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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "buffer.h"
32 #include "keyboard.h"
33 #include "frame.h"
34 #include "termhooks.h"
35 #include "window.h"
36 #include "commands.h"
37 #include "disptab.h"
38 #include "blockinput.h"
39 #include "syssignal.h"
40 #include "systime.h"
41 #include "tparam.h"
42
43 #ifdef HAVE_WINDOW_SYSTEM
44 #include TERM_HEADER
45 #endif /* HAVE_WINDOW_SYSTEM */
46
47 #include <errno.h>
48
49 #include <fpending.h>
50
51 #ifdef WINDOWSNT
52 #include "w32.h"
53 #endif
54 \f
55 /* Structure to pass dimensions around. Used for character bounding
56 boxes, glyph matrix dimensions and alike. */
57
58 struct dim
59 {
60 int width;
61 int height;
62 };
63
64 \f
65 /* Function prototypes. */
66
67 static void update_frame_line (struct frame *, int);
68 static int required_matrix_height (struct window *);
69 static int required_matrix_width (struct window *);
70 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
71 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
72 struct window *);
73 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
74 struct window *);
75 static void adjust_decode_mode_spec_buffer (struct frame *);
76 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
77 static void clear_window_matrices (struct window *, bool);
78 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
79 static int scrolling_window (struct window *, bool);
80 static bool update_window_line (struct window *, int, bool *);
81 static void mirror_make_current (struct window *, int);
82 #ifdef GLYPH_DEBUG
83 static void check_matrix_pointers (struct glyph_matrix *,
84 struct glyph_matrix *);
85 #endif
86 static void mirror_line_dance (struct window *, int, int, int *, char *);
87 static bool update_window_tree (struct window *, bool);
88 static bool update_window (struct window *, bool);
89 static bool update_frame_1 (struct frame *, bool, bool, bool);
90 static bool scrolling (struct frame *);
91 static void set_window_cursor_after_update (struct window *);
92 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
93 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
94 static void set_window_update_flags (struct window *w, bool on_p);
95
96 /* True means last display completed. False means it was preempted. */
97
98 bool display_completed;
99
100 /* True means SIGWINCH happened when not safe. */
101
102 static bool delayed_size_change;
103
104 /* A glyph for a space. */
105
106 struct glyph space_glyph;
107
108 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
109
110 /* Counts of allocated structures. These counts serve to diagnose
111 memory leaks and double frees. */
112
113 static int glyph_matrix_count;
114 static int glyph_pool_count;
115
116 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
117
118 /* If non-null, the frame whose frame matrices are manipulated. If
119 null, window matrices are worked on. */
120
121 static struct frame *frame_matrix_frame;
122
123 /* Convert vpos and hpos from frame to window and vice versa.
124 This may only be used for terminal frames. */
125
126 #ifdef GLYPH_DEBUG
127
128 static int window_to_frame_vpos (struct window *, int);
129 static int window_to_frame_hpos (struct window *, int);
130 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
131 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
132
133 /* One element of the ring buffer containing redisplay history
134 information. */
135
136 struct redisplay_history
137 {
138 char trace[512 + 100];
139 };
140
141 /* The size of the history buffer. */
142
143 #define REDISPLAY_HISTORY_SIZE 30
144
145 /* The redisplay history buffer. */
146
147 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
148
149 /* Next free entry in redisplay_history. */
150
151 static int history_idx;
152
153 /* A tick that's incremented each time something is added to the
154 history. */
155
156 static uprintmax_t history_tick;
157 \f
158 /* Add to the redisplay history how window W has been displayed.
159 MSG is a trace containing the information how W's glyph matrix
160 has been constructed. PAUSED_P means that the update
161 has been interrupted for pending input. */
162
163 static void
164 add_window_display_history (struct window *w, const char *msg, bool paused_p)
165 {
166 char *buf;
167 void *ptr = w;
168
169 if (history_idx >= REDISPLAY_HISTORY_SIZE)
170 history_idx = 0;
171 buf = redisplay_history[history_idx].trace;
172 ++history_idx;
173
174 snprintf (buf, sizeof redisplay_history[0].trace,
175 "%"pMu": window %p (%s)%s\n%s",
176 history_tick++,
177 ptr,
178 ((BUFFERP (w->contents)
179 && STRINGP (BVAR (XBUFFER (w->contents), name)))
180 ? SSDATA (BVAR (XBUFFER (w->contents), name))
181 : "???"),
182 paused_p ? " ***paused***" : "",
183 msg);
184 }
185
186
187 /* Add to the redisplay history that frame F has been displayed.
188 PAUSED_P means that the update has been interrupted for
189 pending input. */
190
191 static void
192 add_frame_display_history (struct frame *f, bool paused_p)
193 {
194 char *buf;
195 void *ptr = f;
196
197 if (history_idx >= REDISPLAY_HISTORY_SIZE)
198 history_idx = 0;
199 buf = redisplay_history[history_idx].trace;
200 ++history_idx;
201
202 sprintf (buf, "%"pMu": update frame %p%s",
203 history_tick++,
204 ptr, paused_p ? " ***paused***" : "");
205 }
206
207
208 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
209 Sdump_redisplay_history, 0, 0, "",
210 doc: /* Dump redisplay history to stderr. */)
211 (void)
212 {
213 int i;
214
215 for (i = history_idx - 1; i != history_idx; --i)
216 {
217 if (i < 0)
218 i = REDISPLAY_HISTORY_SIZE - 1;
219 fprintf (stderr, "%s\n", redisplay_history[i].trace);
220 }
221
222 return Qnil;
223 }
224
225
226 #else /* not GLYPH_DEBUG */
227
228 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
229 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
230
231 #endif /* GLYPH_DEBUG */
232
233
234 #if (defined PROFILING \
235 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
236 && !HAVE___EXECUTABLE_START)
237 /* This function comes first in the Emacs executable and is used only
238 to estimate the text start for profiling. */
239 void
240 __executable_start (void)
241 {
242 emacs_abort ();
243 }
244 #endif
245 \f
246 /***********************************************************************
247 Glyph Matrices
248 ***********************************************************************/
249
250 /* Allocate and return a glyph_matrix structure. POOL is the glyph
251 pool from which memory for the matrix should be allocated, or null
252 for window-based redisplay where no glyph pools are used. The
253 member `pool' of the glyph matrix structure returned is set to
254 POOL, the structure is otherwise zeroed. */
255
256 static struct glyph_matrix *
257 new_glyph_matrix (struct glyph_pool *pool)
258 {
259 struct glyph_matrix *result = xzalloc (sizeof *result);
260
261 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
262 /* Increment number of allocated matrices. This count is used
263 to detect memory leaks. */
264 ++glyph_matrix_count;
265 #endif
266
267 /* Set pool and return. */
268 result->pool = pool;
269 return result;
270 }
271
272
273 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
274
275 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
276 glyph_matrix_count is decremented when a matrix is freed. If the count
277 gets negative, more structures were freed than allocated, i.e. one matrix
278 was freed more than once or a bogus pointer was passed to this function.
279
280 If MATRIX->pool is null, this means that the matrix manages its own
281 glyph memory---this is done for matrices on X frames. Freeing the
282 matrix also frees the glyph memory in this case. */
283
284 static void
285 free_glyph_matrix (struct glyph_matrix *matrix)
286 {
287 if (matrix)
288 {
289 int i;
290
291 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
292 /* Detect the case that more matrices are freed than were
293 allocated. */
294 --glyph_matrix_count;
295 eassert (glyph_matrix_count >= 0);
296 #endif
297
298 /* Free glyph memory if MATRIX owns it. */
299 if (matrix->pool == NULL)
300 for (i = 0; i < matrix->rows_allocated; ++i)
301 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
302
303 /* Free row structures and the matrix itself. */
304 xfree (matrix->rows);
305 xfree (matrix);
306 }
307 }
308
309
310 /* Return the number of glyphs to reserve for a marginal area of
311 window W. TOTAL_GLYPHS is the number of glyphs in a complete
312 display line of window W. MARGIN gives the width of the marginal
313 area in canonical character units. */
314
315 static int
316 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
317 {
318 if (margin > 0)
319 {
320 int width = w->total_cols;
321 double d = max (0, margin);
322 d = min (width / 2 - 1, d);
323 return (int) ((double) total_glyphs / width * d);
324 }
325 return 0;
326 }
327
328 /* Return true if ROW's hash value is correct.
329 Optimized away if ENABLE_CHECKING is not defined. */
330
331 static bool
332 verify_row_hash (struct glyph_row *row)
333 {
334 return row->hash == row_hash (row);
335 }
336
337 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
338 window sizes.
339
340 W is null if the function is called for a frame glyph matrix.
341 Otherwise it is the window MATRIX is a member of. X and Y are the
342 indices of the first column and row of MATRIX within the frame
343 matrix, if such a matrix exists. They are zero for purely
344 window-based redisplay. DIM is the needed size of the matrix.
345
346 In window-based redisplay, where no frame matrices exist, glyph
347 matrices manage their own glyph storage. Otherwise, they allocate
348 storage from a common frame glyph pool which can be found in
349 MATRIX->pool.
350
351 The reason for this memory management strategy is to avoid complete
352 frame redraws if possible. When we allocate from a common pool, a
353 change of the location or size of a sub-matrix within the pool
354 requires a complete redisplay of the frame because we cannot easily
355 make sure that the current matrices of all windows still agree with
356 what is displayed on the screen. While this is usually fast, it
357 leads to screen flickering. */
358
359 static void
360 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
361 {
362 int i;
363 int new_rows;
364 bool marginal_areas_changed_p = 0;
365 bool header_line_changed_p = 0;
366 bool header_line_p = 0;
367 int left = -1, right = -1;
368 int window_width = -1, window_height = -1;
369
370 /* See if W had a header line that has disappeared now, or vice versa.
371 Get W's size. */
372 if (w)
373 {
374 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
375
376 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
377 header_line_changed_p = header_line_p != matrix->header_line_p;
378 }
379 matrix->header_line_p = header_line_p;
380
381 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
382 Do nothing if MATRIX' size, position, vscroll, and marginal areas
383 haven't changed. This optimization is important because preserving
384 the matrix means preventing redisplay. */
385 if (matrix->pool == NULL)
386 {
387 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
388 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
389 eassert (left >= 0 && right >= 0);
390 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
391 || right != matrix->right_margin_glyphs);
392
393 if (!marginal_areas_changed_p
394 && !XFRAME (w->frame)->fonts_changed
395 && !header_line_changed_p
396 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
397 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
398 && matrix->window_height == window_height
399 && matrix->window_vscroll == w->vscroll
400 && matrix->window_width == window_width)
401 return;
402 }
403
404 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
405 if (matrix->rows_allocated < dim.height)
406 {
407 int old_alloc = matrix->rows_allocated;
408 new_rows = dim.height - matrix->rows_allocated;
409 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
410 new_rows, INT_MAX, sizeof *matrix->rows);
411 memset (matrix->rows + old_alloc, 0,
412 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
413 }
414 else
415 new_rows = 0;
416
417 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
418 on a frame not using window-based redisplay. Set up pointers for
419 each row into the glyph pool. */
420 if (matrix->pool)
421 {
422 eassert (matrix->pool->glyphs);
423
424 if (w)
425 {
426 left = margin_glyphs_to_reserve (w, dim.width,
427 w->left_margin_cols);
428 right = margin_glyphs_to_reserve (w, dim.width,
429 w->right_margin_cols);
430 }
431 else
432 left = right = 0;
433
434 for (i = 0; i < dim.height; ++i)
435 {
436 struct glyph_row *row = &matrix->rows[i];
437
438 row->glyphs[LEFT_MARGIN_AREA]
439 = (matrix->pool->glyphs
440 + (y + i) * matrix->pool->ncolumns
441 + x);
442
443 if (w == NULL
444 || (row == matrix->rows + dim.height - 1
445 && WINDOW_WANTS_MODELINE_P (w))
446 || (row == matrix->rows && matrix->header_line_p))
447 {
448 row->glyphs[TEXT_AREA]
449 = row->glyphs[LEFT_MARGIN_AREA];
450 row->glyphs[RIGHT_MARGIN_AREA]
451 = row->glyphs[TEXT_AREA] + dim.width;
452 row->glyphs[LAST_AREA]
453 = row->glyphs[RIGHT_MARGIN_AREA];
454 }
455 else
456 {
457 row->glyphs[TEXT_AREA]
458 = row->glyphs[LEFT_MARGIN_AREA] + left;
459 row->glyphs[RIGHT_MARGIN_AREA]
460 = row->glyphs[TEXT_AREA] + dim.width - left - right;
461 row->glyphs[LAST_AREA]
462 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
463 }
464 }
465
466 matrix->left_margin_glyphs = left;
467 matrix->right_margin_glyphs = right;
468 }
469 else
470 {
471 /* If MATRIX->pool is null, MATRIX is responsible for managing
472 its own memory. It is a window matrix for window-based redisplay.
473 Allocate glyph memory from the heap. */
474 if (dim.width > matrix->matrix_w
475 || new_rows
476 || header_line_changed_p
477 || marginal_areas_changed_p)
478 {
479 struct glyph_row *row = matrix->rows;
480 struct glyph_row *end = row + matrix->rows_allocated;
481
482 while (row < end)
483 {
484 row->glyphs[LEFT_MARGIN_AREA]
485 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
486 dim.width, sizeof (struct glyph));
487
488 /* The mode line, if displayed, never has marginal areas. */
489 if ((row == matrix->rows + dim.height - 1
490 && !(w && WINDOW_WANTS_MODELINE_P (w)))
491 || (row == matrix->rows && matrix->header_line_p))
492 {
493 row->glyphs[TEXT_AREA]
494 = row->glyphs[LEFT_MARGIN_AREA];
495 row->glyphs[RIGHT_MARGIN_AREA]
496 = row->glyphs[TEXT_AREA] + dim.width;
497 row->glyphs[LAST_AREA]
498 = row->glyphs[RIGHT_MARGIN_AREA];
499 }
500 else
501 {
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA] + left;
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width - left - right;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
508 }
509 ++row;
510 }
511 }
512
513 eassert (left >= 0 && right >= 0);
514 matrix->left_margin_glyphs = left;
515 matrix->right_margin_glyphs = right;
516 }
517
518 /* Number of rows to be used by MATRIX. */
519 matrix->nrows = dim.height;
520 eassert (matrix->nrows >= 0);
521
522 if (w)
523 {
524 if (matrix == w->current_matrix)
525 {
526 /* Mark rows in a current matrix of a window as not having
527 valid contents. It's important to not do this for
528 desired matrices. When Emacs starts, it may already be
529 building desired matrices when this function runs. */
530 if (window_width < 0)
531 window_width = window_box_width (w, -1);
532
533 /* Optimize the case that only the height has changed (C-x 2,
534 upper window). Invalidate all rows that are no longer part
535 of the window. */
536 if (!marginal_areas_changed_p
537 && !header_line_changed_p
538 && new_rows == 0
539 && dim.width == matrix->matrix_w
540 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
541 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
542 && matrix->window_width == window_width)
543 {
544 /* Find the last row in the window. */
545 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
546 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
547 {
548 ++i;
549 break;
550 }
551
552 /* Window end is invalid, if inside of the rows that
553 are invalidated below. */
554 if (w->window_end_vpos >= i)
555 w->window_end_valid = 0;
556
557 while (i < matrix->nrows)
558 matrix->rows[i++].enabled_p = false;
559 }
560 else
561 {
562 for (i = 0; i < matrix->nrows; ++i)
563 matrix->rows[i].enabled_p = false;
564 }
565 /* We've disabled the mode-line row, so force redrawing of
566 the mode line, if any, since otherwise it will remain
567 disabled in the current matrix, and expose events won't
568 redraw it. */
569 if (WINDOW_WANTS_MODELINE_P (w))
570 w->update_mode_line = 1;
571 }
572 else if (matrix == w->desired_matrix)
573 {
574 /* Rows in desired matrices always have to be cleared;
575 redisplay expects this is the case when it runs, so it
576 had better be the case when we adjust matrices between
577 redisplays. */
578 for (i = 0; i < matrix->nrows; ++i)
579 matrix->rows[i].enabled_p = false;
580 }
581 }
582
583
584 /* Remember last values to be able to optimize frame redraws. */
585 matrix->matrix_x = x;
586 matrix->matrix_y = y;
587 matrix->matrix_w = dim.width;
588 matrix->matrix_h = dim.height;
589
590 /* Record the top y location and height of W at the time the matrix
591 was last adjusted. This is used to optimize redisplay above. */
592 if (w)
593 {
594 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
595 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
596 matrix->window_height = window_height;
597 matrix->window_width = window_width;
598 matrix->window_vscroll = w->vscroll;
599 }
600 }
601
602
603 /* Reverse the contents of rows in MATRIX between START and END. The
604 contents of the row at END - 1 end up at START, END - 2 at START +
605 1 etc. This is part of the implementation of rotate_matrix (see
606 below). */
607
608 static void
609 reverse_rows (struct glyph_matrix *matrix, int start, int end)
610 {
611 int i, j;
612
613 for (i = start, j = end - 1; i < j; ++i, --j)
614 {
615 /* Non-ISO HP/UX compiler doesn't like auto struct
616 initialization. */
617 struct glyph_row temp;
618 temp = matrix->rows[i];
619 matrix->rows[i] = matrix->rows[j];
620 matrix->rows[j] = temp;
621 }
622 }
623
624
625 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
626 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
627 indices. (Note: this does not copy glyphs, only glyph pointers in
628 row structures are moved around).
629
630 The algorithm used for rotating the vector was, I believe, first
631 described by Kernighan. See the vector R as consisting of two
632 sub-vectors AB, where A has length BY for BY >= 0. The result
633 after rotating is then BA. Reverse both sub-vectors to get ArBr
634 and reverse the result to get (ArBr)r which is BA. Similar for
635 rotating right. */
636
637 void
638 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
639 {
640 if (by < 0)
641 {
642 /* Up (rotate left, i.e. towards lower indices). */
643 by = -by;
644 reverse_rows (matrix, first, first + by);
645 reverse_rows (matrix, first + by, last);
646 reverse_rows (matrix, first, last);
647 }
648 else if (by > 0)
649 {
650 /* Down (rotate right, i.e. towards higher indices). */
651 reverse_rows (matrix, last - by, last);
652 reverse_rows (matrix, first, last - by);
653 reverse_rows (matrix, first, last);
654 }
655 }
656
657
658 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
659 with indices START <= index < END. Increment positions by DELTA/
660 DELTA_BYTES. */
661
662 void
663 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
664 ptrdiff_t delta, ptrdiff_t delta_bytes)
665 {
666 /* Check that START and END are reasonable values. */
667 eassert (start >= 0 && start <= matrix->nrows);
668 eassert (end >= 0 && end <= matrix->nrows);
669 eassert (start <= end);
670
671 for (; start < end; ++start)
672 increment_row_positions (matrix->rows + start, delta, delta_bytes);
673 }
674
675
676 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
677 START and END are the row indices of the first and last + 1 row to clear. */
678
679 void
680 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
681 {
682 eassert (start <= end);
683 eassert (start >= 0 && start < matrix->nrows);
684 eassert (end >= 0 && end <= matrix->nrows);
685
686 for (; start < end; ++start)
687 matrix->rows[start].enabled_p = false;
688 }
689
690
691 /* Clear MATRIX.
692
693 Empty all rows in MATRIX by clearing their enabled_p flags.
694 The function prepare_desired_row will eventually really clear a row
695 when it sees one with a false enabled_p flag.
696
697 Reset update hints to default values. The only update hint
698 currently present is the flag MATRIX->no_scrolling_p. */
699
700 void
701 clear_glyph_matrix (struct glyph_matrix *matrix)
702 {
703 if (matrix)
704 {
705 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
706 matrix->no_scrolling_p = 0;
707 }
708 }
709
710
711 /* Shift part of the glyph matrix MATRIX of window W up or down.
712 Increment y-positions in glyph rows between START and END by DY,
713 and recompute their visible height. */
714
715 void
716 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
717 {
718 int min_y, max_y;
719
720 eassert (start <= end);
721 eassert (start >= 0 && start < matrix->nrows);
722 eassert (end >= 0 && end <= matrix->nrows);
723
724 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
725 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
726
727 for (; start < end; ++start)
728 {
729 struct glyph_row *row = &matrix->rows[start];
730
731 row->y += dy;
732 row->visible_height = row->height;
733
734 if (row->y < min_y)
735 row->visible_height -= min_y - row->y;
736 if (row->y + row->height > max_y)
737 row->visible_height -= row->y + row->height - max_y;
738 if (row->fringe_bitmap_periodic_p)
739 row->redraw_fringe_bitmaps_p = 1;
740 }
741 }
742
743
744 /* Mark all rows in current matrices of frame F as invalid. Marking
745 invalid is done by setting enabled_p to zero for all rows in a
746 current matrix. */
747
748 void
749 clear_current_matrices (register struct frame *f)
750 {
751 /* Clear frame current matrix, if we have one. */
752 if (f->current_matrix)
753 clear_glyph_matrix (f->current_matrix);
754
755 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
756 /* Clear the matrix of the menu bar window, if such a window exists.
757 The menu bar window is currently used to display menus on X when
758 no toolkit support is compiled in. */
759 if (WINDOWP (f->menu_bar_window))
760 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
761 #endif
762
763 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
764 /* Clear the matrix of the tool-bar window, if any. */
765 if (WINDOWP (f->tool_bar_window))
766 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
767 #endif
768
769 /* Clear current window matrices. */
770 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
771 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
772 }
773
774
775 /* Clear out all display lines of F for a coming redisplay. */
776
777 void
778 clear_desired_matrices (register struct frame *f)
779 {
780 if (f->desired_matrix)
781 clear_glyph_matrix (f->desired_matrix);
782
783 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
784 if (WINDOWP (f->menu_bar_window))
785 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
786 #endif
787
788 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
789 if (WINDOWP (f->tool_bar_window))
790 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
791 #endif
792
793 /* Do it for window matrices. */
794 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
795 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
796 }
797
798
799 /* Clear matrices in window tree rooted in W. If DESIRED_P,
800 clear desired matrices, otherwise clear current matrices. */
801
802 static void
803 clear_window_matrices (struct window *w, bool desired_p)
804 {
805 while (w)
806 {
807 if (WINDOWP (w->contents))
808 clear_window_matrices (XWINDOW (w->contents), desired_p);
809 else
810 {
811 if (desired_p)
812 clear_glyph_matrix (w->desired_matrix);
813 else
814 {
815 clear_glyph_matrix (w->current_matrix);
816 w->window_end_valid = 0;
817 }
818 }
819
820 w = NILP (w->next) ? 0 : XWINDOW (w->next);
821 }
822 }
823
824
825 \f
826 /***********************************************************************
827 Glyph Rows
828
829 See dispextern.h for an overall explanation of glyph rows.
830 ***********************************************************************/
831
832 /* Clear glyph row ROW. NOTE: this code relies on the current
833 layout of `glyphs' and `used' fields of `struct glyph_row'. */
834
835 void
836 clear_glyph_row (struct glyph_row *row)
837 {
838 enum { off = offsetof (struct glyph_row, used) };
839
840 /* Zero everything except pointers in `glyphs'. */
841 memset (row->used, 0, sizeof *row - off);
842 }
843
844
845 /* Make ROW an empty, enabled row of canonical character height,
846 in window W starting at y-position Y. */
847
848 void
849 blank_row (struct window *w, struct glyph_row *row, int y)
850 {
851 int min_y, max_y;
852
853 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
854 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
855
856 clear_glyph_row (row);
857 row->y = y;
858 row->ascent = row->phys_ascent = 0;
859 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
860 row->visible_height = row->height;
861
862 if (row->y < min_y)
863 row->visible_height -= min_y - row->y;
864 if (row->y + row->height > max_y)
865 row->visible_height -= row->y + row->height - max_y;
866
867 row->enabled_p = true;
868 }
869
870
871 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
872 are the amounts by which to change positions. Note that the first
873 glyph of the text area of a row can have a buffer position even if
874 the used count of the text area is zero. Such rows display line
875 ends. */
876
877 static void
878 increment_row_positions (struct glyph_row *row,
879 ptrdiff_t delta, ptrdiff_t delta_bytes)
880 {
881 int area, i;
882
883 /* Increment start and end positions. */
884 MATRIX_ROW_START_CHARPOS (row) += delta;
885 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
886 MATRIX_ROW_END_CHARPOS (row) += delta;
887 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
888 CHARPOS (row->start.pos) += delta;
889 BYTEPOS (row->start.pos) += delta_bytes;
890 CHARPOS (row->end.pos) += delta;
891 BYTEPOS (row->end.pos) += delta_bytes;
892
893 if (!row->enabled_p)
894 return;
895
896 /* Increment positions in glyphs. */
897 for (area = 0; area < LAST_AREA; ++area)
898 for (i = 0; i < row->used[area]; ++i)
899 if (BUFFERP (row->glyphs[area][i].object)
900 && row->glyphs[area][i].charpos > 0)
901 row->glyphs[area][i].charpos += delta;
902
903 /* Capture the case of rows displaying a line end. */
904 if (row->used[TEXT_AREA] == 0
905 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
906 row->glyphs[TEXT_AREA]->charpos += delta;
907 }
908
909
910 #if 0
911 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
912 contents, i.e. glyph structure contents are exchanged between A and
913 B without changing glyph pointers in A and B. */
914
915 static void
916 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
917 {
918 int area;
919
920 for (area = 0; area < LAST_AREA; ++area)
921 {
922 /* Number of glyphs to swap. */
923 int max_used = max (a->used[area], b->used[area]);
924
925 /* Start of glyphs in area of row A. */
926 struct glyph *glyph_a = a->glyphs[area];
927
928 /* End + 1 of glyphs in area of row A. */
929 struct glyph *glyph_a_end = a->glyphs[max_used];
930
931 /* Start of glyphs in area of row B. */
932 struct glyph *glyph_b = b->glyphs[area];
933
934 while (glyph_a < glyph_a_end)
935 {
936 /* Non-ISO HP/UX compiler doesn't like auto struct
937 initialization. */
938 struct glyph temp;
939 temp = *glyph_a;
940 *glyph_a = *glyph_b;
941 *glyph_b = temp;
942 ++glyph_a;
943 ++glyph_b;
944 }
945 }
946 }
947
948 #endif /* 0 */
949
950 /* Exchange pointers to glyph memory between glyph rows A and B. Also
951 exchange the used[] array and the hash values of the rows, because
952 these should all go together for the row's hash value to be
953 correct. */
954
955 static void
956 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
957 {
958 int i;
959 unsigned hash_tem = a->hash;
960
961 for (i = 0; i < LAST_AREA + 1; ++i)
962 {
963 struct glyph *temp = a->glyphs[i];
964
965 a->glyphs[i] = b->glyphs[i];
966 b->glyphs[i] = temp;
967 if (i < LAST_AREA)
968 {
969 short used_tem = a->used[i];
970
971 a->used[i] = b->used[i];
972 b->used[i] = used_tem;
973 }
974 }
975 a->hash = b->hash;
976 b->hash = hash_tem;
977 }
978
979
980 /* Copy glyph row structure FROM to glyph row structure TO, except that
981 glyph pointers, the `used' counts, and the hash values in the structures
982 are left unchanged. NOTE: this code relies on the current layout of
983 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
984
985 static void
986 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
987 {
988 enum { off = offsetof (struct glyph_row, x) };
989
990 memcpy (&to->x, &from->x, sizeof *to - off);
991 }
992
993
994 /* Assign glyph row FROM to glyph row TO. This works like a structure
995 assignment TO = FROM, except that glyph pointers are not copied but
996 exchanged between TO and FROM. Pointers must be exchanged to avoid
997 a memory leak. */
998
999 static void
1000 assign_row (struct glyph_row *to, struct glyph_row *from)
1001 {
1002 swap_glyph_pointers (to, from);
1003 copy_row_except_pointers (to, from);
1004 }
1005
1006
1007 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1008 a row in a window matrix, is a slice of the glyph memory of the
1009 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1010 is true if the glyph memory of WINDOW_ROW is part of the glyph
1011 memory of FRAME_ROW. */
1012
1013 #ifdef GLYPH_DEBUG
1014
1015 static bool
1016 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1017 {
1018 struct glyph *window_glyph_start = window_row->glyphs[0];
1019 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1020 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1021
1022 return (frame_glyph_start <= window_glyph_start
1023 && window_glyph_start < frame_glyph_end);
1024 }
1025
1026 #endif /* GLYPH_DEBUG */
1027
1028 #if 0
1029
1030 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1031 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1032 in WINDOW_MATRIX is found satisfying the condition. */
1033
1034 static struct glyph_row *
1035 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1036 struct glyph_matrix *frame_matrix, int row)
1037 {
1038 int i;
1039
1040 eassert (row >= 0 && row < frame_matrix->nrows);
1041
1042 for (i = 0; i < window_matrix->nrows; ++i)
1043 if (glyph_row_slice_p (window_matrix->rows + i,
1044 frame_matrix->rows + row))
1045 break;
1046
1047 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1048 }
1049
1050 #endif /* 0 */
1051
1052 /* Prepare ROW for display in windows W. Desired rows are cleared
1053 lazily, i.e. they are only marked as to be cleared by setting their
1054 enabled_p flag to zero. When a row is to be displayed, a prior
1055 call to this function really clears it. In addition, this function
1056 makes sure the marginal areas of ROW are in sync with the window's
1057 display margins. MODE_LINE_P non-zero means we are preparing a
1058 glyph row for header line or mode line. */
1059
1060 void
1061 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1062 {
1063 if (!row->enabled_p)
1064 {
1065 bool rp = row->reversed_p;
1066
1067 clear_glyph_row (row);
1068 row->enabled_p = true;
1069 row->reversed_p = rp;
1070 }
1071 if (mode_line_p)
1072 {
1073 /* Mode and header lines, if displayed, never have marginal
1074 areas. If we are called with MODE_LINE_P non-zero, we are
1075 displaying the mode/header line in this window, and so the
1076 marginal areas of this glyph row should be eliminated. This
1077 is needed when the mode/header line is switched on in a
1078 window that has display margins. */
1079 if (w->left_margin_cols > 0)
1080 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1081 if (w->right_margin_cols > 0)
1082 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1083 }
1084 else
1085 {
1086 /* The real number of glyphs reserved for the margins is
1087 recorded in the glyph matrix, and can be different from
1088 window's left_margin_cols and right_margin_cols; see
1089 margin_glyphs_to_reserve for when that happens. */
1090 int left = w->desired_matrix->left_margin_glyphs;
1091 int right = w->desired_matrix->right_margin_glyphs;
1092
1093 /* Make sure the marginal areas of this row are in sync with
1094 what the window wants, when the row actually displays text
1095 and not header/mode line. */
1096 if (w->left_margin_cols > 0
1097 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1098 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1099 if (w->right_margin_cols > 0
1100 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1101 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1102 }
1103 }
1104
1105
1106 /* Return a hash code for glyph row ROW, which may
1107 be from current or desired matrix of frame F. */
1108
1109 static unsigned
1110 line_hash_code (struct frame *f, struct glyph_row *row)
1111 {
1112 unsigned hash = 0;
1113
1114 if (row->enabled_p)
1115 {
1116 struct glyph *glyph = row->glyphs[TEXT_AREA];
1117 struct glyph *end = glyph + row->used[TEXT_AREA];
1118
1119 while (glyph < end)
1120 {
1121 int c = glyph->u.ch;
1122 int face_id = glyph->face_id;
1123 if (FRAME_MUST_WRITE_SPACES (f))
1124 c -= SPACEGLYPH;
1125 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1126 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1127 ++glyph;
1128 }
1129
1130 if (hash == 0)
1131 hash = 1;
1132 }
1133
1134 return hash;
1135 }
1136
1137
1138 /* Return the cost of drawing line VPOS in MATRIX, which may
1139 be current or desired matrix of frame F. The cost equals
1140 the number of characters in the line. If must_write_spaces
1141 is zero, leading and trailing spaces are ignored. */
1142
1143 static int
1144 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1145 {
1146 struct glyph_row *row = matrix->rows + vpos;
1147 struct glyph *beg = row->glyphs[TEXT_AREA];
1148 struct glyph *end = beg + row->used[TEXT_AREA];
1149 int len;
1150 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1151 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1152
1153 /* Ignore trailing and leading spaces if we can. */
1154 if (!FRAME_MUST_WRITE_SPACES (f))
1155 {
1156 /* Skip from the end over trailing spaces. */
1157 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1158 --end;
1159
1160 /* All blank line. */
1161 if (end == beg)
1162 return 0;
1163
1164 /* Skip over leading spaces. */
1165 while (CHAR_GLYPH_SPACE_P (*beg))
1166 ++beg;
1167 }
1168
1169 /* If we don't have a glyph-table, each glyph is one character,
1170 so return the number of glyphs. */
1171 if (glyph_table_base == 0)
1172 len = end - beg;
1173 else
1174 {
1175 /* Otherwise, scan the glyphs and accumulate their total length
1176 in LEN. */
1177 len = 0;
1178 while (beg < end)
1179 {
1180 GLYPH g;
1181
1182 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1183
1184 if (GLYPH_INVALID_P (g)
1185 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1186 len += 1;
1187 else
1188 len += GLYPH_LENGTH (glyph_table_base, g);
1189
1190 ++beg;
1191 }
1192 }
1193
1194 return len;
1195 }
1196
1197
1198 /* Return true if the glyph rows A and B have equal contents.
1199 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1200
1201 static bool
1202 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1203 {
1204 eassert (verify_row_hash (a));
1205 eassert (verify_row_hash (b));
1206
1207 if (a == b)
1208 return 1;
1209 else if (a->hash != b->hash)
1210 return 0;
1211 else
1212 {
1213 struct glyph *a_glyph, *b_glyph, *a_end;
1214 int area;
1215
1216 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1217 return 0;
1218
1219 /* Compare glyphs. */
1220 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1221 {
1222 if (a->used[area] != b->used[area])
1223 return 0;
1224
1225 a_glyph = a->glyphs[area];
1226 a_end = a_glyph + a->used[area];
1227 b_glyph = b->glyphs[area];
1228
1229 while (a_glyph < a_end
1230 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1231 ++a_glyph, ++b_glyph;
1232
1233 if (a_glyph != a_end)
1234 return 0;
1235 }
1236
1237 if (a->fill_line_p != b->fill_line_p
1238 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1239 || a->left_fringe_bitmap != b->left_fringe_bitmap
1240 || a->left_fringe_face_id != b->left_fringe_face_id
1241 || a->left_fringe_offset != b->left_fringe_offset
1242 || a->right_fringe_bitmap != b->right_fringe_bitmap
1243 || a->right_fringe_face_id != b->right_fringe_face_id
1244 || a->right_fringe_offset != b->right_fringe_offset
1245 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1246 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1247 || a->exact_window_width_line_p != b->exact_window_width_line_p
1248 || a->overlapped_p != b->overlapped_p
1249 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1250 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1251 || a->reversed_p != b->reversed_p
1252 /* Different partially visible characters on left margin. */
1253 || a->x != b->x
1254 /* Different height. */
1255 || a->ascent != b->ascent
1256 || a->phys_ascent != b->phys_ascent
1257 || a->phys_height != b->phys_height
1258 || a->visible_height != b->visible_height)
1259 return 0;
1260 }
1261
1262 return 1;
1263 }
1264
1265
1266 \f
1267 /***********************************************************************
1268 Glyph Pool
1269
1270 See dispextern.h for an overall explanation of glyph pools.
1271 ***********************************************************************/
1272
1273 /* Allocate a glyph_pool structure. The structure returned is initialized
1274 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1275 variable glyph_pool_count is incremented for each pool allocated. */
1276
1277 static struct glyph_pool *
1278 new_glyph_pool (void)
1279 {
1280 struct glyph_pool *result = xzalloc (sizeof *result);
1281
1282 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1283 /* For memory leak and double deletion checking. */
1284 ++glyph_pool_count;
1285 #endif
1286
1287 return result;
1288 }
1289
1290
1291 /* Free a glyph_pool structure POOL. The function may be called with
1292 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1293 global variable glyph_pool_count is decremented with every pool structure
1294 freed. If this count gets negative, more structures were freed than
1295 allocated, i.e. one structure must have been freed more than once or
1296 a bogus pointer was passed to free_glyph_pool. */
1297
1298 static void
1299 free_glyph_pool (struct glyph_pool *pool)
1300 {
1301 if (pool)
1302 {
1303 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1304 /* More freed than allocated? */
1305 --glyph_pool_count;
1306 eassert (glyph_pool_count >= 0);
1307 #endif
1308 xfree (pool->glyphs);
1309 xfree (pool);
1310 }
1311 }
1312
1313
1314 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1315 columns we need. This function never shrinks a pool. The only
1316 case in which this would make sense, would be when a frame's size
1317 is changed from a large value to a smaller one. But, if someone
1318 does it once, we can expect that he will do it again.
1319
1320 Return true if the pool changed in a way which makes
1321 re-adjusting window glyph matrices necessary. */
1322
1323 static bool
1324 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1325 {
1326 ptrdiff_t needed;
1327 bool changed_p;
1328
1329 changed_p = (pool->glyphs == 0
1330 || matrix_dim.height != pool->nrows
1331 || matrix_dim.width != pool->ncolumns);
1332
1333 /* Enlarge the glyph pool. */
1334 if (INT_MULTIPLY_WRAPV (matrix_dim.height, matrix_dim.width, &needed))
1335 memory_full (SIZE_MAX);
1336 if (needed > pool->nglyphs)
1337 {
1338 ptrdiff_t old_nglyphs = pool->nglyphs;
1339 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1340 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1341 memclear (pool->glyphs + old_nglyphs,
1342 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1343 }
1344
1345 /* Remember the number of rows and columns because (a) we use them
1346 to do sanity checks, and (b) the number of columns determines
1347 where rows in the frame matrix start---this must be available to
1348 determine pointers to rows of window sub-matrices. */
1349 pool->nrows = matrix_dim.height;
1350 pool->ncolumns = matrix_dim.width;
1351
1352 return changed_p;
1353 }
1354
1355
1356 \f
1357 /***********************************************************************
1358 Debug Code
1359 ***********************************************************************/
1360
1361 #ifdef GLYPH_DEBUG
1362
1363
1364 /* Flush standard output. This is sometimes useful to call from the debugger.
1365 XXX Maybe this should be changed to flush the current terminal instead of
1366 stdout.
1367 */
1368
1369 void flush_stdout (void) EXTERNALLY_VISIBLE;
1370
1371 void
1372 flush_stdout (void)
1373 {
1374 fflush (stdout);
1375 }
1376
1377
1378 /* Check that no glyph pointers have been lost in MATRIX. If a
1379 pointer has been lost, e.g. by using a structure assignment between
1380 rows, at least one pointer must occur more than once in the rows of
1381 MATRIX. */
1382
1383 void
1384 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1385 {
1386 int i, j;
1387
1388 for (i = 0; i < matrix->nrows; ++i)
1389 for (j = 0; j < matrix->nrows; ++j)
1390 eassert (i == j
1391 || (matrix->rows[i].glyphs[TEXT_AREA]
1392 != matrix->rows[j].glyphs[TEXT_AREA]));
1393 }
1394
1395
1396 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1397
1398 struct glyph_row *
1399 matrix_row (struct glyph_matrix *matrix, int row)
1400 {
1401 eassert (matrix && matrix->rows);
1402 eassert (row >= 0 && row < matrix->nrows);
1403
1404 /* That's really too slow for normal testing because this function
1405 is called almost everywhere. Although---it's still astonishingly
1406 fast, so it is valuable to have for debugging purposes. */
1407 #if 0
1408 check_matrix_pointer_lossage (matrix);
1409 #endif
1410
1411 return matrix->rows + row;
1412 }
1413
1414
1415 #if 0 /* This function makes invalid assumptions when text is
1416 partially invisible. But it might come handy for debugging
1417 nevertheless. */
1418
1419 /* Check invariants that must hold for an up to date current matrix of
1420 window W. */
1421
1422 static void
1423 check_matrix_invariants (struct window *w)
1424 {
1425 struct glyph_matrix *matrix = w->current_matrix;
1426 int yb = window_text_bottom_y (w);
1427 struct glyph_row *row = matrix->rows;
1428 struct glyph_row *last_text_row = NULL;
1429 struct buffer *saved = current_buffer;
1430 struct buffer *buffer = XBUFFER (w->contents);
1431 int c;
1432
1433 /* This can sometimes happen for a fresh window. */
1434 if (matrix->nrows < 2)
1435 return;
1436
1437 set_buffer_temp (buffer);
1438
1439 /* Note: last row is always reserved for the mode line. */
1440 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1441 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1442 {
1443 struct glyph_row *next = row + 1;
1444
1445 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1446 last_text_row = row;
1447
1448 /* Check that character and byte positions are in sync. */
1449 eassert (MATRIX_ROW_START_BYTEPOS (row)
1450 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1451 eassert (BYTEPOS (row->start.pos)
1452 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1453
1454 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1455 have such a position temporarily in case of a minibuffer
1456 displaying something like `[Sole completion]' at its end. */
1457 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1458 {
1459 eassert (MATRIX_ROW_END_BYTEPOS (row)
1460 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1461 eassert (BYTEPOS (row->end.pos)
1462 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1463 }
1464
1465 /* Check that end position of `row' is equal to start position
1466 of next row. */
1467 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1468 {
1469 eassert (MATRIX_ROW_END_CHARPOS (row)
1470 == MATRIX_ROW_START_CHARPOS (next));
1471 eassert (MATRIX_ROW_END_BYTEPOS (row)
1472 == MATRIX_ROW_START_BYTEPOS (next));
1473 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1474 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1475 }
1476 row = next;
1477 }
1478
1479 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1480 eassert (w->desired_matrix->rows != NULL);
1481 set_buffer_temp (saved);
1482 }
1483
1484 #endif /* 0 */
1485
1486 #endif /* GLYPH_DEBUG */
1487
1488
1489 \f
1490 /**********************************************************************
1491 Allocating/ Adjusting Glyph Matrices
1492 **********************************************************************/
1493
1494 /* Allocate glyph matrices over a window tree for a frame-based
1495 redisplay
1496
1497 X and Y are column/row within the frame glyph matrix where
1498 sub-matrices for the window tree rooted at WINDOW must be
1499 allocated. DIM_ONLY_P means that the caller of this
1500 function is only interested in the result matrix dimension, and
1501 matrix adjustments should not be performed.
1502
1503 The function returns the total width/height of the sub-matrices of
1504 the window tree. If called on a frame root window, the computation
1505 will take the mini-buffer window into account.
1506
1507 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1508
1509 NEW_LEAF_MATRIX set if any window in the tree did not have a
1510 glyph matrices yet, and
1511
1512 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1513 any window in the tree will be changed or have been changed (see
1514 DIM_ONLY_P)
1515
1516 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1517 function.
1518
1519 Windows are arranged into chains of windows on the same level
1520 through the next fields of window structures. Such a level can be
1521 either a sequence of horizontally adjacent windows from left to
1522 right, or a sequence of vertically adjacent windows from top to
1523 bottom. Each window in a horizontal sequence can be either a leaf
1524 window or a vertical sequence; a window in a vertical sequence can
1525 be either a leaf or a horizontal sequence. All windows in a
1526 horizontal sequence have the same height, and all windows in a
1527 vertical sequence have the same width.
1528
1529 This function uses, for historical reasons, a more general
1530 algorithm to determine glyph matrix dimensions that would be
1531 necessary.
1532
1533 The matrix height of a horizontal sequence is determined by the
1534 maximum height of any matrix in the sequence. The matrix width of
1535 a horizontal sequence is computed by adding up matrix widths of
1536 windows in the sequence.
1537
1538 |<------- result width ------->|
1539 +---------+----------+---------+ ---
1540 | | | | |
1541 | | | |
1542 +---------+ | | result height
1543 | +---------+
1544 | | |
1545 +----------+ ---
1546
1547 The matrix width of a vertical sequence is the maximum matrix width
1548 of any window in the sequence. Its height is computed by adding up
1549 matrix heights of windows in the sequence.
1550
1551 |<---- result width -->|
1552 +---------+ ---
1553 | | |
1554 | | |
1555 +---------+--+ |
1556 | | |
1557 | | result height
1558 | |
1559 +------------+---------+ |
1560 | | |
1561 | | |
1562 +------------+---------+ --- */
1563
1564 /* Bit indicating that a new matrix will be allocated or has been
1565 allocated. */
1566
1567 #define NEW_LEAF_MATRIX (1 << 0)
1568
1569 /* Bit indicating that a matrix will or has changed its location or
1570 size. */
1571
1572 #define CHANGED_LEAF_MATRIX (1 << 1)
1573
1574 static struct dim
1575 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1576 bool dim_only_p, int *window_change_flags)
1577 {
1578 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1579 int x0 = x, y0 = y;
1580 int wmax = 0, hmax = 0;
1581 struct dim total;
1582 struct dim dim;
1583 struct window *w;
1584 bool in_horz_combination_p;
1585
1586 /* What combination is WINDOW part of? Compute this once since the
1587 result is the same for all windows in the `next' chain. The
1588 special case of a root window (parent equal to nil) is treated
1589 like a vertical combination because a root window's `next'
1590 points to the mini-buffer window, if any, which is arranged
1591 vertically below other windows. */
1592 in_horz_combination_p
1593 = (!NILP (XWINDOW (window)->parent)
1594 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1595
1596 /* For WINDOW and all windows on the same level. */
1597 do
1598 {
1599 w = XWINDOW (window);
1600
1601 /* Get the dimension of the window sub-matrix for W, depending
1602 on whether this is a combination or a leaf window. */
1603 if (WINDOWP (w->contents))
1604 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1605 dim_only_p,
1606 window_change_flags);
1607 else
1608 {
1609 /* If not already done, allocate sub-matrix structures. */
1610 if (w->desired_matrix == NULL)
1611 {
1612 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1613 w->current_matrix = new_glyph_matrix (f->current_pool);
1614 *window_change_flags |= NEW_LEAF_MATRIX;
1615 }
1616
1617 /* Width and height MUST be chosen so that there are no
1618 holes in the frame matrix. */
1619 dim.width = required_matrix_width (w);
1620 dim.height = required_matrix_height (w);
1621
1622 /* Will matrix be re-allocated? */
1623 if (x != w->desired_matrix->matrix_x
1624 || y != w->desired_matrix->matrix_y
1625 || dim.width != w->desired_matrix->matrix_w
1626 || dim.height != w->desired_matrix->matrix_h
1627 || (margin_glyphs_to_reserve (w, dim.width,
1628 w->left_margin_cols)
1629 != w->desired_matrix->left_margin_glyphs)
1630 || (margin_glyphs_to_reserve (w, dim.width,
1631 w->right_margin_cols)
1632 != w->desired_matrix->right_margin_glyphs))
1633 *window_change_flags |= CHANGED_LEAF_MATRIX;
1634
1635 /* Actually change matrices, if allowed. Do not consider
1636 CHANGED_LEAF_MATRIX computed above here because the pool
1637 may have been changed which we don't know here. We trust
1638 that we only will be called with DIM_ONLY_P when
1639 necessary. */
1640 if (!dim_only_p)
1641 {
1642 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1643 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1644 }
1645 }
1646
1647 /* If we are part of a horizontal combination, advance x for
1648 windows to the right of W; otherwise advance y for windows
1649 below W. */
1650 if (in_horz_combination_p)
1651 x += dim.width;
1652 else
1653 y += dim.height;
1654
1655 /* Remember maximum glyph matrix dimensions. */
1656 wmax = max (wmax, dim.width);
1657 hmax = max (hmax, dim.height);
1658
1659 /* Next window on same level. */
1660 window = w->next;
1661 }
1662 while (!NILP (window));
1663
1664 /* Set `total' to the total glyph matrix dimension of this window
1665 level. In a vertical combination, the width is the width of the
1666 widest window; the height is the y we finally reached, corrected
1667 by the y we started with. In a horizontal combination, the total
1668 height is the height of the tallest window, and the width is the
1669 x we finally reached, corrected by the x we started with. */
1670 if (in_horz_combination_p)
1671 {
1672 total.width = x - x0;
1673 total.height = hmax;
1674 }
1675 else
1676 {
1677 total.width = wmax;
1678 total.height = y - y0;
1679 }
1680
1681 return total;
1682 }
1683
1684
1685 /* Return the required height of glyph matrices for window W. */
1686
1687 static int
1688 required_matrix_height (struct window *w)
1689 {
1690 #ifdef HAVE_WINDOW_SYSTEM
1691 struct frame *f = XFRAME (w->frame);
1692
1693 if (FRAME_WINDOW_P (f))
1694 {
1695 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1696 int ch_height = max (FRAME_SMALLEST_FONT_HEIGHT (f), 1);
1697 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1698
1699 return (((window_pixel_height + ch_height - 1)
1700 / ch_height) * w->nrows_scale_factor
1701 /* One partially visible line at the top and
1702 bottom of the window. */
1703 + 2
1704 /* 2 for header and mode line. */
1705 + 2);
1706 }
1707 #endif /* HAVE_WINDOW_SYSTEM */
1708
1709 return WINDOW_TOTAL_LINES (w);
1710 }
1711
1712
1713 /* Return the required width of glyph matrices for window W. */
1714
1715 static int
1716 required_matrix_width (struct window *w)
1717 {
1718 #ifdef HAVE_WINDOW_SYSTEM
1719 struct frame *f = XFRAME (w->frame);
1720 if (FRAME_WINDOW_P (f))
1721 {
1722 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1723 int ch_width = max (FRAME_SMALLEST_CHAR_WIDTH (f), 1);
1724
1725 /* Compute number of glyphs needed in a glyph row. */
1726 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1727 / ch_width) * w->ncols_scale_factor
1728 /* 2 partially visible columns in the text area. */
1729 + 2
1730 /* One partially visible column at the right
1731 edge of each marginal area. */
1732 + 1 + 1);
1733 }
1734 #endif /* HAVE_WINDOW_SYSTEM */
1735
1736 return w->total_cols;
1737 }
1738
1739
1740 /* Allocate window matrices for window-based redisplay. W is the
1741 window whose matrices must be allocated/reallocated. */
1742
1743 static void
1744 allocate_matrices_for_window_redisplay (struct window *w)
1745 {
1746 while (w)
1747 {
1748 if (WINDOWP (w->contents))
1749 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1750 else
1751 {
1752 /* W is a leaf window. */
1753 struct dim dim;
1754
1755 /* If matrices are not yet allocated, allocate them now. */
1756 if (w->desired_matrix == NULL)
1757 {
1758 w->desired_matrix = new_glyph_matrix (NULL);
1759 w->current_matrix = new_glyph_matrix (NULL);
1760 }
1761
1762 dim.width = required_matrix_width (w);
1763 dim.height = required_matrix_height (w);
1764 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1765 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1766 }
1767
1768 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1769 }
1770 }
1771
1772 /* Allocate/reallocate glyph matrices of a single frame F.
1773 This function must be called when a new frame is created,
1774 its size changes, or its window configuration changes. */
1775
1776 void
1777 adjust_frame_glyphs (struct frame *f)
1778 {
1779 /* Block input so that expose events and other events that access
1780 glyph matrices are not processed while we are changing them. */
1781 block_input ();
1782
1783 if (FRAME_WINDOW_P (f))
1784 adjust_frame_glyphs_for_window_redisplay (f);
1785 else
1786 adjust_frame_glyphs_for_frame_redisplay (f);
1787
1788 /* Don't forget the buffer for decode_mode_spec. */
1789 adjust_decode_mode_spec_buffer (f);
1790
1791 f->glyphs_initialized_p = 1;
1792
1793 unblock_input ();
1794 }
1795
1796 /* Return true if any window in the tree has nonzero window margins. See
1797 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1798 static bool
1799 showing_window_margins_p (struct window *w)
1800 {
1801 while (w)
1802 {
1803 if (WINDOWP (w->contents))
1804 {
1805 if (showing_window_margins_p (XWINDOW (w->contents)))
1806 return 1;
1807 }
1808 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1809 return 1;
1810
1811 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1812 }
1813 return 0;
1814 }
1815
1816
1817 /* In the window tree with root W, build current matrices of leaf
1818 windows from the frame's current matrix. */
1819
1820 static void
1821 fake_current_matrices (Lisp_Object window)
1822 {
1823 struct window *w;
1824
1825 for (; !NILP (window); window = w->next)
1826 {
1827 w = XWINDOW (window);
1828
1829 if (WINDOWP (w->contents))
1830 fake_current_matrices (w->contents);
1831 else
1832 {
1833 int i;
1834 struct frame *f = XFRAME (w->frame);
1835 struct glyph_matrix *m = w->current_matrix;
1836 struct glyph_matrix *fm = f->current_matrix;
1837
1838 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1839 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1840
1841 for (i = 0; i < m->matrix_h; ++i)
1842 {
1843 struct glyph_row *r = m->rows + i;
1844 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1845
1846 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1847 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1848
1849 r->enabled_p = fr->enabled_p;
1850 if (r->enabled_p)
1851 {
1852 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1853 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1854 r->used[TEXT_AREA] = (m->matrix_w
1855 - r->used[LEFT_MARGIN_AREA]
1856 - r->used[RIGHT_MARGIN_AREA]);
1857 r->mode_line_p = 0;
1858 }
1859 }
1860 }
1861 }
1862 }
1863
1864
1865 /* Save away the contents of frame F's current frame matrix. Value is
1866 a glyph matrix holding the contents of F's current frame matrix. */
1867
1868 static struct glyph_matrix *
1869 save_current_matrix (struct frame *f)
1870 {
1871 int i;
1872 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1873 saved->nrows = f->current_matrix->nrows;
1874 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1875
1876 for (i = 0; i < saved->nrows; ++i)
1877 {
1878 struct glyph_row *from = f->current_matrix->rows + i;
1879 struct glyph_row *to = saved->rows + i;
1880 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1881
1882 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1883 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1884 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1885 to->enabled_p = from->enabled_p;
1886 to->hash = from->hash;
1887 if (from->used[LEFT_MARGIN_AREA])
1888 {
1889 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1890 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1891 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1892 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1893 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1894 }
1895 if (from->used[RIGHT_MARGIN_AREA])
1896 {
1897 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1898 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1899 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1900 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1901 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1902 }
1903 }
1904
1905 return saved;
1906 }
1907
1908
1909 /* Restore the contents of frame F's current frame matrix from SAVED,
1910 and free memory associated with SAVED. */
1911
1912 static void
1913 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1914 {
1915 int i;
1916
1917 for (i = 0; i < saved->nrows; ++i)
1918 {
1919 struct glyph_row *from = saved->rows + i;
1920 struct glyph_row *to = f->current_matrix->rows + i;
1921 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1922
1923 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1924 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1925 xfree (from->glyphs[TEXT_AREA]);
1926 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1927 if (nbytes)
1928 {
1929 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1930 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1931 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1932 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1933 }
1934 else
1935 to->used[LEFT_MARGIN_AREA] = 0;
1936 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1937 if (nbytes)
1938 {
1939 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1940 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1941 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1942 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1943 }
1944 else
1945 to->used[RIGHT_MARGIN_AREA] = 0;
1946 }
1947
1948 xfree (saved->rows);
1949 xfree (saved);
1950 }
1951
1952
1953
1954 /* Allocate/reallocate glyph matrices of a single frame F for
1955 frame-based redisplay. */
1956
1957 static void
1958 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1959 {
1960 struct dim matrix_dim;
1961 bool pool_changed_p;
1962 int window_change_flags;
1963 int top_window_y;
1964
1965 if (!FRAME_LIVE_P (f))
1966 return;
1967
1968 top_window_y = FRAME_TOP_MARGIN (f);
1969
1970 /* Allocate glyph pool structures if not already done. */
1971 if (f->desired_pool == NULL)
1972 {
1973 f->desired_pool = new_glyph_pool ();
1974 f->current_pool = new_glyph_pool ();
1975 }
1976
1977 /* Allocate frames matrix structures if needed. */
1978 if (f->desired_matrix == NULL)
1979 {
1980 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1981 f->current_matrix = new_glyph_matrix (f->current_pool);
1982 }
1983
1984 /* Compute window glyph matrices. (This takes the mini-buffer
1985 window into account). The result is the size of the frame glyph
1986 matrix needed. The variable window_change_flags is set to a bit
1987 mask indicating whether new matrices will be allocated or
1988 existing matrices change their size or location within the frame
1989 matrix. */
1990 window_change_flags = 0;
1991 matrix_dim
1992 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1993 0, top_window_y,
1994 1,
1995 &window_change_flags);
1996
1997 /* Add in menu bar lines, if any. */
1998 matrix_dim.height += top_window_y;
1999
2000 /* Enlarge pools as necessary. */
2001 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2002 realloc_glyph_pool (f->current_pool, matrix_dim);
2003
2004 /* Set up glyph pointers within window matrices. Do this only if
2005 absolutely necessary since it requires a frame redraw. */
2006 if (pool_changed_p || window_change_flags)
2007 {
2008 /* Do it for window matrices. */
2009 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2010 0, top_window_y, 0,
2011 &window_change_flags);
2012
2013 /* Size of frame matrices must equal size of frame. Note
2014 that we are called for X frames with window widths NOT equal
2015 to the frame width (from CHANGE_FRAME_SIZE_1). */
2016 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2017 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2018 return;
2019
2020 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2021 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2022
2023 /* Pointers to glyph memory in glyph rows are exchanged during
2024 the update phase of redisplay, which means in general that a
2025 frame's current matrix consists of pointers into both the
2026 desired and current glyph pool of the frame. Adjusting a
2027 matrix sets the frame matrix up so that pointers are all into
2028 the same pool. If we want to preserve glyph contents of the
2029 current matrix over a call to adjust_glyph_matrix, we must
2030 make a copy of the current glyphs, and restore the current
2031 matrix' contents from that copy. */
2032 if (display_completed
2033 && !FRAME_GARBAGED_P (f)
2034 && matrix_dim.width == f->current_matrix->matrix_w
2035 && matrix_dim.height == f->current_matrix->matrix_h
2036 /* For some reason, the frame glyph matrix gets corrupted if
2037 any of the windows contain margins. I haven't been able
2038 to hunt down the reason, but for the moment this prevents
2039 the problem from manifesting. -- cyd */
2040 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2041 {
2042 struct glyph_matrix *copy = save_current_matrix (f);
2043 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2044 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2045 restore_current_matrix (f, copy);
2046 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2047 }
2048 else
2049 {
2050 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2051 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2052 SET_FRAME_GARBAGED (f);
2053 }
2054 }
2055 }
2056
2057
2058 /* Allocate/reallocate glyph matrices of a single frame F for
2059 window-based redisplay. */
2060
2061 static void
2062 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2063 {
2064 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2065
2066 /* Allocate/reallocate window matrices. */
2067 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2068
2069 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2070 /* Allocate/ reallocate matrices of the dummy window used to display
2071 the menu bar under X when no X toolkit support is available. */
2072 {
2073 /* Allocate a dummy window if not already done. */
2074 struct window *w;
2075 if (NILP (f->menu_bar_window))
2076 {
2077 Lisp_Object frame;
2078 fset_menu_bar_window (f, make_window ());
2079 w = XWINDOW (f->menu_bar_window);
2080 XSETFRAME (frame, f);
2081 wset_frame (w, frame);
2082 w->pseudo_window_p = 1;
2083 }
2084 else
2085 w = XWINDOW (f->menu_bar_window);
2086
2087 /* Set window dimensions to frame dimensions and allocate or
2088 adjust glyph matrices of W. */
2089 w->pixel_left = 0;
2090 w->left_col = 0;
2091 w->pixel_top = 0;
2092 w->top_line = 0;
2093 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2094 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2095 w->total_cols = FRAME_TOTAL_COLS (f);
2096 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2097 w->total_lines = FRAME_MENU_BAR_LINES (f);
2098 allocate_matrices_for_window_redisplay (w);
2099 }
2100 #endif
2101
2102 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2103 {
2104 /* Allocate/ reallocate matrices of the tool bar window. If we
2105 don't have a tool bar window yet, make one. */
2106 struct window *w;
2107 if (NILP (f->tool_bar_window))
2108 {
2109 Lisp_Object frame;
2110 fset_tool_bar_window (f, make_window ());
2111 w = XWINDOW (f->tool_bar_window);
2112 XSETFRAME (frame, f);
2113 wset_frame (w, frame);
2114 w->pseudo_window_p = 1;
2115 }
2116 else
2117 w = XWINDOW (f->tool_bar_window);
2118
2119 w->pixel_left = 0;
2120 w->left_col = 0;
2121 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2122 w->top_line = FRAME_MENU_BAR_LINES (f);
2123 w->total_cols = FRAME_TOTAL_COLS (f);
2124 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2125 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2126 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2127 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2128 allocate_matrices_for_window_redisplay (w);
2129 }
2130 #endif
2131 }
2132
2133
2134 /* Re-allocate buffer for decode_mode_spec on frame F. */
2135
2136 static void
2137 adjust_decode_mode_spec_buffer (struct frame *f)
2138 {
2139 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2140
2141 eassert (frame_message_buf_size >= 0);
2142 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2143 frame_message_buf_size + 1);
2144 }
2145
2146
2147 \f
2148 /**********************************************************************
2149 Freeing Glyph Matrices
2150 **********************************************************************/
2151
2152 /* Free glyph memory for a frame F. F may be null. This function can
2153 be called for the same frame more than once. The root window of
2154 F may be nil when this function is called. This is the case when
2155 the function is called when F is destroyed. */
2156
2157 void
2158 free_glyphs (struct frame *f)
2159 {
2160 if (f && f->glyphs_initialized_p)
2161 {
2162 /* Block interrupt input so that we don't get surprised by an X
2163 event while we're in an inconsistent state. */
2164 block_input ();
2165 f->glyphs_initialized_p = 0;
2166
2167 /* Release window sub-matrices. */
2168 if (!NILP (f->root_window))
2169 free_window_matrices (XWINDOW (f->root_window));
2170
2171 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2172 /* Free the dummy window for menu bars without X toolkit and its
2173 glyph matrices. */
2174 if (!NILP (f->menu_bar_window))
2175 {
2176 struct window *w = XWINDOW (f->menu_bar_window);
2177 free_glyph_matrix (w->desired_matrix);
2178 free_glyph_matrix (w->current_matrix);
2179 w->desired_matrix = w->current_matrix = NULL;
2180 fset_menu_bar_window (f, Qnil);
2181 }
2182 #endif
2183
2184 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2185 /* Free the tool bar window and its glyph matrices. */
2186 if (!NILP (f->tool_bar_window))
2187 {
2188 struct window *w = XWINDOW (f->tool_bar_window);
2189 free_glyph_matrix (w->desired_matrix);
2190 free_glyph_matrix (w->current_matrix);
2191 w->desired_matrix = w->current_matrix = NULL;
2192 fset_tool_bar_window (f, Qnil);
2193 }
2194 #endif
2195
2196 /* Release frame glyph matrices. Reset fields to zero in
2197 case we are called a second time. */
2198 if (f->desired_matrix)
2199 {
2200 free_glyph_matrix (f->desired_matrix);
2201 free_glyph_matrix (f->current_matrix);
2202 f->desired_matrix = f->current_matrix = NULL;
2203 }
2204
2205 /* Release glyph pools. */
2206 if (f->desired_pool)
2207 {
2208 free_glyph_pool (f->desired_pool);
2209 free_glyph_pool (f->current_pool);
2210 f->desired_pool = f->current_pool = NULL;
2211 }
2212
2213 unblock_input ();
2214 }
2215 }
2216
2217
2218 /* Free glyph sub-matrices in the window tree rooted at W. This
2219 function may be called with a null pointer, and it may be called on
2220 the same tree more than once. */
2221
2222 void
2223 free_window_matrices (struct window *w)
2224 {
2225 while (w)
2226 {
2227 if (WINDOWP (w->contents))
2228 free_window_matrices (XWINDOW (w->contents));
2229 else
2230 {
2231 /* This is a leaf window. Free its memory and reset fields
2232 to zero in case this function is called a second time for
2233 W. */
2234 free_glyph_matrix (w->current_matrix);
2235 free_glyph_matrix (w->desired_matrix);
2236 w->current_matrix = w->desired_matrix = NULL;
2237 }
2238
2239 /* Next window on same level. */
2240 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2241 }
2242 }
2243
2244
2245 /* Check glyph memory leaks. This function is called from
2246 shut_down_emacs. Note that frames are not destroyed when Emacs
2247 exits. We therefore free all glyph memory for all active frames
2248 explicitly and check that nothing is left allocated. */
2249
2250 void
2251 check_glyph_memory (void)
2252 {
2253 Lisp_Object tail, frame;
2254
2255 /* Free glyph memory for all frames. */
2256 FOR_EACH_FRAME (tail, frame)
2257 free_glyphs (XFRAME (frame));
2258
2259 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2260 /* Check that nothing is left allocated. */
2261 eassert (glyph_matrix_count == 0);
2262 eassert (glyph_pool_count == 0);
2263 #endif
2264 }
2265
2266
2267 \f
2268 /**********************************************************************
2269 Building a Frame Matrix
2270 **********************************************************************/
2271
2272 /* Most of the redisplay code works on glyph matrices attached to
2273 windows. This is a good solution most of the time, but it is not
2274 suitable for terminal code. Terminal output functions cannot rely
2275 on being able to set an arbitrary terminal window. Instead they
2276 must be provided with a view of the whole frame, i.e. the whole
2277 screen. We build such a view by constructing a frame matrix from
2278 window matrices in this section.
2279
2280 Windows that must be updated have their must_be_updated_p flag set.
2281 For all such windows, their desired matrix is made part of the
2282 desired frame matrix. For other windows, their current matrix is
2283 made part of the desired frame matrix.
2284
2285 +-----------------+----------------+
2286 | desired | desired |
2287 | | |
2288 +-----------------+----------------+
2289 | current |
2290 | |
2291 +----------------------------------+
2292
2293 Desired window matrices can be made part of the frame matrix in a
2294 cheap way: We exploit the fact that the desired frame matrix and
2295 desired window matrices share their glyph memory. This is not
2296 possible for current window matrices. Their glyphs are copied to
2297 the desired frame matrix. The latter is equivalent to
2298 preserve_other_columns in the old redisplay.
2299
2300 Used glyphs counters for frame matrix rows are the result of adding
2301 up glyph lengths of the window matrices. A line in the frame
2302 matrix is enabled, if a corresponding line in a window matrix is
2303 enabled.
2304
2305 After building the desired frame matrix, it will be passed to
2306 terminal code, which will manipulate both the desired and current
2307 frame matrix. Changes applied to the frame's current matrix have
2308 to be visible in current window matrices afterwards, of course.
2309
2310 This problem is solved like this:
2311
2312 1. Window and frame matrices share glyphs. Window matrices are
2313 constructed in a way that their glyph contents ARE the glyph
2314 contents needed in a frame matrix. Thus, any modification of
2315 glyphs done in terminal code will be reflected in window matrices
2316 automatically.
2317
2318 2. Exchanges of rows in a frame matrix done by terminal code are
2319 intercepted by hook functions so that corresponding row operations
2320 on window matrices can be performed. This is necessary because we
2321 use pointers to glyphs in glyph row structures. To satisfy the
2322 assumption of point 1 above that glyphs are updated implicitly in
2323 window matrices when they are manipulated via the frame matrix,
2324 window and frame matrix must of course agree where to find the
2325 glyphs for their rows. Possible manipulations that must be
2326 mirrored are assignments of rows of the desired frame matrix to the
2327 current frame matrix and scrolling the current frame matrix. */
2328
2329 /* Build frame F's desired matrix from window matrices. Only windows
2330 which have the flag must_be_updated_p set have to be updated. Menu
2331 bar lines of a frame are not covered by window matrices, so make
2332 sure not to touch them in this function. */
2333
2334 static void
2335 build_frame_matrix (struct frame *f)
2336 {
2337 int i;
2338
2339 /* F must have a frame matrix when this function is called. */
2340 eassert (!FRAME_WINDOW_P (f));
2341
2342 /* Clear all rows in the frame matrix covered by window matrices.
2343 Menu bar lines are not covered by windows. */
2344 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2345 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2346
2347 /* Build the matrix by walking the window tree. */
2348 build_frame_matrix_from_window_tree (f->desired_matrix,
2349 XWINDOW (FRAME_ROOT_WINDOW (f)));
2350 }
2351
2352
2353 /* Walk a window tree, building a frame matrix MATRIX from window
2354 matrices. W is the root of a window tree. */
2355
2356 static void
2357 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2358 {
2359 while (w)
2360 {
2361 if (WINDOWP (w->contents))
2362 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2363 else
2364 build_frame_matrix_from_leaf_window (matrix, w);
2365
2366 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2367 }
2368 }
2369
2370
2371 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2372 desired frame matrix built. W is a leaf window whose desired or
2373 current matrix is to be added to FRAME_MATRIX. W's flag
2374 must_be_updated_p determines which matrix it contributes to
2375 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2376 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2377 Adding a desired matrix means setting up used counters and such in
2378 frame rows, while adding a current window matrix to FRAME_MATRIX
2379 means copying glyphs. The latter case corresponds to
2380 preserve_other_columns in the old redisplay. */
2381
2382 static void
2383 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2384 {
2385 struct glyph_matrix *window_matrix;
2386 int window_y, frame_y;
2387 /* If non-zero, a glyph to insert at the right border of W. */
2388 GLYPH right_border_glyph;
2389
2390 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2391
2392 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2393 if (w->must_be_updated_p)
2394 {
2395 window_matrix = w->desired_matrix;
2396
2397 /* Decide whether we want to add a vertical border glyph. */
2398 if (!WINDOW_RIGHTMOST_P (w))
2399 {
2400 struct Lisp_Char_Table *dp = window_display_table (w);
2401 Lisp_Object gc;
2402
2403 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2404 if (dp
2405 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2406 {
2407 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2408 spec_glyph_lookup_face (w, &right_border_glyph);
2409 }
2410
2411 if (GLYPH_FACE (right_border_glyph) <= 0)
2412 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2413 }
2414 }
2415 else
2416 window_matrix = w->current_matrix;
2417
2418 /* For all rows in the window matrix and corresponding rows in the
2419 frame matrix. */
2420 window_y = 0;
2421 frame_y = window_matrix->matrix_y;
2422 while (window_y < window_matrix->nrows)
2423 {
2424 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2425 struct glyph_row *window_row = window_matrix->rows + window_y;
2426 bool current_row_p = window_matrix == w->current_matrix;
2427
2428 /* Fill up the frame row with spaces up to the left margin of the
2429 window row. */
2430 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2431
2432 /* Fill up areas in the window matrix row with spaces. */
2433 fill_up_glyph_row_with_spaces (window_row);
2434
2435 /* If only part of W's desired matrix has been built, and
2436 window_row wasn't displayed, use the corresponding current
2437 row instead. */
2438 if (window_matrix == w->desired_matrix
2439 && !window_row->enabled_p)
2440 {
2441 window_row = w->current_matrix->rows + window_y;
2442 current_row_p = 1;
2443 }
2444
2445 if (current_row_p)
2446 {
2447 /* Copy window row to frame row. */
2448 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2449 window_row->glyphs[0],
2450 window_matrix->matrix_w * sizeof (struct glyph));
2451 }
2452 else
2453 {
2454 eassert (window_row->enabled_p);
2455
2456 /* Only when a desired row has been displayed, we want
2457 the corresponding frame row to be updated. */
2458 frame_row->enabled_p = true;
2459
2460 /* Maybe insert a vertical border between horizontally adjacent
2461 windows. */
2462 if (GLYPH_CHAR (right_border_glyph) != 0)
2463 {
2464 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2465 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2466 }
2467
2468 #ifdef GLYPH_DEBUG
2469 /* Window row window_y must be a slice of frame row
2470 frame_y. */
2471 eassert (glyph_row_slice_p (window_row, frame_row));
2472
2473 /* If rows are in sync, we don't have to copy glyphs because
2474 frame and window share glyphs. */
2475
2476 strcpy (w->current_matrix->method, w->desired_matrix->method);
2477 add_window_display_history (w, w->current_matrix->method, 0);
2478 #endif
2479 }
2480
2481 /* Set number of used glyphs in the frame matrix. Since we fill
2482 up with spaces, and visit leaf windows from left to right it
2483 can be done simply. */
2484 frame_row->used[TEXT_AREA]
2485 = window_matrix->matrix_x + window_matrix->matrix_w;
2486
2487 /* Next row. */
2488 ++window_y;
2489 ++frame_y;
2490 }
2491 }
2492
2493 /* Given a user-specified glyph, possibly including a Lisp-level face
2494 ID, return a glyph that has a realized face ID.
2495 This is used for glyphs displayed specially and not part of the text;
2496 for instance, vertical separators, truncation markers, etc. */
2497
2498 void
2499 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2500 {
2501 int lface_id = GLYPH_FACE (*glyph);
2502 /* Convert the glyph's specified face to a realized (cache) face. */
2503 if (lface_id > 0)
2504 {
2505 int face_id = merge_faces (XFRAME (w->frame),
2506 Qt, lface_id, DEFAULT_FACE_ID);
2507 SET_GLYPH_FACE (*glyph, face_id);
2508 }
2509 }
2510
2511 /* Add spaces to a glyph row ROW in a window matrix.
2512
2513 Each row has the form:
2514
2515 +---------+-----------------------------+------------+
2516 | left | text | right |
2517 +---------+-----------------------------+------------+
2518
2519 Left and right marginal areas are optional. This function adds
2520 spaces to areas so that there are no empty holes between areas.
2521 In other words: If the right area is not empty, the text area
2522 is filled up with spaces up to the right area. If the text area
2523 is not empty, the left area is filled up.
2524
2525 To be called for frame-based redisplay, only. */
2526
2527 static void
2528 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2529 {
2530 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2531 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2532 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2533 }
2534
2535
2536 /* Fill area AREA of glyph row ROW with spaces. To be called for
2537 frame-based redisplay only. */
2538
2539 static void
2540 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2541 {
2542 if (row->glyphs[area] < row->glyphs[area + 1])
2543 {
2544 struct glyph *end = row->glyphs[area + 1];
2545 struct glyph *text = row->glyphs[area] + row->used[area];
2546
2547 while (text < end)
2548 *text++ = space_glyph;
2549 row->used[area] = text - row->glyphs[area];
2550 }
2551 }
2552
2553
2554 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2555 reached. In frame matrices only one area, TEXT_AREA, is used. */
2556
2557 void
2558 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2559 {
2560 int i = row->used[TEXT_AREA];
2561 struct glyph *glyph = row->glyphs[TEXT_AREA];
2562
2563 while (i < upto)
2564 glyph[i++] = space_glyph;
2565
2566 row->used[TEXT_AREA] = i;
2567 }
2568
2569
2570 \f
2571 /**********************************************************************
2572 Mirroring operations on frame matrices in window matrices
2573 **********************************************************************/
2574
2575 /* Set frame being updated via frame-based redisplay to F. This
2576 function must be called before updates to make explicit that we are
2577 working on frame matrices or not. */
2578
2579 static void
2580 set_frame_matrix_frame (struct frame *f)
2581 {
2582 frame_matrix_frame = f;
2583 }
2584
2585
2586 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2587 DESIRED_MATRIX is the desired matrix corresponding to
2588 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2589 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2590 frame_matrix_frame is non-null, this indicates that the exchange is
2591 done in frame matrices, and that we have to perform analogous
2592 operations in window matrices of frame_matrix_frame. */
2593
2594 static void
2595 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2596 {
2597 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2598 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2599 bool mouse_face_p = current_row->mouse_face_p;
2600
2601 /* Do current_row = desired_row. This exchanges glyph pointers
2602 between both rows, and does a structure assignment otherwise. */
2603 assign_row (current_row, desired_row);
2604
2605 /* Enable current_row to mark it as valid. */
2606 current_row->enabled_p = true;
2607 current_row->mouse_face_p = mouse_face_p;
2608
2609 /* If we are called on frame matrices, perform analogous operations
2610 for window matrices. */
2611 if (frame_matrix_frame)
2612 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2613 }
2614
2615
2616 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2617 W's frame which has been made current (by swapping pointers between
2618 current and desired matrix). Perform analogous operations in the
2619 matrices of leaf windows in the window tree rooted at W. */
2620
2621 static void
2622 mirror_make_current (struct window *w, int frame_row)
2623 {
2624 while (w)
2625 {
2626 if (WINDOWP (w->contents))
2627 mirror_make_current (XWINDOW (w->contents), frame_row);
2628 else
2629 {
2630 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2631 here because the checks performed in debug mode there
2632 will not allow the conversion. */
2633 int row = frame_row - w->desired_matrix->matrix_y;
2634
2635 /* If FRAME_ROW is within W, assign the desired row to the
2636 current row (exchanging glyph pointers). */
2637 if (row >= 0 && row < w->desired_matrix->matrix_h)
2638 {
2639 struct glyph_row *current_row
2640 = MATRIX_ROW (w->current_matrix, row);
2641 struct glyph_row *desired_row
2642 = MATRIX_ROW (w->desired_matrix, row);
2643
2644 if (desired_row->enabled_p)
2645 assign_row (current_row, desired_row);
2646 else
2647 swap_glyph_pointers (desired_row, current_row);
2648 current_row->enabled_p = true;
2649
2650 /* Set the Y coordinate of the mode/header line's row.
2651 It is needed in draw_row_with_mouse_face to find the
2652 screen coordinates. (Window-based redisplay sets
2653 this in update_window, but no one seems to do that
2654 for frame-based redisplay.) */
2655 if (current_row->mode_line_p)
2656 current_row->y = row;
2657 }
2658 }
2659
2660 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2661 }
2662 }
2663
2664
2665 /* Perform row dance after scrolling. We are working on the range of
2666 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2667 including) in MATRIX. COPY_FROM is a vector containing, for each
2668 row I in the range 0 <= I < NLINES, the index of the original line
2669 to move to I. This index is relative to the row range, i.e. 0 <=
2670 index < NLINES. RETAINED_P is a vector containing zero for each
2671 row 0 <= I < NLINES which is empty.
2672
2673 This function is called from do_scrolling and do_direct_scrolling. */
2674
2675 void
2676 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2677 int *copy_from, char *retained_p)
2678 {
2679 /* A copy of original rows. */
2680 struct glyph_row *old_rows;
2681
2682 /* Rows to assign to. */
2683 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2684
2685 int i;
2686
2687 /* Make a copy of the original rows. */
2688 USE_SAFE_ALLOCA;
2689 SAFE_NALLOCA (old_rows, 1, nlines);
2690 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2691
2692 /* Assign new rows, maybe clear lines. */
2693 for (i = 0; i < nlines; ++i)
2694 {
2695 bool enabled_before_p = new_rows[i].enabled_p;
2696
2697 eassert (i + unchanged_at_top < matrix->nrows);
2698 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2699 new_rows[i] = old_rows[copy_from[i]];
2700 new_rows[i].enabled_p = enabled_before_p;
2701
2702 /* RETAINED_P is zero for empty lines. */
2703 if (!retained_p[copy_from[i]])
2704 new_rows[i].enabled_p = false;
2705 }
2706
2707 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2708 if (frame_matrix_frame)
2709 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2710 unchanged_at_top, nlines, copy_from, retained_p);
2711
2712 SAFE_FREE ();
2713 }
2714
2715
2716 /* Synchronize glyph pointers in the current matrix of window W with
2717 the current frame matrix. */
2718
2719 static void
2720 sync_window_with_frame_matrix_rows (struct window *w)
2721 {
2722 struct frame *f = XFRAME (w->frame);
2723 struct glyph_row *window_row, *window_row_end, *frame_row;
2724 int left, right, x, width;
2725
2726 /* Preconditions: W must be a live window on a tty frame. */
2727 eassert (BUFFERP (w->contents));
2728 eassert (!FRAME_WINDOW_P (f));
2729
2730 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2731 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2732 x = w->current_matrix->matrix_x;
2733 width = w->current_matrix->matrix_w;
2734
2735 window_row = w->current_matrix->rows;
2736 window_row_end = window_row + w->current_matrix->nrows;
2737 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2738
2739 for (; window_row < window_row_end; ++window_row, ++frame_row)
2740 {
2741 window_row->glyphs[LEFT_MARGIN_AREA]
2742 = frame_row->glyphs[0] + x;
2743 window_row->glyphs[TEXT_AREA]
2744 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2745 window_row->glyphs[LAST_AREA]
2746 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2747 window_row->glyphs[RIGHT_MARGIN_AREA]
2748 = window_row->glyphs[LAST_AREA] - right;
2749 }
2750 }
2751
2752
2753 /* Return the window in the window tree rooted in W containing frame
2754 row ROW. Value is null if none is found. */
2755
2756 static struct window *
2757 frame_row_to_window (struct window *w, int row)
2758 {
2759 struct window *found = NULL;
2760
2761 while (w && !found)
2762 {
2763 if (WINDOWP (w->contents))
2764 found = frame_row_to_window (XWINDOW (w->contents), row);
2765 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2766 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2767 found = w;
2768
2769 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2770 }
2771
2772 return found;
2773 }
2774
2775
2776 /* Perform a line dance in the window tree rooted at W, after
2777 scrolling a frame matrix in mirrored_line_dance.
2778
2779 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2780 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2781 COPY_FROM is a vector containing, for each row I in the range 0 <=
2782 I < NLINES, the index of the original line to move to I. This
2783 index is relative to the row range, i.e. 0 <= index < NLINES.
2784 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2785 which is empty. */
2786
2787 static void
2788 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2789 {
2790 while (w)
2791 {
2792 if (WINDOWP (w->contents))
2793 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2794 nlines, copy_from, retained_p);
2795 else
2796 {
2797 /* W is a leaf window, and we are working on its current
2798 matrix m. */
2799 struct glyph_matrix *m = w->current_matrix;
2800 int i;
2801 bool sync_p = 0;
2802 struct glyph_row *old_rows;
2803
2804 /* Make a copy of the original rows of matrix m. */
2805 USE_SAFE_ALLOCA;
2806 SAFE_NALLOCA (old_rows, 1, m->nrows);
2807 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2808
2809 for (i = 0; i < nlines; ++i)
2810 {
2811 /* Frame relative line assigned to. */
2812 int frame_to = i + unchanged_at_top;
2813
2814 /* Frame relative line assigned. */
2815 int frame_from = copy_from[i] + unchanged_at_top;
2816
2817 /* Window relative line assigned to. */
2818 int window_to = frame_to - m->matrix_y;
2819
2820 /* Window relative line assigned. */
2821 int window_from = frame_from - m->matrix_y;
2822
2823 /* Is assigned line inside window? */
2824 bool from_inside_window_p
2825 = window_from >= 0 && window_from < m->matrix_h;
2826
2827 /* Is assigned to line inside window? */
2828 bool to_inside_window_p
2829 = window_to >= 0 && window_to < m->matrix_h;
2830
2831 if (from_inside_window_p && to_inside_window_p)
2832 {
2833 /* Do the assignment. The enabled_p flag is saved
2834 over the assignment because the old redisplay did
2835 that. */
2836 bool enabled_before_p = m->rows[window_to].enabled_p;
2837 m->rows[window_to] = old_rows[window_from];
2838 m->rows[window_to].enabled_p = enabled_before_p;
2839
2840 /* If frame line is empty, window line is empty, too. */
2841 if (!retained_p[copy_from[i]])
2842 m->rows[window_to].enabled_p = false;
2843 }
2844 else if (to_inside_window_p)
2845 {
2846 /* A copy between windows. This is an infrequent
2847 case not worth optimizing. */
2848 struct frame *f = XFRAME (w->frame);
2849 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2850 struct window *w2;
2851 struct glyph_matrix *m2;
2852 int m2_from;
2853
2854 w2 = frame_row_to_window (root, frame_from);
2855 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2856 -nw', FROM_FRAME sometimes has no associated window.
2857 This check avoids a segfault if W2 is null. */
2858 if (w2)
2859 {
2860 m2 = w2->current_matrix;
2861 m2_from = frame_from - m2->matrix_y;
2862 copy_row_except_pointers (m->rows + window_to,
2863 m2->rows + m2_from);
2864
2865 /* If frame line is empty, window line is empty, too. */
2866 if (!retained_p[copy_from[i]])
2867 m->rows[window_to].enabled_p = false;
2868 }
2869 sync_p = 1;
2870 }
2871 else if (from_inside_window_p)
2872 sync_p = 1;
2873 }
2874
2875 /* If there was a copy between windows, make sure glyph
2876 pointers are in sync with the frame matrix. */
2877 if (sync_p)
2878 sync_window_with_frame_matrix_rows (w);
2879
2880 /* Check that no pointers are lost. */
2881 CHECK_MATRIX (m);
2882
2883 SAFE_FREE ();
2884 }
2885
2886 /* Next window on same level. */
2887 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2888 }
2889 }
2890
2891
2892 #ifdef GLYPH_DEBUG
2893
2894 /* Check that window and frame matrices agree about their
2895 understanding where glyphs of the rows are to find. For each
2896 window in the window tree rooted at W, check that rows in the
2897 matrices of leaf window agree with their frame matrices about
2898 glyph pointers. */
2899
2900 static void
2901 check_window_matrix_pointers (struct window *w)
2902 {
2903 while (w)
2904 {
2905 if (WINDOWP (w->contents))
2906 check_window_matrix_pointers (XWINDOW (w->contents));
2907 else
2908 {
2909 struct frame *f = XFRAME (w->frame);
2910 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2911 check_matrix_pointers (w->current_matrix, f->current_matrix);
2912 }
2913
2914 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2915 }
2916 }
2917
2918
2919 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2920 a window and FRAME_MATRIX is the corresponding frame matrix. For
2921 each row in WINDOW_MATRIX check that it's a slice of the
2922 corresponding frame row. If it isn't, abort. */
2923
2924 static void
2925 check_matrix_pointers (struct glyph_matrix *window_matrix,
2926 struct glyph_matrix *frame_matrix)
2927 {
2928 /* Row number in WINDOW_MATRIX. */
2929 int i = 0;
2930
2931 /* Row number corresponding to I in FRAME_MATRIX. */
2932 int j = window_matrix->matrix_y;
2933
2934 /* For all rows check that the row in the window matrix is a
2935 slice of the row in the frame matrix. If it isn't we didn't
2936 mirror an operation on the frame matrix correctly. */
2937 while (i < window_matrix->nrows)
2938 {
2939 if (!glyph_row_slice_p (window_matrix->rows + i,
2940 frame_matrix->rows + j))
2941 emacs_abort ();
2942 ++i, ++j;
2943 }
2944 }
2945
2946 #endif /* GLYPH_DEBUG */
2947
2948
2949 \f
2950 /**********************************************************************
2951 VPOS and HPOS translations
2952 **********************************************************************/
2953
2954 #ifdef GLYPH_DEBUG
2955
2956 /* Translate vertical position VPOS which is relative to window W to a
2957 vertical position relative to W's frame. */
2958
2959 static int
2960 window_to_frame_vpos (struct window *w, int vpos)
2961 {
2962 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2963 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2964 vpos += WINDOW_TOP_EDGE_LINE (w);
2965 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2966 return vpos;
2967 }
2968
2969
2970 /* Translate horizontal position HPOS which is relative to window W to
2971 a horizontal position relative to W's frame. */
2972
2973 static int
2974 window_to_frame_hpos (struct window *w, int hpos)
2975 {
2976 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2977 hpos += WINDOW_LEFT_EDGE_COL (w);
2978 return hpos;
2979 }
2980
2981 #endif /* GLYPH_DEBUG */
2982
2983
2984 \f
2985 /**********************************************************************
2986 Redrawing Frames
2987 **********************************************************************/
2988
2989 /* Redraw frame F. */
2990
2991 void
2992 redraw_frame (struct frame *f)
2993 {
2994 /* Error if F has no glyphs. */
2995 eassert (f->glyphs_initialized_p);
2996 update_begin (f);
2997 if (FRAME_MSDOS_P (f))
2998 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2999 clear_frame (f);
3000 clear_current_matrices (f);
3001 update_end (f);
3002 fset_redisplay (f);
3003 /* Mark all windows as inaccurate, so that every window will have
3004 its redisplay done. */
3005 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3006 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3007 f->garbaged = false;
3008 }
3009
3010 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3011 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3012 If FRAME is omitted or nil, the selected frame is used. */)
3013 (Lisp_Object frame)
3014 {
3015 redraw_frame (decode_live_frame (frame));
3016 return Qnil;
3017 }
3018
3019 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3020 doc: /* Clear and redisplay all visible frames. */)
3021 (void)
3022 {
3023 Lisp_Object tail, frame;
3024
3025 FOR_EACH_FRAME (tail, frame)
3026 if (FRAME_VISIBLE_P (XFRAME (frame)))
3027 redraw_frame (XFRAME (frame));
3028
3029 return Qnil;
3030 }
3031
3032
3033 \f
3034 /***********************************************************************
3035 Frame Update
3036 ***********************************************************************/
3037
3038 /* Update frame F based on the data in desired matrices.
3039
3040 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3041 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3042
3043 Value is true if redisplay was stopped due to pending input. */
3044
3045 bool
3046 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3047 {
3048 /* True means display has been paused because of pending input. */
3049 bool paused_p;
3050 struct window *root_window = XWINDOW (f->root_window);
3051
3052 if (redisplay_dont_pause)
3053 force_p = true;
3054 else if (!force_p && detect_input_pending_ignore_squeezables ())
3055 {
3056 paused_p = true;
3057 goto do_pause;
3058 }
3059
3060 if (FRAME_WINDOW_P (f))
3061 {
3062 /* We are working on window matrix basis. All windows whose
3063 flag must_be_updated_p is set have to be updated. */
3064
3065 /* Record that we are not working on frame matrices. */
3066 set_frame_matrix_frame (NULL);
3067
3068 /* Update all windows in the window tree of F, maybe stopping
3069 when pending input is detected. */
3070 update_begin (f);
3071
3072 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3073 /* Update the menu bar on X frames that don't have toolkit
3074 support. */
3075 if (WINDOWP (f->menu_bar_window))
3076 update_window (XWINDOW (f->menu_bar_window), true);
3077 #endif
3078
3079 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3080 /* Update the tool-bar window, if present. */
3081 if (WINDOWP (f->tool_bar_window))
3082 {
3083 struct window *w = XWINDOW (f->tool_bar_window);
3084
3085 /* Update tool-bar window. */
3086 if (w->must_be_updated_p)
3087 {
3088 Lisp_Object tem;
3089
3090 update_window (w, true);
3091 w->must_be_updated_p = false;
3092
3093 /* Swap tool-bar strings. We swap because we want to
3094 reuse strings. */
3095 tem = f->current_tool_bar_string;
3096 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3097 fset_desired_tool_bar_string (f, tem);
3098 }
3099 }
3100 #endif
3101
3102 /* Update windows. */
3103 paused_p = update_window_tree (root_window, force_p);
3104 update_end (f);
3105 }
3106 else
3107 {
3108 /* We are working on frame matrix basis. Set the frame on whose
3109 frame matrix we operate. */
3110 set_frame_matrix_frame (f);
3111
3112 /* Build F's desired matrix from window matrices. */
3113 build_frame_matrix (f);
3114
3115 /* Update the display. */
3116 update_begin (f);
3117 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3118 update_end (f);
3119
3120 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3121 {
3122 if (FRAME_TTY (f)->termscript)
3123 fflush (FRAME_TTY (f)->termscript);
3124 if (FRAME_TERMCAP_P (f))
3125 fflush (FRAME_TTY (f)->output);
3126 }
3127
3128 /* Check window matrices for lost pointers. */
3129 #ifdef GLYPH_DEBUG
3130 check_window_matrix_pointers (root_window);
3131 add_frame_display_history (f, paused_p);
3132 #endif
3133 }
3134
3135 do_pause:
3136 /* Reset flags indicating that a window should be updated. */
3137 set_window_update_flags (root_window, false);
3138
3139 display_completed = !paused_p;
3140 return paused_p;
3141 }
3142
3143 /* Update a TTY frame F that has a menu dropped down over some of its
3144 glyphs. This is like the second part of update_frame, but it
3145 doesn't call build_frame_matrix, because we already have the
3146 desired matrix prepared, and don't want it to be overwritten by the
3147 text of the normal display.
3148
3149 ROW and COL, if non-negative, are the row and column of the TTY
3150 frame where to position the cursor after the frame update is
3151 complete. Negative values mean ask update_frame_1 to position the
3152 cursor "normally", i.e. at point in the selected window. */
3153 void
3154 update_frame_with_menu (struct frame *f, int row, int col)
3155 {
3156 struct window *root_window = XWINDOW (f->root_window);
3157 bool paused_p, cursor_at_point_p;
3158
3159 eassert (FRAME_TERMCAP_P (f));
3160
3161 /* We are working on frame matrix basis. Set the frame on whose
3162 frame matrix we operate. */
3163 set_frame_matrix_frame (f);
3164
3165 /* Update the display. */
3166 update_begin (f);
3167 cursor_at_point_p = !(row >= 0 && col >= 0);
3168 /* Force update_frame_1 not to stop due to pending input, and not
3169 try scrolling. */
3170 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3171 /* ROW and COL tell us where in the menu to position the cursor, so
3172 that screen readers know the active region on the screen. */
3173 if (!cursor_at_point_p)
3174 cursor_to (f, row, col);
3175 update_end (f);
3176
3177 if (FRAME_TTY (f)->termscript)
3178 fflush (FRAME_TTY (f)->termscript);
3179 fflush (FRAME_TTY (f)->output);
3180 /* Check window matrices for lost pointers. */
3181 #if GLYPH_DEBUG
3182 #if 0
3183 /* We cannot possibly survive the matrix pointers check, since
3184 we have overwritten parts of the frame glyph matrix without
3185 making any updates to the window matrices. */
3186 check_window_matrix_pointers (root_window);
3187 #endif
3188 add_frame_display_history (f, paused_p);
3189 #endif
3190
3191 /* Reset flags indicating that a window should be updated. */
3192 set_window_update_flags (root_window, false);
3193 display_completed = !paused_p;
3194 }
3195
3196 \f
3197 /************************************************************************
3198 Window-based updates
3199 ************************************************************************/
3200
3201 /* Perform updates in window tree rooted at W.
3202 If FORCE_P, don't stop updating if input is pending. */
3203
3204 static bool
3205 update_window_tree (struct window *w, bool force_p)
3206 {
3207 bool paused_p = 0;
3208
3209 while (w && !paused_p)
3210 {
3211 if (WINDOWP (w->contents))
3212 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3213 else if (w->must_be_updated_p)
3214 paused_p |= update_window (w, force_p);
3215
3216 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3217 }
3218
3219 return paused_p;
3220 }
3221
3222
3223 /* Update window W if its flag must_be_updated_p is set.
3224 If FORCE_P, don't stop updating if input is pending. */
3225
3226 void
3227 update_single_window (struct window *w)
3228 {
3229 if (w->must_be_updated_p)
3230 {
3231 struct frame *f = XFRAME (WINDOW_FRAME (w));
3232
3233 /* Record that this is not a frame-based redisplay. */
3234 set_frame_matrix_frame (NULL);
3235
3236 /* Update W. */
3237 update_begin (f);
3238 update_window (w, true);
3239 update_end (f);
3240
3241 /* Reset flag in W. */
3242 w->must_be_updated_p = false;
3243 }
3244 }
3245
3246 #ifdef HAVE_WINDOW_SYSTEM
3247
3248 /* Redraw lines from the current matrix of window W that are
3249 overlapped by other rows. YB is bottom-most y-position in W. */
3250
3251 static void
3252 redraw_overlapped_rows (struct window *w, int yb)
3253 {
3254 int i;
3255 struct frame *f = XFRAME (WINDOW_FRAME (w));
3256
3257 /* If rows overlapping others have been changed, the rows being
3258 overlapped have to be redrawn. This won't draw lines that have
3259 already been drawn in update_window_line because overlapped_p in
3260 desired rows is 0, so after row assignment overlapped_p in
3261 current rows is 0. */
3262 for (i = 0; i < w->current_matrix->nrows; ++i)
3263 {
3264 struct glyph_row *row = w->current_matrix->rows + i;
3265
3266 if (!row->enabled_p)
3267 break;
3268 else if (row->mode_line_p)
3269 continue;
3270
3271 if (row->overlapped_p)
3272 {
3273 enum glyph_row_area area;
3274
3275 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3276 {
3277 output_cursor_to (w, i, 0, row->y,
3278 area == TEXT_AREA ? row->x : 0);
3279 if (row->used[area])
3280 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3281 area, row->used[area]);
3282 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3283 }
3284
3285 row->overlapped_p = 0;
3286 }
3287
3288 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3289 break;
3290 }
3291 }
3292
3293
3294 /* Redraw lines from the current matrix of window W that overlap
3295 others. YB is bottom-most y-position in W. */
3296
3297 static void
3298 redraw_overlapping_rows (struct window *w, int yb)
3299 {
3300 int i, bottom_y;
3301 struct glyph_row *row;
3302 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3303
3304 for (i = 0; i < w->current_matrix->nrows; ++i)
3305 {
3306 row = w->current_matrix->rows + i;
3307
3308 if (!row->enabled_p)
3309 break;
3310 else if (row->mode_line_p)
3311 continue;
3312
3313 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3314
3315 if (row->overlapping_p)
3316 {
3317 int overlaps = 0;
3318
3319 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3320 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3321 overlaps |= OVERLAPS_PRED;
3322 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3323 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3324 overlaps |= OVERLAPS_SUCC;
3325
3326 if (overlaps)
3327 {
3328 if (row->used[LEFT_MARGIN_AREA])
3329 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3330
3331 if (row->used[TEXT_AREA])
3332 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3333
3334 if (row->used[RIGHT_MARGIN_AREA])
3335 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3336
3337 /* Record in neighbor rows that ROW overwrites part of
3338 their display. */
3339 if (overlaps & OVERLAPS_PRED)
3340 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3341 if (overlaps & OVERLAPS_SUCC)
3342 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3343 }
3344 }
3345
3346 if (bottom_y >= yb)
3347 break;
3348 }
3349 }
3350
3351 #endif /* HAVE_WINDOW_SYSTEM */
3352
3353
3354 #if defined GLYPH_DEBUG && 0
3355
3356 /* Check that no row in the current matrix of window W is enabled
3357 which is below what's displayed in the window. */
3358
3359 static void
3360 check_current_matrix_flags (struct window *w)
3361 {
3362 bool last_seen_p = 0;
3363 int i, yb = window_text_bottom_y (w);
3364
3365 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3366 {
3367 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3368 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3369 last_seen_p = 1;
3370 else if (last_seen_p && row->enabled_p)
3371 emacs_abort ();
3372 }
3373 }
3374
3375 #endif /* GLYPH_DEBUG */
3376
3377
3378 /* Update display of window W.
3379 If FORCE_P, don't stop updating when input is pending. */
3380
3381 static bool
3382 update_window (struct window *w, bool force_p)
3383 {
3384 struct glyph_matrix *desired_matrix = w->desired_matrix;
3385 bool paused_p;
3386 int preempt_count = baud_rate / 2400 + 1;
3387 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3388 #ifdef GLYPH_DEBUG
3389 /* Check that W's frame doesn't have glyph matrices. */
3390 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3391 #endif
3392
3393 /* Check pending input the first time so that we can quickly return. */
3394 if (!force_p)
3395 detect_input_pending_ignore_squeezables ();
3396
3397 /* If forced to complete the update, or if no input is pending, do
3398 the update. */
3399 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3400 {
3401 struct glyph_row *row, *end;
3402 struct glyph_row *mode_line_row;
3403 struct glyph_row *header_line_row;
3404 int yb;
3405 bool changed_p = 0, mouse_face_overwritten_p = 0;
3406 int n_updated = 0;
3407
3408 rif->update_window_begin_hook (w);
3409 yb = window_text_bottom_y (w);
3410 row = MATRIX_ROW (desired_matrix, 0);
3411 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3412
3413 /* Take note of the header line, if there is one. We will
3414 update it below, after updating all of the window's lines. */
3415 if (row->mode_line_p)
3416 {
3417 header_line_row = row;
3418 ++row;
3419 }
3420 else
3421 header_line_row = NULL;
3422
3423 /* Update the mode line, if necessary. */
3424 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3425 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3426 {
3427 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3428 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3429 desired_matrix),
3430 &mouse_face_overwritten_p);
3431 }
3432
3433 /* Find first enabled row. Optimizations in redisplay_internal
3434 may lead to an update with only one row enabled. There may
3435 be also completely empty matrices. */
3436 while (row < end && !row->enabled_p)
3437 ++row;
3438
3439 /* Try reusing part of the display by copying. */
3440 if (row < end && !desired_matrix->no_scrolling_p)
3441 {
3442 int rc = scrolling_window (w, header_line_row != NULL);
3443 if (rc < 0)
3444 {
3445 /* All rows were found to be equal. */
3446 paused_p = 0;
3447 goto set_cursor;
3448 }
3449 else if (rc > 0)
3450 {
3451 /* We've scrolled the display. */
3452 force_p = 1;
3453 changed_p = 1;
3454 }
3455 }
3456
3457 /* Update the rest of the lines. */
3458 for (; row < end && (force_p || !input_pending); ++row)
3459 /* scrolling_window resets the enabled_p flag of the rows it
3460 reuses from current_matrix. */
3461 if (row->enabled_p)
3462 {
3463 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3464 int i;
3465
3466 /* We'll have to play a little bit with when to
3467 detect_input_pending. If it's done too often,
3468 scrolling large windows with repeated scroll-up
3469 commands will too quickly pause redisplay. */
3470 if (!force_p && ++n_updated % preempt_count == 0)
3471 detect_input_pending_ignore_squeezables ();
3472 changed_p |= update_window_line (w, vpos,
3473 &mouse_face_overwritten_p);
3474
3475 /* Mark all rows below the last visible one in the current
3476 matrix as invalid. This is necessary because of
3477 variable line heights. Consider the case of three
3478 successive redisplays, where the first displays 5
3479 lines, the second 3 lines, and the third 5 lines again.
3480 If the second redisplay wouldn't mark rows in the
3481 current matrix invalid, the third redisplay might be
3482 tempted to optimize redisplay based on lines displayed
3483 in the first redisplay. */
3484 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3485 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3486 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3487 }
3488
3489 /* Was display preempted? */
3490 paused_p = row < end;
3491
3492 set_cursor:
3493
3494 /* Update the header line after scrolling because a new header
3495 line would otherwise overwrite lines at the top of the window
3496 that can be scrolled. */
3497 if (header_line_row && header_line_row->enabled_p)
3498 {
3499 header_line_row->y = 0;
3500 update_window_line (w, 0, &mouse_face_overwritten_p);
3501 }
3502
3503 /* Fix the appearance of overlapping/overlapped rows. */
3504 if (!paused_p && !w->pseudo_window_p)
3505 {
3506 #ifdef HAVE_WINDOW_SYSTEM
3507 if (changed_p && rif->fix_overlapping_area)
3508 {
3509 redraw_overlapped_rows (w, yb);
3510 redraw_overlapping_rows (w, yb);
3511 }
3512 #endif
3513
3514 /* Make cursor visible at cursor position of W. */
3515 set_window_cursor_after_update (w);
3516
3517 #if 0 /* Check that current matrix invariants are satisfied. This is
3518 for debugging only. See the comment of check_matrix_invariants. */
3519 IF_DEBUG (check_matrix_invariants (w));
3520 #endif
3521 }
3522
3523 #ifdef GLYPH_DEBUG
3524 /* Remember the redisplay method used to display the matrix. */
3525 strcpy (w->current_matrix->method, w->desired_matrix->method);
3526 #endif
3527
3528 #ifdef HAVE_WINDOW_SYSTEM
3529 update_window_fringes (w, 0);
3530 #endif
3531
3532 /* End the update of window W. Don't set the cursor if we
3533 paused updating the display because in this case,
3534 set_window_cursor_after_update hasn't been called, and
3535 W->output_cursor doesn't contain the cursor location. */
3536 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3537 }
3538 else
3539 paused_p = 1;
3540
3541 #ifdef GLYPH_DEBUG
3542 /* check_current_matrix_flags (w); */
3543 add_window_display_history (w, w->current_matrix->method, paused_p);
3544 #endif
3545
3546 clear_glyph_matrix (desired_matrix);
3547
3548 return paused_p;
3549 }
3550
3551
3552 /* Update the display of area AREA in window W, row number VPOS.
3553 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3554
3555 static void
3556 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3557 enum glyph_row_area area, int vpos)
3558 {
3559 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3560 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3561
3562 /* Set cursor to start of glyphs, write them, and clear to the end
3563 of the area. I don't think that something more sophisticated is
3564 necessary here, since marginal areas will not be the default. */
3565 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3566 if (desired_row->used[area])
3567 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3568 area, desired_row->used[area]);
3569 rif->clear_end_of_line (w, updated_row, area, -1);
3570 }
3571
3572
3573 /* Update the display of the text area of row VPOS in window W.
3574 Value is true if display has changed. */
3575
3576 static bool
3577 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3578 {
3579 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3580 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3581 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3582 bool changed_p = 0;
3583
3584 /* If rows are at different X or Y, or rows have different height,
3585 or the current row is marked invalid, write the entire line. */
3586 if (!current_row->enabled_p
3587 || desired_row->y != current_row->y
3588 || desired_row->ascent != current_row->ascent
3589 || desired_row->phys_ascent != current_row->phys_ascent
3590 || desired_row->phys_height != current_row->phys_height
3591 || desired_row->visible_height != current_row->visible_height
3592 || current_row->overlapped_p
3593 /* This next line is necessary for correctly redrawing
3594 mouse-face areas after scrolling and other operations.
3595 However, it causes excessive flickering when mouse is moved
3596 across the mode line. Luckily, turning it off for the mode
3597 line doesn't seem to hurt anything. -- cyd.
3598 But it is still needed for the header line. -- kfs. */
3599 || (current_row->mouse_face_p
3600 && !(current_row->mode_line_p && vpos > 0))
3601 || current_row->x != desired_row->x)
3602 {
3603 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3604
3605 if (desired_row->used[TEXT_AREA])
3606 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3607 TEXT_AREA, desired_row->used[TEXT_AREA]);
3608
3609 /* Clear to end of window. */
3610 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3611 changed_p = 1;
3612
3613 /* This erases the cursor. We do this here because
3614 notice_overwritten_cursor cannot easily check this, which
3615 might indicate that the whole functionality of
3616 notice_overwritten_cursor would better be implemented here.
3617 On the other hand, we need notice_overwritten_cursor as long
3618 as mouse highlighting is done asynchronously outside of
3619 redisplay. */
3620 if (vpos == w->phys_cursor.vpos)
3621 w->phys_cursor_on_p = 0;
3622 }
3623 else
3624 {
3625 int stop, i, x;
3626 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3627 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3628 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3629 int desired_stop_pos = desired_row->used[TEXT_AREA];
3630 bool abort_skipping = 0;
3631
3632 /* If the desired row extends its face to the text area end, and
3633 unless the current row also does so at the same position,
3634 make sure we write at least one glyph, so that the face
3635 extension actually takes place. */
3636 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3637 && (desired_stop_pos < current_row->used[TEXT_AREA]
3638 || (desired_stop_pos == current_row->used[TEXT_AREA]
3639 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3640 --desired_stop_pos;
3641
3642 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3643 i = 0;
3644 x = desired_row->x;
3645
3646 /* Loop over glyphs that current and desired row may have
3647 in common. */
3648 while (i < stop)
3649 {
3650 bool can_skip_p = !abort_skipping;
3651
3652 /* Skip over glyphs that both rows have in common. These
3653 don't have to be written. We can't skip if the last
3654 current glyph overlaps the glyph to its right. For
3655 example, consider a current row of `if ' with the `f' in
3656 Courier bold so that it overlaps the ` ' to its right.
3657 If the desired row is ` ', we would skip over the space
3658 after the `if' and there would remain a pixel from the
3659 `f' on the screen. */
3660 if (overlapping_glyphs_p && i > 0)
3661 {
3662 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3663 int left, right;
3664
3665 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3666 &left, &right);
3667 can_skip_p = (right == 0 && !abort_skipping);
3668 }
3669
3670 if (can_skip_p)
3671 {
3672 int start_hpos = i;
3673
3674 while (i < stop
3675 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3676 {
3677 x += desired_glyph->pixel_width;
3678 ++desired_glyph, ++current_glyph, ++i;
3679 }
3680
3681 /* Consider the case that the current row contains "xxx
3682 ppp ggg" in italic Courier font, and the desired row
3683 is "xxx ggg". The character `p' has lbearing, `g'
3684 has not. The loop above will stop in front of the
3685 first `p' in the current row. If we would start
3686 writing glyphs there, we wouldn't erase the lbearing
3687 of the `p'. The rest of the lbearing problem is then
3688 taken care of by draw_glyphs. */
3689 if (overlapping_glyphs_p
3690 && i > 0
3691 && i < current_row->used[TEXT_AREA]
3692 && (current_row->used[TEXT_AREA]
3693 != desired_row->used[TEXT_AREA]))
3694 {
3695 int left, right;
3696
3697 rif->get_glyph_overhangs (current_glyph,
3698 XFRAME (w->frame),
3699 &left, &right);
3700 while (left > 0 && i > 0)
3701 {
3702 --i, --desired_glyph, --current_glyph;
3703 x -= desired_glyph->pixel_width;
3704 left -= desired_glyph->pixel_width;
3705 }
3706
3707 /* Abort the skipping algorithm if we end up before
3708 our starting point, to avoid looping (bug#1070).
3709 This can happen when the lbearing is larger than
3710 the pixel width. */
3711 abort_skipping = (i < start_hpos);
3712 }
3713 }
3714
3715 /* Try to avoid writing the entire rest of the desired row
3716 by looking for a resync point. This mainly prevents
3717 mode line flickering in the case the mode line is in
3718 fixed-pitch font, which it usually will be. */
3719 if (i < desired_row->used[TEXT_AREA])
3720 {
3721 int start_x = x, start_hpos = i;
3722 struct glyph *start = desired_glyph;
3723 int current_x = x;
3724 bool skip_first_p = !can_skip_p;
3725
3726 /* Find the next glyph that's equal again. */
3727 while (i < stop
3728 && (skip_first_p
3729 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3730 && x == current_x)
3731 {
3732 x += desired_glyph->pixel_width;
3733 current_x += current_glyph->pixel_width;
3734 ++desired_glyph, ++current_glyph, ++i;
3735 skip_first_p = 0;
3736 }
3737
3738 if (i == start_hpos || x != current_x)
3739 {
3740 i = start_hpos;
3741 x = start_x;
3742 desired_glyph = start;
3743 break;
3744 }
3745
3746 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3747 rif->write_glyphs (w, updated_row, start,
3748 TEXT_AREA, i - start_hpos);
3749 changed_p = 1;
3750 }
3751 }
3752
3753 /* Write the rest. */
3754 if (i < desired_row->used[TEXT_AREA])
3755 {
3756 output_cursor_to (w, vpos, i, desired_row->y, x);
3757 rif->write_glyphs (w, updated_row, desired_glyph,
3758 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3759 changed_p = 1;
3760 }
3761
3762 /* Maybe clear to end of line. */
3763 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3764 {
3765 /* If new row extends to the end of the text area, nothing
3766 has to be cleared, if and only if we did a write_glyphs
3767 above. This is made sure by setting desired_stop_pos
3768 appropriately above. */
3769 eassert (i < desired_row->used[TEXT_AREA]
3770 || ((desired_row->used[TEXT_AREA]
3771 == current_row->used[TEXT_AREA])
3772 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3773 }
3774 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3775 {
3776 /* If old row extends to the end of the text area, clear. */
3777 if (i >= desired_row->used[TEXT_AREA])
3778 output_cursor_to (w, vpos, i, desired_row->y,
3779 desired_row->pixel_width);
3780 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3781 changed_p = 1;
3782 }
3783 else if (desired_row->pixel_width < current_row->pixel_width)
3784 {
3785 /* Otherwise clear to the end of the old row. Everything
3786 after that position should be clear already. */
3787 int xlim;
3788
3789 if (i >= desired_row->used[TEXT_AREA])
3790 output_cursor_to (w, vpos, i, desired_row->y,
3791 desired_row->pixel_width);
3792
3793 /* If cursor is displayed at the end of the line, make sure
3794 it's cleared. Nowadays we don't have a phys_cursor_glyph
3795 with which to erase the cursor (because this method
3796 doesn't work with lbearing/rbearing), so we must do it
3797 this way. */
3798 if (vpos == w->phys_cursor.vpos
3799 && (desired_row->reversed_p
3800 ? (w->phys_cursor.hpos < 0)
3801 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3802 {
3803 w->phys_cursor_on_p = 0;
3804 xlim = -1;
3805 }
3806 else
3807 xlim = current_row->pixel_width;
3808 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3809 changed_p = 1;
3810 }
3811 }
3812
3813 return changed_p;
3814 }
3815
3816
3817 /* Update row VPOS in window W. Value is true if display has been changed. */
3818
3819 static bool
3820 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3821 {
3822 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3823 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3824 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3825 bool changed_p = 0;
3826
3827 /* A row can be completely invisible in case a desired matrix was
3828 built with a vscroll and then make_cursor_line_fully_visible shifts
3829 the matrix. Make sure to make such rows current anyway, since
3830 we need the correct y-position, for example, in the current matrix. */
3831 if (desired_row->mode_line_p
3832 || desired_row->visible_height > 0)
3833 {
3834 eassert (desired_row->enabled_p);
3835
3836 /* Update display of the left margin area, if there is one. */
3837 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3838 {
3839 changed_p = 1;
3840 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3841 /* Setting this flag will ensure the vertical border, if
3842 any, between this window and the one on its left will be
3843 redrawn. This is necessary because updating the left
3844 margin area can potentially draw over the border. */
3845 current_row->redraw_fringe_bitmaps_p = 1;
3846 }
3847
3848 /* Update the display of the text area. */
3849 if (update_text_area (w, desired_row, vpos))
3850 {
3851 changed_p = 1;
3852 if (current_row->mouse_face_p)
3853 *mouse_face_overwritten_p = 1;
3854 }
3855
3856 /* Update display of the right margin area, if there is one. */
3857 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3858 {
3859 changed_p = 1;
3860 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3861 }
3862
3863 /* Draw truncation marks etc. */
3864 if (!current_row->enabled_p
3865 || desired_row->y != current_row->y
3866 || desired_row->visible_height != current_row->visible_height
3867 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3868 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3869 || current_row->redraw_fringe_bitmaps_p
3870 || desired_row->mode_line_p != current_row->mode_line_p
3871 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3872 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3873 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3874 rif->after_update_window_line_hook (w, desired_row);
3875 }
3876
3877 /* Update current_row from desired_row. */
3878 make_current (w->desired_matrix, w->current_matrix, vpos);
3879 return changed_p;
3880 }
3881
3882
3883 /* Set the cursor after an update of window W. This function may only
3884 be called from update_window. */
3885
3886 static void
3887 set_window_cursor_after_update (struct window *w)
3888 {
3889 struct frame *f = XFRAME (w->frame);
3890 int cx, cy, vpos, hpos;
3891
3892 /* Not intended for frame matrix updates. */
3893 eassert (FRAME_WINDOW_P (f));
3894
3895 if (cursor_in_echo_area
3896 && !NILP (echo_area_buffer[0])
3897 /* If we are showing a message instead of the mini-buffer,
3898 show the cursor for the message instead. */
3899 && XWINDOW (minibuf_window) == w
3900 && EQ (minibuf_window, echo_area_window)
3901 /* These cases apply only to the frame that contains
3902 the active mini-buffer window. */
3903 && FRAME_HAS_MINIBUF_P (f)
3904 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3905 {
3906 cx = cy = vpos = hpos = 0;
3907
3908 /* If the mini-buffer is several lines high, find the last
3909 line that has any text on it. Note: either all lines
3910 are enabled or none. Otherwise we wouldn't be able to
3911 determine Y. */
3912 struct glyph_row *last_row = NULL;
3913 int yb = window_text_bottom_y (w);
3914
3915 for (struct glyph_row *row = w->current_matrix->rows;
3916 row->enabled_p && (!last_row || MATRIX_ROW_BOTTOM_Y (row) <= yb);
3917 row++)
3918 if (row->used[TEXT_AREA] && row->glyphs[TEXT_AREA][0].charpos >= 0)
3919 last_row = row;
3920
3921 if (last_row)
3922 {
3923 struct glyph *start = last_row->glyphs[TEXT_AREA];
3924 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3925
3926 while (last > start && last->charpos < 0)
3927 --last;
3928
3929 for (struct glyph *glyph = start; glyph < last; glyph++)
3930 {
3931 cx += glyph->pixel_width;
3932 hpos++;
3933 }
3934
3935 cy = last_row->y;
3936 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3937 }
3938 }
3939 else
3940 {
3941 cx = w->cursor.x;
3942 cy = w->cursor.y;
3943 hpos = w->cursor.hpos;
3944 vpos = w->cursor.vpos;
3945 }
3946
3947 /* Window cursor can be out of sync for horizontally split windows.
3948 Horizontal position is -1 when cursor is on the left fringe. */
3949 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3950 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3951 output_cursor_to (w, vpos, hpos, cy, cx);
3952 }
3953
3954
3955 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3956 the window tree rooted at W. */
3957
3958 static void
3959 set_window_update_flags (struct window *w, bool on_p)
3960 {
3961 while (w)
3962 {
3963 if (WINDOWP (w->contents))
3964 set_window_update_flags (XWINDOW (w->contents), on_p);
3965 else
3966 w->must_be_updated_p = on_p;
3967
3968 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3969 }
3970 }
3971
3972
3973 \f
3974 /***********************************************************************
3975 Window-Based Scrolling
3976 ***********************************************************************/
3977
3978 /* Structure describing rows in scrolling_window. */
3979
3980 struct row_entry
3981 {
3982 /* Number of occurrences of this row in desired and current matrix. */
3983 int old_uses, new_uses;
3984
3985 /* Vpos of row in new matrix. */
3986 int new_line_number;
3987
3988 /* Bucket index of this row_entry in the hash table row_table. */
3989 ptrdiff_t bucket;
3990
3991 /* The row described by this entry. */
3992 struct glyph_row *row;
3993
3994 /* Hash collision chain. */
3995 struct row_entry *next;
3996 };
3997
3998 /* A pool to allocate row_entry structures from, and the size of the
3999 pool. The pool is reallocated in scrolling_window when we find
4000 that we need a larger one. */
4001
4002 static struct row_entry *row_entry_pool;
4003 static ptrdiff_t row_entry_pool_size;
4004
4005 /* Index of next free entry in row_entry_pool. */
4006
4007 static ptrdiff_t row_entry_idx;
4008
4009 /* The hash table used during scrolling, and the table's size. This
4010 table is used to quickly identify equal rows in the desired and
4011 current matrix. */
4012
4013 static struct row_entry **row_table;
4014 static ptrdiff_t row_table_size;
4015
4016 /* Vectors of pointers to row_entry structures belonging to the
4017 current and desired matrix, and the size of the vectors. */
4018
4019 static struct row_entry **old_lines, **new_lines;
4020 static ptrdiff_t old_lines_size, new_lines_size;
4021
4022 /* A pool to allocate run structures from, and its size. */
4023
4024 static struct run *run_pool;
4025 static ptrdiff_t runs_size;
4026
4027 /* A vector of runs of lines found during scrolling. */
4028
4029 static struct run **runs;
4030
4031 /* Add glyph row ROW to the scrolling hash table. */
4032
4033 static struct row_entry *
4034 add_row_entry (struct glyph_row *row)
4035 {
4036 struct row_entry *entry;
4037 ptrdiff_t i = row->hash % row_table_size;
4038
4039 entry = row_table[i];
4040 eassert (entry || verify_row_hash (row));
4041 while (entry && !row_equal_p (entry->row, row, 1))
4042 entry = entry->next;
4043
4044 if (entry == NULL)
4045 {
4046 entry = row_entry_pool + row_entry_idx++;
4047 entry->row = row;
4048 entry->old_uses = entry->new_uses = 0;
4049 entry->new_line_number = 0;
4050 entry->bucket = i;
4051 entry->next = row_table[i];
4052 row_table[i] = entry;
4053 }
4054
4055 return entry;
4056 }
4057
4058
4059 /* Try to reuse part of the current display of W by scrolling lines.
4060 HEADER_LINE_P means W has a header line.
4061
4062 The algorithm is taken from Communications of the ACM, Apr78 "A
4063 Technique for Isolating Differences Between Files." It should take
4064 O(N) time.
4065
4066 A short outline of the steps of the algorithm
4067
4068 1. Skip lines equal at the start and end of both matrices.
4069
4070 2. Enter rows in the current and desired matrix into a symbol
4071 table, counting how often they appear in both matrices.
4072
4073 3. Rows that appear exactly once in both matrices serve as anchors,
4074 i.e. we assume that such lines are likely to have been moved.
4075
4076 4. Starting from anchor lines, extend regions to be scrolled both
4077 forward and backward.
4078
4079 Value is
4080
4081 -1 if all rows were found to be equal.
4082 0 to indicate that we did not scroll the display, or
4083 1 if we did scroll. */
4084
4085 static int
4086 scrolling_window (struct window *w, bool header_line_p)
4087 {
4088 struct glyph_matrix *desired_matrix = w->desired_matrix;
4089 struct glyph_matrix *current_matrix = w->current_matrix;
4090 int yb = window_text_bottom_y (w);
4091 ptrdiff_t i;
4092 int j, first_old, first_new, last_old, last_new;
4093 int nruns, run_idx;
4094 ptrdiff_t n;
4095 struct row_entry *entry;
4096 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4097
4098 /* Skip over rows equal at the start. */
4099 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4100 {
4101 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4102 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4103
4104 if (c->enabled_p
4105 && d->enabled_p
4106 && !d->redraw_fringe_bitmaps_p
4107 && c->y == d->y
4108 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4109 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4110 && row_equal_p (c, d, 1))
4111 {
4112 assign_row (c, d);
4113 d->enabled_p = false;
4114 }
4115 else
4116 break;
4117 }
4118
4119 /* Give up if some rows in the desired matrix are not enabled. */
4120 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4121 return -1;
4122
4123 first_old = first_new = i;
4124
4125 /* Set last_new to the index + 1 of the row that reaches the
4126 bottom boundary in the desired matrix. Give up if we find a
4127 disabled row before we reach the bottom boundary. */
4128 i = first_new + 1;
4129 while (i < desired_matrix->nrows - 1)
4130 {
4131 int bottom;
4132
4133 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4134 return 0;
4135 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4136 if (bottom <= yb)
4137 ++i;
4138 if (bottom >= yb)
4139 break;
4140 }
4141
4142 last_new = i;
4143
4144 /* Set last_old to the index + 1 of the row that reaches the bottom
4145 boundary in the current matrix. We don't look at the enabled
4146 flag here because we plan to reuse part of the display even if
4147 other parts are disabled. */
4148 i = first_old + 1;
4149 while (i < current_matrix->nrows - 1)
4150 {
4151 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4152 if (bottom <= yb)
4153 ++i;
4154 if (bottom >= yb)
4155 break;
4156 }
4157
4158 last_old = i;
4159
4160 /* Skip over rows equal at the bottom. */
4161 i = last_new;
4162 j = last_old;
4163 while (i - 1 > first_new
4164 && j - 1 > first_old
4165 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4166 && (MATRIX_ROW (current_matrix, j - 1)->y
4167 == MATRIX_ROW (desired_matrix, i - 1)->y)
4168 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4169 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4170 MATRIX_ROW (current_matrix, j - 1), 1))
4171 --i, --j;
4172 last_new = i;
4173 last_old = j;
4174
4175 /* Nothing to do if all rows are equal. */
4176 if (last_new == first_new)
4177 return 0;
4178
4179 /* Check for integer overflow in size calculation.
4180
4181 If next_almost_prime checks (N) for divisibility by 2..10, then
4182 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4183 So, set next_almost_prime_increment_max to 10.
4184
4185 It's just a coincidence that next_almost_prime_increment_max ==
4186 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4187 13, then next_almost_prime_increment_max would be 14, e.g.,
4188 because next_almost_prime (113) would be 127. */
4189 {
4190 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4191 enum { next_almost_prime_increment_max = 10 };
4192 ptrdiff_t row_table_max =
4193 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4194 - next_almost_prime_increment_max);
4195 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4196 if (current_nrows_max < current_matrix->nrows)
4197 memory_full (SIZE_MAX);
4198 }
4199
4200 /* Reallocate vectors, tables etc. if necessary. */
4201
4202 if (current_matrix->nrows > old_lines_size)
4203 old_lines = xpalloc (old_lines, &old_lines_size,
4204 current_matrix->nrows - old_lines_size,
4205 INT_MAX, sizeof *old_lines);
4206
4207 if (desired_matrix->nrows > new_lines_size)
4208 new_lines = xpalloc (new_lines, &new_lines_size,
4209 desired_matrix->nrows - new_lines_size,
4210 INT_MAX, sizeof *new_lines);
4211
4212 n = desired_matrix->nrows;
4213 n += current_matrix->nrows;
4214 if (row_table_size < 3 * n)
4215 {
4216 ptrdiff_t size = next_almost_prime (3 * n);
4217 row_table = xnrealloc (row_table, size, sizeof *row_table);
4218 row_table_size = size;
4219 memset (row_table, 0, size * sizeof *row_table);
4220 }
4221
4222 if (n > row_entry_pool_size)
4223 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4224 n - row_entry_pool_size,
4225 -1, sizeof *row_entry_pool);
4226
4227 if (desired_matrix->nrows > runs_size)
4228 {
4229 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4230 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4231 runs_size = desired_matrix->nrows;
4232 }
4233
4234 nruns = run_idx = 0;
4235 row_entry_idx = 0;
4236
4237 /* Add rows from the current and desired matrix to the hash table
4238 row_hash_table to be able to find equal ones quickly. */
4239
4240 for (i = first_old; i < last_old; ++i)
4241 {
4242 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4243 {
4244 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4245 old_lines[i] = entry;
4246 ++entry->old_uses;
4247 }
4248 else
4249 old_lines[i] = NULL;
4250 }
4251
4252 for (i = first_new; i < last_new; ++i)
4253 {
4254 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4255 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4256 ++entry->new_uses;
4257 entry->new_line_number = i;
4258 new_lines[i] = entry;
4259 }
4260
4261 /* Identify moves based on lines that are unique and equal
4262 in both matrices. */
4263 for (i = first_old; i < last_old;)
4264 if (old_lines[i]
4265 && old_lines[i]->old_uses == 1
4266 && old_lines[i]->new_uses == 1)
4267 {
4268 int p, q;
4269 int new_line = old_lines[i]->new_line_number;
4270 struct run *run = run_pool + run_idx++;
4271
4272 /* Record move. */
4273 run->current_vpos = i;
4274 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4275 run->desired_vpos = new_line;
4276 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4277 run->nrows = 1;
4278 run->height = MATRIX_ROW (current_matrix, i)->height;
4279
4280 /* Extend backward. */
4281 p = i - 1;
4282 q = new_line - 1;
4283 while (p > first_old
4284 && q > first_new
4285 && old_lines[p] == new_lines[q])
4286 {
4287 int h = MATRIX_ROW (current_matrix, p)->height;
4288 --run->current_vpos;
4289 --run->desired_vpos;
4290 ++run->nrows;
4291 run->height += h;
4292 run->desired_y -= h;
4293 run->current_y -= h;
4294 --p, --q;
4295 }
4296
4297 /* Extend forward. */
4298 p = i + 1;
4299 q = new_line + 1;
4300 while (p < last_old
4301 && q < last_new
4302 && old_lines[p] == new_lines[q])
4303 {
4304 int h = MATRIX_ROW (current_matrix, p)->height;
4305 ++run->nrows;
4306 run->height += h;
4307 ++p, ++q;
4308 }
4309
4310 /* Insert run into list of all runs. Order runs by copied
4311 pixel lines. Note that we record runs that don't have to
4312 be copied because they are already in place. This is done
4313 because we can avoid calling update_window_line in this
4314 case. */
4315 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4316 ;
4317 for (q = nruns; q > p; --q)
4318 runs[q] = runs[q - 1];
4319 runs[p] = run;
4320 ++nruns;
4321
4322 i += run->nrows;
4323 }
4324 else
4325 ++i;
4326
4327 /* Do the moves. Do it in a way that we don't overwrite something
4328 we want to copy later on. This is not solvable in general
4329 because there is only one display and we don't have a way to
4330 exchange areas on this display. Example:
4331
4332 +-----------+ +-----------+
4333 | A | | B |
4334 +-----------+ --> +-----------+
4335 | B | | A |
4336 +-----------+ +-----------+
4337
4338 Instead, prefer bigger moves, and invalidate moves that would
4339 copy from where we copied to. */
4340
4341 for (i = 0; i < nruns; ++i)
4342 if (runs[i]->nrows > 0)
4343 {
4344 struct run *r = runs[i];
4345
4346 /* Copy on the display. */
4347 if (r->current_y != r->desired_y)
4348 {
4349 rif->clear_window_mouse_face (w);
4350 rif->scroll_run_hook (w, r);
4351 }
4352
4353 /* Truncate runs that copy to where we copied to, and
4354 invalidate runs that copy from where we copied to. */
4355 for (j = nruns - 1; j > i; --j)
4356 {
4357 struct run *p = runs[j];
4358 bool truncated_p = 0;
4359
4360 if (p->nrows > 0
4361 && p->desired_y < r->desired_y + r->height
4362 && p->desired_y + p->height > r->desired_y)
4363 {
4364 if (p->desired_y < r->desired_y)
4365 {
4366 p->nrows = r->desired_vpos - p->desired_vpos;
4367 p->height = r->desired_y - p->desired_y;
4368 truncated_p = 1;
4369 }
4370 else
4371 {
4372 int nrows_copied = (r->desired_vpos + r->nrows
4373 - p->desired_vpos);
4374
4375 if (p->nrows <= nrows_copied)
4376 p->nrows = 0;
4377 else
4378 {
4379 int height_copied = (r->desired_y + r->height
4380 - p->desired_y);
4381
4382 p->current_vpos += nrows_copied;
4383 p->desired_vpos += nrows_copied;
4384 p->nrows -= nrows_copied;
4385 p->current_y += height_copied;
4386 p->desired_y += height_copied;
4387 p->height -= height_copied;
4388 truncated_p = 1;
4389 }
4390 }
4391 }
4392
4393 if (r->current_y != r->desired_y
4394 /* The condition below is equivalent to
4395 ((p->current_y >= r->desired_y
4396 && p->current_y < r->desired_y + r->height)
4397 || (p->current_y + p->height > r->desired_y
4398 && (p->current_y + p->height
4399 <= r->desired_y + r->height)))
4400 because we have 0 < p->height <= r->height. */
4401 && p->current_y < r->desired_y + r->height
4402 && p->current_y + p->height > r->desired_y)
4403 p->nrows = 0;
4404
4405 /* Reorder runs by copied pixel lines if truncated. */
4406 if (truncated_p && p->nrows > 0)
4407 {
4408 int k = nruns - 1;
4409
4410 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4411 k--;
4412 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4413 runs[k] = p;
4414 }
4415 }
4416
4417 /* Assign matrix rows. */
4418 for (j = 0; j < r->nrows; ++j)
4419 {
4420 struct glyph_row *from, *to;
4421 bool to_overlapped_p;
4422
4423 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4424 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4425 to_overlapped_p = to->overlapped_p;
4426 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4427 assign_row (to, from);
4428 /* The above `assign_row' actually does swap, so if we had
4429 an overlap in the copy destination of two runs, then
4430 the second run would assign a previously disabled bogus
4431 row. But thanks to the truncation code in the
4432 preceding for-loop, we no longer have such an overlap,
4433 and thus the assigned row should always be enabled. */
4434 eassert (to->enabled_p);
4435 from->enabled_p = false;
4436 to->overlapped_p = to_overlapped_p;
4437 }
4438 }
4439
4440 /* Clear the hash table, for the next time. */
4441 for (i = 0; i < row_entry_idx; ++i)
4442 row_table[row_entry_pool[i].bucket] = NULL;
4443
4444 /* Value is 1 to indicate that we scrolled the display. */
4445 return nruns > 0;
4446 }
4447
4448
4449 \f
4450 /************************************************************************
4451 Frame-Based Updates
4452 ************************************************************************/
4453
4454 /* Update the desired frame matrix of frame F.
4455
4456 FORCE_P means that the update should not be stopped by pending input.
4457 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4458 SET_CURSOR_P false means do not set cursor at point in selected window.
4459
4460 Value is true if update was stopped due to pending input. */
4461
4462 static bool
4463 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4464 bool set_cursor_p)
4465 {
4466 /* Frame matrices to work on. */
4467 struct glyph_matrix *current_matrix = f->current_matrix;
4468 struct glyph_matrix *desired_matrix = f->desired_matrix;
4469 int i;
4470 bool pause_p;
4471 int preempt_count = baud_rate / 2400 + 1;
4472
4473 eassert (current_matrix && desired_matrix);
4474
4475 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4476 calculate_costs (f);
4477
4478 if (preempt_count <= 0)
4479 preempt_count = 1;
4480
4481 if (!force_p && detect_input_pending_ignore_squeezables ())
4482 {
4483 pause_p = 1;
4484 goto do_pause;
4485 }
4486
4487 /* If we cannot insert/delete lines, it's no use trying it. */
4488 if (!FRAME_LINE_INS_DEL_OK (f))
4489 inhibit_id_p = 1;
4490
4491 /* See if any of the desired lines are enabled; don't compute for
4492 i/d line if just want cursor motion. */
4493 for (i = 0; i < desired_matrix->nrows; i++)
4494 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4495 break;
4496
4497 /* Try doing i/d line, if not yet inhibited. */
4498 if (!inhibit_id_p && i < desired_matrix->nrows)
4499 force_p |= scrolling (f);
4500
4501 /* Update the individual lines as needed. Do bottom line first. */
4502 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4503 update_frame_line (f, desired_matrix->nrows - 1);
4504
4505 /* Now update the rest of the lines. */
4506 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4507 {
4508 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4509 {
4510 if (FRAME_TERMCAP_P (f))
4511 {
4512 /* Flush out every so many lines.
4513 Also flush out if likely to have more than 1k buffered
4514 otherwise. I'm told that some telnet connections get
4515 really screwed by more than 1k output at once. */
4516 FILE *display_output = FRAME_TTY (f)->output;
4517 if (display_output)
4518 {
4519 ptrdiff_t outq = __fpending (display_output);
4520 if (outq > 900
4521 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4522 fflush (display_output);
4523 }
4524 }
4525
4526 if (!force_p && (i - 1) % preempt_count == 0)
4527 detect_input_pending_ignore_squeezables ();
4528
4529 update_frame_line (f, i);
4530 }
4531 }
4532
4533 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4534
4535 /* Now just clean up termcap drivers and set cursor, etc. */
4536 if (!pause_p && set_cursor_p)
4537 {
4538 if ((cursor_in_echo_area
4539 /* If we are showing a message instead of the mini-buffer,
4540 show the cursor for the message instead of for the
4541 (now hidden) mini-buffer contents. */
4542 || (EQ (minibuf_window, selected_window)
4543 && EQ (minibuf_window, echo_area_window)
4544 && !NILP (echo_area_buffer[0])))
4545 /* These cases apply only to the frame that contains
4546 the active mini-buffer window. */
4547 && FRAME_HAS_MINIBUF_P (f)
4548 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4549 {
4550 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4551 int col;
4552
4553 /* Put cursor at the end of the prompt. If the mini-buffer
4554 is several lines high, find the last line that has
4555 any text on it. */
4556 int row = FRAME_TOTAL_LINES (f);
4557 do
4558 {
4559 row--;
4560 col = 0;
4561
4562 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4563 {
4564 /* Frame rows are filled up with spaces that
4565 must be ignored here. */
4566 struct glyph_row *r = MATRIX_ROW (current_matrix, row);
4567 struct glyph *start = r->glyphs[TEXT_AREA];
4568
4569 col = r->used[TEXT_AREA];
4570 while (0 < col && start[col - 1].charpos < 0)
4571 col--;
4572 }
4573 }
4574 while (row > top && col == 0);
4575
4576 /* Make sure COL is not out of range. */
4577 if (col >= FRAME_CURSOR_X_LIMIT (f))
4578 {
4579 /* If we have another row, advance cursor into it. */
4580 if (row < FRAME_TOTAL_LINES (f) - 1)
4581 {
4582 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4583 row++;
4584 }
4585 /* Otherwise move it back in range. */
4586 else
4587 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4588 }
4589
4590 cursor_to (f, row, col);
4591 }
4592 else
4593 {
4594 /* We have only one cursor on terminal frames. Use it to
4595 display the cursor of the selected window. */
4596 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4597 if (w->cursor.vpos >= 0
4598 /* The cursor vpos may be temporarily out of bounds
4599 in the following situation: There is one window,
4600 with the cursor in the lower half of it. The window
4601 is split, and a message causes a redisplay before
4602 a new cursor position has been computed. */
4603 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4604 {
4605 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4606 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4607
4608 x += max (0, w->left_margin_cols);
4609 cursor_to (f, y, x);
4610 }
4611 }
4612 }
4613
4614 do_pause:
4615
4616 clear_desired_matrices (f);
4617 return pause_p;
4618 }
4619
4620
4621 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4622
4623 static bool
4624 scrolling (struct frame *frame)
4625 {
4626 int unchanged_at_top, unchanged_at_bottom;
4627 int window_size;
4628 int changed_lines;
4629 int i;
4630 int height = FRAME_TOTAL_LINES (frame);
4631 int free_at_end_vpos = height;
4632 struct glyph_matrix *current_matrix = frame->current_matrix;
4633 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4634 verify (sizeof (int) <= sizeof (unsigned));
4635 verify (alignof (unsigned) % alignof (int) == 0);
4636 unsigned *old_hash;
4637 USE_SAFE_ALLOCA;
4638 SAFE_NALLOCA (old_hash, 4, height);
4639 unsigned *new_hash = old_hash + height;
4640 int *draw_cost = (int *) (new_hash + height);
4641 int *old_draw_cost = draw_cost + height;
4642
4643 eassert (current_matrix);
4644
4645 /* Compute hash codes of all the lines. Also calculate number of
4646 changed lines, number of unchanged lines at the beginning, and
4647 number of unchanged lines at the end. */
4648 changed_lines = 0;
4649 unchanged_at_top = 0;
4650 unchanged_at_bottom = height;
4651 for (i = 0; i < height; i++)
4652 {
4653 /* Give up on this scrolling if some old lines are not enabled. */
4654 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4655 {
4656 SAFE_FREE ();
4657 return false;
4658 }
4659 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4660 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4661 {
4662 /* This line cannot be redrawn, so don't let scrolling mess it. */
4663 new_hash[i] = old_hash[i];
4664 #define INFINITY 1000000 /* Taken from scroll.c */
4665 draw_cost[i] = INFINITY;
4666 }
4667 else
4668 {
4669 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4670 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4671 }
4672
4673 if (old_hash[i] != new_hash[i])
4674 {
4675 changed_lines++;
4676 unchanged_at_bottom = height - i - 1;
4677 }
4678 else if (i == unchanged_at_top)
4679 unchanged_at_top++;
4680 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4681 }
4682
4683 /* If changed lines are few, don't allow preemption, don't scroll. */
4684 if ((!FRAME_SCROLL_REGION_OK (frame)
4685 && changed_lines < baud_rate / 2400)
4686 || unchanged_at_bottom == height)
4687 {
4688 SAFE_FREE ();
4689 return true;
4690 }
4691
4692 window_size = (height - unchanged_at_top
4693 - unchanged_at_bottom);
4694
4695 if (FRAME_SCROLL_REGION_OK (frame))
4696 free_at_end_vpos -= unchanged_at_bottom;
4697 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4698 free_at_end_vpos = -1;
4699
4700 /* Do id/calc only if small window, or slow terminal, or many lines
4701 in common between current frame and desired frame. But the
4702 window size must be at least 2. */
4703 if ((FRAME_SCROLL_REGION_OK (frame)
4704 || window_size < 18 || baud_rate <= 2400
4705 || (window_size
4706 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4707 height - unchanged_at_bottom,
4708 old_hash, new_hash, draw_cost)))
4709 && 2 <= window_size)
4710 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4711 draw_cost + unchanged_at_top - 1,
4712 old_draw_cost + unchanged_at_top - 1,
4713 old_hash + unchanged_at_top - 1,
4714 new_hash + unchanged_at_top - 1,
4715 free_at_end_vpos - unchanged_at_top);
4716
4717 SAFE_FREE ();
4718 return false;
4719 }
4720
4721
4722 /* Count the number of blanks at the start of the vector of glyphs R
4723 which is LEN glyphs long. */
4724
4725 static int
4726 count_blanks (struct glyph *r, int len)
4727 {
4728 int i;
4729
4730 for (i = 0; i < len; ++i)
4731 if (!CHAR_GLYPH_SPACE_P (r[i]))
4732 break;
4733
4734 return i;
4735 }
4736
4737
4738 /* Count the number of glyphs in common at the start of the glyph
4739 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4740 of STR2. Value is the number of equal glyphs equal at the start. */
4741
4742 static int
4743 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4744 {
4745 struct glyph *p1 = str1;
4746 struct glyph *p2 = str2;
4747
4748 while (p1 < end1
4749 && p2 < end2
4750 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4751 ++p1, ++p2;
4752
4753 return p1 - str1;
4754 }
4755
4756
4757 /* Char insertion/deletion cost vector, from term.c */
4758
4759 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4760
4761
4762 /* Perform a frame-based update on line VPOS in frame FRAME. */
4763
4764 static void
4765 update_frame_line (struct frame *f, int vpos)
4766 {
4767 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4768 int tem;
4769 int osp, nsp, begmatch, endmatch, olen, nlen;
4770 struct glyph_matrix *current_matrix = f->current_matrix;
4771 struct glyph_matrix *desired_matrix = f->desired_matrix;
4772 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4773 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4774 bool must_write_whole_line_p;
4775 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4776 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4777 != FACE_TTY_DEFAULT_BG_COLOR);
4778
4779 if (colored_spaces_p)
4780 write_spaces_p = 1;
4781
4782 /* Current row not enabled means it has unknown contents. We must
4783 write the whole desired line in that case. */
4784 must_write_whole_line_p = !current_row->enabled_p;
4785 if (must_write_whole_line_p)
4786 {
4787 obody = 0;
4788 olen = 0;
4789 }
4790 else
4791 {
4792 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4793 olen = current_row->used[TEXT_AREA];
4794
4795 /* Ignore trailing spaces, if we can. */
4796 if (!write_spaces_p)
4797 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4798 olen--;
4799 }
4800
4801 current_row->enabled_p = true;
4802 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4803
4804 /* If desired line is empty, just clear the line. */
4805 if (!desired_row->enabled_p)
4806 {
4807 nlen = 0;
4808 goto just_erase;
4809 }
4810
4811 nbody = desired_row->glyphs[TEXT_AREA];
4812 nlen = desired_row->used[TEXT_AREA];
4813 nend = nbody + nlen;
4814
4815 /* If display line has unknown contents, write the whole line. */
4816 if (must_write_whole_line_p)
4817 {
4818 /* Ignore spaces at the end, if we can. */
4819 if (!write_spaces_p)
4820 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4821 --nlen;
4822
4823 /* Write the contents of the desired line. */
4824 if (nlen)
4825 {
4826 cursor_to (f, vpos, 0);
4827 write_glyphs (f, nbody, nlen);
4828 }
4829
4830 /* Don't call clear_end_of_line if we already wrote the whole
4831 line. The cursor will not be at the right margin in that
4832 case but in the line below. */
4833 if (nlen < FRAME_TOTAL_COLS (f))
4834 {
4835 cursor_to (f, vpos, nlen);
4836 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4837 }
4838 else
4839 /* Make sure we are in the right row, otherwise cursor movement
4840 with cmgoto might use `ch' in the wrong row. */
4841 cursor_to (f, vpos, 0);
4842
4843 make_current (desired_matrix, current_matrix, vpos);
4844 return;
4845 }
4846
4847 /* Pretend trailing spaces are not there at all,
4848 unless for one reason or another we must write all spaces. */
4849 if (!write_spaces_p)
4850 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4851 nlen--;
4852
4853 /* If there's no i/d char, quickly do the best we can without it. */
4854 if (!FRAME_CHAR_INS_DEL_OK (f))
4855 {
4856 int i, j;
4857
4858 /* Find the first glyph in desired row that doesn't agree with
4859 a glyph in the current row, and write the rest from there on. */
4860 for (i = 0; i < nlen; i++)
4861 {
4862 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4863 {
4864 /* Find the end of the run of different glyphs. */
4865 j = i + 1;
4866 while (j < nlen
4867 && (j >= olen
4868 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4869 || CHAR_GLYPH_PADDING_P (nbody[j])))
4870 ++j;
4871
4872 /* Output this run of non-matching chars. */
4873 cursor_to (f, vpos, i);
4874 write_glyphs (f, nbody + i, j - i);
4875 i = j - 1;
4876
4877 /* Now find the next non-match. */
4878 }
4879 }
4880
4881 /* Clear the rest of the line, or the non-clear part of it. */
4882 if (olen > nlen)
4883 {
4884 cursor_to (f, vpos, nlen);
4885 clear_end_of_line (f, olen);
4886 }
4887
4888 /* Make current row = desired row. */
4889 make_current (desired_matrix, current_matrix, vpos);
4890 return;
4891 }
4892
4893 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4894 characters in a row. */
4895
4896 if (!olen)
4897 {
4898 /* If current line is blank, skip over initial spaces, if
4899 possible, and write the rest. */
4900 if (write_spaces_p)
4901 nsp = 0;
4902 else
4903 nsp = count_blanks (nbody, nlen);
4904
4905 if (nlen > nsp)
4906 {
4907 cursor_to (f, vpos, nsp);
4908 write_glyphs (f, nbody + nsp, nlen - nsp);
4909 }
4910
4911 /* Exchange contents between current_frame and new_frame. */
4912 make_current (desired_matrix, current_matrix, vpos);
4913 return;
4914 }
4915
4916 /* Compute number of leading blanks in old and new contents. */
4917 osp = count_blanks (obody, olen);
4918 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4919
4920 /* Compute number of matching chars starting with first non-blank. */
4921 begmatch = count_match (obody + osp, obody + olen,
4922 nbody + nsp, nbody + nlen);
4923
4924 /* Spaces in new match implicit space past the end of old. */
4925 /* A bug causing this to be a no-op was fixed in 18.29. */
4926 if (!write_spaces_p && osp + begmatch == olen)
4927 {
4928 np1 = nbody + nsp;
4929 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4930 ++begmatch;
4931 }
4932
4933 /* Avoid doing insert/delete char
4934 just cause number of leading spaces differs
4935 when the following text does not match. */
4936 if (begmatch == 0 && osp != nsp)
4937 osp = nsp = min (osp, nsp);
4938
4939 /* Find matching characters at end of line */
4940 op1 = obody + olen;
4941 np1 = nbody + nlen;
4942 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4943 while (op1 > op2
4944 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4945 {
4946 op1--;
4947 np1--;
4948 }
4949 endmatch = obody + olen - op1;
4950
4951 /* tem gets the distance to insert or delete.
4952 endmatch is how many characters we save by doing so.
4953 Is it worth it? */
4954
4955 tem = (nlen - nsp) - (olen - osp);
4956 if (endmatch && tem
4957 && (!FRAME_CHAR_INS_DEL_OK (f)
4958 || endmatch <= char_ins_del_cost (f)[tem]))
4959 endmatch = 0;
4960
4961 /* nsp - osp is the distance to insert or delete.
4962 If that is nonzero, begmatch is known to be nonzero also.
4963 begmatch + endmatch is how much we save by doing the ins/del.
4964 Is it worth it? */
4965
4966 if (nsp != osp
4967 && (!FRAME_CHAR_INS_DEL_OK (f)
4968 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4969 {
4970 begmatch = 0;
4971 endmatch = 0;
4972 osp = nsp = min (osp, nsp);
4973 }
4974
4975 /* Now go through the line, inserting, writing and
4976 deleting as appropriate. */
4977
4978 if (osp > nsp)
4979 {
4980 cursor_to (f, vpos, nsp);
4981 delete_glyphs (f, osp - nsp);
4982 }
4983 else if (nsp > osp)
4984 {
4985 /* If going to delete chars later in line
4986 and insert earlier in the line,
4987 must delete first to avoid losing data in the insert */
4988 if (endmatch && nlen < olen + nsp - osp)
4989 {
4990 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4991 delete_glyphs (f, olen + nsp - osp - nlen);
4992 olen = nlen - (nsp - osp);
4993 }
4994 cursor_to (f, vpos, osp);
4995 insert_glyphs (f, 0, nsp - osp);
4996 }
4997 olen += nsp - osp;
4998
4999 tem = nsp + begmatch + endmatch;
5000 if (nlen != tem || olen != tem)
5001 {
5002 if (!endmatch || nlen == olen)
5003 {
5004 /* If new text being written reaches right margin, there is
5005 no need to do clear-to-eol at the end of this function
5006 (and it would not be safe, since cursor is not going to
5007 be "at the margin" after the text is done). */
5008 if (nlen == FRAME_TOTAL_COLS (f))
5009 olen = 0;
5010
5011 /* Function write_glyphs is prepared to do nothing
5012 if passed a length <= 0. Check it here to avoid
5013 unnecessary cursor movement. */
5014 if (nlen - tem > 0)
5015 {
5016 cursor_to (f, vpos, nsp + begmatch);
5017 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5018 }
5019 }
5020 else if (nlen > olen)
5021 {
5022 /* Here, we used to have the following simple code:
5023 ----------------------------------------
5024 write_glyphs (nbody + nsp + begmatch, olen - tem);
5025 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5026 ----------------------------------------
5027 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5028 is a padding glyph. */
5029 int out = olen - tem; /* Columns to be overwritten originally. */
5030 int del;
5031
5032 cursor_to (f, vpos, nsp + begmatch);
5033
5034 /* Calculate columns we can actually overwrite. */
5035 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5036 out--;
5037 write_glyphs (f, nbody + nsp + begmatch, out);
5038
5039 /* If we left columns to be overwritten, we must delete them. */
5040 del = olen - tem - out;
5041 if (del > 0)
5042 delete_glyphs (f, del);
5043
5044 /* At last, we insert columns not yet written out. */
5045 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5046 olen = nlen;
5047 }
5048 else if (olen > nlen)
5049 {
5050 cursor_to (f, vpos, nsp + begmatch);
5051 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5052 delete_glyphs (f, olen - nlen);
5053 olen = nlen;
5054 }
5055 }
5056
5057 just_erase:
5058 /* If any unerased characters remain after the new line, erase them. */
5059 if (olen > nlen)
5060 {
5061 cursor_to (f, vpos, nlen);
5062 clear_end_of_line (f, olen);
5063 }
5064
5065 /* Exchange contents between current_frame and new_frame. */
5066 make_current (desired_matrix, current_matrix, vpos);
5067 }
5068
5069
5070 \f
5071 /***********************************************************************
5072 X/Y Position -> Buffer Position
5073 ***********************************************************************/
5074
5075 /* Determine what's under window-relative pixel position (*X, *Y).
5076 Return the OBJECT (string or buffer) that's there.
5077 Return in *POS the position in that object.
5078 Adjust *X and *Y to character positions.
5079 Return in *DX and *DY the pixel coordinates of the click,
5080 relative to the top left corner of OBJECT, or relative to
5081 the top left corner of the character glyph at (*X, *Y)
5082 if OBJECT is nil.
5083 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5084 if the coordinates point to an empty area of the display. */
5085
5086 Lisp_Object
5087 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5088 {
5089 struct it it;
5090 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5091 struct text_pos startp;
5092 Lisp_Object string;
5093 struct glyph_row *row;
5094 #ifdef HAVE_WINDOW_SYSTEM
5095 struct image *img = 0;
5096 #endif
5097 int x0, x1, to_x, it_vpos;
5098 void *itdata = NULL;
5099
5100 /* We used to set current_buffer directly here, but that does the
5101 wrong thing with `face-remapping-alist' (bug#2044). */
5102 Fset_buffer (w->contents);
5103 itdata = bidi_shelve_cache ();
5104 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5105 start_display (&it, w, startp);
5106 x0 = *x;
5107
5108 /* First, move to the beginning of the row corresponding to *Y. We
5109 need to be in that row to get the correct value of base paragraph
5110 direction for the text at (*X, *Y). */
5111 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5112
5113 /* TO_X is the pixel position that the iterator will compute for the
5114 glyph at *X. */
5115 to_x = x0;
5116 if (it.bidi_it.paragraph_dir == R2L)
5117 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5118 text area. This is because the iterator, even in R2L
5119 paragraphs, delivers glyphs as if they started at the left
5120 margin of the window. (When we actually produce glyphs for
5121 display, we reverse their order in PRODUCE_GLYPHS, but the
5122 iterator doesn't know about that.) The following line adjusts
5123 the pixel position to the iterator geometry, which is what
5124 move_it_* routines use. (The -1 is because in a window whose
5125 text-area width is W, the rightmost pixel position is W-1, and
5126 it should be mirrored into zero pixel position.) */
5127 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5128
5129 /* We need to add it.first_visible_x because iterator positions
5130 include the hscroll. */
5131 to_x += it.first_visible_x;
5132
5133 /* Now move horizontally in the row to the glyph under *X. Second
5134 argument is ZV to prevent move_it_in_display_line from matching
5135 based on buffer positions. */
5136 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5137 bidi_unshelve_cache (itdata, 0);
5138
5139 Fset_buffer (old_current_buffer);
5140
5141 *dx = to_x - it.current_x;
5142 *dy = *y - it.current_y;
5143
5144 string = w->contents;
5145 if (STRINGP (it.string))
5146 string = it.string;
5147 *pos = it.current;
5148 if (it.what == IT_COMPOSITION
5149 && it.cmp_it.nchars > 1
5150 && it.cmp_it.reversed_p)
5151 {
5152 /* The current display element is a grapheme cluster in a
5153 composition. In that case, we need the position of the first
5154 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5155 it.current points to the last character of the cluster, thus
5156 we must move back to the first character of the same
5157 cluster. */
5158 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5159 if (STRINGP (it.string))
5160 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5161 else
5162 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5163 CHARPOS (pos->pos));
5164 }
5165
5166 #ifdef HAVE_WINDOW_SYSTEM
5167 if (it.what == IT_IMAGE)
5168 {
5169 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5170 && !NILP (img->spec))
5171 *object = img->spec;
5172 }
5173 #endif
5174
5175 /* IT's vpos counts from the glyph row that includes the window's
5176 start position, i.e. it excludes the header-line row, but
5177 MATRIX_ROW includes the header-line row. Adjust for a possible
5178 header-line row. */
5179 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5180 if (it_vpos < w->current_matrix->nrows
5181 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5182 row->enabled_p))
5183 {
5184 if (it.hpos < row->used[TEXT_AREA])
5185 {
5186 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5187 #ifdef HAVE_WINDOW_SYSTEM
5188 if (img)
5189 {
5190 *dy -= row->ascent - glyph->ascent;
5191 *dx += glyph->slice.img.x;
5192 *dy += glyph->slice.img.y;
5193 /* Image slices positions are still relative to the entire image */
5194 *width = img->width;
5195 *height = img->height;
5196 }
5197 else
5198 #endif
5199 {
5200 *width = glyph->pixel_width;
5201 *height = glyph->ascent + glyph->descent;
5202 }
5203 }
5204 else
5205 {
5206 *width = 0;
5207 *height = row->height;
5208 }
5209 }
5210 else
5211 {
5212 *width = *height = 0;
5213 }
5214
5215 /* Add extra (default width) columns if clicked after EOL. */
5216 x1 = max (0, it.current_x + it.pixel_width);
5217 if (to_x > x1)
5218 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5219
5220 *x = it.hpos;
5221 *y = it.vpos;
5222
5223 return string;
5224 }
5225
5226
5227 /* Value is the string under window-relative coordinates X/Y in the
5228 mode line or header line (PART says which) of window W, or nil if none.
5229 *CHARPOS is set to the position in the string returned. */
5230
5231 Lisp_Object
5232 mode_line_string (struct window *w, enum window_part part,
5233 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5234 int *dx, int *dy, int *width, int *height)
5235 {
5236 struct glyph_row *row;
5237 struct glyph *glyph, *end;
5238 int x0, y0;
5239 Lisp_Object string = Qnil;
5240
5241 if (part == ON_MODE_LINE)
5242 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5243 else
5244 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5245 y0 = *y - row->y;
5246 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5247
5248 if (row->mode_line_p && row->enabled_p)
5249 {
5250 /* Find the glyph under X. If we find one with a string object,
5251 it's the one we were looking for. */
5252 glyph = row->glyphs[TEXT_AREA];
5253 end = glyph + row->used[TEXT_AREA];
5254 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5255 x0 -= glyph->pixel_width;
5256 *x = glyph - row->glyphs[TEXT_AREA];
5257 if (glyph < end)
5258 {
5259 string = glyph->object;
5260 *charpos = glyph->charpos;
5261 *width = glyph->pixel_width;
5262 *height = glyph->ascent + glyph->descent;
5263 #ifdef HAVE_WINDOW_SYSTEM
5264 if (glyph->type == IMAGE_GLYPH)
5265 {
5266 struct image *img;
5267 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5268 if (img != NULL)
5269 *object = img->spec;
5270 y0 -= row->ascent - glyph->ascent;
5271 }
5272 #endif
5273 }
5274 else
5275 {
5276 /* Add extra (default width) columns if clicked after EOL. */
5277 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5278 *width = 0;
5279 *height = row->height;
5280 }
5281 }
5282 else
5283 {
5284 *x = 0;
5285 x0 = 0;
5286 *width = *height = 0;
5287 }
5288
5289 *dx = x0;
5290 *dy = y0;
5291
5292 return string;
5293 }
5294
5295
5296 /* Value is the string under window-relative coordinates X/Y in either
5297 marginal area, or nil if none. *CHARPOS is set to the position in
5298 the string returned. */
5299
5300 Lisp_Object
5301 marginal_area_string (struct window *w, enum window_part part,
5302 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5303 int *dx, int *dy, int *width, int *height)
5304 {
5305 struct glyph_row *row = w->current_matrix->rows;
5306 struct glyph *glyph, *end;
5307 int x0, y0, i, wy = *y;
5308 int area;
5309 Lisp_Object string = Qnil;
5310
5311 if (part == ON_LEFT_MARGIN)
5312 area = LEFT_MARGIN_AREA;
5313 else if (part == ON_RIGHT_MARGIN)
5314 area = RIGHT_MARGIN_AREA;
5315 else
5316 emacs_abort ();
5317
5318 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5319 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5320 break;
5321 y0 = *y - row->y;
5322 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5323
5324 if (row->enabled_p)
5325 {
5326 /* Find the glyph under X. If we find one with a string object,
5327 it's the one we were looking for. */
5328 if (area == RIGHT_MARGIN_AREA)
5329 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5330 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5331 : WINDOW_FRINGES_WIDTH (w))
5332 + window_box_width (w, LEFT_MARGIN_AREA)
5333 + window_box_width (w, TEXT_AREA));
5334 else
5335 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5336 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5337 : 0);
5338
5339 glyph = row->glyphs[area];
5340 end = glyph + row->used[area];
5341 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5342 x0 -= glyph->pixel_width;
5343 *x = glyph - row->glyphs[area];
5344 if (glyph < end)
5345 {
5346 string = glyph->object;
5347 *charpos = glyph->charpos;
5348 *width = glyph->pixel_width;
5349 *height = glyph->ascent + glyph->descent;
5350 #ifdef HAVE_WINDOW_SYSTEM
5351 if (glyph->type == IMAGE_GLYPH)
5352 {
5353 struct image *img;
5354 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5355 if (img != NULL)
5356 *object = img->spec;
5357 y0 -= row->ascent - glyph->ascent;
5358 x0 += glyph->slice.img.x;
5359 y0 += glyph->slice.img.y;
5360 }
5361 #endif
5362 }
5363 else
5364 {
5365 /* Add extra (default width) columns if clicked after EOL. */
5366 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5367 *width = 0;
5368 *height = row->height;
5369 }
5370 }
5371 else
5372 {
5373 x0 = 0;
5374 *x = 0;
5375 *width = *height = 0;
5376 }
5377
5378 *dx = x0;
5379 *dy = y0;
5380
5381 return string;
5382 }
5383
5384
5385 /***********************************************************************
5386 Changing Frame Sizes
5387 ***********************************************************************/
5388
5389 #ifdef SIGWINCH
5390
5391 static void deliver_window_change_signal (int);
5392
5393 static void
5394 handle_window_change_signal (int sig)
5395 {
5396 int width, height;
5397 struct tty_display_info *tty;
5398
5399 /* The frame size change obviously applies to a single
5400 termcap-controlled terminal, but we can't decide which.
5401 Therefore, we resize the frames corresponding to each tty.
5402 */
5403 for (tty = tty_list; tty; tty = tty->next) {
5404
5405 if (! tty->term_initted)
5406 continue;
5407
5408 /* Suspended tty frames have tty->input == NULL avoid trying to
5409 use it. */
5410 if (!tty->input)
5411 continue;
5412
5413 get_tty_size (fileno (tty->input), &width, &height);
5414
5415 if (width > 5 && height > 2) {
5416 Lisp_Object tail, frame;
5417
5418 FOR_EACH_FRAME (tail, frame)
5419 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5420 /* Record the new sizes, but don't reallocate the data
5421 structures now. Let that be done later outside of the
5422 signal handler. */
5423 change_frame_size (XFRAME (frame), width,
5424 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5425 0, 1, 0, 0);
5426 }
5427 }
5428 }
5429
5430 static void
5431 deliver_window_change_signal (int sig)
5432 {
5433 deliver_process_signal (sig, handle_window_change_signal);
5434 }
5435 #endif /* SIGWINCH */
5436
5437
5438 /* Do any change in frame size that was requested by a signal.
5439 SAFE means this function is called from a place where it is
5440 safe to change frame sizes while a redisplay is in progress. */
5441
5442 void
5443 do_pending_window_change (bool safe)
5444 {
5445 /* If window change signal handler should have run before, run it now. */
5446 if (redisplaying_p && !safe)
5447 return;
5448
5449 while (delayed_size_change)
5450 {
5451 Lisp_Object tail, frame;
5452
5453 delayed_size_change = 0;
5454
5455 FOR_EACH_FRAME (tail, frame)
5456 {
5457 struct frame *f = XFRAME (frame);
5458
5459 if (f->new_height != 0 || f->new_width != 0)
5460 change_frame_size (f, f->new_width, f->new_height,
5461 0, 0, safe, f->new_pixelwise);
5462 }
5463 }
5464 }
5465
5466
5467 static void
5468 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5469 bool pretend, bool delay, bool safe, bool pixelwise)
5470 {
5471 /* If we can't deal with the change now, queue it for later. */
5472 if (delay || (redisplaying_p && !safe))
5473 {
5474 f->new_width = new_width;
5475 f->new_height = new_height;
5476 f->new_pixelwise = pixelwise;
5477 delayed_size_change = 1;
5478 }
5479 else
5480 {
5481 /* This size-change overrides any pending one for this frame. */
5482 f->new_height = 0;
5483 f->new_width = 0;
5484 f->new_pixelwise = 0;
5485
5486 /* If an argument is zero, set it to the current value. */
5487 if (pixelwise)
5488 {
5489 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5490 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5491 }
5492 else
5493 {
5494 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5495 * FRAME_COLUMN_WIDTH (f));
5496 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5497 * FRAME_LINE_HEIGHT (f));
5498 }
5499
5500 /* Adjust frame size but make sure x_set_window_size does not
5501 get called. */
5502 adjust_frame_size (f, new_width, new_height, 5, pretend,
5503 Qchange_frame_size);
5504 }
5505 }
5506
5507
5508 /* Change text height/width of frame F. Values may be given as zero to
5509 indicate that no change is needed.
5510
5511 If DELAY, assume we're being called from a signal handler, and queue
5512 the change for later - perhaps the next redisplay. Since this tries
5513 to resize windows, we can't call it from a signal handler.
5514
5515 SAFE means this function is called from a place where it's safe to
5516 change frame sizes while a redisplay is in progress. */
5517 void
5518 change_frame_size (struct frame *f, int new_width, int new_height,
5519 bool pretend, bool delay, bool safe, bool pixelwise)
5520 {
5521 Lisp_Object tail, frame;
5522
5523 if (FRAME_MSDOS_P (f))
5524 {
5525 /* On MS-DOS, all frames use the same screen, so a change in
5526 size affects all frames. Termcap now supports multiple
5527 ttys. */
5528 FOR_EACH_FRAME (tail, frame)
5529 if (! FRAME_WINDOW_P (XFRAME (frame)))
5530 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5531 pretend, delay, safe, pixelwise);
5532 }
5533 else
5534 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5535 pixelwise);
5536 }
5537 \f
5538 /***********************************************************************
5539 Terminal Related Lisp Functions
5540 ***********************************************************************/
5541
5542 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5543 1, 1, "FOpen termscript file: ",
5544 doc: /* Start writing all terminal output to FILE as well as the terminal.
5545 FILE = nil means just close any termscript file currently open. */)
5546 (Lisp_Object file)
5547 {
5548 struct tty_display_info *tty;
5549
5550 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5551 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5552 error ("Current frame is not on a tty device");
5553
5554 tty = CURTTY ();
5555
5556 if (tty->termscript != 0)
5557 {
5558 block_input ();
5559 fclose (tty->termscript);
5560 tty->termscript = 0;
5561 unblock_input ();
5562 }
5563
5564 if (! NILP (file))
5565 {
5566 file = Fexpand_file_name (file, Qnil);
5567 tty->termscript = emacs_fopen (SSDATA (file), "w");
5568 if (tty->termscript == 0)
5569 report_file_error ("Opening termscript", file);
5570 }
5571 return Qnil;
5572 }
5573
5574
5575 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5576 Ssend_string_to_terminal, 1, 2, 0,
5577 doc: /* Send STRING to the terminal without alteration.
5578 Control characters in STRING will have terminal-dependent effects.
5579
5580 Optional parameter TERMINAL specifies the tty terminal device to use.
5581 It may be a terminal object, a frame, or nil for the terminal used by
5582 the currently selected frame. In batch mode, STRING is sent to stdout
5583 when TERMINAL is nil. */)
5584 (Lisp_Object string, Lisp_Object terminal)
5585 {
5586 struct terminal *t = decode_live_terminal (terminal);
5587 FILE *out;
5588
5589 /* ??? Perhaps we should do something special for multibyte strings here. */
5590 CHECK_STRING (string);
5591 block_input ();
5592
5593 if (t->type == output_initial)
5594 out = stdout;
5595 else if (t->type != output_termcap && t->type != output_msdos_raw)
5596 error ("Device %d is not a termcap terminal device", t->id);
5597 else
5598 {
5599 struct tty_display_info *tty = t->display_info.tty;
5600
5601 if (! tty->output)
5602 error ("Terminal is currently suspended");
5603
5604 if (tty->termscript)
5605 {
5606 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5607 fflush (tty->termscript);
5608 }
5609 out = tty->output;
5610 }
5611 fwrite (SDATA (string), 1, SBYTES (string), out);
5612 fflush (out);
5613 unblock_input ();
5614 return Qnil;
5615 }
5616
5617
5618 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5619 doc: /* Beep, or flash the screen.
5620 Also, unless an argument is given,
5621 terminate any keyboard macro currently executing. */)
5622 (Lisp_Object arg)
5623 {
5624 if (!NILP (arg))
5625 {
5626 if (noninteractive)
5627 putchar (07);
5628 else
5629 ring_bell (XFRAME (selected_frame));
5630 }
5631 else
5632 bitch_at_user ();
5633
5634 return Qnil;
5635 }
5636
5637 void
5638 bitch_at_user (void)
5639 {
5640 if (noninteractive)
5641 putchar (07);
5642 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5643 {
5644 const char *msg
5645 = "Keyboard macro terminated by a command ringing the bell";
5646 Fsignal (Quser_error, list1 (build_string (msg)));
5647 }
5648 else
5649 ring_bell (XFRAME (selected_frame));
5650 }
5651
5652
5653 \f
5654 /***********************************************************************
5655 Sleeping, Waiting
5656 ***********************************************************************/
5657
5658 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5659 doc: /* Pause, without updating display, for SECONDS seconds.
5660 SECONDS may be a floating-point value, meaning that you can wait for a
5661 fraction of a second. Optional second arg MILLISECONDS specifies an
5662 additional wait period, in milliseconds; this is for backwards compatibility.
5663 (Not all operating systems support waiting for a fraction of a second.) */)
5664 (Lisp_Object seconds, Lisp_Object milliseconds)
5665 {
5666 double duration = extract_float (seconds);
5667
5668 if (!NILP (milliseconds))
5669 {
5670 CHECK_NUMBER (milliseconds);
5671 duration += XINT (milliseconds) / 1000.0;
5672 }
5673
5674 if (duration > 0)
5675 {
5676 struct timespec t = dtotimespec (duration);
5677 struct timespec tend = timespec_add (current_timespec (), t);
5678
5679 /* wait_reading_process_output returns as soon as it detects
5680 output from any subprocess, so we wait in a loop until the
5681 time expires. */
5682 do {
5683 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5684 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5685 t = timespec_sub (tend, current_timespec ());
5686 } while (timespec_sign (t) > 0);
5687 }
5688
5689 return Qnil;
5690 }
5691
5692
5693 /* This is just like wait_reading_process_output, except that
5694 it does redisplay.
5695
5696 TIMEOUT is number of seconds to wait (float or integer),
5697 or t to wait forever.
5698 READING is true if reading input.
5699 If DISPLAY_OPTION is >0 display process output while waiting.
5700 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5701 */
5702
5703 Lisp_Object
5704 sit_for (Lisp_Object timeout, bool reading, int display_option)
5705 {
5706 intmax_t sec;
5707 int nsec;
5708 bool do_display = display_option > 0;
5709
5710 swallow_events (do_display);
5711
5712 if ((detect_input_pending_run_timers (do_display))
5713 || !NILP (Vexecuting_kbd_macro))
5714 return Qnil;
5715
5716 if (display_option > 1)
5717 redisplay_preserve_echo_area (2);
5718
5719 if (INTEGERP (timeout))
5720 {
5721 sec = XINT (timeout);
5722 if (sec <= 0)
5723 return Qt;
5724 nsec = 0;
5725 }
5726 else if (FLOATP (timeout))
5727 {
5728 double seconds = XFLOAT_DATA (timeout);
5729 if (! (0 < seconds))
5730 return Qt;
5731 else
5732 {
5733 struct timespec t = dtotimespec (seconds);
5734 sec = min (t.tv_sec, WAIT_READING_MAX);
5735 nsec = t.tv_nsec;
5736 }
5737 }
5738 else if (EQ (timeout, Qt))
5739 {
5740 sec = 0;
5741 nsec = 0;
5742 }
5743 else
5744 wrong_type_argument (Qnumberp, timeout);
5745
5746
5747 #ifdef USABLE_SIGIO
5748 gobble_input ();
5749 #endif
5750
5751 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5752 Qnil, NULL, 0);
5753
5754 return detect_input_pending () ? Qnil : Qt;
5755 }
5756
5757
5758 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5759 doc: /* Perform redisplay.
5760 Optional arg FORCE, if non-nil, prevents redisplay from being
5761 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5762 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5763 preempted by arriving input, so FORCE does nothing.
5764
5765 Return t if redisplay was performed, nil if redisplay was preempted
5766 immediately by pending input. */)
5767 (Lisp_Object force)
5768 {
5769 ptrdiff_t count;
5770
5771 swallow_events (true);
5772 if ((detect_input_pending_run_timers (1)
5773 && NILP (force) && !redisplay_dont_pause)
5774 || !NILP (Vexecuting_kbd_macro))
5775 return Qnil;
5776
5777 count = SPECPDL_INDEX ();
5778 if (!NILP (force) && !redisplay_dont_pause)
5779 specbind (Qredisplay_dont_pause, Qt);
5780 redisplay_preserve_echo_area (2);
5781 unbind_to (count, Qnil);
5782 return Qt;
5783 }
5784
5785
5786 \f
5787 /***********************************************************************
5788 Other Lisp Functions
5789 ***********************************************************************/
5790
5791 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5792 session's frames, frame names, buffers, buffer-read-only flags, and
5793 buffer-modified-flags. */
5794
5795 static Lisp_Object frame_and_buffer_state;
5796
5797
5798 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5799 Sframe_or_buffer_changed_p, 0, 1, 0,
5800 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5801 VARIABLE is a variable name whose value is either nil or a state vector
5802 that will be updated to contain all frames and buffers,
5803 aside from buffers whose names start with space,
5804 along with the buffers' read-only and modified flags. This allows a fast
5805 check to see whether buffer menus might need to be recomputed.
5806 If this function returns non-nil, it updates the internal vector to reflect
5807 the current state.
5808
5809 If VARIABLE is nil, an internal variable is used. Users should not
5810 pass nil for VARIABLE. */)
5811 (Lisp_Object variable)
5812 {
5813 Lisp_Object state, tail, frame, buf;
5814 ptrdiff_t n, idx;
5815
5816 if (! NILP (variable))
5817 {
5818 CHECK_SYMBOL (variable);
5819 state = Fsymbol_value (variable);
5820 if (! VECTORP (state))
5821 goto changed;
5822 }
5823 else
5824 state = frame_and_buffer_state;
5825
5826 idx = 0;
5827 FOR_EACH_FRAME (tail, frame)
5828 {
5829 if (idx == ASIZE (state))
5830 goto changed;
5831 if (!EQ (AREF (state, idx++), frame))
5832 goto changed;
5833 if (idx == ASIZE (state))
5834 goto changed;
5835 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5836 goto changed;
5837 }
5838 /* Check that the buffer info matches. */
5839 FOR_EACH_LIVE_BUFFER (tail, buf)
5840 {
5841 /* Ignore buffers that aren't included in buffer lists. */
5842 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5843 continue;
5844 if (idx == ASIZE (state))
5845 goto changed;
5846 if (!EQ (AREF (state, idx++), buf))
5847 goto changed;
5848 if (idx == ASIZE (state))
5849 goto changed;
5850 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5851 goto changed;
5852 if (idx == ASIZE (state))
5853 goto changed;
5854 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5855 goto changed;
5856 }
5857 if (idx == ASIZE (state))
5858 goto changed;
5859 /* Detect deletion of a buffer at the end of the list. */
5860 if (EQ (AREF (state, idx), Qlambda))
5861 return Qnil;
5862
5863 /* Come here if we decide the data has changed. */
5864 changed:
5865 /* Count the size we will need.
5866 Start with 1 so there is room for at least one lambda at the end. */
5867 n = 1;
5868 FOR_EACH_FRAME (tail, frame)
5869 n += 2;
5870 FOR_EACH_LIVE_BUFFER (tail, buf)
5871 n += 3;
5872 /* Reallocate the vector if data has grown to need it,
5873 or if it has shrunk a lot. */
5874 if (! VECTORP (state)
5875 || n > ASIZE (state)
5876 || n + 20 < ASIZE (state) / 2)
5877 /* Add 20 extra so we grow it less often. */
5878 {
5879 state = Fmake_vector (make_number (n + 20), Qlambda);
5880 if (! NILP (variable))
5881 Fset (variable, state);
5882 else
5883 frame_and_buffer_state = state;
5884 }
5885
5886 /* Record the new data in the (possibly reallocated) vector. */
5887 idx = 0;
5888 FOR_EACH_FRAME (tail, frame)
5889 {
5890 ASET (state, idx, frame);
5891 idx++;
5892 ASET (state, idx, XFRAME (frame)->name);
5893 idx++;
5894 }
5895 FOR_EACH_LIVE_BUFFER (tail, buf)
5896 {
5897 /* Ignore buffers that aren't included in buffer lists. */
5898 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5899 continue;
5900 ASET (state, idx, buf);
5901 idx++;
5902 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5903 idx++;
5904 ASET (state, idx, Fbuffer_modified_p (buf));
5905 idx++;
5906 }
5907 /* Fill up the vector with lambdas (always at least one). */
5908 ASET (state, idx, Qlambda);
5909 idx++;
5910 while (idx < ASIZE (state))
5911 {
5912 ASET (state, idx, Qlambda);
5913 idx++;
5914 }
5915 /* Make sure we didn't overflow the vector. */
5916 eassert (idx <= ASIZE (state));
5917 return Qt;
5918 }
5919
5920
5921 \f
5922 /***********************************************************************
5923 Initialization
5924 ***********************************************************************/
5925
5926 /* Initialization done when Emacs fork is started, before doing stty.
5927 Determine terminal type and set terminal_driver. Then invoke its
5928 decoding routine to set up variables in the terminal package. */
5929
5930 void
5931 init_display (void)
5932 {
5933 char *terminal_type;
5934
5935 /* Construct the space glyph. */
5936 space_glyph.type = CHAR_GLYPH;
5937 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5938 space_glyph.charpos = -1;
5939
5940 inverse_video = 0;
5941 cursor_in_echo_area = false;
5942
5943 /* Now is the time to initialize this; it's used by init_sys_modes
5944 during startup. */
5945 Vinitial_window_system = Qnil;
5946
5947 /* SIGWINCH needs to be handled no matter what display we start
5948 with. Otherwise newly opened tty frames will not resize
5949 automatically. */
5950 #ifdef SIGWINCH
5951 #ifndef CANNOT_DUMP
5952 if (initialized)
5953 #endif /* CANNOT_DUMP */
5954 {
5955 struct sigaction action;
5956 emacs_sigaction_init (&action, deliver_window_change_signal);
5957 sigaction (SIGWINCH, &action, 0);
5958 }
5959 #endif /* SIGWINCH */
5960
5961 /* If running as a daemon, no need to initialize any frames/terminal,
5962 except on Windows, where we at least want to initialize it. */
5963 #ifndef WINDOWSNT
5964 if (IS_DAEMON)
5965 return;
5966 #endif
5967
5968 /* If the user wants to use a window system, we shouldn't bother
5969 initializing the terminal. This is especially important when the
5970 terminal is so dumb that emacs gives up before and doesn't bother
5971 using the window system.
5972
5973 If the DISPLAY environment variable is set and nonempty,
5974 try to use X, and die with an error message if that doesn't work. */
5975
5976 #ifdef HAVE_X_WINDOWS
5977 if (! inhibit_window_system && ! display_arg)
5978 {
5979 char *display;
5980 display = getenv ("DISPLAY");
5981 display_arg = (display != 0 && *display != 0);
5982
5983 if (display_arg && !x_display_ok (display))
5984 {
5985 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5986 display);
5987 inhibit_window_system = 1;
5988 }
5989 }
5990
5991 if (!inhibit_window_system && display_arg)
5992 {
5993 Vinitial_window_system = Qx;
5994 #ifdef HAVE_X11
5995 Vwindow_system_version = make_number (11);
5996 #endif
5997 #ifdef USE_NCURSES
5998 /* In some versions of ncurses,
5999 tputs crashes if we have not called tgetent.
6000 So call tgetent. */
6001 { char b[2044]; tgetent (b, "xterm");}
6002 #endif
6003 return;
6004 }
6005 #endif /* HAVE_X_WINDOWS */
6006
6007 #ifdef HAVE_NTGUI
6008 if (!inhibit_window_system)
6009 {
6010 Vinitial_window_system = Qw32;
6011 Vwindow_system_version = make_number (1);
6012 return;
6013 }
6014 #endif /* HAVE_NTGUI */
6015
6016 #ifdef HAVE_NS
6017 if (!inhibit_window_system
6018 #ifndef CANNOT_DUMP
6019 && initialized
6020 #endif
6021 )
6022 {
6023 Vinitial_window_system = Qns;
6024 Vwindow_system_version = make_number (10);
6025 return;
6026 }
6027 #endif
6028
6029 /* If no window system has been specified, try to use the terminal. */
6030 if (! isatty (0))
6031 fatal ("standard input is not a tty");
6032
6033 #ifdef WINDOWSNT
6034 terminal_type = "w32console";
6035 #else
6036 terminal_type = getenv ("TERM");
6037 #endif
6038 if (!terminal_type)
6039 {
6040 #ifdef HAVE_WINDOW_SYSTEM
6041 if (! inhibit_window_system)
6042 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see 'tset').\n");
6043 else
6044 #endif /* HAVE_WINDOW_SYSTEM */
6045 fprintf (stderr, "Please set the environment variable TERM; see 'tset'.\n");
6046 exit (1);
6047 }
6048
6049 {
6050 struct terminal *t;
6051 struct frame *f = XFRAME (selected_frame);
6052
6053 init_foreground_group ();
6054
6055 /* Open a display on the controlling tty. */
6056 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6057
6058 /* Convert the initial frame to use the new display. */
6059 if (f->output_method != output_initial)
6060 emacs_abort ();
6061 f->output_method = t->type;
6062 f->terminal = t;
6063
6064 t->reference_count++;
6065 #ifdef MSDOS
6066 f->output_data.tty->display_info = &the_only_display_info;
6067 #else
6068 if (f->output_method == output_termcap)
6069 create_tty_output (f);
6070 #endif
6071 t->display_info.tty->top_frame = selected_frame;
6072 change_frame_size (XFRAME (selected_frame),
6073 FrameCols (t->display_info.tty),
6074 FrameRows (t->display_info.tty)
6075 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6076
6077 /* Delete the initial terminal. */
6078 if (--initial_terminal->reference_count == 0
6079 && initial_terminal->delete_terminal_hook)
6080 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6081
6082 /* Update frame parameters to reflect the new type. */
6083 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6084 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6085 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6086 ? build_string (t->display_info.tty->name)
6087 : Qnil));
6088 Fmodify_frame_parameters (selected_frame, tty_arg);
6089 }
6090
6091 {
6092 struct frame *sf = SELECTED_FRAME ();
6093 int width = FRAME_TOTAL_COLS (sf);
6094 int height = FRAME_TOTAL_LINES (sf);
6095 int area;
6096
6097 /* If these sizes are so big they cause overflow, just ignore the
6098 change. It's not clear what better we could do. The rest of
6099 the code assumes that (width + 2) * height * sizeof (struct glyph)
6100 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6101 if (INT_ADD_WRAPV (width, 2, &area)
6102 || INT_MULTIPLY_WRAPV (height, area, &area)
6103 || min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph) < area)
6104 fatal ("screen size %dx%d too big", width, height);
6105 }
6106
6107 calculate_costs (XFRAME (selected_frame));
6108
6109 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6110 if (initialized
6111 && !noninteractive
6112 && NILP (Vinitial_window_system))
6113 {
6114 /* For the initial frame, we don't have any way of knowing what
6115 are the foreground and background colors of the terminal. */
6116 struct frame *sf = SELECTED_FRAME ();
6117
6118 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6119 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6120 call0 (intern ("tty-set-up-initial-frame-faces"));
6121 }
6122 }
6123
6124
6125 \f
6126 /***********************************************************************
6127 Blinking cursor
6128 ***********************************************************************/
6129
6130 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6131 Sinternal_show_cursor, 2, 2, 0,
6132 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6133 WINDOW nil means use the selected window. SHOW non-nil means
6134 show a cursor in WINDOW in the next redisplay. SHOW nil means
6135 don't show a cursor. */)
6136 (Lisp_Object window, Lisp_Object show)
6137 {
6138 /* Don't change cursor state while redisplaying. This could confuse
6139 output routines. */
6140 if (!redisplaying_p)
6141 decode_any_window (window)->cursor_off_p = NILP (show);
6142 return Qnil;
6143 }
6144
6145
6146 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6147 Sinternal_show_cursor_p, 0, 1, 0,
6148 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6149 WINDOW nil or omitted means report on the selected window. */)
6150 (Lisp_Object window)
6151 {
6152 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6153 }
6154 \f
6155 /***********************************************************************
6156 Initialization
6157 ***********************************************************************/
6158
6159 void
6160 syms_of_display (void)
6161 {
6162 defsubr (&Sredraw_frame);
6163 defsubr (&Sredraw_display);
6164 defsubr (&Sframe_or_buffer_changed_p);
6165 defsubr (&Sopen_termscript);
6166 defsubr (&Sding);
6167 defsubr (&Sredisplay);
6168 defsubr (&Ssleep_for);
6169 defsubr (&Ssend_string_to_terminal);
6170 defsubr (&Sinternal_show_cursor);
6171 defsubr (&Sinternal_show_cursor_p);
6172
6173 #ifdef GLYPH_DEBUG
6174 defsubr (&Sdump_redisplay_history);
6175 #endif
6176
6177 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6178 staticpro (&frame_and_buffer_state);
6179
6180 /* This is the "purpose" slot of a display table. */
6181 DEFSYM (Qdisplay_table, "display-table");
6182
6183 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6184
6185 DEFVAR_INT ("baud-rate", baud_rate,
6186 doc: /* The output baud rate of the terminal.
6187 On most systems, changing this value will affect the amount of padding
6188 and the other strategic decisions made during redisplay. */);
6189
6190 DEFVAR_BOOL ("inverse-video", inverse_video,
6191 doc: /* Non-nil means invert the entire frame display.
6192 This means everything is in inverse video which otherwise would not be. */);
6193
6194 DEFVAR_BOOL ("visible-bell", visible_bell,
6195 doc: /* Non-nil means try to flash the frame to represent a bell.
6196
6197 See also `ring-bell-function'. */);
6198
6199 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6200 doc: /* Non-nil means no need to redraw entire frame after suspending.
6201 A non-nil value is useful if the terminal can automatically preserve
6202 Emacs's frame display when you reenter Emacs.
6203 It is up to you to set this variable if your terminal can do that. */);
6204
6205 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6206 doc: /* Name of the window system that Emacs uses for the first frame.
6207 The value is a symbol:
6208 nil for a termcap frame (a character-only terminal),
6209 'x' for an Emacs frame that is really an X window,
6210 'w32' for an Emacs frame that is a window on MS-Windows display,
6211 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6212 'pc' for a direct-write MS-DOS frame.
6213
6214 Use of this variable as a boolean is deprecated. Instead,
6215 use `display-graphic-p' or any of the other `display-*-p'
6216 predicates which report frame's specific UI-related capabilities. */);
6217
6218 DEFVAR_KBOARD ("window-system", Vwindow_system,
6219 doc: /* Name of window system through which the selected frame is displayed.
6220 The value is a symbol:
6221 nil for a termcap frame (a character-only terminal),
6222 'x' for an Emacs frame that is really an X window,
6223 'w32' for an Emacs frame that is a window on MS-Windows display,
6224 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6225 'pc' for a direct-write MS-DOS frame.
6226
6227 Use of this variable as a boolean is deprecated. Instead,
6228 use `display-graphic-p' or any of the other `display-*-p'
6229 predicates which report frame's specific UI-related capabilities. */);
6230
6231 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6232 doc: /* The version number of the window system in use.
6233 For X windows, this is 11. */);
6234
6235 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6236 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6237
6238 DEFVAR_LISP ("glyph-table", Vglyph_table,
6239 doc: /* Table defining how to output a glyph code to the frame.
6240 If not nil, this is a vector indexed by glyph code to define the glyph.
6241 Each element can be:
6242 integer: a glyph code which this glyph is an alias for.
6243 string: output this glyph using that string (not impl. in X windows).
6244 nil: this glyph mod 524288 is the code of a character to output,
6245 and this glyph / 524288 is the face number (see `face-id') to use
6246 while outputting it. */);
6247 Vglyph_table = Qnil;
6248
6249 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6250 doc: /* Display table to use for buffers that specify none.
6251 It is also used for standard output and error streams.
6252 See `buffer-display-table' for more information. */);
6253 Vstandard_display_table = Qnil;
6254
6255 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6256 doc: /* Nil means display update is paused when input is detected. */);
6257 /* Contrary to expectations, a value of "false" can be detrimental to
6258 responsiveness since aborting a redisplay throws away some of the
6259 work already performed. It's usually more efficient (and gives
6260 more prompt feedback to the user) to let the redisplay terminate,
6261 and just completely skip the next command's redisplay (which is
6262 done regardless of this setting if there's pending input at the
6263 beginning of the next redisplay). */
6264 redisplay_dont_pause = true;
6265
6266 #ifdef CANNOT_DUMP
6267 if (noninteractive)
6268 #endif
6269 {
6270 Vinitial_window_system = Qnil;
6271 Vwindow_system_version = Qnil;
6272 }
6273 }