]> code.delx.au - gnu-emacs/blob - src/dispnew.c
Merged from miles@gnu.org--gnu-2005 (patch 469)
[gnu-emacs] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, 1998, 1999,
3 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "charset.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 creates the first frame. */
218
219 Lisp_Object Vinitial_window_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* 1 means SIGWINCH happened when not safe. */
262
263 int delayed_size_change;
264
265 /* 1 means glyph initialization has been completed at startup. */
266
267 static int glyphs_initialized_initially_p;
268
269 /* Updated window if != 0. Set by update_window. */
270
271 struct window *updated_window;
272
273 /* Glyph row updated in update_window_line, and area that is updated. */
274
275 struct glyph_row *updated_row;
276 int updated_area;
277
278 /* A glyph for a space. */
279
280 struct glyph space_glyph;
281
282 /* Non-zero means update has been performed directly, so that there's
283 no need for redisplay_internal to do much work. Set by
284 direct_output_for_insert. */
285
286 int redisplay_performed_directly_p;
287
288 /* Counts of allocated structures. These counts serve to diagnose
289 memory leaks and double frees. */
290
291 int glyph_matrix_count;
292 int glyph_pool_count;
293
294 /* If non-null, the frame whose frame matrices are manipulated. If
295 null, window matrices are worked on. */
296
297 static struct frame *frame_matrix_frame;
298
299 /* Non-zero means that fonts have been loaded since the last glyph
300 matrix adjustments. Redisplay must stop, and glyph matrices must
301 be adjusted when this flag becomes non-zero during display. The
302 reason fonts can be loaded so late is that fonts of fontsets are
303 loaded on demand. */
304
305 int fonts_changed_p;
306
307 /* Convert vpos and hpos from frame to window and vice versa.
308 This may only be used for terminal frames. */
309
310 #if GLYPH_DEBUG
311
312 static int window_to_frame_vpos P_ ((struct window *, int));
313 static int window_to_frame_hpos P_ ((struct window *, int));
314 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
315 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
316
317 /* One element of the ring buffer containing redisplay history
318 information. */
319
320 struct redisplay_history
321 {
322 char trace[512 + 100];
323 };
324
325 /* The size of the history buffer. */
326
327 #define REDISPLAY_HISTORY_SIZE 30
328
329 /* The redisplay history buffer. */
330
331 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
332
333 /* Next free entry in redisplay_history. */
334
335 static int history_idx;
336
337 /* A tick that's incremented each time something is added to the
338 history. */
339
340 static unsigned history_tick;
341
342 static void add_frame_display_history P_ ((struct frame *, int));
343 static void add_window_display_history P_ ((struct window *, char *, int));
344
345
346 /* Add to the redisplay history how window W has been displayed.
347 MSG is a trace containing the information how W's glyph matrix
348 has been constructed. PAUSED_P non-zero means that the update
349 has been interrupted for pending input. */
350
351 static void
352 add_window_display_history (w, msg, paused_p)
353 struct window *w;
354 char *msg;
355 int paused_p;
356 {
357 char *buf;
358
359 if (history_idx >= REDISPLAY_HISTORY_SIZE)
360 history_idx = 0;
361 buf = redisplay_history[history_idx].trace;
362 ++history_idx;
363
364 sprintf (buf, "%d: window %p (`%s')%s\n",
365 history_tick++,
366 w,
367 ((BUFFERP (w->buffer)
368 && STRINGP (XBUFFER (w->buffer)->name))
369 ? (char *) SDATA (XBUFFER (w->buffer)->name)
370 : "???"),
371 paused_p ? " ***paused***" : "");
372 strcat (buf, msg);
373 }
374
375
376 /* Add to the redisplay history that frame F has been displayed.
377 PAUSED_P non-zero means that the update has been interrupted for
378 pending input. */
379
380 static void
381 add_frame_display_history (f, paused_p)
382 struct frame *f;
383 int paused_p;
384 {
385 char *buf;
386
387 if (history_idx >= REDISPLAY_HISTORY_SIZE)
388 history_idx = 0;
389 buf = redisplay_history[history_idx].trace;
390 ++history_idx;
391
392 sprintf (buf, "%d: update frame %p%s",
393 history_tick++,
394 f, paused_p ? " ***paused***" : "");
395 }
396
397
398 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
399 Sdump_redisplay_history, 0, 0, "",
400 doc: /* Dump redisplay history to stderr. */)
401 ()
402 {
403 int i;
404
405 for (i = history_idx - 1; i != history_idx; --i)
406 {
407 if (i < 0)
408 i = REDISPLAY_HISTORY_SIZE - 1;
409 fprintf (stderr, "%s\n", redisplay_history[i].trace);
410 }
411
412 return Qnil;
413 }
414
415
416 #else /* GLYPH_DEBUG == 0 */
417
418 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
419 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
420
421 #endif /* GLYPH_DEBUG == 0 */
422
423
424 /* Like bcopy except never gets confused by overlap. Let this be the
425 first function defined in this file, or change emacs.c where the
426 address of this function is used. */
427
428 void
429 safe_bcopy (from, to, size)
430 const char *from;
431 char *to;
432 int size;
433 {
434 if (size <= 0 || from == to)
435 return;
436
437 /* If the source and destination don't overlap, then bcopy can
438 handle it. If they do overlap, but the destination is lower in
439 memory than the source, we'll assume bcopy can handle that. */
440 if (to < from || from + size <= to)
441 bcopy (from, to, size);
442
443 /* Otherwise, we'll copy from the end. */
444 else
445 {
446 register const char *endf = from + size;
447 register char *endt = to + size;
448
449 /* If TO - FROM is large, then we should break the copy into
450 nonoverlapping chunks of TO - FROM bytes each. However, if
451 TO - FROM is small, then the bcopy function call overhead
452 makes this not worth it. The crossover point could be about
453 anywhere. Since I don't think the obvious copy loop is too
454 bad, I'm trying to err in its favor. */
455 if (to - from < 64)
456 {
457 do
458 *--endt = *--endf;
459 while (endf != from);
460 }
461 else
462 {
463 for (;;)
464 {
465 endt -= (to - from);
466 endf -= (to - from);
467
468 if (endt < to)
469 break;
470
471 bcopy (endf, endt, to - from);
472 }
473
474 /* If SIZE wasn't a multiple of TO - FROM, there will be a
475 little left over. The amount left over is (endt + (to -
476 from)) - to, which is endt - from. */
477 bcopy (from, to, endt - from);
478 }
479 }
480 }
481
482
483 \f
484 /***********************************************************************
485 Glyph Matrices
486 ***********************************************************************/
487
488 /* Allocate and return a glyph_matrix structure. POOL is the glyph
489 pool from which memory for the matrix should be allocated, or null
490 for window-based redisplay where no glyph pools are used. The
491 member `pool' of the glyph matrix structure returned is set to
492 POOL, the structure is otherwise zeroed. */
493
494 struct glyph_matrix *
495 new_glyph_matrix (pool)
496 struct glyph_pool *pool;
497 {
498 struct glyph_matrix *result;
499
500 /* Allocate and clear. */
501 result = (struct glyph_matrix *) xmalloc (sizeof *result);
502 bzero (result, sizeof *result);
503
504 /* Increment number of allocated matrices. This count is used
505 to detect memory leaks. */
506 ++glyph_matrix_count;
507
508 /* Set pool and return. */
509 result->pool = pool;
510 return result;
511 }
512
513
514 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
515
516 The global counter glyph_matrix_count is decremented when a matrix
517 is freed. If the count gets negative, more structures were freed
518 than allocated, i.e. one matrix was freed more than once or a bogus
519 pointer was passed to this function.
520
521 If MATRIX->pool is null, this means that the matrix manages its own
522 glyph memory---this is done for matrices on X frames. Freeing the
523 matrix also frees the glyph memory in this case. */
524
525 static void
526 free_glyph_matrix (matrix)
527 struct glyph_matrix *matrix;
528 {
529 if (matrix)
530 {
531 int i;
532
533 /* Detect the case that more matrices are freed than were
534 allocated. */
535 if (--glyph_matrix_count < 0)
536 abort ();
537
538 /* Free glyph memory if MATRIX owns it. */
539 if (matrix->pool == NULL)
540 for (i = 0; i < matrix->rows_allocated; ++i)
541 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
542
543 /* Free row structures and the matrix itself. */
544 xfree (matrix->rows);
545 xfree (matrix);
546 }
547 }
548
549
550 /* Return the number of glyphs to reserve for a marginal area of
551 window W. TOTAL_GLYPHS is the number of glyphs in a complete
552 display line of window W. MARGIN gives the width of the marginal
553 area in canonical character units. MARGIN should be an integer
554 or a float. */
555
556 static int
557 margin_glyphs_to_reserve (w, total_glyphs, margin)
558 struct window *w;
559 int total_glyphs;
560 Lisp_Object margin;
561 {
562 int n;
563
564 if (NUMBERP (margin))
565 {
566 int width = XFASTINT (w->total_cols);
567 double d = max (0, XFLOATINT (margin));
568 d = min (width / 2 - 1, d);
569 n = (int) ((double) total_glyphs / width * d);
570 }
571 else
572 n = 0;
573
574 return n;
575 }
576
577
578 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
579 window sizes.
580
581 W is null if the function is called for a frame glyph matrix.
582 Otherwise it is the window MATRIX is a member of. X and Y are the
583 indices of the first column and row of MATRIX within the frame
584 matrix, if such a matrix exists. They are zero for purely
585 window-based redisplay. DIM is the needed size of the matrix.
586
587 In window-based redisplay, where no frame matrices exist, glyph
588 matrices manage their own glyph storage. Otherwise, they allocate
589 storage from a common frame glyph pool which can be found in
590 MATRIX->pool.
591
592 The reason for this memory management strategy is to avoid complete
593 frame redraws if possible. When we allocate from a common pool, a
594 change of the location or size of a sub-matrix within the pool
595 requires a complete redisplay of the frame because we cannot easily
596 make sure that the current matrices of all windows still agree with
597 what is displayed on the screen. While this is usually fast, it
598 leads to screen flickering. */
599
600 static void
601 adjust_glyph_matrix (w, matrix, x, y, dim)
602 struct window *w;
603 struct glyph_matrix *matrix;
604 int x, y;
605 struct dim dim;
606 {
607 int i;
608 int new_rows;
609 int marginal_areas_changed_p = 0;
610 int header_line_changed_p = 0;
611 int header_line_p = 0;
612 int left = -1, right = -1;
613 int window_width = -1, window_height;
614
615 /* See if W had a header line that has disappeared now, or vice versa.
616 Get W's size. */
617 if (w)
618 {
619 window_box (w, -1, 0, 0, &window_width, &window_height);
620
621 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
622 header_line_changed_p = header_line_p != matrix->header_line_p;
623 }
624 matrix->header_line_p = header_line_p;
625
626 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
627 Do nothing if MATRIX' size, position, vscroll, and marginal areas
628 haven't changed. This optimization is important because preserving
629 the matrix means preventing redisplay. */
630 if (matrix->pool == NULL)
631 {
632 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
633 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
634 xassert (left >= 0 && right >= 0);
635 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
636 || right != matrix->right_margin_glyphs);
637
638 if (!marginal_areas_changed_p
639 && !fonts_changed_p
640 && !header_line_changed_p
641 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
642 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
643 && matrix->window_height == window_height
644 && matrix->window_vscroll == w->vscroll
645 && matrix->window_width == window_width)
646 return;
647 }
648
649 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
650 if (matrix->rows_allocated < dim.height)
651 {
652 int size = dim.height * sizeof (struct glyph_row);
653 new_rows = dim.height - matrix->rows_allocated;
654 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
655 bzero (matrix->rows + matrix->rows_allocated,
656 new_rows * sizeof *matrix->rows);
657 matrix->rows_allocated = dim.height;
658 }
659 else
660 new_rows = 0;
661
662 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
663 on a frame not using window-based redisplay. Set up pointers for
664 each row into the glyph pool. */
665 if (matrix->pool)
666 {
667 xassert (matrix->pool->glyphs);
668
669 if (w)
670 {
671 left = margin_glyphs_to_reserve (w, dim.width,
672 w->left_margin_cols);
673 right = margin_glyphs_to_reserve (w, dim.width,
674 w->right_margin_cols);
675 }
676 else
677 left = right = 0;
678
679 for (i = 0; i < dim.height; ++i)
680 {
681 struct glyph_row *row = &matrix->rows[i];
682
683 row->glyphs[LEFT_MARGIN_AREA]
684 = (matrix->pool->glyphs
685 + (y + i) * matrix->pool->ncolumns
686 + x);
687
688 if (w == NULL
689 || row == matrix->rows + dim.height - 1
690 || (row == matrix->rows && matrix->header_line_p))
691 {
692 row->glyphs[TEXT_AREA]
693 = row->glyphs[LEFT_MARGIN_AREA];
694 row->glyphs[RIGHT_MARGIN_AREA]
695 = row->glyphs[TEXT_AREA] + dim.width;
696 row->glyphs[LAST_AREA]
697 = row->glyphs[RIGHT_MARGIN_AREA];
698 }
699 else
700 {
701 row->glyphs[TEXT_AREA]
702 = row->glyphs[LEFT_MARGIN_AREA] + left;
703 row->glyphs[RIGHT_MARGIN_AREA]
704 = row->glyphs[TEXT_AREA] + dim.width - left - right;
705 row->glyphs[LAST_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
707 }
708 }
709
710 matrix->left_margin_glyphs = left;
711 matrix->right_margin_glyphs = right;
712 }
713 else
714 {
715 /* If MATRIX->pool is null, MATRIX is responsible for managing
716 its own memory. It is a window matrix for window-based redisplay.
717 Allocate glyph memory from the heap. */
718 if (dim.width > matrix->matrix_w
719 || new_rows
720 || header_line_changed_p
721 || marginal_areas_changed_p)
722 {
723 struct glyph_row *row = matrix->rows;
724 struct glyph_row *end = row + matrix->rows_allocated;
725
726 while (row < end)
727 {
728 row->glyphs[LEFT_MARGIN_AREA]
729 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
730 (dim.width
731 * sizeof (struct glyph)));
732
733 /* The mode line never has marginal areas. */
734 if (row == matrix->rows + dim.height - 1
735 || (row == matrix->rows && matrix->header_line_p))
736 {
737 row->glyphs[TEXT_AREA]
738 = row->glyphs[LEFT_MARGIN_AREA];
739 row->glyphs[RIGHT_MARGIN_AREA]
740 = row->glyphs[TEXT_AREA] + dim.width;
741 row->glyphs[LAST_AREA]
742 = row->glyphs[RIGHT_MARGIN_AREA];
743 }
744 else
745 {
746 row->glyphs[TEXT_AREA]
747 = row->glyphs[LEFT_MARGIN_AREA] + left;
748 row->glyphs[RIGHT_MARGIN_AREA]
749 = row->glyphs[TEXT_AREA] + dim.width - left - right;
750 row->glyphs[LAST_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
752 }
753 ++row;
754 }
755 }
756
757 xassert (left >= 0 && right >= 0);
758 matrix->left_margin_glyphs = left;
759 matrix->right_margin_glyphs = right;
760 }
761
762 /* Number of rows to be used by MATRIX. */
763 matrix->nrows = dim.height;
764 xassert (matrix->nrows >= 0);
765
766 if (w)
767 {
768 if (matrix == w->current_matrix)
769 {
770 /* Mark rows in a current matrix of a window as not having
771 valid contents. It's important to not do this for
772 desired matrices. When Emacs starts, it may already be
773 building desired matrices when this function runs. */
774 if (window_width < 0)
775 window_width = window_box_width (w, -1);
776
777 /* Optimize the case that only the height has changed (C-x 2,
778 upper window). Invalidate all rows that are no longer part
779 of the window. */
780 if (!marginal_areas_changed_p
781 && !header_line_changed_p
782 && new_rows == 0
783 && dim.width == matrix->matrix_w
784 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
785 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
786 && matrix->window_width == window_width)
787 {
788 /* Find the last row in the window. */
789 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
790 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
791 {
792 ++i;
793 break;
794 }
795
796 /* Window end is invalid, if inside of the rows that
797 are invalidated below. */
798 if (INTEGERP (w->window_end_vpos)
799 && XFASTINT (w->window_end_vpos) >= i)
800 w->window_end_valid = Qnil;
801
802 while (i < matrix->nrows)
803 matrix->rows[i++].enabled_p = 0;
804 }
805 else
806 {
807 for (i = 0; i < matrix->nrows; ++i)
808 matrix->rows[i].enabled_p = 0;
809 }
810 }
811 else if (matrix == w->desired_matrix)
812 {
813 /* Rows in desired matrices always have to be cleared;
814 redisplay expects this is the case when it runs, so it
815 had better be the case when we adjust matrices between
816 redisplays. */
817 for (i = 0; i < matrix->nrows; ++i)
818 matrix->rows[i].enabled_p = 0;
819 }
820 }
821
822
823 /* Remember last values to be able to optimize frame redraws. */
824 matrix->matrix_x = x;
825 matrix->matrix_y = y;
826 matrix->matrix_w = dim.width;
827 matrix->matrix_h = dim.height;
828
829 /* Record the top y location and height of W at the time the matrix
830 was last adjusted. This is used to optimize redisplay above. */
831 if (w)
832 {
833 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
834 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
835 matrix->window_height = window_height;
836 matrix->window_width = window_width;
837 matrix->window_vscroll = w->vscroll;
838 }
839 }
840
841
842 /* Reverse the contents of rows in MATRIX between START and END. The
843 contents of the row at END - 1 end up at START, END - 2 at START +
844 1 etc. This is part of the implementation of rotate_matrix (see
845 below). */
846
847 static void
848 reverse_rows (matrix, start, end)
849 struct glyph_matrix *matrix;
850 int start, end;
851 {
852 int i, j;
853
854 for (i = start, j = end - 1; i < j; ++i, --j)
855 {
856 /* Non-ISO HP/UX compiler doesn't like auto struct
857 initialization. */
858 struct glyph_row temp;
859 temp = matrix->rows[i];
860 matrix->rows[i] = matrix->rows[j];
861 matrix->rows[j] = temp;
862 }
863 }
864
865
866 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
867 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
868 indices. (Note: this does not copy glyphs, only glyph pointers in
869 row structures are moved around).
870
871 The algorithm used for rotating the vector was, I believe, first
872 described by Kernighan. See the vector R as consisting of two
873 sub-vectors AB, where A has length BY for BY >= 0. The result
874 after rotating is then BA. Reverse both sub-vectors to get ArBr
875 and reverse the result to get (ArBr)r which is BA. Similar for
876 rotating right. */
877
878 void
879 rotate_matrix (matrix, first, last, by)
880 struct glyph_matrix *matrix;
881 int first, last, by;
882 {
883 if (by < 0)
884 {
885 /* Up (rotate left, i.e. towards lower indices). */
886 by = -by;
887 reverse_rows (matrix, first, first + by);
888 reverse_rows (matrix, first + by, last);
889 reverse_rows (matrix, first, last);
890 }
891 else if (by > 0)
892 {
893 /* Down (rotate right, i.e. towards higher indices). */
894 reverse_rows (matrix, last - by, last);
895 reverse_rows (matrix, first, last - by);
896 reverse_rows (matrix, first, last);
897 }
898 }
899
900
901 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
902 with indices START <= index < END. Increment positions by DELTA/
903 DELTA_BYTES. */
904
905 void
906 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
907 struct glyph_matrix *matrix;
908 int start, end, delta, delta_bytes;
909 {
910 /* Check that START and END are reasonable values. */
911 xassert (start >= 0 && start <= matrix->nrows);
912 xassert (end >= 0 && end <= matrix->nrows);
913 xassert (start <= end);
914
915 for (; start < end; ++start)
916 increment_row_positions (matrix->rows + start, delta, delta_bytes);
917 }
918
919
920 /* Enable a range of rows in glyph matrix MATRIX. START and END are
921 the row indices of the first and last + 1 row to enable. If
922 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
923
924 void
925 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
926 struct glyph_matrix *matrix;
927 int start, end;
928 int enabled_p;
929 {
930 xassert (start <= end);
931 xassert (start >= 0 && start < matrix->nrows);
932 xassert (end >= 0 && end <= matrix->nrows);
933
934 for (; start < end; ++start)
935 matrix->rows[start].enabled_p = enabled_p != 0;
936 }
937
938
939 /* Clear MATRIX.
940
941 This empties all rows in MATRIX by setting the enabled_p flag for
942 all rows of the matrix to zero. The function prepare_desired_row
943 will eventually really clear a row when it sees one with a zero
944 enabled_p flag.
945
946 Resets update hints to defaults value. The only update hint
947 currently present is the flag MATRIX->no_scrolling_p. */
948
949 void
950 clear_glyph_matrix (matrix)
951 struct glyph_matrix *matrix;
952 {
953 if (matrix)
954 {
955 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
956 matrix->no_scrolling_p = 0;
957 }
958 }
959
960
961 /* Shift part of the glyph matrix MATRIX of window W up or down.
962 Increment y-positions in glyph rows between START and END by DY,
963 and recompute their visible height. */
964
965 void
966 shift_glyph_matrix (w, matrix, start, end, dy)
967 struct window *w;
968 struct glyph_matrix *matrix;
969 int start, end, dy;
970 {
971 int min_y, max_y;
972
973 xassert (start <= end);
974 xassert (start >= 0 && start < matrix->nrows);
975 xassert (end >= 0 && end <= matrix->nrows);
976
977 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
978 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
979
980 for (; start < end; ++start)
981 {
982 struct glyph_row *row = &matrix->rows[start];
983
984 row->y += dy;
985 row->visible_height = row->height;
986
987 if (row->y < min_y)
988 row->visible_height -= min_y - row->y;
989 if (row->y + row->height > max_y)
990 row->visible_height -= row->y + row->height - max_y;
991 }
992 }
993
994
995 /* Mark all rows in current matrices of frame F as invalid. Marking
996 invalid is done by setting enabled_p to zero for all rows in a
997 current matrix. */
998
999 void
1000 clear_current_matrices (f)
1001 register struct frame *f;
1002 {
1003 /* Clear frame current matrix, if we have one. */
1004 if (f->current_matrix)
1005 clear_glyph_matrix (f->current_matrix);
1006
1007 /* Clear the matrix of the menu bar window, if such a window exists.
1008 The menu bar window is currently used to display menus on X when
1009 no toolkit support is compiled in. */
1010 if (WINDOWP (f->menu_bar_window))
1011 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1012
1013 /* Clear the matrix of the tool-bar window, if any. */
1014 if (WINDOWP (f->tool_bar_window))
1015 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1016
1017 /* Clear current window matrices. */
1018 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1019 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1020 }
1021
1022
1023 /* Clear out all display lines of F for a coming redisplay. */
1024
1025 void
1026 clear_desired_matrices (f)
1027 register struct frame *f;
1028 {
1029 if (f->desired_matrix)
1030 clear_glyph_matrix (f->desired_matrix);
1031
1032 if (WINDOWP (f->menu_bar_window))
1033 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1034
1035 if (WINDOWP (f->tool_bar_window))
1036 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1037
1038 /* Do it for window matrices. */
1039 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1040 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1041 }
1042
1043
1044 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1045 non-zero clear desired matrices, otherwise clear current matrices. */
1046
1047 static void
1048 clear_window_matrices (w, desired_p)
1049 struct window *w;
1050 int desired_p;
1051 {
1052 while (w)
1053 {
1054 if (!NILP (w->hchild))
1055 {
1056 xassert (WINDOWP (w->hchild));
1057 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1058 }
1059 else if (!NILP (w->vchild))
1060 {
1061 xassert (WINDOWP (w->vchild));
1062 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1063 }
1064 else
1065 {
1066 if (desired_p)
1067 clear_glyph_matrix (w->desired_matrix);
1068 else
1069 {
1070 clear_glyph_matrix (w->current_matrix);
1071 w->window_end_valid = Qnil;
1072 }
1073 }
1074
1075 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1076 }
1077 }
1078
1079
1080 \f
1081 /***********************************************************************
1082 Glyph Rows
1083
1084 See dispextern.h for an overall explanation of glyph rows.
1085 ***********************************************************************/
1086
1087 /* Clear glyph row ROW. Do it in a way that makes it robust against
1088 changes in the glyph_row structure, i.e. addition or removal of
1089 structure members. */
1090
1091 static struct glyph_row null_row;
1092
1093 void
1094 clear_glyph_row (row)
1095 struct glyph_row *row;
1096 {
1097 struct glyph *p[1 + LAST_AREA];
1098
1099 /* Save pointers. */
1100 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1101 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1102 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1103 p[LAST_AREA] = row->glyphs[LAST_AREA];
1104
1105 /* Clear. */
1106 *row = null_row;
1107
1108 /* Restore pointers. */
1109 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1110 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1111 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1112 row->glyphs[LAST_AREA] = p[LAST_AREA];
1113
1114 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1115 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1116 Redisplay outputs such glyphs, and flickering effects were
1117 the result. This also depended on the contents of memory
1118 returned by xmalloc. If flickering happens again, activate
1119 the code below. If the flickering is gone with that, chances
1120 are that the flickering has the same reason as here. */
1121 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1122 #endif
1123 }
1124
1125
1126 /* Make ROW an empty, enabled row of canonical character height,
1127 in window W starting at y-position Y. */
1128
1129 void
1130 blank_row (w, row, y)
1131 struct window *w;
1132 struct glyph_row *row;
1133 int y;
1134 {
1135 int min_y, max_y;
1136
1137 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1138 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1139
1140 clear_glyph_row (row);
1141 row->y = y;
1142 row->ascent = row->phys_ascent = 0;
1143 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1144 row->visible_height = row->height;
1145
1146 if (row->y < min_y)
1147 row->visible_height -= min_y - row->y;
1148 if (row->y + row->height > max_y)
1149 row->visible_height -= row->y + row->height - max_y;
1150
1151 row->enabled_p = 1;
1152 }
1153
1154
1155 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1156 are the amounts by which to change positions. Note that the first
1157 glyph of the text area of a row can have a buffer position even if
1158 the used count of the text area is zero. Such rows display line
1159 ends. */
1160
1161 void
1162 increment_row_positions (row, delta, delta_bytes)
1163 struct glyph_row *row;
1164 int delta, delta_bytes;
1165 {
1166 int area, i;
1167
1168 /* Increment start and end positions. */
1169 MATRIX_ROW_START_CHARPOS (row) += delta;
1170 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1171 MATRIX_ROW_END_CHARPOS (row) += delta;
1172 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1173
1174 /* Increment positions in glyphs. */
1175 for (area = 0; area < LAST_AREA; ++area)
1176 for (i = 0; i < row->used[area]; ++i)
1177 if (BUFFERP (row->glyphs[area][i].object)
1178 && row->glyphs[area][i].charpos > 0)
1179 row->glyphs[area][i].charpos += delta;
1180
1181 /* Capture the case of rows displaying a line end. */
1182 if (row->used[TEXT_AREA] == 0
1183 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1184 row->glyphs[TEXT_AREA]->charpos += delta;
1185 }
1186
1187
1188 #if 0
1189 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1190 contents, i.e. glyph structure contents are exchanged between A and
1191 B without changing glyph pointers in A and B. */
1192
1193 static void
1194 swap_glyphs_in_rows (a, b)
1195 struct glyph_row *a, *b;
1196 {
1197 int area;
1198
1199 for (area = 0; area < LAST_AREA; ++area)
1200 {
1201 /* Number of glyphs to swap. */
1202 int max_used = max (a->used[area], b->used[area]);
1203
1204 /* Start of glyphs in area of row A. */
1205 struct glyph *glyph_a = a->glyphs[area];
1206
1207 /* End + 1 of glyphs in area of row A. */
1208 struct glyph *glyph_a_end = a->glyphs[max_used];
1209
1210 /* Start of glyphs in area of row B. */
1211 struct glyph *glyph_b = b->glyphs[area];
1212
1213 while (glyph_a < glyph_a_end)
1214 {
1215 /* Non-ISO HP/UX compiler doesn't like auto struct
1216 initialization. */
1217 struct glyph temp;
1218 temp = *glyph_a;
1219 *glyph_a = *glyph_b;
1220 *glyph_b = temp;
1221 ++glyph_a;
1222 ++glyph_b;
1223 }
1224 }
1225 }
1226
1227 #endif /* 0 */
1228
1229 /* Exchange pointers to glyph memory between glyph rows A and B. */
1230
1231 static INLINE void
1232 swap_glyph_pointers (a, b)
1233 struct glyph_row *a, *b;
1234 {
1235 int i;
1236 for (i = 0; i < LAST_AREA + 1; ++i)
1237 {
1238 struct glyph *temp = a->glyphs[i];
1239 a->glyphs[i] = b->glyphs[i];
1240 b->glyphs[i] = temp;
1241 }
1242 }
1243
1244
1245 /* Copy glyph row structure FROM to glyph row structure TO, except
1246 that glyph pointers in the structures are left unchanged. */
1247
1248 INLINE void
1249 copy_row_except_pointers (to, from)
1250 struct glyph_row *to, *from;
1251 {
1252 struct glyph *pointers[1 + LAST_AREA];
1253
1254 /* Save glyph pointers of TO. */
1255 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1256
1257 /* Do a structure assignment. */
1258 *to = *from;
1259
1260 /* Restore original pointers of TO. */
1261 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1262 }
1263
1264
1265 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1266 TO and FROM are left unchanged. Glyph contents are copied from the
1267 glyph memory of FROM to the glyph memory of TO. Increment buffer
1268 positions in row TO by DELTA/ DELTA_BYTES. */
1269
1270 void
1271 copy_glyph_row_contents (to, from, delta, delta_bytes)
1272 struct glyph_row *to, *from;
1273 int delta, delta_bytes;
1274 {
1275 int area;
1276
1277 /* This is like a structure assignment TO = FROM, except that
1278 glyph pointers in the rows are left unchanged. */
1279 copy_row_except_pointers (to, from);
1280
1281 /* Copy glyphs from FROM to TO. */
1282 for (area = 0; area < LAST_AREA; ++area)
1283 if (from->used[area])
1284 bcopy (from->glyphs[area], to->glyphs[area],
1285 from->used[area] * sizeof (struct glyph));
1286
1287 /* Increment buffer positions in TO by DELTA. */
1288 increment_row_positions (to, delta, delta_bytes);
1289 }
1290
1291
1292 /* Assign glyph row FROM to glyph row TO. This works like a structure
1293 assignment TO = FROM, except that glyph pointers are not copied but
1294 exchanged between TO and FROM. Pointers must be exchanged to avoid
1295 a memory leak. */
1296
1297 static INLINE void
1298 assign_row (to, from)
1299 struct glyph_row *to, *from;
1300 {
1301 swap_glyph_pointers (to, from);
1302 copy_row_except_pointers (to, from);
1303 }
1304
1305
1306 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1307 a row in a window matrix, is a slice of the glyph memory of the
1308 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1309 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1310 memory of FRAME_ROW. */
1311
1312 #if GLYPH_DEBUG
1313
1314 static int
1315 glyph_row_slice_p (window_row, frame_row)
1316 struct glyph_row *window_row, *frame_row;
1317 {
1318 struct glyph *window_glyph_start = window_row->glyphs[0];
1319 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1320 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1321
1322 return (frame_glyph_start <= window_glyph_start
1323 && window_glyph_start < frame_glyph_end);
1324 }
1325
1326 #endif /* GLYPH_DEBUG */
1327
1328 #if 0
1329
1330 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1331 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1332 in WINDOW_MATRIX is found satisfying the condition. */
1333
1334 static struct glyph_row *
1335 find_glyph_row_slice (window_matrix, frame_matrix, row)
1336 struct glyph_matrix *window_matrix, *frame_matrix;
1337 int row;
1338 {
1339 int i;
1340
1341 xassert (row >= 0 && row < frame_matrix->nrows);
1342
1343 for (i = 0; i < window_matrix->nrows; ++i)
1344 if (glyph_row_slice_p (window_matrix->rows + i,
1345 frame_matrix->rows + row))
1346 break;
1347
1348 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1349 }
1350
1351 #endif /* 0 */
1352
1353 /* Prepare ROW for display. Desired rows are cleared lazily,
1354 i.e. they are only marked as to be cleared by setting their
1355 enabled_p flag to zero. When a row is to be displayed, a prior
1356 call to this function really clears it. */
1357
1358 void
1359 prepare_desired_row (row)
1360 struct glyph_row *row;
1361 {
1362 if (!row->enabled_p)
1363 {
1364 clear_glyph_row (row);
1365 row->enabled_p = 1;
1366 }
1367 }
1368
1369
1370 /* Return a hash code for glyph row ROW. */
1371
1372 int
1373 line_hash_code (row)
1374 struct glyph_row *row;
1375 {
1376 int hash = 0;
1377
1378 if (row->enabled_p)
1379 {
1380 struct glyph *glyph = row->glyphs[TEXT_AREA];
1381 struct glyph *end = glyph + row->used[TEXT_AREA];
1382
1383 while (glyph < end)
1384 {
1385 int c = glyph->u.ch;
1386 int face_id = glyph->face_id;
1387 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1388 c -= SPACEGLYPH;
1389 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1390 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1391 ++glyph;
1392 }
1393
1394 if (hash == 0)
1395 hash = 1;
1396 }
1397
1398 return hash;
1399 }
1400
1401
1402 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1403 the number of characters in the line. If must_write_spaces is
1404 zero, leading and trailing spaces are ignored. */
1405
1406 static unsigned int
1407 line_draw_cost (matrix, vpos)
1408 struct glyph_matrix *matrix;
1409 int vpos;
1410 {
1411 struct glyph_row *row = matrix->rows + vpos;
1412 struct glyph *beg = row->glyphs[TEXT_AREA];
1413 struct glyph *end = beg + row->used[TEXT_AREA];
1414 int len;
1415 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1416 int glyph_table_len = GLYPH_TABLE_LENGTH;
1417
1418 /* Ignore trailing and leading spaces if we can. */
1419 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1420 {
1421 /* Skip from the end over trailing spaces. */
1422 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1423 --end;
1424
1425 /* All blank line. */
1426 if (end == beg)
1427 return 0;
1428
1429 /* Skip over leading spaces. */
1430 while (CHAR_GLYPH_SPACE_P (*beg))
1431 ++beg;
1432 }
1433
1434 /* If we don't have a glyph-table, each glyph is one character,
1435 so return the number of glyphs. */
1436 if (glyph_table_base == 0)
1437 len = end - beg;
1438 else
1439 {
1440 /* Otherwise, scan the glyphs and accumulate their total length
1441 in LEN. */
1442 len = 0;
1443 while (beg < end)
1444 {
1445 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1446
1447 if (g < 0
1448 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1449 len += 1;
1450 else
1451 len += GLYPH_LENGTH (glyph_table_base, g);
1452
1453 ++beg;
1454 }
1455 }
1456
1457 return len;
1458 }
1459
1460
1461 /* Test two glyph rows A and B for equality. Value is non-zero if A
1462 and B have equal contents. W is the window to which the glyphs
1463 rows A and B belong. It is needed here to test for partial row
1464 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1465 flags of A and B, too. */
1466
1467 static INLINE int
1468 row_equal_p (w, a, b, mouse_face_p)
1469 struct window *w;
1470 struct glyph_row *a, *b;
1471 int mouse_face_p;
1472 {
1473 if (a == b)
1474 return 1;
1475 else if (a->hash != b->hash)
1476 return 0;
1477 else
1478 {
1479 struct glyph *a_glyph, *b_glyph, *a_end;
1480 int area;
1481
1482 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1483 return 0;
1484
1485 /* Compare glyphs. */
1486 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1487 {
1488 if (a->used[area] != b->used[area])
1489 return 0;
1490
1491 a_glyph = a->glyphs[area];
1492 a_end = a_glyph + a->used[area];
1493 b_glyph = b->glyphs[area];
1494
1495 while (a_glyph < a_end
1496 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1497 ++a_glyph, ++b_glyph;
1498
1499 if (a_glyph != a_end)
1500 return 0;
1501 }
1502
1503 if (a->fill_line_p != b->fill_line_p
1504 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1505 || a->left_fringe_bitmap != b->left_fringe_bitmap
1506 || a->left_fringe_face_id != b->left_fringe_face_id
1507 || a->right_fringe_bitmap != b->right_fringe_bitmap
1508 || a->right_fringe_face_id != b->right_fringe_face_id
1509 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1510 || a->exact_window_width_line_p != b->exact_window_width_line_p
1511 || a->overlapped_p != b->overlapped_p
1512 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1513 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1514 /* Different partially visible characters on left margin. */
1515 || a->x != b->x
1516 /* Different height. */
1517 || a->ascent != b->ascent
1518 || a->phys_ascent != b->phys_ascent
1519 || a->phys_height != b->phys_height
1520 || a->visible_height != b->visible_height)
1521 return 0;
1522 }
1523
1524 return 1;
1525 }
1526
1527
1528 \f
1529 /***********************************************************************
1530 Glyph Pool
1531
1532 See dispextern.h for an overall explanation of glyph pools.
1533 ***********************************************************************/
1534
1535 /* Allocate a glyph_pool structure. The structure returned is
1536 initialized with zeros. The global variable glyph_pool_count is
1537 incremented for each pool allocated. */
1538
1539 static struct glyph_pool *
1540 new_glyph_pool ()
1541 {
1542 struct glyph_pool *result;
1543
1544 /* Allocate a new glyph_pool and clear it. */
1545 result = (struct glyph_pool *) xmalloc (sizeof *result);
1546 bzero (result, sizeof *result);
1547
1548 /* For memory leak and double deletion checking. */
1549 ++glyph_pool_count;
1550
1551 return result;
1552 }
1553
1554
1555 /* Free a glyph_pool structure POOL. The function may be called with
1556 a null POOL pointer. The global variable glyph_pool_count is
1557 decremented with every pool structure freed. If this count gets
1558 negative, more structures were freed than allocated, i.e. one
1559 structure must have been freed more than once or a bogus pointer
1560 was passed to free_glyph_pool. */
1561
1562 static void
1563 free_glyph_pool (pool)
1564 struct glyph_pool *pool;
1565 {
1566 if (pool)
1567 {
1568 /* More freed than allocated? */
1569 --glyph_pool_count;
1570 xassert (glyph_pool_count >= 0);
1571
1572 xfree (pool->glyphs);
1573 xfree (pool);
1574 }
1575 }
1576
1577
1578 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1579 columns we need. This function never shrinks a pool. The only
1580 case in which this would make sense, would be when a frame's size
1581 is changed from a large value to a smaller one. But, if someone
1582 does it once, we can expect that he will do it again.
1583
1584 Value is non-zero if the pool changed in a way which makes
1585 re-adjusting window glyph matrices necessary. */
1586
1587 static int
1588 realloc_glyph_pool (pool, matrix_dim)
1589 struct glyph_pool *pool;
1590 struct dim matrix_dim;
1591 {
1592 int needed;
1593 int changed_p;
1594
1595 changed_p = (pool->glyphs == 0
1596 || matrix_dim.height != pool->nrows
1597 || matrix_dim.width != pool->ncolumns);
1598
1599 /* Enlarge the glyph pool. */
1600 needed = matrix_dim.width * matrix_dim.height;
1601 if (needed > pool->nglyphs)
1602 {
1603 int size = needed * sizeof (struct glyph);
1604
1605 if (pool->glyphs)
1606 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1607 else
1608 {
1609 pool->glyphs = (struct glyph *) xmalloc (size);
1610 bzero (pool->glyphs, size);
1611 }
1612
1613 pool->nglyphs = needed;
1614 }
1615
1616 /* Remember the number of rows and columns because (a) we use them
1617 to do sanity checks, and (b) the number of columns determines
1618 where rows in the frame matrix start---this must be available to
1619 determine pointers to rows of window sub-matrices. */
1620 pool->nrows = matrix_dim.height;
1621 pool->ncolumns = matrix_dim.width;
1622
1623 return changed_p;
1624 }
1625
1626
1627 \f
1628 /***********************************************************************
1629 Debug Code
1630 ***********************************************************************/
1631
1632 #if GLYPH_DEBUG
1633
1634
1635 /* Flush standard output. This is sometimes useful to call from the debugger.
1636 XXX Maybe this should be changed to flush the current terminal instead of
1637 stdout.
1638 */
1639
1640 void
1641 flush_stdout ()
1642 {
1643 fflush (stdout);
1644 }
1645
1646
1647 /* Check that no glyph pointers have been lost in MATRIX. If a
1648 pointer has been lost, e.g. by using a structure assignment between
1649 rows, at least one pointer must occur more than once in the rows of
1650 MATRIX. */
1651
1652 void
1653 check_matrix_pointer_lossage (matrix)
1654 struct glyph_matrix *matrix;
1655 {
1656 int i, j;
1657
1658 for (i = 0; i < matrix->nrows; ++i)
1659 for (j = 0; j < matrix->nrows; ++j)
1660 xassert (i == j
1661 || (matrix->rows[i].glyphs[TEXT_AREA]
1662 != matrix->rows[j].glyphs[TEXT_AREA]));
1663 }
1664
1665
1666 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1667
1668 struct glyph_row *
1669 matrix_row (matrix, row)
1670 struct glyph_matrix *matrix;
1671 int row;
1672 {
1673 xassert (matrix && matrix->rows);
1674 xassert (row >= 0 && row < matrix->nrows);
1675
1676 /* That's really too slow for normal testing because this function
1677 is called almost everywhere. Although---it's still astonishingly
1678 fast, so it is valuable to have for debugging purposes. */
1679 #if 0
1680 check_matrix_pointer_lossage (matrix);
1681 #endif
1682
1683 return matrix->rows + row;
1684 }
1685
1686
1687 #if 0 /* This function makes invalid assumptions when text is
1688 partially invisible. But it might come handy for debugging
1689 nevertheless. */
1690
1691 /* Check invariants that must hold for an up to date current matrix of
1692 window W. */
1693
1694 static void
1695 check_matrix_invariants (w)
1696 struct window *w;
1697 {
1698 struct glyph_matrix *matrix = w->current_matrix;
1699 int yb = window_text_bottom_y (w);
1700 struct glyph_row *row = matrix->rows;
1701 struct glyph_row *last_text_row = NULL;
1702 struct buffer *saved = current_buffer;
1703 struct buffer *buffer = XBUFFER (w->buffer);
1704 int c;
1705
1706 /* This can sometimes happen for a fresh window. */
1707 if (matrix->nrows < 2)
1708 return;
1709
1710 set_buffer_temp (buffer);
1711
1712 /* Note: last row is always reserved for the mode line. */
1713 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1714 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1715 {
1716 struct glyph_row *next = row + 1;
1717
1718 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1719 last_text_row = row;
1720
1721 /* Check that character and byte positions are in sync. */
1722 xassert (MATRIX_ROW_START_BYTEPOS (row)
1723 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1724
1725 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1726 have such a position temporarily in case of a minibuffer
1727 displaying something like `[Sole completion]' at its end. */
1728 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1729 xassert (MATRIX_ROW_END_BYTEPOS (row)
1730 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1731
1732 /* Check that end position of `row' is equal to start position
1733 of next row. */
1734 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1735 {
1736 xassert (MATRIX_ROW_END_CHARPOS (row)
1737 == MATRIX_ROW_START_CHARPOS (next));
1738 xassert (MATRIX_ROW_END_BYTEPOS (row)
1739 == MATRIX_ROW_START_BYTEPOS (next));
1740 }
1741 row = next;
1742 }
1743
1744 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1745 xassert (w->desired_matrix->rows != NULL);
1746 set_buffer_temp (saved);
1747 }
1748
1749 #endif /* 0 */
1750
1751 #endif /* GLYPH_DEBUG != 0 */
1752
1753
1754 \f
1755 /**********************************************************************
1756 Allocating/ Adjusting Glyph Matrices
1757 **********************************************************************/
1758
1759 /* Allocate glyph matrices over a window tree for a frame-based
1760 redisplay
1761
1762 X and Y are column/row within the frame glyph matrix where
1763 sub-matrices for the window tree rooted at WINDOW must be
1764 allocated. CH_DIM contains the dimensions of the smallest
1765 character that could be used during display. DIM_ONLY_P non-zero
1766 means that the caller of this function is only interested in the
1767 result matrix dimension, and matrix adjustments should not be
1768 performed.
1769
1770 The function returns the total width/height of the sub-matrices of
1771 the window tree. If called on a frame root window, the computation
1772 will take the mini-buffer window into account.
1773
1774 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1775
1776 NEW_LEAF_MATRIX set if any window in the tree did not have a
1777 glyph matrices yet, and
1778
1779 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1780 any window in the tree will be changed or have been changed (see
1781 DIM_ONLY_P)
1782
1783 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1784 function.
1785
1786 Windows are arranged into chains of windows on the same level
1787 through the next fields of window structures. Such a level can be
1788 either a sequence of horizontally adjacent windows from left to
1789 right, or a sequence of vertically adjacent windows from top to
1790 bottom. Each window in a horizontal sequence can be either a leaf
1791 window or a vertical sequence; a window in a vertical sequence can
1792 be either a leaf or a horizontal sequence. All windows in a
1793 horizontal sequence have the same height, and all windows in a
1794 vertical sequence have the same width.
1795
1796 This function uses, for historical reasons, a more general
1797 algorithm to determine glyph matrix dimensions that would be
1798 necessary.
1799
1800 The matrix height of a horizontal sequence is determined by the
1801 maximum height of any matrix in the sequence. The matrix width of
1802 a horizontal sequence is computed by adding up matrix widths of
1803 windows in the sequence.
1804
1805 |<------- result width ------->|
1806 +---------+----------+---------+ ---
1807 | | | | |
1808 | | | |
1809 +---------+ | | result height
1810 | +---------+
1811 | | |
1812 +----------+ ---
1813
1814 The matrix width of a vertical sequence is the maximum matrix width
1815 of any window in the sequence. Its height is computed by adding up
1816 matrix heights of windows in the sequence.
1817
1818 |<---- result width -->|
1819 +---------+ ---
1820 | | |
1821 | | |
1822 +---------+--+ |
1823 | | |
1824 | | result height
1825 | |
1826 +------------+---------+ |
1827 | | |
1828 | | |
1829 +------------+---------+ --- */
1830
1831 /* Bit indicating that a new matrix will be allocated or has been
1832 allocated. */
1833
1834 #define NEW_LEAF_MATRIX (1 << 0)
1835
1836 /* Bit indicating that a matrix will or has changed its location or
1837 size. */
1838
1839 #define CHANGED_LEAF_MATRIX (1 << 1)
1840
1841 static struct dim
1842 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1843 window_change_flags)
1844 Lisp_Object window;
1845 int x, y;
1846 int dim_only_p;
1847 int *window_change_flags;
1848 {
1849 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1850 int x0 = x, y0 = y;
1851 int wmax = 0, hmax = 0;
1852 struct dim total;
1853 struct dim dim;
1854 struct window *w;
1855 int in_horz_combination_p;
1856
1857 /* What combination is WINDOW part of? Compute this once since the
1858 result is the same for all windows in the `next' chain. The
1859 special case of a root window (parent equal to nil) is treated
1860 like a vertical combination because a root window's `next'
1861 points to the mini-buffer window, if any, which is arranged
1862 vertically below other windows. */
1863 in_horz_combination_p
1864 = (!NILP (XWINDOW (window)->parent)
1865 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1866
1867 /* For WINDOW and all windows on the same level. */
1868 do
1869 {
1870 w = XWINDOW (window);
1871
1872 /* Get the dimension of the window sub-matrix for W, depending
1873 on whether this is a combination or a leaf window. */
1874 if (!NILP (w->hchild))
1875 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1876 dim_only_p,
1877 window_change_flags);
1878 else if (!NILP (w->vchild))
1879 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1880 dim_only_p,
1881 window_change_flags);
1882 else
1883 {
1884 /* If not already done, allocate sub-matrix structures. */
1885 if (w->desired_matrix == NULL)
1886 {
1887 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1888 w->current_matrix = new_glyph_matrix (f->current_pool);
1889 *window_change_flags |= NEW_LEAF_MATRIX;
1890 }
1891
1892 /* Width and height MUST be chosen so that there are no
1893 holes in the frame matrix. */
1894 dim.width = required_matrix_width (w);
1895 dim.height = required_matrix_height (w);
1896
1897 /* Will matrix be re-allocated? */
1898 if (x != w->desired_matrix->matrix_x
1899 || y != w->desired_matrix->matrix_y
1900 || dim.width != w->desired_matrix->matrix_w
1901 || dim.height != w->desired_matrix->matrix_h
1902 || (margin_glyphs_to_reserve (w, dim.width,
1903 w->left_margin_cols)
1904 != w->desired_matrix->left_margin_glyphs)
1905 || (margin_glyphs_to_reserve (w, dim.width,
1906 w->right_margin_cols)
1907 != w->desired_matrix->right_margin_glyphs))
1908 *window_change_flags |= CHANGED_LEAF_MATRIX;
1909
1910 /* Actually change matrices, if allowed. Do not consider
1911 CHANGED_LEAF_MATRIX computed above here because the pool
1912 may have been changed which we don't now here. We trust
1913 that we only will be called with DIM_ONLY_P != 0 when
1914 necessary. */
1915 if (!dim_only_p)
1916 {
1917 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1918 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1919 }
1920 }
1921
1922 /* If we are part of a horizontal combination, advance x for
1923 windows to the right of W; otherwise advance y for windows
1924 below W. */
1925 if (in_horz_combination_p)
1926 x += dim.width;
1927 else
1928 y += dim.height;
1929
1930 /* Remember maximum glyph matrix dimensions. */
1931 wmax = max (wmax, dim.width);
1932 hmax = max (hmax, dim.height);
1933
1934 /* Next window on same level. */
1935 window = w->next;
1936 }
1937 while (!NILP (window));
1938
1939 /* Set `total' to the total glyph matrix dimension of this window
1940 level. In a vertical combination, the width is the width of the
1941 widest window; the height is the y we finally reached, corrected
1942 by the y we started with. In a horizontal combination, the total
1943 height is the height of the tallest window, and the width is the
1944 x we finally reached, corrected by the x we started with. */
1945 if (in_horz_combination_p)
1946 {
1947 total.width = x - x0;
1948 total.height = hmax;
1949 }
1950 else
1951 {
1952 total.width = wmax;
1953 total.height = y - y0;
1954 }
1955
1956 return total;
1957 }
1958
1959
1960 /* Return the required height of glyph matrices for window W. */
1961
1962 int
1963 required_matrix_height (w)
1964 struct window *w;
1965 {
1966 #ifdef HAVE_WINDOW_SYSTEM
1967 struct frame *f = XFRAME (w->frame);
1968
1969 if (FRAME_WINDOW_P (f))
1970 {
1971 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1972 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1973 return (((window_pixel_height + ch_height - 1)
1974 / ch_height) * w->nrows_scale_factor
1975 /* One partially visible line at the top and
1976 bottom of the window. */
1977 + 2
1978 /* 2 for header and mode line. */
1979 + 2);
1980 }
1981 #endif /* HAVE_WINDOW_SYSTEM */
1982
1983 return WINDOW_TOTAL_LINES (w);
1984 }
1985
1986
1987 /* Return the required width of glyph matrices for window W. */
1988
1989 int
1990 required_matrix_width (w)
1991 struct window *w;
1992 {
1993 #ifdef HAVE_WINDOW_SYSTEM
1994 struct frame *f = XFRAME (w->frame);
1995 if (FRAME_WINDOW_P (f))
1996 {
1997 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1998 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1999
2000 /* Compute number of glyphs needed in a glyph row. */
2001 return (((window_pixel_width + ch_width - 1)
2002 / ch_width) * w->ncols_scale_factor
2003 /* 2 partially visible columns in the text area. */
2004 + 2
2005 /* One partially visible column at the right
2006 edge of each marginal area. */
2007 + 1 + 1);
2008 }
2009 #endif /* HAVE_WINDOW_SYSTEM */
2010
2011 return XINT (w->total_cols);
2012 }
2013
2014
2015 /* Allocate window matrices for window-based redisplay. W is the
2016 window whose matrices must be allocated/reallocated. CH_DIM is the
2017 size of the smallest character that could potentially be used on W. */
2018
2019 static void
2020 allocate_matrices_for_window_redisplay (w)
2021 struct window *w;
2022 {
2023 while (w)
2024 {
2025 if (!NILP (w->vchild))
2026 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2027 else if (!NILP (w->hchild))
2028 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2029 else
2030 {
2031 /* W is a leaf window. */
2032 struct dim dim;
2033
2034 /* If matrices are not yet allocated, allocate them now. */
2035 if (w->desired_matrix == NULL)
2036 {
2037 w->desired_matrix = new_glyph_matrix (NULL);
2038 w->current_matrix = new_glyph_matrix (NULL);
2039 }
2040
2041 dim.width = required_matrix_width (w);
2042 dim.height = required_matrix_height (w);
2043 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2044 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2045 }
2046
2047 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2048 }
2049 }
2050
2051
2052 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2053 do it for all frames; otherwise do it just for the given frame.
2054 This function must be called when a new frame is created, its size
2055 changes, or its window configuration changes. */
2056
2057 void
2058 adjust_glyphs (f)
2059 struct frame *f;
2060 {
2061 /* Block input so that expose events and other events that access
2062 glyph matrices are not processed while we are changing them. */
2063 BLOCK_INPUT;
2064
2065 if (f)
2066 adjust_frame_glyphs (f);
2067 else
2068 {
2069 Lisp_Object tail, lisp_frame;
2070
2071 FOR_EACH_FRAME (tail, lisp_frame)
2072 adjust_frame_glyphs (XFRAME (lisp_frame));
2073 }
2074
2075 UNBLOCK_INPUT;
2076 }
2077
2078
2079 /* Adjust frame glyphs when Emacs is initialized.
2080
2081 To be called from init_display.
2082
2083 We need a glyph matrix because redraw will happen soon.
2084 Unfortunately, window sizes on selected_frame are not yet set to
2085 meaningful values. I believe we can assume that there are only two
2086 windows on the frame---the mini-buffer and the root window. Frame
2087 height and width seem to be correct so far. So, set the sizes of
2088 windows to estimated values. */
2089
2090 static void
2091 adjust_frame_glyphs_initially ()
2092 {
2093 struct frame *sf = SELECTED_FRAME ();
2094 struct window *root = XWINDOW (sf->root_window);
2095 struct window *mini = XWINDOW (root->next);
2096 int frame_lines = FRAME_LINES (sf);
2097 int frame_cols = FRAME_COLS (sf);
2098 int top_margin = FRAME_TOP_MARGIN (sf);
2099
2100 /* Do it for the root window. */
2101 XSETFASTINT (root->top_line, top_margin);
2102 XSETFASTINT (root->total_cols, frame_cols);
2103 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2104
2105 /* Do it for the mini-buffer window. */
2106 XSETFASTINT (mini->top_line, frame_lines - 1);
2107 XSETFASTINT (mini->total_cols, frame_cols);
2108 set_window_height (root->next, 1, 0);
2109
2110 adjust_frame_glyphs (sf);
2111 glyphs_initialized_initially_p = 1;
2112 }
2113
2114
2115 /* Allocate/reallocate glyph matrices of a single frame F. */
2116
2117 static void
2118 adjust_frame_glyphs (f)
2119 struct frame *f;
2120 {
2121 if (FRAME_WINDOW_P (f))
2122 adjust_frame_glyphs_for_window_redisplay (f);
2123 else
2124 adjust_frame_glyphs_for_frame_redisplay (f);
2125
2126 /* Don't forget the message buffer and the buffer for
2127 decode_mode_spec. */
2128 adjust_frame_message_buffer (f);
2129 adjust_decode_mode_spec_buffer (f);
2130
2131 f->glyphs_initialized_p = 1;
2132 }
2133
2134
2135 /* In the window tree with root W, build current matrices of leaf
2136 windows from the frame's current matrix. */
2137
2138 static void
2139 fake_current_matrices (window)
2140 Lisp_Object window;
2141 {
2142 struct window *w;
2143
2144 for (; !NILP (window); window = w->next)
2145 {
2146 w = XWINDOW (window);
2147
2148 if (!NILP (w->hchild))
2149 fake_current_matrices (w->hchild);
2150 else if (!NILP (w->vchild))
2151 fake_current_matrices (w->vchild);
2152 else
2153 {
2154 int i;
2155 struct frame *f = XFRAME (w->frame);
2156 struct glyph_matrix *m = w->current_matrix;
2157 struct glyph_matrix *fm = f->current_matrix;
2158
2159 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2160 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2161
2162 for (i = 0; i < m->matrix_h; ++i)
2163 {
2164 struct glyph_row *r = m->rows + i;
2165 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2166
2167 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2168 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2169
2170 r->enabled_p = fr->enabled_p;
2171 if (r->enabled_p)
2172 {
2173 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2174 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2175 r->used[TEXT_AREA] = (m->matrix_w
2176 - r->used[LEFT_MARGIN_AREA]
2177 - r->used[RIGHT_MARGIN_AREA]);
2178 r->mode_line_p = 0;
2179 }
2180 }
2181 }
2182 }
2183 }
2184
2185
2186 /* Save away the contents of frame F's current frame matrix. Value is
2187 a glyph matrix holding the contents of F's current frame matrix. */
2188
2189 static struct glyph_matrix *
2190 save_current_matrix (f)
2191 struct frame *f;
2192 {
2193 int i;
2194 struct glyph_matrix *saved;
2195
2196 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2197 bzero (saved, sizeof *saved);
2198 saved->nrows = f->current_matrix->nrows;
2199 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2200 * sizeof *saved->rows);
2201 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2202
2203 for (i = 0; i < saved->nrows; ++i)
2204 {
2205 struct glyph_row *from = f->current_matrix->rows + i;
2206 struct glyph_row *to = saved->rows + i;
2207 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2208 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2209 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2210 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2211 }
2212
2213 return saved;
2214 }
2215
2216
2217 /* Restore the contents of frame F's current frame matrix from SAVED,
2218 and free memory associated with SAVED. */
2219
2220 static void
2221 restore_current_matrix (f, saved)
2222 struct frame *f;
2223 struct glyph_matrix *saved;
2224 {
2225 int i;
2226
2227 for (i = 0; i < saved->nrows; ++i)
2228 {
2229 struct glyph_row *from = saved->rows + i;
2230 struct glyph_row *to = f->current_matrix->rows + i;
2231 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2232 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2233 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2234 xfree (from->glyphs[TEXT_AREA]);
2235 }
2236
2237 xfree (saved->rows);
2238 xfree (saved);
2239 }
2240
2241
2242
2243 /* Allocate/reallocate glyph matrices of a single frame F for
2244 frame-based redisplay. */
2245
2246 static void
2247 adjust_frame_glyphs_for_frame_redisplay (f)
2248 struct frame *f;
2249 {
2250 struct dim ch_dim;
2251 struct dim matrix_dim;
2252 int pool_changed_p;
2253 int window_change_flags;
2254 int top_window_y;
2255
2256 if (!FRAME_LIVE_P (f))
2257 return;
2258
2259 /* Determine the smallest character in any font for F. On
2260 console windows, all characters have dimension (1, 1). */
2261 ch_dim.width = ch_dim.height = 1;
2262
2263 top_window_y = FRAME_TOP_MARGIN (f);
2264
2265 /* Allocate glyph pool structures if not already done. */
2266 if (f->desired_pool == NULL)
2267 {
2268 f->desired_pool = new_glyph_pool ();
2269 f->current_pool = new_glyph_pool ();
2270 }
2271
2272 /* Allocate frames matrix structures if needed. */
2273 if (f->desired_matrix == NULL)
2274 {
2275 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2276 f->current_matrix = new_glyph_matrix (f->current_pool);
2277 }
2278
2279 /* Compute window glyph matrices. (This takes the mini-buffer
2280 window into account). The result is the size of the frame glyph
2281 matrix needed. The variable window_change_flags is set to a bit
2282 mask indicating whether new matrices will be allocated or
2283 existing matrices change their size or location within the frame
2284 matrix. */
2285 window_change_flags = 0;
2286 matrix_dim
2287 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2288 0, top_window_y,
2289 1,
2290 &window_change_flags);
2291
2292 /* Add in menu bar lines, if any. */
2293 matrix_dim.height += top_window_y;
2294
2295 /* Enlarge pools as necessary. */
2296 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2297 realloc_glyph_pool (f->current_pool, matrix_dim);
2298
2299 /* Set up glyph pointers within window matrices. Do this only if
2300 absolutely necessary since it requires a frame redraw. */
2301 if (pool_changed_p || window_change_flags)
2302 {
2303 /* Do it for window matrices. */
2304 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2305 0, top_window_y, 0,
2306 &window_change_flags);
2307
2308 /* Size of frame matrices must equal size of frame. Note
2309 that we are called for X frames with window widths NOT equal
2310 to the frame width (from CHANGE_FRAME_SIZE_1). */
2311 xassert (matrix_dim.width == FRAME_COLS (f)
2312 && matrix_dim.height == FRAME_LINES (f));
2313
2314 /* Pointers to glyph memory in glyph rows are exchanged during
2315 the update phase of redisplay, which means in general that a
2316 frame's current matrix consists of pointers into both the
2317 desired and current glyph pool of the frame. Adjusting a
2318 matrix sets the frame matrix up so that pointers are all into
2319 the same pool. If we want to preserve glyph contents of the
2320 current matrix over a call to adjust_glyph_matrix, we must
2321 make a copy of the current glyphs, and restore the current
2322 matrix' contents from that copy. */
2323 if (display_completed
2324 && !FRAME_GARBAGED_P (f)
2325 && matrix_dim.width == f->current_matrix->matrix_w
2326 && matrix_dim.height == f->current_matrix->matrix_h)
2327 {
2328 struct glyph_matrix *copy = save_current_matrix (f);
2329 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2330 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2331 restore_current_matrix (f, copy);
2332 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2333 }
2334 else
2335 {
2336 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2337 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2338 SET_FRAME_GARBAGED (f);
2339 }
2340 }
2341 }
2342
2343
2344 /* Allocate/reallocate glyph matrices of a single frame F for
2345 window-based redisplay. */
2346
2347 static void
2348 adjust_frame_glyphs_for_window_redisplay (f)
2349 struct frame *f;
2350 {
2351 struct dim ch_dim;
2352 struct window *w;
2353
2354 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2355
2356 /* Get minimum sizes. */
2357 #ifdef HAVE_WINDOW_SYSTEM
2358 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2359 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2360 #else
2361 ch_dim.width = ch_dim.height = 1;
2362 #endif
2363
2364 /* Allocate/reallocate window matrices. */
2365 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2366
2367 /* Allocate/ reallocate matrices of the dummy window used to display
2368 the menu bar under X when no X toolkit support is available. */
2369 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2370 {
2371 /* Allocate a dummy window if not already done. */
2372 if (NILP (f->menu_bar_window))
2373 {
2374 f->menu_bar_window = make_window ();
2375 w = XWINDOW (f->menu_bar_window);
2376 XSETFRAME (w->frame, f);
2377 w->pseudo_window_p = 1;
2378 }
2379 else
2380 w = XWINDOW (f->menu_bar_window);
2381
2382 /* Set window dimensions to frame dimensions and allocate or
2383 adjust glyph matrices of W. */
2384 XSETFASTINT (w->top_line, 0);
2385 XSETFASTINT (w->left_col, 0);
2386 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2387 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2388 allocate_matrices_for_window_redisplay (w);
2389 }
2390 #endif /* not USE_X_TOOLKIT */
2391
2392 #ifndef USE_GTK
2393 /* Allocate/ reallocate matrices of the tool bar window. If we
2394 don't have a tool bar window yet, make one. */
2395 if (NILP (f->tool_bar_window))
2396 {
2397 f->tool_bar_window = make_window ();
2398 w = XWINDOW (f->tool_bar_window);
2399 XSETFRAME (w->frame, f);
2400 w->pseudo_window_p = 1;
2401 }
2402 else
2403 w = XWINDOW (f->tool_bar_window);
2404
2405 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2406 XSETFASTINT (w->left_col, 0);
2407 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2408 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2409 allocate_matrices_for_window_redisplay (w);
2410 #endif
2411 }
2412
2413
2414 /* Adjust/ allocate message buffer of frame F.
2415
2416 Note that the message buffer is never freed. Since I could not
2417 find a free in 19.34, I assume that freeing it would be
2418 problematic in some way and don't do it either.
2419
2420 (Implementation note: It should be checked if we can free it
2421 eventually without causing trouble). */
2422
2423 static void
2424 adjust_frame_message_buffer (f)
2425 struct frame *f;
2426 {
2427 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2428
2429 if (FRAME_MESSAGE_BUF (f))
2430 {
2431 char *buffer = FRAME_MESSAGE_BUF (f);
2432 char *new_buffer = (char *) xrealloc (buffer, size);
2433 FRAME_MESSAGE_BUF (f) = new_buffer;
2434 }
2435 else
2436 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2437 }
2438
2439
2440 /* Re-allocate buffer for decode_mode_spec on frame F. */
2441
2442 static void
2443 adjust_decode_mode_spec_buffer (f)
2444 struct frame *f;
2445 {
2446 f->decode_mode_spec_buffer
2447 = (char *) xrealloc (f->decode_mode_spec_buffer,
2448 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2449 }
2450
2451
2452 \f
2453 /**********************************************************************
2454 Freeing Glyph Matrices
2455 **********************************************************************/
2456
2457 /* Free glyph memory for a frame F. F may be null. This function can
2458 be called for the same frame more than once. The root window of
2459 F may be nil when this function is called. This is the case when
2460 the function is called when F is destroyed. */
2461
2462 void
2463 free_glyphs (f)
2464 struct frame *f;
2465 {
2466 if (f && f->glyphs_initialized_p)
2467 {
2468 /* Block interrupt input so that we don't get surprised by an X
2469 event while we're in an inconsistent state. */
2470 BLOCK_INPUT;
2471 f->glyphs_initialized_p = 0;
2472
2473 /* Release window sub-matrices. */
2474 if (!NILP (f->root_window))
2475 free_window_matrices (XWINDOW (f->root_window));
2476
2477 /* Free the dummy window for menu bars without X toolkit and its
2478 glyph matrices. */
2479 if (!NILP (f->menu_bar_window))
2480 {
2481 struct window *w = XWINDOW (f->menu_bar_window);
2482 free_glyph_matrix (w->desired_matrix);
2483 free_glyph_matrix (w->current_matrix);
2484 w->desired_matrix = w->current_matrix = NULL;
2485 f->menu_bar_window = Qnil;
2486 }
2487
2488 /* Free the tool bar window and its glyph matrices. */
2489 if (!NILP (f->tool_bar_window))
2490 {
2491 struct window *w = XWINDOW (f->tool_bar_window);
2492 free_glyph_matrix (w->desired_matrix);
2493 free_glyph_matrix (w->current_matrix);
2494 w->desired_matrix = w->current_matrix = NULL;
2495 f->tool_bar_window = Qnil;
2496 }
2497
2498 /* Release frame glyph matrices. Reset fields to zero in
2499 case we are called a second time. */
2500 if (f->desired_matrix)
2501 {
2502 free_glyph_matrix (f->desired_matrix);
2503 free_glyph_matrix (f->current_matrix);
2504 f->desired_matrix = f->current_matrix = NULL;
2505 }
2506
2507 /* Release glyph pools. */
2508 if (f->desired_pool)
2509 {
2510 free_glyph_pool (f->desired_pool);
2511 free_glyph_pool (f->current_pool);
2512 f->desired_pool = f->current_pool = NULL;
2513 }
2514
2515 UNBLOCK_INPUT;
2516 }
2517 }
2518
2519
2520 /* Free glyph sub-matrices in the window tree rooted at W. This
2521 function may be called with a null pointer, and it may be called on
2522 the same tree more than once. */
2523
2524 void
2525 free_window_matrices (w)
2526 struct window *w;
2527 {
2528 while (w)
2529 {
2530 if (!NILP (w->hchild))
2531 free_window_matrices (XWINDOW (w->hchild));
2532 else if (!NILP (w->vchild))
2533 free_window_matrices (XWINDOW (w->vchild));
2534 else
2535 {
2536 /* This is a leaf window. Free its memory and reset fields
2537 to zero in case this function is called a second time for
2538 W. */
2539 free_glyph_matrix (w->current_matrix);
2540 free_glyph_matrix (w->desired_matrix);
2541 w->current_matrix = w->desired_matrix = NULL;
2542 }
2543
2544 /* Next window on same level. */
2545 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2546 }
2547 }
2548
2549
2550 /* Check glyph memory leaks. This function is called from
2551 shut_down_emacs. Note that frames are not destroyed when Emacs
2552 exits. We therefore free all glyph memory for all active frames
2553 explicitly and check that nothing is left allocated. */
2554
2555 void
2556 check_glyph_memory ()
2557 {
2558 Lisp_Object tail, frame;
2559
2560 /* Free glyph memory for all frames. */
2561 FOR_EACH_FRAME (tail, frame)
2562 free_glyphs (XFRAME (frame));
2563
2564 /* Check that nothing is left allocated. */
2565 if (glyph_matrix_count)
2566 abort ();
2567 if (glyph_pool_count)
2568 abort ();
2569 }
2570
2571
2572 \f
2573 /**********************************************************************
2574 Building a Frame Matrix
2575 **********************************************************************/
2576
2577 /* Most of the redisplay code works on glyph matrices attached to
2578 windows. This is a good solution most of the time, but it is not
2579 suitable for terminal code. Terminal output functions cannot rely
2580 on being able to set an arbitrary terminal window. Instead they
2581 must be provided with a view of the whole frame, i.e. the whole
2582 screen. We build such a view by constructing a frame matrix from
2583 window matrices in this section.
2584
2585 Windows that must be updated have their must_be_update_p flag set.
2586 For all such windows, their desired matrix is made part of the
2587 desired frame matrix. For other windows, their current matrix is
2588 made part of the desired frame matrix.
2589
2590 +-----------------+----------------+
2591 | desired | desired |
2592 | | |
2593 +-----------------+----------------+
2594 | current |
2595 | |
2596 +----------------------------------+
2597
2598 Desired window matrices can be made part of the frame matrix in a
2599 cheap way: We exploit the fact that the desired frame matrix and
2600 desired window matrices share their glyph memory. This is not
2601 possible for current window matrices. Their glyphs are copied to
2602 the desired frame matrix. The latter is equivalent to
2603 preserve_other_columns in the old redisplay.
2604
2605 Used glyphs counters for frame matrix rows are the result of adding
2606 up glyph lengths of the window matrices. A line in the frame
2607 matrix is enabled, if a corresponding line in a window matrix is
2608 enabled.
2609
2610 After building the desired frame matrix, it will be passed to
2611 terminal code, which will manipulate both the desired and current
2612 frame matrix. Changes applied to the frame's current matrix have
2613 to be visible in current window matrices afterwards, of course.
2614
2615 This problem is solved like this:
2616
2617 1. Window and frame matrices share glyphs. Window matrices are
2618 constructed in a way that their glyph contents ARE the glyph
2619 contents needed in a frame matrix. Thus, any modification of
2620 glyphs done in terminal code will be reflected in window matrices
2621 automatically.
2622
2623 2. Exchanges of rows in a frame matrix done by terminal code are
2624 intercepted by hook functions so that corresponding row operations
2625 on window matrices can be performed. This is necessary because we
2626 use pointers to glyphs in glyph row structures. To satisfy the
2627 assumption of point 1 above that glyphs are updated implicitly in
2628 window matrices when they are manipulated via the frame matrix,
2629 window and frame matrix must of course agree where to find the
2630 glyphs for their rows. Possible manipulations that must be
2631 mirrored are assignments of rows of the desired frame matrix to the
2632 current frame matrix and scrolling the current frame matrix. */
2633
2634 /* Build frame F's desired matrix from window matrices. Only windows
2635 which have the flag must_be_updated_p set have to be updated. Menu
2636 bar lines of a frame are not covered by window matrices, so make
2637 sure not to touch them in this function. */
2638
2639 static void
2640 build_frame_matrix (f)
2641 struct frame *f;
2642 {
2643 int i;
2644
2645 /* F must have a frame matrix when this function is called. */
2646 xassert (!FRAME_WINDOW_P (f));
2647
2648 /* Clear all rows in the frame matrix covered by window matrices.
2649 Menu bar lines are not covered by windows. */
2650 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2651 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2652
2653 /* Build the matrix by walking the window tree. */
2654 build_frame_matrix_from_window_tree (f->desired_matrix,
2655 XWINDOW (FRAME_ROOT_WINDOW (f)));
2656 }
2657
2658
2659 /* Walk a window tree, building a frame matrix MATRIX from window
2660 matrices. W is the root of a window tree. */
2661
2662 static void
2663 build_frame_matrix_from_window_tree (matrix, w)
2664 struct glyph_matrix *matrix;
2665 struct window *w;
2666 {
2667 while (w)
2668 {
2669 if (!NILP (w->hchild))
2670 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2671 else if (!NILP (w->vchild))
2672 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2673 else
2674 build_frame_matrix_from_leaf_window (matrix, w);
2675
2676 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2677 }
2678 }
2679
2680
2681 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2682 desired frame matrix built. W is a leaf window whose desired or
2683 current matrix is to be added to FRAME_MATRIX. W's flag
2684 must_be_updated_p determines which matrix it contributes to
2685 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2686 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2687 Adding a desired matrix means setting up used counters and such in
2688 frame rows, while adding a current window matrix to FRAME_MATRIX
2689 means copying glyphs. The latter case corresponds to
2690 preserve_other_columns in the old redisplay. */
2691
2692 static void
2693 build_frame_matrix_from_leaf_window (frame_matrix, w)
2694 struct glyph_matrix *frame_matrix;
2695 struct window *w;
2696 {
2697 struct glyph_matrix *window_matrix;
2698 int window_y, frame_y;
2699 /* If non-zero, a glyph to insert at the right border of W. */
2700 GLYPH right_border_glyph = 0;
2701
2702 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2703 if (w->must_be_updated_p)
2704 {
2705 window_matrix = w->desired_matrix;
2706
2707 /* Decide whether we want to add a vertical border glyph. */
2708 if (!WINDOW_RIGHTMOST_P (w))
2709 {
2710 struct Lisp_Char_Table *dp = window_display_table (w);
2711
2712 right_border_glyph
2713 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2714 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2715 : '|');
2716
2717 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2718 right_border_glyph
2719 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2720 }
2721 }
2722 else
2723 window_matrix = w->current_matrix;
2724
2725 /* For all rows in the window matrix and corresponding rows in the
2726 frame matrix. */
2727 window_y = 0;
2728 frame_y = window_matrix->matrix_y;
2729 while (window_y < window_matrix->nrows)
2730 {
2731 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2732 struct glyph_row *window_row = window_matrix->rows + window_y;
2733 int current_row_p = window_matrix == w->current_matrix;
2734
2735 /* Fill up the frame row with spaces up to the left margin of the
2736 window row. */
2737 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2738
2739 /* Fill up areas in the window matrix row with spaces. */
2740 fill_up_glyph_row_with_spaces (window_row);
2741
2742 /* If only part of W's desired matrix has been built, and
2743 window_row wasn't displayed, use the corresponding current
2744 row instead. */
2745 if (window_matrix == w->desired_matrix
2746 && !window_row->enabled_p)
2747 {
2748 window_row = w->current_matrix->rows + window_y;
2749 current_row_p = 1;
2750 }
2751
2752 if (current_row_p)
2753 {
2754 /* Copy window row to frame row. */
2755 bcopy (window_row->glyphs[0],
2756 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2757 window_matrix->matrix_w * sizeof (struct glyph));
2758 }
2759 else
2760 {
2761 xassert (window_row->enabled_p);
2762
2763 /* Only when a desired row has been displayed, we want
2764 the corresponding frame row to be updated. */
2765 frame_row->enabled_p = 1;
2766
2767 /* Maybe insert a vertical border between horizontally adjacent
2768 windows. */
2769 if (right_border_glyph)
2770 {
2771 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2772 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2773 }
2774
2775 #if GLYPH_DEBUG
2776 /* Window row window_y must be a slice of frame row
2777 frame_y. */
2778 xassert (glyph_row_slice_p (window_row, frame_row));
2779
2780 /* If rows are in sync, we don't have to copy glyphs because
2781 frame and window share glyphs. */
2782
2783 strcpy (w->current_matrix->method, w->desired_matrix->method);
2784 add_window_display_history (w, w->current_matrix->method, 0);
2785 #endif
2786 }
2787
2788 /* Set number of used glyphs in the frame matrix. Since we fill
2789 up with spaces, and visit leaf windows from left to right it
2790 can be done simply. */
2791 frame_row->used[TEXT_AREA]
2792 = window_matrix->matrix_x + window_matrix->matrix_w;
2793
2794 /* Next row. */
2795 ++window_y;
2796 ++frame_y;
2797 }
2798 }
2799
2800 /* Given a user-specified glyph, possibly including a Lisp-level face
2801 ID, return a glyph that has a realized face ID.
2802 This is used for glyphs displayed specially and not part of the text;
2803 for instance, vertical separators, truncation markers, etc. */
2804
2805 GLYPH
2806 spec_glyph_lookup_face (w, glyph)
2807 struct window *w;
2808 GLYPH glyph;
2809 {
2810 int lface_id = FAST_GLYPH_FACE (glyph);
2811 /* Convert the glyph's specified face to a realized (cache) face. */
2812 if (lface_id > 0)
2813 {
2814 int face_id = merge_faces (XFRAME (w->frame),
2815 Qt, lface_id, DEFAULT_FACE_ID);
2816 glyph
2817 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2818 }
2819 return glyph;
2820 }
2821
2822 /* Add spaces to a glyph row ROW in a window matrix.
2823
2824 Each row has the form:
2825
2826 +---------+-----------------------------+------------+
2827 | left | text | right |
2828 +---------+-----------------------------+------------+
2829
2830 Left and right marginal areas are optional. This function adds
2831 spaces to areas so that there are no empty holes between areas.
2832 In other words: If the right area is not empty, the text area
2833 is filled up with spaces up to the right area. If the text area
2834 is not empty, the left area is filled up.
2835
2836 To be called for frame-based redisplay, only. */
2837
2838 static void
2839 fill_up_glyph_row_with_spaces (row)
2840 struct glyph_row *row;
2841 {
2842 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2843 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2844 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2845 }
2846
2847
2848 /* Fill area AREA of glyph row ROW with spaces. To be called for
2849 frame-based redisplay only. */
2850
2851 static void
2852 fill_up_glyph_row_area_with_spaces (row, area)
2853 struct glyph_row *row;
2854 int area;
2855 {
2856 if (row->glyphs[area] < row->glyphs[area + 1])
2857 {
2858 struct glyph *end = row->glyphs[area + 1];
2859 struct glyph *text = row->glyphs[area] + row->used[area];
2860
2861 while (text < end)
2862 *text++ = space_glyph;
2863 row->used[area] = text - row->glyphs[area];
2864 }
2865 }
2866
2867
2868 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2869 reached. In frame matrices only one area, TEXT_AREA, is used. */
2870
2871 static void
2872 fill_up_frame_row_with_spaces (row, upto)
2873 struct glyph_row *row;
2874 int upto;
2875 {
2876 int i = row->used[TEXT_AREA];
2877 struct glyph *glyph = row->glyphs[TEXT_AREA];
2878
2879 while (i < upto)
2880 glyph[i++] = space_glyph;
2881
2882 row->used[TEXT_AREA] = i;
2883 }
2884
2885
2886 \f
2887 /**********************************************************************
2888 Mirroring operations on frame matrices in window matrices
2889 **********************************************************************/
2890
2891 /* Set frame being updated via frame-based redisplay to F. This
2892 function must be called before updates to make explicit that we are
2893 working on frame matrices or not. */
2894
2895 static INLINE void
2896 set_frame_matrix_frame (f)
2897 struct frame *f;
2898 {
2899 frame_matrix_frame = f;
2900 }
2901
2902
2903 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2904 DESIRED_MATRIX is the desired matrix corresponding to
2905 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2906 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2907 frame_matrix_frame is non-null, this indicates that the exchange is
2908 done in frame matrices, and that we have to perform analogous
2909 operations in window matrices of frame_matrix_frame. */
2910
2911 static INLINE void
2912 make_current (desired_matrix, current_matrix, row)
2913 struct glyph_matrix *desired_matrix, *current_matrix;
2914 int row;
2915 {
2916 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2917 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2918 int mouse_face_p = current_row->mouse_face_p;
2919
2920 /* Do current_row = desired_row. This exchanges glyph pointers
2921 between both rows, and does a structure assignment otherwise. */
2922 assign_row (current_row, desired_row);
2923
2924 /* Enable current_row to mark it as valid. */
2925 current_row->enabled_p = 1;
2926 current_row->mouse_face_p = mouse_face_p;
2927
2928 /* If we are called on frame matrices, perform analogous operations
2929 for window matrices. */
2930 if (frame_matrix_frame)
2931 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2932 }
2933
2934
2935 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2936 W's frame which has been made current (by swapping pointers between
2937 current and desired matrix). Perform analogous operations in the
2938 matrices of leaf windows in the window tree rooted at W. */
2939
2940 static void
2941 mirror_make_current (w, frame_row)
2942 struct window *w;
2943 int frame_row;
2944 {
2945 while (w)
2946 {
2947 if (!NILP (w->hchild))
2948 mirror_make_current (XWINDOW (w->hchild), frame_row);
2949 else if (!NILP (w->vchild))
2950 mirror_make_current (XWINDOW (w->vchild), frame_row);
2951 else
2952 {
2953 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2954 here because the checks performed in debug mode there
2955 will not allow the conversion. */
2956 int row = frame_row - w->desired_matrix->matrix_y;
2957
2958 /* If FRAME_ROW is within W, assign the desired row to the
2959 current row (exchanging glyph pointers). */
2960 if (row >= 0 && row < w->desired_matrix->matrix_h)
2961 {
2962 struct glyph_row *current_row
2963 = MATRIX_ROW (w->current_matrix, row);
2964 struct glyph_row *desired_row
2965 = MATRIX_ROW (w->desired_matrix, row);
2966
2967 if (desired_row->enabled_p)
2968 assign_row (current_row, desired_row);
2969 else
2970 swap_glyph_pointers (desired_row, current_row);
2971 current_row->enabled_p = 1;
2972 }
2973 }
2974
2975 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2976 }
2977 }
2978
2979
2980 /* Perform row dance after scrolling. We are working on the range of
2981 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2982 including) in MATRIX. COPY_FROM is a vector containing, for each
2983 row I in the range 0 <= I < NLINES, the index of the original line
2984 to move to I. This index is relative to the row range, i.e. 0 <=
2985 index < NLINES. RETAINED_P is a vector containing zero for each
2986 row 0 <= I < NLINES which is empty.
2987
2988 This function is called from do_scrolling and do_direct_scrolling. */
2989
2990 void
2991 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2992 retained_p)
2993 struct glyph_matrix *matrix;
2994 int unchanged_at_top, nlines;
2995 int *copy_from;
2996 char *retained_p;
2997 {
2998 /* A copy of original rows. */
2999 struct glyph_row *old_rows;
3000
3001 /* Rows to assign to. */
3002 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3003
3004 int i;
3005
3006 /* Make a copy of the original rows. */
3007 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3008 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3009
3010 /* Assign new rows, maybe clear lines. */
3011 for (i = 0; i < nlines; ++i)
3012 {
3013 int enabled_before_p = new_rows[i].enabled_p;
3014
3015 xassert (i + unchanged_at_top < matrix->nrows);
3016 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3017 new_rows[i] = old_rows[copy_from[i]];
3018 new_rows[i].enabled_p = enabled_before_p;
3019
3020 /* RETAINED_P is zero for empty lines. */
3021 if (!retained_p[copy_from[i]])
3022 new_rows[i].enabled_p = 0;
3023 }
3024
3025 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3026 if (frame_matrix_frame)
3027 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3028 unchanged_at_top, nlines, copy_from, retained_p);
3029 }
3030
3031
3032 /* Synchronize glyph pointers in the current matrix of window W with
3033 the current frame matrix. */
3034
3035 static void
3036 sync_window_with_frame_matrix_rows (w)
3037 struct window *w;
3038 {
3039 struct frame *f = XFRAME (w->frame);
3040 struct glyph_row *window_row, *window_row_end, *frame_row;
3041 int left, right, x, width;
3042
3043 /* Preconditions: W must be a leaf window on a tty frame. */
3044 xassert (NILP (w->hchild) && NILP (w->vchild));
3045 xassert (!FRAME_WINDOW_P (f));
3046
3047 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3048 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3049 x = w->current_matrix->matrix_x;
3050 width = w->current_matrix->matrix_w;
3051
3052 window_row = w->current_matrix->rows;
3053 window_row_end = window_row + w->current_matrix->nrows;
3054 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3055
3056 for (; window_row < window_row_end; ++window_row, ++frame_row)
3057 {
3058 window_row->glyphs[LEFT_MARGIN_AREA]
3059 = frame_row->glyphs[0] + x;
3060 window_row->glyphs[TEXT_AREA]
3061 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3062 window_row->glyphs[LAST_AREA]
3063 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3064 window_row->glyphs[RIGHT_MARGIN_AREA]
3065 = window_row->glyphs[LAST_AREA] - right;
3066 }
3067 }
3068
3069
3070 /* Return the window in the window tree rooted in W containing frame
3071 row ROW. Value is null if none is found. */
3072
3073 struct window *
3074 frame_row_to_window (w, row)
3075 struct window *w;
3076 int row;
3077 {
3078 struct window *found = NULL;
3079
3080 while (w && !found)
3081 {
3082 if (!NILP (w->hchild))
3083 found = frame_row_to_window (XWINDOW (w->hchild), row);
3084 else if (!NILP (w->vchild))
3085 found = frame_row_to_window (XWINDOW (w->vchild), row);
3086 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3087 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3088 found = w;
3089
3090 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3091 }
3092
3093 return found;
3094 }
3095
3096
3097 /* Perform a line dance in the window tree rooted at W, after
3098 scrolling a frame matrix in mirrored_line_dance.
3099
3100 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3101 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3102 COPY_FROM is a vector containing, for each row I in the range 0 <=
3103 I < NLINES, the index of the original line to move to I. This
3104 index is relative to the row range, i.e. 0 <= index < NLINES.
3105 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3106 which is empty. */
3107
3108 static void
3109 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3110 struct window *w;
3111 int unchanged_at_top, nlines;
3112 int *copy_from;
3113 char *retained_p;
3114 {
3115 while (w)
3116 {
3117 if (!NILP (w->hchild))
3118 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3119 nlines, copy_from, retained_p);
3120 else if (!NILP (w->vchild))
3121 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3122 nlines, copy_from, retained_p);
3123 else
3124 {
3125 /* W is a leaf window, and we are working on its current
3126 matrix m. */
3127 struct glyph_matrix *m = w->current_matrix;
3128 int i, sync_p = 0;
3129 struct glyph_row *old_rows;
3130
3131 /* Make a copy of the original rows of matrix m. */
3132 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3133 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3134
3135 for (i = 0; i < nlines; ++i)
3136 {
3137 /* Frame relative line assigned to. */
3138 int frame_to = i + unchanged_at_top;
3139
3140 /* Frame relative line assigned. */
3141 int frame_from = copy_from[i] + unchanged_at_top;
3142
3143 /* Window relative line assigned to. */
3144 int window_to = frame_to - m->matrix_y;
3145
3146 /* Window relative line assigned. */
3147 int window_from = frame_from - m->matrix_y;
3148
3149 /* Is assigned line inside window? */
3150 int from_inside_window_p
3151 = window_from >= 0 && window_from < m->matrix_h;
3152
3153 /* Is assigned to line inside window? */
3154 int to_inside_window_p
3155 = window_to >= 0 && window_to < m->matrix_h;
3156
3157 if (from_inside_window_p && to_inside_window_p)
3158 {
3159 /* Enabled setting before assignment. */
3160 int enabled_before_p;
3161
3162 /* Do the assignment. The enabled_p flag is saved
3163 over the assignment because the old redisplay did
3164 that. */
3165 enabled_before_p = m->rows[window_to].enabled_p;
3166 m->rows[window_to] = old_rows[window_from];
3167 m->rows[window_to].enabled_p = enabled_before_p;
3168
3169 /* If frame line is empty, window line is empty, too. */
3170 if (!retained_p[copy_from[i]])
3171 m->rows[window_to].enabled_p = 0;
3172 }
3173 else if (to_inside_window_p)
3174 {
3175 /* A copy between windows. This is an infrequent
3176 case not worth optimizing. */
3177 struct frame *f = XFRAME (w->frame);
3178 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3179 struct window *w2;
3180 struct glyph_matrix *m2;
3181 int m2_from;
3182
3183 w2 = frame_row_to_window (root, frame_from);
3184 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3185 -nw', FROM_FRAME sometimes has no associated window.
3186 This check avoids a segfault if W2 is null. */
3187 if (w2)
3188 {
3189 m2 = w2->current_matrix;
3190 m2_from = frame_from - m2->matrix_y;
3191 copy_row_except_pointers (m->rows + window_to,
3192 m2->rows + m2_from);
3193
3194 /* If frame line is empty, window line is empty, too. */
3195 if (!retained_p[copy_from[i]])
3196 m->rows[window_to].enabled_p = 0;
3197 }
3198 sync_p = 1;
3199 }
3200 else if (from_inside_window_p)
3201 sync_p = 1;
3202 }
3203
3204 /* If there was a copy between windows, make sure glyph
3205 pointers are in sync with the frame matrix. */
3206 if (sync_p)
3207 sync_window_with_frame_matrix_rows (w);
3208
3209 /* Check that no pointers are lost. */
3210 CHECK_MATRIX (m);
3211 }
3212
3213 /* Next window on same level. */
3214 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3215 }
3216 }
3217
3218
3219 #if GLYPH_DEBUG
3220
3221 /* Check that window and frame matrices agree about their
3222 understanding where glyphs of the rows are to find. For each
3223 window in the window tree rooted at W, check that rows in the
3224 matrices of leaf window agree with their frame matrices about
3225 glyph pointers. */
3226
3227 void
3228 check_window_matrix_pointers (w)
3229 struct window *w;
3230 {
3231 while (w)
3232 {
3233 if (!NILP (w->hchild))
3234 check_window_matrix_pointers (XWINDOW (w->hchild));
3235 else if (!NILP (w->vchild))
3236 check_window_matrix_pointers (XWINDOW (w->vchild));
3237 else
3238 {
3239 struct frame *f = XFRAME (w->frame);
3240 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3241 check_matrix_pointers (w->current_matrix, f->current_matrix);
3242 }
3243
3244 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3245 }
3246 }
3247
3248
3249 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3250 a window and FRAME_MATRIX is the corresponding frame matrix. For
3251 each row in WINDOW_MATRIX check that it's a slice of the
3252 corresponding frame row. If it isn't, abort. */
3253
3254 static void
3255 check_matrix_pointers (window_matrix, frame_matrix)
3256 struct glyph_matrix *window_matrix, *frame_matrix;
3257 {
3258 /* Row number in WINDOW_MATRIX. */
3259 int i = 0;
3260
3261 /* Row number corresponding to I in FRAME_MATRIX. */
3262 int j = window_matrix->matrix_y;
3263
3264 /* For all rows check that the row in the window matrix is a
3265 slice of the row in the frame matrix. If it isn't we didn't
3266 mirror an operation on the frame matrix correctly. */
3267 while (i < window_matrix->nrows)
3268 {
3269 if (!glyph_row_slice_p (window_matrix->rows + i,
3270 frame_matrix->rows + j))
3271 abort ();
3272 ++i, ++j;
3273 }
3274 }
3275
3276 #endif /* GLYPH_DEBUG != 0 */
3277
3278
3279 \f
3280 /**********************************************************************
3281 VPOS and HPOS translations
3282 **********************************************************************/
3283
3284 #if GLYPH_DEBUG
3285
3286 /* Translate vertical position VPOS which is relative to window W to a
3287 vertical position relative to W's frame. */
3288
3289 static int
3290 window_to_frame_vpos (w, vpos)
3291 struct window *w;
3292 int vpos;
3293 {
3294 struct frame *f = XFRAME (w->frame);
3295
3296 xassert (!FRAME_WINDOW_P (f));
3297 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3298 vpos += WINDOW_TOP_EDGE_LINE (w);
3299 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3300 return vpos;
3301 }
3302
3303
3304 /* Translate horizontal position HPOS which is relative to window W to
3305 a horizontal position relative to W's frame. */
3306
3307 static int
3308 window_to_frame_hpos (w, hpos)
3309 struct window *w;
3310 int hpos;
3311 {
3312 struct frame *f = XFRAME (w->frame);
3313
3314 xassert (!FRAME_WINDOW_P (f));
3315 hpos += WINDOW_LEFT_EDGE_COL (w);
3316 return hpos;
3317 }
3318
3319 #endif /* GLYPH_DEBUG */
3320
3321
3322 \f
3323 /**********************************************************************
3324 Redrawing Frames
3325 **********************************************************************/
3326
3327 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3328 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3329 (frame)
3330 Lisp_Object frame;
3331 {
3332 struct frame *f;
3333
3334 CHECK_LIVE_FRAME (frame);
3335 f = XFRAME (frame);
3336
3337 /* Ignore redraw requests, if frame has no glyphs yet.
3338 (Implementation note: It still has to be checked why we are
3339 called so early here). */
3340 if (!glyphs_initialized_initially_p)
3341 return Qnil;
3342
3343 update_begin (f);
3344 #ifdef MSDOS
3345 if (FRAME_MSDOS_P (f))
3346 set_terminal_modes (FRAME_DISPLAY (f));
3347 #endif
3348 clear_frame (f);
3349 clear_current_matrices (f);
3350 update_end (f);
3351 if (FRAME_TERMCAP_P (f))
3352 fflush (FRAME_TTY (f)->output);
3353 windows_or_buffers_changed++;
3354 /* Mark all windows as inaccurate, so that every window will have
3355 its redisplay done. */
3356 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3357 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3358 f->garbaged = 0;
3359 return Qnil;
3360 }
3361
3362
3363 /* Redraw frame F. This is nothing more than a call to the Lisp
3364 function redraw-frame. */
3365
3366 void
3367 redraw_frame (f)
3368 struct frame *f;
3369 {
3370 Lisp_Object frame;
3371 XSETFRAME (frame, f);
3372 Fredraw_frame (frame);
3373 }
3374
3375
3376 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3377 doc: /* Clear and redisplay all visible frames. */)
3378 ()
3379 {
3380 Lisp_Object tail, frame;
3381
3382 FOR_EACH_FRAME (tail, frame)
3383 if (FRAME_VISIBLE_P (XFRAME (frame)))
3384 Fredraw_frame (frame);
3385
3386 return Qnil;
3387 }
3388
3389
3390 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3391 visible frames marked as garbaged. */
3392
3393 void
3394 redraw_garbaged_frames ()
3395 {
3396 Lisp_Object tail, frame;
3397
3398 FOR_EACH_FRAME (tail, frame)
3399 if (FRAME_VISIBLE_P (XFRAME (frame))
3400 && FRAME_GARBAGED_P (XFRAME (frame)))
3401 Fredraw_frame (frame);
3402 }
3403
3404
3405 \f
3406 /***********************************************************************
3407 Direct Operations
3408 ***********************************************************************/
3409
3410 /* Try to update display and current glyph matrix directly.
3411
3412 This function is called after a character G has been inserted into
3413 current_buffer. It tries to update the current glyph matrix and
3414 perform appropriate screen output to reflect the insertion. If it
3415 succeeds, the global flag redisplay_performed_directly_p will be
3416 set to 1, and thereby prevent the more costly general redisplay
3417 from running (see redisplay_internal).
3418
3419 This function is not called for `hairy' character insertions.
3420 In particular, it is not called when after or before change
3421 functions exist, like they are used by font-lock. See keyboard.c
3422 for details where this function is called. */
3423
3424 int
3425 direct_output_for_insert (g)
3426 int g;
3427 {
3428 register struct frame *f = SELECTED_FRAME ();
3429 struct window *w = XWINDOW (selected_window);
3430 struct it it, it2;
3431 struct glyph_row *glyph_row;
3432 struct glyph *glyphs, *glyph, *end;
3433 int n;
3434 /* Non-null means that redisplay of W is based on window matrices. */
3435 int window_redisplay_p = FRAME_WINDOW_P (f);
3436 /* Non-null means we are in overwrite mode. */
3437 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3438 int added_width;
3439 struct text_pos pos;
3440 int delta, delta_bytes;
3441
3442 /* Not done directly. */
3443 redisplay_performed_directly_p = 0;
3444
3445 /* Quickly give up for some common cases. */
3446 if (cursor_in_echo_area
3447 /* Give up if fonts have changed. */
3448 || fonts_changed_p
3449 /* Give up if face attributes have been changed. */
3450 || face_change_count
3451 /* Give up if cursor position not really known. */
3452 || !display_completed
3453 /* Give up if buffer appears in two places. */
3454 || buffer_shared > 1
3455 /* Give up if currently displaying a message instead of the
3456 minibuffer contents. */
3457 || (EQ (selected_window, minibuf_window)
3458 && EQ (minibuf_window, echo_area_window))
3459 /* Give up for hscrolled mini-buffer because display of the prompt
3460 is handled specially there (see display_line). */
3461 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3462 /* Give up if overwriting in the middle of a line. */
3463 || (overwrite_p
3464 && PT != ZV
3465 && FETCH_BYTE (PT) != '\n')
3466 /* Give up for tabs and line ends. */
3467 || g == '\t'
3468 || g == '\n'
3469 || g == '\r'
3470 /* Give up if unable to display the cursor in the window. */
3471 || w->cursor.vpos < 0
3472 /* Give up if we are showing a message or just cleared the message
3473 because we might need to resize the echo area window. */
3474 || !NILP (echo_area_buffer[0])
3475 || !NILP (echo_area_buffer[1])
3476 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3477 /* Can't do it in a continued line because continuation
3478 lines would change. */
3479 (glyph_row->continued_p
3480 || glyph_row->exact_window_width_line_p
3481 /* Can't use this method if the line overlaps others or is
3482 overlapped by others because these other lines would
3483 have to be redisplayed. */
3484 || glyph_row->overlapping_p
3485 || glyph_row->overlapped_p))
3486 /* Can't do it for partial width windows on terminal frames
3487 because we can't clear to eol in such a window. */
3488 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3489 return 0;
3490
3491 /* If we can't insert glyphs, we can use this method only
3492 at the end of a line. */
3493 if (!FRAME_CHAR_INS_DEL_OK (f))
3494 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3495 return 0;
3496
3497 /* Set up a display iterator structure for W. Glyphs will be
3498 produced in scratch_glyph_row. Current position is W's cursor
3499 position. */
3500 clear_glyph_row (&scratch_glyph_row);
3501 SET_TEXT_POS (pos, PT, PT_BYTE);
3502 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3503 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3504 DEFAULT_FACE_ID);
3505
3506 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3507 if (glyph_row->mouse_face_p)
3508 return 0;
3509
3510 /* Give up if highlighting trailing whitespace and we have trailing
3511 whitespace in glyph_row. We would have to remove the trailing
3512 whitespace face in that case. */
3513 if (!NILP (Vshow_trailing_whitespace)
3514 && glyph_row->used[TEXT_AREA])
3515 {
3516 struct glyph *last;
3517
3518 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3519 if (last->type == STRETCH_GLYPH
3520 || (last->type == CHAR_GLYPH
3521 && last->u.ch == ' '))
3522 return 0;
3523 }
3524
3525 /* Give up if there are overlay strings at pos. This would fail
3526 if the overlay string has newlines in it. */
3527 if (STRINGP (it.string))
3528 return 0;
3529
3530 it.hpos = w->cursor.hpos;
3531 it.vpos = w->cursor.vpos;
3532 it.current_x = w->cursor.x + it.first_visible_x;
3533 it.current_y = w->cursor.y;
3534 it.end_charpos = PT;
3535 it.stop_charpos = min (PT, it.stop_charpos);
3536 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3537
3538 /* More than one display element may be returned for PT - 1 if
3539 (i) it's a control character which is translated into `\003' or
3540 `^C', or (ii) it has a display table entry, or (iii) it's a
3541 combination of both. */
3542 delta = delta_bytes = 0;
3543 while (get_next_display_element (&it))
3544 {
3545 PRODUCE_GLYPHS (&it);
3546
3547 /* Give up if glyph doesn't fit completely on the line. */
3548 if (it.current_x >= it.last_visible_x)
3549 return 0;
3550
3551 /* Give up if new glyph has different ascent or descent than
3552 the original row, or if it is not a character glyph. */
3553 if (glyph_row->ascent != it.ascent
3554 || glyph_row->height != it.ascent + it.descent
3555 || glyph_row->phys_ascent != it.phys_ascent
3556 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3557 || it.what != IT_CHARACTER)
3558 return 0;
3559
3560 delta += 1;
3561 delta_bytes += it.len;
3562 set_iterator_to_next (&it, 1);
3563 }
3564
3565 /* Give up if we hit the right edge of the window. We would have
3566 to insert truncation or continuation glyphs. */
3567 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3568 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3569 return 0;
3570
3571 /* Give up if there is a \t following in the line. */
3572 it2 = it;
3573 it2.end_charpos = ZV;
3574 it2.stop_charpos = min (it2.stop_charpos, ZV);
3575 while (get_next_display_element (&it2)
3576 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3577 {
3578 if (it2.c == '\t')
3579 return 0;
3580 set_iterator_to_next (&it2, 1);
3581 }
3582
3583 /* Number of new glyphs produced. */
3584 n = it.glyph_row->used[TEXT_AREA];
3585
3586 /* Start and end of glyphs in original row. */
3587 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3588 end = glyph_row->glyphs[1 + TEXT_AREA];
3589
3590 /* Make room for new glyphs, then insert them. */
3591 xassert (end - glyphs - n >= 0);
3592 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3593 (end - glyphs - n) * sizeof (*end));
3594 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3595 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3596 end - glyph_row->glyphs[TEXT_AREA]);
3597
3598 /* Compute new line width. */
3599 glyph = glyph_row->glyphs[TEXT_AREA];
3600 end = glyph + glyph_row->used[TEXT_AREA];
3601 glyph_row->pixel_width = glyph_row->x;
3602 while (glyph < end)
3603 {
3604 glyph_row->pixel_width += glyph->pixel_width;
3605 ++glyph;
3606 }
3607
3608 /* Increment buffer positions for glyphs following the newly
3609 inserted ones. */
3610 for (glyph = glyphs + n; glyph < end; ++glyph)
3611 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3612 glyph->charpos += delta;
3613
3614 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3615 {
3616 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3617 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3618 }
3619
3620 /* Adjust positions in lines following the one we are in. */
3621 increment_matrix_positions (w->current_matrix,
3622 w->cursor.vpos + 1,
3623 w->current_matrix->nrows,
3624 delta, delta_bytes);
3625
3626 glyph_row->contains_overlapping_glyphs_p
3627 |= it.glyph_row->contains_overlapping_glyphs_p;
3628
3629 glyph_row->displays_text_p = 1;
3630 w->window_end_vpos = make_number (max (w->cursor.vpos,
3631 XFASTINT (w->window_end_vpos)));
3632
3633 if (!NILP (Vshow_trailing_whitespace))
3634 highlight_trailing_whitespace (it.f, glyph_row);
3635
3636 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3637 In the middle, we have to insert glyphs. Note that this is now
3638 implemented for X frames. The implementation uses updated_window
3639 and updated_row. */
3640 updated_row = glyph_row;
3641 updated_area = TEXT_AREA;
3642 update_begin (f);
3643 if (FRAME_RIF (f))
3644 {
3645 FRAME_RIF (f)->update_window_begin_hook (w);
3646
3647 if (glyphs == end - n
3648 /* In front of a space added by append_space. */
3649 || (glyphs == end - n - 1
3650 && (end - n)->charpos <= 0))
3651 FRAME_RIF (f)->write_glyphs (glyphs, n);
3652 else
3653 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3654 }
3655 else
3656 {
3657 if (glyphs == end - n)
3658 write_glyphs (f, glyphs, n);
3659 else
3660 insert_glyphs (f, glyphs, n);
3661 }
3662
3663 w->cursor.hpos += n;
3664 w->cursor.x = it.current_x - it.first_visible_x;
3665 xassert (w->cursor.hpos >= 0
3666 && w->cursor.hpos < w->desired_matrix->matrix_w);
3667
3668 /* How to set the cursor differs depending on whether we are
3669 using a frame matrix or a window matrix. Note that when
3670 a frame matrix is used, cursor_to expects frame coordinates,
3671 and the X and Y parameters are not used. */
3672 if (window_redisplay_p)
3673 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3674 w->cursor.y, w->cursor.x);
3675 else
3676 {
3677 int x, y;
3678 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3679 + (INTEGERP (w->left_margin_cols)
3680 ? XFASTINT (w->left_margin_cols)
3681 : 0));
3682 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3683 cursor_to (f, y, x);
3684 }
3685
3686 #ifdef HAVE_WINDOW_SYSTEM
3687 update_window_fringes (w, 0);
3688 #endif
3689
3690 if (FRAME_RIF (f))
3691 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3692 update_end (f);
3693 updated_row = NULL;
3694 if (FRAME_TERMCAP_P (f))
3695 fflush (FRAME_TTY (f)->output);
3696
3697 TRACE ((stderr, "direct output for insert\n"));
3698 mark_window_display_accurate (it.window, 1);
3699 redisplay_performed_directly_p = 1;
3700 return 1;
3701 }
3702
3703
3704 /* Perform a direct display update for moving PT by N positions
3705 left or right. N < 0 means a movement backwards. This function
3706 is currently only called for N == 1 or N == -1. */
3707
3708 int
3709 direct_output_forward_char (n)
3710 int n;
3711 {
3712 struct frame *f = SELECTED_FRAME ();
3713 struct window *w = XWINDOW (selected_window);
3714 struct glyph_row *row;
3715
3716 /* Give up if point moved out of or into a composition. */
3717 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3718 current_buffer, PT))
3719 return 0;
3720
3721 /* Give up if face attributes have been changed. */
3722 if (face_change_count)
3723 return 0;
3724
3725 /* Give up if current matrix is not up to date or we are
3726 displaying a message. */
3727 if (!display_completed || cursor_in_echo_area)
3728 return 0;
3729
3730 /* Give up if the buffer's direction is reversed. */
3731 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3732 return 0;
3733
3734 /* Can't use direct output if highlighting a region. */
3735 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3736 return 0;
3737
3738 /* Can't use direct output if highlighting trailing whitespace. */
3739 if (!NILP (Vshow_trailing_whitespace))
3740 return 0;
3741
3742 /* Give up if we are showing a message or just cleared the message
3743 because we might need to resize the echo area window. */
3744 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3745 return 0;
3746
3747 /* Give up if currently displaying a message instead of the
3748 minibuffer contents. */
3749 if (XWINDOW (minibuf_window) == w
3750 && EQ (minibuf_window, echo_area_window))
3751 return 0;
3752
3753 /* Give up if we don't know where the cursor is. */
3754 if (w->cursor.vpos < 0)
3755 return 0;
3756
3757 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3758
3759 /* Give up if PT is outside of the last known cursor row. */
3760 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3761 || PT >= MATRIX_ROW_END_CHARPOS (row))
3762 return 0;
3763
3764 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3765
3766 w->last_cursor = w->cursor;
3767 XSETFASTINT (w->last_point, PT);
3768
3769 xassert (w->cursor.hpos >= 0
3770 && w->cursor.hpos < w->desired_matrix->matrix_w);
3771
3772 if (FRAME_WINDOW_P (f))
3773 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3774 w->cursor.y, w->cursor.x);
3775 else
3776 {
3777 int x, y;
3778 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3779 + (INTEGERP (w->left_margin_cols)
3780 ? XFASTINT (w->left_margin_cols)
3781 : 0));
3782 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3783 cursor_to (f, y, x);
3784 }
3785
3786 if (FRAME_TERMCAP_P (f))
3787 fflush (FRAME_TTY (f)->output);
3788 redisplay_performed_directly_p = 1;
3789 return 1;
3790 }
3791
3792
3793 \f
3794 /***********************************************************************
3795 Frame Update
3796 ***********************************************************************/
3797
3798 /* Update frame F based on the data in desired matrices.
3799
3800 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3801 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3802 scrolling.
3803
3804 Value is non-zero if redisplay was stopped due to pending input. */
3805
3806 int
3807 update_frame (f, force_p, inhibit_hairy_id_p)
3808 struct frame *f;
3809 int force_p;
3810 int inhibit_hairy_id_p;
3811 {
3812 /* 1 means display has been paused because of pending input. */
3813 int paused_p;
3814 struct window *root_window = XWINDOW (f->root_window);
3815
3816 if (FRAME_WINDOW_P (f))
3817 {
3818 /* We are working on window matrix basis. All windows whose
3819 flag must_be_updated_p is set have to be updated. */
3820
3821 /* Record that we are not working on frame matrices. */
3822 set_frame_matrix_frame (NULL);
3823
3824 /* Update all windows in the window tree of F, maybe stopping
3825 when pending input is detected. */
3826 update_begin (f);
3827
3828 /* Update the menu bar on X frames that don't have toolkit
3829 support. */
3830 if (WINDOWP (f->menu_bar_window))
3831 update_window (XWINDOW (f->menu_bar_window), 1);
3832
3833 /* Update the tool-bar window, if present. */
3834 if (WINDOWP (f->tool_bar_window))
3835 {
3836 struct window *w = XWINDOW (f->tool_bar_window);
3837
3838 /* Update tool-bar window. */
3839 if (w->must_be_updated_p)
3840 {
3841 Lisp_Object tem;
3842
3843 update_window (w, 1);
3844 w->must_be_updated_p = 0;
3845
3846 /* Swap tool-bar strings. We swap because we want to
3847 reuse strings. */
3848 tem = f->current_tool_bar_string;
3849 f->current_tool_bar_string = f->desired_tool_bar_string;
3850 f->desired_tool_bar_string = tem;
3851 }
3852 }
3853
3854
3855 /* Update windows. */
3856 paused_p = update_window_tree (root_window, force_p);
3857 update_end (f);
3858
3859 /* This flush is a performance bottleneck under X,
3860 and it doesn't seem to be necessary anyway (in general).
3861 It is necessary when resizing the window with the mouse, or
3862 at least the fringes are not redrawn in a timely manner. ++kfs */
3863 if (f->force_flush_display_p)
3864 {
3865 FRAME_RIF (f)->flush_display (f);
3866 f->force_flush_display_p = 0;
3867 }
3868 }
3869 else
3870 {
3871 /* We are working on frame matrix basis. Set the frame on whose
3872 frame matrix we operate. */
3873 set_frame_matrix_frame (f);
3874
3875 /* Build F's desired matrix from window matrices. */
3876 build_frame_matrix (f);
3877
3878 /* Update the display */
3879 update_begin (f);
3880 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3881 update_end (f);
3882
3883 if (FRAME_TERMCAP_P (f))
3884 {
3885 if (FRAME_TTY (f)->termscript)
3886 fflush (FRAME_TTY (f)->termscript);
3887 fflush (FRAME_TTY (f)->output);
3888 }
3889
3890 /* Check window matrices for lost pointers. */
3891 #if GLYPH_DEBUG
3892 check_window_matrix_pointers (root_window);
3893 add_frame_display_history (f, paused_p);
3894 #endif
3895 }
3896
3897 /* Reset flags indicating that a window should be updated. */
3898 set_window_update_flags (root_window, 0);
3899
3900 display_completed = !paused_p;
3901 return paused_p;
3902 }
3903
3904
3905 \f
3906 /************************************************************************
3907 Window-based updates
3908 ************************************************************************/
3909
3910 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3911 don't stop updating when input is pending. */
3912
3913 static int
3914 update_window_tree (w, force_p)
3915 struct window *w;
3916 int force_p;
3917 {
3918 int paused_p = 0;
3919
3920 while (w && !paused_p)
3921 {
3922 if (!NILP (w->hchild))
3923 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3924 else if (!NILP (w->vchild))
3925 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3926 else if (w->must_be_updated_p)
3927 paused_p |= update_window (w, force_p);
3928
3929 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3930 }
3931
3932 return paused_p;
3933 }
3934
3935
3936 /* Update window W if its flag must_be_updated_p is non-zero. If
3937 FORCE_P is non-zero, don't stop updating if input is pending. */
3938
3939 void
3940 update_single_window (w, force_p)
3941 struct window *w;
3942 int force_p;
3943 {
3944 if (w->must_be_updated_p)
3945 {
3946 struct frame *f = XFRAME (WINDOW_FRAME (w));
3947
3948 /* Record that this is not a frame-based redisplay. */
3949 set_frame_matrix_frame (NULL);
3950
3951 /* Update W. */
3952 update_begin (f);
3953 update_window (w, force_p);
3954 update_end (f);
3955
3956 /* Reset flag in W. */
3957 w->must_be_updated_p = 0;
3958 }
3959 }
3960
3961
3962 /* Redraw lines from the current matrix of window W that are
3963 overlapped by other rows. YB is bottom-most y-position in W. */
3964
3965 static void
3966 redraw_overlapped_rows (w, yb)
3967 struct window *w;
3968 int yb;
3969 {
3970 int i;
3971 struct frame *f = XFRAME (WINDOW_FRAME (w));
3972
3973 /* If rows overlapping others have been changed, the rows being
3974 overlapped have to be redrawn. This won't draw lines that have
3975 already been drawn in update_window_line because overlapped_p in
3976 desired rows is 0, so after row assignment overlapped_p in
3977 current rows is 0. */
3978 for (i = 0; i < w->current_matrix->nrows; ++i)
3979 {
3980 struct glyph_row *row = w->current_matrix->rows + i;
3981
3982 if (!row->enabled_p)
3983 break;
3984 else if (row->mode_line_p)
3985 continue;
3986
3987 if (row->overlapped_p)
3988 {
3989 enum glyph_row_area area;
3990
3991 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3992 {
3993 updated_row = row;
3994 updated_area = area;
3995 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3996 area == TEXT_AREA ? row->x : 0);
3997 if (row->used[area])
3998 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3999 row->used[area]);
4000 FRAME_RIF (f)->clear_end_of_line (-1);
4001 }
4002
4003 row->overlapped_p = 0;
4004 }
4005
4006 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4007 break;
4008 }
4009 }
4010
4011
4012 /* Redraw lines from the current matrix of window W that overlap
4013 others. YB is bottom-most y-position in W. */
4014
4015 static void
4016 redraw_overlapping_rows (w, yb)
4017 struct window *w;
4018 int yb;
4019 {
4020 int i, bottom_y;
4021 struct glyph_row *row;
4022 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4023
4024 for (i = 0; i < w->current_matrix->nrows; ++i)
4025 {
4026 row = w->current_matrix->rows + i;
4027
4028 if (!row->enabled_p)
4029 break;
4030 else if (row->mode_line_p)
4031 continue;
4032
4033 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4034
4035 if (row->overlapping_p && i > 0 && bottom_y < yb)
4036 {
4037 if (row->used[LEFT_MARGIN_AREA])
4038 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4039
4040 if (row->used[TEXT_AREA])
4041 rif->fix_overlapping_area (w, row, TEXT_AREA);
4042
4043 if (row->used[RIGHT_MARGIN_AREA])
4044 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4045
4046 /* Record in neighbour rows that ROW overwrites part of their
4047 display. */
4048 if (row->phys_ascent > row->ascent && i > 0)
4049 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4050 if ((row->phys_height - row->phys_ascent
4051 > row->height - row->ascent)
4052 && bottom_y < yb)
4053 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4054 }
4055
4056 if (bottom_y >= yb)
4057 break;
4058 }
4059 }
4060
4061
4062 #ifdef GLYPH_DEBUG
4063
4064 /* Check that no row in the current matrix of window W is enabled
4065 which is below what's displayed in the window. */
4066
4067 void
4068 check_current_matrix_flags (w)
4069 struct window *w;
4070 {
4071 int last_seen_p = 0;
4072 int i, yb = window_text_bottom_y (w);
4073
4074 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4075 {
4076 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4077 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4078 last_seen_p = 1;
4079 else if (last_seen_p && row->enabled_p)
4080 abort ();
4081 }
4082 }
4083
4084 #endif /* GLYPH_DEBUG */
4085
4086
4087 /* Update display of window W. FORCE_P non-zero means that we should
4088 not stop when detecting pending input. */
4089
4090 static int
4091 update_window (w, force_p)
4092 struct window *w;
4093 int force_p;
4094 {
4095 struct glyph_matrix *desired_matrix = w->desired_matrix;
4096 int paused_p;
4097 int preempt_count = baud_rate / 2400 + 1;
4098 extern int input_pending;
4099 extern Lisp_Object do_mouse_tracking;
4100 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4101 #if GLYPH_DEBUG
4102 struct frame *f = XFRAME (WINDOW_FRAME (w));
4103
4104 /* Check that W's frame doesn't have glyph matrices. */
4105 xassert (FRAME_WINDOW_P (f));
4106 #endif
4107
4108 /* Check pending input the first time so that we can quickly return. */
4109 if (redisplay_dont_pause)
4110 force_p = 1;
4111 else
4112 detect_input_pending_ignore_squeezables ();
4113
4114 /* If forced to complete the update, or if no input is pending, do
4115 the update. */
4116 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4117 {
4118 struct glyph_row *row, *end;
4119 struct glyph_row *mode_line_row;
4120 struct glyph_row *header_line_row;
4121 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4122
4123 rif->update_window_begin_hook (w);
4124 yb = window_text_bottom_y (w);
4125
4126 /* If window has a header line, update it before everything else.
4127 Adjust y-positions of other rows by the header line height. */
4128 row = desired_matrix->rows;
4129 end = row + desired_matrix->nrows - 1;
4130
4131 if (row->mode_line_p)
4132 {
4133 header_line_row = row;
4134 ++row;
4135 }
4136 else
4137 header_line_row = NULL;
4138
4139 /* Update the mode line, if necessary. */
4140 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4141 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4142 {
4143 mode_line_row->y = yb;
4144 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4145 desired_matrix),
4146 &mouse_face_overwritten_p);
4147 changed_p = 1;
4148 }
4149
4150 /* Find first enabled row. Optimizations in redisplay_internal
4151 may lead to an update with only one row enabled. There may
4152 be also completely empty matrices. */
4153 while (row < end && !row->enabled_p)
4154 ++row;
4155
4156 /* Try reusing part of the display by copying. */
4157 if (row < end && !desired_matrix->no_scrolling_p)
4158 {
4159 int rc = scrolling_window (w, header_line_row != NULL);
4160 if (rc < 0)
4161 {
4162 /* All rows were found to be equal. */
4163 paused_p = 0;
4164 goto set_cursor;
4165 }
4166 else if (rc > 0)
4167 {
4168 /* We've scrolled the display. */
4169 force_p = 1;
4170 changed_p = 1;
4171 }
4172 }
4173
4174 /* Update the rest of the lines. */
4175 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4176 if (row->enabled_p)
4177 {
4178 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4179 int i;
4180
4181 /* We'll have to play a little bit with when to
4182 detect_input_pending. If it's done too often,
4183 scrolling large windows with repeated scroll-up
4184 commands will too quickly pause redisplay. */
4185 if (!force_p && ++n_updated % preempt_count == 0)
4186 detect_input_pending_ignore_squeezables ();
4187
4188 changed_p |= update_window_line (w, vpos,
4189 &mouse_face_overwritten_p);
4190
4191 /* Mark all rows below the last visible one in the current
4192 matrix as invalid. This is necessary because of
4193 variable line heights. Consider the case of three
4194 successive redisplays, where the first displays 5
4195 lines, the second 3 lines, and the third 5 lines again.
4196 If the second redisplay wouldn't mark rows in the
4197 current matrix invalid, the third redisplay might be
4198 tempted to optimize redisplay based on lines displayed
4199 in the first redisplay. */
4200 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4201 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4202 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4203 }
4204
4205 /* Was display preempted? */
4206 paused_p = row < end;
4207
4208 set_cursor:
4209
4210 /* Update the header line after scrolling because a new header
4211 line would otherwise overwrite lines at the top of the window
4212 that can be scrolled. */
4213 if (header_line_row && header_line_row->enabled_p)
4214 {
4215 header_line_row->y = 0;
4216 update_window_line (w, 0, &mouse_face_overwritten_p);
4217 changed_p = 1;
4218 }
4219
4220 /* Fix the appearance of overlapping/overlapped rows. */
4221 if (!paused_p && !w->pseudo_window_p)
4222 {
4223 if (changed_p && rif->fix_overlapping_area)
4224 {
4225 redraw_overlapped_rows (w, yb);
4226 redraw_overlapping_rows (w, yb);
4227 }
4228
4229 /* Make cursor visible at cursor position of W. */
4230 set_window_cursor_after_update (w);
4231
4232 #if 0 /* Check that current matrix invariants are satisfied. This is
4233 for debugging only. See the comment of check_matrix_invariants. */
4234 IF_DEBUG (check_matrix_invariants (w));
4235 #endif
4236 }
4237
4238 #if GLYPH_DEBUG
4239 /* Remember the redisplay method used to display the matrix. */
4240 strcpy (w->current_matrix->method, w->desired_matrix->method);
4241 #endif
4242
4243 #ifdef HAVE_WINDOW_SYSTEM
4244 update_window_fringes (w, 0);
4245 #endif
4246
4247 /* End the update of window W. Don't set the cursor if we
4248 paused updating the display because in this case,
4249 set_window_cursor_after_update hasn't been called, and
4250 output_cursor doesn't contain the cursor location. */
4251 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4252 }
4253 else
4254 paused_p = 1;
4255
4256 #if GLYPH_DEBUG
4257 /* check_current_matrix_flags (w); */
4258 add_window_display_history (w, w->current_matrix->method, paused_p);
4259 #endif
4260
4261 clear_glyph_matrix (desired_matrix);
4262
4263 return paused_p;
4264 }
4265
4266
4267 /* Update the display of area AREA in window W, row number VPOS.
4268 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4269
4270 static void
4271 update_marginal_area (w, area, vpos)
4272 struct window *w;
4273 int area, vpos;
4274 {
4275 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4276 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4277
4278 /* Let functions in xterm.c know what area subsequent X positions
4279 will be relative to. */
4280 updated_area = area;
4281
4282 /* Set cursor to start of glyphs, write them, and clear to the end
4283 of the area. I don't think that something more sophisticated is
4284 necessary here, since marginal areas will not be the default. */
4285 rif->cursor_to (vpos, 0, desired_row->y, 0);
4286 if (desired_row->used[area])
4287 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4288 rif->clear_end_of_line (-1);
4289 }
4290
4291
4292 /* Update the display of the text area of row VPOS in window W.
4293 Value is non-zero if display has changed. */
4294
4295 static int
4296 update_text_area (w, vpos)
4297 struct window *w;
4298 int vpos;
4299 {
4300 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4301 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4302 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4303 int changed_p = 0;
4304
4305 /* Let functions in xterm.c know what area subsequent X positions
4306 will be relative to. */
4307 updated_area = TEXT_AREA;
4308
4309 /* If rows are at different X or Y, or rows have different height,
4310 or the current row is marked invalid, write the entire line. */
4311 if (!current_row->enabled_p
4312 || desired_row->y != current_row->y
4313 || desired_row->ascent != current_row->ascent
4314 || desired_row->phys_ascent != current_row->phys_ascent
4315 || desired_row->phys_height != current_row->phys_height
4316 || desired_row->visible_height != current_row->visible_height
4317 || current_row->overlapped_p
4318 || current_row->mouse_face_p
4319 || current_row->x != desired_row->x)
4320 {
4321 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4322
4323 if (desired_row->used[TEXT_AREA])
4324 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4325 desired_row->used[TEXT_AREA]);
4326
4327 /* Clear to end of window. */
4328 rif->clear_end_of_line (-1);
4329 changed_p = 1;
4330
4331 /* This erases the cursor. We do this here because
4332 notice_overwritten_cursor cannot easily check this, which
4333 might indicate that the whole functionality of
4334 notice_overwritten_cursor would better be implemented here.
4335 On the other hand, we need notice_overwritten_cursor as long
4336 as mouse highlighting is done asynchronously outside of
4337 redisplay. */
4338 if (vpos == w->phys_cursor.vpos)
4339 w->phys_cursor_on_p = 0;
4340 }
4341 else
4342 {
4343 int stop, i, x;
4344 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4345 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4346 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4347 int desired_stop_pos = desired_row->used[TEXT_AREA];
4348
4349 /* If the desired row extends its face to the text area end,
4350 make sure we write at least one glyph, so that the face
4351 extension actually takes place. */
4352 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4353 --desired_stop_pos;
4354
4355 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4356 i = 0;
4357 x = desired_row->x;
4358
4359 /* Loop over glyphs that current and desired row may have
4360 in common. */
4361 while (i < stop)
4362 {
4363 int can_skip_p = 1;
4364
4365 /* Skip over glyphs that both rows have in common. These
4366 don't have to be written. We can't skip if the last
4367 current glyph overlaps the glyph to its right. For
4368 example, consider a current row of `if ' with the `f' in
4369 Courier bold so that it overlaps the ` ' to its right.
4370 If the desired row is ` ', we would skip over the space
4371 after the `if' and there would remain a pixel from the
4372 `f' on the screen. */
4373 if (overlapping_glyphs_p && i > 0)
4374 {
4375 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4376 int left, right;
4377
4378 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4379 &left, &right);
4380 can_skip_p = right == 0;
4381 }
4382
4383 if (can_skip_p)
4384 {
4385 while (i < stop
4386 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4387 {
4388 x += desired_glyph->pixel_width;
4389 ++desired_glyph, ++current_glyph, ++i;
4390 }
4391
4392 /* Consider the case that the current row contains "xxx
4393 ppp ggg" in italic Courier font, and the desired row
4394 is "xxx ggg". The character `p' has lbearing, `g'
4395 has not. The loop above will stop in front of the
4396 first `p' in the current row. If we would start
4397 writing glyphs there, we wouldn't erase the lbearing
4398 of the `p'. The rest of the lbearing problem is then
4399 taken care of by draw_glyphs. */
4400 if (overlapping_glyphs_p
4401 && i > 0
4402 && i < current_row->used[TEXT_AREA]
4403 && (current_row->used[TEXT_AREA]
4404 != desired_row->used[TEXT_AREA]))
4405 {
4406 int left, right;
4407
4408 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4409 &left, &right);
4410 while (left > 0 && i > 0)
4411 {
4412 --i, --desired_glyph, --current_glyph;
4413 x -= desired_glyph->pixel_width;
4414 left -= desired_glyph->pixel_width;
4415 }
4416 }
4417 }
4418
4419 /* Try to avoid writing the entire rest of the desired row
4420 by looking for a resync point. This mainly prevents
4421 mode line flickering in the case the mode line is in
4422 fixed-pitch font, which it usually will be. */
4423 if (i < desired_row->used[TEXT_AREA])
4424 {
4425 int start_x = x, start_hpos = i;
4426 struct glyph *start = desired_glyph;
4427 int current_x = x;
4428 int skip_first_p = !can_skip_p;
4429
4430 /* Find the next glyph that's equal again. */
4431 while (i < stop
4432 && (skip_first_p
4433 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4434 && x == current_x)
4435 {
4436 x += desired_glyph->pixel_width;
4437 current_x += current_glyph->pixel_width;
4438 ++desired_glyph, ++current_glyph, ++i;
4439 skip_first_p = 0;
4440 }
4441
4442 if (i == start_hpos || x != current_x)
4443 {
4444 i = start_hpos;
4445 x = start_x;
4446 desired_glyph = start;
4447 break;
4448 }
4449
4450 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4451 rif->write_glyphs (start, i - start_hpos);
4452 changed_p = 1;
4453 }
4454 }
4455
4456 /* Write the rest. */
4457 if (i < desired_row->used[TEXT_AREA])
4458 {
4459 rif->cursor_to (vpos, i, desired_row->y, x);
4460 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4461 changed_p = 1;
4462 }
4463
4464 /* Maybe clear to end of line. */
4465 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4466 {
4467 /* If new row extends to the end of the text area, nothing
4468 has to be cleared, if and only if we did a write_glyphs
4469 above. This is made sure by setting desired_stop_pos
4470 appropriately above. */
4471 xassert (i < desired_row->used[TEXT_AREA]);
4472 }
4473 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4474 {
4475 /* If old row extends to the end of the text area, clear. */
4476 if (i >= desired_row->used[TEXT_AREA])
4477 rif->cursor_to (vpos, i, desired_row->y,
4478 desired_row->pixel_width);
4479 rif->clear_end_of_line (-1);
4480 changed_p = 1;
4481 }
4482 else if (desired_row->pixel_width < current_row->pixel_width)
4483 {
4484 /* Otherwise clear to the end of the old row. Everything
4485 after that position should be clear already. */
4486 int x;
4487
4488 if (i >= desired_row->used[TEXT_AREA])
4489 rif->cursor_to (vpos, i, desired_row->y,
4490 desired_row->pixel_width);
4491
4492 /* If cursor is displayed at the end of the line, make sure
4493 it's cleared. Nowadays we don't have a phys_cursor_glyph
4494 with which to erase the cursor (because this method
4495 doesn't work with lbearing/rbearing), so we must do it
4496 this way. */
4497 if (vpos == w->phys_cursor.vpos
4498 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4499 {
4500 w->phys_cursor_on_p = 0;
4501 x = -1;
4502 }
4503 else
4504 x = current_row->pixel_width;
4505 rif->clear_end_of_line (x);
4506 changed_p = 1;
4507 }
4508 }
4509
4510 return changed_p;
4511 }
4512
4513
4514 /* Update row VPOS in window W. Value is non-zero if display has been
4515 changed. */
4516
4517 static int
4518 update_window_line (w, vpos, mouse_face_overwritten_p)
4519 struct window *w;
4520 int vpos, *mouse_face_overwritten_p;
4521 {
4522 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4523 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4524 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4525 int changed_p = 0;
4526
4527 /* Set the row being updated. This is important to let xterm.c
4528 know what line height values are in effect. */
4529 updated_row = desired_row;
4530
4531 /* A row can be completely invisible in case a desired matrix was
4532 built with a vscroll and then make_cursor_line_fully_visible shifts
4533 the matrix. Make sure to make such rows current anyway, since
4534 we need the correct y-position, for example, in the current matrix. */
4535 if (desired_row->mode_line_p
4536 || desired_row->visible_height > 0)
4537 {
4538 xassert (desired_row->enabled_p);
4539
4540 /* Update display of the left margin area, if there is one. */
4541 if (!desired_row->full_width_p
4542 && !NILP (w->left_margin_cols))
4543 {
4544 changed_p = 1;
4545 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4546 }
4547
4548 /* Update the display of the text area. */
4549 if (update_text_area (w, vpos))
4550 {
4551 changed_p = 1;
4552 if (current_row->mouse_face_p)
4553 *mouse_face_overwritten_p = 1;
4554 }
4555
4556 /* Update display of the right margin area, if there is one. */
4557 if (!desired_row->full_width_p
4558 && !NILP (w->right_margin_cols))
4559 {
4560 changed_p = 1;
4561 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4562 }
4563
4564 /* Draw truncation marks etc. */
4565 if (!current_row->enabled_p
4566 || desired_row->y != current_row->y
4567 || desired_row->visible_height != current_row->visible_height
4568 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4569 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4570 || current_row->redraw_fringe_bitmaps_p
4571 || desired_row->mode_line_p != current_row->mode_line_p
4572 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4573 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4574 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4575 rif->after_update_window_line_hook (desired_row);
4576 }
4577
4578 /* Update current_row from desired_row. */
4579 make_current (w->desired_matrix, w->current_matrix, vpos);
4580 updated_row = NULL;
4581 return changed_p;
4582 }
4583
4584
4585 /* Set the cursor after an update of window W. This function may only
4586 be called from update_window. */
4587
4588 static void
4589 set_window_cursor_after_update (w)
4590 struct window *w;
4591 {
4592 struct frame *f = XFRAME (w->frame);
4593 struct redisplay_interface *rif = FRAME_RIF (f);
4594 int cx, cy, vpos, hpos;
4595
4596 /* Not intended for frame matrix updates. */
4597 xassert (FRAME_WINDOW_P (f));
4598
4599 if (cursor_in_echo_area
4600 && !NILP (echo_area_buffer[0])
4601 /* If we are showing a message instead of the mini-buffer,
4602 show the cursor for the message instead. */
4603 && XWINDOW (minibuf_window) == w
4604 && EQ (minibuf_window, echo_area_window)
4605 /* These cases apply only to the frame that contains
4606 the active mini-buffer window. */
4607 && FRAME_HAS_MINIBUF_P (f)
4608 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4609 {
4610 cx = cy = vpos = hpos = 0;
4611
4612 if (cursor_in_echo_area >= 0)
4613 {
4614 /* If the mini-buffer is several lines high, find the last
4615 line that has any text on it. Note: either all lines
4616 are enabled or none. Otherwise we wouldn't be able to
4617 determine Y. */
4618 struct glyph_row *row, *last_row;
4619 struct glyph *glyph;
4620 int yb = window_text_bottom_y (w);
4621
4622 last_row = NULL;
4623 row = w->current_matrix->rows;
4624 while (row->enabled_p
4625 && (last_row == NULL
4626 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4627 {
4628 if (row->used[TEXT_AREA]
4629 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4630 last_row = row;
4631 ++row;
4632 }
4633
4634 if (last_row)
4635 {
4636 struct glyph *start = last_row->glyphs[TEXT_AREA];
4637 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4638
4639 while (last > start && last->charpos < 0)
4640 --last;
4641
4642 for (glyph = start; glyph < last; ++glyph)
4643 {
4644 cx += glyph->pixel_width;
4645 ++hpos;
4646 }
4647
4648 cy = last_row->y;
4649 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4650 }
4651 }
4652 }
4653 else
4654 {
4655 cx = w->cursor.x;
4656 cy = w->cursor.y;
4657 hpos = w->cursor.hpos;
4658 vpos = w->cursor.vpos;
4659 }
4660
4661 /* Window cursor can be out of sync for horizontally split windows. */
4662 hpos = max (0, hpos);
4663 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4664 vpos = max (0, vpos);
4665 vpos = min (w->current_matrix->nrows - 1, vpos);
4666 rif->cursor_to (vpos, hpos, cy, cx);
4667 }
4668
4669
4670 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4671 tree rooted at W. */
4672
4673 void
4674 set_window_update_flags (w, on_p)
4675 struct window *w;
4676 int on_p;
4677 {
4678 while (w)
4679 {
4680 if (!NILP (w->hchild))
4681 set_window_update_flags (XWINDOW (w->hchild), on_p);
4682 else if (!NILP (w->vchild))
4683 set_window_update_flags (XWINDOW (w->vchild), on_p);
4684 else
4685 w->must_be_updated_p = on_p;
4686
4687 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4688 }
4689 }
4690
4691
4692 \f
4693 /***********************************************************************
4694 Window-Based Scrolling
4695 ***********************************************************************/
4696
4697 /* Structure describing rows in scrolling_window. */
4698
4699 struct row_entry
4700 {
4701 /* Number of occurrences of this row in desired and current matrix. */
4702 int old_uses, new_uses;
4703
4704 /* Vpos of row in new matrix. */
4705 int new_line_number;
4706
4707 /* Bucket index of this row_entry in the hash table row_table. */
4708 int bucket;
4709
4710 /* The row described by this entry. */
4711 struct glyph_row *row;
4712
4713 /* Hash collision chain. */
4714 struct row_entry *next;
4715 };
4716
4717 /* A pool to allocate row_entry structures from, and the size of the
4718 pool. The pool is reallocated in scrolling_window when we find
4719 that we need a larger one. */
4720
4721 static struct row_entry *row_entry_pool;
4722 static int row_entry_pool_size;
4723
4724 /* Index of next free entry in row_entry_pool. */
4725
4726 static int row_entry_idx;
4727
4728 /* The hash table used during scrolling, and the table's size. This
4729 table is used to quickly identify equal rows in the desired and
4730 current matrix. */
4731
4732 static struct row_entry **row_table;
4733 static int row_table_size;
4734
4735 /* Vectors of pointers to row_entry structures belonging to the
4736 current and desired matrix, and the size of the vectors. */
4737
4738 static struct row_entry **old_lines, **new_lines;
4739 static int old_lines_size, new_lines_size;
4740
4741 /* A pool to allocate run structures from, and its size. */
4742
4743 static struct run *run_pool;
4744 static int runs_size;
4745
4746 /* A vector of runs of lines found during scrolling. */
4747
4748 static struct run **runs;
4749
4750 /* Add glyph row ROW to the scrolling hash table during the scrolling
4751 of window W. */
4752
4753 static INLINE struct row_entry *
4754 add_row_entry (w, row)
4755 struct window *w;
4756 struct glyph_row *row;
4757 {
4758 struct row_entry *entry;
4759 int i = row->hash % row_table_size;
4760
4761 entry = row_table[i];
4762 while (entry && !row_equal_p (w, entry->row, row, 1))
4763 entry = entry->next;
4764
4765 if (entry == NULL)
4766 {
4767 entry = row_entry_pool + row_entry_idx++;
4768 entry->row = row;
4769 entry->old_uses = entry->new_uses = 0;
4770 entry->new_line_number = 0;
4771 entry->bucket = i;
4772 entry->next = row_table[i];
4773 row_table[i] = entry;
4774 }
4775
4776 return entry;
4777 }
4778
4779
4780 /* Try to reuse part of the current display of W by scrolling lines.
4781 HEADER_LINE_P non-zero means W has a header line.
4782
4783 The algorithm is taken from Communications of the ACM, Apr78 "A
4784 Technique for Isolating Differences Between Files." It should take
4785 O(N) time.
4786
4787 A short outline of the steps of the algorithm
4788
4789 1. Skip lines equal at the start and end of both matrices.
4790
4791 2. Enter rows in the current and desired matrix into a symbol
4792 table, counting how often they appear in both matrices.
4793
4794 3. Rows that appear exactly once in both matrices serve as anchors,
4795 i.e. we assume that such lines are likely to have been moved.
4796
4797 4. Starting from anchor lines, extend regions to be scrolled both
4798 forward and backward.
4799
4800 Value is
4801
4802 -1 if all rows were found to be equal.
4803 0 to indicate that we did not scroll the display, or
4804 1 if we did scroll. */
4805
4806 static int
4807 scrolling_window (w, header_line_p)
4808 struct window *w;
4809 int header_line_p;
4810 {
4811 struct glyph_matrix *desired_matrix = w->desired_matrix;
4812 struct glyph_matrix *current_matrix = w->current_matrix;
4813 int yb = window_text_bottom_y (w);
4814 int i, j, first_old, first_new, last_old, last_new;
4815 int nruns, nbytes, n, run_idx;
4816 struct row_entry *entry;
4817 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4818
4819 /* Skip over rows equal at the start. */
4820 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4821 {
4822 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4823 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4824
4825 if (c->enabled_p
4826 && d->enabled_p
4827 && !d->redraw_fringe_bitmaps_p
4828 && c->y == d->y
4829 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4830 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4831 && row_equal_p (w, c, d, 1))
4832 {
4833 assign_row (c, d);
4834 d->enabled_p = 0;
4835 }
4836 else
4837 break;
4838 }
4839
4840 /* Give up if some rows in the desired matrix are not enabled. */
4841 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4842 return -1;
4843
4844 first_old = first_new = i;
4845
4846 /* Set last_new to the index + 1 of the last enabled row in the
4847 desired matrix. */
4848 i = first_new + 1;
4849 while (i < desired_matrix->nrows - 1
4850 && MATRIX_ROW (desired_matrix, i)->enabled_p
4851 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4852 ++i;
4853
4854 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4855 return 0;
4856
4857 last_new = i;
4858
4859 /* Set last_old to the index + 1 of the last enabled row in the
4860 current matrix. We don't look at the enabled flag here because
4861 we plan to reuse part of the display even if other parts are
4862 disabled. */
4863 i = first_old + 1;
4864 while (i < current_matrix->nrows - 1)
4865 {
4866 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4867 if (bottom <= yb)
4868 ++i;
4869 if (bottom >= yb)
4870 break;
4871 }
4872
4873 last_old = i;
4874
4875 /* Skip over rows equal at the bottom. */
4876 i = last_new;
4877 j = last_old;
4878 while (i - 1 > first_new
4879 && j - 1 > first_old
4880 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4881 && (MATRIX_ROW (current_matrix, i - 1)->y
4882 == MATRIX_ROW (desired_matrix, j - 1)->y)
4883 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4884 && row_equal_p (w,
4885 MATRIX_ROW (desired_matrix, i - 1),
4886 MATRIX_ROW (current_matrix, j - 1), 1))
4887 --i, --j;
4888 last_new = i;
4889 last_old = j;
4890
4891 /* Nothing to do if all rows are equal. */
4892 if (last_new == first_new)
4893 return 0;
4894
4895 /* Reallocate vectors, tables etc. if necessary. */
4896
4897 if (current_matrix->nrows > old_lines_size)
4898 {
4899 old_lines_size = current_matrix->nrows;
4900 nbytes = old_lines_size * sizeof *old_lines;
4901 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4902 }
4903
4904 if (desired_matrix->nrows > new_lines_size)
4905 {
4906 new_lines_size = desired_matrix->nrows;
4907 nbytes = new_lines_size * sizeof *new_lines;
4908 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4909 }
4910
4911 n = desired_matrix->nrows + current_matrix->nrows;
4912 if (3 * n > row_table_size)
4913 {
4914 row_table_size = next_almost_prime (3 * n);
4915 nbytes = row_table_size * sizeof *row_table;
4916 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4917 bzero (row_table, nbytes);
4918 }
4919
4920 if (n > row_entry_pool_size)
4921 {
4922 row_entry_pool_size = n;
4923 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4924 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4925 }
4926
4927 if (desired_matrix->nrows > runs_size)
4928 {
4929 runs_size = desired_matrix->nrows;
4930 nbytes = runs_size * sizeof *runs;
4931 runs = (struct run **) xrealloc (runs, nbytes);
4932 nbytes = runs_size * sizeof *run_pool;
4933 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4934 }
4935
4936 nruns = run_idx = 0;
4937 row_entry_idx = 0;
4938
4939 /* Add rows from the current and desired matrix to the hash table
4940 row_hash_table to be able to find equal ones quickly. */
4941
4942 for (i = first_old; i < last_old; ++i)
4943 {
4944 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4945 {
4946 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4947 old_lines[i] = entry;
4948 ++entry->old_uses;
4949 }
4950 else
4951 old_lines[i] = NULL;
4952 }
4953
4954 for (i = first_new; i < last_new; ++i)
4955 {
4956 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4957 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4958 ++entry->new_uses;
4959 entry->new_line_number = i;
4960 new_lines[i] = entry;
4961 }
4962
4963 /* Identify moves based on lines that are unique and equal
4964 in both matrices. */
4965 for (i = first_old; i < last_old;)
4966 if (old_lines[i]
4967 && old_lines[i]->old_uses == 1
4968 && old_lines[i]->new_uses == 1)
4969 {
4970 int j, k;
4971 int new_line = old_lines[i]->new_line_number;
4972 struct run *run = run_pool + run_idx++;
4973
4974 /* Record move. */
4975 run->current_vpos = i;
4976 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4977 run->desired_vpos = new_line;
4978 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4979 run->nrows = 1;
4980 run->height = MATRIX_ROW (current_matrix, i)->height;
4981
4982 /* Extend backward. */
4983 j = i - 1;
4984 k = new_line - 1;
4985 while (j > first_old
4986 && k > first_new
4987 && old_lines[j] == new_lines[k])
4988 {
4989 int h = MATRIX_ROW (current_matrix, j)->height;
4990 --run->current_vpos;
4991 --run->desired_vpos;
4992 ++run->nrows;
4993 run->height += h;
4994 run->desired_y -= h;
4995 run->current_y -= h;
4996 --j, --k;
4997 }
4998
4999 /* Extend forward. */
5000 j = i + 1;
5001 k = new_line + 1;
5002 while (j < last_old
5003 && k < last_new
5004 && old_lines[j] == new_lines[k])
5005 {
5006 int h = MATRIX_ROW (current_matrix, j)->height;
5007 ++run->nrows;
5008 run->height += h;
5009 ++j, ++k;
5010 }
5011
5012 /* Insert run into list of all runs. Order runs by copied
5013 pixel lines. Note that we record runs that don't have to
5014 be copied because they are already in place. This is done
5015 because we can avoid calling update_window_line in this
5016 case. */
5017 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5018 ;
5019 for (k = nruns; k > j; --k)
5020 runs[k] = runs[k - 1];
5021 runs[j] = run;
5022 ++nruns;
5023
5024 i += run->nrows;
5025 }
5026 else
5027 ++i;
5028
5029 /* Do the moves. Do it in a way that we don't overwrite something
5030 we want to copy later on. This is not solvable in general
5031 because there is only one display and we don't have a way to
5032 exchange areas on this display. Example:
5033
5034 +-----------+ +-----------+
5035 | A | | B |
5036 +-----------+ --> +-----------+
5037 | B | | A |
5038 +-----------+ +-----------+
5039
5040 Instead, prefer bigger moves, and invalidate moves that would
5041 copy from where we copied to. */
5042
5043 for (i = 0; i < nruns; ++i)
5044 if (runs[i]->nrows > 0)
5045 {
5046 struct run *r = runs[i];
5047
5048 /* Copy on the display. */
5049 if (r->current_y != r->desired_y)
5050 {
5051 rif->scroll_run_hook (w, r);
5052
5053 /* Invalidate runs that copy from where we copied to. */
5054 for (j = i + 1; j < nruns; ++j)
5055 {
5056 struct run *p = runs[j];
5057
5058 if ((p->current_y >= r->desired_y
5059 && p->current_y < r->desired_y + r->height)
5060 || (p->current_y + p->height >= r->desired_y
5061 && (p->current_y + p->height
5062 < r->desired_y + r->height)))
5063 p->nrows = 0;
5064 }
5065 }
5066
5067 /* Assign matrix rows. */
5068 for (j = 0; j < r->nrows; ++j)
5069 {
5070 struct glyph_row *from, *to;
5071 int to_overlapped_p;
5072
5073 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5074 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5075 to_overlapped_p = to->overlapped_p;
5076 if (!from->mode_line_p && !w->pseudo_window_p
5077 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5078 || to->right_fringe_bitmap != from->right_fringe_bitmap
5079 || to->left_fringe_face_id != from->left_fringe_face_id
5080 || to->right_fringe_face_id != from->right_fringe_face_id
5081 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5082 from->redraw_fringe_bitmaps_p = 1;
5083 assign_row (to, from);
5084 to->enabled_p = 1, from->enabled_p = 0;
5085 to->overlapped_p = to_overlapped_p;
5086 }
5087 }
5088
5089 /* Clear the hash table, for the next time. */
5090 for (i = 0; i < row_entry_idx; ++i)
5091 row_table[row_entry_pool[i].bucket] = NULL;
5092
5093 /* Value is > 0 to indicate that we scrolled the display. */
5094 return nruns;
5095 }
5096
5097
5098 \f
5099 /************************************************************************
5100 Frame-Based Updates
5101 ************************************************************************/
5102
5103 /* Update the desired frame matrix of frame F.
5104
5105 FORCE_P non-zero means that the update should not be stopped by
5106 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5107 should not be tried.
5108
5109 Value is non-zero if update was stopped due to pending input. */
5110
5111 static int
5112 update_frame_1 (f, force_p, inhibit_id_p)
5113 struct frame *f;
5114 int force_p;
5115 int inhibit_id_p;
5116 {
5117 /* Frame matrices to work on. */
5118 struct glyph_matrix *current_matrix = f->current_matrix;
5119 struct glyph_matrix *desired_matrix = f->desired_matrix;
5120 int i;
5121 int pause;
5122 int preempt_count = baud_rate / 2400 + 1;
5123 extern int input_pending;
5124
5125 xassert (current_matrix && desired_matrix);
5126
5127 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5128 calculate_costs (f);
5129
5130 if (preempt_count <= 0)
5131 preempt_count = 1;
5132
5133 if (redisplay_dont_pause)
5134 force_p = 1;
5135 else if (!force_p && detect_input_pending_ignore_squeezables ())
5136 {
5137 pause = 1;
5138 goto do_pause;
5139 }
5140
5141 /* If we cannot insert/delete lines, it's no use trying it. */
5142 if (!FRAME_LINE_INS_DEL_OK (f))
5143 inhibit_id_p = 1;
5144
5145 /* See if any of the desired lines are enabled; don't compute for
5146 i/d line if just want cursor motion. */
5147 for (i = 0; i < desired_matrix->nrows; i++)
5148 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5149 break;
5150
5151 /* Try doing i/d line, if not yet inhibited. */
5152 if (!inhibit_id_p && i < desired_matrix->nrows)
5153 force_p |= scrolling (f);
5154
5155 /* Update the individual lines as needed. Do bottom line first. */
5156 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5157 update_frame_line (f, desired_matrix->nrows - 1);
5158
5159 /* Now update the rest of the lines. */
5160 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5161 {
5162 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5163 {
5164 if (FRAME_TERMCAP_P (f))
5165 {
5166 /* Flush out every so many lines.
5167 Also flush out if likely to have more than 1k buffered
5168 otherwise. I'm told that some telnet connections get
5169 really screwed by more than 1k output at once. */
5170 int outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f)->output);
5171 if (outq > 900
5172 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5173 {
5174 fflush (FRAME_TTY (f)->output);
5175 if (preempt_count == 1)
5176 {
5177 #ifdef EMACS_OUTQSIZE
5178 if (EMACS_OUTQSIZE (0, &outq) < 0)
5179 /* Probably not a tty. Ignore the error and reset
5180 the outq count. */
5181 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5182 #endif
5183 outq *= 10;
5184 if (baud_rate <= outq && baud_rate > 0)
5185 sleep (outq / baud_rate);
5186 }
5187 }
5188 }
5189
5190 if ((i - 1) % preempt_count == 0)
5191 detect_input_pending_ignore_squeezables ();
5192
5193 update_frame_line (f, i);
5194 }
5195 }
5196
5197 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5198
5199 /* Now just clean up termcap drivers and set cursor, etc. */
5200 if (!pause)
5201 {
5202 if ((cursor_in_echo_area
5203 /* If we are showing a message instead of the mini-buffer,
5204 show the cursor for the message instead of for the
5205 (now hidden) mini-buffer contents. */
5206 || (EQ (minibuf_window, selected_window)
5207 && EQ (minibuf_window, echo_area_window)
5208 && !NILP (echo_area_buffer[0])))
5209 /* These cases apply only to the frame that contains
5210 the active mini-buffer window. */
5211 && FRAME_HAS_MINIBUF_P (f)
5212 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5213 {
5214 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5215 int row, col;
5216
5217 if (cursor_in_echo_area < 0)
5218 {
5219 /* Negative value of cursor_in_echo_area means put
5220 cursor at beginning of line. */
5221 row = top;
5222 col = 0;
5223 }
5224 else
5225 {
5226 /* Positive value of cursor_in_echo_area means put
5227 cursor at the end of the prompt. If the mini-buffer
5228 is several lines high, find the last line that has
5229 any text on it. */
5230 row = FRAME_LINES (f);
5231 do
5232 {
5233 --row;
5234 col = 0;
5235
5236 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5237 {
5238 /* Frame rows are filled up with spaces that
5239 must be ignored here. */
5240 struct glyph_row *r = MATRIX_ROW (current_matrix,
5241 row);
5242 struct glyph *start = r->glyphs[TEXT_AREA];
5243 struct glyph *last = start + r->used[TEXT_AREA];
5244
5245 while (last > start
5246 && (last - 1)->charpos < 0)
5247 --last;
5248
5249 col = last - start;
5250 }
5251 }
5252 while (row > top && col == 0);
5253
5254 /* Make sure COL is not out of range. */
5255 if (col >= FRAME_CURSOR_X_LIMIT (f))
5256 {
5257 /* If we have another row, advance cursor into it. */
5258 if (row < FRAME_LINES (f) - 1)
5259 {
5260 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5261 row++;
5262 }
5263 /* Otherwise move it back in range. */
5264 else
5265 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5266 }
5267 }
5268
5269 cursor_to (f, row, col);
5270 }
5271 else
5272 {
5273 /* We have only one cursor on terminal frames. Use it to
5274 display the cursor of the selected window. */
5275 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5276 if (w->cursor.vpos >= 0
5277 /* The cursor vpos may be temporarily out of bounds
5278 in the following situation: There is one window,
5279 with the cursor in the lower half of it. The window
5280 is split, and a message causes a redisplay before
5281 a new cursor position has been computed. */
5282 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5283 {
5284 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5285 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5286
5287 if (INTEGERP (w->left_margin_cols))
5288 x += XFASTINT (w->left_margin_cols);
5289
5290 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5291 cursor_to (f, y, x);
5292 }
5293 }
5294 }
5295
5296 do_pause:
5297
5298 clear_desired_matrices (f);
5299 return pause;
5300 }
5301
5302
5303 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5304
5305 int
5306 scrolling (frame)
5307 struct frame *frame;
5308 {
5309 int unchanged_at_top, unchanged_at_bottom;
5310 int window_size;
5311 int changed_lines;
5312 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5313 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5314 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5315 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5316 register int i;
5317 int free_at_end_vpos = FRAME_LINES (frame);
5318 struct glyph_matrix *current_matrix = frame->current_matrix;
5319 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5320
5321 if (!current_matrix)
5322 abort ();
5323
5324 /* Compute hash codes of all the lines. Also calculate number of
5325 changed lines, number of unchanged lines at the beginning, and
5326 number of unchanged lines at the end. */
5327 changed_lines = 0;
5328 unchanged_at_top = 0;
5329 unchanged_at_bottom = FRAME_LINES (frame);
5330 for (i = 0; i < FRAME_LINES (frame); i++)
5331 {
5332 /* Give up on this scrolling if some old lines are not enabled. */
5333 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5334 return 0;
5335 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5336 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5337 {
5338 /* This line cannot be redrawn, so don't let scrolling mess it. */
5339 new_hash[i] = old_hash[i];
5340 #define INFINITY 1000000 /* Taken from scroll.c */
5341 draw_cost[i] = INFINITY;
5342 }
5343 else
5344 {
5345 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5346 draw_cost[i] = line_draw_cost (desired_matrix, i);
5347 }
5348
5349 if (old_hash[i] != new_hash[i])
5350 {
5351 changed_lines++;
5352 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5353 }
5354 else if (i == unchanged_at_top)
5355 unchanged_at_top++;
5356 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5357 }
5358
5359 /* If changed lines are few, don't allow preemption, don't scroll. */
5360 if ((!FRAME_SCROLL_REGION_OK (frame)
5361 && changed_lines < baud_rate / 2400)
5362 || unchanged_at_bottom == FRAME_LINES (frame))
5363 return 1;
5364
5365 window_size = (FRAME_LINES (frame) - unchanged_at_top
5366 - unchanged_at_bottom);
5367
5368 if (FRAME_SCROLL_REGION_OK (frame))
5369 free_at_end_vpos -= unchanged_at_bottom;
5370 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5371 free_at_end_vpos = -1;
5372
5373 /* If large window, fast terminal and few lines in common between
5374 current frame and desired frame, don't bother with i/d calc. */
5375 if (!FRAME_SCROLL_REGION_OK (frame)
5376 && window_size >= 18 && baud_rate > 2400
5377 && (window_size >=
5378 10 * scrolling_max_lines_saved (unchanged_at_top,
5379 FRAME_LINES (frame) - unchanged_at_bottom,
5380 old_hash, new_hash, draw_cost)))
5381 return 0;
5382
5383 if (window_size < 2)
5384 return 0;
5385
5386 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5387 draw_cost + unchanged_at_top - 1,
5388 old_draw_cost + unchanged_at_top - 1,
5389 old_hash + unchanged_at_top - 1,
5390 new_hash + unchanged_at_top - 1,
5391 free_at_end_vpos - unchanged_at_top);
5392
5393 return 0;
5394 }
5395
5396
5397 /* Count the number of blanks at the start of the vector of glyphs R
5398 which is LEN glyphs long. */
5399
5400 static int
5401 count_blanks (r, len)
5402 struct glyph *r;
5403 int len;
5404 {
5405 int i;
5406
5407 for (i = 0; i < len; ++i)
5408 if (!CHAR_GLYPH_SPACE_P (r[i]))
5409 break;
5410
5411 return i;
5412 }
5413
5414
5415 /* Count the number of glyphs in common at the start of the glyph
5416 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5417 of STR2. Value is the number of equal glyphs equal at the start. */
5418
5419 static int
5420 count_match (str1, end1, str2, end2)
5421 struct glyph *str1, *end1, *str2, *end2;
5422 {
5423 struct glyph *p1 = str1;
5424 struct glyph *p2 = str2;
5425
5426 while (p1 < end1
5427 && p2 < end2
5428 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5429 ++p1, ++p2;
5430
5431 return p1 - str1;
5432 }
5433
5434
5435 /* Char insertion/deletion cost vector, from term.c */
5436
5437 extern int *char_ins_del_vector;
5438 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5439
5440
5441 /* Perform a frame-based update on line VPOS in frame FRAME. */
5442
5443 static void
5444 update_frame_line (f, vpos)
5445 struct frame *f;
5446 int vpos;
5447 {
5448 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5449 int tem;
5450 int osp, nsp, begmatch, endmatch, olen, nlen;
5451 struct glyph_matrix *current_matrix = f->current_matrix;
5452 struct glyph_matrix *desired_matrix = f->desired_matrix;
5453 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5454 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5455 int must_write_whole_line_p;
5456 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5457 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5458 != FACE_TTY_DEFAULT_BG_COLOR);
5459
5460 if (colored_spaces_p)
5461 write_spaces_p = 1;
5462
5463 /* Current row not enabled means it has unknown contents. We must
5464 write the whole desired line in that case. */
5465 must_write_whole_line_p = !current_row->enabled_p;
5466 if (must_write_whole_line_p)
5467 {
5468 obody = 0;
5469 olen = 0;
5470 }
5471 else
5472 {
5473 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5474 olen = current_row->used[TEXT_AREA];
5475
5476 /* Ignore trailing spaces, if we can. */
5477 if (!write_spaces_p)
5478 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5479 olen--;
5480 }
5481
5482 current_row->enabled_p = 1;
5483 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5484
5485 /* If desired line is empty, just clear the line. */
5486 if (!desired_row->enabled_p)
5487 {
5488 nlen = 0;
5489 goto just_erase;
5490 }
5491
5492 nbody = desired_row->glyphs[TEXT_AREA];
5493 nlen = desired_row->used[TEXT_AREA];
5494 nend = nbody + nlen;
5495
5496 /* If display line has unknown contents, write the whole line. */
5497 if (must_write_whole_line_p)
5498 {
5499 /* Ignore spaces at the end, if we can. */
5500 if (!write_spaces_p)
5501 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5502 --nlen;
5503
5504 /* Write the contents of the desired line. */
5505 if (nlen)
5506 {
5507 cursor_to (f, vpos, 0);
5508 write_glyphs (f, nbody, nlen);
5509 }
5510
5511 /* Don't call clear_end_of_line if we already wrote the whole
5512 line. The cursor will not be at the right margin in that
5513 case but in the line below. */
5514 if (nlen < FRAME_TOTAL_COLS (f))
5515 {
5516 cursor_to (f, vpos, nlen);
5517 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5518 }
5519 else
5520 /* Make sure we are in the right row, otherwise cursor movement
5521 with cmgoto might use `ch' in the wrong row. */
5522 cursor_to (f, vpos, 0);
5523
5524 make_current (desired_matrix, current_matrix, vpos);
5525 return;
5526 }
5527
5528 /* Pretend trailing spaces are not there at all,
5529 unless for one reason or another we must write all spaces. */
5530 if (!write_spaces_p)
5531 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5532 nlen--;
5533
5534 /* If there's no i/d char, quickly do the best we can without it. */
5535 if (!FRAME_CHAR_INS_DEL_OK (f))
5536 {
5537 int i, j;
5538
5539 /* Find the first glyph in desired row that doesn't agree with
5540 a glyph in the current row, and write the rest from there on. */
5541 for (i = 0; i < nlen; i++)
5542 {
5543 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5544 {
5545 /* Find the end of the run of different glyphs. */
5546 j = i + 1;
5547 while (j < nlen
5548 && (j >= olen
5549 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5550 || CHAR_GLYPH_PADDING_P (nbody[j])))
5551 ++j;
5552
5553 /* Output this run of non-matching chars. */
5554 cursor_to (f, vpos, i);
5555 write_glyphs (f, nbody + i, j - i);
5556 i = j - 1;
5557
5558 /* Now find the next non-match. */
5559 }
5560 }
5561
5562 /* Clear the rest of the line, or the non-clear part of it. */
5563 if (olen > nlen)
5564 {
5565 cursor_to (f, vpos, nlen);
5566 clear_end_of_line (f, olen);
5567 }
5568
5569 /* Make current row = desired row. */
5570 make_current (desired_matrix, current_matrix, vpos);
5571 return;
5572 }
5573
5574 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5575 characters in a row. */
5576
5577 if (!olen)
5578 {
5579 /* If current line is blank, skip over initial spaces, if
5580 possible, and write the rest. */
5581 if (write_spaces_p)
5582 nsp = 0;
5583 else
5584 nsp = count_blanks (nbody, nlen);
5585
5586 if (nlen > nsp)
5587 {
5588 cursor_to (f, vpos, nsp);
5589 write_glyphs (f, nbody + nsp, nlen - nsp);
5590 }
5591
5592 /* Exchange contents between current_frame and new_frame. */
5593 make_current (desired_matrix, current_matrix, vpos);
5594 return;
5595 }
5596
5597 /* Compute number of leading blanks in old and new contents. */
5598 osp = count_blanks (obody, olen);
5599 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5600
5601 /* Compute number of matching chars starting with first non-blank. */
5602 begmatch = count_match (obody + osp, obody + olen,
5603 nbody + nsp, nbody + nlen);
5604
5605 /* Spaces in new match implicit space past the end of old. */
5606 /* A bug causing this to be a no-op was fixed in 18.29. */
5607 if (!write_spaces_p && osp + begmatch == olen)
5608 {
5609 np1 = nbody + nsp;
5610 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5611 ++begmatch;
5612 }
5613
5614 /* Avoid doing insert/delete char
5615 just cause number of leading spaces differs
5616 when the following text does not match. */
5617 if (begmatch == 0 && osp != nsp)
5618 osp = nsp = min (osp, nsp);
5619
5620 /* Find matching characters at end of line */
5621 op1 = obody + olen;
5622 np1 = nbody + nlen;
5623 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5624 while (op1 > op2
5625 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5626 {
5627 op1--;
5628 np1--;
5629 }
5630 endmatch = obody + olen - op1;
5631
5632 /* tem gets the distance to insert or delete.
5633 endmatch is how many characters we save by doing so.
5634 Is it worth it? */
5635
5636 tem = (nlen - nsp) - (olen - osp);
5637 if (endmatch && tem
5638 && (!FRAME_CHAR_INS_DEL_OK (f)
5639 || endmatch <= char_ins_del_cost (f)[tem]))
5640 endmatch = 0;
5641
5642 /* nsp - osp is the distance to insert or delete.
5643 If that is nonzero, begmatch is known to be nonzero also.
5644 begmatch + endmatch is how much we save by doing the ins/del.
5645 Is it worth it? */
5646
5647 if (nsp != osp
5648 && (!FRAME_CHAR_INS_DEL_OK (f)
5649 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5650 {
5651 begmatch = 0;
5652 endmatch = 0;
5653 osp = nsp = min (osp, nsp);
5654 }
5655
5656 /* Now go through the line, inserting, writing and
5657 deleting as appropriate. */
5658
5659 if (osp > nsp)
5660 {
5661 cursor_to (f, vpos, nsp);
5662 delete_glyphs (f, osp - nsp);
5663 }
5664 else if (nsp > osp)
5665 {
5666 /* If going to delete chars later in line
5667 and insert earlier in the line,
5668 must delete first to avoid losing data in the insert */
5669 if (endmatch && nlen < olen + nsp - osp)
5670 {
5671 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5672 delete_glyphs (f, olen + nsp - osp - nlen);
5673 olen = nlen - (nsp - osp);
5674 }
5675 cursor_to (f, vpos, osp);
5676 insert_glyphs (f, 0, nsp - osp);
5677 }
5678 olen += nsp - osp;
5679
5680 tem = nsp + begmatch + endmatch;
5681 if (nlen != tem || olen != tem)
5682 {
5683 if (!endmatch || nlen == olen)
5684 {
5685 /* If new text being written reaches right margin, there is
5686 no need to do clear-to-eol at the end of this function
5687 (and it would not be safe, since cursor is not going to
5688 be "at the margin" after the text is done). */
5689 if (nlen == FRAME_TOTAL_COLS (f))
5690 olen = 0;
5691
5692 /* Function write_glyphs is prepared to do nothing
5693 if passed a length <= 0. Check it here to avoid
5694 unnecessary cursor movement. */
5695 if (nlen - tem > 0)
5696 {
5697 cursor_to (f, vpos, nsp + begmatch);
5698 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5699 }
5700 }
5701 else if (nlen > olen)
5702 {
5703 /* Here, we used to have the following simple code:
5704 ----------------------------------------
5705 write_glyphs (nbody + nsp + begmatch, olen - tem);
5706 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5707 ----------------------------------------
5708 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5709 is a padding glyph. */
5710 int out = olen - tem; /* Columns to be overwritten originally. */
5711 int del;
5712
5713 cursor_to (f, vpos, nsp + begmatch);
5714
5715 /* Calculate columns we can actually overwrite. */
5716 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5717 out--;
5718 write_glyphs (f, nbody + nsp + begmatch, out);
5719
5720 /* If we left columns to be overwritten, we must delete them. */
5721 del = olen - tem - out;
5722 if (del > 0)
5723 delete_glyphs (f, del);
5724
5725 /* At last, we insert columns not yet written out. */
5726 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5727 olen = nlen;
5728 }
5729 else if (olen > nlen)
5730 {
5731 cursor_to (f, vpos, nsp + begmatch);
5732 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5733 delete_glyphs (f, olen - nlen);
5734 olen = nlen;
5735 }
5736 }
5737
5738 just_erase:
5739 /* If any unerased characters remain after the new line, erase them. */
5740 if (olen > nlen)
5741 {
5742 cursor_to (f, vpos, nlen);
5743 clear_end_of_line (f, olen);
5744 }
5745
5746 /* Exchange contents between current_frame and new_frame. */
5747 make_current (desired_matrix, current_matrix, vpos);
5748 }
5749
5750
5751 \f
5752 /***********************************************************************
5753 X/Y Position -> Buffer Position
5754 ***********************************************************************/
5755
5756 /* Determine what's under window-relative pixel position (*X, *Y).
5757 Return the object (string or buffer) that's there.
5758 Return in *POS the position in that object.
5759 Adjust *X and *Y to character positions. */
5760
5761 Lisp_Object
5762 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5763 struct window *w;
5764 int *x, *y;
5765 struct display_pos *pos;
5766 Lisp_Object *object;
5767 int *dx, *dy;
5768 int *width, *height;
5769 {
5770 struct it it;
5771 struct buffer *old_current_buffer = current_buffer;
5772 struct text_pos startp;
5773 Lisp_Object string;
5774 struct glyph_row *row;
5775 #ifdef HAVE_WINDOW_SYSTEM
5776 struct image *img = 0;
5777 #endif
5778 int x0, x1;
5779
5780 current_buffer = XBUFFER (w->buffer);
5781 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5782 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5783 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5784 start_display (&it, w, startp);
5785
5786 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5787 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5788 MOVE_TO_X | MOVE_TO_Y);
5789
5790 current_buffer = old_current_buffer;
5791
5792 *dx = x0 + it.first_visible_x - it.current_x;
5793 *dy = *y - it.current_y;
5794
5795 string = w->buffer;
5796 if (STRINGP (it.string))
5797 string = it.string;
5798 *pos = it.current;
5799
5800 #ifdef HAVE_WINDOW_SYSTEM
5801 if (it.what == IT_IMAGE)
5802 {
5803 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5804 && !NILP (img->spec))
5805 *object = img->spec;
5806 }
5807 #endif
5808
5809 row = MATRIX_ROW (w->current_matrix, it.vpos);
5810 if (row->enabled_p)
5811 {
5812 if (it.hpos < row->used[TEXT_AREA])
5813 {
5814 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5815 #ifdef HAVE_WINDOW_SYSTEM
5816 if (img)
5817 {
5818 *dy -= row->ascent - glyph->ascent;
5819 *dx += glyph->slice.x;
5820 *dy += glyph->slice.y;
5821 /* Image slices positions are still relative to the entire image */
5822 *width = img->width;
5823 *height = img->height;
5824 }
5825 else
5826 #endif
5827 {
5828 *width = glyph->pixel_width;
5829 *height = glyph->ascent + glyph->descent;
5830 }
5831 }
5832 else
5833 {
5834 *width = 0;
5835 *height = row->height;
5836 }
5837 }
5838 else
5839 {
5840 *width = *height = 0;
5841 }
5842
5843 /* Add extra (default width) columns if clicked after EOL. */
5844 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5845 if (x0 > x1)
5846 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5847
5848 *x = it.hpos;
5849 *y = it.vpos;
5850
5851 return string;
5852 }
5853
5854
5855 /* Value is the string under window-relative coordinates X/Y in the
5856 mode line or header line (PART says which) of window W, or nil if none.
5857 *CHARPOS is set to the position in the string returned. */
5858
5859 Lisp_Object
5860 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5861 struct window *w;
5862 enum window_part part;
5863 int *x, *y;
5864 int *charpos;
5865 Lisp_Object *object;
5866 int *dx, *dy;
5867 int *width, *height;
5868 {
5869 struct glyph_row *row;
5870 struct glyph *glyph, *end;
5871 int x0, y0;
5872 Lisp_Object string = Qnil;
5873
5874 if (part == ON_MODE_LINE)
5875 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5876 else
5877 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5878 y0 = *y - row->y;
5879 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5880
5881 if (row->mode_line_p && row->enabled_p)
5882 {
5883 /* Find the glyph under X. If we find one with a string object,
5884 it's the one we were looking for. */
5885 glyph = row->glyphs[TEXT_AREA];
5886 end = glyph + row->used[TEXT_AREA];
5887 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5888 x0 -= glyph->pixel_width;
5889 *x = glyph - row->glyphs[TEXT_AREA];
5890 if (glyph < end)
5891 {
5892 string = glyph->object;
5893 *charpos = glyph->charpos;
5894 *width = glyph->pixel_width;
5895 *height = glyph->ascent + glyph->descent;
5896 #ifdef HAVE_WINDOW_SYSTEM
5897 if (glyph->type == IMAGE_GLYPH)
5898 {
5899 struct image *img;
5900 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5901 if (img != NULL)
5902 *object = img->spec;
5903 y0 -= row->ascent - glyph->ascent;
5904 }
5905 #endif
5906 }
5907 else
5908 {
5909 /* Add extra (default width) columns if clicked after EOL. */
5910 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5911 *width = 0;
5912 *height = row->height;
5913 }
5914 }
5915 else
5916 {
5917 *x = 0;
5918 x0 = 0;
5919 *width = *height = 0;
5920 }
5921
5922 *dx = x0;
5923 *dy = y0;
5924
5925 return string;
5926 }
5927
5928
5929 /* Value is the string under window-relative coordinates X/Y in either
5930 marginal area, or nil if none. *CHARPOS is set to the position in
5931 the string returned. */
5932
5933 Lisp_Object
5934 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5935 struct window *w;
5936 enum window_part part;
5937 int *x, *y;
5938 int *charpos;
5939 Lisp_Object *object;
5940 int *dx, *dy;
5941 int *width, *height;
5942 {
5943 struct glyph_row *row = w->current_matrix->rows;
5944 struct glyph *glyph, *end;
5945 int x0, y0, i, wy = *y;
5946 int area;
5947 Lisp_Object string = Qnil;
5948
5949 if (part == ON_LEFT_MARGIN)
5950 area = LEFT_MARGIN_AREA;
5951 else if (part == ON_RIGHT_MARGIN)
5952 area = RIGHT_MARGIN_AREA;
5953 else
5954 abort ();
5955
5956 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5957 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5958 break;
5959 y0 = *y - row->y;
5960 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5961
5962 if (row->enabled_p)
5963 {
5964 /* Find the glyph under X. If we find one with a string object,
5965 it's the one we were looking for. */
5966 if (area == RIGHT_MARGIN_AREA)
5967 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5968 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5969 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5970 + window_box_width (w, LEFT_MARGIN_AREA)
5971 + window_box_width (w, TEXT_AREA));
5972 else
5973 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5974 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5975 : 0);
5976
5977 glyph = row->glyphs[area];
5978 end = glyph + row->used[area];
5979 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5980 x0 -= glyph->pixel_width;
5981 *x = glyph - row->glyphs[area];
5982 if (glyph < end)
5983 {
5984 string = glyph->object;
5985 *charpos = glyph->charpos;
5986 *width = glyph->pixel_width;
5987 *height = glyph->ascent + glyph->descent;
5988 #ifdef HAVE_WINDOW_SYSTEM
5989 if (glyph->type == IMAGE_GLYPH)
5990 {
5991 struct image *img;
5992 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5993 if (img != NULL)
5994 *object = img->spec;
5995 y0 -= row->ascent - glyph->ascent;
5996 x0 += glyph->slice.x;
5997 y0 += glyph->slice.y;
5998 }
5999 #endif
6000 }
6001 else
6002 {
6003 /* Add extra (default width) columns if clicked after EOL. */
6004 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6005 *width = 0;
6006 *height = row->height;
6007 }
6008 }
6009 else
6010 {
6011 x0 = 0;
6012 *x = 0;
6013 *width = *height = 0;
6014 }
6015
6016 *dx = x0;
6017 *dy = y0;
6018
6019 return string;
6020 }
6021
6022
6023 /***********************************************************************
6024 Changing Frame Sizes
6025 ***********************************************************************/
6026
6027 #ifdef SIGWINCH
6028
6029 SIGTYPE
6030 window_change_signal (signalnum) /* If we don't have an argument, */
6031 int signalnum; /* some compilers complain in signal calls. */
6032 {
6033 int width, height;
6034 #ifndef USE_CRT_DLL
6035 extern int errno;
6036 #endif
6037 int old_errno = errno;
6038
6039 struct tty_display_info *tty;
6040
6041 signal (SIGWINCH, window_change_signal);
6042 SIGNAL_THREAD_CHECK (signalnum);
6043
6044 /* The frame size change obviously applies to a single
6045 termcap-controlled terminal, but we can't decide which.
6046 Therefore, we resize the frames corresponding to each tty.
6047 */
6048 for (tty = tty_list; tty; tty = tty->next) {
6049
6050 if (! tty->term_initted)
6051 continue;
6052
6053 get_tty_size (fileno (tty->input), &width, &height);
6054
6055 {
6056 Lisp_Object tail, frame;
6057
6058 FOR_EACH_FRAME (tail, frame)
6059 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6060 /* Record the new sizes, but don't reallocate the data
6061 structures now. Let that be done later outside of the
6062 signal handler. */
6063 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6064 }
6065 }
6066
6067 errno = old_errno;
6068 }
6069 #endif /* SIGWINCH */
6070
6071
6072 /* Do any change in frame size that was requested by a signal. SAFE
6073 non-zero means this function is called from a place where it is
6074 safe to change frame sizes while a redisplay is in progress. */
6075
6076 void
6077 do_pending_window_change (safe)
6078 int safe;
6079 {
6080 /* If window_change_signal should have run before, run it now. */
6081 if (redisplaying_p && !safe)
6082 return;
6083
6084 while (delayed_size_change)
6085 {
6086 Lisp_Object tail, frame;
6087
6088 delayed_size_change = 0;
6089
6090 FOR_EACH_FRAME (tail, frame)
6091 {
6092 struct frame *f = XFRAME (frame);
6093
6094 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6095 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6096 0, 0, safe);
6097 }
6098 }
6099 }
6100
6101
6102 /* Change the frame height and/or width. Values may be given as zero to
6103 indicate no change is to take place.
6104
6105 If DELAY is non-zero, then assume we're being called from a signal
6106 handler, and queue the change for later - perhaps the next
6107 redisplay. Since this tries to resize windows, we can't call it
6108 from a signal handler.
6109
6110 SAFE non-zero means this function is called from a place where it's
6111 safe to change frame sizes while a redisplay is in progress. */
6112
6113 void
6114 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6115 register struct frame *f;
6116 int newheight, newwidth, pretend, delay, safe;
6117 {
6118 Lisp_Object tail, frame;
6119
6120 if (FRAME_MSDOS_P (f))
6121 {
6122 /* On MS-DOS, all frames use the same screen, so a change in
6123 size affects all frames. Termcap now supports multiple
6124 ttys. */
6125 FOR_EACH_FRAME (tail, frame)
6126 if (! FRAME_WINDOW_P (XFRAME (frame)))
6127 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6128 pretend, delay, safe);
6129 }
6130 else
6131 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6132 }
6133
6134 static void
6135 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6136 register struct frame *f;
6137 int newheight, newwidth, pretend, delay, safe;
6138 {
6139 int new_frame_total_cols;
6140 int count = SPECPDL_INDEX ();
6141
6142 /* If we can't deal with the change now, queue it for later. */
6143 if (delay || (redisplaying_p && !safe))
6144 {
6145 f->new_text_lines = newheight;
6146 f->new_text_cols = newwidth;
6147 delayed_size_change = 1;
6148 return;
6149 }
6150
6151 /* This size-change overrides any pending one for this frame. */
6152 f->new_text_lines = 0;
6153 f->new_text_cols = 0;
6154
6155 /* If an argument is zero, set it to the current value. */
6156 if (newheight == 0)
6157 newheight = FRAME_LINES (f);
6158 if (newwidth == 0)
6159 newwidth = FRAME_COLS (f);
6160
6161 /* Compute width of windows in F.
6162 This is the width of the frame without vertical scroll bars. */
6163 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6164
6165 /* Round up to the smallest acceptable size. */
6166 check_frame_size (f, &newheight, &newwidth);
6167
6168 /* If we're not changing the frame size, quit now. */
6169 if (newheight == FRAME_LINES (f)
6170 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6171 return;
6172
6173 BLOCK_INPUT;
6174
6175 #ifdef MSDOS
6176 /* We only can set screen dimensions to certain values supported
6177 by our video hardware. Try to find the smallest size greater
6178 or equal to the requested dimensions. */
6179 dos_set_window_size (&newheight, &newwidth);
6180 #endif
6181
6182 if (newheight != FRAME_LINES (f))
6183 {
6184 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6185 {
6186 /* Frame has both root and mini-buffer. */
6187 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6188 FRAME_TOP_MARGIN (f));
6189 set_window_height (FRAME_ROOT_WINDOW (f),
6190 (newheight
6191 - 1
6192 - FRAME_TOP_MARGIN (f)),
6193 0);
6194 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6195 newheight - 1);
6196 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6197 }
6198 else
6199 /* Frame has just one top-level window. */
6200 set_window_height (FRAME_ROOT_WINDOW (f),
6201 newheight - FRAME_TOP_MARGIN (f), 0);
6202
6203 if (FRAME_TERMCAP_P (f) && !pretend)
6204 FrameRows (FRAME_TTY (f)) = newheight;
6205 }
6206
6207 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6208 {
6209 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6210 if (FRAME_HAS_MINIBUF_P (f))
6211 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6212
6213 if (FRAME_TERMCAP_P (f) && !pretend)
6214 FrameCols (FRAME_TTY (f)) = newwidth;
6215
6216 if (WINDOWP (f->tool_bar_window))
6217 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6218 }
6219
6220 FRAME_LINES (f) = newheight;
6221 SET_FRAME_COLS (f, newwidth);
6222
6223 {
6224 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6225 int text_area_x, text_area_y, text_area_width, text_area_height;
6226
6227 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6228 &text_area_height);
6229 if (w->cursor.x >= text_area_x + text_area_width)
6230 w->cursor.hpos = w->cursor.x = 0;
6231 if (w->cursor.y >= text_area_y + text_area_height)
6232 w->cursor.vpos = w->cursor.y = 0;
6233 }
6234
6235 adjust_glyphs (f);
6236 calculate_costs (f);
6237 SET_FRAME_GARBAGED (f);
6238 f->resized_p = 1;
6239
6240 UNBLOCK_INPUT;
6241
6242 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6243
6244 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6245 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6246 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6247
6248 unbind_to (count, Qnil);
6249 }
6250
6251
6252 \f
6253 /***********************************************************************
6254 Terminal Related Lisp Functions
6255 ***********************************************************************/
6256
6257 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6258 1, 1, "FOpen termscript file: ",
6259 doc: /* Start writing all terminal output to FILE as well as the terminal.
6260 FILE = nil means just close any termscript file currently open. */)
6261 (file)
6262 Lisp_Object file;
6263 {
6264 struct tty_display_info *tty;
6265
6266 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6267 error ("Current frame is not on a tty device");
6268
6269 tty = CURTTY ();
6270
6271 if (tty->termscript != 0)
6272 fclose (tty->termscript);
6273 tty->termscript = 0;
6274
6275 if (! NILP (file))
6276 {
6277 file = Fexpand_file_name (file, Qnil);
6278 tty->termscript = fopen (SDATA (file), "w");
6279 if (tty->termscript == 0)
6280 report_file_error ("Opening termscript", Fcons (file, Qnil));
6281 }
6282 return Qnil;
6283 }
6284
6285
6286 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6287 Ssend_string_to_terminal, 1, 1, 0,
6288 doc: /* Send STRING to the terminal without alteration.
6289 Control characters in STRING will have terminal-dependent effects. */)
6290 (string)
6291 Lisp_Object string;
6292 {
6293 struct tty_display_info *tty;
6294
6295 /* ??? Perhaps we should do something special for multibyte strings here. */
6296 CHECK_STRING (string);
6297
6298 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6299 error ("Current frame is not on a tty device");
6300
6301 tty = CURTTY ();
6302
6303 if (tty->termscript)
6304 {
6305 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6306 fflush (tty->termscript);
6307 }
6308 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6309 fflush (tty->output);
6310 return Qnil;
6311 }
6312
6313
6314 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6315 doc: /* Beep, or flash the screen.
6316 Also, unless an argument is given,
6317 terminate any keyboard macro currently executing. */)
6318 (arg)
6319 Lisp_Object arg;
6320 {
6321 if (!NILP (arg))
6322 {
6323 if (noninteractive)
6324 putchar (07);
6325 else
6326 ring_bell (XFRAME (selected_frame));
6327 }
6328 else
6329 bitch_at_user ();
6330
6331 return Qnil;
6332 }
6333
6334 void
6335 bitch_at_user ()
6336 {
6337 if (noninteractive)
6338 putchar (07);
6339 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6340 error ("Keyboard macro terminated by a command ringing the bell");
6341 else
6342 ring_bell (XFRAME (selected_frame));
6343 }
6344
6345
6346 \f
6347 /***********************************************************************
6348 Sleeping, Waiting
6349 ***********************************************************************/
6350
6351 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6352 doc: /* Pause, without updating display, for SECONDS seconds.
6353 SECONDS may be a floating-point value, meaning that you can wait for a
6354 fraction of a second. Optional second arg MILLISECONDS specifies an
6355 additional wait period, in milliseconds; this may be useful if your
6356 Emacs was built without floating point support.
6357 \(Not all operating systems support waiting for a fraction of a second.) */)
6358 (seconds, milliseconds)
6359 Lisp_Object seconds, milliseconds;
6360 {
6361 int sec, usec;
6362
6363 if (NILP (milliseconds))
6364 XSETINT (milliseconds, 0);
6365 else
6366 CHECK_NUMBER (milliseconds);
6367 usec = XINT (milliseconds) * 1000;
6368
6369 {
6370 double duration = extract_float (seconds);
6371 sec = (int) duration;
6372 usec += (duration - sec) * 1000000;
6373 }
6374
6375 #ifndef EMACS_HAS_USECS
6376 if (sec == 0 && usec != 0)
6377 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6378 #endif
6379
6380 /* Assure that 0 <= usec < 1000000. */
6381 if (usec < 0)
6382 {
6383 /* We can't rely on the rounding being correct if usec is negative. */
6384 if (-1000000 < usec)
6385 sec--, usec += 1000000;
6386 else
6387 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6388 }
6389 else
6390 sec += usec / 1000000, usec %= 1000000;
6391
6392 if (sec < 0 || (sec == 0 && usec == 0))
6393 return Qnil;
6394
6395 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6396
6397 return Qnil;
6398 }
6399
6400
6401 /* This is just like wait_reading_process_output, except that
6402 it does the redisplay.
6403
6404 It's also much like Fsit_for, except that it can be used for
6405 waiting for input as well. */
6406
6407 Lisp_Object
6408 sit_for (sec, usec, reading, display, initial_display)
6409 int sec, usec, reading, display, initial_display;
6410 {
6411 swallow_events (display);
6412
6413 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6414 return Qnil;
6415
6416 if (initial_display)
6417 redisplay_preserve_echo_area (2);
6418
6419 if (sec == 0 && usec == 0)
6420 return Qt;
6421
6422 #ifdef SIGIO
6423 gobble_input (0);
6424 #endif
6425
6426 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6427 Qnil, NULL, 0);
6428
6429 return detect_input_pending () ? Qnil : Qt;
6430 }
6431
6432
6433 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6434 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6435 SECONDS may be a floating-point value, meaning that you can wait for a
6436 fraction of a second.
6437 \(Not all operating systems support waiting for a fraction of a second.)
6438 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6439 Redisplay is preempted as always if input arrives, and does not happen
6440 if input is available before it starts.
6441 Value is t if waited the full time with no input arriving.
6442
6443 An obsolete but still supported form is
6444 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6445 Where the optional arg MILLISECONDS specifies an additional wait period,
6446 in milliseconds; this was useful when Emacs was built without
6447 floating point support.
6448 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6449
6450 /* The `old-nodisp' stuff is there so that the arglist has the correct
6451 length. Otherwise, `defdvice' will redefine it with fewer args. */
6452 (seconds, milliseconds, nodisp)
6453 Lisp_Object seconds, milliseconds, nodisp;
6454 {
6455 int sec, usec;
6456
6457 if (NILP (nodisp) && !NUMBERP (milliseconds))
6458 { /* New style. */
6459 nodisp = milliseconds;
6460 milliseconds = Qnil;
6461 }
6462
6463 if (NILP (milliseconds))
6464 XSETINT (milliseconds, 0);
6465 else
6466 CHECK_NUMBER (milliseconds);
6467 usec = XINT (milliseconds) * 1000;
6468
6469 {
6470 double duration = extract_float (seconds);
6471 sec = (int) duration;
6472 usec += (duration - sec) * 1000000;
6473 }
6474
6475 #ifndef EMACS_HAS_USECS
6476 if (usec != 0 && sec == 0)
6477 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6478 #endif
6479
6480 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6481 }
6482
6483
6484 \f
6485 /***********************************************************************
6486 Other Lisp Functions
6487 ***********************************************************************/
6488
6489 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6490 session's frames, frame names, buffers, buffer-read-only flags, and
6491 buffer-modified-flags, and a trailing sentinel (so we don't need to
6492 add length checks). */
6493
6494 static Lisp_Object frame_and_buffer_state;
6495
6496
6497 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6498 Sframe_or_buffer_changed_p, 0, 0, 0,
6499 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6500 The state variable is an internal vector containing all frames and buffers,
6501 aside from buffers whose names start with space,
6502 along with the buffers' read-only and modified flags, which allows a fast
6503 check to see whether the menu bars might need to be recomputed.
6504 If this function returns non-nil, it updates the internal vector to reflect
6505 the current state. */)
6506 ()
6507 {
6508 Lisp_Object tail, frame, buf;
6509 Lisp_Object *vecp;
6510 int n;
6511
6512 vecp = XVECTOR (frame_and_buffer_state)->contents;
6513 FOR_EACH_FRAME (tail, frame)
6514 {
6515 if (!EQ (*vecp++, frame))
6516 goto changed;
6517 if (!EQ (*vecp++, XFRAME (frame)->name))
6518 goto changed;
6519 }
6520 /* Check that the buffer info matches.
6521 No need to test for the end of the vector
6522 because the last element of the vector is lambda
6523 and that will always cause a mismatch. */
6524 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6525 {
6526 buf = XCDR (XCAR (tail));
6527 /* Ignore buffers that aren't included in buffer lists. */
6528 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6529 continue;
6530 if (!EQ (*vecp++, buf))
6531 goto changed;
6532 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6533 goto changed;
6534 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6535 goto changed;
6536 }
6537 /* Detect deletion of a buffer at the end of the list. */
6538 if (EQ (*vecp, Qlambda))
6539 return Qnil;
6540 changed:
6541 /* Start with 1 so there is room for at least one lambda at the end. */
6542 n = 1;
6543 FOR_EACH_FRAME (tail, frame)
6544 n += 2;
6545 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6546 n += 3;
6547 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6548 if (n > XVECTOR (frame_and_buffer_state)->size
6549 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6550 /* Add 20 extra so we grow it less often. */
6551 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6552 vecp = XVECTOR (frame_and_buffer_state)->contents;
6553 FOR_EACH_FRAME (tail, frame)
6554 {
6555 *vecp++ = frame;
6556 *vecp++ = XFRAME (frame)->name;
6557 }
6558 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6559 {
6560 buf = XCDR (XCAR (tail));
6561 /* Ignore buffers that aren't included in buffer lists. */
6562 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6563 continue;
6564 *vecp++ = buf;
6565 *vecp++ = XBUFFER (buf)->read_only;
6566 *vecp++ = Fbuffer_modified_p (buf);
6567 }
6568 /* Fill up the vector with lambdas (always at least one). */
6569 *vecp++ = Qlambda;
6570 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6571 < XVECTOR (frame_and_buffer_state)->size)
6572 *vecp++ = Qlambda;
6573 /* Make sure we didn't overflow the vector. */
6574 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6575 > XVECTOR (frame_and_buffer_state)->size)
6576 abort ();
6577 return Qt;
6578 }
6579
6580
6581 \f
6582 /***********************************************************************
6583 Initialization
6584 ***********************************************************************/
6585
6586 /* Initialization done when Emacs fork is started, before doing stty.
6587 Determine terminal type and set terminal_driver. Then invoke its
6588 decoding routine to set up variables in the terminal package. */
6589
6590 void
6591 init_display ()
6592 {
6593 char *terminal_type;
6594
6595 #ifdef HAVE_X_WINDOWS
6596 extern int display_arg;
6597 #endif
6598
6599 /* Construct the space glyph. */
6600 space_glyph.type = CHAR_GLYPH;
6601 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6602 space_glyph.charpos = -1;
6603
6604 inverse_video = 0;
6605 cursor_in_echo_area = 0;
6606 terminal_type = (char *) 0;
6607
6608 /* Now is the time to initialize this; it's used by init_sys_modes
6609 during startup. */
6610 Vinitial_window_system = Qnil;
6611
6612 /* SIGWINCH needs to be handled no matter what display we start
6613 with. Otherwise newly opened tty frames will not resize
6614 automatically. */
6615 #ifdef SIGWINCH
6616 #ifndef CANNOT_DUMP
6617 if (initialized)
6618 #endif /* CANNOT_DUMP */
6619 signal (SIGWINCH, window_change_signal);
6620 #endif /* SIGWINCH */
6621
6622 /* If the user wants to use a window system, we shouldn't bother
6623 initializing the terminal. This is especially important when the
6624 terminal is so dumb that emacs gives up before and doesn't bother
6625 using the window system.
6626
6627 If the DISPLAY environment variable is set and nonempty,
6628 try to use X, and die with an error message if that doesn't work. */
6629
6630 #ifdef HAVE_X_WINDOWS
6631 if (! display_arg)
6632 {
6633 char *display;
6634 #ifdef VMS
6635 display = getenv ("DECW$DISPLAY");
6636 #else
6637 display = getenv ("DISPLAY");
6638 #endif
6639
6640 display_arg = (display != 0 && *display != 0);
6641 }
6642
6643 if (!inhibit_window_system && display_arg
6644 #ifndef CANNOT_DUMP
6645 && initialized
6646 #endif
6647 )
6648 {
6649 Vinitial_window_system = intern ("x");
6650 #ifdef HAVE_X11
6651 Vwindow_system_version = make_number (11);
6652 #else
6653 Vwindow_system_version = make_number (10);
6654 #endif
6655 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6656 /* In some versions of ncurses,
6657 tputs crashes if we have not called tgetent.
6658 So call tgetent. */
6659 { char b[2044]; tgetent (b, "xterm");}
6660 #endif
6661 adjust_frame_glyphs_initially ();
6662 return;
6663 }
6664 #endif /* HAVE_X_WINDOWS */
6665
6666 #ifdef HAVE_NTGUI
6667 if (!inhibit_window_system)
6668 {
6669 Vinitial_window_system = intern ("w32");
6670 Vwindow_system_version = make_number (1);
6671 adjust_frame_glyphs_initially ();
6672 return;
6673 }
6674 #endif /* HAVE_NTGUI */
6675
6676 #ifdef MAC_OS
6677 if (!inhibit_window_system)
6678 {
6679 Vinitial_window_system = intern ("mac");
6680 Vwindow_system_version = make_number (1);
6681 adjust_frame_glyphs_initially ();
6682 return;
6683 }
6684 #endif /* MAC_OS */
6685
6686 /* If no window system has been specified, try to use the terminal. */
6687 if (! isatty (0))
6688 {
6689 fatal ("standard input is not a tty");
6690 exit (1);
6691 }
6692
6693 /* Look at the TERM variable. */
6694 terminal_type = (char *) getenv ("TERM");
6695 if (!terminal_type)
6696 {
6697 #ifdef VMS
6698 fprintf (stderr, "Please specify your terminal type.\n\
6699 For types defined in VMS, use set term /device=TYPE.\n\
6700 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6701 \(The quotation marks are necessary since terminal types are lower case.)\n");
6702 #else
6703 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6704 #endif
6705 exit (1);
6706 }
6707
6708 #ifdef VMS
6709 /* VMS DCL tends to up-case things, so down-case term type.
6710 Hardly any uppercase letters in terminal types; should be none. */
6711 {
6712 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6713 char *p;
6714
6715 strcpy (new, terminal_type);
6716
6717 for (p = new; *p; p++)
6718 if (isupper (*p))
6719 *p = tolower (*p);
6720
6721 terminal_type = new;
6722 }
6723 #endif /* VMS */
6724
6725 {
6726 struct display *d;
6727 struct frame *f = XFRAME (selected_frame);
6728
6729 /* Open a display on the controlling tty. */
6730 d = term_init (0, terminal_type, 1); /* Errors are fatal. */
6731
6732 /* Convert the initial frame to use the new display. */
6733 if (f->output_method != output_initial)
6734 abort ();
6735 f->output_method = d->type;
6736 f->display = d;
6737
6738 d->reference_count++;
6739 d->display_info.tty->top_frame = selected_frame;
6740 change_frame_size (XFRAME (selected_frame), FrameRows (d->display_info.tty), FrameCols (d->display_info.tty), 0, 0, 1);
6741
6742 /* Delete the initial display. */
6743 if (--initial_display->reference_count == 0
6744 && initial_display->delete_display_hook)
6745 (*initial_display->delete_display_hook) (initial_display);
6746
6747 /* Update frame parameters to reflect the new type. */
6748 Fmodify_frame_parameters
6749 (selected_frame, Fcons (Fcons (Qtty_type,
6750 Fdisplay_tty_type (selected_frame)), Qnil));
6751 }
6752
6753 {
6754 struct frame *sf = SELECTED_FRAME ();
6755 int width = FRAME_TOTAL_COLS (sf);
6756 int height = FRAME_LINES (sf);
6757
6758 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6759
6760 /* If these sizes are so big they cause overflow, just ignore the
6761 change. It's not clear what better we could do. */
6762 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6763 fatal ("screen size %dx%d too big", width, height);
6764 }
6765
6766 adjust_frame_glyphs_initially ();
6767 calculate_costs (XFRAME (selected_frame));
6768
6769 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6770 if (initialized
6771 && !noninteractive
6772 #ifdef MSDOS
6773 /* The MSDOS terminal turns on its ``window system'' relatively
6774 late into the startup, so we cannot do the frame faces'
6775 initialization just yet. It will be done later by pc-win.el
6776 and internal_terminal_init. */
6777 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6778 #endif
6779 && NILP (Vinitial_window_system))
6780 {
6781 /* For the initial frame, we don't have any way of knowing what
6782 are the foreground and background colors of the terminal. */
6783 struct frame *sf = SELECTED_FRAME();
6784
6785 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6786 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6787 call0 (intern ("tty-set-up-initial-frame-faces"));
6788 }
6789 }
6790
6791
6792 \f
6793 /***********************************************************************
6794 Blinking cursor
6795 ***********************************************************************/
6796
6797 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6798 Sinternal_show_cursor, 2, 2, 0,
6799 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6800 WINDOW nil means use the selected window. SHOW non-nil means
6801 show a cursor in WINDOW in the next redisplay. SHOW nil means
6802 don't show a cursor. */)
6803 (window, show)
6804 Lisp_Object window, show;
6805 {
6806 /* Don't change cursor state while redisplaying. This could confuse
6807 output routines. */
6808 if (!redisplaying_p)
6809 {
6810 if (NILP (window))
6811 window = selected_window;
6812 else
6813 CHECK_WINDOW (window);
6814
6815 XWINDOW (window)->cursor_off_p = NILP (show);
6816 }
6817
6818 return Qnil;
6819 }
6820
6821
6822 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6823 Sinternal_show_cursor_p, 0, 1, 0,
6824 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6825 WINDOW nil or omitted means report on the selected window. */)
6826 (window)
6827 Lisp_Object window;
6828 {
6829 struct window *w;
6830
6831 if (NILP (window))
6832 window = selected_window;
6833 else
6834 CHECK_WINDOW (window);
6835
6836 w = XWINDOW (window);
6837 return w->cursor_off_p ? Qnil : Qt;
6838 }
6839
6840 \f
6841 /***********************************************************************
6842 Initialization
6843 ***********************************************************************/
6844
6845 void
6846 syms_of_display ()
6847 {
6848 defsubr (&Sredraw_frame);
6849 defsubr (&Sredraw_display);
6850 defsubr (&Sframe_or_buffer_changed_p);
6851 defsubr (&Sopen_termscript);
6852 defsubr (&Sding);
6853 defsubr (&Ssit_for);
6854 defsubr (&Ssleep_for);
6855 defsubr (&Ssend_string_to_terminal);
6856 defsubr (&Sinternal_show_cursor);
6857 defsubr (&Sinternal_show_cursor_p);
6858
6859 #if GLYPH_DEBUG
6860 defsubr (&Sdump_redisplay_history);
6861 #endif
6862
6863 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6864 staticpro (&frame_and_buffer_state);
6865
6866 Qdisplay_table = intern ("display-table");
6867 staticpro (&Qdisplay_table);
6868 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6869 staticpro (&Qredisplay_dont_pause);
6870
6871 DEFVAR_INT ("baud-rate", &baud_rate,
6872 doc: /* *The output baud rate of the terminal.
6873 On most systems, changing this value will affect the amount of padding
6874 and the other strategic decisions made during redisplay. */);
6875
6876 DEFVAR_BOOL ("inverse-video", &inverse_video,
6877 doc: /* *Non-nil means invert the entire frame display.
6878 This means everything is in inverse video which otherwise would not be. */);
6879
6880 DEFVAR_BOOL ("visible-bell", &visible_bell,
6881 doc: /* *Non-nil means try to flash the frame to represent a bell.
6882
6883 See also `ring-bell-function'. */);
6884
6885 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6886 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6887 A non-nil value is useful if the terminal can automatically preserve
6888 Emacs's frame display when you reenter Emacs.
6889 It is up to you to set this variable if your terminal can do that. */);
6890
6891 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6892 doc: /* Name of the window system that Emacs uses for the first frame.
6893 The value is a symbol--for instance, `x' for X windows.
6894 The value is nil if Emacs is using a text-only terminal. */);
6895
6896 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6897 doc: /* The version number of the window system in use.
6898 For X windows, this is 10 or 11. */);
6899
6900 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6901 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6902
6903 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6904 doc: /* Table defining how to output a glyph code to the frame.
6905 If not nil, this is a vector indexed by glyph code to define the glyph.
6906 Each element can be:
6907 integer: a glyph code which this glyph is an alias for.
6908 string: output this glyph using that string (not impl. in X windows).
6909 nil: this glyph mod 524288 is the code of a character to output,
6910 and this glyph / 524288 is the face number (see `face-id') to use
6911 while outputting it. */);
6912 Vglyph_table = Qnil;
6913
6914 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6915 doc: /* Display table to use for buffers that specify none.
6916 See `buffer-display-table' for more information. */);
6917 Vstandard_display_table = Qnil;
6918
6919 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6920 doc: /* *Non-nil means update isn't paused when input is detected. */);
6921 redisplay_dont_pause = 0;
6922
6923 /* Initialize `window-system', unless init_display already decided it. */
6924 #ifdef CANNOT_DUMP
6925 if (noninteractive)
6926 #endif
6927 {
6928 Vinitial_window_system = Qnil;
6929 Vwindow_system_version = Qnil;
6930 }
6931 }
6932
6933 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6934 (do not change this comment) */