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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-1999, 2001-2013 Free Software
4 @c Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @node Markers
7 @chapter Markers
8 @cindex markers
9
10 A @dfn{marker} is a Lisp object used to specify a position in a buffer
11 relative to the surrounding text. A marker changes its offset from the
12 beginning of the buffer automatically whenever text is inserted or
13 deleted, so that it stays with the two characters on either side of it.
14
15 @menu
16 * Overview of Markers:: The components of a marker, and how it relocates.
17 * Predicates on Markers:: Testing whether an object is a marker.
18 * Creating Markers:: Making empty markers or markers at certain places.
19 * Information from Markers:: Finding the marker's buffer or character position.
20 * Marker Insertion Types:: Two ways a marker can relocate when you
21 insert where it points.
22 * Moving Markers:: Moving the marker to a new buffer or position.
23 * The Mark:: How "the mark" is implemented with a marker.
24 * The Region:: How to access "the region".
25 @end menu
26
27 @node Overview of Markers
28 @section Overview of Markers
29
30 A marker specifies a buffer and a position in that buffer. A
31 marker can be used to represent a position in functions that
32 require one, just as an integer could be used. In that case, the
33 marker's buffer is normally ignored. Of course, a marker used in this
34 way usually points to a position in the buffer that the function
35 operates on, but that is entirely the programmer's responsibility.
36 @xref{Positions}, for a complete description of positions.
37
38 A marker has three attributes: the marker position, the marker
39 buffer, and the insertion type. The marker position is an integer
40 that is equivalent (at a given time) to the marker as a position in
41 that buffer. But the marker's position value can change during
42 the life of the marker, and often does. Insertion and deletion of
43 text in the buffer relocate the marker. The idea is that a marker
44 positioned between two characters remains between those two characters
45 despite insertion and deletion elsewhere in the buffer. Relocation
46 changes the integer equivalent of the marker.
47
48 @cindex marker relocation
49 Deleting text around a marker's position leaves the marker between the
50 characters immediately before and after the deleted text. Inserting
51 text at the position of a marker normally leaves the marker either in
52 front of or after the new text, depending on the marker's @dfn{insertion
53 type} (@pxref{Marker Insertion Types})---unless the insertion is done
54 with @code{insert-before-markers} (@pxref{Insertion}).
55
56 @cindex marker garbage collection
57 Insertion and deletion in a buffer must check all the markers and
58 relocate them if necessary. This slows processing in a buffer with a
59 large number of markers. For this reason, it is a good idea to make a
60 marker point nowhere if you are sure you don't need it any more.
61 Markers that can no longer be accessed are eventually removed
62 (@pxref{Garbage Collection}).
63
64 @cindex markers as numbers
65 Because it is common to perform arithmetic operations on a marker
66 position, most of these operations (including @code{+} and
67 @code{-}) accept markers as arguments. In such cases, the marker
68 stands for its current position.
69
70 Here are examples of creating markers, setting markers, and moving point
71 to markers:
72
73 @example
74 @group
75 ;; @r{Make a new marker that initially does not point anywhere:}
76 (setq m1 (make-marker))
77 @result{} #<marker in no buffer>
78 @end group
79
80 @group
81 ;; @r{Set @code{m1} to point between the 99th and 100th characters}
82 ;; @r{in the current buffer:}
83 (set-marker m1 100)
84 @result{} #<marker at 100 in markers.texi>
85 @end group
86
87 @group
88 ;; @r{Now insert one character at the beginning of the buffer:}
89 (goto-char (point-min))
90 @result{} 1
91 (insert "Q")
92 @result{} nil
93 @end group
94
95 @group
96 ;; @r{@code{m1} is updated appropriately.}
97 m1
98 @result{} #<marker at 101 in markers.texi>
99 @end group
100
101 @group
102 ;; @r{Two markers that point to the same position}
103 ;; @r{are not @code{eq}, but they are @code{equal}.}
104 (setq m2 (copy-marker m1))
105 @result{} #<marker at 101 in markers.texi>
106 (eq m1 m2)
107 @result{} nil
108 (equal m1 m2)
109 @result{} t
110 @end group
111
112 @group
113 ;; @r{When you are finished using a marker, make it point nowhere.}
114 (set-marker m1 nil)
115 @result{} #<marker in no buffer>
116 @end group
117 @end example
118
119 @node Predicates on Markers
120 @section Predicates on Markers
121
122 You can test an object to see whether it is a marker, or whether it is
123 either an integer or a marker. The latter test is useful in connection
124 with the arithmetic functions that work with both markers and integers.
125
126 @defun markerp object
127 This function returns @code{t} if @var{object} is a marker, @code{nil}
128 otherwise. Note that integers are not markers, even though many
129 functions will accept either a marker or an integer.
130 @end defun
131
132 @defun integer-or-marker-p object
133 This function returns @code{t} if @var{object} is an integer or a marker,
134 @code{nil} otherwise.
135 @end defun
136
137 @defun number-or-marker-p object
138 This function returns @code{t} if @var{object} is a number (either
139 integer or floating point) or a marker, @code{nil} otherwise.
140 @end defun
141
142 @node Creating Markers
143 @section Functions that Create Markers
144
145 When you create a new marker, you can make it point nowhere, or point
146 to the present position of point, or to the beginning or end of the
147 accessible portion of the buffer, or to the same place as another given
148 marker.
149
150 The next four functions all return markers with insertion type
151 @code{nil}. @xref{Marker Insertion Types}.
152
153 @defun make-marker
154 This function returns a newly created marker that does not point
155 anywhere.
156
157 @example
158 @group
159 (make-marker)
160 @result{} #<marker in no buffer>
161 @end group
162 @end example
163 @end defun
164
165 @defun point-marker
166 This function returns a new marker that points to the present position
167 of point in the current buffer. @xref{Point}. For an example, see
168 @code{copy-marker}, below.
169 @end defun
170
171 @defun point-min-marker
172 This function returns a new marker that points to the beginning of the
173 accessible portion of the buffer. This will be the beginning of the
174 buffer unless narrowing is in effect. @xref{Narrowing}.
175 @end defun
176
177 @defun point-max-marker
178 This function returns a new marker that points to the end of the
179 accessible portion of the buffer. This will be the end of the buffer
180 unless narrowing is in effect. @xref{Narrowing}.
181
182 Here are examples of this function and @code{point-min-marker}, shown in
183 a buffer containing a version of the source file for the text of this
184 chapter.
185
186 @example
187 @group
188 (point-min-marker)
189 @result{} #<marker at 1 in markers.texi>
190 (point-max-marker)
191 @result{} #<marker at 24080 in markers.texi>
192 @end group
193
194 @group
195 (narrow-to-region 100 200)
196 @result{} nil
197 @end group
198 @group
199 (point-min-marker)
200 @result{} #<marker at 100 in markers.texi>
201 @end group
202 @group
203 (point-max-marker)
204 @result{} #<marker at 200 in markers.texi>
205 @end group
206 @end example
207 @end defun
208
209 @defun copy-marker &optional marker-or-integer insertion-type
210 If passed a marker as its argument, @code{copy-marker} returns a
211 new marker that points to the same place and the same buffer as does
212 @var{marker-or-integer}. If passed an integer as its argument,
213 @code{copy-marker} returns a new marker that points to position
214 @var{marker-or-integer} in the current buffer.
215
216 The new marker's insertion type is specified by the argument
217 @var{insertion-type}. @xref{Marker Insertion Types}.
218
219 If passed an integer argument less than 1, @code{copy-marker} returns a
220 new marker that points to the beginning of the current buffer. If
221 passed an integer argument greater than the length of the buffer,
222 @code{copy-marker} returns a new marker that points to the end of the
223 buffer.
224
225 @example
226 @group
227 (copy-marker 0)
228 @result{} #<marker at 1 in markers.texi>
229 @end group
230
231 @group
232 (copy-marker 90000)
233 @result{} #<marker at 24080 in markers.texi>
234 @end group
235 @end example
236
237 An error is signaled if @var{marker} is neither a marker nor an
238 integer.
239 @end defun
240
241 Two distinct markers are considered @code{equal} (even though not
242 @code{eq}) to each other if they have the same position and buffer, or
243 if they both point nowhere.
244
245 @example
246 @group
247 (setq p (point-marker))
248 @result{} #<marker at 2139 in markers.texi>
249 @end group
250
251 @group
252 (setq q (copy-marker p))
253 @result{} #<marker at 2139 in markers.texi>
254 @end group
255
256 @group
257 (eq p q)
258 @result{} nil
259 @end group
260
261 @group
262 (equal p q)
263 @result{} t
264 @end group
265 @end example
266
267 @node Information from Markers
268 @section Information from Markers
269
270 This section describes the functions for accessing the components of a
271 marker object.
272
273 @defun marker-position marker
274 This function returns the position that @var{marker} points to, or
275 @code{nil} if it points nowhere.
276 @end defun
277
278 @defun marker-buffer marker
279 This function returns the buffer that @var{marker} points into, or
280 @code{nil} if it points nowhere.
281
282 @example
283 @group
284 (setq m (make-marker))
285 @result{} #<marker in no buffer>
286 @end group
287 @group
288 (marker-position m)
289 @result{} nil
290 @end group
291 @group
292 (marker-buffer m)
293 @result{} nil
294 @end group
295
296 @group
297 (set-marker m 3770 (current-buffer))
298 @result{} #<marker at 3770 in markers.texi>
299 @end group
300 @group
301 (marker-buffer m)
302 @result{} #<buffer markers.texi>
303 @end group
304 @group
305 (marker-position m)
306 @result{} 3770
307 @end group
308 @end example
309 @end defun
310
311 @node Marker Insertion Types
312 @section Marker Insertion Types
313
314 @cindex insertion type of a marker
315 When you insert text directly at the place where a marker points,
316 there are two possible ways to relocate that marker: it can point before
317 the inserted text, or point after it. You can specify which one a given
318 marker should do by setting its @dfn{insertion type}. Note that use of
319 @code{insert-before-markers} ignores markers' insertion types, always
320 relocating a marker to point after the inserted text.
321
322 @defun set-marker-insertion-type marker type
323 This function sets the insertion type of marker @var{marker} to
324 @var{type}. If @var{type} is @code{t}, @var{marker} will advance when
325 text is inserted at its position. If @var{type} is @code{nil},
326 @var{marker} does not advance when text is inserted there.
327 @end defun
328
329 @defun marker-insertion-type marker
330 This function reports the current insertion type of @var{marker}.
331 @end defun
332
333 Most functions that create markers, without an argument allowing to
334 specify the insertion type, create them with insertion type
335 @code{nil}. Also, the mark has, by default, insertion type
336 @code{nil}.
337
338 @node Moving Markers
339 @section Moving Marker Positions
340
341 This section describes how to change the position of an existing
342 marker. When you do this, be sure you know whether the marker is used
343 outside of your program, and, if so, what effects will result from
344 moving it---otherwise, confusing things may happen in other parts of
345 Emacs.
346
347 @defun set-marker marker position &optional buffer
348 This function moves @var{marker} to @var{position}
349 in @var{buffer}. If @var{buffer} is not provided, it defaults to
350 the current buffer.
351
352 If @var{position} is less than 1, @code{set-marker} moves @var{marker}
353 to the beginning of the buffer. If @var{position} is greater than the
354 size of the buffer (@pxref{Point}), @code{set-marker} moves marker to
355 the end of the buffer. If @var{position} is @code{nil} or a marker
356 that points nowhere, then @var{marker} is set to point nowhere.
357
358 The value returned is @var{marker}.
359
360 @example
361 @group
362 (setq m (point-marker))
363 @result{} #<marker at 4714 in markers.texi>
364 @end group
365 @group
366 (set-marker m 55)
367 @result{} #<marker at 55 in markers.texi>
368 @end group
369 @group
370 (setq b (get-buffer "foo"))
371 @result{} #<buffer foo>
372 @end group
373 @group
374 (set-marker m 0 b)
375 @result{} #<marker at 1 in foo>
376 @end group
377 @end example
378 @end defun
379
380 @defun move-marker marker position &optional buffer
381 This is another name for @code{set-marker}.
382 @end defun
383
384 @node The Mark
385 @section The Mark
386 @cindex mark, the
387 @cindex mark ring
388
389 Each buffer has a special marker, which is designated @dfn{the
390 mark}. When a buffer is newly created, this marker exists but does
391 not point anywhere; this means that the mark ``doesn't exist'' in that
392 buffer yet. Subsequent commands can set the mark.
393
394 The mark specifies a position to bound a range of text for many
395 commands, such as @code{kill-region} and @code{indent-rigidly}. These
396 commands typically act on the text between point and the mark, which
397 is called the @dfn{region}. If you are writing a command that
398 operates on the region, don't examine the mark directly; instead, use
399 @code{interactive} with the @samp{r} specification. This provides the
400 values of point and the mark as arguments to the command in an
401 interactive call, but permits other Lisp programs to specify arguments
402 explicitly. @xref{Interactive Codes}.
403
404 Some commands set the mark as a side-effect. Commands should do
405 this only if it has a potential use to the user, and never for their
406 own internal purposes. For example, the @code{replace-regexp} command
407 sets the mark to the value of point before doing any replacements,
408 because this enables the user to move back there conveniently after
409 the replace is finished.
410
411 Once the mark ``exists'' in a buffer, it normally never ceases to
412 exist. However, it may become @dfn{inactive}, if Transient Mark mode
413 is enabled. The buffer-local variable @code{mark-active}, if
414 non-@code{nil}, means that the mark is active. A command can call the
415 function @code{deactivate-mark} to deactivate the mark directly, or it
416 can request deactivation of the mark upon return to the editor command
417 loop by setting the variable @code{deactivate-mark} to a
418 non-@code{nil} value.
419
420 If Transient Mark mode is enabled, certain editing commands that
421 normally apply to text near point, apply instead to the region when
422 the mark is active. This is the main motivation for using Transient
423 Mark mode. (Another is that this enables highlighting of the region
424 when the mark is active. @xref{Display}.)
425
426 In addition to the mark, each buffer has a @dfn{mark ring} which is a
427 list of markers containing previous values of the mark. When editing
428 commands change the mark, they should normally save the old value of the
429 mark on the mark ring. The variable @code{mark-ring-max} specifies the
430 maximum number of entries in the mark ring; once the list becomes this
431 long, adding a new element deletes the last element.
432
433 There is also a separate global mark ring, but that is used only in a
434 few particular user-level commands, and is not relevant to Lisp
435 programming. So we do not describe it here.
436
437 @defun mark &optional force
438 @cindex current buffer mark
439 This function returns the current buffer's mark position as an integer,
440 or @code{nil} if no mark has ever been set in this buffer.
441
442 If Transient Mark mode is enabled, and @code{mark-even-if-inactive} is
443 @code{nil}, @code{mark} signals an error if the mark is inactive.
444 However, if @var{force} is non-@code{nil}, then @code{mark} disregards
445 inactivity of the mark, and returns the mark position (or @code{nil})
446 anyway.
447 @end defun
448
449 @defun mark-marker
450 This function returns the marker that represents the current buffer's
451 mark. It is not a copy, it is the marker used internally. Therefore,
452 changing this marker's position will directly affect the buffer's
453 mark. Don't do that unless that is the effect you want.
454
455 @example
456 @group
457 (setq m (mark-marker))
458 @result{} #<marker at 3420 in markers.texi>
459 @end group
460 @group
461 (set-marker m 100)
462 @result{} #<marker at 100 in markers.texi>
463 @end group
464 @group
465 (mark-marker)
466 @result{} #<marker at 100 in markers.texi>
467 @end group
468 @end example
469
470 Like any marker, this marker can be set to point at any buffer you
471 like. If you make it point at any buffer other than the one of which
472 it is the mark, it will yield perfectly consistent, but rather odd,
473 results. We recommend that you not do it!
474 @end defun
475
476 @defun set-mark position
477 This function sets the mark to @var{position}, and activates the mark.
478 The old value of the mark is @emph{not} pushed onto the mark ring.
479
480 @strong{Please note:} Use this function only if you want the user to
481 see that the mark has moved, and you want the previous mark position to
482 be lost. Normally, when a new mark is set, the old one should go on the
483 @code{mark-ring}. For this reason, most applications should use
484 @code{push-mark} and @code{pop-mark}, not @code{set-mark}.
485
486 Novice Emacs Lisp programmers often try to use the mark for the wrong
487 purposes. The mark saves a location for the user's convenience. An
488 editing command should not alter the mark unless altering the mark is
489 part of the user-level functionality of the command. (And, in that
490 case, this effect should be documented.) To remember a location for
491 internal use in the Lisp program, store it in a Lisp variable. For
492 example:
493
494 @example
495 @group
496 (let ((beg (point)))
497 (forward-line 1)
498 (delete-region beg (point))).
499 @end group
500 @end example
501 @end defun
502
503 @defun push-mark &optional position nomsg activate
504 This function sets the current buffer's mark to @var{position}, and
505 pushes a copy of the previous mark onto @code{mark-ring}. If
506 @var{position} is @code{nil}, then the value of point is used.
507 @c Doesn't seem relevant.
508 @c @code{push-mark} returns @code{nil}.
509
510 The function @code{push-mark} normally @emph{does not} activate the
511 mark. To do that, specify @code{t} for the argument @var{activate}.
512
513 A @samp{Mark set} message is displayed unless @var{nomsg} is
514 non-@code{nil}.
515 @end defun
516
517 @defun pop-mark
518 This function pops off the top element of @code{mark-ring} and makes
519 that mark become the buffer's actual mark. This does not move point in
520 the buffer, and it does nothing if @code{mark-ring} is empty. It
521 deactivates the mark.
522 @c
523 @c Seems even less relevant.
524 @c The return value is not meaningful.
525 @end defun
526
527 @defopt transient-mark-mode
528 This variable, if non-@code{nil}, enables Transient Mark mode. In
529 Transient Mark mode, every buffer-modifying primitive sets
530 @code{deactivate-mark}. As a consequence, most commands that modify
531 the buffer also deactivate the mark.
532
533 When Transient Mark mode is enabled and the mark is active, many
534 commands that normally apply to the text near point instead apply to
535 the region. Such commands should use the function @code{use-region-p}
536 to test whether they should operate on the region. @xref{The Region}.
537
538 Lisp programs can set @code{transient-mark-mode} to non-@code{nil},
539 non-@code{t} values to enable Transient Mark mode temporarily. If the
540 value is @code{lambda}, Transient Mark mode is automatically turned
541 off after any action, such as buffer modification, that would normally
542 deactivate the mark. If the value is @w{@code{(only . @var{oldval})}},
543 then @code{transient-mark-mode} is set to the value @var{oldval} after
544 any subsequent command that moves point and is not shift-translated
545 (@pxref{Key Sequence Input, shift-translation}), or after any other
546 action that would normally deactivate the mark.
547 @end defopt
548
549 @defopt mark-even-if-inactive
550 If this is non-@code{nil}, Lisp programs and the Emacs user can use the
551 mark even when it is inactive. This option affects the behavior of
552 Transient Mark mode. When the option is non-@code{nil}, deactivation of
553 the mark turns off region highlighting, but commands that use the mark
554 behave as if the mark were still active.
555 @end defopt
556
557 @defvar deactivate-mark
558 If an editor command sets this variable non-@code{nil}, then the editor
559 command loop deactivates the mark after the command returns (if
560 Transient Mark mode is enabled). All the primitives that change the
561 buffer set @code{deactivate-mark}, to deactivate the mark when the
562 command is finished.
563
564 To write Lisp code that modifies the buffer without causing
565 deactivation of the mark at the end of the command, bind
566 @code{deactivate-mark} to @code{nil} around the code that does the
567 modification. For example:
568
569 @example
570 (let (deactivate-mark)
571 (insert " "))
572 @end example
573 @end defvar
574
575 @defun deactivate-mark &optional force
576 If Transient Mark mode is enabled or @var{force} is non-@code{nil},
577 this function deactivates the mark and runs the normal hook
578 @code{deactivate-mark-hook}. Otherwise, it does nothing.
579 @end defun
580
581 @defvar mark-active
582 The mark is active when this variable is non-@code{nil}. This
583 variable is always buffer-local in each buffer. Do @emph{not} use the
584 value of this variable to decide whether a command that normally
585 operates on text near point should operate on the region instead. Use
586 the function @code{use-region-p} for that (@pxref{The Region}).
587 @end defvar
588
589 @defvar activate-mark-hook
590 @defvarx deactivate-mark-hook
591 These normal hooks are run, respectively, when the mark becomes active
592 and when it becomes inactive. The hook @code{activate-mark-hook} is
593 also run at the end of the command loop if the mark is active and it
594 is possible that the region may have changed.
595 @ignore
596 This piece of command_loop_1, run unless deactivating the mark:
597 if (current_buffer != prev_buffer || MODIFF != prev_modiff)
598 {
599 Lisp_Object hook = intern ("activate-mark-hook");
600 Frun_hooks (1, &hook);
601 }
602 @end ignore
603 @end defvar
604
605 @defun handle-shift-selection
606 This function implements the ``shift-selection'' behavior of
607 point-motion commands. @xref{Shift Selection,,, emacs, The GNU Emacs
608 Manual}. It is called automatically by the Emacs command loop
609 whenever a command with a @samp{^} character in its @code{interactive}
610 spec is invoked, before the command itself is executed
611 (@pxref{Interactive Codes, ^}).
612
613 If @code{shift-select-mode} is non-@code{nil} and the current command
614 was invoked via shift translation (@pxref{Key Sequence Input,
615 shift-translation}), this function sets the mark and temporarily
616 activates the region, unless the region was already temporarily
617 activated in this way. Otherwise, if the region has been activated
618 temporarily, it deactivates the mark and restores the variable
619 @code{transient-mark-mode} to its earlier value.
620 @end defun
621
622 @defvar mark-ring
623 The value of this buffer-local variable is the list of saved former
624 marks of the current buffer, most recent first.
625
626 @example
627 @group
628 mark-ring
629 @result{} (#<marker at 11050 in markers.texi>
630 #<marker at 10832 in markers.texi>
631 @dots{})
632 @end group
633 @end example
634 @end defvar
635
636 @defopt mark-ring-max
637 The value of this variable is the maximum size of @code{mark-ring}. If
638 more marks than this are pushed onto the @code{mark-ring},
639 @code{push-mark} discards an old mark when it adds a new one.
640 @end defopt
641
642 @c There is also global-mark-ring-max, but this chapter explicitly
643 @c does not talk about the global mark.
644
645 @node The Region
646 @section The Region
647 @cindex region (between point and mark)
648
649 The text between point and the mark is known as @dfn{the region}.
650 Various functions operate on text delimited by point and the mark, but
651 only those functions specifically related to the region itself are
652 described here.
653
654 The next two functions signal an error if the mark does not point
655 anywhere. If Transient Mark mode is enabled and
656 @code{mark-even-if-inactive} is @code{nil}, they also signal an error
657 if the mark is inactive.
658
659 @defun region-beginning
660 This function returns the position of the beginning of the region (as
661 an integer). This is the position of either point or the mark,
662 whichever is smaller.
663 @end defun
664
665 @defun region-end
666 This function returns the position of the end of the region (as an
667 integer). This is the position of either point or the mark, whichever is
668 larger.
669 @end defun
670
671 Instead of using @code{region-beginning} and @code{region-end}, a
672 command designed to operate on a region should normally use
673 @code{interactive} with the @samp{r} specification to find the
674 beginning and end of the region. This lets other Lisp programs
675 specify the bounds explicitly as arguments. @xref{Interactive Codes}.
676
677 @defun use-region-p
678 This function returns @code{t} if Transient Mark mode is enabled, the
679 mark is active, and there is a valid region in the buffer. This
680 function is intended to be used by commands that operate on the
681 region, instead of on text near point, when the mark is active.
682
683 A region is valid if it has a non-zero size, or if the user option
684 @code{use-empty-active-region} is non-@code{nil} (by default, it is
685 @code{nil}). The function @code{region-active-p} is similar to
686 @code{use-region-p}, but considers all regions as valid. In most
687 cases, you should not use @code{region-active-p}, since if the region
688 is empty it is often more appropriate to operate on point.
689 @end defun
690