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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842
843 #endif /* HAVE_WINDOW_SYSTEM */
844
845 static void produce_special_glyphs (struct it *, enum display_element_type);
846 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
847 static bool coords_in_mouse_face_p (struct window *, int, int);
848
849
850 \f
851 /***********************************************************************
852 Window display dimensions
853 ***********************************************************************/
854
855 /* Return the bottom boundary y-position for text lines in window W.
856 This is the first y position at which a line cannot start.
857 It is relative to the top of the window.
858
859 This is the height of W minus the height of a mode line, if any. */
860
861 int
862 window_text_bottom_y (struct window *w)
863 {
864 int height = WINDOW_PIXEL_HEIGHT (w);
865
866 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
867
868 if (WINDOW_WANTS_MODELINE_P (w))
869 height -= CURRENT_MODE_LINE_HEIGHT (w);
870
871 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
872
873 return height;
874 }
875
876 /* Return the pixel width of display area AREA of window W.
877 ANY_AREA means return the total width of W, not including
878 fringes to the left and right of the window. */
879
880 int
881 window_box_width (struct window *w, enum glyph_row_area area)
882 {
883 int width = w->pixel_width;
884
885 if (!w->pseudo_window_p)
886 {
887 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
888 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
889
890 if (area == TEXT_AREA)
891 width -= (WINDOW_MARGINS_WIDTH (w)
892 + WINDOW_FRINGES_WIDTH (w));
893 else if (area == LEFT_MARGIN_AREA)
894 width = WINDOW_LEFT_MARGIN_WIDTH (w);
895 else if (area == RIGHT_MARGIN_AREA)
896 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
897 }
898
899 /* With wide margins, fringes, etc. we might end up with a negative
900 width, correct that here. */
901 return max (0, width);
902 }
903
904
905 /* Return the pixel height of the display area of window W, not
906 including mode lines of W, if any. */
907
908 int
909 window_box_height (struct window *w)
910 {
911 struct frame *f = XFRAME (w->frame);
912 int height = WINDOW_PIXEL_HEIGHT (w);
913
914 eassert (height >= 0);
915
916 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
917 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
918
919 /* Note: the code below that determines the mode-line/header-line
920 height is essentially the same as that contained in the macro
921 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
922 the appropriate glyph row has its `mode_line_p' flag set,
923 and if it doesn't, uses estimate_mode_line_height instead. */
924
925 if (WINDOW_WANTS_MODELINE_P (w))
926 {
927 struct glyph_row *ml_row
928 = (w->current_matrix && w->current_matrix->rows
929 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
930 : 0);
931 if (ml_row && ml_row->mode_line_p)
932 height -= ml_row->height;
933 else
934 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
935 }
936
937 if (WINDOW_WANTS_HEADER_LINE_P (w))
938 {
939 struct glyph_row *hl_row
940 = (w->current_matrix && w->current_matrix->rows
941 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
942 : 0);
943 if (hl_row && hl_row->mode_line_p)
944 height -= hl_row->height;
945 else
946 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
947 }
948
949 /* With a very small font and a mode-line that's taller than
950 default, we might end up with a negative height. */
951 return max (0, height);
952 }
953
954 /* Return the window-relative coordinate of the left edge of display
955 area AREA of window W. ANY_AREA means return the left edge of the
956 whole window, to the right of the left fringe of W. */
957
958 int
959 window_box_left_offset (struct window *w, enum glyph_row_area area)
960 {
961 int x;
962
963 if (w->pseudo_window_p)
964 return 0;
965
966 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
967
968 if (area == TEXT_AREA)
969 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
970 + window_box_width (w, LEFT_MARGIN_AREA));
971 else if (area == RIGHT_MARGIN_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA)
974 + window_box_width (w, TEXT_AREA)
975 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
976 ? 0
977 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
978 else if (area == LEFT_MARGIN_AREA
979 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
980 x += WINDOW_LEFT_FRINGE_WIDTH (w);
981
982 /* Don't return more than the window's pixel width. */
983 return min (x, w->pixel_width);
984 }
985
986
987 /* Return the window-relative coordinate of the right edge of display
988 area AREA of window W. ANY_AREA means return the right edge of the
989 whole window, to the left of the right fringe of W. */
990
991 static int
992 window_box_right_offset (struct window *w, enum glyph_row_area area)
993 {
994 /* Don't return more than the window's pixel width. */
995 return min (window_box_left_offset (w, area) + window_box_width (w, area),
996 w->pixel_width);
997 }
998
999 /* Return the frame-relative coordinate of the left edge of display
1000 area AREA of window W. ANY_AREA means return the left edge of the
1001 whole window, to the right of the left fringe of W. */
1002
1003 int
1004 window_box_left (struct window *w, enum glyph_row_area area)
1005 {
1006 struct frame *f = XFRAME (w->frame);
1007 int x;
1008
1009 if (w->pseudo_window_p)
1010 return FRAME_INTERNAL_BORDER_WIDTH (f);
1011
1012 x = (WINDOW_LEFT_EDGE_X (w)
1013 + window_box_left_offset (w, area));
1014
1015 return x;
1016 }
1017
1018
1019 /* Return the frame-relative coordinate of the right edge of display
1020 area AREA of window W. ANY_AREA means return the right edge of the
1021 whole window, to the left of the right fringe of W. */
1022
1023 int
1024 window_box_right (struct window *w, enum glyph_row_area area)
1025 {
1026 return window_box_left (w, area) + window_box_width (w, area);
1027 }
1028
1029 /* Get the bounding box of the display area AREA of window W, without
1030 mode lines, in frame-relative coordinates. ANY_AREA means the
1031 whole window, not including the left and right fringes of
1032 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1033 coordinates of the upper-left corner of the box. Return in
1034 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1035
1036 void
1037 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1038 int *box_y, int *box_width, int *box_height)
1039 {
1040 if (box_width)
1041 *box_width = window_box_width (w, area);
1042 if (box_height)
1043 *box_height = window_box_height (w);
1044 if (box_x)
1045 *box_x = window_box_left (w, area);
1046 if (box_y)
1047 {
1048 *box_y = WINDOW_TOP_EDGE_Y (w);
1049 if (WINDOW_WANTS_HEADER_LINE_P (w))
1050 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1051 }
1052 }
1053
1054 #ifdef HAVE_WINDOW_SYSTEM
1055
1056 /* Get the bounding box of the display area AREA of window W, without
1057 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1058 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1059 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1060 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1061 box. */
1062
1063 static void
1064 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1065 int *bottom_right_x, int *bottom_right_y)
1066 {
1067 window_box (w, ANY_AREA, top_left_x, top_left_y,
1068 bottom_right_x, bottom_right_y);
1069 *bottom_right_x += *top_left_x;
1070 *bottom_right_y += *top_left_y;
1071 }
1072
1073 #endif /* HAVE_WINDOW_SYSTEM */
1074
1075 /***********************************************************************
1076 Utilities
1077 ***********************************************************************/
1078
1079 /* Return the bottom y-position of the line the iterator IT is in.
1080 This can modify IT's settings. */
1081
1082 int
1083 line_bottom_y (struct it *it)
1084 {
1085 int line_height = it->max_ascent + it->max_descent;
1086 int line_top_y = it->current_y;
1087
1088 if (line_height == 0)
1089 {
1090 if (last_height)
1091 line_height = last_height;
1092 else if (IT_CHARPOS (*it) < ZV)
1093 {
1094 move_it_by_lines (it, 1);
1095 line_height = (it->max_ascent || it->max_descent
1096 ? it->max_ascent + it->max_descent
1097 : last_height);
1098 }
1099 else
1100 {
1101 struct glyph_row *row = it->glyph_row;
1102
1103 /* Use the default character height. */
1104 it->glyph_row = NULL;
1105 it->what = IT_CHARACTER;
1106 it->c = ' ';
1107 it->len = 1;
1108 PRODUCE_GLYPHS (it);
1109 line_height = it->ascent + it->descent;
1110 it->glyph_row = row;
1111 }
1112 }
1113
1114 return line_top_y + line_height;
1115 }
1116
1117 DEFUN ("line-pixel-height", Fline_pixel_height,
1118 Sline_pixel_height, 0, 0, 0,
1119 doc: /* Return height in pixels of text line in the selected window.
1120
1121 Value is the height in pixels of the line at point. */)
1122 (void)
1123 {
1124 struct it it;
1125 struct text_pos pt;
1126 struct window *w = XWINDOW (selected_window);
1127 struct buffer *old_buffer = NULL;
1128 Lisp_Object result;
1129
1130 if (XBUFFER (w->contents) != current_buffer)
1131 {
1132 old_buffer = current_buffer;
1133 set_buffer_internal_1 (XBUFFER (w->contents));
1134 }
1135 SET_TEXT_POS (pt, PT, PT_BYTE);
1136 start_display (&it, w, pt);
1137 it.vpos = it.current_y = 0;
1138 last_height = 0;
1139 result = make_number (line_bottom_y (&it));
1140 if (old_buffer)
1141 set_buffer_internal_1 (old_buffer);
1142
1143 return result;
1144 }
1145
1146 /* Return the default pixel height of text lines in window W. The
1147 value is the canonical height of the W frame's default font, plus
1148 any extra space required by the line-spacing variable or frame
1149 parameter.
1150
1151 Implementation note: this ignores any line-spacing text properties
1152 put on the newline characters. This is because those properties
1153 only affect the _screen_ line ending in the newline (i.e., in a
1154 continued line, only the last screen line will be affected), which
1155 means only a small number of lines in a buffer can ever use this
1156 feature. Since this function is used to compute the default pixel
1157 equivalent of text lines in a window, we can safely ignore those
1158 few lines. For the same reasons, we ignore the line-height
1159 properties. */
1160 int
1161 default_line_pixel_height (struct window *w)
1162 {
1163 struct frame *f = WINDOW_XFRAME (w);
1164 int height = FRAME_LINE_HEIGHT (f);
1165
1166 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1167 {
1168 struct buffer *b = XBUFFER (w->contents);
1169 Lisp_Object val = BVAR (b, extra_line_spacing);
1170
1171 if (NILP (val))
1172 val = BVAR (&buffer_defaults, extra_line_spacing);
1173 if (!NILP (val))
1174 {
1175 if (RANGED_INTEGERP (0, val, INT_MAX))
1176 height += XFASTINT (val);
1177 else if (FLOATP (val))
1178 {
1179 int addon = XFLOAT_DATA (val) * height + 0.5;
1180
1181 if (addon >= 0)
1182 height += addon;
1183 }
1184 }
1185 else
1186 height += f->extra_line_spacing;
1187 }
1188
1189 return height;
1190 }
1191
1192 /* Subroutine of pos_visible_p below. Extracts a display string, if
1193 any, from the display spec given as its argument. */
1194 static Lisp_Object
1195 string_from_display_spec (Lisp_Object spec)
1196 {
1197 if (CONSP (spec))
1198 {
1199 while (CONSP (spec))
1200 {
1201 if (STRINGP (XCAR (spec)))
1202 return XCAR (spec);
1203 spec = XCDR (spec);
1204 }
1205 }
1206 else if (VECTORP (spec))
1207 {
1208 ptrdiff_t i;
1209
1210 for (i = 0; i < ASIZE (spec); i++)
1211 {
1212 if (STRINGP (AREF (spec, i)))
1213 return AREF (spec, i);
1214 }
1215 return Qnil;
1216 }
1217
1218 return spec;
1219 }
1220
1221
1222 /* Limit insanely large values of W->hscroll on frame F to the largest
1223 value that will still prevent first_visible_x and last_visible_x of
1224 'struct it' from overflowing an int. */
1225 static int
1226 window_hscroll_limited (struct window *w, struct frame *f)
1227 {
1228 ptrdiff_t window_hscroll = w->hscroll;
1229 int window_text_width = window_box_width (w, TEXT_AREA);
1230 int colwidth = FRAME_COLUMN_WIDTH (f);
1231
1232 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1233 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1234
1235 return window_hscroll;
1236 }
1237
1238 /* Return true if position CHARPOS is visible in window W.
1239 CHARPOS < 0 means return info about WINDOW_END position.
1240 If visible, set *X and *Y to pixel coordinates of top left corner.
1241 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1242 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1243
1244 bool
1245 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1246 int *rtop, int *rbot, int *rowh, int *vpos)
1247 {
1248 struct it it;
1249 void *itdata = bidi_shelve_cache ();
1250 struct text_pos top;
1251 bool visible_p = false;
1252 struct buffer *old_buffer = NULL;
1253 bool r2l = false;
1254
1255 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1256 return visible_p;
1257
1258 if (XBUFFER (w->contents) != current_buffer)
1259 {
1260 old_buffer = current_buffer;
1261 set_buffer_internal_1 (XBUFFER (w->contents));
1262 }
1263
1264 SET_TEXT_POS_FROM_MARKER (top, w->start);
1265 /* Scrolling a minibuffer window via scroll bar when the echo area
1266 shows long text sometimes resets the minibuffer contents behind
1267 our backs. */
1268 if (CHARPOS (top) > ZV)
1269 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1270
1271 /* Compute exact mode line heights. */
1272 if (WINDOW_WANTS_MODELINE_P (w))
1273 w->mode_line_height
1274 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1275 BVAR (current_buffer, mode_line_format));
1276
1277 if (WINDOW_WANTS_HEADER_LINE_P (w))
1278 w->header_line_height
1279 = display_mode_line (w, HEADER_LINE_FACE_ID,
1280 BVAR (current_buffer, header_line_format));
1281
1282 start_display (&it, w, top);
1283 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1284 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1285
1286 if (charpos >= 0
1287 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1288 && IT_CHARPOS (it) >= charpos)
1289 /* When scanning backwards under bidi iteration, move_it_to
1290 stops at or _before_ CHARPOS, because it stops at or to
1291 the _right_ of the character at CHARPOS. */
1292 || (it.bidi_p && it.bidi_it.scan_dir == -1
1293 && IT_CHARPOS (it) <= charpos)))
1294 {
1295 /* We have reached CHARPOS, or passed it. How the call to
1296 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1297 or covered by a display property, move_it_to stops at the end
1298 of the invisible text, to the right of CHARPOS. (ii) If
1299 CHARPOS is in a display vector, move_it_to stops on its last
1300 glyph. */
1301 int top_x = it.current_x;
1302 int top_y = it.current_y;
1303 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1304 int bottom_y;
1305 struct it save_it;
1306 void *save_it_data = NULL;
1307
1308 /* Calling line_bottom_y may change it.method, it.position, etc. */
1309 SAVE_IT (save_it, it, save_it_data);
1310 last_height = 0;
1311 bottom_y = line_bottom_y (&it);
1312 if (top_y < window_top_y)
1313 visible_p = bottom_y > window_top_y;
1314 else if (top_y < it.last_visible_y)
1315 visible_p = true;
1316 if (bottom_y >= it.last_visible_y
1317 && it.bidi_p && it.bidi_it.scan_dir == -1
1318 && IT_CHARPOS (it) < charpos)
1319 {
1320 /* When the last line of the window is scanned backwards
1321 under bidi iteration, we could be duped into thinking
1322 that we have passed CHARPOS, when in fact move_it_to
1323 simply stopped short of CHARPOS because it reached
1324 last_visible_y. To see if that's what happened, we call
1325 move_it_to again with a slightly larger vertical limit,
1326 and see if it actually moved vertically; if it did, we
1327 didn't really reach CHARPOS, which is beyond window end. */
1328 /* Why 10? because we don't know how many canonical lines
1329 will the height of the next line(s) be. So we guess. */
1330 int ten_more_lines = 10 * default_line_pixel_height (w);
1331
1332 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1333 MOVE_TO_POS | MOVE_TO_Y);
1334 if (it.current_y > top_y)
1335 visible_p = false;
1336
1337 }
1338 RESTORE_IT (&it, &save_it, save_it_data);
1339 if (visible_p)
1340 {
1341 if (it.method == GET_FROM_DISPLAY_VECTOR)
1342 {
1343 /* We stopped on the last glyph of a display vector.
1344 Try and recompute. Hack alert! */
1345 if (charpos < 2 || top.charpos >= charpos)
1346 top_x = it.glyph_row->x;
1347 else
1348 {
1349 struct it it2, it2_prev;
1350 /* The idea is to get to the previous buffer
1351 position, consume the character there, and use
1352 the pixel coordinates we get after that. But if
1353 the previous buffer position is also displayed
1354 from a display vector, we need to consume all of
1355 the glyphs from that display vector. */
1356 start_display (&it2, w, top);
1357 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1358 /* If we didn't get to CHARPOS - 1, there's some
1359 replacing display property at that position, and
1360 we stopped after it. That is exactly the place
1361 whose coordinates we want. */
1362 if (IT_CHARPOS (it2) != charpos - 1)
1363 it2_prev = it2;
1364 else
1365 {
1366 /* Iterate until we get out of the display
1367 vector that displays the character at
1368 CHARPOS - 1. */
1369 do {
1370 get_next_display_element (&it2);
1371 PRODUCE_GLYPHS (&it2);
1372 it2_prev = it2;
1373 set_iterator_to_next (&it2, true);
1374 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1375 && IT_CHARPOS (it2) < charpos);
1376 }
1377 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1378 || it2_prev.current_x > it2_prev.last_visible_x)
1379 top_x = it.glyph_row->x;
1380 else
1381 {
1382 top_x = it2_prev.current_x;
1383 top_y = it2_prev.current_y;
1384 }
1385 }
1386 }
1387 else if (IT_CHARPOS (it) != charpos)
1388 {
1389 Lisp_Object cpos = make_number (charpos);
1390 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1391 Lisp_Object string = string_from_display_spec (spec);
1392 struct text_pos tpos;
1393 bool newline_in_string
1394 = (STRINGP (string)
1395 && memchr (SDATA (string), '\n', SBYTES (string)));
1396
1397 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1398 bool replacing_spec_p
1399 = (!NILP (spec)
1400 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1401 charpos, FRAME_WINDOW_P (it.f)));
1402 /* The tricky code below is needed because there's a
1403 discrepancy between move_it_to and how we set cursor
1404 when PT is at the beginning of a portion of text
1405 covered by a display property or an overlay with a
1406 display property, or the display line ends in a
1407 newline from a display string. move_it_to will stop
1408 _after_ such display strings, whereas
1409 set_cursor_from_row conspires with cursor_row_p to
1410 place the cursor on the first glyph produced from the
1411 display string. */
1412
1413 /* We have overshoot PT because it is covered by a
1414 display property that replaces the text it covers.
1415 If the string includes embedded newlines, we are also
1416 in the wrong display line. Backtrack to the correct
1417 line, where the display property begins. */
1418 if (replacing_spec_p)
1419 {
1420 Lisp_Object startpos, endpos;
1421 EMACS_INT start, end;
1422 struct it it3;
1423
1424 /* Find the first and the last buffer positions
1425 covered by the display string. */
1426 endpos =
1427 Fnext_single_char_property_change (cpos, Qdisplay,
1428 Qnil, Qnil);
1429 startpos =
1430 Fprevious_single_char_property_change (endpos, Qdisplay,
1431 Qnil, Qnil);
1432 start = XFASTINT (startpos);
1433 end = XFASTINT (endpos);
1434 /* Move to the last buffer position before the
1435 display property. */
1436 start_display (&it3, w, top);
1437 if (start > CHARPOS (top))
1438 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1439 /* Move forward one more line if the position before
1440 the display string is a newline or if it is the
1441 rightmost character on a line that is
1442 continued or word-wrapped. */
1443 if (it3.method == GET_FROM_BUFFER
1444 && (it3.c == '\n'
1445 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1446 move_it_by_lines (&it3, 1);
1447 else if (move_it_in_display_line_to (&it3, -1,
1448 it3.current_x
1449 + it3.pixel_width,
1450 MOVE_TO_X)
1451 == MOVE_LINE_CONTINUED)
1452 {
1453 move_it_by_lines (&it3, 1);
1454 /* When we are under word-wrap, the #$@%!
1455 move_it_by_lines moves 2 lines, so we need to
1456 fix that up. */
1457 if (it3.line_wrap == WORD_WRAP)
1458 move_it_by_lines (&it3, -1);
1459 }
1460
1461 /* Record the vertical coordinate of the display
1462 line where we wound up. */
1463 top_y = it3.current_y;
1464 if (it3.bidi_p)
1465 {
1466 /* When characters are reordered for display,
1467 the character displayed to the left of the
1468 display string could be _after_ the display
1469 property in the logical order. Use the
1470 smallest vertical position of these two. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1473 if (it3.current_y < top_y)
1474 top_y = it3.current_y;
1475 }
1476 /* Move from the top of the window to the beginning
1477 of the display line where the display string
1478 begins. */
1479 start_display (&it3, w, top);
1480 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1481 /* If it3_moved stays false after the 'while' loop
1482 below, that means we already were at a newline
1483 before the loop (e.g., the display string begins
1484 with a newline), so we don't need to (and cannot)
1485 inspect the glyphs of it3.glyph_row, because
1486 PRODUCE_GLYPHS will not produce anything for a
1487 newline, and thus it3.glyph_row stays at its
1488 stale content it got at top of the window. */
1489 bool it3_moved = false;
1490 /* Finally, advance the iterator until we hit the
1491 first display element whose character position is
1492 CHARPOS, or until the first newline from the
1493 display string, which signals the end of the
1494 display line. */
1495 while (get_next_display_element (&it3))
1496 {
1497 PRODUCE_GLYPHS (&it3);
1498 if (IT_CHARPOS (it3) == charpos
1499 || ITERATOR_AT_END_OF_LINE_P (&it3))
1500 break;
1501 it3_moved = true;
1502 set_iterator_to_next (&it3, false);
1503 }
1504 top_x = it3.current_x - it3.pixel_width;
1505 /* Normally, we would exit the above loop because we
1506 found the display element whose character
1507 position is CHARPOS. For the contingency that we
1508 didn't, and stopped at the first newline from the
1509 display string, move back over the glyphs
1510 produced from the string, until we find the
1511 rightmost glyph not from the string. */
1512 if (it3_moved
1513 && newline_in_string
1514 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1515 {
1516 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1517 + it3.glyph_row->used[TEXT_AREA];
1518
1519 while (EQ ((g - 1)->object, string))
1520 {
1521 --g;
1522 top_x -= g->pixel_width;
1523 }
1524 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1525 + it3.glyph_row->used[TEXT_AREA]);
1526 }
1527 }
1528 }
1529
1530 *x = top_x;
1531 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1532 *rtop = max (0, window_top_y - top_y);
1533 *rbot = max (0, bottom_y - it.last_visible_y);
1534 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1535 - max (top_y, window_top_y)));
1536 *vpos = it.vpos;
1537 if (it.bidi_it.paragraph_dir == R2L)
1538 r2l = true;
1539 }
1540 }
1541 else
1542 {
1543 /* Either we were asked to provide info about WINDOW_END, or
1544 CHARPOS is in the partially visible glyph row at end of
1545 window. */
1546 struct it it2;
1547 void *it2data = NULL;
1548
1549 SAVE_IT (it2, it, it2data);
1550 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1551 move_it_by_lines (&it, 1);
1552 if (charpos < IT_CHARPOS (it)
1553 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1554 {
1555 visible_p = true;
1556 RESTORE_IT (&it2, &it2, it2data);
1557 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1558 *x = it2.current_x;
1559 *y = it2.current_y + it2.max_ascent - it2.ascent;
1560 *rtop = max (0, -it2.current_y);
1561 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1562 - it.last_visible_y));
1563 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1564 it.last_visible_y)
1565 - max (it2.current_y,
1566 WINDOW_HEADER_LINE_HEIGHT (w))));
1567 *vpos = it2.vpos;
1568 if (it2.bidi_it.paragraph_dir == R2L)
1569 r2l = true;
1570 }
1571 else
1572 bidi_unshelve_cache (it2data, true);
1573 }
1574 bidi_unshelve_cache (itdata, false);
1575
1576 if (old_buffer)
1577 set_buffer_internal_1 (old_buffer);
1578
1579 if (visible_p)
1580 {
1581 if (w->hscroll > 0)
1582 *x -=
1583 window_hscroll_limited (w, WINDOW_XFRAME (w))
1584 * WINDOW_FRAME_COLUMN_WIDTH (w);
1585 /* For lines in an R2L paragraph, we need to mirror the X pixel
1586 coordinate wrt the text area. For the reasons, see the
1587 commentary in buffer_posn_from_coords and the explanation of
1588 the geometry used by the move_it_* functions at the end of
1589 the large commentary near the beginning of this file. */
1590 if (r2l)
1591 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1592 }
1593
1594 #if false
1595 /* Debugging code. */
1596 if (visible_p)
1597 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1598 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1599 else
1600 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1601 #endif
1602
1603 return visible_p;
1604 }
1605
1606
1607 /* Return the next character from STR. Return in *LEN the length of
1608 the character. This is like STRING_CHAR_AND_LENGTH but never
1609 returns an invalid character. If we find one, we return a `?', but
1610 with the length of the invalid character. */
1611
1612 static int
1613 string_char_and_length (const unsigned char *str, int *len)
1614 {
1615 int c;
1616
1617 c = STRING_CHAR_AND_LENGTH (str, *len);
1618 if (!CHAR_VALID_P (c))
1619 /* We may not change the length here because other places in Emacs
1620 don't use this function, i.e. they silently accept invalid
1621 characters. */
1622 c = '?';
1623
1624 return c;
1625 }
1626
1627
1628
1629 /* Given a position POS containing a valid character and byte position
1630 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1631
1632 static struct text_pos
1633 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1634 {
1635 eassert (STRINGP (string) && nchars >= 0);
1636
1637 if (STRING_MULTIBYTE (string))
1638 {
1639 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1640 int len;
1641
1642 while (nchars--)
1643 {
1644 string_char_and_length (p, &len);
1645 p += len;
1646 CHARPOS (pos) += 1;
1647 BYTEPOS (pos) += len;
1648 }
1649 }
1650 else
1651 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1652
1653 return pos;
1654 }
1655
1656
1657 /* Value is the text position, i.e. character and byte position,
1658 for character position CHARPOS in STRING. */
1659
1660 static struct text_pos
1661 string_pos (ptrdiff_t charpos, Lisp_Object string)
1662 {
1663 struct text_pos pos;
1664 eassert (STRINGP (string));
1665 eassert (charpos >= 0);
1666 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1667 return pos;
1668 }
1669
1670
1671 /* Value is a text position, i.e. character and byte position, for
1672 character position CHARPOS in C string S. MULTIBYTE_P
1673 means recognize multibyte characters. */
1674
1675 static struct text_pos
1676 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1677 {
1678 struct text_pos pos;
1679
1680 eassert (s != NULL);
1681 eassert (charpos >= 0);
1682
1683 if (multibyte_p)
1684 {
1685 int len;
1686
1687 SET_TEXT_POS (pos, 0, 0);
1688 while (charpos--)
1689 {
1690 string_char_and_length ((const unsigned char *) s, &len);
1691 s += len;
1692 CHARPOS (pos) += 1;
1693 BYTEPOS (pos) += len;
1694 }
1695 }
1696 else
1697 SET_TEXT_POS (pos, charpos, charpos);
1698
1699 return pos;
1700 }
1701
1702
1703 /* Value is the number of characters in C string S. MULTIBYTE_P
1704 means recognize multibyte characters. */
1705
1706 static ptrdiff_t
1707 number_of_chars (const char *s, bool multibyte_p)
1708 {
1709 ptrdiff_t nchars;
1710
1711 if (multibyte_p)
1712 {
1713 ptrdiff_t rest = strlen (s);
1714 int len;
1715 const unsigned char *p = (const unsigned char *) s;
1716
1717 for (nchars = 0; rest > 0; ++nchars)
1718 {
1719 string_char_and_length (p, &len);
1720 rest -= len, p += len;
1721 }
1722 }
1723 else
1724 nchars = strlen (s);
1725
1726 return nchars;
1727 }
1728
1729
1730 /* Compute byte position NEWPOS->bytepos corresponding to
1731 NEWPOS->charpos. POS is a known position in string STRING.
1732 NEWPOS->charpos must be >= POS.charpos. */
1733
1734 static void
1735 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1736 {
1737 eassert (STRINGP (string));
1738 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1739
1740 if (STRING_MULTIBYTE (string))
1741 *newpos = string_pos_nchars_ahead (pos, string,
1742 CHARPOS (*newpos) - CHARPOS (pos));
1743 else
1744 BYTEPOS (*newpos) = CHARPOS (*newpos);
1745 }
1746
1747 /* EXPORT:
1748 Return an estimation of the pixel height of mode or header lines on
1749 frame F. FACE_ID specifies what line's height to estimate. */
1750
1751 int
1752 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1753 {
1754 #ifdef HAVE_WINDOW_SYSTEM
1755 if (FRAME_WINDOW_P (f))
1756 {
1757 int height = FONT_HEIGHT (FRAME_FONT (f));
1758
1759 /* This function is called so early when Emacs starts that the face
1760 cache and mode line face are not yet initialized. */
1761 if (FRAME_FACE_CACHE (f))
1762 {
1763 struct face *face = FACE_FROM_ID (f, face_id);
1764 if (face)
1765 {
1766 if (face->font)
1767 height = normal_char_height (face->font, -1);
1768 if (face->box_line_width > 0)
1769 height += 2 * face->box_line_width;
1770 }
1771 }
1772
1773 return height;
1774 }
1775 #endif
1776
1777 return 1;
1778 }
1779
1780 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1781 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1782 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1783 not force the value into range. */
1784
1785 void
1786 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1787 NativeRectangle *bounds, bool noclip)
1788 {
1789
1790 #ifdef HAVE_WINDOW_SYSTEM
1791 if (FRAME_WINDOW_P (f))
1792 {
1793 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1794 even for negative values. */
1795 if (pix_x < 0)
1796 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1797 if (pix_y < 0)
1798 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1799
1800 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1801 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1802
1803 if (bounds)
1804 STORE_NATIVE_RECT (*bounds,
1805 FRAME_COL_TO_PIXEL_X (f, pix_x),
1806 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1807 FRAME_COLUMN_WIDTH (f) - 1,
1808 FRAME_LINE_HEIGHT (f) - 1);
1809
1810 /* PXW: Should we clip pixels before converting to columns/lines? */
1811 if (!noclip)
1812 {
1813 if (pix_x < 0)
1814 pix_x = 0;
1815 else if (pix_x > FRAME_TOTAL_COLS (f))
1816 pix_x = FRAME_TOTAL_COLS (f);
1817
1818 if (pix_y < 0)
1819 pix_y = 0;
1820 else if (pix_y > FRAME_TOTAL_LINES (f))
1821 pix_y = FRAME_TOTAL_LINES (f);
1822 }
1823 }
1824 #endif
1825
1826 *x = pix_x;
1827 *y = pix_y;
1828 }
1829
1830
1831 /* Find the glyph under window-relative coordinates X/Y in window W.
1832 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1833 strings. Return in *HPOS and *VPOS the row and column number of
1834 the glyph found. Return in *AREA the glyph area containing X.
1835 Value is a pointer to the glyph found or null if X/Y is not on
1836 text, or we can't tell because W's current matrix is not up to
1837 date. */
1838
1839 static struct glyph *
1840 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1841 int *dx, int *dy, int *area)
1842 {
1843 struct glyph *glyph, *end;
1844 struct glyph_row *row = NULL;
1845 int x0, i;
1846
1847 /* Find row containing Y. Give up if some row is not enabled. */
1848 for (i = 0; i < w->current_matrix->nrows; ++i)
1849 {
1850 row = MATRIX_ROW (w->current_matrix, i);
1851 if (!row->enabled_p)
1852 return NULL;
1853 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1854 break;
1855 }
1856
1857 *vpos = i;
1858 *hpos = 0;
1859
1860 /* Give up if Y is not in the window. */
1861 if (i == w->current_matrix->nrows)
1862 return NULL;
1863
1864 /* Get the glyph area containing X. */
1865 if (w->pseudo_window_p)
1866 {
1867 *area = TEXT_AREA;
1868 x0 = 0;
1869 }
1870 else
1871 {
1872 if (x < window_box_left_offset (w, TEXT_AREA))
1873 {
1874 *area = LEFT_MARGIN_AREA;
1875 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1876 }
1877 else if (x < window_box_right_offset (w, TEXT_AREA))
1878 {
1879 *area = TEXT_AREA;
1880 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1881 }
1882 else
1883 {
1884 *area = RIGHT_MARGIN_AREA;
1885 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1886 }
1887 }
1888
1889 /* Find glyph containing X. */
1890 glyph = row->glyphs[*area];
1891 end = glyph + row->used[*area];
1892 x -= x0;
1893 while (glyph < end && x >= glyph->pixel_width)
1894 {
1895 x -= glyph->pixel_width;
1896 ++glyph;
1897 }
1898
1899 if (glyph == end)
1900 return NULL;
1901
1902 if (dx)
1903 {
1904 *dx = x;
1905 *dy = y - (row->y + row->ascent - glyph->ascent);
1906 }
1907
1908 *hpos = glyph - row->glyphs[*area];
1909 return glyph;
1910 }
1911
1912 /* Convert frame-relative x/y to coordinates relative to window W.
1913 Takes pseudo-windows into account. */
1914
1915 static void
1916 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1917 {
1918 if (w->pseudo_window_p)
1919 {
1920 /* A pseudo-window is always full-width, and starts at the
1921 left edge of the frame, plus a frame border. */
1922 struct frame *f = XFRAME (w->frame);
1923 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1924 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1925 }
1926 else
1927 {
1928 *x -= WINDOW_LEFT_EDGE_X (w);
1929 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1930 }
1931 }
1932
1933 #ifdef HAVE_WINDOW_SYSTEM
1934
1935 /* EXPORT:
1936 Return in RECTS[] at most N clipping rectangles for glyph string S.
1937 Return the number of stored rectangles. */
1938
1939 int
1940 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1941 {
1942 XRectangle r;
1943
1944 if (n <= 0)
1945 return 0;
1946
1947 if (s->row->full_width_p)
1948 {
1949 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1950 r.x = WINDOW_LEFT_EDGE_X (s->w);
1951 if (s->row->mode_line_p)
1952 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1953 else
1954 r.width = WINDOW_PIXEL_WIDTH (s->w);
1955
1956 /* Unless displaying a mode or menu bar line, which are always
1957 fully visible, clip to the visible part of the row. */
1958 if (s->w->pseudo_window_p)
1959 r.height = s->row->visible_height;
1960 else
1961 r.height = s->height;
1962 }
1963 else
1964 {
1965 /* This is a text line that may be partially visible. */
1966 r.x = window_box_left (s->w, s->area);
1967 r.width = window_box_width (s->w, s->area);
1968 r.height = s->row->visible_height;
1969 }
1970
1971 if (s->clip_head)
1972 if (r.x < s->clip_head->x)
1973 {
1974 if (r.width >= s->clip_head->x - r.x)
1975 r.width -= s->clip_head->x - r.x;
1976 else
1977 r.width = 0;
1978 r.x = s->clip_head->x;
1979 }
1980 if (s->clip_tail)
1981 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1982 {
1983 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1984 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1985 else
1986 r.width = 0;
1987 }
1988
1989 /* If S draws overlapping rows, it's sufficient to use the top and
1990 bottom of the window for clipping because this glyph string
1991 intentionally draws over other lines. */
1992 if (s->for_overlaps)
1993 {
1994 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1995 r.height = window_text_bottom_y (s->w) - r.y;
1996
1997 /* Alas, the above simple strategy does not work for the
1998 environments with anti-aliased text: if the same text is
1999 drawn onto the same place multiple times, it gets thicker.
2000 If the overlap we are processing is for the erased cursor, we
2001 take the intersection with the rectangle of the cursor. */
2002 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2003 {
2004 XRectangle rc, r_save = r;
2005
2006 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2007 rc.y = s->w->phys_cursor.y;
2008 rc.width = s->w->phys_cursor_width;
2009 rc.height = s->w->phys_cursor_height;
2010
2011 x_intersect_rectangles (&r_save, &rc, &r);
2012 }
2013 }
2014 else
2015 {
2016 /* Don't use S->y for clipping because it doesn't take partially
2017 visible lines into account. For example, it can be negative for
2018 partially visible lines at the top of a window. */
2019 if (!s->row->full_width_p
2020 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2021 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2022 else
2023 r.y = max (0, s->row->y);
2024 }
2025
2026 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2027
2028 /* If drawing the cursor, don't let glyph draw outside its
2029 advertised boundaries. Cleartype does this under some circumstances. */
2030 if (s->hl == DRAW_CURSOR)
2031 {
2032 struct glyph *glyph = s->first_glyph;
2033 int height, max_y;
2034
2035 if (s->x > r.x)
2036 {
2037 if (r.width >= s->x - r.x)
2038 r.width -= s->x - r.x;
2039 else /* R2L hscrolled row with cursor outside text area */
2040 r.width = 0;
2041 r.x = s->x;
2042 }
2043 r.width = min (r.width, glyph->pixel_width);
2044
2045 /* If r.y is below window bottom, ensure that we still see a cursor. */
2046 height = min (glyph->ascent + glyph->descent,
2047 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2048 max_y = window_text_bottom_y (s->w) - height;
2049 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2050 if (s->ybase - glyph->ascent > max_y)
2051 {
2052 r.y = max_y;
2053 r.height = height;
2054 }
2055 else
2056 {
2057 /* Don't draw cursor glyph taller than our actual glyph. */
2058 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2059 if (height < r.height)
2060 {
2061 max_y = r.y + r.height;
2062 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2063 r.height = min (max_y - r.y, height);
2064 }
2065 }
2066 }
2067
2068 if (s->row->clip)
2069 {
2070 XRectangle r_save = r;
2071
2072 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2073 r.width = 0;
2074 }
2075
2076 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2077 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2078 {
2079 #ifdef CONVERT_FROM_XRECT
2080 CONVERT_FROM_XRECT (r, *rects);
2081 #else
2082 *rects = r;
2083 #endif
2084 return 1;
2085 }
2086 else
2087 {
2088 /* If we are processing overlapping and allowed to return
2089 multiple clipping rectangles, we exclude the row of the glyph
2090 string from the clipping rectangle. This is to avoid drawing
2091 the same text on the environment with anti-aliasing. */
2092 #ifdef CONVERT_FROM_XRECT
2093 XRectangle rs[2];
2094 #else
2095 XRectangle *rs = rects;
2096 #endif
2097 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2098
2099 if (s->for_overlaps & OVERLAPS_PRED)
2100 {
2101 rs[i] = r;
2102 if (r.y + r.height > row_y)
2103 {
2104 if (r.y < row_y)
2105 rs[i].height = row_y - r.y;
2106 else
2107 rs[i].height = 0;
2108 }
2109 i++;
2110 }
2111 if (s->for_overlaps & OVERLAPS_SUCC)
2112 {
2113 rs[i] = r;
2114 if (r.y < row_y + s->row->visible_height)
2115 {
2116 if (r.y + r.height > row_y + s->row->visible_height)
2117 {
2118 rs[i].y = row_y + s->row->visible_height;
2119 rs[i].height = r.y + r.height - rs[i].y;
2120 }
2121 else
2122 rs[i].height = 0;
2123 }
2124 i++;
2125 }
2126
2127 n = i;
2128 #ifdef CONVERT_FROM_XRECT
2129 for (i = 0; i < n; i++)
2130 CONVERT_FROM_XRECT (rs[i], rects[i]);
2131 #endif
2132 return n;
2133 }
2134 }
2135
2136 /* EXPORT:
2137 Return in *NR the clipping rectangle for glyph string S. */
2138
2139 void
2140 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2141 {
2142 get_glyph_string_clip_rects (s, nr, 1);
2143 }
2144
2145
2146 /* EXPORT:
2147 Return the position and height of the phys cursor in window W.
2148 Set w->phys_cursor_width to width of phys cursor.
2149 */
2150
2151 void
2152 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2153 struct glyph *glyph, int *xp, int *yp, int *heightp)
2154 {
2155 struct frame *f = XFRAME (WINDOW_FRAME (w));
2156 int x, y, wd, h, h0, y0, ascent;
2157
2158 /* Compute the width of the rectangle to draw. If on a stretch
2159 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2160 rectangle as wide as the glyph, but use a canonical character
2161 width instead. */
2162 wd = glyph->pixel_width;
2163
2164 x = w->phys_cursor.x;
2165 if (x < 0)
2166 {
2167 wd += x;
2168 x = 0;
2169 }
2170
2171 if (glyph->type == STRETCH_GLYPH
2172 && !x_stretch_cursor_p)
2173 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2174 w->phys_cursor_width = wd;
2175
2176 /* Don't let the hollow cursor glyph descend below the glyph row's
2177 ascent value, lest the hollow cursor looks funny. */
2178 y = w->phys_cursor.y;
2179 ascent = row->ascent;
2180 if (row->ascent < glyph->ascent)
2181 {
2182 y =- glyph->ascent - row->ascent;
2183 ascent = glyph->ascent;
2184 }
2185
2186 /* If y is below window bottom, ensure that we still see a cursor. */
2187 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2188
2189 h = max (h0, ascent + glyph->descent);
2190 h0 = min (h0, ascent + glyph->descent);
2191
2192 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2193 if (y < y0)
2194 {
2195 h = max (h - (y0 - y) + 1, h0);
2196 y = y0 - 1;
2197 }
2198 else
2199 {
2200 y0 = window_text_bottom_y (w) - h0;
2201 if (y > y0)
2202 {
2203 h += y - y0;
2204 y = y0;
2205 }
2206 }
2207
2208 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2209 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2210 *heightp = h;
2211 }
2212
2213 /*
2214 * Remember which glyph the mouse is over.
2215 */
2216
2217 void
2218 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2219 {
2220 Lisp_Object window;
2221 struct window *w;
2222 struct glyph_row *r, *gr, *end_row;
2223 enum window_part part;
2224 enum glyph_row_area area;
2225 int x, y, width, height;
2226
2227 /* Try to determine frame pixel position and size of the glyph under
2228 frame pixel coordinates X/Y on frame F. */
2229
2230 if (window_resize_pixelwise)
2231 {
2232 width = height = 1;
2233 goto virtual_glyph;
2234 }
2235 else if (!f->glyphs_initialized_p
2236 || (window = window_from_coordinates (f, gx, gy, &part, false),
2237 NILP (window)))
2238 {
2239 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2240 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2241 goto virtual_glyph;
2242 }
2243
2244 w = XWINDOW (window);
2245 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2246 height = WINDOW_FRAME_LINE_HEIGHT (w);
2247
2248 x = window_relative_x_coord (w, part, gx);
2249 y = gy - WINDOW_TOP_EDGE_Y (w);
2250
2251 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2252 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2253
2254 if (w->pseudo_window_p)
2255 {
2256 area = TEXT_AREA;
2257 part = ON_MODE_LINE; /* Don't adjust margin. */
2258 goto text_glyph;
2259 }
2260
2261 switch (part)
2262 {
2263 case ON_LEFT_MARGIN:
2264 area = LEFT_MARGIN_AREA;
2265 goto text_glyph;
2266
2267 case ON_RIGHT_MARGIN:
2268 area = RIGHT_MARGIN_AREA;
2269 goto text_glyph;
2270
2271 case ON_HEADER_LINE:
2272 case ON_MODE_LINE:
2273 gr = (part == ON_HEADER_LINE
2274 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2275 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2276 gy = gr->y;
2277 area = TEXT_AREA;
2278 goto text_glyph_row_found;
2279
2280 case ON_TEXT:
2281 area = TEXT_AREA;
2282
2283 text_glyph:
2284 gr = 0; gy = 0;
2285 for (; r <= end_row && r->enabled_p; ++r)
2286 if (r->y + r->height > y)
2287 {
2288 gr = r; gy = r->y;
2289 break;
2290 }
2291
2292 text_glyph_row_found:
2293 if (gr && gy <= y)
2294 {
2295 struct glyph *g = gr->glyphs[area];
2296 struct glyph *end = g + gr->used[area];
2297
2298 height = gr->height;
2299 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2300 if (gx + g->pixel_width > x)
2301 break;
2302
2303 if (g < end)
2304 {
2305 if (g->type == IMAGE_GLYPH)
2306 {
2307 /* Don't remember when mouse is over image, as
2308 image may have hot-spots. */
2309 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2310 return;
2311 }
2312 width = g->pixel_width;
2313 }
2314 else
2315 {
2316 /* Use nominal char spacing at end of line. */
2317 x -= gx;
2318 gx += (x / width) * width;
2319 }
2320
2321 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2322 {
2323 gx += window_box_left_offset (w, area);
2324 /* Don't expand over the modeline to make sure the vertical
2325 drag cursor is shown early enough. */
2326 height = min (height,
2327 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2328 }
2329 }
2330 else
2331 {
2332 /* Use nominal line height at end of window. */
2333 gx = (x / width) * width;
2334 y -= gy;
2335 gy += (y / height) * height;
2336 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2337 /* See comment above. */
2338 height = min (height,
2339 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2340 }
2341 break;
2342
2343 case ON_LEFT_FRINGE:
2344 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2345 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2346 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2347 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2348 goto row_glyph;
2349
2350 case ON_RIGHT_FRINGE:
2351 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2352 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2353 : window_box_right_offset (w, TEXT_AREA));
2354 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2355 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2356 && !WINDOW_RIGHTMOST_P (w))
2357 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2358 /* Make sure the vertical border can get her own glyph to the
2359 right of the one we build here. */
2360 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2361 else
2362 width = WINDOW_PIXEL_WIDTH (w) - gx;
2363 else
2364 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2365
2366 goto row_glyph;
2367
2368 case ON_VERTICAL_BORDER:
2369 gx = WINDOW_PIXEL_WIDTH (w) - width;
2370 goto row_glyph;
2371
2372 case ON_VERTICAL_SCROLL_BAR:
2373 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2374 ? 0
2375 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2376 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2377 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2378 : 0)));
2379 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2380
2381 row_glyph:
2382 gr = 0, gy = 0;
2383 for (; r <= end_row && r->enabled_p; ++r)
2384 if (r->y + r->height > y)
2385 {
2386 gr = r; gy = r->y;
2387 break;
2388 }
2389
2390 if (gr && gy <= y)
2391 height = gr->height;
2392 else
2393 {
2394 /* Use nominal line height at end of window. */
2395 y -= gy;
2396 gy += (y / height) * height;
2397 }
2398 break;
2399
2400 case ON_RIGHT_DIVIDER:
2401 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2402 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2403 gy = 0;
2404 /* The bottom divider prevails. */
2405 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2406 goto add_edge;
2407
2408 case ON_BOTTOM_DIVIDER:
2409 gx = 0;
2410 width = WINDOW_PIXEL_WIDTH (w);
2411 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2412 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2413 goto add_edge;
2414
2415 default:
2416 ;
2417 virtual_glyph:
2418 /* If there is no glyph under the mouse, then we divide the screen
2419 into a grid of the smallest glyph in the frame, and use that
2420 as our "glyph". */
2421
2422 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2423 round down even for negative values. */
2424 if (gx < 0)
2425 gx -= width - 1;
2426 if (gy < 0)
2427 gy -= height - 1;
2428
2429 gx = (gx / width) * width;
2430 gy = (gy / height) * height;
2431
2432 goto store_rect;
2433 }
2434
2435 add_edge:
2436 gx += WINDOW_LEFT_EDGE_X (w);
2437 gy += WINDOW_TOP_EDGE_Y (w);
2438
2439 store_rect:
2440 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2441
2442 /* Visible feedback for debugging. */
2443 #if false && defined HAVE_X_WINDOWS
2444 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2445 f->output_data.x->normal_gc,
2446 gx, gy, width, height);
2447 #endif
2448 }
2449
2450
2451 #endif /* HAVE_WINDOW_SYSTEM */
2452
2453 static void
2454 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2455 {
2456 eassert (w);
2457 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2458 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2459 w->window_end_vpos
2460 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2461 }
2462
2463 /***********************************************************************
2464 Lisp form evaluation
2465 ***********************************************************************/
2466
2467 /* Error handler for safe_eval and safe_call. */
2468
2469 static Lisp_Object
2470 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2471 {
2472 add_to_log ("Error during redisplay: %S signaled %S",
2473 Flist (nargs, args), arg);
2474 return Qnil;
2475 }
2476
2477 /* Call function FUNC with the rest of NARGS - 1 arguments
2478 following. Return the result, or nil if something went
2479 wrong. Prevent redisplay during the evaluation. */
2480
2481 static Lisp_Object
2482 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2483 {
2484 Lisp_Object val;
2485
2486 if (inhibit_eval_during_redisplay)
2487 val = Qnil;
2488 else
2489 {
2490 ptrdiff_t i;
2491 ptrdiff_t count = SPECPDL_INDEX ();
2492 Lisp_Object *args;
2493 USE_SAFE_ALLOCA;
2494 SAFE_ALLOCA_LISP (args, nargs);
2495
2496 args[0] = func;
2497 for (i = 1; i < nargs; i++)
2498 args[i] = va_arg (ap, Lisp_Object);
2499
2500 specbind (Qinhibit_redisplay, Qt);
2501 if (inhibit_quit)
2502 specbind (Qinhibit_quit, Qt);
2503 /* Use Qt to ensure debugger does not run,
2504 so there is no possibility of wanting to redisplay. */
2505 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2506 safe_eval_handler);
2507 SAFE_FREE ();
2508 val = unbind_to (count, val);
2509 }
2510
2511 return val;
2512 }
2513
2514 Lisp_Object
2515 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2516 {
2517 Lisp_Object retval;
2518 va_list ap;
2519
2520 va_start (ap, func);
2521 retval = safe__call (false, nargs, func, ap);
2522 va_end (ap);
2523 return retval;
2524 }
2525
2526 /* Call function FN with one argument ARG.
2527 Return the result, or nil if something went wrong. */
2528
2529 Lisp_Object
2530 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2531 {
2532 return safe_call (2, fn, arg);
2533 }
2534
2535 static Lisp_Object
2536 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2537 {
2538 Lisp_Object retval;
2539 va_list ap;
2540
2541 va_start (ap, fn);
2542 retval = safe__call (inhibit_quit, 2, fn, ap);
2543 va_end (ap);
2544 return retval;
2545 }
2546
2547 Lisp_Object
2548 safe_eval (Lisp_Object sexpr)
2549 {
2550 return safe__call1 (false, Qeval, sexpr);
2551 }
2552
2553 static Lisp_Object
2554 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2555 {
2556 return safe__call1 (inhibit_quit, Qeval, sexpr);
2557 }
2558
2559 /* Call function FN with two arguments ARG1 and ARG2.
2560 Return the result, or nil if something went wrong. */
2561
2562 Lisp_Object
2563 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2564 {
2565 return safe_call (3, fn, arg1, arg2);
2566 }
2567
2568
2569 \f
2570 /***********************************************************************
2571 Debugging
2572 ***********************************************************************/
2573
2574 /* Define CHECK_IT to perform sanity checks on iterators.
2575 This is for debugging. It is too slow to do unconditionally. */
2576
2577 static void
2578 CHECK_IT (struct it *it)
2579 {
2580 #if false
2581 if (it->method == GET_FROM_STRING)
2582 {
2583 eassert (STRINGP (it->string));
2584 eassert (IT_STRING_CHARPOS (*it) >= 0);
2585 }
2586 else
2587 {
2588 eassert (IT_STRING_CHARPOS (*it) < 0);
2589 if (it->method == GET_FROM_BUFFER)
2590 {
2591 /* Check that character and byte positions agree. */
2592 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2593 }
2594 }
2595
2596 if (it->dpvec)
2597 eassert (it->current.dpvec_index >= 0);
2598 else
2599 eassert (it->current.dpvec_index < 0);
2600 #endif
2601 }
2602
2603
2604 /* Check that the window end of window W is what we expect it
2605 to be---the last row in the current matrix displaying text. */
2606
2607 static void
2608 CHECK_WINDOW_END (struct window *w)
2609 {
2610 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2611 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2612 {
2613 struct glyph_row *row;
2614 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2615 !row->enabled_p
2616 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2617 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2618 }
2619 #endif
2620 }
2621
2622 /***********************************************************************
2623 Iterator initialization
2624 ***********************************************************************/
2625
2626 /* Initialize IT for displaying current_buffer in window W, starting
2627 at character position CHARPOS. CHARPOS < 0 means that no buffer
2628 position is specified which is useful when the iterator is assigned
2629 a position later. BYTEPOS is the byte position corresponding to
2630 CHARPOS.
2631
2632 If ROW is not null, calls to produce_glyphs with IT as parameter
2633 will produce glyphs in that row.
2634
2635 BASE_FACE_ID is the id of a base face to use. It must be one of
2636 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2637 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2638 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2639
2640 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2641 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2642 will be initialized to use the corresponding mode line glyph row of
2643 the desired matrix of W. */
2644
2645 void
2646 init_iterator (struct it *it, struct window *w,
2647 ptrdiff_t charpos, ptrdiff_t bytepos,
2648 struct glyph_row *row, enum face_id base_face_id)
2649 {
2650 enum face_id remapped_base_face_id = base_face_id;
2651
2652 /* Some precondition checks. */
2653 eassert (w != NULL && it != NULL);
2654 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2655 && charpos <= ZV));
2656
2657 /* If face attributes have been changed since the last redisplay,
2658 free realized faces now because they depend on face definitions
2659 that might have changed. Don't free faces while there might be
2660 desired matrices pending which reference these faces. */
2661 if (face_change && !inhibit_free_realized_faces)
2662 {
2663 face_change = false;
2664 free_all_realized_faces (Qnil);
2665 }
2666
2667 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2668 if (! NILP (Vface_remapping_alist))
2669 remapped_base_face_id
2670 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2671
2672 /* Use one of the mode line rows of W's desired matrix if
2673 appropriate. */
2674 if (row == NULL)
2675 {
2676 if (base_face_id == MODE_LINE_FACE_ID
2677 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2678 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2679 else if (base_face_id == HEADER_LINE_FACE_ID)
2680 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2681 }
2682
2683 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2684 Other parts of redisplay rely on that. */
2685 memclear (it, sizeof *it);
2686 it->current.overlay_string_index = -1;
2687 it->current.dpvec_index = -1;
2688 it->base_face_id = remapped_base_face_id;
2689 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2690 it->paragraph_embedding = L2R;
2691 it->bidi_it.w = w;
2692
2693 /* The window in which we iterate over current_buffer: */
2694 XSETWINDOW (it->window, w);
2695 it->w = w;
2696 it->f = XFRAME (w->frame);
2697
2698 it->cmp_it.id = -1;
2699
2700 /* Extra space between lines (on window systems only). */
2701 if (base_face_id == DEFAULT_FACE_ID
2702 && FRAME_WINDOW_P (it->f))
2703 {
2704 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2705 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2706 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2707 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2708 * FRAME_LINE_HEIGHT (it->f));
2709 else if (it->f->extra_line_spacing > 0)
2710 it->extra_line_spacing = it->f->extra_line_spacing;
2711 }
2712
2713 /* If realized faces have been removed, e.g. because of face
2714 attribute changes of named faces, recompute them. When running
2715 in batch mode, the face cache of the initial frame is null. If
2716 we happen to get called, make a dummy face cache. */
2717 if (FRAME_FACE_CACHE (it->f) == NULL)
2718 init_frame_faces (it->f);
2719 if (FRAME_FACE_CACHE (it->f)->used == 0)
2720 recompute_basic_faces (it->f);
2721
2722 it->override_ascent = -1;
2723
2724 /* Are control characters displayed as `^C'? */
2725 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2726
2727 /* -1 means everything between a CR and the following line end
2728 is invisible. >0 means lines indented more than this value are
2729 invisible. */
2730 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2731 ? (clip_to_bounds
2732 (-1, XINT (BVAR (current_buffer, selective_display)),
2733 PTRDIFF_MAX))
2734 : (!NILP (BVAR (current_buffer, selective_display))
2735 ? -1 : 0));
2736 it->selective_display_ellipsis_p
2737 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2738
2739 /* Display table to use. */
2740 it->dp = window_display_table (w);
2741
2742 /* Are multibyte characters enabled in current_buffer? */
2743 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2744
2745 /* Get the position at which the redisplay_end_trigger hook should
2746 be run, if it is to be run at all. */
2747 if (MARKERP (w->redisplay_end_trigger)
2748 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2749 it->redisplay_end_trigger_charpos
2750 = marker_position (w->redisplay_end_trigger);
2751 else if (INTEGERP (w->redisplay_end_trigger))
2752 it->redisplay_end_trigger_charpos
2753 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2754 PTRDIFF_MAX);
2755
2756 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2757
2758 /* Are lines in the display truncated? */
2759 if (TRUNCATE != 0)
2760 it->line_wrap = TRUNCATE;
2761 if (base_face_id == DEFAULT_FACE_ID
2762 && !it->w->hscroll
2763 && (WINDOW_FULL_WIDTH_P (it->w)
2764 || NILP (Vtruncate_partial_width_windows)
2765 || (INTEGERP (Vtruncate_partial_width_windows)
2766 /* PXW: Shall we do something about this? */
2767 && (XINT (Vtruncate_partial_width_windows)
2768 <= WINDOW_TOTAL_COLS (it->w))))
2769 && NILP (BVAR (current_buffer, truncate_lines)))
2770 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2771 ? WINDOW_WRAP : WORD_WRAP;
2772
2773 /* Get dimensions of truncation and continuation glyphs. These are
2774 displayed as fringe bitmaps under X, but we need them for such
2775 frames when the fringes are turned off. But leave the dimensions
2776 zero for tooltip frames, as these glyphs look ugly there and also
2777 sabotage calculations of tooltip dimensions in x-show-tip. */
2778 #ifdef HAVE_WINDOW_SYSTEM
2779 if (!(FRAME_WINDOW_P (it->f)
2780 && FRAMEP (tip_frame)
2781 && it->f == XFRAME (tip_frame)))
2782 #endif
2783 {
2784 if (it->line_wrap == TRUNCATE)
2785 {
2786 /* We will need the truncation glyph. */
2787 eassert (it->glyph_row == NULL);
2788 produce_special_glyphs (it, IT_TRUNCATION);
2789 it->truncation_pixel_width = it->pixel_width;
2790 }
2791 else
2792 {
2793 /* We will need the continuation glyph. */
2794 eassert (it->glyph_row == NULL);
2795 produce_special_glyphs (it, IT_CONTINUATION);
2796 it->continuation_pixel_width = it->pixel_width;
2797 }
2798 }
2799
2800 /* Reset these values to zero because the produce_special_glyphs
2801 above has changed them. */
2802 it->pixel_width = it->ascent = it->descent = 0;
2803 it->phys_ascent = it->phys_descent = 0;
2804
2805 /* Set this after getting the dimensions of truncation and
2806 continuation glyphs, so that we don't produce glyphs when calling
2807 produce_special_glyphs, above. */
2808 it->glyph_row = row;
2809 it->area = TEXT_AREA;
2810
2811 /* Get the dimensions of the display area. The display area
2812 consists of the visible window area plus a horizontally scrolled
2813 part to the left of the window. All x-values are relative to the
2814 start of this total display area. */
2815 if (base_face_id != DEFAULT_FACE_ID)
2816 {
2817 /* Mode lines, menu bar in terminal frames. */
2818 it->first_visible_x = 0;
2819 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2820 }
2821 else
2822 {
2823 it->first_visible_x
2824 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2825 it->last_visible_x = (it->first_visible_x
2826 + window_box_width (w, TEXT_AREA));
2827
2828 /* If we truncate lines, leave room for the truncation glyph(s) at
2829 the right margin. Otherwise, leave room for the continuation
2830 glyph(s). Done only if the window has no right fringe. */
2831 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2832 {
2833 if (it->line_wrap == TRUNCATE)
2834 it->last_visible_x -= it->truncation_pixel_width;
2835 else
2836 it->last_visible_x -= it->continuation_pixel_width;
2837 }
2838
2839 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2840 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2841 }
2842
2843 /* Leave room for a border glyph. */
2844 if (!FRAME_WINDOW_P (it->f)
2845 && !WINDOW_RIGHTMOST_P (it->w))
2846 it->last_visible_x -= 1;
2847
2848 it->last_visible_y = window_text_bottom_y (w);
2849
2850 /* For mode lines and alike, arrange for the first glyph having a
2851 left box line if the face specifies a box. */
2852 if (base_face_id != DEFAULT_FACE_ID)
2853 {
2854 struct face *face;
2855
2856 it->face_id = remapped_base_face_id;
2857
2858 /* If we have a boxed mode line, make the first character appear
2859 with a left box line. */
2860 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2861 if (face && face->box != FACE_NO_BOX)
2862 it->start_of_box_run_p = true;
2863 }
2864
2865 /* If a buffer position was specified, set the iterator there,
2866 getting overlays and face properties from that position. */
2867 if (charpos >= BUF_BEG (current_buffer))
2868 {
2869 it->stop_charpos = charpos;
2870 it->end_charpos = ZV;
2871 eassert (charpos == BYTE_TO_CHAR (bytepos));
2872 IT_CHARPOS (*it) = charpos;
2873 IT_BYTEPOS (*it) = bytepos;
2874
2875 /* We will rely on `reseat' to set this up properly, via
2876 handle_face_prop. */
2877 it->face_id = it->base_face_id;
2878
2879 it->start = it->current;
2880 /* Do we need to reorder bidirectional text? Not if this is a
2881 unibyte buffer: by definition, none of the single-byte
2882 characters are strong R2L, so no reordering is needed. And
2883 bidi.c doesn't support unibyte buffers anyway. Also, don't
2884 reorder while we are loading loadup.el, since the tables of
2885 character properties needed for reordering are not yet
2886 available. */
2887 it->bidi_p =
2888 NILP (Vpurify_flag)
2889 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2890 && it->multibyte_p;
2891
2892 /* If we are to reorder bidirectional text, init the bidi
2893 iterator. */
2894 if (it->bidi_p)
2895 {
2896 /* Since we don't know at this point whether there will be
2897 any R2L lines in the window, we reserve space for
2898 truncation/continuation glyphs even if only the left
2899 fringe is absent. */
2900 if (base_face_id == DEFAULT_FACE_ID
2901 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2902 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2903 {
2904 if (it->line_wrap == TRUNCATE)
2905 it->last_visible_x -= it->truncation_pixel_width;
2906 else
2907 it->last_visible_x -= it->continuation_pixel_width;
2908 }
2909 /* Note the paragraph direction that this buffer wants to
2910 use. */
2911 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2912 Qleft_to_right))
2913 it->paragraph_embedding = L2R;
2914 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qright_to_left))
2916 it->paragraph_embedding = R2L;
2917 else
2918 it->paragraph_embedding = NEUTRAL_DIR;
2919 bidi_unshelve_cache (NULL, false);
2920 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2921 &it->bidi_it);
2922 }
2923
2924 /* Compute faces etc. */
2925 reseat (it, it->current.pos, true);
2926 }
2927
2928 CHECK_IT (it);
2929 }
2930
2931
2932 /* Initialize IT for the display of window W with window start POS. */
2933
2934 void
2935 start_display (struct it *it, struct window *w, struct text_pos pos)
2936 {
2937 struct glyph_row *row;
2938 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2939
2940 row = w->desired_matrix->rows + first_vpos;
2941 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2942 it->first_vpos = first_vpos;
2943
2944 /* Don't reseat to previous visible line start if current start
2945 position is in a string or image. */
2946 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2947 {
2948 int first_y = it->current_y;
2949
2950 /* If window start is not at a line start, skip forward to POS to
2951 get the correct continuation lines width. */
2952 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2953 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2954 if (!start_at_line_beg_p)
2955 {
2956 int new_x;
2957
2958 reseat_at_previous_visible_line_start (it);
2959 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2960
2961 new_x = it->current_x + it->pixel_width;
2962
2963 /* If lines are continued, this line may end in the middle
2964 of a multi-glyph character (e.g. a control character
2965 displayed as \003, or in the middle of an overlay
2966 string). In this case move_it_to above will not have
2967 taken us to the start of the continuation line but to the
2968 end of the continued line. */
2969 if (it->current_x > 0
2970 && it->line_wrap != TRUNCATE /* Lines are continued. */
2971 && (/* And glyph doesn't fit on the line. */
2972 new_x > it->last_visible_x
2973 /* Or it fits exactly and we're on a window
2974 system frame. */
2975 || (new_x == it->last_visible_x
2976 && FRAME_WINDOW_P (it->f)
2977 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2978 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2979 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2980 {
2981 if ((it->current.dpvec_index >= 0
2982 || it->current.overlay_string_index >= 0)
2983 /* If we are on a newline from a display vector or
2984 overlay string, then we are already at the end of
2985 a screen line; no need to go to the next line in
2986 that case, as this line is not really continued.
2987 (If we do go to the next line, C-e will not DTRT.) */
2988 && it->c != '\n')
2989 {
2990 set_iterator_to_next (it, true);
2991 move_it_in_display_line_to (it, -1, -1, 0);
2992 }
2993
2994 it->continuation_lines_width += it->current_x;
2995 }
2996 /* If the character at POS is displayed via a display
2997 vector, move_it_to above stops at the final glyph of
2998 IT->dpvec. To make the caller redisplay that character
2999 again (a.k.a. start at POS), we need to reset the
3000 dpvec_index to the beginning of IT->dpvec. */
3001 else if (it->current.dpvec_index >= 0)
3002 it->current.dpvec_index = 0;
3003
3004 /* We're starting a new display line, not affected by the
3005 height of the continued line, so clear the appropriate
3006 fields in the iterator structure. */
3007 it->max_ascent = it->max_descent = 0;
3008 it->max_phys_ascent = it->max_phys_descent = 0;
3009
3010 it->current_y = first_y;
3011 it->vpos = 0;
3012 it->current_x = it->hpos = 0;
3013 }
3014 }
3015 }
3016
3017
3018 /* Return true if POS is a position in ellipses displayed for invisible
3019 text. W is the window we display, for text property lookup. */
3020
3021 static bool
3022 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3023 {
3024 Lisp_Object prop, window;
3025 bool ellipses_p = false;
3026 ptrdiff_t charpos = CHARPOS (pos->pos);
3027
3028 /* If POS specifies a position in a display vector, this might
3029 be for an ellipsis displayed for invisible text. We won't
3030 get the iterator set up for delivering that ellipsis unless
3031 we make sure that it gets aware of the invisible text. */
3032 if (pos->dpvec_index >= 0
3033 && pos->overlay_string_index < 0
3034 && CHARPOS (pos->string_pos) < 0
3035 && charpos > BEGV
3036 && (XSETWINDOW (window, w),
3037 prop = Fget_char_property (make_number (charpos),
3038 Qinvisible, window),
3039 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3040 {
3041 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3042 window);
3043 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3044 }
3045
3046 return ellipses_p;
3047 }
3048
3049
3050 /* Initialize IT for stepping through current_buffer in window W,
3051 starting at position POS that includes overlay string and display
3052 vector/ control character translation position information. Value
3053 is false if there are overlay strings with newlines at POS. */
3054
3055 static bool
3056 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3057 {
3058 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3059 int i;
3060 bool overlay_strings_with_newlines = false;
3061
3062 /* If POS specifies a position in a display vector, this might
3063 be for an ellipsis displayed for invisible text. We won't
3064 get the iterator set up for delivering that ellipsis unless
3065 we make sure that it gets aware of the invisible text. */
3066 if (in_ellipses_for_invisible_text_p (pos, w))
3067 {
3068 --charpos;
3069 bytepos = 0;
3070 }
3071
3072 /* Keep in mind: the call to reseat in init_iterator skips invisible
3073 text, so we might end up at a position different from POS. This
3074 is only a problem when POS is a row start after a newline and an
3075 overlay starts there with an after-string, and the overlay has an
3076 invisible property. Since we don't skip invisible text in
3077 display_line and elsewhere immediately after consuming the
3078 newline before the row start, such a POS will not be in a string,
3079 but the call to init_iterator below will move us to the
3080 after-string. */
3081 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3082
3083 /* This only scans the current chunk -- it should scan all chunks.
3084 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3085 to 16 in 22.1 to make this a lesser problem. */
3086 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3087 {
3088 const char *s = SSDATA (it->overlay_strings[i]);
3089 const char *e = s + SBYTES (it->overlay_strings[i]);
3090
3091 while (s < e && *s != '\n')
3092 ++s;
3093
3094 if (s < e)
3095 {
3096 overlay_strings_with_newlines = true;
3097 break;
3098 }
3099 }
3100
3101 /* If position is within an overlay string, set up IT to the right
3102 overlay string. */
3103 if (pos->overlay_string_index >= 0)
3104 {
3105 int relative_index;
3106
3107 /* If the first overlay string happens to have a `display'
3108 property for an image, the iterator will be set up for that
3109 image, and we have to undo that setup first before we can
3110 correct the overlay string index. */
3111 if (it->method == GET_FROM_IMAGE)
3112 pop_it (it);
3113
3114 /* We already have the first chunk of overlay strings in
3115 IT->overlay_strings. Load more until the one for
3116 pos->overlay_string_index is in IT->overlay_strings. */
3117 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3118 {
3119 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3120 it->current.overlay_string_index = 0;
3121 while (n--)
3122 {
3123 load_overlay_strings (it, 0);
3124 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3125 }
3126 }
3127
3128 it->current.overlay_string_index = pos->overlay_string_index;
3129 relative_index = (it->current.overlay_string_index
3130 % OVERLAY_STRING_CHUNK_SIZE);
3131 it->string = it->overlay_strings[relative_index];
3132 eassert (STRINGP (it->string));
3133 it->current.string_pos = pos->string_pos;
3134 it->method = GET_FROM_STRING;
3135 it->end_charpos = SCHARS (it->string);
3136 /* Set up the bidi iterator for this overlay string. */
3137 if (it->bidi_p)
3138 {
3139 it->bidi_it.string.lstring = it->string;
3140 it->bidi_it.string.s = NULL;
3141 it->bidi_it.string.schars = SCHARS (it->string);
3142 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3143 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3144 it->bidi_it.string.unibyte = !it->multibyte_p;
3145 it->bidi_it.w = it->w;
3146 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3147 FRAME_WINDOW_P (it->f), &it->bidi_it);
3148
3149 /* Synchronize the state of the bidi iterator with
3150 pos->string_pos. For any string position other than
3151 zero, this will be done automagically when we resume
3152 iteration over the string and get_visually_first_element
3153 is called. But if string_pos is zero, and the string is
3154 to be reordered for display, we need to resync manually,
3155 since it could be that the iteration state recorded in
3156 pos ended at string_pos of 0 moving backwards in string. */
3157 if (CHARPOS (pos->string_pos) == 0)
3158 {
3159 get_visually_first_element (it);
3160 if (IT_STRING_CHARPOS (*it) != 0)
3161 do {
3162 /* Paranoia. */
3163 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3164 bidi_move_to_visually_next (&it->bidi_it);
3165 } while (it->bidi_it.charpos != 0);
3166 }
3167 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3168 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3169 }
3170 }
3171
3172 if (CHARPOS (pos->string_pos) >= 0)
3173 {
3174 /* Recorded position is not in an overlay string, but in another
3175 string. This can only be a string from a `display' property.
3176 IT should already be filled with that string. */
3177 it->current.string_pos = pos->string_pos;
3178 eassert (STRINGP (it->string));
3179 if (it->bidi_p)
3180 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3181 FRAME_WINDOW_P (it->f), &it->bidi_it);
3182 }
3183
3184 /* Restore position in display vector translations, control
3185 character translations or ellipses. */
3186 if (pos->dpvec_index >= 0)
3187 {
3188 if (it->dpvec == NULL)
3189 get_next_display_element (it);
3190 eassert (it->dpvec && it->current.dpvec_index == 0);
3191 it->current.dpvec_index = pos->dpvec_index;
3192 }
3193
3194 CHECK_IT (it);
3195 return !overlay_strings_with_newlines;
3196 }
3197
3198
3199 /* Initialize IT for stepping through current_buffer in window W
3200 starting at ROW->start. */
3201
3202 static void
3203 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3204 {
3205 init_from_display_pos (it, w, &row->start);
3206 it->start = row->start;
3207 it->continuation_lines_width = row->continuation_lines_width;
3208 CHECK_IT (it);
3209 }
3210
3211
3212 /* Initialize IT for stepping through current_buffer in window W
3213 starting in the line following ROW, i.e. starting at ROW->end.
3214 Value is false if there are overlay strings with newlines at ROW's
3215 end position. */
3216
3217 static bool
3218 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3219 {
3220 bool success = false;
3221
3222 if (init_from_display_pos (it, w, &row->end))
3223 {
3224 if (row->continued_p)
3225 it->continuation_lines_width
3226 = row->continuation_lines_width + row->pixel_width;
3227 CHECK_IT (it);
3228 success = true;
3229 }
3230
3231 return success;
3232 }
3233
3234
3235
3236 \f
3237 /***********************************************************************
3238 Text properties
3239 ***********************************************************************/
3240
3241 /* Called when IT reaches IT->stop_charpos. Handle text property and
3242 overlay changes. Set IT->stop_charpos to the next position where
3243 to stop. */
3244
3245 static void
3246 handle_stop (struct it *it)
3247 {
3248 enum prop_handled handled;
3249 bool handle_overlay_change_p;
3250 struct props *p;
3251
3252 it->dpvec = NULL;
3253 it->current.dpvec_index = -1;
3254 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3255 it->ellipsis_p = false;
3256
3257 /* Use face of preceding text for ellipsis (if invisible) */
3258 if (it->selective_display_ellipsis_p)
3259 it->saved_face_id = it->face_id;
3260
3261 /* Here's the description of the semantics of, and the logic behind,
3262 the various HANDLED_* statuses:
3263
3264 HANDLED_NORMALLY means the handler did its job, and the loop
3265 should proceed to calling the next handler in order.
3266
3267 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3268 change in the properties and overlays at current position, so the
3269 loop should be restarted, to re-invoke the handlers that were
3270 already called. This happens when fontification-functions were
3271 called by handle_fontified_prop, and actually fontified
3272 something. Another case where HANDLED_RECOMPUTE_PROPS is
3273 returned is when we discover overlay strings that need to be
3274 displayed right away. The loop below will continue for as long
3275 as the status is HANDLED_RECOMPUTE_PROPS.
3276
3277 HANDLED_RETURN means return immediately to the caller, to
3278 continue iteration without calling any further handlers. This is
3279 used when we need to act on some property right away, for example
3280 when we need to display the ellipsis or a replacing display
3281 property, such as display string or image.
3282
3283 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3284 consumed, and the handler switched to the next overlay string.
3285 This signals the loop below to refrain from looking for more
3286 overlays before all the overlay strings of the current overlay
3287 are processed.
3288
3289 Some of the handlers called by the loop push the iterator state
3290 onto the stack (see 'push_it'), and arrange for the iteration to
3291 continue with another object, such as an image, a display string,
3292 or an overlay string. In most such cases, it->stop_charpos is
3293 set to the first character of the string, so that when the
3294 iteration resumes, this function will immediately be called
3295 again, to examine the properties at the beginning of the string.
3296
3297 When a display or overlay string is exhausted, the iterator state
3298 is popped (see 'pop_it'), and iteration continues with the
3299 previous object. Again, in many such cases this function is
3300 called again to find the next position where properties might
3301 change. */
3302
3303 do
3304 {
3305 handled = HANDLED_NORMALLY;
3306
3307 /* Call text property handlers. */
3308 for (p = it_props; p->handler; ++p)
3309 {
3310 handled = p->handler (it);
3311
3312 if (handled == HANDLED_RECOMPUTE_PROPS)
3313 break;
3314 else if (handled == HANDLED_RETURN)
3315 {
3316 /* We still want to show before and after strings from
3317 overlays even if the actual buffer text is replaced. */
3318 if (!handle_overlay_change_p
3319 || it->sp > 1
3320 /* Don't call get_overlay_strings_1 if we already
3321 have overlay strings loaded, because doing so
3322 will load them again and push the iterator state
3323 onto the stack one more time, which is not
3324 expected by the rest of the code that processes
3325 overlay strings. */
3326 || (it->current.overlay_string_index < 0
3327 && !get_overlay_strings_1 (it, 0, false)))
3328 {
3329 if (it->ellipsis_p)
3330 setup_for_ellipsis (it, 0);
3331 /* When handling a display spec, we might load an
3332 empty string. In that case, discard it here. We
3333 used to discard it in handle_single_display_spec,
3334 but that causes get_overlay_strings_1, above, to
3335 ignore overlay strings that we must check. */
3336 if (STRINGP (it->string) && !SCHARS (it->string))
3337 pop_it (it);
3338 return;
3339 }
3340 else if (STRINGP (it->string) && !SCHARS (it->string))
3341 pop_it (it);
3342 else
3343 {
3344 it->string_from_display_prop_p = false;
3345 it->from_disp_prop_p = false;
3346 handle_overlay_change_p = false;
3347 }
3348 handled = HANDLED_RECOMPUTE_PROPS;
3349 break;
3350 }
3351 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3352 handle_overlay_change_p = false;
3353 }
3354
3355 if (handled != HANDLED_RECOMPUTE_PROPS)
3356 {
3357 /* Don't check for overlay strings below when set to deliver
3358 characters from a display vector. */
3359 if (it->method == GET_FROM_DISPLAY_VECTOR)
3360 handle_overlay_change_p = false;
3361
3362 /* Handle overlay changes.
3363 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3364 if it finds overlays. */
3365 if (handle_overlay_change_p)
3366 handled = handle_overlay_change (it);
3367 }
3368
3369 if (it->ellipsis_p)
3370 {
3371 setup_for_ellipsis (it, 0);
3372 break;
3373 }
3374 }
3375 while (handled == HANDLED_RECOMPUTE_PROPS);
3376
3377 /* Determine where to stop next. */
3378 if (handled == HANDLED_NORMALLY)
3379 compute_stop_pos (it);
3380 }
3381
3382
3383 /* Compute IT->stop_charpos from text property and overlay change
3384 information for IT's current position. */
3385
3386 static void
3387 compute_stop_pos (struct it *it)
3388 {
3389 register INTERVAL iv, next_iv;
3390 Lisp_Object object, limit, position;
3391 ptrdiff_t charpos, bytepos;
3392
3393 if (STRINGP (it->string))
3394 {
3395 /* Strings are usually short, so don't limit the search for
3396 properties. */
3397 it->stop_charpos = it->end_charpos;
3398 object = it->string;
3399 limit = Qnil;
3400 charpos = IT_STRING_CHARPOS (*it);
3401 bytepos = IT_STRING_BYTEPOS (*it);
3402 }
3403 else
3404 {
3405 ptrdiff_t pos;
3406
3407 /* If end_charpos is out of range for some reason, such as a
3408 misbehaving display function, rationalize it (Bug#5984). */
3409 if (it->end_charpos > ZV)
3410 it->end_charpos = ZV;
3411 it->stop_charpos = it->end_charpos;
3412
3413 /* If next overlay change is in front of the current stop pos
3414 (which is IT->end_charpos), stop there. Note: value of
3415 next_overlay_change is point-max if no overlay change
3416 follows. */
3417 charpos = IT_CHARPOS (*it);
3418 bytepos = IT_BYTEPOS (*it);
3419 pos = next_overlay_change (charpos);
3420 if (pos < it->stop_charpos)
3421 it->stop_charpos = pos;
3422
3423 /* Set up variables for computing the stop position from text
3424 property changes. */
3425 XSETBUFFER (object, current_buffer);
3426 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3427 }
3428
3429 /* Get the interval containing IT's position. Value is a null
3430 interval if there isn't such an interval. */
3431 position = make_number (charpos);
3432 iv = validate_interval_range (object, &position, &position, false);
3433 if (iv)
3434 {
3435 Lisp_Object values_here[LAST_PROP_IDX];
3436 struct props *p;
3437
3438 /* Get properties here. */
3439 for (p = it_props; p->handler; ++p)
3440 values_here[p->idx] = textget (iv->plist,
3441 builtin_lisp_symbol (p->name));
3442
3443 /* Look for an interval following iv that has different
3444 properties. */
3445 for (next_iv = next_interval (iv);
3446 (next_iv
3447 && (NILP (limit)
3448 || XFASTINT (limit) > next_iv->position));
3449 next_iv = next_interval (next_iv))
3450 {
3451 for (p = it_props; p->handler; ++p)
3452 {
3453 Lisp_Object new_value = textget (next_iv->plist,
3454 builtin_lisp_symbol (p->name));
3455 if (!EQ (values_here[p->idx], new_value))
3456 break;
3457 }
3458
3459 if (p->handler)
3460 break;
3461 }
3462
3463 if (next_iv)
3464 {
3465 if (INTEGERP (limit)
3466 && next_iv->position >= XFASTINT (limit))
3467 /* No text property change up to limit. */
3468 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3469 else
3470 /* Text properties change in next_iv. */
3471 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3472 }
3473 }
3474
3475 if (it->cmp_it.id < 0)
3476 {
3477 ptrdiff_t stoppos = it->end_charpos;
3478
3479 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3480 stoppos = -1;
3481 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3482 stoppos, it->string);
3483 }
3484
3485 eassert (STRINGP (it->string)
3486 || (it->stop_charpos >= BEGV
3487 && it->stop_charpos >= IT_CHARPOS (*it)));
3488 }
3489
3490
3491 /* Return the position of the next overlay change after POS in
3492 current_buffer. Value is point-max if no overlay change
3493 follows. This is like `next-overlay-change' but doesn't use
3494 xmalloc. */
3495
3496 static ptrdiff_t
3497 next_overlay_change (ptrdiff_t pos)
3498 {
3499 ptrdiff_t i, noverlays;
3500 ptrdiff_t endpos;
3501 Lisp_Object *overlays;
3502 USE_SAFE_ALLOCA;
3503
3504 /* Get all overlays at the given position. */
3505 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3506
3507 /* If any of these overlays ends before endpos,
3508 use its ending point instead. */
3509 for (i = 0; i < noverlays; ++i)
3510 {
3511 Lisp_Object oend;
3512 ptrdiff_t oendpos;
3513
3514 oend = OVERLAY_END (overlays[i]);
3515 oendpos = OVERLAY_POSITION (oend);
3516 endpos = min (endpos, oendpos);
3517 }
3518
3519 SAFE_FREE ();
3520 return endpos;
3521 }
3522
3523 /* How many characters forward to search for a display property or
3524 display string. Searching too far forward makes the bidi display
3525 sluggish, especially in small windows. */
3526 #define MAX_DISP_SCAN 250
3527
3528 /* Return the character position of a display string at or after
3529 position specified by POSITION. If no display string exists at or
3530 after POSITION, return ZV. A display string is either an overlay
3531 with `display' property whose value is a string, or a `display'
3532 text property whose value is a string. STRING is data about the
3533 string to iterate; if STRING->lstring is nil, we are iterating a
3534 buffer. FRAME_WINDOW_P is true when we are displaying a window
3535 on a GUI frame. DISP_PROP is set to zero if we searched
3536 MAX_DISP_SCAN characters forward without finding any display
3537 strings, non-zero otherwise. It is set to 2 if the display string
3538 uses any kind of `(space ...)' spec that will produce a stretch of
3539 white space in the text area. */
3540 ptrdiff_t
3541 compute_display_string_pos (struct text_pos *position,
3542 struct bidi_string_data *string,
3543 struct window *w,
3544 bool frame_window_p, int *disp_prop)
3545 {
3546 /* OBJECT = nil means current buffer. */
3547 Lisp_Object object, object1;
3548 Lisp_Object pos, spec, limpos;
3549 bool string_p = string && (STRINGP (string->lstring) || string->s);
3550 ptrdiff_t eob = string_p ? string->schars : ZV;
3551 ptrdiff_t begb = string_p ? 0 : BEGV;
3552 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3553 ptrdiff_t lim =
3554 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3555 struct text_pos tpos;
3556 int rv = 0;
3557
3558 if (string && STRINGP (string->lstring))
3559 object1 = object = string->lstring;
3560 else if (w && !string_p)
3561 {
3562 XSETWINDOW (object, w);
3563 object1 = Qnil;
3564 }
3565 else
3566 object1 = object = Qnil;
3567
3568 *disp_prop = 1;
3569
3570 if (charpos >= eob
3571 /* We don't support display properties whose values are strings
3572 that have display string properties. */
3573 || string->from_disp_str
3574 /* C strings cannot have display properties. */
3575 || (string->s && !STRINGP (object)))
3576 {
3577 *disp_prop = 0;
3578 return eob;
3579 }
3580
3581 /* If the character at CHARPOS is where the display string begins,
3582 return CHARPOS. */
3583 pos = make_number (charpos);
3584 if (STRINGP (object))
3585 bufpos = string->bufpos;
3586 else
3587 bufpos = charpos;
3588 tpos = *position;
3589 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3590 && (charpos <= begb
3591 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3592 object),
3593 spec))
3594 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3595 frame_window_p)))
3596 {
3597 if (rv == 2)
3598 *disp_prop = 2;
3599 return charpos;
3600 }
3601
3602 /* Look forward for the first character with a `display' property
3603 that will replace the underlying text when displayed. */
3604 limpos = make_number (lim);
3605 do {
3606 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3607 CHARPOS (tpos) = XFASTINT (pos);
3608 if (CHARPOS (tpos) >= lim)
3609 {
3610 *disp_prop = 0;
3611 break;
3612 }
3613 if (STRINGP (object))
3614 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3615 else
3616 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3617 spec = Fget_char_property (pos, Qdisplay, object);
3618 if (!STRINGP (object))
3619 bufpos = CHARPOS (tpos);
3620 } while (NILP (spec)
3621 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3622 bufpos, frame_window_p)));
3623 if (rv == 2)
3624 *disp_prop = 2;
3625
3626 return CHARPOS (tpos);
3627 }
3628
3629 /* Return the character position of the end of the display string that
3630 started at CHARPOS. If there's no display string at CHARPOS,
3631 return -1. A display string is either an overlay with `display'
3632 property whose value is a string or a `display' text property whose
3633 value is a string. */
3634 ptrdiff_t
3635 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3636 {
3637 /* OBJECT = nil means current buffer. */
3638 Lisp_Object object =
3639 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3640 Lisp_Object pos = make_number (charpos);
3641 ptrdiff_t eob =
3642 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3643
3644 if (charpos >= eob || (string->s && !STRINGP (object)))
3645 return eob;
3646
3647 /* It could happen that the display property or overlay was removed
3648 since we found it in compute_display_string_pos above. One way
3649 this can happen is if JIT font-lock was called (through
3650 handle_fontified_prop), and jit-lock-functions remove text
3651 properties or overlays from the portion of buffer that includes
3652 CHARPOS. Muse mode is known to do that, for example. In this
3653 case, we return -1 to the caller, to signal that no display
3654 string is actually present at CHARPOS. See bidi_fetch_char for
3655 how this is handled.
3656
3657 An alternative would be to never look for display properties past
3658 it->stop_charpos. But neither compute_display_string_pos nor
3659 bidi_fetch_char that calls it know or care where the next
3660 stop_charpos is. */
3661 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3662 return -1;
3663
3664 /* Look forward for the first character where the `display' property
3665 changes. */
3666 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3667
3668 return XFASTINT (pos);
3669 }
3670
3671
3672 \f
3673 /***********************************************************************
3674 Fontification
3675 ***********************************************************************/
3676
3677 /* Handle changes in the `fontified' property of the current buffer by
3678 calling hook functions from Qfontification_functions to fontify
3679 regions of text. */
3680
3681 static enum prop_handled
3682 handle_fontified_prop (struct it *it)
3683 {
3684 Lisp_Object prop, pos;
3685 enum prop_handled handled = HANDLED_NORMALLY;
3686
3687 if (!NILP (Vmemory_full))
3688 return handled;
3689
3690 /* Get the value of the `fontified' property at IT's current buffer
3691 position. (The `fontified' property doesn't have a special
3692 meaning in strings.) If the value is nil, call functions from
3693 Qfontification_functions. */
3694 if (!STRINGP (it->string)
3695 && it->s == NULL
3696 && !NILP (Vfontification_functions)
3697 && !NILP (Vrun_hooks)
3698 && (pos = make_number (IT_CHARPOS (*it)),
3699 prop = Fget_char_property (pos, Qfontified, Qnil),
3700 /* Ignore the special cased nil value always present at EOB since
3701 no amount of fontifying will be able to change it. */
3702 NILP (prop) && IT_CHARPOS (*it) < Z))
3703 {
3704 ptrdiff_t count = SPECPDL_INDEX ();
3705 Lisp_Object val;
3706 struct buffer *obuf = current_buffer;
3707 ptrdiff_t begv = BEGV, zv = ZV;
3708 bool old_clip_changed = current_buffer->clip_changed;
3709
3710 val = Vfontification_functions;
3711 specbind (Qfontification_functions, Qnil);
3712
3713 eassert (it->end_charpos == ZV);
3714
3715 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3716 safe_call1 (val, pos);
3717 else
3718 {
3719 Lisp_Object fns, fn;
3720 struct gcpro gcpro1, gcpro2;
3721
3722 fns = Qnil;
3723 GCPRO2 (val, fns);
3724
3725 for (; CONSP (val); val = XCDR (val))
3726 {
3727 fn = XCAR (val);
3728
3729 if (EQ (fn, Qt))
3730 {
3731 /* A value of t indicates this hook has a local
3732 binding; it means to run the global binding too.
3733 In a global value, t should not occur. If it
3734 does, we must ignore it to avoid an endless
3735 loop. */
3736 for (fns = Fdefault_value (Qfontification_functions);
3737 CONSP (fns);
3738 fns = XCDR (fns))
3739 {
3740 fn = XCAR (fns);
3741 if (!EQ (fn, Qt))
3742 safe_call1 (fn, pos);
3743 }
3744 }
3745 else
3746 safe_call1 (fn, pos);
3747 }
3748
3749 UNGCPRO;
3750 }
3751
3752 unbind_to (count, Qnil);
3753
3754 /* Fontification functions routinely call `save-restriction'.
3755 Normally, this tags clip_changed, which can confuse redisplay
3756 (see discussion in Bug#6671). Since we don't perform any
3757 special handling of fontification changes in the case where
3758 `save-restriction' isn't called, there's no point doing so in
3759 this case either. So, if the buffer's restrictions are
3760 actually left unchanged, reset clip_changed. */
3761 if (obuf == current_buffer)
3762 {
3763 if (begv == BEGV && zv == ZV)
3764 current_buffer->clip_changed = old_clip_changed;
3765 }
3766 /* There isn't much we can reasonably do to protect against
3767 misbehaving fontification, but here's a fig leaf. */
3768 else if (BUFFER_LIVE_P (obuf))
3769 set_buffer_internal_1 (obuf);
3770
3771 /* The fontification code may have added/removed text.
3772 It could do even a lot worse, but let's at least protect against
3773 the most obvious case where only the text past `pos' gets changed',
3774 as is/was done in grep.el where some escapes sequences are turned
3775 into face properties (bug#7876). */
3776 it->end_charpos = ZV;
3777
3778 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3779 something. This avoids an endless loop if they failed to
3780 fontify the text for which reason ever. */
3781 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3782 handled = HANDLED_RECOMPUTE_PROPS;
3783 }
3784
3785 return handled;
3786 }
3787
3788
3789 \f
3790 /***********************************************************************
3791 Faces
3792 ***********************************************************************/
3793
3794 /* Set up iterator IT from face properties at its current position.
3795 Called from handle_stop. */
3796
3797 static enum prop_handled
3798 handle_face_prop (struct it *it)
3799 {
3800 int new_face_id;
3801 ptrdiff_t next_stop;
3802
3803 if (!STRINGP (it->string))
3804 {
3805 new_face_id
3806 = face_at_buffer_position (it->w,
3807 IT_CHARPOS (*it),
3808 &next_stop,
3809 (IT_CHARPOS (*it)
3810 + TEXT_PROP_DISTANCE_LIMIT),
3811 false, it->base_face_id);
3812
3813 /* Is this a start of a run of characters with box face?
3814 Caveat: this can be called for a freshly initialized
3815 iterator; face_id is -1 in this case. We know that the new
3816 face will not change until limit, i.e. if the new face has a
3817 box, all characters up to limit will have one. But, as
3818 usual, we don't know whether limit is really the end. */
3819 if (new_face_id != it->face_id)
3820 {
3821 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3822 /* If it->face_id is -1, old_face below will be NULL, see
3823 the definition of FACE_FROM_ID. This will happen if this
3824 is the initial call that gets the face. */
3825 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3826
3827 /* If the value of face_id of the iterator is -1, we have to
3828 look in front of IT's position and see whether there is a
3829 face there that's different from new_face_id. */
3830 if (!old_face && IT_CHARPOS (*it) > BEG)
3831 {
3832 int prev_face_id = face_before_it_pos (it);
3833
3834 old_face = FACE_FROM_ID (it->f, prev_face_id);
3835 }
3836
3837 /* If the new face has a box, but the old face does not,
3838 this is the start of a run of characters with box face,
3839 i.e. this character has a shadow on the left side. */
3840 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3841 && (old_face == NULL || !old_face->box));
3842 it->face_box_p = new_face->box != FACE_NO_BOX;
3843 }
3844 }
3845 else
3846 {
3847 int base_face_id;
3848 ptrdiff_t bufpos;
3849 int i;
3850 Lisp_Object from_overlay
3851 = (it->current.overlay_string_index >= 0
3852 ? it->string_overlays[it->current.overlay_string_index
3853 % OVERLAY_STRING_CHUNK_SIZE]
3854 : Qnil);
3855
3856 /* See if we got to this string directly or indirectly from
3857 an overlay property. That includes the before-string or
3858 after-string of an overlay, strings in display properties
3859 provided by an overlay, their text properties, etc.
3860
3861 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3862 if (! NILP (from_overlay))
3863 for (i = it->sp - 1; i >= 0; i--)
3864 {
3865 if (it->stack[i].current.overlay_string_index >= 0)
3866 from_overlay
3867 = it->string_overlays[it->stack[i].current.overlay_string_index
3868 % OVERLAY_STRING_CHUNK_SIZE];
3869 else if (! NILP (it->stack[i].from_overlay))
3870 from_overlay = it->stack[i].from_overlay;
3871
3872 if (!NILP (from_overlay))
3873 break;
3874 }
3875
3876 if (! NILP (from_overlay))
3877 {
3878 bufpos = IT_CHARPOS (*it);
3879 /* For a string from an overlay, the base face depends
3880 only on text properties and ignores overlays. */
3881 base_face_id
3882 = face_for_overlay_string (it->w,
3883 IT_CHARPOS (*it),
3884 &next_stop,
3885 (IT_CHARPOS (*it)
3886 + TEXT_PROP_DISTANCE_LIMIT),
3887 false,
3888 from_overlay);
3889 }
3890 else
3891 {
3892 bufpos = 0;
3893
3894 /* For strings from a `display' property, use the face at
3895 IT's current buffer position as the base face to merge
3896 with, so that overlay strings appear in the same face as
3897 surrounding text, unless they specify their own faces.
3898 For strings from wrap-prefix and line-prefix properties,
3899 use the default face, possibly remapped via
3900 Vface_remapping_alist. */
3901 /* Note that the fact that we use the face at _buffer_
3902 position means that a 'display' property on an overlay
3903 string will not inherit the face of that overlay string,
3904 but will instead revert to the face of buffer text
3905 covered by the overlay. This is visible, e.g., when the
3906 overlay specifies a box face, but neither the buffer nor
3907 the display string do. This sounds like a design bug,
3908 but Emacs always did that since v21.1, so changing that
3909 might be a big deal. */
3910 base_face_id = it->string_from_prefix_prop_p
3911 ? (!NILP (Vface_remapping_alist)
3912 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3913 : DEFAULT_FACE_ID)
3914 : underlying_face_id (it);
3915 }
3916
3917 new_face_id = face_at_string_position (it->w,
3918 it->string,
3919 IT_STRING_CHARPOS (*it),
3920 bufpos,
3921 &next_stop,
3922 base_face_id, false);
3923
3924 /* Is this a start of a run of characters with box? Caveat:
3925 this can be called for a freshly allocated iterator; face_id
3926 is -1 is this case. We know that the new face will not
3927 change until the next check pos, i.e. if the new face has a
3928 box, all characters up to that position will have a
3929 box. But, as usual, we don't know whether that position
3930 is really the end. */
3931 if (new_face_id != it->face_id)
3932 {
3933 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3934 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3935
3936 /* If new face has a box but old face hasn't, this is the
3937 start of a run of characters with box, i.e. it has a
3938 shadow on the left side. */
3939 it->start_of_box_run_p
3940 = new_face->box && (old_face == NULL || !old_face->box);
3941 it->face_box_p = new_face->box != FACE_NO_BOX;
3942 }
3943 }
3944
3945 it->face_id = new_face_id;
3946 return HANDLED_NORMALLY;
3947 }
3948
3949
3950 /* Return the ID of the face ``underlying'' IT's current position,
3951 which is in a string. If the iterator is associated with a
3952 buffer, return the face at IT's current buffer position.
3953 Otherwise, use the iterator's base_face_id. */
3954
3955 static int
3956 underlying_face_id (struct it *it)
3957 {
3958 int face_id = it->base_face_id, i;
3959
3960 eassert (STRINGP (it->string));
3961
3962 for (i = it->sp - 1; i >= 0; --i)
3963 if (NILP (it->stack[i].string))
3964 face_id = it->stack[i].face_id;
3965
3966 return face_id;
3967 }
3968
3969
3970 /* Compute the face one character before or after the current position
3971 of IT, in the visual order. BEFORE_P means get the face
3972 in front (to the left in L2R paragraphs, to the right in R2L
3973 paragraphs) of IT's screen position. Value is the ID of the face. */
3974
3975 static int
3976 face_before_or_after_it_pos (struct it *it, bool before_p)
3977 {
3978 int face_id, limit;
3979 ptrdiff_t next_check_charpos;
3980 struct it it_copy;
3981 void *it_copy_data = NULL;
3982
3983 eassert (it->s == NULL);
3984
3985 if (STRINGP (it->string))
3986 {
3987 ptrdiff_t bufpos, charpos;
3988 int base_face_id;
3989
3990 /* No face change past the end of the string (for the case
3991 we are padding with spaces). No face change before the
3992 string start. */
3993 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3994 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3995 return it->face_id;
3996
3997 if (!it->bidi_p)
3998 {
3999 /* Set charpos to the position before or after IT's current
4000 position, in the logical order, which in the non-bidi
4001 case is the same as the visual order. */
4002 if (before_p)
4003 charpos = IT_STRING_CHARPOS (*it) - 1;
4004 else if (it->what == IT_COMPOSITION)
4005 /* For composition, we must check the character after the
4006 composition. */
4007 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4008 else
4009 charpos = IT_STRING_CHARPOS (*it) + 1;
4010 }
4011 else
4012 {
4013 if (before_p)
4014 {
4015 /* With bidi iteration, the character before the current
4016 in the visual order cannot be found by simple
4017 iteration, because "reverse" reordering is not
4018 supported. Instead, we need to use the move_it_*
4019 family of functions. */
4020 /* Ignore face changes before the first visible
4021 character on this display line. */
4022 if (it->current_x <= it->first_visible_x)
4023 return it->face_id;
4024 SAVE_IT (it_copy, *it, it_copy_data);
4025 /* Implementation note: Since move_it_in_display_line
4026 works in the iterator geometry, and thinks the first
4027 character is always the leftmost, even in R2L lines,
4028 we don't need to distinguish between the R2L and L2R
4029 cases here. */
4030 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4031 it_copy.current_x - 1, MOVE_TO_X);
4032 charpos = IT_STRING_CHARPOS (it_copy);
4033 RESTORE_IT (it, it, it_copy_data);
4034 }
4035 else
4036 {
4037 /* Set charpos to the string position of the character
4038 that comes after IT's current position in the visual
4039 order. */
4040 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4041
4042 it_copy = *it;
4043 while (n--)
4044 bidi_move_to_visually_next (&it_copy.bidi_it);
4045
4046 charpos = it_copy.bidi_it.charpos;
4047 }
4048 }
4049 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4050
4051 if (it->current.overlay_string_index >= 0)
4052 bufpos = IT_CHARPOS (*it);
4053 else
4054 bufpos = 0;
4055
4056 base_face_id = underlying_face_id (it);
4057
4058 /* Get the face for ASCII, or unibyte. */
4059 face_id = face_at_string_position (it->w,
4060 it->string,
4061 charpos,
4062 bufpos,
4063 &next_check_charpos,
4064 base_face_id, false);
4065
4066 /* Correct the face for charsets different from ASCII. Do it
4067 for the multibyte case only. The face returned above is
4068 suitable for unibyte text if IT->string is unibyte. */
4069 if (STRING_MULTIBYTE (it->string))
4070 {
4071 struct text_pos pos1 = string_pos (charpos, it->string);
4072 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4073 int c, len;
4074 struct face *face = FACE_FROM_ID (it->f, face_id);
4075
4076 c = string_char_and_length (p, &len);
4077 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4078 }
4079 }
4080 else
4081 {
4082 struct text_pos pos;
4083
4084 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4085 || (IT_CHARPOS (*it) <= BEGV && before_p))
4086 return it->face_id;
4087
4088 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4089 pos = it->current.pos;
4090
4091 if (!it->bidi_p)
4092 {
4093 if (before_p)
4094 DEC_TEXT_POS (pos, it->multibyte_p);
4095 else
4096 {
4097 if (it->what == IT_COMPOSITION)
4098 {
4099 /* For composition, we must check the position after
4100 the composition. */
4101 pos.charpos += it->cmp_it.nchars;
4102 pos.bytepos += it->len;
4103 }
4104 else
4105 INC_TEXT_POS (pos, it->multibyte_p);
4106 }
4107 }
4108 else
4109 {
4110 if (before_p)
4111 {
4112 /* With bidi iteration, the character before the current
4113 in the visual order cannot be found by simple
4114 iteration, because "reverse" reordering is not
4115 supported. Instead, we need to use the move_it_*
4116 family of functions. */
4117 /* Ignore face changes before the first visible
4118 character on this display line. */
4119 if (it->current_x <= it->first_visible_x)
4120 return it->face_id;
4121 SAVE_IT (it_copy, *it, it_copy_data);
4122 /* Implementation note: Since move_it_in_display_line
4123 works in the iterator geometry, and thinks the first
4124 character is always the leftmost, even in R2L lines,
4125 we don't need to distinguish between the R2L and L2R
4126 cases here. */
4127 move_it_in_display_line (&it_copy, ZV,
4128 it_copy.current_x - 1, MOVE_TO_X);
4129 pos = it_copy.current.pos;
4130 RESTORE_IT (it, it, it_copy_data);
4131 }
4132 else
4133 {
4134 /* Set charpos to the buffer position of the character
4135 that comes after IT's current position in the visual
4136 order. */
4137 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4138
4139 it_copy = *it;
4140 while (n--)
4141 bidi_move_to_visually_next (&it_copy.bidi_it);
4142
4143 SET_TEXT_POS (pos,
4144 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4145 }
4146 }
4147 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4148
4149 /* Determine face for CHARSET_ASCII, or unibyte. */
4150 face_id = face_at_buffer_position (it->w,
4151 CHARPOS (pos),
4152 &next_check_charpos,
4153 limit, false, -1);
4154
4155 /* Correct the face for charsets different from ASCII. Do it
4156 for the multibyte case only. The face returned above is
4157 suitable for unibyte text if current_buffer is unibyte. */
4158 if (it->multibyte_p)
4159 {
4160 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4161 struct face *face = FACE_FROM_ID (it->f, face_id);
4162 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4163 }
4164 }
4165
4166 return face_id;
4167 }
4168
4169
4170 \f
4171 /***********************************************************************
4172 Invisible text
4173 ***********************************************************************/
4174
4175 /* Set up iterator IT from invisible properties at its current
4176 position. Called from handle_stop. */
4177
4178 static enum prop_handled
4179 handle_invisible_prop (struct it *it)
4180 {
4181 enum prop_handled handled = HANDLED_NORMALLY;
4182 int invis;
4183 Lisp_Object prop;
4184
4185 if (STRINGP (it->string))
4186 {
4187 Lisp_Object end_charpos, limit, charpos;
4188
4189 /* Get the value of the invisible text property at the
4190 current position. Value will be nil if there is no such
4191 property. */
4192 charpos = make_number (IT_STRING_CHARPOS (*it));
4193 prop = Fget_text_property (charpos, Qinvisible, it->string);
4194 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4195
4196 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4197 {
4198 /* Record whether we have to display an ellipsis for the
4199 invisible text. */
4200 bool display_ellipsis_p = (invis == 2);
4201 ptrdiff_t len, endpos;
4202
4203 handled = HANDLED_RECOMPUTE_PROPS;
4204
4205 /* Get the position at which the next visible text can be
4206 found in IT->string, if any. */
4207 endpos = len = SCHARS (it->string);
4208 XSETINT (limit, len);
4209 do
4210 {
4211 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4212 it->string, limit);
4213 if (INTEGERP (end_charpos))
4214 {
4215 endpos = XFASTINT (end_charpos);
4216 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4217 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4218 if (invis == 2)
4219 display_ellipsis_p = true;
4220 }
4221 }
4222 while (invis != 0 && endpos < len);
4223
4224 if (display_ellipsis_p)
4225 it->ellipsis_p = true;
4226
4227 if (endpos < len)
4228 {
4229 /* Text at END_CHARPOS is visible. Move IT there. */
4230 struct text_pos old;
4231 ptrdiff_t oldpos;
4232
4233 old = it->current.string_pos;
4234 oldpos = CHARPOS (old);
4235 if (it->bidi_p)
4236 {
4237 if (it->bidi_it.first_elt
4238 && it->bidi_it.charpos < SCHARS (it->string))
4239 bidi_paragraph_init (it->paragraph_embedding,
4240 &it->bidi_it, true);
4241 /* Bidi-iterate out of the invisible text. */
4242 do
4243 {
4244 bidi_move_to_visually_next (&it->bidi_it);
4245 }
4246 while (oldpos <= it->bidi_it.charpos
4247 && it->bidi_it.charpos < endpos);
4248
4249 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4250 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4251 if (IT_CHARPOS (*it) >= endpos)
4252 it->prev_stop = endpos;
4253 }
4254 else
4255 {
4256 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4257 compute_string_pos (&it->current.string_pos, old, it->string);
4258 }
4259 }
4260 else
4261 {
4262 /* The rest of the string is invisible. If this is an
4263 overlay string, proceed with the next overlay string
4264 or whatever comes and return a character from there. */
4265 if (it->current.overlay_string_index >= 0
4266 && !display_ellipsis_p)
4267 {
4268 next_overlay_string (it);
4269 /* Don't check for overlay strings when we just
4270 finished processing them. */
4271 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4272 }
4273 else
4274 {
4275 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4276 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4277 }
4278 }
4279 }
4280 }
4281 else
4282 {
4283 ptrdiff_t newpos, next_stop, start_charpos, tem;
4284 Lisp_Object pos, overlay;
4285
4286 /* First of all, is there invisible text at this position? */
4287 tem = start_charpos = IT_CHARPOS (*it);
4288 pos = make_number (tem);
4289 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4290 &overlay);
4291 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4292
4293 /* If we are on invisible text, skip over it. */
4294 if (invis != 0 && start_charpos < it->end_charpos)
4295 {
4296 /* Record whether we have to display an ellipsis for the
4297 invisible text. */
4298 bool display_ellipsis_p = invis == 2;
4299
4300 handled = HANDLED_RECOMPUTE_PROPS;
4301
4302 /* Loop skipping over invisible text. The loop is left at
4303 ZV or with IT on the first char being visible again. */
4304 do
4305 {
4306 /* Try to skip some invisible text. Return value is the
4307 position reached which can be equal to where we start
4308 if there is nothing invisible there. This skips both
4309 over invisible text properties and overlays with
4310 invisible property. */
4311 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4312
4313 /* If we skipped nothing at all we weren't at invisible
4314 text in the first place. If everything to the end of
4315 the buffer was skipped, end the loop. */
4316 if (newpos == tem || newpos >= ZV)
4317 invis = 0;
4318 else
4319 {
4320 /* We skipped some characters but not necessarily
4321 all there are. Check if we ended up on visible
4322 text. Fget_char_property returns the property of
4323 the char before the given position, i.e. if we
4324 get invis = 0, this means that the char at
4325 newpos is visible. */
4326 pos = make_number (newpos);
4327 prop = Fget_char_property (pos, Qinvisible, it->window);
4328 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4329 }
4330
4331 /* If we ended up on invisible text, proceed to
4332 skip starting with next_stop. */
4333 if (invis != 0)
4334 tem = next_stop;
4335
4336 /* If there are adjacent invisible texts, don't lose the
4337 second one's ellipsis. */
4338 if (invis == 2)
4339 display_ellipsis_p = true;
4340 }
4341 while (invis != 0);
4342
4343 /* The position newpos is now either ZV or on visible text. */
4344 if (it->bidi_p)
4345 {
4346 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4347 bool on_newline
4348 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4349 bool after_newline
4350 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4351
4352 /* If the invisible text ends on a newline or on a
4353 character after a newline, we can avoid the costly,
4354 character by character, bidi iteration to NEWPOS, and
4355 instead simply reseat the iterator there. That's
4356 because all bidi reordering information is tossed at
4357 the newline. This is a big win for modes that hide
4358 complete lines, like Outline, Org, etc. */
4359 if (on_newline || after_newline)
4360 {
4361 struct text_pos tpos;
4362 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4363
4364 SET_TEXT_POS (tpos, newpos, bpos);
4365 reseat_1 (it, tpos, false);
4366 /* If we reseat on a newline/ZV, we need to prep the
4367 bidi iterator for advancing to the next character
4368 after the newline/EOB, keeping the current paragraph
4369 direction (so that PRODUCE_GLYPHS does TRT wrt
4370 prepending/appending glyphs to a glyph row). */
4371 if (on_newline)
4372 {
4373 it->bidi_it.first_elt = false;
4374 it->bidi_it.paragraph_dir = pdir;
4375 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4376 it->bidi_it.nchars = 1;
4377 it->bidi_it.ch_len = 1;
4378 }
4379 }
4380 else /* Must use the slow method. */
4381 {
4382 /* With bidi iteration, the region of invisible text
4383 could start and/or end in the middle of a
4384 non-base embedding level. Therefore, we need to
4385 skip invisible text using the bidi iterator,
4386 starting at IT's current position, until we find
4387 ourselves outside of the invisible text.
4388 Skipping invisible text _after_ bidi iteration
4389 avoids affecting the visual order of the
4390 displayed text when invisible properties are
4391 added or removed. */
4392 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4393 {
4394 /* If we were `reseat'ed to a new paragraph,
4395 determine the paragraph base direction. We
4396 need to do it now because
4397 next_element_from_buffer may not have a
4398 chance to do it, if we are going to skip any
4399 text at the beginning, which resets the
4400 FIRST_ELT flag. */
4401 bidi_paragraph_init (it->paragraph_embedding,
4402 &it->bidi_it, true);
4403 }
4404 do
4405 {
4406 bidi_move_to_visually_next (&it->bidi_it);
4407 }
4408 while (it->stop_charpos <= it->bidi_it.charpos
4409 && it->bidi_it.charpos < newpos);
4410 IT_CHARPOS (*it) = it->bidi_it.charpos;
4411 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4412 /* If we overstepped NEWPOS, record its position in
4413 the iterator, so that we skip invisible text if
4414 later the bidi iteration lands us in the
4415 invisible region again. */
4416 if (IT_CHARPOS (*it) >= newpos)
4417 it->prev_stop = newpos;
4418 }
4419 }
4420 else
4421 {
4422 IT_CHARPOS (*it) = newpos;
4423 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4424 }
4425
4426 if (display_ellipsis_p)
4427 {
4428 /* Make sure that the glyphs of the ellipsis will get
4429 correct `charpos' values. If we would not update
4430 it->position here, the glyphs would belong to the
4431 last visible character _before_ the invisible
4432 text, which confuses `set_cursor_from_row'.
4433
4434 We use the last invisible position instead of the
4435 first because this way the cursor is always drawn on
4436 the first "." of the ellipsis, whenever PT is inside
4437 the invisible text. Otherwise the cursor would be
4438 placed _after_ the ellipsis when the point is after the
4439 first invisible character. */
4440 if (!STRINGP (it->object))
4441 {
4442 it->position.charpos = newpos - 1;
4443 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4444 }
4445 }
4446
4447 /* If there are before-strings at the start of invisible
4448 text, and the text is invisible because of a text
4449 property, arrange to show before-strings because 20.x did
4450 it that way. (If the text is invisible because of an
4451 overlay property instead of a text property, this is
4452 already handled in the overlay code.) */
4453 if (NILP (overlay)
4454 && get_overlay_strings (it, it->stop_charpos))
4455 {
4456 handled = HANDLED_RECOMPUTE_PROPS;
4457 if (it->sp > 0)
4458 {
4459 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4460 /* The call to get_overlay_strings above recomputes
4461 it->stop_charpos, but it only considers changes
4462 in properties and overlays beyond iterator's
4463 current position. This causes us to miss changes
4464 that happen exactly where the invisible property
4465 ended. So we play it safe here and force the
4466 iterator to check for potential stop positions
4467 immediately after the invisible text. Note that
4468 if get_overlay_strings returns true, it
4469 normally also pushed the iterator stack, so we
4470 need to update the stop position in the slot
4471 below the current one. */
4472 it->stack[it->sp - 1].stop_charpos
4473 = CHARPOS (it->stack[it->sp - 1].current.pos);
4474 }
4475 }
4476 else if (display_ellipsis_p)
4477 {
4478 it->ellipsis_p = true;
4479 /* Let the ellipsis display before
4480 considering any properties of the following char.
4481 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4482 handled = HANDLED_RETURN;
4483 }
4484 }
4485 }
4486
4487 return handled;
4488 }
4489
4490
4491 /* Make iterator IT return `...' next.
4492 Replaces LEN characters from buffer. */
4493
4494 static void
4495 setup_for_ellipsis (struct it *it, int len)
4496 {
4497 /* Use the display table definition for `...'. Invalid glyphs
4498 will be handled by the method returning elements from dpvec. */
4499 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4500 {
4501 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4502 it->dpvec = v->contents;
4503 it->dpend = v->contents + v->header.size;
4504 }
4505 else
4506 {
4507 /* Default `...'. */
4508 it->dpvec = default_invis_vector;
4509 it->dpend = default_invis_vector + 3;
4510 }
4511
4512 it->dpvec_char_len = len;
4513 it->current.dpvec_index = 0;
4514 it->dpvec_face_id = -1;
4515
4516 /* Remember the current face id in case glyphs specify faces.
4517 IT's face is restored in set_iterator_to_next.
4518 saved_face_id was set to preceding char's face in handle_stop. */
4519 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4520 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4521
4522 /* If the ellipsis represents buffer text, it means we advanced in
4523 the buffer, so we should no longer ignore overlay strings. */
4524 if (it->method == GET_FROM_BUFFER)
4525 it->ignore_overlay_strings_at_pos_p = false;
4526
4527 it->method = GET_FROM_DISPLAY_VECTOR;
4528 it->ellipsis_p = true;
4529 }
4530
4531
4532 \f
4533 /***********************************************************************
4534 'display' property
4535 ***********************************************************************/
4536
4537 /* Set up iterator IT from `display' property at its current position.
4538 Called from handle_stop.
4539 We return HANDLED_RETURN if some part of the display property
4540 overrides the display of the buffer text itself.
4541 Otherwise we return HANDLED_NORMALLY. */
4542
4543 static enum prop_handled
4544 handle_display_prop (struct it *it)
4545 {
4546 Lisp_Object propval, object, overlay;
4547 struct text_pos *position;
4548 ptrdiff_t bufpos;
4549 /* Nonzero if some property replaces the display of the text itself. */
4550 int display_replaced = 0;
4551
4552 if (STRINGP (it->string))
4553 {
4554 object = it->string;
4555 position = &it->current.string_pos;
4556 bufpos = CHARPOS (it->current.pos);
4557 }
4558 else
4559 {
4560 XSETWINDOW (object, it->w);
4561 position = &it->current.pos;
4562 bufpos = CHARPOS (*position);
4563 }
4564
4565 /* Reset those iterator values set from display property values. */
4566 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4567 it->space_width = Qnil;
4568 it->font_height = Qnil;
4569 it->voffset = 0;
4570
4571 /* We don't support recursive `display' properties, i.e. string
4572 values that have a string `display' property, that have a string
4573 `display' property etc. */
4574 if (!it->string_from_display_prop_p)
4575 it->area = TEXT_AREA;
4576
4577 propval = get_char_property_and_overlay (make_number (position->charpos),
4578 Qdisplay, object, &overlay);
4579 if (NILP (propval))
4580 return HANDLED_NORMALLY;
4581 /* Now OVERLAY is the overlay that gave us this property, or nil
4582 if it was a text property. */
4583
4584 if (!STRINGP (it->string))
4585 object = it->w->contents;
4586
4587 display_replaced = handle_display_spec (it, propval, object, overlay,
4588 position, bufpos,
4589 FRAME_WINDOW_P (it->f));
4590 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4591 }
4592
4593 /* Subroutine of handle_display_prop. Returns non-zero if the display
4594 specification in SPEC is a replacing specification, i.e. it would
4595 replace the text covered by `display' property with something else,
4596 such as an image or a display string. If SPEC includes any kind or
4597 `(space ...) specification, the value is 2; this is used by
4598 compute_display_string_pos, which see.
4599
4600 See handle_single_display_spec for documentation of arguments.
4601 FRAME_WINDOW_P is true if the window being redisplayed is on a
4602 GUI frame; this argument is used only if IT is NULL, see below.
4603
4604 IT can be NULL, if this is called by the bidi reordering code
4605 through compute_display_string_pos, which see. In that case, this
4606 function only examines SPEC, but does not otherwise "handle" it, in
4607 the sense that it doesn't set up members of IT from the display
4608 spec. */
4609 static int
4610 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4611 Lisp_Object overlay, struct text_pos *position,
4612 ptrdiff_t bufpos, bool frame_window_p)
4613 {
4614 int replacing = 0;
4615
4616 if (CONSP (spec)
4617 /* Simple specifications. */
4618 && !EQ (XCAR (spec), Qimage)
4619 && !EQ (XCAR (spec), Qspace)
4620 && !EQ (XCAR (spec), Qwhen)
4621 && !EQ (XCAR (spec), Qslice)
4622 && !EQ (XCAR (spec), Qspace_width)
4623 && !EQ (XCAR (spec), Qheight)
4624 && !EQ (XCAR (spec), Qraise)
4625 /* Marginal area specifications. */
4626 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4627 && !EQ (XCAR (spec), Qleft_fringe)
4628 && !EQ (XCAR (spec), Qright_fringe)
4629 && !NILP (XCAR (spec)))
4630 {
4631 for (; CONSP (spec); spec = XCDR (spec))
4632 {
4633 int rv = handle_single_display_spec (it, XCAR (spec), object,
4634 overlay, position, bufpos,
4635 replacing, frame_window_p);
4636 if (rv != 0)
4637 {
4638 replacing = rv;
4639 /* If some text in a string is replaced, `position' no
4640 longer points to the position of `object'. */
4641 if (!it || STRINGP (object))
4642 break;
4643 }
4644 }
4645 }
4646 else if (VECTORP (spec))
4647 {
4648 ptrdiff_t i;
4649 for (i = 0; i < ASIZE (spec); ++i)
4650 {
4651 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4652 overlay, position, bufpos,
4653 replacing, frame_window_p);
4654 if (rv != 0)
4655 {
4656 replacing = rv;
4657 /* If some text in a string is replaced, `position' no
4658 longer points to the position of `object'. */
4659 if (!it || STRINGP (object))
4660 break;
4661 }
4662 }
4663 }
4664 else
4665 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4666 bufpos, 0, frame_window_p);
4667 return replacing;
4668 }
4669
4670 /* Value is the position of the end of the `display' property starting
4671 at START_POS in OBJECT. */
4672
4673 static struct text_pos
4674 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4675 {
4676 Lisp_Object end;
4677 struct text_pos end_pos;
4678
4679 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4680 Qdisplay, object, Qnil);
4681 CHARPOS (end_pos) = XFASTINT (end);
4682 if (STRINGP (object))
4683 compute_string_pos (&end_pos, start_pos, it->string);
4684 else
4685 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4686
4687 return end_pos;
4688 }
4689
4690
4691 /* Set up IT from a single `display' property specification SPEC. OBJECT
4692 is the object in which the `display' property was found. *POSITION
4693 is the position in OBJECT at which the `display' property was found.
4694 BUFPOS is the buffer position of OBJECT (different from POSITION if
4695 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4696 previously saw a display specification which already replaced text
4697 display with something else, for example an image; we ignore such
4698 properties after the first one has been processed.
4699
4700 OVERLAY is the overlay this `display' property came from,
4701 or nil if it was a text property.
4702
4703 If SPEC is a `space' or `image' specification, and in some other
4704 cases too, set *POSITION to the position where the `display'
4705 property ends.
4706
4707 If IT is NULL, only examine the property specification in SPEC, but
4708 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4709 is intended to be displayed in a window on a GUI frame.
4710
4711 Value is non-zero if something was found which replaces the display
4712 of buffer or string text. */
4713
4714 static int
4715 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4716 Lisp_Object overlay, struct text_pos *position,
4717 ptrdiff_t bufpos, int display_replaced,
4718 bool frame_window_p)
4719 {
4720 Lisp_Object form;
4721 Lisp_Object location, value;
4722 struct text_pos start_pos = *position;
4723
4724 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4725 If the result is non-nil, use VALUE instead of SPEC. */
4726 form = Qt;
4727 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4728 {
4729 spec = XCDR (spec);
4730 if (!CONSP (spec))
4731 return 0;
4732 form = XCAR (spec);
4733 spec = XCDR (spec);
4734 }
4735
4736 if (!NILP (form) && !EQ (form, Qt))
4737 {
4738 ptrdiff_t count = SPECPDL_INDEX ();
4739 struct gcpro gcpro1;
4740
4741 /* Bind `object' to the object having the `display' property, a
4742 buffer or string. Bind `position' to the position in the
4743 object where the property was found, and `buffer-position'
4744 to the current position in the buffer. */
4745
4746 if (NILP (object))
4747 XSETBUFFER (object, current_buffer);
4748 specbind (Qobject, object);
4749 specbind (Qposition, make_number (CHARPOS (*position)));
4750 specbind (Qbuffer_position, make_number (bufpos));
4751 GCPRO1 (form);
4752 form = safe_eval (form);
4753 UNGCPRO;
4754 unbind_to (count, Qnil);
4755 }
4756
4757 if (NILP (form))
4758 return 0;
4759
4760 /* Handle `(height HEIGHT)' specifications. */
4761 if (CONSP (spec)
4762 && EQ (XCAR (spec), Qheight)
4763 && CONSP (XCDR (spec)))
4764 {
4765 if (it)
4766 {
4767 if (!FRAME_WINDOW_P (it->f))
4768 return 0;
4769
4770 it->font_height = XCAR (XCDR (spec));
4771 if (!NILP (it->font_height))
4772 {
4773 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4774 int new_height = -1;
4775
4776 if (CONSP (it->font_height)
4777 && (EQ (XCAR (it->font_height), Qplus)
4778 || EQ (XCAR (it->font_height), Qminus))
4779 && CONSP (XCDR (it->font_height))
4780 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4781 {
4782 /* `(+ N)' or `(- N)' where N is an integer. */
4783 int steps = XINT (XCAR (XCDR (it->font_height)));
4784 if (EQ (XCAR (it->font_height), Qplus))
4785 steps = - steps;
4786 it->face_id = smaller_face (it->f, it->face_id, steps);
4787 }
4788 else if (FUNCTIONP (it->font_height))
4789 {
4790 /* Call function with current height as argument.
4791 Value is the new height. */
4792 Lisp_Object height;
4793 height = safe_call1 (it->font_height,
4794 face->lface[LFACE_HEIGHT_INDEX]);
4795 if (NUMBERP (height))
4796 new_height = XFLOATINT (height);
4797 }
4798 else if (NUMBERP (it->font_height))
4799 {
4800 /* Value is a multiple of the canonical char height. */
4801 struct face *f;
4802
4803 f = FACE_FROM_ID (it->f,
4804 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4805 new_height = (XFLOATINT (it->font_height)
4806 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4807 }
4808 else
4809 {
4810 /* Evaluate IT->font_height with `height' bound to the
4811 current specified height to get the new height. */
4812 ptrdiff_t count = SPECPDL_INDEX ();
4813
4814 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4815 value = safe_eval (it->font_height);
4816 unbind_to (count, Qnil);
4817
4818 if (NUMBERP (value))
4819 new_height = XFLOATINT (value);
4820 }
4821
4822 if (new_height > 0)
4823 it->face_id = face_with_height (it->f, it->face_id, new_height);
4824 }
4825 }
4826
4827 return 0;
4828 }
4829
4830 /* Handle `(space-width WIDTH)'. */
4831 if (CONSP (spec)
4832 && EQ (XCAR (spec), Qspace_width)
4833 && CONSP (XCDR (spec)))
4834 {
4835 if (it)
4836 {
4837 if (!FRAME_WINDOW_P (it->f))
4838 return 0;
4839
4840 value = XCAR (XCDR (spec));
4841 if (NUMBERP (value) && XFLOATINT (value) > 0)
4842 it->space_width = value;
4843 }
4844
4845 return 0;
4846 }
4847
4848 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qslice))
4851 {
4852 Lisp_Object tem;
4853
4854 if (it)
4855 {
4856 if (!FRAME_WINDOW_P (it->f))
4857 return 0;
4858
4859 if (tem = XCDR (spec), CONSP (tem))
4860 {
4861 it->slice.x = XCAR (tem);
4862 if (tem = XCDR (tem), CONSP (tem))
4863 {
4864 it->slice.y = XCAR (tem);
4865 if (tem = XCDR (tem), CONSP (tem))
4866 {
4867 it->slice.width = XCAR (tem);
4868 if (tem = XCDR (tem), CONSP (tem))
4869 it->slice.height = XCAR (tem);
4870 }
4871 }
4872 }
4873 }
4874
4875 return 0;
4876 }
4877
4878 /* Handle `(raise FACTOR)'. */
4879 if (CONSP (spec)
4880 && EQ (XCAR (spec), Qraise)
4881 && CONSP (XCDR (spec)))
4882 {
4883 if (it)
4884 {
4885 if (!FRAME_WINDOW_P (it->f))
4886 return 0;
4887
4888 #ifdef HAVE_WINDOW_SYSTEM
4889 value = XCAR (XCDR (spec));
4890 if (NUMBERP (value))
4891 {
4892 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4893 it->voffset = - (XFLOATINT (value)
4894 * (normal_char_height (face->font, -1)));
4895 }
4896 #endif /* HAVE_WINDOW_SYSTEM */
4897 }
4898
4899 return 0;
4900 }
4901
4902 /* Don't handle the other kinds of display specifications
4903 inside a string that we got from a `display' property. */
4904 if (it && it->string_from_display_prop_p)
4905 return 0;
4906
4907 /* Characters having this form of property are not displayed, so
4908 we have to find the end of the property. */
4909 if (it)
4910 {
4911 start_pos = *position;
4912 *position = display_prop_end (it, object, start_pos);
4913 /* If the display property comes from an overlay, don't consider
4914 any potential stop_charpos values before the end of that
4915 overlay. Since display_prop_end will happily find another
4916 'display' property coming from some other overlay or text
4917 property on buffer positions before this overlay's end, we
4918 need to ignore them, or else we risk displaying this
4919 overlay's display string/image twice. */
4920 if (!NILP (overlay))
4921 {
4922 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4923
4924 if (ovendpos > CHARPOS (*position))
4925 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4926 }
4927 }
4928 value = Qnil;
4929
4930 /* Stop the scan at that end position--we assume that all
4931 text properties change there. */
4932 if (it)
4933 it->stop_charpos = position->charpos;
4934
4935 /* Handle `(left-fringe BITMAP [FACE])'
4936 and `(right-fringe BITMAP [FACE])'. */
4937 if (CONSP (spec)
4938 && (EQ (XCAR (spec), Qleft_fringe)
4939 || EQ (XCAR (spec), Qright_fringe))
4940 && CONSP (XCDR (spec)))
4941 {
4942 int fringe_bitmap;
4943
4944 if (it)
4945 {
4946 if (!FRAME_WINDOW_P (it->f))
4947 /* If we return here, POSITION has been advanced
4948 across the text with this property. */
4949 {
4950 /* Synchronize the bidi iterator with POSITION. This is
4951 needed because we are not going to push the iterator
4952 on behalf of this display property, so there will be
4953 no pop_it call to do this synchronization for us. */
4954 if (it->bidi_p)
4955 {
4956 it->position = *position;
4957 iterate_out_of_display_property (it);
4958 *position = it->position;
4959 }
4960 return 1;
4961 }
4962 }
4963 else if (!frame_window_p)
4964 return 1;
4965
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (!SYMBOLP (value)
4969 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4970 /* If we return here, POSITION has been advanced
4971 across the text with this property. */
4972 {
4973 if (it && it->bidi_p)
4974 {
4975 it->position = *position;
4976 iterate_out_of_display_property (it);
4977 *position = it->position;
4978 }
4979 return 1;
4980 }
4981
4982 if (it)
4983 {
4984 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4985
4986 if (CONSP (XCDR (XCDR (spec))))
4987 {
4988 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4989 int face_id2 = lookup_derived_face (it->f, face_name,
4990 FRINGE_FACE_ID, false);
4991 if (face_id2 >= 0)
4992 face_id = face_id2;
4993 }
4994
4995 /* Save current settings of IT so that we can restore them
4996 when we are finished with the glyph property value. */
4997 push_it (it, position);
4998
4999 it->area = TEXT_AREA;
5000 it->what = IT_IMAGE;
5001 it->image_id = -1; /* no image */
5002 it->position = start_pos;
5003 it->object = NILP (object) ? it->w->contents : object;
5004 it->method = GET_FROM_IMAGE;
5005 it->from_overlay = Qnil;
5006 it->face_id = face_id;
5007 it->from_disp_prop_p = true;
5008
5009 /* Say that we haven't consumed the characters with
5010 `display' property yet. The call to pop_it in
5011 set_iterator_to_next will clean this up. */
5012 *position = start_pos;
5013
5014 if (EQ (XCAR (spec), Qleft_fringe))
5015 {
5016 it->left_user_fringe_bitmap = fringe_bitmap;
5017 it->left_user_fringe_face_id = face_id;
5018 }
5019 else
5020 {
5021 it->right_user_fringe_bitmap = fringe_bitmap;
5022 it->right_user_fringe_face_id = face_id;
5023 }
5024 }
5025 #endif /* HAVE_WINDOW_SYSTEM */
5026 return 1;
5027 }
5028
5029 /* Prepare to handle `((margin left-margin) ...)',
5030 `((margin right-margin) ...)' and `((margin nil) ...)'
5031 prefixes for display specifications. */
5032 location = Qunbound;
5033 if (CONSP (spec) && CONSP (XCAR (spec)))
5034 {
5035 Lisp_Object tem;
5036
5037 value = XCDR (spec);
5038 if (CONSP (value))
5039 value = XCAR (value);
5040
5041 tem = XCAR (spec);
5042 if (EQ (XCAR (tem), Qmargin)
5043 && (tem = XCDR (tem),
5044 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5045 (NILP (tem)
5046 || EQ (tem, Qleft_margin)
5047 || EQ (tem, Qright_margin))))
5048 location = tem;
5049 }
5050
5051 if (EQ (location, Qunbound))
5052 {
5053 location = Qnil;
5054 value = spec;
5055 }
5056
5057 /* After this point, VALUE is the property after any
5058 margin prefix has been stripped. It must be a string,
5059 an image specification, or `(space ...)'.
5060
5061 LOCATION specifies where to display: `left-margin',
5062 `right-margin' or nil. */
5063
5064 bool valid_p = (STRINGP (value)
5065 #ifdef HAVE_WINDOW_SYSTEM
5066 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5067 && valid_image_p (value))
5068 #endif /* not HAVE_WINDOW_SYSTEM */
5069 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5070
5071 if (valid_p && display_replaced == 0)
5072 {
5073 int retval = 1;
5074
5075 if (!it)
5076 {
5077 /* Callers need to know whether the display spec is any kind
5078 of `(space ...)' spec that is about to affect text-area
5079 display. */
5080 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5081 retval = 2;
5082 return retval;
5083 }
5084
5085 /* Save current settings of IT so that we can restore them
5086 when we are finished with the glyph property value. */
5087 push_it (it, position);
5088 it->from_overlay = overlay;
5089 it->from_disp_prop_p = true;
5090
5091 if (NILP (location))
5092 it->area = TEXT_AREA;
5093 else if (EQ (location, Qleft_margin))
5094 it->area = LEFT_MARGIN_AREA;
5095 else
5096 it->area = RIGHT_MARGIN_AREA;
5097
5098 if (STRINGP (value))
5099 {
5100 it->string = value;
5101 it->multibyte_p = STRING_MULTIBYTE (it->string);
5102 it->current.overlay_string_index = -1;
5103 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5104 it->end_charpos = it->string_nchars = SCHARS (it->string);
5105 it->method = GET_FROM_STRING;
5106 it->stop_charpos = 0;
5107 it->prev_stop = 0;
5108 it->base_level_stop = 0;
5109 it->string_from_display_prop_p = true;
5110 /* Say that we haven't consumed the characters with
5111 `display' property yet. The call to pop_it in
5112 set_iterator_to_next will clean this up. */
5113 if (BUFFERP (object))
5114 *position = start_pos;
5115
5116 /* Force paragraph direction to be that of the parent
5117 object. If the parent object's paragraph direction is
5118 not yet determined, default to L2R. */
5119 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5120 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5121 else
5122 it->paragraph_embedding = L2R;
5123
5124 /* Set up the bidi iterator for this display string. */
5125 if (it->bidi_p)
5126 {
5127 it->bidi_it.string.lstring = it->string;
5128 it->bidi_it.string.s = NULL;
5129 it->bidi_it.string.schars = it->end_charpos;
5130 it->bidi_it.string.bufpos = bufpos;
5131 it->bidi_it.string.from_disp_str = true;
5132 it->bidi_it.string.unibyte = !it->multibyte_p;
5133 it->bidi_it.w = it->w;
5134 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5135 }
5136 }
5137 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5138 {
5139 it->method = GET_FROM_STRETCH;
5140 it->object = value;
5141 *position = it->position = start_pos;
5142 retval = 1 + (it->area == TEXT_AREA);
5143 }
5144 #ifdef HAVE_WINDOW_SYSTEM
5145 else
5146 {
5147 it->what = IT_IMAGE;
5148 it->image_id = lookup_image (it->f, value);
5149 it->position = start_pos;
5150 it->object = NILP (object) ? it->w->contents : object;
5151 it->method = GET_FROM_IMAGE;
5152
5153 /* Say that we haven't consumed the characters with
5154 `display' property yet. The call to pop_it in
5155 set_iterator_to_next will clean this up. */
5156 *position = start_pos;
5157 }
5158 #endif /* HAVE_WINDOW_SYSTEM */
5159
5160 return retval;
5161 }
5162
5163 /* Invalid property or property not supported. Restore
5164 POSITION to what it was before. */
5165 *position = start_pos;
5166 return 0;
5167 }
5168
5169 /* Check if PROP is a display property value whose text should be
5170 treated as intangible. OVERLAY is the overlay from which PROP
5171 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5172 specify the buffer position covered by PROP. */
5173
5174 bool
5175 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5176 ptrdiff_t charpos, ptrdiff_t bytepos)
5177 {
5178 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5179 struct text_pos position;
5180
5181 SET_TEXT_POS (position, charpos, bytepos);
5182 return (handle_display_spec (NULL, prop, Qnil, overlay,
5183 &position, charpos, frame_window_p)
5184 != 0);
5185 }
5186
5187
5188 /* Return true if PROP is a display sub-property value containing STRING.
5189
5190 Implementation note: this and the following function are really
5191 special cases of handle_display_spec and
5192 handle_single_display_spec, and should ideally use the same code.
5193 Until they do, these two pairs must be consistent and must be
5194 modified in sync. */
5195
5196 static bool
5197 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5198 {
5199 if (EQ (string, prop))
5200 return true;
5201
5202 /* Skip over `when FORM'. */
5203 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5204 {
5205 prop = XCDR (prop);
5206 if (!CONSP (prop))
5207 return false;
5208 /* Actually, the condition following `when' should be eval'ed,
5209 like handle_single_display_spec does, and we should return
5210 false if it evaluates to nil. However, this function is
5211 called only when the buffer was already displayed and some
5212 glyph in the glyph matrix was found to come from a display
5213 string. Therefore, the condition was already evaluated, and
5214 the result was non-nil, otherwise the display string wouldn't
5215 have been displayed and we would have never been called for
5216 this property. Thus, we can skip the evaluation and assume
5217 its result is non-nil. */
5218 prop = XCDR (prop);
5219 }
5220
5221 if (CONSP (prop))
5222 /* Skip over `margin LOCATION'. */
5223 if (EQ (XCAR (prop), Qmargin))
5224 {
5225 prop = XCDR (prop);
5226 if (!CONSP (prop))
5227 return false;
5228
5229 prop = XCDR (prop);
5230 if (!CONSP (prop))
5231 return false;
5232 }
5233
5234 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5235 }
5236
5237
5238 /* Return true if STRING appears in the `display' property PROP. */
5239
5240 static bool
5241 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5242 {
5243 if (CONSP (prop)
5244 && !EQ (XCAR (prop), Qwhen)
5245 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5246 {
5247 /* A list of sub-properties. */
5248 while (CONSP (prop))
5249 {
5250 if (single_display_spec_string_p (XCAR (prop), string))
5251 return true;
5252 prop = XCDR (prop);
5253 }
5254 }
5255 else if (VECTORP (prop))
5256 {
5257 /* A vector of sub-properties. */
5258 ptrdiff_t i;
5259 for (i = 0; i < ASIZE (prop); ++i)
5260 if (single_display_spec_string_p (AREF (prop, i), string))
5261 return true;
5262 }
5263 else
5264 return single_display_spec_string_p (prop, string);
5265
5266 return false;
5267 }
5268
5269 /* Look for STRING in overlays and text properties in the current
5270 buffer, between character positions FROM and TO (excluding TO).
5271 BACK_P means look back (in this case, TO is supposed to be
5272 less than FROM).
5273 Value is the first character position where STRING was found, or
5274 zero if it wasn't found before hitting TO.
5275
5276 This function may only use code that doesn't eval because it is
5277 called asynchronously from note_mouse_highlight. */
5278
5279 static ptrdiff_t
5280 string_buffer_position_lim (Lisp_Object string,
5281 ptrdiff_t from, ptrdiff_t to, bool back_p)
5282 {
5283 Lisp_Object limit, prop, pos;
5284 bool found = false;
5285
5286 pos = make_number (max (from, BEGV));
5287
5288 if (!back_p) /* looking forward */
5289 {
5290 limit = make_number (min (to, ZV));
5291 while (!found && !EQ (pos, limit))
5292 {
5293 prop = Fget_char_property (pos, Qdisplay, Qnil);
5294 if (!NILP (prop) && display_prop_string_p (prop, string))
5295 found = true;
5296 else
5297 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5298 limit);
5299 }
5300 }
5301 else /* looking back */
5302 {
5303 limit = make_number (max (to, BEGV));
5304 while (!found && !EQ (pos, limit))
5305 {
5306 prop = Fget_char_property (pos, Qdisplay, Qnil);
5307 if (!NILP (prop) && display_prop_string_p (prop, string))
5308 found = true;
5309 else
5310 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5311 limit);
5312 }
5313 }
5314
5315 return found ? XINT (pos) : 0;
5316 }
5317
5318 /* Determine which buffer position in current buffer STRING comes from.
5319 AROUND_CHARPOS is an approximate position where it could come from.
5320 Value is the buffer position or 0 if it couldn't be determined.
5321
5322 This function is necessary because we don't record buffer positions
5323 in glyphs generated from strings (to keep struct glyph small).
5324 This function may only use code that doesn't eval because it is
5325 called asynchronously from note_mouse_highlight. */
5326
5327 static ptrdiff_t
5328 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5329 {
5330 const int MAX_DISTANCE = 1000;
5331 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5332 around_charpos + MAX_DISTANCE,
5333 false);
5334
5335 if (!found)
5336 found = string_buffer_position_lim (string, around_charpos,
5337 around_charpos - MAX_DISTANCE, true);
5338 return found;
5339 }
5340
5341
5342 \f
5343 /***********************************************************************
5344 `composition' property
5345 ***********************************************************************/
5346
5347 /* Set up iterator IT from `composition' property at its current
5348 position. Called from handle_stop. */
5349
5350 static enum prop_handled
5351 handle_composition_prop (struct it *it)
5352 {
5353 Lisp_Object prop, string;
5354 ptrdiff_t pos, pos_byte, start, end;
5355
5356 if (STRINGP (it->string))
5357 {
5358 unsigned char *s;
5359
5360 pos = IT_STRING_CHARPOS (*it);
5361 pos_byte = IT_STRING_BYTEPOS (*it);
5362 string = it->string;
5363 s = SDATA (string) + pos_byte;
5364 it->c = STRING_CHAR (s);
5365 }
5366 else
5367 {
5368 pos = IT_CHARPOS (*it);
5369 pos_byte = IT_BYTEPOS (*it);
5370 string = Qnil;
5371 it->c = FETCH_CHAR (pos_byte);
5372 }
5373
5374 /* If there's a valid composition and point is not inside of the
5375 composition (in the case that the composition is from the current
5376 buffer), draw a glyph composed from the composition components. */
5377 if (find_composition (pos, -1, &start, &end, &prop, string)
5378 && composition_valid_p (start, end, prop)
5379 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5380 {
5381 if (start < pos)
5382 /* As we can't handle this situation (perhaps font-lock added
5383 a new composition), we just return here hoping that next
5384 redisplay will detect this composition much earlier. */
5385 return HANDLED_NORMALLY;
5386 if (start != pos)
5387 {
5388 if (STRINGP (it->string))
5389 pos_byte = string_char_to_byte (it->string, start);
5390 else
5391 pos_byte = CHAR_TO_BYTE (start);
5392 }
5393 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5394 prop, string);
5395
5396 if (it->cmp_it.id >= 0)
5397 {
5398 it->cmp_it.ch = -1;
5399 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5400 it->cmp_it.nglyphs = -1;
5401 }
5402 }
5403
5404 return HANDLED_NORMALLY;
5405 }
5406
5407
5408 \f
5409 /***********************************************************************
5410 Overlay strings
5411 ***********************************************************************/
5412
5413 /* The following structure is used to record overlay strings for
5414 later sorting in load_overlay_strings. */
5415
5416 struct overlay_entry
5417 {
5418 Lisp_Object overlay;
5419 Lisp_Object string;
5420 EMACS_INT priority;
5421 bool after_string_p;
5422 };
5423
5424
5425 /* Set up iterator IT from overlay strings at its current position.
5426 Called from handle_stop. */
5427
5428 static enum prop_handled
5429 handle_overlay_change (struct it *it)
5430 {
5431 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5432 return HANDLED_RECOMPUTE_PROPS;
5433 else
5434 return HANDLED_NORMALLY;
5435 }
5436
5437
5438 /* Set up the next overlay string for delivery by IT, if there is an
5439 overlay string to deliver. Called by set_iterator_to_next when the
5440 end of the current overlay string is reached. If there are more
5441 overlay strings to display, IT->string and
5442 IT->current.overlay_string_index are set appropriately here.
5443 Otherwise IT->string is set to nil. */
5444
5445 static void
5446 next_overlay_string (struct it *it)
5447 {
5448 ++it->current.overlay_string_index;
5449 if (it->current.overlay_string_index == it->n_overlay_strings)
5450 {
5451 /* No more overlay strings. Restore IT's settings to what
5452 they were before overlay strings were processed, and
5453 continue to deliver from current_buffer. */
5454
5455 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5456 pop_it (it);
5457 eassert (it->sp > 0
5458 || (NILP (it->string)
5459 && it->method == GET_FROM_BUFFER
5460 && it->stop_charpos >= BEGV
5461 && it->stop_charpos <= it->end_charpos));
5462 it->current.overlay_string_index = -1;
5463 it->n_overlay_strings = 0;
5464 /* If there's an empty display string on the stack, pop the
5465 stack, to resync the bidi iterator with IT's position. Such
5466 empty strings are pushed onto the stack in
5467 get_overlay_strings_1. */
5468 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5469 pop_it (it);
5470
5471 /* Since we've exhausted overlay strings at this buffer
5472 position, set the flag to ignore overlays until we move to
5473 another position. The flag is reset in
5474 next_element_from_buffer. */
5475 it->ignore_overlay_strings_at_pos_p = true;
5476
5477 /* If we're at the end of the buffer, record that we have
5478 processed the overlay strings there already, so that
5479 next_element_from_buffer doesn't try it again. */
5480 if (NILP (it->string)
5481 && IT_CHARPOS (*it) >= it->end_charpos
5482 && it->overlay_strings_charpos >= it->end_charpos)
5483 it->overlay_strings_at_end_processed_p = true;
5484 /* Note: we reset overlay_strings_charpos only here, to make
5485 sure the just-processed overlays were indeed at EOB.
5486 Otherwise, overlays on text with invisible text property,
5487 which are processed with IT's position past the invisible
5488 text, might fool us into thinking the overlays at EOB were
5489 already processed (linum-mode can cause this, for
5490 example). */
5491 it->overlay_strings_charpos = -1;
5492 }
5493 else
5494 {
5495 /* There are more overlay strings to process. If
5496 IT->current.overlay_string_index has advanced to a position
5497 where we must load IT->overlay_strings with more strings, do
5498 it. We must load at the IT->overlay_strings_charpos where
5499 IT->n_overlay_strings was originally computed; when invisible
5500 text is present, this might not be IT_CHARPOS (Bug#7016). */
5501 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5502
5503 if (it->current.overlay_string_index && i == 0)
5504 load_overlay_strings (it, it->overlay_strings_charpos);
5505
5506 /* Initialize IT to deliver display elements from the overlay
5507 string. */
5508 it->string = it->overlay_strings[i];
5509 it->multibyte_p = STRING_MULTIBYTE (it->string);
5510 SET_TEXT_POS (it->current.string_pos, 0, 0);
5511 it->method = GET_FROM_STRING;
5512 it->stop_charpos = 0;
5513 it->end_charpos = SCHARS (it->string);
5514 if (it->cmp_it.stop_pos >= 0)
5515 it->cmp_it.stop_pos = 0;
5516 it->prev_stop = 0;
5517 it->base_level_stop = 0;
5518
5519 /* Set up the bidi iterator for this overlay string. */
5520 if (it->bidi_p)
5521 {
5522 it->bidi_it.string.lstring = it->string;
5523 it->bidi_it.string.s = NULL;
5524 it->bidi_it.string.schars = SCHARS (it->string);
5525 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5526 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5527 it->bidi_it.string.unibyte = !it->multibyte_p;
5528 it->bidi_it.w = it->w;
5529 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5530 }
5531 }
5532
5533 CHECK_IT (it);
5534 }
5535
5536
5537 /* Compare two overlay_entry structures E1 and E2. Used as a
5538 comparison function for qsort in load_overlay_strings. Overlay
5539 strings for the same position are sorted so that
5540
5541 1. All after-strings come in front of before-strings, except
5542 when they come from the same overlay.
5543
5544 2. Within after-strings, strings are sorted so that overlay strings
5545 from overlays with higher priorities come first.
5546
5547 2. Within before-strings, strings are sorted so that overlay
5548 strings from overlays with higher priorities come last.
5549
5550 Value is analogous to strcmp. */
5551
5552
5553 static int
5554 compare_overlay_entries (const void *e1, const void *e2)
5555 {
5556 struct overlay_entry const *entry1 = e1;
5557 struct overlay_entry const *entry2 = e2;
5558 int result;
5559
5560 if (entry1->after_string_p != entry2->after_string_p)
5561 {
5562 /* Let after-strings appear in front of before-strings if
5563 they come from different overlays. */
5564 if (EQ (entry1->overlay, entry2->overlay))
5565 result = entry1->after_string_p ? 1 : -1;
5566 else
5567 result = entry1->after_string_p ? -1 : 1;
5568 }
5569 else if (entry1->priority != entry2->priority)
5570 {
5571 if (entry1->after_string_p)
5572 /* After-strings sorted in order of decreasing priority. */
5573 result = entry2->priority < entry1->priority ? -1 : 1;
5574 else
5575 /* Before-strings sorted in order of increasing priority. */
5576 result = entry1->priority < entry2->priority ? -1 : 1;
5577 }
5578 else
5579 result = 0;
5580
5581 return result;
5582 }
5583
5584
5585 /* Load the vector IT->overlay_strings with overlay strings from IT's
5586 current buffer position, or from CHARPOS if that is > 0. Set
5587 IT->n_overlays to the total number of overlay strings found.
5588
5589 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5590 a time. On entry into load_overlay_strings,
5591 IT->current.overlay_string_index gives the number of overlay
5592 strings that have already been loaded by previous calls to this
5593 function.
5594
5595 IT->add_overlay_start contains an additional overlay start
5596 position to consider for taking overlay strings from, if non-zero.
5597 This position comes into play when the overlay has an `invisible'
5598 property, and both before and after-strings. When we've skipped to
5599 the end of the overlay, because of its `invisible' property, we
5600 nevertheless want its before-string to appear.
5601 IT->add_overlay_start will contain the overlay start position
5602 in this case.
5603
5604 Overlay strings are sorted so that after-string strings come in
5605 front of before-string strings. Within before and after-strings,
5606 strings are sorted by overlay priority. See also function
5607 compare_overlay_entries. */
5608
5609 static void
5610 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5611 {
5612 Lisp_Object overlay, window, str, invisible;
5613 struct Lisp_Overlay *ov;
5614 ptrdiff_t start, end;
5615 ptrdiff_t n = 0, i, j;
5616 int invis;
5617 struct overlay_entry entriesbuf[20];
5618 ptrdiff_t size = ARRAYELTS (entriesbuf);
5619 struct overlay_entry *entries = entriesbuf;
5620 USE_SAFE_ALLOCA;
5621
5622 if (charpos <= 0)
5623 charpos = IT_CHARPOS (*it);
5624
5625 /* Append the overlay string STRING of overlay OVERLAY to vector
5626 `entries' which has size `size' and currently contains `n'
5627 elements. AFTER_P means STRING is an after-string of
5628 OVERLAY. */
5629 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5630 do \
5631 { \
5632 Lisp_Object priority; \
5633 \
5634 if (n == size) \
5635 { \
5636 struct overlay_entry *old = entries; \
5637 SAFE_NALLOCA (entries, 2, size); \
5638 memcpy (entries, old, size * sizeof *entries); \
5639 size *= 2; \
5640 } \
5641 \
5642 entries[n].string = (STRING); \
5643 entries[n].overlay = (OVERLAY); \
5644 priority = Foverlay_get ((OVERLAY), Qpriority); \
5645 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5646 entries[n].after_string_p = (AFTER_P); \
5647 ++n; \
5648 } \
5649 while (false)
5650
5651 /* Process overlay before the overlay center. */
5652 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5653 {
5654 XSETMISC (overlay, ov);
5655 eassert (OVERLAYP (overlay));
5656 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5657 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5658
5659 if (end < charpos)
5660 break;
5661
5662 /* Skip this overlay if it doesn't start or end at IT's current
5663 position. */
5664 if (end != charpos && start != charpos)
5665 continue;
5666
5667 /* Skip this overlay if it doesn't apply to IT->w. */
5668 window = Foverlay_get (overlay, Qwindow);
5669 if (WINDOWP (window) && XWINDOW (window) != it->w)
5670 continue;
5671
5672 /* If the text ``under'' the overlay is invisible, both before-
5673 and after-strings from this overlay are visible; start and
5674 end position are indistinguishable. */
5675 invisible = Foverlay_get (overlay, Qinvisible);
5676 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5677
5678 /* If overlay has a non-empty before-string, record it. */
5679 if ((start == charpos || (end == charpos && invis != 0))
5680 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5681 && SCHARS (str))
5682 RECORD_OVERLAY_STRING (overlay, str, false);
5683
5684 /* If overlay has a non-empty after-string, record it. */
5685 if ((end == charpos || (start == charpos && invis != 0))
5686 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5687 && SCHARS (str))
5688 RECORD_OVERLAY_STRING (overlay, str, true);
5689 }
5690
5691 /* Process overlays after the overlay center. */
5692 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5693 {
5694 XSETMISC (overlay, ov);
5695 eassert (OVERLAYP (overlay));
5696 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5697 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5698
5699 if (start > charpos)
5700 break;
5701
5702 /* Skip this overlay if it doesn't start or end at IT's current
5703 position. */
5704 if (end != charpos && start != charpos)
5705 continue;
5706
5707 /* Skip this overlay if it doesn't apply to IT->w. */
5708 window = Foverlay_get (overlay, Qwindow);
5709 if (WINDOWP (window) && XWINDOW (window) != it->w)
5710 continue;
5711
5712 /* If the text ``under'' the overlay is invisible, it has a zero
5713 dimension, and both before- and after-strings apply. */
5714 invisible = Foverlay_get (overlay, Qinvisible);
5715 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5716
5717 /* If overlay has a non-empty before-string, record it. */
5718 if ((start == charpos || (end == charpos && invis != 0))
5719 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5720 && SCHARS (str))
5721 RECORD_OVERLAY_STRING (overlay, str, false);
5722
5723 /* If overlay has a non-empty after-string, record it. */
5724 if ((end == charpos || (start == charpos && invis != 0))
5725 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5726 && SCHARS (str))
5727 RECORD_OVERLAY_STRING (overlay, str, true);
5728 }
5729
5730 #undef RECORD_OVERLAY_STRING
5731
5732 /* Sort entries. */
5733 if (n > 1)
5734 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5735
5736 /* Record number of overlay strings, and where we computed it. */
5737 it->n_overlay_strings = n;
5738 it->overlay_strings_charpos = charpos;
5739
5740 /* IT->current.overlay_string_index is the number of overlay strings
5741 that have already been consumed by IT. Copy some of the
5742 remaining overlay strings to IT->overlay_strings. */
5743 i = 0;
5744 j = it->current.overlay_string_index;
5745 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5746 {
5747 it->overlay_strings[i] = entries[j].string;
5748 it->string_overlays[i++] = entries[j++].overlay;
5749 }
5750
5751 CHECK_IT (it);
5752 SAFE_FREE ();
5753 }
5754
5755
5756 /* Get the first chunk of overlay strings at IT's current buffer
5757 position, or at CHARPOS if that is > 0. Value is true if at
5758 least one overlay string was found. */
5759
5760 static bool
5761 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5762 {
5763 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5764 process. This fills IT->overlay_strings with strings, and sets
5765 IT->n_overlay_strings to the total number of strings to process.
5766 IT->pos.overlay_string_index has to be set temporarily to zero
5767 because load_overlay_strings needs this; it must be set to -1
5768 when no overlay strings are found because a zero value would
5769 indicate a position in the first overlay string. */
5770 it->current.overlay_string_index = 0;
5771 load_overlay_strings (it, charpos);
5772
5773 /* If we found overlay strings, set up IT to deliver display
5774 elements from the first one. Otherwise set up IT to deliver
5775 from current_buffer. */
5776 if (it->n_overlay_strings)
5777 {
5778 /* Make sure we know settings in current_buffer, so that we can
5779 restore meaningful values when we're done with the overlay
5780 strings. */
5781 if (compute_stop_p)
5782 compute_stop_pos (it);
5783 eassert (it->face_id >= 0);
5784
5785 /* Save IT's settings. They are restored after all overlay
5786 strings have been processed. */
5787 eassert (!compute_stop_p || it->sp == 0);
5788
5789 /* When called from handle_stop, there might be an empty display
5790 string loaded. In that case, don't bother saving it. But
5791 don't use this optimization with the bidi iterator, since we
5792 need the corresponding pop_it call to resync the bidi
5793 iterator's position with IT's position, after we are done
5794 with the overlay strings. (The corresponding call to pop_it
5795 in case of an empty display string is in
5796 next_overlay_string.) */
5797 if (!(!it->bidi_p
5798 && STRINGP (it->string) && !SCHARS (it->string)))
5799 push_it (it, NULL);
5800
5801 /* Set up IT to deliver display elements from the first overlay
5802 string. */
5803 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5804 it->string = it->overlay_strings[0];
5805 it->from_overlay = Qnil;
5806 it->stop_charpos = 0;
5807 eassert (STRINGP (it->string));
5808 it->end_charpos = SCHARS (it->string);
5809 it->prev_stop = 0;
5810 it->base_level_stop = 0;
5811 it->multibyte_p = STRING_MULTIBYTE (it->string);
5812 it->method = GET_FROM_STRING;
5813 it->from_disp_prop_p = 0;
5814
5815 /* Force paragraph direction to be that of the parent
5816 buffer. */
5817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5819 else
5820 it->paragraph_embedding = L2R;
5821
5822 /* Set up the bidi iterator for this overlay string. */
5823 if (it->bidi_p)
5824 {
5825 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5826
5827 it->bidi_it.string.lstring = it->string;
5828 it->bidi_it.string.s = NULL;
5829 it->bidi_it.string.schars = SCHARS (it->string);
5830 it->bidi_it.string.bufpos = pos;
5831 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5832 it->bidi_it.string.unibyte = !it->multibyte_p;
5833 it->bidi_it.w = it->w;
5834 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5835 }
5836 return true;
5837 }
5838
5839 it->current.overlay_string_index = -1;
5840 return false;
5841 }
5842
5843 static bool
5844 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5845 {
5846 it->string = Qnil;
5847 it->method = GET_FROM_BUFFER;
5848
5849 get_overlay_strings_1 (it, charpos, true);
5850
5851 CHECK_IT (it);
5852
5853 /* Value is true if we found at least one overlay string. */
5854 return STRINGP (it->string);
5855 }
5856
5857
5858 \f
5859 /***********************************************************************
5860 Saving and restoring state
5861 ***********************************************************************/
5862
5863 /* Save current settings of IT on IT->stack. Called, for example,
5864 before setting up IT for an overlay string, to be able to restore
5865 IT's settings to what they were after the overlay string has been
5866 processed. If POSITION is non-NULL, it is the position to save on
5867 the stack instead of IT->position. */
5868
5869 static void
5870 push_it (struct it *it, struct text_pos *position)
5871 {
5872 struct iterator_stack_entry *p;
5873
5874 eassert (it->sp < IT_STACK_SIZE);
5875 p = it->stack + it->sp;
5876
5877 p->stop_charpos = it->stop_charpos;
5878 p->prev_stop = it->prev_stop;
5879 p->base_level_stop = it->base_level_stop;
5880 p->cmp_it = it->cmp_it;
5881 eassert (it->face_id >= 0);
5882 p->face_id = it->face_id;
5883 p->string = it->string;
5884 p->method = it->method;
5885 p->from_overlay = it->from_overlay;
5886 switch (p->method)
5887 {
5888 case GET_FROM_IMAGE:
5889 p->u.image.object = it->object;
5890 p->u.image.image_id = it->image_id;
5891 p->u.image.slice = it->slice;
5892 break;
5893 case GET_FROM_STRETCH:
5894 p->u.stretch.object = it->object;
5895 break;
5896 }
5897 p->position = position ? *position : it->position;
5898 p->current = it->current;
5899 p->end_charpos = it->end_charpos;
5900 p->string_nchars = it->string_nchars;
5901 p->area = it->area;
5902 p->multibyte_p = it->multibyte_p;
5903 p->avoid_cursor_p = it->avoid_cursor_p;
5904 p->space_width = it->space_width;
5905 p->font_height = it->font_height;
5906 p->voffset = it->voffset;
5907 p->string_from_display_prop_p = it->string_from_display_prop_p;
5908 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5909 p->display_ellipsis_p = false;
5910 p->line_wrap = it->line_wrap;
5911 p->bidi_p = it->bidi_p;
5912 p->paragraph_embedding = it->paragraph_embedding;
5913 p->from_disp_prop_p = it->from_disp_prop_p;
5914 ++it->sp;
5915
5916 /* Save the state of the bidi iterator as well. */
5917 if (it->bidi_p)
5918 bidi_push_it (&it->bidi_it);
5919 }
5920
5921 static void
5922 iterate_out_of_display_property (struct it *it)
5923 {
5924 bool buffer_p = !STRINGP (it->string);
5925 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5926 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5927
5928 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5929
5930 /* Maybe initialize paragraph direction. If we are at the beginning
5931 of a new paragraph, next_element_from_buffer may not have a
5932 chance to do that. */
5933 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5934 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5935 /* prev_stop can be zero, so check against BEGV as well. */
5936 while (it->bidi_it.charpos >= bob
5937 && it->prev_stop <= it->bidi_it.charpos
5938 && it->bidi_it.charpos < CHARPOS (it->position)
5939 && it->bidi_it.charpos < eob)
5940 bidi_move_to_visually_next (&it->bidi_it);
5941 /* Record the stop_pos we just crossed, for when we cross it
5942 back, maybe. */
5943 if (it->bidi_it.charpos > CHARPOS (it->position))
5944 it->prev_stop = CHARPOS (it->position);
5945 /* If we ended up not where pop_it put us, resync IT's
5946 positional members with the bidi iterator. */
5947 if (it->bidi_it.charpos != CHARPOS (it->position))
5948 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5949 if (buffer_p)
5950 it->current.pos = it->position;
5951 else
5952 it->current.string_pos = it->position;
5953 }
5954
5955 /* Restore IT's settings from IT->stack. Called, for example, when no
5956 more overlay strings must be processed, and we return to delivering
5957 display elements from a buffer, or when the end of a string from a
5958 `display' property is reached and we return to delivering display
5959 elements from an overlay string, or from a buffer. */
5960
5961 static void
5962 pop_it (struct it *it)
5963 {
5964 struct iterator_stack_entry *p;
5965 bool from_display_prop = it->from_disp_prop_p;
5966
5967 eassert (it->sp > 0);
5968 --it->sp;
5969 p = it->stack + it->sp;
5970 it->stop_charpos = p->stop_charpos;
5971 it->prev_stop = p->prev_stop;
5972 it->base_level_stop = p->base_level_stop;
5973 it->cmp_it = p->cmp_it;
5974 it->face_id = p->face_id;
5975 it->current = p->current;
5976 it->position = p->position;
5977 it->string = p->string;
5978 it->from_overlay = p->from_overlay;
5979 if (NILP (it->string))
5980 SET_TEXT_POS (it->current.string_pos, -1, -1);
5981 it->method = p->method;
5982 switch (it->method)
5983 {
5984 case GET_FROM_IMAGE:
5985 it->image_id = p->u.image.image_id;
5986 it->object = p->u.image.object;
5987 it->slice = p->u.image.slice;
5988 break;
5989 case GET_FROM_STRETCH:
5990 it->object = p->u.stretch.object;
5991 break;
5992 case GET_FROM_BUFFER:
5993 it->object = it->w->contents;
5994 break;
5995 case GET_FROM_STRING:
5996 {
5997 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5998
5999 /* Restore the face_box_p flag, since it could have been
6000 overwritten by the face of the object that we just finished
6001 displaying. */
6002 if (face)
6003 it->face_box_p = face->box != FACE_NO_BOX;
6004 it->object = it->string;
6005 }
6006 break;
6007 case GET_FROM_DISPLAY_VECTOR:
6008 if (it->s)
6009 it->method = GET_FROM_C_STRING;
6010 else if (STRINGP (it->string))
6011 it->method = GET_FROM_STRING;
6012 else
6013 {
6014 it->method = GET_FROM_BUFFER;
6015 it->object = it->w->contents;
6016 }
6017 }
6018 it->end_charpos = p->end_charpos;
6019 it->string_nchars = p->string_nchars;
6020 it->area = p->area;
6021 it->multibyte_p = p->multibyte_p;
6022 it->avoid_cursor_p = p->avoid_cursor_p;
6023 it->space_width = p->space_width;
6024 it->font_height = p->font_height;
6025 it->voffset = p->voffset;
6026 it->string_from_display_prop_p = p->string_from_display_prop_p;
6027 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6028 it->line_wrap = p->line_wrap;
6029 it->bidi_p = p->bidi_p;
6030 it->paragraph_embedding = p->paragraph_embedding;
6031 it->from_disp_prop_p = p->from_disp_prop_p;
6032 if (it->bidi_p)
6033 {
6034 bidi_pop_it (&it->bidi_it);
6035 /* Bidi-iterate until we get out of the portion of text, if any,
6036 covered by a `display' text property or by an overlay with
6037 `display' property. (We cannot just jump there, because the
6038 internal coherency of the bidi iterator state can not be
6039 preserved across such jumps.) We also must determine the
6040 paragraph base direction if the overlay we just processed is
6041 at the beginning of a new paragraph. */
6042 if (from_display_prop
6043 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6044 iterate_out_of_display_property (it);
6045
6046 eassert ((BUFFERP (it->object)
6047 && IT_CHARPOS (*it) == it->bidi_it.charpos
6048 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6049 || (STRINGP (it->object)
6050 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6053 }
6054 }
6055
6056
6057 \f
6058 /***********************************************************************
6059 Moving over lines
6060 ***********************************************************************/
6061
6062 /* Set IT's current position to the previous line start. */
6063
6064 static void
6065 back_to_previous_line_start (struct it *it)
6066 {
6067 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6068
6069 DEC_BOTH (cp, bp);
6070 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6071 }
6072
6073
6074 /* Move IT to the next line start.
6075
6076 Value is true if a newline was found. Set *SKIPPED_P to true if
6077 we skipped over part of the text (as opposed to moving the iterator
6078 continuously over the text). Otherwise, don't change the value
6079 of *SKIPPED_P.
6080
6081 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6082 iterator on the newline, if it was found.
6083
6084 Newlines may come from buffer text, overlay strings, or strings
6085 displayed via the `display' property. That's the reason we can't
6086 simply use find_newline_no_quit.
6087
6088 Note that this function may not skip over invisible text that is so
6089 because of text properties and immediately follows a newline. If
6090 it would, function reseat_at_next_visible_line_start, when called
6091 from set_iterator_to_next, would effectively make invisible
6092 characters following a newline part of the wrong glyph row, which
6093 leads to wrong cursor motion. */
6094
6095 static bool
6096 forward_to_next_line_start (struct it *it, bool *skipped_p,
6097 struct bidi_it *bidi_it_prev)
6098 {
6099 ptrdiff_t old_selective;
6100 bool newline_found_p = false;
6101 int n;
6102 const int MAX_NEWLINE_DISTANCE = 500;
6103
6104 /* If already on a newline, just consume it to avoid unintended
6105 skipping over invisible text below. */
6106 if (it->what == IT_CHARACTER
6107 && it->c == '\n'
6108 && CHARPOS (it->position) == IT_CHARPOS (*it))
6109 {
6110 if (it->bidi_p && bidi_it_prev)
6111 *bidi_it_prev = it->bidi_it;
6112 set_iterator_to_next (it, false);
6113 it->c = 0;
6114 return true;
6115 }
6116
6117 /* Don't handle selective display in the following. It's (a)
6118 unnecessary because it's done by the caller, and (b) leads to an
6119 infinite recursion because next_element_from_ellipsis indirectly
6120 calls this function. */
6121 old_selective = it->selective;
6122 it->selective = 0;
6123
6124 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6125 from buffer text. */
6126 for (n = 0;
6127 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6128 n += !STRINGP (it->string))
6129 {
6130 if (!get_next_display_element (it))
6131 return false;
6132 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6133 if (newline_found_p && it->bidi_p && bidi_it_prev)
6134 *bidi_it_prev = it->bidi_it;
6135 set_iterator_to_next (it, false);
6136 }
6137
6138 /* If we didn't find a newline near enough, see if we can use a
6139 short-cut. */
6140 if (!newline_found_p)
6141 {
6142 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6143 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6144 1, &bytepos);
6145 Lisp_Object pos;
6146
6147 eassert (!STRINGP (it->string));
6148
6149 /* If there isn't any `display' property in sight, and no
6150 overlays, we can just use the position of the newline in
6151 buffer text. */
6152 if (it->stop_charpos >= limit
6153 || ((pos = Fnext_single_property_change (make_number (start),
6154 Qdisplay, Qnil,
6155 make_number (limit)),
6156 NILP (pos))
6157 && next_overlay_change (start) == ZV))
6158 {
6159 if (!it->bidi_p)
6160 {
6161 IT_CHARPOS (*it) = limit;
6162 IT_BYTEPOS (*it) = bytepos;
6163 }
6164 else
6165 {
6166 struct bidi_it bprev;
6167
6168 /* Help bidi.c avoid expensive searches for display
6169 properties and overlays, by telling it that there are
6170 none up to `limit'. */
6171 if (it->bidi_it.disp_pos < limit)
6172 {
6173 it->bidi_it.disp_pos = limit;
6174 it->bidi_it.disp_prop = 0;
6175 }
6176 do {
6177 bprev = it->bidi_it;
6178 bidi_move_to_visually_next (&it->bidi_it);
6179 } while (it->bidi_it.charpos != limit);
6180 IT_CHARPOS (*it) = limit;
6181 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6182 if (bidi_it_prev)
6183 *bidi_it_prev = bprev;
6184 }
6185 *skipped_p = newline_found_p = true;
6186 }
6187 else
6188 {
6189 while (get_next_display_element (it)
6190 && !newline_found_p)
6191 {
6192 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6193 if (newline_found_p && it->bidi_p && bidi_it_prev)
6194 *bidi_it_prev = it->bidi_it;
6195 set_iterator_to_next (it, false);
6196 }
6197 }
6198 }
6199
6200 it->selective = old_selective;
6201 return newline_found_p;
6202 }
6203
6204
6205 /* Set IT's current position to the previous visible line start. Skip
6206 invisible text that is so either due to text properties or due to
6207 selective display. Caution: this does not change IT->current_x and
6208 IT->hpos. */
6209
6210 static void
6211 back_to_previous_visible_line_start (struct it *it)
6212 {
6213 while (IT_CHARPOS (*it) > BEGV)
6214 {
6215 back_to_previous_line_start (it);
6216
6217 if (IT_CHARPOS (*it) <= BEGV)
6218 break;
6219
6220 /* If selective > 0, then lines indented more than its value are
6221 invisible. */
6222 if (it->selective > 0
6223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6224 it->selective))
6225 continue;
6226
6227 /* Check the newline before point for invisibility. */
6228 {
6229 Lisp_Object prop;
6230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6231 Qinvisible, it->window);
6232 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6233 continue;
6234 }
6235
6236 if (IT_CHARPOS (*it) <= BEGV)
6237 break;
6238
6239 {
6240 struct it it2;
6241 void *it2data = NULL;
6242 ptrdiff_t pos;
6243 ptrdiff_t beg, end;
6244 Lisp_Object val, overlay;
6245
6246 SAVE_IT (it2, *it, it2data);
6247
6248 /* If newline is part of a composition, continue from start of composition */
6249 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6250 && beg < IT_CHARPOS (*it))
6251 goto replaced;
6252
6253 /* If newline is replaced by a display property, find start of overlay
6254 or interval and continue search from that point. */
6255 pos = --IT_CHARPOS (it2);
6256 --IT_BYTEPOS (it2);
6257 it2.sp = 0;
6258 bidi_unshelve_cache (NULL, false);
6259 it2.string_from_display_prop_p = false;
6260 it2.from_disp_prop_p = false;
6261 if (handle_display_prop (&it2) == HANDLED_RETURN
6262 && !NILP (val = get_char_property_and_overlay
6263 (make_number (pos), Qdisplay, Qnil, &overlay))
6264 && (OVERLAYP (overlay)
6265 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6266 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6267 {
6268 RESTORE_IT (it, it, it2data);
6269 goto replaced;
6270 }
6271
6272 /* Newline is not replaced by anything -- so we are done. */
6273 RESTORE_IT (it, it, it2data);
6274 break;
6275
6276 replaced:
6277 if (beg < BEGV)
6278 beg = BEGV;
6279 IT_CHARPOS (*it) = beg;
6280 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6281 }
6282 }
6283
6284 it->continuation_lines_width = 0;
6285
6286 eassert (IT_CHARPOS (*it) >= BEGV);
6287 eassert (IT_CHARPOS (*it) == BEGV
6288 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6289 CHECK_IT (it);
6290 }
6291
6292
6293 /* Reseat iterator IT at the previous visible line start. Skip
6294 invisible text that is so either due to text properties or due to
6295 selective display. At the end, update IT's overlay information,
6296 face information etc. */
6297
6298 void
6299 reseat_at_previous_visible_line_start (struct it *it)
6300 {
6301 back_to_previous_visible_line_start (it);
6302 reseat (it, it->current.pos, true);
6303 CHECK_IT (it);
6304 }
6305
6306
6307 /* Reseat iterator IT on the next visible line start in the current
6308 buffer. ON_NEWLINE_P means position IT on the newline
6309 preceding the line start. Skip over invisible text that is so
6310 because of selective display. Compute faces, overlays etc at the
6311 new position. Note that this function does not skip over text that
6312 is invisible because of text properties. */
6313
6314 static void
6315 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6316 {
6317 bool skipped_p = false;
6318 struct bidi_it bidi_it_prev;
6319 bool newline_found_p
6320 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6321
6322 /* Skip over lines that are invisible because they are indented
6323 more than the value of IT->selective. */
6324 if (it->selective > 0)
6325 while (IT_CHARPOS (*it) < ZV
6326 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6327 it->selective))
6328 {
6329 eassert (IT_BYTEPOS (*it) == BEGV
6330 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6331 newline_found_p =
6332 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6333 }
6334
6335 /* Position on the newline if that's what's requested. */
6336 if (on_newline_p && newline_found_p)
6337 {
6338 if (STRINGP (it->string))
6339 {
6340 if (IT_STRING_CHARPOS (*it) > 0)
6341 {
6342 if (!it->bidi_p)
6343 {
6344 --IT_STRING_CHARPOS (*it);
6345 --IT_STRING_BYTEPOS (*it);
6346 }
6347 else
6348 {
6349 /* We need to restore the bidi iterator to the state
6350 it had on the newline, and resync the IT's
6351 position with that. */
6352 it->bidi_it = bidi_it_prev;
6353 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6354 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6355 }
6356 }
6357 }
6358 else if (IT_CHARPOS (*it) > BEGV)
6359 {
6360 if (!it->bidi_p)
6361 {
6362 --IT_CHARPOS (*it);
6363 --IT_BYTEPOS (*it);
6364 }
6365 else
6366 {
6367 /* We need to restore the bidi iterator to the state it
6368 had on the newline and resync IT with that. */
6369 it->bidi_it = bidi_it_prev;
6370 IT_CHARPOS (*it) = it->bidi_it.charpos;
6371 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6372 }
6373 reseat (it, it->current.pos, false);
6374 }
6375 }
6376 else if (skipped_p)
6377 reseat (it, it->current.pos, false);
6378
6379 CHECK_IT (it);
6380 }
6381
6382
6383 \f
6384 /***********************************************************************
6385 Changing an iterator's position
6386 ***********************************************************************/
6387
6388 /* Change IT's current position to POS in current_buffer.
6389 If FORCE_P, always check for text properties at the new position.
6390 Otherwise, text properties are only looked up if POS >=
6391 IT->check_charpos of a property. */
6392
6393 static void
6394 reseat (struct it *it, struct text_pos pos, bool force_p)
6395 {
6396 ptrdiff_t original_pos = IT_CHARPOS (*it);
6397
6398 reseat_1 (it, pos, false);
6399
6400 /* Determine where to check text properties. Avoid doing it
6401 where possible because text property lookup is very expensive. */
6402 if (force_p
6403 || CHARPOS (pos) > it->stop_charpos
6404 || CHARPOS (pos) < original_pos)
6405 {
6406 if (it->bidi_p)
6407 {
6408 /* For bidi iteration, we need to prime prev_stop and
6409 base_level_stop with our best estimations. */
6410 /* Implementation note: Of course, POS is not necessarily a
6411 stop position, so assigning prev_pos to it is a lie; we
6412 should have called compute_stop_backwards. However, if
6413 the current buffer does not include any R2L characters,
6414 that call would be a waste of cycles, because the
6415 iterator will never move back, and thus never cross this
6416 "fake" stop position. So we delay that backward search
6417 until the time we really need it, in next_element_from_buffer. */
6418 if (CHARPOS (pos) != it->prev_stop)
6419 it->prev_stop = CHARPOS (pos);
6420 if (CHARPOS (pos) < it->base_level_stop)
6421 it->base_level_stop = 0; /* meaning it's unknown */
6422 handle_stop (it);
6423 }
6424 else
6425 {
6426 handle_stop (it);
6427 it->prev_stop = it->base_level_stop = 0;
6428 }
6429
6430 }
6431
6432 CHECK_IT (it);
6433 }
6434
6435
6436 /* Change IT's buffer position to POS. SET_STOP_P means set
6437 IT->stop_pos to POS, also. */
6438
6439 static void
6440 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6441 {
6442 /* Don't call this function when scanning a C string. */
6443 eassert (it->s == NULL);
6444
6445 /* POS must be a reasonable value. */
6446 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6447
6448 it->current.pos = it->position = pos;
6449 it->end_charpos = ZV;
6450 it->dpvec = NULL;
6451 it->current.dpvec_index = -1;
6452 it->current.overlay_string_index = -1;
6453 IT_STRING_CHARPOS (*it) = -1;
6454 IT_STRING_BYTEPOS (*it) = -1;
6455 it->string = Qnil;
6456 it->method = GET_FROM_BUFFER;
6457 it->object = it->w->contents;
6458 it->area = TEXT_AREA;
6459 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6460 it->sp = 0;
6461 it->string_from_display_prop_p = false;
6462 it->string_from_prefix_prop_p = false;
6463
6464 it->from_disp_prop_p = false;
6465 it->face_before_selective_p = false;
6466 if (it->bidi_p)
6467 {
6468 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6469 &it->bidi_it);
6470 bidi_unshelve_cache (NULL, false);
6471 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6472 it->bidi_it.string.s = NULL;
6473 it->bidi_it.string.lstring = Qnil;
6474 it->bidi_it.string.bufpos = 0;
6475 it->bidi_it.string.from_disp_str = false;
6476 it->bidi_it.string.unibyte = false;
6477 it->bidi_it.w = it->w;
6478 }
6479
6480 if (set_stop_p)
6481 {
6482 it->stop_charpos = CHARPOS (pos);
6483 it->base_level_stop = CHARPOS (pos);
6484 }
6485 /* This make the information stored in it->cmp_it invalidate. */
6486 it->cmp_it.id = -1;
6487 }
6488
6489
6490 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6491 If S is non-null, it is a C string to iterate over. Otherwise,
6492 STRING gives a Lisp string to iterate over.
6493
6494 If PRECISION > 0, don't return more then PRECISION number of
6495 characters from the string.
6496
6497 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6498 characters have been returned. FIELD_WIDTH < 0 means an infinite
6499 field width.
6500
6501 MULTIBYTE = 0 means disable processing of multibyte characters,
6502 MULTIBYTE > 0 means enable it,
6503 MULTIBYTE < 0 means use IT->multibyte_p.
6504
6505 IT must be initialized via a prior call to init_iterator before
6506 calling this function. */
6507
6508 static void
6509 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6510 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6511 int multibyte)
6512 {
6513 /* No text property checks performed by default, but see below. */
6514 it->stop_charpos = -1;
6515
6516 /* Set iterator position and end position. */
6517 memset (&it->current, 0, sizeof it->current);
6518 it->current.overlay_string_index = -1;
6519 it->current.dpvec_index = -1;
6520 eassert (charpos >= 0);
6521
6522 /* If STRING is specified, use its multibyteness, otherwise use the
6523 setting of MULTIBYTE, if specified. */
6524 if (multibyte >= 0)
6525 it->multibyte_p = multibyte > 0;
6526
6527 /* Bidirectional reordering of strings is controlled by the default
6528 value of bidi-display-reordering. Don't try to reorder while
6529 loading loadup.el, as the necessary character property tables are
6530 not yet available. */
6531 it->bidi_p =
6532 NILP (Vpurify_flag)
6533 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6534
6535 if (s == NULL)
6536 {
6537 eassert (STRINGP (string));
6538 it->string = string;
6539 it->s = NULL;
6540 it->end_charpos = it->string_nchars = SCHARS (string);
6541 it->method = GET_FROM_STRING;
6542 it->current.string_pos = string_pos (charpos, string);
6543
6544 if (it->bidi_p)
6545 {
6546 it->bidi_it.string.lstring = string;
6547 it->bidi_it.string.s = NULL;
6548 it->bidi_it.string.schars = it->end_charpos;
6549 it->bidi_it.string.bufpos = 0;
6550 it->bidi_it.string.from_disp_str = false;
6551 it->bidi_it.string.unibyte = !it->multibyte_p;
6552 it->bidi_it.w = it->w;
6553 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6554 FRAME_WINDOW_P (it->f), &it->bidi_it);
6555 }
6556 }
6557 else
6558 {
6559 it->s = (const unsigned char *) s;
6560 it->string = Qnil;
6561
6562 /* Note that we use IT->current.pos, not it->current.string_pos,
6563 for displaying C strings. */
6564 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6565 if (it->multibyte_p)
6566 {
6567 it->current.pos = c_string_pos (charpos, s, true);
6568 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6569 }
6570 else
6571 {
6572 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6573 it->end_charpos = it->string_nchars = strlen (s);
6574 }
6575
6576 if (it->bidi_p)
6577 {
6578 it->bidi_it.string.lstring = Qnil;
6579 it->bidi_it.string.s = (const unsigned char *) s;
6580 it->bidi_it.string.schars = it->end_charpos;
6581 it->bidi_it.string.bufpos = 0;
6582 it->bidi_it.string.from_disp_str = false;
6583 it->bidi_it.string.unibyte = !it->multibyte_p;
6584 it->bidi_it.w = it->w;
6585 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6586 &it->bidi_it);
6587 }
6588 it->method = GET_FROM_C_STRING;
6589 }
6590
6591 /* PRECISION > 0 means don't return more than PRECISION characters
6592 from the string. */
6593 if (precision > 0 && it->end_charpos - charpos > precision)
6594 {
6595 it->end_charpos = it->string_nchars = charpos + precision;
6596 if (it->bidi_p)
6597 it->bidi_it.string.schars = it->end_charpos;
6598 }
6599
6600 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6601 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6602 FIELD_WIDTH < 0 means infinite field width. This is useful for
6603 padding with `-' at the end of a mode line. */
6604 if (field_width < 0)
6605 field_width = INFINITY;
6606 /* Implementation note: We deliberately don't enlarge
6607 it->bidi_it.string.schars here to fit it->end_charpos, because
6608 the bidi iterator cannot produce characters out of thin air. */
6609 if (field_width > it->end_charpos - charpos)
6610 it->end_charpos = charpos + field_width;
6611
6612 /* Use the standard display table for displaying strings. */
6613 if (DISP_TABLE_P (Vstandard_display_table))
6614 it->dp = XCHAR_TABLE (Vstandard_display_table);
6615
6616 it->stop_charpos = charpos;
6617 it->prev_stop = charpos;
6618 it->base_level_stop = 0;
6619 if (it->bidi_p)
6620 {
6621 it->bidi_it.first_elt = true;
6622 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6623 it->bidi_it.disp_pos = -1;
6624 }
6625 if (s == NULL && it->multibyte_p)
6626 {
6627 ptrdiff_t endpos = SCHARS (it->string);
6628 if (endpos > it->end_charpos)
6629 endpos = it->end_charpos;
6630 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6631 it->string);
6632 }
6633 CHECK_IT (it);
6634 }
6635
6636
6637 \f
6638 /***********************************************************************
6639 Iteration
6640 ***********************************************************************/
6641
6642 /* Map enum it_method value to corresponding next_element_from_* function. */
6643
6644 typedef bool (*next_element_function) (struct it *);
6645
6646 static next_element_function const get_next_element[NUM_IT_METHODS] =
6647 {
6648 next_element_from_buffer,
6649 next_element_from_display_vector,
6650 next_element_from_string,
6651 next_element_from_c_string,
6652 next_element_from_image,
6653 next_element_from_stretch
6654 };
6655
6656 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6657
6658
6659 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6660 (possibly with the following characters). */
6661
6662 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6663 ((IT)->cmp_it.id >= 0 \
6664 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6665 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6666 END_CHARPOS, (IT)->w, \
6667 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6668 (IT)->string)))
6669
6670
6671 /* Lookup the char-table Vglyphless_char_display for character C (-1
6672 if we want information for no-font case), and return the display
6673 method symbol. By side-effect, update it->what and
6674 it->glyphless_method. This function is called from
6675 get_next_display_element for each character element, and from
6676 x_produce_glyphs when no suitable font was found. */
6677
6678 Lisp_Object
6679 lookup_glyphless_char_display (int c, struct it *it)
6680 {
6681 Lisp_Object glyphless_method = Qnil;
6682
6683 if (CHAR_TABLE_P (Vglyphless_char_display)
6684 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6685 {
6686 if (c >= 0)
6687 {
6688 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6689 if (CONSP (glyphless_method))
6690 glyphless_method = FRAME_WINDOW_P (it->f)
6691 ? XCAR (glyphless_method)
6692 : XCDR (glyphless_method);
6693 }
6694 else
6695 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6696 }
6697
6698 retry:
6699 if (NILP (glyphless_method))
6700 {
6701 if (c >= 0)
6702 /* The default is to display the character by a proper font. */
6703 return Qnil;
6704 /* The default for the no-font case is to display an empty box. */
6705 glyphless_method = Qempty_box;
6706 }
6707 if (EQ (glyphless_method, Qzero_width))
6708 {
6709 if (c >= 0)
6710 return glyphless_method;
6711 /* This method can't be used for the no-font case. */
6712 glyphless_method = Qempty_box;
6713 }
6714 if (EQ (glyphless_method, Qthin_space))
6715 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6716 else if (EQ (glyphless_method, Qempty_box))
6717 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6718 else if (EQ (glyphless_method, Qhex_code))
6719 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6720 else if (STRINGP (glyphless_method))
6721 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6722 else
6723 {
6724 /* Invalid value. We use the default method. */
6725 glyphless_method = Qnil;
6726 goto retry;
6727 }
6728 it->what = IT_GLYPHLESS;
6729 return glyphless_method;
6730 }
6731
6732 /* Merge escape glyph face and cache the result. */
6733
6734 static struct frame *last_escape_glyph_frame = NULL;
6735 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6736 static int last_escape_glyph_merged_face_id = 0;
6737
6738 static int
6739 merge_escape_glyph_face (struct it *it)
6740 {
6741 int face_id;
6742
6743 if (it->f == last_escape_glyph_frame
6744 && it->face_id == last_escape_glyph_face_id)
6745 face_id = last_escape_glyph_merged_face_id;
6746 else
6747 {
6748 /* Merge the `escape-glyph' face into the current face. */
6749 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6750 last_escape_glyph_frame = it->f;
6751 last_escape_glyph_face_id = it->face_id;
6752 last_escape_glyph_merged_face_id = face_id;
6753 }
6754 return face_id;
6755 }
6756
6757 /* Likewise for glyphless glyph face. */
6758
6759 static struct frame *last_glyphless_glyph_frame = NULL;
6760 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6761 static int last_glyphless_glyph_merged_face_id = 0;
6762
6763 int
6764 merge_glyphless_glyph_face (struct it *it)
6765 {
6766 int face_id;
6767
6768 if (it->f == last_glyphless_glyph_frame
6769 && it->face_id == last_glyphless_glyph_face_id)
6770 face_id = last_glyphless_glyph_merged_face_id;
6771 else
6772 {
6773 /* Merge the `glyphless-char' face into the current face. */
6774 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6775 last_glyphless_glyph_frame = it->f;
6776 last_glyphless_glyph_face_id = it->face_id;
6777 last_glyphless_glyph_merged_face_id = face_id;
6778 }
6779 return face_id;
6780 }
6781
6782 /* Load IT's display element fields with information about the next
6783 display element from the current position of IT. Value is false if
6784 end of buffer (or C string) is reached. */
6785
6786 static bool
6787 get_next_display_element (struct it *it)
6788 {
6789 /* True means that we found a display element. False means that
6790 we hit the end of what we iterate over. Performance note: the
6791 function pointer `method' used here turns out to be faster than
6792 using a sequence of if-statements. */
6793 bool success_p;
6794
6795 get_next:
6796 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6797
6798 if (it->what == IT_CHARACTER)
6799 {
6800 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6801 and only if (a) the resolved directionality of that character
6802 is R..." */
6803 /* FIXME: Do we need an exception for characters from display
6804 tables? */
6805 if (it->bidi_p && it->bidi_it.type == STRONG_R
6806 && !inhibit_bidi_mirroring)
6807 it->c = bidi_mirror_char (it->c);
6808 /* Map via display table or translate control characters.
6809 IT->c, IT->len etc. have been set to the next character by
6810 the function call above. If we have a display table, and it
6811 contains an entry for IT->c, translate it. Don't do this if
6812 IT->c itself comes from a display table, otherwise we could
6813 end up in an infinite recursion. (An alternative could be to
6814 count the recursion depth of this function and signal an
6815 error when a certain maximum depth is reached.) Is it worth
6816 it? */
6817 if (success_p && it->dpvec == NULL)
6818 {
6819 Lisp_Object dv;
6820 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6821 bool nonascii_space_p = false;
6822 bool nonascii_hyphen_p = false;
6823 int c = it->c; /* This is the character to display. */
6824
6825 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6826 {
6827 eassert (SINGLE_BYTE_CHAR_P (c));
6828 if (unibyte_display_via_language_environment)
6829 {
6830 c = DECODE_CHAR (unibyte, c);
6831 if (c < 0)
6832 c = BYTE8_TO_CHAR (it->c);
6833 }
6834 else
6835 c = BYTE8_TO_CHAR (it->c);
6836 }
6837
6838 if (it->dp
6839 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6840 VECTORP (dv)))
6841 {
6842 struct Lisp_Vector *v = XVECTOR (dv);
6843
6844 /* Return the first character from the display table
6845 entry, if not empty. If empty, don't display the
6846 current character. */
6847 if (v->header.size)
6848 {
6849 it->dpvec_char_len = it->len;
6850 it->dpvec = v->contents;
6851 it->dpend = v->contents + v->header.size;
6852 it->current.dpvec_index = 0;
6853 it->dpvec_face_id = -1;
6854 it->saved_face_id = it->face_id;
6855 it->method = GET_FROM_DISPLAY_VECTOR;
6856 it->ellipsis_p = false;
6857 }
6858 else
6859 {
6860 set_iterator_to_next (it, false);
6861 }
6862 goto get_next;
6863 }
6864
6865 if (! NILP (lookup_glyphless_char_display (c, it)))
6866 {
6867 if (it->what == IT_GLYPHLESS)
6868 goto done;
6869 /* Don't display this character. */
6870 set_iterator_to_next (it, false);
6871 goto get_next;
6872 }
6873
6874 /* If `nobreak-char-display' is non-nil, we display
6875 non-ASCII spaces and hyphens specially. */
6876 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6877 {
6878 if (c == 0xA0)
6879 nonascii_space_p = true;
6880 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6881 nonascii_hyphen_p = true;
6882 }
6883
6884 /* Translate control characters into `\003' or `^C' form.
6885 Control characters coming from a display table entry are
6886 currently not translated because we use IT->dpvec to hold
6887 the translation. This could easily be changed but I
6888 don't believe that it is worth doing.
6889
6890 The characters handled by `nobreak-char-display' must be
6891 translated too.
6892
6893 Non-printable characters and raw-byte characters are also
6894 translated to octal form. */
6895 if (((c < ' ' || c == 127) /* ASCII control chars. */
6896 ? (it->area != TEXT_AREA
6897 /* In mode line, treat \n, \t like other crl chars. */
6898 || (c != '\t'
6899 && it->glyph_row
6900 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6901 || (c != '\n' && c != '\t'))
6902 : (nonascii_space_p
6903 || nonascii_hyphen_p
6904 || CHAR_BYTE8_P (c)
6905 || ! CHAR_PRINTABLE_P (c))))
6906 {
6907 /* C is a control character, non-ASCII space/hyphen,
6908 raw-byte, or a non-printable character which must be
6909 displayed either as '\003' or as `^C' where the '\\'
6910 and '^' can be defined in the display table. Fill
6911 IT->ctl_chars with glyphs for what we have to
6912 display. Then, set IT->dpvec to these glyphs. */
6913 Lisp_Object gc;
6914 int ctl_len;
6915 int face_id;
6916 int lface_id = 0;
6917 int escape_glyph;
6918
6919 /* Handle control characters with ^. */
6920
6921 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6922 {
6923 int g;
6924
6925 g = '^'; /* default glyph for Control */
6926 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6927 if (it->dp
6928 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6929 {
6930 g = GLYPH_CODE_CHAR (gc);
6931 lface_id = GLYPH_CODE_FACE (gc);
6932 }
6933
6934 face_id = (lface_id
6935 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6936 : merge_escape_glyph_face (it));
6937
6938 XSETINT (it->ctl_chars[0], g);
6939 XSETINT (it->ctl_chars[1], c ^ 0100);
6940 ctl_len = 2;
6941 goto display_control;
6942 }
6943
6944 /* Handle non-ascii space in the mode where it only gets
6945 highlighting. */
6946
6947 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6948 {
6949 /* Merge `nobreak-space' into the current face. */
6950 face_id = merge_faces (it->f, Qnobreak_space, 0,
6951 it->face_id);
6952 XSETINT (it->ctl_chars[0], ' ');
6953 ctl_len = 1;
6954 goto display_control;
6955 }
6956
6957 /* Handle sequences that start with the "escape glyph". */
6958
6959 /* the default escape glyph is \. */
6960 escape_glyph = '\\';
6961
6962 if (it->dp
6963 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6964 {
6965 escape_glyph = GLYPH_CODE_CHAR (gc);
6966 lface_id = GLYPH_CODE_FACE (gc);
6967 }
6968
6969 face_id = (lface_id
6970 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6971 : merge_escape_glyph_face (it));
6972
6973 /* Draw non-ASCII hyphen with just highlighting: */
6974
6975 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6976 {
6977 XSETINT (it->ctl_chars[0], '-');
6978 ctl_len = 1;
6979 goto display_control;
6980 }
6981
6982 /* Draw non-ASCII space/hyphen with escape glyph: */
6983
6984 if (nonascii_space_p || nonascii_hyphen_p)
6985 {
6986 XSETINT (it->ctl_chars[0], escape_glyph);
6987 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6988 ctl_len = 2;
6989 goto display_control;
6990 }
6991
6992 {
6993 char str[10];
6994 int len, i;
6995
6996 if (CHAR_BYTE8_P (c))
6997 /* Display \200 instead of \17777600. */
6998 c = CHAR_TO_BYTE8 (c);
6999 len = sprintf (str, "%03o", c + 0u);
7000
7001 XSETINT (it->ctl_chars[0], escape_glyph);
7002 for (i = 0; i < len; i++)
7003 XSETINT (it->ctl_chars[i + 1], str[i]);
7004 ctl_len = len + 1;
7005 }
7006
7007 display_control:
7008 /* Set up IT->dpvec and return first character from it. */
7009 it->dpvec_char_len = it->len;
7010 it->dpvec = it->ctl_chars;
7011 it->dpend = it->dpvec + ctl_len;
7012 it->current.dpvec_index = 0;
7013 it->dpvec_face_id = face_id;
7014 it->saved_face_id = it->face_id;
7015 it->method = GET_FROM_DISPLAY_VECTOR;
7016 it->ellipsis_p = false;
7017 goto get_next;
7018 }
7019 it->char_to_display = c;
7020 }
7021 else if (success_p)
7022 {
7023 it->char_to_display = it->c;
7024 }
7025 }
7026
7027 #ifdef HAVE_WINDOW_SYSTEM
7028 /* Adjust face id for a multibyte character. There are no multibyte
7029 character in unibyte text. */
7030 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7031 && it->multibyte_p
7032 && success_p
7033 && FRAME_WINDOW_P (it->f))
7034 {
7035 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7036
7037 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7038 {
7039 /* Automatic composition with glyph-string. */
7040 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7041
7042 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7043 }
7044 else
7045 {
7046 ptrdiff_t pos = (it->s ? -1
7047 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7048 : IT_CHARPOS (*it));
7049 int c;
7050
7051 if (it->what == IT_CHARACTER)
7052 c = it->char_to_display;
7053 else
7054 {
7055 struct composition *cmp = composition_table[it->cmp_it.id];
7056 int i;
7057
7058 c = ' ';
7059 for (i = 0; i < cmp->glyph_len; i++)
7060 /* TAB in a composition means display glyphs with
7061 padding space on the left or right. */
7062 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7063 break;
7064 }
7065 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7066 }
7067 }
7068 #endif /* HAVE_WINDOW_SYSTEM */
7069
7070 done:
7071 /* Is this character the last one of a run of characters with
7072 box? If yes, set IT->end_of_box_run_p to true. */
7073 if (it->face_box_p
7074 && it->s == NULL)
7075 {
7076 if (it->method == GET_FROM_STRING && it->sp)
7077 {
7078 int face_id = underlying_face_id (it);
7079 struct face *face = FACE_FROM_ID (it->f, face_id);
7080
7081 if (face)
7082 {
7083 if (face->box == FACE_NO_BOX)
7084 {
7085 /* If the box comes from face properties in a
7086 display string, check faces in that string. */
7087 int string_face_id = face_after_it_pos (it);
7088 it->end_of_box_run_p
7089 = (FACE_FROM_ID (it->f, string_face_id)->box
7090 == FACE_NO_BOX);
7091 }
7092 /* Otherwise, the box comes from the underlying face.
7093 If this is the last string character displayed, check
7094 the next buffer location. */
7095 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7096 /* n_overlay_strings is unreliable unless
7097 overlay_string_index is non-negative. */
7098 && ((it->current.overlay_string_index >= 0
7099 && (it->current.overlay_string_index
7100 == it->n_overlay_strings - 1))
7101 /* A string from display property. */
7102 || it->from_disp_prop_p))
7103 {
7104 ptrdiff_t ignore;
7105 int next_face_id;
7106 struct text_pos pos = it->current.pos;
7107
7108 /* For a string from a display property, the next
7109 buffer position is stored in the 'position'
7110 member of the iteration stack slot below the
7111 current one, see handle_single_display_spec. By
7112 contrast, it->current.pos was is not yet updated
7113 to point to that buffer position; that will
7114 happen in pop_it, after we finish displaying the
7115 current string. Note that we already checked
7116 above that it->sp is positive, so subtracting one
7117 from it is safe. */
7118 if (it->from_disp_prop_p)
7119 pos = (it->stack + it->sp - 1)->position;
7120 else
7121 INC_TEXT_POS (pos, it->multibyte_p);
7122
7123 if (CHARPOS (pos) >= ZV)
7124 it->end_of_box_run_p = true;
7125 else
7126 {
7127 next_face_id = face_at_buffer_position
7128 (it->w, CHARPOS (pos), &ignore,
7129 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7130 it->end_of_box_run_p
7131 = (FACE_FROM_ID (it->f, next_face_id)->box
7132 == FACE_NO_BOX);
7133 }
7134 }
7135 }
7136 }
7137 /* next_element_from_display_vector sets this flag according to
7138 faces of the display vector glyphs, see there. */
7139 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7140 {
7141 int face_id = face_after_it_pos (it);
7142 it->end_of_box_run_p
7143 = (face_id != it->face_id
7144 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7145 }
7146 }
7147 /* If we reached the end of the object we've been iterating (e.g., a
7148 display string or an overlay string), and there's something on
7149 IT->stack, proceed with what's on the stack. It doesn't make
7150 sense to return false if there's unprocessed stuff on the stack,
7151 because otherwise that stuff will never be displayed. */
7152 if (!success_p && it->sp > 0)
7153 {
7154 set_iterator_to_next (it, false);
7155 success_p = get_next_display_element (it);
7156 }
7157
7158 /* Value is false if end of buffer or string reached. */
7159 return success_p;
7160 }
7161
7162
7163 /* Move IT to the next display element.
7164
7165 RESEAT_P means if called on a newline in buffer text,
7166 skip to the next visible line start.
7167
7168 Functions get_next_display_element and set_iterator_to_next are
7169 separate because I find this arrangement easier to handle than a
7170 get_next_display_element function that also increments IT's
7171 position. The way it is we can first look at an iterator's current
7172 display element, decide whether it fits on a line, and if it does,
7173 increment the iterator position. The other way around we probably
7174 would either need a flag indicating whether the iterator has to be
7175 incremented the next time, or we would have to implement a
7176 decrement position function which would not be easy to write. */
7177
7178 void
7179 set_iterator_to_next (struct it *it, bool reseat_p)
7180 {
7181 /* Reset flags indicating start and end of a sequence of characters
7182 with box. Reset them at the start of this function because
7183 moving the iterator to a new position might set them. */
7184 it->start_of_box_run_p = it->end_of_box_run_p = false;
7185
7186 switch (it->method)
7187 {
7188 case GET_FROM_BUFFER:
7189 /* The current display element of IT is a character from
7190 current_buffer. Advance in the buffer, and maybe skip over
7191 invisible lines that are so because of selective display. */
7192 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7193 reseat_at_next_visible_line_start (it, false);
7194 else if (it->cmp_it.id >= 0)
7195 {
7196 /* We are currently getting glyphs from a composition. */
7197 if (! it->bidi_p)
7198 {
7199 IT_CHARPOS (*it) += it->cmp_it.nchars;
7200 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7201 }
7202 else
7203 {
7204 int i;
7205
7206 /* Update IT's char/byte positions to point to the first
7207 character of the next grapheme cluster, or to the
7208 character visually after the current composition. */
7209 for (i = 0; i < it->cmp_it.nchars; i++)
7210 bidi_move_to_visually_next (&it->bidi_it);
7211 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7212 IT_CHARPOS (*it) = it->bidi_it.charpos;
7213 }
7214
7215 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7216 && it->cmp_it.to < it->cmp_it.nglyphs)
7217 {
7218 /* Composition created while scanning forward. Proceed
7219 to the next grapheme cluster. */
7220 it->cmp_it.from = it->cmp_it.to;
7221 }
7222 else if ((it->bidi_p && it->cmp_it.reversed_p)
7223 && it->cmp_it.from > 0)
7224 {
7225 /* Composition created while scanning backward. Proceed
7226 to the previous grapheme cluster. */
7227 it->cmp_it.to = it->cmp_it.from;
7228 }
7229 else
7230 {
7231 /* No more grapheme clusters in this composition.
7232 Find the next stop position. */
7233 ptrdiff_t stop = it->end_charpos;
7234
7235 if (it->bidi_it.scan_dir < 0)
7236 /* Now we are scanning backward and don't know
7237 where to stop. */
7238 stop = -1;
7239 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7240 IT_BYTEPOS (*it), stop, Qnil);
7241 }
7242 }
7243 else
7244 {
7245 eassert (it->len != 0);
7246
7247 if (!it->bidi_p)
7248 {
7249 IT_BYTEPOS (*it) += it->len;
7250 IT_CHARPOS (*it) += 1;
7251 }
7252 else
7253 {
7254 int prev_scan_dir = it->bidi_it.scan_dir;
7255 /* If this is a new paragraph, determine its base
7256 direction (a.k.a. its base embedding level). */
7257 if (it->bidi_it.new_paragraph)
7258 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7259 false);
7260 bidi_move_to_visually_next (&it->bidi_it);
7261 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7262 IT_CHARPOS (*it) = it->bidi_it.charpos;
7263 if (prev_scan_dir != it->bidi_it.scan_dir)
7264 {
7265 /* As the scan direction was changed, we must
7266 re-compute the stop position for composition. */
7267 ptrdiff_t stop = it->end_charpos;
7268 if (it->bidi_it.scan_dir < 0)
7269 stop = -1;
7270 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7271 IT_BYTEPOS (*it), stop, Qnil);
7272 }
7273 }
7274 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7275 }
7276 break;
7277
7278 case GET_FROM_C_STRING:
7279 /* Current display element of IT is from a C string. */
7280 if (!it->bidi_p
7281 /* If the string position is beyond string's end, it means
7282 next_element_from_c_string is padding the string with
7283 blanks, in which case we bypass the bidi iterator,
7284 because it cannot deal with such virtual characters. */
7285 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7286 {
7287 IT_BYTEPOS (*it) += it->len;
7288 IT_CHARPOS (*it) += 1;
7289 }
7290 else
7291 {
7292 bidi_move_to_visually_next (&it->bidi_it);
7293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7294 IT_CHARPOS (*it) = it->bidi_it.charpos;
7295 }
7296 break;
7297
7298 case GET_FROM_DISPLAY_VECTOR:
7299 /* Current display element of IT is from a display table entry.
7300 Advance in the display table definition. Reset it to null if
7301 end reached, and continue with characters from buffers/
7302 strings. */
7303 ++it->current.dpvec_index;
7304
7305 /* Restore face of the iterator to what they were before the
7306 display vector entry (these entries may contain faces). */
7307 it->face_id = it->saved_face_id;
7308
7309 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7310 {
7311 bool recheck_faces = it->ellipsis_p;
7312
7313 if (it->s)
7314 it->method = GET_FROM_C_STRING;
7315 else if (STRINGP (it->string))
7316 it->method = GET_FROM_STRING;
7317 else
7318 {
7319 it->method = GET_FROM_BUFFER;
7320 it->object = it->w->contents;
7321 }
7322
7323 it->dpvec = NULL;
7324 it->current.dpvec_index = -1;
7325
7326 /* Skip over characters which were displayed via IT->dpvec. */
7327 if (it->dpvec_char_len < 0)
7328 reseat_at_next_visible_line_start (it, true);
7329 else if (it->dpvec_char_len > 0)
7330 {
7331 it->len = it->dpvec_char_len;
7332 set_iterator_to_next (it, reseat_p);
7333 }
7334
7335 /* Maybe recheck faces after display vector. */
7336 if (recheck_faces)
7337 {
7338 if (it->method == GET_FROM_STRING)
7339 it->stop_charpos = IT_STRING_CHARPOS (*it);
7340 else
7341 it->stop_charpos = IT_CHARPOS (*it);
7342 }
7343 }
7344 break;
7345
7346 case GET_FROM_STRING:
7347 /* Current display element is a character from a Lisp string. */
7348 eassert (it->s == NULL && STRINGP (it->string));
7349 /* Don't advance past string end. These conditions are true
7350 when set_iterator_to_next is called at the end of
7351 get_next_display_element, in which case the Lisp string is
7352 already exhausted, and all we want is pop the iterator
7353 stack. */
7354 if (it->current.overlay_string_index >= 0)
7355 {
7356 /* This is an overlay string, so there's no padding with
7357 spaces, and the number of characters in the string is
7358 where the string ends. */
7359 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7360 goto consider_string_end;
7361 }
7362 else
7363 {
7364 /* Not an overlay string. There could be padding, so test
7365 against it->end_charpos. */
7366 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7367 goto consider_string_end;
7368 }
7369 if (it->cmp_it.id >= 0)
7370 {
7371 /* We are delivering display elements from a composition.
7372 Update the string position past the grapheme cluster
7373 we've just processed. */
7374 if (! it->bidi_p)
7375 {
7376 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7377 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7378 }
7379 else
7380 {
7381 int i;
7382
7383 for (i = 0; i < it->cmp_it.nchars; i++)
7384 bidi_move_to_visually_next (&it->bidi_it);
7385 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7386 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7387 }
7388
7389 /* Did we exhaust all the grapheme clusters of this
7390 composition? */
7391 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7392 && (it->cmp_it.to < it->cmp_it.nglyphs))
7393 {
7394 /* Not all the grapheme clusters were processed yet;
7395 advance to the next cluster. */
7396 it->cmp_it.from = it->cmp_it.to;
7397 }
7398 else if ((it->bidi_p && it->cmp_it.reversed_p)
7399 && it->cmp_it.from > 0)
7400 {
7401 /* Likewise: advance to the next cluster, but going in
7402 the reverse direction. */
7403 it->cmp_it.to = it->cmp_it.from;
7404 }
7405 else
7406 {
7407 /* This composition was fully processed; find the next
7408 candidate place for checking for composed
7409 characters. */
7410 /* Always limit string searches to the string length;
7411 any padding spaces are not part of the string, and
7412 there cannot be any compositions in that padding. */
7413 ptrdiff_t stop = SCHARS (it->string);
7414
7415 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7416 stop = -1;
7417 else if (it->end_charpos < stop)
7418 {
7419 /* Cf. PRECISION in reseat_to_string: we might be
7420 limited in how many of the string characters we
7421 need to deliver. */
7422 stop = it->end_charpos;
7423 }
7424 composition_compute_stop_pos (&it->cmp_it,
7425 IT_STRING_CHARPOS (*it),
7426 IT_STRING_BYTEPOS (*it), stop,
7427 it->string);
7428 }
7429 }
7430 else
7431 {
7432 if (!it->bidi_p
7433 /* If the string position is beyond string's end, it
7434 means next_element_from_string is padding the string
7435 with blanks, in which case we bypass the bidi
7436 iterator, because it cannot deal with such virtual
7437 characters. */
7438 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7439 {
7440 IT_STRING_BYTEPOS (*it) += it->len;
7441 IT_STRING_CHARPOS (*it) += 1;
7442 }
7443 else
7444 {
7445 int prev_scan_dir = it->bidi_it.scan_dir;
7446
7447 bidi_move_to_visually_next (&it->bidi_it);
7448 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7449 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7450 /* If the scan direction changes, we may need to update
7451 the place where to check for composed characters. */
7452 if (prev_scan_dir != it->bidi_it.scan_dir)
7453 {
7454 ptrdiff_t stop = SCHARS (it->string);
7455
7456 if (it->bidi_it.scan_dir < 0)
7457 stop = -1;
7458 else if (it->end_charpos < stop)
7459 stop = it->end_charpos;
7460
7461 composition_compute_stop_pos (&it->cmp_it,
7462 IT_STRING_CHARPOS (*it),
7463 IT_STRING_BYTEPOS (*it), stop,
7464 it->string);
7465 }
7466 }
7467 }
7468
7469 consider_string_end:
7470
7471 if (it->current.overlay_string_index >= 0)
7472 {
7473 /* IT->string is an overlay string. Advance to the
7474 next, if there is one. */
7475 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7476 {
7477 it->ellipsis_p = false;
7478 next_overlay_string (it);
7479 if (it->ellipsis_p)
7480 setup_for_ellipsis (it, 0);
7481 }
7482 }
7483 else
7484 {
7485 /* IT->string is not an overlay string. If we reached
7486 its end, and there is something on IT->stack, proceed
7487 with what is on the stack. This can be either another
7488 string, this time an overlay string, or a buffer. */
7489 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7490 && it->sp > 0)
7491 {
7492 pop_it (it);
7493 if (it->method == GET_FROM_STRING)
7494 goto consider_string_end;
7495 }
7496 }
7497 break;
7498
7499 case GET_FROM_IMAGE:
7500 case GET_FROM_STRETCH:
7501 /* The position etc with which we have to proceed are on
7502 the stack. The position may be at the end of a string,
7503 if the `display' property takes up the whole string. */
7504 eassert (it->sp > 0);
7505 pop_it (it);
7506 if (it->method == GET_FROM_STRING)
7507 goto consider_string_end;
7508 break;
7509
7510 default:
7511 /* There are no other methods defined, so this should be a bug. */
7512 emacs_abort ();
7513 }
7514
7515 eassert (it->method != GET_FROM_STRING
7516 || (STRINGP (it->string)
7517 && IT_STRING_CHARPOS (*it) >= 0));
7518 }
7519
7520 /* Load IT's display element fields with information about the next
7521 display element which comes from a display table entry or from the
7522 result of translating a control character to one of the forms `^C'
7523 or `\003'.
7524
7525 IT->dpvec holds the glyphs to return as characters.
7526 IT->saved_face_id holds the face id before the display vector--it
7527 is restored into IT->face_id in set_iterator_to_next. */
7528
7529 static bool
7530 next_element_from_display_vector (struct it *it)
7531 {
7532 Lisp_Object gc;
7533 int prev_face_id = it->face_id;
7534 int next_face_id;
7535
7536 /* Precondition. */
7537 eassert (it->dpvec && it->current.dpvec_index >= 0);
7538
7539 it->face_id = it->saved_face_id;
7540
7541 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7542 That seemed totally bogus - so I changed it... */
7543 gc = it->dpvec[it->current.dpvec_index];
7544
7545 if (GLYPH_CODE_P (gc))
7546 {
7547 struct face *this_face, *prev_face, *next_face;
7548
7549 it->c = GLYPH_CODE_CHAR (gc);
7550 it->len = CHAR_BYTES (it->c);
7551
7552 /* The entry may contain a face id to use. Such a face id is
7553 the id of a Lisp face, not a realized face. A face id of
7554 zero means no face is specified. */
7555 if (it->dpvec_face_id >= 0)
7556 it->face_id = it->dpvec_face_id;
7557 else
7558 {
7559 int lface_id = GLYPH_CODE_FACE (gc);
7560 if (lface_id > 0)
7561 it->face_id = merge_faces (it->f, Qt, lface_id,
7562 it->saved_face_id);
7563 }
7564
7565 /* Glyphs in the display vector could have the box face, so we
7566 need to set the related flags in the iterator, as
7567 appropriate. */
7568 this_face = FACE_FROM_ID (it->f, it->face_id);
7569 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7570
7571 /* Is this character the first character of a box-face run? */
7572 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7573 && (!prev_face
7574 || prev_face->box == FACE_NO_BOX));
7575
7576 /* For the last character of the box-face run, we need to look
7577 either at the next glyph from the display vector, or at the
7578 face we saw before the display vector. */
7579 next_face_id = it->saved_face_id;
7580 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7581 {
7582 if (it->dpvec_face_id >= 0)
7583 next_face_id = it->dpvec_face_id;
7584 else
7585 {
7586 int lface_id =
7587 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7588
7589 if (lface_id > 0)
7590 next_face_id = merge_faces (it->f, Qt, lface_id,
7591 it->saved_face_id);
7592 }
7593 }
7594 next_face = FACE_FROM_ID (it->f, next_face_id);
7595 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7596 && (!next_face
7597 || next_face->box == FACE_NO_BOX));
7598 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7599 }
7600 else
7601 /* Display table entry is invalid. Return a space. */
7602 it->c = ' ', it->len = 1;
7603
7604 /* Don't change position and object of the iterator here. They are
7605 still the values of the character that had this display table
7606 entry or was translated, and that's what we want. */
7607 it->what = IT_CHARACTER;
7608 return true;
7609 }
7610
7611 /* Get the first element of string/buffer in the visual order, after
7612 being reseated to a new position in a string or a buffer. */
7613 static void
7614 get_visually_first_element (struct it *it)
7615 {
7616 bool string_p = STRINGP (it->string) || it->s;
7617 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7618 ptrdiff_t bob = (string_p ? 0 : BEGV);
7619
7620 if (STRINGP (it->string))
7621 {
7622 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7623 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7624 }
7625 else
7626 {
7627 it->bidi_it.charpos = IT_CHARPOS (*it);
7628 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7629 }
7630
7631 if (it->bidi_it.charpos == eob)
7632 {
7633 /* Nothing to do, but reset the FIRST_ELT flag, like
7634 bidi_paragraph_init does, because we are not going to
7635 call it. */
7636 it->bidi_it.first_elt = false;
7637 }
7638 else if (it->bidi_it.charpos == bob
7639 || (!string_p
7640 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7641 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7642 {
7643 /* If we are at the beginning of a line/string, we can produce
7644 the next element right away. */
7645 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7646 bidi_move_to_visually_next (&it->bidi_it);
7647 }
7648 else
7649 {
7650 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7651
7652 /* We need to prime the bidi iterator starting at the line's or
7653 string's beginning, before we will be able to produce the
7654 next element. */
7655 if (string_p)
7656 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7657 else
7658 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7659 IT_BYTEPOS (*it), -1,
7660 &it->bidi_it.bytepos);
7661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7662 do
7663 {
7664 /* Now return to buffer/string position where we were asked
7665 to get the next display element, and produce that. */
7666 bidi_move_to_visually_next (&it->bidi_it);
7667 }
7668 while (it->bidi_it.bytepos != orig_bytepos
7669 && it->bidi_it.charpos < eob);
7670 }
7671
7672 /* Adjust IT's position information to where we ended up. */
7673 if (STRINGP (it->string))
7674 {
7675 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7676 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7677 }
7678 else
7679 {
7680 IT_CHARPOS (*it) = it->bidi_it.charpos;
7681 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7682 }
7683
7684 if (STRINGP (it->string) || !it->s)
7685 {
7686 ptrdiff_t stop, charpos, bytepos;
7687
7688 if (STRINGP (it->string))
7689 {
7690 eassert (!it->s);
7691 stop = SCHARS (it->string);
7692 if (stop > it->end_charpos)
7693 stop = it->end_charpos;
7694 charpos = IT_STRING_CHARPOS (*it);
7695 bytepos = IT_STRING_BYTEPOS (*it);
7696 }
7697 else
7698 {
7699 stop = it->end_charpos;
7700 charpos = IT_CHARPOS (*it);
7701 bytepos = IT_BYTEPOS (*it);
7702 }
7703 if (it->bidi_it.scan_dir < 0)
7704 stop = -1;
7705 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7706 it->string);
7707 }
7708 }
7709
7710 /* Load IT with the next display element from Lisp string IT->string.
7711 IT->current.string_pos is the current position within the string.
7712 If IT->current.overlay_string_index >= 0, the Lisp string is an
7713 overlay string. */
7714
7715 static bool
7716 next_element_from_string (struct it *it)
7717 {
7718 struct text_pos position;
7719
7720 eassert (STRINGP (it->string));
7721 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7722 eassert (IT_STRING_CHARPOS (*it) >= 0);
7723 position = it->current.string_pos;
7724
7725 /* With bidi reordering, the character to display might not be the
7726 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7727 that we were reseat()ed to a new string, whose paragraph
7728 direction is not known. */
7729 if (it->bidi_p && it->bidi_it.first_elt)
7730 {
7731 get_visually_first_element (it);
7732 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7733 }
7734
7735 /* Time to check for invisible text? */
7736 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7737 {
7738 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7739 {
7740 if (!(!it->bidi_p
7741 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7742 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7743 {
7744 /* With bidi non-linear iteration, we could find
7745 ourselves far beyond the last computed stop_charpos,
7746 with several other stop positions in between that we
7747 missed. Scan them all now, in buffer's logical
7748 order, until we find and handle the last stop_charpos
7749 that precedes our current position. */
7750 handle_stop_backwards (it, it->stop_charpos);
7751 return GET_NEXT_DISPLAY_ELEMENT (it);
7752 }
7753 else
7754 {
7755 if (it->bidi_p)
7756 {
7757 /* Take note of the stop position we just moved
7758 across, for when we will move back across it. */
7759 it->prev_stop = it->stop_charpos;
7760 /* If we are at base paragraph embedding level, take
7761 note of the last stop position seen at this
7762 level. */
7763 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7764 it->base_level_stop = it->stop_charpos;
7765 }
7766 handle_stop (it);
7767
7768 /* Since a handler may have changed IT->method, we must
7769 recurse here. */
7770 return GET_NEXT_DISPLAY_ELEMENT (it);
7771 }
7772 }
7773 else if (it->bidi_p
7774 /* If we are before prev_stop, we may have overstepped
7775 on our way backwards a stop_pos, and if so, we need
7776 to handle that stop_pos. */
7777 && IT_STRING_CHARPOS (*it) < it->prev_stop
7778 /* We can sometimes back up for reasons that have nothing
7779 to do with bidi reordering. E.g., compositions. The
7780 code below is only needed when we are above the base
7781 embedding level, so test for that explicitly. */
7782 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7783 {
7784 /* If we lost track of base_level_stop, we have no better
7785 place for handle_stop_backwards to start from than string
7786 beginning. This happens, e.g., when we were reseated to
7787 the previous screenful of text by vertical-motion. */
7788 if (it->base_level_stop <= 0
7789 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7790 it->base_level_stop = 0;
7791 handle_stop_backwards (it, it->base_level_stop);
7792 return GET_NEXT_DISPLAY_ELEMENT (it);
7793 }
7794 }
7795
7796 if (it->current.overlay_string_index >= 0)
7797 {
7798 /* Get the next character from an overlay string. In overlay
7799 strings, there is no field width or padding with spaces to
7800 do. */
7801 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7802 {
7803 it->what = IT_EOB;
7804 return false;
7805 }
7806 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7807 IT_STRING_BYTEPOS (*it),
7808 it->bidi_it.scan_dir < 0
7809 ? -1
7810 : SCHARS (it->string))
7811 && next_element_from_composition (it))
7812 {
7813 return true;
7814 }
7815 else if (STRING_MULTIBYTE (it->string))
7816 {
7817 const unsigned char *s = (SDATA (it->string)
7818 + IT_STRING_BYTEPOS (*it));
7819 it->c = string_char_and_length (s, &it->len);
7820 }
7821 else
7822 {
7823 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7824 it->len = 1;
7825 }
7826 }
7827 else
7828 {
7829 /* Get the next character from a Lisp string that is not an
7830 overlay string. Such strings come from the mode line, for
7831 example. We may have to pad with spaces, or truncate the
7832 string. See also next_element_from_c_string. */
7833 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7834 {
7835 it->what = IT_EOB;
7836 return false;
7837 }
7838 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 CHARPOS (position) = BYTEPOS (position) = -1;
7843 }
7844 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7845 IT_STRING_BYTEPOS (*it),
7846 it->bidi_it.scan_dir < 0
7847 ? -1
7848 : it->string_nchars)
7849 && next_element_from_composition (it))
7850 {
7851 return true;
7852 }
7853 else if (STRING_MULTIBYTE (it->string))
7854 {
7855 const unsigned char *s = (SDATA (it->string)
7856 + IT_STRING_BYTEPOS (*it));
7857 it->c = string_char_and_length (s, &it->len);
7858 }
7859 else
7860 {
7861 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7862 it->len = 1;
7863 }
7864 }
7865
7866 /* Record what we have and where it came from. */
7867 it->what = IT_CHARACTER;
7868 it->object = it->string;
7869 it->position = position;
7870 return true;
7871 }
7872
7873
7874 /* Load IT with next display element from C string IT->s.
7875 IT->string_nchars is the maximum number of characters to return
7876 from the string. IT->end_charpos may be greater than
7877 IT->string_nchars when this function is called, in which case we
7878 may have to return padding spaces. Value is false if end of string
7879 reached, including padding spaces. */
7880
7881 static bool
7882 next_element_from_c_string (struct it *it)
7883 {
7884 bool success_p = true;
7885
7886 eassert (it->s);
7887 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7888 it->what = IT_CHARACTER;
7889 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7890 it->object = make_number (0);
7891
7892 /* With bidi reordering, the character to display might not be the
7893 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7894 we were reseated to a new string, whose paragraph direction is
7895 not known. */
7896 if (it->bidi_p && it->bidi_it.first_elt)
7897 get_visually_first_element (it);
7898
7899 /* IT's position can be greater than IT->string_nchars in case a
7900 field width or precision has been specified when the iterator was
7901 initialized. */
7902 if (IT_CHARPOS (*it) >= it->end_charpos)
7903 {
7904 /* End of the game. */
7905 it->what = IT_EOB;
7906 success_p = false;
7907 }
7908 else if (IT_CHARPOS (*it) >= it->string_nchars)
7909 {
7910 /* Pad with spaces. */
7911 it->c = ' ', it->len = 1;
7912 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7913 }
7914 else if (it->multibyte_p)
7915 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7916 else
7917 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7918
7919 return success_p;
7920 }
7921
7922
7923 /* Set up IT to return characters from an ellipsis, if appropriate.
7924 The definition of the ellipsis glyphs may come from a display table
7925 entry. This function fills IT with the first glyph from the
7926 ellipsis if an ellipsis is to be displayed. */
7927
7928 static bool
7929 next_element_from_ellipsis (struct it *it)
7930 {
7931 if (it->selective_display_ellipsis_p)
7932 setup_for_ellipsis (it, it->len);
7933 else
7934 {
7935 /* The face at the current position may be different from the
7936 face we find after the invisible text. Remember what it
7937 was in IT->saved_face_id, and signal that it's there by
7938 setting face_before_selective_p. */
7939 it->saved_face_id = it->face_id;
7940 it->method = GET_FROM_BUFFER;
7941 it->object = it->w->contents;
7942 reseat_at_next_visible_line_start (it, true);
7943 it->face_before_selective_p = true;
7944 }
7945
7946 return GET_NEXT_DISPLAY_ELEMENT (it);
7947 }
7948
7949
7950 /* Deliver an image display element. The iterator IT is already
7951 filled with image information (done in handle_display_prop). Value
7952 is always true. */
7953
7954
7955 static bool
7956 next_element_from_image (struct it *it)
7957 {
7958 it->what = IT_IMAGE;
7959 return true;
7960 }
7961
7962
7963 /* Fill iterator IT with next display element from a stretch glyph
7964 property. IT->object is the value of the text property. Value is
7965 always true. */
7966
7967 static bool
7968 next_element_from_stretch (struct it *it)
7969 {
7970 it->what = IT_STRETCH;
7971 return true;
7972 }
7973
7974 /* Scan backwards from IT's current position until we find a stop
7975 position, or until BEGV. This is called when we find ourself
7976 before both the last known prev_stop and base_level_stop while
7977 reordering bidirectional text. */
7978
7979 static void
7980 compute_stop_pos_backwards (struct it *it)
7981 {
7982 const int SCAN_BACK_LIMIT = 1000;
7983 struct text_pos pos;
7984 struct display_pos save_current = it->current;
7985 struct text_pos save_position = it->position;
7986 ptrdiff_t charpos = IT_CHARPOS (*it);
7987 ptrdiff_t where_we_are = charpos;
7988 ptrdiff_t save_stop_pos = it->stop_charpos;
7989 ptrdiff_t save_end_pos = it->end_charpos;
7990
7991 eassert (NILP (it->string) && !it->s);
7992 eassert (it->bidi_p);
7993 it->bidi_p = false;
7994 do
7995 {
7996 it->end_charpos = min (charpos + 1, ZV);
7997 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7998 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7999 reseat_1 (it, pos, false);
8000 compute_stop_pos (it);
8001 /* We must advance forward, right? */
8002 if (it->stop_charpos <= charpos)
8003 emacs_abort ();
8004 }
8005 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8006
8007 if (it->stop_charpos <= where_we_are)
8008 it->prev_stop = it->stop_charpos;
8009 else
8010 it->prev_stop = BEGV;
8011 it->bidi_p = true;
8012 it->current = save_current;
8013 it->position = save_position;
8014 it->stop_charpos = save_stop_pos;
8015 it->end_charpos = save_end_pos;
8016 }
8017
8018 /* Scan forward from CHARPOS in the current buffer/string, until we
8019 find a stop position > current IT's position. Then handle the stop
8020 position before that. This is called when we bump into a stop
8021 position while reordering bidirectional text. CHARPOS should be
8022 the last previously processed stop_pos (or BEGV/0, if none were
8023 processed yet) whose position is less that IT's current
8024 position. */
8025
8026 static void
8027 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8028 {
8029 bool bufp = !STRINGP (it->string);
8030 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8031 struct display_pos save_current = it->current;
8032 struct text_pos save_position = it->position;
8033 struct text_pos pos1;
8034 ptrdiff_t next_stop;
8035
8036 /* Scan in strict logical order. */
8037 eassert (it->bidi_p);
8038 it->bidi_p = false;
8039 do
8040 {
8041 it->prev_stop = charpos;
8042 if (bufp)
8043 {
8044 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8045 reseat_1 (it, pos1, false);
8046 }
8047 else
8048 it->current.string_pos = string_pos (charpos, it->string);
8049 compute_stop_pos (it);
8050 /* We must advance forward, right? */
8051 if (it->stop_charpos <= it->prev_stop)
8052 emacs_abort ();
8053 charpos = it->stop_charpos;
8054 }
8055 while (charpos <= where_we_are);
8056
8057 it->bidi_p = true;
8058 it->current = save_current;
8059 it->position = save_position;
8060 next_stop = it->stop_charpos;
8061 it->stop_charpos = it->prev_stop;
8062 handle_stop (it);
8063 it->stop_charpos = next_stop;
8064 }
8065
8066 /* Load IT with the next display element from current_buffer. Value
8067 is false if end of buffer reached. IT->stop_charpos is the next
8068 position at which to stop and check for text properties or buffer
8069 end. */
8070
8071 static bool
8072 next_element_from_buffer (struct it *it)
8073 {
8074 bool success_p = true;
8075
8076 eassert (IT_CHARPOS (*it) >= BEGV);
8077 eassert (NILP (it->string) && !it->s);
8078 eassert (!it->bidi_p
8079 || (EQ (it->bidi_it.string.lstring, Qnil)
8080 && it->bidi_it.string.s == NULL));
8081
8082 /* With bidi reordering, the character to display might not be the
8083 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8084 we were reseat()ed to a new buffer position, which is potentially
8085 a different paragraph. */
8086 if (it->bidi_p && it->bidi_it.first_elt)
8087 {
8088 get_visually_first_element (it);
8089 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8090 }
8091
8092 if (IT_CHARPOS (*it) >= it->stop_charpos)
8093 {
8094 if (IT_CHARPOS (*it) >= it->end_charpos)
8095 {
8096 bool overlay_strings_follow_p;
8097
8098 /* End of the game, except when overlay strings follow that
8099 haven't been returned yet. */
8100 if (it->overlay_strings_at_end_processed_p)
8101 overlay_strings_follow_p = false;
8102 else
8103 {
8104 it->overlay_strings_at_end_processed_p = true;
8105 overlay_strings_follow_p = get_overlay_strings (it, 0);
8106 }
8107
8108 if (overlay_strings_follow_p)
8109 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8110 else
8111 {
8112 it->what = IT_EOB;
8113 it->position = it->current.pos;
8114 success_p = false;
8115 }
8116 }
8117 else if (!(!it->bidi_p
8118 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8119 || IT_CHARPOS (*it) == it->stop_charpos))
8120 {
8121 /* With bidi non-linear iteration, we could find ourselves
8122 far beyond the last computed stop_charpos, with several
8123 other stop positions in between that we missed. Scan
8124 them all now, in buffer's logical order, until we find
8125 and handle the last stop_charpos that precedes our
8126 current position. */
8127 handle_stop_backwards (it, it->stop_charpos);
8128 it->ignore_overlay_strings_at_pos_p = false;
8129 return GET_NEXT_DISPLAY_ELEMENT (it);
8130 }
8131 else
8132 {
8133 if (it->bidi_p)
8134 {
8135 /* Take note of the stop position we just moved across,
8136 for when we will move back across it. */
8137 it->prev_stop = it->stop_charpos;
8138 /* If we are at base paragraph embedding level, take
8139 note of the last stop position seen at this
8140 level. */
8141 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8142 it->base_level_stop = it->stop_charpos;
8143 }
8144 handle_stop (it);
8145 it->ignore_overlay_strings_at_pos_p = false;
8146 return GET_NEXT_DISPLAY_ELEMENT (it);
8147 }
8148 }
8149 else if (it->bidi_p
8150 /* If we are before prev_stop, we may have overstepped on
8151 our way backwards a stop_pos, and if so, we need to
8152 handle that stop_pos. */
8153 && IT_CHARPOS (*it) < it->prev_stop
8154 /* We can sometimes back up for reasons that have nothing
8155 to do with bidi reordering. E.g., compositions. The
8156 code below is only needed when we are above the base
8157 embedding level, so test for that explicitly. */
8158 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8159 {
8160 if (it->base_level_stop <= 0
8161 || IT_CHARPOS (*it) < it->base_level_stop)
8162 {
8163 /* If we lost track of base_level_stop, we need to find
8164 prev_stop by looking backwards. This happens, e.g., when
8165 we were reseated to the previous screenful of text by
8166 vertical-motion. */
8167 it->base_level_stop = BEGV;
8168 compute_stop_pos_backwards (it);
8169 handle_stop_backwards (it, it->prev_stop);
8170 }
8171 else
8172 handle_stop_backwards (it, it->base_level_stop);
8173 it->ignore_overlay_strings_at_pos_p = false;
8174 return GET_NEXT_DISPLAY_ELEMENT (it);
8175 }
8176 else
8177 {
8178 /* No face changes, overlays etc. in sight, so just return a
8179 character from current_buffer. */
8180 unsigned char *p;
8181 ptrdiff_t stop;
8182
8183 /* We moved to the next buffer position, so any info about
8184 previously seen overlays is no longer valid. */
8185 it->ignore_overlay_strings_at_pos_p = false;
8186
8187 /* Maybe run the redisplay end trigger hook. Performance note:
8188 This doesn't seem to cost measurable time. */
8189 if (it->redisplay_end_trigger_charpos
8190 && it->glyph_row
8191 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8192 run_redisplay_end_trigger_hook (it);
8193
8194 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8195 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8196 stop)
8197 && next_element_from_composition (it))
8198 {
8199 return true;
8200 }
8201
8202 /* Get the next character, maybe multibyte. */
8203 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8204 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8205 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8206 else
8207 it->c = *p, it->len = 1;
8208
8209 /* Record what we have and where it came from. */
8210 it->what = IT_CHARACTER;
8211 it->object = it->w->contents;
8212 it->position = it->current.pos;
8213
8214 /* Normally we return the character found above, except when we
8215 really want to return an ellipsis for selective display. */
8216 if (it->selective)
8217 {
8218 if (it->c == '\n')
8219 {
8220 /* A value of selective > 0 means hide lines indented more
8221 than that number of columns. */
8222 if (it->selective > 0
8223 && IT_CHARPOS (*it) + 1 < ZV
8224 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8225 IT_BYTEPOS (*it) + 1,
8226 it->selective))
8227 {
8228 success_p = next_element_from_ellipsis (it);
8229 it->dpvec_char_len = -1;
8230 }
8231 }
8232 else if (it->c == '\r' && it->selective == -1)
8233 {
8234 /* A value of selective == -1 means that everything from the
8235 CR to the end of the line is invisible, with maybe an
8236 ellipsis displayed for it. */
8237 success_p = next_element_from_ellipsis (it);
8238 it->dpvec_char_len = -1;
8239 }
8240 }
8241 }
8242
8243 /* Value is false if end of buffer reached. */
8244 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8245 return success_p;
8246 }
8247
8248
8249 /* Run the redisplay end trigger hook for IT. */
8250
8251 static void
8252 run_redisplay_end_trigger_hook (struct it *it)
8253 {
8254 /* IT->glyph_row should be non-null, i.e. we should be actually
8255 displaying something, or otherwise we should not run the hook. */
8256 eassert (it->glyph_row);
8257
8258 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8259 it->redisplay_end_trigger_charpos = 0;
8260
8261 /* Since we are *trying* to run these functions, don't try to run
8262 them again, even if they get an error. */
8263 wset_redisplay_end_trigger (it->w, Qnil);
8264 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8265 make_number (charpos));
8266
8267 /* Notice if it changed the face of the character we are on. */
8268 handle_face_prop (it);
8269 }
8270
8271
8272 /* Deliver a composition display element. Unlike the other
8273 next_element_from_XXX, this function is not registered in the array
8274 get_next_element[]. It is called from next_element_from_buffer and
8275 next_element_from_string when necessary. */
8276
8277 static bool
8278 next_element_from_composition (struct it *it)
8279 {
8280 it->what = IT_COMPOSITION;
8281 it->len = it->cmp_it.nbytes;
8282 if (STRINGP (it->string))
8283 {
8284 if (it->c < 0)
8285 {
8286 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8287 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8288 return false;
8289 }
8290 it->position = it->current.string_pos;
8291 it->object = it->string;
8292 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8293 IT_STRING_BYTEPOS (*it), it->string);
8294 }
8295 else
8296 {
8297 if (it->c < 0)
8298 {
8299 IT_CHARPOS (*it) += it->cmp_it.nchars;
8300 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8301 if (it->bidi_p)
8302 {
8303 if (it->bidi_it.new_paragraph)
8304 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8305 false);
8306 /* Resync the bidi iterator with IT's new position.
8307 FIXME: this doesn't support bidirectional text. */
8308 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8309 bidi_move_to_visually_next (&it->bidi_it);
8310 }
8311 return false;
8312 }
8313 it->position = it->current.pos;
8314 it->object = it->w->contents;
8315 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8316 IT_BYTEPOS (*it), Qnil);
8317 }
8318 return true;
8319 }
8320
8321
8322 \f
8323 /***********************************************************************
8324 Moving an iterator without producing glyphs
8325 ***********************************************************************/
8326
8327 /* Check if iterator is at a position corresponding to a valid buffer
8328 position after some move_it_ call. */
8329
8330 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8331 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8332
8333
8334 /* Move iterator IT to a specified buffer or X position within one
8335 line on the display without producing glyphs.
8336
8337 OP should be a bit mask including some or all of these bits:
8338 MOVE_TO_X: Stop upon reaching x-position TO_X.
8339 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8340 Regardless of OP's value, stop upon reaching the end of the display line.
8341
8342 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8343 This means, in particular, that TO_X includes window's horizontal
8344 scroll amount.
8345
8346 The return value has several possible values that
8347 say what condition caused the scan to stop:
8348
8349 MOVE_POS_MATCH_OR_ZV
8350 - when TO_POS or ZV was reached.
8351
8352 MOVE_X_REACHED
8353 -when TO_X was reached before TO_POS or ZV were reached.
8354
8355 MOVE_LINE_CONTINUED
8356 - when we reached the end of the display area and the line must
8357 be continued.
8358
8359 MOVE_LINE_TRUNCATED
8360 - when we reached the end of the display area and the line is
8361 truncated.
8362
8363 MOVE_NEWLINE_OR_CR
8364 - when we stopped at a line end, i.e. a newline or a CR and selective
8365 display is on. */
8366
8367 static enum move_it_result
8368 move_it_in_display_line_to (struct it *it,
8369 ptrdiff_t to_charpos, int to_x,
8370 enum move_operation_enum op)
8371 {
8372 enum move_it_result result = MOVE_UNDEFINED;
8373 struct glyph_row *saved_glyph_row;
8374 struct it wrap_it, atpos_it, atx_it, ppos_it;
8375 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8376 void *ppos_data = NULL;
8377 bool may_wrap = false;
8378 enum it_method prev_method = it->method;
8379 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8380 bool saw_smaller_pos = prev_pos < to_charpos;
8381
8382 /* Don't produce glyphs in produce_glyphs. */
8383 saved_glyph_row = it->glyph_row;
8384 it->glyph_row = NULL;
8385
8386 /* Use wrap_it to save a copy of IT wherever a word wrap could
8387 occur. Use atpos_it to save a copy of IT at the desired buffer
8388 position, if found, so that we can scan ahead and check if the
8389 word later overshoots the window edge. Use atx_it similarly, for
8390 pixel positions. */
8391 wrap_it.sp = -1;
8392 atpos_it.sp = -1;
8393 atx_it.sp = -1;
8394
8395 /* Use ppos_it under bidi reordering to save a copy of IT for the
8396 initial position. We restore that position in IT when we have
8397 scanned the entire display line without finding a match for
8398 TO_CHARPOS and all the character positions are greater than
8399 TO_CHARPOS. We then restart the scan from the initial position,
8400 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8401 the closest to TO_CHARPOS. */
8402 if (it->bidi_p)
8403 {
8404 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8405 {
8406 SAVE_IT (ppos_it, *it, ppos_data);
8407 closest_pos = IT_CHARPOS (*it);
8408 }
8409 else
8410 closest_pos = ZV;
8411 }
8412
8413 #define BUFFER_POS_REACHED_P() \
8414 ((op & MOVE_TO_POS) != 0 \
8415 && BUFFERP (it->object) \
8416 && (IT_CHARPOS (*it) == to_charpos \
8417 || ((!it->bidi_p \
8418 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8419 && IT_CHARPOS (*it) > to_charpos) \
8420 || (it->what == IT_COMPOSITION \
8421 && ((IT_CHARPOS (*it) > to_charpos \
8422 && to_charpos >= it->cmp_it.charpos) \
8423 || (IT_CHARPOS (*it) < to_charpos \
8424 && to_charpos <= it->cmp_it.charpos)))) \
8425 && (it->method == GET_FROM_BUFFER \
8426 || (it->method == GET_FROM_DISPLAY_VECTOR \
8427 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8428
8429 /* If there's a line-/wrap-prefix, handle it. */
8430 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8431 && it->current_y < it->last_visible_y)
8432 handle_line_prefix (it);
8433
8434 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8435 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8436
8437 while (true)
8438 {
8439 int x, i, ascent = 0, descent = 0;
8440
8441 /* Utility macro to reset an iterator with x, ascent, and descent. */
8442 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8443 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8444 (IT)->max_descent = descent)
8445
8446 /* Stop if we move beyond TO_CHARPOS (after an image or a
8447 display string or stretch glyph). */
8448 if ((op & MOVE_TO_POS) != 0
8449 && BUFFERP (it->object)
8450 && it->method == GET_FROM_BUFFER
8451 && (((!it->bidi_p
8452 /* When the iterator is at base embedding level, we
8453 are guaranteed that characters are delivered for
8454 display in strictly increasing order of their
8455 buffer positions. */
8456 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8457 && IT_CHARPOS (*it) > to_charpos)
8458 || (it->bidi_p
8459 && (prev_method == GET_FROM_IMAGE
8460 || prev_method == GET_FROM_STRETCH
8461 || prev_method == GET_FROM_STRING)
8462 /* Passed TO_CHARPOS from left to right. */
8463 && ((prev_pos < to_charpos
8464 && IT_CHARPOS (*it) > to_charpos)
8465 /* Passed TO_CHARPOS from right to left. */
8466 || (prev_pos > to_charpos
8467 && IT_CHARPOS (*it) < to_charpos)))))
8468 {
8469 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8470 {
8471 result = MOVE_POS_MATCH_OR_ZV;
8472 break;
8473 }
8474 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8475 /* If wrap_it is valid, the current position might be in a
8476 word that is wrapped. So, save the iterator in
8477 atpos_it and continue to see if wrapping happens. */
8478 SAVE_IT (atpos_it, *it, atpos_data);
8479 }
8480
8481 /* Stop when ZV reached.
8482 We used to stop here when TO_CHARPOS reached as well, but that is
8483 too soon if this glyph does not fit on this line. So we handle it
8484 explicitly below. */
8485 if (!get_next_display_element (it))
8486 {
8487 result = MOVE_POS_MATCH_OR_ZV;
8488 break;
8489 }
8490
8491 if (it->line_wrap == TRUNCATE)
8492 {
8493 if (BUFFER_POS_REACHED_P ())
8494 {
8495 result = MOVE_POS_MATCH_OR_ZV;
8496 break;
8497 }
8498 }
8499 else
8500 {
8501 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8502 {
8503 if (IT_DISPLAYING_WHITESPACE (it))
8504 may_wrap = true;
8505 else if (may_wrap)
8506 {
8507 /* We have reached a glyph that follows one or more
8508 whitespace characters. If the position is
8509 already found, we are done. */
8510 if (atpos_it.sp >= 0)
8511 {
8512 RESTORE_IT (it, &atpos_it, atpos_data);
8513 result = MOVE_POS_MATCH_OR_ZV;
8514 goto done;
8515 }
8516 if (atx_it.sp >= 0)
8517 {
8518 RESTORE_IT (it, &atx_it, atx_data);
8519 result = MOVE_X_REACHED;
8520 goto done;
8521 }
8522 /* Otherwise, we can wrap here. */
8523 SAVE_IT (wrap_it, *it, wrap_data);
8524 may_wrap = false;
8525 }
8526 }
8527 }
8528
8529 /* Remember the line height for the current line, in case
8530 the next element doesn't fit on the line. */
8531 ascent = it->max_ascent;
8532 descent = it->max_descent;
8533
8534 /* The call to produce_glyphs will get the metrics of the
8535 display element IT is loaded with. Record the x-position
8536 before this display element, in case it doesn't fit on the
8537 line. */
8538 x = it->current_x;
8539
8540 PRODUCE_GLYPHS (it);
8541
8542 if (it->area != TEXT_AREA)
8543 {
8544 prev_method = it->method;
8545 if (it->method == GET_FROM_BUFFER)
8546 prev_pos = IT_CHARPOS (*it);
8547 set_iterator_to_next (it, true);
8548 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8549 SET_TEXT_POS (this_line_min_pos,
8550 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8551 if (it->bidi_p
8552 && (op & MOVE_TO_POS)
8553 && IT_CHARPOS (*it) > to_charpos
8554 && IT_CHARPOS (*it) < closest_pos)
8555 closest_pos = IT_CHARPOS (*it);
8556 continue;
8557 }
8558
8559 /* The number of glyphs we get back in IT->nglyphs will normally
8560 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8561 character on a terminal frame, or (iii) a line end. For the
8562 second case, IT->nglyphs - 1 padding glyphs will be present.
8563 (On X frames, there is only one glyph produced for a
8564 composite character.)
8565
8566 The behavior implemented below means, for continuation lines,
8567 that as many spaces of a TAB as fit on the current line are
8568 displayed there. For terminal frames, as many glyphs of a
8569 multi-glyph character are displayed in the current line, too.
8570 This is what the old redisplay code did, and we keep it that
8571 way. Under X, the whole shape of a complex character must
8572 fit on the line or it will be completely displayed in the
8573 next line.
8574
8575 Note that both for tabs and padding glyphs, all glyphs have
8576 the same width. */
8577 if (it->nglyphs)
8578 {
8579 /* More than one glyph or glyph doesn't fit on line. All
8580 glyphs have the same width. */
8581 int single_glyph_width = it->pixel_width / it->nglyphs;
8582 int new_x;
8583 int x_before_this_char = x;
8584 int hpos_before_this_char = it->hpos;
8585
8586 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8587 {
8588 new_x = x + single_glyph_width;
8589
8590 /* We want to leave anything reaching TO_X to the caller. */
8591 if ((op & MOVE_TO_X) && new_x > to_x)
8592 {
8593 if (BUFFER_POS_REACHED_P ())
8594 {
8595 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8596 goto buffer_pos_reached;
8597 if (atpos_it.sp < 0)
8598 {
8599 SAVE_IT (atpos_it, *it, atpos_data);
8600 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8601 }
8602 }
8603 else
8604 {
8605 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8606 {
8607 it->current_x = x;
8608 result = MOVE_X_REACHED;
8609 break;
8610 }
8611 if (atx_it.sp < 0)
8612 {
8613 SAVE_IT (atx_it, *it, atx_data);
8614 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8615 }
8616 }
8617 }
8618
8619 if (/* Lines are continued. */
8620 it->line_wrap != TRUNCATE
8621 && (/* And glyph doesn't fit on the line. */
8622 new_x > it->last_visible_x
8623 /* Or it fits exactly and we're on a window
8624 system frame. */
8625 || (new_x == it->last_visible_x
8626 && FRAME_WINDOW_P (it->f)
8627 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8628 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8629 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8630 {
8631 if (/* IT->hpos == 0 means the very first glyph
8632 doesn't fit on the line, e.g. a wide image. */
8633 it->hpos == 0
8634 || (new_x == it->last_visible_x
8635 && FRAME_WINDOW_P (it->f)))
8636 {
8637 ++it->hpos;
8638 it->current_x = new_x;
8639
8640 /* The character's last glyph just barely fits
8641 in this row. */
8642 if (i == it->nglyphs - 1)
8643 {
8644 /* If this is the destination position,
8645 return a position *before* it in this row,
8646 now that we know it fits in this row. */
8647 if (BUFFER_POS_REACHED_P ())
8648 {
8649 if (it->line_wrap != WORD_WRAP
8650 || wrap_it.sp < 0
8651 /* If we've just found whitespace to
8652 wrap, effectively ignore the
8653 previous wrap point -- it is no
8654 longer relevant, but we won't
8655 have an opportunity to update it,
8656 since we've reached the edge of
8657 this screen line. */
8658 || (may_wrap
8659 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8660 {
8661 it->hpos = hpos_before_this_char;
8662 it->current_x = x_before_this_char;
8663 result = MOVE_POS_MATCH_OR_ZV;
8664 break;
8665 }
8666 if (it->line_wrap == WORD_WRAP
8667 && atpos_it.sp < 0)
8668 {
8669 SAVE_IT (atpos_it, *it, atpos_data);
8670 atpos_it.current_x = x_before_this_char;
8671 atpos_it.hpos = hpos_before_this_char;
8672 }
8673 }
8674
8675 prev_method = it->method;
8676 if (it->method == GET_FROM_BUFFER)
8677 prev_pos = IT_CHARPOS (*it);
8678 set_iterator_to_next (it, true);
8679 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8680 SET_TEXT_POS (this_line_min_pos,
8681 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8682 /* On graphical terminals, newlines may
8683 "overflow" into the fringe if
8684 overflow-newline-into-fringe is non-nil.
8685 On text terminals, and on graphical
8686 terminals with no right margin, newlines
8687 may overflow into the last glyph on the
8688 display line.*/
8689 if (!FRAME_WINDOW_P (it->f)
8690 || ((it->bidi_p
8691 && it->bidi_it.paragraph_dir == R2L)
8692 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8693 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8694 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8695 {
8696 if (!get_next_display_element (it))
8697 {
8698 result = MOVE_POS_MATCH_OR_ZV;
8699 break;
8700 }
8701 if (BUFFER_POS_REACHED_P ())
8702 {
8703 if (ITERATOR_AT_END_OF_LINE_P (it))
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 else
8706 result = MOVE_LINE_CONTINUED;
8707 break;
8708 }
8709 if (ITERATOR_AT_END_OF_LINE_P (it)
8710 && (it->line_wrap != WORD_WRAP
8711 || wrap_it.sp < 0
8712 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8713 {
8714 result = MOVE_NEWLINE_OR_CR;
8715 break;
8716 }
8717 }
8718 }
8719 }
8720 else
8721 IT_RESET_X_ASCENT_DESCENT (it);
8722
8723 /* If the screen line ends with whitespace, and we
8724 are under word-wrap, don't use wrap_it: it is no
8725 longer relevant, but we won't have an opportunity
8726 to update it, since we are done with this screen
8727 line. */
8728 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8729 {
8730 /* If we've found TO_X, go back there, as we now
8731 know the last word fits on this screen line. */
8732 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8733 && atx_it.sp >= 0)
8734 {
8735 RESTORE_IT (it, &atx_it, atx_data);
8736 atpos_it.sp = -1;
8737 atx_it.sp = -1;
8738 result = MOVE_X_REACHED;
8739 break;
8740 }
8741 }
8742 else if (wrap_it.sp >= 0)
8743 {
8744 RESTORE_IT (it, &wrap_it, wrap_data);
8745 atpos_it.sp = -1;
8746 atx_it.sp = -1;
8747 }
8748
8749 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8750 IT_CHARPOS (*it)));
8751 result = MOVE_LINE_CONTINUED;
8752 break;
8753 }
8754
8755 if (BUFFER_POS_REACHED_P ())
8756 {
8757 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8758 goto buffer_pos_reached;
8759 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8760 {
8761 SAVE_IT (atpos_it, *it, atpos_data);
8762 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8763 }
8764 }
8765
8766 if (new_x > it->first_visible_x)
8767 {
8768 /* Glyph is visible. Increment number of glyphs that
8769 would be displayed. */
8770 ++it->hpos;
8771 }
8772 }
8773
8774 if (result != MOVE_UNDEFINED)
8775 break;
8776 }
8777 else if (BUFFER_POS_REACHED_P ())
8778 {
8779 buffer_pos_reached:
8780 IT_RESET_X_ASCENT_DESCENT (it);
8781 result = MOVE_POS_MATCH_OR_ZV;
8782 break;
8783 }
8784 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8785 {
8786 /* Stop when TO_X specified and reached. This check is
8787 necessary here because of lines consisting of a line end,
8788 only. The line end will not produce any glyphs and we
8789 would never get MOVE_X_REACHED. */
8790 eassert (it->nglyphs == 0);
8791 result = MOVE_X_REACHED;
8792 break;
8793 }
8794
8795 /* Is this a line end? If yes, we're done. */
8796 if (ITERATOR_AT_END_OF_LINE_P (it))
8797 {
8798 /* If we are past TO_CHARPOS, but never saw any character
8799 positions smaller than TO_CHARPOS, return
8800 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8801 did. */
8802 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8803 {
8804 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8805 {
8806 if (closest_pos < ZV)
8807 {
8808 RESTORE_IT (it, &ppos_it, ppos_data);
8809 /* Don't recurse if closest_pos is equal to
8810 to_charpos, since we have just tried that. */
8811 if (closest_pos != to_charpos)
8812 move_it_in_display_line_to (it, closest_pos, -1,
8813 MOVE_TO_POS);
8814 result = MOVE_POS_MATCH_OR_ZV;
8815 }
8816 else
8817 goto buffer_pos_reached;
8818 }
8819 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8820 && IT_CHARPOS (*it) > to_charpos)
8821 goto buffer_pos_reached;
8822 else
8823 result = MOVE_NEWLINE_OR_CR;
8824 }
8825 else
8826 result = MOVE_NEWLINE_OR_CR;
8827 break;
8828 }
8829
8830 prev_method = it->method;
8831 if (it->method == GET_FROM_BUFFER)
8832 prev_pos = IT_CHARPOS (*it);
8833 /* The current display element has been consumed. Advance
8834 to the next. */
8835 set_iterator_to_next (it, true);
8836 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8837 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8838 if (IT_CHARPOS (*it) < to_charpos)
8839 saw_smaller_pos = true;
8840 if (it->bidi_p
8841 && (op & MOVE_TO_POS)
8842 && IT_CHARPOS (*it) >= to_charpos
8843 && IT_CHARPOS (*it) < closest_pos)
8844 closest_pos = IT_CHARPOS (*it);
8845
8846 /* Stop if lines are truncated and IT's current x-position is
8847 past the right edge of the window now. */
8848 if (it->line_wrap == TRUNCATE
8849 && it->current_x >= it->last_visible_x)
8850 {
8851 if (!FRAME_WINDOW_P (it->f)
8852 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8853 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8854 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8855 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8856 {
8857 bool at_eob_p = false;
8858
8859 if ((at_eob_p = !get_next_display_element (it))
8860 || BUFFER_POS_REACHED_P ()
8861 /* If we are past TO_CHARPOS, but never saw any
8862 character positions smaller than TO_CHARPOS,
8863 return MOVE_POS_MATCH_OR_ZV, like the
8864 unidirectional display did. */
8865 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8866 && !saw_smaller_pos
8867 && IT_CHARPOS (*it) > to_charpos))
8868 {
8869 if (it->bidi_p
8870 && !BUFFER_POS_REACHED_P ()
8871 && !at_eob_p && closest_pos < ZV)
8872 {
8873 RESTORE_IT (it, &ppos_it, ppos_data);
8874 if (closest_pos != to_charpos)
8875 move_it_in_display_line_to (it, closest_pos, -1,
8876 MOVE_TO_POS);
8877 }
8878 result = MOVE_POS_MATCH_OR_ZV;
8879 break;
8880 }
8881 if (ITERATOR_AT_END_OF_LINE_P (it))
8882 {
8883 result = MOVE_NEWLINE_OR_CR;
8884 break;
8885 }
8886 }
8887 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8888 && !saw_smaller_pos
8889 && IT_CHARPOS (*it) > to_charpos)
8890 {
8891 if (closest_pos < ZV)
8892 {
8893 RESTORE_IT (it, &ppos_it, ppos_data);
8894 if (closest_pos != to_charpos)
8895 move_it_in_display_line_to (it, closest_pos, -1,
8896 MOVE_TO_POS);
8897 }
8898 result = MOVE_POS_MATCH_OR_ZV;
8899 break;
8900 }
8901 result = MOVE_LINE_TRUNCATED;
8902 break;
8903 }
8904 #undef IT_RESET_X_ASCENT_DESCENT
8905 }
8906
8907 #undef BUFFER_POS_REACHED_P
8908
8909 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8910 restore the saved iterator. */
8911 if (atpos_it.sp >= 0)
8912 RESTORE_IT (it, &atpos_it, atpos_data);
8913 else if (atx_it.sp >= 0)
8914 RESTORE_IT (it, &atx_it, atx_data);
8915
8916 done:
8917
8918 if (atpos_data)
8919 bidi_unshelve_cache (atpos_data, true);
8920 if (atx_data)
8921 bidi_unshelve_cache (atx_data, true);
8922 if (wrap_data)
8923 bidi_unshelve_cache (wrap_data, true);
8924 if (ppos_data)
8925 bidi_unshelve_cache (ppos_data, true);
8926
8927 /* Restore the iterator settings altered at the beginning of this
8928 function. */
8929 it->glyph_row = saved_glyph_row;
8930 return result;
8931 }
8932
8933 /* For external use. */
8934 void
8935 move_it_in_display_line (struct it *it,
8936 ptrdiff_t to_charpos, int to_x,
8937 enum move_operation_enum op)
8938 {
8939 if (it->line_wrap == WORD_WRAP
8940 && (op & MOVE_TO_X))
8941 {
8942 struct it save_it;
8943 void *save_data = NULL;
8944 int skip;
8945
8946 SAVE_IT (save_it, *it, save_data);
8947 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8948 /* When word-wrap is on, TO_X may lie past the end
8949 of a wrapped line. Then it->current is the
8950 character on the next line, so backtrack to the
8951 space before the wrap point. */
8952 if (skip == MOVE_LINE_CONTINUED)
8953 {
8954 int prev_x = max (it->current_x - 1, 0);
8955 RESTORE_IT (it, &save_it, save_data);
8956 move_it_in_display_line_to
8957 (it, -1, prev_x, MOVE_TO_X);
8958 }
8959 else
8960 bidi_unshelve_cache (save_data, true);
8961 }
8962 else
8963 move_it_in_display_line_to (it, to_charpos, to_x, op);
8964 }
8965
8966
8967 /* Move IT forward until it satisfies one or more of the criteria in
8968 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8969
8970 OP is a bit-mask that specifies where to stop, and in particular,
8971 which of those four position arguments makes a difference. See the
8972 description of enum move_operation_enum.
8973
8974 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8975 screen line, this function will set IT to the next position that is
8976 displayed to the right of TO_CHARPOS on the screen.
8977
8978 Return the maximum pixel length of any line scanned but never more
8979 than it.last_visible_x. */
8980
8981 int
8982 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8983 {
8984 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8985 int line_height, line_start_x = 0, reached = 0;
8986 int max_current_x = 0;
8987 void *backup_data = NULL;
8988
8989 for (;;)
8990 {
8991 if (op & MOVE_TO_VPOS)
8992 {
8993 /* If no TO_CHARPOS and no TO_X specified, stop at the
8994 start of the line TO_VPOS. */
8995 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8996 {
8997 if (it->vpos == to_vpos)
8998 {
8999 reached = 1;
9000 break;
9001 }
9002 else
9003 skip = move_it_in_display_line_to (it, -1, -1, 0);
9004 }
9005 else
9006 {
9007 /* TO_VPOS >= 0 means stop at TO_X in the line at
9008 TO_VPOS, or at TO_POS, whichever comes first. */
9009 if (it->vpos == to_vpos)
9010 {
9011 reached = 2;
9012 break;
9013 }
9014
9015 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9016
9017 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9018 {
9019 reached = 3;
9020 break;
9021 }
9022 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9023 {
9024 /* We have reached TO_X but not in the line we want. */
9025 skip = move_it_in_display_line_to (it, to_charpos,
9026 -1, MOVE_TO_POS);
9027 if (skip == MOVE_POS_MATCH_OR_ZV)
9028 {
9029 reached = 4;
9030 break;
9031 }
9032 }
9033 }
9034 }
9035 else if (op & MOVE_TO_Y)
9036 {
9037 struct it it_backup;
9038
9039 if (it->line_wrap == WORD_WRAP)
9040 SAVE_IT (it_backup, *it, backup_data);
9041
9042 /* TO_Y specified means stop at TO_X in the line containing
9043 TO_Y---or at TO_CHARPOS if this is reached first. The
9044 problem is that we can't really tell whether the line
9045 contains TO_Y before we have completely scanned it, and
9046 this may skip past TO_X. What we do is to first scan to
9047 TO_X.
9048
9049 If TO_X is not specified, use a TO_X of zero. The reason
9050 is to make the outcome of this function more predictable.
9051 If we didn't use TO_X == 0, we would stop at the end of
9052 the line which is probably not what a caller would expect
9053 to happen. */
9054 skip = move_it_in_display_line_to
9055 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9056 (MOVE_TO_X | (op & MOVE_TO_POS)));
9057
9058 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9059 if (skip == MOVE_POS_MATCH_OR_ZV)
9060 reached = 5;
9061 else if (skip == MOVE_X_REACHED)
9062 {
9063 /* If TO_X was reached, we want to know whether TO_Y is
9064 in the line. We know this is the case if the already
9065 scanned glyphs make the line tall enough. Otherwise,
9066 we must check by scanning the rest of the line. */
9067 line_height = it->max_ascent + it->max_descent;
9068 if (to_y >= it->current_y
9069 && to_y < it->current_y + line_height)
9070 {
9071 reached = 6;
9072 break;
9073 }
9074 SAVE_IT (it_backup, *it, backup_data);
9075 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9076 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9077 op & MOVE_TO_POS);
9078 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9079 line_height = it->max_ascent + it->max_descent;
9080 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9081
9082 if (to_y >= it->current_y
9083 && to_y < it->current_y + line_height)
9084 {
9085 /* If TO_Y is in this line and TO_X was reached
9086 above, we scanned too far. We have to restore
9087 IT's settings to the ones before skipping. But
9088 keep the more accurate values of max_ascent and
9089 max_descent we've found while skipping the rest
9090 of the line, for the sake of callers, such as
9091 pos_visible_p, that need to know the line
9092 height. */
9093 int max_ascent = it->max_ascent;
9094 int max_descent = it->max_descent;
9095
9096 RESTORE_IT (it, &it_backup, backup_data);
9097 it->max_ascent = max_ascent;
9098 it->max_descent = max_descent;
9099 reached = 6;
9100 }
9101 else
9102 {
9103 skip = skip2;
9104 if (skip == MOVE_POS_MATCH_OR_ZV)
9105 reached = 7;
9106 }
9107 }
9108 else
9109 {
9110 /* Check whether TO_Y is in this line. */
9111 line_height = it->max_ascent + it->max_descent;
9112 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9113
9114 if (to_y >= it->current_y
9115 && to_y < it->current_y + line_height)
9116 {
9117 if (to_y > it->current_y)
9118 max_current_x = max (it->current_x, max_current_x);
9119
9120 /* When word-wrap is on, TO_X may lie past the end
9121 of a wrapped line. Then it->current is the
9122 character on the next line, so backtrack to the
9123 space before the wrap point. */
9124 if (skip == MOVE_LINE_CONTINUED
9125 && it->line_wrap == WORD_WRAP)
9126 {
9127 int prev_x = max (it->current_x - 1, 0);
9128 RESTORE_IT (it, &it_backup, backup_data);
9129 skip = move_it_in_display_line_to
9130 (it, -1, prev_x, MOVE_TO_X);
9131 }
9132
9133 reached = 6;
9134 }
9135 }
9136
9137 if (reached)
9138 {
9139 max_current_x = max (it->current_x, max_current_x);
9140 break;
9141 }
9142 }
9143 else if (BUFFERP (it->object)
9144 && (it->method == GET_FROM_BUFFER
9145 || it->method == GET_FROM_STRETCH)
9146 && IT_CHARPOS (*it) >= to_charpos
9147 /* Under bidi iteration, a call to set_iterator_to_next
9148 can scan far beyond to_charpos if the initial
9149 portion of the next line needs to be reordered. In
9150 that case, give move_it_in_display_line_to another
9151 chance below. */
9152 && !(it->bidi_p
9153 && it->bidi_it.scan_dir == -1))
9154 skip = MOVE_POS_MATCH_OR_ZV;
9155 else
9156 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9157
9158 switch (skip)
9159 {
9160 case MOVE_POS_MATCH_OR_ZV:
9161 max_current_x = max (it->current_x, max_current_x);
9162 reached = 8;
9163 goto out;
9164
9165 case MOVE_NEWLINE_OR_CR:
9166 max_current_x = max (it->current_x, max_current_x);
9167 set_iterator_to_next (it, true);
9168 it->continuation_lines_width = 0;
9169 break;
9170
9171 case MOVE_LINE_TRUNCATED:
9172 max_current_x = it->last_visible_x;
9173 it->continuation_lines_width = 0;
9174 reseat_at_next_visible_line_start (it, false);
9175 if ((op & MOVE_TO_POS) != 0
9176 && IT_CHARPOS (*it) > to_charpos)
9177 {
9178 reached = 9;
9179 goto out;
9180 }
9181 break;
9182
9183 case MOVE_LINE_CONTINUED:
9184 max_current_x = it->last_visible_x;
9185 /* For continued lines ending in a tab, some of the glyphs
9186 associated with the tab are displayed on the current
9187 line. Since it->current_x does not include these glyphs,
9188 we use it->last_visible_x instead. */
9189 if (it->c == '\t')
9190 {
9191 it->continuation_lines_width += it->last_visible_x;
9192 /* When moving by vpos, ensure that the iterator really
9193 advances to the next line (bug#847, bug#969). Fixme:
9194 do we need to do this in other circumstances? */
9195 if (it->current_x != it->last_visible_x
9196 && (op & MOVE_TO_VPOS)
9197 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9198 {
9199 line_start_x = it->current_x + it->pixel_width
9200 - it->last_visible_x;
9201 if (FRAME_WINDOW_P (it->f))
9202 {
9203 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9204 struct font *face_font = face->font;
9205
9206 /* When display_line produces a continued line
9207 that ends in a TAB, it skips a tab stop that
9208 is closer than the font's space character
9209 width (see x_produce_glyphs where it produces
9210 the stretch glyph which represents a TAB).
9211 We need to reproduce the same logic here. */
9212 eassert (face_font);
9213 if (face_font)
9214 {
9215 if (line_start_x < face_font->space_width)
9216 line_start_x
9217 += it->tab_width * face_font->space_width;
9218 }
9219 }
9220 set_iterator_to_next (it, false);
9221 }
9222 }
9223 else
9224 it->continuation_lines_width += it->current_x;
9225 break;
9226
9227 default:
9228 emacs_abort ();
9229 }
9230
9231 /* Reset/increment for the next run. */
9232 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9233 it->current_x = line_start_x;
9234 line_start_x = 0;
9235 it->hpos = 0;
9236 it->current_y += it->max_ascent + it->max_descent;
9237 ++it->vpos;
9238 last_height = it->max_ascent + it->max_descent;
9239 it->max_ascent = it->max_descent = 0;
9240 }
9241
9242 out:
9243
9244 /* On text terminals, we may stop at the end of a line in the middle
9245 of a multi-character glyph. If the glyph itself is continued,
9246 i.e. it is actually displayed on the next line, don't treat this
9247 stopping point as valid; move to the next line instead (unless
9248 that brings us offscreen). */
9249 if (!FRAME_WINDOW_P (it->f)
9250 && op & MOVE_TO_POS
9251 && IT_CHARPOS (*it) == to_charpos
9252 && it->what == IT_CHARACTER
9253 && it->nglyphs > 1
9254 && it->line_wrap == WINDOW_WRAP
9255 && it->current_x == it->last_visible_x - 1
9256 && it->c != '\n'
9257 && it->c != '\t'
9258 && it->w->window_end_valid
9259 && it->vpos < it->w->window_end_vpos)
9260 {
9261 it->continuation_lines_width += it->current_x;
9262 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9263 it->current_y += it->max_ascent + it->max_descent;
9264 ++it->vpos;
9265 last_height = it->max_ascent + it->max_descent;
9266 }
9267
9268 if (backup_data)
9269 bidi_unshelve_cache (backup_data, true);
9270
9271 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9272
9273 return max_current_x;
9274 }
9275
9276
9277 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9278
9279 If DY > 0, move IT backward at least that many pixels. DY = 0
9280 means move IT backward to the preceding line start or BEGV. This
9281 function may move over more than DY pixels if IT->current_y - DY
9282 ends up in the middle of a line; in this case IT->current_y will be
9283 set to the top of the line moved to. */
9284
9285 void
9286 move_it_vertically_backward (struct it *it, int dy)
9287 {
9288 int nlines, h;
9289 struct it it2, it3;
9290 void *it2data = NULL, *it3data = NULL;
9291 ptrdiff_t start_pos;
9292 int nchars_per_row
9293 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9294 ptrdiff_t pos_limit;
9295
9296 move_further_back:
9297 eassert (dy >= 0);
9298
9299 start_pos = IT_CHARPOS (*it);
9300
9301 /* Estimate how many newlines we must move back. */
9302 nlines = max (1, dy / default_line_pixel_height (it->w));
9303 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9304 pos_limit = BEGV;
9305 else
9306 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9307
9308 /* Set the iterator's position that many lines back. But don't go
9309 back more than NLINES full screen lines -- this wins a day with
9310 buffers which have very long lines. */
9311 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9312 back_to_previous_visible_line_start (it);
9313
9314 /* Reseat the iterator here. When moving backward, we don't want
9315 reseat to skip forward over invisible text, set up the iterator
9316 to deliver from overlay strings at the new position etc. So,
9317 use reseat_1 here. */
9318 reseat_1 (it, it->current.pos, true);
9319
9320 /* We are now surely at a line start. */
9321 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9322 reordering is in effect. */
9323 it->continuation_lines_width = 0;
9324
9325 /* Move forward and see what y-distance we moved. First move to the
9326 start of the next line so that we get its height. We need this
9327 height to be able to tell whether we reached the specified
9328 y-distance. */
9329 SAVE_IT (it2, *it, it2data);
9330 it2.max_ascent = it2.max_descent = 0;
9331 do
9332 {
9333 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9334 MOVE_TO_POS | MOVE_TO_VPOS);
9335 }
9336 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9337 /* If we are in a display string which starts at START_POS,
9338 and that display string includes a newline, and we are
9339 right after that newline (i.e. at the beginning of a
9340 display line), exit the loop, because otherwise we will
9341 infloop, since move_it_to will see that it is already at
9342 START_POS and will not move. */
9343 || (it2.method == GET_FROM_STRING
9344 && IT_CHARPOS (it2) == start_pos
9345 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9346 eassert (IT_CHARPOS (*it) >= BEGV);
9347 SAVE_IT (it3, it2, it3data);
9348
9349 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9350 eassert (IT_CHARPOS (*it) >= BEGV);
9351 /* H is the actual vertical distance from the position in *IT
9352 and the starting position. */
9353 h = it2.current_y - it->current_y;
9354 /* NLINES is the distance in number of lines. */
9355 nlines = it2.vpos - it->vpos;
9356
9357 /* Correct IT's y and vpos position
9358 so that they are relative to the starting point. */
9359 it->vpos -= nlines;
9360 it->current_y -= h;
9361
9362 if (dy == 0)
9363 {
9364 /* DY == 0 means move to the start of the screen line. The
9365 value of nlines is > 0 if continuation lines were involved,
9366 or if the original IT position was at start of a line. */
9367 RESTORE_IT (it, it, it2data);
9368 if (nlines > 0)
9369 move_it_by_lines (it, nlines);
9370 /* The above code moves us to some position NLINES down,
9371 usually to its first glyph (leftmost in an L2R line), but
9372 that's not necessarily the start of the line, under bidi
9373 reordering. We want to get to the character position
9374 that is immediately after the newline of the previous
9375 line. */
9376 if (it->bidi_p
9377 && !it->continuation_lines_width
9378 && !STRINGP (it->string)
9379 && IT_CHARPOS (*it) > BEGV
9380 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9381 {
9382 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9383
9384 DEC_BOTH (cp, bp);
9385 cp = find_newline_no_quit (cp, bp, -1, NULL);
9386 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9387 }
9388 bidi_unshelve_cache (it3data, true);
9389 }
9390 else
9391 {
9392 /* The y-position we try to reach, relative to *IT.
9393 Note that H has been subtracted in front of the if-statement. */
9394 int target_y = it->current_y + h - dy;
9395 int y0 = it3.current_y;
9396 int y1;
9397 int line_height;
9398
9399 RESTORE_IT (&it3, &it3, it3data);
9400 y1 = line_bottom_y (&it3);
9401 line_height = y1 - y0;
9402 RESTORE_IT (it, it, it2data);
9403 /* If we did not reach target_y, try to move further backward if
9404 we can. If we moved too far backward, try to move forward. */
9405 if (target_y < it->current_y
9406 /* This is heuristic. In a window that's 3 lines high, with
9407 a line height of 13 pixels each, recentering with point
9408 on the bottom line will try to move -39/2 = 19 pixels
9409 backward. Try to avoid moving into the first line. */
9410 && (it->current_y - target_y
9411 > min (window_box_height (it->w), line_height * 2 / 3))
9412 && IT_CHARPOS (*it) > BEGV)
9413 {
9414 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9415 target_y - it->current_y));
9416 dy = it->current_y - target_y;
9417 goto move_further_back;
9418 }
9419 else if (target_y >= it->current_y + line_height
9420 && IT_CHARPOS (*it) < ZV)
9421 {
9422 /* Should move forward by at least one line, maybe more.
9423
9424 Note: Calling move_it_by_lines can be expensive on
9425 terminal frames, where compute_motion is used (via
9426 vmotion) to do the job, when there are very long lines
9427 and truncate-lines is nil. That's the reason for
9428 treating terminal frames specially here. */
9429
9430 if (!FRAME_WINDOW_P (it->f))
9431 move_it_vertically (it, target_y - (it->current_y + line_height));
9432 else
9433 {
9434 do
9435 {
9436 move_it_by_lines (it, 1);
9437 }
9438 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9439 }
9440 }
9441 }
9442 }
9443
9444
9445 /* Move IT by a specified amount of pixel lines DY. DY negative means
9446 move backwards. DY = 0 means move to start of screen line. At the
9447 end, IT will be on the start of a screen line. */
9448
9449 void
9450 move_it_vertically (struct it *it, int dy)
9451 {
9452 if (dy <= 0)
9453 move_it_vertically_backward (it, -dy);
9454 else
9455 {
9456 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9457 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9458 MOVE_TO_POS | MOVE_TO_Y);
9459 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9460
9461 /* If buffer ends in ZV without a newline, move to the start of
9462 the line to satisfy the post-condition. */
9463 if (IT_CHARPOS (*it) == ZV
9464 && ZV > BEGV
9465 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9466 move_it_by_lines (it, 0);
9467 }
9468 }
9469
9470
9471 /* Move iterator IT past the end of the text line it is in. */
9472
9473 void
9474 move_it_past_eol (struct it *it)
9475 {
9476 enum move_it_result rc;
9477
9478 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9479 if (rc == MOVE_NEWLINE_OR_CR)
9480 set_iterator_to_next (it, false);
9481 }
9482
9483
9484 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9485 negative means move up. DVPOS == 0 means move to the start of the
9486 screen line.
9487
9488 Optimization idea: If we would know that IT->f doesn't use
9489 a face with proportional font, we could be faster for
9490 truncate-lines nil. */
9491
9492 void
9493 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9494 {
9495
9496 /* The commented-out optimization uses vmotion on terminals. This
9497 gives bad results, because elements like it->what, on which
9498 callers such as pos_visible_p rely, aren't updated. */
9499 /* struct position pos;
9500 if (!FRAME_WINDOW_P (it->f))
9501 {
9502 struct text_pos textpos;
9503
9504 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9505 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9506 reseat (it, textpos, true);
9507 it->vpos += pos.vpos;
9508 it->current_y += pos.vpos;
9509 }
9510 else */
9511
9512 if (dvpos == 0)
9513 {
9514 /* DVPOS == 0 means move to the start of the screen line. */
9515 move_it_vertically_backward (it, 0);
9516 /* Let next call to line_bottom_y calculate real line height. */
9517 last_height = 0;
9518 }
9519 else if (dvpos > 0)
9520 {
9521 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9522 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9523 {
9524 /* Only move to the next buffer position if we ended up in a
9525 string from display property, not in an overlay string
9526 (before-string or after-string). That is because the
9527 latter don't conceal the underlying buffer position, so
9528 we can ask to move the iterator to the exact position we
9529 are interested in. Note that, even if we are already at
9530 IT_CHARPOS (*it), the call below is not a no-op, as it
9531 will detect that we are at the end of the string, pop the
9532 iterator, and compute it->current_x and it->hpos
9533 correctly. */
9534 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9535 -1, -1, -1, MOVE_TO_POS);
9536 }
9537 }
9538 else
9539 {
9540 struct it it2;
9541 void *it2data = NULL;
9542 ptrdiff_t start_charpos, i;
9543 int nchars_per_row
9544 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9545 bool hit_pos_limit = false;
9546 ptrdiff_t pos_limit;
9547
9548 /* Start at the beginning of the screen line containing IT's
9549 position. This may actually move vertically backwards,
9550 in case of overlays, so adjust dvpos accordingly. */
9551 dvpos += it->vpos;
9552 move_it_vertically_backward (it, 0);
9553 dvpos -= it->vpos;
9554
9555 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9556 screen lines, and reseat the iterator there. */
9557 start_charpos = IT_CHARPOS (*it);
9558 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9559 pos_limit = BEGV;
9560 else
9561 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9562
9563 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9564 back_to_previous_visible_line_start (it);
9565 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9566 hit_pos_limit = true;
9567 reseat (it, it->current.pos, true);
9568
9569 /* Move further back if we end up in a string or an image. */
9570 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9571 {
9572 /* First try to move to start of display line. */
9573 dvpos += it->vpos;
9574 move_it_vertically_backward (it, 0);
9575 dvpos -= it->vpos;
9576 if (IT_POS_VALID_AFTER_MOVE_P (it))
9577 break;
9578 /* If start of line is still in string or image,
9579 move further back. */
9580 back_to_previous_visible_line_start (it);
9581 reseat (it, it->current.pos, true);
9582 dvpos--;
9583 }
9584
9585 it->current_x = it->hpos = 0;
9586
9587 /* Above call may have moved too far if continuation lines
9588 are involved. Scan forward and see if it did. */
9589 SAVE_IT (it2, *it, it2data);
9590 it2.vpos = it2.current_y = 0;
9591 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9592 it->vpos -= it2.vpos;
9593 it->current_y -= it2.current_y;
9594 it->current_x = it->hpos = 0;
9595
9596 /* If we moved too far back, move IT some lines forward. */
9597 if (it2.vpos > -dvpos)
9598 {
9599 int delta = it2.vpos + dvpos;
9600
9601 RESTORE_IT (&it2, &it2, it2data);
9602 SAVE_IT (it2, *it, it2data);
9603 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9604 /* Move back again if we got too far ahead. */
9605 if (IT_CHARPOS (*it) >= start_charpos)
9606 RESTORE_IT (it, &it2, it2data);
9607 else
9608 bidi_unshelve_cache (it2data, true);
9609 }
9610 else if (hit_pos_limit && pos_limit > BEGV
9611 && dvpos < 0 && it2.vpos < -dvpos)
9612 {
9613 /* If we hit the limit, but still didn't make it far enough
9614 back, that means there's a display string with a newline
9615 covering a large chunk of text, and that caused
9616 back_to_previous_visible_line_start try to go too far.
9617 Punish those who commit such atrocities by going back
9618 until we've reached DVPOS, after lifting the limit, which
9619 could make it slow for very long lines. "If it hurts,
9620 don't do that!" */
9621 dvpos += it2.vpos;
9622 RESTORE_IT (it, it, it2data);
9623 for (i = -dvpos; i > 0; --i)
9624 {
9625 back_to_previous_visible_line_start (it);
9626 it->vpos--;
9627 }
9628 reseat_1 (it, it->current.pos, true);
9629 }
9630 else
9631 RESTORE_IT (it, it, it2data);
9632 }
9633 }
9634
9635 /* Return true if IT points into the middle of a display vector. */
9636
9637 bool
9638 in_display_vector_p (struct it *it)
9639 {
9640 return (it->method == GET_FROM_DISPLAY_VECTOR
9641 && it->current.dpvec_index > 0
9642 && it->dpvec + it->current.dpvec_index != it->dpend);
9643 }
9644
9645 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9646 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9647 WINDOW must be a live window and defaults to the selected one. The
9648 return value is a cons of the maximum pixel-width of any text line and
9649 the maximum pixel-height of all text lines.
9650
9651 The optional argument FROM, if non-nil, specifies the first text
9652 position and defaults to the minimum accessible position of the buffer.
9653 If FROM is t, use the minimum accessible position that is not a newline
9654 character. TO, if non-nil, specifies the last text position and
9655 defaults to the maximum accessible position of the buffer. If TO is t,
9656 use the maximum accessible position that is not a newline character.
9657
9658 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9659 width that can be returned. X-LIMIT nil or omitted, means to use the
9660 pixel-width of WINDOW's body; use this if you do not intend to change
9661 the width of WINDOW. Use the maximum width WINDOW may assume if you
9662 intend to change WINDOW's width. In any case, text whose x-coordinate
9663 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9664 can take some time, it's always a good idea to make this argument as
9665 small as possible; in particular, if the buffer contains long lines that
9666 shall be truncated anyway.
9667
9668 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9669 height that can be returned. Text lines whose y-coordinate is beyond
9670 Y-LIMIT are ignored. Since calculating the text height of a large
9671 buffer can take some time, it makes sense to specify this argument if
9672 the size of the buffer is unknown.
9673
9674 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9675 include the height of the mode- or header-line of WINDOW in the return
9676 value. If it is either the symbol `mode-line' or `header-line', include
9677 only the height of that line, if present, in the return value. If t,
9678 include the height of both, if present, in the return value. */)
9679 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9680 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9681 {
9682 struct window *w = decode_live_window (window);
9683 Lisp_Object buffer = w->contents;
9684 struct buffer *b;
9685 struct it it;
9686 struct buffer *old_b = NULL;
9687 ptrdiff_t start, end, pos;
9688 struct text_pos startp;
9689 void *itdata = NULL;
9690 int c, max_y = -1, x = 0, y = 0;
9691
9692 CHECK_BUFFER (buffer);
9693 b = XBUFFER (buffer);
9694
9695 if (b != current_buffer)
9696 {
9697 old_b = current_buffer;
9698 set_buffer_internal (b);
9699 }
9700
9701 if (NILP (from))
9702 start = BEGV;
9703 else if (EQ (from, Qt))
9704 {
9705 start = pos = BEGV;
9706 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9707 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9708 start = pos;
9709 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9710 start = pos;
9711 }
9712 else
9713 {
9714 CHECK_NUMBER_COERCE_MARKER (from);
9715 start = min (max (XINT (from), BEGV), ZV);
9716 }
9717
9718 if (NILP (to))
9719 end = ZV;
9720 else if (EQ (to, Qt))
9721 {
9722 end = pos = ZV;
9723 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9724 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9725 end = pos;
9726 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9727 end = pos;
9728 }
9729 else
9730 {
9731 CHECK_NUMBER_COERCE_MARKER (to);
9732 end = max (start, min (XINT (to), ZV));
9733 }
9734
9735 if (!NILP (y_limit))
9736 {
9737 CHECK_NUMBER (y_limit);
9738 max_y = min (XINT (y_limit), INT_MAX);
9739 }
9740
9741 itdata = bidi_shelve_cache ();
9742 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9743 start_display (&it, w, startp);
9744
9745 if (NILP (x_limit))
9746 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9747 else
9748 {
9749 CHECK_NUMBER (x_limit);
9750 it.last_visible_x = min (XINT (x_limit), INFINITY);
9751 /* Actually, we never want move_it_to stop at to_x. But to make
9752 sure that move_it_in_display_line_to always moves far enough,
9753 we set it to INT_MAX and specify MOVE_TO_X. */
9754 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9755 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9756 }
9757
9758 y = it.current_y + it.max_ascent + it.max_descent;
9759
9760 if (!EQ (mode_and_header_line, Qheader_line)
9761 && !EQ (mode_and_header_line, Qt))
9762 /* Do not count the header-line which was counted automatically by
9763 start_display. */
9764 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9765
9766 if (EQ (mode_and_header_line, Qmode_line)
9767 || EQ (mode_and_header_line, Qt))
9768 /* Do count the mode-line which is not included automatically by
9769 start_display. */
9770 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9771
9772 bidi_unshelve_cache (itdata, false);
9773
9774 if (old_b)
9775 set_buffer_internal (old_b);
9776
9777 return Fcons (make_number (x), make_number (y));
9778 }
9779 \f
9780 /***********************************************************************
9781 Messages
9782 ***********************************************************************/
9783
9784
9785 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9786 to *Messages*. */
9787
9788 void
9789 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9790 {
9791 Lisp_Object msg, fmt;
9792 char *buffer;
9793 ptrdiff_t len;
9794 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9795 USE_SAFE_ALLOCA;
9796
9797 fmt = msg = Qnil;
9798 GCPRO4 (fmt, msg, arg1, arg2);
9799
9800 fmt = build_string (format);
9801 msg = CALLN (Fformat, fmt, arg1, arg2);
9802
9803 len = SBYTES (msg) + 1;
9804 buffer = SAFE_ALLOCA (len);
9805 memcpy (buffer, SDATA (msg), len);
9806
9807 message_dolog (buffer, len - 1, true, false);
9808 SAFE_FREE ();
9809
9810 UNGCPRO;
9811 }
9812
9813
9814 /* Output a newline in the *Messages* buffer if "needs" one. */
9815
9816 void
9817 message_log_maybe_newline (void)
9818 {
9819 if (message_log_need_newline)
9820 message_dolog ("", 0, true, false);
9821 }
9822
9823
9824 /* Add a string M of length NBYTES to the message log, optionally
9825 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9826 true, means interpret the contents of M as multibyte. This
9827 function calls low-level routines in order to bypass text property
9828 hooks, etc. which might not be safe to run.
9829
9830 This may GC (insert may run before/after change hooks),
9831 so the buffer M must NOT point to a Lisp string. */
9832
9833 void
9834 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9835 {
9836 const unsigned char *msg = (const unsigned char *) m;
9837
9838 if (!NILP (Vmemory_full))
9839 return;
9840
9841 if (!NILP (Vmessage_log_max))
9842 {
9843 struct buffer *oldbuf;
9844 Lisp_Object oldpoint, oldbegv, oldzv;
9845 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9846 ptrdiff_t point_at_end = 0;
9847 ptrdiff_t zv_at_end = 0;
9848 Lisp_Object old_deactivate_mark;
9849 struct gcpro gcpro1;
9850
9851 old_deactivate_mark = Vdeactivate_mark;
9852 oldbuf = current_buffer;
9853
9854 /* Ensure the Messages buffer exists, and switch to it.
9855 If we created it, set the major-mode. */
9856 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9857 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9858 if (newbuffer
9859 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9860 call0 (intern ("messages-buffer-mode"));
9861
9862 bset_undo_list (current_buffer, Qt);
9863 bset_cache_long_scans (current_buffer, Qnil);
9864
9865 oldpoint = message_dolog_marker1;
9866 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9867 oldbegv = message_dolog_marker2;
9868 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9869 oldzv = message_dolog_marker3;
9870 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9871 GCPRO1 (old_deactivate_mark);
9872
9873 if (PT == Z)
9874 point_at_end = 1;
9875 if (ZV == Z)
9876 zv_at_end = 1;
9877
9878 BEGV = BEG;
9879 BEGV_BYTE = BEG_BYTE;
9880 ZV = Z;
9881 ZV_BYTE = Z_BYTE;
9882 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9883
9884 /* Insert the string--maybe converting multibyte to single byte
9885 or vice versa, so that all the text fits the buffer. */
9886 if (multibyte
9887 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9888 {
9889 ptrdiff_t i;
9890 int c, char_bytes;
9891 char work[1];
9892
9893 /* Convert a multibyte string to single-byte
9894 for the *Message* buffer. */
9895 for (i = 0; i < nbytes; i += char_bytes)
9896 {
9897 c = string_char_and_length (msg + i, &char_bytes);
9898 work[0] = CHAR_TO_BYTE8 (c);
9899 insert_1_both (work, 1, 1, true, false, false);
9900 }
9901 }
9902 else if (! multibyte
9903 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9904 {
9905 ptrdiff_t i;
9906 int c, char_bytes;
9907 unsigned char str[MAX_MULTIBYTE_LENGTH];
9908 /* Convert a single-byte string to multibyte
9909 for the *Message* buffer. */
9910 for (i = 0; i < nbytes; i++)
9911 {
9912 c = msg[i];
9913 MAKE_CHAR_MULTIBYTE (c);
9914 char_bytes = CHAR_STRING (c, str);
9915 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9916 }
9917 }
9918 else if (nbytes)
9919 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9920 true, false, false);
9921
9922 if (nlflag)
9923 {
9924 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9925 printmax_t dups;
9926
9927 insert_1_both ("\n", 1, 1, true, false, false);
9928
9929 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9930 this_bol = PT;
9931 this_bol_byte = PT_BYTE;
9932
9933 /* See if this line duplicates the previous one.
9934 If so, combine duplicates. */
9935 if (this_bol > BEG)
9936 {
9937 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9938 prev_bol = PT;
9939 prev_bol_byte = PT_BYTE;
9940
9941 dups = message_log_check_duplicate (prev_bol_byte,
9942 this_bol_byte);
9943 if (dups)
9944 {
9945 del_range_both (prev_bol, prev_bol_byte,
9946 this_bol, this_bol_byte, false);
9947 if (dups > 1)
9948 {
9949 char dupstr[sizeof " [ times]"
9950 + INT_STRLEN_BOUND (printmax_t)];
9951
9952 /* If you change this format, don't forget to also
9953 change message_log_check_duplicate. */
9954 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9955 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9956 insert_1_both (dupstr, duplen, duplen,
9957 true, false, true);
9958 }
9959 }
9960 }
9961
9962 /* If we have more than the desired maximum number of lines
9963 in the *Messages* buffer now, delete the oldest ones.
9964 This is safe because we don't have undo in this buffer. */
9965
9966 if (NATNUMP (Vmessage_log_max))
9967 {
9968 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9969 -XFASTINT (Vmessage_log_max) - 1, false);
9970 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9971 }
9972 }
9973 BEGV = marker_position (oldbegv);
9974 BEGV_BYTE = marker_byte_position (oldbegv);
9975
9976 if (zv_at_end)
9977 {
9978 ZV = Z;
9979 ZV_BYTE = Z_BYTE;
9980 }
9981 else
9982 {
9983 ZV = marker_position (oldzv);
9984 ZV_BYTE = marker_byte_position (oldzv);
9985 }
9986
9987 if (point_at_end)
9988 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9989 else
9990 /* We can't do Fgoto_char (oldpoint) because it will run some
9991 Lisp code. */
9992 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9993 marker_byte_position (oldpoint));
9994
9995 UNGCPRO;
9996 unchain_marker (XMARKER (oldpoint));
9997 unchain_marker (XMARKER (oldbegv));
9998 unchain_marker (XMARKER (oldzv));
9999
10000 /* We called insert_1_both above with its 5th argument (PREPARE)
10001 false, which prevents insert_1_both from calling
10002 prepare_to_modify_buffer, which in turns prevents us from
10003 incrementing windows_or_buffers_changed even if *Messages* is
10004 shown in some window. So we must manually set
10005 windows_or_buffers_changed here to make up for that. */
10006 windows_or_buffers_changed = old_windows_or_buffers_changed;
10007 bset_redisplay (current_buffer);
10008
10009 set_buffer_internal (oldbuf);
10010
10011 message_log_need_newline = !nlflag;
10012 Vdeactivate_mark = old_deactivate_mark;
10013 }
10014 }
10015
10016
10017 /* We are at the end of the buffer after just having inserted a newline.
10018 (Note: We depend on the fact we won't be crossing the gap.)
10019 Check to see if the most recent message looks a lot like the previous one.
10020 Return 0 if different, 1 if the new one should just replace it, or a
10021 value N > 1 if we should also append " [N times]". */
10022
10023 static intmax_t
10024 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10025 {
10026 ptrdiff_t i;
10027 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10028 bool seen_dots = false;
10029 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10030 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10031
10032 for (i = 0; i < len; i++)
10033 {
10034 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10035 seen_dots = true;
10036 if (p1[i] != p2[i])
10037 return seen_dots;
10038 }
10039 p1 += len;
10040 if (*p1 == '\n')
10041 return 2;
10042 if (*p1++ == ' ' && *p1++ == '[')
10043 {
10044 char *pend;
10045 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10046 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10047 return n + 1;
10048 }
10049 return 0;
10050 }
10051 \f
10052
10053 /* Display an echo area message M with a specified length of NBYTES
10054 bytes. The string may include null characters. If M is not a
10055 string, clear out any existing message, and let the mini-buffer
10056 text show through.
10057
10058 This function cancels echoing. */
10059
10060 void
10061 message3 (Lisp_Object m)
10062 {
10063 struct gcpro gcpro1;
10064
10065 GCPRO1 (m);
10066 clear_message (true, true);
10067 cancel_echoing ();
10068
10069 /* First flush out any partial line written with print. */
10070 message_log_maybe_newline ();
10071 if (STRINGP (m))
10072 {
10073 ptrdiff_t nbytes = SBYTES (m);
10074 bool multibyte = STRING_MULTIBYTE (m);
10075 char *buffer;
10076 USE_SAFE_ALLOCA;
10077 SAFE_ALLOCA_STRING (buffer, m);
10078 message_dolog (buffer, nbytes, true, multibyte);
10079 SAFE_FREE ();
10080 }
10081 if (! inhibit_message)
10082 message3_nolog (m);
10083 UNGCPRO;
10084 }
10085
10086
10087 /* The non-logging version of message3.
10088 This does not cancel echoing, because it is used for echoing.
10089 Perhaps we need to make a separate function for echoing
10090 and make this cancel echoing. */
10091
10092 void
10093 message3_nolog (Lisp_Object m)
10094 {
10095 struct frame *sf = SELECTED_FRAME ();
10096
10097 if (FRAME_INITIAL_P (sf))
10098 {
10099 if (noninteractive_need_newline)
10100 putc ('\n', stderr);
10101 noninteractive_need_newline = false;
10102 if (STRINGP (m))
10103 {
10104 Lisp_Object s = ENCODE_SYSTEM (m);
10105
10106 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10107 }
10108 if (!cursor_in_echo_area)
10109 fprintf (stderr, "\n");
10110 fflush (stderr);
10111 }
10112 /* Error messages get reported properly by cmd_error, so this must be just an
10113 informative message; if the frame hasn't really been initialized yet, just
10114 toss it. */
10115 else if (INTERACTIVE && sf->glyphs_initialized_p)
10116 {
10117 /* Get the frame containing the mini-buffer
10118 that the selected frame is using. */
10119 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10120 Lisp_Object frame = XWINDOW (mini_window)->frame;
10121 struct frame *f = XFRAME (frame);
10122
10123 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10124 Fmake_frame_visible (frame);
10125
10126 if (STRINGP (m) && SCHARS (m) > 0)
10127 {
10128 set_message (m);
10129 if (minibuffer_auto_raise)
10130 Fraise_frame (frame);
10131 /* Assume we are not echoing.
10132 (If we are, echo_now will override this.) */
10133 echo_message_buffer = Qnil;
10134 }
10135 else
10136 clear_message (true, true);
10137
10138 do_pending_window_change (false);
10139 echo_area_display (true);
10140 do_pending_window_change (false);
10141 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10142 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10143 }
10144 }
10145
10146
10147 /* Display a null-terminated echo area message M. If M is 0, clear
10148 out any existing message, and let the mini-buffer text show through.
10149
10150 The buffer M must continue to exist until after the echo area gets
10151 cleared or some other message gets displayed there. Do not pass
10152 text that is stored in a Lisp string. Do not pass text in a buffer
10153 that was alloca'd. */
10154
10155 void
10156 message1 (const char *m)
10157 {
10158 message3 (m ? build_unibyte_string (m) : Qnil);
10159 }
10160
10161
10162 /* The non-logging counterpart of message1. */
10163
10164 void
10165 message1_nolog (const char *m)
10166 {
10167 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10168 }
10169
10170 /* Display a message M which contains a single %s
10171 which gets replaced with STRING. */
10172
10173 void
10174 message_with_string (const char *m, Lisp_Object string, bool log)
10175 {
10176 CHECK_STRING (string);
10177
10178 if (noninteractive)
10179 {
10180 if (m)
10181 {
10182 /* ENCODE_SYSTEM below can GC and/or relocate the
10183 Lisp data, so make sure we don't use it here. */
10184 eassert (relocatable_string_data_p (m) != 1);
10185
10186 if (noninteractive_need_newline)
10187 putc ('\n', stderr);
10188 noninteractive_need_newline = false;
10189 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10190 if (!cursor_in_echo_area)
10191 fprintf (stderr, "\n");
10192 fflush (stderr);
10193 }
10194 }
10195 else if (INTERACTIVE)
10196 {
10197 /* The frame whose minibuffer we're going to display the message on.
10198 It may be larger than the selected frame, so we need
10199 to use its buffer, not the selected frame's buffer. */
10200 Lisp_Object mini_window;
10201 struct frame *f, *sf = SELECTED_FRAME ();
10202
10203 /* Get the frame containing the minibuffer
10204 that the selected frame is using. */
10205 mini_window = FRAME_MINIBUF_WINDOW (sf);
10206 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10207
10208 /* Error messages get reported properly by cmd_error, so this must be
10209 just an informative message; if the frame hasn't really been
10210 initialized yet, just toss it. */
10211 if (f->glyphs_initialized_p)
10212 {
10213 struct gcpro gcpro1, gcpro2;
10214
10215 Lisp_Object fmt = build_string (m);
10216 Lisp_Object msg = string;
10217 GCPRO2 (fmt, msg);
10218
10219 msg = CALLN (Fformat, fmt, msg);
10220
10221 if (log)
10222 message3 (msg);
10223 else
10224 message3_nolog (msg);
10225
10226 UNGCPRO;
10227
10228 /* Print should start at the beginning of the message
10229 buffer next time. */
10230 message_buf_print = false;
10231 }
10232 }
10233 }
10234
10235
10236 /* Dump an informative message to the minibuf. If M is 0, clear out
10237 any existing message, and let the mini-buffer text show through. */
10238
10239 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10240 vmessage (const char *m, va_list ap)
10241 {
10242 if (noninteractive)
10243 {
10244 if (m)
10245 {
10246 if (noninteractive_need_newline)
10247 putc ('\n', stderr);
10248 noninteractive_need_newline = false;
10249 vfprintf (stderr, m, ap);
10250 if (!cursor_in_echo_area)
10251 fprintf (stderr, "\n");
10252 fflush (stderr);
10253 }
10254 }
10255 else if (INTERACTIVE)
10256 {
10257 /* The frame whose mini-buffer we're going to display the message
10258 on. It may be larger than the selected frame, so we need to
10259 use its buffer, not the selected frame's buffer. */
10260 Lisp_Object mini_window;
10261 struct frame *f, *sf = SELECTED_FRAME ();
10262
10263 /* Get the frame containing the mini-buffer
10264 that the selected frame is using. */
10265 mini_window = FRAME_MINIBUF_WINDOW (sf);
10266 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10267
10268 /* Error messages get reported properly by cmd_error, so this must be
10269 just an informative message; if the frame hasn't really been
10270 initialized yet, just toss it. */
10271 if (f->glyphs_initialized_p)
10272 {
10273 if (m)
10274 {
10275 ptrdiff_t len;
10276 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10277 USE_SAFE_ALLOCA;
10278 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10279
10280 len = doprnt (message_buf, maxsize, m, 0, ap);
10281
10282 message3 (make_string (message_buf, len));
10283 SAFE_FREE ();
10284 }
10285 else
10286 message1 (0);
10287
10288 /* Print should start at the beginning of the message
10289 buffer next time. */
10290 message_buf_print = false;
10291 }
10292 }
10293 }
10294
10295 void
10296 message (const char *m, ...)
10297 {
10298 va_list ap;
10299 va_start (ap, m);
10300 vmessage (m, ap);
10301 va_end (ap);
10302 }
10303
10304
10305 #if false
10306 /* The non-logging version of message. */
10307
10308 void
10309 message_nolog (const char *m, ...)
10310 {
10311 Lisp_Object old_log_max;
10312 va_list ap;
10313 va_start (ap, m);
10314 old_log_max = Vmessage_log_max;
10315 Vmessage_log_max = Qnil;
10316 vmessage (m, ap);
10317 Vmessage_log_max = old_log_max;
10318 va_end (ap);
10319 }
10320 #endif
10321
10322
10323 /* Display the current message in the current mini-buffer. This is
10324 only called from error handlers in process.c, and is not time
10325 critical. */
10326
10327 void
10328 update_echo_area (void)
10329 {
10330 if (!NILP (echo_area_buffer[0]))
10331 {
10332 Lisp_Object string;
10333 string = Fcurrent_message ();
10334 message3 (string);
10335 }
10336 }
10337
10338
10339 /* Make sure echo area buffers in `echo_buffers' are live.
10340 If they aren't, make new ones. */
10341
10342 static void
10343 ensure_echo_area_buffers (void)
10344 {
10345 int i;
10346
10347 for (i = 0; i < 2; ++i)
10348 if (!BUFFERP (echo_buffer[i])
10349 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10350 {
10351 char name[30];
10352 Lisp_Object old_buffer;
10353 int j;
10354
10355 old_buffer = echo_buffer[i];
10356 echo_buffer[i] = Fget_buffer_create
10357 (make_formatted_string (name, " *Echo Area %d*", i));
10358 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10359 /* to force word wrap in echo area -
10360 it was decided to postpone this*/
10361 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10362
10363 for (j = 0; j < 2; ++j)
10364 if (EQ (old_buffer, echo_area_buffer[j]))
10365 echo_area_buffer[j] = echo_buffer[i];
10366 }
10367 }
10368
10369
10370 /* Call FN with args A1..A2 with either the current or last displayed
10371 echo_area_buffer as current buffer.
10372
10373 WHICH zero means use the current message buffer
10374 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10375 from echo_buffer[] and clear it.
10376
10377 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10378 suitable buffer from echo_buffer[] and clear it.
10379
10380 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10381 that the current message becomes the last displayed one, make
10382 choose a suitable buffer for echo_area_buffer[0], and clear it.
10383
10384 Value is what FN returns. */
10385
10386 static bool
10387 with_echo_area_buffer (struct window *w, int which,
10388 bool (*fn) (ptrdiff_t, Lisp_Object),
10389 ptrdiff_t a1, Lisp_Object a2)
10390 {
10391 Lisp_Object buffer;
10392 bool this_one, the_other, clear_buffer_p, rc;
10393 ptrdiff_t count = SPECPDL_INDEX ();
10394
10395 /* If buffers aren't live, make new ones. */
10396 ensure_echo_area_buffers ();
10397
10398 clear_buffer_p = false;
10399
10400 if (which == 0)
10401 this_one = false, the_other = true;
10402 else if (which > 0)
10403 this_one = true, the_other = false;
10404 else
10405 {
10406 this_one = false, the_other = true;
10407 clear_buffer_p = true;
10408
10409 /* We need a fresh one in case the current echo buffer equals
10410 the one containing the last displayed echo area message. */
10411 if (!NILP (echo_area_buffer[this_one])
10412 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10413 echo_area_buffer[this_one] = Qnil;
10414 }
10415
10416 /* Choose a suitable buffer from echo_buffer[] is we don't
10417 have one. */
10418 if (NILP (echo_area_buffer[this_one]))
10419 {
10420 echo_area_buffer[this_one]
10421 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10422 ? echo_buffer[the_other]
10423 : echo_buffer[this_one]);
10424 clear_buffer_p = true;
10425 }
10426
10427 buffer = echo_area_buffer[this_one];
10428
10429 /* Don't get confused by reusing the buffer used for echoing
10430 for a different purpose. */
10431 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10432 cancel_echoing ();
10433
10434 record_unwind_protect (unwind_with_echo_area_buffer,
10435 with_echo_area_buffer_unwind_data (w));
10436
10437 /* Make the echo area buffer current. Note that for display
10438 purposes, it is not necessary that the displayed window's buffer
10439 == current_buffer, except for text property lookup. So, let's
10440 only set that buffer temporarily here without doing a full
10441 Fset_window_buffer. We must also change w->pointm, though,
10442 because otherwise an assertions in unshow_buffer fails, and Emacs
10443 aborts. */
10444 set_buffer_internal_1 (XBUFFER (buffer));
10445 if (w)
10446 {
10447 wset_buffer (w, buffer);
10448 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10449 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10450 }
10451
10452 bset_undo_list (current_buffer, Qt);
10453 bset_read_only (current_buffer, Qnil);
10454 specbind (Qinhibit_read_only, Qt);
10455 specbind (Qinhibit_modification_hooks, Qt);
10456
10457 if (clear_buffer_p && Z > BEG)
10458 del_range (BEG, Z);
10459
10460 eassert (BEGV >= BEG);
10461 eassert (ZV <= Z && ZV >= BEGV);
10462
10463 rc = fn (a1, a2);
10464
10465 eassert (BEGV >= BEG);
10466 eassert (ZV <= Z && ZV >= BEGV);
10467
10468 unbind_to (count, Qnil);
10469 return rc;
10470 }
10471
10472
10473 /* Save state that should be preserved around the call to the function
10474 FN called in with_echo_area_buffer. */
10475
10476 static Lisp_Object
10477 with_echo_area_buffer_unwind_data (struct window *w)
10478 {
10479 int i = 0;
10480 Lisp_Object vector, tmp;
10481
10482 /* Reduce consing by keeping one vector in
10483 Vwith_echo_area_save_vector. */
10484 vector = Vwith_echo_area_save_vector;
10485 Vwith_echo_area_save_vector = Qnil;
10486
10487 if (NILP (vector))
10488 vector = Fmake_vector (make_number (11), Qnil);
10489
10490 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10491 ASET (vector, i, Vdeactivate_mark); ++i;
10492 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10493
10494 if (w)
10495 {
10496 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10497 ASET (vector, i, w->contents); ++i;
10498 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10499 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10500 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10501 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10502 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10503 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10504 }
10505 else
10506 {
10507 int end = i + 8;
10508 for (; i < end; ++i)
10509 ASET (vector, i, Qnil);
10510 }
10511
10512 eassert (i == ASIZE (vector));
10513 return vector;
10514 }
10515
10516
10517 /* Restore global state from VECTOR which was created by
10518 with_echo_area_buffer_unwind_data. */
10519
10520 static void
10521 unwind_with_echo_area_buffer (Lisp_Object vector)
10522 {
10523 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10524 Vdeactivate_mark = AREF (vector, 1);
10525 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10526
10527 if (WINDOWP (AREF (vector, 3)))
10528 {
10529 struct window *w;
10530 Lisp_Object buffer;
10531
10532 w = XWINDOW (AREF (vector, 3));
10533 buffer = AREF (vector, 4);
10534
10535 wset_buffer (w, buffer);
10536 set_marker_both (w->pointm, buffer,
10537 XFASTINT (AREF (vector, 5)),
10538 XFASTINT (AREF (vector, 6)));
10539 set_marker_both (w->old_pointm, buffer,
10540 XFASTINT (AREF (vector, 7)),
10541 XFASTINT (AREF (vector, 8)));
10542 set_marker_both (w->start, buffer,
10543 XFASTINT (AREF (vector, 9)),
10544 XFASTINT (AREF (vector, 10)));
10545 }
10546
10547 Vwith_echo_area_save_vector = vector;
10548 }
10549
10550
10551 /* Set up the echo area for use by print functions. MULTIBYTE_P
10552 means we will print multibyte. */
10553
10554 void
10555 setup_echo_area_for_printing (bool multibyte_p)
10556 {
10557 /* If we can't find an echo area any more, exit. */
10558 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10559 Fkill_emacs (Qnil);
10560
10561 ensure_echo_area_buffers ();
10562
10563 if (!message_buf_print)
10564 {
10565 /* A message has been output since the last time we printed.
10566 Choose a fresh echo area buffer. */
10567 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10568 echo_area_buffer[0] = echo_buffer[1];
10569 else
10570 echo_area_buffer[0] = echo_buffer[0];
10571
10572 /* Switch to that buffer and clear it. */
10573 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10574 bset_truncate_lines (current_buffer, Qnil);
10575
10576 if (Z > BEG)
10577 {
10578 ptrdiff_t count = SPECPDL_INDEX ();
10579 specbind (Qinhibit_read_only, Qt);
10580 /* Note that undo recording is always disabled. */
10581 del_range (BEG, Z);
10582 unbind_to (count, Qnil);
10583 }
10584 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10585
10586 /* Set up the buffer for the multibyteness we need. */
10587 if (multibyte_p
10588 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10589 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10590
10591 /* Raise the frame containing the echo area. */
10592 if (minibuffer_auto_raise)
10593 {
10594 struct frame *sf = SELECTED_FRAME ();
10595 Lisp_Object mini_window;
10596 mini_window = FRAME_MINIBUF_WINDOW (sf);
10597 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10598 }
10599
10600 message_log_maybe_newline ();
10601 message_buf_print = true;
10602 }
10603 else
10604 {
10605 if (NILP (echo_area_buffer[0]))
10606 {
10607 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10608 echo_area_buffer[0] = echo_buffer[1];
10609 else
10610 echo_area_buffer[0] = echo_buffer[0];
10611 }
10612
10613 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10614 {
10615 /* Someone switched buffers between print requests. */
10616 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10617 bset_truncate_lines (current_buffer, Qnil);
10618 }
10619 }
10620 }
10621
10622
10623 /* Display an echo area message in window W. Value is true if W's
10624 height is changed. If display_last_displayed_message_p,
10625 display the message that was last displayed, otherwise
10626 display the current message. */
10627
10628 static bool
10629 display_echo_area (struct window *w)
10630 {
10631 bool no_message_p, window_height_changed_p;
10632
10633 /* Temporarily disable garbage collections while displaying the echo
10634 area. This is done because a GC can print a message itself.
10635 That message would modify the echo area buffer's contents while a
10636 redisplay of the buffer is going on, and seriously confuse
10637 redisplay. */
10638 ptrdiff_t count = inhibit_garbage_collection ();
10639
10640 /* If there is no message, we must call display_echo_area_1
10641 nevertheless because it resizes the window. But we will have to
10642 reset the echo_area_buffer in question to nil at the end because
10643 with_echo_area_buffer will sets it to an empty buffer. */
10644 bool i = display_last_displayed_message_p;
10645 no_message_p = NILP (echo_area_buffer[i]);
10646
10647 window_height_changed_p
10648 = with_echo_area_buffer (w, display_last_displayed_message_p,
10649 display_echo_area_1,
10650 (intptr_t) w, Qnil);
10651
10652 if (no_message_p)
10653 echo_area_buffer[i] = Qnil;
10654
10655 unbind_to (count, Qnil);
10656 return window_height_changed_p;
10657 }
10658
10659
10660 /* Helper for display_echo_area. Display the current buffer which
10661 contains the current echo area message in window W, a mini-window,
10662 a pointer to which is passed in A1. A2..A4 are currently not used.
10663 Change the height of W so that all of the message is displayed.
10664 Value is true if height of W was changed. */
10665
10666 static bool
10667 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10668 {
10669 intptr_t i1 = a1;
10670 struct window *w = (struct window *) i1;
10671 Lisp_Object window;
10672 struct text_pos start;
10673
10674 /* Do this before displaying, so that we have a large enough glyph
10675 matrix for the display. If we can't get enough space for the
10676 whole text, display the last N lines. That works by setting w->start. */
10677 bool window_height_changed_p = resize_mini_window (w, false);
10678
10679 /* Use the starting position chosen by resize_mini_window. */
10680 SET_TEXT_POS_FROM_MARKER (start, w->start);
10681
10682 /* Display. */
10683 clear_glyph_matrix (w->desired_matrix);
10684 XSETWINDOW (window, w);
10685 try_window (window, start, 0);
10686
10687 return window_height_changed_p;
10688 }
10689
10690
10691 /* Resize the echo area window to exactly the size needed for the
10692 currently displayed message, if there is one. If a mini-buffer
10693 is active, don't shrink it. */
10694
10695 void
10696 resize_echo_area_exactly (void)
10697 {
10698 if (BUFFERP (echo_area_buffer[0])
10699 && WINDOWP (echo_area_window))
10700 {
10701 struct window *w = XWINDOW (echo_area_window);
10702 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10703 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10704 (intptr_t) w, resize_exactly);
10705 if (resized_p)
10706 {
10707 windows_or_buffers_changed = 42;
10708 update_mode_lines = 30;
10709 redisplay_internal ();
10710 }
10711 }
10712 }
10713
10714
10715 /* Callback function for with_echo_area_buffer, when used from
10716 resize_echo_area_exactly. A1 contains a pointer to the window to
10717 resize, EXACTLY non-nil means resize the mini-window exactly to the
10718 size of the text displayed. A3 and A4 are not used. Value is what
10719 resize_mini_window returns. */
10720
10721 static bool
10722 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10723 {
10724 intptr_t i1 = a1;
10725 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10726 }
10727
10728
10729 /* Resize mini-window W to fit the size of its contents. EXACT_P
10730 means size the window exactly to the size needed. Otherwise, it's
10731 only enlarged until W's buffer is empty.
10732
10733 Set W->start to the right place to begin display. If the whole
10734 contents fit, start at the beginning. Otherwise, start so as
10735 to make the end of the contents appear. This is particularly
10736 important for y-or-n-p, but seems desirable generally.
10737
10738 Value is true if the window height has been changed. */
10739
10740 bool
10741 resize_mini_window (struct window *w, bool exact_p)
10742 {
10743 struct frame *f = XFRAME (w->frame);
10744 bool window_height_changed_p = false;
10745
10746 eassert (MINI_WINDOW_P (w));
10747
10748 /* By default, start display at the beginning. */
10749 set_marker_both (w->start, w->contents,
10750 BUF_BEGV (XBUFFER (w->contents)),
10751 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10752
10753 /* Don't resize windows while redisplaying a window; it would
10754 confuse redisplay functions when the size of the window they are
10755 displaying changes from under them. Such a resizing can happen,
10756 for instance, when which-func prints a long message while
10757 we are running fontification-functions. We're running these
10758 functions with safe_call which binds inhibit-redisplay to t. */
10759 if (!NILP (Vinhibit_redisplay))
10760 return false;
10761
10762 /* Nil means don't try to resize. */
10763 if (NILP (Vresize_mini_windows)
10764 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10765 return false;
10766
10767 if (!FRAME_MINIBUF_ONLY_P (f))
10768 {
10769 struct it it;
10770 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10771 + WINDOW_PIXEL_HEIGHT (w));
10772 int unit = FRAME_LINE_HEIGHT (f);
10773 int height, max_height;
10774 struct text_pos start;
10775 struct buffer *old_current_buffer = NULL;
10776
10777 if (current_buffer != XBUFFER (w->contents))
10778 {
10779 old_current_buffer = current_buffer;
10780 set_buffer_internal (XBUFFER (w->contents));
10781 }
10782
10783 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10784
10785 /* Compute the max. number of lines specified by the user. */
10786 if (FLOATP (Vmax_mini_window_height))
10787 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10788 else if (INTEGERP (Vmax_mini_window_height))
10789 max_height = XINT (Vmax_mini_window_height) * unit;
10790 else
10791 max_height = total_height / 4;
10792
10793 /* Correct that max. height if it's bogus. */
10794 max_height = clip_to_bounds (unit, max_height, total_height);
10795
10796 /* Find out the height of the text in the window. */
10797 if (it.line_wrap == TRUNCATE)
10798 height = unit;
10799 else
10800 {
10801 last_height = 0;
10802 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10803 if (it.max_ascent == 0 && it.max_descent == 0)
10804 height = it.current_y + last_height;
10805 else
10806 height = it.current_y + it.max_ascent + it.max_descent;
10807 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10808 }
10809
10810 /* Compute a suitable window start. */
10811 if (height > max_height)
10812 {
10813 height = (max_height / unit) * unit;
10814 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10815 move_it_vertically_backward (&it, height - unit);
10816 start = it.current.pos;
10817 }
10818 else
10819 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10820 SET_MARKER_FROM_TEXT_POS (w->start, start);
10821
10822 if (EQ (Vresize_mini_windows, Qgrow_only))
10823 {
10824 /* Let it grow only, until we display an empty message, in which
10825 case the window shrinks again. */
10826 if (height > WINDOW_PIXEL_HEIGHT (w))
10827 {
10828 int old_height = WINDOW_PIXEL_HEIGHT (w);
10829
10830 FRAME_WINDOWS_FROZEN (f) = true;
10831 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10832 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10833 }
10834 else if (height < WINDOW_PIXEL_HEIGHT (w)
10835 && (exact_p || BEGV == ZV))
10836 {
10837 int old_height = WINDOW_PIXEL_HEIGHT (w);
10838
10839 FRAME_WINDOWS_FROZEN (f) = false;
10840 shrink_mini_window (w, true);
10841 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10842 }
10843 }
10844 else
10845 {
10846 /* Always resize to exact size needed. */
10847 if (height > WINDOW_PIXEL_HEIGHT (w))
10848 {
10849 int old_height = WINDOW_PIXEL_HEIGHT (w);
10850
10851 FRAME_WINDOWS_FROZEN (f) = true;
10852 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10853 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10854 }
10855 else if (height < WINDOW_PIXEL_HEIGHT (w))
10856 {
10857 int old_height = WINDOW_PIXEL_HEIGHT (w);
10858
10859 FRAME_WINDOWS_FROZEN (f) = false;
10860 shrink_mini_window (w, true);
10861
10862 if (height)
10863 {
10864 FRAME_WINDOWS_FROZEN (f) = true;
10865 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10866 }
10867
10868 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10869 }
10870 }
10871
10872 if (old_current_buffer)
10873 set_buffer_internal (old_current_buffer);
10874 }
10875
10876 return window_height_changed_p;
10877 }
10878
10879
10880 /* Value is the current message, a string, or nil if there is no
10881 current message. */
10882
10883 Lisp_Object
10884 current_message (void)
10885 {
10886 Lisp_Object msg;
10887
10888 if (!BUFFERP (echo_area_buffer[0]))
10889 msg = Qnil;
10890 else
10891 {
10892 with_echo_area_buffer (0, 0, current_message_1,
10893 (intptr_t) &msg, Qnil);
10894 if (NILP (msg))
10895 echo_area_buffer[0] = Qnil;
10896 }
10897
10898 return msg;
10899 }
10900
10901
10902 static bool
10903 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10904 {
10905 intptr_t i1 = a1;
10906 Lisp_Object *msg = (Lisp_Object *) i1;
10907
10908 if (Z > BEG)
10909 *msg = make_buffer_string (BEG, Z, true);
10910 else
10911 *msg = Qnil;
10912 return false;
10913 }
10914
10915
10916 /* Push the current message on Vmessage_stack for later restoration
10917 by restore_message. Value is true if the current message isn't
10918 empty. This is a relatively infrequent operation, so it's not
10919 worth optimizing. */
10920
10921 bool
10922 push_message (void)
10923 {
10924 Lisp_Object msg = current_message ();
10925 Vmessage_stack = Fcons (msg, Vmessage_stack);
10926 return STRINGP (msg);
10927 }
10928
10929
10930 /* Restore message display from the top of Vmessage_stack. */
10931
10932 void
10933 restore_message (void)
10934 {
10935 eassert (CONSP (Vmessage_stack));
10936 message3_nolog (XCAR (Vmessage_stack));
10937 }
10938
10939
10940 /* Handler for unwind-protect calling pop_message. */
10941
10942 void
10943 pop_message_unwind (void)
10944 {
10945 /* Pop the top-most entry off Vmessage_stack. */
10946 eassert (CONSP (Vmessage_stack));
10947 Vmessage_stack = XCDR (Vmessage_stack);
10948 }
10949
10950
10951 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10952 exits. If the stack is not empty, we have a missing pop_message
10953 somewhere. */
10954
10955 void
10956 check_message_stack (void)
10957 {
10958 if (!NILP (Vmessage_stack))
10959 emacs_abort ();
10960 }
10961
10962
10963 /* Truncate to NCHARS what will be displayed in the echo area the next
10964 time we display it---but don't redisplay it now. */
10965
10966 void
10967 truncate_echo_area (ptrdiff_t nchars)
10968 {
10969 if (nchars == 0)
10970 echo_area_buffer[0] = Qnil;
10971 else if (!noninteractive
10972 && INTERACTIVE
10973 && !NILP (echo_area_buffer[0]))
10974 {
10975 struct frame *sf = SELECTED_FRAME ();
10976 /* Error messages get reported properly by cmd_error, so this must be
10977 just an informative message; if the frame hasn't really been
10978 initialized yet, just toss it. */
10979 if (sf->glyphs_initialized_p)
10980 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10981 }
10982 }
10983
10984
10985 /* Helper function for truncate_echo_area. Truncate the current
10986 message to at most NCHARS characters. */
10987
10988 static bool
10989 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10990 {
10991 if (BEG + nchars < Z)
10992 del_range (BEG + nchars, Z);
10993 if (Z == BEG)
10994 echo_area_buffer[0] = Qnil;
10995 return false;
10996 }
10997
10998 /* Set the current message to STRING. */
10999
11000 static void
11001 set_message (Lisp_Object string)
11002 {
11003 eassert (STRINGP (string));
11004
11005 message_enable_multibyte = STRING_MULTIBYTE (string);
11006
11007 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11008 message_buf_print = false;
11009 help_echo_showing_p = false;
11010
11011 if (STRINGP (Vdebug_on_message)
11012 && STRINGP (string)
11013 && fast_string_match (Vdebug_on_message, string) >= 0)
11014 call_debugger (list2 (Qerror, string));
11015 }
11016
11017
11018 /* Helper function for set_message. First argument is ignored and second
11019 argument has the same meaning as for set_message.
11020 This function is called with the echo area buffer being current. */
11021
11022 static bool
11023 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11024 {
11025 eassert (STRINGP (string));
11026
11027 /* Change multibyteness of the echo buffer appropriately. */
11028 if (message_enable_multibyte
11029 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11030 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11031
11032 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11033 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11034 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11035
11036 /* Insert new message at BEG. */
11037 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11038
11039 /* This function takes care of single/multibyte conversion.
11040 We just have to ensure that the echo area buffer has the right
11041 setting of enable_multibyte_characters. */
11042 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11043
11044 return false;
11045 }
11046
11047
11048 /* Clear messages. CURRENT_P means clear the current message.
11049 LAST_DISPLAYED_P means clear the message last displayed. */
11050
11051 void
11052 clear_message (bool current_p, bool last_displayed_p)
11053 {
11054 if (current_p)
11055 {
11056 echo_area_buffer[0] = Qnil;
11057 message_cleared_p = true;
11058 }
11059
11060 if (last_displayed_p)
11061 echo_area_buffer[1] = Qnil;
11062
11063 message_buf_print = false;
11064 }
11065
11066 /* Clear garbaged frames.
11067
11068 This function is used where the old redisplay called
11069 redraw_garbaged_frames which in turn called redraw_frame which in
11070 turn called clear_frame. The call to clear_frame was a source of
11071 flickering. I believe a clear_frame is not necessary. It should
11072 suffice in the new redisplay to invalidate all current matrices,
11073 and ensure a complete redisplay of all windows. */
11074
11075 static void
11076 clear_garbaged_frames (void)
11077 {
11078 if (frame_garbaged)
11079 {
11080 Lisp_Object tail, frame;
11081
11082 FOR_EACH_FRAME (tail, frame)
11083 {
11084 struct frame *f = XFRAME (frame);
11085
11086 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11087 {
11088 if (f->resized_p)
11089 redraw_frame (f);
11090 else
11091 clear_current_matrices (f);
11092 fset_redisplay (f);
11093 f->garbaged = false;
11094 f->resized_p = false;
11095 }
11096 }
11097
11098 frame_garbaged = false;
11099 }
11100 }
11101
11102
11103 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11104 update selected_frame. Value is true if the mini-windows height
11105 has been changed. */
11106
11107 static bool
11108 echo_area_display (bool update_frame_p)
11109 {
11110 Lisp_Object mini_window;
11111 struct window *w;
11112 struct frame *f;
11113 bool window_height_changed_p = false;
11114 struct frame *sf = SELECTED_FRAME ();
11115
11116 mini_window = FRAME_MINIBUF_WINDOW (sf);
11117 w = XWINDOW (mini_window);
11118 f = XFRAME (WINDOW_FRAME (w));
11119
11120 /* Don't display if frame is invisible or not yet initialized. */
11121 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11122 return false;
11123
11124 #ifdef HAVE_WINDOW_SYSTEM
11125 /* When Emacs starts, selected_frame may be the initial terminal
11126 frame. If we let this through, a message would be displayed on
11127 the terminal. */
11128 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11129 return false;
11130 #endif /* HAVE_WINDOW_SYSTEM */
11131
11132 /* Redraw garbaged frames. */
11133 clear_garbaged_frames ();
11134
11135 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11136 {
11137 echo_area_window = mini_window;
11138 window_height_changed_p = display_echo_area (w);
11139 w->must_be_updated_p = true;
11140
11141 /* Update the display, unless called from redisplay_internal.
11142 Also don't update the screen during redisplay itself. The
11143 update will happen at the end of redisplay, and an update
11144 here could cause confusion. */
11145 if (update_frame_p && !redisplaying_p)
11146 {
11147 int n = 0;
11148
11149 /* If the display update has been interrupted by pending
11150 input, update mode lines in the frame. Due to the
11151 pending input, it might have been that redisplay hasn't
11152 been called, so that mode lines above the echo area are
11153 garbaged. This looks odd, so we prevent it here. */
11154 if (!display_completed)
11155 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11156
11157 if (window_height_changed_p
11158 /* Don't do this if Emacs is shutting down. Redisplay
11159 needs to run hooks. */
11160 && !NILP (Vrun_hooks))
11161 {
11162 /* Must update other windows. Likewise as in other
11163 cases, don't let this update be interrupted by
11164 pending input. */
11165 ptrdiff_t count = SPECPDL_INDEX ();
11166 specbind (Qredisplay_dont_pause, Qt);
11167 windows_or_buffers_changed = 44;
11168 redisplay_internal ();
11169 unbind_to (count, Qnil);
11170 }
11171 else if (FRAME_WINDOW_P (f) && n == 0)
11172 {
11173 /* Window configuration is the same as before.
11174 Can do with a display update of the echo area,
11175 unless we displayed some mode lines. */
11176 update_single_window (w);
11177 flush_frame (f);
11178 }
11179 else
11180 update_frame (f, true, true);
11181
11182 /* If cursor is in the echo area, make sure that the next
11183 redisplay displays the minibuffer, so that the cursor will
11184 be replaced with what the minibuffer wants. */
11185 if (cursor_in_echo_area)
11186 wset_redisplay (XWINDOW (mini_window));
11187 }
11188 }
11189 else if (!EQ (mini_window, selected_window))
11190 wset_redisplay (XWINDOW (mini_window));
11191
11192 /* Last displayed message is now the current message. */
11193 echo_area_buffer[1] = echo_area_buffer[0];
11194 /* Inform read_char that we're not echoing. */
11195 echo_message_buffer = Qnil;
11196
11197 /* Prevent redisplay optimization in redisplay_internal by resetting
11198 this_line_start_pos. This is done because the mini-buffer now
11199 displays the message instead of its buffer text. */
11200 if (EQ (mini_window, selected_window))
11201 CHARPOS (this_line_start_pos) = 0;
11202
11203 return window_height_changed_p;
11204 }
11205
11206 /* True if W's buffer was changed but not saved. */
11207
11208 static bool
11209 window_buffer_changed (struct window *w)
11210 {
11211 struct buffer *b = XBUFFER (w->contents);
11212
11213 eassert (BUFFER_LIVE_P (b));
11214
11215 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11216 }
11217
11218 /* True if W has %c in its mode line and mode line should be updated. */
11219
11220 static bool
11221 mode_line_update_needed (struct window *w)
11222 {
11223 return (w->column_number_displayed != -1
11224 && !(PT == w->last_point && !window_outdated (w))
11225 && (w->column_number_displayed != current_column ()));
11226 }
11227
11228 /* True if window start of W is frozen and may not be changed during
11229 redisplay. */
11230
11231 static bool
11232 window_frozen_p (struct window *w)
11233 {
11234 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11235 {
11236 Lisp_Object window;
11237
11238 XSETWINDOW (window, w);
11239 if (MINI_WINDOW_P (w))
11240 return false;
11241 else if (EQ (window, selected_window))
11242 return false;
11243 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11244 && EQ (window, Vminibuf_scroll_window))
11245 /* This special window can't be frozen too. */
11246 return false;
11247 else
11248 return true;
11249 }
11250 return false;
11251 }
11252
11253 /***********************************************************************
11254 Mode Lines and Frame Titles
11255 ***********************************************************************/
11256
11257 /* A buffer for constructing non-propertized mode-line strings and
11258 frame titles in it; allocated from the heap in init_xdisp and
11259 resized as needed in store_mode_line_noprop_char. */
11260
11261 static char *mode_line_noprop_buf;
11262
11263 /* The buffer's end, and a current output position in it. */
11264
11265 static char *mode_line_noprop_buf_end;
11266 static char *mode_line_noprop_ptr;
11267
11268 #define MODE_LINE_NOPROP_LEN(start) \
11269 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11270
11271 static enum {
11272 MODE_LINE_DISPLAY = 0,
11273 MODE_LINE_TITLE,
11274 MODE_LINE_NOPROP,
11275 MODE_LINE_STRING
11276 } mode_line_target;
11277
11278 /* Alist that caches the results of :propertize.
11279 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11280 static Lisp_Object mode_line_proptrans_alist;
11281
11282 /* List of strings making up the mode-line. */
11283 static Lisp_Object mode_line_string_list;
11284
11285 /* Base face property when building propertized mode line string. */
11286 static Lisp_Object mode_line_string_face;
11287 static Lisp_Object mode_line_string_face_prop;
11288
11289
11290 /* Unwind data for mode line strings */
11291
11292 static Lisp_Object Vmode_line_unwind_vector;
11293
11294 static Lisp_Object
11295 format_mode_line_unwind_data (struct frame *target_frame,
11296 struct buffer *obuf,
11297 Lisp_Object owin,
11298 bool save_proptrans)
11299 {
11300 Lisp_Object vector, tmp;
11301
11302 /* Reduce consing by keeping one vector in
11303 Vwith_echo_area_save_vector. */
11304 vector = Vmode_line_unwind_vector;
11305 Vmode_line_unwind_vector = Qnil;
11306
11307 if (NILP (vector))
11308 vector = Fmake_vector (make_number (10), Qnil);
11309
11310 ASET (vector, 0, make_number (mode_line_target));
11311 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11312 ASET (vector, 2, mode_line_string_list);
11313 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11314 ASET (vector, 4, mode_line_string_face);
11315 ASET (vector, 5, mode_line_string_face_prop);
11316
11317 if (obuf)
11318 XSETBUFFER (tmp, obuf);
11319 else
11320 tmp = Qnil;
11321 ASET (vector, 6, tmp);
11322 ASET (vector, 7, owin);
11323 if (target_frame)
11324 {
11325 /* Similarly to `with-selected-window', if the operation selects
11326 a window on another frame, we must restore that frame's
11327 selected window, and (for a tty) the top-frame. */
11328 ASET (vector, 8, target_frame->selected_window);
11329 if (FRAME_TERMCAP_P (target_frame))
11330 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11331 }
11332
11333 return vector;
11334 }
11335
11336 static void
11337 unwind_format_mode_line (Lisp_Object vector)
11338 {
11339 Lisp_Object old_window = AREF (vector, 7);
11340 Lisp_Object target_frame_window = AREF (vector, 8);
11341 Lisp_Object old_top_frame = AREF (vector, 9);
11342
11343 mode_line_target = XINT (AREF (vector, 0));
11344 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11345 mode_line_string_list = AREF (vector, 2);
11346 if (! EQ (AREF (vector, 3), Qt))
11347 mode_line_proptrans_alist = AREF (vector, 3);
11348 mode_line_string_face = AREF (vector, 4);
11349 mode_line_string_face_prop = AREF (vector, 5);
11350
11351 /* Select window before buffer, since it may change the buffer. */
11352 if (!NILP (old_window))
11353 {
11354 /* If the operation that we are unwinding had selected a window
11355 on a different frame, reset its frame-selected-window. For a
11356 text terminal, reset its top-frame if necessary. */
11357 if (!NILP (target_frame_window))
11358 {
11359 Lisp_Object frame
11360 = WINDOW_FRAME (XWINDOW (target_frame_window));
11361
11362 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11363 Fselect_window (target_frame_window, Qt);
11364
11365 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11366 Fselect_frame (old_top_frame, Qt);
11367 }
11368
11369 Fselect_window (old_window, Qt);
11370 }
11371
11372 if (!NILP (AREF (vector, 6)))
11373 {
11374 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11375 ASET (vector, 6, Qnil);
11376 }
11377
11378 Vmode_line_unwind_vector = vector;
11379 }
11380
11381
11382 /* Store a single character C for the frame title in mode_line_noprop_buf.
11383 Re-allocate mode_line_noprop_buf if necessary. */
11384
11385 static void
11386 store_mode_line_noprop_char (char c)
11387 {
11388 /* If output position has reached the end of the allocated buffer,
11389 increase the buffer's size. */
11390 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11391 {
11392 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11393 ptrdiff_t size = len;
11394 mode_line_noprop_buf =
11395 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11396 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11397 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11398 }
11399
11400 *mode_line_noprop_ptr++ = c;
11401 }
11402
11403
11404 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11405 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11406 characters that yield more columns than PRECISION; PRECISION <= 0
11407 means copy the whole string. Pad with spaces until FIELD_WIDTH
11408 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11409 pad. Called from display_mode_element when it is used to build a
11410 frame title. */
11411
11412 static int
11413 store_mode_line_noprop (const char *string, int field_width, int precision)
11414 {
11415 const unsigned char *str = (const unsigned char *) string;
11416 int n = 0;
11417 ptrdiff_t dummy, nbytes;
11418
11419 /* Copy at most PRECISION chars from STR. */
11420 nbytes = strlen (string);
11421 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11422 while (nbytes--)
11423 store_mode_line_noprop_char (*str++);
11424
11425 /* Fill up with spaces until FIELD_WIDTH reached. */
11426 while (field_width > 0
11427 && n < field_width)
11428 {
11429 store_mode_line_noprop_char (' ');
11430 ++n;
11431 }
11432
11433 return n;
11434 }
11435
11436 /***********************************************************************
11437 Frame Titles
11438 ***********************************************************************/
11439
11440 #ifdef HAVE_WINDOW_SYSTEM
11441
11442 /* Set the title of FRAME, if it has changed. The title format is
11443 Vicon_title_format if FRAME is iconified, otherwise it is
11444 frame_title_format. */
11445
11446 static void
11447 x_consider_frame_title (Lisp_Object frame)
11448 {
11449 struct frame *f = XFRAME (frame);
11450
11451 if (FRAME_WINDOW_P (f)
11452 || FRAME_MINIBUF_ONLY_P (f)
11453 || f->explicit_name)
11454 {
11455 /* Do we have more than one visible frame on this X display? */
11456 Lisp_Object tail, other_frame, fmt;
11457 ptrdiff_t title_start;
11458 char *title;
11459 ptrdiff_t len;
11460 struct it it;
11461 ptrdiff_t count = SPECPDL_INDEX ();
11462
11463 FOR_EACH_FRAME (tail, other_frame)
11464 {
11465 struct frame *tf = XFRAME (other_frame);
11466
11467 if (tf != f
11468 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11469 && !FRAME_MINIBUF_ONLY_P (tf)
11470 && !EQ (other_frame, tip_frame)
11471 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11472 break;
11473 }
11474
11475 /* Set global variable indicating that multiple frames exist. */
11476 multiple_frames = CONSP (tail);
11477
11478 /* Switch to the buffer of selected window of the frame. Set up
11479 mode_line_target so that display_mode_element will output into
11480 mode_line_noprop_buf; then display the title. */
11481 record_unwind_protect (unwind_format_mode_line,
11482 format_mode_line_unwind_data
11483 (f, current_buffer, selected_window, false));
11484
11485 Fselect_window (f->selected_window, Qt);
11486 set_buffer_internal_1
11487 (XBUFFER (XWINDOW (f->selected_window)->contents));
11488 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11489
11490 mode_line_target = MODE_LINE_TITLE;
11491 title_start = MODE_LINE_NOPROP_LEN (0);
11492 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11493 NULL, DEFAULT_FACE_ID);
11494 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11495 len = MODE_LINE_NOPROP_LEN (title_start);
11496 title = mode_line_noprop_buf + title_start;
11497 unbind_to (count, Qnil);
11498
11499 /* Set the title only if it's changed. This avoids consing in
11500 the common case where it hasn't. (If it turns out that we've
11501 already wasted too much time by walking through the list with
11502 display_mode_element, then we might need to optimize at a
11503 higher level than this.) */
11504 if (! STRINGP (f->name)
11505 || SBYTES (f->name) != len
11506 || memcmp (title, SDATA (f->name), len) != 0)
11507 x_implicitly_set_name (f, make_string (title, len), Qnil);
11508 }
11509 }
11510
11511 #endif /* not HAVE_WINDOW_SYSTEM */
11512
11513 \f
11514 /***********************************************************************
11515 Menu Bars
11516 ***********************************************************************/
11517
11518 /* True if we will not redisplay all visible windows. */
11519 #define REDISPLAY_SOME_P() \
11520 ((windows_or_buffers_changed == 0 \
11521 || windows_or_buffers_changed == REDISPLAY_SOME) \
11522 && (update_mode_lines == 0 \
11523 || update_mode_lines == REDISPLAY_SOME))
11524
11525 /* Prepare for redisplay by updating menu-bar item lists when
11526 appropriate. This can call eval. */
11527
11528 static void
11529 prepare_menu_bars (void)
11530 {
11531 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11532 bool some_windows = REDISPLAY_SOME_P ();
11533 struct gcpro gcpro1, gcpro2;
11534 Lisp_Object tooltip_frame;
11535
11536 #ifdef HAVE_WINDOW_SYSTEM
11537 tooltip_frame = tip_frame;
11538 #else
11539 tooltip_frame = Qnil;
11540 #endif
11541
11542 if (FUNCTIONP (Vpre_redisplay_function))
11543 {
11544 Lisp_Object windows = all_windows ? Qt : Qnil;
11545 if (all_windows && some_windows)
11546 {
11547 Lisp_Object ws = window_list ();
11548 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11549 {
11550 Lisp_Object this = XCAR (ws);
11551 struct window *w = XWINDOW (this);
11552 if (w->redisplay
11553 || XFRAME (w->frame)->redisplay
11554 || XBUFFER (w->contents)->text->redisplay)
11555 {
11556 windows = Fcons (this, windows);
11557 }
11558 }
11559 }
11560 safe__call1 (true, Vpre_redisplay_function, windows);
11561 }
11562
11563 /* Update all frame titles based on their buffer names, etc. We do
11564 this before the menu bars so that the buffer-menu will show the
11565 up-to-date frame titles. */
11566 #ifdef HAVE_WINDOW_SYSTEM
11567 if (all_windows)
11568 {
11569 Lisp_Object tail, frame;
11570
11571 FOR_EACH_FRAME (tail, frame)
11572 {
11573 struct frame *f = XFRAME (frame);
11574 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11575 if (some_windows
11576 && !f->redisplay
11577 && !w->redisplay
11578 && !XBUFFER (w->contents)->text->redisplay)
11579 continue;
11580
11581 if (!EQ (frame, tooltip_frame)
11582 && (FRAME_ICONIFIED_P (f)
11583 || FRAME_VISIBLE_P (f) == 1
11584 /* Exclude TTY frames that are obscured because they
11585 are not the top frame on their console. This is
11586 because x_consider_frame_title actually switches
11587 to the frame, which for TTY frames means it is
11588 marked as garbaged, and will be completely
11589 redrawn on the next redisplay cycle. This causes
11590 TTY frames to be completely redrawn, when there
11591 are more than one of them, even though nothing
11592 should be changed on display. */
11593 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11594 x_consider_frame_title (frame);
11595 }
11596 }
11597 #endif /* HAVE_WINDOW_SYSTEM */
11598
11599 /* Update the menu bar item lists, if appropriate. This has to be
11600 done before any actual redisplay or generation of display lines. */
11601
11602 if (all_windows)
11603 {
11604 Lisp_Object tail, frame;
11605 ptrdiff_t count = SPECPDL_INDEX ();
11606 /* True means that update_menu_bar has run its hooks
11607 so any further calls to update_menu_bar shouldn't do so again. */
11608 bool menu_bar_hooks_run = false;
11609
11610 record_unwind_save_match_data ();
11611
11612 FOR_EACH_FRAME (tail, frame)
11613 {
11614 struct frame *f = XFRAME (frame);
11615 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11616
11617 /* Ignore tooltip frame. */
11618 if (EQ (frame, tooltip_frame))
11619 continue;
11620
11621 if (some_windows
11622 && !f->redisplay
11623 && !w->redisplay
11624 && !XBUFFER (w->contents)->text->redisplay)
11625 continue;
11626
11627 /* If a window on this frame changed size, report that to
11628 the user and clear the size-change flag. */
11629 if (FRAME_WINDOW_SIZES_CHANGED (f))
11630 {
11631 Lisp_Object functions;
11632
11633 /* Clear flag first in case we get an error below. */
11634 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11635 functions = Vwindow_size_change_functions;
11636 GCPRO2 (tail, functions);
11637
11638 while (CONSP (functions))
11639 {
11640 if (!EQ (XCAR (functions), Qt))
11641 call1 (XCAR (functions), frame);
11642 functions = XCDR (functions);
11643 }
11644 UNGCPRO;
11645 }
11646
11647 GCPRO1 (tail);
11648 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11649 #ifdef HAVE_WINDOW_SYSTEM
11650 update_tool_bar (f, false);
11651 #endif
11652 UNGCPRO;
11653 }
11654
11655 unbind_to (count, Qnil);
11656 }
11657 else
11658 {
11659 struct frame *sf = SELECTED_FRAME ();
11660 update_menu_bar (sf, true, false);
11661 #ifdef HAVE_WINDOW_SYSTEM
11662 update_tool_bar (sf, true);
11663 #endif
11664 }
11665 }
11666
11667
11668 /* Update the menu bar item list for frame F. This has to be done
11669 before we start to fill in any display lines, because it can call
11670 eval.
11671
11672 If SAVE_MATCH_DATA, we must save and restore it here.
11673
11674 If HOOKS_RUN, a previous call to update_menu_bar
11675 already ran the menu bar hooks for this redisplay, so there
11676 is no need to run them again. The return value is the
11677 updated value of this flag, to pass to the next call. */
11678
11679 static bool
11680 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11681 {
11682 Lisp_Object window;
11683 struct window *w;
11684
11685 /* If called recursively during a menu update, do nothing. This can
11686 happen when, for instance, an activate-menubar-hook causes a
11687 redisplay. */
11688 if (inhibit_menubar_update)
11689 return hooks_run;
11690
11691 window = FRAME_SELECTED_WINDOW (f);
11692 w = XWINDOW (window);
11693
11694 if (FRAME_WINDOW_P (f)
11695 ?
11696 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11697 || defined (HAVE_NS) || defined (USE_GTK)
11698 FRAME_EXTERNAL_MENU_BAR (f)
11699 #else
11700 FRAME_MENU_BAR_LINES (f) > 0
11701 #endif
11702 : FRAME_MENU_BAR_LINES (f) > 0)
11703 {
11704 /* If the user has switched buffers or windows, we need to
11705 recompute to reflect the new bindings. But we'll
11706 recompute when update_mode_lines is set too; that means
11707 that people can use force-mode-line-update to request
11708 that the menu bar be recomputed. The adverse effect on
11709 the rest of the redisplay algorithm is about the same as
11710 windows_or_buffers_changed anyway. */
11711 if (windows_or_buffers_changed
11712 /* This used to test w->update_mode_line, but we believe
11713 there is no need to recompute the menu in that case. */
11714 || update_mode_lines
11715 || window_buffer_changed (w))
11716 {
11717 struct buffer *prev = current_buffer;
11718 ptrdiff_t count = SPECPDL_INDEX ();
11719
11720 specbind (Qinhibit_menubar_update, Qt);
11721
11722 set_buffer_internal_1 (XBUFFER (w->contents));
11723 if (save_match_data)
11724 record_unwind_save_match_data ();
11725 if (NILP (Voverriding_local_map_menu_flag))
11726 {
11727 specbind (Qoverriding_terminal_local_map, Qnil);
11728 specbind (Qoverriding_local_map, Qnil);
11729 }
11730
11731 if (!hooks_run)
11732 {
11733 /* Run the Lucid hook. */
11734 safe_run_hooks (Qactivate_menubar_hook);
11735
11736 /* If it has changed current-menubar from previous value,
11737 really recompute the menu-bar from the value. */
11738 if (! NILP (Vlucid_menu_bar_dirty_flag))
11739 call0 (Qrecompute_lucid_menubar);
11740
11741 safe_run_hooks (Qmenu_bar_update_hook);
11742
11743 hooks_run = true;
11744 }
11745
11746 XSETFRAME (Vmenu_updating_frame, f);
11747 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11748
11749 /* Redisplay the menu bar in case we changed it. */
11750 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11751 || defined (HAVE_NS) || defined (USE_GTK)
11752 if (FRAME_WINDOW_P (f))
11753 {
11754 #if defined (HAVE_NS)
11755 /* All frames on Mac OS share the same menubar. So only
11756 the selected frame should be allowed to set it. */
11757 if (f == SELECTED_FRAME ())
11758 #endif
11759 set_frame_menubar (f, false, false);
11760 }
11761 else
11762 /* On a terminal screen, the menu bar is an ordinary screen
11763 line, and this makes it get updated. */
11764 w->update_mode_line = true;
11765 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11766 /* In the non-toolkit version, the menu bar is an ordinary screen
11767 line, and this makes it get updated. */
11768 w->update_mode_line = true;
11769 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11770
11771 unbind_to (count, Qnil);
11772 set_buffer_internal_1 (prev);
11773 }
11774 }
11775
11776 return hooks_run;
11777 }
11778
11779 /***********************************************************************
11780 Tool-bars
11781 ***********************************************************************/
11782
11783 #ifdef HAVE_WINDOW_SYSTEM
11784
11785 /* Select `frame' temporarily without running all the code in
11786 do_switch_frame.
11787 FIXME: Maybe do_switch_frame should be trimmed down similarly
11788 when `norecord' is set. */
11789 static void
11790 fast_set_selected_frame (Lisp_Object frame)
11791 {
11792 if (!EQ (selected_frame, frame))
11793 {
11794 selected_frame = frame;
11795 selected_window = XFRAME (frame)->selected_window;
11796 }
11797 }
11798
11799 /* Update the tool-bar item list for frame F. This has to be done
11800 before we start to fill in any display lines. Called from
11801 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11802 and restore it here. */
11803
11804 static void
11805 update_tool_bar (struct frame *f, bool save_match_data)
11806 {
11807 #if defined (USE_GTK) || defined (HAVE_NS)
11808 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11809 #else
11810 bool do_update = (WINDOWP (f->tool_bar_window)
11811 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11812 #endif
11813
11814 if (do_update)
11815 {
11816 Lisp_Object window;
11817 struct window *w;
11818
11819 window = FRAME_SELECTED_WINDOW (f);
11820 w = XWINDOW (window);
11821
11822 /* If the user has switched buffers or windows, we need to
11823 recompute to reflect the new bindings. But we'll
11824 recompute when update_mode_lines is set too; that means
11825 that people can use force-mode-line-update to request
11826 that the menu bar be recomputed. The adverse effect on
11827 the rest of the redisplay algorithm is about the same as
11828 windows_or_buffers_changed anyway. */
11829 if (windows_or_buffers_changed
11830 || w->update_mode_line
11831 || update_mode_lines
11832 || window_buffer_changed (w))
11833 {
11834 struct buffer *prev = current_buffer;
11835 ptrdiff_t count = SPECPDL_INDEX ();
11836 Lisp_Object frame, new_tool_bar;
11837 int new_n_tool_bar;
11838 struct gcpro gcpro1;
11839
11840 /* Set current_buffer to the buffer of the selected
11841 window of the frame, so that we get the right local
11842 keymaps. */
11843 set_buffer_internal_1 (XBUFFER (w->contents));
11844
11845 /* Save match data, if we must. */
11846 if (save_match_data)
11847 record_unwind_save_match_data ();
11848
11849 /* Make sure that we don't accidentally use bogus keymaps. */
11850 if (NILP (Voverriding_local_map_menu_flag))
11851 {
11852 specbind (Qoverriding_terminal_local_map, Qnil);
11853 specbind (Qoverriding_local_map, Qnil);
11854 }
11855
11856 GCPRO1 (new_tool_bar);
11857
11858 /* We must temporarily set the selected frame to this frame
11859 before calling tool_bar_items, because the calculation of
11860 the tool-bar keymap uses the selected frame (see
11861 `tool-bar-make-keymap' in tool-bar.el). */
11862 eassert (EQ (selected_window,
11863 /* Since we only explicitly preserve selected_frame,
11864 check that selected_window would be redundant. */
11865 XFRAME (selected_frame)->selected_window));
11866 record_unwind_protect (fast_set_selected_frame, selected_frame);
11867 XSETFRAME (frame, f);
11868 fast_set_selected_frame (frame);
11869
11870 /* Build desired tool-bar items from keymaps. */
11871 new_tool_bar
11872 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11873 &new_n_tool_bar);
11874
11875 /* Redisplay the tool-bar if we changed it. */
11876 if (new_n_tool_bar != f->n_tool_bar_items
11877 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11878 {
11879 /* Redisplay that happens asynchronously due to an expose event
11880 may access f->tool_bar_items. Make sure we update both
11881 variables within BLOCK_INPUT so no such event interrupts. */
11882 block_input ();
11883 fset_tool_bar_items (f, new_tool_bar);
11884 f->n_tool_bar_items = new_n_tool_bar;
11885 w->update_mode_line = true;
11886 unblock_input ();
11887 }
11888
11889 UNGCPRO;
11890
11891 unbind_to (count, Qnil);
11892 set_buffer_internal_1 (prev);
11893 }
11894 }
11895 }
11896
11897 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11898
11899 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11900 F's desired tool-bar contents. F->tool_bar_items must have
11901 been set up previously by calling prepare_menu_bars. */
11902
11903 static void
11904 build_desired_tool_bar_string (struct frame *f)
11905 {
11906 int i, size, size_needed;
11907 struct gcpro gcpro1, gcpro2;
11908 Lisp_Object image, plist;
11909
11910 image = plist = Qnil;
11911 GCPRO2 (image, plist);
11912
11913 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11914 Otherwise, make a new string. */
11915
11916 /* The size of the string we might be able to reuse. */
11917 size = (STRINGP (f->desired_tool_bar_string)
11918 ? SCHARS (f->desired_tool_bar_string)
11919 : 0);
11920
11921 /* We need one space in the string for each image. */
11922 size_needed = f->n_tool_bar_items;
11923
11924 /* Reuse f->desired_tool_bar_string, if possible. */
11925 if (size < size_needed || NILP (f->desired_tool_bar_string))
11926 fset_desired_tool_bar_string
11927 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11928 else
11929 {
11930 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11931 struct gcpro gcpro1;
11932 GCPRO1 (props);
11933 Fremove_text_properties (make_number (0), make_number (size),
11934 props, f->desired_tool_bar_string);
11935 UNGCPRO;
11936 }
11937
11938 /* Put a `display' property on the string for the images to display,
11939 put a `menu_item' property on tool-bar items with a value that
11940 is the index of the item in F's tool-bar item vector. */
11941 for (i = 0; i < f->n_tool_bar_items; ++i)
11942 {
11943 #define PROP(IDX) \
11944 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11945
11946 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11947 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11948 int hmargin, vmargin, relief, idx, end;
11949
11950 /* If image is a vector, choose the image according to the
11951 button state. */
11952 image = PROP (TOOL_BAR_ITEM_IMAGES);
11953 if (VECTORP (image))
11954 {
11955 if (enabled_p)
11956 idx = (selected_p
11957 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11958 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11959 else
11960 idx = (selected_p
11961 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11962 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11963
11964 eassert (ASIZE (image) >= idx);
11965 image = AREF (image, idx);
11966 }
11967 else
11968 idx = -1;
11969
11970 /* Ignore invalid image specifications. */
11971 if (!valid_image_p (image))
11972 continue;
11973
11974 /* Display the tool-bar button pressed, or depressed. */
11975 plist = Fcopy_sequence (XCDR (image));
11976
11977 /* Compute margin and relief to draw. */
11978 relief = (tool_bar_button_relief >= 0
11979 ? tool_bar_button_relief
11980 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11981 hmargin = vmargin = relief;
11982
11983 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11984 INT_MAX - max (hmargin, vmargin)))
11985 {
11986 hmargin += XFASTINT (Vtool_bar_button_margin);
11987 vmargin += XFASTINT (Vtool_bar_button_margin);
11988 }
11989 else if (CONSP (Vtool_bar_button_margin))
11990 {
11991 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11992 INT_MAX - hmargin))
11993 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11994
11995 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11996 INT_MAX - vmargin))
11997 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11998 }
11999
12000 if (auto_raise_tool_bar_buttons_p)
12001 {
12002 /* Add a `:relief' property to the image spec if the item is
12003 selected. */
12004 if (selected_p)
12005 {
12006 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12007 hmargin -= relief;
12008 vmargin -= relief;
12009 }
12010 }
12011 else
12012 {
12013 /* If image is selected, display it pressed, i.e. with a
12014 negative relief. If it's not selected, display it with a
12015 raised relief. */
12016 plist = Fplist_put (plist, QCrelief,
12017 (selected_p
12018 ? make_number (-relief)
12019 : make_number (relief)));
12020 hmargin -= relief;
12021 vmargin -= relief;
12022 }
12023
12024 /* Put a margin around the image. */
12025 if (hmargin || vmargin)
12026 {
12027 if (hmargin == vmargin)
12028 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12029 else
12030 plist = Fplist_put (plist, QCmargin,
12031 Fcons (make_number (hmargin),
12032 make_number (vmargin)));
12033 }
12034
12035 /* If button is not enabled, and we don't have special images
12036 for the disabled state, make the image appear disabled by
12037 applying an appropriate algorithm to it. */
12038 if (!enabled_p && idx < 0)
12039 plist = Fplist_put (plist, QCconversion, Qdisabled);
12040
12041 /* Put a `display' text property on the string for the image to
12042 display. Put a `menu-item' property on the string that gives
12043 the start of this item's properties in the tool-bar items
12044 vector. */
12045 image = Fcons (Qimage, plist);
12046 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12047 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12048 struct gcpro gcpro1;
12049 GCPRO1 (props);
12050
12051 /* Let the last image hide all remaining spaces in the tool bar
12052 string. The string can be longer than needed when we reuse a
12053 previous string. */
12054 if (i + 1 == f->n_tool_bar_items)
12055 end = SCHARS (f->desired_tool_bar_string);
12056 else
12057 end = i + 1;
12058 Fadd_text_properties (make_number (i), make_number (end),
12059 props, f->desired_tool_bar_string);
12060 UNGCPRO;
12061 #undef PROP
12062 }
12063
12064 UNGCPRO;
12065 }
12066
12067
12068 /* Display one line of the tool-bar of frame IT->f.
12069
12070 HEIGHT specifies the desired height of the tool-bar line.
12071 If the actual height of the glyph row is less than HEIGHT, the
12072 row's height is increased to HEIGHT, and the icons are centered
12073 vertically in the new height.
12074
12075 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12076 count a final empty row in case the tool-bar width exactly matches
12077 the window width.
12078 */
12079
12080 static void
12081 display_tool_bar_line (struct it *it, int height)
12082 {
12083 struct glyph_row *row = it->glyph_row;
12084 int max_x = it->last_visible_x;
12085 struct glyph *last;
12086
12087 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12088 clear_glyph_row (row);
12089 row->enabled_p = true;
12090 row->y = it->current_y;
12091
12092 /* Note that this isn't made use of if the face hasn't a box,
12093 so there's no need to check the face here. */
12094 it->start_of_box_run_p = true;
12095
12096 while (it->current_x < max_x)
12097 {
12098 int x, n_glyphs_before, i, nglyphs;
12099 struct it it_before;
12100
12101 /* Get the next display element. */
12102 if (!get_next_display_element (it))
12103 {
12104 /* Don't count empty row if we are counting needed tool-bar lines. */
12105 if (height < 0 && !it->hpos)
12106 return;
12107 break;
12108 }
12109
12110 /* Produce glyphs. */
12111 n_glyphs_before = row->used[TEXT_AREA];
12112 it_before = *it;
12113
12114 PRODUCE_GLYPHS (it);
12115
12116 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12117 i = 0;
12118 x = it_before.current_x;
12119 while (i < nglyphs)
12120 {
12121 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12122
12123 if (x + glyph->pixel_width > max_x)
12124 {
12125 /* Glyph doesn't fit on line. Backtrack. */
12126 row->used[TEXT_AREA] = n_glyphs_before;
12127 *it = it_before;
12128 /* If this is the only glyph on this line, it will never fit on the
12129 tool-bar, so skip it. But ensure there is at least one glyph,
12130 so we don't accidentally disable the tool-bar. */
12131 if (n_glyphs_before == 0
12132 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12133 break;
12134 goto out;
12135 }
12136
12137 ++it->hpos;
12138 x += glyph->pixel_width;
12139 ++i;
12140 }
12141
12142 /* Stop at line end. */
12143 if (ITERATOR_AT_END_OF_LINE_P (it))
12144 break;
12145
12146 set_iterator_to_next (it, true);
12147 }
12148
12149 out:;
12150
12151 row->displays_text_p = row->used[TEXT_AREA] != 0;
12152
12153 /* Use default face for the border below the tool bar.
12154
12155 FIXME: When auto-resize-tool-bars is grow-only, there is
12156 no additional border below the possibly empty tool-bar lines.
12157 So to make the extra empty lines look "normal", we have to
12158 use the tool-bar face for the border too. */
12159 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12160 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12161 it->face_id = DEFAULT_FACE_ID;
12162
12163 extend_face_to_end_of_line (it);
12164 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12165 last->right_box_line_p = true;
12166 if (last == row->glyphs[TEXT_AREA])
12167 last->left_box_line_p = true;
12168
12169 /* Make line the desired height and center it vertically. */
12170 if ((height -= it->max_ascent + it->max_descent) > 0)
12171 {
12172 /* Don't add more than one line height. */
12173 height %= FRAME_LINE_HEIGHT (it->f);
12174 it->max_ascent += height / 2;
12175 it->max_descent += (height + 1) / 2;
12176 }
12177
12178 compute_line_metrics (it);
12179
12180 /* If line is empty, make it occupy the rest of the tool-bar. */
12181 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12182 {
12183 row->height = row->phys_height = it->last_visible_y - row->y;
12184 row->visible_height = row->height;
12185 row->ascent = row->phys_ascent = 0;
12186 row->extra_line_spacing = 0;
12187 }
12188
12189 row->full_width_p = true;
12190 row->continued_p = false;
12191 row->truncated_on_left_p = false;
12192 row->truncated_on_right_p = false;
12193
12194 it->current_x = it->hpos = 0;
12195 it->current_y += row->height;
12196 ++it->vpos;
12197 ++it->glyph_row;
12198 }
12199
12200
12201 /* Value is the number of pixels needed to make all tool-bar items of
12202 frame F visible. The actual number of glyph rows needed is
12203 returned in *N_ROWS if non-NULL. */
12204 static int
12205 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12206 {
12207 struct window *w = XWINDOW (f->tool_bar_window);
12208 struct it it;
12209 /* tool_bar_height is called from redisplay_tool_bar after building
12210 the desired matrix, so use (unused) mode-line row as temporary row to
12211 avoid destroying the first tool-bar row. */
12212 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12213
12214 /* Initialize an iterator for iteration over
12215 F->desired_tool_bar_string in the tool-bar window of frame F. */
12216 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12217 temp_row->reversed_p = false;
12218 it.first_visible_x = 0;
12219 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12220 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12221 it.paragraph_embedding = L2R;
12222
12223 while (!ITERATOR_AT_END_P (&it))
12224 {
12225 clear_glyph_row (temp_row);
12226 it.glyph_row = temp_row;
12227 display_tool_bar_line (&it, -1);
12228 }
12229 clear_glyph_row (temp_row);
12230
12231 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12232 if (n_rows)
12233 *n_rows = it.vpos > 0 ? it.vpos : -1;
12234
12235 if (pixelwise)
12236 return it.current_y;
12237 else
12238 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12239 }
12240
12241 #endif /* !USE_GTK && !HAVE_NS */
12242
12243 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12244 0, 2, 0,
12245 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12246 If FRAME is nil or omitted, use the selected frame. Optional argument
12247 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12248 (Lisp_Object frame, Lisp_Object pixelwise)
12249 {
12250 int height = 0;
12251
12252 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12253 struct frame *f = decode_any_frame (frame);
12254
12255 if (WINDOWP (f->tool_bar_window)
12256 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12257 {
12258 update_tool_bar (f, true);
12259 if (f->n_tool_bar_items)
12260 {
12261 build_desired_tool_bar_string (f);
12262 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12263 }
12264 }
12265 #endif
12266
12267 return make_number (height);
12268 }
12269
12270
12271 /* Display the tool-bar of frame F. Value is true if tool-bar's
12272 height should be changed. */
12273 static bool
12274 redisplay_tool_bar (struct frame *f)
12275 {
12276 #if defined (USE_GTK) || defined (HAVE_NS)
12277
12278 if (FRAME_EXTERNAL_TOOL_BAR (f))
12279 update_frame_tool_bar (f);
12280 return false;
12281
12282 #else /* !USE_GTK && !HAVE_NS */
12283
12284 struct window *w;
12285 struct it it;
12286 struct glyph_row *row;
12287
12288 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12289 do anything. This means you must start with tool-bar-lines
12290 non-zero to get the auto-sizing effect. Or in other words, you
12291 can turn off tool-bars by specifying tool-bar-lines zero. */
12292 if (!WINDOWP (f->tool_bar_window)
12293 || (w = XWINDOW (f->tool_bar_window),
12294 WINDOW_TOTAL_LINES (w) == 0))
12295 return false;
12296
12297 /* Set up an iterator for the tool-bar window. */
12298 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12299 it.first_visible_x = 0;
12300 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12301 row = it.glyph_row;
12302 row->reversed_p = false;
12303
12304 /* Build a string that represents the contents of the tool-bar. */
12305 build_desired_tool_bar_string (f);
12306 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12307 /* FIXME: This should be controlled by a user option. But it
12308 doesn't make sense to have an R2L tool bar if the menu bar cannot
12309 be drawn also R2L, and making the menu bar R2L is tricky due
12310 toolkit-specific code that implements it. If an R2L tool bar is
12311 ever supported, display_tool_bar_line should also be augmented to
12312 call unproduce_glyphs like display_line and display_string
12313 do. */
12314 it.paragraph_embedding = L2R;
12315
12316 if (f->n_tool_bar_rows == 0)
12317 {
12318 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12319
12320 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12321 {
12322 x_change_tool_bar_height (f, new_height);
12323 frame_default_tool_bar_height = new_height;
12324 /* Always do that now. */
12325 clear_glyph_matrix (w->desired_matrix);
12326 f->fonts_changed = true;
12327 return true;
12328 }
12329 }
12330
12331 /* Display as many lines as needed to display all tool-bar items. */
12332
12333 if (f->n_tool_bar_rows > 0)
12334 {
12335 int border, rows, height, extra;
12336
12337 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12338 border = XINT (Vtool_bar_border);
12339 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12340 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12341 else if (EQ (Vtool_bar_border, Qborder_width))
12342 border = f->border_width;
12343 else
12344 border = 0;
12345 if (border < 0)
12346 border = 0;
12347
12348 rows = f->n_tool_bar_rows;
12349 height = max (1, (it.last_visible_y - border) / rows);
12350 extra = it.last_visible_y - border - height * rows;
12351
12352 while (it.current_y < it.last_visible_y)
12353 {
12354 int h = 0;
12355 if (extra > 0 && rows-- > 0)
12356 {
12357 h = (extra + rows - 1) / rows;
12358 extra -= h;
12359 }
12360 display_tool_bar_line (&it, height + h);
12361 }
12362 }
12363 else
12364 {
12365 while (it.current_y < it.last_visible_y)
12366 display_tool_bar_line (&it, 0);
12367 }
12368
12369 /* It doesn't make much sense to try scrolling in the tool-bar
12370 window, so don't do it. */
12371 w->desired_matrix->no_scrolling_p = true;
12372 w->must_be_updated_p = true;
12373
12374 if (!NILP (Vauto_resize_tool_bars))
12375 {
12376 bool change_height_p = true;
12377
12378 /* If we couldn't display everything, change the tool-bar's
12379 height if there is room for more. */
12380 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12381 change_height_p = true;
12382
12383 /* We subtract 1 because display_tool_bar_line advances the
12384 glyph_row pointer before returning to its caller. We want to
12385 examine the last glyph row produced by
12386 display_tool_bar_line. */
12387 row = it.glyph_row - 1;
12388
12389 /* If there are blank lines at the end, except for a partially
12390 visible blank line at the end that is smaller than
12391 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12392 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12393 && row->height >= FRAME_LINE_HEIGHT (f))
12394 change_height_p = true;
12395
12396 /* If row displays tool-bar items, but is partially visible,
12397 change the tool-bar's height. */
12398 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12399 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12400 change_height_p = true;
12401
12402 /* Resize windows as needed by changing the `tool-bar-lines'
12403 frame parameter. */
12404 if (change_height_p)
12405 {
12406 int nrows;
12407 int new_height = tool_bar_height (f, &nrows, true);
12408
12409 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12410 && !f->minimize_tool_bar_window_p)
12411 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12412 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12413 f->minimize_tool_bar_window_p = false;
12414
12415 if (change_height_p)
12416 {
12417 x_change_tool_bar_height (f, new_height);
12418 frame_default_tool_bar_height = new_height;
12419 clear_glyph_matrix (w->desired_matrix);
12420 f->n_tool_bar_rows = nrows;
12421 f->fonts_changed = true;
12422
12423 return true;
12424 }
12425 }
12426 }
12427
12428 f->minimize_tool_bar_window_p = false;
12429 return false;
12430
12431 #endif /* USE_GTK || HAVE_NS */
12432 }
12433
12434 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12435
12436 /* Get information about the tool-bar item which is displayed in GLYPH
12437 on frame F. Return in *PROP_IDX the index where tool-bar item
12438 properties start in F->tool_bar_items. Value is false if
12439 GLYPH doesn't display a tool-bar item. */
12440
12441 static bool
12442 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12443 {
12444 Lisp_Object prop;
12445 int charpos;
12446
12447 /* This function can be called asynchronously, which means we must
12448 exclude any possibility that Fget_text_property signals an
12449 error. */
12450 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12451 charpos = max (0, charpos);
12452
12453 /* Get the text property `menu-item' at pos. The value of that
12454 property is the start index of this item's properties in
12455 F->tool_bar_items. */
12456 prop = Fget_text_property (make_number (charpos),
12457 Qmenu_item, f->current_tool_bar_string);
12458 if (! INTEGERP (prop))
12459 return false;
12460 *prop_idx = XINT (prop);
12461 return true;
12462 }
12463
12464 \f
12465 /* Get information about the tool-bar item at position X/Y on frame F.
12466 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12467 the current matrix of the tool-bar window of F, or NULL if not
12468 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12469 item in F->tool_bar_items. Value is
12470
12471 -1 if X/Y is not on a tool-bar item
12472 0 if X/Y is on the same item that was highlighted before.
12473 1 otherwise. */
12474
12475 static int
12476 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12477 int *hpos, int *vpos, int *prop_idx)
12478 {
12479 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12480 struct window *w = XWINDOW (f->tool_bar_window);
12481 int area;
12482
12483 /* Find the glyph under X/Y. */
12484 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12485 if (*glyph == NULL)
12486 return -1;
12487
12488 /* Get the start of this tool-bar item's properties in
12489 f->tool_bar_items. */
12490 if (!tool_bar_item_info (f, *glyph, prop_idx))
12491 return -1;
12492
12493 /* Is mouse on the highlighted item? */
12494 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12495 && *vpos >= hlinfo->mouse_face_beg_row
12496 && *vpos <= hlinfo->mouse_face_end_row
12497 && (*vpos > hlinfo->mouse_face_beg_row
12498 || *hpos >= hlinfo->mouse_face_beg_col)
12499 && (*vpos < hlinfo->mouse_face_end_row
12500 || *hpos < hlinfo->mouse_face_end_col
12501 || hlinfo->mouse_face_past_end))
12502 return 0;
12503
12504 return 1;
12505 }
12506
12507
12508 /* EXPORT:
12509 Handle mouse button event on the tool-bar of frame F, at
12510 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12511 false for button release. MODIFIERS is event modifiers for button
12512 release. */
12513
12514 void
12515 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12516 int modifiers)
12517 {
12518 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12519 struct window *w = XWINDOW (f->tool_bar_window);
12520 int hpos, vpos, prop_idx;
12521 struct glyph *glyph;
12522 Lisp_Object enabled_p;
12523 int ts;
12524
12525 /* If not on the highlighted tool-bar item, and mouse-highlight is
12526 non-nil, return. This is so we generate the tool-bar button
12527 click only when the mouse button is released on the same item as
12528 where it was pressed. However, when mouse-highlight is disabled,
12529 generate the click when the button is released regardless of the
12530 highlight, since tool-bar items are not highlighted in that
12531 case. */
12532 frame_to_window_pixel_xy (w, &x, &y);
12533 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12534 if (ts == -1
12535 || (ts != 0 && !NILP (Vmouse_highlight)))
12536 return;
12537
12538 /* When mouse-highlight is off, generate the click for the item
12539 where the button was pressed, disregarding where it was
12540 released. */
12541 if (NILP (Vmouse_highlight) && !down_p)
12542 prop_idx = f->last_tool_bar_item;
12543
12544 /* If item is disabled, do nothing. */
12545 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12546 if (NILP (enabled_p))
12547 return;
12548
12549 if (down_p)
12550 {
12551 /* Show item in pressed state. */
12552 if (!NILP (Vmouse_highlight))
12553 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12554 f->last_tool_bar_item = prop_idx;
12555 }
12556 else
12557 {
12558 Lisp_Object key, frame;
12559 struct input_event event;
12560 EVENT_INIT (event);
12561
12562 /* Show item in released state. */
12563 if (!NILP (Vmouse_highlight))
12564 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12565
12566 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12567
12568 XSETFRAME (frame, f);
12569 event.kind = TOOL_BAR_EVENT;
12570 event.frame_or_window = frame;
12571 event.arg = frame;
12572 kbd_buffer_store_event (&event);
12573
12574 event.kind = TOOL_BAR_EVENT;
12575 event.frame_or_window = frame;
12576 event.arg = key;
12577 event.modifiers = modifiers;
12578 kbd_buffer_store_event (&event);
12579 f->last_tool_bar_item = -1;
12580 }
12581 }
12582
12583
12584 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12585 tool-bar window-relative coordinates X/Y. Called from
12586 note_mouse_highlight. */
12587
12588 static void
12589 note_tool_bar_highlight (struct frame *f, int x, int y)
12590 {
12591 Lisp_Object window = f->tool_bar_window;
12592 struct window *w = XWINDOW (window);
12593 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12594 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12595 int hpos, vpos;
12596 struct glyph *glyph;
12597 struct glyph_row *row;
12598 int i;
12599 Lisp_Object enabled_p;
12600 int prop_idx;
12601 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12602 bool mouse_down_p;
12603 int rc;
12604
12605 /* Function note_mouse_highlight is called with negative X/Y
12606 values when mouse moves outside of the frame. */
12607 if (x <= 0 || y <= 0)
12608 {
12609 clear_mouse_face (hlinfo);
12610 return;
12611 }
12612
12613 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12614 if (rc < 0)
12615 {
12616 /* Not on tool-bar item. */
12617 clear_mouse_face (hlinfo);
12618 return;
12619 }
12620 else if (rc == 0)
12621 /* On same tool-bar item as before. */
12622 goto set_help_echo;
12623
12624 clear_mouse_face (hlinfo);
12625
12626 /* Mouse is down, but on different tool-bar item? */
12627 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12628 && f == dpyinfo->last_mouse_frame);
12629
12630 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12631 return;
12632
12633 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12634
12635 /* If tool-bar item is not enabled, don't highlight it. */
12636 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12637 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12638 {
12639 /* Compute the x-position of the glyph. In front and past the
12640 image is a space. We include this in the highlighted area. */
12641 row = MATRIX_ROW (w->current_matrix, vpos);
12642 for (i = x = 0; i < hpos; ++i)
12643 x += row->glyphs[TEXT_AREA][i].pixel_width;
12644
12645 /* Record this as the current active region. */
12646 hlinfo->mouse_face_beg_col = hpos;
12647 hlinfo->mouse_face_beg_row = vpos;
12648 hlinfo->mouse_face_beg_x = x;
12649 hlinfo->mouse_face_past_end = false;
12650
12651 hlinfo->mouse_face_end_col = hpos + 1;
12652 hlinfo->mouse_face_end_row = vpos;
12653 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12654 hlinfo->mouse_face_window = window;
12655 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12656
12657 /* Display it as active. */
12658 show_mouse_face (hlinfo, draw);
12659 }
12660
12661 set_help_echo:
12662
12663 /* Set help_echo_string to a help string to display for this tool-bar item.
12664 XTread_socket does the rest. */
12665 help_echo_object = help_echo_window = Qnil;
12666 help_echo_pos = -1;
12667 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12668 if (NILP (help_echo_string))
12669 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12670 }
12671
12672 #endif /* !USE_GTK && !HAVE_NS */
12673
12674 #endif /* HAVE_WINDOW_SYSTEM */
12675
12676
12677 \f
12678 /************************************************************************
12679 Horizontal scrolling
12680 ************************************************************************/
12681
12682 /* For all leaf windows in the window tree rooted at WINDOW, set their
12683 hscroll value so that PT is (i) visible in the window, and (ii) so
12684 that it is not within a certain margin at the window's left and
12685 right border. Value is true if any window's hscroll has been
12686 changed. */
12687
12688 static bool
12689 hscroll_window_tree (Lisp_Object window)
12690 {
12691 bool hscrolled_p = false;
12692 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12693 int hscroll_step_abs = 0;
12694 double hscroll_step_rel = 0;
12695
12696 if (hscroll_relative_p)
12697 {
12698 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12699 if (hscroll_step_rel < 0)
12700 {
12701 hscroll_relative_p = false;
12702 hscroll_step_abs = 0;
12703 }
12704 }
12705 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12706 {
12707 hscroll_step_abs = XINT (Vhscroll_step);
12708 if (hscroll_step_abs < 0)
12709 hscroll_step_abs = 0;
12710 }
12711 else
12712 hscroll_step_abs = 0;
12713
12714 while (WINDOWP (window))
12715 {
12716 struct window *w = XWINDOW (window);
12717
12718 if (WINDOWP (w->contents))
12719 hscrolled_p |= hscroll_window_tree (w->contents);
12720 else if (w->cursor.vpos >= 0)
12721 {
12722 int h_margin;
12723 int text_area_width;
12724 struct glyph_row *cursor_row;
12725 struct glyph_row *bottom_row;
12726
12727 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12728 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12729 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12730 else
12731 cursor_row = bottom_row - 1;
12732
12733 if (!cursor_row->enabled_p)
12734 {
12735 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12736 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12737 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12738 else
12739 cursor_row = bottom_row - 1;
12740 }
12741 bool row_r2l_p = cursor_row->reversed_p;
12742
12743 text_area_width = window_box_width (w, TEXT_AREA);
12744
12745 /* Scroll when cursor is inside this scroll margin. */
12746 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12747
12748 /* If the position of this window's point has explicitly
12749 changed, no more suspend auto hscrolling. */
12750 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12751 w->suspend_auto_hscroll = false;
12752
12753 /* Remember window point. */
12754 Fset_marker (w->old_pointm,
12755 ((w == XWINDOW (selected_window))
12756 ? make_number (BUF_PT (XBUFFER (w->contents)))
12757 : Fmarker_position (w->pointm)),
12758 w->contents);
12759
12760 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12761 && !w->suspend_auto_hscroll
12762 /* In some pathological cases, like restoring a window
12763 configuration into a frame that is much smaller than
12764 the one from which the configuration was saved, we
12765 get glyph rows whose start and end have zero buffer
12766 positions, which we cannot handle below. Just skip
12767 such windows. */
12768 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12769 /* For left-to-right rows, hscroll when cursor is either
12770 (i) inside the right hscroll margin, or (ii) if it is
12771 inside the left margin and the window is already
12772 hscrolled. */
12773 && ((!row_r2l_p
12774 && ((w->hscroll && w->cursor.x <= h_margin)
12775 || (cursor_row->enabled_p
12776 && cursor_row->truncated_on_right_p
12777 && (w->cursor.x >= text_area_width - h_margin))))
12778 /* For right-to-left rows, the logic is similar,
12779 except that rules for scrolling to left and right
12780 are reversed. E.g., if cursor.x <= h_margin, we
12781 need to hscroll "to the right" unconditionally,
12782 and that will scroll the screen to the left so as
12783 to reveal the next portion of the row. */
12784 || (row_r2l_p
12785 && ((cursor_row->enabled_p
12786 /* FIXME: It is confusing to set the
12787 truncated_on_right_p flag when R2L rows
12788 are actually truncated on the left. */
12789 && cursor_row->truncated_on_right_p
12790 && w->cursor.x <= h_margin)
12791 || (w->hscroll
12792 && (w->cursor.x >= text_area_width - h_margin))))))
12793 {
12794 struct it it;
12795 ptrdiff_t hscroll;
12796 struct buffer *saved_current_buffer;
12797 ptrdiff_t pt;
12798 int wanted_x;
12799
12800 /* Find point in a display of infinite width. */
12801 saved_current_buffer = current_buffer;
12802 current_buffer = XBUFFER (w->contents);
12803
12804 if (w == XWINDOW (selected_window))
12805 pt = PT;
12806 else
12807 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12808
12809 /* Move iterator to pt starting at cursor_row->start in
12810 a line with infinite width. */
12811 init_to_row_start (&it, w, cursor_row);
12812 it.last_visible_x = INFINITY;
12813 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12814 current_buffer = saved_current_buffer;
12815
12816 /* Position cursor in window. */
12817 if (!hscroll_relative_p && hscroll_step_abs == 0)
12818 hscroll = max (0, (it.current_x
12819 - (ITERATOR_AT_END_OF_LINE_P (&it)
12820 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12821 : (text_area_width / 2))))
12822 / FRAME_COLUMN_WIDTH (it.f);
12823 else if ((!row_r2l_p
12824 && w->cursor.x >= text_area_width - h_margin)
12825 || (row_r2l_p && w->cursor.x <= h_margin))
12826 {
12827 if (hscroll_relative_p)
12828 wanted_x = text_area_width * (1 - hscroll_step_rel)
12829 - h_margin;
12830 else
12831 wanted_x = text_area_width
12832 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12833 - h_margin;
12834 hscroll
12835 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12836 }
12837 else
12838 {
12839 if (hscroll_relative_p)
12840 wanted_x = text_area_width * hscroll_step_rel
12841 + h_margin;
12842 else
12843 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12844 + h_margin;
12845 hscroll
12846 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12847 }
12848 hscroll = max (hscroll, w->min_hscroll);
12849
12850 /* Don't prevent redisplay optimizations if hscroll
12851 hasn't changed, as it will unnecessarily slow down
12852 redisplay. */
12853 if (w->hscroll != hscroll)
12854 {
12855 struct buffer *b = XBUFFER (w->contents);
12856 b->prevent_redisplay_optimizations_p = true;
12857 w->hscroll = hscroll;
12858 hscrolled_p = true;
12859 }
12860 }
12861 }
12862
12863 window = w->next;
12864 }
12865
12866 /* Value is true if hscroll of any leaf window has been changed. */
12867 return hscrolled_p;
12868 }
12869
12870
12871 /* Set hscroll so that cursor is visible and not inside horizontal
12872 scroll margins for all windows in the tree rooted at WINDOW. See
12873 also hscroll_window_tree above. Value is true if any window's
12874 hscroll has been changed. If it has, desired matrices on the frame
12875 of WINDOW are cleared. */
12876
12877 static bool
12878 hscroll_windows (Lisp_Object window)
12879 {
12880 bool hscrolled_p = hscroll_window_tree (window);
12881 if (hscrolled_p)
12882 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12883 return hscrolled_p;
12884 }
12885
12886
12887 \f
12888 /************************************************************************
12889 Redisplay
12890 ************************************************************************/
12891
12892 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12893 This is sometimes handy to have in a debugger session. */
12894
12895 #ifdef GLYPH_DEBUG
12896
12897 /* First and last unchanged row for try_window_id. */
12898
12899 static int debug_first_unchanged_at_end_vpos;
12900 static int debug_last_unchanged_at_beg_vpos;
12901
12902 /* Delta vpos and y. */
12903
12904 static int debug_dvpos, debug_dy;
12905
12906 /* Delta in characters and bytes for try_window_id. */
12907
12908 static ptrdiff_t debug_delta, debug_delta_bytes;
12909
12910 /* Values of window_end_pos and window_end_vpos at the end of
12911 try_window_id. */
12912
12913 static ptrdiff_t debug_end_vpos;
12914
12915 /* Append a string to W->desired_matrix->method. FMT is a printf
12916 format string. If trace_redisplay_p is true also printf the
12917 resulting string to stderr. */
12918
12919 static void debug_method_add (struct window *, char const *, ...)
12920 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12921
12922 static void
12923 debug_method_add (struct window *w, char const *fmt, ...)
12924 {
12925 void *ptr = w;
12926 char *method = w->desired_matrix->method;
12927 int len = strlen (method);
12928 int size = sizeof w->desired_matrix->method;
12929 int remaining = size - len - 1;
12930 va_list ap;
12931
12932 if (len && remaining)
12933 {
12934 method[len] = '|';
12935 --remaining, ++len;
12936 }
12937
12938 va_start (ap, fmt);
12939 vsnprintf (method + len, remaining + 1, fmt, ap);
12940 va_end (ap);
12941
12942 if (trace_redisplay_p)
12943 fprintf (stderr, "%p (%s): %s\n",
12944 ptr,
12945 ((BUFFERP (w->contents)
12946 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12947 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12948 : "no buffer"),
12949 method + len);
12950 }
12951
12952 #endif /* GLYPH_DEBUG */
12953
12954
12955 /* Value is true if all changes in window W, which displays
12956 current_buffer, are in the text between START and END. START is a
12957 buffer position, END is given as a distance from Z. Used in
12958 redisplay_internal for display optimization. */
12959
12960 static bool
12961 text_outside_line_unchanged_p (struct window *w,
12962 ptrdiff_t start, ptrdiff_t end)
12963 {
12964 bool unchanged_p = true;
12965
12966 /* If text or overlays have changed, see where. */
12967 if (window_outdated (w))
12968 {
12969 /* Gap in the line? */
12970 if (GPT < start || Z - GPT < end)
12971 unchanged_p = false;
12972
12973 /* Changes start in front of the line, or end after it? */
12974 if (unchanged_p
12975 && (BEG_UNCHANGED < start - 1
12976 || END_UNCHANGED < end))
12977 unchanged_p = false;
12978
12979 /* If selective display, can't optimize if changes start at the
12980 beginning of the line. */
12981 if (unchanged_p
12982 && INTEGERP (BVAR (current_buffer, selective_display))
12983 && XINT (BVAR (current_buffer, selective_display)) > 0
12984 && (BEG_UNCHANGED < start || GPT <= start))
12985 unchanged_p = false;
12986
12987 /* If there are overlays at the start or end of the line, these
12988 may have overlay strings with newlines in them. A change at
12989 START, for instance, may actually concern the display of such
12990 overlay strings as well, and they are displayed on different
12991 lines. So, quickly rule out this case. (For the future, it
12992 might be desirable to implement something more telling than
12993 just BEG/END_UNCHANGED.) */
12994 if (unchanged_p)
12995 {
12996 if (BEG + BEG_UNCHANGED == start
12997 && overlay_touches_p (start))
12998 unchanged_p = false;
12999 if (END_UNCHANGED == end
13000 && overlay_touches_p (Z - end))
13001 unchanged_p = false;
13002 }
13003
13004 /* Under bidi reordering, adding or deleting a character in the
13005 beginning of a paragraph, before the first strong directional
13006 character, can change the base direction of the paragraph (unless
13007 the buffer specifies a fixed paragraph direction), which will
13008 require to redisplay the whole paragraph. It might be worthwhile
13009 to find the paragraph limits and widen the range of redisplayed
13010 lines to that, but for now just give up this optimization. */
13011 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13012 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13013 unchanged_p = false;
13014 }
13015
13016 return unchanged_p;
13017 }
13018
13019
13020 /* Do a frame update, taking possible shortcuts into account. This is
13021 the main external entry point for redisplay.
13022
13023 If the last redisplay displayed an echo area message and that message
13024 is no longer requested, we clear the echo area or bring back the
13025 mini-buffer if that is in use. */
13026
13027 void
13028 redisplay (void)
13029 {
13030 redisplay_internal ();
13031 }
13032
13033
13034 static Lisp_Object
13035 overlay_arrow_string_or_property (Lisp_Object var)
13036 {
13037 Lisp_Object val;
13038
13039 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13040 return val;
13041
13042 return Voverlay_arrow_string;
13043 }
13044
13045 /* Return true if there are any overlay-arrows in current_buffer. */
13046 static bool
13047 overlay_arrow_in_current_buffer_p (void)
13048 {
13049 Lisp_Object vlist;
13050
13051 for (vlist = Voverlay_arrow_variable_list;
13052 CONSP (vlist);
13053 vlist = XCDR (vlist))
13054 {
13055 Lisp_Object var = XCAR (vlist);
13056 Lisp_Object val;
13057
13058 if (!SYMBOLP (var))
13059 continue;
13060 val = find_symbol_value (var);
13061 if (MARKERP (val)
13062 && current_buffer == XMARKER (val)->buffer)
13063 return true;
13064 }
13065 return false;
13066 }
13067
13068
13069 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13070 has changed. */
13071
13072 static bool
13073 overlay_arrows_changed_p (void)
13074 {
13075 Lisp_Object vlist;
13076
13077 for (vlist = Voverlay_arrow_variable_list;
13078 CONSP (vlist);
13079 vlist = XCDR (vlist))
13080 {
13081 Lisp_Object var = XCAR (vlist);
13082 Lisp_Object val, pstr;
13083
13084 if (!SYMBOLP (var))
13085 continue;
13086 val = find_symbol_value (var);
13087 if (!MARKERP (val))
13088 continue;
13089 if (! EQ (COERCE_MARKER (val),
13090 Fget (var, Qlast_arrow_position))
13091 || ! (pstr = overlay_arrow_string_or_property (var),
13092 EQ (pstr, Fget (var, Qlast_arrow_string))))
13093 return true;
13094 }
13095 return false;
13096 }
13097
13098 /* Mark overlay arrows to be updated on next redisplay. */
13099
13100 static void
13101 update_overlay_arrows (int up_to_date)
13102 {
13103 Lisp_Object vlist;
13104
13105 for (vlist = Voverlay_arrow_variable_list;
13106 CONSP (vlist);
13107 vlist = XCDR (vlist))
13108 {
13109 Lisp_Object var = XCAR (vlist);
13110
13111 if (!SYMBOLP (var))
13112 continue;
13113
13114 if (up_to_date > 0)
13115 {
13116 Lisp_Object val = find_symbol_value (var);
13117 Fput (var, Qlast_arrow_position,
13118 COERCE_MARKER (val));
13119 Fput (var, Qlast_arrow_string,
13120 overlay_arrow_string_or_property (var));
13121 }
13122 else if (up_to_date < 0
13123 || !NILP (Fget (var, Qlast_arrow_position)))
13124 {
13125 Fput (var, Qlast_arrow_position, Qt);
13126 Fput (var, Qlast_arrow_string, Qt);
13127 }
13128 }
13129 }
13130
13131
13132 /* Return overlay arrow string to display at row.
13133 Return integer (bitmap number) for arrow bitmap in left fringe.
13134 Return nil if no overlay arrow. */
13135
13136 static Lisp_Object
13137 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13138 {
13139 Lisp_Object vlist;
13140
13141 for (vlist = Voverlay_arrow_variable_list;
13142 CONSP (vlist);
13143 vlist = XCDR (vlist))
13144 {
13145 Lisp_Object var = XCAR (vlist);
13146 Lisp_Object val;
13147
13148 if (!SYMBOLP (var))
13149 continue;
13150
13151 val = find_symbol_value (var);
13152
13153 if (MARKERP (val)
13154 && current_buffer == XMARKER (val)->buffer
13155 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13156 {
13157 if (FRAME_WINDOW_P (it->f)
13158 /* FIXME: if ROW->reversed_p is set, this should test
13159 the right fringe, not the left one. */
13160 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13161 {
13162 #ifdef HAVE_WINDOW_SYSTEM
13163 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13164 {
13165 int fringe_bitmap = lookup_fringe_bitmap (val);
13166 if (fringe_bitmap != 0)
13167 return make_number (fringe_bitmap);
13168 }
13169 #endif
13170 return make_number (-1); /* Use default arrow bitmap. */
13171 }
13172 return overlay_arrow_string_or_property (var);
13173 }
13174 }
13175
13176 return Qnil;
13177 }
13178
13179 /* Return true if point moved out of or into a composition. Otherwise
13180 return false. PREV_BUF and PREV_PT are the last point buffer and
13181 position. BUF and PT are the current point buffer and position. */
13182
13183 static bool
13184 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13185 struct buffer *buf, ptrdiff_t pt)
13186 {
13187 ptrdiff_t start, end;
13188 Lisp_Object prop;
13189 Lisp_Object buffer;
13190
13191 XSETBUFFER (buffer, buf);
13192 /* Check a composition at the last point if point moved within the
13193 same buffer. */
13194 if (prev_buf == buf)
13195 {
13196 if (prev_pt == pt)
13197 /* Point didn't move. */
13198 return false;
13199
13200 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13201 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13202 && composition_valid_p (start, end, prop)
13203 && start < prev_pt && end > prev_pt)
13204 /* The last point was within the composition. Return true iff
13205 point moved out of the composition. */
13206 return (pt <= start || pt >= end);
13207 }
13208
13209 /* Check a composition at the current point. */
13210 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13211 && find_composition (pt, -1, &start, &end, &prop, buffer)
13212 && composition_valid_p (start, end, prop)
13213 && start < pt && end > pt);
13214 }
13215
13216 /* Reconsider the clip changes of buffer which is displayed in W. */
13217
13218 static void
13219 reconsider_clip_changes (struct window *w)
13220 {
13221 struct buffer *b = XBUFFER (w->contents);
13222
13223 if (b->clip_changed
13224 && w->window_end_valid
13225 && w->current_matrix->buffer == b
13226 && w->current_matrix->zv == BUF_ZV (b)
13227 && w->current_matrix->begv == BUF_BEGV (b))
13228 b->clip_changed = false;
13229
13230 /* If display wasn't paused, and W is not a tool bar window, see if
13231 point has been moved into or out of a composition. In that case,
13232 set b->clip_changed to force updating the screen. If
13233 b->clip_changed has already been set, skip this check. */
13234 if (!b->clip_changed && w->window_end_valid)
13235 {
13236 ptrdiff_t pt = (w == XWINDOW (selected_window)
13237 ? PT : marker_position (w->pointm));
13238
13239 if ((w->current_matrix->buffer != b || pt != w->last_point)
13240 && check_point_in_composition (w->current_matrix->buffer,
13241 w->last_point, b, pt))
13242 b->clip_changed = true;
13243 }
13244 }
13245
13246 static void
13247 propagate_buffer_redisplay (void)
13248 { /* Resetting b->text->redisplay is problematic!
13249 We can't just reset it in the case that some window that displays
13250 it has not been redisplayed; and such a window can stay
13251 unredisplayed for a long time if it's currently invisible.
13252 But we do want to reset it at the end of redisplay otherwise
13253 its displayed windows will keep being redisplayed over and over
13254 again.
13255 So we copy all b->text->redisplay flags up to their windows here,
13256 such that mark_window_display_accurate can safely reset
13257 b->text->redisplay. */
13258 Lisp_Object ws = window_list ();
13259 for (; CONSP (ws); ws = XCDR (ws))
13260 {
13261 struct window *thisw = XWINDOW (XCAR (ws));
13262 struct buffer *thisb = XBUFFER (thisw->contents);
13263 if (thisb->text->redisplay)
13264 thisw->redisplay = true;
13265 }
13266 }
13267
13268 #define STOP_POLLING \
13269 do { if (! polling_stopped_here) stop_polling (); \
13270 polling_stopped_here = true; } while (false)
13271
13272 #define RESUME_POLLING \
13273 do { if (polling_stopped_here) start_polling (); \
13274 polling_stopped_here = false; } while (false)
13275
13276
13277 /* Perhaps in the future avoid recentering windows if it
13278 is not necessary; currently that causes some problems. */
13279
13280 static void
13281 redisplay_internal (void)
13282 {
13283 struct window *w = XWINDOW (selected_window);
13284 struct window *sw;
13285 struct frame *fr;
13286 bool pending;
13287 bool must_finish = false, match_p;
13288 struct text_pos tlbufpos, tlendpos;
13289 int number_of_visible_frames;
13290 ptrdiff_t count;
13291 struct frame *sf;
13292 bool polling_stopped_here = false;
13293 Lisp_Object tail, frame;
13294
13295 /* True means redisplay has to consider all windows on all
13296 frames. False, only selected_window is considered. */
13297 bool consider_all_windows_p;
13298
13299 /* True means redisplay has to redisplay the miniwindow. */
13300 bool update_miniwindow_p = false;
13301
13302 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13303
13304 /* No redisplay if running in batch mode or frame is not yet fully
13305 initialized, or redisplay is explicitly turned off by setting
13306 Vinhibit_redisplay. */
13307 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13308 || !NILP (Vinhibit_redisplay))
13309 return;
13310
13311 /* Don't examine these until after testing Vinhibit_redisplay.
13312 When Emacs is shutting down, perhaps because its connection to
13313 X has dropped, we should not look at them at all. */
13314 fr = XFRAME (w->frame);
13315 sf = SELECTED_FRAME ();
13316
13317 if (!fr->glyphs_initialized_p)
13318 return;
13319
13320 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13321 if (popup_activated ())
13322 return;
13323 #endif
13324
13325 /* I don't think this happens but let's be paranoid. */
13326 if (redisplaying_p)
13327 return;
13328
13329 /* Record a function that clears redisplaying_p
13330 when we leave this function. */
13331 count = SPECPDL_INDEX ();
13332 record_unwind_protect_void (unwind_redisplay);
13333 redisplaying_p = true;
13334 specbind (Qinhibit_free_realized_faces, Qnil);
13335
13336 /* Record this function, so it appears on the profiler's backtraces. */
13337 record_in_backtrace (Qredisplay_internal, 0, 0);
13338
13339 FOR_EACH_FRAME (tail, frame)
13340 XFRAME (frame)->already_hscrolled_p = false;
13341
13342 retry:
13343 /* Remember the currently selected window. */
13344 sw = w;
13345
13346 pending = false;
13347 last_escape_glyph_frame = NULL;
13348 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13349 last_glyphless_glyph_frame = NULL;
13350 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13351
13352 /* If face_change, init_iterator will free all realized faces, which
13353 includes the faces referenced from current matrices. So, we
13354 can't reuse current matrices in this case. */
13355 if (face_change)
13356 windows_or_buffers_changed = 47;
13357
13358 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13359 && FRAME_TTY (sf)->previous_frame != sf)
13360 {
13361 /* Since frames on a single ASCII terminal share the same
13362 display area, displaying a different frame means redisplay
13363 the whole thing. */
13364 SET_FRAME_GARBAGED (sf);
13365 #ifndef DOS_NT
13366 set_tty_color_mode (FRAME_TTY (sf), sf);
13367 #endif
13368 FRAME_TTY (sf)->previous_frame = sf;
13369 }
13370
13371 /* Set the visible flags for all frames. Do this before checking for
13372 resized or garbaged frames; they want to know if their frames are
13373 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13374 number_of_visible_frames = 0;
13375
13376 FOR_EACH_FRAME (tail, frame)
13377 {
13378 struct frame *f = XFRAME (frame);
13379
13380 if (FRAME_VISIBLE_P (f))
13381 {
13382 ++number_of_visible_frames;
13383 /* Adjust matrices for visible frames only. */
13384 if (f->fonts_changed)
13385 {
13386 adjust_frame_glyphs (f);
13387 /* Disable all redisplay optimizations for this frame.
13388 This is because adjust_frame_glyphs resets the
13389 enabled_p flag for all glyph rows of all windows, so
13390 many optimizations will fail anyway, and some might
13391 fail to test that flag and do bogus things as
13392 result. */
13393 SET_FRAME_GARBAGED (f);
13394 f->fonts_changed = false;
13395 }
13396 /* If cursor type has been changed on the frame
13397 other than selected, consider all frames. */
13398 if (f != sf && f->cursor_type_changed)
13399 update_mode_lines = 31;
13400 }
13401 clear_desired_matrices (f);
13402 }
13403
13404 /* Notice any pending interrupt request to change frame size. */
13405 do_pending_window_change (true);
13406
13407 /* do_pending_window_change could change the selected_window due to
13408 frame resizing which makes the selected window too small. */
13409 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13410 sw = w;
13411
13412 /* Clear frames marked as garbaged. */
13413 clear_garbaged_frames ();
13414
13415 /* Build menubar and tool-bar items. */
13416 if (NILP (Vmemory_full))
13417 prepare_menu_bars ();
13418
13419 reconsider_clip_changes (w);
13420
13421 /* In most cases selected window displays current buffer. */
13422 match_p = XBUFFER (w->contents) == current_buffer;
13423 if (match_p)
13424 {
13425 /* Detect case that we need to write or remove a star in the mode line. */
13426 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13427 w->update_mode_line = true;
13428
13429 if (mode_line_update_needed (w))
13430 w->update_mode_line = true;
13431
13432 /* If reconsider_clip_changes above decided that the narrowing
13433 in the current buffer changed, make sure all other windows
13434 showing that buffer will be redisplayed. */
13435 if (current_buffer->clip_changed)
13436 bset_update_mode_line (current_buffer);
13437 }
13438
13439 /* Normally the message* functions will have already displayed and
13440 updated the echo area, but the frame may have been trashed, or
13441 the update may have been preempted, so display the echo area
13442 again here. Checking message_cleared_p captures the case that
13443 the echo area should be cleared. */
13444 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13445 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13446 || (message_cleared_p
13447 && minibuf_level == 0
13448 /* If the mini-window is currently selected, this means the
13449 echo-area doesn't show through. */
13450 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13451 {
13452 bool window_height_changed_p = echo_area_display (false);
13453
13454 if (message_cleared_p)
13455 update_miniwindow_p = true;
13456
13457 must_finish = true;
13458
13459 /* If we don't display the current message, don't clear the
13460 message_cleared_p flag, because, if we did, we wouldn't clear
13461 the echo area in the next redisplay which doesn't preserve
13462 the echo area. */
13463 if (!display_last_displayed_message_p)
13464 message_cleared_p = false;
13465
13466 if (window_height_changed_p)
13467 {
13468 windows_or_buffers_changed = 50;
13469
13470 /* If window configuration was changed, frames may have been
13471 marked garbaged. Clear them or we will experience
13472 surprises wrt scrolling. */
13473 clear_garbaged_frames ();
13474 }
13475 }
13476 else if (EQ (selected_window, minibuf_window)
13477 && (current_buffer->clip_changed || window_outdated (w))
13478 && resize_mini_window (w, false))
13479 {
13480 /* Resized active mini-window to fit the size of what it is
13481 showing if its contents might have changed. */
13482 must_finish = true;
13483
13484 /* If window configuration was changed, frames may have been
13485 marked garbaged. Clear them or we will experience
13486 surprises wrt scrolling. */
13487 clear_garbaged_frames ();
13488 }
13489
13490 if (windows_or_buffers_changed && !update_mode_lines)
13491 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13492 only the windows's contents needs to be refreshed, or whether the
13493 mode-lines also need a refresh. */
13494 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13495 ? REDISPLAY_SOME : 32);
13496
13497 /* If specs for an arrow have changed, do thorough redisplay
13498 to ensure we remove any arrow that should no longer exist. */
13499 if (overlay_arrows_changed_p ())
13500 /* Apparently, this is the only case where we update other windows,
13501 without updating other mode-lines. */
13502 windows_or_buffers_changed = 49;
13503
13504 consider_all_windows_p = (update_mode_lines
13505 || windows_or_buffers_changed);
13506
13507 #define AINC(a,i) \
13508 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13509 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13510
13511 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13512 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13513
13514 /* Optimize the case that only the line containing the cursor in the
13515 selected window has changed. Variables starting with this_ are
13516 set in display_line and record information about the line
13517 containing the cursor. */
13518 tlbufpos = this_line_start_pos;
13519 tlendpos = this_line_end_pos;
13520 if (!consider_all_windows_p
13521 && CHARPOS (tlbufpos) > 0
13522 && !w->update_mode_line
13523 && !current_buffer->clip_changed
13524 && !current_buffer->prevent_redisplay_optimizations_p
13525 && FRAME_VISIBLE_P (XFRAME (w->frame))
13526 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13527 && !XFRAME (w->frame)->cursor_type_changed
13528 /* Make sure recorded data applies to current buffer, etc. */
13529 && this_line_buffer == current_buffer
13530 && match_p
13531 && !w->force_start
13532 && !w->optional_new_start
13533 /* Point must be on the line that we have info recorded about. */
13534 && PT >= CHARPOS (tlbufpos)
13535 && PT <= Z - CHARPOS (tlendpos)
13536 /* All text outside that line, including its final newline,
13537 must be unchanged. */
13538 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13539 CHARPOS (tlendpos)))
13540 {
13541 if (CHARPOS (tlbufpos) > BEGV
13542 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13543 && (CHARPOS (tlbufpos) == ZV
13544 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13545 /* Former continuation line has disappeared by becoming empty. */
13546 goto cancel;
13547 else if (window_outdated (w) || MINI_WINDOW_P (w))
13548 {
13549 /* We have to handle the case of continuation around a
13550 wide-column character (see the comment in indent.c around
13551 line 1340).
13552
13553 For instance, in the following case:
13554
13555 -------- Insert --------
13556 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13557 J_I_ ==> J_I_ `^^' are cursors.
13558 ^^ ^^
13559 -------- --------
13560
13561 As we have to redraw the line above, we cannot use this
13562 optimization. */
13563
13564 struct it it;
13565 int line_height_before = this_line_pixel_height;
13566
13567 /* Note that start_display will handle the case that the
13568 line starting at tlbufpos is a continuation line. */
13569 start_display (&it, w, tlbufpos);
13570
13571 /* Implementation note: It this still necessary? */
13572 if (it.current_x != this_line_start_x)
13573 goto cancel;
13574
13575 TRACE ((stderr, "trying display optimization 1\n"));
13576 w->cursor.vpos = -1;
13577 overlay_arrow_seen = false;
13578 it.vpos = this_line_vpos;
13579 it.current_y = this_line_y;
13580 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13581 display_line (&it);
13582
13583 /* If line contains point, is not continued,
13584 and ends at same distance from eob as before, we win. */
13585 if (w->cursor.vpos >= 0
13586 /* Line is not continued, otherwise this_line_start_pos
13587 would have been set to 0 in display_line. */
13588 && CHARPOS (this_line_start_pos)
13589 /* Line ends as before. */
13590 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13591 /* Line has same height as before. Otherwise other lines
13592 would have to be shifted up or down. */
13593 && this_line_pixel_height == line_height_before)
13594 {
13595 /* If this is not the window's last line, we must adjust
13596 the charstarts of the lines below. */
13597 if (it.current_y < it.last_visible_y)
13598 {
13599 struct glyph_row *row
13600 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13601 ptrdiff_t delta, delta_bytes;
13602
13603 /* We used to distinguish between two cases here,
13604 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13605 when the line ends in a newline or the end of the
13606 buffer's accessible portion. But both cases did
13607 the same, so they were collapsed. */
13608 delta = (Z
13609 - CHARPOS (tlendpos)
13610 - MATRIX_ROW_START_CHARPOS (row));
13611 delta_bytes = (Z_BYTE
13612 - BYTEPOS (tlendpos)
13613 - MATRIX_ROW_START_BYTEPOS (row));
13614
13615 increment_matrix_positions (w->current_matrix,
13616 this_line_vpos + 1,
13617 w->current_matrix->nrows,
13618 delta, delta_bytes);
13619 }
13620
13621 /* If this row displays text now but previously didn't,
13622 or vice versa, w->window_end_vpos may have to be
13623 adjusted. */
13624 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13625 {
13626 if (w->window_end_vpos < this_line_vpos)
13627 w->window_end_vpos = this_line_vpos;
13628 }
13629 else if (w->window_end_vpos == this_line_vpos
13630 && this_line_vpos > 0)
13631 w->window_end_vpos = this_line_vpos - 1;
13632 w->window_end_valid = false;
13633
13634 /* Update hint: No need to try to scroll in update_window. */
13635 w->desired_matrix->no_scrolling_p = true;
13636
13637 #ifdef GLYPH_DEBUG
13638 *w->desired_matrix->method = 0;
13639 debug_method_add (w, "optimization 1");
13640 #endif
13641 #ifdef HAVE_WINDOW_SYSTEM
13642 update_window_fringes (w, false);
13643 #endif
13644 goto update;
13645 }
13646 else
13647 goto cancel;
13648 }
13649 else if (/* Cursor position hasn't changed. */
13650 PT == w->last_point
13651 /* Make sure the cursor was last displayed
13652 in this window. Otherwise we have to reposition it. */
13653
13654 /* PXW: Must be converted to pixels, probably. */
13655 && 0 <= w->cursor.vpos
13656 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13657 {
13658 if (!must_finish)
13659 {
13660 do_pending_window_change (true);
13661 /* If selected_window changed, redisplay again. */
13662 if (WINDOWP (selected_window)
13663 && (w = XWINDOW (selected_window)) != sw)
13664 goto retry;
13665
13666 /* We used to always goto end_of_redisplay here, but this
13667 isn't enough if we have a blinking cursor. */
13668 if (w->cursor_off_p == w->last_cursor_off_p)
13669 goto end_of_redisplay;
13670 }
13671 goto update;
13672 }
13673 /* If highlighting the region, or if the cursor is in the echo area,
13674 then we can't just move the cursor. */
13675 else if (NILP (Vshow_trailing_whitespace)
13676 && !cursor_in_echo_area)
13677 {
13678 struct it it;
13679 struct glyph_row *row;
13680
13681 /* Skip from tlbufpos to PT and see where it is. Note that
13682 PT may be in invisible text. If so, we will end at the
13683 next visible position. */
13684 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13685 NULL, DEFAULT_FACE_ID);
13686 it.current_x = this_line_start_x;
13687 it.current_y = this_line_y;
13688 it.vpos = this_line_vpos;
13689
13690 /* The call to move_it_to stops in front of PT, but
13691 moves over before-strings. */
13692 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13693
13694 if (it.vpos == this_line_vpos
13695 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13696 row->enabled_p))
13697 {
13698 eassert (this_line_vpos == it.vpos);
13699 eassert (this_line_y == it.current_y);
13700 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13701 #ifdef GLYPH_DEBUG
13702 *w->desired_matrix->method = 0;
13703 debug_method_add (w, "optimization 3");
13704 #endif
13705 goto update;
13706 }
13707 else
13708 goto cancel;
13709 }
13710
13711 cancel:
13712 /* Text changed drastically or point moved off of line. */
13713 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13714 }
13715
13716 CHARPOS (this_line_start_pos) = 0;
13717 ++clear_face_cache_count;
13718 #ifdef HAVE_WINDOW_SYSTEM
13719 ++clear_image_cache_count;
13720 #endif
13721
13722 /* Build desired matrices, and update the display. If
13723 consider_all_windows_p, do it for all windows on all frames.
13724 Otherwise do it for selected_window, only. */
13725
13726 if (consider_all_windows_p)
13727 {
13728 FOR_EACH_FRAME (tail, frame)
13729 XFRAME (frame)->updated_p = false;
13730
13731 propagate_buffer_redisplay ();
13732
13733 FOR_EACH_FRAME (tail, frame)
13734 {
13735 struct frame *f = XFRAME (frame);
13736
13737 /* We don't have to do anything for unselected terminal
13738 frames. */
13739 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13740 && !EQ (FRAME_TTY (f)->top_frame, frame))
13741 continue;
13742
13743 retry_frame:
13744
13745 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13746 /* Redisplay internal tool bar if this is the first time so we
13747 can adjust the frame height right now, if necessary. */
13748 if (!f->tool_bar_redisplayed_once)
13749 {
13750 if (redisplay_tool_bar (f))
13751 adjust_frame_glyphs (f);
13752 f->tool_bar_redisplayed_once = true;
13753 }
13754 #endif
13755
13756 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13757 {
13758 bool gcscrollbars
13759 /* Only GC scrollbars when we redisplay the whole frame. */
13760 = f->redisplay || !REDISPLAY_SOME_P ();
13761 /* Mark all the scroll bars to be removed; we'll redeem
13762 the ones we want when we redisplay their windows. */
13763 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13764 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13765
13766 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13767 redisplay_windows (FRAME_ROOT_WINDOW (f));
13768 /* Remember that the invisible frames need to be redisplayed next
13769 time they're visible. */
13770 else if (!REDISPLAY_SOME_P ())
13771 f->redisplay = true;
13772
13773 /* The X error handler may have deleted that frame. */
13774 if (!FRAME_LIVE_P (f))
13775 continue;
13776
13777 /* Any scroll bars which redisplay_windows should have
13778 nuked should now go away. */
13779 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13780 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13781
13782 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13783 {
13784 /* If fonts changed on visible frame, display again. */
13785 if (f->fonts_changed)
13786 {
13787 adjust_frame_glyphs (f);
13788 /* Disable all redisplay optimizations for this
13789 frame. For the reasons, see the comment near
13790 the previous call to adjust_frame_glyphs above. */
13791 SET_FRAME_GARBAGED (f);
13792 f->fonts_changed = false;
13793 goto retry_frame;
13794 }
13795
13796 /* See if we have to hscroll. */
13797 if (!f->already_hscrolled_p)
13798 {
13799 f->already_hscrolled_p = true;
13800 if (hscroll_windows (f->root_window))
13801 goto retry_frame;
13802 }
13803
13804 /* Prevent various kinds of signals during display
13805 update. stdio is not robust about handling
13806 signals, which can cause an apparent I/O error. */
13807 if (interrupt_input)
13808 unrequest_sigio ();
13809 STOP_POLLING;
13810
13811 pending |= update_frame (f, false, false);
13812 f->cursor_type_changed = false;
13813 f->updated_p = true;
13814 }
13815 }
13816 }
13817
13818 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13819
13820 if (!pending)
13821 {
13822 /* Do the mark_window_display_accurate after all windows have
13823 been redisplayed because this call resets flags in buffers
13824 which are needed for proper redisplay. */
13825 FOR_EACH_FRAME (tail, frame)
13826 {
13827 struct frame *f = XFRAME (frame);
13828 if (f->updated_p)
13829 {
13830 f->redisplay = false;
13831 mark_window_display_accurate (f->root_window, true);
13832 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13833 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13834 }
13835 }
13836 }
13837 }
13838 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13839 {
13840 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13841 struct frame *mini_frame;
13842
13843 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13844 /* Use list_of_error, not Qerror, so that
13845 we catch only errors and don't run the debugger. */
13846 internal_condition_case_1 (redisplay_window_1, selected_window,
13847 list_of_error,
13848 redisplay_window_error);
13849 if (update_miniwindow_p)
13850 internal_condition_case_1 (redisplay_window_1, mini_window,
13851 list_of_error,
13852 redisplay_window_error);
13853
13854 /* Compare desired and current matrices, perform output. */
13855
13856 update:
13857 /* If fonts changed, display again. */
13858 if (sf->fonts_changed)
13859 goto retry;
13860
13861 /* Prevent various kinds of signals during display update.
13862 stdio is not robust about handling signals,
13863 which can cause an apparent I/O error. */
13864 if (interrupt_input)
13865 unrequest_sigio ();
13866 STOP_POLLING;
13867
13868 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13869 {
13870 if (hscroll_windows (selected_window))
13871 goto retry;
13872
13873 XWINDOW (selected_window)->must_be_updated_p = true;
13874 pending = update_frame (sf, false, false);
13875 sf->cursor_type_changed = false;
13876 }
13877
13878 /* We may have called echo_area_display at the top of this
13879 function. If the echo area is on another frame, that may
13880 have put text on a frame other than the selected one, so the
13881 above call to update_frame would not have caught it. Catch
13882 it here. */
13883 mini_window = FRAME_MINIBUF_WINDOW (sf);
13884 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13885
13886 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13887 {
13888 XWINDOW (mini_window)->must_be_updated_p = true;
13889 pending |= update_frame (mini_frame, false, false);
13890 mini_frame->cursor_type_changed = false;
13891 if (!pending && hscroll_windows (mini_window))
13892 goto retry;
13893 }
13894 }
13895
13896 /* If display was paused because of pending input, make sure we do a
13897 thorough update the next time. */
13898 if (pending)
13899 {
13900 /* Prevent the optimization at the beginning of
13901 redisplay_internal that tries a single-line update of the
13902 line containing the cursor in the selected window. */
13903 CHARPOS (this_line_start_pos) = 0;
13904
13905 /* Let the overlay arrow be updated the next time. */
13906 update_overlay_arrows (0);
13907
13908 /* If we pause after scrolling, some rows in the current
13909 matrices of some windows are not valid. */
13910 if (!WINDOW_FULL_WIDTH_P (w)
13911 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13912 update_mode_lines = 36;
13913 }
13914 else
13915 {
13916 if (!consider_all_windows_p)
13917 {
13918 /* This has already been done above if
13919 consider_all_windows_p is set. */
13920 if (XBUFFER (w->contents)->text->redisplay
13921 && buffer_window_count (XBUFFER (w->contents)) > 1)
13922 /* This can happen if b->text->redisplay was set during
13923 jit-lock. */
13924 propagate_buffer_redisplay ();
13925 mark_window_display_accurate_1 (w, true);
13926
13927 /* Say overlay arrows are up to date. */
13928 update_overlay_arrows (1);
13929
13930 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13931 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13932 }
13933
13934 update_mode_lines = 0;
13935 windows_or_buffers_changed = 0;
13936 }
13937
13938 /* Start SIGIO interrupts coming again. Having them off during the
13939 code above makes it less likely one will discard output, but not
13940 impossible, since there might be stuff in the system buffer here.
13941 But it is much hairier to try to do anything about that. */
13942 if (interrupt_input)
13943 request_sigio ();
13944 RESUME_POLLING;
13945
13946 /* If a frame has become visible which was not before, redisplay
13947 again, so that we display it. Expose events for such a frame
13948 (which it gets when becoming visible) don't call the parts of
13949 redisplay constructing glyphs, so simply exposing a frame won't
13950 display anything in this case. So, we have to display these
13951 frames here explicitly. */
13952 if (!pending)
13953 {
13954 int new_count = 0;
13955
13956 FOR_EACH_FRAME (tail, frame)
13957 {
13958 if (XFRAME (frame)->visible)
13959 new_count++;
13960 }
13961
13962 if (new_count != number_of_visible_frames)
13963 windows_or_buffers_changed = 52;
13964 }
13965
13966 /* Change frame size now if a change is pending. */
13967 do_pending_window_change (true);
13968
13969 /* If we just did a pending size change, or have additional
13970 visible frames, or selected_window changed, redisplay again. */
13971 if ((windows_or_buffers_changed && !pending)
13972 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13973 goto retry;
13974
13975 /* Clear the face and image caches.
13976
13977 We used to do this only if consider_all_windows_p. But the cache
13978 needs to be cleared if a timer creates images in the current
13979 buffer (e.g. the test case in Bug#6230). */
13980
13981 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13982 {
13983 clear_face_cache (false);
13984 clear_face_cache_count = 0;
13985 }
13986
13987 #ifdef HAVE_WINDOW_SYSTEM
13988 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13989 {
13990 clear_image_caches (Qnil);
13991 clear_image_cache_count = 0;
13992 }
13993 #endif /* HAVE_WINDOW_SYSTEM */
13994
13995 end_of_redisplay:
13996 #ifdef HAVE_NS
13997 ns_set_doc_edited ();
13998 #endif
13999 if (interrupt_input && interrupts_deferred)
14000 request_sigio ();
14001
14002 unbind_to (count, Qnil);
14003 RESUME_POLLING;
14004 }
14005
14006
14007 /* Redisplay, but leave alone any recent echo area message unless
14008 another message has been requested in its place.
14009
14010 This is useful in situations where you need to redisplay but no
14011 user action has occurred, making it inappropriate for the message
14012 area to be cleared. See tracking_off and
14013 wait_reading_process_output for examples of these situations.
14014
14015 FROM_WHERE is an integer saying from where this function was
14016 called. This is useful for debugging. */
14017
14018 void
14019 redisplay_preserve_echo_area (int from_where)
14020 {
14021 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14022
14023 if (!NILP (echo_area_buffer[1]))
14024 {
14025 /* We have a previously displayed message, but no current
14026 message. Redisplay the previous message. */
14027 display_last_displayed_message_p = true;
14028 redisplay_internal ();
14029 display_last_displayed_message_p = false;
14030 }
14031 else
14032 redisplay_internal ();
14033
14034 flush_frame (SELECTED_FRAME ());
14035 }
14036
14037
14038 /* Function registered with record_unwind_protect in redisplay_internal. */
14039
14040 static void
14041 unwind_redisplay (void)
14042 {
14043 redisplaying_p = false;
14044 }
14045
14046
14047 /* Mark the display of leaf window W as accurate or inaccurate.
14048 If ACCURATE_P, mark display of W as accurate.
14049 If !ACCURATE_P, arrange for W to be redisplayed the next
14050 time redisplay_internal is called. */
14051
14052 static void
14053 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14054 {
14055 struct buffer *b = XBUFFER (w->contents);
14056
14057 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14058 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14059 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14060
14061 if (accurate_p)
14062 {
14063 b->clip_changed = false;
14064 b->prevent_redisplay_optimizations_p = false;
14065 eassert (buffer_window_count (b) > 0);
14066 /* Resetting b->text->redisplay is problematic!
14067 In order to make it safer to do it here, redisplay_internal must
14068 have copied all b->text->redisplay to their respective windows. */
14069 b->text->redisplay = false;
14070
14071 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14072 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14073 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14074 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14075
14076 w->current_matrix->buffer = b;
14077 w->current_matrix->begv = BUF_BEGV (b);
14078 w->current_matrix->zv = BUF_ZV (b);
14079
14080 w->last_cursor_vpos = w->cursor.vpos;
14081 w->last_cursor_off_p = w->cursor_off_p;
14082
14083 if (w == XWINDOW (selected_window))
14084 w->last_point = BUF_PT (b);
14085 else
14086 w->last_point = marker_position (w->pointm);
14087
14088 w->window_end_valid = true;
14089 w->update_mode_line = false;
14090 }
14091
14092 w->redisplay = !accurate_p;
14093 }
14094
14095
14096 /* Mark the display of windows in the window tree rooted at WINDOW as
14097 accurate or inaccurate. If ACCURATE_P, mark display of
14098 windows as accurate. If !ACCURATE_P, arrange for windows to
14099 be redisplayed the next time redisplay_internal is called. */
14100
14101 void
14102 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14103 {
14104 struct window *w;
14105
14106 for (; !NILP (window); window = w->next)
14107 {
14108 w = XWINDOW (window);
14109 if (WINDOWP (w->contents))
14110 mark_window_display_accurate (w->contents, accurate_p);
14111 else
14112 mark_window_display_accurate_1 (w, accurate_p);
14113 }
14114
14115 if (accurate_p)
14116 update_overlay_arrows (1);
14117 else
14118 /* Force a thorough redisplay the next time by setting
14119 last_arrow_position and last_arrow_string to t, which is
14120 unequal to any useful value of Voverlay_arrow_... */
14121 update_overlay_arrows (-1);
14122 }
14123
14124
14125 /* Return value in display table DP (Lisp_Char_Table *) for character
14126 C. Since a display table doesn't have any parent, we don't have to
14127 follow parent. Do not call this function directly but use the
14128 macro DISP_CHAR_VECTOR. */
14129
14130 Lisp_Object
14131 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14132 {
14133 Lisp_Object val;
14134
14135 if (ASCII_CHAR_P (c))
14136 {
14137 val = dp->ascii;
14138 if (SUB_CHAR_TABLE_P (val))
14139 val = XSUB_CHAR_TABLE (val)->contents[c];
14140 }
14141 else
14142 {
14143 Lisp_Object table;
14144
14145 XSETCHAR_TABLE (table, dp);
14146 val = char_table_ref (table, c);
14147 }
14148 if (NILP (val))
14149 val = dp->defalt;
14150 return val;
14151 }
14152
14153
14154 \f
14155 /***********************************************************************
14156 Window Redisplay
14157 ***********************************************************************/
14158
14159 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14160
14161 static void
14162 redisplay_windows (Lisp_Object window)
14163 {
14164 while (!NILP (window))
14165 {
14166 struct window *w = XWINDOW (window);
14167
14168 if (WINDOWP (w->contents))
14169 redisplay_windows (w->contents);
14170 else if (BUFFERP (w->contents))
14171 {
14172 displayed_buffer = XBUFFER (w->contents);
14173 /* Use list_of_error, not Qerror, so that
14174 we catch only errors and don't run the debugger. */
14175 internal_condition_case_1 (redisplay_window_0, window,
14176 list_of_error,
14177 redisplay_window_error);
14178 }
14179
14180 window = w->next;
14181 }
14182 }
14183
14184 static Lisp_Object
14185 redisplay_window_error (Lisp_Object ignore)
14186 {
14187 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14188 return Qnil;
14189 }
14190
14191 static Lisp_Object
14192 redisplay_window_0 (Lisp_Object window)
14193 {
14194 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14195 redisplay_window (window, false);
14196 return Qnil;
14197 }
14198
14199 static Lisp_Object
14200 redisplay_window_1 (Lisp_Object window)
14201 {
14202 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14203 redisplay_window (window, true);
14204 return Qnil;
14205 }
14206 \f
14207
14208 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14209 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14210 which positions recorded in ROW differ from current buffer
14211 positions.
14212
14213 Return true iff cursor is on this row. */
14214
14215 static bool
14216 set_cursor_from_row (struct window *w, struct glyph_row *row,
14217 struct glyph_matrix *matrix,
14218 ptrdiff_t delta, ptrdiff_t delta_bytes,
14219 int dy, int dvpos)
14220 {
14221 struct glyph *glyph = row->glyphs[TEXT_AREA];
14222 struct glyph *end = glyph + row->used[TEXT_AREA];
14223 struct glyph *cursor = NULL;
14224 /* The last known character position in row. */
14225 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14226 int x = row->x;
14227 ptrdiff_t pt_old = PT - delta;
14228 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14229 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14230 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14231 /* A glyph beyond the edge of TEXT_AREA which we should never
14232 touch. */
14233 struct glyph *glyphs_end = end;
14234 /* True means we've found a match for cursor position, but that
14235 glyph has the avoid_cursor_p flag set. */
14236 bool match_with_avoid_cursor = false;
14237 /* True means we've seen at least one glyph that came from a
14238 display string. */
14239 bool string_seen = false;
14240 /* Largest and smallest buffer positions seen so far during scan of
14241 glyph row. */
14242 ptrdiff_t bpos_max = pos_before;
14243 ptrdiff_t bpos_min = pos_after;
14244 /* Last buffer position covered by an overlay string with an integer
14245 `cursor' property. */
14246 ptrdiff_t bpos_covered = 0;
14247 /* True means the display string on which to display the cursor
14248 comes from a text property, not from an overlay. */
14249 bool string_from_text_prop = false;
14250
14251 /* Don't even try doing anything if called for a mode-line or
14252 header-line row, since the rest of the code isn't prepared to
14253 deal with such calamities. */
14254 eassert (!row->mode_line_p);
14255 if (row->mode_line_p)
14256 return false;
14257
14258 /* Skip over glyphs not having an object at the start and the end of
14259 the row. These are special glyphs like truncation marks on
14260 terminal frames. */
14261 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14262 {
14263 if (!row->reversed_p)
14264 {
14265 while (glyph < end
14266 && NILP (glyph->object)
14267 && glyph->charpos < 0)
14268 {
14269 x += glyph->pixel_width;
14270 ++glyph;
14271 }
14272 while (end > glyph
14273 && NILP ((end - 1)->object)
14274 /* CHARPOS is zero for blanks and stretch glyphs
14275 inserted by extend_face_to_end_of_line. */
14276 && (end - 1)->charpos <= 0)
14277 --end;
14278 glyph_before = glyph - 1;
14279 glyph_after = end;
14280 }
14281 else
14282 {
14283 struct glyph *g;
14284
14285 /* If the glyph row is reversed, we need to process it from back
14286 to front, so swap the edge pointers. */
14287 glyphs_end = end = glyph - 1;
14288 glyph += row->used[TEXT_AREA] - 1;
14289
14290 while (glyph > end + 1
14291 && NILP (glyph->object)
14292 && glyph->charpos < 0)
14293 {
14294 --glyph;
14295 x -= glyph->pixel_width;
14296 }
14297 if (NILP (glyph->object) && glyph->charpos < 0)
14298 --glyph;
14299 /* By default, in reversed rows we put the cursor on the
14300 rightmost (first in the reading order) glyph. */
14301 for (g = end + 1; g < glyph; g++)
14302 x += g->pixel_width;
14303 while (end < glyph
14304 && NILP ((end + 1)->object)
14305 && (end + 1)->charpos <= 0)
14306 ++end;
14307 glyph_before = glyph + 1;
14308 glyph_after = end;
14309 }
14310 }
14311 else if (row->reversed_p)
14312 {
14313 /* In R2L rows that don't display text, put the cursor on the
14314 rightmost glyph. Case in point: an empty last line that is
14315 part of an R2L paragraph. */
14316 cursor = end - 1;
14317 /* Avoid placing the cursor on the last glyph of the row, where
14318 on terminal frames we hold the vertical border between
14319 adjacent windows. */
14320 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14321 && !WINDOW_RIGHTMOST_P (w)
14322 && cursor == row->glyphs[LAST_AREA] - 1)
14323 cursor--;
14324 x = -1; /* will be computed below, at label compute_x */
14325 }
14326
14327 /* Step 1: Try to find the glyph whose character position
14328 corresponds to point. If that's not possible, find 2 glyphs
14329 whose character positions are the closest to point, one before
14330 point, the other after it. */
14331 if (!row->reversed_p)
14332 while (/* not marched to end of glyph row */
14333 glyph < end
14334 /* glyph was not inserted by redisplay for internal purposes */
14335 && !NILP (glyph->object))
14336 {
14337 if (BUFFERP (glyph->object))
14338 {
14339 ptrdiff_t dpos = glyph->charpos - pt_old;
14340
14341 if (glyph->charpos > bpos_max)
14342 bpos_max = glyph->charpos;
14343 if (glyph->charpos < bpos_min)
14344 bpos_min = glyph->charpos;
14345 if (!glyph->avoid_cursor_p)
14346 {
14347 /* If we hit point, we've found the glyph on which to
14348 display the cursor. */
14349 if (dpos == 0)
14350 {
14351 match_with_avoid_cursor = false;
14352 break;
14353 }
14354 /* See if we've found a better approximation to
14355 POS_BEFORE or to POS_AFTER. */
14356 if (0 > dpos && dpos > pos_before - pt_old)
14357 {
14358 pos_before = glyph->charpos;
14359 glyph_before = glyph;
14360 }
14361 else if (0 < dpos && dpos < pos_after - pt_old)
14362 {
14363 pos_after = glyph->charpos;
14364 glyph_after = glyph;
14365 }
14366 }
14367 else if (dpos == 0)
14368 match_with_avoid_cursor = true;
14369 }
14370 else if (STRINGP (glyph->object))
14371 {
14372 Lisp_Object chprop;
14373 ptrdiff_t glyph_pos = glyph->charpos;
14374
14375 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14376 glyph->object);
14377 if (!NILP (chprop))
14378 {
14379 /* If the string came from a `display' text property,
14380 look up the buffer position of that property and
14381 use that position to update bpos_max, as if we
14382 actually saw such a position in one of the row's
14383 glyphs. This helps with supporting integer values
14384 of `cursor' property on the display string in
14385 situations where most or all of the row's buffer
14386 text is completely covered by display properties,
14387 so that no glyph with valid buffer positions is
14388 ever seen in the row. */
14389 ptrdiff_t prop_pos =
14390 string_buffer_position_lim (glyph->object, pos_before,
14391 pos_after, false);
14392
14393 if (prop_pos >= pos_before)
14394 bpos_max = prop_pos;
14395 }
14396 if (INTEGERP (chprop))
14397 {
14398 bpos_covered = bpos_max + XINT (chprop);
14399 /* If the `cursor' property covers buffer positions up
14400 to and including point, we should display cursor on
14401 this glyph. Note that, if a `cursor' property on one
14402 of the string's characters has an integer value, we
14403 will break out of the loop below _before_ we get to
14404 the position match above. IOW, integer values of
14405 the `cursor' property override the "exact match for
14406 point" strategy of positioning the cursor. */
14407 /* Implementation note: bpos_max == pt_old when, e.g.,
14408 we are in an empty line, where bpos_max is set to
14409 MATRIX_ROW_START_CHARPOS, see above. */
14410 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14411 {
14412 cursor = glyph;
14413 break;
14414 }
14415 }
14416
14417 string_seen = true;
14418 }
14419 x += glyph->pixel_width;
14420 ++glyph;
14421 }
14422 else if (glyph > end) /* row is reversed */
14423 while (!NILP (glyph->object))
14424 {
14425 if (BUFFERP (glyph->object))
14426 {
14427 ptrdiff_t dpos = glyph->charpos - pt_old;
14428
14429 if (glyph->charpos > bpos_max)
14430 bpos_max = glyph->charpos;
14431 if (glyph->charpos < bpos_min)
14432 bpos_min = glyph->charpos;
14433 if (!glyph->avoid_cursor_p)
14434 {
14435 if (dpos == 0)
14436 {
14437 match_with_avoid_cursor = false;
14438 break;
14439 }
14440 if (0 > dpos && dpos > pos_before - pt_old)
14441 {
14442 pos_before = glyph->charpos;
14443 glyph_before = glyph;
14444 }
14445 else if (0 < dpos && dpos < pos_after - pt_old)
14446 {
14447 pos_after = glyph->charpos;
14448 glyph_after = glyph;
14449 }
14450 }
14451 else if (dpos == 0)
14452 match_with_avoid_cursor = true;
14453 }
14454 else if (STRINGP (glyph->object))
14455 {
14456 Lisp_Object chprop;
14457 ptrdiff_t glyph_pos = glyph->charpos;
14458
14459 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14460 glyph->object);
14461 if (!NILP (chprop))
14462 {
14463 ptrdiff_t prop_pos =
14464 string_buffer_position_lim (glyph->object, pos_before,
14465 pos_after, false);
14466
14467 if (prop_pos >= pos_before)
14468 bpos_max = prop_pos;
14469 }
14470 if (INTEGERP (chprop))
14471 {
14472 bpos_covered = bpos_max + XINT (chprop);
14473 /* If the `cursor' property covers buffer positions up
14474 to and including point, we should display cursor on
14475 this glyph. */
14476 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14477 {
14478 cursor = glyph;
14479 break;
14480 }
14481 }
14482 string_seen = true;
14483 }
14484 --glyph;
14485 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14486 {
14487 x--; /* can't use any pixel_width */
14488 break;
14489 }
14490 x -= glyph->pixel_width;
14491 }
14492
14493 /* Step 2: If we didn't find an exact match for point, we need to
14494 look for a proper place to put the cursor among glyphs between
14495 GLYPH_BEFORE and GLYPH_AFTER. */
14496 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14497 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14498 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14499 {
14500 /* An empty line has a single glyph whose OBJECT is nil and
14501 whose CHARPOS is the position of a newline on that line.
14502 Note that on a TTY, there are more glyphs after that, which
14503 were produced by extend_face_to_end_of_line, but their
14504 CHARPOS is zero or negative. */
14505 bool empty_line_p =
14506 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14507 && NILP (glyph->object) && glyph->charpos > 0
14508 /* On a TTY, continued and truncated rows also have a glyph at
14509 their end whose OBJECT is nil and whose CHARPOS is
14510 positive (the continuation and truncation glyphs), but such
14511 rows are obviously not "empty". */
14512 && !(row->continued_p || row->truncated_on_right_p));
14513
14514 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14515 {
14516 ptrdiff_t ellipsis_pos;
14517
14518 /* Scan back over the ellipsis glyphs. */
14519 if (!row->reversed_p)
14520 {
14521 ellipsis_pos = (glyph - 1)->charpos;
14522 while (glyph > row->glyphs[TEXT_AREA]
14523 && (glyph - 1)->charpos == ellipsis_pos)
14524 glyph--, x -= glyph->pixel_width;
14525 /* That loop always goes one position too far, including
14526 the glyph before the ellipsis. So scan forward over
14527 that one. */
14528 x += glyph->pixel_width;
14529 glyph++;
14530 }
14531 else /* row is reversed */
14532 {
14533 ellipsis_pos = (glyph + 1)->charpos;
14534 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14535 && (glyph + 1)->charpos == ellipsis_pos)
14536 glyph++, x += glyph->pixel_width;
14537 x -= glyph->pixel_width;
14538 glyph--;
14539 }
14540 }
14541 else if (match_with_avoid_cursor)
14542 {
14543 cursor = glyph_after;
14544 x = -1;
14545 }
14546 else if (string_seen)
14547 {
14548 int incr = row->reversed_p ? -1 : +1;
14549
14550 /* Need to find the glyph that came out of a string which is
14551 present at point. That glyph is somewhere between
14552 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14553 positioned between POS_BEFORE and POS_AFTER in the
14554 buffer. */
14555 struct glyph *start, *stop;
14556 ptrdiff_t pos = pos_before;
14557
14558 x = -1;
14559
14560 /* If the row ends in a newline from a display string,
14561 reordering could have moved the glyphs belonging to the
14562 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14563 in this case we extend the search to the last glyph in
14564 the row that was not inserted by redisplay. */
14565 if (row->ends_in_newline_from_string_p)
14566 {
14567 glyph_after = end;
14568 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14569 }
14570
14571 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14572 correspond to POS_BEFORE and POS_AFTER, respectively. We
14573 need START and STOP in the order that corresponds to the
14574 row's direction as given by its reversed_p flag. If the
14575 directionality of characters between POS_BEFORE and
14576 POS_AFTER is the opposite of the row's base direction,
14577 these characters will have been reordered for display,
14578 and we need to reverse START and STOP. */
14579 if (!row->reversed_p)
14580 {
14581 start = min (glyph_before, glyph_after);
14582 stop = max (glyph_before, glyph_after);
14583 }
14584 else
14585 {
14586 start = max (glyph_before, glyph_after);
14587 stop = min (glyph_before, glyph_after);
14588 }
14589 for (glyph = start + incr;
14590 row->reversed_p ? glyph > stop : glyph < stop; )
14591 {
14592
14593 /* Any glyphs that come from the buffer are here because
14594 of bidi reordering. Skip them, and only pay
14595 attention to glyphs that came from some string. */
14596 if (STRINGP (glyph->object))
14597 {
14598 Lisp_Object str;
14599 ptrdiff_t tem;
14600 /* If the display property covers the newline, we
14601 need to search for it one position farther. */
14602 ptrdiff_t lim = pos_after
14603 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14604
14605 string_from_text_prop = false;
14606 str = glyph->object;
14607 tem = string_buffer_position_lim (str, pos, lim, false);
14608 if (tem == 0 /* from overlay */
14609 || pos <= tem)
14610 {
14611 /* If the string from which this glyph came is
14612 found in the buffer at point, or at position
14613 that is closer to point than pos_after, then
14614 we've found the glyph we've been looking for.
14615 If it comes from an overlay (tem == 0), and
14616 it has the `cursor' property on one of its
14617 glyphs, record that glyph as a candidate for
14618 displaying the cursor. (As in the
14619 unidirectional version, we will display the
14620 cursor on the last candidate we find.) */
14621 if (tem == 0
14622 || tem == pt_old
14623 || (tem - pt_old > 0 && tem < pos_after))
14624 {
14625 /* The glyphs from this string could have
14626 been reordered. Find the one with the
14627 smallest string position. Or there could
14628 be a character in the string with the
14629 `cursor' property, which means display
14630 cursor on that character's glyph. */
14631 ptrdiff_t strpos = glyph->charpos;
14632
14633 if (tem)
14634 {
14635 cursor = glyph;
14636 string_from_text_prop = true;
14637 }
14638 for ( ;
14639 (row->reversed_p ? glyph > stop : glyph < stop)
14640 && EQ (glyph->object, str);
14641 glyph += incr)
14642 {
14643 Lisp_Object cprop;
14644 ptrdiff_t gpos = glyph->charpos;
14645
14646 cprop = Fget_char_property (make_number (gpos),
14647 Qcursor,
14648 glyph->object);
14649 if (!NILP (cprop))
14650 {
14651 cursor = glyph;
14652 break;
14653 }
14654 if (tem && glyph->charpos < strpos)
14655 {
14656 strpos = glyph->charpos;
14657 cursor = glyph;
14658 }
14659 }
14660
14661 if (tem == pt_old
14662 || (tem - pt_old > 0 && tem < pos_after))
14663 goto compute_x;
14664 }
14665 if (tem)
14666 pos = tem + 1; /* don't find previous instances */
14667 }
14668 /* This string is not what we want; skip all of the
14669 glyphs that came from it. */
14670 while ((row->reversed_p ? glyph > stop : glyph < stop)
14671 && EQ (glyph->object, str))
14672 glyph += incr;
14673 }
14674 else
14675 glyph += incr;
14676 }
14677
14678 /* If we reached the end of the line, and END was from a string,
14679 the cursor is not on this line. */
14680 if (cursor == NULL
14681 && (row->reversed_p ? glyph <= end : glyph >= end)
14682 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14683 && STRINGP (end->object)
14684 && row->continued_p)
14685 return false;
14686 }
14687 /* A truncated row may not include PT among its character positions.
14688 Setting the cursor inside the scroll margin will trigger
14689 recalculation of hscroll in hscroll_window_tree. But if a
14690 display string covers point, defer to the string-handling
14691 code below to figure this out. */
14692 else if (row->truncated_on_left_p && pt_old < bpos_min)
14693 {
14694 cursor = glyph_before;
14695 x = -1;
14696 }
14697 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14698 /* Zero-width characters produce no glyphs. */
14699 || (!empty_line_p
14700 && (row->reversed_p
14701 ? glyph_after > glyphs_end
14702 : glyph_after < glyphs_end)))
14703 {
14704 cursor = glyph_after;
14705 x = -1;
14706 }
14707 }
14708
14709 compute_x:
14710 if (cursor != NULL)
14711 glyph = cursor;
14712 else if (glyph == glyphs_end
14713 && pos_before == pos_after
14714 && STRINGP ((row->reversed_p
14715 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14716 : row->glyphs[TEXT_AREA])->object))
14717 {
14718 /* If all the glyphs of this row came from strings, put the
14719 cursor on the first glyph of the row. This avoids having the
14720 cursor outside of the text area in this very rare and hard
14721 use case. */
14722 glyph =
14723 row->reversed_p
14724 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14725 : row->glyphs[TEXT_AREA];
14726 }
14727 if (x < 0)
14728 {
14729 struct glyph *g;
14730
14731 /* Need to compute x that corresponds to GLYPH. */
14732 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14733 {
14734 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14735 emacs_abort ();
14736 x += g->pixel_width;
14737 }
14738 }
14739
14740 /* ROW could be part of a continued line, which, under bidi
14741 reordering, might have other rows whose start and end charpos
14742 occlude point. Only set w->cursor if we found a better
14743 approximation to the cursor position than we have from previously
14744 examined candidate rows belonging to the same continued line. */
14745 if (/* We already have a candidate row. */
14746 w->cursor.vpos >= 0
14747 /* That candidate is not the row we are processing. */
14748 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14749 /* Make sure cursor.vpos specifies a row whose start and end
14750 charpos occlude point, and it is valid candidate for being a
14751 cursor-row. This is because some callers of this function
14752 leave cursor.vpos at the row where the cursor was displayed
14753 during the last redisplay cycle. */
14754 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14755 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14756 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14757 {
14758 struct glyph *g1
14759 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14760
14761 /* Don't consider glyphs that are outside TEXT_AREA. */
14762 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14763 return false;
14764 /* Keep the candidate whose buffer position is the closest to
14765 point or has the `cursor' property. */
14766 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14767 w->cursor.hpos >= 0
14768 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14769 && ((BUFFERP (g1->object)
14770 && (g1->charpos == pt_old /* An exact match always wins. */
14771 || (BUFFERP (glyph->object)
14772 && eabs (g1->charpos - pt_old)
14773 < eabs (glyph->charpos - pt_old))))
14774 /* Previous candidate is a glyph from a string that has
14775 a non-nil `cursor' property. */
14776 || (STRINGP (g1->object)
14777 && (!NILP (Fget_char_property (make_number (g1->charpos),
14778 Qcursor, g1->object))
14779 /* Previous candidate is from the same display
14780 string as this one, and the display string
14781 came from a text property. */
14782 || (EQ (g1->object, glyph->object)
14783 && string_from_text_prop)
14784 /* this candidate is from newline and its
14785 position is not an exact match */
14786 || (NILP (glyph->object)
14787 && glyph->charpos != pt_old)))))
14788 return false;
14789 /* If this candidate gives an exact match, use that. */
14790 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14791 /* If this candidate is a glyph created for the
14792 terminating newline of a line, and point is on that
14793 newline, it wins because it's an exact match. */
14794 || (!row->continued_p
14795 && NILP (glyph->object)
14796 && glyph->charpos == 0
14797 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14798 /* Otherwise, keep the candidate that comes from a row
14799 spanning less buffer positions. This may win when one or
14800 both candidate positions are on glyphs that came from
14801 display strings, for which we cannot compare buffer
14802 positions. */
14803 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14804 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14805 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14806 return false;
14807 }
14808 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14809 w->cursor.x = x;
14810 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14811 w->cursor.y = row->y + dy;
14812
14813 if (w == XWINDOW (selected_window))
14814 {
14815 if (!row->continued_p
14816 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14817 && row->x == 0)
14818 {
14819 this_line_buffer = XBUFFER (w->contents);
14820
14821 CHARPOS (this_line_start_pos)
14822 = MATRIX_ROW_START_CHARPOS (row) + delta;
14823 BYTEPOS (this_line_start_pos)
14824 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14825
14826 CHARPOS (this_line_end_pos)
14827 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14828 BYTEPOS (this_line_end_pos)
14829 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14830
14831 this_line_y = w->cursor.y;
14832 this_line_pixel_height = row->height;
14833 this_line_vpos = w->cursor.vpos;
14834 this_line_start_x = row->x;
14835 }
14836 else
14837 CHARPOS (this_line_start_pos) = 0;
14838 }
14839
14840 return true;
14841 }
14842
14843
14844 /* Run window scroll functions, if any, for WINDOW with new window
14845 start STARTP. Sets the window start of WINDOW to that position.
14846
14847 We assume that the window's buffer is really current. */
14848
14849 static struct text_pos
14850 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14851 {
14852 struct window *w = XWINDOW (window);
14853 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14854
14855 eassert (current_buffer == XBUFFER (w->contents));
14856
14857 if (!NILP (Vwindow_scroll_functions))
14858 {
14859 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14860 make_number (CHARPOS (startp)));
14861 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14862 /* In case the hook functions switch buffers. */
14863 set_buffer_internal (XBUFFER (w->contents));
14864 }
14865
14866 return startp;
14867 }
14868
14869
14870 /* Make sure the line containing the cursor is fully visible.
14871 A value of true means there is nothing to be done.
14872 (Either the line is fully visible, or it cannot be made so,
14873 or we cannot tell.)
14874
14875 If FORCE_P, return false even if partial visible cursor row
14876 is higher than window.
14877
14878 If CURRENT_MATRIX_P, use the information from the
14879 window's current glyph matrix; otherwise use the desired glyph
14880 matrix.
14881
14882 A value of false means the caller should do scrolling
14883 as if point had gone off the screen. */
14884
14885 static bool
14886 cursor_row_fully_visible_p (struct window *w, bool force_p,
14887 bool current_matrix_p)
14888 {
14889 struct glyph_matrix *matrix;
14890 struct glyph_row *row;
14891 int window_height;
14892
14893 if (!make_cursor_line_fully_visible_p)
14894 return true;
14895
14896 /* It's not always possible to find the cursor, e.g, when a window
14897 is full of overlay strings. Don't do anything in that case. */
14898 if (w->cursor.vpos < 0)
14899 return true;
14900
14901 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14902 row = MATRIX_ROW (matrix, w->cursor.vpos);
14903
14904 /* If the cursor row is not partially visible, there's nothing to do. */
14905 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14906 return true;
14907
14908 /* If the row the cursor is in is taller than the window's height,
14909 it's not clear what to do, so do nothing. */
14910 window_height = window_box_height (w);
14911 if (row->height >= window_height)
14912 {
14913 if (!force_p || MINI_WINDOW_P (w)
14914 || w->vscroll || w->cursor.vpos == 0)
14915 return true;
14916 }
14917 return false;
14918 }
14919
14920
14921 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14922 means only WINDOW is redisplayed in redisplay_internal.
14923 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14924 in redisplay_window to bring a partially visible line into view in
14925 the case that only the cursor has moved.
14926
14927 LAST_LINE_MISFIT should be true if we're scrolling because the
14928 last screen line's vertical height extends past the end of the screen.
14929
14930 Value is
14931
14932 1 if scrolling succeeded
14933
14934 0 if scrolling didn't find point.
14935
14936 -1 if new fonts have been loaded so that we must interrupt
14937 redisplay, adjust glyph matrices, and try again. */
14938
14939 enum
14940 {
14941 SCROLLING_SUCCESS,
14942 SCROLLING_FAILED,
14943 SCROLLING_NEED_LARGER_MATRICES
14944 };
14945
14946 /* If scroll-conservatively is more than this, never recenter.
14947
14948 If you change this, don't forget to update the doc string of
14949 `scroll-conservatively' and the Emacs manual. */
14950 #define SCROLL_LIMIT 100
14951
14952 static int
14953 try_scrolling (Lisp_Object window, bool just_this_one_p,
14954 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14955 bool temp_scroll_step, bool last_line_misfit)
14956 {
14957 struct window *w = XWINDOW (window);
14958 struct frame *f = XFRAME (w->frame);
14959 struct text_pos pos, startp;
14960 struct it it;
14961 int this_scroll_margin, scroll_max, rc, height;
14962 int dy = 0, amount_to_scroll = 0;
14963 bool scroll_down_p = false;
14964 int extra_scroll_margin_lines = last_line_misfit;
14965 Lisp_Object aggressive;
14966 /* We will never try scrolling more than this number of lines. */
14967 int scroll_limit = SCROLL_LIMIT;
14968 int frame_line_height = default_line_pixel_height (w);
14969 int window_total_lines
14970 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14971
14972 #ifdef GLYPH_DEBUG
14973 debug_method_add (w, "try_scrolling");
14974 #endif
14975
14976 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14977
14978 /* Compute scroll margin height in pixels. We scroll when point is
14979 within this distance from the top or bottom of the window. */
14980 if (scroll_margin > 0)
14981 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14982 * frame_line_height;
14983 else
14984 this_scroll_margin = 0;
14985
14986 /* Force arg_scroll_conservatively to have a reasonable value, to
14987 avoid scrolling too far away with slow move_it_* functions. Note
14988 that the user can supply scroll-conservatively equal to
14989 `most-positive-fixnum', which can be larger than INT_MAX. */
14990 if (arg_scroll_conservatively > scroll_limit)
14991 {
14992 arg_scroll_conservatively = scroll_limit + 1;
14993 scroll_max = scroll_limit * frame_line_height;
14994 }
14995 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14996 /* Compute how much we should try to scroll maximally to bring
14997 point into view. */
14998 scroll_max = (max (scroll_step,
14999 max (arg_scroll_conservatively, temp_scroll_step))
15000 * frame_line_height);
15001 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15002 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15003 /* We're trying to scroll because of aggressive scrolling but no
15004 scroll_step is set. Choose an arbitrary one. */
15005 scroll_max = 10 * frame_line_height;
15006 else
15007 scroll_max = 0;
15008
15009 too_near_end:
15010
15011 /* Decide whether to scroll down. */
15012 if (PT > CHARPOS (startp))
15013 {
15014 int scroll_margin_y;
15015
15016 /* Compute the pixel ypos of the scroll margin, then move IT to
15017 either that ypos or PT, whichever comes first. */
15018 start_display (&it, w, startp);
15019 scroll_margin_y = it.last_visible_y - this_scroll_margin
15020 - frame_line_height * extra_scroll_margin_lines;
15021 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15022 (MOVE_TO_POS | MOVE_TO_Y));
15023
15024 if (PT > CHARPOS (it.current.pos))
15025 {
15026 int y0 = line_bottom_y (&it);
15027 /* Compute how many pixels below window bottom to stop searching
15028 for PT. This avoids costly search for PT that is far away if
15029 the user limited scrolling by a small number of lines, but
15030 always finds PT if scroll_conservatively is set to a large
15031 number, such as most-positive-fixnum. */
15032 int slack = max (scroll_max, 10 * frame_line_height);
15033 int y_to_move = it.last_visible_y + slack;
15034
15035 /* Compute the distance from the scroll margin to PT or to
15036 the scroll limit, whichever comes first. This should
15037 include the height of the cursor line, to make that line
15038 fully visible. */
15039 move_it_to (&it, PT, -1, y_to_move,
15040 -1, MOVE_TO_POS | MOVE_TO_Y);
15041 dy = line_bottom_y (&it) - y0;
15042
15043 if (dy > scroll_max)
15044 return SCROLLING_FAILED;
15045
15046 if (dy > 0)
15047 scroll_down_p = true;
15048 }
15049 }
15050
15051 if (scroll_down_p)
15052 {
15053 /* Point is in or below the bottom scroll margin, so move the
15054 window start down. If scrolling conservatively, move it just
15055 enough down to make point visible. If scroll_step is set,
15056 move it down by scroll_step. */
15057 if (arg_scroll_conservatively)
15058 amount_to_scroll
15059 = min (max (dy, frame_line_height),
15060 frame_line_height * arg_scroll_conservatively);
15061 else if (scroll_step || temp_scroll_step)
15062 amount_to_scroll = scroll_max;
15063 else
15064 {
15065 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15066 height = WINDOW_BOX_TEXT_HEIGHT (w);
15067 if (NUMBERP (aggressive))
15068 {
15069 double float_amount = XFLOATINT (aggressive) * height;
15070 int aggressive_scroll = float_amount;
15071 if (aggressive_scroll == 0 && float_amount > 0)
15072 aggressive_scroll = 1;
15073 /* Don't let point enter the scroll margin near top of
15074 the window. This could happen if the value of
15075 scroll_up_aggressively is too large and there are
15076 non-zero margins, because scroll_up_aggressively
15077 means put point that fraction of window height
15078 _from_the_bottom_margin_. */
15079 if (aggressive_scroll + 2 * this_scroll_margin > height)
15080 aggressive_scroll = height - 2 * this_scroll_margin;
15081 amount_to_scroll = dy + aggressive_scroll;
15082 }
15083 }
15084
15085 if (amount_to_scroll <= 0)
15086 return SCROLLING_FAILED;
15087
15088 start_display (&it, w, startp);
15089 if (arg_scroll_conservatively <= scroll_limit)
15090 move_it_vertically (&it, amount_to_scroll);
15091 else
15092 {
15093 /* Extra precision for users who set scroll-conservatively
15094 to a large number: make sure the amount we scroll
15095 the window start is never less than amount_to_scroll,
15096 which was computed as distance from window bottom to
15097 point. This matters when lines at window top and lines
15098 below window bottom have different height. */
15099 struct it it1;
15100 void *it1data = NULL;
15101 /* We use a temporary it1 because line_bottom_y can modify
15102 its argument, if it moves one line down; see there. */
15103 int start_y;
15104
15105 SAVE_IT (it1, it, it1data);
15106 start_y = line_bottom_y (&it1);
15107 do {
15108 RESTORE_IT (&it, &it, it1data);
15109 move_it_by_lines (&it, 1);
15110 SAVE_IT (it1, it, it1data);
15111 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15112 }
15113
15114 /* If STARTP is unchanged, move it down another screen line. */
15115 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15116 move_it_by_lines (&it, 1);
15117 startp = it.current.pos;
15118 }
15119 else
15120 {
15121 struct text_pos scroll_margin_pos = startp;
15122 int y_offset = 0;
15123
15124 /* See if point is inside the scroll margin at the top of the
15125 window. */
15126 if (this_scroll_margin)
15127 {
15128 int y_start;
15129
15130 start_display (&it, w, startp);
15131 y_start = it.current_y;
15132 move_it_vertically (&it, this_scroll_margin);
15133 scroll_margin_pos = it.current.pos;
15134 /* If we didn't move enough before hitting ZV, request
15135 additional amount of scroll, to move point out of the
15136 scroll margin. */
15137 if (IT_CHARPOS (it) == ZV
15138 && it.current_y - y_start < this_scroll_margin)
15139 y_offset = this_scroll_margin - (it.current_y - y_start);
15140 }
15141
15142 if (PT < CHARPOS (scroll_margin_pos))
15143 {
15144 /* Point is in the scroll margin at the top of the window or
15145 above what is displayed in the window. */
15146 int y0, y_to_move;
15147
15148 /* Compute the vertical distance from PT to the scroll
15149 margin position. Move as far as scroll_max allows, or
15150 one screenful, or 10 screen lines, whichever is largest.
15151 Give up if distance is greater than scroll_max or if we
15152 didn't reach the scroll margin position. */
15153 SET_TEXT_POS (pos, PT, PT_BYTE);
15154 start_display (&it, w, pos);
15155 y0 = it.current_y;
15156 y_to_move = max (it.last_visible_y,
15157 max (scroll_max, 10 * frame_line_height));
15158 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15159 y_to_move, -1,
15160 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15161 dy = it.current_y - y0;
15162 if (dy > scroll_max
15163 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15164 return SCROLLING_FAILED;
15165
15166 /* Additional scroll for when ZV was too close to point. */
15167 dy += y_offset;
15168
15169 /* Compute new window start. */
15170 start_display (&it, w, startp);
15171
15172 if (arg_scroll_conservatively)
15173 amount_to_scroll = max (dy, frame_line_height
15174 * max (scroll_step, temp_scroll_step));
15175 else if (scroll_step || temp_scroll_step)
15176 amount_to_scroll = scroll_max;
15177 else
15178 {
15179 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15180 height = WINDOW_BOX_TEXT_HEIGHT (w);
15181 if (NUMBERP (aggressive))
15182 {
15183 double float_amount = XFLOATINT (aggressive) * height;
15184 int aggressive_scroll = float_amount;
15185 if (aggressive_scroll == 0 && float_amount > 0)
15186 aggressive_scroll = 1;
15187 /* Don't let point enter the scroll margin near
15188 bottom of the window, if the value of
15189 scroll_down_aggressively happens to be too
15190 large. */
15191 if (aggressive_scroll + 2 * this_scroll_margin > height)
15192 aggressive_scroll = height - 2 * this_scroll_margin;
15193 amount_to_scroll = dy + aggressive_scroll;
15194 }
15195 }
15196
15197 if (amount_to_scroll <= 0)
15198 return SCROLLING_FAILED;
15199
15200 move_it_vertically_backward (&it, amount_to_scroll);
15201 startp = it.current.pos;
15202 }
15203 }
15204
15205 /* Run window scroll functions. */
15206 startp = run_window_scroll_functions (window, startp);
15207
15208 /* Display the window. Give up if new fonts are loaded, or if point
15209 doesn't appear. */
15210 if (!try_window (window, startp, 0))
15211 rc = SCROLLING_NEED_LARGER_MATRICES;
15212 else if (w->cursor.vpos < 0)
15213 {
15214 clear_glyph_matrix (w->desired_matrix);
15215 rc = SCROLLING_FAILED;
15216 }
15217 else
15218 {
15219 /* Maybe forget recorded base line for line number display. */
15220 if (!just_this_one_p
15221 || current_buffer->clip_changed
15222 || BEG_UNCHANGED < CHARPOS (startp))
15223 w->base_line_number = 0;
15224
15225 /* If cursor ends up on a partially visible line,
15226 treat that as being off the bottom of the screen. */
15227 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15228 false)
15229 /* It's possible that the cursor is on the first line of the
15230 buffer, which is partially obscured due to a vscroll
15231 (Bug#7537). In that case, avoid looping forever. */
15232 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15233 {
15234 clear_glyph_matrix (w->desired_matrix);
15235 ++extra_scroll_margin_lines;
15236 goto too_near_end;
15237 }
15238 rc = SCROLLING_SUCCESS;
15239 }
15240
15241 return rc;
15242 }
15243
15244
15245 /* Compute a suitable window start for window W if display of W starts
15246 on a continuation line. Value is true if a new window start
15247 was computed.
15248
15249 The new window start will be computed, based on W's width, starting
15250 from the start of the continued line. It is the start of the
15251 screen line with the minimum distance from the old start W->start. */
15252
15253 static bool
15254 compute_window_start_on_continuation_line (struct window *w)
15255 {
15256 struct text_pos pos, start_pos;
15257 bool window_start_changed_p = false;
15258
15259 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15260
15261 /* If window start is on a continuation line... Window start may be
15262 < BEGV in case there's invisible text at the start of the
15263 buffer (M-x rmail, for example). */
15264 if (CHARPOS (start_pos) > BEGV
15265 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15266 {
15267 struct it it;
15268 struct glyph_row *row;
15269
15270 /* Handle the case that the window start is out of range. */
15271 if (CHARPOS (start_pos) < BEGV)
15272 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15273 else if (CHARPOS (start_pos) > ZV)
15274 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15275
15276 /* Find the start of the continued line. This should be fast
15277 because find_newline is fast (newline cache). */
15278 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15279 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15280 row, DEFAULT_FACE_ID);
15281 reseat_at_previous_visible_line_start (&it);
15282
15283 /* If the line start is "too far" away from the window start,
15284 say it takes too much time to compute a new window start. */
15285 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15286 /* PXW: Do we need upper bounds here? */
15287 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15288 {
15289 int min_distance, distance;
15290
15291 /* Move forward by display lines to find the new window
15292 start. If window width was enlarged, the new start can
15293 be expected to be > the old start. If window width was
15294 decreased, the new window start will be < the old start.
15295 So, we're looking for the display line start with the
15296 minimum distance from the old window start. */
15297 pos = it.current.pos;
15298 min_distance = INFINITY;
15299 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15300 distance < min_distance)
15301 {
15302 min_distance = distance;
15303 pos = it.current.pos;
15304 if (it.line_wrap == WORD_WRAP)
15305 {
15306 /* Under WORD_WRAP, move_it_by_lines is likely to
15307 overshoot and stop not at the first, but the
15308 second character from the left margin. So in
15309 that case, we need a more tight control on the X
15310 coordinate of the iterator than move_it_by_lines
15311 promises in its contract. The method is to first
15312 go to the last (rightmost) visible character of a
15313 line, then move to the leftmost character on the
15314 next line in a separate call. */
15315 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15316 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15317 move_it_to (&it, ZV, 0,
15318 it.current_y + it.max_ascent + it.max_descent, -1,
15319 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15320 }
15321 else
15322 move_it_by_lines (&it, 1);
15323 }
15324
15325 /* Set the window start there. */
15326 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15327 window_start_changed_p = true;
15328 }
15329 }
15330
15331 return window_start_changed_p;
15332 }
15333
15334
15335 /* Try cursor movement in case text has not changed in window WINDOW,
15336 with window start STARTP. Value is
15337
15338 CURSOR_MOVEMENT_SUCCESS if successful
15339
15340 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15341
15342 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15343 display. *SCROLL_STEP is set to true, under certain circumstances, if
15344 we want to scroll as if scroll-step were set to 1. See the code.
15345
15346 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15347 which case we have to abort this redisplay, and adjust matrices
15348 first. */
15349
15350 enum
15351 {
15352 CURSOR_MOVEMENT_SUCCESS,
15353 CURSOR_MOVEMENT_CANNOT_BE_USED,
15354 CURSOR_MOVEMENT_MUST_SCROLL,
15355 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15356 };
15357
15358 static int
15359 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15360 bool *scroll_step)
15361 {
15362 struct window *w = XWINDOW (window);
15363 struct frame *f = XFRAME (w->frame);
15364 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15365
15366 #ifdef GLYPH_DEBUG
15367 if (inhibit_try_cursor_movement)
15368 return rc;
15369 #endif
15370
15371 /* Previously, there was a check for Lisp integer in the
15372 if-statement below. Now, this field is converted to
15373 ptrdiff_t, thus zero means invalid position in a buffer. */
15374 eassert (w->last_point > 0);
15375 /* Likewise there was a check whether window_end_vpos is nil or larger
15376 than the window. Now window_end_vpos is int and so never nil, but
15377 let's leave eassert to check whether it fits in the window. */
15378 eassert (!w->window_end_valid
15379 || w->window_end_vpos < w->current_matrix->nrows);
15380
15381 /* Handle case where text has not changed, only point, and it has
15382 not moved off the frame. */
15383 if (/* Point may be in this window. */
15384 PT >= CHARPOS (startp)
15385 /* Selective display hasn't changed. */
15386 && !current_buffer->clip_changed
15387 /* Function force-mode-line-update is used to force a thorough
15388 redisplay. It sets either windows_or_buffers_changed or
15389 update_mode_lines. So don't take a shortcut here for these
15390 cases. */
15391 && !update_mode_lines
15392 && !windows_or_buffers_changed
15393 && !f->cursor_type_changed
15394 && NILP (Vshow_trailing_whitespace)
15395 /* This code is not used for mini-buffer for the sake of the case
15396 of redisplaying to replace an echo area message; since in
15397 that case the mini-buffer contents per se are usually
15398 unchanged. This code is of no real use in the mini-buffer
15399 since the handling of this_line_start_pos, etc., in redisplay
15400 handles the same cases. */
15401 && !EQ (window, minibuf_window)
15402 && (FRAME_WINDOW_P (f)
15403 || !overlay_arrow_in_current_buffer_p ()))
15404 {
15405 int this_scroll_margin, top_scroll_margin;
15406 struct glyph_row *row = NULL;
15407 int frame_line_height = default_line_pixel_height (w);
15408 int window_total_lines
15409 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15410
15411 #ifdef GLYPH_DEBUG
15412 debug_method_add (w, "cursor movement");
15413 #endif
15414
15415 /* Scroll if point within this distance from the top or bottom
15416 of the window. This is a pixel value. */
15417 if (scroll_margin > 0)
15418 {
15419 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15420 this_scroll_margin *= frame_line_height;
15421 }
15422 else
15423 this_scroll_margin = 0;
15424
15425 top_scroll_margin = this_scroll_margin;
15426 if (WINDOW_WANTS_HEADER_LINE_P (w))
15427 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15428
15429 /* Start with the row the cursor was displayed during the last
15430 not paused redisplay. Give up if that row is not valid. */
15431 if (w->last_cursor_vpos < 0
15432 || w->last_cursor_vpos >= w->current_matrix->nrows)
15433 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15434 else
15435 {
15436 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15437 if (row->mode_line_p)
15438 ++row;
15439 if (!row->enabled_p)
15440 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15441 }
15442
15443 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15444 {
15445 bool scroll_p = false, must_scroll = false;
15446 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15447
15448 if (PT > w->last_point)
15449 {
15450 /* Point has moved forward. */
15451 while (MATRIX_ROW_END_CHARPOS (row) < PT
15452 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15453 {
15454 eassert (row->enabled_p);
15455 ++row;
15456 }
15457
15458 /* If the end position of a row equals the start
15459 position of the next row, and PT is at that position,
15460 we would rather display cursor in the next line. */
15461 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15462 && MATRIX_ROW_END_CHARPOS (row) == PT
15463 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15464 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15465 && !cursor_row_p (row))
15466 ++row;
15467
15468 /* If within the scroll margin, scroll. Note that
15469 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15470 the next line would be drawn, and that
15471 this_scroll_margin can be zero. */
15472 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15473 || PT > MATRIX_ROW_END_CHARPOS (row)
15474 /* Line is completely visible last line in window
15475 and PT is to be set in the next line. */
15476 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15477 && PT == MATRIX_ROW_END_CHARPOS (row)
15478 && !row->ends_at_zv_p
15479 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15480 scroll_p = true;
15481 }
15482 else if (PT < w->last_point)
15483 {
15484 /* Cursor has to be moved backward. Note that PT >=
15485 CHARPOS (startp) because of the outer if-statement. */
15486 while (!row->mode_line_p
15487 && (MATRIX_ROW_START_CHARPOS (row) > PT
15488 || (MATRIX_ROW_START_CHARPOS (row) == PT
15489 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15490 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15491 row > w->current_matrix->rows
15492 && (row-1)->ends_in_newline_from_string_p))))
15493 && (row->y > top_scroll_margin
15494 || CHARPOS (startp) == BEGV))
15495 {
15496 eassert (row->enabled_p);
15497 --row;
15498 }
15499
15500 /* Consider the following case: Window starts at BEGV,
15501 there is invisible, intangible text at BEGV, so that
15502 display starts at some point START > BEGV. It can
15503 happen that we are called with PT somewhere between
15504 BEGV and START. Try to handle that case. */
15505 if (row < w->current_matrix->rows
15506 || row->mode_line_p)
15507 {
15508 row = w->current_matrix->rows;
15509 if (row->mode_line_p)
15510 ++row;
15511 }
15512
15513 /* Due to newlines in overlay strings, we may have to
15514 skip forward over overlay strings. */
15515 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15516 && MATRIX_ROW_END_CHARPOS (row) == PT
15517 && !cursor_row_p (row))
15518 ++row;
15519
15520 /* If within the scroll margin, scroll. */
15521 if (row->y < top_scroll_margin
15522 && CHARPOS (startp) != BEGV)
15523 scroll_p = true;
15524 }
15525 else
15526 {
15527 /* Cursor did not move. So don't scroll even if cursor line
15528 is partially visible, as it was so before. */
15529 rc = CURSOR_MOVEMENT_SUCCESS;
15530 }
15531
15532 if (PT < MATRIX_ROW_START_CHARPOS (row)
15533 || PT > MATRIX_ROW_END_CHARPOS (row))
15534 {
15535 /* if PT is not in the glyph row, give up. */
15536 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15537 must_scroll = true;
15538 }
15539 else if (rc != CURSOR_MOVEMENT_SUCCESS
15540 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15541 {
15542 struct glyph_row *row1;
15543
15544 /* If rows are bidi-reordered and point moved, back up
15545 until we find a row that does not belong to a
15546 continuation line. This is because we must consider
15547 all rows of a continued line as candidates for the
15548 new cursor positioning, since row start and end
15549 positions change non-linearly with vertical position
15550 in such rows. */
15551 /* FIXME: Revisit this when glyph ``spilling'' in
15552 continuation lines' rows is implemented for
15553 bidi-reordered rows. */
15554 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15555 MATRIX_ROW_CONTINUATION_LINE_P (row);
15556 --row)
15557 {
15558 /* If we hit the beginning of the displayed portion
15559 without finding the first row of a continued
15560 line, give up. */
15561 if (row <= row1)
15562 {
15563 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15564 break;
15565 }
15566 eassert (row->enabled_p);
15567 }
15568 }
15569 if (must_scroll)
15570 ;
15571 else if (rc != CURSOR_MOVEMENT_SUCCESS
15572 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15573 /* Make sure this isn't a header line by any chance, since
15574 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15575 && !row->mode_line_p
15576 && make_cursor_line_fully_visible_p)
15577 {
15578 if (PT == MATRIX_ROW_END_CHARPOS (row)
15579 && !row->ends_at_zv_p
15580 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15581 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15582 else if (row->height > window_box_height (w))
15583 {
15584 /* If we end up in a partially visible line, let's
15585 make it fully visible, except when it's taller
15586 than the window, in which case we can't do much
15587 about it. */
15588 *scroll_step = true;
15589 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15590 }
15591 else
15592 {
15593 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15594 if (!cursor_row_fully_visible_p (w, false, true))
15595 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15596 else
15597 rc = CURSOR_MOVEMENT_SUCCESS;
15598 }
15599 }
15600 else if (scroll_p)
15601 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15602 else if (rc != CURSOR_MOVEMENT_SUCCESS
15603 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15604 {
15605 /* With bidi-reordered rows, there could be more than
15606 one candidate row whose start and end positions
15607 occlude point. We need to let set_cursor_from_row
15608 find the best candidate. */
15609 /* FIXME: Revisit this when glyph ``spilling'' in
15610 continuation lines' rows is implemented for
15611 bidi-reordered rows. */
15612 bool rv = false;
15613
15614 do
15615 {
15616 bool at_zv_p = false, exact_match_p = false;
15617
15618 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15619 && PT <= MATRIX_ROW_END_CHARPOS (row)
15620 && cursor_row_p (row))
15621 rv |= set_cursor_from_row (w, row, w->current_matrix,
15622 0, 0, 0, 0);
15623 /* As soon as we've found the exact match for point,
15624 or the first suitable row whose ends_at_zv_p flag
15625 is set, we are done. */
15626 if (rv)
15627 {
15628 at_zv_p = MATRIX_ROW (w->current_matrix,
15629 w->cursor.vpos)->ends_at_zv_p;
15630 if (!at_zv_p
15631 && w->cursor.hpos >= 0
15632 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15633 w->cursor.vpos))
15634 {
15635 struct glyph_row *candidate =
15636 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15637 struct glyph *g =
15638 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15639 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15640
15641 exact_match_p =
15642 (BUFFERP (g->object) && g->charpos == PT)
15643 || (NILP (g->object)
15644 && (g->charpos == PT
15645 || (g->charpos == 0 && endpos - 1 == PT)));
15646 }
15647 if (at_zv_p || exact_match_p)
15648 {
15649 rc = CURSOR_MOVEMENT_SUCCESS;
15650 break;
15651 }
15652 }
15653 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15654 break;
15655 ++row;
15656 }
15657 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15658 || row->continued_p)
15659 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15660 || (MATRIX_ROW_START_CHARPOS (row) == PT
15661 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15662 /* If we didn't find any candidate rows, or exited the
15663 loop before all the candidates were examined, signal
15664 to the caller that this method failed. */
15665 if (rc != CURSOR_MOVEMENT_SUCCESS
15666 && !(rv
15667 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15668 && !row->continued_p))
15669 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15670 else if (rv)
15671 rc = CURSOR_MOVEMENT_SUCCESS;
15672 }
15673 else
15674 {
15675 do
15676 {
15677 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15678 {
15679 rc = CURSOR_MOVEMENT_SUCCESS;
15680 break;
15681 }
15682 ++row;
15683 }
15684 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15685 && MATRIX_ROW_START_CHARPOS (row) == PT
15686 && cursor_row_p (row));
15687 }
15688 }
15689 }
15690
15691 return rc;
15692 }
15693
15694
15695 void
15696 set_vertical_scroll_bar (struct window *w)
15697 {
15698 ptrdiff_t start, end, whole;
15699
15700 /* Calculate the start and end positions for the current window.
15701 At some point, it would be nice to choose between scrollbars
15702 which reflect the whole buffer size, with special markers
15703 indicating narrowing, and scrollbars which reflect only the
15704 visible region.
15705
15706 Note that mini-buffers sometimes aren't displaying any text. */
15707 if (!MINI_WINDOW_P (w)
15708 || (w == XWINDOW (minibuf_window)
15709 && NILP (echo_area_buffer[0])))
15710 {
15711 struct buffer *buf = XBUFFER (w->contents);
15712 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15713 start = marker_position (w->start) - BUF_BEGV (buf);
15714 /* I don't think this is guaranteed to be right. For the
15715 moment, we'll pretend it is. */
15716 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15717
15718 if (end < start)
15719 end = start;
15720 if (whole < (end - start))
15721 whole = end - start;
15722 }
15723 else
15724 start = end = whole = 0;
15725
15726 /* Indicate what this scroll bar ought to be displaying now. */
15727 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15728 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15729 (w, end - start, whole, start);
15730 }
15731
15732
15733 void
15734 set_horizontal_scroll_bar (struct window *w)
15735 {
15736 int start, end, whole, portion;
15737
15738 if (!MINI_WINDOW_P (w)
15739 || (w == XWINDOW (minibuf_window)
15740 && NILP (echo_area_buffer[0])))
15741 {
15742 struct buffer *b = XBUFFER (w->contents);
15743 struct buffer *old_buffer = NULL;
15744 struct it it;
15745 struct text_pos startp;
15746
15747 if (b != current_buffer)
15748 {
15749 old_buffer = current_buffer;
15750 set_buffer_internal (b);
15751 }
15752
15753 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15754 start_display (&it, w, startp);
15755 it.last_visible_x = INT_MAX;
15756 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15757 MOVE_TO_X | MOVE_TO_Y);
15758 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15759 window_box_height (w), -1,
15760 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15761
15762 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15763 end = start + window_box_width (w, TEXT_AREA);
15764 portion = end - start;
15765 /* After enlarging a horizontally scrolled window such that it
15766 gets at least as wide as the text it contains, make sure that
15767 the thumb doesn't fill the entire scroll bar so we can still
15768 drag it back to see the entire text. */
15769 whole = max (whole, end);
15770
15771 if (it.bidi_p)
15772 {
15773 Lisp_Object pdir;
15774
15775 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15776 if (EQ (pdir, Qright_to_left))
15777 {
15778 start = whole - end;
15779 end = start + portion;
15780 }
15781 }
15782
15783 if (old_buffer)
15784 set_buffer_internal (old_buffer);
15785 }
15786 else
15787 start = end = whole = portion = 0;
15788
15789 w->hscroll_whole = whole;
15790
15791 /* Indicate what this scroll bar ought to be displaying now. */
15792 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15793 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15794 (w, portion, whole, start);
15795 }
15796
15797
15798 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15799 selected_window is redisplayed.
15800
15801 We can return without actually redisplaying the window if fonts has been
15802 changed on window's frame. In that case, redisplay_internal will retry.
15803
15804 As one of the important parts of redisplaying a window, we need to
15805 decide whether the previous window-start position (stored in the
15806 window's w->start marker position) is still valid, and if it isn't,
15807 recompute it. Some details about that:
15808
15809 . The previous window-start could be in a continuation line, in
15810 which case we need to recompute it when the window width
15811 changes. See compute_window_start_on_continuation_line and its
15812 call below.
15813
15814 . The text that changed since last redisplay could include the
15815 previous window-start position. In that case, we try to salvage
15816 what we can from the current glyph matrix by calling
15817 try_scrolling, which see.
15818
15819 . Some Emacs command could force us to use a specific window-start
15820 position by setting the window's force_start flag, or gently
15821 propose doing that by setting the window's optional_new_start
15822 flag. In these cases, we try using the specified start point if
15823 that succeeds (i.e. the window desired matrix is successfully
15824 recomputed, and point location is within the window). In case
15825 of optional_new_start, we first check if the specified start
15826 position is feasible, i.e. if it will allow point to be
15827 displayed in the window. If using the specified start point
15828 fails, e.g., if new fonts are needed to be loaded, we abort the
15829 redisplay cycle and leave it up to the next cycle to figure out
15830 things.
15831
15832 . Note that the window's force_start flag is sometimes set by
15833 redisplay itself, when it decides that the previous window start
15834 point is fine and should be kept. Search for "goto force_start"
15835 below to see the details. Like the values of window-start
15836 specified outside of redisplay, these internally-deduced values
15837 are tested for feasibility, and ignored if found to be
15838 unfeasible.
15839
15840 . Note that the function try_window, used to completely redisplay
15841 a window, accepts the window's start point as its argument.
15842 This is used several times in the redisplay code to control
15843 where the window start will be, according to user options such
15844 as scroll-conservatively, and also to ensure the screen line
15845 showing point will be fully (as opposed to partially) visible on
15846 display. */
15847
15848 static void
15849 redisplay_window (Lisp_Object window, bool just_this_one_p)
15850 {
15851 struct window *w = XWINDOW (window);
15852 struct frame *f = XFRAME (w->frame);
15853 struct buffer *buffer = XBUFFER (w->contents);
15854 struct buffer *old = current_buffer;
15855 struct text_pos lpoint, opoint, startp;
15856 bool update_mode_line;
15857 int tem;
15858 struct it it;
15859 /* Record it now because it's overwritten. */
15860 bool current_matrix_up_to_date_p = false;
15861 bool used_current_matrix_p = false;
15862 /* This is less strict than current_matrix_up_to_date_p.
15863 It indicates that the buffer contents and narrowing are unchanged. */
15864 bool buffer_unchanged_p = false;
15865 bool temp_scroll_step = false;
15866 ptrdiff_t count = SPECPDL_INDEX ();
15867 int rc;
15868 int centering_position = -1;
15869 bool last_line_misfit = false;
15870 ptrdiff_t beg_unchanged, end_unchanged;
15871 int frame_line_height;
15872
15873 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15874 opoint = lpoint;
15875
15876 #ifdef GLYPH_DEBUG
15877 *w->desired_matrix->method = 0;
15878 #endif
15879
15880 if (!just_this_one_p
15881 && REDISPLAY_SOME_P ()
15882 && !w->redisplay
15883 && !w->update_mode_line
15884 && !f->redisplay
15885 && !buffer->text->redisplay
15886 && BUF_PT (buffer) == w->last_point)
15887 return;
15888
15889 /* Make sure that both W's markers are valid. */
15890 eassert (XMARKER (w->start)->buffer == buffer);
15891 eassert (XMARKER (w->pointm)->buffer == buffer);
15892
15893 /* We come here again if we need to run window-text-change-functions
15894 below. */
15895 restart:
15896 reconsider_clip_changes (w);
15897 frame_line_height = default_line_pixel_height (w);
15898
15899 /* Has the mode line to be updated? */
15900 update_mode_line = (w->update_mode_line
15901 || update_mode_lines
15902 || buffer->clip_changed
15903 || buffer->prevent_redisplay_optimizations_p);
15904
15905 if (!just_this_one_p)
15906 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15907 cleverly elsewhere. */
15908 w->must_be_updated_p = true;
15909
15910 if (MINI_WINDOW_P (w))
15911 {
15912 if (w == XWINDOW (echo_area_window)
15913 && !NILP (echo_area_buffer[0]))
15914 {
15915 if (update_mode_line)
15916 /* We may have to update a tty frame's menu bar or a
15917 tool-bar. Example `M-x C-h C-h C-g'. */
15918 goto finish_menu_bars;
15919 else
15920 /* We've already displayed the echo area glyphs in this window. */
15921 goto finish_scroll_bars;
15922 }
15923 else if ((w != XWINDOW (minibuf_window)
15924 || minibuf_level == 0)
15925 /* When buffer is nonempty, redisplay window normally. */
15926 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15927 /* Quail displays non-mini buffers in minibuffer window.
15928 In that case, redisplay the window normally. */
15929 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15930 {
15931 /* W is a mini-buffer window, but it's not active, so clear
15932 it. */
15933 int yb = window_text_bottom_y (w);
15934 struct glyph_row *row;
15935 int y;
15936
15937 for (y = 0, row = w->desired_matrix->rows;
15938 y < yb;
15939 y += row->height, ++row)
15940 blank_row (w, row, y);
15941 goto finish_scroll_bars;
15942 }
15943
15944 clear_glyph_matrix (w->desired_matrix);
15945 }
15946
15947 /* Otherwise set up data on this window; select its buffer and point
15948 value. */
15949 /* Really select the buffer, for the sake of buffer-local
15950 variables. */
15951 set_buffer_internal_1 (XBUFFER (w->contents));
15952
15953 current_matrix_up_to_date_p
15954 = (w->window_end_valid
15955 && !current_buffer->clip_changed
15956 && !current_buffer->prevent_redisplay_optimizations_p
15957 && !window_outdated (w));
15958
15959 /* Run the window-text-change-functions
15960 if it is possible that the text on the screen has changed
15961 (either due to modification of the text, or any other reason). */
15962 if (!current_matrix_up_to_date_p
15963 && !NILP (Vwindow_text_change_functions))
15964 {
15965 safe_run_hooks (Qwindow_text_change_functions);
15966 goto restart;
15967 }
15968
15969 beg_unchanged = BEG_UNCHANGED;
15970 end_unchanged = END_UNCHANGED;
15971
15972 SET_TEXT_POS (opoint, PT, PT_BYTE);
15973
15974 specbind (Qinhibit_point_motion_hooks, Qt);
15975
15976 buffer_unchanged_p
15977 = (w->window_end_valid
15978 && !current_buffer->clip_changed
15979 && !window_outdated (w));
15980
15981 /* When windows_or_buffers_changed is non-zero, we can't rely
15982 on the window end being valid, so set it to zero there. */
15983 if (windows_or_buffers_changed)
15984 {
15985 /* If window starts on a continuation line, maybe adjust the
15986 window start in case the window's width changed. */
15987 if (XMARKER (w->start)->buffer == current_buffer)
15988 compute_window_start_on_continuation_line (w);
15989
15990 w->window_end_valid = false;
15991 /* If so, we also can't rely on current matrix
15992 and should not fool try_cursor_movement below. */
15993 current_matrix_up_to_date_p = false;
15994 }
15995
15996 /* Some sanity checks. */
15997 CHECK_WINDOW_END (w);
15998 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15999 emacs_abort ();
16000 if (BYTEPOS (opoint) < CHARPOS (opoint))
16001 emacs_abort ();
16002
16003 if (mode_line_update_needed (w))
16004 update_mode_line = true;
16005
16006 /* Point refers normally to the selected window. For any other
16007 window, set up appropriate value. */
16008 if (!EQ (window, selected_window))
16009 {
16010 ptrdiff_t new_pt = marker_position (w->pointm);
16011 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16012
16013 if (new_pt < BEGV)
16014 {
16015 new_pt = BEGV;
16016 new_pt_byte = BEGV_BYTE;
16017 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16018 }
16019 else if (new_pt > (ZV - 1))
16020 {
16021 new_pt = ZV;
16022 new_pt_byte = ZV_BYTE;
16023 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16024 }
16025
16026 /* We don't use SET_PT so that the point-motion hooks don't run. */
16027 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16028 }
16029
16030 /* If any of the character widths specified in the display table
16031 have changed, invalidate the width run cache. It's true that
16032 this may be a bit late to catch such changes, but the rest of
16033 redisplay goes (non-fatally) haywire when the display table is
16034 changed, so why should we worry about doing any better? */
16035 if (current_buffer->width_run_cache
16036 || (current_buffer->base_buffer
16037 && current_buffer->base_buffer->width_run_cache))
16038 {
16039 struct Lisp_Char_Table *disptab = buffer_display_table ();
16040
16041 if (! disptab_matches_widthtab
16042 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16043 {
16044 struct buffer *buf = current_buffer;
16045
16046 if (buf->base_buffer)
16047 buf = buf->base_buffer;
16048 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16049 recompute_width_table (current_buffer, disptab);
16050 }
16051 }
16052
16053 /* If window-start is screwed up, choose a new one. */
16054 if (XMARKER (w->start)->buffer != current_buffer)
16055 goto recenter;
16056
16057 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16058
16059 /* If someone specified a new starting point but did not insist,
16060 check whether it can be used. */
16061 if ((w->optional_new_start || window_frozen_p (w))
16062 && CHARPOS (startp) >= BEGV
16063 && CHARPOS (startp) <= ZV)
16064 {
16065 ptrdiff_t it_charpos;
16066
16067 w->optional_new_start = false;
16068 start_display (&it, w, startp);
16069 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16070 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16071 /* Record IT's position now, since line_bottom_y might change
16072 that. */
16073 it_charpos = IT_CHARPOS (it);
16074 /* Make sure we set the force_start flag only if the cursor row
16075 will be fully visible. Otherwise, the code under force_start
16076 label below will try to move point back into view, which is
16077 not what the code which sets optional_new_start wants. */
16078 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16079 && !w->force_start)
16080 {
16081 if (it_charpos == PT)
16082 w->force_start = true;
16083 /* IT may overshoot PT if text at PT is invisible. */
16084 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16085 w->force_start = true;
16086 #ifdef GLYPH_DEBUG
16087 if (w->force_start)
16088 {
16089 if (window_frozen_p (w))
16090 debug_method_add (w, "set force_start from frozen window start");
16091 else
16092 debug_method_add (w, "set force_start from optional_new_start");
16093 }
16094 #endif
16095 }
16096 }
16097
16098 force_start:
16099
16100 /* Handle case where place to start displaying has been specified,
16101 unless the specified location is outside the accessible range. */
16102 if (w->force_start)
16103 {
16104 /* We set this later on if we have to adjust point. */
16105 int new_vpos = -1;
16106
16107 w->force_start = false;
16108 w->vscroll = 0;
16109 w->window_end_valid = false;
16110
16111 /* Forget any recorded base line for line number display. */
16112 if (!buffer_unchanged_p)
16113 w->base_line_number = 0;
16114
16115 /* Redisplay the mode line. Select the buffer properly for that.
16116 Also, run the hook window-scroll-functions
16117 because we have scrolled. */
16118 /* Note, we do this after clearing force_start because
16119 if there's an error, it is better to forget about force_start
16120 than to get into an infinite loop calling the hook functions
16121 and having them get more errors. */
16122 if (!update_mode_line
16123 || ! NILP (Vwindow_scroll_functions))
16124 {
16125 update_mode_line = true;
16126 w->update_mode_line = true;
16127 startp = run_window_scroll_functions (window, startp);
16128 }
16129
16130 if (CHARPOS (startp) < BEGV)
16131 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16132 else if (CHARPOS (startp) > ZV)
16133 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16134
16135 /* Redisplay, then check if cursor has been set during the
16136 redisplay. Give up if new fonts were loaded. */
16137 /* We used to issue a CHECK_MARGINS argument to try_window here,
16138 but this causes scrolling to fail when point begins inside
16139 the scroll margin (bug#148) -- cyd */
16140 if (!try_window (window, startp, 0))
16141 {
16142 w->force_start = true;
16143 clear_glyph_matrix (w->desired_matrix);
16144 goto need_larger_matrices;
16145 }
16146
16147 if (w->cursor.vpos < 0)
16148 {
16149 /* If point does not appear, try to move point so it does
16150 appear. The desired matrix has been built above, so we
16151 can use it here. */
16152 new_vpos = window_box_height (w) / 2;
16153 }
16154
16155 if (!cursor_row_fully_visible_p (w, false, false))
16156 {
16157 /* Point does appear, but on a line partly visible at end of window.
16158 Move it back to a fully-visible line. */
16159 new_vpos = window_box_height (w);
16160 /* But if window_box_height suggests a Y coordinate that is
16161 not less than we already have, that line will clearly not
16162 be fully visible, so give up and scroll the display.
16163 This can happen when the default face uses a font whose
16164 dimensions are different from the frame's default
16165 font. */
16166 if (new_vpos >= w->cursor.y)
16167 {
16168 w->cursor.vpos = -1;
16169 clear_glyph_matrix (w->desired_matrix);
16170 goto try_to_scroll;
16171 }
16172 }
16173 else if (w->cursor.vpos >= 0)
16174 {
16175 /* Some people insist on not letting point enter the scroll
16176 margin, even though this part handles windows that didn't
16177 scroll at all. */
16178 int window_total_lines
16179 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16180 int margin = min (scroll_margin, window_total_lines / 4);
16181 int pixel_margin = margin * frame_line_height;
16182 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16183
16184 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16185 below, which finds the row to move point to, advances by
16186 the Y coordinate of the _next_ row, see the definition of
16187 MATRIX_ROW_BOTTOM_Y. */
16188 if (w->cursor.vpos < margin + header_line)
16189 {
16190 w->cursor.vpos = -1;
16191 clear_glyph_matrix (w->desired_matrix);
16192 goto try_to_scroll;
16193 }
16194 else
16195 {
16196 int window_height = window_box_height (w);
16197
16198 if (header_line)
16199 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16200 if (w->cursor.y >= window_height - pixel_margin)
16201 {
16202 w->cursor.vpos = -1;
16203 clear_glyph_matrix (w->desired_matrix);
16204 goto try_to_scroll;
16205 }
16206 }
16207 }
16208
16209 /* If we need to move point for either of the above reasons,
16210 now actually do it. */
16211 if (new_vpos >= 0)
16212 {
16213 struct glyph_row *row;
16214
16215 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16216 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16217 ++row;
16218
16219 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16220 MATRIX_ROW_START_BYTEPOS (row));
16221
16222 if (w != XWINDOW (selected_window))
16223 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16224 else if (current_buffer == old)
16225 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16226
16227 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16228
16229 /* Re-run pre-redisplay-function so it can update the region
16230 according to the new position of point. */
16231 /* Other than the cursor, w's redisplay is done so we can set its
16232 redisplay to false. Also the buffer's redisplay can be set to
16233 false, since propagate_buffer_redisplay should have already
16234 propagated its info to `w' anyway. */
16235 w->redisplay = false;
16236 XBUFFER (w->contents)->text->redisplay = false;
16237 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16238
16239 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16240 {
16241 /* pre-redisplay-function made changes (e.g. move the region)
16242 that require another round of redisplay. */
16243 clear_glyph_matrix (w->desired_matrix);
16244 if (!try_window (window, startp, 0))
16245 goto need_larger_matrices;
16246 }
16247 }
16248 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16249 {
16250 clear_glyph_matrix (w->desired_matrix);
16251 goto try_to_scroll;
16252 }
16253
16254 #ifdef GLYPH_DEBUG
16255 debug_method_add (w, "forced window start");
16256 #endif
16257 goto done;
16258 }
16259
16260 /* Handle case where text has not changed, only point, and it has
16261 not moved off the frame, and we are not retrying after hscroll.
16262 (current_matrix_up_to_date_p is true when retrying.) */
16263 if (current_matrix_up_to_date_p
16264 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16265 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16266 {
16267 switch (rc)
16268 {
16269 case CURSOR_MOVEMENT_SUCCESS:
16270 used_current_matrix_p = true;
16271 goto done;
16272
16273 case CURSOR_MOVEMENT_MUST_SCROLL:
16274 goto try_to_scroll;
16275
16276 default:
16277 emacs_abort ();
16278 }
16279 }
16280 /* If current starting point was originally the beginning of a line
16281 but no longer is, find a new starting point. */
16282 else if (w->start_at_line_beg
16283 && !(CHARPOS (startp) <= BEGV
16284 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16285 {
16286 #ifdef GLYPH_DEBUG
16287 debug_method_add (w, "recenter 1");
16288 #endif
16289 goto recenter;
16290 }
16291
16292 /* Try scrolling with try_window_id. Value is > 0 if update has
16293 been done, it is -1 if we know that the same window start will
16294 not work. It is 0 if unsuccessful for some other reason. */
16295 else if ((tem = try_window_id (w)) != 0)
16296 {
16297 #ifdef GLYPH_DEBUG
16298 debug_method_add (w, "try_window_id %d", tem);
16299 #endif
16300
16301 if (f->fonts_changed)
16302 goto need_larger_matrices;
16303 if (tem > 0)
16304 goto done;
16305
16306 /* Otherwise try_window_id has returned -1 which means that we
16307 don't want the alternative below this comment to execute. */
16308 }
16309 else if (CHARPOS (startp) >= BEGV
16310 && CHARPOS (startp) <= ZV
16311 && PT >= CHARPOS (startp)
16312 && (CHARPOS (startp) < ZV
16313 /* Avoid starting at end of buffer. */
16314 || CHARPOS (startp) == BEGV
16315 || !window_outdated (w)))
16316 {
16317 int d1, d2, d5, d6;
16318 int rtop, rbot;
16319
16320 /* If first window line is a continuation line, and window start
16321 is inside the modified region, but the first change is before
16322 current window start, we must select a new window start.
16323
16324 However, if this is the result of a down-mouse event (e.g. by
16325 extending the mouse-drag-overlay), we don't want to select a
16326 new window start, since that would change the position under
16327 the mouse, resulting in an unwanted mouse-movement rather
16328 than a simple mouse-click. */
16329 if (!w->start_at_line_beg
16330 && NILP (do_mouse_tracking)
16331 && CHARPOS (startp) > BEGV
16332 && CHARPOS (startp) > BEG + beg_unchanged
16333 && CHARPOS (startp) <= Z - end_unchanged
16334 /* Even if w->start_at_line_beg is nil, a new window may
16335 start at a line_beg, since that's how set_buffer_window
16336 sets it. So, we need to check the return value of
16337 compute_window_start_on_continuation_line. (See also
16338 bug#197). */
16339 && XMARKER (w->start)->buffer == current_buffer
16340 && compute_window_start_on_continuation_line (w)
16341 /* It doesn't make sense to force the window start like we
16342 do at label force_start if it is already known that point
16343 will not be fully visible in the resulting window, because
16344 doing so will move point from its correct position
16345 instead of scrolling the window to bring point into view.
16346 See bug#9324. */
16347 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16348 /* A very tall row could need more than the window height,
16349 in which case we accept that it is partially visible. */
16350 && (rtop != 0) == (rbot != 0))
16351 {
16352 w->force_start = true;
16353 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16354 #ifdef GLYPH_DEBUG
16355 debug_method_add (w, "recomputed window start in continuation line");
16356 #endif
16357 goto force_start;
16358 }
16359
16360 #ifdef GLYPH_DEBUG
16361 debug_method_add (w, "same window start");
16362 #endif
16363
16364 /* Try to redisplay starting at same place as before.
16365 If point has not moved off frame, accept the results. */
16366 if (!current_matrix_up_to_date_p
16367 /* Don't use try_window_reusing_current_matrix in this case
16368 because a window scroll function can have changed the
16369 buffer. */
16370 || !NILP (Vwindow_scroll_functions)
16371 || MINI_WINDOW_P (w)
16372 || !(used_current_matrix_p
16373 = try_window_reusing_current_matrix (w)))
16374 {
16375 IF_DEBUG (debug_method_add (w, "1"));
16376 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16377 /* -1 means we need to scroll.
16378 0 means we need new matrices, but fonts_changed
16379 is set in that case, so we will detect it below. */
16380 goto try_to_scroll;
16381 }
16382
16383 if (f->fonts_changed)
16384 goto need_larger_matrices;
16385
16386 if (w->cursor.vpos >= 0)
16387 {
16388 if (!just_this_one_p
16389 || current_buffer->clip_changed
16390 || BEG_UNCHANGED < CHARPOS (startp))
16391 /* Forget any recorded base line for line number display. */
16392 w->base_line_number = 0;
16393
16394 if (!cursor_row_fully_visible_p (w, true, false))
16395 {
16396 clear_glyph_matrix (w->desired_matrix);
16397 last_line_misfit = true;
16398 }
16399 /* Drop through and scroll. */
16400 else
16401 goto done;
16402 }
16403 else
16404 clear_glyph_matrix (w->desired_matrix);
16405 }
16406
16407 try_to_scroll:
16408
16409 /* Redisplay the mode line. Select the buffer properly for that. */
16410 if (!update_mode_line)
16411 {
16412 update_mode_line = true;
16413 w->update_mode_line = true;
16414 }
16415
16416 /* Try to scroll by specified few lines. */
16417 if ((scroll_conservatively
16418 || emacs_scroll_step
16419 || temp_scroll_step
16420 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16421 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16422 && CHARPOS (startp) >= BEGV
16423 && CHARPOS (startp) <= ZV)
16424 {
16425 /* The function returns -1 if new fonts were loaded, 1 if
16426 successful, 0 if not successful. */
16427 int ss = try_scrolling (window, just_this_one_p,
16428 scroll_conservatively,
16429 emacs_scroll_step,
16430 temp_scroll_step, last_line_misfit);
16431 switch (ss)
16432 {
16433 case SCROLLING_SUCCESS:
16434 goto done;
16435
16436 case SCROLLING_NEED_LARGER_MATRICES:
16437 goto need_larger_matrices;
16438
16439 case SCROLLING_FAILED:
16440 break;
16441
16442 default:
16443 emacs_abort ();
16444 }
16445 }
16446
16447 /* Finally, just choose a place to start which positions point
16448 according to user preferences. */
16449
16450 recenter:
16451
16452 #ifdef GLYPH_DEBUG
16453 debug_method_add (w, "recenter");
16454 #endif
16455
16456 /* Forget any previously recorded base line for line number display. */
16457 if (!buffer_unchanged_p)
16458 w->base_line_number = 0;
16459
16460 /* Determine the window start relative to point. */
16461 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16462 it.current_y = it.last_visible_y;
16463 if (centering_position < 0)
16464 {
16465 int window_total_lines
16466 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16467 int margin
16468 = scroll_margin > 0
16469 ? min (scroll_margin, window_total_lines / 4)
16470 : 0;
16471 ptrdiff_t margin_pos = CHARPOS (startp);
16472 Lisp_Object aggressive;
16473 bool scrolling_up;
16474
16475 /* If there is a scroll margin at the top of the window, find
16476 its character position. */
16477 if (margin
16478 /* Cannot call start_display if startp is not in the
16479 accessible region of the buffer. This can happen when we
16480 have just switched to a different buffer and/or changed
16481 its restriction. In that case, startp is initialized to
16482 the character position 1 (BEGV) because we did not yet
16483 have chance to display the buffer even once. */
16484 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16485 {
16486 struct it it1;
16487 void *it1data = NULL;
16488
16489 SAVE_IT (it1, it, it1data);
16490 start_display (&it1, w, startp);
16491 move_it_vertically (&it1, margin * frame_line_height);
16492 margin_pos = IT_CHARPOS (it1);
16493 RESTORE_IT (&it, &it, it1data);
16494 }
16495 scrolling_up = PT > margin_pos;
16496 aggressive =
16497 scrolling_up
16498 ? BVAR (current_buffer, scroll_up_aggressively)
16499 : BVAR (current_buffer, scroll_down_aggressively);
16500
16501 if (!MINI_WINDOW_P (w)
16502 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16503 {
16504 int pt_offset = 0;
16505
16506 /* Setting scroll-conservatively overrides
16507 scroll-*-aggressively. */
16508 if (!scroll_conservatively && NUMBERP (aggressive))
16509 {
16510 double float_amount = XFLOATINT (aggressive);
16511
16512 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16513 if (pt_offset == 0 && float_amount > 0)
16514 pt_offset = 1;
16515 if (pt_offset && margin > 0)
16516 margin -= 1;
16517 }
16518 /* Compute how much to move the window start backward from
16519 point so that point will be displayed where the user
16520 wants it. */
16521 if (scrolling_up)
16522 {
16523 centering_position = it.last_visible_y;
16524 if (pt_offset)
16525 centering_position -= pt_offset;
16526 centering_position -=
16527 (frame_line_height * (1 + margin + last_line_misfit)
16528 + WINDOW_HEADER_LINE_HEIGHT (w));
16529 /* Don't let point enter the scroll margin near top of
16530 the window. */
16531 if (centering_position < margin * frame_line_height)
16532 centering_position = margin * frame_line_height;
16533 }
16534 else
16535 centering_position = margin * frame_line_height + pt_offset;
16536 }
16537 else
16538 /* Set the window start half the height of the window backward
16539 from point. */
16540 centering_position = window_box_height (w) / 2;
16541 }
16542 move_it_vertically_backward (&it, centering_position);
16543
16544 eassert (IT_CHARPOS (it) >= BEGV);
16545
16546 /* The function move_it_vertically_backward may move over more
16547 than the specified y-distance. If it->w is small, e.g. a
16548 mini-buffer window, we may end up in front of the window's
16549 display area. Start displaying at the start of the line
16550 containing PT in this case. */
16551 if (it.current_y <= 0)
16552 {
16553 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16554 move_it_vertically_backward (&it, 0);
16555 it.current_y = 0;
16556 }
16557
16558 it.current_x = it.hpos = 0;
16559
16560 /* Set the window start position here explicitly, to avoid an
16561 infinite loop in case the functions in window-scroll-functions
16562 get errors. */
16563 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16564
16565 /* Run scroll hooks. */
16566 startp = run_window_scroll_functions (window, it.current.pos);
16567
16568 /* Redisplay the window. */
16569 if (!current_matrix_up_to_date_p
16570 || windows_or_buffers_changed
16571 || f->cursor_type_changed
16572 /* Don't use try_window_reusing_current_matrix in this case
16573 because it can have changed the buffer. */
16574 || !NILP (Vwindow_scroll_functions)
16575 || !just_this_one_p
16576 || MINI_WINDOW_P (w)
16577 || !(used_current_matrix_p
16578 = try_window_reusing_current_matrix (w)))
16579 try_window (window, startp, 0);
16580
16581 /* If new fonts have been loaded (due to fontsets), give up. We
16582 have to start a new redisplay since we need to re-adjust glyph
16583 matrices. */
16584 if (f->fonts_changed)
16585 goto need_larger_matrices;
16586
16587 /* If cursor did not appear assume that the middle of the window is
16588 in the first line of the window. Do it again with the next line.
16589 (Imagine a window of height 100, displaying two lines of height
16590 60. Moving back 50 from it->last_visible_y will end in the first
16591 line.) */
16592 if (w->cursor.vpos < 0)
16593 {
16594 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16595 {
16596 clear_glyph_matrix (w->desired_matrix);
16597 move_it_by_lines (&it, 1);
16598 try_window (window, it.current.pos, 0);
16599 }
16600 else if (PT < IT_CHARPOS (it))
16601 {
16602 clear_glyph_matrix (w->desired_matrix);
16603 move_it_by_lines (&it, -1);
16604 try_window (window, it.current.pos, 0);
16605 }
16606 else
16607 {
16608 /* Not much we can do about it. */
16609 }
16610 }
16611
16612 /* Consider the following case: Window starts at BEGV, there is
16613 invisible, intangible text at BEGV, so that display starts at
16614 some point START > BEGV. It can happen that we are called with
16615 PT somewhere between BEGV and START. Try to handle that case,
16616 and similar ones. */
16617 if (w->cursor.vpos < 0)
16618 {
16619 /* First, try locating the proper glyph row for PT. */
16620 struct glyph_row *row =
16621 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16622
16623 /* Sometimes point is at the beginning of invisible text that is
16624 before the 1st character displayed in the row. In that case,
16625 row_containing_pos fails to find the row, because no glyphs
16626 with appropriate buffer positions are present in the row.
16627 Therefore, we next try to find the row which shows the 1st
16628 position after the invisible text. */
16629 if (!row)
16630 {
16631 Lisp_Object val =
16632 get_char_property_and_overlay (make_number (PT), Qinvisible,
16633 Qnil, NULL);
16634
16635 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16636 {
16637 ptrdiff_t alt_pos;
16638 Lisp_Object invis_end =
16639 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16640 Qnil, Qnil);
16641
16642 if (NATNUMP (invis_end))
16643 alt_pos = XFASTINT (invis_end);
16644 else
16645 alt_pos = ZV;
16646 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16647 NULL, 0);
16648 }
16649 }
16650 /* Finally, fall back on the first row of the window after the
16651 header line (if any). This is slightly better than not
16652 displaying the cursor at all. */
16653 if (!row)
16654 {
16655 row = w->current_matrix->rows;
16656 if (row->mode_line_p)
16657 ++row;
16658 }
16659 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16660 }
16661
16662 if (!cursor_row_fully_visible_p (w, false, false))
16663 {
16664 /* If vscroll is enabled, disable it and try again. */
16665 if (w->vscroll)
16666 {
16667 w->vscroll = 0;
16668 clear_glyph_matrix (w->desired_matrix);
16669 goto recenter;
16670 }
16671
16672 /* Users who set scroll-conservatively to a large number want
16673 point just above/below the scroll margin. If we ended up
16674 with point's row partially visible, move the window start to
16675 make that row fully visible and out of the margin. */
16676 if (scroll_conservatively > SCROLL_LIMIT)
16677 {
16678 int window_total_lines
16679 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16680 int margin =
16681 scroll_margin > 0
16682 ? min (scroll_margin, window_total_lines / 4)
16683 : 0;
16684 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16685
16686 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16687 clear_glyph_matrix (w->desired_matrix);
16688 if (1 == try_window (window, it.current.pos,
16689 TRY_WINDOW_CHECK_MARGINS))
16690 goto done;
16691 }
16692
16693 /* If centering point failed to make the whole line visible,
16694 put point at the top instead. That has to make the whole line
16695 visible, if it can be done. */
16696 if (centering_position == 0)
16697 goto done;
16698
16699 clear_glyph_matrix (w->desired_matrix);
16700 centering_position = 0;
16701 goto recenter;
16702 }
16703
16704 done:
16705
16706 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16707 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16708 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16709
16710 /* Display the mode line, if we must. */
16711 if ((update_mode_line
16712 /* If window not full width, must redo its mode line
16713 if (a) the window to its side is being redone and
16714 (b) we do a frame-based redisplay. This is a consequence
16715 of how inverted lines are drawn in frame-based redisplay. */
16716 || (!just_this_one_p
16717 && !FRAME_WINDOW_P (f)
16718 && !WINDOW_FULL_WIDTH_P (w))
16719 /* Line number to display. */
16720 || w->base_line_pos > 0
16721 /* Column number is displayed and different from the one displayed. */
16722 || (w->column_number_displayed != -1
16723 && (w->column_number_displayed != current_column ())))
16724 /* This means that the window has a mode line. */
16725 && (WINDOW_WANTS_MODELINE_P (w)
16726 || WINDOW_WANTS_HEADER_LINE_P (w)))
16727 {
16728
16729 display_mode_lines (w);
16730
16731 /* If mode line height has changed, arrange for a thorough
16732 immediate redisplay using the correct mode line height. */
16733 if (WINDOW_WANTS_MODELINE_P (w)
16734 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16735 {
16736 f->fonts_changed = true;
16737 w->mode_line_height = -1;
16738 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16739 = DESIRED_MODE_LINE_HEIGHT (w);
16740 }
16741
16742 /* If header line height has changed, arrange for a thorough
16743 immediate redisplay using the correct header line height. */
16744 if (WINDOW_WANTS_HEADER_LINE_P (w)
16745 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16746 {
16747 f->fonts_changed = true;
16748 w->header_line_height = -1;
16749 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16750 = DESIRED_HEADER_LINE_HEIGHT (w);
16751 }
16752
16753 if (f->fonts_changed)
16754 goto need_larger_matrices;
16755 }
16756
16757 if (!line_number_displayed && w->base_line_pos != -1)
16758 {
16759 w->base_line_pos = 0;
16760 w->base_line_number = 0;
16761 }
16762
16763 finish_menu_bars:
16764
16765 /* When we reach a frame's selected window, redo the frame's menu bar. */
16766 if (update_mode_line
16767 && EQ (FRAME_SELECTED_WINDOW (f), window))
16768 {
16769 bool redisplay_menu_p;
16770
16771 if (FRAME_WINDOW_P (f))
16772 {
16773 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16774 || defined (HAVE_NS) || defined (USE_GTK)
16775 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16776 #else
16777 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16778 #endif
16779 }
16780 else
16781 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16782
16783 if (redisplay_menu_p)
16784 display_menu_bar (w);
16785
16786 #ifdef HAVE_WINDOW_SYSTEM
16787 if (FRAME_WINDOW_P (f))
16788 {
16789 #if defined (USE_GTK) || defined (HAVE_NS)
16790 if (FRAME_EXTERNAL_TOOL_BAR (f))
16791 redisplay_tool_bar (f);
16792 #else
16793 if (WINDOWP (f->tool_bar_window)
16794 && (FRAME_TOOL_BAR_LINES (f) > 0
16795 || !NILP (Vauto_resize_tool_bars))
16796 && redisplay_tool_bar (f))
16797 ignore_mouse_drag_p = true;
16798 #endif
16799 }
16800 #endif
16801 }
16802
16803 #ifdef HAVE_WINDOW_SYSTEM
16804 if (FRAME_WINDOW_P (f)
16805 && update_window_fringes (w, (just_this_one_p
16806 || (!used_current_matrix_p && !overlay_arrow_seen)
16807 || w->pseudo_window_p)))
16808 {
16809 update_begin (f);
16810 block_input ();
16811 if (draw_window_fringes (w, true))
16812 {
16813 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16814 x_draw_right_divider (w);
16815 else
16816 x_draw_vertical_border (w);
16817 }
16818 unblock_input ();
16819 update_end (f);
16820 }
16821
16822 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16823 x_draw_bottom_divider (w);
16824 #endif /* HAVE_WINDOW_SYSTEM */
16825
16826 /* We go to this label, with fonts_changed set, if it is
16827 necessary to try again using larger glyph matrices.
16828 We have to redeem the scroll bar even in this case,
16829 because the loop in redisplay_internal expects that. */
16830 need_larger_matrices:
16831 ;
16832 finish_scroll_bars:
16833
16834 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16835 {
16836 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16837 /* Set the thumb's position and size. */
16838 set_vertical_scroll_bar (w);
16839
16840 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16841 /* Set the thumb's position and size. */
16842 set_horizontal_scroll_bar (w);
16843
16844 /* Note that we actually used the scroll bar attached to this
16845 window, so it shouldn't be deleted at the end of redisplay. */
16846 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16847 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16848 }
16849
16850 /* Restore current_buffer and value of point in it. The window
16851 update may have changed the buffer, so first make sure `opoint'
16852 is still valid (Bug#6177). */
16853 if (CHARPOS (opoint) < BEGV)
16854 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16855 else if (CHARPOS (opoint) > ZV)
16856 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16857 else
16858 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16859
16860 set_buffer_internal_1 (old);
16861 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16862 shorter. This can be caused by log truncation in *Messages*. */
16863 if (CHARPOS (lpoint) <= ZV)
16864 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16865
16866 unbind_to (count, Qnil);
16867 }
16868
16869
16870 /* Build the complete desired matrix of WINDOW with a window start
16871 buffer position POS.
16872
16873 Value is 1 if successful. It is zero if fonts were loaded during
16874 redisplay which makes re-adjusting glyph matrices necessary, and -1
16875 if point would appear in the scroll margins.
16876 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16877 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16878 set in FLAGS.) */
16879
16880 int
16881 try_window (Lisp_Object window, struct text_pos pos, int flags)
16882 {
16883 struct window *w = XWINDOW (window);
16884 struct it it;
16885 struct glyph_row *last_text_row = NULL;
16886 struct frame *f = XFRAME (w->frame);
16887 int frame_line_height = default_line_pixel_height (w);
16888
16889 /* Make POS the new window start. */
16890 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16891
16892 /* Mark cursor position as unknown. No overlay arrow seen. */
16893 w->cursor.vpos = -1;
16894 overlay_arrow_seen = false;
16895
16896 /* Initialize iterator and info to start at POS. */
16897 start_display (&it, w, pos);
16898 it.glyph_row->reversed_p = false;
16899
16900 /* Display all lines of W. */
16901 while (it.current_y < it.last_visible_y)
16902 {
16903 if (display_line (&it))
16904 last_text_row = it.glyph_row - 1;
16905 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16906 return 0;
16907 }
16908
16909 /* Don't let the cursor end in the scroll margins. */
16910 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16911 && !MINI_WINDOW_P (w))
16912 {
16913 int this_scroll_margin;
16914 int window_total_lines
16915 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16916
16917 if (scroll_margin > 0)
16918 {
16919 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16920 this_scroll_margin *= frame_line_height;
16921 }
16922 else
16923 this_scroll_margin = 0;
16924
16925 if ((w->cursor.y >= 0 /* not vscrolled */
16926 && w->cursor.y < this_scroll_margin
16927 && CHARPOS (pos) > BEGV
16928 && IT_CHARPOS (it) < ZV)
16929 /* rms: considering make_cursor_line_fully_visible_p here
16930 seems to give wrong results. We don't want to recenter
16931 when the last line is partly visible, we want to allow
16932 that case to be handled in the usual way. */
16933 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16934 {
16935 w->cursor.vpos = -1;
16936 clear_glyph_matrix (w->desired_matrix);
16937 return -1;
16938 }
16939 }
16940
16941 /* If bottom moved off end of frame, change mode line percentage. */
16942 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16943 w->update_mode_line = true;
16944
16945 /* Set window_end_pos to the offset of the last character displayed
16946 on the window from the end of current_buffer. Set
16947 window_end_vpos to its row number. */
16948 if (last_text_row)
16949 {
16950 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16951 adjust_window_ends (w, last_text_row, false);
16952 eassert
16953 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16954 w->window_end_vpos)));
16955 }
16956 else
16957 {
16958 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16959 w->window_end_pos = Z - ZV;
16960 w->window_end_vpos = 0;
16961 }
16962
16963 /* But that is not valid info until redisplay finishes. */
16964 w->window_end_valid = false;
16965 return 1;
16966 }
16967
16968
16969 \f
16970 /************************************************************************
16971 Window redisplay reusing current matrix when buffer has not changed
16972 ************************************************************************/
16973
16974 /* Try redisplay of window W showing an unchanged buffer with a
16975 different window start than the last time it was displayed by
16976 reusing its current matrix. Value is true if successful.
16977 W->start is the new window start. */
16978
16979 static bool
16980 try_window_reusing_current_matrix (struct window *w)
16981 {
16982 struct frame *f = XFRAME (w->frame);
16983 struct glyph_row *bottom_row;
16984 struct it it;
16985 struct run run;
16986 struct text_pos start, new_start;
16987 int nrows_scrolled, i;
16988 struct glyph_row *last_text_row;
16989 struct glyph_row *last_reused_text_row;
16990 struct glyph_row *start_row;
16991 int start_vpos, min_y, max_y;
16992
16993 #ifdef GLYPH_DEBUG
16994 if (inhibit_try_window_reusing)
16995 return false;
16996 #endif
16997
16998 if (/* This function doesn't handle terminal frames. */
16999 !FRAME_WINDOW_P (f)
17000 /* Don't try to reuse the display if windows have been split
17001 or such. */
17002 || windows_or_buffers_changed
17003 || f->cursor_type_changed)
17004 return false;
17005
17006 /* Can't do this if showing trailing whitespace. */
17007 if (!NILP (Vshow_trailing_whitespace))
17008 return false;
17009
17010 /* If top-line visibility has changed, give up. */
17011 if (WINDOW_WANTS_HEADER_LINE_P (w)
17012 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17013 return false;
17014
17015 /* Give up if old or new display is scrolled vertically. We could
17016 make this function handle this, but right now it doesn't. */
17017 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17018 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17019 return false;
17020
17021 /* The variable new_start now holds the new window start. The old
17022 start `start' can be determined from the current matrix. */
17023 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17024 start = start_row->minpos;
17025 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17026
17027 /* Clear the desired matrix for the display below. */
17028 clear_glyph_matrix (w->desired_matrix);
17029
17030 if (CHARPOS (new_start) <= CHARPOS (start))
17031 {
17032 /* Don't use this method if the display starts with an ellipsis
17033 displayed for invisible text. It's not easy to handle that case
17034 below, and it's certainly not worth the effort since this is
17035 not a frequent case. */
17036 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17037 return false;
17038
17039 IF_DEBUG (debug_method_add (w, "twu1"));
17040
17041 /* Display up to a row that can be reused. The variable
17042 last_text_row is set to the last row displayed that displays
17043 text. Note that it.vpos == 0 if or if not there is a
17044 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17045 start_display (&it, w, new_start);
17046 w->cursor.vpos = -1;
17047 last_text_row = last_reused_text_row = NULL;
17048
17049 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17050 {
17051 /* If we have reached into the characters in the START row,
17052 that means the line boundaries have changed. So we
17053 can't start copying with the row START. Maybe it will
17054 work to start copying with the following row. */
17055 while (IT_CHARPOS (it) > CHARPOS (start))
17056 {
17057 /* Advance to the next row as the "start". */
17058 start_row++;
17059 start = start_row->minpos;
17060 /* If there are no more rows to try, or just one, give up. */
17061 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17062 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17063 || CHARPOS (start) == ZV)
17064 {
17065 clear_glyph_matrix (w->desired_matrix);
17066 return false;
17067 }
17068
17069 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17070 }
17071 /* If we have reached alignment, we can copy the rest of the
17072 rows. */
17073 if (IT_CHARPOS (it) == CHARPOS (start)
17074 /* Don't accept "alignment" inside a display vector,
17075 since start_row could have started in the middle of
17076 that same display vector (thus their character
17077 positions match), and we have no way of telling if
17078 that is the case. */
17079 && it.current.dpvec_index < 0)
17080 break;
17081
17082 it.glyph_row->reversed_p = false;
17083 if (display_line (&it))
17084 last_text_row = it.glyph_row - 1;
17085
17086 }
17087
17088 /* A value of current_y < last_visible_y means that we stopped
17089 at the previous window start, which in turn means that we
17090 have at least one reusable row. */
17091 if (it.current_y < it.last_visible_y)
17092 {
17093 struct glyph_row *row;
17094
17095 /* IT.vpos always starts from 0; it counts text lines. */
17096 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17097
17098 /* Find PT if not already found in the lines displayed. */
17099 if (w->cursor.vpos < 0)
17100 {
17101 int dy = it.current_y - start_row->y;
17102
17103 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17104 row = row_containing_pos (w, PT, row, NULL, dy);
17105 if (row)
17106 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17107 dy, nrows_scrolled);
17108 else
17109 {
17110 clear_glyph_matrix (w->desired_matrix);
17111 return false;
17112 }
17113 }
17114
17115 /* Scroll the display. Do it before the current matrix is
17116 changed. The problem here is that update has not yet
17117 run, i.e. part of the current matrix is not up to date.
17118 scroll_run_hook will clear the cursor, and use the
17119 current matrix to get the height of the row the cursor is
17120 in. */
17121 run.current_y = start_row->y;
17122 run.desired_y = it.current_y;
17123 run.height = it.last_visible_y - it.current_y;
17124
17125 if (run.height > 0 && run.current_y != run.desired_y)
17126 {
17127 update_begin (f);
17128 FRAME_RIF (f)->update_window_begin_hook (w);
17129 FRAME_RIF (f)->clear_window_mouse_face (w);
17130 FRAME_RIF (f)->scroll_run_hook (w, &run);
17131 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17132 update_end (f);
17133 }
17134
17135 /* Shift current matrix down by nrows_scrolled lines. */
17136 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17137 rotate_matrix (w->current_matrix,
17138 start_vpos,
17139 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17140 nrows_scrolled);
17141
17142 /* Disable lines that must be updated. */
17143 for (i = 0; i < nrows_scrolled; ++i)
17144 (start_row + i)->enabled_p = false;
17145
17146 /* Re-compute Y positions. */
17147 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17148 max_y = it.last_visible_y;
17149 for (row = start_row + nrows_scrolled;
17150 row < bottom_row;
17151 ++row)
17152 {
17153 row->y = it.current_y;
17154 row->visible_height = row->height;
17155
17156 if (row->y < min_y)
17157 row->visible_height -= min_y - row->y;
17158 if (row->y + row->height > max_y)
17159 row->visible_height -= row->y + row->height - max_y;
17160 if (row->fringe_bitmap_periodic_p)
17161 row->redraw_fringe_bitmaps_p = true;
17162
17163 it.current_y += row->height;
17164
17165 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17166 last_reused_text_row = row;
17167 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17168 break;
17169 }
17170
17171 /* Disable lines in the current matrix which are now
17172 below the window. */
17173 for (++row; row < bottom_row; ++row)
17174 row->enabled_p = row->mode_line_p = false;
17175 }
17176
17177 /* Update window_end_pos etc.; last_reused_text_row is the last
17178 reused row from the current matrix containing text, if any.
17179 The value of last_text_row is the last displayed line
17180 containing text. */
17181 if (last_reused_text_row)
17182 adjust_window_ends (w, last_reused_text_row, true);
17183 else if (last_text_row)
17184 adjust_window_ends (w, last_text_row, false);
17185 else
17186 {
17187 /* This window must be completely empty. */
17188 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17189 w->window_end_pos = Z - ZV;
17190 w->window_end_vpos = 0;
17191 }
17192 w->window_end_valid = false;
17193
17194 /* Update hint: don't try scrolling again in update_window. */
17195 w->desired_matrix->no_scrolling_p = true;
17196
17197 #ifdef GLYPH_DEBUG
17198 debug_method_add (w, "try_window_reusing_current_matrix 1");
17199 #endif
17200 return true;
17201 }
17202 else if (CHARPOS (new_start) > CHARPOS (start))
17203 {
17204 struct glyph_row *pt_row, *row;
17205 struct glyph_row *first_reusable_row;
17206 struct glyph_row *first_row_to_display;
17207 int dy;
17208 int yb = window_text_bottom_y (w);
17209
17210 /* Find the row starting at new_start, if there is one. Don't
17211 reuse a partially visible line at the end. */
17212 first_reusable_row = start_row;
17213 while (first_reusable_row->enabled_p
17214 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17215 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17216 < CHARPOS (new_start)))
17217 ++first_reusable_row;
17218
17219 /* Give up if there is no row to reuse. */
17220 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17221 || !first_reusable_row->enabled_p
17222 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17223 != CHARPOS (new_start)))
17224 return false;
17225
17226 /* We can reuse fully visible rows beginning with
17227 first_reusable_row to the end of the window. Set
17228 first_row_to_display to the first row that cannot be reused.
17229 Set pt_row to the row containing point, if there is any. */
17230 pt_row = NULL;
17231 for (first_row_to_display = first_reusable_row;
17232 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17233 ++first_row_to_display)
17234 {
17235 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17236 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17237 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17238 && first_row_to_display->ends_at_zv_p
17239 && pt_row == NULL)))
17240 pt_row = first_row_to_display;
17241 }
17242
17243 /* Start displaying at the start of first_row_to_display. */
17244 eassert (first_row_to_display->y < yb);
17245 init_to_row_start (&it, w, first_row_to_display);
17246
17247 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17248 - start_vpos);
17249 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17250 - nrows_scrolled);
17251 it.current_y = (first_row_to_display->y - first_reusable_row->y
17252 + WINDOW_HEADER_LINE_HEIGHT (w));
17253
17254 /* Display lines beginning with first_row_to_display in the
17255 desired matrix. Set last_text_row to the last row displayed
17256 that displays text. */
17257 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17258 if (pt_row == NULL)
17259 w->cursor.vpos = -1;
17260 last_text_row = NULL;
17261 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17262 if (display_line (&it))
17263 last_text_row = it.glyph_row - 1;
17264
17265 /* If point is in a reused row, adjust y and vpos of the cursor
17266 position. */
17267 if (pt_row)
17268 {
17269 w->cursor.vpos -= nrows_scrolled;
17270 w->cursor.y -= first_reusable_row->y - start_row->y;
17271 }
17272
17273 /* Give up if point isn't in a row displayed or reused. (This
17274 also handles the case where w->cursor.vpos < nrows_scrolled
17275 after the calls to display_line, which can happen with scroll
17276 margins. See bug#1295.) */
17277 if (w->cursor.vpos < 0)
17278 {
17279 clear_glyph_matrix (w->desired_matrix);
17280 return false;
17281 }
17282
17283 /* Scroll the display. */
17284 run.current_y = first_reusable_row->y;
17285 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17286 run.height = it.last_visible_y - run.current_y;
17287 dy = run.current_y - run.desired_y;
17288
17289 if (run.height)
17290 {
17291 update_begin (f);
17292 FRAME_RIF (f)->update_window_begin_hook (w);
17293 FRAME_RIF (f)->clear_window_mouse_face (w);
17294 FRAME_RIF (f)->scroll_run_hook (w, &run);
17295 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17296 update_end (f);
17297 }
17298
17299 /* Adjust Y positions of reused rows. */
17300 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17301 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17302 max_y = it.last_visible_y;
17303 for (row = first_reusable_row; row < first_row_to_display; ++row)
17304 {
17305 row->y -= dy;
17306 row->visible_height = row->height;
17307 if (row->y < min_y)
17308 row->visible_height -= min_y - row->y;
17309 if (row->y + row->height > max_y)
17310 row->visible_height -= row->y + row->height - max_y;
17311 if (row->fringe_bitmap_periodic_p)
17312 row->redraw_fringe_bitmaps_p = true;
17313 }
17314
17315 /* Scroll the current matrix. */
17316 eassert (nrows_scrolled > 0);
17317 rotate_matrix (w->current_matrix,
17318 start_vpos,
17319 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17320 -nrows_scrolled);
17321
17322 /* Disable rows not reused. */
17323 for (row -= nrows_scrolled; row < bottom_row; ++row)
17324 row->enabled_p = false;
17325
17326 /* Point may have moved to a different line, so we cannot assume that
17327 the previous cursor position is valid; locate the correct row. */
17328 if (pt_row)
17329 {
17330 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17331 row < bottom_row
17332 && PT >= MATRIX_ROW_END_CHARPOS (row)
17333 && !row->ends_at_zv_p;
17334 row++)
17335 {
17336 w->cursor.vpos++;
17337 w->cursor.y = row->y;
17338 }
17339 if (row < bottom_row)
17340 {
17341 /* Can't simply scan the row for point with
17342 bidi-reordered glyph rows. Let set_cursor_from_row
17343 figure out where to put the cursor, and if it fails,
17344 give up. */
17345 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17346 {
17347 if (!set_cursor_from_row (w, row, w->current_matrix,
17348 0, 0, 0, 0))
17349 {
17350 clear_glyph_matrix (w->desired_matrix);
17351 return false;
17352 }
17353 }
17354 else
17355 {
17356 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17357 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17358
17359 for (; glyph < end
17360 && (!BUFFERP (glyph->object)
17361 || glyph->charpos < PT);
17362 glyph++)
17363 {
17364 w->cursor.hpos++;
17365 w->cursor.x += glyph->pixel_width;
17366 }
17367 }
17368 }
17369 }
17370
17371 /* Adjust window end. A null value of last_text_row means that
17372 the window end is in reused rows which in turn means that
17373 only its vpos can have changed. */
17374 if (last_text_row)
17375 adjust_window_ends (w, last_text_row, false);
17376 else
17377 w->window_end_vpos -= nrows_scrolled;
17378
17379 w->window_end_valid = false;
17380 w->desired_matrix->no_scrolling_p = true;
17381
17382 #ifdef GLYPH_DEBUG
17383 debug_method_add (w, "try_window_reusing_current_matrix 2");
17384 #endif
17385 return true;
17386 }
17387
17388 return false;
17389 }
17390
17391
17392 \f
17393 /************************************************************************
17394 Window redisplay reusing current matrix when buffer has changed
17395 ************************************************************************/
17396
17397 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17398 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17399 ptrdiff_t *, ptrdiff_t *);
17400 static struct glyph_row *
17401 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17402 struct glyph_row *);
17403
17404
17405 /* Return the last row in MATRIX displaying text. If row START is
17406 non-null, start searching with that row. IT gives the dimensions
17407 of the display. Value is null if matrix is empty; otherwise it is
17408 a pointer to the row found. */
17409
17410 static struct glyph_row *
17411 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17412 struct glyph_row *start)
17413 {
17414 struct glyph_row *row, *row_found;
17415
17416 /* Set row_found to the last row in IT->w's current matrix
17417 displaying text. The loop looks funny but think of partially
17418 visible lines. */
17419 row_found = NULL;
17420 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17421 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17422 {
17423 eassert (row->enabled_p);
17424 row_found = row;
17425 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17426 break;
17427 ++row;
17428 }
17429
17430 return row_found;
17431 }
17432
17433
17434 /* Return the last row in the current matrix of W that is not affected
17435 by changes at the start of current_buffer that occurred since W's
17436 current matrix was built. Value is null if no such row exists.
17437
17438 BEG_UNCHANGED us the number of characters unchanged at the start of
17439 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17440 first changed character in current_buffer. Characters at positions <
17441 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17442 when the current matrix was built. */
17443
17444 static struct glyph_row *
17445 find_last_unchanged_at_beg_row (struct window *w)
17446 {
17447 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17448 struct glyph_row *row;
17449 struct glyph_row *row_found = NULL;
17450 int yb = window_text_bottom_y (w);
17451
17452 /* Find the last row displaying unchanged text. */
17453 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17454 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17455 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17456 ++row)
17457 {
17458 if (/* If row ends before first_changed_pos, it is unchanged,
17459 except in some case. */
17460 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17461 /* When row ends in ZV and we write at ZV it is not
17462 unchanged. */
17463 && !row->ends_at_zv_p
17464 /* When first_changed_pos is the end of a continued line,
17465 row is not unchanged because it may be no longer
17466 continued. */
17467 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17468 && (row->continued_p
17469 || row->exact_window_width_line_p))
17470 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17471 needs to be recomputed, so don't consider this row as
17472 unchanged. This happens when the last line was
17473 bidi-reordered and was killed immediately before this
17474 redisplay cycle. In that case, ROW->end stores the
17475 buffer position of the first visual-order character of
17476 the killed text, which is now beyond ZV. */
17477 && CHARPOS (row->end.pos) <= ZV)
17478 row_found = row;
17479
17480 /* Stop if last visible row. */
17481 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17482 break;
17483 }
17484
17485 return row_found;
17486 }
17487
17488
17489 /* Find the first glyph row in the current matrix of W that is not
17490 affected by changes at the end of current_buffer since the
17491 time W's current matrix was built.
17492
17493 Return in *DELTA the number of chars by which buffer positions in
17494 unchanged text at the end of current_buffer must be adjusted.
17495
17496 Return in *DELTA_BYTES the corresponding number of bytes.
17497
17498 Value is null if no such row exists, i.e. all rows are affected by
17499 changes. */
17500
17501 static struct glyph_row *
17502 find_first_unchanged_at_end_row (struct window *w,
17503 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17504 {
17505 struct glyph_row *row;
17506 struct glyph_row *row_found = NULL;
17507
17508 *delta = *delta_bytes = 0;
17509
17510 /* Display must not have been paused, otherwise the current matrix
17511 is not up to date. */
17512 eassert (w->window_end_valid);
17513
17514 /* A value of window_end_pos >= END_UNCHANGED means that the window
17515 end is in the range of changed text. If so, there is no
17516 unchanged row at the end of W's current matrix. */
17517 if (w->window_end_pos >= END_UNCHANGED)
17518 return NULL;
17519
17520 /* Set row to the last row in W's current matrix displaying text. */
17521 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17522
17523 /* If matrix is entirely empty, no unchanged row exists. */
17524 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17525 {
17526 /* The value of row is the last glyph row in the matrix having a
17527 meaningful buffer position in it. The end position of row
17528 corresponds to window_end_pos. This allows us to translate
17529 buffer positions in the current matrix to current buffer
17530 positions for characters not in changed text. */
17531 ptrdiff_t Z_old =
17532 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17533 ptrdiff_t Z_BYTE_old =
17534 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17535 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17536 struct glyph_row *first_text_row
17537 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17538
17539 *delta = Z - Z_old;
17540 *delta_bytes = Z_BYTE - Z_BYTE_old;
17541
17542 /* Set last_unchanged_pos to the buffer position of the last
17543 character in the buffer that has not been changed. Z is the
17544 index + 1 of the last character in current_buffer, i.e. by
17545 subtracting END_UNCHANGED we get the index of the last
17546 unchanged character, and we have to add BEG to get its buffer
17547 position. */
17548 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17549 last_unchanged_pos_old = last_unchanged_pos - *delta;
17550
17551 /* Search backward from ROW for a row displaying a line that
17552 starts at a minimum position >= last_unchanged_pos_old. */
17553 for (; row > first_text_row; --row)
17554 {
17555 /* This used to abort, but it can happen.
17556 It is ok to just stop the search instead here. KFS. */
17557 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17558 break;
17559
17560 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17561 row_found = row;
17562 }
17563 }
17564
17565 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17566
17567 return row_found;
17568 }
17569
17570
17571 /* Make sure that glyph rows in the current matrix of window W
17572 reference the same glyph memory as corresponding rows in the
17573 frame's frame matrix. This function is called after scrolling W's
17574 current matrix on a terminal frame in try_window_id and
17575 try_window_reusing_current_matrix. */
17576
17577 static void
17578 sync_frame_with_window_matrix_rows (struct window *w)
17579 {
17580 struct frame *f = XFRAME (w->frame);
17581 struct glyph_row *window_row, *window_row_end, *frame_row;
17582
17583 /* Preconditions: W must be a leaf window and full-width. Its frame
17584 must have a frame matrix. */
17585 eassert (BUFFERP (w->contents));
17586 eassert (WINDOW_FULL_WIDTH_P (w));
17587 eassert (!FRAME_WINDOW_P (f));
17588
17589 /* If W is a full-width window, glyph pointers in W's current matrix
17590 have, by definition, to be the same as glyph pointers in the
17591 corresponding frame matrix. Note that frame matrices have no
17592 marginal areas (see build_frame_matrix). */
17593 window_row = w->current_matrix->rows;
17594 window_row_end = window_row + w->current_matrix->nrows;
17595 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17596 while (window_row < window_row_end)
17597 {
17598 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17599 struct glyph *end = window_row->glyphs[LAST_AREA];
17600
17601 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17602 frame_row->glyphs[TEXT_AREA] = start;
17603 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17604 frame_row->glyphs[LAST_AREA] = end;
17605
17606 /* Disable frame rows whose corresponding window rows have
17607 been disabled in try_window_id. */
17608 if (!window_row->enabled_p)
17609 frame_row->enabled_p = false;
17610
17611 ++window_row, ++frame_row;
17612 }
17613 }
17614
17615
17616 /* Find the glyph row in window W containing CHARPOS. Consider all
17617 rows between START and END (not inclusive). END null means search
17618 all rows to the end of the display area of W. Value is the row
17619 containing CHARPOS or null. */
17620
17621 struct glyph_row *
17622 row_containing_pos (struct window *w, ptrdiff_t charpos,
17623 struct glyph_row *start, struct glyph_row *end, int dy)
17624 {
17625 struct glyph_row *row = start;
17626 struct glyph_row *best_row = NULL;
17627 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17628 int last_y;
17629
17630 /* If we happen to start on a header-line, skip that. */
17631 if (row->mode_line_p)
17632 ++row;
17633
17634 if ((end && row >= end) || !row->enabled_p)
17635 return NULL;
17636
17637 last_y = window_text_bottom_y (w) - dy;
17638
17639 while (true)
17640 {
17641 /* Give up if we have gone too far. */
17642 if (end && row >= end)
17643 return NULL;
17644 /* This formerly returned if they were equal.
17645 I think that both quantities are of a "last plus one" type;
17646 if so, when they are equal, the row is within the screen. -- rms. */
17647 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17648 return NULL;
17649
17650 /* If it is in this row, return this row. */
17651 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17652 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17653 /* The end position of a row equals the start
17654 position of the next row. If CHARPOS is there, we
17655 would rather consider it displayed in the next
17656 line, except when this line ends in ZV. */
17657 && !row_for_charpos_p (row, charpos)))
17658 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17659 {
17660 struct glyph *g;
17661
17662 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17663 || (!best_row && !row->continued_p))
17664 return row;
17665 /* In bidi-reordered rows, there could be several rows whose
17666 edges surround CHARPOS, all of these rows belonging to
17667 the same continued line. We need to find the row which
17668 fits CHARPOS the best. */
17669 for (g = row->glyphs[TEXT_AREA];
17670 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17671 g++)
17672 {
17673 if (!STRINGP (g->object))
17674 {
17675 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17676 {
17677 mindif = eabs (g->charpos - charpos);
17678 best_row = row;
17679 /* Exact match always wins. */
17680 if (mindif == 0)
17681 return best_row;
17682 }
17683 }
17684 }
17685 }
17686 else if (best_row && !row->continued_p)
17687 return best_row;
17688 ++row;
17689 }
17690 }
17691
17692
17693 /* Try to redisplay window W by reusing its existing display. W's
17694 current matrix must be up to date when this function is called,
17695 i.e., window_end_valid must be true.
17696
17697 Value is
17698
17699 >= 1 if successful, i.e. display has been updated
17700 specifically:
17701 1 means the changes were in front of a newline that precedes
17702 the window start, and the whole current matrix was reused
17703 2 means the changes were after the last position displayed
17704 in the window, and the whole current matrix was reused
17705 3 means portions of the current matrix were reused, while
17706 some of the screen lines were redrawn
17707 -1 if redisplay with same window start is known not to succeed
17708 0 if otherwise unsuccessful
17709
17710 The following steps are performed:
17711
17712 1. Find the last row in the current matrix of W that is not
17713 affected by changes at the start of current_buffer. If no such row
17714 is found, give up.
17715
17716 2. Find the first row in W's current matrix that is not affected by
17717 changes at the end of current_buffer. Maybe there is no such row.
17718
17719 3. Display lines beginning with the row + 1 found in step 1 to the
17720 row found in step 2 or, if step 2 didn't find a row, to the end of
17721 the window.
17722
17723 4. If cursor is not known to appear on the window, give up.
17724
17725 5. If display stopped at the row found in step 2, scroll the
17726 display and current matrix as needed.
17727
17728 6. Maybe display some lines at the end of W, if we must. This can
17729 happen under various circumstances, like a partially visible line
17730 becoming fully visible, or because newly displayed lines are displayed
17731 in smaller font sizes.
17732
17733 7. Update W's window end information. */
17734
17735 static int
17736 try_window_id (struct window *w)
17737 {
17738 struct frame *f = XFRAME (w->frame);
17739 struct glyph_matrix *current_matrix = w->current_matrix;
17740 struct glyph_matrix *desired_matrix = w->desired_matrix;
17741 struct glyph_row *last_unchanged_at_beg_row;
17742 struct glyph_row *first_unchanged_at_end_row;
17743 struct glyph_row *row;
17744 struct glyph_row *bottom_row;
17745 int bottom_vpos;
17746 struct it it;
17747 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17748 int dvpos, dy;
17749 struct text_pos start_pos;
17750 struct run run;
17751 int first_unchanged_at_end_vpos = 0;
17752 struct glyph_row *last_text_row, *last_text_row_at_end;
17753 struct text_pos start;
17754 ptrdiff_t first_changed_charpos, last_changed_charpos;
17755
17756 #ifdef GLYPH_DEBUG
17757 if (inhibit_try_window_id)
17758 return 0;
17759 #endif
17760
17761 /* This is handy for debugging. */
17762 #if false
17763 #define GIVE_UP(X) \
17764 do { \
17765 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17766 return 0; \
17767 } while (false)
17768 #else
17769 #define GIVE_UP(X) return 0
17770 #endif
17771
17772 SET_TEXT_POS_FROM_MARKER (start, w->start);
17773
17774 /* Don't use this for mini-windows because these can show
17775 messages and mini-buffers, and we don't handle that here. */
17776 if (MINI_WINDOW_P (w))
17777 GIVE_UP (1);
17778
17779 /* This flag is used to prevent redisplay optimizations. */
17780 if (windows_or_buffers_changed || f->cursor_type_changed)
17781 GIVE_UP (2);
17782
17783 /* This function's optimizations cannot be used if overlays have
17784 changed in the buffer displayed by the window, so give up if they
17785 have. */
17786 if (w->last_overlay_modified != OVERLAY_MODIFF)
17787 GIVE_UP (21);
17788
17789 /* Verify that narrowing has not changed.
17790 Also verify that we were not told to prevent redisplay optimizations.
17791 It would be nice to further
17792 reduce the number of cases where this prevents try_window_id. */
17793 if (current_buffer->clip_changed
17794 || current_buffer->prevent_redisplay_optimizations_p)
17795 GIVE_UP (3);
17796
17797 /* Window must either use window-based redisplay or be full width. */
17798 if (!FRAME_WINDOW_P (f)
17799 && (!FRAME_LINE_INS_DEL_OK (f)
17800 || !WINDOW_FULL_WIDTH_P (w)))
17801 GIVE_UP (4);
17802
17803 /* Give up if point is known NOT to appear in W. */
17804 if (PT < CHARPOS (start))
17805 GIVE_UP (5);
17806
17807 /* Another way to prevent redisplay optimizations. */
17808 if (w->last_modified == 0)
17809 GIVE_UP (6);
17810
17811 /* Verify that window is not hscrolled. */
17812 if (w->hscroll != 0)
17813 GIVE_UP (7);
17814
17815 /* Verify that display wasn't paused. */
17816 if (!w->window_end_valid)
17817 GIVE_UP (8);
17818
17819 /* Likewise if highlighting trailing whitespace. */
17820 if (!NILP (Vshow_trailing_whitespace))
17821 GIVE_UP (11);
17822
17823 /* Can't use this if overlay arrow position and/or string have
17824 changed. */
17825 if (overlay_arrows_changed_p ())
17826 GIVE_UP (12);
17827
17828 /* When word-wrap is on, adding a space to the first word of a
17829 wrapped line can change the wrap position, altering the line
17830 above it. It might be worthwhile to handle this more
17831 intelligently, but for now just redisplay from scratch. */
17832 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17833 GIVE_UP (21);
17834
17835 /* Under bidi reordering, adding or deleting a character in the
17836 beginning of a paragraph, before the first strong directional
17837 character, can change the base direction of the paragraph (unless
17838 the buffer specifies a fixed paragraph direction), which will
17839 require to redisplay the whole paragraph. It might be worthwhile
17840 to find the paragraph limits and widen the range of redisplayed
17841 lines to that, but for now just give up this optimization and
17842 redisplay from scratch. */
17843 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17844 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17845 GIVE_UP (22);
17846
17847 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17848 only if buffer has really changed. The reason is that the gap is
17849 initially at Z for freshly visited files. The code below would
17850 set end_unchanged to 0 in that case. */
17851 if (MODIFF > SAVE_MODIFF
17852 /* This seems to happen sometimes after saving a buffer. */
17853 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17854 {
17855 if (GPT - BEG < BEG_UNCHANGED)
17856 BEG_UNCHANGED = GPT - BEG;
17857 if (Z - GPT < END_UNCHANGED)
17858 END_UNCHANGED = Z - GPT;
17859 }
17860
17861 /* The position of the first and last character that has been changed. */
17862 first_changed_charpos = BEG + BEG_UNCHANGED;
17863 last_changed_charpos = Z - END_UNCHANGED;
17864
17865 /* If window starts after a line end, and the last change is in
17866 front of that newline, then changes don't affect the display.
17867 This case happens with stealth-fontification. Note that although
17868 the display is unchanged, glyph positions in the matrix have to
17869 be adjusted, of course. */
17870 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17871 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17872 && ((last_changed_charpos < CHARPOS (start)
17873 && CHARPOS (start) == BEGV)
17874 || (last_changed_charpos < CHARPOS (start) - 1
17875 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17876 {
17877 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17878 struct glyph_row *r0;
17879
17880 /* Compute how many chars/bytes have been added to or removed
17881 from the buffer. */
17882 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17883 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17884 Z_delta = Z - Z_old;
17885 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17886
17887 /* Give up if PT is not in the window. Note that it already has
17888 been checked at the start of try_window_id that PT is not in
17889 front of the window start. */
17890 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17891 GIVE_UP (13);
17892
17893 /* If window start is unchanged, we can reuse the whole matrix
17894 as is, after adjusting glyph positions. No need to compute
17895 the window end again, since its offset from Z hasn't changed. */
17896 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17897 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17898 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17899 /* PT must not be in a partially visible line. */
17900 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17901 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17902 {
17903 /* Adjust positions in the glyph matrix. */
17904 if (Z_delta || Z_delta_bytes)
17905 {
17906 struct glyph_row *r1
17907 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17908 increment_matrix_positions (w->current_matrix,
17909 MATRIX_ROW_VPOS (r0, current_matrix),
17910 MATRIX_ROW_VPOS (r1, current_matrix),
17911 Z_delta, Z_delta_bytes);
17912 }
17913
17914 /* Set the cursor. */
17915 row = row_containing_pos (w, PT, r0, NULL, 0);
17916 if (row)
17917 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17918 return 1;
17919 }
17920 }
17921
17922 /* Handle the case that changes are all below what is displayed in
17923 the window, and that PT is in the window. This shortcut cannot
17924 be taken if ZV is visible in the window, and text has been added
17925 there that is visible in the window. */
17926 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17927 /* ZV is not visible in the window, or there are no
17928 changes at ZV, actually. */
17929 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17930 || first_changed_charpos == last_changed_charpos))
17931 {
17932 struct glyph_row *r0;
17933
17934 /* Give up if PT is not in the window. Note that it already has
17935 been checked at the start of try_window_id that PT is not in
17936 front of the window start. */
17937 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17938 GIVE_UP (14);
17939
17940 /* If window start is unchanged, we can reuse the whole matrix
17941 as is, without changing glyph positions since no text has
17942 been added/removed in front of the window end. */
17943 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17944 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17945 /* PT must not be in a partially visible line. */
17946 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17947 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17948 {
17949 /* We have to compute the window end anew since text
17950 could have been added/removed after it. */
17951 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17952 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17953
17954 /* Set the cursor. */
17955 row = row_containing_pos (w, PT, r0, NULL, 0);
17956 if (row)
17957 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17958 return 2;
17959 }
17960 }
17961
17962 /* Give up if window start is in the changed area.
17963
17964 The condition used to read
17965
17966 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17967
17968 but why that was tested escapes me at the moment. */
17969 if (CHARPOS (start) >= first_changed_charpos
17970 && CHARPOS (start) <= last_changed_charpos)
17971 GIVE_UP (15);
17972
17973 /* Check that window start agrees with the start of the first glyph
17974 row in its current matrix. Check this after we know the window
17975 start is not in changed text, otherwise positions would not be
17976 comparable. */
17977 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17978 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17979 GIVE_UP (16);
17980
17981 /* Give up if the window ends in strings. Overlay strings
17982 at the end are difficult to handle, so don't try. */
17983 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17984 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17985 GIVE_UP (20);
17986
17987 /* Compute the position at which we have to start displaying new
17988 lines. Some of the lines at the top of the window might be
17989 reusable because they are not displaying changed text. Find the
17990 last row in W's current matrix not affected by changes at the
17991 start of current_buffer. Value is null if changes start in the
17992 first line of window. */
17993 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17994 if (last_unchanged_at_beg_row)
17995 {
17996 /* Avoid starting to display in the middle of a character, a TAB
17997 for instance. This is easier than to set up the iterator
17998 exactly, and it's not a frequent case, so the additional
17999 effort wouldn't really pay off. */
18000 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18001 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18002 && last_unchanged_at_beg_row > w->current_matrix->rows)
18003 --last_unchanged_at_beg_row;
18004
18005 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18006 GIVE_UP (17);
18007
18008 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18009 GIVE_UP (18);
18010 start_pos = it.current.pos;
18011
18012 /* Start displaying new lines in the desired matrix at the same
18013 vpos we would use in the current matrix, i.e. below
18014 last_unchanged_at_beg_row. */
18015 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18016 current_matrix);
18017 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18018 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18019
18020 eassert (it.hpos == 0 && it.current_x == 0);
18021 }
18022 else
18023 {
18024 /* There are no reusable lines at the start of the window.
18025 Start displaying in the first text line. */
18026 start_display (&it, w, start);
18027 it.vpos = it.first_vpos;
18028 start_pos = it.current.pos;
18029 }
18030
18031 /* Find the first row that is not affected by changes at the end of
18032 the buffer. Value will be null if there is no unchanged row, in
18033 which case we must redisplay to the end of the window. delta
18034 will be set to the value by which buffer positions beginning with
18035 first_unchanged_at_end_row have to be adjusted due to text
18036 changes. */
18037 first_unchanged_at_end_row
18038 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18039 IF_DEBUG (debug_delta = delta);
18040 IF_DEBUG (debug_delta_bytes = delta_bytes);
18041
18042 /* Set stop_pos to the buffer position up to which we will have to
18043 display new lines. If first_unchanged_at_end_row != NULL, this
18044 is the buffer position of the start of the line displayed in that
18045 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18046 that we don't stop at a buffer position. */
18047 stop_pos = 0;
18048 if (first_unchanged_at_end_row)
18049 {
18050 eassert (last_unchanged_at_beg_row == NULL
18051 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18052
18053 /* If this is a continuation line, move forward to the next one
18054 that isn't. Changes in lines above affect this line.
18055 Caution: this may move first_unchanged_at_end_row to a row
18056 not displaying text. */
18057 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18058 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18059 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18060 < it.last_visible_y))
18061 ++first_unchanged_at_end_row;
18062
18063 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18064 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18065 >= it.last_visible_y))
18066 first_unchanged_at_end_row = NULL;
18067 else
18068 {
18069 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18070 + delta);
18071 first_unchanged_at_end_vpos
18072 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18073 eassert (stop_pos >= Z - END_UNCHANGED);
18074 }
18075 }
18076 else if (last_unchanged_at_beg_row == NULL)
18077 GIVE_UP (19);
18078
18079
18080 #ifdef GLYPH_DEBUG
18081
18082 /* Either there is no unchanged row at the end, or the one we have
18083 now displays text. This is a necessary condition for the window
18084 end pos calculation at the end of this function. */
18085 eassert (first_unchanged_at_end_row == NULL
18086 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18087
18088 debug_last_unchanged_at_beg_vpos
18089 = (last_unchanged_at_beg_row
18090 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18091 : -1);
18092 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18093
18094 #endif /* GLYPH_DEBUG */
18095
18096
18097 /* Display new lines. Set last_text_row to the last new line
18098 displayed which has text on it, i.e. might end up as being the
18099 line where the window_end_vpos is. */
18100 w->cursor.vpos = -1;
18101 last_text_row = NULL;
18102 overlay_arrow_seen = false;
18103 if (it.current_y < it.last_visible_y
18104 && !f->fonts_changed
18105 && (first_unchanged_at_end_row == NULL
18106 || IT_CHARPOS (it) < stop_pos))
18107 it.glyph_row->reversed_p = false;
18108 while (it.current_y < it.last_visible_y
18109 && !f->fonts_changed
18110 && (first_unchanged_at_end_row == NULL
18111 || IT_CHARPOS (it) < stop_pos))
18112 {
18113 if (display_line (&it))
18114 last_text_row = it.glyph_row - 1;
18115 }
18116
18117 if (f->fonts_changed)
18118 return -1;
18119
18120 /* The redisplay iterations in display_line above could have
18121 triggered font-lock, which could have done something that
18122 invalidates IT->w window's end-point information, on which we
18123 rely below. E.g., one package, which will remain unnamed, used
18124 to install a font-lock-fontify-region-function that called
18125 bury-buffer, whose side effect is to switch the buffer displayed
18126 by IT->w, and that predictably resets IT->w's window_end_valid
18127 flag, which we already tested at the entry to this function.
18128 Amply punish such packages/modes by giving up on this
18129 optimization in those cases. */
18130 if (!w->window_end_valid)
18131 {
18132 clear_glyph_matrix (w->desired_matrix);
18133 return -1;
18134 }
18135
18136 /* Compute differences in buffer positions, y-positions etc. for
18137 lines reused at the bottom of the window. Compute what we can
18138 scroll. */
18139 if (first_unchanged_at_end_row
18140 /* No lines reused because we displayed everything up to the
18141 bottom of the window. */
18142 && it.current_y < it.last_visible_y)
18143 {
18144 dvpos = (it.vpos
18145 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18146 current_matrix));
18147 dy = it.current_y - first_unchanged_at_end_row->y;
18148 run.current_y = first_unchanged_at_end_row->y;
18149 run.desired_y = run.current_y + dy;
18150 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18151 }
18152 else
18153 {
18154 delta = delta_bytes = dvpos = dy
18155 = run.current_y = run.desired_y = run.height = 0;
18156 first_unchanged_at_end_row = NULL;
18157 }
18158 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18159
18160
18161 /* Find the cursor if not already found. We have to decide whether
18162 PT will appear on this window (it sometimes doesn't, but this is
18163 not a very frequent case.) This decision has to be made before
18164 the current matrix is altered. A value of cursor.vpos < 0 means
18165 that PT is either in one of the lines beginning at
18166 first_unchanged_at_end_row or below the window. Don't care for
18167 lines that might be displayed later at the window end; as
18168 mentioned, this is not a frequent case. */
18169 if (w->cursor.vpos < 0)
18170 {
18171 /* Cursor in unchanged rows at the top? */
18172 if (PT < CHARPOS (start_pos)
18173 && last_unchanged_at_beg_row)
18174 {
18175 row = row_containing_pos (w, PT,
18176 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18177 last_unchanged_at_beg_row + 1, 0);
18178 if (row)
18179 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18180 }
18181
18182 /* Start from first_unchanged_at_end_row looking for PT. */
18183 else if (first_unchanged_at_end_row)
18184 {
18185 row = row_containing_pos (w, PT - delta,
18186 first_unchanged_at_end_row, NULL, 0);
18187 if (row)
18188 set_cursor_from_row (w, row, w->current_matrix, delta,
18189 delta_bytes, dy, dvpos);
18190 }
18191
18192 /* Give up if cursor was not found. */
18193 if (w->cursor.vpos < 0)
18194 {
18195 clear_glyph_matrix (w->desired_matrix);
18196 return -1;
18197 }
18198 }
18199
18200 /* Don't let the cursor end in the scroll margins. */
18201 {
18202 int this_scroll_margin, cursor_height;
18203 int frame_line_height = default_line_pixel_height (w);
18204 int window_total_lines
18205 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18206
18207 this_scroll_margin =
18208 max (0, min (scroll_margin, window_total_lines / 4));
18209 this_scroll_margin *= frame_line_height;
18210 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18211
18212 if ((w->cursor.y < this_scroll_margin
18213 && CHARPOS (start) > BEGV)
18214 /* Old redisplay didn't take scroll margin into account at the bottom,
18215 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18216 || (w->cursor.y + (make_cursor_line_fully_visible_p
18217 ? cursor_height + this_scroll_margin
18218 : 1)) > it.last_visible_y)
18219 {
18220 w->cursor.vpos = -1;
18221 clear_glyph_matrix (w->desired_matrix);
18222 return -1;
18223 }
18224 }
18225
18226 /* Scroll the display. Do it before changing the current matrix so
18227 that xterm.c doesn't get confused about where the cursor glyph is
18228 found. */
18229 if (dy && run.height)
18230 {
18231 update_begin (f);
18232
18233 if (FRAME_WINDOW_P (f))
18234 {
18235 FRAME_RIF (f)->update_window_begin_hook (w);
18236 FRAME_RIF (f)->clear_window_mouse_face (w);
18237 FRAME_RIF (f)->scroll_run_hook (w, &run);
18238 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18239 }
18240 else
18241 {
18242 /* Terminal frame. In this case, dvpos gives the number of
18243 lines to scroll by; dvpos < 0 means scroll up. */
18244 int from_vpos
18245 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18246 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18247 int end = (WINDOW_TOP_EDGE_LINE (w)
18248 + WINDOW_WANTS_HEADER_LINE_P (w)
18249 + window_internal_height (w));
18250
18251 #if defined (HAVE_GPM) || defined (MSDOS)
18252 x_clear_window_mouse_face (w);
18253 #endif
18254 /* Perform the operation on the screen. */
18255 if (dvpos > 0)
18256 {
18257 /* Scroll last_unchanged_at_beg_row to the end of the
18258 window down dvpos lines. */
18259 set_terminal_window (f, end);
18260
18261 /* On dumb terminals delete dvpos lines at the end
18262 before inserting dvpos empty lines. */
18263 if (!FRAME_SCROLL_REGION_OK (f))
18264 ins_del_lines (f, end - dvpos, -dvpos);
18265
18266 /* Insert dvpos empty lines in front of
18267 last_unchanged_at_beg_row. */
18268 ins_del_lines (f, from, dvpos);
18269 }
18270 else if (dvpos < 0)
18271 {
18272 /* Scroll up last_unchanged_at_beg_vpos to the end of
18273 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18274 set_terminal_window (f, end);
18275
18276 /* Delete dvpos lines in front of
18277 last_unchanged_at_beg_vpos. ins_del_lines will set
18278 the cursor to the given vpos and emit |dvpos| delete
18279 line sequences. */
18280 ins_del_lines (f, from + dvpos, dvpos);
18281
18282 /* On a dumb terminal insert dvpos empty lines at the
18283 end. */
18284 if (!FRAME_SCROLL_REGION_OK (f))
18285 ins_del_lines (f, end + dvpos, -dvpos);
18286 }
18287
18288 set_terminal_window (f, 0);
18289 }
18290
18291 update_end (f);
18292 }
18293
18294 /* Shift reused rows of the current matrix to the right position.
18295 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18296 text. */
18297 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18298 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18299 if (dvpos < 0)
18300 {
18301 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18302 bottom_vpos, dvpos);
18303 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18304 bottom_vpos);
18305 }
18306 else if (dvpos > 0)
18307 {
18308 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18309 bottom_vpos, dvpos);
18310 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18311 first_unchanged_at_end_vpos + dvpos);
18312 }
18313
18314 /* For frame-based redisplay, make sure that current frame and window
18315 matrix are in sync with respect to glyph memory. */
18316 if (!FRAME_WINDOW_P (f))
18317 sync_frame_with_window_matrix_rows (w);
18318
18319 /* Adjust buffer positions in reused rows. */
18320 if (delta || delta_bytes)
18321 increment_matrix_positions (current_matrix,
18322 first_unchanged_at_end_vpos + dvpos,
18323 bottom_vpos, delta, delta_bytes);
18324
18325 /* Adjust Y positions. */
18326 if (dy)
18327 shift_glyph_matrix (w, current_matrix,
18328 first_unchanged_at_end_vpos + dvpos,
18329 bottom_vpos, dy);
18330
18331 if (first_unchanged_at_end_row)
18332 {
18333 first_unchanged_at_end_row += dvpos;
18334 if (first_unchanged_at_end_row->y >= it.last_visible_y
18335 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18336 first_unchanged_at_end_row = NULL;
18337 }
18338
18339 /* If scrolling up, there may be some lines to display at the end of
18340 the window. */
18341 last_text_row_at_end = NULL;
18342 if (dy < 0)
18343 {
18344 /* Scrolling up can leave for example a partially visible line
18345 at the end of the window to be redisplayed. */
18346 /* Set last_row to the glyph row in the current matrix where the
18347 window end line is found. It has been moved up or down in
18348 the matrix by dvpos. */
18349 int last_vpos = w->window_end_vpos + dvpos;
18350 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18351
18352 /* If last_row is the window end line, it should display text. */
18353 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18354
18355 /* If window end line was partially visible before, begin
18356 displaying at that line. Otherwise begin displaying with the
18357 line following it. */
18358 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18359 {
18360 init_to_row_start (&it, w, last_row);
18361 it.vpos = last_vpos;
18362 it.current_y = last_row->y;
18363 }
18364 else
18365 {
18366 init_to_row_end (&it, w, last_row);
18367 it.vpos = 1 + last_vpos;
18368 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18369 ++last_row;
18370 }
18371
18372 /* We may start in a continuation line. If so, we have to
18373 get the right continuation_lines_width and current_x. */
18374 it.continuation_lines_width = last_row->continuation_lines_width;
18375 it.hpos = it.current_x = 0;
18376
18377 /* Display the rest of the lines at the window end. */
18378 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18379 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18380 {
18381 /* Is it always sure that the display agrees with lines in
18382 the current matrix? I don't think so, so we mark rows
18383 displayed invalid in the current matrix by setting their
18384 enabled_p flag to false. */
18385 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18386 if (display_line (&it))
18387 last_text_row_at_end = it.glyph_row - 1;
18388 }
18389 }
18390
18391 /* Update window_end_pos and window_end_vpos. */
18392 if (first_unchanged_at_end_row && !last_text_row_at_end)
18393 {
18394 /* Window end line if one of the preserved rows from the current
18395 matrix. Set row to the last row displaying text in current
18396 matrix starting at first_unchanged_at_end_row, after
18397 scrolling. */
18398 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18399 row = find_last_row_displaying_text (w->current_matrix, &it,
18400 first_unchanged_at_end_row);
18401 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18402 adjust_window_ends (w, row, true);
18403 eassert (w->window_end_bytepos >= 0);
18404 IF_DEBUG (debug_method_add (w, "A"));
18405 }
18406 else if (last_text_row_at_end)
18407 {
18408 adjust_window_ends (w, last_text_row_at_end, false);
18409 eassert (w->window_end_bytepos >= 0);
18410 IF_DEBUG (debug_method_add (w, "B"));
18411 }
18412 else if (last_text_row)
18413 {
18414 /* We have displayed either to the end of the window or at the
18415 end of the window, i.e. the last row with text is to be found
18416 in the desired matrix. */
18417 adjust_window_ends (w, last_text_row, false);
18418 eassert (w->window_end_bytepos >= 0);
18419 }
18420 else if (first_unchanged_at_end_row == NULL
18421 && last_text_row == NULL
18422 && last_text_row_at_end == NULL)
18423 {
18424 /* Displayed to end of window, but no line containing text was
18425 displayed. Lines were deleted at the end of the window. */
18426 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18427 int vpos = w->window_end_vpos;
18428 struct glyph_row *current_row = current_matrix->rows + vpos;
18429 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18430
18431 for (row = NULL;
18432 row == NULL && vpos >= first_vpos;
18433 --vpos, --current_row, --desired_row)
18434 {
18435 if (desired_row->enabled_p)
18436 {
18437 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18438 row = desired_row;
18439 }
18440 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18441 row = current_row;
18442 }
18443
18444 eassert (row != NULL);
18445 w->window_end_vpos = vpos + 1;
18446 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18447 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18448 eassert (w->window_end_bytepos >= 0);
18449 IF_DEBUG (debug_method_add (w, "C"));
18450 }
18451 else
18452 emacs_abort ();
18453
18454 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18455 debug_end_vpos = w->window_end_vpos));
18456
18457 /* Record that display has not been completed. */
18458 w->window_end_valid = false;
18459 w->desired_matrix->no_scrolling_p = true;
18460 return 3;
18461
18462 #undef GIVE_UP
18463 }
18464
18465
18466 \f
18467 /***********************************************************************
18468 More debugging support
18469 ***********************************************************************/
18470
18471 #ifdef GLYPH_DEBUG
18472
18473 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18474 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18475 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18476
18477
18478 /* Dump the contents of glyph matrix MATRIX on stderr.
18479
18480 GLYPHS 0 means don't show glyph contents.
18481 GLYPHS 1 means show glyphs in short form
18482 GLYPHS > 1 means show glyphs in long form. */
18483
18484 void
18485 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18486 {
18487 int i;
18488 for (i = 0; i < matrix->nrows; ++i)
18489 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18490 }
18491
18492
18493 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18494 the glyph row and area where the glyph comes from. */
18495
18496 void
18497 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18498 {
18499 if (glyph->type == CHAR_GLYPH
18500 || glyph->type == GLYPHLESS_GLYPH)
18501 {
18502 fprintf (stderr,
18503 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18504 glyph - row->glyphs[TEXT_AREA],
18505 (glyph->type == CHAR_GLYPH
18506 ? 'C'
18507 : 'G'),
18508 glyph->charpos,
18509 (BUFFERP (glyph->object)
18510 ? 'B'
18511 : (STRINGP (glyph->object)
18512 ? 'S'
18513 : (NILP (glyph->object)
18514 ? '0'
18515 : '-'))),
18516 glyph->pixel_width,
18517 glyph->u.ch,
18518 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18519 ? glyph->u.ch
18520 : '.'),
18521 glyph->face_id,
18522 glyph->left_box_line_p,
18523 glyph->right_box_line_p);
18524 }
18525 else if (glyph->type == STRETCH_GLYPH)
18526 {
18527 fprintf (stderr,
18528 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18529 glyph - row->glyphs[TEXT_AREA],
18530 'S',
18531 glyph->charpos,
18532 (BUFFERP (glyph->object)
18533 ? 'B'
18534 : (STRINGP (glyph->object)
18535 ? 'S'
18536 : (NILP (glyph->object)
18537 ? '0'
18538 : '-'))),
18539 glyph->pixel_width,
18540 0,
18541 ' ',
18542 glyph->face_id,
18543 glyph->left_box_line_p,
18544 glyph->right_box_line_p);
18545 }
18546 else if (glyph->type == IMAGE_GLYPH)
18547 {
18548 fprintf (stderr,
18549 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18550 glyph - row->glyphs[TEXT_AREA],
18551 'I',
18552 glyph->charpos,
18553 (BUFFERP (glyph->object)
18554 ? 'B'
18555 : (STRINGP (glyph->object)
18556 ? 'S'
18557 : (NILP (glyph->object)
18558 ? '0'
18559 : '-'))),
18560 glyph->pixel_width,
18561 glyph->u.img_id,
18562 '.',
18563 glyph->face_id,
18564 glyph->left_box_line_p,
18565 glyph->right_box_line_p);
18566 }
18567 else if (glyph->type == COMPOSITE_GLYPH)
18568 {
18569 fprintf (stderr,
18570 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18571 glyph - row->glyphs[TEXT_AREA],
18572 '+',
18573 glyph->charpos,
18574 (BUFFERP (glyph->object)
18575 ? 'B'
18576 : (STRINGP (glyph->object)
18577 ? 'S'
18578 : (NILP (glyph->object)
18579 ? '0'
18580 : '-'))),
18581 glyph->pixel_width,
18582 glyph->u.cmp.id);
18583 if (glyph->u.cmp.automatic)
18584 fprintf (stderr,
18585 "[%d-%d]",
18586 glyph->slice.cmp.from, glyph->slice.cmp.to);
18587 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18588 glyph->face_id,
18589 glyph->left_box_line_p,
18590 glyph->right_box_line_p);
18591 }
18592 }
18593
18594
18595 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18596 GLYPHS 0 means don't show glyph contents.
18597 GLYPHS 1 means show glyphs in short form
18598 GLYPHS > 1 means show glyphs in long form. */
18599
18600 void
18601 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18602 {
18603 if (glyphs != 1)
18604 {
18605 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18606 fprintf (stderr, "==============================================================================\n");
18607
18608 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18609 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18610 vpos,
18611 MATRIX_ROW_START_CHARPOS (row),
18612 MATRIX_ROW_END_CHARPOS (row),
18613 row->used[TEXT_AREA],
18614 row->contains_overlapping_glyphs_p,
18615 row->enabled_p,
18616 row->truncated_on_left_p,
18617 row->truncated_on_right_p,
18618 row->continued_p,
18619 MATRIX_ROW_CONTINUATION_LINE_P (row),
18620 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18621 row->ends_at_zv_p,
18622 row->fill_line_p,
18623 row->ends_in_middle_of_char_p,
18624 row->starts_in_middle_of_char_p,
18625 row->mouse_face_p,
18626 row->x,
18627 row->y,
18628 row->pixel_width,
18629 row->height,
18630 row->visible_height,
18631 row->ascent,
18632 row->phys_ascent);
18633 /* The next 3 lines should align to "Start" in the header. */
18634 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18635 row->end.overlay_string_index,
18636 row->continuation_lines_width);
18637 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18638 CHARPOS (row->start.string_pos),
18639 CHARPOS (row->end.string_pos));
18640 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18641 row->end.dpvec_index);
18642 }
18643
18644 if (glyphs > 1)
18645 {
18646 int area;
18647
18648 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18649 {
18650 struct glyph *glyph = row->glyphs[area];
18651 struct glyph *glyph_end = glyph + row->used[area];
18652
18653 /* Glyph for a line end in text. */
18654 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18655 ++glyph_end;
18656
18657 if (glyph < glyph_end)
18658 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18659
18660 for (; glyph < glyph_end; ++glyph)
18661 dump_glyph (row, glyph, area);
18662 }
18663 }
18664 else if (glyphs == 1)
18665 {
18666 int area;
18667 char s[SHRT_MAX + 4];
18668
18669 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18670 {
18671 int i;
18672
18673 for (i = 0; i < row->used[area]; ++i)
18674 {
18675 struct glyph *glyph = row->glyphs[area] + i;
18676 if (i == row->used[area] - 1
18677 && area == TEXT_AREA
18678 && NILP (glyph->object)
18679 && glyph->type == CHAR_GLYPH
18680 && glyph->u.ch == ' ')
18681 {
18682 strcpy (&s[i], "[\\n]");
18683 i += 4;
18684 }
18685 else if (glyph->type == CHAR_GLYPH
18686 && glyph->u.ch < 0x80
18687 && glyph->u.ch >= ' ')
18688 s[i] = glyph->u.ch;
18689 else
18690 s[i] = '.';
18691 }
18692
18693 s[i] = '\0';
18694 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18695 }
18696 }
18697 }
18698
18699
18700 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18701 Sdump_glyph_matrix, 0, 1, "p",
18702 doc: /* Dump the current matrix of the selected window to stderr.
18703 Shows contents of glyph row structures. With non-nil
18704 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18705 glyphs in short form, otherwise show glyphs in long form.
18706
18707 Interactively, no argument means show glyphs in short form;
18708 with numeric argument, its value is passed as the GLYPHS flag. */)
18709 (Lisp_Object glyphs)
18710 {
18711 struct window *w = XWINDOW (selected_window);
18712 struct buffer *buffer = XBUFFER (w->contents);
18713
18714 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18715 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18716 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18717 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18718 fprintf (stderr, "=============================================\n");
18719 dump_glyph_matrix (w->current_matrix,
18720 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18721 return Qnil;
18722 }
18723
18724
18725 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18726 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18727 Only text-mode frames have frame glyph matrices. */)
18728 (void)
18729 {
18730 struct frame *f = XFRAME (selected_frame);
18731
18732 if (f->current_matrix)
18733 dump_glyph_matrix (f->current_matrix, 1);
18734 else
18735 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18736 return Qnil;
18737 }
18738
18739
18740 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18741 doc: /* Dump glyph row ROW to stderr.
18742 GLYPH 0 means don't dump glyphs.
18743 GLYPH 1 means dump glyphs in short form.
18744 GLYPH > 1 or omitted means dump glyphs in long form. */)
18745 (Lisp_Object row, Lisp_Object glyphs)
18746 {
18747 struct glyph_matrix *matrix;
18748 EMACS_INT vpos;
18749
18750 CHECK_NUMBER (row);
18751 matrix = XWINDOW (selected_window)->current_matrix;
18752 vpos = XINT (row);
18753 if (vpos >= 0 && vpos < matrix->nrows)
18754 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18755 vpos,
18756 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18757 return Qnil;
18758 }
18759
18760
18761 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18762 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18763 GLYPH 0 means don't dump glyphs.
18764 GLYPH 1 means dump glyphs in short form.
18765 GLYPH > 1 or omitted means dump glyphs in long form.
18766
18767 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18768 do nothing. */)
18769 (Lisp_Object row, Lisp_Object glyphs)
18770 {
18771 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18772 struct frame *sf = SELECTED_FRAME ();
18773 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18774 EMACS_INT vpos;
18775
18776 CHECK_NUMBER (row);
18777 vpos = XINT (row);
18778 if (vpos >= 0 && vpos < m->nrows)
18779 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18780 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18781 #endif
18782 return Qnil;
18783 }
18784
18785
18786 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18787 doc: /* Toggle tracing of redisplay.
18788 With ARG, turn tracing on if and only if ARG is positive. */)
18789 (Lisp_Object arg)
18790 {
18791 if (NILP (arg))
18792 trace_redisplay_p = !trace_redisplay_p;
18793 else
18794 {
18795 arg = Fprefix_numeric_value (arg);
18796 trace_redisplay_p = XINT (arg) > 0;
18797 }
18798
18799 return Qnil;
18800 }
18801
18802
18803 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18804 doc: /* Like `format', but print result to stderr.
18805 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18806 (ptrdiff_t nargs, Lisp_Object *args)
18807 {
18808 Lisp_Object s = Fformat (nargs, args);
18809 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18810 return Qnil;
18811 }
18812
18813 #endif /* GLYPH_DEBUG */
18814
18815
18816 \f
18817 /***********************************************************************
18818 Building Desired Matrix Rows
18819 ***********************************************************************/
18820
18821 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18822 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18823
18824 static struct glyph_row *
18825 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18826 {
18827 struct frame *f = XFRAME (WINDOW_FRAME (w));
18828 struct buffer *buffer = XBUFFER (w->contents);
18829 struct buffer *old = current_buffer;
18830 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18831 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18832 const unsigned char *arrow_end = arrow_string + arrow_len;
18833 const unsigned char *p;
18834 struct it it;
18835 bool multibyte_p;
18836 int n_glyphs_before;
18837
18838 set_buffer_temp (buffer);
18839 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18840 scratch_glyph_row.reversed_p = false;
18841 it.glyph_row->used[TEXT_AREA] = 0;
18842 SET_TEXT_POS (it.position, 0, 0);
18843
18844 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18845 p = arrow_string;
18846 while (p < arrow_end)
18847 {
18848 Lisp_Object face, ilisp;
18849
18850 /* Get the next character. */
18851 if (multibyte_p)
18852 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18853 else
18854 {
18855 it.c = it.char_to_display = *p, it.len = 1;
18856 if (! ASCII_CHAR_P (it.c))
18857 it.char_to_display = BYTE8_TO_CHAR (it.c);
18858 }
18859 p += it.len;
18860
18861 /* Get its face. */
18862 ilisp = make_number (p - arrow_string);
18863 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18864 it.face_id = compute_char_face (f, it.char_to_display, face);
18865
18866 /* Compute its width, get its glyphs. */
18867 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18868 SET_TEXT_POS (it.position, -1, -1);
18869 PRODUCE_GLYPHS (&it);
18870
18871 /* If this character doesn't fit any more in the line, we have
18872 to remove some glyphs. */
18873 if (it.current_x > it.last_visible_x)
18874 {
18875 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18876 break;
18877 }
18878 }
18879
18880 set_buffer_temp (old);
18881 return it.glyph_row;
18882 }
18883
18884
18885 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18886 glyphs to insert is determined by produce_special_glyphs. */
18887
18888 static void
18889 insert_left_trunc_glyphs (struct it *it)
18890 {
18891 struct it truncate_it;
18892 struct glyph *from, *end, *to, *toend;
18893
18894 eassert (!FRAME_WINDOW_P (it->f)
18895 || (!it->glyph_row->reversed_p
18896 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18897 || (it->glyph_row->reversed_p
18898 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18899
18900 /* Get the truncation glyphs. */
18901 truncate_it = *it;
18902 truncate_it.current_x = 0;
18903 truncate_it.face_id = DEFAULT_FACE_ID;
18904 truncate_it.glyph_row = &scratch_glyph_row;
18905 truncate_it.area = TEXT_AREA;
18906 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18907 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18908 truncate_it.object = Qnil;
18909 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18910
18911 /* Overwrite glyphs from IT with truncation glyphs. */
18912 if (!it->glyph_row->reversed_p)
18913 {
18914 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18915
18916 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18917 end = from + tused;
18918 to = it->glyph_row->glyphs[TEXT_AREA];
18919 toend = to + it->glyph_row->used[TEXT_AREA];
18920 if (FRAME_WINDOW_P (it->f))
18921 {
18922 /* On GUI frames, when variable-size fonts are displayed,
18923 the truncation glyphs may need more pixels than the row's
18924 glyphs they overwrite. We overwrite more glyphs to free
18925 enough screen real estate, and enlarge the stretch glyph
18926 on the right (see display_line), if there is one, to
18927 preserve the screen position of the truncation glyphs on
18928 the right. */
18929 int w = 0;
18930 struct glyph *g = to;
18931 short used;
18932
18933 /* The first glyph could be partially visible, in which case
18934 it->glyph_row->x will be negative. But we want the left
18935 truncation glyphs to be aligned at the left margin of the
18936 window, so we override the x coordinate at which the row
18937 will begin. */
18938 it->glyph_row->x = 0;
18939 while (g < toend && w < it->truncation_pixel_width)
18940 {
18941 w += g->pixel_width;
18942 ++g;
18943 }
18944 if (g - to - tused > 0)
18945 {
18946 memmove (to + tused, g, (toend - g) * sizeof(*g));
18947 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18948 }
18949 used = it->glyph_row->used[TEXT_AREA];
18950 if (it->glyph_row->truncated_on_right_p
18951 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18952 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18953 == STRETCH_GLYPH)
18954 {
18955 int extra = w - it->truncation_pixel_width;
18956
18957 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18958 }
18959 }
18960
18961 while (from < end)
18962 *to++ = *from++;
18963
18964 /* There may be padding glyphs left over. Overwrite them too. */
18965 if (!FRAME_WINDOW_P (it->f))
18966 {
18967 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18968 {
18969 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18970 while (from < end)
18971 *to++ = *from++;
18972 }
18973 }
18974
18975 if (to > toend)
18976 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18977 }
18978 else
18979 {
18980 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18981
18982 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18983 that back to front. */
18984 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18985 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18986 toend = it->glyph_row->glyphs[TEXT_AREA];
18987 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18988 if (FRAME_WINDOW_P (it->f))
18989 {
18990 int w = 0;
18991 struct glyph *g = to;
18992
18993 while (g >= toend && w < it->truncation_pixel_width)
18994 {
18995 w += g->pixel_width;
18996 --g;
18997 }
18998 if (to - g - tused > 0)
18999 to = g + tused;
19000 if (it->glyph_row->truncated_on_right_p
19001 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19002 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19003 {
19004 int extra = w - it->truncation_pixel_width;
19005
19006 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19007 }
19008 }
19009
19010 while (from >= end && to >= toend)
19011 *to-- = *from--;
19012 if (!FRAME_WINDOW_P (it->f))
19013 {
19014 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19015 {
19016 from =
19017 truncate_it.glyph_row->glyphs[TEXT_AREA]
19018 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19019 while (from >= end && to >= toend)
19020 *to-- = *from--;
19021 }
19022 }
19023 if (from >= end)
19024 {
19025 /* Need to free some room before prepending additional
19026 glyphs. */
19027 int move_by = from - end + 1;
19028 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19029 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19030
19031 for ( ; g >= g0; g--)
19032 g[move_by] = *g;
19033 while (from >= end)
19034 *to-- = *from--;
19035 it->glyph_row->used[TEXT_AREA] += move_by;
19036 }
19037 }
19038 }
19039
19040 /* Compute the hash code for ROW. */
19041 unsigned
19042 row_hash (struct glyph_row *row)
19043 {
19044 int area, k;
19045 unsigned hashval = 0;
19046
19047 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19048 for (k = 0; k < row->used[area]; ++k)
19049 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19050 + row->glyphs[area][k].u.val
19051 + row->glyphs[area][k].face_id
19052 + row->glyphs[area][k].padding_p
19053 + (row->glyphs[area][k].type << 2));
19054
19055 return hashval;
19056 }
19057
19058 /* Compute the pixel height and width of IT->glyph_row.
19059
19060 Most of the time, ascent and height of a display line will be equal
19061 to the max_ascent and max_height values of the display iterator
19062 structure. This is not the case if
19063
19064 1. We hit ZV without displaying anything. In this case, max_ascent
19065 and max_height will be zero.
19066
19067 2. We have some glyphs that don't contribute to the line height.
19068 (The glyph row flag contributes_to_line_height_p is for future
19069 pixmap extensions).
19070
19071 The first case is easily covered by using default values because in
19072 these cases, the line height does not really matter, except that it
19073 must not be zero. */
19074
19075 static void
19076 compute_line_metrics (struct it *it)
19077 {
19078 struct glyph_row *row = it->glyph_row;
19079
19080 if (FRAME_WINDOW_P (it->f))
19081 {
19082 int i, min_y, max_y;
19083
19084 /* The line may consist of one space only, that was added to
19085 place the cursor on it. If so, the row's height hasn't been
19086 computed yet. */
19087 if (row->height == 0)
19088 {
19089 if (it->max_ascent + it->max_descent == 0)
19090 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19091 row->ascent = it->max_ascent;
19092 row->height = it->max_ascent + it->max_descent;
19093 row->phys_ascent = it->max_phys_ascent;
19094 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19095 row->extra_line_spacing = it->max_extra_line_spacing;
19096 }
19097
19098 /* Compute the width of this line. */
19099 row->pixel_width = row->x;
19100 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19101 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19102
19103 eassert (row->pixel_width >= 0);
19104 eassert (row->ascent >= 0 && row->height > 0);
19105
19106 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19107 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19108
19109 /* If first line's physical ascent is larger than its logical
19110 ascent, use the physical ascent, and make the row taller.
19111 This makes accented characters fully visible. */
19112 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19113 && row->phys_ascent > row->ascent)
19114 {
19115 row->height += row->phys_ascent - row->ascent;
19116 row->ascent = row->phys_ascent;
19117 }
19118
19119 /* Compute how much of the line is visible. */
19120 row->visible_height = row->height;
19121
19122 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19123 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19124
19125 if (row->y < min_y)
19126 row->visible_height -= min_y - row->y;
19127 if (row->y + row->height > max_y)
19128 row->visible_height -= row->y + row->height - max_y;
19129 }
19130 else
19131 {
19132 row->pixel_width = row->used[TEXT_AREA];
19133 if (row->continued_p)
19134 row->pixel_width -= it->continuation_pixel_width;
19135 else if (row->truncated_on_right_p)
19136 row->pixel_width -= it->truncation_pixel_width;
19137 row->ascent = row->phys_ascent = 0;
19138 row->height = row->phys_height = row->visible_height = 1;
19139 row->extra_line_spacing = 0;
19140 }
19141
19142 /* Compute a hash code for this row. */
19143 row->hash = row_hash (row);
19144
19145 it->max_ascent = it->max_descent = 0;
19146 it->max_phys_ascent = it->max_phys_descent = 0;
19147 }
19148
19149
19150 /* Append one space to the glyph row of iterator IT if doing a
19151 window-based redisplay. The space has the same face as
19152 IT->face_id. Value is true if a space was added.
19153
19154 This function is called to make sure that there is always one glyph
19155 at the end of a glyph row that the cursor can be set on under
19156 window-systems. (If there weren't such a glyph we would not know
19157 how wide and tall a box cursor should be displayed).
19158
19159 At the same time this space let's a nicely handle clearing to the
19160 end of the line if the row ends in italic text. */
19161
19162 static bool
19163 append_space_for_newline (struct it *it, bool default_face_p)
19164 {
19165 if (FRAME_WINDOW_P (it->f))
19166 {
19167 int n = it->glyph_row->used[TEXT_AREA];
19168
19169 if (it->glyph_row->glyphs[TEXT_AREA] + n
19170 < it->glyph_row->glyphs[1 + TEXT_AREA])
19171 {
19172 /* Save some values that must not be changed.
19173 Must save IT->c and IT->len because otherwise
19174 ITERATOR_AT_END_P wouldn't work anymore after
19175 append_space_for_newline has been called. */
19176 enum display_element_type saved_what = it->what;
19177 int saved_c = it->c, saved_len = it->len;
19178 int saved_char_to_display = it->char_to_display;
19179 int saved_x = it->current_x;
19180 int saved_face_id = it->face_id;
19181 bool saved_box_end = it->end_of_box_run_p;
19182 struct text_pos saved_pos;
19183 Lisp_Object saved_object;
19184 struct face *face;
19185 struct glyph *g;
19186
19187 saved_object = it->object;
19188 saved_pos = it->position;
19189
19190 it->what = IT_CHARACTER;
19191 memset (&it->position, 0, sizeof it->position);
19192 it->object = Qnil;
19193 it->c = it->char_to_display = ' ';
19194 it->len = 1;
19195
19196 /* If the default face was remapped, be sure to use the
19197 remapped face for the appended newline. */
19198 if (default_face_p)
19199 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19200 else if (it->face_before_selective_p)
19201 it->face_id = it->saved_face_id;
19202 face = FACE_FROM_ID (it->f, it->face_id);
19203 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19204 /* In R2L rows, we will prepend a stretch glyph that will
19205 have the end_of_box_run_p flag set for it, so there's no
19206 need for the appended newline glyph to have that flag
19207 set. */
19208 if (it->glyph_row->reversed_p
19209 /* But if the appended newline glyph goes all the way to
19210 the end of the row, there will be no stretch glyph,
19211 so leave the box flag set. */
19212 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19213 it->end_of_box_run_p = false;
19214
19215 PRODUCE_GLYPHS (it);
19216
19217 /* Make sure this space glyph has the right ascent and
19218 descent values, or else cursor at end of line will look
19219 funny. */
19220 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19221 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19222 if (n == 0 || it->glyph_row->height < font->pixel_size)
19223 {
19224 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19225 it->max_ascent = it->ascent;
19226 it->max_descent = it->descent;
19227 /* Make sure compute_line_metrics recomputes the row height. */
19228 it->glyph_row->height = 0;
19229 }
19230
19231 g->ascent = it->max_ascent;
19232 g->descent = it->max_descent;
19233
19234 it->override_ascent = -1;
19235 it->constrain_row_ascent_descent_p = false;
19236 it->current_x = saved_x;
19237 it->object = saved_object;
19238 it->position = saved_pos;
19239 it->what = saved_what;
19240 it->face_id = saved_face_id;
19241 it->len = saved_len;
19242 it->c = saved_c;
19243 it->char_to_display = saved_char_to_display;
19244 it->end_of_box_run_p = saved_box_end;
19245 return true;
19246 }
19247 }
19248
19249 return false;
19250 }
19251
19252
19253 /* Extend the face of the last glyph in the text area of IT->glyph_row
19254 to the end of the display line. Called from display_line. If the
19255 glyph row is empty, add a space glyph to it so that we know the
19256 face to draw. Set the glyph row flag fill_line_p. If the glyph
19257 row is R2L, prepend a stretch glyph to cover the empty space to the
19258 left of the leftmost glyph. */
19259
19260 static void
19261 extend_face_to_end_of_line (struct it *it)
19262 {
19263 struct face *face, *default_face;
19264 struct frame *f = it->f;
19265
19266 /* If line is already filled, do nothing. Non window-system frames
19267 get a grace of one more ``pixel'' because their characters are
19268 1-``pixel'' wide, so they hit the equality too early. This grace
19269 is needed only for R2L rows that are not continued, to produce
19270 one extra blank where we could display the cursor. */
19271 if ((it->current_x >= it->last_visible_x
19272 + (!FRAME_WINDOW_P (f)
19273 && it->glyph_row->reversed_p
19274 && !it->glyph_row->continued_p))
19275 /* If the window has display margins, we will need to extend
19276 their face even if the text area is filled. */
19277 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19278 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19279 return;
19280
19281 /* The default face, possibly remapped. */
19282 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19283
19284 /* Face extension extends the background and box of IT->face_id
19285 to the end of the line. If the background equals the background
19286 of the frame, we don't have to do anything. */
19287 if (it->face_before_selective_p)
19288 face = FACE_FROM_ID (f, it->saved_face_id);
19289 else
19290 face = FACE_FROM_ID (f, it->face_id);
19291
19292 if (FRAME_WINDOW_P (f)
19293 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19294 && face->box == FACE_NO_BOX
19295 && face->background == FRAME_BACKGROUND_PIXEL (f)
19296 #ifdef HAVE_WINDOW_SYSTEM
19297 && !face->stipple
19298 #endif
19299 && !it->glyph_row->reversed_p)
19300 return;
19301
19302 /* Set the glyph row flag indicating that the face of the last glyph
19303 in the text area has to be drawn to the end of the text area. */
19304 it->glyph_row->fill_line_p = true;
19305
19306 /* If current character of IT is not ASCII, make sure we have the
19307 ASCII face. This will be automatically undone the next time
19308 get_next_display_element returns a multibyte character. Note
19309 that the character will always be single byte in unibyte
19310 text. */
19311 if (!ASCII_CHAR_P (it->c))
19312 {
19313 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19314 }
19315
19316 if (FRAME_WINDOW_P (f))
19317 {
19318 /* If the row is empty, add a space with the current face of IT,
19319 so that we know which face to draw. */
19320 if (it->glyph_row->used[TEXT_AREA] == 0)
19321 {
19322 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19323 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19324 it->glyph_row->used[TEXT_AREA] = 1;
19325 }
19326 /* Mode line and the header line don't have margins, and
19327 likewise the frame's tool-bar window, if there is any. */
19328 if (!(it->glyph_row->mode_line_p
19329 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19330 || (WINDOWP (f->tool_bar_window)
19331 && it->w == XWINDOW (f->tool_bar_window))
19332 #endif
19333 ))
19334 {
19335 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19336 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19337 {
19338 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19339 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19340 default_face->id;
19341 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19342 }
19343 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19344 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19345 {
19346 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19347 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19348 default_face->id;
19349 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19350 }
19351 }
19352 #ifdef HAVE_WINDOW_SYSTEM
19353 if (it->glyph_row->reversed_p)
19354 {
19355 /* Prepend a stretch glyph to the row, such that the
19356 rightmost glyph will be drawn flushed all the way to the
19357 right margin of the window. The stretch glyph that will
19358 occupy the empty space, if any, to the left of the
19359 glyphs. */
19360 struct font *font = face->font ? face->font : FRAME_FONT (f);
19361 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19362 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19363 struct glyph *g;
19364 int row_width, stretch_ascent, stretch_width;
19365 struct text_pos saved_pos;
19366 int saved_face_id;
19367 bool saved_avoid_cursor, saved_box_start;
19368
19369 for (row_width = 0, g = row_start; g < row_end; g++)
19370 row_width += g->pixel_width;
19371
19372 /* FIXME: There are various minor display glitches in R2L
19373 rows when only one of the fringes is missing. The
19374 strange condition below produces the least bad effect. */
19375 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19376 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19377 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19378 stretch_width = window_box_width (it->w, TEXT_AREA);
19379 else
19380 stretch_width = it->last_visible_x - it->first_visible_x;
19381 stretch_width -= row_width;
19382
19383 if (stretch_width > 0)
19384 {
19385 stretch_ascent =
19386 (((it->ascent + it->descent)
19387 * FONT_BASE (font)) / FONT_HEIGHT (font));
19388 saved_pos = it->position;
19389 memset (&it->position, 0, sizeof it->position);
19390 saved_avoid_cursor = it->avoid_cursor_p;
19391 it->avoid_cursor_p = true;
19392 saved_face_id = it->face_id;
19393 saved_box_start = it->start_of_box_run_p;
19394 /* The last row's stretch glyph should get the default
19395 face, to avoid painting the rest of the window with
19396 the region face, if the region ends at ZV. */
19397 if (it->glyph_row->ends_at_zv_p)
19398 it->face_id = default_face->id;
19399 else
19400 it->face_id = face->id;
19401 it->start_of_box_run_p = false;
19402 append_stretch_glyph (it, Qnil, stretch_width,
19403 it->ascent + it->descent, stretch_ascent);
19404 it->position = saved_pos;
19405 it->avoid_cursor_p = saved_avoid_cursor;
19406 it->face_id = saved_face_id;
19407 it->start_of_box_run_p = saved_box_start;
19408 }
19409 /* If stretch_width comes out negative, it means that the
19410 last glyph is only partially visible. In R2L rows, we
19411 want the leftmost glyph to be partially visible, so we
19412 need to give the row the corresponding left offset. */
19413 if (stretch_width < 0)
19414 it->glyph_row->x = stretch_width;
19415 }
19416 #endif /* HAVE_WINDOW_SYSTEM */
19417 }
19418 else
19419 {
19420 /* Save some values that must not be changed. */
19421 int saved_x = it->current_x;
19422 struct text_pos saved_pos;
19423 Lisp_Object saved_object;
19424 enum display_element_type saved_what = it->what;
19425 int saved_face_id = it->face_id;
19426
19427 saved_object = it->object;
19428 saved_pos = it->position;
19429
19430 it->what = IT_CHARACTER;
19431 memset (&it->position, 0, sizeof it->position);
19432 it->object = Qnil;
19433 it->c = it->char_to_display = ' ';
19434 it->len = 1;
19435
19436 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19437 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19438 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19439 && !it->glyph_row->mode_line_p
19440 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19441 {
19442 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19443 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19444
19445 for (it->current_x = 0; g < e; g++)
19446 it->current_x += g->pixel_width;
19447
19448 it->area = LEFT_MARGIN_AREA;
19449 it->face_id = default_face->id;
19450 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19451 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19452 {
19453 PRODUCE_GLYPHS (it);
19454 /* term.c:produce_glyphs advances it->current_x only for
19455 TEXT_AREA. */
19456 it->current_x += it->pixel_width;
19457 }
19458
19459 it->current_x = saved_x;
19460 it->area = TEXT_AREA;
19461 }
19462
19463 /* The last row's blank glyphs should get the default face, to
19464 avoid painting the rest of the window with the region face,
19465 if the region ends at ZV. */
19466 if (it->glyph_row->ends_at_zv_p)
19467 it->face_id = default_face->id;
19468 else
19469 it->face_id = face->id;
19470 PRODUCE_GLYPHS (it);
19471
19472 while (it->current_x <= it->last_visible_x)
19473 PRODUCE_GLYPHS (it);
19474
19475 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19476 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19477 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19478 && !it->glyph_row->mode_line_p
19479 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19480 {
19481 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19482 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19483
19484 for ( ; g < e; g++)
19485 it->current_x += g->pixel_width;
19486
19487 it->area = RIGHT_MARGIN_AREA;
19488 it->face_id = default_face->id;
19489 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19490 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19491 {
19492 PRODUCE_GLYPHS (it);
19493 it->current_x += it->pixel_width;
19494 }
19495
19496 it->area = TEXT_AREA;
19497 }
19498
19499 /* Don't count these blanks really. It would let us insert a left
19500 truncation glyph below and make us set the cursor on them, maybe. */
19501 it->current_x = saved_x;
19502 it->object = saved_object;
19503 it->position = saved_pos;
19504 it->what = saved_what;
19505 it->face_id = saved_face_id;
19506 }
19507 }
19508
19509
19510 /* Value is true if text starting at CHARPOS in current_buffer is
19511 trailing whitespace. */
19512
19513 static bool
19514 trailing_whitespace_p (ptrdiff_t charpos)
19515 {
19516 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19517 int c = 0;
19518
19519 while (bytepos < ZV_BYTE
19520 && (c = FETCH_CHAR (bytepos),
19521 c == ' ' || c == '\t'))
19522 ++bytepos;
19523
19524 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19525 {
19526 if (bytepos != PT_BYTE)
19527 return true;
19528 }
19529 return false;
19530 }
19531
19532
19533 /* Highlight trailing whitespace, if any, in ROW. */
19534
19535 static void
19536 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19537 {
19538 int used = row->used[TEXT_AREA];
19539
19540 if (used)
19541 {
19542 struct glyph *start = row->glyphs[TEXT_AREA];
19543 struct glyph *glyph = start + used - 1;
19544
19545 if (row->reversed_p)
19546 {
19547 /* Right-to-left rows need to be processed in the opposite
19548 direction, so swap the edge pointers. */
19549 glyph = start;
19550 start = row->glyphs[TEXT_AREA] + used - 1;
19551 }
19552
19553 /* Skip over glyphs inserted to display the cursor at the
19554 end of a line, for extending the face of the last glyph
19555 to the end of the line on terminals, and for truncation
19556 and continuation glyphs. */
19557 if (!row->reversed_p)
19558 {
19559 while (glyph >= start
19560 && glyph->type == CHAR_GLYPH
19561 && NILP (glyph->object))
19562 --glyph;
19563 }
19564 else
19565 {
19566 while (glyph <= start
19567 && glyph->type == CHAR_GLYPH
19568 && NILP (glyph->object))
19569 ++glyph;
19570 }
19571
19572 /* If last glyph is a space or stretch, and it's trailing
19573 whitespace, set the face of all trailing whitespace glyphs in
19574 IT->glyph_row to `trailing-whitespace'. */
19575 if ((row->reversed_p ? glyph <= start : glyph >= start)
19576 && BUFFERP (glyph->object)
19577 && (glyph->type == STRETCH_GLYPH
19578 || (glyph->type == CHAR_GLYPH
19579 && glyph->u.ch == ' '))
19580 && trailing_whitespace_p (glyph->charpos))
19581 {
19582 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19583 if (face_id < 0)
19584 return;
19585
19586 if (!row->reversed_p)
19587 {
19588 while (glyph >= start
19589 && BUFFERP (glyph->object)
19590 && (glyph->type == STRETCH_GLYPH
19591 || (glyph->type == CHAR_GLYPH
19592 && glyph->u.ch == ' ')))
19593 (glyph--)->face_id = face_id;
19594 }
19595 else
19596 {
19597 while (glyph <= start
19598 && BUFFERP (glyph->object)
19599 && (glyph->type == STRETCH_GLYPH
19600 || (glyph->type == CHAR_GLYPH
19601 && glyph->u.ch == ' ')))
19602 (glyph++)->face_id = face_id;
19603 }
19604 }
19605 }
19606 }
19607
19608
19609 /* Value is true if glyph row ROW should be
19610 considered to hold the buffer position CHARPOS. */
19611
19612 static bool
19613 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19614 {
19615 bool result = true;
19616
19617 if (charpos == CHARPOS (row->end.pos)
19618 || charpos == MATRIX_ROW_END_CHARPOS (row))
19619 {
19620 /* Suppose the row ends on a string.
19621 Unless the row is continued, that means it ends on a newline
19622 in the string. If it's anything other than a display string
19623 (e.g., a before-string from an overlay), we don't want the
19624 cursor there. (This heuristic seems to give the optimal
19625 behavior for the various types of multi-line strings.)
19626 One exception: if the string has `cursor' property on one of
19627 its characters, we _do_ want the cursor there. */
19628 if (CHARPOS (row->end.string_pos) >= 0)
19629 {
19630 if (row->continued_p)
19631 result = true;
19632 else
19633 {
19634 /* Check for `display' property. */
19635 struct glyph *beg = row->glyphs[TEXT_AREA];
19636 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19637 struct glyph *glyph;
19638
19639 result = false;
19640 for (glyph = end; glyph >= beg; --glyph)
19641 if (STRINGP (glyph->object))
19642 {
19643 Lisp_Object prop
19644 = Fget_char_property (make_number (charpos),
19645 Qdisplay, Qnil);
19646 result =
19647 (!NILP (prop)
19648 && display_prop_string_p (prop, glyph->object));
19649 /* If there's a `cursor' property on one of the
19650 string's characters, this row is a cursor row,
19651 even though this is not a display string. */
19652 if (!result)
19653 {
19654 Lisp_Object s = glyph->object;
19655
19656 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19657 {
19658 ptrdiff_t gpos = glyph->charpos;
19659
19660 if (!NILP (Fget_char_property (make_number (gpos),
19661 Qcursor, s)))
19662 {
19663 result = true;
19664 break;
19665 }
19666 }
19667 }
19668 break;
19669 }
19670 }
19671 }
19672 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19673 {
19674 /* If the row ends in middle of a real character,
19675 and the line is continued, we want the cursor here.
19676 That's because CHARPOS (ROW->end.pos) would equal
19677 PT if PT is before the character. */
19678 if (!row->ends_in_ellipsis_p)
19679 result = row->continued_p;
19680 else
19681 /* If the row ends in an ellipsis, then
19682 CHARPOS (ROW->end.pos) will equal point after the
19683 invisible text. We want that position to be displayed
19684 after the ellipsis. */
19685 result = false;
19686 }
19687 /* If the row ends at ZV, display the cursor at the end of that
19688 row instead of at the start of the row below. */
19689 else
19690 result = row->ends_at_zv_p;
19691 }
19692
19693 return result;
19694 }
19695
19696 /* Value is true if glyph row ROW should be
19697 used to hold the cursor. */
19698
19699 static bool
19700 cursor_row_p (struct glyph_row *row)
19701 {
19702 return row_for_charpos_p (row, PT);
19703 }
19704
19705 \f
19706
19707 /* Push the property PROP so that it will be rendered at the current
19708 position in IT. Return true if PROP was successfully pushed, false
19709 otherwise. Called from handle_line_prefix to handle the
19710 `line-prefix' and `wrap-prefix' properties. */
19711
19712 static bool
19713 push_prefix_prop (struct it *it, Lisp_Object prop)
19714 {
19715 struct text_pos pos =
19716 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19717
19718 eassert (it->method == GET_FROM_BUFFER
19719 || it->method == GET_FROM_DISPLAY_VECTOR
19720 || it->method == GET_FROM_STRING);
19721
19722 /* We need to save the current buffer/string position, so it will be
19723 restored by pop_it, because iterate_out_of_display_property
19724 depends on that being set correctly, but some situations leave
19725 it->position not yet set when this function is called. */
19726 push_it (it, &pos);
19727
19728 if (STRINGP (prop))
19729 {
19730 if (SCHARS (prop) == 0)
19731 {
19732 pop_it (it);
19733 return false;
19734 }
19735
19736 it->string = prop;
19737 it->string_from_prefix_prop_p = true;
19738 it->multibyte_p = STRING_MULTIBYTE (it->string);
19739 it->current.overlay_string_index = -1;
19740 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19741 it->end_charpos = it->string_nchars = SCHARS (it->string);
19742 it->method = GET_FROM_STRING;
19743 it->stop_charpos = 0;
19744 it->prev_stop = 0;
19745 it->base_level_stop = 0;
19746
19747 /* Force paragraph direction to be that of the parent
19748 buffer/string. */
19749 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19750 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19751 else
19752 it->paragraph_embedding = L2R;
19753
19754 /* Set up the bidi iterator for this display string. */
19755 if (it->bidi_p)
19756 {
19757 it->bidi_it.string.lstring = it->string;
19758 it->bidi_it.string.s = NULL;
19759 it->bidi_it.string.schars = it->end_charpos;
19760 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19761 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19762 it->bidi_it.string.unibyte = !it->multibyte_p;
19763 it->bidi_it.w = it->w;
19764 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19765 }
19766 }
19767 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19768 {
19769 it->method = GET_FROM_STRETCH;
19770 it->object = prop;
19771 }
19772 #ifdef HAVE_WINDOW_SYSTEM
19773 else if (IMAGEP (prop))
19774 {
19775 it->what = IT_IMAGE;
19776 it->image_id = lookup_image (it->f, prop);
19777 it->method = GET_FROM_IMAGE;
19778 }
19779 #endif /* HAVE_WINDOW_SYSTEM */
19780 else
19781 {
19782 pop_it (it); /* bogus display property, give up */
19783 return false;
19784 }
19785
19786 return true;
19787 }
19788
19789 /* Return the character-property PROP at the current position in IT. */
19790
19791 static Lisp_Object
19792 get_it_property (struct it *it, Lisp_Object prop)
19793 {
19794 Lisp_Object position, object = it->object;
19795
19796 if (STRINGP (object))
19797 position = make_number (IT_STRING_CHARPOS (*it));
19798 else if (BUFFERP (object))
19799 {
19800 position = make_number (IT_CHARPOS (*it));
19801 object = it->window;
19802 }
19803 else
19804 return Qnil;
19805
19806 return Fget_char_property (position, prop, object);
19807 }
19808
19809 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19810
19811 static void
19812 handle_line_prefix (struct it *it)
19813 {
19814 Lisp_Object prefix;
19815
19816 if (it->continuation_lines_width > 0)
19817 {
19818 prefix = get_it_property (it, Qwrap_prefix);
19819 if (NILP (prefix))
19820 prefix = Vwrap_prefix;
19821 }
19822 else
19823 {
19824 prefix = get_it_property (it, Qline_prefix);
19825 if (NILP (prefix))
19826 prefix = Vline_prefix;
19827 }
19828 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19829 {
19830 /* If the prefix is wider than the window, and we try to wrap
19831 it, it would acquire its own wrap prefix, and so on till the
19832 iterator stack overflows. So, don't wrap the prefix. */
19833 it->line_wrap = TRUNCATE;
19834 it->avoid_cursor_p = true;
19835 }
19836 }
19837
19838 \f
19839
19840 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19841 only for R2L lines from display_line and display_string, when they
19842 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19843 the line/string needs to be continued on the next glyph row. */
19844 static void
19845 unproduce_glyphs (struct it *it, int n)
19846 {
19847 struct glyph *glyph, *end;
19848
19849 eassert (it->glyph_row);
19850 eassert (it->glyph_row->reversed_p);
19851 eassert (it->area == TEXT_AREA);
19852 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19853
19854 if (n > it->glyph_row->used[TEXT_AREA])
19855 n = it->glyph_row->used[TEXT_AREA];
19856 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19857 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19858 for ( ; glyph < end; glyph++)
19859 glyph[-n] = *glyph;
19860 }
19861
19862 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19863 and ROW->maxpos. */
19864 static void
19865 find_row_edges (struct it *it, struct glyph_row *row,
19866 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19867 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19868 {
19869 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19870 lines' rows is implemented for bidi-reordered rows. */
19871
19872 /* ROW->minpos is the value of min_pos, the minimal buffer position
19873 we have in ROW, or ROW->start.pos if that is smaller. */
19874 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19875 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19876 else
19877 /* We didn't find buffer positions smaller than ROW->start, or
19878 didn't find _any_ valid buffer positions in any of the glyphs,
19879 so we must trust the iterator's computed positions. */
19880 row->minpos = row->start.pos;
19881 if (max_pos <= 0)
19882 {
19883 max_pos = CHARPOS (it->current.pos);
19884 max_bpos = BYTEPOS (it->current.pos);
19885 }
19886
19887 /* Here are the various use-cases for ending the row, and the
19888 corresponding values for ROW->maxpos:
19889
19890 Line ends in a newline from buffer eol_pos + 1
19891 Line is continued from buffer max_pos + 1
19892 Line is truncated on right it->current.pos
19893 Line ends in a newline from string max_pos + 1(*)
19894 (*) + 1 only when line ends in a forward scan
19895 Line is continued from string max_pos
19896 Line is continued from display vector max_pos
19897 Line is entirely from a string min_pos == max_pos
19898 Line is entirely from a display vector min_pos == max_pos
19899 Line that ends at ZV ZV
19900
19901 If you discover other use-cases, please add them here as
19902 appropriate. */
19903 if (row->ends_at_zv_p)
19904 row->maxpos = it->current.pos;
19905 else if (row->used[TEXT_AREA])
19906 {
19907 bool seen_this_string = false;
19908 struct glyph_row *r1 = row - 1;
19909
19910 /* Did we see the same display string on the previous row? */
19911 if (STRINGP (it->object)
19912 /* this is not the first row */
19913 && row > it->w->desired_matrix->rows
19914 /* previous row is not the header line */
19915 && !r1->mode_line_p
19916 /* previous row also ends in a newline from a string */
19917 && r1->ends_in_newline_from_string_p)
19918 {
19919 struct glyph *start, *end;
19920
19921 /* Search for the last glyph of the previous row that came
19922 from buffer or string. Depending on whether the row is
19923 L2R or R2L, we need to process it front to back or the
19924 other way round. */
19925 if (!r1->reversed_p)
19926 {
19927 start = r1->glyphs[TEXT_AREA];
19928 end = start + r1->used[TEXT_AREA];
19929 /* Glyphs inserted by redisplay have nil as their object. */
19930 while (end > start
19931 && NILP ((end - 1)->object)
19932 && (end - 1)->charpos <= 0)
19933 --end;
19934 if (end > start)
19935 {
19936 if (EQ ((end - 1)->object, it->object))
19937 seen_this_string = true;
19938 }
19939 else
19940 /* If all the glyphs of the previous row were inserted
19941 by redisplay, it means the previous row was
19942 produced from a single newline, which is only
19943 possible if that newline came from the same string
19944 as the one which produced this ROW. */
19945 seen_this_string = true;
19946 }
19947 else
19948 {
19949 end = r1->glyphs[TEXT_AREA] - 1;
19950 start = end + r1->used[TEXT_AREA];
19951 while (end < start
19952 && NILP ((end + 1)->object)
19953 && (end + 1)->charpos <= 0)
19954 ++end;
19955 if (end < start)
19956 {
19957 if (EQ ((end + 1)->object, it->object))
19958 seen_this_string = true;
19959 }
19960 else
19961 seen_this_string = true;
19962 }
19963 }
19964 /* Take note of each display string that covers a newline only
19965 once, the first time we see it. This is for when a display
19966 string includes more than one newline in it. */
19967 if (row->ends_in_newline_from_string_p && !seen_this_string)
19968 {
19969 /* If we were scanning the buffer forward when we displayed
19970 the string, we want to account for at least one buffer
19971 position that belongs to this row (position covered by
19972 the display string), so that cursor positioning will
19973 consider this row as a candidate when point is at the end
19974 of the visual line represented by this row. This is not
19975 required when scanning back, because max_pos will already
19976 have a much larger value. */
19977 if (CHARPOS (row->end.pos) > max_pos)
19978 INC_BOTH (max_pos, max_bpos);
19979 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19980 }
19981 else if (CHARPOS (it->eol_pos) > 0)
19982 SET_TEXT_POS (row->maxpos,
19983 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19984 else if (row->continued_p)
19985 {
19986 /* If max_pos is different from IT's current position, it
19987 means IT->method does not belong to the display element
19988 at max_pos. However, it also means that the display
19989 element at max_pos was displayed in its entirety on this
19990 line, which is equivalent to saying that the next line
19991 starts at the next buffer position. */
19992 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19993 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19994 else
19995 {
19996 INC_BOTH (max_pos, max_bpos);
19997 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19998 }
19999 }
20000 else if (row->truncated_on_right_p)
20001 /* display_line already called reseat_at_next_visible_line_start,
20002 which puts the iterator at the beginning of the next line, in
20003 the logical order. */
20004 row->maxpos = it->current.pos;
20005 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20006 /* A line that is entirely from a string/image/stretch... */
20007 row->maxpos = row->minpos;
20008 else
20009 emacs_abort ();
20010 }
20011 else
20012 row->maxpos = it->current.pos;
20013 }
20014
20015 /* Construct the glyph row IT->glyph_row in the desired matrix of
20016 IT->w from text at the current position of IT. See dispextern.h
20017 for an overview of struct it. Value is true if
20018 IT->glyph_row displays text, as opposed to a line displaying ZV
20019 only. */
20020
20021 static bool
20022 display_line (struct it *it)
20023 {
20024 struct glyph_row *row = it->glyph_row;
20025 Lisp_Object overlay_arrow_string;
20026 struct it wrap_it;
20027 void *wrap_data = NULL;
20028 bool may_wrap = false;
20029 int wrap_x IF_LINT (= 0);
20030 int wrap_row_used = -1;
20031 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20032 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20033 int wrap_row_extra_line_spacing IF_LINT (= 0);
20034 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20035 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20036 int cvpos;
20037 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20038 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20039 bool pending_handle_line_prefix = false;
20040
20041 /* We always start displaying at hpos zero even if hscrolled. */
20042 eassert (it->hpos == 0 && it->current_x == 0);
20043
20044 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20045 >= it->w->desired_matrix->nrows)
20046 {
20047 it->w->nrows_scale_factor++;
20048 it->f->fonts_changed = true;
20049 return false;
20050 }
20051
20052 /* Clear the result glyph row and enable it. */
20053 prepare_desired_row (it->w, row, false);
20054
20055 row->y = it->current_y;
20056 row->start = it->start;
20057 row->continuation_lines_width = it->continuation_lines_width;
20058 row->displays_text_p = true;
20059 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20060 it->starts_in_middle_of_char_p = false;
20061
20062 /* Arrange the overlays nicely for our purposes. Usually, we call
20063 display_line on only one line at a time, in which case this
20064 can't really hurt too much, or we call it on lines which appear
20065 one after another in the buffer, in which case all calls to
20066 recenter_overlay_lists but the first will be pretty cheap. */
20067 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20068
20069 /* Move over display elements that are not visible because we are
20070 hscrolled. This may stop at an x-position < IT->first_visible_x
20071 if the first glyph is partially visible or if we hit a line end. */
20072 if (it->current_x < it->first_visible_x)
20073 {
20074 enum move_it_result move_result;
20075
20076 this_line_min_pos = row->start.pos;
20077 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20078 MOVE_TO_POS | MOVE_TO_X);
20079 /* If we are under a large hscroll, move_it_in_display_line_to
20080 could hit the end of the line without reaching
20081 it->first_visible_x. Pretend that we did reach it. This is
20082 especially important on a TTY, where we will call
20083 extend_face_to_end_of_line, which needs to know how many
20084 blank glyphs to produce. */
20085 if (it->current_x < it->first_visible_x
20086 && (move_result == MOVE_NEWLINE_OR_CR
20087 || move_result == MOVE_POS_MATCH_OR_ZV))
20088 it->current_x = it->first_visible_x;
20089
20090 /* Record the smallest positions seen while we moved over
20091 display elements that are not visible. This is needed by
20092 redisplay_internal for optimizing the case where the cursor
20093 stays inside the same line. The rest of this function only
20094 considers positions that are actually displayed, so
20095 RECORD_MAX_MIN_POS will not otherwise record positions that
20096 are hscrolled to the left of the left edge of the window. */
20097 min_pos = CHARPOS (this_line_min_pos);
20098 min_bpos = BYTEPOS (this_line_min_pos);
20099 }
20100 else if (it->area == TEXT_AREA)
20101 {
20102 /* We only do this when not calling move_it_in_display_line_to
20103 above, because that function calls itself handle_line_prefix. */
20104 handle_line_prefix (it);
20105 }
20106 else
20107 {
20108 /* Line-prefix and wrap-prefix are always displayed in the text
20109 area. But if this is the first call to display_line after
20110 init_iterator, the iterator might have been set up to write
20111 into a marginal area, e.g. if the line begins with some
20112 display property that writes to the margins. So we need to
20113 wait with the call to handle_line_prefix until whatever
20114 writes to the margin has done its job. */
20115 pending_handle_line_prefix = true;
20116 }
20117
20118 /* Get the initial row height. This is either the height of the
20119 text hscrolled, if there is any, or zero. */
20120 row->ascent = it->max_ascent;
20121 row->height = it->max_ascent + it->max_descent;
20122 row->phys_ascent = it->max_phys_ascent;
20123 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20124 row->extra_line_spacing = it->max_extra_line_spacing;
20125
20126 /* Utility macro to record max and min buffer positions seen until now. */
20127 #define RECORD_MAX_MIN_POS(IT) \
20128 do \
20129 { \
20130 bool composition_p \
20131 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20132 ptrdiff_t current_pos = \
20133 composition_p ? (IT)->cmp_it.charpos \
20134 : IT_CHARPOS (*(IT)); \
20135 ptrdiff_t current_bpos = \
20136 composition_p ? CHAR_TO_BYTE (current_pos) \
20137 : IT_BYTEPOS (*(IT)); \
20138 if (current_pos < min_pos) \
20139 { \
20140 min_pos = current_pos; \
20141 min_bpos = current_bpos; \
20142 } \
20143 if (IT_CHARPOS (*it) > max_pos) \
20144 { \
20145 max_pos = IT_CHARPOS (*it); \
20146 max_bpos = IT_BYTEPOS (*it); \
20147 } \
20148 } \
20149 while (false)
20150
20151 /* Loop generating characters. The loop is left with IT on the next
20152 character to display. */
20153 while (true)
20154 {
20155 int n_glyphs_before, hpos_before, x_before;
20156 int x, nglyphs;
20157 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20158
20159 /* Retrieve the next thing to display. Value is false if end of
20160 buffer reached. */
20161 if (!get_next_display_element (it))
20162 {
20163 /* Maybe add a space at the end of this line that is used to
20164 display the cursor there under X. Set the charpos of the
20165 first glyph of blank lines not corresponding to any text
20166 to -1. */
20167 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20168 row->exact_window_width_line_p = true;
20169 else if ((append_space_for_newline (it, true)
20170 && row->used[TEXT_AREA] == 1)
20171 || row->used[TEXT_AREA] == 0)
20172 {
20173 row->glyphs[TEXT_AREA]->charpos = -1;
20174 row->displays_text_p = false;
20175
20176 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20177 && (!MINI_WINDOW_P (it->w)
20178 || (minibuf_level && EQ (it->window, minibuf_window))))
20179 row->indicate_empty_line_p = true;
20180 }
20181
20182 it->continuation_lines_width = 0;
20183 row->ends_at_zv_p = true;
20184 /* A row that displays right-to-left text must always have
20185 its last face extended all the way to the end of line,
20186 even if this row ends in ZV, because we still write to
20187 the screen left to right. We also need to extend the
20188 last face if the default face is remapped to some
20189 different face, otherwise the functions that clear
20190 portions of the screen will clear with the default face's
20191 background color. */
20192 if (row->reversed_p
20193 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20194 extend_face_to_end_of_line (it);
20195 break;
20196 }
20197
20198 /* Now, get the metrics of what we want to display. This also
20199 generates glyphs in `row' (which is IT->glyph_row). */
20200 n_glyphs_before = row->used[TEXT_AREA];
20201 x = it->current_x;
20202
20203 /* Remember the line height so far in case the next element doesn't
20204 fit on the line. */
20205 if (it->line_wrap != TRUNCATE)
20206 {
20207 ascent = it->max_ascent;
20208 descent = it->max_descent;
20209 phys_ascent = it->max_phys_ascent;
20210 phys_descent = it->max_phys_descent;
20211
20212 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20213 {
20214 if (IT_DISPLAYING_WHITESPACE (it))
20215 may_wrap = true;
20216 else if (may_wrap)
20217 {
20218 SAVE_IT (wrap_it, *it, wrap_data);
20219 wrap_x = x;
20220 wrap_row_used = row->used[TEXT_AREA];
20221 wrap_row_ascent = row->ascent;
20222 wrap_row_height = row->height;
20223 wrap_row_phys_ascent = row->phys_ascent;
20224 wrap_row_phys_height = row->phys_height;
20225 wrap_row_extra_line_spacing = row->extra_line_spacing;
20226 wrap_row_min_pos = min_pos;
20227 wrap_row_min_bpos = min_bpos;
20228 wrap_row_max_pos = max_pos;
20229 wrap_row_max_bpos = max_bpos;
20230 may_wrap = false;
20231 }
20232 }
20233 }
20234
20235 PRODUCE_GLYPHS (it);
20236
20237 /* If this display element was in marginal areas, continue with
20238 the next one. */
20239 if (it->area != TEXT_AREA)
20240 {
20241 row->ascent = max (row->ascent, it->max_ascent);
20242 row->height = max (row->height, it->max_ascent + it->max_descent);
20243 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20244 row->phys_height = max (row->phys_height,
20245 it->max_phys_ascent + it->max_phys_descent);
20246 row->extra_line_spacing = max (row->extra_line_spacing,
20247 it->max_extra_line_spacing);
20248 set_iterator_to_next (it, true);
20249 /* If we didn't handle the line/wrap prefix above, and the
20250 call to set_iterator_to_next just switched to TEXT_AREA,
20251 process the prefix now. */
20252 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20253 {
20254 pending_handle_line_prefix = false;
20255 handle_line_prefix (it);
20256 }
20257 continue;
20258 }
20259
20260 /* Does the display element fit on the line? If we truncate
20261 lines, we should draw past the right edge of the window. If
20262 we don't truncate, we want to stop so that we can display the
20263 continuation glyph before the right margin. If lines are
20264 continued, there are two possible strategies for characters
20265 resulting in more than 1 glyph (e.g. tabs): Display as many
20266 glyphs as possible in this line and leave the rest for the
20267 continuation line, or display the whole element in the next
20268 line. Original redisplay did the former, so we do it also. */
20269 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20270 hpos_before = it->hpos;
20271 x_before = x;
20272
20273 if (/* Not a newline. */
20274 nglyphs > 0
20275 /* Glyphs produced fit entirely in the line. */
20276 && it->current_x < it->last_visible_x)
20277 {
20278 it->hpos += nglyphs;
20279 row->ascent = max (row->ascent, it->max_ascent);
20280 row->height = max (row->height, it->max_ascent + it->max_descent);
20281 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20282 row->phys_height = max (row->phys_height,
20283 it->max_phys_ascent + it->max_phys_descent);
20284 row->extra_line_spacing = max (row->extra_line_spacing,
20285 it->max_extra_line_spacing);
20286 if (it->current_x - it->pixel_width < it->first_visible_x
20287 /* In R2L rows, we arrange in extend_face_to_end_of_line
20288 to add a right offset to the line, by a suitable
20289 change to the stretch glyph that is the leftmost
20290 glyph of the line. */
20291 && !row->reversed_p)
20292 row->x = x - it->first_visible_x;
20293 /* Record the maximum and minimum buffer positions seen so
20294 far in glyphs that will be displayed by this row. */
20295 if (it->bidi_p)
20296 RECORD_MAX_MIN_POS (it);
20297 }
20298 else
20299 {
20300 int i, new_x;
20301 struct glyph *glyph;
20302
20303 for (i = 0; i < nglyphs; ++i, x = new_x)
20304 {
20305 /* Identify the glyphs added by the last call to
20306 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20307 the previous glyphs. */
20308 if (!row->reversed_p)
20309 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20310 else
20311 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20312 new_x = x + glyph->pixel_width;
20313
20314 if (/* Lines are continued. */
20315 it->line_wrap != TRUNCATE
20316 && (/* Glyph doesn't fit on the line. */
20317 new_x > it->last_visible_x
20318 /* Or it fits exactly on a window system frame. */
20319 || (new_x == it->last_visible_x
20320 && FRAME_WINDOW_P (it->f)
20321 && (row->reversed_p
20322 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20323 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20324 {
20325 /* End of a continued line. */
20326
20327 if (it->hpos == 0
20328 || (new_x == it->last_visible_x
20329 && FRAME_WINDOW_P (it->f)
20330 && (row->reversed_p
20331 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20332 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20333 {
20334 /* Current glyph is the only one on the line or
20335 fits exactly on the line. We must continue
20336 the line because we can't draw the cursor
20337 after the glyph. */
20338 row->continued_p = true;
20339 it->current_x = new_x;
20340 it->continuation_lines_width += new_x;
20341 ++it->hpos;
20342 if (i == nglyphs - 1)
20343 {
20344 /* If line-wrap is on, check if a previous
20345 wrap point was found. */
20346 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20347 && wrap_row_used > 0
20348 /* Even if there is a previous wrap
20349 point, continue the line here as
20350 usual, if (i) the previous character
20351 was a space or tab AND (ii) the
20352 current character is not. */
20353 && (!may_wrap
20354 || IT_DISPLAYING_WHITESPACE (it)))
20355 goto back_to_wrap;
20356
20357 /* Record the maximum and minimum buffer
20358 positions seen so far in glyphs that will be
20359 displayed by this row. */
20360 if (it->bidi_p)
20361 RECORD_MAX_MIN_POS (it);
20362 set_iterator_to_next (it, true);
20363 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20364 {
20365 if (!get_next_display_element (it))
20366 {
20367 row->exact_window_width_line_p = true;
20368 it->continuation_lines_width = 0;
20369 row->continued_p = false;
20370 row->ends_at_zv_p = true;
20371 }
20372 else if (ITERATOR_AT_END_OF_LINE_P (it))
20373 {
20374 row->continued_p = false;
20375 row->exact_window_width_line_p = true;
20376 }
20377 /* If line-wrap is on, check if a
20378 previous wrap point was found. */
20379 else if (wrap_row_used > 0
20380 /* Even if there is a previous wrap
20381 point, continue the line here as
20382 usual, if (i) the previous character
20383 was a space or tab AND (ii) the
20384 current character is not. */
20385 && (!may_wrap
20386 || IT_DISPLAYING_WHITESPACE (it)))
20387 goto back_to_wrap;
20388
20389 }
20390 }
20391 else if (it->bidi_p)
20392 RECORD_MAX_MIN_POS (it);
20393 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20394 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20395 extend_face_to_end_of_line (it);
20396 }
20397 else if (CHAR_GLYPH_PADDING_P (*glyph)
20398 && !FRAME_WINDOW_P (it->f))
20399 {
20400 /* A padding glyph that doesn't fit on this line.
20401 This means the whole character doesn't fit
20402 on the line. */
20403 if (row->reversed_p)
20404 unproduce_glyphs (it, row->used[TEXT_AREA]
20405 - n_glyphs_before);
20406 row->used[TEXT_AREA] = n_glyphs_before;
20407
20408 /* Fill the rest of the row with continuation
20409 glyphs like in 20.x. */
20410 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20411 < row->glyphs[1 + TEXT_AREA])
20412 produce_special_glyphs (it, IT_CONTINUATION);
20413
20414 row->continued_p = true;
20415 it->current_x = x_before;
20416 it->continuation_lines_width += x_before;
20417
20418 /* Restore the height to what it was before the
20419 element not fitting on the line. */
20420 it->max_ascent = ascent;
20421 it->max_descent = descent;
20422 it->max_phys_ascent = phys_ascent;
20423 it->max_phys_descent = phys_descent;
20424 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20425 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20426 extend_face_to_end_of_line (it);
20427 }
20428 else if (wrap_row_used > 0)
20429 {
20430 back_to_wrap:
20431 if (row->reversed_p)
20432 unproduce_glyphs (it,
20433 row->used[TEXT_AREA] - wrap_row_used);
20434 RESTORE_IT (it, &wrap_it, wrap_data);
20435 it->continuation_lines_width += wrap_x;
20436 row->used[TEXT_AREA] = wrap_row_used;
20437 row->ascent = wrap_row_ascent;
20438 row->height = wrap_row_height;
20439 row->phys_ascent = wrap_row_phys_ascent;
20440 row->phys_height = wrap_row_phys_height;
20441 row->extra_line_spacing = wrap_row_extra_line_spacing;
20442 min_pos = wrap_row_min_pos;
20443 min_bpos = wrap_row_min_bpos;
20444 max_pos = wrap_row_max_pos;
20445 max_bpos = wrap_row_max_bpos;
20446 row->continued_p = true;
20447 row->ends_at_zv_p = false;
20448 row->exact_window_width_line_p = false;
20449 it->continuation_lines_width += x;
20450
20451 /* Make sure that a non-default face is extended
20452 up to the right margin of the window. */
20453 extend_face_to_end_of_line (it);
20454 }
20455 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20456 {
20457 /* A TAB that extends past the right edge of the
20458 window. This produces a single glyph on
20459 window system frames. We leave the glyph in
20460 this row and let it fill the row, but don't
20461 consume the TAB. */
20462 if ((row->reversed_p
20463 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20464 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20465 produce_special_glyphs (it, IT_CONTINUATION);
20466 it->continuation_lines_width += it->last_visible_x;
20467 row->ends_in_middle_of_char_p = true;
20468 row->continued_p = true;
20469 glyph->pixel_width = it->last_visible_x - x;
20470 it->starts_in_middle_of_char_p = true;
20471 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20472 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20473 extend_face_to_end_of_line (it);
20474 }
20475 else
20476 {
20477 /* Something other than a TAB that draws past
20478 the right edge of the window. Restore
20479 positions to values before the element. */
20480 if (row->reversed_p)
20481 unproduce_glyphs (it, row->used[TEXT_AREA]
20482 - (n_glyphs_before + i));
20483 row->used[TEXT_AREA] = n_glyphs_before + i;
20484
20485 /* Display continuation glyphs. */
20486 it->current_x = x_before;
20487 it->continuation_lines_width += x;
20488 if (!FRAME_WINDOW_P (it->f)
20489 || (row->reversed_p
20490 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20491 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20492 produce_special_glyphs (it, IT_CONTINUATION);
20493 row->continued_p = true;
20494
20495 extend_face_to_end_of_line (it);
20496
20497 if (nglyphs > 1 && i > 0)
20498 {
20499 row->ends_in_middle_of_char_p = true;
20500 it->starts_in_middle_of_char_p = true;
20501 }
20502
20503 /* Restore the height to what it was before the
20504 element not fitting on the line. */
20505 it->max_ascent = ascent;
20506 it->max_descent = descent;
20507 it->max_phys_ascent = phys_ascent;
20508 it->max_phys_descent = phys_descent;
20509 }
20510
20511 break;
20512 }
20513 else if (new_x > it->first_visible_x)
20514 {
20515 /* Increment number of glyphs actually displayed. */
20516 ++it->hpos;
20517
20518 /* Record the maximum and minimum buffer positions
20519 seen so far in glyphs that will be displayed by
20520 this row. */
20521 if (it->bidi_p)
20522 RECORD_MAX_MIN_POS (it);
20523
20524 if (x < it->first_visible_x && !row->reversed_p)
20525 /* Glyph is partially visible, i.e. row starts at
20526 negative X position. Don't do that in R2L
20527 rows, where we arrange to add a right offset to
20528 the line in extend_face_to_end_of_line, by a
20529 suitable change to the stretch glyph that is
20530 the leftmost glyph of the line. */
20531 row->x = x - it->first_visible_x;
20532 /* When the last glyph of an R2L row only fits
20533 partially on the line, we need to set row->x to a
20534 negative offset, so that the leftmost glyph is
20535 the one that is partially visible. But if we are
20536 going to produce the truncation glyph, this will
20537 be taken care of in produce_special_glyphs. */
20538 if (row->reversed_p
20539 && new_x > it->last_visible_x
20540 && !(it->line_wrap == TRUNCATE
20541 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20542 {
20543 eassert (FRAME_WINDOW_P (it->f));
20544 row->x = it->last_visible_x - new_x;
20545 }
20546 }
20547 else
20548 {
20549 /* Glyph is completely off the left margin of the
20550 window. This should not happen because of the
20551 move_it_in_display_line at the start of this
20552 function, unless the text display area of the
20553 window is empty. */
20554 eassert (it->first_visible_x <= it->last_visible_x);
20555 }
20556 }
20557 /* Even if this display element produced no glyphs at all,
20558 we want to record its position. */
20559 if (it->bidi_p && nglyphs == 0)
20560 RECORD_MAX_MIN_POS (it);
20561
20562 row->ascent = max (row->ascent, it->max_ascent);
20563 row->height = max (row->height, it->max_ascent + it->max_descent);
20564 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20565 row->phys_height = max (row->phys_height,
20566 it->max_phys_ascent + it->max_phys_descent);
20567 row->extra_line_spacing = max (row->extra_line_spacing,
20568 it->max_extra_line_spacing);
20569
20570 /* End of this display line if row is continued. */
20571 if (row->continued_p || row->ends_at_zv_p)
20572 break;
20573 }
20574
20575 at_end_of_line:
20576 /* Is this a line end? If yes, we're also done, after making
20577 sure that a non-default face is extended up to the right
20578 margin of the window. */
20579 if (ITERATOR_AT_END_OF_LINE_P (it))
20580 {
20581 int used_before = row->used[TEXT_AREA];
20582
20583 row->ends_in_newline_from_string_p = STRINGP (it->object);
20584
20585 /* Add a space at the end of the line that is used to
20586 display the cursor there. */
20587 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20588 append_space_for_newline (it, false);
20589
20590 /* Extend the face to the end of the line. */
20591 extend_face_to_end_of_line (it);
20592
20593 /* Make sure we have the position. */
20594 if (used_before == 0)
20595 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20596
20597 /* Record the position of the newline, for use in
20598 find_row_edges. */
20599 it->eol_pos = it->current.pos;
20600
20601 /* Consume the line end. This skips over invisible lines. */
20602 set_iterator_to_next (it, true);
20603 it->continuation_lines_width = 0;
20604 break;
20605 }
20606
20607 /* Proceed with next display element. Note that this skips
20608 over lines invisible because of selective display. */
20609 set_iterator_to_next (it, true);
20610
20611 /* If we truncate lines, we are done when the last displayed
20612 glyphs reach past the right margin of the window. */
20613 if (it->line_wrap == TRUNCATE
20614 && ((FRAME_WINDOW_P (it->f)
20615 /* Images are preprocessed in produce_image_glyph such
20616 that they are cropped at the right edge of the
20617 window, so an image glyph will always end exactly at
20618 last_visible_x, even if there's no right fringe. */
20619 && ((row->reversed_p
20620 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20621 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20622 || it->what == IT_IMAGE))
20623 ? (it->current_x >= it->last_visible_x)
20624 : (it->current_x > it->last_visible_x)))
20625 {
20626 /* Maybe add truncation glyphs. */
20627 if (!FRAME_WINDOW_P (it->f)
20628 || (row->reversed_p
20629 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20630 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20631 {
20632 int i, n;
20633
20634 if (!row->reversed_p)
20635 {
20636 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20637 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20638 break;
20639 }
20640 else
20641 {
20642 for (i = 0; i < row->used[TEXT_AREA]; i++)
20643 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20644 break;
20645 /* Remove any padding glyphs at the front of ROW, to
20646 make room for the truncation glyphs we will be
20647 adding below. The loop below always inserts at
20648 least one truncation glyph, so also remove the
20649 last glyph added to ROW. */
20650 unproduce_glyphs (it, i + 1);
20651 /* Adjust i for the loop below. */
20652 i = row->used[TEXT_AREA] - (i + 1);
20653 }
20654
20655 /* produce_special_glyphs overwrites the last glyph, so
20656 we don't want that if we want to keep that last
20657 glyph, which means it's an image. */
20658 if (it->current_x > it->last_visible_x)
20659 {
20660 it->current_x = x_before;
20661 if (!FRAME_WINDOW_P (it->f))
20662 {
20663 for (n = row->used[TEXT_AREA]; i < n; ++i)
20664 {
20665 row->used[TEXT_AREA] = i;
20666 produce_special_glyphs (it, IT_TRUNCATION);
20667 }
20668 }
20669 else
20670 {
20671 row->used[TEXT_AREA] = i;
20672 produce_special_glyphs (it, IT_TRUNCATION);
20673 }
20674 it->hpos = hpos_before;
20675 }
20676 }
20677 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20678 {
20679 /* Don't truncate if we can overflow newline into fringe. */
20680 if (!get_next_display_element (it))
20681 {
20682 it->continuation_lines_width = 0;
20683 row->ends_at_zv_p = true;
20684 row->exact_window_width_line_p = true;
20685 break;
20686 }
20687 if (ITERATOR_AT_END_OF_LINE_P (it))
20688 {
20689 row->exact_window_width_line_p = true;
20690 goto at_end_of_line;
20691 }
20692 it->current_x = x_before;
20693 it->hpos = hpos_before;
20694 }
20695
20696 row->truncated_on_right_p = true;
20697 it->continuation_lines_width = 0;
20698 reseat_at_next_visible_line_start (it, false);
20699 /* We insist below that IT's position be at ZV because in
20700 bidi-reordered lines the character at visible line start
20701 might not be the character that follows the newline in
20702 the logical order. */
20703 if (IT_BYTEPOS (*it) > BEG_BYTE)
20704 row->ends_at_zv_p =
20705 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20706 else
20707 row->ends_at_zv_p = false;
20708 break;
20709 }
20710 }
20711
20712 if (wrap_data)
20713 bidi_unshelve_cache (wrap_data, true);
20714
20715 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20716 at the left window margin. */
20717 if (it->first_visible_x
20718 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20719 {
20720 if (!FRAME_WINDOW_P (it->f)
20721 || (((row->reversed_p
20722 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20723 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20724 /* Don't let insert_left_trunc_glyphs overwrite the
20725 first glyph of the row if it is an image. */
20726 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20727 insert_left_trunc_glyphs (it);
20728 row->truncated_on_left_p = true;
20729 }
20730
20731 /* Remember the position at which this line ends.
20732
20733 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20734 cannot be before the call to find_row_edges below, since that is
20735 where these positions are determined. */
20736 row->end = it->current;
20737 if (!it->bidi_p)
20738 {
20739 row->minpos = row->start.pos;
20740 row->maxpos = row->end.pos;
20741 }
20742 else
20743 {
20744 /* ROW->minpos and ROW->maxpos must be the smallest and
20745 `1 + the largest' buffer positions in ROW. But if ROW was
20746 bidi-reordered, these two positions can be anywhere in the
20747 row, so we must determine them now. */
20748 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20749 }
20750
20751 /* If the start of this line is the overlay arrow-position, then
20752 mark this glyph row as the one containing the overlay arrow.
20753 This is clearly a mess with variable size fonts. It would be
20754 better to let it be displayed like cursors under X. */
20755 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20756 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20757 !NILP (overlay_arrow_string)))
20758 {
20759 /* Overlay arrow in window redisplay is a fringe bitmap. */
20760 if (STRINGP (overlay_arrow_string))
20761 {
20762 struct glyph_row *arrow_row
20763 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20764 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20765 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20766 struct glyph *p = row->glyphs[TEXT_AREA];
20767 struct glyph *p2, *end;
20768
20769 /* Copy the arrow glyphs. */
20770 while (glyph < arrow_end)
20771 *p++ = *glyph++;
20772
20773 /* Throw away padding glyphs. */
20774 p2 = p;
20775 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20776 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20777 ++p2;
20778 if (p2 > p)
20779 {
20780 while (p2 < end)
20781 *p++ = *p2++;
20782 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20783 }
20784 }
20785 else
20786 {
20787 eassert (INTEGERP (overlay_arrow_string));
20788 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20789 }
20790 overlay_arrow_seen = true;
20791 }
20792
20793 /* Highlight trailing whitespace. */
20794 if (!NILP (Vshow_trailing_whitespace))
20795 highlight_trailing_whitespace (it->f, it->glyph_row);
20796
20797 /* Compute pixel dimensions of this line. */
20798 compute_line_metrics (it);
20799
20800 /* Implementation note: No changes in the glyphs of ROW or in their
20801 faces can be done past this point, because compute_line_metrics
20802 computes ROW's hash value and stores it within the glyph_row
20803 structure. */
20804
20805 /* Record whether this row ends inside an ellipsis. */
20806 row->ends_in_ellipsis_p
20807 = (it->method == GET_FROM_DISPLAY_VECTOR
20808 && it->ellipsis_p);
20809
20810 /* Save fringe bitmaps in this row. */
20811 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20812 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20813 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20814 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20815
20816 it->left_user_fringe_bitmap = 0;
20817 it->left_user_fringe_face_id = 0;
20818 it->right_user_fringe_bitmap = 0;
20819 it->right_user_fringe_face_id = 0;
20820
20821 /* Maybe set the cursor. */
20822 cvpos = it->w->cursor.vpos;
20823 if ((cvpos < 0
20824 /* In bidi-reordered rows, keep checking for proper cursor
20825 position even if one has been found already, because buffer
20826 positions in such rows change non-linearly with ROW->VPOS,
20827 when a line is continued. One exception: when we are at ZV,
20828 display cursor on the first suitable glyph row, since all
20829 the empty rows after that also have their position set to ZV. */
20830 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20831 lines' rows is implemented for bidi-reordered rows. */
20832 || (it->bidi_p
20833 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20834 && PT >= MATRIX_ROW_START_CHARPOS (row)
20835 && PT <= MATRIX_ROW_END_CHARPOS (row)
20836 && cursor_row_p (row))
20837 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20838
20839 /* Prepare for the next line. This line starts horizontally at (X
20840 HPOS) = (0 0). Vertical positions are incremented. As a
20841 convenience for the caller, IT->glyph_row is set to the next
20842 row to be used. */
20843 it->current_x = it->hpos = 0;
20844 it->current_y += row->height;
20845 SET_TEXT_POS (it->eol_pos, 0, 0);
20846 ++it->vpos;
20847 ++it->glyph_row;
20848 /* The next row should by default use the same value of the
20849 reversed_p flag as this one. set_iterator_to_next decides when
20850 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20851 the flag accordingly. */
20852 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20853 it->glyph_row->reversed_p = row->reversed_p;
20854 it->start = row->end;
20855 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20856
20857 #undef RECORD_MAX_MIN_POS
20858 }
20859
20860 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20861 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20862 doc: /* Return paragraph direction at point in BUFFER.
20863 Value is either `left-to-right' or `right-to-left'.
20864 If BUFFER is omitted or nil, it defaults to the current buffer.
20865
20866 Paragraph direction determines how the text in the paragraph is displayed.
20867 In left-to-right paragraphs, text begins at the left margin of the window
20868 and the reading direction is generally left to right. In right-to-left
20869 paragraphs, text begins at the right margin and is read from right to left.
20870
20871 See also `bidi-paragraph-direction'. */)
20872 (Lisp_Object buffer)
20873 {
20874 struct buffer *buf = current_buffer;
20875 struct buffer *old = buf;
20876
20877 if (! NILP (buffer))
20878 {
20879 CHECK_BUFFER (buffer);
20880 buf = XBUFFER (buffer);
20881 }
20882
20883 if (NILP (BVAR (buf, bidi_display_reordering))
20884 || NILP (BVAR (buf, enable_multibyte_characters))
20885 /* When we are loading loadup.el, the character property tables
20886 needed for bidi iteration are not yet available. */
20887 || !NILP (Vpurify_flag))
20888 return Qleft_to_right;
20889 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20890 return BVAR (buf, bidi_paragraph_direction);
20891 else
20892 {
20893 /* Determine the direction from buffer text. We could try to
20894 use current_matrix if it is up to date, but this seems fast
20895 enough as it is. */
20896 struct bidi_it itb;
20897 ptrdiff_t pos = BUF_PT (buf);
20898 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20899 int c;
20900 void *itb_data = bidi_shelve_cache ();
20901
20902 set_buffer_temp (buf);
20903 /* bidi_paragraph_init finds the base direction of the paragraph
20904 by searching forward from paragraph start. We need the base
20905 direction of the current or _previous_ paragraph, so we need
20906 to make sure we are within that paragraph. To that end, find
20907 the previous non-empty line. */
20908 if (pos >= ZV && pos > BEGV)
20909 DEC_BOTH (pos, bytepos);
20910 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20911 if (fast_looking_at (trailing_white_space,
20912 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20913 {
20914 while ((c = FETCH_BYTE (bytepos)) == '\n'
20915 || c == ' ' || c == '\t' || c == '\f')
20916 {
20917 if (bytepos <= BEGV_BYTE)
20918 break;
20919 bytepos--;
20920 pos--;
20921 }
20922 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20923 bytepos--;
20924 }
20925 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20926 itb.paragraph_dir = NEUTRAL_DIR;
20927 itb.string.s = NULL;
20928 itb.string.lstring = Qnil;
20929 itb.string.bufpos = 0;
20930 itb.string.from_disp_str = false;
20931 itb.string.unibyte = false;
20932 /* We have no window to use here for ignoring window-specific
20933 overlays. Using NULL for window pointer will cause
20934 compute_display_string_pos to use the current buffer. */
20935 itb.w = NULL;
20936 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20937 bidi_unshelve_cache (itb_data, false);
20938 set_buffer_temp (old);
20939 switch (itb.paragraph_dir)
20940 {
20941 case L2R:
20942 return Qleft_to_right;
20943 break;
20944 case R2L:
20945 return Qright_to_left;
20946 break;
20947 default:
20948 emacs_abort ();
20949 }
20950 }
20951 }
20952
20953 DEFUN ("bidi-find-overridden-directionality",
20954 Fbidi_find_overridden_directionality,
20955 Sbidi_find_overridden_directionality, 2, 3, 0,
20956 doc: /* Return position between FROM and TO where directionality was overridden.
20957
20958 This function returns the first character position in the specified
20959 region of OBJECT where there is a character whose `bidi-class' property
20960 is `L', but which was forced to display as `R' by a directional
20961 override, and likewise with characters whose `bidi-class' is `R'
20962 or `AL' that were forced to display as `L'.
20963
20964 If no such character is found, the function returns nil.
20965
20966 OBJECT is a Lisp string or buffer to search for overridden
20967 directionality, and defaults to the current buffer if nil or omitted.
20968 OBJECT can also be a window, in which case the function will search
20969 the buffer displayed in that window. Passing the window instead of
20970 a buffer is preferable when the buffer is displayed in some window,
20971 because this function will then be able to correctly account for
20972 window-specific overlays, which can affect the results.
20973
20974 Strong directional characters `L', `R', and `AL' can have their
20975 intrinsic directionality overridden by directional override
20976 control characters RLO \(u+202e) and LRO \(u+202d). See the
20977 function `get-char-code-property' for a way to inquire about
20978 the `bidi-class' property of a character. */)
20979 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
20980 {
20981 struct buffer *buf = current_buffer;
20982 struct buffer *old = buf;
20983 struct window *w = NULL;
20984 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
20985 struct bidi_it itb;
20986 ptrdiff_t from_pos, to_pos, from_bpos;
20987 void *itb_data;
20988
20989 if (!NILP (object))
20990 {
20991 if (BUFFERP (object))
20992 buf = XBUFFER (object);
20993 else if (WINDOWP (object))
20994 {
20995 w = decode_live_window (object);
20996 buf = XBUFFER (w->contents);
20997 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
20998 }
20999 else
21000 CHECK_STRING (object);
21001 }
21002
21003 if (STRINGP (object))
21004 {
21005 /* Characters in unibyte strings are always treated by bidi.c as
21006 strong LTR. */
21007 if (!STRING_MULTIBYTE (object)
21008 /* When we are loading loadup.el, the character property
21009 tables needed for bidi iteration are not yet
21010 available. */
21011 || !NILP (Vpurify_flag))
21012 return Qnil;
21013
21014 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21015 if (from_pos >= SCHARS (object))
21016 return Qnil;
21017
21018 /* Set up the bidi iterator. */
21019 itb_data = bidi_shelve_cache ();
21020 itb.paragraph_dir = NEUTRAL_DIR;
21021 itb.string.lstring = object;
21022 itb.string.s = NULL;
21023 itb.string.schars = SCHARS (object);
21024 itb.string.bufpos = 0;
21025 itb.string.from_disp_str = false;
21026 itb.string.unibyte = false;
21027 itb.w = w;
21028 bidi_init_it (0, 0, frame_window_p, &itb);
21029 }
21030 else
21031 {
21032 /* Nothing this fancy can happen in unibyte buffers, or in a
21033 buffer that disabled reordering, or if FROM is at EOB. */
21034 if (NILP (BVAR (buf, bidi_display_reordering))
21035 || NILP (BVAR (buf, enable_multibyte_characters))
21036 /* When we are loading loadup.el, the character property
21037 tables needed for bidi iteration are not yet
21038 available. */
21039 || !NILP (Vpurify_flag))
21040 return Qnil;
21041
21042 set_buffer_temp (buf);
21043 validate_region (&from, &to);
21044 from_pos = XINT (from);
21045 to_pos = XINT (to);
21046 if (from_pos >= ZV)
21047 return Qnil;
21048
21049 /* Set up the bidi iterator. */
21050 itb_data = bidi_shelve_cache ();
21051 from_bpos = CHAR_TO_BYTE (from_pos);
21052 if (from_pos == BEGV)
21053 {
21054 itb.charpos = BEGV;
21055 itb.bytepos = BEGV_BYTE;
21056 }
21057 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21058 {
21059 itb.charpos = from_pos;
21060 itb.bytepos = from_bpos;
21061 }
21062 else
21063 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21064 -1, &itb.bytepos);
21065 itb.paragraph_dir = NEUTRAL_DIR;
21066 itb.string.s = NULL;
21067 itb.string.lstring = Qnil;
21068 itb.string.bufpos = 0;
21069 itb.string.from_disp_str = false;
21070 itb.string.unibyte = false;
21071 itb.w = w;
21072 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21073 }
21074
21075 ptrdiff_t found;
21076 do {
21077 /* For the purposes of this function, the actual base direction of
21078 the paragraph doesn't matter, so just set it to L2R. */
21079 bidi_paragraph_init (L2R, &itb, false);
21080 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21081 ;
21082 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21083
21084 bidi_unshelve_cache (itb_data, false);
21085 set_buffer_temp (old);
21086
21087 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21088 }
21089
21090 DEFUN ("move-point-visually", Fmove_point_visually,
21091 Smove_point_visually, 1, 1, 0,
21092 doc: /* Move point in the visual order in the specified DIRECTION.
21093 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21094 left.
21095
21096 Value is the new character position of point. */)
21097 (Lisp_Object direction)
21098 {
21099 struct window *w = XWINDOW (selected_window);
21100 struct buffer *b = XBUFFER (w->contents);
21101 struct glyph_row *row;
21102 int dir;
21103 Lisp_Object paragraph_dir;
21104
21105 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21106 (!(ROW)->continued_p \
21107 && NILP ((GLYPH)->object) \
21108 && (GLYPH)->type == CHAR_GLYPH \
21109 && (GLYPH)->u.ch == ' ' \
21110 && (GLYPH)->charpos >= 0 \
21111 && !(GLYPH)->avoid_cursor_p)
21112
21113 CHECK_NUMBER (direction);
21114 dir = XINT (direction);
21115 if (dir > 0)
21116 dir = 1;
21117 else
21118 dir = -1;
21119
21120 /* If current matrix is up-to-date, we can use the information
21121 recorded in the glyphs, at least as long as the goal is on the
21122 screen. */
21123 if (w->window_end_valid
21124 && !windows_or_buffers_changed
21125 && b
21126 && !b->clip_changed
21127 && !b->prevent_redisplay_optimizations_p
21128 && !window_outdated (w)
21129 /* We rely below on the cursor coordinates to be up to date, but
21130 we cannot trust them if some command moved point since the
21131 last complete redisplay. */
21132 && w->last_point == BUF_PT (b)
21133 && w->cursor.vpos >= 0
21134 && w->cursor.vpos < w->current_matrix->nrows
21135 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21136 {
21137 struct glyph *g = row->glyphs[TEXT_AREA];
21138 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21139 struct glyph *gpt = g + w->cursor.hpos;
21140
21141 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21142 {
21143 if (BUFFERP (g->object) && g->charpos != PT)
21144 {
21145 SET_PT (g->charpos);
21146 w->cursor.vpos = -1;
21147 return make_number (PT);
21148 }
21149 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21150 {
21151 ptrdiff_t new_pos;
21152
21153 if (BUFFERP (gpt->object))
21154 {
21155 new_pos = PT;
21156 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21157 new_pos += (row->reversed_p ? -dir : dir);
21158 else
21159 new_pos -= (row->reversed_p ? -dir : dir);
21160 }
21161 else if (BUFFERP (g->object))
21162 new_pos = g->charpos;
21163 else
21164 break;
21165 SET_PT (new_pos);
21166 w->cursor.vpos = -1;
21167 return make_number (PT);
21168 }
21169 else if (ROW_GLYPH_NEWLINE_P (row, g))
21170 {
21171 /* Glyphs inserted at the end of a non-empty line for
21172 positioning the cursor have zero charpos, so we must
21173 deduce the value of point by other means. */
21174 if (g->charpos > 0)
21175 SET_PT (g->charpos);
21176 else if (row->ends_at_zv_p && PT != ZV)
21177 SET_PT (ZV);
21178 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21179 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21180 else
21181 break;
21182 w->cursor.vpos = -1;
21183 return make_number (PT);
21184 }
21185 }
21186 if (g == e || NILP (g->object))
21187 {
21188 if (row->truncated_on_left_p || row->truncated_on_right_p)
21189 goto simulate_display;
21190 if (!row->reversed_p)
21191 row += dir;
21192 else
21193 row -= dir;
21194 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21195 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21196 goto simulate_display;
21197
21198 if (dir > 0)
21199 {
21200 if (row->reversed_p && !row->continued_p)
21201 {
21202 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21203 w->cursor.vpos = -1;
21204 return make_number (PT);
21205 }
21206 g = row->glyphs[TEXT_AREA];
21207 e = g + row->used[TEXT_AREA];
21208 for ( ; g < e; g++)
21209 {
21210 if (BUFFERP (g->object)
21211 /* Empty lines have only one glyph, which stands
21212 for the newline, and whose charpos is the
21213 buffer position of the newline. */
21214 || ROW_GLYPH_NEWLINE_P (row, g)
21215 /* When the buffer ends in a newline, the line at
21216 EOB also has one glyph, but its charpos is -1. */
21217 || (row->ends_at_zv_p
21218 && !row->reversed_p
21219 && NILP (g->object)
21220 && g->type == CHAR_GLYPH
21221 && g->u.ch == ' '))
21222 {
21223 if (g->charpos > 0)
21224 SET_PT (g->charpos);
21225 else if (!row->reversed_p
21226 && row->ends_at_zv_p
21227 && PT != ZV)
21228 SET_PT (ZV);
21229 else
21230 continue;
21231 w->cursor.vpos = -1;
21232 return make_number (PT);
21233 }
21234 }
21235 }
21236 else
21237 {
21238 if (!row->reversed_p && !row->continued_p)
21239 {
21240 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21241 w->cursor.vpos = -1;
21242 return make_number (PT);
21243 }
21244 e = row->glyphs[TEXT_AREA];
21245 g = e + row->used[TEXT_AREA] - 1;
21246 for ( ; g >= e; g--)
21247 {
21248 if (BUFFERP (g->object)
21249 || (ROW_GLYPH_NEWLINE_P (row, g)
21250 && g->charpos > 0)
21251 /* Empty R2L lines on GUI frames have the buffer
21252 position of the newline stored in the stretch
21253 glyph. */
21254 || g->type == STRETCH_GLYPH
21255 || (row->ends_at_zv_p
21256 && row->reversed_p
21257 && NILP (g->object)
21258 && g->type == CHAR_GLYPH
21259 && g->u.ch == ' '))
21260 {
21261 if (g->charpos > 0)
21262 SET_PT (g->charpos);
21263 else if (row->reversed_p
21264 && row->ends_at_zv_p
21265 && PT != ZV)
21266 SET_PT (ZV);
21267 else
21268 continue;
21269 w->cursor.vpos = -1;
21270 return make_number (PT);
21271 }
21272 }
21273 }
21274 }
21275 }
21276
21277 simulate_display:
21278
21279 /* If we wind up here, we failed to move by using the glyphs, so we
21280 need to simulate display instead. */
21281
21282 if (b)
21283 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21284 else
21285 paragraph_dir = Qleft_to_right;
21286 if (EQ (paragraph_dir, Qright_to_left))
21287 dir = -dir;
21288 if (PT <= BEGV && dir < 0)
21289 xsignal0 (Qbeginning_of_buffer);
21290 else if (PT >= ZV && dir > 0)
21291 xsignal0 (Qend_of_buffer);
21292 else
21293 {
21294 struct text_pos pt;
21295 struct it it;
21296 int pt_x, target_x, pixel_width, pt_vpos;
21297 bool at_eol_p;
21298 bool overshoot_expected = false;
21299 bool target_is_eol_p = false;
21300
21301 /* Setup the arena. */
21302 SET_TEXT_POS (pt, PT, PT_BYTE);
21303 start_display (&it, w, pt);
21304
21305 if (it.cmp_it.id < 0
21306 && it.method == GET_FROM_STRING
21307 && it.area == TEXT_AREA
21308 && it.string_from_display_prop_p
21309 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21310 overshoot_expected = true;
21311
21312 /* Find the X coordinate of point. We start from the beginning
21313 of this or previous line to make sure we are before point in
21314 the logical order (since the move_it_* functions can only
21315 move forward). */
21316 reseat:
21317 reseat_at_previous_visible_line_start (&it);
21318 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21319 if (IT_CHARPOS (it) != PT)
21320 {
21321 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21322 -1, -1, -1, MOVE_TO_POS);
21323 /* If we missed point because the character there is
21324 displayed out of a display vector that has more than one
21325 glyph, retry expecting overshoot. */
21326 if (it.method == GET_FROM_DISPLAY_VECTOR
21327 && it.current.dpvec_index > 0
21328 && !overshoot_expected)
21329 {
21330 overshoot_expected = true;
21331 goto reseat;
21332 }
21333 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21334 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21335 }
21336 pt_x = it.current_x;
21337 pt_vpos = it.vpos;
21338 if (dir > 0 || overshoot_expected)
21339 {
21340 struct glyph_row *row = it.glyph_row;
21341
21342 /* When point is at beginning of line, we don't have
21343 information about the glyph there loaded into struct
21344 it. Calling get_next_display_element fixes that. */
21345 if (pt_x == 0)
21346 get_next_display_element (&it);
21347 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21348 it.glyph_row = NULL;
21349 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21350 it.glyph_row = row;
21351 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21352 it, lest it will become out of sync with it's buffer
21353 position. */
21354 it.current_x = pt_x;
21355 }
21356 else
21357 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21358 pixel_width = it.pixel_width;
21359 if (overshoot_expected && at_eol_p)
21360 pixel_width = 0;
21361 else if (pixel_width <= 0)
21362 pixel_width = 1;
21363
21364 /* If there's a display string (or something similar) at point,
21365 we are actually at the glyph to the left of point, so we need
21366 to correct the X coordinate. */
21367 if (overshoot_expected)
21368 {
21369 if (it.bidi_p)
21370 pt_x += pixel_width * it.bidi_it.scan_dir;
21371 else
21372 pt_x += pixel_width;
21373 }
21374
21375 /* Compute target X coordinate, either to the left or to the
21376 right of point. On TTY frames, all characters have the same
21377 pixel width of 1, so we can use that. On GUI frames we don't
21378 have an easy way of getting at the pixel width of the
21379 character to the left of point, so we use a different method
21380 of getting to that place. */
21381 if (dir > 0)
21382 target_x = pt_x + pixel_width;
21383 else
21384 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21385
21386 /* Target X coordinate could be one line above or below the line
21387 of point, in which case we need to adjust the target X
21388 coordinate. Also, if moving to the left, we need to begin at
21389 the left edge of the point's screen line. */
21390 if (dir < 0)
21391 {
21392 if (pt_x > 0)
21393 {
21394 start_display (&it, w, pt);
21395 reseat_at_previous_visible_line_start (&it);
21396 it.current_x = it.current_y = it.hpos = 0;
21397 if (pt_vpos != 0)
21398 move_it_by_lines (&it, pt_vpos);
21399 }
21400 else
21401 {
21402 move_it_by_lines (&it, -1);
21403 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21404 target_is_eol_p = true;
21405 /* Under word-wrap, we don't know the x coordinate of
21406 the last character displayed on the previous line,
21407 which immediately precedes the wrap point. To find
21408 out its x coordinate, we try moving to the right
21409 margin of the window, which will stop at the wrap
21410 point, and then reset target_x to point at the
21411 character that precedes the wrap point. This is not
21412 needed on GUI frames, because (see below) there we
21413 move from the left margin one grapheme cluster at a
21414 time, and stop when we hit the wrap point. */
21415 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21416 {
21417 void *it_data = NULL;
21418 struct it it2;
21419
21420 SAVE_IT (it2, it, it_data);
21421 move_it_in_display_line_to (&it, ZV, target_x,
21422 MOVE_TO_POS | MOVE_TO_X);
21423 /* If we arrived at target_x, that _is_ the last
21424 character on the previous line. */
21425 if (it.current_x != target_x)
21426 target_x = it.current_x - 1;
21427 RESTORE_IT (&it, &it2, it_data);
21428 }
21429 }
21430 }
21431 else
21432 {
21433 if (at_eol_p
21434 || (target_x >= it.last_visible_x
21435 && it.line_wrap != TRUNCATE))
21436 {
21437 if (pt_x > 0)
21438 move_it_by_lines (&it, 0);
21439 move_it_by_lines (&it, 1);
21440 target_x = 0;
21441 }
21442 }
21443
21444 /* Move to the target X coordinate. */
21445 #ifdef HAVE_WINDOW_SYSTEM
21446 /* On GUI frames, as we don't know the X coordinate of the
21447 character to the left of point, moving point to the left
21448 requires walking, one grapheme cluster at a time, until we
21449 find ourself at a place immediately to the left of the
21450 character at point. */
21451 if (FRAME_WINDOW_P (it.f) && dir < 0)
21452 {
21453 struct text_pos new_pos;
21454 enum move_it_result rc = MOVE_X_REACHED;
21455
21456 if (it.current_x == 0)
21457 get_next_display_element (&it);
21458 if (it.what == IT_COMPOSITION)
21459 {
21460 new_pos.charpos = it.cmp_it.charpos;
21461 new_pos.bytepos = -1;
21462 }
21463 else
21464 new_pos = it.current.pos;
21465
21466 while (it.current_x + it.pixel_width <= target_x
21467 && (rc == MOVE_X_REACHED
21468 /* Under word-wrap, move_it_in_display_line_to
21469 stops at correct coordinates, but sometimes
21470 returns MOVE_POS_MATCH_OR_ZV. */
21471 || (it.line_wrap == WORD_WRAP
21472 && rc == MOVE_POS_MATCH_OR_ZV)))
21473 {
21474 int new_x = it.current_x + it.pixel_width;
21475
21476 /* For composed characters, we want the position of the
21477 first character in the grapheme cluster (usually, the
21478 composition's base character), whereas it.current
21479 might give us the position of the _last_ one, e.g. if
21480 the composition is rendered in reverse due to bidi
21481 reordering. */
21482 if (it.what == IT_COMPOSITION)
21483 {
21484 new_pos.charpos = it.cmp_it.charpos;
21485 new_pos.bytepos = -1;
21486 }
21487 else
21488 new_pos = it.current.pos;
21489 if (new_x == it.current_x)
21490 new_x++;
21491 rc = move_it_in_display_line_to (&it, ZV, new_x,
21492 MOVE_TO_POS | MOVE_TO_X);
21493 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21494 break;
21495 }
21496 /* The previous position we saw in the loop is the one we
21497 want. */
21498 if (new_pos.bytepos == -1)
21499 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21500 it.current.pos = new_pos;
21501 }
21502 else
21503 #endif
21504 if (it.current_x != target_x)
21505 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21506
21507 /* When lines are truncated, the above loop will stop at the
21508 window edge. But we want to get to the end of line, even if
21509 it is beyond the window edge; automatic hscroll will then
21510 scroll the window to show point as appropriate. */
21511 if (target_is_eol_p && it.line_wrap == TRUNCATE
21512 && get_next_display_element (&it))
21513 {
21514 struct text_pos new_pos = it.current.pos;
21515
21516 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21517 {
21518 set_iterator_to_next (&it, false);
21519 if (it.method == GET_FROM_BUFFER)
21520 new_pos = it.current.pos;
21521 if (!get_next_display_element (&it))
21522 break;
21523 }
21524
21525 it.current.pos = new_pos;
21526 }
21527
21528 /* If we ended up in a display string that covers point, move to
21529 buffer position to the right in the visual order. */
21530 if (dir > 0)
21531 {
21532 while (IT_CHARPOS (it) == PT)
21533 {
21534 set_iterator_to_next (&it, false);
21535 if (!get_next_display_element (&it))
21536 break;
21537 }
21538 }
21539
21540 /* Move point to that position. */
21541 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21542 }
21543
21544 return make_number (PT);
21545
21546 #undef ROW_GLYPH_NEWLINE_P
21547 }
21548
21549 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21550 Sbidi_resolved_levels, 0, 1, 0,
21551 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21552
21553 The resolved levels are produced by the Emacs bidi reordering engine
21554 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21555 read the Unicode Standard Annex 9 (UAX#9) for background information
21556 about these levels.
21557
21558 VPOS is the zero-based number of the current window's screen line
21559 for which to produce the resolved levels. If VPOS is nil or omitted,
21560 it defaults to the screen line of point. If the window displays a
21561 header line, VPOS of zero will report on the header line, and first
21562 line of text in the window will have VPOS of 1.
21563
21564 Value is an array of resolved levels, indexed by glyph number.
21565 Glyphs are numbered from zero starting from the beginning of the
21566 screen line, i.e. the left edge of the window for left-to-right lines
21567 and from the right edge for right-to-left lines. The resolved levels
21568 are produced only for the window's text area; text in display margins
21569 is not included.
21570
21571 If the selected window's display is not up-to-date, or if the specified
21572 screen line does not display text, this function returns nil. It is
21573 highly recommended to bind this function to some simple key, like F8,
21574 in order to avoid these problems.
21575
21576 This function exists mainly for testing the correctness of the
21577 Emacs UBA implementation, in particular with the test suite. */)
21578 (Lisp_Object vpos)
21579 {
21580 struct window *w = XWINDOW (selected_window);
21581 struct buffer *b = XBUFFER (w->contents);
21582 int nrow;
21583 struct glyph_row *row;
21584
21585 if (NILP (vpos))
21586 {
21587 int d1, d2, d3, d4, d5;
21588
21589 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21590 }
21591 else
21592 {
21593 CHECK_NUMBER_COERCE_MARKER (vpos);
21594 nrow = XINT (vpos);
21595 }
21596
21597 /* We require up-to-date glyph matrix for this window. */
21598 if (w->window_end_valid
21599 && !windows_or_buffers_changed
21600 && b
21601 && !b->clip_changed
21602 && !b->prevent_redisplay_optimizations_p
21603 && !window_outdated (w)
21604 && nrow >= 0
21605 && nrow < w->current_matrix->nrows
21606 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21607 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21608 {
21609 struct glyph *g, *e, *g1;
21610 int nglyphs, i;
21611 Lisp_Object levels;
21612
21613 if (!row->reversed_p) /* Left-to-right glyph row. */
21614 {
21615 g = g1 = row->glyphs[TEXT_AREA];
21616 e = g + row->used[TEXT_AREA];
21617
21618 /* Skip over glyphs at the start of the row that was
21619 generated by redisplay for its own needs. */
21620 while (g < e
21621 && NILP (g->object)
21622 && g->charpos < 0)
21623 g++;
21624 g1 = g;
21625
21626 /* Count the "interesting" glyphs in this row. */
21627 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21628 nglyphs++;
21629
21630 /* Create and fill the array. */
21631 levels = make_uninit_vector (nglyphs);
21632 for (i = 0; g1 < g; i++, g1++)
21633 ASET (levels, i, make_number (g1->resolved_level));
21634 }
21635 else /* Right-to-left glyph row. */
21636 {
21637 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21638 e = row->glyphs[TEXT_AREA] - 1;
21639 while (g > e
21640 && NILP (g->object)
21641 && g->charpos < 0)
21642 g--;
21643 g1 = g;
21644 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21645 nglyphs++;
21646 levels = make_uninit_vector (nglyphs);
21647 for (i = 0; g1 > g; i++, g1--)
21648 ASET (levels, i, make_number (g1->resolved_level));
21649 }
21650 return levels;
21651 }
21652 else
21653 return Qnil;
21654 }
21655
21656
21657 \f
21658 /***********************************************************************
21659 Menu Bar
21660 ***********************************************************************/
21661
21662 /* Redisplay the menu bar in the frame for window W.
21663
21664 The menu bar of X frames that don't have X toolkit support is
21665 displayed in a special window W->frame->menu_bar_window.
21666
21667 The menu bar of terminal frames is treated specially as far as
21668 glyph matrices are concerned. Menu bar lines are not part of
21669 windows, so the update is done directly on the frame matrix rows
21670 for the menu bar. */
21671
21672 static void
21673 display_menu_bar (struct window *w)
21674 {
21675 struct frame *f = XFRAME (WINDOW_FRAME (w));
21676 struct it it;
21677 Lisp_Object items;
21678 int i;
21679
21680 /* Don't do all this for graphical frames. */
21681 #ifdef HAVE_NTGUI
21682 if (FRAME_W32_P (f))
21683 return;
21684 #endif
21685 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21686 if (FRAME_X_P (f))
21687 return;
21688 #endif
21689
21690 #ifdef HAVE_NS
21691 if (FRAME_NS_P (f))
21692 return;
21693 #endif /* HAVE_NS */
21694
21695 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21696 eassert (!FRAME_WINDOW_P (f));
21697 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21698 it.first_visible_x = 0;
21699 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21700 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21701 if (FRAME_WINDOW_P (f))
21702 {
21703 /* Menu bar lines are displayed in the desired matrix of the
21704 dummy window menu_bar_window. */
21705 struct window *menu_w;
21706 menu_w = XWINDOW (f->menu_bar_window);
21707 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21708 MENU_FACE_ID);
21709 it.first_visible_x = 0;
21710 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21711 }
21712 else
21713 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21714 {
21715 /* This is a TTY frame, i.e. character hpos/vpos are used as
21716 pixel x/y. */
21717 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21718 MENU_FACE_ID);
21719 it.first_visible_x = 0;
21720 it.last_visible_x = FRAME_COLS (f);
21721 }
21722
21723 /* FIXME: This should be controlled by a user option. See the
21724 comments in redisplay_tool_bar and display_mode_line about
21725 this. */
21726 it.paragraph_embedding = L2R;
21727
21728 /* Clear all rows of the menu bar. */
21729 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21730 {
21731 struct glyph_row *row = it.glyph_row + i;
21732 clear_glyph_row (row);
21733 row->enabled_p = true;
21734 row->full_width_p = true;
21735 row->reversed_p = false;
21736 }
21737
21738 /* Display all items of the menu bar. */
21739 items = FRAME_MENU_BAR_ITEMS (it.f);
21740 for (i = 0; i < ASIZE (items); i += 4)
21741 {
21742 Lisp_Object string;
21743
21744 /* Stop at nil string. */
21745 string = AREF (items, i + 1);
21746 if (NILP (string))
21747 break;
21748
21749 /* Remember where item was displayed. */
21750 ASET (items, i + 3, make_number (it.hpos));
21751
21752 /* Display the item, pad with one space. */
21753 if (it.current_x < it.last_visible_x)
21754 display_string (NULL, string, Qnil, 0, 0, &it,
21755 SCHARS (string) + 1, 0, 0, -1);
21756 }
21757
21758 /* Fill out the line with spaces. */
21759 if (it.current_x < it.last_visible_x)
21760 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21761
21762 /* Compute the total height of the lines. */
21763 compute_line_metrics (&it);
21764 }
21765
21766 /* Deep copy of a glyph row, including the glyphs. */
21767 static void
21768 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21769 {
21770 struct glyph *pointers[1 + LAST_AREA];
21771 int to_used = to->used[TEXT_AREA];
21772
21773 /* Save glyph pointers of TO. */
21774 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21775
21776 /* Do a structure assignment. */
21777 *to = *from;
21778
21779 /* Restore original glyph pointers of TO. */
21780 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21781
21782 /* Copy the glyphs. */
21783 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21784 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21785
21786 /* If we filled only part of the TO row, fill the rest with
21787 space_glyph (which will display as empty space). */
21788 if (to_used > from->used[TEXT_AREA])
21789 fill_up_frame_row_with_spaces (to, to_used);
21790 }
21791
21792 /* Display one menu item on a TTY, by overwriting the glyphs in the
21793 frame F's desired glyph matrix with glyphs produced from the menu
21794 item text. Called from term.c to display TTY drop-down menus one
21795 item at a time.
21796
21797 ITEM_TEXT is the menu item text as a C string.
21798
21799 FACE_ID is the face ID to be used for this menu item. FACE_ID
21800 could specify one of 3 faces: a face for an enabled item, a face
21801 for a disabled item, or a face for a selected item.
21802
21803 X and Y are coordinates of the first glyph in the frame's desired
21804 matrix to be overwritten by the menu item. Since this is a TTY, Y
21805 is the zero-based number of the glyph row and X is the zero-based
21806 glyph number in the row, starting from left, where to start
21807 displaying the item.
21808
21809 SUBMENU means this menu item drops down a submenu, which
21810 should be indicated by displaying a proper visual cue after the
21811 item text. */
21812
21813 void
21814 display_tty_menu_item (const char *item_text, int width, int face_id,
21815 int x, int y, bool submenu)
21816 {
21817 struct it it;
21818 struct frame *f = SELECTED_FRAME ();
21819 struct window *w = XWINDOW (f->selected_window);
21820 struct glyph_row *row;
21821 size_t item_len = strlen (item_text);
21822
21823 eassert (FRAME_TERMCAP_P (f));
21824
21825 /* Don't write beyond the matrix's last row. This can happen for
21826 TTY screens that are not high enough to show the entire menu.
21827 (This is actually a bit of defensive programming, as
21828 tty_menu_display already limits the number of menu items to one
21829 less than the number of screen lines.) */
21830 if (y >= f->desired_matrix->nrows)
21831 return;
21832
21833 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21834 it.first_visible_x = 0;
21835 it.last_visible_x = FRAME_COLS (f) - 1;
21836 row = it.glyph_row;
21837 /* Start with the row contents from the current matrix. */
21838 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21839 bool saved_width = row->full_width_p;
21840 row->full_width_p = true;
21841 bool saved_reversed = row->reversed_p;
21842 row->reversed_p = false;
21843 row->enabled_p = true;
21844
21845 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21846 desired face. */
21847 eassert (x < f->desired_matrix->matrix_w);
21848 it.current_x = it.hpos = x;
21849 it.current_y = it.vpos = y;
21850 int saved_used = row->used[TEXT_AREA];
21851 bool saved_truncated = row->truncated_on_right_p;
21852 row->used[TEXT_AREA] = x;
21853 it.face_id = face_id;
21854 it.line_wrap = TRUNCATE;
21855
21856 /* FIXME: This should be controlled by a user option. See the
21857 comments in redisplay_tool_bar and display_mode_line about this.
21858 Also, if paragraph_embedding could ever be R2L, changes will be
21859 needed to avoid shifting to the right the row characters in
21860 term.c:append_glyph. */
21861 it.paragraph_embedding = L2R;
21862
21863 /* Pad with a space on the left. */
21864 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21865 width--;
21866 /* Display the menu item, pad with spaces to WIDTH. */
21867 if (submenu)
21868 {
21869 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21870 item_len, 0, FRAME_COLS (f) - 1, -1);
21871 width -= item_len;
21872 /* Indicate with " >" that there's a submenu. */
21873 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21874 FRAME_COLS (f) - 1, -1);
21875 }
21876 else
21877 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21878 width, 0, FRAME_COLS (f) - 1, -1);
21879
21880 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21881 row->truncated_on_right_p = saved_truncated;
21882 row->hash = row_hash (row);
21883 row->full_width_p = saved_width;
21884 row->reversed_p = saved_reversed;
21885 }
21886 \f
21887 /***********************************************************************
21888 Mode Line
21889 ***********************************************************************/
21890
21891 /* Redisplay mode lines in the window tree whose root is WINDOW.
21892 If FORCE, redisplay mode lines unconditionally.
21893 Otherwise, redisplay only mode lines that are garbaged. Value is
21894 the number of windows whose mode lines were redisplayed. */
21895
21896 static int
21897 redisplay_mode_lines (Lisp_Object window, bool force)
21898 {
21899 int nwindows = 0;
21900
21901 while (!NILP (window))
21902 {
21903 struct window *w = XWINDOW (window);
21904
21905 if (WINDOWP (w->contents))
21906 nwindows += redisplay_mode_lines (w->contents, force);
21907 else if (force
21908 || FRAME_GARBAGED_P (XFRAME (w->frame))
21909 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21910 {
21911 struct text_pos lpoint;
21912 struct buffer *old = current_buffer;
21913
21914 /* Set the window's buffer for the mode line display. */
21915 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21916 set_buffer_internal_1 (XBUFFER (w->contents));
21917
21918 /* Point refers normally to the selected window. For any
21919 other window, set up appropriate value. */
21920 if (!EQ (window, selected_window))
21921 {
21922 struct text_pos pt;
21923
21924 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21925 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21926 }
21927
21928 /* Display mode lines. */
21929 clear_glyph_matrix (w->desired_matrix);
21930 if (display_mode_lines (w))
21931 ++nwindows;
21932
21933 /* Restore old settings. */
21934 set_buffer_internal_1 (old);
21935 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21936 }
21937
21938 window = w->next;
21939 }
21940
21941 return nwindows;
21942 }
21943
21944
21945 /* Display the mode and/or header line of window W. Value is the
21946 sum number of mode lines and header lines displayed. */
21947
21948 static int
21949 display_mode_lines (struct window *w)
21950 {
21951 Lisp_Object old_selected_window = selected_window;
21952 Lisp_Object old_selected_frame = selected_frame;
21953 Lisp_Object new_frame = w->frame;
21954 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21955 int n = 0;
21956
21957 selected_frame = new_frame;
21958 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21959 or window's point, then we'd need select_window_1 here as well. */
21960 XSETWINDOW (selected_window, w);
21961 XFRAME (new_frame)->selected_window = selected_window;
21962
21963 /* These will be set while the mode line specs are processed. */
21964 line_number_displayed = false;
21965 w->column_number_displayed = -1;
21966
21967 if (WINDOW_WANTS_MODELINE_P (w))
21968 {
21969 struct window *sel_w = XWINDOW (old_selected_window);
21970
21971 /* Select mode line face based on the real selected window. */
21972 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21973 BVAR (current_buffer, mode_line_format));
21974 ++n;
21975 }
21976
21977 if (WINDOW_WANTS_HEADER_LINE_P (w))
21978 {
21979 display_mode_line (w, HEADER_LINE_FACE_ID,
21980 BVAR (current_buffer, header_line_format));
21981 ++n;
21982 }
21983
21984 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21985 selected_frame = old_selected_frame;
21986 selected_window = old_selected_window;
21987 if (n > 0)
21988 w->must_be_updated_p = true;
21989 return n;
21990 }
21991
21992
21993 /* Display mode or header line of window W. FACE_ID specifies which
21994 line to display; it is either MODE_LINE_FACE_ID or
21995 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21996 display. Value is the pixel height of the mode/header line
21997 displayed. */
21998
21999 static int
22000 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22001 {
22002 struct it it;
22003 struct face *face;
22004 ptrdiff_t count = SPECPDL_INDEX ();
22005
22006 init_iterator (&it, w, -1, -1, NULL, face_id);
22007 /* Don't extend on a previously drawn mode-line.
22008 This may happen if called from pos_visible_p. */
22009 it.glyph_row->enabled_p = false;
22010 prepare_desired_row (w, it.glyph_row, true);
22011
22012 it.glyph_row->mode_line_p = true;
22013
22014 /* FIXME: This should be controlled by a user option. But
22015 supporting such an option is not trivial, since the mode line is
22016 made up of many separate strings. */
22017 it.paragraph_embedding = L2R;
22018
22019 record_unwind_protect (unwind_format_mode_line,
22020 format_mode_line_unwind_data (NULL, NULL,
22021 Qnil, false));
22022
22023 mode_line_target = MODE_LINE_DISPLAY;
22024
22025 /* Temporarily make frame's keyboard the current kboard so that
22026 kboard-local variables in the mode_line_format will get the right
22027 values. */
22028 push_kboard (FRAME_KBOARD (it.f));
22029 record_unwind_save_match_data ();
22030 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22031 pop_kboard ();
22032
22033 unbind_to (count, Qnil);
22034
22035 /* Fill up with spaces. */
22036 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22037
22038 compute_line_metrics (&it);
22039 it.glyph_row->full_width_p = true;
22040 it.glyph_row->continued_p = false;
22041 it.glyph_row->truncated_on_left_p = false;
22042 it.glyph_row->truncated_on_right_p = false;
22043
22044 /* Make a 3D mode-line have a shadow at its right end. */
22045 face = FACE_FROM_ID (it.f, face_id);
22046 extend_face_to_end_of_line (&it);
22047 if (face->box != FACE_NO_BOX)
22048 {
22049 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22050 + it.glyph_row->used[TEXT_AREA] - 1);
22051 last->right_box_line_p = true;
22052 }
22053
22054 return it.glyph_row->height;
22055 }
22056
22057 /* Move element ELT in LIST to the front of LIST.
22058 Return the updated list. */
22059
22060 static Lisp_Object
22061 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22062 {
22063 register Lisp_Object tail, prev;
22064 register Lisp_Object tem;
22065
22066 tail = list;
22067 prev = Qnil;
22068 while (CONSP (tail))
22069 {
22070 tem = XCAR (tail);
22071
22072 if (EQ (elt, tem))
22073 {
22074 /* Splice out the link TAIL. */
22075 if (NILP (prev))
22076 list = XCDR (tail);
22077 else
22078 Fsetcdr (prev, XCDR (tail));
22079
22080 /* Now make it the first. */
22081 Fsetcdr (tail, list);
22082 return tail;
22083 }
22084 else
22085 prev = tail;
22086 tail = XCDR (tail);
22087 QUIT;
22088 }
22089
22090 /* Not found--return unchanged LIST. */
22091 return list;
22092 }
22093
22094 /* Contribute ELT to the mode line for window IT->w. How it
22095 translates into text depends on its data type.
22096
22097 IT describes the display environment in which we display, as usual.
22098
22099 DEPTH is the depth in recursion. It is used to prevent
22100 infinite recursion here.
22101
22102 FIELD_WIDTH is the number of characters the display of ELT should
22103 occupy in the mode line, and PRECISION is the maximum number of
22104 characters to display from ELT's representation. See
22105 display_string for details.
22106
22107 Returns the hpos of the end of the text generated by ELT.
22108
22109 PROPS is a property list to add to any string we encounter.
22110
22111 If RISKY, remove (disregard) any properties in any string
22112 we encounter, and ignore :eval and :propertize.
22113
22114 The global variable `mode_line_target' determines whether the
22115 output is passed to `store_mode_line_noprop',
22116 `store_mode_line_string', or `display_string'. */
22117
22118 static int
22119 display_mode_element (struct it *it, int depth, int field_width, int precision,
22120 Lisp_Object elt, Lisp_Object props, bool risky)
22121 {
22122 int n = 0, field, prec;
22123 bool literal = false;
22124
22125 tail_recurse:
22126 if (depth > 100)
22127 elt = build_string ("*too-deep*");
22128
22129 depth++;
22130
22131 switch (XTYPE (elt))
22132 {
22133 case Lisp_String:
22134 {
22135 /* A string: output it and check for %-constructs within it. */
22136 unsigned char c;
22137 ptrdiff_t offset = 0;
22138
22139 if (SCHARS (elt) > 0
22140 && (!NILP (props) || risky))
22141 {
22142 Lisp_Object oprops, aelt;
22143 oprops = Ftext_properties_at (make_number (0), elt);
22144
22145 /* If the starting string's properties are not what
22146 we want, translate the string. Also, if the string
22147 is risky, do that anyway. */
22148
22149 if (NILP (Fequal (props, oprops)) || risky)
22150 {
22151 /* If the starting string has properties,
22152 merge the specified ones onto the existing ones. */
22153 if (! NILP (oprops) && !risky)
22154 {
22155 Lisp_Object tem;
22156
22157 oprops = Fcopy_sequence (oprops);
22158 tem = props;
22159 while (CONSP (tem))
22160 {
22161 oprops = Fplist_put (oprops, XCAR (tem),
22162 XCAR (XCDR (tem)));
22163 tem = XCDR (XCDR (tem));
22164 }
22165 props = oprops;
22166 }
22167
22168 aelt = Fassoc (elt, mode_line_proptrans_alist);
22169 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22170 {
22171 /* AELT is what we want. Move it to the front
22172 without consing. */
22173 elt = XCAR (aelt);
22174 mode_line_proptrans_alist
22175 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22176 }
22177 else
22178 {
22179 Lisp_Object tem;
22180
22181 /* If AELT has the wrong props, it is useless.
22182 so get rid of it. */
22183 if (! NILP (aelt))
22184 mode_line_proptrans_alist
22185 = Fdelq (aelt, mode_line_proptrans_alist);
22186
22187 elt = Fcopy_sequence (elt);
22188 Fset_text_properties (make_number (0), Flength (elt),
22189 props, elt);
22190 /* Add this item to mode_line_proptrans_alist. */
22191 mode_line_proptrans_alist
22192 = Fcons (Fcons (elt, props),
22193 mode_line_proptrans_alist);
22194 /* Truncate mode_line_proptrans_alist
22195 to at most 50 elements. */
22196 tem = Fnthcdr (make_number (50),
22197 mode_line_proptrans_alist);
22198 if (! NILP (tem))
22199 XSETCDR (tem, Qnil);
22200 }
22201 }
22202 }
22203
22204 offset = 0;
22205
22206 if (literal)
22207 {
22208 prec = precision - n;
22209 switch (mode_line_target)
22210 {
22211 case MODE_LINE_NOPROP:
22212 case MODE_LINE_TITLE:
22213 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22214 break;
22215 case MODE_LINE_STRING:
22216 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22217 break;
22218 case MODE_LINE_DISPLAY:
22219 n += display_string (NULL, elt, Qnil, 0, 0, it,
22220 0, prec, 0, STRING_MULTIBYTE (elt));
22221 break;
22222 }
22223
22224 break;
22225 }
22226
22227 /* Handle the non-literal case. */
22228
22229 while ((precision <= 0 || n < precision)
22230 && SREF (elt, offset) != 0
22231 && (mode_line_target != MODE_LINE_DISPLAY
22232 || it->current_x < it->last_visible_x))
22233 {
22234 ptrdiff_t last_offset = offset;
22235
22236 /* Advance to end of string or next format specifier. */
22237 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22238 ;
22239
22240 if (offset - 1 != last_offset)
22241 {
22242 ptrdiff_t nchars, nbytes;
22243
22244 /* Output to end of string or up to '%'. Field width
22245 is length of string. Don't output more than
22246 PRECISION allows us. */
22247 offset--;
22248
22249 prec = c_string_width (SDATA (elt) + last_offset,
22250 offset - last_offset, precision - n,
22251 &nchars, &nbytes);
22252
22253 switch (mode_line_target)
22254 {
22255 case MODE_LINE_NOPROP:
22256 case MODE_LINE_TITLE:
22257 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22258 break;
22259 case MODE_LINE_STRING:
22260 {
22261 ptrdiff_t bytepos = last_offset;
22262 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22263 ptrdiff_t endpos = (precision <= 0
22264 ? string_byte_to_char (elt, offset)
22265 : charpos + nchars);
22266 Lisp_Object mode_string
22267 = Fsubstring (elt, make_number (charpos),
22268 make_number (endpos));
22269 n += store_mode_line_string (NULL, mode_string, false,
22270 0, 0, Qnil);
22271 }
22272 break;
22273 case MODE_LINE_DISPLAY:
22274 {
22275 ptrdiff_t bytepos = last_offset;
22276 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22277
22278 if (precision <= 0)
22279 nchars = string_byte_to_char (elt, offset) - charpos;
22280 n += display_string (NULL, elt, Qnil, 0, charpos,
22281 it, 0, nchars, 0,
22282 STRING_MULTIBYTE (elt));
22283 }
22284 break;
22285 }
22286 }
22287 else /* c == '%' */
22288 {
22289 ptrdiff_t percent_position = offset;
22290
22291 /* Get the specified minimum width. Zero means
22292 don't pad. */
22293 field = 0;
22294 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22295 field = field * 10 + c - '0';
22296
22297 /* Don't pad beyond the total padding allowed. */
22298 if (field_width - n > 0 && field > field_width - n)
22299 field = field_width - n;
22300
22301 /* Note that either PRECISION <= 0 or N < PRECISION. */
22302 prec = precision - n;
22303
22304 if (c == 'M')
22305 n += display_mode_element (it, depth, field, prec,
22306 Vglobal_mode_string, props,
22307 risky);
22308 else if (c != 0)
22309 {
22310 bool multibyte;
22311 ptrdiff_t bytepos, charpos;
22312 const char *spec;
22313 Lisp_Object string;
22314
22315 bytepos = percent_position;
22316 charpos = (STRING_MULTIBYTE (elt)
22317 ? string_byte_to_char (elt, bytepos)
22318 : bytepos);
22319 spec = decode_mode_spec (it->w, c, field, &string);
22320 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22321
22322 switch (mode_line_target)
22323 {
22324 case MODE_LINE_NOPROP:
22325 case MODE_LINE_TITLE:
22326 n += store_mode_line_noprop (spec, field, prec);
22327 break;
22328 case MODE_LINE_STRING:
22329 {
22330 Lisp_Object tem = build_string (spec);
22331 props = Ftext_properties_at (make_number (charpos), elt);
22332 /* Should only keep face property in props */
22333 n += store_mode_line_string (NULL, tem, false,
22334 field, prec, props);
22335 }
22336 break;
22337 case MODE_LINE_DISPLAY:
22338 {
22339 int nglyphs_before, nwritten;
22340
22341 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22342 nwritten = display_string (spec, string, elt,
22343 charpos, 0, it,
22344 field, prec, 0,
22345 multibyte);
22346
22347 /* Assign to the glyphs written above the
22348 string where the `%x' came from, position
22349 of the `%'. */
22350 if (nwritten > 0)
22351 {
22352 struct glyph *glyph
22353 = (it->glyph_row->glyphs[TEXT_AREA]
22354 + nglyphs_before);
22355 int i;
22356
22357 for (i = 0; i < nwritten; ++i)
22358 {
22359 glyph[i].object = elt;
22360 glyph[i].charpos = charpos;
22361 }
22362
22363 n += nwritten;
22364 }
22365 }
22366 break;
22367 }
22368 }
22369 else /* c == 0 */
22370 break;
22371 }
22372 }
22373 }
22374 break;
22375
22376 case Lisp_Symbol:
22377 /* A symbol: process the value of the symbol recursively
22378 as if it appeared here directly. Avoid error if symbol void.
22379 Special case: if value of symbol is a string, output the string
22380 literally. */
22381 {
22382 register Lisp_Object tem;
22383
22384 /* If the variable is not marked as risky to set
22385 then its contents are risky to use. */
22386 if (NILP (Fget (elt, Qrisky_local_variable)))
22387 risky = true;
22388
22389 tem = Fboundp (elt);
22390 if (!NILP (tem))
22391 {
22392 tem = Fsymbol_value (elt);
22393 /* If value is a string, output that string literally:
22394 don't check for % within it. */
22395 if (STRINGP (tem))
22396 literal = true;
22397
22398 if (!EQ (tem, elt))
22399 {
22400 /* Give up right away for nil or t. */
22401 elt = tem;
22402 goto tail_recurse;
22403 }
22404 }
22405 }
22406 break;
22407
22408 case Lisp_Cons:
22409 {
22410 register Lisp_Object car, tem;
22411
22412 /* A cons cell: five distinct cases.
22413 If first element is :eval or :propertize, do something special.
22414 If first element is a string or a cons, process all the elements
22415 and effectively concatenate them.
22416 If first element is a negative number, truncate displaying cdr to
22417 at most that many characters. If positive, pad (with spaces)
22418 to at least that many characters.
22419 If first element is a symbol, process the cadr or caddr recursively
22420 according to whether the symbol's value is non-nil or nil. */
22421 car = XCAR (elt);
22422 if (EQ (car, QCeval))
22423 {
22424 /* An element of the form (:eval FORM) means evaluate FORM
22425 and use the result as mode line elements. */
22426
22427 if (risky)
22428 break;
22429
22430 if (CONSP (XCDR (elt)))
22431 {
22432 Lisp_Object spec;
22433 spec = safe__eval (true, XCAR (XCDR (elt)));
22434 n += display_mode_element (it, depth, field_width - n,
22435 precision - n, spec, props,
22436 risky);
22437 }
22438 }
22439 else if (EQ (car, QCpropertize))
22440 {
22441 /* An element of the form (:propertize ELT PROPS...)
22442 means display ELT but applying properties PROPS. */
22443
22444 if (risky)
22445 break;
22446
22447 if (CONSP (XCDR (elt)))
22448 n += display_mode_element (it, depth, field_width - n,
22449 precision - n, XCAR (XCDR (elt)),
22450 XCDR (XCDR (elt)), risky);
22451 }
22452 else if (SYMBOLP (car))
22453 {
22454 tem = Fboundp (car);
22455 elt = XCDR (elt);
22456 if (!CONSP (elt))
22457 goto invalid;
22458 /* elt is now the cdr, and we know it is a cons cell.
22459 Use its car if CAR has a non-nil value. */
22460 if (!NILP (tem))
22461 {
22462 tem = Fsymbol_value (car);
22463 if (!NILP (tem))
22464 {
22465 elt = XCAR (elt);
22466 goto tail_recurse;
22467 }
22468 }
22469 /* Symbol's value is nil (or symbol is unbound)
22470 Get the cddr of the original list
22471 and if possible find the caddr and use that. */
22472 elt = XCDR (elt);
22473 if (NILP (elt))
22474 break;
22475 else if (!CONSP (elt))
22476 goto invalid;
22477 elt = XCAR (elt);
22478 goto tail_recurse;
22479 }
22480 else if (INTEGERP (car))
22481 {
22482 register int lim = XINT (car);
22483 elt = XCDR (elt);
22484 if (lim < 0)
22485 {
22486 /* Negative int means reduce maximum width. */
22487 if (precision <= 0)
22488 precision = -lim;
22489 else
22490 precision = min (precision, -lim);
22491 }
22492 else if (lim > 0)
22493 {
22494 /* Padding specified. Don't let it be more than
22495 current maximum. */
22496 if (precision > 0)
22497 lim = min (precision, lim);
22498
22499 /* If that's more padding than already wanted, queue it.
22500 But don't reduce padding already specified even if
22501 that is beyond the current truncation point. */
22502 field_width = max (lim, field_width);
22503 }
22504 goto tail_recurse;
22505 }
22506 else if (STRINGP (car) || CONSP (car))
22507 {
22508 Lisp_Object halftail = elt;
22509 int len = 0;
22510
22511 while (CONSP (elt)
22512 && (precision <= 0 || n < precision))
22513 {
22514 n += display_mode_element (it, depth,
22515 /* Do padding only after the last
22516 element in the list. */
22517 (! CONSP (XCDR (elt))
22518 ? field_width - n
22519 : 0),
22520 precision - n, XCAR (elt),
22521 props, risky);
22522 elt = XCDR (elt);
22523 len++;
22524 if ((len & 1) == 0)
22525 halftail = XCDR (halftail);
22526 /* Check for cycle. */
22527 if (EQ (halftail, elt))
22528 break;
22529 }
22530 }
22531 }
22532 break;
22533
22534 default:
22535 invalid:
22536 elt = build_string ("*invalid*");
22537 goto tail_recurse;
22538 }
22539
22540 /* Pad to FIELD_WIDTH. */
22541 if (field_width > 0 && n < field_width)
22542 {
22543 switch (mode_line_target)
22544 {
22545 case MODE_LINE_NOPROP:
22546 case MODE_LINE_TITLE:
22547 n += store_mode_line_noprop ("", field_width - n, 0);
22548 break;
22549 case MODE_LINE_STRING:
22550 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22551 Qnil);
22552 break;
22553 case MODE_LINE_DISPLAY:
22554 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22555 0, 0, 0);
22556 break;
22557 }
22558 }
22559
22560 return n;
22561 }
22562
22563 /* Store a mode-line string element in mode_line_string_list.
22564
22565 If STRING is non-null, display that C string. Otherwise, the Lisp
22566 string LISP_STRING is displayed.
22567
22568 FIELD_WIDTH is the minimum number of output glyphs to produce.
22569 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22570 with spaces. FIELD_WIDTH <= 0 means don't pad.
22571
22572 PRECISION is the maximum number of characters to output from
22573 STRING. PRECISION <= 0 means don't truncate the string.
22574
22575 If COPY_STRING, make a copy of LISP_STRING before adding
22576 properties to the string.
22577
22578 PROPS are the properties to add to the string.
22579 The mode_line_string_face face property is always added to the string.
22580 */
22581
22582 static int
22583 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22584 bool copy_string,
22585 int field_width, int precision, Lisp_Object props)
22586 {
22587 ptrdiff_t len;
22588 int n = 0;
22589
22590 if (string != NULL)
22591 {
22592 len = strlen (string);
22593 if (precision > 0 && len > precision)
22594 len = precision;
22595 lisp_string = make_string (string, len);
22596 if (NILP (props))
22597 props = mode_line_string_face_prop;
22598 else if (!NILP (mode_line_string_face))
22599 {
22600 Lisp_Object face = Fplist_get (props, Qface);
22601 props = Fcopy_sequence (props);
22602 if (NILP (face))
22603 face = mode_line_string_face;
22604 else
22605 face = list2 (face, mode_line_string_face);
22606 props = Fplist_put (props, Qface, face);
22607 }
22608 Fadd_text_properties (make_number (0), make_number (len),
22609 props, lisp_string);
22610 }
22611 else
22612 {
22613 len = XFASTINT (Flength (lisp_string));
22614 if (precision > 0 && len > precision)
22615 {
22616 len = precision;
22617 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22618 precision = -1;
22619 }
22620 if (!NILP (mode_line_string_face))
22621 {
22622 Lisp_Object face;
22623 if (NILP (props))
22624 props = Ftext_properties_at (make_number (0), lisp_string);
22625 face = Fplist_get (props, Qface);
22626 if (NILP (face))
22627 face = mode_line_string_face;
22628 else
22629 face = list2 (face, mode_line_string_face);
22630 props = list2 (Qface, face);
22631 if (copy_string)
22632 lisp_string = Fcopy_sequence (lisp_string);
22633 }
22634 if (!NILP (props))
22635 Fadd_text_properties (make_number (0), make_number (len),
22636 props, lisp_string);
22637 }
22638
22639 if (len > 0)
22640 {
22641 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22642 n += len;
22643 }
22644
22645 if (field_width > len)
22646 {
22647 field_width -= len;
22648 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22649 if (!NILP (props))
22650 Fadd_text_properties (make_number (0), make_number (field_width),
22651 props, lisp_string);
22652 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22653 n += field_width;
22654 }
22655
22656 return n;
22657 }
22658
22659
22660 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22661 1, 4, 0,
22662 doc: /* Format a string out of a mode line format specification.
22663 First arg FORMAT specifies the mode line format (see `mode-line-format'
22664 for details) to use.
22665
22666 By default, the format is evaluated for the currently selected window.
22667
22668 Optional second arg FACE specifies the face property to put on all
22669 characters for which no face is specified. The value nil means the
22670 default face. The value t means whatever face the window's mode line
22671 currently uses (either `mode-line' or `mode-line-inactive',
22672 depending on whether the window is the selected window or not).
22673 An integer value means the value string has no text
22674 properties.
22675
22676 Optional third and fourth args WINDOW and BUFFER specify the window
22677 and buffer to use as the context for the formatting (defaults
22678 are the selected window and the WINDOW's buffer). */)
22679 (Lisp_Object format, Lisp_Object face,
22680 Lisp_Object window, Lisp_Object buffer)
22681 {
22682 struct it it;
22683 int len;
22684 struct window *w;
22685 struct buffer *old_buffer = NULL;
22686 int face_id;
22687 bool no_props = INTEGERP (face);
22688 ptrdiff_t count = SPECPDL_INDEX ();
22689 Lisp_Object str;
22690 int string_start = 0;
22691
22692 w = decode_any_window (window);
22693 XSETWINDOW (window, w);
22694
22695 if (NILP (buffer))
22696 buffer = w->contents;
22697 CHECK_BUFFER (buffer);
22698
22699 /* Make formatting the modeline a non-op when noninteractive, otherwise
22700 there will be problems later caused by a partially initialized frame. */
22701 if (NILP (format) || noninteractive)
22702 return empty_unibyte_string;
22703
22704 if (no_props)
22705 face = Qnil;
22706
22707 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22708 : EQ (face, Qt) ? (EQ (window, selected_window)
22709 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22710 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22711 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22712 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22713 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22714 : DEFAULT_FACE_ID;
22715
22716 old_buffer = current_buffer;
22717
22718 /* Save things including mode_line_proptrans_alist,
22719 and set that to nil so that we don't alter the outer value. */
22720 record_unwind_protect (unwind_format_mode_line,
22721 format_mode_line_unwind_data
22722 (XFRAME (WINDOW_FRAME (w)),
22723 old_buffer, selected_window, true));
22724 mode_line_proptrans_alist = Qnil;
22725
22726 Fselect_window (window, Qt);
22727 set_buffer_internal_1 (XBUFFER (buffer));
22728
22729 init_iterator (&it, w, -1, -1, NULL, face_id);
22730
22731 if (no_props)
22732 {
22733 mode_line_target = MODE_LINE_NOPROP;
22734 mode_line_string_face_prop = Qnil;
22735 mode_line_string_list = Qnil;
22736 string_start = MODE_LINE_NOPROP_LEN (0);
22737 }
22738 else
22739 {
22740 mode_line_target = MODE_LINE_STRING;
22741 mode_line_string_list = Qnil;
22742 mode_line_string_face = face;
22743 mode_line_string_face_prop
22744 = NILP (face) ? Qnil : list2 (Qface, face);
22745 }
22746
22747 push_kboard (FRAME_KBOARD (it.f));
22748 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22749 pop_kboard ();
22750
22751 if (no_props)
22752 {
22753 len = MODE_LINE_NOPROP_LEN (string_start);
22754 str = make_string (mode_line_noprop_buf + string_start, len);
22755 }
22756 else
22757 {
22758 mode_line_string_list = Fnreverse (mode_line_string_list);
22759 str = Fmapconcat (Qidentity, mode_line_string_list,
22760 empty_unibyte_string);
22761 }
22762
22763 unbind_to (count, Qnil);
22764 return str;
22765 }
22766
22767 /* Write a null-terminated, right justified decimal representation of
22768 the positive integer D to BUF using a minimal field width WIDTH. */
22769
22770 static void
22771 pint2str (register char *buf, register int width, register ptrdiff_t d)
22772 {
22773 register char *p = buf;
22774
22775 if (d <= 0)
22776 *p++ = '0';
22777 else
22778 {
22779 while (d > 0)
22780 {
22781 *p++ = d % 10 + '0';
22782 d /= 10;
22783 }
22784 }
22785
22786 for (width -= (int) (p - buf); width > 0; --width)
22787 *p++ = ' ';
22788 *p-- = '\0';
22789 while (p > buf)
22790 {
22791 d = *buf;
22792 *buf++ = *p;
22793 *p-- = d;
22794 }
22795 }
22796
22797 /* Write a null-terminated, right justified decimal and "human
22798 readable" representation of the nonnegative integer D to BUF using
22799 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22800
22801 static const char power_letter[] =
22802 {
22803 0, /* no letter */
22804 'k', /* kilo */
22805 'M', /* mega */
22806 'G', /* giga */
22807 'T', /* tera */
22808 'P', /* peta */
22809 'E', /* exa */
22810 'Z', /* zetta */
22811 'Y' /* yotta */
22812 };
22813
22814 static void
22815 pint2hrstr (char *buf, int width, ptrdiff_t d)
22816 {
22817 /* We aim to represent the nonnegative integer D as
22818 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22819 ptrdiff_t quotient = d;
22820 int remainder = 0;
22821 /* -1 means: do not use TENTHS. */
22822 int tenths = -1;
22823 int exponent = 0;
22824
22825 /* Length of QUOTIENT.TENTHS as a string. */
22826 int length;
22827
22828 char * psuffix;
22829 char * p;
22830
22831 if (quotient >= 1000)
22832 {
22833 /* Scale to the appropriate EXPONENT. */
22834 do
22835 {
22836 remainder = quotient % 1000;
22837 quotient /= 1000;
22838 exponent++;
22839 }
22840 while (quotient >= 1000);
22841
22842 /* Round to nearest and decide whether to use TENTHS or not. */
22843 if (quotient <= 9)
22844 {
22845 tenths = remainder / 100;
22846 if (remainder % 100 >= 50)
22847 {
22848 if (tenths < 9)
22849 tenths++;
22850 else
22851 {
22852 quotient++;
22853 if (quotient == 10)
22854 tenths = -1;
22855 else
22856 tenths = 0;
22857 }
22858 }
22859 }
22860 else
22861 if (remainder >= 500)
22862 {
22863 if (quotient < 999)
22864 quotient++;
22865 else
22866 {
22867 quotient = 1;
22868 exponent++;
22869 tenths = 0;
22870 }
22871 }
22872 }
22873
22874 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22875 if (tenths == -1 && quotient <= 99)
22876 if (quotient <= 9)
22877 length = 1;
22878 else
22879 length = 2;
22880 else
22881 length = 3;
22882 p = psuffix = buf + max (width, length);
22883
22884 /* Print EXPONENT. */
22885 *psuffix++ = power_letter[exponent];
22886 *psuffix = '\0';
22887
22888 /* Print TENTHS. */
22889 if (tenths >= 0)
22890 {
22891 *--p = '0' + tenths;
22892 *--p = '.';
22893 }
22894
22895 /* Print QUOTIENT. */
22896 do
22897 {
22898 int digit = quotient % 10;
22899 *--p = '0' + digit;
22900 }
22901 while ((quotient /= 10) != 0);
22902
22903 /* Print leading spaces. */
22904 while (buf < p)
22905 *--p = ' ';
22906 }
22907
22908 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22909 If EOL_FLAG, set also a mnemonic character for end-of-line
22910 type of CODING_SYSTEM. Return updated pointer into BUF. */
22911
22912 static unsigned char invalid_eol_type[] = "(*invalid*)";
22913
22914 static char *
22915 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22916 {
22917 Lisp_Object val;
22918 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22919 const unsigned char *eol_str;
22920 int eol_str_len;
22921 /* The EOL conversion we are using. */
22922 Lisp_Object eoltype;
22923
22924 val = CODING_SYSTEM_SPEC (coding_system);
22925 eoltype = Qnil;
22926
22927 if (!VECTORP (val)) /* Not yet decided. */
22928 {
22929 *buf++ = multibyte ? '-' : ' ';
22930 if (eol_flag)
22931 eoltype = eol_mnemonic_undecided;
22932 /* Don't mention EOL conversion if it isn't decided. */
22933 }
22934 else
22935 {
22936 Lisp_Object attrs;
22937 Lisp_Object eolvalue;
22938
22939 attrs = AREF (val, 0);
22940 eolvalue = AREF (val, 2);
22941
22942 *buf++ = multibyte
22943 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22944 : ' ';
22945
22946 if (eol_flag)
22947 {
22948 /* The EOL conversion that is normal on this system. */
22949
22950 if (NILP (eolvalue)) /* Not yet decided. */
22951 eoltype = eol_mnemonic_undecided;
22952 else if (VECTORP (eolvalue)) /* Not yet decided. */
22953 eoltype = eol_mnemonic_undecided;
22954 else /* eolvalue is Qunix, Qdos, or Qmac. */
22955 eoltype = (EQ (eolvalue, Qunix)
22956 ? eol_mnemonic_unix
22957 : EQ (eolvalue, Qdos)
22958 ? eol_mnemonic_dos : eol_mnemonic_mac);
22959 }
22960 }
22961
22962 if (eol_flag)
22963 {
22964 /* Mention the EOL conversion if it is not the usual one. */
22965 if (STRINGP (eoltype))
22966 {
22967 eol_str = SDATA (eoltype);
22968 eol_str_len = SBYTES (eoltype);
22969 }
22970 else if (CHARACTERP (eoltype))
22971 {
22972 int c = XFASTINT (eoltype);
22973 return buf + CHAR_STRING (c, (unsigned char *) buf);
22974 }
22975 else
22976 {
22977 eol_str = invalid_eol_type;
22978 eol_str_len = sizeof (invalid_eol_type) - 1;
22979 }
22980 memcpy (buf, eol_str, eol_str_len);
22981 buf += eol_str_len;
22982 }
22983
22984 return buf;
22985 }
22986
22987 /* Return a string for the output of a mode line %-spec for window W,
22988 generated by character C. FIELD_WIDTH > 0 means pad the string
22989 returned with spaces to that value. Return a Lisp string in
22990 *STRING if the resulting string is taken from that Lisp string.
22991
22992 Note we operate on the current buffer for most purposes. */
22993
22994 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22995
22996 static const char *
22997 decode_mode_spec (struct window *w, register int c, int field_width,
22998 Lisp_Object *string)
22999 {
23000 Lisp_Object obj;
23001 struct frame *f = XFRAME (WINDOW_FRAME (w));
23002 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23003 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23004 produce strings from numerical values, so limit preposterously
23005 large values of FIELD_WIDTH to avoid overrunning the buffer's
23006 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23007 bytes plus the terminating null. */
23008 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23009 struct buffer *b = current_buffer;
23010
23011 obj = Qnil;
23012 *string = Qnil;
23013
23014 switch (c)
23015 {
23016 case '*':
23017 if (!NILP (BVAR (b, read_only)))
23018 return "%";
23019 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23020 return "*";
23021 return "-";
23022
23023 case '+':
23024 /* This differs from %* only for a modified read-only buffer. */
23025 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23026 return "*";
23027 if (!NILP (BVAR (b, read_only)))
23028 return "%";
23029 return "-";
23030
23031 case '&':
23032 /* This differs from %* in ignoring read-only-ness. */
23033 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23034 return "*";
23035 return "-";
23036
23037 case '%':
23038 return "%";
23039
23040 case '[':
23041 {
23042 int i;
23043 char *p;
23044
23045 if (command_loop_level > 5)
23046 return "[[[... ";
23047 p = decode_mode_spec_buf;
23048 for (i = 0; i < command_loop_level; i++)
23049 *p++ = '[';
23050 *p = 0;
23051 return decode_mode_spec_buf;
23052 }
23053
23054 case ']':
23055 {
23056 int i;
23057 char *p;
23058
23059 if (command_loop_level > 5)
23060 return " ...]]]";
23061 p = decode_mode_spec_buf;
23062 for (i = 0; i < command_loop_level; i++)
23063 *p++ = ']';
23064 *p = 0;
23065 return decode_mode_spec_buf;
23066 }
23067
23068 case '-':
23069 {
23070 register int i;
23071
23072 /* Let lots_of_dashes be a string of infinite length. */
23073 if (mode_line_target == MODE_LINE_NOPROP
23074 || mode_line_target == MODE_LINE_STRING)
23075 return "--";
23076 if (field_width <= 0
23077 || field_width > sizeof (lots_of_dashes))
23078 {
23079 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23080 decode_mode_spec_buf[i] = '-';
23081 decode_mode_spec_buf[i] = '\0';
23082 return decode_mode_spec_buf;
23083 }
23084 else
23085 return lots_of_dashes;
23086 }
23087
23088 case 'b':
23089 obj = BVAR (b, name);
23090 break;
23091
23092 case 'c':
23093 /* %c and %l are ignored in `frame-title-format'.
23094 (In redisplay_internal, the frame title is drawn _before_ the
23095 windows are updated, so the stuff which depends on actual
23096 window contents (such as %l) may fail to render properly, or
23097 even crash emacs.) */
23098 if (mode_line_target == MODE_LINE_TITLE)
23099 return "";
23100 else
23101 {
23102 ptrdiff_t col = current_column ();
23103 w->column_number_displayed = col;
23104 pint2str (decode_mode_spec_buf, width, col);
23105 return decode_mode_spec_buf;
23106 }
23107
23108 case 'e':
23109 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23110 {
23111 if (NILP (Vmemory_full))
23112 return "";
23113 else
23114 return "!MEM FULL! ";
23115 }
23116 #else
23117 return "";
23118 #endif
23119
23120 case 'F':
23121 /* %F displays the frame name. */
23122 if (!NILP (f->title))
23123 return SSDATA (f->title);
23124 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23125 return SSDATA (f->name);
23126 return "Emacs";
23127
23128 case 'f':
23129 obj = BVAR (b, filename);
23130 break;
23131
23132 case 'i':
23133 {
23134 ptrdiff_t size = ZV - BEGV;
23135 pint2str (decode_mode_spec_buf, width, size);
23136 return decode_mode_spec_buf;
23137 }
23138
23139 case 'I':
23140 {
23141 ptrdiff_t size = ZV - BEGV;
23142 pint2hrstr (decode_mode_spec_buf, width, size);
23143 return decode_mode_spec_buf;
23144 }
23145
23146 case 'l':
23147 {
23148 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23149 ptrdiff_t topline, nlines, height;
23150 ptrdiff_t junk;
23151
23152 /* %c and %l are ignored in `frame-title-format'. */
23153 if (mode_line_target == MODE_LINE_TITLE)
23154 return "";
23155
23156 startpos = marker_position (w->start);
23157 startpos_byte = marker_byte_position (w->start);
23158 height = WINDOW_TOTAL_LINES (w);
23159
23160 /* If we decided that this buffer isn't suitable for line numbers,
23161 don't forget that too fast. */
23162 if (w->base_line_pos == -1)
23163 goto no_value;
23164
23165 /* If the buffer is very big, don't waste time. */
23166 if (INTEGERP (Vline_number_display_limit)
23167 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23168 {
23169 w->base_line_pos = 0;
23170 w->base_line_number = 0;
23171 goto no_value;
23172 }
23173
23174 if (w->base_line_number > 0
23175 && w->base_line_pos > 0
23176 && w->base_line_pos <= startpos)
23177 {
23178 line = w->base_line_number;
23179 linepos = w->base_line_pos;
23180 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23181 }
23182 else
23183 {
23184 line = 1;
23185 linepos = BUF_BEGV (b);
23186 linepos_byte = BUF_BEGV_BYTE (b);
23187 }
23188
23189 /* Count lines from base line to window start position. */
23190 nlines = display_count_lines (linepos_byte,
23191 startpos_byte,
23192 startpos, &junk);
23193
23194 topline = nlines + line;
23195
23196 /* Determine a new base line, if the old one is too close
23197 or too far away, or if we did not have one.
23198 "Too close" means it's plausible a scroll-down would
23199 go back past it. */
23200 if (startpos == BUF_BEGV (b))
23201 {
23202 w->base_line_number = topline;
23203 w->base_line_pos = BUF_BEGV (b);
23204 }
23205 else if (nlines < height + 25 || nlines > height * 3 + 50
23206 || linepos == BUF_BEGV (b))
23207 {
23208 ptrdiff_t limit = BUF_BEGV (b);
23209 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23210 ptrdiff_t position;
23211 ptrdiff_t distance =
23212 (height * 2 + 30) * line_number_display_limit_width;
23213
23214 if (startpos - distance > limit)
23215 {
23216 limit = startpos - distance;
23217 limit_byte = CHAR_TO_BYTE (limit);
23218 }
23219
23220 nlines = display_count_lines (startpos_byte,
23221 limit_byte,
23222 - (height * 2 + 30),
23223 &position);
23224 /* If we couldn't find the lines we wanted within
23225 line_number_display_limit_width chars per line,
23226 give up on line numbers for this window. */
23227 if (position == limit_byte && limit == startpos - distance)
23228 {
23229 w->base_line_pos = -1;
23230 w->base_line_number = 0;
23231 goto no_value;
23232 }
23233
23234 w->base_line_number = topline - nlines;
23235 w->base_line_pos = BYTE_TO_CHAR (position);
23236 }
23237
23238 /* Now count lines from the start pos to point. */
23239 nlines = display_count_lines (startpos_byte,
23240 PT_BYTE, PT, &junk);
23241
23242 /* Record that we did display the line number. */
23243 line_number_displayed = true;
23244
23245 /* Make the string to show. */
23246 pint2str (decode_mode_spec_buf, width, topline + nlines);
23247 return decode_mode_spec_buf;
23248 no_value:
23249 {
23250 char *p = decode_mode_spec_buf;
23251 int pad = width - 2;
23252 while (pad-- > 0)
23253 *p++ = ' ';
23254 *p++ = '?';
23255 *p++ = '?';
23256 *p = '\0';
23257 return decode_mode_spec_buf;
23258 }
23259 }
23260 break;
23261
23262 case 'm':
23263 obj = BVAR (b, mode_name);
23264 break;
23265
23266 case 'n':
23267 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23268 return " Narrow";
23269 break;
23270
23271 case 'p':
23272 {
23273 ptrdiff_t pos = marker_position (w->start);
23274 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23275
23276 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23277 {
23278 if (pos <= BUF_BEGV (b))
23279 return "All";
23280 else
23281 return "Bottom";
23282 }
23283 else if (pos <= BUF_BEGV (b))
23284 return "Top";
23285 else
23286 {
23287 if (total > 1000000)
23288 /* Do it differently for a large value, to avoid overflow. */
23289 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23290 else
23291 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23292 /* We can't normally display a 3-digit number,
23293 so get us a 2-digit number that is close. */
23294 if (total == 100)
23295 total = 99;
23296 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23297 return decode_mode_spec_buf;
23298 }
23299 }
23300
23301 /* Display percentage of size above the bottom of the screen. */
23302 case 'P':
23303 {
23304 ptrdiff_t toppos = marker_position (w->start);
23305 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23306 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23307
23308 if (botpos >= BUF_ZV (b))
23309 {
23310 if (toppos <= BUF_BEGV (b))
23311 return "All";
23312 else
23313 return "Bottom";
23314 }
23315 else
23316 {
23317 if (total > 1000000)
23318 /* Do it differently for a large value, to avoid overflow. */
23319 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23320 else
23321 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23322 /* We can't normally display a 3-digit number,
23323 so get us a 2-digit number that is close. */
23324 if (total == 100)
23325 total = 99;
23326 if (toppos <= BUF_BEGV (b))
23327 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23328 else
23329 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23330 return decode_mode_spec_buf;
23331 }
23332 }
23333
23334 case 's':
23335 /* status of process */
23336 obj = Fget_buffer_process (Fcurrent_buffer ());
23337 if (NILP (obj))
23338 return "no process";
23339 #ifndef MSDOS
23340 obj = Fsymbol_name (Fprocess_status (obj));
23341 #endif
23342 break;
23343
23344 case '@':
23345 {
23346 ptrdiff_t count = inhibit_garbage_collection ();
23347 Lisp_Object curdir = BVAR (current_buffer, directory);
23348 Lisp_Object val = Qnil;
23349
23350 if (STRINGP (curdir))
23351 val = call1 (intern ("file-remote-p"), curdir);
23352
23353 unbind_to (count, Qnil);
23354
23355 if (NILP (val))
23356 return "-";
23357 else
23358 return "@";
23359 }
23360
23361 case 'z':
23362 /* coding-system (not including end-of-line format) */
23363 case 'Z':
23364 /* coding-system (including end-of-line type) */
23365 {
23366 bool eol_flag = (c == 'Z');
23367 char *p = decode_mode_spec_buf;
23368
23369 if (! FRAME_WINDOW_P (f))
23370 {
23371 /* No need to mention EOL here--the terminal never needs
23372 to do EOL conversion. */
23373 p = decode_mode_spec_coding (CODING_ID_NAME
23374 (FRAME_KEYBOARD_CODING (f)->id),
23375 p, false);
23376 p = decode_mode_spec_coding (CODING_ID_NAME
23377 (FRAME_TERMINAL_CODING (f)->id),
23378 p, false);
23379 }
23380 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23381 p, eol_flag);
23382
23383 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23384 #ifdef subprocesses
23385 obj = Fget_buffer_process (Fcurrent_buffer ());
23386 if (PROCESSP (obj))
23387 {
23388 p = decode_mode_spec_coding
23389 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23390 p = decode_mode_spec_coding
23391 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23392 }
23393 #endif /* subprocesses */
23394 #endif /* false */
23395 *p = 0;
23396 return decode_mode_spec_buf;
23397 }
23398 }
23399
23400 if (STRINGP (obj))
23401 {
23402 *string = obj;
23403 return SSDATA (obj);
23404 }
23405 else
23406 return "";
23407 }
23408
23409
23410 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23411 means count lines back from START_BYTE. But don't go beyond
23412 LIMIT_BYTE. Return the number of lines thus found (always
23413 nonnegative).
23414
23415 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23416 either the position COUNT lines after/before START_BYTE, if we
23417 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23418 COUNT lines. */
23419
23420 static ptrdiff_t
23421 display_count_lines (ptrdiff_t start_byte,
23422 ptrdiff_t limit_byte, ptrdiff_t count,
23423 ptrdiff_t *byte_pos_ptr)
23424 {
23425 register unsigned char *cursor;
23426 unsigned char *base;
23427
23428 register ptrdiff_t ceiling;
23429 register unsigned char *ceiling_addr;
23430 ptrdiff_t orig_count = count;
23431
23432 /* If we are not in selective display mode,
23433 check only for newlines. */
23434 bool selective_display
23435 = (!NILP (BVAR (current_buffer, selective_display))
23436 && !INTEGERP (BVAR (current_buffer, selective_display)));
23437
23438 if (count > 0)
23439 {
23440 while (start_byte < limit_byte)
23441 {
23442 ceiling = BUFFER_CEILING_OF (start_byte);
23443 ceiling = min (limit_byte - 1, ceiling);
23444 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23445 base = (cursor = BYTE_POS_ADDR (start_byte));
23446
23447 do
23448 {
23449 if (selective_display)
23450 {
23451 while (*cursor != '\n' && *cursor != 015
23452 && ++cursor != ceiling_addr)
23453 continue;
23454 if (cursor == ceiling_addr)
23455 break;
23456 }
23457 else
23458 {
23459 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23460 if (! cursor)
23461 break;
23462 }
23463
23464 cursor++;
23465
23466 if (--count == 0)
23467 {
23468 start_byte += cursor - base;
23469 *byte_pos_ptr = start_byte;
23470 return orig_count;
23471 }
23472 }
23473 while (cursor < ceiling_addr);
23474
23475 start_byte += ceiling_addr - base;
23476 }
23477 }
23478 else
23479 {
23480 while (start_byte > limit_byte)
23481 {
23482 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23483 ceiling = max (limit_byte, ceiling);
23484 ceiling_addr = BYTE_POS_ADDR (ceiling);
23485 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23486 while (true)
23487 {
23488 if (selective_display)
23489 {
23490 while (--cursor >= ceiling_addr
23491 && *cursor != '\n' && *cursor != 015)
23492 continue;
23493 if (cursor < ceiling_addr)
23494 break;
23495 }
23496 else
23497 {
23498 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23499 if (! cursor)
23500 break;
23501 }
23502
23503 if (++count == 0)
23504 {
23505 start_byte += cursor - base + 1;
23506 *byte_pos_ptr = start_byte;
23507 /* When scanning backwards, we should
23508 not count the newline posterior to which we stop. */
23509 return - orig_count - 1;
23510 }
23511 }
23512 start_byte += ceiling_addr - base;
23513 }
23514 }
23515
23516 *byte_pos_ptr = limit_byte;
23517
23518 if (count < 0)
23519 return - orig_count + count;
23520 return orig_count - count;
23521
23522 }
23523
23524
23525 \f
23526 /***********************************************************************
23527 Displaying strings
23528 ***********************************************************************/
23529
23530 /* Display a NUL-terminated string, starting with index START.
23531
23532 If STRING is non-null, display that C string. Otherwise, the Lisp
23533 string LISP_STRING is displayed. There's a case that STRING is
23534 non-null and LISP_STRING is not nil. It means STRING is a string
23535 data of LISP_STRING. In that case, we display LISP_STRING while
23536 ignoring its text properties.
23537
23538 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23539 FACE_STRING. Display STRING or LISP_STRING with the face at
23540 FACE_STRING_POS in FACE_STRING:
23541
23542 Display the string in the environment given by IT, but use the
23543 standard display table, temporarily.
23544
23545 FIELD_WIDTH is the minimum number of output glyphs to produce.
23546 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23547 with spaces. If STRING has more characters, more than FIELD_WIDTH
23548 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23549
23550 PRECISION is the maximum number of characters to output from
23551 STRING. PRECISION < 0 means don't truncate the string.
23552
23553 This is roughly equivalent to printf format specifiers:
23554
23555 FIELD_WIDTH PRECISION PRINTF
23556 ----------------------------------------
23557 -1 -1 %s
23558 -1 10 %.10s
23559 10 -1 %10s
23560 20 10 %20.10s
23561
23562 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23563 display them, and < 0 means obey the current buffer's value of
23564 enable_multibyte_characters.
23565
23566 Value is the number of columns displayed. */
23567
23568 static int
23569 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23570 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23571 int field_width, int precision, int max_x, int multibyte)
23572 {
23573 int hpos_at_start = it->hpos;
23574 int saved_face_id = it->face_id;
23575 struct glyph_row *row = it->glyph_row;
23576 ptrdiff_t it_charpos;
23577
23578 /* Initialize the iterator IT for iteration over STRING beginning
23579 with index START. */
23580 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23581 precision, field_width, multibyte);
23582 if (string && STRINGP (lisp_string))
23583 /* LISP_STRING is the one returned by decode_mode_spec. We should
23584 ignore its text properties. */
23585 it->stop_charpos = it->end_charpos;
23586
23587 /* If displaying STRING, set up the face of the iterator from
23588 FACE_STRING, if that's given. */
23589 if (STRINGP (face_string))
23590 {
23591 ptrdiff_t endptr;
23592 struct face *face;
23593
23594 it->face_id
23595 = face_at_string_position (it->w, face_string, face_string_pos,
23596 0, &endptr, it->base_face_id, false);
23597 face = FACE_FROM_ID (it->f, it->face_id);
23598 it->face_box_p = face->box != FACE_NO_BOX;
23599 }
23600
23601 /* Set max_x to the maximum allowed X position. Don't let it go
23602 beyond the right edge of the window. */
23603 if (max_x <= 0)
23604 max_x = it->last_visible_x;
23605 else
23606 max_x = min (max_x, it->last_visible_x);
23607
23608 /* Skip over display elements that are not visible. because IT->w is
23609 hscrolled. */
23610 if (it->current_x < it->first_visible_x)
23611 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23612 MOVE_TO_POS | MOVE_TO_X);
23613
23614 row->ascent = it->max_ascent;
23615 row->height = it->max_ascent + it->max_descent;
23616 row->phys_ascent = it->max_phys_ascent;
23617 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23618 row->extra_line_spacing = it->max_extra_line_spacing;
23619
23620 if (STRINGP (it->string))
23621 it_charpos = IT_STRING_CHARPOS (*it);
23622 else
23623 it_charpos = IT_CHARPOS (*it);
23624
23625 /* This condition is for the case that we are called with current_x
23626 past last_visible_x. */
23627 while (it->current_x < max_x)
23628 {
23629 int x_before, x, n_glyphs_before, i, nglyphs;
23630
23631 /* Get the next display element. */
23632 if (!get_next_display_element (it))
23633 break;
23634
23635 /* Produce glyphs. */
23636 x_before = it->current_x;
23637 n_glyphs_before = row->used[TEXT_AREA];
23638 PRODUCE_GLYPHS (it);
23639
23640 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23641 i = 0;
23642 x = x_before;
23643 while (i < nglyphs)
23644 {
23645 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23646
23647 if (it->line_wrap != TRUNCATE
23648 && x + glyph->pixel_width > max_x)
23649 {
23650 /* End of continued line or max_x reached. */
23651 if (CHAR_GLYPH_PADDING_P (*glyph))
23652 {
23653 /* A wide character is unbreakable. */
23654 if (row->reversed_p)
23655 unproduce_glyphs (it, row->used[TEXT_AREA]
23656 - n_glyphs_before);
23657 row->used[TEXT_AREA] = n_glyphs_before;
23658 it->current_x = x_before;
23659 }
23660 else
23661 {
23662 if (row->reversed_p)
23663 unproduce_glyphs (it, row->used[TEXT_AREA]
23664 - (n_glyphs_before + i));
23665 row->used[TEXT_AREA] = n_glyphs_before + i;
23666 it->current_x = x;
23667 }
23668 break;
23669 }
23670 else if (x + glyph->pixel_width >= it->first_visible_x)
23671 {
23672 /* Glyph is at least partially visible. */
23673 ++it->hpos;
23674 if (x < it->first_visible_x)
23675 row->x = x - it->first_visible_x;
23676 }
23677 else
23678 {
23679 /* Glyph is off the left margin of the display area.
23680 Should not happen. */
23681 emacs_abort ();
23682 }
23683
23684 row->ascent = max (row->ascent, it->max_ascent);
23685 row->height = max (row->height, it->max_ascent + it->max_descent);
23686 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23687 row->phys_height = max (row->phys_height,
23688 it->max_phys_ascent + it->max_phys_descent);
23689 row->extra_line_spacing = max (row->extra_line_spacing,
23690 it->max_extra_line_spacing);
23691 x += glyph->pixel_width;
23692 ++i;
23693 }
23694
23695 /* Stop if max_x reached. */
23696 if (i < nglyphs)
23697 break;
23698
23699 /* Stop at line ends. */
23700 if (ITERATOR_AT_END_OF_LINE_P (it))
23701 {
23702 it->continuation_lines_width = 0;
23703 break;
23704 }
23705
23706 set_iterator_to_next (it, true);
23707 if (STRINGP (it->string))
23708 it_charpos = IT_STRING_CHARPOS (*it);
23709 else
23710 it_charpos = IT_CHARPOS (*it);
23711
23712 /* Stop if truncating at the right edge. */
23713 if (it->line_wrap == TRUNCATE
23714 && it->current_x >= it->last_visible_x)
23715 {
23716 /* Add truncation mark, but don't do it if the line is
23717 truncated at a padding space. */
23718 if (it_charpos < it->string_nchars)
23719 {
23720 if (!FRAME_WINDOW_P (it->f))
23721 {
23722 int ii, n;
23723
23724 if (it->current_x > it->last_visible_x)
23725 {
23726 if (!row->reversed_p)
23727 {
23728 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23729 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23730 break;
23731 }
23732 else
23733 {
23734 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23735 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23736 break;
23737 unproduce_glyphs (it, ii + 1);
23738 ii = row->used[TEXT_AREA] - (ii + 1);
23739 }
23740 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23741 {
23742 row->used[TEXT_AREA] = ii;
23743 produce_special_glyphs (it, IT_TRUNCATION);
23744 }
23745 }
23746 produce_special_glyphs (it, IT_TRUNCATION);
23747 }
23748 row->truncated_on_right_p = true;
23749 }
23750 break;
23751 }
23752 }
23753
23754 /* Maybe insert a truncation at the left. */
23755 if (it->first_visible_x
23756 && it_charpos > 0)
23757 {
23758 if (!FRAME_WINDOW_P (it->f)
23759 || (row->reversed_p
23760 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23761 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23762 insert_left_trunc_glyphs (it);
23763 row->truncated_on_left_p = true;
23764 }
23765
23766 it->face_id = saved_face_id;
23767
23768 /* Value is number of columns displayed. */
23769 return it->hpos - hpos_at_start;
23770 }
23771
23772
23773 \f
23774 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23775 appears as an element of LIST or as the car of an element of LIST.
23776 If PROPVAL is a list, compare each element against LIST in that
23777 way, and return 1/2 if any element of PROPVAL is found in LIST.
23778 Otherwise return 0. This function cannot quit.
23779 The return value is 2 if the text is invisible but with an ellipsis
23780 and 1 if it's invisible and without an ellipsis. */
23781
23782 int
23783 invisible_prop (Lisp_Object propval, Lisp_Object list)
23784 {
23785 Lisp_Object tail, proptail;
23786
23787 for (tail = list; CONSP (tail); tail = XCDR (tail))
23788 {
23789 register Lisp_Object tem;
23790 tem = XCAR (tail);
23791 if (EQ (propval, tem))
23792 return 1;
23793 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23794 return NILP (XCDR (tem)) ? 1 : 2;
23795 }
23796
23797 if (CONSP (propval))
23798 {
23799 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23800 {
23801 Lisp_Object propelt;
23802 propelt = XCAR (proptail);
23803 for (tail = list; CONSP (tail); tail = XCDR (tail))
23804 {
23805 register Lisp_Object tem;
23806 tem = XCAR (tail);
23807 if (EQ (propelt, tem))
23808 return 1;
23809 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23810 return NILP (XCDR (tem)) ? 1 : 2;
23811 }
23812 }
23813 }
23814
23815 return 0;
23816 }
23817
23818 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23819 doc: /* Non-nil if the property makes the text invisible.
23820 POS-OR-PROP can be a marker or number, in which case it is taken to be
23821 a position in the current buffer and the value of the `invisible' property
23822 is checked; or it can be some other value, which is then presumed to be the
23823 value of the `invisible' property of the text of interest.
23824 The non-nil value returned can be t for truly invisible text or something
23825 else if the text is replaced by an ellipsis. */)
23826 (Lisp_Object pos_or_prop)
23827 {
23828 Lisp_Object prop
23829 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23830 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23831 : pos_or_prop);
23832 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23833 return (invis == 0 ? Qnil
23834 : invis == 1 ? Qt
23835 : make_number (invis));
23836 }
23837
23838 /* Calculate a width or height in pixels from a specification using
23839 the following elements:
23840
23841 SPEC ::=
23842 NUM - a (fractional) multiple of the default font width/height
23843 (NUM) - specifies exactly NUM pixels
23844 UNIT - a fixed number of pixels, see below.
23845 ELEMENT - size of a display element in pixels, see below.
23846 (NUM . SPEC) - equals NUM * SPEC
23847 (+ SPEC SPEC ...) - add pixel values
23848 (- SPEC SPEC ...) - subtract pixel values
23849 (- SPEC) - negate pixel value
23850
23851 NUM ::=
23852 INT or FLOAT - a number constant
23853 SYMBOL - use symbol's (buffer local) variable binding.
23854
23855 UNIT ::=
23856 in - pixels per inch *)
23857 mm - pixels per 1/1000 meter *)
23858 cm - pixels per 1/100 meter *)
23859 width - width of current font in pixels.
23860 height - height of current font in pixels.
23861
23862 *) using the ratio(s) defined in display-pixels-per-inch.
23863
23864 ELEMENT ::=
23865
23866 left-fringe - left fringe width in pixels
23867 right-fringe - right fringe width in pixels
23868
23869 left-margin - left margin width in pixels
23870 right-margin - right margin width in pixels
23871
23872 scroll-bar - scroll-bar area width in pixels
23873
23874 Examples:
23875
23876 Pixels corresponding to 5 inches:
23877 (5 . in)
23878
23879 Total width of non-text areas on left side of window (if scroll-bar is on left):
23880 '(space :width (+ left-fringe left-margin scroll-bar))
23881
23882 Align to first text column (in header line):
23883 '(space :align-to 0)
23884
23885 Align to middle of text area minus half the width of variable `my-image'
23886 containing a loaded image:
23887 '(space :align-to (0.5 . (- text my-image)))
23888
23889 Width of left margin minus width of 1 character in the default font:
23890 '(space :width (- left-margin 1))
23891
23892 Width of left margin minus width of 2 characters in the current font:
23893 '(space :width (- left-margin (2 . width)))
23894
23895 Center 1 character over left-margin (in header line):
23896 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23897
23898 Different ways to express width of left fringe plus left margin minus one pixel:
23899 '(space :width (- (+ left-fringe left-margin) (1)))
23900 '(space :width (+ left-fringe left-margin (- (1))))
23901 '(space :width (+ left-fringe left-margin (-1)))
23902
23903 */
23904
23905 static bool
23906 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23907 struct font *font, bool width_p, int *align_to)
23908 {
23909 double pixels;
23910
23911 # define OK_PIXELS(val) (*res = (val), true)
23912 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23913
23914 if (NILP (prop))
23915 return OK_PIXELS (0);
23916
23917 eassert (FRAME_LIVE_P (it->f));
23918
23919 if (SYMBOLP (prop))
23920 {
23921 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23922 {
23923 char *unit = SSDATA (SYMBOL_NAME (prop));
23924
23925 if (unit[0] == 'i' && unit[1] == 'n')
23926 pixels = 1.0;
23927 else if (unit[0] == 'm' && unit[1] == 'm')
23928 pixels = 25.4;
23929 else if (unit[0] == 'c' && unit[1] == 'm')
23930 pixels = 2.54;
23931 else
23932 pixels = 0;
23933 if (pixels > 0)
23934 {
23935 double ppi = (width_p ? FRAME_RES_X (it->f)
23936 : FRAME_RES_Y (it->f));
23937
23938 if (ppi > 0)
23939 return OK_PIXELS (ppi / pixels);
23940 return false;
23941 }
23942 }
23943
23944 #ifdef HAVE_WINDOW_SYSTEM
23945 if (EQ (prop, Qheight))
23946 return OK_PIXELS (font
23947 ? normal_char_height (font, -1)
23948 : FRAME_LINE_HEIGHT (it->f));
23949 if (EQ (prop, Qwidth))
23950 return OK_PIXELS (font
23951 ? FONT_WIDTH (font)
23952 : FRAME_COLUMN_WIDTH (it->f));
23953 #else
23954 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23955 return OK_PIXELS (1);
23956 #endif
23957
23958 if (EQ (prop, Qtext))
23959 return OK_PIXELS (width_p
23960 ? window_box_width (it->w, TEXT_AREA)
23961 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23962
23963 if (align_to && *align_to < 0)
23964 {
23965 *res = 0;
23966 if (EQ (prop, Qleft))
23967 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23968 if (EQ (prop, Qright))
23969 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23970 if (EQ (prop, Qcenter))
23971 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23972 + window_box_width (it->w, TEXT_AREA) / 2);
23973 if (EQ (prop, Qleft_fringe))
23974 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23975 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23976 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23977 if (EQ (prop, Qright_fringe))
23978 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23979 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23980 : window_box_right_offset (it->w, TEXT_AREA));
23981 if (EQ (prop, Qleft_margin))
23982 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23983 if (EQ (prop, Qright_margin))
23984 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23985 if (EQ (prop, Qscroll_bar))
23986 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23987 ? 0
23988 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23989 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23990 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23991 : 0)));
23992 }
23993 else
23994 {
23995 if (EQ (prop, Qleft_fringe))
23996 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23997 if (EQ (prop, Qright_fringe))
23998 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23999 if (EQ (prop, Qleft_margin))
24000 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24001 if (EQ (prop, Qright_margin))
24002 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24003 if (EQ (prop, Qscroll_bar))
24004 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24005 }
24006
24007 prop = buffer_local_value (prop, it->w->contents);
24008 if (EQ (prop, Qunbound))
24009 prop = Qnil;
24010 }
24011
24012 if (INTEGERP (prop) || FLOATP (prop))
24013 {
24014 int base_unit = (width_p
24015 ? FRAME_COLUMN_WIDTH (it->f)
24016 : FRAME_LINE_HEIGHT (it->f));
24017 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24018 }
24019
24020 if (CONSP (prop))
24021 {
24022 Lisp_Object car = XCAR (prop);
24023 Lisp_Object cdr = XCDR (prop);
24024
24025 if (SYMBOLP (car))
24026 {
24027 #ifdef HAVE_WINDOW_SYSTEM
24028 if (FRAME_WINDOW_P (it->f)
24029 && valid_image_p (prop))
24030 {
24031 ptrdiff_t id = lookup_image (it->f, prop);
24032 struct image *img = IMAGE_FROM_ID (it->f, id);
24033
24034 return OK_PIXELS (width_p ? img->width : img->height);
24035 }
24036 #endif
24037 if (EQ (car, Qplus) || EQ (car, Qminus))
24038 {
24039 bool first = true;
24040 double px;
24041
24042 pixels = 0;
24043 while (CONSP (cdr))
24044 {
24045 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24046 font, width_p, align_to))
24047 return false;
24048 if (first)
24049 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24050 else
24051 pixels += px;
24052 cdr = XCDR (cdr);
24053 }
24054 if (EQ (car, Qminus))
24055 pixels = -pixels;
24056 return OK_PIXELS (pixels);
24057 }
24058
24059 car = buffer_local_value (car, it->w->contents);
24060 if (EQ (car, Qunbound))
24061 car = Qnil;
24062 }
24063
24064 if (INTEGERP (car) || FLOATP (car))
24065 {
24066 double fact;
24067 pixels = XFLOATINT (car);
24068 if (NILP (cdr))
24069 return OK_PIXELS (pixels);
24070 if (calc_pixel_width_or_height (&fact, it, cdr,
24071 font, width_p, align_to))
24072 return OK_PIXELS (pixels * fact);
24073 return false;
24074 }
24075
24076 return false;
24077 }
24078
24079 return false;
24080 }
24081
24082 void
24083 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24084 {
24085 #ifdef HAVE_WINDOW_SYSTEM
24086 normal_char_ascent_descent (font, -1, ascent, descent);
24087 #else
24088 *ascent = 1;
24089 *descent = 0;
24090 #endif
24091 }
24092
24093 \f
24094 /***********************************************************************
24095 Glyph Display
24096 ***********************************************************************/
24097
24098 #ifdef HAVE_WINDOW_SYSTEM
24099
24100 #ifdef GLYPH_DEBUG
24101
24102 void
24103 dump_glyph_string (struct glyph_string *s)
24104 {
24105 fprintf (stderr, "glyph string\n");
24106 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24107 s->x, s->y, s->width, s->height);
24108 fprintf (stderr, " ybase = %d\n", s->ybase);
24109 fprintf (stderr, " hl = %d\n", s->hl);
24110 fprintf (stderr, " left overhang = %d, right = %d\n",
24111 s->left_overhang, s->right_overhang);
24112 fprintf (stderr, " nchars = %d\n", s->nchars);
24113 fprintf (stderr, " extends to end of line = %d\n",
24114 s->extends_to_end_of_line_p);
24115 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24116 fprintf (stderr, " bg width = %d\n", s->background_width);
24117 }
24118
24119 #endif /* GLYPH_DEBUG */
24120
24121 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24122 of XChar2b structures for S; it can't be allocated in
24123 init_glyph_string because it must be allocated via `alloca'. W
24124 is the window on which S is drawn. ROW and AREA are the glyph row
24125 and area within the row from which S is constructed. START is the
24126 index of the first glyph structure covered by S. HL is a
24127 face-override for drawing S. */
24128
24129 #ifdef HAVE_NTGUI
24130 #define OPTIONAL_HDC(hdc) HDC hdc,
24131 #define DECLARE_HDC(hdc) HDC hdc;
24132 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24133 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24134 #endif
24135
24136 #ifndef OPTIONAL_HDC
24137 #define OPTIONAL_HDC(hdc)
24138 #define DECLARE_HDC(hdc)
24139 #define ALLOCATE_HDC(hdc, f)
24140 #define RELEASE_HDC(hdc, f)
24141 #endif
24142
24143 static void
24144 init_glyph_string (struct glyph_string *s,
24145 OPTIONAL_HDC (hdc)
24146 XChar2b *char2b, struct window *w, struct glyph_row *row,
24147 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24148 {
24149 memset (s, 0, sizeof *s);
24150 s->w = w;
24151 s->f = XFRAME (w->frame);
24152 #ifdef HAVE_NTGUI
24153 s->hdc = hdc;
24154 #endif
24155 s->display = FRAME_X_DISPLAY (s->f);
24156 s->window = FRAME_X_WINDOW (s->f);
24157 s->char2b = char2b;
24158 s->hl = hl;
24159 s->row = row;
24160 s->area = area;
24161 s->first_glyph = row->glyphs[area] + start;
24162 s->height = row->height;
24163 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24164 s->ybase = s->y + row->ascent;
24165 }
24166
24167
24168 /* Append the list of glyph strings with head H and tail T to the list
24169 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24170
24171 static void
24172 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24173 struct glyph_string *h, struct glyph_string *t)
24174 {
24175 if (h)
24176 {
24177 if (*head)
24178 (*tail)->next = h;
24179 else
24180 *head = h;
24181 h->prev = *tail;
24182 *tail = t;
24183 }
24184 }
24185
24186
24187 /* Prepend the list of glyph strings with head H and tail T to the
24188 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24189 result. */
24190
24191 static void
24192 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24193 struct glyph_string *h, struct glyph_string *t)
24194 {
24195 if (h)
24196 {
24197 if (*head)
24198 (*head)->prev = t;
24199 else
24200 *tail = t;
24201 t->next = *head;
24202 *head = h;
24203 }
24204 }
24205
24206
24207 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24208 Set *HEAD and *TAIL to the resulting list. */
24209
24210 static void
24211 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24212 struct glyph_string *s)
24213 {
24214 s->next = s->prev = NULL;
24215 append_glyph_string_lists (head, tail, s, s);
24216 }
24217
24218
24219 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24220 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24221 make sure that X resources for the face returned are allocated.
24222 Value is a pointer to a realized face that is ready for display if
24223 DISPLAY_P. */
24224
24225 static struct face *
24226 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24227 XChar2b *char2b, bool display_p)
24228 {
24229 struct face *face = FACE_FROM_ID (f, face_id);
24230 unsigned code = 0;
24231
24232 if (face->font)
24233 {
24234 code = face->font->driver->encode_char (face->font, c);
24235
24236 if (code == FONT_INVALID_CODE)
24237 code = 0;
24238 }
24239 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24240
24241 /* Make sure X resources of the face are allocated. */
24242 #ifdef HAVE_X_WINDOWS
24243 if (display_p)
24244 #endif
24245 {
24246 eassert (face != NULL);
24247 prepare_face_for_display (f, face);
24248 }
24249
24250 return face;
24251 }
24252
24253
24254 /* Get face and two-byte form of character glyph GLYPH on frame F.
24255 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24256 a pointer to a realized face that is ready for display. */
24257
24258 static struct face *
24259 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24260 XChar2b *char2b)
24261 {
24262 struct face *face;
24263 unsigned code = 0;
24264
24265 eassert (glyph->type == CHAR_GLYPH);
24266 face = FACE_FROM_ID (f, glyph->face_id);
24267
24268 /* Make sure X resources of the face are allocated. */
24269 eassert (face != NULL);
24270 prepare_face_for_display (f, face);
24271
24272 if (face->font)
24273 {
24274 if (CHAR_BYTE8_P (glyph->u.ch))
24275 code = CHAR_TO_BYTE8 (glyph->u.ch);
24276 else
24277 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24278
24279 if (code == FONT_INVALID_CODE)
24280 code = 0;
24281 }
24282
24283 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24284 return face;
24285 }
24286
24287
24288 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24289 Return true iff FONT has a glyph for C. */
24290
24291 static bool
24292 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24293 {
24294 unsigned code;
24295
24296 if (CHAR_BYTE8_P (c))
24297 code = CHAR_TO_BYTE8 (c);
24298 else
24299 code = font->driver->encode_char (font, c);
24300
24301 if (code == FONT_INVALID_CODE)
24302 return false;
24303 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24304 return true;
24305 }
24306
24307
24308 /* Fill glyph string S with composition components specified by S->cmp.
24309
24310 BASE_FACE is the base face of the composition.
24311 S->cmp_from is the index of the first component for S.
24312
24313 OVERLAPS non-zero means S should draw the foreground only, and use
24314 its physical height for clipping. See also draw_glyphs.
24315
24316 Value is the index of a component not in S. */
24317
24318 static int
24319 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24320 int overlaps)
24321 {
24322 int i;
24323 /* For all glyphs of this composition, starting at the offset
24324 S->cmp_from, until we reach the end of the definition or encounter a
24325 glyph that requires the different face, add it to S. */
24326 struct face *face;
24327
24328 eassert (s);
24329
24330 s->for_overlaps = overlaps;
24331 s->face = NULL;
24332 s->font = NULL;
24333 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24334 {
24335 int c = COMPOSITION_GLYPH (s->cmp, i);
24336
24337 /* TAB in a composition means display glyphs with padding space
24338 on the left or right. */
24339 if (c != '\t')
24340 {
24341 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24342 -1, Qnil);
24343
24344 face = get_char_face_and_encoding (s->f, c, face_id,
24345 s->char2b + i, true);
24346 if (face)
24347 {
24348 if (! s->face)
24349 {
24350 s->face = face;
24351 s->font = s->face->font;
24352 }
24353 else if (s->face != face)
24354 break;
24355 }
24356 }
24357 ++s->nchars;
24358 }
24359 s->cmp_to = i;
24360
24361 if (s->face == NULL)
24362 {
24363 s->face = base_face->ascii_face;
24364 s->font = s->face->font;
24365 }
24366
24367 /* All glyph strings for the same composition has the same width,
24368 i.e. the width set for the first component of the composition. */
24369 s->width = s->first_glyph->pixel_width;
24370
24371 /* If the specified font could not be loaded, use the frame's
24372 default font, but record the fact that we couldn't load it in
24373 the glyph string so that we can draw rectangles for the
24374 characters of the glyph string. */
24375 if (s->font == NULL)
24376 {
24377 s->font_not_found_p = true;
24378 s->font = FRAME_FONT (s->f);
24379 }
24380
24381 /* Adjust base line for subscript/superscript text. */
24382 s->ybase += s->first_glyph->voffset;
24383
24384 return s->cmp_to;
24385 }
24386
24387 static int
24388 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24389 int start, int end, int overlaps)
24390 {
24391 struct glyph *glyph, *last;
24392 Lisp_Object lgstring;
24393 int i;
24394
24395 s->for_overlaps = overlaps;
24396 glyph = s->row->glyphs[s->area] + start;
24397 last = s->row->glyphs[s->area] + end;
24398 s->cmp_id = glyph->u.cmp.id;
24399 s->cmp_from = glyph->slice.cmp.from;
24400 s->cmp_to = glyph->slice.cmp.to + 1;
24401 s->face = FACE_FROM_ID (s->f, face_id);
24402 lgstring = composition_gstring_from_id (s->cmp_id);
24403 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24404 glyph++;
24405 while (glyph < last
24406 && glyph->u.cmp.automatic
24407 && glyph->u.cmp.id == s->cmp_id
24408 && s->cmp_to == glyph->slice.cmp.from)
24409 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24410
24411 for (i = s->cmp_from; i < s->cmp_to; i++)
24412 {
24413 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24414 unsigned code = LGLYPH_CODE (lglyph);
24415
24416 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24417 }
24418 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24419 return glyph - s->row->glyphs[s->area];
24420 }
24421
24422
24423 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24424 See the comment of fill_glyph_string for arguments.
24425 Value is the index of the first glyph not in S. */
24426
24427
24428 static int
24429 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24430 int start, int end, int overlaps)
24431 {
24432 struct glyph *glyph, *last;
24433 int voffset;
24434
24435 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24436 s->for_overlaps = overlaps;
24437 glyph = s->row->glyphs[s->area] + start;
24438 last = s->row->glyphs[s->area] + end;
24439 voffset = glyph->voffset;
24440 s->face = FACE_FROM_ID (s->f, face_id);
24441 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24442 s->nchars = 1;
24443 s->width = glyph->pixel_width;
24444 glyph++;
24445 while (glyph < last
24446 && glyph->type == GLYPHLESS_GLYPH
24447 && glyph->voffset == voffset
24448 && glyph->face_id == face_id)
24449 {
24450 s->nchars++;
24451 s->width += glyph->pixel_width;
24452 glyph++;
24453 }
24454 s->ybase += voffset;
24455 return glyph - s->row->glyphs[s->area];
24456 }
24457
24458
24459 /* Fill glyph string S from a sequence of character glyphs.
24460
24461 FACE_ID is the face id of the string. START is the index of the
24462 first glyph to consider, END is the index of the last + 1.
24463 OVERLAPS non-zero means S should draw the foreground only, and use
24464 its physical height for clipping. See also draw_glyphs.
24465
24466 Value is the index of the first glyph not in S. */
24467
24468 static int
24469 fill_glyph_string (struct glyph_string *s, int face_id,
24470 int start, int end, int overlaps)
24471 {
24472 struct glyph *glyph, *last;
24473 int voffset;
24474 bool glyph_not_available_p;
24475
24476 eassert (s->f == XFRAME (s->w->frame));
24477 eassert (s->nchars == 0);
24478 eassert (start >= 0 && end > start);
24479
24480 s->for_overlaps = overlaps;
24481 glyph = s->row->glyphs[s->area] + start;
24482 last = s->row->glyphs[s->area] + end;
24483 voffset = glyph->voffset;
24484 s->padding_p = glyph->padding_p;
24485 glyph_not_available_p = glyph->glyph_not_available_p;
24486
24487 while (glyph < last
24488 && glyph->type == CHAR_GLYPH
24489 && glyph->voffset == voffset
24490 /* Same face id implies same font, nowadays. */
24491 && glyph->face_id == face_id
24492 && glyph->glyph_not_available_p == glyph_not_available_p)
24493 {
24494 s->face = get_glyph_face_and_encoding (s->f, glyph,
24495 s->char2b + s->nchars);
24496 ++s->nchars;
24497 eassert (s->nchars <= end - start);
24498 s->width += glyph->pixel_width;
24499 if (glyph++->padding_p != s->padding_p)
24500 break;
24501 }
24502
24503 s->font = s->face->font;
24504
24505 /* If the specified font could not be loaded, use the frame's font,
24506 but record the fact that we couldn't load it in
24507 S->font_not_found_p so that we can draw rectangles for the
24508 characters of the glyph string. */
24509 if (s->font == NULL || glyph_not_available_p)
24510 {
24511 s->font_not_found_p = true;
24512 s->font = FRAME_FONT (s->f);
24513 }
24514
24515 /* Adjust base line for subscript/superscript text. */
24516 s->ybase += voffset;
24517
24518 eassert (s->face && s->face->gc);
24519 return glyph - s->row->glyphs[s->area];
24520 }
24521
24522
24523 /* Fill glyph string S from image glyph S->first_glyph. */
24524
24525 static void
24526 fill_image_glyph_string (struct glyph_string *s)
24527 {
24528 eassert (s->first_glyph->type == IMAGE_GLYPH);
24529 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24530 eassert (s->img);
24531 s->slice = s->first_glyph->slice.img;
24532 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24533 s->font = s->face->font;
24534 s->width = s->first_glyph->pixel_width;
24535
24536 /* Adjust base line for subscript/superscript text. */
24537 s->ybase += s->first_glyph->voffset;
24538 }
24539
24540
24541 /* Fill glyph string S from a sequence of stretch glyphs.
24542
24543 START is the index of the first glyph to consider,
24544 END is the index of the last + 1.
24545
24546 Value is the index of the first glyph not in S. */
24547
24548 static int
24549 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24550 {
24551 struct glyph *glyph, *last;
24552 int voffset, face_id;
24553
24554 eassert (s->first_glyph->type == STRETCH_GLYPH);
24555
24556 glyph = s->row->glyphs[s->area] + start;
24557 last = s->row->glyphs[s->area] + end;
24558 face_id = glyph->face_id;
24559 s->face = FACE_FROM_ID (s->f, face_id);
24560 s->font = s->face->font;
24561 s->width = glyph->pixel_width;
24562 s->nchars = 1;
24563 voffset = glyph->voffset;
24564
24565 for (++glyph;
24566 (glyph < last
24567 && glyph->type == STRETCH_GLYPH
24568 && glyph->voffset == voffset
24569 && glyph->face_id == face_id);
24570 ++glyph)
24571 s->width += glyph->pixel_width;
24572
24573 /* Adjust base line for subscript/superscript text. */
24574 s->ybase += voffset;
24575
24576 /* The case that face->gc == 0 is handled when drawing the glyph
24577 string by calling prepare_face_for_display. */
24578 eassert (s->face);
24579 return glyph - s->row->glyphs[s->area];
24580 }
24581
24582 static struct font_metrics *
24583 get_per_char_metric (struct font *font, XChar2b *char2b)
24584 {
24585 static struct font_metrics metrics;
24586 unsigned code;
24587
24588 if (! font)
24589 return NULL;
24590 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24591 if (code == FONT_INVALID_CODE)
24592 return NULL;
24593 font->driver->text_extents (font, &code, 1, &metrics);
24594 return &metrics;
24595 }
24596
24597 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24598 for FONT. Values are taken from font-global ones, except for fonts
24599 that claim preposterously large values, but whose glyphs actually
24600 have reasonable dimensions. C is the character to use for metrics
24601 if the font-global values are too large; if C is negative, the
24602 function selects a default character. */
24603 static void
24604 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24605 {
24606 *ascent = FONT_BASE (font);
24607 *descent = FONT_DESCENT (font);
24608
24609 if (FONT_TOO_HIGH (font))
24610 {
24611 XChar2b char2b;
24612
24613 /* Get metrics of C, defaulting to a reasonably sized ASCII
24614 character. */
24615 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24616 {
24617 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24618
24619 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24620 {
24621 /* We add 1 pixel to character dimensions as heuristics
24622 that produces nicer display, e.g. when the face has
24623 the box attribute. */
24624 *ascent = pcm->ascent + 1;
24625 *descent = pcm->descent + 1;
24626 }
24627 }
24628 }
24629 }
24630
24631 /* A subroutine that computes a reasonable "normal character height"
24632 for fonts that claim preposterously large vertical dimensions, but
24633 whose glyphs are actually reasonably sized. C is the charcater
24634 whose metrics to use for those fonts, or -1 for default
24635 character. */
24636 static int
24637 normal_char_height (struct font *font, int c)
24638 {
24639 int ascent, descent;
24640
24641 normal_char_ascent_descent (font, c, &ascent, &descent);
24642
24643 return ascent + descent;
24644 }
24645
24646 /* EXPORT for RIF:
24647 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24648 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24649 assumed to be zero. */
24650
24651 void
24652 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24653 {
24654 *left = *right = 0;
24655
24656 if (glyph->type == CHAR_GLYPH)
24657 {
24658 XChar2b char2b;
24659 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24660 if (face->font)
24661 {
24662 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24663 if (pcm)
24664 {
24665 if (pcm->rbearing > pcm->width)
24666 *right = pcm->rbearing - pcm->width;
24667 if (pcm->lbearing < 0)
24668 *left = -pcm->lbearing;
24669 }
24670 }
24671 }
24672 else if (glyph->type == COMPOSITE_GLYPH)
24673 {
24674 if (! glyph->u.cmp.automatic)
24675 {
24676 struct composition *cmp = composition_table[glyph->u.cmp.id];
24677
24678 if (cmp->rbearing > cmp->pixel_width)
24679 *right = cmp->rbearing - cmp->pixel_width;
24680 if (cmp->lbearing < 0)
24681 *left = - cmp->lbearing;
24682 }
24683 else
24684 {
24685 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24686 struct font_metrics metrics;
24687
24688 composition_gstring_width (gstring, glyph->slice.cmp.from,
24689 glyph->slice.cmp.to + 1, &metrics);
24690 if (metrics.rbearing > metrics.width)
24691 *right = metrics.rbearing - metrics.width;
24692 if (metrics.lbearing < 0)
24693 *left = - metrics.lbearing;
24694 }
24695 }
24696 }
24697
24698
24699 /* Return the index of the first glyph preceding glyph string S that
24700 is overwritten by S because of S's left overhang. Value is -1
24701 if no glyphs are overwritten. */
24702
24703 static int
24704 left_overwritten (struct glyph_string *s)
24705 {
24706 int k;
24707
24708 if (s->left_overhang)
24709 {
24710 int x = 0, i;
24711 struct glyph *glyphs = s->row->glyphs[s->area];
24712 int first = s->first_glyph - glyphs;
24713
24714 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24715 x -= glyphs[i].pixel_width;
24716
24717 k = i + 1;
24718 }
24719 else
24720 k = -1;
24721
24722 return k;
24723 }
24724
24725
24726 /* Return the index of the first glyph preceding glyph string S that
24727 is overwriting S because of its right overhang. Value is -1 if no
24728 glyph in front of S overwrites S. */
24729
24730 static int
24731 left_overwriting (struct glyph_string *s)
24732 {
24733 int i, k, x;
24734 struct glyph *glyphs = s->row->glyphs[s->area];
24735 int first = s->first_glyph - glyphs;
24736
24737 k = -1;
24738 x = 0;
24739 for (i = first - 1; i >= 0; --i)
24740 {
24741 int left, right;
24742 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24743 if (x + right > 0)
24744 k = i;
24745 x -= glyphs[i].pixel_width;
24746 }
24747
24748 return k;
24749 }
24750
24751
24752 /* Return the index of the last glyph following glyph string S that is
24753 overwritten by S because of S's right overhang. Value is -1 if
24754 no such glyph is found. */
24755
24756 static int
24757 right_overwritten (struct glyph_string *s)
24758 {
24759 int k = -1;
24760
24761 if (s->right_overhang)
24762 {
24763 int x = 0, i;
24764 struct glyph *glyphs = s->row->glyphs[s->area];
24765 int first = (s->first_glyph - glyphs
24766 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24767 int end = s->row->used[s->area];
24768
24769 for (i = first; i < end && s->right_overhang > x; ++i)
24770 x += glyphs[i].pixel_width;
24771
24772 k = i;
24773 }
24774
24775 return k;
24776 }
24777
24778
24779 /* Return the index of the last glyph following glyph string S that
24780 overwrites S because of its left overhang. Value is negative
24781 if no such glyph is found. */
24782
24783 static int
24784 right_overwriting (struct glyph_string *s)
24785 {
24786 int i, k, x;
24787 int end = s->row->used[s->area];
24788 struct glyph *glyphs = s->row->glyphs[s->area];
24789 int first = (s->first_glyph - glyphs
24790 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24791
24792 k = -1;
24793 x = 0;
24794 for (i = first; i < end; ++i)
24795 {
24796 int left, right;
24797 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24798 if (x - left < 0)
24799 k = i;
24800 x += glyphs[i].pixel_width;
24801 }
24802
24803 return k;
24804 }
24805
24806
24807 /* Set background width of glyph string S. START is the index of the
24808 first glyph following S. LAST_X is the right-most x-position + 1
24809 in the drawing area. */
24810
24811 static void
24812 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24813 {
24814 /* If the face of this glyph string has to be drawn to the end of
24815 the drawing area, set S->extends_to_end_of_line_p. */
24816
24817 if (start == s->row->used[s->area]
24818 && ((s->row->fill_line_p
24819 && (s->hl == DRAW_NORMAL_TEXT
24820 || s->hl == DRAW_IMAGE_RAISED
24821 || s->hl == DRAW_IMAGE_SUNKEN))
24822 || s->hl == DRAW_MOUSE_FACE))
24823 s->extends_to_end_of_line_p = true;
24824
24825 /* If S extends its face to the end of the line, set its
24826 background_width to the distance to the right edge of the drawing
24827 area. */
24828 if (s->extends_to_end_of_line_p)
24829 s->background_width = last_x - s->x + 1;
24830 else
24831 s->background_width = s->width;
24832 }
24833
24834
24835 /* Compute overhangs and x-positions for glyph string S and its
24836 predecessors, or successors. X is the starting x-position for S.
24837 BACKWARD_P means process predecessors. */
24838
24839 static void
24840 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24841 {
24842 if (backward_p)
24843 {
24844 while (s)
24845 {
24846 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24847 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24848 x -= s->width;
24849 s->x = x;
24850 s = s->prev;
24851 }
24852 }
24853 else
24854 {
24855 while (s)
24856 {
24857 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24858 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24859 s->x = x;
24860 x += s->width;
24861 s = s->next;
24862 }
24863 }
24864 }
24865
24866
24867
24868 /* The following macros are only called from draw_glyphs below.
24869 They reference the following parameters of that function directly:
24870 `w', `row', `area', and `overlap_p'
24871 as well as the following local variables:
24872 `s', `f', and `hdc' (in W32) */
24873
24874 #ifdef HAVE_NTGUI
24875 /* On W32, silently add local `hdc' variable to argument list of
24876 init_glyph_string. */
24877 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24878 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24879 #else
24880 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24881 init_glyph_string (s, char2b, w, row, area, start, hl)
24882 #endif
24883
24884 /* Add a glyph string for a stretch glyph to the list of strings
24885 between HEAD and TAIL. START is the index of the stretch glyph in
24886 row area AREA of glyph row ROW. END is the index of the last glyph
24887 in that glyph row area. X is the current output position assigned
24888 to the new glyph string constructed. HL overrides that face of the
24889 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24890 is the right-most x-position of the drawing area. */
24891
24892 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24893 and below -- keep them on one line. */
24894 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24895 do \
24896 { \
24897 s = alloca (sizeof *s); \
24898 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24899 START = fill_stretch_glyph_string (s, START, END); \
24900 append_glyph_string (&HEAD, &TAIL, s); \
24901 s->x = (X); \
24902 } \
24903 while (false)
24904
24905
24906 /* Add a glyph string for an image glyph to the list of strings
24907 between HEAD and TAIL. START is the index of the image glyph in
24908 row area AREA of glyph row ROW. END is the index of the last glyph
24909 in that glyph row area. X is the current output position assigned
24910 to the new glyph string constructed. HL overrides that face of the
24911 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24912 is the right-most x-position of the drawing area. */
24913
24914 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24915 do \
24916 { \
24917 s = alloca (sizeof *s); \
24918 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24919 fill_image_glyph_string (s); \
24920 append_glyph_string (&HEAD, &TAIL, s); \
24921 ++START; \
24922 s->x = (X); \
24923 } \
24924 while (false)
24925
24926
24927 /* Add a glyph string for a sequence of character glyphs to the list
24928 of strings between HEAD and TAIL. START is the index of the first
24929 glyph in row area AREA of glyph row ROW that is part of the new
24930 glyph string. END is the index of the last glyph in that glyph row
24931 area. X is the current output position assigned to the new glyph
24932 string constructed. HL overrides that face of the glyph; e.g. it
24933 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24934 right-most x-position of the drawing area. */
24935
24936 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24937 do \
24938 { \
24939 int face_id; \
24940 XChar2b *char2b; \
24941 \
24942 face_id = (row)->glyphs[area][START].face_id; \
24943 \
24944 s = alloca (sizeof *s); \
24945 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24946 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24947 append_glyph_string (&HEAD, &TAIL, s); \
24948 s->x = (X); \
24949 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24950 } \
24951 while (false)
24952
24953
24954 /* Add a glyph string for a composite sequence to the list of strings
24955 between HEAD and TAIL. START is the index of the first glyph in
24956 row area AREA of glyph row ROW that is part of the new glyph
24957 string. END is the index of the last glyph in that glyph row area.
24958 X is the current output position assigned to the new glyph string
24959 constructed. HL overrides that face of the glyph; e.g. it is
24960 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24961 x-position of the drawing area. */
24962
24963 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24964 do { \
24965 int face_id = (row)->glyphs[area][START].face_id; \
24966 struct face *base_face = FACE_FROM_ID (f, face_id); \
24967 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24968 struct composition *cmp = composition_table[cmp_id]; \
24969 XChar2b *char2b; \
24970 struct glyph_string *first_s = NULL; \
24971 int n; \
24972 \
24973 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24974 \
24975 /* Make glyph_strings for each glyph sequence that is drawable by \
24976 the same face, and append them to HEAD/TAIL. */ \
24977 for (n = 0; n < cmp->glyph_len;) \
24978 { \
24979 s = alloca (sizeof *s); \
24980 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24981 append_glyph_string (&(HEAD), &(TAIL), s); \
24982 s->cmp = cmp; \
24983 s->cmp_from = n; \
24984 s->x = (X); \
24985 if (n == 0) \
24986 first_s = s; \
24987 n = fill_composite_glyph_string (s, base_face, overlaps); \
24988 } \
24989 \
24990 ++START; \
24991 s = first_s; \
24992 } while (false)
24993
24994
24995 /* Add a glyph string for a glyph-string sequence to the list of strings
24996 between HEAD and TAIL. */
24997
24998 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24999 do { \
25000 int face_id; \
25001 XChar2b *char2b; \
25002 Lisp_Object gstring; \
25003 \
25004 face_id = (row)->glyphs[area][START].face_id; \
25005 gstring = (composition_gstring_from_id \
25006 ((row)->glyphs[area][START].u.cmp.id)); \
25007 s = alloca (sizeof *s); \
25008 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25009 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25010 append_glyph_string (&(HEAD), &(TAIL), s); \
25011 s->x = (X); \
25012 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25013 } while (false)
25014
25015
25016 /* Add a glyph string for a sequence of glyphless character's glyphs
25017 to the list of strings between HEAD and TAIL. The meanings of
25018 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25019
25020 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25021 do \
25022 { \
25023 int face_id; \
25024 \
25025 face_id = (row)->glyphs[area][START].face_id; \
25026 \
25027 s = alloca (sizeof *s); \
25028 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25029 append_glyph_string (&HEAD, &TAIL, s); \
25030 s->x = (X); \
25031 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25032 overlaps); \
25033 } \
25034 while (false)
25035
25036
25037 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25038 of AREA of glyph row ROW on window W between indices START and END.
25039 HL overrides the face for drawing glyph strings, e.g. it is
25040 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25041 x-positions of the drawing area.
25042
25043 This is an ugly monster macro construct because we must use alloca
25044 to allocate glyph strings (because draw_glyphs can be called
25045 asynchronously). */
25046
25047 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25048 do \
25049 { \
25050 HEAD = TAIL = NULL; \
25051 while (START < END) \
25052 { \
25053 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25054 switch (first_glyph->type) \
25055 { \
25056 case CHAR_GLYPH: \
25057 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25058 HL, X, LAST_X); \
25059 break; \
25060 \
25061 case COMPOSITE_GLYPH: \
25062 if (first_glyph->u.cmp.automatic) \
25063 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25064 HL, X, LAST_X); \
25065 else \
25066 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25067 HL, X, LAST_X); \
25068 break; \
25069 \
25070 case STRETCH_GLYPH: \
25071 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25072 HL, X, LAST_X); \
25073 break; \
25074 \
25075 case IMAGE_GLYPH: \
25076 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25077 HL, X, LAST_X); \
25078 break; \
25079 \
25080 case GLYPHLESS_GLYPH: \
25081 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25082 HL, X, LAST_X); \
25083 break; \
25084 \
25085 default: \
25086 emacs_abort (); \
25087 } \
25088 \
25089 if (s) \
25090 { \
25091 set_glyph_string_background_width (s, START, LAST_X); \
25092 (X) += s->width; \
25093 } \
25094 } \
25095 } while (false)
25096
25097
25098 /* Draw glyphs between START and END in AREA of ROW on window W,
25099 starting at x-position X. X is relative to AREA in W. HL is a
25100 face-override with the following meaning:
25101
25102 DRAW_NORMAL_TEXT draw normally
25103 DRAW_CURSOR draw in cursor face
25104 DRAW_MOUSE_FACE draw in mouse face.
25105 DRAW_INVERSE_VIDEO draw in mode line face
25106 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25107 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25108
25109 If OVERLAPS is non-zero, draw only the foreground of characters and
25110 clip to the physical height of ROW. Non-zero value also defines
25111 the overlapping part to be drawn:
25112
25113 OVERLAPS_PRED overlap with preceding rows
25114 OVERLAPS_SUCC overlap with succeeding rows
25115 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25116 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25117
25118 Value is the x-position reached, relative to AREA of W. */
25119
25120 static int
25121 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25122 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25123 enum draw_glyphs_face hl, int overlaps)
25124 {
25125 struct glyph_string *head, *tail;
25126 struct glyph_string *s;
25127 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25128 int i, j, x_reached, last_x, area_left = 0;
25129 struct frame *f = XFRAME (WINDOW_FRAME (w));
25130 DECLARE_HDC (hdc);
25131
25132 ALLOCATE_HDC (hdc, f);
25133
25134 /* Let's rather be paranoid than getting a SEGV. */
25135 end = min (end, row->used[area]);
25136 start = clip_to_bounds (0, start, end);
25137
25138 /* Translate X to frame coordinates. Set last_x to the right
25139 end of the drawing area. */
25140 if (row->full_width_p)
25141 {
25142 /* X is relative to the left edge of W, without scroll bars
25143 or fringes. */
25144 area_left = WINDOW_LEFT_EDGE_X (w);
25145 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25146 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25147 }
25148 else
25149 {
25150 area_left = window_box_left (w, area);
25151 last_x = area_left + window_box_width (w, area);
25152 }
25153 x += area_left;
25154
25155 /* Build a doubly-linked list of glyph_string structures between
25156 head and tail from what we have to draw. Note that the macro
25157 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25158 the reason we use a separate variable `i'. */
25159 i = start;
25160 USE_SAFE_ALLOCA;
25161 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25162 if (tail)
25163 x_reached = tail->x + tail->background_width;
25164 else
25165 x_reached = x;
25166
25167 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25168 the row, redraw some glyphs in front or following the glyph
25169 strings built above. */
25170 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25171 {
25172 struct glyph_string *h, *t;
25173 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25174 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25175 bool check_mouse_face = false;
25176 int dummy_x = 0;
25177
25178 /* If mouse highlighting is on, we may need to draw adjacent
25179 glyphs using mouse-face highlighting. */
25180 if (area == TEXT_AREA && row->mouse_face_p
25181 && hlinfo->mouse_face_beg_row >= 0
25182 && hlinfo->mouse_face_end_row >= 0)
25183 {
25184 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25185
25186 if (row_vpos >= hlinfo->mouse_face_beg_row
25187 && row_vpos <= hlinfo->mouse_face_end_row)
25188 {
25189 check_mouse_face = true;
25190 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25191 ? hlinfo->mouse_face_beg_col : 0;
25192 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25193 ? hlinfo->mouse_face_end_col
25194 : row->used[TEXT_AREA];
25195 }
25196 }
25197
25198 /* Compute overhangs for all glyph strings. */
25199 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25200 for (s = head; s; s = s->next)
25201 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25202
25203 /* Prepend glyph strings for glyphs in front of the first glyph
25204 string that are overwritten because of the first glyph
25205 string's left overhang. The background of all strings
25206 prepended must be drawn because the first glyph string
25207 draws over it. */
25208 i = left_overwritten (head);
25209 if (i >= 0)
25210 {
25211 enum draw_glyphs_face overlap_hl;
25212
25213 /* If this row contains mouse highlighting, attempt to draw
25214 the overlapped glyphs with the correct highlight. This
25215 code fails if the overlap encompasses more than one glyph
25216 and mouse-highlight spans only some of these glyphs.
25217 However, making it work perfectly involves a lot more
25218 code, and I don't know if the pathological case occurs in
25219 practice, so we'll stick to this for now. --- cyd */
25220 if (check_mouse_face
25221 && mouse_beg_col < start && mouse_end_col > i)
25222 overlap_hl = DRAW_MOUSE_FACE;
25223 else
25224 overlap_hl = DRAW_NORMAL_TEXT;
25225
25226 if (hl != overlap_hl)
25227 clip_head = head;
25228 j = i;
25229 BUILD_GLYPH_STRINGS (j, start, h, t,
25230 overlap_hl, dummy_x, last_x);
25231 start = i;
25232 compute_overhangs_and_x (t, head->x, true);
25233 prepend_glyph_string_lists (&head, &tail, h, t);
25234 if (clip_head == NULL)
25235 clip_head = head;
25236 }
25237
25238 /* Prepend glyph strings for glyphs in front of the first glyph
25239 string that overwrite that glyph string because of their
25240 right overhang. For these strings, only the foreground must
25241 be drawn, because it draws over the glyph string at `head'.
25242 The background must not be drawn because this would overwrite
25243 right overhangs of preceding glyphs for which no glyph
25244 strings exist. */
25245 i = left_overwriting (head);
25246 if (i >= 0)
25247 {
25248 enum draw_glyphs_face overlap_hl;
25249
25250 if (check_mouse_face
25251 && mouse_beg_col < start && mouse_end_col > i)
25252 overlap_hl = DRAW_MOUSE_FACE;
25253 else
25254 overlap_hl = DRAW_NORMAL_TEXT;
25255
25256 if (hl == overlap_hl || clip_head == NULL)
25257 clip_head = head;
25258 BUILD_GLYPH_STRINGS (i, start, h, t,
25259 overlap_hl, dummy_x, last_x);
25260 for (s = h; s; s = s->next)
25261 s->background_filled_p = true;
25262 compute_overhangs_and_x (t, head->x, true);
25263 prepend_glyph_string_lists (&head, &tail, h, t);
25264 }
25265
25266 /* Append glyphs strings for glyphs following the last glyph
25267 string tail that are overwritten by tail. The background of
25268 these strings has to be drawn because tail's foreground draws
25269 over it. */
25270 i = right_overwritten (tail);
25271 if (i >= 0)
25272 {
25273 enum draw_glyphs_face overlap_hl;
25274
25275 if (check_mouse_face
25276 && mouse_beg_col < i && mouse_end_col > end)
25277 overlap_hl = DRAW_MOUSE_FACE;
25278 else
25279 overlap_hl = DRAW_NORMAL_TEXT;
25280
25281 if (hl != overlap_hl)
25282 clip_tail = tail;
25283 BUILD_GLYPH_STRINGS (end, i, h, t,
25284 overlap_hl, x, last_x);
25285 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25286 we don't have `end = i;' here. */
25287 compute_overhangs_and_x (h, tail->x + tail->width, false);
25288 append_glyph_string_lists (&head, &tail, h, t);
25289 if (clip_tail == NULL)
25290 clip_tail = tail;
25291 }
25292
25293 /* Append glyph strings for glyphs following the last glyph
25294 string tail that overwrite tail. The foreground of such
25295 glyphs has to be drawn because it writes into the background
25296 of tail. The background must not be drawn because it could
25297 paint over the foreground of following glyphs. */
25298 i = right_overwriting (tail);
25299 if (i >= 0)
25300 {
25301 enum draw_glyphs_face overlap_hl;
25302 if (check_mouse_face
25303 && mouse_beg_col < i && mouse_end_col > end)
25304 overlap_hl = DRAW_MOUSE_FACE;
25305 else
25306 overlap_hl = DRAW_NORMAL_TEXT;
25307
25308 if (hl == overlap_hl || clip_tail == NULL)
25309 clip_tail = tail;
25310 i++; /* We must include the Ith glyph. */
25311 BUILD_GLYPH_STRINGS (end, i, h, t,
25312 overlap_hl, x, last_x);
25313 for (s = h; s; s = s->next)
25314 s->background_filled_p = true;
25315 compute_overhangs_and_x (h, tail->x + tail->width, false);
25316 append_glyph_string_lists (&head, &tail, h, t);
25317 }
25318 if (clip_head || clip_tail)
25319 for (s = head; s; s = s->next)
25320 {
25321 s->clip_head = clip_head;
25322 s->clip_tail = clip_tail;
25323 }
25324 }
25325
25326 /* Draw all strings. */
25327 for (s = head; s; s = s->next)
25328 FRAME_RIF (f)->draw_glyph_string (s);
25329
25330 #ifndef HAVE_NS
25331 /* When focus a sole frame and move horizontally, this clears on_p
25332 causing a failure to erase prev cursor position. */
25333 if (area == TEXT_AREA
25334 && !row->full_width_p
25335 /* When drawing overlapping rows, only the glyph strings'
25336 foreground is drawn, which doesn't erase a cursor
25337 completely. */
25338 && !overlaps)
25339 {
25340 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25341 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25342 : (tail ? tail->x + tail->background_width : x));
25343 x0 -= area_left;
25344 x1 -= area_left;
25345
25346 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25347 row->y, MATRIX_ROW_BOTTOM_Y (row));
25348 }
25349 #endif
25350
25351 /* Value is the x-position up to which drawn, relative to AREA of W.
25352 This doesn't include parts drawn because of overhangs. */
25353 if (row->full_width_p)
25354 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25355 else
25356 x_reached -= area_left;
25357
25358 RELEASE_HDC (hdc, f);
25359
25360 SAFE_FREE ();
25361 return x_reached;
25362 }
25363
25364 /* Expand row matrix if too narrow. Don't expand if area
25365 is not present. */
25366
25367 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25368 { \
25369 if (!it->f->fonts_changed \
25370 && (it->glyph_row->glyphs[area] \
25371 < it->glyph_row->glyphs[area + 1])) \
25372 { \
25373 it->w->ncols_scale_factor++; \
25374 it->f->fonts_changed = true; \
25375 } \
25376 }
25377
25378 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25379 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25380
25381 static void
25382 append_glyph (struct it *it)
25383 {
25384 struct glyph *glyph;
25385 enum glyph_row_area area = it->area;
25386
25387 eassert (it->glyph_row);
25388 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25389
25390 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25391 if (glyph < it->glyph_row->glyphs[area + 1])
25392 {
25393 /* If the glyph row is reversed, we need to prepend the glyph
25394 rather than append it. */
25395 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25396 {
25397 struct glyph *g;
25398
25399 /* Make room for the additional glyph. */
25400 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25401 g[1] = *g;
25402 glyph = it->glyph_row->glyphs[area];
25403 }
25404 glyph->charpos = CHARPOS (it->position);
25405 glyph->object = it->object;
25406 if (it->pixel_width > 0)
25407 {
25408 glyph->pixel_width = it->pixel_width;
25409 glyph->padding_p = false;
25410 }
25411 else
25412 {
25413 /* Assure at least 1-pixel width. Otherwise, cursor can't
25414 be displayed correctly. */
25415 glyph->pixel_width = 1;
25416 glyph->padding_p = true;
25417 }
25418 glyph->ascent = it->ascent;
25419 glyph->descent = it->descent;
25420 glyph->voffset = it->voffset;
25421 glyph->type = CHAR_GLYPH;
25422 glyph->avoid_cursor_p = it->avoid_cursor_p;
25423 glyph->multibyte_p = it->multibyte_p;
25424 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25425 {
25426 /* In R2L rows, the left and the right box edges need to be
25427 drawn in reverse direction. */
25428 glyph->right_box_line_p = it->start_of_box_run_p;
25429 glyph->left_box_line_p = it->end_of_box_run_p;
25430 }
25431 else
25432 {
25433 glyph->left_box_line_p = it->start_of_box_run_p;
25434 glyph->right_box_line_p = it->end_of_box_run_p;
25435 }
25436 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25437 || it->phys_descent > it->descent);
25438 glyph->glyph_not_available_p = it->glyph_not_available_p;
25439 glyph->face_id = it->face_id;
25440 glyph->u.ch = it->char_to_display;
25441 glyph->slice.img = null_glyph_slice;
25442 glyph->font_type = FONT_TYPE_UNKNOWN;
25443 if (it->bidi_p)
25444 {
25445 glyph->resolved_level = it->bidi_it.resolved_level;
25446 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25447 glyph->bidi_type = it->bidi_it.type;
25448 }
25449 else
25450 {
25451 glyph->resolved_level = 0;
25452 glyph->bidi_type = UNKNOWN_BT;
25453 }
25454 ++it->glyph_row->used[area];
25455 }
25456 else
25457 IT_EXPAND_MATRIX_WIDTH (it, area);
25458 }
25459
25460 /* Store one glyph for the composition IT->cmp_it.id in
25461 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25462 non-null. */
25463
25464 static void
25465 append_composite_glyph (struct it *it)
25466 {
25467 struct glyph *glyph;
25468 enum glyph_row_area area = it->area;
25469
25470 eassert (it->glyph_row);
25471
25472 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25473 if (glyph < it->glyph_row->glyphs[area + 1])
25474 {
25475 /* If the glyph row is reversed, we need to prepend the glyph
25476 rather than append it. */
25477 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25478 {
25479 struct glyph *g;
25480
25481 /* Make room for the new glyph. */
25482 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25483 g[1] = *g;
25484 glyph = it->glyph_row->glyphs[it->area];
25485 }
25486 glyph->charpos = it->cmp_it.charpos;
25487 glyph->object = it->object;
25488 glyph->pixel_width = it->pixel_width;
25489 glyph->ascent = it->ascent;
25490 glyph->descent = it->descent;
25491 glyph->voffset = it->voffset;
25492 glyph->type = COMPOSITE_GLYPH;
25493 if (it->cmp_it.ch < 0)
25494 {
25495 glyph->u.cmp.automatic = false;
25496 glyph->u.cmp.id = it->cmp_it.id;
25497 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25498 }
25499 else
25500 {
25501 glyph->u.cmp.automatic = true;
25502 glyph->u.cmp.id = it->cmp_it.id;
25503 glyph->slice.cmp.from = it->cmp_it.from;
25504 glyph->slice.cmp.to = it->cmp_it.to - 1;
25505 }
25506 glyph->avoid_cursor_p = it->avoid_cursor_p;
25507 glyph->multibyte_p = it->multibyte_p;
25508 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25509 {
25510 /* In R2L rows, the left and the right box edges need to be
25511 drawn in reverse direction. */
25512 glyph->right_box_line_p = it->start_of_box_run_p;
25513 glyph->left_box_line_p = it->end_of_box_run_p;
25514 }
25515 else
25516 {
25517 glyph->left_box_line_p = it->start_of_box_run_p;
25518 glyph->right_box_line_p = it->end_of_box_run_p;
25519 }
25520 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25521 || it->phys_descent > it->descent);
25522 glyph->padding_p = false;
25523 glyph->glyph_not_available_p = false;
25524 glyph->face_id = it->face_id;
25525 glyph->font_type = FONT_TYPE_UNKNOWN;
25526 if (it->bidi_p)
25527 {
25528 glyph->resolved_level = it->bidi_it.resolved_level;
25529 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25530 glyph->bidi_type = it->bidi_it.type;
25531 }
25532 ++it->glyph_row->used[area];
25533 }
25534 else
25535 IT_EXPAND_MATRIX_WIDTH (it, area);
25536 }
25537
25538
25539 /* Change IT->ascent and IT->height according to the setting of
25540 IT->voffset. */
25541
25542 static void
25543 take_vertical_position_into_account (struct it *it)
25544 {
25545 if (it->voffset)
25546 {
25547 if (it->voffset < 0)
25548 /* Increase the ascent so that we can display the text higher
25549 in the line. */
25550 it->ascent -= it->voffset;
25551 else
25552 /* Increase the descent so that we can display the text lower
25553 in the line. */
25554 it->descent += it->voffset;
25555 }
25556 }
25557
25558
25559 /* Produce glyphs/get display metrics for the image IT is loaded with.
25560 See the description of struct display_iterator in dispextern.h for
25561 an overview of struct display_iterator. */
25562
25563 static void
25564 produce_image_glyph (struct it *it)
25565 {
25566 struct image *img;
25567 struct face *face;
25568 int glyph_ascent, crop;
25569 struct glyph_slice slice;
25570
25571 eassert (it->what == IT_IMAGE);
25572
25573 face = FACE_FROM_ID (it->f, it->face_id);
25574 eassert (face);
25575 /* Make sure X resources of the face is loaded. */
25576 prepare_face_for_display (it->f, face);
25577
25578 if (it->image_id < 0)
25579 {
25580 /* Fringe bitmap. */
25581 it->ascent = it->phys_ascent = 0;
25582 it->descent = it->phys_descent = 0;
25583 it->pixel_width = 0;
25584 it->nglyphs = 0;
25585 return;
25586 }
25587
25588 img = IMAGE_FROM_ID (it->f, it->image_id);
25589 eassert (img);
25590 /* Make sure X resources of the image is loaded. */
25591 prepare_image_for_display (it->f, img);
25592
25593 slice.x = slice.y = 0;
25594 slice.width = img->width;
25595 slice.height = img->height;
25596
25597 if (INTEGERP (it->slice.x))
25598 slice.x = XINT (it->slice.x);
25599 else if (FLOATP (it->slice.x))
25600 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25601
25602 if (INTEGERP (it->slice.y))
25603 slice.y = XINT (it->slice.y);
25604 else if (FLOATP (it->slice.y))
25605 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25606
25607 if (INTEGERP (it->slice.width))
25608 slice.width = XINT (it->slice.width);
25609 else if (FLOATP (it->slice.width))
25610 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25611
25612 if (INTEGERP (it->slice.height))
25613 slice.height = XINT (it->slice.height);
25614 else if (FLOATP (it->slice.height))
25615 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25616
25617 if (slice.x >= img->width)
25618 slice.x = img->width;
25619 if (slice.y >= img->height)
25620 slice.y = img->height;
25621 if (slice.x + slice.width >= img->width)
25622 slice.width = img->width - slice.x;
25623 if (slice.y + slice.height > img->height)
25624 slice.height = img->height - slice.y;
25625
25626 if (slice.width == 0 || slice.height == 0)
25627 return;
25628
25629 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25630
25631 it->descent = slice.height - glyph_ascent;
25632 if (slice.y == 0)
25633 it->descent += img->vmargin;
25634 if (slice.y + slice.height == img->height)
25635 it->descent += img->vmargin;
25636 it->phys_descent = it->descent;
25637
25638 it->pixel_width = slice.width;
25639 if (slice.x == 0)
25640 it->pixel_width += img->hmargin;
25641 if (slice.x + slice.width == img->width)
25642 it->pixel_width += img->hmargin;
25643
25644 /* It's quite possible for images to have an ascent greater than
25645 their height, so don't get confused in that case. */
25646 if (it->descent < 0)
25647 it->descent = 0;
25648
25649 it->nglyphs = 1;
25650
25651 if (face->box != FACE_NO_BOX)
25652 {
25653 if (face->box_line_width > 0)
25654 {
25655 if (slice.y == 0)
25656 it->ascent += face->box_line_width;
25657 if (slice.y + slice.height == img->height)
25658 it->descent += face->box_line_width;
25659 }
25660
25661 if (it->start_of_box_run_p && slice.x == 0)
25662 it->pixel_width += eabs (face->box_line_width);
25663 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25664 it->pixel_width += eabs (face->box_line_width);
25665 }
25666
25667 take_vertical_position_into_account (it);
25668
25669 /* Automatically crop wide image glyphs at right edge so we can
25670 draw the cursor on same display row. */
25671 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25672 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25673 {
25674 it->pixel_width -= crop;
25675 slice.width -= crop;
25676 }
25677
25678 if (it->glyph_row)
25679 {
25680 struct glyph *glyph;
25681 enum glyph_row_area area = it->area;
25682
25683 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25684 if (it->glyph_row->reversed_p)
25685 {
25686 struct glyph *g;
25687
25688 /* Make room for the new glyph. */
25689 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25690 g[1] = *g;
25691 glyph = it->glyph_row->glyphs[it->area];
25692 }
25693 if (glyph < it->glyph_row->glyphs[area + 1])
25694 {
25695 glyph->charpos = CHARPOS (it->position);
25696 glyph->object = it->object;
25697 glyph->pixel_width = it->pixel_width;
25698 glyph->ascent = glyph_ascent;
25699 glyph->descent = it->descent;
25700 glyph->voffset = it->voffset;
25701 glyph->type = IMAGE_GLYPH;
25702 glyph->avoid_cursor_p = it->avoid_cursor_p;
25703 glyph->multibyte_p = it->multibyte_p;
25704 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25705 {
25706 /* In R2L rows, the left and the right box edges need to be
25707 drawn in reverse direction. */
25708 glyph->right_box_line_p = it->start_of_box_run_p;
25709 glyph->left_box_line_p = it->end_of_box_run_p;
25710 }
25711 else
25712 {
25713 glyph->left_box_line_p = it->start_of_box_run_p;
25714 glyph->right_box_line_p = it->end_of_box_run_p;
25715 }
25716 glyph->overlaps_vertically_p = false;
25717 glyph->padding_p = false;
25718 glyph->glyph_not_available_p = false;
25719 glyph->face_id = it->face_id;
25720 glyph->u.img_id = img->id;
25721 glyph->slice.img = slice;
25722 glyph->font_type = FONT_TYPE_UNKNOWN;
25723 if (it->bidi_p)
25724 {
25725 glyph->resolved_level = it->bidi_it.resolved_level;
25726 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25727 glyph->bidi_type = it->bidi_it.type;
25728 }
25729 ++it->glyph_row->used[area];
25730 }
25731 else
25732 IT_EXPAND_MATRIX_WIDTH (it, area);
25733 }
25734 }
25735
25736
25737 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25738 of the glyph, WIDTH and HEIGHT are the width and height of the
25739 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25740
25741 static void
25742 append_stretch_glyph (struct it *it, Lisp_Object object,
25743 int width, int height, int ascent)
25744 {
25745 struct glyph *glyph;
25746 enum glyph_row_area area = it->area;
25747
25748 eassert (ascent >= 0 && ascent <= height);
25749
25750 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25751 if (glyph < it->glyph_row->glyphs[area + 1])
25752 {
25753 /* If the glyph row is reversed, we need to prepend the glyph
25754 rather than append it. */
25755 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25756 {
25757 struct glyph *g;
25758
25759 /* Make room for the additional glyph. */
25760 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25761 g[1] = *g;
25762 glyph = it->glyph_row->glyphs[area];
25763
25764 /* Decrease the width of the first glyph of the row that
25765 begins before first_visible_x (e.g., due to hscroll).
25766 This is so the overall width of the row becomes smaller
25767 by the scroll amount, and the stretch glyph appended by
25768 extend_face_to_end_of_line will be wider, to shift the
25769 row glyphs to the right. (In L2R rows, the corresponding
25770 left-shift effect is accomplished by setting row->x to a
25771 negative value, which won't work with R2L rows.)
25772
25773 This must leave us with a positive value of WIDTH, since
25774 otherwise the call to move_it_in_display_line_to at the
25775 beginning of display_line would have got past the entire
25776 first glyph, and then it->current_x would have been
25777 greater or equal to it->first_visible_x. */
25778 if (it->current_x < it->first_visible_x)
25779 width -= it->first_visible_x - it->current_x;
25780 eassert (width > 0);
25781 }
25782 glyph->charpos = CHARPOS (it->position);
25783 glyph->object = object;
25784 glyph->pixel_width = width;
25785 glyph->ascent = ascent;
25786 glyph->descent = height - ascent;
25787 glyph->voffset = it->voffset;
25788 glyph->type = STRETCH_GLYPH;
25789 glyph->avoid_cursor_p = it->avoid_cursor_p;
25790 glyph->multibyte_p = it->multibyte_p;
25791 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25792 {
25793 /* In R2L rows, the left and the right box edges need to be
25794 drawn in reverse direction. */
25795 glyph->right_box_line_p = it->start_of_box_run_p;
25796 glyph->left_box_line_p = it->end_of_box_run_p;
25797 }
25798 else
25799 {
25800 glyph->left_box_line_p = it->start_of_box_run_p;
25801 glyph->right_box_line_p = it->end_of_box_run_p;
25802 }
25803 glyph->overlaps_vertically_p = false;
25804 glyph->padding_p = false;
25805 glyph->glyph_not_available_p = false;
25806 glyph->face_id = it->face_id;
25807 glyph->u.stretch.ascent = ascent;
25808 glyph->u.stretch.height = height;
25809 glyph->slice.img = null_glyph_slice;
25810 glyph->font_type = FONT_TYPE_UNKNOWN;
25811 if (it->bidi_p)
25812 {
25813 glyph->resolved_level = it->bidi_it.resolved_level;
25814 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25815 glyph->bidi_type = it->bidi_it.type;
25816 }
25817 else
25818 {
25819 glyph->resolved_level = 0;
25820 glyph->bidi_type = UNKNOWN_BT;
25821 }
25822 ++it->glyph_row->used[area];
25823 }
25824 else
25825 IT_EXPAND_MATRIX_WIDTH (it, area);
25826 }
25827
25828 #endif /* HAVE_WINDOW_SYSTEM */
25829
25830 /* Produce a stretch glyph for iterator IT. IT->object is the value
25831 of the glyph property displayed. The value must be a list
25832 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25833 being recognized:
25834
25835 1. `:width WIDTH' specifies that the space should be WIDTH *
25836 canonical char width wide. WIDTH may be an integer or floating
25837 point number.
25838
25839 2. `:relative-width FACTOR' specifies that the width of the stretch
25840 should be computed from the width of the first character having the
25841 `glyph' property, and should be FACTOR times that width.
25842
25843 3. `:align-to HPOS' specifies that the space should be wide enough
25844 to reach HPOS, a value in canonical character units.
25845
25846 Exactly one of the above pairs must be present.
25847
25848 4. `:height HEIGHT' specifies that the height of the stretch produced
25849 should be HEIGHT, measured in canonical character units.
25850
25851 5. `:relative-height FACTOR' specifies that the height of the
25852 stretch should be FACTOR times the height of the characters having
25853 the glyph property.
25854
25855 Either none or exactly one of 4 or 5 must be present.
25856
25857 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25858 of the stretch should be used for the ascent of the stretch.
25859 ASCENT must be in the range 0 <= ASCENT <= 100. */
25860
25861 void
25862 produce_stretch_glyph (struct it *it)
25863 {
25864 /* (space :width WIDTH :height HEIGHT ...) */
25865 Lisp_Object prop, plist;
25866 int width = 0, height = 0, align_to = -1;
25867 bool zero_width_ok_p = false;
25868 double tem;
25869 struct font *font = NULL;
25870
25871 #ifdef HAVE_WINDOW_SYSTEM
25872 int ascent = 0;
25873 bool zero_height_ok_p = false;
25874
25875 if (FRAME_WINDOW_P (it->f))
25876 {
25877 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25878 font = face->font ? face->font : FRAME_FONT (it->f);
25879 prepare_face_for_display (it->f, face);
25880 }
25881 #endif
25882
25883 /* List should start with `space'. */
25884 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25885 plist = XCDR (it->object);
25886
25887 /* Compute the width of the stretch. */
25888 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25889 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25890 {
25891 /* Absolute width `:width WIDTH' specified and valid. */
25892 zero_width_ok_p = true;
25893 width = (int)tem;
25894 }
25895 #ifdef HAVE_WINDOW_SYSTEM
25896 else if (FRAME_WINDOW_P (it->f)
25897 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25898 {
25899 /* Relative width `:relative-width FACTOR' specified and valid.
25900 Compute the width of the characters having the `glyph'
25901 property. */
25902 struct it it2;
25903 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25904
25905 it2 = *it;
25906 if (it->multibyte_p)
25907 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25908 else
25909 {
25910 it2.c = it2.char_to_display = *p, it2.len = 1;
25911 if (! ASCII_CHAR_P (it2.c))
25912 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25913 }
25914
25915 it2.glyph_row = NULL;
25916 it2.what = IT_CHARACTER;
25917 x_produce_glyphs (&it2);
25918 width = NUMVAL (prop) * it2.pixel_width;
25919 }
25920 #endif /* HAVE_WINDOW_SYSTEM */
25921 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25922 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25923 &align_to))
25924 {
25925 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25926 align_to = (align_to < 0
25927 ? 0
25928 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25929 else if (align_to < 0)
25930 align_to = window_box_left_offset (it->w, TEXT_AREA);
25931 width = max (0, (int)tem + align_to - it->current_x);
25932 zero_width_ok_p = true;
25933 }
25934 else
25935 /* Nothing specified -> width defaults to canonical char width. */
25936 width = FRAME_COLUMN_WIDTH (it->f);
25937
25938 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25939 width = 1;
25940
25941 #ifdef HAVE_WINDOW_SYSTEM
25942 /* Compute height. */
25943 if (FRAME_WINDOW_P (it->f))
25944 {
25945 int default_height = normal_char_height (font, ' ');
25946
25947 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25948 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25949 {
25950 height = (int)tem;
25951 zero_height_ok_p = true;
25952 }
25953 else if (prop = Fplist_get (plist, QCrelative_height),
25954 NUMVAL (prop) > 0)
25955 height = default_height * NUMVAL (prop);
25956 else
25957 height = default_height;
25958
25959 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25960 height = 1;
25961
25962 /* Compute percentage of height used for ascent. If
25963 `:ascent ASCENT' is present and valid, use that. Otherwise,
25964 derive the ascent from the font in use. */
25965 if (prop = Fplist_get (plist, QCascent),
25966 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25967 ascent = height * NUMVAL (prop) / 100.0;
25968 else if (!NILP (prop)
25969 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25970 ascent = min (max (0, (int)tem), height);
25971 else
25972 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25973 }
25974 else
25975 #endif /* HAVE_WINDOW_SYSTEM */
25976 height = 1;
25977
25978 if (width > 0 && it->line_wrap != TRUNCATE
25979 && it->current_x + width > it->last_visible_x)
25980 {
25981 width = it->last_visible_x - it->current_x;
25982 #ifdef HAVE_WINDOW_SYSTEM
25983 /* Subtract one more pixel from the stretch width, but only on
25984 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25985 width -= FRAME_WINDOW_P (it->f);
25986 #endif
25987 }
25988
25989 if (width > 0 && height > 0 && it->glyph_row)
25990 {
25991 Lisp_Object o_object = it->object;
25992 Lisp_Object object = it->stack[it->sp - 1].string;
25993 int n = width;
25994
25995 if (!STRINGP (object))
25996 object = it->w->contents;
25997 #ifdef HAVE_WINDOW_SYSTEM
25998 if (FRAME_WINDOW_P (it->f))
25999 append_stretch_glyph (it, object, width, height, ascent);
26000 else
26001 #endif
26002 {
26003 it->object = object;
26004 it->char_to_display = ' ';
26005 it->pixel_width = it->len = 1;
26006 while (n--)
26007 tty_append_glyph (it);
26008 it->object = o_object;
26009 }
26010 }
26011
26012 it->pixel_width = width;
26013 #ifdef HAVE_WINDOW_SYSTEM
26014 if (FRAME_WINDOW_P (it->f))
26015 {
26016 it->ascent = it->phys_ascent = ascent;
26017 it->descent = it->phys_descent = height - it->ascent;
26018 it->nglyphs = width > 0 && height > 0;
26019 take_vertical_position_into_account (it);
26020 }
26021 else
26022 #endif
26023 it->nglyphs = width;
26024 }
26025
26026 /* Get information about special display element WHAT in an
26027 environment described by IT. WHAT is one of IT_TRUNCATION or
26028 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26029 non-null glyph_row member. This function ensures that fields like
26030 face_id, c, len of IT are left untouched. */
26031
26032 static void
26033 produce_special_glyphs (struct it *it, enum display_element_type what)
26034 {
26035 struct it temp_it;
26036 Lisp_Object gc;
26037 GLYPH glyph;
26038
26039 temp_it = *it;
26040 temp_it.object = Qnil;
26041 memset (&temp_it.current, 0, sizeof temp_it.current);
26042
26043 if (what == IT_CONTINUATION)
26044 {
26045 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26046 if (it->bidi_it.paragraph_dir == R2L)
26047 SET_GLYPH_FROM_CHAR (glyph, '/');
26048 else
26049 SET_GLYPH_FROM_CHAR (glyph, '\\');
26050 if (it->dp
26051 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26052 {
26053 /* FIXME: Should we mirror GC for R2L lines? */
26054 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26055 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26056 }
26057 }
26058 else if (what == IT_TRUNCATION)
26059 {
26060 /* Truncation glyph. */
26061 SET_GLYPH_FROM_CHAR (glyph, '$');
26062 if (it->dp
26063 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26064 {
26065 /* FIXME: Should we mirror GC for R2L lines? */
26066 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26067 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26068 }
26069 }
26070 else
26071 emacs_abort ();
26072
26073 #ifdef HAVE_WINDOW_SYSTEM
26074 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26075 is turned off, we precede the truncation/continuation glyphs by a
26076 stretch glyph whose width is computed such that these special
26077 glyphs are aligned at the window margin, even when very different
26078 fonts are used in different glyph rows. */
26079 if (FRAME_WINDOW_P (temp_it.f)
26080 /* init_iterator calls this with it->glyph_row == NULL, and it
26081 wants only the pixel width of the truncation/continuation
26082 glyphs. */
26083 && temp_it.glyph_row
26084 /* insert_left_trunc_glyphs calls us at the beginning of the
26085 row, and it has its own calculation of the stretch glyph
26086 width. */
26087 && temp_it.glyph_row->used[TEXT_AREA] > 0
26088 && (temp_it.glyph_row->reversed_p
26089 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26090 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26091 {
26092 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26093
26094 if (stretch_width > 0)
26095 {
26096 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26097 struct font *font =
26098 face->font ? face->font : FRAME_FONT (temp_it.f);
26099 int stretch_ascent =
26100 (((temp_it.ascent + temp_it.descent)
26101 * FONT_BASE (font)) / FONT_HEIGHT (font));
26102
26103 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26104 temp_it.ascent + temp_it.descent,
26105 stretch_ascent);
26106 }
26107 }
26108 #endif
26109
26110 temp_it.dp = NULL;
26111 temp_it.what = IT_CHARACTER;
26112 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26113 temp_it.face_id = GLYPH_FACE (glyph);
26114 temp_it.len = CHAR_BYTES (temp_it.c);
26115
26116 PRODUCE_GLYPHS (&temp_it);
26117 it->pixel_width = temp_it.pixel_width;
26118 it->nglyphs = temp_it.nglyphs;
26119 }
26120
26121 #ifdef HAVE_WINDOW_SYSTEM
26122
26123 /* Calculate line-height and line-spacing properties.
26124 An integer value specifies explicit pixel value.
26125 A float value specifies relative value to current face height.
26126 A cons (float . face-name) specifies relative value to
26127 height of specified face font.
26128
26129 Returns height in pixels, or nil. */
26130
26131 static Lisp_Object
26132 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26133 int boff, bool override)
26134 {
26135 Lisp_Object face_name = Qnil;
26136 int ascent, descent, height;
26137
26138 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26139 return val;
26140
26141 if (CONSP (val))
26142 {
26143 face_name = XCAR (val);
26144 val = XCDR (val);
26145 if (!NUMBERP (val))
26146 val = make_number (1);
26147 if (NILP (face_name))
26148 {
26149 height = it->ascent + it->descent;
26150 goto scale;
26151 }
26152 }
26153
26154 if (NILP (face_name))
26155 {
26156 font = FRAME_FONT (it->f);
26157 boff = FRAME_BASELINE_OFFSET (it->f);
26158 }
26159 else if (EQ (face_name, Qt))
26160 {
26161 override = false;
26162 }
26163 else
26164 {
26165 int face_id;
26166 struct face *face;
26167
26168 face_id = lookup_named_face (it->f, face_name, false);
26169 if (face_id < 0)
26170 return make_number (-1);
26171
26172 face = FACE_FROM_ID (it->f, face_id);
26173 font = face->font;
26174 if (font == NULL)
26175 return make_number (-1);
26176 boff = font->baseline_offset;
26177 if (font->vertical_centering)
26178 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26179 }
26180
26181 normal_char_ascent_descent (font, -1, &ascent, &descent);
26182
26183 if (override)
26184 {
26185 it->override_ascent = ascent;
26186 it->override_descent = descent;
26187 it->override_boff = boff;
26188 }
26189
26190 height = ascent + descent;
26191
26192 scale:
26193 if (FLOATP (val))
26194 height = (int)(XFLOAT_DATA (val) * height);
26195 else if (INTEGERP (val))
26196 height *= XINT (val);
26197
26198 return make_number (height);
26199 }
26200
26201
26202 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26203 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26204 and only if this is for a character for which no font was found.
26205
26206 If the display method (it->glyphless_method) is
26207 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26208 length of the acronym or the hexadecimal string, UPPER_XOFF and
26209 UPPER_YOFF are pixel offsets for the upper part of the string,
26210 LOWER_XOFF and LOWER_YOFF are for the lower part.
26211
26212 For the other display methods, LEN through LOWER_YOFF are zero. */
26213
26214 static void
26215 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26216 short upper_xoff, short upper_yoff,
26217 short lower_xoff, short lower_yoff)
26218 {
26219 struct glyph *glyph;
26220 enum glyph_row_area area = it->area;
26221
26222 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26223 if (glyph < it->glyph_row->glyphs[area + 1])
26224 {
26225 /* If the glyph row is reversed, we need to prepend the glyph
26226 rather than append it. */
26227 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26228 {
26229 struct glyph *g;
26230
26231 /* Make room for the additional glyph. */
26232 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26233 g[1] = *g;
26234 glyph = it->glyph_row->glyphs[area];
26235 }
26236 glyph->charpos = CHARPOS (it->position);
26237 glyph->object = it->object;
26238 glyph->pixel_width = it->pixel_width;
26239 glyph->ascent = it->ascent;
26240 glyph->descent = it->descent;
26241 glyph->voffset = it->voffset;
26242 glyph->type = GLYPHLESS_GLYPH;
26243 glyph->u.glyphless.method = it->glyphless_method;
26244 glyph->u.glyphless.for_no_font = for_no_font;
26245 glyph->u.glyphless.len = len;
26246 glyph->u.glyphless.ch = it->c;
26247 glyph->slice.glyphless.upper_xoff = upper_xoff;
26248 glyph->slice.glyphless.upper_yoff = upper_yoff;
26249 glyph->slice.glyphless.lower_xoff = lower_xoff;
26250 glyph->slice.glyphless.lower_yoff = lower_yoff;
26251 glyph->avoid_cursor_p = it->avoid_cursor_p;
26252 glyph->multibyte_p = it->multibyte_p;
26253 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26254 {
26255 /* In R2L rows, the left and the right box edges need to be
26256 drawn in reverse direction. */
26257 glyph->right_box_line_p = it->start_of_box_run_p;
26258 glyph->left_box_line_p = it->end_of_box_run_p;
26259 }
26260 else
26261 {
26262 glyph->left_box_line_p = it->start_of_box_run_p;
26263 glyph->right_box_line_p = it->end_of_box_run_p;
26264 }
26265 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26266 || it->phys_descent > it->descent);
26267 glyph->padding_p = false;
26268 glyph->glyph_not_available_p = false;
26269 glyph->face_id = face_id;
26270 glyph->font_type = FONT_TYPE_UNKNOWN;
26271 if (it->bidi_p)
26272 {
26273 glyph->resolved_level = it->bidi_it.resolved_level;
26274 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26275 glyph->bidi_type = it->bidi_it.type;
26276 }
26277 ++it->glyph_row->used[area];
26278 }
26279 else
26280 IT_EXPAND_MATRIX_WIDTH (it, area);
26281 }
26282
26283
26284 /* Produce a glyph for a glyphless character for iterator IT.
26285 IT->glyphless_method specifies which method to use for displaying
26286 the character. See the description of enum
26287 glyphless_display_method in dispextern.h for the detail.
26288
26289 FOR_NO_FONT is true if and only if this is for a character for
26290 which no font was found. ACRONYM, if non-nil, is an acronym string
26291 for the character. */
26292
26293 static void
26294 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26295 {
26296 int face_id;
26297 struct face *face;
26298 struct font *font;
26299 int base_width, base_height, width, height;
26300 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26301 int len;
26302
26303 /* Get the metrics of the base font. We always refer to the current
26304 ASCII face. */
26305 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26306 font = face->font ? face->font : FRAME_FONT (it->f);
26307 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26308 it->ascent += font->baseline_offset;
26309 it->descent -= font->baseline_offset;
26310 base_height = it->ascent + it->descent;
26311 base_width = font->average_width;
26312
26313 face_id = merge_glyphless_glyph_face (it);
26314
26315 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26316 {
26317 it->pixel_width = THIN_SPACE_WIDTH;
26318 len = 0;
26319 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26320 }
26321 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26322 {
26323 width = CHAR_WIDTH (it->c);
26324 if (width == 0)
26325 width = 1;
26326 else if (width > 4)
26327 width = 4;
26328 it->pixel_width = base_width * width;
26329 len = 0;
26330 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26331 }
26332 else
26333 {
26334 char buf[7];
26335 const char *str;
26336 unsigned int code[6];
26337 int upper_len;
26338 int ascent, descent;
26339 struct font_metrics metrics_upper, metrics_lower;
26340
26341 face = FACE_FROM_ID (it->f, face_id);
26342 font = face->font ? face->font : FRAME_FONT (it->f);
26343 prepare_face_for_display (it->f, face);
26344
26345 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26346 {
26347 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26348 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26349 if (CONSP (acronym))
26350 acronym = XCAR (acronym);
26351 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26352 }
26353 else
26354 {
26355 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26356 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26357 str = buf;
26358 }
26359 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26360 code[len] = font->driver->encode_char (font, str[len]);
26361 upper_len = (len + 1) / 2;
26362 font->driver->text_extents (font, code, upper_len,
26363 &metrics_upper);
26364 font->driver->text_extents (font, code + upper_len, len - upper_len,
26365 &metrics_lower);
26366
26367
26368
26369 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26370 width = max (metrics_upper.width, metrics_lower.width) + 4;
26371 upper_xoff = upper_yoff = 2; /* the typical case */
26372 if (base_width >= width)
26373 {
26374 /* Align the upper to the left, the lower to the right. */
26375 it->pixel_width = base_width;
26376 lower_xoff = base_width - 2 - metrics_lower.width;
26377 }
26378 else
26379 {
26380 /* Center the shorter one. */
26381 it->pixel_width = width;
26382 if (metrics_upper.width >= metrics_lower.width)
26383 lower_xoff = (width - metrics_lower.width) / 2;
26384 else
26385 {
26386 /* FIXME: This code doesn't look right. It formerly was
26387 missing the "lower_xoff = 0;", which couldn't have
26388 been right since it left lower_xoff uninitialized. */
26389 lower_xoff = 0;
26390 upper_xoff = (width - metrics_upper.width) / 2;
26391 }
26392 }
26393
26394 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26395 top, bottom, and between upper and lower strings. */
26396 height = (metrics_upper.ascent + metrics_upper.descent
26397 + metrics_lower.ascent + metrics_lower.descent) + 5;
26398 /* Center vertically.
26399 H:base_height, D:base_descent
26400 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26401
26402 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26403 descent = D - H/2 + h/2;
26404 lower_yoff = descent - 2 - ld;
26405 upper_yoff = lower_yoff - la - 1 - ud; */
26406 ascent = - (it->descent - (base_height + height + 1) / 2);
26407 descent = it->descent - (base_height - height) / 2;
26408 lower_yoff = descent - 2 - metrics_lower.descent;
26409 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26410 - metrics_upper.descent);
26411 /* Don't make the height shorter than the base height. */
26412 if (height > base_height)
26413 {
26414 it->ascent = ascent;
26415 it->descent = descent;
26416 }
26417 }
26418
26419 it->phys_ascent = it->ascent;
26420 it->phys_descent = it->descent;
26421 if (it->glyph_row)
26422 append_glyphless_glyph (it, face_id, for_no_font, len,
26423 upper_xoff, upper_yoff,
26424 lower_xoff, lower_yoff);
26425 it->nglyphs = 1;
26426 take_vertical_position_into_account (it);
26427 }
26428
26429
26430 /* RIF:
26431 Produce glyphs/get display metrics for the display element IT is
26432 loaded with. See the description of struct it in dispextern.h
26433 for an overview of struct it. */
26434
26435 void
26436 x_produce_glyphs (struct it *it)
26437 {
26438 int extra_line_spacing = it->extra_line_spacing;
26439
26440 it->glyph_not_available_p = false;
26441
26442 if (it->what == IT_CHARACTER)
26443 {
26444 XChar2b char2b;
26445 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26446 struct font *font = face->font;
26447 struct font_metrics *pcm = NULL;
26448 int boff; /* Baseline offset. */
26449
26450 if (font == NULL)
26451 {
26452 /* When no suitable font is found, display this character by
26453 the method specified in the first extra slot of
26454 Vglyphless_char_display. */
26455 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26456
26457 eassert (it->what == IT_GLYPHLESS);
26458 produce_glyphless_glyph (it, true,
26459 STRINGP (acronym) ? acronym : Qnil);
26460 goto done;
26461 }
26462
26463 boff = font->baseline_offset;
26464 if (font->vertical_centering)
26465 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26466
26467 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26468 {
26469 it->nglyphs = 1;
26470
26471 if (it->override_ascent >= 0)
26472 {
26473 it->ascent = it->override_ascent;
26474 it->descent = it->override_descent;
26475 boff = it->override_boff;
26476 }
26477 else
26478 {
26479 it->ascent = FONT_BASE (font) + boff;
26480 it->descent = FONT_DESCENT (font) - boff;
26481 }
26482
26483 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26484 {
26485 pcm = get_per_char_metric (font, &char2b);
26486 if (pcm->width == 0
26487 && pcm->rbearing == 0 && pcm->lbearing == 0)
26488 pcm = NULL;
26489 }
26490
26491 if (pcm)
26492 {
26493 it->phys_ascent = pcm->ascent + boff;
26494 it->phys_descent = pcm->descent - boff;
26495 it->pixel_width = pcm->width;
26496 /* Don't use font-global values for ascent and descent
26497 if they result in an exceedingly large line height. */
26498 if (it->override_ascent < 0)
26499 {
26500 if (FONT_TOO_HIGH (font))
26501 {
26502 it->ascent = it->phys_ascent;
26503 it->descent = it->phys_descent;
26504 /* These limitations are enforced by an
26505 assertion near the end of this function. */
26506 if (it->ascent < 0)
26507 it->ascent = 0;
26508 if (it->descent < 0)
26509 it->descent = 0;
26510 }
26511 }
26512 }
26513 else
26514 {
26515 it->glyph_not_available_p = true;
26516 it->phys_ascent = it->ascent;
26517 it->phys_descent = it->descent;
26518 it->pixel_width = font->space_width;
26519 }
26520
26521 if (it->constrain_row_ascent_descent_p)
26522 {
26523 if (it->descent > it->max_descent)
26524 {
26525 it->ascent += it->descent - it->max_descent;
26526 it->descent = it->max_descent;
26527 }
26528 if (it->ascent > it->max_ascent)
26529 {
26530 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26531 it->ascent = it->max_ascent;
26532 }
26533 it->phys_ascent = min (it->phys_ascent, it->ascent);
26534 it->phys_descent = min (it->phys_descent, it->descent);
26535 extra_line_spacing = 0;
26536 }
26537
26538 /* If this is a space inside a region of text with
26539 `space-width' property, change its width. */
26540 bool stretched_p
26541 = it->char_to_display == ' ' && !NILP (it->space_width);
26542 if (stretched_p)
26543 it->pixel_width *= XFLOATINT (it->space_width);
26544
26545 /* If face has a box, add the box thickness to the character
26546 height. If character has a box line to the left and/or
26547 right, add the box line width to the character's width. */
26548 if (face->box != FACE_NO_BOX)
26549 {
26550 int thick = face->box_line_width;
26551
26552 if (thick > 0)
26553 {
26554 it->ascent += thick;
26555 it->descent += thick;
26556 }
26557 else
26558 thick = -thick;
26559
26560 if (it->start_of_box_run_p)
26561 it->pixel_width += thick;
26562 if (it->end_of_box_run_p)
26563 it->pixel_width += thick;
26564 }
26565
26566 /* If face has an overline, add the height of the overline
26567 (1 pixel) and a 1 pixel margin to the character height. */
26568 if (face->overline_p)
26569 it->ascent += overline_margin;
26570
26571 if (it->constrain_row_ascent_descent_p)
26572 {
26573 if (it->ascent > it->max_ascent)
26574 it->ascent = it->max_ascent;
26575 if (it->descent > it->max_descent)
26576 it->descent = it->max_descent;
26577 }
26578
26579 take_vertical_position_into_account (it);
26580
26581 /* If we have to actually produce glyphs, do it. */
26582 if (it->glyph_row)
26583 {
26584 if (stretched_p)
26585 {
26586 /* Translate a space with a `space-width' property
26587 into a stretch glyph. */
26588 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26589 / FONT_HEIGHT (font));
26590 append_stretch_glyph (it, it->object, it->pixel_width,
26591 it->ascent + it->descent, ascent);
26592 }
26593 else
26594 append_glyph (it);
26595
26596 /* If characters with lbearing or rbearing are displayed
26597 in this line, record that fact in a flag of the
26598 glyph row. This is used to optimize X output code. */
26599 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26600 it->glyph_row->contains_overlapping_glyphs_p = true;
26601 }
26602 if (! stretched_p && it->pixel_width == 0)
26603 /* We assure that all visible glyphs have at least 1-pixel
26604 width. */
26605 it->pixel_width = 1;
26606 }
26607 else if (it->char_to_display == '\n')
26608 {
26609 /* A newline has no width, but we need the height of the
26610 line. But if previous part of the line sets a height,
26611 don't increase that height. */
26612
26613 Lisp_Object height;
26614 Lisp_Object total_height = Qnil;
26615
26616 it->override_ascent = -1;
26617 it->pixel_width = 0;
26618 it->nglyphs = 0;
26619
26620 height = get_it_property (it, Qline_height);
26621 /* Split (line-height total-height) list. */
26622 if (CONSP (height)
26623 && CONSP (XCDR (height))
26624 && NILP (XCDR (XCDR (height))))
26625 {
26626 total_height = XCAR (XCDR (height));
26627 height = XCAR (height);
26628 }
26629 height = calc_line_height_property (it, height, font, boff, true);
26630
26631 if (it->override_ascent >= 0)
26632 {
26633 it->ascent = it->override_ascent;
26634 it->descent = it->override_descent;
26635 boff = it->override_boff;
26636 }
26637 else
26638 {
26639 if (FONT_TOO_HIGH (font))
26640 {
26641 it->ascent = font->pixel_size + boff - 1;
26642 it->descent = -boff + 1;
26643 if (it->descent < 0)
26644 it->descent = 0;
26645 }
26646 else
26647 {
26648 it->ascent = FONT_BASE (font) + boff;
26649 it->descent = FONT_DESCENT (font) - boff;
26650 }
26651 }
26652
26653 if (EQ (height, Qt))
26654 {
26655 if (it->descent > it->max_descent)
26656 {
26657 it->ascent += it->descent - it->max_descent;
26658 it->descent = it->max_descent;
26659 }
26660 if (it->ascent > it->max_ascent)
26661 {
26662 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26663 it->ascent = it->max_ascent;
26664 }
26665 it->phys_ascent = min (it->phys_ascent, it->ascent);
26666 it->phys_descent = min (it->phys_descent, it->descent);
26667 it->constrain_row_ascent_descent_p = true;
26668 extra_line_spacing = 0;
26669 }
26670 else
26671 {
26672 Lisp_Object spacing;
26673
26674 it->phys_ascent = it->ascent;
26675 it->phys_descent = it->descent;
26676
26677 if ((it->max_ascent > 0 || it->max_descent > 0)
26678 && face->box != FACE_NO_BOX
26679 && face->box_line_width > 0)
26680 {
26681 it->ascent += face->box_line_width;
26682 it->descent += face->box_line_width;
26683 }
26684 if (!NILP (height)
26685 && XINT (height) > it->ascent + it->descent)
26686 it->ascent = XINT (height) - it->descent;
26687
26688 if (!NILP (total_height))
26689 spacing = calc_line_height_property (it, total_height, font,
26690 boff, false);
26691 else
26692 {
26693 spacing = get_it_property (it, Qline_spacing);
26694 spacing = calc_line_height_property (it, spacing, font,
26695 boff, false);
26696 }
26697 if (INTEGERP (spacing))
26698 {
26699 extra_line_spacing = XINT (spacing);
26700 if (!NILP (total_height))
26701 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26702 }
26703 }
26704 }
26705 else /* i.e. (it->char_to_display == '\t') */
26706 {
26707 if (font->space_width > 0)
26708 {
26709 int tab_width = it->tab_width * font->space_width;
26710 int x = it->current_x + it->continuation_lines_width;
26711 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26712
26713 /* If the distance from the current position to the next tab
26714 stop is less than a space character width, use the
26715 tab stop after that. */
26716 if (next_tab_x - x < font->space_width)
26717 next_tab_x += tab_width;
26718
26719 it->pixel_width = next_tab_x - x;
26720 it->nglyphs = 1;
26721 if (FONT_TOO_HIGH (font))
26722 {
26723 if (get_char_glyph_code (' ', font, &char2b))
26724 {
26725 pcm = get_per_char_metric (font, &char2b);
26726 if (pcm->width == 0
26727 && pcm->rbearing == 0 && pcm->lbearing == 0)
26728 pcm = NULL;
26729 }
26730
26731 if (pcm)
26732 {
26733 it->ascent = pcm->ascent + boff;
26734 it->descent = pcm->descent - boff;
26735 }
26736 else
26737 {
26738 it->ascent = font->pixel_size + boff - 1;
26739 it->descent = -boff + 1;
26740 }
26741 if (it->ascent < 0)
26742 it->ascent = 0;
26743 if (it->descent < 0)
26744 it->descent = 0;
26745 }
26746 else
26747 {
26748 it->ascent = FONT_BASE (font) + boff;
26749 it->descent = FONT_DESCENT (font) - boff;
26750 }
26751 it->phys_ascent = it->ascent;
26752 it->phys_descent = it->descent;
26753
26754 if (it->glyph_row)
26755 {
26756 append_stretch_glyph (it, it->object, it->pixel_width,
26757 it->ascent + it->descent, it->ascent);
26758 }
26759 }
26760 else
26761 {
26762 it->pixel_width = 0;
26763 it->nglyphs = 1;
26764 }
26765 }
26766
26767 if (FONT_TOO_HIGH (font))
26768 {
26769 int font_ascent, font_descent;
26770
26771 /* For very large fonts, where we ignore the declared font
26772 dimensions, and go by per-character metrics instead,
26773 don't let the row ascent and descent values (and the row
26774 height computed from them) be smaller than the "normal"
26775 character metrics. This avoids unpleasant effects
26776 whereby lines on display would change their heigh
26777 depending on which characters are shown. */
26778 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26779 it->max_ascent = max (it->max_ascent, font_ascent);
26780 it->max_descent = max (it->max_descent, font_descent);
26781 }
26782 }
26783 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26784 {
26785 /* A static composition.
26786
26787 Note: A composition is represented as one glyph in the
26788 glyph matrix. There are no padding glyphs.
26789
26790 Important note: pixel_width, ascent, and descent are the
26791 values of what is drawn by draw_glyphs (i.e. the values of
26792 the overall glyphs composed). */
26793 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26794 int boff; /* baseline offset */
26795 struct composition *cmp = composition_table[it->cmp_it.id];
26796 int glyph_len = cmp->glyph_len;
26797 struct font *font = face->font;
26798
26799 it->nglyphs = 1;
26800
26801 /* If we have not yet calculated pixel size data of glyphs of
26802 the composition for the current face font, calculate them
26803 now. Theoretically, we have to check all fonts for the
26804 glyphs, but that requires much time and memory space. So,
26805 here we check only the font of the first glyph. This may
26806 lead to incorrect display, but it's very rare, and C-l
26807 (recenter-top-bottom) can correct the display anyway. */
26808 if (! cmp->font || cmp->font != font)
26809 {
26810 /* Ascent and descent of the font of the first character
26811 of this composition (adjusted by baseline offset).
26812 Ascent and descent of overall glyphs should not be less
26813 than these, respectively. */
26814 int font_ascent, font_descent, font_height;
26815 /* Bounding box of the overall glyphs. */
26816 int leftmost, rightmost, lowest, highest;
26817 int lbearing, rbearing;
26818 int i, width, ascent, descent;
26819 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26820 XChar2b char2b;
26821 struct font_metrics *pcm;
26822 ptrdiff_t pos;
26823
26824 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26825 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26826 break;
26827 bool right_padded = glyph_len < cmp->glyph_len;
26828 for (i = 0; i < glyph_len; i++)
26829 {
26830 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26831 break;
26832 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26833 }
26834 bool left_padded = i > 0;
26835
26836 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26837 : IT_CHARPOS (*it));
26838 /* If no suitable font is found, use the default font. */
26839 bool font_not_found_p = font == NULL;
26840 if (font_not_found_p)
26841 {
26842 face = face->ascii_face;
26843 font = face->font;
26844 }
26845 boff = font->baseline_offset;
26846 if (font->vertical_centering)
26847 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26848 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26849 font_ascent += boff;
26850 font_descent -= boff;
26851 font_height = font_ascent + font_descent;
26852
26853 cmp->font = font;
26854
26855 pcm = NULL;
26856 if (! font_not_found_p)
26857 {
26858 get_char_face_and_encoding (it->f, c, it->face_id,
26859 &char2b, false);
26860 pcm = get_per_char_metric (font, &char2b);
26861 }
26862
26863 /* Initialize the bounding box. */
26864 if (pcm)
26865 {
26866 width = cmp->glyph_len > 0 ? pcm->width : 0;
26867 ascent = pcm->ascent;
26868 descent = pcm->descent;
26869 lbearing = pcm->lbearing;
26870 rbearing = pcm->rbearing;
26871 }
26872 else
26873 {
26874 width = cmp->glyph_len > 0 ? font->space_width : 0;
26875 ascent = FONT_BASE (font);
26876 descent = FONT_DESCENT (font);
26877 lbearing = 0;
26878 rbearing = width;
26879 }
26880
26881 rightmost = width;
26882 leftmost = 0;
26883 lowest = - descent + boff;
26884 highest = ascent + boff;
26885
26886 if (! font_not_found_p
26887 && font->default_ascent
26888 && CHAR_TABLE_P (Vuse_default_ascent)
26889 && !NILP (Faref (Vuse_default_ascent,
26890 make_number (it->char_to_display))))
26891 highest = font->default_ascent + boff;
26892
26893 /* Draw the first glyph at the normal position. It may be
26894 shifted to right later if some other glyphs are drawn
26895 at the left. */
26896 cmp->offsets[i * 2] = 0;
26897 cmp->offsets[i * 2 + 1] = boff;
26898 cmp->lbearing = lbearing;
26899 cmp->rbearing = rbearing;
26900
26901 /* Set cmp->offsets for the remaining glyphs. */
26902 for (i++; i < glyph_len; i++)
26903 {
26904 int left, right, btm, top;
26905 int ch = COMPOSITION_GLYPH (cmp, i);
26906 int face_id;
26907 struct face *this_face;
26908
26909 if (ch == '\t')
26910 ch = ' ';
26911 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26912 this_face = FACE_FROM_ID (it->f, face_id);
26913 font = this_face->font;
26914
26915 if (font == NULL)
26916 pcm = NULL;
26917 else
26918 {
26919 get_char_face_and_encoding (it->f, ch, face_id,
26920 &char2b, false);
26921 pcm = get_per_char_metric (font, &char2b);
26922 }
26923 if (! pcm)
26924 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26925 else
26926 {
26927 width = pcm->width;
26928 ascent = pcm->ascent;
26929 descent = pcm->descent;
26930 lbearing = pcm->lbearing;
26931 rbearing = pcm->rbearing;
26932 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26933 {
26934 /* Relative composition with or without
26935 alternate chars. */
26936 left = (leftmost + rightmost - width) / 2;
26937 btm = - descent + boff;
26938 if (font->relative_compose
26939 && (! CHAR_TABLE_P (Vignore_relative_composition)
26940 || NILP (Faref (Vignore_relative_composition,
26941 make_number (ch)))))
26942 {
26943
26944 if (- descent >= font->relative_compose)
26945 /* One extra pixel between two glyphs. */
26946 btm = highest + 1;
26947 else if (ascent <= 0)
26948 /* One extra pixel between two glyphs. */
26949 btm = lowest - 1 - ascent - descent;
26950 }
26951 }
26952 else
26953 {
26954 /* A composition rule is specified by an integer
26955 value that encodes global and new reference
26956 points (GREF and NREF). GREF and NREF are
26957 specified by numbers as below:
26958
26959 0---1---2 -- ascent
26960 | |
26961 | |
26962 | |
26963 9--10--11 -- center
26964 | |
26965 ---3---4---5--- baseline
26966 | |
26967 6---7---8 -- descent
26968 */
26969 int rule = COMPOSITION_RULE (cmp, i);
26970 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26971
26972 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26973 grefx = gref % 3, nrefx = nref % 3;
26974 grefy = gref / 3, nrefy = nref / 3;
26975 if (xoff)
26976 xoff = font_height * (xoff - 128) / 256;
26977 if (yoff)
26978 yoff = font_height * (yoff - 128) / 256;
26979
26980 left = (leftmost
26981 + grefx * (rightmost - leftmost) / 2
26982 - nrefx * width / 2
26983 + xoff);
26984
26985 btm = ((grefy == 0 ? highest
26986 : grefy == 1 ? 0
26987 : grefy == 2 ? lowest
26988 : (highest + lowest) / 2)
26989 - (nrefy == 0 ? ascent + descent
26990 : nrefy == 1 ? descent - boff
26991 : nrefy == 2 ? 0
26992 : (ascent + descent) / 2)
26993 + yoff);
26994 }
26995
26996 cmp->offsets[i * 2] = left;
26997 cmp->offsets[i * 2 + 1] = btm + descent;
26998
26999 /* Update the bounding box of the overall glyphs. */
27000 if (width > 0)
27001 {
27002 right = left + width;
27003 if (left < leftmost)
27004 leftmost = left;
27005 if (right > rightmost)
27006 rightmost = right;
27007 }
27008 top = btm + descent + ascent;
27009 if (top > highest)
27010 highest = top;
27011 if (btm < lowest)
27012 lowest = btm;
27013
27014 if (cmp->lbearing > left + lbearing)
27015 cmp->lbearing = left + lbearing;
27016 if (cmp->rbearing < left + rbearing)
27017 cmp->rbearing = left + rbearing;
27018 }
27019 }
27020
27021 /* If there are glyphs whose x-offsets are negative,
27022 shift all glyphs to the right and make all x-offsets
27023 non-negative. */
27024 if (leftmost < 0)
27025 {
27026 for (i = 0; i < cmp->glyph_len; i++)
27027 cmp->offsets[i * 2] -= leftmost;
27028 rightmost -= leftmost;
27029 cmp->lbearing -= leftmost;
27030 cmp->rbearing -= leftmost;
27031 }
27032
27033 if (left_padded && cmp->lbearing < 0)
27034 {
27035 for (i = 0; i < cmp->glyph_len; i++)
27036 cmp->offsets[i * 2] -= cmp->lbearing;
27037 rightmost -= cmp->lbearing;
27038 cmp->rbearing -= cmp->lbearing;
27039 cmp->lbearing = 0;
27040 }
27041 if (right_padded && rightmost < cmp->rbearing)
27042 {
27043 rightmost = cmp->rbearing;
27044 }
27045
27046 cmp->pixel_width = rightmost;
27047 cmp->ascent = highest;
27048 cmp->descent = - lowest;
27049 if (cmp->ascent < font_ascent)
27050 cmp->ascent = font_ascent;
27051 if (cmp->descent < font_descent)
27052 cmp->descent = font_descent;
27053 }
27054
27055 if (it->glyph_row
27056 && (cmp->lbearing < 0
27057 || cmp->rbearing > cmp->pixel_width))
27058 it->glyph_row->contains_overlapping_glyphs_p = true;
27059
27060 it->pixel_width = cmp->pixel_width;
27061 it->ascent = it->phys_ascent = cmp->ascent;
27062 it->descent = it->phys_descent = cmp->descent;
27063 if (face->box != FACE_NO_BOX)
27064 {
27065 int thick = face->box_line_width;
27066
27067 if (thick > 0)
27068 {
27069 it->ascent += thick;
27070 it->descent += thick;
27071 }
27072 else
27073 thick = - thick;
27074
27075 if (it->start_of_box_run_p)
27076 it->pixel_width += thick;
27077 if (it->end_of_box_run_p)
27078 it->pixel_width += thick;
27079 }
27080
27081 /* If face has an overline, add the height of the overline
27082 (1 pixel) and a 1 pixel margin to the character height. */
27083 if (face->overline_p)
27084 it->ascent += overline_margin;
27085
27086 take_vertical_position_into_account (it);
27087 if (it->ascent < 0)
27088 it->ascent = 0;
27089 if (it->descent < 0)
27090 it->descent = 0;
27091
27092 if (it->glyph_row && cmp->glyph_len > 0)
27093 append_composite_glyph (it);
27094 }
27095 else if (it->what == IT_COMPOSITION)
27096 {
27097 /* A dynamic (automatic) composition. */
27098 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27099 Lisp_Object gstring;
27100 struct font_metrics metrics;
27101
27102 it->nglyphs = 1;
27103
27104 gstring = composition_gstring_from_id (it->cmp_it.id);
27105 it->pixel_width
27106 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27107 &metrics);
27108 if (it->glyph_row
27109 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27110 it->glyph_row->contains_overlapping_glyphs_p = true;
27111 it->ascent = it->phys_ascent = metrics.ascent;
27112 it->descent = it->phys_descent = metrics.descent;
27113 if (face->box != FACE_NO_BOX)
27114 {
27115 int thick = face->box_line_width;
27116
27117 if (thick > 0)
27118 {
27119 it->ascent += thick;
27120 it->descent += thick;
27121 }
27122 else
27123 thick = - thick;
27124
27125 if (it->start_of_box_run_p)
27126 it->pixel_width += thick;
27127 if (it->end_of_box_run_p)
27128 it->pixel_width += thick;
27129 }
27130 /* If face has an overline, add the height of the overline
27131 (1 pixel) and a 1 pixel margin to the character height. */
27132 if (face->overline_p)
27133 it->ascent += overline_margin;
27134 take_vertical_position_into_account (it);
27135 if (it->ascent < 0)
27136 it->ascent = 0;
27137 if (it->descent < 0)
27138 it->descent = 0;
27139
27140 if (it->glyph_row)
27141 append_composite_glyph (it);
27142 }
27143 else if (it->what == IT_GLYPHLESS)
27144 produce_glyphless_glyph (it, false, Qnil);
27145 else if (it->what == IT_IMAGE)
27146 produce_image_glyph (it);
27147 else if (it->what == IT_STRETCH)
27148 produce_stretch_glyph (it);
27149
27150 done:
27151 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27152 because this isn't true for images with `:ascent 100'. */
27153 eassert (it->ascent >= 0 && it->descent >= 0);
27154 if (it->area == TEXT_AREA)
27155 it->current_x += it->pixel_width;
27156
27157 if (extra_line_spacing > 0)
27158 {
27159 it->descent += extra_line_spacing;
27160 if (extra_line_spacing > it->max_extra_line_spacing)
27161 it->max_extra_line_spacing = extra_line_spacing;
27162 }
27163
27164 it->max_ascent = max (it->max_ascent, it->ascent);
27165 it->max_descent = max (it->max_descent, it->descent);
27166 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27167 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27168 }
27169
27170 /* EXPORT for RIF:
27171 Output LEN glyphs starting at START at the nominal cursor position.
27172 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27173 being updated, and UPDATED_AREA is the area of that row being updated. */
27174
27175 void
27176 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27177 struct glyph *start, enum glyph_row_area updated_area, int len)
27178 {
27179 int x, hpos, chpos = w->phys_cursor.hpos;
27180
27181 eassert (updated_row);
27182 /* When the window is hscrolled, cursor hpos can legitimately be out
27183 of bounds, but we draw the cursor at the corresponding window
27184 margin in that case. */
27185 if (!updated_row->reversed_p && chpos < 0)
27186 chpos = 0;
27187 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27188 chpos = updated_row->used[TEXT_AREA] - 1;
27189
27190 block_input ();
27191
27192 /* Write glyphs. */
27193
27194 hpos = start - updated_row->glyphs[updated_area];
27195 x = draw_glyphs (w, w->output_cursor.x,
27196 updated_row, updated_area,
27197 hpos, hpos + len,
27198 DRAW_NORMAL_TEXT, 0);
27199
27200 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27201 if (updated_area == TEXT_AREA
27202 && w->phys_cursor_on_p
27203 && w->phys_cursor.vpos == w->output_cursor.vpos
27204 && chpos >= hpos
27205 && chpos < hpos + len)
27206 w->phys_cursor_on_p = false;
27207
27208 unblock_input ();
27209
27210 /* Advance the output cursor. */
27211 w->output_cursor.hpos += len;
27212 w->output_cursor.x = x;
27213 }
27214
27215
27216 /* EXPORT for RIF:
27217 Insert LEN glyphs from START at the nominal cursor position. */
27218
27219 void
27220 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27221 struct glyph *start, enum glyph_row_area updated_area, int len)
27222 {
27223 struct frame *f;
27224 int line_height, shift_by_width, shifted_region_width;
27225 struct glyph_row *row;
27226 struct glyph *glyph;
27227 int frame_x, frame_y;
27228 ptrdiff_t hpos;
27229
27230 eassert (updated_row);
27231 block_input ();
27232 f = XFRAME (WINDOW_FRAME (w));
27233
27234 /* Get the height of the line we are in. */
27235 row = updated_row;
27236 line_height = row->height;
27237
27238 /* Get the width of the glyphs to insert. */
27239 shift_by_width = 0;
27240 for (glyph = start; glyph < start + len; ++glyph)
27241 shift_by_width += glyph->pixel_width;
27242
27243 /* Get the width of the region to shift right. */
27244 shifted_region_width = (window_box_width (w, updated_area)
27245 - w->output_cursor.x
27246 - shift_by_width);
27247
27248 /* Shift right. */
27249 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27250 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27251
27252 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27253 line_height, shift_by_width);
27254
27255 /* Write the glyphs. */
27256 hpos = start - row->glyphs[updated_area];
27257 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27258 hpos, hpos + len,
27259 DRAW_NORMAL_TEXT, 0);
27260
27261 /* Advance the output cursor. */
27262 w->output_cursor.hpos += len;
27263 w->output_cursor.x += shift_by_width;
27264 unblock_input ();
27265 }
27266
27267
27268 /* EXPORT for RIF:
27269 Erase the current text line from the nominal cursor position
27270 (inclusive) to pixel column TO_X (exclusive). The idea is that
27271 everything from TO_X onward is already erased.
27272
27273 TO_X is a pixel position relative to UPDATED_AREA of currently
27274 updated window W. TO_X == -1 means clear to the end of this area. */
27275
27276 void
27277 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27278 enum glyph_row_area updated_area, int to_x)
27279 {
27280 struct frame *f;
27281 int max_x, min_y, max_y;
27282 int from_x, from_y, to_y;
27283
27284 eassert (updated_row);
27285 f = XFRAME (w->frame);
27286
27287 if (updated_row->full_width_p)
27288 max_x = (WINDOW_PIXEL_WIDTH (w)
27289 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27290 else
27291 max_x = window_box_width (w, updated_area);
27292 max_y = window_text_bottom_y (w);
27293
27294 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27295 of window. For TO_X > 0, truncate to end of drawing area. */
27296 if (to_x == 0)
27297 return;
27298 else if (to_x < 0)
27299 to_x = max_x;
27300 else
27301 to_x = min (to_x, max_x);
27302
27303 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27304
27305 /* Notice if the cursor will be cleared by this operation. */
27306 if (!updated_row->full_width_p)
27307 notice_overwritten_cursor (w, updated_area,
27308 w->output_cursor.x, -1,
27309 updated_row->y,
27310 MATRIX_ROW_BOTTOM_Y (updated_row));
27311
27312 from_x = w->output_cursor.x;
27313
27314 /* Translate to frame coordinates. */
27315 if (updated_row->full_width_p)
27316 {
27317 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27318 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27319 }
27320 else
27321 {
27322 int area_left = window_box_left (w, updated_area);
27323 from_x += area_left;
27324 to_x += area_left;
27325 }
27326
27327 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27328 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27329 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27330
27331 /* Prevent inadvertently clearing to end of the X window. */
27332 if (to_x > from_x && to_y > from_y)
27333 {
27334 block_input ();
27335 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27336 to_x - from_x, to_y - from_y);
27337 unblock_input ();
27338 }
27339 }
27340
27341 #endif /* HAVE_WINDOW_SYSTEM */
27342
27343
27344 \f
27345 /***********************************************************************
27346 Cursor types
27347 ***********************************************************************/
27348
27349 /* Value is the internal representation of the specified cursor type
27350 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27351 of the bar cursor. */
27352
27353 static enum text_cursor_kinds
27354 get_specified_cursor_type (Lisp_Object arg, int *width)
27355 {
27356 enum text_cursor_kinds type;
27357
27358 if (NILP (arg))
27359 return NO_CURSOR;
27360
27361 if (EQ (arg, Qbox))
27362 return FILLED_BOX_CURSOR;
27363
27364 if (EQ (arg, Qhollow))
27365 return HOLLOW_BOX_CURSOR;
27366
27367 if (EQ (arg, Qbar))
27368 {
27369 *width = 2;
27370 return BAR_CURSOR;
27371 }
27372
27373 if (CONSP (arg)
27374 && EQ (XCAR (arg), Qbar)
27375 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27376 {
27377 *width = XINT (XCDR (arg));
27378 return BAR_CURSOR;
27379 }
27380
27381 if (EQ (arg, Qhbar))
27382 {
27383 *width = 2;
27384 return HBAR_CURSOR;
27385 }
27386
27387 if (CONSP (arg)
27388 && EQ (XCAR (arg), Qhbar)
27389 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27390 {
27391 *width = XINT (XCDR (arg));
27392 return HBAR_CURSOR;
27393 }
27394
27395 /* Treat anything unknown as "hollow box cursor".
27396 It was bad to signal an error; people have trouble fixing
27397 .Xdefaults with Emacs, when it has something bad in it. */
27398 type = HOLLOW_BOX_CURSOR;
27399
27400 return type;
27401 }
27402
27403 /* Set the default cursor types for specified frame. */
27404 void
27405 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27406 {
27407 int width = 1;
27408 Lisp_Object tem;
27409
27410 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27411 FRAME_CURSOR_WIDTH (f) = width;
27412
27413 /* By default, set up the blink-off state depending on the on-state. */
27414
27415 tem = Fassoc (arg, Vblink_cursor_alist);
27416 if (!NILP (tem))
27417 {
27418 FRAME_BLINK_OFF_CURSOR (f)
27419 = get_specified_cursor_type (XCDR (tem), &width);
27420 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27421 }
27422 else
27423 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27424
27425 /* Make sure the cursor gets redrawn. */
27426 f->cursor_type_changed = true;
27427 }
27428
27429
27430 #ifdef HAVE_WINDOW_SYSTEM
27431
27432 /* Return the cursor we want to be displayed in window W. Return
27433 width of bar/hbar cursor through WIDTH arg. Return with
27434 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27435 (i.e. if the `system caret' should track this cursor).
27436
27437 In a mini-buffer window, we want the cursor only to appear if we
27438 are reading input from this window. For the selected window, we
27439 want the cursor type given by the frame parameter or buffer local
27440 setting of cursor-type. If explicitly marked off, draw no cursor.
27441 In all other cases, we want a hollow box cursor. */
27442
27443 static enum text_cursor_kinds
27444 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27445 bool *active_cursor)
27446 {
27447 struct frame *f = XFRAME (w->frame);
27448 struct buffer *b = XBUFFER (w->contents);
27449 int cursor_type = DEFAULT_CURSOR;
27450 Lisp_Object alt_cursor;
27451 bool non_selected = false;
27452
27453 *active_cursor = true;
27454
27455 /* Echo area */
27456 if (cursor_in_echo_area
27457 && FRAME_HAS_MINIBUF_P (f)
27458 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27459 {
27460 if (w == XWINDOW (echo_area_window))
27461 {
27462 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27463 {
27464 *width = FRAME_CURSOR_WIDTH (f);
27465 return FRAME_DESIRED_CURSOR (f);
27466 }
27467 else
27468 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27469 }
27470
27471 *active_cursor = false;
27472 non_selected = true;
27473 }
27474
27475 /* Detect a nonselected window or nonselected frame. */
27476 else if (w != XWINDOW (f->selected_window)
27477 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27478 {
27479 *active_cursor = false;
27480
27481 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27482 return NO_CURSOR;
27483
27484 non_selected = true;
27485 }
27486
27487 /* Never display a cursor in a window in which cursor-type is nil. */
27488 if (NILP (BVAR (b, cursor_type)))
27489 return NO_CURSOR;
27490
27491 /* Get the normal cursor type for this window. */
27492 if (EQ (BVAR (b, cursor_type), Qt))
27493 {
27494 cursor_type = FRAME_DESIRED_CURSOR (f);
27495 *width = FRAME_CURSOR_WIDTH (f);
27496 }
27497 else
27498 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27499
27500 /* Use cursor-in-non-selected-windows instead
27501 for non-selected window or frame. */
27502 if (non_selected)
27503 {
27504 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27505 if (!EQ (Qt, alt_cursor))
27506 return get_specified_cursor_type (alt_cursor, width);
27507 /* t means modify the normal cursor type. */
27508 if (cursor_type == FILLED_BOX_CURSOR)
27509 cursor_type = HOLLOW_BOX_CURSOR;
27510 else if (cursor_type == BAR_CURSOR && *width > 1)
27511 --*width;
27512 return cursor_type;
27513 }
27514
27515 /* Use normal cursor if not blinked off. */
27516 if (!w->cursor_off_p)
27517 {
27518 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27519 {
27520 if (cursor_type == FILLED_BOX_CURSOR)
27521 {
27522 /* Using a block cursor on large images can be very annoying.
27523 So use a hollow cursor for "large" images.
27524 If image is not transparent (no mask), also use hollow cursor. */
27525 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27526 if (img != NULL && IMAGEP (img->spec))
27527 {
27528 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27529 where N = size of default frame font size.
27530 This should cover most of the "tiny" icons people may use. */
27531 if (!img->mask
27532 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27533 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27534 cursor_type = HOLLOW_BOX_CURSOR;
27535 }
27536 }
27537 else if (cursor_type != NO_CURSOR)
27538 {
27539 /* Display current only supports BOX and HOLLOW cursors for images.
27540 So for now, unconditionally use a HOLLOW cursor when cursor is
27541 not a solid box cursor. */
27542 cursor_type = HOLLOW_BOX_CURSOR;
27543 }
27544 }
27545 return cursor_type;
27546 }
27547
27548 /* Cursor is blinked off, so determine how to "toggle" it. */
27549
27550 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27551 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27552 return get_specified_cursor_type (XCDR (alt_cursor), width);
27553
27554 /* Then see if frame has specified a specific blink off cursor type. */
27555 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27556 {
27557 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27558 return FRAME_BLINK_OFF_CURSOR (f);
27559 }
27560
27561 #if false
27562 /* Some people liked having a permanently visible blinking cursor,
27563 while others had very strong opinions against it. So it was
27564 decided to remove it. KFS 2003-09-03 */
27565
27566 /* Finally perform built-in cursor blinking:
27567 filled box <-> hollow box
27568 wide [h]bar <-> narrow [h]bar
27569 narrow [h]bar <-> no cursor
27570 other type <-> no cursor */
27571
27572 if (cursor_type == FILLED_BOX_CURSOR)
27573 return HOLLOW_BOX_CURSOR;
27574
27575 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27576 {
27577 *width = 1;
27578 return cursor_type;
27579 }
27580 #endif
27581
27582 return NO_CURSOR;
27583 }
27584
27585
27586 /* Notice when the text cursor of window W has been completely
27587 overwritten by a drawing operation that outputs glyphs in AREA
27588 starting at X0 and ending at X1 in the line starting at Y0 and
27589 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27590 the rest of the line after X0 has been written. Y coordinates
27591 are window-relative. */
27592
27593 static void
27594 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27595 int x0, int x1, int y0, int y1)
27596 {
27597 int cx0, cx1, cy0, cy1;
27598 struct glyph_row *row;
27599
27600 if (!w->phys_cursor_on_p)
27601 return;
27602 if (area != TEXT_AREA)
27603 return;
27604
27605 if (w->phys_cursor.vpos < 0
27606 || w->phys_cursor.vpos >= w->current_matrix->nrows
27607 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27608 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27609 return;
27610
27611 if (row->cursor_in_fringe_p)
27612 {
27613 row->cursor_in_fringe_p = false;
27614 draw_fringe_bitmap (w, row, row->reversed_p);
27615 w->phys_cursor_on_p = false;
27616 return;
27617 }
27618
27619 cx0 = w->phys_cursor.x;
27620 cx1 = cx0 + w->phys_cursor_width;
27621 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27622 return;
27623
27624 /* The cursor image will be completely removed from the
27625 screen if the output area intersects the cursor area in
27626 y-direction. When we draw in [y0 y1[, and some part of
27627 the cursor is at y < y0, that part must have been drawn
27628 before. When scrolling, the cursor is erased before
27629 actually scrolling, so we don't come here. When not
27630 scrolling, the rows above the old cursor row must have
27631 changed, and in this case these rows must have written
27632 over the cursor image.
27633
27634 Likewise if part of the cursor is below y1, with the
27635 exception of the cursor being in the first blank row at
27636 the buffer and window end because update_text_area
27637 doesn't draw that row. (Except when it does, but
27638 that's handled in update_text_area.) */
27639
27640 cy0 = w->phys_cursor.y;
27641 cy1 = cy0 + w->phys_cursor_height;
27642 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27643 return;
27644
27645 w->phys_cursor_on_p = false;
27646 }
27647
27648 #endif /* HAVE_WINDOW_SYSTEM */
27649
27650 \f
27651 /************************************************************************
27652 Mouse Face
27653 ************************************************************************/
27654
27655 #ifdef HAVE_WINDOW_SYSTEM
27656
27657 /* EXPORT for RIF:
27658 Fix the display of area AREA of overlapping row ROW in window W
27659 with respect to the overlapping part OVERLAPS. */
27660
27661 void
27662 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27663 enum glyph_row_area area, int overlaps)
27664 {
27665 int i, x;
27666
27667 block_input ();
27668
27669 x = 0;
27670 for (i = 0; i < row->used[area];)
27671 {
27672 if (row->glyphs[area][i].overlaps_vertically_p)
27673 {
27674 int start = i, start_x = x;
27675
27676 do
27677 {
27678 x += row->glyphs[area][i].pixel_width;
27679 ++i;
27680 }
27681 while (i < row->used[area]
27682 && row->glyphs[area][i].overlaps_vertically_p);
27683
27684 draw_glyphs (w, start_x, row, area,
27685 start, i,
27686 DRAW_NORMAL_TEXT, overlaps);
27687 }
27688 else
27689 {
27690 x += row->glyphs[area][i].pixel_width;
27691 ++i;
27692 }
27693 }
27694
27695 unblock_input ();
27696 }
27697
27698
27699 /* EXPORT:
27700 Draw the cursor glyph of window W in glyph row ROW. See the
27701 comment of draw_glyphs for the meaning of HL. */
27702
27703 void
27704 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27705 enum draw_glyphs_face hl)
27706 {
27707 /* If cursor hpos is out of bounds, don't draw garbage. This can
27708 happen in mini-buffer windows when switching between echo area
27709 glyphs and mini-buffer. */
27710 if ((row->reversed_p
27711 ? (w->phys_cursor.hpos >= 0)
27712 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27713 {
27714 bool on_p = w->phys_cursor_on_p;
27715 int x1;
27716 int hpos = w->phys_cursor.hpos;
27717
27718 /* When the window is hscrolled, cursor hpos can legitimately be
27719 out of bounds, but we draw the cursor at the corresponding
27720 window margin in that case. */
27721 if (!row->reversed_p && hpos < 0)
27722 hpos = 0;
27723 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27724 hpos = row->used[TEXT_AREA] - 1;
27725
27726 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27727 hl, 0);
27728 w->phys_cursor_on_p = on_p;
27729
27730 if (hl == DRAW_CURSOR)
27731 w->phys_cursor_width = x1 - w->phys_cursor.x;
27732 /* When we erase the cursor, and ROW is overlapped by other
27733 rows, make sure that these overlapping parts of other rows
27734 are redrawn. */
27735 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27736 {
27737 w->phys_cursor_width = x1 - w->phys_cursor.x;
27738
27739 if (row > w->current_matrix->rows
27740 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27741 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27742 OVERLAPS_ERASED_CURSOR);
27743
27744 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27745 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27746 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27747 OVERLAPS_ERASED_CURSOR);
27748 }
27749 }
27750 }
27751
27752
27753 /* Erase the image of a cursor of window W from the screen. */
27754
27755 void
27756 erase_phys_cursor (struct window *w)
27757 {
27758 struct frame *f = XFRAME (w->frame);
27759 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27760 int hpos = w->phys_cursor.hpos;
27761 int vpos = w->phys_cursor.vpos;
27762 bool mouse_face_here_p = false;
27763 struct glyph_matrix *active_glyphs = w->current_matrix;
27764 struct glyph_row *cursor_row;
27765 struct glyph *cursor_glyph;
27766 enum draw_glyphs_face hl;
27767
27768 /* No cursor displayed or row invalidated => nothing to do on the
27769 screen. */
27770 if (w->phys_cursor_type == NO_CURSOR)
27771 goto mark_cursor_off;
27772
27773 /* VPOS >= active_glyphs->nrows means that window has been resized.
27774 Don't bother to erase the cursor. */
27775 if (vpos >= active_glyphs->nrows)
27776 goto mark_cursor_off;
27777
27778 /* If row containing cursor is marked invalid, there is nothing we
27779 can do. */
27780 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27781 if (!cursor_row->enabled_p)
27782 goto mark_cursor_off;
27783
27784 /* If line spacing is > 0, old cursor may only be partially visible in
27785 window after split-window. So adjust visible height. */
27786 cursor_row->visible_height = min (cursor_row->visible_height,
27787 window_text_bottom_y (w) - cursor_row->y);
27788
27789 /* If row is completely invisible, don't attempt to delete a cursor which
27790 isn't there. This can happen if cursor is at top of a window, and
27791 we switch to a buffer with a header line in that window. */
27792 if (cursor_row->visible_height <= 0)
27793 goto mark_cursor_off;
27794
27795 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27796 if (cursor_row->cursor_in_fringe_p)
27797 {
27798 cursor_row->cursor_in_fringe_p = false;
27799 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27800 goto mark_cursor_off;
27801 }
27802
27803 /* This can happen when the new row is shorter than the old one.
27804 In this case, either draw_glyphs or clear_end_of_line
27805 should have cleared the cursor. Note that we wouldn't be
27806 able to erase the cursor in this case because we don't have a
27807 cursor glyph at hand. */
27808 if ((cursor_row->reversed_p
27809 ? (w->phys_cursor.hpos < 0)
27810 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27811 goto mark_cursor_off;
27812
27813 /* When the window is hscrolled, cursor hpos can legitimately be out
27814 of bounds, but we draw the cursor at the corresponding window
27815 margin in that case. */
27816 if (!cursor_row->reversed_p && hpos < 0)
27817 hpos = 0;
27818 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27819 hpos = cursor_row->used[TEXT_AREA] - 1;
27820
27821 /* If the cursor is in the mouse face area, redisplay that when
27822 we clear the cursor. */
27823 if (! NILP (hlinfo->mouse_face_window)
27824 && coords_in_mouse_face_p (w, hpos, vpos)
27825 /* Don't redraw the cursor's spot in mouse face if it is at the
27826 end of a line (on a newline). The cursor appears there, but
27827 mouse highlighting does not. */
27828 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27829 mouse_face_here_p = true;
27830
27831 /* Maybe clear the display under the cursor. */
27832 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27833 {
27834 int x, y;
27835 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27836 int width;
27837
27838 cursor_glyph = get_phys_cursor_glyph (w);
27839 if (cursor_glyph == NULL)
27840 goto mark_cursor_off;
27841
27842 width = cursor_glyph->pixel_width;
27843 x = w->phys_cursor.x;
27844 if (x < 0)
27845 {
27846 width += x;
27847 x = 0;
27848 }
27849 width = min (width, window_box_width (w, TEXT_AREA) - x);
27850 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27851 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27852
27853 if (width > 0)
27854 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27855 }
27856
27857 /* Erase the cursor by redrawing the character underneath it. */
27858 if (mouse_face_here_p)
27859 hl = DRAW_MOUSE_FACE;
27860 else
27861 hl = DRAW_NORMAL_TEXT;
27862 draw_phys_cursor_glyph (w, cursor_row, hl);
27863
27864 mark_cursor_off:
27865 w->phys_cursor_on_p = false;
27866 w->phys_cursor_type = NO_CURSOR;
27867 }
27868
27869
27870 /* Display or clear cursor of window W. If !ON, clear the cursor.
27871 If ON, display the cursor; where to put the cursor is specified by
27872 HPOS, VPOS, X and Y. */
27873
27874 void
27875 display_and_set_cursor (struct window *w, bool on,
27876 int hpos, int vpos, int x, int y)
27877 {
27878 struct frame *f = XFRAME (w->frame);
27879 int new_cursor_type;
27880 int new_cursor_width;
27881 bool active_cursor;
27882 struct glyph_row *glyph_row;
27883 struct glyph *glyph;
27884
27885 /* This is pointless on invisible frames, and dangerous on garbaged
27886 windows and frames; in the latter case, the frame or window may
27887 be in the midst of changing its size, and x and y may be off the
27888 window. */
27889 if (! FRAME_VISIBLE_P (f)
27890 || FRAME_GARBAGED_P (f)
27891 || vpos >= w->current_matrix->nrows
27892 || hpos >= w->current_matrix->matrix_w)
27893 return;
27894
27895 /* If cursor is off and we want it off, return quickly. */
27896 if (!on && !w->phys_cursor_on_p)
27897 return;
27898
27899 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27900 /* If cursor row is not enabled, we don't really know where to
27901 display the cursor. */
27902 if (!glyph_row->enabled_p)
27903 {
27904 w->phys_cursor_on_p = false;
27905 return;
27906 }
27907
27908 glyph = NULL;
27909 if (!glyph_row->exact_window_width_line_p
27910 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27911 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27912
27913 eassert (input_blocked_p ());
27914
27915 /* Set new_cursor_type to the cursor we want to be displayed. */
27916 new_cursor_type = get_window_cursor_type (w, glyph,
27917 &new_cursor_width, &active_cursor);
27918
27919 /* If cursor is currently being shown and we don't want it to be or
27920 it is in the wrong place, or the cursor type is not what we want,
27921 erase it. */
27922 if (w->phys_cursor_on_p
27923 && (!on
27924 || w->phys_cursor.x != x
27925 || w->phys_cursor.y != y
27926 /* HPOS can be negative in R2L rows whose
27927 exact_window_width_line_p flag is set (i.e. their newline
27928 would "overflow into the fringe"). */
27929 || hpos < 0
27930 || new_cursor_type != w->phys_cursor_type
27931 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27932 && new_cursor_width != w->phys_cursor_width)))
27933 erase_phys_cursor (w);
27934
27935 /* Don't check phys_cursor_on_p here because that flag is only set
27936 to false in some cases where we know that the cursor has been
27937 completely erased, to avoid the extra work of erasing the cursor
27938 twice. In other words, phys_cursor_on_p can be true and the cursor
27939 still not be visible, or it has only been partly erased. */
27940 if (on)
27941 {
27942 w->phys_cursor_ascent = glyph_row->ascent;
27943 w->phys_cursor_height = glyph_row->height;
27944
27945 /* Set phys_cursor_.* before x_draw_.* is called because some
27946 of them may need the information. */
27947 w->phys_cursor.x = x;
27948 w->phys_cursor.y = glyph_row->y;
27949 w->phys_cursor.hpos = hpos;
27950 w->phys_cursor.vpos = vpos;
27951 }
27952
27953 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27954 new_cursor_type, new_cursor_width,
27955 on, active_cursor);
27956 }
27957
27958
27959 /* Switch the display of W's cursor on or off, according to the value
27960 of ON. */
27961
27962 static void
27963 update_window_cursor (struct window *w, bool on)
27964 {
27965 /* Don't update cursor in windows whose frame is in the process
27966 of being deleted. */
27967 if (w->current_matrix)
27968 {
27969 int hpos = w->phys_cursor.hpos;
27970 int vpos = w->phys_cursor.vpos;
27971 struct glyph_row *row;
27972
27973 if (vpos >= w->current_matrix->nrows
27974 || hpos >= w->current_matrix->matrix_w)
27975 return;
27976
27977 row = MATRIX_ROW (w->current_matrix, vpos);
27978
27979 /* When the window is hscrolled, cursor hpos can legitimately be
27980 out of bounds, but we draw the cursor at the corresponding
27981 window margin in that case. */
27982 if (!row->reversed_p && hpos < 0)
27983 hpos = 0;
27984 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27985 hpos = row->used[TEXT_AREA] - 1;
27986
27987 block_input ();
27988 display_and_set_cursor (w, on, hpos, vpos,
27989 w->phys_cursor.x, w->phys_cursor.y);
27990 unblock_input ();
27991 }
27992 }
27993
27994
27995 /* Call update_window_cursor with parameter ON_P on all leaf windows
27996 in the window tree rooted at W. */
27997
27998 static void
27999 update_cursor_in_window_tree (struct window *w, bool on_p)
28000 {
28001 while (w)
28002 {
28003 if (WINDOWP (w->contents))
28004 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28005 else
28006 update_window_cursor (w, on_p);
28007
28008 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28009 }
28010 }
28011
28012
28013 /* EXPORT:
28014 Display the cursor on window W, or clear it, according to ON_P.
28015 Don't change the cursor's position. */
28016
28017 void
28018 x_update_cursor (struct frame *f, bool on_p)
28019 {
28020 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28021 }
28022
28023
28024 /* EXPORT:
28025 Clear the cursor of window W to background color, and mark the
28026 cursor as not shown. This is used when the text where the cursor
28027 is about to be rewritten. */
28028
28029 void
28030 x_clear_cursor (struct window *w)
28031 {
28032 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28033 update_window_cursor (w, false);
28034 }
28035
28036 #endif /* HAVE_WINDOW_SYSTEM */
28037
28038 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28039 and MSDOS. */
28040 static void
28041 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28042 int start_hpos, int end_hpos,
28043 enum draw_glyphs_face draw)
28044 {
28045 #ifdef HAVE_WINDOW_SYSTEM
28046 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28047 {
28048 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28049 return;
28050 }
28051 #endif
28052 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28053 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28054 #endif
28055 }
28056
28057 /* Display the active region described by mouse_face_* according to DRAW. */
28058
28059 static void
28060 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28061 {
28062 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28063 struct frame *f = XFRAME (WINDOW_FRAME (w));
28064
28065 if (/* If window is in the process of being destroyed, don't bother
28066 to do anything. */
28067 w->current_matrix != NULL
28068 /* Don't update mouse highlight if hidden. */
28069 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28070 /* Recognize when we are called to operate on rows that don't exist
28071 anymore. This can happen when a window is split. */
28072 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28073 {
28074 bool phys_cursor_on_p = w->phys_cursor_on_p;
28075 struct glyph_row *row, *first, *last;
28076
28077 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28078 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28079
28080 for (row = first; row <= last && row->enabled_p; ++row)
28081 {
28082 int start_hpos, end_hpos, start_x;
28083
28084 /* For all but the first row, the highlight starts at column 0. */
28085 if (row == first)
28086 {
28087 /* R2L rows have BEG and END in reversed order, but the
28088 screen drawing geometry is always left to right. So
28089 we need to mirror the beginning and end of the
28090 highlighted area in R2L rows. */
28091 if (!row->reversed_p)
28092 {
28093 start_hpos = hlinfo->mouse_face_beg_col;
28094 start_x = hlinfo->mouse_face_beg_x;
28095 }
28096 else if (row == last)
28097 {
28098 start_hpos = hlinfo->mouse_face_end_col;
28099 start_x = hlinfo->mouse_face_end_x;
28100 }
28101 else
28102 {
28103 start_hpos = 0;
28104 start_x = 0;
28105 }
28106 }
28107 else if (row->reversed_p && row == last)
28108 {
28109 start_hpos = hlinfo->mouse_face_end_col;
28110 start_x = hlinfo->mouse_face_end_x;
28111 }
28112 else
28113 {
28114 start_hpos = 0;
28115 start_x = 0;
28116 }
28117
28118 if (row == last)
28119 {
28120 if (!row->reversed_p)
28121 end_hpos = hlinfo->mouse_face_end_col;
28122 else if (row == first)
28123 end_hpos = hlinfo->mouse_face_beg_col;
28124 else
28125 {
28126 end_hpos = row->used[TEXT_AREA];
28127 if (draw == DRAW_NORMAL_TEXT)
28128 row->fill_line_p = true; /* Clear to end of line. */
28129 }
28130 }
28131 else if (row->reversed_p && row == first)
28132 end_hpos = hlinfo->mouse_face_beg_col;
28133 else
28134 {
28135 end_hpos = row->used[TEXT_AREA];
28136 if (draw == DRAW_NORMAL_TEXT)
28137 row->fill_line_p = true; /* Clear to end of line. */
28138 }
28139
28140 if (end_hpos > start_hpos)
28141 {
28142 draw_row_with_mouse_face (w, start_x, row,
28143 start_hpos, end_hpos, draw);
28144
28145 row->mouse_face_p
28146 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28147 }
28148 }
28149
28150 #ifdef HAVE_WINDOW_SYSTEM
28151 /* When we've written over the cursor, arrange for it to
28152 be displayed again. */
28153 if (FRAME_WINDOW_P (f)
28154 && phys_cursor_on_p && !w->phys_cursor_on_p)
28155 {
28156 int hpos = w->phys_cursor.hpos;
28157
28158 /* When the window is hscrolled, cursor hpos can legitimately be
28159 out of bounds, but we draw the cursor at the corresponding
28160 window margin in that case. */
28161 if (!row->reversed_p && hpos < 0)
28162 hpos = 0;
28163 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28164 hpos = row->used[TEXT_AREA] - 1;
28165
28166 block_input ();
28167 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28168 w->phys_cursor.x, w->phys_cursor.y);
28169 unblock_input ();
28170 }
28171 #endif /* HAVE_WINDOW_SYSTEM */
28172 }
28173
28174 #ifdef HAVE_WINDOW_SYSTEM
28175 /* Change the mouse cursor. */
28176 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28177 {
28178 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28179 if (draw == DRAW_NORMAL_TEXT
28180 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28181 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28182 else
28183 #endif
28184 if (draw == DRAW_MOUSE_FACE)
28185 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28186 else
28187 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28188 }
28189 #endif /* HAVE_WINDOW_SYSTEM */
28190 }
28191
28192 /* EXPORT:
28193 Clear out the mouse-highlighted active region.
28194 Redraw it un-highlighted first. Value is true if mouse
28195 face was actually drawn unhighlighted. */
28196
28197 bool
28198 clear_mouse_face (Mouse_HLInfo *hlinfo)
28199 {
28200 bool cleared
28201 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28202 if (cleared)
28203 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28204 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28205 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28206 hlinfo->mouse_face_window = Qnil;
28207 hlinfo->mouse_face_overlay = Qnil;
28208 return cleared;
28209 }
28210
28211 /* Return true if the coordinates HPOS and VPOS on windows W are
28212 within the mouse face on that window. */
28213 static bool
28214 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28215 {
28216 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28217
28218 /* Quickly resolve the easy cases. */
28219 if (!(WINDOWP (hlinfo->mouse_face_window)
28220 && XWINDOW (hlinfo->mouse_face_window) == w))
28221 return false;
28222 if (vpos < hlinfo->mouse_face_beg_row
28223 || vpos > hlinfo->mouse_face_end_row)
28224 return false;
28225 if (vpos > hlinfo->mouse_face_beg_row
28226 && vpos < hlinfo->mouse_face_end_row)
28227 return true;
28228
28229 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28230 {
28231 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28232 {
28233 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28234 return true;
28235 }
28236 else if ((vpos == hlinfo->mouse_face_beg_row
28237 && hpos >= hlinfo->mouse_face_beg_col)
28238 || (vpos == hlinfo->mouse_face_end_row
28239 && hpos < hlinfo->mouse_face_end_col))
28240 return true;
28241 }
28242 else
28243 {
28244 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28245 {
28246 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28247 return true;
28248 }
28249 else if ((vpos == hlinfo->mouse_face_beg_row
28250 && hpos <= hlinfo->mouse_face_beg_col)
28251 || (vpos == hlinfo->mouse_face_end_row
28252 && hpos > hlinfo->mouse_face_end_col))
28253 return true;
28254 }
28255 return false;
28256 }
28257
28258
28259 /* EXPORT:
28260 True if physical cursor of window W is within mouse face. */
28261
28262 bool
28263 cursor_in_mouse_face_p (struct window *w)
28264 {
28265 int hpos = w->phys_cursor.hpos;
28266 int vpos = w->phys_cursor.vpos;
28267 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28268
28269 /* When the window is hscrolled, cursor hpos can legitimately be out
28270 of bounds, but we draw the cursor at the corresponding window
28271 margin in that case. */
28272 if (!row->reversed_p && hpos < 0)
28273 hpos = 0;
28274 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28275 hpos = row->used[TEXT_AREA] - 1;
28276
28277 return coords_in_mouse_face_p (w, hpos, vpos);
28278 }
28279
28280
28281 \f
28282 /* Find the glyph rows START_ROW and END_ROW of window W that display
28283 characters between buffer positions START_CHARPOS and END_CHARPOS
28284 (excluding END_CHARPOS). DISP_STRING is a display string that
28285 covers these buffer positions. This is similar to
28286 row_containing_pos, but is more accurate when bidi reordering makes
28287 buffer positions change non-linearly with glyph rows. */
28288 static void
28289 rows_from_pos_range (struct window *w,
28290 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28291 Lisp_Object disp_string,
28292 struct glyph_row **start, struct glyph_row **end)
28293 {
28294 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28295 int last_y = window_text_bottom_y (w);
28296 struct glyph_row *row;
28297
28298 *start = NULL;
28299 *end = NULL;
28300
28301 while (!first->enabled_p
28302 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28303 first++;
28304
28305 /* Find the START row. */
28306 for (row = first;
28307 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28308 row++)
28309 {
28310 /* A row can potentially be the START row if the range of the
28311 characters it displays intersects the range
28312 [START_CHARPOS..END_CHARPOS). */
28313 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28314 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28315 /* See the commentary in row_containing_pos, for the
28316 explanation of the complicated way to check whether
28317 some position is beyond the end of the characters
28318 displayed by a row. */
28319 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28320 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28321 && !row->ends_at_zv_p
28322 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28323 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28324 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28325 && !row->ends_at_zv_p
28326 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28327 {
28328 /* Found a candidate row. Now make sure at least one of the
28329 glyphs it displays has a charpos from the range
28330 [START_CHARPOS..END_CHARPOS).
28331
28332 This is not obvious because bidi reordering could make
28333 buffer positions of a row be 1,2,3,102,101,100, and if we
28334 want to highlight characters in [50..60), we don't want
28335 this row, even though [50..60) does intersect [1..103),
28336 the range of character positions given by the row's start
28337 and end positions. */
28338 struct glyph *g = row->glyphs[TEXT_AREA];
28339 struct glyph *e = g + row->used[TEXT_AREA];
28340
28341 while (g < e)
28342 {
28343 if (((BUFFERP (g->object) || NILP (g->object))
28344 && start_charpos <= g->charpos && g->charpos < end_charpos)
28345 /* A glyph that comes from DISP_STRING is by
28346 definition to be highlighted. */
28347 || EQ (g->object, disp_string))
28348 *start = row;
28349 g++;
28350 }
28351 if (*start)
28352 break;
28353 }
28354 }
28355
28356 /* Find the END row. */
28357 if (!*start
28358 /* If the last row is partially visible, start looking for END
28359 from that row, instead of starting from FIRST. */
28360 && !(row->enabled_p
28361 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28362 row = first;
28363 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28364 {
28365 struct glyph_row *next = row + 1;
28366 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28367
28368 if (!next->enabled_p
28369 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28370 /* The first row >= START whose range of displayed characters
28371 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28372 is the row END + 1. */
28373 || (start_charpos < next_start
28374 && end_charpos < next_start)
28375 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28376 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28377 && !next->ends_at_zv_p
28378 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28379 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28380 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28381 && !next->ends_at_zv_p
28382 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28383 {
28384 *end = row;
28385 break;
28386 }
28387 else
28388 {
28389 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28390 but none of the characters it displays are in the range, it is
28391 also END + 1. */
28392 struct glyph *g = next->glyphs[TEXT_AREA];
28393 struct glyph *s = g;
28394 struct glyph *e = g + next->used[TEXT_AREA];
28395
28396 while (g < e)
28397 {
28398 if (((BUFFERP (g->object) || NILP (g->object))
28399 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28400 /* If the buffer position of the first glyph in
28401 the row is equal to END_CHARPOS, it means
28402 the last character to be highlighted is the
28403 newline of ROW, and we must consider NEXT as
28404 END, not END+1. */
28405 || (((!next->reversed_p && g == s)
28406 || (next->reversed_p && g == e - 1))
28407 && (g->charpos == end_charpos
28408 /* Special case for when NEXT is an
28409 empty line at ZV. */
28410 || (g->charpos == -1
28411 && !row->ends_at_zv_p
28412 && next_start == end_charpos)))))
28413 /* A glyph that comes from DISP_STRING is by
28414 definition to be highlighted. */
28415 || EQ (g->object, disp_string))
28416 break;
28417 g++;
28418 }
28419 if (g == e)
28420 {
28421 *end = row;
28422 break;
28423 }
28424 /* The first row that ends at ZV must be the last to be
28425 highlighted. */
28426 else if (next->ends_at_zv_p)
28427 {
28428 *end = next;
28429 break;
28430 }
28431 }
28432 }
28433 }
28434
28435 /* This function sets the mouse_face_* elements of HLINFO, assuming
28436 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28437 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28438 for the overlay or run of text properties specifying the mouse
28439 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28440 before-string and after-string that must also be highlighted.
28441 DISP_STRING, if non-nil, is a display string that may cover some
28442 or all of the highlighted text. */
28443
28444 static void
28445 mouse_face_from_buffer_pos (Lisp_Object window,
28446 Mouse_HLInfo *hlinfo,
28447 ptrdiff_t mouse_charpos,
28448 ptrdiff_t start_charpos,
28449 ptrdiff_t end_charpos,
28450 Lisp_Object before_string,
28451 Lisp_Object after_string,
28452 Lisp_Object disp_string)
28453 {
28454 struct window *w = XWINDOW (window);
28455 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28456 struct glyph_row *r1, *r2;
28457 struct glyph *glyph, *end;
28458 ptrdiff_t ignore, pos;
28459 int x;
28460
28461 eassert (NILP (disp_string) || STRINGP (disp_string));
28462 eassert (NILP (before_string) || STRINGP (before_string));
28463 eassert (NILP (after_string) || STRINGP (after_string));
28464
28465 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28466 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28467 if (r1 == NULL)
28468 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28469 /* If the before-string or display-string contains newlines,
28470 rows_from_pos_range skips to its last row. Move back. */
28471 if (!NILP (before_string) || !NILP (disp_string))
28472 {
28473 struct glyph_row *prev;
28474 while ((prev = r1 - 1, prev >= first)
28475 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28476 && prev->used[TEXT_AREA] > 0)
28477 {
28478 struct glyph *beg = prev->glyphs[TEXT_AREA];
28479 glyph = beg + prev->used[TEXT_AREA];
28480 while (--glyph >= beg && NILP (glyph->object));
28481 if (glyph < beg
28482 || !(EQ (glyph->object, before_string)
28483 || EQ (glyph->object, disp_string)))
28484 break;
28485 r1 = prev;
28486 }
28487 }
28488 if (r2 == NULL)
28489 {
28490 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28491 hlinfo->mouse_face_past_end = true;
28492 }
28493 else if (!NILP (after_string))
28494 {
28495 /* If the after-string has newlines, advance to its last row. */
28496 struct glyph_row *next;
28497 struct glyph_row *last
28498 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28499
28500 for (next = r2 + 1;
28501 next <= last
28502 && next->used[TEXT_AREA] > 0
28503 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28504 ++next)
28505 r2 = next;
28506 }
28507 /* The rest of the display engine assumes that mouse_face_beg_row is
28508 either above mouse_face_end_row or identical to it. But with
28509 bidi-reordered continued lines, the row for START_CHARPOS could
28510 be below the row for END_CHARPOS. If so, swap the rows and store
28511 them in correct order. */
28512 if (r1->y > r2->y)
28513 {
28514 struct glyph_row *tem = r2;
28515
28516 r2 = r1;
28517 r1 = tem;
28518 }
28519
28520 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28521 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28522
28523 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28524 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28525 could be anywhere in the row and in any order. The strategy
28526 below is to find the leftmost and the rightmost glyph that
28527 belongs to either of these 3 strings, or whose position is
28528 between START_CHARPOS and END_CHARPOS, and highlight all the
28529 glyphs between those two. This may cover more than just the text
28530 between START_CHARPOS and END_CHARPOS if the range of characters
28531 strides the bidi level boundary, e.g. if the beginning is in R2L
28532 text while the end is in L2R text or vice versa. */
28533 if (!r1->reversed_p)
28534 {
28535 /* This row is in a left to right paragraph. Scan it left to
28536 right. */
28537 glyph = r1->glyphs[TEXT_AREA];
28538 end = glyph + r1->used[TEXT_AREA];
28539 x = r1->x;
28540
28541 /* Skip truncation glyphs at the start of the glyph row. */
28542 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28543 for (; glyph < end
28544 && NILP (glyph->object)
28545 && glyph->charpos < 0;
28546 ++glyph)
28547 x += glyph->pixel_width;
28548
28549 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28550 or DISP_STRING, and the first glyph from buffer whose
28551 position is between START_CHARPOS and END_CHARPOS. */
28552 for (; glyph < end
28553 && !NILP (glyph->object)
28554 && !EQ (glyph->object, disp_string)
28555 && !(BUFFERP (glyph->object)
28556 && (glyph->charpos >= start_charpos
28557 && glyph->charpos < end_charpos));
28558 ++glyph)
28559 {
28560 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28561 are present at buffer positions between START_CHARPOS and
28562 END_CHARPOS, or if they come from an overlay. */
28563 if (EQ (glyph->object, before_string))
28564 {
28565 pos = string_buffer_position (before_string,
28566 start_charpos);
28567 /* If pos == 0, it means before_string came from an
28568 overlay, not from a buffer position. */
28569 if (!pos || (pos >= start_charpos && pos < end_charpos))
28570 break;
28571 }
28572 else if (EQ (glyph->object, after_string))
28573 {
28574 pos = string_buffer_position (after_string, end_charpos);
28575 if (!pos || (pos >= start_charpos && pos < end_charpos))
28576 break;
28577 }
28578 x += glyph->pixel_width;
28579 }
28580 hlinfo->mouse_face_beg_x = x;
28581 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28582 }
28583 else
28584 {
28585 /* This row is in a right to left paragraph. Scan it right to
28586 left. */
28587 struct glyph *g;
28588
28589 end = r1->glyphs[TEXT_AREA] - 1;
28590 glyph = end + r1->used[TEXT_AREA];
28591
28592 /* Skip truncation glyphs at the start of the glyph row. */
28593 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28594 for (; glyph > end
28595 && NILP (glyph->object)
28596 && glyph->charpos < 0;
28597 --glyph)
28598 ;
28599
28600 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28601 or DISP_STRING, and the first glyph from buffer whose
28602 position is between START_CHARPOS and END_CHARPOS. */
28603 for (; glyph > end
28604 && !NILP (glyph->object)
28605 && !EQ (glyph->object, disp_string)
28606 && !(BUFFERP (glyph->object)
28607 && (glyph->charpos >= start_charpos
28608 && glyph->charpos < end_charpos));
28609 --glyph)
28610 {
28611 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28612 are present at buffer positions between START_CHARPOS and
28613 END_CHARPOS, or if they come from an overlay. */
28614 if (EQ (glyph->object, before_string))
28615 {
28616 pos = string_buffer_position (before_string, start_charpos);
28617 /* If pos == 0, it means before_string came from an
28618 overlay, not from a buffer position. */
28619 if (!pos || (pos >= start_charpos && pos < end_charpos))
28620 break;
28621 }
28622 else if (EQ (glyph->object, after_string))
28623 {
28624 pos = string_buffer_position (after_string, end_charpos);
28625 if (!pos || (pos >= start_charpos && pos < end_charpos))
28626 break;
28627 }
28628 }
28629
28630 glyph++; /* first glyph to the right of the highlighted area */
28631 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28632 x += g->pixel_width;
28633 hlinfo->mouse_face_beg_x = x;
28634 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28635 }
28636
28637 /* If the highlight ends in a different row, compute GLYPH and END
28638 for the end row. Otherwise, reuse the values computed above for
28639 the row where the highlight begins. */
28640 if (r2 != r1)
28641 {
28642 if (!r2->reversed_p)
28643 {
28644 glyph = r2->glyphs[TEXT_AREA];
28645 end = glyph + r2->used[TEXT_AREA];
28646 x = r2->x;
28647 }
28648 else
28649 {
28650 end = r2->glyphs[TEXT_AREA] - 1;
28651 glyph = end + r2->used[TEXT_AREA];
28652 }
28653 }
28654
28655 if (!r2->reversed_p)
28656 {
28657 /* Skip truncation and continuation glyphs near the end of the
28658 row, and also blanks and stretch glyphs inserted by
28659 extend_face_to_end_of_line. */
28660 while (end > glyph
28661 && NILP ((end - 1)->object))
28662 --end;
28663 /* Scan the rest of the glyph row from the end, looking for the
28664 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28665 DISP_STRING, or whose position is between START_CHARPOS
28666 and END_CHARPOS */
28667 for (--end;
28668 end > glyph
28669 && !NILP (end->object)
28670 && !EQ (end->object, disp_string)
28671 && !(BUFFERP (end->object)
28672 && (end->charpos >= start_charpos
28673 && end->charpos < end_charpos));
28674 --end)
28675 {
28676 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28677 are present at buffer positions between START_CHARPOS and
28678 END_CHARPOS, or if they come from an overlay. */
28679 if (EQ (end->object, before_string))
28680 {
28681 pos = string_buffer_position (before_string, start_charpos);
28682 if (!pos || (pos >= start_charpos && pos < end_charpos))
28683 break;
28684 }
28685 else if (EQ (end->object, after_string))
28686 {
28687 pos = string_buffer_position (after_string, end_charpos);
28688 if (!pos || (pos >= start_charpos && pos < end_charpos))
28689 break;
28690 }
28691 }
28692 /* Find the X coordinate of the last glyph to be highlighted. */
28693 for (; glyph <= end; ++glyph)
28694 x += glyph->pixel_width;
28695
28696 hlinfo->mouse_face_end_x = x;
28697 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28698 }
28699 else
28700 {
28701 /* Skip truncation and continuation glyphs near the end of the
28702 row, and also blanks and stretch glyphs inserted by
28703 extend_face_to_end_of_line. */
28704 x = r2->x;
28705 end++;
28706 while (end < glyph
28707 && NILP (end->object))
28708 {
28709 x += end->pixel_width;
28710 ++end;
28711 }
28712 /* Scan the rest of the glyph row from the end, looking for the
28713 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28714 DISP_STRING, or whose position is between START_CHARPOS
28715 and END_CHARPOS */
28716 for ( ;
28717 end < glyph
28718 && !NILP (end->object)
28719 && !EQ (end->object, disp_string)
28720 && !(BUFFERP (end->object)
28721 && (end->charpos >= start_charpos
28722 && end->charpos < end_charpos));
28723 ++end)
28724 {
28725 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28726 are present at buffer positions between START_CHARPOS and
28727 END_CHARPOS, or if they come from an overlay. */
28728 if (EQ (end->object, before_string))
28729 {
28730 pos = string_buffer_position (before_string, start_charpos);
28731 if (!pos || (pos >= start_charpos && pos < end_charpos))
28732 break;
28733 }
28734 else if (EQ (end->object, after_string))
28735 {
28736 pos = string_buffer_position (after_string, end_charpos);
28737 if (!pos || (pos >= start_charpos && pos < end_charpos))
28738 break;
28739 }
28740 x += end->pixel_width;
28741 }
28742 /* If we exited the above loop because we arrived at the last
28743 glyph of the row, and its buffer position is still not in
28744 range, it means the last character in range is the preceding
28745 newline. Bump the end column and x values to get past the
28746 last glyph. */
28747 if (end == glyph
28748 && BUFFERP (end->object)
28749 && (end->charpos < start_charpos
28750 || end->charpos >= end_charpos))
28751 {
28752 x += end->pixel_width;
28753 ++end;
28754 }
28755 hlinfo->mouse_face_end_x = x;
28756 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28757 }
28758
28759 hlinfo->mouse_face_window = window;
28760 hlinfo->mouse_face_face_id
28761 = face_at_buffer_position (w, mouse_charpos, &ignore,
28762 mouse_charpos + 1,
28763 !hlinfo->mouse_face_hidden, -1);
28764 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28765 }
28766
28767 /* The following function is not used anymore (replaced with
28768 mouse_face_from_string_pos), but I leave it here for the time
28769 being, in case someone would. */
28770
28771 #if false /* not used */
28772
28773 /* Find the position of the glyph for position POS in OBJECT in
28774 window W's current matrix, and return in *X, *Y the pixel
28775 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28776
28777 RIGHT_P means return the position of the right edge of the glyph.
28778 !RIGHT_P means return the left edge position.
28779
28780 If no glyph for POS exists in the matrix, return the position of
28781 the glyph with the next smaller position that is in the matrix, if
28782 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28783 exists in the matrix, return the position of the glyph with the
28784 next larger position in OBJECT.
28785
28786 Value is true if a glyph was found. */
28787
28788 static bool
28789 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28790 int *hpos, int *vpos, int *x, int *y, bool right_p)
28791 {
28792 int yb = window_text_bottom_y (w);
28793 struct glyph_row *r;
28794 struct glyph *best_glyph = NULL;
28795 struct glyph_row *best_row = NULL;
28796 int best_x = 0;
28797
28798 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28799 r->enabled_p && r->y < yb;
28800 ++r)
28801 {
28802 struct glyph *g = r->glyphs[TEXT_AREA];
28803 struct glyph *e = g + r->used[TEXT_AREA];
28804 int gx;
28805
28806 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28807 if (EQ (g->object, object))
28808 {
28809 if (g->charpos == pos)
28810 {
28811 best_glyph = g;
28812 best_x = gx;
28813 best_row = r;
28814 goto found;
28815 }
28816 else if (best_glyph == NULL
28817 || ((eabs (g->charpos - pos)
28818 < eabs (best_glyph->charpos - pos))
28819 && (right_p
28820 ? g->charpos < pos
28821 : g->charpos > pos)))
28822 {
28823 best_glyph = g;
28824 best_x = gx;
28825 best_row = r;
28826 }
28827 }
28828 }
28829
28830 found:
28831
28832 if (best_glyph)
28833 {
28834 *x = best_x;
28835 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28836
28837 if (right_p)
28838 {
28839 *x += best_glyph->pixel_width;
28840 ++*hpos;
28841 }
28842
28843 *y = best_row->y;
28844 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28845 }
28846
28847 return best_glyph != NULL;
28848 }
28849 #endif /* not used */
28850
28851 /* Find the positions of the first and the last glyphs in window W's
28852 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28853 (assumed to be a string), and return in HLINFO's mouse_face_*
28854 members the pixel and column/row coordinates of those glyphs. */
28855
28856 static void
28857 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28858 Lisp_Object object,
28859 ptrdiff_t startpos, ptrdiff_t endpos)
28860 {
28861 int yb = window_text_bottom_y (w);
28862 struct glyph_row *r;
28863 struct glyph *g, *e;
28864 int gx;
28865 bool found = false;
28866
28867 /* Find the glyph row with at least one position in the range
28868 [STARTPOS..ENDPOS), and the first glyph in that row whose
28869 position belongs to that range. */
28870 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28871 r->enabled_p && r->y < yb;
28872 ++r)
28873 {
28874 if (!r->reversed_p)
28875 {
28876 g = r->glyphs[TEXT_AREA];
28877 e = g + r->used[TEXT_AREA];
28878 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28879 if (EQ (g->object, object)
28880 && startpos <= g->charpos && g->charpos < endpos)
28881 {
28882 hlinfo->mouse_face_beg_row
28883 = MATRIX_ROW_VPOS (r, w->current_matrix);
28884 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28885 hlinfo->mouse_face_beg_x = gx;
28886 found = true;
28887 break;
28888 }
28889 }
28890 else
28891 {
28892 struct glyph *g1;
28893
28894 e = r->glyphs[TEXT_AREA];
28895 g = e + r->used[TEXT_AREA];
28896 for ( ; g > e; --g)
28897 if (EQ ((g-1)->object, object)
28898 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28899 {
28900 hlinfo->mouse_face_beg_row
28901 = MATRIX_ROW_VPOS (r, w->current_matrix);
28902 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28903 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28904 gx += g1->pixel_width;
28905 hlinfo->mouse_face_beg_x = gx;
28906 found = true;
28907 break;
28908 }
28909 }
28910 if (found)
28911 break;
28912 }
28913
28914 if (!found)
28915 return;
28916
28917 /* Starting with the next row, look for the first row which does NOT
28918 include any glyphs whose positions are in the range. */
28919 for (++r; r->enabled_p && r->y < yb; ++r)
28920 {
28921 g = r->glyphs[TEXT_AREA];
28922 e = g + r->used[TEXT_AREA];
28923 found = false;
28924 for ( ; g < e; ++g)
28925 if (EQ (g->object, object)
28926 && startpos <= g->charpos && g->charpos < endpos)
28927 {
28928 found = true;
28929 break;
28930 }
28931 if (!found)
28932 break;
28933 }
28934
28935 /* The highlighted region ends on the previous row. */
28936 r--;
28937
28938 /* Set the end row. */
28939 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28940
28941 /* Compute and set the end column and the end column's horizontal
28942 pixel coordinate. */
28943 if (!r->reversed_p)
28944 {
28945 g = r->glyphs[TEXT_AREA];
28946 e = g + r->used[TEXT_AREA];
28947 for ( ; e > g; --e)
28948 if (EQ ((e-1)->object, object)
28949 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28950 break;
28951 hlinfo->mouse_face_end_col = e - g;
28952
28953 for (gx = r->x; g < e; ++g)
28954 gx += g->pixel_width;
28955 hlinfo->mouse_face_end_x = gx;
28956 }
28957 else
28958 {
28959 e = r->glyphs[TEXT_AREA];
28960 g = e + r->used[TEXT_AREA];
28961 for (gx = r->x ; e < g; ++e)
28962 {
28963 if (EQ (e->object, object)
28964 && startpos <= e->charpos && e->charpos < endpos)
28965 break;
28966 gx += e->pixel_width;
28967 }
28968 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28969 hlinfo->mouse_face_end_x = gx;
28970 }
28971 }
28972
28973 #ifdef HAVE_WINDOW_SYSTEM
28974
28975 /* See if position X, Y is within a hot-spot of an image. */
28976
28977 static bool
28978 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28979 {
28980 if (!CONSP (hot_spot))
28981 return false;
28982
28983 if (EQ (XCAR (hot_spot), Qrect))
28984 {
28985 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28986 Lisp_Object rect = XCDR (hot_spot);
28987 Lisp_Object tem;
28988 if (!CONSP (rect))
28989 return false;
28990 if (!CONSP (XCAR (rect)))
28991 return false;
28992 if (!CONSP (XCDR (rect)))
28993 return false;
28994 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28995 return false;
28996 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28997 return false;
28998 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28999 return false;
29000 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29001 return false;
29002 return true;
29003 }
29004 else if (EQ (XCAR (hot_spot), Qcircle))
29005 {
29006 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29007 Lisp_Object circ = XCDR (hot_spot);
29008 Lisp_Object lr, lx0, ly0;
29009 if (CONSP (circ)
29010 && CONSP (XCAR (circ))
29011 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29012 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29013 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29014 {
29015 double r = XFLOATINT (lr);
29016 double dx = XINT (lx0) - x;
29017 double dy = XINT (ly0) - y;
29018 return (dx * dx + dy * dy <= r * r);
29019 }
29020 }
29021 else if (EQ (XCAR (hot_spot), Qpoly))
29022 {
29023 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29024 if (VECTORP (XCDR (hot_spot)))
29025 {
29026 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29027 Lisp_Object *poly = v->contents;
29028 ptrdiff_t n = v->header.size;
29029 ptrdiff_t i;
29030 bool inside = false;
29031 Lisp_Object lx, ly;
29032 int x0, y0;
29033
29034 /* Need an even number of coordinates, and at least 3 edges. */
29035 if (n < 6 || n & 1)
29036 return false;
29037
29038 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29039 If count is odd, we are inside polygon. Pixels on edges
29040 may or may not be included depending on actual geometry of the
29041 polygon. */
29042 if ((lx = poly[n-2], !INTEGERP (lx))
29043 || (ly = poly[n-1], !INTEGERP (lx)))
29044 return false;
29045 x0 = XINT (lx), y0 = XINT (ly);
29046 for (i = 0; i < n; i += 2)
29047 {
29048 int x1 = x0, y1 = y0;
29049 if ((lx = poly[i], !INTEGERP (lx))
29050 || (ly = poly[i+1], !INTEGERP (ly)))
29051 return false;
29052 x0 = XINT (lx), y0 = XINT (ly);
29053
29054 /* Does this segment cross the X line? */
29055 if (x0 >= x)
29056 {
29057 if (x1 >= x)
29058 continue;
29059 }
29060 else if (x1 < x)
29061 continue;
29062 if (y > y0 && y > y1)
29063 continue;
29064 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29065 inside = !inside;
29066 }
29067 return inside;
29068 }
29069 }
29070 return false;
29071 }
29072
29073 Lisp_Object
29074 find_hot_spot (Lisp_Object map, int x, int y)
29075 {
29076 while (CONSP (map))
29077 {
29078 if (CONSP (XCAR (map))
29079 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29080 return XCAR (map);
29081 map = XCDR (map);
29082 }
29083
29084 return Qnil;
29085 }
29086
29087 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29088 3, 3, 0,
29089 doc: /* Lookup in image map MAP coordinates X and Y.
29090 An image map is an alist where each element has the format (AREA ID PLIST).
29091 An AREA is specified as either a rectangle, a circle, or a polygon:
29092 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29093 pixel coordinates of the upper left and bottom right corners.
29094 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29095 and the radius of the circle; r may be a float or integer.
29096 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29097 vector describes one corner in the polygon.
29098 Returns the alist element for the first matching AREA in MAP. */)
29099 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29100 {
29101 if (NILP (map))
29102 return Qnil;
29103
29104 CHECK_NUMBER (x);
29105 CHECK_NUMBER (y);
29106
29107 return find_hot_spot (map,
29108 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29109 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29110 }
29111
29112
29113 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29114 static void
29115 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29116 {
29117 /* Do not change cursor shape while dragging mouse. */
29118 if (!NILP (do_mouse_tracking))
29119 return;
29120
29121 if (!NILP (pointer))
29122 {
29123 if (EQ (pointer, Qarrow))
29124 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29125 else if (EQ (pointer, Qhand))
29126 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29127 else if (EQ (pointer, Qtext))
29128 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29129 else if (EQ (pointer, intern ("hdrag")))
29130 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29131 else if (EQ (pointer, intern ("nhdrag")))
29132 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29133 #ifdef HAVE_X_WINDOWS
29134 else if (EQ (pointer, intern ("vdrag")))
29135 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29136 #endif
29137 else if (EQ (pointer, intern ("hourglass")))
29138 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29139 else if (EQ (pointer, Qmodeline))
29140 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29141 else
29142 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29143 }
29144
29145 if (cursor != No_Cursor)
29146 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29147 }
29148
29149 #endif /* HAVE_WINDOW_SYSTEM */
29150
29151 /* Take proper action when mouse has moved to the mode or header line
29152 or marginal area AREA of window W, x-position X and y-position Y.
29153 X is relative to the start of the text display area of W, so the
29154 width of bitmap areas and scroll bars must be subtracted to get a
29155 position relative to the start of the mode line. */
29156
29157 static void
29158 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29159 enum window_part area)
29160 {
29161 struct window *w = XWINDOW (window);
29162 struct frame *f = XFRAME (w->frame);
29163 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29164 #ifdef HAVE_WINDOW_SYSTEM
29165 Display_Info *dpyinfo;
29166 #endif
29167 Cursor cursor = No_Cursor;
29168 Lisp_Object pointer = Qnil;
29169 int dx, dy, width, height;
29170 ptrdiff_t charpos;
29171 Lisp_Object string, object = Qnil;
29172 Lisp_Object pos IF_LINT (= Qnil), help;
29173
29174 Lisp_Object mouse_face;
29175 int original_x_pixel = x;
29176 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29177 struct glyph_row *row IF_LINT (= 0);
29178
29179 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29180 {
29181 int x0;
29182 struct glyph *end;
29183
29184 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29185 returns them in row/column units! */
29186 string = mode_line_string (w, area, &x, &y, &charpos,
29187 &object, &dx, &dy, &width, &height);
29188
29189 row = (area == ON_MODE_LINE
29190 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29191 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29192
29193 /* Find the glyph under the mouse pointer. */
29194 if (row->mode_line_p && row->enabled_p)
29195 {
29196 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29197 end = glyph + row->used[TEXT_AREA];
29198
29199 for (x0 = original_x_pixel;
29200 glyph < end && x0 >= glyph->pixel_width;
29201 ++glyph)
29202 x0 -= glyph->pixel_width;
29203
29204 if (glyph >= end)
29205 glyph = NULL;
29206 }
29207 }
29208 else
29209 {
29210 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29211 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29212 returns them in row/column units! */
29213 string = marginal_area_string (w, area, &x, &y, &charpos,
29214 &object, &dx, &dy, &width, &height);
29215 }
29216
29217 help = Qnil;
29218
29219 #ifdef HAVE_WINDOW_SYSTEM
29220 if (IMAGEP (object))
29221 {
29222 Lisp_Object image_map, hotspot;
29223 if ((image_map = Fplist_get (XCDR (object), QCmap),
29224 !NILP (image_map))
29225 && (hotspot = find_hot_spot (image_map, dx, dy),
29226 CONSP (hotspot))
29227 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29228 {
29229 Lisp_Object plist;
29230
29231 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29232 If so, we could look for mouse-enter, mouse-leave
29233 properties in PLIST (and do something...). */
29234 hotspot = XCDR (hotspot);
29235 if (CONSP (hotspot)
29236 && (plist = XCAR (hotspot), CONSP (plist)))
29237 {
29238 pointer = Fplist_get (plist, Qpointer);
29239 if (NILP (pointer))
29240 pointer = Qhand;
29241 help = Fplist_get (plist, Qhelp_echo);
29242 if (!NILP (help))
29243 {
29244 help_echo_string = help;
29245 XSETWINDOW (help_echo_window, w);
29246 help_echo_object = w->contents;
29247 help_echo_pos = charpos;
29248 }
29249 }
29250 }
29251 if (NILP (pointer))
29252 pointer = Fplist_get (XCDR (object), QCpointer);
29253 }
29254 #endif /* HAVE_WINDOW_SYSTEM */
29255
29256 if (STRINGP (string))
29257 pos = make_number (charpos);
29258
29259 /* Set the help text and mouse pointer. If the mouse is on a part
29260 of the mode line without any text (e.g. past the right edge of
29261 the mode line text), use the default help text and pointer. */
29262 if (STRINGP (string) || area == ON_MODE_LINE)
29263 {
29264 /* Arrange to display the help by setting the global variables
29265 help_echo_string, help_echo_object, and help_echo_pos. */
29266 if (NILP (help))
29267 {
29268 if (STRINGP (string))
29269 help = Fget_text_property (pos, Qhelp_echo, string);
29270
29271 if (!NILP (help))
29272 {
29273 help_echo_string = help;
29274 XSETWINDOW (help_echo_window, w);
29275 help_echo_object = string;
29276 help_echo_pos = charpos;
29277 }
29278 else if (area == ON_MODE_LINE)
29279 {
29280 Lisp_Object default_help
29281 = buffer_local_value (Qmode_line_default_help_echo,
29282 w->contents);
29283
29284 if (STRINGP (default_help))
29285 {
29286 help_echo_string = default_help;
29287 XSETWINDOW (help_echo_window, w);
29288 help_echo_object = Qnil;
29289 help_echo_pos = -1;
29290 }
29291 }
29292 }
29293
29294 #ifdef HAVE_WINDOW_SYSTEM
29295 /* Change the mouse pointer according to what is under it. */
29296 if (FRAME_WINDOW_P (f))
29297 {
29298 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29299 || minibuf_level
29300 || NILP (Vresize_mini_windows));
29301
29302 dpyinfo = FRAME_DISPLAY_INFO (f);
29303 if (STRINGP (string))
29304 {
29305 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29306
29307 if (NILP (pointer))
29308 pointer = Fget_text_property (pos, Qpointer, string);
29309
29310 /* Change the mouse pointer according to what is under X/Y. */
29311 if (NILP (pointer)
29312 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29313 {
29314 Lisp_Object map;
29315 map = Fget_text_property (pos, Qlocal_map, string);
29316 if (!KEYMAPP (map))
29317 map = Fget_text_property (pos, Qkeymap, string);
29318 if (!KEYMAPP (map) && draggable)
29319 cursor = dpyinfo->vertical_scroll_bar_cursor;
29320 }
29321 }
29322 else if (draggable)
29323 /* Default mode-line pointer. */
29324 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29325 }
29326 #endif
29327 }
29328
29329 /* Change the mouse face according to what is under X/Y. */
29330 bool mouse_face_shown = false;
29331 if (STRINGP (string))
29332 {
29333 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29334 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29335 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29336 && glyph)
29337 {
29338 Lisp_Object b, e;
29339
29340 struct glyph * tmp_glyph;
29341
29342 int gpos;
29343 int gseq_length;
29344 int total_pixel_width;
29345 ptrdiff_t begpos, endpos, ignore;
29346
29347 int vpos, hpos;
29348
29349 b = Fprevious_single_property_change (make_number (charpos + 1),
29350 Qmouse_face, string, Qnil);
29351 if (NILP (b))
29352 begpos = 0;
29353 else
29354 begpos = XINT (b);
29355
29356 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29357 if (NILP (e))
29358 endpos = SCHARS (string);
29359 else
29360 endpos = XINT (e);
29361
29362 /* Calculate the glyph position GPOS of GLYPH in the
29363 displayed string, relative to the beginning of the
29364 highlighted part of the string.
29365
29366 Note: GPOS is different from CHARPOS. CHARPOS is the
29367 position of GLYPH in the internal string object. A mode
29368 line string format has structures which are converted to
29369 a flattened string by the Emacs Lisp interpreter. The
29370 internal string is an element of those structures. The
29371 displayed string is the flattened string. */
29372 tmp_glyph = row_start_glyph;
29373 while (tmp_glyph < glyph
29374 && (!(EQ (tmp_glyph->object, glyph->object)
29375 && begpos <= tmp_glyph->charpos
29376 && tmp_glyph->charpos < endpos)))
29377 tmp_glyph++;
29378 gpos = glyph - tmp_glyph;
29379
29380 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29381 the highlighted part of the displayed string to which
29382 GLYPH belongs. Note: GSEQ_LENGTH is different from
29383 SCHARS (STRING), because the latter returns the length of
29384 the internal string. */
29385 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29386 tmp_glyph > glyph
29387 && (!(EQ (tmp_glyph->object, glyph->object)
29388 && begpos <= tmp_glyph->charpos
29389 && tmp_glyph->charpos < endpos));
29390 tmp_glyph--)
29391 ;
29392 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29393
29394 /* Calculate the total pixel width of all the glyphs between
29395 the beginning of the highlighted area and GLYPH. */
29396 total_pixel_width = 0;
29397 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29398 total_pixel_width += tmp_glyph->pixel_width;
29399
29400 /* Pre calculation of re-rendering position. Note: X is in
29401 column units here, after the call to mode_line_string or
29402 marginal_area_string. */
29403 hpos = x - gpos;
29404 vpos = (area == ON_MODE_LINE
29405 ? (w->current_matrix)->nrows - 1
29406 : 0);
29407
29408 /* If GLYPH's position is included in the region that is
29409 already drawn in mouse face, we have nothing to do. */
29410 if ( EQ (window, hlinfo->mouse_face_window)
29411 && (!row->reversed_p
29412 ? (hlinfo->mouse_face_beg_col <= hpos
29413 && hpos < hlinfo->mouse_face_end_col)
29414 /* In R2L rows we swap BEG and END, see below. */
29415 : (hlinfo->mouse_face_end_col <= hpos
29416 && hpos < hlinfo->mouse_face_beg_col))
29417 && hlinfo->mouse_face_beg_row == vpos )
29418 return;
29419
29420 if (clear_mouse_face (hlinfo))
29421 cursor = No_Cursor;
29422
29423 if (!row->reversed_p)
29424 {
29425 hlinfo->mouse_face_beg_col = hpos;
29426 hlinfo->mouse_face_beg_x = original_x_pixel
29427 - (total_pixel_width + dx);
29428 hlinfo->mouse_face_end_col = hpos + gseq_length;
29429 hlinfo->mouse_face_end_x = 0;
29430 }
29431 else
29432 {
29433 /* In R2L rows, show_mouse_face expects BEG and END
29434 coordinates to be swapped. */
29435 hlinfo->mouse_face_end_col = hpos;
29436 hlinfo->mouse_face_end_x = original_x_pixel
29437 - (total_pixel_width + dx);
29438 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29439 hlinfo->mouse_face_beg_x = 0;
29440 }
29441
29442 hlinfo->mouse_face_beg_row = vpos;
29443 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29444 hlinfo->mouse_face_past_end = false;
29445 hlinfo->mouse_face_window = window;
29446
29447 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29448 charpos,
29449 0, &ignore,
29450 glyph->face_id,
29451 true);
29452 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29453 mouse_face_shown = true;
29454
29455 if (NILP (pointer))
29456 pointer = Qhand;
29457 }
29458 }
29459
29460 /* If mouse-face doesn't need to be shown, clear any existing
29461 mouse-face. */
29462 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29463 clear_mouse_face (hlinfo);
29464
29465 #ifdef HAVE_WINDOW_SYSTEM
29466 if (FRAME_WINDOW_P (f))
29467 define_frame_cursor1 (f, cursor, pointer);
29468 #endif
29469 }
29470
29471
29472 /* EXPORT:
29473 Take proper action when the mouse has moved to position X, Y on
29474 frame F with regards to highlighting portions of display that have
29475 mouse-face properties. Also de-highlight portions of display where
29476 the mouse was before, set the mouse pointer shape as appropriate
29477 for the mouse coordinates, and activate help echo (tooltips).
29478 X and Y can be negative or out of range. */
29479
29480 void
29481 note_mouse_highlight (struct frame *f, int x, int y)
29482 {
29483 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29484 enum window_part part = ON_NOTHING;
29485 Lisp_Object window;
29486 struct window *w;
29487 Cursor cursor = No_Cursor;
29488 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29489 struct buffer *b;
29490
29491 /* When a menu is active, don't highlight because this looks odd. */
29492 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29493 if (popup_activated ())
29494 return;
29495 #endif
29496
29497 if (!f->glyphs_initialized_p
29498 || f->pointer_invisible)
29499 return;
29500
29501 hlinfo->mouse_face_mouse_x = x;
29502 hlinfo->mouse_face_mouse_y = y;
29503 hlinfo->mouse_face_mouse_frame = f;
29504
29505 if (hlinfo->mouse_face_defer)
29506 return;
29507
29508 /* Which window is that in? */
29509 window = window_from_coordinates (f, x, y, &part, true);
29510
29511 /* If displaying active text in another window, clear that. */
29512 if (! EQ (window, hlinfo->mouse_face_window)
29513 /* Also clear if we move out of text area in same window. */
29514 || (!NILP (hlinfo->mouse_face_window)
29515 && !NILP (window)
29516 && part != ON_TEXT
29517 && part != ON_MODE_LINE
29518 && part != ON_HEADER_LINE))
29519 clear_mouse_face (hlinfo);
29520
29521 /* Not on a window -> return. */
29522 if (!WINDOWP (window))
29523 return;
29524
29525 /* Reset help_echo_string. It will get recomputed below. */
29526 help_echo_string = Qnil;
29527
29528 /* Convert to window-relative pixel coordinates. */
29529 w = XWINDOW (window);
29530 frame_to_window_pixel_xy (w, &x, &y);
29531
29532 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29533 /* Handle tool-bar window differently since it doesn't display a
29534 buffer. */
29535 if (EQ (window, f->tool_bar_window))
29536 {
29537 note_tool_bar_highlight (f, x, y);
29538 return;
29539 }
29540 #endif
29541
29542 /* Mouse is on the mode, header line or margin? */
29543 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29544 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29545 {
29546 note_mode_line_or_margin_highlight (window, x, y, part);
29547
29548 #ifdef HAVE_WINDOW_SYSTEM
29549 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29550 {
29551 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29552 /* Show non-text cursor (Bug#16647). */
29553 goto set_cursor;
29554 }
29555 else
29556 #endif
29557 return;
29558 }
29559
29560 #ifdef HAVE_WINDOW_SYSTEM
29561 if (part == ON_VERTICAL_BORDER)
29562 {
29563 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29564 help_echo_string = build_string ("drag-mouse-1: resize");
29565 }
29566 else if (part == ON_RIGHT_DIVIDER)
29567 {
29568 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29569 help_echo_string = build_string ("drag-mouse-1: resize");
29570 }
29571 else if (part == ON_BOTTOM_DIVIDER)
29572 if (! WINDOW_BOTTOMMOST_P (w)
29573 || minibuf_level
29574 || NILP (Vresize_mini_windows))
29575 {
29576 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29577 help_echo_string = build_string ("drag-mouse-1: resize");
29578 }
29579 else
29580 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29581 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29582 || part == ON_VERTICAL_SCROLL_BAR
29583 || part == ON_HORIZONTAL_SCROLL_BAR)
29584 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29585 else
29586 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29587 #endif
29588
29589 /* Are we in a window whose display is up to date?
29590 And verify the buffer's text has not changed. */
29591 b = XBUFFER (w->contents);
29592 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29593 {
29594 int hpos, vpos, dx, dy, area = LAST_AREA;
29595 ptrdiff_t pos;
29596 struct glyph *glyph;
29597 Lisp_Object object;
29598 Lisp_Object mouse_face = Qnil, position;
29599 Lisp_Object *overlay_vec = NULL;
29600 ptrdiff_t i, noverlays;
29601 struct buffer *obuf;
29602 ptrdiff_t obegv, ozv;
29603 bool same_region;
29604
29605 /* Find the glyph under X/Y. */
29606 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29607
29608 #ifdef HAVE_WINDOW_SYSTEM
29609 /* Look for :pointer property on image. */
29610 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29611 {
29612 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29613 if (img != NULL && IMAGEP (img->spec))
29614 {
29615 Lisp_Object image_map, hotspot;
29616 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29617 !NILP (image_map))
29618 && (hotspot = find_hot_spot (image_map,
29619 glyph->slice.img.x + dx,
29620 glyph->slice.img.y + dy),
29621 CONSP (hotspot))
29622 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29623 {
29624 Lisp_Object plist;
29625
29626 /* Could check XCAR (hotspot) to see if we enter/leave
29627 this hot-spot.
29628 If so, we could look for mouse-enter, mouse-leave
29629 properties in PLIST (and do something...). */
29630 hotspot = XCDR (hotspot);
29631 if (CONSP (hotspot)
29632 && (plist = XCAR (hotspot), CONSP (plist)))
29633 {
29634 pointer = Fplist_get (plist, Qpointer);
29635 if (NILP (pointer))
29636 pointer = Qhand;
29637 help_echo_string = Fplist_get (plist, Qhelp_echo);
29638 if (!NILP (help_echo_string))
29639 {
29640 help_echo_window = window;
29641 help_echo_object = glyph->object;
29642 help_echo_pos = glyph->charpos;
29643 }
29644 }
29645 }
29646 if (NILP (pointer))
29647 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29648 }
29649 }
29650 #endif /* HAVE_WINDOW_SYSTEM */
29651
29652 /* Clear mouse face if X/Y not over text. */
29653 if (glyph == NULL
29654 || area != TEXT_AREA
29655 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29656 /* Glyph's OBJECT is nil for glyphs inserted by the
29657 display engine for its internal purposes, like truncation
29658 and continuation glyphs and blanks beyond the end of
29659 line's text on text terminals. If we are over such a
29660 glyph, we are not over any text. */
29661 || NILP (glyph->object)
29662 /* R2L rows have a stretch glyph at their front, which
29663 stands for no text, whereas L2R rows have no glyphs at
29664 all beyond the end of text. Treat such stretch glyphs
29665 like we do with NULL glyphs in L2R rows. */
29666 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29667 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29668 && glyph->type == STRETCH_GLYPH
29669 && glyph->avoid_cursor_p))
29670 {
29671 if (clear_mouse_face (hlinfo))
29672 cursor = No_Cursor;
29673 #ifdef HAVE_WINDOW_SYSTEM
29674 if (FRAME_WINDOW_P (f) && NILP (pointer))
29675 {
29676 if (area != TEXT_AREA)
29677 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29678 else
29679 pointer = Vvoid_text_area_pointer;
29680 }
29681 #endif
29682 goto set_cursor;
29683 }
29684
29685 pos = glyph->charpos;
29686 object = glyph->object;
29687 if (!STRINGP (object) && !BUFFERP (object))
29688 goto set_cursor;
29689
29690 /* If we get an out-of-range value, return now; avoid an error. */
29691 if (BUFFERP (object) && pos > BUF_Z (b))
29692 goto set_cursor;
29693
29694 /* Make the window's buffer temporarily current for
29695 overlays_at and compute_char_face. */
29696 obuf = current_buffer;
29697 current_buffer = b;
29698 obegv = BEGV;
29699 ozv = ZV;
29700 BEGV = BEG;
29701 ZV = Z;
29702
29703 /* Is this char mouse-active or does it have help-echo? */
29704 position = make_number (pos);
29705
29706 USE_SAFE_ALLOCA;
29707
29708 if (BUFFERP (object))
29709 {
29710 /* Put all the overlays we want in a vector in overlay_vec. */
29711 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29712 /* Sort overlays into increasing priority order. */
29713 noverlays = sort_overlays (overlay_vec, noverlays, w);
29714 }
29715 else
29716 noverlays = 0;
29717
29718 if (NILP (Vmouse_highlight))
29719 {
29720 clear_mouse_face (hlinfo);
29721 goto check_help_echo;
29722 }
29723
29724 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29725
29726 if (same_region)
29727 cursor = No_Cursor;
29728
29729 /* Check mouse-face highlighting. */
29730 if (! same_region
29731 /* If there exists an overlay with mouse-face overlapping
29732 the one we are currently highlighting, we have to
29733 check if we enter the overlapping overlay, and then
29734 highlight only that. */
29735 || (OVERLAYP (hlinfo->mouse_face_overlay)
29736 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29737 {
29738 /* Find the highest priority overlay with a mouse-face. */
29739 Lisp_Object overlay = Qnil;
29740 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29741 {
29742 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29743 if (!NILP (mouse_face))
29744 overlay = overlay_vec[i];
29745 }
29746
29747 /* If we're highlighting the same overlay as before, there's
29748 no need to do that again. */
29749 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29750 goto check_help_echo;
29751 hlinfo->mouse_face_overlay = overlay;
29752
29753 /* Clear the display of the old active region, if any. */
29754 if (clear_mouse_face (hlinfo))
29755 cursor = No_Cursor;
29756
29757 /* If no overlay applies, get a text property. */
29758 if (NILP (overlay))
29759 mouse_face = Fget_text_property (position, Qmouse_face, object);
29760
29761 /* Next, compute the bounds of the mouse highlighting and
29762 display it. */
29763 if (!NILP (mouse_face) && STRINGP (object))
29764 {
29765 /* The mouse-highlighting comes from a display string
29766 with a mouse-face. */
29767 Lisp_Object s, e;
29768 ptrdiff_t ignore;
29769
29770 s = Fprevious_single_property_change
29771 (make_number (pos + 1), Qmouse_face, object, Qnil);
29772 e = Fnext_single_property_change
29773 (position, Qmouse_face, object, Qnil);
29774 if (NILP (s))
29775 s = make_number (0);
29776 if (NILP (e))
29777 e = make_number (SCHARS (object));
29778 mouse_face_from_string_pos (w, hlinfo, object,
29779 XINT (s), XINT (e));
29780 hlinfo->mouse_face_past_end = false;
29781 hlinfo->mouse_face_window = window;
29782 hlinfo->mouse_face_face_id
29783 = face_at_string_position (w, object, pos, 0, &ignore,
29784 glyph->face_id, true);
29785 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29786 cursor = No_Cursor;
29787 }
29788 else
29789 {
29790 /* The mouse-highlighting, if any, comes from an overlay
29791 or text property in the buffer. */
29792 Lisp_Object buffer IF_LINT (= Qnil);
29793 Lisp_Object disp_string IF_LINT (= Qnil);
29794
29795 if (STRINGP (object))
29796 {
29797 /* If we are on a display string with no mouse-face,
29798 check if the text under it has one. */
29799 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29800 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29801 pos = string_buffer_position (object, start);
29802 if (pos > 0)
29803 {
29804 mouse_face = get_char_property_and_overlay
29805 (make_number (pos), Qmouse_face, w->contents, &overlay);
29806 buffer = w->contents;
29807 disp_string = object;
29808 }
29809 }
29810 else
29811 {
29812 buffer = object;
29813 disp_string = Qnil;
29814 }
29815
29816 if (!NILP (mouse_face))
29817 {
29818 Lisp_Object before, after;
29819 Lisp_Object before_string, after_string;
29820 /* To correctly find the limits of mouse highlight
29821 in a bidi-reordered buffer, we must not use the
29822 optimization of limiting the search in
29823 previous-single-property-change and
29824 next-single-property-change, because
29825 rows_from_pos_range needs the real start and end
29826 positions to DTRT in this case. That's because
29827 the first row visible in a window does not
29828 necessarily display the character whose position
29829 is the smallest. */
29830 Lisp_Object lim1
29831 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29832 ? Fmarker_position (w->start)
29833 : Qnil;
29834 Lisp_Object lim2
29835 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29836 ? make_number (BUF_Z (XBUFFER (buffer))
29837 - w->window_end_pos)
29838 : Qnil;
29839
29840 if (NILP (overlay))
29841 {
29842 /* Handle the text property case. */
29843 before = Fprevious_single_property_change
29844 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29845 after = Fnext_single_property_change
29846 (make_number (pos), Qmouse_face, buffer, lim2);
29847 before_string = after_string = Qnil;
29848 }
29849 else
29850 {
29851 /* Handle the overlay case. */
29852 before = Foverlay_start (overlay);
29853 after = Foverlay_end (overlay);
29854 before_string = Foverlay_get (overlay, Qbefore_string);
29855 after_string = Foverlay_get (overlay, Qafter_string);
29856
29857 if (!STRINGP (before_string)) before_string = Qnil;
29858 if (!STRINGP (after_string)) after_string = Qnil;
29859 }
29860
29861 mouse_face_from_buffer_pos (window, hlinfo, pos,
29862 NILP (before)
29863 ? 1
29864 : XFASTINT (before),
29865 NILP (after)
29866 ? BUF_Z (XBUFFER (buffer))
29867 : XFASTINT (after),
29868 before_string, after_string,
29869 disp_string);
29870 cursor = No_Cursor;
29871 }
29872 }
29873 }
29874
29875 check_help_echo:
29876
29877 /* Look for a `help-echo' property. */
29878 if (NILP (help_echo_string)) {
29879 Lisp_Object help, overlay;
29880
29881 /* Check overlays first. */
29882 help = overlay = Qnil;
29883 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29884 {
29885 overlay = overlay_vec[i];
29886 help = Foverlay_get (overlay, Qhelp_echo);
29887 }
29888
29889 if (!NILP (help))
29890 {
29891 help_echo_string = help;
29892 help_echo_window = window;
29893 help_echo_object = overlay;
29894 help_echo_pos = pos;
29895 }
29896 else
29897 {
29898 Lisp_Object obj = glyph->object;
29899 ptrdiff_t charpos = glyph->charpos;
29900
29901 /* Try text properties. */
29902 if (STRINGP (obj)
29903 && charpos >= 0
29904 && charpos < SCHARS (obj))
29905 {
29906 help = Fget_text_property (make_number (charpos),
29907 Qhelp_echo, obj);
29908 if (NILP (help))
29909 {
29910 /* If the string itself doesn't specify a help-echo,
29911 see if the buffer text ``under'' it does. */
29912 struct glyph_row *r
29913 = MATRIX_ROW (w->current_matrix, vpos);
29914 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29915 ptrdiff_t p = string_buffer_position (obj, start);
29916 if (p > 0)
29917 {
29918 help = Fget_char_property (make_number (p),
29919 Qhelp_echo, w->contents);
29920 if (!NILP (help))
29921 {
29922 charpos = p;
29923 obj = w->contents;
29924 }
29925 }
29926 }
29927 }
29928 else if (BUFFERP (obj)
29929 && charpos >= BEGV
29930 && charpos < ZV)
29931 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29932 obj);
29933
29934 if (!NILP (help))
29935 {
29936 help_echo_string = help;
29937 help_echo_window = window;
29938 help_echo_object = obj;
29939 help_echo_pos = charpos;
29940 }
29941 }
29942 }
29943
29944 #ifdef HAVE_WINDOW_SYSTEM
29945 /* Look for a `pointer' property. */
29946 if (FRAME_WINDOW_P (f) && NILP (pointer))
29947 {
29948 /* Check overlays first. */
29949 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29950 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29951
29952 if (NILP (pointer))
29953 {
29954 Lisp_Object obj = glyph->object;
29955 ptrdiff_t charpos = glyph->charpos;
29956
29957 /* Try text properties. */
29958 if (STRINGP (obj)
29959 && charpos >= 0
29960 && charpos < SCHARS (obj))
29961 {
29962 pointer = Fget_text_property (make_number (charpos),
29963 Qpointer, obj);
29964 if (NILP (pointer))
29965 {
29966 /* If the string itself doesn't specify a pointer,
29967 see if the buffer text ``under'' it does. */
29968 struct glyph_row *r
29969 = MATRIX_ROW (w->current_matrix, vpos);
29970 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29971 ptrdiff_t p = string_buffer_position (obj, start);
29972 if (p > 0)
29973 pointer = Fget_char_property (make_number (p),
29974 Qpointer, w->contents);
29975 }
29976 }
29977 else if (BUFFERP (obj)
29978 && charpos >= BEGV
29979 && charpos < ZV)
29980 pointer = Fget_text_property (make_number (charpos),
29981 Qpointer, obj);
29982 }
29983 }
29984 #endif /* HAVE_WINDOW_SYSTEM */
29985
29986 BEGV = obegv;
29987 ZV = ozv;
29988 current_buffer = obuf;
29989 SAFE_FREE ();
29990 }
29991
29992 set_cursor:
29993
29994 #ifdef HAVE_WINDOW_SYSTEM
29995 if (FRAME_WINDOW_P (f))
29996 define_frame_cursor1 (f, cursor, pointer);
29997 #else
29998 /* This is here to prevent a compiler error, about "label at end of
29999 compound statement". */
30000 return;
30001 #endif
30002 }
30003
30004
30005 /* EXPORT for RIF:
30006 Clear any mouse-face on window W. This function is part of the
30007 redisplay interface, and is called from try_window_id and similar
30008 functions to ensure the mouse-highlight is off. */
30009
30010 void
30011 x_clear_window_mouse_face (struct window *w)
30012 {
30013 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30014 Lisp_Object window;
30015
30016 block_input ();
30017 XSETWINDOW (window, w);
30018 if (EQ (window, hlinfo->mouse_face_window))
30019 clear_mouse_face (hlinfo);
30020 unblock_input ();
30021 }
30022
30023
30024 /* EXPORT:
30025 Just discard the mouse face information for frame F, if any.
30026 This is used when the size of F is changed. */
30027
30028 void
30029 cancel_mouse_face (struct frame *f)
30030 {
30031 Lisp_Object window;
30032 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30033
30034 window = hlinfo->mouse_face_window;
30035 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30036 reset_mouse_highlight (hlinfo);
30037 }
30038
30039
30040 \f
30041 /***********************************************************************
30042 Exposure Events
30043 ***********************************************************************/
30044
30045 #ifdef HAVE_WINDOW_SYSTEM
30046
30047 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30048 which intersects rectangle R. R is in window-relative coordinates. */
30049
30050 static void
30051 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30052 enum glyph_row_area area)
30053 {
30054 struct glyph *first = row->glyphs[area];
30055 struct glyph *end = row->glyphs[area] + row->used[area];
30056 struct glyph *last;
30057 int first_x, start_x, x;
30058
30059 if (area == TEXT_AREA && row->fill_line_p)
30060 /* If row extends face to end of line write the whole line. */
30061 draw_glyphs (w, 0, row, area,
30062 0, row->used[area],
30063 DRAW_NORMAL_TEXT, 0);
30064 else
30065 {
30066 /* Set START_X to the window-relative start position for drawing glyphs of
30067 AREA. The first glyph of the text area can be partially visible.
30068 The first glyphs of other areas cannot. */
30069 start_x = window_box_left_offset (w, area);
30070 x = start_x;
30071 if (area == TEXT_AREA)
30072 x += row->x;
30073
30074 /* Find the first glyph that must be redrawn. */
30075 while (first < end
30076 && x + first->pixel_width < r->x)
30077 {
30078 x += first->pixel_width;
30079 ++first;
30080 }
30081
30082 /* Find the last one. */
30083 last = first;
30084 first_x = x;
30085 while (last < end
30086 && x < r->x + r->width)
30087 {
30088 x += last->pixel_width;
30089 ++last;
30090 }
30091
30092 /* Repaint. */
30093 if (last > first)
30094 draw_glyphs (w, first_x - start_x, row, area,
30095 first - row->glyphs[area], last - row->glyphs[area],
30096 DRAW_NORMAL_TEXT, 0);
30097 }
30098 }
30099
30100
30101 /* Redraw the parts of the glyph row ROW on window W intersecting
30102 rectangle R. R is in window-relative coordinates. Value is
30103 true if mouse-face was overwritten. */
30104
30105 static bool
30106 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30107 {
30108 eassert (row->enabled_p);
30109
30110 if (row->mode_line_p || w->pseudo_window_p)
30111 draw_glyphs (w, 0, row, TEXT_AREA,
30112 0, row->used[TEXT_AREA],
30113 DRAW_NORMAL_TEXT, 0);
30114 else
30115 {
30116 if (row->used[LEFT_MARGIN_AREA])
30117 expose_area (w, row, r, LEFT_MARGIN_AREA);
30118 if (row->used[TEXT_AREA])
30119 expose_area (w, row, r, TEXT_AREA);
30120 if (row->used[RIGHT_MARGIN_AREA])
30121 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30122 draw_row_fringe_bitmaps (w, row);
30123 }
30124
30125 return row->mouse_face_p;
30126 }
30127
30128
30129 /* Redraw those parts of glyphs rows during expose event handling that
30130 overlap other rows. Redrawing of an exposed line writes over parts
30131 of lines overlapping that exposed line; this function fixes that.
30132
30133 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30134 row in W's current matrix that is exposed and overlaps other rows.
30135 LAST_OVERLAPPING_ROW is the last such row. */
30136
30137 static void
30138 expose_overlaps (struct window *w,
30139 struct glyph_row *first_overlapping_row,
30140 struct glyph_row *last_overlapping_row,
30141 XRectangle *r)
30142 {
30143 struct glyph_row *row;
30144
30145 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30146 if (row->overlapping_p)
30147 {
30148 eassert (row->enabled_p && !row->mode_line_p);
30149
30150 row->clip = r;
30151 if (row->used[LEFT_MARGIN_AREA])
30152 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30153
30154 if (row->used[TEXT_AREA])
30155 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30156
30157 if (row->used[RIGHT_MARGIN_AREA])
30158 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30159 row->clip = NULL;
30160 }
30161 }
30162
30163
30164 /* Return true if W's cursor intersects rectangle R. */
30165
30166 static bool
30167 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30168 {
30169 XRectangle cr, result;
30170 struct glyph *cursor_glyph;
30171 struct glyph_row *row;
30172
30173 if (w->phys_cursor.vpos >= 0
30174 && w->phys_cursor.vpos < w->current_matrix->nrows
30175 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30176 row->enabled_p)
30177 && row->cursor_in_fringe_p)
30178 {
30179 /* Cursor is in the fringe. */
30180 cr.x = window_box_right_offset (w,
30181 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30182 ? RIGHT_MARGIN_AREA
30183 : TEXT_AREA));
30184 cr.y = row->y;
30185 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30186 cr.height = row->height;
30187 return x_intersect_rectangles (&cr, r, &result);
30188 }
30189
30190 cursor_glyph = get_phys_cursor_glyph (w);
30191 if (cursor_glyph)
30192 {
30193 /* r is relative to W's box, but w->phys_cursor.x is relative
30194 to left edge of W's TEXT area. Adjust it. */
30195 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30196 cr.y = w->phys_cursor.y;
30197 cr.width = cursor_glyph->pixel_width;
30198 cr.height = w->phys_cursor_height;
30199 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30200 I assume the effect is the same -- and this is portable. */
30201 return x_intersect_rectangles (&cr, r, &result);
30202 }
30203 /* If we don't understand the format, pretend we're not in the hot-spot. */
30204 return false;
30205 }
30206
30207
30208 /* EXPORT:
30209 Draw a vertical window border to the right of window W if W doesn't
30210 have vertical scroll bars. */
30211
30212 void
30213 x_draw_vertical_border (struct window *w)
30214 {
30215 struct frame *f = XFRAME (WINDOW_FRAME (w));
30216
30217 /* We could do better, if we knew what type of scroll-bar the adjacent
30218 windows (on either side) have... But we don't :-(
30219 However, I think this works ok. ++KFS 2003-04-25 */
30220
30221 /* Redraw borders between horizontally adjacent windows. Don't
30222 do it for frames with vertical scroll bars because either the
30223 right scroll bar of a window, or the left scroll bar of its
30224 neighbor will suffice as a border. */
30225 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30226 return;
30227
30228 /* Note: It is necessary to redraw both the left and the right
30229 borders, for when only this single window W is being
30230 redisplayed. */
30231 if (!WINDOW_RIGHTMOST_P (w)
30232 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30233 {
30234 int x0, x1, y0, y1;
30235
30236 window_box_edges (w, &x0, &y0, &x1, &y1);
30237 y1 -= 1;
30238
30239 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30240 x1 -= 1;
30241
30242 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30243 }
30244
30245 if (!WINDOW_LEFTMOST_P (w)
30246 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30247 {
30248 int x0, x1, y0, y1;
30249
30250 window_box_edges (w, &x0, &y0, &x1, &y1);
30251 y1 -= 1;
30252
30253 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30254 x0 -= 1;
30255
30256 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30257 }
30258 }
30259
30260
30261 /* Draw window dividers for window W. */
30262
30263 void
30264 x_draw_right_divider (struct window *w)
30265 {
30266 struct frame *f = WINDOW_XFRAME (w);
30267
30268 if (w->mini || w->pseudo_window_p)
30269 return;
30270 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30271 {
30272 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30273 int x1 = WINDOW_RIGHT_EDGE_X (w);
30274 int y0 = WINDOW_TOP_EDGE_Y (w);
30275 /* The bottom divider prevails. */
30276 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30277
30278 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30279 }
30280 }
30281
30282 static void
30283 x_draw_bottom_divider (struct window *w)
30284 {
30285 struct frame *f = XFRAME (WINDOW_FRAME (w));
30286
30287 if (w->mini || w->pseudo_window_p)
30288 return;
30289 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30290 {
30291 int x0 = WINDOW_LEFT_EDGE_X (w);
30292 int x1 = WINDOW_RIGHT_EDGE_X (w);
30293 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30294 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30295
30296 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30297 }
30298 }
30299
30300 /* Redraw the part of window W intersection rectangle FR. Pixel
30301 coordinates in FR are frame-relative. Call this function with
30302 input blocked. Value is true if the exposure overwrites
30303 mouse-face. */
30304
30305 static bool
30306 expose_window (struct window *w, XRectangle *fr)
30307 {
30308 struct frame *f = XFRAME (w->frame);
30309 XRectangle wr, r;
30310 bool mouse_face_overwritten_p = false;
30311
30312 /* If window is not yet fully initialized, do nothing. This can
30313 happen when toolkit scroll bars are used and a window is split.
30314 Reconfiguring the scroll bar will generate an expose for a newly
30315 created window. */
30316 if (w->current_matrix == NULL)
30317 return false;
30318
30319 /* When we're currently updating the window, display and current
30320 matrix usually don't agree. Arrange for a thorough display
30321 later. */
30322 if (w->must_be_updated_p)
30323 {
30324 SET_FRAME_GARBAGED (f);
30325 return false;
30326 }
30327
30328 /* Frame-relative pixel rectangle of W. */
30329 wr.x = WINDOW_LEFT_EDGE_X (w);
30330 wr.y = WINDOW_TOP_EDGE_Y (w);
30331 wr.width = WINDOW_PIXEL_WIDTH (w);
30332 wr.height = WINDOW_PIXEL_HEIGHT (w);
30333
30334 if (x_intersect_rectangles (fr, &wr, &r))
30335 {
30336 int yb = window_text_bottom_y (w);
30337 struct glyph_row *row;
30338 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30339
30340 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30341 r.x, r.y, r.width, r.height));
30342
30343 /* Convert to window coordinates. */
30344 r.x -= WINDOW_LEFT_EDGE_X (w);
30345 r.y -= WINDOW_TOP_EDGE_Y (w);
30346
30347 /* Turn off the cursor. */
30348 bool cursor_cleared_p = (!w->pseudo_window_p
30349 && phys_cursor_in_rect_p (w, &r));
30350 if (cursor_cleared_p)
30351 x_clear_cursor (w);
30352
30353 /* If the row containing the cursor extends face to end of line,
30354 then expose_area might overwrite the cursor outside the
30355 rectangle and thus notice_overwritten_cursor might clear
30356 w->phys_cursor_on_p. We remember the original value and
30357 check later if it is changed. */
30358 bool phys_cursor_on_p = w->phys_cursor_on_p;
30359
30360 /* Update lines intersecting rectangle R. */
30361 first_overlapping_row = last_overlapping_row = NULL;
30362 for (row = w->current_matrix->rows;
30363 row->enabled_p;
30364 ++row)
30365 {
30366 int y0 = row->y;
30367 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30368
30369 if ((y0 >= r.y && y0 < r.y + r.height)
30370 || (y1 > r.y && y1 < r.y + r.height)
30371 || (r.y >= y0 && r.y < y1)
30372 || (r.y + r.height > y0 && r.y + r.height < y1))
30373 {
30374 /* A header line may be overlapping, but there is no need
30375 to fix overlapping areas for them. KFS 2005-02-12 */
30376 if (row->overlapping_p && !row->mode_line_p)
30377 {
30378 if (first_overlapping_row == NULL)
30379 first_overlapping_row = row;
30380 last_overlapping_row = row;
30381 }
30382
30383 row->clip = fr;
30384 if (expose_line (w, row, &r))
30385 mouse_face_overwritten_p = true;
30386 row->clip = NULL;
30387 }
30388 else if (row->overlapping_p)
30389 {
30390 /* We must redraw a row overlapping the exposed area. */
30391 if (y0 < r.y
30392 ? y0 + row->phys_height > r.y
30393 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30394 {
30395 if (first_overlapping_row == NULL)
30396 first_overlapping_row = row;
30397 last_overlapping_row = row;
30398 }
30399 }
30400
30401 if (y1 >= yb)
30402 break;
30403 }
30404
30405 /* Display the mode line if there is one. */
30406 if (WINDOW_WANTS_MODELINE_P (w)
30407 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30408 row->enabled_p)
30409 && row->y < r.y + r.height)
30410 {
30411 if (expose_line (w, row, &r))
30412 mouse_face_overwritten_p = true;
30413 }
30414
30415 if (!w->pseudo_window_p)
30416 {
30417 /* Fix the display of overlapping rows. */
30418 if (first_overlapping_row)
30419 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30420 fr);
30421
30422 /* Draw border between windows. */
30423 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30424 x_draw_right_divider (w);
30425 else
30426 x_draw_vertical_border (w);
30427
30428 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30429 x_draw_bottom_divider (w);
30430
30431 /* Turn the cursor on again. */
30432 if (cursor_cleared_p
30433 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30434 update_window_cursor (w, true);
30435 }
30436 }
30437
30438 return mouse_face_overwritten_p;
30439 }
30440
30441
30442
30443 /* Redraw (parts) of all windows in the window tree rooted at W that
30444 intersect R. R contains frame pixel coordinates. Value is
30445 true if the exposure overwrites mouse-face. */
30446
30447 static bool
30448 expose_window_tree (struct window *w, XRectangle *r)
30449 {
30450 struct frame *f = XFRAME (w->frame);
30451 bool mouse_face_overwritten_p = false;
30452
30453 while (w && !FRAME_GARBAGED_P (f))
30454 {
30455 mouse_face_overwritten_p
30456 |= (WINDOWP (w->contents)
30457 ? expose_window_tree (XWINDOW (w->contents), r)
30458 : expose_window (w, r));
30459
30460 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30461 }
30462
30463 return mouse_face_overwritten_p;
30464 }
30465
30466
30467 /* EXPORT:
30468 Redisplay an exposed area of frame F. X and Y are the upper-left
30469 corner of the exposed rectangle. W and H are width and height of
30470 the exposed area. All are pixel values. W or H zero means redraw
30471 the entire frame. */
30472
30473 void
30474 expose_frame (struct frame *f, int x, int y, int w, int h)
30475 {
30476 XRectangle r;
30477 bool mouse_face_overwritten_p = false;
30478
30479 TRACE ((stderr, "expose_frame "));
30480
30481 /* No need to redraw if frame will be redrawn soon. */
30482 if (FRAME_GARBAGED_P (f))
30483 {
30484 TRACE ((stderr, " garbaged\n"));
30485 return;
30486 }
30487
30488 /* If basic faces haven't been realized yet, there is no point in
30489 trying to redraw anything. This can happen when we get an expose
30490 event while Emacs is starting, e.g. by moving another window. */
30491 if (FRAME_FACE_CACHE (f) == NULL
30492 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30493 {
30494 TRACE ((stderr, " no faces\n"));
30495 return;
30496 }
30497
30498 if (w == 0 || h == 0)
30499 {
30500 r.x = r.y = 0;
30501 r.width = FRAME_TEXT_WIDTH (f);
30502 r.height = FRAME_TEXT_HEIGHT (f);
30503 }
30504 else
30505 {
30506 r.x = x;
30507 r.y = y;
30508 r.width = w;
30509 r.height = h;
30510 }
30511
30512 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30513 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30514
30515 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30516 if (WINDOWP (f->tool_bar_window))
30517 mouse_face_overwritten_p
30518 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30519 #endif
30520
30521 #ifdef HAVE_X_WINDOWS
30522 #ifndef MSDOS
30523 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30524 if (WINDOWP (f->menu_bar_window))
30525 mouse_face_overwritten_p
30526 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30527 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30528 #endif
30529 #endif
30530
30531 /* Some window managers support a focus-follows-mouse style with
30532 delayed raising of frames. Imagine a partially obscured frame,
30533 and moving the mouse into partially obscured mouse-face on that
30534 frame. The visible part of the mouse-face will be highlighted,
30535 then the WM raises the obscured frame. With at least one WM, KDE
30536 2.1, Emacs is not getting any event for the raising of the frame
30537 (even tried with SubstructureRedirectMask), only Expose events.
30538 These expose events will draw text normally, i.e. not
30539 highlighted. Which means we must redo the highlight here.
30540 Subsume it under ``we love X''. --gerd 2001-08-15 */
30541 /* Included in Windows version because Windows most likely does not
30542 do the right thing if any third party tool offers
30543 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30544 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30545 {
30546 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30547 if (f == hlinfo->mouse_face_mouse_frame)
30548 {
30549 int mouse_x = hlinfo->mouse_face_mouse_x;
30550 int mouse_y = hlinfo->mouse_face_mouse_y;
30551 clear_mouse_face (hlinfo);
30552 note_mouse_highlight (f, mouse_x, mouse_y);
30553 }
30554 }
30555 }
30556
30557
30558 /* EXPORT:
30559 Determine the intersection of two rectangles R1 and R2. Return
30560 the intersection in *RESULT. Value is true if RESULT is not
30561 empty. */
30562
30563 bool
30564 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30565 {
30566 XRectangle *left, *right;
30567 XRectangle *upper, *lower;
30568 bool intersection_p = false;
30569
30570 /* Rearrange so that R1 is the left-most rectangle. */
30571 if (r1->x < r2->x)
30572 left = r1, right = r2;
30573 else
30574 left = r2, right = r1;
30575
30576 /* X0 of the intersection is right.x0, if this is inside R1,
30577 otherwise there is no intersection. */
30578 if (right->x <= left->x + left->width)
30579 {
30580 result->x = right->x;
30581
30582 /* The right end of the intersection is the minimum of
30583 the right ends of left and right. */
30584 result->width = (min (left->x + left->width, right->x + right->width)
30585 - result->x);
30586
30587 /* Same game for Y. */
30588 if (r1->y < r2->y)
30589 upper = r1, lower = r2;
30590 else
30591 upper = r2, lower = r1;
30592
30593 /* The upper end of the intersection is lower.y0, if this is inside
30594 of upper. Otherwise, there is no intersection. */
30595 if (lower->y <= upper->y + upper->height)
30596 {
30597 result->y = lower->y;
30598
30599 /* The lower end of the intersection is the minimum of the lower
30600 ends of upper and lower. */
30601 result->height = (min (lower->y + lower->height,
30602 upper->y + upper->height)
30603 - result->y);
30604 intersection_p = true;
30605 }
30606 }
30607
30608 return intersection_p;
30609 }
30610
30611 #endif /* HAVE_WINDOW_SYSTEM */
30612
30613 \f
30614 /***********************************************************************
30615 Initialization
30616 ***********************************************************************/
30617
30618 void
30619 syms_of_xdisp (void)
30620 {
30621 Vwith_echo_area_save_vector = Qnil;
30622 staticpro (&Vwith_echo_area_save_vector);
30623
30624 Vmessage_stack = Qnil;
30625 staticpro (&Vmessage_stack);
30626
30627 /* Non-nil means don't actually do any redisplay. */
30628 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30629
30630 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30631
30632 DEFVAR_BOOL("inhibit-message", inhibit_message,
30633 doc: /* Non-nil means calls to `message' are not displayed.
30634 They are still logged to the *Messages* buffer. */);
30635 inhibit_message = 0;
30636
30637 message_dolog_marker1 = Fmake_marker ();
30638 staticpro (&message_dolog_marker1);
30639 message_dolog_marker2 = Fmake_marker ();
30640 staticpro (&message_dolog_marker2);
30641 message_dolog_marker3 = Fmake_marker ();
30642 staticpro (&message_dolog_marker3);
30643
30644 #ifdef GLYPH_DEBUG
30645 defsubr (&Sdump_frame_glyph_matrix);
30646 defsubr (&Sdump_glyph_matrix);
30647 defsubr (&Sdump_glyph_row);
30648 defsubr (&Sdump_tool_bar_row);
30649 defsubr (&Strace_redisplay);
30650 defsubr (&Strace_to_stderr);
30651 #endif
30652 #ifdef HAVE_WINDOW_SYSTEM
30653 defsubr (&Stool_bar_height);
30654 defsubr (&Slookup_image_map);
30655 #endif
30656 defsubr (&Sline_pixel_height);
30657 defsubr (&Sformat_mode_line);
30658 defsubr (&Sinvisible_p);
30659 defsubr (&Scurrent_bidi_paragraph_direction);
30660 defsubr (&Swindow_text_pixel_size);
30661 defsubr (&Smove_point_visually);
30662 defsubr (&Sbidi_find_overridden_directionality);
30663
30664 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30665 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30666 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30667 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30668 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30669 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30670 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30671 DEFSYM (Qeval, "eval");
30672 DEFSYM (QCdata, ":data");
30673
30674 /* Names of text properties relevant for redisplay. */
30675 DEFSYM (Qdisplay, "display");
30676 DEFSYM (Qspace_width, "space-width");
30677 DEFSYM (Qraise, "raise");
30678 DEFSYM (Qslice, "slice");
30679 DEFSYM (Qspace, "space");
30680 DEFSYM (Qmargin, "margin");
30681 DEFSYM (Qpointer, "pointer");
30682 DEFSYM (Qleft_margin, "left-margin");
30683 DEFSYM (Qright_margin, "right-margin");
30684 DEFSYM (Qcenter, "center");
30685 DEFSYM (Qline_height, "line-height");
30686 DEFSYM (QCalign_to, ":align-to");
30687 DEFSYM (QCrelative_width, ":relative-width");
30688 DEFSYM (QCrelative_height, ":relative-height");
30689 DEFSYM (QCeval, ":eval");
30690 DEFSYM (QCpropertize, ":propertize");
30691 DEFSYM (QCfile, ":file");
30692 DEFSYM (Qfontified, "fontified");
30693 DEFSYM (Qfontification_functions, "fontification-functions");
30694
30695 /* Name of the face used to highlight trailing whitespace. */
30696 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30697
30698 /* Name and number of the face used to highlight escape glyphs. */
30699 DEFSYM (Qescape_glyph, "escape-glyph");
30700
30701 /* Name and number of the face used to highlight non-breaking spaces. */
30702 DEFSYM (Qnobreak_space, "nobreak-space");
30703
30704 /* The symbol 'image' which is the car of the lists used to represent
30705 images in Lisp. Also a tool bar style. */
30706 DEFSYM (Qimage, "image");
30707
30708 /* Tool bar styles. */
30709 DEFSYM (Qtext, "text");
30710 DEFSYM (Qboth, "both");
30711 DEFSYM (Qboth_horiz, "both-horiz");
30712 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30713
30714 /* The image map types. */
30715 DEFSYM (QCmap, ":map");
30716 DEFSYM (QCpointer, ":pointer");
30717 DEFSYM (Qrect, "rect");
30718 DEFSYM (Qcircle, "circle");
30719 DEFSYM (Qpoly, "poly");
30720
30721 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
30722 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30723 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30724
30725 DEFSYM (Qgrow_only, "grow-only");
30726 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30727 DEFSYM (Qposition, "position");
30728 DEFSYM (Qbuffer_position, "buffer-position");
30729 DEFSYM (Qobject, "object");
30730
30731 /* Cursor shapes. */
30732 DEFSYM (Qbar, "bar");
30733 DEFSYM (Qhbar, "hbar");
30734 DEFSYM (Qbox, "box");
30735 DEFSYM (Qhollow, "hollow");
30736
30737 /* Pointer shapes. */
30738 DEFSYM (Qhand, "hand");
30739 DEFSYM (Qarrow, "arrow");
30740 /* also Qtext */
30741
30742 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30743
30744 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30745 staticpro (&list_of_error);
30746
30747 /* Values of those variables at last redisplay are stored as
30748 properties on 'overlay-arrow-position' symbol. However, if
30749 Voverlay_arrow_position is a marker, last-arrow-position is its
30750 numerical position. */
30751 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30752 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30753
30754 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30755 properties on a symbol in overlay-arrow-variable-list. */
30756 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30757 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30758
30759 echo_buffer[0] = echo_buffer[1] = Qnil;
30760 staticpro (&echo_buffer[0]);
30761 staticpro (&echo_buffer[1]);
30762
30763 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30764 staticpro (&echo_area_buffer[0]);
30765 staticpro (&echo_area_buffer[1]);
30766
30767 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30768 staticpro (&Vmessages_buffer_name);
30769
30770 mode_line_proptrans_alist = Qnil;
30771 staticpro (&mode_line_proptrans_alist);
30772 mode_line_string_list = Qnil;
30773 staticpro (&mode_line_string_list);
30774 mode_line_string_face = Qnil;
30775 staticpro (&mode_line_string_face);
30776 mode_line_string_face_prop = Qnil;
30777 staticpro (&mode_line_string_face_prop);
30778 Vmode_line_unwind_vector = Qnil;
30779 staticpro (&Vmode_line_unwind_vector);
30780
30781 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30782
30783 help_echo_string = Qnil;
30784 staticpro (&help_echo_string);
30785 help_echo_object = Qnil;
30786 staticpro (&help_echo_object);
30787 help_echo_window = Qnil;
30788 staticpro (&help_echo_window);
30789 previous_help_echo_string = Qnil;
30790 staticpro (&previous_help_echo_string);
30791 help_echo_pos = -1;
30792
30793 DEFSYM (Qright_to_left, "right-to-left");
30794 DEFSYM (Qleft_to_right, "left-to-right");
30795 defsubr (&Sbidi_resolved_levels);
30796
30797 #ifdef HAVE_WINDOW_SYSTEM
30798 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30799 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30800 For example, if a block cursor is over a tab, it will be drawn as
30801 wide as that tab on the display. */);
30802 x_stretch_cursor_p = 0;
30803 #endif
30804
30805 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30806 doc: /* Non-nil means highlight trailing whitespace.
30807 The face used for trailing whitespace is `trailing-whitespace'. */);
30808 Vshow_trailing_whitespace = Qnil;
30809
30810 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30811 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30812 If the value is t, Emacs highlights non-ASCII chars which have the
30813 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30814 or `escape-glyph' face respectively.
30815
30816 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30817 U+2011 (non-breaking hyphen) are affected.
30818
30819 Any other non-nil value means to display these characters as a escape
30820 glyph followed by an ordinary space or hyphen.
30821
30822 A value of nil means no special handling of these characters. */);
30823 Vnobreak_char_display = Qt;
30824
30825 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30826 doc: /* The pointer shape to show in void text areas.
30827 A value of nil means to show the text pointer. Other options are
30828 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30829 `hourglass'. */);
30830 Vvoid_text_area_pointer = Qarrow;
30831
30832 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30833 doc: /* Non-nil means don't actually do any redisplay.
30834 This is used for internal purposes. */);
30835 Vinhibit_redisplay = Qnil;
30836
30837 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30838 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30839 Vglobal_mode_string = Qnil;
30840
30841 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30842 doc: /* Marker for where to display an arrow on top of the buffer text.
30843 This must be the beginning of a line in order to work.
30844 See also `overlay-arrow-string'. */);
30845 Voverlay_arrow_position = Qnil;
30846
30847 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30848 doc: /* String to display as an arrow in non-window frames.
30849 See also `overlay-arrow-position'. */);
30850 Voverlay_arrow_string = build_pure_c_string ("=>");
30851
30852 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30853 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30854 The symbols on this list are examined during redisplay to determine
30855 where to display overlay arrows. */);
30856 Voverlay_arrow_variable_list
30857 = list1 (intern_c_string ("overlay-arrow-position"));
30858
30859 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30860 doc: /* The number of lines to try scrolling a window by when point moves out.
30861 If that fails to bring point back on frame, point is centered instead.
30862 If this is zero, point is always centered after it moves off frame.
30863 If you want scrolling to always be a line at a time, you should set
30864 `scroll-conservatively' to a large value rather than set this to 1. */);
30865
30866 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30867 doc: /* Scroll up to this many lines, to bring point back on screen.
30868 If point moves off-screen, redisplay will scroll by up to
30869 `scroll-conservatively' lines in order to bring point just barely
30870 onto the screen again. If that cannot be done, then redisplay
30871 recenters point as usual.
30872
30873 If the value is greater than 100, redisplay will never recenter point,
30874 but will always scroll just enough text to bring point into view, even
30875 if you move far away.
30876
30877 A value of zero means always recenter point if it moves off screen. */);
30878 scroll_conservatively = 0;
30879
30880 DEFVAR_INT ("scroll-margin", scroll_margin,
30881 doc: /* Number of lines of margin at the top and bottom of a window.
30882 Recenter the window whenever point gets within this many lines
30883 of the top or bottom of the window. */);
30884 scroll_margin = 0;
30885
30886 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30887 doc: /* Pixels per inch value for non-window system displays.
30888 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30889 Vdisplay_pixels_per_inch = make_float (72.0);
30890
30891 #ifdef GLYPH_DEBUG
30892 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30893 #endif
30894
30895 DEFVAR_LISP ("truncate-partial-width-windows",
30896 Vtruncate_partial_width_windows,
30897 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30898 For an integer value, truncate lines in each window narrower than the
30899 full frame width, provided the window width is less than that integer;
30900 otherwise, respect the value of `truncate-lines'.
30901
30902 For any other non-nil value, truncate lines in all windows that do
30903 not span the full frame width.
30904
30905 A value of nil means to respect the value of `truncate-lines'.
30906
30907 If `word-wrap' is enabled, you might want to reduce this. */);
30908 Vtruncate_partial_width_windows = make_number (50);
30909
30910 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30911 doc: /* Maximum buffer size for which line number should be displayed.
30912 If the buffer is bigger than this, the line number does not appear
30913 in the mode line. A value of nil means no limit. */);
30914 Vline_number_display_limit = Qnil;
30915
30916 DEFVAR_INT ("line-number-display-limit-width",
30917 line_number_display_limit_width,
30918 doc: /* Maximum line width (in characters) for line number display.
30919 If the average length of the lines near point is bigger than this, then the
30920 line number may be omitted from the mode line. */);
30921 line_number_display_limit_width = 200;
30922
30923 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30924 doc: /* Non-nil means highlight region even in nonselected windows. */);
30925 highlight_nonselected_windows = false;
30926
30927 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30928 doc: /* Non-nil if more than one frame is visible on this display.
30929 Minibuffer-only frames don't count, but iconified frames do.
30930 This variable is not guaranteed to be accurate except while processing
30931 `frame-title-format' and `icon-title-format'. */);
30932
30933 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30934 doc: /* Template for displaying the title bar of visible frames.
30935 \(Assuming the window manager supports this feature.)
30936
30937 This variable has the same structure as `mode-line-format', except that
30938 the %c and %l constructs are ignored. It is used only on frames for
30939 which no explicit name has been set \(see `modify-frame-parameters'). */);
30940
30941 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30942 doc: /* Template for displaying the title bar of an iconified frame.
30943 \(Assuming the window manager supports this feature.)
30944 This variable has the same structure as `mode-line-format' (which see),
30945 and is used only on frames for which no explicit name has been set
30946 \(see `modify-frame-parameters'). */);
30947 Vicon_title_format
30948 = Vframe_title_format
30949 = listn (CONSTYPE_PURE, 3,
30950 intern_c_string ("multiple-frames"),
30951 build_pure_c_string ("%b"),
30952 listn (CONSTYPE_PURE, 4,
30953 empty_unibyte_string,
30954 intern_c_string ("invocation-name"),
30955 build_pure_c_string ("@"),
30956 intern_c_string ("system-name")));
30957
30958 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30959 doc: /* Maximum number of lines to keep in the message log buffer.
30960 If nil, disable message logging. If t, log messages but don't truncate
30961 the buffer when it becomes large. */);
30962 Vmessage_log_max = make_number (1000);
30963
30964 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30965 doc: /* Functions called before redisplay, if window sizes have changed.
30966 The value should be a list of functions that take one argument.
30967 Just before redisplay, for each frame, if any of its windows have changed
30968 size since the last redisplay, or have been split or deleted,
30969 all the functions in the list are called, with the frame as argument. */);
30970 Vwindow_size_change_functions = Qnil;
30971
30972 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30973 doc: /* List of functions to call before redisplaying a window with scrolling.
30974 Each function is called with two arguments, the window and its new
30975 display-start position.
30976 These functions are called whenever the `window-start' marker is modified,
30977 either to point into another buffer (e.g. via `set-window-buffer') or another
30978 place in the same buffer.
30979 Note that the value of `window-end' is not valid when these functions are
30980 called.
30981
30982 Warning: Do not use this feature to alter the way the window
30983 is scrolled. It is not designed for that, and such use probably won't
30984 work. */);
30985 Vwindow_scroll_functions = Qnil;
30986
30987 DEFVAR_LISP ("window-text-change-functions",
30988 Vwindow_text_change_functions,
30989 doc: /* Functions to call in redisplay when text in the window might change. */);
30990 Vwindow_text_change_functions = Qnil;
30991
30992 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30993 doc: /* Functions called when redisplay of a window reaches the end trigger.
30994 Each function is called with two arguments, the window and the end trigger value.
30995 See `set-window-redisplay-end-trigger'. */);
30996 Vredisplay_end_trigger_functions = Qnil;
30997
30998 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30999 doc: /* Non-nil means autoselect window with mouse pointer.
31000 If nil, do not autoselect windows.
31001 A positive number means delay autoselection by that many seconds: a
31002 window is autoselected only after the mouse has remained in that
31003 window for the duration of the delay.
31004 A negative number has a similar effect, but causes windows to be
31005 autoselected only after the mouse has stopped moving. \(Because of
31006 the way Emacs compares mouse events, you will occasionally wait twice
31007 that time before the window gets selected.\)
31008 Any other value means to autoselect window instantaneously when the
31009 mouse pointer enters it.
31010
31011 Autoselection selects the minibuffer only if it is active, and never
31012 unselects the minibuffer if it is active.
31013
31014 When customizing this variable make sure that the actual value of
31015 `focus-follows-mouse' matches the behavior of your window manager. */);
31016 Vmouse_autoselect_window = Qnil;
31017
31018 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31019 doc: /* Non-nil means automatically resize tool-bars.
31020 This dynamically changes the tool-bar's height to the minimum height
31021 that is needed to make all tool-bar items visible.
31022 If value is `grow-only', the tool-bar's height is only increased
31023 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31024 Vauto_resize_tool_bars = Qt;
31025
31026 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31027 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31028 auto_raise_tool_bar_buttons_p = true;
31029
31030 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31031 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31032 make_cursor_line_fully_visible_p = true;
31033
31034 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31035 doc: /* Border below tool-bar in pixels.
31036 If an integer, use it as the height of the border.
31037 If it is one of `internal-border-width' or `border-width', use the
31038 value of the corresponding frame parameter.
31039 Otherwise, no border is added below the tool-bar. */);
31040 Vtool_bar_border = Qinternal_border_width;
31041
31042 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31043 doc: /* Margin around tool-bar buttons in pixels.
31044 If an integer, use that for both horizontal and vertical margins.
31045 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31046 HORZ specifying the horizontal margin, and VERT specifying the
31047 vertical margin. */);
31048 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31049
31050 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31051 doc: /* Relief thickness of tool-bar buttons. */);
31052 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31053
31054 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31055 doc: /* Tool bar style to use.
31056 It can be one of
31057 image - show images only
31058 text - show text only
31059 both - show both, text below image
31060 both-horiz - show text to the right of the image
31061 text-image-horiz - show text to the left of the image
31062 any other - use system default or image if no system default.
31063
31064 This variable only affects the GTK+ toolkit version of Emacs. */);
31065 Vtool_bar_style = Qnil;
31066
31067 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31068 doc: /* Maximum number of characters a label can have to be shown.
31069 The tool bar style must also show labels for this to have any effect, see
31070 `tool-bar-style'. */);
31071 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31072
31073 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31074 doc: /* List of functions to call to fontify regions of text.
31075 Each function is called with one argument POS. Functions must
31076 fontify a region starting at POS in the current buffer, and give
31077 fontified regions the property `fontified'. */);
31078 Vfontification_functions = Qnil;
31079 Fmake_variable_buffer_local (Qfontification_functions);
31080
31081 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31082 unibyte_display_via_language_environment,
31083 doc: /* Non-nil means display unibyte text according to language environment.
31084 Specifically, this means that raw bytes in the range 160-255 decimal
31085 are displayed by converting them to the equivalent multibyte characters
31086 according to the current language environment. As a result, they are
31087 displayed according to the current fontset.
31088
31089 Note that this variable affects only how these bytes are displayed,
31090 but does not change the fact they are interpreted as raw bytes. */);
31091 unibyte_display_via_language_environment = false;
31092
31093 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31094 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31095 If a float, it specifies a fraction of the mini-window frame's height.
31096 If an integer, it specifies a number of lines. */);
31097 Vmax_mini_window_height = make_float (0.25);
31098
31099 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31100 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31101 A value of nil means don't automatically resize mini-windows.
31102 A value of t means resize them to fit the text displayed in them.
31103 A value of `grow-only', the default, means let mini-windows grow only;
31104 they return to their normal size when the minibuffer is closed, or the
31105 echo area becomes empty. */);
31106 Vresize_mini_windows = Qgrow_only;
31107
31108 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31109 doc: /* Alist specifying how to blink the cursor off.
31110 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31111 `cursor-type' frame-parameter or variable equals ON-STATE,
31112 comparing using `equal', Emacs uses OFF-STATE to specify
31113 how to blink it off. ON-STATE and OFF-STATE are values for
31114 the `cursor-type' frame parameter.
31115
31116 If a frame's ON-STATE has no entry in this list,
31117 the frame's other specifications determine how to blink the cursor off. */);
31118 Vblink_cursor_alist = Qnil;
31119
31120 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31121 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31122 If non-nil, windows are automatically scrolled horizontally to make
31123 point visible. */);
31124 automatic_hscrolling_p = true;
31125 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31126
31127 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31128 doc: /* How many columns away from the window edge point is allowed to get
31129 before automatic hscrolling will horizontally scroll the window. */);
31130 hscroll_margin = 5;
31131
31132 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31133 doc: /* How many columns to scroll the window when point gets too close to the edge.
31134 When point is less than `hscroll-margin' columns from the window
31135 edge, automatic hscrolling will scroll the window by the amount of columns
31136 determined by this variable. If its value is a positive integer, scroll that
31137 many columns. If it's a positive floating-point number, it specifies the
31138 fraction of the window's width to scroll. If it's nil or zero, point will be
31139 centered horizontally after the scroll. Any other value, including negative
31140 numbers, are treated as if the value were zero.
31141
31142 Automatic hscrolling always moves point outside the scroll margin, so if
31143 point was more than scroll step columns inside the margin, the window will
31144 scroll more than the value given by the scroll step.
31145
31146 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31147 and `scroll-right' overrides this variable's effect. */);
31148 Vhscroll_step = make_number (0);
31149
31150 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31151 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31152 Bind this around calls to `message' to let it take effect. */);
31153 message_truncate_lines = false;
31154
31155 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31156 doc: /* Normal hook run to update the menu bar definitions.
31157 Redisplay runs this hook before it redisplays the menu bar.
31158 This is used to update menus such as Buffers, whose contents depend on
31159 various data. */);
31160 Vmenu_bar_update_hook = Qnil;
31161
31162 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31163 doc: /* Frame for which we are updating a menu.
31164 The enable predicate for a menu binding should check this variable. */);
31165 Vmenu_updating_frame = Qnil;
31166
31167 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31168 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31169 inhibit_menubar_update = false;
31170
31171 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31172 doc: /* Prefix prepended to all continuation lines at display time.
31173 The value may be a string, an image, or a stretch-glyph; it is
31174 interpreted in the same way as the value of a `display' text property.
31175
31176 This variable is overridden by any `wrap-prefix' text or overlay
31177 property.
31178
31179 To add a prefix to non-continuation lines, use `line-prefix'. */);
31180 Vwrap_prefix = Qnil;
31181 DEFSYM (Qwrap_prefix, "wrap-prefix");
31182 Fmake_variable_buffer_local (Qwrap_prefix);
31183
31184 DEFVAR_LISP ("line-prefix", Vline_prefix,
31185 doc: /* Prefix prepended to all non-continuation lines at display time.
31186 The value may be a string, an image, or a stretch-glyph; it is
31187 interpreted in the same way as the value of a `display' text property.
31188
31189 This variable is overridden by any `line-prefix' text or overlay
31190 property.
31191
31192 To add a prefix to continuation lines, use `wrap-prefix'. */);
31193 Vline_prefix = Qnil;
31194 DEFSYM (Qline_prefix, "line-prefix");
31195 Fmake_variable_buffer_local (Qline_prefix);
31196
31197 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31198 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31199 inhibit_eval_during_redisplay = false;
31200
31201 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31202 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31203 inhibit_free_realized_faces = false;
31204
31205 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31206 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31207 Intended for use during debugging and for testing bidi display;
31208 see biditest.el in the test suite. */);
31209 inhibit_bidi_mirroring = false;
31210
31211 #ifdef GLYPH_DEBUG
31212 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31213 doc: /* Inhibit try_window_id display optimization. */);
31214 inhibit_try_window_id = false;
31215
31216 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31217 doc: /* Inhibit try_window_reusing display optimization. */);
31218 inhibit_try_window_reusing = false;
31219
31220 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31221 doc: /* Inhibit try_cursor_movement display optimization. */);
31222 inhibit_try_cursor_movement = false;
31223 #endif /* GLYPH_DEBUG */
31224
31225 DEFVAR_INT ("overline-margin", overline_margin,
31226 doc: /* Space between overline and text, in pixels.
31227 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31228 margin to the character height. */);
31229 overline_margin = 2;
31230
31231 DEFVAR_INT ("underline-minimum-offset",
31232 underline_minimum_offset,
31233 doc: /* Minimum distance between baseline and underline.
31234 This can improve legibility of underlined text at small font sizes,
31235 particularly when using variable `x-use-underline-position-properties'
31236 with fonts that specify an UNDERLINE_POSITION relatively close to the
31237 baseline. The default value is 1. */);
31238 underline_minimum_offset = 1;
31239
31240 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31241 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31242 This feature only works when on a window system that can change
31243 cursor shapes. */);
31244 display_hourglass_p = true;
31245
31246 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31247 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31248 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31249
31250 #ifdef HAVE_WINDOW_SYSTEM
31251 hourglass_atimer = NULL;
31252 hourglass_shown_p = false;
31253 #endif /* HAVE_WINDOW_SYSTEM */
31254
31255 /* Name of the face used to display glyphless characters. */
31256 DEFSYM (Qglyphless_char, "glyphless-char");
31257
31258 /* Method symbols for Vglyphless_char_display. */
31259 DEFSYM (Qhex_code, "hex-code");
31260 DEFSYM (Qempty_box, "empty-box");
31261 DEFSYM (Qthin_space, "thin-space");
31262 DEFSYM (Qzero_width, "zero-width");
31263
31264 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31265 doc: /* Function run just before redisplay.
31266 It is called with one argument, which is the set of windows that are to
31267 be redisplayed. This set can be nil (meaning, only the selected window),
31268 or t (meaning all windows). */);
31269 Vpre_redisplay_function = intern ("ignore");
31270
31271 /* Symbol for the purpose of Vglyphless_char_display. */
31272 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31273 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31274
31275 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31276 doc: /* Char-table defining glyphless characters.
31277 Each element, if non-nil, should be one of the following:
31278 an ASCII acronym string: display this string in a box
31279 `hex-code': display the hexadecimal code of a character in a box
31280 `empty-box': display as an empty box
31281 `thin-space': display as 1-pixel width space
31282 `zero-width': don't display
31283 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31284 display method for graphical terminals and text terminals respectively.
31285 GRAPHICAL and TEXT should each have one of the values listed above.
31286
31287 The char-table has one extra slot to control the display of a character for
31288 which no font is found. This slot only takes effect on graphical terminals.
31289 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31290 `thin-space'. The default is `empty-box'.
31291
31292 If a character has a non-nil entry in an active display table, the
31293 display table takes effect; in this case, Emacs does not consult
31294 `glyphless-char-display' at all. */);
31295 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31296 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31297 Qempty_box);
31298
31299 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31300 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31301 Vdebug_on_message = Qnil;
31302
31303 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31304 doc: /* */);
31305 Vredisplay__all_windows_cause
31306 = Fmake_vector (make_number (100), make_number (0));
31307
31308 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31309 doc: /* */);
31310 Vredisplay__mode_lines_cause
31311 = Fmake_vector (make_number (100), make_number (0));
31312 }
31313
31314
31315 /* Initialize this module when Emacs starts. */
31316
31317 void
31318 init_xdisp (void)
31319 {
31320 CHARPOS (this_line_start_pos) = 0;
31321
31322 if (!noninteractive)
31323 {
31324 struct window *m = XWINDOW (minibuf_window);
31325 Lisp_Object frame = m->frame;
31326 struct frame *f = XFRAME (frame);
31327 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31328 struct window *r = XWINDOW (root);
31329 int i;
31330
31331 echo_area_window = minibuf_window;
31332
31333 r->top_line = FRAME_TOP_MARGIN (f);
31334 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31335 r->total_cols = FRAME_COLS (f);
31336 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31337 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31338 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31339
31340 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31341 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31342 m->total_cols = FRAME_COLS (f);
31343 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31344 m->total_lines = 1;
31345 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31346
31347 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31348 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31349 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31350
31351 /* The default ellipsis glyphs `...'. */
31352 for (i = 0; i < 3; ++i)
31353 default_invis_vector[i] = make_number ('.');
31354 }
31355
31356 {
31357 /* Allocate the buffer for frame titles.
31358 Also used for `format-mode-line'. */
31359 int size = 100;
31360 mode_line_noprop_buf = xmalloc (size);
31361 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31362 mode_line_noprop_ptr = mode_line_noprop_buf;
31363 mode_line_target = MODE_LINE_DISPLAY;
31364 }
31365
31366 help_echo_showing_p = false;
31367 }
31368
31369 #ifdef HAVE_WINDOW_SYSTEM
31370
31371 /* Platform-independent portion of hourglass implementation. */
31372
31373 /* Timer function of hourglass_atimer. */
31374
31375 static void
31376 show_hourglass (struct atimer *timer)
31377 {
31378 /* The timer implementation will cancel this timer automatically
31379 after this function has run. Set hourglass_atimer to null
31380 so that we know the timer doesn't have to be canceled. */
31381 hourglass_atimer = NULL;
31382
31383 if (!hourglass_shown_p)
31384 {
31385 Lisp_Object tail, frame;
31386
31387 block_input ();
31388
31389 FOR_EACH_FRAME (tail, frame)
31390 {
31391 struct frame *f = XFRAME (frame);
31392
31393 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31394 && FRAME_RIF (f)->show_hourglass)
31395 FRAME_RIF (f)->show_hourglass (f);
31396 }
31397
31398 hourglass_shown_p = true;
31399 unblock_input ();
31400 }
31401 }
31402
31403 /* Cancel a currently active hourglass timer, and start a new one. */
31404
31405 void
31406 start_hourglass (void)
31407 {
31408 struct timespec delay;
31409
31410 cancel_hourglass ();
31411
31412 if (INTEGERP (Vhourglass_delay)
31413 && XINT (Vhourglass_delay) > 0)
31414 delay = make_timespec (min (XINT (Vhourglass_delay),
31415 TYPE_MAXIMUM (time_t)),
31416 0);
31417 else if (FLOATP (Vhourglass_delay)
31418 && XFLOAT_DATA (Vhourglass_delay) > 0)
31419 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31420 else
31421 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31422
31423 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31424 show_hourglass, NULL);
31425 }
31426
31427 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31428 shown. */
31429
31430 void
31431 cancel_hourglass (void)
31432 {
31433 if (hourglass_atimer)
31434 {
31435 cancel_atimer (hourglass_atimer);
31436 hourglass_atimer = NULL;
31437 }
31438
31439 if (hourglass_shown_p)
31440 {
31441 Lisp_Object tail, frame;
31442
31443 block_input ();
31444
31445 FOR_EACH_FRAME (tail, frame)
31446 {
31447 struct frame *f = XFRAME (frame);
31448
31449 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31450 && FRAME_RIF (f)->hide_hourglass)
31451 FRAME_RIF (f)->hide_hourglass (f);
31452 #ifdef HAVE_NTGUI
31453 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31454 else if (!FRAME_W32_P (f))
31455 w32_arrow_cursor ();
31456 #endif
31457 }
31458
31459 hourglass_shown_p = false;
31460 unblock_input ();
31461 }
31462 }
31463
31464 #endif /* HAVE_WINDOW_SYSTEM */