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Fix redisplay of large images on expose events
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842
843 #endif /* HAVE_WINDOW_SYSTEM */
844
845 static void produce_special_glyphs (struct it *, enum display_element_type);
846 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
847 static bool coords_in_mouse_face_p (struct window *, int, int);
848
849
850 \f
851 /***********************************************************************
852 Window display dimensions
853 ***********************************************************************/
854
855 /* Return the bottom boundary y-position for text lines in window W.
856 This is the first y position at which a line cannot start.
857 It is relative to the top of the window.
858
859 This is the height of W minus the height of a mode line, if any. */
860
861 int
862 window_text_bottom_y (struct window *w)
863 {
864 int height = WINDOW_PIXEL_HEIGHT (w);
865
866 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
867
868 if (WINDOW_WANTS_MODELINE_P (w))
869 height -= CURRENT_MODE_LINE_HEIGHT (w);
870
871 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
872
873 return height;
874 }
875
876 /* Return the pixel width of display area AREA of window W.
877 ANY_AREA means return the total width of W, not including
878 fringes to the left and right of the window. */
879
880 int
881 window_box_width (struct window *w, enum glyph_row_area area)
882 {
883 int width = w->pixel_width;
884
885 if (!w->pseudo_window_p)
886 {
887 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
888 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
889
890 if (area == TEXT_AREA)
891 width -= (WINDOW_MARGINS_WIDTH (w)
892 + WINDOW_FRINGES_WIDTH (w));
893 else if (area == LEFT_MARGIN_AREA)
894 width = WINDOW_LEFT_MARGIN_WIDTH (w);
895 else if (area == RIGHT_MARGIN_AREA)
896 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
897 }
898
899 /* With wide margins, fringes, etc. we might end up with a negative
900 width, correct that here. */
901 return max (0, width);
902 }
903
904
905 /* Return the pixel height of the display area of window W, not
906 including mode lines of W, if any. */
907
908 int
909 window_box_height (struct window *w)
910 {
911 struct frame *f = XFRAME (w->frame);
912 int height = WINDOW_PIXEL_HEIGHT (w);
913
914 eassert (height >= 0);
915
916 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
917 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
918
919 /* Note: the code below that determines the mode-line/header-line
920 height is essentially the same as that contained in the macro
921 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
922 the appropriate glyph row has its `mode_line_p' flag set,
923 and if it doesn't, uses estimate_mode_line_height instead. */
924
925 if (WINDOW_WANTS_MODELINE_P (w))
926 {
927 struct glyph_row *ml_row
928 = (w->current_matrix && w->current_matrix->rows
929 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
930 : 0);
931 if (ml_row && ml_row->mode_line_p)
932 height -= ml_row->height;
933 else
934 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
935 }
936
937 if (WINDOW_WANTS_HEADER_LINE_P (w))
938 {
939 struct glyph_row *hl_row
940 = (w->current_matrix && w->current_matrix->rows
941 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
942 : 0);
943 if (hl_row && hl_row->mode_line_p)
944 height -= hl_row->height;
945 else
946 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
947 }
948
949 /* With a very small font and a mode-line that's taller than
950 default, we might end up with a negative height. */
951 return max (0, height);
952 }
953
954 /* Return the window-relative coordinate of the left edge of display
955 area AREA of window W. ANY_AREA means return the left edge of the
956 whole window, to the right of the left fringe of W. */
957
958 int
959 window_box_left_offset (struct window *w, enum glyph_row_area area)
960 {
961 int x;
962
963 if (w->pseudo_window_p)
964 return 0;
965
966 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
967
968 if (area == TEXT_AREA)
969 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
970 + window_box_width (w, LEFT_MARGIN_AREA));
971 else if (area == RIGHT_MARGIN_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA)
974 + window_box_width (w, TEXT_AREA)
975 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
976 ? 0
977 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
978 else if (area == LEFT_MARGIN_AREA
979 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
980 x += WINDOW_LEFT_FRINGE_WIDTH (w);
981
982 /* Don't return more than the window's pixel width. */
983 return min (x, w->pixel_width);
984 }
985
986
987 /* Return the window-relative coordinate of the right edge of display
988 area AREA of window W. ANY_AREA means return the right edge of the
989 whole window, to the left of the right fringe of W. */
990
991 static int
992 window_box_right_offset (struct window *w, enum glyph_row_area area)
993 {
994 /* Don't return more than the window's pixel width. */
995 return min (window_box_left_offset (w, area) + window_box_width (w, area),
996 w->pixel_width);
997 }
998
999 /* Return the frame-relative coordinate of the left edge of display
1000 area AREA of window W. ANY_AREA means return the left edge of the
1001 whole window, to the right of the left fringe of W. */
1002
1003 int
1004 window_box_left (struct window *w, enum glyph_row_area area)
1005 {
1006 struct frame *f = XFRAME (w->frame);
1007 int x;
1008
1009 if (w->pseudo_window_p)
1010 return FRAME_INTERNAL_BORDER_WIDTH (f);
1011
1012 x = (WINDOW_LEFT_EDGE_X (w)
1013 + window_box_left_offset (w, area));
1014
1015 return x;
1016 }
1017
1018
1019 /* Return the frame-relative coordinate of the right edge of display
1020 area AREA of window W. ANY_AREA means return the right edge of the
1021 whole window, to the left of the right fringe of W. */
1022
1023 int
1024 window_box_right (struct window *w, enum glyph_row_area area)
1025 {
1026 return window_box_left (w, area) + window_box_width (w, area);
1027 }
1028
1029 /* Get the bounding box of the display area AREA of window W, without
1030 mode lines, in frame-relative coordinates. ANY_AREA means the
1031 whole window, not including the left and right fringes of
1032 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1033 coordinates of the upper-left corner of the box. Return in
1034 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1035
1036 void
1037 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1038 int *box_y, int *box_width, int *box_height)
1039 {
1040 if (box_width)
1041 *box_width = window_box_width (w, area);
1042 if (box_height)
1043 *box_height = window_box_height (w);
1044 if (box_x)
1045 *box_x = window_box_left (w, area);
1046 if (box_y)
1047 {
1048 *box_y = WINDOW_TOP_EDGE_Y (w);
1049 if (WINDOW_WANTS_HEADER_LINE_P (w))
1050 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1051 }
1052 }
1053
1054 #ifdef HAVE_WINDOW_SYSTEM
1055
1056 /* Get the bounding box of the display area AREA of window W, without
1057 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1058 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1059 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1060 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1061 box. */
1062
1063 static void
1064 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1065 int *bottom_right_x, int *bottom_right_y)
1066 {
1067 window_box (w, ANY_AREA, top_left_x, top_left_y,
1068 bottom_right_x, bottom_right_y);
1069 *bottom_right_x += *top_left_x;
1070 *bottom_right_y += *top_left_y;
1071 }
1072
1073 #endif /* HAVE_WINDOW_SYSTEM */
1074
1075 /***********************************************************************
1076 Utilities
1077 ***********************************************************************/
1078
1079 /* Return the bottom y-position of the line the iterator IT is in.
1080 This can modify IT's settings. */
1081
1082 int
1083 line_bottom_y (struct it *it)
1084 {
1085 int line_height = it->max_ascent + it->max_descent;
1086 int line_top_y = it->current_y;
1087
1088 if (line_height == 0)
1089 {
1090 if (last_height)
1091 line_height = last_height;
1092 else if (IT_CHARPOS (*it) < ZV)
1093 {
1094 move_it_by_lines (it, 1);
1095 line_height = (it->max_ascent || it->max_descent
1096 ? it->max_ascent + it->max_descent
1097 : last_height);
1098 }
1099 else
1100 {
1101 struct glyph_row *row = it->glyph_row;
1102
1103 /* Use the default character height. */
1104 it->glyph_row = NULL;
1105 it->what = IT_CHARACTER;
1106 it->c = ' ';
1107 it->len = 1;
1108 PRODUCE_GLYPHS (it);
1109 line_height = it->ascent + it->descent;
1110 it->glyph_row = row;
1111 }
1112 }
1113
1114 return line_top_y + line_height;
1115 }
1116
1117 DEFUN ("line-pixel-height", Fline_pixel_height,
1118 Sline_pixel_height, 0, 0, 0,
1119 doc: /* Return height in pixels of text line in the selected window.
1120
1121 Value is the height in pixels of the line at point. */)
1122 (void)
1123 {
1124 struct it it;
1125 struct text_pos pt;
1126 struct window *w = XWINDOW (selected_window);
1127 struct buffer *old_buffer = NULL;
1128 Lisp_Object result;
1129
1130 if (XBUFFER (w->contents) != current_buffer)
1131 {
1132 old_buffer = current_buffer;
1133 set_buffer_internal_1 (XBUFFER (w->contents));
1134 }
1135 SET_TEXT_POS (pt, PT, PT_BYTE);
1136 start_display (&it, w, pt);
1137 it.vpos = it.current_y = 0;
1138 last_height = 0;
1139 result = make_number (line_bottom_y (&it));
1140 if (old_buffer)
1141 set_buffer_internal_1 (old_buffer);
1142
1143 return result;
1144 }
1145
1146 /* Return the default pixel height of text lines in window W. The
1147 value is the canonical height of the W frame's default font, plus
1148 any extra space required by the line-spacing variable or frame
1149 parameter.
1150
1151 Implementation note: this ignores any line-spacing text properties
1152 put on the newline characters. This is because those properties
1153 only affect the _screen_ line ending in the newline (i.e., in a
1154 continued line, only the last screen line will be affected), which
1155 means only a small number of lines in a buffer can ever use this
1156 feature. Since this function is used to compute the default pixel
1157 equivalent of text lines in a window, we can safely ignore those
1158 few lines. For the same reasons, we ignore the line-height
1159 properties. */
1160 int
1161 default_line_pixel_height (struct window *w)
1162 {
1163 struct frame *f = WINDOW_XFRAME (w);
1164 int height = FRAME_LINE_HEIGHT (f);
1165
1166 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1167 {
1168 struct buffer *b = XBUFFER (w->contents);
1169 Lisp_Object val = BVAR (b, extra_line_spacing);
1170
1171 if (NILP (val))
1172 val = BVAR (&buffer_defaults, extra_line_spacing);
1173 if (!NILP (val))
1174 {
1175 if (RANGED_INTEGERP (0, val, INT_MAX))
1176 height += XFASTINT (val);
1177 else if (FLOATP (val))
1178 {
1179 int addon = XFLOAT_DATA (val) * height + 0.5;
1180
1181 if (addon >= 0)
1182 height += addon;
1183 }
1184 }
1185 else
1186 height += f->extra_line_spacing;
1187 }
1188
1189 return height;
1190 }
1191
1192 /* Subroutine of pos_visible_p below. Extracts a display string, if
1193 any, from the display spec given as its argument. */
1194 static Lisp_Object
1195 string_from_display_spec (Lisp_Object spec)
1196 {
1197 if (CONSP (spec))
1198 {
1199 while (CONSP (spec))
1200 {
1201 if (STRINGP (XCAR (spec)))
1202 return XCAR (spec);
1203 spec = XCDR (spec);
1204 }
1205 }
1206 else if (VECTORP (spec))
1207 {
1208 ptrdiff_t i;
1209
1210 for (i = 0; i < ASIZE (spec); i++)
1211 {
1212 if (STRINGP (AREF (spec, i)))
1213 return AREF (spec, i);
1214 }
1215 return Qnil;
1216 }
1217
1218 return spec;
1219 }
1220
1221
1222 /* Limit insanely large values of W->hscroll on frame F to the largest
1223 value that will still prevent first_visible_x and last_visible_x of
1224 'struct it' from overflowing an int. */
1225 static int
1226 window_hscroll_limited (struct window *w, struct frame *f)
1227 {
1228 ptrdiff_t window_hscroll = w->hscroll;
1229 int window_text_width = window_box_width (w, TEXT_AREA);
1230 int colwidth = FRAME_COLUMN_WIDTH (f);
1231
1232 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1233 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1234
1235 return window_hscroll;
1236 }
1237
1238 /* Return true if position CHARPOS is visible in window W.
1239 CHARPOS < 0 means return info about WINDOW_END position.
1240 If visible, set *X and *Y to pixel coordinates of top left corner.
1241 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1242 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1243
1244 bool
1245 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1246 int *rtop, int *rbot, int *rowh, int *vpos)
1247 {
1248 struct it it;
1249 void *itdata = bidi_shelve_cache ();
1250 struct text_pos top;
1251 bool visible_p = false;
1252 struct buffer *old_buffer = NULL;
1253 bool r2l = false;
1254
1255 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1256 return visible_p;
1257
1258 if (XBUFFER (w->contents) != current_buffer)
1259 {
1260 old_buffer = current_buffer;
1261 set_buffer_internal_1 (XBUFFER (w->contents));
1262 }
1263
1264 SET_TEXT_POS_FROM_MARKER (top, w->start);
1265 /* Scrolling a minibuffer window via scroll bar when the echo area
1266 shows long text sometimes resets the minibuffer contents behind
1267 our backs. */
1268 if (CHARPOS (top) > ZV)
1269 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1270
1271 /* Compute exact mode line heights. */
1272 if (WINDOW_WANTS_MODELINE_P (w))
1273 w->mode_line_height
1274 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1275 BVAR (current_buffer, mode_line_format));
1276
1277 if (WINDOW_WANTS_HEADER_LINE_P (w))
1278 w->header_line_height
1279 = display_mode_line (w, HEADER_LINE_FACE_ID,
1280 BVAR (current_buffer, header_line_format));
1281
1282 start_display (&it, w, top);
1283 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1284 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1285
1286 if (charpos >= 0
1287 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1288 && IT_CHARPOS (it) >= charpos)
1289 /* When scanning backwards under bidi iteration, move_it_to
1290 stops at or _before_ CHARPOS, because it stops at or to
1291 the _right_ of the character at CHARPOS. */
1292 || (it.bidi_p && it.bidi_it.scan_dir == -1
1293 && IT_CHARPOS (it) <= charpos)))
1294 {
1295 /* We have reached CHARPOS, or passed it. How the call to
1296 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1297 or covered by a display property, move_it_to stops at the end
1298 of the invisible text, to the right of CHARPOS. (ii) If
1299 CHARPOS is in a display vector, move_it_to stops on its last
1300 glyph. */
1301 int top_x = it.current_x;
1302 int top_y = it.current_y;
1303 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1304 int bottom_y;
1305 struct it save_it;
1306 void *save_it_data = NULL;
1307
1308 /* Calling line_bottom_y may change it.method, it.position, etc. */
1309 SAVE_IT (save_it, it, save_it_data);
1310 last_height = 0;
1311 bottom_y = line_bottom_y (&it);
1312 if (top_y < window_top_y)
1313 visible_p = bottom_y > window_top_y;
1314 else if (top_y < it.last_visible_y)
1315 visible_p = true;
1316 if (bottom_y >= it.last_visible_y
1317 && it.bidi_p && it.bidi_it.scan_dir == -1
1318 && IT_CHARPOS (it) < charpos)
1319 {
1320 /* When the last line of the window is scanned backwards
1321 under bidi iteration, we could be duped into thinking
1322 that we have passed CHARPOS, when in fact move_it_to
1323 simply stopped short of CHARPOS because it reached
1324 last_visible_y. To see if that's what happened, we call
1325 move_it_to again with a slightly larger vertical limit,
1326 and see if it actually moved vertically; if it did, we
1327 didn't really reach CHARPOS, which is beyond window end. */
1328 /* Why 10? because we don't know how many canonical lines
1329 will the height of the next line(s) be. So we guess. */
1330 int ten_more_lines = 10 * default_line_pixel_height (w);
1331
1332 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1333 MOVE_TO_POS | MOVE_TO_Y);
1334 if (it.current_y > top_y)
1335 visible_p = false;
1336
1337 }
1338 RESTORE_IT (&it, &save_it, save_it_data);
1339 if (visible_p)
1340 {
1341 if (it.method == GET_FROM_DISPLAY_VECTOR)
1342 {
1343 /* We stopped on the last glyph of a display vector.
1344 Try and recompute. Hack alert! */
1345 if (charpos < 2 || top.charpos >= charpos)
1346 top_x = it.glyph_row->x;
1347 else
1348 {
1349 struct it it2, it2_prev;
1350 /* The idea is to get to the previous buffer
1351 position, consume the character there, and use
1352 the pixel coordinates we get after that. But if
1353 the previous buffer position is also displayed
1354 from a display vector, we need to consume all of
1355 the glyphs from that display vector. */
1356 start_display (&it2, w, top);
1357 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1358 /* If we didn't get to CHARPOS - 1, there's some
1359 replacing display property at that position, and
1360 we stopped after it. That is exactly the place
1361 whose coordinates we want. */
1362 if (IT_CHARPOS (it2) != charpos - 1)
1363 it2_prev = it2;
1364 else
1365 {
1366 /* Iterate until we get out of the display
1367 vector that displays the character at
1368 CHARPOS - 1. */
1369 do {
1370 get_next_display_element (&it2);
1371 PRODUCE_GLYPHS (&it2);
1372 it2_prev = it2;
1373 set_iterator_to_next (&it2, true);
1374 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1375 && IT_CHARPOS (it2) < charpos);
1376 }
1377 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1378 || it2_prev.current_x > it2_prev.last_visible_x)
1379 top_x = it.glyph_row->x;
1380 else
1381 {
1382 top_x = it2_prev.current_x;
1383 top_y = it2_prev.current_y;
1384 }
1385 }
1386 }
1387 else if (IT_CHARPOS (it) != charpos)
1388 {
1389 Lisp_Object cpos = make_number (charpos);
1390 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1391 Lisp_Object string = string_from_display_spec (spec);
1392 struct text_pos tpos;
1393 bool newline_in_string
1394 = (STRINGP (string)
1395 && memchr (SDATA (string), '\n', SBYTES (string)));
1396
1397 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1398 bool replacing_spec_p
1399 = (!NILP (spec)
1400 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1401 charpos, FRAME_WINDOW_P (it.f)));
1402 /* The tricky code below is needed because there's a
1403 discrepancy between move_it_to and how we set cursor
1404 when PT is at the beginning of a portion of text
1405 covered by a display property or an overlay with a
1406 display property, or the display line ends in a
1407 newline from a display string. move_it_to will stop
1408 _after_ such display strings, whereas
1409 set_cursor_from_row conspires with cursor_row_p to
1410 place the cursor on the first glyph produced from the
1411 display string. */
1412
1413 /* We have overshoot PT because it is covered by a
1414 display property that replaces the text it covers.
1415 If the string includes embedded newlines, we are also
1416 in the wrong display line. Backtrack to the correct
1417 line, where the display property begins. */
1418 if (replacing_spec_p)
1419 {
1420 Lisp_Object startpos, endpos;
1421 EMACS_INT start, end;
1422 struct it it3;
1423
1424 /* Find the first and the last buffer positions
1425 covered by the display string. */
1426 endpos =
1427 Fnext_single_char_property_change (cpos, Qdisplay,
1428 Qnil, Qnil);
1429 startpos =
1430 Fprevious_single_char_property_change (endpos, Qdisplay,
1431 Qnil, Qnil);
1432 start = XFASTINT (startpos);
1433 end = XFASTINT (endpos);
1434 /* Move to the last buffer position before the
1435 display property. */
1436 start_display (&it3, w, top);
1437 if (start > CHARPOS (top))
1438 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1439 /* Move forward one more line if the position before
1440 the display string is a newline or if it is the
1441 rightmost character on a line that is
1442 continued or word-wrapped. */
1443 if (it3.method == GET_FROM_BUFFER
1444 && (it3.c == '\n'
1445 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1446 move_it_by_lines (&it3, 1);
1447 else if (move_it_in_display_line_to (&it3, -1,
1448 it3.current_x
1449 + it3.pixel_width,
1450 MOVE_TO_X)
1451 == MOVE_LINE_CONTINUED)
1452 {
1453 move_it_by_lines (&it3, 1);
1454 /* When we are under word-wrap, the #$@%!
1455 move_it_by_lines moves 2 lines, so we need to
1456 fix that up. */
1457 if (it3.line_wrap == WORD_WRAP)
1458 move_it_by_lines (&it3, -1);
1459 }
1460
1461 /* Record the vertical coordinate of the display
1462 line where we wound up. */
1463 top_y = it3.current_y;
1464 if (it3.bidi_p)
1465 {
1466 /* When characters are reordered for display,
1467 the character displayed to the left of the
1468 display string could be _after_ the display
1469 property in the logical order. Use the
1470 smallest vertical position of these two. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1473 if (it3.current_y < top_y)
1474 top_y = it3.current_y;
1475 }
1476 /* Move from the top of the window to the beginning
1477 of the display line where the display string
1478 begins. */
1479 start_display (&it3, w, top);
1480 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1481 /* If it3_moved stays false after the 'while' loop
1482 below, that means we already were at a newline
1483 before the loop (e.g., the display string begins
1484 with a newline), so we don't need to (and cannot)
1485 inspect the glyphs of it3.glyph_row, because
1486 PRODUCE_GLYPHS will not produce anything for a
1487 newline, and thus it3.glyph_row stays at its
1488 stale content it got at top of the window. */
1489 bool it3_moved = false;
1490 /* Finally, advance the iterator until we hit the
1491 first display element whose character position is
1492 CHARPOS, or until the first newline from the
1493 display string, which signals the end of the
1494 display line. */
1495 while (get_next_display_element (&it3))
1496 {
1497 PRODUCE_GLYPHS (&it3);
1498 if (IT_CHARPOS (it3) == charpos
1499 || ITERATOR_AT_END_OF_LINE_P (&it3))
1500 break;
1501 it3_moved = true;
1502 set_iterator_to_next (&it3, false);
1503 }
1504 top_x = it3.current_x - it3.pixel_width;
1505 /* Normally, we would exit the above loop because we
1506 found the display element whose character
1507 position is CHARPOS. For the contingency that we
1508 didn't, and stopped at the first newline from the
1509 display string, move back over the glyphs
1510 produced from the string, until we find the
1511 rightmost glyph not from the string. */
1512 if (it3_moved
1513 && newline_in_string
1514 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1515 {
1516 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1517 + it3.glyph_row->used[TEXT_AREA];
1518
1519 while (EQ ((g - 1)->object, string))
1520 {
1521 --g;
1522 top_x -= g->pixel_width;
1523 }
1524 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1525 + it3.glyph_row->used[TEXT_AREA]);
1526 }
1527 }
1528 }
1529
1530 *x = top_x;
1531 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1532 *rtop = max (0, window_top_y - top_y);
1533 *rbot = max (0, bottom_y - it.last_visible_y);
1534 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1535 - max (top_y, window_top_y)));
1536 *vpos = it.vpos;
1537 if (it.bidi_it.paragraph_dir == R2L)
1538 r2l = true;
1539 }
1540 }
1541 else
1542 {
1543 /* Either we were asked to provide info about WINDOW_END, or
1544 CHARPOS is in the partially visible glyph row at end of
1545 window. */
1546 struct it it2;
1547 void *it2data = NULL;
1548
1549 SAVE_IT (it2, it, it2data);
1550 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1551 move_it_by_lines (&it, 1);
1552 if (charpos < IT_CHARPOS (it)
1553 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1554 {
1555 visible_p = true;
1556 RESTORE_IT (&it2, &it2, it2data);
1557 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1558 *x = it2.current_x;
1559 *y = it2.current_y + it2.max_ascent - it2.ascent;
1560 *rtop = max (0, -it2.current_y);
1561 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1562 - it.last_visible_y));
1563 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1564 it.last_visible_y)
1565 - max (it2.current_y,
1566 WINDOW_HEADER_LINE_HEIGHT (w))));
1567 *vpos = it2.vpos;
1568 if (it2.bidi_it.paragraph_dir == R2L)
1569 r2l = true;
1570 }
1571 else
1572 bidi_unshelve_cache (it2data, true);
1573 }
1574 bidi_unshelve_cache (itdata, false);
1575
1576 if (old_buffer)
1577 set_buffer_internal_1 (old_buffer);
1578
1579 if (visible_p)
1580 {
1581 if (w->hscroll > 0)
1582 *x -=
1583 window_hscroll_limited (w, WINDOW_XFRAME (w))
1584 * WINDOW_FRAME_COLUMN_WIDTH (w);
1585 /* For lines in an R2L paragraph, we need to mirror the X pixel
1586 coordinate wrt the text area. For the reasons, see the
1587 commentary in buffer_posn_from_coords and the explanation of
1588 the geometry used by the move_it_* functions at the end of
1589 the large commentary near the beginning of this file. */
1590 if (r2l)
1591 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1592 }
1593
1594 #if false
1595 /* Debugging code. */
1596 if (visible_p)
1597 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1598 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1599 else
1600 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1601 #endif
1602
1603 return visible_p;
1604 }
1605
1606
1607 /* Return the next character from STR. Return in *LEN the length of
1608 the character. This is like STRING_CHAR_AND_LENGTH but never
1609 returns an invalid character. If we find one, we return a `?', but
1610 with the length of the invalid character. */
1611
1612 static int
1613 string_char_and_length (const unsigned char *str, int *len)
1614 {
1615 int c;
1616
1617 c = STRING_CHAR_AND_LENGTH (str, *len);
1618 if (!CHAR_VALID_P (c))
1619 /* We may not change the length here because other places in Emacs
1620 don't use this function, i.e. they silently accept invalid
1621 characters. */
1622 c = '?';
1623
1624 return c;
1625 }
1626
1627
1628
1629 /* Given a position POS containing a valid character and byte position
1630 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1631
1632 static struct text_pos
1633 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1634 {
1635 eassert (STRINGP (string) && nchars >= 0);
1636
1637 if (STRING_MULTIBYTE (string))
1638 {
1639 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1640 int len;
1641
1642 while (nchars--)
1643 {
1644 string_char_and_length (p, &len);
1645 p += len;
1646 CHARPOS (pos) += 1;
1647 BYTEPOS (pos) += len;
1648 }
1649 }
1650 else
1651 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1652
1653 return pos;
1654 }
1655
1656
1657 /* Value is the text position, i.e. character and byte position,
1658 for character position CHARPOS in STRING. */
1659
1660 static struct text_pos
1661 string_pos (ptrdiff_t charpos, Lisp_Object string)
1662 {
1663 struct text_pos pos;
1664 eassert (STRINGP (string));
1665 eassert (charpos >= 0);
1666 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1667 return pos;
1668 }
1669
1670
1671 /* Value is a text position, i.e. character and byte position, for
1672 character position CHARPOS in C string S. MULTIBYTE_P
1673 means recognize multibyte characters. */
1674
1675 static struct text_pos
1676 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1677 {
1678 struct text_pos pos;
1679
1680 eassert (s != NULL);
1681 eassert (charpos >= 0);
1682
1683 if (multibyte_p)
1684 {
1685 int len;
1686
1687 SET_TEXT_POS (pos, 0, 0);
1688 while (charpos--)
1689 {
1690 string_char_and_length ((const unsigned char *) s, &len);
1691 s += len;
1692 CHARPOS (pos) += 1;
1693 BYTEPOS (pos) += len;
1694 }
1695 }
1696 else
1697 SET_TEXT_POS (pos, charpos, charpos);
1698
1699 return pos;
1700 }
1701
1702
1703 /* Value is the number of characters in C string S. MULTIBYTE_P
1704 means recognize multibyte characters. */
1705
1706 static ptrdiff_t
1707 number_of_chars (const char *s, bool multibyte_p)
1708 {
1709 ptrdiff_t nchars;
1710
1711 if (multibyte_p)
1712 {
1713 ptrdiff_t rest = strlen (s);
1714 int len;
1715 const unsigned char *p = (const unsigned char *) s;
1716
1717 for (nchars = 0; rest > 0; ++nchars)
1718 {
1719 string_char_and_length (p, &len);
1720 rest -= len, p += len;
1721 }
1722 }
1723 else
1724 nchars = strlen (s);
1725
1726 return nchars;
1727 }
1728
1729
1730 /* Compute byte position NEWPOS->bytepos corresponding to
1731 NEWPOS->charpos. POS is a known position in string STRING.
1732 NEWPOS->charpos must be >= POS.charpos. */
1733
1734 static void
1735 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1736 {
1737 eassert (STRINGP (string));
1738 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1739
1740 if (STRING_MULTIBYTE (string))
1741 *newpos = string_pos_nchars_ahead (pos, string,
1742 CHARPOS (*newpos) - CHARPOS (pos));
1743 else
1744 BYTEPOS (*newpos) = CHARPOS (*newpos);
1745 }
1746
1747 /* EXPORT:
1748 Return an estimation of the pixel height of mode or header lines on
1749 frame F. FACE_ID specifies what line's height to estimate. */
1750
1751 int
1752 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1753 {
1754 #ifdef HAVE_WINDOW_SYSTEM
1755 if (FRAME_WINDOW_P (f))
1756 {
1757 int height = FONT_HEIGHT (FRAME_FONT (f));
1758
1759 /* This function is called so early when Emacs starts that the face
1760 cache and mode line face are not yet initialized. */
1761 if (FRAME_FACE_CACHE (f))
1762 {
1763 struct face *face = FACE_FROM_ID (f, face_id);
1764 if (face)
1765 {
1766 if (face->font)
1767 height = normal_char_height (face->font, -1);
1768 if (face->box_line_width > 0)
1769 height += 2 * face->box_line_width;
1770 }
1771 }
1772
1773 return height;
1774 }
1775 #endif
1776
1777 return 1;
1778 }
1779
1780 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1781 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1782 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1783 not force the value into range. */
1784
1785 void
1786 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1787 NativeRectangle *bounds, bool noclip)
1788 {
1789
1790 #ifdef HAVE_WINDOW_SYSTEM
1791 if (FRAME_WINDOW_P (f))
1792 {
1793 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1794 even for negative values. */
1795 if (pix_x < 0)
1796 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1797 if (pix_y < 0)
1798 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1799
1800 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1801 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1802
1803 if (bounds)
1804 STORE_NATIVE_RECT (*bounds,
1805 FRAME_COL_TO_PIXEL_X (f, pix_x),
1806 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1807 FRAME_COLUMN_WIDTH (f) - 1,
1808 FRAME_LINE_HEIGHT (f) - 1);
1809
1810 /* PXW: Should we clip pixels before converting to columns/lines? */
1811 if (!noclip)
1812 {
1813 if (pix_x < 0)
1814 pix_x = 0;
1815 else if (pix_x > FRAME_TOTAL_COLS (f))
1816 pix_x = FRAME_TOTAL_COLS (f);
1817
1818 if (pix_y < 0)
1819 pix_y = 0;
1820 else if (pix_y > FRAME_TOTAL_LINES (f))
1821 pix_y = FRAME_TOTAL_LINES (f);
1822 }
1823 }
1824 #endif
1825
1826 *x = pix_x;
1827 *y = pix_y;
1828 }
1829
1830
1831 /* Find the glyph under window-relative coordinates X/Y in window W.
1832 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1833 strings. Return in *HPOS and *VPOS the row and column number of
1834 the glyph found. Return in *AREA the glyph area containing X.
1835 Value is a pointer to the glyph found or null if X/Y is not on
1836 text, or we can't tell because W's current matrix is not up to
1837 date. */
1838
1839 static struct glyph *
1840 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1841 int *dx, int *dy, int *area)
1842 {
1843 struct glyph *glyph, *end;
1844 struct glyph_row *row = NULL;
1845 int x0, i;
1846
1847 /* Find row containing Y. Give up if some row is not enabled. */
1848 for (i = 0; i < w->current_matrix->nrows; ++i)
1849 {
1850 row = MATRIX_ROW (w->current_matrix, i);
1851 if (!row->enabled_p)
1852 return NULL;
1853 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1854 break;
1855 }
1856
1857 *vpos = i;
1858 *hpos = 0;
1859
1860 /* Give up if Y is not in the window. */
1861 if (i == w->current_matrix->nrows)
1862 return NULL;
1863
1864 /* Get the glyph area containing X. */
1865 if (w->pseudo_window_p)
1866 {
1867 *area = TEXT_AREA;
1868 x0 = 0;
1869 }
1870 else
1871 {
1872 if (x < window_box_left_offset (w, TEXT_AREA))
1873 {
1874 *area = LEFT_MARGIN_AREA;
1875 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1876 }
1877 else if (x < window_box_right_offset (w, TEXT_AREA))
1878 {
1879 *area = TEXT_AREA;
1880 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1881 }
1882 else
1883 {
1884 *area = RIGHT_MARGIN_AREA;
1885 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1886 }
1887 }
1888
1889 /* Find glyph containing X. */
1890 glyph = row->glyphs[*area];
1891 end = glyph + row->used[*area];
1892 x -= x0;
1893 while (glyph < end && x >= glyph->pixel_width)
1894 {
1895 x -= glyph->pixel_width;
1896 ++glyph;
1897 }
1898
1899 if (glyph == end)
1900 return NULL;
1901
1902 if (dx)
1903 {
1904 *dx = x;
1905 *dy = y - (row->y + row->ascent - glyph->ascent);
1906 }
1907
1908 *hpos = glyph - row->glyphs[*area];
1909 return glyph;
1910 }
1911
1912 /* Convert frame-relative x/y to coordinates relative to window W.
1913 Takes pseudo-windows into account. */
1914
1915 static void
1916 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1917 {
1918 if (w->pseudo_window_p)
1919 {
1920 /* A pseudo-window is always full-width, and starts at the
1921 left edge of the frame, plus a frame border. */
1922 struct frame *f = XFRAME (w->frame);
1923 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1924 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1925 }
1926 else
1927 {
1928 *x -= WINDOW_LEFT_EDGE_X (w);
1929 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1930 }
1931 }
1932
1933 #ifdef HAVE_WINDOW_SYSTEM
1934
1935 /* EXPORT:
1936 Return in RECTS[] at most N clipping rectangles for glyph string S.
1937 Return the number of stored rectangles. */
1938
1939 int
1940 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1941 {
1942 XRectangle r;
1943
1944 if (n <= 0)
1945 return 0;
1946
1947 if (s->row->full_width_p)
1948 {
1949 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1950 r.x = WINDOW_LEFT_EDGE_X (s->w);
1951 if (s->row->mode_line_p)
1952 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1953 else
1954 r.width = WINDOW_PIXEL_WIDTH (s->w);
1955
1956 /* Unless displaying a mode or menu bar line, which are always
1957 fully visible, clip to the visible part of the row. */
1958 if (s->w->pseudo_window_p)
1959 r.height = s->row->visible_height;
1960 else
1961 r.height = s->height;
1962 }
1963 else
1964 {
1965 /* This is a text line that may be partially visible. */
1966 r.x = window_box_left (s->w, s->area);
1967 r.width = window_box_width (s->w, s->area);
1968 r.height = s->row->visible_height;
1969 }
1970
1971 if (s->clip_head)
1972 if (r.x < s->clip_head->x)
1973 {
1974 if (r.width >= s->clip_head->x - r.x)
1975 r.width -= s->clip_head->x - r.x;
1976 else
1977 r.width = 0;
1978 r.x = s->clip_head->x;
1979 }
1980 if (s->clip_tail)
1981 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1982 {
1983 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1984 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1985 else
1986 r.width = 0;
1987 }
1988
1989 /* If S draws overlapping rows, it's sufficient to use the top and
1990 bottom of the window for clipping because this glyph string
1991 intentionally draws over other lines. */
1992 if (s->for_overlaps)
1993 {
1994 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1995 r.height = window_text_bottom_y (s->w) - r.y;
1996
1997 /* Alas, the above simple strategy does not work for the
1998 environments with anti-aliased text: if the same text is
1999 drawn onto the same place multiple times, it gets thicker.
2000 If the overlap we are processing is for the erased cursor, we
2001 take the intersection with the rectangle of the cursor. */
2002 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2003 {
2004 XRectangle rc, r_save = r;
2005
2006 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2007 rc.y = s->w->phys_cursor.y;
2008 rc.width = s->w->phys_cursor_width;
2009 rc.height = s->w->phys_cursor_height;
2010
2011 x_intersect_rectangles (&r_save, &rc, &r);
2012 }
2013 }
2014 else
2015 {
2016 /* Don't use S->y for clipping because it doesn't take partially
2017 visible lines into account. For example, it can be negative for
2018 partially visible lines at the top of a window. */
2019 if (!s->row->full_width_p
2020 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2021 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2022 else
2023 r.y = max (0, s->row->y);
2024 }
2025
2026 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2027
2028 /* If drawing the cursor, don't let glyph draw outside its
2029 advertised boundaries. Cleartype does this under some circumstances. */
2030 if (s->hl == DRAW_CURSOR)
2031 {
2032 struct glyph *glyph = s->first_glyph;
2033 int height, max_y;
2034
2035 if (s->x > r.x)
2036 {
2037 if (r.width >= s->x - r.x)
2038 r.width -= s->x - r.x;
2039 else /* R2L hscrolled row with cursor outside text area */
2040 r.width = 0;
2041 r.x = s->x;
2042 }
2043 r.width = min (r.width, glyph->pixel_width);
2044
2045 /* If r.y is below window bottom, ensure that we still see a cursor. */
2046 height = min (glyph->ascent + glyph->descent,
2047 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2048 max_y = window_text_bottom_y (s->w) - height;
2049 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2050 if (s->ybase - glyph->ascent > max_y)
2051 {
2052 r.y = max_y;
2053 r.height = height;
2054 }
2055 else
2056 {
2057 /* Don't draw cursor glyph taller than our actual glyph. */
2058 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2059 if (height < r.height)
2060 {
2061 max_y = r.y + r.height;
2062 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2063 r.height = min (max_y - r.y, height);
2064 }
2065 }
2066 }
2067
2068 if (s->row->clip)
2069 {
2070 XRectangle r_save = r;
2071
2072 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2073 r.width = 0;
2074 }
2075
2076 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2077 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2078 {
2079 #ifdef CONVERT_FROM_XRECT
2080 CONVERT_FROM_XRECT (r, *rects);
2081 #else
2082 *rects = r;
2083 #endif
2084 return 1;
2085 }
2086 else
2087 {
2088 /* If we are processing overlapping and allowed to return
2089 multiple clipping rectangles, we exclude the row of the glyph
2090 string from the clipping rectangle. This is to avoid drawing
2091 the same text on the environment with anti-aliasing. */
2092 #ifdef CONVERT_FROM_XRECT
2093 XRectangle rs[2];
2094 #else
2095 XRectangle *rs = rects;
2096 #endif
2097 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2098
2099 if (s->for_overlaps & OVERLAPS_PRED)
2100 {
2101 rs[i] = r;
2102 if (r.y + r.height > row_y)
2103 {
2104 if (r.y < row_y)
2105 rs[i].height = row_y - r.y;
2106 else
2107 rs[i].height = 0;
2108 }
2109 i++;
2110 }
2111 if (s->for_overlaps & OVERLAPS_SUCC)
2112 {
2113 rs[i] = r;
2114 if (r.y < row_y + s->row->visible_height)
2115 {
2116 if (r.y + r.height > row_y + s->row->visible_height)
2117 {
2118 rs[i].y = row_y + s->row->visible_height;
2119 rs[i].height = r.y + r.height - rs[i].y;
2120 }
2121 else
2122 rs[i].height = 0;
2123 }
2124 i++;
2125 }
2126
2127 n = i;
2128 #ifdef CONVERT_FROM_XRECT
2129 for (i = 0; i < n; i++)
2130 CONVERT_FROM_XRECT (rs[i], rects[i]);
2131 #endif
2132 return n;
2133 }
2134 }
2135
2136 /* EXPORT:
2137 Return in *NR the clipping rectangle for glyph string S. */
2138
2139 void
2140 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2141 {
2142 get_glyph_string_clip_rects (s, nr, 1);
2143 }
2144
2145
2146 /* EXPORT:
2147 Return the position and height of the phys cursor in window W.
2148 Set w->phys_cursor_width to width of phys cursor.
2149 */
2150
2151 void
2152 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2153 struct glyph *glyph, int *xp, int *yp, int *heightp)
2154 {
2155 struct frame *f = XFRAME (WINDOW_FRAME (w));
2156 int x, y, wd, h, h0, y0, ascent;
2157
2158 /* Compute the width of the rectangle to draw. If on a stretch
2159 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2160 rectangle as wide as the glyph, but use a canonical character
2161 width instead. */
2162 wd = glyph->pixel_width;
2163
2164 x = w->phys_cursor.x;
2165 if (x < 0)
2166 {
2167 wd += x;
2168 x = 0;
2169 }
2170
2171 if (glyph->type == STRETCH_GLYPH
2172 && !x_stretch_cursor_p)
2173 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2174 w->phys_cursor_width = wd;
2175
2176 /* Don't let the hollow cursor glyph descend below the glyph row's
2177 ascent value, lest the hollow cursor looks funny. */
2178 y = w->phys_cursor.y;
2179 ascent = row->ascent;
2180 if (row->ascent < glyph->ascent)
2181 {
2182 y =- glyph->ascent - row->ascent;
2183 ascent = glyph->ascent;
2184 }
2185
2186 /* If y is below window bottom, ensure that we still see a cursor. */
2187 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2188
2189 h = max (h0, ascent + glyph->descent);
2190 h0 = min (h0, ascent + glyph->descent);
2191
2192 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2193 if (y < y0)
2194 {
2195 h = max (h - (y0 - y) + 1, h0);
2196 y = y0 - 1;
2197 }
2198 else
2199 {
2200 y0 = window_text_bottom_y (w) - h0;
2201 if (y > y0)
2202 {
2203 h += y - y0;
2204 y = y0;
2205 }
2206 }
2207
2208 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2209 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2210 *heightp = h;
2211 }
2212
2213 /*
2214 * Remember which glyph the mouse is over.
2215 */
2216
2217 void
2218 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2219 {
2220 Lisp_Object window;
2221 struct window *w;
2222 struct glyph_row *r, *gr, *end_row;
2223 enum window_part part;
2224 enum glyph_row_area area;
2225 int x, y, width, height;
2226
2227 /* Try to determine frame pixel position and size of the glyph under
2228 frame pixel coordinates X/Y on frame F. */
2229
2230 if (window_resize_pixelwise)
2231 {
2232 width = height = 1;
2233 goto virtual_glyph;
2234 }
2235 else if (!f->glyphs_initialized_p
2236 || (window = window_from_coordinates (f, gx, gy, &part, false),
2237 NILP (window)))
2238 {
2239 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2240 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2241 goto virtual_glyph;
2242 }
2243
2244 w = XWINDOW (window);
2245 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2246 height = WINDOW_FRAME_LINE_HEIGHT (w);
2247
2248 x = window_relative_x_coord (w, part, gx);
2249 y = gy - WINDOW_TOP_EDGE_Y (w);
2250
2251 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2252 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2253
2254 if (w->pseudo_window_p)
2255 {
2256 area = TEXT_AREA;
2257 part = ON_MODE_LINE; /* Don't adjust margin. */
2258 goto text_glyph;
2259 }
2260
2261 switch (part)
2262 {
2263 case ON_LEFT_MARGIN:
2264 area = LEFT_MARGIN_AREA;
2265 goto text_glyph;
2266
2267 case ON_RIGHT_MARGIN:
2268 area = RIGHT_MARGIN_AREA;
2269 goto text_glyph;
2270
2271 case ON_HEADER_LINE:
2272 case ON_MODE_LINE:
2273 gr = (part == ON_HEADER_LINE
2274 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2275 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2276 gy = gr->y;
2277 area = TEXT_AREA;
2278 goto text_glyph_row_found;
2279
2280 case ON_TEXT:
2281 area = TEXT_AREA;
2282
2283 text_glyph:
2284 gr = 0; gy = 0;
2285 for (; r <= end_row && r->enabled_p; ++r)
2286 if (r->y + r->height > y)
2287 {
2288 gr = r; gy = r->y;
2289 break;
2290 }
2291
2292 text_glyph_row_found:
2293 if (gr && gy <= y)
2294 {
2295 struct glyph *g = gr->glyphs[area];
2296 struct glyph *end = g + gr->used[area];
2297
2298 height = gr->height;
2299 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2300 if (gx + g->pixel_width > x)
2301 break;
2302
2303 if (g < end)
2304 {
2305 if (g->type == IMAGE_GLYPH)
2306 {
2307 /* Don't remember when mouse is over image, as
2308 image may have hot-spots. */
2309 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2310 return;
2311 }
2312 width = g->pixel_width;
2313 }
2314 else
2315 {
2316 /* Use nominal char spacing at end of line. */
2317 x -= gx;
2318 gx += (x / width) * width;
2319 }
2320
2321 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2322 {
2323 gx += window_box_left_offset (w, area);
2324 /* Don't expand over the modeline to make sure the vertical
2325 drag cursor is shown early enough. */
2326 height = min (height,
2327 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2328 }
2329 }
2330 else
2331 {
2332 /* Use nominal line height at end of window. */
2333 gx = (x / width) * width;
2334 y -= gy;
2335 gy += (y / height) * height;
2336 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2337 /* See comment above. */
2338 height = min (height,
2339 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2340 }
2341 break;
2342
2343 case ON_LEFT_FRINGE:
2344 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2345 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2346 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2347 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2348 goto row_glyph;
2349
2350 case ON_RIGHT_FRINGE:
2351 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2352 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2353 : window_box_right_offset (w, TEXT_AREA));
2354 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2355 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2356 && !WINDOW_RIGHTMOST_P (w))
2357 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2358 /* Make sure the vertical border can get her own glyph to the
2359 right of the one we build here. */
2360 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2361 else
2362 width = WINDOW_PIXEL_WIDTH (w) - gx;
2363 else
2364 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2365
2366 goto row_glyph;
2367
2368 case ON_VERTICAL_BORDER:
2369 gx = WINDOW_PIXEL_WIDTH (w) - width;
2370 goto row_glyph;
2371
2372 case ON_VERTICAL_SCROLL_BAR:
2373 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2374 ? 0
2375 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2376 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2377 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2378 : 0)));
2379 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2380
2381 row_glyph:
2382 gr = 0, gy = 0;
2383 for (; r <= end_row && r->enabled_p; ++r)
2384 if (r->y + r->height > y)
2385 {
2386 gr = r; gy = r->y;
2387 break;
2388 }
2389
2390 if (gr && gy <= y)
2391 height = gr->height;
2392 else
2393 {
2394 /* Use nominal line height at end of window. */
2395 y -= gy;
2396 gy += (y / height) * height;
2397 }
2398 break;
2399
2400 case ON_RIGHT_DIVIDER:
2401 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2402 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2403 gy = 0;
2404 /* The bottom divider prevails. */
2405 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2406 goto add_edge;
2407
2408 case ON_BOTTOM_DIVIDER:
2409 gx = 0;
2410 width = WINDOW_PIXEL_WIDTH (w);
2411 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2412 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2413 goto add_edge;
2414
2415 default:
2416 ;
2417 virtual_glyph:
2418 /* If there is no glyph under the mouse, then we divide the screen
2419 into a grid of the smallest glyph in the frame, and use that
2420 as our "glyph". */
2421
2422 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2423 round down even for negative values. */
2424 if (gx < 0)
2425 gx -= width - 1;
2426 if (gy < 0)
2427 gy -= height - 1;
2428
2429 gx = (gx / width) * width;
2430 gy = (gy / height) * height;
2431
2432 goto store_rect;
2433 }
2434
2435 add_edge:
2436 gx += WINDOW_LEFT_EDGE_X (w);
2437 gy += WINDOW_TOP_EDGE_Y (w);
2438
2439 store_rect:
2440 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2441
2442 /* Visible feedback for debugging. */
2443 #if false && defined HAVE_X_WINDOWS
2444 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2445 f->output_data.x->normal_gc,
2446 gx, gy, width, height);
2447 #endif
2448 }
2449
2450
2451 #endif /* HAVE_WINDOW_SYSTEM */
2452
2453 static void
2454 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2455 {
2456 eassert (w);
2457 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2458 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2459 w->window_end_vpos
2460 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2461 }
2462
2463 /***********************************************************************
2464 Lisp form evaluation
2465 ***********************************************************************/
2466
2467 /* Error handler for safe_eval and safe_call. */
2468
2469 static Lisp_Object
2470 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2471 {
2472 add_to_log ("Error during redisplay: %S signaled %S",
2473 Flist (nargs, args), arg);
2474 return Qnil;
2475 }
2476
2477 /* Call function FUNC with the rest of NARGS - 1 arguments
2478 following. Return the result, or nil if something went
2479 wrong. Prevent redisplay during the evaluation. */
2480
2481 static Lisp_Object
2482 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2483 {
2484 Lisp_Object val;
2485
2486 if (inhibit_eval_during_redisplay)
2487 val = Qnil;
2488 else
2489 {
2490 ptrdiff_t i;
2491 ptrdiff_t count = SPECPDL_INDEX ();
2492 Lisp_Object *args;
2493 USE_SAFE_ALLOCA;
2494 SAFE_ALLOCA_LISP (args, nargs);
2495
2496 args[0] = func;
2497 for (i = 1; i < nargs; i++)
2498 args[i] = va_arg (ap, Lisp_Object);
2499
2500 specbind (Qinhibit_redisplay, Qt);
2501 if (inhibit_quit)
2502 specbind (Qinhibit_quit, Qt);
2503 /* Use Qt to ensure debugger does not run,
2504 so there is no possibility of wanting to redisplay. */
2505 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2506 safe_eval_handler);
2507 SAFE_FREE ();
2508 val = unbind_to (count, val);
2509 }
2510
2511 return val;
2512 }
2513
2514 Lisp_Object
2515 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2516 {
2517 Lisp_Object retval;
2518 va_list ap;
2519
2520 va_start (ap, func);
2521 retval = safe__call (false, nargs, func, ap);
2522 va_end (ap);
2523 return retval;
2524 }
2525
2526 /* Call function FN with one argument ARG.
2527 Return the result, or nil if something went wrong. */
2528
2529 Lisp_Object
2530 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2531 {
2532 return safe_call (2, fn, arg);
2533 }
2534
2535 static Lisp_Object
2536 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2537 {
2538 Lisp_Object retval;
2539 va_list ap;
2540
2541 va_start (ap, fn);
2542 retval = safe__call (inhibit_quit, 2, fn, ap);
2543 va_end (ap);
2544 return retval;
2545 }
2546
2547 Lisp_Object
2548 safe_eval (Lisp_Object sexpr)
2549 {
2550 return safe__call1 (false, Qeval, sexpr);
2551 }
2552
2553 static Lisp_Object
2554 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2555 {
2556 return safe__call1 (inhibit_quit, Qeval, sexpr);
2557 }
2558
2559 /* Call function FN with two arguments ARG1 and ARG2.
2560 Return the result, or nil if something went wrong. */
2561
2562 Lisp_Object
2563 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2564 {
2565 return safe_call (3, fn, arg1, arg2);
2566 }
2567
2568
2569 \f
2570 /***********************************************************************
2571 Debugging
2572 ***********************************************************************/
2573
2574 /* Define CHECK_IT to perform sanity checks on iterators.
2575 This is for debugging. It is too slow to do unconditionally. */
2576
2577 static void
2578 CHECK_IT (struct it *it)
2579 {
2580 #if false
2581 if (it->method == GET_FROM_STRING)
2582 {
2583 eassert (STRINGP (it->string));
2584 eassert (IT_STRING_CHARPOS (*it) >= 0);
2585 }
2586 else
2587 {
2588 eassert (IT_STRING_CHARPOS (*it) < 0);
2589 if (it->method == GET_FROM_BUFFER)
2590 {
2591 /* Check that character and byte positions agree. */
2592 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2593 }
2594 }
2595
2596 if (it->dpvec)
2597 eassert (it->current.dpvec_index >= 0);
2598 else
2599 eassert (it->current.dpvec_index < 0);
2600 #endif
2601 }
2602
2603
2604 /* Check that the window end of window W is what we expect it
2605 to be---the last row in the current matrix displaying text. */
2606
2607 static void
2608 CHECK_WINDOW_END (struct window *w)
2609 {
2610 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2611 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2612 {
2613 struct glyph_row *row;
2614 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2615 !row->enabled_p
2616 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2617 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2618 }
2619 #endif
2620 }
2621
2622 /***********************************************************************
2623 Iterator initialization
2624 ***********************************************************************/
2625
2626 /* Initialize IT for displaying current_buffer in window W, starting
2627 at character position CHARPOS. CHARPOS < 0 means that no buffer
2628 position is specified which is useful when the iterator is assigned
2629 a position later. BYTEPOS is the byte position corresponding to
2630 CHARPOS.
2631
2632 If ROW is not null, calls to produce_glyphs with IT as parameter
2633 will produce glyphs in that row.
2634
2635 BASE_FACE_ID is the id of a base face to use. It must be one of
2636 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2637 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2638 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2639
2640 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2641 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2642 will be initialized to use the corresponding mode line glyph row of
2643 the desired matrix of W. */
2644
2645 void
2646 init_iterator (struct it *it, struct window *w,
2647 ptrdiff_t charpos, ptrdiff_t bytepos,
2648 struct glyph_row *row, enum face_id base_face_id)
2649 {
2650 enum face_id remapped_base_face_id = base_face_id;
2651
2652 /* Some precondition checks. */
2653 eassert (w != NULL && it != NULL);
2654 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2655 && charpos <= ZV));
2656
2657 /* If face attributes have been changed since the last redisplay,
2658 free realized faces now because they depend on face definitions
2659 that might have changed. Don't free faces while there might be
2660 desired matrices pending which reference these faces. */
2661 if (face_change && !inhibit_free_realized_faces)
2662 {
2663 face_change = false;
2664 free_all_realized_faces (Qnil);
2665 }
2666
2667 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2668 if (! NILP (Vface_remapping_alist))
2669 remapped_base_face_id
2670 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2671
2672 /* Use one of the mode line rows of W's desired matrix if
2673 appropriate. */
2674 if (row == NULL)
2675 {
2676 if (base_face_id == MODE_LINE_FACE_ID
2677 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2678 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2679 else if (base_face_id == HEADER_LINE_FACE_ID)
2680 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2681 }
2682
2683 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2684 Other parts of redisplay rely on that. */
2685 memclear (it, sizeof *it);
2686 it->current.overlay_string_index = -1;
2687 it->current.dpvec_index = -1;
2688 it->base_face_id = remapped_base_face_id;
2689 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2690 it->paragraph_embedding = L2R;
2691 it->bidi_it.w = w;
2692
2693 /* The window in which we iterate over current_buffer: */
2694 XSETWINDOW (it->window, w);
2695 it->w = w;
2696 it->f = XFRAME (w->frame);
2697
2698 it->cmp_it.id = -1;
2699
2700 /* Extra space between lines (on window systems only). */
2701 if (base_face_id == DEFAULT_FACE_ID
2702 && FRAME_WINDOW_P (it->f))
2703 {
2704 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2705 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2706 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2707 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2708 * FRAME_LINE_HEIGHT (it->f));
2709 else if (it->f->extra_line_spacing > 0)
2710 it->extra_line_spacing = it->f->extra_line_spacing;
2711 }
2712
2713 /* If realized faces have been removed, e.g. because of face
2714 attribute changes of named faces, recompute them. When running
2715 in batch mode, the face cache of the initial frame is null. If
2716 we happen to get called, make a dummy face cache. */
2717 if (FRAME_FACE_CACHE (it->f) == NULL)
2718 init_frame_faces (it->f);
2719 if (FRAME_FACE_CACHE (it->f)->used == 0)
2720 recompute_basic_faces (it->f);
2721
2722 it->override_ascent = -1;
2723
2724 /* Are control characters displayed as `^C'? */
2725 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2726
2727 /* -1 means everything between a CR and the following line end
2728 is invisible. >0 means lines indented more than this value are
2729 invisible. */
2730 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2731 ? (clip_to_bounds
2732 (-1, XINT (BVAR (current_buffer, selective_display)),
2733 PTRDIFF_MAX))
2734 : (!NILP (BVAR (current_buffer, selective_display))
2735 ? -1 : 0));
2736 it->selective_display_ellipsis_p
2737 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2738
2739 /* Display table to use. */
2740 it->dp = window_display_table (w);
2741
2742 /* Are multibyte characters enabled in current_buffer? */
2743 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2744
2745 /* Get the position at which the redisplay_end_trigger hook should
2746 be run, if it is to be run at all. */
2747 if (MARKERP (w->redisplay_end_trigger)
2748 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2749 it->redisplay_end_trigger_charpos
2750 = marker_position (w->redisplay_end_trigger);
2751 else if (INTEGERP (w->redisplay_end_trigger))
2752 it->redisplay_end_trigger_charpos
2753 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2754 PTRDIFF_MAX);
2755
2756 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2757
2758 /* Are lines in the display truncated? */
2759 if (TRUNCATE != 0)
2760 it->line_wrap = TRUNCATE;
2761 if (base_face_id == DEFAULT_FACE_ID
2762 && !it->w->hscroll
2763 && (WINDOW_FULL_WIDTH_P (it->w)
2764 || NILP (Vtruncate_partial_width_windows)
2765 || (INTEGERP (Vtruncate_partial_width_windows)
2766 /* PXW: Shall we do something about this? */
2767 && (XINT (Vtruncate_partial_width_windows)
2768 <= WINDOW_TOTAL_COLS (it->w))))
2769 && NILP (BVAR (current_buffer, truncate_lines)))
2770 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2771 ? WINDOW_WRAP : WORD_WRAP;
2772
2773 /* Get dimensions of truncation and continuation glyphs. These are
2774 displayed as fringe bitmaps under X, but we need them for such
2775 frames when the fringes are turned off. But leave the dimensions
2776 zero for tooltip frames, as these glyphs look ugly there and also
2777 sabotage calculations of tooltip dimensions in x-show-tip. */
2778 #ifdef HAVE_WINDOW_SYSTEM
2779 if (!(FRAME_WINDOW_P (it->f)
2780 && FRAMEP (tip_frame)
2781 && it->f == XFRAME (tip_frame)))
2782 #endif
2783 {
2784 if (it->line_wrap == TRUNCATE)
2785 {
2786 /* We will need the truncation glyph. */
2787 eassert (it->glyph_row == NULL);
2788 produce_special_glyphs (it, IT_TRUNCATION);
2789 it->truncation_pixel_width = it->pixel_width;
2790 }
2791 else
2792 {
2793 /* We will need the continuation glyph. */
2794 eassert (it->glyph_row == NULL);
2795 produce_special_glyphs (it, IT_CONTINUATION);
2796 it->continuation_pixel_width = it->pixel_width;
2797 }
2798 }
2799
2800 /* Reset these values to zero because the produce_special_glyphs
2801 above has changed them. */
2802 it->pixel_width = it->ascent = it->descent = 0;
2803 it->phys_ascent = it->phys_descent = 0;
2804
2805 /* Set this after getting the dimensions of truncation and
2806 continuation glyphs, so that we don't produce glyphs when calling
2807 produce_special_glyphs, above. */
2808 it->glyph_row = row;
2809 it->area = TEXT_AREA;
2810
2811 /* Get the dimensions of the display area. The display area
2812 consists of the visible window area plus a horizontally scrolled
2813 part to the left of the window. All x-values are relative to the
2814 start of this total display area. */
2815 if (base_face_id != DEFAULT_FACE_ID)
2816 {
2817 /* Mode lines, menu bar in terminal frames. */
2818 it->first_visible_x = 0;
2819 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2820 }
2821 else
2822 {
2823 it->first_visible_x
2824 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2825 it->last_visible_x = (it->first_visible_x
2826 + window_box_width (w, TEXT_AREA));
2827
2828 /* If we truncate lines, leave room for the truncation glyph(s) at
2829 the right margin. Otherwise, leave room for the continuation
2830 glyph(s). Done only if the window has no right fringe. */
2831 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2832 {
2833 if (it->line_wrap == TRUNCATE)
2834 it->last_visible_x -= it->truncation_pixel_width;
2835 else
2836 it->last_visible_x -= it->continuation_pixel_width;
2837 }
2838
2839 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2840 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2841 }
2842
2843 /* Leave room for a border glyph. */
2844 if (!FRAME_WINDOW_P (it->f)
2845 && !WINDOW_RIGHTMOST_P (it->w))
2846 it->last_visible_x -= 1;
2847
2848 it->last_visible_y = window_text_bottom_y (w);
2849
2850 /* For mode lines and alike, arrange for the first glyph having a
2851 left box line if the face specifies a box. */
2852 if (base_face_id != DEFAULT_FACE_ID)
2853 {
2854 struct face *face;
2855
2856 it->face_id = remapped_base_face_id;
2857
2858 /* If we have a boxed mode line, make the first character appear
2859 with a left box line. */
2860 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2861 if (face && face->box != FACE_NO_BOX)
2862 it->start_of_box_run_p = true;
2863 }
2864
2865 /* If a buffer position was specified, set the iterator there,
2866 getting overlays and face properties from that position. */
2867 if (charpos >= BUF_BEG (current_buffer))
2868 {
2869 it->stop_charpos = charpos;
2870 it->end_charpos = ZV;
2871 eassert (charpos == BYTE_TO_CHAR (bytepos));
2872 IT_CHARPOS (*it) = charpos;
2873 IT_BYTEPOS (*it) = bytepos;
2874
2875 /* We will rely on `reseat' to set this up properly, via
2876 handle_face_prop. */
2877 it->face_id = it->base_face_id;
2878
2879 it->start = it->current;
2880 /* Do we need to reorder bidirectional text? Not if this is a
2881 unibyte buffer: by definition, none of the single-byte
2882 characters are strong R2L, so no reordering is needed. And
2883 bidi.c doesn't support unibyte buffers anyway. Also, don't
2884 reorder while we are loading loadup.el, since the tables of
2885 character properties needed for reordering are not yet
2886 available. */
2887 it->bidi_p =
2888 NILP (Vpurify_flag)
2889 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2890 && it->multibyte_p;
2891
2892 /* If we are to reorder bidirectional text, init the bidi
2893 iterator. */
2894 if (it->bidi_p)
2895 {
2896 /* Since we don't know at this point whether there will be
2897 any R2L lines in the window, we reserve space for
2898 truncation/continuation glyphs even if only the left
2899 fringe is absent. */
2900 if (base_face_id == DEFAULT_FACE_ID
2901 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2902 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2903 {
2904 if (it->line_wrap == TRUNCATE)
2905 it->last_visible_x -= it->truncation_pixel_width;
2906 else
2907 it->last_visible_x -= it->continuation_pixel_width;
2908 }
2909 /* Note the paragraph direction that this buffer wants to
2910 use. */
2911 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2912 Qleft_to_right))
2913 it->paragraph_embedding = L2R;
2914 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qright_to_left))
2916 it->paragraph_embedding = R2L;
2917 else
2918 it->paragraph_embedding = NEUTRAL_DIR;
2919 bidi_unshelve_cache (NULL, false);
2920 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2921 &it->bidi_it);
2922 }
2923
2924 /* Compute faces etc. */
2925 reseat (it, it->current.pos, true);
2926 }
2927
2928 CHECK_IT (it);
2929 }
2930
2931
2932 /* Initialize IT for the display of window W with window start POS. */
2933
2934 void
2935 start_display (struct it *it, struct window *w, struct text_pos pos)
2936 {
2937 struct glyph_row *row;
2938 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2939
2940 row = w->desired_matrix->rows + first_vpos;
2941 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2942 it->first_vpos = first_vpos;
2943
2944 /* Don't reseat to previous visible line start if current start
2945 position is in a string or image. */
2946 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2947 {
2948 int first_y = it->current_y;
2949
2950 /* If window start is not at a line start, skip forward to POS to
2951 get the correct continuation lines width. */
2952 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2953 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2954 if (!start_at_line_beg_p)
2955 {
2956 int new_x;
2957
2958 reseat_at_previous_visible_line_start (it);
2959 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2960
2961 new_x = it->current_x + it->pixel_width;
2962
2963 /* If lines are continued, this line may end in the middle
2964 of a multi-glyph character (e.g. a control character
2965 displayed as \003, or in the middle of an overlay
2966 string). In this case move_it_to above will not have
2967 taken us to the start of the continuation line but to the
2968 end of the continued line. */
2969 if (it->current_x > 0
2970 && it->line_wrap != TRUNCATE /* Lines are continued. */
2971 && (/* And glyph doesn't fit on the line. */
2972 new_x > it->last_visible_x
2973 /* Or it fits exactly and we're on a window
2974 system frame. */
2975 || (new_x == it->last_visible_x
2976 && FRAME_WINDOW_P (it->f)
2977 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2978 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2979 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2980 {
2981 if ((it->current.dpvec_index >= 0
2982 || it->current.overlay_string_index >= 0)
2983 /* If we are on a newline from a display vector or
2984 overlay string, then we are already at the end of
2985 a screen line; no need to go to the next line in
2986 that case, as this line is not really continued.
2987 (If we do go to the next line, C-e will not DTRT.) */
2988 && it->c != '\n')
2989 {
2990 set_iterator_to_next (it, true);
2991 move_it_in_display_line_to (it, -1, -1, 0);
2992 }
2993
2994 it->continuation_lines_width += it->current_x;
2995 }
2996 /* If the character at POS is displayed via a display
2997 vector, move_it_to above stops at the final glyph of
2998 IT->dpvec. To make the caller redisplay that character
2999 again (a.k.a. start at POS), we need to reset the
3000 dpvec_index to the beginning of IT->dpvec. */
3001 else if (it->current.dpvec_index >= 0)
3002 it->current.dpvec_index = 0;
3003
3004 /* We're starting a new display line, not affected by the
3005 height of the continued line, so clear the appropriate
3006 fields in the iterator structure. */
3007 it->max_ascent = it->max_descent = 0;
3008 it->max_phys_ascent = it->max_phys_descent = 0;
3009
3010 it->current_y = first_y;
3011 it->vpos = 0;
3012 it->current_x = it->hpos = 0;
3013 }
3014 }
3015 }
3016
3017
3018 /* Return true if POS is a position in ellipses displayed for invisible
3019 text. W is the window we display, for text property lookup. */
3020
3021 static bool
3022 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3023 {
3024 Lisp_Object prop, window;
3025 bool ellipses_p = false;
3026 ptrdiff_t charpos = CHARPOS (pos->pos);
3027
3028 /* If POS specifies a position in a display vector, this might
3029 be for an ellipsis displayed for invisible text. We won't
3030 get the iterator set up for delivering that ellipsis unless
3031 we make sure that it gets aware of the invisible text. */
3032 if (pos->dpvec_index >= 0
3033 && pos->overlay_string_index < 0
3034 && CHARPOS (pos->string_pos) < 0
3035 && charpos > BEGV
3036 && (XSETWINDOW (window, w),
3037 prop = Fget_char_property (make_number (charpos),
3038 Qinvisible, window),
3039 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3040 {
3041 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3042 window);
3043 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3044 }
3045
3046 return ellipses_p;
3047 }
3048
3049
3050 /* Initialize IT for stepping through current_buffer in window W,
3051 starting at position POS that includes overlay string and display
3052 vector/ control character translation position information. Value
3053 is false if there are overlay strings with newlines at POS. */
3054
3055 static bool
3056 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3057 {
3058 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3059 int i;
3060 bool overlay_strings_with_newlines = false;
3061
3062 /* If POS specifies a position in a display vector, this might
3063 be for an ellipsis displayed for invisible text. We won't
3064 get the iterator set up for delivering that ellipsis unless
3065 we make sure that it gets aware of the invisible text. */
3066 if (in_ellipses_for_invisible_text_p (pos, w))
3067 {
3068 --charpos;
3069 bytepos = 0;
3070 }
3071
3072 /* Keep in mind: the call to reseat in init_iterator skips invisible
3073 text, so we might end up at a position different from POS. This
3074 is only a problem when POS is a row start after a newline and an
3075 overlay starts there with an after-string, and the overlay has an
3076 invisible property. Since we don't skip invisible text in
3077 display_line and elsewhere immediately after consuming the
3078 newline before the row start, such a POS will not be in a string,
3079 but the call to init_iterator below will move us to the
3080 after-string. */
3081 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3082
3083 /* This only scans the current chunk -- it should scan all chunks.
3084 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3085 to 16 in 22.1 to make this a lesser problem. */
3086 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3087 {
3088 const char *s = SSDATA (it->overlay_strings[i]);
3089 const char *e = s + SBYTES (it->overlay_strings[i]);
3090
3091 while (s < e && *s != '\n')
3092 ++s;
3093
3094 if (s < e)
3095 {
3096 overlay_strings_with_newlines = true;
3097 break;
3098 }
3099 }
3100
3101 /* If position is within an overlay string, set up IT to the right
3102 overlay string. */
3103 if (pos->overlay_string_index >= 0)
3104 {
3105 int relative_index;
3106
3107 /* If the first overlay string happens to have a `display'
3108 property for an image, the iterator will be set up for that
3109 image, and we have to undo that setup first before we can
3110 correct the overlay string index. */
3111 if (it->method == GET_FROM_IMAGE)
3112 pop_it (it);
3113
3114 /* We already have the first chunk of overlay strings in
3115 IT->overlay_strings. Load more until the one for
3116 pos->overlay_string_index is in IT->overlay_strings. */
3117 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3118 {
3119 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3120 it->current.overlay_string_index = 0;
3121 while (n--)
3122 {
3123 load_overlay_strings (it, 0);
3124 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3125 }
3126 }
3127
3128 it->current.overlay_string_index = pos->overlay_string_index;
3129 relative_index = (it->current.overlay_string_index
3130 % OVERLAY_STRING_CHUNK_SIZE);
3131 it->string = it->overlay_strings[relative_index];
3132 eassert (STRINGP (it->string));
3133 it->current.string_pos = pos->string_pos;
3134 it->method = GET_FROM_STRING;
3135 it->end_charpos = SCHARS (it->string);
3136 /* Set up the bidi iterator for this overlay string. */
3137 if (it->bidi_p)
3138 {
3139 it->bidi_it.string.lstring = it->string;
3140 it->bidi_it.string.s = NULL;
3141 it->bidi_it.string.schars = SCHARS (it->string);
3142 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3143 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3144 it->bidi_it.string.unibyte = !it->multibyte_p;
3145 it->bidi_it.w = it->w;
3146 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3147 FRAME_WINDOW_P (it->f), &it->bidi_it);
3148
3149 /* Synchronize the state of the bidi iterator with
3150 pos->string_pos. For any string position other than
3151 zero, this will be done automagically when we resume
3152 iteration over the string and get_visually_first_element
3153 is called. But if string_pos is zero, and the string is
3154 to be reordered for display, we need to resync manually,
3155 since it could be that the iteration state recorded in
3156 pos ended at string_pos of 0 moving backwards in string. */
3157 if (CHARPOS (pos->string_pos) == 0)
3158 {
3159 get_visually_first_element (it);
3160 if (IT_STRING_CHARPOS (*it) != 0)
3161 do {
3162 /* Paranoia. */
3163 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3164 bidi_move_to_visually_next (&it->bidi_it);
3165 } while (it->bidi_it.charpos != 0);
3166 }
3167 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3168 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3169 }
3170 }
3171
3172 if (CHARPOS (pos->string_pos) >= 0)
3173 {
3174 /* Recorded position is not in an overlay string, but in another
3175 string. This can only be a string from a `display' property.
3176 IT should already be filled with that string. */
3177 it->current.string_pos = pos->string_pos;
3178 eassert (STRINGP (it->string));
3179 if (it->bidi_p)
3180 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3181 FRAME_WINDOW_P (it->f), &it->bidi_it);
3182 }
3183
3184 /* Restore position in display vector translations, control
3185 character translations or ellipses. */
3186 if (pos->dpvec_index >= 0)
3187 {
3188 if (it->dpvec == NULL)
3189 get_next_display_element (it);
3190 eassert (it->dpvec && it->current.dpvec_index == 0);
3191 it->current.dpvec_index = pos->dpvec_index;
3192 }
3193
3194 CHECK_IT (it);
3195 return !overlay_strings_with_newlines;
3196 }
3197
3198
3199 /* Initialize IT for stepping through current_buffer in window W
3200 starting at ROW->start. */
3201
3202 static void
3203 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3204 {
3205 init_from_display_pos (it, w, &row->start);
3206 it->start = row->start;
3207 it->continuation_lines_width = row->continuation_lines_width;
3208 CHECK_IT (it);
3209 }
3210
3211
3212 /* Initialize IT for stepping through current_buffer in window W
3213 starting in the line following ROW, i.e. starting at ROW->end.
3214 Value is false if there are overlay strings with newlines at ROW's
3215 end position. */
3216
3217 static bool
3218 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3219 {
3220 bool success = false;
3221
3222 if (init_from_display_pos (it, w, &row->end))
3223 {
3224 if (row->continued_p)
3225 it->continuation_lines_width
3226 = row->continuation_lines_width + row->pixel_width;
3227 CHECK_IT (it);
3228 success = true;
3229 }
3230
3231 return success;
3232 }
3233
3234
3235
3236 \f
3237 /***********************************************************************
3238 Text properties
3239 ***********************************************************************/
3240
3241 /* Called when IT reaches IT->stop_charpos. Handle text property and
3242 overlay changes. Set IT->stop_charpos to the next position where
3243 to stop. */
3244
3245 static void
3246 handle_stop (struct it *it)
3247 {
3248 enum prop_handled handled;
3249 bool handle_overlay_change_p;
3250 struct props *p;
3251
3252 it->dpvec = NULL;
3253 it->current.dpvec_index = -1;
3254 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3255 it->ellipsis_p = false;
3256
3257 /* Use face of preceding text for ellipsis (if invisible) */
3258 if (it->selective_display_ellipsis_p)
3259 it->saved_face_id = it->face_id;
3260
3261 /* Here's the description of the semantics of, and the logic behind,
3262 the various HANDLED_* statuses:
3263
3264 HANDLED_NORMALLY means the handler did its job, and the loop
3265 should proceed to calling the next handler in order.
3266
3267 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3268 change in the properties and overlays at current position, so the
3269 loop should be restarted, to re-invoke the handlers that were
3270 already called. This happens when fontification-functions were
3271 called by handle_fontified_prop, and actually fontified
3272 something. Another case where HANDLED_RECOMPUTE_PROPS is
3273 returned is when we discover overlay strings that need to be
3274 displayed right away. The loop below will continue for as long
3275 as the status is HANDLED_RECOMPUTE_PROPS.
3276
3277 HANDLED_RETURN means return immediately to the caller, to
3278 continue iteration without calling any further handlers. This is
3279 used when we need to act on some property right away, for example
3280 when we need to display the ellipsis or a replacing display
3281 property, such as display string or image.
3282
3283 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3284 consumed, and the handler switched to the next overlay string.
3285 This signals the loop below to refrain from looking for more
3286 overlays before all the overlay strings of the current overlay
3287 are processed.
3288
3289 Some of the handlers called by the loop push the iterator state
3290 onto the stack (see 'push_it'), and arrange for the iteration to
3291 continue with another object, such as an image, a display string,
3292 or an overlay string. In most such cases, it->stop_charpos is
3293 set to the first character of the string, so that when the
3294 iteration resumes, this function will immediately be called
3295 again, to examine the properties at the beginning of the string.
3296
3297 When a display or overlay string is exhausted, the iterator state
3298 is popped (see 'pop_it'), and iteration continues with the
3299 previous object. Again, in many such cases this function is
3300 called again to find the next position where properties might
3301 change. */
3302
3303 do
3304 {
3305 handled = HANDLED_NORMALLY;
3306
3307 /* Call text property handlers. */
3308 for (p = it_props; p->handler; ++p)
3309 {
3310 handled = p->handler (it);
3311
3312 if (handled == HANDLED_RECOMPUTE_PROPS)
3313 break;
3314 else if (handled == HANDLED_RETURN)
3315 {
3316 /* We still want to show before and after strings from
3317 overlays even if the actual buffer text is replaced. */
3318 if (!handle_overlay_change_p
3319 || it->sp > 1
3320 /* Don't call get_overlay_strings_1 if we already
3321 have overlay strings loaded, because doing so
3322 will load them again and push the iterator state
3323 onto the stack one more time, which is not
3324 expected by the rest of the code that processes
3325 overlay strings. */
3326 || (it->current.overlay_string_index < 0
3327 && !get_overlay_strings_1 (it, 0, false)))
3328 {
3329 if (it->ellipsis_p)
3330 setup_for_ellipsis (it, 0);
3331 /* When handling a display spec, we might load an
3332 empty string. In that case, discard it here. We
3333 used to discard it in handle_single_display_spec,
3334 but that causes get_overlay_strings_1, above, to
3335 ignore overlay strings that we must check. */
3336 if (STRINGP (it->string) && !SCHARS (it->string))
3337 pop_it (it);
3338 return;
3339 }
3340 else if (STRINGP (it->string) && !SCHARS (it->string))
3341 pop_it (it);
3342 else
3343 {
3344 it->string_from_display_prop_p = false;
3345 it->from_disp_prop_p = false;
3346 handle_overlay_change_p = false;
3347 }
3348 handled = HANDLED_RECOMPUTE_PROPS;
3349 break;
3350 }
3351 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3352 handle_overlay_change_p = false;
3353 }
3354
3355 if (handled != HANDLED_RECOMPUTE_PROPS)
3356 {
3357 /* Don't check for overlay strings below when set to deliver
3358 characters from a display vector. */
3359 if (it->method == GET_FROM_DISPLAY_VECTOR)
3360 handle_overlay_change_p = false;
3361
3362 /* Handle overlay changes.
3363 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3364 if it finds overlays. */
3365 if (handle_overlay_change_p)
3366 handled = handle_overlay_change (it);
3367 }
3368
3369 if (it->ellipsis_p)
3370 {
3371 setup_for_ellipsis (it, 0);
3372 break;
3373 }
3374 }
3375 while (handled == HANDLED_RECOMPUTE_PROPS);
3376
3377 /* Determine where to stop next. */
3378 if (handled == HANDLED_NORMALLY)
3379 compute_stop_pos (it);
3380 }
3381
3382
3383 /* Compute IT->stop_charpos from text property and overlay change
3384 information for IT's current position. */
3385
3386 static void
3387 compute_stop_pos (struct it *it)
3388 {
3389 register INTERVAL iv, next_iv;
3390 Lisp_Object object, limit, position;
3391 ptrdiff_t charpos, bytepos;
3392
3393 if (STRINGP (it->string))
3394 {
3395 /* Strings are usually short, so don't limit the search for
3396 properties. */
3397 it->stop_charpos = it->end_charpos;
3398 object = it->string;
3399 limit = Qnil;
3400 charpos = IT_STRING_CHARPOS (*it);
3401 bytepos = IT_STRING_BYTEPOS (*it);
3402 }
3403 else
3404 {
3405 ptrdiff_t pos;
3406
3407 /* If end_charpos is out of range for some reason, such as a
3408 misbehaving display function, rationalize it (Bug#5984). */
3409 if (it->end_charpos > ZV)
3410 it->end_charpos = ZV;
3411 it->stop_charpos = it->end_charpos;
3412
3413 /* If next overlay change is in front of the current stop pos
3414 (which is IT->end_charpos), stop there. Note: value of
3415 next_overlay_change is point-max if no overlay change
3416 follows. */
3417 charpos = IT_CHARPOS (*it);
3418 bytepos = IT_BYTEPOS (*it);
3419 pos = next_overlay_change (charpos);
3420 if (pos < it->stop_charpos)
3421 it->stop_charpos = pos;
3422
3423 /* Set up variables for computing the stop position from text
3424 property changes. */
3425 XSETBUFFER (object, current_buffer);
3426 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3427 }
3428
3429 /* Get the interval containing IT's position. Value is a null
3430 interval if there isn't such an interval. */
3431 position = make_number (charpos);
3432 iv = validate_interval_range (object, &position, &position, false);
3433 if (iv)
3434 {
3435 Lisp_Object values_here[LAST_PROP_IDX];
3436 struct props *p;
3437
3438 /* Get properties here. */
3439 for (p = it_props; p->handler; ++p)
3440 values_here[p->idx] = textget (iv->plist,
3441 builtin_lisp_symbol (p->name));
3442
3443 /* Look for an interval following iv that has different
3444 properties. */
3445 for (next_iv = next_interval (iv);
3446 (next_iv
3447 && (NILP (limit)
3448 || XFASTINT (limit) > next_iv->position));
3449 next_iv = next_interval (next_iv))
3450 {
3451 for (p = it_props; p->handler; ++p)
3452 {
3453 Lisp_Object new_value = textget (next_iv->plist,
3454 builtin_lisp_symbol (p->name));
3455 if (!EQ (values_here[p->idx], new_value))
3456 break;
3457 }
3458
3459 if (p->handler)
3460 break;
3461 }
3462
3463 if (next_iv)
3464 {
3465 if (INTEGERP (limit)
3466 && next_iv->position >= XFASTINT (limit))
3467 /* No text property change up to limit. */
3468 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3469 else
3470 /* Text properties change in next_iv. */
3471 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3472 }
3473 }
3474
3475 if (it->cmp_it.id < 0)
3476 {
3477 ptrdiff_t stoppos = it->end_charpos;
3478
3479 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3480 stoppos = -1;
3481 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3482 stoppos, it->string);
3483 }
3484
3485 eassert (STRINGP (it->string)
3486 || (it->stop_charpos >= BEGV
3487 && it->stop_charpos >= IT_CHARPOS (*it)));
3488 }
3489
3490
3491 /* Return the position of the next overlay change after POS in
3492 current_buffer. Value is point-max if no overlay change
3493 follows. This is like `next-overlay-change' but doesn't use
3494 xmalloc. */
3495
3496 static ptrdiff_t
3497 next_overlay_change (ptrdiff_t pos)
3498 {
3499 ptrdiff_t i, noverlays;
3500 ptrdiff_t endpos;
3501 Lisp_Object *overlays;
3502 USE_SAFE_ALLOCA;
3503
3504 /* Get all overlays at the given position. */
3505 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3506
3507 /* If any of these overlays ends before endpos,
3508 use its ending point instead. */
3509 for (i = 0; i < noverlays; ++i)
3510 {
3511 Lisp_Object oend;
3512 ptrdiff_t oendpos;
3513
3514 oend = OVERLAY_END (overlays[i]);
3515 oendpos = OVERLAY_POSITION (oend);
3516 endpos = min (endpos, oendpos);
3517 }
3518
3519 SAFE_FREE ();
3520 return endpos;
3521 }
3522
3523 /* How many characters forward to search for a display property or
3524 display string. Searching too far forward makes the bidi display
3525 sluggish, especially in small windows. */
3526 #define MAX_DISP_SCAN 250
3527
3528 /* Return the character position of a display string at or after
3529 position specified by POSITION. If no display string exists at or
3530 after POSITION, return ZV. A display string is either an overlay
3531 with `display' property whose value is a string, or a `display'
3532 text property whose value is a string. STRING is data about the
3533 string to iterate; if STRING->lstring is nil, we are iterating a
3534 buffer. FRAME_WINDOW_P is true when we are displaying a window
3535 on a GUI frame. DISP_PROP is set to zero if we searched
3536 MAX_DISP_SCAN characters forward without finding any display
3537 strings, non-zero otherwise. It is set to 2 if the display string
3538 uses any kind of `(space ...)' spec that will produce a stretch of
3539 white space in the text area. */
3540 ptrdiff_t
3541 compute_display_string_pos (struct text_pos *position,
3542 struct bidi_string_data *string,
3543 struct window *w,
3544 bool frame_window_p, int *disp_prop)
3545 {
3546 /* OBJECT = nil means current buffer. */
3547 Lisp_Object object, object1;
3548 Lisp_Object pos, spec, limpos;
3549 bool string_p = string && (STRINGP (string->lstring) || string->s);
3550 ptrdiff_t eob = string_p ? string->schars : ZV;
3551 ptrdiff_t begb = string_p ? 0 : BEGV;
3552 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3553 ptrdiff_t lim =
3554 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3555 struct text_pos tpos;
3556 int rv = 0;
3557
3558 if (string && STRINGP (string->lstring))
3559 object1 = object = string->lstring;
3560 else if (w && !string_p)
3561 {
3562 XSETWINDOW (object, w);
3563 object1 = Qnil;
3564 }
3565 else
3566 object1 = object = Qnil;
3567
3568 *disp_prop = 1;
3569
3570 if (charpos >= eob
3571 /* We don't support display properties whose values are strings
3572 that have display string properties. */
3573 || string->from_disp_str
3574 /* C strings cannot have display properties. */
3575 || (string->s && !STRINGP (object)))
3576 {
3577 *disp_prop = 0;
3578 return eob;
3579 }
3580
3581 /* If the character at CHARPOS is where the display string begins,
3582 return CHARPOS. */
3583 pos = make_number (charpos);
3584 if (STRINGP (object))
3585 bufpos = string->bufpos;
3586 else
3587 bufpos = charpos;
3588 tpos = *position;
3589 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3590 && (charpos <= begb
3591 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3592 object),
3593 spec))
3594 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3595 frame_window_p)))
3596 {
3597 if (rv == 2)
3598 *disp_prop = 2;
3599 return charpos;
3600 }
3601
3602 /* Look forward for the first character with a `display' property
3603 that will replace the underlying text when displayed. */
3604 limpos = make_number (lim);
3605 do {
3606 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3607 CHARPOS (tpos) = XFASTINT (pos);
3608 if (CHARPOS (tpos) >= lim)
3609 {
3610 *disp_prop = 0;
3611 break;
3612 }
3613 if (STRINGP (object))
3614 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3615 else
3616 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3617 spec = Fget_char_property (pos, Qdisplay, object);
3618 if (!STRINGP (object))
3619 bufpos = CHARPOS (tpos);
3620 } while (NILP (spec)
3621 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3622 bufpos, frame_window_p)));
3623 if (rv == 2)
3624 *disp_prop = 2;
3625
3626 return CHARPOS (tpos);
3627 }
3628
3629 /* Return the character position of the end of the display string that
3630 started at CHARPOS. If there's no display string at CHARPOS,
3631 return -1. A display string is either an overlay with `display'
3632 property whose value is a string or a `display' text property whose
3633 value is a string. */
3634 ptrdiff_t
3635 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3636 {
3637 /* OBJECT = nil means current buffer. */
3638 Lisp_Object object =
3639 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3640 Lisp_Object pos = make_number (charpos);
3641 ptrdiff_t eob =
3642 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3643
3644 if (charpos >= eob || (string->s && !STRINGP (object)))
3645 return eob;
3646
3647 /* It could happen that the display property or overlay was removed
3648 since we found it in compute_display_string_pos above. One way
3649 this can happen is if JIT font-lock was called (through
3650 handle_fontified_prop), and jit-lock-functions remove text
3651 properties or overlays from the portion of buffer that includes
3652 CHARPOS. Muse mode is known to do that, for example. In this
3653 case, we return -1 to the caller, to signal that no display
3654 string is actually present at CHARPOS. See bidi_fetch_char for
3655 how this is handled.
3656
3657 An alternative would be to never look for display properties past
3658 it->stop_charpos. But neither compute_display_string_pos nor
3659 bidi_fetch_char that calls it know or care where the next
3660 stop_charpos is. */
3661 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3662 return -1;
3663
3664 /* Look forward for the first character where the `display' property
3665 changes. */
3666 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3667
3668 return XFASTINT (pos);
3669 }
3670
3671
3672 \f
3673 /***********************************************************************
3674 Fontification
3675 ***********************************************************************/
3676
3677 /* Handle changes in the `fontified' property of the current buffer by
3678 calling hook functions from Qfontification_functions to fontify
3679 regions of text. */
3680
3681 static enum prop_handled
3682 handle_fontified_prop (struct it *it)
3683 {
3684 Lisp_Object prop, pos;
3685 enum prop_handled handled = HANDLED_NORMALLY;
3686
3687 if (!NILP (Vmemory_full))
3688 return handled;
3689
3690 /* Get the value of the `fontified' property at IT's current buffer
3691 position. (The `fontified' property doesn't have a special
3692 meaning in strings.) If the value is nil, call functions from
3693 Qfontification_functions. */
3694 if (!STRINGP (it->string)
3695 && it->s == NULL
3696 && !NILP (Vfontification_functions)
3697 && !NILP (Vrun_hooks)
3698 && (pos = make_number (IT_CHARPOS (*it)),
3699 prop = Fget_char_property (pos, Qfontified, Qnil),
3700 /* Ignore the special cased nil value always present at EOB since
3701 no amount of fontifying will be able to change it. */
3702 NILP (prop) && IT_CHARPOS (*it) < Z))
3703 {
3704 ptrdiff_t count = SPECPDL_INDEX ();
3705 Lisp_Object val;
3706 struct buffer *obuf = current_buffer;
3707 ptrdiff_t begv = BEGV, zv = ZV;
3708 bool old_clip_changed = current_buffer->clip_changed;
3709
3710 val = Vfontification_functions;
3711 specbind (Qfontification_functions, Qnil);
3712
3713 eassert (it->end_charpos == ZV);
3714
3715 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3716 safe_call1 (val, pos);
3717 else
3718 {
3719 Lisp_Object fns, fn;
3720 struct gcpro gcpro1, gcpro2;
3721
3722 fns = Qnil;
3723 GCPRO2 (val, fns);
3724
3725 for (; CONSP (val); val = XCDR (val))
3726 {
3727 fn = XCAR (val);
3728
3729 if (EQ (fn, Qt))
3730 {
3731 /* A value of t indicates this hook has a local
3732 binding; it means to run the global binding too.
3733 In a global value, t should not occur. If it
3734 does, we must ignore it to avoid an endless
3735 loop. */
3736 for (fns = Fdefault_value (Qfontification_functions);
3737 CONSP (fns);
3738 fns = XCDR (fns))
3739 {
3740 fn = XCAR (fns);
3741 if (!EQ (fn, Qt))
3742 safe_call1 (fn, pos);
3743 }
3744 }
3745 else
3746 safe_call1 (fn, pos);
3747 }
3748
3749 UNGCPRO;
3750 }
3751
3752 unbind_to (count, Qnil);
3753
3754 /* Fontification functions routinely call `save-restriction'.
3755 Normally, this tags clip_changed, which can confuse redisplay
3756 (see discussion in Bug#6671). Since we don't perform any
3757 special handling of fontification changes in the case where
3758 `save-restriction' isn't called, there's no point doing so in
3759 this case either. So, if the buffer's restrictions are
3760 actually left unchanged, reset clip_changed. */
3761 if (obuf == current_buffer)
3762 {
3763 if (begv == BEGV && zv == ZV)
3764 current_buffer->clip_changed = old_clip_changed;
3765 }
3766 /* There isn't much we can reasonably do to protect against
3767 misbehaving fontification, but here's a fig leaf. */
3768 else if (BUFFER_LIVE_P (obuf))
3769 set_buffer_internal_1 (obuf);
3770
3771 /* The fontification code may have added/removed text.
3772 It could do even a lot worse, but let's at least protect against
3773 the most obvious case where only the text past `pos' gets changed',
3774 as is/was done in grep.el where some escapes sequences are turned
3775 into face properties (bug#7876). */
3776 it->end_charpos = ZV;
3777
3778 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3779 something. This avoids an endless loop if they failed to
3780 fontify the text for which reason ever. */
3781 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3782 handled = HANDLED_RECOMPUTE_PROPS;
3783 }
3784
3785 return handled;
3786 }
3787
3788
3789 \f
3790 /***********************************************************************
3791 Faces
3792 ***********************************************************************/
3793
3794 /* Set up iterator IT from face properties at its current position.
3795 Called from handle_stop. */
3796
3797 static enum prop_handled
3798 handle_face_prop (struct it *it)
3799 {
3800 int new_face_id;
3801 ptrdiff_t next_stop;
3802
3803 if (!STRINGP (it->string))
3804 {
3805 new_face_id
3806 = face_at_buffer_position (it->w,
3807 IT_CHARPOS (*it),
3808 &next_stop,
3809 (IT_CHARPOS (*it)
3810 + TEXT_PROP_DISTANCE_LIMIT),
3811 false, it->base_face_id);
3812
3813 /* Is this a start of a run of characters with box face?
3814 Caveat: this can be called for a freshly initialized
3815 iterator; face_id is -1 in this case. We know that the new
3816 face will not change until limit, i.e. if the new face has a
3817 box, all characters up to limit will have one. But, as
3818 usual, we don't know whether limit is really the end. */
3819 if (new_face_id != it->face_id)
3820 {
3821 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3822 /* If it->face_id is -1, old_face below will be NULL, see
3823 the definition of FACE_FROM_ID. This will happen if this
3824 is the initial call that gets the face. */
3825 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3826
3827 /* If the value of face_id of the iterator is -1, we have to
3828 look in front of IT's position and see whether there is a
3829 face there that's different from new_face_id. */
3830 if (!old_face && IT_CHARPOS (*it) > BEG)
3831 {
3832 int prev_face_id = face_before_it_pos (it);
3833
3834 old_face = FACE_FROM_ID (it->f, prev_face_id);
3835 }
3836
3837 /* If the new face has a box, but the old face does not,
3838 this is the start of a run of characters with box face,
3839 i.e. this character has a shadow on the left side. */
3840 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3841 && (old_face == NULL || !old_face->box));
3842 it->face_box_p = new_face->box != FACE_NO_BOX;
3843 }
3844 }
3845 else
3846 {
3847 int base_face_id;
3848 ptrdiff_t bufpos;
3849 int i;
3850 Lisp_Object from_overlay
3851 = (it->current.overlay_string_index >= 0
3852 ? it->string_overlays[it->current.overlay_string_index
3853 % OVERLAY_STRING_CHUNK_SIZE]
3854 : Qnil);
3855
3856 /* See if we got to this string directly or indirectly from
3857 an overlay property. That includes the before-string or
3858 after-string of an overlay, strings in display properties
3859 provided by an overlay, their text properties, etc.
3860
3861 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3862 if (! NILP (from_overlay))
3863 for (i = it->sp - 1; i >= 0; i--)
3864 {
3865 if (it->stack[i].current.overlay_string_index >= 0)
3866 from_overlay
3867 = it->string_overlays[it->stack[i].current.overlay_string_index
3868 % OVERLAY_STRING_CHUNK_SIZE];
3869 else if (! NILP (it->stack[i].from_overlay))
3870 from_overlay = it->stack[i].from_overlay;
3871
3872 if (!NILP (from_overlay))
3873 break;
3874 }
3875
3876 if (! NILP (from_overlay))
3877 {
3878 bufpos = IT_CHARPOS (*it);
3879 /* For a string from an overlay, the base face depends
3880 only on text properties and ignores overlays. */
3881 base_face_id
3882 = face_for_overlay_string (it->w,
3883 IT_CHARPOS (*it),
3884 &next_stop,
3885 (IT_CHARPOS (*it)
3886 + TEXT_PROP_DISTANCE_LIMIT),
3887 false,
3888 from_overlay);
3889 }
3890 else
3891 {
3892 bufpos = 0;
3893
3894 /* For strings from a `display' property, use the face at
3895 IT's current buffer position as the base face to merge
3896 with, so that overlay strings appear in the same face as
3897 surrounding text, unless they specify their own faces.
3898 For strings from wrap-prefix and line-prefix properties,
3899 use the default face, possibly remapped via
3900 Vface_remapping_alist. */
3901 /* Note that the fact that we use the face at _buffer_
3902 position means that a 'display' property on an overlay
3903 string will not inherit the face of that overlay string,
3904 but will instead revert to the face of buffer text
3905 covered by the overlay. This is visible, e.g., when the
3906 overlay specifies a box face, but neither the buffer nor
3907 the display string do. This sounds like a design bug,
3908 but Emacs always did that since v21.1, so changing that
3909 might be a big deal. */
3910 base_face_id = it->string_from_prefix_prop_p
3911 ? (!NILP (Vface_remapping_alist)
3912 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3913 : DEFAULT_FACE_ID)
3914 : underlying_face_id (it);
3915 }
3916
3917 new_face_id = face_at_string_position (it->w,
3918 it->string,
3919 IT_STRING_CHARPOS (*it),
3920 bufpos,
3921 &next_stop,
3922 base_face_id, false);
3923
3924 /* Is this a start of a run of characters with box? Caveat:
3925 this can be called for a freshly allocated iterator; face_id
3926 is -1 is this case. We know that the new face will not
3927 change until the next check pos, i.e. if the new face has a
3928 box, all characters up to that position will have a
3929 box. But, as usual, we don't know whether that position
3930 is really the end. */
3931 if (new_face_id != it->face_id)
3932 {
3933 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3934 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3935
3936 /* If new face has a box but old face hasn't, this is the
3937 start of a run of characters with box, i.e. it has a
3938 shadow on the left side. */
3939 it->start_of_box_run_p
3940 = new_face->box && (old_face == NULL || !old_face->box);
3941 it->face_box_p = new_face->box != FACE_NO_BOX;
3942 }
3943 }
3944
3945 it->face_id = new_face_id;
3946 return HANDLED_NORMALLY;
3947 }
3948
3949
3950 /* Return the ID of the face ``underlying'' IT's current position,
3951 which is in a string. If the iterator is associated with a
3952 buffer, return the face at IT's current buffer position.
3953 Otherwise, use the iterator's base_face_id. */
3954
3955 static int
3956 underlying_face_id (struct it *it)
3957 {
3958 int face_id = it->base_face_id, i;
3959
3960 eassert (STRINGP (it->string));
3961
3962 for (i = it->sp - 1; i >= 0; --i)
3963 if (NILP (it->stack[i].string))
3964 face_id = it->stack[i].face_id;
3965
3966 return face_id;
3967 }
3968
3969
3970 /* Compute the face one character before or after the current position
3971 of IT, in the visual order. BEFORE_P means get the face
3972 in front (to the left in L2R paragraphs, to the right in R2L
3973 paragraphs) of IT's screen position. Value is the ID of the face. */
3974
3975 static int
3976 face_before_or_after_it_pos (struct it *it, bool before_p)
3977 {
3978 int face_id, limit;
3979 ptrdiff_t next_check_charpos;
3980 struct it it_copy;
3981 void *it_copy_data = NULL;
3982
3983 eassert (it->s == NULL);
3984
3985 if (STRINGP (it->string))
3986 {
3987 ptrdiff_t bufpos, charpos;
3988 int base_face_id;
3989
3990 /* No face change past the end of the string (for the case
3991 we are padding with spaces). No face change before the
3992 string start. */
3993 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3994 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3995 return it->face_id;
3996
3997 if (!it->bidi_p)
3998 {
3999 /* Set charpos to the position before or after IT's current
4000 position, in the logical order, which in the non-bidi
4001 case is the same as the visual order. */
4002 if (before_p)
4003 charpos = IT_STRING_CHARPOS (*it) - 1;
4004 else if (it->what == IT_COMPOSITION)
4005 /* For composition, we must check the character after the
4006 composition. */
4007 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4008 else
4009 charpos = IT_STRING_CHARPOS (*it) + 1;
4010 }
4011 else
4012 {
4013 if (before_p)
4014 {
4015 /* With bidi iteration, the character before the current
4016 in the visual order cannot be found by simple
4017 iteration, because "reverse" reordering is not
4018 supported. Instead, we need to use the move_it_*
4019 family of functions. */
4020 /* Ignore face changes before the first visible
4021 character on this display line. */
4022 if (it->current_x <= it->first_visible_x)
4023 return it->face_id;
4024 SAVE_IT (it_copy, *it, it_copy_data);
4025 /* Implementation note: Since move_it_in_display_line
4026 works in the iterator geometry, and thinks the first
4027 character is always the leftmost, even in R2L lines,
4028 we don't need to distinguish between the R2L and L2R
4029 cases here. */
4030 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4031 it_copy.current_x - 1, MOVE_TO_X);
4032 charpos = IT_STRING_CHARPOS (it_copy);
4033 RESTORE_IT (it, it, it_copy_data);
4034 }
4035 else
4036 {
4037 /* Set charpos to the string position of the character
4038 that comes after IT's current position in the visual
4039 order. */
4040 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4041
4042 it_copy = *it;
4043 while (n--)
4044 bidi_move_to_visually_next (&it_copy.bidi_it);
4045
4046 charpos = it_copy.bidi_it.charpos;
4047 }
4048 }
4049 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4050
4051 if (it->current.overlay_string_index >= 0)
4052 bufpos = IT_CHARPOS (*it);
4053 else
4054 bufpos = 0;
4055
4056 base_face_id = underlying_face_id (it);
4057
4058 /* Get the face for ASCII, or unibyte. */
4059 face_id = face_at_string_position (it->w,
4060 it->string,
4061 charpos,
4062 bufpos,
4063 &next_check_charpos,
4064 base_face_id, false);
4065
4066 /* Correct the face for charsets different from ASCII. Do it
4067 for the multibyte case only. The face returned above is
4068 suitable for unibyte text if IT->string is unibyte. */
4069 if (STRING_MULTIBYTE (it->string))
4070 {
4071 struct text_pos pos1 = string_pos (charpos, it->string);
4072 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4073 int c, len;
4074 struct face *face = FACE_FROM_ID (it->f, face_id);
4075
4076 c = string_char_and_length (p, &len);
4077 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4078 }
4079 }
4080 else
4081 {
4082 struct text_pos pos;
4083
4084 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4085 || (IT_CHARPOS (*it) <= BEGV && before_p))
4086 return it->face_id;
4087
4088 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4089 pos = it->current.pos;
4090
4091 if (!it->bidi_p)
4092 {
4093 if (before_p)
4094 DEC_TEXT_POS (pos, it->multibyte_p);
4095 else
4096 {
4097 if (it->what == IT_COMPOSITION)
4098 {
4099 /* For composition, we must check the position after
4100 the composition. */
4101 pos.charpos += it->cmp_it.nchars;
4102 pos.bytepos += it->len;
4103 }
4104 else
4105 INC_TEXT_POS (pos, it->multibyte_p);
4106 }
4107 }
4108 else
4109 {
4110 if (before_p)
4111 {
4112 /* With bidi iteration, the character before the current
4113 in the visual order cannot be found by simple
4114 iteration, because "reverse" reordering is not
4115 supported. Instead, we need to use the move_it_*
4116 family of functions. */
4117 /* Ignore face changes before the first visible
4118 character on this display line. */
4119 if (it->current_x <= it->first_visible_x)
4120 return it->face_id;
4121 SAVE_IT (it_copy, *it, it_copy_data);
4122 /* Implementation note: Since move_it_in_display_line
4123 works in the iterator geometry, and thinks the first
4124 character is always the leftmost, even in R2L lines,
4125 we don't need to distinguish between the R2L and L2R
4126 cases here. */
4127 move_it_in_display_line (&it_copy, ZV,
4128 it_copy.current_x - 1, MOVE_TO_X);
4129 pos = it_copy.current.pos;
4130 RESTORE_IT (it, it, it_copy_data);
4131 }
4132 else
4133 {
4134 /* Set charpos to the buffer position of the character
4135 that comes after IT's current position in the visual
4136 order. */
4137 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4138
4139 it_copy = *it;
4140 while (n--)
4141 bidi_move_to_visually_next (&it_copy.bidi_it);
4142
4143 SET_TEXT_POS (pos,
4144 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4145 }
4146 }
4147 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4148
4149 /* Determine face for CHARSET_ASCII, or unibyte. */
4150 face_id = face_at_buffer_position (it->w,
4151 CHARPOS (pos),
4152 &next_check_charpos,
4153 limit, false, -1);
4154
4155 /* Correct the face for charsets different from ASCII. Do it
4156 for the multibyte case only. The face returned above is
4157 suitable for unibyte text if current_buffer is unibyte. */
4158 if (it->multibyte_p)
4159 {
4160 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4161 struct face *face = FACE_FROM_ID (it->f, face_id);
4162 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4163 }
4164 }
4165
4166 return face_id;
4167 }
4168
4169
4170 \f
4171 /***********************************************************************
4172 Invisible text
4173 ***********************************************************************/
4174
4175 /* Set up iterator IT from invisible properties at its current
4176 position. Called from handle_stop. */
4177
4178 static enum prop_handled
4179 handle_invisible_prop (struct it *it)
4180 {
4181 enum prop_handled handled = HANDLED_NORMALLY;
4182 int invis;
4183 Lisp_Object prop;
4184
4185 if (STRINGP (it->string))
4186 {
4187 Lisp_Object end_charpos, limit, charpos;
4188
4189 /* Get the value of the invisible text property at the
4190 current position. Value will be nil if there is no such
4191 property. */
4192 charpos = make_number (IT_STRING_CHARPOS (*it));
4193 prop = Fget_text_property (charpos, Qinvisible, it->string);
4194 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4195
4196 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4197 {
4198 /* Record whether we have to display an ellipsis for the
4199 invisible text. */
4200 bool display_ellipsis_p = (invis == 2);
4201 ptrdiff_t len, endpos;
4202
4203 handled = HANDLED_RECOMPUTE_PROPS;
4204
4205 /* Get the position at which the next visible text can be
4206 found in IT->string, if any. */
4207 endpos = len = SCHARS (it->string);
4208 XSETINT (limit, len);
4209 do
4210 {
4211 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4212 it->string, limit);
4213 if (INTEGERP (end_charpos))
4214 {
4215 endpos = XFASTINT (end_charpos);
4216 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4217 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4218 if (invis == 2)
4219 display_ellipsis_p = true;
4220 }
4221 }
4222 while (invis != 0 && endpos < len);
4223
4224 if (display_ellipsis_p)
4225 it->ellipsis_p = true;
4226
4227 if (endpos < len)
4228 {
4229 /* Text at END_CHARPOS is visible. Move IT there. */
4230 struct text_pos old;
4231 ptrdiff_t oldpos;
4232
4233 old = it->current.string_pos;
4234 oldpos = CHARPOS (old);
4235 if (it->bidi_p)
4236 {
4237 if (it->bidi_it.first_elt
4238 && it->bidi_it.charpos < SCHARS (it->string))
4239 bidi_paragraph_init (it->paragraph_embedding,
4240 &it->bidi_it, true);
4241 /* Bidi-iterate out of the invisible text. */
4242 do
4243 {
4244 bidi_move_to_visually_next (&it->bidi_it);
4245 }
4246 while (oldpos <= it->bidi_it.charpos
4247 && it->bidi_it.charpos < endpos);
4248
4249 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4250 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4251 if (IT_CHARPOS (*it) >= endpos)
4252 it->prev_stop = endpos;
4253 }
4254 else
4255 {
4256 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4257 compute_string_pos (&it->current.string_pos, old, it->string);
4258 }
4259 }
4260 else
4261 {
4262 /* The rest of the string is invisible. If this is an
4263 overlay string, proceed with the next overlay string
4264 or whatever comes and return a character from there. */
4265 if (it->current.overlay_string_index >= 0
4266 && !display_ellipsis_p)
4267 {
4268 next_overlay_string (it);
4269 /* Don't check for overlay strings when we just
4270 finished processing them. */
4271 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4272 }
4273 else
4274 {
4275 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4276 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4277 }
4278 }
4279 }
4280 }
4281 else
4282 {
4283 ptrdiff_t newpos, next_stop, start_charpos, tem;
4284 Lisp_Object pos, overlay;
4285
4286 /* First of all, is there invisible text at this position? */
4287 tem = start_charpos = IT_CHARPOS (*it);
4288 pos = make_number (tem);
4289 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4290 &overlay);
4291 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4292
4293 /* If we are on invisible text, skip over it. */
4294 if (invis != 0 && start_charpos < it->end_charpos)
4295 {
4296 /* Record whether we have to display an ellipsis for the
4297 invisible text. */
4298 bool display_ellipsis_p = invis == 2;
4299
4300 handled = HANDLED_RECOMPUTE_PROPS;
4301
4302 /* Loop skipping over invisible text. The loop is left at
4303 ZV or with IT on the first char being visible again. */
4304 do
4305 {
4306 /* Try to skip some invisible text. Return value is the
4307 position reached which can be equal to where we start
4308 if there is nothing invisible there. This skips both
4309 over invisible text properties and overlays with
4310 invisible property. */
4311 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4312
4313 /* If we skipped nothing at all we weren't at invisible
4314 text in the first place. If everything to the end of
4315 the buffer was skipped, end the loop. */
4316 if (newpos == tem || newpos >= ZV)
4317 invis = 0;
4318 else
4319 {
4320 /* We skipped some characters but not necessarily
4321 all there are. Check if we ended up on visible
4322 text. Fget_char_property returns the property of
4323 the char before the given position, i.e. if we
4324 get invis = 0, this means that the char at
4325 newpos is visible. */
4326 pos = make_number (newpos);
4327 prop = Fget_char_property (pos, Qinvisible, it->window);
4328 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4329 }
4330
4331 /* If we ended up on invisible text, proceed to
4332 skip starting with next_stop. */
4333 if (invis != 0)
4334 tem = next_stop;
4335
4336 /* If there are adjacent invisible texts, don't lose the
4337 second one's ellipsis. */
4338 if (invis == 2)
4339 display_ellipsis_p = true;
4340 }
4341 while (invis != 0);
4342
4343 /* The position newpos is now either ZV or on visible text. */
4344 if (it->bidi_p)
4345 {
4346 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4347 bool on_newline
4348 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4349 bool after_newline
4350 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4351
4352 /* If the invisible text ends on a newline or on a
4353 character after a newline, we can avoid the costly,
4354 character by character, bidi iteration to NEWPOS, and
4355 instead simply reseat the iterator there. That's
4356 because all bidi reordering information is tossed at
4357 the newline. This is a big win for modes that hide
4358 complete lines, like Outline, Org, etc. */
4359 if (on_newline || after_newline)
4360 {
4361 struct text_pos tpos;
4362 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4363
4364 SET_TEXT_POS (tpos, newpos, bpos);
4365 reseat_1 (it, tpos, false);
4366 /* If we reseat on a newline/ZV, we need to prep the
4367 bidi iterator for advancing to the next character
4368 after the newline/EOB, keeping the current paragraph
4369 direction (so that PRODUCE_GLYPHS does TRT wrt
4370 prepending/appending glyphs to a glyph row). */
4371 if (on_newline)
4372 {
4373 it->bidi_it.first_elt = false;
4374 it->bidi_it.paragraph_dir = pdir;
4375 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4376 it->bidi_it.nchars = 1;
4377 it->bidi_it.ch_len = 1;
4378 }
4379 }
4380 else /* Must use the slow method. */
4381 {
4382 /* With bidi iteration, the region of invisible text
4383 could start and/or end in the middle of a
4384 non-base embedding level. Therefore, we need to
4385 skip invisible text using the bidi iterator,
4386 starting at IT's current position, until we find
4387 ourselves outside of the invisible text.
4388 Skipping invisible text _after_ bidi iteration
4389 avoids affecting the visual order of the
4390 displayed text when invisible properties are
4391 added or removed. */
4392 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4393 {
4394 /* If we were `reseat'ed to a new paragraph,
4395 determine the paragraph base direction. We
4396 need to do it now because
4397 next_element_from_buffer may not have a
4398 chance to do it, if we are going to skip any
4399 text at the beginning, which resets the
4400 FIRST_ELT flag. */
4401 bidi_paragraph_init (it->paragraph_embedding,
4402 &it->bidi_it, true);
4403 }
4404 do
4405 {
4406 bidi_move_to_visually_next (&it->bidi_it);
4407 }
4408 while (it->stop_charpos <= it->bidi_it.charpos
4409 && it->bidi_it.charpos < newpos);
4410 IT_CHARPOS (*it) = it->bidi_it.charpos;
4411 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4412 /* If we overstepped NEWPOS, record its position in
4413 the iterator, so that we skip invisible text if
4414 later the bidi iteration lands us in the
4415 invisible region again. */
4416 if (IT_CHARPOS (*it) >= newpos)
4417 it->prev_stop = newpos;
4418 }
4419 }
4420 else
4421 {
4422 IT_CHARPOS (*it) = newpos;
4423 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4424 }
4425
4426 if (display_ellipsis_p)
4427 {
4428 /* Make sure that the glyphs of the ellipsis will get
4429 correct `charpos' values. If we would not update
4430 it->position here, the glyphs would belong to the
4431 last visible character _before_ the invisible
4432 text, which confuses `set_cursor_from_row'.
4433
4434 We use the last invisible position instead of the
4435 first because this way the cursor is always drawn on
4436 the first "." of the ellipsis, whenever PT is inside
4437 the invisible text. Otherwise the cursor would be
4438 placed _after_ the ellipsis when the point is after the
4439 first invisible character. */
4440 if (!STRINGP (it->object))
4441 {
4442 it->position.charpos = newpos - 1;
4443 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4444 }
4445 }
4446
4447 /* If there are before-strings at the start of invisible
4448 text, and the text is invisible because of a text
4449 property, arrange to show before-strings because 20.x did
4450 it that way. (If the text is invisible because of an
4451 overlay property instead of a text property, this is
4452 already handled in the overlay code.) */
4453 if (NILP (overlay)
4454 && get_overlay_strings (it, it->stop_charpos))
4455 {
4456 handled = HANDLED_RECOMPUTE_PROPS;
4457 if (it->sp > 0)
4458 {
4459 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4460 /* The call to get_overlay_strings above recomputes
4461 it->stop_charpos, but it only considers changes
4462 in properties and overlays beyond iterator's
4463 current position. This causes us to miss changes
4464 that happen exactly where the invisible property
4465 ended. So we play it safe here and force the
4466 iterator to check for potential stop positions
4467 immediately after the invisible text. Note that
4468 if get_overlay_strings returns true, it
4469 normally also pushed the iterator stack, so we
4470 need to update the stop position in the slot
4471 below the current one. */
4472 it->stack[it->sp - 1].stop_charpos
4473 = CHARPOS (it->stack[it->sp - 1].current.pos);
4474 }
4475 }
4476 else if (display_ellipsis_p)
4477 {
4478 it->ellipsis_p = true;
4479 /* Let the ellipsis display before
4480 considering any properties of the following char.
4481 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4482 handled = HANDLED_RETURN;
4483 }
4484 }
4485 }
4486
4487 return handled;
4488 }
4489
4490
4491 /* Make iterator IT return `...' next.
4492 Replaces LEN characters from buffer. */
4493
4494 static void
4495 setup_for_ellipsis (struct it *it, int len)
4496 {
4497 /* Use the display table definition for `...'. Invalid glyphs
4498 will be handled by the method returning elements from dpvec. */
4499 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4500 {
4501 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4502 it->dpvec = v->contents;
4503 it->dpend = v->contents + v->header.size;
4504 }
4505 else
4506 {
4507 /* Default `...'. */
4508 it->dpvec = default_invis_vector;
4509 it->dpend = default_invis_vector + 3;
4510 }
4511
4512 it->dpvec_char_len = len;
4513 it->current.dpvec_index = 0;
4514 it->dpvec_face_id = -1;
4515
4516 /* Remember the current face id in case glyphs specify faces.
4517 IT's face is restored in set_iterator_to_next.
4518 saved_face_id was set to preceding char's face in handle_stop. */
4519 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4520 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4521
4522 /* If the ellipsis represents buffer text, it means we advanced in
4523 the buffer, so we should no longer ignore overlay strings. */
4524 if (it->method == GET_FROM_BUFFER)
4525 it->ignore_overlay_strings_at_pos_p = false;
4526
4527 it->method = GET_FROM_DISPLAY_VECTOR;
4528 it->ellipsis_p = true;
4529 }
4530
4531
4532 \f
4533 /***********************************************************************
4534 'display' property
4535 ***********************************************************************/
4536
4537 /* Set up iterator IT from `display' property at its current position.
4538 Called from handle_stop.
4539 We return HANDLED_RETURN if some part of the display property
4540 overrides the display of the buffer text itself.
4541 Otherwise we return HANDLED_NORMALLY. */
4542
4543 static enum prop_handled
4544 handle_display_prop (struct it *it)
4545 {
4546 Lisp_Object propval, object, overlay;
4547 struct text_pos *position;
4548 ptrdiff_t bufpos;
4549 /* Nonzero if some property replaces the display of the text itself. */
4550 int display_replaced = 0;
4551
4552 if (STRINGP (it->string))
4553 {
4554 object = it->string;
4555 position = &it->current.string_pos;
4556 bufpos = CHARPOS (it->current.pos);
4557 }
4558 else
4559 {
4560 XSETWINDOW (object, it->w);
4561 position = &it->current.pos;
4562 bufpos = CHARPOS (*position);
4563 }
4564
4565 /* Reset those iterator values set from display property values. */
4566 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4567 it->space_width = Qnil;
4568 it->font_height = Qnil;
4569 it->voffset = 0;
4570
4571 /* We don't support recursive `display' properties, i.e. string
4572 values that have a string `display' property, that have a string
4573 `display' property etc. */
4574 if (!it->string_from_display_prop_p)
4575 it->area = TEXT_AREA;
4576
4577 propval = get_char_property_and_overlay (make_number (position->charpos),
4578 Qdisplay, object, &overlay);
4579 if (NILP (propval))
4580 return HANDLED_NORMALLY;
4581 /* Now OVERLAY is the overlay that gave us this property, or nil
4582 if it was a text property. */
4583
4584 if (!STRINGP (it->string))
4585 object = it->w->contents;
4586
4587 display_replaced = handle_display_spec (it, propval, object, overlay,
4588 position, bufpos,
4589 FRAME_WINDOW_P (it->f));
4590 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4591 }
4592
4593 /* Subroutine of handle_display_prop. Returns non-zero if the display
4594 specification in SPEC is a replacing specification, i.e. it would
4595 replace the text covered by `display' property with something else,
4596 such as an image or a display string. If SPEC includes any kind or
4597 `(space ...) specification, the value is 2; this is used by
4598 compute_display_string_pos, which see.
4599
4600 See handle_single_display_spec for documentation of arguments.
4601 FRAME_WINDOW_P is true if the window being redisplayed is on a
4602 GUI frame; this argument is used only if IT is NULL, see below.
4603
4604 IT can be NULL, if this is called by the bidi reordering code
4605 through compute_display_string_pos, which see. In that case, this
4606 function only examines SPEC, but does not otherwise "handle" it, in
4607 the sense that it doesn't set up members of IT from the display
4608 spec. */
4609 static int
4610 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4611 Lisp_Object overlay, struct text_pos *position,
4612 ptrdiff_t bufpos, bool frame_window_p)
4613 {
4614 int replacing = 0;
4615
4616 if (CONSP (spec)
4617 /* Simple specifications. */
4618 && !EQ (XCAR (spec), Qimage)
4619 && !EQ (XCAR (spec), Qspace)
4620 && !EQ (XCAR (spec), Qwhen)
4621 && !EQ (XCAR (spec), Qslice)
4622 && !EQ (XCAR (spec), Qspace_width)
4623 && !EQ (XCAR (spec), Qheight)
4624 && !EQ (XCAR (spec), Qraise)
4625 /* Marginal area specifications. */
4626 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4627 && !EQ (XCAR (spec), Qleft_fringe)
4628 && !EQ (XCAR (spec), Qright_fringe)
4629 && !NILP (XCAR (spec)))
4630 {
4631 for (; CONSP (spec); spec = XCDR (spec))
4632 {
4633 int rv = handle_single_display_spec (it, XCAR (spec), object,
4634 overlay, position, bufpos,
4635 replacing, frame_window_p);
4636 if (rv != 0)
4637 {
4638 replacing = rv;
4639 /* If some text in a string is replaced, `position' no
4640 longer points to the position of `object'. */
4641 if (!it || STRINGP (object))
4642 break;
4643 }
4644 }
4645 }
4646 else if (VECTORP (spec))
4647 {
4648 ptrdiff_t i;
4649 for (i = 0; i < ASIZE (spec); ++i)
4650 {
4651 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4652 overlay, position, bufpos,
4653 replacing, frame_window_p);
4654 if (rv != 0)
4655 {
4656 replacing = rv;
4657 /* If some text in a string is replaced, `position' no
4658 longer points to the position of `object'. */
4659 if (!it || STRINGP (object))
4660 break;
4661 }
4662 }
4663 }
4664 else
4665 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4666 bufpos, 0, frame_window_p);
4667 return replacing;
4668 }
4669
4670 /* Value is the position of the end of the `display' property starting
4671 at START_POS in OBJECT. */
4672
4673 static struct text_pos
4674 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4675 {
4676 Lisp_Object end;
4677 struct text_pos end_pos;
4678
4679 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4680 Qdisplay, object, Qnil);
4681 CHARPOS (end_pos) = XFASTINT (end);
4682 if (STRINGP (object))
4683 compute_string_pos (&end_pos, start_pos, it->string);
4684 else
4685 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4686
4687 return end_pos;
4688 }
4689
4690
4691 /* Set up IT from a single `display' property specification SPEC. OBJECT
4692 is the object in which the `display' property was found. *POSITION
4693 is the position in OBJECT at which the `display' property was found.
4694 BUFPOS is the buffer position of OBJECT (different from POSITION if
4695 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4696 previously saw a display specification which already replaced text
4697 display with something else, for example an image; we ignore such
4698 properties after the first one has been processed.
4699
4700 OVERLAY is the overlay this `display' property came from,
4701 or nil if it was a text property.
4702
4703 If SPEC is a `space' or `image' specification, and in some other
4704 cases too, set *POSITION to the position where the `display'
4705 property ends.
4706
4707 If IT is NULL, only examine the property specification in SPEC, but
4708 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4709 is intended to be displayed in a window on a GUI frame.
4710
4711 Value is non-zero if something was found which replaces the display
4712 of buffer or string text. */
4713
4714 static int
4715 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4716 Lisp_Object overlay, struct text_pos *position,
4717 ptrdiff_t bufpos, int display_replaced,
4718 bool frame_window_p)
4719 {
4720 Lisp_Object form;
4721 Lisp_Object location, value;
4722 struct text_pos start_pos = *position;
4723
4724 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4725 If the result is non-nil, use VALUE instead of SPEC. */
4726 form = Qt;
4727 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4728 {
4729 spec = XCDR (spec);
4730 if (!CONSP (spec))
4731 return 0;
4732 form = XCAR (spec);
4733 spec = XCDR (spec);
4734 }
4735
4736 if (!NILP (form) && !EQ (form, Qt))
4737 {
4738 ptrdiff_t count = SPECPDL_INDEX ();
4739 struct gcpro gcpro1;
4740
4741 /* Bind `object' to the object having the `display' property, a
4742 buffer or string. Bind `position' to the position in the
4743 object where the property was found, and `buffer-position'
4744 to the current position in the buffer. */
4745
4746 if (NILP (object))
4747 XSETBUFFER (object, current_buffer);
4748 specbind (Qobject, object);
4749 specbind (Qposition, make_number (CHARPOS (*position)));
4750 specbind (Qbuffer_position, make_number (bufpos));
4751 GCPRO1 (form);
4752 form = safe_eval (form);
4753 UNGCPRO;
4754 unbind_to (count, Qnil);
4755 }
4756
4757 if (NILP (form))
4758 return 0;
4759
4760 /* Handle `(height HEIGHT)' specifications. */
4761 if (CONSP (spec)
4762 && EQ (XCAR (spec), Qheight)
4763 && CONSP (XCDR (spec)))
4764 {
4765 if (it)
4766 {
4767 if (!FRAME_WINDOW_P (it->f))
4768 return 0;
4769
4770 it->font_height = XCAR (XCDR (spec));
4771 if (!NILP (it->font_height))
4772 {
4773 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4774 int new_height = -1;
4775
4776 if (CONSP (it->font_height)
4777 && (EQ (XCAR (it->font_height), Qplus)
4778 || EQ (XCAR (it->font_height), Qminus))
4779 && CONSP (XCDR (it->font_height))
4780 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4781 {
4782 /* `(+ N)' or `(- N)' where N is an integer. */
4783 int steps = XINT (XCAR (XCDR (it->font_height)));
4784 if (EQ (XCAR (it->font_height), Qplus))
4785 steps = - steps;
4786 it->face_id = smaller_face (it->f, it->face_id, steps);
4787 }
4788 else if (FUNCTIONP (it->font_height))
4789 {
4790 /* Call function with current height as argument.
4791 Value is the new height. */
4792 Lisp_Object height;
4793 height = safe_call1 (it->font_height,
4794 face->lface[LFACE_HEIGHT_INDEX]);
4795 if (NUMBERP (height))
4796 new_height = XFLOATINT (height);
4797 }
4798 else if (NUMBERP (it->font_height))
4799 {
4800 /* Value is a multiple of the canonical char height. */
4801 struct face *f;
4802
4803 f = FACE_FROM_ID (it->f,
4804 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4805 new_height = (XFLOATINT (it->font_height)
4806 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4807 }
4808 else
4809 {
4810 /* Evaluate IT->font_height with `height' bound to the
4811 current specified height to get the new height. */
4812 ptrdiff_t count = SPECPDL_INDEX ();
4813
4814 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4815 value = safe_eval (it->font_height);
4816 unbind_to (count, Qnil);
4817
4818 if (NUMBERP (value))
4819 new_height = XFLOATINT (value);
4820 }
4821
4822 if (new_height > 0)
4823 it->face_id = face_with_height (it->f, it->face_id, new_height);
4824 }
4825 }
4826
4827 return 0;
4828 }
4829
4830 /* Handle `(space-width WIDTH)'. */
4831 if (CONSP (spec)
4832 && EQ (XCAR (spec), Qspace_width)
4833 && CONSP (XCDR (spec)))
4834 {
4835 if (it)
4836 {
4837 if (!FRAME_WINDOW_P (it->f))
4838 return 0;
4839
4840 value = XCAR (XCDR (spec));
4841 if (NUMBERP (value) && XFLOATINT (value) > 0)
4842 it->space_width = value;
4843 }
4844
4845 return 0;
4846 }
4847
4848 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qslice))
4851 {
4852 Lisp_Object tem;
4853
4854 if (it)
4855 {
4856 if (!FRAME_WINDOW_P (it->f))
4857 return 0;
4858
4859 if (tem = XCDR (spec), CONSP (tem))
4860 {
4861 it->slice.x = XCAR (tem);
4862 if (tem = XCDR (tem), CONSP (tem))
4863 {
4864 it->slice.y = XCAR (tem);
4865 if (tem = XCDR (tem), CONSP (tem))
4866 {
4867 it->slice.width = XCAR (tem);
4868 if (tem = XCDR (tem), CONSP (tem))
4869 it->slice.height = XCAR (tem);
4870 }
4871 }
4872 }
4873 }
4874
4875 return 0;
4876 }
4877
4878 /* Handle `(raise FACTOR)'. */
4879 if (CONSP (spec)
4880 && EQ (XCAR (spec), Qraise)
4881 && CONSP (XCDR (spec)))
4882 {
4883 if (it)
4884 {
4885 if (!FRAME_WINDOW_P (it->f))
4886 return 0;
4887
4888 #ifdef HAVE_WINDOW_SYSTEM
4889 value = XCAR (XCDR (spec));
4890 if (NUMBERP (value))
4891 {
4892 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4893 it->voffset = - (XFLOATINT (value)
4894 * (normal_char_height (face->font, -1)));
4895 }
4896 #endif /* HAVE_WINDOW_SYSTEM */
4897 }
4898
4899 return 0;
4900 }
4901
4902 /* Don't handle the other kinds of display specifications
4903 inside a string that we got from a `display' property. */
4904 if (it && it->string_from_display_prop_p)
4905 return 0;
4906
4907 /* Characters having this form of property are not displayed, so
4908 we have to find the end of the property. */
4909 if (it)
4910 {
4911 start_pos = *position;
4912 *position = display_prop_end (it, object, start_pos);
4913 /* If the display property comes from an overlay, don't consider
4914 any potential stop_charpos values before the end of that
4915 overlay. Since display_prop_end will happily find another
4916 'display' property coming from some other overlay or text
4917 property on buffer positions before this overlay's end, we
4918 need to ignore them, or else we risk displaying this
4919 overlay's display string/image twice. */
4920 if (!NILP (overlay))
4921 {
4922 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4923
4924 if (ovendpos > CHARPOS (*position))
4925 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4926 }
4927 }
4928 value = Qnil;
4929
4930 /* Stop the scan at that end position--we assume that all
4931 text properties change there. */
4932 if (it)
4933 it->stop_charpos = position->charpos;
4934
4935 /* Handle `(left-fringe BITMAP [FACE])'
4936 and `(right-fringe BITMAP [FACE])'. */
4937 if (CONSP (spec)
4938 && (EQ (XCAR (spec), Qleft_fringe)
4939 || EQ (XCAR (spec), Qright_fringe))
4940 && CONSP (XCDR (spec)))
4941 {
4942 int fringe_bitmap;
4943
4944 if (it)
4945 {
4946 if (!FRAME_WINDOW_P (it->f))
4947 /* If we return here, POSITION has been advanced
4948 across the text with this property. */
4949 {
4950 /* Synchronize the bidi iterator with POSITION. This is
4951 needed because we are not going to push the iterator
4952 on behalf of this display property, so there will be
4953 no pop_it call to do this synchronization for us. */
4954 if (it->bidi_p)
4955 {
4956 it->position = *position;
4957 iterate_out_of_display_property (it);
4958 *position = it->position;
4959 }
4960 return 1;
4961 }
4962 }
4963 else if (!frame_window_p)
4964 return 1;
4965
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (!SYMBOLP (value)
4969 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4970 /* If we return here, POSITION has been advanced
4971 across the text with this property. */
4972 {
4973 if (it && it->bidi_p)
4974 {
4975 it->position = *position;
4976 iterate_out_of_display_property (it);
4977 *position = it->position;
4978 }
4979 return 1;
4980 }
4981
4982 if (it)
4983 {
4984 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4985
4986 if (CONSP (XCDR (XCDR (spec))))
4987 {
4988 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4989 int face_id2 = lookup_derived_face (it->f, face_name,
4990 FRINGE_FACE_ID, false);
4991 if (face_id2 >= 0)
4992 face_id = face_id2;
4993 }
4994
4995 /* Save current settings of IT so that we can restore them
4996 when we are finished with the glyph property value. */
4997 push_it (it, position);
4998
4999 it->area = TEXT_AREA;
5000 it->what = IT_IMAGE;
5001 it->image_id = -1; /* no image */
5002 it->position = start_pos;
5003 it->object = NILP (object) ? it->w->contents : object;
5004 it->method = GET_FROM_IMAGE;
5005 it->from_overlay = Qnil;
5006 it->face_id = face_id;
5007 it->from_disp_prop_p = true;
5008
5009 /* Say that we haven't consumed the characters with
5010 `display' property yet. The call to pop_it in
5011 set_iterator_to_next will clean this up. */
5012 *position = start_pos;
5013
5014 if (EQ (XCAR (spec), Qleft_fringe))
5015 {
5016 it->left_user_fringe_bitmap = fringe_bitmap;
5017 it->left_user_fringe_face_id = face_id;
5018 }
5019 else
5020 {
5021 it->right_user_fringe_bitmap = fringe_bitmap;
5022 it->right_user_fringe_face_id = face_id;
5023 }
5024 }
5025 #endif /* HAVE_WINDOW_SYSTEM */
5026 return 1;
5027 }
5028
5029 /* Prepare to handle `((margin left-margin) ...)',
5030 `((margin right-margin) ...)' and `((margin nil) ...)'
5031 prefixes for display specifications. */
5032 location = Qunbound;
5033 if (CONSP (spec) && CONSP (XCAR (spec)))
5034 {
5035 Lisp_Object tem;
5036
5037 value = XCDR (spec);
5038 if (CONSP (value))
5039 value = XCAR (value);
5040
5041 tem = XCAR (spec);
5042 if (EQ (XCAR (tem), Qmargin)
5043 && (tem = XCDR (tem),
5044 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5045 (NILP (tem)
5046 || EQ (tem, Qleft_margin)
5047 || EQ (tem, Qright_margin))))
5048 location = tem;
5049 }
5050
5051 if (EQ (location, Qunbound))
5052 {
5053 location = Qnil;
5054 value = spec;
5055 }
5056
5057 /* After this point, VALUE is the property after any
5058 margin prefix has been stripped. It must be a string,
5059 an image specification, or `(space ...)'.
5060
5061 LOCATION specifies where to display: `left-margin',
5062 `right-margin' or nil. */
5063
5064 bool valid_p = (STRINGP (value)
5065 #ifdef HAVE_WINDOW_SYSTEM
5066 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5067 && valid_image_p (value))
5068 #endif /* not HAVE_WINDOW_SYSTEM */
5069 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5070
5071 if (valid_p && display_replaced == 0)
5072 {
5073 int retval = 1;
5074
5075 if (!it)
5076 {
5077 /* Callers need to know whether the display spec is any kind
5078 of `(space ...)' spec that is about to affect text-area
5079 display. */
5080 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5081 retval = 2;
5082 return retval;
5083 }
5084
5085 /* Save current settings of IT so that we can restore them
5086 when we are finished with the glyph property value. */
5087 push_it (it, position);
5088 it->from_overlay = overlay;
5089 it->from_disp_prop_p = true;
5090
5091 if (NILP (location))
5092 it->area = TEXT_AREA;
5093 else if (EQ (location, Qleft_margin))
5094 it->area = LEFT_MARGIN_AREA;
5095 else
5096 it->area = RIGHT_MARGIN_AREA;
5097
5098 if (STRINGP (value))
5099 {
5100 it->string = value;
5101 it->multibyte_p = STRING_MULTIBYTE (it->string);
5102 it->current.overlay_string_index = -1;
5103 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5104 it->end_charpos = it->string_nchars = SCHARS (it->string);
5105 it->method = GET_FROM_STRING;
5106 it->stop_charpos = 0;
5107 it->prev_stop = 0;
5108 it->base_level_stop = 0;
5109 it->string_from_display_prop_p = true;
5110 /* Say that we haven't consumed the characters with
5111 `display' property yet. The call to pop_it in
5112 set_iterator_to_next will clean this up. */
5113 if (BUFFERP (object))
5114 *position = start_pos;
5115
5116 /* Force paragraph direction to be that of the parent
5117 object. If the parent object's paragraph direction is
5118 not yet determined, default to L2R. */
5119 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5120 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5121 else
5122 it->paragraph_embedding = L2R;
5123
5124 /* Set up the bidi iterator for this display string. */
5125 if (it->bidi_p)
5126 {
5127 it->bidi_it.string.lstring = it->string;
5128 it->bidi_it.string.s = NULL;
5129 it->bidi_it.string.schars = it->end_charpos;
5130 it->bidi_it.string.bufpos = bufpos;
5131 it->bidi_it.string.from_disp_str = true;
5132 it->bidi_it.string.unibyte = !it->multibyte_p;
5133 it->bidi_it.w = it->w;
5134 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5135 }
5136 }
5137 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5138 {
5139 it->method = GET_FROM_STRETCH;
5140 it->object = value;
5141 *position = it->position = start_pos;
5142 retval = 1 + (it->area == TEXT_AREA);
5143 }
5144 #ifdef HAVE_WINDOW_SYSTEM
5145 else
5146 {
5147 it->what = IT_IMAGE;
5148 it->image_id = lookup_image (it->f, value);
5149 it->position = start_pos;
5150 it->object = NILP (object) ? it->w->contents : object;
5151 it->method = GET_FROM_IMAGE;
5152
5153 /* Say that we haven't consumed the characters with
5154 `display' property yet. The call to pop_it in
5155 set_iterator_to_next will clean this up. */
5156 *position = start_pos;
5157 }
5158 #endif /* HAVE_WINDOW_SYSTEM */
5159
5160 return retval;
5161 }
5162
5163 /* Invalid property or property not supported. Restore
5164 POSITION to what it was before. */
5165 *position = start_pos;
5166 return 0;
5167 }
5168
5169 /* Check if PROP is a display property value whose text should be
5170 treated as intangible. OVERLAY is the overlay from which PROP
5171 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5172 specify the buffer position covered by PROP. */
5173
5174 bool
5175 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5176 ptrdiff_t charpos, ptrdiff_t bytepos)
5177 {
5178 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5179 struct text_pos position;
5180
5181 SET_TEXT_POS (position, charpos, bytepos);
5182 return (handle_display_spec (NULL, prop, Qnil, overlay,
5183 &position, charpos, frame_window_p)
5184 != 0);
5185 }
5186
5187
5188 /* Return true if PROP is a display sub-property value containing STRING.
5189
5190 Implementation note: this and the following function are really
5191 special cases of handle_display_spec and
5192 handle_single_display_spec, and should ideally use the same code.
5193 Until they do, these two pairs must be consistent and must be
5194 modified in sync. */
5195
5196 static bool
5197 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5198 {
5199 if (EQ (string, prop))
5200 return true;
5201
5202 /* Skip over `when FORM'. */
5203 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5204 {
5205 prop = XCDR (prop);
5206 if (!CONSP (prop))
5207 return false;
5208 /* Actually, the condition following `when' should be eval'ed,
5209 like handle_single_display_spec does, and we should return
5210 false if it evaluates to nil. However, this function is
5211 called only when the buffer was already displayed and some
5212 glyph in the glyph matrix was found to come from a display
5213 string. Therefore, the condition was already evaluated, and
5214 the result was non-nil, otherwise the display string wouldn't
5215 have been displayed and we would have never been called for
5216 this property. Thus, we can skip the evaluation and assume
5217 its result is non-nil. */
5218 prop = XCDR (prop);
5219 }
5220
5221 if (CONSP (prop))
5222 /* Skip over `margin LOCATION'. */
5223 if (EQ (XCAR (prop), Qmargin))
5224 {
5225 prop = XCDR (prop);
5226 if (!CONSP (prop))
5227 return false;
5228
5229 prop = XCDR (prop);
5230 if (!CONSP (prop))
5231 return false;
5232 }
5233
5234 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5235 }
5236
5237
5238 /* Return true if STRING appears in the `display' property PROP. */
5239
5240 static bool
5241 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5242 {
5243 if (CONSP (prop)
5244 && !EQ (XCAR (prop), Qwhen)
5245 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5246 {
5247 /* A list of sub-properties. */
5248 while (CONSP (prop))
5249 {
5250 if (single_display_spec_string_p (XCAR (prop), string))
5251 return true;
5252 prop = XCDR (prop);
5253 }
5254 }
5255 else if (VECTORP (prop))
5256 {
5257 /* A vector of sub-properties. */
5258 ptrdiff_t i;
5259 for (i = 0; i < ASIZE (prop); ++i)
5260 if (single_display_spec_string_p (AREF (prop, i), string))
5261 return true;
5262 }
5263 else
5264 return single_display_spec_string_p (prop, string);
5265
5266 return false;
5267 }
5268
5269 /* Look for STRING in overlays and text properties in the current
5270 buffer, between character positions FROM and TO (excluding TO).
5271 BACK_P means look back (in this case, TO is supposed to be
5272 less than FROM).
5273 Value is the first character position where STRING was found, or
5274 zero if it wasn't found before hitting TO.
5275
5276 This function may only use code that doesn't eval because it is
5277 called asynchronously from note_mouse_highlight. */
5278
5279 static ptrdiff_t
5280 string_buffer_position_lim (Lisp_Object string,
5281 ptrdiff_t from, ptrdiff_t to, bool back_p)
5282 {
5283 Lisp_Object limit, prop, pos;
5284 bool found = false;
5285
5286 pos = make_number (max (from, BEGV));
5287
5288 if (!back_p) /* looking forward */
5289 {
5290 limit = make_number (min (to, ZV));
5291 while (!found && !EQ (pos, limit))
5292 {
5293 prop = Fget_char_property (pos, Qdisplay, Qnil);
5294 if (!NILP (prop) && display_prop_string_p (prop, string))
5295 found = true;
5296 else
5297 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5298 limit);
5299 }
5300 }
5301 else /* looking back */
5302 {
5303 limit = make_number (max (to, BEGV));
5304 while (!found && !EQ (pos, limit))
5305 {
5306 prop = Fget_char_property (pos, Qdisplay, Qnil);
5307 if (!NILP (prop) && display_prop_string_p (prop, string))
5308 found = true;
5309 else
5310 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5311 limit);
5312 }
5313 }
5314
5315 return found ? XINT (pos) : 0;
5316 }
5317
5318 /* Determine which buffer position in current buffer STRING comes from.
5319 AROUND_CHARPOS is an approximate position where it could come from.
5320 Value is the buffer position or 0 if it couldn't be determined.
5321
5322 This function is necessary because we don't record buffer positions
5323 in glyphs generated from strings (to keep struct glyph small).
5324 This function may only use code that doesn't eval because it is
5325 called asynchronously from note_mouse_highlight. */
5326
5327 static ptrdiff_t
5328 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5329 {
5330 const int MAX_DISTANCE = 1000;
5331 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5332 around_charpos + MAX_DISTANCE,
5333 false);
5334
5335 if (!found)
5336 found = string_buffer_position_lim (string, around_charpos,
5337 around_charpos - MAX_DISTANCE, true);
5338 return found;
5339 }
5340
5341
5342 \f
5343 /***********************************************************************
5344 `composition' property
5345 ***********************************************************************/
5346
5347 /* Set up iterator IT from `composition' property at its current
5348 position. Called from handle_stop. */
5349
5350 static enum prop_handled
5351 handle_composition_prop (struct it *it)
5352 {
5353 Lisp_Object prop, string;
5354 ptrdiff_t pos, pos_byte, start, end;
5355
5356 if (STRINGP (it->string))
5357 {
5358 unsigned char *s;
5359
5360 pos = IT_STRING_CHARPOS (*it);
5361 pos_byte = IT_STRING_BYTEPOS (*it);
5362 string = it->string;
5363 s = SDATA (string) + pos_byte;
5364 it->c = STRING_CHAR (s);
5365 }
5366 else
5367 {
5368 pos = IT_CHARPOS (*it);
5369 pos_byte = IT_BYTEPOS (*it);
5370 string = Qnil;
5371 it->c = FETCH_CHAR (pos_byte);
5372 }
5373
5374 /* If there's a valid composition and point is not inside of the
5375 composition (in the case that the composition is from the current
5376 buffer), draw a glyph composed from the composition components. */
5377 if (find_composition (pos, -1, &start, &end, &prop, string)
5378 && composition_valid_p (start, end, prop)
5379 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5380 {
5381 if (start < pos)
5382 /* As we can't handle this situation (perhaps font-lock added
5383 a new composition), we just return here hoping that next
5384 redisplay will detect this composition much earlier. */
5385 return HANDLED_NORMALLY;
5386 if (start != pos)
5387 {
5388 if (STRINGP (it->string))
5389 pos_byte = string_char_to_byte (it->string, start);
5390 else
5391 pos_byte = CHAR_TO_BYTE (start);
5392 }
5393 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5394 prop, string);
5395
5396 if (it->cmp_it.id >= 0)
5397 {
5398 it->cmp_it.ch = -1;
5399 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5400 it->cmp_it.nglyphs = -1;
5401 }
5402 }
5403
5404 return HANDLED_NORMALLY;
5405 }
5406
5407
5408 \f
5409 /***********************************************************************
5410 Overlay strings
5411 ***********************************************************************/
5412
5413 /* The following structure is used to record overlay strings for
5414 later sorting in load_overlay_strings. */
5415
5416 struct overlay_entry
5417 {
5418 Lisp_Object overlay;
5419 Lisp_Object string;
5420 EMACS_INT priority;
5421 bool after_string_p;
5422 };
5423
5424
5425 /* Set up iterator IT from overlay strings at its current position.
5426 Called from handle_stop. */
5427
5428 static enum prop_handled
5429 handle_overlay_change (struct it *it)
5430 {
5431 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5432 return HANDLED_RECOMPUTE_PROPS;
5433 else
5434 return HANDLED_NORMALLY;
5435 }
5436
5437
5438 /* Set up the next overlay string for delivery by IT, if there is an
5439 overlay string to deliver. Called by set_iterator_to_next when the
5440 end of the current overlay string is reached. If there are more
5441 overlay strings to display, IT->string and
5442 IT->current.overlay_string_index are set appropriately here.
5443 Otherwise IT->string is set to nil. */
5444
5445 static void
5446 next_overlay_string (struct it *it)
5447 {
5448 ++it->current.overlay_string_index;
5449 if (it->current.overlay_string_index == it->n_overlay_strings)
5450 {
5451 /* No more overlay strings. Restore IT's settings to what
5452 they were before overlay strings were processed, and
5453 continue to deliver from current_buffer. */
5454
5455 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5456 pop_it (it);
5457 eassert (it->sp > 0
5458 || (NILP (it->string)
5459 && it->method == GET_FROM_BUFFER
5460 && it->stop_charpos >= BEGV
5461 && it->stop_charpos <= it->end_charpos));
5462 it->current.overlay_string_index = -1;
5463 it->n_overlay_strings = 0;
5464 /* If there's an empty display string on the stack, pop the
5465 stack, to resync the bidi iterator with IT's position. Such
5466 empty strings are pushed onto the stack in
5467 get_overlay_strings_1. */
5468 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5469 pop_it (it);
5470
5471 /* Since we've exhausted overlay strings at this buffer
5472 position, set the flag to ignore overlays until we move to
5473 another position. The flag is reset in
5474 next_element_from_buffer. */
5475 it->ignore_overlay_strings_at_pos_p = true;
5476
5477 /* If we're at the end of the buffer, record that we have
5478 processed the overlay strings there already, so that
5479 next_element_from_buffer doesn't try it again. */
5480 if (NILP (it->string)
5481 && IT_CHARPOS (*it) >= it->end_charpos
5482 && it->overlay_strings_charpos >= it->end_charpos)
5483 it->overlay_strings_at_end_processed_p = true;
5484 /* Note: we reset overlay_strings_charpos only here, to make
5485 sure the just-processed overlays were indeed at EOB.
5486 Otherwise, overlays on text with invisible text property,
5487 which are processed with IT's position past the invisible
5488 text, might fool us into thinking the overlays at EOB were
5489 already processed (linum-mode can cause this, for
5490 example). */
5491 it->overlay_strings_charpos = -1;
5492 }
5493 else
5494 {
5495 /* There are more overlay strings to process. If
5496 IT->current.overlay_string_index has advanced to a position
5497 where we must load IT->overlay_strings with more strings, do
5498 it. We must load at the IT->overlay_strings_charpos where
5499 IT->n_overlay_strings was originally computed; when invisible
5500 text is present, this might not be IT_CHARPOS (Bug#7016). */
5501 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5502
5503 if (it->current.overlay_string_index && i == 0)
5504 load_overlay_strings (it, it->overlay_strings_charpos);
5505
5506 /* Initialize IT to deliver display elements from the overlay
5507 string. */
5508 it->string = it->overlay_strings[i];
5509 it->multibyte_p = STRING_MULTIBYTE (it->string);
5510 SET_TEXT_POS (it->current.string_pos, 0, 0);
5511 it->method = GET_FROM_STRING;
5512 it->stop_charpos = 0;
5513 it->end_charpos = SCHARS (it->string);
5514 if (it->cmp_it.stop_pos >= 0)
5515 it->cmp_it.stop_pos = 0;
5516 it->prev_stop = 0;
5517 it->base_level_stop = 0;
5518
5519 /* Set up the bidi iterator for this overlay string. */
5520 if (it->bidi_p)
5521 {
5522 it->bidi_it.string.lstring = it->string;
5523 it->bidi_it.string.s = NULL;
5524 it->bidi_it.string.schars = SCHARS (it->string);
5525 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5526 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5527 it->bidi_it.string.unibyte = !it->multibyte_p;
5528 it->bidi_it.w = it->w;
5529 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5530 }
5531 }
5532
5533 CHECK_IT (it);
5534 }
5535
5536
5537 /* Compare two overlay_entry structures E1 and E2. Used as a
5538 comparison function for qsort in load_overlay_strings. Overlay
5539 strings for the same position are sorted so that
5540
5541 1. All after-strings come in front of before-strings, except
5542 when they come from the same overlay.
5543
5544 2. Within after-strings, strings are sorted so that overlay strings
5545 from overlays with higher priorities come first.
5546
5547 2. Within before-strings, strings are sorted so that overlay
5548 strings from overlays with higher priorities come last.
5549
5550 Value is analogous to strcmp. */
5551
5552
5553 static int
5554 compare_overlay_entries (const void *e1, const void *e2)
5555 {
5556 struct overlay_entry const *entry1 = e1;
5557 struct overlay_entry const *entry2 = e2;
5558 int result;
5559
5560 if (entry1->after_string_p != entry2->after_string_p)
5561 {
5562 /* Let after-strings appear in front of before-strings if
5563 they come from different overlays. */
5564 if (EQ (entry1->overlay, entry2->overlay))
5565 result = entry1->after_string_p ? 1 : -1;
5566 else
5567 result = entry1->after_string_p ? -1 : 1;
5568 }
5569 else if (entry1->priority != entry2->priority)
5570 {
5571 if (entry1->after_string_p)
5572 /* After-strings sorted in order of decreasing priority. */
5573 result = entry2->priority < entry1->priority ? -1 : 1;
5574 else
5575 /* Before-strings sorted in order of increasing priority. */
5576 result = entry1->priority < entry2->priority ? -1 : 1;
5577 }
5578 else
5579 result = 0;
5580
5581 return result;
5582 }
5583
5584
5585 /* Load the vector IT->overlay_strings with overlay strings from IT's
5586 current buffer position, or from CHARPOS if that is > 0. Set
5587 IT->n_overlays to the total number of overlay strings found.
5588
5589 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5590 a time. On entry into load_overlay_strings,
5591 IT->current.overlay_string_index gives the number of overlay
5592 strings that have already been loaded by previous calls to this
5593 function.
5594
5595 IT->add_overlay_start contains an additional overlay start
5596 position to consider for taking overlay strings from, if non-zero.
5597 This position comes into play when the overlay has an `invisible'
5598 property, and both before and after-strings. When we've skipped to
5599 the end of the overlay, because of its `invisible' property, we
5600 nevertheless want its before-string to appear.
5601 IT->add_overlay_start will contain the overlay start position
5602 in this case.
5603
5604 Overlay strings are sorted so that after-string strings come in
5605 front of before-string strings. Within before and after-strings,
5606 strings are sorted by overlay priority. See also function
5607 compare_overlay_entries. */
5608
5609 static void
5610 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5611 {
5612 Lisp_Object overlay, window, str, invisible;
5613 struct Lisp_Overlay *ov;
5614 ptrdiff_t start, end;
5615 ptrdiff_t n = 0, i, j;
5616 int invis;
5617 struct overlay_entry entriesbuf[20];
5618 ptrdiff_t size = ARRAYELTS (entriesbuf);
5619 struct overlay_entry *entries = entriesbuf;
5620 USE_SAFE_ALLOCA;
5621
5622 if (charpos <= 0)
5623 charpos = IT_CHARPOS (*it);
5624
5625 /* Append the overlay string STRING of overlay OVERLAY to vector
5626 `entries' which has size `size' and currently contains `n'
5627 elements. AFTER_P means STRING is an after-string of
5628 OVERLAY. */
5629 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5630 do \
5631 { \
5632 Lisp_Object priority; \
5633 \
5634 if (n == size) \
5635 { \
5636 struct overlay_entry *old = entries; \
5637 SAFE_NALLOCA (entries, 2, size); \
5638 memcpy (entries, old, size * sizeof *entries); \
5639 size *= 2; \
5640 } \
5641 \
5642 entries[n].string = (STRING); \
5643 entries[n].overlay = (OVERLAY); \
5644 priority = Foverlay_get ((OVERLAY), Qpriority); \
5645 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5646 entries[n].after_string_p = (AFTER_P); \
5647 ++n; \
5648 } \
5649 while (false)
5650
5651 /* Process overlay before the overlay center. */
5652 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5653 {
5654 XSETMISC (overlay, ov);
5655 eassert (OVERLAYP (overlay));
5656 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5657 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5658
5659 if (end < charpos)
5660 break;
5661
5662 /* Skip this overlay if it doesn't start or end at IT's current
5663 position. */
5664 if (end != charpos && start != charpos)
5665 continue;
5666
5667 /* Skip this overlay if it doesn't apply to IT->w. */
5668 window = Foverlay_get (overlay, Qwindow);
5669 if (WINDOWP (window) && XWINDOW (window) != it->w)
5670 continue;
5671
5672 /* If the text ``under'' the overlay is invisible, both before-
5673 and after-strings from this overlay are visible; start and
5674 end position are indistinguishable. */
5675 invisible = Foverlay_get (overlay, Qinvisible);
5676 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5677
5678 /* If overlay has a non-empty before-string, record it. */
5679 if ((start == charpos || (end == charpos && invis != 0))
5680 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5681 && SCHARS (str))
5682 RECORD_OVERLAY_STRING (overlay, str, false);
5683
5684 /* If overlay has a non-empty after-string, record it. */
5685 if ((end == charpos || (start == charpos && invis != 0))
5686 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5687 && SCHARS (str))
5688 RECORD_OVERLAY_STRING (overlay, str, true);
5689 }
5690
5691 /* Process overlays after the overlay center. */
5692 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5693 {
5694 XSETMISC (overlay, ov);
5695 eassert (OVERLAYP (overlay));
5696 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5697 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5698
5699 if (start > charpos)
5700 break;
5701
5702 /* Skip this overlay if it doesn't start or end at IT's current
5703 position. */
5704 if (end != charpos && start != charpos)
5705 continue;
5706
5707 /* Skip this overlay if it doesn't apply to IT->w. */
5708 window = Foverlay_get (overlay, Qwindow);
5709 if (WINDOWP (window) && XWINDOW (window) != it->w)
5710 continue;
5711
5712 /* If the text ``under'' the overlay is invisible, it has a zero
5713 dimension, and both before- and after-strings apply. */
5714 invisible = Foverlay_get (overlay, Qinvisible);
5715 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5716
5717 /* If overlay has a non-empty before-string, record it. */
5718 if ((start == charpos || (end == charpos && invis != 0))
5719 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5720 && SCHARS (str))
5721 RECORD_OVERLAY_STRING (overlay, str, false);
5722
5723 /* If overlay has a non-empty after-string, record it. */
5724 if ((end == charpos || (start == charpos && invis != 0))
5725 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5726 && SCHARS (str))
5727 RECORD_OVERLAY_STRING (overlay, str, true);
5728 }
5729
5730 #undef RECORD_OVERLAY_STRING
5731
5732 /* Sort entries. */
5733 if (n > 1)
5734 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5735
5736 /* Record number of overlay strings, and where we computed it. */
5737 it->n_overlay_strings = n;
5738 it->overlay_strings_charpos = charpos;
5739
5740 /* IT->current.overlay_string_index is the number of overlay strings
5741 that have already been consumed by IT. Copy some of the
5742 remaining overlay strings to IT->overlay_strings. */
5743 i = 0;
5744 j = it->current.overlay_string_index;
5745 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5746 {
5747 it->overlay_strings[i] = entries[j].string;
5748 it->string_overlays[i++] = entries[j++].overlay;
5749 }
5750
5751 CHECK_IT (it);
5752 SAFE_FREE ();
5753 }
5754
5755
5756 /* Get the first chunk of overlay strings at IT's current buffer
5757 position, or at CHARPOS if that is > 0. Value is true if at
5758 least one overlay string was found. */
5759
5760 static bool
5761 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5762 {
5763 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5764 process. This fills IT->overlay_strings with strings, and sets
5765 IT->n_overlay_strings to the total number of strings to process.
5766 IT->pos.overlay_string_index has to be set temporarily to zero
5767 because load_overlay_strings needs this; it must be set to -1
5768 when no overlay strings are found because a zero value would
5769 indicate a position in the first overlay string. */
5770 it->current.overlay_string_index = 0;
5771 load_overlay_strings (it, charpos);
5772
5773 /* If we found overlay strings, set up IT to deliver display
5774 elements from the first one. Otherwise set up IT to deliver
5775 from current_buffer. */
5776 if (it->n_overlay_strings)
5777 {
5778 /* Make sure we know settings in current_buffer, so that we can
5779 restore meaningful values when we're done with the overlay
5780 strings. */
5781 if (compute_stop_p)
5782 compute_stop_pos (it);
5783 eassert (it->face_id >= 0);
5784
5785 /* Save IT's settings. They are restored after all overlay
5786 strings have been processed. */
5787 eassert (!compute_stop_p || it->sp == 0);
5788
5789 /* When called from handle_stop, there might be an empty display
5790 string loaded. In that case, don't bother saving it. But
5791 don't use this optimization with the bidi iterator, since we
5792 need the corresponding pop_it call to resync the bidi
5793 iterator's position with IT's position, after we are done
5794 with the overlay strings. (The corresponding call to pop_it
5795 in case of an empty display string is in
5796 next_overlay_string.) */
5797 if (!(!it->bidi_p
5798 && STRINGP (it->string) && !SCHARS (it->string)))
5799 push_it (it, NULL);
5800
5801 /* Set up IT to deliver display elements from the first overlay
5802 string. */
5803 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5804 it->string = it->overlay_strings[0];
5805 it->from_overlay = Qnil;
5806 it->stop_charpos = 0;
5807 eassert (STRINGP (it->string));
5808 it->end_charpos = SCHARS (it->string);
5809 it->prev_stop = 0;
5810 it->base_level_stop = 0;
5811 it->multibyte_p = STRING_MULTIBYTE (it->string);
5812 it->method = GET_FROM_STRING;
5813 it->from_disp_prop_p = 0;
5814
5815 /* Force paragraph direction to be that of the parent
5816 buffer. */
5817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5819 else
5820 it->paragraph_embedding = L2R;
5821
5822 /* Set up the bidi iterator for this overlay string. */
5823 if (it->bidi_p)
5824 {
5825 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5826
5827 it->bidi_it.string.lstring = it->string;
5828 it->bidi_it.string.s = NULL;
5829 it->bidi_it.string.schars = SCHARS (it->string);
5830 it->bidi_it.string.bufpos = pos;
5831 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5832 it->bidi_it.string.unibyte = !it->multibyte_p;
5833 it->bidi_it.w = it->w;
5834 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5835 }
5836 return true;
5837 }
5838
5839 it->current.overlay_string_index = -1;
5840 return false;
5841 }
5842
5843 static bool
5844 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5845 {
5846 it->string = Qnil;
5847 it->method = GET_FROM_BUFFER;
5848
5849 get_overlay_strings_1 (it, charpos, true);
5850
5851 CHECK_IT (it);
5852
5853 /* Value is true if we found at least one overlay string. */
5854 return STRINGP (it->string);
5855 }
5856
5857
5858 \f
5859 /***********************************************************************
5860 Saving and restoring state
5861 ***********************************************************************/
5862
5863 /* Save current settings of IT on IT->stack. Called, for example,
5864 before setting up IT for an overlay string, to be able to restore
5865 IT's settings to what they were after the overlay string has been
5866 processed. If POSITION is non-NULL, it is the position to save on
5867 the stack instead of IT->position. */
5868
5869 static void
5870 push_it (struct it *it, struct text_pos *position)
5871 {
5872 struct iterator_stack_entry *p;
5873
5874 eassert (it->sp < IT_STACK_SIZE);
5875 p = it->stack + it->sp;
5876
5877 p->stop_charpos = it->stop_charpos;
5878 p->prev_stop = it->prev_stop;
5879 p->base_level_stop = it->base_level_stop;
5880 p->cmp_it = it->cmp_it;
5881 eassert (it->face_id >= 0);
5882 p->face_id = it->face_id;
5883 p->string = it->string;
5884 p->method = it->method;
5885 p->from_overlay = it->from_overlay;
5886 switch (p->method)
5887 {
5888 case GET_FROM_IMAGE:
5889 p->u.image.object = it->object;
5890 p->u.image.image_id = it->image_id;
5891 p->u.image.slice = it->slice;
5892 break;
5893 case GET_FROM_STRETCH:
5894 p->u.stretch.object = it->object;
5895 break;
5896 }
5897 p->position = position ? *position : it->position;
5898 p->current = it->current;
5899 p->end_charpos = it->end_charpos;
5900 p->string_nchars = it->string_nchars;
5901 p->area = it->area;
5902 p->multibyte_p = it->multibyte_p;
5903 p->avoid_cursor_p = it->avoid_cursor_p;
5904 p->space_width = it->space_width;
5905 p->font_height = it->font_height;
5906 p->voffset = it->voffset;
5907 p->string_from_display_prop_p = it->string_from_display_prop_p;
5908 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5909 p->display_ellipsis_p = false;
5910 p->line_wrap = it->line_wrap;
5911 p->bidi_p = it->bidi_p;
5912 p->paragraph_embedding = it->paragraph_embedding;
5913 p->from_disp_prop_p = it->from_disp_prop_p;
5914 ++it->sp;
5915
5916 /* Save the state of the bidi iterator as well. */
5917 if (it->bidi_p)
5918 bidi_push_it (&it->bidi_it);
5919 }
5920
5921 static void
5922 iterate_out_of_display_property (struct it *it)
5923 {
5924 bool buffer_p = !STRINGP (it->string);
5925 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5926 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5927
5928 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5929
5930 /* Maybe initialize paragraph direction. If we are at the beginning
5931 of a new paragraph, next_element_from_buffer may not have a
5932 chance to do that. */
5933 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5934 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5935 /* prev_stop can be zero, so check against BEGV as well. */
5936 while (it->bidi_it.charpos >= bob
5937 && it->prev_stop <= it->bidi_it.charpos
5938 && it->bidi_it.charpos < CHARPOS (it->position)
5939 && it->bidi_it.charpos < eob)
5940 bidi_move_to_visually_next (&it->bidi_it);
5941 /* Record the stop_pos we just crossed, for when we cross it
5942 back, maybe. */
5943 if (it->bidi_it.charpos > CHARPOS (it->position))
5944 it->prev_stop = CHARPOS (it->position);
5945 /* If we ended up not where pop_it put us, resync IT's
5946 positional members with the bidi iterator. */
5947 if (it->bidi_it.charpos != CHARPOS (it->position))
5948 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5949 if (buffer_p)
5950 it->current.pos = it->position;
5951 else
5952 it->current.string_pos = it->position;
5953 }
5954
5955 /* Restore IT's settings from IT->stack. Called, for example, when no
5956 more overlay strings must be processed, and we return to delivering
5957 display elements from a buffer, or when the end of a string from a
5958 `display' property is reached and we return to delivering display
5959 elements from an overlay string, or from a buffer. */
5960
5961 static void
5962 pop_it (struct it *it)
5963 {
5964 struct iterator_stack_entry *p;
5965 bool from_display_prop = it->from_disp_prop_p;
5966
5967 eassert (it->sp > 0);
5968 --it->sp;
5969 p = it->stack + it->sp;
5970 it->stop_charpos = p->stop_charpos;
5971 it->prev_stop = p->prev_stop;
5972 it->base_level_stop = p->base_level_stop;
5973 it->cmp_it = p->cmp_it;
5974 it->face_id = p->face_id;
5975 it->current = p->current;
5976 it->position = p->position;
5977 it->string = p->string;
5978 it->from_overlay = p->from_overlay;
5979 if (NILP (it->string))
5980 SET_TEXT_POS (it->current.string_pos, -1, -1);
5981 it->method = p->method;
5982 switch (it->method)
5983 {
5984 case GET_FROM_IMAGE:
5985 it->image_id = p->u.image.image_id;
5986 it->object = p->u.image.object;
5987 it->slice = p->u.image.slice;
5988 break;
5989 case GET_FROM_STRETCH:
5990 it->object = p->u.stretch.object;
5991 break;
5992 case GET_FROM_BUFFER:
5993 it->object = it->w->contents;
5994 break;
5995 case GET_FROM_STRING:
5996 {
5997 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5998
5999 /* Restore the face_box_p flag, since it could have been
6000 overwritten by the face of the object that we just finished
6001 displaying. */
6002 if (face)
6003 it->face_box_p = face->box != FACE_NO_BOX;
6004 it->object = it->string;
6005 }
6006 break;
6007 case GET_FROM_DISPLAY_VECTOR:
6008 if (it->s)
6009 it->method = GET_FROM_C_STRING;
6010 else if (STRINGP (it->string))
6011 it->method = GET_FROM_STRING;
6012 else
6013 {
6014 it->method = GET_FROM_BUFFER;
6015 it->object = it->w->contents;
6016 }
6017 }
6018 it->end_charpos = p->end_charpos;
6019 it->string_nchars = p->string_nchars;
6020 it->area = p->area;
6021 it->multibyte_p = p->multibyte_p;
6022 it->avoid_cursor_p = p->avoid_cursor_p;
6023 it->space_width = p->space_width;
6024 it->font_height = p->font_height;
6025 it->voffset = p->voffset;
6026 it->string_from_display_prop_p = p->string_from_display_prop_p;
6027 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6028 it->line_wrap = p->line_wrap;
6029 it->bidi_p = p->bidi_p;
6030 it->paragraph_embedding = p->paragraph_embedding;
6031 it->from_disp_prop_p = p->from_disp_prop_p;
6032 if (it->bidi_p)
6033 {
6034 bidi_pop_it (&it->bidi_it);
6035 /* Bidi-iterate until we get out of the portion of text, if any,
6036 covered by a `display' text property or by an overlay with
6037 `display' property. (We cannot just jump there, because the
6038 internal coherency of the bidi iterator state can not be
6039 preserved across such jumps.) We also must determine the
6040 paragraph base direction if the overlay we just processed is
6041 at the beginning of a new paragraph. */
6042 if (from_display_prop
6043 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6044 iterate_out_of_display_property (it);
6045
6046 eassert ((BUFFERP (it->object)
6047 && IT_CHARPOS (*it) == it->bidi_it.charpos
6048 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6049 || (STRINGP (it->object)
6050 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6053 }
6054 }
6055
6056
6057 \f
6058 /***********************************************************************
6059 Moving over lines
6060 ***********************************************************************/
6061
6062 /* Set IT's current position to the previous line start. */
6063
6064 static void
6065 back_to_previous_line_start (struct it *it)
6066 {
6067 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6068
6069 DEC_BOTH (cp, bp);
6070 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6071 }
6072
6073
6074 /* Move IT to the next line start.
6075
6076 Value is true if a newline was found. Set *SKIPPED_P to true if
6077 we skipped over part of the text (as opposed to moving the iterator
6078 continuously over the text). Otherwise, don't change the value
6079 of *SKIPPED_P.
6080
6081 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6082 iterator on the newline, if it was found.
6083
6084 Newlines may come from buffer text, overlay strings, or strings
6085 displayed via the `display' property. That's the reason we can't
6086 simply use find_newline_no_quit.
6087
6088 Note that this function may not skip over invisible text that is so
6089 because of text properties and immediately follows a newline. If
6090 it would, function reseat_at_next_visible_line_start, when called
6091 from set_iterator_to_next, would effectively make invisible
6092 characters following a newline part of the wrong glyph row, which
6093 leads to wrong cursor motion. */
6094
6095 static bool
6096 forward_to_next_line_start (struct it *it, bool *skipped_p,
6097 struct bidi_it *bidi_it_prev)
6098 {
6099 ptrdiff_t old_selective;
6100 bool newline_found_p = false;
6101 int n;
6102 const int MAX_NEWLINE_DISTANCE = 500;
6103
6104 /* If already on a newline, just consume it to avoid unintended
6105 skipping over invisible text below. */
6106 if (it->what == IT_CHARACTER
6107 && it->c == '\n'
6108 && CHARPOS (it->position) == IT_CHARPOS (*it))
6109 {
6110 if (it->bidi_p && bidi_it_prev)
6111 *bidi_it_prev = it->bidi_it;
6112 set_iterator_to_next (it, false);
6113 it->c = 0;
6114 return true;
6115 }
6116
6117 /* Don't handle selective display in the following. It's (a)
6118 unnecessary because it's done by the caller, and (b) leads to an
6119 infinite recursion because next_element_from_ellipsis indirectly
6120 calls this function. */
6121 old_selective = it->selective;
6122 it->selective = 0;
6123
6124 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6125 from buffer text. */
6126 for (n = 0;
6127 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6128 n += !STRINGP (it->string))
6129 {
6130 if (!get_next_display_element (it))
6131 return false;
6132 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6133 if (newline_found_p && it->bidi_p && bidi_it_prev)
6134 *bidi_it_prev = it->bidi_it;
6135 set_iterator_to_next (it, false);
6136 }
6137
6138 /* If we didn't find a newline near enough, see if we can use a
6139 short-cut. */
6140 if (!newline_found_p)
6141 {
6142 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6143 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6144 1, &bytepos);
6145 Lisp_Object pos;
6146
6147 eassert (!STRINGP (it->string));
6148
6149 /* If there isn't any `display' property in sight, and no
6150 overlays, we can just use the position of the newline in
6151 buffer text. */
6152 if (it->stop_charpos >= limit
6153 || ((pos = Fnext_single_property_change (make_number (start),
6154 Qdisplay, Qnil,
6155 make_number (limit)),
6156 NILP (pos))
6157 && next_overlay_change (start) == ZV))
6158 {
6159 if (!it->bidi_p)
6160 {
6161 IT_CHARPOS (*it) = limit;
6162 IT_BYTEPOS (*it) = bytepos;
6163 }
6164 else
6165 {
6166 struct bidi_it bprev;
6167
6168 /* Help bidi.c avoid expensive searches for display
6169 properties and overlays, by telling it that there are
6170 none up to `limit'. */
6171 if (it->bidi_it.disp_pos < limit)
6172 {
6173 it->bidi_it.disp_pos = limit;
6174 it->bidi_it.disp_prop = 0;
6175 }
6176 do {
6177 bprev = it->bidi_it;
6178 bidi_move_to_visually_next (&it->bidi_it);
6179 } while (it->bidi_it.charpos != limit);
6180 IT_CHARPOS (*it) = limit;
6181 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6182 if (bidi_it_prev)
6183 *bidi_it_prev = bprev;
6184 }
6185 *skipped_p = newline_found_p = true;
6186 }
6187 else
6188 {
6189 while (get_next_display_element (it)
6190 && !newline_found_p)
6191 {
6192 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6193 if (newline_found_p && it->bidi_p && bidi_it_prev)
6194 *bidi_it_prev = it->bidi_it;
6195 set_iterator_to_next (it, false);
6196 }
6197 }
6198 }
6199
6200 it->selective = old_selective;
6201 return newline_found_p;
6202 }
6203
6204
6205 /* Set IT's current position to the previous visible line start. Skip
6206 invisible text that is so either due to text properties or due to
6207 selective display. Caution: this does not change IT->current_x and
6208 IT->hpos. */
6209
6210 static void
6211 back_to_previous_visible_line_start (struct it *it)
6212 {
6213 while (IT_CHARPOS (*it) > BEGV)
6214 {
6215 back_to_previous_line_start (it);
6216
6217 if (IT_CHARPOS (*it) <= BEGV)
6218 break;
6219
6220 /* If selective > 0, then lines indented more than its value are
6221 invisible. */
6222 if (it->selective > 0
6223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6224 it->selective))
6225 continue;
6226
6227 /* Check the newline before point for invisibility. */
6228 {
6229 Lisp_Object prop;
6230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6231 Qinvisible, it->window);
6232 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6233 continue;
6234 }
6235
6236 if (IT_CHARPOS (*it) <= BEGV)
6237 break;
6238
6239 {
6240 struct it it2;
6241 void *it2data = NULL;
6242 ptrdiff_t pos;
6243 ptrdiff_t beg, end;
6244 Lisp_Object val, overlay;
6245
6246 SAVE_IT (it2, *it, it2data);
6247
6248 /* If newline is part of a composition, continue from start of composition */
6249 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6250 && beg < IT_CHARPOS (*it))
6251 goto replaced;
6252
6253 /* If newline is replaced by a display property, find start of overlay
6254 or interval and continue search from that point. */
6255 pos = --IT_CHARPOS (it2);
6256 --IT_BYTEPOS (it2);
6257 it2.sp = 0;
6258 bidi_unshelve_cache (NULL, false);
6259 it2.string_from_display_prop_p = false;
6260 it2.from_disp_prop_p = false;
6261 if (handle_display_prop (&it2) == HANDLED_RETURN
6262 && !NILP (val = get_char_property_and_overlay
6263 (make_number (pos), Qdisplay, Qnil, &overlay))
6264 && (OVERLAYP (overlay)
6265 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6266 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6267 {
6268 RESTORE_IT (it, it, it2data);
6269 goto replaced;
6270 }
6271
6272 /* Newline is not replaced by anything -- so we are done. */
6273 RESTORE_IT (it, it, it2data);
6274 break;
6275
6276 replaced:
6277 if (beg < BEGV)
6278 beg = BEGV;
6279 IT_CHARPOS (*it) = beg;
6280 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6281 }
6282 }
6283
6284 it->continuation_lines_width = 0;
6285
6286 eassert (IT_CHARPOS (*it) >= BEGV);
6287 eassert (IT_CHARPOS (*it) == BEGV
6288 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6289 CHECK_IT (it);
6290 }
6291
6292
6293 /* Reseat iterator IT at the previous visible line start. Skip
6294 invisible text that is so either due to text properties or due to
6295 selective display. At the end, update IT's overlay information,
6296 face information etc. */
6297
6298 void
6299 reseat_at_previous_visible_line_start (struct it *it)
6300 {
6301 back_to_previous_visible_line_start (it);
6302 reseat (it, it->current.pos, true);
6303 CHECK_IT (it);
6304 }
6305
6306
6307 /* Reseat iterator IT on the next visible line start in the current
6308 buffer. ON_NEWLINE_P means position IT on the newline
6309 preceding the line start. Skip over invisible text that is so
6310 because of selective display. Compute faces, overlays etc at the
6311 new position. Note that this function does not skip over text that
6312 is invisible because of text properties. */
6313
6314 static void
6315 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6316 {
6317 bool skipped_p = false;
6318 struct bidi_it bidi_it_prev;
6319 bool newline_found_p
6320 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6321
6322 /* Skip over lines that are invisible because they are indented
6323 more than the value of IT->selective. */
6324 if (it->selective > 0)
6325 while (IT_CHARPOS (*it) < ZV
6326 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6327 it->selective))
6328 {
6329 eassert (IT_BYTEPOS (*it) == BEGV
6330 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6331 newline_found_p =
6332 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6333 }
6334
6335 /* Position on the newline if that's what's requested. */
6336 if (on_newline_p && newline_found_p)
6337 {
6338 if (STRINGP (it->string))
6339 {
6340 if (IT_STRING_CHARPOS (*it) > 0)
6341 {
6342 if (!it->bidi_p)
6343 {
6344 --IT_STRING_CHARPOS (*it);
6345 --IT_STRING_BYTEPOS (*it);
6346 }
6347 else
6348 {
6349 /* We need to restore the bidi iterator to the state
6350 it had on the newline, and resync the IT's
6351 position with that. */
6352 it->bidi_it = bidi_it_prev;
6353 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6354 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6355 }
6356 }
6357 }
6358 else if (IT_CHARPOS (*it) > BEGV)
6359 {
6360 if (!it->bidi_p)
6361 {
6362 --IT_CHARPOS (*it);
6363 --IT_BYTEPOS (*it);
6364 }
6365 else
6366 {
6367 /* We need to restore the bidi iterator to the state it
6368 had on the newline and resync IT with that. */
6369 it->bidi_it = bidi_it_prev;
6370 IT_CHARPOS (*it) = it->bidi_it.charpos;
6371 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6372 }
6373 reseat (it, it->current.pos, false);
6374 }
6375 }
6376 else if (skipped_p)
6377 reseat (it, it->current.pos, false);
6378
6379 CHECK_IT (it);
6380 }
6381
6382
6383 \f
6384 /***********************************************************************
6385 Changing an iterator's position
6386 ***********************************************************************/
6387
6388 /* Change IT's current position to POS in current_buffer.
6389 If FORCE_P, always check for text properties at the new position.
6390 Otherwise, text properties are only looked up if POS >=
6391 IT->check_charpos of a property. */
6392
6393 static void
6394 reseat (struct it *it, struct text_pos pos, bool force_p)
6395 {
6396 ptrdiff_t original_pos = IT_CHARPOS (*it);
6397
6398 reseat_1 (it, pos, false);
6399
6400 /* Determine where to check text properties. Avoid doing it
6401 where possible because text property lookup is very expensive. */
6402 if (force_p
6403 || CHARPOS (pos) > it->stop_charpos
6404 || CHARPOS (pos) < original_pos)
6405 {
6406 if (it->bidi_p)
6407 {
6408 /* For bidi iteration, we need to prime prev_stop and
6409 base_level_stop with our best estimations. */
6410 /* Implementation note: Of course, POS is not necessarily a
6411 stop position, so assigning prev_pos to it is a lie; we
6412 should have called compute_stop_backwards. However, if
6413 the current buffer does not include any R2L characters,
6414 that call would be a waste of cycles, because the
6415 iterator will never move back, and thus never cross this
6416 "fake" stop position. So we delay that backward search
6417 until the time we really need it, in next_element_from_buffer. */
6418 if (CHARPOS (pos) != it->prev_stop)
6419 it->prev_stop = CHARPOS (pos);
6420 if (CHARPOS (pos) < it->base_level_stop)
6421 it->base_level_stop = 0; /* meaning it's unknown */
6422 handle_stop (it);
6423 }
6424 else
6425 {
6426 handle_stop (it);
6427 it->prev_stop = it->base_level_stop = 0;
6428 }
6429
6430 }
6431
6432 CHECK_IT (it);
6433 }
6434
6435
6436 /* Change IT's buffer position to POS. SET_STOP_P means set
6437 IT->stop_pos to POS, also. */
6438
6439 static void
6440 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6441 {
6442 /* Don't call this function when scanning a C string. */
6443 eassert (it->s == NULL);
6444
6445 /* POS must be a reasonable value. */
6446 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6447
6448 it->current.pos = it->position = pos;
6449 it->end_charpos = ZV;
6450 it->dpvec = NULL;
6451 it->current.dpvec_index = -1;
6452 it->current.overlay_string_index = -1;
6453 IT_STRING_CHARPOS (*it) = -1;
6454 IT_STRING_BYTEPOS (*it) = -1;
6455 it->string = Qnil;
6456 it->method = GET_FROM_BUFFER;
6457 it->object = it->w->contents;
6458 it->area = TEXT_AREA;
6459 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6460 it->sp = 0;
6461 it->string_from_display_prop_p = false;
6462 it->string_from_prefix_prop_p = false;
6463
6464 it->from_disp_prop_p = false;
6465 it->face_before_selective_p = false;
6466 if (it->bidi_p)
6467 {
6468 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6469 &it->bidi_it);
6470 bidi_unshelve_cache (NULL, false);
6471 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6472 it->bidi_it.string.s = NULL;
6473 it->bidi_it.string.lstring = Qnil;
6474 it->bidi_it.string.bufpos = 0;
6475 it->bidi_it.string.from_disp_str = false;
6476 it->bidi_it.string.unibyte = false;
6477 it->bidi_it.w = it->w;
6478 }
6479
6480 if (set_stop_p)
6481 {
6482 it->stop_charpos = CHARPOS (pos);
6483 it->base_level_stop = CHARPOS (pos);
6484 }
6485 /* This make the information stored in it->cmp_it invalidate. */
6486 it->cmp_it.id = -1;
6487 }
6488
6489
6490 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6491 If S is non-null, it is a C string to iterate over. Otherwise,
6492 STRING gives a Lisp string to iterate over.
6493
6494 If PRECISION > 0, don't return more then PRECISION number of
6495 characters from the string.
6496
6497 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6498 characters have been returned. FIELD_WIDTH < 0 means an infinite
6499 field width.
6500
6501 MULTIBYTE = 0 means disable processing of multibyte characters,
6502 MULTIBYTE > 0 means enable it,
6503 MULTIBYTE < 0 means use IT->multibyte_p.
6504
6505 IT must be initialized via a prior call to init_iterator before
6506 calling this function. */
6507
6508 static void
6509 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6510 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6511 int multibyte)
6512 {
6513 /* No text property checks performed by default, but see below. */
6514 it->stop_charpos = -1;
6515
6516 /* Set iterator position and end position. */
6517 memset (&it->current, 0, sizeof it->current);
6518 it->current.overlay_string_index = -1;
6519 it->current.dpvec_index = -1;
6520 eassert (charpos >= 0);
6521
6522 /* If STRING is specified, use its multibyteness, otherwise use the
6523 setting of MULTIBYTE, if specified. */
6524 if (multibyte >= 0)
6525 it->multibyte_p = multibyte > 0;
6526
6527 /* Bidirectional reordering of strings is controlled by the default
6528 value of bidi-display-reordering. Don't try to reorder while
6529 loading loadup.el, as the necessary character property tables are
6530 not yet available. */
6531 it->bidi_p =
6532 NILP (Vpurify_flag)
6533 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6534
6535 if (s == NULL)
6536 {
6537 eassert (STRINGP (string));
6538 it->string = string;
6539 it->s = NULL;
6540 it->end_charpos = it->string_nchars = SCHARS (string);
6541 it->method = GET_FROM_STRING;
6542 it->current.string_pos = string_pos (charpos, string);
6543
6544 if (it->bidi_p)
6545 {
6546 it->bidi_it.string.lstring = string;
6547 it->bidi_it.string.s = NULL;
6548 it->bidi_it.string.schars = it->end_charpos;
6549 it->bidi_it.string.bufpos = 0;
6550 it->bidi_it.string.from_disp_str = false;
6551 it->bidi_it.string.unibyte = !it->multibyte_p;
6552 it->bidi_it.w = it->w;
6553 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6554 FRAME_WINDOW_P (it->f), &it->bidi_it);
6555 }
6556 }
6557 else
6558 {
6559 it->s = (const unsigned char *) s;
6560 it->string = Qnil;
6561
6562 /* Note that we use IT->current.pos, not it->current.string_pos,
6563 for displaying C strings. */
6564 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6565 if (it->multibyte_p)
6566 {
6567 it->current.pos = c_string_pos (charpos, s, true);
6568 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6569 }
6570 else
6571 {
6572 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6573 it->end_charpos = it->string_nchars = strlen (s);
6574 }
6575
6576 if (it->bidi_p)
6577 {
6578 it->bidi_it.string.lstring = Qnil;
6579 it->bidi_it.string.s = (const unsigned char *) s;
6580 it->bidi_it.string.schars = it->end_charpos;
6581 it->bidi_it.string.bufpos = 0;
6582 it->bidi_it.string.from_disp_str = false;
6583 it->bidi_it.string.unibyte = !it->multibyte_p;
6584 it->bidi_it.w = it->w;
6585 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6586 &it->bidi_it);
6587 }
6588 it->method = GET_FROM_C_STRING;
6589 }
6590
6591 /* PRECISION > 0 means don't return more than PRECISION characters
6592 from the string. */
6593 if (precision > 0 && it->end_charpos - charpos > precision)
6594 {
6595 it->end_charpos = it->string_nchars = charpos + precision;
6596 if (it->bidi_p)
6597 it->bidi_it.string.schars = it->end_charpos;
6598 }
6599
6600 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6601 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6602 FIELD_WIDTH < 0 means infinite field width. This is useful for
6603 padding with `-' at the end of a mode line. */
6604 if (field_width < 0)
6605 field_width = INFINITY;
6606 /* Implementation note: We deliberately don't enlarge
6607 it->bidi_it.string.schars here to fit it->end_charpos, because
6608 the bidi iterator cannot produce characters out of thin air. */
6609 if (field_width > it->end_charpos - charpos)
6610 it->end_charpos = charpos + field_width;
6611
6612 /* Use the standard display table for displaying strings. */
6613 if (DISP_TABLE_P (Vstandard_display_table))
6614 it->dp = XCHAR_TABLE (Vstandard_display_table);
6615
6616 it->stop_charpos = charpos;
6617 it->prev_stop = charpos;
6618 it->base_level_stop = 0;
6619 if (it->bidi_p)
6620 {
6621 it->bidi_it.first_elt = true;
6622 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6623 it->bidi_it.disp_pos = -1;
6624 }
6625 if (s == NULL && it->multibyte_p)
6626 {
6627 ptrdiff_t endpos = SCHARS (it->string);
6628 if (endpos > it->end_charpos)
6629 endpos = it->end_charpos;
6630 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6631 it->string);
6632 }
6633 CHECK_IT (it);
6634 }
6635
6636
6637 \f
6638 /***********************************************************************
6639 Iteration
6640 ***********************************************************************/
6641
6642 /* Map enum it_method value to corresponding next_element_from_* function. */
6643
6644 typedef bool (*next_element_function) (struct it *);
6645
6646 static next_element_function const get_next_element[NUM_IT_METHODS] =
6647 {
6648 next_element_from_buffer,
6649 next_element_from_display_vector,
6650 next_element_from_string,
6651 next_element_from_c_string,
6652 next_element_from_image,
6653 next_element_from_stretch
6654 };
6655
6656 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6657
6658
6659 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6660 (possibly with the following characters). */
6661
6662 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6663 ((IT)->cmp_it.id >= 0 \
6664 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6665 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6666 END_CHARPOS, (IT)->w, \
6667 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6668 (IT)->string)))
6669
6670
6671 /* Lookup the char-table Vglyphless_char_display for character C (-1
6672 if we want information for no-font case), and return the display
6673 method symbol. By side-effect, update it->what and
6674 it->glyphless_method. This function is called from
6675 get_next_display_element for each character element, and from
6676 x_produce_glyphs when no suitable font was found. */
6677
6678 Lisp_Object
6679 lookup_glyphless_char_display (int c, struct it *it)
6680 {
6681 Lisp_Object glyphless_method = Qnil;
6682
6683 if (CHAR_TABLE_P (Vglyphless_char_display)
6684 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6685 {
6686 if (c >= 0)
6687 {
6688 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6689 if (CONSP (glyphless_method))
6690 glyphless_method = FRAME_WINDOW_P (it->f)
6691 ? XCAR (glyphless_method)
6692 : XCDR (glyphless_method);
6693 }
6694 else
6695 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6696 }
6697
6698 retry:
6699 if (NILP (glyphless_method))
6700 {
6701 if (c >= 0)
6702 /* The default is to display the character by a proper font. */
6703 return Qnil;
6704 /* The default for the no-font case is to display an empty box. */
6705 glyphless_method = Qempty_box;
6706 }
6707 if (EQ (glyphless_method, Qzero_width))
6708 {
6709 if (c >= 0)
6710 return glyphless_method;
6711 /* This method can't be used for the no-font case. */
6712 glyphless_method = Qempty_box;
6713 }
6714 if (EQ (glyphless_method, Qthin_space))
6715 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6716 else if (EQ (glyphless_method, Qempty_box))
6717 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6718 else if (EQ (glyphless_method, Qhex_code))
6719 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6720 else if (STRINGP (glyphless_method))
6721 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6722 else
6723 {
6724 /* Invalid value. We use the default method. */
6725 glyphless_method = Qnil;
6726 goto retry;
6727 }
6728 it->what = IT_GLYPHLESS;
6729 return glyphless_method;
6730 }
6731
6732 /* Merge escape glyph face and cache the result. */
6733
6734 static struct frame *last_escape_glyph_frame = NULL;
6735 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6736 static int last_escape_glyph_merged_face_id = 0;
6737
6738 static int
6739 merge_escape_glyph_face (struct it *it)
6740 {
6741 int face_id;
6742
6743 if (it->f == last_escape_glyph_frame
6744 && it->face_id == last_escape_glyph_face_id)
6745 face_id = last_escape_glyph_merged_face_id;
6746 else
6747 {
6748 /* Merge the `escape-glyph' face into the current face. */
6749 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6750 last_escape_glyph_frame = it->f;
6751 last_escape_glyph_face_id = it->face_id;
6752 last_escape_glyph_merged_face_id = face_id;
6753 }
6754 return face_id;
6755 }
6756
6757 /* Likewise for glyphless glyph face. */
6758
6759 static struct frame *last_glyphless_glyph_frame = NULL;
6760 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6761 static int last_glyphless_glyph_merged_face_id = 0;
6762
6763 int
6764 merge_glyphless_glyph_face (struct it *it)
6765 {
6766 int face_id;
6767
6768 if (it->f == last_glyphless_glyph_frame
6769 && it->face_id == last_glyphless_glyph_face_id)
6770 face_id = last_glyphless_glyph_merged_face_id;
6771 else
6772 {
6773 /* Merge the `glyphless-char' face into the current face. */
6774 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6775 last_glyphless_glyph_frame = it->f;
6776 last_glyphless_glyph_face_id = it->face_id;
6777 last_glyphless_glyph_merged_face_id = face_id;
6778 }
6779 return face_id;
6780 }
6781
6782 /* Load IT's display element fields with information about the next
6783 display element from the current position of IT. Value is false if
6784 end of buffer (or C string) is reached. */
6785
6786 static bool
6787 get_next_display_element (struct it *it)
6788 {
6789 /* True means that we found a display element. False means that
6790 we hit the end of what we iterate over. Performance note: the
6791 function pointer `method' used here turns out to be faster than
6792 using a sequence of if-statements. */
6793 bool success_p;
6794
6795 get_next:
6796 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6797
6798 if (it->what == IT_CHARACTER)
6799 {
6800 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6801 and only if (a) the resolved directionality of that character
6802 is R..." */
6803 /* FIXME: Do we need an exception for characters from display
6804 tables? */
6805 if (it->bidi_p && it->bidi_it.type == STRONG_R
6806 && !inhibit_bidi_mirroring)
6807 it->c = bidi_mirror_char (it->c);
6808 /* Map via display table or translate control characters.
6809 IT->c, IT->len etc. have been set to the next character by
6810 the function call above. If we have a display table, and it
6811 contains an entry for IT->c, translate it. Don't do this if
6812 IT->c itself comes from a display table, otherwise we could
6813 end up in an infinite recursion. (An alternative could be to
6814 count the recursion depth of this function and signal an
6815 error when a certain maximum depth is reached.) Is it worth
6816 it? */
6817 if (success_p && it->dpvec == NULL)
6818 {
6819 Lisp_Object dv;
6820 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6821 bool nonascii_space_p = false;
6822 bool nonascii_hyphen_p = false;
6823 int c = it->c; /* This is the character to display. */
6824
6825 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6826 {
6827 eassert (SINGLE_BYTE_CHAR_P (c));
6828 if (unibyte_display_via_language_environment)
6829 {
6830 c = DECODE_CHAR (unibyte, c);
6831 if (c < 0)
6832 c = BYTE8_TO_CHAR (it->c);
6833 }
6834 else
6835 c = BYTE8_TO_CHAR (it->c);
6836 }
6837
6838 if (it->dp
6839 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6840 VECTORP (dv)))
6841 {
6842 struct Lisp_Vector *v = XVECTOR (dv);
6843
6844 /* Return the first character from the display table
6845 entry, if not empty. If empty, don't display the
6846 current character. */
6847 if (v->header.size)
6848 {
6849 it->dpvec_char_len = it->len;
6850 it->dpvec = v->contents;
6851 it->dpend = v->contents + v->header.size;
6852 it->current.dpvec_index = 0;
6853 it->dpvec_face_id = -1;
6854 it->saved_face_id = it->face_id;
6855 it->method = GET_FROM_DISPLAY_VECTOR;
6856 it->ellipsis_p = false;
6857 }
6858 else
6859 {
6860 set_iterator_to_next (it, false);
6861 }
6862 goto get_next;
6863 }
6864
6865 if (! NILP (lookup_glyphless_char_display (c, it)))
6866 {
6867 if (it->what == IT_GLYPHLESS)
6868 goto done;
6869 /* Don't display this character. */
6870 set_iterator_to_next (it, false);
6871 goto get_next;
6872 }
6873
6874 /* If `nobreak-char-display' is non-nil, we display
6875 non-ASCII spaces and hyphens specially. */
6876 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6877 {
6878 if (c == 0xA0)
6879 nonascii_space_p = true;
6880 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6881 nonascii_hyphen_p = true;
6882 }
6883
6884 /* Translate control characters into `\003' or `^C' form.
6885 Control characters coming from a display table entry are
6886 currently not translated because we use IT->dpvec to hold
6887 the translation. This could easily be changed but I
6888 don't believe that it is worth doing.
6889
6890 The characters handled by `nobreak-char-display' must be
6891 translated too.
6892
6893 Non-printable characters and raw-byte characters are also
6894 translated to octal form. */
6895 if (((c < ' ' || c == 127) /* ASCII control chars. */
6896 ? (it->area != TEXT_AREA
6897 /* In mode line, treat \n, \t like other crl chars. */
6898 || (c != '\t'
6899 && it->glyph_row
6900 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6901 || (c != '\n' && c != '\t'))
6902 : (nonascii_space_p
6903 || nonascii_hyphen_p
6904 || CHAR_BYTE8_P (c)
6905 || ! CHAR_PRINTABLE_P (c))))
6906 {
6907 /* C is a control character, non-ASCII space/hyphen,
6908 raw-byte, or a non-printable character which must be
6909 displayed either as '\003' or as `^C' where the '\\'
6910 and '^' can be defined in the display table. Fill
6911 IT->ctl_chars with glyphs for what we have to
6912 display. Then, set IT->dpvec to these glyphs. */
6913 Lisp_Object gc;
6914 int ctl_len;
6915 int face_id;
6916 int lface_id = 0;
6917 int escape_glyph;
6918
6919 /* Handle control characters with ^. */
6920
6921 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6922 {
6923 int g;
6924
6925 g = '^'; /* default glyph for Control */
6926 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6927 if (it->dp
6928 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6929 {
6930 g = GLYPH_CODE_CHAR (gc);
6931 lface_id = GLYPH_CODE_FACE (gc);
6932 }
6933
6934 face_id = (lface_id
6935 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6936 : merge_escape_glyph_face (it));
6937
6938 XSETINT (it->ctl_chars[0], g);
6939 XSETINT (it->ctl_chars[1], c ^ 0100);
6940 ctl_len = 2;
6941 goto display_control;
6942 }
6943
6944 /* Handle non-ascii space in the mode where it only gets
6945 highlighting. */
6946
6947 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6948 {
6949 /* Merge `nobreak-space' into the current face. */
6950 face_id = merge_faces (it->f, Qnobreak_space, 0,
6951 it->face_id);
6952 XSETINT (it->ctl_chars[0], ' ');
6953 ctl_len = 1;
6954 goto display_control;
6955 }
6956
6957 /* Handle sequences that start with the "escape glyph". */
6958
6959 /* the default escape glyph is \. */
6960 escape_glyph = '\\';
6961
6962 if (it->dp
6963 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6964 {
6965 escape_glyph = GLYPH_CODE_CHAR (gc);
6966 lface_id = GLYPH_CODE_FACE (gc);
6967 }
6968
6969 face_id = (lface_id
6970 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6971 : merge_escape_glyph_face (it));
6972
6973 /* Draw non-ASCII hyphen with just highlighting: */
6974
6975 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6976 {
6977 XSETINT (it->ctl_chars[0], '-');
6978 ctl_len = 1;
6979 goto display_control;
6980 }
6981
6982 /* Draw non-ASCII space/hyphen with escape glyph: */
6983
6984 if (nonascii_space_p || nonascii_hyphen_p)
6985 {
6986 XSETINT (it->ctl_chars[0], escape_glyph);
6987 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6988 ctl_len = 2;
6989 goto display_control;
6990 }
6991
6992 {
6993 char str[10];
6994 int len, i;
6995
6996 if (CHAR_BYTE8_P (c))
6997 /* Display \200 instead of \17777600. */
6998 c = CHAR_TO_BYTE8 (c);
6999 len = sprintf (str, "%03o", c + 0u);
7000
7001 XSETINT (it->ctl_chars[0], escape_glyph);
7002 for (i = 0; i < len; i++)
7003 XSETINT (it->ctl_chars[i + 1], str[i]);
7004 ctl_len = len + 1;
7005 }
7006
7007 display_control:
7008 /* Set up IT->dpvec and return first character from it. */
7009 it->dpvec_char_len = it->len;
7010 it->dpvec = it->ctl_chars;
7011 it->dpend = it->dpvec + ctl_len;
7012 it->current.dpvec_index = 0;
7013 it->dpvec_face_id = face_id;
7014 it->saved_face_id = it->face_id;
7015 it->method = GET_FROM_DISPLAY_VECTOR;
7016 it->ellipsis_p = false;
7017 goto get_next;
7018 }
7019 it->char_to_display = c;
7020 }
7021 else if (success_p)
7022 {
7023 it->char_to_display = it->c;
7024 }
7025 }
7026
7027 #ifdef HAVE_WINDOW_SYSTEM
7028 /* Adjust face id for a multibyte character. There are no multibyte
7029 character in unibyte text. */
7030 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7031 && it->multibyte_p
7032 && success_p
7033 && FRAME_WINDOW_P (it->f))
7034 {
7035 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7036
7037 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7038 {
7039 /* Automatic composition with glyph-string. */
7040 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7041
7042 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7043 }
7044 else
7045 {
7046 ptrdiff_t pos = (it->s ? -1
7047 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7048 : IT_CHARPOS (*it));
7049 int c;
7050
7051 if (it->what == IT_CHARACTER)
7052 c = it->char_to_display;
7053 else
7054 {
7055 struct composition *cmp = composition_table[it->cmp_it.id];
7056 int i;
7057
7058 c = ' ';
7059 for (i = 0; i < cmp->glyph_len; i++)
7060 /* TAB in a composition means display glyphs with
7061 padding space on the left or right. */
7062 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7063 break;
7064 }
7065 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7066 }
7067 }
7068 #endif /* HAVE_WINDOW_SYSTEM */
7069
7070 done:
7071 /* Is this character the last one of a run of characters with
7072 box? If yes, set IT->end_of_box_run_p to true. */
7073 if (it->face_box_p
7074 && it->s == NULL)
7075 {
7076 if (it->method == GET_FROM_STRING && it->sp)
7077 {
7078 int face_id = underlying_face_id (it);
7079 struct face *face = FACE_FROM_ID (it->f, face_id);
7080
7081 if (face)
7082 {
7083 if (face->box == FACE_NO_BOX)
7084 {
7085 /* If the box comes from face properties in a
7086 display string, check faces in that string. */
7087 int string_face_id = face_after_it_pos (it);
7088 it->end_of_box_run_p
7089 = (FACE_FROM_ID (it->f, string_face_id)->box
7090 == FACE_NO_BOX);
7091 }
7092 /* Otherwise, the box comes from the underlying face.
7093 If this is the last string character displayed, check
7094 the next buffer location. */
7095 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7096 /* n_overlay_strings is unreliable unless
7097 overlay_string_index is non-negative. */
7098 && ((it->current.overlay_string_index >= 0
7099 && (it->current.overlay_string_index
7100 == it->n_overlay_strings - 1))
7101 /* A string from display property. */
7102 || it->from_disp_prop_p))
7103 {
7104 ptrdiff_t ignore;
7105 int next_face_id;
7106 struct text_pos pos = it->current.pos;
7107
7108 /* For a string from a display property, the next
7109 buffer position is stored in the 'position'
7110 member of the iteration stack slot below the
7111 current one, see handle_single_display_spec. By
7112 contrast, it->current.pos was is not yet updated
7113 to point to that buffer position; that will
7114 happen in pop_it, after we finish displaying the
7115 current string. Note that we already checked
7116 above that it->sp is positive, so subtracting one
7117 from it is safe. */
7118 if (it->from_disp_prop_p)
7119 pos = (it->stack + it->sp - 1)->position;
7120 else
7121 INC_TEXT_POS (pos, it->multibyte_p);
7122
7123 if (CHARPOS (pos) >= ZV)
7124 it->end_of_box_run_p = true;
7125 else
7126 {
7127 next_face_id = face_at_buffer_position
7128 (it->w, CHARPOS (pos), &ignore,
7129 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7130 it->end_of_box_run_p
7131 = (FACE_FROM_ID (it->f, next_face_id)->box
7132 == FACE_NO_BOX);
7133 }
7134 }
7135 }
7136 }
7137 /* next_element_from_display_vector sets this flag according to
7138 faces of the display vector glyphs, see there. */
7139 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7140 {
7141 int face_id = face_after_it_pos (it);
7142 it->end_of_box_run_p
7143 = (face_id != it->face_id
7144 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7145 }
7146 }
7147 /* If we reached the end of the object we've been iterating (e.g., a
7148 display string or an overlay string), and there's something on
7149 IT->stack, proceed with what's on the stack. It doesn't make
7150 sense to return false if there's unprocessed stuff on the stack,
7151 because otherwise that stuff will never be displayed. */
7152 if (!success_p && it->sp > 0)
7153 {
7154 set_iterator_to_next (it, false);
7155 success_p = get_next_display_element (it);
7156 }
7157
7158 /* Value is false if end of buffer or string reached. */
7159 return success_p;
7160 }
7161
7162
7163 /* Move IT to the next display element.
7164
7165 RESEAT_P means if called on a newline in buffer text,
7166 skip to the next visible line start.
7167
7168 Functions get_next_display_element and set_iterator_to_next are
7169 separate because I find this arrangement easier to handle than a
7170 get_next_display_element function that also increments IT's
7171 position. The way it is we can first look at an iterator's current
7172 display element, decide whether it fits on a line, and if it does,
7173 increment the iterator position. The other way around we probably
7174 would either need a flag indicating whether the iterator has to be
7175 incremented the next time, or we would have to implement a
7176 decrement position function which would not be easy to write. */
7177
7178 void
7179 set_iterator_to_next (struct it *it, bool reseat_p)
7180 {
7181 /* Reset flags indicating start and end of a sequence of characters
7182 with box. Reset them at the start of this function because
7183 moving the iterator to a new position might set them. */
7184 it->start_of_box_run_p = it->end_of_box_run_p = false;
7185
7186 switch (it->method)
7187 {
7188 case GET_FROM_BUFFER:
7189 /* The current display element of IT is a character from
7190 current_buffer. Advance in the buffer, and maybe skip over
7191 invisible lines that are so because of selective display. */
7192 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7193 reseat_at_next_visible_line_start (it, false);
7194 else if (it->cmp_it.id >= 0)
7195 {
7196 /* We are currently getting glyphs from a composition. */
7197 if (! it->bidi_p)
7198 {
7199 IT_CHARPOS (*it) += it->cmp_it.nchars;
7200 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7201 }
7202 else
7203 {
7204 int i;
7205
7206 /* Update IT's char/byte positions to point to the first
7207 character of the next grapheme cluster, or to the
7208 character visually after the current composition. */
7209 for (i = 0; i < it->cmp_it.nchars; i++)
7210 bidi_move_to_visually_next (&it->bidi_it);
7211 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7212 IT_CHARPOS (*it) = it->bidi_it.charpos;
7213 }
7214
7215 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7216 && it->cmp_it.to < it->cmp_it.nglyphs)
7217 {
7218 /* Composition created while scanning forward. Proceed
7219 to the next grapheme cluster. */
7220 it->cmp_it.from = it->cmp_it.to;
7221 }
7222 else if ((it->bidi_p && it->cmp_it.reversed_p)
7223 && it->cmp_it.from > 0)
7224 {
7225 /* Composition created while scanning backward. Proceed
7226 to the previous grapheme cluster. */
7227 it->cmp_it.to = it->cmp_it.from;
7228 }
7229 else
7230 {
7231 /* No more grapheme clusters in this composition.
7232 Find the next stop position. */
7233 ptrdiff_t stop = it->end_charpos;
7234
7235 if (it->bidi_it.scan_dir < 0)
7236 /* Now we are scanning backward and don't know
7237 where to stop. */
7238 stop = -1;
7239 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7240 IT_BYTEPOS (*it), stop, Qnil);
7241 }
7242 }
7243 else
7244 {
7245 eassert (it->len != 0);
7246
7247 if (!it->bidi_p)
7248 {
7249 IT_BYTEPOS (*it) += it->len;
7250 IT_CHARPOS (*it) += 1;
7251 }
7252 else
7253 {
7254 int prev_scan_dir = it->bidi_it.scan_dir;
7255 /* If this is a new paragraph, determine its base
7256 direction (a.k.a. its base embedding level). */
7257 if (it->bidi_it.new_paragraph)
7258 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7259 false);
7260 bidi_move_to_visually_next (&it->bidi_it);
7261 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7262 IT_CHARPOS (*it) = it->bidi_it.charpos;
7263 if (prev_scan_dir != it->bidi_it.scan_dir)
7264 {
7265 /* As the scan direction was changed, we must
7266 re-compute the stop position for composition. */
7267 ptrdiff_t stop = it->end_charpos;
7268 if (it->bidi_it.scan_dir < 0)
7269 stop = -1;
7270 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7271 IT_BYTEPOS (*it), stop, Qnil);
7272 }
7273 }
7274 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7275 }
7276 break;
7277
7278 case GET_FROM_C_STRING:
7279 /* Current display element of IT is from a C string. */
7280 if (!it->bidi_p
7281 /* If the string position is beyond string's end, it means
7282 next_element_from_c_string is padding the string with
7283 blanks, in which case we bypass the bidi iterator,
7284 because it cannot deal with such virtual characters. */
7285 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7286 {
7287 IT_BYTEPOS (*it) += it->len;
7288 IT_CHARPOS (*it) += 1;
7289 }
7290 else
7291 {
7292 bidi_move_to_visually_next (&it->bidi_it);
7293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7294 IT_CHARPOS (*it) = it->bidi_it.charpos;
7295 }
7296 break;
7297
7298 case GET_FROM_DISPLAY_VECTOR:
7299 /* Current display element of IT is from a display table entry.
7300 Advance in the display table definition. Reset it to null if
7301 end reached, and continue with characters from buffers/
7302 strings. */
7303 ++it->current.dpvec_index;
7304
7305 /* Restore face of the iterator to what they were before the
7306 display vector entry (these entries may contain faces). */
7307 it->face_id = it->saved_face_id;
7308
7309 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7310 {
7311 bool recheck_faces = it->ellipsis_p;
7312
7313 if (it->s)
7314 it->method = GET_FROM_C_STRING;
7315 else if (STRINGP (it->string))
7316 it->method = GET_FROM_STRING;
7317 else
7318 {
7319 it->method = GET_FROM_BUFFER;
7320 it->object = it->w->contents;
7321 }
7322
7323 it->dpvec = NULL;
7324 it->current.dpvec_index = -1;
7325
7326 /* Skip over characters which were displayed via IT->dpvec. */
7327 if (it->dpvec_char_len < 0)
7328 reseat_at_next_visible_line_start (it, true);
7329 else if (it->dpvec_char_len > 0)
7330 {
7331 it->len = it->dpvec_char_len;
7332 set_iterator_to_next (it, reseat_p);
7333 }
7334
7335 /* Maybe recheck faces after display vector. */
7336 if (recheck_faces)
7337 {
7338 if (it->method == GET_FROM_STRING)
7339 it->stop_charpos = IT_STRING_CHARPOS (*it);
7340 else
7341 it->stop_charpos = IT_CHARPOS (*it);
7342 }
7343 }
7344 break;
7345
7346 case GET_FROM_STRING:
7347 /* Current display element is a character from a Lisp string. */
7348 eassert (it->s == NULL && STRINGP (it->string));
7349 /* Don't advance past string end. These conditions are true
7350 when set_iterator_to_next is called at the end of
7351 get_next_display_element, in which case the Lisp string is
7352 already exhausted, and all we want is pop the iterator
7353 stack. */
7354 if (it->current.overlay_string_index >= 0)
7355 {
7356 /* This is an overlay string, so there's no padding with
7357 spaces, and the number of characters in the string is
7358 where the string ends. */
7359 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7360 goto consider_string_end;
7361 }
7362 else
7363 {
7364 /* Not an overlay string. There could be padding, so test
7365 against it->end_charpos. */
7366 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7367 goto consider_string_end;
7368 }
7369 if (it->cmp_it.id >= 0)
7370 {
7371 /* We are delivering display elements from a composition.
7372 Update the string position past the grapheme cluster
7373 we've just processed. */
7374 if (! it->bidi_p)
7375 {
7376 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7377 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7378 }
7379 else
7380 {
7381 int i;
7382
7383 for (i = 0; i < it->cmp_it.nchars; i++)
7384 bidi_move_to_visually_next (&it->bidi_it);
7385 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7386 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7387 }
7388
7389 /* Did we exhaust all the grapheme clusters of this
7390 composition? */
7391 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7392 && (it->cmp_it.to < it->cmp_it.nglyphs))
7393 {
7394 /* Not all the grapheme clusters were processed yet;
7395 advance to the next cluster. */
7396 it->cmp_it.from = it->cmp_it.to;
7397 }
7398 else if ((it->bidi_p && it->cmp_it.reversed_p)
7399 && it->cmp_it.from > 0)
7400 {
7401 /* Likewise: advance to the next cluster, but going in
7402 the reverse direction. */
7403 it->cmp_it.to = it->cmp_it.from;
7404 }
7405 else
7406 {
7407 /* This composition was fully processed; find the next
7408 candidate place for checking for composed
7409 characters. */
7410 /* Always limit string searches to the string length;
7411 any padding spaces are not part of the string, and
7412 there cannot be any compositions in that padding. */
7413 ptrdiff_t stop = SCHARS (it->string);
7414
7415 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7416 stop = -1;
7417 else if (it->end_charpos < stop)
7418 {
7419 /* Cf. PRECISION in reseat_to_string: we might be
7420 limited in how many of the string characters we
7421 need to deliver. */
7422 stop = it->end_charpos;
7423 }
7424 composition_compute_stop_pos (&it->cmp_it,
7425 IT_STRING_CHARPOS (*it),
7426 IT_STRING_BYTEPOS (*it), stop,
7427 it->string);
7428 }
7429 }
7430 else
7431 {
7432 if (!it->bidi_p
7433 /* If the string position is beyond string's end, it
7434 means next_element_from_string is padding the string
7435 with blanks, in which case we bypass the bidi
7436 iterator, because it cannot deal with such virtual
7437 characters. */
7438 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7439 {
7440 IT_STRING_BYTEPOS (*it) += it->len;
7441 IT_STRING_CHARPOS (*it) += 1;
7442 }
7443 else
7444 {
7445 int prev_scan_dir = it->bidi_it.scan_dir;
7446
7447 bidi_move_to_visually_next (&it->bidi_it);
7448 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7449 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7450 /* If the scan direction changes, we may need to update
7451 the place where to check for composed characters. */
7452 if (prev_scan_dir != it->bidi_it.scan_dir)
7453 {
7454 ptrdiff_t stop = SCHARS (it->string);
7455
7456 if (it->bidi_it.scan_dir < 0)
7457 stop = -1;
7458 else if (it->end_charpos < stop)
7459 stop = it->end_charpos;
7460
7461 composition_compute_stop_pos (&it->cmp_it,
7462 IT_STRING_CHARPOS (*it),
7463 IT_STRING_BYTEPOS (*it), stop,
7464 it->string);
7465 }
7466 }
7467 }
7468
7469 consider_string_end:
7470
7471 if (it->current.overlay_string_index >= 0)
7472 {
7473 /* IT->string is an overlay string. Advance to the
7474 next, if there is one. */
7475 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7476 {
7477 it->ellipsis_p = false;
7478 next_overlay_string (it);
7479 if (it->ellipsis_p)
7480 setup_for_ellipsis (it, 0);
7481 }
7482 }
7483 else
7484 {
7485 /* IT->string is not an overlay string. If we reached
7486 its end, and there is something on IT->stack, proceed
7487 with what is on the stack. This can be either another
7488 string, this time an overlay string, or a buffer. */
7489 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7490 && it->sp > 0)
7491 {
7492 pop_it (it);
7493 if (it->method == GET_FROM_STRING)
7494 goto consider_string_end;
7495 }
7496 }
7497 break;
7498
7499 case GET_FROM_IMAGE:
7500 case GET_FROM_STRETCH:
7501 /* The position etc with which we have to proceed are on
7502 the stack. The position may be at the end of a string,
7503 if the `display' property takes up the whole string. */
7504 eassert (it->sp > 0);
7505 pop_it (it);
7506 if (it->method == GET_FROM_STRING)
7507 goto consider_string_end;
7508 break;
7509
7510 default:
7511 /* There are no other methods defined, so this should be a bug. */
7512 emacs_abort ();
7513 }
7514
7515 eassert (it->method != GET_FROM_STRING
7516 || (STRINGP (it->string)
7517 && IT_STRING_CHARPOS (*it) >= 0));
7518 }
7519
7520 /* Load IT's display element fields with information about the next
7521 display element which comes from a display table entry or from the
7522 result of translating a control character to one of the forms `^C'
7523 or `\003'.
7524
7525 IT->dpvec holds the glyphs to return as characters.
7526 IT->saved_face_id holds the face id before the display vector--it
7527 is restored into IT->face_id in set_iterator_to_next. */
7528
7529 static bool
7530 next_element_from_display_vector (struct it *it)
7531 {
7532 Lisp_Object gc;
7533 int prev_face_id = it->face_id;
7534 int next_face_id;
7535
7536 /* Precondition. */
7537 eassert (it->dpvec && it->current.dpvec_index >= 0);
7538
7539 it->face_id = it->saved_face_id;
7540
7541 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7542 That seemed totally bogus - so I changed it... */
7543 gc = it->dpvec[it->current.dpvec_index];
7544
7545 if (GLYPH_CODE_P (gc))
7546 {
7547 struct face *this_face, *prev_face, *next_face;
7548
7549 it->c = GLYPH_CODE_CHAR (gc);
7550 it->len = CHAR_BYTES (it->c);
7551
7552 /* The entry may contain a face id to use. Such a face id is
7553 the id of a Lisp face, not a realized face. A face id of
7554 zero means no face is specified. */
7555 if (it->dpvec_face_id >= 0)
7556 it->face_id = it->dpvec_face_id;
7557 else
7558 {
7559 int lface_id = GLYPH_CODE_FACE (gc);
7560 if (lface_id > 0)
7561 it->face_id = merge_faces (it->f, Qt, lface_id,
7562 it->saved_face_id);
7563 }
7564
7565 /* Glyphs in the display vector could have the box face, so we
7566 need to set the related flags in the iterator, as
7567 appropriate. */
7568 this_face = FACE_FROM_ID (it->f, it->face_id);
7569 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7570
7571 /* Is this character the first character of a box-face run? */
7572 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7573 && (!prev_face
7574 || prev_face->box == FACE_NO_BOX));
7575
7576 /* For the last character of the box-face run, we need to look
7577 either at the next glyph from the display vector, or at the
7578 face we saw before the display vector. */
7579 next_face_id = it->saved_face_id;
7580 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7581 {
7582 if (it->dpvec_face_id >= 0)
7583 next_face_id = it->dpvec_face_id;
7584 else
7585 {
7586 int lface_id =
7587 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7588
7589 if (lface_id > 0)
7590 next_face_id = merge_faces (it->f, Qt, lface_id,
7591 it->saved_face_id);
7592 }
7593 }
7594 next_face = FACE_FROM_ID (it->f, next_face_id);
7595 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7596 && (!next_face
7597 || next_face->box == FACE_NO_BOX));
7598 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7599 }
7600 else
7601 /* Display table entry is invalid. Return a space. */
7602 it->c = ' ', it->len = 1;
7603
7604 /* Don't change position and object of the iterator here. They are
7605 still the values of the character that had this display table
7606 entry or was translated, and that's what we want. */
7607 it->what = IT_CHARACTER;
7608 return true;
7609 }
7610
7611 /* Get the first element of string/buffer in the visual order, after
7612 being reseated to a new position in a string or a buffer. */
7613 static void
7614 get_visually_first_element (struct it *it)
7615 {
7616 bool string_p = STRINGP (it->string) || it->s;
7617 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7618 ptrdiff_t bob = (string_p ? 0 : BEGV);
7619
7620 if (STRINGP (it->string))
7621 {
7622 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7623 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7624 }
7625 else
7626 {
7627 it->bidi_it.charpos = IT_CHARPOS (*it);
7628 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7629 }
7630
7631 if (it->bidi_it.charpos == eob)
7632 {
7633 /* Nothing to do, but reset the FIRST_ELT flag, like
7634 bidi_paragraph_init does, because we are not going to
7635 call it. */
7636 it->bidi_it.first_elt = false;
7637 }
7638 else if (it->bidi_it.charpos == bob
7639 || (!string_p
7640 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7641 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7642 {
7643 /* If we are at the beginning of a line/string, we can produce
7644 the next element right away. */
7645 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7646 bidi_move_to_visually_next (&it->bidi_it);
7647 }
7648 else
7649 {
7650 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7651
7652 /* We need to prime the bidi iterator starting at the line's or
7653 string's beginning, before we will be able to produce the
7654 next element. */
7655 if (string_p)
7656 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7657 else
7658 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7659 IT_BYTEPOS (*it), -1,
7660 &it->bidi_it.bytepos);
7661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7662 do
7663 {
7664 /* Now return to buffer/string position where we were asked
7665 to get the next display element, and produce that. */
7666 bidi_move_to_visually_next (&it->bidi_it);
7667 }
7668 while (it->bidi_it.bytepos != orig_bytepos
7669 && it->bidi_it.charpos < eob);
7670 }
7671
7672 /* Adjust IT's position information to where we ended up. */
7673 if (STRINGP (it->string))
7674 {
7675 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7676 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7677 }
7678 else
7679 {
7680 IT_CHARPOS (*it) = it->bidi_it.charpos;
7681 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7682 }
7683
7684 if (STRINGP (it->string) || !it->s)
7685 {
7686 ptrdiff_t stop, charpos, bytepos;
7687
7688 if (STRINGP (it->string))
7689 {
7690 eassert (!it->s);
7691 stop = SCHARS (it->string);
7692 if (stop > it->end_charpos)
7693 stop = it->end_charpos;
7694 charpos = IT_STRING_CHARPOS (*it);
7695 bytepos = IT_STRING_BYTEPOS (*it);
7696 }
7697 else
7698 {
7699 stop = it->end_charpos;
7700 charpos = IT_CHARPOS (*it);
7701 bytepos = IT_BYTEPOS (*it);
7702 }
7703 if (it->bidi_it.scan_dir < 0)
7704 stop = -1;
7705 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7706 it->string);
7707 }
7708 }
7709
7710 /* Load IT with the next display element from Lisp string IT->string.
7711 IT->current.string_pos is the current position within the string.
7712 If IT->current.overlay_string_index >= 0, the Lisp string is an
7713 overlay string. */
7714
7715 static bool
7716 next_element_from_string (struct it *it)
7717 {
7718 struct text_pos position;
7719
7720 eassert (STRINGP (it->string));
7721 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7722 eassert (IT_STRING_CHARPOS (*it) >= 0);
7723 position = it->current.string_pos;
7724
7725 /* With bidi reordering, the character to display might not be the
7726 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7727 that we were reseat()ed to a new string, whose paragraph
7728 direction is not known. */
7729 if (it->bidi_p && it->bidi_it.first_elt)
7730 {
7731 get_visually_first_element (it);
7732 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7733 }
7734
7735 /* Time to check for invisible text? */
7736 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7737 {
7738 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7739 {
7740 if (!(!it->bidi_p
7741 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7742 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7743 {
7744 /* With bidi non-linear iteration, we could find
7745 ourselves far beyond the last computed stop_charpos,
7746 with several other stop positions in between that we
7747 missed. Scan them all now, in buffer's logical
7748 order, until we find and handle the last stop_charpos
7749 that precedes our current position. */
7750 handle_stop_backwards (it, it->stop_charpos);
7751 return GET_NEXT_DISPLAY_ELEMENT (it);
7752 }
7753 else
7754 {
7755 if (it->bidi_p)
7756 {
7757 /* Take note of the stop position we just moved
7758 across, for when we will move back across it. */
7759 it->prev_stop = it->stop_charpos;
7760 /* If we are at base paragraph embedding level, take
7761 note of the last stop position seen at this
7762 level. */
7763 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7764 it->base_level_stop = it->stop_charpos;
7765 }
7766 handle_stop (it);
7767
7768 /* Since a handler may have changed IT->method, we must
7769 recurse here. */
7770 return GET_NEXT_DISPLAY_ELEMENT (it);
7771 }
7772 }
7773 else if (it->bidi_p
7774 /* If we are before prev_stop, we may have overstepped
7775 on our way backwards a stop_pos, and if so, we need
7776 to handle that stop_pos. */
7777 && IT_STRING_CHARPOS (*it) < it->prev_stop
7778 /* We can sometimes back up for reasons that have nothing
7779 to do with bidi reordering. E.g., compositions. The
7780 code below is only needed when we are above the base
7781 embedding level, so test for that explicitly. */
7782 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7783 {
7784 /* If we lost track of base_level_stop, we have no better
7785 place for handle_stop_backwards to start from than string
7786 beginning. This happens, e.g., when we were reseated to
7787 the previous screenful of text by vertical-motion. */
7788 if (it->base_level_stop <= 0
7789 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7790 it->base_level_stop = 0;
7791 handle_stop_backwards (it, it->base_level_stop);
7792 return GET_NEXT_DISPLAY_ELEMENT (it);
7793 }
7794 }
7795
7796 if (it->current.overlay_string_index >= 0)
7797 {
7798 /* Get the next character from an overlay string. In overlay
7799 strings, there is no field width or padding with spaces to
7800 do. */
7801 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7802 {
7803 it->what = IT_EOB;
7804 return false;
7805 }
7806 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7807 IT_STRING_BYTEPOS (*it),
7808 it->bidi_it.scan_dir < 0
7809 ? -1
7810 : SCHARS (it->string))
7811 && next_element_from_composition (it))
7812 {
7813 return true;
7814 }
7815 else if (STRING_MULTIBYTE (it->string))
7816 {
7817 const unsigned char *s = (SDATA (it->string)
7818 + IT_STRING_BYTEPOS (*it));
7819 it->c = string_char_and_length (s, &it->len);
7820 }
7821 else
7822 {
7823 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7824 it->len = 1;
7825 }
7826 }
7827 else
7828 {
7829 /* Get the next character from a Lisp string that is not an
7830 overlay string. Such strings come from the mode line, for
7831 example. We may have to pad with spaces, or truncate the
7832 string. See also next_element_from_c_string. */
7833 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7834 {
7835 it->what = IT_EOB;
7836 return false;
7837 }
7838 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 CHARPOS (position) = BYTEPOS (position) = -1;
7843 }
7844 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7845 IT_STRING_BYTEPOS (*it),
7846 it->bidi_it.scan_dir < 0
7847 ? -1
7848 : it->string_nchars)
7849 && next_element_from_composition (it))
7850 {
7851 return true;
7852 }
7853 else if (STRING_MULTIBYTE (it->string))
7854 {
7855 const unsigned char *s = (SDATA (it->string)
7856 + IT_STRING_BYTEPOS (*it));
7857 it->c = string_char_and_length (s, &it->len);
7858 }
7859 else
7860 {
7861 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7862 it->len = 1;
7863 }
7864 }
7865
7866 /* Record what we have and where it came from. */
7867 it->what = IT_CHARACTER;
7868 it->object = it->string;
7869 it->position = position;
7870 return true;
7871 }
7872
7873
7874 /* Load IT with next display element from C string IT->s.
7875 IT->string_nchars is the maximum number of characters to return
7876 from the string. IT->end_charpos may be greater than
7877 IT->string_nchars when this function is called, in which case we
7878 may have to return padding spaces. Value is false if end of string
7879 reached, including padding spaces. */
7880
7881 static bool
7882 next_element_from_c_string (struct it *it)
7883 {
7884 bool success_p = true;
7885
7886 eassert (it->s);
7887 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7888 it->what = IT_CHARACTER;
7889 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7890 it->object = make_number (0);
7891
7892 /* With bidi reordering, the character to display might not be the
7893 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7894 we were reseated to a new string, whose paragraph direction is
7895 not known. */
7896 if (it->bidi_p && it->bidi_it.first_elt)
7897 get_visually_first_element (it);
7898
7899 /* IT's position can be greater than IT->string_nchars in case a
7900 field width or precision has been specified when the iterator was
7901 initialized. */
7902 if (IT_CHARPOS (*it) >= it->end_charpos)
7903 {
7904 /* End of the game. */
7905 it->what = IT_EOB;
7906 success_p = false;
7907 }
7908 else if (IT_CHARPOS (*it) >= it->string_nchars)
7909 {
7910 /* Pad with spaces. */
7911 it->c = ' ', it->len = 1;
7912 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7913 }
7914 else if (it->multibyte_p)
7915 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7916 else
7917 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7918
7919 return success_p;
7920 }
7921
7922
7923 /* Set up IT to return characters from an ellipsis, if appropriate.
7924 The definition of the ellipsis glyphs may come from a display table
7925 entry. This function fills IT with the first glyph from the
7926 ellipsis if an ellipsis is to be displayed. */
7927
7928 static bool
7929 next_element_from_ellipsis (struct it *it)
7930 {
7931 if (it->selective_display_ellipsis_p)
7932 setup_for_ellipsis (it, it->len);
7933 else
7934 {
7935 /* The face at the current position may be different from the
7936 face we find after the invisible text. Remember what it
7937 was in IT->saved_face_id, and signal that it's there by
7938 setting face_before_selective_p. */
7939 it->saved_face_id = it->face_id;
7940 it->method = GET_FROM_BUFFER;
7941 it->object = it->w->contents;
7942 reseat_at_next_visible_line_start (it, true);
7943 it->face_before_selective_p = true;
7944 }
7945
7946 return GET_NEXT_DISPLAY_ELEMENT (it);
7947 }
7948
7949
7950 /* Deliver an image display element. The iterator IT is already
7951 filled with image information (done in handle_display_prop). Value
7952 is always true. */
7953
7954
7955 static bool
7956 next_element_from_image (struct it *it)
7957 {
7958 it->what = IT_IMAGE;
7959 return true;
7960 }
7961
7962
7963 /* Fill iterator IT with next display element from a stretch glyph
7964 property. IT->object is the value of the text property. Value is
7965 always true. */
7966
7967 static bool
7968 next_element_from_stretch (struct it *it)
7969 {
7970 it->what = IT_STRETCH;
7971 return true;
7972 }
7973
7974 /* Scan backwards from IT's current position until we find a stop
7975 position, or until BEGV. This is called when we find ourself
7976 before both the last known prev_stop and base_level_stop while
7977 reordering bidirectional text. */
7978
7979 static void
7980 compute_stop_pos_backwards (struct it *it)
7981 {
7982 const int SCAN_BACK_LIMIT = 1000;
7983 struct text_pos pos;
7984 struct display_pos save_current = it->current;
7985 struct text_pos save_position = it->position;
7986 ptrdiff_t charpos = IT_CHARPOS (*it);
7987 ptrdiff_t where_we_are = charpos;
7988 ptrdiff_t save_stop_pos = it->stop_charpos;
7989 ptrdiff_t save_end_pos = it->end_charpos;
7990
7991 eassert (NILP (it->string) && !it->s);
7992 eassert (it->bidi_p);
7993 it->bidi_p = false;
7994 do
7995 {
7996 it->end_charpos = min (charpos + 1, ZV);
7997 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7998 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7999 reseat_1 (it, pos, false);
8000 compute_stop_pos (it);
8001 /* We must advance forward, right? */
8002 if (it->stop_charpos <= charpos)
8003 emacs_abort ();
8004 }
8005 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8006
8007 if (it->stop_charpos <= where_we_are)
8008 it->prev_stop = it->stop_charpos;
8009 else
8010 it->prev_stop = BEGV;
8011 it->bidi_p = true;
8012 it->current = save_current;
8013 it->position = save_position;
8014 it->stop_charpos = save_stop_pos;
8015 it->end_charpos = save_end_pos;
8016 }
8017
8018 /* Scan forward from CHARPOS in the current buffer/string, until we
8019 find a stop position > current IT's position. Then handle the stop
8020 position before that. This is called when we bump into a stop
8021 position while reordering bidirectional text. CHARPOS should be
8022 the last previously processed stop_pos (or BEGV/0, if none were
8023 processed yet) whose position is less that IT's current
8024 position. */
8025
8026 static void
8027 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8028 {
8029 bool bufp = !STRINGP (it->string);
8030 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8031 struct display_pos save_current = it->current;
8032 struct text_pos save_position = it->position;
8033 struct text_pos pos1;
8034 ptrdiff_t next_stop;
8035
8036 /* Scan in strict logical order. */
8037 eassert (it->bidi_p);
8038 it->bidi_p = false;
8039 do
8040 {
8041 it->prev_stop = charpos;
8042 if (bufp)
8043 {
8044 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8045 reseat_1 (it, pos1, false);
8046 }
8047 else
8048 it->current.string_pos = string_pos (charpos, it->string);
8049 compute_stop_pos (it);
8050 /* We must advance forward, right? */
8051 if (it->stop_charpos <= it->prev_stop)
8052 emacs_abort ();
8053 charpos = it->stop_charpos;
8054 }
8055 while (charpos <= where_we_are);
8056
8057 it->bidi_p = true;
8058 it->current = save_current;
8059 it->position = save_position;
8060 next_stop = it->stop_charpos;
8061 it->stop_charpos = it->prev_stop;
8062 handle_stop (it);
8063 it->stop_charpos = next_stop;
8064 }
8065
8066 /* Load IT with the next display element from current_buffer. Value
8067 is false if end of buffer reached. IT->stop_charpos is the next
8068 position at which to stop and check for text properties or buffer
8069 end. */
8070
8071 static bool
8072 next_element_from_buffer (struct it *it)
8073 {
8074 bool success_p = true;
8075
8076 eassert (IT_CHARPOS (*it) >= BEGV);
8077 eassert (NILP (it->string) && !it->s);
8078 eassert (!it->bidi_p
8079 || (EQ (it->bidi_it.string.lstring, Qnil)
8080 && it->bidi_it.string.s == NULL));
8081
8082 /* With bidi reordering, the character to display might not be the
8083 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8084 we were reseat()ed to a new buffer position, which is potentially
8085 a different paragraph. */
8086 if (it->bidi_p && it->bidi_it.first_elt)
8087 {
8088 get_visually_first_element (it);
8089 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8090 }
8091
8092 if (IT_CHARPOS (*it) >= it->stop_charpos)
8093 {
8094 if (IT_CHARPOS (*it) >= it->end_charpos)
8095 {
8096 bool overlay_strings_follow_p;
8097
8098 /* End of the game, except when overlay strings follow that
8099 haven't been returned yet. */
8100 if (it->overlay_strings_at_end_processed_p)
8101 overlay_strings_follow_p = false;
8102 else
8103 {
8104 it->overlay_strings_at_end_processed_p = true;
8105 overlay_strings_follow_p = get_overlay_strings (it, 0);
8106 }
8107
8108 if (overlay_strings_follow_p)
8109 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8110 else
8111 {
8112 it->what = IT_EOB;
8113 it->position = it->current.pos;
8114 success_p = false;
8115 }
8116 }
8117 else if (!(!it->bidi_p
8118 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8119 || IT_CHARPOS (*it) == it->stop_charpos))
8120 {
8121 /* With bidi non-linear iteration, we could find ourselves
8122 far beyond the last computed stop_charpos, with several
8123 other stop positions in between that we missed. Scan
8124 them all now, in buffer's logical order, until we find
8125 and handle the last stop_charpos that precedes our
8126 current position. */
8127 handle_stop_backwards (it, it->stop_charpos);
8128 it->ignore_overlay_strings_at_pos_p = false;
8129 return GET_NEXT_DISPLAY_ELEMENT (it);
8130 }
8131 else
8132 {
8133 if (it->bidi_p)
8134 {
8135 /* Take note of the stop position we just moved across,
8136 for when we will move back across it. */
8137 it->prev_stop = it->stop_charpos;
8138 /* If we are at base paragraph embedding level, take
8139 note of the last stop position seen at this
8140 level. */
8141 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8142 it->base_level_stop = it->stop_charpos;
8143 }
8144 handle_stop (it);
8145 it->ignore_overlay_strings_at_pos_p = false;
8146 return GET_NEXT_DISPLAY_ELEMENT (it);
8147 }
8148 }
8149 else if (it->bidi_p
8150 /* If we are before prev_stop, we may have overstepped on
8151 our way backwards a stop_pos, and if so, we need to
8152 handle that stop_pos. */
8153 && IT_CHARPOS (*it) < it->prev_stop
8154 /* We can sometimes back up for reasons that have nothing
8155 to do with bidi reordering. E.g., compositions. The
8156 code below is only needed when we are above the base
8157 embedding level, so test for that explicitly. */
8158 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8159 {
8160 if (it->base_level_stop <= 0
8161 || IT_CHARPOS (*it) < it->base_level_stop)
8162 {
8163 /* If we lost track of base_level_stop, we need to find
8164 prev_stop by looking backwards. This happens, e.g., when
8165 we were reseated to the previous screenful of text by
8166 vertical-motion. */
8167 it->base_level_stop = BEGV;
8168 compute_stop_pos_backwards (it);
8169 handle_stop_backwards (it, it->prev_stop);
8170 }
8171 else
8172 handle_stop_backwards (it, it->base_level_stop);
8173 it->ignore_overlay_strings_at_pos_p = false;
8174 return GET_NEXT_DISPLAY_ELEMENT (it);
8175 }
8176 else
8177 {
8178 /* No face changes, overlays etc. in sight, so just return a
8179 character from current_buffer. */
8180 unsigned char *p;
8181 ptrdiff_t stop;
8182
8183 /* We moved to the next buffer position, so any info about
8184 previously seen overlays is no longer valid. */
8185 it->ignore_overlay_strings_at_pos_p = false;
8186
8187 /* Maybe run the redisplay end trigger hook. Performance note:
8188 This doesn't seem to cost measurable time. */
8189 if (it->redisplay_end_trigger_charpos
8190 && it->glyph_row
8191 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8192 run_redisplay_end_trigger_hook (it);
8193
8194 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8195 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8196 stop)
8197 && next_element_from_composition (it))
8198 {
8199 return true;
8200 }
8201
8202 /* Get the next character, maybe multibyte. */
8203 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8204 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8205 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8206 else
8207 it->c = *p, it->len = 1;
8208
8209 /* Record what we have and where it came from. */
8210 it->what = IT_CHARACTER;
8211 it->object = it->w->contents;
8212 it->position = it->current.pos;
8213
8214 /* Normally we return the character found above, except when we
8215 really want to return an ellipsis for selective display. */
8216 if (it->selective)
8217 {
8218 if (it->c == '\n')
8219 {
8220 /* A value of selective > 0 means hide lines indented more
8221 than that number of columns. */
8222 if (it->selective > 0
8223 && IT_CHARPOS (*it) + 1 < ZV
8224 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8225 IT_BYTEPOS (*it) + 1,
8226 it->selective))
8227 {
8228 success_p = next_element_from_ellipsis (it);
8229 it->dpvec_char_len = -1;
8230 }
8231 }
8232 else if (it->c == '\r' && it->selective == -1)
8233 {
8234 /* A value of selective == -1 means that everything from the
8235 CR to the end of the line is invisible, with maybe an
8236 ellipsis displayed for it. */
8237 success_p = next_element_from_ellipsis (it);
8238 it->dpvec_char_len = -1;
8239 }
8240 }
8241 }
8242
8243 /* Value is false if end of buffer reached. */
8244 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8245 return success_p;
8246 }
8247
8248
8249 /* Run the redisplay end trigger hook for IT. */
8250
8251 static void
8252 run_redisplay_end_trigger_hook (struct it *it)
8253 {
8254 /* IT->glyph_row should be non-null, i.e. we should be actually
8255 displaying something, or otherwise we should not run the hook. */
8256 eassert (it->glyph_row);
8257
8258 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8259 it->redisplay_end_trigger_charpos = 0;
8260
8261 /* Since we are *trying* to run these functions, don't try to run
8262 them again, even if they get an error. */
8263 wset_redisplay_end_trigger (it->w, Qnil);
8264 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8265 make_number (charpos));
8266
8267 /* Notice if it changed the face of the character we are on. */
8268 handle_face_prop (it);
8269 }
8270
8271
8272 /* Deliver a composition display element. Unlike the other
8273 next_element_from_XXX, this function is not registered in the array
8274 get_next_element[]. It is called from next_element_from_buffer and
8275 next_element_from_string when necessary. */
8276
8277 static bool
8278 next_element_from_composition (struct it *it)
8279 {
8280 it->what = IT_COMPOSITION;
8281 it->len = it->cmp_it.nbytes;
8282 if (STRINGP (it->string))
8283 {
8284 if (it->c < 0)
8285 {
8286 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8287 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8288 return false;
8289 }
8290 it->position = it->current.string_pos;
8291 it->object = it->string;
8292 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8293 IT_STRING_BYTEPOS (*it), it->string);
8294 }
8295 else
8296 {
8297 if (it->c < 0)
8298 {
8299 IT_CHARPOS (*it) += it->cmp_it.nchars;
8300 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8301 if (it->bidi_p)
8302 {
8303 if (it->bidi_it.new_paragraph)
8304 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8305 false);
8306 /* Resync the bidi iterator with IT's new position.
8307 FIXME: this doesn't support bidirectional text. */
8308 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8309 bidi_move_to_visually_next (&it->bidi_it);
8310 }
8311 return false;
8312 }
8313 it->position = it->current.pos;
8314 it->object = it->w->contents;
8315 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8316 IT_BYTEPOS (*it), Qnil);
8317 }
8318 return true;
8319 }
8320
8321
8322 \f
8323 /***********************************************************************
8324 Moving an iterator without producing glyphs
8325 ***********************************************************************/
8326
8327 /* Check if iterator is at a position corresponding to a valid buffer
8328 position after some move_it_ call. */
8329
8330 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8331 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8332
8333
8334 /* Move iterator IT to a specified buffer or X position within one
8335 line on the display without producing glyphs.
8336
8337 OP should be a bit mask including some or all of these bits:
8338 MOVE_TO_X: Stop upon reaching x-position TO_X.
8339 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8340 Regardless of OP's value, stop upon reaching the end of the display line.
8341
8342 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8343 This means, in particular, that TO_X includes window's horizontal
8344 scroll amount.
8345
8346 The return value has several possible values that
8347 say what condition caused the scan to stop:
8348
8349 MOVE_POS_MATCH_OR_ZV
8350 - when TO_POS or ZV was reached.
8351
8352 MOVE_X_REACHED
8353 -when TO_X was reached before TO_POS or ZV were reached.
8354
8355 MOVE_LINE_CONTINUED
8356 - when we reached the end of the display area and the line must
8357 be continued.
8358
8359 MOVE_LINE_TRUNCATED
8360 - when we reached the end of the display area and the line is
8361 truncated.
8362
8363 MOVE_NEWLINE_OR_CR
8364 - when we stopped at a line end, i.e. a newline or a CR and selective
8365 display is on. */
8366
8367 static enum move_it_result
8368 move_it_in_display_line_to (struct it *it,
8369 ptrdiff_t to_charpos, int to_x,
8370 enum move_operation_enum op)
8371 {
8372 enum move_it_result result = MOVE_UNDEFINED;
8373 struct glyph_row *saved_glyph_row;
8374 struct it wrap_it, atpos_it, atx_it, ppos_it;
8375 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8376 void *ppos_data = NULL;
8377 bool may_wrap = false;
8378 enum it_method prev_method = it->method;
8379 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8380 bool saw_smaller_pos = prev_pos < to_charpos;
8381
8382 /* Don't produce glyphs in produce_glyphs. */
8383 saved_glyph_row = it->glyph_row;
8384 it->glyph_row = NULL;
8385
8386 /* Use wrap_it to save a copy of IT wherever a word wrap could
8387 occur. Use atpos_it to save a copy of IT at the desired buffer
8388 position, if found, so that we can scan ahead and check if the
8389 word later overshoots the window edge. Use atx_it similarly, for
8390 pixel positions. */
8391 wrap_it.sp = -1;
8392 atpos_it.sp = -1;
8393 atx_it.sp = -1;
8394
8395 /* Use ppos_it under bidi reordering to save a copy of IT for the
8396 initial position. We restore that position in IT when we have
8397 scanned the entire display line without finding a match for
8398 TO_CHARPOS and all the character positions are greater than
8399 TO_CHARPOS. We then restart the scan from the initial position,
8400 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8401 the closest to TO_CHARPOS. */
8402 if (it->bidi_p)
8403 {
8404 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8405 {
8406 SAVE_IT (ppos_it, *it, ppos_data);
8407 closest_pos = IT_CHARPOS (*it);
8408 }
8409 else
8410 closest_pos = ZV;
8411 }
8412
8413 #define BUFFER_POS_REACHED_P() \
8414 ((op & MOVE_TO_POS) != 0 \
8415 && BUFFERP (it->object) \
8416 && (IT_CHARPOS (*it) == to_charpos \
8417 || ((!it->bidi_p \
8418 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8419 && IT_CHARPOS (*it) > to_charpos) \
8420 || (it->what == IT_COMPOSITION \
8421 && ((IT_CHARPOS (*it) > to_charpos \
8422 && to_charpos >= it->cmp_it.charpos) \
8423 || (IT_CHARPOS (*it) < to_charpos \
8424 && to_charpos <= it->cmp_it.charpos)))) \
8425 && (it->method == GET_FROM_BUFFER \
8426 || (it->method == GET_FROM_DISPLAY_VECTOR \
8427 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8428
8429 /* If there's a line-/wrap-prefix, handle it. */
8430 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8431 && it->current_y < it->last_visible_y)
8432 handle_line_prefix (it);
8433
8434 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8435 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8436
8437 while (true)
8438 {
8439 int x, i, ascent = 0, descent = 0;
8440
8441 /* Utility macro to reset an iterator with x, ascent, and descent. */
8442 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8443 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8444 (IT)->max_descent = descent)
8445
8446 /* Stop if we move beyond TO_CHARPOS (after an image or a
8447 display string or stretch glyph). */
8448 if ((op & MOVE_TO_POS) != 0
8449 && BUFFERP (it->object)
8450 && it->method == GET_FROM_BUFFER
8451 && (((!it->bidi_p
8452 /* When the iterator is at base embedding level, we
8453 are guaranteed that characters are delivered for
8454 display in strictly increasing order of their
8455 buffer positions. */
8456 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8457 && IT_CHARPOS (*it) > to_charpos)
8458 || (it->bidi_p
8459 && (prev_method == GET_FROM_IMAGE
8460 || prev_method == GET_FROM_STRETCH
8461 || prev_method == GET_FROM_STRING)
8462 /* Passed TO_CHARPOS from left to right. */
8463 && ((prev_pos < to_charpos
8464 && IT_CHARPOS (*it) > to_charpos)
8465 /* Passed TO_CHARPOS from right to left. */
8466 || (prev_pos > to_charpos
8467 && IT_CHARPOS (*it) < to_charpos)))))
8468 {
8469 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8470 {
8471 result = MOVE_POS_MATCH_OR_ZV;
8472 break;
8473 }
8474 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8475 /* If wrap_it is valid, the current position might be in a
8476 word that is wrapped. So, save the iterator in
8477 atpos_it and continue to see if wrapping happens. */
8478 SAVE_IT (atpos_it, *it, atpos_data);
8479 }
8480
8481 /* Stop when ZV reached.
8482 We used to stop here when TO_CHARPOS reached as well, but that is
8483 too soon if this glyph does not fit on this line. So we handle it
8484 explicitly below. */
8485 if (!get_next_display_element (it))
8486 {
8487 result = MOVE_POS_MATCH_OR_ZV;
8488 break;
8489 }
8490
8491 if (it->line_wrap == TRUNCATE)
8492 {
8493 if (BUFFER_POS_REACHED_P ())
8494 {
8495 result = MOVE_POS_MATCH_OR_ZV;
8496 break;
8497 }
8498 }
8499 else
8500 {
8501 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8502 {
8503 if (IT_DISPLAYING_WHITESPACE (it))
8504 may_wrap = true;
8505 else if (may_wrap)
8506 {
8507 /* We have reached a glyph that follows one or more
8508 whitespace characters. If the position is
8509 already found, we are done. */
8510 if (atpos_it.sp >= 0)
8511 {
8512 RESTORE_IT (it, &atpos_it, atpos_data);
8513 result = MOVE_POS_MATCH_OR_ZV;
8514 goto done;
8515 }
8516 if (atx_it.sp >= 0)
8517 {
8518 RESTORE_IT (it, &atx_it, atx_data);
8519 result = MOVE_X_REACHED;
8520 goto done;
8521 }
8522 /* Otherwise, we can wrap here. */
8523 SAVE_IT (wrap_it, *it, wrap_data);
8524 may_wrap = false;
8525 }
8526 }
8527 }
8528
8529 /* Remember the line height for the current line, in case
8530 the next element doesn't fit on the line. */
8531 ascent = it->max_ascent;
8532 descent = it->max_descent;
8533
8534 /* The call to produce_glyphs will get the metrics of the
8535 display element IT is loaded with. Record the x-position
8536 before this display element, in case it doesn't fit on the
8537 line. */
8538 x = it->current_x;
8539
8540 PRODUCE_GLYPHS (it);
8541
8542 if (it->area != TEXT_AREA)
8543 {
8544 prev_method = it->method;
8545 if (it->method == GET_FROM_BUFFER)
8546 prev_pos = IT_CHARPOS (*it);
8547 set_iterator_to_next (it, true);
8548 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8549 SET_TEXT_POS (this_line_min_pos,
8550 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8551 if (it->bidi_p
8552 && (op & MOVE_TO_POS)
8553 && IT_CHARPOS (*it) > to_charpos
8554 && IT_CHARPOS (*it) < closest_pos)
8555 closest_pos = IT_CHARPOS (*it);
8556 continue;
8557 }
8558
8559 /* The number of glyphs we get back in IT->nglyphs will normally
8560 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8561 character on a terminal frame, or (iii) a line end. For the
8562 second case, IT->nglyphs - 1 padding glyphs will be present.
8563 (On X frames, there is only one glyph produced for a
8564 composite character.)
8565
8566 The behavior implemented below means, for continuation lines,
8567 that as many spaces of a TAB as fit on the current line are
8568 displayed there. For terminal frames, as many glyphs of a
8569 multi-glyph character are displayed in the current line, too.
8570 This is what the old redisplay code did, and we keep it that
8571 way. Under X, the whole shape of a complex character must
8572 fit on the line or it will be completely displayed in the
8573 next line.
8574
8575 Note that both for tabs and padding glyphs, all glyphs have
8576 the same width. */
8577 if (it->nglyphs)
8578 {
8579 /* More than one glyph or glyph doesn't fit on line. All
8580 glyphs have the same width. */
8581 int single_glyph_width = it->pixel_width / it->nglyphs;
8582 int new_x;
8583 int x_before_this_char = x;
8584 int hpos_before_this_char = it->hpos;
8585
8586 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8587 {
8588 new_x = x + single_glyph_width;
8589
8590 /* We want to leave anything reaching TO_X to the caller. */
8591 if ((op & MOVE_TO_X) && new_x > to_x)
8592 {
8593 if (BUFFER_POS_REACHED_P ())
8594 {
8595 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8596 goto buffer_pos_reached;
8597 if (atpos_it.sp < 0)
8598 {
8599 SAVE_IT (atpos_it, *it, atpos_data);
8600 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8601 }
8602 }
8603 else
8604 {
8605 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8606 {
8607 it->current_x = x;
8608 result = MOVE_X_REACHED;
8609 break;
8610 }
8611 if (atx_it.sp < 0)
8612 {
8613 SAVE_IT (atx_it, *it, atx_data);
8614 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8615 }
8616 }
8617 }
8618
8619 if (/* Lines are continued. */
8620 it->line_wrap != TRUNCATE
8621 && (/* And glyph doesn't fit on the line. */
8622 new_x > it->last_visible_x
8623 /* Or it fits exactly and we're on a window
8624 system frame. */
8625 || (new_x == it->last_visible_x
8626 && FRAME_WINDOW_P (it->f)
8627 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8628 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8629 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8630 {
8631 if (/* IT->hpos == 0 means the very first glyph
8632 doesn't fit on the line, e.g. a wide image. */
8633 it->hpos == 0
8634 || (new_x == it->last_visible_x
8635 && FRAME_WINDOW_P (it->f)))
8636 {
8637 ++it->hpos;
8638 it->current_x = new_x;
8639
8640 /* The character's last glyph just barely fits
8641 in this row. */
8642 if (i == it->nglyphs - 1)
8643 {
8644 /* If this is the destination position,
8645 return a position *before* it in this row,
8646 now that we know it fits in this row. */
8647 if (BUFFER_POS_REACHED_P ())
8648 {
8649 if (it->line_wrap != WORD_WRAP
8650 || wrap_it.sp < 0
8651 /* If we've just found whitespace to
8652 wrap, effectively ignore the
8653 previous wrap point -- it is no
8654 longer relevant, but we won't
8655 have an opportunity to update it,
8656 since we've reached the edge of
8657 this screen line. */
8658 || (may_wrap
8659 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8660 {
8661 it->hpos = hpos_before_this_char;
8662 it->current_x = x_before_this_char;
8663 result = MOVE_POS_MATCH_OR_ZV;
8664 break;
8665 }
8666 if (it->line_wrap == WORD_WRAP
8667 && atpos_it.sp < 0)
8668 {
8669 SAVE_IT (atpos_it, *it, atpos_data);
8670 atpos_it.current_x = x_before_this_char;
8671 atpos_it.hpos = hpos_before_this_char;
8672 }
8673 }
8674
8675 prev_method = it->method;
8676 if (it->method == GET_FROM_BUFFER)
8677 prev_pos = IT_CHARPOS (*it);
8678 set_iterator_to_next (it, true);
8679 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8680 SET_TEXT_POS (this_line_min_pos,
8681 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8682 /* On graphical terminals, newlines may
8683 "overflow" into the fringe if
8684 overflow-newline-into-fringe is non-nil.
8685 On text terminals, and on graphical
8686 terminals with no right margin, newlines
8687 may overflow into the last glyph on the
8688 display line.*/
8689 if (!FRAME_WINDOW_P (it->f)
8690 || ((it->bidi_p
8691 && it->bidi_it.paragraph_dir == R2L)
8692 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8693 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8694 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8695 {
8696 if (!get_next_display_element (it))
8697 {
8698 result = MOVE_POS_MATCH_OR_ZV;
8699 break;
8700 }
8701 if (BUFFER_POS_REACHED_P ())
8702 {
8703 if (ITERATOR_AT_END_OF_LINE_P (it))
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 else
8706 result = MOVE_LINE_CONTINUED;
8707 break;
8708 }
8709 if (ITERATOR_AT_END_OF_LINE_P (it)
8710 && (it->line_wrap != WORD_WRAP
8711 || wrap_it.sp < 0
8712 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8713 {
8714 result = MOVE_NEWLINE_OR_CR;
8715 break;
8716 }
8717 }
8718 }
8719 }
8720 else
8721 IT_RESET_X_ASCENT_DESCENT (it);
8722
8723 /* If the screen line ends with whitespace, and we
8724 are under word-wrap, don't use wrap_it: it is no
8725 longer relevant, but we won't have an opportunity
8726 to update it, since we are done with this screen
8727 line. */
8728 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8729 {
8730 /* If we've found TO_X, go back there, as we now
8731 know the last word fits on this screen line. */
8732 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8733 && atx_it.sp >= 0)
8734 {
8735 RESTORE_IT (it, &atx_it, atx_data);
8736 atpos_it.sp = -1;
8737 atx_it.sp = -1;
8738 result = MOVE_X_REACHED;
8739 break;
8740 }
8741 }
8742 else if (wrap_it.sp >= 0)
8743 {
8744 RESTORE_IT (it, &wrap_it, wrap_data);
8745 atpos_it.sp = -1;
8746 atx_it.sp = -1;
8747 }
8748
8749 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8750 IT_CHARPOS (*it)));
8751 result = MOVE_LINE_CONTINUED;
8752 break;
8753 }
8754
8755 if (BUFFER_POS_REACHED_P ())
8756 {
8757 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8758 goto buffer_pos_reached;
8759 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8760 {
8761 SAVE_IT (atpos_it, *it, atpos_data);
8762 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8763 }
8764 }
8765
8766 if (new_x > it->first_visible_x)
8767 {
8768 /* Glyph is visible. Increment number of glyphs that
8769 would be displayed. */
8770 ++it->hpos;
8771 }
8772 }
8773
8774 if (result != MOVE_UNDEFINED)
8775 break;
8776 }
8777 else if (BUFFER_POS_REACHED_P ())
8778 {
8779 buffer_pos_reached:
8780 IT_RESET_X_ASCENT_DESCENT (it);
8781 result = MOVE_POS_MATCH_OR_ZV;
8782 break;
8783 }
8784 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8785 {
8786 /* Stop when TO_X specified and reached. This check is
8787 necessary here because of lines consisting of a line end,
8788 only. The line end will not produce any glyphs and we
8789 would never get MOVE_X_REACHED. */
8790 eassert (it->nglyphs == 0);
8791 result = MOVE_X_REACHED;
8792 break;
8793 }
8794
8795 /* Is this a line end? If yes, we're done. */
8796 if (ITERATOR_AT_END_OF_LINE_P (it))
8797 {
8798 /* If we are past TO_CHARPOS, but never saw any character
8799 positions smaller than TO_CHARPOS, return
8800 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8801 did. */
8802 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8803 {
8804 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8805 {
8806 if (closest_pos < ZV)
8807 {
8808 RESTORE_IT (it, &ppos_it, ppos_data);
8809 /* Don't recurse if closest_pos is equal to
8810 to_charpos, since we have just tried that. */
8811 if (closest_pos != to_charpos)
8812 move_it_in_display_line_to (it, closest_pos, -1,
8813 MOVE_TO_POS);
8814 result = MOVE_POS_MATCH_OR_ZV;
8815 }
8816 else
8817 goto buffer_pos_reached;
8818 }
8819 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8820 && IT_CHARPOS (*it) > to_charpos)
8821 goto buffer_pos_reached;
8822 else
8823 result = MOVE_NEWLINE_OR_CR;
8824 }
8825 else
8826 result = MOVE_NEWLINE_OR_CR;
8827 break;
8828 }
8829
8830 prev_method = it->method;
8831 if (it->method == GET_FROM_BUFFER)
8832 prev_pos = IT_CHARPOS (*it);
8833 /* The current display element has been consumed. Advance
8834 to the next. */
8835 set_iterator_to_next (it, true);
8836 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8837 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8838 if (IT_CHARPOS (*it) < to_charpos)
8839 saw_smaller_pos = true;
8840 if (it->bidi_p
8841 && (op & MOVE_TO_POS)
8842 && IT_CHARPOS (*it) >= to_charpos
8843 && IT_CHARPOS (*it) < closest_pos)
8844 closest_pos = IT_CHARPOS (*it);
8845
8846 /* Stop if lines are truncated and IT's current x-position is
8847 past the right edge of the window now. */
8848 if (it->line_wrap == TRUNCATE
8849 && it->current_x >= it->last_visible_x)
8850 {
8851 if (!FRAME_WINDOW_P (it->f)
8852 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8853 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8854 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8855 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8856 {
8857 bool at_eob_p = false;
8858
8859 if ((at_eob_p = !get_next_display_element (it))
8860 || BUFFER_POS_REACHED_P ()
8861 /* If we are past TO_CHARPOS, but never saw any
8862 character positions smaller than TO_CHARPOS,
8863 return MOVE_POS_MATCH_OR_ZV, like the
8864 unidirectional display did. */
8865 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8866 && !saw_smaller_pos
8867 && IT_CHARPOS (*it) > to_charpos))
8868 {
8869 if (it->bidi_p
8870 && !BUFFER_POS_REACHED_P ()
8871 && !at_eob_p && closest_pos < ZV)
8872 {
8873 RESTORE_IT (it, &ppos_it, ppos_data);
8874 if (closest_pos != to_charpos)
8875 move_it_in_display_line_to (it, closest_pos, -1,
8876 MOVE_TO_POS);
8877 }
8878 result = MOVE_POS_MATCH_OR_ZV;
8879 break;
8880 }
8881 if (ITERATOR_AT_END_OF_LINE_P (it))
8882 {
8883 result = MOVE_NEWLINE_OR_CR;
8884 break;
8885 }
8886 }
8887 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8888 && !saw_smaller_pos
8889 && IT_CHARPOS (*it) > to_charpos)
8890 {
8891 if (closest_pos < ZV)
8892 {
8893 RESTORE_IT (it, &ppos_it, ppos_data);
8894 if (closest_pos != to_charpos)
8895 move_it_in_display_line_to (it, closest_pos, -1,
8896 MOVE_TO_POS);
8897 }
8898 result = MOVE_POS_MATCH_OR_ZV;
8899 break;
8900 }
8901 result = MOVE_LINE_TRUNCATED;
8902 break;
8903 }
8904 #undef IT_RESET_X_ASCENT_DESCENT
8905 }
8906
8907 #undef BUFFER_POS_REACHED_P
8908
8909 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8910 restore the saved iterator. */
8911 if (atpos_it.sp >= 0)
8912 RESTORE_IT (it, &atpos_it, atpos_data);
8913 else if (atx_it.sp >= 0)
8914 RESTORE_IT (it, &atx_it, atx_data);
8915
8916 done:
8917
8918 if (atpos_data)
8919 bidi_unshelve_cache (atpos_data, true);
8920 if (atx_data)
8921 bidi_unshelve_cache (atx_data, true);
8922 if (wrap_data)
8923 bidi_unshelve_cache (wrap_data, true);
8924 if (ppos_data)
8925 bidi_unshelve_cache (ppos_data, true);
8926
8927 /* Restore the iterator settings altered at the beginning of this
8928 function. */
8929 it->glyph_row = saved_glyph_row;
8930 return result;
8931 }
8932
8933 /* For external use. */
8934 void
8935 move_it_in_display_line (struct it *it,
8936 ptrdiff_t to_charpos, int to_x,
8937 enum move_operation_enum op)
8938 {
8939 if (it->line_wrap == WORD_WRAP
8940 && (op & MOVE_TO_X))
8941 {
8942 struct it save_it;
8943 void *save_data = NULL;
8944 int skip;
8945
8946 SAVE_IT (save_it, *it, save_data);
8947 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8948 /* When word-wrap is on, TO_X may lie past the end
8949 of a wrapped line. Then it->current is the
8950 character on the next line, so backtrack to the
8951 space before the wrap point. */
8952 if (skip == MOVE_LINE_CONTINUED)
8953 {
8954 int prev_x = max (it->current_x - 1, 0);
8955 RESTORE_IT (it, &save_it, save_data);
8956 move_it_in_display_line_to
8957 (it, -1, prev_x, MOVE_TO_X);
8958 }
8959 else
8960 bidi_unshelve_cache (save_data, true);
8961 }
8962 else
8963 move_it_in_display_line_to (it, to_charpos, to_x, op);
8964 }
8965
8966
8967 /* Move IT forward until it satisfies one or more of the criteria in
8968 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8969
8970 OP is a bit-mask that specifies where to stop, and in particular,
8971 which of those four position arguments makes a difference. See the
8972 description of enum move_operation_enum.
8973
8974 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8975 screen line, this function will set IT to the next position that is
8976 displayed to the right of TO_CHARPOS on the screen.
8977
8978 Return the maximum pixel length of any line scanned but never more
8979 than it.last_visible_x. */
8980
8981 int
8982 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8983 {
8984 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8985 int line_height, line_start_x = 0, reached = 0;
8986 int max_current_x = 0;
8987 void *backup_data = NULL;
8988
8989 for (;;)
8990 {
8991 if (op & MOVE_TO_VPOS)
8992 {
8993 /* If no TO_CHARPOS and no TO_X specified, stop at the
8994 start of the line TO_VPOS. */
8995 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8996 {
8997 if (it->vpos == to_vpos)
8998 {
8999 reached = 1;
9000 break;
9001 }
9002 else
9003 skip = move_it_in_display_line_to (it, -1, -1, 0);
9004 }
9005 else
9006 {
9007 /* TO_VPOS >= 0 means stop at TO_X in the line at
9008 TO_VPOS, or at TO_POS, whichever comes first. */
9009 if (it->vpos == to_vpos)
9010 {
9011 reached = 2;
9012 break;
9013 }
9014
9015 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9016
9017 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9018 {
9019 reached = 3;
9020 break;
9021 }
9022 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9023 {
9024 /* We have reached TO_X but not in the line we want. */
9025 skip = move_it_in_display_line_to (it, to_charpos,
9026 -1, MOVE_TO_POS);
9027 if (skip == MOVE_POS_MATCH_OR_ZV)
9028 {
9029 reached = 4;
9030 break;
9031 }
9032 }
9033 }
9034 }
9035 else if (op & MOVE_TO_Y)
9036 {
9037 struct it it_backup;
9038
9039 if (it->line_wrap == WORD_WRAP)
9040 SAVE_IT (it_backup, *it, backup_data);
9041
9042 /* TO_Y specified means stop at TO_X in the line containing
9043 TO_Y---or at TO_CHARPOS if this is reached first. The
9044 problem is that we can't really tell whether the line
9045 contains TO_Y before we have completely scanned it, and
9046 this may skip past TO_X. What we do is to first scan to
9047 TO_X.
9048
9049 If TO_X is not specified, use a TO_X of zero. The reason
9050 is to make the outcome of this function more predictable.
9051 If we didn't use TO_X == 0, we would stop at the end of
9052 the line which is probably not what a caller would expect
9053 to happen. */
9054 skip = move_it_in_display_line_to
9055 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9056 (MOVE_TO_X | (op & MOVE_TO_POS)));
9057
9058 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9059 if (skip == MOVE_POS_MATCH_OR_ZV)
9060 reached = 5;
9061 else if (skip == MOVE_X_REACHED)
9062 {
9063 /* If TO_X was reached, we want to know whether TO_Y is
9064 in the line. We know this is the case if the already
9065 scanned glyphs make the line tall enough. Otherwise,
9066 we must check by scanning the rest of the line. */
9067 line_height = it->max_ascent + it->max_descent;
9068 if (to_y >= it->current_y
9069 && to_y < it->current_y + line_height)
9070 {
9071 reached = 6;
9072 break;
9073 }
9074 SAVE_IT (it_backup, *it, backup_data);
9075 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9076 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9077 op & MOVE_TO_POS);
9078 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9079 line_height = it->max_ascent + it->max_descent;
9080 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9081
9082 if (to_y >= it->current_y
9083 && to_y < it->current_y + line_height)
9084 {
9085 /* If TO_Y is in this line and TO_X was reached
9086 above, we scanned too far. We have to restore
9087 IT's settings to the ones before skipping. But
9088 keep the more accurate values of max_ascent and
9089 max_descent we've found while skipping the rest
9090 of the line, for the sake of callers, such as
9091 pos_visible_p, that need to know the line
9092 height. */
9093 int max_ascent = it->max_ascent;
9094 int max_descent = it->max_descent;
9095
9096 RESTORE_IT (it, &it_backup, backup_data);
9097 it->max_ascent = max_ascent;
9098 it->max_descent = max_descent;
9099 reached = 6;
9100 }
9101 else
9102 {
9103 skip = skip2;
9104 if (skip == MOVE_POS_MATCH_OR_ZV)
9105 reached = 7;
9106 }
9107 }
9108 else
9109 {
9110 /* Check whether TO_Y is in this line. */
9111 line_height = it->max_ascent + it->max_descent;
9112 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9113
9114 if (to_y >= it->current_y
9115 && to_y < it->current_y + line_height)
9116 {
9117 if (to_y > it->current_y)
9118 max_current_x = max (it->current_x, max_current_x);
9119
9120 /* When word-wrap is on, TO_X may lie past the end
9121 of a wrapped line. Then it->current is the
9122 character on the next line, so backtrack to the
9123 space before the wrap point. */
9124 if (skip == MOVE_LINE_CONTINUED
9125 && it->line_wrap == WORD_WRAP)
9126 {
9127 int prev_x = max (it->current_x - 1, 0);
9128 RESTORE_IT (it, &it_backup, backup_data);
9129 skip = move_it_in_display_line_to
9130 (it, -1, prev_x, MOVE_TO_X);
9131 }
9132
9133 reached = 6;
9134 }
9135 }
9136
9137 if (reached)
9138 {
9139 max_current_x = max (it->current_x, max_current_x);
9140 break;
9141 }
9142 }
9143 else if (BUFFERP (it->object)
9144 && (it->method == GET_FROM_BUFFER
9145 || it->method == GET_FROM_STRETCH)
9146 && IT_CHARPOS (*it) >= to_charpos
9147 /* Under bidi iteration, a call to set_iterator_to_next
9148 can scan far beyond to_charpos if the initial
9149 portion of the next line needs to be reordered. In
9150 that case, give move_it_in_display_line_to another
9151 chance below. */
9152 && !(it->bidi_p
9153 && it->bidi_it.scan_dir == -1))
9154 skip = MOVE_POS_MATCH_OR_ZV;
9155 else
9156 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9157
9158 switch (skip)
9159 {
9160 case MOVE_POS_MATCH_OR_ZV:
9161 max_current_x = max (it->current_x, max_current_x);
9162 reached = 8;
9163 goto out;
9164
9165 case MOVE_NEWLINE_OR_CR:
9166 max_current_x = max (it->current_x, max_current_x);
9167 set_iterator_to_next (it, true);
9168 it->continuation_lines_width = 0;
9169 break;
9170
9171 case MOVE_LINE_TRUNCATED:
9172 max_current_x = it->last_visible_x;
9173 it->continuation_lines_width = 0;
9174 reseat_at_next_visible_line_start (it, false);
9175 if ((op & MOVE_TO_POS) != 0
9176 && IT_CHARPOS (*it) > to_charpos)
9177 {
9178 reached = 9;
9179 goto out;
9180 }
9181 break;
9182
9183 case MOVE_LINE_CONTINUED:
9184 max_current_x = it->last_visible_x;
9185 /* For continued lines ending in a tab, some of the glyphs
9186 associated with the tab are displayed on the current
9187 line. Since it->current_x does not include these glyphs,
9188 we use it->last_visible_x instead. */
9189 if (it->c == '\t')
9190 {
9191 it->continuation_lines_width += it->last_visible_x;
9192 /* When moving by vpos, ensure that the iterator really
9193 advances to the next line (bug#847, bug#969). Fixme:
9194 do we need to do this in other circumstances? */
9195 if (it->current_x != it->last_visible_x
9196 && (op & MOVE_TO_VPOS)
9197 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9198 {
9199 line_start_x = it->current_x + it->pixel_width
9200 - it->last_visible_x;
9201 if (FRAME_WINDOW_P (it->f))
9202 {
9203 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9204 struct font *face_font = face->font;
9205
9206 /* When display_line produces a continued line
9207 that ends in a TAB, it skips a tab stop that
9208 is closer than the font's space character
9209 width (see x_produce_glyphs where it produces
9210 the stretch glyph which represents a TAB).
9211 We need to reproduce the same logic here. */
9212 eassert (face_font);
9213 if (face_font)
9214 {
9215 if (line_start_x < face_font->space_width)
9216 line_start_x
9217 += it->tab_width * face_font->space_width;
9218 }
9219 }
9220 set_iterator_to_next (it, false);
9221 }
9222 }
9223 else
9224 it->continuation_lines_width += it->current_x;
9225 break;
9226
9227 default:
9228 emacs_abort ();
9229 }
9230
9231 /* Reset/increment for the next run. */
9232 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9233 it->current_x = line_start_x;
9234 line_start_x = 0;
9235 it->hpos = 0;
9236 it->current_y += it->max_ascent + it->max_descent;
9237 ++it->vpos;
9238 last_height = it->max_ascent + it->max_descent;
9239 it->max_ascent = it->max_descent = 0;
9240 }
9241
9242 out:
9243
9244 /* On text terminals, we may stop at the end of a line in the middle
9245 of a multi-character glyph. If the glyph itself is continued,
9246 i.e. it is actually displayed on the next line, don't treat this
9247 stopping point as valid; move to the next line instead (unless
9248 that brings us offscreen). */
9249 if (!FRAME_WINDOW_P (it->f)
9250 && op & MOVE_TO_POS
9251 && IT_CHARPOS (*it) == to_charpos
9252 && it->what == IT_CHARACTER
9253 && it->nglyphs > 1
9254 && it->line_wrap == WINDOW_WRAP
9255 && it->current_x == it->last_visible_x - 1
9256 && it->c != '\n'
9257 && it->c != '\t'
9258 && it->w->window_end_valid
9259 && it->vpos < it->w->window_end_vpos)
9260 {
9261 it->continuation_lines_width += it->current_x;
9262 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9263 it->current_y += it->max_ascent + it->max_descent;
9264 ++it->vpos;
9265 last_height = it->max_ascent + it->max_descent;
9266 }
9267
9268 if (backup_data)
9269 bidi_unshelve_cache (backup_data, true);
9270
9271 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9272
9273 return max_current_x;
9274 }
9275
9276
9277 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9278
9279 If DY > 0, move IT backward at least that many pixels. DY = 0
9280 means move IT backward to the preceding line start or BEGV. This
9281 function may move over more than DY pixels if IT->current_y - DY
9282 ends up in the middle of a line; in this case IT->current_y will be
9283 set to the top of the line moved to. */
9284
9285 void
9286 move_it_vertically_backward (struct it *it, int dy)
9287 {
9288 int nlines, h;
9289 struct it it2, it3;
9290 void *it2data = NULL, *it3data = NULL;
9291 ptrdiff_t start_pos;
9292 int nchars_per_row
9293 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9294 ptrdiff_t pos_limit;
9295
9296 move_further_back:
9297 eassert (dy >= 0);
9298
9299 start_pos = IT_CHARPOS (*it);
9300
9301 /* Estimate how many newlines we must move back. */
9302 nlines = max (1, dy / default_line_pixel_height (it->w));
9303 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9304 pos_limit = BEGV;
9305 else
9306 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9307
9308 /* Set the iterator's position that many lines back. But don't go
9309 back more than NLINES full screen lines -- this wins a day with
9310 buffers which have very long lines. */
9311 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9312 back_to_previous_visible_line_start (it);
9313
9314 /* Reseat the iterator here. When moving backward, we don't want
9315 reseat to skip forward over invisible text, set up the iterator
9316 to deliver from overlay strings at the new position etc. So,
9317 use reseat_1 here. */
9318 reseat_1 (it, it->current.pos, true);
9319
9320 /* We are now surely at a line start. */
9321 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9322 reordering is in effect. */
9323 it->continuation_lines_width = 0;
9324
9325 /* Move forward and see what y-distance we moved. First move to the
9326 start of the next line so that we get its height. We need this
9327 height to be able to tell whether we reached the specified
9328 y-distance. */
9329 SAVE_IT (it2, *it, it2data);
9330 it2.max_ascent = it2.max_descent = 0;
9331 do
9332 {
9333 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9334 MOVE_TO_POS | MOVE_TO_VPOS);
9335 }
9336 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9337 /* If we are in a display string which starts at START_POS,
9338 and that display string includes a newline, and we are
9339 right after that newline (i.e. at the beginning of a
9340 display line), exit the loop, because otherwise we will
9341 infloop, since move_it_to will see that it is already at
9342 START_POS and will not move. */
9343 || (it2.method == GET_FROM_STRING
9344 && IT_CHARPOS (it2) == start_pos
9345 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9346 eassert (IT_CHARPOS (*it) >= BEGV);
9347 SAVE_IT (it3, it2, it3data);
9348
9349 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9350 eassert (IT_CHARPOS (*it) >= BEGV);
9351 /* H is the actual vertical distance from the position in *IT
9352 and the starting position. */
9353 h = it2.current_y - it->current_y;
9354 /* NLINES is the distance in number of lines. */
9355 nlines = it2.vpos - it->vpos;
9356
9357 /* Correct IT's y and vpos position
9358 so that they are relative to the starting point. */
9359 it->vpos -= nlines;
9360 it->current_y -= h;
9361
9362 if (dy == 0)
9363 {
9364 /* DY == 0 means move to the start of the screen line. The
9365 value of nlines is > 0 if continuation lines were involved,
9366 or if the original IT position was at start of a line. */
9367 RESTORE_IT (it, it, it2data);
9368 if (nlines > 0)
9369 move_it_by_lines (it, nlines);
9370 /* The above code moves us to some position NLINES down,
9371 usually to its first glyph (leftmost in an L2R line), but
9372 that's not necessarily the start of the line, under bidi
9373 reordering. We want to get to the character position
9374 that is immediately after the newline of the previous
9375 line. */
9376 if (it->bidi_p
9377 && !it->continuation_lines_width
9378 && !STRINGP (it->string)
9379 && IT_CHARPOS (*it) > BEGV
9380 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9381 {
9382 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9383
9384 DEC_BOTH (cp, bp);
9385 cp = find_newline_no_quit (cp, bp, -1, NULL);
9386 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9387 }
9388 bidi_unshelve_cache (it3data, true);
9389 }
9390 else
9391 {
9392 /* The y-position we try to reach, relative to *IT.
9393 Note that H has been subtracted in front of the if-statement. */
9394 int target_y = it->current_y + h - dy;
9395 int y0 = it3.current_y;
9396 int y1;
9397 int line_height;
9398
9399 RESTORE_IT (&it3, &it3, it3data);
9400 y1 = line_bottom_y (&it3);
9401 line_height = y1 - y0;
9402 RESTORE_IT (it, it, it2data);
9403 /* If we did not reach target_y, try to move further backward if
9404 we can. If we moved too far backward, try to move forward. */
9405 if (target_y < it->current_y
9406 /* This is heuristic. In a window that's 3 lines high, with
9407 a line height of 13 pixels each, recentering with point
9408 on the bottom line will try to move -39/2 = 19 pixels
9409 backward. Try to avoid moving into the first line. */
9410 && (it->current_y - target_y
9411 > min (window_box_height (it->w), line_height * 2 / 3))
9412 && IT_CHARPOS (*it) > BEGV)
9413 {
9414 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9415 target_y - it->current_y));
9416 dy = it->current_y - target_y;
9417 goto move_further_back;
9418 }
9419 else if (target_y >= it->current_y + line_height
9420 && IT_CHARPOS (*it) < ZV)
9421 {
9422 /* Should move forward by at least one line, maybe more.
9423
9424 Note: Calling move_it_by_lines can be expensive on
9425 terminal frames, where compute_motion is used (via
9426 vmotion) to do the job, when there are very long lines
9427 and truncate-lines is nil. That's the reason for
9428 treating terminal frames specially here. */
9429
9430 if (!FRAME_WINDOW_P (it->f))
9431 move_it_vertically (it, target_y - it->current_y);
9432 else
9433 {
9434 do
9435 {
9436 move_it_by_lines (it, 1);
9437 }
9438 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9439 }
9440 }
9441 }
9442 }
9443
9444
9445 /* Move IT by a specified amount of pixel lines DY. DY negative means
9446 move backwards. DY = 0 means move to start of screen line. At the
9447 end, IT will be on the start of a screen line. */
9448
9449 void
9450 move_it_vertically (struct it *it, int dy)
9451 {
9452 if (dy <= 0)
9453 move_it_vertically_backward (it, -dy);
9454 else
9455 {
9456 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9457 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9458 MOVE_TO_POS | MOVE_TO_Y);
9459 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9460
9461 /* If buffer ends in ZV without a newline, move to the start of
9462 the line to satisfy the post-condition. */
9463 if (IT_CHARPOS (*it) == ZV
9464 && ZV > BEGV
9465 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9466 move_it_by_lines (it, 0);
9467 }
9468 }
9469
9470
9471 /* Move iterator IT past the end of the text line it is in. */
9472
9473 void
9474 move_it_past_eol (struct it *it)
9475 {
9476 enum move_it_result rc;
9477
9478 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9479 if (rc == MOVE_NEWLINE_OR_CR)
9480 set_iterator_to_next (it, false);
9481 }
9482
9483
9484 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9485 negative means move up. DVPOS == 0 means move to the start of the
9486 screen line.
9487
9488 Optimization idea: If we would know that IT->f doesn't use
9489 a face with proportional font, we could be faster for
9490 truncate-lines nil. */
9491
9492 void
9493 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9494 {
9495
9496 /* The commented-out optimization uses vmotion on terminals. This
9497 gives bad results, because elements like it->what, on which
9498 callers such as pos_visible_p rely, aren't updated. */
9499 /* struct position pos;
9500 if (!FRAME_WINDOW_P (it->f))
9501 {
9502 struct text_pos textpos;
9503
9504 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9505 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9506 reseat (it, textpos, true);
9507 it->vpos += pos.vpos;
9508 it->current_y += pos.vpos;
9509 }
9510 else */
9511
9512 if (dvpos == 0)
9513 {
9514 /* DVPOS == 0 means move to the start of the screen line. */
9515 move_it_vertically_backward (it, 0);
9516 /* Let next call to line_bottom_y calculate real line height. */
9517 last_height = 0;
9518 }
9519 else if (dvpos > 0)
9520 {
9521 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9522 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9523 {
9524 /* Only move to the next buffer position if we ended up in a
9525 string from display property, not in an overlay string
9526 (before-string or after-string). That is because the
9527 latter don't conceal the underlying buffer position, so
9528 we can ask to move the iterator to the exact position we
9529 are interested in. Note that, even if we are already at
9530 IT_CHARPOS (*it), the call below is not a no-op, as it
9531 will detect that we are at the end of the string, pop the
9532 iterator, and compute it->current_x and it->hpos
9533 correctly. */
9534 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9535 -1, -1, -1, MOVE_TO_POS);
9536 }
9537 }
9538 else
9539 {
9540 struct it it2;
9541 void *it2data = NULL;
9542 ptrdiff_t start_charpos, i;
9543 int nchars_per_row
9544 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9545 bool hit_pos_limit = false;
9546 ptrdiff_t pos_limit;
9547
9548 /* Start at the beginning of the screen line containing IT's
9549 position. This may actually move vertically backwards,
9550 in case of overlays, so adjust dvpos accordingly. */
9551 dvpos += it->vpos;
9552 move_it_vertically_backward (it, 0);
9553 dvpos -= it->vpos;
9554
9555 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9556 screen lines, and reseat the iterator there. */
9557 start_charpos = IT_CHARPOS (*it);
9558 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9559 pos_limit = BEGV;
9560 else
9561 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9562
9563 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9564 back_to_previous_visible_line_start (it);
9565 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9566 hit_pos_limit = true;
9567 reseat (it, it->current.pos, true);
9568
9569 /* Move further back if we end up in a string or an image. */
9570 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9571 {
9572 /* First try to move to start of display line. */
9573 dvpos += it->vpos;
9574 move_it_vertically_backward (it, 0);
9575 dvpos -= it->vpos;
9576 if (IT_POS_VALID_AFTER_MOVE_P (it))
9577 break;
9578 /* If start of line is still in string or image,
9579 move further back. */
9580 back_to_previous_visible_line_start (it);
9581 reseat (it, it->current.pos, true);
9582 dvpos--;
9583 }
9584
9585 it->current_x = it->hpos = 0;
9586
9587 /* Above call may have moved too far if continuation lines
9588 are involved. Scan forward and see if it did. */
9589 SAVE_IT (it2, *it, it2data);
9590 it2.vpos = it2.current_y = 0;
9591 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9592 it->vpos -= it2.vpos;
9593 it->current_y -= it2.current_y;
9594 it->current_x = it->hpos = 0;
9595
9596 /* If we moved too far back, move IT some lines forward. */
9597 if (it2.vpos > -dvpos)
9598 {
9599 int delta = it2.vpos + dvpos;
9600
9601 RESTORE_IT (&it2, &it2, it2data);
9602 SAVE_IT (it2, *it, it2data);
9603 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9604 /* Move back again if we got too far ahead. */
9605 if (IT_CHARPOS (*it) >= start_charpos)
9606 RESTORE_IT (it, &it2, it2data);
9607 else
9608 bidi_unshelve_cache (it2data, true);
9609 }
9610 else if (hit_pos_limit && pos_limit > BEGV
9611 && dvpos < 0 && it2.vpos < -dvpos)
9612 {
9613 /* If we hit the limit, but still didn't make it far enough
9614 back, that means there's a display string with a newline
9615 covering a large chunk of text, and that caused
9616 back_to_previous_visible_line_start try to go too far.
9617 Punish those who commit such atrocities by going back
9618 until we've reached DVPOS, after lifting the limit, which
9619 could make it slow for very long lines. "If it hurts,
9620 don't do that!" */
9621 dvpos += it2.vpos;
9622 RESTORE_IT (it, it, it2data);
9623 for (i = -dvpos; i > 0; --i)
9624 {
9625 back_to_previous_visible_line_start (it);
9626 it->vpos--;
9627 }
9628 reseat_1 (it, it->current.pos, true);
9629 }
9630 else
9631 RESTORE_IT (it, it, it2data);
9632 }
9633 }
9634
9635 /* Return true if IT points into the middle of a display vector. */
9636
9637 bool
9638 in_display_vector_p (struct it *it)
9639 {
9640 return (it->method == GET_FROM_DISPLAY_VECTOR
9641 && it->current.dpvec_index > 0
9642 && it->dpvec + it->current.dpvec_index != it->dpend);
9643 }
9644
9645 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9646 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9647 WINDOW must be a live window and defaults to the selected one. The
9648 return value is a cons of the maximum pixel-width of any text line and
9649 the maximum pixel-height of all text lines.
9650
9651 The optional argument FROM, if non-nil, specifies the first text
9652 position and defaults to the minimum accessible position of the buffer.
9653 If FROM is t, use the minimum accessible position that is not a newline
9654 character. TO, if non-nil, specifies the last text position and
9655 defaults to the maximum accessible position of the buffer. If TO is t,
9656 use the maximum accessible position that is not a newline character.
9657
9658 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9659 width that can be returned. X-LIMIT nil or omitted, means to use the
9660 pixel-width of WINDOW's body; use this if you do not intend to change
9661 the width of WINDOW. Use the maximum width WINDOW may assume if you
9662 intend to change WINDOW's width. In any case, text whose x-coordinate
9663 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9664 can take some time, it's always a good idea to make this argument as
9665 small as possible; in particular, if the buffer contains long lines that
9666 shall be truncated anyway.
9667
9668 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9669 height that can be returned. Text lines whose y-coordinate is beyond
9670 Y-LIMIT are ignored. Since calculating the text height of a large
9671 buffer can take some time, it makes sense to specify this argument if
9672 the size of the buffer is unknown.
9673
9674 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9675 include the height of the mode- or header-line of WINDOW in the return
9676 value. If it is either the symbol `mode-line' or `header-line', include
9677 only the height of that line, if present, in the return value. If t,
9678 include the height of both, if present, in the return value. */)
9679 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9680 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9681 {
9682 struct window *w = decode_live_window (window);
9683 Lisp_Object buffer = w->contents;
9684 struct buffer *b;
9685 struct it it;
9686 struct buffer *old_b = NULL;
9687 ptrdiff_t start, end, pos;
9688 struct text_pos startp;
9689 void *itdata = NULL;
9690 int c, max_y = -1, x = 0, y = 0;
9691
9692 CHECK_BUFFER (buffer);
9693 b = XBUFFER (buffer);
9694
9695 if (b != current_buffer)
9696 {
9697 old_b = current_buffer;
9698 set_buffer_internal (b);
9699 }
9700
9701 if (NILP (from))
9702 start = BEGV;
9703 else if (EQ (from, Qt))
9704 {
9705 start = pos = BEGV;
9706 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9707 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9708 start = pos;
9709 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9710 start = pos;
9711 }
9712 else
9713 {
9714 CHECK_NUMBER_COERCE_MARKER (from);
9715 start = min (max (XINT (from), BEGV), ZV);
9716 }
9717
9718 if (NILP (to))
9719 end = ZV;
9720 else if (EQ (to, Qt))
9721 {
9722 end = pos = ZV;
9723 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9724 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9725 end = pos;
9726 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9727 end = pos;
9728 }
9729 else
9730 {
9731 CHECK_NUMBER_COERCE_MARKER (to);
9732 end = max (start, min (XINT (to), ZV));
9733 }
9734
9735 if (!NILP (y_limit))
9736 {
9737 CHECK_NUMBER (y_limit);
9738 max_y = min (XINT (y_limit), INT_MAX);
9739 }
9740
9741 itdata = bidi_shelve_cache ();
9742 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9743 start_display (&it, w, startp);
9744
9745 if (NILP (x_limit))
9746 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9747 else
9748 {
9749 CHECK_NUMBER (x_limit);
9750 it.last_visible_x = min (XINT (x_limit), INFINITY);
9751 /* Actually, we never want move_it_to stop at to_x. But to make
9752 sure that move_it_in_display_line_to always moves far enough,
9753 we set it to INT_MAX and specify MOVE_TO_X. */
9754 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9755 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9756 }
9757
9758 y = it.current_y + it.max_ascent + it.max_descent;
9759
9760 if (!EQ (mode_and_header_line, Qheader_line)
9761 && !EQ (mode_and_header_line, Qt))
9762 /* Do not count the header-line which was counted automatically by
9763 start_display. */
9764 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9765
9766 if (EQ (mode_and_header_line, Qmode_line)
9767 || EQ (mode_and_header_line, Qt))
9768 /* Do count the mode-line which is not included automatically by
9769 start_display. */
9770 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9771
9772 bidi_unshelve_cache (itdata, false);
9773
9774 if (old_b)
9775 set_buffer_internal (old_b);
9776
9777 return Fcons (make_number (x), make_number (y));
9778 }
9779 \f
9780 /***********************************************************************
9781 Messages
9782 ***********************************************************************/
9783
9784
9785 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9786 to *Messages*. */
9787
9788 void
9789 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9790 {
9791 Lisp_Object msg, fmt;
9792 char *buffer;
9793 ptrdiff_t len;
9794 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9795 USE_SAFE_ALLOCA;
9796
9797 fmt = msg = Qnil;
9798 GCPRO4 (fmt, msg, arg1, arg2);
9799
9800 fmt = build_string (format);
9801 msg = CALLN (Fformat, fmt, arg1, arg2);
9802
9803 len = SBYTES (msg) + 1;
9804 buffer = SAFE_ALLOCA (len);
9805 memcpy (buffer, SDATA (msg), len);
9806
9807 message_dolog (buffer, len - 1, true, false);
9808 SAFE_FREE ();
9809
9810 UNGCPRO;
9811 }
9812
9813
9814 /* Output a newline in the *Messages* buffer if "needs" one. */
9815
9816 void
9817 message_log_maybe_newline (void)
9818 {
9819 if (message_log_need_newline)
9820 message_dolog ("", 0, true, false);
9821 }
9822
9823
9824 /* Add a string M of length NBYTES to the message log, optionally
9825 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9826 true, means interpret the contents of M as multibyte. This
9827 function calls low-level routines in order to bypass text property
9828 hooks, etc. which might not be safe to run.
9829
9830 This may GC (insert may run before/after change hooks),
9831 so the buffer M must NOT point to a Lisp string. */
9832
9833 void
9834 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9835 {
9836 const unsigned char *msg = (const unsigned char *) m;
9837
9838 if (!NILP (Vmemory_full))
9839 return;
9840
9841 if (!NILP (Vmessage_log_max))
9842 {
9843 struct buffer *oldbuf;
9844 Lisp_Object oldpoint, oldbegv, oldzv;
9845 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9846 ptrdiff_t point_at_end = 0;
9847 ptrdiff_t zv_at_end = 0;
9848 Lisp_Object old_deactivate_mark;
9849 struct gcpro gcpro1;
9850
9851 old_deactivate_mark = Vdeactivate_mark;
9852 oldbuf = current_buffer;
9853
9854 /* Ensure the Messages buffer exists, and switch to it.
9855 If we created it, set the major-mode. */
9856 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9857 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9858 if (newbuffer
9859 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9860 call0 (intern ("messages-buffer-mode"));
9861
9862 bset_undo_list (current_buffer, Qt);
9863 bset_cache_long_scans (current_buffer, Qnil);
9864
9865 oldpoint = message_dolog_marker1;
9866 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9867 oldbegv = message_dolog_marker2;
9868 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9869 oldzv = message_dolog_marker3;
9870 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9871 GCPRO1 (old_deactivate_mark);
9872
9873 if (PT == Z)
9874 point_at_end = 1;
9875 if (ZV == Z)
9876 zv_at_end = 1;
9877
9878 BEGV = BEG;
9879 BEGV_BYTE = BEG_BYTE;
9880 ZV = Z;
9881 ZV_BYTE = Z_BYTE;
9882 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9883
9884 /* Insert the string--maybe converting multibyte to single byte
9885 or vice versa, so that all the text fits the buffer. */
9886 if (multibyte
9887 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9888 {
9889 ptrdiff_t i;
9890 int c, char_bytes;
9891 char work[1];
9892
9893 /* Convert a multibyte string to single-byte
9894 for the *Message* buffer. */
9895 for (i = 0; i < nbytes; i += char_bytes)
9896 {
9897 c = string_char_and_length (msg + i, &char_bytes);
9898 work[0] = CHAR_TO_BYTE8 (c);
9899 insert_1_both (work, 1, 1, true, false, false);
9900 }
9901 }
9902 else if (! multibyte
9903 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9904 {
9905 ptrdiff_t i;
9906 int c, char_bytes;
9907 unsigned char str[MAX_MULTIBYTE_LENGTH];
9908 /* Convert a single-byte string to multibyte
9909 for the *Message* buffer. */
9910 for (i = 0; i < nbytes; i++)
9911 {
9912 c = msg[i];
9913 MAKE_CHAR_MULTIBYTE (c);
9914 char_bytes = CHAR_STRING (c, str);
9915 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9916 }
9917 }
9918 else if (nbytes)
9919 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9920 true, false, false);
9921
9922 if (nlflag)
9923 {
9924 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9925 printmax_t dups;
9926
9927 insert_1_both ("\n", 1, 1, true, false, false);
9928
9929 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9930 this_bol = PT;
9931 this_bol_byte = PT_BYTE;
9932
9933 /* See if this line duplicates the previous one.
9934 If so, combine duplicates. */
9935 if (this_bol > BEG)
9936 {
9937 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9938 prev_bol = PT;
9939 prev_bol_byte = PT_BYTE;
9940
9941 dups = message_log_check_duplicate (prev_bol_byte,
9942 this_bol_byte);
9943 if (dups)
9944 {
9945 del_range_both (prev_bol, prev_bol_byte,
9946 this_bol, this_bol_byte, false);
9947 if (dups > 1)
9948 {
9949 char dupstr[sizeof " [ times]"
9950 + INT_STRLEN_BOUND (printmax_t)];
9951
9952 /* If you change this format, don't forget to also
9953 change message_log_check_duplicate. */
9954 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9955 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9956 insert_1_both (dupstr, duplen, duplen,
9957 true, false, true);
9958 }
9959 }
9960 }
9961
9962 /* If we have more than the desired maximum number of lines
9963 in the *Messages* buffer now, delete the oldest ones.
9964 This is safe because we don't have undo in this buffer. */
9965
9966 if (NATNUMP (Vmessage_log_max))
9967 {
9968 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9969 -XFASTINT (Vmessage_log_max) - 1, false);
9970 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9971 }
9972 }
9973 BEGV = marker_position (oldbegv);
9974 BEGV_BYTE = marker_byte_position (oldbegv);
9975
9976 if (zv_at_end)
9977 {
9978 ZV = Z;
9979 ZV_BYTE = Z_BYTE;
9980 }
9981 else
9982 {
9983 ZV = marker_position (oldzv);
9984 ZV_BYTE = marker_byte_position (oldzv);
9985 }
9986
9987 if (point_at_end)
9988 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9989 else
9990 /* We can't do Fgoto_char (oldpoint) because it will run some
9991 Lisp code. */
9992 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9993 marker_byte_position (oldpoint));
9994
9995 UNGCPRO;
9996 unchain_marker (XMARKER (oldpoint));
9997 unchain_marker (XMARKER (oldbegv));
9998 unchain_marker (XMARKER (oldzv));
9999
10000 /* We called insert_1_both above with its 5th argument (PREPARE)
10001 false, which prevents insert_1_both from calling
10002 prepare_to_modify_buffer, which in turns prevents us from
10003 incrementing windows_or_buffers_changed even if *Messages* is
10004 shown in some window. So we must manually set
10005 windows_or_buffers_changed here to make up for that. */
10006 windows_or_buffers_changed = old_windows_or_buffers_changed;
10007 bset_redisplay (current_buffer);
10008
10009 set_buffer_internal (oldbuf);
10010
10011 message_log_need_newline = !nlflag;
10012 Vdeactivate_mark = old_deactivate_mark;
10013 }
10014 }
10015
10016
10017 /* We are at the end of the buffer after just having inserted a newline.
10018 (Note: We depend on the fact we won't be crossing the gap.)
10019 Check to see if the most recent message looks a lot like the previous one.
10020 Return 0 if different, 1 if the new one should just replace it, or a
10021 value N > 1 if we should also append " [N times]". */
10022
10023 static intmax_t
10024 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10025 {
10026 ptrdiff_t i;
10027 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10028 bool seen_dots = false;
10029 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10030 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10031
10032 for (i = 0; i < len; i++)
10033 {
10034 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10035 seen_dots = true;
10036 if (p1[i] != p2[i])
10037 return seen_dots;
10038 }
10039 p1 += len;
10040 if (*p1 == '\n')
10041 return 2;
10042 if (*p1++ == ' ' && *p1++ == '[')
10043 {
10044 char *pend;
10045 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10046 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10047 return n + 1;
10048 }
10049 return 0;
10050 }
10051 \f
10052
10053 /* Display an echo area message M with a specified length of NBYTES
10054 bytes. The string may include null characters. If M is not a
10055 string, clear out any existing message, and let the mini-buffer
10056 text show through.
10057
10058 This function cancels echoing. */
10059
10060 void
10061 message3 (Lisp_Object m)
10062 {
10063 struct gcpro gcpro1;
10064
10065 GCPRO1 (m);
10066 clear_message (true, true);
10067 cancel_echoing ();
10068
10069 /* First flush out any partial line written with print. */
10070 message_log_maybe_newline ();
10071 if (STRINGP (m))
10072 {
10073 ptrdiff_t nbytes = SBYTES (m);
10074 bool multibyte = STRING_MULTIBYTE (m);
10075 char *buffer;
10076 USE_SAFE_ALLOCA;
10077 SAFE_ALLOCA_STRING (buffer, m);
10078 message_dolog (buffer, nbytes, true, multibyte);
10079 SAFE_FREE ();
10080 }
10081 if (! inhibit_message)
10082 message3_nolog (m);
10083 UNGCPRO;
10084 }
10085
10086
10087 /* The non-logging version of message3.
10088 This does not cancel echoing, because it is used for echoing.
10089 Perhaps we need to make a separate function for echoing
10090 and make this cancel echoing. */
10091
10092 void
10093 message3_nolog (Lisp_Object m)
10094 {
10095 struct frame *sf = SELECTED_FRAME ();
10096
10097 if (FRAME_INITIAL_P (sf))
10098 {
10099 if (noninteractive_need_newline)
10100 putc ('\n', stderr);
10101 noninteractive_need_newline = false;
10102 if (STRINGP (m))
10103 {
10104 Lisp_Object s = ENCODE_SYSTEM (m);
10105
10106 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10107 }
10108 if (!cursor_in_echo_area)
10109 fprintf (stderr, "\n");
10110 fflush (stderr);
10111 }
10112 /* Error messages get reported properly by cmd_error, so this must be just an
10113 informative message; if the frame hasn't really been initialized yet, just
10114 toss it. */
10115 else if (INTERACTIVE && sf->glyphs_initialized_p)
10116 {
10117 /* Get the frame containing the mini-buffer
10118 that the selected frame is using. */
10119 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10120 Lisp_Object frame = XWINDOW (mini_window)->frame;
10121 struct frame *f = XFRAME (frame);
10122
10123 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10124 Fmake_frame_visible (frame);
10125
10126 if (STRINGP (m) && SCHARS (m) > 0)
10127 {
10128 set_message (m);
10129 if (minibuffer_auto_raise)
10130 Fraise_frame (frame);
10131 /* Assume we are not echoing.
10132 (If we are, echo_now will override this.) */
10133 echo_message_buffer = Qnil;
10134 }
10135 else
10136 clear_message (true, true);
10137
10138 do_pending_window_change (false);
10139 echo_area_display (true);
10140 do_pending_window_change (false);
10141 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10142 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10143 }
10144 }
10145
10146
10147 /* Display a null-terminated echo area message M. If M is 0, clear
10148 out any existing message, and let the mini-buffer text show through.
10149
10150 The buffer M must continue to exist until after the echo area gets
10151 cleared or some other message gets displayed there. Do not pass
10152 text that is stored in a Lisp string. Do not pass text in a buffer
10153 that was alloca'd. */
10154
10155 void
10156 message1 (const char *m)
10157 {
10158 message3 (m ? build_unibyte_string (m) : Qnil);
10159 }
10160
10161
10162 /* The non-logging counterpart of message1. */
10163
10164 void
10165 message1_nolog (const char *m)
10166 {
10167 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10168 }
10169
10170 /* Display a message M which contains a single %s
10171 which gets replaced with STRING. */
10172
10173 void
10174 message_with_string (const char *m, Lisp_Object string, bool log)
10175 {
10176 CHECK_STRING (string);
10177
10178 if (noninteractive)
10179 {
10180 if (m)
10181 {
10182 /* ENCODE_SYSTEM below can GC and/or relocate the
10183 Lisp data, so make sure we don't use it here. */
10184 eassert (relocatable_string_data_p (m) != 1);
10185
10186 if (noninteractive_need_newline)
10187 putc ('\n', stderr);
10188 noninteractive_need_newline = false;
10189 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10190 if (!cursor_in_echo_area)
10191 fprintf (stderr, "\n");
10192 fflush (stderr);
10193 }
10194 }
10195 else if (INTERACTIVE)
10196 {
10197 /* The frame whose minibuffer we're going to display the message on.
10198 It may be larger than the selected frame, so we need
10199 to use its buffer, not the selected frame's buffer. */
10200 Lisp_Object mini_window;
10201 struct frame *f, *sf = SELECTED_FRAME ();
10202
10203 /* Get the frame containing the minibuffer
10204 that the selected frame is using. */
10205 mini_window = FRAME_MINIBUF_WINDOW (sf);
10206 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10207
10208 /* Error messages get reported properly by cmd_error, so this must be
10209 just an informative message; if the frame hasn't really been
10210 initialized yet, just toss it. */
10211 if (f->glyphs_initialized_p)
10212 {
10213 struct gcpro gcpro1, gcpro2;
10214
10215 Lisp_Object fmt = build_string (m);
10216 Lisp_Object msg = string;
10217 GCPRO2 (fmt, msg);
10218
10219 msg = CALLN (Fformat, fmt, msg);
10220
10221 if (log)
10222 message3 (msg);
10223 else
10224 message3_nolog (msg);
10225
10226 UNGCPRO;
10227
10228 /* Print should start at the beginning of the message
10229 buffer next time. */
10230 message_buf_print = false;
10231 }
10232 }
10233 }
10234
10235
10236 /* Dump an informative message to the minibuf. If M is 0, clear out
10237 any existing message, and let the mini-buffer text show through.
10238
10239 The message must be safe ASCII only. If strings may contain escape
10240 sequences or non-ASCII characters, convert them to Lisp strings and
10241 use Fmessage. */
10242
10243 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10244 vmessage (const char *m, va_list ap)
10245 {
10246 if (noninteractive)
10247 {
10248 if (m)
10249 {
10250 if (noninteractive_need_newline)
10251 putc ('\n', stderr);
10252 noninteractive_need_newline = false;
10253 vfprintf (stderr, m, ap);
10254 if (!cursor_in_echo_area)
10255 fprintf (stderr, "\n");
10256 fflush (stderr);
10257 }
10258 }
10259 else if (INTERACTIVE)
10260 {
10261 /* The frame whose mini-buffer we're going to display the message
10262 on. It may be larger than the selected frame, so we need to
10263 use its buffer, not the selected frame's buffer. */
10264 Lisp_Object mini_window;
10265 struct frame *f, *sf = SELECTED_FRAME ();
10266
10267 /* Get the frame containing the mini-buffer
10268 that the selected frame is using. */
10269 mini_window = FRAME_MINIBUF_WINDOW (sf);
10270 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10271
10272 /* Error messages get reported properly by cmd_error, so this must be
10273 just an informative message; if the frame hasn't really been
10274 initialized yet, just toss it. */
10275 if (f->glyphs_initialized_p)
10276 {
10277 if (m)
10278 {
10279 ptrdiff_t len;
10280 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10281 USE_SAFE_ALLOCA;
10282 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10283
10284 len = doprnt (message_buf, maxsize, m, 0, ap);
10285
10286 message3 (make_string (message_buf, len));
10287 SAFE_FREE ();
10288 }
10289 else
10290 message1 (0);
10291
10292 /* Print should start at the beginning of the message
10293 buffer next time. */
10294 message_buf_print = false;
10295 }
10296 }
10297 }
10298
10299 void
10300 message (const char *m, ...)
10301 {
10302 va_list ap;
10303 va_start (ap, m);
10304 vmessage (m, ap);
10305 va_end (ap);
10306 }
10307
10308
10309 /* Display the current message in the current mini-buffer. This is
10310 only called from error handlers in process.c, and is not time
10311 critical. */
10312
10313 void
10314 update_echo_area (void)
10315 {
10316 if (!NILP (echo_area_buffer[0]))
10317 {
10318 Lisp_Object string;
10319 string = Fcurrent_message ();
10320 message3 (string);
10321 }
10322 }
10323
10324
10325 /* Make sure echo area buffers in `echo_buffers' are live.
10326 If they aren't, make new ones. */
10327
10328 static void
10329 ensure_echo_area_buffers (void)
10330 {
10331 int i;
10332
10333 for (i = 0; i < 2; ++i)
10334 if (!BUFFERP (echo_buffer[i])
10335 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10336 {
10337 char name[30];
10338 Lisp_Object old_buffer;
10339 int j;
10340
10341 old_buffer = echo_buffer[i];
10342 echo_buffer[i] = Fget_buffer_create
10343 (make_formatted_string (name, " *Echo Area %d*", i));
10344 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10345 /* to force word wrap in echo area -
10346 it was decided to postpone this*/
10347 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10348
10349 for (j = 0; j < 2; ++j)
10350 if (EQ (old_buffer, echo_area_buffer[j]))
10351 echo_area_buffer[j] = echo_buffer[i];
10352 }
10353 }
10354
10355
10356 /* Call FN with args A1..A2 with either the current or last displayed
10357 echo_area_buffer as current buffer.
10358
10359 WHICH zero means use the current message buffer
10360 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10361 from echo_buffer[] and clear it.
10362
10363 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10364 suitable buffer from echo_buffer[] and clear it.
10365
10366 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10367 that the current message becomes the last displayed one, make
10368 choose a suitable buffer for echo_area_buffer[0], and clear it.
10369
10370 Value is what FN returns. */
10371
10372 static bool
10373 with_echo_area_buffer (struct window *w, int which,
10374 bool (*fn) (ptrdiff_t, Lisp_Object),
10375 ptrdiff_t a1, Lisp_Object a2)
10376 {
10377 Lisp_Object buffer;
10378 bool this_one, the_other, clear_buffer_p, rc;
10379 ptrdiff_t count = SPECPDL_INDEX ();
10380
10381 /* If buffers aren't live, make new ones. */
10382 ensure_echo_area_buffers ();
10383
10384 clear_buffer_p = false;
10385
10386 if (which == 0)
10387 this_one = false, the_other = true;
10388 else if (which > 0)
10389 this_one = true, the_other = false;
10390 else
10391 {
10392 this_one = false, the_other = true;
10393 clear_buffer_p = true;
10394
10395 /* We need a fresh one in case the current echo buffer equals
10396 the one containing the last displayed echo area message. */
10397 if (!NILP (echo_area_buffer[this_one])
10398 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10399 echo_area_buffer[this_one] = Qnil;
10400 }
10401
10402 /* Choose a suitable buffer from echo_buffer[] is we don't
10403 have one. */
10404 if (NILP (echo_area_buffer[this_one]))
10405 {
10406 echo_area_buffer[this_one]
10407 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10408 ? echo_buffer[the_other]
10409 : echo_buffer[this_one]);
10410 clear_buffer_p = true;
10411 }
10412
10413 buffer = echo_area_buffer[this_one];
10414
10415 /* Don't get confused by reusing the buffer used for echoing
10416 for a different purpose. */
10417 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10418 cancel_echoing ();
10419
10420 record_unwind_protect (unwind_with_echo_area_buffer,
10421 with_echo_area_buffer_unwind_data (w));
10422
10423 /* Make the echo area buffer current. Note that for display
10424 purposes, it is not necessary that the displayed window's buffer
10425 == current_buffer, except for text property lookup. So, let's
10426 only set that buffer temporarily here without doing a full
10427 Fset_window_buffer. We must also change w->pointm, though,
10428 because otherwise an assertions in unshow_buffer fails, and Emacs
10429 aborts. */
10430 set_buffer_internal_1 (XBUFFER (buffer));
10431 if (w)
10432 {
10433 wset_buffer (w, buffer);
10434 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10435 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10436 }
10437
10438 bset_undo_list (current_buffer, Qt);
10439 bset_read_only (current_buffer, Qnil);
10440 specbind (Qinhibit_read_only, Qt);
10441 specbind (Qinhibit_modification_hooks, Qt);
10442
10443 if (clear_buffer_p && Z > BEG)
10444 del_range (BEG, Z);
10445
10446 eassert (BEGV >= BEG);
10447 eassert (ZV <= Z && ZV >= BEGV);
10448
10449 rc = fn (a1, a2);
10450
10451 eassert (BEGV >= BEG);
10452 eassert (ZV <= Z && ZV >= BEGV);
10453
10454 unbind_to (count, Qnil);
10455 return rc;
10456 }
10457
10458
10459 /* Save state that should be preserved around the call to the function
10460 FN called in with_echo_area_buffer. */
10461
10462 static Lisp_Object
10463 with_echo_area_buffer_unwind_data (struct window *w)
10464 {
10465 int i = 0;
10466 Lisp_Object vector, tmp;
10467
10468 /* Reduce consing by keeping one vector in
10469 Vwith_echo_area_save_vector. */
10470 vector = Vwith_echo_area_save_vector;
10471 Vwith_echo_area_save_vector = Qnil;
10472
10473 if (NILP (vector))
10474 vector = Fmake_vector (make_number (11), Qnil);
10475
10476 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10477 ASET (vector, i, Vdeactivate_mark); ++i;
10478 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10479
10480 if (w)
10481 {
10482 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10483 ASET (vector, i, w->contents); ++i;
10484 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10485 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10486 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10487 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10488 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10489 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10490 }
10491 else
10492 {
10493 int end = i + 8;
10494 for (; i < end; ++i)
10495 ASET (vector, i, Qnil);
10496 }
10497
10498 eassert (i == ASIZE (vector));
10499 return vector;
10500 }
10501
10502
10503 /* Restore global state from VECTOR which was created by
10504 with_echo_area_buffer_unwind_data. */
10505
10506 static void
10507 unwind_with_echo_area_buffer (Lisp_Object vector)
10508 {
10509 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10510 Vdeactivate_mark = AREF (vector, 1);
10511 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10512
10513 if (WINDOWP (AREF (vector, 3)))
10514 {
10515 struct window *w;
10516 Lisp_Object buffer;
10517
10518 w = XWINDOW (AREF (vector, 3));
10519 buffer = AREF (vector, 4);
10520
10521 wset_buffer (w, buffer);
10522 set_marker_both (w->pointm, buffer,
10523 XFASTINT (AREF (vector, 5)),
10524 XFASTINT (AREF (vector, 6)));
10525 set_marker_both (w->old_pointm, buffer,
10526 XFASTINT (AREF (vector, 7)),
10527 XFASTINT (AREF (vector, 8)));
10528 set_marker_both (w->start, buffer,
10529 XFASTINT (AREF (vector, 9)),
10530 XFASTINT (AREF (vector, 10)));
10531 }
10532
10533 Vwith_echo_area_save_vector = vector;
10534 }
10535
10536
10537 /* Set up the echo area for use by print functions. MULTIBYTE_P
10538 means we will print multibyte. */
10539
10540 void
10541 setup_echo_area_for_printing (bool multibyte_p)
10542 {
10543 /* If we can't find an echo area any more, exit. */
10544 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10545 Fkill_emacs (Qnil);
10546
10547 ensure_echo_area_buffers ();
10548
10549 if (!message_buf_print)
10550 {
10551 /* A message has been output since the last time we printed.
10552 Choose a fresh echo area buffer. */
10553 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10554 echo_area_buffer[0] = echo_buffer[1];
10555 else
10556 echo_area_buffer[0] = echo_buffer[0];
10557
10558 /* Switch to that buffer and clear it. */
10559 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10560 bset_truncate_lines (current_buffer, Qnil);
10561
10562 if (Z > BEG)
10563 {
10564 ptrdiff_t count = SPECPDL_INDEX ();
10565 specbind (Qinhibit_read_only, Qt);
10566 /* Note that undo recording is always disabled. */
10567 del_range (BEG, Z);
10568 unbind_to (count, Qnil);
10569 }
10570 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10571
10572 /* Set up the buffer for the multibyteness we need. */
10573 if (multibyte_p
10574 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10575 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10576
10577 /* Raise the frame containing the echo area. */
10578 if (minibuffer_auto_raise)
10579 {
10580 struct frame *sf = SELECTED_FRAME ();
10581 Lisp_Object mini_window;
10582 mini_window = FRAME_MINIBUF_WINDOW (sf);
10583 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10584 }
10585
10586 message_log_maybe_newline ();
10587 message_buf_print = true;
10588 }
10589 else
10590 {
10591 if (NILP (echo_area_buffer[0]))
10592 {
10593 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10594 echo_area_buffer[0] = echo_buffer[1];
10595 else
10596 echo_area_buffer[0] = echo_buffer[0];
10597 }
10598
10599 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10600 {
10601 /* Someone switched buffers between print requests. */
10602 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10603 bset_truncate_lines (current_buffer, Qnil);
10604 }
10605 }
10606 }
10607
10608
10609 /* Display an echo area message in window W. Value is true if W's
10610 height is changed. If display_last_displayed_message_p,
10611 display the message that was last displayed, otherwise
10612 display the current message. */
10613
10614 static bool
10615 display_echo_area (struct window *w)
10616 {
10617 bool no_message_p, window_height_changed_p;
10618
10619 /* Temporarily disable garbage collections while displaying the echo
10620 area. This is done because a GC can print a message itself.
10621 That message would modify the echo area buffer's contents while a
10622 redisplay of the buffer is going on, and seriously confuse
10623 redisplay. */
10624 ptrdiff_t count = inhibit_garbage_collection ();
10625
10626 /* If there is no message, we must call display_echo_area_1
10627 nevertheless because it resizes the window. But we will have to
10628 reset the echo_area_buffer in question to nil at the end because
10629 with_echo_area_buffer will sets it to an empty buffer. */
10630 bool i = display_last_displayed_message_p;
10631 no_message_p = NILP (echo_area_buffer[i]);
10632
10633 window_height_changed_p
10634 = with_echo_area_buffer (w, display_last_displayed_message_p,
10635 display_echo_area_1,
10636 (intptr_t) w, Qnil);
10637
10638 if (no_message_p)
10639 echo_area_buffer[i] = Qnil;
10640
10641 unbind_to (count, Qnil);
10642 return window_height_changed_p;
10643 }
10644
10645
10646 /* Helper for display_echo_area. Display the current buffer which
10647 contains the current echo area message in window W, a mini-window,
10648 a pointer to which is passed in A1. A2..A4 are currently not used.
10649 Change the height of W so that all of the message is displayed.
10650 Value is true if height of W was changed. */
10651
10652 static bool
10653 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10654 {
10655 intptr_t i1 = a1;
10656 struct window *w = (struct window *) i1;
10657 Lisp_Object window;
10658 struct text_pos start;
10659
10660 /* Do this before displaying, so that we have a large enough glyph
10661 matrix for the display. If we can't get enough space for the
10662 whole text, display the last N lines. That works by setting w->start. */
10663 bool window_height_changed_p = resize_mini_window (w, false);
10664
10665 /* Use the starting position chosen by resize_mini_window. */
10666 SET_TEXT_POS_FROM_MARKER (start, w->start);
10667
10668 /* Display. */
10669 clear_glyph_matrix (w->desired_matrix);
10670 XSETWINDOW (window, w);
10671 try_window (window, start, 0);
10672
10673 return window_height_changed_p;
10674 }
10675
10676
10677 /* Resize the echo area window to exactly the size needed for the
10678 currently displayed message, if there is one. If a mini-buffer
10679 is active, don't shrink it. */
10680
10681 void
10682 resize_echo_area_exactly (void)
10683 {
10684 if (BUFFERP (echo_area_buffer[0])
10685 && WINDOWP (echo_area_window))
10686 {
10687 struct window *w = XWINDOW (echo_area_window);
10688 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10689 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10690 (intptr_t) w, resize_exactly);
10691 if (resized_p)
10692 {
10693 windows_or_buffers_changed = 42;
10694 update_mode_lines = 30;
10695 redisplay_internal ();
10696 }
10697 }
10698 }
10699
10700
10701 /* Callback function for with_echo_area_buffer, when used from
10702 resize_echo_area_exactly. A1 contains a pointer to the window to
10703 resize, EXACTLY non-nil means resize the mini-window exactly to the
10704 size of the text displayed. A3 and A4 are not used. Value is what
10705 resize_mini_window returns. */
10706
10707 static bool
10708 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10709 {
10710 intptr_t i1 = a1;
10711 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10712 }
10713
10714
10715 /* Resize mini-window W to fit the size of its contents. EXACT_P
10716 means size the window exactly to the size needed. Otherwise, it's
10717 only enlarged until W's buffer is empty.
10718
10719 Set W->start to the right place to begin display. If the whole
10720 contents fit, start at the beginning. Otherwise, start so as
10721 to make the end of the contents appear. This is particularly
10722 important for y-or-n-p, but seems desirable generally.
10723
10724 Value is true if the window height has been changed. */
10725
10726 bool
10727 resize_mini_window (struct window *w, bool exact_p)
10728 {
10729 struct frame *f = XFRAME (w->frame);
10730 bool window_height_changed_p = false;
10731
10732 eassert (MINI_WINDOW_P (w));
10733
10734 /* By default, start display at the beginning. */
10735 set_marker_both (w->start, w->contents,
10736 BUF_BEGV (XBUFFER (w->contents)),
10737 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10738
10739 /* Don't resize windows while redisplaying a window; it would
10740 confuse redisplay functions when the size of the window they are
10741 displaying changes from under them. Such a resizing can happen,
10742 for instance, when which-func prints a long message while
10743 we are running fontification-functions. We're running these
10744 functions with safe_call which binds inhibit-redisplay to t. */
10745 if (!NILP (Vinhibit_redisplay))
10746 return false;
10747
10748 /* Nil means don't try to resize. */
10749 if (NILP (Vresize_mini_windows)
10750 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10751 return false;
10752
10753 if (!FRAME_MINIBUF_ONLY_P (f))
10754 {
10755 struct it it;
10756 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10757 + WINDOW_PIXEL_HEIGHT (w));
10758 int unit = FRAME_LINE_HEIGHT (f);
10759 int height, max_height;
10760 struct text_pos start;
10761 struct buffer *old_current_buffer = NULL;
10762
10763 if (current_buffer != XBUFFER (w->contents))
10764 {
10765 old_current_buffer = current_buffer;
10766 set_buffer_internal (XBUFFER (w->contents));
10767 }
10768
10769 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10770
10771 /* Compute the max. number of lines specified by the user. */
10772 if (FLOATP (Vmax_mini_window_height))
10773 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10774 else if (INTEGERP (Vmax_mini_window_height))
10775 max_height = XINT (Vmax_mini_window_height) * unit;
10776 else
10777 max_height = total_height / 4;
10778
10779 /* Correct that max. height if it's bogus. */
10780 max_height = clip_to_bounds (unit, max_height, total_height);
10781
10782 /* Find out the height of the text in the window. */
10783 if (it.line_wrap == TRUNCATE)
10784 height = unit;
10785 else
10786 {
10787 last_height = 0;
10788 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10789 if (it.max_ascent == 0 && it.max_descent == 0)
10790 height = it.current_y + last_height;
10791 else
10792 height = it.current_y + it.max_ascent + it.max_descent;
10793 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10794 }
10795
10796 /* Compute a suitable window start. */
10797 if (height > max_height)
10798 {
10799 height = (max_height / unit) * unit;
10800 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10801 move_it_vertically_backward (&it, height - unit);
10802 start = it.current.pos;
10803 }
10804 else
10805 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10806 SET_MARKER_FROM_TEXT_POS (w->start, start);
10807
10808 if (EQ (Vresize_mini_windows, Qgrow_only))
10809 {
10810 /* Let it grow only, until we display an empty message, in which
10811 case the window shrinks again. */
10812 if (height > WINDOW_PIXEL_HEIGHT (w))
10813 {
10814 int old_height = WINDOW_PIXEL_HEIGHT (w);
10815
10816 FRAME_WINDOWS_FROZEN (f) = true;
10817 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10818 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10819 }
10820 else if (height < WINDOW_PIXEL_HEIGHT (w)
10821 && (exact_p || BEGV == ZV))
10822 {
10823 int old_height = WINDOW_PIXEL_HEIGHT (w);
10824
10825 FRAME_WINDOWS_FROZEN (f) = false;
10826 shrink_mini_window (w, true);
10827 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10828 }
10829 }
10830 else
10831 {
10832 /* Always resize to exact size needed. */
10833 if (height > WINDOW_PIXEL_HEIGHT (w))
10834 {
10835 int old_height = WINDOW_PIXEL_HEIGHT (w);
10836
10837 FRAME_WINDOWS_FROZEN (f) = true;
10838 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10839 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10840 }
10841 else if (height < WINDOW_PIXEL_HEIGHT (w))
10842 {
10843 int old_height = WINDOW_PIXEL_HEIGHT (w);
10844
10845 FRAME_WINDOWS_FROZEN (f) = false;
10846 shrink_mini_window (w, true);
10847
10848 if (height)
10849 {
10850 FRAME_WINDOWS_FROZEN (f) = true;
10851 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10852 }
10853
10854 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10855 }
10856 }
10857
10858 if (old_current_buffer)
10859 set_buffer_internal (old_current_buffer);
10860 }
10861
10862 return window_height_changed_p;
10863 }
10864
10865
10866 /* Value is the current message, a string, or nil if there is no
10867 current message. */
10868
10869 Lisp_Object
10870 current_message (void)
10871 {
10872 Lisp_Object msg;
10873
10874 if (!BUFFERP (echo_area_buffer[0]))
10875 msg = Qnil;
10876 else
10877 {
10878 with_echo_area_buffer (0, 0, current_message_1,
10879 (intptr_t) &msg, Qnil);
10880 if (NILP (msg))
10881 echo_area_buffer[0] = Qnil;
10882 }
10883
10884 return msg;
10885 }
10886
10887
10888 static bool
10889 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10890 {
10891 intptr_t i1 = a1;
10892 Lisp_Object *msg = (Lisp_Object *) i1;
10893
10894 if (Z > BEG)
10895 *msg = make_buffer_string (BEG, Z, true);
10896 else
10897 *msg = Qnil;
10898 return false;
10899 }
10900
10901
10902 /* Push the current message on Vmessage_stack for later restoration
10903 by restore_message. Value is true if the current message isn't
10904 empty. This is a relatively infrequent operation, so it's not
10905 worth optimizing. */
10906
10907 bool
10908 push_message (void)
10909 {
10910 Lisp_Object msg = current_message ();
10911 Vmessage_stack = Fcons (msg, Vmessage_stack);
10912 return STRINGP (msg);
10913 }
10914
10915
10916 /* Restore message display from the top of Vmessage_stack. */
10917
10918 void
10919 restore_message (void)
10920 {
10921 eassert (CONSP (Vmessage_stack));
10922 message3_nolog (XCAR (Vmessage_stack));
10923 }
10924
10925
10926 /* Handler for unwind-protect calling pop_message. */
10927
10928 void
10929 pop_message_unwind (void)
10930 {
10931 /* Pop the top-most entry off Vmessage_stack. */
10932 eassert (CONSP (Vmessage_stack));
10933 Vmessage_stack = XCDR (Vmessage_stack);
10934 }
10935
10936
10937 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10938 exits. If the stack is not empty, we have a missing pop_message
10939 somewhere. */
10940
10941 void
10942 check_message_stack (void)
10943 {
10944 if (!NILP (Vmessage_stack))
10945 emacs_abort ();
10946 }
10947
10948
10949 /* Truncate to NCHARS what will be displayed in the echo area the next
10950 time we display it---but don't redisplay it now. */
10951
10952 void
10953 truncate_echo_area (ptrdiff_t nchars)
10954 {
10955 if (nchars == 0)
10956 echo_area_buffer[0] = Qnil;
10957 else if (!noninteractive
10958 && INTERACTIVE
10959 && !NILP (echo_area_buffer[0]))
10960 {
10961 struct frame *sf = SELECTED_FRAME ();
10962 /* Error messages get reported properly by cmd_error, so this must be
10963 just an informative message; if the frame hasn't really been
10964 initialized yet, just toss it. */
10965 if (sf->glyphs_initialized_p)
10966 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10967 }
10968 }
10969
10970
10971 /* Helper function for truncate_echo_area. Truncate the current
10972 message to at most NCHARS characters. */
10973
10974 static bool
10975 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10976 {
10977 if (BEG + nchars < Z)
10978 del_range (BEG + nchars, Z);
10979 if (Z == BEG)
10980 echo_area_buffer[0] = Qnil;
10981 return false;
10982 }
10983
10984 /* Set the current message to STRING. */
10985
10986 static void
10987 set_message (Lisp_Object string)
10988 {
10989 eassert (STRINGP (string));
10990
10991 message_enable_multibyte = STRING_MULTIBYTE (string);
10992
10993 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10994 message_buf_print = false;
10995 help_echo_showing_p = false;
10996
10997 if (STRINGP (Vdebug_on_message)
10998 && STRINGP (string)
10999 && fast_string_match (Vdebug_on_message, string) >= 0)
11000 call_debugger (list2 (Qerror, string));
11001 }
11002
11003
11004 /* Helper function for set_message. First argument is ignored and second
11005 argument has the same meaning as for set_message.
11006 This function is called with the echo area buffer being current. */
11007
11008 static bool
11009 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11010 {
11011 eassert (STRINGP (string));
11012
11013 /* Change multibyteness of the echo buffer appropriately. */
11014 if (message_enable_multibyte
11015 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11016 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11017
11018 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11019 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11020 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11021
11022 /* Insert new message at BEG. */
11023 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11024
11025 /* This function takes care of single/multibyte conversion.
11026 We just have to ensure that the echo area buffer has the right
11027 setting of enable_multibyte_characters. */
11028 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11029
11030 return false;
11031 }
11032
11033
11034 /* Clear messages. CURRENT_P means clear the current message.
11035 LAST_DISPLAYED_P means clear the message last displayed. */
11036
11037 void
11038 clear_message (bool current_p, bool last_displayed_p)
11039 {
11040 if (current_p)
11041 {
11042 echo_area_buffer[0] = Qnil;
11043 message_cleared_p = true;
11044 }
11045
11046 if (last_displayed_p)
11047 echo_area_buffer[1] = Qnil;
11048
11049 message_buf_print = false;
11050 }
11051
11052 /* Clear garbaged frames.
11053
11054 This function is used where the old redisplay called
11055 redraw_garbaged_frames which in turn called redraw_frame which in
11056 turn called clear_frame. The call to clear_frame was a source of
11057 flickering. I believe a clear_frame is not necessary. It should
11058 suffice in the new redisplay to invalidate all current matrices,
11059 and ensure a complete redisplay of all windows. */
11060
11061 static void
11062 clear_garbaged_frames (void)
11063 {
11064 if (frame_garbaged)
11065 {
11066 Lisp_Object tail, frame;
11067
11068 FOR_EACH_FRAME (tail, frame)
11069 {
11070 struct frame *f = XFRAME (frame);
11071
11072 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11073 {
11074 if (f->resized_p)
11075 redraw_frame (f);
11076 else
11077 clear_current_matrices (f);
11078 fset_redisplay (f);
11079 f->garbaged = false;
11080 f->resized_p = false;
11081 }
11082 }
11083
11084 frame_garbaged = false;
11085 }
11086 }
11087
11088
11089 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11090 update selected_frame. Value is true if the mini-windows height
11091 has been changed. */
11092
11093 static bool
11094 echo_area_display (bool update_frame_p)
11095 {
11096 Lisp_Object mini_window;
11097 struct window *w;
11098 struct frame *f;
11099 bool window_height_changed_p = false;
11100 struct frame *sf = SELECTED_FRAME ();
11101
11102 mini_window = FRAME_MINIBUF_WINDOW (sf);
11103 w = XWINDOW (mini_window);
11104 f = XFRAME (WINDOW_FRAME (w));
11105
11106 /* Don't display if frame is invisible or not yet initialized. */
11107 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11108 return false;
11109
11110 #ifdef HAVE_WINDOW_SYSTEM
11111 /* When Emacs starts, selected_frame may be the initial terminal
11112 frame. If we let this through, a message would be displayed on
11113 the terminal. */
11114 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11115 return false;
11116 #endif /* HAVE_WINDOW_SYSTEM */
11117
11118 /* Redraw garbaged frames. */
11119 clear_garbaged_frames ();
11120
11121 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11122 {
11123 echo_area_window = mini_window;
11124 window_height_changed_p = display_echo_area (w);
11125 w->must_be_updated_p = true;
11126
11127 /* Update the display, unless called from redisplay_internal.
11128 Also don't update the screen during redisplay itself. The
11129 update will happen at the end of redisplay, and an update
11130 here could cause confusion. */
11131 if (update_frame_p && !redisplaying_p)
11132 {
11133 int n = 0;
11134
11135 /* If the display update has been interrupted by pending
11136 input, update mode lines in the frame. Due to the
11137 pending input, it might have been that redisplay hasn't
11138 been called, so that mode lines above the echo area are
11139 garbaged. This looks odd, so we prevent it here. */
11140 if (!display_completed)
11141 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11142
11143 if (window_height_changed_p
11144 /* Don't do this if Emacs is shutting down. Redisplay
11145 needs to run hooks. */
11146 && !NILP (Vrun_hooks))
11147 {
11148 /* Must update other windows. Likewise as in other
11149 cases, don't let this update be interrupted by
11150 pending input. */
11151 ptrdiff_t count = SPECPDL_INDEX ();
11152 specbind (Qredisplay_dont_pause, Qt);
11153 windows_or_buffers_changed = 44;
11154 redisplay_internal ();
11155 unbind_to (count, Qnil);
11156 }
11157 else if (FRAME_WINDOW_P (f) && n == 0)
11158 {
11159 /* Window configuration is the same as before.
11160 Can do with a display update of the echo area,
11161 unless we displayed some mode lines. */
11162 update_single_window (w);
11163 flush_frame (f);
11164 }
11165 else
11166 update_frame (f, true, true);
11167
11168 /* If cursor is in the echo area, make sure that the next
11169 redisplay displays the minibuffer, so that the cursor will
11170 be replaced with what the minibuffer wants. */
11171 if (cursor_in_echo_area)
11172 wset_redisplay (XWINDOW (mini_window));
11173 }
11174 }
11175 else if (!EQ (mini_window, selected_window))
11176 wset_redisplay (XWINDOW (mini_window));
11177
11178 /* Last displayed message is now the current message. */
11179 echo_area_buffer[1] = echo_area_buffer[0];
11180 /* Inform read_char that we're not echoing. */
11181 echo_message_buffer = Qnil;
11182
11183 /* Prevent redisplay optimization in redisplay_internal by resetting
11184 this_line_start_pos. This is done because the mini-buffer now
11185 displays the message instead of its buffer text. */
11186 if (EQ (mini_window, selected_window))
11187 CHARPOS (this_line_start_pos) = 0;
11188
11189 return window_height_changed_p;
11190 }
11191
11192 /* True if W's buffer was changed but not saved. */
11193
11194 static bool
11195 window_buffer_changed (struct window *w)
11196 {
11197 struct buffer *b = XBUFFER (w->contents);
11198
11199 eassert (BUFFER_LIVE_P (b));
11200
11201 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11202 }
11203
11204 /* True if W has %c in its mode line and mode line should be updated. */
11205
11206 static bool
11207 mode_line_update_needed (struct window *w)
11208 {
11209 return (w->column_number_displayed != -1
11210 && !(PT == w->last_point && !window_outdated (w))
11211 && (w->column_number_displayed != current_column ()));
11212 }
11213
11214 /* True if window start of W is frozen and may not be changed during
11215 redisplay. */
11216
11217 static bool
11218 window_frozen_p (struct window *w)
11219 {
11220 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11221 {
11222 Lisp_Object window;
11223
11224 XSETWINDOW (window, w);
11225 if (MINI_WINDOW_P (w))
11226 return false;
11227 else if (EQ (window, selected_window))
11228 return false;
11229 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11230 && EQ (window, Vminibuf_scroll_window))
11231 /* This special window can't be frozen too. */
11232 return false;
11233 else
11234 return true;
11235 }
11236 return false;
11237 }
11238
11239 /***********************************************************************
11240 Mode Lines and Frame Titles
11241 ***********************************************************************/
11242
11243 /* A buffer for constructing non-propertized mode-line strings and
11244 frame titles in it; allocated from the heap in init_xdisp and
11245 resized as needed in store_mode_line_noprop_char. */
11246
11247 static char *mode_line_noprop_buf;
11248
11249 /* The buffer's end, and a current output position in it. */
11250
11251 static char *mode_line_noprop_buf_end;
11252 static char *mode_line_noprop_ptr;
11253
11254 #define MODE_LINE_NOPROP_LEN(start) \
11255 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11256
11257 static enum {
11258 MODE_LINE_DISPLAY = 0,
11259 MODE_LINE_TITLE,
11260 MODE_LINE_NOPROP,
11261 MODE_LINE_STRING
11262 } mode_line_target;
11263
11264 /* Alist that caches the results of :propertize.
11265 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11266 static Lisp_Object mode_line_proptrans_alist;
11267
11268 /* List of strings making up the mode-line. */
11269 static Lisp_Object mode_line_string_list;
11270
11271 /* Base face property when building propertized mode line string. */
11272 static Lisp_Object mode_line_string_face;
11273 static Lisp_Object mode_line_string_face_prop;
11274
11275
11276 /* Unwind data for mode line strings */
11277
11278 static Lisp_Object Vmode_line_unwind_vector;
11279
11280 static Lisp_Object
11281 format_mode_line_unwind_data (struct frame *target_frame,
11282 struct buffer *obuf,
11283 Lisp_Object owin,
11284 bool save_proptrans)
11285 {
11286 Lisp_Object vector, tmp;
11287
11288 /* Reduce consing by keeping one vector in
11289 Vwith_echo_area_save_vector. */
11290 vector = Vmode_line_unwind_vector;
11291 Vmode_line_unwind_vector = Qnil;
11292
11293 if (NILP (vector))
11294 vector = Fmake_vector (make_number (10), Qnil);
11295
11296 ASET (vector, 0, make_number (mode_line_target));
11297 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11298 ASET (vector, 2, mode_line_string_list);
11299 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11300 ASET (vector, 4, mode_line_string_face);
11301 ASET (vector, 5, mode_line_string_face_prop);
11302
11303 if (obuf)
11304 XSETBUFFER (tmp, obuf);
11305 else
11306 tmp = Qnil;
11307 ASET (vector, 6, tmp);
11308 ASET (vector, 7, owin);
11309 if (target_frame)
11310 {
11311 /* Similarly to `with-selected-window', if the operation selects
11312 a window on another frame, we must restore that frame's
11313 selected window, and (for a tty) the top-frame. */
11314 ASET (vector, 8, target_frame->selected_window);
11315 if (FRAME_TERMCAP_P (target_frame))
11316 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11317 }
11318
11319 return vector;
11320 }
11321
11322 static void
11323 unwind_format_mode_line (Lisp_Object vector)
11324 {
11325 Lisp_Object old_window = AREF (vector, 7);
11326 Lisp_Object target_frame_window = AREF (vector, 8);
11327 Lisp_Object old_top_frame = AREF (vector, 9);
11328
11329 mode_line_target = XINT (AREF (vector, 0));
11330 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11331 mode_line_string_list = AREF (vector, 2);
11332 if (! EQ (AREF (vector, 3), Qt))
11333 mode_line_proptrans_alist = AREF (vector, 3);
11334 mode_line_string_face = AREF (vector, 4);
11335 mode_line_string_face_prop = AREF (vector, 5);
11336
11337 /* Select window before buffer, since it may change the buffer. */
11338 if (!NILP (old_window))
11339 {
11340 /* If the operation that we are unwinding had selected a window
11341 on a different frame, reset its frame-selected-window. For a
11342 text terminal, reset its top-frame if necessary. */
11343 if (!NILP (target_frame_window))
11344 {
11345 Lisp_Object frame
11346 = WINDOW_FRAME (XWINDOW (target_frame_window));
11347
11348 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11349 Fselect_window (target_frame_window, Qt);
11350
11351 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11352 Fselect_frame (old_top_frame, Qt);
11353 }
11354
11355 Fselect_window (old_window, Qt);
11356 }
11357
11358 if (!NILP (AREF (vector, 6)))
11359 {
11360 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11361 ASET (vector, 6, Qnil);
11362 }
11363
11364 Vmode_line_unwind_vector = vector;
11365 }
11366
11367
11368 /* Store a single character C for the frame title in mode_line_noprop_buf.
11369 Re-allocate mode_line_noprop_buf if necessary. */
11370
11371 static void
11372 store_mode_line_noprop_char (char c)
11373 {
11374 /* If output position has reached the end of the allocated buffer,
11375 increase the buffer's size. */
11376 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11377 {
11378 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11379 ptrdiff_t size = len;
11380 mode_line_noprop_buf =
11381 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11382 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11383 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11384 }
11385
11386 *mode_line_noprop_ptr++ = c;
11387 }
11388
11389
11390 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11391 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11392 characters that yield more columns than PRECISION; PRECISION <= 0
11393 means copy the whole string. Pad with spaces until FIELD_WIDTH
11394 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11395 pad. Called from display_mode_element when it is used to build a
11396 frame title. */
11397
11398 static int
11399 store_mode_line_noprop (const char *string, int field_width, int precision)
11400 {
11401 const unsigned char *str = (const unsigned char *) string;
11402 int n = 0;
11403 ptrdiff_t dummy, nbytes;
11404
11405 /* Copy at most PRECISION chars from STR. */
11406 nbytes = strlen (string);
11407 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11408 while (nbytes--)
11409 store_mode_line_noprop_char (*str++);
11410
11411 /* Fill up with spaces until FIELD_WIDTH reached. */
11412 while (field_width > 0
11413 && n < field_width)
11414 {
11415 store_mode_line_noprop_char (' ');
11416 ++n;
11417 }
11418
11419 return n;
11420 }
11421
11422 /***********************************************************************
11423 Frame Titles
11424 ***********************************************************************/
11425
11426 #ifdef HAVE_WINDOW_SYSTEM
11427
11428 /* Set the title of FRAME, if it has changed. The title format is
11429 Vicon_title_format if FRAME is iconified, otherwise it is
11430 frame_title_format. */
11431
11432 static void
11433 x_consider_frame_title (Lisp_Object frame)
11434 {
11435 struct frame *f = XFRAME (frame);
11436
11437 if (FRAME_WINDOW_P (f)
11438 || FRAME_MINIBUF_ONLY_P (f)
11439 || f->explicit_name)
11440 {
11441 /* Do we have more than one visible frame on this X display? */
11442 Lisp_Object tail, other_frame, fmt;
11443 ptrdiff_t title_start;
11444 char *title;
11445 ptrdiff_t len;
11446 struct it it;
11447 ptrdiff_t count = SPECPDL_INDEX ();
11448
11449 FOR_EACH_FRAME (tail, other_frame)
11450 {
11451 struct frame *tf = XFRAME (other_frame);
11452
11453 if (tf != f
11454 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11455 && !FRAME_MINIBUF_ONLY_P (tf)
11456 && !EQ (other_frame, tip_frame)
11457 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11458 break;
11459 }
11460
11461 /* Set global variable indicating that multiple frames exist. */
11462 multiple_frames = CONSP (tail);
11463
11464 /* Switch to the buffer of selected window of the frame. Set up
11465 mode_line_target so that display_mode_element will output into
11466 mode_line_noprop_buf; then display the title. */
11467 record_unwind_protect (unwind_format_mode_line,
11468 format_mode_line_unwind_data
11469 (f, current_buffer, selected_window, false));
11470
11471 Fselect_window (f->selected_window, Qt);
11472 set_buffer_internal_1
11473 (XBUFFER (XWINDOW (f->selected_window)->contents));
11474 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11475
11476 mode_line_target = MODE_LINE_TITLE;
11477 title_start = MODE_LINE_NOPROP_LEN (0);
11478 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11479 NULL, DEFAULT_FACE_ID);
11480 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11481 len = MODE_LINE_NOPROP_LEN (title_start);
11482 title = mode_line_noprop_buf + title_start;
11483 unbind_to (count, Qnil);
11484
11485 /* Set the title only if it's changed. This avoids consing in
11486 the common case where it hasn't. (If it turns out that we've
11487 already wasted too much time by walking through the list with
11488 display_mode_element, then we might need to optimize at a
11489 higher level than this.) */
11490 if (! STRINGP (f->name)
11491 || SBYTES (f->name) != len
11492 || memcmp (title, SDATA (f->name), len) != 0)
11493 x_implicitly_set_name (f, make_string (title, len), Qnil);
11494 }
11495 }
11496
11497 #endif /* not HAVE_WINDOW_SYSTEM */
11498
11499 \f
11500 /***********************************************************************
11501 Menu Bars
11502 ***********************************************************************/
11503
11504 /* True if we will not redisplay all visible windows. */
11505 #define REDISPLAY_SOME_P() \
11506 ((windows_or_buffers_changed == 0 \
11507 || windows_or_buffers_changed == REDISPLAY_SOME) \
11508 && (update_mode_lines == 0 \
11509 || update_mode_lines == REDISPLAY_SOME))
11510
11511 /* Prepare for redisplay by updating menu-bar item lists when
11512 appropriate. This can call eval. */
11513
11514 static void
11515 prepare_menu_bars (void)
11516 {
11517 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11518 bool some_windows = REDISPLAY_SOME_P ();
11519 struct gcpro gcpro1, gcpro2;
11520 Lisp_Object tooltip_frame;
11521
11522 #ifdef HAVE_WINDOW_SYSTEM
11523 tooltip_frame = tip_frame;
11524 #else
11525 tooltip_frame = Qnil;
11526 #endif
11527
11528 if (FUNCTIONP (Vpre_redisplay_function))
11529 {
11530 Lisp_Object windows = all_windows ? Qt : Qnil;
11531 if (all_windows && some_windows)
11532 {
11533 Lisp_Object ws = window_list ();
11534 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11535 {
11536 Lisp_Object this = XCAR (ws);
11537 struct window *w = XWINDOW (this);
11538 if (w->redisplay
11539 || XFRAME (w->frame)->redisplay
11540 || XBUFFER (w->contents)->text->redisplay)
11541 {
11542 windows = Fcons (this, windows);
11543 }
11544 }
11545 }
11546 safe__call1 (true, Vpre_redisplay_function, windows);
11547 }
11548
11549 /* Update all frame titles based on their buffer names, etc. We do
11550 this before the menu bars so that the buffer-menu will show the
11551 up-to-date frame titles. */
11552 #ifdef HAVE_WINDOW_SYSTEM
11553 if (all_windows)
11554 {
11555 Lisp_Object tail, frame;
11556
11557 FOR_EACH_FRAME (tail, frame)
11558 {
11559 struct frame *f = XFRAME (frame);
11560 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11561 if (some_windows
11562 && !f->redisplay
11563 && !w->redisplay
11564 && !XBUFFER (w->contents)->text->redisplay)
11565 continue;
11566
11567 if (!EQ (frame, tooltip_frame)
11568 && (FRAME_ICONIFIED_P (f)
11569 || FRAME_VISIBLE_P (f) == 1
11570 /* Exclude TTY frames that are obscured because they
11571 are not the top frame on their console. This is
11572 because x_consider_frame_title actually switches
11573 to the frame, which for TTY frames means it is
11574 marked as garbaged, and will be completely
11575 redrawn on the next redisplay cycle. This causes
11576 TTY frames to be completely redrawn, when there
11577 are more than one of them, even though nothing
11578 should be changed on display. */
11579 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11580 x_consider_frame_title (frame);
11581 }
11582 }
11583 #endif /* HAVE_WINDOW_SYSTEM */
11584
11585 /* Update the menu bar item lists, if appropriate. This has to be
11586 done before any actual redisplay or generation of display lines. */
11587
11588 if (all_windows)
11589 {
11590 Lisp_Object tail, frame;
11591 ptrdiff_t count = SPECPDL_INDEX ();
11592 /* True means that update_menu_bar has run its hooks
11593 so any further calls to update_menu_bar shouldn't do so again. */
11594 bool menu_bar_hooks_run = false;
11595
11596 record_unwind_save_match_data ();
11597
11598 FOR_EACH_FRAME (tail, frame)
11599 {
11600 struct frame *f = XFRAME (frame);
11601 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11602
11603 /* Ignore tooltip frame. */
11604 if (EQ (frame, tooltip_frame))
11605 continue;
11606
11607 if (some_windows
11608 && !f->redisplay
11609 && !w->redisplay
11610 && !XBUFFER (w->contents)->text->redisplay)
11611 continue;
11612
11613 /* If a window on this frame changed size, report that to
11614 the user and clear the size-change flag. */
11615 if (FRAME_WINDOW_SIZES_CHANGED (f))
11616 {
11617 Lisp_Object functions;
11618
11619 /* Clear flag first in case we get an error below. */
11620 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11621 functions = Vwindow_size_change_functions;
11622 GCPRO2 (tail, functions);
11623
11624 while (CONSP (functions))
11625 {
11626 if (!EQ (XCAR (functions), Qt))
11627 call1 (XCAR (functions), frame);
11628 functions = XCDR (functions);
11629 }
11630 UNGCPRO;
11631 }
11632
11633 GCPRO1 (tail);
11634 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11635 #ifdef HAVE_WINDOW_SYSTEM
11636 update_tool_bar (f, false);
11637 #endif
11638 UNGCPRO;
11639 }
11640
11641 unbind_to (count, Qnil);
11642 }
11643 else
11644 {
11645 struct frame *sf = SELECTED_FRAME ();
11646 update_menu_bar (sf, true, false);
11647 #ifdef HAVE_WINDOW_SYSTEM
11648 update_tool_bar (sf, true);
11649 #endif
11650 }
11651 }
11652
11653
11654 /* Update the menu bar item list for frame F. This has to be done
11655 before we start to fill in any display lines, because it can call
11656 eval.
11657
11658 If SAVE_MATCH_DATA, we must save and restore it here.
11659
11660 If HOOKS_RUN, a previous call to update_menu_bar
11661 already ran the menu bar hooks for this redisplay, so there
11662 is no need to run them again. The return value is the
11663 updated value of this flag, to pass to the next call. */
11664
11665 static bool
11666 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11667 {
11668 Lisp_Object window;
11669 struct window *w;
11670
11671 /* If called recursively during a menu update, do nothing. This can
11672 happen when, for instance, an activate-menubar-hook causes a
11673 redisplay. */
11674 if (inhibit_menubar_update)
11675 return hooks_run;
11676
11677 window = FRAME_SELECTED_WINDOW (f);
11678 w = XWINDOW (window);
11679
11680 if (FRAME_WINDOW_P (f)
11681 ?
11682 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11683 || defined (HAVE_NS) || defined (USE_GTK)
11684 FRAME_EXTERNAL_MENU_BAR (f)
11685 #else
11686 FRAME_MENU_BAR_LINES (f) > 0
11687 #endif
11688 : FRAME_MENU_BAR_LINES (f) > 0)
11689 {
11690 /* If the user has switched buffers or windows, we need to
11691 recompute to reflect the new bindings. But we'll
11692 recompute when update_mode_lines is set too; that means
11693 that people can use force-mode-line-update to request
11694 that the menu bar be recomputed. The adverse effect on
11695 the rest of the redisplay algorithm is about the same as
11696 windows_or_buffers_changed anyway. */
11697 if (windows_or_buffers_changed
11698 /* This used to test w->update_mode_line, but we believe
11699 there is no need to recompute the menu in that case. */
11700 || update_mode_lines
11701 || window_buffer_changed (w))
11702 {
11703 struct buffer *prev = current_buffer;
11704 ptrdiff_t count = SPECPDL_INDEX ();
11705
11706 specbind (Qinhibit_menubar_update, Qt);
11707
11708 set_buffer_internal_1 (XBUFFER (w->contents));
11709 if (save_match_data)
11710 record_unwind_save_match_data ();
11711 if (NILP (Voverriding_local_map_menu_flag))
11712 {
11713 specbind (Qoverriding_terminal_local_map, Qnil);
11714 specbind (Qoverriding_local_map, Qnil);
11715 }
11716
11717 if (!hooks_run)
11718 {
11719 /* Run the Lucid hook. */
11720 safe_run_hooks (Qactivate_menubar_hook);
11721
11722 /* If it has changed current-menubar from previous value,
11723 really recompute the menu-bar from the value. */
11724 if (! NILP (Vlucid_menu_bar_dirty_flag))
11725 call0 (Qrecompute_lucid_menubar);
11726
11727 safe_run_hooks (Qmenu_bar_update_hook);
11728
11729 hooks_run = true;
11730 }
11731
11732 XSETFRAME (Vmenu_updating_frame, f);
11733 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11734
11735 /* Redisplay the menu bar in case we changed it. */
11736 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11737 || defined (HAVE_NS) || defined (USE_GTK)
11738 if (FRAME_WINDOW_P (f))
11739 {
11740 #if defined (HAVE_NS)
11741 /* All frames on Mac OS share the same menubar. So only
11742 the selected frame should be allowed to set it. */
11743 if (f == SELECTED_FRAME ())
11744 #endif
11745 set_frame_menubar (f, false, false);
11746 }
11747 else
11748 /* On a terminal screen, the menu bar is an ordinary screen
11749 line, and this makes it get updated. */
11750 w->update_mode_line = true;
11751 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11752 /* In the non-toolkit version, the menu bar is an ordinary screen
11753 line, and this makes it get updated. */
11754 w->update_mode_line = true;
11755 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11756
11757 unbind_to (count, Qnil);
11758 set_buffer_internal_1 (prev);
11759 }
11760 }
11761
11762 return hooks_run;
11763 }
11764
11765 /***********************************************************************
11766 Tool-bars
11767 ***********************************************************************/
11768
11769 #ifdef HAVE_WINDOW_SYSTEM
11770
11771 /* Select `frame' temporarily without running all the code in
11772 do_switch_frame.
11773 FIXME: Maybe do_switch_frame should be trimmed down similarly
11774 when `norecord' is set. */
11775 static void
11776 fast_set_selected_frame (Lisp_Object frame)
11777 {
11778 if (!EQ (selected_frame, frame))
11779 {
11780 selected_frame = frame;
11781 selected_window = XFRAME (frame)->selected_window;
11782 }
11783 }
11784
11785 /* Update the tool-bar item list for frame F. This has to be done
11786 before we start to fill in any display lines. Called from
11787 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11788 and restore it here. */
11789
11790 static void
11791 update_tool_bar (struct frame *f, bool save_match_data)
11792 {
11793 #if defined (USE_GTK) || defined (HAVE_NS)
11794 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11795 #else
11796 bool do_update = (WINDOWP (f->tool_bar_window)
11797 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11798 #endif
11799
11800 if (do_update)
11801 {
11802 Lisp_Object window;
11803 struct window *w;
11804
11805 window = FRAME_SELECTED_WINDOW (f);
11806 w = XWINDOW (window);
11807
11808 /* If the user has switched buffers or windows, we need to
11809 recompute to reflect the new bindings. But we'll
11810 recompute when update_mode_lines is set too; that means
11811 that people can use force-mode-line-update to request
11812 that the menu bar be recomputed. The adverse effect on
11813 the rest of the redisplay algorithm is about the same as
11814 windows_or_buffers_changed anyway. */
11815 if (windows_or_buffers_changed
11816 || w->update_mode_line
11817 || update_mode_lines
11818 || window_buffer_changed (w))
11819 {
11820 struct buffer *prev = current_buffer;
11821 ptrdiff_t count = SPECPDL_INDEX ();
11822 Lisp_Object frame, new_tool_bar;
11823 int new_n_tool_bar;
11824 struct gcpro gcpro1;
11825
11826 /* Set current_buffer to the buffer of the selected
11827 window of the frame, so that we get the right local
11828 keymaps. */
11829 set_buffer_internal_1 (XBUFFER (w->contents));
11830
11831 /* Save match data, if we must. */
11832 if (save_match_data)
11833 record_unwind_save_match_data ();
11834
11835 /* Make sure that we don't accidentally use bogus keymaps. */
11836 if (NILP (Voverriding_local_map_menu_flag))
11837 {
11838 specbind (Qoverriding_terminal_local_map, Qnil);
11839 specbind (Qoverriding_local_map, Qnil);
11840 }
11841
11842 GCPRO1 (new_tool_bar);
11843
11844 /* We must temporarily set the selected frame to this frame
11845 before calling tool_bar_items, because the calculation of
11846 the tool-bar keymap uses the selected frame (see
11847 `tool-bar-make-keymap' in tool-bar.el). */
11848 eassert (EQ (selected_window,
11849 /* Since we only explicitly preserve selected_frame,
11850 check that selected_window would be redundant. */
11851 XFRAME (selected_frame)->selected_window));
11852 record_unwind_protect (fast_set_selected_frame, selected_frame);
11853 XSETFRAME (frame, f);
11854 fast_set_selected_frame (frame);
11855
11856 /* Build desired tool-bar items from keymaps. */
11857 new_tool_bar
11858 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11859 &new_n_tool_bar);
11860
11861 /* Redisplay the tool-bar if we changed it. */
11862 if (new_n_tool_bar != f->n_tool_bar_items
11863 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11864 {
11865 /* Redisplay that happens asynchronously due to an expose event
11866 may access f->tool_bar_items. Make sure we update both
11867 variables within BLOCK_INPUT so no such event interrupts. */
11868 block_input ();
11869 fset_tool_bar_items (f, new_tool_bar);
11870 f->n_tool_bar_items = new_n_tool_bar;
11871 w->update_mode_line = true;
11872 unblock_input ();
11873 }
11874
11875 UNGCPRO;
11876
11877 unbind_to (count, Qnil);
11878 set_buffer_internal_1 (prev);
11879 }
11880 }
11881 }
11882
11883 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11884
11885 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11886 F's desired tool-bar contents. F->tool_bar_items must have
11887 been set up previously by calling prepare_menu_bars. */
11888
11889 static void
11890 build_desired_tool_bar_string (struct frame *f)
11891 {
11892 int i, size, size_needed;
11893 struct gcpro gcpro1, gcpro2;
11894 Lisp_Object image, plist;
11895
11896 image = plist = Qnil;
11897 GCPRO2 (image, plist);
11898
11899 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11900 Otherwise, make a new string. */
11901
11902 /* The size of the string we might be able to reuse. */
11903 size = (STRINGP (f->desired_tool_bar_string)
11904 ? SCHARS (f->desired_tool_bar_string)
11905 : 0);
11906
11907 /* We need one space in the string for each image. */
11908 size_needed = f->n_tool_bar_items;
11909
11910 /* Reuse f->desired_tool_bar_string, if possible. */
11911 if (size < size_needed || NILP (f->desired_tool_bar_string))
11912 fset_desired_tool_bar_string
11913 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11914 else
11915 {
11916 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11917 struct gcpro gcpro1;
11918 GCPRO1 (props);
11919 Fremove_text_properties (make_number (0), make_number (size),
11920 props, f->desired_tool_bar_string);
11921 UNGCPRO;
11922 }
11923
11924 /* Put a `display' property on the string for the images to display,
11925 put a `menu_item' property on tool-bar items with a value that
11926 is the index of the item in F's tool-bar item vector. */
11927 for (i = 0; i < f->n_tool_bar_items; ++i)
11928 {
11929 #define PROP(IDX) \
11930 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11931
11932 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11933 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11934 int hmargin, vmargin, relief, idx, end;
11935
11936 /* If image is a vector, choose the image according to the
11937 button state. */
11938 image = PROP (TOOL_BAR_ITEM_IMAGES);
11939 if (VECTORP (image))
11940 {
11941 if (enabled_p)
11942 idx = (selected_p
11943 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11944 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11945 else
11946 idx = (selected_p
11947 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11948 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11949
11950 eassert (ASIZE (image) >= idx);
11951 image = AREF (image, idx);
11952 }
11953 else
11954 idx = -1;
11955
11956 /* Ignore invalid image specifications. */
11957 if (!valid_image_p (image))
11958 continue;
11959
11960 /* Display the tool-bar button pressed, or depressed. */
11961 plist = Fcopy_sequence (XCDR (image));
11962
11963 /* Compute margin and relief to draw. */
11964 relief = (tool_bar_button_relief >= 0
11965 ? tool_bar_button_relief
11966 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11967 hmargin = vmargin = relief;
11968
11969 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11970 INT_MAX - max (hmargin, vmargin)))
11971 {
11972 hmargin += XFASTINT (Vtool_bar_button_margin);
11973 vmargin += XFASTINT (Vtool_bar_button_margin);
11974 }
11975 else if (CONSP (Vtool_bar_button_margin))
11976 {
11977 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11978 INT_MAX - hmargin))
11979 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11980
11981 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11982 INT_MAX - vmargin))
11983 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11984 }
11985
11986 if (auto_raise_tool_bar_buttons_p)
11987 {
11988 /* Add a `:relief' property to the image spec if the item is
11989 selected. */
11990 if (selected_p)
11991 {
11992 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11993 hmargin -= relief;
11994 vmargin -= relief;
11995 }
11996 }
11997 else
11998 {
11999 /* If image is selected, display it pressed, i.e. with a
12000 negative relief. If it's not selected, display it with a
12001 raised relief. */
12002 plist = Fplist_put (plist, QCrelief,
12003 (selected_p
12004 ? make_number (-relief)
12005 : make_number (relief)));
12006 hmargin -= relief;
12007 vmargin -= relief;
12008 }
12009
12010 /* Put a margin around the image. */
12011 if (hmargin || vmargin)
12012 {
12013 if (hmargin == vmargin)
12014 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12015 else
12016 plist = Fplist_put (plist, QCmargin,
12017 Fcons (make_number (hmargin),
12018 make_number (vmargin)));
12019 }
12020
12021 /* If button is not enabled, and we don't have special images
12022 for the disabled state, make the image appear disabled by
12023 applying an appropriate algorithm to it. */
12024 if (!enabled_p && idx < 0)
12025 plist = Fplist_put (plist, QCconversion, Qdisabled);
12026
12027 /* Put a `display' text property on the string for the image to
12028 display. Put a `menu-item' property on the string that gives
12029 the start of this item's properties in the tool-bar items
12030 vector. */
12031 image = Fcons (Qimage, plist);
12032 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12033 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12034 struct gcpro gcpro1;
12035 GCPRO1 (props);
12036
12037 /* Let the last image hide all remaining spaces in the tool bar
12038 string. The string can be longer than needed when we reuse a
12039 previous string. */
12040 if (i + 1 == f->n_tool_bar_items)
12041 end = SCHARS (f->desired_tool_bar_string);
12042 else
12043 end = i + 1;
12044 Fadd_text_properties (make_number (i), make_number (end),
12045 props, f->desired_tool_bar_string);
12046 UNGCPRO;
12047 #undef PROP
12048 }
12049
12050 UNGCPRO;
12051 }
12052
12053
12054 /* Display one line of the tool-bar of frame IT->f.
12055
12056 HEIGHT specifies the desired height of the tool-bar line.
12057 If the actual height of the glyph row is less than HEIGHT, the
12058 row's height is increased to HEIGHT, and the icons are centered
12059 vertically in the new height.
12060
12061 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12062 count a final empty row in case the tool-bar width exactly matches
12063 the window width.
12064 */
12065
12066 static void
12067 display_tool_bar_line (struct it *it, int height)
12068 {
12069 struct glyph_row *row = it->glyph_row;
12070 int max_x = it->last_visible_x;
12071 struct glyph *last;
12072
12073 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12074 clear_glyph_row (row);
12075 row->enabled_p = true;
12076 row->y = it->current_y;
12077
12078 /* Note that this isn't made use of if the face hasn't a box,
12079 so there's no need to check the face here. */
12080 it->start_of_box_run_p = true;
12081
12082 while (it->current_x < max_x)
12083 {
12084 int x, n_glyphs_before, i, nglyphs;
12085 struct it it_before;
12086
12087 /* Get the next display element. */
12088 if (!get_next_display_element (it))
12089 {
12090 /* Don't count empty row if we are counting needed tool-bar lines. */
12091 if (height < 0 && !it->hpos)
12092 return;
12093 break;
12094 }
12095
12096 /* Produce glyphs. */
12097 n_glyphs_before = row->used[TEXT_AREA];
12098 it_before = *it;
12099
12100 PRODUCE_GLYPHS (it);
12101
12102 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12103 i = 0;
12104 x = it_before.current_x;
12105 while (i < nglyphs)
12106 {
12107 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12108
12109 if (x + glyph->pixel_width > max_x)
12110 {
12111 /* Glyph doesn't fit on line. Backtrack. */
12112 row->used[TEXT_AREA] = n_glyphs_before;
12113 *it = it_before;
12114 /* If this is the only glyph on this line, it will never fit on the
12115 tool-bar, so skip it. But ensure there is at least one glyph,
12116 so we don't accidentally disable the tool-bar. */
12117 if (n_glyphs_before == 0
12118 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12119 break;
12120 goto out;
12121 }
12122
12123 ++it->hpos;
12124 x += glyph->pixel_width;
12125 ++i;
12126 }
12127
12128 /* Stop at line end. */
12129 if (ITERATOR_AT_END_OF_LINE_P (it))
12130 break;
12131
12132 set_iterator_to_next (it, true);
12133 }
12134
12135 out:;
12136
12137 row->displays_text_p = row->used[TEXT_AREA] != 0;
12138
12139 /* Use default face for the border below the tool bar.
12140
12141 FIXME: When auto-resize-tool-bars is grow-only, there is
12142 no additional border below the possibly empty tool-bar lines.
12143 So to make the extra empty lines look "normal", we have to
12144 use the tool-bar face for the border too. */
12145 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12146 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12147 it->face_id = DEFAULT_FACE_ID;
12148
12149 extend_face_to_end_of_line (it);
12150 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12151 last->right_box_line_p = true;
12152 if (last == row->glyphs[TEXT_AREA])
12153 last->left_box_line_p = true;
12154
12155 /* Make line the desired height and center it vertically. */
12156 if ((height -= it->max_ascent + it->max_descent) > 0)
12157 {
12158 /* Don't add more than one line height. */
12159 height %= FRAME_LINE_HEIGHT (it->f);
12160 it->max_ascent += height / 2;
12161 it->max_descent += (height + 1) / 2;
12162 }
12163
12164 compute_line_metrics (it);
12165
12166 /* If line is empty, make it occupy the rest of the tool-bar. */
12167 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12168 {
12169 row->height = row->phys_height = it->last_visible_y - row->y;
12170 row->visible_height = row->height;
12171 row->ascent = row->phys_ascent = 0;
12172 row->extra_line_spacing = 0;
12173 }
12174
12175 row->full_width_p = true;
12176 row->continued_p = false;
12177 row->truncated_on_left_p = false;
12178 row->truncated_on_right_p = false;
12179
12180 it->current_x = it->hpos = 0;
12181 it->current_y += row->height;
12182 ++it->vpos;
12183 ++it->glyph_row;
12184 }
12185
12186
12187 /* Value is the number of pixels needed to make all tool-bar items of
12188 frame F visible. The actual number of glyph rows needed is
12189 returned in *N_ROWS if non-NULL. */
12190 static int
12191 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12192 {
12193 struct window *w = XWINDOW (f->tool_bar_window);
12194 struct it it;
12195 /* tool_bar_height is called from redisplay_tool_bar after building
12196 the desired matrix, so use (unused) mode-line row as temporary row to
12197 avoid destroying the first tool-bar row. */
12198 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12199
12200 /* Initialize an iterator for iteration over
12201 F->desired_tool_bar_string in the tool-bar window of frame F. */
12202 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12203 temp_row->reversed_p = false;
12204 it.first_visible_x = 0;
12205 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12206 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12207 it.paragraph_embedding = L2R;
12208
12209 while (!ITERATOR_AT_END_P (&it))
12210 {
12211 clear_glyph_row (temp_row);
12212 it.glyph_row = temp_row;
12213 display_tool_bar_line (&it, -1);
12214 }
12215 clear_glyph_row (temp_row);
12216
12217 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12218 if (n_rows)
12219 *n_rows = it.vpos > 0 ? it.vpos : -1;
12220
12221 if (pixelwise)
12222 return it.current_y;
12223 else
12224 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12225 }
12226
12227 #endif /* !USE_GTK && !HAVE_NS */
12228
12229 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12230 0, 2, 0,
12231 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12232 If FRAME is nil or omitted, use the selected frame. Optional argument
12233 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12234 (Lisp_Object frame, Lisp_Object pixelwise)
12235 {
12236 int height = 0;
12237
12238 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12239 struct frame *f = decode_any_frame (frame);
12240
12241 if (WINDOWP (f->tool_bar_window)
12242 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12243 {
12244 update_tool_bar (f, true);
12245 if (f->n_tool_bar_items)
12246 {
12247 build_desired_tool_bar_string (f);
12248 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12249 }
12250 }
12251 #endif
12252
12253 return make_number (height);
12254 }
12255
12256
12257 /* Display the tool-bar of frame F. Value is true if tool-bar's
12258 height should be changed. */
12259 static bool
12260 redisplay_tool_bar (struct frame *f)
12261 {
12262 #if defined (USE_GTK) || defined (HAVE_NS)
12263
12264 if (FRAME_EXTERNAL_TOOL_BAR (f))
12265 update_frame_tool_bar (f);
12266 return false;
12267
12268 #else /* !USE_GTK && !HAVE_NS */
12269
12270 struct window *w;
12271 struct it it;
12272 struct glyph_row *row;
12273
12274 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12275 do anything. This means you must start with tool-bar-lines
12276 non-zero to get the auto-sizing effect. Or in other words, you
12277 can turn off tool-bars by specifying tool-bar-lines zero. */
12278 if (!WINDOWP (f->tool_bar_window)
12279 || (w = XWINDOW (f->tool_bar_window),
12280 WINDOW_TOTAL_LINES (w) == 0))
12281 return false;
12282
12283 /* Set up an iterator for the tool-bar window. */
12284 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12285 it.first_visible_x = 0;
12286 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12287 row = it.glyph_row;
12288 row->reversed_p = false;
12289
12290 /* Build a string that represents the contents of the tool-bar. */
12291 build_desired_tool_bar_string (f);
12292 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12293 /* FIXME: This should be controlled by a user option. But it
12294 doesn't make sense to have an R2L tool bar if the menu bar cannot
12295 be drawn also R2L, and making the menu bar R2L is tricky due
12296 toolkit-specific code that implements it. If an R2L tool bar is
12297 ever supported, display_tool_bar_line should also be augmented to
12298 call unproduce_glyphs like display_line and display_string
12299 do. */
12300 it.paragraph_embedding = L2R;
12301
12302 if (f->n_tool_bar_rows == 0)
12303 {
12304 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12305
12306 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12307 {
12308 x_change_tool_bar_height (f, new_height);
12309 frame_default_tool_bar_height = new_height;
12310 /* Always do that now. */
12311 clear_glyph_matrix (w->desired_matrix);
12312 f->fonts_changed = true;
12313 return true;
12314 }
12315 }
12316
12317 /* Display as many lines as needed to display all tool-bar items. */
12318
12319 if (f->n_tool_bar_rows > 0)
12320 {
12321 int border, rows, height, extra;
12322
12323 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12324 border = XINT (Vtool_bar_border);
12325 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12326 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12327 else if (EQ (Vtool_bar_border, Qborder_width))
12328 border = f->border_width;
12329 else
12330 border = 0;
12331 if (border < 0)
12332 border = 0;
12333
12334 rows = f->n_tool_bar_rows;
12335 height = max (1, (it.last_visible_y - border) / rows);
12336 extra = it.last_visible_y - border - height * rows;
12337
12338 while (it.current_y < it.last_visible_y)
12339 {
12340 int h = 0;
12341 if (extra > 0 && rows-- > 0)
12342 {
12343 h = (extra + rows - 1) / rows;
12344 extra -= h;
12345 }
12346 display_tool_bar_line (&it, height + h);
12347 }
12348 }
12349 else
12350 {
12351 while (it.current_y < it.last_visible_y)
12352 display_tool_bar_line (&it, 0);
12353 }
12354
12355 /* It doesn't make much sense to try scrolling in the tool-bar
12356 window, so don't do it. */
12357 w->desired_matrix->no_scrolling_p = true;
12358 w->must_be_updated_p = true;
12359
12360 if (!NILP (Vauto_resize_tool_bars))
12361 {
12362 bool change_height_p = true;
12363
12364 /* If we couldn't display everything, change the tool-bar's
12365 height if there is room for more. */
12366 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12367 change_height_p = true;
12368
12369 /* We subtract 1 because display_tool_bar_line advances the
12370 glyph_row pointer before returning to its caller. We want to
12371 examine the last glyph row produced by
12372 display_tool_bar_line. */
12373 row = it.glyph_row - 1;
12374
12375 /* If there are blank lines at the end, except for a partially
12376 visible blank line at the end that is smaller than
12377 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12378 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12379 && row->height >= FRAME_LINE_HEIGHT (f))
12380 change_height_p = true;
12381
12382 /* If row displays tool-bar items, but is partially visible,
12383 change the tool-bar's height. */
12384 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12385 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12386 change_height_p = true;
12387
12388 /* Resize windows as needed by changing the `tool-bar-lines'
12389 frame parameter. */
12390 if (change_height_p)
12391 {
12392 int nrows;
12393 int new_height = tool_bar_height (f, &nrows, true);
12394
12395 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12396 && !f->minimize_tool_bar_window_p)
12397 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12398 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12399 f->minimize_tool_bar_window_p = false;
12400
12401 if (change_height_p)
12402 {
12403 x_change_tool_bar_height (f, new_height);
12404 frame_default_tool_bar_height = new_height;
12405 clear_glyph_matrix (w->desired_matrix);
12406 f->n_tool_bar_rows = nrows;
12407 f->fonts_changed = true;
12408
12409 return true;
12410 }
12411 }
12412 }
12413
12414 f->minimize_tool_bar_window_p = false;
12415 return false;
12416
12417 #endif /* USE_GTK || HAVE_NS */
12418 }
12419
12420 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12421
12422 /* Get information about the tool-bar item which is displayed in GLYPH
12423 on frame F. Return in *PROP_IDX the index where tool-bar item
12424 properties start in F->tool_bar_items. Value is false if
12425 GLYPH doesn't display a tool-bar item. */
12426
12427 static bool
12428 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12429 {
12430 Lisp_Object prop;
12431 int charpos;
12432
12433 /* This function can be called asynchronously, which means we must
12434 exclude any possibility that Fget_text_property signals an
12435 error. */
12436 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12437 charpos = max (0, charpos);
12438
12439 /* Get the text property `menu-item' at pos. The value of that
12440 property is the start index of this item's properties in
12441 F->tool_bar_items. */
12442 prop = Fget_text_property (make_number (charpos),
12443 Qmenu_item, f->current_tool_bar_string);
12444 if (! INTEGERP (prop))
12445 return false;
12446 *prop_idx = XINT (prop);
12447 return true;
12448 }
12449
12450 \f
12451 /* Get information about the tool-bar item at position X/Y on frame F.
12452 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12453 the current matrix of the tool-bar window of F, or NULL if not
12454 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12455 item in F->tool_bar_items. Value is
12456
12457 -1 if X/Y is not on a tool-bar item
12458 0 if X/Y is on the same item that was highlighted before.
12459 1 otherwise. */
12460
12461 static int
12462 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12463 int *hpos, int *vpos, int *prop_idx)
12464 {
12465 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12466 struct window *w = XWINDOW (f->tool_bar_window);
12467 int area;
12468
12469 /* Find the glyph under X/Y. */
12470 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12471 if (*glyph == NULL)
12472 return -1;
12473
12474 /* Get the start of this tool-bar item's properties in
12475 f->tool_bar_items. */
12476 if (!tool_bar_item_info (f, *glyph, prop_idx))
12477 return -1;
12478
12479 /* Is mouse on the highlighted item? */
12480 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12481 && *vpos >= hlinfo->mouse_face_beg_row
12482 && *vpos <= hlinfo->mouse_face_end_row
12483 && (*vpos > hlinfo->mouse_face_beg_row
12484 || *hpos >= hlinfo->mouse_face_beg_col)
12485 && (*vpos < hlinfo->mouse_face_end_row
12486 || *hpos < hlinfo->mouse_face_end_col
12487 || hlinfo->mouse_face_past_end))
12488 return 0;
12489
12490 return 1;
12491 }
12492
12493
12494 /* EXPORT:
12495 Handle mouse button event on the tool-bar of frame F, at
12496 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12497 false for button release. MODIFIERS is event modifiers for button
12498 release. */
12499
12500 void
12501 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12502 int modifiers)
12503 {
12504 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12505 struct window *w = XWINDOW (f->tool_bar_window);
12506 int hpos, vpos, prop_idx;
12507 struct glyph *glyph;
12508 Lisp_Object enabled_p;
12509 int ts;
12510
12511 /* If not on the highlighted tool-bar item, and mouse-highlight is
12512 non-nil, return. This is so we generate the tool-bar button
12513 click only when the mouse button is released on the same item as
12514 where it was pressed. However, when mouse-highlight is disabled,
12515 generate the click when the button is released regardless of the
12516 highlight, since tool-bar items are not highlighted in that
12517 case. */
12518 frame_to_window_pixel_xy (w, &x, &y);
12519 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12520 if (ts == -1
12521 || (ts != 0 && !NILP (Vmouse_highlight)))
12522 return;
12523
12524 /* When mouse-highlight is off, generate the click for the item
12525 where the button was pressed, disregarding where it was
12526 released. */
12527 if (NILP (Vmouse_highlight) && !down_p)
12528 prop_idx = f->last_tool_bar_item;
12529
12530 /* If item is disabled, do nothing. */
12531 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12532 if (NILP (enabled_p))
12533 return;
12534
12535 if (down_p)
12536 {
12537 /* Show item in pressed state. */
12538 if (!NILP (Vmouse_highlight))
12539 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12540 f->last_tool_bar_item = prop_idx;
12541 }
12542 else
12543 {
12544 Lisp_Object key, frame;
12545 struct input_event event;
12546 EVENT_INIT (event);
12547
12548 /* Show item in released state. */
12549 if (!NILP (Vmouse_highlight))
12550 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12551
12552 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12553
12554 XSETFRAME (frame, f);
12555 event.kind = TOOL_BAR_EVENT;
12556 event.frame_or_window = frame;
12557 event.arg = frame;
12558 kbd_buffer_store_event (&event);
12559
12560 event.kind = TOOL_BAR_EVENT;
12561 event.frame_or_window = frame;
12562 event.arg = key;
12563 event.modifiers = modifiers;
12564 kbd_buffer_store_event (&event);
12565 f->last_tool_bar_item = -1;
12566 }
12567 }
12568
12569
12570 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12571 tool-bar window-relative coordinates X/Y. Called from
12572 note_mouse_highlight. */
12573
12574 static void
12575 note_tool_bar_highlight (struct frame *f, int x, int y)
12576 {
12577 Lisp_Object window = f->tool_bar_window;
12578 struct window *w = XWINDOW (window);
12579 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12580 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12581 int hpos, vpos;
12582 struct glyph *glyph;
12583 struct glyph_row *row;
12584 int i;
12585 Lisp_Object enabled_p;
12586 int prop_idx;
12587 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12588 bool mouse_down_p;
12589 int rc;
12590
12591 /* Function note_mouse_highlight is called with negative X/Y
12592 values when mouse moves outside of the frame. */
12593 if (x <= 0 || y <= 0)
12594 {
12595 clear_mouse_face (hlinfo);
12596 return;
12597 }
12598
12599 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12600 if (rc < 0)
12601 {
12602 /* Not on tool-bar item. */
12603 clear_mouse_face (hlinfo);
12604 return;
12605 }
12606 else if (rc == 0)
12607 /* On same tool-bar item as before. */
12608 goto set_help_echo;
12609
12610 clear_mouse_face (hlinfo);
12611
12612 /* Mouse is down, but on different tool-bar item? */
12613 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12614 && f == dpyinfo->last_mouse_frame);
12615
12616 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12617 return;
12618
12619 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12620
12621 /* If tool-bar item is not enabled, don't highlight it. */
12622 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12623 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12624 {
12625 /* Compute the x-position of the glyph. In front and past the
12626 image is a space. We include this in the highlighted area. */
12627 row = MATRIX_ROW (w->current_matrix, vpos);
12628 for (i = x = 0; i < hpos; ++i)
12629 x += row->glyphs[TEXT_AREA][i].pixel_width;
12630
12631 /* Record this as the current active region. */
12632 hlinfo->mouse_face_beg_col = hpos;
12633 hlinfo->mouse_face_beg_row = vpos;
12634 hlinfo->mouse_face_beg_x = x;
12635 hlinfo->mouse_face_past_end = false;
12636
12637 hlinfo->mouse_face_end_col = hpos + 1;
12638 hlinfo->mouse_face_end_row = vpos;
12639 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12640 hlinfo->mouse_face_window = window;
12641 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12642
12643 /* Display it as active. */
12644 show_mouse_face (hlinfo, draw);
12645 }
12646
12647 set_help_echo:
12648
12649 /* Set help_echo_string to a help string to display for this tool-bar item.
12650 XTread_socket does the rest. */
12651 help_echo_object = help_echo_window = Qnil;
12652 help_echo_pos = -1;
12653 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12654 if (NILP (help_echo_string))
12655 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12656 }
12657
12658 #endif /* !USE_GTK && !HAVE_NS */
12659
12660 #endif /* HAVE_WINDOW_SYSTEM */
12661
12662
12663 \f
12664 /************************************************************************
12665 Horizontal scrolling
12666 ************************************************************************/
12667
12668 /* For all leaf windows in the window tree rooted at WINDOW, set their
12669 hscroll value so that PT is (i) visible in the window, and (ii) so
12670 that it is not within a certain margin at the window's left and
12671 right border. Value is true if any window's hscroll has been
12672 changed. */
12673
12674 static bool
12675 hscroll_window_tree (Lisp_Object window)
12676 {
12677 bool hscrolled_p = false;
12678 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12679 int hscroll_step_abs = 0;
12680 double hscroll_step_rel = 0;
12681
12682 if (hscroll_relative_p)
12683 {
12684 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12685 if (hscroll_step_rel < 0)
12686 {
12687 hscroll_relative_p = false;
12688 hscroll_step_abs = 0;
12689 }
12690 }
12691 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12692 {
12693 hscroll_step_abs = XINT (Vhscroll_step);
12694 if (hscroll_step_abs < 0)
12695 hscroll_step_abs = 0;
12696 }
12697 else
12698 hscroll_step_abs = 0;
12699
12700 while (WINDOWP (window))
12701 {
12702 struct window *w = XWINDOW (window);
12703
12704 if (WINDOWP (w->contents))
12705 hscrolled_p |= hscroll_window_tree (w->contents);
12706 else if (w->cursor.vpos >= 0)
12707 {
12708 int h_margin;
12709 int text_area_width;
12710 struct glyph_row *cursor_row;
12711 struct glyph_row *bottom_row;
12712
12713 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12714 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12715 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12716 else
12717 cursor_row = bottom_row - 1;
12718
12719 if (!cursor_row->enabled_p)
12720 {
12721 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12722 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12723 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12724 else
12725 cursor_row = bottom_row - 1;
12726 }
12727 bool row_r2l_p = cursor_row->reversed_p;
12728
12729 text_area_width = window_box_width (w, TEXT_AREA);
12730
12731 /* Scroll when cursor is inside this scroll margin. */
12732 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12733
12734 /* If the position of this window's point has explicitly
12735 changed, no more suspend auto hscrolling. */
12736 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12737 w->suspend_auto_hscroll = false;
12738
12739 /* Remember window point. */
12740 Fset_marker (w->old_pointm,
12741 ((w == XWINDOW (selected_window))
12742 ? make_number (BUF_PT (XBUFFER (w->contents)))
12743 : Fmarker_position (w->pointm)),
12744 w->contents);
12745
12746 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12747 && !w->suspend_auto_hscroll
12748 /* In some pathological cases, like restoring a window
12749 configuration into a frame that is much smaller than
12750 the one from which the configuration was saved, we
12751 get glyph rows whose start and end have zero buffer
12752 positions, which we cannot handle below. Just skip
12753 such windows. */
12754 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12755 /* For left-to-right rows, hscroll when cursor is either
12756 (i) inside the right hscroll margin, or (ii) if it is
12757 inside the left margin and the window is already
12758 hscrolled. */
12759 && ((!row_r2l_p
12760 && ((w->hscroll && w->cursor.x <= h_margin)
12761 || (cursor_row->enabled_p
12762 && cursor_row->truncated_on_right_p
12763 && (w->cursor.x >= text_area_width - h_margin))))
12764 /* For right-to-left rows, the logic is similar,
12765 except that rules for scrolling to left and right
12766 are reversed. E.g., if cursor.x <= h_margin, we
12767 need to hscroll "to the right" unconditionally,
12768 and that will scroll the screen to the left so as
12769 to reveal the next portion of the row. */
12770 || (row_r2l_p
12771 && ((cursor_row->enabled_p
12772 /* FIXME: It is confusing to set the
12773 truncated_on_right_p flag when R2L rows
12774 are actually truncated on the left. */
12775 && cursor_row->truncated_on_right_p
12776 && w->cursor.x <= h_margin)
12777 || (w->hscroll
12778 && (w->cursor.x >= text_area_width - h_margin))))))
12779 {
12780 struct it it;
12781 ptrdiff_t hscroll;
12782 struct buffer *saved_current_buffer;
12783 ptrdiff_t pt;
12784 int wanted_x;
12785
12786 /* Find point in a display of infinite width. */
12787 saved_current_buffer = current_buffer;
12788 current_buffer = XBUFFER (w->contents);
12789
12790 if (w == XWINDOW (selected_window))
12791 pt = PT;
12792 else
12793 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12794
12795 /* Move iterator to pt starting at cursor_row->start in
12796 a line with infinite width. */
12797 init_to_row_start (&it, w, cursor_row);
12798 it.last_visible_x = INFINITY;
12799 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12800 current_buffer = saved_current_buffer;
12801
12802 /* Position cursor in window. */
12803 if (!hscroll_relative_p && hscroll_step_abs == 0)
12804 hscroll = max (0, (it.current_x
12805 - (ITERATOR_AT_END_OF_LINE_P (&it)
12806 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12807 : (text_area_width / 2))))
12808 / FRAME_COLUMN_WIDTH (it.f);
12809 else if ((!row_r2l_p
12810 && w->cursor.x >= text_area_width - h_margin)
12811 || (row_r2l_p && w->cursor.x <= h_margin))
12812 {
12813 if (hscroll_relative_p)
12814 wanted_x = text_area_width * (1 - hscroll_step_rel)
12815 - h_margin;
12816 else
12817 wanted_x = text_area_width
12818 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12819 - h_margin;
12820 hscroll
12821 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12822 }
12823 else
12824 {
12825 if (hscroll_relative_p)
12826 wanted_x = text_area_width * hscroll_step_rel
12827 + h_margin;
12828 else
12829 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12830 + h_margin;
12831 hscroll
12832 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12833 }
12834 hscroll = max (hscroll, w->min_hscroll);
12835
12836 /* Don't prevent redisplay optimizations if hscroll
12837 hasn't changed, as it will unnecessarily slow down
12838 redisplay. */
12839 if (w->hscroll != hscroll)
12840 {
12841 struct buffer *b = XBUFFER (w->contents);
12842 b->prevent_redisplay_optimizations_p = true;
12843 w->hscroll = hscroll;
12844 hscrolled_p = true;
12845 }
12846 }
12847 }
12848
12849 window = w->next;
12850 }
12851
12852 /* Value is true if hscroll of any leaf window has been changed. */
12853 return hscrolled_p;
12854 }
12855
12856
12857 /* Set hscroll so that cursor is visible and not inside horizontal
12858 scroll margins for all windows in the tree rooted at WINDOW. See
12859 also hscroll_window_tree above. Value is true if any window's
12860 hscroll has been changed. If it has, desired matrices on the frame
12861 of WINDOW are cleared. */
12862
12863 static bool
12864 hscroll_windows (Lisp_Object window)
12865 {
12866 bool hscrolled_p = hscroll_window_tree (window);
12867 if (hscrolled_p)
12868 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12869 return hscrolled_p;
12870 }
12871
12872
12873 \f
12874 /************************************************************************
12875 Redisplay
12876 ************************************************************************/
12877
12878 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12879 This is sometimes handy to have in a debugger session. */
12880
12881 #ifdef GLYPH_DEBUG
12882
12883 /* First and last unchanged row for try_window_id. */
12884
12885 static int debug_first_unchanged_at_end_vpos;
12886 static int debug_last_unchanged_at_beg_vpos;
12887
12888 /* Delta vpos and y. */
12889
12890 static int debug_dvpos, debug_dy;
12891
12892 /* Delta in characters and bytes for try_window_id. */
12893
12894 static ptrdiff_t debug_delta, debug_delta_bytes;
12895
12896 /* Values of window_end_pos and window_end_vpos at the end of
12897 try_window_id. */
12898
12899 static ptrdiff_t debug_end_vpos;
12900
12901 /* Append a string to W->desired_matrix->method. FMT is a printf
12902 format string. If trace_redisplay_p is true also printf the
12903 resulting string to stderr. */
12904
12905 static void debug_method_add (struct window *, char const *, ...)
12906 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12907
12908 static void
12909 debug_method_add (struct window *w, char const *fmt, ...)
12910 {
12911 void *ptr = w;
12912 char *method = w->desired_matrix->method;
12913 int len = strlen (method);
12914 int size = sizeof w->desired_matrix->method;
12915 int remaining = size - len - 1;
12916 va_list ap;
12917
12918 if (len && remaining)
12919 {
12920 method[len] = '|';
12921 --remaining, ++len;
12922 }
12923
12924 va_start (ap, fmt);
12925 vsnprintf (method + len, remaining + 1, fmt, ap);
12926 va_end (ap);
12927
12928 if (trace_redisplay_p)
12929 fprintf (stderr, "%p (%s): %s\n",
12930 ptr,
12931 ((BUFFERP (w->contents)
12932 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12933 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12934 : "no buffer"),
12935 method + len);
12936 }
12937
12938 #endif /* GLYPH_DEBUG */
12939
12940
12941 /* Value is true if all changes in window W, which displays
12942 current_buffer, are in the text between START and END. START is a
12943 buffer position, END is given as a distance from Z. Used in
12944 redisplay_internal for display optimization. */
12945
12946 static bool
12947 text_outside_line_unchanged_p (struct window *w,
12948 ptrdiff_t start, ptrdiff_t end)
12949 {
12950 bool unchanged_p = true;
12951
12952 /* If text or overlays have changed, see where. */
12953 if (window_outdated (w))
12954 {
12955 /* Gap in the line? */
12956 if (GPT < start || Z - GPT < end)
12957 unchanged_p = false;
12958
12959 /* Changes start in front of the line, or end after it? */
12960 if (unchanged_p
12961 && (BEG_UNCHANGED < start - 1
12962 || END_UNCHANGED < end))
12963 unchanged_p = false;
12964
12965 /* If selective display, can't optimize if changes start at the
12966 beginning of the line. */
12967 if (unchanged_p
12968 && INTEGERP (BVAR (current_buffer, selective_display))
12969 && XINT (BVAR (current_buffer, selective_display)) > 0
12970 && (BEG_UNCHANGED < start || GPT <= start))
12971 unchanged_p = false;
12972
12973 /* If there are overlays at the start or end of the line, these
12974 may have overlay strings with newlines in them. A change at
12975 START, for instance, may actually concern the display of such
12976 overlay strings as well, and they are displayed on different
12977 lines. So, quickly rule out this case. (For the future, it
12978 might be desirable to implement something more telling than
12979 just BEG/END_UNCHANGED.) */
12980 if (unchanged_p)
12981 {
12982 if (BEG + BEG_UNCHANGED == start
12983 && overlay_touches_p (start))
12984 unchanged_p = false;
12985 if (END_UNCHANGED == end
12986 && overlay_touches_p (Z - end))
12987 unchanged_p = false;
12988 }
12989
12990 /* Under bidi reordering, adding or deleting a character in the
12991 beginning of a paragraph, before the first strong directional
12992 character, can change the base direction of the paragraph (unless
12993 the buffer specifies a fixed paragraph direction), which will
12994 require to redisplay the whole paragraph. It might be worthwhile
12995 to find the paragraph limits and widen the range of redisplayed
12996 lines to that, but for now just give up this optimization. */
12997 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12998 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12999 unchanged_p = false;
13000 }
13001
13002 return unchanged_p;
13003 }
13004
13005
13006 /* Do a frame update, taking possible shortcuts into account. This is
13007 the main external entry point for redisplay.
13008
13009 If the last redisplay displayed an echo area message and that message
13010 is no longer requested, we clear the echo area or bring back the
13011 mini-buffer if that is in use. */
13012
13013 void
13014 redisplay (void)
13015 {
13016 redisplay_internal ();
13017 }
13018
13019
13020 static Lisp_Object
13021 overlay_arrow_string_or_property (Lisp_Object var)
13022 {
13023 Lisp_Object val;
13024
13025 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13026 return val;
13027
13028 return Voverlay_arrow_string;
13029 }
13030
13031 /* Return true if there are any overlay-arrows in current_buffer. */
13032 static bool
13033 overlay_arrow_in_current_buffer_p (void)
13034 {
13035 Lisp_Object vlist;
13036
13037 for (vlist = Voverlay_arrow_variable_list;
13038 CONSP (vlist);
13039 vlist = XCDR (vlist))
13040 {
13041 Lisp_Object var = XCAR (vlist);
13042 Lisp_Object val;
13043
13044 if (!SYMBOLP (var))
13045 continue;
13046 val = find_symbol_value (var);
13047 if (MARKERP (val)
13048 && current_buffer == XMARKER (val)->buffer)
13049 return true;
13050 }
13051 return false;
13052 }
13053
13054
13055 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13056 has changed. */
13057
13058 static bool
13059 overlay_arrows_changed_p (void)
13060 {
13061 Lisp_Object vlist;
13062
13063 for (vlist = Voverlay_arrow_variable_list;
13064 CONSP (vlist);
13065 vlist = XCDR (vlist))
13066 {
13067 Lisp_Object var = XCAR (vlist);
13068 Lisp_Object val, pstr;
13069
13070 if (!SYMBOLP (var))
13071 continue;
13072 val = find_symbol_value (var);
13073 if (!MARKERP (val))
13074 continue;
13075 if (! EQ (COERCE_MARKER (val),
13076 Fget (var, Qlast_arrow_position))
13077 || ! (pstr = overlay_arrow_string_or_property (var),
13078 EQ (pstr, Fget (var, Qlast_arrow_string))))
13079 return true;
13080 }
13081 return false;
13082 }
13083
13084 /* Mark overlay arrows to be updated on next redisplay. */
13085
13086 static void
13087 update_overlay_arrows (int up_to_date)
13088 {
13089 Lisp_Object vlist;
13090
13091 for (vlist = Voverlay_arrow_variable_list;
13092 CONSP (vlist);
13093 vlist = XCDR (vlist))
13094 {
13095 Lisp_Object var = XCAR (vlist);
13096
13097 if (!SYMBOLP (var))
13098 continue;
13099
13100 if (up_to_date > 0)
13101 {
13102 Lisp_Object val = find_symbol_value (var);
13103 Fput (var, Qlast_arrow_position,
13104 COERCE_MARKER (val));
13105 Fput (var, Qlast_arrow_string,
13106 overlay_arrow_string_or_property (var));
13107 }
13108 else if (up_to_date < 0
13109 || !NILP (Fget (var, Qlast_arrow_position)))
13110 {
13111 Fput (var, Qlast_arrow_position, Qt);
13112 Fput (var, Qlast_arrow_string, Qt);
13113 }
13114 }
13115 }
13116
13117
13118 /* Return overlay arrow string to display at row.
13119 Return integer (bitmap number) for arrow bitmap in left fringe.
13120 Return nil if no overlay arrow. */
13121
13122 static Lisp_Object
13123 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13124 {
13125 Lisp_Object vlist;
13126
13127 for (vlist = Voverlay_arrow_variable_list;
13128 CONSP (vlist);
13129 vlist = XCDR (vlist))
13130 {
13131 Lisp_Object var = XCAR (vlist);
13132 Lisp_Object val;
13133
13134 if (!SYMBOLP (var))
13135 continue;
13136
13137 val = find_symbol_value (var);
13138
13139 if (MARKERP (val)
13140 && current_buffer == XMARKER (val)->buffer
13141 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13142 {
13143 if (FRAME_WINDOW_P (it->f)
13144 /* FIXME: if ROW->reversed_p is set, this should test
13145 the right fringe, not the left one. */
13146 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13147 {
13148 #ifdef HAVE_WINDOW_SYSTEM
13149 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13150 {
13151 int fringe_bitmap = lookup_fringe_bitmap (val);
13152 if (fringe_bitmap != 0)
13153 return make_number (fringe_bitmap);
13154 }
13155 #endif
13156 return make_number (-1); /* Use default arrow bitmap. */
13157 }
13158 return overlay_arrow_string_or_property (var);
13159 }
13160 }
13161
13162 return Qnil;
13163 }
13164
13165 /* Return true if point moved out of or into a composition. Otherwise
13166 return false. PREV_BUF and PREV_PT are the last point buffer and
13167 position. BUF and PT are the current point buffer and position. */
13168
13169 static bool
13170 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13171 struct buffer *buf, ptrdiff_t pt)
13172 {
13173 ptrdiff_t start, end;
13174 Lisp_Object prop;
13175 Lisp_Object buffer;
13176
13177 XSETBUFFER (buffer, buf);
13178 /* Check a composition at the last point if point moved within the
13179 same buffer. */
13180 if (prev_buf == buf)
13181 {
13182 if (prev_pt == pt)
13183 /* Point didn't move. */
13184 return false;
13185
13186 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13187 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13188 && composition_valid_p (start, end, prop)
13189 && start < prev_pt && end > prev_pt)
13190 /* The last point was within the composition. Return true iff
13191 point moved out of the composition. */
13192 return (pt <= start || pt >= end);
13193 }
13194
13195 /* Check a composition at the current point. */
13196 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13197 && find_composition (pt, -1, &start, &end, &prop, buffer)
13198 && composition_valid_p (start, end, prop)
13199 && start < pt && end > pt);
13200 }
13201
13202 /* Reconsider the clip changes of buffer which is displayed in W. */
13203
13204 static void
13205 reconsider_clip_changes (struct window *w)
13206 {
13207 struct buffer *b = XBUFFER (w->contents);
13208
13209 if (b->clip_changed
13210 && w->window_end_valid
13211 && w->current_matrix->buffer == b
13212 && w->current_matrix->zv == BUF_ZV (b)
13213 && w->current_matrix->begv == BUF_BEGV (b))
13214 b->clip_changed = false;
13215
13216 /* If display wasn't paused, and W is not a tool bar window, see if
13217 point has been moved into or out of a composition. In that case,
13218 set b->clip_changed to force updating the screen. If
13219 b->clip_changed has already been set, skip this check. */
13220 if (!b->clip_changed && w->window_end_valid)
13221 {
13222 ptrdiff_t pt = (w == XWINDOW (selected_window)
13223 ? PT : marker_position (w->pointm));
13224
13225 if ((w->current_matrix->buffer != b || pt != w->last_point)
13226 && check_point_in_composition (w->current_matrix->buffer,
13227 w->last_point, b, pt))
13228 b->clip_changed = true;
13229 }
13230 }
13231
13232 static void
13233 propagate_buffer_redisplay (void)
13234 { /* Resetting b->text->redisplay is problematic!
13235 We can't just reset it in the case that some window that displays
13236 it has not been redisplayed; and such a window can stay
13237 unredisplayed for a long time if it's currently invisible.
13238 But we do want to reset it at the end of redisplay otherwise
13239 its displayed windows will keep being redisplayed over and over
13240 again.
13241 So we copy all b->text->redisplay flags up to their windows here,
13242 such that mark_window_display_accurate can safely reset
13243 b->text->redisplay. */
13244 Lisp_Object ws = window_list ();
13245 for (; CONSP (ws); ws = XCDR (ws))
13246 {
13247 struct window *thisw = XWINDOW (XCAR (ws));
13248 struct buffer *thisb = XBUFFER (thisw->contents);
13249 if (thisb->text->redisplay)
13250 thisw->redisplay = true;
13251 }
13252 }
13253
13254 #define STOP_POLLING \
13255 do { if (! polling_stopped_here) stop_polling (); \
13256 polling_stopped_here = true; } while (false)
13257
13258 #define RESUME_POLLING \
13259 do { if (polling_stopped_here) start_polling (); \
13260 polling_stopped_here = false; } while (false)
13261
13262
13263 /* Perhaps in the future avoid recentering windows if it
13264 is not necessary; currently that causes some problems. */
13265
13266 static void
13267 redisplay_internal (void)
13268 {
13269 struct window *w = XWINDOW (selected_window);
13270 struct window *sw;
13271 struct frame *fr;
13272 bool pending;
13273 bool must_finish = false, match_p;
13274 struct text_pos tlbufpos, tlendpos;
13275 int number_of_visible_frames;
13276 ptrdiff_t count;
13277 struct frame *sf;
13278 bool polling_stopped_here = false;
13279 Lisp_Object tail, frame;
13280
13281 /* True means redisplay has to consider all windows on all
13282 frames. False, only selected_window is considered. */
13283 bool consider_all_windows_p;
13284
13285 /* True means redisplay has to redisplay the miniwindow. */
13286 bool update_miniwindow_p = false;
13287
13288 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13289
13290 /* No redisplay if running in batch mode or frame is not yet fully
13291 initialized, or redisplay is explicitly turned off by setting
13292 Vinhibit_redisplay. */
13293 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13294 || !NILP (Vinhibit_redisplay))
13295 return;
13296
13297 /* Don't examine these until after testing Vinhibit_redisplay.
13298 When Emacs is shutting down, perhaps because its connection to
13299 X has dropped, we should not look at them at all. */
13300 fr = XFRAME (w->frame);
13301 sf = SELECTED_FRAME ();
13302
13303 if (!fr->glyphs_initialized_p)
13304 return;
13305
13306 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13307 if (popup_activated ())
13308 return;
13309 #endif
13310
13311 /* I don't think this happens but let's be paranoid. */
13312 if (redisplaying_p)
13313 return;
13314
13315 /* Record a function that clears redisplaying_p
13316 when we leave this function. */
13317 count = SPECPDL_INDEX ();
13318 record_unwind_protect_void (unwind_redisplay);
13319 redisplaying_p = true;
13320 specbind (Qinhibit_free_realized_faces, Qnil);
13321
13322 /* Record this function, so it appears on the profiler's backtraces. */
13323 record_in_backtrace (Qredisplay_internal, 0, 0);
13324
13325 FOR_EACH_FRAME (tail, frame)
13326 XFRAME (frame)->already_hscrolled_p = false;
13327
13328 retry:
13329 /* Remember the currently selected window. */
13330 sw = w;
13331
13332 pending = false;
13333 last_escape_glyph_frame = NULL;
13334 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13335 last_glyphless_glyph_frame = NULL;
13336 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13337
13338 /* If face_change, init_iterator will free all realized faces, which
13339 includes the faces referenced from current matrices. So, we
13340 can't reuse current matrices in this case. */
13341 if (face_change)
13342 windows_or_buffers_changed = 47;
13343
13344 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13345 && FRAME_TTY (sf)->previous_frame != sf)
13346 {
13347 /* Since frames on a single ASCII terminal share the same
13348 display area, displaying a different frame means redisplay
13349 the whole thing. */
13350 SET_FRAME_GARBAGED (sf);
13351 #ifndef DOS_NT
13352 set_tty_color_mode (FRAME_TTY (sf), sf);
13353 #endif
13354 FRAME_TTY (sf)->previous_frame = sf;
13355 }
13356
13357 /* Set the visible flags for all frames. Do this before checking for
13358 resized or garbaged frames; they want to know if their frames are
13359 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13360 number_of_visible_frames = 0;
13361
13362 FOR_EACH_FRAME (tail, frame)
13363 {
13364 struct frame *f = XFRAME (frame);
13365
13366 if (FRAME_VISIBLE_P (f))
13367 {
13368 ++number_of_visible_frames;
13369 /* Adjust matrices for visible frames only. */
13370 if (f->fonts_changed)
13371 {
13372 adjust_frame_glyphs (f);
13373 /* Disable all redisplay optimizations for this frame.
13374 This is because adjust_frame_glyphs resets the
13375 enabled_p flag for all glyph rows of all windows, so
13376 many optimizations will fail anyway, and some might
13377 fail to test that flag and do bogus things as
13378 result. */
13379 SET_FRAME_GARBAGED (f);
13380 f->fonts_changed = false;
13381 }
13382 /* If cursor type has been changed on the frame
13383 other than selected, consider all frames. */
13384 if (f != sf && f->cursor_type_changed)
13385 update_mode_lines = 31;
13386 }
13387 clear_desired_matrices (f);
13388 }
13389
13390 /* Notice any pending interrupt request to change frame size. */
13391 do_pending_window_change (true);
13392
13393 /* do_pending_window_change could change the selected_window due to
13394 frame resizing which makes the selected window too small. */
13395 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13396 sw = w;
13397
13398 /* Clear frames marked as garbaged. */
13399 clear_garbaged_frames ();
13400
13401 /* Build menubar and tool-bar items. */
13402 if (NILP (Vmemory_full))
13403 prepare_menu_bars ();
13404
13405 reconsider_clip_changes (w);
13406
13407 /* In most cases selected window displays current buffer. */
13408 match_p = XBUFFER (w->contents) == current_buffer;
13409 if (match_p)
13410 {
13411 /* Detect case that we need to write or remove a star in the mode line. */
13412 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13413 w->update_mode_line = true;
13414
13415 if (mode_line_update_needed (w))
13416 w->update_mode_line = true;
13417
13418 /* If reconsider_clip_changes above decided that the narrowing
13419 in the current buffer changed, make sure all other windows
13420 showing that buffer will be redisplayed. */
13421 if (current_buffer->clip_changed)
13422 bset_update_mode_line (current_buffer);
13423 }
13424
13425 /* Normally the message* functions will have already displayed and
13426 updated the echo area, but the frame may have been trashed, or
13427 the update may have been preempted, so display the echo area
13428 again here. Checking message_cleared_p captures the case that
13429 the echo area should be cleared. */
13430 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13431 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13432 || (message_cleared_p
13433 && minibuf_level == 0
13434 /* If the mini-window is currently selected, this means the
13435 echo-area doesn't show through. */
13436 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13437 {
13438 bool window_height_changed_p = echo_area_display (false);
13439
13440 if (message_cleared_p)
13441 update_miniwindow_p = true;
13442
13443 must_finish = true;
13444
13445 /* If we don't display the current message, don't clear the
13446 message_cleared_p flag, because, if we did, we wouldn't clear
13447 the echo area in the next redisplay which doesn't preserve
13448 the echo area. */
13449 if (!display_last_displayed_message_p)
13450 message_cleared_p = false;
13451
13452 if (window_height_changed_p)
13453 {
13454 windows_or_buffers_changed = 50;
13455
13456 /* If window configuration was changed, frames may have been
13457 marked garbaged. Clear them or we will experience
13458 surprises wrt scrolling. */
13459 clear_garbaged_frames ();
13460 }
13461 }
13462 else if (EQ (selected_window, minibuf_window)
13463 && (current_buffer->clip_changed || window_outdated (w))
13464 && resize_mini_window (w, false))
13465 {
13466 /* Resized active mini-window to fit the size of what it is
13467 showing if its contents might have changed. */
13468 must_finish = true;
13469
13470 /* If window configuration was changed, frames may have been
13471 marked garbaged. Clear them or we will experience
13472 surprises wrt scrolling. */
13473 clear_garbaged_frames ();
13474 }
13475
13476 if (windows_or_buffers_changed && !update_mode_lines)
13477 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13478 only the windows's contents needs to be refreshed, or whether the
13479 mode-lines also need a refresh. */
13480 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13481 ? REDISPLAY_SOME : 32);
13482
13483 /* If specs for an arrow have changed, do thorough redisplay
13484 to ensure we remove any arrow that should no longer exist. */
13485 if (overlay_arrows_changed_p ())
13486 /* Apparently, this is the only case where we update other windows,
13487 without updating other mode-lines. */
13488 windows_or_buffers_changed = 49;
13489
13490 consider_all_windows_p = (update_mode_lines
13491 || windows_or_buffers_changed);
13492
13493 #define AINC(a,i) \
13494 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13495 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13496
13497 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13498 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13499
13500 /* Optimize the case that only the line containing the cursor in the
13501 selected window has changed. Variables starting with this_ are
13502 set in display_line and record information about the line
13503 containing the cursor. */
13504 tlbufpos = this_line_start_pos;
13505 tlendpos = this_line_end_pos;
13506 if (!consider_all_windows_p
13507 && CHARPOS (tlbufpos) > 0
13508 && !w->update_mode_line
13509 && !current_buffer->clip_changed
13510 && !current_buffer->prevent_redisplay_optimizations_p
13511 && FRAME_VISIBLE_P (XFRAME (w->frame))
13512 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13513 && !XFRAME (w->frame)->cursor_type_changed
13514 /* Make sure recorded data applies to current buffer, etc. */
13515 && this_line_buffer == current_buffer
13516 && match_p
13517 && !w->force_start
13518 && !w->optional_new_start
13519 /* Point must be on the line that we have info recorded about. */
13520 && PT >= CHARPOS (tlbufpos)
13521 && PT <= Z - CHARPOS (tlendpos)
13522 /* All text outside that line, including its final newline,
13523 must be unchanged. */
13524 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13525 CHARPOS (tlendpos)))
13526 {
13527 if (CHARPOS (tlbufpos) > BEGV
13528 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13529 && (CHARPOS (tlbufpos) == ZV
13530 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13531 /* Former continuation line has disappeared by becoming empty. */
13532 goto cancel;
13533 else if (window_outdated (w) || MINI_WINDOW_P (w))
13534 {
13535 /* We have to handle the case of continuation around a
13536 wide-column character (see the comment in indent.c around
13537 line 1340).
13538
13539 For instance, in the following case:
13540
13541 -------- Insert --------
13542 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13543 J_I_ ==> J_I_ `^^' are cursors.
13544 ^^ ^^
13545 -------- --------
13546
13547 As we have to redraw the line above, we cannot use this
13548 optimization. */
13549
13550 struct it it;
13551 int line_height_before = this_line_pixel_height;
13552
13553 /* Note that start_display will handle the case that the
13554 line starting at tlbufpos is a continuation line. */
13555 start_display (&it, w, tlbufpos);
13556
13557 /* Implementation note: It this still necessary? */
13558 if (it.current_x != this_line_start_x)
13559 goto cancel;
13560
13561 TRACE ((stderr, "trying display optimization 1\n"));
13562 w->cursor.vpos = -1;
13563 overlay_arrow_seen = false;
13564 it.vpos = this_line_vpos;
13565 it.current_y = this_line_y;
13566 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13567 display_line (&it);
13568
13569 /* If line contains point, is not continued,
13570 and ends at same distance from eob as before, we win. */
13571 if (w->cursor.vpos >= 0
13572 /* Line is not continued, otherwise this_line_start_pos
13573 would have been set to 0 in display_line. */
13574 && CHARPOS (this_line_start_pos)
13575 /* Line ends as before. */
13576 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13577 /* Line has same height as before. Otherwise other lines
13578 would have to be shifted up or down. */
13579 && this_line_pixel_height == line_height_before)
13580 {
13581 /* If this is not the window's last line, we must adjust
13582 the charstarts of the lines below. */
13583 if (it.current_y < it.last_visible_y)
13584 {
13585 struct glyph_row *row
13586 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13587 ptrdiff_t delta, delta_bytes;
13588
13589 /* We used to distinguish between two cases here,
13590 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13591 when the line ends in a newline or the end of the
13592 buffer's accessible portion. But both cases did
13593 the same, so they were collapsed. */
13594 delta = (Z
13595 - CHARPOS (tlendpos)
13596 - MATRIX_ROW_START_CHARPOS (row));
13597 delta_bytes = (Z_BYTE
13598 - BYTEPOS (tlendpos)
13599 - MATRIX_ROW_START_BYTEPOS (row));
13600
13601 increment_matrix_positions (w->current_matrix,
13602 this_line_vpos + 1,
13603 w->current_matrix->nrows,
13604 delta, delta_bytes);
13605 }
13606
13607 /* If this row displays text now but previously didn't,
13608 or vice versa, w->window_end_vpos may have to be
13609 adjusted. */
13610 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13611 {
13612 if (w->window_end_vpos < this_line_vpos)
13613 w->window_end_vpos = this_line_vpos;
13614 }
13615 else if (w->window_end_vpos == this_line_vpos
13616 && this_line_vpos > 0)
13617 w->window_end_vpos = this_line_vpos - 1;
13618 w->window_end_valid = false;
13619
13620 /* Update hint: No need to try to scroll in update_window. */
13621 w->desired_matrix->no_scrolling_p = true;
13622
13623 #ifdef GLYPH_DEBUG
13624 *w->desired_matrix->method = 0;
13625 debug_method_add (w, "optimization 1");
13626 #endif
13627 #ifdef HAVE_WINDOW_SYSTEM
13628 update_window_fringes (w, false);
13629 #endif
13630 goto update;
13631 }
13632 else
13633 goto cancel;
13634 }
13635 else if (/* Cursor position hasn't changed. */
13636 PT == w->last_point
13637 /* Make sure the cursor was last displayed
13638 in this window. Otherwise we have to reposition it. */
13639
13640 /* PXW: Must be converted to pixels, probably. */
13641 && 0 <= w->cursor.vpos
13642 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13643 {
13644 if (!must_finish)
13645 {
13646 do_pending_window_change (true);
13647 /* If selected_window changed, redisplay again. */
13648 if (WINDOWP (selected_window)
13649 && (w = XWINDOW (selected_window)) != sw)
13650 goto retry;
13651
13652 /* We used to always goto end_of_redisplay here, but this
13653 isn't enough if we have a blinking cursor. */
13654 if (w->cursor_off_p == w->last_cursor_off_p)
13655 goto end_of_redisplay;
13656 }
13657 goto update;
13658 }
13659 /* If highlighting the region, or if the cursor is in the echo area,
13660 then we can't just move the cursor. */
13661 else if (NILP (Vshow_trailing_whitespace)
13662 && !cursor_in_echo_area)
13663 {
13664 struct it it;
13665 struct glyph_row *row;
13666
13667 /* Skip from tlbufpos to PT and see where it is. Note that
13668 PT may be in invisible text. If so, we will end at the
13669 next visible position. */
13670 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13671 NULL, DEFAULT_FACE_ID);
13672 it.current_x = this_line_start_x;
13673 it.current_y = this_line_y;
13674 it.vpos = this_line_vpos;
13675
13676 /* The call to move_it_to stops in front of PT, but
13677 moves over before-strings. */
13678 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13679
13680 if (it.vpos == this_line_vpos
13681 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13682 row->enabled_p))
13683 {
13684 eassert (this_line_vpos == it.vpos);
13685 eassert (this_line_y == it.current_y);
13686 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13687 #ifdef GLYPH_DEBUG
13688 *w->desired_matrix->method = 0;
13689 debug_method_add (w, "optimization 3");
13690 #endif
13691 goto update;
13692 }
13693 else
13694 goto cancel;
13695 }
13696
13697 cancel:
13698 /* Text changed drastically or point moved off of line. */
13699 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13700 }
13701
13702 CHARPOS (this_line_start_pos) = 0;
13703 ++clear_face_cache_count;
13704 #ifdef HAVE_WINDOW_SYSTEM
13705 ++clear_image_cache_count;
13706 #endif
13707
13708 /* Build desired matrices, and update the display. If
13709 consider_all_windows_p, do it for all windows on all frames.
13710 Otherwise do it for selected_window, only. */
13711
13712 if (consider_all_windows_p)
13713 {
13714 FOR_EACH_FRAME (tail, frame)
13715 XFRAME (frame)->updated_p = false;
13716
13717 propagate_buffer_redisplay ();
13718
13719 FOR_EACH_FRAME (tail, frame)
13720 {
13721 struct frame *f = XFRAME (frame);
13722
13723 /* We don't have to do anything for unselected terminal
13724 frames. */
13725 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13726 && !EQ (FRAME_TTY (f)->top_frame, frame))
13727 continue;
13728
13729 retry_frame:
13730
13731 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13732 /* Redisplay internal tool bar if this is the first time so we
13733 can adjust the frame height right now, if necessary. */
13734 if (!f->tool_bar_redisplayed_once)
13735 {
13736 if (redisplay_tool_bar (f))
13737 adjust_frame_glyphs (f);
13738 f->tool_bar_redisplayed_once = true;
13739 }
13740 #endif
13741
13742 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13743 {
13744 bool gcscrollbars
13745 /* Only GC scrollbars when we redisplay the whole frame. */
13746 = f->redisplay || !REDISPLAY_SOME_P ();
13747 /* Mark all the scroll bars to be removed; we'll redeem
13748 the ones we want when we redisplay their windows. */
13749 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13750 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13751
13752 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13753 redisplay_windows (FRAME_ROOT_WINDOW (f));
13754 /* Remember that the invisible frames need to be redisplayed next
13755 time they're visible. */
13756 else if (!REDISPLAY_SOME_P ())
13757 f->redisplay = true;
13758
13759 /* The X error handler may have deleted that frame. */
13760 if (!FRAME_LIVE_P (f))
13761 continue;
13762
13763 /* Any scroll bars which redisplay_windows should have
13764 nuked should now go away. */
13765 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13766 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13767
13768 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13769 {
13770 /* If fonts changed on visible frame, display again. */
13771 if (f->fonts_changed)
13772 {
13773 adjust_frame_glyphs (f);
13774 /* Disable all redisplay optimizations for this
13775 frame. For the reasons, see the comment near
13776 the previous call to adjust_frame_glyphs above. */
13777 SET_FRAME_GARBAGED (f);
13778 f->fonts_changed = false;
13779 goto retry_frame;
13780 }
13781
13782 /* See if we have to hscroll. */
13783 if (!f->already_hscrolled_p)
13784 {
13785 f->already_hscrolled_p = true;
13786 if (hscroll_windows (f->root_window))
13787 goto retry_frame;
13788 }
13789
13790 /* Prevent various kinds of signals during display
13791 update. stdio is not robust about handling
13792 signals, which can cause an apparent I/O error. */
13793 if (interrupt_input)
13794 unrequest_sigio ();
13795 STOP_POLLING;
13796
13797 pending |= update_frame (f, false, false);
13798 f->cursor_type_changed = false;
13799 f->updated_p = true;
13800 }
13801 }
13802 }
13803
13804 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13805
13806 if (!pending)
13807 {
13808 /* Do the mark_window_display_accurate after all windows have
13809 been redisplayed because this call resets flags in buffers
13810 which are needed for proper redisplay. */
13811 FOR_EACH_FRAME (tail, frame)
13812 {
13813 struct frame *f = XFRAME (frame);
13814 if (f->updated_p)
13815 {
13816 f->redisplay = false;
13817 mark_window_display_accurate (f->root_window, true);
13818 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13819 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13820 }
13821 }
13822 }
13823 }
13824 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13825 {
13826 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13827 struct frame *mini_frame;
13828
13829 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13830 /* Use list_of_error, not Qerror, so that
13831 we catch only errors and don't run the debugger. */
13832 internal_condition_case_1 (redisplay_window_1, selected_window,
13833 list_of_error,
13834 redisplay_window_error);
13835 if (update_miniwindow_p)
13836 internal_condition_case_1 (redisplay_window_1, mini_window,
13837 list_of_error,
13838 redisplay_window_error);
13839
13840 /* Compare desired and current matrices, perform output. */
13841
13842 update:
13843 /* If fonts changed, display again. */
13844 if (sf->fonts_changed)
13845 goto retry;
13846
13847 /* Prevent various kinds of signals during display update.
13848 stdio is not robust about handling signals,
13849 which can cause an apparent I/O error. */
13850 if (interrupt_input)
13851 unrequest_sigio ();
13852 STOP_POLLING;
13853
13854 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13855 {
13856 if (hscroll_windows (selected_window))
13857 goto retry;
13858
13859 XWINDOW (selected_window)->must_be_updated_p = true;
13860 pending = update_frame (sf, false, false);
13861 sf->cursor_type_changed = false;
13862 }
13863
13864 /* We may have called echo_area_display at the top of this
13865 function. If the echo area is on another frame, that may
13866 have put text on a frame other than the selected one, so the
13867 above call to update_frame would not have caught it. Catch
13868 it here. */
13869 mini_window = FRAME_MINIBUF_WINDOW (sf);
13870 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13871
13872 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13873 {
13874 XWINDOW (mini_window)->must_be_updated_p = true;
13875 pending |= update_frame (mini_frame, false, false);
13876 mini_frame->cursor_type_changed = false;
13877 if (!pending && hscroll_windows (mini_window))
13878 goto retry;
13879 }
13880 }
13881
13882 /* If display was paused because of pending input, make sure we do a
13883 thorough update the next time. */
13884 if (pending)
13885 {
13886 /* Prevent the optimization at the beginning of
13887 redisplay_internal that tries a single-line update of the
13888 line containing the cursor in the selected window. */
13889 CHARPOS (this_line_start_pos) = 0;
13890
13891 /* Let the overlay arrow be updated the next time. */
13892 update_overlay_arrows (0);
13893
13894 /* If we pause after scrolling, some rows in the current
13895 matrices of some windows are not valid. */
13896 if (!WINDOW_FULL_WIDTH_P (w)
13897 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13898 update_mode_lines = 36;
13899 }
13900 else
13901 {
13902 if (!consider_all_windows_p)
13903 {
13904 /* This has already been done above if
13905 consider_all_windows_p is set. */
13906 if (XBUFFER (w->contents)->text->redisplay
13907 && buffer_window_count (XBUFFER (w->contents)) > 1)
13908 /* This can happen if b->text->redisplay was set during
13909 jit-lock. */
13910 propagate_buffer_redisplay ();
13911 mark_window_display_accurate_1 (w, true);
13912
13913 /* Say overlay arrows are up to date. */
13914 update_overlay_arrows (1);
13915
13916 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13917 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13918 }
13919
13920 update_mode_lines = 0;
13921 windows_or_buffers_changed = 0;
13922 }
13923
13924 /* Start SIGIO interrupts coming again. Having them off during the
13925 code above makes it less likely one will discard output, but not
13926 impossible, since there might be stuff in the system buffer here.
13927 But it is much hairier to try to do anything about that. */
13928 if (interrupt_input)
13929 request_sigio ();
13930 RESUME_POLLING;
13931
13932 /* If a frame has become visible which was not before, redisplay
13933 again, so that we display it. Expose events for such a frame
13934 (which it gets when becoming visible) don't call the parts of
13935 redisplay constructing glyphs, so simply exposing a frame won't
13936 display anything in this case. So, we have to display these
13937 frames here explicitly. */
13938 if (!pending)
13939 {
13940 int new_count = 0;
13941
13942 FOR_EACH_FRAME (tail, frame)
13943 {
13944 if (XFRAME (frame)->visible)
13945 new_count++;
13946 }
13947
13948 if (new_count != number_of_visible_frames)
13949 windows_or_buffers_changed = 52;
13950 }
13951
13952 /* Change frame size now if a change is pending. */
13953 do_pending_window_change (true);
13954
13955 /* If we just did a pending size change, or have additional
13956 visible frames, or selected_window changed, redisplay again. */
13957 if ((windows_or_buffers_changed && !pending)
13958 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13959 goto retry;
13960
13961 /* Clear the face and image caches.
13962
13963 We used to do this only if consider_all_windows_p. But the cache
13964 needs to be cleared if a timer creates images in the current
13965 buffer (e.g. the test case in Bug#6230). */
13966
13967 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13968 {
13969 clear_face_cache (false);
13970 clear_face_cache_count = 0;
13971 }
13972
13973 #ifdef HAVE_WINDOW_SYSTEM
13974 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13975 {
13976 clear_image_caches (Qnil);
13977 clear_image_cache_count = 0;
13978 }
13979 #endif /* HAVE_WINDOW_SYSTEM */
13980
13981 end_of_redisplay:
13982 #ifdef HAVE_NS
13983 ns_set_doc_edited ();
13984 #endif
13985 if (interrupt_input && interrupts_deferred)
13986 request_sigio ();
13987
13988 unbind_to (count, Qnil);
13989 RESUME_POLLING;
13990 }
13991
13992
13993 /* Redisplay, but leave alone any recent echo area message unless
13994 another message has been requested in its place.
13995
13996 This is useful in situations where you need to redisplay but no
13997 user action has occurred, making it inappropriate for the message
13998 area to be cleared. See tracking_off and
13999 wait_reading_process_output for examples of these situations.
14000
14001 FROM_WHERE is an integer saying from where this function was
14002 called. This is useful for debugging. */
14003
14004 void
14005 redisplay_preserve_echo_area (int from_where)
14006 {
14007 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14008
14009 if (!NILP (echo_area_buffer[1]))
14010 {
14011 /* We have a previously displayed message, but no current
14012 message. Redisplay the previous message. */
14013 display_last_displayed_message_p = true;
14014 redisplay_internal ();
14015 display_last_displayed_message_p = false;
14016 }
14017 else
14018 redisplay_internal ();
14019
14020 flush_frame (SELECTED_FRAME ());
14021 }
14022
14023
14024 /* Function registered with record_unwind_protect in redisplay_internal. */
14025
14026 static void
14027 unwind_redisplay (void)
14028 {
14029 redisplaying_p = false;
14030 }
14031
14032
14033 /* Mark the display of leaf window W as accurate or inaccurate.
14034 If ACCURATE_P, mark display of W as accurate.
14035 If !ACCURATE_P, arrange for W to be redisplayed the next
14036 time redisplay_internal is called. */
14037
14038 static void
14039 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14040 {
14041 struct buffer *b = XBUFFER (w->contents);
14042
14043 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14044 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14045 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14046
14047 if (accurate_p)
14048 {
14049 b->clip_changed = false;
14050 b->prevent_redisplay_optimizations_p = false;
14051 eassert (buffer_window_count (b) > 0);
14052 /* Resetting b->text->redisplay is problematic!
14053 In order to make it safer to do it here, redisplay_internal must
14054 have copied all b->text->redisplay to their respective windows. */
14055 b->text->redisplay = false;
14056
14057 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14058 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14059 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14060 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14061
14062 w->current_matrix->buffer = b;
14063 w->current_matrix->begv = BUF_BEGV (b);
14064 w->current_matrix->zv = BUF_ZV (b);
14065
14066 w->last_cursor_vpos = w->cursor.vpos;
14067 w->last_cursor_off_p = w->cursor_off_p;
14068
14069 if (w == XWINDOW (selected_window))
14070 w->last_point = BUF_PT (b);
14071 else
14072 w->last_point = marker_position (w->pointm);
14073
14074 w->window_end_valid = true;
14075 w->update_mode_line = false;
14076 }
14077
14078 w->redisplay = !accurate_p;
14079 }
14080
14081
14082 /* Mark the display of windows in the window tree rooted at WINDOW as
14083 accurate or inaccurate. If ACCURATE_P, mark display of
14084 windows as accurate. If !ACCURATE_P, arrange for windows to
14085 be redisplayed the next time redisplay_internal is called. */
14086
14087 void
14088 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14089 {
14090 struct window *w;
14091
14092 for (; !NILP (window); window = w->next)
14093 {
14094 w = XWINDOW (window);
14095 if (WINDOWP (w->contents))
14096 mark_window_display_accurate (w->contents, accurate_p);
14097 else
14098 mark_window_display_accurate_1 (w, accurate_p);
14099 }
14100
14101 if (accurate_p)
14102 update_overlay_arrows (1);
14103 else
14104 /* Force a thorough redisplay the next time by setting
14105 last_arrow_position and last_arrow_string to t, which is
14106 unequal to any useful value of Voverlay_arrow_... */
14107 update_overlay_arrows (-1);
14108 }
14109
14110
14111 /* Return value in display table DP (Lisp_Char_Table *) for character
14112 C. Since a display table doesn't have any parent, we don't have to
14113 follow parent. Do not call this function directly but use the
14114 macro DISP_CHAR_VECTOR. */
14115
14116 Lisp_Object
14117 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14118 {
14119 Lisp_Object val;
14120
14121 if (ASCII_CHAR_P (c))
14122 {
14123 val = dp->ascii;
14124 if (SUB_CHAR_TABLE_P (val))
14125 val = XSUB_CHAR_TABLE (val)->contents[c];
14126 }
14127 else
14128 {
14129 Lisp_Object table;
14130
14131 XSETCHAR_TABLE (table, dp);
14132 val = char_table_ref (table, c);
14133 }
14134 if (NILP (val))
14135 val = dp->defalt;
14136 return val;
14137 }
14138
14139
14140 \f
14141 /***********************************************************************
14142 Window Redisplay
14143 ***********************************************************************/
14144
14145 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14146
14147 static void
14148 redisplay_windows (Lisp_Object window)
14149 {
14150 while (!NILP (window))
14151 {
14152 struct window *w = XWINDOW (window);
14153
14154 if (WINDOWP (w->contents))
14155 redisplay_windows (w->contents);
14156 else if (BUFFERP (w->contents))
14157 {
14158 displayed_buffer = XBUFFER (w->contents);
14159 /* Use list_of_error, not Qerror, so that
14160 we catch only errors and don't run the debugger. */
14161 internal_condition_case_1 (redisplay_window_0, window,
14162 list_of_error,
14163 redisplay_window_error);
14164 }
14165
14166 window = w->next;
14167 }
14168 }
14169
14170 static Lisp_Object
14171 redisplay_window_error (Lisp_Object ignore)
14172 {
14173 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14174 return Qnil;
14175 }
14176
14177 static Lisp_Object
14178 redisplay_window_0 (Lisp_Object window)
14179 {
14180 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14181 redisplay_window (window, false);
14182 return Qnil;
14183 }
14184
14185 static Lisp_Object
14186 redisplay_window_1 (Lisp_Object window)
14187 {
14188 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14189 redisplay_window (window, true);
14190 return Qnil;
14191 }
14192 \f
14193
14194 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14195 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14196 which positions recorded in ROW differ from current buffer
14197 positions.
14198
14199 Return true iff cursor is on this row. */
14200
14201 static bool
14202 set_cursor_from_row (struct window *w, struct glyph_row *row,
14203 struct glyph_matrix *matrix,
14204 ptrdiff_t delta, ptrdiff_t delta_bytes,
14205 int dy, int dvpos)
14206 {
14207 struct glyph *glyph = row->glyphs[TEXT_AREA];
14208 struct glyph *end = glyph + row->used[TEXT_AREA];
14209 struct glyph *cursor = NULL;
14210 /* The last known character position in row. */
14211 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14212 int x = row->x;
14213 ptrdiff_t pt_old = PT - delta;
14214 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14215 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14216 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14217 /* A glyph beyond the edge of TEXT_AREA which we should never
14218 touch. */
14219 struct glyph *glyphs_end = end;
14220 /* True means we've found a match for cursor position, but that
14221 glyph has the avoid_cursor_p flag set. */
14222 bool match_with_avoid_cursor = false;
14223 /* True means we've seen at least one glyph that came from a
14224 display string. */
14225 bool string_seen = false;
14226 /* Largest and smallest buffer positions seen so far during scan of
14227 glyph row. */
14228 ptrdiff_t bpos_max = pos_before;
14229 ptrdiff_t bpos_min = pos_after;
14230 /* Last buffer position covered by an overlay string with an integer
14231 `cursor' property. */
14232 ptrdiff_t bpos_covered = 0;
14233 /* True means the display string on which to display the cursor
14234 comes from a text property, not from an overlay. */
14235 bool string_from_text_prop = false;
14236
14237 /* Don't even try doing anything if called for a mode-line or
14238 header-line row, since the rest of the code isn't prepared to
14239 deal with such calamities. */
14240 eassert (!row->mode_line_p);
14241 if (row->mode_line_p)
14242 return false;
14243
14244 /* Skip over glyphs not having an object at the start and the end of
14245 the row. These are special glyphs like truncation marks on
14246 terminal frames. */
14247 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14248 {
14249 if (!row->reversed_p)
14250 {
14251 while (glyph < end
14252 && NILP (glyph->object)
14253 && glyph->charpos < 0)
14254 {
14255 x += glyph->pixel_width;
14256 ++glyph;
14257 }
14258 while (end > glyph
14259 && NILP ((end - 1)->object)
14260 /* CHARPOS is zero for blanks and stretch glyphs
14261 inserted by extend_face_to_end_of_line. */
14262 && (end - 1)->charpos <= 0)
14263 --end;
14264 glyph_before = glyph - 1;
14265 glyph_after = end;
14266 }
14267 else
14268 {
14269 struct glyph *g;
14270
14271 /* If the glyph row is reversed, we need to process it from back
14272 to front, so swap the edge pointers. */
14273 glyphs_end = end = glyph - 1;
14274 glyph += row->used[TEXT_AREA] - 1;
14275
14276 while (glyph > end + 1
14277 && NILP (glyph->object)
14278 && glyph->charpos < 0)
14279 {
14280 --glyph;
14281 x -= glyph->pixel_width;
14282 }
14283 if (NILP (glyph->object) && glyph->charpos < 0)
14284 --glyph;
14285 /* By default, in reversed rows we put the cursor on the
14286 rightmost (first in the reading order) glyph. */
14287 for (g = end + 1; g < glyph; g++)
14288 x += g->pixel_width;
14289 while (end < glyph
14290 && NILP ((end + 1)->object)
14291 && (end + 1)->charpos <= 0)
14292 ++end;
14293 glyph_before = glyph + 1;
14294 glyph_after = end;
14295 }
14296 }
14297 else if (row->reversed_p)
14298 {
14299 /* In R2L rows that don't display text, put the cursor on the
14300 rightmost glyph. Case in point: an empty last line that is
14301 part of an R2L paragraph. */
14302 cursor = end - 1;
14303 /* Avoid placing the cursor on the last glyph of the row, where
14304 on terminal frames we hold the vertical border between
14305 adjacent windows. */
14306 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14307 && !WINDOW_RIGHTMOST_P (w)
14308 && cursor == row->glyphs[LAST_AREA] - 1)
14309 cursor--;
14310 x = -1; /* will be computed below, at label compute_x */
14311 }
14312
14313 /* Step 1: Try to find the glyph whose character position
14314 corresponds to point. If that's not possible, find 2 glyphs
14315 whose character positions are the closest to point, one before
14316 point, the other after it. */
14317 if (!row->reversed_p)
14318 while (/* not marched to end of glyph row */
14319 glyph < end
14320 /* glyph was not inserted by redisplay for internal purposes */
14321 && !NILP (glyph->object))
14322 {
14323 if (BUFFERP (glyph->object))
14324 {
14325 ptrdiff_t dpos = glyph->charpos - pt_old;
14326
14327 if (glyph->charpos > bpos_max)
14328 bpos_max = glyph->charpos;
14329 if (glyph->charpos < bpos_min)
14330 bpos_min = glyph->charpos;
14331 if (!glyph->avoid_cursor_p)
14332 {
14333 /* If we hit point, we've found the glyph on which to
14334 display the cursor. */
14335 if (dpos == 0)
14336 {
14337 match_with_avoid_cursor = false;
14338 break;
14339 }
14340 /* See if we've found a better approximation to
14341 POS_BEFORE or to POS_AFTER. */
14342 if (0 > dpos && dpos > pos_before - pt_old)
14343 {
14344 pos_before = glyph->charpos;
14345 glyph_before = glyph;
14346 }
14347 else if (0 < dpos && dpos < pos_after - pt_old)
14348 {
14349 pos_after = glyph->charpos;
14350 glyph_after = glyph;
14351 }
14352 }
14353 else if (dpos == 0)
14354 match_with_avoid_cursor = true;
14355 }
14356 else if (STRINGP (glyph->object))
14357 {
14358 Lisp_Object chprop;
14359 ptrdiff_t glyph_pos = glyph->charpos;
14360
14361 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14362 glyph->object);
14363 if (!NILP (chprop))
14364 {
14365 /* If the string came from a `display' text property,
14366 look up the buffer position of that property and
14367 use that position to update bpos_max, as if we
14368 actually saw such a position in one of the row's
14369 glyphs. This helps with supporting integer values
14370 of `cursor' property on the display string in
14371 situations where most or all of the row's buffer
14372 text is completely covered by display properties,
14373 so that no glyph with valid buffer positions is
14374 ever seen in the row. */
14375 ptrdiff_t prop_pos =
14376 string_buffer_position_lim (glyph->object, pos_before,
14377 pos_after, false);
14378
14379 if (prop_pos >= pos_before)
14380 bpos_max = prop_pos;
14381 }
14382 if (INTEGERP (chprop))
14383 {
14384 bpos_covered = bpos_max + XINT (chprop);
14385 /* If the `cursor' property covers buffer positions up
14386 to and including point, we should display cursor on
14387 this glyph. Note that, if a `cursor' property on one
14388 of the string's characters has an integer value, we
14389 will break out of the loop below _before_ we get to
14390 the position match above. IOW, integer values of
14391 the `cursor' property override the "exact match for
14392 point" strategy of positioning the cursor. */
14393 /* Implementation note: bpos_max == pt_old when, e.g.,
14394 we are in an empty line, where bpos_max is set to
14395 MATRIX_ROW_START_CHARPOS, see above. */
14396 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14397 {
14398 cursor = glyph;
14399 break;
14400 }
14401 }
14402
14403 string_seen = true;
14404 }
14405 x += glyph->pixel_width;
14406 ++glyph;
14407 }
14408 else if (glyph > end) /* row is reversed */
14409 while (!NILP (glyph->object))
14410 {
14411 if (BUFFERP (glyph->object))
14412 {
14413 ptrdiff_t dpos = glyph->charpos - pt_old;
14414
14415 if (glyph->charpos > bpos_max)
14416 bpos_max = glyph->charpos;
14417 if (glyph->charpos < bpos_min)
14418 bpos_min = glyph->charpos;
14419 if (!glyph->avoid_cursor_p)
14420 {
14421 if (dpos == 0)
14422 {
14423 match_with_avoid_cursor = false;
14424 break;
14425 }
14426 if (0 > dpos && dpos > pos_before - pt_old)
14427 {
14428 pos_before = glyph->charpos;
14429 glyph_before = glyph;
14430 }
14431 else if (0 < dpos && dpos < pos_after - pt_old)
14432 {
14433 pos_after = glyph->charpos;
14434 glyph_after = glyph;
14435 }
14436 }
14437 else if (dpos == 0)
14438 match_with_avoid_cursor = true;
14439 }
14440 else if (STRINGP (glyph->object))
14441 {
14442 Lisp_Object chprop;
14443 ptrdiff_t glyph_pos = glyph->charpos;
14444
14445 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14446 glyph->object);
14447 if (!NILP (chprop))
14448 {
14449 ptrdiff_t prop_pos =
14450 string_buffer_position_lim (glyph->object, pos_before,
14451 pos_after, false);
14452
14453 if (prop_pos >= pos_before)
14454 bpos_max = prop_pos;
14455 }
14456 if (INTEGERP (chprop))
14457 {
14458 bpos_covered = bpos_max + XINT (chprop);
14459 /* If the `cursor' property covers buffer positions up
14460 to and including point, we should display cursor on
14461 this glyph. */
14462 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14463 {
14464 cursor = glyph;
14465 break;
14466 }
14467 }
14468 string_seen = true;
14469 }
14470 --glyph;
14471 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14472 {
14473 x--; /* can't use any pixel_width */
14474 break;
14475 }
14476 x -= glyph->pixel_width;
14477 }
14478
14479 /* Step 2: If we didn't find an exact match for point, we need to
14480 look for a proper place to put the cursor among glyphs between
14481 GLYPH_BEFORE and GLYPH_AFTER. */
14482 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14483 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14484 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14485 {
14486 /* An empty line has a single glyph whose OBJECT is nil and
14487 whose CHARPOS is the position of a newline on that line.
14488 Note that on a TTY, there are more glyphs after that, which
14489 were produced by extend_face_to_end_of_line, but their
14490 CHARPOS is zero or negative. */
14491 bool empty_line_p =
14492 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14493 && NILP (glyph->object) && glyph->charpos > 0
14494 /* On a TTY, continued and truncated rows also have a glyph at
14495 their end whose OBJECT is nil and whose CHARPOS is
14496 positive (the continuation and truncation glyphs), but such
14497 rows are obviously not "empty". */
14498 && !(row->continued_p || row->truncated_on_right_p));
14499
14500 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14501 {
14502 ptrdiff_t ellipsis_pos;
14503
14504 /* Scan back over the ellipsis glyphs. */
14505 if (!row->reversed_p)
14506 {
14507 ellipsis_pos = (glyph - 1)->charpos;
14508 while (glyph > row->glyphs[TEXT_AREA]
14509 && (glyph - 1)->charpos == ellipsis_pos)
14510 glyph--, x -= glyph->pixel_width;
14511 /* That loop always goes one position too far, including
14512 the glyph before the ellipsis. So scan forward over
14513 that one. */
14514 x += glyph->pixel_width;
14515 glyph++;
14516 }
14517 else /* row is reversed */
14518 {
14519 ellipsis_pos = (glyph + 1)->charpos;
14520 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14521 && (glyph + 1)->charpos == ellipsis_pos)
14522 glyph++, x += glyph->pixel_width;
14523 x -= glyph->pixel_width;
14524 glyph--;
14525 }
14526 }
14527 else if (match_with_avoid_cursor)
14528 {
14529 cursor = glyph_after;
14530 x = -1;
14531 }
14532 else if (string_seen)
14533 {
14534 int incr = row->reversed_p ? -1 : +1;
14535
14536 /* Need to find the glyph that came out of a string which is
14537 present at point. That glyph is somewhere between
14538 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14539 positioned between POS_BEFORE and POS_AFTER in the
14540 buffer. */
14541 struct glyph *start, *stop;
14542 ptrdiff_t pos = pos_before;
14543
14544 x = -1;
14545
14546 /* If the row ends in a newline from a display string,
14547 reordering could have moved the glyphs belonging to the
14548 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14549 in this case we extend the search to the last glyph in
14550 the row that was not inserted by redisplay. */
14551 if (row->ends_in_newline_from_string_p)
14552 {
14553 glyph_after = end;
14554 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14555 }
14556
14557 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14558 correspond to POS_BEFORE and POS_AFTER, respectively. We
14559 need START and STOP in the order that corresponds to the
14560 row's direction as given by its reversed_p flag. If the
14561 directionality of characters between POS_BEFORE and
14562 POS_AFTER is the opposite of the row's base direction,
14563 these characters will have been reordered for display,
14564 and we need to reverse START and STOP. */
14565 if (!row->reversed_p)
14566 {
14567 start = min (glyph_before, glyph_after);
14568 stop = max (glyph_before, glyph_after);
14569 }
14570 else
14571 {
14572 start = max (glyph_before, glyph_after);
14573 stop = min (glyph_before, glyph_after);
14574 }
14575 for (glyph = start + incr;
14576 row->reversed_p ? glyph > stop : glyph < stop; )
14577 {
14578
14579 /* Any glyphs that come from the buffer are here because
14580 of bidi reordering. Skip them, and only pay
14581 attention to glyphs that came from some string. */
14582 if (STRINGP (glyph->object))
14583 {
14584 Lisp_Object str;
14585 ptrdiff_t tem;
14586 /* If the display property covers the newline, we
14587 need to search for it one position farther. */
14588 ptrdiff_t lim = pos_after
14589 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14590
14591 string_from_text_prop = false;
14592 str = glyph->object;
14593 tem = string_buffer_position_lim (str, pos, lim, false);
14594 if (tem == 0 /* from overlay */
14595 || pos <= tem)
14596 {
14597 /* If the string from which this glyph came is
14598 found in the buffer at point, or at position
14599 that is closer to point than pos_after, then
14600 we've found the glyph we've been looking for.
14601 If it comes from an overlay (tem == 0), and
14602 it has the `cursor' property on one of its
14603 glyphs, record that glyph as a candidate for
14604 displaying the cursor. (As in the
14605 unidirectional version, we will display the
14606 cursor on the last candidate we find.) */
14607 if (tem == 0
14608 || tem == pt_old
14609 || (tem - pt_old > 0 && tem < pos_after))
14610 {
14611 /* The glyphs from this string could have
14612 been reordered. Find the one with the
14613 smallest string position. Or there could
14614 be a character in the string with the
14615 `cursor' property, which means display
14616 cursor on that character's glyph. */
14617 ptrdiff_t strpos = glyph->charpos;
14618
14619 if (tem)
14620 {
14621 cursor = glyph;
14622 string_from_text_prop = true;
14623 }
14624 for ( ;
14625 (row->reversed_p ? glyph > stop : glyph < stop)
14626 && EQ (glyph->object, str);
14627 glyph += incr)
14628 {
14629 Lisp_Object cprop;
14630 ptrdiff_t gpos = glyph->charpos;
14631
14632 cprop = Fget_char_property (make_number (gpos),
14633 Qcursor,
14634 glyph->object);
14635 if (!NILP (cprop))
14636 {
14637 cursor = glyph;
14638 break;
14639 }
14640 if (tem && glyph->charpos < strpos)
14641 {
14642 strpos = glyph->charpos;
14643 cursor = glyph;
14644 }
14645 }
14646
14647 if (tem == pt_old
14648 || (tem - pt_old > 0 && tem < pos_after))
14649 goto compute_x;
14650 }
14651 if (tem)
14652 pos = tem + 1; /* don't find previous instances */
14653 }
14654 /* This string is not what we want; skip all of the
14655 glyphs that came from it. */
14656 while ((row->reversed_p ? glyph > stop : glyph < stop)
14657 && EQ (glyph->object, str))
14658 glyph += incr;
14659 }
14660 else
14661 glyph += incr;
14662 }
14663
14664 /* If we reached the end of the line, and END was from a string,
14665 the cursor is not on this line. */
14666 if (cursor == NULL
14667 && (row->reversed_p ? glyph <= end : glyph >= end)
14668 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14669 && STRINGP (end->object)
14670 && row->continued_p)
14671 return false;
14672 }
14673 /* A truncated row may not include PT among its character positions.
14674 Setting the cursor inside the scroll margin will trigger
14675 recalculation of hscroll in hscroll_window_tree. But if a
14676 display string covers point, defer to the string-handling
14677 code below to figure this out. */
14678 else if (row->truncated_on_left_p && pt_old < bpos_min)
14679 {
14680 cursor = glyph_before;
14681 x = -1;
14682 }
14683 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14684 /* Zero-width characters produce no glyphs. */
14685 || (!empty_line_p
14686 && (row->reversed_p
14687 ? glyph_after > glyphs_end
14688 : glyph_after < glyphs_end)))
14689 {
14690 cursor = glyph_after;
14691 x = -1;
14692 }
14693 }
14694
14695 compute_x:
14696 if (cursor != NULL)
14697 glyph = cursor;
14698 else if (glyph == glyphs_end
14699 && pos_before == pos_after
14700 && STRINGP ((row->reversed_p
14701 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14702 : row->glyphs[TEXT_AREA])->object))
14703 {
14704 /* If all the glyphs of this row came from strings, put the
14705 cursor on the first glyph of the row. This avoids having the
14706 cursor outside of the text area in this very rare and hard
14707 use case. */
14708 glyph =
14709 row->reversed_p
14710 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14711 : row->glyphs[TEXT_AREA];
14712 }
14713 if (x < 0)
14714 {
14715 struct glyph *g;
14716
14717 /* Need to compute x that corresponds to GLYPH. */
14718 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14719 {
14720 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14721 emacs_abort ();
14722 x += g->pixel_width;
14723 }
14724 }
14725
14726 /* ROW could be part of a continued line, which, under bidi
14727 reordering, might have other rows whose start and end charpos
14728 occlude point. Only set w->cursor if we found a better
14729 approximation to the cursor position than we have from previously
14730 examined candidate rows belonging to the same continued line. */
14731 if (/* We already have a candidate row. */
14732 w->cursor.vpos >= 0
14733 /* That candidate is not the row we are processing. */
14734 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14735 /* Make sure cursor.vpos specifies a row whose start and end
14736 charpos occlude point, and it is valid candidate for being a
14737 cursor-row. This is because some callers of this function
14738 leave cursor.vpos at the row where the cursor was displayed
14739 during the last redisplay cycle. */
14740 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14741 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14742 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14743 {
14744 struct glyph *g1
14745 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14746
14747 /* Don't consider glyphs that are outside TEXT_AREA. */
14748 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14749 return false;
14750 /* Keep the candidate whose buffer position is the closest to
14751 point or has the `cursor' property. */
14752 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14753 w->cursor.hpos >= 0
14754 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14755 && ((BUFFERP (g1->object)
14756 && (g1->charpos == pt_old /* An exact match always wins. */
14757 || (BUFFERP (glyph->object)
14758 && eabs (g1->charpos - pt_old)
14759 < eabs (glyph->charpos - pt_old))))
14760 /* Previous candidate is a glyph from a string that has
14761 a non-nil `cursor' property. */
14762 || (STRINGP (g1->object)
14763 && (!NILP (Fget_char_property (make_number (g1->charpos),
14764 Qcursor, g1->object))
14765 /* Previous candidate is from the same display
14766 string as this one, and the display string
14767 came from a text property. */
14768 || (EQ (g1->object, glyph->object)
14769 && string_from_text_prop)
14770 /* this candidate is from newline and its
14771 position is not an exact match */
14772 || (NILP (glyph->object)
14773 && glyph->charpos != pt_old)))))
14774 return false;
14775 /* If this candidate gives an exact match, use that. */
14776 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14777 /* If this candidate is a glyph created for the
14778 terminating newline of a line, and point is on that
14779 newline, it wins because it's an exact match. */
14780 || (!row->continued_p
14781 && NILP (glyph->object)
14782 && glyph->charpos == 0
14783 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14784 /* Otherwise, keep the candidate that comes from a row
14785 spanning less buffer positions. This may win when one or
14786 both candidate positions are on glyphs that came from
14787 display strings, for which we cannot compare buffer
14788 positions. */
14789 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14790 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14791 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14792 return false;
14793 }
14794 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14795 w->cursor.x = x;
14796 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14797 w->cursor.y = row->y + dy;
14798
14799 if (w == XWINDOW (selected_window))
14800 {
14801 if (!row->continued_p
14802 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14803 && row->x == 0)
14804 {
14805 this_line_buffer = XBUFFER (w->contents);
14806
14807 CHARPOS (this_line_start_pos)
14808 = MATRIX_ROW_START_CHARPOS (row) + delta;
14809 BYTEPOS (this_line_start_pos)
14810 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14811
14812 CHARPOS (this_line_end_pos)
14813 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14814 BYTEPOS (this_line_end_pos)
14815 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14816
14817 this_line_y = w->cursor.y;
14818 this_line_pixel_height = row->height;
14819 this_line_vpos = w->cursor.vpos;
14820 this_line_start_x = row->x;
14821 }
14822 else
14823 CHARPOS (this_line_start_pos) = 0;
14824 }
14825
14826 return true;
14827 }
14828
14829
14830 /* Run window scroll functions, if any, for WINDOW with new window
14831 start STARTP. Sets the window start of WINDOW to that position.
14832
14833 We assume that the window's buffer is really current. */
14834
14835 static struct text_pos
14836 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14837 {
14838 struct window *w = XWINDOW (window);
14839 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14840
14841 eassert (current_buffer == XBUFFER (w->contents));
14842
14843 if (!NILP (Vwindow_scroll_functions))
14844 {
14845 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14846 make_number (CHARPOS (startp)));
14847 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14848 /* In case the hook functions switch buffers. */
14849 set_buffer_internal (XBUFFER (w->contents));
14850 }
14851
14852 return startp;
14853 }
14854
14855
14856 /* Make sure the line containing the cursor is fully visible.
14857 A value of true means there is nothing to be done.
14858 (Either the line is fully visible, or it cannot be made so,
14859 or we cannot tell.)
14860
14861 If FORCE_P, return false even if partial visible cursor row
14862 is higher than window.
14863
14864 If CURRENT_MATRIX_P, use the information from the
14865 window's current glyph matrix; otherwise use the desired glyph
14866 matrix.
14867
14868 A value of false means the caller should do scrolling
14869 as if point had gone off the screen. */
14870
14871 static bool
14872 cursor_row_fully_visible_p (struct window *w, bool force_p,
14873 bool current_matrix_p)
14874 {
14875 struct glyph_matrix *matrix;
14876 struct glyph_row *row;
14877 int window_height;
14878
14879 if (!make_cursor_line_fully_visible_p)
14880 return true;
14881
14882 /* It's not always possible to find the cursor, e.g, when a window
14883 is full of overlay strings. Don't do anything in that case. */
14884 if (w->cursor.vpos < 0)
14885 return true;
14886
14887 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14888 row = MATRIX_ROW (matrix, w->cursor.vpos);
14889
14890 /* If the cursor row is not partially visible, there's nothing to do. */
14891 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14892 return true;
14893
14894 /* If the row the cursor is in is taller than the window's height,
14895 it's not clear what to do, so do nothing. */
14896 window_height = window_box_height (w);
14897 if (row->height >= window_height)
14898 {
14899 if (!force_p || MINI_WINDOW_P (w)
14900 || w->vscroll || w->cursor.vpos == 0)
14901 return true;
14902 }
14903 return false;
14904 }
14905
14906
14907 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14908 means only WINDOW is redisplayed in redisplay_internal.
14909 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14910 in redisplay_window to bring a partially visible line into view in
14911 the case that only the cursor has moved.
14912
14913 LAST_LINE_MISFIT should be true if we're scrolling because the
14914 last screen line's vertical height extends past the end of the screen.
14915
14916 Value is
14917
14918 1 if scrolling succeeded
14919
14920 0 if scrolling didn't find point.
14921
14922 -1 if new fonts have been loaded so that we must interrupt
14923 redisplay, adjust glyph matrices, and try again. */
14924
14925 enum
14926 {
14927 SCROLLING_SUCCESS,
14928 SCROLLING_FAILED,
14929 SCROLLING_NEED_LARGER_MATRICES
14930 };
14931
14932 /* If scroll-conservatively is more than this, never recenter.
14933
14934 If you change this, don't forget to update the doc string of
14935 `scroll-conservatively' and the Emacs manual. */
14936 #define SCROLL_LIMIT 100
14937
14938 static int
14939 try_scrolling (Lisp_Object window, bool just_this_one_p,
14940 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14941 bool temp_scroll_step, bool last_line_misfit)
14942 {
14943 struct window *w = XWINDOW (window);
14944 struct frame *f = XFRAME (w->frame);
14945 struct text_pos pos, startp;
14946 struct it it;
14947 int this_scroll_margin, scroll_max, rc, height;
14948 int dy = 0, amount_to_scroll = 0;
14949 bool scroll_down_p = false;
14950 int extra_scroll_margin_lines = last_line_misfit;
14951 Lisp_Object aggressive;
14952 /* We will never try scrolling more than this number of lines. */
14953 int scroll_limit = SCROLL_LIMIT;
14954 int frame_line_height = default_line_pixel_height (w);
14955 int window_total_lines
14956 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14957
14958 #ifdef GLYPH_DEBUG
14959 debug_method_add (w, "try_scrolling");
14960 #endif
14961
14962 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14963
14964 /* Compute scroll margin height in pixels. We scroll when point is
14965 within this distance from the top or bottom of the window. */
14966 if (scroll_margin > 0)
14967 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14968 * frame_line_height;
14969 else
14970 this_scroll_margin = 0;
14971
14972 /* Force arg_scroll_conservatively to have a reasonable value, to
14973 avoid scrolling too far away with slow move_it_* functions. Note
14974 that the user can supply scroll-conservatively equal to
14975 `most-positive-fixnum', which can be larger than INT_MAX. */
14976 if (arg_scroll_conservatively > scroll_limit)
14977 {
14978 arg_scroll_conservatively = scroll_limit + 1;
14979 scroll_max = scroll_limit * frame_line_height;
14980 }
14981 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14982 /* Compute how much we should try to scroll maximally to bring
14983 point into view. */
14984 scroll_max = (max (scroll_step,
14985 max (arg_scroll_conservatively, temp_scroll_step))
14986 * frame_line_height);
14987 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14988 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14989 /* We're trying to scroll because of aggressive scrolling but no
14990 scroll_step is set. Choose an arbitrary one. */
14991 scroll_max = 10 * frame_line_height;
14992 else
14993 scroll_max = 0;
14994
14995 too_near_end:
14996
14997 /* Decide whether to scroll down. */
14998 if (PT > CHARPOS (startp))
14999 {
15000 int scroll_margin_y;
15001
15002 /* Compute the pixel ypos of the scroll margin, then move IT to
15003 either that ypos or PT, whichever comes first. */
15004 start_display (&it, w, startp);
15005 scroll_margin_y = it.last_visible_y - this_scroll_margin
15006 - frame_line_height * extra_scroll_margin_lines;
15007 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15008 (MOVE_TO_POS | MOVE_TO_Y));
15009
15010 if (PT > CHARPOS (it.current.pos))
15011 {
15012 int y0 = line_bottom_y (&it);
15013 /* Compute how many pixels below window bottom to stop searching
15014 for PT. This avoids costly search for PT that is far away if
15015 the user limited scrolling by a small number of lines, but
15016 always finds PT if scroll_conservatively is set to a large
15017 number, such as most-positive-fixnum. */
15018 int slack = max (scroll_max, 10 * frame_line_height);
15019 int y_to_move = it.last_visible_y + slack;
15020
15021 /* Compute the distance from the scroll margin to PT or to
15022 the scroll limit, whichever comes first. This should
15023 include the height of the cursor line, to make that line
15024 fully visible. */
15025 move_it_to (&it, PT, -1, y_to_move,
15026 -1, MOVE_TO_POS | MOVE_TO_Y);
15027 dy = line_bottom_y (&it) - y0;
15028
15029 if (dy > scroll_max)
15030 return SCROLLING_FAILED;
15031
15032 if (dy > 0)
15033 scroll_down_p = true;
15034 }
15035 }
15036
15037 if (scroll_down_p)
15038 {
15039 /* Point is in or below the bottom scroll margin, so move the
15040 window start down. If scrolling conservatively, move it just
15041 enough down to make point visible. If scroll_step is set,
15042 move it down by scroll_step. */
15043 if (arg_scroll_conservatively)
15044 amount_to_scroll
15045 = min (max (dy, frame_line_height),
15046 frame_line_height * arg_scroll_conservatively);
15047 else if (scroll_step || temp_scroll_step)
15048 amount_to_scroll = scroll_max;
15049 else
15050 {
15051 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15052 height = WINDOW_BOX_TEXT_HEIGHT (w);
15053 if (NUMBERP (aggressive))
15054 {
15055 double float_amount = XFLOATINT (aggressive) * height;
15056 int aggressive_scroll = float_amount;
15057 if (aggressive_scroll == 0 && float_amount > 0)
15058 aggressive_scroll = 1;
15059 /* Don't let point enter the scroll margin near top of
15060 the window. This could happen if the value of
15061 scroll_up_aggressively is too large and there are
15062 non-zero margins, because scroll_up_aggressively
15063 means put point that fraction of window height
15064 _from_the_bottom_margin_. */
15065 if (aggressive_scroll + 2 * this_scroll_margin > height)
15066 aggressive_scroll = height - 2 * this_scroll_margin;
15067 amount_to_scroll = dy + aggressive_scroll;
15068 }
15069 }
15070
15071 if (amount_to_scroll <= 0)
15072 return SCROLLING_FAILED;
15073
15074 start_display (&it, w, startp);
15075 if (arg_scroll_conservatively <= scroll_limit)
15076 move_it_vertically (&it, amount_to_scroll);
15077 else
15078 {
15079 /* Extra precision for users who set scroll-conservatively
15080 to a large number: make sure the amount we scroll
15081 the window start is never less than amount_to_scroll,
15082 which was computed as distance from window bottom to
15083 point. This matters when lines at window top and lines
15084 below window bottom have different height. */
15085 struct it it1;
15086 void *it1data = NULL;
15087 /* We use a temporary it1 because line_bottom_y can modify
15088 its argument, if it moves one line down; see there. */
15089 int start_y;
15090
15091 SAVE_IT (it1, it, it1data);
15092 start_y = line_bottom_y (&it1);
15093 do {
15094 RESTORE_IT (&it, &it, it1data);
15095 move_it_by_lines (&it, 1);
15096 SAVE_IT (it1, it, it1data);
15097 } while (IT_CHARPOS (it) < ZV
15098 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15099 bidi_unshelve_cache (it1data, true);
15100 }
15101
15102 /* If STARTP is unchanged, move it down another screen line. */
15103 if (IT_CHARPOS (it) == CHARPOS (startp))
15104 move_it_by_lines (&it, 1);
15105 startp = it.current.pos;
15106 }
15107 else
15108 {
15109 struct text_pos scroll_margin_pos = startp;
15110 int y_offset = 0;
15111
15112 /* See if point is inside the scroll margin at the top of the
15113 window. */
15114 if (this_scroll_margin)
15115 {
15116 int y_start;
15117
15118 start_display (&it, w, startp);
15119 y_start = it.current_y;
15120 move_it_vertically (&it, this_scroll_margin);
15121 scroll_margin_pos = it.current.pos;
15122 /* If we didn't move enough before hitting ZV, request
15123 additional amount of scroll, to move point out of the
15124 scroll margin. */
15125 if (IT_CHARPOS (it) == ZV
15126 && it.current_y - y_start < this_scroll_margin)
15127 y_offset = this_scroll_margin - (it.current_y - y_start);
15128 }
15129
15130 if (PT < CHARPOS (scroll_margin_pos))
15131 {
15132 /* Point is in the scroll margin at the top of the window or
15133 above what is displayed in the window. */
15134 int y0, y_to_move;
15135
15136 /* Compute the vertical distance from PT to the scroll
15137 margin position. Move as far as scroll_max allows, or
15138 one screenful, or 10 screen lines, whichever is largest.
15139 Give up if distance is greater than scroll_max or if we
15140 didn't reach the scroll margin position. */
15141 SET_TEXT_POS (pos, PT, PT_BYTE);
15142 start_display (&it, w, pos);
15143 y0 = it.current_y;
15144 y_to_move = max (it.last_visible_y,
15145 max (scroll_max, 10 * frame_line_height));
15146 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15147 y_to_move, -1,
15148 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15149 dy = it.current_y - y0;
15150 if (dy > scroll_max
15151 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15152 return SCROLLING_FAILED;
15153
15154 /* Additional scroll for when ZV was too close to point. */
15155 dy += y_offset;
15156
15157 /* Compute new window start. */
15158 start_display (&it, w, startp);
15159
15160 if (arg_scroll_conservatively)
15161 amount_to_scroll = max (dy, frame_line_height
15162 * max (scroll_step, temp_scroll_step));
15163 else if (scroll_step || temp_scroll_step)
15164 amount_to_scroll = scroll_max;
15165 else
15166 {
15167 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15168 height = WINDOW_BOX_TEXT_HEIGHT (w);
15169 if (NUMBERP (aggressive))
15170 {
15171 double float_amount = XFLOATINT (aggressive) * height;
15172 int aggressive_scroll = float_amount;
15173 if (aggressive_scroll == 0 && float_amount > 0)
15174 aggressive_scroll = 1;
15175 /* Don't let point enter the scroll margin near
15176 bottom of the window, if the value of
15177 scroll_down_aggressively happens to be too
15178 large. */
15179 if (aggressive_scroll + 2 * this_scroll_margin > height)
15180 aggressive_scroll = height - 2 * this_scroll_margin;
15181 amount_to_scroll = dy + aggressive_scroll;
15182 }
15183 }
15184
15185 if (amount_to_scroll <= 0)
15186 return SCROLLING_FAILED;
15187
15188 move_it_vertically_backward (&it, amount_to_scroll);
15189 startp = it.current.pos;
15190 }
15191 }
15192
15193 /* Run window scroll functions. */
15194 startp = run_window_scroll_functions (window, startp);
15195
15196 /* Display the window. Give up if new fonts are loaded, or if point
15197 doesn't appear. */
15198 if (!try_window (window, startp, 0))
15199 rc = SCROLLING_NEED_LARGER_MATRICES;
15200 else if (w->cursor.vpos < 0)
15201 {
15202 clear_glyph_matrix (w->desired_matrix);
15203 rc = SCROLLING_FAILED;
15204 }
15205 else
15206 {
15207 /* Maybe forget recorded base line for line number display. */
15208 if (!just_this_one_p
15209 || current_buffer->clip_changed
15210 || BEG_UNCHANGED < CHARPOS (startp))
15211 w->base_line_number = 0;
15212
15213 /* If cursor ends up on a partially visible line,
15214 treat that as being off the bottom of the screen. */
15215 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15216 false)
15217 /* It's possible that the cursor is on the first line of the
15218 buffer, which is partially obscured due to a vscroll
15219 (Bug#7537). In that case, avoid looping forever. */
15220 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15221 {
15222 clear_glyph_matrix (w->desired_matrix);
15223 ++extra_scroll_margin_lines;
15224 goto too_near_end;
15225 }
15226 rc = SCROLLING_SUCCESS;
15227 }
15228
15229 return rc;
15230 }
15231
15232
15233 /* Compute a suitable window start for window W if display of W starts
15234 on a continuation line. Value is true if a new window start
15235 was computed.
15236
15237 The new window start will be computed, based on W's width, starting
15238 from the start of the continued line. It is the start of the
15239 screen line with the minimum distance from the old start W->start. */
15240
15241 static bool
15242 compute_window_start_on_continuation_line (struct window *w)
15243 {
15244 struct text_pos pos, start_pos;
15245 bool window_start_changed_p = false;
15246
15247 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15248
15249 /* If window start is on a continuation line... Window start may be
15250 < BEGV in case there's invisible text at the start of the
15251 buffer (M-x rmail, for example). */
15252 if (CHARPOS (start_pos) > BEGV
15253 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15254 {
15255 struct it it;
15256 struct glyph_row *row;
15257
15258 /* Handle the case that the window start is out of range. */
15259 if (CHARPOS (start_pos) < BEGV)
15260 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15261 else if (CHARPOS (start_pos) > ZV)
15262 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15263
15264 /* Find the start of the continued line. This should be fast
15265 because find_newline is fast (newline cache). */
15266 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15267 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15268 row, DEFAULT_FACE_ID);
15269 reseat_at_previous_visible_line_start (&it);
15270
15271 /* If the line start is "too far" away from the window start,
15272 say it takes too much time to compute a new window start. */
15273 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15274 /* PXW: Do we need upper bounds here? */
15275 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15276 {
15277 int min_distance, distance;
15278
15279 /* Move forward by display lines to find the new window
15280 start. If window width was enlarged, the new start can
15281 be expected to be > the old start. If window width was
15282 decreased, the new window start will be < the old start.
15283 So, we're looking for the display line start with the
15284 minimum distance from the old window start. */
15285 pos = it.current.pos;
15286 min_distance = INFINITY;
15287 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15288 distance < min_distance)
15289 {
15290 min_distance = distance;
15291 pos = it.current.pos;
15292 if (it.line_wrap == WORD_WRAP)
15293 {
15294 /* Under WORD_WRAP, move_it_by_lines is likely to
15295 overshoot and stop not at the first, but the
15296 second character from the left margin. So in
15297 that case, we need a more tight control on the X
15298 coordinate of the iterator than move_it_by_lines
15299 promises in its contract. The method is to first
15300 go to the last (rightmost) visible character of a
15301 line, then move to the leftmost character on the
15302 next line in a separate call. */
15303 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15304 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15305 move_it_to (&it, ZV, 0,
15306 it.current_y + it.max_ascent + it.max_descent, -1,
15307 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15308 }
15309 else
15310 move_it_by_lines (&it, 1);
15311 }
15312
15313 /* Set the window start there. */
15314 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15315 window_start_changed_p = true;
15316 }
15317 }
15318
15319 return window_start_changed_p;
15320 }
15321
15322
15323 /* Try cursor movement in case text has not changed in window WINDOW,
15324 with window start STARTP. Value is
15325
15326 CURSOR_MOVEMENT_SUCCESS if successful
15327
15328 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15329
15330 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15331 display. *SCROLL_STEP is set to true, under certain circumstances, if
15332 we want to scroll as if scroll-step were set to 1. See the code.
15333
15334 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15335 which case we have to abort this redisplay, and adjust matrices
15336 first. */
15337
15338 enum
15339 {
15340 CURSOR_MOVEMENT_SUCCESS,
15341 CURSOR_MOVEMENT_CANNOT_BE_USED,
15342 CURSOR_MOVEMENT_MUST_SCROLL,
15343 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15344 };
15345
15346 static int
15347 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15348 bool *scroll_step)
15349 {
15350 struct window *w = XWINDOW (window);
15351 struct frame *f = XFRAME (w->frame);
15352 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15353
15354 #ifdef GLYPH_DEBUG
15355 if (inhibit_try_cursor_movement)
15356 return rc;
15357 #endif
15358
15359 /* Previously, there was a check for Lisp integer in the
15360 if-statement below. Now, this field is converted to
15361 ptrdiff_t, thus zero means invalid position in a buffer. */
15362 eassert (w->last_point > 0);
15363 /* Likewise there was a check whether window_end_vpos is nil or larger
15364 than the window. Now window_end_vpos is int and so never nil, but
15365 let's leave eassert to check whether it fits in the window. */
15366 eassert (!w->window_end_valid
15367 || w->window_end_vpos < w->current_matrix->nrows);
15368
15369 /* Handle case where text has not changed, only point, and it has
15370 not moved off the frame. */
15371 if (/* Point may be in this window. */
15372 PT >= CHARPOS (startp)
15373 /* Selective display hasn't changed. */
15374 && !current_buffer->clip_changed
15375 /* Function force-mode-line-update is used to force a thorough
15376 redisplay. It sets either windows_or_buffers_changed or
15377 update_mode_lines. So don't take a shortcut here for these
15378 cases. */
15379 && !update_mode_lines
15380 && !windows_or_buffers_changed
15381 && !f->cursor_type_changed
15382 && NILP (Vshow_trailing_whitespace)
15383 /* This code is not used for mini-buffer for the sake of the case
15384 of redisplaying to replace an echo area message; since in
15385 that case the mini-buffer contents per se are usually
15386 unchanged. This code is of no real use in the mini-buffer
15387 since the handling of this_line_start_pos, etc., in redisplay
15388 handles the same cases. */
15389 && !EQ (window, minibuf_window)
15390 && (FRAME_WINDOW_P (f)
15391 || !overlay_arrow_in_current_buffer_p ()))
15392 {
15393 int this_scroll_margin, top_scroll_margin;
15394 struct glyph_row *row = NULL;
15395 int frame_line_height = default_line_pixel_height (w);
15396 int window_total_lines
15397 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15398
15399 #ifdef GLYPH_DEBUG
15400 debug_method_add (w, "cursor movement");
15401 #endif
15402
15403 /* Scroll if point within this distance from the top or bottom
15404 of the window. This is a pixel value. */
15405 if (scroll_margin > 0)
15406 {
15407 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15408 this_scroll_margin *= frame_line_height;
15409 }
15410 else
15411 this_scroll_margin = 0;
15412
15413 top_scroll_margin = this_scroll_margin;
15414 if (WINDOW_WANTS_HEADER_LINE_P (w))
15415 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15416
15417 /* Start with the row the cursor was displayed during the last
15418 not paused redisplay. Give up if that row is not valid. */
15419 if (w->last_cursor_vpos < 0
15420 || w->last_cursor_vpos >= w->current_matrix->nrows)
15421 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15422 else
15423 {
15424 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15425 if (row->mode_line_p)
15426 ++row;
15427 if (!row->enabled_p)
15428 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15429 }
15430
15431 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15432 {
15433 bool scroll_p = false, must_scroll = false;
15434 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15435
15436 if (PT > w->last_point)
15437 {
15438 /* Point has moved forward. */
15439 while (MATRIX_ROW_END_CHARPOS (row) < PT
15440 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15441 {
15442 eassert (row->enabled_p);
15443 ++row;
15444 }
15445
15446 /* If the end position of a row equals the start
15447 position of the next row, and PT is at that position,
15448 we would rather display cursor in the next line. */
15449 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15450 && MATRIX_ROW_END_CHARPOS (row) == PT
15451 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15452 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15453 && !cursor_row_p (row))
15454 ++row;
15455
15456 /* If within the scroll margin, scroll. Note that
15457 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15458 the next line would be drawn, and that
15459 this_scroll_margin can be zero. */
15460 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15461 || PT > MATRIX_ROW_END_CHARPOS (row)
15462 /* Line is completely visible last line in window
15463 and PT is to be set in the next line. */
15464 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15465 && PT == MATRIX_ROW_END_CHARPOS (row)
15466 && !row->ends_at_zv_p
15467 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15468 scroll_p = true;
15469 }
15470 else if (PT < w->last_point)
15471 {
15472 /* Cursor has to be moved backward. Note that PT >=
15473 CHARPOS (startp) because of the outer if-statement. */
15474 while (!row->mode_line_p
15475 && (MATRIX_ROW_START_CHARPOS (row) > PT
15476 || (MATRIX_ROW_START_CHARPOS (row) == PT
15477 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15478 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15479 row > w->current_matrix->rows
15480 && (row-1)->ends_in_newline_from_string_p))))
15481 && (row->y > top_scroll_margin
15482 || CHARPOS (startp) == BEGV))
15483 {
15484 eassert (row->enabled_p);
15485 --row;
15486 }
15487
15488 /* Consider the following case: Window starts at BEGV,
15489 there is invisible, intangible text at BEGV, so that
15490 display starts at some point START > BEGV. It can
15491 happen that we are called with PT somewhere between
15492 BEGV and START. Try to handle that case. */
15493 if (row < w->current_matrix->rows
15494 || row->mode_line_p)
15495 {
15496 row = w->current_matrix->rows;
15497 if (row->mode_line_p)
15498 ++row;
15499 }
15500
15501 /* Due to newlines in overlay strings, we may have to
15502 skip forward over overlay strings. */
15503 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15504 && MATRIX_ROW_END_CHARPOS (row) == PT
15505 && !cursor_row_p (row))
15506 ++row;
15507
15508 /* If within the scroll margin, scroll. */
15509 if (row->y < top_scroll_margin
15510 && CHARPOS (startp) != BEGV)
15511 scroll_p = true;
15512 }
15513 else
15514 {
15515 /* Cursor did not move. So don't scroll even if cursor line
15516 is partially visible, as it was so before. */
15517 rc = CURSOR_MOVEMENT_SUCCESS;
15518 }
15519
15520 if (PT < MATRIX_ROW_START_CHARPOS (row)
15521 || PT > MATRIX_ROW_END_CHARPOS (row))
15522 {
15523 /* if PT is not in the glyph row, give up. */
15524 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15525 must_scroll = true;
15526 }
15527 else if (rc != CURSOR_MOVEMENT_SUCCESS
15528 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15529 {
15530 struct glyph_row *row1;
15531
15532 /* If rows are bidi-reordered and point moved, back up
15533 until we find a row that does not belong to a
15534 continuation line. This is because we must consider
15535 all rows of a continued line as candidates for the
15536 new cursor positioning, since row start and end
15537 positions change non-linearly with vertical position
15538 in such rows. */
15539 /* FIXME: Revisit this when glyph ``spilling'' in
15540 continuation lines' rows is implemented for
15541 bidi-reordered rows. */
15542 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15543 MATRIX_ROW_CONTINUATION_LINE_P (row);
15544 --row)
15545 {
15546 /* If we hit the beginning of the displayed portion
15547 without finding the first row of a continued
15548 line, give up. */
15549 if (row <= row1)
15550 {
15551 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15552 break;
15553 }
15554 eassert (row->enabled_p);
15555 }
15556 }
15557 if (must_scroll)
15558 ;
15559 else if (rc != CURSOR_MOVEMENT_SUCCESS
15560 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15561 /* Make sure this isn't a header line by any chance, since
15562 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15563 && !row->mode_line_p
15564 && make_cursor_line_fully_visible_p)
15565 {
15566 if (PT == MATRIX_ROW_END_CHARPOS (row)
15567 && !row->ends_at_zv_p
15568 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15569 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15570 else if (row->height > window_box_height (w))
15571 {
15572 /* If we end up in a partially visible line, let's
15573 make it fully visible, except when it's taller
15574 than the window, in which case we can't do much
15575 about it. */
15576 *scroll_step = true;
15577 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15578 }
15579 else
15580 {
15581 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15582 if (!cursor_row_fully_visible_p (w, false, true))
15583 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15584 else
15585 rc = CURSOR_MOVEMENT_SUCCESS;
15586 }
15587 }
15588 else if (scroll_p)
15589 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15590 else if (rc != CURSOR_MOVEMENT_SUCCESS
15591 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15592 {
15593 /* With bidi-reordered rows, there could be more than
15594 one candidate row whose start and end positions
15595 occlude point. We need to let set_cursor_from_row
15596 find the best candidate. */
15597 /* FIXME: Revisit this when glyph ``spilling'' in
15598 continuation lines' rows is implemented for
15599 bidi-reordered rows. */
15600 bool rv = false;
15601
15602 do
15603 {
15604 bool at_zv_p = false, exact_match_p = false;
15605
15606 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15607 && PT <= MATRIX_ROW_END_CHARPOS (row)
15608 && cursor_row_p (row))
15609 rv |= set_cursor_from_row (w, row, w->current_matrix,
15610 0, 0, 0, 0);
15611 /* As soon as we've found the exact match for point,
15612 or the first suitable row whose ends_at_zv_p flag
15613 is set, we are done. */
15614 if (rv)
15615 {
15616 at_zv_p = MATRIX_ROW (w->current_matrix,
15617 w->cursor.vpos)->ends_at_zv_p;
15618 if (!at_zv_p
15619 && w->cursor.hpos >= 0
15620 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15621 w->cursor.vpos))
15622 {
15623 struct glyph_row *candidate =
15624 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15625 struct glyph *g =
15626 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15627 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15628
15629 exact_match_p =
15630 (BUFFERP (g->object) && g->charpos == PT)
15631 || (NILP (g->object)
15632 && (g->charpos == PT
15633 || (g->charpos == 0 && endpos - 1 == PT)));
15634 }
15635 if (at_zv_p || exact_match_p)
15636 {
15637 rc = CURSOR_MOVEMENT_SUCCESS;
15638 break;
15639 }
15640 }
15641 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15642 break;
15643 ++row;
15644 }
15645 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15646 || row->continued_p)
15647 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15648 || (MATRIX_ROW_START_CHARPOS (row) == PT
15649 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15650 /* If we didn't find any candidate rows, or exited the
15651 loop before all the candidates were examined, signal
15652 to the caller that this method failed. */
15653 if (rc != CURSOR_MOVEMENT_SUCCESS
15654 && !(rv
15655 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15656 && !row->continued_p))
15657 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15658 else if (rv)
15659 rc = CURSOR_MOVEMENT_SUCCESS;
15660 }
15661 else
15662 {
15663 do
15664 {
15665 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15666 {
15667 rc = CURSOR_MOVEMENT_SUCCESS;
15668 break;
15669 }
15670 ++row;
15671 }
15672 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15673 && MATRIX_ROW_START_CHARPOS (row) == PT
15674 && cursor_row_p (row));
15675 }
15676 }
15677 }
15678
15679 return rc;
15680 }
15681
15682
15683 void
15684 set_vertical_scroll_bar (struct window *w)
15685 {
15686 ptrdiff_t start, end, whole;
15687
15688 /* Calculate the start and end positions for the current window.
15689 At some point, it would be nice to choose between scrollbars
15690 which reflect the whole buffer size, with special markers
15691 indicating narrowing, and scrollbars which reflect only the
15692 visible region.
15693
15694 Note that mini-buffers sometimes aren't displaying any text. */
15695 if (!MINI_WINDOW_P (w)
15696 || (w == XWINDOW (minibuf_window)
15697 && NILP (echo_area_buffer[0])))
15698 {
15699 struct buffer *buf = XBUFFER (w->contents);
15700 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15701 start = marker_position (w->start) - BUF_BEGV (buf);
15702 /* I don't think this is guaranteed to be right. For the
15703 moment, we'll pretend it is. */
15704 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15705
15706 if (end < start)
15707 end = start;
15708 if (whole < (end - start))
15709 whole = end - start;
15710 }
15711 else
15712 start = end = whole = 0;
15713
15714 /* Indicate what this scroll bar ought to be displaying now. */
15715 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15716 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15717 (w, end - start, whole, start);
15718 }
15719
15720
15721 void
15722 set_horizontal_scroll_bar (struct window *w)
15723 {
15724 int start, end, whole, portion;
15725
15726 if (!MINI_WINDOW_P (w)
15727 || (w == XWINDOW (minibuf_window)
15728 && NILP (echo_area_buffer[0])))
15729 {
15730 struct buffer *b = XBUFFER (w->contents);
15731 struct buffer *old_buffer = NULL;
15732 struct it it;
15733 struct text_pos startp;
15734
15735 if (b != current_buffer)
15736 {
15737 old_buffer = current_buffer;
15738 set_buffer_internal (b);
15739 }
15740
15741 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15742 start_display (&it, w, startp);
15743 it.last_visible_x = INT_MAX;
15744 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15745 MOVE_TO_X | MOVE_TO_Y);
15746 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15747 window_box_height (w), -1,
15748 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15749
15750 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15751 end = start + window_box_width (w, TEXT_AREA);
15752 portion = end - start;
15753 /* After enlarging a horizontally scrolled window such that it
15754 gets at least as wide as the text it contains, make sure that
15755 the thumb doesn't fill the entire scroll bar so we can still
15756 drag it back to see the entire text. */
15757 whole = max (whole, end);
15758
15759 if (it.bidi_p)
15760 {
15761 Lisp_Object pdir;
15762
15763 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15764 if (EQ (pdir, Qright_to_left))
15765 {
15766 start = whole - end;
15767 end = start + portion;
15768 }
15769 }
15770
15771 if (old_buffer)
15772 set_buffer_internal (old_buffer);
15773 }
15774 else
15775 start = end = whole = portion = 0;
15776
15777 w->hscroll_whole = whole;
15778
15779 /* Indicate what this scroll bar ought to be displaying now. */
15780 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15781 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15782 (w, portion, whole, start);
15783 }
15784
15785
15786 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15787 selected_window is redisplayed.
15788
15789 We can return without actually redisplaying the window if fonts has been
15790 changed on window's frame. In that case, redisplay_internal will retry.
15791
15792 As one of the important parts of redisplaying a window, we need to
15793 decide whether the previous window-start position (stored in the
15794 window's w->start marker position) is still valid, and if it isn't,
15795 recompute it. Some details about that:
15796
15797 . The previous window-start could be in a continuation line, in
15798 which case we need to recompute it when the window width
15799 changes. See compute_window_start_on_continuation_line and its
15800 call below.
15801
15802 . The text that changed since last redisplay could include the
15803 previous window-start position. In that case, we try to salvage
15804 what we can from the current glyph matrix by calling
15805 try_scrolling, which see.
15806
15807 . Some Emacs command could force us to use a specific window-start
15808 position by setting the window's force_start flag, or gently
15809 propose doing that by setting the window's optional_new_start
15810 flag. In these cases, we try using the specified start point if
15811 that succeeds (i.e. the window desired matrix is successfully
15812 recomputed, and point location is within the window). In case
15813 of optional_new_start, we first check if the specified start
15814 position is feasible, i.e. if it will allow point to be
15815 displayed in the window. If using the specified start point
15816 fails, e.g., if new fonts are needed to be loaded, we abort the
15817 redisplay cycle and leave it up to the next cycle to figure out
15818 things.
15819
15820 . Note that the window's force_start flag is sometimes set by
15821 redisplay itself, when it decides that the previous window start
15822 point is fine and should be kept. Search for "goto force_start"
15823 below to see the details. Like the values of window-start
15824 specified outside of redisplay, these internally-deduced values
15825 are tested for feasibility, and ignored if found to be
15826 unfeasible.
15827
15828 . Note that the function try_window, used to completely redisplay
15829 a window, accepts the window's start point as its argument.
15830 This is used several times in the redisplay code to control
15831 where the window start will be, according to user options such
15832 as scroll-conservatively, and also to ensure the screen line
15833 showing point will be fully (as opposed to partially) visible on
15834 display. */
15835
15836 static void
15837 redisplay_window (Lisp_Object window, bool just_this_one_p)
15838 {
15839 struct window *w = XWINDOW (window);
15840 struct frame *f = XFRAME (w->frame);
15841 struct buffer *buffer = XBUFFER (w->contents);
15842 struct buffer *old = current_buffer;
15843 struct text_pos lpoint, opoint, startp;
15844 bool update_mode_line;
15845 int tem;
15846 struct it it;
15847 /* Record it now because it's overwritten. */
15848 bool current_matrix_up_to_date_p = false;
15849 bool used_current_matrix_p = false;
15850 /* This is less strict than current_matrix_up_to_date_p.
15851 It indicates that the buffer contents and narrowing are unchanged. */
15852 bool buffer_unchanged_p = false;
15853 bool temp_scroll_step = false;
15854 ptrdiff_t count = SPECPDL_INDEX ();
15855 int rc;
15856 int centering_position = -1;
15857 bool last_line_misfit = false;
15858 ptrdiff_t beg_unchanged, end_unchanged;
15859 int frame_line_height;
15860
15861 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15862 opoint = lpoint;
15863
15864 #ifdef GLYPH_DEBUG
15865 *w->desired_matrix->method = 0;
15866 #endif
15867
15868 if (!just_this_one_p
15869 && REDISPLAY_SOME_P ()
15870 && !w->redisplay
15871 && !w->update_mode_line
15872 && !f->redisplay
15873 && !buffer->text->redisplay
15874 && BUF_PT (buffer) == w->last_point)
15875 return;
15876
15877 /* Make sure that both W's markers are valid. */
15878 eassert (XMARKER (w->start)->buffer == buffer);
15879 eassert (XMARKER (w->pointm)->buffer == buffer);
15880
15881 /* We come here again if we need to run window-text-change-functions
15882 below. */
15883 restart:
15884 reconsider_clip_changes (w);
15885 frame_line_height = default_line_pixel_height (w);
15886
15887 /* Has the mode line to be updated? */
15888 update_mode_line = (w->update_mode_line
15889 || update_mode_lines
15890 || buffer->clip_changed
15891 || buffer->prevent_redisplay_optimizations_p);
15892
15893 if (!just_this_one_p)
15894 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15895 cleverly elsewhere. */
15896 w->must_be_updated_p = true;
15897
15898 if (MINI_WINDOW_P (w))
15899 {
15900 if (w == XWINDOW (echo_area_window)
15901 && !NILP (echo_area_buffer[0]))
15902 {
15903 if (update_mode_line)
15904 /* We may have to update a tty frame's menu bar or a
15905 tool-bar. Example `M-x C-h C-h C-g'. */
15906 goto finish_menu_bars;
15907 else
15908 /* We've already displayed the echo area glyphs in this window. */
15909 goto finish_scroll_bars;
15910 }
15911 else if ((w != XWINDOW (minibuf_window)
15912 || minibuf_level == 0)
15913 /* When buffer is nonempty, redisplay window normally. */
15914 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15915 /* Quail displays non-mini buffers in minibuffer window.
15916 In that case, redisplay the window normally. */
15917 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15918 {
15919 /* W is a mini-buffer window, but it's not active, so clear
15920 it. */
15921 int yb = window_text_bottom_y (w);
15922 struct glyph_row *row;
15923 int y;
15924
15925 for (y = 0, row = w->desired_matrix->rows;
15926 y < yb;
15927 y += row->height, ++row)
15928 blank_row (w, row, y);
15929 goto finish_scroll_bars;
15930 }
15931
15932 clear_glyph_matrix (w->desired_matrix);
15933 }
15934
15935 /* Otherwise set up data on this window; select its buffer and point
15936 value. */
15937 /* Really select the buffer, for the sake of buffer-local
15938 variables. */
15939 set_buffer_internal_1 (XBUFFER (w->contents));
15940
15941 current_matrix_up_to_date_p
15942 = (w->window_end_valid
15943 && !current_buffer->clip_changed
15944 && !current_buffer->prevent_redisplay_optimizations_p
15945 && !window_outdated (w));
15946
15947 /* Run the window-text-change-functions
15948 if it is possible that the text on the screen has changed
15949 (either due to modification of the text, or any other reason). */
15950 if (!current_matrix_up_to_date_p
15951 && !NILP (Vwindow_text_change_functions))
15952 {
15953 safe_run_hooks (Qwindow_text_change_functions);
15954 goto restart;
15955 }
15956
15957 beg_unchanged = BEG_UNCHANGED;
15958 end_unchanged = END_UNCHANGED;
15959
15960 SET_TEXT_POS (opoint, PT, PT_BYTE);
15961
15962 specbind (Qinhibit_point_motion_hooks, Qt);
15963
15964 buffer_unchanged_p
15965 = (w->window_end_valid
15966 && !current_buffer->clip_changed
15967 && !window_outdated (w));
15968
15969 /* When windows_or_buffers_changed is non-zero, we can't rely
15970 on the window end being valid, so set it to zero there. */
15971 if (windows_or_buffers_changed)
15972 {
15973 /* If window starts on a continuation line, maybe adjust the
15974 window start in case the window's width changed. */
15975 if (XMARKER (w->start)->buffer == current_buffer)
15976 compute_window_start_on_continuation_line (w);
15977
15978 w->window_end_valid = false;
15979 /* If so, we also can't rely on current matrix
15980 and should not fool try_cursor_movement below. */
15981 current_matrix_up_to_date_p = false;
15982 }
15983
15984 /* Some sanity checks. */
15985 CHECK_WINDOW_END (w);
15986 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15987 emacs_abort ();
15988 if (BYTEPOS (opoint) < CHARPOS (opoint))
15989 emacs_abort ();
15990
15991 if (mode_line_update_needed (w))
15992 update_mode_line = true;
15993
15994 /* Point refers normally to the selected window. For any other
15995 window, set up appropriate value. */
15996 if (!EQ (window, selected_window))
15997 {
15998 ptrdiff_t new_pt = marker_position (w->pointm);
15999 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16000
16001 if (new_pt < BEGV)
16002 {
16003 new_pt = BEGV;
16004 new_pt_byte = BEGV_BYTE;
16005 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16006 }
16007 else if (new_pt > (ZV - 1))
16008 {
16009 new_pt = ZV;
16010 new_pt_byte = ZV_BYTE;
16011 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16012 }
16013
16014 /* We don't use SET_PT so that the point-motion hooks don't run. */
16015 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16016 }
16017
16018 /* If any of the character widths specified in the display table
16019 have changed, invalidate the width run cache. It's true that
16020 this may be a bit late to catch such changes, but the rest of
16021 redisplay goes (non-fatally) haywire when the display table is
16022 changed, so why should we worry about doing any better? */
16023 if (current_buffer->width_run_cache
16024 || (current_buffer->base_buffer
16025 && current_buffer->base_buffer->width_run_cache))
16026 {
16027 struct Lisp_Char_Table *disptab = buffer_display_table ();
16028
16029 if (! disptab_matches_widthtab
16030 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16031 {
16032 struct buffer *buf = current_buffer;
16033
16034 if (buf->base_buffer)
16035 buf = buf->base_buffer;
16036 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16037 recompute_width_table (current_buffer, disptab);
16038 }
16039 }
16040
16041 /* If window-start is screwed up, choose a new one. */
16042 if (XMARKER (w->start)->buffer != current_buffer)
16043 goto recenter;
16044
16045 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16046
16047 /* If someone specified a new starting point but did not insist,
16048 check whether it can be used. */
16049 if ((w->optional_new_start || window_frozen_p (w))
16050 && CHARPOS (startp) >= BEGV
16051 && CHARPOS (startp) <= ZV)
16052 {
16053 ptrdiff_t it_charpos;
16054
16055 w->optional_new_start = false;
16056 start_display (&it, w, startp);
16057 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16058 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16059 /* Record IT's position now, since line_bottom_y might change
16060 that. */
16061 it_charpos = IT_CHARPOS (it);
16062 /* Make sure we set the force_start flag only if the cursor row
16063 will be fully visible. Otherwise, the code under force_start
16064 label below will try to move point back into view, which is
16065 not what the code which sets optional_new_start wants. */
16066 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16067 && !w->force_start)
16068 {
16069 if (it_charpos == PT)
16070 w->force_start = true;
16071 /* IT may overshoot PT if text at PT is invisible. */
16072 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16073 w->force_start = true;
16074 #ifdef GLYPH_DEBUG
16075 if (w->force_start)
16076 {
16077 if (window_frozen_p (w))
16078 debug_method_add (w, "set force_start from frozen window start");
16079 else
16080 debug_method_add (w, "set force_start from optional_new_start");
16081 }
16082 #endif
16083 }
16084 }
16085
16086 force_start:
16087
16088 /* Handle case where place to start displaying has been specified,
16089 unless the specified location is outside the accessible range. */
16090 if (w->force_start)
16091 {
16092 /* We set this later on if we have to adjust point. */
16093 int new_vpos = -1;
16094
16095 w->force_start = false;
16096 w->vscroll = 0;
16097 w->window_end_valid = false;
16098
16099 /* Forget any recorded base line for line number display. */
16100 if (!buffer_unchanged_p)
16101 w->base_line_number = 0;
16102
16103 /* Redisplay the mode line. Select the buffer properly for that.
16104 Also, run the hook window-scroll-functions
16105 because we have scrolled. */
16106 /* Note, we do this after clearing force_start because
16107 if there's an error, it is better to forget about force_start
16108 than to get into an infinite loop calling the hook functions
16109 and having them get more errors. */
16110 if (!update_mode_line
16111 || ! NILP (Vwindow_scroll_functions))
16112 {
16113 update_mode_line = true;
16114 w->update_mode_line = true;
16115 startp = run_window_scroll_functions (window, startp);
16116 }
16117
16118 if (CHARPOS (startp) < BEGV)
16119 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16120 else if (CHARPOS (startp) > ZV)
16121 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16122
16123 /* Redisplay, then check if cursor has been set during the
16124 redisplay. Give up if new fonts were loaded. */
16125 /* We used to issue a CHECK_MARGINS argument to try_window here,
16126 but this causes scrolling to fail when point begins inside
16127 the scroll margin (bug#148) -- cyd */
16128 if (!try_window (window, startp, 0))
16129 {
16130 w->force_start = true;
16131 clear_glyph_matrix (w->desired_matrix);
16132 goto need_larger_matrices;
16133 }
16134
16135 if (w->cursor.vpos < 0)
16136 {
16137 /* If point does not appear, try to move point so it does
16138 appear. The desired matrix has been built above, so we
16139 can use it here. */
16140 new_vpos = window_box_height (w) / 2;
16141 }
16142
16143 if (!cursor_row_fully_visible_p (w, false, false))
16144 {
16145 /* Point does appear, but on a line partly visible at end of window.
16146 Move it back to a fully-visible line. */
16147 new_vpos = window_box_height (w);
16148 /* But if window_box_height suggests a Y coordinate that is
16149 not less than we already have, that line will clearly not
16150 be fully visible, so give up and scroll the display.
16151 This can happen when the default face uses a font whose
16152 dimensions are different from the frame's default
16153 font. */
16154 if (new_vpos >= w->cursor.y)
16155 {
16156 w->cursor.vpos = -1;
16157 clear_glyph_matrix (w->desired_matrix);
16158 goto try_to_scroll;
16159 }
16160 }
16161 else if (w->cursor.vpos >= 0)
16162 {
16163 /* Some people insist on not letting point enter the scroll
16164 margin, even though this part handles windows that didn't
16165 scroll at all. */
16166 int window_total_lines
16167 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16168 int margin = min (scroll_margin, window_total_lines / 4);
16169 int pixel_margin = margin * frame_line_height;
16170 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16171
16172 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16173 below, which finds the row to move point to, advances by
16174 the Y coordinate of the _next_ row, see the definition of
16175 MATRIX_ROW_BOTTOM_Y. */
16176 if (w->cursor.vpos < margin + header_line)
16177 {
16178 w->cursor.vpos = -1;
16179 clear_glyph_matrix (w->desired_matrix);
16180 goto try_to_scroll;
16181 }
16182 else
16183 {
16184 int window_height = window_box_height (w);
16185
16186 if (header_line)
16187 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16188 if (w->cursor.y >= window_height - pixel_margin)
16189 {
16190 w->cursor.vpos = -1;
16191 clear_glyph_matrix (w->desired_matrix);
16192 goto try_to_scroll;
16193 }
16194 }
16195 }
16196
16197 /* If we need to move point for either of the above reasons,
16198 now actually do it. */
16199 if (new_vpos >= 0)
16200 {
16201 struct glyph_row *row;
16202
16203 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16204 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16205 ++row;
16206
16207 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16208 MATRIX_ROW_START_BYTEPOS (row));
16209
16210 if (w != XWINDOW (selected_window))
16211 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16212 else if (current_buffer == old)
16213 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16214
16215 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16216
16217 /* Re-run pre-redisplay-function so it can update the region
16218 according to the new position of point. */
16219 /* Other than the cursor, w's redisplay is done so we can set its
16220 redisplay to false. Also the buffer's redisplay can be set to
16221 false, since propagate_buffer_redisplay should have already
16222 propagated its info to `w' anyway. */
16223 w->redisplay = false;
16224 XBUFFER (w->contents)->text->redisplay = false;
16225 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16226
16227 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16228 {
16229 /* pre-redisplay-function made changes (e.g. move the region)
16230 that require another round of redisplay. */
16231 clear_glyph_matrix (w->desired_matrix);
16232 if (!try_window (window, startp, 0))
16233 goto need_larger_matrices;
16234 }
16235 }
16236 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16237 {
16238 clear_glyph_matrix (w->desired_matrix);
16239 goto try_to_scroll;
16240 }
16241
16242 #ifdef GLYPH_DEBUG
16243 debug_method_add (w, "forced window start");
16244 #endif
16245 goto done;
16246 }
16247
16248 /* Handle case where text has not changed, only point, and it has
16249 not moved off the frame, and we are not retrying after hscroll.
16250 (current_matrix_up_to_date_p is true when retrying.) */
16251 if (current_matrix_up_to_date_p
16252 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16253 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16254 {
16255 switch (rc)
16256 {
16257 case CURSOR_MOVEMENT_SUCCESS:
16258 used_current_matrix_p = true;
16259 goto done;
16260
16261 case CURSOR_MOVEMENT_MUST_SCROLL:
16262 goto try_to_scroll;
16263
16264 default:
16265 emacs_abort ();
16266 }
16267 }
16268 /* If current starting point was originally the beginning of a line
16269 but no longer is, find a new starting point. */
16270 else if (w->start_at_line_beg
16271 && !(CHARPOS (startp) <= BEGV
16272 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16273 {
16274 #ifdef GLYPH_DEBUG
16275 debug_method_add (w, "recenter 1");
16276 #endif
16277 goto recenter;
16278 }
16279
16280 /* Try scrolling with try_window_id. Value is > 0 if update has
16281 been done, it is -1 if we know that the same window start will
16282 not work. It is 0 if unsuccessful for some other reason. */
16283 else if ((tem = try_window_id (w)) != 0)
16284 {
16285 #ifdef GLYPH_DEBUG
16286 debug_method_add (w, "try_window_id %d", tem);
16287 #endif
16288
16289 if (f->fonts_changed)
16290 goto need_larger_matrices;
16291 if (tem > 0)
16292 goto done;
16293
16294 /* Otherwise try_window_id has returned -1 which means that we
16295 don't want the alternative below this comment to execute. */
16296 }
16297 else if (CHARPOS (startp) >= BEGV
16298 && CHARPOS (startp) <= ZV
16299 && PT >= CHARPOS (startp)
16300 && (CHARPOS (startp) < ZV
16301 /* Avoid starting at end of buffer. */
16302 || CHARPOS (startp) == BEGV
16303 || !window_outdated (w)))
16304 {
16305 int d1, d2, d5, d6;
16306 int rtop, rbot;
16307
16308 /* If first window line is a continuation line, and window start
16309 is inside the modified region, but the first change is before
16310 current window start, we must select a new window start.
16311
16312 However, if this is the result of a down-mouse event (e.g. by
16313 extending the mouse-drag-overlay), we don't want to select a
16314 new window start, since that would change the position under
16315 the mouse, resulting in an unwanted mouse-movement rather
16316 than a simple mouse-click. */
16317 if (!w->start_at_line_beg
16318 && NILP (do_mouse_tracking)
16319 && CHARPOS (startp) > BEGV
16320 && CHARPOS (startp) > BEG + beg_unchanged
16321 && CHARPOS (startp) <= Z - end_unchanged
16322 /* Even if w->start_at_line_beg is nil, a new window may
16323 start at a line_beg, since that's how set_buffer_window
16324 sets it. So, we need to check the return value of
16325 compute_window_start_on_continuation_line. (See also
16326 bug#197). */
16327 && XMARKER (w->start)->buffer == current_buffer
16328 && compute_window_start_on_continuation_line (w)
16329 /* It doesn't make sense to force the window start like we
16330 do at label force_start if it is already known that point
16331 will not be fully visible in the resulting window, because
16332 doing so will move point from its correct position
16333 instead of scrolling the window to bring point into view.
16334 See bug#9324. */
16335 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16336 /* A very tall row could need more than the window height,
16337 in which case we accept that it is partially visible. */
16338 && (rtop != 0) == (rbot != 0))
16339 {
16340 w->force_start = true;
16341 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16342 #ifdef GLYPH_DEBUG
16343 debug_method_add (w, "recomputed window start in continuation line");
16344 #endif
16345 goto force_start;
16346 }
16347
16348 #ifdef GLYPH_DEBUG
16349 debug_method_add (w, "same window start");
16350 #endif
16351
16352 /* Try to redisplay starting at same place as before.
16353 If point has not moved off frame, accept the results. */
16354 if (!current_matrix_up_to_date_p
16355 /* Don't use try_window_reusing_current_matrix in this case
16356 because a window scroll function can have changed the
16357 buffer. */
16358 || !NILP (Vwindow_scroll_functions)
16359 || MINI_WINDOW_P (w)
16360 || !(used_current_matrix_p
16361 = try_window_reusing_current_matrix (w)))
16362 {
16363 IF_DEBUG (debug_method_add (w, "1"));
16364 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16365 /* -1 means we need to scroll.
16366 0 means we need new matrices, but fonts_changed
16367 is set in that case, so we will detect it below. */
16368 goto try_to_scroll;
16369 }
16370
16371 if (f->fonts_changed)
16372 goto need_larger_matrices;
16373
16374 if (w->cursor.vpos >= 0)
16375 {
16376 if (!just_this_one_p
16377 || current_buffer->clip_changed
16378 || BEG_UNCHANGED < CHARPOS (startp))
16379 /* Forget any recorded base line for line number display. */
16380 w->base_line_number = 0;
16381
16382 if (!cursor_row_fully_visible_p (w, true, false))
16383 {
16384 clear_glyph_matrix (w->desired_matrix);
16385 last_line_misfit = true;
16386 }
16387 /* Drop through and scroll. */
16388 else
16389 goto done;
16390 }
16391 else
16392 clear_glyph_matrix (w->desired_matrix);
16393 }
16394
16395 try_to_scroll:
16396
16397 /* Redisplay the mode line. Select the buffer properly for that. */
16398 if (!update_mode_line)
16399 {
16400 update_mode_line = true;
16401 w->update_mode_line = true;
16402 }
16403
16404 /* Try to scroll by specified few lines. */
16405 if ((scroll_conservatively
16406 || emacs_scroll_step
16407 || temp_scroll_step
16408 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16409 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16410 && CHARPOS (startp) >= BEGV
16411 && CHARPOS (startp) <= ZV)
16412 {
16413 /* The function returns -1 if new fonts were loaded, 1 if
16414 successful, 0 if not successful. */
16415 int ss = try_scrolling (window, just_this_one_p,
16416 scroll_conservatively,
16417 emacs_scroll_step,
16418 temp_scroll_step, last_line_misfit);
16419 switch (ss)
16420 {
16421 case SCROLLING_SUCCESS:
16422 goto done;
16423
16424 case SCROLLING_NEED_LARGER_MATRICES:
16425 goto need_larger_matrices;
16426
16427 case SCROLLING_FAILED:
16428 break;
16429
16430 default:
16431 emacs_abort ();
16432 }
16433 }
16434
16435 /* Finally, just choose a place to start which positions point
16436 according to user preferences. */
16437
16438 recenter:
16439
16440 #ifdef GLYPH_DEBUG
16441 debug_method_add (w, "recenter");
16442 #endif
16443
16444 /* Forget any previously recorded base line for line number display. */
16445 if (!buffer_unchanged_p)
16446 w->base_line_number = 0;
16447
16448 /* Determine the window start relative to point. */
16449 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16450 it.current_y = it.last_visible_y;
16451 if (centering_position < 0)
16452 {
16453 int window_total_lines
16454 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16455 int margin
16456 = scroll_margin > 0
16457 ? min (scroll_margin, window_total_lines / 4)
16458 : 0;
16459 ptrdiff_t margin_pos = CHARPOS (startp);
16460 Lisp_Object aggressive;
16461 bool scrolling_up;
16462
16463 /* If there is a scroll margin at the top of the window, find
16464 its character position. */
16465 if (margin
16466 /* Cannot call start_display if startp is not in the
16467 accessible region of the buffer. This can happen when we
16468 have just switched to a different buffer and/or changed
16469 its restriction. In that case, startp is initialized to
16470 the character position 1 (BEGV) because we did not yet
16471 have chance to display the buffer even once. */
16472 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16473 {
16474 struct it it1;
16475 void *it1data = NULL;
16476
16477 SAVE_IT (it1, it, it1data);
16478 start_display (&it1, w, startp);
16479 move_it_vertically (&it1, margin * frame_line_height);
16480 margin_pos = IT_CHARPOS (it1);
16481 RESTORE_IT (&it, &it, it1data);
16482 }
16483 scrolling_up = PT > margin_pos;
16484 aggressive =
16485 scrolling_up
16486 ? BVAR (current_buffer, scroll_up_aggressively)
16487 : BVAR (current_buffer, scroll_down_aggressively);
16488
16489 if (!MINI_WINDOW_P (w)
16490 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16491 {
16492 int pt_offset = 0;
16493
16494 /* Setting scroll-conservatively overrides
16495 scroll-*-aggressively. */
16496 if (!scroll_conservatively && NUMBERP (aggressive))
16497 {
16498 double float_amount = XFLOATINT (aggressive);
16499
16500 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16501 if (pt_offset == 0 && float_amount > 0)
16502 pt_offset = 1;
16503 if (pt_offset && margin > 0)
16504 margin -= 1;
16505 }
16506 /* Compute how much to move the window start backward from
16507 point so that point will be displayed where the user
16508 wants it. */
16509 if (scrolling_up)
16510 {
16511 centering_position = it.last_visible_y;
16512 if (pt_offset)
16513 centering_position -= pt_offset;
16514 centering_position -=
16515 (frame_line_height * (1 + margin + last_line_misfit)
16516 + WINDOW_HEADER_LINE_HEIGHT (w));
16517 /* Don't let point enter the scroll margin near top of
16518 the window. */
16519 if (centering_position < margin * frame_line_height)
16520 centering_position = margin * frame_line_height;
16521 }
16522 else
16523 centering_position = margin * frame_line_height + pt_offset;
16524 }
16525 else
16526 /* Set the window start half the height of the window backward
16527 from point. */
16528 centering_position = window_box_height (w) / 2;
16529 }
16530 move_it_vertically_backward (&it, centering_position);
16531
16532 eassert (IT_CHARPOS (it) >= BEGV);
16533
16534 /* The function move_it_vertically_backward may move over more
16535 than the specified y-distance. If it->w is small, e.g. a
16536 mini-buffer window, we may end up in front of the window's
16537 display area. Start displaying at the start of the line
16538 containing PT in this case. */
16539 if (it.current_y <= 0)
16540 {
16541 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16542 move_it_vertically_backward (&it, 0);
16543 it.current_y = 0;
16544 }
16545
16546 it.current_x = it.hpos = 0;
16547
16548 /* Set the window start position here explicitly, to avoid an
16549 infinite loop in case the functions in window-scroll-functions
16550 get errors. */
16551 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16552
16553 /* Run scroll hooks. */
16554 startp = run_window_scroll_functions (window, it.current.pos);
16555
16556 /* Redisplay the window. */
16557 if (!current_matrix_up_to_date_p
16558 || windows_or_buffers_changed
16559 || f->cursor_type_changed
16560 /* Don't use try_window_reusing_current_matrix in this case
16561 because it can have changed the buffer. */
16562 || !NILP (Vwindow_scroll_functions)
16563 || !just_this_one_p
16564 || MINI_WINDOW_P (w)
16565 || !(used_current_matrix_p
16566 = try_window_reusing_current_matrix (w)))
16567 try_window (window, startp, 0);
16568
16569 /* If new fonts have been loaded (due to fontsets), give up. We
16570 have to start a new redisplay since we need to re-adjust glyph
16571 matrices. */
16572 if (f->fonts_changed)
16573 goto need_larger_matrices;
16574
16575 /* If cursor did not appear assume that the middle of the window is
16576 in the first line of the window. Do it again with the next line.
16577 (Imagine a window of height 100, displaying two lines of height
16578 60. Moving back 50 from it->last_visible_y will end in the first
16579 line.) */
16580 if (w->cursor.vpos < 0)
16581 {
16582 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16583 {
16584 clear_glyph_matrix (w->desired_matrix);
16585 move_it_by_lines (&it, 1);
16586 try_window (window, it.current.pos, 0);
16587 }
16588 else if (PT < IT_CHARPOS (it))
16589 {
16590 clear_glyph_matrix (w->desired_matrix);
16591 move_it_by_lines (&it, -1);
16592 try_window (window, it.current.pos, 0);
16593 }
16594 else
16595 {
16596 /* Not much we can do about it. */
16597 }
16598 }
16599
16600 /* Consider the following case: Window starts at BEGV, there is
16601 invisible, intangible text at BEGV, so that display starts at
16602 some point START > BEGV. It can happen that we are called with
16603 PT somewhere between BEGV and START. Try to handle that case,
16604 and similar ones. */
16605 if (w->cursor.vpos < 0)
16606 {
16607 /* First, try locating the proper glyph row for PT. */
16608 struct glyph_row *row =
16609 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16610
16611 /* Sometimes point is at the beginning of invisible text that is
16612 before the 1st character displayed in the row. In that case,
16613 row_containing_pos fails to find the row, because no glyphs
16614 with appropriate buffer positions are present in the row.
16615 Therefore, we next try to find the row which shows the 1st
16616 position after the invisible text. */
16617 if (!row)
16618 {
16619 Lisp_Object val =
16620 get_char_property_and_overlay (make_number (PT), Qinvisible,
16621 Qnil, NULL);
16622
16623 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16624 {
16625 ptrdiff_t alt_pos;
16626 Lisp_Object invis_end =
16627 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16628 Qnil, Qnil);
16629
16630 if (NATNUMP (invis_end))
16631 alt_pos = XFASTINT (invis_end);
16632 else
16633 alt_pos = ZV;
16634 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16635 NULL, 0);
16636 }
16637 }
16638 /* Finally, fall back on the first row of the window after the
16639 header line (if any). This is slightly better than not
16640 displaying the cursor at all. */
16641 if (!row)
16642 {
16643 row = w->current_matrix->rows;
16644 if (row->mode_line_p)
16645 ++row;
16646 }
16647 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16648 }
16649
16650 if (!cursor_row_fully_visible_p (w, false, false))
16651 {
16652 /* If vscroll is enabled, disable it and try again. */
16653 if (w->vscroll)
16654 {
16655 w->vscroll = 0;
16656 clear_glyph_matrix (w->desired_matrix);
16657 goto recenter;
16658 }
16659
16660 /* Users who set scroll-conservatively to a large number want
16661 point just above/below the scroll margin. If we ended up
16662 with point's row partially visible, move the window start to
16663 make that row fully visible and out of the margin. */
16664 if (scroll_conservatively > SCROLL_LIMIT)
16665 {
16666 int window_total_lines
16667 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16668 int margin =
16669 scroll_margin > 0
16670 ? min (scroll_margin, window_total_lines / 4)
16671 : 0;
16672 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16673
16674 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16675 clear_glyph_matrix (w->desired_matrix);
16676 if (1 == try_window (window, it.current.pos,
16677 TRY_WINDOW_CHECK_MARGINS))
16678 goto done;
16679 }
16680
16681 /* If centering point failed to make the whole line visible,
16682 put point at the top instead. That has to make the whole line
16683 visible, if it can be done. */
16684 if (centering_position == 0)
16685 goto done;
16686
16687 clear_glyph_matrix (w->desired_matrix);
16688 centering_position = 0;
16689 goto recenter;
16690 }
16691
16692 done:
16693
16694 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16695 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16696 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16697
16698 /* Display the mode line, if we must. */
16699 if ((update_mode_line
16700 /* If window not full width, must redo its mode line
16701 if (a) the window to its side is being redone and
16702 (b) we do a frame-based redisplay. This is a consequence
16703 of how inverted lines are drawn in frame-based redisplay. */
16704 || (!just_this_one_p
16705 && !FRAME_WINDOW_P (f)
16706 && !WINDOW_FULL_WIDTH_P (w))
16707 /* Line number to display. */
16708 || w->base_line_pos > 0
16709 /* Column number is displayed and different from the one displayed. */
16710 || (w->column_number_displayed != -1
16711 && (w->column_number_displayed != current_column ())))
16712 /* This means that the window has a mode line. */
16713 && (WINDOW_WANTS_MODELINE_P (w)
16714 || WINDOW_WANTS_HEADER_LINE_P (w)))
16715 {
16716
16717 display_mode_lines (w);
16718
16719 /* If mode line height has changed, arrange for a thorough
16720 immediate redisplay using the correct mode line height. */
16721 if (WINDOW_WANTS_MODELINE_P (w)
16722 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16723 {
16724 f->fonts_changed = true;
16725 w->mode_line_height = -1;
16726 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16727 = DESIRED_MODE_LINE_HEIGHT (w);
16728 }
16729
16730 /* If header line height has changed, arrange for a thorough
16731 immediate redisplay using the correct header line height. */
16732 if (WINDOW_WANTS_HEADER_LINE_P (w)
16733 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16734 {
16735 f->fonts_changed = true;
16736 w->header_line_height = -1;
16737 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16738 = DESIRED_HEADER_LINE_HEIGHT (w);
16739 }
16740
16741 if (f->fonts_changed)
16742 goto need_larger_matrices;
16743 }
16744
16745 if (!line_number_displayed && w->base_line_pos != -1)
16746 {
16747 w->base_line_pos = 0;
16748 w->base_line_number = 0;
16749 }
16750
16751 finish_menu_bars:
16752
16753 /* When we reach a frame's selected window, redo the frame's menu bar. */
16754 if (update_mode_line
16755 && EQ (FRAME_SELECTED_WINDOW (f), window))
16756 {
16757 bool redisplay_menu_p;
16758
16759 if (FRAME_WINDOW_P (f))
16760 {
16761 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16762 || defined (HAVE_NS) || defined (USE_GTK)
16763 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16764 #else
16765 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16766 #endif
16767 }
16768 else
16769 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16770
16771 if (redisplay_menu_p)
16772 display_menu_bar (w);
16773
16774 #ifdef HAVE_WINDOW_SYSTEM
16775 if (FRAME_WINDOW_P (f))
16776 {
16777 #if defined (USE_GTK) || defined (HAVE_NS)
16778 if (FRAME_EXTERNAL_TOOL_BAR (f))
16779 redisplay_tool_bar (f);
16780 #else
16781 if (WINDOWP (f->tool_bar_window)
16782 && (FRAME_TOOL_BAR_LINES (f) > 0
16783 || !NILP (Vauto_resize_tool_bars))
16784 && redisplay_tool_bar (f))
16785 ignore_mouse_drag_p = true;
16786 #endif
16787 }
16788 #endif
16789 }
16790
16791 #ifdef HAVE_WINDOW_SYSTEM
16792 if (FRAME_WINDOW_P (f)
16793 && update_window_fringes (w, (just_this_one_p
16794 || (!used_current_matrix_p && !overlay_arrow_seen)
16795 || w->pseudo_window_p)))
16796 {
16797 update_begin (f);
16798 block_input ();
16799 if (draw_window_fringes (w, true))
16800 {
16801 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16802 x_draw_right_divider (w);
16803 else
16804 x_draw_vertical_border (w);
16805 }
16806 unblock_input ();
16807 update_end (f);
16808 }
16809
16810 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16811 x_draw_bottom_divider (w);
16812 #endif /* HAVE_WINDOW_SYSTEM */
16813
16814 /* We go to this label, with fonts_changed set, if it is
16815 necessary to try again using larger glyph matrices.
16816 We have to redeem the scroll bar even in this case,
16817 because the loop in redisplay_internal expects that. */
16818 need_larger_matrices:
16819 ;
16820 finish_scroll_bars:
16821
16822 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16823 {
16824 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16825 /* Set the thumb's position and size. */
16826 set_vertical_scroll_bar (w);
16827
16828 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16829 /* Set the thumb's position and size. */
16830 set_horizontal_scroll_bar (w);
16831
16832 /* Note that we actually used the scroll bar attached to this
16833 window, so it shouldn't be deleted at the end of redisplay. */
16834 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16835 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16836 }
16837
16838 /* Restore current_buffer and value of point in it. The window
16839 update may have changed the buffer, so first make sure `opoint'
16840 is still valid (Bug#6177). */
16841 if (CHARPOS (opoint) < BEGV)
16842 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16843 else if (CHARPOS (opoint) > ZV)
16844 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16845 else
16846 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16847
16848 set_buffer_internal_1 (old);
16849 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16850 shorter. This can be caused by log truncation in *Messages*. */
16851 if (CHARPOS (lpoint) <= ZV)
16852 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16853
16854 unbind_to (count, Qnil);
16855 }
16856
16857
16858 /* Build the complete desired matrix of WINDOW with a window start
16859 buffer position POS.
16860
16861 Value is 1 if successful. It is zero if fonts were loaded during
16862 redisplay which makes re-adjusting glyph matrices necessary, and -1
16863 if point would appear in the scroll margins.
16864 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16865 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16866 set in FLAGS.) */
16867
16868 int
16869 try_window (Lisp_Object window, struct text_pos pos, int flags)
16870 {
16871 struct window *w = XWINDOW (window);
16872 struct it it;
16873 struct glyph_row *last_text_row = NULL;
16874 struct frame *f = XFRAME (w->frame);
16875 int frame_line_height = default_line_pixel_height (w);
16876
16877 /* Make POS the new window start. */
16878 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16879
16880 /* Mark cursor position as unknown. No overlay arrow seen. */
16881 w->cursor.vpos = -1;
16882 overlay_arrow_seen = false;
16883
16884 /* Initialize iterator and info to start at POS. */
16885 start_display (&it, w, pos);
16886 it.glyph_row->reversed_p = false;
16887
16888 /* Display all lines of W. */
16889 while (it.current_y < it.last_visible_y)
16890 {
16891 if (display_line (&it))
16892 last_text_row = it.glyph_row - 1;
16893 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16894 return 0;
16895 }
16896
16897 /* Don't let the cursor end in the scroll margins. */
16898 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16899 && !MINI_WINDOW_P (w))
16900 {
16901 int this_scroll_margin;
16902 int window_total_lines
16903 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16904
16905 if (scroll_margin > 0)
16906 {
16907 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16908 this_scroll_margin *= frame_line_height;
16909 }
16910 else
16911 this_scroll_margin = 0;
16912
16913 if ((w->cursor.y >= 0 /* not vscrolled */
16914 && w->cursor.y < this_scroll_margin
16915 && CHARPOS (pos) > BEGV
16916 && IT_CHARPOS (it) < ZV)
16917 /* rms: considering make_cursor_line_fully_visible_p here
16918 seems to give wrong results. We don't want to recenter
16919 when the last line is partly visible, we want to allow
16920 that case to be handled in the usual way. */
16921 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16922 {
16923 w->cursor.vpos = -1;
16924 clear_glyph_matrix (w->desired_matrix);
16925 return -1;
16926 }
16927 }
16928
16929 /* If bottom moved off end of frame, change mode line percentage. */
16930 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16931 w->update_mode_line = true;
16932
16933 /* Set window_end_pos to the offset of the last character displayed
16934 on the window from the end of current_buffer. Set
16935 window_end_vpos to its row number. */
16936 if (last_text_row)
16937 {
16938 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16939 adjust_window_ends (w, last_text_row, false);
16940 eassert
16941 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16942 w->window_end_vpos)));
16943 }
16944 else
16945 {
16946 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16947 w->window_end_pos = Z - ZV;
16948 w->window_end_vpos = 0;
16949 }
16950
16951 /* But that is not valid info until redisplay finishes. */
16952 w->window_end_valid = false;
16953 return 1;
16954 }
16955
16956
16957 \f
16958 /************************************************************************
16959 Window redisplay reusing current matrix when buffer has not changed
16960 ************************************************************************/
16961
16962 /* Try redisplay of window W showing an unchanged buffer with a
16963 different window start than the last time it was displayed by
16964 reusing its current matrix. Value is true if successful.
16965 W->start is the new window start. */
16966
16967 static bool
16968 try_window_reusing_current_matrix (struct window *w)
16969 {
16970 struct frame *f = XFRAME (w->frame);
16971 struct glyph_row *bottom_row;
16972 struct it it;
16973 struct run run;
16974 struct text_pos start, new_start;
16975 int nrows_scrolled, i;
16976 struct glyph_row *last_text_row;
16977 struct glyph_row *last_reused_text_row;
16978 struct glyph_row *start_row;
16979 int start_vpos, min_y, max_y;
16980
16981 #ifdef GLYPH_DEBUG
16982 if (inhibit_try_window_reusing)
16983 return false;
16984 #endif
16985
16986 if (/* This function doesn't handle terminal frames. */
16987 !FRAME_WINDOW_P (f)
16988 /* Don't try to reuse the display if windows have been split
16989 or such. */
16990 || windows_or_buffers_changed
16991 || f->cursor_type_changed)
16992 return false;
16993
16994 /* Can't do this if showing trailing whitespace. */
16995 if (!NILP (Vshow_trailing_whitespace))
16996 return false;
16997
16998 /* If top-line visibility has changed, give up. */
16999 if (WINDOW_WANTS_HEADER_LINE_P (w)
17000 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17001 return false;
17002
17003 /* Give up if old or new display is scrolled vertically. We could
17004 make this function handle this, but right now it doesn't. */
17005 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17006 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17007 return false;
17008
17009 /* The variable new_start now holds the new window start. The old
17010 start `start' can be determined from the current matrix. */
17011 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17012 start = start_row->minpos;
17013 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17014
17015 /* Clear the desired matrix for the display below. */
17016 clear_glyph_matrix (w->desired_matrix);
17017
17018 if (CHARPOS (new_start) <= CHARPOS (start))
17019 {
17020 /* Don't use this method if the display starts with an ellipsis
17021 displayed for invisible text. It's not easy to handle that case
17022 below, and it's certainly not worth the effort since this is
17023 not a frequent case. */
17024 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17025 return false;
17026
17027 IF_DEBUG (debug_method_add (w, "twu1"));
17028
17029 /* Display up to a row that can be reused. The variable
17030 last_text_row is set to the last row displayed that displays
17031 text. Note that it.vpos == 0 if or if not there is a
17032 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17033 start_display (&it, w, new_start);
17034 w->cursor.vpos = -1;
17035 last_text_row = last_reused_text_row = NULL;
17036
17037 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17038 {
17039 /* If we have reached into the characters in the START row,
17040 that means the line boundaries have changed. So we
17041 can't start copying with the row START. Maybe it will
17042 work to start copying with the following row. */
17043 while (IT_CHARPOS (it) > CHARPOS (start))
17044 {
17045 /* Advance to the next row as the "start". */
17046 start_row++;
17047 start = start_row->minpos;
17048 /* If there are no more rows to try, or just one, give up. */
17049 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17050 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17051 || CHARPOS (start) == ZV)
17052 {
17053 clear_glyph_matrix (w->desired_matrix);
17054 return false;
17055 }
17056
17057 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17058 }
17059 /* If we have reached alignment, we can copy the rest of the
17060 rows. */
17061 if (IT_CHARPOS (it) == CHARPOS (start)
17062 /* Don't accept "alignment" inside a display vector,
17063 since start_row could have started in the middle of
17064 that same display vector (thus their character
17065 positions match), and we have no way of telling if
17066 that is the case. */
17067 && it.current.dpvec_index < 0)
17068 break;
17069
17070 it.glyph_row->reversed_p = false;
17071 if (display_line (&it))
17072 last_text_row = it.glyph_row - 1;
17073
17074 }
17075
17076 /* A value of current_y < last_visible_y means that we stopped
17077 at the previous window start, which in turn means that we
17078 have at least one reusable row. */
17079 if (it.current_y < it.last_visible_y)
17080 {
17081 struct glyph_row *row;
17082
17083 /* IT.vpos always starts from 0; it counts text lines. */
17084 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17085
17086 /* Find PT if not already found in the lines displayed. */
17087 if (w->cursor.vpos < 0)
17088 {
17089 int dy = it.current_y - start_row->y;
17090
17091 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17092 row = row_containing_pos (w, PT, row, NULL, dy);
17093 if (row)
17094 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17095 dy, nrows_scrolled);
17096 else
17097 {
17098 clear_glyph_matrix (w->desired_matrix);
17099 return false;
17100 }
17101 }
17102
17103 /* Scroll the display. Do it before the current matrix is
17104 changed. The problem here is that update has not yet
17105 run, i.e. part of the current matrix is not up to date.
17106 scroll_run_hook will clear the cursor, and use the
17107 current matrix to get the height of the row the cursor is
17108 in. */
17109 run.current_y = start_row->y;
17110 run.desired_y = it.current_y;
17111 run.height = it.last_visible_y - it.current_y;
17112
17113 if (run.height > 0 && run.current_y != run.desired_y)
17114 {
17115 update_begin (f);
17116 FRAME_RIF (f)->update_window_begin_hook (w);
17117 FRAME_RIF (f)->clear_window_mouse_face (w);
17118 FRAME_RIF (f)->scroll_run_hook (w, &run);
17119 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17120 update_end (f);
17121 }
17122
17123 /* Shift current matrix down by nrows_scrolled lines. */
17124 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17125 rotate_matrix (w->current_matrix,
17126 start_vpos,
17127 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17128 nrows_scrolled);
17129
17130 /* Disable lines that must be updated. */
17131 for (i = 0; i < nrows_scrolled; ++i)
17132 (start_row + i)->enabled_p = false;
17133
17134 /* Re-compute Y positions. */
17135 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17136 max_y = it.last_visible_y;
17137 for (row = start_row + nrows_scrolled;
17138 row < bottom_row;
17139 ++row)
17140 {
17141 row->y = it.current_y;
17142 row->visible_height = row->height;
17143
17144 if (row->y < min_y)
17145 row->visible_height -= min_y - row->y;
17146 if (row->y + row->height > max_y)
17147 row->visible_height -= row->y + row->height - max_y;
17148 if (row->fringe_bitmap_periodic_p)
17149 row->redraw_fringe_bitmaps_p = true;
17150
17151 it.current_y += row->height;
17152
17153 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17154 last_reused_text_row = row;
17155 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17156 break;
17157 }
17158
17159 /* Disable lines in the current matrix which are now
17160 below the window. */
17161 for (++row; row < bottom_row; ++row)
17162 row->enabled_p = row->mode_line_p = false;
17163 }
17164
17165 /* Update window_end_pos etc.; last_reused_text_row is the last
17166 reused row from the current matrix containing text, if any.
17167 The value of last_text_row is the last displayed line
17168 containing text. */
17169 if (last_reused_text_row)
17170 adjust_window_ends (w, last_reused_text_row, true);
17171 else if (last_text_row)
17172 adjust_window_ends (w, last_text_row, false);
17173 else
17174 {
17175 /* This window must be completely empty. */
17176 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17177 w->window_end_pos = Z - ZV;
17178 w->window_end_vpos = 0;
17179 }
17180 w->window_end_valid = false;
17181
17182 /* Update hint: don't try scrolling again in update_window. */
17183 w->desired_matrix->no_scrolling_p = true;
17184
17185 #ifdef GLYPH_DEBUG
17186 debug_method_add (w, "try_window_reusing_current_matrix 1");
17187 #endif
17188 return true;
17189 }
17190 else if (CHARPOS (new_start) > CHARPOS (start))
17191 {
17192 struct glyph_row *pt_row, *row;
17193 struct glyph_row *first_reusable_row;
17194 struct glyph_row *first_row_to_display;
17195 int dy;
17196 int yb = window_text_bottom_y (w);
17197
17198 /* Find the row starting at new_start, if there is one. Don't
17199 reuse a partially visible line at the end. */
17200 first_reusable_row = start_row;
17201 while (first_reusable_row->enabled_p
17202 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17203 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17204 < CHARPOS (new_start)))
17205 ++first_reusable_row;
17206
17207 /* Give up if there is no row to reuse. */
17208 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17209 || !first_reusable_row->enabled_p
17210 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17211 != CHARPOS (new_start)))
17212 return false;
17213
17214 /* We can reuse fully visible rows beginning with
17215 first_reusable_row to the end of the window. Set
17216 first_row_to_display to the first row that cannot be reused.
17217 Set pt_row to the row containing point, if there is any. */
17218 pt_row = NULL;
17219 for (first_row_to_display = first_reusable_row;
17220 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17221 ++first_row_to_display)
17222 {
17223 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17224 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17225 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17226 && first_row_to_display->ends_at_zv_p
17227 && pt_row == NULL)))
17228 pt_row = first_row_to_display;
17229 }
17230
17231 /* Start displaying at the start of first_row_to_display. */
17232 eassert (first_row_to_display->y < yb);
17233 init_to_row_start (&it, w, first_row_to_display);
17234
17235 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17236 - start_vpos);
17237 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17238 - nrows_scrolled);
17239 it.current_y = (first_row_to_display->y - first_reusable_row->y
17240 + WINDOW_HEADER_LINE_HEIGHT (w));
17241
17242 /* Display lines beginning with first_row_to_display in the
17243 desired matrix. Set last_text_row to the last row displayed
17244 that displays text. */
17245 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17246 if (pt_row == NULL)
17247 w->cursor.vpos = -1;
17248 last_text_row = NULL;
17249 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17250 if (display_line (&it))
17251 last_text_row = it.glyph_row - 1;
17252
17253 /* If point is in a reused row, adjust y and vpos of the cursor
17254 position. */
17255 if (pt_row)
17256 {
17257 w->cursor.vpos -= nrows_scrolled;
17258 w->cursor.y -= first_reusable_row->y - start_row->y;
17259 }
17260
17261 /* Give up if point isn't in a row displayed or reused. (This
17262 also handles the case where w->cursor.vpos < nrows_scrolled
17263 after the calls to display_line, which can happen with scroll
17264 margins. See bug#1295.) */
17265 if (w->cursor.vpos < 0)
17266 {
17267 clear_glyph_matrix (w->desired_matrix);
17268 return false;
17269 }
17270
17271 /* Scroll the display. */
17272 run.current_y = first_reusable_row->y;
17273 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17274 run.height = it.last_visible_y - run.current_y;
17275 dy = run.current_y - run.desired_y;
17276
17277 if (run.height)
17278 {
17279 update_begin (f);
17280 FRAME_RIF (f)->update_window_begin_hook (w);
17281 FRAME_RIF (f)->clear_window_mouse_face (w);
17282 FRAME_RIF (f)->scroll_run_hook (w, &run);
17283 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17284 update_end (f);
17285 }
17286
17287 /* Adjust Y positions of reused rows. */
17288 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17289 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17290 max_y = it.last_visible_y;
17291 for (row = first_reusable_row; row < first_row_to_display; ++row)
17292 {
17293 row->y -= dy;
17294 row->visible_height = row->height;
17295 if (row->y < min_y)
17296 row->visible_height -= min_y - row->y;
17297 if (row->y + row->height > max_y)
17298 row->visible_height -= row->y + row->height - max_y;
17299 if (row->fringe_bitmap_periodic_p)
17300 row->redraw_fringe_bitmaps_p = true;
17301 }
17302
17303 /* Scroll the current matrix. */
17304 eassert (nrows_scrolled > 0);
17305 rotate_matrix (w->current_matrix,
17306 start_vpos,
17307 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17308 -nrows_scrolled);
17309
17310 /* Disable rows not reused. */
17311 for (row -= nrows_scrolled; row < bottom_row; ++row)
17312 row->enabled_p = false;
17313
17314 /* Point may have moved to a different line, so we cannot assume that
17315 the previous cursor position is valid; locate the correct row. */
17316 if (pt_row)
17317 {
17318 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17319 row < bottom_row
17320 && PT >= MATRIX_ROW_END_CHARPOS (row)
17321 && !row->ends_at_zv_p;
17322 row++)
17323 {
17324 w->cursor.vpos++;
17325 w->cursor.y = row->y;
17326 }
17327 if (row < bottom_row)
17328 {
17329 /* Can't simply scan the row for point with
17330 bidi-reordered glyph rows. Let set_cursor_from_row
17331 figure out where to put the cursor, and if it fails,
17332 give up. */
17333 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17334 {
17335 if (!set_cursor_from_row (w, row, w->current_matrix,
17336 0, 0, 0, 0))
17337 {
17338 clear_glyph_matrix (w->desired_matrix);
17339 return false;
17340 }
17341 }
17342 else
17343 {
17344 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17345 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17346
17347 for (; glyph < end
17348 && (!BUFFERP (glyph->object)
17349 || glyph->charpos < PT);
17350 glyph++)
17351 {
17352 w->cursor.hpos++;
17353 w->cursor.x += glyph->pixel_width;
17354 }
17355 }
17356 }
17357 }
17358
17359 /* Adjust window end. A null value of last_text_row means that
17360 the window end is in reused rows which in turn means that
17361 only its vpos can have changed. */
17362 if (last_text_row)
17363 adjust_window_ends (w, last_text_row, false);
17364 else
17365 w->window_end_vpos -= nrows_scrolled;
17366
17367 w->window_end_valid = false;
17368 w->desired_matrix->no_scrolling_p = true;
17369
17370 #ifdef GLYPH_DEBUG
17371 debug_method_add (w, "try_window_reusing_current_matrix 2");
17372 #endif
17373 return true;
17374 }
17375
17376 return false;
17377 }
17378
17379
17380 \f
17381 /************************************************************************
17382 Window redisplay reusing current matrix when buffer has changed
17383 ************************************************************************/
17384
17385 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17386 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17387 ptrdiff_t *, ptrdiff_t *);
17388 static struct glyph_row *
17389 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17390 struct glyph_row *);
17391
17392
17393 /* Return the last row in MATRIX displaying text. If row START is
17394 non-null, start searching with that row. IT gives the dimensions
17395 of the display. Value is null if matrix is empty; otherwise it is
17396 a pointer to the row found. */
17397
17398 static struct glyph_row *
17399 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17400 struct glyph_row *start)
17401 {
17402 struct glyph_row *row, *row_found;
17403
17404 /* Set row_found to the last row in IT->w's current matrix
17405 displaying text. The loop looks funny but think of partially
17406 visible lines. */
17407 row_found = NULL;
17408 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17409 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17410 {
17411 eassert (row->enabled_p);
17412 row_found = row;
17413 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17414 break;
17415 ++row;
17416 }
17417
17418 return row_found;
17419 }
17420
17421
17422 /* Return the last row in the current matrix of W that is not affected
17423 by changes at the start of current_buffer that occurred since W's
17424 current matrix was built. Value is null if no such row exists.
17425
17426 BEG_UNCHANGED us the number of characters unchanged at the start of
17427 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17428 first changed character in current_buffer. Characters at positions <
17429 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17430 when the current matrix was built. */
17431
17432 static struct glyph_row *
17433 find_last_unchanged_at_beg_row (struct window *w)
17434 {
17435 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17436 struct glyph_row *row;
17437 struct glyph_row *row_found = NULL;
17438 int yb = window_text_bottom_y (w);
17439
17440 /* Find the last row displaying unchanged text. */
17441 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17442 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17443 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17444 ++row)
17445 {
17446 if (/* If row ends before first_changed_pos, it is unchanged,
17447 except in some case. */
17448 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17449 /* When row ends in ZV and we write at ZV it is not
17450 unchanged. */
17451 && !row->ends_at_zv_p
17452 /* When first_changed_pos is the end of a continued line,
17453 row is not unchanged because it may be no longer
17454 continued. */
17455 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17456 && (row->continued_p
17457 || row->exact_window_width_line_p))
17458 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17459 needs to be recomputed, so don't consider this row as
17460 unchanged. This happens when the last line was
17461 bidi-reordered and was killed immediately before this
17462 redisplay cycle. In that case, ROW->end stores the
17463 buffer position of the first visual-order character of
17464 the killed text, which is now beyond ZV. */
17465 && CHARPOS (row->end.pos) <= ZV)
17466 row_found = row;
17467
17468 /* Stop if last visible row. */
17469 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17470 break;
17471 }
17472
17473 return row_found;
17474 }
17475
17476
17477 /* Find the first glyph row in the current matrix of W that is not
17478 affected by changes at the end of current_buffer since the
17479 time W's current matrix was built.
17480
17481 Return in *DELTA the number of chars by which buffer positions in
17482 unchanged text at the end of current_buffer must be adjusted.
17483
17484 Return in *DELTA_BYTES the corresponding number of bytes.
17485
17486 Value is null if no such row exists, i.e. all rows are affected by
17487 changes. */
17488
17489 static struct glyph_row *
17490 find_first_unchanged_at_end_row (struct window *w,
17491 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17492 {
17493 struct glyph_row *row;
17494 struct glyph_row *row_found = NULL;
17495
17496 *delta = *delta_bytes = 0;
17497
17498 /* Display must not have been paused, otherwise the current matrix
17499 is not up to date. */
17500 eassert (w->window_end_valid);
17501
17502 /* A value of window_end_pos >= END_UNCHANGED means that the window
17503 end is in the range of changed text. If so, there is no
17504 unchanged row at the end of W's current matrix. */
17505 if (w->window_end_pos >= END_UNCHANGED)
17506 return NULL;
17507
17508 /* Set row to the last row in W's current matrix displaying text. */
17509 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17510
17511 /* If matrix is entirely empty, no unchanged row exists. */
17512 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17513 {
17514 /* The value of row is the last glyph row in the matrix having a
17515 meaningful buffer position in it. The end position of row
17516 corresponds to window_end_pos. This allows us to translate
17517 buffer positions in the current matrix to current buffer
17518 positions for characters not in changed text. */
17519 ptrdiff_t Z_old =
17520 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17521 ptrdiff_t Z_BYTE_old =
17522 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17523 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17524 struct glyph_row *first_text_row
17525 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17526
17527 *delta = Z - Z_old;
17528 *delta_bytes = Z_BYTE - Z_BYTE_old;
17529
17530 /* Set last_unchanged_pos to the buffer position of the last
17531 character in the buffer that has not been changed. Z is the
17532 index + 1 of the last character in current_buffer, i.e. by
17533 subtracting END_UNCHANGED we get the index of the last
17534 unchanged character, and we have to add BEG to get its buffer
17535 position. */
17536 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17537 last_unchanged_pos_old = last_unchanged_pos - *delta;
17538
17539 /* Search backward from ROW for a row displaying a line that
17540 starts at a minimum position >= last_unchanged_pos_old. */
17541 for (; row > first_text_row; --row)
17542 {
17543 /* This used to abort, but it can happen.
17544 It is ok to just stop the search instead here. KFS. */
17545 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17546 break;
17547
17548 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17549 row_found = row;
17550 }
17551 }
17552
17553 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17554
17555 return row_found;
17556 }
17557
17558
17559 /* Make sure that glyph rows in the current matrix of window W
17560 reference the same glyph memory as corresponding rows in the
17561 frame's frame matrix. This function is called after scrolling W's
17562 current matrix on a terminal frame in try_window_id and
17563 try_window_reusing_current_matrix. */
17564
17565 static void
17566 sync_frame_with_window_matrix_rows (struct window *w)
17567 {
17568 struct frame *f = XFRAME (w->frame);
17569 struct glyph_row *window_row, *window_row_end, *frame_row;
17570
17571 /* Preconditions: W must be a leaf window and full-width. Its frame
17572 must have a frame matrix. */
17573 eassert (BUFFERP (w->contents));
17574 eassert (WINDOW_FULL_WIDTH_P (w));
17575 eassert (!FRAME_WINDOW_P (f));
17576
17577 /* If W is a full-width window, glyph pointers in W's current matrix
17578 have, by definition, to be the same as glyph pointers in the
17579 corresponding frame matrix. Note that frame matrices have no
17580 marginal areas (see build_frame_matrix). */
17581 window_row = w->current_matrix->rows;
17582 window_row_end = window_row + w->current_matrix->nrows;
17583 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17584 while (window_row < window_row_end)
17585 {
17586 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17587 struct glyph *end = window_row->glyphs[LAST_AREA];
17588
17589 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17590 frame_row->glyphs[TEXT_AREA] = start;
17591 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17592 frame_row->glyphs[LAST_AREA] = end;
17593
17594 /* Disable frame rows whose corresponding window rows have
17595 been disabled in try_window_id. */
17596 if (!window_row->enabled_p)
17597 frame_row->enabled_p = false;
17598
17599 ++window_row, ++frame_row;
17600 }
17601 }
17602
17603
17604 /* Find the glyph row in window W containing CHARPOS. Consider all
17605 rows between START and END (not inclusive). END null means search
17606 all rows to the end of the display area of W. Value is the row
17607 containing CHARPOS or null. */
17608
17609 struct glyph_row *
17610 row_containing_pos (struct window *w, ptrdiff_t charpos,
17611 struct glyph_row *start, struct glyph_row *end, int dy)
17612 {
17613 struct glyph_row *row = start;
17614 struct glyph_row *best_row = NULL;
17615 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17616 int last_y;
17617
17618 /* If we happen to start on a header-line, skip that. */
17619 if (row->mode_line_p)
17620 ++row;
17621
17622 if ((end && row >= end) || !row->enabled_p)
17623 return NULL;
17624
17625 last_y = window_text_bottom_y (w) - dy;
17626
17627 while (true)
17628 {
17629 /* Give up if we have gone too far. */
17630 if (end && row >= end)
17631 return NULL;
17632 /* This formerly returned if they were equal.
17633 I think that both quantities are of a "last plus one" type;
17634 if so, when they are equal, the row is within the screen. -- rms. */
17635 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17636 return NULL;
17637
17638 /* If it is in this row, return this row. */
17639 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17640 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17641 /* The end position of a row equals the start
17642 position of the next row. If CHARPOS is there, we
17643 would rather consider it displayed in the next
17644 line, except when this line ends in ZV. */
17645 && !row_for_charpos_p (row, charpos)))
17646 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17647 {
17648 struct glyph *g;
17649
17650 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17651 || (!best_row && !row->continued_p))
17652 return row;
17653 /* In bidi-reordered rows, there could be several rows whose
17654 edges surround CHARPOS, all of these rows belonging to
17655 the same continued line. We need to find the row which
17656 fits CHARPOS the best. */
17657 for (g = row->glyphs[TEXT_AREA];
17658 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17659 g++)
17660 {
17661 if (!STRINGP (g->object))
17662 {
17663 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17664 {
17665 mindif = eabs (g->charpos - charpos);
17666 best_row = row;
17667 /* Exact match always wins. */
17668 if (mindif == 0)
17669 return best_row;
17670 }
17671 }
17672 }
17673 }
17674 else if (best_row && !row->continued_p)
17675 return best_row;
17676 ++row;
17677 }
17678 }
17679
17680
17681 /* Try to redisplay window W by reusing its existing display. W's
17682 current matrix must be up to date when this function is called,
17683 i.e., window_end_valid must be true.
17684
17685 Value is
17686
17687 >= 1 if successful, i.e. display has been updated
17688 specifically:
17689 1 means the changes were in front of a newline that precedes
17690 the window start, and the whole current matrix was reused
17691 2 means the changes were after the last position displayed
17692 in the window, and the whole current matrix was reused
17693 3 means portions of the current matrix were reused, while
17694 some of the screen lines were redrawn
17695 -1 if redisplay with same window start is known not to succeed
17696 0 if otherwise unsuccessful
17697
17698 The following steps are performed:
17699
17700 1. Find the last row in the current matrix of W that is not
17701 affected by changes at the start of current_buffer. If no such row
17702 is found, give up.
17703
17704 2. Find the first row in W's current matrix that is not affected by
17705 changes at the end of current_buffer. Maybe there is no such row.
17706
17707 3. Display lines beginning with the row + 1 found in step 1 to the
17708 row found in step 2 or, if step 2 didn't find a row, to the end of
17709 the window.
17710
17711 4. If cursor is not known to appear on the window, give up.
17712
17713 5. If display stopped at the row found in step 2, scroll the
17714 display and current matrix as needed.
17715
17716 6. Maybe display some lines at the end of W, if we must. This can
17717 happen under various circumstances, like a partially visible line
17718 becoming fully visible, or because newly displayed lines are displayed
17719 in smaller font sizes.
17720
17721 7. Update W's window end information. */
17722
17723 static int
17724 try_window_id (struct window *w)
17725 {
17726 struct frame *f = XFRAME (w->frame);
17727 struct glyph_matrix *current_matrix = w->current_matrix;
17728 struct glyph_matrix *desired_matrix = w->desired_matrix;
17729 struct glyph_row *last_unchanged_at_beg_row;
17730 struct glyph_row *first_unchanged_at_end_row;
17731 struct glyph_row *row;
17732 struct glyph_row *bottom_row;
17733 int bottom_vpos;
17734 struct it it;
17735 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17736 int dvpos, dy;
17737 struct text_pos start_pos;
17738 struct run run;
17739 int first_unchanged_at_end_vpos = 0;
17740 struct glyph_row *last_text_row, *last_text_row_at_end;
17741 struct text_pos start;
17742 ptrdiff_t first_changed_charpos, last_changed_charpos;
17743
17744 #ifdef GLYPH_DEBUG
17745 if (inhibit_try_window_id)
17746 return 0;
17747 #endif
17748
17749 /* This is handy for debugging. */
17750 #if false
17751 #define GIVE_UP(X) \
17752 do { \
17753 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17754 return 0; \
17755 } while (false)
17756 #else
17757 #define GIVE_UP(X) return 0
17758 #endif
17759
17760 SET_TEXT_POS_FROM_MARKER (start, w->start);
17761
17762 /* Don't use this for mini-windows because these can show
17763 messages and mini-buffers, and we don't handle that here. */
17764 if (MINI_WINDOW_P (w))
17765 GIVE_UP (1);
17766
17767 /* This flag is used to prevent redisplay optimizations. */
17768 if (windows_or_buffers_changed || f->cursor_type_changed)
17769 GIVE_UP (2);
17770
17771 /* This function's optimizations cannot be used if overlays have
17772 changed in the buffer displayed by the window, so give up if they
17773 have. */
17774 if (w->last_overlay_modified != OVERLAY_MODIFF)
17775 GIVE_UP (21);
17776
17777 /* Verify that narrowing has not changed.
17778 Also verify that we were not told to prevent redisplay optimizations.
17779 It would be nice to further
17780 reduce the number of cases where this prevents try_window_id. */
17781 if (current_buffer->clip_changed
17782 || current_buffer->prevent_redisplay_optimizations_p)
17783 GIVE_UP (3);
17784
17785 /* Window must either use window-based redisplay or be full width. */
17786 if (!FRAME_WINDOW_P (f)
17787 && (!FRAME_LINE_INS_DEL_OK (f)
17788 || !WINDOW_FULL_WIDTH_P (w)))
17789 GIVE_UP (4);
17790
17791 /* Give up if point is known NOT to appear in W. */
17792 if (PT < CHARPOS (start))
17793 GIVE_UP (5);
17794
17795 /* Another way to prevent redisplay optimizations. */
17796 if (w->last_modified == 0)
17797 GIVE_UP (6);
17798
17799 /* Verify that window is not hscrolled. */
17800 if (w->hscroll != 0)
17801 GIVE_UP (7);
17802
17803 /* Verify that display wasn't paused. */
17804 if (!w->window_end_valid)
17805 GIVE_UP (8);
17806
17807 /* Likewise if highlighting trailing whitespace. */
17808 if (!NILP (Vshow_trailing_whitespace))
17809 GIVE_UP (11);
17810
17811 /* Can't use this if overlay arrow position and/or string have
17812 changed. */
17813 if (overlay_arrows_changed_p ())
17814 GIVE_UP (12);
17815
17816 /* When word-wrap is on, adding a space to the first word of a
17817 wrapped line can change the wrap position, altering the line
17818 above it. It might be worthwhile to handle this more
17819 intelligently, but for now just redisplay from scratch. */
17820 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17821 GIVE_UP (21);
17822
17823 /* Under bidi reordering, adding or deleting a character in the
17824 beginning of a paragraph, before the first strong directional
17825 character, can change the base direction of the paragraph (unless
17826 the buffer specifies a fixed paragraph direction), which will
17827 require to redisplay the whole paragraph. It might be worthwhile
17828 to find the paragraph limits and widen the range of redisplayed
17829 lines to that, but for now just give up this optimization and
17830 redisplay from scratch. */
17831 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17832 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17833 GIVE_UP (22);
17834
17835 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17836 only if buffer has really changed. The reason is that the gap is
17837 initially at Z for freshly visited files. The code below would
17838 set end_unchanged to 0 in that case. */
17839 if (MODIFF > SAVE_MODIFF
17840 /* This seems to happen sometimes after saving a buffer. */
17841 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17842 {
17843 if (GPT - BEG < BEG_UNCHANGED)
17844 BEG_UNCHANGED = GPT - BEG;
17845 if (Z - GPT < END_UNCHANGED)
17846 END_UNCHANGED = Z - GPT;
17847 }
17848
17849 /* The position of the first and last character that has been changed. */
17850 first_changed_charpos = BEG + BEG_UNCHANGED;
17851 last_changed_charpos = Z - END_UNCHANGED;
17852
17853 /* If window starts after a line end, and the last change is in
17854 front of that newline, then changes don't affect the display.
17855 This case happens with stealth-fontification. Note that although
17856 the display is unchanged, glyph positions in the matrix have to
17857 be adjusted, of course. */
17858 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17859 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17860 && ((last_changed_charpos < CHARPOS (start)
17861 && CHARPOS (start) == BEGV)
17862 || (last_changed_charpos < CHARPOS (start) - 1
17863 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17864 {
17865 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17866 struct glyph_row *r0;
17867
17868 /* Compute how many chars/bytes have been added to or removed
17869 from the buffer. */
17870 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17871 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17872 Z_delta = Z - Z_old;
17873 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17874
17875 /* Give up if PT is not in the window. Note that it already has
17876 been checked at the start of try_window_id that PT is not in
17877 front of the window start. */
17878 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17879 GIVE_UP (13);
17880
17881 /* If window start is unchanged, we can reuse the whole matrix
17882 as is, after adjusting glyph positions. No need to compute
17883 the window end again, since its offset from Z hasn't changed. */
17884 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17885 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17886 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17887 /* PT must not be in a partially visible line. */
17888 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17889 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17890 {
17891 /* Adjust positions in the glyph matrix. */
17892 if (Z_delta || Z_delta_bytes)
17893 {
17894 struct glyph_row *r1
17895 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17896 increment_matrix_positions (w->current_matrix,
17897 MATRIX_ROW_VPOS (r0, current_matrix),
17898 MATRIX_ROW_VPOS (r1, current_matrix),
17899 Z_delta, Z_delta_bytes);
17900 }
17901
17902 /* Set the cursor. */
17903 row = row_containing_pos (w, PT, r0, NULL, 0);
17904 if (row)
17905 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17906 return 1;
17907 }
17908 }
17909
17910 /* Handle the case that changes are all below what is displayed in
17911 the window, and that PT is in the window. This shortcut cannot
17912 be taken if ZV is visible in the window, and text has been added
17913 there that is visible in the window. */
17914 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17915 /* ZV is not visible in the window, or there are no
17916 changes at ZV, actually. */
17917 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17918 || first_changed_charpos == last_changed_charpos))
17919 {
17920 struct glyph_row *r0;
17921
17922 /* Give up if PT is not in the window. Note that it already has
17923 been checked at the start of try_window_id that PT is not in
17924 front of the window start. */
17925 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17926 GIVE_UP (14);
17927
17928 /* If window start is unchanged, we can reuse the whole matrix
17929 as is, without changing glyph positions since no text has
17930 been added/removed in front of the window end. */
17931 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17932 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17933 /* PT must not be in a partially visible line. */
17934 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17935 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17936 {
17937 /* We have to compute the window end anew since text
17938 could have been added/removed after it. */
17939 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17940 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17941
17942 /* Set the cursor. */
17943 row = row_containing_pos (w, PT, r0, NULL, 0);
17944 if (row)
17945 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17946 return 2;
17947 }
17948 }
17949
17950 /* Give up if window start is in the changed area.
17951
17952 The condition used to read
17953
17954 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17955
17956 but why that was tested escapes me at the moment. */
17957 if (CHARPOS (start) >= first_changed_charpos
17958 && CHARPOS (start) <= last_changed_charpos)
17959 GIVE_UP (15);
17960
17961 /* Check that window start agrees with the start of the first glyph
17962 row in its current matrix. Check this after we know the window
17963 start is not in changed text, otherwise positions would not be
17964 comparable. */
17965 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17966 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17967 GIVE_UP (16);
17968
17969 /* Give up if the window ends in strings. Overlay strings
17970 at the end are difficult to handle, so don't try. */
17971 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17972 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17973 GIVE_UP (20);
17974
17975 /* Compute the position at which we have to start displaying new
17976 lines. Some of the lines at the top of the window might be
17977 reusable because they are not displaying changed text. Find the
17978 last row in W's current matrix not affected by changes at the
17979 start of current_buffer. Value is null if changes start in the
17980 first line of window. */
17981 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17982 if (last_unchanged_at_beg_row)
17983 {
17984 /* Avoid starting to display in the middle of a character, a TAB
17985 for instance. This is easier than to set up the iterator
17986 exactly, and it's not a frequent case, so the additional
17987 effort wouldn't really pay off. */
17988 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17989 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17990 && last_unchanged_at_beg_row > w->current_matrix->rows)
17991 --last_unchanged_at_beg_row;
17992
17993 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17994 GIVE_UP (17);
17995
17996 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
17997 GIVE_UP (18);
17998 start_pos = it.current.pos;
17999
18000 /* Start displaying new lines in the desired matrix at the same
18001 vpos we would use in the current matrix, i.e. below
18002 last_unchanged_at_beg_row. */
18003 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18004 current_matrix);
18005 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18006 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18007
18008 eassert (it.hpos == 0 && it.current_x == 0);
18009 }
18010 else
18011 {
18012 /* There are no reusable lines at the start of the window.
18013 Start displaying in the first text line. */
18014 start_display (&it, w, start);
18015 it.vpos = it.first_vpos;
18016 start_pos = it.current.pos;
18017 }
18018
18019 /* Find the first row that is not affected by changes at the end of
18020 the buffer. Value will be null if there is no unchanged row, in
18021 which case we must redisplay to the end of the window. delta
18022 will be set to the value by which buffer positions beginning with
18023 first_unchanged_at_end_row have to be adjusted due to text
18024 changes. */
18025 first_unchanged_at_end_row
18026 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18027 IF_DEBUG (debug_delta = delta);
18028 IF_DEBUG (debug_delta_bytes = delta_bytes);
18029
18030 /* Set stop_pos to the buffer position up to which we will have to
18031 display new lines. If first_unchanged_at_end_row != NULL, this
18032 is the buffer position of the start of the line displayed in that
18033 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18034 that we don't stop at a buffer position. */
18035 stop_pos = 0;
18036 if (first_unchanged_at_end_row)
18037 {
18038 eassert (last_unchanged_at_beg_row == NULL
18039 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18040
18041 /* If this is a continuation line, move forward to the next one
18042 that isn't. Changes in lines above affect this line.
18043 Caution: this may move first_unchanged_at_end_row to a row
18044 not displaying text. */
18045 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18046 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18047 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18048 < it.last_visible_y))
18049 ++first_unchanged_at_end_row;
18050
18051 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18052 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18053 >= it.last_visible_y))
18054 first_unchanged_at_end_row = NULL;
18055 else
18056 {
18057 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18058 + delta);
18059 first_unchanged_at_end_vpos
18060 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18061 eassert (stop_pos >= Z - END_UNCHANGED);
18062 }
18063 }
18064 else if (last_unchanged_at_beg_row == NULL)
18065 GIVE_UP (19);
18066
18067
18068 #ifdef GLYPH_DEBUG
18069
18070 /* Either there is no unchanged row at the end, or the one we have
18071 now displays text. This is a necessary condition for the window
18072 end pos calculation at the end of this function. */
18073 eassert (first_unchanged_at_end_row == NULL
18074 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18075
18076 debug_last_unchanged_at_beg_vpos
18077 = (last_unchanged_at_beg_row
18078 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18079 : -1);
18080 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18081
18082 #endif /* GLYPH_DEBUG */
18083
18084
18085 /* Display new lines. Set last_text_row to the last new line
18086 displayed which has text on it, i.e. might end up as being the
18087 line where the window_end_vpos is. */
18088 w->cursor.vpos = -1;
18089 last_text_row = NULL;
18090 overlay_arrow_seen = false;
18091 if (it.current_y < it.last_visible_y
18092 && !f->fonts_changed
18093 && (first_unchanged_at_end_row == NULL
18094 || IT_CHARPOS (it) < stop_pos))
18095 it.glyph_row->reversed_p = false;
18096 while (it.current_y < it.last_visible_y
18097 && !f->fonts_changed
18098 && (first_unchanged_at_end_row == NULL
18099 || IT_CHARPOS (it) < stop_pos))
18100 {
18101 if (display_line (&it))
18102 last_text_row = it.glyph_row - 1;
18103 }
18104
18105 if (f->fonts_changed)
18106 return -1;
18107
18108 /* The redisplay iterations in display_line above could have
18109 triggered font-lock, which could have done something that
18110 invalidates IT->w window's end-point information, on which we
18111 rely below. E.g., one package, which will remain unnamed, used
18112 to install a font-lock-fontify-region-function that called
18113 bury-buffer, whose side effect is to switch the buffer displayed
18114 by IT->w, and that predictably resets IT->w's window_end_valid
18115 flag, which we already tested at the entry to this function.
18116 Amply punish such packages/modes by giving up on this
18117 optimization in those cases. */
18118 if (!w->window_end_valid)
18119 {
18120 clear_glyph_matrix (w->desired_matrix);
18121 return -1;
18122 }
18123
18124 /* Compute differences in buffer positions, y-positions etc. for
18125 lines reused at the bottom of the window. Compute what we can
18126 scroll. */
18127 if (first_unchanged_at_end_row
18128 /* No lines reused because we displayed everything up to the
18129 bottom of the window. */
18130 && it.current_y < it.last_visible_y)
18131 {
18132 dvpos = (it.vpos
18133 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18134 current_matrix));
18135 dy = it.current_y - first_unchanged_at_end_row->y;
18136 run.current_y = first_unchanged_at_end_row->y;
18137 run.desired_y = run.current_y + dy;
18138 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18139 }
18140 else
18141 {
18142 delta = delta_bytes = dvpos = dy
18143 = run.current_y = run.desired_y = run.height = 0;
18144 first_unchanged_at_end_row = NULL;
18145 }
18146 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18147
18148
18149 /* Find the cursor if not already found. We have to decide whether
18150 PT will appear on this window (it sometimes doesn't, but this is
18151 not a very frequent case.) This decision has to be made before
18152 the current matrix is altered. A value of cursor.vpos < 0 means
18153 that PT is either in one of the lines beginning at
18154 first_unchanged_at_end_row or below the window. Don't care for
18155 lines that might be displayed later at the window end; as
18156 mentioned, this is not a frequent case. */
18157 if (w->cursor.vpos < 0)
18158 {
18159 /* Cursor in unchanged rows at the top? */
18160 if (PT < CHARPOS (start_pos)
18161 && last_unchanged_at_beg_row)
18162 {
18163 row = row_containing_pos (w, PT,
18164 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18165 last_unchanged_at_beg_row + 1, 0);
18166 if (row)
18167 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18168 }
18169
18170 /* Start from first_unchanged_at_end_row looking for PT. */
18171 else if (first_unchanged_at_end_row)
18172 {
18173 row = row_containing_pos (w, PT - delta,
18174 first_unchanged_at_end_row, NULL, 0);
18175 if (row)
18176 set_cursor_from_row (w, row, w->current_matrix, delta,
18177 delta_bytes, dy, dvpos);
18178 }
18179
18180 /* Give up if cursor was not found. */
18181 if (w->cursor.vpos < 0)
18182 {
18183 clear_glyph_matrix (w->desired_matrix);
18184 return -1;
18185 }
18186 }
18187
18188 /* Don't let the cursor end in the scroll margins. */
18189 {
18190 int this_scroll_margin, cursor_height;
18191 int frame_line_height = default_line_pixel_height (w);
18192 int window_total_lines
18193 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18194
18195 this_scroll_margin =
18196 max (0, min (scroll_margin, window_total_lines / 4));
18197 this_scroll_margin *= frame_line_height;
18198 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18199
18200 if ((w->cursor.y < this_scroll_margin
18201 && CHARPOS (start) > BEGV)
18202 /* Old redisplay didn't take scroll margin into account at the bottom,
18203 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18204 || (w->cursor.y + (make_cursor_line_fully_visible_p
18205 ? cursor_height + this_scroll_margin
18206 : 1)) > it.last_visible_y)
18207 {
18208 w->cursor.vpos = -1;
18209 clear_glyph_matrix (w->desired_matrix);
18210 return -1;
18211 }
18212 }
18213
18214 /* Scroll the display. Do it before changing the current matrix so
18215 that xterm.c doesn't get confused about where the cursor glyph is
18216 found. */
18217 if (dy && run.height)
18218 {
18219 update_begin (f);
18220
18221 if (FRAME_WINDOW_P (f))
18222 {
18223 FRAME_RIF (f)->update_window_begin_hook (w);
18224 FRAME_RIF (f)->clear_window_mouse_face (w);
18225 FRAME_RIF (f)->scroll_run_hook (w, &run);
18226 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18227 }
18228 else
18229 {
18230 /* Terminal frame. In this case, dvpos gives the number of
18231 lines to scroll by; dvpos < 0 means scroll up. */
18232 int from_vpos
18233 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18234 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18235 int end = (WINDOW_TOP_EDGE_LINE (w)
18236 + WINDOW_WANTS_HEADER_LINE_P (w)
18237 + window_internal_height (w));
18238
18239 #if defined (HAVE_GPM) || defined (MSDOS)
18240 x_clear_window_mouse_face (w);
18241 #endif
18242 /* Perform the operation on the screen. */
18243 if (dvpos > 0)
18244 {
18245 /* Scroll last_unchanged_at_beg_row to the end of the
18246 window down dvpos lines. */
18247 set_terminal_window (f, end);
18248
18249 /* On dumb terminals delete dvpos lines at the end
18250 before inserting dvpos empty lines. */
18251 if (!FRAME_SCROLL_REGION_OK (f))
18252 ins_del_lines (f, end - dvpos, -dvpos);
18253
18254 /* Insert dvpos empty lines in front of
18255 last_unchanged_at_beg_row. */
18256 ins_del_lines (f, from, dvpos);
18257 }
18258 else if (dvpos < 0)
18259 {
18260 /* Scroll up last_unchanged_at_beg_vpos to the end of
18261 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18262 set_terminal_window (f, end);
18263
18264 /* Delete dvpos lines in front of
18265 last_unchanged_at_beg_vpos. ins_del_lines will set
18266 the cursor to the given vpos and emit |dvpos| delete
18267 line sequences. */
18268 ins_del_lines (f, from + dvpos, dvpos);
18269
18270 /* On a dumb terminal insert dvpos empty lines at the
18271 end. */
18272 if (!FRAME_SCROLL_REGION_OK (f))
18273 ins_del_lines (f, end + dvpos, -dvpos);
18274 }
18275
18276 set_terminal_window (f, 0);
18277 }
18278
18279 update_end (f);
18280 }
18281
18282 /* Shift reused rows of the current matrix to the right position.
18283 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18284 text. */
18285 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18286 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18287 if (dvpos < 0)
18288 {
18289 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18290 bottom_vpos, dvpos);
18291 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18292 bottom_vpos);
18293 }
18294 else if (dvpos > 0)
18295 {
18296 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18297 bottom_vpos, dvpos);
18298 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18299 first_unchanged_at_end_vpos + dvpos);
18300 }
18301
18302 /* For frame-based redisplay, make sure that current frame and window
18303 matrix are in sync with respect to glyph memory. */
18304 if (!FRAME_WINDOW_P (f))
18305 sync_frame_with_window_matrix_rows (w);
18306
18307 /* Adjust buffer positions in reused rows. */
18308 if (delta || delta_bytes)
18309 increment_matrix_positions (current_matrix,
18310 first_unchanged_at_end_vpos + dvpos,
18311 bottom_vpos, delta, delta_bytes);
18312
18313 /* Adjust Y positions. */
18314 if (dy)
18315 shift_glyph_matrix (w, current_matrix,
18316 first_unchanged_at_end_vpos + dvpos,
18317 bottom_vpos, dy);
18318
18319 if (first_unchanged_at_end_row)
18320 {
18321 first_unchanged_at_end_row += dvpos;
18322 if (first_unchanged_at_end_row->y >= it.last_visible_y
18323 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18324 first_unchanged_at_end_row = NULL;
18325 }
18326
18327 /* If scrolling up, there may be some lines to display at the end of
18328 the window. */
18329 last_text_row_at_end = NULL;
18330 if (dy < 0)
18331 {
18332 /* Scrolling up can leave for example a partially visible line
18333 at the end of the window to be redisplayed. */
18334 /* Set last_row to the glyph row in the current matrix where the
18335 window end line is found. It has been moved up or down in
18336 the matrix by dvpos. */
18337 int last_vpos = w->window_end_vpos + dvpos;
18338 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18339
18340 /* If last_row is the window end line, it should display text. */
18341 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18342
18343 /* If window end line was partially visible before, begin
18344 displaying at that line. Otherwise begin displaying with the
18345 line following it. */
18346 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18347 {
18348 init_to_row_start (&it, w, last_row);
18349 it.vpos = last_vpos;
18350 it.current_y = last_row->y;
18351 }
18352 else
18353 {
18354 init_to_row_end (&it, w, last_row);
18355 it.vpos = 1 + last_vpos;
18356 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18357 ++last_row;
18358 }
18359
18360 /* We may start in a continuation line. If so, we have to
18361 get the right continuation_lines_width and current_x. */
18362 it.continuation_lines_width = last_row->continuation_lines_width;
18363 it.hpos = it.current_x = 0;
18364
18365 /* Display the rest of the lines at the window end. */
18366 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18367 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18368 {
18369 /* Is it always sure that the display agrees with lines in
18370 the current matrix? I don't think so, so we mark rows
18371 displayed invalid in the current matrix by setting their
18372 enabled_p flag to false. */
18373 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18374 if (display_line (&it))
18375 last_text_row_at_end = it.glyph_row - 1;
18376 }
18377 }
18378
18379 /* Update window_end_pos and window_end_vpos. */
18380 if (first_unchanged_at_end_row && !last_text_row_at_end)
18381 {
18382 /* Window end line if one of the preserved rows from the current
18383 matrix. Set row to the last row displaying text in current
18384 matrix starting at first_unchanged_at_end_row, after
18385 scrolling. */
18386 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18387 row = find_last_row_displaying_text (w->current_matrix, &it,
18388 first_unchanged_at_end_row);
18389 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18390 adjust_window_ends (w, row, true);
18391 eassert (w->window_end_bytepos >= 0);
18392 IF_DEBUG (debug_method_add (w, "A"));
18393 }
18394 else if (last_text_row_at_end)
18395 {
18396 adjust_window_ends (w, last_text_row_at_end, false);
18397 eassert (w->window_end_bytepos >= 0);
18398 IF_DEBUG (debug_method_add (w, "B"));
18399 }
18400 else if (last_text_row)
18401 {
18402 /* We have displayed either to the end of the window or at the
18403 end of the window, i.e. the last row with text is to be found
18404 in the desired matrix. */
18405 adjust_window_ends (w, last_text_row, false);
18406 eassert (w->window_end_bytepos >= 0);
18407 }
18408 else if (first_unchanged_at_end_row == NULL
18409 && last_text_row == NULL
18410 && last_text_row_at_end == NULL)
18411 {
18412 /* Displayed to end of window, but no line containing text was
18413 displayed. Lines were deleted at the end of the window. */
18414 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18415 int vpos = w->window_end_vpos;
18416 struct glyph_row *current_row = current_matrix->rows + vpos;
18417 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18418
18419 for (row = NULL;
18420 row == NULL && vpos >= first_vpos;
18421 --vpos, --current_row, --desired_row)
18422 {
18423 if (desired_row->enabled_p)
18424 {
18425 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18426 row = desired_row;
18427 }
18428 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18429 row = current_row;
18430 }
18431
18432 eassert (row != NULL);
18433 w->window_end_vpos = vpos + 1;
18434 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18435 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18436 eassert (w->window_end_bytepos >= 0);
18437 IF_DEBUG (debug_method_add (w, "C"));
18438 }
18439 else
18440 emacs_abort ();
18441
18442 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18443 debug_end_vpos = w->window_end_vpos));
18444
18445 /* Record that display has not been completed. */
18446 w->window_end_valid = false;
18447 w->desired_matrix->no_scrolling_p = true;
18448 return 3;
18449
18450 #undef GIVE_UP
18451 }
18452
18453
18454 \f
18455 /***********************************************************************
18456 More debugging support
18457 ***********************************************************************/
18458
18459 #ifdef GLYPH_DEBUG
18460
18461 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18462 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18463 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18464
18465
18466 /* Dump the contents of glyph matrix MATRIX on stderr.
18467
18468 GLYPHS 0 means don't show glyph contents.
18469 GLYPHS 1 means show glyphs in short form
18470 GLYPHS > 1 means show glyphs in long form. */
18471
18472 void
18473 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18474 {
18475 int i;
18476 for (i = 0; i < matrix->nrows; ++i)
18477 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18478 }
18479
18480
18481 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18482 the glyph row and area where the glyph comes from. */
18483
18484 void
18485 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18486 {
18487 if (glyph->type == CHAR_GLYPH
18488 || glyph->type == GLYPHLESS_GLYPH)
18489 {
18490 fprintf (stderr,
18491 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18492 glyph - row->glyphs[TEXT_AREA],
18493 (glyph->type == CHAR_GLYPH
18494 ? 'C'
18495 : 'G'),
18496 glyph->charpos,
18497 (BUFFERP (glyph->object)
18498 ? 'B'
18499 : (STRINGP (glyph->object)
18500 ? 'S'
18501 : (NILP (glyph->object)
18502 ? '0'
18503 : '-'))),
18504 glyph->pixel_width,
18505 glyph->u.ch,
18506 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18507 ? glyph->u.ch
18508 : '.'),
18509 glyph->face_id,
18510 glyph->left_box_line_p,
18511 glyph->right_box_line_p);
18512 }
18513 else if (glyph->type == STRETCH_GLYPH)
18514 {
18515 fprintf (stderr,
18516 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18517 glyph - row->glyphs[TEXT_AREA],
18518 'S',
18519 glyph->charpos,
18520 (BUFFERP (glyph->object)
18521 ? 'B'
18522 : (STRINGP (glyph->object)
18523 ? 'S'
18524 : (NILP (glyph->object)
18525 ? '0'
18526 : '-'))),
18527 glyph->pixel_width,
18528 0,
18529 ' ',
18530 glyph->face_id,
18531 glyph->left_box_line_p,
18532 glyph->right_box_line_p);
18533 }
18534 else if (glyph->type == IMAGE_GLYPH)
18535 {
18536 fprintf (stderr,
18537 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18538 glyph - row->glyphs[TEXT_AREA],
18539 'I',
18540 glyph->charpos,
18541 (BUFFERP (glyph->object)
18542 ? 'B'
18543 : (STRINGP (glyph->object)
18544 ? 'S'
18545 : (NILP (glyph->object)
18546 ? '0'
18547 : '-'))),
18548 glyph->pixel_width,
18549 glyph->u.img_id,
18550 '.',
18551 glyph->face_id,
18552 glyph->left_box_line_p,
18553 glyph->right_box_line_p);
18554 }
18555 else if (glyph->type == COMPOSITE_GLYPH)
18556 {
18557 fprintf (stderr,
18558 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18559 glyph - row->glyphs[TEXT_AREA],
18560 '+',
18561 glyph->charpos,
18562 (BUFFERP (glyph->object)
18563 ? 'B'
18564 : (STRINGP (glyph->object)
18565 ? 'S'
18566 : (NILP (glyph->object)
18567 ? '0'
18568 : '-'))),
18569 glyph->pixel_width,
18570 glyph->u.cmp.id);
18571 if (glyph->u.cmp.automatic)
18572 fprintf (stderr,
18573 "[%d-%d]",
18574 glyph->slice.cmp.from, glyph->slice.cmp.to);
18575 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18576 glyph->face_id,
18577 glyph->left_box_line_p,
18578 glyph->right_box_line_p);
18579 }
18580 }
18581
18582
18583 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18584 GLYPHS 0 means don't show glyph contents.
18585 GLYPHS 1 means show glyphs in short form
18586 GLYPHS > 1 means show glyphs in long form. */
18587
18588 void
18589 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18590 {
18591 if (glyphs != 1)
18592 {
18593 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18594 fprintf (stderr, "==============================================================================\n");
18595
18596 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18597 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18598 vpos,
18599 MATRIX_ROW_START_CHARPOS (row),
18600 MATRIX_ROW_END_CHARPOS (row),
18601 row->used[TEXT_AREA],
18602 row->contains_overlapping_glyphs_p,
18603 row->enabled_p,
18604 row->truncated_on_left_p,
18605 row->truncated_on_right_p,
18606 row->continued_p,
18607 MATRIX_ROW_CONTINUATION_LINE_P (row),
18608 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18609 row->ends_at_zv_p,
18610 row->fill_line_p,
18611 row->ends_in_middle_of_char_p,
18612 row->starts_in_middle_of_char_p,
18613 row->mouse_face_p,
18614 row->x,
18615 row->y,
18616 row->pixel_width,
18617 row->height,
18618 row->visible_height,
18619 row->ascent,
18620 row->phys_ascent);
18621 /* The next 3 lines should align to "Start" in the header. */
18622 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18623 row->end.overlay_string_index,
18624 row->continuation_lines_width);
18625 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18626 CHARPOS (row->start.string_pos),
18627 CHARPOS (row->end.string_pos));
18628 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18629 row->end.dpvec_index);
18630 }
18631
18632 if (glyphs > 1)
18633 {
18634 int area;
18635
18636 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18637 {
18638 struct glyph *glyph = row->glyphs[area];
18639 struct glyph *glyph_end = glyph + row->used[area];
18640
18641 /* Glyph for a line end in text. */
18642 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18643 ++glyph_end;
18644
18645 if (glyph < glyph_end)
18646 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18647
18648 for (; glyph < glyph_end; ++glyph)
18649 dump_glyph (row, glyph, area);
18650 }
18651 }
18652 else if (glyphs == 1)
18653 {
18654 int area;
18655 char s[SHRT_MAX + 4];
18656
18657 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18658 {
18659 int i;
18660
18661 for (i = 0; i < row->used[area]; ++i)
18662 {
18663 struct glyph *glyph = row->glyphs[area] + i;
18664 if (i == row->used[area] - 1
18665 && area == TEXT_AREA
18666 && NILP (glyph->object)
18667 && glyph->type == CHAR_GLYPH
18668 && glyph->u.ch == ' ')
18669 {
18670 strcpy (&s[i], "[\\n]");
18671 i += 4;
18672 }
18673 else if (glyph->type == CHAR_GLYPH
18674 && glyph->u.ch < 0x80
18675 && glyph->u.ch >= ' ')
18676 s[i] = glyph->u.ch;
18677 else
18678 s[i] = '.';
18679 }
18680
18681 s[i] = '\0';
18682 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18683 }
18684 }
18685 }
18686
18687
18688 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18689 Sdump_glyph_matrix, 0, 1, "p",
18690 doc: /* Dump the current matrix of the selected window to stderr.
18691 Shows contents of glyph row structures. With non-nil
18692 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18693 glyphs in short form, otherwise show glyphs in long form.
18694
18695 Interactively, no argument means show glyphs in short form;
18696 with numeric argument, its value is passed as the GLYPHS flag. */)
18697 (Lisp_Object glyphs)
18698 {
18699 struct window *w = XWINDOW (selected_window);
18700 struct buffer *buffer = XBUFFER (w->contents);
18701
18702 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18703 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18704 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18705 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18706 fprintf (stderr, "=============================================\n");
18707 dump_glyph_matrix (w->current_matrix,
18708 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18709 return Qnil;
18710 }
18711
18712
18713 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18714 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18715 Only text-mode frames have frame glyph matrices. */)
18716 (void)
18717 {
18718 struct frame *f = XFRAME (selected_frame);
18719
18720 if (f->current_matrix)
18721 dump_glyph_matrix (f->current_matrix, 1);
18722 else
18723 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18724 return Qnil;
18725 }
18726
18727
18728 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18729 doc: /* Dump glyph row ROW to stderr.
18730 GLYPH 0 means don't dump glyphs.
18731 GLYPH 1 means dump glyphs in short form.
18732 GLYPH > 1 or omitted means dump glyphs in long form. */)
18733 (Lisp_Object row, Lisp_Object glyphs)
18734 {
18735 struct glyph_matrix *matrix;
18736 EMACS_INT vpos;
18737
18738 CHECK_NUMBER (row);
18739 matrix = XWINDOW (selected_window)->current_matrix;
18740 vpos = XINT (row);
18741 if (vpos >= 0 && vpos < matrix->nrows)
18742 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18743 vpos,
18744 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18745 return Qnil;
18746 }
18747
18748
18749 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18750 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18751 GLYPH 0 means don't dump glyphs.
18752 GLYPH 1 means dump glyphs in short form.
18753 GLYPH > 1 or omitted means dump glyphs in long form.
18754
18755 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18756 do nothing. */)
18757 (Lisp_Object row, Lisp_Object glyphs)
18758 {
18759 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18760 struct frame *sf = SELECTED_FRAME ();
18761 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18762 EMACS_INT vpos;
18763
18764 CHECK_NUMBER (row);
18765 vpos = XINT (row);
18766 if (vpos >= 0 && vpos < m->nrows)
18767 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18768 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18769 #endif
18770 return Qnil;
18771 }
18772
18773
18774 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18775 doc: /* Toggle tracing of redisplay.
18776 With ARG, turn tracing on if and only if ARG is positive. */)
18777 (Lisp_Object arg)
18778 {
18779 if (NILP (arg))
18780 trace_redisplay_p = !trace_redisplay_p;
18781 else
18782 {
18783 arg = Fprefix_numeric_value (arg);
18784 trace_redisplay_p = XINT (arg) > 0;
18785 }
18786
18787 return Qnil;
18788 }
18789
18790
18791 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18792 doc: /* Like `format', but print result to stderr.
18793 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18794 (ptrdiff_t nargs, Lisp_Object *args)
18795 {
18796 Lisp_Object s = Fformat (nargs, args);
18797 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18798 return Qnil;
18799 }
18800
18801 #endif /* GLYPH_DEBUG */
18802
18803
18804 \f
18805 /***********************************************************************
18806 Building Desired Matrix Rows
18807 ***********************************************************************/
18808
18809 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18810 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18811
18812 static struct glyph_row *
18813 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18814 {
18815 struct frame *f = XFRAME (WINDOW_FRAME (w));
18816 struct buffer *buffer = XBUFFER (w->contents);
18817 struct buffer *old = current_buffer;
18818 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18819 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18820 const unsigned char *arrow_end = arrow_string + arrow_len;
18821 const unsigned char *p;
18822 struct it it;
18823 bool multibyte_p;
18824 int n_glyphs_before;
18825
18826 set_buffer_temp (buffer);
18827 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18828 scratch_glyph_row.reversed_p = false;
18829 it.glyph_row->used[TEXT_AREA] = 0;
18830 SET_TEXT_POS (it.position, 0, 0);
18831
18832 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18833 p = arrow_string;
18834 while (p < arrow_end)
18835 {
18836 Lisp_Object face, ilisp;
18837
18838 /* Get the next character. */
18839 if (multibyte_p)
18840 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18841 else
18842 {
18843 it.c = it.char_to_display = *p, it.len = 1;
18844 if (! ASCII_CHAR_P (it.c))
18845 it.char_to_display = BYTE8_TO_CHAR (it.c);
18846 }
18847 p += it.len;
18848
18849 /* Get its face. */
18850 ilisp = make_number (p - arrow_string);
18851 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18852 it.face_id = compute_char_face (f, it.char_to_display, face);
18853
18854 /* Compute its width, get its glyphs. */
18855 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18856 SET_TEXT_POS (it.position, -1, -1);
18857 PRODUCE_GLYPHS (&it);
18858
18859 /* If this character doesn't fit any more in the line, we have
18860 to remove some glyphs. */
18861 if (it.current_x > it.last_visible_x)
18862 {
18863 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18864 break;
18865 }
18866 }
18867
18868 set_buffer_temp (old);
18869 return it.glyph_row;
18870 }
18871
18872
18873 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18874 glyphs to insert is determined by produce_special_glyphs. */
18875
18876 static void
18877 insert_left_trunc_glyphs (struct it *it)
18878 {
18879 struct it truncate_it;
18880 struct glyph *from, *end, *to, *toend;
18881
18882 eassert (!FRAME_WINDOW_P (it->f)
18883 || (!it->glyph_row->reversed_p
18884 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18885 || (it->glyph_row->reversed_p
18886 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18887
18888 /* Get the truncation glyphs. */
18889 truncate_it = *it;
18890 truncate_it.current_x = 0;
18891 truncate_it.face_id = DEFAULT_FACE_ID;
18892 truncate_it.glyph_row = &scratch_glyph_row;
18893 truncate_it.area = TEXT_AREA;
18894 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18895 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18896 truncate_it.object = Qnil;
18897 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18898
18899 /* Overwrite glyphs from IT with truncation glyphs. */
18900 if (!it->glyph_row->reversed_p)
18901 {
18902 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18903
18904 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18905 end = from + tused;
18906 to = it->glyph_row->glyphs[TEXT_AREA];
18907 toend = to + it->glyph_row->used[TEXT_AREA];
18908 if (FRAME_WINDOW_P (it->f))
18909 {
18910 /* On GUI frames, when variable-size fonts are displayed,
18911 the truncation glyphs may need more pixels than the row's
18912 glyphs they overwrite. We overwrite more glyphs to free
18913 enough screen real estate, and enlarge the stretch glyph
18914 on the right (see display_line), if there is one, to
18915 preserve the screen position of the truncation glyphs on
18916 the right. */
18917 int w = 0;
18918 struct glyph *g = to;
18919 short used;
18920
18921 /* The first glyph could be partially visible, in which case
18922 it->glyph_row->x will be negative. But we want the left
18923 truncation glyphs to be aligned at the left margin of the
18924 window, so we override the x coordinate at which the row
18925 will begin. */
18926 it->glyph_row->x = 0;
18927 while (g < toend && w < it->truncation_pixel_width)
18928 {
18929 w += g->pixel_width;
18930 ++g;
18931 }
18932 if (g - to - tused > 0)
18933 {
18934 memmove (to + tused, g, (toend - g) * sizeof(*g));
18935 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18936 }
18937 used = it->glyph_row->used[TEXT_AREA];
18938 if (it->glyph_row->truncated_on_right_p
18939 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18940 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18941 == STRETCH_GLYPH)
18942 {
18943 int extra = w - it->truncation_pixel_width;
18944
18945 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18946 }
18947 }
18948
18949 while (from < end)
18950 *to++ = *from++;
18951
18952 /* There may be padding glyphs left over. Overwrite them too. */
18953 if (!FRAME_WINDOW_P (it->f))
18954 {
18955 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18956 {
18957 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18958 while (from < end)
18959 *to++ = *from++;
18960 }
18961 }
18962
18963 if (to > toend)
18964 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18965 }
18966 else
18967 {
18968 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18969
18970 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18971 that back to front. */
18972 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18973 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18974 toend = it->glyph_row->glyphs[TEXT_AREA];
18975 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18976 if (FRAME_WINDOW_P (it->f))
18977 {
18978 int w = 0;
18979 struct glyph *g = to;
18980
18981 while (g >= toend && w < it->truncation_pixel_width)
18982 {
18983 w += g->pixel_width;
18984 --g;
18985 }
18986 if (to - g - tused > 0)
18987 to = g + tused;
18988 if (it->glyph_row->truncated_on_right_p
18989 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18990 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18991 {
18992 int extra = w - it->truncation_pixel_width;
18993
18994 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18995 }
18996 }
18997
18998 while (from >= end && to >= toend)
18999 *to-- = *from--;
19000 if (!FRAME_WINDOW_P (it->f))
19001 {
19002 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19003 {
19004 from =
19005 truncate_it.glyph_row->glyphs[TEXT_AREA]
19006 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19007 while (from >= end && to >= toend)
19008 *to-- = *from--;
19009 }
19010 }
19011 if (from >= end)
19012 {
19013 /* Need to free some room before prepending additional
19014 glyphs. */
19015 int move_by = from - end + 1;
19016 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19017 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19018
19019 for ( ; g >= g0; g--)
19020 g[move_by] = *g;
19021 while (from >= end)
19022 *to-- = *from--;
19023 it->glyph_row->used[TEXT_AREA] += move_by;
19024 }
19025 }
19026 }
19027
19028 /* Compute the hash code for ROW. */
19029 unsigned
19030 row_hash (struct glyph_row *row)
19031 {
19032 int area, k;
19033 unsigned hashval = 0;
19034
19035 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19036 for (k = 0; k < row->used[area]; ++k)
19037 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19038 + row->glyphs[area][k].u.val
19039 + row->glyphs[area][k].face_id
19040 + row->glyphs[area][k].padding_p
19041 + (row->glyphs[area][k].type << 2));
19042
19043 return hashval;
19044 }
19045
19046 /* Compute the pixel height and width of IT->glyph_row.
19047
19048 Most of the time, ascent and height of a display line will be equal
19049 to the max_ascent and max_height values of the display iterator
19050 structure. This is not the case if
19051
19052 1. We hit ZV without displaying anything. In this case, max_ascent
19053 and max_height will be zero.
19054
19055 2. We have some glyphs that don't contribute to the line height.
19056 (The glyph row flag contributes_to_line_height_p is for future
19057 pixmap extensions).
19058
19059 The first case is easily covered by using default values because in
19060 these cases, the line height does not really matter, except that it
19061 must not be zero. */
19062
19063 static void
19064 compute_line_metrics (struct it *it)
19065 {
19066 struct glyph_row *row = it->glyph_row;
19067
19068 if (FRAME_WINDOW_P (it->f))
19069 {
19070 int i, min_y, max_y;
19071
19072 /* The line may consist of one space only, that was added to
19073 place the cursor on it. If so, the row's height hasn't been
19074 computed yet. */
19075 if (row->height == 0)
19076 {
19077 if (it->max_ascent + it->max_descent == 0)
19078 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19079 row->ascent = it->max_ascent;
19080 row->height = it->max_ascent + it->max_descent;
19081 row->phys_ascent = it->max_phys_ascent;
19082 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19083 row->extra_line_spacing = it->max_extra_line_spacing;
19084 }
19085
19086 /* Compute the width of this line. */
19087 row->pixel_width = row->x;
19088 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19089 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19090
19091 eassert (row->pixel_width >= 0);
19092 eassert (row->ascent >= 0 && row->height > 0);
19093
19094 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19095 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19096
19097 /* If first line's physical ascent is larger than its logical
19098 ascent, use the physical ascent, and make the row taller.
19099 This makes accented characters fully visible. */
19100 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19101 && row->phys_ascent > row->ascent)
19102 {
19103 row->height += row->phys_ascent - row->ascent;
19104 row->ascent = row->phys_ascent;
19105 }
19106
19107 /* Compute how much of the line is visible. */
19108 row->visible_height = row->height;
19109
19110 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19111 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19112
19113 if (row->y < min_y)
19114 row->visible_height -= min_y - row->y;
19115 if (row->y + row->height > max_y)
19116 row->visible_height -= row->y + row->height - max_y;
19117 }
19118 else
19119 {
19120 row->pixel_width = row->used[TEXT_AREA];
19121 if (row->continued_p)
19122 row->pixel_width -= it->continuation_pixel_width;
19123 else if (row->truncated_on_right_p)
19124 row->pixel_width -= it->truncation_pixel_width;
19125 row->ascent = row->phys_ascent = 0;
19126 row->height = row->phys_height = row->visible_height = 1;
19127 row->extra_line_spacing = 0;
19128 }
19129
19130 /* Compute a hash code for this row. */
19131 row->hash = row_hash (row);
19132
19133 it->max_ascent = it->max_descent = 0;
19134 it->max_phys_ascent = it->max_phys_descent = 0;
19135 }
19136
19137
19138 /* Append one space to the glyph row of iterator IT if doing a
19139 window-based redisplay. The space has the same face as
19140 IT->face_id. Value is true if a space was added.
19141
19142 This function is called to make sure that there is always one glyph
19143 at the end of a glyph row that the cursor can be set on under
19144 window-systems. (If there weren't such a glyph we would not know
19145 how wide and tall a box cursor should be displayed).
19146
19147 At the same time this space let's a nicely handle clearing to the
19148 end of the line if the row ends in italic text. */
19149
19150 static bool
19151 append_space_for_newline (struct it *it, bool default_face_p)
19152 {
19153 if (FRAME_WINDOW_P (it->f))
19154 {
19155 int n = it->glyph_row->used[TEXT_AREA];
19156
19157 if (it->glyph_row->glyphs[TEXT_AREA] + n
19158 < it->glyph_row->glyphs[1 + TEXT_AREA])
19159 {
19160 /* Save some values that must not be changed.
19161 Must save IT->c and IT->len because otherwise
19162 ITERATOR_AT_END_P wouldn't work anymore after
19163 append_space_for_newline has been called. */
19164 enum display_element_type saved_what = it->what;
19165 int saved_c = it->c, saved_len = it->len;
19166 int saved_char_to_display = it->char_to_display;
19167 int saved_x = it->current_x;
19168 int saved_face_id = it->face_id;
19169 bool saved_box_end = it->end_of_box_run_p;
19170 struct text_pos saved_pos;
19171 Lisp_Object saved_object;
19172 struct face *face;
19173 struct glyph *g;
19174
19175 saved_object = it->object;
19176 saved_pos = it->position;
19177
19178 it->what = IT_CHARACTER;
19179 memset (&it->position, 0, sizeof it->position);
19180 it->object = Qnil;
19181 it->c = it->char_to_display = ' ';
19182 it->len = 1;
19183
19184 /* If the default face was remapped, be sure to use the
19185 remapped face for the appended newline. */
19186 if (default_face_p)
19187 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19188 else if (it->face_before_selective_p)
19189 it->face_id = it->saved_face_id;
19190 face = FACE_FROM_ID (it->f, it->face_id);
19191 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19192 /* In R2L rows, we will prepend a stretch glyph that will
19193 have the end_of_box_run_p flag set for it, so there's no
19194 need for the appended newline glyph to have that flag
19195 set. */
19196 if (it->glyph_row->reversed_p
19197 /* But if the appended newline glyph goes all the way to
19198 the end of the row, there will be no stretch glyph,
19199 so leave the box flag set. */
19200 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19201 it->end_of_box_run_p = false;
19202
19203 PRODUCE_GLYPHS (it);
19204
19205 #ifdef HAVE_WINDOW_SYSTEM
19206 /* Make sure this space glyph has the right ascent and
19207 descent values, or else cursor at end of line will look
19208 funny. */
19209 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19210 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19211 if (n == 0 || it->glyph_row->height < font->pixel_size)
19212 {
19213 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19214 it->max_ascent = it->ascent;
19215 it->max_descent = it->descent;
19216 /* Make sure compute_line_metrics recomputes the row height. */
19217 it->glyph_row->height = 0;
19218 }
19219
19220 g->ascent = it->max_ascent;
19221 g->descent = it->max_descent;
19222 #endif
19223
19224 it->override_ascent = -1;
19225 it->constrain_row_ascent_descent_p = false;
19226 it->current_x = saved_x;
19227 it->object = saved_object;
19228 it->position = saved_pos;
19229 it->what = saved_what;
19230 it->face_id = saved_face_id;
19231 it->len = saved_len;
19232 it->c = saved_c;
19233 it->char_to_display = saved_char_to_display;
19234 it->end_of_box_run_p = saved_box_end;
19235 return true;
19236 }
19237 }
19238
19239 return false;
19240 }
19241
19242
19243 /* Extend the face of the last glyph in the text area of IT->glyph_row
19244 to the end of the display line. Called from display_line. If the
19245 glyph row is empty, add a space glyph to it so that we know the
19246 face to draw. Set the glyph row flag fill_line_p. If the glyph
19247 row is R2L, prepend a stretch glyph to cover the empty space to the
19248 left of the leftmost glyph. */
19249
19250 static void
19251 extend_face_to_end_of_line (struct it *it)
19252 {
19253 struct face *face, *default_face;
19254 struct frame *f = it->f;
19255
19256 /* If line is already filled, do nothing. Non window-system frames
19257 get a grace of one more ``pixel'' because their characters are
19258 1-``pixel'' wide, so they hit the equality too early. This grace
19259 is needed only for R2L rows that are not continued, to produce
19260 one extra blank where we could display the cursor. */
19261 if ((it->current_x >= it->last_visible_x
19262 + (!FRAME_WINDOW_P (f)
19263 && it->glyph_row->reversed_p
19264 && !it->glyph_row->continued_p))
19265 /* If the window has display margins, we will need to extend
19266 their face even if the text area is filled. */
19267 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19268 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19269 return;
19270
19271 /* The default face, possibly remapped. */
19272 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19273
19274 /* Face extension extends the background and box of IT->face_id
19275 to the end of the line. If the background equals the background
19276 of the frame, we don't have to do anything. */
19277 if (it->face_before_selective_p)
19278 face = FACE_FROM_ID (f, it->saved_face_id);
19279 else
19280 face = FACE_FROM_ID (f, it->face_id);
19281
19282 if (FRAME_WINDOW_P (f)
19283 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19284 && face->box == FACE_NO_BOX
19285 && face->background == FRAME_BACKGROUND_PIXEL (f)
19286 #ifdef HAVE_WINDOW_SYSTEM
19287 && !face->stipple
19288 #endif
19289 && !it->glyph_row->reversed_p)
19290 return;
19291
19292 /* Set the glyph row flag indicating that the face of the last glyph
19293 in the text area has to be drawn to the end of the text area. */
19294 it->glyph_row->fill_line_p = true;
19295
19296 /* If current character of IT is not ASCII, make sure we have the
19297 ASCII face. This will be automatically undone the next time
19298 get_next_display_element returns a multibyte character. Note
19299 that the character will always be single byte in unibyte
19300 text. */
19301 if (!ASCII_CHAR_P (it->c))
19302 {
19303 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19304 }
19305
19306 if (FRAME_WINDOW_P (f))
19307 {
19308 /* If the row is empty, add a space with the current face of IT,
19309 so that we know which face to draw. */
19310 if (it->glyph_row->used[TEXT_AREA] == 0)
19311 {
19312 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19313 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19314 it->glyph_row->used[TEXT_AREA] = 1;
19315 }
19316 /* Mode line and the header line don't have margins, and
19317 likewise the frame's tool-bar window, if there is any. */
19318 if (!(it->glyph_row->mode_line_p
19319 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19320 || (WINDOWP (f->tool_bar_window)
19321 && it->w == XWINDOW (f->tool_bar_window))
19322 #endif
19323 ))
19324 {
19325 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19326 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19327 {
19328 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19329 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19330 default_face->id;
19331 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19332 }
19333 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19334 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19335 {
19336 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19337 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19338 default_face->id;
19339 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19340 }
19341 }
19342 #ifdef HAVE_WINDOW_SYSTEM
19343 if (it->glyph_row->reversed_p)
19344 {
19345 /* Prepend a stretch glyph to the row, such that the
19346 rightmost glyph will be drawn flushed all the way to the
19347 right margin of the window. The stretch glyph that will
19348 occupy the empty space, if any, to the left of the
19349 glyphs. */
19350 struct font *font = face->font ? face->font : FRAME_FONT (f);
19351 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19352 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19353 struct glyph *g;
19354 int row_width, stretch_ascent, stretch_width;
19355 struct text_pos saved_pos;
19356 int saved_face_id;
19357 bool saved_avoid_cursor, saved_box_start;
19358
19359 for (row_width = 0, g = row_start; g < row_end; g++)
19360 row_width += g->pixel_width;
19361
19362 /* FIXME: There are various minor display glitches in R2L
19363 rows when only one of the fringes is missing. The
19364 strange condition below produces the least bad effect. */
19365 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19366 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19367 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19368 stretch_width = window_box_width (it->w, TEXT_AREA);
19369 else
19370 stretch_width = it->last_visible_x - it->first_visible_x;
19371 stretch_width -= row_width;
19372
19373 if (stretch_width > 0)
19374 {
19375 stretch_ascent =
19376 (((it->ascent + it->descent)
19377 * FONT_BASE (font)) / FONT_HEIGHT (font));
19378 saved_pos = it->position;
19379 memset (&it->position, 0, sizeof it->position);
19380 saved_avoid_cursor = it->avoid_cursor_p;
19381 it->avoid_cursor_p = true;
19382 saved_face_id = it->face_id;
19383 saved_box_start = it->start_of_box_run_p;
19384 /* The last row's stretch glyph should get the default
19385 face, to avoid painting the rest of the window with
19386 the region face, if the region ends at ZV. */
19387 if (it->glyph_row->ends_at_zv_p)
19388 it->face_id = default_face->id;
19389 else
19390 it->face_id = face->id;
19391 it->start_of_box_run_p = false;
19392 append_stretch_glyph (it, Qnil, stretch_width,
19393 it->ascent + it->descent, stretch_ascent);
19394 it->position = saved_pos;
19395 it->avoid_cursor_p = saved_avoid_cursor;
19396 it->face_id = saved_face_id;
19397 it->start_of_box_run_p = saved_box_start;
19398 }
19399 /* If stretch_width comes out negative, it means that the
19400 last glyph is only partially visible. In R2L rows, we
19401 want the leftmost glyph to be partially visible, so we
19402 need to give the row the corresponding left offset. */
19403 if (stretch_width < 0)
19404 it->glyph_row->x = stretch_width;
19405 }
19406 #endif /* HAVE_WINDOW_SYSTEM */
19407 }
19408 else
19409 {
19410 /* Save some values that must not be changed. */
19411 int saved_x = it->current_x;
19412 struct text_pos saved_pos;
19413 Lisp_Object saved_object;
19414 enum display_element_type saved_what = it->what;
19415 int saved_face_id = it->face_id;
19416
19417 saved_object = it->object;
19418 saved_pos = it->position;
19419
19420 it->what = IT_CHARACTER;
19421 memset (&it->position, 0, sizeof it->position);
19422 it->object = Qnil;
19423 it->c = it->char_to_display = ' ';
19424 it->len = 1;
19425
19426 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19427 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19428 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19429 && !it->glyph_row->mode_line_p
19430 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19431 {
19432 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19433 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19434
19435 for (it->current_x = 0; g < e; g++)
19436 it->current_x += g->pixel_width;
19437
19438 it->area = LEFT_MARGIN_AREA;
19439 it->face_id = default_face->id;
19440 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19441 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19442 {
19443 PRODUCE_GLYPHS (it);
19444 /* term.c:produce_glyphs advances it->current_x only for
19445 TEXT_AREA. */
19446 it->current_x += it->pixel_width;
19447 }
19448
19449 it->current_x = saved_x;
19450 it->area = TEXT_AREA;
19451 }
19452
19453 /* The last row's blank glyphs should get the default face, to
19454 avoid painting the rest of the window with the region face,
19455 if the region ends at ZV. */
19456 if (it->glyph_row->ends_at_zv_p)
19457 it->face_id = default_face->id;
19458 else
19459 it->face_id = face->id;
19460 PRODUCE_GLYPHS (it);
19461
19462 while (it->current_x <= it->last_visible_x)
19463 PRODUCE_GLYPHS (it);
19464
19465 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19466 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19467 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19468 && !it->glyph_row->mode_line_p
19469 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19470 {
19471 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19472 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19473
19474 for ( ; g < e; g++)
19475 it->current_x += g->pixel_width;
19476
19477 it->area = RIGHT_MARGIN_AREA;
19478 it->face_id = default_face->id;
19479 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19480 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19481 {
19482 PRODUCE_GLYPHS (it);
19483 it->current_x += it->pixel_width;
19484 }
19485
19486 it->area = TEXT_AREA;
19487 }
19488
19489 /* Don't count these blanks really. It would let us insert a left
19490 truncation glyph below and make us set the cursor on them, maybe. */
19491 it->current_x = saved_x;
19492 it->object = saved_object;
19493 it->position = saved_pos;
19494 it->what = saved_what;
19495 it->face_id = saved_face_id;
19496 }
19497 }
19498
19499
19500 /* Value is true if text starting at CHARPOS in current_buffer is
19501 trailing whitespace. */
19502
19503 static bool
19504 trailing_whitespace_p (ptrdiff_t charpos)
19505 {
19506 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19507 int c = 0;
19508
19509 while (bytepos < ZV_BYTE
19510 && (c = FETCH_CHAR (bytepos),
19511 c == ' ' || c == '\t'))
19512 ++bytepos;
19513
19514 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19515 {
19516 if (bytepos != PT_BYTE)
19517 return true;
19518 }
19519 return false;
19520 }
19521
19522
19523 /* Highlight trailing whitespace, if any, in ROW. */
19524
19525 static void
19526 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19527 {
19528 int used = row->used[TEXT_AREA];
19529
19530 if (used)
19531 {
19532 struct glyph *start = row->glyphs[TEXT_AREA];
19533 struct glyph *glyph = start + used - 1;
19534
19535 if (row->reversed_p)
19536 {
19537 /* Right-to-left rows need to be processed in the opposite
19538 direction, so swap the edge pointers. */
19539 glyph = start;
19540 start = row->glyphs[TEXT_AREA] + used - 1;
19541 }
19542
19543 /* Skip over glyphs inserted to display the cursor at the
19544 end of a line, for extending the face of the last glyph
19545 to the end of the line on terminals, and for truncation
19546 and continuation glyphs. */
19547 if (!row->reversed_p)
19548 {
19549 while (glyph >= start
19550 && glyph->type == CHAR_GLYPH
19551 && NILP (glyph->object))
19552 --glyph;
19553 }
19554 else
19555 {
19556 while (glyph <= start
19557 && glyph->type == CHAR_GLYPH
19558 && NILP (glyph->object))
19559 ++glyph;
19560 }
19561
19562 /* If last glyph is a space or stretch, and it's trailing
19563 whitespace, set the face of all trailing whitespace glyphs in
19564 IT->glyph_row to `trailing-whitespace'. */
19565 if ((row->reversed_p ? glyph <= start : glyph >= start)
19566 && BUFFERP (glyph->object)
19567 && (glyph->type == STRETCH_GLYPH
19568 || (glyph->type == CHAR_GLYPH
19569 && glyph->u.ch == ' '))
19570 && trailing_whitespace_p (glyph->charpos))
19571 {
19572 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19573 if (face_id < 0)
19574 return;
19575
19576 if (!row->reversed_p)
19577 {
19578 while (glyph >= start
19579 && BUFFERP (glyph->object)
19580 && (glyph->type == STRETCH_GLYPH
19581 || (glyph->type == CHAR_GLYPH
19582 && glyph->u.ch == ' ')))
19583 (glyph--)->face_id = face_id;
19584 }
19585 else
19586 {
19587 while (glyph <= start
19588 && BUFFERP (glyph->object)
19589 && (glyph->type == STRETCH_GLYPH
19590 || (glyph->type == CHAR_GLYPH
19591 && glyph->u.ch == ' ')))
19592 (glyph++)->face_id = face_id;
19593 }
19594 }
19595 }
19596 }
19597
19598
19599 /* Value is true if glyph row ROW should be
19600 considered to hold the buffer position CHARPOS. */
19601
19602 static bool
19603 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19604 {
19605 bool result = true;
19606
19607 if (charpos == CHARPOS (row->end.pos)
19608 || charpos == MATRIX_ROW_END_CHARPOS (row))
19609 {
19610 /* Suppose the row ends on a string.
19611 Unless the row is continued, that means it ends on a newline
19612 in the string. If it's anything other than a display string
19613 (e.g., a before-string from an overlay), we don't want the
19614 cursor there. (This heuristic seems to give the optimal
19615 behavior for the various types of multi-line strings.)
19616 One exception: if the string has `cursor' property on one of
19617 its characters, we _do_ want the cursor there. */
19618 if (CHARPOS (row->end.string_pos) >= 0)
19619 {
19620 if (row->continued_p)
19621 result = true;
19622 else
19623 {
19624 /* Check for `display' property. */
19625 struct glyph *beg = row->glyphs[TEXT_AREA];
19626 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19627 struct glyph *glyph;
19628
19629 result = false;
19630 for (glyph = end; glyph >= beg; --glyph)
19631 if (STRINGP (glyph->object))
19632 {
19633 Lisp_Object prop
19634 = Fget_char_property (make_number (charpos),
19635 Qdisplay, Qnil);
19636 result =
19637 (!NILP (prop)
19638 && display_prop_string_p (prop, glyph->object));
19639 /* If there's a `cursor' property on one of the
19640 string's characters, this row is a cursor row,
19641 even though this is not a display string. */
19642 if (!result)
19643 {
19644 Lisp_Object s = glyph->object;
19645
19646 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19647 {
19648 ptrdiff_t gpos = glyph->charpos;
19649
19650 if (!NILP (Fget_char_property (make_number (gpos),
19651 Qcursor, s)))
19652 {
19653 result = true;
19654 break;
19655 }
19656 }
19657 }
19658 break;
19659 }
19660 }
19661 }
19662 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19663 {
19664 /* If the row ends in middle of a real character,
19665 and the line is continued, we want the cursor here.
19666 That's because CHARPOS (ROW->end.pos) would equal
19667 PT if PT is before the character. */
19668 if (!row->ends_in_ellipsis_p)
19669 result = row->continued_p;
19670 else
19671 /* If the row ends in an ellipsis, then
19672 CHARPOS (ROW->end.pos) will equal point after the
19673 invisible text. We want that position to be displayed
19674 after the ellipsis. */
19675 result = false;
19676 }
19677 /* If the row ends at ZV, display the cursor at the end of that
19678 row instead of at the start of the row below. */
19679 else
19680 result = row->ends_at_zv_p;
19681 }
19682
19683 return result;
19684 }
19685
19686 /* Value is true if glyph row ROW should be
19687 used to hold the cursor. */
19688
19689 static bool
19690 cursor_row_p (struct glyph_row *row)
19691 {
19692 return row_for_charpos_p (row, PT);
19693 }
19694
19695 \f
19696
19697 /* Push the property PROP so that it will be rendered at the current
19698 position in IT. Return true if PROP was successfully pushed, false
19699 otherwise. Called from handle_line_prefix to handle the
19700 `line-prefix' and `wrap-prefix' properties. */
19701
19702 static bool
19703 push_prefix_prop (struct it *it, Lisp_Object prop)
19704 {
19705 struct text_pos pos =
19706 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19707
19708 eassert (it->method == GET_FROM_BUFFER
19709 || it->method == GET_FROM_DISPLAY_VECTOR
19710 || it->method == GET_FROM_STRING);
19711
19712 /* We need to save the current buffer/string position, so it will be
19713 restored by pop_it, because iterate_out_of_display_property
19714 depends on that being set correctly, but some situations leave
19715 it->position not yet set when this function is called. */
19716 push_it (it, &pos);
19717
19718 if (STRINGP (prop))
19719 {
19720 if (SCHARS (prop) == 0)
19721 {
19722 pop_it (it);
19723 return false;
19724 }
19725
19726 it->string = prop;
19727 it->string_from_prefix_prop_p = true;
19728 it->multibyte_p = STRING_MULTIBYTE (it->string);
19729 it->current.overlay_string_index = -1;
19730 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19731 it->end_charpos = it->string_nchars = SCHARS (it->string);
19732 it->method = GET_FROM_STRING;
19733 it->stop_charpos = 0;
19734 it->prev_stop = 0;
19735 it->base_level_stop = 0;
19736
19737 /* Force paragraph direction to be that of the parent
19738 buffer/string. */
19739 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19740 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19741 else
19742 it->paragraph_embedding = L2R;
19743
19744 /* Set up the bidi iterator for this display string. */
19745 if (it->bidi_p)
19746 {
19747 it->bidi_it.string.lstring = it->string;
19748 it->bidi_it.string.s = NULL;
19749 it->bidi_it.string.schars = it->end_charpos;
19750 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19751 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19752 it->bidi_it.string.unibyte = !it->multibyte_p;
19753 it->bidi_it.w = it->w;
19754 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19755 }
19756 }
19757 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19758 {
19759 it->method = GET_FROM_STRETCH;
19760 it->object = prop;
19761 }
19762 #ifdef HAVE_WINDOW_SYSTEM
19763 else if (IMAGEP (prop))
19764 {
19765 it->what = IT_IMAGE;
19766 it->image_id = lookup_image (it->f, prop);
19767 it->method = GET_FROM_IMAGE;
19768 }
19769 #endif /* HAVE_WINDOW_SYSTEM */
19770 else
19771 {
19772 pop_it (it); /* bogus display property, give up */
19773 return false;
19774 }
19775
19776 return true;
19777 }
19778
19779 /* Return the character-property PROP at the current position in IT. */
19780
19781 static Lisp_Object
19782 get_it_property (struct it *it, Lisp_Object prop)
19783 {
19784 Lisp_Object position, object = it->object;
19785
19786 if (STRINGP (object))
19787 position = make_number (IT_STRING_CHARPOS (*it));
19788 else if (BUFFERP (object))
19789 {
19790 position = make_number (IT_CHARPOS (*it));
19791 object = it->window;
19792 }
19793 else
19794 return Qnil;
19795
19796 return Fget_char_property (position, prop, object);
19797 }
19798
19799 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19800
19801 static void
19802 handle_line_prefix (struct it *it)
19803 {
19804 Lisp_Object prefix;
19805
19806 if (it->continuation_lines_width > 0)
19807 {
19808 prefix = get_it_property (it, Qwrap_prefix);
19809 if (NILP (prefix))
19810 prefix = Vwrap_prefix;
19811 }
19812 else
19813 {
19814 prefix = get_it_property (it, Qline_prefix);
19815 if (NILP (prefix))
19816 prefix = Vline_prefix;
19817 }
19818 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19819 {
19820 /* If the prefix is wider than the window, and we try to wrap
19821 it, it would acquire its own wrap prefix, and so on till the
19822 iterator stack overflows. So, don't wrap the prefix. */
19823 it->line_wrap = TRUNCATE;
19824 it->avoid_cursor_p = true;
19825 }
19826 }
19827
19828 \f
19829
19830 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19831 only for R2L lines from display_line and display_string, when they
19832 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19833 the line/string needs to be continued on the next glyph row. */
19834 static void
19835 unproduce_glyphs (struct it *it, int n)
19836 {
19837 struct glyph *glyph, *end;
19838
19839 eassert (it->glyph_row);
19840 eassert (it->glyph_row->reversed_p);
19841 eassert (it->area == TEXT_AREA);
19842 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19843
19844 if (n > it->glyph_row->used[TEXT_AREA])
19845 n = it->glyph_row->used[TEXT_AREA];
19846 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19847 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19848 for ( ; glyph < end; glyph++)
19849 glyph[-n] = *glyph;
19850 }
19851
19852 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19853 and ROW->maxpos. */
19854 static void
19855 find_row_edges (struct it *it, struct glyph_row *row,
19856 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19857 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19858 {
19859 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19860 lines' rows is implemented for bidi-reordered rows. */
19861
19862 /* ROW->minpos is the value of min_pos, the minimal buffer position
19863 we have in ROW, or ROW->start.pos if that is smaller. */
19864 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19865 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19866 else
19867 /* We didn't find buffer positions smaller than ROW->start, or
19868 didn't find _any_ valid buffer positions in any of the glyphs,
19869 so we must trust the iterator's computed positions. */
19870 row->minpos = row->start.pos;
19871 if (max_pos <= 0)
19872 {
19873 max_pos = CHARPOS (it->current.pos);
19874 max_bpos = BYTEPOS (it->current.pos);
19875 }
19876
19877 /* Here are the various use-cases for ending the row, and the
19878 corresponding values for ROW->maxpos:
19879
19880 Line ends in a newline from buffer eol_pos + 1
19881 Line is continued from buffer max_pos + 1
19882 Line is truncated on right it->current.pos
19883 Line ends in a newline from string max_pos + 1(*)
19884 (*) + 1 only when line ends in a forward scan
19885 Line is continued from string max_pos
19886 Line is continued from display vector max_pos
19887 Line is entirely from a string min_pos == max_pos
19888 Line is entirely from a display vector min_pos == max_pos
19889 Line that ends at ZV ZV
19890
19891 If you discover other use-cases, please add them here as
19892 appropriate. */
19893 if (row->ends_at_zv_p)
19894 row->maxpos = it->current.pos;
19895 else if (row->used[TEXT_AREA])
19896 {
19897 bool seen_this_string = false;
19898 struct glyph_row *r1 = row - 1;
19899
19900 /* Did we see the same display string on the previous row? */
19901 if (STRINGP (it->object)
19902 /* this is not the first row */
19903 && row > it->w->desired_matrix->rows
19904 /* previous row is not the header line */
19905 && !r1->mode_line_p
19906 /* previous row also ends in a newline from a string */
19907 && r1->ends_in_newline_from_string_p)
19908 {
19909 struct glyph *start, *end;
19910
19911 /* Search for the last glyph of the previous row that came
19912 from buffer or string. Depending on whether the row is
19913 L2R or R2L, we need to process it front to back or the
19914 other way round. */
19915 if (!r1->reversed_p)
19916 {
19917 start = r1->glyphs[TEXT_AREA];
19918 end = start + r1->used[TEXT_AREA];
19919 /* Glyphs inserted by redisplay have nil as their object. */
19920 while (end > start
19921 && NILP ((end - 1)->object)
19922 && (end - 1)->charpos <= 0)
19923 --end;
19924 if (end > start)
19925 {
19926 if (EQ ((end - 1)->object, it->object))
19927 seen_this_string = true;
19928 }
19929 else
19930 /* If all the glyphs of the previous row were inserted
19931 by redisplay, it means the previous row was
19932 produced from a single newline, which is only
19933 possible if that newline came from the same string
19934 as the one which produced this ROW. */
19935 seen_this_string = true;
19936 }
19937 else
19938 {
19939 end = r1->glyphs[TEXT_AREA] - 1;
19940 start = end + r1->used[TEXT_AREA];
19941 while (end < start
19942 && NILP ((end + 1)->object)
19943 && (end + 1)->charpos <= 0)
19944 ++end;
19945 if (end < start)
19946 {
19947 if (EQ ((end + 1)->object, it->object))
19948 seen_this_string = true;
19949 }
19950 else
19951 seen_this_string = true;
19952 }
19953 }
19954 /* Take note of each display string that covers a newline only
19955 once, the first time we see it. This is for when a display
19956 string includes more than one newline in it. */
19957 if (row->ends_in_newline_from_string_p && !seen_this_string)
19958 {
19959 /* If we were scanning the buffer forward when we displayed
19960 the string, we want to account for at least one buffer
19961 position that belongs to this row (position covered by
19962 the display string), so that cursor positioning will
19963 consider this row as a candidate when point is at the end
19964 of the visual line represented by this row. This is not
19965 required when scanning back, because max_pos will already
19966 have a much larger value. */
19967 if (CHARPOS (row->end.pos) > max_pos)
19968 INC_BOTH (max_pos, max_bpos);
19969 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19970 }
19971 else if (CHARPOS (it->eol_pos) > 0)
19972 SET_TEXT_POS (row->maxpos,
19973 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19974 else if (row->continued_p)
19975 {
19976 /* If max_pos is different from IT's current position, it
19977 means IT->method does not belong to the display element
19978 at max_pos. However, it also means that the display
19979 element at max_pos was displayed in its entirety on this
19980 line, which is equivalent to saying that the next line
19981 starts at the next buffer position. */
19982 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19983 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19984 else
19985 {
19986 INC_BOTH (max_pos, max_bpos);
19987 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19988 }
19989 }
19990 else if (row->truncated_on_right_p)
19991 /* display_line already called reseat_at_next_visible_line_start,
19992 which puts the iterator at the beginning of the next line, in
19993 the logical order. */
19994 row->maxpos = it->current.pos;
19995 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19996 /* A line that is entirely from a string/image/stretch... */
19997 row->maxpos = row->minpos;
19998 else
19999 emacs_abort ();
20000 }
20001 else
20002 row->maxpos = it->current.pos;
20003 }
20004
20005 /* Construct the glyph row IT->glyph_row in the desired matrix of
20006 IT->w from text at the current position of IT. See dispextern.h
20007 for an overview of struct it. Value is true if
20008 IT->glyph_row displays text, as opposed to a line displaying ZV
20009 only. */
20010
20011 static bool
20012 display_line (struct it *it)
20013 {
20014 struct glyph_row *row = it->glyph_row;
20015 Lisp_Object overlay_arrow_string;
20016 struct it wrap_it;
20017 void *wrap_data = NULL;
20018 bool may_wrap = false;
20019 int wrap_x IF_LINT (= 0);
20020 int wrap_row_used = -1;
20021 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20022 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20023 int wrap_row_extra_line_spacing IF_LINT (= 0);
20024 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20025 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20026 int cvpos;
20027 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20028 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20029 bool pending_handle_line_prefix = false;
20030
20031 /* We always start displaying at hpos zero even if hscrolled. */
20032 eassert (it->hpos == 0 && it->current_x == 0);
20033
20034 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20035 >= it->w->desired_matrix->nrows)
20036 {
20037 it->w->nrows_scale_factor++;
20038 it->f->fonts_changed = true;
20039 return false;
20040 }
20041
20042 /* Clear the result glyph row and enable it. */
20043 prepare_desired_row (it->w, row, false);
20044
20045 row->y = it->current_y;
20046 row->start = it->start;
20047 row->continuation_lines_width = it->continuation_lines_width;
20048 row->displays_text_p = true;
20049 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20050 it->starts_in_middle_of_char_p = false;
20051
20052 /* Arrange the overlays nicely for our purposes. Usually, we call
20053 display_line on only one line at a time, in which case this
20054 can't really hurt too much, or we call it on lines which appear
20055 one after another in the buffer, in which case all calls to
20056 recenter_overlay_lists but the first will be pretty cheap. */
20057 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20058
20059 /* Move over display elements that are not visible because we are
20060 hscrolled. This may stop at an x-position < IT->first_visible_x
20061 if the first glyph is partially visible or if we hit a line end. */
20062 if (it->current_x < it->first_visible_x)
20063 {
20064 enum move_it_result move_result;
20065
20066 this_line_min_pos = row->start.pos;
20067 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20068 MOVE_TO_POS | MOVE_TO_X);
20069 /* If we are under a large hscroll, move_it_in_display_line_to
20070 could hit the end of the line without reaching
20071 it->first_visible_x. Pretend that we did reach it. This is
20072 especially important on a TTY, where we will call
20073 extend_face_to_end_of_line, which needs to know how many
20074 blank glyphs to produce. */
20075 if (it->current_x < it->first_visible_x
20076 && (move_result == MOVE_NEWLINE_OR_CR
20077 || move_result == MOVE_POS_MATCH_OR_ZV))
20078 it->current_x = it->first_visible_x;
20079
20080 /* Record the smallest positions seen while we moved over
20081 display elements that are not visible. This is needed by
20082 redisplay_internal for optimizing the case where the cursor
20083 stays inside the same line. The rest of this function only
20084 considers positions that are actually displayed, so
20085 RECORD_MAX_MIN_POS will not otherwise record positions that
20086 are hscrolled to the left of the left edge of the window. */
20087 min_pos = CHARPOS (this_line_min_pos);
20088 min_bpos = BYTEPOS (this_line_min_pos);
20089 }
20090 else if (it->area == TEXT_AREA)
20091 {
20092 /* We only do this when not calling move_it_in_display_line_to
20093 above, because that function calls itself handle_line_prefix. */
20094 handle_line_prefix (it);
20095 }
20096 else
20097 {
20098 /* Line-prefix and wrap-prefix are always displayed in the text
20099 area. But if this is the first call to display_line after
20100 init_iterator, the iterator might have been set up to write
20101 into a marginal area, e.g. if the line begins with some
20102 display property that writes to the margins. So we need to
20103 wait with the call to handle_line_prefix until whatever
20104 writes to the margin has done its job. */
20105 pending_handle_line_prefix = true;
20106 }
20107
20108 /* Get the initial row height. This is either the height of the
20109 text hscrolled, if there is any, or zero. */
20110 row->ascent = it->max_ascent;
20111 row->height = it->max_ascent + it->max_descent;
20112 row->phys_ascent = it->max_phys_ascent;
20113 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20114 row->extra_line_spacing = it->max_extra_line_spacing;
20115
20116 /* Utility macro to record max and min buffer positions seen until now. */
20117 #define RECORD_MAX_MIN_POS(IT) \
20118 do \
20119 { \
20120 bool composition_p \
20121 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20122 ptrdiff_t current_pos = \
20123 composition_p ? (IT)->cmp_it.charpos \
20124 : IT_CHARPOS (*(IT)); \
20125 ptrdiff_t current_bpos = \
20126 composition_p ? CHAR_TO_BYTE (current_pos) \
20127 : IT_BYTEPOS (*(IT)); \
20128 if (current_pos < min_pos) \
20129 { \
20130 min_pos = current_pos; \
20131 min_bpos = current_bpos; \
20132 } \
20133 if (IT_CHARPOS (*it) > max_pos) \
20134 { \
20135 max_pos = IT_CHARPOS (*it); \
20136 max_bpos = IT_BYTEPOS (*it); \
20137 } \
20138 } \
20139 while (false)
20140
20141 /* Loop generating characters. The loop is left with IT on the next
20142 character to display. */
20143 while (true)
20144 {
20145 int n_glyphs_before, hpos_before, x_before;
20146 int x, nglyphs;
20147 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20148
20149 /* Retrieve the next thing to display. Value is false if end of
20150 buffer reached. */
20151 if (!get_next_display_element (it))
20152 {
20153 /* Maybe add a space at the end of this line that is used to
20154 display the cursor there under X. Set the charpos of the
20155 first glyph of blank lines not corresponding to any text
20156 to -1. */
20157 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20158 row->exact_window_width_line_p = true;
20159 else if ((append_space_for_newline (it, true)
20160 && row->used[TEXT_AREA] == 1)
20161 || row->used[TEXT_AREA] == 0)
20162 {
20163 row->glyphs[TEXT_AREA]->charpos = -1;
20164 row->displays_text_p = false;
20165
20166 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20167 && (!MINI_WINDOW_P (it->w)
20168 || (minibuf_level && EQ (it->window, minibuf_window))))
20169 row->indicate_empty_line_p = true;
20170 }
20171
20172 it->continuation_lines_width = 0;
20173 row->ends_at_zv_p = true;
20174 /* A row that displays right-to-left text must always have
20175 its last face extended all the way to the end of line,
20176 even if this row ends in ZV, because we still write to
20177 the screen left to right. We also need to extend the
20178 last face if the default face is remapped to some
20179 different face, otherwise the functions that clear
20180 portions of the screen will clear with the default face's
20181 background color. */
20182 if (row->reversed_p
20183 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20184 extend_face_to_end_of_line (it);
20185 break;
20186 }
20187
20188 /* Now, get the metrics of what we want to display. This also
20189 generates glyphs in `row' (which is IT->glyph_row). */
20190 n_glyphs_before = row->used[TEXT_AREA];
20191 x = it->current_x;
20192
20193 /* Remember the line height so far in case the next element doesn't
20194 fit on the line. */
20195 if (it->line_wrap != TRUNCATE)
20196 {
20197 ascent = it->max_ascent;
20198 descent = it->max_descent;
20199 phys_ascent = it->max_phys_ascent;
20200 phys_descent = it->max_phys_descent;
20201
20202 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20203 {
20204 if (IT_DISPLAYING_WHITESPACE (it))
20205 may_wrap = true;
20206 else if (may_wrap)
20207 {
20208 SAVE_IT (wrap_it, *it, wrap_data);
20209 wrap_x = x;
20210 wrap_row_used = row->used[TEXT_AREA];
20211 wrap_row_ascent = row->ascent;
20212 wrap_row_height = row->height;
20213 wrap_row_phys_ascent = row->phys_ascent;
20214 wrap_row_phys_height = row->phys_height;
20215 wrap_row_extra_line_spacing = row->extra_line_spacing;
20216 wrap_row_min_pos = min_pos;
20217 wrap_row_min_bpos = min_bpos;
20218 wrap_row_max_pos = max_pos;
20219 wrap_row_max_bpos = max_bpos;
20220 may_wrap = false;
20221 }
20222 }
20223 }
20224
20225 PRODUCE_GLYPHS (it);
20226
20227 /* If this display element was in marginal areas, continue with
20228 the next one. */
20229 if (it->area != TEXT_AREA)
20230 {
20231 row->ascent = max (row->ascent, it->max_ascent);
20232 row->height = max (row->height, it->max_ascent + it->max_descent);
20233 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20234 row->phys_height = max (row->phys_height,
20235 it->max_phys_ascent + it->max_phys_descent);
20236 row->extra_line_spacing = max (row->extra_line_spacing,
20237 it->max_extra_line_spacing);
20238 set_iterator_to_next (it, true);
20239 /* If we didn't handle the line/wrap prefix above, and the
20240 call to set_iterator_to_next just switched to TEXT_AREA,
20241 process the prefix now. */
20242 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20243 {
20244 pending_handle_line_prefix = false;
20245 handle_line_prefix (it);
20246 }
20247 continue;
20248 }
20249
20250 /* Does the display element fit on the line? If we truncate
20251 lines, we should draw past the right edge of the window. If
20252 we don't truncate, we want to stop so that we can display the
20253 continuation glyph before the right margin. If lines are
20254 continued, there are two possible strategies for characters
20255 resulting in more than 1 glyph (e.g. tabs): Display as many
20256 glyphs as possible in this line and leave the rest for the
20257 continuation line, or display the whole element in the next
20258 line. Original redisplay did the former, so we do it also. */
20259 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20260 hpos_before = it->hpos;
20261 x_before = x;
20262
20263 if (/* Not a newline. */
20264 nglyphs > 0
20265 /* Glyphs produced fit entirely in the line. */
20266 && it->current_x < it->last_visible_x)
20267 {
20268 it->hpos += nglyphs;
20269 row->ascent = max (row->ascent, it->max_ascent);
20270 row->height = max (row->height, it->max_ascent + it->max_descent);
20271 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20272 row->phys_height = max (row->phys_height,
20273 it->max_phys_ascent + it->max_phys_descent);
20274 row->extra_line_spacing = max (row->extra_line_spacing,
20275 it->max_extra_line_spacing);
20276 if (it->current_x - it->pixel_width < it->first_visible_x
20277 /* In R2L rows, we arrange in extend_face_to_end_of_line
20278 to add a right offset to the line, by a suitable
20279 change to the stretch glyph that is the leftmost
20280 glyph of the line. */
20281 && !row->reversed_p)
20282 row->x = x - it->first_visible_x;
20283 /* Record the maximum and minimum buffer positions seen so
20284 far in glyphs that will be displayed by this row. */
20285 if (it->bidi_p)
20286 RECORD_MAX_MIN_POS (it);
20287 }
20288 else
20289 {
20290 int i, new_x;
20291 struct glyph *glyph;
20292
20293 for (i = 0; i < nglyphs; ++i, x = new_x)
20294 {
20295 /* Identify the glyphs added by the last call to
20296 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20297 the previous glyphs. */
20298 if (!row->reversed_p)
20299 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20300 else
20301 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20302 new_x = x + glyph->pixel_width;
20303
20304 if (/* Lines are continued. */
20305 it->line_wrap != TRUNCATE
20306 && (/* Glyph doesn't fit on the line. */
20307 new_x > it->last_visible_x
20308 /* Or it fits exactly on a window system frame. */
20309 || (new_x == it->last_visible_x
20310 && FRAME_WINDOW_P (it->f)
20311 && (row->reversed_p
20312 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20313 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20314 {
20315 /* End of a continued line. */
20316
20317 if (it->hpos == 0
20318 || (new_x == it->last_visible_x
20319 && FRAME_WINDOW_P (it->f)
20320 && (row->reversed_p
20321 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20322 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20323 {
20324 /* Current glyph is the only one on the line or
20325 fits exactly on the line. We must continue
20326 the line because we can't draw the cursor
20327 after the glyph. */
20328 row->continued_p = true;
20329 it->current_x = new_x;
20330 it->continuation_lines_width += new_x;
20331 ++it->hpos;
20332 if (i == nglyphs - 1)
20333 {
20334 /* If line-wrap is on, check if a previous
20335 wrap point was found. */
20336 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20337 && wrap_row_used > 0
20338 /* Even if there is a previous wrap
20339 point, continue the line here as
20340 usual, if (i) the previous character
20341 was a space or tab AND (ii) the
20342 current character is not. */
20343 && (!may_wrap
20344 || IT_DISPLAYING_WHITESPACE (it)))
20345 goto back_to_wrap;
20346
20347 /* Record the maximum and minimum buffer
20348 positions seen so far in glyphs that will be
20349 displayed by this row. */
20350 if (it->bidi_p)
20351 RECORD_MAX_MIN_POS (it);
20352 set_iterator_to_next (it, true);
20353 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20354 {
20355 if (!get_next_display_element (it))
20356 {
20357 row->exact_window_width_line_p = true;
20358 it->continuation_lines_width = 0;
20359 row->continued_p = false;
20360 row->ends_at_zv_p = true;
20361 }
20362 else if (ITERATOR_AT_END_OF_LINE_P (it))
20363 {
20364 row->continued_p = false;
20365 row->exact_window_width_line_p = true;
20366 }
20367 /* If line-wrap is on, check if a
20368 previous wrap point was found. */
20369 else if (wrap_row_used > 0
20370 /* Even if there is a previous wrap
20371 point, continue the line here as
20372 usual, if (i) the previous character
20373 was a space or tab AND (ii) the
20374 current character is not. */
20375 && (!may_wrap
20376 || IT_DISPLAYING_WHITESPACE (it)))
20377 goto back_to_wrap;
20378
20379 }
20380 }
20381 else if (it->bidi_p)
20382 RECORD_MAX_MIN_POS (it);
20383 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20384 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20385 extend_face_to_end_of_line (it);
20386 }
20387 else if (CHAR_GLYPH_PADDING_P (*glyph)
20388 && !FRAME_WINDOW_P (it->f))
20389 {
20390 /* A padding glyph that doesn't fit on this line.
20391 This means the whole character doesn't fit
20392 on the line. */
20393 if (row->reversed_p)
20394 unproduce_glyphs (it, row->used[TEXT_AREA]
20395 - n_glyphs_before);
20396 row->used[TEXT_AREA] = n_glyphs_before;
20397
20398 /* Fill the rest of the row with continuation
20399 glyphs like in 20.x. */
20400 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20401 < row->glyphs[1 + TEXT_AREA])
20402 produce_special_glyphs (it, IT_CONTINUATION);
20403
20404 row->continued_p = true;
20405 it->current_x = x_before;
20406 it->continuation_lines_width += x_before;
20407
20408 /* Restore the height to what it was before the
20409 element not fitting on the line. */
20410 it->max_ascent = ascent;
20411 it->max_descent = descent;
20412 it->max_phys_ascent = phys_ascent;
20413 it->max_phys_descent = phys_descent;
20414 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20415 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20416 extend_face_to_end_of_line (it);
20417 }
20418 else if (wrap_row_used > 0)
20419 {
20420 back_to_wrap:
20421 if (row->reversed_p)
20422 unproduce_glyphs (it,
20423 row->used[TEXT_AREA] - wrap_row_used);
20424 RESTORE_IT (it, &wrap_it, wrap_data);
20425 it->continuation_lines_width += wrap_x;
20426 row->used[TEXT_AREA] = wrap_row_used;
20427 row->ascent = wrap_row_ascent;
20428 row->height = wrap_row_height;
20429 row->phys_ascent = wrap_row_phys_ascent;
20430 row->phys_height = wrap_row_phys_height;
20431 row->extra_line_spacing = wrap_row_extra_line_spacing;
20432 min_pos = wrap_row_min_pos;
20433 min_bpos = wrap_row_min_bpos;
20434 max_pos = wrap_row_max_pos;
20435 max_bpos = wrap_row_max_bpos;
20436 row->continued_p = true;
20437 row->ends_at_zv_p = false;
20438 row->exact_window_width_line_p = false;
20439 it->continuation_lines_width += x;
20440
20441 /* Make sure that a non-default face is extended
20442 up to the right margin of the window. */
20443 extend_face_to_end_of_line (it);
20444 }
20445 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20446 {
20447 /* A TAB that extends past the right edge of the
20448 window. This produces a single glyph on
20449 window system frames. We leave the glyph in
20450 this row and let it fill the row, but don't
20451 consume the TAB. */
20452 if ((row->reversed_p
20453 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20454 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20455 produce_special_glyphs (it, IT_CONTINUATION);
20456 it->continuation_lines_width += it->last_visible_x;
20457 row->ends_in_middle_of_char_p = true;
20458 row->continued_p = true;
20459 glyph->pixel_width = it->last_visible_x - x;
20460 it->starts_in_middle_of_char_p = true;
20461 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20462 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20463 extend_face_to_end_of_line (it);
20464 }
20465 else
20466 {
20467 /* Something other than a TAB that draws past
20468 the right edge of the window. Restore
20469 positions to values before the element. */
20470 if (row->reversed_p)
20471 unproduce_glyphs (it, row->used[TEXT_AREA]
20472 - (n_glyphs_before + i));
20473 row->used[TEXT_AREA] = n_glyphs_before + i;
20474
20475 /* Display continuation glyphs. */
20476 it->current_x = x_before;
20477 it->continuation_lines_width += x;
20478 if (!FRAME_WINDOW_P (it->f)
20479 || (row->reversed_p
20480 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20481 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20482 produce_special_glyphs (it, IT_CONTINUATION);
20483 row->continued_p = true;
20484
20485 extend_face_to_end_of_line (it);
20486
20487 if (nglyphs > 1 && i > 0)
20488 {
20489 row->ends_in_middle_of_char_p = true;
20490 it->starts_in_middle_of_char_p = true;
20491 }
20492
20493 /* Restore the height to what it was before the
20494 element not fitting on the line. */
20495 it->max_ascent = ascent;
20496 it->max_descent = descent;
20497 it->max_phys_ascent = phys_ascent;
20498 it->max_phys_descent = phys_descent;
20499 }
20500
20501 break;
20502 }
20503 else if (new_x > it->first_visible_x)
20504 {
20505 /* Increment number of glyphs actually displayed. */
20506 ++it->hpos;
20507
20508 /* Record the maximum and minimum buffer positions
20509 seen so far in glyphs that will be displayed by
20510 this row. */
20511 if (it->bidi_p)
20512 RECORD_MAX_MIN_POS (it);
20513
20514 if (x < it->first_visible_x && !row->reversed_p)
20515 /* Glyph is partially visible, i.e. row starts at
20516 negative X position. Don't do that in R2L
20517 rows, where we arrange to add a right offset to
20518 the line in extend_face_to_end_of_line, by a
20519 suitable change to the stretch glyph that is
20520 the leftmost glyph of the line. */
20521 row->x = x - it->first_visible_x;
20522 /* When the last glyph of an R2L row only fits
20523 partially on the line, we need to set row->x to a
20524 negative offset, so that the leftmost glyph is
20525 the one that is partially visible. But if we are
20526 going to produce the truncation glyph, this will
20527 be taken care of in produce_special_glyphs. */
20528 if (row->reversed_p
20529 && new_x > it->last_visible_x
20530 && !(it->line_wrap == TRUNCATE
20531 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20532 {
20533 eassert (FRAME_WINDOW_P (it->f));
20534 row->x = it->last_visible_x - new_x;
20535 }
20536 }
20537 else
20538 {
20539 /* Glyph is completely off the left margin of the
20540 window. This should not happen because of the
20541 move_it_in_display_line at the start of this
20542 function, unless the text display area of the
20543 window is empty. */
20544 eassert (it->first_visible_x <= it->last_visible_x);
20545 }
20546 }
20547 /* Even if this display element produced no glyphs at all,
20548 we want to record its position. */
20549 if (it->bidi_p && nglyphs == 0)
20550 RECORD_MAX_MIN_POS (it);
20551
20552 row->ascent = max (row->ascent, it->max_ascent);
20553 row->height = max (row->height, it->max_ascent + it->max_descent);
20554 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20555 row->phys_height = max (row->phys_height,
20556 it->max_phys_ascent + it->max_phys_descent);
20557 row->extra_line_spacing = max (row->extra_line_spacing,
20558 it->max_extra_line_spacing);
20559
20560 /* End of this display line if row is continued. */
20561 if (row->continued_p || row->ends_at_zv_p)
20562 break;
20563 }
20564
20565 at_end_of_line:
20566 /* Is this a line end? If yes, we're also done, after making
20567 sure that a non-default face is extended up to the right
20568 margin of the window. */
20569 if (ITERATOR_AT_END_OF_LINE_P (it))
20570 {
20571 int used_before = row->used[TEXT_AREA];
20572
20573 row->ends_in_newline_from_string_p = STRINGP (it->object);
20574
20575 /* Add a space at the end of the line that is used to
20576 display the cursor there. */
20577 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20578 append_space_for_newline (it, false);
20579
20580 /* Extend the face to the end of the line. */
20581 extend_face_to_end_of_line (it);
20582
20583 /* Make sure we have the position. */
20584 if (used_before == 0)
20585 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20586
20587 /* Record the position of the newline, for use in
20588 find_row_edges. */
20589 it->eol_pos = it->current.pos;
20590
20591 /* Consume the line end. This skips over invisible lines. */
20592 set_iterator_to_next (it, true);
20593 it->continuation_lines_width = 0;
20594 break;
20595 }
20596
20597 /* Proceed with next display element. Note that this skips
20598 over lines invisible because of selective display. */
20599 set_iterator_to_next (it, true);
20600
20601 /* If we truncate lines, we are done when the last displayed
20602 glyphs reach past the right margin of the window. */
20603 if (it->line_wrap == TRUNCATE
20604 && ((FRAME_WINDOW_P (it->f)
20605 /* Images are preprocessed in produce_image_glyph such
20606 that they are cropped at the right edge of the
20607 window, so an image glyph will always end exactly at
20608 last_visible_x, even if there's no right fringe. */
20609 && ((row->reversed_p
20610 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20611 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20612 || it->what == IT_IMAGE))
20613 ? (it->current_x >= it->last_visible_x)
20614 : (it->current_x > it->last_visible_x)))
20615 {
20616 /* Maybe add truncation glyphs. */
20617 if (!FRAME_WINDOW_P (it->f)
20618 || (row->reversed_p
20619 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20620 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20621 {
20622 int i, n;
20623
20624 if (!row->reversed_p)
20625 {
20626 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20627 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20628 break;
20629 }
20630 else
20631 {
20632 for (i = 0; i < row->used[TEXT_AREA]; i++)
20633 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20634 break;
20635 /* Remove any padding glyphs at the front of ROW, to
20636 make room for the truncation glyphs we will be
20637 adding below. The loop below always inserts at
20638 least one truncation glyph, so also remove the
20639 last glyph added to ROW. */
20640 unproduce_glyphs (it, i + 1);
20641 /* Adjust i for the loop below. */
20642 i = row->used[TEXT_AREA] - (i + 1);
20643 }
20644
20645 /* produce_special_glyphs overwrites the last glyph, so
20646 we don't want that if we want to keep that last
20647 glyph, which means it's an image. */
20648 if (it->current_x > it->last_visible_x)
20649 {
20650 it->current_x = x_before;
20651 if (!FRAME_WINDOW_P (it->f))
20652 {
20653 for (n = row->used[TEXT_AREA]; i < n; ++i)
20654 {
20655 row->used[TEXT_AREA] = i;
20656 produce_special_glyphs (it, IT_TRUNCATION);
20657 }
20658 }
20659 else
20660 {
20661 row->used[TEXT_AREA] = i;
20662 produce_special_glyphs (it, IT_TRUNCATION);
20663 }
20664 it->hpos = hpos_before;
20665 }
20666 }
20667 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20668 {
20669 /* Don't truncate if we can overflow newline into fringe. */
20670 if (!get_next_display_element (it))
20671 {
20672 it->continuation_lines_width = 0;
20673 row->ends_at_zv_p = true;
20674 row->exact_window_width_line_p = true;
20675 break;
20676 }
20677 if (ITERATOR_AT_END_OF_LINE_P (it))
20678 {
20679 row->exact_window_width_line_p = true;
20680 goto at_end_of_line;
20681 }
20682 it->current_x = x_before;
20683 it->hpos = hpos_before;
20684 }
20685
20686 row->truncated_on_right_p = true;
20687 it->continuation_lines_width = 0;
20688 reseat_at_next_visible_line_start (it, false);
20689 /* We insist below that IT's position be at ZV because in
20690 bidi-reordered lines the character at visible line start
20691 might not be the character that follows the newline in
20692 the logical order. */
20693 if (IT_BYTEPOS (*it) > BEG_BYTE)
20694 row->ends_at_zv_p =
20695 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20696 else
20697 row->ends_at_zv_p = false;
20698 break;
20699 }
20700 }
20701
20702 if (wrap_data)
20703 bidi_unshelve_cache (wrap_data, true);
20704
20705 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20706 at the left window margin. */
20707 if (it->first_visible_x
20708 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20709 {
20710 if (!FRAME_WINDOW_P (it->f)
20711 || (((row->reversed_p
20712 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20713 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20714 /* Don't let insert_left_trunc_glyphs overwrite the
20715 first glyph of the row if it is an image. */
20716 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20717 insert_left_trunc_glyphs (it);
20718 row->truncated_on_left_p = true;
20719 }
20720
20721 /* Remember the position at which this line ends.
20722
20723 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20724 cannot be before the call to find_row_edges below, since that is
20725 where these positions are determined. */
20726 row->end = it->current;
20727 if (!it->bidi_p)
20728 {
20729 row->minpos = row->start.pos;
20730 row->maxpos = row->end.pos;
20731 }
20732 else
20733 {
20734 /* ROW->minpos and ROW->maxpos must be the smallest and
20735 `1 + the largest' buffer positions in ROW. But if ROW was
20736 bidi-reordered, these two positions can be anywhere in the
20737 row, so we must determine them now. */
20738 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20739 }
20740
20741 /* If the start of this line is the overlay arrow-position, then
20742 mark this glyph row as the one containing the overlay arrow.
20743 This is clearly a mess with variable size fonts. It would be
20744 better to let it be displayed like cursors under X. */
20745 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20746 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20747 !NILP (overlay_arrow_string)))
20748 {
20749 /* Overlay arrow in window redisplay is a fringe bitmap. */
20750 if (STRINGP (overlay_arrow_string))
20751 {
20752 struct glyph_row *arrow_row
20753 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20754 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20755 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20756 struct glyph *p = row->glyphs[TEXT_AREA];
20757 struct glyph *p2, *end;
20758
20759 /* Copy the arrow glyphs. */
20760 while (glyph < arrow_end)
20761 *p++ = *glyph++;
20762
20763 /* Throw away padding glyphs. */
20764 p2 = p;
20765 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20766 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20767 ++p2;
20768 if (p2 > p)
20769 {
20770 while (p2 < end)
20771 *p++ = *p2++;
20772 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20773 }
20774 }
20775 else
20776 {
20777 eassert (INTEGERP (overlay_arrow_string));
20778 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20779 }
20780 overlay_arrow_seen = true;
20781 }
20782
20783 /* Highlight trailing whitespace. */
20784 if (!NILP (Vshow_trailing_whitespace))
20785 highlight_trailing_whitespace (it->f, it->glyph_row);
20786
20787 /* Compute pixel dimensions of this line. */
20788 compute_line_metrics (it);
20789
20790 /* Implementation note: No changes in the glyphs of ROW or in their
20791 faces can be done past this point, because compute_line_metrics
20792 computes ROW's hash value and stores it within the glyph_row
20793 structure. */
20794
20795 /* Record whether this row ends inside an ellipsis. */
20796 row->ends_in_ellipsis_p
20797 = (it->method == GET_FROM_DISPLAY_VECTOR
20798 && it->ellipsis_p);
20799
20800 /* Save fringe bitmaps in this row. */
20801 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20802 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20803 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20804 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20805
20806 it->left_user_fringe_bitmap = 0;
20807 it->left_user_fringe_face_id = 0;
20808 it->right_user_fringe_bitmap = 0;
20809 it->right_user_fringe_face_id = 0;
20810
20811 /* Maybe set the cursor. */
20812 cvpos = it->w->cursor.vpos;
20813 if ((cvpos < 0
20814 /* In bidi-reordered rows, keep checking for proper cursor
20815 position even if one has been found already, because buffer
20816 positions in such rows change non-linearly with ROW->VPOS,
20817 when a line is continued. One exception: when we are at ZV,
20818 display cursor on the first suitable glyph row, since all
20819 the empty rows after that also have their position set to ZV. */
20820 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20821 lines' rows is implemented for bidi-reordered rows. */
20822 || (it->bidi_p
20823 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20824 && PT >= MATRIX_ROW_START_CHARPOS (row)
20825 && PT <= MATRIX_ROW_END_CHARPOS (row)
20826 && cursor_row_p (row))
20827 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20828
20829 /* Prepare for the next line. This line starts horizontally at (X
20830 HPOS) = (0 0). Vertical positions are incremented. As a
20831 convenience for the caller, IT->glyph_row is set to the next
20832 row to be used. */
20833 it->current_x = it->hpos = 0;
20834 it->current_y += row->height;
20835 SET_TEXT_POS (it->eol_pos, 0, 0);
20836 ++it->vpos;
20837 ++it->glyph_row;
20838 /* The next row should by default use the same value of the
20839 reversed_p flag as this one. set_iterator_to_next decides when
20840 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20841 the flag accordingly. */
20842 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20843 it->glyph_row->reversed_p = row->reversed_p;
20844 it->start = row->end;
20845 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20846
20847 #undef RECORD_MAX_MIN_POS
20848 }
20849
20850 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20851 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20852 doc: /* Return paragraph direction at point in BUFFER.
20853 Value is either `left-to-right' or `right-to-left'.
20854 If BUFFER is omitted or nil, it defaults to the current buffer.
20855
20856 Paragraph direction determines how the text in the paragraph is displayed.
20857 In left-to-right paragraphs, text begins at the left margin of the window
20858 and the reading direction is generally left to right. In right-to-left
20859 paragraphs, text begins at the right margin and is read from right to left.
20860
20861 See also `bidi-paragraph-direction'. */)
20862 (Lisp_Object buffer)
20863 {
20864 struct buffer *buf = current_buffer;
20865 struct buffer *old = buf;
20866
20867 if (! NILP (buffer))
20868 {
20869 CHECK_BUFFER (buffer);
20870 buf = XBUFFER (buffer);
20871 }
20872
20873 if (NILP (BVAR (buf, bidi_display_reordering))
20874 || NILP (BVAR (buf, enable_multibyte_characters))
20875 /* When we are loading loadup.el, the character property tables
20876 needed for bidi iteration are not yet available. */
20877 || !NILP (Vpurify_flag))
20878 return Qleft_to_right;
20879 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20880 return BVAR (buf, bidi_paragraph_direction);
20881 else
20882 {
20883 /* Determine the direction from buffer text. We could try to
20884 use current_matrix if it is up to date, but this seems fast
20885 enough as it is. */
20886 struct bidi_it itb;
20887 ptrdiff_t pos = BUF_PT (buf);
20888 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20889 int c;
20890 void *itb_data = bidi_shelve_cache ();
20891
20892 set_buffer_temp (buf);
20893 /* bidi_paragraph_init finds the base direction of the paragraph
20894 by searching forward from paragraph start. We need the base
20895 direction of the current or _previous_ paragraph, so we need
20896 to make sure we are within that paragraph. To that end, find
20897 the previous non-empty line. */
20898 if (pos >= ZV && pos > BEGV)
20899 DEC_BOTH (pos, bytepos);
20900 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20901 if (fast_looking_at (trailing_white_space,
20902 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20903 {
20904 while ((c = FETCH_BYTE (bytepos)) == '\n'
20905 || c == ' ' || c == '\t' || c == '\f')
20906 {
20907 if (bytepos <= BEGV_BYTE)
20908 break;
20909 bytepos--;
20910 pos--;
20911 }
20912 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20913 bytepos--;
20914 }
20915 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20916 itb.paragraph_dir = NEUTRAL_DIR;
20917 itb.string.s = NULL;
20918 itb.string.lstring = Qnil;
20919 itb.string.bufpos = 0;
20920 itb.string.from_disp_str = false;
20921 itb.string.unibyte = false;
20922 /* We have no window to use here for ignoring window-specific
20923 overlays. Using NULL for window pointer will cause
20924 compute_display_string_pos to use the current buffer. */
20925 itb.w = NULL;
20926 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20927 bidi_unshelve_cache (itb_data, false);
20928 set_buffer_temp (old);
20929 switch (itb.paragraph_dir)
20930 {
20931 case L2R:
20932 return Qleft_to_right;
20933 break;
20934 case R2L:
20935 return Qright_to_left;
20936 break;
20937 default:
20938 emacs_abort ();
20939 }
20940 }
20941 }
20942
20943 DEFUN ("bidi-find-overridden-directionality",
20944 Fbidi_find_overridden_directionality,
20945 Sbidi_find_overridden_directionality, 2, 3, 0,
20946 doc: /* Return position between FROM and TO where directionality was overridden.
20947
20948 This function returns the first character position in the specified
20949 region of OBJECT where there is a character whose `bidi-class' property
20950 is `L', but which was forced to display as `R' by a directional
20951 override, and likewise with characters whose `bidi-class' is `R'
20952 or `AL' that were forced to display as `L'.
20953
20954 If no such character is found, the function returns nil.
20955
20956 OBJECT is a Lisp string or buffer to search for overridden
20957 directionality, and defaults to the current buffer if nil or omitted.
20958 OBJECT can also be a window, in which case the function will search
20959 the buffer displayed in that window. Passing the window instead of
20960 a buffer is preferable when the buffer is displayed in some window,
20961 because this function will then be able to correctly account for
20962 window-specific overlays, which can affect the results.
20963
20964 Strong directional characters `L', `R', and `AL' can have their
20965 intrinsic directionality overridden by directional override
20966 control characters RLO \(u+202e) and LRO \(u+202d). See the
20967 function `get-char-code-property' for a way to inquire about
20968 the `bidi-class' property of a character. */)
20969 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
20970 {
20971 struct buffer *buf = current_buffer;
20972 struct buffer *old = buf;
20973 struct window *w = NULL;
20974 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
20975 struct bidi_it itb;
20976 ptrdiff_t from_pos, to_pos, from_bpos;
20977 void *itb_data;
20978
20979 if (!NILP (object))
20980 {
20981 if (BUFFERP (object))
20982 buf = XBUFFER (object);
20983 else if (WINDOWP (object))
20984 {
20985 w = decode_live_window (object);
20986 buf = XBUFFER (w->contents);
20987 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
20988 }
20989 else
20990 CHECK_STRING (object);
20991 }
20992
20993 if (STRINGP (object))
20994 {
20995 /* Characters in unibyte strings are always treated by bidi.c as
20996 strong LTR. */
20997 if (!STRING_MULTIBYTE (object)
20998 /* When we are loading loadup.el, the character property
20999 tables needed for bidi iteration are not yet
21000 available. */
21001 || !NILP (Vpurify_flag))
21002 return Qnil;
21003
21004 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21005 if (from_pos >= SCHARS (object))
21006 return Qnil;
21007
21008 /* Set up the bidi iterator. */
21009 itb_data = bidi_shelve_cache ();
21010 itb.paragraph_dir = NEUTRAL_DIR;
21011 itb.string.lstring = object;
21012 itb.string.s = NULL;
21013 itb.string.schars = SCHARS (object);
21014 itb.string.bufpos = 0;
21015 itb.string.from_disp_str = false;
21016 itb.string.unibyte = false;
21017 itb.w = w;
21018 bidi_init_it (0, 0, frame_window_p, &itb);
21019 }
21020 else
21021 {
21022 /* Nothing this fancy can happen in unibyte buffers, or in a
21023 buffer that disabled reordering, or if FROM is at EOB. */
21024 if (NILP (BVAR (buf, bidi_display_reordering))
21025 || NILP (BVAR (buf, enable_multibyte_characters))
21026 /* When we are loading loadup.el, the character property
21027 tables needed for bidi iteration are not yet
21028 available. */
21029 || !NILP (Vpurify_flag))
21030 return Qnil;
21031
21032 set_buffer_temp (buf);
21033 validate_region (&from, &to);
21034 from_pos = XINT (from);
21035 to_pos = XINT (to);
21036 if (from_pos >= ZV)
21037 return Qnil;
21038
21039 /* Set up the bidi iterator. */
21040 itb_data = bidi_shelve_cache ();
21041 from_bpos = CHAR_TO_BYTE (from_pos);
21042 if (from_pos == BEGV)
21043 {
21044 itb.charpos = BEGV;
21045 itb.bytepos = BEGV_BYTE;
21046 }
21047 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21048 {
21049 itb.charpos = from_pos;
21050 itb.bytepos = from_bpos;
21051 }
21052 else
21053 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21054 -1, &itb.bytepos);
21055 itb.paragraph_dir = NEUTRAL_DIR;
21056 itb.string.s = NULL;
21057 itb.string.lstring = Qnil;
21058 itb.string.bufpos = 0;
21059 itb.string.from_disp_str = false;
21060 itb.string.unibyte = false;
21061 itb.w = w;
21062 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21063 }
21064
21065 ptrdiff_t found;
21066 do {
21067 /* For the purposes of this function, the actual base direction of
21068 the paragraph doesn't matter, so just set it to L2R. */
21069 bidi_paragraph_init (L2R, &itb, false);
21070 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21071 ;
21072 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21073
21074 bidi_unshelve_cache (itb_data, false);
21075 set_buffer_temp (old);
21076
21077 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21078 }
21079
21080 DEFUN ("move-point-visually", Fmove_point_visually,
21081 Smove_point_visually, 1, 1, 0,
21082 doc: /* Move point in the visual order in the specified DIRECTION.
21083 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21084 left.
21085
21086 Value is the new character position of point. */)
21087 (Lisp_Object direction)
21088 {
21089 struct window *w = XWINDOW (selected_window);
21090 struct buffer *b = XBUFFER (w->contents);
21091 struct glyph_row *row;
21092 int dir;
21093 Lisp_Object paragraph_dir;
21094
21095 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21096 (!(ROW)->continued_p \
21097 && NILP ((GLYPH)->object) \
21098 && (GLYPH)->type == CHAR_GLYPH \
21099 && (GLYPH)->u.ch == ' ' \
21100 && (GLYPH)->charpos >= 0 \
21101 && !(GLYPH)->avoid_cursor_p)
21102
21103 CHECK_NUMBER (direction);
21104 dir = XINT (direction);
21105 if (dir > 0)
21106 dir = 1;
21107 else
21108 dir = -1;
21109
21110 /* If current matrix is up-to-date, we can use the information
21111 recorded in the glyphs, at least as long as the goal is on the
21112 screen. */
21113 if (w->window_end_valid
21114 && !windows_or_buffers_changed
21115 && b
21116 && !b->clip_changed
21117 && !b->prevent_redisplay_optimizations_p
21118 && !window_outdated (w)
21119 /* We rely below on the cursor coordinates to be up to date, but
21120 we cannot trust them if some command moved point since the
21121 last complete redisplay. */
21122 && w->last_point == BUF_PT (b)
21123 && w->cursor.vpos >= 0
21124 && w->cursor.vpos < w->current_matrix->nrows
21125 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21126 {
21127 struct glyph *g = row->glyphs[TEXT_AREA];
21128 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21129 struct glyph *gpt = g + w->cursor.hpos;
21130
21131 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21132 {
21133 if (BUFFERP (g->object) && g->charpos != PT)
21134 {
21135 SET_PT (g->charpos);
21136 w->cursor.vpos = -1;
21137 return make_number (PT);
21138 }
21139 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21140 {
21141 ptrdiff_t new_pos;
21142
21143 if (BUFFERP (gpt->object))
21144 {
21145 new_pos = PT;
21146 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21147 new_pos += (row->reversed_p ? -dir : dir);
21148 else
21149 new_pos -= (row->reversed_p ? -dir : dir);
21150 }
21151 else if (BUFFERP (g->object))
21152 new_pos = g->charpos;
21153 else
21154 break;
21155 SET_PT (new_pos);
21156 w->cursor.vpos = -1;
21157 return make_number (PT);
21158 }
21159 else if (ROW_GLYPH_NEWLINE_P (row, g))
21160 {
21161 /* Glyphs inserted at the end of a non-empty line for
21162 positioning the cursor have zero charpos, so we must
21163 deduce the value of point by other means. */
21164 if (g->charpos > 0)
21165 SET_PT (g->charpos);
21166 else if (row->ends_at_zv_p && PT != ZV)
21167 SET_PT (ZV);
21168 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21169 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21170 else
21171 break;
21172 w->cursor.vpos = -1;
21173 return make_number (PT);
21174 }
21175 }
21176 if (g == e || NILP (g->object))
21177 {
21178 if (row->truncated_on_left_p || row->truncated_on_right_p)
21179 goto simulate_display;
21180 if (!row->reversed_p)
21181 row += dir;
21182 else
21183 row -= dir;
21184 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21185 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21186 goto simulate_display;
21187
21188 if (dir > 0)
21189 {
21190 if (row->reversed_p && !row->continued_p)
21191 {
21192 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21193 w->cursor.vpos = -1;
21194 return make_number (PT);
21195 }
21196 g = row->glyphs[TEXT_AREA];
21197 e = g + row->used[TEXT_AREA];
21198 for ( ; g < e; g++)
21199 {
21200 if (BUFFERP (g->object)
21201 /* Empty lines have only one glyph, which stands
21202 for the newline, and whose charpos is the
21203 buffer position of the newline. */
21204 || ROW_GLYPH_NEWLINE_P (row, g)
21205 /* When the buffer ends in a newline, the line at
21206 EOB also has one glyph, but its charpos is -1. */
21207 || (row->ends_at_zv_p
21208 && !row->reversed_p
21209 && NILP (g->object)
21210 && g->type == CHAR_GLYPH
21211 && g->u.ch == ' '))
21212 {
21213 if (g->charpos > 0)
21214 SET_PT (g->charpos);
21215 else if (!row->reversed_p
21216 && row->ends_at_zv_p
21217 && PT != ZV)
21218 SET_PT (ZV);
21219 else
21220 continue;
21221 w->cursor.vpos = -1;
21222 return make_number (PT);
21223 }
21224 }
21225 }
21226 else
21227 {
21228 if (!row->reversed_p && !row->continued_p)
21229 {
21230 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21231 w->cursor.vpos = -1;
21232 return make_number (PT);
21233 }
21234 e = row->glyphs[TEXT_AREA];
21235 g = e + row->used[TEXT_AREA] - 1;
21236 for ( ; g >= e; g--)
21237 {
21238 if (BUFFERP (g->object)
21239 || (ROW_GLYPH_NEWLINE_P (row, g)
21240 && g->charpos > 0)
21241 /* Empty R2L lines on GUI frames have the buffer
21242 position of the newline stored in the stretch
21243 glyph. */
21244 || g->type == STRETCH_GLYPH
21245 || (row->ends_at_zv_p
21246 && row->reversed_p
21247 && NILP (g->object)
21248 && g->type == CHAR_GLYPH
21249 && g->u.ch == ' '))
21250 {
21251 if (g->charpos > 0)
21252 SET_PT (g->charpos);
21253 else if (row->reversed_p
21254 && row->ends_at_zv_p
21255 && PT != ZV)
21256 SET_PT (ZV);
21257 else
21258 continue;
21259 w->cursor.vpos = -1;
21260 return make_number (PT);
21261 }
21262 }
21263 }
21264 }
21265 }
21266
21267 simulate_display:
21268
21269 /* If we wind up here, we failed to move by using the glyphs, so we
21270 need to simulate display instead. */
21271
21272 if (b)
21273 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21274 else
21275 paragraph_dir = Qleft_to_right;
21276 if (EQ (paragraph_dir, Qright_to_left))
21277 dir = -dir;
21278 if (PT <= BEGV && dir < 0)
21279 xsignal0 (Qbeginning_of_buffer);
21280 else if (PT >= ZV && dir > 0)
21281 xsignal0 (Qend_of_buffer);
21282 else
21283 {
21284 struct text_pos pt;
21285 struct it it;
21286 int pt_x, target_x, pixel_width, pt_vpos;
21287 bool at_eol_p;
21288 bool overshoot_expected = false;
21289 bool target_is_eol_p = false;
21290
21291 /* Setup the arena. */
21292 SET_TEXT_POS (pt, PT, PT_BYTE);
21293 start_display (&it, w, pt);
21294 /* When lines are truncated, we could be called with point
21295 outside of the windows edges, in which case move_it_*
21296 functions either prematurely stop at window's edge or jump to
21297 the next screen line, whereas we rely below on our ability to
21298 reach point, in order to start from its X coordinate. So we
21299 need to disregard the window's horizontal extent in that case. */
21300 if (it.line_wrap == TRUNCATE)
21301 it.last_visible_x = INFINITY;
21302
21303 if (it.cmp_it.id < 0
21304 && it.method == GET_FROM_STRING
21305 && it.area == TEXT_AREA
21306 && it.string_from_display_prop_p
21307 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21308 overshoot_expected = true;
21309
21310 /* Find the X coordinate of point. We start from the beginning
21311 of this or previous line to make sure we are before point in
21312 the logical order (since the move_it_* functions can only
21313 move forward). */
21314 reseat:
21315 reseat_at_previous_visible_line_start (&it);
21316 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21317 if (IT_CHARPOS (it) != PT)
21318 {
21319 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21320 -1, -1, -1, MOVE_TO_POS);
21321 /* If we missed point because the character there is
21322 displayed out of a display vector that has more than one
21323 glyph, retry expecting overshoot. */
21324 if (it.method == GET_FROM_DISPLAY_VECTOR
21325 && it.current.dpvec_index > 0
21326 && !overshoot_expected)
21327 {
21328 overshoot_expected = true;
21329 goto reseat;
21330 }
21331 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21332 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21333 }
21334 pt_x = it.current_x;
21335 pt_vpos = it.vpos;
21336 if (dir > 0 || overshoot_expected)
21337 {
21338 struct glyph_row *row = it.glyph_row;
21339
21340 /* When point is at beginning of line, we don't have
21341 information about the glyph there loaded into struct
21342 it. Calling get_next_display_element fixes that. */
21343 if (pt_x == 0)
21344 get_next_display_element (&it);
21345 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21346 it.glyph_row = NULL;
21347 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21348 it.glyph_row = row;
21349 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21350 it, lest it will become out of sync with it's buffer
21351 position. */
21352 it.current_x = pt_x;
21353 }
21354 else
21355 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21356 pixel_width = it.pixel_width;
21357 if (overshoot_expected && at_eol_p)
21358 pixel_width = 0;
21359 else if (pixel_width <= 0)
21360 pixel_width = 1;
21361
21362 /* If there's a display string (or something similar) at point,
21363 we are actually at the glyph to the left of point, so we need
21364 to correct the X coordinate. */
21365 if (overshoot_expected)
21366 {
21367 if (it.bidi_p)
21368 pt_x += pixel_width * it.bidi_it.scan_dir;
21369 else
21370 pt_x += pixel_width;
21371 }
21372
21373 /* Compute target X coordinate, either to the left or to the
21374 right of point. On TTY frames, all characters have the same
21375 pixel width of 1, so we can use that. On GUI frames we don't
21376 have an easy way of getting at the pixel width of the
21377 character to the left of point, so we use a different method
21378 of getting to that place. */
21379 if (dir > 0)
21380 target_x = pt_x + pixel_width;
21381 else
21382 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21383
21384 /* Target X coordinate could be one line above or below the line
21385 of point, in which case we need to adjust the target X
21386 coordinate. Also, if moving to the left, we need to begin at
21387 the left edge of the point's screen line. */
21388 if (dir < 0)
21389 {
21390 if (pt_x > 0)
21391 {
21392 start_display (&it, w, pt);
21393 if (it.line_wrap == TRUNCATE)
21394 it.last_visible_x = INFINITY;
21395 reseat_at_previous_visible_line_start (&it);
21396 it.current_x = it.current_y = it.hpos = 0;
21397 if (pt_vpos != 0)
21398 move_it_by_lines (&it, pt_vpos);
21399 }
21400 else
21401 {
21402 move_it_by_lines (&it, -1);
21403 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21404 target_is_eol_p = true;
21405 /* Under word-wrap, we don't know the x coordinate of
21406 the last character displayed on the previous line,
21407 which immediately precedes the wrap point. To find
21408 out its x coordinate, we try moving to the right
21409 margin of the window, which will stop at the wrap
21410 point, and then reset target_x to point at the
21411 character that precedes the wrap point. This is not
21412 needed on GUI frames, because (see below) there we
21413 move from the left margin one grapheme cluster at a
21414 time, and stop when we hit the wrap point. */
21415 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21416 {
21417 void *it_data = NULL;
21418 struct it it2;
21419
21420 SAVE_IT (it2, it, it_data);
21421 move_it_in_display_line_to (&it, ZV, target_x,
21422 MOVE_TO_POS | MOVE_TO_X);
21423 /* If we arrived at target_x, that _is_ the last
21424 character on the previous line. */
21425 if (it.current_x != target_x)
21426 target_x = it.current_x - 1;
21427 RESTORE_IT (&it, &it2, it_data);
21428 }
21429 }
21430 }
21431 else
21432 {
21433 if (at_eol_p
21434 || (target_x >= it.last_visible_x
21435 && it.line_wrap != TRUNCATE))
21436 {
21437 if (pt_x > 0)
21438 move_it_by_lines (&it, 0);
21439 move_it_by_lines (&it, 1);
21440 target_x = 0;
21441 }
21442 }
21443
21444 /* Move to the target X coordinate. */
21445 #ifdef HAVE_WINDOW_SYSTEM
21446 /* On GUI frames, as we don't know the X coordinate of the
21447 character to the left of point, moving point to the left
21448 requires walking, one grapheme cluster at a time, until we
21449 find ourself at a place immediately to the left of the
21450 character at point. */
21451 if (FRAME_WINDOW_P (it.f) && dir < 0)
21452 {
21453 struct text_pos new_pos;
21454 enum move_it_result rc = MOVE_X_REACHED;
21455
21456 if (it.current_x == 0)
21457 get_next_display_element (&it);
21458 if (it.what == IT_COMPOSITION)
21459 {
21460 new_pos.charpos = it.cmp_it.charpos;
21461 new_pos.bytepos = -1;
21462 }
21463 else
21464 new_pos = it.current.pos;
21465
21466 while (it.current_x + it.pixel_width <= target_x
21467 && (rc == MOVE_X_REACHED
21468 /* Under word-wrap, move_it_in_display_line_to
21469 stops at correct coordinates, but sometimes
21470 returns MOVE_POS_MATCH_OR_ZV. */
21471 || (it.line_wrap == WORD_WRAP
21472 && rc == MOVE_POS_MATCH_OR_ZV)))
21473 {
21474 int new_x = it.current_x + it.pixel_width;
21475
21476 /* For composed characters, we want the position of the
21477 first character in the grapheme cluster (usually, the
21478 composition's base character), whereas it.current
21479 might give us the position of the _last_ one, e.g. if
21480 the composition is rendered in reverse due to bidi
21481 reordering. */
21482 if (it.what == IT_COMPOSITION)
21483 {
21484 new_pos.charpos = it.cmp_it.charpos;
21485 new_pos.bytepos = -1;
21486 }
21487 else
21488 new_pos = it.current.pos;
21489 if (new_x == it.current_x)
21490 new_x++;
21491 rc = move_it_in_display_line_to (&it, ZV, new_x,
21492 MOVE_TO_POS | MOVE_TO_X);
21493 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21494 break;
21495 }
21496 /* The previous position we saw in the loop is the one we
21497 want. */
21498 if (new_pos.bytepos == -1)
21499 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21500 it.current.pos = new_pos;
21501 }
21502 else
21503 #endif
21504 if (it.current_x != target_x)
21505 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21506
21507 /* If we ended up in a display string that covers point, move to
21508 buffer position to the right in the visual order. */
21509 if (dir > 0)
21510 {
21511 while (IT_CHARPOS (it) == PT)
21512 {
21513 set_iterator_to_next (&it, false);
21514 if (!get_next_display_element (&it))
21515 break;
21516 }
21517 }
21518
21519 /* Move point to that position. */
21520 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21521 }
21522
21523 return make_number (PT);
21524
21525 #undef ROW_GLYPH_NEWLINE_P
21526 }
21527
21528 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21529 Sbidi_resolved_levels, 0, 1, 0,
21530 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21531
21532 The resolved levels are produced by the Emacs bidi reordering engine
21533 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21534 read the Unicode Standard Annex 9 (UAX#9) for background information
21535 about these levels.
21536
21537 VPOS is the zero-based number of the current window's screen line
21538 for which to produce the resolved levels. If VPOS is nil or omitted,
21539 it defaults to the screen line of point. If the window displays a
21540 header line, VPOS of zero will report on the header line, and first
21541 line of text in the window will have VPOS of 1.
21542
21543 Value is an array of resolved levels, indexed by glyph number.
21544 Glyphs are numbered from zero starting from the beginning of the
21545 screen line, i.e. the left edge of the window for left-to-right lines
21546 and from the right edge for right-to-left lines. The resolved levels
21547 are produced only for the window's text area; text in display margins
21548 is not included.
21549
21550 If the selected window's display is not up-to-date, or if the specified
21551 screen line does not display text, this function returns nil. It is
21552 highly recommended to bind this function to some simple key, like F8,
21553 in order to avoid these problems.
21554
21555 This function exists mainly for testing the correctness of the
21556 Emacs UBA implementation, in particular with the test suite. */)
21557 (Lisp_Object vpos)
21558 {
21559 struct window *w = XWINDOW (selected_window);
21560 struct buffer *b = XBUFFER (w->contents);
21561 int nrow;
21562 struct glyph_row *row;
21563
21564 if (NILP (vpos))
21565 {
21566 int d1, d2, d3, d4, d5;
21567
21568 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21569 }
21570 else
21571 {
21572 CHECK_NUMBER_COERCE_MARKER (vpos);
21573 nrow = XINT (vpos);
21574 }
21575
21576 /* We require up-to-date glyph matrix for this window. */
21577 if (w->window_end_valid
21578 && !windows_or_buffers_changed
21579 && b
21580 && !b->clip_changed
21581 && !b->prevent_redisplay_optimizations_p
21582 && !window_outdated (w)
21583 && nrow >= 0
21584 && nrow < w->current_matrix->nrows
21585 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21586 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21587 {
21588 struct glyph *g, *e, *g1;
21589 int nglyphs, i;
21590 Lisp_Object levels;
21591
21592 if (!row->reversed_p) /* Left-to-right glyph row. */
21593 {
21594 g = g1 = row->glyphs[TEXT_AREA];
21595 e = g + row->used[TEXT_AREA];
21596
21597 /* Skip over glyphs at the start of the row that was
21598 generated by redisplay for its own needs. */
21599 while (g < e
21600 && NILP (g->object)
21601 && g->charpos < 0)
21602 g++;
21603 g1 = g;
21604
21605 /* Count the "interesting" glyphs in this row. */
21606 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21607 nglyphs++;
21608
21609 /* Create and fill the array. */
21610 levels = make_uninit_vector (nglyphs);
21611 for (i = 0; g1 < g; i++, g1++)
21612 ASET (levels, i, make_number (g1->resolved_level));
21613 }
21614 else /* Right-to-left glyph row. */
21615 {
21616 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21617 e = row->glyphs[TEXT_AREA] - 1;
21618 while (g > e
21619 && NILP (g->object)
21620 && g->charpos < 0)
21621 g--;
21622 g1 = g;
21623 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21624 nglyphs++;
21625 levels = make_uninit_vector (nglyphs);
21626 for (i = 0; g1 > g; i++, g1--)
21627 ASET (levels, i, make_number (g1->resolved_level));
21628 }
21629 return levels;
21630 }
21631 else
21632 return Qnil;
21633 }
21634
21635
21636 \f
21637 /***********************************************************************
21638 Menu Bar
21639 ***********************************************************************/
21640
21641 /* Redisplay the menu bar in the frame for window W.
21642
21643 The menu bar of X frames that don't have X toolkit support is
21644 displayed in a special window W->frame->menu_bar_window.
21645
21646 The menu bar of terminal frames is treated specially as far as
21647 glyph matrices are concerned. Menu bar lines are not part of
21648 windows, so the update is done directly on the frame matrix rows
21649 for the menu bar. */
21650
21651 static void
21652 display_menu_bar (struct window *w)
21653 {
21654 struct frame *f = XFRAME (WINDOW_FRAME (w));
21655 struct it it;
21656 Lisp_Object items;
21657 int i;
21658
21659 /* Don't do all this for graphical frames. */
21660 #ifdef HAVE_NTGUI
21661 if (FRAME_W32_P (f))
21662 return;
21663 #endif
21664 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21665 if (FRAME_X_P (f))
21666 return;
21667 #endif
21668
21669 #ifdef HAVE_NS
21670 if (FRAME_NS_P (f))
21671 return;
21672 #endif /* HAVE_NS */
21673
21674 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21675 eassert (!FRAME_WINDOW_P (f));
21676 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21677 it.first_visible_x = 0;
21678 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21679 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21680 if (FRAME_WINDOW_P (f))
21681 {
21682 /* Menu bar lines are displayed in the desired matrix of the
21683 dummy window menu_bar_window. */
21684 struct window *menu_w;
21685 menu_w = XWINDOW (f->menu_bar_window);
21686 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21687 MENU_FACE_ID);
21688 it.first_visible_x = 0;
21689 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21690 }
21691 else
21692 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21693 {
21694 /* This is a TTY frame, i.e. character hpos/vpos are used as
21695 pixel x/y. */
21696 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21697 MENU_FACE_ID);
21698 it.first_visible_x = 0;
21699 it.last_visible_x = FRAME_COLS (f);
21700 }
21701
21702 /* FIXME: This should be controlled by a user option. See the
21703 comments in redisplay_tool_bar and display_mode_line about
21704 this. */
21705 it.paragraph_embedding = L2R;
21706
21707 /* Clear all rows of the menu bar. */
21708 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21709 {
21710 struct glyph_row *row = it.glyph_row + i;
21711 clear_glyph_row (row);
21712 row->enabled_p = true;
21713 row->full_width_p = true;
21714 row->reversed_p = false;
21715 }
21716
21717 /* Display all items of the menu bar. */
21718 items = FRAME_MENU_BAR_ITEMS (it.f);
21719 for (i = 0; i < ASIZE (items); i += 4)
21720 {
21721 Lisp_Object string;
21722
21723 /* Stop at nil string. */
21724 string = AREF (items, i + 1);
21725 if (NILP (string))
21726 break;
21727
21728 /* Remember where item was displayed. */
21729 ASET (items, i + 3, make_number (it.hpos));
21730
21731 /* Display the item, pad with one space. */
21732 if (it.current_x < it.last_visible_x)
21733 display_string (NULL, string, Qnil, 0, 0, &it,
21734 SCHARS (string) + 1, 0, 0, -1);
21735 }
21736
21737 /* Fill out the line with spaces. */
21738 if (it.current_x < it.last_visible_x)
21739 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21740
21741 /* Compute the total height of the lines. */
21742 compute_line_metrics (&it);
21743 }
21744
21745 /* Deep copy of a glyph row, including the glyphs. */
21746 static void
21747 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21748 {
21749 struct glyph *pointers[1 + LAST_AREA];
21750 int to_used = to->used[TEXT_AREA];
21751
21752 /* Save glyph pointers of TO. */
21753 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21754
21755 /* Do a structure assignment. */
21756 *to = *from;
21757
21758 /* Restore original glyph pointers of TO. */
21759 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21760
21761 /* Copy the glyphs. */
21762 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21763 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21764
21765 /* If we filled only part of the TO row, fill the rest with
21766 space_glyph (which will display as empty space). */
21767 if (to_used > from->used[TEXT_AREA])
21768 fill_up_frame_row_with_spaces (to, to_used);
21769 }
21770
21771 /* Display one menu item on a TTY, by overwriting the glyphs in the
21772 frame F's desired glyph matrix with glyphs produced from the menu
21773 item text. Called from term.c to display TTY drop-down menus one
21774 item at a time.
21775
21776 ITEM_TEXT is the menu item text as a C string.
21777
21778 FACE_ID is the face ID to be used for this menu item. FACE_ID
21779 could specify one of 3 faces: a face for an enabled item, a face
21780 for a disabled item, or a face for a selected item.
21781
21782 X and Y are coordinates of the first glyph in the frame's desired
21783 matrix to be overwritten by the menu item. Since this is a TTY, Y
21784 is the zero-based number of the glyph row and X is the zero-based
21785 glyph number in the row, starting from left, where to start
21786 displaying the item.
21787
21788 SUBMENU means this menu item drops down a submenu, which
21789 should be indicated by displaying a proper visual cue after the
21790 item text. */
21791
21792 void
21793 display_tty_menu_item (const char *item_text, int width, int face_id,
21794 int x, int y, bool submenu)
21795 {
21796 struct it it;
21797 struct frame *f = SELECTED_FRAME ();
21798 struct window *w = XWINDOW (f->selected_window);
21799 struct glyph_row *row;
21800 size_t item_len = strlen (item_text);
21801
21802 eassert (FRAME_TERMCAP_P (f));
21803
21804 /* Don't write beyond the matrix's last row. This can happen for
21805 TTY screens that are not high enough to show the entire menu.
21806 (This is actually a bit of defensive programming, as
21807 tty_menu_display already limits the number of menu items to one
21808 less than the number of screen lines.) */
21809 if (y >= f->desired_matrix->nrows)
21810 return;
21811
21812 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21813 it.first_visible_x = 0;
21814 it.last_visible_x = FRAME_COLS (f) - 1;
21815 row = it.glyph_row;
21816 /* Start with the row contents from the current matrix. */
21817 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21818 bool saved_width = row->full_width_p;
21819 row->full_width_p = true;
21820 bool saved_reversed = row->reversed_p;
21821 row->reversed_p = false;
21822 row->enabled_p = true;
21823
21824 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21825 desired face. */
21826 eassert (x < f->desired_matrix->matrix_w);
21827 it.current_x = it.hpos = x;
21828 it.current_y = it.vpos = y;
21829 int saved_used = row->used[TEXT_AREA];
21830 bool saved_truncated = row->truncated_on_right_p;
21831 row->used[TEXT_AREA] = x;
21832 it.face_id = face_id;
21833 it.line_wrap = TRUNCATE;
21834
21835 /* FIXME: This should be controlled by a user option. See the
21836 comments in redisplay_tool_bar and display_mode_line about this.
21837 Also, if paragraph_embedding could ever be R2L, changes will be
21838 needed to avoid shifting to the right the row characters in
21839 term.c:append_glyph. */
21840 it.paragraph_embedding = L2R;
21841
21842 /* Pad with a space on the left. */
21843 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21844 width--;
21845 /* Display the menu item, pad with spaces to WIDTH. */
21846 if (submenu)
21847 {
21848 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21849 item_len, 0, FRAME_COLS (f) - 1, -1);
21850 width -= item_len;
21851 /* Indicate with " >" that there's a submenu. */
21852 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21853 FRAME_COLS (f) - 1, -1);
21854 }
21855 else
21856 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21857 width, 0, FRAME_COLS (f) - 1, -1);
21858
21859 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21860 row->truncated_on_right_p = saved_truncated;
21861 row->hash = row_hash (row);
21862 row->full_width_p = saved_width;
21863 row->reversed_p = saved_reversed;
21864 }
21865 \f
21866 /***********************************************************************
21867 Mode Line
21868 ***********************************************************************/
21869
21870 /* Redisplay mode lines in the window tree whose root is WINDOW.
21871 If FORCE, redisplay mode lines unconditionally.
21872 Otherwise, redisplay only mode lines that are garbaged. Value is
21873 the number of windows whose mode lines were redisplayed. */
21874
21875 static int
21876 redisplay_mode_lines (Lisp_Object window, bool force)
21877 {
21878 int nwindows = 0;
21879
21880 while (!NILP (window))
21881 {
21882 struct window *w = XWINDOW (window);
21883
21884 if (WINDOWP (w->contents))
21885 nwindows += redisplay_mode_lines (w->contents, force);
21886 else if (force
21887 || FRAME_GARBAGED_P (XFRAME (w->frame))
21888 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21889 {
21890 struct text_pos lpoint;
21891 struct buffer *old = current_buffer;
21892
21893 /* Set the window's buffer for the mode line display. */
21894 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21895 set_buffer_internal_1 (XBUFFER (w->contents));
21896
21897 /* Point refers normally to the selected window. For any
21898 other window, set up appropriate value. */
21899 if (!EQ (window, selected_window))
21900 {
21901 struct text_pos pt;
21902
21903 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21904 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21905 }
21906
21907 /* Display mode lines. */
21908 clear_glyph_matrix (w->desired_matrix);
21909 if (display_mode_lines (w))
21910 ++nwindows;
21911
21912 /* Restore old settings. */
21913 set_buffer_internal_1 (old);
21914 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21915 }
21916
21917 window = w->next;
21918 }
21919
21920 return nwindows;
21921 }
21922
21923
21924 /* Display the mode and/or header line of window W. Value is the
21925 sum number of mode lines and header lines displayed. */
21926
21927 static int
21928 display_mode_lines (struct window *w)
21929 {
21930 Lisp_Object old_selected_window = selected_window;
21931 Lisp_Object old_selected_frame = selected_frame;
21932 Lisp_Object new_frame = w->frame;
21933 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21934 int n = 0;
21935
21936 selected_frame = new_frame;
21937 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21938 or window's point, then we'd need select_window_1 here as well. */
21939 XSETWINDOW (selected_window, w);
21940 XFRAME (new_frame)->selected_window = selected_window;
21941
21942 /* These will be set while the mode line specs are processed. */
21943 line_number_displayed = false;
21944 w->column_number_displayed = -1;
21945
21946 if (WINDOW_WANTS_MODELINE_P (w))
21947 {
21948 struct window *sel_w = XWINDOW (old_selected_window);
21949
21950 /* Select mode line face based on the real selected window. */
21951 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21952 BVAR (current_buffer, mode_line_format));
21953 ++n;
21954 }
21955
21956 if (WINDOW_WANTS_HEADER_LINE_P (w))
21957 {
21958 display_mode_line (w, HEADER_LINE_FACE_ID,
21959 BVAR (current_buffer, header_line_format));
21960 ++n;
21961 }
21962
21963 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21964 selected_frame = old_selected_frame;
21965 selected_window = old_selected_window;
21966 if (n > 0)
21967 w->must_be_updated_p = true;
21968 return n;
21969 }
21970
21971
21972 /* Display mode or header line of window W. FACE_ID specifies which
21973 line to display; it is either MODE_LINE_FACE_ID or
21974 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21975 display. Value is the pixel height of the mode/header line
21976 displayed. */
21977
21978 static int
21979 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21980 {
21981 struct it it;
21982 struct face *face;
21983 ptrdiff_t count = SPECPDL_INDEX ();
21984
21985 init_iterator (&it, w, -1, -1, NULL, face_id);
21986 /* Don't extend on a previously drawn mode-line.
21987 This may happen if called from pos_visible_p. */
21988 it.glyph_row->enabled_p = false;
21989 prepare_desired_row (w, it.glyph_row, true);
21990
21991 it.glyph_row->mode_line_p = true;
21992
21993 /* FIXME: This should be controlled by a user option. But
21994 supporting such an option is not trivial, since the mode line is
21995 made up of many separate strings. */
21996 it.paragraph_embedding = L2R;
21997
21998 record_unwind_protect (unwind_format_mode_line,
21999 format_mode_line_unwind_data (NULL, NULL,
22000 Qnil, false));
22001
22002 mode_line_target = MODE_LINE_DISPLAY;
22003
22004 /* Temporarily make frame's keyboard the current kboard so that
22005 kboard-local variables in the mode_line_format will get the right
22006 values. */
22007 push_kboard (FRAME_KBOARD (it.f));
22008 record_unwind_save_match_data ();
22009 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22010 pop_kboard ();
22011
22012 unbind_to (count, Qnil);
22013
22014 /* Fill up with spaces. */
22015 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22016
22017 compute_line_metrics (&it);
22018 it.glyph_row->full_width_p = true;
22019 it.glyph_row->continued_p = false;
22020 it.glyph_row->truncated_on_left_p = false;
22021 it.glyph_row->truncated_on_right_p = false;
22022
22023 /* Make a 3D mode-line have a shadow at its right end. */
22024 face = FACE_FROM_ID (it.f, face_id);
22025 extend_face_to_end_of_line (&it);
22026 if (face->box != FACE_NO_BOX)
22027 {
22028 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22029 + it.glyph_row->used[TEXT_AREA] - 1);
22030 last->right_box_line_p = true;
22031 }
22032
22033 return it.glyph_row->height;
22034 }
22035
22036 /* Move element ELT in LIST to the front of LIST.
22037 Return the updated list. */
22038
22039 static Lisp_Object
22040 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22041 {
22042 register Lisp_Object tail, prev;
22043 register Lisp_Object tem;
22044
22045 tail = list;
22046 prev = Qnil;
22047 while (CONSP (tail))
22048 {
22049 tem = XCAR (tail);
22050
22051 if (EQ (elt, tem))
22052 {
22053 /* Splice out the link TAIL. */
22054 if (NILP (prev))
22055 list = XCDR (tail);
22056 else
22057 Fsetcdr (prev, XCDR (tail));
22058
22059 /* Now make it the first. */
22060 Fsetcdr (tail, list);
22061 return tail;
22062 }
22063 else
22064 prev = tail;
22065 tail = XCDR (tail);
22066 QUIT;
22067 }
22068
22069 /* Not found--return unchanged LIST. */
22070 return list;
22071 }
22072
22073 /* Contribute ELT to the mode line for window IT->w. How it
22074 translates into text depends on its data type.
22075
22076 IT describes the display environment in which we display, as usual.
22077
22078 DEPTH is the depth in recursion. It is used to prevent
22079 infinite recursion here.
22080
22081 FIELD_WIDTH is the number of characters the display of ELT should
22082 occupy in the mode line, and PRECISION is the maximum number of
22083 characters to display from ELT's representation. See
22084 display_string for details.
22085
22086 Returns the hpos of the end of the text generated by ELT.
22087
22088 PROPS is a property list to add to any string we encounter.
22089
22090 If RISKY, remove (disregard) any properties in any string
22091 we encounter, and ignore :eval and :propertize.
22092
22093 The global variable `mode_line_target' determines whether the
22094 output is passed to `store_mode_line_noprop',
22095 `store_mode_line_string', or `display_string'. */
22096
22097 static int
22098 display_mode_element (struct it *it, int depth, int field_width, int precision,
22099 Lisp_Object elt, Lisp_Object props, bool risky)
22100 {
22101 int n = 0, field, prec;
22102 bool literal = false;
22103
22104 tail_recurse:
22105 if (depth > 100)
22106 elt = build_string ("*too-deep*");
22107
22108 depth++;
22109
22110 switch (XTYPE (elt))
22111 {
22112 case Lisp_String:
22113 {
22114 /* A string: output it and check for %-constructs within it. */
22115 unsigned char c;
22116 ptrdiff_t offset = 0;
22117
22118 if (SCHARS (elt) > 0
22119 && (!NILP (props) || risky))
22120 {
22121 Lisp_Object oprops, aelt;
22122 oprops = Ftext_properties_at (make_number (0), elt);
22123
22124 /* If the starting string's properties are not what
22125 we want, translate the string. Also, if the string
22126 is risky, do that anyway. */
22127
22128 if (NILP (Fequal (props, oprops)) || risky)
22129 {
22130 /* If the starting string has properties,
22131 merge the specified ones onto the existing ones. */
22132 if (! NILP (oprops) && !risky)
22133 {
22134 Lisp_Object tem;
22135
22136 oprops = Fcopy_sequence (oprops);
22137 tem = props;
22138 while (CONSP (tem))
22139 {
22140 oprops = Fplist_put (oprops, XCAR (tem),
22141 XCAR (XCDR (tem)));
22142 tem = XCDR (XCDR (tem));
22143 }
22144 props = oprops;
22145 }
22146
22147 aelt = Fassoc (elt, mode_line_proptrans_alist);
22148 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22149 {
22150 /* AELT is what we want. Move it to the front
22151 without consing. */
22152 elt = XCAR (aelt);
22153 mode_line_proptrans_alist
22154 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22155 }
22156 else
22157 {
22158 Lisp_Object tem;
22159
22160 /* If AELT has the wrong props, it is useless.
22161 so get rid of it. */
22162 if (! NILP (aelt))
22163 mode_line_proptrans_alist
22164 = Fdelq (aelt, mode_line_proptrans_alist);
22165
22166 elt = Fcopy_sequence (elt);
22167 Fset_text_properties (make_number (0), Flength (elt),
22168 props, elt);
22169 /* Add this item to mode_line_proptrans_alist. */
22170 mode_line_proptrans_alist
22171 = Fcons (Fcons (elt, props),
22172 mode_line_proptrans_alist);
22173 /* Truncate mode_line_proptrans_alist
22174 to at most 50 elements. */
22175 tem = Fnthcdr (make_number (50),
22176 mode_line_proptrans_alist);
22177 if (! NILP (tem))
22178 XSETCDR (tem, Qnil);
22179 }
22180 }
22181 }
22182
22183 offset = 0;
22184
22185 if (literal)
22186 {
22187 prec = precision - n;
22188 switch (mode_line_target)
22189 {
22190 case MODE_LINE_NOPROP:
22191 case MODE_LINE_TITLE:
22192 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22193 break;
22194 case MODE_LINE_STRING:
22195 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22196 break;
22197 case MODE_LINE_DISPLAY:
22198 n += display_string (NULL, elt, Qnil, 0, 0, it,
22199 0, prec, 0, STRING_MULTIBYTE (elt));
22200 break;
22201 }
22202
22203 break;
22204 }
22205
22206 /* Handle the non-literal case. */
22207
22208 while ((precision <= 0 || n < precision)
22209 && SREF (elt, offset) != 0
22210 && (mode_line_target != MODE_LINE_DISPLAY
22211 || it->current_x < it->last_visible_x))
22212 {
22213 ptrdiff_t last_offset = offset;
22214
22215 /* Advance to end of string or next format specifier. */
22216 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22217 ;
22218
22219 if (offset - 1 != last_offset)
22220 {
22221 ptrdiff_t nchars, nbytes;
22222
22223 /* Output to end of string or up to '%'. Field width
22224 is length of string. Don't output more than
22225 PRECISION allows us. */
22226 offset--;
22227
22228 prec = c_string_width (SDATA (elt) + last_offset,
22229 offset - last_offset, precision - n,
22230 &nchars, &nbytes);
22231
22232 switch (mode_line_target)
22233 {
22234 case MODE_LINE_NOPROP:
22235 case MODE_LINE_TITLE:
22236 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22237 break;
22238 case MODE_LINE_STRING:
22239 {
22240 ptrdiff_t bytepos = last_offset;
22241 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22242 ptrdiff_t endpos = (precision <= 0
22243 ? string_byte_to_char (elt, offset)
22244 : charpos + nchars);
22245 Lisp_Object mode_string
22246 = Fsubstring (elt, make_number (charpos),
22247 make_number (endpos));
22248 n += store_mode_line_string (NULL, mode_string, false,
22249 0, 0, Qnil);
22250 }
22251 break;
22252 case MODE_LINE_DISPLAY:
22253 {
22254 ptrdiff_t bytepos = last_offset;
22255 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22256
22257 if (precision <= 0)
22258 nchars = string_byte_to_char (elt, offset) - charpos;
22259 n += display_string (NULL, elt, Qnil, 0, charpos,
22260 it, 0, nchars, 0,
22261 STRING_MULTIBYTE (elt));
22262 }
22263 break;
22264 }
22265 }
22266 else /* c == '%' */
22267 {
22268 ptrdiff_t percent_position = offset;
22269
22270 /* Get the specified minimum width. Zero means
22271 don't pad. */
22272 field = 0;
22273 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22274 field = field * 10 + c - '0';
22275
22276 /* Don't pad beyond the total padding allowed. */
22277 if (field_width - n > 0 && field > field_width - n)
22278 field = field_width - n;
22279
22280 /* Note that either PRECISION <= 0 or N < PRECISION. */
22281 prec = precision - n;
22282
22283 if (c == 'M')
22284 n += display_mode_element (it, depth, field, prec,
22285 Vglobal_mode_string, props,
22286 risky);
22287 else if (c != 0)
22288 {
22289 bool multibyte;
22290 ptrdiff_t bytepos, charpos;
22291 const char *spec;
22292 Lisp_Object string;
22293
22294 bytepos = percent_position;
22295 charpos = (STRING_MULTIBYTE (elt)
22296 ? string_byte_to_char (elt, bytepos)
22297 : bytepos);
22298 spec = decode_mode_spec (it->w, c, field, &string);
22299 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22300
22301 switch (mode_line_target)
22302 {
22303 case MODE_LINE_NOPROP:
22304 case MODE_LINE_TITLE:
22305 n += store_mode_line_noprop (spec, field, prec);
22306 break;
22307 case MODE_LINE_STRING:
22308 {
22309 Lisp_Object tem = build_string (spec);
22310 props = Ftext_properties_at (make_number (charpos), elt);
22311 /* Should only keep face property in props */
22312 n += store_mode_line_string (NULL, tem, false,
22313 field, prec, props);
22314 }
22315 break;
22316 case MODE_LINE_DISPLAY:
22317 {
22318 int nglyphs_before, nwritten;
22319
22320 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22321 nwritten = display_string (spec, string, elt,
22322 charpos, 0, it,
22323 field, prec, 0,
22324 multibyte);
22325
22326 /* Assign to the glyphs written above the
22327 string where the `%x' came from, position
22328 of the `%'. */
22329 if (nwritten > 0)
22330 {
22331 struct glyph *glyph
22332 = (it->glyph_row->glyphs[TEXT_AREA]
22333 + nglyphs_before);
22334 int i;
22335
22336 for (i = 0; i < nwritten; ++i)
22337 {
22338 glyph[i].object = elt;
22339 glyph[i].charpos = charpos;
22340 }
22341
22342 n += nwritten;
22343 }
22344 }
22345 break;
22346 }
22347 }
22348 else /* c == 0 */
22349 break;
22350 }
22351 }
22352 }
22353 break;
22354
22355 case Lisp_Symbol:
22356 /* A symbol: process the value of the symbol recursively
22357 as if it appeared here directly. Avoid error if symbol void.
22358 Special case: if value of symbol is a string, output the string
22359 literally. */
22360 {
22361 register Lisp_Object tem;
22362
22363 /* If the variable is not marked as risky to set
22364 then its contents are risky to use. */
22365 if (NILP (Fget (elt, Qrisky_local_variable)))
22366 risky = true;
22367
22368 tem = Fboundp (elt);
22369 if (!NILP (tem))
22370 {
22371 tem = Fsymbol_value (elt);
22372 /* If value is a string, output that string literally:
22373 don't check for % within it. */
22374 if (STRINGP (tem))
22375 literal = true;
22376
22377 if (!EQ (tem, elt))
22378 {
22379 /* Give up right away for nil or t. */
22380 elt = tem;
22381 goto tail_recurse;
22382 }
22383 }
22384 }
22385 break;
22386
22387 case Lisp_Cons:
22388 {
22389 register Lisp_Object car, tem;
22390
22391 /* A cons cell: five distinct cases.
22392 If first element is :eval or :propertize, do something special.
22393 If first element is a string or a cons, process all the elements
22394 and effectively concatenate them.
22395 If first element is a negative number, truncate displaying cdr to
22396 at most that many characters. If positive, pad (with spaces)
22397 to at least that many characters.
22398 If first element is a symbol, process the cadr or caddr recursively
22399 according to whether the symbol's value is non-nil or nil. */
22400 car = XCAR (elt);
22401 if (EQ (car, QCeval))
22402 {
22403 /* An element of the form (:eval FORM) means evaluate FORM
22404 and use the result as mode line elements. */
22405
22406 if (risky)
22407 break;
22408
22409 if (CONSP (XCDR (elt)))
22410 {
22411 Lisp_Object spec;
22412 spec = safe__eval (true, XCAR (XCDR (elt)));
22413 n += display_mode_element (it, depth, field_width - n,
22414 precision - n, spec, props,
22415 risky);
22416 }
22417 }
22418 else if (EQ (car, QCpropertize))
22419 {
22420 /* An element of the form (:propertize ELT PROPS...)
22421 means display ELT but applying properties PROPS. */
22422
22423 if (risky)
22424 break;
22425
22426 if (CONSP (XCDR (elt)))
22427 n += display_mode_element (it, depth, field_width - n,
22428 precision - n, XCAR (XCDR (elt)),
22429 XCDR (XCDR (elt)), risky);
22430 }
22431 else if (SYMBOLP (car))
22432 {
22433 tem = Fboundp (car);
22434 elt = XCDR (elt);
22435 if (!CONSP (elt))
22436 goto invalid;
22437 /* elt is now the cdr, and we know it is a cons cell.
22438 Use its car if CAR has a non-nil value. */
22439 if (!NILP (tem))
22440 {
22441 tem = Fsymbol_value (car);
22442 if (!NILP (tem))
22443 {
22444 elt = XCAR (elt);
22445 goto tail_recurse;
22446 }
22447 }
22448 /* Symbol's value is nil (or symbol is unbound)
22449 Get the cddr of the original list
22450 and if possible find the caddr and use that. */
22451 elt = XCDR (elt);
22452 if (NILP (elt))
22453 break;
22454 else if (!CONSP (elt))
22455 goto invalid;
22456 elt = XCAR (elt);
22457 goto tail_recurse;
22458 }
22459 else if (INTEGERP (car))
22460 {
22461 register int lim = XINT (car);
22462 elt = XCDR (elt);
22463 if (lim < 0)
22464 {
22465 /* Negative int means reduce maximum width. */
22466 if (precision <= 0)
22467 precision = -lim;
22468 else
22469 precision = min (precision, -lim);
22470 }
22471 else if (lim > 0)
22472 {
22473 /* Padding specified. Don't let it be more than
22474 current maximum. */
22475 if (precision > 0)
22476 lim = min (precision, lim);
22477
22478 /* If that's more padding than already wanted, queue it.
22479 But don't reduce padding already specified even if
22480 that is beyond the current truncation point. */
22481 field_width = max (lim, field_width);
22482 }
22483 goto tail_recurse;
22484 }
22485 else if (STRINGP (car) || CONSP (car))
22486 {
22487 Lisp_Object halftail = elt;
22488 int len = 0;
22489
22490 while (CONSP (elt)
22491 && (precision <= 0 || n < precision))
22492 {
22493 n += display_mode_element (it, depth,
22494 /* Do padding only after the last
22495 element in the list. */
22496 (! CONSP (XCDR (elt))
22497 ? field_width - n
22498 : 0),
22499 precision - n, XCAR (elt),
22500 props, risky);
22501 elt = XCDR (elt);
22502 len++;
22503 if ((len & 1) == 0)
22504 halftail = XCDR (halftail);
22505 /* Check for cycle. */
22506 if (EQ (halftail, elt))
22507 break;
22508 }
22509 }
22510 }
22511 break;
22512
22513 default:
22514 invalid:
22515 elt = build_string ("*invalid*");
22516 goto tail_recurse;
22517 }
22518
22519 /* Pad to FIELD_WIDTH. */
22520 if (field_width > 0 && n < field_width)
22521 {
22522 switch (mode_line_target)
22523 {
22524 case MODE_LINE_NOPROP:
22525 case MODE_LINE_TITLE:
22526 n += store_mode_line_noprop ("", field_width - n, 0);
22527 break;
22528 case MODE_LINE_STRING:
22529 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22530 Qnil);
22531 break;
22532 case MODE_LINE_DISPLAY:
22533 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22534 0, 0, 0);
22535 break;
22536 }
22537 }
22538
22539 return n;
22540 }
22541
22542 /* Store a mode-line string element in mode_line_string_list.
22543
22544 If STRING is non-null, display that C string. Otherwise, the Lisp
22545 string LISP_STRING is displayed.
22546
22547 FIELD_WIDTH is the minimum number of output glyphs to produce.
22548 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22549 with spaces. FIELD_WIDTH <= 0 means don't pad.
22550
22551 PRECISION is the maximum number of characters to output from
22552 STRING. PRECISION <= 0 means don't truncate the string.
22553
22554 If COPY_STRING, make a copy of LISP_STRING before adding
22555 properties to the string.
22556
22557 PROPS are the properties to add to the string.
22558 The mode_line_string_face face property is always added to the string.
22559 */
22560
22561 static int
22562 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22563 bool copy_string,
22564 int field_width, int precision, Lisp_Object props)
22565 {
22566 ptrdiff_t len;
22567 int n = 0;
22568
22569 if (string != NULL)
22570 {
22571 len = strlen (string);
22572 if (precision > 0 && len > precision)
22573 len = precision;
22574 lisp_string = make_string (string, len);
22575 if (NILP (props))
22576 props = mode_line_string_face_prop;
22577 else if (!NILP (mode_line_string_face))
22578 {
22579 Lisp_Object face = Fplist_get (props, Qface);
22580 props = Fcopy_sequence (props);
22581 if (NILP (face))
22582 face = mode_line_string_face;
22583 else
22584 face = list2 (face, mode_line_string_face);
22585 props = Fplist_put (props, Qface, face);
22586 }
22587 Fadd_text_properties (make_number (0), make_number (len),
22588 props, lisp_string);
22589 }
22590 else
22591 {
22592 len = XFASTINT (Flength (lisp_string));
22593 if (precision > 0 && len > precision)
22594 {
22595 len = precision;
22596 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22597 precision = -1;
22598 }
22599 if (!NILP (mode_line_string_face))
22600 {
22601 Lisp_Object face;
22602 if (NILP (props))
22603 props = Ftext_properties_at (make_number (0), lisp_string);
22604 face = Fplist_get (props, Qface);
22605 if (NILP (face))
22606 face = mode_line_string_face;
22607 else
22608 face = list2 (face, mode_line_string_face);
22609 props = list2 (Qface, face);
22610 if (copy_string)
22611 lisp_string = Fcopy_sequence (lisp_string);
22612 }
22613 if (!NILP (props))
22614 Fadd_text_properties (make_number (0), make_number (len),
22615 props, lisp_string);
22616 }
22617
22618 if (len > 0)
22619 {
22620 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22621 n += len;
22622 }
22623
22624 if (field_width > len)
22625 {
22626 field_width -= len;
22627 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22628 if (!NILP (props))
22629 Fadd_text_properties (make_number (0), make_number (field_width),
22630 props, lisp_string);
22631 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22632 n += field_width;
22633 }
22634
22635 return n;
22636 }
22637
22638
22639 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22640 1, 4, 0,
22641 doc: /* Format a string out of a mode line format specification.
22642 First arg FORMAT specifies the mode line format (see `mode-line-format'
22643 for details) to use.
22644
22645 By default, the format is evaluated for the currently selected window.
22646
22647 Optional second arg FACE specifies the face property to put on all
22648 characters for which no face is specified. The value nil means the
22649 default face. The value t means whatever face the window's mode line
22650 currently uses (either `mode-line' or `mode-line-inactive',
22651 depending on whether the window is the selected window or not).
22652 An integer value means the value string has no text
22653 properties.
22654
22655 Optional third and fourth args WINDOW and BUFFER specify the window
22656 and buffer to use as the context for the formatting (defaults
22657 are the selected window and the WINDOW's buffer). */)
22658 (Lisp_Object format, Lisp_Object face,
22659 Lisp_Object window, Lisp_Object buffer)
22660 {
22661 struct it it;
22662 int len;
22663 struct window *w;
22664 struct buffer *old_buffer = NULL;
22665 int face_id;
22666 bool no_props = INTEGERP (face);
22667 ptrdiff_t count = SPECPDL_INDEX ();
22668 Lisp_Object str;
22669 int string_start = 0;
22670
22671 w = decode_any_window (window);
22672 XSETWINDOW (window, w);
22673
22674 if (NILP (buffer))
22675 buffer = w->contents;
22676 CHECK_BUFFER (buffer);
22677
22678 /* Make formatting the modeline a non-op when noninteractive, otherwise
22679 there will be problems later caused by a partially initialized frame. */
22680 if (NILP (format) || noninteractive)
22681 return empty_unibyte_string;
22682
22683 if (no_props)
22684 face = Qnil;
22685
22686 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22687 : EQ (face, Qt) ? (EQ (window, selected_window)
22688 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22689 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22690 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22691 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22692 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22693 : DEFAULT_FACE_ID;
22694
22695 old_buffer = current_buffer;
22696
22697 /* Save things including mode_line_proptrans_alist,
22698 and set that to nil so that we don't alter the outer value. */
22699 record_unwind_protect (unwind_format_mode_line,
22700 format_mode_line_unwind_data
22701 (XFRAME (WINDOW_FRAME (w)),
22702 old_buffer, selected_window, true));
22703 mode_line_proptrans_alist = Qnil;
22704
22705 Fselect_window (window, Qt);
22706 set_buffer_internal_1 (XBUFFER (buffer));
22707
22708 init_iterator (&it, w, -1, -1, NULL, face_id);
22709
22710 if (no_props)
22711 {
22712 mode_line_target = MODE_LINE_NOPROP;
22713 mode_line_string_face_prop = Qnil;
22714 mode_line_string_list = Qnil;
22715 string_start = MODE_LINE_NOPROP_LEN (0);
22716 }
22717 else
22718 {
22719 mode_line_target = MODE_LINE_STRING;
22720 mode_line_string_list = Qnil;
22721 mode_line_string_face = face;
22722 mode_line_string_face_prop
22723 = NILP (face) ? Qnil : list2 (Qface, face);
22724 }
22725
22726 push_kboard (FRAME_KBOARD (it.f));
22727 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22728 pop_kboard ();
22729
22730 if (no_props)
22731 {
22732 len = MODE_LINE_NOPROP_LEN (string_start);
22733 str = make_string (mode_line_noprop_buf + string_start, len);
22734 }
22735 else
22736 {
22737 mode_line_string_list = Fnreverse (mode_line_string_list);
22738 str = Fmapconcat (Qidentity, mode_line_string_list,
22739 empty_unibyte_string);
22740 }
22741
22742 unbind_to (count, Qnil);
22743 return str;
22744 }
22745
22746 /* Write a null-terminated, right justified decimal representation of
22747 the positive integer D to BUF using a minimal field width WIDTH. */
22748
22749 static void
22750 pint2str (register char *buf, register int width, register ptrdiff_t d)
22751 {
22752 register char *p = buf;
22753
22754 if (d <= 0)
22755 *p++ = '0';
22756 else
22757 {
22758 while (d > 0)
22759 {
22760 *p++ = d % 10 + '0';
22761 d /= 10;
22762 }
22763 }
22764
22765 for (width -= (int) (p - buf); width > 0; --width)
22766 *p++ = ' ';
22767 *p-- = '\0';
22768 while (p > buf)
22769 {
22770 d = *buf;
22771 *buf++ = *p;
22772 *p-- = d;
22773 }
22774 }
22775
22776 /* Write a null-terminated, right justified decimal and "human
22777 readable" representation of the nonnegative integer D to BUF using
22778 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22779
22780 static const char power_letter[] =
22781 {
22782 0, /* no letter */
22783 'k', /* kilo */
22784 'M', /* mega */
22785 'G', /* giga */
22786 'T', /* tera */
22787 'P', /* peta */
22788 'E', /* exa */
22789 'Z', /* zetta */
22790 'Y' /* yotta */
22791 };
22792
22793 static void
22794 pint2hrstr (char *buf, int width, ptrdiff_t d)
22795 {
22796 /* We aim to represent the nonnegative integer D as
22797 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22798 ptrdiff_t quotient = d;
22799 int remainder = 0;
22800 /* -1 means: do not use TENTHS. */
22801 int tenths = -1;
22802 int exponent = 0;
22803
22804 /* Length of QUOTIENT.TENTHS as a string. */
22805 int length;
22806
22807 char * psuffix;
22808 char * p;
22809
22810 if (quotient >= 1000)
22811 {
22812 /* Scale to the appropriate EXPONENT. */
22813 do
22814 {
22815 remainder = quotient % 1000;
22816 quotient /= 1000;
22817 exponent++;
22818 }
22819 while (quotient >= 1000);
22820
22821 /* Round to nearest and decide whether to use TENTHS or not. */
22822 if (quotient <= 9)
22823 {
22824 tenths = remainder / 100;
22825 if (remainder % 100 >= 50)
22826 {
22827 if (tenths < 9)
22828 tenths++;
22829 else
22830 {
22831 quotient++;
22832 if (quotient == 10)
22833 tenths = -1;
22834 else
22835 tenths = 0;
22836 }
22837 }
22838 }
22839 else
22840 if (remainder >= 500)
22841 {
22842 if (quotient < 999)
22843 quotient++;
22844 else
22845 {
22846 quotient = 1;
22847 exponent++;
22848 tenths = 0;
22849 }
22850 }
22851 }
22852
22853 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22854 if (tenths == -1 && quotient <= 99)
22855 if (quotient <= 9)
22856 length = 1;
22857 else
22858 length = 2;
22859 else
22860 length = 3;
22861 p = psuffix = buf + max (width, length);
22862
22863 /* Print EXPONENT. */
22864 *psuffix++ = power_letter[exponent];
22865 *psuffix = '\0';
22866
22867 /* Print TENTHS. */
22868 if (tenths >= 0)
22869 {
22870 *--p = '0' + tenths;
22871 *--p = '.';
22872 }
22873
22874 /* Print QUOTIENT. */
22875 do
22876 {
22877 int digit = quotient % 10;
22878 *--p = '0' + digit;
22879 }
22880 while ((quotient /= 10) != 0);
22881
22882 /* Print leading spaces. */
22883 while (buf < p)
22884 *--p = ' ';
22885 }
22886
22887 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22888 If EOL_FLAG, set also a mnemonic character for end-of-line
22889 type of CODING_SYSTEM. Return updated pointer into BUF. */
22890
22891 static unsigned char invalid_eol_type[] = "(*invalid*)";
22892
22893 static char *
22894 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22895 {
22896 Lisp_Object val;
22897 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22898 const unsigned char *eol_str;
22899 int eol_str_len;
22900 /* The EOL conversion we are using. */
22901 Lisp_Object eoltype;
22902
22903 val = CODING_SYSTEM_SPEC (coding_system);
22904 eoltype = Qnil;
22905
22906 if (!VECTORP (val)) /* Not yet decided. */
22907 {
22908 *buf++ = multibyte ? '-' : ' ';
22909 if (eol_flag)
22910 eoltype = eol_mnemonic_undecided;
22911 /* Don't mention EOL conversion if it isn't decided. */
22912 }
22913 else
22914 {
22915 Lisp_Object attrs;
22916 Lisp_Object eolvalue;
22917
22918 attrs = AREF (val, 0);
22919 eolvalue = AREF (val, 2);
22920
22921 *buf++ = multibyte
22922 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22923 : ' ';
22924
22925 if (eol_flag)
22926 {
22927 /* The EOL conversion that is normal on this system. */
22928
22929 if (NILP (eolvalue)) /* Not yet decided. */
22930 eoltype = eol_mnemonic_undecided;
22931 else if (VECTORP (eolvalue)) /* Not yet decided. */
22932 eoltype = eol_mnemonic_undecided;
22933 else /* eolvalue is Qunix, Qdos, or Qmac. */
22934 eoltype = (EQ (eolvalue, Qunix)
22935 ? eol_mnemonic_unix
22936 : EQ (eolvalue, Qdos)
22937 ? eol_mnemonic_dos : eol_mnemonic_mac);
22938 }
22939 }
22940
22941 if (eol_flag)
22942 {
22943 /* Mention the EOL conversion if it is not the usual one. */
22944 if (STRINGP (eoltype))
22945 {
22946 eol_str = SDATA (eoltype);
22947 eol_str_len = SBYTES (eoltype);
22948 }
22949 else if (CHARACTERP (eoltype))
22950 {
22951 int c = XFASTINT (eoltype);
22952 return buf + CHAR_STRING (c, (unsigned char *) buf);
22953 }
22954 else
22955 {
22956 eol_str = invalid_eol_type;
22957 eol_str_len = sizeof (invalid_eol_type) - 1;
22958 }
22959 memcpy (buf, eol_str, eol_str_len);
22960 buf += eol_str_len;
22961 }
22962
22963 return buf;
22964 }
22965
22966 /* Return a string for the output of a mode line %-spec for window W,
22967 generated by character C. FIELD_WIDTH > 0 means pad the string
22968 returned with spaces to that value. Return a Lisp string in
22969 *STRING if the resulting string is taken from that Lisp string.
22970
22971 Note we operate on the current buffer for most purposes. */
22972
22973 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22974
22975 static const char *
22976 decode_mode_spec (struct window *w, register int c, int field_width,
22977 Lisp_Object *string)
22978 {
22979 Lisp_Object obj;
22980 struct frame *f = XFRAME (WINDOW_FRAME (w));
22981 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22982 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22983 produce strings from numerical values, so limit preposterously
22984 large values of FIELD_WIDTH to avoid overrunning the buffer's
22985 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22986 bytes plus the terminating null. */
22987 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22988 struct buffer *b = current_buffer;
22989
22990 obj = Qnil;
22991 *string = Qnil;
22992
22993 switch (c)
22994 {
22995 case '*':
22996 if (!NILP (BVAR (b, read_only)))
22997 return "%";
22998 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22999 return "*";
23000 return "-";
23001
23002 case '+':
23003 /* This differs from %* only for a modified read-only buffer. */
23004 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23005 return "*";
23006 if (!NILP (BVAR (b, read_only)))
23007 return "%";
23008 return "-";
23009
23010 case '&':
23011 /* This differs from %* in ignoring read-only-ness. */
23012 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23013 return "*";
23014 return "-";
23015
23016 case '%':
23017 return "%";
23018
23019 case '[':
23020 {
23021 int i;
23022 char *p;
23023
23024 if (command_loop_level > 5)
23025 return "[[[... ";
23026 p = decode_mode_spec_buf;
23027 for (i = 0; i < command_loop_level; i++)
23028 *p++ = '[';
23029 *p = 0;
23030 return decode_mode_spec_buf;
23031 }
23032
23033 case ']':
23034 {
23035 int i;
23036 char *p;
23037
23038 if (command_loop_level > 5)
23039 return " ...]]]";
23040 p = decode_mode_spec_buf;
23041 for (i = 0; i < command_loop_level; i++)
23042 *p++ = ']';
23043 *p = 0;
23044 return decode_mode_spec_buf;
23045 }
23046
23047 case '-':
23048 {
23049 register int i;
23050
23051 /* Let lots_of_dashes be a string of infinite length. */
23052 if (mode_line_target == MODE_LINE_NOPROP
23053 || mode_line_target == MODE_LINE_STRING)
23054 return "--";
23055 if (field_width <= 0
23056 || field_width > sizeof (lots_of_dashes))
23057 {
23058 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23059 decode_mode_spec_buf[i] = '-';
23060 decode_mode_spec_buf[i] = '\0';
23061 return decode_mode_spec_buf;
23062 }
23063 else
23064 return lots_of_dashes;
23065 }
23066
23067 case 'b':
23068 obj = BVAR (b, name);
23069 break;
23070
23071 case 'c':
23072 /* %c and %l are ignored in `frame-title-format'.
23073 (In redisplay_internal, the frame title is drawn _before_ the
23074 windows are updated, so the stuff which depends on actual
23075 window contents (such as %l) may fail to render properly, or
23076 even crash emacs.) */
23077 if (mode_line_target == MODE_LINE_TITLE)
23078 return "";
23079 else
23080 {
23081 ptrdiff_t col = current_column ();
23082 w->column_number_displayed = col;
23083 pint2str (decode_mode_spec_buf, width, col);
23084 return decode_mode_spec_buf;
23085 }
23086
23087 case 'e':
23088 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23089 {
23090 if (NILP (Vmemory_full))
23091 return "";
23092 else
23093 return "!MEM FULL! ";
23094 }
23095 #else
23096 return "";
23097 #endif
23098
23099 case 'F':
23100 /* %F displays the frame name. */
23101 if (!NILP (f->title))
23102 return SSDATA (f->title);
23103 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23104 return SSDATA (f->name);
23105 return "Emacs";
23106
23107 case 'f':
23108 obj = BVAR (b, filename);
23109 break;
23110
23111 case 'i':
23112 {
23113 ptrdiff_t size = ZV - BEGV;
23114 pint2str (decode_mode_spec_buf, width, size);
23115 return decode_mode_spec_buf;
23116 }
23117
23118 case 'I':
23119 {
23120 ptrdiff_t size = ZV - BEGV;
23121 pint2hrstr (decode_mode_spec_buf, width, size);
23122 return decode_mode_spec_buf;
23123 }
23124
23125 case 'l':
23126 {
23127 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23128 ptrdiff_t topline, nlines, height;
23129 ptrdiff_t junk;
23130
23131 /* %c and %l are ignored in `frame-title-format'. */
23132 if (mode_line_target == MODE_LINE_TITLE)
23133 return "";
23134
23135 startpos = marker_position (w->start);
23136 startpos_byte = marker_byte_position (w->start);
23137 height = WINDOW_TOTAL_LINES (w);
23138
23139 /* If we decided that this buffer isn't suitable for line numbers,
23140 don't forget that too fast. */
23141 if (w->base_line_pos == -1)
23142 goto no_value;
23143
23144 /* If the buffer is very big, don't waste time. */
23145 if (INTEGERP (Vline_number_display_limit)
23146 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23147 {
23148 w->base_line_pos = 0;
23149 w->base_line_number = 0;
23150 goto no_value;
23151 }
23152
23153 if (w->base_line_number > 0
23154 && w->base_line_pos > 0
23155 && w->base_line_pos <= startpos)
23156 {
23157 line = w->base_line_number;
23158 linepos = w->base_line_pos;
23159 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23160 }
23161 else
23162 {
23163 line = 1;
23164 linepos = BUF_BEGV (b);
23165 linepos_byte = BUF_BEGV_BYTE (b);
23166 }
23167
23168 /* Count lines from base line to window start position. */
23169 nlines = display_count_lines (linepos_byte,
23170 startpos_byte,
23171 startpos, &junk);
23172
23173 topline = nlines + line;
23174
23175 /* Determine a new base line, if the old one is too close
23176 or too far away, or if we did not have one.
23177 "Too close" means it's plausible a scroll-down would
23178 go back past it. */
23179 if (startpos == BUF_BEGV (b))
23180 {
23181 w->base_line_number = topline;
23182 w->base_line_pos = BUF_BEGV (b);
23183 }
23184 else if (nlines < height + 25 || nlines > height * 3 + 50
23185 || linepos == BUF_BEGV (b))
23186 {
23187 ptrdiff_t limit = BUF_BEGV (b);
23188 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23189 ptrdiff_t position;
23190 ptrdiff_t distance =
23191 (height * 2 + 30) * line_number_display_limit_width;
23192
23193 if (startpos - distance > limit)
23194 {
23195 limit = startpos - distance;
23196 limit_byte = CHAR_TO_BYTE (limit);
23197 }
23198
23199 nlines = display_count_lines (startpos_byte,
23200 limit_byte,
23201 - (height * 2 + 30),
23202 &position);
23203 /* If we couldn't find the lines we wanted within
23204 line_number_display_limit_width chars per line,
23205 give up on line numbers for this window. */
23206 if (position == limit_byte && limit == startpos - distance)
23207 {
23208 w->base_line_pos = -1;
23209 w->base_line_number = 0;
23210 goto no_value;
23211 }
23212
23213 w->base_line_number = topline - nlines;
23214 w->base_line_pos = BYTE_TO_CHAR (position);
23215 }
23216
23217 /* Now count lines from the start pos to point. */
23218 nlines = display_count_lines (startpos_byte,
23219 PT_BYTE, PT, &junk);
23220
23221 /* Record that we did display the line number. */
23222 line_number_displayed = true;
23223
23224 /* Make the string to show. */
23225 pint2str (decode_mode_spec_buf, width, topline + nlines);
23226 return decode_mode_spec_buf;
23227 no_value:
23228 {
23229 char *p = decode_mode_spec_buf;
23230 int pad = width - 2;
23231 while (pad-- > 0)
23232 *p++ = ' ';
23233 *p++ = '?';
23234 *p++ = '?';
23235 *p = '\0';
23236 return decode_mode_spec_buf;
23237 }
23238 }
23239 break;
23240
23241 case 'm':
23242 obj = BVAR (b, mode_name);
23243 break;
23244
23245 case 'n':
23246 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23247 return " Narrow";
23248 break;
23249
23250 case 'p':
23251 {
23252 ptrdiff_t pos = marker_position (w->start);
23253 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23254
23255 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23256 {
23257 if (pos <= BUF_BEGV (b))
23258 return "All";
23259 else
23260 return "Bottom";
23261 }
23262 else if (pos <= BUF_BEGV (b))
23263 return "Top";
23264 else
23265 {
23266 if (total > 1000000)
23267 /* Do it differently for a large value, to avoid overflow. */
23268 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23269 else
23270 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23271 /* We can't normally display a 3-digit number,
23272 so get us a 2-digit number that is close. */
23273 if (total == 100)
23274 total = 99;
23275 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23276 return decode_mode_spec_buf;
23277 }
23278 }
23279
23280 /* Display percentage of size above the bottom of the screen. */
23281 case 'P':
23282 {
23283 ptrdiff_t toppos = marker_position (w->start);
23284 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23285 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23286
23287 if (botpos >= BUF_ZV (b))
23288 {
23289 if (toppos <= BUF_BEGV (b))
23290 return "All";
23291 else
23292 return "Bottom";
23293 }
23294 else
23295 {
23296 if (total > 1000000)
23297 /* Do it differently for a large value, to avoid overflow. */
23298 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23299 else
23300 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23301 /* We can't normally display a 3-digit number,
23302 so get us a 2-digit number that is close. */
23303 if (total == 100)
23304 total = 99;
23305 if (toppos <= BUF_BEGV (b))
23306 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23307 else
23308 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23309 return decode_mode_spec_buf;
23310 }
23311 }
23312
23313 case 's':
23314 /* status of process */
23315 obj = Fget_buffer_process (Fcurrent_buffer ());
23316 if (NILP (obj))
23317 return "no process";
23318 #ifndef MSDOS
23319 obj = Fsymbol_name (Fprocess_status (obj));
23320 #endif
23321 break;
23322
23323 case '@':
23324 {
23325 ptrdiff_t count = inhibit_garbage_collection ();
23326 Lisp_Object curdir = BVAR (current_buffer, directory);
23327 Lisp_Object val = Qnil;
23328
23329 if (STRINGP (curdir))
23330 val = call1 (intern ("file-remote-p"), curdir);
23331
23332 unbind_to (count, Qnil);
23333
23334 if (NILP (val))
23335 return "-";
23336 else
23337 return "@";
23338 }
23339
23340 case 'z':
23341 /* coding-system (not including end-of-line format) */
23342 case 'Z':
23343 /* coding-system (including end-of-line type) */
23344 {
23345 bool eol_flag = (c == 'Z');
23346 char *p = decode_mode_spec_buf;
23347
23348 if (! FRAME_WINDOW_P (f))
23349 {
23350 /* No need to mention EOL here--the terminal never needs
23351 to do EOL conversion. */
23352 p = decode_mode_spec_coding (CODING_ID_NAME
23353 (FRAME_KEYBOARD_CODING (f)->id),
23354 p, false);
23355 p = decode_mode_spec_coding (CODING_ID_NAME
23356 (FRAME_TERMINAL_CODING (f)->id),
23357 p, false);
23358 }
23359 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23360 p, eol_flag);
23361
23362 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23363 #ifdef subprocesses
23364 obj = Fget_buffer_process (Fcurrent_buffer ());
23365 if (PROCESSP (obj))
23366 {
23367 p = decode_mode_spec_coding
23368 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23369 p = decode_mode_spec_coding
23370 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23371 }
23372 #endif /* subprocesses */
23373 #endif /* false */
23374 *p = 0;
23375 return decode_mode_spec_buf;
23376 }
23377 }
23378
23379 if (STRINGP (obj))
23380 {
23381 *string = obj;
23382 return SSDATA (obj);
23383 }
23384 else
23385 return "";
23386 }
23387
23388
23389 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23390 means count lines back from START_BYTE. But don't go beyond
23391 LIMIT_BYTE. Return the number of lines thus found (always
23392 nonnegative).
23393
23394 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23395 either the position COUNT lines after/before START_BYTE, if we
23396 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23397 COUNT lines. */
23398
23399 static ptrdiff_t
23400 display_count_lines (ptrdiff_t start_byte,
23401 ptrdiff_t limit_byte, ptrdiff_t count,
23402 ptrdiff_t *byte_pos_ptr)
23403 {
23404 register unsigned char *cursor;
23405 unsigned char *base;
23406
23407 register ptrdiff_t ceiling;
23408 register unsigned char *ceiling_addr;
23409 ptrdiff_t orig_count = count;
23410
23411 /* If we are not in selective display mode,
23412 check only for newlines. */
23413 bool selective_display
23414 = (!NILP (BVAR (current_buffer, selective_display))
23415 && !INTEGERP (BVAR (current_buffer, selective_display)));
23416
23417 if (count > 0)
23418 {
23419 while (start_byte < limit_byte)
23420 {
23421 ceiling = BUFFER_CEILING_OF (start_byte);
23422 ceiling = min (limit_byte - 1, ceiling);
23423 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23424 base = (cursor = BYTE_POS_ADDR (start_byte));
23425
23426 do
23427 {
23428 if (selective_display)
23429 {
23430 while (*cursor != '\n' && *cursor != 015
23431 && ++cursor != ceiling_addr)
23432 continue;
23433 if (cursor == ceiling_addr)
23434 break;
23435 }
23436 else
23437 {
23438 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23439 if (! cursor)
23440 break;
23441 }
23442
23443 cursor++;
23444
23445 if (--count == 0)
23446 {
23447 start_byte += cursor - base;
23448 *byte_pos_ptr = start_byte;
23449 return orig_count;
23450 }
23451 }
23452 while (cursor < ceiling_addr);
23453
23454 start_byte += ceiling_addr - base;
23455 }
23456 }
23457 else
23458 {
23459 while (start_byte > limit_byte)
23460 {
23461 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23462 ceiling = max (limit_byte, ceiling);
23463 ceiling_addr = BYTE_POS_ADDR (ceiling);
23464 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23465 while (true)
23466 {
23467 if (selective_display)
23468 {
23469 while (--cursor >= ceiling_addr
23470 && *cursor != '\n' && *cursor != 015)
23471 continue;
23472 if (cursor < ceiling_addr)
23473 break;
23474 }
23475 else
23476 {
23477 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23478 if (! cursor)
23479 break;
23480 }
23481
23482 if (++count == 0)
23483 {
23484 start_byte += cursor - base + 1;
23485 *byte_pos_ptr = start_byte;
23486 /* When scanning backwards, we should
23487 not count the newline posterior to which we stop. */
23488 return - orig_count - 1;
23489 }
23490 }
23491 start_byte += ceiling_addr - base;
23492 }
23493 }
23494
23495 *byte_pos_ptr = limit_byte;
23496
23497 if (count < 0)
23498 return - orig_count + count;
23499 return orig_count - count;
23500
23501 }
23502
23503
23504 \f
23505 /***********************************************************************
23506 Displaying strings
23507 ***********************************************************************/
23508
23509 /* Display a NUL-terminated string, starting with index START.
23510
23511 If STRING is non-null, display that C string. Otherwise, the Lisp
23512 string LISP_STRING is displayed. There's a case that STRING is
23513 non-null and LISP_STRING is not nil. It means STRING is a string
23514 data of LISP_STRING. In that case, we display LISP_STRING while
23515 ignoring its text properties.
23516
23517 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23518 FACE_STRING. Display STRING or LISP_STRING with the face at
23519 FACE_STRING_POS in FACE_STRING:
23520
23521 Display the string in the environment given by IT, but use the
23522 standard display table, temporarily.
23523
23524 FIELD_WIDTH is the minimum number of output glyphs to produce.
23525 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23526 with spaces. If STRING has more characters, more than FIELD_WIDTH
23527 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23528
23529 PRECISION is the maximum number of characters to output from
23530 STRING. PRECISION < 0 means don't truncate the string.
23531
23532 This is roughly equivalent to printf format specifiers:
23533
23534 FIELD_WIDTH PRECISION PRINTF
23535 ----------------------------------------
23536 -1 -1 %s
23537 -1 10 %.10s
23538 10 -1 %10s
23539 20 10 %20.10s
23540
23541 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23542 display them, and < 0 means obey the current buffer's value of
23543 enable_multibyte_characters.
23544
23545 Value is the number of columns displayed. */
23546
23547 static int
23548 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23549 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23550 int field_width, int precision, int max_x, int multibyte)
23551 {
23552 int hpos_at_start = it->hpos;
23553 int saved_face_id = it->face_id;
23554 struct glyph_row *row = it->glyph_row;
23555 ptrdiff_t it_charpos;
23556
23557 /* Initialize the iterator IT for iteration over STRING beginning
23558 with index START. */
23559 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23560 precision, field_width, multibyte);
23561 if (string && STRINGP (lisp_string))
23562 /* LISP_STRING is the one returned by decode_mode_spec. We should
23563 ignore its text properties. */
23564 it->stop_charpos = it->end_charpos;
23565
23566 /* If displaying STRING, set up the face of the iterator from
23567 FACE_STRING, if that's given. */
23568 if (STRINGP (face_string))
23569 {
23570 ptrdiff_t endptr;
23571 struct face *face;
23572
23573 it->face_id
23574 = face_at_string_position (it->w, face_string, face_string_pos,
23575 0, &endptr, it->base_face_id, false);
23576 face = FACE_FROM_ID (it->f, it->face_id);
23577 it->face_box_p = face->box != FACE_NO_BOX;
23578 }
23579
23580 /* Set max_x to the maximum allowed X position. Don't let it go
23581 beyond the right edge of the window. */
23582 if (max_x <= 0)
23583 max_x = it->last_visible_x;
23584 else
23585 max_x = min (max_x, it->last_visible_x);
23586
23587 /* Skip over display elements that are not visible. because IT->w is
23588 hscrolled. */
23589 if (it->current_x < it->first_visible_x)
23590 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23591 MOVE_TO_POS | MOVE_TO_X);
23592
23593 row->ascent = it->max_ascent;
23594 row->height = it->max_ascent + it->max_descent;
23595 row->phys_ascent = it->max_phys_ascent;
23596 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23597 row->extra_line_spacing = it->max_extra_line_spacing;
23598
23599 if (STRINGP (it->string))
23600 it_charpos = IT_STRING_CHARPOS (*it);
23601 else
23602 it_charpos = IT_CHARPOS (*it);
23603
23604 /* This condition is for the case that we are called with current_x
23605 past last_visible_x. */
23606 while (it->current_x < max_x)
23607 {
23608 int x_before, x, n_glyphs_before, i, nglyphs;
23609
23610 /* Get the next display element. */
23611 if (!get_next_display_element (it))
23612 break;
23613
23614 /* Produce glyphs. */
23615 x_before = it->current_x;
23616 n_glyphs_before = row->used[TEXT_AREA];
23617 PRODUCE_GLYPHS (it);
23618
23619 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23620 i = 0;
23621 x = x_before;
23622 while (i < nglyphs)
23623 {
23624 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23625
23626 if (it->line_wrap != TRUNCATE
23627 && x + glyph->pixel_width > max_x)
23628 {
23629 /* End of continued line or max_x reached. */
23630 if (CHAR_GLYPH_PADDING_P (*glyph))
23631 {
23632 /* A wide character is unbreakable. */
23633 if (row->reversed_p)
23634 unproduce_glyphs (it, row->used[TEXT_AREA]
23635 - n_glyphs_before);
23636 row->used[TEXT_AREA] = n_glyphs_before;
23637 it->current_x = x_before;
23638 }
23639 else
23640 {
23641 if (row->reversed_p)
23642 unproduce_glyphs (it, row->used[TEXT_AREA]
23643 - (n_glyphs_before + i));
23644 row->used[TEXT_AREA] = n_glyphs_before + i;
23645 it->current_x = x;
23646 }
23647 break;
23648 }
23649 else if (x + glyph->pixel_width >= it->first_visible_x)
23650 {
23651 /* Glyph is at least partially visible. */
23652 ++it->hpos;
23653 if (x < it->first_visible_x)
23654 row->x = x - it->first_visible_x;
23655 }
23656 else
23657 {
23658 /* Glyph is off the left margin of the display area.
23659 Should not happen. */
23660 emacs_abort ();
23661 }
23662
23663 row->ascent = max (row->ascent, it->max_ascent);
23664 row->height = max (row->height, it->max_ascent + it->max_descent);
23665 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23666 row->phys_height = max (row->phys_height,
23667 it->max_phys_ascent + it->max_phys_descent);
23668 row->extra_line_spacing = max (row->extra_line_spacing,
23669 it->max_extra_line_spacing);
23670 x += glyph->pixel_width;
23671 ++i;
23672 }
23673
23674 /* Stop if max_x reached. */
23675 if (i < nglyphs)
23676 break;
23677
23678 /* Stop at line ends. */
23679 if (ITERATOR_AT_END_OF_LINE_P (it))
23680 {
23681 it->continuation_lines_width = 0;
23682 break;
23683 }
23684
23685 set_iterator_to_next (it, true);
23686 if (STRINGP (it->string))
23687 it_charpos = IT_STRING_CHARPOS (*it);
23688 else
23689 it_charpos = IT_CHARPOS (*it);
23690
23691 /* Stop if truncating at the right edge. */
23692 if (it->line_wrap == TRUNCATE
23693 && it->current_x >= it->last_visible_x)
23694 {
23695 /* Add truncation mark, but don't do it if the line is
23696 truncated at a padding space. */
23697 if (it_charpos < it->string_nchars)
23698 {
23699 if (!FRAME_WINDOW_P (it->f))
23700 {
23701 int ii, n;
23702
23703 if (it->current_x > it->last_visible_x)
23704 {
23705 if (!row->reversed_p)
23706 {
23707 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23708 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23709 break;
23710 }
23711 else
23712 {
23713 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23714 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23715 break;
23716 unproduce_glyphs (it, ii + 1);
23717 ii = row->used[TEXT_AREA] - (ii + 1);
23718 }
23719 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23720 {
23721 row->used[TEXT_AREA] = ii;
23722 produce_special_glyphs (it, IT_TRUNCATION);
23723 }
23724 }
23725 produce_special_glyphs (it, IT_TRUNCATION);
23726 }
23727 row->truncated_on_right_p = true;
23728 }
23729 break;
23730 }
23731 }
23732
23733 /* Maybe insert a truncation at the left. */
23734 if (it->first_visible_x
23735 && it_charpos > 0)
23736 {
23737 if (!FRAME_WINDOW_P (it->f)
23738 || (row->reversed_p
23739 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23740 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23741 insert_left_trunc_glyphs (it);
23742 row->truncated_on_left_p = true;
23743 }
23744
23745 it->face_id = saved_face_id;
23746
23747 /* Value is number of columns displayed. */
23748 return it->hpos - hpos_at_start;
23749 }
23750
23751
23752 \f
23753 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23754 appears as an element of LIST or as the car of an element of LIST.
23755 If PROPVAL is a list, compare each element against LIST in that
23756 way, and return 1/2 if any element of PROPVAL is found in LIST.
23757 Otherwise return 0. This function cannot quit.
23758 The return value is 2 if the text is invisible but with an ellipsis
23759 and 1 if it's invisible and without an ellipsis. */
23760
23761 int
23762 invisible_prop (Lisp_Object propval, Lisp_Object list)
23763 {
23764 Lisp_Object tail, proptail;
23765
23766 for (tail = list; CONSP (tail); tail = XCDR (tail))
23767 {
23768 register Lisp_Object tem;
23769 tem = XCAR (tail);
23770 if (EQ (propval, tem))
23771 return 1;
23772 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23773 return NILP (XCDR (tem)) ? 1 : 2;
23774 }
23775
23776 if (CONSP (propval))
23777 {
23778 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23779 {
23780 Lisp_Object propelt;
23781 propelt = XCAR (proptail);
23782 for (tail = list; CONSP (tail); tail = XCDR (tail))
23783 {
23784 register Lisp_Object tem;
23785 tem = XCAR (tail);
23786 if (EQ (propelt, tem))
23787 return 1;
23788 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23789 return NILP (XCDR (tem)) ? 1 : 2;
23790 }
23791 }
23792 }
23793
23794 return 0;
23795 }
23796
23797 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23798 doc: /* Non-nil if the property makes the text invisible.
23799 POS-OR-PROP can be a marker or number, in which case it is taken to be
23800 a position in the current buffer and the value of the `invisible' property
23801 is checked; or it can be some other value, which is then presumed to be the
23802 value of the `invisible' property of the text of interest.
23803 The non-nil value returned can be t for truly invisible text or something
23804 else if the text is replaced by an ellipsis. */)
23805 (Lisp_Object pos_or_prop)
23806 {
23807 Lisp_Object prop
23808 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23809 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23810 : pos_or_prop);
23811 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23812 return (invis == 0 ? Qnil
23813 : invis == 1 ? Qt
23814 : make_number (invis));
23815 }
23816
23817 /* Calculate a width or height in pixels from a specification using
23818 the following elements:
23819
23820 SPEC ::=
23821 NUM - a (fractional) multiple of the default font width/height
23822 (NUM) - specifies exactly NUM pixels
23823 UNIT - a fixed number of pixels, see below.
23824 ELEMENT - size of a display element in pixels, see below.
23825 (NUM . SPEC) - equals NUM * SPEC
23826 (+ SPEC SPEC ...) - add pixel values
23827 (- SPEC SPEC ...) - subtract pixel values
23828 (- SPEC) - negate pixel value
23829
23830 NUM ::=
23831 INT or FLOAT - a number constant
23832 SYMBOL - use symbol's (buffer local) variable binding.
23833
23834 UNIT ::=
23835 in - pixels per inch *)
23836 mm - pixels per 1/1000 meter *)
23837 cm - pixels per 1/100 meter *)
23838 width - width of current font in pixels.
23839 height - height of current font in pixels.
23840
23841 *) using the ratio(s) defined in display-pixels-per-inch.
23842
23843 ELEMENT ::=
23844
23845 left-fringe - left fringe width in pixels
23846 right-fringe - right fringe width in pixels
23847
23848 left-margin - left margin width in pixels
23849 right-margin - right margin width in pixels
23850
23851 scroll-bar - scroll-bar area width in pixels
23852
23853 Examples:
23854
23855 Pixels corresponding to 5 inches:
23856 (5 . in)
23857
23858 Total width of non-text areas on left side of window (if scroll-bar is on left):
23859 '(space :width (+ left-fringe left-margin scroll-bar))
23860
23861 Align to first text column (in header line):
23862 '(space :align-to 0)
23863
23864 Align to middle of text area minus half the width of variable `my-image'
23865 containing a loaded image:
23866 '(space :align-to (0.5 . (- text my-image)))
23867
23868 Width of left margin minus width of 1 character in the default font:
23869 '(space :width (- left-margin 1))
23870
23871 Width of left margin minus width of 2 characters in the current font:
23872 '(space :width (- left-margin (2 . width)))
23873
23874 Center 1 character over left-margin (in header line):
23875 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23876
23877 Different ways to express width of left fringe plus left margin minus one pixel:
23878 '(space :width (- (+ left-fringe left-margin) (1)))
23879 '(space :width (+ left-fringe left-margin (- (1))))
23880 '(space :width (+ left-fringe left-margin (-1)))
23881
23882 */
23883
23884 static bool
23885 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23886 struct font *font, bool width_p, int *align_to)
23887 {
23888 double pixels;
23889
23890 # define OK_PIXELS(val) (*res = (val), true)
23891 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23892
23893 if (NILP (prop))
23894 return OK_PIXELS (0);
23895
23896 eassert (FRAME_LIVE_P (it->f));
23897
23898 if (SYMBOLP (prop))
23899 {
23900 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23901 {
23902 char *unit = SSDATA (SYMBOL_NAME (prop));
23903
23904 if (unit[0] == 'i' && unit[1] == 'n')
23905 pixels = 1.0;
23906 else if (unit[0] == 'm' && unit[1] == 'm')
23907 pixels = 25.4;
23908 else if (unit[0] == 'c' && unit[1] == 'm')
23909 pixels = 2.54;
23910 else
23911 pixels = 0;
23912 if (pixels > 0)
23913 {
23914 double ppi = (width_p ? FRAME_RES_X (it->f)
23915 : FRAME_RES_Y (it->f));
23916
23917 if (ppi > 0)
23918 return OK_PIXELS (ppi / pixels);
23919 return false;
23920 }
23921 }
23922
23923 #ifdef HAVE_WINDOW_SYSTEM
23924 if (EQ (prop, Qheight))
23925 return OK_PIXELS (font
23926 ? normal_char_height (font, -1)
23927 : FRAME_LINE_HEIGHT (it->f));
23928 if (EQ (prop, Qwidth))
23929 return OK_PIXELS (font
23930 ? FONT_WIDTH (font)
23931 : FRAME_COLUMN_WIDTH (it->f));
23932 #else
23933 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23934 return OK_PIXELS (1);
23935 #endif
23936
23937 if (EQ (prop, Qtext))
23938 return OK_PIXELS (width_p
23939 ? window_box_width (it->w, TEXT_AREA)
23940 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23941
23942 if (align_to && *align_to < 0)
23943 {
23944 *res = 0;
23945 if (EQ (prop, Qleft))
23946 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23947 if (EQ (prop, Qright))
23948 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23949 if (EQ (prop, Qcenter))
23950 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23951 + window_box_width (it->w, TEXT_AREA) / 2);
23952 if (EQ (prop, Qleft_fringe))
23953 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23954 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23955 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23956 if (EQ (prop, Qright_fringe))
23957 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23958 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23959 : window_box_right_offset (it->w, TEXT_AREA));
23960 if (EQ (prop, Qleft_margin))
23961 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23962 if (EQ (prop, Qright_margin))
23963 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23964 if (EQ (prop, Qscroll_bar))
23965 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23966 ? 0
23967 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23968 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23969 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23970 : 0)));
23971 }
23972 else
23973 {
23974 if (EQ (prop, Qleft_fringe))
23975 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23976 if (EQ (prop, Qright_fringe))
23977 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23978 if (EQ (prop, Qleft_margin))
23979 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23980 if (EQ (prop, Qright_margin))
23981 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23982 if (EQ (prop, Qscroll_bar))
23983 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23984 }
23985
23986 prop = buffer_local_value (prop, it->w->contents);
23987 if (EQ (prop, Qunbound))
23988 prop = Qnil;
23989 }
23990
23991 if (INTEGERP (prop) || FLOATP (prop))
23992 {
23993 int base_unit = (width_p
23994 ? FRAME_COLUMN_WIDTH (it->f)
23995 : FRAME_LINE_HEIGHT (it->f));
23996 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23997 }
23998
23999 if (CONSP (prop))
24000 {
24001 Lisp_Object car = XCAR (prop);
24002 Lisp_Object cdr = XCDR (prop);
24003
24004 if (SYMBOLP (car))
24005 {
24006 #ifdef HAVE_WINDOW_SYSTEM
24007 if (FRAME_WINDOW_P (it->f)
24008 && valid_image_p (prop))
24009 {
24010 ptrdiff_t id = lookup_image (it->f, prop);
24011 struct image *img = IMAGE_FROM_ID (it->f, id);
24012
24013 return OK_PIXELS (width_p ? img->width : img->height);
24014 }
24015 #endif
24016 if (EQ (car, Qplus) || EQ (car, Qminus))
24017 {
24018 bool first = true;
24019 double px;
24020
24021 pixels = 0;
24022 while (CONSP (cdr))
24023 {
24024 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24025 font, width_p, align_to))
24026 return false;
24027 if (first)
24028 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24029 else
24030 pixels += px;
24031 cdr = XCDR (cdr);
24032 }
24033 if (EQ (car, Qminus))
24034 pixels = -pixels;
24035 return OK_PIXELS (pixels);
24036 }
24037
24038 car = buffer_local_value (car, it->w->contents);
24039 if (EQ (car, Qunbound))
24040 car = Qnil;
24041 }
24042
24043 if (INTEGERP (car) || FLOATP (car))
24044 {
24045 double fact;
24046 pixels = XFLOATINT (car);
24047 if (NILP (cdr))
24048 return OK_PIXELS (pixels);
24049 if (calc_pixel_width_or_height (&fact, it, cdr,
24050 font, width_p, align_to))
24051 return OK_PIXELS (pixels * fact);
24052 return false;
24053 }
24054
24055 return false;
24056 }
24057
24058 return false;
24059 }
24060
24061 void
24062 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24063 {
24064 #ifdef HAVE_WINDOW_SYSTEM
24065 normal_char_ascent_descent (font, -1, ascent, descent);
24066 #else
24067 *ascent = 1;
24068 *descent = 0;
24069 #endif
24070 }
24071
24072 \f
24073 /***********************************************************************
24074 Glyph Display
24075 ***********************************************************************/
24076
24077 #ifdef HAVE_WINDOW_SYSTEM
24078
24079 #ifdef GLYPH_DEBUG
24080
24081 void
24082 dump_glyph_string (struct glyph_string *s)
24083 {
24084 fprintf (stderr, "glyph string\n");
24085 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24086 s->x, s->y, s->width, s->height);
24087 fprintf (stderr, " ybase = %d\n", s->ybase);
24088 fprintf (stderr, " hl = %d\n", s->hl);
24089 fprintf (stderr, " left overhang = %d, right = %d\n",
24090 s->left_overhang, s->right_overhang);
24091 fprintf (stderr, " nchars = %d\n", s->nchars);
24092 fprintf (stderr, " extends to end of line = %d\n",
24093 s->extends_to_end_of_line_p);
24094 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24095 fprintf (stderr, " bg width = %d\n", s->background_width);
24096 }
24097
24098 #endif /* GLYPH_DEBUG */
24099
24100 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24101 of XChar2b structures for S; it can't be allocated in
24102 init_glyph_string because it must be allocated via `alloca'. W
24103 is the window on which S is drawn. ROW and AREA are the glyph row
24104 and area within the row from which S is constructed. START is the
24105 index of the first glyph structure covered by S. HL is a
24106 face-override for drawing S. */
24107
24108 #ifdef HAVE_NTGUI
24109 #define OPTIONAL_HDC(hdc) HDC hdc,
24110 #define DECLARE_HDC(hdc) HDC hdc;
24111 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24112 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24113 #endif
24114
24115 #ifndef OPTIONAL_HDC
24116 #define OPTIONAL_HDC(hdc)
24117 #define DECLARE_HDC(hdc)
24118 #define ALLOCATE_HDC(hdc, f)
24119 #define RELEASE_HDC(hdc, f)
24120 #endif
24121
24122 static void
24123 init_glyph_string (struct glyph_string *s,
24124 OPTIONAL_HDC (hdc)
24125 XChar2b *char2b, struct window *w, struct glyph_row *row,
24126 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24127 {
24128 memset (s, 0, sizeof *s);
24129 s->w = w;
24130 s->f = XFRAME (w->frame);
24131 #ifdef HAVE_NTGUI
24132 s->hdc = hdc;
24133 #endif
24134 s->display = FRAME_X_DISPLAY (s->f);
24135 s->window = FRAME_X_WINDOW (s->f);
24136 s->char2b = char2b;
24137 s->hl = hl;
24138 s->row = row;
24139 s->area = area;
24140 s->first_glyph = row->glyphs[area] + start;
24141 s->height = row->height;
24142 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24143 s->ybase = s->y + row->ascent;
24144 }
24145
24146
24147 /* Append the list of glyph strings with head H and tail T to the list
24148 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24149
24150 static void
24151 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24152 struct glyph_string *h, struct glyph_string *t)
24153 {
24154 if (h)
24155 {
24156 if (*head)
24157 (*tail)->next = h;
24158 else
24159 *head = h;
24160 h->prev = *tail;
24161 *tail = t;
24162 }
24163 }
24164
24165
24166 /* Prepend the list of glyph strings with head H and tail T to the
24167 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24168 result. */
24169
24170 static void
24171 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24172 struct glyph_string *h, struct glyph_string *t)
24173 {
24174 if (h)
24175 {
24176 if (*head)
24177 (*head)->prev = t;
24178 else
24179 *tail = t;
24180 t->next = *head;
24181 *head = h;
24182 }
24183 }
24184
24185
24186 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24187 Set *HEAD and *TAIL to the resulting list. */
24188
24189 static void
24190 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24191 struct glyph_string *s)
24192 {
24193 s->next = s->prev = NULL;
24194 append_glyph_string_lists (head, tail, s, s);
24195 }
24196
24197
24198 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24199 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24200 make sure that X resources for the face returned are allocated.
24201 Value is a pointer to a realized face that is ready for display if
24202 DISPLAY_P. */
24203
24204 static struct face *
24205 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24206 XChar2b *char2b, bool display_p)
24207 {
24208 struct face *face = FACE_FROM_ID (f, face_id);
24209 unsigned code = 0;
24210
24211 if (face->font)
24212 {
24213 code = face->font->driver->encode_char (face->font, c);
24214
24215 if (code == FONT_INVALID_CODE)
24216 code = 0;
24217 }
24218 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24219
24220 /* Make sure X resources of the face are allocated. */
24221 #ifdef HAVE_X_WINDOWS
24222 if (display_p)
24223 #endif
24224 {
24225 eassert (face != NULL);
24226 prepare_face_for_display (f, face);
24227 }
24228
24229 return face;
24230 }
24231
24232
24233 /* Get face and two-byte form of character glyph GLYPH on frame F.
24234 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24235 a pointer to a realized face that is ready for display. */
24236
24237 static struct face *
24238 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24239 XChar2b *char2b)
24240 {
24241 struct face *face;
24242 unsigned code = 0;
24243
24244 eassert (glyph->type == CHAR_GLYPH);
24245 face = FACE_FROM_ID (f, glyph->face_id);
24246
24247 /* Make sure X resources of the face are allocated. */
24248 eassert (face != NULL);
24249 prepare_face_for_display (f, face);
24250
24251 if (face->font)
24252 {
24253 if (CHAR_BYTE8_P (glyph->u.ch))
24254 code = CHAR_TO_BYTE8 (glyph->u.ch);
24255 else
24256 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24257
24258 if (code == FONT_INVALID_CODE)
24259 code = 0;
24260 }
24261
24262 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24263 return face;
24264 }
24265
24266
24267 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24268 Return true iff FONT has a glyph for C. */
24269
24270 static bool
24271 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24272 {
24273 unsigned code;
24274
24275 if (CHAR_BYTE8_P (c))
24276 code = CHAR_TO_BYTE8 (c);
24277 else
24278 code = font->driver->encode_char (font, c);
24279
24280 if (code == FONT_INVALID_CODE)
24281 return false;
24282 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24283 return true;
24284 }
24285
24286
24287 /* Fill glyph string S with composition components specified by S->cmp.
24288
24289 BASE_FACE is the base face of the composition.
24290 S->cmp_from is the index of the first component for S.
24291
24292 OVERLAPS non-zero means S should draw the foreground only, and use
24293 its physical height for clipping. See also draw_glyphs.
24294
24295 Value is the index of a component not in S. */
24296
24297 static int
24298 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24299 int overlaps)
24300 {
24301 int i;
24302 /* For all glyphs of this composition, starting at the offset
24303 S->cmp_from, until we reach the end of the definition or encounter a
24304 glyph that requires the different face, add it to S. */
24305 struct face *face;
24306
24307 eassert (s);
24308
24309 s->for_overlaps = overlaps;
24310 s->face = NULL;
24311 s->font = NULL;
24312 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24313 {
24314 int c = COMPOSITION_GLYPH (s->cmp, i);
24315
24316 /* TAB in a composition means display glyphs with padding space
24317 on the left or right. */
24318 if (c != '\t')
24319 {
24320 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24321 -1, Qnil);
24322
24323 face = get_char_face_and_encoding (s->f, c, face_id,
24324 s->char2b + i, true);
24325 if (face)
24326 {
24327 if (! s->face)
24328 {
24329 s->face = face;
24330 s->font = s->face->font;
24331 }
24332 else if (s->face != face)
24333 break;
24334 }
24335 }
24336 ++s->nchars;
24337 }
24338 s->cmp_to = i;
24339
24340 if (s->face == NULL)
24341 {
24342 s->face = base_face->ascii_face;
24343 s->font = s->face->font;
24344 }
24345
24346 /* All glyph strings for the same composition has the same width,
24347 i.e. the width set for the first component of the composition. */
24348 s->width = s->first_glyph->pixel_width;
24349
24350 /* If the specified font could not be loaded, use the frame's
24351 default font, but record the fact that we couldn't load it in
24352 the glyph string so that we can draw rectangles for the
24353 characters of the glyph string. */
24354 if (s->font == NULL)
24355 {
24356 s->font_not_found_p = true;
24357 s->font = FRAME_FONT (s->f);
24358 }
24359
24360 /* Adjust base line for subscript/superscript text. */
24361 s->ybase += s->first_glyph->voffset;
24362
24363 return s->cmp_to;
24364 }
24365
24366 static int
24367 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24368 int start, int end, int overlaps)
24369 {
24370 struct glyph *glyph, *last;
24371 Lisp_Object lgstring;
24372 int i;
24373
24374 s->for_overlaps = overlaps;
24375 glyph = s->row->glyphs[s->area] + start;
24376 last = s->row->glyphs[s->area] + end;
24377 s->cmp_id = glyph->u.cmp.id;
24378 s->cmp_from = glyph->slice.cmp.from;
24379 s->cmp_to = glyph->slice.cmp.to + 1;
24380 s->face = FACE_FROM_ID (s->f, face_id);
24381 lgstring = composition_gstring_from_id (s->cmp_id);
24382 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24383 glyph++;
24384 while (glyph < last
24385 && glyph->u.cmp.automatic
24386 && glyph->u.cmp.id == s->cmp_id
24387 && s->cmp_to == glyph->slice.cmp.from)
24388 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24389
24390 for (i = s->cmp_from; i < s->cmp_to; i++)
24391 {
24392 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24393 unsigned code = LGLYPH_CODE (lglyph);
24394
24395 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24396 }
24397 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24398 return glyph - s->row->glyphs[s->area];
24399 }
24400
24401
24402 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24403 See the comment of fill_glyph_string for arguments.
24404 Value is the index of the first glyph not in S. */
24405
24406
24407 static int
24408 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24409 int start, int end, int overlaps)
24410 {
24411 struct glyph *glyph, *last;
24412 int voffset;
24413
24414 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24415 s->for_overlaps = overlaps;
24416 glyph = s->row->glyphs[s->area] + start;
24417 last = s->row->glyphs[s->area] + end;
24418 voffset = glyph->voffset;
24419 s->face = FACE_FROM_ID (s->f, face_id);
24420 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24421 s->nchars = 1;
24422 s->width = glyph->pixel_width;
24423 glyph++;
24424 while (glyph < last
24425 && glyph->type == GLYPHLESS_GLYPH
24426 && glyph->voffset == voffset
24427 && glyph->face_id == face_id)
24428 {
24429 s->nchars++;
24430 s->width += glyph->pixel_width;
24431 glyph++;
24432 }
24433 s->ybase += voffset;
24434 return glyph - s->row->glyphs[s->area];
24435 }
24436
24437
24438 /* Fill glyph string S from a sequence of character glyphs.
24439
24440 FACE_ID is the face id of the string. START is the index of the
24441 first glyph to consider, END is the index of the last + 1.
24442 OVERLAPS non-zero means S should draw the foreground only, and use
24443 its physical height for clipping. See also draw_glyphs.
24444
24445 Value is the index of the first glyph not in S. */
24446
24447 static int
24448 fill_glyph_string (struct glyph_string *s, int face_id,
24449 int start, int end, int overlaps)
24450 {
24451 struct glyph *glyph, *last;
24452 int voffset;
24453 bool glyph_not_available_p;
24454
24455 eassert (s->f == XFRAME (s->w->frame));
24456 eassert (s->nchars == 0);
24457 eassert (start >= 0 && end > start);
24458
24459 s->for_overlaps = overlaps;
24460 glyph = s->row->glyphs[s->area] + start;
24461 last = s->row->glyphs[s->area] + end;
24462 voffset = glyph->voffset;
24463 s->padding_p = glyph->padding_p;
24464 glyph_not_available_p = glyph->glyph_not_available_p;
24465
24466 while (glyph < last
24467 && glyph->type == CHAR_GLYPH
24468 && glyph->voffset == voffset
24469 /* Same face id implies same font, nowadays. */
24470 && glyph->face_id == face_id
24471 && glyph->glyph_not_available_p == glyph_not_available_p)
24472 {
24473 s->face = get_glyph_face_and_encoding (s->f, glyph,
24474 s->char2b + s->nchars);
24475 ++s->nchars;
24476 eassert (s->nchars <= end - start);
24477 s->width += glyph->pixel_width;
24478 if (glyph++->padding_p != s->padding_p)
24479 break;
24480 }
24481
24482 s->font = s->face->font;
24483
24484 /* If the specified font could not be loaded, use the frame's font,
24485 but record the fact that we couldn't load it in
24486 S->font_not_found_p so that we can draw rectangles for the
24487 characters of the glyph string. */
24488 if (s->font == NULL || glyph_not_available_p)
24489 {
24490 s->font_not_found_p = true;
24491 s->font = FRAME_FONT (s->f);
24492 }
24493
24494 /* Adjust base line for subscript/superscript text. */
24495 s->ybase += voffset;
24496
24497 eassert (s->face && s->face->gc);
24498 return glyph - s->row->glyphs[s->area];
24499 }
24500
24501
24502 /* Fill glyph string S from image glyph S->first_glyph. */
24503
24504 static void
24505 fill_image_glyph_string (struct glyph_string *s)
24506 {
24507 eassert (s->first_glyph->type == IMAGE_GLYPH);
24508 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24509 eassert (s->img);
24510 s->slice = s->first_glyph->slice.img;
24511 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24512 s->font = s->face->font;
24513 s->width = s->first_glyph->pixel_width;
24514
24515 /* Adjust base line for subscript/superscript text. */
24516 s->ybase += s->first_glyph->voffset;
24517 }
24518
24519
24520 /* Fill glyph string S from a sequence of stretch glyphs.
24521
24522 START is the index of the first glyph to consider,
24523 END is the index of the last + 1.
24524
24525 Value is the index of the first glyph not in S. */
24526
24527 static int
24528 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24529 {
24530 struct glyph *glyph, *last;
24531 int voffset, face_id;
24532
24533 eassert (s->first_glyph->type == STRETCH_GLYPH);
24534
24535 glyph = s->row->glyphs[s->area] + start;
24536 last = s->row->glyphs[s->area] + end;
24537 face_id = glyph->face_id;
24538 s->face = FACE_FROM_ID (s->f, face_id);
24539 s->font = s->face->font;
24540 s->width = glyph->pixel_width;
24541 s->nchars = 1;
24542 voffset = glyph->voffset;
24543
24544 for (++glyph;
24545 (glyph < last
24546 && glyph->type == STRETCH_GLYPH
24547 && glyph->voffset == voffset
24548 && glyph->face_id == face_id);
24549 ++glyph)
24550 s->width += glyph->pixel_width;
24551
24552 /* Adjust base line for subscript/superscript text. */
24553 s->ybase += voffset;
24554
24555 /* The case that face->gc == 0 is handled when drawing the glyph
24556 string by calling prepare_face_for_display. */
24557 eassert (s->face);
24558 return glyph - s->row->glyphs[s->area];
24559 }
24560
24561 static struct font_metrics *
24562 get_per_char_metric (struct font *font, XChar2b *char2b)
24563 {
24564 static struct font_metrics metrics;
24565 unsigned code;
24566
24567 if (! font)
24568 return NULL;
24569 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24570 if (code == FONT_INVALID_CODE)
24571 return NULL;
24572 font->driver->text_extents (font, &code, 1, &metrics);
24573 return &metrics;
24574 }
24575
24576 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24577 for FONT. Values are taken from font-global ones, except for fonts
24578 that claim preposterously large values, but whose glyphs actually
24579 have reasonable dimensions. C is the character to use for metrics
24580 if the font-global values are too large; if C is negative, the
24581 function selects a default character. */
24582 static void
24583 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24584 {
24585 *ascent = FONT_BASE (font);
24586 *descent = FONT_DESCENT (font);
24587
24588 if (FONT_TOO_HIGH (font))
24589 {
24590 XChar2b char2b;
24591
24592 /* Get metrics of C, defaulting to a reasonably sized ASCII
24593 character. */
24594 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24595 {
24596 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24597
24598 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24599 {
24600 /* We add 1 pixel to character dimensions as heuristics
24601 that produces nicer display, e.g. when the face has
24602 the box attribute. */
24603 *ascent = pcm->ascent + 1;
24604 *descent = pcm->descent + 1;
24605 }
24606 }
24607 }
24608 }
24609
24610 /* A subroutine that computes a reasonable "normal character height"
24611 for fonts that claim preposterously large vertical dimensions, but
24612 whose glyphs are actually reasonably sized. C is the character
24613 whose metrics to use for those fonts, or -1 for default
24614 character. */
24615 static int
24616 normal_char_height (struct font *font, int c)
24617 {
24618 int ascent, descent;
24619
24620 normal_char_ascent_descent (font, c, &ascent, &descent);
24621
24622 return ascent + descent;
24623 }
24624
24625 /* EXPORT for RIF:
24626 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24627 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24628 assumed to be zero. */
24629
24630 void
24631 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24632 {
24633 *left = *right = 0;
24634
24635 if (glyph->type == CHAR_GLYPH)
24636 {
24637 XChar2b char2b;
24638 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24639 if (face->font)
24640 {
24641 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24642 if (pcm)
24643 {
24644 if (pcm->rbearing > pcm->width)
24645 *right = pcm->rbearing - pcm->width;
24646 if (pcm->lbearing < 0)
24647 *left = -pcm->lbearing;
24648 }
24649 }
24650 }
24651 else if (glyph->type == COMPOSITE_GLYPH)
24652 {
24653 if (! glyph->u.cmp.automatic)
24654 {
24655 struct composition *cmp = composition_table[glyph->u.cmp.id];
24656
24657 if (cmp->rbearing > cmp->pixel_width)
24658 *right = cmp->rbearing - cmp->pixel_width;
24659 if (cmp->lbearing < 0)
24660 *left = - cmp->lbearing;
24661 }
24662 else
24663 {
24664 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24665 struct font_metrics metrics;
24666
24667 composition_gstring_width (gstring, glyph->slice.cmp.from,
24668 glyph->slice.cmp.to + 1, &metrics);
24669 if (metrics.rbearing > metrics.width)
24670 *right = metrics.rbearing - metrics.width;
24671 if (metrics.lbearing < 0)
24672 *left = - metrics.lbearing;
24673 }
24674 }
24675 }
24676
24677
24678 /* Return the index of the first glyph preceding glyph string S that
24679 is overwritten by S because of S's left overhang. Value is -1
24680 if no glyphs are overwritten. */
24681
24682 static int
24683 left_overwritten (struct glyph_string *s)
24684 {
24685 int k;
24686
24687 if (s->left_overhang)
24688 {
24689 int x = 0, i;
24690 struct glyph *glyphs = s->row->glyphs[s->area];
24691 int first = s->first_glyph - glyphs;
24692
24693 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24694 x -= glyphs[i].pixel_width;
24695
24696 k = i + 1;
24697 }
24698 else
24699 k = -1;
24700
24701 return k;
24702 }
24703
24704
24705 /* Return the index of the first glyph preceding glyph string S that
24706 is overwriting S because of its right overhang. Value is -1 if no
24707 glyph in front of S overwrites S. */
24708
24709 static int
24710 left_overwriting (struct glyph_string *s)
24711 {
24712 int i, k, x;
24713 struct glyph *glyphs = s->row->glyphs[s->area];
24714 int first = s->first_glyph - glyphs;
24715
24716 k = -1;
24717 x = 0;
24718 for (i = first - 1; i >= 0; --i)
24719 {
24720 int left, right;
24721 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24722 if (x + right > 0)
24723 k = i;
24724 x -= glyphs[i].pixel_width;
24725 }
24726
24727 return k;
24728 }
24729
24730
24731 /* Return the index of the last glyph following glyph string S that is
24732 overwritten by S because of S's right overhang. Value is -1 if
24733 no such glyph is found. */
24734
24735 static int
24736 right_overwritten (struct glyph_string *s)
24737 {
24738 int k = -1;
24739
24740 if (s->right_overhang)
24741 {
24742 int x = 0, i;
24743 struct glyph *glyphs = s->row->glyphs[s->area];
24744 int first = (s->first_glyph - glyphs
24745 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24746 int end = s->row->used[s->area];
24747
24748 for (i = first; i < end && s->right_overhang > x; ++i)
24749 x += glyphs[i].pixel_width;
24750
24751 k = i;
24752 }
24753
24754 return k;
24755 }
24756
24757
24758 /* Return the index of the last glyph following glyph string S that
24759 overwrites S because of its left overhang. Value is negative
24760 if no such glyph is found. */
24761
24762 static int
24763 right_overwriting (struct glyph_string *s)
24764 {
24765 int i, k, x;
24766 int end = s->row->used[s->area];
24767 struct glyph *glyphs = s->row->glyphs[s->area];
24768 int first = (s->first_glyph - glyphs
24769 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24770
24771 k = -1;
24772 x = 0;
24773 for (i = first; i < end; ++i)
24774 {
24775 int left, right;
24776 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24777 if (x - left < 0)
24778 k = i;
24779 x += glyphs[i].pixel_width;
24780 }
24781
24782 return k;
24783 }
24784
24785
24786 /* Set background width of glyph string S. START is the index of the
24787 first glyph following S. LAST_X is the right-most x-position + 1
24788 in the drawing area. */
24789
24790 static void
24791 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24792 {
24793 /* If the face of this glyph string has to be drawn to the end of
24794 the drawing area, set S->extends_to_end_of_line_p. */
24795
24796 if (start == s->row->used[s->area]
24797 && ((s->row->fill_line_p
24798 && (s->hl == DRAW_NORMAL_TEXT
24799 || s->hl == DRAW_IMAGE_RAISED
24800 || s->hl == DRAW_IMAGE_SUNKEN))
24801 || s->hl == DRAW_MOUSE_FACE))
24802 s->extends_to_end_of_line_p = true;
24803
24804 /* If S extends its face to the end of the line, set its
24805 background_width to the distance to the right edge of the drawing
24806 area. */
24807 if (s->extends_to_end_of_line_p)
24808 s->background_width = last_x - s->x + 1;
24809 else
24810 s->background_width = s->width;
24811 }
24812
24813
24814 /* Compute overhangs and x-positions for glyph string S and its
24815 predecessors, or successors. X is the starting x-position for S.
24816 BACKWARD_P means process predecessors. */
24817
24818 static void
24819 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24820 {
24821 if (backward_p)
24822 {
24823 while (s)
24824 {
24825 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24826 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24827 x -= s->width;
24828 s->x = x;
24829 s = s->prev;
24830 }
24831 }
24832 else
24833 {
24834 while (s)
24835 {
24836 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24837 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24838 s->x = x;
24839 x += s->width;
24840 s = s->next;
24841 }
24842 }
24843 }
24844
24845
24846
24847 /* The following macros are only called from draw_glyphs below.
24848 They reference the following parameters of that function directly:
24849 `w', `row', `area', and `overlap_p'
24850 as well as the following local variables:
24851 `s', `f', and `hdc' (in W32) */
24852
24853 #ifdef HAVE_NTGUI
24854 /* On W32, silently add local `hdc' variable to argument list of
24855 init_glyph_string. */
24856 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24857 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24858 #else
24859 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24860 init_glyph_string (s, char2b, w, row, area, start, hl)
24861 #endif
24862
24863 /* Add a glyph string for a stretch glyph to the list of strings
24864 between HEAD and TAIL. START is the index of the stretch glyph in
24865 row area AREA of glyph row ROW. END is the index of the last glyph
24866 in that glyph row area. X is the current output position assigned
24867 to the new glyph string constructed. HL overrides that face of the
24868 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24869 is the right-most x-position of the drawing area. */
24870
24871 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24872 and below -- keep them on one line. */
24873 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24874 do \
24875 { \
24876 s = alloca (sizeof *s); \
24877 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24878 START = fill_stretch_glyph_string (s, START, END); \
24879 append_glyph_string (&HEAD, &TAIL, s); \
24880 s->x = (X); \
24881 } \
24882 while (false)
24883
24884
24885 /* Add a glyph string for an image glyph to the list of strings
24886 between HEAD and TAIL. START is the index of the image glyph in
24887 row area AREA of glyph row ROW. END is the index of the last glyph
24888 in that glyph row area. X is the current output position assigned
24889 to the new glyph string constructed. HL overrides that face of the
24890 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24891 is the right-most x-position of the drawing area. */
24892
24893 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24894 do \
24895 { \
24896 s = alloca (sizeof *s); \
24897 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24898 fill_image_glyph_string (s); \
24899 append_glyph_string (&HEAD, &TAIL, s); \
24900 ++START; \
24901 s->x = (X); \
24902 } \
24903 while (false)
24904
24905
24906 /* Add a glyph string for a sequence of character glyphs to the list
24907 of strings between HEAD and TAIL. START is the index of the first
24908 glyph in row area AREA of glyph row ROW that is part of the new
24909 glyph string. END is the index of the last glyph in that glyph row
24910 area. X is the current output position assigned to the new glyph
24911 string constructed. HL overrides that face of the glyph; e.g. it
24912 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24913 right-most x-position of the drawing area. */
24914
24915 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24916 do \
24917 { \
24918 int face_id; \
24919 XChar2b *char2b; \
24920 \
24921 face_id = (row)->glyphs[area][START].face_id; \
24922 \
24923 s = alloca (sizeof *s); \
24924 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24925 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24926 append_glyph_string (&HEAD, &TAIL, s); \
24927 s->x = (X); \
24928 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24929 } \
24930 while (false)
24931
24932
24933 /* Add a glyph string for a composite sequence to the list of strings
24934 between HEAD and TAIL. START is the index of the first glyph in
24935 row area AREA of glyph row ROW that is part of the new glyph
24936 string. END is the index of the last glyph in that glyph row area.
24937 X is the current output position assigned to the new glyph string
24938 constructed. HL overrides that face of the glyph; e.g. it is
24939 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24940 x-position of the drawing area. */
24941
24942 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24943 do { \
24944 int face_id = (row)->glyphs[area][START].face_id; \
24945 struct face *base_face = FACE_FROM_ID (f, face_id); \
24946 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24947 struct composition *cmp = composition_table[cmp_id]; \
24948 XChar2b *char2b; \
24949 struct glyph_string *first_s = NULL; \
24950 int n; \
24951 \
24952 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24953 \
24954 /* Make glyph_strings for each glyph sequence that is drawable by \
24955 the same face, and append them to HEAD/TAIL. */ \
24956 for (n = 0; n < cmp->glyph_len;) \
24957 { \
24958 s = alloca (sizeof *s); \
24959 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24960 append_glyph_string (&(HEAD), &(TAIL), s); \
24961 s->cmp = cmp; \
24962 s->cmp_from = n; \
24963 s->x = (X); \
24964 if (n == 0) \
24965 first_s = s; \
24966 n = fill_composite_glyph_string (s, base_face, overlaps); \
24967 } \
24968 \
24969 ++START; \
24970 s = first_s; \
24971 } while (false)
24972
24973
24974 /* Add a glyph string for a glyph-string sequence to the list of strings
24975 between HEAD and TAIL. */
24976
24977 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24978 do { \
24979 int face_id; \
24980 XChar2b *char2b; \
24981 Lisp_Object gstring; \
24982 \
24983 face_id = (row)->glyphs[area][START].face_id; \
24984 gstring = (composition_gstring_from_id \
24985 ((row)->glyphs[area][START].u.cmp.id)); \
24986 s = alloca (sizeof *s); \
24987 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24988 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24989 append_glyph_string (&(HEAD), &(TAIL), s); \
24990 s->x = (X); \
24991 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24992 } while (false)
24993
24994
24995 /* Add a glyph string for a sequence of glyphless character's glyphs
24996 to the list of strings between HEAD and TAIL. The meanings of
24997 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24998
24999 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25000 do \
25001 { \
25002 int face_id; \
25003 \
25004 face_id = (row)->glyphs[area][START].face_id; \
25005 \
25006 s = alloca (sizeof *s); \
25007 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25008 append_glyph_string (&HEAD, &TAIL, s); \
25009 s->x = (X); \
25010 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25011 overlaps); \
25012 } \
25013 while (false)
25014
25015
25016 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25017 of AREA of glyph row ROW on window W between indices START and END.
25018 HL overrides the face for drawing glyph strings, e.g. it is
25019 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25020 x-positions of the drawing area.
25021
25022 This is an ugly monster macro construct because we must use alloca
25023 to allocate glyph strings (because draw_glyphs can be called
25024 asynchronously). */
25025
25026 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25027 do \
25028 { \
25029 HEAD = TAIL = NULL; \
25030 while (START < END) \
25031 { \
25032 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25033 switch (first_glyph->type) \
25034 { \
25035 case CHAR_GLYPH: \
25036 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25037 HL, X, LAST_X); \
25038 break; \
25039 \
25040 case COMPOSITE_GLYPH: \
25041 if (first_glyph->u.cmp.automatic) \
25042 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25043 HL, X, LAST_X); \
25044 else \
25045 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25046 HL, X, LAST_X); \
25047 break; \
25048 \
25049 case STRETCH_GLYPH: \
25050 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25051 HL, X, LAST_X); \
25052 break; \
25053 \
25054 case IMAGE_GLYPH: \
25055 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25056 HL, X, LAST_X); \
25057 break; \
25058 \
25059 case GLYPHLESS_GLYPH: \
25060 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25061 HL, X, LAST_X); \
25062 break; \
25063 \
25064 default: \
25065 emacs_abort (); \
25066 } \
25067 \
25068 if (s) \
25069 { \
25070 set_glyph_string_background_width (s, START, LAST_X); \
25071 (X) += s->width; \
25072 } \
25073 } \
25074 } while (false)
25075
25076
25077 /* Draw glyphs between START and END in AREA of ROW on window W,
25078 starting at x-position X. X is relative to AREA in W. HL is a
25079 face-override with the following meaning:
25080
25081 DRAW_NORMAL_TEXT draw normally
25082 DRAW_CURSOR draw in cursor face
25083 DRAW_MOUSE_FACE draw in mouse face.
25084 DRAW_INVERSE_VIDEO draw in mode line face
25085 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25086 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25087
25088 If OVERLAPS is non-zero, draw only the foreground of characters and
25089 clip to the physical height of ROW. Non-zero value also defines
25090 the overlapping part to be drawn:
25091
25092 OVERLAPS_PRED overlap with preceding rows
25093 OVERLAPS_SUCC overlap with succeeding rows
25094 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25095 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25096
25097 Value is the x-position reached, relative to AREA of W. */
25098
25099 static int
25100 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25101 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25102 enum draw_glyphs_face hl, int overlaps)
25103 {
25104 struct glyph_string *head, *tail;
25105 struct glyph_string *s;
25106 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25107 int i, j, x_reached, last_x, area_left = 0;
25108 struct frame *f = XFRAME (WINDOW_FRAME (w));
25109 DECLARE_HDC (hdc);
25110
25111 ALLOCATE_HDC (hdc, f);
25112
25113 /* Let's rather be paranoid than getting a SEGV. */
25114 end = min (end, row->used[area]);
25115 start = clip_to_bounds (0, start, end);
25116
25117 /* Translate X to frame coordinates. Set last_x to the right
25118 end of the drawing area. */
25119 if (row->full_width_p)
25120 {
25121 /* X is relative to the left edge of W, without scroll bars
25122 or fringes. */
25123 area_left = WINDOW_LEFT_EDGE_X (w);
25124 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25125 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25126 }
25127 else
25128 {
25129 area_left = window_box_left (w, area);
25130 last_x = area_left + window_box_width (w, area);
25131 }
25132 x += area_left;
25133
25134 /* Build a doubly-linked list of glyph_string structures between
25135 head and tail from what we have to draw. Note that the macro
25136 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25137 the reason we use a separate variable `i'. */
25138 i = start;
25139 USE_SAFE_ALLOCA;
25140 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25141 if (tail)
25142 x_reached = tail->x + tail->background_width;
25143 else
25144 x_reached = x;
25145
25146 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25147 the row, redraw some glyphs in front or following the glyph
25148 strings built above. */
25149 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25150 {
25151 struct glyph_string *h, *t;
25152 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25153 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25154 bool check_mouse_face = false;
25155 int dummy_x = 0;
25156
25157 /* If mouse highlighting is on, we may need to draw adjacent
25158 glyphs using mouse-face highlighting. */
25159 if (area == TEXT_AREA && row->mouse_face_p
25160 && hlinfo->mouse_face_beg_row >= 0
25161 && hlinfo->mouse_face_end_row >= 0)
25162 {
25163 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25164
25165 if (row_vpos >= hlinfo->mouse_face_beg_row
25166 && row_vpos <= hlinfo->mouse_face_end_row)
25167 {
25168 check_mouse_face = true;
25169 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25170 ? hlinfo->mouse_face_beg_col : 0;
25171 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25172 ? hlinfo->mouse_face_end_col
25173 : row->used[TEXT_AREA];
25174 }
25175 }
25176
25177 /* Compute overhangs for all glyph strings. */
25178 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25179 for (s = head; s; s = s->next)
25180 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25181
25182 /* Prepend glyph strings for glyphs in front of the first glyph
25183 string that are overwritten because of the first glyph
25184 string's left overhang. The background of all strings
25185 prepended must be drawn because the first glyph string
25186 draws over it. */
25187 i = left_overwritten (head);
25188 if (i >= 0)
25189 {
25190 enum draw_glyphs_face overlap_hl;
25191
25192 /* If this row contains mouse highlighting, attempt to draw
25193 the overlapped glyphs with the correct highlight. This
25194 code fails if the overlap encompasses more than one glyph
25195 and mouse-highlight spans only some of these glyphs.
25196 However, making it work perfectly involves a lot more
25197 code, and I don't know if the pathological case occurs in
25198 practice, so we'll stick to this for now. --- cyd */
25199 if (check_mouse_face
25200 && mouse_beg_col < start && mouse_end_col > i)
25201 overlap_hl = DRAW_MOUSE_FACE;
25202 else
25203 overlap_hl = DRAW_NORMAL_TEXT;
25204
25205 if (hl != overlap_hl)
25206 clip_head = head;
25207 j = i;
25208 BUILD_GLYPH_STRINGS (j, start, h, t,
25209 overlap_hl, dummy_x, last_x);
25210 start = i;
25211 compute_overhangs_and_x (t, head->x, true);
25212 prepend_glyph_string_lists (&head, &tail, h, t);
25213 if (clip_head == NULL)
25214 clip_head = head;
25215 }
25216
25217 /* Prepend glyph strings for glyphs in front of the first glyph
25218 string that overwrite that glyph string because of their
25219 right overhang. For these strings, only the foreground must
25220 be drawn, because it draws over the glyph string at `head'.
25221 The background must not be drawn because this would overwrite
25222 right overhangs of preceding glyphs for which no glyph
25223 strings exist. */
25224 i = left_overwriting (head);
25225 if (i >= 0)
25226 {
25227 enum draw_glyphs_face overlap_hl;
25228
25229 if (check_mouse_face
25230 && mouse_beg_col < start && mouse_end_col > i)
25231 overlap_hl = DRAW_MOUSE_FACE;
25232 else
25233 overlap_hl = DRAW_NORMAL_TEXT;
25234
25235 if (hl == overlap_hl || clip_head == NULL)
25236 clip_head = head;
25237 BUILD_GLYPH_STRINGS (i, start, h, t,
25238 overlap_hl, dummy_x, last_x);
25239 for (s = h; s; s = s->next)
25240 s->background_filled_p = true;
25241 compute_overhangs_and_x (t, head->x, true);
25242 prepend_glyph_string_lists (&head, &tail, h, t);
25243 }
25244
25245 /* Append glyphs strings for glyphs following the last glyph
25246 string tail that are overwritten by tail. The background of
25247 these strings has to be drawn because tail's foreground draws
25248 over it. */
25249 i = right_overwritten (tail);
25250 if (i >= 0)
25251 {
25252 enum draw_glyphs_face overlap_hl;
25253
25254 if (check_mouse_face
25255 && mouse_beg_col < i && mouse_end_col > end)
25256 overlap_hl = DRAW_MOUSE_FACE;
25257 else
25258 overlap_hl = DRAW_NORMAL_TEXT;
25259
25260 if (hl != overlap_hl)
25261 clip_tail = tail;
25262 BUILD_GLYPH_STRINGS (end, i, h, t,
25263 overlap_hl, x, last_x);
25264 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25265 we don't have `end = i;' here. */
25266 compute_overhangs_and_x (h, tail->x + tail->width, false);
25267 append_glyph_string_lists (&head, &tail, h, t);
25268 if (clip_tail == NULL)
25269 clip_tail = tail;
25270 }
25271
25272 /* Append glyph strings for glyphs following the last glyph
25273 string tail that overwrite tail. The foreground of such
25274 glyphs has to be drawn because it writes into the background
25275 of tail. The background must not be drawn because it could
25276 paint over the foreground of following glyphs. */
25277 i = right_overwriting (tail);
25278 if (i >= 0)
25279 {
25280 enum draw_glyphs_face overlap_hl;
25281 if (check_mouse_face
25282 && mouse_beg_col < i && mouse_end_col > end)
25283 overlap_hl = DRAW_MOUSE_FACE;
25284 else
25285 overlap_hl = DRAW_NORMAL_TEXT;
25286
25287 if (hl == overlap_hl || clip_tail == NULL)
25288 clip_tail = tail;
25289 i++; /* We must include the Ith glyph. */
25290 BUILD_GLYPH_STRINGS (end, i, h, t,
25291 overlap_hl, x, last_x);
25292 for (s = h; s; s = s->next)
25293 s->background_filled_p = true;
25294 compute_overhangs_and_x (h, tail->x + tail->width, false);
25295 append_glyph_string_lists (&head, &tail, h, t);
25296 }
25297 if (clip_head || clip_tail)
25298 for (s = head; s; s = s->next)
25299 {
25300 s->clip_head = clip_head;
25301 s->clip_tail = clip_tail;
25302 }
25303 }
25304
25305 /* Draw all strings. */
25306 for (s = head; s; s = s->next)
25307 FRAME_RIF (f)->draw_glyph_string (s);
25308
25309 #ifndef HAVE_NS
25310 /* When focus a sole frame and move horizontally, this clears on_p
25311 causing a failure to erase prev cursor position. */
25312 if (area == TEXT_AREA
25313 && !row->full_width_p
25314 /* When drawing overlapping rows, only the glyph strings'
25315 foreground is drawn, which doesn't erase a cursor
25316 completely. */
25317 && !overlaps)
25318 {
25319 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25320 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25321 : (tail ? tail->x + tail->background_width : x));
25322 x0 -= area_left;
25323 x1 -= area_left;
25324
25325 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25326 row->y, MATRIX_ROW_BOTTOM_Y (row));
25327 }
25328 #endif
25329
25330 /* Value is the x-position up to which drawn, relative to AREA of W.
25331 This doesn't include parts drawn because of overhangs. */
25332 if (row->full_width_p)
25333 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25334 else
25335 x_reached -= area_left;
25336
25337 RELEASE_HDC (hdc, f);
25338
25339 SAFE_FREE ();
25340 return x_reached;
25341 }
25342
25343 /* Expand row matrix if too narrow. Don't expand if area
25344 is not present. */
25345
25346 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25347 { \
25348 if (!it->f->fonts_changed \
25349 && (it->glyph_row->glyphs[area] \
25350 < it->glyph_row->glyphs[area + 1])) \
25351 { \
25352 it->w->ncols_scale_factor++; \
25353 it->f->fonts_changed = true; \
25354 } \
25355 }
25356
25357 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25358 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25359
25360 static void
25361 append_glyph (struct it *it)
25362 {
25363 struct glyph *glyph;
25364 enum glyph_row_area area = it->area;
25365
25366 eassert (it->glyph_row);
25367 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25368
25369 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25370 if (glyph < it->glyph_row->glyphs[area + 1])
25371 {
25372 /* If the glyph row is reversed, we need to prepend the glyph
25373 rather than append it. */
25374 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25375 {
25376 struct glyph *g;
25377
25378 /* Make room for the additional glyph. */
25379 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25380 g[1] = *g;
25381 glyph = it->glyph_row->glyphs[area];
25382 }
25383 glyph->charpos = CHARPOS (it->position);
25384 glyph->object = it->object;
25385 if (it->pixel_width > 0)
25386 {
25387 glyph->pixel_width = it->pixel_width;
25388 glyph->padding_p = false;
25389 }
25390 else
25391 {
25392 /* Assure at least 1-pixel width. Otherwise, cursor can't
25393 be displayed correctly. */
25394 glyph->pixel_width = 1;
25395 glyph->padding_p = true;
25396 }
25397 glyph->ascent = it->ascent;
25398 glyph->descent = it->descent;
25399 glyph->voffset = it->voffset;
25400 glyph->type = CHAR_GLYPH;
25401 glyph->avoid_cursor_p = it->avoid_cursor_p;
25402 glyph->multibyte_p = it->multibyte_p;
25403 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25404 {
25405 /* In R2L rows, the left and the right box edges need to be
25406 drawn in reverse direction. */
25407 glyph->right_box_line_p = it->start_of_box_run_p;
25408 glyph->left_box_line_p = it->end_of_box_run_p;
25409 }
25410 else
25411 {
25412 glyph->left_box_line_p = it->start_of_box_run_p;
25413 glyph->right_box_line_p = it->end_of_box_run_p;
25414 }
25415 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25416 || it->phys_descent > it->descent);
25417 glyph->glyph_not_available_p = it->glyph_not_available_p;
25418 glyph->face_id = it->face_id;
25419 glyph->u.ch = it->char_to_display;
25420 glyph->slice.img = null_glyph_slice;
25421 glyph->font_type = FONT_TYPE_UNKNOWN;
25422 if (it->bidi_p)
25423 {
25424 glyph->resolved_level = it->bidi_it.resolved_level;
25425 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25426 glyph->bidi_type = it->bidi_it.type;
25427 }
25428 else
25429 {
25430 glyph->resolved_level = 0;
25431 glyph->bidi_type = UNKNOWN_BT;
25432 }
25433 ++it->glyph_row->used[area];
25434 }
25435 else
25436 IT_EXPAND_MATRIX_WIDTH (it, area);
25437 }
25438
25439 /* Store one glyph for the composition IT->cmp_it.id in
25440 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25441 non-null. */
25442
25443 static void
25444 append_composite_glyph (struct it *it)
25445 {
25446 struct glyph *glyph;
25447 enum glyph_row_area area = it->area;
25448
25449 eassert (it->glyph_row);
25450
25451 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25452 if (glyph < it->glyph_row->glyphs[area + 1])
25453 {
25454 /* If the glyph row is reversed, we need to prepend the glyph
25455 rather than append it. */
25456 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25457 {
25458 struct glyph *g;
25459
25460 /* Make room for the new glyph. */
25461 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25462 g[1] = *g;
25463 glyph = it->glyph_row->glyphs[it->area];
25464 }
25465 glyph->charpos = it->cmp_it.charpos;
25466 glyph->object = it->object;
25467 glyph->pixel_width = it->pixel_width;
25468 glyph->ascent = it->ascent;
25469 glyph->descent = it->descent;
25470 glyph->voffset = it->voffset;
25471 glyph->type = COMPOSITE_GLYPH;
25472 if (it->cmp_it.ch < 0)
25473 {
25474 glyph->u.cmp.automatic = false;
25475 glyph->u.cmp.id = it->cmp_it.id;
25476 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25477 }
25478 else
25479 {
25480 glyph->u.cmp.automatic = true;
25481 glyph->u.cmp.id = it->cmp_it.id;
25482 glyph->slice.cmp.from = it->cmp_it.from;
25483 glyph->slice.cmp.to = it->cmp_it.to - 1;
25484 }
25485 glyph->avoid_cursor_p = it->avoid_cursor_p;
25486 glyph->multibyte_p = it->multibyte_p;
25487 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25488 {
25489 /* In R2L rows, the left and the right box edges need to be
25490 drawn in reverse direction. */
25491 glyph->right_box_line_p = it->start_of_box_run_p;
25492 glyph->left_box_line_p = it->end_of_box_run_p;
25493 }
25494 else
25495 {
25496 glyph->left_box_line_p = it->start_of_box_run_p;
25497 glyph->right_box_line_p = it->end_of_box_run_p;
25498 }
25499 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25500 || it->phys_descent > it->descent);
25501 glyph->padding_p = false;
25502 glyph->glyph_not_available_p = false;
25503 glyph->face_id = it->face_id;
25504 glyph->font_type = FONT_TYPE_UNKNOWN;
25505 if (it->bidi_p)
25506 {
25507 glyph->resolved_level = it->bidi_it.resolved_level;
25508 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25509 glyph->bidi_type = it->bidi_it.type;
25510 }
25511 ++it->glyph_row->used[area];
25512 }
25513 else
25514 IT_EXPAND_MATRIX_WIDTH (it, area);
25515 }
25516
25517
25518 /* Change IT->ascent and IT->height according to the setting of
25519 IT->voffset. */
25520
25521 static void
25522 take_vertical_position_into_account (struct it *it)
25523 {
25524 if (it->voffset)
25525 {
25526 if (it->voffset < 0)
25527 /* Increase the ascent so that we can display the text higher
25528 in the line. */
25529 it->ascent -= it->voffset;
25530 else
25531 /* Increase the descent so that we can display the text lower
25532 in the line. */
25533 it->descent += it->voffset;
25534 }
25535 }
25536
25537
25538 /* Produce glyphs/get display metrics for the image IT is loaded with.
25539 See the description of struct display_iterator in dispextern.h for
25540 an overview of struct display_iterator. */
25541
25542 static void
25543 produce_image_glyph (struct it *it)
25544 {
25545 struct image *img;
25546 struct face *face;
25547 int glyph_ascent, crop;
25548 struct glyph_slice slice;
25549
25550 eassert (it->what == IT_IMAGE);
25551
25552 face = FACE_FROM_ID (it->f, it->face_id);
25553 eassert (face);
25554 /* Make sure X resources of the face is loaded. */
25555 prepare_face_for_display (it->f, face);
25556
25557 if (it->image_id < 0)
25558 {
25559 /* Fringe bitmap. */
25560 it->ascent = it->phys_ascent = 0;
25561 it->descent = it->phys_descent = 0;
25562 it->pixel_width = 0;
25563 it->nglyphs = 0;
25564 return;
25565 }
25566
25567 img = IMAGE_FROM_ID (it->f, it->image_id);
25568 eassert (img);
25569 /* Make sure X resources of the image is loaded. */
25570 prepare_image_for_display (it->f, img);
25571
25572 slice.x = slice.y = 0;
25573 slice.width = img->width;
25574 slice.height = img->height;
25575
25576 if (INTEGERP (it->slice.x))
25577 slice.x = XINT (it->slice.x);
25578 else if (FLOATP (it->slice.x))
25579 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25580
25581 if (INTEGERP (it->slice.y))
25582 slice.y = XINT (it->slice.y);
25583 else if (FLOATP (it->slice.y))
25584 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25585
25586 if (INTEGERP (it->slice.width))
25587 slice.width = XINT (it->slice.width);
25588 else if (FLOATP (it->slice.width))
25589 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25590
25591 if (INTEGERP (it->slice.height))
25592 slice.height = XINT (it->slice.height);
25593 else if (FLOATP (it->slice.height))
25594 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25595
25596 if (slice.x >= img->width)
25597 slice.x = img->width;
25598 if (slice.y >= img->height)
25599 slice.y = img->height;
25600 if (slice.x + slice.width >= img->width)
25601 slice.width = img->width - slice.x;
25602 if (slice.y + slice.height > img->height)
25603 slice.height = img->height - slice.y;
25604
25605 if (slice.width == 0 || slice.height == 0)
25606 return;
25607
25608 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25609
25610 it->descent = slice.height - glyph_ascent;
25611 if (slice.y == 0)
25612 it->descent += img->vmargin;
25613 if (slice.y + slice.height == img->height)
25614 it->descent += img->vmargin;
25615 it->phys_descent = it->descent;
25616
25617 it->pixel_width = slice.width;
25618 if (slice.x == 0)
25619 it->pixel_width += img->hmargin;
25620 if (slice.x + slice.width == img->width)
25621 it->pixel_width += img->hmargin;
25622
25623 /* It's quite possible for images to have an ascent greater than
25624 their height, so don't get confused in that case. */
25625 if (it->descent < 0)
25626 it->descent = 0;
25627
25628 it->nglyphs = 1;
25629
25630 if (face->box != FACE_NO_BOX)
25631 {
25632 if (face->box_line_width > 0)
25633 {
25634 if (slice.y == 0)
25635 it->ascent += face->box_line_width;
25636 if (slice.y + slice.height == img->height)
25637 it->descent += face->box_line_width;
25638 }
25639
25640 if (it->start_of_box_run_p && slice.x == 0)
25641 it->pixel_width += eabs (face->box_line_width);
25642 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25643 it->pixel_width += eabs (face->box_line_width);
25644 }
25645
25646 take_vertical_position_into_account (it);
25647
25648 /* Automatically crop wide image glyphs at right edge so we can
25649 draw the cursor on same display row. */
25650 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25651 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25652 {
25653 it->pixel_width -= crop;
25654 slice.width -= crop;
25655 }
25656
25657 if (it->glyph_row)
25658 {
25659 struct glyph *glyph;
25660 enum glyph_row_area area = it->area;
25661
25662 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25663 if (it->glyph_row->reversed_p)
25664 {
25665 struct glyph *g;
25666
25667 /* Make room for the new glyph. */
25668 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25669 g[1] = *g;
25670 glyph = it->glyph_row->glyphs[it->area];
25671 }
25672 if (glyph < it->glyph_row->glyphs[area + 1])
25673 {
25674 glyph->charpos = CHARPOS (it->position);
25675 glyph->object = it->object;
25676 glyph->pixel_width = it->pixel_width;
25677 glyph->ascent = glyph_ascent;
25678 glyph->descent = it->descent;
25679 glyph->voffset = it->voffset;
25680 glyph->type = IMAGE_GLYPH;
25681 glyph->avoid_cursor_p = it->avoid_cursor_p;
25682 glyph->multibyte_p = it->multibyte_p;
25683 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25684 {
25685 /* In R2L rows, the left and the right box edges need to be
25686 drawn in reverse direction. */
25687 glyph->right_box_line_p = it->start_of_box_run_p;
25688 glyph->left_box_line_p = it->end_of_box_run_p;
25689 }
25690 else
25691 {
25692 glyph->left_box_line_p = it->start_of_box_run_p;
25693 glyph->right_box_line_p = it->end_of_box_run_p;
25694 }
25695 glyph->overlaps_vertically_p = false;
25696 glyph->padding_p = false;
25697 glyph->glyph_not_available_p = false;
25698 glyph->face_id = it->face_id;
25699 glyph->u.img_id = img->id;
25700 glyph->slice.img = slice;
25701 glyph->font_type = FONT_TYPE_UNKNOWN;
25702 if (it->bidi_p)
25703 {
25704 glyph->resolved_level = it->bidi_it.resolved_level;
25705 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25706 glyph->bidi_type = it->bidi_it.type;
25707 }
25708 ++it->glyph_row->used[area];
25709 }
25710 else
25711 IT_EXPAND_MATRIX_WIDTH (it, area);
25712 }
25713 }
25714
25715
25716 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25717 of the glyph, WIDTH and HEIGHT are the width and height of the
25718 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25719
25720 static void
25721 append_stretch_glyph (struct it *it, Lisp_Object object,
25722 int width, int height, int ascent)
25723 {
25724 struct glyph *glyph;
25725 enum glyph_row_area area = it->area;
25726
25727 eassert (ascent >= 0 && ascent <= height);
25728
25729 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25730 if (glyph < it->glyph_row->glyphs[area + 1])
25731 {
25732 /* If the glyph row is reversed, we need to prepend the glyph
25733 rather than append it. */
25734 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25735 {
25736 struct glyph *g;
25737
25738 /* Make room for the additional glyph. */
25739 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25740 g[1] = *g;
25741 glyph = it->glyph_row->glyphs[area];
25742
25743 /* Decrease the width of the first glyph of the row that
25744 begins before first_visible_x (e.g., due to hscroll).
25745 This is so the overall width of the row becomes smaller
25746 by the scroll amount, and the stretch glyph appended by
25747 extend_face_to_end_of_line will be wider, to shift the
25748 row glyphs to the right. (In L2R rows, the corresponding
25749 left-shift effect is accomplished by setting row->x to a
25750 negative value, which won't work with R2L rows.)
25751
25752 This must leave us with a positive value of WIDTH, since
25753 otherwise the call to move_it_in_display_line_to at the
25754 beginning of display_line would have got past the entire
25755 first glyph, and then it->current_x would have been
25756 greater or equal to it->first_visible_x. */
25757 if (it->current_x < it->first_visible_x)
25758 width -= it->first_visible_x - it->current_x;
25759 eassert (width > 0);
25760 }
25761 glyph->charpos = CHARPOS (it->position);
25762 glyph->object = object;
25763 glyph->pixel_width = width;
25764 glyph->ascent = ascent;
25765 glyph->descent = height - ascent;
25766 glyph->voffset = it->voffset;
25767 glyph->type = STRETCH_GLYPH;
25768 glyph->avoid_cursor_p = it->avoid_cursor_p;
25769 glyph->multibyte_p = it->multibyte_p;
25770 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25771 {
25772 /* In R2L rows, the left and the right box edges need to be
25773 drawn in reverse direction. */
25774 glyph->right_box_line_p = it->start_of_box_run_p;
25775 glyph->left_box_line_p = it->end_of_box_run_p;
25776 }
25777 else
25778 {
25779 glyph->left_box_line_p = it->start_of_box_run_p;
25780 glyph->right_box_line_p = it->end_of_box_run_p;
25781 }
25782 glyph->overlaps_vertically_p = false;
25783 glyph->padding_p = false;
25784 glyph->glyph_not_available_p = false;
25785 glyph->face_id = it->face_id;
25786 glyph->u.stretch.ascent = ascent;
25787 glyph->u.stretch.height = height;
25788 glyph->slice.img = null_glyph_slice;
25789 glyph->font_type = FONT_TYPE_UNKNOWN;
25790 if (it->bidi_p)
25791 {
25792 glyph->resolved_level = it->bidi_it.resolved_level;
25793 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25794 glyph->bidi_type = it->bidi_it.type;
25795 }
25796 else
25797 {
25798 glyph->resolved_level = 0;
25799 glyph->bidi_type = UNKNOWN_BT;
25800 }
25801 ++it->glyph_row->used[area];
25802 }
25803 else
25804 IT_EXPAND_MATRIX_WIDTH (it, area);
25805 }
25806
25807 #endif /* HAVE_WINDOW_SYSTEM */
25808
25809 /* Produce a stretch glyph for iterator IT. IT->object is the value
25810 of the glyph property displayed. The value must be a list
25811 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25812 being recognized:
25813
25814 1. `:width WIDTH' specifies that the space should be WIDTH *
25815 canonical char width wide. WIDTH may be an integer or floating
25816 point number.
25817
25818 2. `:relative-width FACTOR' specifies that the width of the stretch
25819 should be computed from the width of the first character having the
25820 `glyph' property, and should be FACTOR times that width.
25821
25822 3. `:align-to HPOS' specifies that the space should be wide enough
25823 to reach HPOS, a value in canonical character units.
25824
25825 Exactly one of the above pairs must be present.
25826
25827 4. `:height HEIGHT' specifies that the height of the stretch produced
25828 should be HEIGHT, measured in canonical character units.
25829
25830 5. `:relative-height FACTOR' specifies that the height of the
25831 stretch should be FACTOR times the height of the characters having
25832 the glyph property.
25833
25834 Either none or exactly one of 4 or 5 must be present.
25835
25836 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25837 of the stretch should be used for the ascent of the stretch.
25838 ASCENT must be in the range 0 <= ASCENT <= 100. */
25839
25840 void
25841 produce_stretch_glyph (struct it *it)
25842 {
25843 /* (space :width WIDTH :height HEIGHT ...) */
25844 Lisp_Object prop, plist;
25845 int width = 0, height = 0, align_to = -1;
25846 bool zero_width_ok_p = false;
25847 double tem;
25848 struct font *font = NULL;
25849
25850 #ifdef HAVE_WINDOW_SYSTEM
25851 int ascent = 0;
25852 bool zero_height_ok_p = false;
25853
25854 if (FRAME_WINDOW_P (it->f))
25855 {
25856 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25857 font = face->font ? face->font : FRAME_FONT (it->f);
25858 prepare_face_for_display (it->f, face);
25859 }
25860 #endif
25861
25862 /* List should start with `space'. */
25863 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25864 plist = XCDR (it->object);
25865
25866 /* Compute the width of the stretch. */
25867 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25868 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25869 {
25870 /* Absolute width `:width WIDTH' specified and valid. */
25871 zero_width_ok_p = true;
25872 width = (int)tem;
25873 }
25874 #ifdef HAVE_WINDOW_SYSTEM
25875 else if (FRAME_WINDOW_P (it->f)
25876 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25877 {
25878 /* Relative width `:relative-width FACTOR' specified and valid.
25879 Compute the width of the characters having the `glyph'
25880 property. */
25881 struct it it2;
25882 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25883
25884 it2 = *it;
25885 if (it->multibyte_p)
25886 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25887 else
25888 {
25889 it2.c = it2.char_to_display = *p, it2.len = 1;
25890 if (! ASCII_CHAR_P (it2.c))
25891 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25892 }
25893
25894 it2.glyph_row = NULL;
25895 it2.what = IT_CHARACTER;
25896 x_produce_glyphs (&it2);
25897 width = NUMVAL (prop) * it2.pixel_width;
25898 }
25899 #endif /* HAVE_WINDOW_SYSTEM */
25900 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25901 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25902 &align_to))
25903 {
25904 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25905 align_to = (align_to < 0
25906 ? 0
25907 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25908 else if (align_to < 0)
25909 align_to = window_box_left_offset (it->w, TEXT_AREA);
25910 width = max (0, (int)tem + align_to - it->current_x);
25911 zero_width_ok_p = true;
25912 }
25913 else
25914 /* Nothing specified -> width defaults to canonical char width. */
25915 width = FRAME_COLUMN_WIDTH (it->f);
25916
25917 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25918 width = 1;
25919
25920 #ifdef HAVE_WINDOW_SYSTEM
25921 /* Compute height. */
25922 if (FRAME_WINDOW_P (it->f))
25923 {
25924 int default_height = normal_char_height (font, ' ');
25925
25926 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25927 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25928 {
25929 height = (int)tem;
25930 zero_height_ok_p = true;
25931 }
25932 else if (prop = Fplist_get (plist, QCrelative_height),
25933 NUMVAL (prop) > 0)
25934 height = default_height * NUMVAL (prop);
25935 else
25936 height = default_height;
25937
25938 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25939 height = 1;
25940
25941 /* Compute percentage of height used for ascent. If
25942 `:ascent ASCENT' is present and valid, use that. Otherwise,
25943 derive the ascent from the font in use. */
25944 if (prop = Fplist_get (plist, QCascent),
25945 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25946 ascent = height * NUMVAL (prop) / 100.0;
25947 else if (!NILP (prop)
25948 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25949 ascent = min (max (0, (int)tem), height);
25950 else
25951 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25952 }
25953 else
25954 #endif /* HAVE_WINDOW_SYSTEM */
25955 height = 1;
25956
25957 if (width > 0 && it->line_wrap != TRUNCATE
25958 && it->current_x + width > it->last_visible_x)
25959 {
25960 width = it->last_visible_x - it->current_x;
25961 #ifdef HAVE_WINDOW_SYSTEM
25962 /* Subtract one more pixel from the stretch width, but only on
25963 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25964 width -= FRAME_WINDOW_P (it->f);
25965 #endif
25966 }
25967
25968 if (width > 0 && height > 0 && it->glyph_row)
25969 {
25970 Lisp_Object o_object = it->object;
25971 Lisp_Object object = it->stack[it->sp - 1].string;
25972 int n = width;
25973
25974 if (!STRINGP (object))
25975 object = it->w->contents;
25976 #ifdef HAVE_WINDOW_SYSTEM
25977 if (FRAME_WINDOW_P (it->f))
25978 append_stretch_glyph (it, object, width, height, ascent);
25979 else
25980 #endif
25981 {
25982 it->object = object;
25983 it->char_to_display = ' ';
25984 it->pixel_width = it->len = 1;
25985 while (n--)
25986 tty_append_glyph (it);
25987 it->object = o_object;
25988 }
25989 }
25990
25991 it->pixel_width = width;
25992 #ifdef HAVE_WINDOW_SYSTEM
25993 if (FRAME_WINDOW_P (it->f))
25994 {
25995 it->ascent = it->phys_ascent = ascent;
25996 it->descent = it->phys_descent = height - it->ascent;
25997 it->nglyphs = width > 0 && height > 0;
25998 take_vertical_position_into_account (it);
25999 }
26000 else
26001 #endif
26002 it->nglyphs = width;
26003 }
26004
26005 /* Get information about special display element WHAT in an
26006 environment described by IT. WHAT is one of IT_TRUNCATION or
26007 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26008 non-null glyph_row member. This function ensures that fields like
26009 face_id, c, len of IT are left untouched. */
26010
26011 static void
26012 produce_special_glyphs (struct it *it, enum display_element_type what)
26013 {
26014 struct it temp_it;
26015 Lisp_Object gc;
26016 GLYPH glyph;
26017
26018 temp_it = *it;
26019 temp_it.object = Qnil;
26020 memset (&temp_it.current, 0, sizeof temp_it.current);
26021
26022 if (what == IT_CONTINUATION)
26023 {
26024 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26025 if (it->bidi_it.paragraph_dir == R2L)
26026 SET_GLYPH_FROM_CHAR (glyph, '/');
26027 else
26028 SET_GLYPH_FROM_CHAR (glyph, '\\');
26029 if (it->dp
26030 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26031 {
26032 /* FIXME: Should we mirror GC for R2L lines? */
26033 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26034 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26035 }
26036 }
26037 else if (what == IT_TRUNCATION)
26038 {
26039 /* Truncation glyph. */
26040 SET_GLYPH_FROM_CHAR (glyph, '$');
26041 if (it->dp
26042 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26043 {
26044 /* FIXME: Should we mirror GC for R2L lines? */
26045 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26046 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26047 }
26048 }
26049 else
26050 emacs_abort ();
26051
26052 #ifdef HAVE_WINDOW_SYSTEM
26053 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26054 is turned off, we precede the truncation/continuation glyphs by a
26055 stretch glyph whose width is computed such that these special
26056 glyphs are aligned at the window margin, even when very different
26057 fonts are used in different glyph rows. */
26058 if (FRAME_WINDOW_P (temp_it.f)
26059 /* init_iterator calls this with it->glyph_row == NULL, and it
26060 wants only the pixel width of the truncation/continuation
26061 glyphs. */
26062 && temp_it.glyph_row
26063 /* insert_left_trunc_glyphs calls us at the beginning of the
26064 row, and it has its own calculation of the stretch glyph
26065 width. */
26066 && temp_it.glyph_row->used[TEXT_AREA] > 0
26067 && (temp_it.glyph_row->reversed_p
26068 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26069 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26070 {
26071 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26072
26073 if (stretch_width > 0)
26074 {
26075 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26076 struct font *font =
26077 face->font ? face->font : FRAME_FONT (temp_it.f);
26078 int stretch_ascent =
26079 (((temp_it.ascent + temp_it.descent)
26080 * FONT_BASE (font)) / FONT_HEIGHT (font));
26081
26082 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26083 temp_it.ascent + temp_it.descent,
26084 stretch_ascent);
26085 }
26086 }
26087 #endif
26088
26089 temp_it.dp = NULL;
26090 temp_it.what = IT_CHARACTER;
26091 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26092 temp_it.face_id = GLYPH_FACE (glyph);
26093 temp_it.len = CHAR_BYTES (temp_it.c);
26094
26095 PRODUCE_GLYPHS (&temp_it);
26096 it->pixel_width = temp_it.pixel_width;
26097 it->nglyphs = temp_it.nglyphs;
26098 }
26099
26100 #ifdef HAVE_WINDOW_SYSTEM
26101
26102 /* Calculate line-height and line-spacing properties.
26103 An integer value specifies explicit pixel value.
26104 A float value specifies relative value to current face height.
26105 A cons (float . face-name) specifies relative value to
26106 height of specified face font.
26107
26108 Returns height in pixels, or nil. */
26109
26110 static Lisp_Object
26111 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26112 int boff, bool override)
26113 {
26114 Lisp_Object face_name = Qnil;
26115 int ascent, descent, height;
26116
26117 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26118 return val;
26119
26120 if (CONSP (val))
26121 {
26122 face_name = XCAR (val);
26123 val = XCDR (val);
26124 if (!NUMBERP (val))
26125 val = make_number (1);
26126 if (NILP (face_name))
26127 {
26128 height = it->ascent + it->descent;
26129 goto scale;
26130 }
26131 }
26132
26133 if (NILP (face_name))
26134 {
26135 font = FRAME_FONT (it->f);
26136 boff = FRAME_BASELINE_OFFSET (it->f);
26137 }
26138 else if (EQ (face_name, Qt))
26139 {
26140 override = false;
26141 }
26142 else
26143 {
26144 int face_id;
26145 struct face *face;
26146
26147 face_id = lookup_named_face (it->f, face_name, false);
26148 if (face_id < 0)
26149 return make_number (-1);
26150
26151 face = FACE_FROM_ID (it->f, face_id);
26152 font = face->font;
26153 if (font == NULL)
26154 return make_number (-1);
26155 boff = font->baseline_offset;
26156 if (font->vertical_centering)
26157 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26158 }
26159
26160 normal_char_ascent_descent (font, -1, &ascent, &descent);
26161
26162 if (override)
26163 {
26164 it->override_ascent = ascent;
26165 it->override_descent = descent;
26166 it->override_boff = boff;
26167 }
26168
26169 height = ascent + descent;
26170
26171 scale:
26172 if (FLOATP (val))
26173 height = (int)(XFLOAT_DATA (val) * height);
26174 else if (INTEGERP (val))
26175 height *= XINT (val);
26176
26177 return make_number (height);
26178 }
26179
26180
26181 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26182 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26183 and only if this is for a character for which no font was found.
26184
26185 If the display method (it->glyphless_method) is
26186 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26187 length of the acronym or the hexadecimal string, UPPER_XOFF and
26188 UPPER_YOFF are pixel offsets for the upper part of the string,
26189 LOWER_XOFF and LOWER_YOFF are for the lower part.
26190
26191 For the other display methods, LEN through LOWER_YOFF are zero. */
26192
26193 static void
26194 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26195 short upper_xoff, short upper_yoff,
26196 short lower_xoff, short lower_yoff)
26197 {
26198 struct glyph *glyph;
26199 enum glyph_row_area area = it->area;
26200
26201 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26202 if (glyph < it->glyph_row->glyphs[area + 1])
26203 {
26204 /* If the glyph row is reversed, we need to prepend the glyph
26205 rather than append it. */
26206 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26207 {
26208 struct glyph *g;
26209
26210 /* Make room for the additional glyph. */
26211 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26212 g[1] = *g;
26213 glyph = it->glyph_row->glyphs[area];
26214 }
26215 glyph->charpos = CHARPOS (it->position);
26216 glyph->object = it->object;
26217 glyph->pixel_width = it->pixel_width;
26218 glyph->ascent = it->ascent;
26219 glyph->descent = it->descent;
26220 glyph->voffset = it->voffset;
26221 glyph->type = GLYPHLESS_GLYPH;
26222 glyph->u.glyphless.method = it->glyphless_method;
26223 glyph->u.glyphless.for_no_font = for_no_font;
26224 glyph->u.glyphless.len = len;
26225 glyph->u.glyphless.ch = it->c;
26226 glyph->slice.glyphless.upper_xoff = upper_xoff;
26227 glyph->slice.glyphless.upper_yoff = upper_yoff;
26228 glyph->slice.glyphless.lower_xoff = lower_xoff;
26229 glyph->slice.glyphless.lower_yoff = lower_yoff;
26230 glyph->avoid_cursor_p = it->avoid_cursor_p;
26231 glyph->multibyte_p = it->multibyte_p;
26232 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26233 {
26234 /* In R2L rows, the left and the right box edges need to be
26235 drawn in reverse direction. */
26236 glyph->right_box_line_p = it->start_of_box_run_p;
26237 glyph->left_box_line_p = it->end_of_box_run_p;
26238 }
26239 else
26240 {
26241 glyph->left_box_line_p = it->start_of_box_run_p;
26242 glyph->right_box_line_p = it->end_of_box_run_p;
26243 }
26244 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26245 || it->phys_descent > it->descent);
26246 glyph->padding_p = false;
26247 glyph->glyph_not_available_p = false;
26248 glyph->face_id = face_id;
26249 glyph->font_type = FONT_TYPE_UNKNOWN;
26250 if (it->bidi_p)
26251 {
26252 glyph->resolved_level = it->bidi_it.resolved_level;
26253 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26254 glyph->bidi_type = it->bidi_it.type;
26255 }
26256 ++it->glyph_row->used[area];
26257 }
26258 else
26259 IT_EXPAND_MATRIX_WIDTH (it, area);
26260 }
26261
26262
26263 /* Produce a glyph for a glyphless character for iterator IT.
26264 IT->glyphless_method specifies which method to use for displaying
26265 the character. See the description of enum
26266 glyphless_display_method in dispextern.h for the detail.
26267
26268 FOR_NO_FONT is true if and only if this is for a character for
26269 which no font was found. ACRONYM, if non-nil, is an acronym string
26270 for the character. */
26271
26272 static void
26273 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26274 {
26275 int face_id;
26276 struct face *face;
26277 struct font *font;
26278 int base_width, base_height, width, height;
26279 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26280 int len;
26281
26282 /* Get the metrics of the base font. We always refer to the current
26283 ASCII face. */
26284 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26285 font = face->font ? face->font : FRAME_FONT (it->f);
26286 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26287 it->ascent += font->baseline_offset;
26288 it->descent -= font->baseline_offset;
26289 base_height = it->ascent + it->descent;
26290 base_width = font->average_width;
26291
26292 face_id = merge_glyphless_glyph_face (it);
26293
26294 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26295 {
26296 it->pixel_width = THIN_SPACE_WIDTH;
26297 len = 0;
26298 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26299 }
26300 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26301 {
26302 width = CHAR_WIDTH (it->c);
26303 if (width == 0)
26304 width = 1;
26305 else if (width > 4)
26306 width = 4;
26307 it->pixel_width = base_width * width;
26308 len = 0;
26309 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26310 }
26311 else
26312 {
26313 char buf[7];
26314 const char *str;
26315 unsigned int code[6];
26316 int upper_len;
26317 int ascent, descent;
26318 struct font_metrics metrics_upper, metrics_lower;
26319
26320 face = FACE_FROM_ID (it->f, face_id);
26321 font = face->font ? face->font : FRAME_FONT (it->f);
26322 prepare_face_for_display (it->f, face);
26323
26324 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26325 {
26326 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26327 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26328 if (CONSP (acronym))
26329 acronym = XCAR (acronym);
26330 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26331 }
26332 else
26333 {
26334 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26335 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26336 str = buf;
26337 }
26338 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26339 code[len] = font->driver->encode_char (font, str[len]);
26340 upper_len = (len + 1) / 2;
26341 font->driver->text_extents (font, code, upper_len,
26342 &metrics_upper);
26343 font->driver->text_extents (font, code + upper_len, len - upper_len,
26344 &metrics_lower);
26345
26346
26347
26348 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26349 width = max (metrics_upper.width, metrics_lower.width) + 4;
26350 upper_xoff = upper_yoff = 2; /* the typical case */
26351 if (base_width >= width)
26352 {
26353 /* Align the upper to the left, the lower to the right. */
26354 it->pixel_width = base_width;
26355 lower_xoff = base_width - 2 - metrics_lower.width;
26356 }
26357 else
26358 {
26359 /* Center the shorter one. */
26360 it->pixel_width = width;
26361 if (metrics_upper.width >= metrics_lower.width)
26362 lower_xoff = (width - metrics_lower.width) / 2;
26363 else
26364 {
26365 /* FIXME: This code doesn't look right. It formerly was
26366 missing the "lower_xoff = 0;", which couldn't have
26367 been right since it left lower_xoff uninitialized. */
26368 lower_xoff = 0;
26369 upper_xoff = (width - metrics_upper.width) / 2;
26370 }
26371 }
26372
26373 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26374 top, bottom, and between upper and lower strings. */
26375 height = (metrics_upper.ascent + metrics_upper.descent
26376 + metrics_lower.ascent + metrics_lower.descent) + 5;
26377 /* Center vertically.
26378 H:base_height, D:base_descent
26379 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26380
26381 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26382 descent = D - H/2 + h/2;
26383 lower_yoff = descent - 2 - ld;
26384 upper_yoff = lower_yoff - la - 1 - ud; */
26385 ascent = - (it->descent - (base_height + height + 1) / 2);
26386 descent = it->descent - (base_height - height) / 2;
26387 lower_yoff = descent - 2 - metrics_lower.descent;
26388 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26389 - metrics_upper.descent);
26390 /* Don't make the height shorter than the base height. */
26391 if (height > base_height)
26392 {
26393 it->ascent = ascent;
26394 it->descent = descent;
26395 }
26396 }
26397
26398 it->phys_ascent = it->ascent;
26399 it->phys_descent = it->descent;
26400 if (it->glyph_row)
26401 append_glyphless_glyph (it, face_id, for_no_font, len,
26402 upper_xoff, upper_yoff,
26403 lower_xoff, lower_yoff);
26404 it->nglyphs = 1;
26405 take_vertical_position_into_account (it);
26406 }
26407
26408
26409 /* RIF:
26410 Produce glyphs/get display metrics for the display element IT is
26411 loaded with. See the description of struct it in dispextern.h
26412 for an overview of struct it. */
26413
26414 void
26415 x_produce_glyphs (struct it *it)
26416 {
26417 int extra_line_spacing = it->extra_line_spacing;
26418
26419 it->glyph_not_available_p = false;
26420
26421 if (it->what == IT_CHARACTER)
26422 {
26423 XChar2b char2b;
26424 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26425 struct font *font = face->font;
26426 struct font_metrics *pcm = NULL;
26427 int boff; /* Baseline offset. */
26428
26429 if (font == NULL)
26430 {
26431 /* When no suitable font is found, display this character by
26432 the method specified in the first extra slot of
26433 Vglyphless_char_display. */
26434 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26435
26436 eassert (it->what == IT_GLYPHLESS);
26437 produce_glyphless_glyph (it, true,
26438 STRINGP (acronym) ? acronym : Qnil);
26439 goto done;
26440 }
26441
26442 boff = font->baseline_offset;
26443 if (font->vertical_centering)
26444 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26445
26446 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26447 {
26448 it->nglyphs = 1;
26449
26450 if (it->override_ascent >= 0)
26451 {
26452 it->ascent = it->override_ascent;
26453 it->descent = it->override_descent;
26454 boff = it->override_boff;
26455 }
26456 else
26457 {
26458 it->ascent = FONT_BASE (font) + boff;
26459 it->descent = FONT_DESCENT (font) - boff;
26460 }
26461
26462 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26463 {
26464 pcm = get_per_char_metric (font, &char2b);
26465 if (pcm->width == 0
26466 && pcm->rbearing == 0 && pcm->lbearing == 0)
26467 pcm = NULL;
26468 }
26469
26470 if (pcm)
26471 {
26472 it->phys_ascent = pcm->ascent + boff;
26473 it->phys_descent = pcm->descent - boff;
26474 it->pixel_width = pcm->width;
26475 /* Don't use font-global values for ascent and descent
26476 if they result in an exceedingly large line height. */
26477 if (it->override_ascent < 0)
26478 {
26479 if (FONT_TOO_HIGH (font))
26480 {
26481 it->ascent = it->phys_ascent;
26482 it->descent = it->phys_descent;
26483 /* These limitations are enforced by an
26484 assertion near the end of this function. */
26485 if (it->ascent < 0)
26486 it->ascent = 0;
26487 if (it->descent < 0)
26488 it->descent = 0;
26489 }
26490 }
26491 }
26492 else
26493 {
26494 it->glyph_not_available_p = true;
26495 it->phys_ascent = it->ascent;
26496 it->phys_descent = it->descent;
26497 it->pixel_width = font->space_width;
26498 }
26499
26500 if (it->constrain_row_ascent_descent_p)
26501 {
26502 if (it->descent > it->max_descent)
26503 {
26504 it->ascent += it->descent - it->max_descent;
26505 it->descent = it->max_descent;
26506 }
26507 if (it->ascent > it->max_ascent)
26508 {
26509 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26510 it->ascent = it->max_ascent;
26511 }
26512 it->phys_ascent = min (it->phys_ascent, it->ascent);
26513 it->phys_descent = min (it->phys_descent, it->descent);
26514 extra_line_spacing = 0;
26515 }
26516
26517 /* If this is a space inside a region of text with
26518 `space-width' property, change its width. */
26519 bool stretched_p
26520 = it->char_to_display == ' ' && !NILP (it->space_width);
26521 if (stretched_p)
26522 it->pixel_width *= XFLOATINT (it->space_width);
26523
26524 /* If face has a box, add the box thickness to the character
26525 height. If character has a box line to the left and/or
26526 right, add the box line width to the character's width. */
26527 if (face->box != FACE_NO_BOX)
26528 {
26529 int thick = face->box_line_width;
26530
26531 if (thick > 0)
26532 {
26533 it->ascent += thick;
26534 it->descent += thick;
26535 }
26536 else
26537 thick = -thick;
26538
26539 if (it->start_of_box_run_p)
26540 it->pixel_width += thick;
26541 if (it->end_of_box_run_p)
26542 it->pixel_width += thick;
26543 }
26544
26545 /* If face has an overline, add the height of the overline
26546 (1 pixel) and a 1 pixel margin to the character height. */
26547 if (face->overline_p)
26548 it->ascent += overline_margin;
26549
26550 if (it->constrain_row_ascent_descent_p)
26551 {
26552 if (it->ascent > it->max_ascent)
26553 it->ascent = it->max_ascent;
26554 if (it->descent > it->max_descent)
26555 it->descent = it->max_descent;
26556 }
26557
26558 take_vertical_position_into_account (it);
26559
26560 /* If we have to actually produce glyphs, do it. */
26561 if (it->glyph_row)
26562 {
26563 if (stretched_p)
26564 {
26565 /* Translate a space with a `space-width' property
26566 into a stretch glyph. */
26567 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26568 / FONT_HEIGHT (font));
26569 append_stretch_glyph (it, it->object, it->pixel_width,
26570 it->ascent + it->descent, ascent);
26571 }
26572 else
26573 append_glyph (it);
26574
26575 /* If characters with lbearing or rbearing are displayed
26576 in this line, record that fact in a flag of the
26577 glyph row. This is used to optimize X output code. */
26578 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26579 it->glyph_row->contains_overlapping_glyphs_p = true;
26580 }
26581 if (! stretched_p && it->pixel_width == 0)
26582 /* We assure that all visible glyphs have at least 1-pixel
26583 width. */
26584 it->pixel_width = 1;
26585 }
26586 else if (it->char_to_display == '\n')
26587 {
26588 /* A newline has no width, but we need the height of the
26589 line. But if previous part of the line sets a height,
26590 don't increase that height. */
26591
26592 Lisp_Object height;
26593 Lisp_Object total_height = Qnil;
26594
26595 it->override_ascent = -1;
26596 it->pixel_width = 0;
26597 it->nglyphs = 0;
26598
26599 height = get_it_property (it, Qline_height);
26600 /* Split (line-height total-height) list. */
26601 if (CONSP (height)
26602 && CONSP (XCDR (height))
26603 && NILP (XCDR (XCDR (height))))
26604 {
26605 total_height = XCAR (XCDR (height));
26606 height = XCAR (height);
26607 }
26608 height = calc_line_height_property (it, height, font, boff, true);
26609
26610 if (it->override_ascent >= 0)
26611 {
26612 it->ascent = it->override_ascent;
26613 it->descent = it->override_descent;
26614 boff = it->override_boff;
26615 }
26616 else
26617 {
26618 if (FONT_TOO_HIGH (font))
26619 {
26620 it->ascent = font->pixel_size + boff - 1;
26621 it->descent = -boff + 1;
26622 if (it->descent < 0)
26623 it->descent = 0;
26624 }
26625 else
26626 {
26627 it->ascent = FONT_BASE (font) + boff;
26628 it->descent = FONT_DESCENT (font) - boff;
26629 }
26630 }
26631
26632 if (EQ (height, Qt))
26633 {
26634 if (it->descent > it->max_descent)
26635 {
26636 it->ascent += it->descent - it->max_descent;
26637 it->descent = it->max_descent;
26638 }
26639 if (it->ascent > it->max_ascent)
26640 {
26641 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26642 it->ascent = it->max_ascent;
26643 }
26644 it->phys_ascent = min (it->phys_ascent, it->ascent);
26645 it->phys_descent = min (it->phys_descent, it->descent);
26646 it->constrain_row_ascent_descent_p = true;
26647 extra_line_spacing = 0;
26648 }
26649 else
26650 {
26651 Lisp_Object spacing;
26652
26653 it->phys_ascent = it->ascent;
26654 it->phys_descent = it->descent;
26655
26656 if ((it->max_ascent > 0 || it->max_descent > 0)
26657 && face->box != FACE_NO_BOX
26658 && face->box_line_width > 0)
26659 {
26660 it->ascent += face->box_line_width;
26661 it->descent += face->box_line_width;
26662 }
26663 if (!NILP (height)
26664 && XINT (height) > it->ascent + it->descent)
26665 it->ascent = XINT (height) - it->descent;
26666
26667 if (!NILP (total_height))
26668 spacing = calc_line_height_property (it, total_height, font,
26669 boff, false);
26670 else
26671 {
26672 spacing = get_it_property (it, Qline_spacing);
26673 spacing = calc_line_height_property (it, spacing, font,
26674 boff, false);
26675 }
26676 if (INTEGERP (spacing))
26677 {
26678 extra_line_spacing = XINT (spacing);
26679 if (!NILP (total_height))
26680 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26681 }
26682 }
26683 }
26684 else /* i.e. (it->char_to_display == '\t') */
26685 {
26686 if (font->space_width > 0)
26687 {
26688 int tab_width = it->tab_width * font->space_width;
26689 int x = it->current_x + it->continuation_lines_width;
26690 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26691
26692 /* If the distance from the current position to the next tab
26693 stop is less than a space character width, use the
26694 tab stop after that. */
26695 if (next_tab_x - x < font->space_width)
26696 next_tab_x += tab_width;
26697
26698 it->pixel_width = next_tab_x - x;
26699 it->nglyphs = 1;
26700 if (FONT_TOO_HIGH (font))
26701 {
26702 if (get_char_glyph_code (' ', font, &char2b))
26703 {
26704 pcm = get_per_char_metric (font, &char2b);
26705 if (pcm->width == 0
26706 && pcm->rbearing == 0 && pcm->lbearing == 0)
26707 pcm = NULL;
26708 }
26709
26710 if (pcm)
26711 {
26712 it->ascent = pcm->ascent + boff;
26713 it->descent = pcm->descent - boff;
26714 }
26715 else
26716 {
26717 it->ascent = font->pixel_size + boff - 1;
26718 it->descent = -boff + 1;
26719 }
26720 if (it->ascent < 0)
26721 it->ascent = 0;
26722 if (it->descent < 0)
26723 it->descent = 0;
26724 }
26725 else
26726 {
26727 it->ascent = FONT_BASE (font) + boff;
26728 it->descent = FONT_DESCENT (font) - boff;
26729 }
26730 it->phys_ascent = it->ascent;
26731 it->phys_descent = it->descent;
26732
26733 if (it->glyph_row)
26734 {
26735 append_stretch_glyph (it, it->object, it->pixel_width,
26736 it->ascent + it->descent, it->ascent);
26737 }
26738 }
26739 else
26740 {
26741 it->pixel_width = 0;
26742 it->nglyphs = 1;
26743 }
26744 }
26745
26746 if (FONT_TOO_HIGH (font))
26747 {
26748 int font_ascent, font_descent;
26749
26750 /* For very large fonts, where we ignore the declared font
26751 dimensions, and go by per-character metrics instead,
26752 don't let the row ascent and descent values (and the row
26753 height computed from them) be smaller than the "normal"
26754 character metrics. This avoids unpleasant effects
26755 whereby lines on display would change their height
26756 depending on which characters are shown. */
26757 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26758 it->max_ascent = max (it->max_ascent, font_ascent);
26759 it->max_descent = max (it->max_descent, font_descent);
26760 }
26761 }
26762 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26763 {
26764 /* A static composition.
26765
26766 Note: A composition is represented as one glyph in the
26767 glyph matrix. There are no padding glyphs.
26768
26769 Important note: pixel_width, ascent, and descent are the
26770 values of what is drawn by draw_glyphs (i.e. the values of
26771 the overall glyphs composed). */
26772 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26773 int boff; /* baseline offset */
26774 struct composition *cmp = composition_table[it->cmp_it.id];
26775 int glyph_len = cmp->glyph_len;
26776 struct font *font = face->font;
26777
26778 it->nglyphs = 1;
26779
26780 /* If we have not yet calculated pixel size data of glyphs of
26781 the composition for the current face font, calculate them
26782 now. Theoretically, we have to check all fonts for the
26783 glyphs, but that requires much time and memory space. So,
26784 here we check only the font of the first glyph. This may
26785 lead to incorrect display, but it's very rare, and C-l
26786 (recenter-top-bottom) can correct the display anyway. */
26787 if (! cmp->font || cmp->font != font)
26788 {
26789 /* Ascent and descent of the font of the first character
26790 of this composition (adjusted by baseline offset).
26791 Ascent and descent of overall glyphs should not be less
26792 than these, respectively. */
26793 int font_ascent, font_descent, font_height;
26794 /* Bounding box of the overall glyphs. */
26795 int leftmost, rightmost, lowest, highest;
26796 int lbearing, rbearing;
26797 int i, width, ascent, descent;
26798 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26799 XChar2b char2b;
26800 struct font_metrics *pcm;
26801 ptrdiff_t pos;
26802
26803 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26804 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26805 break;
26806 bool right_padded = glyph_len < cmp->glyph_len;
26807 for (i = 0; i < glyph_len; i++)
26808 {
26809 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26810 break;
26811 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26812 }
26813 bool left_padded = i > 0;
26814
26815 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26816 : IT_CHARPOS (*it));
26817 /* If no suitable font is found, use the default font. */
26818 bool font_not_found_p = font == NULL;
26819 if (font_not_found_p)
26820 {
26821 face = face->ascii_face;
26822 font = face->font;
26823 }
26824 boff = font->baseline_offset;
26825 if (font->vertical_centering)
26826 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26827 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26828 font_ascent += boff;
26829 font_descent -= boff;
26830 font_height = font_ascent + font_descent;
26831
26832 cmp->font = font;
26833
26834 pcm = NULL;
26835 if (! font_not_found_p)
26836 {
26837 get_char_face_and_encoding (it->f, c, it->face_id,
26838 &char2b, false);
26839 pcm = get_per_char_metric (font, &char2b);
26840 }
26841
26842 /* Initialize the bounding box. */
26843 if (pcm)
26844 {
26845 width = cmp->glyph_len > 0 ? pcm->width : 0;
26846 ascent = pcm->ascent;
26847 descent = pcm->descent;
26848 lbearing = pcm->lbearing;
26849 rbearing = pcm->rbearing;
26850 }
26851 else
26852 {
26853 width = cmp->glyph_len > 0 ? font->space_width : 0;
26854 ascent = FONT_BASE (font);
26855 descent = FONT_DESCENT (font);
26856 lbearing = 0;
26857 rbearing = width;
26858 }
26859
26860 rightmost = width;
26861 leftmost = 0;
26862 lowest = - descent + boff;
26863 highest = ascent + boff;
26864
26865 if (! font_not_found_p
26866 && font->default_ascent
26867 && CHAR_TABLE_P (Vuse_default_ascent)
26868 && !NILP (Faref (Vuse_default_ascent,
26869 make_number (it->char_to_display))))
26870 highest = font->default_ascent + boff;
26871
26872 /* Draw the first glyph at the normal position. It may be
26873 shifted to right later if some other glyphs are drawn
26874 at the left. */
26875 cmp->offsets[i * 2] = 0;
26876 cmp->offsets[i * 2 + 1] = boff;
26877 cmp->lbearing = lbearing;
26878 cmp->rbearing = rbearing;
26879
26880 /* Set cmp->offsets for the remaining glyphs. */
26881 for (i++; i < glyph_len; i++)
26882 {
26883 int left, right, btm, top;
26884 int ch = COMPOSITION_GLYPH (cmp, i);
26885 int face_id;
26886 struct face *this_face;
26887
26888 if (ch == '\t')
26889 ch = ' ';
26890 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26891 this_face = FACE_FROM_ID (it->f, face_id);
26892 font = this_face->font;
26893
26894 if (font == NULL)
26895 pcm = NULL;
26896 else
26897 {
26898 get_char_face_and_encoding (it->f, ch, face_id,
26899 &char2b, false);
26900 pcm = get_per_char_metric (font, &char2b);
26901 }
26902 if (! pcm)
26903 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26904 else
26905 {
26906 width = pcm->width;
26907 ascent = pcm->ascent;
26908 descent = pcm->descent;
26909 lbearing = pcm->lbearing;
26910 rbearing = pcm->rbearing;
26911 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26912 {
26913 /* Relative composition with or without
26914 alternate chars. */
26915 left = (leftmost + rightmost - width) / 2;
26916 btm = - descent + boff;
26917 if (font->relative_compose
26918 && (! CHAR_TABLE_P (Vignore_relative_composition)
26919 || NILP (Faref (Vignore_relative_composition,
26920 make_number (ch)))))
26921 {
26922
26923 if (- descent >= font->relative_compose)
26924 /* One extra pixel between two glyphs. */
26925 btm = highest + 1;
26926 else if (ascent <= 0)
26927 /* One extra pixel between two glyphs. */
26928 btm = lowest - 1 - ascent - descent;
26929 }
26930 }
26931 else
26932 {
26933 /* A composition rule is specified by an integer
26934 value that encodes global and new reference
26935 points (GREF and NREF). GREF and NREF are
26936 specified by numbers as below:
26937
26938 0---1---2 -- ascent
26939 | |
26940 | |
26941 | |
26942 9--10--11 -- center
26943 | |
26944 ---3---4---5--- baseline
26945 | |
26946 6---7---8 -- descent
26947 */
26948 int rule = COMPOSITION_RULE (cmp, i);
26949 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26950
26951 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26952 grefx = gref % 3, nrefx = nref % 3;
26953 grefy = gref / 3, nrefy = nref / 3;
26954 if (xoff)
26955 xoff = font_height * (xoff - 128) / 256;
26956 if (yoff)
26957 yoff = font_height * (yoff - 128) / 256;
26958
26959 left = (leftmost
26960 + grefx * (rightmost - leftmost) / 2
26961 - nrefx * width / 2
26962 + xoff);
26963
26964 btm = ((grefy == 0 ? highest
26965 : grefy == 1 ? 0
26966 : grefy == 2 ? lowest
26967 : (highest + lowest) / 2)
26968 - (nrefy == 0 ? ascent + descent
26969 : nrefy == 1 ? descent - boff
26970 : nrefy == 2 ? 0
26971 : (ascent + descent) / 2)
26972 + yoff);
26973 }
26974
26975 cmp->offsets[i * 2] = left;
26976 cmp->offsets[i * 2 + 1] = btm + descent;
26977
26978 /* Update the bounding box of the overall glyphs. */
26979 if (width > 0)
26980 {
26981 right = left + width;
26982 if (left < leftmost)
26983 leftmost = left;
26984 if (right > rightmost)
26985 rightmost = right;
26986 }
26987 top = btm + descent + ascent;
26988 if (top > highest)
26989 highest = top;
26990 if (btm < lowest)
26991 lowest = btm;
26992
26993 if (cmp->lbearing > left + lbearing)
26994 cmp->lbearing = left + lbearing;
26995 if (cmp->rbearing < left + rbearing)
26996 cmp->rbearing = left + rbearing;
26997 }
26998 }
26999
27000 /* If there are glyphs whose x-offsets are negative,
27001 shift all glyphs to the right and make all x-offsets
27002 non-negative. */
27003 if (leftmost < 0)
27004 {
27005 for (i = 0; i < cmp->glyph_len; i++)
27006 cmp->offsets[i * 2] -= leftmost;
27007 rightmost -= leftmost;
27008 cmp->lbearing -= leftmost;
27009 cmp->rbearing -= leftmost;
27010 }
27011
27012 if (left_padded && cmp->lbearing < 0)
27013 {
27014 for (i = 0; i < cmp->glyph_len; i++)
27015 cmp->offsets[i * 2] -= cmp->lbearing;
27016 rightmost -= cmp->lbearing;
27017 cmp->rbearing -= cmp->lbearing;
27018 cmp->lbearing = 0;
27019 }
27020 if (right_padded && rightmost < cmp->rbearing)
27021 {
27022 rightmost = cmp->rbearing;
27023 }
27024
27025 cmp->pixel_width = rightmost;
27026 cmp->ascent = highest;
27027 cmp->descent = - lowest;
27028 if (cmp->ascent < font_ascent)
27029 cmp->ascent = font_ascent;
27030 if (cmp->descent < font_descent)
27031 cmp->descent = font_descent;
27032 }
27033
27034 if (it->glyph_row
27035 && (cmp->lbearing < 0
27036 || cmp->rbearing > cmp->pixel_width))
27037 it->glyph_row->contains_overlapping_glyphs_p = true;
27038
27039 it->pixel_width = cmp->pixel_width;
27040 it->ascent = it->phys_ascent = cmp->ascent;
27041 it->descent = it->phys_descent = cmp->descent;
27042 if (face->box != FACE_NO_BOX)
27043 {
27044 int thick = face->box_line_width;
27045
27046 if (thick > 0)
27047 {
27048 it->ascent += thick;
27049 it->descent += thick;
27050 }
27051 else
27052 thick = - thick;
27053
27054 if (it->start_of_box_run_p)
27055 it->pixel_width += thick;
27056 if (it->end_of_box_run_p)
27057 it->pixel_width += thick;
27058 }
27059
27060 /* If face has an overline, add the height of the overline
27061 (1 pixel) and a 1 pixel margin to the character height. */
27062 if (face->overline_p)
27063 it->ascent += overline_margin;
27064
27065 take_vertical_position_into_account (it);
27066 if (it->ascent < 0)
27067 it->ascent = 0;
27068 if (it->descent < 0)
27069 it->descent = 0;
27070
27071 if (it->glyph_row && cmp->glyph_len > 0)
27072 append_composite_glyph (it);
27073 }
27074 else if (it->what == IT_COMPOSITION)
27075 {
27076 /* A dynamic (automatic) composition. */
27077 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27078 Lisp_Object gstring;
27079 struct font_metrics metrics;
27080
27081 it->nglyphs = 1;
27082
27083 gstring = composition_gstring_from_id (it->cmp_it.id);
27084 it->pixel_width
27085 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27086 &metrics);
27087 if (it->glyph_row
27088 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27089 it->glyph_row->contains_overlapping_glyphs_p = true;
27090 it->ascent = it->phys_ascent = metrics.ascent;
27091 it->descent = it->phys_descent = metrics.descent;
27092 if (face->box != FACE_NO_BOX)
27093 {
27094 int thick = face->box_line_width;
27095
27096 if (thick > 0)
27097 {
27098 it->ascent += thick;
27099 it->descent += thick;
27100 }
27101 else
27102 thick = - thick;
27103
27104 if (it->start_of_box_run_p)
27105 it->pixel_width += thick;
27106 if (it->end_of_box_run_p)
27107 it->pixel_width += thick;
27108 }
27109 /* If face has an overline, add the height of the overline
27110 (1 pixel) and a 1 pixel margin to the character height. */
27111 if (face->overline_p)
27112 it->ascent += overline_margin;
27113 take_vertical_position_into_account (it);
27114 if (it->ascent < 0)
27115 it->ascent = 0;
27116 if (it->descent < 0)
27117 it->descent = 0;
27118
27119 if (it->glyph_row)
27120 append_composite_glyph (it);
27121 }
27122 else if (it->what == IT_GLYPHLESS)
27123 produce_glyphless_glyph (it, false, Qnil);
27124 else if (it->what == IT_IMAGE)
27125 produce_image_glyph (it);
27126 else if (it->what == IT_STRETCH)
27127 produce_stretch_glyph (it);
27128
27129 done:
27130 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27131 because this isn't true for images with `:ascent 100'. */
27132 eassert (it->ascent >= 0 && it->descent >= 0);
27133 if (it->area == TEXT_AREA)
27134 it->current_x += it->pixel_width;
27135
27136 if (extra_line_spacing > 0)
27137 {
27138 it->descent += extra_line_spacing;
27139 if (extra_line_spacing > it->max_extra_line_spacing)
27140 it->max_extra_line_spacing = extra_line_spacing;
27141 }
27142
27143 it->max_ascent = max (it->max_ascent, it->ascent);
27144 it->max_descent = max (it->max_descent, it->descent);
27145 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27146 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27147 }
27148
27149 /* EXPORT for RIF:
27150 Output LEN glyphs starting at START at the nominal cursor position.
27151 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27152 being updated, and UPDATED_AREA is the area of that row being updated. */
27153
27154 void
27155 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27156 struct glyph *start, enum glyph_row_area updated_area, int len)
27157 {
27158 int x, hpos, chpos = w->phys_cursor.hpos;
27159
27160 eassert (updated_row);
27161 /* When the window is hscrolled, cursor hpos can legitimately be out
27162 of bounds, but we draw the cursor at the corresponding window
27163 margin in that case. */
27164 if (!updated_row->reversed_p && chpos < 0)
27165 chpos = 0;
27166 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27167 chpos = updated_row->used[TEXT_AREA] - 1;
27168
27169 block_input ();
27170
27171 /* Write glyphs. */
27172
27173 hpos = start - updated_row->glyphs[updated_area];
27174 x = draw_glyphs (w, w->output_cursor.x,
27175 updated_row, updated_area,
27176 hpos, hpos + len,
27177 DRAW_NORMAL_TEXT, 0);
27178
27179 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27180 if (updated_area == TEXT_AREA
27181 && w->phys_cursor_on_p
27182 && w->phys_cursor.vpos == w->output_cursor.vpos
27183 && chpos >= hpos
27184 && chpos < hpos + len)
27185 w->phys_cursor_on_p = false;
27186
27187 unblock_input ();
27188
27189 /* Advance the output cursor. */
27190 w->output_cursor.hpos += len;
27191 w->output_cursor.x = x;
27192 }
27193
27194
27195 /* EXPORT for RIF:
27196 Insert LEN glyphs from START at the nominal cursor position. */
27197
27198 void
27199 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27200 struct glyph *start, enum glyph_row_area updated_area, int len)
27201 {
27202 struct frame *f;
27203 int line_height, shift_by_width, shifted_region_width;
27204 struct glyph_row *row;
27205 struct glyph *glyph;
27206 int frame_x, frame_y;
27207 ptrdiff_t hpos;
27208
27209 eassert (updated_row);
27210 block_input ();
27211 f = XFRAME (WINDOW_FRAME (w));
27212
27213 /* Get the height of the line we are in. */
27214 row = updated_row;
27215 line_height = row->height;
27216
27217 /* Get the width of the glyphs to insert. */
27218 shift_by_width = 0;
27219 for (glyph = start; glyph < start + len; ++glyph)
27220 shift_by_width += glyph->pixel_width;
27221
27222 /* Get the width of the region to shift right. */
27223 shifted_region_width = (window_box_width (w, updated_area)
27224 - w->output_cursor.x
27225 - shift_by_width);
27226
27227 /* Shift right. */
27228 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27229 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27230
27231 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27232 line_height, shift_by_width);
27233
27234 /* Write the glyphs. */
27235 hpos = start - row->glyphs[updated_area];
27236 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27237 hpos, hpos + len,
27238 DRAW_NORMAL_TEXT, 0);
27239
27240 /* Advance the output cursor. */
27241 w->output_cursor.hpos += len;
27242 w->output_cursor.x += shift_by_width;
27243 unblock_input ();
27244 }
27245
27246
27247 /* EXPORT for RIF:
27248 Erase the current text line from the nominal cursor position
27249 (inclusive) to pixel column TO_X (exclusive). The idea is that
27250 everything from TO_X onward is already erased.
27251
27252 TO_X is a pixel position relative to UPDATED_AREA of currently
27253 updated window W. TO_X == -1 means clear to the end of this area. */
27254
27255 void
27256 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27257 enum glyph_row_area updated_area, int to_x)
27258 {
27259 struct frame *f;
27260 int max_x, min_y, max_y;
27261 int from_x, from_y, to_y;
27262
27263 eassert (updated_row);
27264 f = XFRAME (w->frame);
27265
27266 if (updated_row->full_width_p)
27267 max_x = (WINDOW_PIXEL_WIDTH (w)
27268 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27269 else
27270 max_x = window_box_width (w, updated_area);
27271 max_y = window_text_bottom_y (w);
27272
27273 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27274 of window. For TO_X > 0, truncate to end of drawing area. */
27275 if (to_x == 0)
27276 return;
27277 else if (to_x < 0)
27278 to_x = max_x;
27279 else
27280 to_x = min (to_x, max_x);
27281
27282 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27283
27284 /* Notice if the cursor will be cleared by this operation. */
27285 if (!updated_row->full_width_p)
27286 notice_overwritten_cursor (w, updated_area,
27287 w->output_cursor.x, -1,
27288 updated_row->y,
27289 MATRIX_ROW_BOTTOM_Y (updated_row));
27290
27291 from_x = w->output_cursor.x;
27292
27293 /* Translate to frame coordinates. */
27294 if (updated_row->full_width_p)
27295 {
27296 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27297 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27298 }
27299 else
27300 {
27301 int area_left = window_box_left (w, updated_area);
27302 from_x += area_left;
27303 to_x += area_left;
27304 }
27305
27306 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27307 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27308 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27309
27310 /* Prevent inadvertently clearing to end of the X window. */
27311 if (to_x > from_x && to_y > from_y)
27312 {
27313 block_input ();
27314 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27315 to_x - from_x, to_y - from_y);
27316 unblock_input ();
27317 }
27318 }
27319
27320 #endif /* HAVE_WINDOW_SYSTEM */
27321
27322
27323 \f
27324 /***********************************************************************
27325 Cursor types
27326 ***********************************************************************/
27327
27328 /* Value is the internal representation of the specified cursor type
27329 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27330 of the bar cursor. */
27331
27332 static enum text_cursor_kinds
27333 get_specified_cursor_type (Lisp_Object arg, int *width)
27334 {
27335 enum text_cursor_kinds type;
27336
27337 if (NILP (arg))
27338 return NO_CURSOR;
27339
27340 if (EQ (arg, Qbox))
27341 return FILLED_BOX_CURSOR;
27342
27343 if (EQ (arg, Qhollow))
27344 return HOLLOW_BOX_CURSOR;
27345
27346 if (EQ (arg, Qbar))
27347 {
27348 *width = 2;
27349 return BAR_CURSOR;
27350 }
27351
27352 if (CONSP (arg)
27353 && EQ (XCAR (arg), Qbar)
27354 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27355 {
27356 *width = XINT (XCDR (arg));
27357 return BAR_CURSOR;
27358 }
27359
27360 if (EQ (arg, Qhbar))
27361 {
27362 *width = 2;
27363 return HBAR_CURSOR;
27364 }
27365
27366 if (CONSP (arg)
27367 && EQ (XCAR (arg), Qhbar)
27368 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27369 {
27370 *width = XINT (XCDR (arg));
27371 return HBAR_CURSOR;
27372 }
27373
27374 /* Treat anything unknown as "hollow box cursor".
27375 It was bad to signal an error; people have trouble fixing
27376 .Xdefaults with Emacs, when it has something bad in it. */
27377 type = HOLLOW_BOX_CURSOR;
27378
27379 return type;
27380 }
27381
27382 /* Set the default cursor types for specified frame. */
27383 void
27384 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27385 {
27386 int width = 1;
27387 Lisp_Object tem;
27388
27389 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27390 FRAME_CURSOR_WIDTH (f) = width;
27391
27392 /* By default, set up the blink-off state depending on the on-state. */
27393
27394 tem = Fassoc (arg, Vblink_cursor_alist);
27395 if (!NILP (tem))
27396 {
27397 FRAME_BLINK_OFF_CURSOR (f)
27398 = get_specified_cursor_type (XCDR (tem), &width);
27399 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27400 }
27401 else
27402 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27403
27404 /* Make sure the cursor gets redrawn. */
27405 f->cursor_type_changed = true;
27406 }
27407
27408
27409 #ifdef HAVE_WINDOW_SYSTEM
27410
27411 /* Return the cursor we want to be displayed in window W. Return
27412 width of bar/hbar cursor through WIDTH arg. Return with
27413 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27414 (i.e. if the `system caret' should track this cursor).
27415
27416 In a mini-buffer window, we want the cursor only to appear if we
27417 are reading input from this window. For the selected window, we
27418 want the cursor type given by the frame parameter or buffer local
27419 setting of cursor-type. If explicitly marked off, draw no cursor.
27420 In all other cases, we want a hollow box cursor. */
27421
27422 static enum text_cursor_kinds
27423 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27424 bool *active_cursor)
27425 {
27426 struct frame *f = XFRAME (w->frame);
27427 struct buffer *b = XBUFFER (w->contents);
27428 int cursor_type = DEFAULT_CURSOR;
27429 Lisp_Object alt_cursor;
27430 bool non_selected = false;
27431
27432 *active_cursor = true;
27433
27434 /* Echo area */
27435 if (cursor_in_echo_area
27436 && FRAME_HAS_MINIBUF_P (f)
27437 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27438 {
27439 if (w == XWINDOW (echo_area_window))
27440 {
27441 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27442 {
27443 *width = FRAME_CURSOR_WIDTH (f);
27444 return FRAME_DESIRED_CURSOR (f);
27445 }
27446 else
27447 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27448 }
27449
27450 *active_cursor = false;
27451 non_selected = true;
27452 }
27453
27454 /* Detect a nonselected window or nonselected frame. */
27455 else if (w != XWINDOW (f->selected_window)
27456 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27457 {
27458 *active_cursor = false;
27459
27460 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27461 return NO_CURSOR;
27462
27463 non_selected = true;
27464 }
27465
27466 /* Never display a cursor in a window in which cursor-type is nil. */
27467 if (NILP (BVAR (b, cursor_type)))
27468 return NO_CURSOR;
27469
27470 /* Get the normal cursor type for this window. */
27471 if (EQ (BVAR (b, cursor_type), Qt))
27472 {
27473 cursor_type = FRAME_DESIRED_CURSOR (f);
27474 *width = FRAME_CURSOR_WIDTH (f);
27475 }
27476 else
27477 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27478
27479 /* Use cursor-in-non-selected-windows instead
27480 for non-selected window or frame. */
27481 if (non_selected)
27482 {
27483 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27484 if (!EQ (Qt, alt_cursor))
27485 return get_specified_cursor_type (alt_cursor, width);
27486 /* t means modify the normal cursor type. */
27487 if (cursor_type == FILLED_BOX_CURSOR)
27488 cursor_type = HOLLOW_BOX_CURSOR;
27489 else if (cursor_type == BAR_CURSOR && *width > 1)
27490 --*width;
27491 return cursor_type;
27492 }
27493
27494 /* Use normal cursor if not blinked off. */
27495 if (!w->cursor_off_p)
27496 {
27497 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27498 {
27499 if (cursor_type == FILLED_BOX_CURSOR)
27500 {
27501 /* Using a block cursor on large images can be very annoying.
27502 So use a hollow cursor for "large" images.
27503 If image is not transparent (no mask), also use hollow cursor. */
27504 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27505 if (img != NULL && IMAGEP (img->spec))
27506 {
27507 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27508 where N = size of default frame font size.
27509 This should cover most of the "tiny" icons people may use. */
27510 if (!img->mask
27511 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27512 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27513 cursor_type = HOLLOW_BOX_CURSOR;
27514 }
27515 }
27516 else if (cursor_type != NO_CURSOR)
27517 {
27518 /* Display current only supports BOX and HOLLOW cursors for images.
27519 So for now, unconditionally use a HOLLOW cursor when cursor is
27520 not a solid box cursor. */
27521 cursor_type = HOLLOW_BOX_CURSOR;
27522 }
27523 }
27524 return cursor_type;
27525 }
27526
27527 /* Cursor is blinked off, so determine how to "toggle" it. */
27528
27529 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27530 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27531 return get_specified_cursor_type (XCDR (alt_cursor), width);
27532
27533 /* Then see if frame has specified a specific blink off cursor type. */
27534 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27535 {
27536 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27537 return FRAME_BLINK_OFF_CURSOR (f);
27538 }
27539
27540 #if false
27541 /* Some people liked having a permanently visible blinking cursor,
27542 while others had very strong opinions against it. So it was
27543 decided to remove it. KFS 2003-09-03 */
27544
27545 /* Finally perform built-in cursor blinking:
27546 filled box <-> hollow box
27547 wide [h]bar <-> narrow [h]bar
27548 narrow [h]bar <-> no cursor
27549 other type <-> no cursor */
27550
27551 if (cursor_type == FILLED_BOX_CURSOR)
27552 return HOLLOW_BOX_CURSOR;
27553
27554 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27555 {
27556 *width = 1;
27557 return cursor_type;
27558 }
27559 #endif
27560
27561 return NO_CURSOR;
27562 }
27563
27564
27565 /* Notice when the text cursor of window W has been completely
27566 overwritten by a drawing operation that outputs glyphs in AREA
27567 starting at X0 and ending at X1 in the line starting at Y0 and
27568 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27569 the rest of the line after X0 has been written. Y coordinates
27570 are window-relative. */
27571
27572 static void
27573 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27574 int x0, int x1, int y0, int y1)
27575 {
27576 int cx0, cx1, cy0, cy1;
27577 struct glyph_row *row;
27578
27579 if (!w->phys_cursor_on_p)
27580 return;
27581 if (area != TEXT_AREA)
27582 return;
27583
27584 if (w->phys_cursor.vpos < 0
27585 || w->phys_cursor.vpos >= w->current_matrix->nrows
27586 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27587 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27588 return;
27589
27590 if (row->cursor_in_fringe_p)
27591 {
27592 row->cursor_in_fringe_p = false;
27593 draw_fringe_bitmap (w, row, row->reversed_p);
27594 w->phys_cursor_on_p = false;
27595 return;
27596 }
27597
27598 cx0 = w->phys_cursor.x;
27599 cx1 = cx0 + w->phys_cursor_width;
27600 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27601 return;
27602
27603 /* The cursor image will be completely removed from the
27604 screen if the output area intersects the cursor area in
27605 y-direction. When we draw in [y0 y1[, and some part of
27606 the cursor is at y < y0, that part must have been drawn
27607 before. When scrolling, the cursor is erased before
27608 actually scrolling, so we don't come here. When not
27609 scrolling, the rows above the old cursor row must have
27610 changed, and in this case these rows must have written
27611 over the cursor image.
27612
27613 Likewise if part of the cursor is below y1, with the
27614 exception of the cursor being in the first blank row at
27615 the buffer and window end because update_text_area
27616 doesn't draw that row. (Except when it does, but
27617 that's handled in update_text_area.) */
27618
27619 cy0 = w->phys_cursor.y;
27620 cy1 = cy0 + w->phys_cursor_height;
27621 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27622 return;
27623
27624 w->phys_cursor_on_p = false;
27625 }
27626
27627 #endif /* HAVE_WINDOW_SYSTEM */
27628
27629 \f
27630 /************************************************************************
27631 Mouse Face
27632 ************************************************************************/
27633
27634 #ifdef HAVE_WINDOW_SYSTEM
27635
27636 /* EXPORT for RIF:
27637 Fix the display of area AREA of overlapping row ROW in window W
27638 with respect to the overlapping part OVERLAPS. */
27639
27640 void
27641 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27642 enum glyph_row_area area, int overlaps)
27643 {
27644 int i, x;
27645
27646 block_input ();
27647
27648 x = 0;
27649 for (i = 0; i < row->used[area];)
27650 {
27651 if (row->glyphs[area][i].overlaps_vertically_p)
27652 {
27653 int start = i, start_x = x;
27654
27655 do
27656 {
27657 x += row->glyphs[area][i].pixel_width;
27658 ++i;
27659 }
27660 while (i < row->used[area]
27661 && row->glyphs[area][i].overlaps_vertically_p);
27662
27663 draw_glyphs (w, start_x, row, area,
27664 start, i,
27665 DRAW_NORMAL_TEXT, overlaps);
27666 }
27667 else
27668 {
27669 x += row->glyphs[area][i].pixel_width;
27670 ++i;
27671 }
27672 }
27673
27674 unblock_input ();
27675 }
27676
27677
27678 /* EXPORT:
27679 Draw the cursor glyph of window W in glyph row ROW. See the
27680 comment of draw_glyphs for the meaning of HL. */
27681
27682 void
27683 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27684 enum draw_glyphs_face hl)
27685 {
27686 /* If cursor hpos is out of bounds, don't draw garbage. This can
27687 happen in mini-buffer windows when switching between echo area
27688 glyphs and mini-buffer. */
27689 if ((row->reversed_p
27690 ? (w->phys_cursor.hpos >= 0)
27691 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27692 {
27693 bool on_p = w->phys_cursor_on_p;
27694 int x1;
27695 int hpos = w->phys_cursor.hpos;
27696
27697 /* When the window is hscrolled, cursor hpos can legitimately be
27698 out of bounds, but we draw the cursor at the corresponding
27699 window margin in that case. */
27700 if (!row->reversed_p && hpos < 0)
27701 hpos = 0;
27702 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27703 hpos = row->used[TEXT_AREA] - 1;
27704
27705 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27706 hl, 0);
27707 w->phys_cursor_on_p = on_p;
27708
27709 if (hl == DRAW_CURSOR)
27710 w->phys_cursor_width = x1 - w->phys_cursor.x;
27711 /* When we erase the cursor, and ROW is overlapped by other
27712 rows, make sure that these overlapping parts of other rows
27713 are redrawn. */
27714 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27715 {
27716 w->phys_cursor_width = x1 - w->phys_cursor.x;
27717
27718 if (row > w->current_matrix->rows
27719 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27720 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27721 OVERLAPS_ERASED_CURSOR);
27722
27723 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27724 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27725 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27726 OVERLAPS_ERASED_CURSOR);
27727 }
27728 }
27729 }
27730
27731
27732 /* Erase the image of a cursor of window W from the screen. */
27733
27734 void
27735 erase_phys_cursor (struct window *w)
27736 {
27737 struct frame *f = XFRAME (w->frame);
27738 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27739 int hpos = w->phys_cursor.hpos;
27740 int vpos = w->phys_cursor.vpos;
27741 bool mouse_face_here_p = false;
27742 struct glyph_matrix *active_glyphs = w->current_matrix;
27743 struct glyph_row *cursor_row;
27744 struct glyph *cursor_glyph;
27745 enum draw_glyphs_face hl;
27746
27747 /* No cursor displayed or row invalidated => nothing to do on the
27748 screen. */
27749 if (w->phys_cursor_type == NO_CURSOR)
27750 goto mark_cursor_off;
27751
27752 /* VPOS >= active_glyphs->nrows means that window has been resized.
27753 Don't bother to erase the cursor. */
27754 if (vpos >= active_glyphs->nrows)
27755 goto mark_cursor_off;
27756
27757 /* If row containing cursor is marked invalid, there is nothing we
27758 can do. */
27759 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27760 if (!cursor_row->enabled_p)
27761 goto mark_cursor_off;
27762
27763 /* If line spacing is > 0, old cursor may only be partially visible in
27764 window after split-window. So adjust visible height. */
27765 cursor_row->visible_height = min (cursor_row->visible_height,
27766 window_text_bottom_y (w) - cursor_row->y);
27767
27768 /* If row is completely invisible, don't attempt to delete a cursor which
27769 isn't there. This can happen if cursor is at top of a window, and
27770 we switch to a buffer with a header line in that window. */
27771 if (cursor_row->visible_height <= 0)
27772 goto mark_cursor_off;
27773
27774 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27775 if (cursor_row->cursor_in_fringe_p)
27776 {
27777 cursor_row->cursor_in_fringe_p = false;
27778 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27779 goto mark_cursor_off;
27780 }
27781
27782 /* This can happen when the new row is shorter than the old one.
27783 In this case, either draw_glyphs or clear_end_of_line
27784 should have cleared the cursor. Note that we wouldn't be
27785 able to erase the cursor in this case because we don't have a
27786 cursor glyph at hand. */
27787 if ((cursor_row->reversed_p
27788 ? (w->phys_cursor.hpos < 0)
27789 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27790 goto mark_cursor_off;
27791
27792 /* When the window is hscrolled, cursor hpos can legitimately be out
27793 of bounds, but we draw the cursor at the corresponding window
27794 margin in that case. */
27795 if (!cursor_row->reversed_p && hpos < 0)
27796 hpos = 0;
27797 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27798 hpos = cursor_row->used[TEXT_AREA] - 1;
27799
27800 /* If the cursor is in the mouse face area, redisplay that when
27801 we clear the cursor. */
27802 if (! NILP (hlinfo->mouse_face_window)
27803 && coords_in_mouse_face_p (w, hpos, vpos)
27804 /* Don't redraw the cursor's spot in mouse face if it is at the
27805 end of a line (on a newline). The cursor appears there, but
27806 mouse highlighting does not. */
27807 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27808 mouse_face_here_p = true;
27809
27810 /* Maybe clear the display under the cursor. */
27811 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27812 {
27813 int x, y;
27814 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27815 int width;
27816
27817 cursor_glyph = get_phys_cursor_glyph (w);
27818 if (cursor_glyph == NULL)
27819 goto mark_cursor_off;
27820
27821 width = cursor_glyph->pixel_width;
27822 x = w->phys_cursor.x;
27823 if (x < 0)
27824 {
27825 width += x;
27826 x = 0;
27827 }
27828 width = min (width, window_box_width (w, TEXT_AREA) - x);
27829 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27830 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27831
27832 if (width > 0)
27833 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27834 }
27835
27836 /* Erase the cursor by redrawing the character underneath it. */
27837 if (mouse_face_here_p)
27838 hl = DRAW_MOUSE_FACE;
27839 else
27840 hl = DRAW_NORMAL_TEXT;
27841 draw_phys_cursor_glyph (w, cursor_row, hl);
27842
27843 mark_cursor_off:
27844 w->phys_cursor_on_p = false;
27845 w->phys_cursor_type = NO_CURSOR;
27846 }
27847
27848
27849 /* Display or clear cursor of window W. If !ON, clear the cursor.
27850 If ON, display the cursor; where to put the cursor is specified by
27851 HPOS, VPOS, X and Y. */
27852
27853 void
27854 display_and_set_cursor (struct window *w, bool on,
27855 int hpos, int vpos, int x, int y)
27856 {
27857 struct frame *f = XFRAME (w->frame);
27858 int new_cursor_type;
27859 int new_cursor_width;
27860 bool active_cursor;
27861 struct glyph_row *glyph_row;
27862 struct glyph *glyph;
27863
27864 /* This is pointless on invisible frames, and dangerous on garbaged
27865 windows and frames; in the latter case, the frame or window may
27866 be in the midst of changing its size, and x and y may be off the
27867 window. */
27868 if (! FRAME_VISIBLE_P (f)
27869 || FRAME_GARBAGED_P (f)
27870 || vpos >= w->current_matrix->nrows
27871 || hpos >= w->current_matrix->matrix_w)
27872 return;
27873
27874 /* If cursor is off and we want it off, return quickly. */
27875 if (!on && !w->phys_cursor_on_p)
27876 return;
27877
27878 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27879 /* If cursor row is not enabled, we don't really know where to
27880 display the cursor. */
27881 if (!glyph_row->enabled_p)
27882 {
27883 w->phys_cursor_on_p = false;
27884 return;
27885 }
27886
27887 glyph = NULL;
27888 if (!glyph_row->exact_window_width_line_p
27889 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27890 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27891
27892 eassert (input_blocked_p ());
27893
27894 /* Set new_cursor_type to the cursor we want to be displayed. */
27895 new_cursor_type = get_window_cursor_type (w, glyph,
27896 &new_cursor_width, &active_cursor);
27897
27898 /* If cursor is currently being shown and we don't want it to be or
27899 it is in the wrong place, or the cursor type is not what we want,
27900 erase it. */
27901 if (w->phys_cursor_on_p
27902 && (!on
27903 || w->phys_cursor.x != x
27904 || w->phys_cursor.y != y
27905 /* HPOS can be negative in R2L rows whose
27906 exact_window_width_line_p flag is set (i.e. their newline
27907 would "overflow into the fringe"). */
27908 || hpos < 0
27909 || new_cursor_type != w->phys_cursor_type
27910 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27911 && new_cursor_width != w->phys_cursor_width)))
27912 erase_phys_cursor (w);
27913
27914 /* Don't check phys_cursor_on_p here because that flag is only set
27915 to false in some cases where we know that the cursor has been
27916 completely erased, to avoid the extra work of erasing the cursor
27917 twice. In other words, phys_cursor_on_p can be true and the cursor
27918 still not be visible, or it has only been partly erased. */
27919 if (on)
27920 {
27921 w->phys_cursor_ascent = glyph_row->ascent;
27922 w->phys_cursor_height = glyph_row->height;
27923
27924 /* Set phys_cursor_.* before x_draw_.* is called because some
27925 of them may need the information. */
27926 w->phys_cursor.x = x;
27927 w->phys_cursor.y = glyph_row->y;
27928 w->phys_cursor.hpos = hpos;
27929 w->phys_cursor.vpos = vpos;
27930 }
27931
27932 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27933 new_cursor_type, new_cursor_width,
27934 on, active_cursor);
27935 }
27936
27937
27938 /* Switch the display of W's cursor on or off, according to the value
27939 of ON. */
27940
27941 static void
27942 update_window_cursor (struct window *w, bool on)
27943 {
27944 /* Don't update cursor in windows whose frame is in the process
27945 of being deleted. */
27946 if (w->current_matrix)
27947 {
27948 int hpos = w->phys_cursor.hpos;
27949 int vpos = w->phys_cursor.vpos;
27950 struct glyph_row *row;
27951
27952 if (vpos >= w->current_matrix->nrows
27953 || hpos >= w->current_matrix->matrix_w)
27954 return;
27955
27956 row = MATRIX_ROW (w->current_matrix, vpos);
27957
27958 /* When the window is hscrolled, cursor hpos can legitimately be
27959 out of bounds, but we draw the cursor at the corresponding
27960 window margin in that case. */
27961 if (!row->reversed_p && hpos < 0)
27962 hpos = 0;
27963 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27964 hpos = row->used[TEXT_AREA] - 1;
27965
27966 block_input ();
27967 display_and_set_cursor (w, on, hpos, vpos,
27968 w->phys_cursor.x, w->phys_cursor.y);
27969 unblock_input ();
27970 }
27971 }
27972
27973
27974 /* Call update_window_cursor with parameter ON_P on all leaf windows
27975 in the window tree rooted at W. */
27976
27977 static void
27978 update_cursor_in_window_tree (struct window *w, bool on_p)
27979 {
27980 while (w)
27981 {
27982 if (WINDOWP (w->contents))
27983 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27984 else
27985 update_window_cursor (w, on_p);
27986
27987 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27988 }
27989 }
27990
27991
27992 /* EXPORT:
27993 Display the cursor on window W, or clear it, according to ON_P.
27994 Don't change the cursor's position. */
27995
27996 void
27997 x_update_cursor (struct frame *f, bool on_p)
27998 {
27999 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28000 }
28001
28002
28003 /* EXPORT:
28004 Clear the cursor of window W to background color, and mark the
28005 cursor as not shown. This is used when the text where the cursor
28006 is about to be rewritten. */
28007
28008 void
28009 x_clear_cursor (struct window *w)
28010 {
28011 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28012 update_window_cursor (w, false);
28013 }
28014
28015 #endif /* HAVE_WINDOW_SYSTEM */
28016
28017 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28018 and MSDOS. */
28019 static void
28020 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28021 int start_hpos, int end_hpos,
28022 enum draw_glyphs_face draw)
28023 {
28024 #ifdef HAVE_WINDOW_SYSTEM
28025 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28026 {
28027 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28028 return;
28029 }
28030 #endif
28031 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28032 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28033 #endif
28034 }
28035
28036 /* Display the active region described by mouse_face_* according to DRAW. */
28037
28038 static void
28039 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28040 {
28041 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28042 struct frame *f = XFRAME (WINDOW_FRAME (w));
28043
28044 if (/* If window is in the process of being destroyed, don't bother
28045 to do anything. */
28046 w->current_matrix != NULL
28047 /* Don't update mouse highlight if hidden. */
28048 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28049 /* Recognize when we are called to operate on rows that don't exist
28050 anymore. This can happen when a window is split. */
28051 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28052 {
28053 bool phys_cursor_on_p = w->phys_cursor_on_p;
28054 struct glyph_row *row, *first, *last;
28055
28056 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28057 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28058
28059 for (row = first; row <= last && row->enabled_p; ++row)
28060 {
28061 int start_hpos, end_hpos, start_x;
28062
28063 /* For all but the first row, the highlight starts at column 0. */
28064 if (row == first)
28065 {
28066 /* R2L rows have BEG and END in reversed order, but the
28067 screen drawing geometry is always left to right. So
28068 we need to mirror the beginning and end of the
28069 highlighted area in R2L rows. */
28070 if (!row->reversed_p)
28071 {
28072 start_hpos = hlinfo->mouse_face_beg_col;
28073 start_x = hlinfo->mouse_face_beg_x;
28074 }
28075 else if (row == last)
28076 {
28077 start_hpos = hlinfo->mouse_face_end_col;
28078 start_x = hlinfo->mouse_face_end_x;
28079 }
28080 else
28081 {
28082 start_hpos = 0;
28083 start_x = 0;
28084 }
28085 }
28086 else if (row->reversed_p && row == last)
28087 {
28088 start_hpos = hlinfo->mouse_face_end_col;
28089 start_x = hlinfo->mouse_face_end_x;
28090 }
28091 else
28092 {
28093 start_hpos = 0;
28094 start_x = 0;
28095 }
28096
28097 if (row == last)
28098 {
28099 if (!row->reversed_p)
28100 end_hpos = hlinfo->mouse_face_end_col;
28101 else if (row == first)
28102 end_hpos = hlinfo->mouse_face_beg_col;
28103 else
28104 {
28105 end_hpos = row->used[TEXT_AREA];
28106 if (draw == DRAW_NORMAL_TEXT)
28107 row->fill_line_p = true; /* Clear to end of line. */
28108 }
28109 }
28110 else if (row->reversed_p && row == first)
28111 end_hpos = hlinfo->mouse_face_beg_col;
28112 else
28113 {
28114 end_hpos = row->used[TEXT_AREA];
28115 if (draw == DRAW_NORMAL_TEXT)
28116 row->fill_line_p = true; /* Clear to end of line. */
28117 }
28118
28119 if (end_hpos > start_hpos)
28120 {
28121 draw_row_with_mouse_face (w, start_x, row,
28122 start_hpos, end_hpos, draw);
28123
28124 row->mouse_face_p
28125 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28126 }
28127 }
28128
28129 #ifdef HAVE_WINDOW_SYSTEM
28130 /* When we've written over the cursor, arrange for it to
28131 be displayed again. */
28132 if (FRAME_WINDOW_P (f)
28133 && phys_cursor_on_p && !w->phys_cursor_on_p)
28134 {
28135 int hpos = w->phys_cursor.hpos;
28136
28137 /* When the window is hscrolled, cursor hpos can legitimately be
28138 out of bounds, but we draw the cursor at the corresponding
28139 window margin in that case. */
28140 if (!row->reversed_p && hpos < 0)
28141 hpos = 0;
28142 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28143 hpos = row->used[TEXT_AREA] - 1;
28144
28145 block_input ();
28146 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28147 w->phys_cursor.x, w->phys_cursor.y);
28148 unblock_input ();
28149 }
28150 #endif /* HAVE_WINDOW_SYSTEM */
28151 }
28152
28153 #ifdef HAVE_WINDOW_SYSTEM
28154 /* Change the mouse cursor. */
28155 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28156 {
28157 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28158 if (draw == DRAW_NORMAL_TEXT
28159 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28160 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28161 else
28162 #endif
28163 if (draw == DRAW_MOUSE_FACE)
28164 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28165 else
28166 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28167 }
28168 #endif /* HAVE_WINDOW_SYSTEM */
28169 }
28170
28171 /* EXPORT:
28172 Clear out the mouse-highlighted active region.
28173 Redraw it un-highlighted first. Value is true if mouse
28174 face was actually drawn unhighlighted. */
28175
28176 bool
28177 clear_mouse_face (Mouse_HLInfo *hlinfo)
28178 {
28179 bool cleared
28180 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28181 if (cleared)
28182 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28183 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28184 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28185 hlinfo->mouse_face_window = Qnil;
28186 hlinfo->mouse_face_overlay = Qnil;
28187 return cleared;
28188 }
28189
28190 /* Return true if the coordinates HPOS and VPOS on windows W are
28191 within the mouse face on that window. */
28192 static bool
28193 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28194 {
28195 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28196
28197 /* Quickly resolve the easy cases. */
28198 if (!(WINDOWP (hlinfo->mouse_face_window)
28199 && XWINDOW (hlinfo->mouse_face_window) == w))
28200 return false;
28201 if (vpos < hlinfo->mouse_face_beg_row
28202 || vpos > hlinfo->mouse_face_end_row)
28203 return false;
28204 if (vpos > hlinfo->mouse_face_beg_row
28205 && vpos < hlinfo->mouse_face_end_row)
28206 return true;
28207
28208 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28209 {
28210 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28211 {
28212 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28213 return true;
28214 }
28215 else if ((vpos == hlinfo->mouse_face_beg_row
28216 && hpos >= hlinfo->mouse_face_beg_col)
28217 || (vpos == hlinfo->mouse_face_end_row
28218 && hpos < hlinfo->mouse_face_end_col))
28219 return true;
28220 }
28221 else
28222 {
28223 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28224 {
28225 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28226 return true;
28227 }
28228 else if ((vpos == hlinfo->mouse_face_beg_row
28229 && hpos <= hlinfo->mouse_face_beg_col)
28230 || (vpos == hlinfo->mouse_face_end_row
28231 && hpos > hlinfo->mouse_face_end_col))
28232 return true;
28233 }
28234 return false;
28235 }
28236
28237
28238 /* EXPORT:
28239 True if physical cursor of window W is within mouse face. */
28240
28241 bool
28242 cursor_in_mouse_face_p (struct window *w)
28243 {
28244 int hpos = w->phys_cursor.hpos;
28245 int vpos = w->phys_cursor.vpos;
28246 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28247
28248 /* When the window is hscrolled, cursor hpos can legitimately be out
28249 of bounds, but we draw the cursor at the corresponding window
28250 margin in that case. */
28251 if (!row->reversed_p && hpos < 0)
28252 hpos = 0;
28253 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28254 hpos = row->used[TEXT_AREA] - 1;
28255
28256 return coords_in_mouse_face_p (w, hpos, vpos);
28257 }
28258
28259
28260 \f
28261 /* Find the glyph rows START_ROW and END_ROW of window W that display
28262 characters between buffer positions START_CHARPOS and END_CHARPOS
28263 (excluding END_CHARPOS). DISP_STRING is a display string that
28264 covers these buffer positions. This is similar to
28265 row_containing_pos, but is more accurate when bidi reordering makes
28266 buffer positions change non-linearly with glyph rows. */
28267 static void
28268 rows_from_pos_range (struct window *w,
28269 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28270 Lisp_Object disp_string,
28271 struct glyph_row **start, struct glyph_row **end)
28272 {
28273 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28274 int last_y = window_text_bottom_y (w);
28275 struct glyph_row *row;
28276
28277 *start = NULL;
28278 *end = NULL;
28279
28280 while (!first->enabled_p
28281 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28282 first++;
28283
28284 /* Find the START row. */
28285 for (row = first;
28286 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28287 row++)
28288 {
28289 /* A row can potentially be the START row if the range of the
28290 characters it displays intersects the range
28291 [START_CHARPOS..END_CHARPOS). */
28292 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28293 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28294 /* See the commentary in row_containing_pos, for the
28295 explanation of the complicated way to check whether
28296 some position is beyond the end of the characters
28297 displayed by a row. */
28298 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28299 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28300 && !row->ends_at_zv_p
28301 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28302 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28303 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28304 && !row->ends_at_zv_p
28305 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28306 {
28307 /* Found a candidate row. Now make sure at least one of the
28308 glyphs it displays has a charpos from the range
28309 [START_CHARPOS..END_CHARPOS).
28310
28311 This is not obvious because bidi reordering could make
28312 buffer positions of a row be 1,2,3,102,101,100, and if we
28313 want to highlight characters in [50..60), we don't want
28314 this row, even though [50..60) does intersect [1..103),
28315 the range of character positions given by the row's start
28316 and end positions. */
28317 struct glyph *g = row->glyphs[TEXT_AREA];
28318 struct glyph *e = g + row->used[TEXT_AREA];
28319
28320 while (g < e)
28321 {
28322 if (((BUFFERP (g->object) || NILP (g->object))
28323 && start_charpos <= g->charpos && g->charpos < end_charpos)
28324 /* A glyph that comes from DISP_STRING is by
28325 definition to be highlighted. */
28326 || EQ (g->object, disp_string))
28327 *start = row;
28328 g++;
28329 }
28330 if (*start)
28331 break;
28332 }
28333 }
28334
28335 /* Find the END row. */
28336 if (!*start
28337 /* If the last row is partially visible, start looking for END
28338 from that row, instead of starting from FIRST. */
28339 && !(row->enabled_p
28340 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28341 row = first;
28342 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28343 {
28344 struct glyph_row *next = row + 1;
28345 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28346
28347 if (!next->enabled_p
28348 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28349 /* The first row >= START whose range of displayed characters
28350 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28351 is the row END + 1. */
28352 || (start_charpos < next_start
28353 && end_charpos < next_start)
28354 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28355 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28356 && !next->ends_at_zv_p
28357 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28358 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28359 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28360 && !next->ends_at_zv_p
28361 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28362 {
28363 *end = row;
28364 break;
28365 }
28366 else
28367 {
28368 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28369 but none of the characters it displays are in the range, it is
28370 also END + 1. */
28371 struct glyph *g = next->glyphs[TEXT_AREA];
28372 struct glyph *s = g;
28373 struct glyph *e = g + next->used[TEXT_AREA];
28374
28375 while (g < e)
28376 {
28377 if (((BUFFERP (g->object) || NILP (g->object))
28378 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28379 /* If the buffer position of the first glyph in
28380 the row is equal to END_CHARPOS, it means
28381 the last character to be highlighted is the
28382 newline of ROW, and we must consider NEXT as
28383 END, not END+1. */
28384 || (((!next->reversed_p && g == s)
28385 || (next->reversed_p && g == e - 1))
28386 && (g->charpos == end_charpos
28387 /* Special case for when NEXT is an
28388 empty line at ZV. */
28389 || (g->charpos == -1
28390 && !row->ends_at_zv_p
28391 && next_start == end_charpos)))))
28392 /* A glyph that comes from DISP_STRING is by
28393 definition to be highlighted. */
28394 || EQ (g->object, disp_string))
28395 break;
28396 g++;
28397 }
28398 if (g == e)
28399 {
28400 *end = row;
28401 break;
28402 }
28403 /* The first row that ends at ZV must be the last to be
28404 highlighted. */
28405 else if (next->ends_at_zv_p)
28406 {
28407 *end = next;
28408 break;
28409 }
28410 }
28411 }
28412 }
28413
28414 /* This function sets the mouse_face_* elements of HLINFO, assuming
28415 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28416 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28417 for the overlay or run of text properties specifying the mouse
28418 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28419 before-string and after-string that must also be highlighted.
28420 DISP_STRING, if non-nil, is a display string that may cover some
28421 or all of the highlighted text. */
28422
28423 static void
28424 mouse_face_from_buffer_pos (Lisp_Object window,
28425 Mouse_HLInfo *hlinfo,
28426 ptrdiff_t mouse_charpos,
28427 ptrdiff_t start_charpos,
28428 ptrdiff_t end_charpos,
28429 Lisp_Object before_string,
28430 Lisp_Object after_string,
28431 Lisp_Object disp_string)
28432 {
28433 struct window *w = XWINDOW (window);
28434 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28435 struct glyph_row *r1, *r2;
28436 struct glyph *glyph, *end;
28437 ptrdiff_t ignore, pos;
28438 int x;
28439
28440 eassert (NILP (disp_string) || STRINGP (disp_string));
28441 eassert (NILP (before_string) || STRINGP (before_string));
28442 eassert (NILP (after_string) || STRINGP (after_string));
28443
28444 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28445 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28446 if (r1 == NULL)
28447 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28448 /* If the before-string or display-string contains newlines,
28449 rows_from_pos_range skips to its last row. Move back. */
28450 if (!NILP (before_string) || !NILP (disp_string))
28451 {
28452 struct glyph_row *prev;
28453 while ((prev = r1 - 1, prev >= first)
28454 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28455 && prev->used[TEXT_AREA] > 0)
28456 {
28457 struct glyph *beg = prev->glyphs[TEXT_AREA];
28458 glyph = beg + prev->used[TEXT_AREA];
28459 while (--glyph >= beg && NILP (glyph->object));
28460 if (glyph < beg
28461 || !(EQ (glyph->object, before_string)
28462 || EQ (glyph->object, disp_string)))
28463 break;
28464 r1 = prev;
28465 }
28466 }
28467 if (r2 == NULL)
28468 {
28469 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28470 hlinfo->mouse_face_past_end = true;
28471 }
28472 else if (!NILP (after_string))
28473 {
28474 /* If the after-string has newlines, advance to its last row. */
28475 struct glyph_row *next;
28476 struct glyph_row *last
28477 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28478
28479 for (next = r2 + 1;
28480 next <= last
28481 && next->used[TEXT_AREA] > 0
28482 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28483 ++next)
28484 r2 = next;
28485 }
28486 /* The rest of the display engine assumes that mouse_face_beg_row is
28487 either above mouse_face_end_row or identical to it. But with
28488 bidi-reordered continued lines, the row for START_CHARPOS could
28489 be below the row for END_CHARPOS. If so, swap the rows and store
28490 them in correct order. */
28491 if (r1->y > r2->y)
28492 {
28493 struct glyph_row *tem = r2;
28494
28495 r2 = r1;
28496 r1 = tem;
28497 }
28498
28499 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28500 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28501
28502 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28503 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28504 could be anywhere in the row and in any order. The strategy
28505 below is to find the leftmost and the rightmost glyph that
28506 belongs to either of these 3 strings, or whose position is
28507 between START_CHARPOS and END_CHARPOS, and highlight all the
28508 glyphs between those two. This may cover more than just the text
28509 between START_CHARPOS and END_CHARPOS if the range of characters
28510 strides the bidi level boundary, e.g. if the beginning is in R2L
28511 text while the end is in L2R text or vice versa. */
28512 if (!r1->reversed_p)
28513 {
28514 /* This row is in a left to right paragraph. Scan it left to
28515 right. */
28516 glyph = r1->glyphs[TEXT_AREA];
28517 end = glyph + r1->used[TEXT_AREA];
28518 x = r1->x;
28519
28520 /* Skip truncation glyphs at the start of the glyph row. */
28521 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28522 for (; glyph < end
28523 && NILP (glyph->object)
28524 && glyph->charpos < 0;
28525 ++glyph)
28526 x += glyph->pixel_width;
28527
28528 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28529 or DISP_STRING, and the first glyph from buffer whose
28530 position is between START_CHARPOS and END_CHARPOS. */
28531 for (; glyph < end
28532 && !NILP (glyph->object)
28533 && !EQ (glyph->object, disp_string)
28534 && !(BUFFERP (glyph->object)
28535 && (glyph->charpos >= start_charpos
28536 && glyph->charpos < end_charpos));
28537 ++glyph)
28538 {
28539 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28540 are present at buffer positions between START_CHARPOS and
28541 END_CHARPOS, or if they come from an overlay. */
28542 if (EQ (glyph->object, before_string))
28543 {
28544 pos = string_buffer_position (before_string,
28545 start_charpos);
28546 /* If pos == 0, it means before_string came from an
28547 overlay, not from a buffer position. */
28548 if (!pos || (pos >= start_charpos && pos < end_charpos))
28549 break;
28550 }
28551 else if (EQ (glyph->object, after_string))
28552 {
28553 pos = string_buffer_position (after_string, end_charpos);
28554 if (!pos || (pos >= start_charpos && pos < end_charpos))
28555 break;
28556 }
28557 x += glyph->pixel_width;
28558 }
28559 hlinfo->mouse_face_beg_x = x;
28560 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28561 }
28562 else
28563 {
28564 /* This row is in a right to left paragraph. Scan it right to
28565 left. */
28566 struct glyph *g;
28567
28568 end = r1->glyphs[TEXT_AREA] - 1;
28569 glyph = end + r1->used[TEXT_AREA];
28570
28571 /* Skip truncation glyphs at the start of the glyph row. */
28572 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28573 for (; glyph > end
28574 && NILP (glyph->object)
28575 && glyph->charpos < 0;
28576 --glyph)
28577 ;
28578
28579 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28580 or DISP_STRING, and the first glyph from buffer whose
28581 position is between START_CHARPOS and END_CHARPOS. */
28582 for (; glyph > end
28583 && !NILP (glyph->object)
28584 && !EQ (glyph->object, disp_string)
28585 && !(BUFFERP (glyph->object)
28586 && (glyph->charpos >= start_charpos
28587 && glyph->charpos < end_charpos));
28588 --glyph)
28589 {
28590 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28591 are present at buffer positions between START_CHARPOS and
28592 END_CHARPOS, or if they come from an overlay. */
28593 if (EQ (glyph->object, before_string))
28594 {
28595 pos = string_buffer_position (before_string, start_charpos);
28596 /* If pos == 0, it means before_string came from an
28597 overlay, not from a buffer position. */
28598 if (!pos || (pos >= start_charpos && pos < end_charpos))
28599 break;
28600 }
28601 else if (EQ (glyph->object, after_string))
28602 {
28603 pos = string_buffer_position (after_string, end_charpos);
28604 if (!pos || (pos >= start_charpos && pos < end_charpos))
28605 break;
28606 }
28607 }
28608
28609 glyph++; /* first glyph to the right of the highlighted area */
28610 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28611 x += g->pixel_width;
28612 hlinfo->mouse_face_beg_x = x;
28613 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28614 }
28615
28616 /* If the highlight ends in a different row, compute GLYPH and END
28617 for the end row. Otherwise, reuse the values computed above for
28618 the row where the highlight begins. */
28619 if (r2 != r1)
28620 {
28621 if (!r2->reversed_p)
28622 {
28623 glyph = r2->glyphs[TEXT_AREA];
28624 end = glyph + r2->used[TEXT_AREA];
28625 x = r2->x;
28626 }
28627 else
28628 {
28629 end = r2->glyphs[TEXT_AREA] - 1;
28630 glyph = end + r2->used[TEXT_AREA];
28631 }
28632 }
28633
28634 if (!r2->reversed_p)
28635 {
28636 /* Skip truncation and continuation glyphs near the end of the
28637 row, and also blanks and stretch glyphs inserted by
28638 extend_face_to_end_of_line. */
28639 while (end > glyph
28640 && NILP ((end - 1)->object))
28641 --end;
28642 /* Scan the rest of the glyph row from the end, looking for the
28643 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28644 DISP_STRING, or whose position is between START_CHARPOS
28645 and END_CHARPOS */
28646 for (--end;
28647 end > glyph
28648 && !NILP (end->object)
28649 && !EQ (end->object, disp_string)
28650 && !(BUFFERP (end->object)
28651 && (end->charpos >= start_charpos
28652 && end->charpos < end_charpos));
28653 --end)
28654 {
28655 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28656 are present at buffer positions between START_CHARPOS and
28657 END_CHARPOS, or if they come from an overlay. */
28658 if (EQ (end->object, before_string))
28659 {
28660 pos = string_buffer_position (before_string, start_charpos);
28661 if (!pos || (pos >= start_charpos && pos < end_charpos))
28662 break;
28663 }
28664 else if (EQ (end->object, after_string))
28665 {
28666 pos = string_buffer_position (after_string, end_charpos);
28667 if (!pos || (pos >= start_charpos && pos < end_charpos))
28668 break;
28669 }
28670 }
28671 /* Find the X coordinate of the last glyph to be highlighted. */
28672 for (; glyph <= end; ++glyph)
28673 x += glyph->pixel_width;
28674
28675 hlinfo->mouse_face_end_x = x;
28676 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28677 }
28678 else
28679 {
28680 /* Skip truncation and continuation glyphs near the end of the
28681 row, and also blanks and stretch glyphs inserted by
28682 extend_face_to_end_of_line. */
28683 x = r2->x;
28684 end++;
28685 while (end < glyph
28686 && NILP (end->object))
28687 {
28688 x += end->pixel_width;
28689 ++end;
28690 }
28691 /* Scan the rest of the glyph row from the end, looking for the
28692 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28693 DISP_STRING, or whose position is between START_CHARPOS
28694 and END_CHARPOS */
28695 for ( ;
28696 end < glyph
28697 && !NILP (end->object)
28698 && !EQ (end->object, disp_string)
28699 && !(BUFFERP (end->object)
28700 && (end->charpos >= start_charpos
28701 && end->charpos < end_charpos));
28702 ++end)
28703 {
28704 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28705 are present at buffer positions between START_CHARPOS and
28706 END_CHARPOS, or if they come from an overlay. */
28707 if (EQ (end->object, before_string))
28708 {
28709 pos = string_buffer_position (before_string, start_charpos);
28710 if (!pos || (pos >= start_charpos && pos < end_charpos))
28711 break;
28712 }
28713 else if (EQ (end->object, after_string))
28714 {
28715 pos = string_buffer_position (after_string, end_charpos);
28716 if (!pos || (pos >= start_charpos && pos < end_charpos))
28717 break;
28718 }
28719 x += end->pixel_width;
28720 }
28721 /* If we exited the above loop because we arrived at the last
28722 glyph of the row, and its buffer position is still not in
28723 range, it means the last character in range is the preceding
28724 newline. Bump the end column and x values to get past the
28725 last glyph. */
28726 if (end == glyph
28727 && BUFFERP (end->object)
28728 && (end->charpos < start_charpos
28729 || end->charpos >= end_charpos))
28730 {
28731 x += end->pixel_width;
28732 ++end;
28733 }
28734 hlinfo->mouse_face_end_x = x;
28735 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28736 }
28737
28738 hlinfo->mouse_face_window = window;
28739 hlinfo->mouse_face_face_id
28740 = face_at_buffer_position (w, mouse_charpos, &ignore,
28741 mouse_charpos + 1,
28742 !hlinfo->mouse_face_hidden, -1);
28743 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28744 }
28745
28746 /* The following function is not used anymore (replaced with
28747 mouse_face_from_string_pos), but I leave it here for the time
28748 being, in case someone would. */
28749
28750 #if false /* not used */
28751
28752 /* Find the position of the glyph for position POS in OBJECT in
28753 window W's current matrix, and return in *X, *Y the pixel
28754 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28755
28756 RIGHT_P means return the position of the right edge of the glyph.
28757 !RIGHT_P means return the left edge position.
28758
28759 If no glyph for POS exists in the matrix, return the position of
28760 the glyph with the next smaller position that is in the matrix, if
28761 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28762 exists in the matrix, return the position of the glyph with the
28763 next larger position in OBJECT.
28764
28765 Value is true if a glyph was found. */
28766
28767 static bool
28768 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28769 int *hpos, int *vpos, int *x, int *y, bool right_p)
28770 {
28771 int yb = window_text_bottom_y (w);
28772 struct glyph_row *r;
28773 struct glyph *best_glyph = NULL;
28774 struct glyph_row *best_row = NULL;
28775 int best_x = 0;
28776
28777 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28778 r->enabled_p && r->y < yb;
28779 ++r)
28780 {
28781 struct glyph *g = r->glyphs[TEXT_AREA];
28782 struct glyph *e = g + r->used[TEXT_AREA];
28783 int gx;
28784
28785 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28786 if (EQ (g->object, object))
28787 {
28788 if (g->charpos == pos)
28789 {
28790 best_glyph = g;
28791 best_x = gx;
28792 best_row = r;
28793 goto found;
28794 }
28795 else if (best_glyph == NULL
28796 || ((eabs (g->charpos - pos)
28797 < eabs (best_glyph->charpos - pos))
28798 && (right_p
28799 ? g->charpos < pos
28800 : g->charpos > pos)))
28801 {
28802 best_glyph = g;
28803 best_x = gx;
28804 best_row = r;
28805 }
28806 }
28807 }
28808
28809 found:
28810
28811 if (best_glyph)
28812 {
28813 *x = best_x;
28814 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28815
28816 if (right_p)
28817 {
28818 *x += best_glyph->pixel_width;
28819 ++*hpos;
28820 }
28821
28822 *y = best_row->y;
28823 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28824 }
28825
28826 return best_glyph != NULL;
28827 }
28828 #endif /* not used */
28829
28830 /* Find the positions of the first and the last glyphs in window W's
28831 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28832 (assumed to be a string), and return in HLINFO's mouse_face_*
28833 members the pixel and column/row coordinates of those glyphs. */
28834
28835 static void
28836 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28837 Lisp_Object object,
28838 ptrdiff_t startpos, ptrdiff_t endpos)
28839 {
28840 int yb = window_text_bottom_y (w);
28841 struct glyph_row *r;
28842 struct glyph *g, *e;
28843 int gx;
28844 bool found = false;
28845
28846 /* Find the glyph row with at least one position in the range
28847 [STARTPOS..ENDPOS), and the first glyph in that row whose
28848 position belongs to that range. */
28849 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28850 r->enabled_p && r->y < yb;
28851 ++r)
28852 {
28853 if (!r->reversed_p)
28854 {
28855 g = r->glyphs[TEXT_AREA];
28856 e = g + r->used[TEXT_AREA];
28857 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28858 if (EQ (g->object, object)
28859 && startpos <= g->charpos && g->charpos < endpos)
28860 {
28861 hlinfo->mouse_face_beg_row
28862 = MATRIX_ROW_VPOS (r, w->current_matrix);
28863 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28864 hlinfo->mouse_face_beg_x = gx;
28865 found = true;
28866 break;
28867 }
28868 }
28869 else
28870 {
28871 struct glyph *g1;
28872
28873 e = r->glyphs[TEXT_AREA];
28874 g = e + r->used[TEXT_AREA];
28875 for ( ; g > e; --g)
28876 if (EQ ((g-1)->object, object)
28877 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28878 {
28879 hlinfo->mouse_face_beg_row
28880 = MATRIX_ROW_VPOS (r, w->current_matrix);
28881 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28882 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28883 gx += g1->pixel_width;
28884 hlinfo->mouse_face_beg_x = gx;
28885 found = true;
28886 break;
28887 }
28888 }
28889 if (found)
28890 break;
28891 }
28892
28893 if (!found)
28894 return;
28895
28896 /* Starting with the next row, look for the first row which does NOT
28897 include any glyphs whose positions are in the range. */
28898 for (++r; r->enabled_p && r->y < yb; ++r)
28899 {
28900 g = r->glyphs[TEXT_AREA];
28901 e = g + r->used[TEXT_AREA];
28902 found = false;
28903 for ( ; g < e; ++g)
28904 if (EQ (g->object, object)
28905 && startpos <= g->charpos && g->charpos < endpos)
28906 {
28907 found = true;
28908 break;
28909 }
28910 if (!found)
28911 break;
28912 }
28913
28914 /* The highlighted region ends on the previous row. */
28915 r--;
28916
28917 /* Set the end row. */
28918 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28919
28920 /* Compute and set the end column and the end column's horizontal
28921 pixel coordinate. */
28922 if (!r->reversed_p)
28923 {
28924 g = r->glyphs[TEXT_AREA];
28925 e = g + r->used[TEXT_AREA];
28926 for ( ; e > g; --e)
28927 if (EQ ((e-1)->object, object)
28928 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28929 break;
28930 hlinfo->mouse_face_end_col = e - g;
28931
28932 for (gx = r->x; g < e; ++g)
28933 gx += g->pixel_width;
28934 hlinfo->mouse_face_end_x = gx;
28935 }
28936 else
28937 {
28938 e = r->glyphs[TEXT_AREA];
28939 g = e + r->used[TEXT_AREA];
28940 for (gx = r->x ; e < g; ++e)
28941 {
28942 if (EQ (e->object, object)
28943 && startpos <= e->charpos && e->charpos < endpos)
28944 break;
28945 gx += e->pixel_width;
28946 }
28947 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28948 hlinfo->mouse_face_end_x = gx;
28949 }
28950 }
28951
28952 #ifdef HAVE_WINDOW_SYSTEM
28953
28954 /* See if position X, Y is within a hot-spot of an image. */
28955
28956 static bool
28957 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28958 {
28959 if (!CONSP (hot_spot))
28960 return false;
28961
28962 if (EQ (XCAR (hot_spot), Qrect))
28963 {
28964 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28965 Lisp_Object rect = XCDR (hot_spot);
28966 Lisp_Object tem;
28967 if (!CONSP (rect))
28968 return false;
28969 if (!CONSP (XCAR (rect)))
28970 return false;
28971 if (!CONSP (XCDR (rect)))
28972 return false;
28973 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28974 return false;
28975 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28976 return false;
28977 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28978 return false;
28979 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28980 return false;
28981 return true;
28982 }
28983 else if (EQ (XCAR (hot_spot), Qcircle))
28984 {
28985 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28986 Lisp_Object circ = XCDR (hot_spot);
28987 Lisp_Object lr, lx0, ly0;
28988 if (CONSP (circ)
28989 && CONSP (XCAR (circ))
28990 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28991 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28992 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28993 {
28994 double r = XFLOATINT (lr);
28995 double dx = XINT (lx0) - x;
28996 double dy = XINT (ly0) - y;
28997 return (dx * dx + dy * dy <= r * r);
28998 }
28999 }
29000 else if (EQ (XCAR (hot_spot), Qpoly))
29001 {
29002 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29003 if (VECTORP (XCDR (hot_spot)))
29004 {
29005 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29006 Lisp_Object *poly = v->contents;
29007 ptrdiff_t n = v->header.size;
29008 ptrdiff_t i;
29009 bool inside = false;
29010 Lisp_Object lx, ly;
29011 int x0, y0;
29012
29013 /* Need an even number of coordinates, and at least 3 edges. */
29014 if (n < 6 || n & 1)
29015 return false;
29016
29017 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29018 If count is odd, we are inside polygon. Pixels on edges
29019 may or may not be included depending on actual geometry of the
29020 polygon. */
29021 if ((lx = poly[n-2], !INTEGERP (lx))
29022 || (ly = poly[n-1], !INTEGERP (lx)))
29023 return false;
29024 x0 = XINT (lx), y0 = XINT (ly);
29025 for (i = 0; i < n; i += 2)
29026 {
29027 int x1 = x0, y1 = y0;
29028 if ((lx = poly[i], !INTEGERP (lx))
29029 || (ly = poly[i+1], !INTEGERP (ly)))
29030 return false;
29031 x0 = XINT (lx), y0 = XINT (ly);
29032
29033 /* Does this segment cross the X line? */
29034 if (x0 >= x)
29035 {
29036 if (x1 >= x)
29037 continue;
29038 }
29039 else if (x1 < x)
29040 continue;
29041 if (y > y0 && y > y1)
29042 continue;
29043 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29044 inside = !inside;
29045 }
29046 return inside;
29047 }
29048 }
29049 return false;
29050 }
29051
29052 Lisp_Object
29053 find_hot_spot (Lisp_Object map, int x, int y)
29054 {
29055 while (CONSP (map))
29056 {
29057 if (CONSP (XCAR (map))
29058 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29059 return XCAR (map);
29060 map = XCDR (map);
29061 }
29062
29063 return Qnil;
29064 }
29065
29066 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29067 3, 3, 0,
29068 doc: /* Lookup in image map MAP coordinates X and Y.
29069 An image map is an alist where each element has the format (AREA ID PLIST).
29070 An AREA is specified as either a rectangle, a circle, or a polygon:
29071 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29072 pixel coordinates of the upper left and bottom right corners.
29073 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29074 and the radius of the circle; r may be a float or integer.
29075 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29076 vector describes one corner in the polygon.
29077 Returns the alist element for the first matching AREA in MAP. */)
29078 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29079 {
29080 if (NILP (map))
29081 return Qnil;
29082
29083 CHECK_NUMBER (x);
29084 CHECK_NUMBER (y);
29085
29086 return find_hot_spot (map,
29087 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29088 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29089 }
29090
29091
29092 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29093 static void
29094 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29095 {
29096 /* Do not change cursor shape while dragging mouse. */
29097 if (EQ (do_mouse_tracking, Qdragging))
29098 return;
29099
29100 if (!NILP (pointer))
29101 {
29102 if (EQ (pointer, Qarrow))
29103 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29104 else if (EQ (pointer, Qhand))
29105 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29106 else if (EQ (pointer, Qtext))
29107 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29108 else if (EQ (pointer, intern ("hdrag")))
29109 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29110 else if (EQ (pointer, intern ("nhdrag")))
29111 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29112 #ifdef HAVE_X_WINDOWS
29113 else if (EQ (pointer, intern ("vdrag")))
29114 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29115 #endif
29116 else if (EQ (pointer, intern ("hourglass")))
29117 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29118 else if (EQ (pointer, Qmodeline))
29119 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29120 else
29121 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29122 }
29123
29124 if (cursor != No_Cursor)
29125 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29126 }
29127
29128 #endif /* HAVE_WINDOW_SYSTEM */
29129
29130 /* Take proper action when mouse has moved to the mode or header line
29131 or marginal area AREA of window W, x-position X and y-position Y.
29132 X is relative to the start of the text display area of W, so the
29133 width of bitmap areas and scroll bars must be subtracted to get a
29134 position relative to the start of the mode line. */
29135
29136 static void
29137 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29138 enum window_part area)
29139 {
29140 struct window *w = XWINDOW (window);
29141 struct frame *f = XFRAME (w->frame);
29142 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29143 #ifdef HAVE_WINDOW_SYSTEM
29144 Display_Info *dpyinfo;
29145 #endif
29146 Cursor cursor = No_Cursor;
29147 Lisp_Object pointer = Qnil;
29148 int dx, dy, width, height;
29149 ptrdiff_t charpos;
29150 Lisp_Object string, object = Qnil;
29151 Lisp_Object pos IF_LINT (= Qnil), help;
29152
29153 Lisp_Object mouse_face;
29154 int original_x_pixel = x;
29155 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29156 struct glyph_row *row IF_LINT (= 0);
29157
29158 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29159 {
29160 int x0;
29161 struct glyph *end;
29162
29163 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29164 returns them in row/column units! */
29165 string = mode_line_string (w, area, &x, &y, &charpos,
29166 &object, &dx, &dy, &width, &height);
29167
29168 row = (area == ON_MODE_LINE
29169 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29170 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29171
29172 /* Find the glyph under the mouse pointer. */
29173 if (row->mode_line_p && row->enabled_p)
29174 {
29175 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29176 end = glyph + row->used[TEXT_AREA];
29177
29178 for (x0 = original_x_pixel;
29179 glyph < end && x0 >= glyph->pixel_width;
29180 ++glyph)
29181 x0 -= glyph->pixel_width;
29182
29183 if (glyph >= end)
29184 glyph = NULL;
29185 }
29186 }
29187 else
29188 {
29189 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29190 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29191 returns them in row/column units! */
29192 string = marginal_area_string (w, area, &x, &y, &charpos,
29193 &object, &dx, &dy, &width, &height);
29194 }
29195
29196 help = Qnil;
29197
29198 #ifdef HAVE_WINDOW_SYSTEM
29199 if (IMAGEP (object))
29200 {
29201 Lisp_Object image_map, hotspot;
29202 if ((image_map = Fplist_get (XCDR (object), QCmap),
29203 !NILP (image_map))
29204 && (hotspot = find_hot_spot (image_map, dx, dy),
29205 CONSP (hotspot))
29206 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29207 {
29208 Lisp_Object plist;
29209
29210 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29211 If so, we could look for mouse-enter, mouse-leave
29212 properties in PLIST (and do something...). */
29213 hotspot = XCDR (hotspot);
29214 if (CONSP (hotspot)
29215 && (plist = XCAR (hotspot), CONSP (plist)))
29216 {
29217 pointer = Fplist_get (plist, Qpointer);
29218 if (NILP (pointer))
29219 pointer = Qhand;
29220 help = Fplist_get (plist, Qhelp_echo);
29221 if (!NILP (help))
29222 {
29223 help_echo_string = help;
29224 XSETWINDOW (help_echo_window, w);
29225 help_echo_object = w->contents;
29226 help_echo_pos = charpos;
29227 }
29228 }
29229 }
29230 if (NILP (pointer))
29231 pointer = Fplist_get (XCDR (object), QCpointer);
29232 }
29233 #endif /* HAVE_WINDOW_SYSTEM */
29234
29235 if (STRINGP (string))
29236 pos = make_number (charpos);
29237
29238 /* Set the help text and mouse pointer. If the mouse is on a part
29239 of the mode line without any text (e.g. past the right edge of
29240 the mode line text), use the default help text and pointer. */
29241 if (STRINGP (string) || area == ON_MODE_LINE)
29242 {
29243 /* Arrange to display the help by setting the global variables
29244 help_echo_string, help_echo_object, and help_echo_pos. */
29245 if (NILP (help))
29246 {
29247 if (STRINGP (string))
29248 help = Fget_text_property (pos, Qhelp_echo, string);
29249
29250 if (!NILP (help))
29251 {
29252 help_echo_string = help;
29253 XSETWINDOW (help_echo_window, w);
29254 help_echo_object = string;
29255 help_echo_pos = charpos;
29256 }
29257 else if (area == ON_MODE_LINE)
29258 {
29259 Lisp_Object default_help
29260 = buffer_local_value (Qmode_line_default_help_echo,
29261 w->contents);
29262
29263 if (STRINGP (default_help))
29264 {
29265 help_echo_string = default_help;
29266 XSETWINDOW (help_echo_window, w);
29267 help_echo_object = Qnil;
29268 help_echo_pos = -1;
29269 }
29270 }
29271 }
29272
29273 #ifdef HAVE_WINDOW_SYSTEM
29274 /* Change the mouse pointer according to what is under it. */
29275 if (FRAME_WINDOW_P (f))
29276 {
29277 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29278 || minibuf_level
29279 || NILP (Vresize_mini_windows));
29280
29281 dpyinfo = FRAME_DISPLAY_INFO (f);
29282 if (STRINGP (string))
29283 {
29284 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29285
29286 if (NILP (pointer))
29287 pointer = Fget_text_property (pos, Qpointer, string);
29288
29289 /* Change the mouse pointer according to what is under X/Y. */
29290 if (NILP (pointer)
29291 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29292 {
29293 Lisp_Object map;
29294 map = Fget_text_property (pos, Qlocal_map, string);
29295 if (!KEYMAPP (map))
29296 map = Fget_text_property (pos, Qkeymap, string);
29297 if (!KEYMAPP (map) && draggable)
29298 cursor = dpyinfo->vertical_scroll_bar_cursor;
29299 }
29300 }
29301 else if (draggable)
29302 /* Default mode-line pointer. */
29303 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29304 }
29305 #endif
29306 }
29307
29308 /* Change the mouse face according to what is under X/Y. */
29309 bool mouse_face_shown = false;
29310 if (STRINGP (string))
29311 {
29312 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29313 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29314 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29315 && glyph)
29316 {
29317 Lisp_Object b, e;
29318
29319 struct glyph * tmp_glyph;
29320
29321 int gpos;
29322 int gseq_length;
29323 int total_pixel_width;
29324 ptrdiff_t begpos, endpos, ignore;
29325
29326 int vpos, hpos;
29327
29328 b = Fprevious_single_property_change (make_number (charpos + 1),
29329 Qmouse_face, string, Qnil);
29330 if (NILP (b))
29331 begpos = 0;
29332 else
29333 begpos = XINT (b);
29334
29335 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29336 if (NILP (e))
29337 endpos = SCHARS (string);
29338 else
29339 endpos = XINT (e);
29340
29341 /* Calculate the glyph position GPOS of GLYPH in the
29342 displayed string, relative to the beginning of the
29343 highlighted part of the string.
29344
29345 Note: GPOS is different from CHARPOS. CHARPOS is the
29346 position of GLYPH in the internal string object. A mode
29347 line string format has structures which are converted to
29348 a flattened string by the Emacs Lisp interpreter. The
29349 internal string is an element of those structures. The
29350 displayed string is the flattened string. */
29351 tmp_glyph = row_start_glyph;
29352 while (tmp_glyph < glyph
29353 && (!(EQ (tmp_glyph->object, glyph->object)
29354 && begpos <= tmp_glyph->charpos
29355 && tmp_glyph->charpos < endpos)))
29356 tmp_glyph++;
29357 gpos = glyph - tmp_glyph;
29358
29359 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29360 the highlighted part of the displayed string to which
29361 GLYPH belongs. Note: GSEQ_LENGTH is different from
29362 SCHARS (STRING), because the latter returns the length of
29363 the internal string. */
29364 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29365 tmp_glyph > glyph
29366 && (!(EQ (tmp_glyph->object, glyph->object)
29367 && begpos <= tmp_glyph->charpos
29368 && tmp_glyph->charpos < endpos));
29369 tmp_glyph--)
29370 ;
29371 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29372
29373 /* Calculate the total pixel width of all the glyphs between
29374 the beginning of the highlighted area and GLYPH. */
29375 total_pixel_width = 0;
29376 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29377 total_pixel_width += tmp_glyph->pixel_width;
29378
29379 /* Pre calculation of re-rendering position. Note: X is in
29380 column units here, after the call to mode_line_string or
29381 marginal_area_string. */
29382 hpos = x - gpos;
29383 vpos = (area == ON_MODE_LINE
29384 ? (w->current_matrix)->nrows - 1
29385 : 0);
29386
29387 /* If GLYPH's position is included in the region that is
29388 already drawn in mouse face, we have nothing to do. */
29389 if ( EQ (window, hlinfo->mouse_face_window)
29390 && (!row->reversed_p
29391 ? (hlinfo->mouse_face_beg_col <= hpos
29392 && hpos < hlinfo->mouse_face_end_col)
29393 /* In R2L rows we swap BEG and END, see below. */
29394 : (hlinfo->mouse_face_end_col <= hpos
29395 && hpos < hlinfo->mouse_face_beg_col))
29396 && hlinfo->mouse_face_beg_row == vpos )
29397 return;
29398
29399 if (clear_mouse_face (hlinfo))
29400 cursor = No_Cursor;
29401
29402 if (!row->reversed_p)
29403 {
29404 hlinfo->mouse_face_beg_col = hpos;
29405 hlinfo->mouse_face_beg_x = original_x_pixel
29406 - (total_pixel_width + dx);
29407 hlinfo->mouse_face_end_col = hpos + gseq_length;
29408 hlinfo->mouse_face_end_x = 0;
29409 }
29410 else
29411 {
29412 /* In R2L rows, show_mouse_face expects BEG and END
29413 coordinates to be swapped. */
29414 hlinfo->mouse_face_end_col = hpos;
29415 hlinfo->mouse_face_end_x = original_x_pixel
29416 - (total_pixel_width + dx);
29417 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29418 hlinfo->mouse_face_beg_x = 0;
29419 }
29420
29421 hlinfo->mouse_face_beg_row = vpos;
29422 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29423 hlinfo->mouse_face_past_end = false;
29424 hlinfo->mouse_face_window = window;
29425
29426 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29427 charpos,
29428 0, &ignore,
29429 glyph->face_id,
29430 true);
29431 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29432 mouse_face_shown = true;
29433
29434 if (NILP (pointer))
29435 pointer = Qhand;
29436 }
29437 }
29438
29439 /* If mouse-face doesn't need to be shown, clear any existing
29440 mouse-face. */
29441 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29442 clear_mouse_face (hlinfo);
29443
29444 #ifdef HAVE_WINDOW_SYSTEM
29445 if (FRAME_WINDOW_P (f))
29446 define_frame_cursor1 (f, cursor, pointer);
29447 #endif
29448 }
29449
29450
29451 /* EXPORT:
29452 Take proper action when the mouse has moved to position X, Y on
29453 frame F with regards to highlighting portions of display that have
29454 mouse-face properties. Also de-highlight portions of display where
29455 the mouse was before, set the mouse pointer shape as appropriate
29456 for the mouse coordinates, and activate help echo (tooltips).
29457 X and Y can be negative or out of range. */
29458
29459 void
29460 note_mouse_highlight (struct frame *f, int x, int y)
29461 {
29462 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29463 enum window_part part = ON_NOTHING;
29464 Lisp_Object window;
29465 struct window *w;
29466 Cursor cursor = No_Cursor;
29467 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29468 struct buffer *b;
29469
29470 /* When a menu is active, don't highlight because this looks odd. */
29471 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29472 if (popup_activated ())
29473 return;
29474 #endif
29475
29476 if (!f->glyphs_initialized_p
29477 || f->pointer_invisible)
29478 return;
29479
29480 hlinfo->mouse_face_mouse_x = x;
29481 hlinfo->mouse_face_mouse_y = y;
29482 hlinfo->mouse_face_mouse_frame = f;
29483
29484 if (hlinfo->mouse_face_defer)
29485 return;
29486
29487 /* Which window is that in? */
29488 window = window_from_coordinates (f, x, y, &part, true);
29489
29490 /* If displaying active text in another window, clear that. */
29491 if (! EQ (window, hlinfo->mouse_face_window)
29492 /* Also clear if we move out of text area in same window. */
29493 || (!NILP (hlinfo->mouse_face_window)
29494 && !NILP (window)
29495 && part != ON_TEXT
29496 && part != ON_MODE_LINE
29497 && part != ON_HEADER_LINE))
29498 clear_mouse_face (hlinfo);
29499
29500 /* Not on a window -> return. */
29501 if (!WINDOWP (window))
29502 return;
29503
29504 /* Reset help_echo_string. It will get recomputed below. */
29505 help_echo_string = Qnil;
29506
29507 /* Convert to window-relative pixel coordinates. */
29508 w = XWINDOW (window);
29509 frame_to_window_pixel_xy (w, &x, &y);
29510
29511 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29512 /* Handle tool-bar window differently since it doesn't display a
29513 buffer. */
29514 if (EQ (window, f->tool_bar_window))
29515 {
29516 note_tool_bar_highlight (f, x, y);
29517 return;
29518 }
29519 #endif
29520
29521 /* Mouse is on the mode, header line or margin? */
29522 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29523 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29524 {
29525 note_mode_line_or_margin_highlight (window, x, y, part);
29526
29527 #ifdef HAVE_WINDOW_SYSTEM
29528 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29529 {
29530 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29531 /* Show non-text cursor (Bug#16647). */
29532 goto set_cursor;
29533 }
29534 else
29535 #endif
29536 return;
29537 }
29538
29539 #ifdef HAVE_WINDOW_SYSTEM
29540 if (part == ON_VERTICAL_BORDER)
29541 {
29542 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29543 help_echo_string = build_string ("drag-mouse-1: resize");
29544 }
29545 else if (part == ON_RIGHT_DIVIDER)
29546 {
29547 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29548 help_echo_string = build_string ("drag-mouse-1: resize");
29549 }
29550 else if (part == ON_BOTTOM_DIVIDER)
29551 if (! WINDOW_BOTTOMMOST_P (w)
29552 || minibuf_level
29553 || NILP (Vresize_mini_windows))
29554 {
29555 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29556 help_echo_string = build_string ("drag-mouse-1: resize");
29557 }
29558 else
29559 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29560 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29561 || part == ON_VERTICAL_SCROLL_BAR
29562 || part == ON_HORIZONTAL_SCROLL_BAR)
29563 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29564 else
29565 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29566 #endif
29567
29568 /* Are we in a window whose display is up to date?
29569 And verify the buffer's text has not changed. */
29570 b = XBUFFER (w->contents);
29571 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29572 {
29573 int hpos, vpos, dx, dy, area = LAST_AREA;
29574 ptrdiff_t pos;
29575 struct glyph *glyph;
29576 Lisp_Object object;
29577 Lisp_Object mouse_face = Qnil, position;
29578 Lisp_Object *overlay_vec = NULL;
29579 ptrdiff_t i, noverlays;
29580 struct buffer *obuf;
29581 ptrdiff_t obegv, ozv;
29582 bool same_region;
29583
29584 /* Find the glyph under X/Y. */
29585 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29586
29587 #ifdef HAVE_WINDOW_SYSTEM
29588 /* Look for :pointer property on image. */
29589 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29590 {
29591 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29592 if (img != NULL && IMAGEP (img->spec))
29593 {
29594 Lisp_Object image_map, hotspot;
29595 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29596 !NILP (image_map))
29597 && (hotspot = find_hot_spot (image_map,
29598 glyph->slice.img.x + dx,
29599 glyph->slice.img.y + dy),
29600 CONSP (hotspot))
29601 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29602 {
29603 Lisp_Object plist;
29604
29605 /* Could check XCAR (hotspot) to see if we enter/leave
29606 this hot-spot.
29607 If so, we could look for mouse-enter, mouse-leave
29608 properties in PLIST (and do something...). */
29609 hotspot = XCDR (hotspot);
29610 if (CONSP (hotspot)
29611 && (plist = XCAR (hotspot), CONSP (plist)))
29612 {
29613 pointer = Fplist_get (plist, Qpointer);
29614 if (NILP (pointer))
29615 pointer = Qhand;
29616 help_echo_string = Fplist_get (plist, Qhelp_echo);
29617 if (!NILP (help_echo_string))
29618 {
29619 help_echo_window = window;
29620 help_echo_object = glyph->object;
29621 help_echo_pos = glyph->charpos;
29622 }
29623 }
29624 }
29625 if (NILP (pointer))
29626 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29627 }
29628 }
29629 #endif /* HAVE_WINDOW_SYSTEM */
29630
29631 /* Clear mouse face if X/Y not over text. */
29632 if (glyph == NULL
29633 || area != TEXT_AREA
29634 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29635 /* Glyph's OBJECT is nil for glyphs inserted by the
29636 display engine for its internal purposes, like truncation
29637 and continuation glyphs and blanks beyond the end of
29638 line's text on text terminals. If we are over such a
29639 glyph, we are not over any text. */
29640 || NILP (glyph->object)
29641 /* R2L rows have a stretch glyph at their front, which
29642 stands for no text, whereas L2R rows have no glyphs at
29643 all beyond the end of text. Treat such stretch glyphs
29644 like we do with NULL glyphs in L2R rows. */
29645 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29646 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29647 && glyph->type == STRETCH_GLYPH
29648 && glyph->avoid_cursor_p))
29649 {
29650 if (clear_mouse_face (hlinfo))
29651 cursor = No_Cursor;
29652 #ifdef HAVE_WINDOW_SYSTEM
29653 if (FRAME_WINDOW_P (f) && NILP (pointer))
29654 {
29655 if (area != TEXT_AREA)
29656 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29657 else
29658 pointer = Vvoid_text_area_pointer;
29659 }
29660 #endif
29661 goto set_cursor;
29662 }
29663
29664 pos = glyph->charpos;
29665 object = glyph->object;
29666 if (!STRINGP (object) && !BUFFERP (object))
29667 goto set_cursor;
29668
29669 /* If we get an out-of-range value, return now; avoid an error. */
29670 if (BUFFERP (object) && pos > BUF_Z (b))
29671 goto set_cursor;
29672
29673 /* Make the window's buffer temporarily current for
29674 overlays_at and compute_char_face. */
29675 obuf = current_buffer;
29676 current_buffer = b;
29677 obegv = BEGV;
29678 ozv = ZV;
29679 BEGV = BEG;
29680 ZV = Z;
29681
29682 /* Is this char mouse-active or does it have help-echo? */
29683 position = make_number (pos);
29684
29685 USE_SAFE_ALLOCA;
29686
29687 if (BUFFERP (object))
29688 {
29689 /* Put all the overlays we want in a vector in overlay_vec. */
29690 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29691 /* Sort overlays into increasing priority order. */
29692 noverlays = sort_overlays (overlay_vec, noverlays, w);
29693 }
29694 else
29695 noverlays = 0;
29696
29697 if (NILP (Vmouse_highlight))
29698 {
29699 clear_mouse_face (hlinfo);
29700 goto check_help_echo;
29701 }
29702
29703 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29704
29705 if (same_region)
29706 cursor = No_Cursor;
29707
29708 /* Check mouse-face highlighting. */
29709 if (! same_region
29710 /* If there exists an overlay with mouse-face overlapping
29711 the one we are currently highlighting, we have to
29712 check if we enter the overlapping overlay, and then
29713 highlight only that. */
29714 || (OVERLAYP (hlinfo->mouse_face_overlay)
29715 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29716 {
29717 /* Find the highest priority overlay with a mouse-face. */
29718 Lisp_Object overlay = Qnil;
29719 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29720 {
29721 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29722 if (!NILP (mouse_face))
29723 overlay = overlay_vec[i];
29724 }
29725
29726 /* If we're highlighting the same overlay as before, there's
29727 no need to do that again. */
29728 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29729 goto check_help_echo;
29730 hlinfo->mouse_face_overlay = overlay;
29731
29732 /* Clear the display of the old active region, if any. */
29733 if (clear_mouse_face (hlinfo))
29734 cursor = No_Cursor;
29735
29736 /* If no overlay applies, get a text property. */
29737 if (NILP (overlay))
29738 mouse_face = Fget_text_property (position, Qmouse_face, object);
29739
29740 /* Next, compute the bounds of the mouse highlighting and
29741 display it. */
29742 if (!NILP (mouse_face) && STRINGP (object))
29743 {
29744 /* The mouse-highlighting comes from a display string
29745 with a mouse-face. */
29746 Lisp_Object s, e;
29747 ptrdiff_t ignore;
29748
29749 s = Fprevious_single_property_change
29750 (make_number (pos + 1), Qmouse_face, object, Qnil);
29751 e = Fnext_single_property_change
29752 (position, Qmouse_face, object, Qnil);
29753 if (NILP (s))
29754 s = make_number (0);
29755 if (NILP (e))
29756 e = make_number (SCHARS (object));
29757 mouse_face_from_string_pos (w, hlinfo, object,
29758 XINT (s), XINT (e));
29759 hlinfo->mouse_face_past_end = false;
29760 hlinfo->mouse_face_window = window;
29761 hlinfo->mouse_face_face_id
29762 = face_at_string_position (w, object, pos, 0, &ignore,
29763 glyph->face_id, true);
29764 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29765 cursor = No_Cursor;
29766 }
29767 else
29768 {
29769 /* The mouse-highlighting, if any, comes from an overlay
29770 or text property in the buffer. */
29771 Lisp_Object buffer IF_LINT (= Qnil);
29772 Lisp_Object disp_string IF_LINT (= Qnil);
29773
29774 if (STRINGP (object))
29775 {
29776 /* If we are on a display string with no mouse-face,
29777 check if the text under it has one. */
29778 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29779 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29780 pos = string_buffer_position (object, start);
29781 if (pos > 0)
29782 {
29783 mouse_face = get_char_property_and_overlay
29784 (make_number (pos), Qmouse_face, w->contents, &overlay);
29785 buffer = w->contents;
29786 disp_string = object;
29787 }
29788 }
29789 else
29790 {
29791 buffer = object;
29792 disp_string = Qnil;
29793 }
29794
29795 if (!NILP (mouse_face))
29796 {
29797 Lisp_Object before, after;
29798 Lisp_Object before_string, after_string;
29799 /* To correctly find the limits of mouse highlight
29800 in a bidi-reordered buffer, we must not use the
29801 optimization of limiting the search in
29802 previous-single-property-change and
29803 next-single-property-change, because
29804 rows_from_pos_range needs the real start and end
29805 positions to DTRT in this case. That's because
29806 the first row visible in a window does not
29807 necessarily display the character whose position
29808 is the smallest. */
29809 Lisp_Object lim1
29810 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29811 ? Fmarker_position (w->start)
29812 : Qnil;
29813 Lisp_Object lim2
29814 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29815 ? make_number (BUF_Z (XBUFFER (buffer))
29816 - w->window_end_pos)
29817 : Qnil;
29818
29819 if (NILP (overlay))
29820 {
29821 /* Handle the text property case. */
29822 before = Fprevious_single_property_change
29823 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29824 after = Fnext_single_property_change
29825 (make_number (pos), Qmouse_face, buffer, lim2);
29826 before_string = after_string = Qnil;
29827 }
29828 else
29829 {
29830 /* Handle the overlay case. */
29831 before = Foverlay_start (overlay);
29832 after = Foverlay_end (overlay);
29833 before_string = Foverlay_get (overlay, Qbefore_string);
29834 after_string = Foverlay_get (overlay, Qafter_string);
29835
29836 if (!STRINGP (before_string)) before_string = Qnil;
29837 if (!STRINGP (after_string)) after_string = Qnil;
29838 }
29839
29840 mouse_face_from_buffer_pos (window, hlinfo, pos,
29841 NILP (before)
29842 ? 1
29843 : XFASTINT (before),
29844 NILP (after)
29845 ? BUF_Z (XBUFFER (buffer))
29846 : XFASTINT (after),
29847 before_string, after_string,
29848 disp_string);
29849 cursor = No_Cursor;
29850 }
29851 }
29852 }
29853
29854 check_help_echo:
29855
29856 /* Look for a `help-echo' property. */
29857 if (NILP (help_echo_string)) {
29858 Lisp_Object help, overlay;
29859
29860 /* Check overlays first. */
29861 help = overlay = Qnil;
29862 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29863 {
29864 overlay = overlay_vec[i];
29865 help = Foverlay_get (overlay, Qhelp_echo);
29866 }
29867
29868 if (!NILP (help))
29869 {
29870 help_echo_string = help;
29871 help_echo_window = window;
29872 help_echo_object = overlay;
29873 help_echo_pos = pos;
29874 }
29875 else
29876 {
29877 Lisp_Object obj = glyph->object;
29878 ptrdiff_t charpos = glyph->charpos;
29879
29880 /* Try text properties. */
29881 if (STRINGP (obj)
29882 && charpos >= 0
29883 && charpos < SCHARS (obj))
29884 {
29885 help = Fget_text_property (make_number (charpos),
29886 Qhelp_echo, obj);
29887 if (NILP (help))
29888 {
29889 /* If the string itself doesn't specify a help-echo,
29890 see if the buffer text ``under'' it does. */
29891 struct glyph_row *r
29892 = MATRIX_ROW (w->current_matrix, vpos);
29893 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29894 ptrdiff_t p = string_buffer_position (obj, start);
29895 if (p > 0)
29896 {
29897 help = Fget_char_property (make_number (p),
29898 Qhelp_echo, w->contents);
29899 if (!NILP (help))
29900 {
29901 charpos = p;
29902 obj = w->contents;
29903 }
29904 }
29905 }
29906 }
29907 else if (BUFFERP (obj)
29908 && charpos >= BEGV
29909 && charpos < ZV)
29910 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29911 obj);
29912
29913 if (!NILP (help))
29914 {
29915 help_echo_string = help;
29916 help_echo_window = window;
29917 help_echo_object = obj;
29918 help_echo_pos = charpos;
29919 }
29920 }
29921 }
29922
29923 #ifdef HAVE_WINDOW_SYSTEM
29924 /* Look for a `pointer' property. */
29925 if (FRAME_WINDOW_P (f) && NILP (pointer))
29926 {
29927 /* Check overlays first. */
29928 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29929 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29930
29931 if (NILP (pointer))
29932 {
29933 Lisp_Object obj = glyph->object;
29934 ptrdiff_t charpos = glyph->charpos;
29935
29936 /* Try text properties. */
29937 if (STRINGP (obj)
29938 && charpos >= 0
29939 && charpos < SCHARS (obj))
29940 {
29941 pointer = Fget_text_property (make_number (charpos),
29942 Qpointer, obj);
29943 if (NILP (pointer))
29944 {
29945 /* If the string itself doesn't specify a pointer,
29946 see if the buffer text ``under'' it does. */
29947 struct glyph_row *r
29948 = MATRIX_ROW (w->current_matrix, vpos);
29949 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29950 ptrdiff_t p = string_buffer_position (obj, start);
29951 if (p > 0)
29952 pointer = Fget_char_property (make_number (p),
29953 Qpointer, w->contents);
29954 }
29955 }
29956 else if (BUFFERP (obj)
29957 && charpos >= BEGV
29958 && charpos < ZV)
29959 pointer = Fget_text_property (make_number (charpos),
29960 Qpointer, obj);
29961 }
29962 }
29963 #endif /* HAVE_WINDOW_SYSTEM */
29964
29965 BEGV = obegv;
29966 ZV = ozv;
29967 current_buffer = obuf;
29968 SAFE_FREE ();
29969 }
29970
29971 set_cursor:
29972
29973 #ifdef HAVE_WINDOW_SYSTEM
29974 if (FRAME_WINDOW_P (f))
29975 define_frame_cursor1 (f, cursor, pointer);
29976 #else
29977 /* This is here to prevent a compiler error, about "label at end of
29978 compound statement". */
29979 return;
29980 #endif
29981 }
29982
29983
29984 /* EXPORT for RIF:
29985 Clear any mouse-face on window W. This function is part of the
29986 redisplay interface, and is called from try_window_id and similar
29987 functions to ensure the mouse-highlight is off. */
29988
29989 void
29990 x_clear_window_mouse_face (struct window *w)
29991 {
29992 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29993 Lisp_Object window;
29994
29995 block_input ();
29996 XSETWINDOW (window, w);
29997 if (EQ (window, hlinfo->mouse_face_window))
29998 clear_mouse_face (hlinfo);
29999 unblock_input ();
30000 }
30001
30002
30003 /* EXPORT:
30004 Just discard the mouse face information for frame F, if any.
30005 This is used when the size of F is changed. */
30006
30007 void
30008 cancel_mouse_face (struct frame *f)
30009 {
30010 Lisp_Object window;
30011 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30012
30013 window = hlinfo->mouse_face_window;
30014 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30015 reset_mouse_highlight (hlinfo);
30016 }
30017
30018
30019 \f
30020 /***********************************************************************
30021 Exposure Events
30022 ***********************************************************************/
30023
30024 #ifdef HAVE_WINDOW_SYSTEM
30025
30026 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30027 which intersects rectangle R. R is in window-relative coordinates. */
30028
30029 static void
30030 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30031 enum glyph_row_area area)
30032 {
30033 struct glyph *first = row->glyphs[area];
30034 struct glyph *end = row->glyphs[area] + row->used[area];
30035 struct glyph *last;
30036 int first_x, start_x, x;
30037
30038 if (area == TEXT_AREA && row->fill_line_p)
30039 /* If row extends face to end of line write the whole line. */
30040 draw_glyphs (w, 0, row, area,
30041 0, row->used[area],
30042 DRAW_NORMAL_TEXT, 0);
30043 else
30044 {
30045 /* Set START_X to the window-relative start position for drawing glyphs of
30046 AREA. The first glyph of the text area can be partially visible.
30047 The first glyphs of other areas cannot. */
30048 start_x = window_box_left_offset (w, area);
30049 x = start_x;
30050 if (area == TEXT_AREA)
30051 x += row->x;
30052
30053 /* Find the first glyph that must be redrawn. */
30054 while (first < end
30055 && x + first->pixel_width < r->x)
30056 {
30057 x += first->pixel_width;
30058 ++first;
30059 }
30060
30061 /* Find the last one. */
30062 last = first;
30063 first_x = x;
30064 /* Use a signed int intermediate value to avoid catastrophic
30065 failures due to comparison between signed and unsigned, when
30066 x is negative (can happen for wide images that are hscrolled). */
30067 int r_end = r->x + r->width;
30068 while (last < end && x < r_end)
30069 {
30070 x += last->pixel_width;
30071 ++last;
30072 }
30073
30074 /* Repaint. */
30075 if (last > first)
30076 draw_glyphs (w, first_x - start_x, row, area,
30077 first - row->glyphs[area], last - row->glyphs[area],
30078 DRAW_NORMAL_TEXT, 0);
30079 }
30080 }
30081
30082
30083 /* Redraw the parts of the glyph row ROW on window W intersecting
30084 rectangle R. R is in window-relative coordinates. Value is
30085 true if mouse-face was overwritten. */
30086
30087 static bool
30088 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30089 {
30090 eassert (row->enabled_p);
30091
30092 if (row->mode_line_p || w->pseudo_window_p)
30093 draw_glyphs (w, 0, row, TEXT_AREA,
30094 0, row->used[TEXT_AREA],
30095 DRAW_NORMAL_TEXT, 0);
30096 else
30097 {
30098 if (row->used[LEFT_MARGIN_AREA])
30099 expose_area (w, row, r, LEFT_MARGIN_AREA);
30100 if (row->used[TEXT_AREA])
30101 expose_area (w, row, r, TEXT_AREA);
30102 if (row->used[RIGHT_MARGIN_AREA])
30103 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30104 draw_row_fringe_bitmaps (w, row);
30105 }
30106
30107 return row->mouse_face_p;
30108 }
30109
30110
30111 /* Redraw those parts of glyphs rows during expose event handling that
30112 overlap other rows. Redrawing of an exposed line writes over parts
30113 of lines overlapping that exposed line; this function fixes that.
30114
30115 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30116 row in W's current matrix that is exposed and overlaps other rows.
30117 LAST_OVERLAPPING_ROW is the last such row. */
30118
30119 static void
30120 expose_overlaps (struct window *w,
30121 struct glyph_row *first_overlapping_row,
30122 struct glyph_row *last_overlapping_row,
30123 XRectangle *r)
30124 {
30125 struct glyph_row *row;
30126
30127 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30128 if (row->overlapping_p)
30129 {
30130 eassert (row->enabled_p && !row->mode_line_p);
30131
30132 row->clip = r;
30133 if (row->used[LEFT_MARGIN_AREA])
30134 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30135
30136 if (row->used[TEXT_AREA])
30137 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30138
30139 if (row->used[RIGHT_MARGIN_AREA])
30140 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30141 row->clip = NULL;
30142 }
30143 }
30144
30145
30146 /* Return true if W's cursor intersects rectangle R. */
30147
30148 static bool
30149 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30150 {
30151 XRectangle cr, result;
30152 struct glyph *cursor_glyph;
30153 struct glyph_row *row;
30154
30155 if (w->phys_cursor.vpos >= 0
30156 && w->phys_cursor.vpos < w->current_matrix->nrows
30157 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30158 row->enabled_p)
30159 && row->cursor_in_fringe_p)
30160 {
30161 /* Cursor is in the fringe. */
30162 cr.x = window_box_right_offset (w,
30163 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30164 ? RIGHT_MARGIN_AREA
30165 : TEXT_AREA));
30166 cr.y = row->y;
30167 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30168 cr.height = row->height;
30169 return x_intersect_rectangles (&cr, r, &result);
30170 }
30171
30172 cursor_glyph = get_phys_cursor_glyph (w);
30173 if (cursor_glyph)
30174 {
30175 /* r is relative to W's box, but w->phys_cursor.x is relative
30176 to left edge of W's TEXT area. Adjust it. */
30177 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30178 cr.y = w->phys_cursor.y;
30179 cr.width = cursor_glyph->pixel_width;
30180 cr.height = w->phys_cursor_height;
30181 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30182 I assume the effect is the same -- and this is portable. */
30183 return x_intersect_rectangles (&cr, r, &result);
30184 }
30185 /* If we don't understand the format, pretend we're not in the hot-spot. */
30186 return false;
30187 }
30188
30189
30190 /* EXPORT:
30191 Draw a vertical window border to the right of window W if W doesn't
30192 have vertical scroll bars. */
30193
30194 void
30195 x_draw_vertical_border (struct window *w)
30196 {
30197 struct frame *f = XFRAME (WINDOW_FRAME (w));
30198
30199 /* We could do better, if we knew what type of scroll-bar the adjacent
30200 windows (on either side) have... But we don't :-(
30201 However, I think this works ok. ++KFS 2003-04-25 */
30202
30203 /* Redraw borders between horizontally adjacent windows. Don't
30204 do it for frames with vertical scroll bars because either the
30205 right scroll bar of a window, or the left scroll bar of its
30206 neighbor will suffice as a border. */
30207 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30208 return;
30209
30210 /* Note: It is necessary to redraw both the left and the right
30211 borders, for when only this single window W is being
30212 redisplayed. */
30213 if (!WINDOW_RIGHTMOST_P (w)
30214 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30215 {
30216 int x0, x1, y0, y1;
30217
30218 window_box_edges (w, &x0, &y0, &x1, &y1);
30219 y1 -= 1;
30220
30221 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30222 x1 -= 1;
30223
30224 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30225 }
30226
30227 if (!WINDOW_LEFTMOST_P (w)
30228 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30229 {
30230 int x0, x1, y0, y1;
30231
30232 window_box_edges (w, &x0, &y0, &x1, &y1);
30233 y1 -= 1;
30234
30235 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30236 x0 -= 1;
30237
30238 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30239 }
30240 }
30241
30242
30243 /* Draw window dividers for window W. */
30244
30245 void
30246 x_draw_right_divider (struct window *w)
30247 {
30248 struct frame *f = WINDOW_XFRAME (w);
30249
30250 if (w->mini || w->pseudo_window_p)
30251 return;
30252 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30253 {
30254 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30255 int x1 = WINDOW_RIGHT_EDGE_X (w);
30256 int y0 = WINDOW_TOP_EDGE_Y (w);
30257 /* The bottom divider prevails. */
30258 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30259
30260 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30261 }
30262 }
30263
30264 static void
30265 x_draw_bottom_divider (struct window *w)
30266 {
30267 struct frame *f = XFRAME (WINDOW_FRAME (w));
30268
30269 if (w->mini || w->pseudo_window_p)
30270 return;
30271 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30272 {
30273 int x0 = WINDOW_LEFT_EDGE_X (w);
30274 int x1 = WINDOW_RIGHT_EDGE_X (w);
30275 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30276 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30277
30278 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30279 }
30280 }
30281
30282 /* Redraw the part of window W intersection rectangle FR. Pixel
30283 coordinates in FR are frame-relative. Call this function with
30284 input blocked. Value is true if the exposure overwrites
30285 mouse-face. */
30286
30287 static bool
30288 expose_window (struct window *w, XRectangle *fr)
30289 {
30290 struct frame *f = XFRAME (w->frame);
30291 XRectangle wr, r;
30292 bool mouse_face_overwritten_p = false;
30293
30294 /* If window is not yet fully initialized, do nothing. This can
30295 happen when toolkit scroll bars are used and a window is split.
30296 Reconfiguring the scroll bar will generate an expose for a newly
30297 created window. */
30298 if (w->current_matrix == NULL)
30299 return false;
30300
30301 /* When we're currently updating the window, display and current
30302 matrix usually don't agree. Arrange for a thorough display
30303 later. */
30304 if (w->must_be_updated_p)
30305 {
30306 SET_FRAME_GARBAGED (f);
30307 return false;
30308 }
30309
30310 /* Frame-relative pixel rectangle of W. */
30311 wr.x = WINDOW_LEFT_EDGE_X (w);
30312 wr.y = WINDOW_TOP_EDGE_Y (w);
30313 wr.width = WINDOW_PIXEL_WIDTH (w);
30314 wr.height = WINDOW_PIXEL_HEIGHT (w);
30315
30316 if (x_intersect_rectangles (fr, &wr, &r))
30317 {
30318 int yb = window_text_bottom_y (w);
30319 struct glyph_row *row;
30320 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30321
30322 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30323 r.x, r.y, r.width, r.height));
30324
30325 /* Convert to window coordinates. */
30326 r.x -= WINDOW_LEFT_EDGE_X (w);
30327 r.y -= WINDOW_TOP_EDGE_Y (w);
30328
30329 /* Turn off the cursor. */
30330 bool cursor_cleared_p = (!w->pseudo_window_p
30331 && phys_cursor_in_rect_p (w, &r));
30332 if (cursor_cleared_p)
30333 x_clear_cursor (w);
30334
30335 /* If the row containing the cursor extends face to end of line,
30336 then expose_area might overwrite the cursor outside the
30337 rectangle and thus notice_overwritten_cursor might clear
30338 w->phys_cursor_on_p. We remember the original value and
30339 check later if it is changed. */
30340 bool phys_cursor_on_p = w->phys_cursor_on_p;
30341
30342 /* Use a signed int intermediate value to avoid catastrophic
30343 failures due to comparison between signed and unsigned, when
30344 y0 or y1 is negative (can happen for tall images). */
30345 int r_bottom = r.y + r.height;
30346
30347 /* Update lines intersecting rectangle R. */
30348 first_overlapping_row = last_overlapping_row = NULL;
30349 for (row = w->current_matrix->rows;
30350 row->enabled_p;
30351 ++row)
30352 {
30353 int y0 = row->y;
30354 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30355
30356 if ((y0 >= r.y && y0 < r_bottom)
30357 || (y1 > r.y && y1 < r_bottom)
30358 || (r.y >= y0 && r.y < y1)
30359 || (r_bottom > y0 && r_bottom < y1))
30360 {
30361 /* A header line may be overlapping, but there is no need
30362 to fix overlapping areas for them. KFS 2005-02-12 */
30363 if (row->overlapping_p && !row->mode_line_p)
30364 {
30365 if (first_overlapping_row == NULL)
30366 first_overlapping_row = row;
30367 last_overlapping_row = row;
30368 }
30369
30370 row->clip = fr;
30371 if (expose_line (w, row, &r))
30372 mouse_face_overwritten_p = true;
30373 row->clip = NULL;
30374 }
30375 else if (row->overlapping_p)
30376 {
30377 /* We must redraw a row overlapping the exposed area. */
30378 if (y0 < r.y
30379 ? y0 + row->phys_height > r.y
30380 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30381 {
30382 if (first_overlapping_row == NULL)
30383 first_overlapping_row = row;
30384 last_overlapping_row = row;
30385 }
30386 }
30387
30388 if (y1 >= yb)
30389 break;
30390 }
30391
30392 /* Display the mode line if there is one. */
30393 if (WINDOW_WANTS_MODELINE_P (w)
30394 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30395 row->enabled_p)
30396 && row->y < r_bottom)
30397 {
30398 if (expose_line (w, row, &r))
30399 mouse_face_overwritten_p = true;
30400 }
30401
30402 if (!w->pseudo_window_p)
30403 {
30404 /* Fix the display of overlapping rows. */
30405 if (first_overlapping_row)
30406 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30407 fr);
30408
30409 /* Draw border between windows. */
30410 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30411 x_draw_right_divider (w);
30412 else
30413 x_draw_vertical_border (w);
30414
30415 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30416 x_draw_bottom_divider (w);
30417
30418 /* Turn the cursor on again. */
30419 if (cursor_cleared_p
30420 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30421 update_window_cursor (w, true);
30422 }
30423 }
30424
30425 return mouse_face_overwritten_p;
30426 }
30427
30428
30429
30430 /* Redraw (parts) of all windows in the window tree rooted at W that
30431 intersect R. R contains frame pixel coordinates. Value is
30432 true if the exposure overwrites mouse-face. */
30433
30434 static bool
30435 expose_window_tree (struct window *w, XRectangle *r)
30436 {
30437 struct frame *f = XFRAME (w->frame);
30438 bool mouse_face_overwritten_p = false;
30439
30440 while (w && !FRAME_GARBAGED_P (f))
30441 {
30442 mouse_face_overwritten_p
30443 |= (WINDOWP (w->contents)
30444 ? expose_window_tree (XWINDOW (w->contents), r)
30445 : expose_window (w, r));
30446
30447 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30448 }
30449
30450 return mouse_face_overwritten_p;
30451 }
30452
30453
30454 /* EXPORT:
30455 Redisplay an exposed area of frame F. X and Y are the upper-left
30456 corner of the exposed rectangle. W and H are width and height of
30457 the exposed area. All are pixel values. W or H zero means redraw
30458 the entire frame. */
30459
30460 void
30461 expose_frame (struct frame *f, int x, int y, int w, int h)
30462 {
30463 XRectangle r;
30464 bool mouse_face_overwritten_p = false;
30465
30466 TRACE ((stderr, "expose_frame "));
30467
30468 /* No need to redraw if frame will be redrawn soon. */
30469 if (FRAME_GARBAGED_P (f))
30470 {
30471 TRACE ((stderr, " garbaged\n"));
30472 return;
30473 }
30474
30475 /* If basic faces haven't been realized yet, there is no point in
30476 trying to redraw anything. This can happen when we get an expose
30477 event while Emacs is starting, e.g. by moving another window. */
30478 if (FRAME_FACE_CACHE (f) == NULL
30479 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30480 {
30481 TRACE ((stderr, " no faces\n"));
30482 return;
30483 }
30484
30485 if (w == 0 || h == 0)
30486 {
30487 r.x = r.y = 0;
30488 r.width = FRAME_TEXT_WIDTH (f);
30489 r.height = FRAME_TEXT_HEIGHT (f);
30490 }
30491 else
30492 {
30493 r.x = x;
30494 r.y = y;
30495 r.width = w;
30496 r.height = h;
30497 }
30498
30499 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30500 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30501
30502 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30503 if (WINDOWP (f->tool_bar_window))
30504 mouse_face_overwritten_p
30505 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30506 #endif
30507
30508 #ifdef HAVE_X_WINDOWS
30509 #ifndef MSDOS
30510 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30511 if (WINDOWP (f->menu_bar_window))
30512 mouse_face_overwritten_p
30513 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30514 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30515 #endif
30516 #endif
30517
30518 /* Some window managers support a focus-follows-mouse style with
30519 delayed raising of frames. Imagine a partially obscured frame,
30520 and moving the mouse into partially obscured mouse-face on that
30521 frame. The visible part of the mouse-face will be highlighted,
30522 then the WM raises the obscured frame. With at least one WM, KDE
30523 2.1, Emacs is not getting any event for the raising of the frame
30524 (even tried with SubstructureRedirectMask), only Expose events.
30525 These expose events will draw text normally, i.e. not
30526 highlighted. Which means we must redo the highlight here.
30527 Subsume it under ``we love X''. --gerd 2001-08-15 */
30528 /* Included in Windows version because Windows most likely does not
30529 do the right thing if any third party tool offers
30530 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30531 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30532 {
30533 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30534 if (f == hlinfo->mouse_face_mouse_frame)
30535 {
30536 int mouse_x = hlinfo->mouse_face_mouse_x;
30537 int mouse_y = hlinfo->mouse_face_mouse_y;
30538 clear_mouse_face (hlinfo);
30539 note_mouse_highlight (f, mouse_x, mouse_y);
30540 }
30541 }
30542 }
30543
30544
30545 /* EXPORT:
30546 Determine the intersection of two rectangles R1 and R2. Return
30547 the intersection in *RESULT. Value is true if RESULT is not
30548 empty. */
30549
30550 bool
30551 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30552 {
30553 XRectangle *left, *right;
30554 XRectangle *upper, *lower;
30555 bool intersection_p = false;
30556
30557 /* Rearrange so that R1 is the left-most rectangle. */
30558 if (r1->x < r2->x)
30559 left = r1, right = r2;
30560 else
30561 left = r2, right = r1;
30562
30563 /* X0 of the intersection is right.x0, if this is inside R1,
30564 otherwise there is no intersection. */
30565 if (right->x <= left->x + left->width)
30566 {
30567 result->x = right->x;
30568
30569 /* The right end of the intersection is the minimum of
30570 the right ends of left and right. */
30571 result->width = (min (left->x + left->width, right->x + right->width)
30572 - result->x);
30573
30574 /* Same game for Y. */
30575 if (r1->y < r2->y)
30576 upper = r1, lower = r2;
30577 else
30578 upper = r2, lower = r1;
30579
30580 /* The upper end of the intersection is lower.y0, if this is inside
30581 of upper. Otherwise, there is no intersection. */
30582 if (lower->y <= upper->y + upper->height)
30583 {
30584 result->y = lower->y;
30585
30586 /* The lower end of the intersection is the minimum of the lower
30587 ends of upper and lower. */
30588 result->height = (min (lower->y + lower->height,
30589 upper->y + upper->height)
30590 - result->y);
30591 intersection_p = true;
30592 }
30593 }
30594
30595 return intersection_p;
30596 }
30597
30598 #endif /* HAVE_WINDOW_SYSTEM */
30599
30600 \f
30601 /***********************************************************************
30602 Initialization
30603 ***********************************************************************/
30604
30605 void
30606 syms_of_xdisp (void)
30607 {
30608 Vwith_echo_area_save_vector = Qnil;
30609 staticpro (&Vwith_echo_area_save_vector);
30610
30611 Vmessage_stack = Qnil;
30612 staticpro (&Vmessage_stack);
30613
30614 /* Non-nil means don't actually do any redisplay. */
30615 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30616
30617 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30618
30619 DEFVAR_BOOL("inhibit-message", inhibit_message,
30620 doc: /* Non-nil means calls to `message' are not displayed.
30621 They are still logged to the *Messages* buffer. */);
30622 inhibit_message = 0;
30623
30624 message_dolog_marker1 = Fmake_marker ();
30625 staticpro (&message_dolog_marker1);
30626 message_dolog_marker2 = Fmake_marker ();
30627 staticpro (&message_dolog_marker2);
30628 message_dolog_marker3 = Fmake_marker ();
30629 staticpro (&message_dolog_marker3);
30630
30631 #ifdef GLYPH_DEBUG
30632 defsubr (&Sdump_frame_glyph_matrix);
30633 defsubr (&Sdump_glyph_matrix);
30634 defsubr (&Sdump_glyph_row);
30635 defsubr (&Sdump_tool_bar_row);
30636 defsubr (&Strace_redisplay);
30637 defsubr (&Strace_to_stderr);
30638 #endif
30639 #ifdef HAVE_WINDOW_SYSTEM
30640 defsubr (&Stool_bar_height);
30641 defsubr (&Slookup_image_map);
30642 #endif
30643 defsubr (&Sline_pixel_height);
30644 defsubr (&Sformat_mode_line);
30645 defsubr (&Sinvisible_p);
30646 defsubr (&Scurrent_bidi_paragraph_direction);
30647 defsubr (&Swindow_text_pixel_size);
30648 defsubr (&Smove_point_visually);
30649 defsubr (&Sbidi_find_overridden_directionality);
30650
30651 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30652 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30653 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30654 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30655 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30656 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30657 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30658 DEFSYM (Qeval, "eval");
30659 DEFSYM (QCdata, ":data");
30660
30661 /* Names of text properties relevant for redisplay. */
30662 DEFSYM (Qdisplay, "display");
30663 DEFSYM (Qspace_width, "space-width");
30664 DEFSYM (Qraise, "raise");
30665 DEFSYM (Qslice, "slice");
30666 DEFSYM (Qspace, "space");
30667 DEFSYM (Qmargin, "margin");
30668 DEFSYM (Qpointer, "pointer");
30669 DEFSYM (Qleft_margin, "left-margin");
30670 DEFSYM (Qright_margin, "right-margin");
30671 DEFSYM (Qcenter, "center");
30672 DEFSYM (Qline_height, "line-height");
30673 DEFSYM (QCalign_to, ":align-to");
30674 DEFSYM (QCrelative_width, ":relative-width");
30675 DEFSYM (QCrelative_height, ":relative-height");
30676 DEFSYM (QCeval, ":eval");
30677 DEFSYM (QCpropertize, ":propertize");
30678 DEFSYM (QCfile, ":file");
30679 DEFSYM (Qfontified, "fontified");
30680 DEFSYM (Qfontification_functions, "fontification-functions");
30681
30682 /* Name of the face used to highlight trailing whitespace. */
30683 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30684
30685 /* Name and number of the face used to highlight escape glyphs. */
30686 DEFSYM (Qescape_glyph, "escape-glyph");
30687
30688 /* Name and number of the face used to highlight non-breaking spaces. */
30689 DEFSYM (Qnobreak_space, "nobreak-space");
30690
30691 /* The symbol 'image' which is the car of the lists used to represent
30692 images in Lisp. Also a tool bar style. */
30693 DEFSYM (Qimage, "image");
30694
30695 /* Tool bar styles. */
30696 DEFSYM (Qtext, "text");
30697 DEFSYM (Qboth, "both");
30698 DEFSYM (Qboth_horiz, "both-horiz");
30699 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30700
30701 /* The image map types. */
30702 DEFSYM (QCmap, ":map");
30703 DEFSYM (QCpointer, ":pointer");
30704 DEFSYM (Qrect, "rect");
30705 DEFSYM (Qcircle, "circle");
30706 DEFSYM (Qpoly, "poly");
30707
30708 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30709
30710 DEFSYM (Qgrow_only, "grow-only");
30711 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30712 DEFSYM (Qposition, "position");
30713 DEFSYM (Qbuffer_position, "buffer-position");
30714 DEFSYM (Qobject, "object");
30715
30716 /* Cursor shapes. */
30717 DEFSYM (Qbar, "bar");
30718 DEFSYM (Qhbar, "hbar");
30719 DEFSYM (Qbox, "box");
30720 DEFSYM (Qhollow, "hollow");
30721
30722 /* Pointer shapes. */
30723 DEFSYM (Qhand, "hand");
30724 DEFSYM (Qarrow, "arrow");
30725 /* also Qtext */
30726
30727 DEFSYM (Qdragging, "dragging");
30728
30729 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30730
30731 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30732 staticpro (&list_of_error);
30733
30734 /* Values of those variables at last redisplay are stored as
30735 properties on 'overlay-arrow-position' symbol. However, if
30736 Voverlay_arrow_position is a marker, last-arrow-position is its
30737 numerical position. */
30738 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30739 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30740
30741 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30742 properties on a symbol in overlay-arrow-variable-list. */
30743 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30744 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30745
30746 echo_buffer[0] = echo_buffer[1] = Qnil;
30747 staticpro (&echo_buffer[0]);
30748 staticpro (&echo_buffer[1]);
30749
30750 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30751 staticpro (&echo_area_buffer[0]);
30752 staticpro (&echo_area_buffer[1]);
30753
30754 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30755 staticpro (&Vmessages_buffer_name);
30756
30757 mode_line_proptrans_alist = Qnil;
30758 staticpro (&mode_line_proptrans_alist);
30759 mode_line_string_list = Qnil;
30760 staticpro (&mode_line_string_list);
30761 mode_line_string_face = Qnil;
30762 staticpro (&mode_line_string_face);
30763 mode_line_string_face_prop = Qnil;
30764 staticpro (&mode_line_string_face_prop);
30765 Vmode_line_unwind_vector = Qnil;
30766 staticpro (&Vmode_line_unwind_vector);
30767
30768 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30769
30770 help_echo_string = Qnil;
30771 staticpro (&help_echo_string);
30772 help_echo_object = Qnil;
30773 staticpro (&help_echo_object);
30774 help_echo_window = Qnil;
30775 staticpro (&help_echo_window);
30776 previous_help_echo_string = Qnil;
30777 staticpro (&previous_help_echo_string);
30778 help_echo_pos = -1;
30779
30780 DEFSYM (Qright_to_left, "right-to-left");
30781 DEFSYM (Qleft_to_right, "left-to-right");
30782 defsubr (&Sbidi_resolved_levels);
30783
30784 #ifdef HAVE_WINDOW_SYSTEM
30785 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30786 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30787 For example, if a block cursor is over a tab, it will be drawn as
30788 wide as that tab on the display. */);
30789 x_stretch_cursor_p = 0;
30790 #endif
30791
30792 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30793 doc: /* Non-nil means highlight trailing whitespace.
30794 The face used for trailing whitespace is `trailing-whitespace'. */);
30795 Vshow_trailing_whitespace = Qnil;
30796
30797 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30798 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30799 If the value is t, Emacs highlights non-ASCII chars which have the
30800 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30801 or `escape-glyph' face respectively.
30802
30803 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30804 U+2011 (non-breaking hyphen) are affected.
30805
30806 Any other non-nil value means to display these characters as a escape
30807 glyph followed by an ordinary space or hyphen.
30808
30809 A value of nil means no special handling of these characters. */);
30810 Vnobreak_char_display = Qt;
30811
30812 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30813 doc: /* The pointer shape to show in void text areas.
30814 A value of nil means to show the text pointer. Other options are
30815 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30816 `hourglass'. */);
30817 Vvoid_text_area_pointer = Qarrow;
30818
30819 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30820 doc: /* Non-nil means don't actually do any redisplay.
30821 This is used for internal purposes. */);
30822 Vinhibit_redisplay = Qnil;
30823
30824 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30825 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30826 Vglobal_mode_string = Qnil;
30827
30828 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30829 doc: /* Marker for where to display an arrow on top of the buffer text.
30830 This must be the beginning of a line in order to work.
30831 See also `overlay-arrow-string'. */);
30832 Voverlay_arrow_position = Qnil;
30833
30834 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30835 doc: /* String to display as an arrow in non-window frames.
30836 See also `overlay-arrow-position'. */);
30837 Voverlay_arrow_string = build_pure_c_string ("=>");
30838
30839 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30840 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30841 The symbols on this list are examined during redisplay to determine
30842 where to display overlay arrows. */);
30843 Voverlay_arrow_variable_list
30844 = list1 (intern_c_string ("overlay-arrow-position"));
30845
30846 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30847 doc: /* The number of lines to try scrolling a window by when point moves out.
30848 If that fails to bring point back on frame, point is centered instead.
30849 If this is zero, point is always centered after it moves off frame.
30850 If you want scrolling to always be a line at a time, you should set
30851 `scroll-conservatively' to a large value rather than set this to 1. */);
30852
30853 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30854 doc: /* Scroll up to this many lines, to bring point back on screen.
30855 If point moves off-screen, redisplay will scroll by up to
30856 `scroll-conservatively' lines in order to bring point just barely
30857 onto the screen again. If that cannot be done, then redisplay
30858 recenters point as usual.
30859
30860 If the value is greater than 100, redisplay will never recenter point,
30861 but will always scroll just enough text to bring point into view, even
30862 if you move far away.
30863
30864 A value of zero means always recenter point if it moves off screen. */);
30865 scroll_conservatively = 0;
30866
30867 DEFVAR_INT ("scroll-margin", scroll_margin,
30868 doc: /* Number of lines of margin at the top and bottom of a window.
30869 Recenter the window whenever point gets within this many lines
30870 of the top or bottom of the window. */);
30871 scroll_margin = 0;
30872
30873 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30874 doc: /* Pixels per inch value for non-window system displays.
30875 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30876 Vdisplay_pixels_per_inch = make_float (72.0);
30877
30878 #ifdef GLYPH_DEBUG
30879 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30880 #endif
30881
30882 DEFVAR_LISP ("truncate-partial-width-windows",
30883 Vtruncate_partial_width_windows,
30884 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30885 For an integer value, truncate lines in each window narrower than the
30886 full frame width, provided the window width is less than that integer;
30887 otherwise, respect the value of `truncate-lines'.
30888
30889 For any other non-nil value, truncate lines in all windows that do
30890 not span the full frame width.
30891
30892 A value of nil means to respect the value of `truncate-lines'.
30893
30894 If `word-wrap' is enabled, you might want to reduce this. */);
30895 Vtruncate_partial_width_windows = make_number (50);
30896
30897 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30898 doc: /* Maximum buffer size for which line number should be displayed.
30899 If the buffer is bigger than this, the line number does not appear
30900 in the mode line. A value of nil means no limit. */);
30901 Vline_number_display_limit = Qnil;
30902
30903 DEFVAR_INT ("line-number-display-limit-width",
30904 line_number_display_limit_width,
30905 doc: /* Maximum line width (in characters) for line number display.
30906 If the average length of the lines near point is bigger than this, then the
30907 line number may be omitted from the mode line. */);
30908 line_number_display_limit_width = 200;
30909
30910 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30911 doc: /* Non-nil means highlight region even in nonselected windows. */);
30912 highlight_nonselected_windows = false;
30913
30914 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30915 doc: /* Non-nil if more than one frame is visible on this display.
30916 Minibuffer-only frames don't count, but iconified frames do.
30917 This variable is not guaranteed to be accurate except while processing
30918 `frame-title-format' and `icon-title-format'. */);
30919
30920 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30921 doc: /* Template for displaying the title bar of visible frames.
30922 \(Assuming the window manager supports this feature.)
30923
30924 This variable has the same structure as `mode-line-format', except that
30925 the %c and %l constructs are ignored. It is used only on frames for
30926 which no explicit name has been set \(see `modify-frame-parameters'). */);
30927
30928 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30929 doc: /* Template for displaying the title bar of an iconified frame.
30930 \(Assuming the window manager supports this feature.)
30931 This variable has the same structure as `mode-line-format' (which see),
30932 and is used only on frames for which no explicit name has been set
30933 \(see `modify-frame-parameters'). */);
30934 Vicon_title_format
30935 = Vframe_title_format
30936 = listn (CONSTYPE_PURE, 3,
30937 intern_c_string ("multiple-frames"),
30938 build_pure_c_string ("%b"),
30939 listn (CONSTYPE_PURE, 4,
30940 empty_unibyte_string,
30941 intern_c_string ("invocation-name"),
30942 build_pure_c_string ("@"),
30943 intern_c_string ("system-name")));
30944
30945 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30946 doc: /* Maximum number of lines to keep in the message log buffer.
30947 If nil, disable message logging. If t, log messages but don't truncate
30948 the buffer when it becomes large. */);
30949 Vmessage_log_max = make_number (1000);
30950
30951 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30952 doc: /* Functions called before redisplay, if window sizes have changed.
30953 The value should be a list of functions that take one argument.
30954 Just before redisplay, for each frame, if any of its windows have changed
30955 size since the last redisplay, or have been split or deleted,
30956 all the functions in the list are called, with the frame as argument. */);
30957 Vwindow_size_change_functions = Qnil;
30958
30959 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30960 doc: /* List of functions to call before redisplaying a window with scrolling.
30961 Each function is called with two arguments, the window and its new
30962 display-start position.
30963 These functions are called whenever the `window-start' marker is modified,
30964 either to point into another buffer (e.g. via `set-window-buffer') or another
30965 place in the same buffer.
30966 Note that the value of `window-end' is not valid when these functions are
30967 called.
30968
30969 Warning: Do not use this feature to alter the way the window
30970 is scrolled. It is not designed for that, and such use probably won't
30971 work. */);
30972 Vwindow_scroll_functions = Qnil;
30973
30974 DEFVAR_LISP ("window-text-change-functions",
30975 Vwindow_text_change_functions,
30976 doc: /* Functions to call in redisplay when text in the window might change. */);
30977 Vwindow_text_change_functions = Qnil;
30978
30979 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30980 doc: /* Functions called when redisplay of a window reaches the end trigger.
30981 Each function is called with two arguments, the window and the end trigger value.
30982 See `set-window-redisplay-end-trigger'. */);
30983 Vredisplay_end_trigger_functions = Qnil;
30984
30985 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30986 doc: /* Non-nil means autoselect window with mouse pointer.
30987 If nil, do not autoselect windows.
30988 A positive number means delay autoselection by that many seconds: a
30989 window is autoselected only after the mouse has remained in that
30990 window for the duration of the delay.
30991 A negative number has a similar effect, but causes windows to be
30992 autoselected only after the mouse has stopped moving. \(Because of
30993 the way Emacs compares mouse events, you will occasionally wait twice
30994 that time before the window gets selected.\)
30995 Any other value means to autoselect window instantaneously when the
30996 mouse pointer enters it.
30997
30998 Autoselection selects the minibuffer only if it is active, and never
30999 unselects the minibuffer if it is active.
31000
31001 When customizing this variable make sure that the actual value of
31002 `focus-follows-mouse' matches the behavior of your window manager. */);
31003 Vmouse_autoselect_window = Qnil;
31004
31005 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31006 doc: /* Non-nil means automatically resize tool-bars.
31007 This dynamically changes the tool-bar's height to the minimum height
31008 that is needed to make all tool-bar items visible.
31009 If value is `grow-only', the tool-bar's height is only increased
31010 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31011 Vauto_resize_tool_bars = Qt;
31012
31013 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31014 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31015 auto_raise_tool_bar_buttons_p = true;
31016
31017 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31018 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31019 make_cursor_line_fully_visible_p = true;
31020
31021 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31022 doc: /* Border below tool-bar in pixels.
31023 If an integer, use it as the height of the border.
31024 If it is one of `internal-border-width' or `border-width', use the
31025 value of the corresponding frame parameter.
31026 Otherwise, no border is added below the tool-bar. */);
31027 Vtool_bar_border = Qinternal_border_width;
31028
31029 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31030 doc: /* Margin around tool-bar buttons in pixels.
31031 If an integer, use that for both horizontal and vertical margins.
31032 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31033 HORZ specifying the horizontal margin, and VERT specifying the
31034 vertical margin. */);
31035 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31036
31037 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31038 doc: /* Relief thickness of tool-bar buttons. */);
31039 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31040
31041 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31042 doc: /* Tool bar style to use.
31043 It can be one of
31044 image - show images only
31045 text - show text only
31046 both - show both, text below image
31047 both-horiz - show text to the right of the image
31048 text-image-horiz - show text to the left of the image
31049 any other - use system default or image if no system default.
31050
31051 This variable only affects the GTK+ toolkit version of Emacs. */);
31052 Vtool_bar_style = Qnil;
31053
31054 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31055 doc: /* Maximum number of characters a label can have to be shown.
31056 The tool bar style must also show labels for this to have any effect, see
31057 `tool-bar-style'. */);
31058 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31059
31060 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31061 doc: /* List of functions to call to fontify regions of text.
31062 Each function is called with one argument POS. Functions must
31063 fontify a region starting at POS in the current buffer, and give
31064 fontified regions the property `fontified'. */);
31065 Vfontification_functions = Qnil;
31066 Fmake_variable_buffer_local (Qfontification_functions);
31067
31068 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31069 unibyte_display_via_language_environment,
31070 doc: /* Non-nil means display unibyte text according to language environment.
31071 Specifically, this means that raw bytes in the range 160-255 decimal
31072 are displayed by converting them to the equivalent multibyte characters
31073 according to the current language environment. As a result, they are
31074 displayed according to the current fontset.
31075
31076 Note that this variable affects only how these bytes are displayed,
31077 but does not change the fact they are interpreted as raw bytes. */);
31078 unibyte_display_via_language_environment = false;
31079
31080 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31081 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31082 If a float, it specifies a fraction of the mini-window frame's height.
31083 If an integer, it specifies a number of lines. */);
31084 Vmax_mini_window_height = make_float (0.25);
31085
31086 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31087 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31088 A value of nil means don't automatically resize mini-windows.
31089 A value of t means resize them to fit the text displayed in them.
31090 A value of `grow-only', the default, means let mini-windows grow only;
31091 they return to their normal size when the minibuffer is closed, or the
31092 echo area becomes empty. */);
31093 Vresize_mini_windows = Qgrow_only;
31094
31095 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31096 doc: /* Alist specifying how to blink the cursor off.
31097 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31098 `cursor-type' frame-parameter or variable equals ON-STATE,
31099 comparing using `equal', Emacs uses OFF-STATE to specify
31100 how to blink it off. ON-STATE and OFF-STATE are values for
31101 the `cursor-type' frame parameter.
31102
31103 If a frame's ON-STATE has no entry in this list,
31104 the frame's other specifications determine how to blink the cursor off. */);
31105 Vblink_cursor_alist = Qnil;
31106
31107 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31108 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31109 If non-nil, windows are automatically scrolled horizontally to make
31110 point visible. */);
31111 automatic_hscrolling_p = true;
31112 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31113
31114 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31115 doc: /* How many columns away from the window edge point is allowed to get
31116 before automatic hscrolling will horizontally scroll the window. */);
31117 hscroll_margin = 5;
31118
31119 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31120 doc: /* How many columns to scroll the window when point gets too close to the edge.
31121 When point is less than `hscroll-margin' columns from the window
31122 edge, automatic hscrolling will scroll the window by the amount of columns
31123 determined by this variable. If its value is a positive integer, scroll that
31124 many columns. If it's a positive floating-point number, it specifies the
31125 fraction of the window's width to scroll. If it's nil or zero, point will be
31126 centered horizontally after the scroll. Any other value, including negative
31127 numbers, are treated as if the value were zero.
31128
31129 Automatic hscrolling always moves point outside the scroll margin, so if
31130 point was more than scroll step columns inside the margin, the window will
31131 scroll more than the value given by the scroll step.
31132
31133 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31134 and `scroll-right' overrides this variable's effect. */);
31135 Vhscroll_step = make_number (0);
31136
31137 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31138 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31139 Bind this around calls to `message' to let it take effect. */);
31140 message_truncate_lines = false;
31141
31142 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31143 doc: /* Normal hook run to update the menu bar definitions.
31144 Redisplay runs this hook before it redisplays the menu bar.
31145 This is used to update menus such as Buffers, whose contents depend on
31146 various data. */);
31147 Vmenu_bar_update_hook = Qnil;
31148
31149 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31150 doc: /* Frame for which we are updating a menu.
31151 The enable predicate for a menu binding should check this variable. */);
31152 Vmenu_updating_frame = Qnil;
31153
31154 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31155 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31156 inhibit_menubar_update = false;
31157
31158 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31159 doc: /* Prefix prepended to all continuation lines at display time.
31160 The value may be a string, an image, or a stretch-glyph; it is
31161 interpreted in the same way as the value of a `display' text property.
31162
31163 This variable is overridden by any `wrap-prefix' text or overlay
31164 property.
31165
31166 To add a prefix to non-continuation lines, use `line-prefix'. */);
31167 Vwrap_prefix = Qnil;
31168 DEFSYM (Qwrap_prefix, "wrap-prefix");
31169 Fmake_variable_buffer_local (Qwrap_prefix);
31170
31171 DEFVAR_LISP ("line-prefix", Vline_prefix,
31172 doc: /* Prefix prepended to all non-continuation lines at display time.
31173 The value may be a string, an image, or a stretch-glyph; it is
31174 interpreted in the same way as the value of a `display' text property.
31175
31176 This variable is overridden by any `line-prefix' text or overlay
31177 property.
31178
31179 To add a prefix to continuation lines, use `wrap-prefix'. */);
31180 Vline_prefix = Qnil;
31181 DEFSYM (Qline_prefix, "line-prefix");
31182 Fmake_variable_buffer_local (Qline_prefix);
31183
31184 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31185 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31186 inhibit_eval_during_redisplay = false;
31187
31188 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31189 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31190 inhibit_free_realized_faces = false;
31191
31192 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31193 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31194 Intended for use during debugging and for testing bidi display;
31195 see biditest.el in the test suite. */);
31196 inhibit_bidi_mirroring = false;
31197
31198 #ifdef GLYPH_DEBUG
31199 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31200 doc: /* Inhibit try_window_id display optimization. */);
31201 inhibit_try_window_id = false;
31202
31203 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31204 doc: /* Inhibit try_window_reusing display optimization. */);
31205 inhibit_try_window_reusing = false;
31206
31207 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31208 doc: /* Inhibit try_cursor_movement display optimization. */);
31209 inhibit_try_cursor_movement = false;
31210 #endif /* GLYPH_DEBUG */
31211
31212 DEFVAR_INT ("overline-margin", overline_margin,
31213 doc: /* Space between overline and text, in pixels.
31214 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31215 margin to the character height. */);
31216 overline_margin = 2;
31217
31218 DEFVAR_INT ("underline-minimum-offset",
31219 underline_minimum_offset,
31220 doc: /* Minimum distance between baseline and underline.
31221 This can improve legibility of underlined text at small font sizes,
31222 particularly when using variable `x-use-underline-position-properties'
31223 with fonts that specify an UNDERLINE_POSITION relatively close to the
31224 baseline. The default value is 1. */);
31225 underline_minimum_offset = 1;
31226
31227 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31228 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31229 This feature only works when on a window system that can change
31230 cursor shapes. */);
31231 display_hourglass_p = true;
31232
31233 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31234 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31235 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31236
31237 #ifdef HAVE_WINDOW_SYSTEM
31238 hourglass_atimer = NULL;
31239 hourglass_shown_p = false;
31240 #endif /* HAVE_WINDOW_SYSTEM */
31241
31242 /* Name of the face used to display glyphless characters. */
31243 DEFSYM (Qglyphless_char, "glyphless-char");
31244
31245 /* Method symbols for Vglyphless_char_display. */
31246 DEFSYM (Qhex_code, "hex-code");
31247 DEFSYM (Qempty_box, "empty-box");
31248 DEFSYM (Qthin_space, "thin-space");
31249 DEFSYM (Qzero_width, "zero-width");
31250
31251 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31252 doc: /* Function run just before redisplay.
31253 It is called with one argument, which is the set of windows that are to
31254 be redisplayed. This set can be nil (meaning, only the selected window),
31255 or t (meaning all windows). */);
31256 Vpre_redisplay_function = intern ("ignore");
31257
31258 /* Symbol for the purpose of Vglyphless_char_display. */
31259 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31260 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31261
31262 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31263 doc: /* Char-table defining glyphless characters.
31264 Each element, if non-nil, should be one of the following:
31265 an ASCII acronym string: display this string in a box
31266 `hex-code': display the hexadecimal code of a character in a box
31267 `empty-box': display as an empty box
31268 `thin-space': display as 1-pixel width space
31269 `zero-width': don't display
31270 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31271 display method for graphical terminals and text terminals respectively.
31272 GRAPHICAL and TEXT should each have one of the values listed above.
31273
31274 The char-table has one extra slot to control the display of a character for
31275 which no font is found. This slot only takes effect on graphical terminals.
31276 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31277 `thin-space'. The default is `empty-box'.
31278
31279 If a character has a non-nil entry in an active display table, the
31280 display table takes effect; in this case, Emacs does not consult
31281 `glyphless-char-display' at all. */);
31282 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31283 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31284 Qempty_box);
31285
31286 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31287 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31288 Vdebug_on_message = Qnil;
31289
31290 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31291 doc: /* */);
31292 Vredisplay__all_windows_cause
31293 = Fmake_vector (make_number (100), make_number (0));
31294
31295 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31296 doc: /* */);
31297 Vredisplay__mode_lines_cause
31298 = Fmake_vector (make_number (100), make_number (0));
31299 }
31300
31301
31302 /* Initialize this module when Emacs starts. */
31303
31304 void
31305 init_xdisp (void)
31306 {
31307 CHARPOS (this_line_start_pos) = 0;
31308
31309 if (!noninteractive)
31310 {
31311 struct window *m = XWINDOW (minibuf_window);
31312 Lisp_Object frame = m->frame;
31313 struct frame *f = XFRAME (frame);
31314 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31315 struct window *r = XWINDOW (root);
31316 int i;
31317
31318 echo_area_window = minibuf_window;
31319
31320 r->top_line = FRAME_TOP_MARGIN (f);
31321 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31322 r->total_cols = FRAME_COLS (f);
31323 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31324 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31325 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31326
31327 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31328 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31329 m->total_cols = FRAME_COLS (f);
31330 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31331 m->total_lines = 1;
31332 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31333
31334 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31335 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31336 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31337
31338 /* The default ellipsis glyphs `...'. */
31339 for (i = 0; i < 3; ++i)
31340 default_invis_vector[i] = make_number ('.');
31341 }
31342
31343 {
31344 /* Allocate the buffer for frame titles.
31345 Also used for `format-mode-line'. */
31346 int size = 100;
31347 mode_line_noprop_buf = xmalloc (size);
31348 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31349 mode_line_noprop_ptr = mode_line_noprop_buf;
31350 mode_line_target = MODE_LINE_DISPLAY;
31351 }
31352
31353 help_echo_showing_p = false;
31354 }
31355
31356 #ifdef HAVE_WINDOW_SYSTEM
31357
31358 /* Platform-independent portion of hourglass implementation. */
31359
31360 /* Timer function of hourglass_atimer. */
31361
31362 static void
31363 show_hourglass (struct atimer *timer)
31364 {
31365 /* The timer implementation will cancel this timer automatically
31366 after this function has run. Set hourglass_atimer to null
31367 so that we know the timer doesn't have to be canceled. */
31368 hourglass_atimer = NULL;
31369
31370 if (!hourglass_shown_p)
31371 {
31372 Lisp_Object tail, frame;
31373
31374 block_input ();
31375
31376 FOR_EACH_FRAME (tail, frame)
31377 {
31378 struct frame *f = XFRAME (frame);
31379
31380 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31381 && FRAME_RIF (f)->show_hourglass)
31382 FRAME_RIF (f)->show_hourglass (f);
31383 }
31384
31385 hourglass_shown_p = true;
31386 unblock_input ();
31387 }
31388 }
31389
31390 /* Cancel a currently active hourglass timer, and start a new one. */
31391
31392 void
31393 start_hourglass (void)
31394 {
31395 struct timespec delay;
31396
31397 cancel_hourglass ();
31398
31399 if (INTEGERP (Vhourglass_delay)
31400 && XINT (Vhourglass_delay) > 0)
31401 delay = make_timespec (min (XINT (Vhourglass_delay),
31402 TYPE_MAXIMUM (time_t)),
31403 0);
31404 else if (FLOATP (Vhourglass_delay)
31405 && XFLOAT_DATA (Vhourglass_delay) > 0)
31406 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31407 else
31408 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31409
31410 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31411 show_hourglass, NULL);
31412 }
31413
31414 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31415 shown. */
31416
31417 void
31418 cancel_hourglass (void)
31419 {
31420 if (hourglass_atimer)
31421 {
31422 cancel_atimer (hourglass_atimer);
31423 hourglass_atimer = NULL;
31424 }
31425
31426 if (hourglass_shown_p)
31427 {
31428 Lisp_Object tail, frame;
31429
31430 block_input ();
31431
31432 FOR_EACH_FRAME (tail, frame)
31433 {
31434 struct frame *f = XFRAME (frame);
31435
31436 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31437 && FRAME_RIF (f)->hide_hourglass)
31438 FRAME_RIF (f)->hide_hourglass (f);
31439 #ifdef HAVE_NTGUI
31440 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31441 else if (!FRAME_W32_P (f))
31442 w32_arrow_cursor ();
31443 #endif
31444 }
31445
31446 hourglass_shown_p = false;
31447 unblock_input ();
31448 }
31449 }
31450
31451 #endif /* HAVE_WINDOW_SYSTEM */