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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifdef HAVE_XWIDGETS
322 #include "xwidget.h"
323 #endif
324 #ifndef FRAME_X_OUTPUT
325 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
326 #endif
327
328 #define INFINITY 10000000
329
330 /* Holds the list (error). */
331 static Lisp_Object list_of_error;
332
333 #ifdef HAVE_WINDOW_SYSTEM
334
335 /* Test if overflow newline into fringe. Called with iterator IT
336 at or past right window margin, and with IT->current_x set. */
337
338 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
339 (!NILP (Voverflow_newline_into_fringe) \
340 && FRAME_WINDOW_P ((IT)->f) \
341 && ((IT)->bidi_it.paragraph_dir == R2L \
342 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
343 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
344 && (IT)->current_x == (IT)->last_visible_x)
345
346 #else /* !HAVE_WINDOW_SYSTEM */
347 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
348 #endif /* HAVE_WINDOW_SYSTEM */
349
350 /* Test if the display element loaded in IT, or the underlying buffer
351 or string character, is a space or a TAB character. This is used
352 to determine where word wrapping can occur. */
353
354 #define IT_DISPLAYING_WHITESPACE(it) \
355 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
356 || ((STRINGP (it->string) \
357 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
358 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
359 || (it->s \
360 && (it->s[IT_BYTEPOS (*it)] == ' ' \
361 || it->s[IT_BYTEPOS (*it)] == '\t')) \
362 || (IT_BYTEPOS (*it) < ZV_BYTE \
363 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
364 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
365
366 /* Non-zero means print newline to stdout before next mini-buffer
367 message. */
368
369 bool noninteractive_need_newline;
370
371 /* Non-zero means print newline to message log before next message. */
372
373 static bool message_log_need_newline;
374
375 /* Three markers that message_dolog uses.
376 It could allocate them itself, but that causes trouble
377 in handling memory-full errors. */
378 static Lisp_Object message_dolog_marker1;
379 static Lisp_Object message_dolog_marker2;
380 static Lisp_Object message_dolog_marker3;
381 \f
382 /* The buffer position of the first character appearing entirely or
383 partially on the line of the selected window which contains the
384 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
385 redisplay optimization in redisplay_internal. */
386
387 static struct text_pos this_line_start_pos;
388
389 /* Number of characters past the end of the line above, including the
390 terminating newline. */
391
392 static struct text_pos this_line_end_pos;
393
394 /* The vertical positions and the height of this line. */
395
396 static int this_line_vpos;
397 static int this_line_y;
398 static int this_line_pixel_height;
399
400 /* X position at which this display line starts. Usually zero;
401 negative if first character is partially visible. */
402
403 static int this_line_start_x;
404
405 /* The smallest character position seen by move_it_* functions as they
406 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
407 hscrolled lines, see display_line. */
408
409 static struct text_pos this_line_min_pos;
410
411 /* Buffer that this_line_.* variables are referring to. */
412
413 static struct buffer *this_line_buffer;
414
415 /* Nonzero if an overlay arrow has been displayed in this window. */
416
417 static bool overlay_arrow_seen;
418
419 /* Vector containing glyphs for an ellipsis `...'. */
420
421 static Lisp_Object default_invis_vector[3];
422
423 /* This is the window where the echo area message was displayed. It
424 is always a mini-buffer window, but it may not be the same window
425 currently active as a mini-buffer. */
426
427 Lisp_Object echo_area_window;
428
429 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
430 pushes the current message and the value of
431 message_enable_multibyte on the stack, the function restore_message
432 pops the stack and displays MESSAGE again. */
433
434 static Lisp_Object Vmessage_stack;
435
436 /* Nonzero means multibyte characters were enabled when the echo area
437 message was specified. */
438
439 static bool message_enable_multibyte;
440
441 /* Nonzero if we should redraw the mode lines on the next redisplay.
442 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
443 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
444 (the number used is then only used to track down the cause for this
445 full-redisplay). */
446
447 int update_mode_lines;
448
449 /* Nonzero if window sizes or contents other than selected-window have changed
450 since last redisplay that finished.
451 If it has value REDISPLAY_SOME, then only redisplay the windows where
452 the `redisplay' bit has been set. Otherwise, redisplay all windows
453 (the number used is then only used to track down the cause for this
454 full-redisplay). */
455
456 int windows_or_buffers_changed;
457
458 /* Nonzero after display_mode_line if %l was used and it displayed a
459 line number. */
460
461 static bool line_number_displayed;
462
463 /* The name of the *Messages* buffer, a string. */
464
465 static Lisp_Object Vmessages_buffer_name;
466
467 /* Current, index 0, and last displayed echo area message. Either
468 buffers from echo_buffers, or nil to indicate no message. */
469
470 Lisp_Object echo_area_buffer[2];
471
472 /* The buffers referenced from echo_area_buffer. */
473
474 static Lisp_Object echo_buffer[2];
475
476 /* A vector saved used in with_area_buffer to reduce consing. */
477
478 static Lisp_Object Vwith_echo_area_save_vector;
479
480 /* Non-zero means display_echo_area should display the last echo area
481 message again. Set by redisplay_preserve_echo_area. */
482
483 static bool display_last_displayed_message_p;
484
485 /* Nonzero if echo area is being used by print; zero if being used by
486 message. */
487
488 static bool message_buf_print;
489
490 /* Set to 1 in clear_message to make redisplay_internal aware
491 of an emptied echo area. */
492
493 static bool message_cleared_p;
494
495 /* A scratch glyph row with contents used for generating truncation
496 glyphs. Also used in direct_output_for_insert. */
497
498 #define MAX_SCRATCH_GLYPHS 100
499 static struct glyph_row scratch_glyph_row;
500 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
501
502 /* Ascent and height of the last line processed by move_it_to. */
503
504 static int last_height;
505
506 /* Non-zero if there's a help-echo in the echo area. */
507
508 bool help_echo_showing_p;
509
510 /* The maximum distance to look ahead for text properties. Values
511 that are too small let us call compute_char_face and similar
512 functions too often which is expensive. Values that are too large
513 let us call compute_char_face and alike too often because we
514 might not be interested in text properties that far away. */
515
516 #define TEXT_PROP_DISTANCE_LIMIT 100
517
518 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
519 iterator state and later restore it. This is needed because the
520 bidi iterator on bidi.c keeps a stacked cache of its states, which
521 is really a singleton. When we use scratch iterator objects to
522 move around the buffer, we can cause the bidi cache to be pushed or
523 popped, and therefore we need to restore the cache state when we
524 return to the original iterator. */
525 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
526 do { \
527 if (CACHE) \
528 bidi_unshelve_cache (CACHE, 1); \
529 ITCOPY = ITORIG; \
530 CACHE = bidi_shelve_cache (); \
531 } while (0)
532
533 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
534 do { \
535 if (pITORIG != pITCOPY) \
536 *(pITORIG) = *(pITCOPY); \
537 bidi_unshelve_cache (CACHE, 0); \
538 CACHE = NULL; \
539 } while (0)
540
541 /* Functions to mark elements as needing redisplay. */
542 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
543
544 void
545 redisplay_other_windows (void)
546 {
547 if (!windows_or_buffers_changed)
548 windows_or_buffers_changed = REDISPLAY_SOME;
549 }
550
551 void
552 wset_redisplay (struct window *w)
553 {
554 /* Beware: selected_window can be nil during early stages. */
555 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
556 redisplay_other_windows ();
557 w->redisplay = true;
558 }
559
560 void
561 fset_redisplay (struct frame *f)
562 {
563 redisplay_other_windows ();
564 f->redisplay = true;
565 }
566
567 void
568 bset_redisplay (struct buffer *b)
569 {
570 int count = buffer_window_count (b);
571 if (count > 0)
572 {
573 /* ... it's visible in other window than selected, */
574 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
575 redisplay_other_windows ();
576 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
577 so that if we later set windows_or_buffers_changed, this buffer will
578 not be omitted. */
579 b->text->redisplay = true;
580 }
581 }
582
583 void
584 bset_update_mode_line (struct buffer *b)
585 {
586 if (!update_mode_lines)
587 update_mode_lines = REDISPLAY_SOME;
588 b->text->redisplay = true;
589 }
590
591 #ifdef GLYPH_DEBUG
592
593 /* Non-zero means print traces of redisplay if compiled with
594 GLYPH_DEBUG defined. */
595
596 bool trace_redisplay_p;
597
598 #endif /* GLYPH_DEBUG */
599
600 #ifdef DEBUG_TRACE_MOVE
601 /* Non-zero means trace with TRACE_MOVE to stderr. */
602 int trace_move;
603
604 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
605 #else
606 #define TRACE_MOVE(x) (void) 0
607 #endif
608
609 /* Buffer being redisplayed -- for redisplay_window_error. */
610
611 static struct buffer *displayed_buffer;
612
613 /* Value returned from text property handlers (see below). */
614
615 enum prop_handled
616 {
617 HANDLED_NORMALLY,
618 HANDLED_RECOMPUTE_PROPS,
619 HANDLED_OVERLAY_STRING_CONSUMED,
620 HANDLED_RETURN
621 };
622
623 /* A description of text properties that redisplay is interested
624 in. */
625
626 struct props
627 {
628 /* The symbol index of the name of the property. */
629 short name;
630
631 /* A unique index for the property. */
632 enum prop_idx idx;
633
634 /* A handler function called to set up iterator IT from the property
635 at IT's current position. Value is used to steer handle_stop. */
636 enum prop_handled (*handler) (struct it *it);
637 };
638
639 static enum prop_handled handle_face_prop (struct it *);
640 static enum prop_handled handle_invisible_prop (struct it *);
641 static enum prop_handled handle_display_prop (struct it *);
642 static enum prop_handled handle_composition_prop (struct it *);
643 static enum prop_handled handle_overlay_change (struct it *);
644 static enum prop_handled handle_fontified_prop (struct it *);
645
646 /* Properties handled by iterators. */
647
648 static struct props it_props[] =
649 {
650 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
651 /* Handle `face' before `display' because some sub-properties of
652 `display' need to know the face. */
653 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
654 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
655 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
656 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
657 {0, 0, NULL}
658 };
659
660 /* Value is the position described by X. If X is a marker, value is
661 the marker_position of X. Otherwise, value is X. */
662
663 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
664
665 /* Enumeration returned by some move_it_.* functions internally. */
666
667 enum move_it_result
668 {
669 /* Not used. Undefined value. */
670 MOVE_UNDEFINED,
671
672 /* Move ended at the requested buffer position or ZV. */
673 MOVE_POS_MATCH_OR_ZV,
674
675 /* Move ended at the requested X pixel position. */
676 MOVE_X_REACHED,
677
678 /* Move within a line ended at the end of a line that must be
679 continued. */
680 MOVE_LINE_CONTINUED,
681
682 /* Move within a line ended at the end of a line that would
683 be displayed truncated. */
684 MOVE_LINE_TRUNCATED,
685
686 /* Move within a line ended at a line end. */
687 MOVE_NEWLINE_OR_CR
688 };
689
690 /* This counter is used to clear the face cache every once in a while
691 in redisplay_internal. It is incremented for each redisplay.
692 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
693 cleared. */
694
695 #define CLEAR_FACE_CACHE_COUNT 500
696 static int clear_face_cache_count;
697
698 /* Similarly for the image cache. */
699
700 #ifdef HAVE_WINDOW_SYSTEM
701 #define CLEAR_IMAGE_CACHE_COUNT 101
702 static int clear_image_cache_count;
703
704 /* Null glyph slice */
705 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
706 #endif
707
708 /* True while redisplay_internal is in progress. */
709
710 bool redisplaying_p;
711
712 /* If a string, XTread_socket generates an event to display that string.
713 (The display is done in read_char.) */
714
715 Lisp_Object help_echo_string;
716 Lisp_Object help_echo_window;
717 Lisp_Object help_echo_object;
718 ptrdiff_t help_echo_pos;
719
720 /* Temporary variable for XTread_socket. */
721
722 Lisp_Object previous_help_echo_string;
723
724 /* Platform-independent portion of hourglass implementation. */
725
726 #ifdef HAVE_WINDOW_SYSTEM
727
728 /* Non-zero means an hourglass cursor is currently shown. */
729 static bool hourglass_shown_p;
730
731 /* If non-null, an asynchronous timer that, when it expires, displays
732 an hourglass cursor on all frames. */
733 static struct atimer *hourglass_atimer;
734
735 #endif /* HAVE_WINDOW_SYSTEM */
736
737 /* Default number of seconds to wait before displaying an hourglass
738 cursor. */
739 #define DEFAULT_HOURGLASS_DELAY 1
740
741 #ifdef HAVE_WINDOW_SYSTEM
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 #endif /* HAVE_WINDOW_SYSTEM */
747
748 /* Function prototypes. */
749
750 static void setup_for_ellipsis (struct it *, int);
751 static void set_iterator_to_next (struct it *, int);
752 static void mark_window_display_accurate_1 (struct window *, int);
753 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
754 static int display_prop_string_p (Lisp_Object, Lisp_Object);
755 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
756 static int cursor_row_p (struct glyph_row *);
757 static int redisplay_mode_lines (Lisp_Object, bool);
758 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
759
760 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
761
762 static void handle_line_prefix (struct it *);
763
764 static void pint2str (char *, int, ptrdiff_t);
765 static void pint2hrstr (char *, int, ptrdiff_t);
766 static struct text_pos run_window_scroll_functions (Lisp_Object,
767 struct text_pos);
768 static int text_outside_line_unchanged_p (struct window *,
769 ptrdiff_t, ptrdiff_t);
770 static void store_mode_line_noprop_char (char);
771 static int store_mode_line_noprop (const char *, int, int);
772 static void handle_stop (struct it *);
773 static void handle_stop_backwards (struct it *, ptrdiff_t);
774 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
775 static void ensure_echo_area_buffers (void);
776 static void unwind_with_echo_area_buffer (Lisp_Object);
777 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
778 static int with_echo_area_buffer (struct window *, int,
779 int (*) (ptrdiff_t, Lisp_Object),
780 ptrdiff_t, Lisp_Object);
781 static void clear_garbaged_frames (void);
782 static int current_message_1 (ptrdiff_t, Lisp_Object);
783 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
784 static void set_message (Lisp_Object);
785 static int set_message_1 (ptrdiff_t, Lisp_Object);
786 static int display_echo_area (struct window *);
787 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
788 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
789 static void unwind_redisplay (void);
790 static int string_char_and_length (const unsigned char *, int *);
791 static struct text_pos display_prop_end (struct it *, Lisp_Object,
792 struct text_pos);
793 static int compute_window_start_on_continuation_line (struct window *);
794 static void insert_left_trunc_glyphs (struct it *);
795 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
796 Lisp_Object);
797 static void extend_face_to_end_of_line (struct it *);
798 static int append_space_for_newline (struct it *, int);
799 static int cursor_row_fully_visible_p (struct window *, int, int);
800 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
801 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
802 static int trailing_whitespace_p (ptrdiff_t);
803 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
804 static void push_it (struct it *, struct text_pos *);
805 static void iterate_out_of_display_property (struct it *);
806 static void pop_it (struct it *);
807 static void sync_frame_with_window_matrix_rows (struct window *);
808 static void redisplay_internal (void);
809 static bool echo_area_display (bool);
810 static void redisplay_windows (Lisp_Object);
811 static void redisplay_window (Lisp_Object, bool);
812 static Lisp_Object redisplay_window_error (Lisp_Object);
813 static Lisp_Object redisplay_window_0 (Lisp_Object);
814 static Lisp_Object redisplay_window_1 (Lisp_Object);
815 static int set_cursor_from_row (struct window *, struct glyph_row *,
816 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
817 int, int);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
829 ptrdiff_t *);
830 static int display_string (const char *, Lisp_Object, Lisp_Object,
831 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
832 static void compute_line_metrics (struct it *);
833 static void run_redisplay_end_trigger_hook (struct it *);
834 static int get_overlay_strings (struct it *, ptrdiff_t);
835 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
836 static void next_overlay_string (struct it *);
837 static void reseat (struct it *, struct text_pos, int);
838 static void reseat_1 (struct it *, struct text_pos, int);
839 static void back_to_previous_visible_line_start (struct it *);
840 static void reseat_at_next_visible_line_start (struct it *, int);
841 static int next_element_from_ellipsis (struct it *);
842 static int next_element_from_display_vector (struct it *);
843 static int next_element_from_string (struct it *);
844 static int next_element_from_c_string (struct it *);
845 static int next_element_from_buffer (struct it *);
846 static int next_element_from_composition (struct it *);
847 static int next_element_from_image (struct it *);
848 #ifdef HAVE_XWIDGETS
849 static int next_element_from_xwidget(struct it *);
850 #endif
851 static int next_element_from_stretch (struct it *);
852 static void load_overlay_strings (struct it *, ptrdiff_t);
853 static int init_from_display_pos (struct it *, struct window *,
854 struct display_pos *);
855 static void reseat_to_string (struct it *, const char *,
856 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
857 static int get_next_display_element (struct it *);
858 static enum move_it_result
859 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
860 enum move_operation_enum);
861 static void get_visually_first_element (struct it *);
862 static void init_to_row_start (struct it *, struct window *,
863 struct glyph_row *);
864 static int init_to_row_end (struct it *, struct window *,
865 struct glyph_row *);
866 static void back_to_previous_line_start (struct it *);
867 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
868 static struct text_pos string_pos_nchars_ahead (struct text_pos,
869 Lisp_Object, ptrdiff_t);
870 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
871 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
872 static ptrdiff_t number_of_chars (const char *, bool);
873 static void compute_stop_pos (struct it *);
874 static void compute_string_pos (struct text_pos *, struct text_pos,
875 Lisp_Object);
876 static int face_before_or_after_it_pos (struct it *, int);
877 static ptrdiff_t next_overlay_change (ptrdiff_t);
878 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
879 Lisp_Object, struct text_pos *, ptrdiff_t, int);
880 static int handle_single_display_spec (struct it *, Lisp_Object,
881 Lisp_Object, Lisp_Object,
882 struct text_pos *, ptrdiff_t, int, int);
883 static int underlying_face_id (struct it *);
884 static int in_ellipses_for_invisible_text_p (struct display_pos *,
885 struct window *);
886
887 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
888 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
889
890 #ifdef HAVE_WINDOW_SYSTEM
891
892 static void x_consider_frame_title (Lisp_Object);
893 static void update_tool_bar (struct frame *, int);
894 static int redisplay_tool_bar (struct frame *);
895 static void x_draw_bottom_divider (struct window *w);
896 static void notice_overwritten_cursor (struct window *,
897 enum glyph_row_area,
898 int, int, int, int);
899 static void append_stretch_glyph (struct it *, Lisp_Object,
900 int, int, int);
901
902
903 #endif /* HAVE_WINDOW_SYSTEM */
904
905 static void produce_special_glyphs (struct it *, enum display_element_type);
906 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
907 static bool coords_in_mouse_face_p (struct window *, int, int);
908
909
910 \f
911 /***********************************************************************
912 Window display dimensions
913 ***********************************************************************/
914
915 /* Return the bottom boundary y-position for text lines in window W.
916 This is the first y position at which a line cannot start.
917 It is relative to the top of the window.
918
919 This is the height of W minus the height of a mode line, if any. */
920
921 int
922 window_text_bottom_y (struct window *w)
923 {
924 int height = WINDOW_PIXEL_HEIGHT (w);
925
926 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 height -= CURRENT_MODE_LINE_HEIGHT (w);
930
931 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
932
933 return height;
934 }
935
936 /* Return the pixel width of display area AREA of window W.
937 ANY_AREA means return the total width of W, not including
938 fringes to the left and right of the window. */
939
940 int
941 window_box_width (struct window *w, enum glyph_row_area area)
942 {
943 int width = w->pixel_width;
944
945 if (!w->pseudo_window_p)
946 {
947 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
948 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
949
950 if (area == TEXT_AREA)
951 width -= (WINDOW_MARGINS_WIDTH (w)
952 + WINDOW_FRINGES_WIDTH (w));
953 else if (area == LEFT_MARGIN_AREA)
954 width = WINDOW_LEFT_MARGIN_WIDTH (w);
955 else if (area == RIGHT_MARGIN_AREA)
956 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
957 }
958
959 /* With wide margins, fringes, etc. we might end up with a negative
960 width, correct that here. */
961 return max (0, width);
962 }
963
964
965 /* Return the pixel height of the display area of window W, not
966 including mode lines of W, if any. */
967
968 int
969 window_box_height (struct window *w)
970 {
971 struct frame *f = XFRAME (w->frame);
972 int height = WINDOW_PIXEL_HEIGHT (w);
973
974 eassert (height >= 0);
975
976 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
977 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
978
979 /* Note: the code below that determines the mode-line/header-line
980 height is essentially the same as that contained in the macro
981 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
982 the appropriate glyph row has its `mode_line_p' flag set,
983 and if it doesn't, uses estimate_mode_line_height instead. */
984
985 if (WINDOW_WANTS_MODELINE_P (w))
986 {
987 struct glyph_row *ml_row
988 = (w->current_matrix && w->current_matrix->rows
989 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
990 : 0);
991 if (ml_row && ml_row->mode_line_p)
992 height -= ml_row->height;
993 else
994 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
995 }
996
997 if (WINDOW_WANTS_HEADER_LINE_P (w))
998 {
999 struct glyph_row *hl_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (hl_row && hl_row->mode_line_p)
1004 height -= hl_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1007 }
1008
1009 /* With a very small font and a mode-line that's taller than
1010 default, we might end up with a negative height. */
1011 return max (0, height);
1012 }
1013
1014 /* Return the window-relative coordinate of the left edge of display
1015 area AREA of window W. ANY_AREA means return the left edge of the
1016 whole window, to the right of the left fringe of W. */
1017
1018 int
1019 window_box_left_offset (struct window *w, enum glyph_row_area area)
1020 {
1021 int x;
1022
1023 if (w->pseudo_window_p)
1024 return 0;
1025
1026 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1027
1028 if (area == TEXT_AREA)
1029 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1030 + window_box_width (w, LEFT_MARGIN_AREA));
1031 else if (area == RIGHT_MARGIN_AREA)
1032 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1033 + window_box_width (w, LEFT_MARGIN_AREA)
1034 + window_box_width (w, TEXT_AREA)
1035 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1036 ? 0
1037 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1038 else if (area == LEFT_MARGIN_AREA
1039 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1040 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1041
1042 /* Don't return more than the window's pixel width. */
1043 return min (x, w->pixel_width);
1044 }
1045
1046
1047 /* Return the window-relative coordinate of the right edge of display
1048 area AREA of window W. ANY_AREA means return the right edge of the
1049 whole window, to the left of the right fringe of W. */
1050
1051 static int
1052 window_box_right_offset (struct window *w, enum glyph_row_area area)
1053 {
1054 /* Don't return more than the window's pixel width. */
1055 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1056 w->pixel_width);
1057 }
1058
1059 /* Return the frame-relative coordinate of the left edge of display
1060 area AREA of window W. ANY_AREA means return the left edge of the
1061 whole window, to the right of the left fringe of W. */
1062
1063 int
1064 window_box_left (struct window *w, enum glyph_row_area area)
1065 {
1066 struct frame *f = XFRAME (w->frame);
1067 int x;
1068
1069 if (w->pseudo_window_p)
1070 return FRAME_INTERNAL_BORDER_WIDTH (f);
1071
1072 x = (WINDOW_LEFT_EDGE_X (w)
1073 + window_box_left_offset (w, area));
1074
1075 return x;
1076 }
1077
1078
1079 /* Return the frame-relative coordinate of the right edge of display
1080 area AREA of window W. ANY_AREA means return the right edge of the
1081 whole window, to the left of the right fringe of W. */
1082
1083 int
1084 window_box_right (struct window *w, enum glyph_row_area area)
1085 {
1086 return window_box_left (w, area) + window_box_width (w, area);
1087 }
1088
1089 /* Get the bounding box of the display area AREA of window W, without
1090 mode lines, in frame-relative coordinates. ANY_AREA means the
1091 whole window, not including the left and right fringes of
1092 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1093 coordinates of the upper-left corner of the box. Return in
1094 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1095
1096 void
1097 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1098 int *box_y, int *box_width, int *box_height)
1099 {
1100 if (box_width)
1101 *box_width = window_box_width (w, area);
1102 if (box_height)
1103 *box_height = window_box_height (w);
1104 if (box_x)
1105 *box_x = window_box_left (w, area);
1106 if (box_y)
1107 {
1108 *box_y = WINDOW_TOP_EDGE_Y (w);
1109 if (WINDOW_WANTS_HEADER_LINE_P (w))
1110 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1111 }
1112 }
1113
1114 #ifdef HAVE_WINDOW_SYSTEM
1115
1116 /* Get the bounding box of the display area AREA of window W, without
1117 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1118 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1119 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1120 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1121 box. */
1122
1123 static void
1124 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1125 int *bottom_right_x, int *bottom_right_y)
1126 {
1127 window_box (w, ANY_AREA, top_left_x, top_left_y,
1128 bottom_right_x, bottom_right_y);
1129 *bottom_right_x += *top_left_x;
1130 *bottom_right_y += *top_left_y;
1131 }
1132
1133 #endif /* HAVE_WINDOW_SYSTEM */
1134
1135 /***********************************************************************
1136 Utilities
1137 ***********************************************************************/
1138
1139 /* Return the bottom y-position of the line the iterator IT is in.
1140 This can modify IT's settings. */
1141
1142 int
1143 line_bottom_y (struct it *it)
1144 {
1145 int line_height = it->max_ascent + it->max_descent;
1146 int line_top_y = it->current_y;
1147
1148 if (line_height == 0)
1149 {
1150 if (last_height)
1151 line_height = last_height;
1152 else if (IT_CHARPOS (*it) < ZV)
1153 {
1154 move_it_by_lines (it, 1);
1155 line_height = (it->max_ascent || it->max_descent
1156 ? it->max_ascent + it->max_descent
1157 : last_height);
1158 }
1159 else
1160 {
1161 struct glyph_row *row = it->glyph_row;
1162
1163 /* Use the default character height. */
1164 it->glyph_row = NULL;
1165 it->what = IT_CHARACTER;
1166 it->c = ' ';
1167 it->len = 1;
1168 PRODUCE_GLYPHS (it);
1169 line_height = it->ascent + it->descent;
1170 it->glyph_row = row;
1171 }
1172 }
1173
1174 return line_top_y + line_height;
1175 }
1176
1177 DEFUN ("line-pixel-height", Fline_pixel_height,
1178 Sline_pixel_height, 0, 0, 0,
1179 doc: /* Return height in pixels of text line in the selected window.
1180
1181 Value is the height in pixels of the line at point. */)
1182 (void)
1183 {
1184 struct it it;
1185 struct text_pos pt;
1186 struct window *w = XWINDOW (selected_window);
1187 struct buffer *old_buffer = NULL;
1188 Lisp_Object result;
1189
1190 if (XBUFFER (w->contents) != current_buffer)
1191 {
1192 old_buffer = current_buffer;
1193 set_buffer_internal_1 (XBUFFER (w->contents));
1194 }
1195 SET_TEXT_POS (pt, PT, PT_BYTE);
1196 start_display (&it, w, pt);
1197 it.vpos = it.current_y = 0;
1198 last_height = 0;
1199 result = make_number (line_bottom_y (&it));
1200 if (old_buffer)
1201 set_buffer_internal_1 (old_buffer);
1202
1203 return result;
1204 }
1205
1206 /* Return the default pixel height of text lines in window W. The
1207 value is the canonical height of the W frame's default font, plus
1208 any extra space required by the line-spacing variable or frame
1209 parameter.
1210
1211 Implementation note: this ignores any line-spacing text properties
1212 put on the newline characters. This is because those properties
1213 only affect the _screen_ line ending in the newline (i.e., in a
1214 continued line, only the last screen line will be affected), which
1215 means only a small number of lines in a buffer can ever use this
1216 feature. Since this function is used to compute the default pixel
1217 equivalent of text lines in a window, we can safely ignore those
1218 few lines. For the same reasons, we ignore the line-height
1219 properties. */
1220 int
1221 default_line_pixel_height (struct window *w)
1222 {
1223 struct frame *f = WINDOW_XFRAME (w);
1224 int height = FRAME_LINE_HEIGHT (f);
1225
1226 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1227 {
1228 struct buffer *b = XBUFFER (w->contents);
1229 Lisp_Object val = BVAR (b, extra_line_spacing);
1230
1231 if (NILP (val))
1232 val = BVAR (&buffer_defaults, extra_line_spacing);
1233 if (!NILP (val))
1234 {
1235 if (RANGED_INTEGERP (0, val, INT_MAX))
1236 height += XFASTINT (val);
1237 else if (FLOATP (val))
1238 {
1239 int addon = XFLOAT_DATA (val) * height + 0.5;
1240
1241 if (addon >= 0)
1242 height += addon;
1243 }
1244 }
1245 else
1246 height += f->extra_line_spacing;
1247 }
1248
1249 return height;
1250 }
1251
1252 /* Subroutine of pos_visible_p below. Extracts a display string, if
1253 any, from the display spec given as its argument. */
1254 static Lisp_Object
1255 string_from_display_spec (Lisp_Object spec)
1256 {
1257 if (CONSP (spec))
1258 {
1259 while (CONSP (spec))
1260 {
1261 if (STRINGP (XCAR (spec)))
1262 return XCAR (spec);
1263 spec = XCDR (spec);
1264 }
1265 }
1266 else if (VECTORP (spec))
1267 {
1268 ptrdiff_t i;
1269
1270 for (i = 0; i < ASIZE (spec); i++)
1271 {
1272 if (STRINGP (AREF (spec, i)))
1273 return AREF (spec, i);
1274 }
1275 return Qnil;
1276 }
1277
1278 return spec;
1279 }
1280
1281
1282 /* Limit insanely large values of W->hscroll on frame F to the largest
1283 value that will still prevent first_visible_x and last_visible_x of
1284 'struct it' from overflowing an int. */
1285 static int
1286 window_hscroll_limited (struct window *w, struct frame *f)
1287 {
1288 ptrdiff_t window_hscroll = w->hscroll;
1289 int window_text_width = window_box_width (w, TEXT_AREA);
1290 int colwidth = FRAME_COLUMN_WIDTH (f);
1291
1292 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1293 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1294
1295 return window_hscroll;
1296 }
1297
1298 /* Return 1 if position CHARPOS is visible in window W.
1299 CHARPOS < 0 means return info about WINDOW_END position.
1300 If visible, set *X and *Y to pixel coordinates of top left corner.
1301 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1302 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1303
1304 int
1305 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1306 int *rtop, int *rbot, int *rowh, int *vpos)
1307 {
1308 struct it it;
1309 void *itdata = bidi_shelve_cache ();
1310 struct text_pos top;
1311 int visible_p = 0;
1312 struct buffer *old_buffer = NULL;
1313 bool r2l = false;
1314
1315 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1316 return visible_p;
1317
1318 if (XBUFFER (w->contents) != current_buffer)
1319 {
1320 old_buffer = current_buffer;
1321 set_buffer_internal_1 (XBUFFER (w->contents));
1322 }
1323
1324 SET_TEXT_POS_FROM_MARKER (top, w->start);
1325 /* Scrolling a minibuffer window via scroll bar when the echo area
1326 shows long text sometimes resets the minibuffer contents behind
1327 our backs. */
1328 if (CHARPOS (top) > ZV)
1329 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1330
1331 /* Compute exact mode line heights. */
1332 if (WINDOW_WANTS_MODELINE_P (w))
1333 w->mode_line_height
1334 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1335 BVAR (current_buffer, mode_line_format));
1336
1337 if (WINDOW_WANTS_HEADER_LINE_P (w))
1338 w->header_line_height
1339 = display_mode_line (w, HEADER_LINE_FACE_ID,
1340 BVAR (current_buffer, header_line_format));
1341
1342 start_display (&it, w, top);
1343 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1344 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1345
1346 if (charpos >= 0
1347 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1348 && IT_CHARPOS (it) >= charpos)
1349 /* When scanning backwards under bidi iteration, move_it_to
1350 stops at or _before_ CHARPOS, because it stops at or to
1351 the _right_ of the character at CHARPOS. */
1352 || (it.bidi_p && it.bidi_it.scan_dir == -1
1353 && IT_CHARPOS (it) <= charpos)))
1354 {
1355 /* We have reached CHARPOS, or passed it. How the call to
1356 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1357 or covered by a display property, move_it_to stops at the end
1358 of the invisible text, to the right of CHARPOS. (ii) If
1359 CHARPOS is in a display vector, move_it_to stops on its last
1360 glyph. */
1361 int top_x = it.current_x;
1362 int top_y = it.current_y;
1363 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1364 int bottom_y;
1365 struct it save_it;
1366 void *save_it_data = NULL;
1367
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 SAVE_IT (save_it, it, save_it_data);
1370 last_height = 0;
1371 bottom_y = line_bottom_y (&it);
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (bottom_y >= it.last_visible_y
1377 && it.bidi_p && it.bidi_it.scan_dir == -1
1378 && IT_CHARPOS (it) < charpos)
1379 {
1380 /* When the last line of the window is scanned backwards
1381 under bidi iteration, we could be duped into thinking
1382 that we have passed CHARPOS, when in fact move_it_to
1383 simply stopped short of CHARPOS because it reached
1384 last_visible_y. To see if that's what happened, we call
1385 move_it_to again with a slightly larger vertical limit,
1386 and see if it actually moved vertically; if it did, we
1387 didn't really reach CHARPOS, which is beyond window end. */
1388 /* Why 10? because we don't know how many canonical lines
1389 will the height of the next line(s) be. So we guess. */
1390 int ten_more_lines = 10 * default_line_pixel_height (w);
1391
1392 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1393 MOVE_TO_POS | MOVE_TO_Y);
1394 if (it.current_y > top_y)
1395 visible_p = 0;
1396
1397 }
1398 RESTORE_IT (&it, &save_it, save_it_data);
1399 if (visible_p)
1400 {
1401 if (it.method == GET_FROM_DISPLAY_VECTOR)
1402 {
1403 /* We stopped on the last glyph of a display vector.
1404 Try and recompute. Hack alert! */
1405 if (charpos < 2 || top.charpos >= charpos)
1406 top_x = it.glyph_row->x;
1407 else
1408 {
1409 struct it it2, it2_prev;
1410 /* The idea is to get to the previous buffer
1411 position, consume the character there, and use
1412 the pixel coordinates we get after that. But if
1413 the previous buffer position is also displayed
1414 from a display vector, we need to consume all of
1415 the glyphs from that display vector. */
1416 start_display (&it2, w, top);
1417 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1418 /* If we didn't get to CHARPOS - 1, there's some
1419 replacing display property at that position, and
1420 we stopped after it. That is exactly the place
1421 whose coordinates we want. */
1422 if (IT_CHARPOS (it2) != charpos - 1)
1423 it2_prev = it2;
1424 else
1425 {
1426 /* Iterate until we get out of the display
1427 vector that displays the character at
1428 CHARPOS - 1. */
1429 do {
1430 get_next_display_element (&it2);
1431 PRODUCE_GLYPHS (&it2);
1432 it2_prev = it2;
1433 set_iterator_to_next (&it2, 1);
1434 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1435 && IT_CHARPOS (it2) < charpos);
1436 }
1437 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1438 || it2_prev.current_x > it2_prev.last_visible_x)
1439 top_x = it.glyph_row->x;
1440 else
1441 {
1442 top_x = it2_prev.current_x;
1443 top_y = it2_prev.current_y;
1444 }
1445 }
1446 }
1447 else if (IT_CHARPOS (it) != charpos)
1448 {
1449 Lisp_Object cpos = make_number (charpos);
1450 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1451 Lisp_Object string = string_from_display_spec (spec);
1452 struct text_pos tpos;
1453 int replacing_spec_p;
1454 bool newline_in_string
1455 = (STRINGP (string)
1456 && memchr (SDATA (string), '\n', SBYTES (string)));
1457
1458 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1459 replacing_spec_p
1460 = (!NILP (spec)
1461 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1462 charpos, FRAME_WINDOW_P (it.f)));
1463 /* The tricky code below is needed because there's a
1464 discrepancy between move_it_to and how we set cursor
1465 when PT is at the beginning of a portion of text
1466 covered by a display property or an overlay with a
1467 display property, or the display line ends in a
1468 newline from a display string. move_it_to will stop
1469 _after_ such display strings, whereas
1470 set_cursor_from_row conspires with cursor_row_p to
1471 place the cursor on the first glyph produced from the
1472 display string. */
1473
1474 /* We have overshoot PT because it is covered by a
1475 display property that replaces the text it covers.
1476 If the string includes embedded newlines, we are also
1477 in the wrong display line. Backtrack to the correct
1478 line, where the display property begins. */
1479 if (replacing_spec_p)
1480 {
1481 Lisp_Object startpos, endpos;
1482 EMACS_INT start, end;
1483 struct it it3;
1484 int it3_moved;
1485
1486 /* Find the first and the last buffer positions
1487 covered by the display string. */
1488 endpos =
1489 Fnext_single_char_property_change (cpos, Qdisplay,
1490 Qnil, Qnil);
1491 startpos =
1492 Fprevious_single_char_property_change (endpos, Qdisplay,
1493 Qnil, Qnil);
1494 start = XFASTINT (startpos);
1495 end = XFASTINT (endpos);
1496 /* Move to the last buffer position before the
1497 display property. */
1498 start_display (&it3, w, top);
1499 if (start > CHARPOS (top))
1500 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1501 /* Move forward one more line if the position before
1502 the display string is a newline or if it is the
1503 rightmost character on a line that is
1504 continued or word-wrapped. */
1505 if (it3.method == GET_FROM_BUFFER
1506 && (it3.c == '\n'
1507 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1508 move_it_by_lines (&it3, 1);
1509 else if (move_it_in_display_line_to (&it3, -1,
1510 it3.current_x
1511 + it3.pixel_width,
1512 MOVE_TO_X)
1513 == MOVE_LINE_CONTINUED)
1514 {
1515 move_it_by_lines (&it3, 1);
1516 /* When we are under word-wrap, the #$@%!
1517 move_it_by_lines moves 2 lines, so we need to
1518 fix that up. */
1519 if (it3.line_wrap == WORD_WRAP)
1520 move_it_by_lines (&it3, -1);
1521 }
1522
1523 /* Record the vertical coordinate of the display
1524 line where we wound up. */
1525 top_y = it3.current_y;
1526 if (it3.bidi_p)
1527 {
1528 /* When characters are reordered for display,
1529 the character displayed to the left of the
1530 display string could be _after_ the display
1531 property in the logical order. Use the
1532 smallest vertical position of these two. */
1533 start_display (&it3, w, top);
1534 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1535 if (it3.current_y < top_y)
1536 top_y = it3.current_y;
1537 }
1538 /* Move from the top of the window to the beginning
1539 of the display line where the display string
1540 begins. */
1541 start_display (&it3, w, top);
1542 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1543 /* If it3_moved stays zero after the 'while' loop
1544 below, that means we already were at a newline
1545 before the loop (e.g., the display string begins
1546 with a newline), so we don't need to (and cannot)
1547 inspect the glyphs of it3.glyph_row, because
1548 PRODUCE_GLYPHS will not produce anything for a
1549 newline, and thus it3.glyph_row stays at its
1550 stale content it got at top of the window. */
1551 it3_moved = 0;
1552 /* Finally, advance the iterator until we hit the
1553 first display element whose character position is
1554 CHARPOS, or until the first newline from the
1555 display string, which signals the end of the
1556 display line. */
1557 while (get_next_display_element (&it3))
1558 {
1559 PRODUCE_GLYPHS (&it3);
1560 if (IT_CHARPOS (it3) == charpos
1561 || ITERATOR_AT_END_OF_LINE_P (&it3))
1562 break;
1563 it3_moved = 1;
1564 set_iterator_to_next (&it3, 0);
1565 }
1566 top_x = it3.current_x - it3.pixel_width;
1567 /* Normally, we would exit the above loop because we
1568 found the display element whose character
1569 position is CHARPOS. For the contingency that we
1570 didn't, and stopped at the first newline from the
1571 display string, move back over the glyphs
1572 produced from the string, until we find the
1573 rightmost glyph not from the string. */
1574 if (it3_moved
1575 && newline_in_string
1576 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1577 {
1578 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1579 + it3.glyph_row->used[TEXT_AREA];
1580
1581 while (EQ ((g - 1)->object, string))
1582 {
1583 --g;
1584 top_x -= g->pixel_width;
1585 }
1586 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1587 + it3.glyph_row->used[TEXT_AREA]);
1588 }
1589 }
1590 }
1591
1592 *x = top_x;
1593 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1594 *rtop = max (0, window_top_y - top_y);
1595 *rbot = max (0, bottom_y - it.last_visible_y);
1596 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1597 - max (top_y, window_top_y)));
1598 *vpos = it.vpos;
1599 if (it.bidi_it.paragraph_dir == R2L)
1600 r2l = true;
1601 }
1602 }
1603 else
1604 {
1605 /* Either we were asked to provide info about WINDOW_END, or
1606 CHARPOS is in the partially visible glyph row at end of
1607 window. */
1608 struct it it2;
1609 void *it2data = NULL;
1610
1611 SAVE_IT (it2, it, it2data);
1612 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1613 move_it_by_lines (&it, 1);
1614 if (charpos < IT_CHARPOS (it)
1615 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1616 {
1617 visible_p = true;
1618 RESTORE_IT (&it2, &it2, it2data);
1619 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1620 *x = it2.current_x;
1621 *y = it2.current_y + it2.max_ascent - it2.ascent;
1622 *rtop = max (0, -it2.current_y);
1623 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1624 - it.last_visible_y));
1625 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1626 it.last_visible_y)
1627 - max (it2.current_y,
1628 WINDOW_HEADER_LINE_HEIGHT (w))));
1629 *vpos = it2.vpos;
1630 if (it2.bidi_it.paragraph_dir == R2L)
1631 r2l = true;
1632 }
1633 else
1634 bidi_unshelve_cache (it2data, 1);
1635 }
1636 bidi_unshelve_cache (itdata, 0);
1637
1638 if (old_buffer)
1639 set_buffer_internal_1 (old_buffer);
1640
1641 if (visible_p)
1642 {
1643 if (w->hscroll > 0)
1644 *x -=
1645 window_hscroll_limited (w, WINDOW_XFRAME (w))
1646 * WINDOW_FRAME_COLUMN_WIDTH (w);
1647 /* For lines in an R2L paragraph, we need to mirror the X pixel
1648 coordinate wrt the text area. For the reasons, see the
1649 commentary in buffer_posn_from_coords and the explanation of
1650 the geometry used by the move_it_* functions at the end of
1651 the large commentary near the beginning of this file. */
1652 if (r2l)
1653 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1654 }
1655
1656 #if 0
1657 /* Debugging code. */
1658 if (visible_p)
1659 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1660 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1661 else
1662 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1663 #endif
1664
1665 return visible_p;
1666 }
1667
1668
1669 /* Return the next character from STR. Return in *LEN the length of
1670 the character. This is like STRING_CHAR_AND_LENGTH but never
1671 returns an invalid character. If we find one, we return a `?', but
1672 with the length of the invalid character. */
1673
1674 static int
1675 string_char_and_length (const unsigned char *str, int *len)
1676 {
1677 int c;
1678
1679 c = STRING_CHAR_AND_LENGTH (str, *len);
1680 if (!CHAR_VALID_P (c))
1681 /* We may not change the length here because other places in Emacs
1682 don't use this function, i.e. they silently accept invalid
1683 characters. */
1684 c = '?';
1685
1686 return c;
1687 }
1688
1689
1690
1691 /* Given a position POS containing a valid character and byte position
1692 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1693
1694 static struct text_pos
1695 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1696 {
1697 eassert (STRINGP (string) && nchars >= 0);
1698
1699 if (STRING_MULTIBYTE (string))
1700 {
1701 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1702 int len;
1703
1704 while (nchars--)
1705 {
1706 string_char_and_length (p, &len);
1707 p += len;
1708 CHARPOS (pos) += 1;
1709 BYTEPOS (pos) += len;
1710 }
1711 }
1712 else
1713 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1714
1715 return pos;
1716 }
1717
1718
1719 /* Value is the text position, i.e. character and byte position,
1720 for character position CHARPOS in STRING. */
1721
1722 static struct text_pos
1723 string_pos (ptrdiff_t charpos, Lisp_Object string)
1724 {
1725 struct text_pos pos;
1726 eassert (STRINGP (string));
1727 eassert (charpos >= 0);
1728 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1729 return pos;
1730 }
1731
1732
1733 /* Value is a text position, i.e. character and byte position, for
1734 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1735 means recognize multibyte characters. */
1736
1737 static struct text_pos
1738 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1739 {
1740 struct text_pos pos;
1741
1742 eassert (s != NULL);
1743 eassert (charpos >= 0);
1744
1745 if (multibyte_p)
1746 {
1747 int len;
1748
1749 SET_TEXT_POS (pos, 0, 0);
1750 while (charpos--)
1751 {
1752 string_char_and_length ((const unsigned char *) s, &len);
1753 s += len;
1754 CHARPOS (pos) += 1;
1755 BYTEPOS (pos) += len;
1756 }
1757 }
1758 else
1759 SET_TEXT_POS (pos, charpos, charpos);
1760
1761 return pos;
1762 }
1763
1764
1765 /* Value is the number of characters in C string S. MULTIBYTE_P
1766 non-zero means recognize multibyte characters. */
1767
1768 static ptrdiff_t
1769 number_of_chars (const char *s, bool multibyte_p)
1770 {
1771 ptrdiff_t nchars;
1772
1773 if (multibyte_p)
1774 {
1775 ptrdiff_t rest = strlen (s);
1776 int len;
1777 const unsigned char *p = (const unsigned char *) s;
1778
1779 for (nchars = 0; rest > 0; ++nchars)
1780 {
1781 string_char_and_length (p, &len);
1782 rest -= len, p += len;
1783 }
1784 }
1785 else
1786 nchars = strlen (s);
1787
1788 return nchars;
1789 }
1790
1791
1792 /* Compute byte position NEWPOS->bytepos corresponding to
1793 NEWPOS->charpos. POS is a known position in string STRING.
1794 NEWPOS->charpos must be >= POS.charpos. */
1795
1796 static void
1797 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1798 {
1799 eassert (STRINGP (string));
1800 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1801
1802 if (STRING_MULTIBYTE (string))
1803 *newpos = string_pos_nchars_ahead (pos, string,
1804 CHARPOS (*newpos) - CHARPOS (pos));
1805 else
1806 BYTEPOS (*newpos) = CHARPOS (*newpos);
1807 }
1808
1809 /* EXPORT:
1810 Return an estimation of the pixel height of mode or header lines on
1811 frame F. FACE_ID specifies what line's height to estimate. */
1812
1813 int
1814 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1815 {
1816 #ifdef HAVE_WINDOW_SYSTEM
1817 if (FRAME_WINDOW_P (f))
1818 {
1819 int height = FONT_HEIGHT (FRAME_FONT (f));
1820
1821 /* This function is called so early when Emacs starts that the face
1822 cache and mode line face are not yet initialized. */
1823 if (FRAME_FACE_CACHE (f))
1824 {
1825 struct face *face = FACE_FROM_ID (f, face_id);
1826 if (face)
1827 {
1828 if (face->font)
1829 height = FONT_HEIGHT (face->font);
1830 if (face->box_line_width > 0)
1831 height += 2 * face->box_line_width;
1832 }
1833 }
1834
1835 return height;
1836 }
1837 #endif
1838
1839 return 1;
1840 }
1841
1842 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1843 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1844 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1845 not force the value into range. */
1846
1847 void
1848 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1849 int *x, int *y, NativeRectangle *bounds, int noclip)
1850 {
1851
1852 #ifdef HAVE_WINDOW_SYSTEM
1853 if (FRAME_WINDOW_P (f))
1854 {
1855 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1856 even for negative values. */
1857 if (pix_x < 0)
1858 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1859 if (pix_y < 0)
1860 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1861
1862 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1863 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1864
1865 if (bounds)
1866 STORE_NATIVE_RECT (*bounds,
1867 FRAME_COL_TO_PIXEL_X (f, pix_x),
1868 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1869 FRAME_COLUMN_WIDTH (f) - 1,
1870 FRAME_LINE_HEIGHT (f) - 1);
1871
1872 /* PXW: Should we clip pixels before converting to columns/lines? */
1873 if (!noclip)
1874 {
1875 if (pix_x < 0)
1876 pix_x = 0;
1877 else if (pix_x > FRAME_TOTAL_COLS (f))
1878 pix_x = FRAME_TOTAL_COLS (f);
1879
1880 if (pix_y < 0)
1881 pix_y = 0;
1882 else if (pix_y > FRAME_TOTAL_LINES (f))
1883 pix_y = FRAME_TOTAL_LINES (f);
1884 }
1885 }
1886 #endif
1887
1888 *x = pix_x;
1889 *y = pix_y;
1890 }
1891
1892
1893 /* Find the glyph under window-relative coordinates X/Y in window W.
1894 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1895 strings. Return in *HPOS and *VPOS the row and column number of
1896 the glyph found. Return in *AREA the glyph area containing X.
1897 Value is a pointer to the glyph found or null if X/Y is not on
1898 text, or we can't tell because W's current matrix is not up to
1899 date. */
1900
1901 static struct glyph *
1902 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1903 int *dx, int *dy, int *area)
1904 {
1905 struct glyph *glyph, *end;
1906 struct glyph_row *row = NULL;
1907 int x0, i;
1908
1909 /* Find row containing Y. Give up if some row is not enabled. */
1910 for (i = 0; i < w->current_matrix->nrows; ++i)
1911 {
1912 row = MATRIX_ROW (w->current_matrix, i);
1913 if (!row->enabled_p)
1914 return NULL;
1915 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1916 break;
1917 }
1918
1919 *vpos = i;
1920 *hpos = 0;
1921
1922 /* Give up if Y is not in the window. */
1923 if (i == w->current_matrix->nrows)
1924 return NULL;
1925
1926 /* Get the glyph area containing X. */
1927 if (w->pseudo_window_p)
1928 {
1929 *area = TEXT_AREA;
1930 x0 = 0;
1931 }
1932 else
1933 {
1934 if (x < window_box_left_offset (w, TEXT_AREA))
1935 {
1936 *area = LEFT_MARGIN_AREA;
1937 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1938 }
1939 else if (x < window_box_right_offset (w, TEXT_AREA))
1940 {
1941 *area = TEXT_AREA;
1942 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1943 }
1944 else
1945 {
1946 *area = RIGHT_MARGIN_AREA;
1947 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1948 }
1949 }
1950
1951 /* Find glyph containing X. */
1952 glyph = row->glyphs[*area];
1953 end = glyph + row->used[*area];
1954 x -= x0;
1955 while (glyph < end && x >= glyph->pixel_width)
1956 {
1957 x -= glyph->pixel_width;
1958 ++glyph;
1959 }
1960
1961 if (glyph == end)
1962 return NULL;
1963
1964 if (dx)
1965 {
1966 *dx = x;
1967 *dy = y - (row->y + row->ascent - glyph->ascent);
1968 }
1969
1970 *hpos = glyph - row->glyphs[*area];
1971 return glyph;
1972 }
1973
1974 /* Convert frame-relative x/y to coordinates relative to window W.
1975 Takes pseudo-windows into account. */
1976
1977 static void
1978 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1979 {
1980 if (w->pseudo_window_p)
1981 {
1982 /* A pseudo-window is always full-width, and starts at the
1983 left edge of the frame, plus a frame border. */
1984 struct frame *f = XFRAME (w->frame);
1985 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1986 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1987 }
1988 else
1989 {
1990 *x -= WINDOW_LEFT_EDGE_X (w);
1991 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1992 }
1993 }
1994
1995 #ifdef HAVE_WINDOW_SYSTEM
1996
1997 /* EXPORT:
1998 Return in RECTS[] at most N clipping rectangles for glyph string S.
1999 Return the number of stored rectangles. */
2000
2001 int
2002 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2003 {
2004 XRectangle r;
2005
2006 if (n <= 0)
2007 return 0;
2008
2009 if (s->row->full_width_p)
2010 {
2011 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2012 r.x = WINDOW_LEFT_EDGE_X (s->w);
2013 if (s->row->mode_line_p)
2014 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2015 else
2016 r.width = WINDOW_PIXEL_WIDTH (s->w);
2017
2018 /* Unless displaying a mode or menu bar line, which are always
2019 fully visible, clip to the visible part of the row. */
2020 if (s->w->pseudo_window_p)
2021 r.height = s->row->visible_height;
2022 else
2023 r.height = s->height;
2024 }
2025 else
2026 {
2027 /* This is a text line that may be partially visible. */
2028 r.x = window_box_left (s->w, s->area);
2029 r.width = window_box_width (s->w, s->area);
2030 r.height = s->row->visible_height;
2031 }
2032
2033 if (s->clip_head)
2034 if (r.x < s->clip_head->x)
2035 {
2036 if (r.width >= s->clip_head->x - r.x)
2037 r.width -= s->clip_head->x - r.x;
2038 else
2039 r.width = 0;
2040 r.x = s->clip_head->x;
2041 }
2042 if (s->clip_tail)
2043 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2044 {
2045 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2046 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2047 else
2048 r.width = 0;
2049 }
2050
2051 /* If S draws overlapping rows, it's sufficient to use the top and
2052 bottom of the window for clipping because this glyph string
2053 intentionally draws over other lines. */
2054 if (s->for_overlaps)
2055 {
2056 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2057 r.height = window_text_bottom_y (s->w) - r.y;
2058
2059 /* Alas, the above simple strategy does not work for the
2060 environments with anti-aliased text: if the same text is
2061 drawn onto the same place multiple times, it gets thicker.
2062 If the overlap we are processing is for the erased cursor, we
2063 take the intersection with the rectangle of the cursor. */
2064 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2065 {
2066 XRectangle rc, r_save = r;
2067
2068 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2069 rc.y = s->w->phys_cursor.y;
2070 rc.width = s->w->phys_cursor_width;
2071 rc.height = s->w->phys_cursor_height;
2072
2073 x_intersect_rectangles (&r_save, &rc, &r);
2074 }
2075 }
2076 else
2077 {
2078 /* Don't use S->y for clipping because it doesn't take partially
2079 visible lines into account. For example, it can be negative for
2080 partially visible lines at the top of a window. */
2081 if (!s->row->full_width_p
2082 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2083 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2084 else
2085 r.y = max (0, s->row->y);
2086 }
2087
2088 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2089
2090 /* If drawing the cursor, don't let glyph draw outside its
2091 advertised boundaries. Cleartype does this under some circumstances. */
2092 if (s->hl == DRAW_CURSOR)
2093 {
2094 struct glyph *glyph = s->first_glyph;
2095 int height, max_y;
2096
2097 if (s->x > r.x)
2098 {
2099 if (r.width >= s->x - r.x)
2100 r.width -= s->x - r.x;
2101 else /* R2L hscrolled row with cursor outside text area */
2102 r.width = 0;
2103 r.x = s->x;
2104 }
2105 r.width = min (r.width, glyph->pixel_width);
2106
2107 /* If r.y is below window bottom, ensure that we still see a cursor. */
2108 height = min (glyph->ascent + glyph->descent,
2109 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2110 max_y = window_text_bottom_y (s->w) - height;
2111 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2112 if (s->ybase - glyph->ascent > max_y)
2113 {
2114 r.y = max_y;
2115 r.height = height;
2116 }
2117 else
2118 {
2119 /* Don't draw cursor glyph taller than our actual glyph. */
2120 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2121 if (height < r.height)
2122 {
2123 max_y = r.y + r.height;
2124 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2125 r.height = min (max_y - r.y, height);
2126 }
2127 }
2128 }
2129
2130 if (s->row->clip)
2131 {
2132 XRectangle r_save = r;
2133
2134 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2135 r.width = 0;
2136 }
2137
2138 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2139 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2140 {
2141 #ifdef CONVERT_FROM_XRECT
2142 CONVERT_FROM_XRECT (r, *rects);
2143 #else
2144 *rects = r;
2145 #endif
2146 return 1;
2147 }
2148 else
2149 {
2150 /* If we are processing overlapping and allowed to return
2151 multiple clipping rectangles, we exclude the row of the glyph
2152 string from the clipping rectangle. This is to avoid drawing
2153 the same text on the environment with anti-aliasing. */
2154 #ifdef CONVERT_FROM_XRECT
2155 XRectangle rs[2];
2156 #else
2157 XRectangle *rs = rects;
2158 #endif
2159 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2160
2161 if (s->for_overlaps & OVERLAPS_PRED)
2162 {
2163 rs[i] = r;
2164 if (r.y + r.height > row_y)
2165 {
2166 if (r.y < row_y)
2167 rs[i].height = row_y - r.y;
2168 else
2169 rs[i].height = 0;
2170 }
2171 i++;
2172 }
2173 if (s->for_overlaps & OVERLAPS_SUCC)
2174 {
2175 rs[i] = r;
2176 if (r.y < row_y + s->row->visible_height)
2177 {
2178 if (r.y + r.height > row_y + s->row->visible_height)
2179 {
2180 rs[i].y = row_y + s->row->visible_height;
2181 rs[i].height = r.y + r.height - rs[i].y;
2182 }
2183 else
2184 rs[i].height = 0;
2185 }
2186 i++;
2187 }
2188
2189 n = i;
2190 #ifdef CONVERT_FROM_XRECT
2191 for (i = 0; i < n; i++)
2192 CONVERT_FROM_XRECT (rs[i], rects[i]);
2193 #endif
2194 return n;
2195 }
2196 }
2197
2198 /* EXPORT:
2199 Return in *NR the clipping rectangle for glyph string S. */
2200
2201 void
2202 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2203 {
2204 get_glyph_string_clip_rects (s, nr, 1);
2205 }
2206
2207
2208 /* EXPORT:
2209 Return the position and height of the phys cursor in window W.
2210 Set w->phys_cursor_width to width of phys cursor.
2211 */
2212
2213 void
2214 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2215 struct glyph *glyph, int *xp, int *yp, int *heightp)
2216 {
2217 struct frame *f = XFRAME (WINDOW_FRAME (w));
2218 int x, y, wd, h, h0, y0;
2219
2220 /* Compute the width of the rectangle to draw. If on a stretch
2221 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2222 rectangle as wide as the glyph, but use a canonical character
2223 width instead. */
2224 wd = glyph->pixel_width;
2225
2226 x = w->phys_cursor.x;
2227 if (x < 0)
2228 {
2229 wd += x;
2230 x = 0;
2231 }
2232
2233 if (glyph->type == STRETCH_GLYPH
2234 && !x_stretch_cursor_p)
2235 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2236 w->phys_cursor_width = wd;
2237
2238 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2239
2240 /* If y is below window bottom, ensure that we still see a cursor. */
2241 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242
2243 h = max (h0, glyph->ascent + glyph->descent);
2244 h0 = min (h0, glyph->ascent + glyph->descent);
2245
2246 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2247 if (y < y0)
2248 {
2249 h = max (h - (y0 - y) + 1, h0);
2250 y = y0 - 1;
2251 }
2252 else
2253 {
2254 y0 = window_text_bottom_y (w) - h0;
2255 if (y > y0)
2256 {
2257 h += y - y0;
2258 y = y0;
2259 }
2260 }
2261
2262 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2263 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2264 *heightp = h;
2265 }
2266
2267 /*
2268 * Remember which glyph the mouse is over.
2269 */
2270
2271 void
2272 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 {
2274 Lisp_Object window;
2275 struct window *w;
2276 struct glyph_row *r, *gr, *end_row;
2277 enum window_part part;
2278 enum glyph_row_area area;
2279 int x, y, width, height;
2280
2281 /* Try to determine frame pixel position and size of the glyph under
2282 frame pixel coordinates X/Y on frame F. */
2283
2284 if (window_resize_pixelwise)
2285 {
2286 width = height = 1;
2287 goto virtual_glyph;
2288 }
2289 else if (!f->glyphs_initialized_p
2290 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2291 NILP (window)))
2292 {
2293 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2294 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2295 goto virtual_glyph;
2296 }
2297
2298 w = XWINDOW (window);
2299 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2300 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301
2302 x = window_relative_x_coord (w, part, gx);
2303 y = gy - WINDOW_TOP_EDGE_Y (w);
2304
2305 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2306 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307
2308 if (w->pseudo_window_p)
2309 {
2310 area = TEXT_AREA;
2311 part = ON_MODE_LINE; /* Don't adjust margin. */
2312 goto text_glyph;
2313 }
2314
2315 switch (part)
2316 {
2317 case ON_LEFT_MARGIN:
2318 area = LEFT_MARGIN_AREA;
2319 goto text_glyph;
2320
2321 case ON_RIGHT_MARGIN:
2322 area = RIGHT_MARGIN_AREA;
2323 goto text_glyph;
2324
2325 case ON_HEADER_LINE:
2326 case ON_MODE_LINE:
2327 gr = (part == ON_HEADER_LINE
2328 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2329 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2330 gy = gr->y;
2331 area = TEXT_AREA;
2332 goto text_glyph_row_found;
2333
2334 case ON_TEXT:
2335 area = TEXT_AREA;
2336
2337 text_glyph:
2338 gr = 0; gy = 0;
2339 for (; r <= end_row && r->enabled_p; ++r)
2340 if (r->y + r->height > y)
2341 {
2342 gr = r; gy = r->y;
2343 break;
2344 }
2345
2346 text_glyph_row_found:
2347 if (gr && gy <= y)
2348 {
2349 struct glyph *g = gr->glyphs[area];
2350 struct glyph *end = g + gr->used[area];
2351
2352 height = gr->height;
2353 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2354 if (gx + g->pixel_width > x)
2355 break;
2356
2357 if (g < end)
2358 {
2359 if (g->type == IMAGE_GLYPH)
2360 {
2361 /* Don't remember when mouse is over image, as
2362 image may have hot-spots. */
2363 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2364 return;
2365 }
2366 width = g->pixel_width;
2367 }
2368 else
2369 {
2370 /* Use nominal char spacing at end of line. */
2371 x -= gx;
2372 gx += (x / width) * width;
2373 }
2374
2375 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 {
2377 gx += window_box_left_offset (w, area);
2378 /* Don't expand over the modeline to make sure the vertical
2379 drag cursor is shown early enough. */
2380 height = min (height,
2381 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2382 }
2383 }
2384 else
2385 {
2386 /* Use nominal line height at end of window. */
2387 gx = (x / width) * width;
2388 y -= gy;
2389 gy += (y / height) * height;
2390 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2391 /* See comment above. */
2392 height = min (height,
2393 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 }
2395 break;
2396
2397 case ON_LEFT_FRINGE:
2398 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2399 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2400 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2401 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2402 goto row_glyph;
2403
2404 case ON_RIGHT_FRINGE:
2405 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2406 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2407 : window_box_right_offset (w, TEXT_AREA));
2408 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2409 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2410 && !WINDOW_RIGHTMOST_P (w))
2411 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2412 /* Make sure the vertical border can get her own glyph to the
2413 right of the one we build here. */
2414 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2415 else
2416 width = WINDOW_PIXEL_WIDTH (w) - gx;
2417 else
2418 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419
2420 goto row_glyph;
2421
2422 case ON_VERTICAL_BORDER:
2423 gx = WINDOW_PIXEL_WIDTH (w) - width;
2424 goto row_glyph;
2425
2426 case ON_VERTICAL_SCROLL_BAR:
2427 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 ? 0
2429 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2430 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2431 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2432 : 0)));
2433 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434
2435 row_glyph:
2436 gr = 0, gy = 0;
2437 for (; r <= end_row && r->enabled_p; ++r)
2438 if (r->y + r->height > y)
2439 {
2440 gr = r; gy = r->y;
2441 break;
2442 }
2443
2444 if (gr && gy <= y)
2445 height = gr->height;
2446 else
2447 {
2448 /* Use nominal line height at end of window. */
2449 y -= gy;
2450 gy += (y / height) * height;
2451 }
2452 break;
2453
2454 case ON_RIGHT_DIVIDER:
2455 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2457 gy = 0;
2458 /* The bottom divider prevails. */
2459 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2460 goto add_edge;
2461
2462 case ON_BOTTOM_DIVIDER:
2463 gx = 0;
2464 width = WINDOW_PIXEL_WIDTH (w);
2465 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2467 goto add_edge;
2468
2469 default:
2470 ;
2471 virtual_glyph:
2472 /* If there is no glyph under the mouse, then we divide the screen
2473 into a grid of the smallest glyph in the frame, and use that
2474 as our "glyph". */
2475
2476 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2477 round down even for negative values. */
2478 if (gx < 0)
2479 gx -= width - 1;
2480 if (gy < 0)
2481 gy -= height - 1;
2482
2483 gx = (gx / width) * width;
2484 gy = (gy / height) * height;
2485
2486 goto store_rect;
2487 }
2488
2489 add_edge:
2490 gx += WINDOW_LEFT_EDGE_X (w);
2491 gy += WINDOW_TOP_EDGE_Y (w);
2492
2493 store_rect:
2494 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495
2496 /* Visible feedback for debugging. */
2497 #if 0
2498 #if HAVE_X_WINDOWS
2499 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2500 f->output_data.x->normal_gc,
2501 gx, gy, width, height);
2502 #endif
2503 #endif
2504 }
2505
2506
2507 #endif /* HAVE_WINDOW_SYSTEM */
2508
2509 static void
2510 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2511 {
2512 eassert (w);
2513 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2514 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2515 w->window_end_vpos
2516 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2517 }
2518
2519 /***********************************************************************
2520 Lisp form evaluation
2521 ***********************************************************************/
2522
2523 /* Error handler for safe_eval and safe_call. */
2524
2525 static Lisp_Object
2526 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2527 {
2528 add_to_log ("Error during redisplay: %S signaled %S",
2529 Flist (nargs, args), arg);
2530 return Qnil;
2531 }
2532
2533 /* Call function FUNC with the rest of NARGS - 1 arguments
2534 following. Return the result, or nil if something went
2535 wrong. Prevent redisplay during the evaluation. */
2536
2537 static Lisp_Object
2538 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2539 {
2540 Lisp_Object val;
2541
2542 if (inhibit_eval_during_redisplay)
2543 val = Qnil;
2544 else
2545 {
2546 ptrdiff_t i;
2547 ptrdiff_t count = SPECPDL_INDEX ();
2548 Lisp_Object *args;
2549 USE_SAFE_ALLOCA;
2550 SAFE_ALLOCA_LISP (args, nargs);
2551
2552 args[0] = func;
2553 for (i = 1; i < nargs; i++)
2554 args[i] = va_arg (ap, Lisp_Object);
2555
2556 specbind (Qinhibit_redisplay, Qt);
2557 if (inhibit_quit)
2558 specbind (Qinhibit_quit, Qt);
2559 /* Use Qt to ensure debugger does not run,
2560 so there is no possibility of wanting to redisplay. */
2561 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2562 safe_eval_handler);
2563 SAFE_FREE ();
2564 val = unbind_to (count, val);
2565 }
2566
2567 return val;
2568 }
2569
2570 Lisp_Object
2571 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2572 {
2573 Lisp_Object retval;
2574 va_list ap;
2575
2576 va_start (ap, func);
2577 retval = safe__call (false, nargs, func, ap);
2578 va_end (ap);
2579 return retval;
2580 }
2581
2582 /* Call function FN with one argument ARG.
2583 Return the result, or nil if something went wrong. */
2584
2585 Lisp_Object
2586 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2587 {
2588 return safe_call (2, fn, arg);
2589 }
2590
2591 static Lisp_Object
2592 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2593 {
2594 Lisp_Object retval;
2595 va_list ap;
2596
2597 va_start (ap, fn);
2598 retval = safe__call (inhibit_quit, 2, fn, ap);
2599 va_end (ap);
2600 return retval;
2601 }
2602
2603 Lisp_Object
2604 safe_eval (Lisp_Object sexpr)
2605 {
2606 return safe__call1 (false, Qeval, sexpr);
2607 }
2608
2609 static Lisp_Object
2610 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2611 {
2612 return safe__call1 (inhibit_quit, Qeval, sexpr);
2613 }
2614
2615 /* Call function FN with two arguments ARG1 and ARG2.
2616 Return the result, or nil if something went wrong. */
2617
2618 Lisp_Object
2619 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2620 {
2621 return safe_call (3, fn, arg1, arg2);
2622 }
2623
2624
2625 \f
2626 /***********************************************************************
2627 Debugging
2628 ***********************************************************************/
2629
2630 #if 0
2631
2632 /* Define CHECK_IT to perform sanity checks on iterators.
2633 This is for debugging. It is too slow to do unconditionally. */
2634
2635 static void
2636 check_it (struct it *it)
2637 {
2638 if (it->method == GET_FROM_STRING)
2639 {
2640 eassert (STRINGP (it->string));
2641 eassert (IT_STRING_CHARPOS (*it) >= 0);
2642 }
2643 else
2644 {
2645 eassert (IT_STRING_CHARPOS (*it) < 0);
2646 if (it->method == GET_FROM_BUFFER)
2647 {
2648 /* Check that character and byte positions agree. */
2649 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2650 }
2651 }
2652
2653 if (it->dpvec)
2654 eassert (it->current.dpvec_index >= 0);
2655 else
2656 eassert (it->current.dpvec_index < 0);
2657 }
2658
2659 #define CHECK_IT(IT) check_it ((IT))
2660
2661 #else /* not 0 */
2662
2663 #define CHECK_IT(IT) (void) 0
2664
2665 #endif /* not 0 */
2666
2667
2668 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2669
2670 /* Check that the window end of window W is what we expect it
2671 to be---the last row in the current matrix displaying text. */
2672
2673 static void
2674 check_window_end (struct window *w)
2675 {
2676 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2677 {
2678 struct glyph_row *row;
2679 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2680 !row->enabled_p
2681 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2682 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2683 }
2684 }
2685
2686 #define CHECK_WINDOW_END(W) check_window_end ((W))
2687
2688 #else
2689
2690 #define CHECK_WINDOW_END(W) (void) 0
2691
2692 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2693
2694 /***********************************************************************
2695 Iterator initialization
2696 ***********************************************************************/
2697
2698 /* Initialize IT for displaying current_buffer in window W, starting
2699 at character position CHARPOS. CHARPOS < 0 means that no buffer
2700 position is specified which is useful when the iterator is assigned
2701 a position later. BYTEPOS is the byte position corresponding to
2702 CHARPOS.
2703
2704 If ROW is not null, calls to produce_glyphs with IT as parameter
2705 will produce glyphs in that row.
2706
2707 BASE_FACE_ID is the id of a base face to use. It must be one of
2708 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2709 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2710 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2711
2712 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2713 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2714 will be initialized to use the corresponding mode line glyph row of
2715 the desired matrix of W. */
2716
2717 void
2718 init_iterator (struct it *it, struct window *w,
2719 ptrdiff_t charpos, ptrdiff_t bytepos,
2720 struct glyph_row *row, enum face_id base_face_id)
2721 {
2722 enum face_id remapped_base_face_id = base_face_id;
2723
2724 /* Some precondition checks. */
2725 eassert (w != NULL && it != NULL);
2726 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2727 && charpos <= ZV));
2728
2729 /* If face attributes have been changed since the last redisplay,
2730 free realized faces now because they depend on face definitions
2731 that might have changed. Don't free faces while there might be
2732 desired matrices pending which reference these faces. */
2733 if (face_change && !inhibit_free_realized_faces)
2734 {
2735 face_change = false;
2736 free_all_realized_faces (Qnil);
2737 }
2738
2739 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2740 if (! NILP (Vface_remapping_alist))
2741 remapped_base_face_id
2742 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2743
2744 /* Use one of the mode line rows of W's desired matrix if
2745 appropriate. */
2746 if (row == NULL)
2747 {
2748 if (base_face_id == MODE_LINE_FACE_ID
2749 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2750 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2751 else if (base_face_id == HEADER_LINE_FACE_ID)
2752 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2753 }
2754
2755 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2756 Other parts of redisplay rely on that. */
2757 memclear (it, sizeof *it);
2758 it->current.overlay_string_index = -1;
2759 it->current.dpvec_index = -1;
2760 it->base_face_id = remapped_base_face_id;
2761 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2762 it->paragraph_embedding = L2R;
2763 it->bidi_it.w = w;
2764
2765 /* The window in which we iterate over current_buffer: */
2766 XSETWINDOW (it->window, w);
2767 it->w = w;
2768 it->f = XFRAME (w->frame);
2769
2770 it->cmp_it.id = -1;
2771
2772 /* Extra space between lines (on window systems only). */
2773 if (base_face_id == DEFAULT_FACE_ID
2774 && FRAME_WINDOW_P (it->f))
2775 {
2776 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2777 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2778 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2779 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2780 * FRAME_LINE_HEIGHT (it->f));
2781 else if (it->f->extra_line_spacing > 0)
2782 it->extra_line_spacing = it->f->extra_line_spacing;
2783 }
2784
2785 /* If realized faces have been removed, e.g. because of face
2786 attribute changes of named faces, recompute them. When running
2787 in batch mode, the face cache of the initial frame is null. If
2788 we happen to get called, make a dummy face cache. */
2789 if (FRAME_FACE_CACHE (it->f) == NULL)
2790 init_frame_faces (it->f);
2791 if (FRAME_FACE_CACHE (it->f)->used == 0)
2792 recompute_basic_faces (it->f);
2793
2794 it->override_ascent = -1;
2795
2796 /* Are control characters displayed as `^C'? */
2797 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2798
2799 /* -1 means everything between a CR and the following line end
2800 is invisible. >0 means lines indented more than this value are
2801 invisible. */
2802 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2803 ? (clip_to_bounds
2804 (-1, XINT (BVAR (current_buffer, selective_display)),
2805 PTRDIFF_MAX))
2806 : (!NILP (BVAR (current_buffer, selective_display))
2807 ? -1 : 0));
2808 it->selective_display_ellipsis_p
2809 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2810
2811 /* Display table to use. */
2812 it->dp = window_display_table (w);
2813
2814 /* Are multibyte characters enabled in current_buffer? */
2815 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2816
2817 /* Get the position at which the redisplay_end_trigger hook should
2818 be run, if it is to be run at all. */
2819 if (MARKERP (w->redisplay_end_trigger)
2820 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2821 it->redisplay_end_trigger_charpos
2822 = marker_position (w->redisplay_end_trigger);
2823 else if (INTEGERP (w->redisplay_end_trigger))
2824 it->redisplay_end_trigger_charpos
2825 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2826 PTRDIFF_MAX);
2827
2828 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2829
2830 /* Are lines in the display truncated? */
2831 if (TRUNCATE != 0)
2832 it->line_wrap = TRUNCATE;
2833 if (base_face_id == DEFAULT_FACE_ID
2834 && !it->w->hscroll
2835 && (WINDOW_FULL_WIDTH_P (it->w)
2836 || NILP (Vtruncate_partial_width_windows)
2837 || (INTEGERP (Vtruncate_partial_width_windows)
2838 /* PXW: Shall we do something about this? */
2839 && (XINT (Vtruncate_partial_width_windows)
2840 <= WINDOW_TOTAL_COLS (it->w))))
2841 && NILP (BVAR (current_buffer, truncate_lines)))
2842 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2843 ? WINDOW_WRAP : WORD_WRAP;
2844
2845 /* Get dimensions of truncation and continuation glyphs. These are
2846 displayed as fringe bitmaps under X, but we need them for such
2847 frames when the fringes are turned off. But leave the dimensions
2848 zero for tooltip frames, as these glyphs look ugly there and also
2849 sabotage calculations of tooltip dimensions in x-show-tip. */
2850 #ifdef HAVE_WINDOW_SYSTEM
2851 if (!(FRAME_WINDOW_P (it->f)
2852 && FRAMEP (tip_frame)
2853 && it->f == XFRAME (tip_frame)))
2854 #endif
2855 {
2856 if (it->line_wrap == TRUNCATE)
2857 {
2858 /* We will need the truncation glyph. */
2859 eassert (it->glyph_row == NULL);
2860 produce_special_glyphs (it, IT_TRUNCATION);
2861 it->truncation_pixel_width = it->pixel_width;
2862 }
2863 else
2864 {
2865 /* We will need the continuation glyph. */
2866 eassert (it->glyph_row == NULL);
2867 produce_special_glyphs (it, IT_CONTINUATION);
2868 it->continuation_pixel_width = it->pixel_width;
2869 }
2870 }
2871
2872 /* Reset these values to zero because the produce_special_glyphs
2873 above has changed them. */
2874 it->pixel_width = it->ascent = it->descent = 0;
2875 it->phys_ascent = it->phys_descent = 0;
2876
2877 /* Set this after getting the dimensions of truncation and
2878 continuation glyphs, so that we don't produce glyphs when calling
2879 produce_special_glyphs, above. */
2880 it->glyph_row = row;
2881 it->area = TEXT_AREA;
2882
2883 /* Get the dimensions of the display area. The display area
2884 consists of the visible window area plus a horizontally scrolled
2885 part to the left of the window. All x-values are relative to the
2886 start of this total display area. */
2887 if (base_face_id != DEFAULT_FACE_ID)
2888 {
2889 /* Mode lines, menu bar in terminal frames. */
2890 it->first_visible_x = 0;
2891 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2892 }
2893 else
2894 {
2895 it->first_visible_x
2896 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2897 it->last_visible_x = (it->first_visible_x
2898 + window_box_width (w, TEXT_AREA));
2899
2900 /* If we truncate lines, leave room for the truncation glyph(s) at
2901 the right margin. Otherwise, leave room for the continuation
2902 glyph(s). Done only if the window has no right fringe. */
2903 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2904 {
2905 if (it->line_wrap == TRUNCATE)
2906 it->last_visible_x -= it->truncation_pixel_width;
2907 else
2908 it->last_visible_x -= it->continuation_pixel_width;
2909 }
2910
2911 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2912 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2913 }
2914
2915 /* Leave room for a border glyph. */
2916 if (!FRAME_WINDOW_P (it->f)
2917 && !WINDOW_RIGHTMOST_P (it->w))
2918 it->last_visible_x -= 1;
2919
2920 it->last_visible_y = window_text_bottom_y (w);
2921
2922 /* For mode lines and alike, arrange for the first glyph having a
2923 left box line if the face specifies a box. */
2924 if (base_face_id != DEFAULT_FACE_ID)
2925 {
2926 struct face *face;
2927
2928 it->face_id = remapped_base_face_id;
2929
2930 /* If we have a boxed mode line, make the first character appear
2931 with a left box line. */
2932 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2933 if (face && face->box != FACE_NO_BOX)
2934 it->start_of_box_run_p = true;
2935 }
2936
2937 /* If a buffer position was specified, set the iterator there,
2938 getting overlays and face properties from that position. */
2939 if (charpos >= BUF_BEG (current_buffer))
2940 {
2941 it->stop_charpos = charpos;
2942 it->end_charpos = ZV;
2943 eassert (charpos == BYTE_TO_CHAR (bytepos));
2944 IT_CHARPOS (*it) = charpos;
2945 IT_BYTEPOS (*it) = bytepos;
2946
2947 /* We will rely on `reseat' to set this up properly, via
2948 handle_face_prop. */
2949 it->face_id = it->base_face_id;
2950
2951 it->start = it->current;
2952 /* Do we need to reorder bidirectional text? Not if this is a
2953 unibyte buffer: by definition, none of the single-byte
2954 characters are strong R2L, so no reordering is needed. And
2955 bidi.c doesn't support unibyte buffers anyway. Also, don't
2956 reorder while we are loading loadup.el, since the tables of
2957 character properties needed for reordering are not yet
2958 available. */
2959 it->bidi_p =
2960 NILP (Vpurify_flag)
2961 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2962 && it->multibyte_p;
2963
2964 /* If we are to reorder bidirectional text, init the bidi
2965 iterator. */
2966 if (it->bidi_p)
2967 {
2968 /* Since we don't know at this point whether there will be
2969 any R2L lines in the window, we reserve space for
2970 truncation/continuation glyphs even if only the left
2971 fringe is absent. */
2972 if (base_face_id == DEFAULT_FACE_ID
2973 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2974 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2975 {
2976 if (it->line_wrap == TRUNCATE)
2977 it->last_visible_x -= it->truncation_pixel_width;
2978 else
2979 it->last_visible_x -= it->continuation_pixel_width;
2980 }
2981 /* Note the paragraph direction that this buffer wants to
2982 use. */
2983 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2984 Qleft_to_right))
2985 it->paragraph_embedding = L2R;
2986 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2987 Qright_to_left))
2988 it->paragraph_embedding = R2L;
2989 else
2990 it->paragraph_embedding = NEUTRAL_DIR;
2991 bidi_unshelve_cache (NULL, 0);
2992 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2993 &it->bidi_it);
2994 }
2995
2996 /* Compute faces etc. */
2997 reseat (it, it->current.pos, 1);
2998 }
2999
3000 CHECK_IT (it);
3001 }
3002
3003
3004 /* Initialize IT for the display of window W with window start POS. */
3005
3006 void
3007 start_display (struct it *it, struct window *w, struct text_pos pos)
3008 {
3009 struct glyph_row *row;
3010 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3011
3012 row = w->desired_matrix->rows + first_vpos;
3013 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3014 it->first_vpos = first_vpos;
3015
3016 /* Don't reseat to previous visible line start if current start
3017 position is in a string or image. */
3018 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3019 {
3020 int start_at_line_beg_p;
3021 int first_y = it->current_y;
3022
3023 /* If window start is not at a line start, skip forward to POS to
3024 get the correct continuation lines width. */
3025 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3026 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3027 if (!start_at_line_beg_p)
3028 {
3029 int new_x;
3030
3031 reseat_at_previous_visible_line_start (it);
3032 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3033
3034 new_x = it->current_x + it->pixel_width;
3035
3036 /* If lines are continued, this line may end in the middle
3037 of a multi-glyph character (e.g. a control character
3038 displayed as \003, or in the middle of an overlay
3039 string). In this case move_it_to above will not have
3040 taken us to the start of the continuation line but to the
3041 end of the continued line. */
3042 if (it->current_x > 0
3043 && it->line_wrap != TRUNCATE /* Lines are continued. */
3044 && (/* And glyph doesn't fit on the line. */
3045 new_x > it->last_visible_x
3046 /* Or it fits exactly and we're on a window
3047 system frame. */
3048 || (new_x == it->last_visible_x
3049 && FRAME_WINDOW_P (it->f)
3050 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3051 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3052 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3053 {
3054 if ((it->current.dpvec_index >= 0
3055 || it->current.overlay_string_index >= 0)
3056 /* If we are on a newline from a display vector or
3057 overlay string, then we are already at the end of
3058 a screen line; no need to go to the next line in
3059 that case, as this line is not really continued.
3060 (If we do go to the next line, C-e will not DTRT.) */
3061 && it->c != '\n')
3062 {
3063 set_iterator_to_next (it, 1);
3064 move_it_in_display_line_to (it, -1, -1, 0);
3065 }
3066
3067 it->continuation_lines_width += it->current_x;
3068 }
3069 /* If the character at POS is displayed via a display
3070 vector, move_it_to above stops at the final glyph of
3071 IT->dpvec. To make the caller redisplay that character
3072 again (a.k.a. start at POS), we need to reset the
3073 dpvec_index to the beginning of IT->dpvec. */
3074 else if (it->current.dpvec_index >= 0)
3075 it->current.dpvec_index = 0;
3076
3077 /* We're starting a new display line, not affected by the
3078 height of the continued line, so clear the appropriate
3079 fields in the iterator structure. */
3080 it->max_ascent = it->max_descent = 0;
3081 it->max_phys_ascent = it->max_phys_descent = 0;
3082
3083 it->current_y = first_y;
3084 it->vpos = 0;
3085 it->current_x = it->hpos = 0;
3086 }
3087 }
3088 }
3089
3090
3091 /* Return 1 if POS is a position in ellipses displayed for invisible
3092 text. W is the window we display, for text property lookup. */
3093
3094 static int
3095 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3096 {
3097 Lisp_Object prop, window;
3098 int ellipses_p = 0;
3099 ptrdiff_t charpos = CHARPOS (pos->pos);
3100
3101 /* If POS specifies a position in a display vector, this might
3102 be for an ellipsis displayed for invisible text. We won't
3103 get the iterator set up for delivering that ellipsis unless
3104 we make sure that it gets aware of the invisible text. */
3105 if (pos->dpvec_index >= 0
3106 && pos->overlay_string_index < 0
3107 && CHARPOS (pos->string_pos) < 0
3108 && charpos > BEGV
3109 && (XSETWINDOW (window, w),
3110 prop = Fget_char_property (make_number (charpos),
3111 Qinvisible, window),
3112 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3113 {
3114 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3115 window);
3116 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3117 }
3118
3119 return ellipses_p;
3120 }
3121
3122
3123 /* Initialize IT for stepping through current_buffer in window W,
3124 starting at position POS that includes overlay string and display
3125 vector/ control character translation position information. Value
3126 is zero if there are overlay strings with newlines at POS. */
3127
3128 static int
3129 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3130 {
3131 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3132 int i, overlay_strings_with_newlines = 0;
3133
3134 /* If POS specifies a position in a display vector, this might
3135 be for an ellipsis displayed for invisible text. We won't
3136 get the iterator set up for delivering that ellipsis unless
3137 we make sure that it gets aware of the invisible text. */
3138 if (in_ellipses_for_invisible_text_p (pos, w))
3139 {
3140 --charpos;
3141 bytepos = 0;
3142 }
3143
3144 /* Keep in mind: the call to reseat in init_iterator skips invisible
3145 text, so we might end up at a position different from POS. This
3146 is only a problem when POS is a row start after a newline and an
3147 overlay starts there with an after-string, and the overlay has an
3148 invisible property. Since we don't skip invisible text in
3149 display_line and elsewhere immediately after consuming the
3150 newline before the row start, such a POS will not be in a string,
3151 but the call to init_iterator below will move us to the
3152 after-string. */
3153 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3154
3155 /* This only scans the current chunk -- it should scan all chunks.
3156 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3157 to 16 in 22.1 to make this a lesser problem. */
3158 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3159 {
3160 const char *s = SSDATA (it->overlay_strings[i]);
3161 const char *e = s + SBYTES (it->overlay_strings[i]);
3162
3163 while (s < e && *s != '\n')
3164 ++s;
3165
3166 if (s < e)
3167 {
3168 overlay_strings_with_newlines = 1;
3169 break;
3170 }
3171 }
3172
3173 /* If position is within an overlay string, set up IT to the right
3174 overlay string. */
3175 if (pos->overlay_string_index >= 0)
3176 {
3177 int relative_index;
3178
3179 /* If the first overlay string happens to have a `display'
3180 property for an image, the iterator will be set up for that
3181 image, and we have to undo that setup first before we can
3182 correct the overlay string index. */
3183 if (it->method == GET_FROM_IMAGE)
3184 pop_it (it);
3185
3186 /* We already have the first chunk of overlay strings in
3187 IT->overlay_strings. Load more until the one for
3188 pos->overlay_string_index is in IT->overlay_strings. */
3189 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3190 {
3191 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3192 it->current.overlay_string_index = 0;
3193 while (n--)
3194 {
3195 load_overlay_strings (it, 0);
3196 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3197 }
3198 }
3199
3200 it->current.overlay_string_index = pos->overlay_string_index;
3201 relative_index = (it->current.overlay_string_index
3202 % OVERLAY_STRING_CHUNK_SIZE);
3203 it->string = it->overlay_strings[relative_index];
3204 eassert (STRINGP (it->string));
3205 it->current.string_pos = pos->string_pos;
3206 it->method = GET_FROM_STRING;
3207 it->end_charpos = SCHARS (it->string);
3208 /* Set up the bidi iterator for this overlay string. */
3209 if (it->bidi_p)
3210 {
3211 it->bidi_it.string.lstring = it->string;
3212 it->bidi_it.string.s = NULL;
3213 it->bidi_it.string.schars = SCHARS (it->string);
3214 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3215 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3216 it->bidi_it.string.unibyte = !it->multibyte_p;
3217 it->bidi_it.w = it->w;
3218 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3219 FRAME_WINDOW_P (it->f), &it->bidi_it);
3220
3221 /* Synchronize the state of the bidi iterator with
3222 pos->string_pos. For any string position other than
3223 zero, this will be done automagically when we resume
3224 iteration over the string and get_visually_first_element
3225 is called. But if string_pos is zero, and the string is
3226 to be reordered for display, we need to resync manually,
3227 since it could be that the iteration state recorded in
3228 pos ended at string_pos of 0 moving backwards in string. */
3229 if (CHARPOS (pos->string_pos) == 0)
3230 {
3231 get_visually_first_element (it);
3232 if (IT_STRING_CHARPOS (*it) != 0)
3233 do {
3234 /* Paranoia. */
3235 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3236 bidi_move_to_visually_next (&it->bidi_it);
3237 } while (it->bidi_it.charpos != 0);
3238 }
3239 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3240 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3241 }
3242 }
3243
3244 if (CHARPOS (pos->string_pos) >= 0)
3245 {
3246 /* Recorded position is not in an overlay string, but in another
3247 string. This can only be a string from a `display' property.
3248 IT should already be filled with that string. */
3249 it->current.string_pos = pos->string_pos;
3250 eassert (STRINGP (it->string));
3251 if (it->bidi_p)
3252 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3253 FRAME_WINDOW_P (it->f), &it->bidi_it);
3254 }
3255
3256 /* Restore position in display vector translations, control
3257 character translations or ellipses. */
3258 if (pos->dpvec_index >= 0)
3259 {
3260 if (it->dpvec == NULL)
3261 get_next_display_element (it);
3262 eassert (it->dpvec && it->current.dpvec_index == 0);
3263 it->current.dpvec_index = pos->dpvec_index;
3264 }
3265
3266 CHECK_IT (it);
3267 return !overlay_strings_with_newlines;
3268 }
3269
3270
3271 /* Initialize IT for stepping through current_buffer in window W
3272 starting at ROW->start. */
3273
3274 static void
3275 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3276 {
3277 init_from_display_pos (it, w, &row->start);
3278 it->start = row->start;
3279 it->continuation_lines_width = row->continuation_lines_width;
3280 CHECK_IT (it);
3281 }
3282
3283
3284 /* Initialize IT for stepping through current_buffer in window W
3285 starting in the line following ROW, i.e. starting at ROW->end.
3286 Value is zero if there are overlay strings with newlines at ROW's
3287 end position. */
3288
3289 static int
3290 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3291 {
3292 int success = 0;
3293
3294 if (init_from_display_pos (it, w, &row->end))
3295 {
3296 if (row->continued_p)
3297 it->continuation_lines_width
3298 = row->continuation_lines_width + row->pixel_width;
3299 CHECK_IT (it);
3300 success = 1;
3301 }
3302
3303 return success;
3304 }
3305
3306
3307
3308 \f
3309 /***********************************************************************
3310 Text properties
3311 ***********************************************************************/
3312
3313 /* Called when IT reaches IT->stop_charpos. Handle text property and
3314 overlay changes. Set IT->stop_charpos to the next position where
3315 to stop. */
3316
3317 static void
3318 handle_stop (struct it *it)
3319 {
3320 enum prop_handled handled;
3321 int handle_overlay_change_p;
3322 struct props *p;
3323
3324 it->dpvec = NULL;
3325 it->current.dpvec_index = -1;
3326 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3327 it->ignore_overlay_strings_at_pos_p = 0;
3328 it->ellipsis_p = 0;
3329
3330 /* Use face of preceding text for ellipsis (if invisible) */
3331 if (it->selective_display_ellipsis_p)
3332 it->saved_face_id = it->face_id;
3333
3334 /* Here's the description of the semantics of, and the logic behind,
3335 the various HANDLED_* statuses:
3336
3337 HANDLED_NORMALLY means the handler did its job, and the loop
3338 should proceed to calling the next handler in order.
3339
3340 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3341 change in the properties and overlays at current position, so the
3342 loop should be restarted, to re-invoke the handlers that were
3343 already called. This happens when fontification-functions were
3344 called by handle_fontified_prop, and actually fontified
3345 something. Another case where HANDLED_RECOMPUTE_PROPS is
3346 returned is when we discover overlay strings that need to be
3347 displayed right away. The loop below will continue for as long
3348 as the status is HANDLED_RECOMPUTE_PROPS.
3349
3350 HANDLED_RETURN means return immediately to the caller, to
3351 continue iteration without calling any further handlers. This is
3352 used when we need to act on some property right away, for example
3353 when we need to display the ellipsis or a replacing display
3354 property, such as display string or image.
3355
3356 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3357 consumed, and the handler switched to the next overlay string.
3358 This signals the loop below to refrain from looking for more
3359 overlays before all the overlay strings of the current overlay
3360 are processed.
3361
3362 Some of the handlers called by the loop push the iterator state
3363 onto the stack (see 'push_it'), and arrange for the iteration to
3364 continue with another object, such as an image, a display string,
3365 or an overlay string. In most such cases, it->stop_charpos is
3366 set to the first character of the string, so that when the
3367 iteration resumes, this function will immediately be called
3368 again, to examine the properties at the beginning of the string.
3369
3370 When a display or overlay string is exhausted, the iterator state
3371 is popped (see 'pop_it'), and iteration continues with the
3372 previous object. Again, in many such cases this function is
3373 called again to find the next position where properties might
3374 change. */
3375
3376 do
3377 {
3378 handled = HANDLED_NORMALLY;
3379
3380 /* Call text property handlers. */
3381 for (p = it_props; p->handler; ++p)
3382 {
3383 handled = p->handler (it);
3384
3385 if (handled == HANDLED_RECOMPUTE_PROPS)
3386 break;
3387 else if (handled == HANDLED_RETURN)
3388 {
3389 /* We still want to show before and after strings from
3390 overlays even if the actual buffer text is replaced. */
3391 if (!handle_overlay_change_p
3392 || it->sp > 1
3393 /* Don't call get_overlay_strings_1 if we already
3394 have overlay strings loaded, because doing so
3395 will load them again and push the iterator state
3396 onto the stack one more time, which is not
3397 expected by the rest of the code that processes
3398 overlay strings. */
3399 || (it->current.overlay_string_index < 0
3400 ? !get_overlay_strings_1 (it, 0, 0)
3401 : 0))
3402 {
3403 if (it->ellipsis_p)
3404 setup_for_ellipsis (it, 0);
3405 /* When handling a display spec, we might load an
3406 empty string. In that case, discard it here. We
3407 used to discard it in handle_single_display_spec,
3408 but that causes get_overlay_strings_1, above, to
3409 ignore overlay strings that we must check. */
3410 if (STRINGP (it->string) && !SCHARS (it->string))
3411 pop_it (it);
3412 return;
3413 }
3414 else if (STRINGP (it->string) && !SCHARS (it->string))
3415 pop_it (it);
3416 else
3417 {
3418 it->ignore_overlay_strings_at_pos_p = true;
3419 it->string_from_display_prop_p = 0;
3420 it->from_disp_prop_p = 0;
3421 handle_overlay_change_p = 0;
3422 }
3423 handled = HANDLED_RECOMPUTE_PROPS;
3424 break;
3425 }
3426 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3427 handle_overlay_change_p = 0;
3428 }
3429
3430 if (handled != HANDLED_RECOMPUTE_PROPS)
3431 {
3432 /* Don't check for overlay strings below when set to deliver
3433 characters from a display vector. */
3434 if (it->method == GET_FROM_DISPLAY_VECTOR)
3435 handle_overlay_change_p = 0;
3436
3437 /* Handle overlay changes.
3438 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3439 if it finds overlays. */
3440 if (handle_overlay_change_p)
3441 handled = handle_overlay_change (it);
3442 }
3443
3444 if (it->ellipsis_p)
3445 {
3446 setup_for_ellipsis (it, 0);
3447 break;
3448 }
3449 }
3450 while (handled == HANDLED_RECOMPUTE_PROPS);
3451
3452 /* Determine where to stop next. */
3453 if (handled == HANDLED_NORMALLY)
3454 compute_stop_pos (it);
3455 }
3456
3457
3458 /* Compute IT->stop_charpos from text property and overlay change
3459 information for IT's current position. */
3460
3461 static void
3462 compute_stop_pos (struct it *it)
3463 {
3464 register INTERVAL iv, next_iv;
3465 Lisp_Object object, limit, position;
3466 ptrdiff_t charpos, bytepos;
3467
3468 if (STRINGP (it->string))
3469 {
3470 /* Strings are usually short, so don't limit the search for
3471 properties. */
3472 it->stop_charpos = it->end_charpos;
3473 object = it->string;
3474 limit = Qnil;
3475 charpos = IT_STRING_CHARPOS (*it);
3476 bytepos = IT_STRING_BYTEPOS (*it);
3477 }
3478 else
3479 {
3480 ptrdiff_t pos;
3481
3482 /* If end_charpos is out of range for some reason, such as a
3483 misbehaving display function, rationalize it (Bug#5984). */
3484 if (it->end_charpos > ZV)
3485 it->end_charpos = ZV;
3486 it->stop_charpos = it->end_charpos;
3487
3488 /* If next overlay change is in front of the current stop pos
3489 (which is IT->end_charpos), stop there. Note: value of
3490 next_overlay_change is point-max if no overlay change
3491 follows. */
3492 charpos = IT_CHARPOS (*it);
3493 bytepos = IT_BYTEPOS (*it);
3494 pos = next_overlay_change (charpos);
3495 if (pos < it->stop_charpos)
3496 it->stop_charpos = pos;
3497
3498 /* Set up variables for computing the stop position from text
3499 property changes. */
3500 XSETBUFFER (object, current_buffer);
3501 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3502 }
3503
3504 /* Get the interval containing IT's position. Value is a null
3505 interval if there isn't such an interval. */
3506 position = make_number (charpos);
3507 iv = validate_interval_range (object, &position, &position, 0);
3508 if (iv)
3509 {
3510 Lisp_Object values_here[LAST_PROP_IDX];
3511 struct props *p;
3512
3513 /* Get properties here. */
3514 for (p = it_props; p->handler; ++p)
3515 values_here[p->idx] = textget (iv->plist,
3516 builtin_lisp_symbol (p->name));
3517
3518 /* Look for an interval following iv that has different
3519 properties. */
3520 for (next_iv = next_interval (iv);
3521 (next_iv
3522 && (NILP (limit)
3523 || XFASTINT (limit) > next_iv->position));
3524 next_iv = next_interval (next_iv))
3525 {
3526 for (p = it_props; p->handler; ++p)
3527 {
3528 Lisp_Object new_value = textget (next_iv->plist,
3529 builtin_lisp_symbol (p->name));
3530 if (!EQ (values_here[p->idx], new_value))
3531 break;
3532 }
3533
3534 if (p->handler)
3535 break;
3536 }
3537
3538 if (next_iv)
3539 {
3540 if (INTEGERP (limit)
3541 && next_iv->position >= XFASTINT (limit))
3542 /* No text property change up to limit. */
3543 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3544 else
3545 /* Text properties change in next_iv. */
3546 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3547 }
3548 }
3549
3550 if (it->cmp_it.id < 0)
3551 {
3552 ptrdiff_t stoppos = it->end_charpos;
3553
3554 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3555 stoppos = -1;
3556 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3557 stoppos, it->string);
3558 }
3559
3560 eassert (STRINGP (it->string)
3561 || (it->stop_charpos >= BEGV
3562 && it->stop_charpos >= IT_CHARPOS (*it)));
3563 }
3564
3565
3566 /* Return the position of the next overlay change after POS in
3567 current_buffer. Value is point-max if no overlay change
3568 follows. This is like `next-overlay-change' but doesn't use
3569 xmalloc. */
3570
3571 static ptrdiff_t
3572 next_overlay_change (ptrdiff_t pos)
3573 {
3574 ptrdiff_t i, noverlays;
3575 ptrdiff_t endpos;
3576 Lisp_Object *overlays;
3577 USE_SAFE_ALLOCA;
3578
3579 /* Get all overlays at the given position. */
3580 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3581
3582 /* If any of these overlays ends before endpos,
3583 use its ending point instead. */
3584 for (i = 0; i < noverlays; ++i)
3585 {
3586 Lisp_Object oend;
3587 ptrdiff_t oendpos;
3588
3589 oend = OVERLAY_END (overlays[i]);
3590 oendpos = OVERLAY_POSITION (oend);
3591 endpos = min (endpos, oendpos);
3592 }
3593
3594 SAFE_FREE ();
3595 return endpos;
3596 }
3597
3598 /* How many characters forward to search for a display property or
3599 display string. Searching too far forward makes the bidi display
3600 sluggish, especially in small windows. */
3601 #define MAX_DISP_SCAN 250
3602
3603 /* Return the character position of a display string at or after
3604 position specified by POSITION. If no display string exists at or
3605 after POSITION, return ZV. A display string is either an overlay
3606 with `display' property whose value is a string, or a `display'
3607 text property whose value is a string. STRING is data about the
3608 string to iterate; if STRING->lstring is nil, we are iterating a
3609 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3610 on a GUI frame. DISP_PROP is set to zero if we searched
3611 MAX_DISP_SCAN characters forward without finding any display
3612 strings, non-zero otherwise. It is set to 2 if the display string
3613 uses any kind of `(space ...)' spec that will produce a stretch of
3614 white space in the text area. */
3615 ptrdiff_t
3616 compute_display_string_pos (struct text_pos *position,
3617 struct bidi_string_data *string,
3618 struct window *w,
3619 int frame_window_p, int *disp_prop)
3620 {
3621 /* OBJECT = nil means current buffer. */
3622 Lisp_Object object, object1;
3623 Lisp_Object pos, spec, limpos;
3624 int string_p = (string && (STRINGP (string->lstring) || string->s));
3625 ptrdiff_t eob = string_p ? string->schars : ZV;
3626 ptrdiff_t begb = string_p ? 0 : BEGV;
3627 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3628 ptrdiff_t lim =
3629 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3630 struct text_pos tpos;
3631 int rv = 0;
3632
3633 if (string && STRINGP (string->lstring))
3634 object1 = object = string->lstring;
3635 else if (w && !string_p)
3636 {
3637 XSETWINDOW (object, w);
3638 object1 = Qnil;
3639 }
3640 else
3641 object1 = object = Qnil;
3642
3643 *disp_prop = 1;
3644
3645 if (charpos >= eob
3646 /* We don't support display properties whose values are strings
3647 that have display string properties. */
3648 || string->from_disp_str
3649 /* C strings cannot have display properties. */
3650 || (string->s && !STRINGP (object)))
3651 {
3652 *disp_prop = 0;
3653 return eob;
3654 }
3655
3656 /* If the character at CHARPOS is where the display string begins,
3657 return CHARPOS. */
3658 pos = make_number (charpos);
3659 if (STRINGP (object))
3660 bufpos = string->bufpos;
3661 else
3662 bufpos = charpos;
3663 tpos = *position;
3664 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3665 && (charpos <= begb
3666 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3667 object),
3668 spec))
3669 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3670 frame_window_p)))
3671 {
3672 if (rv == 2)
3673 *disp_prop = 2;
3674 return charpos;
3675 }
3676
3677 /* Look forward for the first character with a `display' property
3678 that will replace the underlying text when displayed. */
3679 limpos = make_number (lim);
3680 do {
3681 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3682 CHARPOS (tpos) = XFASTINT (pos);
3683 if (CHARPOS (tpos) >= lim)
3684 {
3685 *disp_prop = 0;
3686 break;
3687 }
3688 if (STRINGP (object))
3689 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3690 else
3691 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3692 spec = Fget_char_property (pos, Qdisplay, object);
3693 if (!STRINGP (object))
3694 bufpos = CHARPOS (tpos);
3695 } while (NILP (spec)
3696 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3697 bufpos, frame_window_p)));
3698 if (rv == 2)
3699 *disp_prop = 2;
3700
3701 return CHARPOS (tpos);
3702 }
3703
3704 /* Return the character position of the end of the display string that
3705 started at CHARPOS. If there's no display string at CHARPOS,
3706 return -1. A display string is either an overlay with `display'
3707 property whose value is a string or a `display' text property whose
3708 value is a string. */
3709 ptrdiff_t
3710 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3711 {
3712 /* OBJECT = nil means current buffer. */
3713 Lisp_Object object =
3714 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3715 Lisp_Object pos = make_number (charpos);
3716 ptrdiff_t eob =
3717 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3718
3719 if (charpos >= eob || (string->s && !STRINGP (object)))
3720 return eob;
3721
3722 /* It could happen that the display property or overlay was removed
3723 since we found it in compute_display_string_pos above. One way
3724 this can happen is if JIT font-lock was called (through
3725 handle_fontified_prop), and jit-lock-functions remove text
3726 properties or overlays from the portion of buffer that includes
3727 CHARPOS. Muse mode is known to do that, for example. In this
3728 case, we return -1 to the caller, to signal that no display
3729 string is actually present at CHARPOS. See bidi_fetch_char for
3730 how this is handled.
3731
3732 An alternative would be to never look for display properties past
3733 it->stop_charpos. But neither compute_display_string_pos nor
3734 bidi_fetch_char that calls it know or care where the next
3735 stop_charpos is. */
3736 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3737 return -1;
3738
3739 /* Look forward for the first character where the `display' property
3740 changes. */
3741 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3742
3743 return XFASTINT (pos);
3744 }
3745
3746
3747 \f
3748 /***********************************************************************
3749 Fontification
3750 ***********************************************************************/
3751
3752 /* Handle changes in the `fontified' property of the current buffer by
3753 calling hook functions from Qfontification_functions to fontify
3754 regions of text. */
3755
3756 static enum prop_handled
3757 handle_fontified_prop (struct it *it)
3758 {
3759 Lisp_Object prop, pos;
3760 enum prop_handled handled = HANDLED_NORMALLY;
3761
3762 if (!NILP (Vmemory_full))
3763 return handled;
3764
3765 /* Get the value of the `fontified' property at IT's current buffer
3766 position. (The `fontified' property doesn't have a special
3767 meaning in strings.) If the value is nil, call functions from
3768 Qfontification_functions. */
3769 if (!STRINGP (it->string)
3770 && it->s == NULL
3771 && !NILP (Vfontification_functions)
3772 && !NILP (Vrun_hooks)
3773 && (pos = make_number (IT_CHARPOS (*it)),
3774 prop = Fget_char_property (pos, Qfontified, Qnil),
3775 /* Ignore the special cased nil value always present at EOB since
3776 no amount of fontifying will be able to change it. */
3777 NILP (prop) && IT_CHARPOS (*it) < Z))
3778 {
3779 ptrdiff_t count = SPECPDL_INDEX ();
3780 Lisp_Object val;
3781 struct buffer *obuf = current_buffer;
3782 ptrdiff_t begv = BEGV, zv = ZV;
3783 bool old_clip_changed = current_buffer->clip_changed;
3784
3785 val = Vfontification_functions;
3786 specbind (Qfontification_functions, Qnil);
3787
3788 eassert (it->end_charpos == ZV);
3789
3790 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3791 safe_call1 (val, pos);
3792 else
3793 {
3794 Lisp_Object fns, fn;
3795 struct gcpro gcpro1, gcpro2;
3796
3797 fns = Qnil;
3798 GCPRO2 (val, fns);
3799
3800 for (; CONSP (val); val = XCDR (val))
3801 {
3802 fn = XCAR (val);
3803
3804 if (EQ (fn, Qt))
3805 {
3806 /* A value of t indicates this hook has a local
3807 binding; it means to run the global binding too.
3808 In a global value, t should not occur. If it
3809 does, we must ignore it to avoid an endless
3810 loop. */
3811 for (fns = Fdefault_value (Qfontification_functions);
3812 CONSP (fns);
3813 fns = XCDR (fns))
3814 {
3815 fn = XCAR (fns);
3816 if (!EQ (fn, Qt))
3817 safe_call1 (fn, pos);
3818 }
3819 }
3820 else
3821 safe_call1 (fn, pos);
3822 }
3823
3824 UNGCPRO;
3825 }
3826
3827 unbind_to (count, Qnil);
3828
3829 /* Fontification functions routinely call `save-restriction'.
3830 Normally, this tags clip_changed, which can confuse redisplay
3831 (see discussion in Bug#6671). Since we don't perform any
3832 special handling of fontification changes in the case where
3833 `save-restriction' isn't called, there's no point doing so in
3834 this case either. So, if the buffer's restrictions are
3835 actually left unchanged, reset clip_changed. */
3836 if (obuf == current_buffer)
3837 {
3838 if (begv == BEGV && zv == ZV)
3839 current_buffer->clip_changed = old_clip_changed;
3840 }
3841 /* There isn't much we can reasonably do to protect against
3842 misbehaving fontification, but here's a fig leaf. */
3843 else if (BUFFER_LIVE_P (obuf))
3844 set_buffer_internal_1 (obuf);
3845
3846 /* The fontification code may have added/removed text.
3847 It could do even a lot worse, but let's at least protect against
3848 the most obvious case where only the text past `pos' gets changed',
3849 as is/was done in grep.el where some escapes sequences are turned
3850 into face properties (bug#7876). */
3851 it->end_charpos = ZV;
3852
3853 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3854 something. This avoids an endless loop if they failed to
3855 fontify the text for which reason ever. */
3856 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3857 handled = HANDLED_RECOMPUTE_PROPS;
3858 }
3859
3860 return handled;
3861 }
3862
3863
3864 \f
3865 /***********************************************************************
3866 Faces
3867 ***********************************************************************/
3868
3869 /* Set up iterator IT from face properties at its current position.
3870 Called from handle_stop. */
3871
3872 static enum prop_handled
3873 handle_face_prop (struct it *it)
3874 {
3875 int new_face_id;
3876 ptrdiff_t next_stop;
3877
3878 if (!STRINGP (it->string))
3879 {
3880 new_face_id
3881 = face_at_buffer_position (it->w,
3882 IT_CHARPOS (*it),
3883 &next_stop,
3884 (IT_CHARPOS (*it)
3885 + TEXT_PROP_DISTANCE_LIMIT),
3886 false, it->base_face_id);
3887
3888 /* Is this a start of a run of characters with box face?
3889 Caveat: this can be called for a freshly initialized
3890 iterator; face_id is -1 in this case. We know that the new
3891 face will not change until limit, i.e. if the new face has a
3892 box, all characters up to limit will have one. But, as
3893 usual, we don't know whether limit is really the end. */
3894 if (new_face_id != it->face_id)
3895 {
3896 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3897 /* If it->face_id is -1, old_face below will be NULL, see
3898 the definition of FACE_FROM_ID. This will happen if this
3899 is the initial call that gets the face. */
3900 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3901
3902 /* If the value of face_id of the iterator is -1, we have to
3903 look in front of IT's position and see whether there is a
3904 face there that's different from new_face_id. */
3905 if (!old_face && IT_CHARPOS (*it) > BEG)
3906 {
3907 int prev_face_id = face_before_it_pos (it);
3908
3909 old_face = FACE_FROM_ID (it->f, prev_face_id);
3910 }
3911
3912 /* If the new face has a box, but the old face does not,
3913 this is the start of a run of characters with box face,
3914 i.e. this character has a shadow on the left side. */
3915 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3916 && (old_face == NULL || !old_face->box));
3917 it->face_box_p = new_face->box != FACE_NO_BOX;
3918 }
3919 }
3920 else
3921 {
3922 int base_face_id;
3923 ptrdiff_t bufpos;
3924 int i;
3925 Lisp_Object from_overlay
3926 = (it->current.overlay_string_index >= 0
3927 ? it->string_overlays[it->current.overlay_string_index
3928 % OVERLAY_STRING_CHUNK_SIZE]
3929 : Qnil);
3930
3931 /* See if we got to this string directly or indirectly from
3932 an overlay property. That includes the before-string or
3933 after-string of an overlay, strings in display properties
3934 provided by an overlay, their text properties, etc.
3935
3936 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3937 if (! NILP (from_overlay))
3938 for (i = it->sp - 1; i >= 0; i--)
3939 {
3940 if (it->stack[i].current.overlay_string_index >= 0)
3941 from_overlay
3942 = it->string_overlays[it->stack[i].current.overlay_string_index
3943 % OVERLAY_STRING_CHUNK_SIZE];
3944 else if (! NILP (it->stack[i].from_overlay))
3945 from_overlay = it->stack[i].from_overlay;
3946
3947 if (!NILP (from_overlay))
3948 break;
3949 }
3950
3951 if (! NILP (from_overlay))
3952 {
3953 bufpos = IT_CHARPOS (*it);
3954 /* For a string from an overlay, the base face depends
3955 only on text properties and ignores overlays. */
3956 base_face_id
3957 = face_for_overlay_string (it->w,
3958 IT_CHARPOS (*it),
3959 &next_stop,
3960 (IT_CHARPOS (*it)
3961 + TEXT_PROP_DISTANCE_LIMIT),
3962 false,
3963 from_overlay);
3964 }
3965 else
3966 {
3967 bufpos = 0;
3968
3969 /* For strings from a `display' property, use the face at
3970 IT's current buffer position as the base face to merge
3971 with, so that overlay strings appear in the same face as
3972 surrounding text, unless they specify their own faces.
3973 For strings from wrap-prefix and line-prefix properties,
3974 use the default face, possibly remapped via
3975 Vface_remapping_alist. */
3976 /* Note that the fact that we use the face at _buffer_
3977 position means that a 'display' property on an overlay
3978 string will not inherit the face of that overlay string,
3979 but will instead revert to the face of buffer text
3980 covered by the overlay. This is visible, e.g., when the
3981 overlay specifies a box face, but neither the buffer nor
3982 the display string do. This sounds like a design bug,
3983 but Emacs always did that since v21.1, so changing that
3984 might be a big deal. */
3985 base_face_id = it->string_from_prefix_prop_p
3986 ? (!NILP (Vface_remapping_alist)
3987 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3988 : DEFAULT_FACE_ID)
3989 : underlying_face_id (it);
3990 }
3991
3992 new_face_id = face_at_string_position (it->w,
3993 it->string,
3994 IT_STRING_CHARPOS (*it),
3995 bufpos,
3996 &next_stop,
3997 base_face_id, false);
3998
3999 /* Is this a start of a run of characters with box? Caveat:
4000 this can be called for a freshly allocated iterator; face_id
4001 is -1 is this case. We know that the new face will not
4002 change until the next check pos, i.e. if the new face has a
4003 box, all characters up to that position will have a
4004 box. But, as usual, we don't know whether that position
4005 is really the end. */
4006 if (new_face_id != it->face_id)
4007 {
4008 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4009 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4010
4011 /* If new face has a box but old face hasn't, this is the
4012 start of a run of characters with box, i.e. it has a
4013 shadow on the left side. */
4014 it->start_of_box_run_p
4015 = new_face->box && (old_face == NULL || !old_face->box);
4016 it->face_box_p = new_face->box != FACE_NO_BOX;
4017 }
4018 }
4019
4020 it->face_id = new_face_id;
4021 return HANDLED_NORMALLY;
4022 }
4023
4024
4025 /* Return the ID of the face ``underlying'' IT's current position,
4026 which is in a string. If the iterator is associated with a
4027 buffer, return the face at IT's current buffer position.
4028 Otherwise, use the iterator's base_face_id. */
4029
4030 static int
4031 underlying_face_id (struct it *it)
4032 {
4033 int face_id = it->base_face_id, i;
4034
4035 eassert (STRINGP (it->string));
4036
4037 for (i = it->sp - 1; i >= 0; --i)
4038 if (NILP (it->stack[i].string))
4039 face_id = it->stack[i].face_id;
4040
4041 return face_id;
4042 }
4043
4044
4045 /* Compute the face one character before or after the current position
4046 of IT, in the visual order. BEFORE_P non-zero means get the face
4047 in front (to the left in L2R paragraphs, to the right in R2L
4048 paragraphs) of IT's screen position. Value is the ID of the face. */
4049
4050 static int
4051 face_before_or_after_it_pos (struct it *it, int before_p)
4052 {
4053 int face_id, limit;
4054 ptrdiff_t next_check_charpos;
4055 struct it it_copy;
4056 void *it_copy_data = NULL;
4057
4058 eassert (it->s == NULL);
4059
4060 if (STRINGP (it->string))
4061 {
4062 ptrdiff_t bufpos, charpos;
4063 int base_face_id;
4064
4065 /* No face change past the end of the string (for the case
4066 we are padding with spaces). No face change before the
4067 string start. */
4068 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4069 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4070 return it->face_id;
4071
4072 if (!it->bidi_p)
4073 {
4074 /* Set charpos to the position before or after IT's current
4075 position, in the logical order, which in the non-bidi
4076 case is the same as the visual order. */
4077 if (before_p)
4078 charpos = IT_STRING_CHARPOS (*it) - 1;
4079 else if (it->what == IT_COMPOSITION)
4080 /* For composition, we must check the character after the
4081 composition. */
4082 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4083 else
4084 charpos = IT_STRING_CHARPOS (*it) + 1;
4085 }
4086 else
4087 {
4088 if (before_p)
4089 {
4090 /* With bidi iteration, the character before the current
4091 in the visual order cannot be found by simple
4092 iteration, because "reverse" reordering is not
4093 supported. Instead, we need to use the move_it_*
4094 family of functions. */
4095 /* Ignore face changes before the first visible
4096 character on this display line. */
4097 if (it->current_x <= it->first_visible_x)
4098 return it->face_id;
4099 SAVE_IT (it_copy, *it, it_copy_data);
4100 /* Implementation note: Since move_it_in_display_line
4101 works in the iterator geometry, and thinks the first
4102 character is always the leftmost, even in R2L lines,
4103 we don't need to distinguish between the R2L and L2R
4104 cases here. */
4105 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4106 it_copy.current_x - 1, MOVE_TO_X);
4107 charpos = IT_STRING_CHARPOS (it_copy);
4108 RESTORE_IT (it, it, it_copy_data);
4109 }
4110 else
4111 {
4112 /* Set charpos to the string position of the character
4113 that comes after IT's current position in the visual
4114 order. */
4115 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4116
4117 it_copy = *it;
4118 while (n--)
4119 bidi_move_to_visually_next (&it_copy.bidi_it);
4120
4121 charpos = it_copy.bidi_it.charpos;
4122 }
4123 }
4124 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4125
4126 if (it->current.overlay_string_index >= 0)
4127 bufpos = IT_CHARPOS (*it);
4128 else
4129 bufpos = 0;
4130
4131 base_face_id = underlying_face_id (it);
4132
4133 /* Get the face for ASCII, or unibyte. */
4134 face_id = face_at_string_position (it->w,
4135 it->string,
4136 charpos,
4137 bufpos,
4138 &next_check_charpos,
4139 base_face_id, false);
4140
4141 /* Correct the face for charsets different from ASCII. Do it
4142 for the multibyte case only. The face returned above is
4143 suitable for unibyte text if IT->string is unibyte. */
4144 if (STRING_MULTIBYTE (it->string))
4145 {
4146 struct text_pos pos1 = string_pos (charpos, it->string);
4147 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4148 int c, len;
4149 struct face *face = FACE_FROM_ID (it->f, face_id);
4150
4151 c = string_char_and_length (p, &len);
4152 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4153 }
4154 }
4155 else
4156 {
4157 struct text_pos pos;
4158
4159 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4160 || (IT_CHARPOS (*it) <= BEGV && before_p))
4161 return it->face_id;
4162
4163 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4164 pos = it->current.pos;
4165
4166 if (!it->bidi_p)
4167 {
4168 if (before_p)
4169 DEC_TEXT_POS (pos, it->multibyte_p);
4170 else
4171 {
4172 if (it->what == IT_COMPOSITION)
4173 {
4174 /* For composition, we must check the position after
4175 the composition. */
4176 pos.charpos += it->cmp_it.nchars;
4177 pos.bytepos += it->len;
4178 }
4179 else
4180 INC_TEXT_POS (pos, it->multibyte_p);
4181 }
4182 }
4183 else
4184 {
4185 if (before_p)
4186 {
4187 /* With bidi iteration, the character before the current
4188 in the visual order cannot be found by simple
4189 iteration, because "reverse" reordering is not
4190 supported. Instead, we need to use the move_it_*
4191 family of functions. */
4192 /* Ignore face changes before the first visible
4193 character on this display line. */
4194 if (it->current_x <= it->first_visible_x)
4195 return it->face_id;
4196 SAVE_IT (it_copy, *it, it_copy_data);
4197 /* Implementation note: Since move_it_in_display_line
4198 works in the iterator geometry, and thinks the first
4199 character is always the leftmost, even in R2L lines,
4200 we don't need to distinguish between the R2L and L2R
4201 cases here. */
4202 move_it_in_display_line (&it_copy, ZV,
4203 it_copy.current_x - 1, MOVE_TO_X);
4204 pos = it_copy.current.pos;
4205 RESTORE_IT (it, it, it_copy_data);
4206 }
4207 else
4208 {
4209 /* Set charpos to the buffer position of the character
4210 that comes after IT's current position in the visual
4211 order. */
4212 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4213
4214 it_copy = *it;
4215 while (n--)
4216 bidi_move_to_visually_next (&it_copy.bidi_it);
4217
4218 SET_TEXT_POS (pos,
4219 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4220 }
4221 }
4222 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4223
4224 /* Determine face for CHARSET_ASCII, or unibyte. */
4225 face_id = face_at_buffer_position (it->w,
4226 CHARPOS (pos),
4227 &next_check_charpos,
4228 limit, false, -1);
4229
4230 /* Correct the face for charsets different from ASCII. Do it
4231 for the multibyte case only. The face returned above is
4232 suitable for unibyte text if current_buffer is unibyte. */
4233 if (it->multibyte_p)
4234 {
4235 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4236 struct face *face = FACE_FROM_ID (it->f, face_id);
4237 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4238 }
4239 }
4240
4241 return face_id;
4242 }
4243
4244
4245 \f
4246 /***********************************************************************
4247 Invisible text
4248 ***********************************************************************/
4249
4250 /* Set up iterator IT from invisible properties at its current
4251 position. Called from handle_stop. */
4252
4253 static enum prop_handled
4254 handle_invisible_prop (struct it *it)
4255 {
4256 enum prop_handled handled = HANDLED_NORMALLY;
4257 int invis_p;
4258 Lisp_Object prop;
4259
4260 if (STRINGP (it->string))
4261 {
4262 Lisp_Object end_charpos, limit, charpos;
4263
4264 /* Get the value of the invisible text property at the
4265 current position. Value will be nil if there is no such
4266 property. */
4267 charpos = make_number (IT_STRING_CHARPOS (*it));
4268 prop = Fget_text_property (charpos, Qinvisible, it->string);
4269 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4270
4271 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4272 {
4273 /* Record whether we have to display an ellipsis for the
4274 invisible text. */
4275 int display_ellipsis_p = (invis_p == 2);
4276 ptrdiff_t len, endpos;
4277
4278 handled = HANDLED_RECOMPUTE_PROPS;
4279
4280 /* Get the position at which the next visible text can be
4281 found in IT->string, if any. */
4282 endpos = len = SCHARS (it->string);
4283 XSETINT (limit, len);
4284 do
4285 {
4286 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4287 it->string, limit);
4288 if (INTEGERP (end_charpos))
4289 {
4290 endpos = XFASTINT (end_charpos);
4291 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4292 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4293 if (invis_p == 2)
4294 display_ellipsis_p = true;
4295 }
4296 }
4297 while (invis_p && endpos < len);
4298
4299 if (display_ellipsis_p)
4300 it->ellipsis_p = true;
4301
4302 if (endpos < len)
4303 {
4304 /* Text at END_CHARPOS is visible. Move IT there. */
4305 struct text_pos old;
4306 ptrdiff_t oldpos;
4307
4308 old = it->current.string_pos;
4309 oldpos = CHARPOS (old);
4310 if (it->bidi_p)
4311 {
4312 if (it->bidi_it.first_elt
4313 && it->bidi_it.charpos < SCHARS (it->string))
4314 bidi_paragraph_init (it->paragraph_embedding,
4315 &it->bidi_it, 1);
4316 /* Bidi-iterate out of the invisible text. */
4317 do
4318 {
4319 bidi_move_to_visually_next (&it->bidi_it);
4320 }
4321 while (oldpos <= it->bidi_it.charpos
4322 && it->bidi_it.charpos < endpos);
4323
4324 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4325 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4326 if (IT_CHARPOS (*it) >= endpos)
4327 it->prev_stop = endpos;
4328 }
4329 else
4330 {
4331 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4332 compute_string_pos (&it->current.string_pos, old, it->string);
4333 }
4334 }
4335 else
4336 {
4337 /* The rest of the string is invisible. If this is an
4338 overlay string, proceed with the next overlay string
4339 or whatever comes and return a character from there. */
4340 if (it->current.overlay_string_index >= 0
4341 && !display_ellipsis_p)
4342 {
4343 next_overlay_string (it);
4344 /* Don't check for overlay strings when we just
4345 finished processing them. */
4346 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4347 }
4348 else
4349 {
4350 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4351 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4352 }
4353 }
4354 }
4355 }
4356 else
4357 {
4358 ptrdiff_t newpos, next_stop, start_charpos, tem;
4359 Lisp_Object pos, overlay;
4360
4361 /* First of all, is there invisible text at this position? */
4362 tem = start_charpos = IT_CHARPOS (*it);
4363 pos = make_number (tem);
4364 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4365 &overlay);
4366 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4367
4368 /* If we are on invisible text, skip over it. */
4369 if (invis_p && start_charpos < it->end_charpos)
4370 {
4371 /* Record whether we have to display an ellipsis for the
4372 invisible text. */
4373 int display_ellipsis_p = invis_p == 2;
4374
4375 handled = HANDLED_RECOMPUTE_PROPS;
4376
4377 /* Loop skipping over invisible text. The loop is left at
4378 ZV or with IT on the first char being visible again. */
4379 do
4380 {
4381 /* Try to skip some invisible text. Return value is the
4382 position reached which can be equal to where we start
4383 if there is nothing invisible there. This skips both
4384 over invisible text properties and overlays with
4385 invisible property. */
4386 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4387
4388 /* If we skipped nothing at all we weren't at invisible
4389 text in the first place. If everything to the end of
4390 the buffer was skipped, end the loop. */
4391 if (newpos == tem || newpos >= ZV)
4392 invis_p = 0;
4393 else
4394 {
4395 /* We skipped some characters but not necessarily
4396 all there are. Check if we ended up on visible
4397 text. Fget_char_property returns the property of
4398 the char before the given position, i.e. if we
4399 get invis_p = 0, this means that the char at
4400 newpos is visible. */
4401 pos = make_number (newpos);
4402 prop = Fget_char_property (pos, Qinvisible, it->window);
4403 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4404 }
4405
4406 /* If we ended up on invisible text, proceed to
4407 skip starting with next_stop. */
4408 if (invis_p)
4409 tem = next_stop;
4410
4411 /* If there are adjacent invisible texts, don't lose the
4412 second one's ellipsis. */
4413 if (invis_p == 2)
4414 display_ellipsis_p = true;
4415 }
4416 while (invis_p);
4417
4418 /* The position newpos is now either ZV or on visible text. */
4419 if (it->bidi_p)
4420 {
4421 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4422 int on_newline
4423 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4424 int after_newline
4425 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4426
4427 /* If the invisible text ends on a newline or on a
4428 character after a newline, we can avoid the costly,
4429 character by character, bidi iteration to NEWPOS, and
4430 instead simply reseat the iterator there. That's
4431 because all bidi reordering information is tossed at
4432 the newline. This is a big win for modes that hide
4433 complete lines, like Outline, Org, etc. */
4434 if (on_newline || after_newline)
4435 {
4436 struct text_pos tpos;
4437 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4438
4439 SET_TEXT_POS (tpos, newpos, bpos);
4440 reseat_1 (it, tpos, 0);
4441 /* If we reseat on a newline/ZV, we need to prep the
4442 bidi iterator for advancing to the next character
4443 after the newline/EOB, keeping the current paragraph
4444 direction (so that PRODUCE_GLYPHS does TRT wrt
4445 prepending/appending glyphs to a glyph row). */
4446 if (on_newline)
4447 {
4448 it->bidi_it.first_elt = 0;
4449 it->bidi_it.paragraph_dir = pdir;
4450 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4451 it->bidi_it.nchars = 1;
4452 it->bidi_it.ch_len = 1;
4453 }
4454 }
4455 else /* Must use the slow method. */
4456 {
4457 /* With bidi iteration, the region of invisible text
4458 could start and/or end in the middle of a
4459 non-base embedding level. Therefore, we need to
4460 skip invisible text using the bidi iterator,
4461 starting at IT's current position, until we find
4462 ourselves outside of the invisible text.
4463 Skipping invisible text _after_ bidi iteration
4464 avoids affecting the visual order of the
4465 displayed text when invisible properties are
4466 added or removed. */
4467 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4468 {
4469 /* If we were `reseat'ed to a new paragraph,
4470 determine the paragraph base direction. We
4471 need to do it now because
4472 next_element_from_buffer may not have a
4473 chance to do it, if we are going to skip any
4474 text at the beginning, which resets the
4475 FIRST_ELT flag. */
4476 bidi_paragraph_init (it->paragraph_embedding,
4477 &it->bidi_it, 1);
4478 }
4479 do
4480 {
4481 bidi_move_to_visually_next (&it->bidi_it);
4482 }
4483 while (it->stop_charpos <= it->bidi_it.charpos
4484 && it->bidi_it.charpos < newpos);
4485 IT_CHARPOS (*it) = it->bidi_it.charpos;
4486 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4487 /* If we overstepped NEWPOS, record its position in
4488 the iterator, so that we skip invisible text if
4489 later the bidi iteration lands us in the
4490 invisible region again. */
4491 if (IT_CHARPOS (*it) >= newpos)
4492 it->prev_stop = newpos;
4493 }
4494 }
4495 else
4496 {
4497 IT_CHARPOS (*it) = newpos;
4498 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4499 }
4500
4501 /* If there are before-strings at the start of invisible
4502 text, and the text is invisible because of a text
4503 property, arrange to show before-strings because 20.x did
4504 it that way. (If the text is invisible because of an
4505 overlay property instead of a text property, this is
4506 already handled in the overlay code.) */
4507 if (NILP (overlay)
4508 && get_overlay_strings (it, it->stop_charpos))
4509 {
4510 handled = HANDLED_RECOMPUTE_PROPS;
4511 if (it->sp > 0)
4512 {
4513 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4514 /* The call to get_overlay_strings above recomputes
4515 it->stop_charpos, but it only considers changes
4516 in properties and overlays beyond iterator's
4517 current position. This causes us to miss changes
4518 that happen exactly where the invisible property
4519 ended. So we play it safe here and force the
4520 iterator to check for potential stop positions
4521 immediately after the invisible text. Note that
4522 if get_overlay_strings returns non-zero, it
4523 normally also pushed the iterator stack, so we
4524 need to update the stop position in the slot
4525 below the current one. */
4526 it->stack[it->sp - 1].stop_charpos
4527 = CHARPOS (it->stack[it->sp - 1].current.pos);
4528 }
4529 }
4530 else if (display_ellipsis_p)
4531 {
4532 /* Make sure that the glyphs of the ellipsis will get
4533 correct `charpos' values. If we would not update
4534 it->position here, the glyphs would belong to the
4535 last visible character _before_ the invisible
4536 text, which confuses `set_cursor_from_row'.
4537
4538 We use the last invisible position instead of the
4539 first because this way the cursor is always drawn on
4540 the first "." of the ellipsis, whenever PT is inside
4541 the invisible text. Otherwise the cursor would be
4542 placed _after_ the ellipsis when the point is after the
4543 first invisible character. */
4544 if (!STRINGP (it->object))
4545 {
4546 it->position.charpos = newpos - 1;
4547 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4548 }
4549 it->ellipsis_p = true;
4550 /* Let the ellipsis display before
4551 considering any properties of the following char.
4552 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4553 handled = HANDLED_RETURN;
4554 }
4555 }
4556 }
4557
4558 return handled;
4559 }
4560
4561
4562 /* Make iterator IT return `...' next.
4563 Replaces LEN characters from buffer. */
4564
4565 static void
4566 setup_for_ellipsis (struct it *it, int len)
4567 {
4568 /* Use the display table definition for `...'. Invalid glyphs
4569 will be handled by the method returning elements from dpvec. */
4570 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4571 {
4572 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4573 it->dpvec = v->contents;
4574 it->dpend = v->contents + v->header.size;
4575 }
4576 else
4577 {
4578 /* Default `...'. */
4579 it->dpvec = default_invis_vector;
4580 it->dpend = default_invis_vector + 3;
4581 }
4582
4583 it->dpvec_char_len = len;
4584 it->current.dpvec_index = 0;
4585 it->dpvec_face_id = -1;
4586
4587 /* Remember the current face id in case glyphs specify faces.
4588 IT's face is restored in set_iterator_to_next.
4589 saved_face_id was set to preceding char's face in handle_stop. */
4590 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4591 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4592
4593 it->method = GET_FROM_DISPLAY_VECTOR;
4594 it->ellipsis_p = true;
4595 }
4596
4597
4598 \f
4599 /***********************************************************************
4600 'display' property
4601 ***********************************************************************/
4602
4603 /* Set up iterator IT from `display' property at its current position.
4604 Called from handle_stop.
4605 We return HANDLED_RETURN if some part of the display property
4606 overrides the display of the buffer text itself.
4607 Otherwise we return HANDLED_NORMALLY. */
4608
4609 static enum prop_handled
4610 handle_display_prop (struct it *it)
4611 {
4612 Lisp_Object propval, object, overlay;
4613 struct text_pos *position;
4614 ptrdiff_t bufpos;
4615 /* Nonzero if some property replaces the display of the text itself. */
4616 int display_replaced_p = 0;
4617
4618 if (STRINGP (it->string))
4619 {
4620 object = it->string;
4621 position = &it->current.string_pos;
4622 bufpos = CHARPOS (it->current.pos);
4623 }
4624 else
4625 {
4626 XSETWINDOW (object, it->w);
4627 position = &it->current.pos;
4628 bufpos = CHARPOS (*position);
4629 }
4630
4631 /* Reset those iterator values set from display property values. */
4632 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4633 it->space_width = Qnil;
4634 it->font_height = Qnil;
4635 it->voffset = 0;
4636
4637 /* We don't support recursive `display' properties, i.e. string
4638 values that have a string `display' property, that have a string
4639 `display' property etc. */
4640 if (!it->string_from_display_prop_p)
4641 it->area = TEXT_AREA;
4642
4643 propval = get_char_property_and_overlay (make_number (position->charpos),
4644 Qdisplay, object, &overlay);
4645 if (NILP (propval))
4646 return HANDLED_NORMALLY;
4647 /* Now OVERLAY is the overlay that gave us this property, or nil
4648 if it was a text property. */
4649
4650 if (!STRINGP (it->string))
4651 object = it->w->contents;
4652
4653 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4654 position, bufpos,
4655 FRAME_WINDOW_P (it->f));
4656
4657 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4658 }
4659
4660 /* Subroutine of handle_display_prop. Returns non-zero if the display
4661 specification in SPEC is a replacing specification, i.e. it would
4662 replace the text covered by `display' property with something else,
4663 such as an image or a display string. If SPEC includes any kind or
4664 `(space ...) specification, the value is 2; this is used by
4665 compute_display_string_pos, which see.
4666
4667 See handle_single_display_spec for documentation of arguments.
4668 frame_window_p is non-zero if the window being redisplayed is on a
4669 GUI frame; this argument is used only if IT is NULL, see below.
4670
4671 IT can be NULL, if this is called by the bidi reordering code
4672 through compute_display_string_pos, which see. In that case, this
4673 function only examines SPEC, but does not otherwise "handle" it, in
4674 the sense that it doesn't set up members of IT from the display
4675 spec. */
4676 static int
4677 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4678 Lisp_Object overlay, struct text_pos *position,
4679 ptrdiff_t bufpos, int frame_window_p)
4680 {
4681 int replacing_p = 0;
4682 int rv;
4683
4684 if (CONSP (spec)
4685 /* Simple specifications. */
4686 && !EQ (XCAR (spec), Qimage)
4687 #ifdef HAVE_XWIDGETS
4688 && !EQ (XCAR (spec), Qxwidget)
4689 #endif
4690 && !EQ (XCAR (spec), Qspace)
4691 && !EQ (XCAR (spec), Qwhen)
4692 && !EQ (XCAR (spec), Qslice)
4693 && !EQ (XCAR (spec), Qspace_width)
4694 && !EQ (XCAR (spec), Qheight)
4695 && !EQ (XCAR (spec), Qraise)
4696 /* Marginal area specifications. */
4697 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4698 && !EQ (XCAR (spec), Qleft_fringe)
4699 && !EQ (XCAR (spec), Qright_fringe)
4700 && !NILP (XCAR (spec)))
4701 {
4702 for (; CONSP (spec); spec = XCDR (spec))
4703 {
4704 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4705 overlay, position, bufpos,
4706 replacing_p, frame_window_p)))
4707 {
4708 replacing_p = rv;
4709 /* If some text in a string is replaced, `position' no
4710 longer points to the position of `object'. */
4711 if (!it || STRINGP (object))
4712 break;
4713 }
4714 }
4715 }
4716 else if (VECTORP (spec))
4717 {
4718 ptrdiff_t i;
4719 for (i = 0; i < ASIZE (spec); ++i)
4720 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4721 overlay, position, bufpos,
4722 replacing_p, frame_window_p)))
4723 {
4724 replacing_p = rv;
4725 /* If some text in a string is replaced, `position' no
4726 longer points to the position of `object'. */
4727 if (!it || STRINGP (object))
4728 break;
4729 }
4730 }
4731 else
4732 {
4733 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4734 position, bufpos, 0,
4735 frame_window_p)))
4736 replacing_p = rv;
4737 }
4738
4739 return replacing_p;
4740 }
4741
4742 /* Value is the position of the end of the `display' property starting
4743 at START_POS in OBJECT. */
4744
4745 static struct text_pos
4746 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4747 {
4748 Lisp_Object end;
4749 struct text_pos end_pos;
4750
4751 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4752 Qdisplay, object, Qnil);
4753 CHARPOS (end_pos) = XFASTINT (end);
4754 if (STRINGP (object))
4755 compute_string_pos (&end_pos, start_pos, it->string);
4756 else
4757 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4758
4759 return end_pos;
4760 }
4761
4762
4763 /* Set up IT from a single `display' property specification SPEC. OBJECT
4764 is the object in which the `display' property was found. *POSITION
4765 is the position in OBJECT at which the `display' property was found.
4766 BUFPOS is the buffer position of OBJECT (different from POSITION if
4767 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4768 previously saw a display specification which already replaced text
4769 display with something else, for example an image; we ignore such
4770 properties after the first one has been processed.
4771
4772 OVERLAY is the overlay this `display' property came from,
4773 or nil if it was a text property.
4774
4775 If SPEC is a `space' or `image' specification, and in some other
4776 cases too, set *POSITION to the position where the `display'
4777 property ends.
4778
4779 If IT is NULL, only examine the property specification in SPEC, but
4780 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4781 is intended to be displayed in a window on a GUI frame.
4782
4783 Value is non-zero if something was found which replaces the display
4784 of buffer or string text. */
4785
4786 static int
4787 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4788 Lisp_Object overlay, struct text_pos *position,
4789 ptrdiff_t bufpos, int display_replaced_p,
4790 int frame_window_p)
4791 {
4792 Lisp_Object form;
4793 Lisp_Object location, value;
4794 struct text_pos start_pos = *position;
4795 int valid_p;
4796
4797 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4798 If the result is non-nil, use VALUE instead of SPEC. */
4799 form = Qt;
4800 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4801 {
4802 spec = XCDR (spec);
4803 if (!CONSP (spec))
4804 return 0;
4805 form = XCAR (spec);
4806 spec = XCDR (spec);
4807 }
4808
4809 if (!NILP (form) && !EQ (form, Qt))
4810 {
4811 ptrdiff_t count = SPECPDL_INDEX ();
4812 struct gcpro gcpro1;
4813
4814 /* Bind `object' to the object having the `display' property, a
4815 buffer or string. Bind `position' to the position in the
4816 object where the property was found, and `buffer-position'
4817 to the current position in the buffer. */
4818
4819 if (NILP (object))
4820 XSETBUFFER (object, current_buffer);
4821 specbind (Qobject, object);
4822 specbind (Qposition, make_number (CHARPOS (*position)));
4823 specbind (Qbuffer_position, make_number (bufpos));
4824 GCPRO1 (form);
4825 form = safe_eval (form);
4826 UNGCPRO;
4827 unbind_to (count, Qnil);
4828 }
4829
4830 if (NILP (form))
4831 return 0;
4832
4833 /* Handle `(height HEIGHT)' specifications. */
4834 if (CONSP (spec)
4835 && EQ (XCAR (spec), Qheight)
4836 && CONSP (XCDR (spec)))
4837 {
4838 if (it)
4839 {
4840 if (!FRAME_WINDOW_P (it->f))
4841 return 0;
4842
4843 it->font_height = XCAR (XCDR (spec));
4844 if (!NILP (it->font_height))
4845 {
4846 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4847 int new_height = -1;
4848
4849 if (CONSP (it->font_height)
4850 && (EQ (XCAR (it->font_height), Qplus)
4851 || EQ (XCAR (it->font_height), Qminus))
4852 && CONSP (XCDR (it->font_height))
4853 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4854 {
4855 /* `(+ N)' or `(- N)' where N is an integer. */
4856 int steps = XINT (XCAR (XCDR (it->font_height)));
4857 if (EQ (XCAR (it->font_height), Qplus))
4858 steps = - steps;
4859 it->face_id = smaller_face (it->f, it->face_id, steps);
4860 }
4861 else if (FUNCTIONP (it->font_height))
4862 {
4863 /* Call function with current height as argument.
4864 Value is the new height. */
4865 Lisp_Object height;
4866 height = safe_call1 (it->font_height,
4867 face->lface[LFACE_HEIGHT_INDEX]);
4868 if (NUMBERP (height))
4869 new_height = XFLOATINT (height);
4870 }
4871 else if (NUMBERP (it->font_height))
4872 {
4873 /* Value is a multiple of the canonical char height. */
4874 struct face *f;
4875
4876 f = FACE_FROM_ID (it->f,
4877 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4878 new_height = (XFLOATINT (it->font_height)
4879 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4880 }
4881 else
4882 {
4883 /* Evaluate IT->font_height with `height' bound to the
4884 current specified height to get the new height. */
4885 ptrdiff_t count = SPECPDL_INDEX ();
4886
4887 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4888 value = safe_eval (it->font_height);
4889 unbind_to (count, Qnil);
4890
4891 if (NUMBERP (value))
4892 new_height = XFLOATINT (value);
4893 }
4894
4895 if (new_height > 0)
4896 it->face_id = face_with_height (it->f, it->face_id, new_height);
4897 }
4898 }
4899
4900 return 0;
4901 }
4902
4903 /* Handle `(space-width WIDTH)'. */
4904 if (CONSP (spec)
4905 && EQ (XCAR (spec), Qspace_width)
4906 && CONSP (XCDR (spec)))
4907 {
4908 if (it)
4909 {
4910 if (!FRAME_WINDOW_P (it->f))
4911 return 0;
4912
4913 value = XCAR (XCDR (spec));
4914 if (NUMBERP (value) && XFLOATINT (value) > 0)
4915 it->space_width = value;
4916 }
4917
4918 return 0;
4919 }
4920
4921 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4922 if (CONSP (spec)
4923 && EQ (XCAR (spec), Qslice))
4924 {
4925 Lisp_Object tem;
4926
4927 if (it)
4928 {
4929 if (!FRAME_WINDOW_P (it->f))
4930 return 0;
4931
4932 if (tem = XCDR (spec), CONSP (tem))
4933 {
4934 it->slice.x = XCAR (tem);
4935 if (tem = XCDR (tem), CONSP (tem))
4936 {
4937 it->slice.y = XCAR (tem);
4938 if (tem = XCDR (tem), CONSP (tem))
4939 {
4940 it->slice.width = XCAR (tem);
4941 if (tem = XCDR (tem), CONSP (tem))
4942 it->slice.height = XCAR (tem);
4943 }
4944 }
4945 }
4946 }
4947
4948 return 0;
4949 }
4950
4951 /* Handle `(raise FACTOR)'. */
4952 if (CONSP (spec)
4953 && EQ (XCAR (spec), Qraise)
4954 && CONSP (XCDR (spec)))
4955 {
4956 if (it)
4957 {
4958 if (!FRAME_WINDOW_P (it->f))
4959 return 0;
4960
4961 #ifdef HAVE_WINDOW_SYSTEM
4962 value = XCAR (XCDR (spec));
4963 if (NUMBERP (value))
4964 {
4965 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4966 it->voffset = - (XFLOATINT (value)
4967 * (FONT_HEIGHT (face->font)));
4968 }
4969 #endif /* HAVE_WINDOW_SYSTEM */
4970 }
4971
4972 return 0;
4973 }
4974
4975 /* Don't handle the other kinds of display specifications
4976 inside a string that we got from a `display' property. */
4977 if (it && it->string_from_display_prop_p)
4978 return 0;
4979
4980 /* Characters having this form of property are not displayed, so
4981 we have to find the end of the property. */
4982 if (it)
4983 {
4984 start_pos = *position;
4985 *position = display_prop_end (it, object, start_pos);
4986 }
4987 value = Qnil;
4988
4989 /* Stop the scan at that end position--we assume that all
4990 text properties change there. */
4991 if (it)
4992 it->stop_charpos = position->charpos;
4993
4994 /* Handle `(left-fringe BITMAP [FACE])'
4995 and `(right-fringe BITMAP [FACE])'. */
4996 if (CONSP (spec)
4997 && (EQ (XCAR (spec), Qleft_fringe)
4998 || EQ (XCAR (spec), Qright_fringe))
4999 && CONSP (XCDR (spec)))
5000 {
5001 int fringe_bitmap;
5002
5003 if (it)
5004 {
5005 if (!FRAME_WINDOW_P (it->f))
5006 /* If we return here, POSITION has been advanced
5007 across the text with this property. */
5008 {
5009 /* Synchronize the bidi iterator with POSITION. This is
5010 needed because we are not going to push the iterator
5011 on behalf of this display property, so there will be
5012 no pop_it call to do this synchronization for us. */
5013 if (it->bidi_p)
5014 {
5015 it->position = *position;
5016 iterate_out_of_display_property (it);
5017 *position = it->position;
5018 }
5019 /* If we were to display this fringe bitmap,
5020 next_element_from_image would have reset this flag.
5021 Do the same, to avoid affecting overlays that
5022 follow. */
5023 it->ignore_overlay_strings_at_pos_p = 0;
5024 return 1;
5025 }
5026 }
5027 else if (!frame_window_p)
5028 return 1;
5029
5030 #ifdef HAVE_WINDOW_SYSTEM
5031 value = XCAR (XCDR (spec));
5032 if (!SYMBOLP (value)
5033 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5034 /* If we return here, POSITION has been advanced
5035 across the text with this property. */
5036 {
5037 if (it && it->bidi_p)
5038 {
5039 it->position = *position;
5040 iterate_out_of_display_property (it);
5041 *position = it->position;
5042 }
5043 if (it)
5044 /* Reset this flag like next_element_from_image would. */
5045 it->ignore_overlay_strings_at_pos_p = 0;
5046 return 1;
5047 }
5048
5049 if (it)
5050 {
5051 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5052
5053 if (CONSP (XCDR (XCDR (spec))))
5054 {
5055 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5056 int face_id2 = lookup_derived_face (it->f, face_name,
5057 FRINGE_FACE_ID, 0);
5058 if (face_id2 >= 0)
5059 face_id = face_id2;
5060 }
5061
5062 /* Save current settings of IT so that we can restore them
5063 when we are finished with the glyph property value. */
5064 push_it (it, position);
5065
5066 it->area = TEXT_AREA;
5067 it->what = IT_IMAGE;
5068 it->image_id = -1; /* no image */
5069 it->position = start_pos;
5070 it->object = NILP (object) ? it->w->contents : object;
5071 it->method = GET_FROM_IMAGE;
5072 it->from_overlay = Qnil;
5073 it->face_id = face_id;
5074 it->from_disp_prop_p = true;
5075
5076 /* Say that we haven't consumed the characters with
5077 `display' property yet. The call to pop_it in
5078 set_iterator_to_next will clean this up. */
5079 *position = start_pos;
5080
5081 if (EQ (XCAR (spec), Qleft_fringe))
5082 {
5083 it->left_user_fringe_bitmap = fringe_bitmap;
5084 it->left_user_fringe_face_id = face_id;
5085 }
5086 else
5087 {
5088 it->right_user_fringe_bitmap = fringe_bitmap;
5089 it->right_user_fringe_face_id = face_id;
5090 }
5091 }
5092 #endif /* HAVE_WINDOW_SYSTEM */
5093 return 1;
5094 }
5095
5096 /* Prepare to handle `((margin left-margin) ...)',
5097 `((margin right-margin) ...)' and `((margin nil) ...)'
5098 prefixes for display specifications. */
5099 location = Qunbound;
5100 if (CONSP (spec) && CONSP (XCAR (spec)))
5101 {
5102 Lisp_Object tem;
5103
5104 value = XCDR (spec);
5105 if (CONSP (value))
5106 value = XCAR (value);
5107
5108 tem = XCAR (spec);
5109 if (EQ (XCAR (tem), Qmargin)
5110 && (tem = XCDR (tem),
5111 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5112 (NILP (tem)
5113 || EQ (tem, Qleft_margin)
5114 || EQ (tem, Qright_margin))))
5115 location = tem;
5116 }
5117
5118 if (EQ (location, Qunbound))
5119 {
5120 location = Qnil;
5121 value = spec;
5122 }
5123
5124 /* After this point, VALUE is the property after any
5125 margin prefix has been stripped. It must be a string,
5126 an image specification, or `(space ...)'.
5127
5128 LOCATION specifies where to display: `left-margin',
5129 `right-margin' or nil. */
5130
5131 valid_p = (STRINGP (value)
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5134 && valid_image_p (value))
5135 #endif /* not HAVE_WINDOW_SYSTEM */
5136 || (CONSP (value) && EQ (XCAR (value), Qspace))
5137 #ifdef HAVE_XWIDGETS
5138 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5139 && valid_xwidget_spec_p(value))
5140 #endif
5141 );
5142
5143 if (valid_p && !display_replaced_p)
5144 {
5145 int retval = 1;
5146
5147 if (!it)
5148 {
5149 /* Callers need to know whether the display spec is any kind
5150 of `(space ...)' spec that is about to affect text-area
5151 display. */
5152 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5153 retval = 2;
5154 return retval;
5155 }
5156
5157 /* Save current settings of IT so that we can restore them
5158 when we are finished with the glyph property value. */
5159 push_it (it, position);
5160 it->from_overlay = overlay;
5161 it->from_disp_prop_p = true;
5162
5163 if (NILP (location))
5164 it->area = TEXT_AREA;
5165 else if (EQ (location, Qleft_margin))
5166 it->area = LEFT_MARGIN_AREA;
5167 else
5168 it->area = RIGHT_MARGIN_AREA;
5169
5170 if (STRINGP (value))
5171 {
5172 it->string = value;
5173 it->multibyte_p = STRING_MULTIBYTE (it->string);
5174 it->current.overlay_string_index = -1;
5175 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5176 it->end_charpos = it->string_nchars = SCHARS (it->string);
5177 it->method = GET_FROM_STRING;
5178 it->stop_charpos = 0;
5179 it->prev_stop = 0;
5180 it->base_level_stop = 0;
5181 it->string_from_display_prop_p = true;
5182 /* Say that we haven't consumed the characters with
5183 `display' property yet. The call to pop_it in
5184 set_iterator_to_next will clean this up. */
5185 if (BUFFERP (object))
5186 *position = start_pos;
5187
5188 /* Force paragraph direction to be that of the parent
5189 object. If the parent object's paragraph direction is
5190 not yet determined, default to L2R. */
5191 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5192 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5193 else
5194 it->paragraph_embedding = L2R;
5195
5196 /* Set up the bidi iterator for this display string. */
5197 if (it->bidi_p)
5198 {
5199 it->bidi_it.string.lstring = it->string;
5200 it->bidi_it.string.s = NULL;
5201 it->bidi_it.string.schars = it->end_charpos;
5202 it->bidi_it.string.bufpos = bufpos;
5203 it->bidi_it.string.from_disp_str = 1;
5204 it->bidi_it.string.unibyte = !it->multibyte_p;
5205 it->bidi_it.w = it->w;
5206 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5207 }
5208 }
5209 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5210 {
5211 it->method = GET_FROM_STRETCH;
5212 it->object = value;
5213 *position = it->position = start_pos;
5214 retval = 1 + (it->area == TEXT_AREA);
5215 }
5216 #ifdef HAVE_XWIDGETS
5217 else if (valid_xwidget_spec_p(value))
5218 {
5219 it->what = IT_XWIDGET;
5220 it->method = GET_FROM_XWIDGET;
5221 it->position = start_pos;
5222 it->object = NILP (object) ? it->w->contents : object;
5223 *position = start_pos;
5224
5225 it->xwidget = lookup_xwidget(value);
5226 }
5227 #endif
5228 #ifdef HAVE_WINDOW_SYSTEM
5229 else
5230 {
5231 it->what = IT_IMAGE;
5232 it->image_id = lookup_image (it->f, value);
5233 it->position = start_pos;
5234 it->object = NILP (object) ? it->w->contents : object;
5235 it->method = GET_FROM_IMAGE;
5236
5237 /* Say that we haven't consumed the characters with
5238 `display' property yet. The call to pop_it in
5239 set_iterator_to_next will clean this up. */
5240 *position = start_pos;
5241 }
5242 #endif /* HAVE_WINDOW_SYSTEM */
5243
5244 return retval;
5245 }
5246
5247 /* Invalid property or property not supported. Restore
5248 POSITION to what it was before. */
5249 *position = start_pos;
5250 return 0;
5251 }
5252
5253 /* Check if PROP is a display property value whose text should be
5254 treated as intangible. OVERLAY is the overlay from which PROP
5255 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5256 specify the buffer position covered by PROP. */
5257
5258 int
5259 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5260 ptrdiff_t charpos, ptrdiff_t bytepos)
5261 {
5262 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5263 struct text_pos position;
5264
5265 SET_TEXT_POS (position, charpos, bytepos);
5266 return handle_display_spec (NULL, prop, Qnil, overlay,
5267 &position, charpos, frame_window_p);
5268 }
5269
5270
5271 /* Return 1 if PROP is a display sub-property value containing STRING.
5272
5273 Implementation note: this and the following function are really
5274 special cases of handle_display_spec and
5275 handle_single_display_spec, and should ideally use the same code.
5276 Until they do, these two pairs must be consistent and must be
5277 modified in sync. */
5278
5279 static int
5280 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5281 {
5282 if (EQ (string, prop))
5283 return 1;
5284
5285 /* Skip over `when FORM'. */
5286 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5287 {
5288 prop = XCDR (prop);
5289 if (!CONSP (prop))
5290 return 0;
5291 /* Actually, the condition following `when' should be eval'ed,
5292 like handle_single_display_spec does, and we should return
5293 zero if it evaluates to nil. However, this function is
5294 called only when the buffer was already displayed and some
5295 glyph in the glyph matrix was found to come from a display
5296 string. Therefore, the condition was already evaluated, and
5297 the result was non-nil, otherwise the display string wouldn't
5298 have been displayed and we would have never been called for
5299 this property. Thus, we can skip the evaluation and assume
5300 its result is non-nil. */
5301 prop = XCDR (prop);
5302 }
5303
5304 if (CONSP (prop))
5305 /* Skip over `margin LOCATION'. */
5306 if (EQ (XCAR (prop), Qmargin))
5307 {
5308 prop = XCDR (prop);
5309 if (!CONSP (prop))
5310 return 0;
5311
5312 prop = XCDR (prop);
5313 if (!CONSP (prop))
5314 return 0;
5315 }
5316
5317 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5318 }
5319
5320
5321 /* Return 1 if STRING appears in the `display' property PROP. */
5322
5323 static int
5324 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5325 {
5326 if (CONSP (prop)
5327 && !EQ (XCAR (prop), Qwhen)
5328 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5329 {
5330 /* A list of sub-properties. */
5331 while (CONSP (prop))
5332 {
5333 if (single_display_spec_string_p (XCAR (prop), string))
5334 return 1;
5335 prop = XCDR (prop);
5336 }
5337 }
5338 else if (VECTORP (prop))
5339 {
5340 /* A vector of sub-properties. */
5341 ptrdiff_t i;
5342 for (i = 0; i < ASIZE (prop); ++i)
5343 if (single_display_spec_string_p (AREF (prop, i), string))
5344 return 1;
5345 }
5346 else
5347 return single_display_spec_string_p (prop, string);
5348
5349 return 0;
5350 }
5351
5352 /* Look for STRING in overlays and text properties in the current
5353 buffer, between character positions FROM and TO (excluding TO).
5354 BACK_P non-zero means look back (in this case, TO is supposed to be
5355 less than FROM).
5356 Value is the first character position where STRING was found, or
5357 zero if it wasn't found before hitting TO.
5358
5359 This function may only use code that doesn't eval because it is
5360 called asynchronously from note_mouse_highlight. */
5361
5362 static ptrdiff_t
5363 string_buffer_position_lim (Lisp_Object string,
5364 ptrdiff_t from, ptrdiff_t to, int back_p)
5365 {
5366 Lisp_Object limit, prop, pos;
5367 int found = 0;
5368
5369 pos = make_number (max (from, BEGV));
5370
5371 if (!back_p) /* looking forward */
5372 {
5373 limit = make_number (min (to, ZV));
5374 while (!found && !EQ (pos, limit))
5375 {
5376 prop = Fget_char_property (pos, Qdisplay, Qnil);
5377 if (!NILP (prop) && display_prop_string_p (prop, string))
5378 found = 1;
5379 else
5380 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5381 limit);
5382 }
5383 }
5384 else /* looking back */
5385 {
5386 limit = make_number (max (to, BEGV));
5387 while (!found && !EQ (pos, limit))
5388 {
5389 prop = Fget_char_property (pos, Qdisplay, Qnil);
5390 if (!NILP (prop) && display_prop_string_p (prop, string))
5391 found = 1;
5392 else
5393 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5394 limit);
5395 }
5396 }
5397
5398 return found ? XINT (pos) : 0;
5399 }
5400
5401 /* Determine which buffer position in current buffer STRING comes from.
5402 AROUND_CHARPOS is an approximate position where it could come from.
5403 Value is the buffer position or 0 if it couldn't be determined.
5404
5405 This function is necessary because we don't record buffer positions
5406 in glyphs generated from strings (to keep struct glyph small).
5407 This function may only use code that doesn't eval because it is
5408 called asynchronously from note_mouse_highlight. */
5409
5410 static ptrdiff_t
5411 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5412 {
5413 const int MAX_DISTANCE = 1000;
5414 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5415 around_charpos + MAX_DISTANCE,
5416 0);
5417
5418 if (!found)
5419 found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos - MAX_DISTANCE, 1);
5421 return found;
5422 }
5423
5424
5425 \f
5426 /***********************************************************************
5427 `composition' property
5428 ***********************************************************************/
5429
5430 /* Set up iterator IT from `composition' property at its current
5431 position. Called from handle_stop. */
5432
5433 static enum prop_handled
5434 handle_composition_prop (struct it *it)
5435 {
5436 Lisp_Object prop, string;
5437 ptrdiff_t pos, pos_byte, start, end;
5438
5439 if (STRINGP (it->string))
5440 {
5441 unsigned char *s;
5442
5443 pos = IT_STRING_CHARPOS (*it);
5444 pos_byte = IT_STRING_BYTEPOS (*it);
5445 string = it->string;
5446 s = SDATA (string) + pos_byte;
5447 it->c = STRING_CHAR (s);
5448 }
5449 else
5450 {
5451 pos = IT_CHARPOS (*it);
5452 pos_byte = IT_BYTEPOS (*it);
5453 string = Qnil;
5454 it->c = FETCH_CHAR (pos_byte);
5455 }
5456
5457 /* If there's a valid composition and point is not inside of the
5458 composition (in the case that the composition is from the current
5459 buffer), draw a glyph composed from the composition components. */
5460 if (find_composition (pos, -1, &start, &end, &prop, string)
5461 && composition_valid_p (start, end, prop)
5462 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5463 {
5464 if (start < pos)
5465 /* As we can't handle this situation (perhaps font-lock added
5466 a new composition), we just return here hoping that next
5467 redisplay will detect this composition much earlier. */
5468 return HANDLED_NORMALLY;
5469 if (start != pos)
5470 {
5471 if (STRINGP (it->string))
5472 pos_byte = string_char_to_byte (it->string, start);
5473 else
5474 pos_byte = CHAR_TO_BYTE (start);
5475 }
5476 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5477 prop, string);
5478
5479 if (it->cmp_it.id >= 0)
5480 {
5481 it->cmp_it.ch = -1;
5482 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5483 it->cmp_it.nglyphs = -1;
5484 }
5485 }
5486
5487 return HANDLED_NORMALLY;
5488 }
5489
5490
5491 \f
5492 /***********************************************************************
5493 Overlay strings
5494 ***********************************************************************/
5495
5496 /* The following structure is used to record overlay strings for
5497 later sorting in load_overlay_strings. */
5498
5499 struct overlay_entry
5500 {
5501 Lisp_Object overlay;
5502 Lisp_Object string;
5503 EMACS_INT priority;
5504 int after_string_p;
5505 };
5506
5507
5508 /* Set up iterator IT from overlay strings at its current position.
5509 Called from handle_stop. */
5510
5511 static enum prop_handled
5512 handle_overlay_change (struct it *it)
5513 {
5514 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5515 return HANDLED_RECOMPUTE_PROPS;
5516 else
5517 return HANDLED_NORMALLY;
5518 }
5519
5520
5521 /* Set up the next overlay string for delivery by IT, if there is an
5522 overlay string to deliver. Called by set_iterator_to_next when the
5523 end of the current overlay string is reached. If there are more
5524 overlay strings to display, IT->string and
5525 IT->current.overlay_string_index are set appropriately here.
5526 Otherwise IT->string is set to nil. */
5527
5528 static void
5529 next_overlay_string (struct it *it)
5530 {
5531 ++it->current.overlay_string_index;
5532 if (it->current.overlay_string_index == it->n_overlay_strings)
5533 {
5534 /* No more overlay strings. Restore IT's settings to what
5535 they were before overlay strings were processed, and
5536 continue to deliver from current_buffer. */
5537
5538 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5539 pop_it (it);
5540 eassert (it->sp > 0
5541 || (NILP (it->string)
5542 && it->method == GET_FROM_BUFFER
5543 && it->stop_charpos >= BEGV
5544 && it->stop_charpos <= it->end_charpos));
5545 it->current.overlay_string_index = -1;
5546 it->n_overlay_strings = 0;
5547 it->overlay_strings_charpos = -1;
5548 /* If there's an empty display string on the stack, pop the
5549 stack, to resync the bidi iterator with IT's position. Such
5550 empty strings are pushed onto the stack in
5551 get_overlay_strings_1. */
5552 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5553 pop_it (it);
5554
5555 /* If we're at the end of the buffer, record that we have
5556 processed the overlay strings there already, so that
5557 next_element_from_buffer doesn't try it again. */
5558 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5559 it->overlay_strings_at_end_processed_p = true;
5560 }
5561 else
5562 {
5563 /* There are more overlay strings to process. If
5564 IT->current.overlay_string_index has advanced to a position
5565 where we must load IT->overlay_strings with more strings, do
5566 it. We must load at the IT->overlay_strings_charpos where
5567 IT->n_overlay_strings was originally computed; when invisible
5568 text is present, this might not be IT_CHARPOS (Bug#7016). */
5569 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5570
5571 if (it->current.overlay_string_index && i == 0)
5572 load_overlay_strings (it, it->overlay_strings_charpos);
5573
5574 /* Initialize IT to deliver display elements from the overlay
5575 string. */
5576 it->string = it->overlay_strings[i];
5577 it->multibyte_p = STRING_MULTIBYTE (it->string);
5578 SET_TEXT_POS (it->current.string_pos, 0, 0);
5579 it->method = GET_FROM_STRING;
5580 it->stop_charpos = 0;
5581 it->end_charpos = SCHARS (it->string);
5582 if (it->cmp_it.stop_pos >= 0)
5583 it->cmp_it.stop_pos = 0;
5584 it->prev_stop = 0;
5585 it->base_level_stop = 0;
5586
5587 /* Set up the bidi iterator for this overlay string. */
5588 if (it->bidi_p)
5589 {
5590 it->bidi_it.string.lstring = it->string;
5591 it->bidi_it.string.s = NULL;
5592 it->bidi_it.string.schars = SCHARS (it->string);
5593 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5594 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5595 it->bidi_it.string.unibyte = !it->multibyte_p;
5596 it->bidi_it.w = it->w;
5597 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5598 }
5599 }
5600
5601 CHECK_IT (it);
5602 }
5603
5604
5605 /* Compare two overlay_entry structures E1 and E2. Used as a
5606 comparison function for qsort in load_overlay_strings. Overlay
5607 strings for the same position are sorted so that
5608
5609 1. All after-strings come in front of before-strings, except
5610 when they come from the same overlay.
5611
5612 2. Within after-strings, strings are sorted so that overlay strings
5613 from overlays with higher priorities come first.
5614
5615 2. Within before-strings, strings are sorted so that overlay
5616 strings from overlays with higher priorities come last.
5617
5618 Value is analogous to strcmp. */
5619
5620
5621 static int
5622 compare_overlay_entries (const void *e1, const void *e2)
5623 {
5624 struct overlay_entry const *entry1 = e1;
5625 struct overlay_entry const *entry2 = e2;
5626 int result;
5627
5628 if (entry1->after_string_p != entry2->after_string_p)
5629 {
5630 /* Let after-strings appear in front of before-strings if
5631 they come from different overlays. */
5632 if (EQ (entry1->overlay, entry2->overlay))
5633 result = entry1->after_string_p ? 1 : -1;
5634 else
5635 result = entry1->after_string_p ? -1 : 1;
5636 }
5637 else if (entry1->priority != entry2->priority)
5638 {
5639 if (entry1->after_string_p)
5640 /* After-strings sorted in order of decreasing priority. */
5641 result = entry2->priority < entry1->priority ? -1 : 1;
5642 else
5643 /* Before-strings sorted in order of increasing priority. */
5644 result = entry1->priority < entry2->priority ? -1 : 1;
5645 }
5646 else
5647 result = 0;
5648
5649 return result;
5650 }
5651
5652
5653 /* Load the vector IT->overlay_strings with overlay strings from IT's
5654 current buffer position, or from CHARPOS if that is > 0. Set
5655 IT->n_overlays to the total number of overlay strings found.
5656
5657 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5658 a time. On entry into load_overlay_strings,
5659 IT->current.overlay_string_index gives the number of overlay
5660 strings that have already been loaded by previous calls to this
5661 function.
5662
5663 IT->add_overlay_start contains an additional overlay start
5664 position to consider for taking overlay strings from, if non-zero.
5665 This position comes into play when the overlay has an `invisible'
5666 property, and both before and after-strings. When we've skipped to
5667 the end of the overlay, because of its `invisible' property, we
5668 nevertheless want its before-string to appear.
5669 IT->add_overlay_start will contain the overlay start position
5670 in this case.
5671
5672 Overlay strings are sorted so that after-string strings come in
5673 front of before-string strings. Within before and after-strings,
5674 strings are sorted by overlay priority. See also function
5675 compare_overlay_entries. */
5676
5677 static void
5678 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5679 {
5680 Lisp_Object overlay, window, str, invisible;
5681 struct Lisp_Overlay *ov;
5682 ptrdiff_t start, end;
5683 ptrdiff_t n = 0, i, j;
5684 int invis_p;
5685 struct overlay_entry entriesbuf[20];
5686 ptrdiff_t size = ARRAYELTS (entriesbuf);
5687 struct overlay_entry *entries = entriesbuf;
5688 USE_SAFE_ALLOCA;
5689
5690 if (charpos <= 0)
5691 charpos = IT_CHARPOS (*it);
5692
5693 /* Append the overlay string STRING of overlay OVERLAY to vector
5694 `entries' which has size `size' and currently contains `n'
5695 elements. AFTER_P non-zero means STRING is an after-string of
5696 OVERLAY. */
5697 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5698 do \
5699 { \
5700 Lisp_Object priority; \
5701 \
5702 if (n == size) \
5703 { \
5704 struct overlay_entry *old = entries; \
5705 SAFE_NALLOCA (entries, 2, size); \
5706 memcpy (entries, old, size * sizeof *entries); \
5707 size *= 2; \
5708 } \
5709 \
5710 entries[n].string = (STRING); \
5711 entries[n].overlay = (OVERLAY); \
5712 priority = Foverlay_get ((OVERLAY), Qpriority); \
5713 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5714 entries[n].after_string_p = (AFTER_P); \
5715 ++n; \
5716 } \
5717 while (0)
5718
5719 /* Process overlay before the overlay center. */
5720 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5721 {
5722 XSETMISC (overlay, ov);
5723 eassert (OVERLAYP (overlay));
5724 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5725 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5726
5727 if (end < charpos)
5728 break;
5729
5730 /* Skip this overlay if it doesn't start or end at IT's current
5731 position. */
5732 if (end != charpos && start != charpos)
5733 continue;
5734
5735 /* Skip this overlay if it doesn't apply to IT->w. */
5736 window = Foverlay_get (overlay, Qwindow);
5737 if (WINDOWP (window) && XWINDOW (window) != it->w)
5738 continue;
5739
5740 /* If the text ``under'' the overlay is invisible, both before-
5741 and after-strings from this overlay are visible; start and
5742 end position are indistinguishable. */
5743 invisible = Foverlay_get (overlay, Qinvisible);
5744 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5745
5746 /* If overlay has a non-empty before-string, record it. */
5747 if ((start == charpos || (end == charpos && invis_p))
5748 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5749 && SCHARS (str))
5750 RECORD_OVERLAY_STRING (overlay, str, 0);
5751
5752 /* If overlay has a non-empty after-string, record it. */
5753 if ((end == charpos || (start == charpos && invis_p))
5754 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5755 && SCHARS (str))
5756 RECORD_OVERLAY_STRING (overlay, str, 1);
5757 }
5758
5759 /* Process overlays after the overlay center. */
5760 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5761 {
5762 XSETMISC (overlay, ov);
5763 eassert (OVERLAYP (overlay));
5764 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5765 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5766
5767 if (start > charpos)
5768 break;
5769
5770 /* Skip this overlay if it doesn't start or end at IT's current
5771 position. */
5772 if (end != charpos && start != charpos)
5773 continue;
5774
5775 /* Skip this overlay if it doesn't apply to IT->w. */
5776 window = Foverlay_get (overlay, Qwindow);
5777 if (WINDOWP (window) && XWINDOW (window) != it->w)
5778 continue;
5779
5780 /* If the text ``under'' the overlay is invisible, it has a zero
5781 dimension, and both before- and after-strings apply. */
5782 invisible = Foverlay_get (overlay, Qinvisible);
5783 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5784
5785 /* If overlay has a non-empty before-string, record it. */
5786 if ((start == charpos || (end == charpos && invis_p))
5787 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5788 && SCHARS (str))
5789 RECORD_OVERLAY_STRING (overlay, str, 0);
5790
5791 /* If overlay has a non-empty after-string, record it. */
5792 if ((end == charpos || (start == charpos && invis_p))
5793 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5794 && SCHARS (str))
5795 RECORD_OVERLAY_STRING (overlay, str, 1);
5796 }
5797
5798 #undef RECORD_OVERLAY_STRING
5799
5800 /* Sort entries. */
5801 if (n > 1)
5802 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5803
5804 /* Record number of overlay strings, and where we computed it. */
5805 it->n_overlay_strings = n;
5806 it->overlay_strings_charpos = charpos;
5807
5808 /* IT->current.overlay_string_index is the number of overlay strings
5809 that have already been consumed by IT. Copy some of the
5810 remaining overlay strings to IT->overlay_strings. */
5811 i = 0;
5812 j = it->current.overlay_string_index;
5813 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5814 {
5815 it->overlay_strings[i] = entries[j].string;
5816 it->string_overlays[i++] = entries[j++].overlay;
5817 }
5818
5819 CHECK_IT (it);
5820 SAFE_FREE ();
5821 }
5822
5823
5824 /* Get the first chunk of overlay strings at IT's current buffer
5825 position, or at CHARPOS if that is > 0. Value is non-zero if at
5826 least one overlay string was found. */
5827
5828 static int
5829 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5830 {
5831 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5832 process. This fills IT->overlay_strings with strings, and sets
5833 IT->n_overlay_strings to the total number of strings to process.
5834 IT->pos.overlay_string_index has to be set temporarily to zero
5835 because load_overlay_strings needs this; it must be set to -1
5836 when no overlay strings are found because a zero value would
5837 indicate a position in the first overlay string. */
5838 it->current.overlay_string_index = 0;
5839 load_overlay_strings (it, charpos);
5840
5841 /* If we found overlay strings, set up IT to deliver display
5842 elements from the first one. Otherwise set up IT to deliver
5843 from current_buffer. */
5844 if (it->n_overlay_strings)
5845 {
5846 /* Make sure we know settings in current_buffer, so that we can
5847 restore meaningful values when we're done with the overlay
5848 strings. */
5849 if (compute_stop_p)
5850 compute_stop_pos (it);
5851 eassert (it->face_id >= 0);
5852
5853 /* Save IT's settings. They are restored after all overlay
5854 strings have been processed. */
5855 eassert (!compute_stop_p || it->sp == 0);
5856
5857 /* When called from handle_stop, there might be an empty display
5858 string loaded. In that case, don't bother saving it. But
5859 don't use this optimization with the bidi iterator, since we
5860 need the corresponding pop_it call to resync the bidi
5861 iterator's position with IT's position, after we are done
5862 with the overlay strings. (The corresponding call to pop_it
5863 in case of an empty display string is in
5864 next_overlay_string.) */
5865 if (!(!it->bidi_p
5866 && STRINGP (it->string) && !SCHARS (it->string)))
5867 push_it (it, NULL);
5868
5869 /* Set up IT to deliver display elements from the first overlay
5870 string. */
5871 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5872 it->string = it->overlay_strings[0];
5873 it->from_overlay = Qnil;
5874 it->stop_charpos = 0;
5875 eassert (STRINGP (it->string));
5876 it->end_charpos = SCHARS (it->string);
5877 it->prev_stop = 0;
5878 it->base_level_stop = 0;
5879 it->multibyte_p = STRING_MULTIBYTE (it->string);
5880 it->method = GET_FROM_STRING;
5881 it->from_disp_prop_p = 0;
5882
5883 /* Force paragraph direction to be that of the parent
5884 buffer. */
5885 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5886 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5887 else
5888 it->paragraph_embedding = L2R;
5889
5890 /* Set up the bidi iterator for this overlay string. */
5891 if (it->bidi_p)
5892 {
5893 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5894
5895 it->bidi_it.string.lstring = it->string;
5896 it->bidi_it.string.s = NULL;
5897 it->bidi_it.string.schars = SCHARS (it->string);
5898 it->bidi_it.string.bufpos = pos;
5899 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5900 it->bidi_it.string.unibyte = !it->multibyte_p;
5901 it->bidi_it.w = it->w;
5902 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5903 }
5904 return 1;
5905 }
5906
5907 it->current.overlay_string_index = -1;
5908 return 0;
5909 }
5910
5911 static int
5912 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5913 {
5914 it->string = Qnil;
5915 it->method = GET_FROM_BUFFER;
5916
5917 (void) get_overlay_strings_1 (it, charpos, 1);
5918
5919 CHECK_IT (it);
5920
5921 /* Value is non-zero if we found at least one overlay string. */
5922 return STRINGP (it->string);
5923 }
5924
5925
5926 \f
5927 /***********************************************************************
5928 Saving and restoring state
5929 ***********************************************************************/
5930
5931 /* Save current settings of IT on IT->stack. Called, for example,
5932 before setting up IT for an overlay string, to be able to restore
5933 IT's settings to what they were after the overlay string has been
5934 processed. If POSITION is non-NULL, it is the position to save on
5935 the stack instead of IT->position. */
5936
5937 static void
5938 push_it (struct it *it, struct text_pos *position)
5939 {
5940 struct iterator_stack_entry *p;
5941
5942 eassert (it->sp < IT_STACK_SIZE);
5943 p = it->stack + it->sp;
5944
5945 p->stop_charpos = it->stop_charpos;
5946 p->prev_stop = it->prev_stop;
5947 p->base_level_stop = it->base_level_stop;
5948 p->cmp_it = it->cmp_it;
5949 eassert (it->face_id >= 0);
5950 p->face_id = it->face_id;
5951 p->string = it->string;
5952 p->method = it->method;
5953 p->from_overlay = it->from_overlay;
5954 switch (p->method)
5955 {
5956 case GET_FROM_IMAGE:
5957 p->u.image.object = it->object;
5958 p->u.image.image_id = it->image_id;
5959 p->u.image.slice = it->slice;
5960 break;
5961 case GET_FROM_STRETCH:
5962 p->u.stretch.object = it->object;
5963 break;
5964 #ifdef HAVE_XWIDGETS
5965 case GET_FROM_XWIDGET:
5966 p->u.xwidget.object = it->object;
5967 break;
5968 #endif
5969 }
5970 p->position = position ? *position : it->position;
5971 p->current = it->current;
5972 p->end_charpos = it->end_charpos;
5973 p->string_nchars = it->string_nchars;
5974 p->area = it->area;
5975 p->multibyte_p = it->multibyte_p;
5976 p->avoid_cursor_p = it->avoid_cursor_p;
5977 p->space_width = it->space_width;
5978 p->font_height = it->font_height;
5979 p->voffset = it->voffset;
5980 p->string_from_display_prop_p = it->string_from_display_prop_p;
5981 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5982 p->display_ellipsis_p = 0;
5983 p->line_wrap = it->line_wrap;
5984 p->bidi_p = it->bidi_p;
5985 p->paragraph_embedding = it->paragraph_embedding;
5986 p->from_disp_prop_p = it->from_disp_prop_p;
5987 ++it->sp;
5988
5989 /* Save the state of the bidi iterator as well. */
5990 if (it->bidi_p)
5991 bidi_push_it (&it->bidi_it);
5992 }
5993
5994 static void
5995 iterate_out_of_display_property (struct it *it)
5996 {
5997 int buffer_p = !STRINGP (it->string);
5998 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5999 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6000
6001 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6002
6003 /* Maybe initialize paragraph direction. If we are at the beginning
6004 of a new paragraph, next_element_from_buffer may not have a
6005 chance to do that. */
6006 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6007 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6008 /* prev_stop can be zero, so check against BEGV as well. */
6009 while (it->bidi_it.charpos >= bob
6010 && it->prev_stop <= it->bidi_it.charpos
6011 && it->bidi_it.charpos < CHARPOS (it->position)
6012 && it->bidi_it.charpos < eob)
6013 bidi_move_to_visually_next (&it->bidi_it);
6014 /* Record the stop_pos we just crossed, for when we cross it
6015 back, maybe. */
6016 if (it->bidi_it.charpos > CHARPOS (it->position))
6017 it->prev_stop = CHARPOS (it->position);
6018 /* If we ended up not where pop_it put us, resync IT's
6019 positional members with the bidi iterator. */
6020 if (it->bidi_it.charpos != CHARPOS (it->position))
6021 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6022 if (buffer_p)
6023 it->current.pos = it->position;
6024 else
6025 it->current.string_pos = it->position;
6026 }
6027
6028 /* Restore IT's settings from IT->stack. Called, for example, when no
6029 more overlay strings must be processed, and we return to delivering
6030 display elements from a buffer, or when the end of a string from a
6031 `display' property is reached and we return to delivering display
6032 elements from an overlay string, or from a buffer. */
6033
6034 static void
6035 pop_it (struct it *it)
6036 {
6037 struct iterator_stack_entry *p;
6038 int from_display_prop = it->from_disp_prop_p;
6039
6040 eassert (it->sp > 0);
6041 --it->sp;
6042 p = it->stack + it->sp;
6043 it->stop_charpos = p->stop_charpos;
6044 it->prev_stop = p->prev_stop;
6045 it->base_level_stop = p->base_level_stop;
6046 it->cmp_it = p->cmp_it;
6047 it->face_id = p->face_id;
6048 it->current = p->current;
6049 it->position = p->position;
6050 it->string = p->string;
6051 it->from_overlay = p->from_overlay;
6052 if (NILP (it->string))
6053 SET_TEXT_POS (it->current.string_pos, -1, -1);
6054 it->method = p->method;
6055 switch (it->method)
6056 {
6057 case GET_FROM_IMAGE:
6058 it->image_id = p->u.image.image_id;
6059 it->object = p->u.image.object;
6060 it->slice = p->u.image.slice;
6061 break;
6062 #ifdef HAVE_XWIDGETS
6063 case GET_FROM_XWIDGET:
6064 it->object = p->u.xwidget.object;
6065 break;
6066 #endif
6067 case GET_FROM_STRETCH:
6068 it->object = p->u.stretch.object;
6069 break;
6070 case GET_FROM_BUFFER:
6071 it->object = it->w->contents;
6072 break;
6073 case GET_FROM_STRING:
6074 {
6075 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6076
6077 /* Restore the face_box_p flag, since it could have been
6078 overwritten by the face of the object that we just finished
6079 displaying. */
6080 if (face)
6081 it->face_box_p = face->box != FACE_NO_BOX;
6082 it->object = it->string;
6083 }
6084 break;
6085 case GET_FROM_DISPLAY_VECTOR:
6086 if (it->s)
6087 it->method = GET_FROM_C_STRING;
6088 else if (STRINGP (it->string))
6089 it->method = GET_FROM_STRING;
6090 else
6091 {
6092 it->method = GET_FROM_BUFFER;
6093 it->object = it->w->contents;
6094 }
6095 }
6096 it->end_charpos = p->end_charpos;
6097 it->string_nchars = p->string_nchars;
6098 it->area = p->area;
6099 it->multibyte_p = p->multibyte_p;
6100 it->avoid_cursor_p = p->avoid_cursor_p;
6101 it->space_width = p->space_width;
6102 it->font_height = p->font_height;
6103 it->voffset = p->voffset;
6104 it->string_from_display_prop_p = p->string_from_display_prop_p;
6105 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6106 it->line_wrap = p->line_wrap;
6107 it->bidi_p = p->bidi_p;
6108 it->paragraph_embedding = p->paragraph_embedding;
6109 it->from_disp_prop_p = p->from_disp_prop_p;
6110 if (it->bidi_p)
6111 {
6112 bidi_pop_it (&it->bidi_it);
6113 /* Bidi-iterate until we get out of the portion of text, if any,
6114 covered by a `display' text property or by an overlay with
6115 `display' property. (We cannot just jump there, because the
6116 internal coherency of the bidi iterator state can not be
6117 preserved across such jumps.) We also must determine the
6118 paragraph base direction if the overlay we just processed is
6119 at the beginning of a new paragraph. */
6120 if (from_display_prop
6121 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6122 iterate_out_of_display_property (it);
6123
6124 eassert ((BUFFERP (it->object)
6125 && IT_CHARPOS (*it) == it->bidi_it.charpos
6126 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6127 || (STRINGP (it->object)
6128 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6129 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6130 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6131 }
6132 }
6133
6134
6135 \f
6136 /***********************************************************************
6137 Moving over lines
6138 ***********************************************************************/
6139
6140 /* Set IT's current position to the previous line start. */
6141
6142 static void
6143 back_to_previous_line_start (struct it *it)
6144 {
6145 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6146
6147 DEC_BOTH (cp, bp);
6148 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6149 }
6150
6151
6152 /* Move IT to the next line start.
6153
6154 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6155 we skipped over part of the text (as opposed to moving the iterator
6156 continuously over the text). Otherwise, don't change the value
6157 of *SKIPPED_P.
6158
6159 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6160 iterator on the newline, if it was found.
6161
6162 Newlines may come from buffer text, overlay strings, or strings
6163 displayed via the `display' property. That's the reason we can't
6164 simply use find_newline_no_quit.
6165
6166 Note that this function may not skip over invisible text that is so
6167 because of text properties and immediately follows a newline. If
6168 it would, function reseat_at_next_visible_line_start, when called
6169 from set_iterator_to_next, would effectively make invisible
6170 characters following a newline part of the wrong glyph row, which
6171 leads to wrong cursor motion. */
6172
6173 static int
6174 forward_to_next_line_start (struct it *it, int *skipped_p,
6175 struct bidi_it *bidi_it_prev)
6176 {
6177 ptrdiff_t old_selective;
6178 int newline_found_p, n;
6179 const int MAX_NEWLINE_DISTANCE = 500;
6180
6181 /* If already on a newline, just consume it to avoid unintended
6182 skipping over invisible text below. */
6183 if (it->what == IT_CHARACTER
6184 && it->c == '\n'
6185 && CHARPOS (it->position) == IT_CHARPOS (*it))
6186 {
6187 if (it->bidi_p && bidi_it_prev)
6188 *bidi_it_prev = it->bidi_it;
6189 set_iterator_to_next (it, 0);
6190 it->c = 0;
6191 return 1;
6192 }
6193
6194 /* Don't handle selective display in the following. It's (a)
6195 unnecessary because it's done by the caller, and (b) leads to an
6196 infinite recursion because next_element_from_ellipsis indirectly
6197 calls this function. */
6198 old_selective = it->selective;
6199 it->selective = 0;
6200
6201 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6202 from buffer text. */
6203 for (n = newline_found_p = 0;
6204 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6205 n += STRINGP (it->string) ? 0 : 1)
6206 {
6207 if (!get_next_display_element (it))
6208 return 0;
6209 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6210 if (newline_found_p && it->bidi_p && bidi_it_prev)
6211 *bidi_it_prev = it->bidi_it;
6212 set_iterator_to_next (it, 0);
6213 }
6214
6215 /* If we didn't find a newline near enough, see if we can use a
6216 short-cut. */
6217 if (!newline_found_p)
6218 {
6219 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6220 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6221 1, &bytepos);
6222 Lisp_Object pos;
6223
6224 eassert (!STRINGP (it->string));
6225
6226 /* If there isn't any `display' property in sight, and no
6227 overlays, we can just use the position of the newline in
6228 buffer text. */
6229 if (it->stop_charpos >= limit
6230 || ((pos = Fnext_single_property_change (make_number (start),
6231 Qdisplay, Qnil,
6232 make_number (limit)),
6233 NILP (pos))
6234 && next_overlay_change (start) == ZV))
6235 {
6236 if (!it->bidi_p)
6237 {
6238 IT_CHARPOS (*it) = limit;
6239 IT_BYTEPOS (*it) = bytepos;
6240 }
6241 else
6242 {
6243 struct bidi_it bprev;
6244
6245 /* Help bidi.c avoid expensive searches for display
6246 properties and overlays, by telling it that there are
6247 none up to `limit'. */
6248 if (it->bidi_it.disp_pos < limit)
6249 {
6250 it->bidi_it.disp_pos = limit;
6251 it->bidi_it.disp_prop = 0;
6252 }
6253 do {
6254 bprev = it->bidi_it;
6255 bidi_move_to_visually_next (&it->bidi_it);
6256 } while (it->bidi_it.charpos != limit);
6257 IT_CHARPOS (*it) = limit;
6258 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6259 if (bidi_it_prev)
6260 *bidi_it_prev = bprev;
6261 }
6262 *skipped_p = newline_found_p = true;
6263 }
6264 else
6265 {
6266 while (get_next_display_element (it)
6267 && !newline_found_p)
6268 {
6269 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6270 if (newline_found_p && it->bidi_p && bidi_it_prev)
6271 *bidi_it_prev = it->bidi_it;
6272 set_iterator_to_next (it, 0);
6273 }
6274 }
6275 }
6276
6277 it->selective = old_selective;
6278 return newline_found_p;
6279 }
6280
6281
6282 /* Set IT's current position to the previous visible line start. Skip
6283 invisible text that is so either due to text properties or due to
6284 selective display. Caution: this does not change IT->current_x and
6285 IT->hpos. */
6286
6287 static void
6288 back_to_previous_visible_line_start (struct it *it)
6289 {
6290 while (IT_CHARPOS (*it) > BEGV)
6291 {
6292 back_to_previous_line_start (it);
6293
6294 if (IT_CHARPOS (*it) <= BEGV)
6295 break;
6296
6297 /* If selective > 0, then lines indented more than its value are
6298 invisible. */
6299 if (it->selective > 0
6300 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6301 it->selective))
6302 continue;
6303
6304 /* Check the newline before point for invisibility. */
6305 {
6306 Lisp_Object prop;
6307 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6308 Qinvisible, it->window);
6309 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6310 continue;
6311 }
6312
6313 if (IT_CHARPOS (*it) <= BEGV)
6314 break;
6315
6316 {
6317 struct it it2;
6318 void *it2data = NULL;
6319 ptrdiff_t pos;
6320 ptrdiff_t beg, end;
6321 Lisp_Object val, overlay;
6322
6323 SAVE_IT (it2, *it, it2data);
6324
6325 /* If newline is part of a composition, continue from start of composition */
6326 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6327 && beg < IT_CHARPOS (*it))
6328 goto replaced;
6329
6330 /* If newline is replaced by a display property, find start of overlay
6331 or interval and continue search from that point. */
6332 pos = --IT_CHARPOS (it2);
6333 --IT_BYTEPOS (it2);
6334 it2.sp = 0;
6335 bidi_unshelve_cache (NULL, 0);
6336 it2.string_from_display_prop_p = 0;
6337 it2.from_disp_prop_p = 0;
6338 if (handle_display_prop (&it2) == HANDLED_RETURN
6339 && !NILP (val = get_char_property_and_overlay
6340 (make_number (pos), Qdisplay, Qnil, &overlay))
6341 && (OVERLAYP (overlay)
6342 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6343 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6344 {
6345 RESTORE_IT (it, it, it2data);
6346 goto replaced;
6347 }
6348
6349 /* Newline is not replaced by anything -- so we are done. */
6350 RESTORE_IT (it, it, it2data);
6351 break;
6352
6353 replaced:
6354 if (beg < BEGV)
6355 beg = BEGV;
6356 IT_CHARPOS (*it) = beg;
6357 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6358 }
6359 }
6360
6361 it->continuation_lines_width = 0;
6362
6363 eassert (IT_CHARPOS (*it) >= BEGV);
6364 eassert (IT_CHARPOS (*it) == BEGV
6365 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6366 CHECK_IT (it);
6367 }
6368
6369
6370 /* Reseat iterator IT at the previous visible line start. Skip
6371 invisible text that is so either due to text properties or due to
6372 selective display. At the end, update IT's overlay information,
6373 face information etc. */
6374
6375 void
6376 reseat_at_previous_visible_line_start (struct it *it)
6377 {
6378 back_to_previous_visible_line_start (it);
6379 reseat (it, it->current.pos, 1);
6380 CHECK_IT (it);
6381 }
6382
6383
6384 /* Reseat iterator IT on the next visible line start in the current
6385 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6386 preceding the line start. Skip over invisible text that is so
6387 because of selective display. Compute faces, overlays etc at the
6388 new position. Note that this function does not skip over text that
6389 is invisible because of text properties. */
6390
6391 static void
6392 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6393 {
6394 int newline_found_p, skipped_p = 0;
6395 struct bidi_it bidi_it_prev;
6396
6397 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6398
6399 /* Skip over lines that are invisible because they are indented
6400 more than the value of IT->selective. */
6401 if (it->selective > 0)
6402 while (IT_CHARPOS (*it) < ZV
6403 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6404 it->selective))
6405 {
6406 eassert (IT_BYTEPOS (*it) == BEGV
6407 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6408 newline_found_p =
6409 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6410 }
6411
6412 /* Position on the newline if that's what's requested. */
6413 if (on_newline_p && newline_found_p)
6414 {
6415 if (STRINGP (it->string))
6416 {
6417 if (IT_STRING_CHARPOS (*it) > 0)
6418 {
6419 if (!it->bidi_p)
6420 {
6421 --IT_STRING_CHARPOS (*it);
6422 --IT_STRING_BYTEPOS (*it);
6423 }
6424 else
6425 {
6426 /* We need to restore the bidi iterator to the state
6427 it had on the newline, and resync the IT's
6428 position with that. */
6429 it->bidi_it = bidi_it_prev;
6430 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6431 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6432 }
6433 }
6434 }
6435 else if (IT_CHARPOS (*it) > BEGV)
6436 {
6437 if (!it->bidi_p)
6438 {
6439 --IT_CHARPOS (*it);
6440 --IT_BYTEPOS (*it);
6441 }
6442 else
6443 {
6444 /* We need to restore the bidi iterator to the state it
6445 had on the newline and resync IT with that. */
6446 it->bidi_it = bidi_it_prev;
6447 IT_CHARPOS (*it) = it->bidi_it.charpos;
6448 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6449 }
6450 reseat (it, it->current.pos, 0);
6451 }
6452 }
6453 else if (skipped_p)
6454 reseat (it, it->current.pos, 0);
6455
6456 CHECK_IT (it);
6457 }
6458
6459
6460 \f
6461 /***********************************************************************
6462 Changing an iterator's position
6463 ***********************************************************************/
6464
6465 /* Change IT's current position to POS in current_buffer. If FORCE_P
6466 is non-zero, always check for text properties at the new position.
6467 Otherwise, text properties are only looked up if POS >=
6468 IT->check_charpos of a property. */
6469
6470 static void
6471 reseat (struct it *it, struct text_pos pos, int force_p)
6472 {
6473 ptrdiff_t original_pos = IT_CHARPOS (*it);
6474
6475 reseat_1 (it, pos, 0);
6476
6477 /* Determine where to check text properties. Avoid doing it
6478 where possible because text property lookup is very expensive. */
6479 if (force_p
6480 || CHARPOS (pos) > it->stop_charpos
6481 || CHARPOS (pos) < original_pos)
6482 {
6483 if (it->bidi_p)
6484 {
6485 /* For bidi iteration, we need to prime prev_stop and
6486 base_level_stop with our best estimations. */
6487 /* Implementation note: Of course, POS is not necessarily a
6488 stop position, so assigning prev_pos to it is a lie; we
6489 should have called compute_stop_backwards. However, if
6490 the current buffer does not include any R2L characters,
6491 that call would be a waste of cycles, because the
6492 iterator will never move back, and thus never cross this
6493 "fake" stop position. So we delay that backward search
6494 until the time we really need it, in next_element_from_buffer. */
6495 if (CHARPOS (pos) != it->prev_stop)
6496 it->prev_stop = CHARPOS (pos);
6497 if (CHARPOS (pos) < it->base_level_stop)
6498 it->base_level_stop = 0; /* meaning it's unknown */
6499 handle_stop (it);
6500 }
6501 else
6502 {
6503 handle_stop (it);
6504 it->prev_stop = it->base_level_stop = 0;
6505 }
6506
6507 }
6508
6509 CHECK_IT (it);
6510 }
6511
6512
6513 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6514 IT->stop_pos to POS, also. */
6515
6516 static void
6517 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6518 {
6519 /* Don't call this function when scanning a C string. */
6520 eassert (it->s == NULL);
6521
6522 /* POS must be a reasonable value. */
6523 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6524
6525 it->current.pos = it->position = pos;
6526 it->end_charpos = ZV;
6527 it->dpvec = NULL;
6528 it->current.dpvec_index = -1;
6529 it->current.overlay_string_index = -1;
6530 IT_STRING_CHARPOS (*it) = -1;
6531 IT_STRING_BYTEPOS (*it) = -1;
6532 it->string = Qnil;
6533 it->method = GET_FROM_BUFFER;
6534 it->object = it->w->contents;
6535 it->area = TEXT_AREA;
6536 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6537 it->sp = 0;
6538 it->string_from_display_prop_p = 0;
6539 it->string_from_prefix_prop_p = 0;
6540
6541 it->from_disp_prop_p = 0;
6542 it->face_before_selective_p = 0;
6543 if (it->bidi_p)
6544 {
6545 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6546 &it->bidi_it);
6547 bidi_unshelve_cache (NULL, 0);
6548 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6549 it->bidi_it.string.s = NULL;
6550 it->bidi_it.string.lstring = Qnil;
6551 it->bidi_it.string.bufpos = 0;
6552 it->bidi_it.string.from_disp_str = 0;
6553 it->bidi_it.string.unibyte = 0;
6554 it->bidi_it.w = it->w;
6555 }
6556
6557 if (set_stop_p)
6558 {
6559 it->stop_charpos = CHARPOS (pos);
6560 it->base_level_stop = CHARPOS (pos);
6561 }
6562 /* This make the information stored in it->cmp_it invalidate. */
6563 it->cmp_it.id = -1;
6564 }
6565
6566
6567 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6568 If S is non-null, it is a C string to iterate over. Otherwise,
6569 STRING gives a Lisp string to iterate over.
6570
6571 If PRECISION > 0, don't return more then PRECISION number of
6572 characters from the string.
6573
6574 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6575 characters have been returned. FIELD_WIDTH < 0 means an infinite
6576 field width.
6577
6578 MULTIBYTE = 0 means disable processing of multibyte characters,
6579 MULTIBYTE > 0 means enable it,
6580 MULTIBYTE < 0 means use IT->multibyte_p.
6581
6582 IT must be initialized via a prior call to init_iterator before
6583 calling this function. */
6584
6585 static void
6586 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6587 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6588 int multibyte)
6589 {
6590 /* No text property checks performed by default, but see below. */
6591 it->stop_charpos = -1;
6592
6593 /* Set iterator position and end position. */
6594 memset (&it->current, 0, sizeof it->current);
6595 it->current.overlay_string_index = -1;
6596 it->current.dpvec_index = -1;
6597 eassert (charpos >= 0);
6598
6599 /* If STRING is specified, use its multibyteness, otherwise use the
6600 setting of MULTIBYTE, if specified. */
6601 if (multibyte >= 0)
6602 it->multibyte_p = multibyte > 0;
6603
6604 /* Bidirectional reordering of strings is controlled by the default
6605 value of bidi-display-reordering. Don't try to reorder while
6606 loading loadup.el, as the necessary character property tables are
6607 not yet available. */
6608 it->bidi_p =
6609 NILP (Vpurify_flag)
6610 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6611
6612 if (s == NULL)
6613 {
6614 eassert (STRINGP (string));
6615 it->string = string;
6616 it->s = NULL;
6617 it->end_charpos = it->string_nchars = SCHARS (string);
6618 it->method = GET_FROM_STRING;
6619 it->current.string_pos = string_pos (charpos, string);
6620
6621 if (it->bidi_p)
6622 {
6623 it->bidi_it.string.lstring = string;
6624 it->bidi_it.string.s = NULL;
6625 it->bidi_it.string.schars = it->end_charpos;
6626 it->bidi_it.string.bufpos = 0;
6627 it->bidi_it.string.from_disp_str = 0;
6628 it->bidi_it.string.unibyte = !it->multibyte_p;
6629 it->bidi_it.w = it->w;
6630 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6631 FRAME_WINDOW_P (it->f), &it->bidi_it);
6632 }
6633 }
6634 else
6635 {
6636 it->s = (const unsigned char *) s;
6637 it->string = Qnil;
6638
6639 /* Note that we use IT->current.pos, not it->current.string_pos,
6640 for displaying C strings. */
6641 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6642 if (it->multibyte_p)
6643 {
6644 it->current.pos = c_string_pos (charpos, s, 1);
6645 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6646 }
6647 else
6648 {
6649 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6650 it->end_charpos = it->string_nchars = strlen (s);
6651 }
6652
6653 if (it->bidi_p)
6654 {
6655 it->bidi_it.string.lstring = Qnil;
6656 it->bidi_it.string.s = (const unsigned char *) s;
6657 it->bidi_it.string.schars = it->end_charpos;
6658 it->bidi_it.string.bufpos = 0;
6659 it->bidi_it.string.from_disp_str = 0;
6660 it->bidi_it.string.unibyte = !it->multibyte_p;
6661 it->bidi_it.w = it->w;
6662 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6663 &it->bidi_it);
6664 }
6665 it->method = GET_FROM_C_STRING;
6666 }
6667
6668 /* PRECISION > 0 means don't return more than PRECISION characters
6669 from the string. */
6670 if (precision > 0 && it->end_charpos - charpos > precision)
6671 {
6672 it->end_charpos = it->string_nchars = charpos + precision;
6673 if (it->bidi_p)
6674 it->bidi_it.string.schars = it->end_charpos;
6675 }
6676
6677 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6678 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6679 FIELD_WIDTH < 0 means infinite field width. This is useful for
6680 padding with `-' at the end of a mode line. */
6681 if (field_width < 0)
6682 field_width = INFINITY;
6683 /* Implementation note: We deliberately don't enlarge
6684 it->bidi_it.string.schars here to fit it->end_charpos, because
6685 the bidi iterator cannot produce characters out of thin air. */
6686 if (field_width > it->end_charpos - charpos)
6687 it->end_charpos = charpos + field_width;
6688
6689 /* Use the standard display table for displaying strings. */
6690 if (DISP_TABLE_P (Vstandard_display_table))
6691 it->dp = XCHAR_TABLE (Vstandard_display_table);
6692
6693 it->stop_charpos = charpos;
6694 it->prev_stop = charpos;
6695 it->base_level_stop = 0;
6696 if (it->bidi_p)
6697 {
6698 it->bidi_it.first_elt = 1;
6699 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6700 it->bidi_it.disp_pos = -1;
6701 }
6702 if (s == NULL && it->multibyte_p)
6703 {
6704 ptrdiff_t endpos = SCHARS (it->string);
6705 if (endpos > it->end_charpos)
6706 endpos = it->end_charpos;
6707 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6708 it->string);
6709 }
6710 CHECK_IT (it);
6711 }
6712
6713
6714 \f
6715 /***********************************************************************
6716 Iteration
6717 ***********************************************************************/
6718
6719 /* Map enum it_method value to corresponding next_element_from_* function. */
6720
6721 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6722 {
6723 next_element_from_buffer,
6724 next_element_from_display_vector,
6725 next_element_from_string,
6726 next_element_from_c_string,
6727 next_element_from_image,
6728 next_element_from_stretch
6729 #ifdef HAVE_XWIDGETS
6730 ,next_element_from_xwidget
6731 #endif
6732 };
6733
6734 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6735
6736
6737 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6738 (possibly with the following characters). */
6739
6740 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6741 ((IT)->cmp_it.id >= 0 \
6742 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6743 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6744 END_CHARPOS, (IT)->w, \
6745 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6746 (IT)->string)))
6747
6748
6749 /* Lookup the char-table Vglyphless_char_display for character C (-1
6750 if we want information for no-font case), and return the display
6751 method symbol. By side-effect, update it->what and
6752 it->glyphless_method. This function is called from
6753 get_next_display_element for each character element, and from
6754 x_produce_glyphs when no suitable font was found. */
6755
6756 Lisp_Object
6757 lookup_glyphless_char_display (int c, struct it *it)
6758 {
6759 Lisp_Object glyphless_method = Qnil;
6760
6761 if (CHAR_TABLE_P (Vglyphless_char_display)
6762 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6763 {
6764 if (c >= 0)
6765 {
6766 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6767 if (CONSP (glyphless_method))
6768 glyphless_method = FRAME_WINDOW_P (it->f)
6769 ? XCAR (glyphless_method)
6770 : XCDR (glyphless_method);
6771 }
6772 else
6773 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6774 }
6775
6776 retry:
6777 if (NILP (glyphless_method))
6778 {
6779 if (c >= 0)
6780 /* The default is to display the character by a proper font. */
6781 return Qnil;
6782 /* The default for the no-font case is to display an empty box. */
6783 glyphless_method = Qempty_box;
6784 }
6785 if (EQ (glyphless_method, Qzero_width))
6786 {
6787 if (c >= 0)
6788 return glyphless_method;
6789 /* This method can't be used for the no-font case. */
6790 glyphless_method = Qempty_box;
6791 }
6792 if (EQ (glyphless_method, Qthin_space))
6793 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6794 else if (EQ (glyphless_method, Qempty_box))
6795 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6796 else if (EQ (glyphless_method, Qhex_code))
6797 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6798 else if (STRINGP (glyphless_method))
6799 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6800 else
6801 {
6802 /* Invalid value. We use the default method. */
6803 glyphless_method = Qnil;
6804 goto retry;
6805 }
6806 it->what = IT_GLYPHLESS;
6807 return glyphless_method;
6808 }
6809
6810 /* Merge escape glyph face and cache the result. */
6811
6812 static struct frame *last_escape_glyph_frame = NULL;
6813 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6814 static int last_escape_glyph_merged_face_id = 0;
6815
6816 static int
6817 merge_escape_glyph_face (struct it *it)
6818 {
6819 int face_id;
6820
6821 if (it->f == last_escape_glyph_frame
6822 && it->face_id == last_escape_glyph_face_id)
6823 face_id = last_escape_glyph_merged_face_id;
6824 else
6825 {
6826 /* Merge the `escape-glyph' face into the current face. */
6827 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6828 last_escape_glyph_frame = it->f;
6829 last_escape_glyph_face_id = it->face_id;
6830 last_escape_glyph_merged_face_id = face_id;
6831 }
6832 return face_id;
6833 }
6834
6835 /* Likewise for glyphless glyph face. */
6836
6837 static struct frame *last_glyphless_glyph_frame = NULL;
6838 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6839 static int last_glyphless_glyph_merged_face_id = 0;
6840
6841 int
6842 merge_glyphless_glyph_face (struct it *it)
6843 {
6844 int face_id;
6845
6846 if (it->f == last_glyphless_glyph_frame
6847 && it->face_id == last_glyphless_glyph_face_id)
6848 face_id = last_glyphless_glyph_merged_face_id;
6849 else
6850 {
6851 /* Merge the `glyphless-char' face into the current face. */
6852 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6853 last_glyphless_glyph_frame = it->f;
6854 last_glyphless_glyph_face_id = it->face_id;
6855 last_glyphless_glyph_merged_face_id = face_id;
6856 }
6857 return face_id;
6858 }
6859
6860 /* Load IT's display element fields with information about the next
6861 display element from the current position of IT. Value is zero if
6862 end of buffer (or C string) is reached. */
6863
6864 static int
6865 get_next_display_element (struct it *it)
6866 {
6867 /* Non-zero means that we found a display element. Zero means that
6868 we hit the end of what we iterate over. Performance note: the
6869 function pointer `method' used here turns out to be faster than
6870 using a sequence of if-statements. */
6871 int success_p;
6872
6873 get_next:
6874 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6875
6876 if (it->what == IT_CHARACTER)
6877 {
6878 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6879 and only if (a) the resolved directionality of that character
6880 is R..." */
6881 /* FIXME: Do we need an exception for characters from display
6882 tables? */
6883 if (it->bidi_p && it->bidi_it.type == STRONG_R
6884 && !inhibit_bidi_mirroring)
6885 it->c = bidi_mirror_char (it->c);
6886 /* Map via display table or translate control characters.
6887 IT->c, IT->len etc. have been set to the next character by
6888 the function call above. If we have a display table, and it
6889 contains an entry for IT->c, translate it. Don't do this if
6890 IT->c itself comes from a display table, otherwise we could
6891 end up in an infinite recursion. (An alternative could be to
6892 count the recursion depth of this function and signal an
6893 error when a certain maximum depth is reached.) Is it worth
6894 it? */
6895 if (success_p && it->dpvec == NULL)
6896 {
6897 Lisp_Object dv;
6898 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6899 int nonascii_space_p = 0;
6900 int nonascii_hyphen_p = 0;
6901 int c = it->c; /* This is the character to display. */
6902
6903 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6904 {
6905 eassert (SINGLE_BYTE_CHAR_P (c));
6906 if (unibyte_display_via_language_environment)
6907 {
6908 c = DECODE_CHAR (unibyte, c);
6909 if (c < 0)
6910 c = BYTE8_TO_CHAR (it->c);
6911 }
6912 else
6913 c = BYTE8_TO_CHAR (it->c);
6914 }
6915
6916 if (it->dp
6917 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6918 VECTORP (dv)))
6919 {
6920 struct Lisp_Vector *v = XVECTOR (dv);
6921
6922 /* Return the first character from the display table
6923 entry, if not empty. If empty, don't display the
6924 current character. */
6925 if (v->header.size)
6926 {
6927 it->dpvec_char_len = it->len;
6928 it->dpvec = v->contents;
6929 it->dpend = v->contents + v->header.size;
6930 it->current.dpvec_index = 0;
6931 it->dpvec_face_id = -1;
6932 it->saved_face_id = it->face_id;
6933 it->method = GET_FROM_DISPLAY_VECTOR;
6934 it->ellipsis_p = 0;
6935 }
6936 else
6937 {
6938 set_iterator_to_next (it, 0);
6939 }
6940 goto get_next;
6941 }
6942
6943 if (! NILP (lookup_glyphless_char_display (c, it)))
6944 {
6945 if (it->what == IT_GLYPHLESS)
6946 goto done;
6947 /* Don't display this character. */
6948 set_iterator_to_next (it, 0);
6949 goto get_next;
6950 }
6951
6952 /* If `nobreak-char-display' is non-nil, we display
6953 non-ASCII spaces and hyphens specially. */
6954 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6955 {
6956 if (c == 0xA0)
6957 nonascii_space_p = true;
6958 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6959 nonascii_hyphen_p = true;
6960 }
6961
6962 /* Translate control characters into `\003' or `^C' form.
6963 Control characters coming from a display table entry are
6964 currently not translated because we use IT->dpvec to hold
6965 the translation. This could easily be changed but I
6966 don't believe that it is worth doing.
6967
6968 The characters handled by `nobreak-char-display' must be
6969 translated too.
6970
6971 Non-printable characters and raw-byte characters are also
6972 translated to octal form. */
6973 if (((c < ' ' || c == 127) /* ASCII control chars. */
6974 ? (it->area != TEXT_AREA
6975 /* In mode line, treat \n, \t like other crl chars. */
6976 || (c != '\t'
6977 && it->glyph_row
6978 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6979 || (c != '\n' && c != '\t'))
6980 : (nonascii_space_p
6981 || nonascii_hyphen_p
6982 || CHAR_BYTE8_P (c)
6983 || ! CHAR_PRINTABLE_P (c))))
6984 {
6985 /* C is a control character, non-ASCII space/hyphen,
6986 raw-byte, or a non-printable character which must be
6987 displayed either as '\003' or as `^C' where the '\\'
6988 and '^' can be defined in the display table. Fill
6989 IT->ctl_chars with glyphs for what we have to
6990 display. Then, set IT->dpvec to these glyphs. */
6991 Lisp_Object gc;
6992 int ctl_len;
6993 int face_id;
6994 int lface_id = 0;
6995 int escape_glyph;
6996
6997 /* Handle control characters with ^. */
6998
6999 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7000 {
7001 int g;
7002
7003 g = '^'; /* default glyph for Control */
7004 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7005 if (it->dp
7006 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7007 {
7008 g = GLYPH_CODE_CHAR (gc);
7009 lface_id = GLYPH_CODE_FACE (gc);
7010 }
7011
7012 face_id = (lface_id
7013 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7014 : merge_escape_glyph_face (it));
7015
7016 XSETINT (it->ctl_chars[0], g);
7017 XSETINT (it->ctl_chars[1], c ^ 0100);
7018 ctl_len = 2;
7019 goto display_control;
7020 }
7021
7022 /* Handle non-ascii space in the mode where it only gets
7023 highlighting. */
7024
7025 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7026 {
7027 /* Merge `nobreak-space' into the current face. */
7028 face_id = merge_faces (it->f, Qnobreak_space, 0,
7029 it->face_id);
7030 XSETINT (it->ctl_chars[0], ' ');
7031 ctl_len = 1;
7032 goto display_control;
7033 }
7034
7035 /* Handle sequences that start with the "escape glyph". */
7036
7037 /* the default escape glyph is \. */
7038 escape_glyph = '\\';
7039
7040 if (it->dp
7041 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7042 {
7043 escape_glyph = GLYPH_CODE_CHAR (gc);
7044 lface_id = GLYPH_CODE_FACE (gc);
7045 }
7046
7047 face_id = (lface_id
7048 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7049 : merge_escape_glyph_face (it));
7050
7051 /* Draw non-ASCII hyphen with just highlighting: */
7052
7053 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7054 {
7055 XSETINT (it->ctl_chars[0], '-');
7056 ctl_len = 1;
7057 goto display_control;
7058 }
7059
7060 /* Draw non-ASCII space/hyphen with escape glyph: */
7061
7062 if (nonascii_space_p || nonascii_hyphen_p)
7063 {
7064 XSETINT (it->ctl_chars[0], escape_glyph);
7065 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 {
7071 char str[10];
7072 int len, i;
7073
7074 if (CHAR_BYTE8_P (c))
7075 /* Display \200 instead of \17777600. */
7076 c = CHAR_TO_BYTE8 (c);
7077 len = sprintf (str, "%03o", c);
7078
7079 XSETINT (it->ctl_chars[0], escape_glyph);
7080 for (i = 0; i < len; i++)
7081 XSETINT (it->ctl_chars[i + 1], str[i]);
7082 ctl_len = len + 1;
7083 }
7084
7085 display_control:
7086 /* Set up IT->dpvec and return first character from it. */
7087 it->dpvec_char_len = it->len;
7088 it->dpvec = it->ctl_chars;
7089 it->dpend = it->dpvec + ctl_len;
7090 it->current.dpvec_index = 0;
7091 it->dpvec_face_id = face_id;
7092 it->saved_face_id = it->face_id;
7093 it->method = GET_FROM_DISPLAY_VECTOR;
7094 it->ellipsis_p = 0;
7095 goto get_next;
7096 }
7097 it->char_to_display = c;
7098 }
7099 else if (success_p)
7100 {
7101 it->char_to_display = it->c;
7102 }
7103 }
7104
7105 #ifdef HAVE_WINDOW_SYSTEM
7106 /* Adjust face id for a multibyte character. There are no multibyte
7107 character in unibyte text. */
7108 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7109 && it->multibyte_p
7110 && success_p
7111 && FRAME_WINDOW_P (it->f))
7112 {
7113 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7114
7115 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7116 {
7117 /* Automatic composition with glyph-string. */
7118 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7119
7120 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7121 }
7122 else
7123 {
7124 ptrdiff_t pos = (it->s ? -1
7125 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7126 : IT_CHARPOS (*it));
7127 int c;
7128
7129 if (it->what == IT_CHARACTER)
7130 c = it->char_to_display;
7131 else
7132 {
7133 struct composition *cmp = composition_table[it->cmp_it.id];
7134 int i;
7135
7136 c = ' ';
7137 for (i = 0; i < cmp->glyph_len; i++)
7138 /* TAB in a composition means display glyphs with
7139 padding space on the left or right. */
7140 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7141 break;
7142 }
7143 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7144 }
7145 }
7146 #endif /* HAVE_WINDOW_SYSTEM */
7147
7148 done:
7149 /* Is this character the last one of a run of characters with
7150 box? If yes, set IT->end_of_box_run_p to 1. */
7151 if (it->face_box_p
7152 && it->s == NULL)
7153 {
7154 if (it->method == GET_FROM_STRING && it->sp)
7155 {
7156 int face_id = underlying_face_id (it);
7157 struct face *face = FACE_FROM_ID (it->f, face_id);
7158
7159 if (face)
7160 {
7161 if (face->box == FACE_NO_BOX)
7162 {
7163 /* If the box comes from face properties in a
7164 display string, check faces in that string. */
7165 int string_face_id = face_after_it_pos (it);
7166 it->end_of_box_run_p
7167 = (FACE_FROM_ID (it->f, string_face_id)->box
7168 == FACE_NO_BOX);
7169 }
7170 /* Otherwise, the box comes from the underlying face.
7171 If this is the last string character displayed, check
7172 the next buffer location. */
7173 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7174 /* n_overlay_strings is unreliable unless
7175 overlay_string_index is non-negative. */
7176 && ((it->current.overlay_string_index >= 0
7177 && (it->current.overlay_string_index
7178 == it->n_overlay_strings - 1))
7179 /* A string from display property. */
7180 || it->from_disp_prop_p))
7181 {
7182 ptrdiff_t ignore;
7183 int next_face_id;
7184 struct text_pos pos = it->current.pos;
7185
7186 /* For a string from a display property, the next
7187 buffer position is stored in the 'position'
7188 member of the iteration stack slot below the
7189 current one, see handle_single_display_spec. By
7190 contrast, it->current.pos was is not yet updated
7191 to point to that buffer position; that will
7192 happen in pop_it, after we finish displaying the
7193 current string. Note that we already checked
7194 above that it->sp is positive, so subtracting one
7195 from it is safe. */
7196 if (it->from_disp_prop_p)
7197 pos = (it->stack + it->sp - 1)->position;
7198 else
7199 INC_TEXT_POS (pos, it->multibyte_p);
7200
7201 if (CHARPOS (pos) >= ZV)
7202 it->end_of_box_run_p = true;
7203 else
7204 {
7205 next_face_id = face_at_buffer_position
7206 (it->w, CHARPOS (pos), &ignore,
7207 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7208 it->end_of_box_run_p
7209 = (FACE_FROM_ID (it->f, next_face_id)->box
7210 == FACE_NO_BOX);
7211 }
7212 }
7213 }
7214 }
7215 /* next_element_from_display_vector sets this flag according to
7216 faces of the display vector glyphs, see there. */
7217 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7218 {
7219 int face_id = face_after_it_pos (it);
7220 it->end_of_box_run_p
7221 = (face_id != it->face_id
7222 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7223 }
7224 }
7225 /* If we reached the end of the object we've been iterating (e.g., a
7226 display string or an overlay string), and there's something on
7227 IT->stack, proceed with what's on the stack. It doesn't make
7228 sense to return zero if there's unprocessed stuff on the stack,
7229 because otherwise that stuff will never be displayed. */
7230 if (!success_p && it->sp > 0)
7231 {
7232 set_iterator_to_next (it, 0);
7233 success_p = get_next_display_element (it);
7234 }
7235
7236 /* Value is 0 if end of buffer or string reached. */
7237 return success_p;
7238 }
7239
7240
7241 /* Move IT to the next display element.
7242
7243 RESEAT_P non-zero means if called on a newline in buffer text,
7244 skip to the next visible line start.
7245
7246 Functions get_next_display_element and set_iterator_to_next are
7247 separate because I find this arrangement easier to handle than a
7248 get_next_display_element function that also increments IT's
7249 position. The way it is we can first look at an iterator's current
7250 display element, decide whether it fits on a line, and if it does,
7251 increment the iterator position. The other way around we probably
7252 would either need a flag indicating whether the iterator has to be
7253 incremented the next time, or we would have to implement a
7254 decrement position function which would not be easy to write. */
7255
7256 void
7257 set_iterator_to_next (struct it *it, int reseat_p)
7258 {
7259 /* Reset flags indicating start and end of a sequence of characters
7260 with box. Reset them at the start of this function because
7261 moving the iterator to a new position might set them. */
7262 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7263
7264 switch (it->method)
7265 {
7266 case GET_FROM_BUFFER:
7267 /* The current display element of IT is a character from
7268 current_buffer. Advance in the buffer, and maybe skip over
7269 invisible lines that are so because of selective display. */
7270 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7271 reseat_at_next_visible_line_start (it, 0);
7272 else if (it->cmp_it.id >= 0)
7273 {
7274 /* We are currently getting glyphs from a composition. */
7275 if (! it->bidi_p)
7276 {
7277 IT_CHARPOS (*it) += it->cmp_it.nchars;
7278 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7279 }
7280 else
7281 {
7282 int i;
7283
7284 /* Update IT's char/byte positions to point to the first
7285 character of the next grapheme cluster, or to the
7286 character visually after the current composition. */
7287 for (i = 0; i < it->cmp_it.nchars; i++)
7288 bidi_move_to_visually_next (&it->bidi_it);
7289 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7290 IT_CHARPOS (*it) = it->bidi_it.charpos;
7291 }
7292
7293 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7294 && it->cmp_it.to < it->cmp_it.nglyphs)
7295 {
7296 /* Composition created while scanning forward. Proceed
7297 to the next grapheme cluster. */
7298 it->cmp_it.from = it->cmp_it.to;
7299 }
7300 else if ((it->bidi_p && it->cmp_it.reversed_p)
7301 && it->cmp_it.from > 0)
7302 {
7303 /* Composition created while scanning backward. Proceed
7304 to the previous grapheme cluster. */
7305 it->cmp_it.to = it->cmp_it.from;
7306 }
7307 else
7308 {
7309 /* No more grapheme clusters in this composition.
7310 Find the next stop position. */
7311 ptrdiff_t stop = it->end_charpos;
7312
7313 if (it->bidi_it.scan_dir < 0)
7314 /* Now we are scanning backward and don't know
7315 where to stop. */
7316 stop = -1;
7317 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7318 IT_BYTEPOS (*it), stop, Qnil);
7319 }
7320 }
7321 else
7322 {
7323 eassert (it->len != 0);
7324
7325 if (!it->bidi_p)
7326 {
7327 IT_BYTEPOS (*it) += it->len;
7328 IT_CHARPOS (*it) += 1;
7329 }
7330 else
7331 {
7332 int prev_scan_dir = it->bidi_it.scan_dir;
7333 /* If this is a new paragraph, determine its base
7334 direction (a.k.a. its base embedding level). */
7335 if (it->bidi_it.new_paragraph)
7336 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7337 bidi_move_to_visually_next (&it->bidi_it);
7338 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7339 IT_CHARPOS (*it) = it->bidi_it.charpos;
7340 if (prev_scan_dir != it->bidi_it.scan_dir)
7341 {
7342 /* As the scan direction was changed, we must
7343 re-compute the stop position for composition. */
7344 ptrdiff_t stop = it->end_charpos;
7345 if (it->bidi_it.scan_dir < 0)
7346 stop = -1;
7347 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7348 IT_BYTEPOS (*it), stop, Qnil);
7349 }
7350 }
7351 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7352 }
7353 break;
7354
7355 case GET_FROM_C_STRING:
7356 /* Current display element of IT is from a C string. */
7357 if (!it->bidi_p
7358 /* If the string position is beyond string's end, it means
7359 next_element_from_c_string is padding the string with
7360 blanks, in which case we bypass the bidi iterator,
7361 because it cannot deal with such virtual characters. */
7362 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7363 {
7364 IT_BYTEPOS (*it) += it->len;
7365 IT_CHARPOS (*it) += 1;
7366 }
7367 else
7368 {
7369 bidi_move_to_visually_next (&it->bidi_it);
7370 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7371 IT_CHARPOS (*it) = it->bidi_it.charpos;
7372 }
7373 break;
7374
7375 case GET_FROM_DISPLAY_VECTOR:
7376 /* Current display element of IT is from a display table entry.
7377 Advance in the display table definition. Reset it to null if
7378 end reached, and continue with characters from buffers/
7379 strings. */
7380 ++it->current.dpvec_index;
7381
7382 /* Restore face of the iterator to what they were before the
7383 display vector entry (these entries may contain faces). */
7384 it->face_id = it->saved_face_id;
7385
7386 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7387 {
7388 int recheck_faces = it->ellipsis_p;
7389
7390 if (it->s)
7391 it->method = GET_FROM_C_STRING;
7392 else if (STRINGP (it->string))
7393 it->method = GET_FROM_STRING;
7394 else
7395 {
7396 it->method = GET_FROM_BUFFER;
7397 it->object = it->w->contents;
7398 }
7399
7400 it->dpvec = NULL;
7401 it->current.dpvec_index = -1;
7402
7403 /* Skip over characters which were displayed via IT->dpvec. */
7404 if (it->dpvec_char_len < 0)
7405 reseat_at_next_visible_line_start (it, 1);
7406 else if (it->dpvec_char_len > 0)
7407 {
7408 if (it->method == GET_FROM_STRING
7409 && it->current.overlay_string_index >= 0
7410 && it->n_overlay_strings > 0)
7411 it->ignore_overlay_strings_at_pos_p = true;
7412 it->len = it->dpvec_char_len;
7413 set_iterator_to_next (it, reseat_p);
7414 }
7415
7416 /* Maybe recheck faces after display vector. */
7417 if (recheck_faces)
7418 it->stop_charpos = IT_CHARPOS (*it);
7419 }
7420 break;
7421
7422 case GET_FROM_STRING:
7423 /* Current display element is a character from a Lisp string. */
7424 eassert (it->s == NULL && STRINGP (it->string));
7425 /* Don't advance past string end. These conditions are true
7426 when set_iterator_to_next is called at the end of
7427 get_next_display_element, in which case the Lisp string is
7428 already exhausted, and all we want is pop the iterator
7429 stack. */
7430 if (it->current.overlay_string_index >= 0)
7431 {
7432 /* This is an overlay string, so there's no padding with
7433 spaces, and the number of characters in the string is
7434 where the string ends. */
7435 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7436 goto consider_string_end;
7437 }
7438 else
7439 {
7440 /* Not an overlay string. There could be padding, so test
7441 against it->end_charpos. */
7442 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7443 goto consider_string_end;
7444 }
7445 if (it->cmp_it.id >= 0)
7446 {
7447 /* We are delivering display elements from a composition.
7448 Update the string position past the grapheme cluster
7449 we've just processed. */
7450 if (! it->bidi_p)
7451 {
7452 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7453 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7454 }
7455 else
7456 {
7457 int i;
7458
7459 for (i = 0; i < it->cmp_it.nchars; i++)
7460 bidi_move_to_visually_next (&it->bidi_it);
7461 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7462 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7463 }
7464
7465 /* Did we exhaust all the grapheme clusters of this
7466 composition? */
7467 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7468 && (it->cmp_it.to < it->cmp_it.nglyphs))
7469 {
7470 /* Not all the grapheme clusters were processed yet;
7471 advance to the next cluster. */
7472 it->cmp_it.from = it->cmp_it.to;
7473 }
7474 else if ((it->bidi_p && it->cmp_it.reversed_p)
7475 && it->cmp_it.from > 0)
7476 {
7477 /* Likewise: advance to the next cluster, but going in
7478 the reverse direction. */
7479 it->cmp_it.to = it->cmp_it.from;
7480 }
7481 else
7482 {
7483 /* This composition was fully processed; find the next
7484 candidate place for checking for composed
7485 characters. */
7486 /* Always limit string searches to the string length;
7487 any padding spaces are not part of the string, and
7488 there cannot be any compositions in that padding. */
7489 ptrdiff_t stop = SCHARS (it->string);
7490
7491 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7492 stop = -1;
7493 else if (it->end_charpos < stop)
7494 {
7495 /* Cf. PRECISION in reseat_to_string: we might be
7496 limited in how many of the string characters we
7497 need to deliver. */
7498 stop = it->end_charpos;
7499 }
7500 composition_compute_stop_pos (&it->cmp_it,
7501 IT_STRING_CHARPOS (*it),
7502 IT_STRING_BYTEPOS (*it), stop,
7503 it->string);
7504 }
7505 }
7506 else
7507 {
7508 if (!it->bidi_p
7509 /* If the string position is beyond string's end, it
7510 means next_element_from_string is padding the string
7511 with blanks, in which case we bypass the bidi
7512 iterator, because it cannot deal with such virtual
7513 characters. */
7514 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7515 {
7516 IT_STRING_BYTEPOS (*it) += it->len;
7517 IT_STRING_CHARPOS (*it) += 1;
7518 }
7519 else
7520 {
7521 int prev_scan_dir = it->bidi_it.scan_dir;
7522
7523 bidi_move_to_visually_next (&it->bidi_it);
7524 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7525 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7526 /* If the scan direction changes, we may need to update
7527 the place where to check for composed characters. */
7528 if (prev_scan_dir != it->bidi_it.scan_dir)
7529 {
7530 ptrdiff_t stop = SCHARS (it->string);
7531
7532 if (it->bidi_it.scan_dir < 0)
7533 stop = -1;
7534 else if (it->end_charpos < stop)
7535 stop = it->end_charpos;
7536
7537 composition_compute_stop_pos (&it->cmp_it,
7538 IT_STRING_CHARPOS (*it),
7539 IT_STRING_BYTEPOS (*it), stop,
7540 it->string);
7541 }
7542 }
7543 }
7544
7545 consider_string_end:
7546
7547 if (it->current.overlay_string_index >= 0)
7548 {
7549 /* IT->string is an overlay string. Advance to the
7550 next, if there is one. */
7551 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7552 {
7553 it->ellipsis_p = 0;
7554 next_overlay_string (it);
7555 if (it->ellipsis_p)
7556 setup_for_ellipsis (it, 0);
7557 }
7558 }
7559 else
7560 {
7561 /* IT->string is not an overlay string. If we reached
7562 its end, and there is something on IT->stack, proceed
7563 with what is on the stack. This can be either another
7564 string, this time an overlay string, or a buffer. */
7565 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7566 && it->sp > 0)
7567 {
7568 pop_it (it);
7569 if (it->method == GET_FROM_STRING)
7570 goto consider_string_end;
7571 }
7572 }
7573 break;
7574
7575 case GET_FROM_IMAGE:
7576 case GET_FROM_STRETCH:
7577 #ifdef HAVE_XWIDGETS
7578 case GET_FROM_XWIDGET:
7579 #endif
7580
7581 /* The position etc with which we have to proceed are on
7582 the stack. The position may be at the end of a string,
7583 if the `display' property takes up the whole string. */
7584 eassert (it->sp > 0);
7585 pop_it (it);
7586 if (it->method == GET_FROM_STRING)
7587 goto consider_string_end;
7588 break;
7589
7590 default:
7591 /* There are no other methods defined, so this should be a bug. */
7592 emacs_abort ();
7593 }
7594
7595 eassert (it->method != GET_FROM_STRING
7596 || (STRINGP (it->string)
7597 && IT_STRING_CHARPOS (*it) >= 0));
7598 }
7599
7600 /* Load IT's display element fields with information about the next
7601 display element which comes from a display table entry or from the
7602 result of translating a control character to one of the forms `^C'
7603 or `\003'.
7604
7605 IT->dpvec holds the glyphs to return as characters.
7606 IT->saved_face_id holds the face id before the display vector--it
7607 is restored into IT->face_id in set_iterator_to_next. */
7608
7609 static int
7610 next_element_from_display_vector (struct it *it)
7611 {
7612 Lisp_Object gc;
7613 int prev_face_id = it->face_id;
7614 int next_face_id;
7615
7616 /* Precondition. */
7617 eassert (it->dpvec && it->current.dpvec_index >= 0);
7618
7619 it->face_id = it->saved_face_id;
7620
7621 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7622 That seemed totally bogus - so I changed it... */
7623 gc = it->dpvec[it->current.dpvec_index];
7624
7625 if (GLYPH_CODE_P (gc))
7626 {
7627 struct face *this_face, *prev_face, *next_face;
7628
7629 it->c = GLYPH_CODE_CHAR (gc);
7630 it->len = CHAR_BYTES (it->c);
7631
7632 /* The entry may contain a face id to use. Such a face id is
7633 the id of a Lisp face, not a realized face. A face id of
7634 zero means no face is specified. */
7635 if (it->dpvec_face_id >= 0)
7636 it->face_id = it->dpvec_face_id;
7637 else
7638 {
7639 int lface_id = GLYPH_CODE_FACE (gc);
7640 if (lface_id > 0)
7641 it->face_id = merge_faces (it->f, Qt, lface_id,
7642 it->saved_face_id);
7643 }
7644
7645 /* Glyphs in the display vector could have the box face, so we
7646 need to set the related flags in the iterator, as
7647 appropriate. */
7648 this_face = FACE_FROM_ID (it->f, it->face_id);
7649 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7650
7651 /* Is this character the first character of a box-face run? */
7652 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7653 && (!prev_face
7654 || prev_face->box == FACE_NO_BOX));
7655
7656 /* For the last character of the box-face run, we need to look
7657 either at the next glyph from the display vector, or at the
7658 face we saw before the display vector. */
7659 next_face_id = it->saved_face_id;
7660 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7661 {
7662 if (it->dpvec_face_id >= 0)
7663 next_face_id = it->dpvec_face_id;
7664 else
7665 {
7666 int lface_id =
7667 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7668
7669 if (lface_id > 0)
7670 next_face_id = merge_faces (it->f, Qt, lface_id,
7671 it->saved_face_id);
7672 }
7673 }
7674 next_face = FACE_FROM_ID (it->f, next_face_id);
7675 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7676 && (!next_face
7677 || next_face->box == FACE_NO_BOX));
7678 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7679 }
7680 else
7681 /* Display table entry is invalid. Return a space. */
7682 it->c = ' ', it->len = 1;
7683
7684 /* Don't change position and object of the iterator here. They are
7685 still the values of the character that had this display table
7686 entry or was translated, and that's what we want. */
7687 it->what = IT_CHARACTER;
7688 return 1;
7689 }
7690
7691 /* Get the first element of string/buffer in the visual order, after
7692 being reseated to a new position in a string or a buffer. */
7693 static void
7694 get_visually_first_element (struct it *it)
7695 {
7696 int string_p = STRINGP (it->string) || it->s;
7697 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7698 ptrdiff_t bob = (string_p ? 0 : BEGV);
7699
7700 if (STRINGP (it->string))
7701 {
7702 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7703 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7704 }
7705 else
7706 {
7707 it->bidi_it.charpos = IT_CHARPOS (*it);
7708 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7709 }
7710
7711 if (it->bidi_it.charpos == eob)
7712 {
7713 /* Nothing to do, but reset the FIRST_ELT flag, like
7714 bidi_paragraph_init does, because we are not going to
7715 call it. */
7716 it->bidi_it.first_elt = 0;
7717 }
7718 else if (it->bidi_it.charpos == bob
7719 || (!string_p
7720 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7721 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7722 {
7723 /* If we are at the beginning of a line/string, we can produce
7724 the next element right away. */
7725 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7726 bidi_move_to_visually_next (&it->bidi_it);
7727 }
7728 else
7729 {
7730 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7731
7732 /* We need to prime the bidi iterator starting at the line's or
7733 string's beginning, before we will be able to produce the
7734 next element. */
7735 if (string_p)
7736 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7737 else
7738 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7739 IT_BYTEPOS (*it), -1,
7740 &it->bidi_it.bytepos);
7741 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7742 do
7743 {
7744 /* Now return to buffer/string position where we were asked
7745 to get the next display element, and produce that. */
7746 bidi_move_to_visually_next (&it->bidi_it);
7747 }
7748 while (it->bidi_it.bytepos != orig_bytepos
7749 && it->bidi_it.charpos < eob);
7750 }
7751
7752 /* Adjust IT's position information to where we ended up. */
7753 if (STRINGP (it->string))
7754 {
7755 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7756 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7757 }
7758 else
7759 {
7760 IT_CHARPOS (*it) = it->bidi_it.charpos;
7761 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7762 }
7763
7764 if (STRINGP (it->string) || !it->s)
7765 {
7766 ptrdiff_t stop, charpos, bytepos;
7767
7768 if (STRINGP (it->string))
7769 {
7770 eassert (!it->s);
7771 stop = SCHARS (it->string);
7772 if (stop > it->end_charpos)
7773 stop = it->end_charpos;
7774 charpos = IT_STRING_CHARPOS (*it);
7775 bytepos = IT_STRING_BYTEPOS (*it);
7776 }
7777 else
7778 {
7779 stop = it->end_charpos;
7780 charpos = IT_CHARPOS (*it);
7781 bytepos = IT_BYTEPOS (*it);
7782 }
7783 if (it->bidi_it.scan_dir < 0)
7784 stop = -1;
7785 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7786 it->string);
7787 }
7788 }
7789
7790 /* Load IT with the next display element from Lisp string IT->string.
7791 IT->current.string_pos is the current position within the string.
7792 If IT->current.overlay_string_index >= 0, the Lisp string is an
7793 overlay string. */
7794
7795 static int
7796 next_element_from_string (struct it *it)
7797 {
7798 struct text_pos position;
7799
7800 eassert (STRINGP (it->string));
7801 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7802 eassert (IT_STRING_CHARPOS (*it) >= 0);
7803 position = it->current.string_pos;
7804
7805 /* With bidi reordering, the character to display might not be the
7806 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7807 that we were reseat()ed to a new string, whose paragraph
7808 direction is not known. */
7809 if (it->bidi_p && it->bidi_it.first_elt)
7810 {
7811 get_visually_first_element (it);
7812 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7813 }
7814
7815 /* Time to check for invisible text? */
7816 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7817 {
7818 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7819 {
7820 if (!(!it->bidi_p
7821 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7822 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7823 {
7824 /* With bidi non-linear iteration, we could find
7825 ourselves far beyond the last computed stop_charpos,
7826 with several other stop positions in between that we
7827 missed. Scan them all now, in buffer's logical
7828 order, until we find and handle the last stop_charpos
7829 that precedes our current position. */
7830 handle_stop_backwards (it, it->stop_charpos);
7831 return GET_NEXT_DISPLAY_ELEMENT (it);
7832 }
7833 else
7834 {
7835 if (it->bidi_p)
7836 {
7837 /* Take note of the stop position we just moved
7838 across, for when we will move back across it. */
7839 it->prev_stop = it->stop_charpos;
7840 /* If we are at base paragraph embedding level, take
7841 note of the last stop position seen at this
7842 level. */
7843 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7844 it->base_level_stop = it->stop_charpos;
7845 }
7846 handle_stop (it);
7847
7848 /* Since a handler may have changed IT->method, we must
7849 recurse here. */
7850 return GET_NEXT_DISPLAY_ELEMENT (it);
7851 }
7852 }
7853 else if (it->bidi_p
7854 /* If we are before prev_stop, we may have overstepped
7855 on our way backwards a stop_pos, and if so, we need
7856 to handle that stop_pos. */
7857 && IT_STRING_CHARPOS (*it) < it->prev_stop
7858 /* We can sometimes back up for reasons that have nothing
7859 to do with bidi reordering. E.g., compositions. The
7860 code below is only needed when we are above the base
7861 embedding level, so test for that explicitly. */
7862 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7863 {
7864 /* If we lost track of base_level_stop, we have no better
7865 place for handle_stop_backwards to start from than string
7866 beginning. This happens, e.g., when we were reseated to
7867 the previous screenful of text by vertical-motion. */
7868 if (it->base_level_stop <= 0
7869 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7870 it->base_level_stop = 0;
7871 handle_stop_backwards (it, it->base_level_stop);
7872 return GET_NEXT_DISPLAY_ELEMENT (it);
7873 }
7874 }
7875
7876 if (it->current.overlay_string_index >= 0)
7877 {
7878 /* Get the next character from an overlay string. In overlay
7879 strings, there is no field width or padding with spaces to
7880 do. */
7881 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7882 {
7883 it->what = IT_EOB;
7884 return 0;
7885 }
7886 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7887 IT_STRING_BYTEPOS (*it),
7888 it->bidi_it.scan_dir < 0
7889 ? -1
7890 : SCHARS (it->string))
7891 && next_element_from_composition (it))
7892 {
7893 return 1;
7894 }
7895 else if (STRING_MULTIBYTE (it->string))
7896 {
7897 const unsigned char *s = (SDATA (it->string)
7898 + IT_STRING_BYTEPOS (*it));
7899 it->c = string_char_and_length (s, &it->len);
7900 }
7901 else
7902 {
7903 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7904 it->len = 1;
7905 }
7906 }
7907 else
7908 {
7909 /* Get the next character from a Lisp string that is not an
7910 overlay string. Such strings come from the mode line, for
7911 example. We may have to pad with spaces, or truncate the
7912 string. See also next_element_from_c_string. */
7913 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7914 {
7915 it->what = IT_EOB;
7916 return 0;
7917 }
7918 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7919 {
7920 /* Pad with spaces. */
7921 it->c = ' ', it->len = 1;
7922 CHARPOS (position) = BYTEPOS (position) = -1;
7923 }
7924 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7925 IT_STRING_BYTEPOS (*it),
7926 it->bidi_it.scan_dir < 0
7927 ? -1
7928 : it->string_nchars)
7929 && next_element_from_composition (it))
7930 {
7931 return 1;
7932 }
7933 else if (STRING_MULTIBYTE (it->string))
7934 {
7935 const unsigned char *s = (SDATA (it->string)
7936 + IT_STRING_BYTEPOS (*it));
7937 it->c = string_char_and_length (s, &it->len);
7938 }
7939 else
7940 {
7941 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7942 it->len = 1;
7943 }
7944 }
7945
7946 /* Record what we have and where it came from. */
7947 it->what = IT_CHARACTER;
7948 it->object = it->string;
7949 it->position = position;
7950 return 1;
7951 }
7952
7953
7954 /* Load IT with next display element from C string IT->s.
7955 IT->string_nchars is the maximum number of characters to return
7956 from the string. IT->end_charpos may be greater than
7957 IT->string_nchars when this function is called, in which case we
7958 may have to return padding spaces. Value is zero if end of string
7959 reached, including padding spaces. */
7960
7961 static int
7962 next_element_from_c_string (struct it *it)
7963 {
7964 bool success_p = true;
7965
7966 eassert (it->s);
7967 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7968 it->what = IT_CHARACTER;
7969 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7970 it->object = make_number (0);
7971
7972 /* With bidi reordering, the character to display might not be the
7973 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7974 we were reseated to a new string, whose paragraph direction is
7975 not known. */
7976 if (it->bidi_p && it->bidi_it.first_elt)
7977 get_visually_first_element (it);
7978
7979 /* IT's position can be greater than IT->string_nchars in case a
7980 field width or precision has been specified when the iterator was
7981 initialized. */
7982 if (IT_CHARPOS (*it) >= it->end_charpos)
7983 {
7984 /* End of the game. */
7985 it->what = IT_EOB;
7986 success_p = 0;
7987 }
7988 else if (IT_CHARPOS (*it) >= it->string_nchars)
7989 {
7990 /* Pad with spaces. */
7991 it->c = ' ', it->len = 1;
7992 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7993 }
7994 else if (it->multibyte_p)
7995 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7996 else
7997 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7998
7999 return success_p;
8000 }
8001
8002
8003 /* Set up IT to return characters from an ellipsis, if appropriate.
8004 The definition of the ellipsis glyphs may come from a display table
8005 entry. This function fills IT with the first glyph from the
8006 ellipsis if an ellipsis is to be displayed. */
8007
8008 static int
8009 next_element_from_ellipsis (struct it *it)
8010 {
8011 if (it->selective_display_ellipsis_p)
8012 setup_for_ellipsis (it, it->len);
8013 else
8014 {
8015 /* The face at the current position may be different from the
8016 face we find after the invisible text. Remember what it
8017 was in IT->saved_face_id, and signal that it's there by
8018 setting face_before_selective_p. */
8019 it->saved_face_id = it->face_id;
8020 it->method = GET_FROM_BUFFER;
8021 it->object = it->w->contents;
8022 reseat_at_next_visible_line_start (it, 1);
8023 it->face_before_selective_p = true;
8024 }
8025
8026 return GET_NEXT_DISPLAY_ELEMENT (it);
8027 }
8028
8029
8030 /* Deliver an image display element. The iterator IT is already
8031 filled with image information (done in handle_display_prop). Value
8032 is always 1. */
8033
8034
8035 static int
8036 next_element_from_image (struct it *it)
8037 {
8038 it->what = IT_IMAGE;
8039 it->ignore_overlay_strings_at_pos_p = 0;
8040 return 1;
8041 }
8042
8043 #ifdef HAVE_XWIDGETS
8044 /* im not sure about this FIXME JAVE*/
8045 static int
8046 next_element_from_xwidget (struct it *it)
8047 {
8048 it->what = IT_XWIDGET;
8049 return 1;
8050 }
8051 #endif
8052
8053
8054 /* Fill iterator IT with next display element from a stretch glyph
8055 property. IT->object is the value of the text property. Value is
8056 always 1. */
8057
8058 static int
8059 next_element_from_stretch (struct it *it)
8060 {
8061 it->what = IT_STRETCH;
8062 return 1;
8063 }
8064
8065 /* Scan backwards from IT's current position until we find a stop
8066 position, or until BEGV. This is called when we find ourself
8067 before both the last known prev_stop and base_level_stop while
8068 reordering bidirectional text. */
8069
8070 static void
8071 compute_stop_pos_backwards (struct it *it)
8072 {
8073 const int SCAN_BACK_LIMIT = 1000;
8074 struct text_pos pos;
8075 struct display_pos save_current = it->current;
8076 struct text_pos save_position = it->position;
8077 ptrdiff_t charpos = IT_CHARPOS (*it);
8078 ptrdiff_t where_we_are = charpos;
8079 ptrdiff_t save_stop_pos = it->stop_charpos;
8080 ptrdiff_t save_end_pos = it->end_charpos;
8081
8082 eassert (NILP (it->string) && !it->s);
8083 eassert (it->bidi_p);
8084 it->bidi_p = 0;
8085 do
8086 {
8087 it->end_charpos = min (charpos + 1, ZV);
8088 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8089 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8090 reseat_1 (it, pos, 0);
8091 compute_stop_pos (it);
8092 /* We must advance forward, right? */
8093 if (it->stop_charpos <= charpos)
8094 emacs_abort ();
8095 }
8096 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8097
8098 if (it->stop_charpos <= where_we_are)
8099 it->prev_stop = it->stop_charpos;
8100 else
8101 it->prev_stop = BEGV;
8102 it->bidi_p = true;
8103 it->current = save_current;
8104 it->position = save_position;
8105 it->stop_charpos = save_stop_pos;
8106 it->end_charpos = save_end_pos;
8107 }
8108
8109 /* Scan forward from CHARPOS in the current buffer/string, until we
8110 find a stop position > current IT's position. Then handle the stop
8111 position before that. This is called when we bump into a stop
8112 position while reordering bidirectional text. CHARPOS should be
8113 the last previously processed stop_pos (or BEGV/0, if none were
8114 processed yet) whose position is less that IT's current
8115 position. */
8116
8117 static void
8118 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8119 {
8120 int bufp = !STRINGP (it->string);
8121 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8122 struct display_pos save_current = it->current;
8123 struct text_pos save_position = it->position;
8124 struct text_pos pos1;
8125 ptrdiff_t next_stop;
8126
8127 /* Scan in strict logical order. */
8128 eassert (it->bidi_p);
8129 it->bidi_p = 0;
8130 do
8131 {
8132 it->prev_stop = charpos;
8133 if (bufp)
8134 {
8135 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8136 reseat_1 (it, pos1, 0);
8137 }
8138 else
8139 it->current.string_pos = string_pos (charpos, it->string);
8140 compute_stop_pos (it);
8141 /* We must advance forward, right? */
8142 if (it->stop_charpos <= it->prev_stop)
8143 emacs_abort ();
8144 charpos = it->stop_charpos;
8145 }
8146 while (charpos <= where_we_are);
8147
8148 it->bidi_p = true;
8149 it->current = save_current;
8150 it->position = save_position;
8151 next_stop = it->stop_charpos;
8152 it->stop_charpos = it->prev_stop;
8153 handle_stop (it);
8154 it->stop_charpos = next_stop;
8155 }
8156
8157 /* Load IT with the next display element from current_buffer. Value
8158 is zero if end of buffer reached. IT->stop_charpos is the next
8159 position at which to stop and check for text properties or buffer
8160 end. */
8161
8162 static int
8163 next_element_from_buffer (struct it *it)
8164 {
8165 bool success_p = true;
8166
8167 eassert (IT_CHARPOS (*it) >= BEGV);
8168 eassert (NILP (it->string) && !it->s);
8169 eassert (!it->bidi_p
8170 || (EQ (it->bidi_it.string.lstring, Qnil)
8171 && it->bidi_it.string.s == NULL));
8172
8173 /* With bidi reordering, the character to display might not be the
8174 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8175 we were reseat()ed to a new buffer position, which is potentially
8176 a different paragraph. */
8177 if (it->bidi_p && it->bidi_it.first_elt)
8178 {
8179 get_visually_first_element (it);
8180 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8181 }
8182
8183 if (IT_CHARPOS (*it) >= it->stop_charpos)
8184 {
8185 if (IT_CHARPOS (*it) >= it->end_charpos)
8186 {
8187 int overlay_strings_follow_p;
8188
8189 /* End of the game, except when overlay strings follow that
8190 haven't been returned yet. */
8191 if (it->overlay_strings_at_end_processed_p)
8192 overlay_strings_follow_p = 0;
8193 else
8194 {
8195 it->overlay_strings_at_end_processed_p = true;
8196 overlay_strings_follow_p = get_overlay_strings (it, 0);
8197 }
8198
8199 if (overlay_strings_follow_p)
8200 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8201 else
8202 {
8203 it->what = IT_EOB;
8204 it->position = it->current.pos;
8205 success_p = 0;
8206 }
8207 }
8208 else if (!(!it->bidi_p
8209 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8210 || IT_CHARPOS (*it) == it->stop_charpos))
8211 {
8212 /* With bidi non-linear iteration, we could find ourselves
8213 far beyond the last computed stop_charpos, with several
8214 other stop positions in between that we missed. Scan
8215 them all now, in buffer's logical order, until we find
8216 and handle the last stop_charpos that precedes our
8217 current position. */
8218 handle_stop_backwards (it, it->stop_charpos);
8219 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 }
8221 else
8222 {
8223 if (it->bidi_p)
8224 {
8225 /* Take note of the stop position we just moved across,
8226 for when we will move back across it. */
8227 it->prev_stop = it->stop_charpos;
8228 /* If we are at base paragraph embedding level, take
8229 note of the last stop position seen at this
8230 level. */
8231 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8232 it->base_level_stop = it->stop_charpos;
8233 }
8234 handle_stop (it);
8235 return GET_NEXT_DISPLAY_ELEMENT (it);
8236 }
8237 }
8238 else if (it->bidi_p
8239 /* If we are before prev_stop, we may have overstepped on
8240 our way backwards a stop_pos, and if so, we need to
8241 handle that stop_pos. */
8242 && IT_CHARPOS (*it) < it->prev_stop
8243 /* We can sometimes back up for reasons that have nothing
8244 to do with bidi reordering. E.g., compositions. The
8245 code below is only needed when we are above the base
8246 embedding level, so test for that explicitly. */
8247 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8248 {
8249 if (it->base_level_stop <= 0
8250 || IT_CHARPOS (*it) < it->base_level_stop)
8251 {
8252 /* If we lost track of base_level_stop, we need to find
8253 prev_stop by looking backwards. This happens, e.g., when
8254 we were reseated to the previous screenful of text by
8255 vertical-motion. */
8256 it->base_level_stop = BEGV;
8257 compute_stop_pos_backwards (it);
8258 handle_stop_backwards (it, it->prev_stop);
8259 }
8260 else
8261 handle_stop_backwards (it, it->base_level_stop);
8262 return GET_NEXT_DISPLAY_ELEMENT (it);
8263 }
8264 else
8265 {
8266 /* No face changes, overlays etc. in sight, so just return a
8267 character from current_buffer. */
8268 unsigned char *p;
8269 ptrdiff_t stop;
8270
8271 /* We moved to the next buffer position, so any info about
8272 previously seen overlays is no longer valid. */
8273 it->ignore_overlay_strings_at_pos_p = 0;
8274
8275 /* Maybe run the redisplay end trigger hook. Performance note:
8276 This doesn't seem to cost measurable time. */
8277 if (it->redisplay_end_trigger_charpos
8278 && it->glyph_row
8279 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8280 run_redisplay_end_trigger_hook (it);
8281
8282 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8283 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8284 stop)
8285 && next_element_from_composition (it))
8286 {
8287 return 1;
8288 }
8289
8290 /* Get the next character, maybe multibyte. */
8291 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8292 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8293 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8294 else
8295 it->c = *p, it->len = 1;
8296
8297 /* Record what we have and where it came from. */
8298 it->what = IT_CHARACTER;
8299 it->object = it->w->contents;
8300 it->position = it->current.pos;
8301
8302 /* Normally we return the character found above, except when we
8303 really want to return an ellipsis for selective display. */
8304 if (it->selective)
8305 {
8306 if (it->c == '\n')
8307 {
8308 /* A value of selective > 0 means hide lines indented more
8309 than that number of columns. */
8310 if (it->selective > 0
8311 && IT_CHARPOS (*it) + 1 < ZV
8312 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8313 IT_BYTEPOS (*it) + 1,
8314 it->selective))
8315 {
8316 success_p = next_element_from_ellipsis (it);
8317 it->dpvec_char_len = -1;
8318 }
8319 }
8320 else if (it->c == '\r' && it->selective == -1)
8321 {
8322 /* A value of selective == -1 means that everything from the
8323 CR to the end of the line is invisible, with maybe an
8324 ellipsis displayed for it. */
8325 success_p = next_element_from_ellipsis (it);
8326 it->dpvec_char_len = -1;
8327 }
8328 }
8329 }
8330
8331 /* Value is zero if end of buffer reached. */
8332 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8333 return success_p;
8334 }
8335
8336
8337 /* Run the redisplay end trigger hook for IT. */
8338
8339 static void
8340 run_redisplay_end_trigger_hook (struct it *it)
8341 {
8342 /* IT->glyph_row should be non-null, i.e. we should be actually
8343 displaying something, or otherwise we should not run the hook. */
8344 eassert (it->glyph_row);
8345
8346 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8347 it->redisplay_end_trigger_charpos = 0;
8348
8349 /* Since we are *trying* to run these functions, don't try to run
8350 them again, even if they get an error. */
8351 wset_redisplay_end_trigger (it->w, Qnil);
8352 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8353 make_number (charpos));
8354
8355 /* Notice if it changed the face of the character we are on. */
8356 handle_face_prop (it);
8357 }
8358
8359
8360 /* Deliver a composition display element. Unlike the other
8361 next_element_from_XXX, this function is not registered in the array
8362 get_next_element[]. It is called from next_element_from_buffer and
8363 next_element_from_string when necessary. */
8364
8365 static int
8366 next_element_from_composition (struct it *it)
8367 {
8368 it->what = IT_COMPOSITION;
8369 it->len = it->cmp_it.nbytes;
8370 if (STRINGP (it->string))
8371 {
8372 if (it->c < 0)
8373 {
8374 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8375 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8376 return 0;
8377 }
8378 it->position = it->current.string_pos;
8379 it->object = it->string;
8380 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8381 IT_STRING_BYTEPOS (*it), it->string);
8382 }
8383 else
8384 {
8385 if (it->c < 0)
8386 {
8387 IT_CHARPOS (*it) += it->cmp_it.nchars;
8388 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8389 if (it->bidi_p)
8390 {
8391 if (it->bidi_it.new_paragraph)
8392 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8393 /* Resync the bidi iterator with IT's new position.
8394 FIXME: this doesn't support bidirectional text. */
8395 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8396 bidi_move_to_visually_next (&it->bidi_it);
8397 }
8398 return 0;
8399 }
8400 it->position = it->current.pos;
8401 it->object = it->w->contents;
8402 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8403 IT_BYTEPOS (*it), Qnil);
8404 }
8405 return 1;
8406 }
8407
8408
8409 \f
8410 /***********************************************************************
8411 Moving an iterator without producing glyphs
8412 ***********************************************************************/
8413
8414 /* Check if iterator is at a position corresponding to a valid buffer
8415 position after some move_it_ call. */
8416
8417 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8418 ((it)->method == GET_FROM_STRING \
8419 ? IT_STRING_CHARPOS (*it) == 0 \
8420 : 1)
8421
8422
8423 /* Move iterator IT to a specified buffer or X position within one
8424 line on the display without producing glyphs.
8425
8426 OP should be a bit mask including some or all of these bits:
8427 MOVE_TO_X: Stop upon reaching x-position TO_X.
8428 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8429 Regardless of OP's value, stop upon reaching the end of the display line.
8430
8431 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8432 This means, in particular, that TO_X includes window's horizontal
8433 scroll amount.
8434
8435 The return value has several possible values that
8436 say what condition caused the scan to stop:
8437
8438 MOVE_POS_MATCH_OR_ZV
8439 - when TO_POS or ZV was reached.
8440
8441 MOVE_X_REACHED
8442 -when TO_X was reached before TO_POS or ZV were reached.
8443
8444 MOVE_LINE_CONTINUED
8445 - when we reached the end of the display area and the line must
8446 be continued.
8447
8448 MOVE_LINE_TRUNCATED
8449 - when we reached the end of the display area and the line is
8450 truncated.
8451
8452 MOVE_NEWLINE_OR_CR
8453 - when we stopped at a line end, i.e. a newline or a CR and selective
8454 display is on. */
8455
8456 static enum move_it_result
8457 move_it_in_display_line_to (struct it *it,
8458 ptrdiff_t to_charpos, int to_x,
8459 enum move_operation_enum op)
8460 {
8461 enum move_it_result result = MOVE_UNDEFINED;
8462 struct glyph_row *saved_glyph_row;
8463 struct it wrap_it, atpos_it, atx_it, ppos_it;
8464 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8465 void *ppos_data = NULL;
8466 int may_wrap = 0;
8467 enum it_method prev_method = it->method;
8468 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8469 int saw_smaller_pos = prev_pos < to_charpos;
8470
8471 /* Don't produce glyphs in produce_glyphs. */
8472 saved_glyph_row = it->glyph_row;
8473 it->glyph_row = NULL;
8474
8475 /* Use wrap_it to save a copy of IT wherever a word wrap could
8476 occur. Use atpos_it to save a copy of IT at the desired buffer
8477 position, if found, so that we can scan ahead and check if the
8478 word later overshoots the window edge. Use atx_it similarly, for
8479 pixel positions. */
8480 wrap_it.sp = -1;
8481 atpos_it.sp = -1;
8482 atx_it.sp = -1;
8483
8484 /* Use ppos_it under bidi reordering to save a copy of IT for the
8485 initial position. We restore that position in IT when we have
8486 scanned the entire display line without finding a match for
8487 TO_CHARPOS and all the character positions are greater than
8488 TO_CHARPOS. We then restart the scan from the initial position,
8489 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8490 the closest to TO_CHARPOS. */
8491 if (it->bidi_p)
8492 {
8493 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8494 {
8495 SAVE_IT (ppos_it, *it, ppos_data);
8496 closest_pos = IT_CHARPOS (*it);
8497 }
8498 else
8499 closest_pos = ZV;
8500 }
8501
8502 #define BUFFER_POS_REACHED_P() \
8503 ((op & MOVE_TO_POS) != 0 \
8504 && BUFFERP (it->object) \
8505 && (IT_CHARPOS (*it) == to_charpos \
8506 || ((!it->bidi_p \
8507 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8508 && IT_CHARPOS (*it) > to_charpos) \
8509 || (it->what == IT_COMPOSITION \
8510 && ((IT_CHARPOS (*it) > to_charpos \
8511 && to_charpos >= it->cmp_it.charpos) \
8512 || (IT_CHARPOS (*it) < to_charpos \
8513 && to_charpos <= it->cmp_it.charpos)))) \
8514 && (it->method == GET_FROM_BUFFER \
8515 || (it->method == GET_FROM_DISPLAY_VECTOR \
8516 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8517
8518 /* If there's a line-/wrap-prefix, handle it. */
8519 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8520 && it->current_y < it->last_visible_y)
8521 handle_line_prefix (it);
8522
8523 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8524 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8525
8526 while (1)
8527 {
8528 int x, i, ascent = 0, descent = 0;
8529
8530 /* Utility macro to reset an iterator with x, ascent, and descent. */
8531 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8532 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8533 (IT)->max_descent = descent)
8534
8535 /* Stop if we move beyond TO_CHARPOS (after an image or a
8536 display string or stretch glyph). */
8537 if ((op & MOVE_TO_POS) != 0
8538 && BUFFERP (it->object)
8539 && it->method == GET_FROM_BUFFER
8540 && (((!it->bidi_p
8541 /* When the iterator is at base embedding level, we
8542 are guaranteed that characters are delivered for
8543 display in strictly increasing order of their
8544 buffer positions. */
8545 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8546 && IT_CHARPOS (*it) > to_charpos)
8547 || (it->bidi_p
8548 && (prev_method == GET_FROM_IMAGE
8549 || prev_method == GET_FROM_STRETCH
8550 || prev_method == GET_FROM_STRING)
8551 /* Passed TO_CHARPOS from left to right. */
8552 && ((prev_pos < to_charpos
8553 && IT_CHARPOS (*it) > to_charpos)
8554 /* Passed TO_CHARPOS from right to left. */
8555 || (prev_pos > to_charpos
8556 && IT_CHARPOS (*it) < to_charpos)))))
8557 {
8558 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8559 {
8560 result = MOVE_POS_MATCH_OR_ZV;
8561 break;
8562 }
8563 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8564 /* If wrap_it is valid, the current position might be in a
8565 word that is wrapped. So, save the iterator in
8566 atpos_it and continue to see if wrapping happens. */
8567 SAVE_IT (atpos_it, *it, atpos_data);
8568 }
8569
8570 /* Stop when ZV reached.
8571 We used to stop here when TO_CHARPOS reached as well, but that is
8572 too soon if this glyph does not fit on this line. So we handle it
8573 explicitly below. */
8574 if (!get_next_display_element (it))
8575 {
8576 result = MOVE_POS_MATCH_OR_ZV;
8577 break;
8578 }
8579
8580 if (it->line_wrap == TRUNCATE)
8581 {
8582 if (BUFFER_POS_REACHED_P ())
8583 {
8584 result = MOVE_POS_MATCH_OR_ZV;
8585 break;
8586 }
8587 }
8588 else
8589 {
8590 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8591 {
8592 if (IT_DISPLAYING_WHITESPACE (it))
8593 may_wrap = 1;
8594 else if (may_wrap)
8595 {
8596 /* We have reached a glyph that follows one or more
8597 whitespace characters. If the position is
8598 already found, we are done. */
8599 if (atpos_it.sp >= 0)
8600 {
8601 RESTORE_IT (it, &atpos_it, atpos_data);
8602 result = MOVE_POS_MATCH_OR_ZV;
8603 goto done;
8604 }
8605 if (atx_it.sp >= 0)
8606 {
8607 RESTORE_IT (it, &atx_it, atx_data);
8608 result = MOVE_X_REACHED;
8609 goto done;
8610 }
8611 /* Otherwise, we can wrap here. */
8612 SAVE_IT (wrap_it, *it, wrap_data);
8613 may_wrap = 0;
8614 }
8615 }
8616 }
8617
8618 /* Remember the line height for the current line, in case
8619 the next element doesn't fit on the line. */
8620 ascent = it->max_ascent;
8621 descent = it->max_descent;
8622
8623 /* The call to produce_glyphs will get the metrics of the
8624 display element IT is loaded with. Record the x-position
8625 before this display element, in case it doesn't fit on the
8626 line. */
8627 x = it->current_x;
8628
8629 PRODUCE_GLYPHS (it);
8630
8631 if (it->area != TEXT_AREA)
8632 {
8633 prev_method = it->method;
8634 if (it->method == GET_FROM_BUFFER)
8635 prev_pos = IT_CHARPOS (*it);
8636 set_iterator_to_next (it, 1);
8637 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8638 SET_TEXT_POS (this_line_min_pos,
8639 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8640 if (it->bidi_p
8641 && (op & MOVE_TO_POS)
8642 && IT_CHARPOS (*it) > to_charpos
8643 && IT_CHARPOS (*it) < closest_pos)
8644 closest_pos = IT_CHARPOS (*it);
8645 continue;
8646 }
8647
8648 /* The number of glyphs we get back in IT->nglyphs will normally
8649 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8650 character on a terminal frame, or (iii) a line end. For the
8651 second case, IT->nglyphs - 1 padding glyphs will be present.
8652 (On X frames, there is only one glyph produced for a
8653 composite character.)
8654
8655 The behavior implemented below means, for continuation lines,
8656 that as many spaces of a TAB as fit on the current line are
8657 displayed there. For terminal frames, as many glyphs of a
8658 multi-glyph character are displayed in the current line, too.
8659 This is what the old redisplay code did, and we keep it that
8660 way. Under X, the whole shape of a complex character must
8661 fit on the line or it will be completely displayed in the
8662 next line.
8663
8664 Note that both for tabs and padding glyphs, all glyphs have
8665 the same width. */
8666 if (it->nglyphs)
8667 {
8668 /* More than one glyph or glyph doesn't fit on line. All
8669 glyphs have the same width. */
8670 int single_glyph_width = it->pixel_width / it->nglyphs;
8671 int new_x;
8672 int x_before_this_char = x;
8673 int hpos_before_this_char = it->hpos;
8674
8675 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8676 {
8677 new_x = x + single_glyph_width;
8678
8679 /* We want to leave anything reaching TO_X to the caller. */
8680 if ((op & MOVE_TO_X) && new_x > to_x)
8681 {
8682 if (BUFFER_POS_REACHED_P ())
8683 {
8684 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8685 goto buffer_pos_reached;
8686 if (atpos_it.sp < 0)
8687 {
8688 SAVE_IT (atpos_it, *it, atpos_data);
8689 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8690 }
8691 }
8692 else
8693 {
8694 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8695 {
8696 it->current_x = x;
8697 result = MOVE_X_REACHED;
8698 break;
8699 }
8700 if (atx_it.sp < 0)
8701 {
8702 SAVE_IT (atx_it, *it, atx_data);
8703 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8704 }
8705 }
8706 }
8707
8708 if (/* Lines are continued. */
8709 it->line_wrap != TRUNCATE
8710 && (/* And glyph doesn't fit on the line. */
8711 new_x > it->last_visible_x
8712 /* Or it fits exactly and we're on a window
8713 system frame. */
8714 || (new_x == it->last_visible_x
8715 && FRAME_WINDOW_P (it->f)
8716 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8717 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8718 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8719 {
8720 if (/* IT->hpos == 0 means the very first glyph
8721 doesn't fit on the line, e.g. a wide image. */
8722 it->hpos == 0
8723 || (new_x == it->last_visible_x
8724 && FRAME_WINDOW_P (it->f)))
8725 {
8726 ++it->hpos;
8727 it->current_x = new_x;
8728
8729 /* The character's last glyph just barely fits
8730 in this row. */
8731 if (i == it->nglyphs - 1)
8732 {
8733 /* If this is the destination position,
8734 return a position *before* it in this row,
8735 now that we know it fits in this row. */
8736 if (BUFFER_POS_REACHED_P ())
8737 {
8738 if (it->line_wrap != WORD_WRAP
8739 || wrap_it.sp < 0)
8740 {
8741 it->hpos = hpos_before_this_char;
8742 it->current_x = x_before_this_char;
8743 result = MOVE_POS_MATCH_OR_ZV;
8744 break;
8745 }
8746 if (it->line_wrap == WORD_WRAP
8747 && atpos_it.sp < 0)
8748 {
8749 SAVE_IT (atpos_it, *it, atpos_data);
8750 atpos_it.current_x = x_before_this_char;
8751 atpos_it.hpos = hpos_before_this_char;
8752 }
8753 }
8754
8755 prev_method = it->method;
8756 if (it->method == GET_FROM_BUFFER)
8757 prev_pos = IT_CHARPOS (*it);
8758 set_iterator_to_next (it, 1);
8759 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8760 SET_TEXT_POS (this_line_min_pos,
8761 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8762 /* On graphical terminals, newlines may
8763 "overflow" into the fringe if
8764 overflow-newline-into-fringe is non-nil.
8765 On text terminals, and on graphical
8766 terminals with no right margin, newlines
8767 may overflow into the last glyph on the
8768 display line.*/
8769 if (!FRAME_WINDOW_P (it->f)
8770 || ((it->bidi_p
8771 && it->bidi_it.paragraph_dir == R2L)
8772 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8773 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8774 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8775 {
8776 if (!get_next_display_element (it))
8777 {
8778 result = MOVE_POS_MATCH_OR_ZV;
8779 break;
8780 }
8781 if (BUFFER_POS_REACHED_P ())
8782 {
8783 if (ITERATOR_AT_END_OF_LINE_P (it))
8784 result = MOVE_POS_MATCH_OR_ZV;
8785 else
8786 result = MOVE_LINE_CONTINUED;
8787 break;
8788 }
8789 if (ITERATOR_AT_END_OF_LINE_P (it)
8790 && (it->line_wrap != WORD_WRAP
8791 || wrap_it.sp < 0
8792 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8793 {
8794 result = MOVE_NEWLINE_OR_CR;
8795 break;
8796 }
8797 }
8798 }
8799 }
8800 else
8801 IT_RESET_X_ASCENT_DESCENT (it);
8802
8803 if (wrap_it.sp >= 0)
8804 {
8805 RESTORE_IT (it, &wrap_it, wrap_data);
8806 atpos_it.sp = -1;
8807 atx_it.sp = -1;
8808 }
8809
8810 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8811 IT_CHARPOS (*it)));
8812 result = MOVE_LINE_CONTINUED;
8813 break;
8814 }
8815
8816 if (BUFFER_POS_REACHED_P ())
8817 {
8818 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8819 goto buffer_pos_reached;
8820 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8821 {
8822 SAVE_IT (atpos_it, *it, atpos_data);
8823 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8824 }
8825 }
8826
8827 if (new_x > it->first_visible_x)
8828 {
8829 /* Glyph is visible. Increment number of glyphs that
8830 would be displayed. */
8831 ++it->hpos;
8832 }
8833 }
8834
8835 if (result != MOVE_UNDEFINED)
8836 break;
8837 }
8838 else if (BUFFER_POS_REACHED_P ())
8839 {
8840 buffer_pos_reached:
8841 IT_RESET_X_ASCENT_DESCENT (it);
8842 result = MOVE_POS_MATCH_OR_ZV;
8843 break;
8844 }
8845 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8846 {
8847 /* Stop when TO_X specified and reached. This check is
8848 necessary here because of lines consisting of a line end,
8849 only. The line end will not produce any glyphs and we
8850 would never get MOVE_X_REACHED. */
8851 eassert (it->nglyphs == 0);
8852 result = MOVE_X_REACHED;
8853 break;
8854 }
8855
8856 /* Is this a line end? If yes, we're done. */
8857 if (ITERATOR_AT_END_OF_LINE_P (it))
8858 {
8859 /* If we are past TO_CHARPOS, but never saw any character
8860 positions smaller than TO_CHARPOS, return
8861 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8862 did. */
8863 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8864 {
8865 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8866 {
8867 if (closest_pos < ZV)
8868 {
8869 RESTORE_IT (it, &ppos_it, ppos_data);
8870 /* Don't recurse if closest_pos is equal to
8871 to_charpos, since we have just tried that. */
8872 if (closest_pos != to_charpos)
8873 move_it_in_display_line_to (it, closest_pos, -1,
8874 MOVE_TO_POS);
8875 result = MOVE_POS_MATCH_OR_ZV;
8876 }
8877 else
8878 goto buffer_pos_reached;
8879 }
8880 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8881 && IT_CHARPOS (*it) > to_charpos)
8882 goto buffer_pos_reached;
8883 else
8884 result = MOVE_NEWLINE_OR_CR;
8885 }
8886 else
8887 result = MOVE_NEWLINE_OR_CR;
8888 break;
8889 }
8890
8891 prev_method = it->method;
8892 if (it->method == GET_FROM_BUFFER)
8893 prev_pos = IT_CHARPOS (*it);
8894 /* The current display element has been consumed. Advance
8895 to the next. */
8896 set_iterator_to_next (it, 1);
8897 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8898 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8899 if (IT_CHARPOS (*it) < to_charpos)
8900 saw_smaller_pos = 1;
8901 if (it->bidi_p
8902 && (op & MOVE_TO_POS)
8903 && IT_CHARPOS (*it) >= to_charpos
8904 && IT_CHARPOS (*it) < closest_pos)
8905 closest_pos = IT_CHARPOS (*it);
8906
8907 /* Stop if lines are truncated and IT's current x-position is
8908 past the right edge of the window now. */
8909 if (it->line_wrap == TRUNCATE
8910 && it->current_x >= it->last_visible_x)
8911 {
8912 if (!FRAME_WINDOW_P (it->f)
8913 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8914 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8915 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8916 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8917 {
8918 int at_eob_p = 0;
8919
8920 if ((at_eob_p = !get_next_display_element (it))
8921 || BUFFER_POS_REACHED_P ()
8922 /* If we are past TO_CHARPOS, but never saw any
8923 character positions smaller than TO_CHARPOS,
8924 return MOVE_POS_MATCH_OR_ZV, like the
8925 unidirectional display did. */
8926 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8927 && !saw_smaller_pos
8928 && IT_CHARPOS (*it) > to_charpos))
8929 {
8930 if (it->bidi_p
8931 && !BUFFER_POS_REACHED_P ()
8932 && !at_eob_p && closest_pos < ZV)
8933 {
8934 RESTORE_IT (it, &ppos_it, ppos_data);
8935 if (closest_pos != to_charpos)
8936 move_it_in_display_line_to (it, closest_pos, -1,
8937 MOVE_TO_POS);
8938 }
8939 result = MOVE_POS_MATCH_OR_ZV;
8940 break;
8941 }
8942 if (ITERATOR_AT_END_OF_LINE_P (it))
8943 {
8944 result = MOVE_NEWLINE_OR_CR;
8945 break;
8946 }
8947 }
8948 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8949 && !saw_smaller_pos
8950 && IT_CHARPOS (*it) > to_charpos)
8951 {
8952 if (closest_pos < ZV)
8953 {
8954 RESTORE_IT (it, &ppos_it, ppos_data);
8955 if (closest_pos != to_charpos)
8956 move_it_in_display_line_to (it, closest_pos, -1,
8957 MOVE_TO_POS);
8958 }
8959 result = MOVE_POS_MATCH_OR_ZV;
8960 break;
8961 }
8962 result = MOVE_LINE_TRUNCATED;
8963 break;
8964 }
8965 #undef IT_RESET_X_ASCENT_DESCENT
8966 }
8967
8968 #undef BUFFER_POS_REACHED_P
8969
8970 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8971 restore the saved iterator. */
8972 if (atpos_it.sp >= 0)
8973 RESTORE_IT (it, &atpos_it, atpos_data);
8974 else if (atx_it.sp >= 0)
8975 RESTORE_IT (it, &atx_it, atx_data);
8976
8977 done:
8978
8979 if (atpos_data)
8980 bidi_unshelve_cache (atpos_data, 1);
8981 if (atx_data)
8982 bidi_unshelve_cache (atx_data, 1);
8983 if (wrap_data)
8984 bidi_unshelve_cache (wrap_data, 1);
8985 if (ppos_data)
8986 bidi_unshelve_cache (ppos_data, 1);
8987
8988 /* Restore the iterator settings altered at the beginning of this
8989 function. */
8990 it->glyph_row = saved_glyph_row;
8991 return result;
8992 }
8993
8994 /* For external use. */
8995 void
8996 move_it_in_display_line (struct it *it,
8997 ptrdiff_t to_charpos, int to_x,
8998 enum move_operation_enum op)
8999 {
9000 if (it->line_wrap == WORD_WRAP
9001 && (op & MOVE_TO_X))
9002 {
9003 struct it save_it;
9004 void *save_data = NULL;
9005 int skip;
9006
9007 SAVE_IT (save_it, *it, save_data);
9008 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9009 /* When word-wrap is on, TO_X may lie past the end
9010 of a wrapped line. Then it->current is the
9011 character on the next line, so backtrack to the
9012 space before the wrap point. */
9013 if (skip == MOVE_LINE_CONTINUED)
9014 {
9015 int prev_x = max (it->current_x - 1, 0);
9016 RESTORE_IT (it, &save_it, save_data);
9017 move_it_in_display_line_to
9018 (it, -1, prev_x, MOVE_TO_X);
9019 }
9020 else
9021 bidi_unshelve_cache (save_data, 1);
9022 }
9023 else
9024 move_it_in_display_line_to (it, to_charpos, to_x, op);
9025 }
9026
9027
9028 /* Move IT forward until it satisfies one or more of the criteria in
9029 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9030
9031 OP is a bit-mask that specifies where to stop, and in particular,
9032 which of those four position arguments makes a difference. See the
9033 description of enum move_operation_enum.
9034
9035 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9036 screen line, this function will set IT to the next position that is
9037 displayed to the right of TO_CHARPOS on the screen.
9038
9039 Return the maximum pixel length of any line scanned but never more
9040 than it.last_visible_x. */
9041
9042 int
9043 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9044 {
9045 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9046 int line_height, line_start_x = 0, reached = 0;
9047 int max_current_x = 0;
9048 void *backup_data = NULL;
9049
9050 for (;;)
9051 {
9052 if (op & MOVE_TO_VPOS)
9053 {
9054 /* If no TO_CHARPOS and no TO_X specified, stop at the
9055 start of the line TO_VPOS. */
9056 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9057 {
9058 if (it->vpos == to_vpos)
9059 {
9060 reached = 1;
9061 break;
9062 }
9063 else
9064 skip = move_it_in_display_line_to (it, -1, -1, 0);
9065 }
9066 else
9067 {
9068 /* TO_VPOS >= 0 means stop at TO_X in the line at
9069 TO_VPOS, or at TO_POS, whichever comes first. */
9070 if (it->vpos == to_vpos)
9071 {
9072 reached = 2;
9073 break;
9074 }
9075
9076 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9077
9078 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9079 {
9080 reached = 3;
9081 break;
9082 }
9083 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9084 {
9085 /* We have reached TO_X but not in the line we want. */
9086 skip = move_it_in_display_line_to (it, to_charpos,
9087 -1, MOVE_TO_POS);
9088 if (skip == MOVE_POS_MATCH_OR_ZV)
9089 {
9090 reached = 4;
9091 break;
9092 }
9093 }
9094 }
9095 }
9096 else if (op & MOVE_TO_Y)
9097 {
9098 struct it it_backup;
9099
9100 if (it->line_wrap == WORD_WRAP)
9101 SAVE_IT (it_backup, *it, backup_data);
9102
9103 /* TO_Y specified means stop at TO_X in the line containing
9104 TO_Y---or at TO_CHARPOS if this is reached first. The
9105 problem is that we can't really tell whether the line
9106 contains TO_Y before we have completely scanned it, and
9107 this may skip past TO_X. What we do is to first scan to
9108 TO_X.
9109
9110 If TO_X is not specified, use a TO_X of zero. The reason
9111 is to make the outcome of this function more predictable.
9112 If we didn't use TO_X == 0, we would stop at the end of
9113 the line which is probably not what a caller would expect
9114 to happen. */
9115 skip = move_it_in_display_line_to
9116 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9117 (MOVE_TO_X | (op & MOVE_TO_POS)));
9118
9119 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9120 if (skip == MOVE_POS_MATCH_OR_ZV)
9121 reached = 5;
9122 else if (skip == MOVE_X_REACHED)
9123 {
9124 /* If TO_X was reached, we want to know whether TO_Y is
9125 in the line. We know this is the case if the already
9126 scanned glyphs make the line tall enough. Otherwise,
9127 we must check by scanning the rest of the line. */
9128 line_height = it->max_ascent + it->max_descent;
9129 if (to_y >= it->current_y
9130 && to_y < it->current_y + line_height)
9131 {
9132 reached = 6;
9133 break;
9134 }
9135 SAVE_IT (it_backup, *it, backup_data);
9136 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9137 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9138 op & MOVE_TO_POS);
9139 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9140 line_height = it->max_ascent + it->max_descent;
9141 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9142
9143 if (to_y >= it->current_y
9144 && to_y < it->current_y + line_height)
9145 {
9146 /* If TO_Y is in this line and TO_X was reached
9147 above, we scanned too far. We have to restore
9148 IT's settings to the ones before skipping. But
9149 keep the more accurate values of max_ascent and
9150 max_descent we've found while skipping the rest
9151 of the line, for the sake of callers, such as
9152 pos_visible_p, that need to know the line
9153 height. */
9154 int max_ascent = it->max_ascent;
9155 int max_descent = it->max_descent;
9156
9157 RESTORE_IT (it, &it_backup, backup_data);
9158 it->max_ascent = max_ascent;
9159 it->max_descent = max_descent;
9160 reached = 6;
9161 }
9162 else
9163 {
9164 skip = skip2;
9165 if (skip == MOVE_POS_MATCH_OR_ZV)
9166 reached = 7;
9167 }
9168 }
9169 else
9170 {
9171 /* Check whether TO_Y is in this line. */
9172 line_height = it->max_ascent + it->max_descent;
9173 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9174
9175 if (to_y >= it->current_y
9176 && to_y < it->current_y + line_height)
9177 {
9178 if (to_y > it->current_y)
9179 max_current_x = max (it->current_x, max_current_x);
9180
9181 /* When word-wrap is on, TO_X may lie past the end
9182 of a wrapped line. Then it->current is the
9183 character on the next line, so backtrack to the
9184 space before the wrap point. */
9185 if (skip == MOVE_LINE_CONTINUED
9186 && it->line_wrap == WORD_WRAP)
9187 {
9188 int prev_x = max (it->current_x - 1, 0);
9189 RESTORE_IT (it, &it_backup, backup_data);
9190 skip = move_it_in_display_line_to
9191 (it, -1, prev_x, MOVE_TO_X);
9192 }
9193
9194 reached = 6;
9195 }
9196 }
9197
9198 if (reached)
9199 {
9200 max_current_x = max (it->current_x, max_current_x);
9201 break;
9202 }
9203 }
9204 else if (BUFFERP (it->object)
9205 && (it->method == GET_FROM_BUFFER
9206 || it->method == GET_FROM_STRETCH)
9207 && IT_CHARPOS (*it) >= to_charpos
9208 /* Under bidi iteration, a call to set_iterator_to_next
9209 can scan far beyond to_charpos if the initial
9210 portion of the next line needs to be reordered. In
9211 that case, give move_it_in_display_line_to another
9212 chance below. */
9213 && !(it->bidi_p
9214 && it->bidi_it.scan_dir == -1))
9215 skip = MOVE_POS_MATCH_OR_ZV;
9216 else
9217 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9218
9219 switch (skip)
9220 {
9221 case MOVE_POS_MATCH_OR_ZV:
9222 max_current_x = max (it->current_x, max_current_x);
9223 reached = 8;
9224 goto out;
9225
9226 case MOVE_NEWLINE_OR_CR:
9227 max_current_x = max (it->current_x, max_current_x);
9228 set_iterator_to_next (it, 1);
9229 it->continuation_lines_width = 0;
9230 break;
9231
9232 case MOVE_LINE_TRUNCATED:
9233 max_current_x = it->last_visible_x;
9234 it->continuation_lines_width = 0;
9235 reseat_at_next_visible_line_start (it, 0);
9236 if ((op & MOVE_TO_POS) != 0
9237 && IT_CHARPOS (*it) > to_charpos)
9238 {
9239 reached = 9;
9240 goto out;
9241 }
9242 break;
9243
9244 case MOVE_LINE_CONTINUED:
9245 max_current_x = it->last_visible_x;
9246 /* For continued lines ending in a tab, some of the glyphs
9247 associated with the tab are displayed on the current
9248 line. Since it->current_x does not include these glyphs,
9249 we use it->last_visible_x instead. */
9250 if (it->c == '\t')
9251 {
9252 it->continuation_lines_width += it->last_visible_x;
9253 /* When moving by vpos, ensure that the iterator really
9254 advances to the next line (bug#847, bug#969). Fixme:
9255 do we need to do this in other circumstances? */
9256 if (it->current_x != it->last_visible_x
9257 && (op & MOVE_TO_VPOS)
9258 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9259 {
9260 line_start_x = it->current_x + it->pixel_width
9261 - it->last_visible_x;
9262 if (FRAME_WINDOW_P (it->f))
9263 {
9264 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9265 struct font *face_font = face->font;
9266
9267 /* When display_line produces a continued line
9268 that ends in a TAB, it skips a tab stop that
9269 is closer than the font's space character
9270 width (see x_produce_glyphs where it produces
9271 the stretch glyph which represents a TAB).
9272 We need to reproduce the same logic here. */
9273 eassert (face_font);
9274 if (face_font)
9275 {
9276 if (line_start_x < face_font->space_width)
9277 line_start_x
9278 += it->tab_width * face_font->space_width;
9279 }
9280 }
9281 set_iterator_to_next (it, 0);
9282 }
9283 }
9284 else
9285 it->continuation_lines_width += it->current_x;
9286 break;
9287
9288 default:
9289 emacs_abort ();
9290 }
9291
9292 /* Reset/increment for the next run. */
9293 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9294 it->current_x = line_start_x;
9295 line_start_x = 0;
9296 it->hpos = 0;
9297 it->current_y += it->max_ascent + it->max_descent;
9298 ++it->vpos;
9299 last_height = it->max_ascent + it->max_descent;
9300 it->max_ascent = it->max_descent = 0;
9301 }
9302
9303 out:
9304
9305 /* On text terminals, we may stop at the end of a line in the middle
9306 of a multi-character glyph. If the glyph itself is continued,
9307 i.e. it is actually displayed on the next line, don't treat this
9308 stopping point as valid; move to the next line instead (unless
9309 that brings us offscreen). */
9310 if (!FRAME_WINDOW_P (it->f)
9311 && op & MOVE_TO_POS
9312 && IT_CHARPOS (*it) == to_charpos
9313 && it->what == IT_CHARACTER
9314 && it->nglyphs > 1
9315 && it->line_wrap == WINDOW_WRAP
9316 && it->current_x == it->last_visible_x - 1
9317 && it->c != '\n'
9318 && it->c != '\t'
9319 && it->w->window_end_valid
9320 && it->vpos < it->w->window_end_vpos)
9321 {
9322 it->continuation_lines_width += it->current_x;
9323 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9324 it->current_y += it->max_ascent + it->max_descent;
9325 ++it->vpos;
9326 last_height = it->max_ascent + it->max_descent;
9327 }
9328
9329 if (backup_data)
9330 bidi_unshelve_cache (backup_data, 1);
9331
9332 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9333
9334 return max_current_x;
9335 }
9336
9337
9338 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9339
9340 If DY > 0, move IT backward at least that many pixels. DY = 0
9341 means move IT backward to the preceding line start or BEGV. This
9342 function may move over more than DY pixels if IT->current_y - DY
9343 ends up in the middle of a line; in this case IT->current_y will be
9344 set to the top of the line moved to. */
9345
9346 void
9347 move_it_vertically_backward (struct it *it, int dy)
9348 {
9349 int nlines, h;
9350 struct it it2, it3;
9351 void *it2data = NULL, *it3data = NULL;
9352 ptrdiff_t start_pos;
9353 int nchars_per_row
9354 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9355 ptrdiff_t pos_limit;
9356
9357 move_further_back:
9358 eassert (dy >= 0);
9359
9360 start_pos = IT_CHARPOS (*it);
9361
9362 /* Estimate how many newlines we must move back. */
9363 nlines = max (1, dy / default_line_pixel_height (it->w));
9364 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9365 pos_limit = BEGV;
9366 else
9367 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9368
9369 /* Set the iterator's position that many lines back. But don't go
9370 back more than NLINES full screen lines -- this wins a day with
9371 buffers which have very long lines. */
9372 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9373 back_to_previous_visible_line_start (it);
9374
9375 /* Reseat the iterator here. When moving backward, we don't want
9376 reseat to skip forward over invisible text, set up the iterator
9377 to deliver from overlay strings at the new position etc. So,
9378 use reseat_1 here. */
9379 reseat_1 (it, it->current.pos, 1);
9380
9381 /* We are now surely at a line start. */
9382 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9383 reordering is in effect. */
9384 it->continuation_lines_width = 0;
9385
9386 /* Move forward and see what y-distance we moved. First move to the
9387 start of the next line so that we get its height. We need this
9388 height to be able to tell whether we reached the specified
9389 y-distance. */
9390 SAVE_IT (it2, *it, it2data);
9391 it2.max_ascent = it2.max_descent = 0;
9392 do
9393 {
9394 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9395 MOVE_TO_POS | MOVE_TO_VPOS);
9396 }
9397 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9398 /* If we are in a display string which starts at START_POS,
9399 and that display string includes a newline, and we are
9400 right after that newline (i.e. at the beginning of a
9401 display line), exit the loop, because otherwise we will
9402 infloop, since move_it_to will see that it is already at
9403 START_POS and will not move. */
9404 || (it2.method == GET_FROM_STRING
9405 && IT_CHARPOS (it2) == start_pos
9406 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9407 eassert (IT_CHARPOS (*it) >= BEGV);
9408 SAVE_IT (it3, it2, it3data);
9409
9410 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9411 eassert (IT_CHARPOS (*it) >= BEGV);
9412 /* H is the actual vertical distance from the position in *IT
9413 and the starting position. */
9414 h = it2.current_y - it->current_y;
9415 /* NLINES is the distance in number of lines. */
9416 nlines = it2.vpos - it->vpos;
9417
9418 /* Correct IT's y and vpos position
9419 so that they are relative to the starting point. */
9420 it->vpos -= nlines;
9421 it->current_y -= h;
9422
9423 if (dy == 0)
9424 {
9425 /* DY == 0 means move to the start of the screen line. The
9426 value of nlines is > 0 if continuation lines were involved,
9427 or if the original IT position was at start of a line. */
9428 RESTORE_IT (it, it, it2data);
9429 if (nlines > 0)
9430 move_it_by_lines (it, nlines);
9431 /* The above code moves us to some position NLINES down,
9432 usually to its first glyph (leftmost in an L2R line), but
9433 that's not necessarily the start of the line, under bidi
9434 reordering. We want to get to the character position
9435 that is immediately after the newline of the previous
9436 line. */
9437 if (it->bidi_p
9438 && !it->continuation_lines_width
9439 && !STRINGP (it->string)
9440 && IT_CHARPOS (*it) > BEGV
9441 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9442 {
9443 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9444
9445 DEC_BOTH (cp, bp);
9446 cp = find_newline_no_quit (cp, bp, -1, NULL);
9447 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9448 }
9449 bidi_unshelve_cache (it3data, 1);
9450 }
9451 else
9452 {
9453 /* The y-position we try to reach, relative to *IT.
9454 Note that H has been subtracted in front of the if-statement. */
9455 int target_y = it->current_y + h - dy;
9456 int y0 = it3.current_y;
9457 int y1;
9458 int line_height;
9459
9460 RESTORE_IT (&it3, &it3, it3data);
9461 y1 = line_bottom_y (&it3);
9462 line_height = y1 - y0;
9463 RESTORE_IT (it, it, it2data);
9464 /* If we did not reach target_y, try to move further backward if
9465 we can. If we moved too far backward, try to move forward. */
9466 if (target_y < it->current_y
9467 /* This is heuristic. In a window that's 3 lines high, with
9468 a line height of 13 pixels each, recentering with point
9469 on the bottom line will try to move -39/2 = 19 pixels
9470 backward. Try to avoid moving into the first line. */
9471 && (it->current_y - target_y
9472 > min (window_box_height (it->w), line_height * 2 / 3))
9473 && IT_CHARPOS (*it) > BEGV)
9474 {
9475 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9476 target_y - it->current_y));
9477 dy = it->current_y - target_y;
9478 goto move_further_back;
9479 }
9480 else if (target_y >= it->current_y + line_height
9481 && IT_CHARPOS (*it) < ZV)
9482 {
9483 /* Should move forward by at least one line, maybe more.
9484
9485 Note: Calling move_it_by_lines can be expensive on
9486 terminal frames, where compute_motion is used (via
9487 vmotion) to do the job, when there are very long lines
9488 and truncate-lines is nil. That's the reason for
9489 treating terminal frames specially here. */
9490
9491 if (!FRAME_WINDOW_P (it->f))
9492 move_it_vertically (it, target_y - (it->current_y + line_height));
9493 else
9494 {
9495 do
9496 {
9497 move_it_by_lines (it, 1);
9498 }
9499 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9500 }
9501 }
9502 }
9503 }
9504
9505
9506 /* Move IT by a specified amount of pixel lines DY. DY negative means
9507 move backwards. DY = 0 means move to start of screen line. At the
9508 end, IT will be on the start of a screen line. */
9509
9510 void
9511 move_it_vertically (struct it *it, int dy)
9512 {
9513 if (dy <= 0)
9514 move_it_vertically_backward (it, -dy);
9515 else
9516 {
9517 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9518 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9519 MOVE_TO_POS | MOVE_TO_Y);
9520 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9521
9522 /* If buffer ends in ZV without a newline, move to the start of
9523 the line to satisfy the post-condition. */
9524 if (IT_CHARPOS (*it) == ZV
9525 && ZV > BEGV
9526 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9527 move_it_by_lines (it, 0);
9528 }
9529 }
9530
9531
9532 /* Move iterator IT past the end of the text line it is in. */
9533
9534 void
9535 move_it_past_eol (struct it *it)
9536 {
9537 enum move_it_result rc;
9538
9539 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9540 if (rc == MOVE_NEWLINE_OR_CR)
9541 set_iterator_to_next (it, 0);
9542 }
9543
9544
9545 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9546 negative means move up. DVPOS == 0 means move to the start of the
9547 screen line.
9548
9549 Optimization idea: If we would know that IT->f doesn't use
9550 a face with proportional font, we could be faster for
9551 truncate-lines nil. */
9552
9553 void
9554 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9555 {
9556
9557 /* The commented-out optimization uses vmotion on terminals. This
9558 gives bad results, because elements like it->what, on which
9559 callers such as pos_visible_p rely, aren't updated. */
9560 /* struct position pos;
9561 if (!FRAME_WINDOW_P (it->f))
9562 {
9563 struct text_pos textpos;
9564
9565 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9566 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9567 reseat (it, textpos, 1);
9568 it->vpos += pos.vpos;
9569 it->current_y += pos.vpos;
9570 }
9571 else */
9572
9573 if (dvpos == 0)
9574 {
9575 /* DVPOS == 0 means move to the start of the screen line. */
9576 move_it_vertically_backward (it, 0);
9577 /* Let next call to line_bottom_y calculate real line height. */
9578 last_height = 0;
9579 }
9580 else if (dvpos > 0)
9581 {
9582 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9583 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9584 {
9585 /* Only move to the next buffer position if we ended up in a
9586 string from display property, not in an overlay string
9587 (before-string or after-string). That is because the
9588 latter don't conceal the underlying buffer position, so
9589 we can ask to move the iterator to the exact position we
9590 are interested in. Note that, even if we are already at
9591 IT_CHARPOS (*it), the call below is not a no-op, as it
9592 will detect that we are at the end of the string, pop the
9593 iterator, and compute it->current_x and it->hpos
9594 correctly. */
9595 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9596 -1, -1, -1, MOVE_TO_POS);
9597 }
9598 }
9599 else
9600 {
9601 struct it it2;
9602 void *it2data = NULL;
9603 ptrdiff_t start_charpos, i;
9604 int nchars_per_row
9605 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9606 bool hit_pos_limit = false;
9607 ptrdiff_t pos_limit;
9608
9609 /* Start at the beginning of the screen line containing IT's
9610 position. This may actually move vertically backwards,
9611 in case of overlays, so adjust dvpos accordingly. */
9612 dvpos += it->vpos;
9613 move_it_vertically_backward (it, 0);
9614 dvpos -= it->vpos;
9615
9616 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9617 screen lines, and reseat the iterator there. */
9618 start_charpos = IT_CHARPOS (*it);
9619 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9620 pos_limit = BEGV;
9621 else
9622 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9623
9624 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9625 back_to_previous_visible_line_start (it);
9626 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9627 hit_pos_limit = true;
9628 reseat (it, it->current.pos, 1);
9629
9630 /* Move further back if we end up in a string or an image. */
9631 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9632 {
9633 /* First try to move to start of display line. */
9634 dvpos += it->vpos;
9635 move_it_vertically_backward (it, 0);
9636 dvpos -= it->vpos;
9637 if (IT_POS_VALID_AFTER_MOVE_P (it))
9638 break;
9639 /* If start of line is still in string or image,
9640 move further back. */
9641 back_to_previous_visible_line_start (it);
9642 reseat (it, it->current.pos, 1);
9643 dvpos--;
9644 }
9645
9646 it->current_x = it->hpos = 0;
9647
9648 /* Above call may have moved too far if continuation lines
9649 are involved. Scan forward and see if it did. */
9650 SAVE_IT (it2, *it, it2data);
9651 it2.vpos = it2.current_y = 0;
9652 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9653 it->vpos -= it2.vpos;
9654 it->current_y -= it2.current_y;
9655 it->current_x = it->hpos = 0;
9656
9657 /* If we moved too far back, move IT some lines forward. */
9658 if (it2.vpos > -dvpos)
9659 {
9660 int delta = it2.vpos + dvpos;
9661
9662 RESTORE_IT (&it2, &it2, it2data);
9663 SAVE_IT (it2, *it, it2data);
9664 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9665 /* Move back again if we got too far ahead. */
9666 if (IT_CHARPOS (*it) >= start_charpos)
9667 RESTORE_IT (it, &it2, it2data);
9668 else
9669 bidi_unshelve_cache (it2data, 1);
9670 }
9671 else if (hit_pos_limit && pos_limit > BEGV
9672 && dvpos < 0 && it2.vpos < -dvpos)
9673 {
9674 /* If we hit the limit, but still didn't make it far enough
9675 back, that means there's a display string with a newline
9676 covering a large chunk of text, and that caused
9677 back_to_previous_visible_line_start try to go too far.
9678 Punish those who commit such atrocities by going back
9679 until we've reached DVPOS, after lifting the limit, which
9680 could make it slow for very long lines. "If it hurts,
9681 don't do that!" */
9682 dvpos += it2.vpos;
9683 RESTORE_IT (it, it, it2data);
9684 for (i = -dvpos; i > 0; --i)
9685 {
9686 back_to_previous_visible_line_start (it);
9687 it->vpos--;
9688 }
9689 reseat_1 (it, it->current.pos, 1);
9690 }
9691 else
9692 RESTORE_IT (it, it, it2data);
9693 }
9694 }
9695
9696 /* Return true if IT points into the middle of a display vector. */
9697
9698 bool
9699 in_display_vector_p (struct it *it)
9700 {
9701 return (it->method == GET_FROM_DISPLAY_VECTOR
9702 && it->current.dpvec_index > 0
9703 && it->dpvec + it->current.dpvec_index != it->dpend);
9704 }
9705
9706 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9707 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9708 WINDOW must be a live window and defaults to the selected one. The
9709 return value is a cons of the maximum pixel-width of any text line and
9710 the maximum pixel-height of all text lines.
9711
9712 The optional argument FROM, if non-nil, specifies the first text
9713 position and defaults to the minimum accessible position of the buffer.
9714 If FROM is t, use the minimum accessible position that is not a newline
9715 character. TO, if non-nil, specifies the last text position and
9716 defaults to the maximum accessible position of the buffer. If TO is t,
9717 use the maximum accessible position that is not a newline character.
9718
9719 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9720 width that can be returned. X-LIMIT nil or omitted, means to use the
9721 pixel-width of WINDOW's body; use this if you do not intend to change
9722 the width of WINDOW. Use the maximum width WINDOW may assume if you
9723 intend to change WINDOW's width. In any case, text whose x-coordinate
9724 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9725 can take some time, it's always a good idea to make this argument as
9726 small as possible; in particular, if the buffer contains long lines that
9727 shall be truncated anyway.
9728
9729 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9730 height that can be returned. Text lines whose y-coordinate is beyond
9731 Y-LIMIT are ignored. Since calculating the text height of a large
9732 buffer can take some time, it makes sense to specify this argument if
9733 the size of the buffer is unknown.
9734
9735 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9736 include the height of the mode- or header-line of WINDOW in the return
9737 value. If it is either the symbol `mode-line' or `header-line', include
9738 only the height of that line, if present, in the return value. If t,
9739 include the height of both, if present, in the return value. */)
9740 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9741 Lisp_Object mode_and_header_line)
9742 {
9743 struct window *w = decode_live_window (window);
9744 Lisp_Object buf;
9745 struct buffer *b;
9746 struct it it;
9747 struct buffer *old_buffer = NULL;
9748 ptrdiff_t start, end, pos;
9749 struct text_pos startp;
9750 void *itdata = NULL;
9751 int c, max_y = -1, x = 0, y = 0;
9752
9753 buf = w->contents;
9754 CHECK_BUFFER (buf);
9755 b = XBUFFER (buf);
9756
9757 if (b != current_buffer)
9758 {
9759 old_buffer = current_buffer;
9760 set_buffer_internal (b);
9761 }
9762
9763 if (NILP (from))
9764 start = BEGV;
9765 else if (EQ (from, Qt))
9766 {
9767 start = pos = BEGV;
9768 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9769 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9770 start = pos;
9771 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9772 start = pos;
9773 }
9774 else
9775 {
9776 CHECK_NUMBER_COERCE_MARKER (from);
9777 start = min (max (XINT (from), BEGV), ZV);
9778 }
9779
9780 if (NILP (to))
9781 end = ZV;
9782 else if (EQ (to, Qt))
9783 {
9784 end = pos = ZV;
9785 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9786 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9787 end = pos;
9788 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9789 end = pos;
9790 }
9791 else
9792 {
9793 CHECK_NUMBER_COERCE_MARKER (to);
9794 end = max (start, min (XINT (to), ZV));
9795 }
9796
9797 if (!NILP (y_limit))
9798 {
9799 CHECK_NUMBER (y_limit);
9800 max_y = min (XINT (y_limit), INT_MAX);
9801 }
9802
9803 itdata = bidi_shelve_cache ();
9804 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9805 start_display (&it, w, startp);
9806
9807 if (NILP (x_limit))
9808 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9809 else
9810 {
9811 CHECK_NUMBER (x_limit);
9812 it.last_visible_x = min (XINT (x_limit), INFINITY);
9813 /* Actually, we never want move_it_to stop at to_x. But to make
9814 sure that move_it_in_display_line_to always moves far enough,
9815 we set it to INT_MAX and specify MOVE_TO_X. */
9816 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9817 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9818 }
9819
9820 y = it.current_y + it.max_ascent + it.max_descent;
9821
9822 if (!EQ (mode_and_header_line, Qheader_line)
9823 && !EQ (mode_and_header_line, Qt))
9824 /* Do not count the header-line which was counted automatically by
9825 start_display. */
9826 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9827
9828 if (EQ (mode_and_header_line, Qmode_line)
9829 || EQ (mode_and_header_line, Qt))
9830 /* Do count the mode-line which is not included automatically by
9831 start_display. */
9832 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9833
9834 bidi_unshelve_cache (itdata, 0);
9835
9836 if (old_buffer)
9837 set_buffer_internal (old_buffer);
9838
9839 return Fcons (make_number (x), make_number (y));
9840 }
9841 \f
9842 /***********************************************************************
9843 Messages
9844 ***********************************************************************/
9845
9846
9847 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9848 to *Messages*. */
9849
9850 void
9851 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9852 {
9853 Lisp_Object msg, fmt;
9854 char *buffer;
9855 ptrdiff_t len;
9856 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9857 USE_SAFE_ALLOCA;
9858
9859 fmt = msg = Qnil;
9860 GCPRO4 (fmt, msg, arg1, arg2);
9861
9862 fmt = build_string (format);
9863 msg = CALLN (Fformat, fmt, arg1, arg2);
9864
9865 len = SBYTES (msg) + 1;
9866 buffer = SAFE_ALLOCA (len);
9867 memcpy (buffer, SDATA (msg), len);
9868
9869 message_dolog (buffer, len - 1, 1, 0);
9870 SAFE_FREE ();
9871
9872 UNGCPRO;
9873 }
9874
9875
9876 /* Output a newline in the *Messages* buffer if "needs" one. */
9877
9878 void
9879 message_log_maybe_newline (void)
9880 {
9881 if (message_log_need_newline)
9882 message_dolog ("", 0, 1, 0);
9883 }
9884
9885
9886 /* Add a string M of length NBYTES to the message log, optionally
9887 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9888 true, means interpret the contents of M as multibyte. This
9889 function calls low-level routines in order to bypass text property
9890 hooks, etc. which might not be safe to run.
9891
9892 This may GC (insert may run before/after change hooks),
9893 so the buffer M must NOT point to a Lisp string. */
9894
9895 void
9896 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9897 {
9898 const unsigned char *msg = (const unsigned char *) m;
9899
9900 if (!NILP (Vmemory_full))
9901 return;
9902
9903 if (!NILP (Vmessage_log_max))
9904 {
9905 struct buffer *oldbuf;
9906 Lisp_Object oldpoint, oldbegv, oldzv;
9907 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9908 ptrdiff_t point_at_end = 0;
9909 ptrdiff_t zv_at_end = 0;
9910 Lisp_Object old_deactivate_mark;
9911 struct gcpro gcpro1;
9912
9913 old_deactivate_mark = Vdeactivate_mark;
9914 oldbuf = current_buffer;
9915
9916 /* Ensure the Messages buffer exists, and switch to it.
9917 If we created it, set the major-mode. */
9918 {
9919 int newbuffer = 0;
9920 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9921
9922 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9923
9924 if (newbuffer
9925 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9926 call0 (intern ("messages-buffer-mode"));
9927 }
9928
9929 bset_undo_list (current_buffer, Qt);
9930 bset_cache_long_scans (current_buffer, Qnil);
9931
9932 oldpoint = message_dolog_marker1;
9933 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9934 oldbegv = message_dolog_marker2;
9935 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9936 oldzv = message_dolog_marker3;
9937 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9938 GCPRO1 (old_deactivate_mark);
9939
9940 if (PT == Z)
9941 point_at_end = 1;
9942 if (ZV == Z)
9943 zv_at_end = 1;
9944
9945 BEGV = BEG;
9946 BEGV_BYTE = BEG_BYTE;
9947 ZV = Z;
9948 ZV_BYTE = Z_BYTE;
9949 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9950
9951 /* Insert the string--maybe converting multibyte to single byte
9952 or vice versa, so that all the text fits the buffer. */
9953 if (multibyte
9954 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9955 {
9956 ptrdiff_t i;
9957 int c, char_bytes;
9958 char work[1];
9959
9960 /* Convert a multibyte string to single-byte
9961 for the *Message* buffer. */
9962 for (i = 0; i < nbytes; i += char_bytes)
9963 {
9964 c = string_char_and_length (msg + i, &char_bytes);
9965 work[0] = CHAR_TO_BYTE8 (c);
9966 insert_1_both (work, 1, 1, 1, 0, 0);
9967 }
9968 }
9969 else if (! multibyte
9970 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9971 {
9972 ptrdiff_t i;
9973 int c, char_bytes;
9974 unsigned char str[MAX_MULTIBYTE_LENGTH];
9975 /* Convert a single-byte string to multibyte
9976 for the *Message* buffer. */
9977 for (i = 0; i < nbytes; i++)
9978 {
9979 c = msg[i];
9980 MAKE_CHAR_MULTIBYTE (c);
9981 char_bytes = CHAR_STRING (c, str);
9982 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9983 }
9984 }
9985 else if (nbytes)
9986 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9987
9988 if (nlflag)
9989 {
9990 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9991 printmax_t dups;
9992
9993 insert_1_both ("\n", 1, 1, 1, 0, 0);
9994
9995 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9996 this_bol = PT;
9997 this_bol_byte = PT_BYTE;
9998
9999 /* See if this line duplicates the previous one.
10000 If so, combine duplicates. */
10001 if (this_bol > BEG)
10002 {
10003 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10004 prev_bol = PT;
10005 prev_bol_byte = PT_BYTE;
10006
10007 dups = message_log_check_duplicate (prev_bol_byte,
10008 this_bol_byte);
10009 if (dups)
10010 {
10011 del_range_both (prev_bol, prev_bol_byte,
10012 this_bol, this_bol_byte, 0);
10013 if (dups > 1)
10014 {
10015 char dupstr[sizeof " [ times]"
10016 + INT_STRLEN_BOUND (printmax_t)];
10017
10018 /* If you change this format, don't forget to also
10019 change message_log_check_duplicate. */
10020 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10021 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10022 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10023 }
10024 }
10025 }
10026
10027 /* If we have more than the desired maximum number of lines
10028 in the *Messages* buffer now, delete the oldest ones.
10029 This is safe because we don't have undo in this buffer. */
10030
10031 if (NATNUMP (Vmessage_log_max))
10032 {
10033 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10034 -XFASTINT (Vmessage_log_max) - 1, 0);
10035 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10036 }
10037 }
10038 BEGV = marker_position (oldbegv);
10039 BEGV_BYTE = marker_byte_position (oldbegv);
10040
10041 if (zv_at_end)
10042 {
10043 ZV = Z;
10044 ZV_BYTE = Z_BYTE;
10045 }
10046 else
10047 {
10048 ZV = marker_position (oldzv);
10049 ZV_BYTE = marker_byte_position (oldzv);
10050 }
10051
10052 if (point_at_end)
10053 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10054 else
10055 /* We can't do Fgoto_char (oldpoint) because it will run some
10056 Lisp code. */
10057 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10058 marker_byte_position (oldpoint));
10059
10060 UNGCPRO;
10061 unchain_marker (XMARKER (oldpoint));
10062 unchain_marker (XMARKER (oldbegv));
10063 unchain_marker (XMARKER (oldzv));
10064
10065 /* We called insert_1_both above with its 5th argument (PREPARE)
10066 zero, which prevents insert_1_both from calling
10067 prepare_to_modify_buffer, which in turns prevents us from
10068 incrementing windows_or_buffers_changed even if *Messages* is
10069 shown in some window. So we must manually set
10070 windows_or_buffers_changed here to make up for that. */
10071 windows_or_buffers_changed = old_windows_or_buffers_changed;
10072 bset_redisplay (current_buffer);
10073
10074 set_buffer_internal (oldbuf);
10075
10076 message_log_need_newline = !nlflag;
10077 Vdeactivate_mark = old_deactivate_mark;
10078 }
10079 }
10080
10081
10082 /* We are at the end of the buffer after just having inserted a newline.
10083 (Note: We depend on the fact we won't be crossing the gap.)
10084 Check to see if the most recent message looks a lot like the previous one.
10085 Return 0 if different, 1 if the new one should just replace it, or a
10086 value N > 1 if we should also append " [N times]". */
10087
10088 static intmax_t
10089 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10090 {
10091 ptrdiff_t i;
10092 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10093 int seen_dots = 0;
10094 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10095 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10096
10097 for (i = 0; i < len; i++)
10098 {
10099 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10100 seen_dots = 1;
10101 if (p1[i] != p2[i])
10102 return seen_dots;
10103 }
10104 p1 += len;
10105 if (*p1 == '\n')
10106 return 2;
10107 if (*p1++ == ' ' && *p1++ == '[')
10108 {
10109 char *pend;
10110 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10111 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10112 return n + 1;
10113 }
10114 return 0;
10115 }
10116 \f
10117
10118 /* Display an echo area message M with a specified length of NBYTES
10119 bytes. The string may include null characters. If M is not a
10120 string, clear out any existing message, and let the mini-buffer
10121 text show through.
10122
10123 This function cancels echoing. */
10124
10125 void
10126 message3 (Lisp_Object m)
10127 {
10128 struct gcpro gcpro1;
10129
10130 GCPRO1 (m);
10131 clear_message (true, true);
10132 cancel_echoing ();
10133
10134 /* First flush out any partial line written with print. */
10135 message_log_maybe_newline ();
10136 if (STRINGP (m))
10137 {
10138 ptrdiff_t nbytes = SBYTES (m);
10139 bool multibyte = STRING_MULTIBYTE (m);
10140 char *buffer;
10141 USE_SAFE_ALLOCA;
10142 SAFE_ALLOCA_STRING (buffer, m);
10143 message_dolog (buffer, nbytes, 1, multibyte);
10144 SAFE_FREE ();
10145 }
10146 message3_nolog (m);
10147
10148 UNGCPRO;
10149 }
10150
10151
10152 /* The non-logging version of message3.
10153 This does not cancel echoing, because it is used for echoing.
10154 Perhaps we need to make a separate function for echoing
10155 and make this cancel echoing. */
10156
10157 void
10158 message3_nolog (Lisp_Object m)
10159 {
10160 struct frame *sf = SELECTED_FRAME ();
10161
10162 if (FRAME_INITIAL_P (sf))
10163 {
10164 if (noninteractive_need_newline)
10165 putc ('\n', stderr);
10166 noninteractive_need_newline = 0;
10167 if (STRINGP (m))
10168 {
10169 Lisp_Object s = ENCODE_SYSTEM (m);
10170
10171 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10172 }
10173 if (cursor_in_echo_area == 0)
10174 fprintf (stderr, "\n");
10175 fflush (stderr);
10176 }
10177 /* Error messages get reported properly by cmd_error, so this must be just an
10178 informative message; if the frame hasn't really been initialized yet, just
10179 toss it. */
10180 else if (INTERACTIVE && sf->glyphs_initialized_p)
10181 {
10182 /* Get the frame containing the mini-buffer
10183 that the selected frame is using. */
10184 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10185 Lisp_Object frame = XWINDOW (mini_window)->frame;
10186 struct frame *f = XFRAME (frame);
10187
10188 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10189 Fmake_frame_visible (frame);
10190
10191 if (STRINGP (m) && SCHARS (m) > 0)
10192 {
10193 set_message (m);
10194 if (minibuffer_auto_raise)
10195 Fraise_frame (frame);
10196 /* Assume we are not echoing.
10197 (If we are, echo_now will override this.) */
10198 echo_message_buffer = Qnil;
10199 }
10200 else
10201 clear_message (true, true);
10202
10203 do_pending_window_change (false);
10204 echo_area_display (true);
10205 do_pending_window_change (false);
10206 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10207 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10208 }
10209 }
10210
10211
10212 /* Display a null-terminated echo area message M. If M is 0, clear
10213 out any existing message, and let the mini-buffer text show through.
10214
10215 The buffer M must continue to exist until after the echo area gets
10216 cleared or some other message gets displayed there. Do not pass
10217 text that is stored in a Lisp string. Do not pass text in a buffer
10218 that was alloca'd. */
10219
10220 void
10221 message1 (const char *m)
10222 {
10223 message3 (m ? build_unibyte_string (m) : Qnil);
10224 }
10225
10226
10227 /* The non-logging counterpart of message1. */
10228
10229 void
10230 message1_nolog (const char *m)
10231 {
10232 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10233 }
10234
10235 /* Display a message M which contains a single %s
10236 which gets replaced with STRING. */
10237
10238 void
10239 message_with_string (const char *m, Lisp_Object string, int log)
10240 {
10241 CHECK_STRING (string);
10242
10243 if (noninteractive)
10244 {
10245 if (m)
10246 {
10247 /* ENCODE_SYSTEM below can GC and/or relocate the
10248 Lisp data, so make sure we don't use it here. */
10249 eassert (relocatable_string_data_p (m) != 1);
10250
10251 if (noninteractive_need_newline)
10252 putc ('\n', stderr);
10253 noninteractive_need_newline = 0;
10254 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10255 if (!cursor_in_echo_area)
10256 fprintf (stderr, "\n");
10257 fflush (stderr);
10258 }
10259 }
10260 else if (INTERACTIVE)
10261 {
10262 /* The frame whose minibuffer we're going to display the message on.
10263 It may be larger than the selected frame, so we need
10264 to use its buffer, not the selected frame's buffer. */
10265 Lisp_Object mini_window;
10266 struct frame *f, *sf = SELECTED_FRAME ();
10267
10268 /* Get the frame containing the minibuffer
10269 that the selected frame is using. */
10270 mini_window = FRAME_MINIBUF_WINDOW (sf);
10271 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10272
10273 /* Error messages get reported properly by cmd_error, so this must be
10274 just an informative message; if the frame hasn't really been
10275 initialized yet, just toss it. */
10276 if (f->glyphs_initialized_p)
10277 {
10278 struct gcpro gcpro1, gcpro2;
10279
10280 Lisp_Object fmt = build_string (m);
10281 Lisp_Object msg = string;
10282 GCPRO2 (fmt, msg);
10283
10284 msg = CALLN (Fformat, fmt, msg);
10285
10286 if (log)
10287 message3 (msg);
10288 else
10289 message3_nolog (msg);
10290
10291 UNGCPRO;
10292
10293 /* Print should start at the beginning of the message
10294 buffer next time. */
10295 message_buf_print = 0;
10296 }
10297 }
10298 }
10299
10300
10301 /* Dump an informative message to the minibuf. If M is 0, clear out
10302 any existing message, and let the mini-buffer text show through. */
10303
10304 static void
10305 vmessage (const char *m, va_list ap)
10306 {
10307 if (noninteractive)
10308 {
10309 if (m)
10310 {
10311 if (noninteractive_need_newline)
10312 putc ('\n', stderr);
10313 noninteractive_need_newline = 0;
10314 vfprintf (stderr, m, ap);
10315 if (cursor_in_echo_area == 0)
10316 fprintf (stderr, "\n");
10317 fflush (stderr);
10318 }
10319 }
10320 else if (INTERACTIVE)
10321 {
10322 /* The frame whose mini-buffer we're going to display the message
10323 on. It may be larger than the selected frame, so we need to
10324 use its buffer, not the selected frame's buffer. */
10325 Lisp_Object mini_window;
10326 struct frame *f, *sf = SELECTED_FRAME ();
10327
10328 /* Get the frame containing the mini-buffer
10329 that the selected frame is using. */
10330 mini_window = FRAME_MINIBUF_WINDOW (sf);
10331 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10332
10333 /* Error messages get reported properly by cmd_error, so this must be
10334 just an informative message; if the frame hasn't really been
10335 initialized yet, just toss it. */
10336 if (f->glyphs_initialized_p)
10337 {
10338 if (m)
10339 {
10340 ptrdiff_t len;
10341 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10342 USE_SAFE_ALLOCA;
10343 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10344
10345 len = doprnt (message_buf, maxsize, m, 0, ap);
10346
10347 message3 (make_string (message_buf, len));
10348 SAFE_FREE ();
10349 }
10350 else
10351 message1 (0);
10352
10353 /* Print should start at the beginning of the message
10354 buffer next time. */
10355 message_buf_print = 0;
10356 }
10357 }
10358 }
10359
10360 void
10361 message (const char *m, ...)
10362 {
10363 va_list ap;
10364 va_start (ap, m);
10365 vmessage (m, ap);
10366 va_end (ap);
10367 }
10368
10369
10370 #if 0
10371 /* The non-logging version of message. */
10372
10373 void
10374 message_nolog (const char *m, ...)
10375 {
10376 Lisp_Object old_log_max;
10377 va_list ap;
10378 va_start (ap, m);
10379 old_log_max = Vmessage_log_max;
10380 Vmessage_log_max = Qnil;
10381 vmessage (m, ap);
10382 Vmessage_log_max = old_log_max;
10383 va_end (ap);
10384 }
10385 #endif
10386
10387
10388 /* Display the current message in the current mini-buffer. This is
10389 only called from error handlers in process.c, and is not time
10390 critical. */
10391
10392 void
10393 update_echo_area (void)
10394 {
10395 if (!NILP (echo_area_buffer[0]))
10396 {
10397 Lisp_Object string;
10398 string = Fcurrent_message ();
10399 message3 (string);
10400 }
10401 }
10402
10403
10404 /* Make sure echo area buffers in `echo_buffers' are live.
10405 If they aren't, make new ones. */
10406
10407 static void
10408 ensure_echo_area_buffers (void)
10409 {
10410 int i;
10411
10412 for (i = 0; i < 2; ++i)
10413 if (!BUFFERP (echo_buffer[i])
10414 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10415 {
10416 char name[30];
10417 Lisp_Object old_buffer;
10418 int j;
10419
10420 old_buffer = echo_buffer[i];
10421 echo_buffer[i] = Fget_buffer_create
10422 (make_formatted_string (name, " *Echo Area %d*", i));
10423 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10424 /* to force word wrap in echo area -
10425 it was decided to postpone this*/
10426 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10427
10428 for (j = 0; j < 2; ++j)
10429 if (EQ (old_buffer, echo_area_buffer[j]))
10430 echo_area_buffer[j] = echo_buffer[i];
10431 }
10432 }
10433
10434
10435 /* Call FN with args A1..A2 with either the current or last displayed
10436 echo_area_buffer as current buffer.
10437
10438 WHICH zero means use the current message buffer
10439 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10440 from echo_buffer[] and clear it.
10441
10442 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10443 suitable buffer from echo_buffer[] and clear it.
10444
10445 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10446 that the current message becomes the last displayed one, make
10447 choose a suitable buffer for echo_area_buffer[0], and clear it.
10448
10449 Value is what FN returns. */
10450
10451 static int
10452 with_echo_area_buffer (struct window *w, int which,
10453 int (*fn) (ptrdiff_t, Lisp_Object),
10454 ptrdiff_t a1, Lisp_Object a2)
10455 {
10456 Lisp_Object buffer;
10457 int this_one, the_other, clear_buffer_p, rc;
10458 ptrdiff_t count = SPECPDL_INDEX ();
10459
10460 /* If buffers aren't live, make new ones. */
10461 ensure_echo_area_buffers ();
10462
10463 clear_buffer_p = 0;
10464
10465 if (which == 0)
10466 this_one = 0, the_other = 1;
10467 else if (which > 0)
10468 this_one = 1, the_other = 0;
10469 else
10470 {
10471 this_one = 0, the_other = 1;
10472 clear_buffer_p = true;
10473
10474 /* We need a fresh one in case the current echo buffer equals
10475 the one containing the last displayed echo area message. */
10476 if (!NILP (echo_area_buffer[this_one])
10477 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10478 echo_area_buffer[this_one] = Qnil;
10479 }
10480
10481 /* Choose a suitable buffer from echo_buffer[] is we don't
10482 have one. */
10483 if (NILP (echo_area_buffer[this_one]))
10484 {
10485 echo_area_buffer[this_one]
10486 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10487 ? echo_buffer[the_other]
10488 : echo_buffer[this_one]);
10489 clear_buffer_p = true;
10490 }
10491
10492 buffer = echo_area_buffer[this_one];
10493
10494 /* Don't get confused by reusing the buffer used for echoing
10495 for a different purpose. */
10496 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10497 cancel_echoing ();
10498
10499 record_unwind_protect (unwind_with_echo_area_buffer,
10500 with_echo_area_buffer_unwind_data (w));
10501
10502 /* Make the echo area buffer current. Note that for display
10503 purposes, it is not necessary that the displayed window's buffer
10504 == current_buffer, except for text property lookup. So, let's
10505 only set that buffer temporarily here without doing a full
10506 Fset_window_buffer. We must also change w->pointm, though,
10507 because otherwise an assertions in unshow_buffer fails, and Emacs
10508 aborts. */
10509 set_buffer_internal_1 (XBUFFER (buffer));
10510 if (w)
10511 {
10512 wset_buffer (w, buffer);
10513 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10514 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10515 }
10516
10517 bset_undo_list (current_buffer, Qt);
10518 bset_read_only (current_buffer, Qnil);
10519 specbind (Qinhibit_read_only, Qt);
10520 specbind (Qinhibit_modification_hooks, Qt);
10521
10522 if (clear_buffer_p && Z > BEG)
10523 del_range (BEG, Z);
10524
10525 eassert (BEGV >= BEG);
10526 eassert (ZV <= Z && ZV >= BEGV);
10527
10528 rc = fn (a1, a2);
10529
10530 eassert (BEGV >= BEG);
10531 eassert (ZV <= Z && ZV >= BEGV);
10532
10533 unbind_to (count, Qnil);
10534 return rc;
10535 }
10536
10537
10538 /* Save state that should be preserved around the call to the function
10539 FN called in with_echo_area_buffer. */
10540
10541 static Lisp_Object
10542 with_echo_area_buffer_unwind_data (struct window *w)
10543 {
10544 int i = 0;
10545 Lisp_Object vector, tmp;
10546
10547 /* Reduce consing by keeping one vector in
10548 Vwith_echo_area_save_vector. */
10549 vector = Vwith_echo_area_save_vector;
10550 Vwith_echo_area_save_vector = Qnil;
10551
10552 if (NILP (vector))
10553 vector = Fmake_vector (make_number (11), Qnil);
10554
10555 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10556 ASET (vector, i, Vdeactivate_mark); ++i;
10557 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10558
10559 if (w)
10560 {
10561 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10562 ASET (vector, i, w->contents); ++i;
10563 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10564 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10565 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10566 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10567 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10568 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10569 }
10570 else
10571 {
10572 int end = i + 8;
10573 for (; i < end; ++i)
10574 ASET (vector, i, Qnil);
10575 }
10576
10577 eassert (i == ASIZE (vector));
10578 return vector;
10579 }
10580
10581
10582 /* Restore global state from VECTOR which was created by
10583 with_echo_area_buffer_unwind_data. */
10584
10585 static void
10586 unwind_with_echo_area_buffer (Lisp_Object vector)
10587 {
10588 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10589 Vdeactivate_mark = AREF (vector, 1);
10590 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10591
10592 if (WINDOWP (AREF (vector, 3)))
10593 {
10594 struct window *w;
10595 Lisp_Object buffer;
10596
10597 w = XWINDOW (AREF (vector, 3));
10598 buffer = AREF (vector, 4);
10599
10600 wset_buffer (w, buffer);
10601 set_marker_both (w->pointm, buffer,
10602 XFASTINT (AREF (vector, 5)),
10603 XFASTINT (AREF (vector, 6)));
10604 set_marker_both (w->old_pointm, buffer,
10605 XFASTINT (AREF (vector, 7)),
10606 XFASTINT (AREF (vector, 8)));
10607 set_marker_both (w->start, buffer,
10608 XFASTINT (AREF (vector, 9)),
10609 XFASTINT (AREF (vector, 10)));
10610 }
10611
10612 Vwith_echo_area_save_vector = vector;
10613 }
10614
10615
10616 /* Set up the echo area for use by print functions. MULTIBYTE_P
10617 non-zero means we will print multibyte. */
10618
10619 void
10620 setup_echo_area_for_printing (int multibyte_p)
10621 {
10622 /* If we can't find an echo area any more, exit. */
10623 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10624 Fkill_emacs (Qnil);
10625
10626 ensure_echo_area_buffers ();
10627
10628 if (!message_buf_print)
10629 {
10630 /* A message has been output since the last time we printed.
10631 Choose a fresh echo area buffer. */
10632 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10633 echo_area_buffer[0] = echo_buffer[1];
10634 else
10635 echo_area_buffer[0] = echo_buffer[0];
10636
10637 /* Switch to that buffer and clear it. */
10638 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10639 bset_truncate_lines (current_buffer, Qnil);
10640
10641 if (Z > BEG)
10642 {
10643 ptrdiff_t count = SPECPDL_INDEX ();
10644 specbind (Qinhibit_read_only, Qt);
10645 /* Note that undo recording is always disabled. */
10646 del_range (BEG, Z);
10647 unbind_to (count, Qnil);
10648 }
10649 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10650
10651 /* Set up the buffer for the multibyteness we need. */
10652 if (multibyte_p
10653 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10654 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10655
10656 /* Raise the frame containing the echo area. */
10657 if (minibuffer_auto_raise)
10658 {
10659 struct frame *sf = SELECTED_FRAME ();
10660 Lisp_Object mini_window;
10661 mini_window = FRAME_MINIBUF_WINDOW (sf);
10662 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10663 }
10664
10665 message_log_maybe_newline ();
10666 message_buf_print = 1;
10667 }
10668 else
10669 {
10670 if (NILP (echo_area_buffer[0]))
10671 {
10672 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10673 echo_area_buffer[0] = echo_buffer[1];
10674 else
10675 echo_area_buffer[0] = echo_buffer[0];
10676 }
10677
10678 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10679 {
10680 /* Someone switched buffers between print requests. */
10681 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10682 bset_truncate_lines (current_buffer, Qnil);
10683 }
10684 }
10685 }
10686
10687
10688 /* Display an echo area message in window W. Value is non-zero if W's
10689 height is changed. If display_last_displayed_message_p is
10690 non-zero, display the message that was last displayed, otherwise
10691 display the current message. */
10692
10693 static int
10694 display_echo_area (struct window *w)
10695 {
10696 int i, no_message_p, window_height_changed_p;
10697
10698 /* Temporarily disable garbage collections while displaying the echo
10699 area. This is done because a GC can print a message itself.
10700 That message would modify the echo area buffer's contents while a
10701 redisplay of the buffer is going on, and seriously confuse
10702 redisplay. */
10703 ptrdiff_t count = inhibit_garbage_collection ();
10704
10705 /* If there is no message, we must call display_echo_area_1
10706 nevertheless because it resizes the window. But we will have to
10707 reset the echo_area_buffer in question to nil at the end because
10708 with_echo_area_buffer will sets it to an empty buffer. */
10709 i = display_last_displayed_message_p ? 1 : 0;
10710 no_message_p = NILP (echo_area_buffer[i]);
10711
10712 window_height_changed_p
10713 = with_echo_area_buffer (w, display_last_displayed_message_p,
10714 display_echo_area_1,
10715 (intptr_t) w, Qnil);
10716
10717 if (no_message_p)
10718 echo_area_buffer[i] = Qnil;
10719
10720 unbind_to (count, Qnil);
10721 return window_height_changed_p;
10722 }
10723
10724
10725 /* Helper for display_echo_area. Display the current buffer which
10726 contains the current echo area message in window W, a mini-window,
10727 a pointer to which is passed in A1. A2..A4 are currently not used.
10728 Change the height of W so that all of the message is displayed.
10729 Value is non-zero if height of W was changed. */
10730
10731 static int
10732 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10733 {
10734 intptr_t i1 = a1;
10735 struct window *w = (struct window *) i1;
10736 Lisp_Object window;
10737 struct text_pos start;
10738 int window_height_changed_p = 0;
10739
10740 /* Do this before displaying, so that we have a large enough glyph
10741 matrix for the display. If we can't get enough space for the
10742 whole text, display the last N lines. That works by setting w->start. */
10743 window_height_changed_p = resize_mini_window (w, 0);
10744
10745 /* Use the starting position chosen by resize_mini_window. */
10746 SET_TEXT_POS_FROM_MARKER (start, w->start);
10747
10748 /* Display. */
10749 clear_glyph_matrix (w->desired_matrix);
10750 XSETWINDOW (window, w);
10751 try_window (window, start, 0);
10752
10753 return window_height_changed_p;
10754 }
10755
10756
10757 /* Resize the echo area window to exactly the size needed for the
10758 currently displayed message, if there is one. If a mini-buffer
10759 is active, don't shrink it. */
10760
10761 void
10762 resize_echo_area_exactly (void)
10763 {
10764 if (BUFFERP (echo_area_buffer[0])
10765 && WINDOWP (echo_area_window))
10766 {
10767 struct window *w = XWINDOW (echo_area_window);
10768 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10769 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10770 (intptr_t) w, resize_exactly);
10771 if (resized_p)
10772 {
10773 windows_or_buffers_changed = 42;
10774 update_mode_lines = 30;
10775 redisplay_internal ();
10776 }
10777 }
10778 }
10779
10780
10781 /* Callback function for with_echo_area_buffer, when used from
10782 resize_echo_area_exactly. A1 contains a pointer to the window to
10783 resize, EXACTLY non-nil means resize the mini-window exactly to the
10784 size of the text displayed. A3 and A4 are not used. Value is what
10785 resize_mini_window returns. */
10786
10787 static int
10788 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10789 {
10790 intptr_t i1 = a1;
10791 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10792 }
10793
10794
10795 /* Resize mini-window W to fit the size of its contents. EXACT_P
10796 means size the window exactly to the size needed. Otherwise, it's
10797 only enlarged until W's buffer is empty.
10798
10799 Set W->start to the right place to begin display. If the whole
10800 contents fit, start at the beginning. Otherwise, start so as
10801 to make the end of the contents appear. This is particularly
10802 important for y-or-n-p, but seems desirable generally.
10803
10804 Value is non-zero if the window height has been changed. */
10805
10806 int
10807 resize_mini_window (struct window *w, int exact_p)
10808 {
10809 struct frame *f = XFRAME (w->frame);
10810 int window_height_changed_p = 0;
10811
10812 eassert (MINI_WINDOW_P (w));
10813
10814 /* By default, start display at the beginning. */
10815 set_marker_both (w->start, w->contents,
10816 BUF_BEGV (XBUFFER (w->contents)),
10817 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10818
10819 /* Don't resize windows while redisplaying a window; it would
10820 confuse redisplay functions when the size of the window they are
10821 displaying changes from under them. Such a resizing can happen,
10822 for instance, when which-func prints a long message while
10823 we are running fontification-functions. We're running these
10824 functions with safe_call which binds inhibit-redisplay to t. */
10825 if (!NILP (Vinhibit_redisplay))
10826 return 0;
10827
10828 /* Nil means don't try to resize. */
10829 if (NILP (Vresize_mini_windows)
10830 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10831 return 0;
10832
10833 if (!FRAME_MINIBUF_ONLY_P (f))
10834 {
10835 struct it it;
10836 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10837 + WINDOW_PIXEL_HEIGHT (w));
10838 int unit = FRAME_LINE_HEIGHT (f);
10839 int height, max_height;
10840 struct text_pos start;
10841 struct buffer *old_current_buffer = NULL;
10842
10843 if (current_buffer != XBUFFER (w->contents))
10844 {
10845 old_current_buffer = current_buffer;
10846 set_buffer_internal (XBUFFER (w->contents));
10847 }
10848
10849 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10850
10851 /* Compute the max. number of lines specified by the user. */
10852 if (FLOATP (Vmax_mini_window_height))
10853 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10854 else if (INTEGERP (Vmax_mini_window_height))
10855 max_height = XINT (Vmax_mini_window_height) * unit;
10856 else
10857 max_height = total_height / 4;
10858
10859 /* Correct that max. height if it's bogus. */
10860 max_height = clip_to_bounds (unit, max_height, total_height);
10861
10862 /* Find out the height of the text in the window. */
10863 if (it.line_wrap == TRUNCATE)
10864 height = unit;
10865 else
10866 {
10867 last_height = 0;
10868 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10869 if (it.max_ascent == 0 && it.max_descent == 0)
10870 height = it.current_y + last_height;
10871 else
10872 height = it.current_y + it.max_ascent + it.max_descent;
10873 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10874 }
10875
10876 /* Compute a suitable window start. */
10877 if (height > max_height)
10878 {
10879 height = (max_height / unit) * unit;
10880 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10881 move_it_vertically_backward (&it, height - unit);
10882 start = it.current.pos;
10883 }
10884 else
10885 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10886 SET_MARKER_FROM_TEXT_POS (w->start, start);
10887
10888 if (EQ (Vresize_mini_windows, Qgrow_only))
10889 {
10890 /* Let it grow only, until we display an empty message, in which
10891 case the window shrinks again. */
10892 if (height > WINDOW_PIXEL_HEIGHT (w))
10893 {
10894 int old_height = WINDOW_PIXEL_HEIGHT (w);
10895
10896 FRAME_WINDOWS_FROZEN (f) = 1;
10897 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10898 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10899 }
10900 else if (height < WINDOW_PIXEL_HEIGHT (w)
10901 && (exact_p || BEGV == ZV))
10902 {
10903 int old_height = WINDOW_PIXEL_HEIGHT (w);
10904
10905 FRAME_WINDOWS_FROZEN (f) = 0;
10906 shrink_mini_window (w, 1);
10907 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10908 }
10909 }
10910 else
10911 {
10912 /* Always resize to exact size needed. */
10913 if (height > WINDOW_PIXEL_HEIGHT (w))
10914 {
10915 int old_height = WINDOW_PIXEL_HEIGHT (w);
10916
10917 FRAME_WINDOWS_FROZEN (f) = 1;
10918 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10919 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10920 }
10921 else if (height < WINDOW_PIXEL_HEIGHT (w))
10922 {
10923 int old_height = WINDOW_PIXEL_HEIGHT (w);
10924
10925 FRAME_WINDOWS_FROZEN (f) = 0;
10926 shrink_mini_window (w, 1);
10927
10928 if (height)
10929 {
10930 FRAME_WINDOWS_FROZEN (f) = 1;
10931 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10932 }
10933
10934 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10935 }
10936 }
10937
10938 if (old_current_buffer)
10939 set_buffer_internal (old_current_buffer);
10940 }
10941
10942 return window_height_changed_p;
10943 }
10944
10945
10946 /* Value is the current message, a string, or nil if there is no
10947 current message. */
10948
10949 Lisp_Object
10950 current_message (void)
10951 {
10952 Lisp_Object msg;
10953
10954 if (!BUFFERP (echo_area_buffer[0]))
10955 msg = Qnil;
10956 else
10957 {
10958 with_echo_area_buffer (0, 0, current_message_1,
10959 (intptr_t) &msg, Qnil);
10960 if (NILP (msg))
10961 echo_area_buffer[0] = Qnil;
10962 }
10963
10964 return msg;
10965 }
10966
10967
10968 static int
10969 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10970 {
10971 intptr_t i1 = a1;
10972 Lisp_Object *msg = (Lisp_Object *) i1;
10973
10974 if (Z > BEG)
10975 *msg = make_buffer_string (BEG, Z, 1);
10976 else
10977 *msg = Qnil;
10978 return 0;
10979 }
10980
10981
10982 /* Push the current message on Vmessage_stack for later restoration
10983 by restore_message. Value is non-zero if the current message isn't
10984 empty. This is a relatively infrequent operation, so it's not
10985 worth optimizing. */
10986
10987 bool
10988 push_message (void)
10989 {
10990 Lisp_Object msg = current_message ();
10991 Vmessage_stack = Fcons (msg, Vmessage_stack);
10992 return STRINGP (msg);
10993 }
10994
10995
10996 /* Restore message display from the top of Vmessage_stack. */
10997
10998 void
10999 restore_message (void)
11000 {
11001 eassert (CONSP (Vmessage_stack));
11002 message3_nolog (XCAR (Vmessage_stack));
11003 }
11004
11005
11006 /* Handler for unwind-protect calling pop_message. */
11007
11008 void
11009 pop_message_unwind (void)
11010 {
11011 /* Pop the top-most entry off Vmessage_stack. */
11012 eassert (CONSP (Vmessage_stack));
11013 Vmessage_stack = XCDR (Vmessage_stack);
11014 }
11015
11016
11017 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11018 exits. If the stack is not empty, we have a missing pop_message
11019 somewhere. */
11020
11021 void
11022 check_message_stack (void)
11023 {
11024 if (!NILP (Vmessage_stack))
11025 emacs_abort ();
11026 }
11027
11028
11029 /* Truncate to NCHARS what will be displayed in the echo area the next
11030 time we display it---but don't redisplay it now. */
11031
11032 void
11033 truncate_echo_area (ptrdiff_t nchars)
11034 {
11035 if (nchars == 0)
11036 echo_area_buffer[0] = Qnil;
11037 else if (!noninteractive
11038 && INTERACTIVE
11039 && !NILP (echo_area_buffer[0]))
11040 {
11041 struct frame *sf = SELECTED_FRAME ();
11042 /* Error messages get reported properly by cmd_error, so this must be
11043 just an informative message; if the frame hasn't really been
11044 initialized yet, just toss it. */
11045 if (sf->glyphs_initialized_p)
11046 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11047 }
11048 }
11049
11050
11051 /* Helper function for truncate_echo_area. Truncate the current
11052 message to at most NCHARS characters. */
11053
11054 static int
11055 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11056 {
11057 if (BEG + nchars < Z)
11058 del_range (BEG + nchars, Z);
11059 if (Z == BEG)
11060 echo_area_buffer[0] = Qnil;
11061 return 0;
11062 }
11063
11064 /* Set the current message to STRING. */
11065
11066 static void
11067 set_message (Lisp_Object string)
11068 {
11069 eassert (STRINGP (string));
11070
11071 message_enable_multibyte = STRING_MULTIBYTE (string);
11072
11073 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11074 message_buf_print = 0;
11075 help_echo_showing_p = 0;
11076
11077 if (STRINGP (Vdebug_on_message)
11078 && STRINGP (string)
11079 && fast_string_match (Vdebug_on_message, string) >= 0)
11080 call_debugger (list2 (Qerror, string));
11081 }
11082
11083
11084 /* Helper function for set_message. First argument is ignored and second
11085 argument has the same meaning as for set_message.
11086 This function is called with the echo area buffer being current. */
11087
11088 static int
11089 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11090 {
11091 eassert (STRINGP (string));
11092
11093 /* Change multibyteness of the echo buffer appropriately. */
11094 if (message_enable_multibyte
11095 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11096 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11097
11098 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11099 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11100 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11101
11102 /* Insert new message at BEG. */
11103 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11104
11105 /* This function takes care of single/multibyte conversion.
11106 We just have to ensure that the echo area buffer has the right
11107 setting of enable_multibyte_characters. */
11108 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11109
11110 return 0;
11111 }
11112
11113
11114 /* Clear messages. CURRENT_P non-zero means clear the current
11115 message. LAST_DISPLAYED_P non-zero means clear the message
11116 last displayed. */
11117
11118 void
11119 clear_message (bool current_p, bool last_displayed_p)
11120 {
11121 if (current_p)
11122 {
11123 echo_area_buffer[0] = Qnil;
11124 message_cleared_p = true;
11125 }
11126
11127 if (last_displayed_p)
11128 echo_area_buffer[1] = Qnil;
11129
11130 message_buf_print = 0;
11131 }
11132
11133 /* Clear garbaged frames.
11134
11135 This function is used where the old redisplay called
11136 redraw_garbaged_frames which in turn called redraw_frame which in
11137 turn called clear_frame. The call to clear_frame was a source of
11138 flickering. I believe a clear_frame is not necessary. It should
11139 suffice in the new redisplay to invalidate all current matrices,
11140 and ensure a complete redisplay of all windows. */
11141
11142 static void
11143 clear_garbaged_frames (void)
11144 {
11145 if (frame_garbaged)
11146 {
11147 Lisp_Object tail, frame;
11148
11149 FOR_EACH_FRAME (tail, frame)
11150 {
11151 struct frame *f = XFRAME (frame);
11152
11153 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11154 {
11155 if (f->resized_p)
11156 redraw_frame (f);
11157 else
11158 clear_current_matrices (f);
11159 fset_redisplay (f);
11160 f->garbaged = false;
11161 f->resized_p = false;
11162 }
11163 }
11164
11165 frame_garbaged = false;
11166 }
11167 }
11168
11169
11170 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11171 is non-zero update selected_frame. Value is non-zero if the
11172 mini-windows height has been changed. */
11173
11174 static bool
11175 echo_area_display (bool update_frame_p)
11176 {
11177 Lisp_Object mini_window;
11178 struct window *w;
11179 struct frame *f;
11180 bool window_height_changed_p = false;
11181 struct frame *sf = SELECTED_FRAME ();
11182
11183 mini_window = FRAME_MINIBUF_WINDOW (sf);
11184 w = XWINDOW (mini_window);
11185 f = XFRAME (WINDOW_FRAME (w));
11186
11187 /* Don't display if frame is invisible or not yet initialized. */
11188 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11189 return 0;
11190
11191 #ifdef HAVE_WINDOW_SYSTEM
11192 /* When Emacs starts, selected_frame may be the initial terminal
11193 frame. If we let this through, a message would be displayed on
11194 the terminal. */
11195 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11196 return 0;
11197 #endif /* HAVE_WINDOW_SYSTEM */
11198
11199 /* Redraw garbaged frames. */
11200 clear_garbaged_frames ();
11201
11202 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11203 {
11204 echo_area_window = mini_window;
11205 window_height_changed_p = display_echo_area (w);
11206 w->must_be_updated_p = true;
11207
11208 /* Update the display, unless called from redisplay_internal.
11209 Also don't update the screen during redisplay itself. The
11210 update will happen at the end of redisplay, and an update
11211 here could cause confusion. */
11212 if (update_frame_p && !redisplaying_p)
11213 {
11214 int n = 0;
11215
11216 /* If the display update has been interrupted by pending
11217 input, update mode lines in the frame. Due to the
11218 pending input, it might have been that redisplay hasn't
11219 been called, so that mode lines above the echo area are
11220 garbaged. This looks odd, so we prevent it here. */
11221 if (!display_completed)
11222 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11223
11224 if (window_height_changed_p
11225 /* Don't do this if Emacs is shutting down. Redisplay
11226 needs to run hooks. */
11227 && !NILP (Vrun_hooks))
11228 {
11229 /* Must update other windows. Likewise as in other
11230 cases, don't let this update be interrupted by
11231 pending input. */
11232 ptrdiff_t count = SPECPDL_INDEX ();
11233 specbind (Qredisplay_dont_pause, Qt);
11234 windows_or_buffers_changed = 44;
11235 redisplay_internal ();
11236 unbind_to (count, Qnil);
11237 }
11238 else if (FRAME_WINDOW_P (f) && n == 0)
11239 {
11240 /* Window configuration is the same as before.
11241 Can do with a display update of the echo area,
11242 unless we displayed some mode lines. */
11243 update_single_window (w);
11244 flush_frame (f);
11245 }
11246 else
11247 update_frame (f, true, true);
11248
11249 /* If cursor is in the echo area, make sure that the next
11250 redisplay displays the minibuffer, so that the cursor will
11251 be replaced with what the minibuffer wants. */
11252 if (cursor_in_echo_area)
11253 wset_redisplay (XWINDOW (mini_window));
11254 }
11255 }
11256 else if (!EQ (mini_window, selected_window))
11257 wset_redisplay (XWINDOW (mini_window));
11258
11259 /* Last displayed message is now the current message. */
11260 echo_area_buffer[1] = echo_area_buffer[0];
11261 /* Inform read_char that we're not echoing. */
11262 echo_message_buffer = Qnil;
11263
11264 /* Prevent redisplay optimization in redisplay_internal by resetting
11265 this_line_start_pos. This is done because the mini-buffer now
11266 displays the message instead of its buffer text. */
11267 if (EQ (mini_window, selected_window))
11268 CHARPOS (this_line_start_pos) = 0;
11269
11270 return window_height_changed_p;
11271 }
11272
11273 /* Nonzero if W's buffer was changed but not saved. */
11274
11275 static int
11276 window_buffer_changed (struct window *w)
11277 {
11278 struct buffer *b = XBUFFER (w->contents);
11279
11280 eassert (BUFFER_LIVE_P (b));
11281
11282 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11283 }
11284
11285 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11286
11287 static int
11288 mode_line_update_needed (struct window *w)
11289 {
11290 return (w->column_number_displayed != -1
11291 && !(PT == w->last_point && !window_outdated (w))
11292 && (w->column_number_displayed != current_column ()));
11293 }
11294
11295 /* Nonzero if window start of W is frozen and may not be changed during
11296 redisplay. */
11297
11298 static bool
11299 window_frozen_p (struct window *w)
11300 {
11301 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11302 {
11303 Lisp_Object window;
11304
11305 XSETWINDOW (window, w);
11306 if (MINI_WINDOW_P (w))
11307 return 0;
11308 else if (EQ (window, selected_window))
11309 return 0;
11310 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11311 && EQ (window, Vminibuf_scroll_window))
11312 /* This special window can't be frozen too. */
11313 return 0;
11314 else
11315 return 1;
11316 }
11317 return 0;
11318 }
11319
11320 /***********************************************************************
11321 Mode Lines and Frame Titles
11322 ***********************************************************************/
11323
11324 /* A buffer for constructing non-propertized mode-line strings and
11325 frame titles in it; allocated from the heap in init_xdisp and
11326 resized as needed in store_mode_line_noprop_char. */
11327
11328 static char *mode_line_noprop_buf;
11329
11330 /* The buffer's end, and a current output position in it. */
11331
11332 static char *mode_line_noprop_buf_end;
11333 static char *mode_line_noprop_ptr;
11334
11335 #define MODE_LINE_NOPROP_LEN(start) \
11336 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11337
11338 static enum {
11339 MODE_LINE_DISPLAY = 0,
11340 MODE_LINE_TITLE,
11341 MODE_LINE_NOPROP,
11342 MODE_LINE_STRING
11343 } mode_line_target;
11344
11345 /* Alist that caches the results of :propertize.
11346 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11347 static Lisp_Object mode_line_proptrans_alist;
11348
11349 /* List of strings making up the mode-line. */
11350 static Lisp_Object mode_line_string_list;
11351
11352 /* Base face property when building propertized mode line string. */
11353 static Lisp_Object mode_line_string_face;
11354 static Lisp_Object mode_line_string_face_prop;
11355
11356
11357 /* Unwind data for mode line strings */
11358
11359 static Lisp_Object Vmode_line_unwind_vector;
11360
11361 static Lisp_Object
11362 format_mode_line_unwind_data (struct frame *target_frame,
11363 struct buffer *obuf,
11364 Lisp_Object owin,
11365 int save_proptrans)
11366 {
11367 Lisp_Object vector, tmp;
11368
11369 /* Reduce consing by keeping one vector in
11370 Vwith_echo_area_save_vector. */
11371 vector = Vmode_line_unwind_vector;
11372 Vmode_line_unwind_vector = Qnil;
11373
11374 if (NILP (vector))
11375 vector = Fmake_vector (make_number (10), Qnil);
11376
11377 ASET (vector, 0, make_number (mode_line_target));
11378 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11379 ASET (vector, 2, mode_line_string_list);
11380 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11381 ASET (vector, 4, mode_line_string_face);
11382 ASET (vector, 5, mode_line_string_face_prop);
11383
11384 if (obuf)
11385 XSETBUFFER (tmp, obuf);
11386 else
11387 tmp = Qnil;
11388 ASET (vector, 6, tmp);
11389 ASET (vector, 7, owin);
11390 if (target_frame)
11391 {
11392 /* Similarly to `with-selected-window', if the operation selects
11393 a window on another frame, we must restore that frame's
11394 selected window, and (for a tty) the top-frame. */
11395 ASET (vector, 8, target_frame->selected_window);
11396 if (FRAME_TERMCAP_P (target_frame))
11397 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11398 }
11399
11400 return vector;
11401 }
11402
11403 static void
11404 unwind_format_mode_line (Lisp_Object vector)
11405 {
11406 Lisp_Object old_window = AREF (vector, 7);
11407 Lisp_Object target_frame_window = AREF (vector, 8);
11408 Lisp_Object old_top_frame = AREF (vector, 9);
11409
11410 mode_line_target = XINT (AREF (vector, 0));
11411 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11412 mode_line_string_list = AREF (vector, 2);
11413 if (! EQ (AREF (vector, 3), Qt))
11414 mode_line_proptrans_alist = AREF (vector, 3);
11415 mode_line_string_face = AREF (vector, 4);
11416 mode_line_string_face_prop = AREF (vector, 5);
11417
11418 /* Select window before buffer, since it may change the buffer. */
11419 if (!NILP (old_window))
11420 {
11421 /* If the operation that we are unwinding had selected a window
11422 on a different frame, reset its frame-selected-window. For a
11423 text terminal, reset its top-frame if necessary. */
11424 if (!NILP (target_frame_window))
11425 {
11426 Lisp_Object frame
11427 = WINDOW_FRAME (XWINDOW (target_frame_window));
11428
11429 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11430 Fselect_window (target_frame_window, Qt);
11431
11432 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11433 Fselect_frame (old_top_frame, Qt);
11434 }
11435
11436 Fselect_window (old_window, Qt);
11437 }
11438
11439 if (!NILP (AREF (vector, 6)))
11440 {
11441 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11442 ASET (vector, 6, Qnil);
11443 }
11444
11445 Vmode_line_unwind_vector = vector;
11446 }
11447
11448
11449 /* Store a single character C for the frame title in mode_line_noprop_buf.
11450 Re-allocate mode_line_noprop_buf if necessary. */
11451
11452 static void
11453 store_mode_line_noprop_char (char c)
11454 {
11455 /* If output position has reached the end of the allocated buffer,
11456 increase the buffer's size. */
11457 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11458 {
11459 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11460 ptrdiff_t size = len;
11461 mode_line_noprop_buf =
11462 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11463 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11464 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11465 }
11466
11467 *mode_line_noprop_ptr++ = c;
11468 }
11469
11470
11471 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11472 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11473 characters that yield more columns than PRECISION; PRECISION <= 0
11474 means copy the whole string. Pad with spaces until FIELD_WIDTH
11475 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11476 pad. Called from display_mode_element when it is used to build a
11477 frame title. */
11478
11479 static int
11480 store_mode_line_noprop (const char *string, int field_width, int precision)
11481 {
11482 const unsigned char *str = (const unsigned char *) string;
11483 int n = 0;
11484 ptrdiff_t dummy, nbytes;
11485
11486 /* Copy at most PRECISION chars from STR. */
11487 nbytes = strlen (string);
11488 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11489 while (nbytes--)
11490 store_mode_line_noprop_char (*str++);
11491
11492 /* Fill up with spaces until FIELD_WIDTH reached. */
11493 while (field_width > 0
11494 && n < field_width)
11495 {
11496 store_mode_line_noprop_char (' ');
11497 ++n;
11498 }
11499
11500 return n;
11501 }
11502
11503 /***********************************************************************
11504 Frame Titles
11505 ***********************************************************************/
11506
11507 #ifdef HAVE_WINDOW_SYSTEM
11508
11509 /* Set the title of FRAME, if it has changed. The title format is
11510 Vicon_title_format if FRAME is iconified, otherwise it is
11511 frame_title_format. */
11512
11513 static void
11514 x_consider_frame_title (Lisp_Object frame)
11515 {
11516 struct frame *f = XFRAME (frame);
11517
11518 if (FRAME_WINDOW_P (f)
11519 || FRAME_MINIBUF_ONLY_P (f)
11520 || f->explicit_name)
11521 {
11522 /* Do we have more than one visible frame on this X display? */
11523 Lisp_Object tail, other_frame, fmt;
11524 ptrdiff_t title_start;
11525 char *title;
11526 ptrdiff_t len;
11527 struct it it;
11528 ptrdiff_t count = SPECPDL_INDEX ();
11529
11530 FOR_EACH_FRAME (tail, other_frame)
11531 {
11532 struct frame *tf = XFRAME (other_frame);
11533
11534 if (tf != f
11535 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11536 && !FRAME_MINIBUF_ONLY_P (tf)
11537 && !EQ (other_frame, tip_frame)
11538 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11539 break;
11540 }
11541
11542 /* Set global variable indicating that multiple frames exist. */
11543 multiple_frames = CONSP (tail);
11544
11545 /* Switch to the buffer of selected window of the frame. Set up
11546 mode_line_target so that display_mode_element will output into
11547 mode_line_noprop_buf; then display the title. */
11548 record_unwind_protect (unwind_format_mode_line,
11549 format_mode_line_unwind_data
11550 (f, current_buffer, selected_window, 0));
11551
11552 Fselect_window (f->selected_window, Qt);
11553 set_buffer_internal_1
11554 (XBUFFER (XWINDOW (f->selected_window)->contents));
11555 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11556
11557 mode_line_target = MODE_LINE_TITLE;
11558 title_start = MODE_LINE_NOPROP_LEN (0);
11559 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11560 NULL, DEFAULT_FACE_ID);
11561 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11562 len = MODE_LINE_NOPROP_LEN (title_start);
11563 title = mode_line_noprop_buf + title_start;
11564 unbind_to (count, Qnil);
11565
11566 /* Set the title only if it's changed. This avoids consing in
11567 the common case where it hasn't. (If it turns out that we've
11568 already wasted too much time by walking through the list with
11569 display_mode_element, then we might need to optimize at a
11570 higher level than this.) */
11571 if (! STRINGP (f->name)
11572 || SBYTES (f->name) != len
11573 || memcmp (title, SDATA (f->name), len) != 0)
11574 x_implicitly_set_name (f, make_string (title, len), Qnil);
11575 }
11576 }
11577
11578 #endif /* not HAVE_WINDOW_SYSTEM */
11579
11580 \f
11581 /***********************************************************************
11582 Menu Bars
11583 ***********************************************************************/
11584
11585 /* Non-zero if we will not redisplay all visible windows. */
11586 #define REDISPLAY_SOME_P() \
11587 ((windows_or_buffers_changed == 0 \
11588 || windows_or_buffers_changed == REDISPLAY_SOME) \
11589 && (update_mode_lines == 0 \
11590 || update_mode_lines == REDISPLAY_SOME))
11591
11592 /* Prepare for redisplay by updating menu-bar item lists when
11593 appropriate. This can call eval. */
11594
11595 static void
11596 prepare_menu_bars (void)
11597 {
11598 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11599 bool some_windows = REDISPLAY_SOME_P ();
11600 struct gcpro gcpro1, gcpro2;
11601 Lisp_Object tooltip_frame;
11602
11603 #ifdef HAVE_WINDOW_SYSTEM
11604 tooltip_frame = tip_frame;
11605 #else
11606 tooltip_frame = Qnil;
11607 #endif
11608
11609 if (FUNCTIONP (Vpre_redisplay_function))
11610 {
11611 Lisp_Object windows = all_windows ? Qt : Qnil;
11612 if (all_windows && some_windows)
11613 {
11614 Lisp_Object ws = window_list ();
11615 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11616 {
11617 Lisp_Object this = XCAR (ws);
11618 struct window *w = XWINDOW (this);
11619 if (w->redisplay
11620 || XFRAME (w->frame)->redisplay
11621 || XBUFFER (w->contents)->text->redisplay)
11622 {
11623 windows = Fcons (this, windows);
11624 }
11625 }
11626 }
11627 safe__call1 (true, Vpre_redisplay_function, windows);
11628 }
11629
11630 /* Update all frame titles based on their buffer names, etc. We do
11631 this before the menu bars so that the buffer-menu will show the
11632 up-to-date frame titles. */
11633 #ifdef HAVE_WINDOW_SYSTEM
11634 if (all_windows)
11635 {
11636 Lisp_Object tail, frame;
11637
11638 FOR_EACH_FRAME (tail, frame)
11639 {
11640 struct frame *f = XFRAME (frame);
11641 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11642 if (some_windows
11643 && !f->redisplay
11644 && !w->redisplay
11645 && !XBUFFER (w->contents)->text->redisplay)
11646 continue;
11647
11648 if (!EQ (frame, tooltip_frame)
11649 && (FRAME_ICONIFIED_P (f)
11650 || FRAME_VISIBLE_P (f) == 1
11651 /* Exclude TTY frames that are obscured because they
11652 are not the top frame on their console. This is
11653 because x_consider_frame_title actually switches
11654 to the frame, which for TTY frames means it is
11655 marked as garbaged, and will be completely
11656 redrawn on the next redisplay cycle. This causes
11657 TTY frames to be completely redrawn, when there
11658 are more than one of them, even though nothing
11659 should be changed on display. */
11660 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11661 x_consider_frame_title (frame);
11662 }
11663 }
11664 #endif /* HAVE_WINDOW_SYSTEM */
11665
11666 /* Update the menu bar item lists, if appropriate. This has to be
11667 done before any actual redisplay or generation of display lines. */
11668
11669 if (all_windows)
11670 {
11671 Lisp_Object tail, frame;
11672 ptrdiff_t count = SPECPDL_INDEX ();
11673 /* 1 means that update_menu_bar has run its hooks
11674 so any further calls to update_menu_bar shouldn't do so again. */
11675 int menu_bar_hooks_run = 0;
11676
11677 record_unwind_save_match_data ();
11678
11679 FOR_EACH_FRAME (tail, frame)
11680 {
11681 struct frame *f = XFRAME (frame);
11682 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11683
11684 /* Ignore tooltip frame. */
11685 if (EQ (frame, tooltip_frame))
11686 continue;
11687
11688 if (some_windows
11689 && !f->redisplay
11690 && !w->redisplay
11691 && !XBUFFER (w->contents)->text->redisplay)
11692 continue;
11693
11694 /* If a window on this frame changed size, report that to
11695 the user and clear the size-change flag. */
11696 if (FRAME_WINDOW_SIZES_CHANGED (f))
11697 {
11698 Lisp_Object functions;
11699
11700 /* Clear flag first in case we get an error below. */
11701 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11702 functions = Vwindow_size_change_functions;
11703 GCPRO2 (tail, functions);
11704
11705 while (CONSP (functions))
11706 {
11707 if (!EQ (XCAR (functions), Qt))
11708 call1 (XCAR (functions), frame);
11709 functions = XCDR (functions);
11710 }
11711 UNGCPRO;
11712 }
11713
11714 GCPRO1 (tail);
11715 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11716 #ifdef HAVE_WINDOW_SYSTEM
11717 update_tool_bar (f, 0);
11718 #endif
11719 UNGCPRO;
11720 }
11721
11722 unbind_to (count, Qnil);
11723 }
11724 else
11725 {
11726 struct frame *sf = SELECTED_FRAME ();
11727 update_menu_bar (sf, 1, 0);
11728 #ifdef HAVE_WINDOW_SYSTEM
11729 update_tool_bar (sf, 1);
11730 #endif
11731 }
11732 }
11733
11734
11735 /* Update the menu bar item list for frame F. This has to be done
11736 before we start to fill in any display lines, because it can call
11737 eval.
11738
11739 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11740
11741 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11742 already ran the menu bar hooks for this redisplay, so there
11743 is no need to run them again. The return value is the
11744 updated value of this flag, to pass to the next call. */
11745
11746 static int
11747 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11748 {
11749 Lisp_Object window;
11750 register struct window *w;
11751
11752 /* If called recursively during a menu update, do nothing. This can
11753 happen when, for instance, an activate-menubar-hook causes a
11754 redisplay. */
11755 if (inhibit_menubar_update)
11756 return hooks_run;
11757
11758 window = FRAME_SELECTED_WINDOW (f);
11759 w = XWINDOW (window);
11760
11761 if (FRAME_WINDOW_P (f)
11762 ?
11763 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11764 || defined (HAVE_NS) || defined (USE_GTK)
11765 FRAME_EXTERNAL_MENU_BAR (f)
11766 #else
11767 FRAME_MENU_BAR_LINES (f) > 0
11768 #endif
11769 : FRAME_MENU_BAR_LINES (f) > 0)
11770 {
11771 /* If the user has switched buffers or windows, we need to
11772 recompute to reflect the new bindings. But we'll
11773 recompute when update_mode_lines is set too; that means
11774 that people can use force-mode-line-update to request
11775 that the menu bar be recomputed. The adverse effect on
11776 the rest of the redisplay algorithm is about the same as
11777 windows_or_buffers_changed anyway. */
11778 if (windows_or_buffers_changed
11779 /* This used to test w->update_mode_line, but we believe
11780 there is no need to recompute the menu in that case. */
11781 || update_mode_lines
11782 || window_buffer_changed (w))
11783 {
11784 struct buffer *prev = current_buffer;
11785 ptrdiff_t count = SPECPDL_INDEX ();
11786
11787 specbind (Qinhibit_menubar_update, Qt);
11788
11789 set_buffer_internal_1 (XBUFFER (w->contents));
11790 if (save_match_data)
11791 record_unwind_save_match_data ();
11792 if (NILP (Voverriding_local_map_menu_flag))
11793 {
11794 specbind (Qoverriding_terminal_local_map, Qnil);
11795 specbind (Qoverriding_local_map, Qnil);
11796 }
11797
11798 if (!hooks_run)
11799 {
11800 /* Run the Lucid hook. */
11801 safe_run_hooks (Qactivate_menubar_hook);
11802
11803 /* If it has changed current-menubar from previous value,
11804 really recompute the menu-bar from the value. */
11805 if (! NILP (Vlucid_menu_bar_dirty_flag))
11806 call0 (Qrecompute_lucid_menubar);
11807
11808 safe_run_hooks (Qmenu_bar_update_hook);
11809
11810 hooks_run = 1;
11811 }
11812
11813 XSETFRAME (Vmenu_updating_frame, f);
11814 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11815
11816 /* Redisplay the menu bar in case we changed it. */
11817 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11818 || defined (HAVE_NS) || defined (USE_GTK)
11819 if (FRAME_WINDOW_P (f))
11820 {
11821 #if defined (HAVE_NS)
11822 /* All frames on Mac OS share the same menubar. So only
11823 the selected frame should be allowed to set it. */
11824 if (f == SELECTED_FRAME ())
11825 #endif
11826 set_frame_menubar (f, 0, 0);
11827 }
11828 else
11829 /* On a terminal screen, the menu bar is an ordinary screen
11830 line, and this makes it get updated. */
11831 w->update_mode_line = 1;
11832 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11833 /* In the non-toolkit version, the menu bar is an ordinary screen
11834 line, and this makes it get updated. */
11835 w->update_mode_line = 1;
11836 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11837
11838 unbind_to (count, Qnil);
11839 set_buffer_internal_1 (prev);
11840 }
11841 }
11842
11843 return hooks_run;
11844 }
11845
11846 /***********************************************************************
11847 Tool-bars
11848 ***********************************************************************/
11849
11850 #ifdef HAVE_WINDOW_SYSTEM
11851
11852 /* Select `frame' temporarily without running all the code in
11853 do_switch_frame.
11854 FIXME: Maybe do_switch_frame should be trimmed down similarly
11855 when `norecord' is set. */
11856 static void
11857 fast_set_selected_frame (Lisp_Object frame)
11858 {
11859 if (!EQ (selected_frame, frame))
11860 {
11861 selected_frame = frame;
11862 selected_window = XFRAME (frame)->selected_window;
11863 }
11864 }
11865
11866 /* Update the tool-bar item list for frame F. This has to be done
11867 before we start to fill in any display lines. Called from
11868 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11869 and restore it here. */
11870
11871 static void
11872 update_tool_bar (struct frame *f, int save_match_data)
11873 {
11874 #if defined (USE_GTK) || defined (HAVE_NS)
11875 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11876 #else
11877 int do_update = (WINDOWP (f->tool_bar_window)
11878 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11879 #endif
11880
11881 if (do_update)
11882 {
11883 Lisp_Object window;
11884 struct window *w;
11885
11886 window = FRAME_SELECTED_WINDOW (f);
11887 w = XWINDOW (window);
11888
11889 /* If the user has switched buffers or windows, we need to
11890 recompute to reflect the new bindings. But we'll
11891 recompute when update_mode_lines is set too; that means
11892 that people can use force-mode-line-update to request
11893 that the menu bar be recomputed. The adverse effect on
11894 the rest of the redisplay algorithm is about the same as
11895 windows_or_buffers_changed anyway. */
11896 if (windows_or_buffers_changed
11897 || w->update_mode_line
11898 || update_mode_lines
11899 || window_buffer_changed (w))
11900 {
11901 struct buffer *prev = current_buffer;
11902 ptrdiff_t count = SPECPDL_INDEX ();
11903 Lisp_Object frame, new_tool_bar;
11904 int new_n_tool_bar;
11905 struct gcpro gcpro1;
11906
11907 /* Set current_buffer to the buffer of the selected
11908 window of the frame, so that we get the right local
11909 keymaps. */
11910 set_buffer_internal_1 (XBUFFER (w->contents));
11911
11912 /* Save match data, if we must. */
11913 if (save_match_data)
11914 record_unwind_save_match_data ();
11915
11916 /* Make sure that we don't accidentally use bogus keymaps. */
11917 if (NILP (Voverriding_local_map_menu_flag))
11918 {
11919 specbind (Qoverriding_terminal_local_map, Qnil);
11920 specbind (Qoverriding_local_map, Qnil);
11921 }
11922
11923 GCPRO1 (new_tool_bar);
11924
11925 /* We must temporarily set the selected frame to this frame
11926 before calling tool_bar_items, because the calculation of
11927 the tool-bar keymap uses the selected frame (see
11928 `tool-bar-make-keymap' in tool-bar.el). */
11929 eassert (EQ (selected_window,
11930 /* Since we only explicitly preserve selected_frame,
11931 check that selected_window would be redundant. */
11932 XFRAME (selected_frame)->selected_window));
11933 record_unwind_protect (fast_set_selected_frame, selected_frame);
11934 XSETFRAME (frame, f);
11935 fast_set_selected_frame (frame);
11936
11937 /* Build desired tool-bar items from keymaps. */
11938 new_tool_bar
11939 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11940 &new_n_tool_bar);
11941
11942 /* Redisplay the tool-bar if we changed it. */
11943 if (new_n_tool_bar != f->n_tool_bar_items
11944 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11945 {
11946 /* Redisplay that happens asynchronously due to an expose event
11947 may access f->tool_bar_items. Make sure we update both
11948 variables within BLOCK_INPUT so no such event interrupts. */
11949 block_input ();
11950 fset_tool_bar_items (f, new_tool_bar);
11951 f->n_tool_bar_items = new_n_tool_bar;
11952 w->update_mode_line = 1;
11953 unblock_input ();
11954 }
11955
11956 UNGCPRO;
11957
11958 unbind_to (count, Qnil);
11959 set_buffer_internal_1 (prev);
11960 }
11961 }
11962 }
11963
11964 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11965
11966 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11967 F's desired tool-bar contents. F->tool_bar_items must have
11968 been set up previously by calling prepare_menu_bars. */
11969
11970 static void
11971 build_desired_tool_bar_string (struct frame *f)
11972 {
11973 int i, size, size_needed;
11974 struct gcpro gcpro1, gcpro2;
11975 Lisp_Object image, plist;
11976
11977 image = plist = Qnil;
11978 GCPRO2 (image, plist);
11979
11980 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11981 Otherwise, make a new string. */
11982
11983 /* The size of the string we might be able to reuse. */
11984 size = (STRINGP (f->desired_tool_bar_string)
11985 ? SCHARS (f->desired_tool_bar_string)
11986 : 0);
11987
11988 /* We need one space in the string for each image. */
11989 size_needed = f->n_tool_bar_items;
11990
11991 /* Reuse f->desired_tool_bar_string, if possible. */
11992 if (size < size_needed || NILP (f->desired_tool_bar_string))
11993 fset_desired_tool_bar_string
11994 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11995 else
11996 {
11997 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11998 struct gcpro gcpro1;
11999 GCPRO1 (props);
12000 Fremove_text_properties (make_number (0), make_number (size),
12001 props, f->desired_tool_bar_string);
12002 UNGCPRO;
12003 }
12004
12005 /* Put a `display' property on the string for the images to display,
12006 put a `menu_item' property on tool-bar items with a value that
12007 is the index of the item in F's tool-bar item vector. */
12008 for (i = 0; i < f->n_tool_bar_items; ++i)
12009 {
12010 #define PROP(IDX) \
12011 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12012
12013 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12014 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12015 int hmargin, vmargin, relief, idx, end;
12016
12017 /* If image is a vector, choose the image according to the
12018 button state. */
12019 image = PROP (TOOL_BAR_ITEM_IMAGES);
12020 if (VECTORP (image))
12021 {
12022 if (enabled_p)
12023 idx = (selected_p
12024 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12025 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12026 else
12027 idx = (selected_p
12028 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12029 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12030
12031 eassert (ASIZE (image) >= idx);
12032 image = AREF (image, idx);
12033 }
12034 else
12035 idx = -1;
12036
12037 /* Ignore invalid image specifications. */
12038 if (!valid_image_p (image))
12039 continue;
12040
12041 /* Display the tool-bar button pressed, or depressed. */
12042 plist = Fcopy_sequence (XCDR (image));
12043
12044 /* Compute margin and relief to draw. */
12045 relief = (tool_bar_button_relief >= 0
12046 ? tool_bar_button_relief
12047 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12048 hmargin = vmargin = relief;
12049
12050 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12051 INT_MAX - max (hmargin, vmargin)))
12052 {
12053 hmargin += XFASTINT (Vtool_bar_button_margin);
12054 vmargin += XFASTINT (Vtool_bar_button_margin);
12055 }
12056 else if (CONSP (Vtool_bar_button_margin))
12057 {
12058 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12059 INT_MAX - hmargin))
12060 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12061
12062 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12063 INT_MAX - vmargin))
12064 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12065 }
12066
12067 if (auto_raise_tool_bar_buttons_p)
12068 {
12069 /* Add a `:relief' property to the image spec if the item is
12070 selected. */
12071 if (selected_p)
12072 {
12073 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12074 hmargin -= relief;
12075 vmargin -= relief;
12076 }
12077 }
12078 else
12079 {
12080 /* If image is selected, display it pressed, i.e. with a
12081 negative relief. If it's not selected, display it with a
12082 raised relief. */
12083 plist = Fplist_put (plist, QCrelief,
12084 (selected_p
12085 ? make_number (-relief)
12086 : make_number (relief)));
12087 hmargin -= relief;
12088 vmargin -= relief;
12089 }
12090
12091 /* Put a margin around the image. */
12092 if (hmargin || vmargin)
12093 {
12094 if (hmargin == vmargin)
12095 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12096 else
12097 plist = Fplist_put (plist, QCmargin,
12098 Fcons (make_number (hmargin),
12099 make_number (vmargin)));
12100 }
12101
12102 /* If button is not enabled, and we don't have special images
12103 for the disabled state, make the image appear disabled by
12104 applying an appropriate algorithm to it. */
12105 if (!enabled_p && idx < 0)
12106 plist = Fplist_put (plist, QCconversion, Qdisabled);
12107
12108 /* Put a `display' text property on the string for the image to
12109 display. Put a `menu-item' property on the string that gives
12110 the start of this item's properties in the tool-bar items
12111 vector. */
12112 image = Fcons (Qimage, plist);
12113 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12114 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12115 struct gcpro gcpro1;
12116 GCPRO1 (props);
12117
12118 /* Let the last image hide all remaining spaces in the tool bar
12119 string. The string can be longer than needed when we reuse a
12120 previous string. */
12121 if (i + 1 == f->n_tool_bar_items)
12122 end = SCHARS (f->desired_tool_bar_string);
12123 else
12124 end = i + 1;
12125 Fadd_text_properties (make_number (i), make_number (end),
12126 props, f->desired_tool_bar_string);
12127 UNGCPRO;
12128 #undef PROP
12129 }
12130
12131 UNGCPRO;
12132 }
12133
12134
12135 /* Display one line of the tool-bar of frame IT->f.
12136
12137 HEIGHT specifies the desired height of the tool-bar line.
12138 If the actual height of the glyph row is less than HEIGHT, the
12139 row's height is increased to HEIGHT, and the icons are centered
12140 vertically in the new height.
12141
12142 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12143 count a final empty row in case the tool-bar width exactly matches
12144 the window width.
12145 */
12146
12147 static void
12148 display_tool_bar_line (struct it *it, int height)
12149 {
12150 struct glyph_row *row = it->glyph_row;
12151 int max_x = it->last_visible_x;
12152 struct glyph *last;
12153
12154 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12155 clear_glyph_row (row);
12156 row->enabled_p = true;
12157 row->y = it->current_y;
12158
12159 /* Note that this isn't made use of if the face hasn't a box,
12160 so there's no need to check the face here. */
12161 it->start_of_box_run_p = 1;
12162
12163 while (it->current_x < max_x)
12164 {
12165 int x, n_glyphs_before, i, nglyphs;
12166 struct it it_before;
12167
12168 /* Get the next display element. */
12169 if (!get_next_display_element (it))
12170 {
12171 /* Don't count empty row if we are counting needed tool-bar lines. */
12172 if (height < 0 && !it->hpos)
12173 return;
12174 break;
12175 }
12176
12177 /* Produce glyphs. */
12178 n_glyphs_before = row->used[TEXT_AREA];
12179 it_before = *it;
12180
12181 PRODUCE_GLYPHS (it);
12182
12183 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12184 i = 0;
12185 x = it_before.current_x;
12186 while (i < nglyphs)
12187 {
12188 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12189
12190 if (x + glyph->pixel_width > max_x)
12191 {
12192 /* Glyph doesn't fit on line. Backtrack. */
12193 row->used[TEXT_AREA] = n_glyphs_before;
12194 *it = it_before;
12195 /* If this is the only glyph on this line, it will never fit on the
12196 tool-bar, so skip it. But ensure there is at least one glyph,
12197 so we don't accidentally disable the tool-bar. */
12198 if (n_glyphs_before == 0
12199 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12200 break;
12201 goto out;
12202 }
12203
12204 ++it->hpos;
12205 x += glyph->pixel_width;
12206 ++i;
12207 }
12208
12209 /* Stop at line end. */
12210 if (ITERATOR_AT_END_OF_LINE_P (it))
12211 break;
12212
12213 set_iterator_to_next (it, 1);
12214 }
12215
12216 out:;
12217
12218 row->displays_text_p = row->used[TEXT_AREA] != 0;
12219
12220 /* Use default face for the border below the tool bar.
12221
12222 FIXME: When auto-resize-tool-bars is grow-only, there is
12223 no additional border below the possibly empty tool-bar lines.
12224 So to make the extra empty lines look "normal", we have to
12225 use the tool-bar face for the border too. */
12226 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12227 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12228 it->face_id = DEFAULT_FACE_ID;
12229
12230 extend_face_to_end_of_line (it);
12231 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12232 last->right_box_line_p = 1;
12233 if (last == row->glyphs[TEXT_AREA])
12234 last->left_box_line_p = 1;
12235
12236 /* Make line the desired height and center it vertically. */
12237 if ((height -= it->max_ascent + it->max_descent) > 0)
12238 {
12239 /* Don't add more than one line height. */
12240 height %= FRAME_LINE_HEIGHT (it->f);
12241 it->max_ascent += height / 2;
12242 it->max_descent += (height + 1) / 2;
12243 }
12244
12245 compute_line_metrics (it);
12246
12247 /* If line is empty, make it occupy the rest of the tool-bar. */
12248 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12249 {
12250 row->height = row->phys_height = it->last_visible_y - row->y;
12251 row->visible_height = row->height;
12252 row->ascent = row->phys_ascent = 0;
12253 row->extra_line_spacing = 0;
12254 }
12255
12256 row->full_width_p = 1;
12257 row->continued_p = 0;
12258 row->truncated_on_left_p = 0;
12259 row->truncated_on_right_p = 0;
12260
12261 it->current_x = it->hpos = 0;
12262 it->current_y += row->height;
12263 ++it->vpos;
12264 ++it->glyph_row;
12265 }
12266
12267
12268 /* Value is the number of pixels needed to make all tool-bar items of
12269 frame F visible. The actual number of glyph rows needed is
12270 returned in *N_ROWS if non-NULL. */
12271 static int
12272 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12273 {
12274 struct window *w = XWINDOW (f->tool_bar_window);
12275 struct it it;
12276 /* tool_bar_height is called from redisplay_tool_bar after building
12277 the desired matrix, so use (unused) mode-line row as temporary row to
12278 avoid destroying the first tool-bar row. */
12279 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12280
12281 /* Initialize an iterator for iteration over
12282 F->desired_tool_bar_string in the tool-bar window of frame F. */
12283 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12284 temp_row->reversed_p = false;
12285 it.first_visible_x = 0;
12286 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12287 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12288 it.paragraph_embedding = L2R;
12289
12290 while (!ITERATOR_AT_END_P (&it))
12291 {
12292 clear_glyph_row (temp_row);
12293 it.glyph_row = temp_row;
12294 display_tool_bar_line (&it, -1);
12295 }
12296 clear_glyph_row (temp_row);
12297
12298 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12299 if (n_rows)
12300 *n_rows = it.vpos > 0 ? it.vpos : -1;
12301
12302 if (pixelwise)
12303 return it.current_y;
12304 else
12305 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12306 }
12307
12308 #endif /* !USE_GTK && !HAVE_NS */
12309
12310 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12311 0, 2, 0,
12312 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12313 If FRAME is nil or omitted, use the selected frame. Optional argument
12314 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12315 (Lisp_Object frame, Lisp_Object pixelwise)
12316 {
12317 int height = 0;
12318
12319 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12320 struct frame *f = decode_any_frame (frame);
12321
12322 if (WINDOWP (f->tool_bar_window)
12323 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12324 {
12325 update_tool_bar (f, 1);
12326 if (f->n_tool_bar_items)
12327 {
12328 build_desired_tool_bar_string (f);
12329 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12330 }
12331 }
12332 #endif
12333
12334 return make_number (height);
12335 }
12336
12337
12338 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12339 height should be changed. */
12340 static int
12341 redisplay_tool_bar (struct frame *f)
12342 {
12343 #if defined (USE_GTK) || defined (HAVE_NS)
12344
12345 if (FRAME_EXTERNAL_TOOL_BAR (f))
12346 update_frame_tool_bar (f);
12347 return 0;
12348
12349 #else /* !USE_GTK && !HAVE_NS */
12350
12351 struct window *w;
12352 struct it it;
12353 struct glyph_row *row;
12354
12355 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12356 do anything. This means you must start with tool-bar-lines
12357 non-zero to get the auto-sizing effect. Or in other words, you
12358 can turn off tool-bars by specifying tool-bar-lines zero. */
12359 if (!WINDOWP (f->tool_bar_window)
12360 || (w = XWINDOW (f->tool_bar_window),
12361 WINDOW_TOTAL_LINES (w) == 0))
12362 return 0;
12363
12364 /* Set up an iterator for the tool-bar window. */
12365 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12366 it.first_visible_x = 0;
12367 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12368 row = it.glyph_row;
12369 row->reversed_p = false;
12370
12371 /* Build a string that represents the contents of the tool-bar. */
12372 build_desired_tool_bar_string (f);
12373 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12374 /* FIXME: This should be controlled by a user option. But it
12375 doesn't make sense to have an R2L tool bar if the menu bar cannot
12376 be drawn also R2L, and making the menu bar R2L is tricky due
12377 toolkit-specific code that implements it. If an R2L tool bar is
12378 ever supported, display_tool_bar_line should also be augmented to
12379 call unproduce_glyphs like display_line and display_string
12380 do. */
12381 it.paragraph_embedding = L2R;
12382
12383 if (f->n_tool_bar_rows == 0)
12384 {
12385 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12386
12387 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12388 {
12389 x_change_tool_bar_height (f, new_height);
12390 frame_default_tool_bar_height = new_height;
12391 /* Always do that now. */
12392 clear_glyph_matrix (w->desired_matrix);
12393 f->fonts_changed = 1;
12394 return 1;
12395 }
12396 }
12397
12398 /* Display as many lines as needed to display all tool-bar items. */
12399
12400 if (f->n_tool_bar_rows > 0)
12401 {
12402 int border, rows, height, extra;
12403
12404 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12405 border = XINT (Vtool_bar_border);
12406 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12407 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12408 else if (EQ (Vtool_bar_border, Qborder_width))
12409 border = f->border_width;
12410 else
12411 border = 0;
12412 if (border < 0)
12413 border = 0;
12414
12415 rows = f->n_tool_bar_rows;
12416 height = max (1, (it.last_visible_y - border) / rows);
12417 extra = it.last_visible_y - border - height * rows;
12418
12419 while (it.current_y < it.last_visible_y)
12420 {
12421 int h = 0;
12422 if (extra > 0 && rows-- > 0)
12423 {
12424 h = (extra + rows - 1) / rows;
12425 extra -= h;
12426 }
12427 display_tool_bar_line (&it, height + h);
12428 }
12429 }
12430 else
12431 {
12432 while (it.current_y < it.last_visible_y)
12433 display_tool_bar_line (&it, 0);
12434 }
12435
12436 /* It doesn't make much sense to try scrolling in the tool-bar
12437 window, so don't do it. */
12438 w->desired_matrix->no_scrolling_p = 1;
12439 w->must_be_updated_p = 1;
12440
12441 if (!NILP (Vauto_resize_tool_bars))
12442 {
12443 int change_height_p = 0;
12444
12445 /* If we couldn't display everything, change the tool-bar's
12446 height if there is room for more. */
12447 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12448 change_height_p = 1;
12449
12450 /* We subtract 1 because display_tool_bar_line advances the
12451 glyph_row pointer before returning to its caller. We want to
12452 examine the last glyph row produced by
12453 display_tool_bar_line. */
12454 row = it.glyph_row - 1;
12455
12456 /* If there are blank lines at the end, except for a partially
12457 visible blank line at the end that is smaller than
12458 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12459 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12460 && row->height >= FRAME_LINE_HEIGHT (f))
12461 change_height_p = 1;
12462
12463 /* If row displays tool-bar items, but is partially visible,
12464 change the tool-bar's height. */
12465 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12466 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12467 change_height_p = 1;
12468
12469 /* Resize windows as needed by changing the `tool-bar-lines'
12470 frame parameter. */
12471 if (change_height_p)
12472 {
12473 int nrows;
12474 int new_height = tool_bar_height (f, &nrows, 1);
12475
12476 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12477 && !f->minimize_tool_bar_window_p)
12478 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12479 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12480 f->minimize_tool_bar_window_p = 0;
12481
12482 if (change_height_p)
12483 {
12484 x_change_tool_bar_height (f, new_height);
12485 frame_default_tool_bar_height = new_height;
12486 clear_glyph_matrix (w->desired_matrix);
12487 f->n_tool_bar_rows = nrows;
12488 f->fonts_changed = 1;
12489
12490 return 1;
12491 }
12492 }
12493 }
12494
12495 f->minimize_tool_bar_window_p = 0;
12496 return 0;
12497
12498 #endif /* USE_GTK || HAVE_NS */
12499 }
12500
12501 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12502
12503 /* Get information about the tool-bar item which is displayed in GLYPH
12504 on frame F. Return in *PROP_IDX the index where tool-bar item
12505 properties start in F->tool_bar_items. Value is zero if
12506 GLYPH doesn't display a tool-bar item. */
12507
12508 static int
12509 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12510 {
12511 Lisp_Object prop;
12512 int success_p;
12513 int charpos;
12514
12515 /* This function can be called asynchronously, which means we must
12516 exclude any possibility that Fget_text_property signals an
12517 error. */
12518 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12519 charpos = max (0, charpos);
12520
12521 /* Get the text property `menu-item' at pos. The value of that
12522 property is the start index of this item's properties in
12523 F->tool_bar_items. */
12524 prop = Fget_text_property (make_number (charpos),
12525 Qmenu_item, f->current_tool_bar_string);
12526 if (INTEGERP (prop))
12527 {
12528 *prop_idx = XINT (prop);
12529 success_p = 1;
12530 }
12531 else
12532 success_p = 0;
12533
12534 return success_p;
12535 }
12536
12537 \f
12538 /* Get information about the tool-bar item at position X/Y on frame F.
12539 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12540 the current matrix of the tool-bar window of F, or NULL if not
12541 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12542 item in F->tool_bar_items. Value is
12543
12544 -1 if X/Y is not on a tool-bar item
12545 0 if X/Y is on the same item that was highlighted before.
12546 1 otherwise. */
12547
12548 static int
12549 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12550 int *hpos, int *vpos, int *prop_idx)
12551 {
12552 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12553 struct window *w = XWINDOW (f->tool_bar_window);
12554 int area;
12555
12556 /* Find the glyph under X/Y. */
12557 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12558 if (*glyph == NULL)
12559 return -1;
12560
12561 /* Get the start of this tool-bar item's properties in
12562 f->tool_bar_items. */
12563 if (!tool_bar_item_info (f, *glyph, prop_idx))
12564 return -1;
12565
12566 /* Is mouse on the highlighted item? */
12567 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12568 && *vpos >= hlinfo->mouse_face_beg_row
12569 && *vpos <= hlinfo->mouse_face_end_row
12570 && (*vpos > hlinfo->mouse_face_beg_row
12571 || *hpos >= hlinfo->mouse_face_beg_col)
12572 && (*vpos < hlinfo->mouse_face_end_row
12573 || *hpos < hlinfo->mouse_face_end_col
12574 || hlinfo->mouse_face_past_end))
12575 return 0;
12576
12577 return 1;
12578 }
12579
12580
12581 /* EXPORT:
12582 Handle mouse button event on the tool-bar of frame F, at
12583 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12584 0 for button release. MODIFIERS is event modifiers for button
12585 release. */
12586
12587 void
12588 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12589 int modifiers)
12590 {
12591 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12592 struct window *w = XWINDOW (f->tool_bar_window);
12593 int hpos, vpos, prop_idx;
12594 struct glyph *glyph;
12595 Lisp_Object enabled_p;
12596 int ts;
12597
12598 /* If not on the highlighted tool-bar item, and mouse-highlight is
12599 non-nil, return. This is so we generate the tool-bar button
12600 click only when the mouse button is released on the same item as
12601 where it was pressed. However, when mouse-highlight is disabled,
12602 generate the click when the button is released regardless of the
12603 highlight, since tool-bar items are not highlighted in that
12604 case. */
12605 frame_to_window_pixel_xy (w, &x, &y);
12606 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12607 if (ts == -1
12608 || (ts != 0 && !NILP (Vmouse_highlight)))
12609 return;
12610
12611 /* When mouse-highlight is off, generate the click for the item
12612 where the button was pressed, disregarding where it was
12613 released. */
12614 if (NILP (Vmouse_highlight) && !down_p)
12615 prop_idx = f->last_tool_bar_item;
12616
12617 /* If item is disabled, do nothing. */
12618 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12619 if (NILP (enabled_p))
12620 return;
12621
12622 if (down_p)
12623 {
12624 /* Show item in pressed state. */
12625 if (!NILP (Vmouse_highlight))
12626 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12627 f->last_tool_bar_item = prop_idx;
12628 }
12629 else
12630 {
12631 Lisp_Object key, frame;
12632 struct input_event event;
12633 EVENT_INIT (event);
12634
12635 /* Show item in released state. */
12636 if (!NILP (Vmouse_highlight))
12637 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12638
12639 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12640
12641 XSETFRAME (frame, f);
12642 event.kind = TOOL_BAR_EVENT;
12643 event.frame_or_window = frame;
12644 event.arg = frame;
12645 kbd_buffer_store_event (&event);
12646
12647 event.kind = TOOL_BAR_EVENT;
12648 event.frame_or_window = frame;
12649 event.arg = key;
12650 event.modifiers = modifiers;
12651 kbd_buffer_store_event (&event);
12652 f->last_tool_bar_item = -1;
12653 }
12654 }
12655
12656
12657 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12658 tool-bar window-relative coordinates X/Y. Called from
12659 note_mouse_highlight. */
12660
12661 static void
12662 note_tool_bar_highlight (struct frame *f, int x, int y)
12663 {
12664 Lisp_Object window = f->tool_bar_window;
12665 struct window *w = XWINDOW (window);
12666 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12667 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12668 int hpos, vpos;
12669 struct glyph *glyph;
12670 struct glyph_row *row;
12671 int i;
12672 Lisp_Object enabled_p;
12673 int prop_idx;
12674 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12675 int mouse_down_p, rc;
12676
12677 /* Function note_mouse_highlight is called with negative X/Y
12678 values when mouse moves outside of the frame. */
12679 if (x <= 0 || y <= 0)
12680 {
12681 clear_mouse_face (hlinfo);
12682 return;
12683 }
12684
12685 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12686 if (rc < 0)
12687 {
12688 /* Not on tool-bar item. */
12689 clear_mouse_face (hlinfo);
12690 return;
12691 }
12692 else if (rc == 0)
12693 /* On same tool-bar item as before. */
12694 goto set_help_echo;
12695
12696 clear_mouse_face (hlinfo);
12697
12698 /* Mouse is down, but on different tool-bar item? */
12699 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12700 && f == dpyinfo->last_mouse_frame);
12701
12702 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12703 return;
12704
12705 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12706
12707 /* If tool-bar item is not enabled, don't highlight it. */
12708 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12709 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12710 {
12711 /* Compute the x-position of the glyph. In front and past the
12712 image is a space. We include this in the highlighted area. */
12713 row = MATRIX_ROW (w->current_matrix, vpos);
12714 for (i = x = 0; i < hpos; ++i)
12715 x += row->glyphs[TEXT_AREA][i].pixel_width;
12716
12717 /* Record this as the current active region. */
12718 hlinfo->mouse_face_beg_col = hpos;
12719 hlinfo->mouse_face_beg_row = vpos;
12720 hlinfo->mouse_face_beg_x = x;
12721 hlinfo->mouse_face_past_end = 0;
12722
12723 hlinfo->mouse_face_end_col = hpos + 1;
12724 hlinfo->mouse_face_end_row = vpos;
12725 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12726 hlinfo->mouse_face_window = window;
12727 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12728
12729 /* Display it as active. */
12730 show_mouse_face (hlinfo, draw);
12731 }
12732
12733 set_help_echo:
12734
12735 /* Set help_echo_string to a help string to display for this tool-bar item.
12736 XTread_socket does the rest. */
12737 help_echo_object = help_echo_window = Qnil;
12738 help_echo_pos = -1;
12739 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12740 if (NILP (help_echo_string))
12741 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12742 }
12743
12744 #endif /* !USE_GTK && !HAVE_NS */
12745
12746 #endif /* HAVE_WINDOW_SYSTEM */
12747
12748
12749 \f
12750 /************************************************************************
12751 Horizontal scrolling
12752 ************************************************************************/
12753
12754 static int hscroll_window_tree (Lisp_Object);
12755 static int hscroll_windows (Lisp_Object);
12756
12757 /* For all leaf windows in the window tree rooted at WINDOW, set their
12758 hscroll value so that PT is (i) visible in the window, and (ii) so
12759 that it is not within a certain margin at the window's left and
12760 right border. Value is non-zero if any window's hscroll has been
12761 changed. */
12762
12763 static int
12764 hscroll_window_tree (Lisp_Object window)
12765 {
12766 int hscrolled_p = 0;
12767 int hscroll_relative_p = FLOATP (Vhscroll_step);
12768 int hscroll_step_abs = 0;
12769 double hscroll_step_rel = 0;
12770
12771 if (hscroll_relative_p)
12772 {
12773 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12774 if (hscroll_step_rel < 0)
12775 {
12776 hscroll_relative_p = 0;
12777 hscroll_step_abs = 0;
12778 }
12779 }
12780 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12781 {
12782 hscroll_step_abs = XINT (Vhscroll_step);
12783 if (hscroll_step_abs < 0)
12784 hscroll_step_abs = 0;
12785 }
12786 else
12787 hscroll_step_abs = 0;
12788
12789 while (WINDOWP (window))
12790 {
12791 struct window *w = XWINDOW (window);
12792
12793 if (WINDOWP (w->contents))
12794 hscrolled_p |= hscroll_window_tree (w->contents);
12795 else if (w->cursor.vpos >= 0)
12796 {
12797 int h_margin;
12798 int text_area_width;
12799 struct glyph_row *cursor_row;
12800 struct glyph_row *bottom_row;
12801 int row_r2l_p;
12802
12803 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12804 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12805 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12806 else
12807 cursor_row = bottom_row - 1;
12808
12809 if (!cursor_row->enabled_p)
12810 {
12811 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12812 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12813 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12814 else
12815 cursor_row = bottom_row - 1;
12816 }
12817 row_r2l_p = cursor_row->reversed_p;
12818
12819 text_area_width = window_box_width (w, TEXT_AREA);
12820
12821 /* Scroll when cursor is inside this scroll margin. */
12822 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12823
12824 /* If the position of this window's point has explicitly
12825 changed, no more suspend auto hscrolling. */
12826 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12827 w->suspend_auto_hscroll = 0;
12828
12829 /* Remember window point. */
12830 Fset_marker (w->old_pointm,
12831 ((w == XWINDOW (selected_window))
12832 ? make_number (BUF_PT (XBUFFER (w->contents)))
12833 : Fmarker_position (w->pointm)),
12834 w->contents);
12835
12836 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12837 && w->suspend_auto_hscroll == 0
12838 /* In some pathological cases, like restoring a window
12839 configuration into a frame that is much smaller than
12840 the one from which the configuration was saved, we
12841 get glyph rows whose start and end have zero buffer
12842 positions, which we cannot handle below. Just skip
12843 such windows. */
12844 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12845 /* For left-to-right rows, hscroll when cursor is either
12846 (i) inside the right hscroll margin, or (ii) if it is
12847 inside the left margin and the window is already
12848 hscrolled. */
12849 && ((!row_r2l_p
12850 && ((w->hscroll && w->cursor.x <= h_margin)
12851 || (cursor_row->enabled_p
12852 && cursor_row->truncated_on_right_p
12853 && (w->cursor.x >= text_area_width - h_margin))))
12854 /* For right-to-left rows, the logic is similar,
12855 except that rules for scrolling to left and right
12856 are reversed. E.g., if cursor.x <= h_margin, we
12857 need to hscroll "to the right" unconditionally,
12858 and that will scroll the screen to the left so as
12859 to reveal the next portion of the row. */
12860 || (row_r2l_p
12861 && ((cursor_row->enabled_p
12862 /* FIXME: It is confusing to set the
12863 truncated_on_right_p flag when R2L rows
12864 are actually truncated on the left. */
12865 && cursor_row->truncated_on_right_p
12866 && w->cursor.x <= h_margin)
12867 || (w->hscroll
12868 && (w->cursor.x >= text_area_width - h_margin))))))
12869 {
12870 struct it it;
12871 ptrdiff_t hscroll;
12872 struct buffer *saved_current_buffer;
12873 ptrdiff_t pt;
12874 int wanted_x;
12875
12876 /* Find point in a display of infinite width. */
12877 saved_current_buffer = current_buffer;
12878 current_buffer = XBUFFER (w->contents);
12879
12880 if (w == XWINDOW (selected_window))
12881 pt = PT;
12882 else
12883 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12884
12885 /* Move iterator to pt starting at cursor_row->start in
12886 a line with infinite width. */
12887 init_to_row_start (&it, w, cursor_row);
12888 it.last_visible_x = INFINITY;
12889 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12890 current_buffer = saved_current_buffer;
12891
12892 /* Position cursor in window. */
12893 if (!hscroll_relative_p && hscroll_step_abs == 0)
12894 hscroll = max (0, (it.current_x
12895 - (ITERATOR_AT_END_OF_LINE_P (&it)
12896 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12897 : (text_area_width / 2))))
12898 / FRAME_COLUMN_WIDTH (it.f);
12899 else if ((!row_r2l_p
12900 && w->cursor.x >= text_area_width - h_margin)
12901 || (row_r2l_p && w->cursor.x <= h_margin))
12902 {
12903 if (hscroll_relative_p)
12904 wanted_x = text_area_width * (1 - hscroll_step_rel)
12905 - h_margin;
12906 else
12907 wanted_x = text_area_width
12908 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12909 - h_margin;
12910 hscroll
12911 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12912 }
12913 else
12914 {
12915 if (hscroll_relative_p)
12916 wanted_x = text_area_width * hscroll_step_rel
12917 + h_margin;
12918 else
12919 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12920 + h_margin;
12921 hscroll
12922 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12923 }
12924 hscroll = max (hscroll, w->min_hscroll);
12925
12926 /* Don't prevent redisplay optimizations if hscroll
12927 hasn't changed, as it will unnecessarily slow down
12928 redisplay. */
12929 if (w->hscroll != hscroll)
12930 {
12931 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12932 w->hscroll = hscroll;
12933 hscrolled_p = 1;
12934 }
12935 }
12936 }
12937
12938 window = w->next;
12939 }
12940
12941 /* Value is non-zero if hscroll of any leaf window has been changed. */
12942 return hscrolled_p;
12943 }
12944
12945
12946 /* Set hscroll so that cursor is visible and not inside horizontal
12947 scroll margins for all windows in the tree rooted at WINDOW. See
12948 also hscroll_window_tree above. Value is non-zero if any window's
12949 hscroll has been changed. If it has, desired matrices on the frame
12950 of WINDOW are cleared. */
12951
12952 static int
12953 hscroll_windows (Lisp_Object window)
12954 {
12955 int hscrolled_p = hscroll_window_tree (window);
12956 if (hscrolled_p)
12957 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12958 return hscrolled_p;
12959 }
12960
12961
12962 \f
12963 /************************************************************************
12964 Redisplay
12965 ************************************************************************/
12966
12967 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12968 to a non-zero value. This is sometimes handy to have in a debugger
12969 session. */
12970
12971 #ifdef GLYPH_DEBUG
12972
12973 /* First and last unchanged row for try_window_id. */
12974
12975 static int debug_first_unchanged_at_end_vpos;
12976 static int debug_last_unchanged_at_beg_vpos;
12977
12978 /* Delta vpos and y. */
12979
12980 static int debug_dvpos, debug_dy;
12981
12982 /* Delta in characters and bytes for try_window_id. */
12983
12984 static ptrdiff_t debug_delta, debug_delta_bytes;
12985
12986 /* Values of window_end_pos and window_end_vpos at the end of
12987 try_window_id. */
12988
12989 static ptrdiff_t debug_end_vpos;
12990
12991 /* Append a string to W->desired_matrix->method. FMT is a printf
12992 format string. If trace_redisplay_p is true also printf the
12993 resulting string to stderr. */
12994
12995 static void debug_method_add (struct window *, char const *, ...)
12996 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12997
12998 static void
12999 debug_method_add (struct window *w, char const *fmt, ...)
13000 {
13001 void *ptr = w;
13002 char *method = w->desired_matrix->method;
13003 int len = strlen (method);
13004 int size = sizeof w->desired_matrix->method;
13005 int remaining = size - len - 1;
13006 va_list ap;
13007
13008 if (len && remaining)
13009 {
13010 method[len] = '|';
13011 --remaining, ++len;
13012 }
13013
13014 va_start (ap, fmt);
13015 vsnprintf (method + len, remaining + 1, fmt, ap);
13016 va_end (ap);
13017
13018 if (trace_redisplay_p)
13019 fprintf (stderr, "%p (%s): %s\n",
13020 ptr,
13021 ((BUFFERP (w->contents)
13022 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13023 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13024 : "no buffer"),
13025 method + len);
13026 }
13027
13028 #endif /* GLYPH_DEBUG */
13029
13030
13031 /* Value is non-zero if all changes in window W, which displays
13032 current_buffer, are in the text between START and END. START is a
13033 buffer position, END is given as a distance from Z. Used in
13034 redisplay_internal for display optimization. */
13035
13036 static int
13037 text_outside_line_unchanged_p (struct window *w,
13038 ptrdiff_t start, ptrdiff_t end)
13039 {
13040 int unchanged_p = 1;
13041
13042 /* If text or overlays have changed, see where. */
13043 if (window_outdated (w))
13044 {
13045 /* Gap in the line? */
13046 if (GPT < start || Z - GPT < end)
13047 unchanged_p = 0;
13048
13049 /* Changes start in front of the line, or end after it? */
13050 if (unchanged_p
13051 && (BEG_UNCHANGED < start - 1
13052 || END_UNCHANGED < end))
13053 unchanged_p = 0;
13054
13055 /* If selective display, can't optimize if changes start at the
13056 beginning of the line. */
13057 if (unchanged_p
13058 && INTEGERP (BVAR (current_buffer, selective_display))
13059 && XINT (BVAR (current_buffer, selective_display)) > 0
13060 && (BEG_UNCHANGED < start || GPT <= start))
13061 unchanged_p = 0;
13062
13063 /* If there are overlays at the start or end of the line, these
13064 may have overlay strings with newlines in them. A change at
13065 START, for instance, may actually concern the display of such
13066 overlay strings as well, and they are displayed on different
13067 lines. So, quickly rule out this case. (For the future, it
13068 might be desirable to implement something more telling than
13069 just BEG/END_UNCHANGED.) */
13070 if (unchanged_p)
13071 {
13072 if (BEG + BEG_UNCHANGED == start
13073 && overlay_touches_p (start))
13074 unchanged_p = 0;
13075 if (END_UNCHANGED == end
13076 && overlay_touches_p (Z - end))
13077 unchanged_p = 0;
13078 }
13079
13080 /* Under bidi reordering, adding or deleting a character in the
13081 beginning of a paragraph, before the first strong directional
13082 character, can change the base direction of the paragraph (unless
13083 the buffer specifies a fixed paragraph direction), which will
13084 require to redisplay the whole paragraph. It might be worthwhile
13085 to find the paragraph limits and widen the range of redisplayed
13086 lines to that, but for now just give up this optimization. */
13087 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13088 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13089 unchanged_p = 0;
13090 }
13091
13092 return unchanged_p;
13093 }
13094
13095
13096 /* Do a frame update, taking possible shortcuts into account. This is
13097 the main external entry point for redisplay.
13098
13099 If the last redisplay displayed an echo area message and that message
13100 is no longer requested, we clear the echo area or bring back the
13101 mini-buffer if that is in use. */
13102
13103 void
13104 redisplay (void)
13105 {
13106 redisplay_internal ();
13107 }
13108
13109
13110 static Lisp_Object
13111 overlay_arrow_string_or_property (Lisp_Object var)
13112 {
13113 Lisp_Object val;
13114
13115 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13116 return val;
13117
13118 return Voverlay_arrow_string;
13119 }
13120
13121 /* Return 1 if there are any overlay-arrows in current_buffer. */
13122 static int
13123 overlay_arrow_in_current_buffer_p (void)
13124 {
13125 Lisp_Object vlist;
13126
13127 for (vlist = Voverlay_arrow_variable_list;
13128 CONSP (vlist);
13129 vlist = XCDR (vlist))
13130 {
13131 Lisp_Object var = XCAR (vlist);
13132 Lisp_Object val;
13133
13134 if (!SYMBOLP (var))
13135 continue;
13136 val = find_symbol_value (var);
13137 if (MARKERP (val)
13138 && current_buffer == XMARKER (val)->buffer)
13139 return 1;
13140 }
13141 return 0;
13142 }
13143
13144
13145 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13146 has changed. */
13147
13148 static int
13149 overlay_arrows_changed_p (void)
13150 {
13151 Lisp_Object vlist;
13152
13153 for (vlist = Voverlay_arrow_variable_list;
13154 CONSP (vlist);
13155 vlist = XCDR (vlist))
13156 {
13157 Lisp_Object var = XCAR (vlist);
13158 Lisp_Object val, pstr;
13159
13160 if (!SYMBOLP (var))
13161 continue;
13162 val = find_symbol_value (var);
13163 if (!MARKERP (val))
13164 continue;
13165 if (! EQ (COERCE_MARKER (val),
13166 Fget (var, Qlast_arrow_position))
13167 || ! (pstr = overlay_arrow_string_or_property (var),
13168 EQ (pstr, Fget (var, Qlast_arrow_string))))
13169 return 1;
13170 }
13171 return 0;
13172 }
13173
13174 /* Mark overlay arrows to be updated on next redisplay. */
13175
13176 static void
13177 update_overlay_arrows (int up_to_date)
13178 {
13179 Lisp_Object vlist;
13180
13181 for (vlist = Voverlay_arrow_variable_list;
13182 CONSP (vlist);
13183 vlist = XCDR (vlist))
13184 {
13185 Lisp_Object var = XCAR (vlist);
13186
13187 if (!SYMBOLP (var))
13188 continue;
13189
13190 if (up_to_date > 0)
13191 {
13192 Lisp_Object val = find_symbol_value (var);
13193 Fput (var, Qlast_arrow_position,
13194 COERCE_MARKER (val));
13195 Fput (var, Qlast_arrow_string,
13196 overlay_arrow_string_or_property (var));
13197 }
13198 else if (up_to_date < 0
13199 || !NILP (Fget (var, Qlast_arrow_position)))
13200 {
13201 Fput (var, Qlast_arrow_position, Qt);
13202 Fput (var, Qlast_arrow_string, Qt);
13203 }
13204 }
13205 }
13206
13207
13208 /* Return overlay arrow string to display at row.
13209 Return integer (bitmap number) for arrow bitmap in left fringe.
13210 Return nil if no overlay arrow. */
13211
13212 static Lisp_Object
13213 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13214 {
13215 Lisp_Object vlist;
13216
13217 for (vlist = Voverlay_arrow_variable_list;
13218 CONSP (vlist);
13219 vlist = XCDR (vlist))
13220 {
13221 Lisp_Object var = XCAR (vlist);
13222 Lisp_Object val;
13223
13224 if (!SYMBOLP (var))
13225 continue;
13226
13227 val = find_symbol_value (var);
13228
13229 if (MARKERP (val)
13230 && current_buffer == XMARKER (val)->buffer
13231 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13232 {
13233 if (FRAME_WINDOW_P (it->f)
13234 /* FIXME: if ROW->reversed_p is set, this should test
13235 the right fringe, not the left one. */
13236 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13237 {
13238 #ifdef HAVE_WINDOW_SYSTEM
13239 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13240 {
13241 int fringe_bitmap;
13242 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13243 return make_number (fringe_bitmap);
13244 }
13245 #endif
13246 return make_number (-1); /* Use default arrow bitmap. */
13247 }
13248 return overlay_arrow_string_or_property (var);
13249 }
13250 }
13251
13252 return Qnil;
13253 }
13254
13255 /* Return 1 if point moved out of or into a composition. Otherwise
13256 return 0. PREV_BUF and PREV_PT are the last point buffer and
13257 position. BUF and PT are the current point buffer and position. */
13258
13259 static int
13260 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13261 struct buffer *buf, ptrdiff_t pt)
13262 {
13263 ptrdiff_t start, end;
13264 Lisp_Object prop;
13265 Lisp_Object buffer;
13266
13267 XSETBUFFER (buffer, buf);
13268 /* Check a composition at the last point if point moved within the
13269 same buffer. */
13270 if (prev_buf == buf)
13271 {
13272 if (prev_pt == pt)
13273 /* Point didn't move. */
13274 return 0;
13275
13276 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13277 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13278 && composition_valid_p (start, end, prop)
13279 && start < prev_pt && end > prev_pt)
13280 /* The last point was within the composition. Return 1 iff
13281 point moved out of the composition. */
13282 return (pt <= start || pt >= end);
13283 }
13284
13285 /* Check a composition at the current point. */
13286 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13287 && find_composition (pt, -1, &start, &end, &prop, buffer)
13288 && composition_valid_p (start, end, prop)
13289 && start < pt && end > pt);
13290 }
13291
13292 /* Reconsider the clip changes of buffer which is displayed in W. */
13293
13294 static void
13295 reconsider_clip_changes (struct window *w)
13296 {
13297 struct buffer *b = XBUFFER (w->contents);
13298
13299 if (b->clip_changed
13300 && w->window_end_valid
13301 && w->current_matrix->buffer == b
13302 && w->current_matrix->zv == BUF_ZV (b)
13303 && w->current_matrix->begv == BUF_BEGV (b))
13304 b->clip_changed = 0;
13305
13306 /* If display wasn't paused, and W is not a tool bar window, see if
13307 point has been moved into or out of a composition. In that case,
13308 we set b->clip_changed to 1 to force updating the screen. If
13309 b->clip_changed has already been set to 1, we can skip this
13310 check. */
13311 if (!b->clip_changed && w->window_end_valid)
13312 {
13313 ptrdiff_t pt = (w == XWINDOW (selected_window)
13314 ? PT : marker_position (w->pointm));
13315
13316 if ((w->current_matrix->buffer != b || pt != w->last_point)
13317 && check_point_in_composition (w->current_matrix->buffer,
13318 w->last_point, b, pt))
13319 b->clip_changed = 1;
13320 }
13321 }
13322
13323 static void
13324 propagate_buffer_redisplay (void)
13325 { /* Resetting b->text->redisplay is problematic!
13326 We can't just reset it in the case that some window that displays
13327 it has not been redisplayed; and such a window can stay
13328 unredisplayed for a long time if it's currently invisible.
13329 But we do want to reset it at the end of redisplay otherwise
13330 its displayed windows will keep being redisplayed over and over
13331 again.
13332 So we copy all b->text->redisplay flags up to their windows here,
13333 such that mark_window_display_accurate can safely reset
13334 b->text->redisplay. */
13335 Lisp_Object ws = window_list ();
13336 for (; CONSP (ws); ws = XCDR (ws))
13337 {
13338 struct window *thisw = XWINDOW (XCAR (ws));
13339 struct buffer *thisb = XBUFFER (thisw->contents);
13340 if (thisb->text->redisplay)
13341 thisw->redisplay = true;
13342 }
13343 }
13344
13345 #define STOP_POLLING \
13346 do { if (! polling_stopped_here) stop_polling (); \
13347 polling_stopped_here = 1; } while (0)
13348
13349 #define RESUME_POLLING \
13350 do { if (polling_stopped_here) start_polling (); \
13351 polling_stopped_here = 0; } while (0)
13352
13353
13354 /* Perhaps in the future avoid recentering windows if it
13355 is not necessary; currently that causes some problems. */
13356
13357 static void
13358 redisplay_internal (void)
13359 {
13360 struct window *w = XWINDOW (selected_window);
13361 struct window *sw;
13362 struct frame *fr;
13363 bool pending;
13364 bool must_finish = 0, match_p;
13365 struct text_pos tlbufpos, tlendpos;
13366 int number_of_visible_frames;
13367 ptrdiff_t count;
13368 struct frame *sf;
13369 int polling_stopped_here = 0;
13370 Lisp_Object tail, frame;
13371
13372 /* True means redisplay has to consider all windows on all
13373 frames. False, only selected_window is considered. */
13374 bool consider_all_windows_p;
13375
13376 /* True means redisplay has to redisplay the miniwindow. */
13377 bool update_miniwindow_p = false;
13378
13379 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13380
13381 /* No redisplay if running in batch mode or frame is not yet fully
13382 initialized, or redisplay is explicitly turned off by setting
13383 Vinhibit_redisplay. */
13384 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13385 || !NILP (Vinhibit_redisplay))
13386 return;
13387
13388 /* Don't examine these until after testing Vinhibit_redisplay.
13389 When Emacs is shutting down, perhaps because its connection to
13390 X has dropped, we should not look at them at all. */
13391 fr = XFRAME (w->frame);
13392 sf = SELECTED_FRAME ();
13393
13394 if (!fr->glyphs_initialized_p)
13395 return;
13396
13397 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13398 if (popup_activated ())
13399 return;
13400 #endif
13401
13402 /* I don't think this happens but let's be paranoid. */
13403 if (redisplaying_p)
13404 return;
13405
13406 /* Record a function that clears redisplaying_p
13407 when we leave this function. */
13408 count = SPECPDL_INDEX ();
13409 record_unwind_protect_void (unwind_redisplay);
13410 redisplaying_p = 1;
13411 specbind (Qinhibit_free_realized_faces, Qnil);
13412
13413 /* Record this function, so it appears on the profiler's backtraces. */
13414 record_in_backtrace (Qredisplay_internal, 0, 0);
13415
13416 FOR_EACH_FRAME (tail, frame)
13417 XFRAME (frame)->already_hscrolled_p = 0;
13418
13419 retry:
13420 /* Remember the currently selected window. */
13421 sw = w;
13422
13423 pending = false;
13424 last_escape_glyph_frame = NULL;
13425 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13426 last_glyphless_glyph_frame = NULL;
13427 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13428
13429 /* If face_change, init_iterator will free all realized faces, which
13430 includes the faces referenced from current matrices. So, we
13431 can't reuse current matrices in this case. */
13432 if (face_change)
13433 windows_or_buffers_changed = 47;
13434
13435 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13436 && FRAME_TTY (sf)->previous_frame != sf)
13437 {
13438 /* Since frames on a single ASCII terminal share the same
13439 display area, displaying a different frame means redisplay
13440 the whole thing. */
13441 SET_FRAME_GARBAGED (sf);
13442 #ifndef DOS_NT
13443 set_tty_color_mode (FRAME_TTY (sf), sf);
13444 #endif
13445 FRAME_TTY (sf)->previous_frame = sf;
13446 }
13447
13448 /* Set the visible flags for all frames. Do this before checking for
13449 resized or garbaged frames; they want to know if their frames are
13450 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13451 number_of_visible_frames = 0;
13452
13453 FOR_EACH_FRAME (tail, frame)
13454 {
13455 struct frame *f = XFRAME (frame);
13456
13457 if (FRAME_VISIBLE_P (f))
13458 {
13459 ++number_of_visible_frames;
13460 /* Adjust matrices for visible frames only. */
13461 if (f->fonts_changed)
13462 {
13463 adjust_frame_glyphs (f);
13464 f->fonts_changed = 0;
13465 }
13466 /* If cursor type has been changed on the frame
13467 other than selected, consider all frames. */
13468 if (f != sf && f->cursor_type_changed)
13469 update_mode_lines = 31;
13470 }
13471 clear_desired_matrices (f);
13472 }
13473
13474 /* Notice any pending interrupt request to change frame size. */
13475 do_pending_window_change (true);
13476
13477 /* do_pending_window_change could change the selected_window due to
13478 frame resizing which makes the selected window too small. */
13479 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13480 sw = w;
13481
13482 /* Clear frames marked as garbaged. */
13483 clear_garbaged_frames ();
13484
13485 /* Build menubar and tool-bar items. */
13486 if (NILP (Vmemory_full))
13487 prepare_menu_bars ();
13488
13489 reconsider_clip_changes (w);
13490
13491 /* In most cases selected window displays current buffer. */
13492 match_p = XBUFFER (w->contents) == current_buffer;
13493 if (match_p)
13494 {
13495 /* Detect case that we need to write or remove a star in the mode line. */
13496 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13497 w->update_mode_line = 1;
13498
13499 if (mode_line_update_needed (w))
13500 w->update_mode_line = 1;
13501
13502 /* If reconsider_clip_changes above decided that the narrowing
13503 in the current buffer changed, make sure all other windows
13504 showing that buffer will be redisplayed. */
13505 if (current_buffer->clip_changed)
13506 bset_update_mode_line (current_buffer);
13507 }
13508
13509 /* Normally the message* functions will have already displayed and
13510 updated the echo area, but the frame may have been trashed, or
13511 the update may have been preempted, so display the echo area
13512 again here. Checking message_cleared_p captures the case that
13513 the echo area should be cleared. */
13514 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13515 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13516 || (message_cleared_p
13517 && minibuf_level == 0
13518 /* If the mini-window is currently selected, this means the
13519 echo-area doesn't show through. */
13520 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13521 {
13522 int window_height_changed_p = echo_area_display (false);
13523
13524 if (message_cleared_p)
13525 update_miniwindow_p = true;
13526
13527 must_finish = 1;
13528
13529 /* If we don't display the current message, don't clear the
13530 message_cleared_p flag, because, if we did, we wouldn't clear
13531 the echo area in the next redisplay which doesn't preserve
13532 the echo area. */
13533 if (!display_last_displayed_message_p)
13534 message_cleared_p = 0;
13535
13536 if (window_height_changed_p)
13537 {
13538 windows_or_buffers_changed = 50;
13539
13540 /* If window configuration was changed, frames may have been
13541 marked garbaged. Clear them or we will experience
13542 surprises wrt scrolling. */
13543 clear_garbaged_frames ();
13544 }
13545 }
13546 else if (EQ (selected_window, minibuf_window)
13547 && (current_buffer->clip_changed || window_outdated (w))
13548 && resize_mini_window (w, 0))
13549 {
13550 /* Resized active mini-window to fit the size of what it is
13551 showing if its contents might have changed. */
13552 must_finish = 1;
13553
13554 /* If window configuration was changed, frames may have been
13555 marked garbaged. Clear them or we will experience
13556 surprises wrt scrolling. */
13557 clear_garbaged_frames ();
13558 }
13559
13560 if (windows_or_buffers_changed && !update_mode_lines)
13561 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13562 only the windows's contents needs to be refreshed, or whether the
13563 mode-lines also need a refresh. */
13564 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13565 ? REDISPLAY_SOME : 32);
13566
13567 /* If specs for an arrow have changed, do thorough redisplay
13568 to ensure we remove any arrow that should no longer exist. */
13569 if (overlay_arrows_changed_p ())
13570 /* Apparently, this is the only case where we update other windows,
13571 without updating other mode-lines. */
13572 windows_or_buffers_changed = 49;
13573
13574 consider_all_windows_p = (update_mode_lines
13575 || windows_or_buffers_changed);
13576
13577 #define AINC(a,i) \
13578 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13579 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13580
13581 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13582 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13583
13584 /* Optimize the case that only the line containing the cursor in the
13585 selected window has changed. Variables starting with this_ are
13586 set in display_line and record information about the line
13587 containing the cursor. */
13588 tlbufpos = this_line_start_pos;
13589 tlendpos = this_line_end_pos;
13590 if (!consider_all_windows_p
13591 && CHARPOS (tlbufpos) > 0
13592 && !w->update_mode_line
13593 && !current_buffer->clip_changed
13594 && !current_buffer->prevent_redisplay_optimizations_p
13595 && FRAME_VISIBLE_P (XFRAME (w->frame))
13596 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13597 && !XFRAME (w->frame)->cursor_type_changed
13598 /* Make sure recorded data applies to current buffer, etc. */
13599 && this_line_buffer == current_buffer
13600 && match_p
13601 && !w->force_start
13602 && !w->optional_new_start
13603 /* Point must be on the line that we have info recorded about. */
13604 && PT >= CHARPOS (tlbufpos)
13605 && PT <= Z - CHARPOS (tlendpos)
13606 /* All text outside that line, including its final newline,
13607 must be unchanged. */
13608 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13609 CHARPOS (tlendpos)))
13610 {
13611 if (CHARPOS (tlbufpos) > BEGV
13612 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13613 && (CHARPOS (tlbufpos) == ZV
13614 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13615 /* Former continuation line has disappeared by becoming empty. */
13616 goto cancel;
13617 else if (window_outdated (w) || MINI_WINDOW_P (w))
13618 {
13619 /* We have to handle the case of continuation around a
13620 wide-column character (see the comment in indent.c around
13621 line 1340).
13622
13623 For instance, in the following case:
13624
13625 -------- Insert --------
13626 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13627 J_I_ ==> J_I_ `^^' are cursors.
13628 ^^ ^^
13629 -------- --------
13630
13631 As we have to redraw the line above, we cannot use this
13632 optimization. */
13633
13634 struct it it;
13635 int line_height_before = this_line_pixel_height;
13636
13637 /* Note that start_display will handle the case that the
13638 line starting at tlbufpos is a continuation line. */
13639 start_display (&it, w, tlbufpos);
13640
13641 /* Implementation note: It this still necessary? */
13642 if (it.current_x != this_line_start_x)
13643 goto cancel;
13644
13645 TRACE ((stderr, "trying display optimization 1\n"));
13646 w->cursor.vpos = -1;
13647 overlay_arrow_seen = 0;
13648 it.vpos = this_line_vpos;
13649 it.current_y = this_line_y;
13650 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13651 display_line (&it);
13652
13653 /* If line contains point, is not continued,
13654 and ends at same distance from eob as before, we win. */
13655 if (w->cursor.vpos >= 0
13656 /* Line is not continued, otherwise this_line_start_pos
13657 would have been set to 0 in display_line. */
13658 && CHARPOS (this_line_start_pos)
13659 /* Line ends as before. */
13660 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13661 /* Line has same height as before. Otherwise other lines
13662 would have to be shifted up or down. */
13663 && this_line_pixel_height == line_height_before)
13664 {
13665 /* If this is not the window's last line, we must adjust
13666 the charstarts of the lines below. */
13667 if (it.current_y < it.last_visible_y)
13668 {
13669 struct glyph_row *row
13670 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13671 ptrdiff_t delta, delta_bytes;
13672
13673 /* We used to distinguish between two cases here,
13674 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13675 when the line ends in a newline or the end of the
13676 buffer's accessible portion. But both cases did
13677 the same, so they were collapsed. */
13678 delta = (Z
13679 - CHARPOS (tlendpos)
13680 - MATRIX_ROW_START_CHARPOS (row));
13681 delta_bytes = (Z_BYTE
13682 - BYTEPOS (tlendpos)
13683 - MATRIX_ROW_START_BYTEPOS (row));
13684
13685 increment_matrix_positions (w->current_matrix,
13686 this_line_vpos + 1,
13687 w->current_matrix->nrows,
13688 delta, delta_bytes);
13689 }
13690
13691 /* If this row displays text now but previously didn't,
13692 or vice versa, w->window_end_vpos may have to be
13693 adjusted. */
13694 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13695 {
13696 if (w->window_end_vpos < this_line_vpos)
13697 w->window_end_vpos = this_line_vpos;
13698 }
13699 else if (w->window_end_vpos == this_line_vpos
13700 && this_line_vpos > 0)
13701 w->window_end_vpos = this_line_vpos - 1;
13702 w->window_end_valid = 0;
13703
13704 /* Update hint: No need to try to scroll in update_window. */
13705 w->desired_matrix->no_scrolling_p = 1;
13706
13707 #ifdef GLYPH_DEBUG
13708 *w->desired_matrix->method = 0;
13709 debug_method_add (w, "optimization 1");
13710 #endif
13711 #ifdef HAVE_WINDOW_SYSTEM
13712 update_window_fringes (w, 0);
13713 #endif
13714 goto update;
13715 }
13716 else
13717 goto cancel;
13718 }
13719 else if (/* Cursor position hasn't changed. */
13720 PT == w->last_point
13721 /* Make sure the cursor was last displayed
13722 in this window. Otherwise we have to reposition it. */
13723
13724 /* PXW: Must be converted to pixels, probably. */
13725 && 0 <= w->cursor.vpos
13726 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13727 {
13728 if (!must_finish)
13729 {
13730 do_pending_window_change (true);
13731 /* If selected_window changed, redisplay again. */
13732 if (WINDOWP (selected_window)
13733 && (w = XWINDOW (selected_window)) != sw)
13734 goto retry;
13735
13736 /* We used to always goto end_of_redisplay here, but this
13737 isn't enough if we have a blinking cursor. */
13738 if (w->cursor_off_p == w->last_cursor_off_p)
13739 goto end_of_redisplay;
13740 }
13741 goto update;
13742 }
13743 /* If highlighting the region, or if the cursor is in the echo area,
13744 then we can't just move the cursor. */
13745 else if (NILP (Vshow_trailing_whitespace)
13746 && !cursor_in_echo_area)
13747 {
13748 struct it it;
13749 struct glyph_row *row;
13750
13751 /* Skip from tlbufpos to PT and see where it is. Note that
13752 PT may be in invisible text. If so, we will end at the
13753 next visible position. */
13754 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13755 NULL, DEFAULT_FACE_ID);
13756 it.current_x = this_line_start_x;
13757 it.current_y = this_line_y;
13758 it.vpos = this_line_vpos;
13759
13760 /* The call to move_it_to stops in front of PT, but
13761 moves over before-strings. */
13762 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13763
13764 if (it.vpos == this_line_vpos
13765 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13766 row->enabled_p))
13767 {
13768 eassert (this_line_vpos == it.vpos);
13769 eassert (this_line_y == it.current_y);
13770 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13771 #ifdef GLYPH_DEBUG
13772 *w->desired_matrix->method = 0;
13773 debug_method_add (w, "optimization 3");
13774 #endif
13775 goto update;
13776 }
13777 else
13778 goto cancel;
13779 }
13780
13781 cancel:
13782 /* Text changed drastically or point moved off of line. */
13783 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13784 }
13785
13786 CHARPOS (this_line_start_pos) = 0;
13787 ++clear_face_cache_count;
13788 #ifdef HAVE_WINDOW_SYSTEM
13789 ++clear_image_cache_count;
13790 #endif
13791
13792 /* Build desired matrices, and update the display. If
13793 consider_all_windows_p is non-zero, do it for all windows on all
13794 frames. Otherwise do it for selected_window, only. */
13795
13796 if (consider_all_windows_p)
13797 {
13798 FOR_EACH_FRAME (tail, frame)
13799 XFRAME (frame)->updated_p = 0;
13800
13801 propagate_buffer_redisplay ();
13802
13803 FOR_EACH_FRAME (tail, frame)
13804 {
13805 struct frame *f = XFRAME (frame);
13806
13807 /* We don't have to do anything for unselected terminal
13808 frames. */
13809 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13810 && !EQ (FRAME_TTY (f)->top_frame, frame))
13811 continue;
13812
13813 retry_frame:
13814
13815 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13816 /* Redisplay internal tool bar if this is the first time so we
13817 can adjust the frame height right now, if necessary. */
13818 if (!f->tool_bar_redisplayed_once)
13819 {
13820 if (redisplay_tool_bar (f))
13821 adjust_frame_glyphs (f);
13822 f->tool_bar_redisplayed_once = true;
13823 }
13824 #endif
13825
13826 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13827 {
13828 bool gcscrollbars
13829 /* Only GC scrollbars when we redisplay the whole frame. */
13830 = f->redisplay || !REDISPLAY_SOME_P ();
13831 /* Mark all the scroll bars to be removed; we'll redeem
13832 the ones we want when we redisplay their windows. */
13833 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13834 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13835
13836 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13837 redisplay_windows (FRAME_ROOT_WINDOW (f));
13838 /* Remember that the invisible frames need to be redisplayed next
13839 time they're visible. */
13840 else if (!REDISPLAY_SOME_P ())
13841 f->redisplay = true;
13842
13843 /* The X error handler may have deleted that frame. */
13844 if (!FRAME_LIVE_P (f))
13845 continue;
13846
13847 /* Any scroll bars which redisplay_windows should have
13848 nuked should now go away. */
13849 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13850 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13851
13852 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13853 {
13854 /* If fonts changed on visible frame, display again. */
13855 if (f->fonts_changed)
13856 {
13857 adjust_frame_glyphs (f);
13858 f->fonts_changed = false;
13859 goto retry_frame;
13860 }
13861
13862 /* See if we have to hscroll. */
13863 if (!f->already_hscrolled_p)
13864 {
13865 f->already_hscrolled_p = true;
13866 if (hscroll_windows (f->root_window))
13867 goto retry_frame;
13868 }
13869
13870 /* Prevent various kinds of signals during display
13871 update. stdio is not robust about handling
13872 signals, which can cause an apparent I/O error. */
13873 if (interrupt_input)
13874 unrequest_sigio ();
13875 STOP_POLLING;
13876
13877 pending |= update_frame (f, false, false);
13878 f->cursor_type_changed = false;
13879 f->updated_p = true;
13880 }
13881 }
13882 }
13883
13884 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13885
13886 if (!pending)
13887 {
13888 /* Do the mark_window_display_accurate after all windows have
13889 been redisplayed because this call resets flags in buffers
13890 which are needed for proper redisplay. */
13891 FOR_EACH_FRAME (tail, frame)
13892 {
13893 struct frame *f = XFRAME (frame);
13894 if (f->updated_p)
13895 {
13896 f->redisplay = false;
13897 mark_window_display_accurate (f->root_window, 1);
13898 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13899 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13900 }
13901 }
13902 }
13903 }
13904 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13905 {
13906 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13907 struct frame *mini_frame;
13908
13909 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13910 /* Use list_of_error, not Qerror, so that
13911 we catch only errors and don't run the debugger. */
13912 internal_condition_case_1 (redisplay_window_1, selected_window,
13913 list_of_error,
13914 redisplay_window_error);
13915 if (update_miniwindow_p)
13916 internal_condition_case_1 (redisplay_window_1, mini_window,
13917 list_of_error,
13918 redisplay_window_error);
13919
13920 /* Compare desired and current matrices, perform output. */
13921
13922 update:
13923 /* If fonts changed, display again. */
13924 if (sf->fonts_changed)
13925 goto retry;
13926
13927 /* Prevent various kinds of signals during display update.
13928 stdio is not robust about handling signals,
13929 which can cause an apparent I/O error. */
13930 if (interrupt_input)
13931 unrequest_sigio ();
13932 STOP_POLLING;
13933
13934 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13935 {
13936 if (hscroll_windows (selected_window))
13937 goto retry;
13938
13939 XWINDOW (selected_window)->must_be_updated_p = true;
13940 pending = update_frame (sf, false, false);
13941 sf->cursor_type_changed = false;
13942 }
13943
13944 /* We may have called echo_area_display at the top of this
13945 function. If the echo area is on another frame, that may
13946 have put text on a frame other than the selected one, so the
13947 above call to update_frame would not have caught it. Catch
13948 it here. */
13949 mini_window = FRAME_MINIBUF_WINDOW (sf);
13950 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13951
13952 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13953 {
13954 XWINDOW (mini_window)->must_be_updated_p = true;
13955 pending |= update_frame (mini_frame, false, false);
13956 mini_frame->cursor_type_changed = false;
13957 if (!pending && hscroll_windows (mini_window))
13958 goto retry;
13959 }
13960 }
13961
13962 /* If display was paused because of pending input, make sure we do a
13963 thorough update the next time. */
13964 if (pending)
13965 {
13966 /* Prevent the optimization at the beginning of
13967 redisplay_internal that tries a single-line update of the
13968 line containing the cursor in the selected window. */
13969 CHARPOS (this_line_start_pos) = 0;
13970
13971 /* Let the overlay arrow be updated the next time. */
13972 update_overlay_arrows (0);
13973
13974 /* If we pause after scrolling, some rows in the current
13975 matrices of some windows are not valid. */
13976 if (!WINDOW_FULL_WIDTH_P (w)
13977 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13978 update_mode_lines = 36;
13979 }
13980 else
13981 {
13982 if (!consider_all_windows_p)
13983 {
13984 /* This has already been done above if
13985 consider_all_windows_p is set. */
13986 if (XBUFFER (w->contents)->text->redisplay
13987 && buffer_window_count (XBUFFER (w->contents)) > 1)
13988 /* This can happen if b->text->redisplay was set during
13989 jit-lock. */
13990 propagate_buffer_redisplay ();
13991 mark_window_display_accurate_1 (w, 1);
13992
13993 /* Say overlay arrows are up to date. */
13994 update_overlay_arrows (1);
13995
13996 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13997 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13998 }
13999
14000 update_mode_lines = 0;
14001 windows_or_buffers_changed = 0;
14002 }
14003
14004 /* Start SIGIO interrupts coming again. Having them off during the
14005 code above makes it less likely one will discard output, but not
14006 impossible, since there might be stuff in the system buffer here.
14007 But it is much hairier to try to do anything about that. */
14008 if (interrupt_input)
14009 request_sigio ();
14010 RESUME_POLLING;
14011
14012 /* If a frame has become visible which was not before, redisplay
14013 again, so that we display it. Expose events for such a frame
14014 (which it gets when becoming visible) don't call the parts of
14015 redisplay constructing glyphs, so simply exposing a frame won't
14016 display anything in this case. So, we have to display these
14017 frames here explicitly. */
14018 if (!pending)
14019 {
14020 int new_count = 0;
14021
14022 FOR_EACH_FRAME (tail, frame)
14023 {
14024 if (XFRAME (frame)->visible)
14025 new_count++;
14026 }
14027
14028 if (new_count != number_of_visible_frames)
14029 windows_or_buffers_changed = 52;
14030 }
14031
14032 /* Change frame size now if a change is pending. */
14033 do_pending_window_change (true);
14034
14035 /* If we just did a pending size change, or have additional
14036 visible frames, or selected_window changed, redisplay again. */
14037 if ((windows_or_buffers_changed && !pending)
14038 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14039 goto retry;
14040
14041 /* Clear the face and image caches.
14042
14043 We used to do this only if consider_all_windows_p. But the cache
14044 needs to be cleared if a timer creates images in the current
14045 buffer (e.g. the test case in Bug#6230). */
14046
14047 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14048 {
14049 clear_face_cache (false);
14050 clear_face_cache_count = 0;
14051 }
14052
14053 #ifdef HAVE_WINDOW_SYSTEM
14054 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14055 {
14056 clear_image_caches (Qnil);
14057 clear_image_cache_count = 0;
14058 }
14059 #endif /* HAVE_WINDOW_SYSTEM */
14060
14061 end_of_redisplay:
14062 #ifdef HAVE_NS
14063 ns_set_doc_edited ();
14064 #endif
14065 if (interrupt_input && interrupts_deferred)
14066 request_sigio ();
14067
14068 unbind_to (count, Qnil);
14069 RESUME_POLLING;
14070 }
14071
14072
14073 /* Redisplay, but leave alone any recent echo area message unless
14074 another message has been requested in its place.
14075
14076 This is useful in situations where you need to redisplay but no
14077 user action has occurred, making it inappropriate for the message
14078 area to be cleared. See tracking_off and
14079 wait_reading_process_output for examples of these situations.
14080
14081 FROM_WHERE is an integer saying from where this function was
14082 called. This is useful for debugging. */
14083
14084 void
14085 redisplay_preserve_echo_area (int from_where)
14086 {
14087 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14088
14089 if (!NILP (echo_area_buffer[1]))
14090 {
14091 /* We have a previously displayed message, but no current
14092 message. Redisplay the previous message. */
14093 display_last_displayed_message_p = true;
14094 redisplay_internal ();
14095 display_last_displayed_message_p = false;
14096 }
14097 else
14098 redisplay_internal ();
14099
14100 flush_frame (SELECTED_FRAME ());
14101 }
14102
14103
14104 /* Function registered with record_unwind_protect in redisplay_internal. */
14105
14106 static void
14107 unwind_redisplay (void)
14108 {
14109 redisplaying_p = 0;
14110 }
14111
14112
14113 /* Mark the display of leaf window W as accurate or inaccurate.
14114 If ACCURATE_P is non-zero mark display of W as accurate. If
14115 ACCURATE_P is zero, arrange for W to be redisplayed the next
14116 time redisplay_internal is called. */
14117
14118 static void
14119 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14120 {
14121 struct buffer *b = XBUFFER (w->contents);
14122
14123 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14124 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14125 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14126
14127 if (accurate_p)
14128 {
14129 b->clip_changed = false;
14130 b->prevent_redisplay_optimizations_p = false;
14131 eassert (buffer_window_count (b) > 0);
14132 /* Resetting b->text->redisplay is problematic!
14133 In order to make it safer to do it here, redisplay_internal must
14134 have copied all b->text->redisplay to their respective windows. */
14135 b->text->redisplay = false;
14136
14137 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14138 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14139 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14140 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14141
14142 w->current_matrix->buffer = b;
14143 w->current_matrix->begv = BUF_BEGV (b);
14144 w->current_matrix->zv = BUF_ZV (b);
14145
14146 w->last_cursor_vpos = w->cursor.vpos;
14147 w->last_cursor_off_p = w->cursor_off_p;
14148
14149 if (w == XWINDOW (selected_window))
14150 w->last_point = BUF_PT (b);
14151 else
14152 w->last_point = marker_position (w->pointm);
14153
14154 w->window_end_valid = true;
14155 w->update_mode_line = false;
14156 }
14157
14158 w->redisplay = !accurate_p;
14159 }
14160
14161
14162 /* Mark the display of windows in the window tree rooted at WINDOW as
14163 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14164 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14165 be redisplayed the next time redisplay_internal is called. */
14166
14167 void
14168 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14169 {
14170 struct window *w;
14171
14172 for (; !NILP (window); window = w->next)
14173 {
14174 w = XWINDOW (window);
14175 if (WINDOWP (w->contents))
14176 mark_window_display_accurate (w->contents, accurate_p);
14177 else
14178 mark_window_display_accurate_1 (w, accurate_p);
14179 }
14180
14181 if (accurate_p)
14182 update_overlay_arrows (1);
14183 else
14184 /* Force a thorough redisplay the next time by setting
14185 last_arrow_position and last_arrow_string to t, which is
14186 unequal to any useful value of Voverlay_arrow_... */
14187 update_overlay_arrows (-1);
14188 }
14189
14190
14191 /* Return value in display table DP (Lisp_Char_Table *) for character
14192 C. Since a display table doesn't have any parent, we don't have to
14193 follow parent. Do not call this function directly but use the
14194 macro DISP_CHAR_VECTOR. */
14195
14196 Lisp_Object
14197 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14198 {
14199 Lisp_Object val;
14200
14201 if (ASCII_CHAR_P (c))
14202 {
14203 val = dp->ascii;
14204 if (SUB_CHAR_TABLE_P (val))
14205 val = XSUB_CHAR_TABLE (val)->contents[c];
14206 }
14207 else
14208 {
14209 Lisp_Object table;
14210
14211 XSETCHAR_TABLE (table, dp);
14212 val = char_table_ref (table, c);
14213 }
14214 if (NILP (val))
14215 val = dp->defalt;
14216 return val;
14217 }
14218
14219
14220 \f
14221 /***********************************************************************
14222 Window Redisplay
14223 ***********************************************************************/
14224
14225 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14226
14227 static void
14228 redisplay_windows (Lisp_Object window)
14229 {
14230 while (!NILP (window))
14231 {
14232 struct window *w = XWINDOW (window);
14233
14234 if (WINDOWP (w->contents))
14235 redisplay_windows (w->contents);
14236 else if (BUFFERP (w->contents))
14237 {
14238 displayed_buffer = XBUFFER (w->contents);
14239 /* Use list_of_error, not Qerror, so that
14240 we catch only errors and don't run the debugger. */
14241 internal_condition_case_1 (redisplay_window_0, window,
14242 list_of_error,
14243 redisplay_window_error);
14244 }
14245
14246 window = w->next;
14247 }
14248 }
14249
14250 static Lisp_Object
14251 redisplay_window_error (Lisp_Object ignore)
14252 {
14253 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14254 return Qnil;
14255 }
14256
14257 static Lisp_Object
14258 redisplay_window_0 (Lisp_Object window)
14259 {
14260 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14261 redisplay_window (window, false);
14262 return Qnil;
14263 }
14264
14265 static Lisp_Object
14266 redisplay_window_1 (Lisp_Object window)
14267 {
14268 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14269 redisplay_window (window, true);
14270 return Qnil;
14271 }
14272 \f
14273
14274 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14275 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14276 which positions recorded in ROW differ from current buffer
14277 positions.
14278
14279 Return 0 if cursor is not on this row, 1 otherwise. */
14280
14281 static int
14282 set_cursor_from_row (struct window *w, struct glyph_row *row,
14283 struct glyph_matrix *matrix,
14284 ptrdiff_t delta, ptrdiff_t delta_bytes,
14285 int dy, int dvpos)
14286 {
14287 struct glyph *glyph = row->glyphs[TEXT_AREA];
14288 struct glyph *end = glyph + row->used[TEXT_AREA];
14289 struct glyph *cursor = NULL;
14290 /* The last known character position in row. */
14291 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14292 int x = row->x;
14293 ptrdiff_t pt_old = PT - delta;
14294 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14295 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14296 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14297 /* A glyph beyond the edge of TEXT_AREA which we should never
14298 touch. */
14299 struct glyph *glyphs_end = end;
14300 /* Non-zero means we've found a match for cursor position, but that
14301 glyph has the avoid_cursor_p flag set. */
14302 int match_with_avoid_cursor = 0;
14303 /* Non-zero means we've seen at least one glyph that came from a
14304 display string. */
14305 int string_seen = 0;
14306 /* Largest and smallest buffer positions seen so far during scan of
14307 glyph row. */
14308 ptrdiff_t bpos_max = pos_before;
14309 ptrdiff_t bpos_min = pos_after;
14310 /* Last buffer position covered by an overlay string with an integer
14311 `cursor' property. */
14312 ptrdiff_t bpos_covered = 0;
14313 /* Non-zero means the display string on which to display the cursor
14314 comes from a text property, not from an overlay. */
14315 int string_from_text_prop = 0;
14316
14317 /* Don't even try doing anything if called for a mode-line or
14318 header-line row, since the rest of the code isn't prepared to
14319 deal with such calamities. */
14320 eassert (!row->mode_line_p);
14321 if (row->mode_line_p)
14322 return 0;
14323
14324 /* Skip over glyphs not having an object at the start and the end of
14325 the row. These are special glyphs like truncation marks on
14326 terminal frames. */
14327 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14328 {
14329 if (!row->reversed_p)
14330 {
14331 while (glyph < end
14332 && NILP (glyph->object)
14333 && glyph->charpos < 0)
14334 {
14335 x += glyph->pixel_width;
14336 ++glyph;
14337 }
14338 while (end > glyph
14339 && NILP ((end - 1)->object)
14340 /* CHARPOS is zero for blanks and stretch glyphs
14341 inserted by extend_face_to_end_of_line. */
14342 && (end - 1)->charpos <= 0)
14343 --end;
14344 glyph_before = glyph - 1;
14345 glyph_after = end;
14346 }
14347 else
14348 {
14349 struct glyph *g;
14350
14351 /* If the glyph row is reversed, we need to process it from back
14352 to front, so swap the edge pointers. */
14353 glyphs_end = end = glyph - 1;
14354 glyph += row->used[TEXT_AREA] - 1;
14355
14356 while (glyph > end + 1
14357 && NILP (glyph->object)
14358 && glyph->charpos < 0)
14359 {
14360 --glyph;
14361 x -= glyph->pixel_width;
14362 }
14363 if (NILP (glyph->object) && glyph->charpos < 0)
14364 --glyph;
14365 /* By default, in reversed rows we put the cursor on the
14366 rightmost (first in the reading order) glyph. */
14367 for (g = end + 1; g < glyph; g++)
14368 x += g->pixel_width;
14369 while (end < glyph
14370 && NILP ((end + 1)->object)
14371 && (end + 1)->charpos <= 0)
14372 ++end;
14373 glyph_before = glyph + 1;
14374 glyph_after = end;
14375 }
14376 }
14377 else if (row->reversed_p)
14378 {
14379 /* In R2L rows that don't display text, put the cursor on the
14380 rightmost glyph. Case in point: an empty last line that is
14381 part of an R2L paragraph. */
14382 cursor = end - 1;
14383 /* Avoid placing the cursor on the last glyph of the row, where
14384 on terminal frames we hold the vertical border between
14385 adjacent windows. */
14386 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14387 && !WINDOW_RIGHTMOST_P (w)
14388 && cursor == row->glyphs[LAST_AREA] - 1)
14389 cursor--;
14390 x = -1; /* will be computed below, at label compute_x */
14391 }
14392
14393 /* Step 1: Try to find the glyph whose character position
14394 corresponds to point. If that's not possible, find 2 glyphs
14395 whose character positions are the closest to point, one before
14396 point, the other after it. */
14397 if (!row->reversed_p)
14398 while (/* not marched to end of glyph row */
14399 glyph < end
14400 /* glyph was not inserted by redisplay for internal purposes */
14401 && !NILP (glyph->object))
14402 {
14403 if (BUFFERP (glyph->object))
14404 {
14405 ptrdiff_t dpos = glyph->charpos - pt_old;
14406
14407 if (glyph->charpos > bpos_max)
14408 bpos_max = glyph->charpos;
14409 if (glyph->charpos < bpos_min)
14410 bpos_min = glyph->charpos;
14411 if (!glyph->avoid_cursor_p)
14412 {
14413 /* If we hit point, we've found the glyph on which to
14414 display the cursor. */
14415 if (dpos == 0)
14416 {
14417 match_with_avoid_cursor = 0;
14418 break;
14419 }
14420 /* See if we've found a better approximation to
14421 POS_BEFORE or to POS_AFTER. */
14422 if (0 > dpos && dpos > pos_before - pt_old)
14423 {
14424 pos_before = glyph->charpos;
14425 glyph_before = glyph;
14426 }
14427 else if (0 < dpos && dpos < pos_after - pt_old)
14428 {
14429 pos_after = glyph->charpos;
14430 glyph_after = glyph;
14431 }
14432 }
14433 else if (dpos == 0)
14434 match_with_avoid_cursor = 1;
14435 }
14436 else if (STRINGP (glyph->object))
14437 {
14438 Lisp_Object chprop;
14439 ptrdiff_t glyph_pos = glyph->charpos;
14440
14441 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14442 glyph->object);
14443 if (!NILP (chprop))
14444 {
14445 /* If the string came from a `display' text property,
14446 look up the buffer position of that property and
14447 use that position to update bpos_max, as if we
14448 actually saw such a position in one of the row's
14449 glyphs. This helps with supporting integer values
14450 of `cursor' property on the display string in
14451 situations where most or all of the row's buffer
14452 text is completely covered by display properties,
14453 so that no glyph with valid buffer positions is
14454 ever seen in the row. */
14455 ptrdiff_t prop_pos =
14456 string_buffer_position_lim (glyph->object, pos_before,
14457 pos_after, 0);
14458
14459 if (prop_pos >= pos_before)
14460 bpos_max = prop_pos;
14461 }
14462 if (INTEGERP (chprop))
14463 {
14464 bpos_covered = bpos_max + XINT (chprop);
14465 /* If the `cursor' property covers buffer positions up
14466 to and including point, we should display cursor on
14467 this glyph. Note that, if a `cursor' property on one
14468 of the string's characters has an integer value, we
14469 will break out of the loop below _before_ we get to
14470 the position match above. IOW, integer values of
14471 the `cursor' property override the "exact match for
14472 point" strategy of positioning the cursor. */
14473 /* Implementation note: bpos_max == pt_old when, e.g.,
14474 we are in an empty line, where bpos_max is set to
14475 MATRIX_ROW_START_CHARPOS, see above. */
14476 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14477 {
14478 cursor = glyph;
14479 break;
14480 }
14481 }
14482
14483 string_seen = 1;
14484 }
14485 x += glyph->pixel_width;
14486 ++glyph;
14487 }
14488 else if (glyph > end) /* row is reversed */
14489 while (!NILP (glyph->object))
14490 {
14491 if (BUFFERP (glyph->object))
14492 {
14493 ptrdiff_t dpos = glyph->charpos - pt_old;
14494
14495 if (glyph->charpos > bpos_max)
14496 bpos_max = glyph->charpos;
14497 if (glyph->charpos < bpos_min)
14498 bpos_min = glyph->charpos;
14499 if (!glyph->avoid_cursor_p)
14500 {
14501 if (dpos == 0)
14502 {
14503 match_with_avoid_cursor = 0;
14504 break;
14505 }
14506 if (0 > dpos && dpos > pos_before - pt_old)
14507 {
14508 pos_before = glyph->charpos;
14509 glyph_before = glyph;
14510 }
14511 else if (0 < dpos && dpos < pos_after - pt_old)
14512 {
14513 pos_after = glyph->charpos;
14514 glyph_after = glyph;
14515 }
14516 }
14517 else if (dpos == 0)
14518 match_with_avoid_cursor = 1;
14519 }
14520 else if (STRINGP (glyph->object))
14521 {
14522 Lisp_Object chprop;
14523 ptrdiff_t glyph_pos = glyph->charpos;
14524
14525 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14526 glyph->object);
14527 if (!NILP (chprop))
14528 {
14529 ptrdiff_t prop_pos =
14530 string_buffer_position_lim (glyph->object, pos_before,
14531 pos_after, 0);
14532
14533 if (prop_pos >= pos_before)
14534 bpos_max = prop_pos;
14535 }
14536 if (INTEGERP (chprop))
14537 {
14538 bpos_covered = bpos_max + XINT (chprop);
14539 /* If the `cursor' property covers buffer positions up
14540 to and including point, we should display cursor on
14541 this glyph. */
14542 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14543 {
14544 cursor = glyph;
14545 break;
14546 }
14547 }
14548 string_seen = 1;
14549 }
14550 --glyph;
14551 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14552 {
14553 x--; /* can't use any pixel_width */
14554 break;
14555 }
14556 x -= glyph->pixel_width;
14557 }
14558
14559 /* Step 2: If we didn't find an exact match for point, we need to
14560 look for a proper place to put the cursor among glyphs between
14561 GLYPH_BEFORE and GLYPH_AFTER. */
14562 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14563 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14564 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14565 {
14566 /* An empty line has a single glyph whose OBJECT is nil and
14567 whose CHARPOS is the position of a newline on that line.
14568 Note that on a TTY, there are more glyphs after that, which
14569 were produced by extend_face_to_end_of_line, but their
14570 CHARPOS is zero or negative. */
14571 int empty_line_p =
14572 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14573 && NILP (glyph->object) && glyph->charpos > 0
14574 /* On a TTY, continued and truncated rows also have a glyph at
14575 their end whose OBJECT is nil and whose CHARPOS is
14576 positive (the continuation and truncation glyphs), but such
14577 rows are obviously not "empty". */
14578 && !(row->continued_p || row->truncated_on_right_p);
14579
14580 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14581 {
14582 ptrdiff_t ellipsis_pos;
14583
14584 /* Scan back over the ellipsis glyphs. */
14585 if (!row->reversed_p)
14586 {
14587 ellipsis_pos = (glyph - 1)->charpos;
14588 while (glyph > row->glyphs[TEXT_AREA]
14589 && (glyph - 1)->charpos == ellipsis_pos)
14590 glyph--, x -= glyph->pixel_width;
14591 /* That loop always goes one position too far, including
14592 the glyph before the ellipsis. So scan forward over
14593 that one. */
14594 x += glyph->pixel_width;
14595 glyph++;
14596 }
14597 else /* row is reversed */
14598 {
14599 ellipsis_pos = (glyph + 1)->charpos;
14600 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14601 && (glyph + 1)->charpos == ellipsis_pos)
14602 glyph++, x += glyph->pixel_width;
14603 x -= glyph->pixel_width;
14604 glyph--;
14605 }
14606 }
14607 else if (match_with_avoid_cursor)
14608 {
14609 cursor = glyph_after;
14610 x = -1;
14611 }
14612 else if (string_seen)
14613 {
14614 int incr = row->reversed_p ? -1 : +1;
14615
14616 /* Need to find the glyph that came out of a string which is
14617 present at point. That glyph is somewhere between
14618 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14619 positioned between POS_BEFORE and POS_AFTER in the
14620 buffer. */
14621 struct glyph *start, *stop;
14622 ptrdiff_t pos = pos_before;
14623
14624 x = -1;
14625
14626 /* If the row ends in a newline from a display string,
14627 reordering could have moved the glyphs belonging to the
14628 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14629 in this case we extend the search to the last glyph in
14630 the row that was not inserted by redisplay. */
14631 if (row->ends_in_newline_from_string_p)
14632 {
14633 glyph_after = end;
14634 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14635 }
14636
14637 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14638 correspond to POS_BEFORE and POS_AFTER, respectively. We
14639 need START and STOP in the order that corresponds to the
14640 row's direction as given by its reversed_p flag. If the
14641 directionality of characters between POS_BEFORE and
14642 POS_AFTER is the opposite of the row's base direction,
14643 these characters will have been reordered for display,
14644 and we need to reverse START and STOP. */
14645 if (!row->reversed_p)
14646 {
14647 start = min (glyph_before, glyph_after);
14648 stop = max (glyph_before, glyph_after);
14649 }
14650 else
14651 {
14652 start = max (glyph_before, glyph_after);
14653 stop = min (glyph_before, glyph_after);
14654 }
14655 for (glyph = start + incr;
14656 row->reversed_p ? glyph > stop : glyph < stop; )
14657 {
14658
14659 /* Any glyphs that come from the buffer are here because
14660 of bidi reordering. Skip them, and only pay
14661 attention to glyphs that came from some string. */
14662 if (STRINGP (glyph->object))
14663 {
14664 Lisp_Object str;
14665 ptrdiff_t tem;
14666 /* If the display property covers the newline, we
14667 need to search for it one position farther. */
14668 ptrdiff_t lim = pos_after
14669 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14670
14671 string_from_text_prop = 0;
14672 str = glyph->object;
14673 tem = string_buffer_position_lim (str, pos, lim, 0);
14674 if (tem == 0 /* from overlay */
14675 || pos <= tem)
14676 {
14677 /* If the string from which this glyph came is
14678 found in the buffer at point, or at position
14679 that is closer to point than pos_after, then
14680 we've found the glyph we've been looking for.
14681 If it comes from an overlay (tem == 0), and
14682 it has the `cursor' property on one of its
14683 glyphs, record that glyph as a candidate for
14684 displaying the cursor. (As in the
14685 unidirectional version, we will display the
14686 cursor on the last candidate we find.) */
14687 if (tem == 0
14688 || tem == pt_old
14689 || (tem - pt_old > 0 && tem < pos_after))
14690 {
14691 /* The glyphs from this string could have
14692 been reordered. Find the one with the
14693 smallest string position. Or there could
14694 be a character in the string with the
14695 `cursor' property, which means display
14696 cursor on that character's glyph. */
14697 ptrdiff_t strpos = glyph->charpos;
14698
14699 if (tem)
14700 {
14701 cursor = glyph;
14702 string_from_text_prop = 1;
14703 }
14704 for ( ;
14705 (row->reversed_p ? glyph > stop : glyph < stop)
14706 && EQ (glyph->object, str);
14707 glyph += incr)
14708 {
14709 Lisp_Object cprop;
14710 ptrdiff_t gpos = glyph->charpos;
14711
14712 cprop = Fget_char_property (make_number (gpos),
14713 Qcursor,
14714 glyph->object);
14715 if (!NILP (cprop))
14716 {
14717 cursor = glyph;
14718 break;
14719 }
14720 if (tem && glyph->charpos < strpos)
14721 {
14722 strpos = glyph->charpos;
14723 cursor = glyph;
14724 }
14725 }
14726
14727 if (tem == pt_old
14728 || (tem - pt_old > 0 && tem < pos_after))
14729 goto compute_x;
14730 }
14731 if (tem)
14732 pos = tem + 1; /* don't find previous instances */
14733 }
14734 /* This string is not what we want; skip all of the
14735 glyphs that came from it. */
14736 while ((row->reversed_p ? glyph > stop : glyph < stop)
14737 && EQ (glyph->object, str))
14738 glyph += incr;
14739 }
14740 else
14741 glyph += incr;
14742 }
14743
14744 /* If we reached the end of the line, and END was from a string,
14745 the cursor is not on this line. */
14746 if (cursor == NULL
14747 && (row->reversed_p ? glyph <= end : glyph >= end)
14748 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14749 && STRINGP (end->object)
14750 && row->continued_p)
14751 return 0;
14752 }
14753 /* A truncated row may not include PT among its character positions.
14754 Setting the cursor inside the scroll margin will trigger
14755 recalculation of hscroll in hscroll_window_tree. But if a
14756 display string covers point, defer to the string-handling
14757 code below to figure this out. */
14758 else if (row->truncated_on_left_p && pt_old < bpos_min)
14759 {
14760 cursor = glyph_before;
14761 x = -1;
14762 }
14763 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14764 /* Zero-width characters produce no glyphs. */
14765 || (!empty_line_p
14766 && (row->reversed_p
14767 ? glyph_after > glyphs_end
14768 : glyph_after < glyphs_end)))
14769 {
14770 cursor = glyph_after;
14771 x = -1;
14772 }
14773 }
14774
14775 compute_x:
14776 if (cursor != NULL)
14777 glyph = cursor;
14778 else if (glyph == glyphs_end
14779 && pos_before == pos_after
14780 && STRINGP ((row->reversed_p
14781 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14782 : row->glyphs[TEXT_AREA])->object))
14783 {
14784 /* If all the glyphs of this row came from strings, put the
14785 cursor on the first glyph of the row. This avoids having the
14786 cursor outside of the text area in this very rare and hard
14787 use case. */
14788 glyph =
14789 row->reversed_p
14790 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14791 : row->glyphs[TEXT_AREA];
14792 }
14793 if (x < 0)
14794 {
14795 struct glyph *g;
14796
14797 /* Need to compute x that corresponds to GLYPH. */
14798 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14799 {
14800 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14801 emacs_abort ();
14802 x += g->pixel_width;
14803 }
14804 }
14805
14806 /* ROW could be part of a continued line, which, under bidi
14807 reordering, might have other rows whose start and end charpos
14808 occlude point. Only set w->cursor if we found a better
14809 approximation to the cursor position than we have from previously
14810 examined candidate rows belonging to the same continued line. */
14811 if (/* We already have a candidate row. */
14812 w->cursor.vpos >= 0
14813 /* That candidate is not the row we are processing. */
14814 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14815 /* Make sure cursor.vpos specifies a row whose start and end
14816 charpos occlude point, and it is valid candidate for being a
14817 cursor-row. This is because some callers of this function
14818 leave cursor.vpos at the row where the cursor was displayed
14819 during the last redisplay cycle. */
14820 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14821 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14822 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14823 {
14824 struct glyph *g1
14825 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14826
14827 /* Don't consider glyphs that are outside TEXT_AREA. */
14828 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14829 return 0;
14830 /* Keep the candidate whose buffer position is the closest to
14831 point or has the `cursor' property. */
14832 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14833 w->cursor.hpos >= 0
14834 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14835 && ((BUFFERP (g1->object)
14836 && (g1->charpos == pt_old /* An exact match always wins. */
14837 || (BUFFERP (glyph->object)
14838 && eabs (g1->charpos - pt_old)
14839 < eabs (glyph->charpos - pt_old))))
14840 /* Previous candidate is a glyph from a string that has
14841 a non-nil `cursor' property. */
14842 || (STRINGP (g1->object)
14843 && (!NILP (Fget_char_property (make_number (g1->charpos),
14844 Qcursor, g1->object))
14845 /* Previous candidate is from the same display
14846 string as this one, and the display string
14847 came from a text property. */
14848 || (EQ (g1->object, glyph->object)
14849 && string_from_text_prop)
14850 /* this candidate is from newline and its
14851 position is not an exact match */
14852 || (NILP (glyph->object)
14853 && glyph->charpos != pt_old)))))
14854 return 0;
14855 /* If this candidate gives an exact match, use that. */
14856 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14857 /* If this candidate is a glyph created for the
14858 terminating newline of a line, and point is on that
14859 newline, it wins because it's an exact match. */
14860 || (!row->continued_p
14861 && NILP (glyph->object)
14862 && glyph->charpos == 0
14863 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14864 /* Otherwise, keep the candidate that comes from a row
14865 spanning less buffer positions. This may win when one or
14866 both candidate positions are on glyphs that came from
14867 display strings, for which we cannot compare buffer
14868 positions. */
14869 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14870 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14871 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14872 return 0;
14873 }
14874 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14875 w->cursor.x = x;
14876 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14877 w->cursor.y = row->y + dy;
14878
14879 if (w == XWINDOW (selected_window))
14880 {
14881 if (!row->continued_p
14882 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14883 && row->x == 0)
14884 {
14885 this_line_buffer = XBUFFER (w->contents);
14886
14887 CHARPOS (this_line_start_pos)
14888 = MATRIX_ROW_START_CHARPOS (row) + delta;
14889 BYTEPOS (this_line_start_pos)
14890 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14891
14892 CHARPOS (this_line_end_pos)
14893 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14894 BYTEPOS (this_line_end_pos)
14895 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14896
14897 this_line_y = w->cursor.y;
14898 this_line_pixel_height = row->height;
14899 this_line_vpos = w->cursor.vpos;
14900 this_line_start_x = row->x;
14901 }
14902 else
14903 CHARPOS (this_line_start_pos) = 0;
14904 }
14905
14906 return 1;
14907 }
14908
14909
14910 /* Run window scroll functions, if any, for WINDOW with new window
14911 start STARTP. Sets the window start of WINDOW to that position.
14912
14913 We assume that the window's buffer is really current. */
14914
14915 static struct text_pos
14916 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14917 {
14918 struct window *w = XWINDOW (window);
14919 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14920
14921 eassert (current_buffer == XBUFFER (w->contents));
14922
14923 if (!NILP (Vwindow_scroll_functions))
14924 {
14925 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14926 make_number (CHARPOS (startp)));
14927 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14928 /* In case the hook functions switch buffers. */
14929 set_buffer_internal (XBUFFER (w->contents));
14930 }
14931
14932 return startp;
14933 }
14934
14935
14936 /* Make sure the line containing the cursor is fully visible.
14937 A value of 1 means there is nothing to be done.
14938 (Either the line is fully visible, or it cannot be made so,
14939 or we cannot tell.)
14940
14941 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14942 is higher than window.
14943
14944 If CURRENT_MATRIX_P is non-zero, use the information from the
14945 window's current glyph matrix; otherwise use the desired glyph
14946 matrix.
14947
14948 A value of 0 means the caller should do scrolling
14949 as if point had gone off the screen. */
14950
14951 static int
14952 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14953 {
14954 struct glyph_matrix *matrix;
14955 struct glyph_row *row;
14956 int window_height;
14957
14958 if (!make_cursor_line_fully_visible_p)
14959 return 1;
14960
14961 /* It's not always possible to find the cursor, e.g, when a window
14962 is full of overlay strings. Don't do anything in that case. */
14963 if (w->cursor.vpos < 0)
14964 return 1;
14965
14966 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14967 row = MATRIX_ROW (matrix, w->cursor.vpos);
14968
14969 /* If the cursor row is not partially visible, there's nothing to do. */
14970 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14971 return 1;
14972
14973 /* If the row the cursor is in is taller than the window's height,
14974 it's not clear what to do, so do nothing. */
14975 window_height = window_box_height (w);
14976 if (row->height >= window_height)
14977 {
14978 if (!force_p || MINI_WINDOW_P (w)
14979 || w->vscroll || w->cursor.vpos == 0)
14980 return 1;
14981 }
14982 return 0;
14983 }
14984
14985
14986 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14987 non-zero means only WINDOW is redisplayed in redisplay_internal.
14988 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14989 in redisplay_window to bring a partially visible line into view in
14990 the case that only the cursor has moved.
14991
14992 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14993 last screen line's vertical height extends past the end of the screen.
14994
14995 Value is
14996
14997 1 if scrolling succeeded
14998
14999 0 if scrolling didn't find point.
15000
15001 -1 if new fonts have been loaded so that we must interrupt
15002 redisplay, adjust glyph matrices, and try again. */
15003
15004 enum
15005 {
15006 SCROLLING_SUCCESS,
15007 SCROLLING_FAILED,
15008 SCROLLING_NEED_LARGER_MATRICES
15009 };
15010
15011 /* If scroll-conservatively is more than this, never recenter.
15012
15013 If you change this, don't forget to update the doc string of
15014 `scroll-conservatively' and the Emacs manual. */
15015 #define SCROLL_LIMIT 100
15016
15017 static int
15018 try_scrolling (Lisp_Object window, int just_this_one_p,
15019 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15020 int temp_scroll_step, int last_line_misfit)
15021 {
15022 struct window *w = XWINDOW (window);
15023 struct frame *f = XFRAME (w->frame);
15024 struct text_pos pos, startp;
15025 struct it it;
15026 int this_scroll_margin, scroll_max, rc, height;
15027 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15028 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15029 Lisp_Object aggressive;
15030 /* We will never try scrolling more than this number of lines. */
15031 int scroll_limit = SCROLL_LIMIT;
15032 int frame_line_height = default_line_pixel_height (w);
15033 int window_total_lines
15034 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15035
15036 #ifdef GLYPH_DEBUG
15037 debug_method_add (w, "try_scrolling");
15038 #endif
15039
15040 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15041
15042 /* Compute scroll margin height in pixels. We scroll when point is
15043 within this distance from the top or bottom of the window. */
15044 if (scroll_margin > 0)
15045 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15046 * frame_line_height;
15047 else
15048 this_scroll_margin = 0;
15049
15050 /* Force arg_scroll_conservatively to have a reasonable value, to
15051 avoid scrolling too far away with slow move_it_* functions. Note
15052 that the user can supply scroll-conservatively equal to
15053 `most-positive-fixnum', which can be larger than INT_MAX. */
15054 if (arg_scroll_conservatively > scroll_limit)
15055 {
15056 arg_scroll_conservatively = scroll_limit + 1;
15057 scroll_max = scroll_limit * frame_line_height;
15058 }
15059 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15060 /* Compute how much we should try to scroll maximally to bring
15061 point into view. */
15062 scroll_max = (max (scroll_step,
15063 max (arg_scroll_conservatively, temp_scroll_step))
15064 * frame_line_height);
15065 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15066 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15067 /* We're trying to scroll because of aggressive scrolling but no
15068 scroll_step is set. Choose an arbitrary one. */
15069 scroll_max = 10 * frame_line_height;
15070 else
15071 scroll_max = 0;
15072
15073 too_near_end:
15074
15075 /* Decide whether to scroll down. */
15076 if (PT > CHARPOS (startp))
15077 {
15078 int scroll_margin_y;
15079
15080 /* Compute the pixel ypos of the scroll margin, then move IT to
15081 either that ypos or PT, whichever comes first. */
15082 start_display (&it, w, startp);
15083 scroll_margin_y = it.last_visible_y - this_scroll_margin
15084 - frame_line_height * extra_scroll_margin_lines;
15085 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15086 (MOVE_TO_POS | MOVE_TO_Y));
15087
15088 if (PT > CHARPOS (it.current.pos))
15089 {
15090 int y0 = line_bottom_y (&it);
15091 /* Compute how many pixels below window bottom to stop searching
15092 for PT. This avoids costly search for PT that is far away if
15093 the user limited scrolling by a small number of lines, but
15094 always finds PT if scroll_conservatively is set to a large
15095 number, such as most-positive-fixnum. */
15096 int slack = max (scroll_max, 10 * frame_line_height);
15097 int y_to_move = it.last_visible_y + slack;
15098
15099 /* Compute the distance from the scroll margin to PT or to
15100 the scroll limit, whichever comes first. This should
15101 include the height of the cursor line, to make that line
15102 fully visible. */
15103 move_it_to (&it, PT, -1, y_to_move,
15104 -1, MOVE_TO_POS | MOVE_TO_Y);
15105 dy = line_bottom_y (&it) - y0;
15106
15107 if (dy > scroll_max)
15108 return SCROLLING_FAILED;
15109
15110 if (dy > 0)
15111 scroll_down_p = 1;
15112 }
15113 }
15114
15115 if (scroll_down_p)
15116 {
15117 /* Point is in or below the bottom scroll margin, so move the
15118 window start down. If scrolling conservatively, move it just
15119 enough down to make point visible. If scroll_step is set,
15120 move it down by scroll_step. */
15121 if (arg_scroll_conservatively)
15122 amount_to_scroll
15123 = min (max (dy, frame_line_height),
15124 frame_line_height * arg_scroll_conservatively);
15125 else if (scroll_step || temp_scroll_step)
15126 amount_to_scroll = scroll_max;
15127 else
15128 {
15129 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15130 height = WINDOW_BOX_TEXT_HEIGHT (w);
15131 if (NUMBERP (aggressive))
15132 {
15133 double float_amount = XFLOATINT (aggressive) * height;
15134 int aggressive_scroll = float_amount;
15135 if (aggressive_scroll == 0 && float_amount > 0)
15136 aggressive_scroll = 1;
15137 /* Don't let point enter the scroll margin near top of
15138 the window. This could happen if the value of
15139 scroll_up_aggressively is too large and there are
15140 non-zero margins, because scroll_up_aggressively
15141 means put point that fraction of window height
15142 _from_the_bottom_margin_. */
15143 if (aggressive_scroll + 2 * this_scroll_margin > height)
15144 aggressive_scroll = height - 2 * this_scroll_margin;
15145 amount_to_scroll = dy + aggressive_scroll;
15146 }
15147 }
15148
15149 if (amount_to_scroll <= 0)
15150 return SCROLLING_FAILED;
15151
15152 start_display (&it, w, startp);
15153 if (arg_scroll_conservatively <= scroll_limit)
15154 move_it_vertically (&it, amount_to_scroll);
15155 else
15156 {
15157 /* Extra precision for users who set scroll-conservatively
15158 to a large number: make sure the amount we scroll
15159 the window start is never less than amount_to_scroll,
15160 which was computed as distance from window bottom to
15161 point. This matters when lines at window top and lines
15162 below window bottom have different height. */
15163 struct it it1;
15164 void *it1data = NULL;
15165 /* We use a temporary it1 because line_bottom_y can modify
15166 its argument, if it moves one line down; see there. */
15167 int start_y;
15168
15169 SAVE_IT (it1, it, it1data);
15170 start_y = line_bottom_y (&it1);
15171 do {
15172 RESTORE_IT (&it, &it, it1data);
15173 move_it_by_lines (&it, 1);
15174 SAVE_IT (it1, it, it1data);
15175 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15176 }
15177
15178 /* If STARTP is unchanged, move it down another screen line. */
15179 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15180 move_it_by_lines (&it, 1);
15181 startp = it.current.pos;
15182 }
15183 else
15184 {
15185 struct text_pos scroll_margin_pos = startp;
15186 int y_offset = 0;
15187
15188 /* See if point is inside the scroll margin at the top of the
15189 window. */
15190 if (this_scroll_margin)
15191 {
15192 int y_start;
15193
15194 start_display (&it, w, startp);
15195 y_start = it.current_y;
15196 move_it_vertically (&it, this_scroll_margin);
15197 scroll_margin_pos = it.current.pos;
15198 /* If we didn't move enough before hitting ZV, request
15199 additional amount of scroll, to move point out of the
15200 scroll margin. */
15201 if (IT_CHARPOS (it) == ZV
15202 && it.current_y - y_start < this_scroll_margin)
15203 y_offset = this_scroll_margin - (it.current_y - y_start);
15204 }
15205
15206 if (PT < CHARPOS (scroll_margin_pos))
15207 {
15208 /* Point is in the scroll margin at the top of the window or
15209 above what is displayed in the window. */
15210 int y0, y_to_move;
15211
15212 /* Compute the vertical distance from PT to the scroll
15213 margin position. Move as far as scroll_max allows, or
15214 one screenful, or 10 screen lines, whichever is largest.
15215 Give up if distance is greater than scroll_max or if we
15216 didn't reach the scroll margin position. */
15217 SET_TEXT_POS (pos, PT, PT_BYTE);
15218 start_display (&it, w, pos);
15219 y0 = it.current_y;
15220 y_to_move = max (it.last_visible_y,
15221 max (scroll_max, 10 * frame_line_height));
15222 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15223 y_to_move, -1,
15224 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15225 dy = it.current_y - y0;
15226 if (dy > scroll_max
15227 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15228 return SCROLLING_FAILED;
15229
15230 /* Additional scroll for when ZV was too close to point. */
15231 dy += y_offset;
15232
15233 /* Compute new window start. */
15234 start_display (&it, w, startp);
15235
15236 if (arg_scroll_conservatively)
15237 amount_to_scroll = max (dy, frame_line_height
15238 * max (scroll_step, temp_scroll_step));
15239 else if (scroll_step || temp_scroll_step)
15240 amount_to_scroll = scroll_max;
15241 else
15242 {
15243 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15244 height = WINDOW_BOX_TEXT_HEIGHT (w);
15245 if (NUMBERP (aggressive))
15246 {
15247 double float_amount = XFLOATINT (aggressive) * height;
15248 int aggressive_scroll = float_amount;
15249 if (aggressive_scroll == 0 && float_amount > 0)
15250 aggressive_scroll = 1;
15251 /* Don't let point enter the scroll margin near
15252 bottom of the window, if the value of
15253 scroll_down_aggressively happens to be too
15254 large. */
15255 if (aggressive_scroll + 2 * this_scroll_margin > height)
15256 aggressive_scroll = height - 2 * this_scroll_margin;
15257 amount_to_scroll = dy + aggressive_scroll;
15258 }
15259 }
15260
15261 if (amount_to_scroll <= 0)
15262 return SCROLLING_FAILED;
15263
15264 move_it_vertically_backward (&it, amount_to_scroll);
15265 startp = it.current.pos;
15266 }
15267 }
15268
15269 /* Run window scroll functions. */
15270 startp = run_window_scroll_functions (window, startp);
15271
15272 /* Display the window. Give up if new fonts are loaded, or if point
15273 doesn't appear. */
15274 if (!try_window (window, startp, 0))
15275 rc = SCROLLING_NEED_LARGER_MATRICES;
15276 else if (w->cursor.vpos < 0)
15277 {
15278 clear_glyph_matrix (w->desired_matrix);
15279 rc = SCROLLING_FAILED;
15280 }
15281 else
15282 {
15283 /* Maybe forget recorded base line for line number display. */
15284 if (!just_this_one_p
15285 || current_buffer->clip_changed
15286 || BEG_UNCHANGED < CHARPOS (startp))
15287 w->base_line_number = 0;
15288
15289 /* If cursor ends up on a partially visible line,
15290 treat that as being off the bottom of the screen. */
15291 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15292 /* It's possible that the cursor is on the first line of the
15293 buffer, which is partially obscured due to a vscroll
15294 (Bug#7537). In that case, avoid looping forever. */
15295 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15296 {
15297 clear_glyph_matrix (w->desired_matrix);
15298 ++extra_scroll_margin_lines;
15299 goto too_near_end;
15300 }
15301 rc = SCROLLING_SUCCESS;
15302 }
15303
15304 return rc;
15305 }
15306
15307
15308 /* Compute a suitable window start for window W if display of W starts
15309 on a continuation line. Value is non-zero if a new window start
15310 was computed.
15311
15312 The new window start will be computed, based on W's width, starting
15313 from the start of the continued line. It is the start of the
15314 screen line with the minimum distance from the old start W->start. */
15315
15316 static int
15317 compute_window_start_on_continuation_line (struct window *w)
15318 {
15319 struct text_pos pos, start_pos;
15320 int window_start_changed_p = 0;
15321
15322 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15323
15324 /* If window start is on a continuation line... Window start may be
15325 < BEGV in case there's invisible text at the start of the
15326 buffer (M-x rmail, for example). */
15327 if (CHARPOS (start_pos) > BEGV
15328 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15329 {
15330 struct it it;
15331 struct glyph_row *row;
15332
15333 /* Handle the case that the window start is out of range. */
15334 if (CHARPOS (start_pos) < BEGV)
15335 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15336 else if (CHARPOS (start_pos) > ZV)
15337 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15338
15339 /* Find the start of the continued line. This should be fast
15340 because find_newline is fast (newline cache). */
15341 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15342 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15343 row, DEFAULT_FACE_ID);
15344 reseat_at_previous_visible_line_start (&it);
15345
15346 /* If the line start is "too far" away from the window start,
15347 say it takes too much time to compute a new window start. */
15348 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15349 /* PXW: Do we need upper bounds here? */
15350 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15351 {
15352 int min_distance, distance;
15353
15354 /* Move forward by display lines to find the new window
15355 start. If window width was enlarged, the new start can
15356 be expected to be > the old start. If window width was
15357 decreased, the new window start will be < the old start.
15358 So, we're looking for the display line start with the
15359 minimum distance from the old window start. */
15360 pos = it.current.pos;
15361 min_distance = INFINITY;
15362 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15363 distance < min_distance)
15364 {
15365 min_distance = distance;
15366 pos = it.current.pos;
15367 if (it.line_wrap == WORD_WRAP)
15368 {
15369 /* Under WORD_WRAP, move_it_by_lines is likely to
15370 overshoot and stop not at the first, but the
15371 second character from the left margin. So in
15372 that case, we need a more tight control on the X
15373 coordinate of the iterator than move_it_by_lines
15374 promises in its contract. The method is to first
15375 go to the last (rightmost) visible character of a
15376 line, then move to the leftmost character on the
15377 next line in a separate call. */
15378 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15379 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15380 move_it_to (&it, ZV, 0,
15381 it.current_y + it.max_ascent + it.max_descent, -1,
15382 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15383 }
15384 else
15385 move_it_by_lines (&it, 1);
15386 }
15387
15388 /* Set the window start there. */
15389 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15390 window_start_changed_p = 1;
15391 }
15392 }
15393
15394 return window_start_changed_p;
15395 }
15396
15397
15398 /* Try cursor movement in case text has not changed in window WINDOW,
15399 with window start STARTP. Value is
15400
15401 CURSOR_MOVEMENT_SUCCESS if successful
15402
15403 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15404
15405 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15406 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15407 we want to scroll as if scroll-step were set to 1. See the code.
15408
15409 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15410 which case we have to abort this redisplay, and adjust matrices
15411 first. */
15412
15413 enum
15414 {
15415 CURSOR_MOVEMENT_SUCCESS,
15416 CURSOR_MOVEMENT_CANNOT_BE_USED,
15417 CURSOR_MOVEMENT_MUST_SCROLL,
15418 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15419 };
15420
15421 static int
15422 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15423 {
15424 struct window *w = XWINDOW (window);
15425 struct frame *f = XFRAME (w->frame);
15426 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15427
15428 #ifdef GLYPH_DEBUG
15429 if (inhibit_try_cursor_movement)
15430 return rc;
15431 #endif
15432
15433 /* Previously, there was a check for Lisp integer in the
15434 if-statement below. Now, this field is converted to
15435 ptrdiff_t, thus zero means invalid position in a buffer. */
15436 eassert (w->last_point > 0);
15437 /* Likewise there was a check whether window_end_vpos is nil or larger
15438 than the window. Now window_end_vpos is int and so never nil, but
15439 let's leave eassert to check whether it fits in the window. */
15440 eassert (!w->window_end_valid
15441 || w->window_end_vpos < w->current_matrix->nrows);
15442
15443 /* Handle case where text has not changed, only point, and it has
15444 not moved off the frame. */
15445 if (/* Point may be in this window. */
15446 PT >= CHARPOS (startp)
15447 /* Selective display hasn't changed. */
15448 && !current_buffer->clip_changed
15449 /* Function force-mode-line-update is used to force a thorough
15450 redisplay. It sets either windows_or_buffers_changed or
15451 update_mode_lines. So don't take a shortcut here for these
15452 cases. */
15453 && !update_mode_lines
15454 && !windows_or_buffers_changed
15455 && !f->cursor_type_changed
15456 && NILP (Vshow_trailing_whitespace)
15457 /* This code is not used for mini-buffer for the sake of the case
15458 of redisplaying to replace an echo area message; since in
15459 that case the mini-buffer contents per se are usually
15460 unchanged. This code is of no real use in the mini-buffer
15461 since the handling of this_line_start_pos, etc., in redisplay
15462 handles the same cases. */
15463 && !EQ (window, minibuf_window)
15464 && (FRAME_WINDOW_P (f)
15465 || !overlay_arrow_in_current_buffer_p ()))
15466 {
15467 int this_scroll_margin, top_scroll_margin;
15468 struct glyph_row *row = NULL;
15469 int frame_line_height = default_line_pixel_height (w);
15470 int window_total_lines
15471 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15472
15473 #ifdef GLYPH_DEBUG
15474 debug_method_add (w, "cursor movement");
15475 #endif
15476
15477 /* Scroll if point within this distance from the top or bottom
15478 of the window. This is a pixel value. */
15479 if (scroll_margin > 0)
15480 {
15481 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15482 this_scroll_margin *= frame_line_height;
15483 }
15484 else
15485 this_scroll_margin = 0;
15486
15487 top_scroll_margin = this_scroll_margin;
15488 if (WINDOW_WANTS_HEADER_LINE_P (w))
15489 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15490
15491 /* Start with the row the cursor was displayed during the last
15492 not paused redisplay. Give up if that row is not valid. */
15493 if (w->last_cursor_vpos < 0
15494 || w->last_cursor_vpos >= w->current_matrix->nrows)
15495 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15496 else
15497 {
15498 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15499 if (row->mode_line_p)
15500 ++row;
15501 if (!row->enabled_p)
15502 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15503 }
15504
15505 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15506 {
15507 int scroll_p = 0, must_scroll = 0;
15508 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15509
15510 if (PT > w->last_point)
15511 {
15512 /* Point has moved forward. */
15513 while (MATRIX_ROW_END_CHARPOS (row) < PT
15514 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15515 {
15516 eassert (row->enabled_p);
15517 ++row;
15518 }
15519
15520 /* If the end position of a row equals the start
15521 position of the next row, and PT is at that position,
15522 we would rather display cursor in the next line. */
15523 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15524 && MATRIX_ROW_END_CHARPOS (row) == PT
15525 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15526 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15527 && !cursor_row_p (row))
15528 ++row;
15529
15530 /* If within the scroll margin, scroll. Note that
15531 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15532 the next line would be drawn, and that
15533 this_scroll_margin can be zero. */
15534 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15535 || PT > MATRIX_ROW_END_CHARPOS (row)
15536 /* Line is completely visible last line in window
15537 and PT is to be set in the next line. */
15538 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15539 && PT == MATRIX_ROW_END_CHARPOS (row)
15540 && !row->ends_at_zv_p
15541 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15542 scroll_p = 1;
15543 }
15544 else if (PT < w->last_point)
15545 {
15546 /* Cursor has to be moved backward. Note that PT >=
15547 CHARPOS (startp) because of the outer if-statement. */
15548 while (!row->mode_line_p
15549 && (MATRIX_ROW_START_CHARPOS (row) > PT
15550 || (MATRIX_ROW_START_CHARPOS (row) == PT
15551 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15552 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15553 row > w->current_matrix->rows
15554 && (row-1)->ends_in_newline_from_string_p))))
15555 && (row->y > top_scroll_margin
15556 || CHARPOS (startp) == BEGV))
15557 {
15558 eassert (row->enabled_p);
15559 --row;
15560 }
15561
15562 /* Consider the following case: Window starts at BEGV,
15563 there is invisible, intangible text at BEGV, so that
15564 display starts at some point START > BEGV. It can
15565 happen that we are called with PT somewhere between
15566 BEGV and START. Try to handle that case. */
15567 if (row < w->current_matrix->rows
15568 || row->mode_line_p)
15569 {
15570 row = w->current_matrix->rows;
15571 if (row->mode_line_p)
15572 ++row;
15573 }
15574
15575 /* Due to newlines in overlay strings, we may have to
15576 skip forward over overlay strings. */
15577 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15578 && MATRIX_ROW_END_CHARPOS (row) == PT
15579 && !cursor_row_p (row))
15580 ++row;
15581
15582 /* If within the scroll margin, scroll. */
15583 if (row->y < top_scroll_margin
15584 && CHARPOS (startp) != BEGV)
15585 scroll_p = 1;
15586 }
15587 else
15588 {
15589 /* Cursor did not move. So don't scroll even if cursor line
15590 is partially visible, as it was so before. */
15591 rc = CURSOR_MOVEMENT_SUCCESS;
15592 }
15593
15594 if (PT < MATRIX_ROW_START_CHARPOS (row)
15595 || PT > MATRIX_ROW_END_CHARPOS (row))
15596 {
15597 /* if PT is not in the glyph row, give up. */
15598 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15599 must_scroll = 1;
15600 }
15601 else if (rc != CURSOR_MOVEMENT_SUCCESS
15602 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15603 {
15604 struct glyph_row *row1;
15605
15606 /* If rows are bidi-reordered and point moved, back up
15607 until we find a row that does not belong to a
15608 continuation line. This is because we must consider
15609 all rows of a continued line as candidates for the
15610 new cursor positioning, since row start and end
15611 positions change non-linearly with vertical position
15612 in such rows. */
15613 /* FIXME: Revisit this when glyph ``spilling'' in
15614 continuation lines' rows is implemented for
15615 bidi-reordered rows. */
15616 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15617 MATRIX_ROW_CONTINUATION_LINE_P (row);
15618 --row)
15619 {
15620 /* If we hit the beginning of the displayed portion
15621 without finding the first row of a continued
15622 line, give up. */
15623 if (row <= row1)
15624 {
15625 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15626 break;
15627 }
15628 eassert (row->enabled_p);
15629 }
15630 }
15631 if (must_scroll)
15632 ;
15633 else if (rc != CURSOR_MOVEMENT_SUCCESS
15634 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15635 /* Make sure this isn't a header line by any chance, since
15636 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15637 && !row->mode_line_p
15638 && make_cursor_line_fully_visible_p)
15639 {
15640 if (PT == MATRIX_ROW_END_CHARPOS (row)
15641 && !row->ends_at_zv_p
15642 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15643 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15644 else if (row->height > window_box_height (w))
15645 {
15646 /* If we end up in a partially visible line, let's
15647 make it fully visible, except when it's taller
15648 than the window, in which case we can't do much
15649 about it. */
15650 *scroll_step = 1;
15651 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15652 }
15653 else
15654 {
15655 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15656 if (!cursor_row_fully_visible_p (w, 0, 1))
15657 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15658 else
15659 rc = CURSOR_MOVEMENT_SUCCESS;
15660 }
15661 }
15662 else if (scroll_p)
15663 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15664 else if (rc != CURSOR_MOVEMENT_SUCCESS
15665 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15666 {
15667 /* With bidi-reordered rows, there could be more than
15668 one candidate row whose start and end positions
15669 occlude point. We need to let set_cursor_from_row
15670 find the best candidate. */
15671 /* FIXME: Revisit this when glyph ``spilling'' in
15672 continuation lines' rows is implemented for
15673 bidi-reordered rows. */
15674 int rv = 0;
15675
15676 do
15677 {
15678 int at_zv_p = 0, exact_match_p = 0;
15679
15680 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15681 && PT <= MATRIX_ROW_END_CHARPOS (row)
15682 && cursor_row_p (row))
15683 rv |= set_cursor_from_row (w, row, w->current_matrix,
15684 0, 0, 0, 0);
15685 /* As soon as we've found the exact match for point,
15686 or the first suitable row whose ends_at_zv_p flag
15687 is set, we are done. */
15688 if (rv)
15689 {
15690 at_zv_p = MATRIX_ROW (w->current_matrix,
15691 w->cursor.vpos)->ends_at_zv_p;
15692 if (!at_zv_p
15693 && w->cursor.hpos >= 0
15694 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15695 w->cursor.vpos))
15696 {
15697 struct glyph_row *candidate =
15698 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15699 struct glyph *g =
15700 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15701 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15702
15703 exact_match_p =
15704 (BUFFERP (g->object) && g->charpos == PT)
15705 || (NILP (g->object)
15706 && (g->charpos == PT
15707 || (g->charpos == 0 && endpos - 1 == PT)));
15708 }
15709 if (at_zv_p || exact_match_p)
15710 {
15711 rc = CURSOR_MOVEMENT_SUCCESS;
15712 break;
15713 }
15714 }
15715 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15716 break;
15717 ++row;
15718 }
15719 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15720 || row->continued_p)
15721 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15722 || (MATRIX_ROW_START_CHARPOS (row) == PT
15723 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15724 /* If we didn't find any candidate rows, or exited the
15725 loop before all the candidates were examined, signal
15726 to the caller that this method failed. */
15727 if (rc != CURSOR_MOVEMENT_SUCCESS
15728 && !(rv
15729 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15730 && !row->continued_p))
15731 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15732 else if (rv)
15733 rc = CURSOR_MOVEMENT_SUCCESS;
15734 }
15735 else
15736 {
15737 do
15738 {
15739 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15740 {
15741 rc = CURSOR_MOVEMENT_SUCCESS;
15742 break;
15743 }
15744 ++row;
15745 }
15746 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15747 && MATRIX_ROW_START_CHARPOS (row) == PT
15748 && cursor_row_p (row));
15749 }
15750 }
15751 }
15752
15753 return rc;
15754 }
15755
15756
15757 void
15758 set_vertical_scroll_bar (struct window *w)
15759 {
15760 ptrdiff_t start, end, whole;
15761
15762 /* Calculate the start and end positions for the current window.
15763 At some point, it would be nice to choose between scrollbars
15764 which reflect the whole buffer size, with special markers
15765 indicating narrowing, and scrollbars which reflect only the
15766 visible region.
15767
15768 Note that mini-buffers sometimes aren't displaying any text. */
15769 if (!MINI_WINDOW_P (w)
15770 || (w == XWINDOW (minibuf_window)
15771 && NILP (echo_area_buffer[0])))
15772 {
15773 struct buffer *buf = XBUFFER (w->contents);
15774 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15775 start = marker_position (w->start) - BUF_BEGV (buf);
15776 /* I don't think this is guaranteed to be right. For the
15777 moment, we'll pretend it is. */
15778 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15779
15780 if (end < start)
15781 end = start;
15782 if (whole < (end - start))
15783 whole = end - start;
15784 }
15785 else
15786 start = end = whole = 0;
15787
15788 /* Indicate what this scroll bar ought to be displaying now. */
15789 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15790 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15791 (w, end - start, whole, start);
15792 }
15793
15794
15795 void
15796 set_horizontal_scroll_bar (struct window *w)
15797 {
15798 int start, end, whole, portion;
15799
15800 if (!MINI_WINDOW_P (w)
15801 || (w == XWINDOW (minibuf_window)
15802 && NILP (echo_area_buffer[0])))
15803 {
15804 struct buffer *b = XBUFFER (w->contents);
15805 struct buffer *old_buffer = NULL;
15806 struct it it;
15807 struct text_pos startp;
15808
15809 if (b != current_buffer)
15810 {
15811 old_buffer = current_buffer;
15812 set_buffer_internal (b);
15813 }
15814
15815 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15816 start_display (&it, w, startp);
15817 it.last_visible_x = INT_MAX;
15818 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15819 MOVE_TO_X | MOVE_TO_Y);
15820 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15821 window_box_height (w), -1,
15822 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15823
15824 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15825 end = start + window_box_width (w, TEXT_AREA);
15826 portion = end - start;
15827 /* After enlarging a horizontally scrolled window such that it
15828 gets at least as wide as the text it contains, make sure that
15829 the thumb doesn't fill the entire scroll bar so we can still
15830 drag it back to see the entire text. */
15831 whole = max (whole, end);
15832
15833 if (it.bidi_p)
15834 {
15835 Lisp_Object pdir;
15836
15837 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15838 if (EQ (pdir, Qright_to_left))
15839 {
15840 start = whole - end;
15841 end = start + portion;
15842 }
15843 }
15844
15845 if (old_buffer)
15846 set_buffer_internal (old_buffer);
15847 }
15848 else
15849 start = end = whole = portion = 0;
15850
15851 w->hscroll_whole = whole;
15852
15853 /* Indicate what this scroll bar ought to be displaying now. */
15854 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15855 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15856 (w, portion, whole, start);
15857 }
15858
15859
15860 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15861 selected_window is redisplayed.
15862
15863 We can return without actually redisplaying the window if fonts has been
15864 changed on window's frame. In that case, redisplay_internal will retry.
15865
15866 As one of the important parts of redisplaying a window, we need to
15867 decide whether the previous window-start position (stored in the
15868 window's w->start marker position) is still valid, and if it isn't,
15869 recompute it. Some details about that:
15870
15871 . The previous window-start could be in a continuation line, in
15872 which case we need to recompute it when the window width
15873 changes. See compute_window_start_on_continuation_line and its
15874 call below.
15875
15876 . The text that changed since last redisplay could include the
15877 previous window-start position. In that case, we try to salvage
15878 what we can from the current glyph matrix by calling
15879 try_scrolling, which see.
15880
15881 . Some Emacs command could force us to use a specific window-start
15882 position by setting the window's force_start flag, or gently
15883 propose doing that by setting the window's optional_new_start
15884 flag. In these cases, we try using the specified start point if
15885 that succeeds (i.e. the window desired matrix is successfully
15886 recomputed, and point location is within the window). In case
15887 of optional_new_start, we first check if the specified start
15888 position is feasible, i.e. if it will allow point to be
15889 displayed in the window. If using the specified start point
15890 fails, e.g., if new fonts are needed to be loaded, we abort the
15891 redisplay cycle and leave it up to the next cycle to figure out
15892 things.
15893
15894 . Note that the window's force_start flag is sometimes set by
15895 redisplay itself, when it decides that the previous window start
15896 point is fine and should be kept. Search for "goto force_start"
15897 below to see the details. Like the values of window-start
15898 specified outside of redisplay, these internally-deduced values
15899 are tested for feasibility, and ignored if found to be
15900 unfeasible.
15901
15902 . Note that the function try_window, used to completely redisplay
15903 a window, accepts the window's start point as its argument.
15904 This is used several times in the redisplay code to control
15905 where the window start will be, according to user options such
15906 as scroll-conservatively, and also to ensure the screen line
15907 showing point will be fully (as opposed to partially) visible on
15908 display. */
15909
15910 static void
15911 redisplay_window (Lisp_Object window, bool just_this_one_p)
15912 {
15913 struct window *w = XWINDOW (window);
15914 struct frame *f = XFRAME (w->frame);
15915 struct buffer *buffer = XBUFFER (w->contents);
15916 struct buffer *old = current_buffer;
15917 struct text_pos lpoint, opoint, startp;
15918 int update_mode_line;
15919 int tem;
15920 struct it it;
15921 /* Record it now because it's overwritten. */
15922 bool current_matrix_up_to_date_p = false;
15923 bool used_current_matrix_p = false;
15924 /* This is less strict than current_matrix_up_to_date_p.
15925 It indicates that the buffer contents and narrowing are unchanged. */
15926 bool buffer_unchanged_p = false;
15927 int temp_scroll_step = 0;
15928 ptrdiff_t count = SPECPDL_INDEX ();
15929 int rc;
15930 int centering_position = -1;
15931 int last_line_misfit = 0;
15932 ptrdiff_t beg_unchanged, end_unchanged;
15933 int frame_line_height;
15934
15935 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15936 opoint = lpoint;
15937
15938 #ifdef GLYPH_DEBUG
15939 *w->desired_matrix->method = 0;
15940 #endif
15941
15942 if (!just_this_one_p
15943 && REDISPLAY_SOME_P ()
15944 && !w->redisplay
15945 && !f->redisplay
15946 && !buffer->text->redisplay
15947 && BUF_PT (buffer) == w->last_point)
15948 return;
15949
15950 /* Make sure that both W's markers are valid. */
15951 eassert (XMARKER (w->start)->buffer == buffer);
15952 eassert (XMARKER (w->pointm)->buffer == buffer);
15953
15954 /* We come here again if we need to run window-text-change-functions
15955 below. */
15956 restart:
15957 reconsider_clip_changes (w);
15958 frame_line_height = default_line_pixel_height (w);
15959
15960 /* Has the mode line to be updated? */
15961 update_mode_line = (w->update_mode_line
15962 || update_mode_lines
15963 || buffer->clip_changed
15964 || buffer->prevent_redisplay_optimizations_p);
15965
15966 if (!just_this_one_p)
15967 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15968 cleverly elsewhere. */
15969 w->must_be_updated_p = true;
15970
15971 if (MINI_WINDOW_P (w))
15972 {
15973 if (w == XWINDOW (echo_area_window)
15974 && !NILP (echo_area_buffer[0]))
15975 {
15976 if (update_mode_line)
15977 /* We may have to update a tty frame's menu bar or a
15978 tool-bar. Example `M-x C-h C-h C-g'. */
15979 goto finish_menu_bars;
15980 else
15981 /* We've already displayed the echo area glyphs in this window. */
15982 goto finish_scroll_bars;
15983 }
15984 else if ((w != XWINDOW (minibuf_window)
15985 || minibuf_level == 0)
15986 /* When buffer is nonempty, redisplay window normally. */
15987 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15988 /* Quail displays non-mini buffers in minibuffer window.
15989 In that case, redisplay the window normally. */
15990 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15991 {
15992 /* W is a mini-buffer window, but it's not active, so clear
15993 it. */
15994 int yb = window_text_bottom_y (w);
15995 struct glyph_row *row;
15996 int y;
15997
15998 for (y = 0, row = w->desired_matrix->rows;
15999 y < yb;
16000 y += row->height, ++row)
16001 blank_row (w, row, y);
16002 goto finish_scroll_bars;
16003 }
16004
16005 clear_glyph_matrix (w->desired_matrix);
16006 }
16007
16008 /* Otherwise set up data on this window; select its buffer and point
16009 value. */
16010 /* Really select the buffer, for the sake of buffer-local
16011 variables. */
16012 set_buffer_internal_1 (XBUFFER (w->contents));
16013
16014 current_matrix_up_to_date_p
16015 = (w->window_end_valid
16016 && !current_buffer->clip_changed
16017 && !current_buffer->prevent_redisplay_optimizations_p
16018 && !window_outdated (w));
16019
16020 /* Run the window-text-change-functions
16021 if it is possible that the text on the screen has changed
16022 (either due to modification of the text, or any other reason). */
16023 if (!current_matrix_up_to_date_p
16024 && !NILP (Vwindow_text_change_functions))
16025 {
16026 safe_run_hooks (Qwindow_text_change_functions);
16027 goto restart;
16028 }
16029
16030 beg_unchanged = BEG_UNCHANGED;
16031 end_unchanged = END_UNCHANGED;
16032
16033 SET_TEXT_POS (opoint, PT, PT_BYTE);
16034
16035 specbind (Qinhibit_point_motion_hooks, Qt);
16036
16037 buffer_unchanged_p
16038 = (w->window_end_valid
16039 && !current_buffer->clip_changed
16040 && !window_outdated (w));
16041
16042 /* When windows_or_buffers_changed is non-zero, we can't rely
16043 on the window end being valid, so set it to zero there. */
16044 if (windows_or_buffers_changed)
16045 {
16046 /* If window starts on a continuation line, maybe adjust the
16047 window start in case the window's width changed. */
16048 if (XMARKER (w->start)->buffer == current_buffer)
16049 compute_window_start_on_continuation_line (w);
16050
16051 w->window_end_valid = false;
16052 /* If so, we also can't rely on current matrix
16053 and should not fool try_cursor_movement below. */
16054 current_matrix_up_to_date_p = false;
16055 }
16056
16057 /* Some sanity checks. */
16058 CHECK_WINDOW_END (w);
16059 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16060 emacs_abort ();
16061 if (BYTEPOS (opoint) < CHARPOS (opoint))
16062 emacs_abort ();
16063
16064 if (mode_line_update_needed (w))
16065 update_mode_line = 1;
16066
16067 /* Point refers normally to the selected window. For any other
16068 window, set up appropriate value. */
16069 if (!EQ (window, selected_window))
16070 {
16071 ptrdiff_t new_pt = marker_position (w->pointm);
16072 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16073
16074 if (new_pt < BEGV)
16075 {
16076 new_pt = BEGV;
16077 new_pt_byte = BEGV_BYTE;
16078 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16079 }
16080 else if (new_pt > (ZV - 1))
16081 {
16082 new_pt = ZV;
16083 new_pt_byte = ZV_BYTE;
16084 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16085 }
16086
16087 /* We don't use SET_PT so that the point-motion hooks don't run. */
16088 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16089 }
16090
16091 /* If any of the character widths specified in the display table
16092 have changed, invalidate the width run cache. It's true that
16093 this may be a bit late to catch such changes, but the rest of
16094 redisplay goes (non-fatally) haywire when the display table is
16095 changed, so why should we worry about doing any better? */
16096 if (current_buffer->width_run_cache
16097 || (current_buffer->base_buffer
16098 && current_buffer->base_buffer->width_run_cache))
16099 {
16100 struct Lisp_Char_Table *disptab = buffer_display_table ();
16101
16102 if (! disptab_matches_widthtab
16103 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16104 {
16105 struct buffer *buf = current_buffer;
16106
16107 if (buf->base_buffer)
16108 buf = buf->base_buffer;
16109 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16110 recompute_width_table (current_buffer, disptab);
16111 }
16112 }
16113
16114 /* If window-start is screwed up, choose a new one. */
16115 if (XMARKER (w->start)->buffer != current_buffer)
16116 goto recenter;
16117
16118 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16119
16120 /* If someone specified a new starting point but did not insist,
16121 check whether it can be used. */
16122 if ((w->optional_new_start || window_frozen_p (w))
16123 && CHARPOS (startp) >= BEGV
16124 && CHARPOS (startp) <= ZV)
16125 {
16126 ptrdiff_t it_charpos;
16127
16128 w->optional_new_start = 0;
16129 start_display (&it, w, startp);
16130 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16131 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16132 /* Record IT's position now, since line_bottom_y might change
16133 that. */
16134 it_charpos = IT_CHARPOS (it);
16135 /* Make sure we set the force_start flag only if the cursor row
16136 will be fully visible. Otherwise, the code under force_start
16137 label below will try to move point back into view, which is
16138 not what the code which sets optional_new_start wants. */
16139 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16140 && !w->force_start)
16141 {
16142 if (it_charpos == PT)
16143 w->force_start = 1;
16144 /* IT may overshoot PT if text at PT is invisible. */
16145 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16146 w->force_start = 1;
16147 #ifdef GLYPH_DEBUG
16148 if (w->force_start)
16149 {
16150 if (window_frozen_p (w))
16151 debug_method_add (w, "set force_start from frozen window start");
16152 else
16153 debug_method_add (w, "set force_start from optional_new_start");
16154 }
16155 #endif
16156 }
16157 }
16158
16159 force_start:
16160
16161 /* Handle case where place to start displaying has been specified,
16162 unless the specified location is outside the accessible range. */
16163 if (w->force_start)
16164 {
16165 /* We set this later on if we have to adjust point. */
16166 int new_vpos = -1;
16167
16168 w->force_start = 0;
16169 w->vscroll = 0;
16170 w->window_end_valid = 0;
16171
16172 /* Forget any recorded base line for line number display. */
16173 if (!buffer_unchanged_p)
16174 w->base_line_number = 0;
16175
16176 /* Redisplay the mode line. Select the buffer properly for that.
16177 Also, run the hook window-scroll-functions
16178 because we have scrolled. */
16179 /* Note, we do this after clearing force_start because
16180 if there's an error, it is better to forget about force_start
16181 than to get into an infinite loop calling the hook functions
16182 and having them get more errors. */
16183 if (!update_mode_line
16184 || ! NILP (Vwindow_scroll_functions))
16185 {
16186 update_mode_line = 1;
16187 w->update_mode_line = 1;
16188 startp = run_window_scroll_functions (window, startp);
16189 }
16190
16191 if (CHARPOS (startp) < BEGV)
16192 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16193 else if (CHARPOS (startp) > ZV)
16194 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16195
16196 /* Redisplay, then check if cursor has been set during the
16197 redisplay. Give up if new fonts were loaded. */
16198 /* We used to issue a CHECK_MARGINS argument to try_window here,
16199 but this causes scrolling to fail when point begins inside
16200 the scroll margin (bug#148) -- cyd */
16201 if (!try_window (window, startp, 0))
16202 {
16203 w->force_start = 1;
16204 clear_glyph_matrix (w->desired_matrix);
16205 goto need_larger_matrices;
16206 }
16207
16208 if (w->cursor.vpos < 0)
16209 {
16210 /* If point does not appear, try to move point so it does
16211 appear. The desired matrix has been built above, so we
16212 can use it here. */
16213 new_vpos = window_box_height (w) / 2;
16214 }
16215
16216 if (!cursor_row_fully_visible_p (w, 0, 0))
16217 {
16218 /* Point does appear, but on a line partly visible at end of window.
16219 Move it back to a fully-visible line. */
16220 new_vpos = window_box_height (w);
16221 /* But if window_box_height suggests a Y coordinate that is
16222 not less than we already have, that line will clearly not
16223 be fully visible, so give up and scroll the display.
16224 This can happen when the default face uses a font whose
16225 dimensions are different from the frame's default
16226 font. */
16227 if (new_vpos >= w->cursor.y)
16228 {
16229 w->cursor.vpos = -1;
16230 clear_glyph_matrix (w->desired_matrix);
16231 goto try_to_scroll;
16232 }
16233 }
16234 else if (w->cursor.vpos >= 0)
16235 {
16236 /* Some people insist on not letting point enter the scroll
16237 margin, even though this part handles windows that didn't
16238 scroll at all. */
16239 int window_total_lines
16240 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16241 int margin = min (scroll_margin, window_total_lines / 4);
16242 int pixel_margin = margin * frame_line_height;
16243 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16244
16245 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16246 below, which finds the row to move point to, advances by
16247 the Y coordinate of the _next_ row, see the definition of
16248 MATRIX_ROW_BOTTOM_Y. */
16249 if (w->cursor.vpos < margin + header_line)
16250 {
16251 w->cursor.vpos = -1;
16252 clear_glyph_matrix (w->desired_matrix);
16253 goto try_to_scroll;
16254 }
16255 else
16256 {
16257 int window_height = window_box_height (w);
16258
16259 if (header_line)
16260 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16261 if (w->cursor.y >= window_height - pixel_margin)
16262 {
16263 w->cursor.vpos = -1;
16264 clear_glyph_matrix (w->desired_matrix);
16265 goto try_to_scroll;
16266 }
16267 }
16268 }
16269
16270 /* If we need to move point for either of the above reasons,
16271 now actually do it. */
16272 if (new_vpos >= 0)
16273 {
16274 struct glyph_row *row;
16275
16276 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16277 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16278 ++row;
16279
16280 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16281 MATRIX_ROW_START_BYTEPOS (row));
16282
16283 if (w != XWINDOW (selected_window))
16284 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16285 else if (current_buffer == old)
16286 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16287
16288 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16289
16290 /* Re-run pre-redisplay-function so it can update the region
16291 according to the new position of point. */
16292 /* Other than the cursor, w's redisplay is done so we can set its
16293 redisplay to false. Also the buffer's redisplay can be set to
16294 false, since propagate_buffer_redisplay should have already
16295 propagated its info to `w' anyway. */
16296 w->redisplay = false;
16297 XBUFFER (w->contents)->text->redisplay = false;
16298 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16299
16300 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16301 {
16302 /* pre-redisplay-function made changes (e.g. move the region)
16303 that require another round of redisplay. */
16304 clear_glyph_matrix (w->desired_matrix);
16305 if (!try_window (window, startp, 0))
16306 goto need_larger_matrices;
16307 }
16308 }
16309 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16310 {
16311 clear_glyph_matrix (w->desired_matrix);
16312 goto try_to_scroll;
16313 }
16314
16315 #ifdef GLYPH_DEBUG
16316 debug_method_add (w, "forced window start");
16317 #endif
16318 goto done;
16319 }
16320
16321 /* Handle case where text has not changed, only point, and it has
16322 not moved off the frame, and we are not retrying after hscroll.
16323 (current_matrix_up_to_date_p is nonzero when retrying.) */
16324 if (current_matrix_up_to_date_p
16325 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16326 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16327 {
16328 switch (rc)
16329 {
16330 case CURSOR_MOVEMENT_SUCCESS:
16331 used_current_matrix_p = 1;
16332 goto done;
16333
16334 case CURSOR_MOVEMENT_MUST_SCROLL:
16335 goto try_to_scroll;
16336
16337 default:
16338 emacs_abort ();
16339 }
16340 }
16341 /* If current starting point was originally the beginning of a line
16342 but no longer is, find a new starting point. */
16343 else if (w->start_at_line_beg
16344 && !(CHARPOS (startp) <= BEGV
16345 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16346 {
16347 #ifdef GLYPH_DEBUG
16348 debug_method_add (w, "recenter 1");
16349 #endif
16350 goto recenter;
16351 }
16352
16353 /* Try scrolling with try_window_id. Value is > 0 if update has
16354 been done, it is -1 if we know that the same window start will
16355 not work. It is 0 if unsuccessful for some other reason. */
16356 else if ((tem = try_window_id (w)) != 0)
16357 {
16358 #ifdef GLYPH_DEBUG
16359 debug_method_add (w, "try_window_id %d", tem);
16360 #endif
16361
16362 if (f->fonts_changed)
16363 goto need_larger_matrices;
16364 if (tem > 0)
16365 goto done;
16366
16367 /* Otherwise try_window_id has returned -1 which means that we
16368 don't want the alternative below this comment to execute. */
16369 }
16370 else if (CHARPOS (startp) >= BEGV
16371 && CHARPOS (startp) <= ZV
16372 && PT >= CHARPOS (startp)
16373 && (CHARPOS (startp) < ZV
16374 /* Avoid starting at end of buffer. */
16375 || CHARPOS (startp) == BEGV
16376 || !window_outdated (w)))
16377 {
16378 int d1, d2, d5, d6;
16379 int rtop, rbot;
16380
16381 /* If first window line is a continuation line, and window start
16382 is inside the modified region, but the first change is before
16383 current window start, we must select a new window start.
16384
16385 However, if this is the result of a down-mouse event (e.g. by
16386 extending the mouse-drag-overlay), we don't want to select a
16387 new window start, since that would change the position under
16388 the mouse, resulting in an unwanted mouse-movement rather
16389 than a simple mouse-click. */
16390 if (!w->start_at_line_beg
16391 && NILP (do_mouse_tracking)
16392 && CHARPOS (startp) > BEGV
16393 && CHARPOS (startp) > BEG + beg_unchanged
16394 && CHARPOS (startp) <= Z - end_unchanged
16395 /* Even if w->start_at_line_beg is nil, a new window may
16396 start at a line_beg, since that's how set_buffer_window
16397 sets it. So, we need to check the return value of
16398 compute_window_start_on_continuation_line. (See also
16399 bug#197). */
16400 && XMARKER (w->start)->buffer == current_buffer
16401 && compute_window_start_on_continuation_line (w)
16402 /* It doesn't make sense to force the window start like we
16403 do at label force_start if it is already known that point
16404 will not be fully visible in the resulting window, because
16405 doing so will move point from its correct position
16406 instead of scrolling the window to bring point into view.
16407 See bug#9324. */
16408 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16409 /* A very tall row could need more than the window height,
16410 in which case we accept that it is partially visible. */
16411 && (rtop != 0) == (rbot != 0))
16412 {
16413 w->force_start = 1;
16414 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16415 #ifdef GLYPH_DEBUG
16416 debug_method_add (w, "recomputed window start in continuation line");
16417 #endif
16418 goto force_start;
16419 }
16420
16421 #ifdef GLYPH_DEBUG
16422 debug_method_add (w, "same window start");
16423 #endif
16424
16425 /* Try to redisplay starting at same place as before.
16426 If point has not moved off frame, accept the results. */
16427 if (!current_matrix_up_to_date_p
16428 /* Don't use try_window_reusing_current_matrix in this case
16429 because a window scroll function can have changed the
16430 buffer. */
16431 || !NILP (Vwindow_scroll_functions)
16432 || MINI_WINDOW_P (w)
16433 || !(used_current_matrix_p
16434 = try_window_reusing_current_matrix (w)))
16435 {
16436 IF_DEBUG (debug_method_add (w, "1"));
16437 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16438 /* -1 means we need to scroll.
16439 0 means we need new matrices, but fonts_changed
16440 is set in that case, so we will detect it below. */
16441 goto try_to_scroll;
16442 }
16443
16444 if (f->fonts_changed)
16445 goto need_larger_matrices;
16446
16447 if (w->cursor.vpos >= 0)
16448 {
16449 if (!just_this_one_p
16450 || current_buffer->clip_changed
16451 || BEG_UNCHANGED < CHARPOS (startp))
16452 /* Forget any recorded base line for line number display. */
16453 w->base_line_number = 0;
16454
16455 if (!cursor_row_fully_visible_p (w, 1, 0))
16456 {
16457 clear_glyph_matrix (w->desired_matrix);
16458 last_line_misfit = 1;
16459 }
16460 /* Drop through and scroll. */
16461 else
16462 goto done;
16463 }
16464 else
16465 clear_glyph_matrix (w->desired_matrix);
16466 }
16467
16468 try_to_scroll:
16469
16470 /* Redisplay the mode line. Select the buffer properly for that. */
16471 if (!update_mode_line)
16472 {
16473 update_mode_line = 1;
16474 w->update_mode_line = 1;
16475 }
16476
16477 /* Try to scroll by specified few lines. */
16478 if ((scroll_conservatively
16479 || emacs_scroll_step
16480 || temp_scroll_step
16481 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16482 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16483 && CHARPOS (startp) >= BEGV
16484 && CHARPOS (startp) <= ZV)
16485 {
16486 /* The function returns -1 if new fonts were loaded, 1 if
16487 successful, 0 if not successful. */
16488 int ss = try_scrolling (window, just_this_one_p,
16489 scroll_conservatively,
16490 emacs_scroll_step,
16491 temp_scroll_step, last_line_misfit);
16492 switch (ss)
16493 {
16494 case SCROLLING_SUCCESS:
16495 goto done;
16496
16497 case SCROLLING_NEED_LARGER_MATRICES:
16498 goto need_larger_matrices;
16499
16500 case SCROLLING_FAILED:
16501 break;
16502
16503 default:
16504 emacs_abort ();
16505 }
16506 }
16507
16508 /* Finally, just choose a place to start which positions point
16509 according to user preferences. */
16510
16511 recenter:
16512
16513 #ifdef GLYPH_DEBUG
16514 debug_method_add (w, "recenter");
16515 #endif
16516
16517 /* Forget any previously recorded base line for line number display. */
16518 if (!buffer_unchanged_p)
16519 w->base_line_number = 0;
16520
16521 /* Determine the window start relative to point. */
16522 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16523 it.current_y = it.last_visible_y;
16524 if (centering_position < 0)
16525 {
16526 int window_total_lines
16527 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16528 int margin
16529 = scroll_margin > 0
16530 ? min (scroll_margin, window_total_lines / 4)
16531 : 0;
16532 ptrdiff_t margin_pos = CHARPOS (startp);
16533 Lisp_Object aggressive;
16534 int scrolling_up;
16535
16536 /* If there is a scroll margin at the top of the window, find
16537 its character position. */
16538 if (margin
16539 /* Cannot call start_display if startp is not in the
16540 accessible region of the buffer. This can happen when we
16541 have just switched to a different buffer and/or changed
16542 its restriction. In that case, startp is initialized to
16543 the character position 1 (BEGV) because we did not yet
16544 have chance to display the buffer even once. */
16545 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16546 {
16547 struct it it1;
16548 void *it1data = NULL;
16549
16550 SAVE_IT (it1, it, it1data);
16551 start_display (&it1, w, startp);
16552 move_it_vertically (&it1, margin * frame_line_height);
16553 margin_pos = IT_CHARPOS (it1);
16554 RESTORE_IT (&it, &it, it1data);
16555 }
16556 scrolling_up = PT > margin_pos;
16557 aggressive =
16558 scrolling_up
16559 ? BVAR (current_buffer, scroll_up_aggressively)
16560 : BVAR (current_buffer, scroll_down_aggressively);
16561
16562 if (!MINI_WINDOW_P (w)
16563 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16564 {
16565 int pt_offset = 0;
16566
16567 /* Setting scroll-conservatively overrides
16568 scroll-*-aggressively. */
16569 if (!scroll_conservatively && NUMBERP (aggressive))
16570 {
16571 double float_amount = XFLOATINT (aggressive);
16572
16573 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16574 if (pt_offset == 0 && float_amount > 0)
16575 pt_offset = 1;
16576 if (pt_offset && margin > 0)
16577 margin -= 1;
16578 }
16579 /* Compute how much to move the window start backward from
16580 point so that point will be displayed where the user
16581 wants it. */
16582 if (scrolling_up)
16583 {
16584 centering_position = it.last_visible_y;
16585 if (pt_offset)
16586 centering_position -= pt_offset;
16587 centering_position -=
16588 frame_line_height * (1 + margin + (last_line_misfit != 0))
16589 + WINDOW_HEADER_LINE_HEIGHT (w);
16590 /* Don't let point enter the scroll margin near top of
16591 the window. */
16592 if (centering_position < margin * frame_line_height)
16593 centering_position = margin * frame_line_height;
16594 }
16595 else
16596 centering_position = margin * frame_line_height + pt_offset;
16597 }
16598 else
16599 /* Set the window start half the height of the window backward
16600 from point. */
16601 centering_position = window_box_height (w) / 2;
16602 }
16603 move_it_vertically_backward (&it, centering_position);
16604
16605 eassert (IT_CHARPOS (it) >= BEGV);
16606
16607 /* The function move_it_vertically_backward may move over more
16608 than the specified y-distance. If it->w is small, e.g. a
16609 mini-buffer window, we may end up in front of the window's
16610 display area. Start displaying at the start of the line
16611 containing PT in this case. */
16612 if (it.current_y <= 0)
16613 {
16614 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16615 move_it_vertically_backward (&it, 0);
16616 it.current_y = 0;
16617 }
16618
16619 it.current_x = it.hpos = 0;
16620
16621 /* Set the window start position here explicitly, to avoid an
16622 infinite loop in case the functions in window-scroll-functions
16623 get errors. */
16624 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16625
16626 /* Run scroll hooks. */
16627 startp = run_window_scroll_functions (window, it.current.pos);
16628
16629 /* Redisplay the window. */
16630 if (!current_matrix_up_to_date_p
16631 || windows_or_buffers_changed
16632 || f->cursor_type_changed
16633 /* Don't use try_window_reusing_current_matrix in this case
16634 because it can have changed the buffer. */
16635 || !NILP (Vwindow_scroll_functions)
16636 || !just_this_one_p
16637 || MINI_WINDOW_P (w)
16638 || !(used_current_matrix_p
16639 = try_window_reusing_current_matrix (w)))
16640 try_window (window, startp, 0);
16641
16642 /* If new fonts have been loaded (due to fontsets), give up. We
16643 have to start a new redisplay since we need to re-adjust glyph
16644 matrices. */
16645 if (f->fonts_changed)
16646 goto need_larger_matrices;
16647
16648 /* If cursor did not appear assume that the middle of the window is
16649 in the first line of the window. Do it again with the next line.
16650 (Imagine a window of height 100, displaying two lines of height
16651 60. Moving back 50 from it->last_visible_y will end in the first
16652 line.) */
16653 if (w->cursor.vpos < 0)
16654 {
16655 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16656 {
16657 clear_glyph_matrix (w->desired_matrix);
16658 move_it_by_lines (&it, 1);
16659 try_window (window, it.current.pos, 0);
16660 }
16661 else if (PT < IT_CHARPOS (it))
16662 {
16663 clear_glyph_matrix (w->desired_matrix);
16664 move_it_by_lines (&it, -1);
16665 try_window (window, it.current.pos, 0);
16666 }
16667 else
16668 {
16669 /* Not much we can do about it. */
16670 }
16671 }
16672
16673 /* Consider the following case: Window starts at BEGV, there is
16674 invisible, intangible text at BEGV, so that display starts at
16675 some point START > BEGV. It can happen that we are called with
16676 PT somewhere between BEGV and START. Try to handle that case,
16677 and similar ones. */
16678 if (w->cursor.vpos < 0)
16679 {
16680 /* First, try locating the proper glyph row for PT. */
16681 struct glyph_row *row =
16682 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16683
16684 /* Sometimes point is at the beginning of invisible text that is
16685 before the 1st character displayed in the row. In that case,
16686 row_containing_pos fails to find the row, because no glyphs
16687 with appropriate buffer positions are present in the row.
16688 Therefore, we next try to find the row which shows the 1st
16689 position after the invisible text. */
16690 if (!row)
16691 {
16692 Lisp_Object val =
16693 get_char_property_and_overlay (make_number (PT), Qinvisible,
16694 Qnil, NULL);
16695
16696 if (TEXT_PROP_MEANS_INVISIBLE (val))
16697 {
16698 ptrdiff_t alt_pos;
16699 Lisp_Object invis_end =
16700 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16701 Qnil, Qnil);
16702
16703 if (NATNUMP (invis_end))
16704 alt_pos = XFASTINT (invis_end);
16705 else
16706 alt_pos = ZV;
16707 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16708 NULL, 0);
16709 }
16710 }
16711 /* Finally, fall back on the first row of the window after the
16712 header line (if any). This is slightly better than not
16713 displaying the cursor at all. */
16714 if (!row)
16715 {
16716 row = w->current_matrix->rows;
16717 if (row->mode_line_p)
16718 ++row;
16719 }
16720 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16721 }
16722
16723 if (!cursor_row_fully_visible_p (w, 0, 0))
16724 {
16725 /* If vscroll is enabled, disable it and try again. */
16726 if (w->vscroll)
16727 {
16728 w->vscroll = 0;
16729 clear_glyph_matrix (w->desired_matrix);
16730 goto recenter;
16731 }
16732
16733 /* Users who set scroll-conservatively to a large number want
16734 point just above/below the scroll margin. If we ended up
16735 with point's row partially visible, move the window start to
16736 make that row fully visible and out of the margin. */
16737 if (scroll_conservatively > SCROLL_LIMIT)
16738 {
16739 int window_total_lines
16740 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16741 int margin =
16742 scroll_margin > 0
16743 ? min (scroll_margin, window_total_lines / 4)
16744 : 0;
16745 int move_down = w->cursor.vpos >= window_total_lines / 2;
16746
16747 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16748 clear_glyph_matrix (w->desired_matrix);
16749 if (1 == try_window (window, it.current.pos,
16750 TRY_WINDOW_CHECK_MARGINS))
16751 goto done;
16752 }
16753
16754 /* If centering point failed to make the whole line visible,
16755 put point at the top instead. That has to make the whole line
16756 visible, if it can be done. */
16757 if (centering_position == 0)
16758 goto done;
16759
16760 clear_glyph_matrix (w->desired_matrix);
16761 centering_position = 0;
16762 goto recenter;
16763 }
16764
16765 done:
16766
16767 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16768 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16769 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16770
16771 /* Display the mode line, if we must. */
16772 if ((update_mode_line
16773 /* If window not full width, must redo its mode line
16774 if (a) the window to its side is being redone and
16775 (b) we do a frame-based redisplay. This is a consequence
16776 of how inverted lines are drawn in frame-based redisplay. */
16777 || (!just_this_one_p
16778 && !FRAME_WINDOW_P (f)
16779 && !WINDOW_FULL_WIDTH_P (w))
16780 /* Line number to display. */
16781 || w->base_line_pos > 0
16782 /* Column number is displayed and different from the one displayed. */
16783 || (w->column_number_displayed != -1
16784 && (w->column_number_displayed != current_column ())))
16785 /* This means that the window has a mode line. */
16786 && (WINDOW_WANTS_MODELINE_P (w)
16787 || WINDOW_WANTS_HEADER_LINE_P (w)))
16788 {
16789
16790 display_mode_lines (w);
16791
16792 /* If mode line height has changed, arrange for a thorough
16793 immediate redisplay using the correct mode line height. */
16794 if (WINDOW_WANTS_MODELINE_P (w)
16795 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16796 {
16797 f->fonts_changed = 1;
16798 w->mode_line_height = -1;
16799 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16800 = DESIRED_MODE_LINE_HEIGHT (w);
16801 }
16802
16803 /* If header line height has changed, arrange for a thorough
16804 immediate redisplay using the correct header line height. */
16805 if (WINDOW_WANTS_HEADER_LINE_P (w)
16806 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16807 {
16808 f->fonts_changed = 1;
16809 w->header_line_height = -1;
16810 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16811 = DESIRED_HEADER_LINE_HEIGHT (w);
16812 }
16813
16814 if (f->fonts_changed)
16815 goto need_larger_matrices;
16816 }
16817
16818 if (!line_number_displayed && w->base_line_pos != -1)
16819 {
16820 w->base_line_pos = 0;
16821 w->base_line_number = 0;
16822 }
16823
16824 finish_menu_bars:
16825
16826 /* When we reach a frame's selected window, redo the frame's menu bar. */
16827 if (update_mode_line
16828 && EQ (FRAME_SELECTED_WINDOW (f), window))
16829 {
16830 int redisplay_menu_p = 0;
16831
16832 if (FRAME_WINDOW_P (f))
16833 {
16834 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16835 || defined (HAVE_NS) || defined (USE_GTK)
16836 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16837 #else
16838 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16839 #endif
16840 }
16841 else
16842 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16843
16844 if (redisplay_menu_p)
16845 display_menu_bar (w);
16846
16847 #ifdef HAVE_WINDOW_SYSTEM
16848 if (FRAME_WINDOW_P (f))
16849 {
16850 #if defined (USE_GTK) || defined (HAVE_NS)
16851 if (FRAME_EXTERNAL_TOOL_BAR (f))
16852 redisplay_tool_bar (f);
16853 #else
16854 if (WINDOWP (f->tool_bar_window)
16855 && (FRAME_TOOL_BAR_LINES (f) > 0
16856 || !NILP (Vauto_resize_tool_bars))
16857 && redisplay_tool_bar (f))
16858 ignore_mouse_drag_p = 1;
16859 #endif
16860 }
16861 #endif
16862 }
16863
16864 #ifdef HAVE_WINDOW_SYSTEM
16865 if (FRAME_WINDOW_P (f)
16866 && update_window_fringes (w, (just_this_one_p
16867 || (!used_current_matrix_p && !overlay_arrow_seen)
16868 || w->pseudo_window_p)))
16869 {
16870 update_begin (f);
16871 block_input ();
16872 if (draw_window_fringes (w, 1))
16873 {
16874 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16875 x_draw_right_divider (w);
16876 else
16877 x_draw_vertical_border (w);
16878 }
16879 unblock_input ();
16880 update_end (f);
16881 }
16882
16883 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16884 x_draw_bottom_divider (w);
16885 #endif /* HAVE_WINDOW_SYSTEM */
16886
16887 /* We go to this label, with fonts_changed set, if it is
16888 necessary to try again using larger glyph matrices.
16889 We have to redeem the scroll bar even in this case,
16890 because the loop in redisplay_internal expects that. */
16891 need_larger_matrices:
16892 ;
16893 finish_scroll_bars:
16894
16895 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16896 {
16897 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16898 /* Set the thumb's position and size. */
16899 set_vertical_scroll_bar (w);
16900
16901 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16902 /* Set the thumb's position and size. */
16903 set_horizontal_scroll_bar (w);
16904
16905 /* Note that we actually used the scroll bar attached to this
16906 window, so it shouldn't be deleted at the end of redisplay. */
16907 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16908 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16909 }
16910
16911 /* Restore current_buffer and value of point in it. The window
16912 update may have changed the buffer, so first make sure `opoint'
16913 is still valid (Bug#6177). */
16914 if (CHARPOS (opoint) < BEGV)
16915 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16916 else if (CHARPOS (opoint) > ZV)
16917 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16918 else
16919 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16920
16921 set_buffer_internal_1 (old);
16922 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16923 shorter. This can be caused by log truncation in *Messages*. */
16924 if (CHARPOS (lpoint) <= ZV)
16925 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16926
16927 unbind_to (count, Qnil);
16928 }
16929
16930
16931 /* Build the complete desired matrix of WINDOW with a window start
16932 buffer position POS.
16933
16934 Value is 1 if successful. It is zero if fonts were loaded during
16935 redisplay which makes re-adjusting glyph matrices necessary, and -1
16936 if point would appear in the scroll margins.
16937 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16938 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16939 set in FLAGS.) */
16940
16941 int
16942 try_window (Lisp_Object window, struct text_pos pos, int flags)
16943 {
16944 struct window *w = XWINDOW (window);
16945 struct it it;
16946 struct glyph_row *last_text_row = NULL;
16947 struct frame *f = XFRAME (w->frame);
16948 int frame_line_height = default_line_pixel_height (w);
16949
16950 /* Make POS the new window start. */
16951 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16952
16953 /* Mark cursor position as unknown. No overlay arrow seen. */
16954 w->cursor.vpos = -1;
16955 overlay_arrow_seen = 0;
16956
16957 /* Initialize iterator and info to start at POS. */
16958 start_display (&it, w, pos);
16959 it.glyph_row->reversed_p = false;
16960
16961 /* Display all lines of W. */
16962 while (it.current_y < it.last_visible_y)
16963 {
16964 if (display_line (&it))
16965 last_text_row = it.glyph_row - 1;
16966 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16967 return 0;
16968 }
16969
16970 /* Don't let the cursor end in the scroll margins. */
16971 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16972 && !MINI_WINDOW_P (w))
16973 {
16974 int this_scroll_margin;
16975 int window_total_lines
16976 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16977
16978 if (scroll_margin > 0)
16979 {
16980 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16981 this_scroll_margin *= frame_line_height;
16982 }
16983 else
16984 this_scroll_margin = 0;
16985
16986 if ((w->cursor.y >= 0 /* not vscrolled */
16987 && w->cursor.y < this_scroll_margin
16988 && CHARPOS (pos) > BEGV
16989 && IT_CHARPOS (it) < ZV)
16990 /* rms: considering make_cursor_line_fully_visible_p here
16991 seems to give wrong results. We don't want to recenter
16992 when the last line is partly visible, we want to allow
16993 that case to be handled in the usual way. */
16994 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16995 {
16996 w->cursor.vpos = -1;
16997 clear_glyph_matrix (w->desired_matrix);
16998 return -1;
16999 }
17000 }
17001
17002 /* If bottom moved off end of frame, change mode line percentage. */
17003 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17004 w->update_mode_line = 1;
17005
17006 /* Set window_end_pos to the offset of the last character displayed
17007 on the window from the end of current_buffer. Set
17008 window_end_vpos to its row number. */
17009 if (last_text_row)
17010 {
17011 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17012 adjust_window_ends (w, last_text_row, 0);
17013 eassert
17014 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17015 w->window_end_vpos)));
17016 }
17017 else
17018 {
17019 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17020 w->window_end_pos = Z - ZV;
17021 w->window_end_vpos = 0;
17022 }
17023
17024 /* But that is not valid info until redisplay finishes. */
17025 w->window_end_valid = 0;
17026 return 1;
17027 }
17028
17029
17030 \f
17031 /************************************************************************
17032 Window redisplay reusing current matrix when buffer has not changed
17033 ************************************************************************/
17034
17035 /* Try redisplay of window W showing an unchanged buffer with a
17036 different window start than the last time it was displayed by
17037 reusing its current matrix. Value is non-zero if successful.
17038 W->start is the new window start. */
17039
17040 static int
17041 try_window_reusing_current_matrix (struct window *w)
17042 {
17043 struct frame *f = XFRAME (w->frame);
17044 struct glyph_row *bottom_row;
17045 struct it it;
17046 struct run run;
17047 struct text_pos start, new_start;
17048 int nrows_scrolled, i;
17049 struct glyph_row *last_text_row;
17050 struct glyph_row *last_reused_text_row;
17051 struct glyph_row *start_row;
17052 int start_vpos, min_y, max_y;
17053
17054 #ifdef GLYPH_DEBUG
17055 if (inhibit_try_window_reusing)
17056 return 0;
17057 #endif
17058
17059 #ifdef HAVE_XWIDGETS_xxx
17060 //currently this is needed to detect xwidget movement reliably. or probably not.
17061 printf("try_window_reusing_current_matrix\n");
17062 return 0;
17063 #endif
17064
17065
17066 if (/* This function doesn't handle terminal frames. */
17067 !FRAME_WINDOW_P (f)
17068 /* Don't try to reuse the display if windows have been split
17069 or such. */
17070 || windows_or_buffers_changed
17071 || f->cursor_type_changed)
17072 return 0;
17073
17074 /* Can't do this if showing trailing whitespace. */
17075 if (!NILP (Vshow_trailing_whitespace))
17076 return 0;
17077
17078 /* If top-line visibility has changed, give up. */
17079 if (WINDOW_WANTS_HEADER_LINE_P (w)
17080 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17081 return 0;
17082
17083 /* Give up if old or new display is scrolled vertically. We could
17084 make this function handle this, but right now it doesn't. */
17085 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17086 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17087 return 0;
17088
17089 /* The variable new_start now holds the new window start. The old
17090 start `start' can be determined from the current matrix. */
17091 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17092 start = start_row->minpos;
17093 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17094
17095 /* Clear the desired matrix for the display below. */
17096 clear_glyph_matrix (w->desired_matrix);
17097
17098 if (CHARPOS (new_start) <= CHARPOS (start))
17099 {
17100 /* Don't use this method if the display starts with an ellipsis
17101 displayed for invisible text. It's not easy to handle that case
17102 below, and it's certainly not worth the effort since this is
17103 not a frequent case. */
17104 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17105 return 0;
17106
17107 IF_DEBUG (debug_method_add (w, "twu1"));
17108
17109 /* Display up to a row that can be reused. The variable
17110 last_text_row is set to the last row displayed that displays
17111 text. Note that it.vpos == 0 if or if not there is a
17112 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17113 start_display (&it, w, new_start);
17114 w->cursor.vpos = -1;
17115 last_text_row = last_reused_text_row = NULL;
17116
17117 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17118 {
17119 /* If we have reached into the characters in the START row,
17120 that means the line boundaries have changed. So we
17121 can't start copying with the row START. Maybe it will
17122 work to start copying with the following row. */
17123 while (IT_CHARPOS (it) > CHARPOS (start))
17124 {
17125 /* Advance to the next row as the "start". */
17126 start_row++;
17127 start = start_row->minpos;
17128 /* If there are no more rows to try, or just one, give up. */
17129 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17130 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17131 || CHARPOS (start) == ZV)
17132 {
17133 clear_glyph_matrix (w->desired_matrix);
17134 return 0;
17135 }
17136
17137 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17138 }
17139 /* If we have reached alignment, we can copy the rest of the
17140 rows. */
17141 if (IT_CHARPOS (it) == CHARPOS (start)
17142 /* Don't accept "alignment" inside a display vector,
17143 since start_row could have started in the middle of
17144 that same display vector (thus their character
17145 positions match), and we have no way of telling if
17146 that is the case. */
17147 && it.current.dpvec_index < 0)
17148 break;
17149
17150 it.glyph_row->reversed_p = false;
17151 if (display_line (&it))
17152 last_text_row = it.glyph_row - 1;
17153
17154 }
17155
17156 /* A value of current_y < last_visible_y means that we stopped
17157 at the previous window start, which in turn means that we
17158 have at least one reusable row. */
17159 if (it.current_y < it.last_visible_y)
17160 {
17161 struct glyph_row *row;
17162
17163 /* IT.vpos always starts from 0; it counts text lines. */
17164 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17165
17166 /* Find PT if not already found in the lines displayed. */
17167 if (w->cursor.vpos < 0)
17168 {
17169 int dy = it.current_y - start_row->y;
17170
17171 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17172 row = row_containing_pos (w, PT, row, NULL, dy);
17173 if (row)
17174 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17175 dy, nrows_scrolled);
17176 else
17177 {
17178 clear_glyph_matrix (w->desired_matrix);
17179 return 0;
17180 }
17181 }
17182
17183 /* Scroll the display. Do it before the current matrix is
17184 changed. The problem here is that update has not yet
17185 run, i.e. part of the current matrix is not up to date.
17186 scroll_run_hook will clear the cursor, and use the
17187 current matrix to get the height of the row the cursor is
17188 in. */
17189 run.current_y = start_row->y;
17190 run.desired_y = it.current_y;
17191 run.height = it.last_visible_y - it.current_y;
17192
17193 if (run.height > 0 && run.current_y != run.desired_y)
17194 {
17195 update_begin (f);
17196 FRAME_RIF (f)->update_window_begin_hook (w);
17197 FRAME_RIF (f)->clear_window_mouse_face (w);
17198 FRAME_RIF (f)->scroll_run_hook (w, &run);
17199 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17200 update_end (f);
17201 }
17202
17203 /* Shift current matrix down by nrows_scrolled lines. */
17204 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17205 rotate_matrix (w->current_matrix,
17206 start_vpos,
17207 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17208 nrows_scrolled);
17209
17210 /* Disable lines that must be updated. */
17211 for (i = 0; i < nrows_scrolled; ++i)
17212 (start_row + i)->enabled_p = false;
17213
17214 /* Re-compute Y positions. */
17215 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17216 max_y = it.last_visible_y;
17217 for (row = start_row + nrows_scrolled;
17218 row < bottom_row;
17219 ++row)
17220 {
17221 row->y = it.current_y;
17222 row->visible_height = row->height;
17223
17224 if (row->y < min_y)
17225 row->visible_height -= min_y - row->y;
17226 if (row->y + row->height > max_y)
17227 row->visible_height -= row->y + row->height - max_y;
17228 if (row->fringe_bitmap_periodic_p)
17229 row->redraw_fringe_bitmaps_p = 1;
17230
17231 it.current_y += row->height;
17232
17233 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17234 last_reused_text_row = row;
17235 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17236 break;
17237 }
17238
17239 /* Disable lines in the current matrix which are now
17240 below the window. */
17241 for (++row; row < bottom_row; ++row)
17242 row->enabled_p = row->mode_line_p = 0;
17243 }
17244
17245 /* Update window_end_pos etc.; last_reused_text_row is the last
17246 reused row from the current matrix containing text, if any.
17247 The value of last_text_row is the last displayed line
17248 containing text. */
17249 if (last_reused_text_row)
17250 adjust_window_ends (w, last_reused_text_row, 1);
17251 else if (last_text_row)
17252 adjust_window_ends (w, last_text_row, 0);
17253 else
17254 {
17255 /* This window must be completely empty. */
17256 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17257 w->window_end_pos = Z - ZV;
17258 w->window_end_vpos = 0;
17259 }
17260 w->window_end_valid = 0;
17261
17262 /* Update hint: don't try scrolling again in update_window. */
17263 w->desired_matrix->no_scrolling_p = 1;
17264
17265 #ifdef GLYPH_DEBUG
17266 debug_method_add (w, "try_window_reusing_current_matrix 1");
17267 #endif
17268 return 1;
17269 }
17270 else if (CHARPOS (new_start) > CHARPOS (start))
17271 {
17272 struct glyph_row *pt_row, *row;
17273 struct glyph_row *first_reusable_row;
17274 struct glyph_row *first_row_to_display;
17275 int dy;
17276 int yb = window_text_bottom_y (w);
17277
17278 /* Find the row starting at new_start, if there is one. Don't
17279 reuse a partially visible line at the end. */
17280 first_reusable_row = start_row;
17281 while (first_reusable_row->enabled_p
17282 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17283 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17284 < CHARPOS (new_start)))
17285 ++first_reusable_row;
17286
17287 /* Give up if there is no row to reuse. */
17288 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17289 || !first_reusable_row->enabled_p
17290 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17291 != CHARPOS (new_start)))
17292 return 0;
17293
17294 /* We can reuse fully visible rows beginning with
17295 first_reusable_row to the end of the window. Set
17296 first_row_to_display to the first row that cannot be reused.
17297 Set pt_row to the row containing point, if there is any. */
17298 pt_row = NULL;
17299 for (first_row_to_display = first_reusable_row;
17300 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17301 ++first_row_to_display)
17302 {
17303 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17304 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17305 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17306 && first_row_to_display->ends_at_zv_p
17307 && pt_row == NULL)))
17308 pt_row = first_row_to_display;
17309 }
17310
17311 /* Start displaying at the start of first_row_to_display. */
17312 eassert (first_row_to_display->y < yb);
17313 init_to_row_start (&it, w, first_row_to_display);
17314
17315 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17316 - start_vpos);
17317 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17318 - nrows_scrolled);
17319 it.current_y = (first_row_to_display->y - first_reusable_row->y
17320 + WINDOW_HEADER_LINE_HEIGHT (w));
17321
17322 /* Display lines beginning with first_row_to_display in the
17323 desired matrix. Set last_text_row to the last row displayed
17324 that displays text. */
17325 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17326 if (pt_row == NULL)
17327 w->cursor.vpos = -1;
17328 last_text_row = NULL;
17329 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17330 if (display_line (&it))
17331 last_text_row = it.glyph_row - 1;
17332
17333 /* If point is in a reused row, adjust y and vpos of the cursor
17334 position. */
17335 if (pt_row)
17336 {
17337 w->cursor.vpos -= nrows_scrolled;
17338 w->cursor.y -= first_reusable_row->y - start_row->y;
17339 }
17340
17341 /* Give up if point isn't in a row displayed or reused. (This
17342 also handles the case where w->cursor.vpos < nrows_scrolled
17343 after the calls to display_line, which can happen with scroll
17344 margins. See bug#1295.) */
17345 if (w->cursor.vpos < 0)
17346 {
17347 clear_glyph_matrix (w->desired_matrix);
17348 return 0;
17349 }
17350
17351 /* Scroll the display. */
17352 run.current_y = first_reusable_row->y;
17353 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17354 run.height = it.last_visible_y - run.current_y;
17355 dy = run.current_y - run.desired_y;
17356
17357 if (run.height)
17358 {
17359 update_begin (f);
17360 FRAME_RIF (f)->update_window_begin_hook (w);
17361 FRAME_RIF (f)->clear_window_mouse_face (w);
17362 FRAME_RIF (f)->scroll_run_hook (w, &run);
17363 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17364 update_end (f);
17365 }
17366
17367 /* Adjust Y positions of reused rows. */
17368 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17369 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17370 max_y = it.last_visible_y;
17371 for (row = first_reusable_row; row < first_row_to_display; ++row)
17372 {
17373 row->y -= dy;
17374 row->visible_height = row->height;
17375 if (row->y < min_y)
17376 row->visible_height -= min_y - row->y;
17377 if (row->y + row->height > max_y)
17378 row->visible_height -= row->y + row->height - max_y;
17379 if (row->fringe_bitmap_periodic_p)
17380 row->redraw_fringe_bitmaps_p = 1;
17381 }
17382
17383 /* Scroll the current matrix. */
17384 eassert (nrows_scrolled > 0);
17385 rotate_matrix (w->current_matrix,
17386 start_vpos,
17387 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17388 -nrows_scrolled);
17389
17390 /* Disable rows not reused. */
17391 for (row -= nrows_scrolled; row < bottom_row; ++row)
17392 row->enabled_p = false;
17393
17394 /* Point may have moved to a different line, so we cannot assume that
17395 the previous cursor position is valid; locate the correct row. */
17396 if (pt_row)
17397 {
17398 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17399 row < bottom_row
17400 && PT >= MATRIX_ROW_END_CHARPOS (row)
17401 && !row->ends_at_zv_p;
17402 row++)
17403 {
17404 w->cursor.vpos++;
17405 w->cursor.y = row->y;
17406 }
17407 if (row < bottom_row)
17408 {
17409 /* Can't simply scan the row for point with
17410 bidi-reordered glyph rows. Let set_cursor_from_row
17411 figure out where to put the cursor, and if it fails,
17412 give up. */
17413 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17414 {
17415 if (!set_cursor_from_row (w, row, w->current_matrix,
17416 0, 0, 0, 0))
17417 {
17418 clear_glyph_matrix (w->desired_matrix);
17419 return 0;
17420 }
17421 }
17422 else
17423 {
17424 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17425 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17426
17427 for (; glyph < end
17428 && (!BUFFERP (glyph->object)
17429 || glyph->charpos < PT);
17430 glyph++)
17431 {
17432 w->cursor.hpos++;
17433 w->cursor.x += glyph->pixel_width;
17434 }
17435 }
17436 }
17437 }
17438
17439 /* Adjust window end. A null value of last_text_row means that
17440 the window end is in reused rows which in turn means that
17441 only its vpos can have changed. */
17442 if (last_text_row)
17443 adjust_window_ends (w, last_text_row, 0);
17444 else
17445 w->window_end_vpos -= nrows_scrolled;
17446
17447 w->window_end_valid = 0;
17448 w->desired_matrix->no_scrolling_p = 1;
17449
17450 #ifdef GLYPH_DEBUG
17451 debug_method_add (w, "try_window_reusing_current_matrix 2");
17452 #endif
17453 return 1;
17454 }
17455
17456 return 0;
17457 }
17458
17459
17460 \f
17461 /************************************************************************
17462 Window redisplay reusing current matrix when buffer has changed
17463 ************************************************************************/
17464
17465 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17466 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17467 ptrdiff_t *, ptrdiff_t *);
17468 static struct glyph_row *
17469 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17470 struct glyph_row *);
17471
17472
17473 /* Return the last row in MATRIX displaying text. If row START is
17474 non-null, start searching with that row. IT gives the dimensions
17475 of the display. Value is null if matrix is empty; otherwise it is
17476 a pointer to the row found. */
17477
17478 static struct glyph_row *
17479 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17480 struct glyph_row *start)
17481 {
17482 struct glyph_row *row, *row_found;
17483
17484 /* Set row_found to the last row in IT->w's current matrix
17485 displaying text. The loop looks funny but think of partially
17486 visible lines. */
17487 row_found = NULL;
17488 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17489 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17490 {
17491 eassert (row->enabled_p);
17492 row_found = row;
17493 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17494 break;
17495 ++row;
17496 }
17497
17498 return row_found;
17499 }
17500
17501
17502 /* Return the last row in the current matrix of W that is not affected
17503 by changes at the start of current_buffer that occurred since W's
17504 current matrix was built. Value is null if no such row exists.
17505
17506 BEG_UNCHANGED us the number of characters unchanged at the start of
17507 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17508 first changed character in current_buffer. Characters at positions <
17509 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17510 when the current matrix was built. */
17511
17512 static struct glyph_row *
17513 find_last_unchanged_at_beg_row (struct window *w)
17514 {
17515 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17516 struct glyph_row *row;
17517 struct glyph_row *row_found = NULL;
17518 int yb = window_text_bottom_y (w);
17519
17520 /* Find the last row displaying unchanged text. */
17521 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17522 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17523 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17524 ++row)
17525 {
17526 if (/* If row ends before first_changed_pos, it is unchanged,
17527 except in some case. */
17528 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17529 /* When row ends in ZV and we write at ZV it is not
17530 unchanged. */
17531 && !row->ends_at_zv_p
17532 /* When first_changed_pos is the end of a continued line,
17533 row is not unchanged because it may be no longer
17534 continued. */
17535 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17536 && (row->continued_p
17537 || row->exact_window_width_line_p))
17538 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17539 needs to be recomputed, so don't consider this row as
17540 unchanged. This happens when the last line was
17541 bidi-reordered and was killed immediately before this
17542 redisplay cycle. In that case, ROW->end stores the
17543 buffer position of the first visual-order character of
17544 the killed text, which is now beyond ZV. */
17545 && CHARPOS (row->end.pos) <= ZV)
17546 row_found = row;
17547
17548 /* Stop if last visible row. */
17549 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17550 break;
17551 }
17552
17553 return row_found;
17554 }
17555
17556
17557 /* Find the first glyph row in the current matrix of W that is not
17558 affected by changes at the end of current_buffer since the
17559 time W's current matrix was built.
17560
17561 Return in *DELTA the number of chars by which buffer positions in
17562 unchanged text at the end of current_buffer must be adjusted.
17563
17564 Return in *DELTA_BYTES the corresponding number of bytes.
17565
17566 Value is null if no such row exists, i.e. all rows are affected by
17567 changes. */
17568
17569 static struct glyph_row *
17570 find_first_unchanged_at_end_row (struct window *w,
17571 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17572 {
17573 struct glyph_row *row;
17574 struct glyph_row *row_found = NULL;
17575
17576 *delta = *delta_bytes = 0;
17577
17578 /* Display must not have been paused, otherwise the current matrix
17579 is not up to date. */
17580 eassert (w->window_end_valid);
17581
17582 /* A value of window_end_pos >= END_UNCHANGED means that the window
17583 end is in the range of changed text. If so, there is no
17584 unchanged row at the end of W's current matrix. */
17585 if (w->window_end_pos >= END_UNCHANGED)
17586 return NULL;
17587
17588 /* Set row to the last row in W's current matrix displaying text. */
17589 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17590
17591 /* If matrix is entirely empty, no unchanged row exists. */
17592 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17593 {
17594 /* The value of row is the last glyph row in the matrix having a
17595 meaningful buffer position in it. The end position of row
17596 corresponds to window_end_pos. This allows us to translate
17597 buffer positions in the current matrix to current buffer
17598 positions for characters not in changed text. */
17599 ptrdiff_t Z_old =
17600 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17601 ptrdiff_t Z_BYTE_old =
17602 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17603 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17604 struct glyph_row *first_text_row
17605 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17606
17607 *delta = Z - Z_old;
17608 *delta_bytes = Z_BYTE - Z_BYTE_old;
17609
17610 /* Set last_unchanged_pos to the buffer position of the last
17611 character in the buffer that has not been changed. Z is the
17612 index + 1 of the last character in current_buffer, i.e. by
17613 subtracting END_UNCHANGED we get the index of the last
17614 unchanged character, and we have to add BEG to get its buffer
17615 position. */
17616 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17617 last_unchanged_pos_old = last_unchanged_pos - *delta;
17618
17619 /* Search backward from ROW for a row displaying a line that
17620 starts at a minimum position >= last_unchanged_pos_old. */
17621 for (; row > first_text_row; --row)
17622 {
17623 /* This used to abort, but it can happen.
17624 It is ok to just stop the search instead here. KFS. */
17625 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17626 break;
17627
17628 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17629 row_found = row;
17630 }
17631 }
17632
17633 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17634
17635 return row_found;
17636 }
17637
17638
17639 /* Make sure that glyph rows in the current matrix of window W
17640 reference the same glyph memory as corresponding rows in the
17641 frame's frame matrix. This function is called after scrolling W's
17642 current matrix on a terminal frame in try_window_id and
17643 try_window_reusing_current_matrix. */
17644
17645 static void
17646 sync_frame_with_window_matrix_rows (struct window *w)
17647 {
17648 struct frame *f = XFRAME (w->frame);
17649 struct glyph_row *window_row, *window_row_end, *frame_row;
17650
17651 /* Preconditions: W must be a leaf window and full-width. Its frame
17652 must have a frame matrix. */
17653 eassert (BUFFERP (w->contents));
17654 eassert (WINDOW_FULL_WIDTH_P (w));
17655 eassert (!FRAME_WINDOW_P (f));
17656
17657 /* If W is a full-width window, glyph pointers in W's current matrix
17658 have, by definition, to be the same as glyph pointers in the
17659 corresponding frame matrix. Note that frame matrices have no
17660 marginal areas (see build_frame_matrix). */
17661 window_row = w->current_matrix->rows;
17662 window_row_end = window_row + w->current_matrix->nrows;
17663 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17664 while (window_row < window_row_end)
17665 {
17666 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17667 struct glyph *end = window_row->glyphs[LAST_AREA];
17668
17669 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17670 frame_row->glyphs[TEXT_AREA] = start;
17671 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17672 frame_row->glyphs[LAST_AREA] = end;
17673
17674 /* Disable frame rows whose corresponding window rows have
17675 been disabled in try_window_id. */
17676 if (!window_row->enabled_p)
17677 frame_row->enabled_p = false;
17678
17679 ++window_row, ++frame_row;
17680 }
17681 }
17682
17683
17684 /* Find the glyph row in window W containing CHARPOS. Consider all
17685 rows between START and END (not inclusive). END null means search
17686 all rows to the end of the display area of W. Value is the row
17687 containing CHARPOS or null. */
17688
17689 struct glyph_row *
17690 row_containing_pos (struct window *w, ptrdiff_t charpos,
17691 struct glyph_row *start, struct glyph_row *end, int dy)
17692 {
17693 struct glyph_row *row = start;
17694 struct glyph_row *best_row = NULL;
17695 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17696 int last_y;
17697
17698 /* If we happen to start on a header-line, skip that. */
17699 if (row->mode_line_p)
17700 ++row;
17701
17702 if ((end && row >= end) || !row->enabled_p)
17703 return NULL;
17704
17705 last_y = window_text_bottom_y (w) - dy;
17706
17707 while (1)
17708 {
17709 /* Give up if we have gone too far. */
17710 if (end && row >= end)
17711 return NULL;
17712 /* This formerly returned if they were equal.
17713 I think that both quantities are of a "last plus one" type;
17714 if so, when they are equal, the row is within the screen. -- rms. */
17715 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17716 return NULL;
17717
17718 /* If it is in this row, return this row. */
17719 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17720 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17721 /* The end position of a row equals the start
17722 position of the next row. If CHARPOS is there, we
17723 would rather consider it displayed in the next
17724 line, except when this line ends in ZV. */
17725 && !row_for_charpos_p (row, charpos)))
17726 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17727 {
17728 struct glyph *g;
17729
17730 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17731 || (!best_row && !row->continued_p))
17732 return row;
17733 /* In bidi-reordered rows, there could be several rows whose
17734 edges surround CHARPOS, all of these rows belonging to
17735 the same continued line. We need to find the row which
17736 fits CHARPOS the best. */
17737 for (g = row->glyphs[TEXT_AREA];
17738 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17739 g++)
17740 {
17741 if (!STRINGP (g->object))
17742 {
17743 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17744 {
17745 mindif = eabs (g->charpos - charpos);
17746 best_row = row;
17747 /* Exact match always wins. */
17748 if (mindif == 0)
17749 return best_row;
17750 }
17751 }
17752 }
17753 }
17754 else if (best_row && !row->continued_p)
17755 return best_row;
17756 ++row;
17757 }
17758 }
17759
17760
17761 /* Try to redisplay window W by reusing its existing display. W's
17762 current matrix must be up to date when this function is called,
17763 i.e. window_end_valid must be nonzero.
17764
17765 Value is
17766
17767 >= 1 if successful, i.e. display has been updated
17768 specifically:
17769 1 means the changes were in front of a newline that precedes
17770 the window start, and the whole current matrix was reused
17771 2 means the changes were after the last position displayed
17772 in the window, and the whole current matrix was reused
17773 3 means portions of the current matrix were reused, while
17774 some of the screen lines were redrawn
17775 -1 if redisplay with same window start is known not to succeed
17776 0 if otherwise unsuccessful
17777
17778 The following steps are performed:
17779
17780 1. Find the last row in the current matrix of W that is not
17781 affected by changes at the start of current_buffer. If no such row
17782 is found, give up.
17783
17784 2. Find the first row in W's current matrix that is not affected by
17785 changes at the end of current_buffer. Maybe there is no such row.
17786
17787 3. Display lines beginning with the row + 1 found in step 1 to the
17788 row found in step 2 or, if step 2 didn't find a row, to the end of
17789 the window.
17790
17791 4. If cursor is not known to appear on the window, give up.
17792
17793 5. If display stopped at the row found in step 2, scroll the
17794 display and current matrix as needed.
17795
17796 6. Maybe display some lines at the end of W, if we must. This can
17797 happen under various circumstances, like a partially visible line
17798 becoming fully visible, or because newly displayed lines are displayed
17799 in smaller font sizes.
17800
17801 7. Update W's window end information. */
17802
17803 static int
17804 try_window_id (struct window *w)
17805 {
17806 struct frame *f = XFRAME (w->frame);
17807 struct glyph_matrix *current_matrix = w->current_matrix;
17808 struct glyph_matrix *desired_matrix = w->desired_matrix;
17809 struct glyph_row *last_unchanged_at_beg_row;
17810 struct glyph_row *first_unchanged_at_end_row;
17811 struct glyph_row *row;
17812 struct glyph_row *bottom_row;
17813 int bottom_vpos;
17814 struct it it;
17815 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17816 int dvpos, dy;
17817 struct text_pos start_pos;
17818 struct run run;
17819 int first_unchanged_at_end_vpos = 0;
17820 struct glyph_row *last_text_row, *last_text_row_at_end;
17821 struct text_pos start;
17822 ptrdiff_t first_changed_charpos, last_changed_charpos;
17823
17824 #ifdef GLYPH_DEBUG
17825 if (inhibit_try_window_id)
17826 return 0;
17827 #endif
17828
17829 /* This is handy for debugging. */
17830 #if 0
17831 #define GIVE_UP(X) \
17832 do { \
17833 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17834 return 0; \
17835 } while (0)
17836 #else
17837 #define GIVE_UP(X) return 0
17838 #endif
17839
17840 SET_TEXT_POS_FROM_MARKER (start, w->start);
17841
17842 /* Don't use this for mini-windows because these can show
17843 messages and mini-buffers, and we don't handle that here. */
17844 if (MINI_WINDOW_P (w))
17845 GIVE_UP (1);
17846
17847 /* This flag is used to prevent redisplay optimizations. */
17848 if (windows_or_buffers_changed || f->cursor_type_changed)
17849 GIVE_UP (2);
17850
17851 /* This function's optimizations cannot be used if overlays have
17852 changed in the buffer displayed by the window, so give up if they
17853 have. */
17854 if (w->last_overlay_modified != OVERLAY_MODIFF)
17855 GIVE_UP (21);
17856
17857 /* Verify that narrowing has not changed.
17858 Also verify that we were not told to prevent redisplay optimizations.
17859 It would be nice to further
17860 reduce the number of cases where this prevents try_window_id. */
17861 if (current_buffer->clip_changed
17862 || current_buffer->prevent_redisplay_optimizations_p)
17863 GIVE_UP (3);
17864
17865 /* Window must either use window-based redisplay or be full width. */
17866 if (!FRAME_WINDOW_P (f)
17867 && (!FRAME_LINE_INS_DEL_OK (f)
17868 || !WINDOW_FULL_WIDTH_P (w)))
17869 GIVE_UP (4);
17870
17871 /* Give up if point is known NOT to appear in W. */
17872 if (PT < CHARPOS (start))
17873 GIVE_UP (5);
17874
17875 /* Another way to prevent redisplay optimizations. */
17876 if (w->last_modified == 0)
17877 GIVE_UP (6);
17878
17879 /* Verify that window is not hscrolled. */
17880 if (w->hscroll != 0)
17881 GIVE_UP (7);
17882
17883 /* Verify that display wasn't paused. */
17884 if (!w->window_end_valid)
17885 GIVE_UP (8);
17886
17887 /* Likewise if highlighting trailing whitespace. */
17888 if (!NILP (Vshow_trailing_whitespace))
17889 GIVE_UP (11);
17890
17891 /* Can't use this if overlay arrow position and/or string have
17892 changed. */
17893 if (overlay_arrows_changed_p ())
17894 GIVE_UP (12);
17895
17896 /* When word-wrap is on, adding a space to the first word of a
17897 wrapped line can change the wrap position, altering the line
17898 above it. It might be worthwhile to handle this more
17899 intelligently, but for now just redisplay from scratch. */
17900 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17901 GIVE_UP (21);
17902
17903 /* Under bidi reordering, adding or deleting a character in the
17904 beginning of a paragraph, before the first strong directional
17905 character, can change the base direction of the paragraph (unless
17906 the buffer specifies a fixed paragraph direction), which will
17907 require to redisplay the whole paragraph. It might be worthwhile
17908 to find the paragraph limits and widen the range of redisplayed
17909 lines to that, but for now just give up this optimization and
17910 redisplay from scratch. */
17911 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17912 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17913 GIVE_UP (22);
17914
17915 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17916 only if buffer has really changed. The reason is that the gap is
17917 initially at Z for freshly visited files. The code below would
17918 set end_unchanged to 0 in that case. */
17919 if (MODIFF > SAVE_MODIFF
17920 /* This seems to happen sometimes after saving a buffer. */
17921 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17922 {
17923 if (GPT - BEG < BEG_UNCHANGED)
17924 BEG_UNCHANGED = GPT - BEG;
17925 if (Z - GPT < END_UNCHANGED)
17926 END_UNCHANGED = Z - GPT;
17927 }
17928
17929 /* The position of the first and last character that has been changed. */
17930 first_changed_charpos = BEG + BEG_UNCHANGED;
17931 last_changed_charpos = Z - END_UNCHANGED;
17932
17933 /* If window starts after a line end, and the last change is in
17934 front of that newline, then changes don't affect the display.
17935 This case happens with stealth-fontification. Note that although
17936 the display is unchanged, glyph positions in the matrix have to
17937 be adjusted, of course. */
17938 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17939 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17940 && ((last_changed_charpos < CHARPOS (start)
17941 && CHARPOS (start) == BEGV)
17942 || (last_changed_charpos < CHARPOS (start) - 1
17943 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17944 {
17945 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17946 struct glyph_row *r0;
17947
17948 /* Compute how many chars/bytes have been added to or removed
17949 from the buffer. */
17950 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17951 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17952 Z_delta = Z - Z_old;
17953 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17954
17955 /* Give up if PT is not in the window. Note that it already has
17956 been checked at the start of try_window_id that PT is not in
17957 front of the window start. */
17958 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17959 GIVE_UP (13);
17960
17961 /* If window start is unchanged, we can reuse the whole matrix
17962 as is, after adjusting glyph positions. No need to compute
17963 the window end again, since its offset from Z hasn't changed. */
17964 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17965 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17966 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17967 /* PT must not be in a partially visible line. */
17968 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17969 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17970 {
17971 /* Adjust positions in the glyph matrix. */
17972 if (Z_delta || Z_delta_bytes)
17973 {
17974 struct glyph_row *r1
17975 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17976 increment_matrix_positions (w->current_matrix,
17977 MATRIX_ROW_VPOS (r0, current_matrix),
17978 MATRIX_ROW_VPOS (r1, current_matrix),
17979 Z_delta, Z_delta_bytes);
17980 }
17981
17982 /* Set the cursor. */
17983 row = row_containing_pos (w, PT, r0, NULL, 0);
17984 if (row)
17985 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17986 return 1;
17987 }
17988 }
17989
17990 /* Handle the case that changes are all below what is displayed in
17991 the window, and that PT is in the window. This shortcut cannot
17992 be taken if ZV is visible in the window, and text has been added
17993 there that is visible in the window. */
17994 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17995 /* ZV is not visible in the window, or there are no
17996 changes at ZV, actually. */
17997 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17998 || first_changed_charpos == last_changed_charpos))
17999 {
18000 struct glyph_row *r0;
18001
18002 /* Give up if PT is not in the window. Note that it already has
18003 been checked at the start of try_window_id that PT is not in
18004 front of the window start. */
18005 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18006 GIVE_UP (14);
18007
18008 /* If window start is unchanged, we can reuse the whole matrix
18009 as is, without changing glyph positions since no text has
18010 been added/removed in front of the window end. */
18011 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18012 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18013 /* PT must not be in a partially visible line. */
18014 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18015 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18016 {
18017 /* We have to compute the window end anew since text
18018 could have been added/removed after it. */
18019 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18020 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18021
18022 /* Set the cursor. */
18023 row = row_containing_pos (w, PT, r0, NULL, 0);
18024 if (row)
18025 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18026 return 2;
18027 }
18028 }
18029
18030 /* Give up if window start is in the changed area.
18031
18032 The condition used to read
18033
18034 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18035
18036 but why that was tested escapes me at the moment. */
18037 if (CHARPOS (start) >= first_changed_charpos
18038 && CHARPOS (start) <= last_changed_charpos)
18039 GIVE_UP (15);
18040
18041 /* Check that window start agrees with the start of the first glyph
18042 row in its current matrix. Check this after we know the window
18043 start is not in changed text, otherwise positions would not be
18044 comparable. */
18045 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18046 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18047 GIVE_UP (16);
18048
18049 /* Give up if the window ends in strings. Overlay strings
18050 at the end are difficult to handle, so don't try. */
18051 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18052 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18053 GIVE_UP (20);
18054
18055 /* Compute the position at which we have to start displaying new
18056 lines. Some of the lines at the top of the window might be
18057 reusable because they are not displaying changed text. Find the
18058 last row in W's current matrix not affected by changes at the
18059 start of current_buffer. Value is null if changes start in the
18060 first line of window. */
18061 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18062 if (last_unchanged_at_beg_row)
18063 {
18064 /* Avoid starting to display in the middle of a character, a TAB
18065 for instance. This is easier than to set up the iterator
18066 exactly, and it's not a frequent case, so the additional
18067 effort wouldn't really pay off. */
18068 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18069 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18070 && last_unchanged_at_beg_row > w->current_matrix->rows)
18071 --last_unchanged_at_beg_row;
18072
18073 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18074 GIVE_UP (17);
18075
18076 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18077 GIVE_UP (18);
18078 start_pos = it.current.pos;
18079
18080 /* Start displaying new lines in the desired matrix at the same
18081 vpos we would use in the current matrix, i.e. below
18082 last_unchanged_at_beg_row. */
18083 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18084 current_matrix);
18085 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18086 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18087
18088 eassert (it.hpos == 0 && it.current_x == 0);
18089 }
18090 else
18091 {
18092 /* There are no reusable lines at the start of the window.
18093 Start displaying in the first text line. */
18094 start_display (&it, w, start);
18095 it.vpos = it.first_vpos;
18096 start_pos = it.current.pos;
18097 }
18098
18099 /* Find the first row that is not affected by changes at the end of
18100 the buffer. Value will be null if there is no unchanged row, in
18101 which case we must redisplay to the end of the window. delta
18102 will be set to the value by which buffer positions beginning with
18103 first_unchanged_at_end_row have to be adjusted due to text
18104 changes. */
18105 first_unchanged_at_end_row
18106 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18107 IF_DEBUG (debug_delta = delta);
18108 IF_DEBUG (debug_delta_bytes = delta_bytes);
18109
18110 /* Set stop_pos to the buffer position up to which we will have to
18111 display new lines. If first_unchanged_at_end_row != NULL, this
18112 is the buffer position of the start of the line displayed in that
18113 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18114 that we don't stop at a buffer position. */
18115 stop_pos = 0;
18116 if (first_unchanged_at_end_row)
18117 {
18118 eassert (last_unchanged_at_beg_row == NULL
18119 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18120
18121 /* If this is a continuation line, move forward to the next one
18122 that isn't. Changes in lines above affect this line.
18123 Caution: this may move first_unchanged_at_end_row to a row
18124 not displaying text. */
18125 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18126 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18127 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18128 < it.last_visible_y))
18129 ++first_unchanged_at_end_row;
18130
18131 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18132 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18133 >= it.last_visible_y))
18134 first_unchanged_at_end_row = NULL;
18135 else
18136 {
18137 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18138 + delta);
18139 first_unchanged_at_end_vpos
18140 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18141 eassert (stop_pos >= Z - END_UNCHANGED);
18142 }
18143 }
18144 else if (last_unchanged_at_beg_row == NULL)
18145 GIVE_UP (19);
18146
18147
18148 #ifdef GLYPH_DEBUG
18149
18150 /* Either there is no unchanged row at the end, or the one we have
18151 now displays text. This is a necessary condition for the window
18152 end pos calculation at the end of this function. */
18153 eassert (first_unchanged_at_end_row == NULL
18154 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18155
18156 debug_last_unchanged_at_beg_vpos
18157 = (last_unchanged_at_beg_row
18158 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18159 : -1);
18160 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18161
18162 #endif /* GLYPH_DEBUG */
18163
18164
18165 /* Display new lines. Set last_text_row to the last new line
18166 displayed which has text on it, i.e. might end up as being the
18167 line where the window_end_vpos is. */
18168 w->cursor.vpos = -1;
18169 last_text_row = NULL;
18170 overlay_arrow_seen = 0;
18171 if (it.current_y < it.last_visible_y
18172 && !f->fonts_changed
18173 && (first_unchanged_at_end_row == NULL
18174 || IT_CHARPOS (it) < stop_pos))
18175 it.glyph_row->reversed_p = false;
18176 while (it.current_y < it.last_visible_y
18177 && !f->fonts_changed
18178 && (first_unchanged_at_end_row == NULL
18179 || IT_CHARPOS (it) < stop_pos))
18180 {
18181 if (display_line (&it))
18182 last_text_row = it.glyph_row - 1;
18183 }
18184
18185 if (f->fonts_changed)
18186 return -1;
18187
18188 /* The redisplay iterations in display_line above could have
18189 triggered font-lock, which could have done something that
18190 invalidates IT->w window's end-point information, on which we
18191 rely below. E.g., one package, which will remain unnamed, used
18192 to install a font-lock-fontify-region-function that called
18193 bury-buffer, whose side effect is to switch the buffer displayed
18194 by IT->w, and that predictably resets IT->w's window_end_valid
18195 flag, which we already tested at the entry to this function.
18196 Amply punish such packages/modes by giving up on this
18197 optimization in those cases. */
18198 if (!w->window_end_valid)
18199 {
18200 clear_glyph_matrix (w->desired_matrix);
18201 return -1;
18202 }
18203
18204 /* Compute differences in buffer positions, y-positions etc. for
18205 lines reused at the bottom of the window. Compute what we can
18206 scroll. */
18207 if (first_unchanged_at_end_row
18208 /* No lines reused because we displayed everything up to the
18209 bottom of the window. */
18210 && it.current_y < it.last_visible_y)
18211 {
18212 dvpos = (it.vpos
18213 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18214 current_matrix));
18215 dy = it.current_y - first_unchanged_at_end_row->y;
18216 run.current_y = first_unchanged_at_end_row->y;
18217 run.desired_y = run.current_y + dy;
18218 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18219 }
18220 else
18221 {
18222 delta = delta_bytes = dvpos = dy
18223 = run.current_y = run.desired_y = run.height = 0;
18224 first_unchanged_at_end_row = NULL;
18225 }
18226 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18227
18228
18229 /* Find the cursor if not already found. We have to decide whether
18230 PT will appear on this window (it sometimes doesn't, but this is
18231 not a very frequent case.) This decision has to be made before
18232 the current matrix is altered. A value of cursor.vpos < 0 means
18233 that PT is either in one of the lines beginning at
18234 first_unchanged_at_end_row or below the window. Don't care for
18235 lines that might be displayed later at the window end; as
18236 mentioned, this is not a frequent case. */
18237 if (w->cursor.vpos < 0)
18238 {
18239 /* Cursor in unchanged rows at the top? */
18240 if (PT < CHARPOS (start_pos)
18241 && last_unchanged_at_beg_row)
18242 {
18243 row = row_containing_pos (w, PT,
18244 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18245 last_unchanged_at_beg_row + 1, 0);
18246 if (row)
18247 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18248 }
18249
18250 /* Start from first_unchanged_at_end_row looking for PT. */
18251 else if (first_unchanged_at_end_row)
18252 {
18253 row = row_containing_pos (w, PT - delta,
18254 first_unchanged_at_end_row, NULL, 0);
18255 if (row)
18256 set_cursor_from_row (w, row, w->current_matrix, delta,
18257 delta_bytes, dy, dvpos);
18258 }
18259
18260 /* Give up if cursor was not found. */
18261 if (w->cursor.vpos < 0)
18262 {
18263 clear_glyph_matrix (w->desired_matrix);
18264 return -1;
18265 }
18266 }
18267
18268 /* Don't let the cursor end in the scroll margins. */
18269 {
18270 int this_scroll_margin, cursor_height;
18271 int frame_line_height = default_line_pixel_height (w);
18272 int window_total_lines
18273 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18274
18275 this_scroll_margin =
18276 max (0, min (scroll_margin, window_total_lines / 4));
18277 this_scroll_margin *= frame_line_height;
18278 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18279
18280 if ((w->cursor.y < this_scroll_margin
18281 && CHARPOS (start) > BEGV)
18282 /* Old redisplay didn't take scroll margin into account at the bottom,
18283 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18284 || (w->cursor.y + (make_cursor_line_fully_visible_p
18285 ? cursor_height + this_scroll_margin
18286 : 1)) > it.last_visible_y)
18287 {
18288 w->cursor.vpos = -1;
18289 clear_glyph_matrix (w->desired_matrix);
18290 return -1;
18291 }
18292 }
18293
18294 /* Scroll the display. Do it before changing the current matrix so
18295 that xterm.c doesn't get confused about where the cursor glyph is
18296 found. */
18297 if (dy && run.height)
18298 {
18299 update_begin (f);
18300
18301 if (FRAME_WINDOW_P (f))
18302 {
18303 FRAME_RIF (f)->update_window_begin_hook (w);
18304 FRAME_RIF (f)->clear_window_mouse_face (w);
18305 FRAME_RIF (f)->scroll_run_hook (w, &run);
18306 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18307 }
18308 else
18309 {
18310 /* Terminal frame. In this case, dvpos gives the number of
18311 lines to scroll by; dvpos < 0 means scroll up. */
18312 int from_vpos
18313 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18314 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18315 int end = (WINDOW_TOP_EDGE_LINE (w)
18316 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18317 + window_internal_height (w));
18318
18319 #if defined (HAVE_GPM) || defined (MSDOS)
18320 x_clear_window_mouse_face (w);
18321 #endif
18322 /* Perform the operation on the screen. */
18323 if (dvpos > 0)
18324 {
18325 /* Scroll last_unchanged_at_beg_row to the end of the
18326 window down dvpos lines. */
18327 set_terminal_window (f, end);
18328
18329 /* On dumb terminals delete dvpos lines at the end
18330 before inserting dvpos empty lines. */
18331 if (!FRAME_SCROLL_REGION_OK (f))
18332 ins_del_lines (f, end - dvpos, -dvpos);
18333
18334 /* Insert dvpos empty lines in front of
18335 last_unchanged_at_beg_row. */
18336 ins_del_lines (f, from, dvpos);
18337 }
18338 else if (dvpos < 0)
18339 {
18340 /* Scroll up last_unchanged_at_beg_vpos to the end of
18341 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18342 set_terminal_window (f, end);
18343
18344 /* Delete dvpos lines in front of
18345 last_unchanged_at_beg_vpos. ins_del_lines will set
18346 the cursor to the given vpos and emit |dvpos| delete
18347 line sequences. */
18348 ins_del_lines (f, from + dvpos, dvpos);
18349
18350 /* On a dumb terminal insert dvpos empty lines at the
18351 end. */
18352 if (!FRAME_SCROLL_REGION_OK (f))
18353 ins_del_lines (f, end + dvpos, -dvpos);
18354 }
18355
18356 set_terminal_window (f, 0);
18357 }
18358
18359 update_end (f);
18360 }
18361
18362 /* Shift reused rows of the current matrix to the right position.
18363 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18364 text. */
18365 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18366 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18367 if (dvpos < 0)
18368 {
18369 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18370 bottom_vpos, dvpos);
18371 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18372 bottom_vpos);
18373 }
18374 else if (dvpos > 0)
18375 {
18376 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18377 bottom_vpos, dvpos);
18378 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18379 first_unchanged_at_end_vpos + dvpos);
18380 }
18381
18382 /* For frame-based redisplay, make sure that current frame and window
18383 matrix are in sync with respect to glyph memory. */
18384 if (!FRAME_WINDOW_P (f))
18385 sync_frame_with_window_matrix_rows (w);
18386
18387 /* Adjust buffer positions in reused rows. */
18388 if (delta || delta_bytes)
18389 increment_matrix_positions (current_matrix,
18390 first_unchanged_at_end_vpos + dvpos,
18391 bottom_vpos, delta, delta_bytes);
18392
18393 /* Adjust Y positions. */
18394 if (dy)
18395 shift_glyph_matrix (w, current_matrix,
18396 first_unchanged_at_end_vpos + dvpos,
18397 bottom_vpos, dy);
18398
18399 if (first_unchanged_at_end_row)
18400 {
18401 first_unchanged_at_end_row += dvpos;
18402 if (first_unchanged_at_end_row->y >= it.last_visible_y
18403 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18404 first_unchanged_at_end_row = NULL;
18405 }
18406
18407 /* If scrolling up, there may be some lines to display at the end of
18408 the window. */
18409 last_text_row_at_end = NULL;
18410 if (dy < 0)
18411 {
18412 /* Scrolling up can leave for example a partially visible line
18413 at the end of the window to be redisplayed. */
18414 /* Set last_row to the glyph row in the current matrix where the
18415 window end line is found. It has been moved up or down in
18416 the matrix by dvpos. */
18417 int last_vpos = w->window_end_vpos + dvpos;
18418 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18419
18420 /* If last_row is the window end line, it should display text. */
18421 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18422
18423 /* If window end line was partially visible before, begin
18424 displaying at that line. Otherwise begin displaying with the
18425 line following it. */
18426 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18427 {
18428 init_to_row_start (&it, w, last_row);
18429 it.vpos = last_vpos;
18430 it.current_y = last_row->y;
18431 }
18432 else
18433 {
18434 init_to_row_end (&it, w, last_row);
18435 it.vpos = 1 + last_vpos;
18436 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18437 ++last_row;
18438 }
18439
18440 /* We may start in a continuation line. If so, we have to
18441 get the right continuation_lines_width and current_x. */
18442 it.continuation_lines_width = last_row->continuation_lines_width;
18443 it.hpos = it.current_x = 0;
18444
18445 /* Display the rest of the lines at the window end. */
18446 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18447 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18448 {
18449 /* Is it always sure that the display agrees with lines in
18450 the current matrix? I don't think so, so we mark rows
18451 displayed invalid in the current matrix by setting their
18452 enabled_p flag to zero. */
18453 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18454 if (display_line (&it))
18455 last_text_row_at_end = it.glyph_row - 1;
18456 }
18457 }
18458
18459 /* Update window_end_pos and window_end_vpos. */
18460 if (first_unchanged_at_end_row && !last_text_row_at_end)
18461 {
18462 /* Window end line if one of the preserved rows from the current
18463 matrix. Set row to the last row displaying text in current
18464 matrix starting at first_unchanged_at_end_row, after
18465 scrolling. */
18466 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18467 row = find_last_row_displaying_text (w->current_matrix, &it,
18468 first_unchanged_at_end_row);
18469 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18470 adjust_window_ends (w, row, 1);
18471 eassert (w->window_end_bytepos >= 0);
18472 IF_DEBUG (debug_method_add (w, "A"));
18473 }
18474 else if (last_text_row_at_end)
18475 {
18476 adjust_window_ends (w, last_text_row_at_end, 0);
18477 eassert (w->window_end_bytepos >= 0);
18478 IF_DEBUG (debug_method_add (w, "B"));
18479 }
18480 else if (last_text_row)
18481 {
18482 /* We have displayed either to the end of the window or at the
18483 end of the window, i.e. the last row with text is to be found
18484 in the desired matrix. */
18485 adjust_window_ends (w, last_text_row, 0);
18486 eassert (w->window_end_bytepos >= 0);
18487 }
18488 else if (first_unchanged_at_end_row == NULL
18489 && last_text_row == NULL
18490 && last_text_row_at_end == NULL)
18491 {
18492 /* Displayed to end of window, but no line containing text was
18493 displayed. Lines were deleted at the end of the window. */
18494 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18495 int vpos = w->window_end_vpos;
18496 struct glyph_row *current_row = current_matrix->rows + vpos;
18497 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18498
18499 for (row = NULL;
18500 row == NULL && vpos >= first_vpos;
18501 --vpos, --current_row, --desired_row)
18502 {
18503 if (desired_row->enabled_p)
18504 {
18505 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18506 row = desired_row;
18507 }
18508 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18509 row = current_row;
18510 }
18511
18512 eassert (row != NULL);
18513 w->window_end_vpos = vpos + 1;
18514 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18515 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18516 eassert (w->window_end_bytepos >= 0);
18517 IF_DEBUG (debug_method_add (w, "C"));
18518 }
18519 else
18520 emacs_abort ();
18521
18522 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18523 debug_end_vpos = w->window_end_vpos));
18524
18525 /* Record that display has not been completed. */
18526 w->window_end_valid = 0;
18527 w->desired_matrix->no_scrolling_p = 1;
18528 return 3;
18529
18530 #undef GIVE_UP
18531 }
18532
18533
18534 \f
18535 /***********************************************************************
18536 More debugging support
18537 ***********************************************************************/
18538
18539 #ifdef GLYPH_DEBUG
18540
18541 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18542 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18543 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18544
18545
18546 /* Dump the contents of glyph matrix MATRIX on stderr.
18547
18548 GLYPHS 0 means don't show glyph contents.
18549 GLYPHS 1 means show glyphs in short form
18550 GLYPHS > 1 means show glyphs in long form. */
18551
18552 void
18553 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18554 {
18555 int i;
18556 for (i = 0; i < matrix->nrows; ++i)
18557 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18558 }
18559
18560
18561 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18562 the glyph row and area where the glyph comes from. */
18563
18564 void
18565 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18566 {
18567 if (glyph->type == CHAR_GLYPH
18568 || glyph->type == GLYPHLESS_GLYPH)
18569 {
18570 fprintf (stderr,
18571 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18572 glyph - row->glyphs[TEXT_AREA],
18573 (glyph->type == CHAR_GLYPH
18574 ? 'C'
18575 : 'G'),
18576 glyph->charpos,
18577 (BUFFERP (glyph->object)
18578 ? 'B'
18579 : (STRINGP (glyph->object)
18580 ? 'S'
18581 : (NILP (glyph->object)
18582 ? '0'
18583 : '-'))),
18584 glyph->pixel_width,
18585 glyph->u.ch,
18586 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18587 ? glyph->u.ch
18588 : '.'),
18589 glyph->face_id,
18590 glyph->left_box_line_p,
18591 glyph->right_box_line_p);
18592 }
18593 else if (glyph->type == STRETCH_GLYPH)
18594 {
18595 fprintf (stderr,
18596 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18597 glyph - row->glyphs[TEXT_AREA],
18598 'S',
18599 glyph->charpos,
18600 (BUFFERP (glyph->object)
18601 ? 'B'
18602 : (STRINGP (glyph->object)
18603 ? 'S'
18604 : (NILP (glyph->object)
18605 ? '0'
18606 : '-'))),
18607 glyph->pixel_width,
18608 0,
18609 ' ',
18610 glyph->face_id,
18611 glyph->left_box_line_p,
18612 glyph->right_box_line_p);
18613 }
18614 else if (glyph->type == IMAGE_GLYPH)
18615 {
18616 fprintf (stderr,
18617 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18618 glyph - row->glyphs[TEXT_AREA],
18619 'I',
18620 glyph->charpos,
18621 (BUFFERP (glyph->object)
18622 ? 'B'
18623 : (STRINGP (glyph->object)
18624 ? 'S'
18625 : (NILP (glyph->object)
18626 ? '0'
18627 : '-'))),
18628 glyph->pixel_width,
18629 glyph->u.img_id,
18630 '.',
18631 glyph->face_id,
18632 glyph->left_box_line_p,
18633 glyph->right_box_line_p);
18634 }
18635 else if (glyph->type == COMPOSITE_GLYPH)
18636 {
18637 fprintf (stderr,
18638 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18639 glyph - row->glyphs[TEXT_AREA],
18640 '+',
18641 glyph->charpos,
18642 (BUFFERP (glyph->object)
18643 ? 'B'
18644 : (STRINGP (glyph->object)
18645 ? 'S'
18646 : (NILP (glyph->object)
18647 ? '0'
18648 : '-'))),
18649 glyph->pixel_width,
18650 glyph->u.cmp.id);
18651 if (glyph->u.cmp.automatic)
18652 fprintf (stderr,
18653 "[%d-%d]",
18654 glyph->slice.cmp.from, glyph->slice.cmp.to);
18655 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18656 glyph->face_id,
18657 glyph->left_box_line_p,
18658 glyph->right_box_line_p);
18659 }
18660 #ifdef HAVE_XWIDGETS
18661 else if (glyph->type == XWIDGET_GLYPH)
18662 {
18663 fprintf (stderr,
18664 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18665 glyph - row->glyphs[TEXT_AREA],
18666 'X',
18667 glyph->charpos,
18668 (BUFFERP (glyph->object)
18669 ? 'B'
18670 : (STRINGP (glyph->object)
18671 ? 'S'
18672 : '-')),
18673 glyph->pixel_width,
18674 glyph->u.xwidget,
18675 '.',
18676 glyph->face_id,
18677 glyph->left_box_line_p,
18678 glyph->right_box_line_p);
18679
18680 }
18681 #endif
18682 }
18683
18684
18685 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18686 GLYPHS 0 means don't show glyph contents.
18687 GLYPHS 1 means show glyphs in short form
18688 GLYPHS > 1 means show glyphs in long form. */
18689
18690 void
18691 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18692 {
18693 if (glyphs != 1)
18694 {
18695 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18696 fprintf (stderr, "==============================================================================\n");
18697
18698 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18699 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18700 vpos,
18701 MATRIX_ROW_START_CHARPOS (row),
18702 MATRIX_ROW_END_CHARPOS (row),
18703 row->used[TEXT_AREA],
18704 row->contains_overlapping_glyphs_p,
18705 row->enabled_p,
18706 row->truncated_on_left_p,
18707 row->truncated_on_right_p,
18708 row->continued_p,
18709 MATRIX_ROW_CONTINUATION_LINE_P (row),
18710 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18711 row->ends_at_zv_p,
18712 row->fill_line_p,
18713 row->ends_in_middle_of_char_p,
18714 row->starts_in_middle_of_char_p,
18715 row->mouse_face_p,
18716 row->x,
18717 row->y,
18718 row->pixel_width,
18719 row->height,
18720 row->visible_height,
18721 row->ascent,
18722 row->phys_ascent);
18723 /* The next 3 lines should align to "Start" in the header. */
18724 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18725 row->end.overlay_string_index,
18726 row->continuation_lines_width);
18727 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18728 CHARPOS (row->start.string_pos),
18729 CHARPOS (row->end.string_pos));
18730 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18731 row->end.dpvec_index);
18732 }
18733
18734 if (glyphs > 1)
18735 {
18736 int area;
18737
18738 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18739 {
18740 struct glyph *glyph = row->glyphs[area];
18741 struct glyph *glyph_end = glyph + row->used[area];
18742
18743 /* Glyph for a line end in text. */
18744 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18745 ++glyph_end;
18746
18747 if (glyph < glyph_end)
18748 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18749
18750 for (; glyph < glyph_end; ++glyph)
18751 dump_glyph (row, glyph, area);
18752 }
18753 }
18754 else if (glyphs == 1)
18755 {
18756 int area;
18757 char s[SHRT_MAX + 4];
18758
18759 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18760 {
18761 int i;
18762
18763 for (i = 0; i < row->used[area]; ++i)
18764 {
18765 struct glyph *glyph = row->glyphs[area] + i;
18766 if (i == row->used[area] - 1
18767 && area == TEXT_AREA
18768 && NILP (glyph->object)
18769 && glyph->type == CHAR_GLYPH
18770 && glyph->u.ch == ' ')
18771 {
18772 strcpy (&s[i], "[\\n]");
18773 i += 4;
18774 }
18775 else if (glyph->type == CHAR_GLYPH
18776 && glyph->u.ch < 0x80
18777 && glyph->u.ch >= ' ')
18778 s[i] = glyph->u.ch;
18779 else
18780 s[i] = '.';
18781 }
18782
18783 s[i] = '\0';
18784 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18785 }
18786 }
18787 }
18788
18789
18790 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18791 Sdump_glyph_matrix, 0, 1, "p",
18792 doc: /* Dump the current matrix of the selected window to stderr.
18793 Shows contents of glyph row structures. With non-nil
18794 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18795 glyphs in short form, otherwise show glyphs in long form.
18796
18797 Interactively, no argument means show glyphs in short form;
18798 with numeric argument, its value is passed as the GLYPHS flag. */)
18799 (Lisp_Object glyphs)
18800 {
18801 struct window *w = XWINDOW (selected_window);
18802 struct buffer *buffer = XBUFFER (w->contents);
18803
18804 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18805 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18806 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18807 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18808 fprintf (stderr, "=============================================\n");
18809 dump_glyph_matrix (w->current_matrix,
18810 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18811 return Qnil;
18812 }
18813
18814
18815 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18816 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18817 Only text-mode frames have frame glyph matrices. */)
18818 (void)
18819 {
18820 struct frame *f = XFRAME (selected_frame);
18821
18822 if (f->current_matrix)
18823 dump_glyph_matrix (f->current_matrix, 1);
18824 else
18825 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18826 return Qnil;
18827 }
18828
18829
18830 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18831 doc: /* Dump glyph row ROW to stderr.
18832 GLYPH 0 means don't dump glyphs.
18833 GLYPH 1 means dump glyphs in short form.
18834 GLYPH > 1 or omitted means dump glyphs in long form. */)
18835 (Lisp_Object row, Lisp_Object glyphs)
18836 {
18837 struct glyph_matrix *matrix;
18838 EMACS_INT vpos;
18839
18840 CHECK_NUMBER (row);
18841 matrix = XWINDOW (selected_window)->current_matrix;
18842 vpos = XINT (row);
18843 if (vpos >= 0 && vpos < matrix->nrows)
18844 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18845 vpos,
18846 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18847 return Qnil;
18848 }
18849
18850
18851 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18852 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18853 GLYPH 0 means don't dump glyphs.
18854 GLYPH 1 means dump glyphs in short form.
18855 GLYPH > 1 or omitted means dump glyphs in long form.
18856
18857 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18858 do nothing. */)
18859 (Lisp_Object row, Lisp_Object glyphs)
18860 {
18861 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18862 struct frame *sf = SELECTED_FRAME ();
18863 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18864 EMACS_INT vpos;
18865
18866 CHECK_NUMBER (row);
18867 vpos = XINT (row);
18868 if (vpos >= 0 && vpos < m->nrows)
18869 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18870 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18871 #endif
18872 return Qnil;
18873 }
18874
18875
18876 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18877 doc: /* Toggle tracing of redisplay.
18878 With ARG, turn tracing on if and only if ARG is positive. */)
18879 (Lisp_Object arg)
18880 {
18881 if (NILP (arg))
18882 trace_redisplay_p = !trace_redisplay_p;
18883 else
18884 {
18885 arg = Fprefix_numeric_value (arg);
18886 trace_redisplay_p = XINT (arg) > 0;
18887 }
18888
18889 return Qnil;
18890 }
18891
18892
18893 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18894 doc: /* Like `format', but print result to stderr.
18895 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18896 (ptrdiff_t nargs, Lisp_Object *args)
18897 {
18898 Lisp_Object s = Fformat (nargs, args);
18899 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18900 return Qnil;
18901 }
18902
18903 #endif /* GLYPH_DEBUG */
18904
18905
18906 \f
18907 /***********************************************************************
18908 Building Desired Matrix Rows
18909 ***********************************************************************/
18910
18911 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18912 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18913
18914 static struct glyph_row *
18915 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18916 {
18917 struct frame *f = XFRAME (WINDOW_FRAME (w));
18918 struct buffer *buffer = XBUFFER (w->contents);
18919 struct buffer *old = current_buffer;
18920 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18921 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18922 const unsigned char *arrow_end = arrow_string + arrow_len;
18923 const unsigned char *p;
18924 struct it it;
18925 bool multibyte_p;
18926 int n_glyphs_before;
18927
18928 set_buffer_temp (buffer);
18929 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18930 scratch_glyph_row.reversed_p = false;
18931 it.glyph_row->used[TEXT_AREA] = 0;
18932 SET_TEXT_POS (it.position, 0, 0);
18933
18934 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18935 p = arrow_string;
18936 while (p < arrow_end)
18937 {
18938 Lisp_Object face, ilisp;
18939
18940 /* Get the next character. */
18941 if (multibyte_p)
18942 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18943 else
18944 {
18945 it.c = it.char_to_display = *p, it.len = 1;
18946 if (! ASCII_CHAR_P (it.c))
18947 it.char_to_display = BYTE8_TO_CHAR (it.c);
18948 }
18949 p += it.len;
18950
18951 /* Get its face. */
18952 ilisp = make_number (p - arrow_string);
18953 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18954 it.face_id = compute_char_face (f, it.char_to_display, face);
18955
18956 /* Compute its width, get its glyphs. */
18957 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18958 SET_TEXT_POS (it.position, -1, -1);
18959 PRODUCE_GLYPHS (&it);
18960
18961 /* If this character doesn't fit any more in the line, we have
18962 to remove some glyphs. */
18963 if (it.current_x > it.last_visible_x)
18964 {
18965 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18966 break;
18967 }
18968 }
18969
18970 set_buffer_temp (old);
18971 return it.glyph_row;
18972 }
18973
18974
18975 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18976 glyphs to insert is determined by produce_special_glyphs. */
18977
18978 static void
18979 insert_left_trunc_glyphs (struct it *it)
18980 {
18981 struct it truncate_it;
18982 struct glyph *from, *end, *to, *toend;
18983
18984 eassert (!FRAME_WINDOW_P (it->f)
18985 || (!it->glyph_row->reversed_p
18986 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18987 || (it->glyph_row->reversed_p
18988 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18989
18990 /* Get the truncation glyphs. */
18991 truncate_it = *it;
18992 truncate_it.current_x = 0;
18993 truncate_it.face_id = DEFAULT_FACE_ID;
18994 truncate_it.glyph_row = &scratch_glyph_row;
18995 truncate_it.area = TEXT_AREA;
18996 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18997 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18998 truncate_it.object = Qnil;
18999 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19000
19001 /* Overwrite glyphs from IT with truncation glyphs. */
19002 if (!it->glyph_row->reversed_p)
19003 {
19004 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19005
19006 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19007 end = from + tused;
19008 to = it->glyph_row->glyphs[TEXT_AREA];
19009 toend = to + it->glyph_row->used[TEXT_AREA];
19010 if (FRAME_WINDOW_P (it->f))
19011 {
19012 /* On GUI frames, when variable-size fonts are displayed,
19013 the truncation glyphs may need more pixels than the row's
19014 glyphs they overwrite. We overwrite more glyphs to free
19015 enough screen real estate, and enlarge the stretch glyph
19016 on the right (see display_line), if there is one, to
19017 preserve the screen position of the truncation glyphs on
19018 the right. */
19019 int w = 0;
19020 struct glyph *g = to;
19021 short used;
19022
19023 /* The first glyph could be partially visible, in which case
19024 it->glyph_row->x will be negative. But we want the left
19025 truncation glyphs to be aligned at the left margin of the
19026 window, so we override the x coordinate at which the row
19027 will begin. */
19028 it->glyph_row->x = 0;
19029 while (g < toend && w < it->truncation_pixel_width)
19030 {
19031 w += g->pixel_width;
19032 ++g;
19033 }
19034 if (g - to - tused > 0)
19035 {
19036 memmove (to + tused, g, (toend - g) * sizeof(*g));
19037 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19038 }
19039 used = it->glyph_row->used[TEXT_AREA];
19040 if (it->glyph_row->truncated_on_right_p
19041 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19042 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19043 == STRETCH_GLYPH)
19044 {
19045 int extra = w - it->truncation_pixel_width;
19046
19047 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19048 }
19049 }
19050
19051 while (from < end)
19052 *to++ = *from++;
19053
19054 /* There may be padding glyphs left over. Overwrite them too. */
19055 if (!FRAME_WINDOW_P (it->f))
19056 {
19057 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19058 {
19059 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19060 while (from < end)
19061 *to++ = *from++;
19062 }
19063 }
19064
19065 if (to > toend)
19066 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19067 }
19068 else
19069 {
19070 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19071
19072 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19073 that back to front. */
19074 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19075 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19076 toend = it->glyph_row->glyphs[TEXT_AREA];
19077 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19078 if (FRAME_WINDOW_P (it->f))
19079 {
19080 int w = 0;
19081 struct glyph *g = to;
19082
19083 while (g >= toend && w < it->truncation_pixel_width)
19084 {
19085 w += g->pixel_width;
19086 --g;
19087 }
19088 if (to - g - tused > 0)
19089 to = g + tused;
19090 if (it->glyph_row->truncated_on_right_p
19091 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19092 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19093 {
19094 int extra = w - it->truncation_pixel_width;
19095
19096 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19097 }
19098 }
19099
19100 while (from >= end && to >= toend)
19101 *to-- = *from--;
19102 if (!FRAME_WINDOW_P (it->f))
19103 {
19104 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19105 {
19106 from =
19107 truncate_it.glyph_row->glyphs[TEXT_AREA]
19108 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19109 while (from >= end && to >= toend)
19110 *to-- = *from--;
19111 }
19112 }
19113 if (from >= end)
19114 {
19115 /* Need to free some room before prepending additional
19116 glyphs. */
19117 int move_by = from - end + 1;
19118 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19119 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19120
19121 for ( ; g >= g0; g--)
19122 g[move_by] = *g;
19123 while (from >= end)
19124 *to-- = *from--;
19125 it->glyph_row->used[TEXT_AREA] += move_by;
19126 }
19127 }
19128 }
19129
19130 /* Compute the hash code for ROW. */
19131 unsigned
19132 row_hash (struct glyph_row *row)
19133 {
19134 int area, k;
19135 unsigned hashval = 0;
19136
19137 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19138 for (k = 0; k < row->used[area]; ++k)
19139 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19140 + row->glyphs[area][k].u.val
19141 + row->glyphs[area][k].face_id
19142 + row->glyphs[area][k].padding_p
19143 + (row->glyphs[area][k].type << 2));
19144
19145 return hashval;
19146 }
19147
19148 /* Compute the pixel height and width of IT->glyph_row.
19149
19150 Most of the time, ascent and height of a display line will be equal
19151 to the max_ascent and max_height values of the display iterator
19152 structure. This is not the case if
19153
19154 1. We hit ZV without displaying anything. In this case, max_ascent
19155 and max_height will be zero.
19156
19157 2. We have some glyphs that don't contribute to the line height.
19158 (The glyph row flag contributes_to_line_height_p is for future
19159 pixmap extensions).
19160
19161 The first case is easily covered by using default values because in
19162 these cases, the line height does not really matter, except that it
19163 must not be zero. */
19164
19165 static void
19166 compute_line_metrics (struct it *it)
19167 {
19168 struct glyph_row *row = it->glyph_row;
19169
19170 if (FRAME_WINDOW_P (it->f))
19171 {
19172 int i, min_y, max_y;
19173
19174 /* The line may consist of one space only, that was added to
19175 place the cursor on it. If so, the row's height hasn't been
19176 computed yet. */
19177 if (row->height == 0)
19178 {
19179 if (it->max_ascent + it->max_descent == 0)
19180 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19181 row->ascent = it->max_ascent;
19182 row->height = it->max_ascent + it->max_descent;
19183 row->phys_ascent = it->max_phys_ascent;
19184 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19185 row->extra_line_spacing = it->max_extra_line_spacing;
19186 }
19187
19188 /* Compute the width of this line. */
19189 row->pixel_width = row->x;
19190 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19191 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19192
19193 eassert (row->pixel_width >= 0);
19194 eassert (row->ascent >= 0 && row->height > 0);
19195
19196 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19197 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19198
19199 /* If first line's physical ascent is larger than its logical
19200 ascent, use the physical ascent, and make the row taller.
19201 This makes accented characters fully visible. */
19202 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19203 && row->phys_ascent > row->ascent)
19204 {
19205 row->height += row->phys_ascent - row->ascent;
19206 row->ascent = row->phys_ascent;
19207 }
19208
19209 /* Compute how much of the line is visible. */
19210 row->visible_height = row->height;
19211
19212 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19213 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19214
19215 if (row->y < min_y)
19216 row->visible_height -= min_y - row->y;
19217 if (row->y + row->height > max_y)
19218 row->visible_height -= row->y + row->height - max_y;
19219 }
19220 else
19221 {
19222 row->pixel_width = row->used[TEXT_AREA];
19223 if (row->continued_p)
19224 row->pixel_width -= it->continuation_pixel_width;
19225 else if (row->truncated_on_right_p)
19226 row->pixel_width -= it->truncation_pixel_width;
19227 row->ascent = row->phys_ascent = 0;
19228 row->height = row->phys_height = row->visible_height = 1;
19229 row->extra_line_spacing = 0;
19230 }
19231
19232 /* Compute a hash code for this row. */
19233 row->hash = row_hash (row);
19234
19235 it->max_ascent = it->max_descent = 0;
19236 it->max_phys_ascent = it->max_phys_descent = 0;
19237 }
19238
19239
19240 /* Append one space to the glyph row of iterator IT if doing a
19241 window-based redisplay. The space has the same face as
19242 IT->face_id. Value is non-zero if a space was added.
19243
19244 This function is called to make sure that there is always one glyph
19245 at the end of a glyph row that the cursor can be set on under
19246 window-systems. (If there weren't such a glyph we would not know
19247 how wide and tall a box cursor should be displayed).
19248
19249 At the same time this space let's a nicely handle clearing to the
19250 end of the line if the row ends in italic text. */
19251
19252 static int
19253 append_space_for_newline (struct it *it, int default_face_p)
19254 {
19255 if (FRAME_WINDOW_P (it->f))
19256 {
19257 int n = it->glyph_row->used[TEXT_AREA];
19258
19259 if (it->glyph_row->glyphs[TEXT_AREA] + n
19260 < it->glyph_row->glyphs[1 + TEXT_AREA])
19261 {
19262 /* Save some values that must not be changed.
19263 Must save IT->c and IT->len because otherwise
19264 ITERATOR_AT_END_P wouldn't work anymore after
19265 append_space_for_newline has been called. */
19266 enum display_element_type saved_what = it->what;
19267 int saved_c = it->c, saved_len = it->len;
19268 int saved_char_to_display = it->char_to_display;
19269 int saved_x = it->current_x;
19270 int saved_face_id = it->face_id;
19271 int saved_box_end = it->end_of_box_run_p;
19272 struct text_pos saved_pos;
19273 Lisp_Object saved_object;
19274 struct face *face;
19275
19276 saved_object = it->object;
19277 saved_pos = it->position;
19278
19279 it->what = IT_CHARACTER;
19280 memset (&it->position, 0, sizeof it->position);
19281 it->object = Qnil;
19282 it->c = it->char_to_display = ' ';
19283 it->len = 1;
19284
19285 /* If the default face was remapped, be sure to use the
19286 remapped face for the appended newline. */
19287 if (default_face_p)
19288 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19289 else if (it->face_before_selective_p)
19290 it->face_id = it->saved_face_id;
19291 face = FACE_FROM_ID (it->f, it->face_id);
19292 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19293 /* In R2L rows, we will prepend a stretch glyph that will
19294 have the end_of_box_run_p flag set for it, so there's no
19295 need for the appended newline glyph to have that flag
19296 set. */
19297 if (it->glyph_row->reversed_p
19298 /* But if the appended newline glyph goes all the way to
19299 the end of the row, there will be no stretch glyph,
19300 so leave the box flag set. */
19301 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19302 it->end_of_box_run_p = 0;
19303
19304 PRODUCE_GLYPHS (it);
19305
19306 it->override_ascent = -1;
19307 it->constrain_row_ascent_descent_p = 0;
19308 it->current_x = saved_x;
19309 it->object = saved_object;
19310 it->position = saved_pos;
19311 it->what = saved_what;
19312 it->face_id = saved_face_id;
19313 it->len = saved_len;
19314 it->c = saved_c;
19315 it->char_to_display = saved_char_to_display;
19316 it->end_of_box_run_p = saved_box_end;
19317 return 1;
19318 }
19319 }
19320
19321 return 0;
19322 }
19323
19324
19325 /* Extend the face of the last glyph in the text area of IT->glyph_row
19326 to the end of the display line. Called from display_line. If the
19327 glyph row is empty, add a space glyph to it so that we know the
19328 face to draw. Set the glyph row flag fill_line_p. If the glyph
19329 row is R2L, prepend a stretch glyph to cover the empty space to the
19330 left of the leftmost glyph. */
19331
19332 static void
19333 extend_face_to_end_of_line (struct it *it)
19334 {
19335 struct face *face, *default_face;
19336 struct frame *f = it->f;
19337
19338 /* If line is already filled, do nothing. Non window-system frames
19339 get a grace of one more ``pixel'' because their characters are
19340 1-``pixel'' wide, so they hit the equality too early. This grace
19341 is needed only for R2L rows that are not continued, to produce
19342 one extra blank where we could display the cursor. */
19343 if ((it->current_x >= it->last_visible_x
19344 + (!FRAME_WINDOW_P (f)
19345 && it->glyph_row->reversed_p
19346 && !it->glyph_row->continued_p))
19347 /* If the window has display margins, we will need to extend
19348 their face even if the text area is filled. */
19349 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19350 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19351 return;
19352
19353 /* The default face, possibly remapped. */
19354 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19355
19356 /* Face extension extends the background and box of IT->face_id
19357 to the end of the line. If the background equals the background
19358 of the frame, we don't have to do anything. */
19359 if (it->face_before_selective_p)
19360 face = FACE_FROM_ID (f, it->saved_face_id);
19361 else
19362 face = FACE_FROM_ID (f, it->face_id);
19363
19364 if (FRAME_WINDOW_P (f)
19365 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19366 && face->box == FACE_NO_BOX
19367 && face->background == FRAME_BACKGROUND_PIXEL (f)
19368 #ifdef HAVE_WINDOW_SYSTEM
19369 && !face->stipple
19370 #endif
19371 && !it->glyph_row->reversed_p)
19372 return;
19373
19374 /* Set the glyph row flag indicating that the face of the last glyph
19375 in the text area has to be drawn to the end of the text area. */
19376 it->glyph_row->fill_line_p = 1;
19377
19378 /* If current character of IT is not ASCII, make sure we have the
19379 ASCII face. This will be automatically undone the next time
19380 get_next_display_element returns a multibyte character. Note
19381 that the character will always be single byte in unibyte
19382 text. */
19383 if (!ASCII_CHAR_P (it->c))
19384 {
19385 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19386 }
19387
19388 if (FRAME_WINDOW_P (f))
19389 {
19390 /* If the row is empty, add a space with the current face of IT,
19391 so that we know which face to draw. */
19392 if (it->glyph_row->used[TEXT_AREA] == 0)
19393 {
19394 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19395 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19396 it->glyph_row->used[TEXT_AREA] = 1;
19397 }
19398 /* Mode line and the header line don't have margins, and
19399 likewise the frame's tool-bar window, if there is any. */
19400 if (!(it->glyph_row->mode_line_p
19401 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19402 || (WINDOWP (f->tool_bar_window)
19403 && it->w == XWINDOW (f->tool_bar_window))
19404 #endif
19405 ))
19406 {
19407 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19408 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19409 {
19410 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19411 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19412 default_face->id;
19413 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19414 }
19415 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19416 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19417 {
19418 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19419 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19420 default_face->id;
19421 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19422 }
19423 }
19424 #ifdef HAVE_WINDOW_SYSTEM
19425 if (it->glyph_row->reversed_p)
19426 {
19427 /* Prepend a stretch glyph to the row, such that the
19428 rightmost glyph will be drawn flushed all the way to the
19429 right margin of the window. The stretch glyph that will
19430 occupy the empty space, if any, to the left of the
19431 glyphs. */
19432 struct font *font = face->font ? face->font : FRAME_FONT (f);
19433 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19434 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19435 struct glyph *g;
19436 int row_width, stretch_ascent, stretch_width;
19437 struct text_pos saved_pos;
19438 int saved_face_id, saved_avoid_cursor, saved_box_start;
19439
19440 for (row_width = 0, g = row_start; g < row_end; g++)
19441 row_width += g->pixel_width;
19442
19443 /* FIXME: There are various minor display glitches in R2L
19444 rows when only one of the fringes is missing. The
19445 strange condition below produces the least bad effect. */
19446 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19447 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19448 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19449 stretch_width = window_box_width (it->w, TEXT_AREA);
19450 else
19451 stretch_width = it->last_visible_x - it->first_visible_x;
19452 stretch_width -= row_width;
19453
19454 if (stretch_width > 0)
19455 {
19456 stretch_ascent =
19457 (((it->ascent + it->descent)
19458 * FONT_BASE (font)) / FONT_HEIGHT (font));
19459 saved_pos = it->position;
19460 memset (&it->position, 0, sizeof it->position);
19461 saved_avoid_cursor = it->avoid_cursor_p;
19462 it->avoid_cursor_p = 1;
19463 saved_face_id = it->face_id;
19464 saved_box_start = it->start_of_box_run_p;
19465 /* The last row's stretch glyph should get the default
19466 face, to avoid painting the rest of the window with
19467 the region face, if the region ends at ZV. */
19468 if (it->glyph_row->ends_at_zv_p)
19469 it->face_id = default_face->id;
19470 else
19471 it->face_id = face->id;
19472 it->start_of_box_run_p = 0;
19473 append_stretch_glyph (it, Qnil, stretch_width,
19474 it->ascent + it->descent, stretch_ascent);
19475 it->position = saved_pos;
19476 it->avoid_cursor_p = saved_avoid_cursor;
19477 it->face_id = saved_face_id;
19478 it->start_of_box_run_p = saved_box_start;
19479 }
19480 /* If stretch_width comes out negative, it means that the
19481 last glyph is only partially visible. In R2L rows, we
19482 want the leftmost glyph to be partially visible, so we
19483 need to give the row the corresponding left offset. */
19484 if (stretch_width < 0)
19485 it->glyph_row->x = stretch_width;
19486 }
19487 #endif /* HAVE_WINDOW_SYSTEM */
19488 }
19489 else
19490 {
19491 /* Save some values that must not be changed. */
19492 int saved_x = it->current_x;
19493 struct text_pos saved_pos;
19494 Lisp_Object saved_object;
19495 enum display_element_type saved_what = it->what;
19496 int saved_face_id = it->face_id;
19497
19498 saved_object = it->object;
19499 saved_pos = it->position;
19500
19501 it->what = IT_CHARACTER;
19502 memset (&it->position, 0, sizeof it->position);
19503 it->object = Qnil;
19504 it->c = it->char_to_display = ' ';
19505 it->len = 1;
19506
19507 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19508 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19509 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19510 && !it->glyph_row->mode_line_p
19511 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19512 {
19513 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19514 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19515
19516 for (it->current_x = 0; g < e; g++)
19517 it->current_x += g->pixel_width;
19518
19519 it->area = LEFT_MARGIN_AREA;
19520 it->face_id = default_face->id;
19521 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19522 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19523 {
19524 PRODUCE_GLYPHS (it);
19525 /* term.c:produce_glyphs advances it->current_x only for
19526 TEXT_AREA. */
19527 it->current_x += it->pixel_width;
19528 }
19529
19530 it->current_x = saved_x;
19531 it->area = TEXT_AREA;
19532 }
19533
19534 /* The last row's blank glyphs should get the default face, to
19535 avoid painting the rest of the window with the region face,
19536 if the region ends at ZV. */
19537 if (it->glyph_row->ends_at_zv_p)
19538 it->face_id = default_face->id;
19539 else
19540 it->face_id = face->id;
19541 PRODUCE_GLYPHS (it);
19542
19543 while (it->current_x <= it->last_visible_x)
19544 PRODUCE_GLYPHS (it);
19545
19546 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19547 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19548 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19549 && !it->glyph_row->mode_line_p
19550 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19551 {
19552 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19553 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19554
19555 for ( ; g < e; g++)
19556 it->current_x += g->pixel_width;
19557
19558 it->area = RIGHT_MARGIN_AREA;
19559 it->face_id = default_face->id;
19560 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19561 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19562 {
19563 PRODUCE_GLYPHS (it);
19564 it->current_x += it->pixel_width;
19565 }
19566
19567 it->area = TEXT_AREA;
19568 }
19569
19570 /* Don't count these blanks really. It would let us insert a left
19571 truncation glyph below and make us set the cursor on them, maybe. */
19572 it->current_x = saved_x;
19573 it->object = saved_object;
19574 it->position = saved_pos;
19575 it->what = saved_what;
19576 it->face_id = saved_face_id;
19577 }
19578 }
19579
19580
19581 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19582 trailing whitespace. */
19583
19584 static int
19585 trailing_whitespace_p (ptrdiff_t charpos)
19586 {
19587 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19588 int c = 0;
19589
19590 while (bytepos < ZV_BYTE
19591 && (c = FETCH_CHAR (bytepos),
19592 c == ' ' || c == '\t'))
19593 ++bytepos;
19594
19595 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19596 {
19597 if (bytepos != PT_BYTE)
19598 return 1;
19599 }
19600 return 0;
19601 }
19602
19603
19604 /* Highlight trailing whitespace, if any, in ROW. */
19605
19606 static void
19607 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19608 {
19609 int used = row->used[TEXT_AREA];
19610
19611 if (used)
19612 {
19613 struct glyph *start = row->glyphs[TEXT_AREA];
19614 struct glyph *glyph = start + used - 1;
19615
19616 if (row->reversed_p)
19617 {
19618 /* Right-to-left rows need to be processed in the opposite
19619 direction, so swap the edge pointers. */
19620 glyph = start;
19621 start = row->glyphs[TEXT_AREA] + used - 1;
19622 }
19623
19624 /* Skip over glyphs inserted to display the cursor at the
19625 end of a line, for extending the face of the last glyph
19626 to the end of the line on terminals, and for truncation
19627 and continuation glyphs. */
19628 if (!row->reversed_p)
19629 {
19630 while (glyph >= start
19631 && glyph->type == CHAR_GLYPH
19632 && NILP (glyph->object))
19633 --glyph;
19634 }
19635 else
19636 {
19637 while (glyph <= start
19638 && glyph->type == CHAR_GLYPH
19639 && NILP (glyph->object))
19640 ++glyph;
19641 }
19642
19643 /* If last glyph is a space or stretch, and it's trailing
19644 whitespace, set the face of all trailing whitespace glyphs in
19645 IT->glyph_row to `trailing-whitespace'. */
19646 if ((row->reversed_p ? glyph <= start : glyph >= start)
19647 && BUFFERP (glyph->object)
19648 && (glyph->type == STRETCH_GLYPH
19649 || (glyph->type == CHAR_GLYPH
19650 && glyph->u.ch == ' '))
19651 && trailing_whitespace_p (glyph->charpos))
19652 {
19653 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19654 if (face_id < 0)
19655 return;
19656
19657 if (!row->reversed_p)
19658 {
19659 while (glyph >= start
19660 && BUFFERP (glyph->object)
19661 && (glyph->type == STRETCH_GLYPH
19662 || (glyph->type == CHAR_GLYPH
19663 && glyph->u.ch == ' ')))
19664 (glyph--)->face_id = face_id;
19665 }
19666 else
19667 {
19668 while (glyph <= start
19669 && BUFFERP (glyph->object)
19670 && (glyph->type == STRETCH_GLYPH
19671 || (glyph->type == CHAR_GLYPH
19672 && glyph->u.ch == ' ')))
19673 (glyph++)->face_id = face_id;
19674 }
19675 }
19676 }
19677 }
19678
19679
19680 /* Value is non-zero if glyph row ROW should be
19681 considered to hold the buffer position CHARPOS. */
19682
19683 static int
19684 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19685 {
19686 int result = 1;
19687
19688 if (charpos == CHARPOS (row->end.pos)
19689 || charpos == MATRIX_ROW_END_CHARPOS (row))
19690 {
19691 /* Suppose the row ends on a string.
19692 Unless the row is continued, that means it ends on a newline
19693 in the string. If it's anything other than a display string
19694 (e.g., a before-string from an overlay), we don't want the
19695 cursor there. (This heuristic seems to give the optimal
19696 behavior for the various types of multi-line strings.)
19697 One exception: if the string has `cursor' property on one of
19698 its characters, we _do_ want the cursor there. */
19699 if (CHARPOS (row->end.string_pos) >= 0)
19700 {
19701 if (row->continued_p)
19702 result = 1;
19703 else
19704 {
19705 /* Check for `display' property. */
19706 struct glyph *beg = row->glyphs[TEXT_AREA];
19707 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19708 struct glyph *glyph;
19709
19710 result = 0;
19711 for (glyph = end; glyph >= beg; --glyph)
19712 if (STRINGP (glyph->object))
19713 {
19714 Lisp_Object prop
19715 = Fget_char_property (make_number (charpos),
19716 Qdisplay, Qnil);
19717 result =
19718 (!NILP (prop)
19719 && display_prop_string_p (prop, glyph->object));
19720 /* If there's a `cursor' property on one of the
19721 string's characters, this row is a cursor row,
19722 even though this is not a display string. */
19723 if (!result)
19724 {
19725 Lisp_Object s = glyph->object;
19726
19727 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19728 {
19729 ptrdiff_t gpos = glyph->charpos;
19730
19731 if (!NILP (Fget_char_property (make_number (gpos),
19732 Qcursor, s)))
19733 {
19734 result = 1;
19735 break;
19736 }
19737 }
19738 }
19739 break;
19740 }
19741 }
19742 }
19743 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19744 {
19745 /* If the row ends in middle of a real character,
19746 and the line is continued, we want the cursor here.
19747 That's because CHARPOS (ROW->end.pos) would equal
19748 PT if PT is before the character. */
19749 if (!row->ends_in_ellipsis_p)
19750 result = row->continued_p;
19751 else
19752 /* If the row ends in an ellipsis, then
19753 CHARPOS (ROW->end.pos) will equal point after the
19754 invisible text. We want that position to be displayed
19755 after the ellipsis. */
19756 result = 0;
19757 }
19758 /* If the row ends at ZV, display the cursor at the end of that
19759 row instead of at the start of the row below. */
19760 else if (row->ends_at_zv_p)
19761 result = 1;
19762 else
19763 result = 0;
19764 }
19765
19766 return result;
19767 }
19768
19769 /* Value is non-zero if glyph row ROW should be
19770 used to hold the cursor. */
19771
19772 static int
19773 cursor_row_p (struct glyph_row *row)
19774 {
19775 return row_for_charpos_p (row, PT);
19776 }
19777
19778 \f
19779
19780 /* Push the property PROP so that it will be rendered at the current
19781 position in IT. Return 1 if PROP was successfully pushed, 0
19782 otherwise. Called from handle_line_prefix to handle the
19783 `line-prefix' and `wrap-prefix' properties. */
19784
19785 static int
19786 push_prefix_prop (struct it *it, Lisp_Object prop)
19787 {
19788 struct text_pos pos =
19789 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19790
19791 eassert (it->method == GET_FROM_BUFFER
19792 || it->method == GET_FROM_DISPLAY_VECTOR
19793 || it->method == GET_FROM_STRING);
19794
19795 /* We need to save the current buffer/string position, so it will be
19796 restored by pop_it, because iterate_out_of_display_property
19797 depends on that being set correctly, but some situations leave
19798 it->position not yet set when this function is called. */
19799 push_it (it, &pos);
19800
19801 if (STRINGP (prop))
19802 {
19803 if (SCHARS (prop) == 0)
19804 {
19805 pop_it (it);
19806 return 0;
19807 }
19808
19809 it->string = prop;
19810 it->string_from_prefix_prop_p = 1;
19811 it->multibyte_p = STRING_MULTIBYTE (it->string);
19812 it->current.overlay_string_index = -1;
19813 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19814 it->end_charpos = it->string_nchars = SCHARS (it->string);
19815 it->method = GET_FROM_STRING;
19816 it->stop_charpos = 0;
19817 it->prev_stop = 0;
19818 it->base_level_stop = 0;
19819
19820 /* Force paragraph direction to be that of the parent
19821 buffer/string. */
19822 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19823 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19824 else
19825 it->paragraph_embedding = L2R;
19826
19827 /* Set up the bidi iterator for this display string. */
19828 if (it->bidi_p)
19829 {
19830 it->bidi_it.string.lstring = it->string;
19831 it->bidi_it.string.s = NULL;
19832 it->bidi_it.string.schars = it->end_charpos;
19833 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19834 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19835 it->bidi_it.string.unibyte = !it->multibyte_p;
19836 it->bidi_it.w = it->w;
19837 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19838 }
19839 }
19840 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19841 {
19842 it->method = GET_FROM_STRETCH;
19843 it->object = prop;
19844 }
19845 #ifdef HAVE_WINDOW_SYSTEM
19846 else if (IMAGEP (prop))
19847 {
19848 it->what = IT_IMAGE;
19849 it->image_id = lookup_image (it->f, prop);
19850 it->method = GET_FROM_IMAGE;
19851 }
19852 #endif /* HAVE_WINDOW_SYSTEM */
19853 else
19854 {
19855 pop_it (it); /* bogus display property, give up */
19856 return 0;
19857 }
19858
19859 return 1;
19860 }
19861
19862 /* Return the character-property PROP at the current position in IT. */
19863
19864 static Lisp_Object
19865 get_it_property (struct it *it, Lisp_Object prop)
19866 {
19867 Lisp_Object position, object = it->object;
19868
19869 if (STRINGP (object))
19870 position = make_number (IT_STRING_CHARPOS (*it));
19871 else if (BUFFERP (object))
19872 {
19873 position = make_number (IT_CHARPOS (*it));
19874 object = it->window;
19875 }
19876 else
19877 return Qnil;
19878
19879 return Fget_char_property (position, prop, object);
19880 }
19881
19882 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19883
19884 static void
19885 handle_line_prefix (struct it *it)
19886 {
19887 Lisp_Object prefix;
19888
19889 if (it->continuation_lines_width > 0)
19890 {
19891 prefix = get_it_property (it, Qwrap_prefix);
19892 if (NILP (prefix))
19893 prefix = Vwrap_prefix;
19894 }
19895 else
19896 {
19897 prefix = get_it_property (it, Qline_prefix);
19898 if (NILP (prefix))
19899 prefix = Vline_prefix;
19900 }
19901 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19902 {
19903 /* If the prefix is wider than the window, and we try to wrap
19904 it, it would acquire its own wrap prefix, and so on till the
19905 iterator stack overflows. So, don't wrap the prefix. */
19906 it->line_wrap = TRUNCATE;
19907 it->avoid_cursor_p = 1;
19908 }
19909 }
19910
19911 \f
19912
19913 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19914 only for R2L lines from display_line and display_string, when they
19915 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19916 the line/string needs to be continued on the next glyph row. */
19917 static void
19918 unproduce_glyphs (struct it *it, int n)
19919 {
19920 struct glyph *glyph, *end;
19921
19922 eassert (it->glyph_row);
19923 eassert (it->glyph_row->reversed_p);
19924 eassert (it->area == TEXT_AREA);
19925 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19926
19927 if (n > it->glyph_row->used[TEXT_AREA])
19928 n = it->glyph_row->used[TEXT_AREA];
19929 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19930 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19931 for ( ; glyph < end; glyph++)
19932 glyph[-n] = *glyph;
19933 }
19934
19935 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19936 and ROW->maxpos. */
19937 static void
19938 find_row_edges (struct it *it, struct glyph_row *row,
19939 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19940 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19941 {
19942 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19943 lines' rows is implemented for bidi-reordered rows. */
19944
19945 /* ROW->minpos is the value of min_pos, the minimal buffer position
19946 we have in ROW, or ROW->start.pos if that is smaller. */
19947 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19948 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19949 else
19950 /* We didn't find buffer positions smaller than ROW->start, or
19951 didn't find _any_ valid buffer positions in any of the glyphs,
19952 so we must trust the iterator's computed positions. */
19953 row->minpos = row->start.pos;
19954 if (max_pos <= 0)
19955 {
19956 max_pos = CHARPOS (it->current.pos);
19957 max_bpos = BYTEPOS (it->current.pos);
19958 }
19959
19960 /* Here are the various use-cases for ending the row, and the
19961 corresponding values for ROW->maxpos:
19962
19963 Line ends in a newline from buffer eol_pos + 1
19964 Line is continued from buffer max_pos + 1
19965 Line is truncated on right it->current.pos
19966 Line ends in a newline from string max_pos + 1(*)
19967 (*) + 1 only when line ends in a forward scan
19968 Line is continued from string max_pos
19969 Line is continued from display vector max_pos
19970 Line is entirely from a string min_pos == max_pos
19971 Line is entirely from a display vector min_pos == max_pos
19972 Line that ends at ZV ZV
19973
19974 If you discover other use-cases, please add them here as
19975 appropriate. */
19976 if (row->ends_at_zv_p)
19977 row->maxpos = it->current.pos;
19978 else if (row->used[TEXT_AREA])
19979 {
19980 int seen_this_string = 0;
19981 struct glyph_row *r1 = row - 1;
19982
19983 /* Did we see the same display string on the previous row? */
19984 if (STRINGP (it->object)
19985 /* this is not the first row */
19986 && row > it->w->desired_matrix->rows
19987 /* previous row is not the header line */
19988 && !r1->mode_line_p
19989 /* previous row also ends in a newline from a string */
19990 && r1->ends_in_newline_from_string_p)
19991 {
19992 struct glyph *start, *end;
19993
19994 /* Search for the last glyph of the previous row that came
19995 from buffer or string. Depending on whether the row is
19996 L2R or R2L, we need to process it front to back or the
19997 other way round. */
19998 if (!r1->reversed_p)
19999 {
20000 start = r1->glyphs[TEXT_AREA];
20001 end = start + r1->used[TEXT_AREA];
20002 /* Glyphs inserted by redisplay have nil as their object. */
20003 while (end > start
20004 && NILP ((end - 1)->object)
20005 && (end - 1)->charpos <= 0)
20006 --end;
20007 if (end > start)
20008 {
20009 if (EQ ((end - 1)->object, it->object))
20010 seen_this_string = 1;
20011 }
20012 else
20013 /* If all the glyphs of the previous row were inserted
20014 by redisplay, it means the previous row was
20015 produced from a single newline, which is only
20016 possible if that newline came from the same string
20017 as the one which produced this ROW. */
20018 seen_this_string = 1;
20019 }
20020 else
20021 {
20022 end = r1->glyphs[TEXT_AREA] - 1;
20023 start = end + r1->used[TEXT_AREA];
20024 while (end < start
20025 && NILP ((end + 1)->object)
20026 && (end + 1)->charpos <= 0)
20027 ++end;
20028 if (end < start)
20029 {
20030 if (EQ ((end + 1)->object, it->object))
20031 seen_this_string = 1;
20032 }
20033 else
20034 seen_this_string = 1;
20035 }
20036 }
20037 /* Take note of each display string that covers a newline only
20038 once, the first time we see it. This is for when a display
20039 string includes more than one newline in it. */
20040 if (row->ends_in_newline_from_string_p && !seen_this_string)
20041 {
20042 /* If we were scanning the buffer forward when we displayed
20043 the string, we want to account for at least one buffer
20044 position that belongs to this row (position covered by
20045 the display string), so that cursor positioning will
20046 consider this row as a candidate when point is at the end
20047 of the visual line represented by this row. This is not
20048 required when scanning back, because max_pos will already
20049 have a much larger value. */
20050 if (CHARPOS (row->end.pos) > max_pos)
20051 INC_BOTH (max_pos, max_bpos);
20052 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20053 }
20054 else if (CHARPOS (it->eol_pos) > 0)
20055 SET_TEXT_POS (row->maxpos,
20056 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20057 else if (row->continued_p)
20058 {
20059 /* If max_pos is different from IT's current position, it
20060 means IT->method does not belong to the display element
20061 at max_pos. However, it also means that the display
20062 element at max_pos was displayed in its entirety on this
20063 line, which is equivalent to saying that the next line
20064 starts at the next buffer position. */
20065 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20066 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20067 else
20068 {
20069 INC_BOTH (max_pos, max_bpos);
20070 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20071 }
20072 }
20073 else if (row->truncated_on_right_p)
20074 /* display_line already called reseat_at_next_visible_line_start,
20075 which puts the iterator at the beginning of the next line, in
20076 the logical order. */
20077 row->maxpos = it->current.pos;
20078 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20079 /* A line that is entirely from a string/image/stretch... */
20080 row->maxpos = row->minpos;
20081 else
20082 emacs_abort ();
20083 }
20084 else
20085 row->maxpos = it->current.pos;
20086 }
20087
20088 /* Construct the glyph row IT->glyph_row in the desired matrix of
20089 IT->w from text at the current position of IT. See dispextern.h
20090 for an overview of struct it. Value is non-zero if
20091 IT->glyph_row displays text, as opposed to a line displaying ZV
20092 only. */
20093
20094 static int
20095 display_line (struct it *it)
20096 {
20097 struct glyph_row *row = it->glyph_row;
20098 Lisp_Object overlay_arrow_string;
20099 struct it wrap_it;
20100 void *wrap_data = NULL;
20101 int may_wrap = 0, wrap_x IF_LINT (= 0);
20102 int wrap_row_used = -1;
20103 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20104 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20105 int wrap_row_extra_line_spacing IF_LINT (= 0);
20106 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20107 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20108 int cvpos;
20109 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20110 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20111 bool pending_handle_line_prefix = false;
20112
20113 /* We always start displaying at hpos zero even if hscrolled. */
20114 eassert (it->hpos == 0 && it->current_x == 0);
20115
20116 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20117 >= it->w->desired_matrix->nrows)
20118 {
20119 it->w->nrows_scale_factor++;
20120 it->f->fonts_changed = 1;
20121 return 0;
20122 }
20123
20124 /* Clear the result glyph row and enable it. */
20125 prepare_desired_row (it->w, row, false);
20126
20127 row->y = it->current_y;
20128 row->start = it->start;
20129 row->continuation_lines_width = it->continuation_lines_width;
20130 row->displays_text_p = 1;
20131 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20132 it->starts_in_middle_of_char_p = 0;
20133
20134 /* Arrange the overlays nicely for our purposes. Usually, we call
20135 display_line on only one line at a time, in which case this
20136 can't really hurt too much, or we call it on lines which appear
20137 one after another in the buffer, in which case all calls to
20138 recenter_overlay_lists but the first will be pretty cheap. */
20139 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20140
20141 /* Move over display elements that are not visible because we are
20142 hscrolled. This may stop at an x-position < IT->first_visible_x
20143 if the first glyph is partially visible or if we hit a line end. */
20144 if (it->current_x < it->first_visible_x)
20145 {
20146 enum move_it_result move_result;
20147
20148 this_line_min_pos = row->start.pos;
20149 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20150 MOVE_TO_POS | MOVE_TO_X);
20151 /* If we are under a large hscroll, move_it_in_display_line_to
20152 could hit the end of the line without reaching
20153 it->first_visible_x. Pretend that we did reach it. This is
20154 especially important on a TTY, where we will call
20155 extend_face_to_end_of_line, which needs to know how many
20156 blank glyphs to produce. */
20157 if (it->current_x < it->first_visible_x
20158 && (move_result == MOVE_NEWLINE_OR_CR
20159 || move_result == MOVE_POS_MATCH_OR_ZV))
20160 it->current_x = it->first_visible_x;
20161
20162 /* Record the smallest positions seen while we moved over
20163 display elements that are not visible. This is needed by
20164 redisplay_internal for optimizing the case where the cursor
20165 stays inside the same line. The rest of this function only
20166 considers positions that are actually displayed, so
20167 RECORD_MAX_MIN_POS will not otherwise record positions that
20168 are hscrolled to the left of the left edge of the window. */
20169 min_pos = CHARPOS (this_line_min_pos);
20170 min_bpos = BYTEPOS (this_line_min_pos);
20171 }
20172 else if (it->area == TEXT_AREA)
20173 {
20174 /* We only do this when not calling move_it_in_display_line_to
20175 above, because that function calls itself handle_line_prefix. */
20176 handle_line_prefix (it);
20177 }
20178 else
20179 {
20180 /* Line-prefix and wrap-prefix are always displayed in the text
20181 area. But if this is the first call to display_line after
20182 init_iterator, the iterator might have been set up to write
20183 into a marginal area, e.g. if the line begins with some
20184 display property that writes to the margins. So we need to
20185 wait with the call to handle_line_prefix until whatever
20186 writes to the margin has done its job. */
20187 pending_handle_line_prefix = true;
20188 }
20189
20190 /* Get the initial row height. This is either the height of the
20191 text hscrolled, if there is any, or zero. */
20192 row->ascent = it->max_ascent;
20193 row->height = it->max_ascent + it->max_descent;
20194 row->phys_ascent = it->max_phys_ascent;
20195 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20196 row->extra_line_spacing = it->max_extra_line_spacing;
20197
20198 /* Utility macro to record max and min buffer positions seen until now. */
20199 #define RECORD_MAX_MIN_POS(IT) \
20200 do \
20201 { \
20202 int composition_p = !STRINGP ((IT)->string) \
20203 && ((IT)->what == IT_COMPOSITION); \
20204 ptrdiff_t current_pos = \
20205 composition_p ? (IT)->cmp_it.charpos \
20206 : IT_CHARPOS (*(IT)); \
20207 ptrdiff_t current_bpos = \
20208 composition_p ? CHAR_TO_BYTE (current_pos) \
20209 : IT_BYTEPOS (*(IT)); \
20210 if (current_pos < min_pos) \
20211 { \
20212 min_pos = current_pos; \
20213 min_bpos = current_bpos; \
20214 } \
20215 if (IT_CHARPOS (*it) > max_pos) \
20216 { \
20217 max_pos = IT_CHARPOS (*it); \
20218 max_bpos = IT_BYTEPOS (*it); \
20219 } \
20220 } \
20221 while (0)
20222
20223 /* Loop generating characters. The loop is left with IT on the next
20224 character to display. */
20225 while (1)
20226 {
20227 int n_glyphs_before, hpos_before, x_before;
20228 int x, nglyphs;
20229 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20230
20231 /* Retrieve the next thing to display. Value is zero if end of
20232 buffer reached. */
20233 if (!get_next_display_element (it))
20234 {
20235 /* Maybe add a space at the end of this line that is used to
20236 display the cursor there under X. Set the charpos of the
20237 first glyph of blank lines not corresponding to any text
20238 to -1. */
20239 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20240 row->exact_window_width_line_p = 1;
20241 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20242 || row->used[TEXT_AREA] == 0)
20243 {
20244 row->glyphs[TEXT_AREA]->charpos = -1;
20245 row->displays_text_p = 0;
20246
20247 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20248 && (!MINI_WINDOW_P (it->w)
20249 || (minibuf_level && EQ (it->window, minibuf_window))))
20250 row->indicate_empty_line_p = 1;
20251 }
20252
20253 it->continuation_lines_width = 0;
20254 row->ends_at_zv_p = 1;
20255 /* A row that displays right-to-left text must always have
20256 its last face extended all the way to the end of line,
20257 even if this row ends in ZV, because we still write to
20258 the screen left to right. We also need to extend the
20259 last face if the default face is remapped to some
20260 different face, otherwise the functions that clear
20261 portions of the screen will clear with the default face's
20262 background color. */
20263 if (row->reversed_p
20264 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20265 extend_face_to_end_of_line (it);
20266 break;
20267 }
20268
20269 /* Now, get the metrics of what we want to display. This also
20270 generates glyphs in `row' (which is IT->glyph_row). */
20271 n_glyphs_before = row->used[TEXT_AREA];
20272 x = it->current_x;
20273
20274 /* Remember the line height so far in case the next element doesn't
20275 fit on the line. */
20276 if (it->line_wrap != TRUNCATE)
20277 {
20278 ascent = it->max_ascent;
20279 descent = it->max_descent;
20280 phys_ascent = it->max_phys_ascent;
20281 phys_descent = it->max_phys_descent;
20282
20283 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20284 {
20285 if (IT_DISPLAYING_WHITESPACE (it))
20286 may_wrap = 1;
20287 else if (may_wrap)
20288 {
20289 SAVE_IT (wrap_it, *it, wrap_data);
20290 wrap_x = x;
20291 wrap_row_used = row->used[TEXT_AREA];
20292 wrap_row_ascent = row->ascent;
20293 wrap_row_height = row->height;
20294 wrap_row_phys_ascent = row->phys_ascent;
20295 wrap_row_phys_height = row->phys_height;
20296 wrap_row_extra_line_spacing = row->extra_line_spacing;
20297 wrap_row_min_pos = min_pos;
20298 wrap_row_min_bpos = min_bpos;
20299 wrap_row_max_pos = max_pos;
20300 wrap_row_max_bpos = max_bpos;
20301 may_wrap = 0;
20302 }
20303 }
20304 }
20305
20306 PRODUCE_GLYPHS (it);
20307
20308 /* If this display element was in marginal areas, continue with
20309 the next one. */
20310 if (it->area != TEXT_AREA)
20311 {
20312 row->ascent = max (row->ascent, it->max_ascent);
20313 row->height = max (row->height, it->max_ascent + it->max_descent);
20314 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20315 row->phys_height = max (row->phys_height,
20316 it->max_phys_ascent + it->max_phys_descent);
20317 row->extra_line_spacing = max (row->extra_line_spacing,
20318 it->max_extra_line_spacing);
20319 set_iterator_to_next (it, 1);
20320 /* If we didn't handle the line/wrap prefix above, and the
20321 call to set_iterator_to_next just switched to TEXT_AREA,
20322 process the prefix now. */
20323 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20324 {
20325 pending_handle_line_prefix = false;
20326 handle_line_prefix (it);
20327 }
20328 continue;
20329 }
20330
20331 /* Does the display element fit on the line? If we truncate
20332 lines, we should draw past the right edge of the window. If
20333 we don't truncate, we want to stop so that we can display the
20334 continuation glyph before the right margin. If lines are
20335 continued, there are two possible strategies for characters
20336 resulting in more than 1 glyph (e.g. tabs): Display as many
20337 glyphs as possible in this line and leave the rest for the
20338 continuation line, or display the whole element in the next
20339 line. Original redisplay did the former, so we do it also. */
20340 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20341 hpos_before = it->hpos;
20342 x_before = x;
20343
20344 if (/* Not a newline. */
20345 nglyphs > 0
20346 /* Glyphs produced fit entirely in the line. */
20347 && it->current_x < it->last_visible_x)
20348 {
20349 it->hpos += nglyphs;
20350 row->ascent = max (row->ascent, it->max_ascent);
20351 row->height = max (row->height, it->max_ascent + it->max_descent);
20352 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20353 row->phys_height = max (row->phys_height,
20354 it->max_phys_ascent + it->max_phys_descent);
20355 row->extra_line_spacing = max (row->extra_line_spacing,
20356 it->max_extra_line_spacing);
20357 if (it->current_x - it->pixel_width < it->first_visible_x
20358 /* In R2L rows, we arrange in extend_face_to_end_of_line
20359 to add a right offset to the line, by a suitable
20360 change to the stretch glyph that is the leftmost
20361 glyph of the line. */
20362 && !row->reversed_p)
20363 row->x = x - it->first_visible_x;
20364 /* Record the maximum and minimum buffer positions seen so
20365 far in glyphs that will be displayed by this row. */
20366 if (it->bidi_p)
20367 RECORD_MAX_MIN_POS (it);
20368 }
20369 else
20370 {
20371 int i, new_x;
20372 struct glyph *glyph;
20373
20374 for (i = 0; i < nglyphs; ++i, x = new_x)
20375 {
20376 /* Identify the glyphs added by the last call to
20377 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20378 the previous glyphs. */
20379 if (!row->reversed_p)
20380 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20381 else
20382 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20383 new_x = x + glyph->pixel_width;
20384
20385 if (/* Lines are continued. */
20386 it->line_wrap != TRUNCATE
20387 && (/* Glyph doesn't fit on the line. */
20388 new_x > it->last_visible_x
20389 /* Or it fits exactly on a window system frame. */
20390 || (new_x == it->last_visible_x
20391 && FRAME_WINDOW_P (it->f)
20392 && (row->reversed_p
20393 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20394 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20395 {
20396 /* End of a continued line. */
20397
20398 if (it->hpos == 0
20399 || (new_x == it->last_visible_x
20400 && FRAME_WINDOW_P (it->f)
20401 && (row->reversed_p
20402 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20403 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20404 {
20405 /* Current glyph is the only one on the line or
20406 fits exactly on the line. We must continue
20407 the line because we can't draw the cursor
20408 after the glyph. */
20409 row->continued_p = 1;
20410 it->current_x = new_x;
20411 it->continuation_lines_width += new_x;
20412 ++it->hpos;
20413 if (i == nglyphs - 1)
20414 {
20415 /* If line-wrap is on, check if a previous
20416 wrap point was found. */
20417 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20418 && wrap_row_used > 0
20419 /* Even if there is a previous wrap
20420 point, continue the line here as
20421 usual, if (i) the previous character
20422 was a space or tab AND (ii) the
20423 current character is not. */
20424 && (!may_wrap
20425 || IT_DISPLAYING_WHITESPACE (it)))
20426 goto back_to_wrap;
20427
20428 /* Record the maximum and minimum buffer
20429 positions seen so far in glyphs that will be
20430 displayed by this row. */
20431 if (it->bidi_p)
20432 RECORD_MAX_MIN_POS (it);
20433 set_iterator_to_next (it, 1);
20434 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20435 {
20436 if (!get_next_display_element (it))
20437 {
20438 row->exact_window_width_line_p = 1;
20439 it->continuation_lines_width = 0;
20440 row->continued_p = 0;
20441 row->ends_at_zv_p = 1;
20442 }
20443 else if (ITERATOR_AT_END_OF_LINE_P (it))
20444 {
20445 row->continued_p = 0;
20446 row->exact_window_width_line_p = 1;
20447 }
20448 /* If line-wrap is on, check if a
20449 previous wrap point was found. */
20450 else if (wrap_row_used > 0
20451 /* Even if there is a previous wrap
20452 point, continue the line here as
20453 usual, if (i) the previous character
20454 was a space or tab AND (ii) the
20455 current character is not. */
20456 && (!may_wrap
20457 || IT_DISPLAYING_WHITESPACE (it)))
20458 goto back_to_wrap;
20459
20460 }
20461 }
20462 else if (it->bidi_p)
20463 RECORD_MAX_MIN_POS (it);
20464 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20465 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20466 extend_face_to_end_of_line (it);
20467 }
20468 else if (CHAR_GLYPH_PADDING_P (*glyph)
20469 && !FRAME_WINDOW_P (it->f))
20470 {
20471 /* A padding glyph that doesn't fit on this line.
20472 This means the whole character doesn't fit
20473 on the line. */
20474 if (row->reversed_p)
20475 unproduce_glyphs (it, row->used[TEXT_AREA]
20476 - n_glyphs_before);
20477 row->used[TEXT_AREA] = n_glyphs_before;
20478
20479 /* Fill the rest of the row with continuation
20480 glyphs like in 20.x. */
20481 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20482 < row->glyphs[1 + TEXT_AREA])
20483 produce_special_glyphs (it, IT_CONTINUATION);
20484
20485 row->continued_p = 1;
20486 it->current_x = x_before;
20487 it->continuation_lines_width += x_before;
20488
20489 /* Restore the height to what it was before the
20490 element not fitting on the line. */
20491 it->max_ascent = ascent;
20492 it->max_descent = descent;
20493 it->max_phys_ascent = phys_ascent;
20494 it->max_phys_descent = phys_descent;
20495 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20496 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20497 extend_face_to_end_of_line (it);
20498 }
20499 else if (wrap_row_used > 0)
20500 {
20501 back_to_wrap:
20502 if (row->reversed_p)
20503 unproduce_glyphs (it,
20504 row->used[TEXT_AREA] - wrap_row_used);
20505 RESTORE_IT (it, &wrap_it, wrap_data);
20506 it->continuation_lines_width += wrap_x;
20507 row->used[TEXT_AREA] = wrap_row_used;
20508 row->ascent = wrap_row_ascent;
20509 row->height = wrap_row_height;
20510 row->phys_ascent = wrap_row_phys_ascent;
20511 row->phys_height = wrap_row_phys_height;
20512 row->extra_line_spacing = wrap_row_extra_line_spacing;
20513 min_pos = wrap_row_min_pos;
20514 min_bpos = wrap_row_min_bpos;
20515 max_pos = wrap_row_max_pos;
20516 max_bpos = wrap_row_max_bpos;
20517 row->continued_p = 1;
20518 row->ends_at_zv_p = 0;
20519 row->exact_window_width_line_p = 0;
20520 it->continuation_lines_width += x;
20521
20522 /* Make sure that a non-default face is extended
20523 up to the right margin of the window. */
20524 extend_face_to_end_of_line (it);
20525 }
20526 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20527 {
20528 /* A TAB that extends past the right edge of the
20529 window. This produces a single glyph on
20530 window system frames. We leave the glyph in
20531 this row and let it fill the row, but don't
20532 consume the TAB. */
20533 if ((row->reversed_p
20534 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20535 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20536 produce_special_glyphs (it, IT_CONTINUATION);
20537 it->continuation_lines_width += it->last_visible_x;
20538 row->ends_in_middle_of_char_p = 1;
20539 row->continued_p = 1;
20540 glyph->pixel_width = it->last_visible_x - x;
20541 it->starts_in_middle_of_char_p = 1;
20542 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20543 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20544 extend_face_to_end_of_line (it);
20545 }
20546 else
20547 {
20548 /* Something other than a TAB that draws past
20549 the right edge of the window. Restore
20550 positions to values before the element. */
20551 if (row->reversed_p)
20552 unproduce_glyphs (it, row->used[TEXT_AREA]
20553 - (n_glyphs_before + i));
20554 row->used[TEXT_AREA] = n_glyphs_before + i;
20555
20556 /* Display continuation glyphs. */
20557 it->current_x = x_before;
20558 it->continuation_lines_width += x;
20559 if (!FRAME_WINDOW_P (it->f)
20560 || (row->reversed_p
20561 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20562 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20563 produce_special_glyphs (it, IT_CONTINUATION);
20564 row->continued_p = 1;
20565
20566 extend_face_to_end_of_line (it);
20567
20568 if (nglyphs > 1 && i > 0)
20569 {
20570 row->ends_in_middle_of_char_p = 1;
20571 it->starts_in_middle_of_char_p = 1;
20572 }
20573
20574 /* Restore the height to what it was before the
20575 element not fitting on the line. */
20576 it->max_ascent = ascent;
20577 it->max_descent = descent;
20578 it->max_phys_ascent = phys_ascent;
20579 it->max_phys_descent = phys_descent;
20580 }
20581
20582 break;
20583 }
20584 else if (new_x > it->first_visible_x)
20585 {
20586 /* Increment number of glyphs actually displayed. */
20587 ++it->hpos;
20588
20589 /* Record the maximum and minimum buffer positions
20590 seen so far in glyphs that will be displayed by
20591 this row. */
20592 if (it->bidi_p)
20593 RECORD_MAX_MIN_POS (it);
20594
20595 if (x < it->first_visible_x && !row->reversed_p)
20596 /* Glyph is partially visible, i.e. row starts at
20597 negative X position. Don't do that in R2L
20598 rows, where we arrange to add a right offset to
20599 the line in extend_face_to_end_of_line, by a
20600 suitable change to the stretch glyph that is
20601 the leftmost glyph of the line. */
20602 row->x = x - it->first_visible_x;
20603 /* When the last glyph of an R2L row only fits
20604 partially on the line, we need to set row->x to a
20605 negative offset, so that the leftmost glyph is
20606 the one that is partially visible. But if we are
20607 going to produce the truncation glyph, this will
20608 be taken care of in produce_special_glyphs. */
20609 if (row->reversed_p
20610 && new_x > it->last_visible_x
20611 && !(it->line_wrap == TRUNCATE
20612 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20613 {
20614 eassert (FRAME_WINDOW_P (it->f));
20615 row->x = it->last_visible_x - new_x;
20616 }
20617 }
20618 else
20619 {
20620 /* Glyph is completely off the left margin of the
20621 window. This should not happen because of the
20622 move_it_in_display_line at the start of this
20623 function, unless the text display area of the
20624 window is empty. */
20625 eassert (it->first_visible_x <= it->last_visible_x);
20626 }
20627 }
20628 /* Even if this display element produced no glyphs at all,
20629 we want to record its position. */
20630 if (it->bidi_p && nglyphs == 0)
20631 RECORD_MAX_MIN_POS (it);
20632
20633 row->ascent = max (row->ascent, it->max_ascent);
20634 row->height = max (row->height, it->max_ascent + it->max_descent);
20635 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20636 row->phys_height = max (row->phys_height,
20637 it->max_phys_ascent + it->max_phys_descent);
20638 row->extra_line_spacing = max (row->extra_line_spacing,
20639 it->max_extra_line_spacing);
20640
20641 /* End of this display line if row is continued. */
20642 if (row->continued_p || row->ends_at_zv_p)
20643 break;
20644 }
20645
20646 at_end_of_line:
20647 /* Is this a line end? If yes, we're also done, after making
20648 sure that a non-default face is extended up to the right
20649 margin of the window. */
20650 if (ITERATOR_AT_END_OF_LINE_P (it))
20651 {
20652 int used_before = row->used[TEXT_AREA];
20653
20654 row->ends_in_newline_from_string_p = STRINGP (it->object);
20655
20656 /* Add a space at the end of the line that is used to
20657 display the cursor there. */
20658 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20659 append_space_for_newline (it, 0);
20660
20661 /* Extend the face to the end of the line. */
20662 extend_face_to_end_of_line (it);
20663
20664 /* Make sure we have the position. */
20665 if (used_before == 0)
20666 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20667
20668 /* Record the position of the newline, for use in
20669 find_row_edges. */
20670 it->eol_pos = it->current.pos;
20671
20672 /* Consume the line end. This skips over invisible lines. */
20673 set_iterator_to_next (it, 1);
20674 it->continuation_lines_width = 0;
20675 break;
20676 }
20677
20678 /* Proceed with next display element. Note that this skips
20679 over lines invisible because of selective display. */
20680 set_iterator_to_next (it, 1);
20681
20682 /* If we truncate lines, we are done when the last displayed
20683 glyphs reach past the right margin of the window. */
20684 if (it->line_wrap == TRUNCATE
20685 && ((FRAME_WINDOW_P (it->f)
20686 /* Images are preprocessed in produce_image_glyph such
20687 that they are cropped at the right edge of the
20688 window, so an image glyph will always end exactly at
20689 last_visible_x, even if there's no right fringe. */
20690 && ((row->reversed_p
20691 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20692 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20693 || it->what == IT_IMAGE))
20694 ? (it->current_x >= it->last_visible_x)
20695 : (it->current_x > it->last_visible_x)))
20696 {
20697 /* Maybe add truncation glyphs. */
20698 if (!FRAME_WINDOW_P (it->f)
20699 || (row->reversed_p
20700 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20701 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20702 {
20703 int i, n;
20704
20705 if (!row->reversed_p)
20706 {
20707 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20708 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20709 break;
20710 }
20711 else
20712 {
20713 for (i = 0; i < row->used[TEXT_AREA]; i++)
20714 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20715 break;
20716 /* Remove any padding glyphs at the front of ROW, to
20717 make room for the truncation glyphs we will be
20718 adding below. The loop below always inserts at
20719 least one truncation glyph, so also remove the
20720 last glyph added to ROW. */
20721 unproduce_glyphs (it, i + 1);
20722 /* Adjust i for the loop below. */
20723 i = row->used[TEXT_AREA] - (i + 1);
20724 }
20725
20726 /* produce_special_glyphs overwrites the last glyph, so
20727 we don't want that if we want to keep that last
20728 glyph, which means it's an image. */
20729 if (it->current_x > it->last_visible_x)
20730 {
20731 it->current_x = x_before;
20732 if (!FRAME_WINDOW_P (it->f))
20733 {
20734 for (n = row->used[TEXT_AREA]; i < n; ++i)
20735 {
20736 row->used[TEXT_AREA] = i;
20737 produce_special_glyphs (it, IT_TRUNCATION);
20738 }
20739 }
20740 else
20741 {
20742 row->used[TEXT_AREA] = i;
20743 produce_special_glyphs (it, IT_TRUNCATION);
20744 }
20745 it->hpos = hpos_before;
20746 }
20747 }
20748 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20749 {
20750 /* Don't truncate if we can overflow newline into fringe. */
20751 if (!get_next_display_element (it))
20752 {
20753 it->continuation_lines_width = 0;
20754 row->ends_at_zv_p = 1;
20755 row->exact_window_width_line_p = 1;
20756 break;
20757 }
20758 if (ITERATOR_AT_END_OF_LINE_P (it))
20759 {
20760 row->exact_window_width_line_p = 1;
20761 goto at_end_of_line;
20762 }
20763 it->current_x = x_before;
20764 it->hpos = hpos_before;
20765 }
20766
20767 row->truncated_on_right_p = 1;
20768 it->continuation_lines_width = 0;
20769 reseat_at_next_visible_line_start (it, 0);
20770 /* We insist below that IT's position be at ZV because in
20771 bidi-reordered lines the character at visible line start
20772 might not be the character that follows the newline in
20773 the logical order. */
20774 if (IT_BYTEPOS (*it) > BEG_BYTE)
20775 row->ends_at_zv_p =
20776 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20777 else
20778 row->ends_at_zv_p = false;
20779 break;
20780 }
20781 }
20782
20783 if (wrap_data)
20784 bidi_unshelve_cache (wrap_data, 1);
20785
20786 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20787 at the left window margin. */
20788 if (it->first_visible_x
20789 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20790 {
20791 if (!FRAME_WINDOW_P (it->f)
20792 || (((row->reversed_p
20793 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20794 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20795 /* Don't let insert_left_trunc_glyphs overwrite the
20796 first glyph of the row if it is an image. */
20797 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20798 insert_left_trunc_glyphs (it);
20799 row->truncated_on_left_p = 1;
20800 }
20801
20802 /* Remember the position at which this line ends.
20803
20804 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20805 cannot be before the call to find_row_edges below, since that is
20806 where these positions are determined. */
20807 row->end = it->current;
20808 if (!it->bidi_p)
20809 {
20810 row->minpos = row->start.pos;
20811 row->maxpos = row->end.pos;
20812 }
20813 else
20814 {
20815 /* ROW->minpos and ROW->maxpos must be the smallest and
20816 `1 + the largest' buffer positions in ROW. But if ROW was
20817 bidi-reordered, these two positions can be anywhere in the
20818 row, so we must determine them now. */
20819 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20820 }
20821
20822 /* If the start of this line is the overlay arrow-position, then
20823 mark this glyph row as the one containing the overlay arrow.
20824 This is clearly a mess with variable size fonts. It would be
20825 better to let it be displayed like cursors under X. */
20826 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20827 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20828 !NILP (overlay_arrow_string)))
20829 {
20830 /* Overlay arrow in window redisplay is a fringe bitmap. */
20831 if (STRINGP (overlay_arrow_string))
20832 {
20833 struct glyph_row *arrow_row
20834 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20835 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20836 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20837 struct glyph *p = row->glyphs[TEXT_AREA];
20838 struct glyph *p2, *end;
20839
20840 /* Copy the arrow glyphs. */
20841 while (glyph < arrow_end)
20842 *p++ = *glyph++;
20843
20844 /* Throw away padding glyphs. */
20845 p2 = p;
20846 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20847 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20848 ++p2;
20849 if (p2 > p)
20850 {
20851 while (p2 < end)
20852 *p++ = *p2++;
20853 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20854 }
20855 }
20856 else
20857 {
20858 eassert (INTEGERP (overlay_arrow_string));
20859 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20860 }
20861 overlay_arrow_seen = 1;
20862 }
20863
20864 /* Highlight trailing whitespace. */
20865 if (!NILP (Vshow_trailing_whitespace))
20866 highlight_trailing_whitespace (it->f, it->glyph_row);
20867
20868 /* Compute pixel dimensions of this line. */
20869 compute_line_metrics (it);
20870
20871 /* Implementation note: No changes in the glyphs of ROW or in their
20872 faces can be done past this point, because compute_line_metrics
20873 computes ROW's hash value and stores it within the glyph_row
20874 structure. */
20875
20876 /* Record whether this row ends inside an ellipsis. */
20877 row->ends_in_ellipsis_p
20878 = (it->method == GET_FROM_DISPLAY_VECTOR
20879 && it->ellipsis_p);
20880
20881 /* Save fringe bitmaps in this row. */
20882 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20883 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20884 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20885 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20886
20887 it->left_user_fringe_bitmap = 0;
20888 it->left_user_fringe_face_id = 0;
20889 it->right_user_fringe_bitmap = 0;
20890 it->right_user_fringe_face_id = 0;
20891
20892 /* Maybe set the cursor. */
20893 cvpos = it->w->cursor.vpos;
20894 if ((cvpos < 0
20895 /* In bidi-reordered rows, keep checking for proper cursor
20896 position even if one has been found already, because buffer
20897 positions in such rows change non-linearly with ROW->VPOS,
20898 when a line is continued. One exception: when we are at ZV,
20899 display cursor on the first suitable glyph row, since all
20900 the empty rows after that also have their position set to ZV. */
20901 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20902 lines' rows is implemented for bidi-reordered rows. */
20903 || (it->bidi_p
20904 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20905 && PT >= MATRIX_ROW_START_CHARPOS (row)
20906 && PT <= MATRIX_ROW_END_CHARPOS (row)
20907 && cursor_row_p (row))
20908 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20909
20910 /* Prepare for the next line. This line starts horizontally at (X
20911 HPOS) = (0 0). Vertical positions are incremented. As a
20912 convenience for the caller, IT->glyph_row is set to the next
20913 row to be used. */
20914 it->current_x = it->hpos = 0;
20915 it->current_y += row->height;
20916 SET_TEXT_POS (it->eol_pos, 0, 0);
20917 ++it->vpos;
20918 ++it->glyph_row;
20919 /* The next row should by default use the same value of the
20920 reversed_p flag as this one. set_iterator_to_next decides when
20921 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20922 the flag accordingly. */
20923 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20924 it->glyph_row->reversed_p = row->reversed_p;
20925 it->start = row->end;
20926 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20927
20928 #undef RECORD_MAX_MIN_POS
20929 }
20930
20931 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20932 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20933 doc: /* Return paragraph direction at point in BUFFER.
20934 Value is either `left-to-right' or `right-to-left'.
20935 If BUFFER is omitted or nil, it defaults to the current buffer.
20936
20937 Paragraph direction determines how the text in the paragraph is displayed.
20938 In left-to-right paragraphs, text begins at the left margin of the window
20939 and the reading direction is generally left to right. In right-to-left
20940 paragraphs, text begins at the right margin and is read from right to left.
20941
20942 See also `bidi-paragraph-direction'. */)
20943 (Lisp_Object buffer)
20944 {
20945 struct buffer *buf = current_buffer;
20946 struct buffer *old = buf;
20947
20948 if (! NILP (buffer))
20949 {
20950 CHECK_BUFFER (buffer);
20951 buf = XBUFFER (buffer);
20952 }
20953
20954 if (NILP (BVAR (buf, bidi_display_reordering))
20955 || NILP (BVAR (buf, enable_multibyte_characters))
20956 /* When we are loading loadup.el, the character property tables
20957 needed for bidi iteration are not yet available. */
20958 || !NILP (Vpurify_flag))
20959 return Qleft_to_right;
20960 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20961 return BVAR (buf, bidi_paragraph_direction);
20962 else
20963 {
20964 /* Determine the direction from buffer text. We could try to
20965 use current_matrix if it is up to date, but this seems fast
20966 enough as it is. */
20967 struct bidi_it itb;
20968 ptrdiff_t pos = BUF_PT (buf);
20969 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20970 int c;
20971 void *itb_data = bidi_shelve_cache ();
20972
20973 set_buffer_temp (buf);
20974 /* bidi_paragraph_init finds the base direction of the paragraph
20975 by searching forward from paragraph start. We need the base
20976 direction of the current or _previous_ paragraph, so we need
20977 to make sure we are within that paragraph. To that end, find
20978 the previous non-empty line. */
20979 if (pos >= ZV && pos > BEGV)
20980 DEC_BOTH (pos, bytepos);
20981 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20982 if (fast_looking_at (trailing_white_space,
20983 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20984 {
20985 while ((c = FETCH_BYTE (bytepos)) == '\n'
20986 || c == ' ' || c == '\t' || c == '\f')
20987 {
20988 if (bytepos <= BEGV_BYTE)
20989 break;
20990 bytepos--;
20991 pos--;
20992 }
20993 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20994 bytepos--;
20995 }
20996 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20997 itb.paragraph_dir = NEUTRAL_DIR;
20998 itb.string.s = NULL;
20999 itb.string.lstring = Qnil;
21000 itb.string.bufpos = 0;
21001 itb.string.from_disp_str = 0;
21002 itb.string.unibyte = 0;
21003 /* We have no window to use here for ignoring window-specific
21004 overlays. Using NULL for window pointer will cause
21005 compute_display_string_pos to use the current buffer. */
21006 itb.w = NULL;
21007 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
21008 bidi_unshelve_cache (itb_data, 0);
21009 set_buffer_temp (old);
21010 switch (itb.paragraph_dir)
21011 {
21012 case L2R:
21013 return Qleft_to_right;
21014 break;
21015 case R2L:
21016 return Qright_to_left;
21017 break;
21018 default:
21019 emacs_abort ();
21020 }
21021 }
21022 }
21023
21024 DEFUN ("bidi-find-overridden-directionality",
21025 Fbidi_find_overridden_directionality,
21026 Sbidi_find_overridden_directionality, 2, 3, 0,
21027 doc: /* Return position between FROM and TO where directionality was overridden.
21028
21029 This function returns the first character position in the specified
21030 region of OBJECT where there is a character whose `bidi-class' property
21031 is `L', but which was forced to display as `R' by a directional
21032 override, and likewise with characters whose `bidi-class' is `R'
21033 or `AL' that were forced to display as `L'.
21034
21035 If no such character is found, the function returns nil.
21036
21037 OBJECT is a Lisp string or buffer to search for overridden
21038 directionality, and defaults to the current buffer if nil or omitted.
21039 OBJECT can also be a window, in which case the function will search
21040 the buffer displayed in that window. Passing the window instead of
21041 a buffer is preferable when the buffer is displayed in some window,
21042 because this function will then be able to correctly account for
21043 window-specific overlays, which can affect the results.
21044
21045 Strong directional characters `L', `R', and `AL' can have their
21046 intrinsic directionality overridden by directional override
21047 control characters RLO \(u+202e) and LRO \(u+202d). See the
21048 function `get-char-code-property' for a way to inquire about
21049 the `bidi-class' property of a character. */)
21050 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21051 {
21052 struct buffer *buf = current_buffer;
21053 struct buffer *old = buf;
21054 struct window *w = NULL;
21055 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21056 struct bidi_it itb;
21057 ptrdiff_t from_pos, to_pos, from_bpos;
21058 void *itb_data;
21059
21060 if (!NILP (object))
21061 {
21062 if (BUFFERP (object))
21063 buf = XBUFFER (object);
21064 else if (WINDOWP (object))
21065 {
21066 w = decode_live_window (object);
21067 buf = XBUFFER (w->contents);
21068 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21069 }
21070 else
21071 CHECK_STRING (object);
21072 }
21073
21074 if (STRINGP (object))
21075 {
21076 /* Characters in unibyte strings are always treated by bidi.c as
21077 strong LTR. */
21078 if (!STRING_MULTIBYTE (object)
21079 /* When we are loading loadup.el, the character property
21080 tables needed for bidi iteration are not yet
21081 available. */
21082 || !NILP (Vpurify_flag))
21083 return Qnil;
21084
21085 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21086 if (from_pos >= SCHARS (object))
21087 return Qnil;
21088
21089 /* Set up the bidi iterator. */
21090 itb_data = bidi_shelve_cache ();
21091 itb.paragraph_dir = NEUTRAL_DIR;
21092 itb.string.lstring = object;
21093 itb.string.s = NULL;
21094 itb.string.schars = SCHARS (object);
21095 itb.string.bufpos = 0;
21096 itb.string.from_disp_str = 0;
21097 itb.string.unibyte = 0;
21098 itb.w = w;
21099 bidi_init_it (0, 0, frame_window_p, &itb);
21100 }
21101 else
21102 {
21103 /* Nothing this fancy can happen in unibyte buffers, or in a
21104 buffer that disabled reordering, or if FROM is at EOB. */
21105 if (NILP (BVAR (buf, bidi_display_reordering))
21106 || NILP (BVAR (buf, enable_multibyte_characters))
21107 /* When we are loading loadup.el, the character property
21108 tables needed for bidi iteration are not yet
21109 available. */
21110 || !NILP (Vpurify_flag))
21111 return Qnil;
21112
21113 set_buffer_temp (buf);
21114 validate_region (&from, &to);
21115 from_pos = XINT (from);
21116 to_pos = XINT (to);
21117 if (from_pos >= ZV)
21118 return Qnil;
21119
21120 /* Set up the bidi iterator. */
21121 itb_data = bidi_shelve_cache ();
21122 from_bpos = CHAR_TO_BYTE (from_pos);
21123 if (from_pos == BEGV)
21124 {
21125 itb.charpos = BEGV;
21126 itb.bytepos = BEGV_BYTE;
21127 }
21128 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21129 {
21130 itb.charpos = from_pos;
21131 itb.bytepos = from_bpos;
21132 }
21133 else
21134 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21135 -1, &itb.bytepos);
21136 itb.paragraph_dir = NEUTRAL_DIR;
21137 itb.string.s = NULL;
21138 itb.string.lstring = Qnil;
21139 itb.string.bufpos = 0;
21140 itb.string.from_disp_str = 0;
21141 itb.string.unibyte = 0;
21142 itb.w = w;
21143 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21144 }
21145
21146 ptrdiff_t found;
21147 do {
21148 /* For the purposes of this function, the actual base direction of
21149 the paragraph doesn't matter, so just set it to L2R. */
21150 bidi_paragraph_init (L2R, &itb, 0);
21151 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21152 ;
21153 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21154
21155 bidi_unshelve_cache (itb_data, 0);
21156 set_buffer_temp (old);
21157
21158 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21159 }
21160
21161 DEFUN ("move-point-visually", Fmove_point_visually,
21162 Smove_point_visually, 1, 1, 0,
21163 doc: /* Move point in the visual order in the specified DIRECTION.
21164 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21165 left.
21166
21167 Value is the new character position of point. */)
21168 (Lisp_Object direction)
21169 {
21170 struct window *w = XWINDOW (selected_window);
21171 struct buffer *b = XBUFFER (w->contents);
21172 struct glyph_row *row;
21173 int dir;
21174 Lisp_Object paragraph_dir;
21175
21176 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21177 (!(ROW)->continued_p \
21178 && NILP ((GLYPH)->object) \
21179 && (GLYPH)->type == CHAR_GLYPH \
21180 && (GLYPH)->u.ch == ' ' \
21181 && (GLYPH)->charpos >= 0 \
21182 && !(GLYPH)->avoid_cursor_p)
21183
21184 CHECK_NUMBER (direction);
21185 dir = XINT (direction);
21186 if (dir > 0)
21187 dir = 1;
21188 else
21189 dir = -1;
21190
21191 /* If current matrix is up-to-date, we can use the information
21192 recorded in the glyphs, at least as long as the goal is on the
21193 screen. */
21194 if (w->window_end_valid
21195 && !windows_or_buffers_changed
21196 && b
21197 && !b->clip_changed
21198 && !b->prevent_redisplay_optimizations_p
21199 && !window_outdated (w)
21200 /* We rely below on the cursor coordinates to be up to date, but
21201 we cannot trust them if some command moved point since the
21202 last complete redisplay. */
21203 && w->last_point == BUF_PT (b)
21204 && w->cursor.vpos >= 0
21205 && w->cursor.vpos < w->current_matrix->nrows
21206 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21207 {
21208 struct glyph *g = row->glyphs[TEXT_AREA];
21209 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21210 struct glyph *gpt = g + w->cursor.hpos;
21211
21212 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21213 {
21214 if (BUFFERP (g->object) && g->charpos != PT)
21215 {
21216 SET_PT (g->charpos);
21217 w->cursor.vpos = -1;
21218 return make_number (PT);
21219 }
21220 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21221 {
21222 ptrdiff_t new_pos;
21223
21224 if (BUFFERP (gpt->object))
21225 {
21226 new_pos = PT;
21227 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21228 new_pos += (row->reversed_p ? -dir : dir);
21229 else
21230 new_pos -= (row->reversed_p ? -dir : dir);
21231 }
21232 else if (BUFFERP (g->object))
21233 new_pos = g->charpos;
21234 else
21235 break;
21236 SET_PT (new_pos);
21237 w->cursor.vpos = -1;
21238 return make_number (PT);
21239 }
21240 else if (ROW_GLYPH_NEWLINE_P (row, g))
21241 {
21242 /* Glyphs inserted at the end of a non-empty line for
21243 positioning the cursor have zero charpos, so we must
21244 deduce the value of point by other means. */
21245 if (g->charpos > 0)
21246 SET_PT (g->charpos);
21247 else if (row->ends_at_zv_p && PT != ZV)
21248 SET_PT (ZV);
21249 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21250 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21251 else
21252 break;
21253 w->cursor.vpos = -1;
21254 return make_number (PT);
21255 }
21256 }
21257 if (g == e || NILP (g->object))
21258 {
21259 if (row->truncated_on_left_p || row->truncated_on_right_p)
21260 goto simulate_display;
21261 if (!row->reversed_p)
21262 row += dir;
21263 else
21264 row -= dir;
21265 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21266 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21267 goto simulate_display;
21268
21269 if (dir > 0)
21270 {
21271 if (row->reversed_p && !row->continued_p)
21272 {
21273 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21274 w->cursor.vpos = -1;
21275 return make_number (PT);
21276 }
21277 g = row->glyphs[TEXT_AREA];
21278 e = g + row->used[TEXT_AREA];
21279 for ( ; g < e; g++)
21280 {
21281 if (BUFFERP (g->object)
21282 /* Empty lines have only one glyph, which stands
21283 for the newline, and whose charpos is the
21284 buffer position of the newline. */
21285 || ROW_GLYPH_NEWLINE_P (row, g)
21286 /* When the buffer ends in a newline, the line at
21287 EOB also has one glyph, but its charpos is -1. */
21288 || (row->ends_at_zv_p
21289 && !row->reversed_p
21290 && NILP (g->object)
21291 && g->type == CHAR_GLYPH
21292 && g->u.ch == ' '))
21293 {
21294 if (g->charpos > 0)
21295 SET_PT (g->charpos);
21296 else if (!row->reversed_p
21297 && row->ends_at_zv_p
21298 && PT != ZV)
21299 SET_PT (ZV);
21300 else
21301 continue;
21302 w->cursor.vpos = -1;
21303 return make_number (PT);
21304 }
21305 }
21306 }
21307 else
21308 {
21309 if (!row->reversed_p && !row->continued_p)
21310 {
21311 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21312 w->cursor.vpos = -1;
21313 return make_number (PT);
21314 }
21315 e = row->glyphs[TEXT_AREA];
21316 g = e + row->used[TEXT_AREA] - 1;
21317 for ( ; g >= e; g--)
21318 {
21319 if (BUFFERP (g->object)
21320 || (ROW_GLYPH_NEWLINE_P (row, g)
21321 && g->charpos > 0)
21322 /* Empty R2L lines on GUI frames have the buffer
21323 position of the newline stored in the stretch
21324 glyph. */
21325 || g->type == STRETCH_GLYPH
21326 || (row->ends_at_zv_p
21327 && row->reversed_p
21328 && NILP (g->object)
21329 && g->type == CHAR_GLYPH
21330 && g->u.ch == ' '))
21331 {
21332 if (g->charpos > 0)
21333 SET_PT (g->charpos);
21334 else if (row->reversed_p
21335 && row->ends_at_zv_p
21336 && PT != ZV)
21337 SET_PT (ZV);
21338 else
21339 continue;
21340 w->cursor.vpos = -1;
21341 return make_number (PT);
21342 }
21343 }
21344 }
21345 }
21346 }
21347
21348 simulate_display:
21349
21350 /* If we wind up here, we failed to move by using the glyphs, so we
21351 need to simulate display instead. */
21352
21353 if (b)
21354 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21355 else
21356 paragraph_dir = Qleft_to_right;
21357 if (EQ (paragraph_dir, Qright_to_left))
21358 dir = -dir;
21359 if (PT <= BEGV && dir < 0)
21360 xsignal0 (Qbeginning_of_buffer);
21361 else if (PT >= ZV && dir > 0)
21362 xsignal0 (Qend_of_buffer);
21363 else
21364 {
21365 struct text_pos pt;
21366 struct it it;
21367 int pt_x, target_x, pixel_width, pt_vpos;
21368 bool at_eol_p;
21369 bool overshoot_expected = false;
21370 bool target_is_eol_p = false;
21371
21372 /* Setup the arena. */
21373 SET_TEXT_POS (pt, PT, PT_BYTE);
21374 start_display (&it, w, pt);
21375
21376 if (it.cmp_it.id < 0
21377 && it.method == GET_FROM_STRING
21378 && it.area == TEXT_AREA
21379 && it.string_from_display_prop_p
21380 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21381 overshoot_expected = true;
21382
21383 /* Find the X coordinate of point. We start from the beginning
21384 of this or previous line to make sure we are before point in
21385 the logical order (since the move_it_* functions can only
21386 move forward). */
21387 reseat:
21388 reseat_at_previous_visible_line_start (&it);
21389 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21390 if (IT_CHARPOS (it) != PT)
21391 {
21392 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21393 -1, -1, -1, MOVE_TO_POS);
21394 /* If we missed point because the character there is
21395 displayed out of a display vector that has more than one
21396 glyph, retry expecting overshoot. */
21397 if (it.method == GET_FROM_DISPLAY_VECTOR
21398 && it.current.dpvec_index > 0
21399 && !overshoot_expected)
21400 {
21401 overshoot_expected = true;
21402 goto reseat;
21403 }
21404 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21405 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21406 }
21407 pt_x = it.current_x;
21408 pt_vpos = it.vpos;
21409 if (dir > 0 || overshoot_expected)
21410 {
21411 struct glyph_row *row = it.glyph_row;
21412
21413 /* When point is at beginning of line, we don't have
21414 information about the glyph there loaded into struct
21415 it. Calling get_next_display_element fixes that. */
21416 if (pt_x == 0)
21417 get_next_display_element (&it);
21418 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21419 it.glyph_row = NULL;
21420 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21421 it.glyph_row = row;
21422 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21423 it, lest it will become out of sync with it's buffer
21424 position. */
21425 it.current_x = pt_x;
21426 }
21427 else
21428 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21429 pixel_width = it.pixel_width;
21430 if (overshoot_expected && at_eol_p)
21431 pixel_width = 0;
21432 else if (pixel_width <= 0)
21433 pixel_width = 1;
21434
21435 /* If there's a display string (or something similar) at point,
21436 we are actually at the glyph to the left of point, so we need
21437 to correct the X coordinate. */
21438 if (overshoot_expected)
21439 {
21440 if (it.bidi_p)
21441 pt_x += pixel_width * it.bidi_it.scan_dir;
21442 else
21443 pt_x += pixel_width;
21444 }
21445
21446 /* Compute target X coordinate, either to the left or to the
21447 right of point. On TTY frames, all characters have the same
21448 pixel width of 1, so we can use that. On GUI frames we don't
21449 have an easy way of getting at the pixel width of the
21450 character to the left of point, so we use a different method
21451 of getting to that place. */
21452 if (dir > 0)
21453 target_x = pt_x + pixel_width;
21454 else
21455 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21456
21457 /* Target X coordinate could be one line above or below the line
21458 of point, in which case we need to adjust the target X
21459 coordinate. Also, if moving to the left, we need to begin at
21460 the left edge of the point's screen line. */
21461 if (dir < 0)
21462 {
21463 if (pt_x > 0)
21464 {
21465 start_display (&it, w, pt);
21466 reseat_at_previous_visible_line_start (&it);
21467 it.current_x = it.current_y = it.hpos = 0;
21468 if (pt_vpos != 0)
21469 move_it_by_lines (&it, pt_vpos);
21470 }
21471 else
21472 {
21473 move_it_by_lines (&it, -1);
21474 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21475 target_is_eol_p = true;
21476 /* Under word-wrap, we don't know the x coordinate of
21477 the last character displayed on the previous line,
21478 which immediately precedes the wrap point. To find
21479 out its x coordinate, we try moving to the right
21480 margin of the window, which will stop at the wrap
21481 point, and then reset target_x to point at the
21482 character that precedes the wrap point. This is not
21483 needed on GUI frames, because (see below) there we
21484 move from the left margin one grapheme cluster at a
21485 time, and stop when we hit the wrap point. */
21486 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21487 {
21488 void *it_data = NULL;
21489 struct it it2;
21490
21491 SAVE_IT (it2, it, it_data);
21492 move_it_in_display_line_to (&it, ZV, target_x,
21493 MOVE_TO_POS | MOVE_TO_X);
21494 /* If we arrived at target_x, that _is_ the last
21495 character on the previous line. */
21496 if (it.current_x != target_x)
21497 target_x = it.current_x - 1;
21498 RESTORE_IT (&it, &it2, it_data);
21499 }
21500 }
21501 }
21502 else
21503 {
21504 if (at_eol_p
21505 || (target_x >= it.last_visible_x
21506 && it.line_wrap != TRUNCATE))
21507 {
21508 if (pt_x > 0)
21509 move_it_by_lines (&it, 0);
21510 move_it_by_lines (&it, 1);
21511 target_x = 0;
21512 }
21513 }
21514
21515 /* Move to the target X coordinate. */
21516 #ifdef HAVE_WINDOW_SYSTEM
21517 /* On GUI frames, as we don't know the X coordinate of the
21518 character to the left of point, moving point to the left
21519 requires walking, one grapheme cluster at a time, until we
21520 find ourself at a place immediately to the left of the
21521 character at point. */
21522 if (FRAME_WINDOW_P (it.f) && dir < 0)
21523 {
21524 struct text_pos new_pos;
21525 enum move_it_result rc = MOVE_X_REACHED;
21526
21527 if (it.current_x == 0)
21528 get_next_display_element (&it);
21529 if (it.what == IT_COMPOSITION)
21530 {
21531 new_pos.charpos = it.cmp_it.charpos;
21532 new_pos.bytepos = -1;
21533 }
21534 else
21535 new_pos = it.current.pos;
21536
21537 while (it.current_x + it.pixel_width <= target_x
21538 && (rc == MOVE_X_REACHED
21539 /* Under word-wrap, move_it_in_display_line_to
21540 stops at correct coordinates, but sometimes
21541 returns MOVE_POS_MATCH_OR_ZV. */
21542 || (it.line_wrap == WORD_WRAP
21543 && rc == MOVE_POS_MATCH_OR_ZV)))
21544 {
21545 int new_x = it.current_x + it.pixel_width;
21546
21547 /* For composed characters, we want the position of the
21548 first character in the grapheme cluster (usually, the
21549 composition's base character), whereas it.current
21550 might give us the position of the _last_ one, e.g. if
21551 the composition is rendered in reverse due to bidi
21552 reordering. */
21553 if (it.what == IT_COMPOSITION)
21554 {
21555 new_pos.charpos = it.cmp_it.charpos;
21556 new_pos.bytepos = -1;
21557 }
21558 else
21559 new_pos = it.current.pos;
21560 if (new_x == it.current_x)
21561 new_x++;
21562 rc = move_it_in_display_line_to (&it, ZV, new_x,
21563 MOVE_TO_POS | MOVE_TO_X);
21564 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21565 break;
21566 }
21567 /* The previous position we saw in the loop is the one we
21568 want. */
21569 if (new_pos.bytepos == -1)
21570 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21571 it.current.pos = new_pos;
21572 }
21573 else
21574 #endif
21575 if (it.current_x != target_x)
21576 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21577
21578 /* When lines are truncated, the above loop will stop at the
21579 window edge. But we want to get to the end of line, even if
21580 it is beyond the window edge; automatic hscroll will then
21581 scroll the window to show point as appropriate. */
21582 if (target_is_eol_p && it.line_wrap == TRUNCATE
21583 && get_next_display_element (&it))
21584 {
21585 struct text_pos new_pos = it.current.pos;
21586
21587 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21588 {
21589 set_iterator_to_next (&it, 0);
21590 if (it.method == GET_FROM_BUFFER)
21591 new_pos = it.current.pos;
21592 if (!get_next_display_element (&it))
21593 break;
21594 }
21595
21596 it.current.pos = new_pos;
21597 }
21598
21599 /* If we ended up in a display string that covers point, move to
21600 buffer position to the right in the visual order. */
21601 if (dir > 0)
21602 {
21603 while (IT_CHARPOS (it) == PT)
21604 {
21605 set_iterator_to_next (&it, 0);
21606 if (!get_next_display_element (&it))
21607 break;
21608 }
21609 }
21610
21611 /* Move point to that position. */
21612 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21613 }
21614
21615 return make_number (PT);
21616
21617 #undef ROW_GLYPH_NEWLINE_P
21618 }
21619
21620 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21621 Sbidi_resolved_levels, 0, 1, 0,
21622 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21623
21624 The resolved levels are produced by the Emacs bidi reordering engine
21625 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21626 read the Unicode Standard Annex 9 (UAX#9) for background information
21627 about these levels.
21628
21629 VPOS is the zero-based number of the current window's screen line
21630 for which to produce the resolved levels. If VPOS is nil or omitted,
21631 it defaults to the screen line of point. If the window displays a
21632 header line, VPOS of zero will report on the header line, and first
21633 line of text in the window will have VPOS of 1.
21634
21635 Value is an array of resolved levels, indexed by glyph number.
21636 Glyphs are numbered from zero starting from the beginning of the
21637 screen line, i.e. the left edge of the window for left-to-right lines
21638 and from the right edge for right-to-left lines. The resolved levels
21639 are produced only for the window's text area; text in display margins
21640 is not included.
21641
21642 If the selected window's display is not up-to-date, or if the specified
21643 screen line does not display text, this function returns nil. It is
21644 highly recommended to bind this function to some simple key, like F8,
21645 in order to avoid these problems.
21646
21647 This function exists mainly for testing the correctness of the
21648 Emacs UBA implementation, in particular with the test suite. */)
21649 (Lisp_Object vpos)
21650 {
21651 struct window *w = XWINDOW (selected_window);
21652 struct buffer *b = XBUFFER (w->contents);
21653 int nrow;
21654 struct glyph_row *row;
21655
21656 if (NILP (vpos))
21657 {
21658 int d1, d2, d3, d4, d5;
21659
21660 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21661 }
21662 else
21663 {
21664 CHECK_NUMBER_COERCE_MARKER (vpos);
21665 nrow = XINT (vpos);
21666 }
21667
21668 /* We require up-to-date glyph matrix for this window. */
21669 if (w->window_end_valid
21670 && !windows_or_buffers_changed
21671 && b
21672 && !b->clip_changed
21673 && !b->prevent_redisplay_optimizations_p
21674 && !window_outdated (w)
21675 && nrow >= 0
21676 && nrow < w->current_matrix->nrows
21677 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21678 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21679 {
21680 struct glyph *g, *e, *g1;
21681 int nglyphs, i;
21682 Lisp_Object levels;
21683
21684 if (!row->reversed_p) /* Left-to-right glyph row. */
21685 {
21686 g = g1 = row->glyphs[TEXT_AREA];
21687 e = g + row->used[TEXT_AREA];
21688
21689 /* Skip over glyphs at the start of the row that was
21690 generated by redisplay for its own needs. */
21691 while (g < e
21692 && NILP (g->object)
21693 && g->charpos < 0)
21694 g++;
21695 g1 = g;
21696
21697 /* Count the "interesting" glyphs in this row. */
21698 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21699 nglyphs++;
21700
21701 /* Create and fill the array. */
21702 levels = make_uninit_vector (nglyphs);
21703 for (i = 0; g1 < g; i++, g1++)
21704 ASET (levels, i, make_number (g1->resolved_level));
21705 }
21706 else /* Right-to-left glyph row. */
21707 {
21708 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21709 e = row->glyphs[TEXT_AREA] - 1;
21710 while (g > e
21711 && NILP (g->object)
21712 && g->charpos < 0)
21713 g--;
21714 g1 = g;
21715 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21716 nglyphs++;
21717 levels = make_uninit_vector (nglyphs);
21718 for (i = 0; g1 > g; i++, g1--)
21719 ASET (levels, i, make_number (g1->resolved_level));
21720 }
21721 return levels;
21722 }
21723 else
21724 return Qnil;
21725 }
21726
21727
21728 \f
21729 /***********************************************************************
21730 Menu Bar
21731 ***********************************************************************/
21732
21733 /* Redisplay the menu bar in the frame for window W.
21734
21735 The menu bar of X frames that don't have X toolkit support is
21736 displayed in a special window W->frame->menu_bar_window.
21737
21738 The menu bar of terminal frames is treated specially as far as
21739 glyph matrices are concerned. Menu bar lines are not part of
21740 windows, so the update is done directly on the frame matrix rows
21741 for the menu bar. */
21742
21743 static void
21744 display_menu_bar (struct window *w)
21745 {
21746 struct frame *f = XFRAME (WINDOW_FRAME (w));
21747 struct it it;
21748 Lisp_Object items;
21749 int i;
21750
21751 /* Don't do all this for graphical frames. */
21752 #ifdef HAVE_NTGUI
21753 if (FRAME_W32_P (f))
21754 return;
21755 #endif
21756 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21757 if (FRAME_X_P (f))
21758 return;
21759 #endif
21760
21761 #ifdef HAVE_NS
21762 if (FRAME_NS_P (f))
21763 return;
21764 #endif /* HAVE_NS */
21765
21766 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21767 eassert (!FRAME_WINDOW_P (f));
21768 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21769 it.first_visible_x = 0;
21770 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21771 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21772 if (FRAME_WINDOW_P (f))
21773 {
21774 /* Menu bar lines are displayed in the desired matrix of the
21775 dummy window menu_bar_window. */
21776 struct window *menu_w;
21777 menu_w = XWINDOW (f->menu_bar_window);
21778 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21779 MENU_FACE_ID);
21780 it.first_visible_x = 0;
21781 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21782 }
21783 else
21784 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21785 {
21786 /* This is a TTY frame, i.e. character hpos/vpos are used as
21787 pixel x/y. */
21788 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21789 MENU_FACE_ID);
21790 it.first_visible_x = 0;
21791 it.last_visible_x = FRAME_COLS (f);
21792 }
21793
21794 /* FIXME: This should be controlled by a user option. See the
21795 comments in redisplay_tool_bar and display_mode_line about
21796 this. */
21797 it.paragraph_embedding = L2R;
21798
21799 /* Clear all rows of the menu bar. */
21800 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21801 {
21802 struct glyph_row *row = it.glyph_row + i;
21803 clear_glyph_row (row);
21804 row->enabled_p = true;
21805 row->full_width_p = 1;
21806 row->reversed_p = false;
21807 }
21808
21809 /* Display all items of the menu bar. */
21810 items = FRAME_MENU_BAR_ITEMS (it.f);
21811 for (i = 0; i < ASIZE (items); i += 4)
21812 {
21813 Lisp_Object string;
21814
21815 /* Stop at nil string. */
21816 string = AREF (items, i + 1);
21817 if (NILP (string))
21818 break;
21819
21820 /* Remember where item was displayed. */
21821 ASET (items, i + 3, make_number (it.hpos));
21822
21823 /* Display the item, pad with one space. */
21824 if (it.current_x < it.last_visible_x)
21825 display_string (NULL, string, Qnil, 0, 0, &it,
21826 SCHARS (string) + 1, 0, 0, -1);
21827 }
21828
21829 /* Fill out the line with spaces. */
21830 if (it.current_x < it.last_visible_x)
21831 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21832
21833 /* Compute the total height of the lines. */
21834 compute_line_metrics (&it);
21835 }
21836
21837 /* Deep copy of a glyph row, including the glyphs. */
21838 static void
21839 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21840 {
21841 struct glyph *pointers[1 + LAST_AREA];
21842 int to_used = to->used[TEXT_AREA];
21843
21844 /* Save glyph pointers of TO. */
21845 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21846
21847 /* Do a structure assignment. */
21848 *to = *from;
21849
21850 /* Restore original glyph pointers of TO. */
21851 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21852
21853 /* Copy the glyphs. */
21854 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21855 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21856
21857 /* If we filled only part of the TO row, fill the rest with
21858 space_glyph (which will display as empty space). */
21859 if (to_used > from->used[TEXT_AREA])
21860 fill_up_frame_row_with_spaces (to, to_used);
21861 }
21862
21863 /* Display one menu item on a TTY, by overwriting the glyphs in the
21864 frame F's desired glyph matrix with glyphs produced from the menu
21865 item text. Called from term.c to display TTY drop-down menus one
21866 item at a time.
21867
21868 ITEM_TEXT is the menu item text as a C string.
21869
21870 FACE_ID is the face ID to be used for this menu item. FACE_ID
21871 could specify one of 3 faces: a face for an enabled item, a face
21872 for a disabled item, or a face for a selected item.
21873
21874 X and Y are coordinates of the first glyph in the frame's desired
21875 matrix to be overwritten by the menu item. Since this is a TTY, Y
21876 is the zero-based number of the glyph row and X is the zero-based
21877 glyph number in the row, starting from left, where to start
21878 displaying the item.
21879
21880 SUBMENU non-zero means this menu item drops down a submenu, which
21881 should be indicated by displaying a proper visual cue after the
21882 item text. */
21883
21884 void
21885 display_tty_menu_item (const char *item_text, int width, int face_id,
21886 int x, int y, int submenu)
21887 {
21888 struct it it;
21889 struct frame *f = SELECTED_FRAME ();
21890 struct window *w = XWINDOW (f->selected_window);
21891 int saved_used, saved_truncated, saved_width, saved_reversed;
21892 struct glyph_row *row;
21893 size_t item_len = strlen (item_text);
21894
21895 eassert (FRAME_TERMCAP_P (f));
21896
21897 /* Don't write beyond the matrix's last row. This can happen for
21898 TTY screens that are not high enough to show the entire menu.
21899 (This is actually a bit of defensive programming, as
21900 tty_menu_display already limits the number of menu items to one
21901 less than the number of screen lines.) */
21902 if (y >= f->desired_matrix->nrows)
21903 return;
21904
21905 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21906 it.first_visible_x = 0;
21907 it.last_visible_x = FRAME_COLS (f) - 1;
21908 row = it.glyph_row;
21909 /* Start with the row contents from the current matrix. */
21910 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21911 saved_width = row->full_width_p;
21912 row->full_width_p = 1;
21913 saved_reversed = row->reversed_p;
21914 row->reversed_p = 0;
21915 row->enabled_p = true;
21916
21917 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21918 desired face. */
21919 eassert (x < f->desired_matrix->matrix_w);
21920 it.current_x = it.hpos = x;
21921 it.current_y = it.vpos = y;
21922 saved_used = row->used[TEXT_AREA];
21923 saved_truncated = row->truncated_on_right_p;
21924 row->used[TEXT_AREA] = x;
21925 it.face_id = face_id;
21926 it.line_wrap = TRUNCATE;
21927
21928 /* FIXME: This should be controlled by a user option. See the
21929 comments in redisplay_tool_bar and display_mode_line about this.
21930 Also, if paragraph_embedding could ever be R2L, changes will be
21931 needed to avoid shifting to the right the row characters in
21932 term.c:append_glyph. */
21933 it.paragraph_embedding = L2R;
21934
21935 /* Pad with a space on the left. */
21936 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21937 width--;
21938 /* Display the menu item, pad with spaces to WIDTH. */
21939 if (submenu)
21940 {
21941 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21942 item_len, 0, FRAME_COLS (f) - 1, -1);
21943 width -= item_len;
21944 /* Indicate with " >" that there's a submenu. */
21945 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21946 FRAME_COLS (f) - 1, -1);
21947 }
21948 else
21949 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21950 width, 0, FRAME_COLS (f) - 1, -1);
21951
21952 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21953 row->truncated_on_right_p = saved_truncated;
21954 row->hash = row_hash (row);
21955 row->full_width_p = saved_width;
21956 row->reversed_p = saved_reversed;
21957 }
21958 \f
21959 /***********************************************************************
21960 Mode Line
21961 ***********************************************************************/
21962
21963 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21964 FORCE is non-zero, redisplay mode lines unconditionally.
21965 Otherwise, redisplay only mode lines that are garbaged. Value is
21966 the number of windows whose mode lines were redisplayed. */
21967
21968 static int
21969 redisplay_mode_lines (Lisp_Object window, bool force)
21970 {
21971 int nwindows = 0;
21972
21973 while (!NILP (window))
21974 {
21975 struct window *w = XWINDOW (window);
21976
21977 if (WINDOWP (w->contents))
21978 nwindows += redisplay_mode_lines (w->contents, force);
21979 else if (force
21980 || FRAME_GARBAGED_P (XFRAME (w->frame))
21981 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21982 {
21983 struct text_pos lpoint;
21984 struct buffer *old = current_buffer;
21985
21986 /* Set the window's buffer for the mode line display. */
21987 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21988 set_buffer_internal_1 (XBUFFER (w->contents));
21989
21990 /* Point refers normally to the selected window. For any
21991 other window, set up appropriate value. */
21992 if (!EQ (window, selected_window))
21993 {
21994 struct text_pos pt;
21995
21996 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21997 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21998 }
21999
22000 /* Display mode lines. */
22001 clear_glyph_matrix (w->desired_matrix);
22002 if (display_mode_lines (w))
22003 ++nwindows;
22004
22005 /* Restore old settings. */
22006 set_buffer_internal_1 (old);
22007 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22008 }
22009
22010 window = w->next;
22011 }
22012
22013 return nwindows;
22014 }
22015
22016
22017 /* Display the mode and/or header line of window W. Value is the
22018 sum number of mode lines and header lines displayed. */
22019
22020 static int
22021 display_mode_lines (struct window *w)
22022 {
22023 Lisp_Object old_selected_window = selected_window;
22024 Lisp_Object old_selected_frame = selected_frame;
22025 Lisp_Object new_frame = w->frame;
22026 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22027 int n = 0;
22028
22029 selected_frame = new_frame;
22030 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22031 or window's point, then we'd need select_window_1 here as well. */
22032 XSETWINDOW (selected_window, w);
22033 XFRAME (new_frame)->selected_window = selected_window;
22034
22035 /* These will be set while the mode line specs are processed. */
22036 line_number_displayed = 0;
22037 w->column_number_displayed = -1;
22038
22039 if (WINDOW_WANTS_MODELINE_P (w))
22040 {
22041 struct window *sel_w = XWINDOW (old_selected_window);
22042
22043 /* Select mode line face based on the real selected window. */
22044 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22045 BVAR (current_buffer, mode_line_format));
22046 ++n;
22047 }
22048
22049 if (WINDOW_WANTS_HEADER_LINE_P (w))
22050 {
22051 display_mode_line (w, HEADER_LINE_FACE_ID,
22052 BVAR (current_buffer, header_line_format));
22053 ++n;
22054 }
22055
22056 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22057 selected_frame = old_selected_frame;
22058 selected_window = old_selected_window;
22059 if (n > 0)
22060 w->must_be_updated_p = true;
22061 return n;
22062 }
22063
22064
22065 /* Display mode or header line of window W. FACE_ID specifies which
22066 line to display; it is either MODE_LINE_FACE_ID or
22067 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22068 display. Value is the pixel height of the mode/header line
22069 displayed. */
22070
22071 static int
22072 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22073 {
22074 struct it it;
22075 struct face *face;
22076 ptrdiff_t count = SPECPDL_INDEX ();
22077
22078 init_iterator (&it, w, -1, -1, NULL, face_id);
22079 /* Don't extend on a previously drawn mode-line.
22080 This may happen if called from pos_visible_p. */
22081 it.glyph_row->enabled_p = false;
22082 prepare_desired_row (w, it.glyph_row, true);
22083
22084 it.glyph_row->mode_line_p = 1;
22085
22086 /* FIXME: This should be controlled by a user option. But
22087 supporting such an option is not trivial, since the mode line is
22088 made up of many separate strings. */
22089 it.paragraph_embedding = L2R;
22090
22091 record_unwind_protect (unwind_format_mode_line,
22092 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
22093
22094 mode_line_target = MODE_LINE_DISPLAY;
22095
22096 /* Temporarily make frame's keyboard the current kboard so that
22097 kboard-local variables in the mode_line_format will get the right
22098 values. */
22099 push_kboard (FRAME_KBOARD (it.f));
22100 record_unwind_save_match_data ();
22101 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22102 pop_kboard ();
22103
22104 unbind_to (count, Qnil);
22105
22106 /* Fill up with spaces. */
22107 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22108
22109 compute_line_metrics (&it);
22110 it.glyph_row->full_width_p = 1;
22111 it.glyph_row->continued_p = 0;
22112 it.glyph_row->truncated_on_left_p = 0;
22113 it.glyph_row->truncated_on_right_p = 0;
22114
22115 /* Make a 3D mode-line have a shadow at its right end. */
22116 face = FACE_FROM_ID (it.f, face_id);
22117 extend_face_to_end_of_line (&it);
22118 if (face->box != FACE_NO_BOX)
22119 {
22120 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22121 + it.glyph_row->used[TEXT_AREA] - 1);
22122 last->right_box_line_p = 1;
22123 }
22124
22125 return it.glyph_row->height;
22126 }
22127
22128 /* Move element ELT in LIST to the front of LIST.
22129 Return the updated list. */
22130
22131 static Lisp_Object
22132 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22133 {
22134 register Lisp_Object tail, prev;
22135 register Lisp_Object tem;
22136
22137 tail = list;
22138 prev = Qnil;
22139 while (CONSP (tail))
22140 {
22141 tem = XCAR (tail);
22142
22143 if (EQ (elt, tem))
22144 {
22145 /* Splice out the link TAIL. */
22146 if (NILP (prev))
22147 list = XCDR (tail);
22148 else
22149 Fsetcdr (prev, XCDR (tail));
22150
22151 /* Now make it the first. */
22152 Fsetcdr (tail, list);
22153 return tail;
22154 }
22155 else
22156 prev = tail;
22157 tail = XCDR (tail);
22158 QUIT;
22159 }
22160
22161 /* Not found--return unchanged LIST. */
22162 return list;
22163 }
22164
22165 /* Contribute ELT to the mode line for window IT->w. How it
22166 translates into text depends on its data type.
22167
22168 IT describes the display environment in which we display, as usual.
22169
22170 DEPTH is the depth in recursion. It is used to prevent
22171 infinite recursion here.
22172
22173 FIELD_WIDTH is the number of characters the display of ELT should
22174 occupy in the mode line, and PRECISION is the maximum number of
22175 characters to display from ELT's representation. See
22176 display_string for details.
22177
22178 Returns the hpos of the end of the text generated by ELT.
22179
22180 PROPS is a property list to add to any string we encounter.
22181
22182 If RISKY is nonzero, remove (disregard) any properties in any string
22183 we encounter, and ignore :eval and :propertize.
22184
22185 The global variable `mode_line_target' determines whether the
22186 output is passed to `store_mode_line_noprop',
22187 `store_mode_line_string', or `display_string'. */
22188
22189 static int
22190 display_mode_element (struct it *it, int depth, int field_width, int precision,
22191 Lisp_Object elt, Lisp_Object props, int risky)
22192 {
22193 int n = 0, field, prec;
22194 int literal = 0;
22195
22196 tail_recurse:
22197 if (depth > 100)
22198 elt = build_string ("*too-deep*");
22199
22200 depth++;
22201
22202 switch (XTYPE (elt))
22203 {
22204 case Lisp_String:
22205 {
22206 /* A string: output it and check for %-constructs within it. */
22207 unsigned char c;
22208 ptrdiff_t offset = 0;
22209
22210 if (SCHARS (elt) > 0
22211 && (!NILP (props) || risky))
22212 {
22213 Lisp_Object oprops, aelt;
22214 oprops = Ftext_properties_at (make_number (0), elt);
22215
22216 /* If the starting string's properties are not what
22217 we want, translate the string. Also, if the string
22218 is risky, do that anyway. */
22219
22220 if (NILP (Fequal (props, oprops)) || risky)
22221 {
22222 /* If the starting string has properties,
22223 merge the specified ones onto the existing ones. */
22224 if (! NILP (oprops) && !risky)
22225 {
22226 Lisp_Object tem;
22227
22228 oprops = Fcopy_sequence (oprops);
22229 tem = props;
22230 while (CONSP (tem))
22231 {
22232 oprops = Fplist_put (oprops, XCAR (tem),
22233 XCAR (XCDR (tem)));
22234 tem = XCDR (XCDR (tem));
22235 }
22236 props = oprops;
22237 }
22238
22239 aelt = Fassoc (elt, mode_line_proptrans_alist);
22240 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22241 {
22242 /* AELT is what we want. Move it to the front
22243 without consing. */
22244 elt = XCAR (aelt);
22245 mode_line_proptrans_alist
22246 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22247 }
22248 else
22249 {
22250 Lisp_Object tem;
22251
22252 /* If AELT has the wrong props, it is useless.
22253 so get rid of it. */
22254 if (! NILP (aelt))
22255 mode_line_proptrans_alist
22256 = Fdelq (aelt, mode_line_proptrans_alist);
22257
22258 elt = Fcopy_sequence (elt);
22259 Fset_text_properties (make_number (0), Flength (elt),
22260 props, elt);
22261 /* Add this item to mode_line_proptrans_alist. */
22262 mode_line_proptrans_alist
22263 = Fcons (Fcons (elt, props),
22264 mode_line_proptrans_alist);
22265 /* Truncate mode_line_proptrans_alist
22266 to at most 50 elements. */
22267 tem = Fnthcdr (make_number (50),
22268 mode_line_proptrans_alist);
22269 if (! NILP (tem))
22270 XSETCDR (tem, Qnil);
22271 }
22272 }
22273 }
22274
22275 offset = 0;
22276
22277 if (literal)
22278 {
22279 prec = precision - n;
22280 switch (mode_line_target)
22281 {
22282 case MODE_LINE_NOPROP:
22283 case MODE_LINE_TITLE:
22284 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22285 break;
22286 case MODE_LINE_STRING:
22287 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22288 break;
22289 case MODE_LINE_DISPLAY:
22290 n += display_string (NULL, elt, Qnil, 0, 0, it,
22291 0, prec, 0, STRING_MULTIBYTE (elt));
22292 break;
22293 }
22294
22295 break;
22296 }
22297
22298 /* Handle the non-literal case. */
22299
22300 while ((precision <= 0 || n < precision)
22301 && SREF (elt, offset) != 0
22302 && (mode_line_target != MODE_LINE_DISPLAY
22303 || it->current_x < it->last_visible_x))
22304 {
22305 ptrdiff_t last_offset = offset;
22306
22307 /* Advance to end of string or next format specifier. */
22308 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22309 ;
22310
22311 if (offset - 1 != last_offset)
22312 {
22313 ptrdiff_t nchars, nbytes;
22314
22315 /* Output to end of string or up to '%'. Field width
22316 is length of string. Don't output more than
22317 PRECISION allows us. */
22318 offset--;
22319
22320 prec = c_string_width (SDATA (elt) + last_offset,
22321 offset - last_offset, precision - n,
22322 &nchars, &nbytes);
22323
22324 switch (mode_line_target)
22325 {
22326 case MODE_LINE_NOPROP:
22327 case MODE_LINE_TITLE:
22328 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22329 break;
22330 case MODE_LINE_STRING:
22331 {
22332 ptrdiff_t bytepos = last_offset;
22333 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22334 ptrdiff_t endpos = (precision <= 0
22335 ? string_byte_to_char (elt, offset)
22336 : charpos + nchars);
22337
22338 n += store_mode_line_string (NULL,
22339 Fsubstring (elt, make_number (charpos),
22340 make_number (endpos)),
22341 0, 0, 0, Qnil);
22342 }
22343 break;
22344 case MODE_LINE_DISPLAY:
22345 {
22346 ptrdiff_t bytepos = last_offset;
22347 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22348
22349 if (precision <= 0)
22350 nchars = string_byte_to_char (elt, offset) - charpos;
22351 n += display_string (NULL, elt, Qnil, 0, charpos,
22352 it, 0, nchars, 0,
22353 STRING_MULTIBYTE (elt));
22354 }
22355 break;
22356 }
22357 }
22358 else /* c == '%' */
22359 {
22360 ptrdiff_t percent_position = offset;
22361
22362 /* Get the specified minimum width. Zero means
22363 don't pad. */
22364 field = 0;
22365 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22366 field = field * 10 + c - '0';
22367
22368 /* Don't pad beyond the total padding allowed. */
22369 if (field_width - n > 0 && field > field_width - n)
22370 field = field_width - n;
22371
22372 /* Note that either PRECISION <= 0 or N < PRECISION. */
22373 prec = precision - n;
22374
22375 if (c == 'M')
22376 n += display_mode_element (it, depth, field, prec,
22377 Vglobal_mode_string, props,
22378 risky);
22379 else if (c != 0)
22380 {
22381 bool multibyte;
22382 ptrdiff_t bytepos, charpos;
22383 const char *spec;
22384 Lisp_Object string;
22385
22386 bytepos = percent_position;
22387 charpos = (STRING_MULTIBYTE (elt)
22388 ? string_byte_to_char (elt, bytepos)
22389 : bytepos);
22390 spec = decode_mode_spec (it->w, c, field, &string);
22391 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22392
22393 switch (mode_line_target)
22394 {
22395 case MODE_LINE_NOPROP:
22396 case MODE_LINE_TITLE:
22397 n += store_mode_line_noprop (spec, field, prec);
22398 break;
22399 case MODE_LINE_STRING:
22400 {
22401 Lisp_Object tem = build_string (spec);
22402 props = Ftext_properties_at (make_number (charpos), elt);
22403 /* Should only keep face property in props */
22404 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22405 }
22406 break;
22407 case MODE_LINE_DISPLAY:
22408 {
22409 int nglyphs_before, nwritten;
22410
22411 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22412 nwritten = display_string (spec, string, elt,
22413 charpos, 0, it,
22414 field, prec, 0,
22415 multibyte);
22416
22417 /* Assign to the glyphs written above the
22418 string where the `%x' came from, position
22419 of the `%'. */
22420 if (nwritten > 0)
22421 {
22422 struct glyph *glyph
22423 = (it->glyph_row->glyphs[TEXT_AREA]
22424 + nglyphs_before);
22425 int i;
22426
22427 for (i = 0; i < nwritten; ++i)
22428 {
22429 glyph[i].object = elt;
22430 glyph[i].charpos = charpos;
22431 }
22432
22433 n += nwritten;
22434 }
22435 }
22436 break;
22437 }
22438 }
22439 else /* c == 0 */
22440 break;
22441 }
22442 }
22443 }
22444 break;
22445
22446 case Lisp_Symbol:
22447 /* A symbol: process the value of the symbol recursively
22448 as if it appeared here directly. Avoid error if symbol void.
22449 Special case: if value of symbol is a string, output the string
22450 literally. */
22451 {
22452 register Lisp_Object tem;
22453
22454 /* If the variable is not marked as risky to set
22455 then its contents are risky to use. */
22456 if (NILP (Fget (elt, Qrisky_local_variable)))
22457 risky = 1;
22458
22459 tem = Fboundp (elt);
22460 if (!NILP (tem))
22461 {
22462 tem = Fsymbol_value (elt);
22463 /* If value is a string, output that string literally:
22464 don't check for % within it. */
22465 if (STRINGP (tem))
22466 literal = 1;
22467
22468 if (!EQ (tem, elt))
22469 {
22470 /* Give up right away for nil or t. */
22471 elt = tem;
22472 goto tail_recurse;
22473 }
22474 }
22475 }
22476 break;
22477
22478 case Lisp_Cons:
22479 {
22480 register Lisp_Object car, tem;
22481
22482 /* A cons cell: five distinct cases.
22483 If first element is :eval or :propertize, do something special.
22484 If first element is a string or a cons, process all the elements
22485 and effectively concatenate them.
22486 If first element is a negative number, truncate displaying cdr to
22487 at most that many characters. If positive, pad (with spaces)
22488 to at least that many characters.
22489 If first element is a symbol, process the cadr or caddr recursively
22490 according to whether the symbol's value is non-nil or nil. */
22491 car = XCAR (elt);
22492 if (EQ (car, QCeval))
22493 {
22494 /* An element of the form (:eval FORM) means evaluate FORM
22495 and use the result as mode line elements. */
22496
22497 if (risky)
22498 break;
22499
22500 if (CONSP (XCDR (elt)))
22501 {
22502 Lisp_Object spec;
22503 spec = safe__eval (true, XCAR (XCDR (elt)));
22504 n += display_mode_element (it, depth, field_width - n,
22505 precision - n, spec, props,
22506 risky);
22507 }
22508 }
22509 else if (EQ (car, QCpropertize))
22510 {
22511 /* An element of the form (:propertize ELT PROPS...)
22512 means display ELT but applying properties PROPS. */
22513
22514 if (risky)
22515 break;
22516
22517 if (CONSP (XCDR (elt)))
22518 n += display_mode_element (it, depth, field_width - n,
22519 precision - n, XCAR (XCDR (elt)),
22520 XCDR (XCDR (elt)), risky);
22521 }
22522 else if (SYMBOLP (car))
22523 {
22524 tem = Fboundp (car);
22525 elt = XCDR (elt);
22526 if (!CONSP (elt))
22527 goto invalid;
22528 /* elt is now the cdr, and we know it is a cons cell.
22529 Use its car if CAR has a non-nil value. */
22530 if (!NILP (tem))
22531 {
22532 tem = Fsymbol_value (car);
22533 if (!NILP (tem))
22534 {
22535 elt = XCAR (elt);
22536 goto tail_recurse;
22537 }
22538 }
22539 /* Symbol's value is nil (or symbol is unbound)
22540 Get the cddr of the original list
22541 and if possible find the caddr and use that. */
22542 elt = XCDR (elt);
22543 if (NILP (elt))
22544 break;
22545 else if (!CONSP (elt))
22546 goto invalid;
22547 elt = XCAR (elt);
22548 goto tail_recurse;
22549 }
22550 else if (INTEGERP (car))
22551 {
22552 register int lim = XINT (car);
22553 elt = XCDR (elt);
22554 if (lim < 0)
22555 {
22556 /* Negative int means reduce maximum width. */
22557 if (precision <= 0)
22558 precision = -lim;
22559 else
22560 precision = min (precision, -lim);
22561 }
22562 else if (lim > 0)
22563 {
22564 /* Padding specified. Don't let it be more than
22565 current maximum. */
22566 if (precision > 0)
22567 lim = min (precision, lim);
22568
22569 /* If that's more padding than already wanted, queue it.
22570 But don't reduce padding already specified even if
22571 that is beyond the current truncation point. */
22572 field_width = max (lim, field_width);
22573 }
22574 goto tail_recurse;
22575 }
22576 else if (STRINGP (car) || CONSP (car))
22577 {
22578 Lisp_Object halftail = elt;
22579 int len = 0;
22580
22581 while (CONSP (elt)
22582 && (precision <= 0 || n < precision))
22583 {
22584 n += display_mode_element (it, depth,
22585 /* Do padding only after the last
22586 element in the list. */
22587 (! CONSP (XCDR (elt))
22588 ? field_width - n
22589 : 0),
22590 precision - n, XCAR (elt),
22591 props, risky);
22592 elt = XCDR (elt);
22593 len++;
22594 if ((len & 1) == 0)
22595 halftail = XCDR (halftail);
22596 /* Check for cycle. */
22597 if (EQ (halftail, elt))
22598 break;
22599 }
22600 }
22601 }
22602 break;
22603
22604 default:
22605 invalid:
22606 elt = build_string ("*invalid*");
22607 goto tail_recurse;
22608 }
22609
22610 /* Pad to FIELD_WIDTH. */
22611 if (field_width > 0 && n < field_width)
22612 {
22613 switch (mode_line_target)
22614 {
22615 case MODE_LINE_NOPROP:
22616 case MODE_LINE_TITLE:
22617 n += store_mode_line_noprop ("", field_width - n, 0);
22618 break;
22619 case MODE_LINE_STRING:
22620 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22621 break;
22622 case MODE_LINE_DISPLAY:
22623 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22624 0, 0, 0);
22625 break;
22626 }
22627 }
22628
22629 return n;
22630 }
22631
22632 /* Store a mode-line string element in mode_line_string_list.
22633
22634 If STRING is non-null, display that C string. Otherwise, the Lisp
22635 string LISP_STRING is displayed.
22636
22637 FIELD_WIDTH is the minimum number of output glyphs to produce.
22638 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22639 with spaces. FIELD_WIDTH <= 0 means don't pad.
22640
22641 PRECISION is the maximum number of characters to output from
22642 STRING. PRECISION <= 0 means don't truncate the string.
22643
22644 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22645 properties to the string.
22646
22647 PROPS are the properties to add to the string.
22648 The mode_line_string_face face property is always added to the string.
22649 */
22650
22651 static int
22652 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22653 int field_width, int precision, Lisp_Object props)
22654 {
22655 ptrdiff_t len;
22656 int n = 0;
22657
22658 if (string != NULL)
22659 {
22660 len = strlen (string);
22661 if (precision > 0 && len > precision)
22662 len = precision;
22663 lisp_string = make_string (string, len);
22664 if (NILP (props))
22665 props = mode_line_string_face_prop;
22666 else if (!NILP (mode_line_string_face))
22667 {
22668 Lisp_Object face = Fplist_get (props, Qface);
22669 props = Fcopy_sequence (props);
22670 if (NILP (face))
22671 face = mode_line_string_face;
22672 else
22673 face = list2 (face, mode_line_string_face);
22674 props = Fplist_put (props, Qface, face);
22675 }
22676 Fadd_text_properties (make_number (0), make_number (len),
22677 props, lisp_string);
22678 }
22679 else
22680 {
22681 len = XFASTINT (Flength (lisp_string));
22682 if (precision > 0 && len > precision)
22683 {
22684 len = precision;
22685 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22686 precision = -1;
22687 }
22688 if (!NILP (mode_line_string_face))
22689 {
22690 Lisp_Object face;
22691 if (NILP (props))
22692 props = Ftext_properties_at (make_number (0), lisp_string);
22693 face = Fplist_get (props, Qface);
22694 if (NILP (face))
22695 face = mode_line_string_face;
22696 else
22697 face = list2 (face, mode_line_string_face);
22698 props = list2 (Qface, face);
22699 if (copy_string)
22700 lisp_string = Fcopy_sequence (lisp_string);
22701 }
22702 if (!NILP (props))
22703 Fadd_text_properties (make_number (0), make_number (len),
22704 props, lisp_string);
22705 }
22706
22707 if (len > 0)
22708 {
22709 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22710 n += len;
22711 }
22712
22713 if (field_width > len)
22714 {
22715 field_width -= len;
22716 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22717 if (!NILP (props))
22718 Fadd_text_properties (make_number (0), make_number (field_width),
22719 props, lisp_string);
22720 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22721 n += field_width;
22722 }
22723
22724 return n;
22725 }
22726
22727
22728 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22729 1, 4, 0,
22730 doc: /* Format a string out of a mode line format specification.
22731 First arg FORMAT specifies the mode line format (see `mode-line-format'
22732 for details) to use.
22733
22734 By default, the format is evaluated for the currently selected window.
22735
22736 Optional second arg FACE specifies the face property to put on all
22737 characters for which no face is specified. The value nil means the
22738 default face. The value t means whatever face the window's mode line
22739 currently uses (either `mode-line' or `mode-line-inactive',
22740 depending on whether the window is the selected window or not).
22741 An integer value means the value string has no text
22742 properties.
22743
22744 Optional third and fourth args WINDOW and BUFFER specify the window
22745 and buffer to use as the context for the formatting (defaults
22746 are the selected window and the WINDOW's buffer). */)
22747 (Lisp_Object format, Lisp_Object face,
22748 Lisp_Object window, Lisp_Object buffer)
22749 {
22750 struct it it;
22751 int len;
22752 struct window *w;
22753 struct buffer *old_buffer = NULL;
22754 int face_id;
22755 int no_props = INTEGERP (face);
22756 ptrdiff_t count = SPECPDL_INDEX ();
22757 Lisp_Object str;
22758 int string_start = 0;
22759
22760 w = decode_any_window (window);
22761 XSETWINDOW (window, w);
22762
22763 if (NILP (buffer))
22764 buffer = w->contents;
22765 CHECK_BUFFER (buffer);
22766
22767 /* Make formatting the modeline a non-op when noninteractive, otherwise
22768 there will be problems later caused by a partially initialized frame. */
22769 if (NILP (format) || noninteractive)
22770 return empty_unibyte_string;
22771
22772 if (no_props)
22773 face = Qnil;
22774
22775 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22776 : EQ (face, Qt) ? (EQ (window, selected_window)
22777 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22778 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22779 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22780 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22781 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22782 : DEFAULT_FACE_ID;
22783
22784 old_buffer = current_buffer;
22785
22786 /* Save things including mode_line_proptrans_alist,
22787 and set that to nil so that we don't alter the outer value. */
22788 record_unwind_protect (unwind_format_mode_line,
22789 format_mode_line_unwind_data
22790 (XFRAME (WINDOW_FRAME (w)),
22791 old_buffer, selected_window, 1));
22792 mode_line_proptrans_alist = Qnil;
22793
22794 Fselect_window (window, Qt);
22795 set_buffer_internal_1 (XBUFFER (buffer));
22796
22797 init_iterator (&it, w, -1, -1, NULL, face_id);
22798
22799 if (no_props)
22800 {
22801 mode_line_target = MODE_LINE_NOPROP;
22802 mode_line_string_face_prop = Qnil;
22803 mode_line_string_list = Qnil;
22804 string_start = MODE_LINE_NOPROP_LEN (0);
22805 }
22806 else
22807 {
22808 mode_line_target = MODE_LINE_STRING;
22809 mode_line_string_list = Qnil;
22810 mode_line_string_face = face;
22811 mode_line_string_face_prop
22812 = NILP (face) ? Qnil : list2 (Qface, face);
22813 }
22814
22815 push_kboard (FRAME_KBOARD (it.f));
22816 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22817 pop_kboard ();
22818
22819 if (no_props)
22820 {
22821 len = MODE_LINE_NOPROP_LEN (string_start);
22822 str = make_string (mode_line_noprop_buf + string_start, len);
22823 }
22824 else
22825 {
22826 mode_line_string_list = Fnreverse (mode_line_string_list);
22827 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22828 empty_unibyte_string);
22829 }
22830
22831 unbind_to (count, Qnil);
22832 return str;
22833 }
22834
22835 /* Write a null-terminated, right justified decimal representation of
22836 the positive integer D to BUF using a minimal field width WIDTH. */
22837
22838 static void
22839 pint2str (register char *buf, register int width, register ptrdiff_t d)
22840 {
22841 register char *p = buf;
22842
22843 if (d <= 0)
22844 *p++ = '0';
22845 else
22846 {
22847 while (d > 0)
22848 {
22849 *p++ = d % 10 + '0';
22850 d /= 10;
22851 }
22852 }
22853
22854 for (width -= (int) (p - buf); width > 0; --width)
22855 *p++ = ' ';
22856 *p-- = '\0';
22857 while (p > buf)
22858 {
22859 d = *buf;
22860 *buf++ = *p;
22861 *p-- = d;
22862 }
22863 }
22864
22865 /* Write a null-terminated, right justified decimal and "human
22866 readable" representation of the nonnegative integer D to BUF using
22867 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22868
22869 static const char power_letter[] =
22870 {
22871 0, /* no letter */
22872 'k', /* kilo */
22873 'M', /* mega */
22874 'G', /* giga */
22875 'T', /* tera */
22876 'P', /* peta */
22877 'E', /* exa */
22878 'Z', /* zetta */
22879 'Y' /* yotta */
22880 };
22881
22882 static void
22883 pint2hrstr (char *buf, int width, ptrdiff_t d)
22884 {
22885 /* We aim to represent the nonnegative integer D as
22886 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22887 ptrdiff_t quotient = d;
22888 int remainder = 0;
22889 /* -1 means: do not use TENTHS. */
22890 int tenths = -1;
22891 int exponent = 0;
22892
22893 /* Length of QUOTIENT.TENTHS as a string. */
22894 int length;
22895
22896 char * psuffix;
22897 char * p;
22898
22899 if (quotient >= 1000)
22900 {
22901 /* Scale to the appropriate EXPONENT. */
22902 do
22903 {
22904 remainder = quotient % 1000;
22905 quotient /= 1000;
22906 exponent++;
22907 }
22908 while (quotient >= 1000);
22909
22910 /* Round to nearest and decide whether to use TENTHS or not. */
22911 if (quotient <= 9)
22912 {
22913 tenths = remainder / 100;
22914 if (remainder % 100 >= 50)
22915 {
22916 if (tenths < 9)
22917 tenths++;
22918 else
22919 {
22920 quotient++;
22921 if (quotient == 10)
22922 tenths = -1;
22923 else
22924 tenths = 0;
22925 }
22926 }
22927 }
22928 else
22929 if (remainder >= 500)
22930 {
22931 if (quotient < 999)
22932 quotient++;
22933 else
22934 {
22935 quotient = 1;
22936 exponent++;
22937 tenths = 0;
22938 }
22939 }
22940 }
22941
22942 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22943 if (tenths == -1 && quotient <= 99)
22944 if (quotient <= 9)
22945 length = 1;
22946 else
22947 length = 2;
22948 else
22949 length = 3;
22950 p = psuffix = buf + max (width, length);
22951
22952 /* Print EXPONENT. */
22953 *psuffix++ = power_letter[exponent];
22954 *psuffix = '\0';
22955
22956 /* Print TENTHS. */
22957 if (tenths >= 0)
22958 {
22959 *--p = '0' + tenths;
22960 *--p = '.';
22961 }
22962
22963 /* Print QUOTIENT. */
22964 do
22965 {
22966 int digit = quotient % 10;
22967 *--p = '0' + digit;
22968 }
22969 while ((quotient /= 10) != 0);
22970
22971 /* Print leading spaces. */
22972 while (buf < p)
22973 *--p = ' ';
22974 }
22975
22976 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22977 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22978 type of CODING_SYSTEM. Return updated pointer into BUF. */
22979
22980 static unsigned char invalid_eol_type[] = "(*invalid*)";
22981
22982 static char *
22983 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22984 {
22985 Lisp_Object val;
22986 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22987 const unsigned char *eol_str;
22988 int eol_str_len;
22989 /* The EOL conversion we are using. */
22990 Lisp_Object eoltype;
22991
22992 val = CODING_SYSTEM_SPEC (coding_system);
22993 eoltype = Qnil;
22994
22995 if (!VECTORP (val)) /* Not yet decided. */
22996 {
22997 *buf++ = multibyte ? '-' : ' ';
22998 if (eol_flag)
22999 eoltype = eol_mnemonic_undecided;
23000 /* Don't mention EOL conversion if it isn't decided. */
23001 }
23002 else
23003 {
23004 Lisp_Object attrs;
23005 Lisp_Object eolvalue;
23006
23007 attrs = AREF (val, 0);
23008 eolvalue = AREF (val, 2);
23009
23010 *buf++ = multibyte
23011 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23012 : ' ';
23013
23014 if (eol_flag)
23015 {
23016 /* The EOL conversion that is normal on this system. */
23017
23018 if (NILP (eolvalue)) /* Not yet decided. */
23019 eoltype = eol_mnemonic_undecided;
23020 else if (VECTORP (eolvalue)) /* Not yet decided. */
23021 eoltype = eol_mnemonic_undecided;
23022 else /* eolvalue is Qunix, Qdos, or Qmac. */
23023 eoltype = (EQ (eolvalue, Qunix)
23024 ? eol_mnemonic_unix
23025 : (EQ (eolvalue, Qdos) == 1
23026 ? eol_mnemonic_dos : eol_mnemonic_mac));
23027 }
23028 }
23029
23030 if (eol_flag)
23031 {
23032 /* Mention the EOL conversion if it is not the usual one. */
23033 if (STRINGP (eoltype))
23034 {
23035 eol_str = SDATA (eoltype);
23036 eol_str_len = SBYTES (eoltype);
23037 }
23038 else if (CHARACTERP (eoltype))
23039 {
23040 int c = XFASTINT (eoltype);
23041 return buf + CHAR_STRING (c, (unsigned char *) buf);
23042 }
23043 else
23044 {
23045 eol_str = invalid_eol_type;
23046 eol_str_len = sizeof (invalid_eol_type) - 1;
23047 }
23048 memcpy (buf, eol_str, eol_str_len);
23049 buf += eol_str_len;
23050 }
23051
23052 return buf;
23053 }
23054
23055 /* Return a string for the output of a mode line %-spec for window W,
23056 generated by character C. FIELD_WIDTH > 0 means pad the string
23057 returned with spaces to that value. Return a Lisp string in
23058 *STRING if the resulting string is taken from that Lisp string.
23059
23060 Note we operate on the current buffer for most purposes. */
23061
23062 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23063
23064 static const char *
23065 decode_mode_spec (struct window *w, register int c, int field_width,
23066 Lisp_Object *string)
23067 {
23068 Lisp_Object obj;
23069 struct frame *f = XFRAME (WINDOW_FRAME (w));
23070 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23071 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23072 produce strings from numerical values, so limit preposterously
23073 large values of FIELD_WIDTH to avoid overrunning the buffer's
23074 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23075 bytes plus the terminating null. */
23076 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23077 struct buffer *b = current_buffer;
23078
23079 obj = Qnil;
23080 *string = Qnil;
23081
23082 switch (c)
23083 {
23084 case '*':
23085 if (!NILP (BVAR (b, read_only)))
23086 return "%";
23087 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23088 return "*";
23089 return "-";
23090
23091 case '+':
23092 /* This differs from %* only for a modified read-only buffer. */
23093 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23094 return "*";
23095 if (!NILP (BVAR (b, read_only)))
23096 return "%";
23097 return "-";
23098
23099 case '&':
23100 /* This differs from %* in ignoring read-only-ness. */
23101 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23102 return "*";
23103 return "-";
23104
23105 case '%':
23106 return "%";
23107
23108 case '[':
23109 {
23110 int i;
23111 char *p;
23112
23113 if (command_loop_level > 5)
23114 return "[[[... ";
23115 p = decode_mode_spec_buf;
23116 for (i = 0; i < command_loop_level; i++)
23117 *p++ = '[';
23118 *p = 0;
23119 return decode_mode_spec_buf;
23120 }
23121
23122 case ']':
23123 {
23124 int i;
23125 char *p;
23126
23127 if (command_loop_level > 5)
23128 return " ...]]]";
23129 p = decode_mode_spec_buf;
23130 for (i = 0; i < command_loop_level; i++)
23131 *p++ = ']';
23132 *p = 0;
23133 return decode_mode_spec_buf;
23134 }
23135
23136 case '-':
23137 {
23138 register int i;
23139
23140 /* Let lots_of_dashes be a string of infinite length. */
23141 if (mode_line_target == MODE_LINE_NOPROP
23142 || mode_line_target == MODE_LINE_STRING)
23143 return "--";
23144 if (field_width <= 0
23145 || field_width > sizeof (lots_of_dashes))
23146 {
23147 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23148 decode_mode_spec_buf[i] = '-';
23149 decode_mode_spec_buf[i] = '\0';
23150 return decode_mode_spec_buf;
23151 }
23152 else
23153 return lots_of_dashes;
23154 }
23155
23156 case 'b':
23157 obj = BVAR (b, name);
23158 break;
23159
23160 case 'c':
23161 /* %c and %l are ignored in `frame-title-format'.
23162 (In redisplay_internal, the frame title is drawn _before_ the
23163 windows are updated, so the stuff which depends on actual
23164 window contents (such as %l) may fail to render properly, or
23165 even crash emacs.) */
23166 if (mode_line_target == MODE_LINE_TITLE)
23167 return "";
23168 else
23169 {
23170 ptrdiff_t col = current_column ();
23171 w->column_number_displayed = col;
23172 pint2str (decode_mode_spec_buf, width, col);
23173 return decode_mode_spec_buf;
23174 }
23175
23176 case 'e':
23177 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23178 {
23179 if (NILP (Vmemory_full))
23180 return "";
23181 else
23182 return "!MEM FULL! ";
23183 }
23184 #else
23185 return "";
23186 #endif
23187
23188 case 'F':
23189 /* %F displays the frame name. */
23190 if (!NILP (f->title))
23191 return SSDATA (f->title);
23192 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23193 return SSDATA (f->name);
23194 return "Emacs";
23195
23196 case 'f':
23197 obj = BVAR (b, filename);
23198 break;
23199
23200 case 'i':
23201 {
23202 ptrdiff_t size = ZV - BEGV;
23203 pint2str (decode_mode_spec_buf, width, size);
23204 return decode_mode_spec_buf;
23205 }
23206
23207 case 'I':
23208 {
23209 ptrdiff_t size = ZV - BEGV;
23210 pint2hrstr (decode_mode_spec_buf, width, size);
23211 return decode_mode_spec_buf;
23212 }
23213
23214 case 'l':
23215 {
23216 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23217 ptrdiff_t topline, nlines, height;
23218 ptrdiff_t junk;
23219
23220 /* %c and %l are ignored in `frame-title-format'. */
23221 if (mode_line_target == MODE_LINE_TITLE)
23222 return "";
23223
23224 startpos = marker_position (w->start);
23225 startpos_byte = marker_byte_position (w->start);
23226 height = WINDOW_TOTAL_LINES (w);
23227
23228 /* If we decided that this buffer isn't suitable for line numbers,
23229 don't forget that too fast. */
23230 if (w->base_line_pos == -1)
23231 goto no_value;
23232
23233 /* If the buffer is very big, don't waste time. */
23234 if (INTEGERP (Vline_number_display_limit)
23235 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23236 {
23237 w->base_line_pos = 0;
23238 w->base_line_number = 0;
23239 goto no_value;
23240 }
23241
23242 if (w->base_line_number > 0
23243 && w->base_line_pos > 0
23244 && w->base_line_pos <= startpos)
23245 {
23246 line = w->base_line_number;
23247 linepos = w->base_line_pos;
23248 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23249 }
23250 else
23251 {
23252 line = 1;
23253 linepos = BUF_BEGV (b);
23254 linepos_byte = BUF_BEGV_BYTE (b);
23255 }
23256
23257 /* Count lines from base line to window start position. */
23258 nlines = display_count_lines (linepos_byte,
23259 startpos_byte,
23260 startpos, &junk);
23261
23262 topline = nlines + line;
23263
23264 /* Determine a new base line, if the old one is too close
23265 or too far away, or if we did not have one.
23266 "Too close" means it's plausible a scroll-down would
23267 go back past it. */
23268 if (startpos == BUF_BEGV (b))
23269 {
23270 w->base_line_number = topline;
23271 w->base_line_pos = BUF_BEGV (b);
23272 }
23273 else if (nlines < height + 25 || nlines > height * 3 + 50
23274 || linepos == BUF_BEGV (b))
23275 {
23276 ptrdiff_t limit = BUF_BEGV (b);
23277 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23278 ptrdiff_t position;
23279 ptrdiff_t distance =
23280 (height * 2 + 30) * line_number_display_limit_width;
23281
23282 if (startpos - distance > limit)
23283 {
23284 limit = startpos - distance;
23285 limit_byte = CHAR_TO_BYTE (limit);
23286 }
23287
23288 nlines = display_count_lines (startpos_byte,
23289 limit_byte,
23290 - (height * 2 + 30),
23291 &position);
23292 /* If we couldn't find the lines we wanted within
23293 line_number_display_limit_width chars per line,
23294 give up on line numbers for this window. */
23295 if (position == limit_byte && limit == startpos - distance)
23296 {
23297 w->base_line_pos = -1;
23298 w->base_line_number = 0;
23299 goto no_value;
23300 }
23301
23302 w->base_line_number = topline - nlines;
23303 w->base_line_pos = BYTE_TO_CHAR (position);
23304 }
23305
23306 /* Now count lines from the start pos to point. */
23307 nlines = display_count_lines (startpos_byte,
23308 PT_BYTE, PT, &junk);
23309
23310 /* Record that we did display the line number. */
23311 line_number_displayed = 1;
23312
23313 /* Make the string to show. */
23314 pint2str (decode_mode_spec_buf, width, topline + nlines);
23315 return decode_mode_spec_buf;
23316 no_value:
23317 {
23318 char *p = decode_mode_spec_buf;
23319 int pad = width - 2;
23320 while (pad-- > 0)
23321 *p++ = ' ';
23322 *p++ = '?';
23323 *p++ = '?';
23324 *p = '\0';
23325 return decode_mode_spec_buf;
23326 }
23327 }
23328 break;
23329
23330 case 'm':
23331 obj = BVAR (b, mode_name);
23332 break;
23333
23334 case 'n':
23335 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23336 return " Narrow";
23337 break;
23338
23339 case 'p':
23340 {
23341 ptrdiff_t pos = marker_position (w->start);
23342 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23343
23344 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23345 {
23346 if (pos <= BUF_BEGV (b))
23347 return "All";
23348 else
23349 return "Bottom";
23350 }
23351 else if (pos <= BUF_BEGV (b))
23352 return "Top";
23353 else
23354 {
23355 if (total > 1000000)
23356 /* Do it differently for a large value, to avoid overflow. */
23357 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23358 else
23359 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23360 /* We can't normally display a 3-digit number,
23361 so get us a 2-digit number that is close. */
23362 if (total == 100)
23363 total = 99;
23364 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23365 return decode_mode_spec_buf;
23366 }
23367 }
23368
23369 /* Display percentage of size above the bottom of the screen. */
23370 case 'P':
23371 {
23372 ptrdiff_t toppos = marker_position (w->start);
23373 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23374 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23375
23376 if (botpos >= BUF_ZV (b))
23377 {
23378 if (toppos <= BUF_BEGV (b))
23379 return "All";
23380 else
23381 return "Bottom";
23382 }
23383 else
23384 {
23385 if (total > 1000000)
23386 /* Do it differently for a large value, to avoid overflow. */
23387 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23388 else
23389 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23390 /* We can't normally display a 3-digit number,
23391 so get us a 2-digit number that is close. */
23392 if (total == 100)
23393 total = 99;
23394 if (toppos <= BUF_BEGV (b))
23395 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23396 else
23397 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23398 return decode_mode_spec_buf;
23399 }
23400 }
23401
23402 case 's':
23403 /* status of process */
23404 obj = Fget_buffer_process (Fcurrent_buffer ());
23405 if (NILP (obj))
23406 return "no process";
23407 #ifndef MSDOS
23408 obj = Fsymbol_name (Fprocess_status (obj));
23409 #endif
23410 break;
23411
23412 case '@':
23413 {
23414 ptrdiff_t count = inhibit_garbage_collection ();
23415 Lisp_Object curdir = BVAR (current_buffer, directory);
23416 Lisp_Object val = Qnil;
23417
23418 if (STRINGP (curdir))
23419 val = call1 (intern ("file-remote-p"), curdir);
23420
23421 unbind_to (count, Qnil);
23422
23423 if (NILP (val))
23424 return "-";
23425 else
23426 return "@";
23427 }
23428
23429 case 'z':
23430 /* coding-system (not including end-of-line format) */
23431 case 'Z':
23432 /* coding-system (including end-of-line type) */
23433 {
23434 int eol_flag = (c == 'Z');
23435 char *p = decode_mode_spec_buf;
23436
23437 if (! FRAME_WINDOW_P (f))
23438 {
23439 /* No need to mention EOL here--the terminal never needs
23440 to do EOL conversion. */
23441 p = decode_mode_spec_coding (CODING_ID_NAME
23442 (FRAME_KEYBOARD_CODING (f)->id),
23443 p, 0);
23444 p = decode_mode_spec_coding (CODING_ID_NAME
23445 (FRAME_TERMINAL_CODING (f)->id),
23446 p, 0);
23447 }
23448 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23449 p, eol_flag);
23450
23451 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23452 #ifdef subprocesses
23453 obj = Fget_buffer_process (Fcurrent_buffer ());
23454 if (PROCESSP (obj))
23455 {
23456 p = decode_mode_spec_coding
23457 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23458 p = decode_mode_spec_coding
23459 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23460 }
23461 #endif /* subprocesses */
23462 #endif /* 0 */
23463 *p = 0;
23464 return decode_mode_spec_buf;
23465 }
23466 }
23467
23468 if (STRINGP (obj))
23469 {
23470 *string = obj;
23471 return SSDATA (obj);
23472 }
23473 else
23474 return "";
23475 }
23476
23477
23478 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23479 means count lines back from START_BYTE. But don't go beyond
23480 LIMIT_BYTE. Return the number of lines thus found (always
23481 nonnegative).
23482
23483 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23484 either the position COUNT lines after/before START_BYTE, if we
23485 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23486 COUNT lines. */
23487
23488 static ptrdiff_t
23489 display_count_lines (ptrdiff_t start_byte,
23490 ptrdiff_t limit_byte, ptrdiff_t count,
23491 ptrdiff_t *byte_pos_ptr)
23492 {
23493 register unsigned char *cursor;
23494 unsigned char *base;
23495
23496 register ptrdiff_t ceiling;
23497 register unsigned char *ceiling_addr;
23498 ptrdiff_t orig_count = count;
23499
23500 /* If we are not in selective display mode,
23501 check only for newlines. */
23502 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23503 && !INTEGERP (BVAR (current_buffer, selective_display)));
23504
23505 if (count > 0)
23506 {
23507 while (start_byte < limit_byte)
23508 {
23509 ceiling = BUFFER_CEILING_OF (start_byte);
23510 ceiling = min (limit_byte - 1, ceiling);
23511 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23512 base = (cursor = BYTE_POS_ADDR (start_byte));
23513
23514 do
23515 {
23516 if (selective_display)
23517 {
23518 while (*cursor != '\n' && *cursor != 015
23519 && ++cursor != ceiling_addr)
23520 continue;
23521 if (cursor == ceiling_addr)
23522 break;
23523 }
23524 else
23525 {
23526 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23527 if (! cursor)
23528 break;
23529 }
23530
23531 cursor++;
23532
23533 if (--count == 0)
23534 {
23535 start_byte += cursor - base;
23536 *byte_pos_ptr = start_byte;
23537 return orig_count;
23538 }
23539 }
23540 while (cursor < ceiling_addr);
23541
23542 start_byte += ceiling_addr - base;
23543 }
23544 }
23545 else
23546 {
23547 while (start_byte > limit_byte)
23548 {
23549 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23550 ceiling = max (limit_byte, ceiling);
23551 ceiling_addr = BYTE_POS_ADDR (ceiling);
23552 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23553 while (1)
23554 {
23555 if (selective_display)
23556 {
23557 while (--cursor >= ceiling_addr
23558 && *cursor != '\n' && *cursor != 015)
23559 continue;
23560 if (cursor < ceiling_addr)
23561 break;
23562 }
23563 else
23564 {
23565 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23566 if (! cursor)
23567 break;
23568 }
23569
23570 if (++count == 0)
23571 {
23572 start_byte += cursor - base + 1;
23573 *byte_pos_ptr = start_byte;
23574 /* When scanning backwards, we should
23575 not count the newline posterior to which we stop. */
23576 return - orig_count - 1;
23577 }
23578 }
23579 start_byte += ceiling_addr - base;
23580 }
23581 }
23582
23583 *byte_pos_ptr = limit_byte;
23584
23585 if (count < 0)
23586 return - orig_count + count;
23587 return orig_count - count;
23588
23589 }
23590
23591
23592 \f
23593 /***********************************************************************
23594 Displaying strings
23595 ***********************************************************************/
23596
23597 /* Display a NUL-terminated string, starting with index START.
23598
23599 If STRING is non-null, display that C string. Otherwise, the Lisp
23600 string LISP_STRING is displayed. There's a case that STRING is
23601 non-null and LISP_STRING is not nil. It means STRING is a string
23602 data of LISP_STRING. In that case, we display LISP_STRING while
23603 ignoring its text properties.
23604
23605 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23606 FACE_STRING. Display STRING or LISP_STRING with the face at
23607 FACE_STRING_POS in FACE_STRING:
23608
23609 Display the string in the environment given by IT, but use the
23610 standard display table, temporarily.
23611
23612 FIELD_WIDTH is the minimum number of output glyphs to produce.
23613 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23614 with spaces. If STRING has more characters, more than FIELD_WIDTH
23615 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23616
23617 PRECISION is the maximum number of characters to output from
23618 STRING. PRECISION < 0 means don't truncate the string.
23619
23620 This is roughly equivalent to printf format specifiers:
23621
23622 FIELD_WIDTH PRECISION PRINTF
23623 ----------------------------------------
23624 -1 -1 %s
23625 -1 10 %.10s
23626 10 -1 %10s
23627 20 10 %20.10s
23628
23629 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23630 display them, and < 0 means obey the current buffer's value of
23631 enable_multibyte_characters.
23632
23633 Value is the number of columns displayed. */
23634
23635 static int
23636 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23637 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23638 int field_width, int precision, int max_x, int multibyte)
23639 {
23640 int hpos_at_start = it->hpos;
23641 int saved_face_id = it->face_id;
23642 struct glyph_row *row = it->glyph_row;
23643 ptrdiff_t it_charpos;
23644
23645 /* Initialize the iterator IT for iteration over STRING beginning
23646 with index START. */
23647 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23648 precision, field_width, multibyte);
23649 if (string && STRINGP (lisp_string))
23650 /* LISP_STRING is the one returned by decode_mode_spec. We should
23651 ignore its text properties. */
23652 it->stop_charpos = it->end_charpos;
23653
23654 /* If displaying STRING, set up the face of the iterator from
23655 FACE_STRING, if that's given. */
23656 if (STRINGP (face_string))
23657 {
23658 ptrdiff_t endptr;
23659 struct face *face;
23660
23661 it->face_id
23662 = face_at_string_position (it->w, face_string, face_string_pos,
23663 0, &endptr, it->base_face_id, false);
23664 face = FACE_FROM_ID (it->f, it->face_id);
23665 it->face_box_p = face->box != FACE_NO_BOX;
23666 }
23667
23668 /* Set max_x to the maximum allowed X position. Don't let it go
23669 beyond the right edge of the window. */
23670 if (max_x <= 0)
23671 max_x = it->last_visible_x;
23672 else
23673 max_x = min (max_x, it->last_visible_x);
23674
23675 /* Skip over display elements that are not visible. because IT->w is
23676 hscrolled. */
23677 if (it->current_x < it->first_visible_x)
23678 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23679 MOVE_TO_POS | MOVE_TO_X);
23680
23681 row->ascent = it->max_ascent;
23682 row->height = it->max_ascent + it->max_descent;
23683 row->phys_ascent = it->max_phys_ascent;
23684 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23685 row->extra_line_spacing = it->max_extra_line_spacing;
23686
23687 if (STRINGP (it->string))
23688 it_charpos = IT_STRING_CHARPOS (*it);
23689 else
23690 it_charpos = IT_CHARPOS (*it);
23691
23692 /* This condition is for the case that we are called with current_x
23693 past last_visible_x. */
23694 while (it->current_x < max_x)
23695 {
23696 int x_before, x, n_glyphs_before, i, nglyphs;
23697
23698 /* Get the next display element. */
23699 if (!get_next_display_element (it))
23700 break;
23701
23702 /* Produce glyphs. */
23703 x_before = it->current_x;
23704 n_glyphs_before = row->used[TEXT_AREA];
23705 PRODUCE_GLYPHS (it);
23706
23707 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23708 i = 0;
23709 x = x_before;
23710 while (i < nglyphs)
23711 {
23712 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23713
23714 if (it->line_wrap != TRUNCATE
23715 && x + glyph->pixel_width > max_x)
23716 {
23717 /* End of continued line or max_x reached. */
23718 if (CHAR_GLYPH_PADDING_P (*glyph))
23719 {
23720 /* A wide character is unbreakable. */
23721 if (row->reversed_p)
23722 unproduce_glyphs (it, row->used[TEXT_AREA]
23723 - n_glyphs_before);
23724 row->used[TEXT_AREA] = n_glyphs_before;
23725 it->current_x = x_before;
23726 }
23727 else
23728 {
23729 if (row->reversed_p)
23730 unproduce_glyphs (it, row->used[TEXT_AREA]
23731 - (n_glyphs_before + i));
23732 row->used[TEXT_AREA] = n_glyphs_before + i;
23733 it->current_x = x;
23734 }
23735 break;
23736 }
23737 else if (x + glyph->pixel_width >= it->first_visible_x)
23738 {
23739 /* Glyph is at least partially visible. */
23740 ++it->hpos;
23741 if (x < it->first_visible_x)
23742 row->x = x - it->first_visible_x;
23743 }
23744 else
23745 {
23746 /* Glyph is off the left margin of the display area.
23747 Should not happen. */
23748 emacs_abort ();
23749 }
23750
23751 row->ascent = max (row->ascent, it->max_ascent);
23752 row->height = max (row->height, it->max_ascent + it->max_descent);
23753 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23754 row->phys_height = max (row->phys_height,
23755 it->max_phys_ascent + it->max_phys_descent);
23756 row->extra_line_spacing = max (row->extra_line_spacing,
23757 it->max_extra_line_spacing);
23758 x += glyph->pixel_width;
23759 ++i;
23760 }
23761
23762 /* Stop if max_x reached. */
23763 if (i < nglyphs)
23764 break;
23765
23766 /* Stop at line ends. */
23767 if (ITERATOR_AT_END_OF_LINE_P (it))
23768 {
23769 it->continuation_lines_width = 0;
23770 break;
23771 }
23772
23773 set_iterator_to_next (it, 1);
23774 if (STRINGP (it->string))
23775 it_charpos = IT_STRING_CHARPOS (*it);
23776 else
23777 it_charpos = IT_CHARPOS (*it);
23778
23779 /* Stop if truncating at the right edge. */
23780 if (it->line_wrap == TRUNCATE
23781 && it->current_x >= it->last_visible_x)
23782 {
23783 /* Add truncation mark, but don't do it if the line is
23784 truncated at a padding space. */
23785 if (it_charpos < it->string_nchars)
23786 {
23787 if (!FRAME_WINDOW_P (it->f))
23788 {
23789 int ii, n;
23790
23791 if (it->current_x > it->last_visible_x)
23792 {
23793 if (!row->reversed_p)
23794 {
23795 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23796 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23797 break;
23798 }
23799 else
23800 {
23801 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23802 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23803 break;
23804 unproduce_glyphs (it, ii + 1);
23805 ii = row->used[TEXT_AREA] - (ii + 1);
23806 }
23807 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23808 {
23809 row->used[TEXT_AREA] = ii;
23810 produce_special_glyphs (it, IT_TRUNCATION);
23811 }
23812 }
23813 produce_special_glyphs (it, IT_TRUNCATION);
23814 }
23815 row->truncated_on_right_p = 1;
23816 }
23817 break;
23818 }
23819 }
23820
23821 /* Maybe insert a truncation at the left. */
23822 if (it->first_visible_x
23823 && it_charpos > 0)
23824 {
23825 if (!FRAME_WINDOW_P (it->f)
23826 || (row->reversed_p
23827 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23828 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23829 insert_left_trunc_glyphs (it);
23830 row->truncated_on_left_p = 1;
23831 }
23832
23833 it->face_id = saved_face_id;
23834
23835 /* Value is number of columns displayed. */
23836 return it->hpos - hpos_at_start;
23837 }
23838
23839
23840 \f
23841 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23842 appears as an element of LIST or as the car of an element of LIST.
23843 If PROPVAL is a list, compare each element against LIST in that
23844 way, and return 1/2 if any element of PROPVAL is found in LIST.
23845 Otherwise return 0. This function cannot quit.
23846 The return value is 2 if the text is invisible but with an ellipsis
23847 and 1 if it's invisible and without an ellipsis. */
23848
23849 int
23850 invisible_p (register Lisp_Object propval, Lisp_Object list)
23851 {
23852 register Lisp_Object tail, proptail;
23853
23854 for (tail = list; CONSP (tail); tail = XCDR (tail))
23855 {
23856 register Lisp_Object tem;
23857 tem = XCAR (tail);
23858 if (EQ (propval, tem))
23859 return 1;
23860 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23861 return NILP (XCDR (tem)) ? 1 : 2;
23862 }
23863
23864 if (CONSP (propval))
23865 {
23866 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23867 {
23868 Lisp_Object propelt;
23869 propelt = XCAR (proptail);
23870 for (tail = list; CONSP (tail); tail = XCDR (tail))
23871 {
23872 register Lisp_Object tem;
23873 tem = XCAR (tail);
23874 if (EQ (propelt, tem))
23875 return 1;
23876 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23877 return NILP (XCDR (tem)) ? 1 : 2;
23878 }
23879 }
23880 }
23881
23882 return 0;
23883 }
23884
23885 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23886 doc: /* Non-nil if the property makes the text invisible.
23887 POS-OR-PROP can be a marker or number, in which case it is taken to be
23888 a position in the current buffer and the value of the `invisible' property
23889 is checked; or it can be some other value, which is then presumed to be the
23890 value of the `invisible' property of the text of interest.
23891 The non-nil value returned can be t for truly invisible text or something
23892 else if the text is replaced by an ellipsis. */)
23893 (Lisp_Object pos_or_prop)
23894 {
23895 Lisp_Object prop
23896 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23897 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23898 : pos_or_prop);
23899 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23900 return (invis == 0 ? Qnil
23901 : invis == 1 ? Qt
23902 : make_number (invis));
23903 }
23904
23905 /* Calculate a width or height in pixels from a specification using
23906 the following elements:
23907
23908 SPEC ::=
23909 NUM - a (fractional) multiple of the default font width/height
23910 (NUM) - specifies exactly NUM pixels
23911 UNIT - a fixed number of pixels, see below.
23912 ELEMENT - size of a display element in pixels, see below.
23913 (NUM . SPEC) - equals NUM * SPEC
23914 (+ SPEC SPEC ...) - add pixel values
23915 (- SPEC SPEC ...) - subtract pixel values
23916 (- SPEC) - negate pixel value
23917
23918 NUM ::=
23919 INT or FLOAT - a number constant
23920 SYMBOL - use symbol's (buffer local) variable binding.
23921
23922 UNIT ::=
23923 in - pixels per inch *)
23924 mm - pixels per 1/1000 meter *)
23925 cm - pixels per 1/100 meter *)
23926 width - width of current font in pixels.
23927 height - height of current font in pixels.
23928
23929 *) using the ratio(s) defined in display-pixels-per-inch.
23930
23931 ELEMENT ::=
23932
23933 left-fringe - left fringe width in pixels
23934 right-fringe - right fringe width in pixels
23935
23936 left-margin - left margin width in pixels
23937 right-margin - right margin width in pixels
23938
23939 scroll-bar - scroll-bar area width in pixels
23940
23941 Examples:
23942
23943 Pixels corresponding to 5 inches:
23944 (5 . in)
23945
23946 Total width of non-text areas on left side of window (if scroll-bar is on left):
23947 '(space :width (+ left-fringe left-margin scroll-bar))
23948
23949 Align to first text column (in header line):
23950 '(space :align-to 0)
23951
23952 Align to middle of text area minus half the width of variable `my-image'
23953 containing a loaded image:
23954 '(space :align-to (0.5 . (- text my-image)))
23955
23956 Width of left margin minus width of 1 character in the default font:
23957 '(space :width (- left-margin 1))
23958
23959 Width of left margin minus width of 2 characters in the current font:
23960 '(space :width (- left-margin (2 . width)))
23961
23962 Center 1 character over left-margin (in header line):
23963 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23964
23965 Different ways to express width of left fringe plus left margin minus one pixel:
23966 '(space :width (- (+ left-fringe left-margin) (1)))
23967 '(space :width (+ left-fringe left-margin (- (1))))
23968 '(space :width (+ left-fringe left-margin (-1)))
23969
23970 */
23971
23972 static int
23973 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23974 struct font *font, int width_p, int *align_to)
23975 {
23976 double pixels;
23977
23978 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23979 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23980
23981 if (NILP (prop))
23982 return OK_PIXELS (0);
23983
23984 eassert (FRAME_LIVE_P (it->f));
23985
23986 if (SYMBOLP (prop))
23987 {
23988 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23989 {
23990 char *unit = SSDATA (SYMBOL_NAME (prop));
23991
23992 if (unit[0] == 'i' && unit[1] == 'n')
23993 pixels = 1.0;
23994 else if (unit[0] == 'm' && unit[1] == 'm')
23995 pixels = 25.4;
23996 else if (unit[0] == 'c' && unit[1] == 'm')
23997 pixels = 2.54;
23998 else
23999 pixels = 0;
24000 if (pixels > 0)
24001 {
24002 double ppi = (width_p ? FRAME_RES_X (it->f)
24003 : FRAME_RES_Y (it->f));
24004
24005 if (ppi > 0)
24006 return OK_PIXELS (ppi / pixels);
24007 return 0;
24008 }
24009 }
24010
24011 #ifdef HAVE_WINDOW_SYSTEM
24012 if (EQ (prop, Qheight))
24013 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
24014 if (EQ (prop, Qwidth))
24015 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
24016 #else
24017 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24018 return OK_PIXELS (1);
24019 #endif
24020
24021 if (EQ (prop, Qtext))
24022 return OK_PIXELS (width_p
24023 ? window_box_width (it->w, TEXT_AREA)
24024 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24025
24026 if (align_to && *align_to < 0)
24027 {
24028 *res = 0;
24029 if (EQ (prop, Qleft))
24030 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24031 if (EQ (prop, Qright))
24032 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24033 if (EQ (prop, Qcenter))
24034 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24035 + window_box_width (it->w, TEXT_AREA) / 2);
24036 if (EQ (prop, Qleft_fringe))
24037 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24038 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24039 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24040 if (EQ (prop, Qright_fringe))
24041 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24042 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24043 : window_box_right_offset (it->w, TEXT_AREA));
24044 if (EQ (prop, Qleft_margin))
24045 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24046 if (EQ (prop, Qright_margin))
24047 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24048 if (EQ (prop, Qscroll_bar))
24049 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24050 ? 0
24051 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24052 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24053 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24054 : 0)));
24055 }
24056 else
24057 {
24058 if (EQ (prop, Qleft_fringe))
24059 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24060 if (EQ (prop, Qright_fringe))
24061 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24062 if (EQ (prop, Qleft_margin))
24063 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24064 if (EQ (prop, Qright_margin))
24065 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24066 if (EQ (prop, Qscroll_bar))
24067 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24068 }
24069
24070 prop = buffer_local_value (prop, it->w->contents);
24071 if (EQ (prop, Qunbound))
24072 prop = Qnil;
24073 }
24074
24075 if (INTEGERP (prop) || FLOATP (prop))
24076 {
24077 int base_unit = (width_p
24078 ? FRAME_COLUMN_WIDTH (it->f)
24079 : FRAME_LINE_HEIGHT (it->f));
24080 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24081 }
24082
24083 if (CONSP (prop))
24084 {
24085 Lisp_Object car = XCAR (prop);
24086 Lisp_Object cdr = XCDR (prop);
24087
24088 if (SYMBOLP (car))
24089 {
24090 #ifdef HAVE_WINDOW_SYSTEM
24091 if (FRAME_WINDOW_P (it->f)
24092 && valid_image_p (prop))
24093 {
24094 ptrdiff_t id = lookup_image (it->f, prop);
24095 struct image *img = IMAGE_FROM_ID (it->f, id);
24096
24097 return OK_PIXELS (width_p ? img->width : img->height);
24098 }
24099 #ifdef HAVE_XWIDGETS
24100 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24101 {
24102 //TODO dont return dummy size
24103 return OK_PIXELS (width_p ? 100 : 100);
24104 }
24105 #endif
24106 #endif
24107 if (EQ (car, Qplus) || EQ (car, Qminus))
24108 {
24109 int first = 1;
24110 double px;
24111
24112 pixels = 0;
24113 while (CONSP (cdr))
24114 {
24115 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24116 font, width_p, align_to))
24117 return 0;
24118 if (first)
24119 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
24120 else
24121 pixels += px;
24122 cdr = XCDR (cdr);
24123 }
24124 if (EQ (car, Qminus))
24125 pixels = -pixels;
24126 return OK_PIXELS (pixels);
24127 }
24128
24129 car = buffer_local_value (car, it->w->contents);
24130 if (EQ (car, Qunbound))
24131 car = Qnil;
24132 }
24133
24134 if (INTEGERP (car) || FLOATP (car))
24135 {
24136 double fact;
24137 pixels = XFLOATINT (car);
24138 if (NILP (cdr))
24139 return OK_PIXELS (pixels);
24140 if (calc_pixel_width_or_height (&fact, it, cdr,
24141 font, width_p, align_to))
24142 return OK_PIXELS (pixels * fact);
24143 return 0;
24144 }
24145
24146 return 0;
24147 }
24148
24149 return 0;
24150 }
24151
24152 \f
24153 /***********************************************************************
24154 Glyph Display
24155 ***********************************************************************/
24156
24157 #ifdef HAVE_WINDOW_SYSTEM
24158
24159 #ifdef GLYPH_DEBUG
24160
24161 void
24162 dump_glyph_string (struct glyph_string *s)
24163 {
24164 fprintf (stderr, "glyph string\n");
24165 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24166 s->x, s->y, s->width, s->height);
24167 fprintf (stderr, " ybase = %d\n", s->ybase);
24168 fprintf (stderr, " hl = %d\n", s->hl);
24169 fprintf (stderr, " left overhang = %d, right = %d\n",
24170 s->left_overhang, s->right_overhang);
24171 fprintf (stderr, " nchars = %d\n", s->nchars);
24172 fprintf (stderr, " extends to end of line = %d\n",
24173 s->extends_to_end_of_line_p);
24174 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24175 fprintf (stderr, " bg width = %d\n", s->background_width);
24176 }
24177
24178 #endif /* GLYPH_DEBUG */
24179
24180 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24181 of XChar2b structures for S; it can't be allocated in
24182 init_glyph_string because it must be allocated via `alloca'. W
24183 is the window on which S is drawn. ROW and AREA are the glyph row
24184 and area within the row from which S is constructed. START is the
24185 index of the first glyph structure covered by S. HL is a
24186 face-override for drawing S. */
24187
24188 #ifdef HAVE_NTGUI
24189 #define OPTIONAL_HDC(hdc) HDC hdc,
24190 #define DECLARE_HDC(hdc) HDC hdc;
24191 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24192 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24193 #endif
24194
24195 #ifndef OPTIONAL_HDC
24196 #define OPTIONAL_HDC(hdc)
24197 #define DECLARE_HDC(hdc)
24198 #define ALLOCATE_HDC(hdc, f)
24199 #define RELEASE_HDC(hdc, f)
24200 #endif
24201
24202 static void
24203 init_glyph_string (struct glyph_string *s,
24204 OPTIONAL_HDC (hdc)
24205 XChar2b *char2b, struct window *w, struct glyph_row *row,
24206 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24207 {
24208 memset (s, 0, sizeof *s);
24209 s->w = w;
24210 s->f = XFRAME (w->frame);
24211 #ifdef HAVE_NTGUI
24212 s->hdc = hdc;
24213 #endif
24214 s->display = FRAME_X_DISPLAY (s->f);
24215 s->window = FRAME_X_WINDOW (s->f);
24216 s->char2b = char2b;
24217 s->hl = hl;
24218 s->row = row;
24219 s->area = area;
24220 s->first_glyph = row->glyphs[area] + start;
24221 s->height = row->height;
24222 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24223 s->ybase = s->y + row->ascent;
24224 }
24225
24226
24227 /* Append the list of glyph strings with head H and tail T to the list
24228 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24229
24230 static void
24231 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24232 struct glyph_string *h, struct glyph_string *t)
24233 {
24234 if (h)
24235 {
24236 if (*head)
24237 (*tail)->next = h;
24238 else
24239 *head = h;
24240 h->prev = *tail;
24241 *tail = t;
24242 }
24243 }
24244
24245
24246 /* Prepend the list of glyph strings with head H and tail T to the
24247 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24248 result. */
24249
24250 static void
24251 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24252 struct glyph_string *h, struct glyph_string *t)
24253 {
24254 if (h)
24255 {
24256 if (*head)
24257 (*head)->prev = t;
24258 else
24259 *tail = t;
24260 t->next = *head;
24261 *head = h;
24262 }
24263 }
24264
24265
24266 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24267 Set *HEAD and *TAIL to the resulting list. */
24268
24269 static void
24270 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24271 struct glyph_string *s)
24272 {
24273 s->next = s->prev = NULL;
24274 append_glyph_string_lists (head, tail, s, s);
24275 }
24276
24277
24278 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24279 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24280 make sure that X resources for the face returned are allocated.
24281 Value is a pointer to a realized face that is ready for display if
24282 DISPLAY_P is non-zero. */
24283
24284 static struct face *
24285 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24286 XChar2b *char2b, int display_p)
24287 {
24288 struct face *face = FACE_FROM_ID (f, face_id);
24289 unsigned code = 0;
24290
24291 if (face->font)
24292 {
24293 code = face->font->driver->encode_char (face->font, c);
24294
24295 if (code == FONT_INVALID_CODE)
24296 code = 0;
24297 }
24298 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24299
24300 /* Make sure X resources of the face are allocated. */
24301 #ifdef HAVE_X_WINDOWS
24302 if (display_p)
24303 #endif
24304 {
24305 eassert (face != NULL);
24306 prepare_face_for_display (f, face);
24307 }
24308
24309 return face;
24310 }
24311
24312
24313 /* Get face and two-byte form of character glyph GLYPH on frame F.
24314 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24315 a pointer to a realized face that is ready for display. */
24316
24317 static struct face *
24318 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24319 XChar2b *char2b, int *two_byte_p)
24320 {
24321 struct face *face;
24322 unsigned code = 0;
24323
24324 eassert (glyph->type == CHAR_GLYPH);
24325 face = FACE_FROM_ID (f, glyph->face_id);
24326
24327 /* Make sure X resources of the face are allocated. */
24328 eassert (face != NULL);
24329 prepare_face_for_display (f, face);
24330
24331 if (two_byte_p)
24332 *two_byte_p = 0;
24333
24334 if (face->font)
24335 {
24336 if (CHAR_BYTE8_P (glyph->u.ch))
24337 code = CHAR_TO_BYTE8 (glyph->u.ch);
24338 else
24339 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24340
24341 if (code == FONT_INVALID_CODE)
24342 code = 0;
24343 }
24344
24345 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24346 return face;
24347 }
24348
24349
24350 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24351 Return 1 if FONT has a glyph for C, otherwise return 0. */
24352
24353 static int
24354 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24355 {
24356 unsigned code;
24357
24358 if (CHAR_BYTE8_P (c))
24359 code = CHAR_TO_BYTE8 (c);
24360 else
24361 code = font->driver->encode_char (font, c);
24362
24363 if (code == FONT_INVALID_CODE)
24364 return 0;
24365 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24366 return 1;
24367 }
24368
24369
24370 /* Fill glyph string S with composition components specified by S->cmp.
24371
24372 BASE_FACE is the base face of the composition.
24373 S->cmp_from is the index of the first component for S.
24374
24375 OVERLAPS non-zero means S should draw the foreground only, and use
24376 its physical height for clipping. See also draw_glyphs.
24377
24378 Value is the index of a component not in S. */
24379
24380 static int
24381 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24382 int overlaps)
24383 {
24384 int i;
24385 /* For all glyphs of this composition, starting at the offset
24386 S->cmp_from, until we reach the end of the definition or encounter a
24387 glyph that requires the different face, add it to S. */
24388 struct face *face;
24389
24390 eassert (s);
24391
24392 s->for_overlaps = overlaps;
24393 s->face = NULL;
24394 s->font = NULL;
24395 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24396 {
24397 int c = COMPOSITION_GLYPH (s->cmp, i);
24398
24399 /* TAB in a composition means display glyphs with padding space
24400 on the left or right. */
24401 if (c != '\t')
24402 {
24403 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24404 -1, Qnil);
24405
24406 face = get_char_face_and_encoding (s->f, c, face_id,
24407 s->char2b + i, 1);
24408 if (face)
24409 {
24410 if (! s->face)
24411 {
24412 s->face = face;
24413 s->font = s->face->font;
24414 }
24415 else if (s->face != face)
24416 break;
24417 }
24418 }
24419 ++s->nchars;
24420 }
24421 s->cmp_to = i;
24422
24423 if (s->face == NULL)
24424 {
24425 s->face = base_face->ascii_face;
24426 s->font = s->face->font;
24427 }
24428
24429 /* All glyph strings for the same composition has the same width,
24430 i.e. the width set for the first component of the composition. */
24431 s->width = s->first_glyph->pixel_width;
24432
24433 /* If the specified font could not be loaded, use the frame's
24434 default font, but record the fact that we couldn't load it in
24435 the glyph string so that we can draw rectangles for the
24436 characters of the glyph string. */
24437 if (s->font == NULL)
24438 {
24439 s->font_not_found_p = 1;
24440 s->font = FRAME_FONT (s->f);
24441 }
24442
24443 /* Adjust base line for subscript/superscript text. */
24444 s->ybase += s->first_glyph->voffset;
24445
24446 /* This glyph string must always be drawn with 16-bit functions. */
24447 s->two_byte_p = 1;
24448
24449 return s->cmp_to;
24450 }
24451
24452 static int
24453 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24454 int start, int end, int overlaps)
24455 {
24456 struct glyph *glyph, *last;
24457 Lisp_Object lgstring;
24458 int i;
24459
24460 s->for_overlaps = overlaps;
24461 glyph = s->row->glyphs[s->area] + start;
24462 last = s->row->glyphs[s->area] + end;
24463 s->cmp_id = glyph->u.cmp.id;
24464 s->cmp_from = glyph->slice.cmp.from;
24465 s->cmp_to = glyph->slice.cmp.to + 1;
24466 s->face = FACE_FROM_ID (s->f, face_id);
24467 lgstring = composition_gstring_from_id (s->cmp_id);
24468 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24469 glyph++;
24470 while (glyph < last
24471 && glyph->u.cmp.automatic
24472 && glyph->u.cmp.id == s->cmp_id
24473 && s->cmp_to == glyph->slice.cmp.from)
24474 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24475
24476 for (i = s->cmp_from; i < s->cmp_to; i++)
24477 {
24478 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24479 unsigned code = LGLYPH_CODE (lglyph);
24480
24481 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24482 }
24483 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24484 return glyph - s->row->glyphs[s->area];
24485 }
24486
24487
24488 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24489 See the comment of fill_glyph_string for arguments.
24490 Value is the index of the first glyph not in S. */
24491
24492
24493 static int
24494 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24495 int start, int end, int overlaps)
24496 {
24497 struct glyph *glyph, *last;
24498 int voffset;
24499
24500 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24501 s->for_overlaps = overlaps;
24502 glyph = s->row->glyphs[s->area] + start;
24503 last = s->row->glyphs[s->area] + end;
24504 voffset = glyph->voffset;
24505 s->face = FACE_FROM_ID (s->f, face_id);
24506 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24507 s->nchars = 1;
24508 s->width = glyph->pixel_width;
24509 glyph++;
24510 while (glyph < last
24511 && glyph->type == GLYPHLESS_GLYPH
24512 && glyph->voffset == voffset
24513 && glyph->face_id == face_id)
24514 {
24515 s->nchars++;
24516 s->width += glyph->pixel_width;
24517 glyph++;
24518 }
24519 s->ybase += voffset;
24520 return glyph - s->row->glyphs[s->area];
24521 }
24522
24523
24524 /* Fill glyph string S from a sequence of character glyphs.
24525
24526 FACE_ID is the face id of the string. START is the index of the
24527 first glyph to consider, END is the index of the last + 1.
24528 OVERLAPS non-zero means S should draw the foreground only, and use
24529 its physical height for clipping. See also draw_glyphs.
24530
24531 Value is the index of the first glyph not in S. */
24532
24533 static int
24534 fill_glyph_string (struct glyph_string *s, int face_id,
24535 int start, int end, int overlaps)
24536 {
24537 struct glyph *glyph, *last;
24538 int voffset;
24539 int glyph_not_available_p;
24540
24541 eassert (s->f == XFRAME (s->w->frame));
24542 eassert (s->nchars == 0);
24543 eassert (start >= 0 && end > start);
24544
24545 s->for_overlaps = overlaps;
24546 glyph = s->row->glyphs[s->area] + start;
24547 last = s->row->glyphs[s->area] + end;
24548 voffset = glyph->voffset;
24549 s->padding_p = glyph->padding_p;
24550 glyph_not_available_p = glyph->glyph_not_available_p;
24551
24552 while (glyph < last
24553 && glyph->type == CHAR_GLYPH
24554 && glyph->voffset == voffset
24555 /* Same face id implies same font, nowadays. */
24556 && glyph->face_id == face_id
24557 && glyph->glyph_not_available_p == glyph_not_available_p)
24558 {
24559 int two_byte_p;
24560
24561 s->face = get_glyph_face_and_encoding (s->f, glyph,
24562 s->char2b + s->nchars,
24563 &two_byte_p);
24564 s->two_byte_p = two_byte_p;
24565 ++s->nchars;
24566 eassert (s->nchars <= end - start);
24567 s->width += glyph->pixel_width;
24568 if (glyph++->padding_p != s->padding_p)
24569 break;
24570 }
24571
24572 s->font = s->face->font;
24573
24574 /* If the specified font could not be loaded, use the frame's font,
24575 but record the fact that we couldn't load it in
24576 S->font_not_found_p so that we can draw rectangles for the
24577 characters of the glyph string. */
24578 if (s->font == NULL || glyph_not_available_p)
24579 {
24580 s->font_not_found_p = 1;
24581 s->font = FRAME_FONT (s->f);
24582 }
24583
24584 /* Adjust base line for subscript/superscript text. */
24585 s->ybase += voffset;
24586
24587 eassert (s->face && s->face->gc);
24588 return glyph - s->row->glyphs[s->area];
24589 }
24590
24591
24592 /* Fill glyph string S from image glyph S->first_glyph. */
24593
24594 static void
24595 fill_image_glyph_string (struct glyph_string *s)
24596 {
24597 eassert (s->first_glyph->type == IMAGE_GLYPH);
24598 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24599 eassert (s->img);
24600 s->slice = s->first_glyph->slice.img;
24601 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24602 s->font = s->face->font;
24603 s->width = s->first_glyph->pixel_width;
24604
24605 /* Adjust base line for subscript/superscript text. */
24606 s->ybase += s->first_glyph->voffset;
24607 }
24608
24609
24610 #ifdef HAVE_XWIDGETS
24611 static void
24612 fill_xwidget_glyph_string (struct glyph_string *s)
24613 {
24614 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24615 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24616 s->font = s->face->font;
24617 s->width = s->first_glyph->pixel_width;
24618 s->ybase += s->first_glyph->voffset;
24619 s->xwidget = s->first_glyph->u.xwidget;
24620 }
24621 #endif
24622 /* Fill glyph string S from a sequence of stretch glyphs.
24623
24624 START is the index of the first glyph to consider,
24625 END is the index of the last + 1.
24626
24627 Value is the index of the first glyph not in S. */
24628
24629 static int
24630 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24631 {
24632 struct glyph *glyph, *last;
24633 int voffset, face_id;
24634
24635 eassert (s->first_glyph->type == STRETCH_GLYPH);
24636
24637 glyph = s->row->glyphs[s->area] + start;
24638 last = s->row->glyphs[s->area] + end;
24639 face_id = glyph->face_id;
24640 s->face = FACE_FROM_ID (s->f, face_id);
24641 s->font = s->face->font;
24642 s->width = glyph->pixel_width;
24643 s->nchars = 1;
24644 voffset = glyph->voffset;
24645
24646 for (++glyph;
24647 (glyph < last
24648 && glyph->type == STRETCH_GLYPH
24649 && glyph->voffset == voffset
24650 && glyph->face_id == face_id);
24651 ++glyph)
24652 s->width += glyph->pixel_width;
24653
24654 /* Adjust base line for subscript/superscript text. */
24655 s->ybase += voffset;
24656
24657 /* The case that face->gc == 0 is handled when drawing the glyph
24658 string by calling prepare_face_for_display. */
24659 eassert (s->face);
24660 return glyph - s->row->glyphs[s->area];
24661 }
24662
24663 static struct font_metrics *
24664 get_per_char_metric (struct font *font, XChar2b *char2b)
24665 {
24666 static struct font_metrics metrics;
24667 unsigned code;
24668
24669 if (! font)
24670 return NULL;
24671 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24672 if (code == FONT_INVALID_CODE)
24673 return NULL;
24674 font->driver->text_extents (font, &code, 1, &metrics);
24675 return &metrics;
24676 }
24677
24678 /* EXPORT for RIF:
24679 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24680 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24681 assumed to be zero. */
24682
24683 void
24684 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24685 {
24686 *left = *right = 0;
24687
24688 if (glyph->type == CHAR_GLYPH)
24689 {
24690 struct face *face;
24691 XChar2b char2b;
24692 struct font_metrics *pcm;
24693
24694 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24695 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24696 {
24697 if (pcm->rbearing > pcm->width)
24698 *right = pcm->rbearing - pcm->width;
24699 if (pcm->lbearing < 0)
24700 *left = -pcm->lbearing;
24701 }
24702 }
24703 else if (glyph->type == COMPOSITE_GLYPH)
24704 {
24705 if (! glyph->u.cmp.automatic)
24706 {
24707 struct composition *cmp = composition_table[glyph->u.cmp.id];
24708
24709 if (cmp->rbearing > cmp->pixel_width)
24710 *right = cmp->rbearing - cmp->pixel_width;
24711 if (cmp->lbearing < 0)
24712 *left = - cmp->lbearing;
24713 }
24714 else
24715 {
24716 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24717 struct font_metrics metrics;
24718
24719 composition_gstring_width (gstring, glyph->slice.cmp.from,
24720 glyph->slice.cmp.to + 1, &metrics);
24721 if (metrics.rbearing > metrics.width)
24722 *right = metrics.rbearing - metrics.width;
24723 if (metrics.lbearing < 0)
24724 *left = - metrics.lbearing;
24725 }
24726 }
24727 }
24728
24729
24730 /* Return the index of the first glyph preceding glyph string S that
24731 is overwritten by S because of S's left overhang. Value is -1
24732 if no glyphs are overwritten. */
24733
24734 static int
24735 left_overwritten (struct glyph_string *s)
24736 {
24737 int k;
24738
24739 if (s->left_overhang)
24740 {
24741 int x = 0, i;
24742 struct glyph *glyphs = s->row->glyphs[s->area];
24743 int first = s->first_glyph - glyphs;
24744
24745 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24746 x -= glyphs[i].pixel_width;
24747
24748 k = i + 1;
24749 }
24750 else
24751 k = -1;
24752
24753 return k;
24754 }
24755
24756
24757 /* Return the index of the first glyph preceding glyph string S that
24758 is overwriting S because of its right overhang. Value is -1 if no
24759 glyph in front of S overwrites S. */
24760
24761 static int
24762 left_overwriting (struct glyph_string *s)
24763 {
24764 int i, k, x;
24765 struct glyph *glyphs = s->row->glyphs[s->area];
24766 int first = s->first_glyph - glyphs;
24767
24768 k = -1;
24769 x = 0;
24770 for (i = first - 1; i >= 0; --i)
24771 {
24772 int left, right;
24773 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24774 if (x + right > 0)
24775 k = i;
24776 x -= glyphs[i].pixel_width;
24777 }
24778
24779 return k;
24780 }
24781
24782
24783 /* Return the index of the last glyph following glyph string S that is
24784 overwritten by S because of S's right overhang. Value is -1 if
24785 no such glyph is found. */
24786
24787 static int
24788 right_overwritten (struct glyph_string *s)
24789 {
24790 int k = -1;
24791
24792 if (s->right_overhang)
24793 {
24794 int x = 0, i;
24795 struct glyph *glyphs = s->row->glyphs[s->area];
24796 int first = (s->first_glyph - glyphs
24797 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24798 int end = s->row->used[s->area];
24799
24800 for (i = first; i < end && s->right_overhang > x; ++i)
24801 x += glyphs[i].pixel_width;
24802
24803 k = i;
24804 }
24805
24806 return k;
24807 }
24808
24809
24810 /* Return the index of the last glyph following glyph string S that
24811 overwrites S because of its left overhang. Value is negative
24812 if no such glyph is found. */
24813
24814 static int
24815 right_overwriting (struct glyph_string *s)
24816 {
24817 int i, k, x;
24818 int end = s->row->used[s->area];
24819 struct glyph *glyphs = s->row->glyphs[s->area];
24820 int first = (s->first_glyph - glyphs
24821 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24822
24823 k = -1;
24824 x = 0;
24825 for (i = first; i < end; ++i)
24826 {
24827 int left, right;
24828 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24829 if (x - left < 0)
24830 k = i;
24831 x += glyphs[i].pixel_width;
24832 }
24833
24834 return k;
24835 }
24836
24837
24838 /* Set background width of glyph string S. START is the index of the
24839 first glyph following S. LAST_X is the right-most x-position + 1
24840 in the drawing area. */
24841
24842 static void
24843 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24844 {
24845 /* If the face of this glyph string has to be drawn to the end of
24846 the drawing area, set S->extends_to_end_of_line_p. */
24847
24848 if (start == s->row->used[s->area]
24849 && ((s->row->fill_line_p
24850 && (s->hl == DRAW_NORMAL_TEXT
24851 || s->hl == DRAW_IMAGE_RAISED
24852 || s->hl == DRAW_IMAGE_SUNKEN))
24853 || s->hl == DRAW_MOUSE_FACE))
24854 s->extends_to_end_of_line_p = 1;
24855
24856 /* If S extends its face to the end of the line, set its
24857 background_width to the distance to the right edge of the drawing
24858 area. */
24859 if (s->extends_to_end_of_line_p)
24860 s->background_width = last_x - s->x + 1;
24861 else
24862 s->background_width = s->width;
24863 }
24864
24865
24866 /* Compute overhangs and x-positions for glyph string S and its
24867 predecessors, or successors. X is the starting x-position for S.
24868 BACKWARD_P non-zero means process predecessors. */
24869
24870 static void
24871 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24872 {
24873 if (backward_p)
24874 {
24875 while (s)
24876 {
24877 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24878 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24879 x -= s->width;
24880 s->x = x;
24881 s = s->prev;
24882 }
24883 }
24884 else
24885 {
24886 while (s)
24887 {
24888 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24889 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24890 s->x = x;
24891 x += s->width;
24892 s = s->next;
24893 }
24894 }
24895 }
24896
24897
24898
24899 /* The following macros are only called from draw_glyphs below.
24900 They reference the following parameters of that function directly:
24901 `w', `row', `area', and `overlap_p'
24902 as well as the following local variables:
24903 `s', `f', and `hdc' (in W32) */
24904
24905 #ifdef HAVE_NTGUI
24906 /* On W32, silently add local `hdc' variable to argument list of
24907 init_glyph_string. */
24908 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24909 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24910 #else
24911 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24912 init_glyph_string (s, char2b, w, row, area, start, hl)
24913 #endif
24914
24915 /* Add a glyph string for a stretch glyph to the list of strings
24916 between HEAD and TAIL. START is the index of the stretch glyph in
24917 row area AREA of glyph row ROW. END is the index of the last glyph
24918 in that glyph row area. X is the current output position assigned
24919 to the new glyph string constructed. HL overrides that face of the
24920 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24921 is the right-most x-position of the drawing area. */
24922
24923 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24924 and below -- keep them on one line. */
24925 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24926 do \
24927 { \
24928 s = alloca (sizeof *s); \
24929 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24930 START = fill_stretch_glyph_string (s, START, END); \
24931 append_glyph_string (&HEAD, &TAIL, s); \
24932 s->x = (X); \
24933 } \
24934 while (0)
24935
24936
24937 /* Add a glyph string for an image glyph to the list of strings
24938 between HEAD and TAIL. START is the index of the image glyph in
24939 row area AREA of glyph row ROW. END is the index of the last glyph
24940 in that glyph row area. X is the current output position assigned
24941 to the new glyph string constructed. HL overrides that face of the
24942 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24943 is the right-most x-position of the drawing area. */
24944
24945 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24946 do \
24947 { \
24948 s = alloca (sizeof *s); \
24949 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24950 fill_image_glyph_string (s); \
24951 append_glyph_string (&HEAD, &TAIL, s); \
24952 ++START; \
24953 s->x = (X); \
24954 } \
24955 while (0)
24956
24957 #ifdef HAVE_XWIDGETS
24958 #define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24959 do \
24960 { \
24961 s = (struct glyph_string *) alloca (sizeof *s); \
24962 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24963 fill_xwidget_glyph_string (s); \
24964 append_glyph_string (&HEAD, &TAIL, s); \
24965 ++START; \
24966 s->x = (X); \
24967 } \
24968 while (0)
24969 #endif
24970
24971
24972 /* Add a glyph string for a sequence of character glyphs to the list
24973 of strings between HEAD and TAIL. START is the index of the first
24974 glyph in row area AREA of glyph row ROW that is part of the new
24975 glyph string. END is the index of the last glyph in that glyph row
24976 area. X is the current output position assigned to the new glyph
24977 string constructed. HL overrides that face of the glyph; e.g. it
24978 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24979 right-most x-position of the drawing area. */
24980
24981 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24982 do \
24983 { \
24984 int face_id; \
24985 XChar2b *char2b; \
24986 \
24987 face_id = (row)->glyphs[area][START].face_id; \
24988 \
24989 s = alloca (sizeof *s); \
24990 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24991 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24992 append_glyph_string (&HEAD, &TAIL, s); \
24993 s->x = (X); \
24994 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24995 } \
24996 while (0)
24997
24998
24999 /* Add a glyph string for a composite sequence to the list of strings
25000 between HEAD and TAIL. START is the index of the first glyph in
25001 row area AREA of glyph row ROW that is part of the new glyph
25002 string. END is the index of the last glyph in that glyph row area.
25003 X is the current output position assigned to the new glyph string
25004 constructed. HL overrides that face of the glyph; e.g. it is
25005 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25006 x-position of the drawing area. */
25007
25008 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25009 do { \
25010 int face_id = (row)->glyphs[area][START].face_id; \
25011 struct face *base_face = FACE_FROM_ID (f, face_id); \
25012 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25013 struct composition *cmp = composition_table[cmp_id]; \
25014 XChar2b *char2b; \
25015 struct glyph_string *first_s = NULL; \
25016 int n; \
25017 \
25018 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25019 \
25020 /* Make glyph_strings for each glyph sequence that is drawable by \
25021 the same face, and append them to HEAD/TAIL. */ \
25022 for (n = 0; n < cmp->glyph_len;) \
25023 { \
25024 s = alloca (sizeof *s); \
25025 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25026 append_glyph_string (&(HEAD), &(TAIL), s); \
25027 s->cmp = cmp; \
25028 s->cmp_from = n; \
25029 s->x = (X); \
25030 if (n == 0) \
25031 first_s = s; \
25032 n = fill_composite_glyph_string (s, base_face, overlaps); \
25033 } \
25034 \
25035 ++START; \
25036 s = first_s; \
25037 } while (0)
25038
25039
25040 /* Add a glyph string for a glyph-string sequence to the list of strings
25041 between HEAD and TAIL. */
25042
25043 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25044 do { \
25045 int face_id; \
25046 XChar2b *char2b; \
25047 Lisp_Object gstring; \
25048 \
25049 face_id = (row)->glyphs[area][START].face_id; \
25050 gstring = (composition_gstring_from_id \
25051 ((row)->glyphs[area][START].u.cmp.id)); \
25052 s = alloca (sizeof *s); \
25053 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25054 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25055 append_glyph_string (&(HEAD), &(TAIL), s); \
25056 s->x = (X); \
25057 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25058 } while (0)
25059
25060
25061 /* Add a glyph string for a sequence of glyphless character's glyphs
25062 to the list of strings between HEAD and TAIL. The meanings of
25063 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25064
25065 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25066 do \
25067 { \
25068 int face_id; \
25069 \
25070 face_id = (row)->glyphs[area][START].face_id; \
25071 \
25072 s = alloca (sizeof *s); \
25073 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25074 append_glyph_string (&HEAD, &TAIL, s); \
25075 s->x = (X); \
25076 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25077 overlaps); \
25078 } \
25079 while (0)
25080
25081
25082 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25083 of AREA of glyph row ROW on window W between indices START and END.
25084 HL overrides the face for drawing glyph strings, e.g. it is
25085 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25086 x-positions of the drawing area.
25087
25088 This is an ugly monster macro construct because we must use alloca
25089 to allocate glyph strings (because draw_glyphs can be called
25090 asynchronously). */
25091
25092 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25093 do \
25094 { \
25095 HEAD = TAIL = NULL; \
25096 while (START < END) \
25097 { \
25098 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25099 switch (first_glyph->type) \
25100 { \
25101 case CHAR_GLYPH: \
25102 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25103 HL, X, LAST_X); \
25104 break; \
25105 \
25106 case COMPOSITE_GLYPH: \
25107 if (first_glyph->u.cmp.automatic) \
25108 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25109 HL, X, LAST_X); \
25110 else \
25111 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25112 HL, X, LAST_X); \
25113 break; \
25114 \
25115 case STRETCH_GLYPH: \
25116 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25117 HL, X, LAST_X); \
25118 break; \
25119 \
25120 case IMAGE_GLYPH: \
25121 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25122 HL, X, LAST_X); \
25123 break;
25124
25125 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25126 case XWIDGET_GLYPH: \
25127 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25128 HL, X, LAST_X); \
25129 break;
25130
25131 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25132 case GLYPHLESS_GLYPH: \
25133 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25134 HL, X, LAST_X); \
25135 break; \
25136 \
25137 default: \
25138 emacs_abort (); \
25139 } \
25140 \
25141 if (s) \
25142 { \
25143 set_glyph_string_background_width (s, START, LAST_X); \
25144 (X) += s->width; \
25145 } \
25146 } \
25147 } while (0)
25148
25149
25150 #ifdef HAVE_XWIDGETS
25151 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25152 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25153 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25154 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25155 #else
25156 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25157 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25158 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25159 #endif
25160
25161
25162 /* Draw glyphs between START and END in AREA of ROW on window W,
25163 starting at x-position X. X is relative to AREA in W. HL is a
25164 face-override with the following meaning:
25165
25166 DRAW_NORMAL_TEXT draw normally
25167 DRAW_CURSOR draw in cursor face
25168 DRAW_MOUSE_FACE draw in mouse face.
25169 DRAW_INVERSE_VIDEO draw in mode line face
25170 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25171 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25172
25173 If OVERLAPS is non-zero, draw only the foreground of characters and
25174 clip to the physical height of ROW. Non-zero value also defines
25175 the overlapping part to be drawn:
25176
25177 OVERLAPS_PRED overlap with preceding rows
25178 OVERLAPS_SUCC overlap with succeeding rows
25179 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25180 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25181
25182 Value is the x-position reached, relative to AREA of W. */
25183
25184 static int
25185 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25186 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25187 enum draw_glyphs_face hl, int overlaps)
25188 {
25189 struct glyph_string *head, *tail;
25190 struct glyph_string *s;
25191 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25192 int i, j, x_reached, last_x, area_left = 0;
25193 struct frame *f = XFRAME (WINDOW_FRAME (w));
25194 DECLARE_HDC (hdc);
25195
25196 ALLOCATE_HDC (hdc, f);
25197
25198 /* Let's rather be paranoid than getting a SEGV. */
25199 end = min (end, row->used[area]);
25200 start = clip_to_bounds (0, start, end);
25201
25202 /* Translate X to frame coordinates. Set last_x to the right
25203 end of the drawing area. */
25204 if (row->full_width_p)
25205 {
25206 /* X is relative to the left edge of W, without scroll bars
25207 or fringes. */
25208 area_left = WINDOW_LEFT_EDGE_X (w);
25209 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25210 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25211 }
25212 else
25213 {
25214 area_left = window_box_left (w, area);
25215 last_x = area_left + window_box_width (w, area);
25216 }
25217 x += area_left;
25218
25219 /* Build a doubly-linked list of glyph_string structures between
25220 head and tail from what we have to draw. Note that the macro
25221 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25222 the reason we use a separate variable `i'. */
25223 i = start;
25224 USE_SAFE_ALLOCA;
25225 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25226 if (tail)
25227 x_reached = tail->x + tail->background_width;
25228 else
25229 x_reached = x;
25230
25231 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25232 the row, redraw some glyphs in front or following the glyph
25233 strings built above. */
25234 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25235 {
25236 struct glyph_string *h, *t;
25237 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25238 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25239 int check_mouse_face = 0;
25240 int dummy_x = 0;
25241
25242 /* If mouse highlighting is on, we may need to draw adjacent
25243 glyphs using mouse-face highlighting. */
25244 if (area == TEXT_AREA && row->mouse_face_p
25245 && hlinfo->mouse_face_beg_row >= 0
25246 && hlinfo->mouse_face_end_row >= 0)
25247 {
25248 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25249
25250 if (row_vpos >= hlinfo->mouse_face_beg_row
25251 && row_vpos <= hlinfo->mouse_face_end_row)
25252 {
25253 check_mouse_face = 1;
25254 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25255 ? hlinfo->mouse_face_beg_col : 0;
25256 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25257 ? hlinfo->mouse_face_end_col
25258 : row->used[TEXT_AREA];
25259 }
25260 }
25261
25262 /* Compute overhangs for all glyph strings. */
25263 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25264 for (s = head; s; s = s->next)
25265 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25266
25267 /* Prepend glyph strings for glyphs in front of the first glyph
25268 string that are overwritten because of the first glyph
25269 string's left overhang. The background of all strings
25270 prepended must be drawn because the first glyph string
25271 draws over it. */
25272 i = left_overwritten (head);
25273 if (i >= 0)
25274 {
25275 enum draw_glyphs_face overlap_hl;
25276
25277 /* If this row contains mouse highlighting, attempt to draw
25278 the overlapped glyphs with the correct highlight. This
25279 code fails if the overlap encompasses more than one glyph
25280 and mouse-highlight spans only some of these glyphs.
25281 However, making it work perfectly involves a lot more
25282 code, and I don't know if the pathological case occurs in
25283 practice, so we'll stick to this for now. --- cyd */
25284 if (check_mouse_face
25285 && mouse_beg_col < start && mouse_end_col > i)
25286 overlap_hl = DRAW_MOUSE_FACE;
25287 else
25288 overlap_hl = DRAW_NORMAL_TEXT;
25289
25290 if (hl != overlap_hl)
25291 clip_head = head;
25292 j = i;
25293 BUILD_GLYPH_STRINGS (j, start, h, t,
25294 overlap_hl, dummy_x, last_x);
25295 start = i;
25296 compute_overhangs_and_x (t, head->x, 1);
25297 prepend_glyph_string_lists (&head, &tail, h, t);
25298 if (clip_head == NULL)
25299 clip_head = head;
25300 }
25301
25302 /* Prepend glyph strings for glyphs in front of the first glyph
25303 string that overwrite that glyph string because of their
25304 right overhang. For these strings, only the foreground must
25305 be drawn, because it draws over the glyph string at `head'.
25306 The background must not be drawn because this would overwrite
25307 right overhangs of preceding glyphs for which no glyph
25308 strings exist. */
25309 i = left_overwriting (head);
25310 if (i >= 0)
25311 {
25312 enum draw_glyphs_face overlap_hl;
25313
25314 if (check_mouse_face
25315 && mouse_beg_col < start && mouse_end_col > i)
25316 overlap_hl = DRAW_MOUSE_FACE;
25317 else
25318 overlap_hl = DRAW_NORMAL_TEXT;
25319
25320 if (hl == overlap_hl || clip_head == NULL)
25321 clip_head = head;
25322 BUILD_GLYPH_STRINGS (i, start, h, t,
25323 overlap_hl, dummy_x, last_x);
25324 for (s = h; s; s = s->next)
25325 s->background_filled_p = 1;
25326 compute_overhangs_and_x (t, head->x, 1);
25327 prepend_glyph_string_lists (&head, &tail, h, t);
25328 }
25329
25330 /* Append glyphs strings for glyphs following the last glyph
25331 string tail that are overwritten by tail. The background of
25332 these strings has to be drawn because tail's foreground draws
25333 over it. */
25334 i = right_overwritten (tail);
25335 if (i >= 0)
25336 {
25337 enum draw_glyphs_face overlap_hl;
25338
25339 if (check_mouse_face
25340 && mouse_beg_col < i && mouse_end_col > end)
25341 overlap_hl = DRAW_MOUSE_FACE;
25342 else
25343 overlap_hl = DRAW_NORMAL_TEXT;
25344
25345 if (hl != overlap_hl)
25346 clip_tail = tail;
25347 BUILD_GLYPH_STRINGS (end, i, h, t,
25348 overlap_hl, x, last_x);
25349 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25350 we don't have `end = i;' here. */
25351 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25352 append_glyph_string_lists (&head, &tail, h, t);
25353 if (clip_tail == NULL)
25354 clip_tail = tail;
25355 }
25356
25357 /* Append glyph strings for glyphs following the last glyph
25358 string tail that overwrite tail. The foreground of such
25359 glyphs has to be drawn because it writes into the background
25360 of tail. The background must not be drawn because it could
25361 paint over the foreground of following glyphs. */
25362 i = right_overwriting (tail);
25363 if (i >= 0)
25364 {
25365 enum draw_glyphs_face overlap_hl;
25366 if (check_mouse_face
25367 && mouse_beg_col < i && mouse_end_col > end)
25368 overlap_hl = DRAW_MOUSE_FACE;
25369 else
25370 overlap_hl = DRAW_NORMAL_TEXT;
25371
25372 if (hl == overlap_hl || clip_tail == NULL)
25373 clip_tail = tail;
25374 i++; /* We must include the Ith glyph. */
25375 BUILD_GLYPH_STRINGS (end, i, h, t,
25376 overlap_hl, x, last_x);
25377 for (s = h; s; s = s->next)
25378 s->background_filled_p = 1;
25379 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25380 append_glyph_string_lists (&head, &tail, h, t);
25381 }
25382 if (clip_head || clip_tail)
25383 for (s = head; s; s = s->next)
25384 {
25385 s->clip_head = clip_head;
25386 s->clip_tail = clip_tail;
25387 }
25388 }
25389
25390 /* Draw all strings. */
25391 for (s = head; s; s = s->next)
25392 FRAME_RIF (f)->draw_glyph_string (s);
25393
25394 #ifndef HAVE_NS
25395 /* When focus a sole frame and move horizontally, this sets on_p to 0
25396 causing a failure to erase prev cursor position. */
25397 if (area == TEXT_AREA
25398 && !row->full_width_p
25399 /* When drawing overlapping rows, only the glyph strings'
25400 foreground is drawn, which doesn't erase a cursor
25401 completely. */
25402 && !overlaps)
25403 {
25404 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25405 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25406 : (tail ? tail->x + tail->background_width : x));
25407 x0 -= area_left;
25408 x1 -= area_left;
25409
25410 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25411 row->y, MATRIX_ROW_BOTTOM_Y (row));
25412 }
25413 #endif
25414
25415 /* Value is the x-position up to which drawn, relative to AREA of W.
25416 This doesn't include parts drawn because of overhangs. */
25417 if (row->full_width_p)
25418 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25419 else
25420 x_reached -= area_left;
25421
25422 RELEASE_HDC (hdc, f);
25423
25424 SAFE_FREE ();
25425 return x_reached;
25426 }
25427
25428 /* Expand row matrix if too narrow. Don't expand if area
25429 is not present. */
25430
25431 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25432 { \
25433 if (!it->f->fonts_changed \
25434 && (it->glyph_row->glyphs[area] \
25435 < it->glyph_row->glyphs[area + 1])) \
25436 { \
25437 it->w->ncols_scale_factor++; \
25438 it->f->fonts_changed = 1; \
25439 } \
25440 }
25441
25442 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25443 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25444
25445 static void
25446 append_glyph (struct it *it)
25447 {
25448 struct glyph *glyph;
25449 enum glyph_row_area area = it->area;
25450
25451 eassert (it->glyph_row);
25452 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25453
25454 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25455 if (glyph < it->glyph_row->glyphs[area + 1])
25456 {
25457 /* If the glyph row is reversed, we need to prepend the glyph
25458 rather than append it. */
25459 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25460 {
25461 struct glyph *g;
25462
25463 /* Make room for the additional glyph. */
25464 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25465 g[1] = *g;
25466 glyph = it->glyph_row->glyphs[area];
25467 }
25468 glyph->charpos = CHARPOS (it->position);
25469 glyph->object = it->object;
25470 if (it->pixel_width > 0)
25471 {
25472 glyph->pixel_width = it->pixel_width;
25473 glyph->padding_p = 0;
25474 }
25475 else
25476 {
25477 /* Assure at least 1-pixel width. Otherwise, cursor can't
25478 be displayed correctly. */
25479 glyph->pixel_width = 1;
25480 glyph->padding_p = 1;
25481 }
25482 glyph->ascent = it->ascent;
25483 glyph->descent = it->descent;
25484 glyph->voffset = it->voffset;
25485 glyph->type = CHAR_GLYPH;
25486 glyph->avoid_cursor_p = it->avoid_cursor_p;
25487 glyph->multibyte_p = it->multibyte_p;
25488 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25489 {
25490 /* In R2L rows, the left and the right box edges need to be
25491 drawn in reverse direction. */
25492 glyph->right_box_line_p = it->start_of_box_run_p;
25493 glyph->left_box_line_p = it->end_of_box_run_p;
25494 }
25495 else
25496 {
25497 glyph->left_box_line_p = it->start_of_box_run_p;
25498 glyph->right_box_line_p = it->end_of_box_run_p;
25499 }
25500 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25501 || it->phys_descent > it->descent);
25502 glyph->glyph_not_available_p = it->glyph_not_available_p;
25503 glyph->face_id = it->face_id;
25504 glyph->u.ch = it->char_to_display;
25505 glyph->slice.img = null_glyph_slice;
25506 glyph->font_type = FONT_TYPE_UNKNOWN;
25507 if (it->bidi_p)
25508 {
25509 glyph->resolved_level = it->bidi_it.resolved_level;
25510 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25511 glyph->bidi_type = it->bidi_it.type;
25512 }
25513 else
25514 {
25515 glyph->resolved_level = 0;
25516 glyph->bidi_type = UNKNOWN_BT;
25517 }
25518 ++it->glyph_row->used[area];
25519 }
25520 else
25521 IT_EXPAND_MATRIX_WIDTH (it, area);
25522 }
25523
25524 /* Store one glyph for the composition IT->cmp_it.id in
25525 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25526 non-null. */
25527
25528 static void
25529 append_composite_glyph (struct it *it)
25530 {
25531 struct glyph *glyph;
25532 enum glyph_row_area area = it->area;
25533
25534 eassert (it->glyph_row);
25535
25536 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25537 if (glyph < it->glyph_row->glyphs[area + 1])
25538 {
25539 /* If the glyph row is reversed, we need to prepend the glyph
25540 rather than append it. */
25541 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25542 {
25543 struct glyph *g;
25544
25545 /* Make room for the new glyph. */
25546 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25547 g[1] = *g;
25548 glyph = it->glyph_row->glyphs[it->area];
25549 }
25550 glyph->charpos = it->cmp_it.charpos;
25551 glyph->object = it->object;
25552 glyph->pixel_width = it->pixel_width;
25553 glyph->ascent = it->ascent;
25554 glyph->descent = it->descent;
25555 glyph->voffset = it->voffset;
25556 glyph->type = COMPOSITE_GLYPH;
25557 if (it->cmp_it.ch < 0)
25558 {
25559 glyph->u.cmp.automatic = 0;
25560 glyph->u.cmp.id = it->cmp_it.id;
25561 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25562 }
25563 else
25564 {
25565 glyph->u.cmp.automatic = 1;
25566 glyph->u.cmp.id = it->cmp_it.id;
25567 glyph->slice.cmp.from = it->cmp_it.from;
25568 glyph->slice.cmp.to = it->cmp_it.to - 1;
25569 }
25570 glyph->avoid_cursor_p = it->avoid_cursor_p;
25571 glyph->multibyte_p = it->multibyte_p;
25572 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25573 {
25574 /* In R2L rows, the left and the right box edges need to be
25575 drawn in reverse direction. */
25576 glyph->right_box_line_p = it->start_of_box_run_p;
25577 glyph->left_box_line_p = it->end_of_box_run_p;
25578 }
25579 else
25580 {
25581 glyph->left_box_line_p = it->start_of_box_run_p;
25582 glyph->right_box_line_p = it->end_of_box_run_p;
25583 }
25584 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25585 || it->phys_descent > it->descent);
25586 glyph->padding_p = 0;
25587 glyph->glyph_not_available_p = 0;
25588 glyph->face_id = it->face_id;
25589 glyph->font_type = FONT_TYPE_UNKNOWN;
25590 if (it->bidi_p)
25591 {
25592 glyph->resolved_level = it->bidi_it.resolved_level;
25593 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25594 glyph->bidi_type = it->bidi_it.type;
25595 }
25596 ++it->glyph_row->used[area];
25597 }
25598 else
25599 IT_EXPAND_MATRIX_WIDTH (it, area);
25600 }
25601
25602
25603 /* Change IT->ascent and IT->height according to the setting of
25604 IT->voffset. */
25605
25606 static void
25607 take_vertical_position_into_account (struct it *it)
25608 {
25609 if (it->voffset)
25610 {
25611 if (it->voffset < 0)
25612 /* Increase the ascent so that we can display the text higher
25613 in the line. */
25614 it->ascent -= it->voffset;
25615 else
25616 /* Increase the descent so that we can display the text lower
25617 in the line. */
25618 it->descent += it->voffset;
25619 }
25620 }
25621
25622
25623 /* Produce glyphs/get display metrics for the image IT is loaded with.
25624 See the description of struct display_iterator in dispextern.h for
25625 an overview of struct display_iterator. */
25626
25627 static void
25628 produce_image_glyph (struct it *it)
25629 {
25630 struct image *img;
25631 struct face *face;
25632 int glyph_ascent, crop;
25633 struct glyph_slice slice;
25634
25635 eassert (it->what == IT_IMAGE);
25636
25637 face = FACE_FROM_ID (it->f, it->face_id);
25638 eassert (face);
25639 /* Make sure X resources of the face is loaded. */
25640 prepare_face_for_display (it->f, face);
25641
25642 if (it->image_id < 0)
25643 {
25644 /* Fringe bitmap. */
25645 it->ascent = it->phys_ascent = 0;
25646 it->descent = it->phys_descent = 0;
25647 it->pixel_width = 0;
25648 it->nglyphs = 0;
25649 return;
25650 }
25651
25652 img = IMAGE_FROM_ID (it->f, it->image_id);
25653 eassert (img);
25654 /* Make sure X resources of the image is loaded. */
25655 prepare_image_for_display (it->f, img);
25656
25657 slice.x = slice.y = 0;
25658 slice.width = img->width;
25659 slice.height = img->height;
25660
25661 if (INTEGERP (it->slice.x))
25662 slice.x = XINT (it->slice.x);
25663 else if (FLOATP (it->slice.x))
25664 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25665
25666 if (INTEGERP (it->slice.y))
25667 slice.y = XINT (it->slice.y);
25668 else if (FLOATP (it->slice.y))
25669 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25670
25671 if (INTEGERP (it->slice.width))
25672 slice.width = XINT (it->slice.width);
25673 else if (FLOATP (it->slice.width))
25674 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25675
25676 if (INTEGERP (it->slice.height))
25677 slice.height = XINT (it->slice.height);
25678 else if (FLOATP (it->slice.height))
25679 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25680
25681 if (slice.x >= img->width)
25682 slice.x = img->width;
25683 if (slice.y >= img->height)
25684 slice.y = img->height;
25685 if (slice.x + slice.width >= img->width)
25686 slice.width = img->width - slice.x;
25687 if (slice.y + slice.height > img->height)
25688 slice.height = img->height - slice.y;
25689
25690 if (slice.width == 0 || slice.height == 0)
25691 return;
25692
25693 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25694
25695 it->descent = slice.height - glyph_ascent;
25696 if (slice.y == 0)
25697 it->descent += img->vmargin;
25698 if (slice.y + slice.height == img->height)
25699 it->descent += img->vmargin;
25700 it->phys_descent = it->descent;
25701
25702 it->pixel_width = slice.width;
25703 if (slice.x == 0)
25704 it->pixel_width += img->hmargin;
25705 if (slice.x + slice.width == img->width)
25706 it->pixel_width += img->hmargin;
25707
25708 /* It's quite possible for images to have an ascent greater than
25709 their height, so don't get confused in that case. */
25710 if (it->descent < 0)
25711 it->descent = 0;
25712
25713 it->nglyphs = 1;
25714
25715 if (face->box != FACE_NO_BOX)
25716 {
25717 if (face->box_line_width > 0)
25718 {
25719 if (slice.y == 0)
25720 it->ascent += face->box_line_width;
25721 if (slice.y + slice.height == img->height)
25722 it->descent += face->box_line_width;
25723 }
25724
25725 if (it->start_of_box_run_p && slice.x == 0)
25726 it->pixel_width += eabs (face->box_line_width);
25727 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25728 it->pixel_width += eabs (face->box_line_width);
25729 }
25730
25731 take_vertical_position_into_account (it);
25732
25733 /* Automatically crop wide image glyphs at right edge so we can
25734 draw the cursor on same display row. */
25735 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25736 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25737 {
25738 it->pixel_width -= crop;
25739 slice.width -= crop;
25740 }
25741
25742 if (it->glyph_row)
25743 {
25744 struct glyph *glyph;
25745 enum glyph_row_area area = it->area;
25746
25747 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25748 if (it->glyph_row->reversed_p)
25749 {
25750 struct glyph *g;
25751
25752 /* Make room for the new glyph. */
25753 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25754 g[1] = *g;
25755 glyph = it->glyph_row->glyphs[it->area];
25756 }
25757 if (glyph < it->glyph_row->glyphs[area + 1])
25758 {
25759 glyph->charpos = CHARPOS (it->position);
25760 glyph->object = it->object;
25761 glyph->pixel_width = it->pixel_width;
25762 glyph->ascent = glyph_ascent;
25763 glyph->descent = it->descent;
25764 glyph->voffset = it->voffset;
25765 glyph->type = IMAGE_GLYPH;
25766 glyph->avoid_cursor_p = it->avoid_cursor_p;
25767 glyph->multibyte_p = it->multibyte_p;
25768 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25769 {
25770 /* In R2L rows, the left and the right box edges need to be
25771 drawn in reverse direction. */
25772 glyph->right_box_line_p = it->start_of_box_run_p;
25773 glyph->left_box_line_p = it->end_of_box_run_p;
25774 }
25775 else
25776 {
25777 glyph->left_box_line_p = it->start_of_box_run_p;
25778 glyph->right_box_line_p = it->end_of_box_run_p;
25779 }
25780 glyph->overlaps_vertically_p = 0;
25781 glyph->padding_p = 0;
25782 glyph->glyph_not_available_p = 0;
25783 glyph->face_id = it->face_id;
25784 glyph->u.img_id = img->id;
25785 glyph->slice.img = slice;
25786 glyph->font_type = FONT_TYPE_UNKNOWN;
25787 if (it->bidi_p)
25788 {
25789 glyph->resolved_level = it->bidi_it.resolved_level;
25790 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25791 glyph->bidi_type = it->bidi_it.type;
25792 }
25793 ++it->glyph_row->used[area];
25794 }
25795 else
25796 IT_EXPAND_MATRIX_WIDTH (it, area);
25797 }
25798 }
25799
25800 #ifdef HAVE_XWIDGETS
25801 static void
25802 produce_xwidget_glyph (struct it *it)
25803 {
25804 struct xwidget* xw;
25805 struct face *face;
25806 int glyph_ascent, crop;
25807 eassert (it->what == IT_XWIDGET);
25808
25809 face = FACE_FROM_ID (it->f, it->face_id);
25810 eassert (face);
25811 /* Make sure X resources of the face is loaded. */
25812 prepare_face_for_display (it->f, face);
25813
25814 xw = it->xwidget;
25815 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
25816 it->descent = xw->height/2;
25817 it->phys_descent = it->descent;
25818 it->pixel_width = xw->width;
25819 /* It's quite possible for images to have an ascent greater than
25820 their height, so don't get confused in that case. */
25821 if (it->descent < 0)
25822 it->descent = 0;
25823
25824 it->nglyphs = 1;
25825
25826 if (face->box != FACE_NO_BOX)
25827 {
25828 if (face->box_line_width > 0)
25829 {
25830 it->ascent += face->box_line_width;
25831 it->descent += face->box_line_width;
25832 }
25833
25834 if (it->start_of_box_run_p)
25835 it->pixel_width += eabs (face->box_line_width);
25836 it->pixel_width += eabs (face->box_line_width);
25837 }
25838
25839 take_vertical_position_into_account (it);
25840
25841 /* Automatically crop wide image glyphs at right edge so we can
25842 draw the cursor on same display row. */
25843 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25844 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25845 {
25846 it->pixel_width -= crop;
25847 }
25848
25849 if (it->glyph_row)
25850 {
25851 struct glyph *glyph;
25852 enum glyph_row_area area = it->area;
25853
25854 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25855 if (it->glyph_row->reversed_p)
25856 {
25857 struct glyph *g;
25858
25859 /* Make room for the new glyph. */
25860 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25861 g[1] = *g;
25862 glyph = it->glyph_row->glyphs[it->area];
25863 }
25864 if (glyph < it->glyph_row->glyphs[area + 1])
25865 {
25866 glyph->charpos = CHARPOS (it->position);
25867 glyph->object = it->object;
25868 glyph->pixel_width = it->pixel_width;
25869 glyph->ascent = glyph_ascent;
25870 glyph->descent = it->descent;
25871 glyph->voffset = it->voffset;
25872 glyph->type = XWIDGET_GLYPH;
25873 glyph->avoid_cursor_p = it->avoid_cursor_p;
25874 glyph->multibyte_p = it->multibyte_p;
25875 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25876 {
25877 /* In R2L rows, the left and the right box edges need to be
25878 drawn in reverse direction. */
25879 glyph->right_box_line_p = it->start_of_box_run_p;
25880 glyph->left_box_line_p = it->end_of_box_run_p;
25881 }
25882 else
25883 {
25884 glyph->left_box_line_p = it->start_of_box_run_p;
25885 glyph->right_box_line_p = it->end_of_box_run_p;
25886 }
25887 glyph->overlaps_vertically_p = 0;
25888 glyph->padding_p = 0;
25889 glyph->glyph_not_available_p = 0;
25890 glyph->face_id = it->face_id;
25891 glyph->u.xwidget = it->xwidget;
25892 //assert_valid_xwidget_id(glyph->u.xwidget_id,"produce_xwidget_glyph");
25893 glyph->font_type = FONT_TYPE_UNKNOWN;
25894 if (it->bidi_p)
25895 {
25896 glyph->resolved_level = it->bidi_it.resolved_level;
25897 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25898 glyph->bidi_type = it->bidi_it.type;
25899 }
25900 ++it->glyph_row->used[area];
25901 }
25902 else
25903 IT_EXPAND_MATRIX_WIDTH (it, area);
25904 }
25905 }
25906 #endif
25907
25908 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25909 of the glyph, WIDTH and HEIGHT are the width and height of the
25910 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25911
25912 static void
25913 append_stretch_glyph (struct it *it, Lisp_Object object,
25914 int width, int height, int ascent)
25915 {
25916 struct glyph *glyph;
25917 enum glyph_row_area area = it->area;
25918
25919 eassert (ascent >= 0 && ascent <= height);
25920
25921 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25922 if (glyph < it->glyph_row->glyphs[area + 1])
25923 {
25924 /* If the glyph row is reversed, we need to prepend the glyph
25925 rather than append it. */
25926 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25927 {
25928 struct glyph *g;
25929
25930 /* Make room for the additional glyph. */
25931 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25932 g[1] = *g;
25933 glyph = it->glyph_row->glyphs[area];
25934
25935 /* Decrease the width of the first glyph of the row that
25936 begins before first_visible_x (e.g., due to hscroll).
25937 This is so the overall width of the row becomes smaller
25938 by the scroll amount, and the stretch glyph appended by
25939 extend_face_to_end_of_line will be wider, to shift the
25940 row glyphs to the right. (In L2R rows, the corresponding
25941 left-shift effect is accomplished by setting row->x to a
25942 negative value, which won't work with R2L rows.)
25943
25944 This must leave us with a positive value of WIDTH, since
25945 otherwise the call to move_it_in_display_line_to at the
25946 beginning of display_line would have got past the entire
25947 first glyph, and then it->current_x would have been
25948 greater or equal to it->first_visible_x. */
25949 if (it->current_x < it->first_visible_x)
25950 width -= it->first_visible_x - it->current_x;
25951 eassert (width > 0);
25952 }
25953 glyph->charpos = CHARPOS (it->position);
25954 glyph->object = object;
25955 glyph->pixel_width = width;
25956 glyph->ascent = ascent;
25957 glyph->descent = height - ascent;
25958 glyph->voffset = it->voffset;
25959 glyph->type = STRETCH_GLYPH;
25960 glyph->avoid_cursor_p = it->avoid_cursor_p;
25961 glyph->multibyte_p = it->multibyte_p;
25962 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25963 {
25964 /* In R2L rows, the left and the right box edges need to be
25965 drawn in reverse direction. */
25966 glyph->right_box_line_p = it->start_of_box_run_p;
25967 glyph->left_box_line_p = it->end_of_box_run_p;
25968 }
25969 else
25970 {
25971 glyph->left_box_line_p = it->start_of_box_run_p;
25972 glyph->right_box_line_p = it->end_of_box_run_p;
25973 }
25974 glyph->overlaps_vertically_p = 0;
25975 glyph->padding_p = 0;
25976 glyph->glyph_not_available_p = 0;
25977 glyph->face_id = it->face_id;
25978 glyph->u.stretch.ascent = ascent;
25979 glyph->u.stretch.height = height;
25980 glyph->slice.img = null_glyph_slice;
25981 glyph->font_type = FONT_TYPE_UNKNOWN;
25982 if (it->bidi_p)
25983 {
25984 glyph->resolved_level = it->bidi_it.resolved_level;
25985 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25986 glyph->bidi_type = it->bidi_it.type;
25987 }
25988 else
25989 {
25990 glyph->resolved_level = 0;
25991 glyph->bidi_type = UNKNOWN_BT;
25992 }
25993 ++it->glyph_row->used[area];
25994 }
25995 else
25996 IT_EXPAND_MATRIX_WIDTH (it, area);
25997 }
25998
25999 #endif /* HAVE_WINDOW_SYSTEM */
26000
26001 /* Produce a stretch glyph for iterator IT. IT->object is the value
26002 of the glyph property displayed. The value must be a list
26003 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26004 being recognized:
26005
26006 1. `:width WIDTH' specifies that the space should be WIDTH *
26007 canonical char width wide. WIDTH may be an integer or floating
26008 point number.
26009
26010 2. `:relative-width FACTOR' specifies that the width of the stretch
26011 should be computed from the width of the first character having the
26012 `glyph' property, and should be FACTOR times that width.
26013
26014 3. `:align-to HPOS' specifies that the space should be wide enough
26015 to reach HPOS, a value in canonical character units.
26016
26017 Exactly one of the above pairs must be present.
26018
26019 4. `:height HEIGHT' specifies that the height of the stretch produced
26020 should be HEIGHT, measured in canonical character units.
26021
26022 5. `:relative-height FACTOR' specifies that the height of the
26023 stretch should be FACTOR times the height of the characters having
26024 the glyph property.
26025
26026 Either none or exactly one of 4 or 5 must be present.
26027
26028 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26029 of the stretch should be used for the ascent of the stretch.
26030 ASCENT must be in the range 0 <= ASCENT <= 100. */
26031
26032 void
26033 produce_stretch_glyph (struct it *it)
26034 {
26035 /* (space :width WIDTH :height HEIGHT ...) */
26036 Lisp_Object prop, plist;
26037 int width = 0, height = 0, align_to = -1;
26038 int zero_width_ok_p = 0;
26039 double tem;
26040 struct font *font = NULL;
26041
26042 #ifdef HAVE_WINDOW_SYSTEM
26043 int ascent = 0;
26044 int zero_height_ok_p = 0;
26045
26046 if (FRAME_WINDOW_P (it->f))
26047 {
26048 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26049 font = face->font ? face->font : FRAME_FONT (it->f);
26050 prepare_face_for_display (it->f, face);
26051 }
26052 #endif
26053
26054 /* List should start with `space'. */
26055 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26056 plist = XCDR (it->object);
26057
26058 /* Compute the width of the stretch. */
26059 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26060 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
26061 {
26062 /* Absolute width `:width WIDTH' specified and valid. */
26063 zero_width_ok_p = 1;
26064 width = (int)tem;
26065 }
26066 #ifdef HAVE_WINDOW_SYSTEM
26067 else if (FRAME_WINDOW_P (it->f)
26068 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
26069 {
26070 /* Relative width `:relative-width FACTOR' specified and valid.
26071 Compute the width of the characters having the `glyph'
26072 property. */
26073 struct it it2;
26074 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26075
26076 it2 = *it;
26077 if (it->multibyte_p)
26078 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26079 else
26080 {
26081 it2.c = it2.char_to_display = *p, it2.len = 1;
26082 if (! ASCII_CHAR_P (it2.c))
26083 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26084 }
26085
26086 it2.glyph_row = NULL;
26087 it2.what = IT_CHARACTER;
26088 x_produce_glyphs (&it2);
26089 width = NUMVAL (prop) * it2.pixel_width;
26090 }
26091 #endif /* HAVE_WINDOW_SYSTEM */
26092 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26093 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
26094 {
26095 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26096 align_to = (align_to < 0
26097 ? 0
26098 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26099 else if (align_to < 0)
26100 align_to = window_box_left_offset (it->w, TEXT_AREA);
26101 width = max (0, (int)tem + align_to - it->current_x);
26102 zero_width_ok_p = 1;
26103 }
26104 else
26105 /* Nothing specified -> width defaults to canonical char width. */
26106 width = FRAME_COLUMN_WIDTH (it->f);
26107
26108 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26109 width = 1;
26110
26111 #ifdef HAVE_WINDOW_SYSTEM
26112 /* Compute height. */
26113 if (FRAME_WINDOW_P (it->f))
26114 {
26115 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26116 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
26117 {
26118 height = (int)tem;
26119 zero_height_ok_p = 1;
26120 }
26121 else if (prop = Fplist_get (plist, QCrelative_height),
26122 NUMVAL (prop) > 0)
26123 height = FONT_HEIGHT (font) * NUMVAL (prop);
26124 else
26125 height = FONT_HEIGHT (font);
26126
26127 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26128 height = 1;
26129
26130 /* Compute percentage of height used for ascent. If
26131 `:ascent ASCENT' is present and valid, use that. Otherwise,
26132 derive the ascent from the font in use. */
26133 if (prop = Fplist_get (plist, QCascent),
26134 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26135 ascent = height * NUMVAL (prop) / 100.0;
26136 else if (!NILP (prop)
26137 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
26138 ascent = min (max (0, (int)tem), height);
26139 else
26140 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26141 }
26142 else
26143 #endif /* HAVE_WINDOW_SYSTEM */
26144 height = 1;
26145
26146 if (width > 0 && it->line_wrap != TRUNCATE
26147 && it->current_x + width > it->last_visible_x)
26148 {
26149 width = it->last_visible_x - it->current_x;
26150 #ifdef HAVE_WINDOW_SYSTEM
26151 /* Subtract one more pixel from the stretch width, but only on
26152 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26153 width -= FRAME_WINDOW_P (it->f);
26154 #endif
26155 }
26156
26157 if (width > 0 && height > 0 && it->glyph_row)
26158 {
26159 Lisp_Object o_object = it->object;
26160 Lisp_Object object = it->stack[it->sp - 1].string;
26161 int n = width;
26162
26163 if (!STRINGP (object))
26164 object = it->w->contents;
26165 #ifdef HAVE_WINDOW_SYSTEM
26166 if (FRAME_WINDOW_P (it->f))
26167 append_stretch_glyph (it, object, width, height, ascent);
26168 else
26169 #endif
26170 {
26171 it->object = object;
26172 it->char_to_display = ' ';
26173 it->pixel_width = it->len = 1;
26174 while (n--)
26175 tty_append_glyph (it);
26176 it->object = o_object;
26177 }
26178 }
26179
26180 it->pixel_width = width;
26181 #ifdef HAVE_WINDOW_SYSTEM
26182 if (FRAME_WINDOW_P (it->f))
26183 {
26184 it->ascent = it->phys_ascent = ascent;
26185 it->descent = it->phys_descent = height - it->ascent;
26186 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
26187 take_vertical_position_into_account (it);
26188 }
26189 else
26190 #endif
26191 it->nglyphs = width;
26192 }
26193
26194 /* Get information about special display element WHAT in an
26195 environment described by IT. WHAT is one of IT_TRUNCATION or
26196 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26197 non-null glyph_row member. This function ensures that fields like
26198 face_id, c, len of IT are left untouched. */
26199
26200 static void
26201 produce_special_glyphs (struct it *it, enum display_element_type what)
26202 {
26203 struct it temp_it;
26204 Lisp_Object gc;
26205 GLYPH glyph;
26206
26207 temp_it = *it;
26208 temp_it.object = Qnil;
26209 memset (&temp_it.current, 0, sizeof temp_it.current);
26210
26211 if (what == IT_CONTINUATION)
26212 {
26213 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26214 if (it->bidi_it.paragraph_dir == R2L)
26215 SET_GLYPH_FROM_CHAR (glyph, '/');
26216 else
26217 SET_GLYPH_FROM_CHAR (glyph, '\\');
26218 if (it->dp
26219 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26220 {
26221 /* FIXME: Should we mirror GC for R2L lines? */
26222 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26223 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26224 }
26225 }
26226 else if (what == IT_TRUNCATION)
26227 {
26228 /* Truncation glyph. */
26229 SET_GLYPH_FROM_CHAR (glyph, '$');
26230 if (it->dp
26231 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26232 {
26233 /* FIXME: Should we mirror GC for R2L lines? */
26234 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26235 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26236 }
26237 }
26238 else
26239 emacs_abort ();
26240
26241 #ifdef HAVE_WINDOW_SYSTEM
26242 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26243 is turned off, we precede the truncation/continuation glyphs by a
26244 stretch glyph whose width is computed such that these special
26245 glyphs are aligned at the window margin, even when very different
26246 fonts are used in different glyph rows. */
26247 if (FRAME_WINDOW_P (temp_it.f)
26248 /* init_iterator calls this with it->glyph_row == NULL, and it
26249 wants only the pixel width of the truncation/continuation
26250 glyphs. */
26251 && temp_it.glyph_row
26252 /* insert_left_trunc_glyphs calls us at the beginning of the
26253 row, and it has its own calculation of the stretch glyph
26254 width. */
26255 && temp_it.glyph_row->used[TEXT_AREA] > 0
26256 && (temp_it.glyph_row->reversed_p
26257 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26258 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26259 {
26260 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26261
26262 if (stretch_width > 0)
26263 {
26264 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26265 struct font *font =
26266 face->font ? face->font : FRAME_FONT (temp_it.f);
26267 int stretch_ascent =
26268 (((temp_it.ascent + temp_it.descent)
26269 * FONT_BASE (font)) / FONT_HEIGHT (font));
26270
26271 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26272 temp_it.ascent + temp_it.descent,
26273 stretch_ascent);
26274 }
26275 }
26276 #endif
26277
26278 temp_it.dp = NULL;
26279 temp_it.what = IT_CHARACTER;
26280 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26281 temp_it.face_id = GLYPH_FACE (glyph);
26282 temp_it.len = CHAR_BYTES (temp_it.c);
26283
26284 PRODUCE_GLYPHS (&temp_it);
26285 it->pixel_width = temp_it.pixel_width;
26286 it->nglyphs = temp_it.nglyphs;
26287 }
26288
26289 #ifdef HAVE_WINDOW_SYSTEM
26290
26291 /* Calculate line-height and line-spacing properties.
26292 An integer value specifies explicit pixel value.
26293 A float value specifies relative value to current face height.
26294 A cons (float . face-name) specifies relative value to
26295 height of specified face font.
26296
26297 Returns height in pixels, or nil. */
26298
26299
26300 static Lisp_Object
26301 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26302 int boff, int override)
26303 {
26304 Lisp_Object face_name = Qnil;
26305 int ascent, descent, height;
26306
26307 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26308 return val;
26309
26310 if (CONSP (val))
26311 {
26312 face_name = XCAR (val);
26313 val = XCDR (val);
26314 if (!NUMBERP (val))
26315 val = make_number (1);
26316 if (NILP (face_name))
26317 {
26318 height = it->ascent + it->descent;
26319 goto scale;
26320 }
26321 }
26322
26323 if (NILP (face_name))
26324 {
26325 font = FRAME_FONT (it->f);
26326 boff = FRAME_BASELINE_OFFSET (it->f);
26327 }
26328 else if (EQ (face_name, Qt))
26329 {
26330 override = 0;
26331 }
26332 else
26333 {
26334 int face_id;
26335 struct face *face;
26336
26337 face_id = lookup_named_face (it->f, face_name, false);
26338 if (face_id < 0)
26339 return make_number (-1);
26340
26341 face = FACE_FROM_ID (it->f, face_id);
26342 font = face->font;
26343 if (font == NULL)
26344 return make_number (-1);
26345 boff = font->baseline_offset;
26346 if (font->vertical_centering)
26347 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26348 }
26349
26350 ascent = FONT_BASE (font) + boff;
26351 descent = FONT_DESCENT (font) - boff;
26352
26353 if (override)
26354 {
26355 it->override_ascent = ascent;
26356 it->override_descent = descent;
26357 it->override_boff = boff;
26358 }
26359
26360 height = ascent + descent;
26361
26362 scale:
26363 if (FLOATP (val))
26364 height = (int)(XFLOAT_DATA (val) * height);
26365 else if (INTEGERP (val))
26366 height *= XINT (val);
26367
26368 return make_number (height);
26369 }
26370
26371
26372 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26373 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26374 and only if this is for a character for which no font was found.
26375
26376 If the display method (it->glyphless_method) is
26377 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26378 length of the acronym or the hexadecimal string, UPPER_XOFF and
26379 UPPER_YOFF are pixel offsets for the upper part of the string,
26380 LOWER_XOFF and LOWER_YOFF are for the lower part.
26381
26382 For the other display methods, LEN through LOWER_YOFF are zero. */
26383
26384 static void
26385 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26386 short upper_xoff, short upper_yoff,
26387 short lower_xoff, short lower_yoff)
26388 {
26389 struct glyph *glyph;
26390 enum glyph_row_area area = it->area;
26391
26392 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26393 if (glyph < it->glyph_row->glyphs[area + 1])
26394 {
26395 /* If the glyph row is reversed, we need to prepend the glyph
26396 rather than append it. */
26397 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26398 {
26399 struct glyph *g;
26400
26401 /* Make room for the additional glyph. */
26402 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26403 g[1] = *g;
26404 glyph = it->glyph_row->glyphs[area];
26405 }
26406 glyph->charpos = CHARPOS (it->position);
26407 glyph->object = it->object;
26408 glyph->pixel_width = it->pixel_width;
26409 glyph->ascent = it->ascent;
26410 glyph->descent = it->descent;
26411 glyph->voffset = it->voffset;
26412 glyph->type = GLYPHLESS_GLYPH;
26413 glyph->u.glyphless.method = it->glyphless_method;
26414 glyph->u.glyphless.for_no_font = for_no_font;
26415 glyph->u.glyphless.len = len;
26416 glyph->u.glyphless.ch = it->c;
26417 glyph->slice.glyphless.upper_xoff = upper_xoff;
26418 glyph->slice.glyphless.upper_yoff = upper_yoff;
26419 glyph->slice.glyphless.lower_xoff = lower_xoff;
26420 glyph->slice.glyphless.lower_yoff = lower_yoff;
26421 glyph->avoid_cursor_p = it->avoid_cursor_p;
26422 glyph->multibyte_p = it->multibyte_p;
26423 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26424 {
26425 /* In R2L rows, the left and the right box edges need to be
26426 drawn in reverse direction. */
26427 glyph->right_box_line_p = it->start_of_box_run_p;
26428 glyph->left_box_line_p = it->end_of_box_run_p;
26429 }
26430 else
26431 {
26432 glyph->left_box_line_p = it->start_of_box_run_p;
26433 glyph->right_box_line_p = it->end_of_box_run_p;
26434 }
26435 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26436 || it->phys_descent > it->descent);
26437 glyph->padding_p = 0;
26438 glyph->glyph_not_available_p = 0;
26439 glyph->face_id = face_id;
26440 glyph->font_type = FONT_TYPE_UNKNOWN;
26441 if (it->bidi_p)
26442 {
26443 glyph->resolved_level = it->bidi_it.resolved_level;
26444 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26445 glyph->bidi_type = it->bidi_it.type;
26446 }
26447 ++it->glyph_row->used[area];
26448 }
26449 else
26450 IT_EXPAND_MATRIX_WIDTH (it, area);
26451 }
26452
26453
26454 /* Produce a glyph for a glyphless character for iterator IT.
26455 IT->glyphless_method specifies which method to use for displaying
26456 the character. See the description of enum
26457 glyphless_display_method in dispextern.h for the detail.
26458
26459 FOR_NO_FONT is nonzero if and only if this is for a character for
26460 which no font was found. ACRONYM, if non-nil, is an acronym string
26461 for the character. */
26462
26463 static void
26464 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26465 {
26466 int face_id;
26467 struct face *face;
26468 struct font *font;
26469 int base_width, base_height, width, height;
26470 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26471 int len;
26472
26473 /* Get the metrics of the base font. We always refer to the current
26474 ASCII face. */
26475 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26476 font = face->font ? face->font : FRAME_FONT (it->f);
26477 it->ascent = FONT_BASE (font) + font->baseline_offset;
26478 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26479 base_height = it->ascent + it->descent;
26480 base_width = font->average_width;
26481
26482 face_id = merge_glyphless_glyph_face (it);
26483
26484 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26485 {
26486 it->pixel_width = THIN_SPACE_WIDTH;
26487 len = 0;
26488 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26489 }
26490 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26491 {
26492 width = CHAR_WIDTH (it->c);
26493 if (width == 0)
26494 width = 1;
26495 else if (width > 4)
26496 width = 4;
26497 it->pixel_width = base_width * width;
26498 len = 0;
26499 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26500 }
26501 else
26502 {
26503 char buf[7];
26504 const char *str;
26505 unsigned int code[6];
26506 int upper_len;
26507 int ascent, descent;
26508 struct font_metrics metrics_upper, metrics_lower;
26509
26510 face = FACE_FROM_ID (it->f, face_id);
26511 font = face->font ? face->font : FRAME_FONT (it->f);
26512 prepare_face_for_display (it->f, face);
26513
26514 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26515 {
26516 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26517 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26518 if (CONSP (acronym))
26519 acronym = XCAR (acronym);
26520 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26521 }
26522 else
26523 {
26524 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26525 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26526 str = buf;
26527 }
26528 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26529 code[len] = font->driver->encode_char (font, str[len]);
26530 upper_len = (len + 1) / 2;
26531 font->driver->text_extents (font, code, upper_len,
26532 &metrics_upper);
26533 font->driver->text_extents (font, code + upper_len, len - upper_len,
26534 &metrics_lower);
26535
26536
26537
26538 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26539 width = max (metrics_upper.width, metrics_lower.width) + 4;
26540 upper_xoff = upper_yoff = 2; /* the typical case */
26541 if (base_width >= width)
26542 {
26543 /* Align the upper to the left, the lower to the right. */
26544 it->pixel_width = base_width;
26545 lower_xoff = base_width - 2 - metrics_lower.width;
26546 }
26547 else
26548 {
26549 /* Center the shorter one. */
26550 it->pixel_width = width;
26551 if (metrics_upper.width >= metrics_lower.width)
26552 lower_xoff = (width - metrics_lower.width) / 2;
26553 else
26554 {
26555 /* FIXME: This code doesn't look right. It formerly was
26556 missing the "lower_xoff = 0;", which couldn't have
26557 been right since it left lower_xoff uninitialized. */
26558 lower_xoff = 0;
26559 upper_xoff = (width - metrics_upper.width) / 2;
26560 }
26561 }
26562
26563 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26564 top, bottom, and between upper and lower strings. */
26565 height = (metrics_upper.ascent + metrics_upper.descent
26566 + metrics_lower.ascent + metrics_lower.descent) + 5;
26567 /* Center vertically.
26568 H:base_height, D:base_descent
26569 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26570
26571 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26572 descent = D - H/2 + h/2;
26573 lower_yoff = descent - 2 - ld;
26574 upper_yoff = lower_yoff - la - 1 - ud; */
26575 ascent = - (it->descent - (base_height + height + 1) / 2);
26576 descent = it->descent - (base_height - height) / 2;
26577 lower_yoff = descent - 2 - metrics_lower.descent;
26578 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26579 - metrics_upper.descent);
26580 /* Don't make the height shorter than the base height. */
26581 if (height > base_height)
26582 {
26583 it->ascent = ascent;
26584 it->descent = descent;
26585 }
26586 }
26587
26588 it->phys_ascent = it->ascent;
26589 it->phys_descent = it->descent;
26590 if (it->glyph_row)
26591 append_glyphless_glyph (it, face_id, for_no_font, len,
26592 upper_xoff, upper_yoff,
26593 lower_xoff, lower_yoff);
26594 it->nglyphs = 1;
26595 take_vertical_position_into_account (it);
26596 }
26597
26598
26599 /* RIF:
26600 Produce glyphs/get display metrics for the display element IT is
26601 loaded with. See the description of struct it in dispextern.h
26602 for an overview of struct it. */
26603
26604 void
26605 x_produce_glyphs (struct it *it)
26606 {
26607 int extra_line_spacing = it->extra_line_spacing;
26608
26609 it->glyph_not_available_p = 0;
26610
26611 if (it->what == IT_CHARACTER)
26612 {
26613 XChar2b char2b;
26614 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26615 struct font *font = face->font;
26616 struct font_metrics *pcm = NULL;
26617 int boff; /* Baseline offset. */
26618
26619 if (font == NULL)
26620 {
26621 /* When no suitable font is found, display this character by
26622 the method specified in the first extra slot of
26623 Vglyphless_char_display. */
26624 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26625
26626 eassert (it->what == IT_GLYPHLESS);
26627 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26628 goto done;
26629 }
26630
26631 boff = font->baseline_offset;
26632 if (font->vertical_centering)
26633 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26634
26635 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26636 {
26637 int stretched_p;
26638
26639 it->nglyphs = 1;
26640
26641 if (it->override_ascent >= 0)
26642 {
26643 it->ascent = it->override_ascent;
26644 it->descent = it->override_descent;
26645 boff = it->override_boff;
26646 }
26647 else
26648 {
26649 it->ascent = FONT_BASE (font) + boff;
26650 it->descent = FONT_DESCENT (font) - boff;
26651 }
26652
26653 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26654 {
26655 pcm = get_per_char_metric (font, &char2b);
26656 if (pcm->width == 0
26657 && pcm->rbearing == 0 && pcm->lbearing == 0)
26658 pcm = NULL;
26659 }
26660
26661 if (pcm)
26662 {
26663 it->phys_ascent = pcm->ascent + boff;
26664 it->phys_descent = pcm->descent - boff;
26665 it->pixel_width = pcm->width;
26666 }
26667 else
26668 {
26669 it->glyph_not_available_p = 1;
26670 it->phys_ascent = it->ascent;
26671 it->phys_descent = it->descent;
26672 it->pixel_width = font->space_width;
26673 }
26674
26675 if (it->constrain_row_ascent_descent_p)
26676 {
26677 if (it->descent > it->max_descent)
26678 {
26679 it->ascent += it->descent - it->max_descent;
26680 it->descent = it->max_descent;
26681 }
26682 if (it->ascent > it->max_ascent)
26683 {
26684 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26685 it->ascent = it->max_ascent;
26686 }
26687 it->phys_ascent = min (it->phys_ascent, it->ascent);
26688 it->phys_descent = min (it->phys_descent, it->descent);
26689 extra_line_spacing = 0;
26690 }
26691
26692 /* If this is a space inside a region of text with
26693 `space-width' property, change its width. */
26694 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26695 if (stretched_p)
26696 it->pixel_width *= XFLOATINT (it->space_width);
26697
26698 /* If face has a box, add the box thickness to the character
26699 height. If character has a box line to the left and/or
26700 right, add the box line width to the character's width. */
26701 if (face->box != FACE_NO_BOX)
26702 {
26703 int thick = face->box_line_width;
26704
26705 if (thick > 0)
26706 {
26707 it->ascent += thick;
26708 it->descent += thick;
26709 }
26710 else
26711 thick = -thick;
26712
26713 if (it->start_of_box_run_p)
26714 it->pixel_width += thick;
26715 if (it->end_of_box_run_p)
26716 it->pixel_width += thick;
26717 }
26718
26719 /* If face has an overline, add the height of the overline
26720 (1 pixel) and a 1 pixel margin to the character height. */
26721 if (face->overline_p)
26722 it->ascent += overline_margin;
26723
26724 if (it->constrain_row_ascent_descent_p)
26725 {
26726 if (it->ascent > it->max_ascent)
26727 it->ascent = it->max_ascent;
26728 if (it->descent > it->max_descent)
26729 it->descent = it->max_descent;
26730 }
26731
26732 take_vertical_position_into_account (it);
26733
26734 /* If we have to actually produce glyphs, do it. */
26735 if (it->glyph_row)
26736 {
26737 if (stretched_p)
26738 {
26739 /* Translate a space with a `space-width' property
26740 into a stretch glyph. */
26741 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26742 / FONT_HEIGHT (font));
26743 append_stretch_glyph (it, it->object, it->pixel_width,
26744 it->ascent + it->descent, ascent);
26745 }
26746 else
26747 append_glyph (it);
26748
26749 /* If characters with lbearing or rbearing are displayed
26750 in this line, record that fact in a flag of the
26751 glyph row. This is used to optimize X output code. */
26752 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26753 it->glyph_row->contains_overlapping_glyphs_p = 1;
26754 }
26755 if (! stretched_p && it->pixel_width == 0)
26756 /* We assure that all visible glyphs have at least 1-pixel
26757 width. */
26758 it->pixel_width = 1;
26759 }
26760 else if (it->char_to_display == '\n')
26761 {
26762 /* A newline has no width, but we need the height of the
26763 line. But if previous part of the line sets a height,
26764 don't increase that height. */
26765
26766 Lisp_Object height;
26767 Lisp_Object total_height = Qnil;
26768
26769 it->override_ascent = -1;
26770 it->pixel_width = 0;
26771 it->nglyphs = 0;
26772
26773 height = get_it_property (it, Qline_height);
26774 /* Split (line-height total-height) list. */
26775 if (CONSP (height)
26776 && CONSP (XCDR (height))
26777 && NILP (XCDR (XCDR (height))))
26778 {
26779 total_height = XCAR (XCDR (height));
26780 height = XCAR (height);
26781 }
26782 height = calc_line_height_property (it, height, font, boff, 1);
26783
26784 if (it->override_ascent >= 0)
26785 {
26786 it->ascent = it->override_ascent;
26787 it->descent = it->override_descent;
26788 boff = it->override_boff;
26789 }
26790 else
26791 {
26792 it->ascent = FONT_BASE (font) + boff;
26793 it->descent = FONT_DESCENT (font) - boff;
26794 }
26795
26796 if (EQ (height, Qt))
26797 {
26798 if (it->descent > it->max_descent)
26799 {
26800 it->ascent += it->descent - it->max_descent;
26801 it->descent = it->max_descent;
26802 }
26803 if (it->ascent > it->max_ascent)
26804 {
26805 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26806 it->ascent = it->max_ascent;
26807 }
26808 it->phys_ascent = min (it->phys_ascent, it->ascent);
26809 it->phys_descent = min (it->phys_descent, it->descent);
26810 it->constrain_row_ascent_descent_p = 1;
26811 extra_line_spacing = 0;
26812 }
26813 else
26814 {
26815 Lisp_Object spacing;
26816
26817 it->phys_ascent = it->ascent;
26818 it->phys_descent = it->descent;
26819
26820 if ((it->max_ascent > 0 || it->max_descent > 0)
26821 && face->box != FACE_NO_BOX
26822 && face->box_line_width > 0)
26823 {
26824 it->ascent += face->box_line_width;
26825 it->descent += face->box_line_width;
26826 }
26827 if (!NILP (height)
26828 && XINT (height) > it->ascent + it->descent)
26829 it->ascent = XINT (height) - it->descent;
26830
26831 if (!NILP (total_height))
26832 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26833 else
26834 {
26835 spacing = get_it_property (it, Qline_spacing);
26836 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26837 }
26838 if (INTEGERP (spacing))
26839 {
26840 extra_line_spacing = XINT (spacing);
26841 if (!NILP (total_height))
26842 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26843 }
26844 }
26845 }
26846 else /* i.e. (it->char_to_display == '\t') */
26847 {
26848 if (font->space_width > 0)
26849 {
26850 int tab_width = it->tab_width * font->space_width;
26851 int x = it->current_x + it->continuation_lines_width;
26852 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26853
26854 /* If the distance from the current position to the next tab
26855 stop is less than a space character width, use the
26856 tab stop after that. */
26857 if (next_tab_x - x < font->space_width)
26858 next_tab_x += tab_width;
26859
26860 it->pixel_width = next_tab_x - x;
26861 it->nglyphs = 1;
26862 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26863 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26864
26865 if (it->glyph_row)
26866 {
26867 append_stretch_glyph (it, it->object, it->pixel_width,
26868 it->ascent + it->descent, it->ascent);
26869 }
26870 }
26871 else
26872 {
26873 it->pixel_width = 0;
26874 it->nglyphs = 1;
26875 }
26876 }
26877 }
26878 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26879 {
26880 /* A static composition.
26881
26882 Note: A composition is represented as one glyph in the
26883 glyph matrix. There are no padding glyphs.
26884
26885 Important note: pixel_width, ascent, and descent are the
26886 values of what is drawn by draw_glyphs (i.e. the values of
26887 the overall glyphs composed). */
26888 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26889 int boff; /* baseline offset */
26890 struct composition *cmp = composition_table[it->cmp_it.id];
26891 int glyph_len = cmp->glyph_len;
26892 struct font *font = face->font;
26893
26894 it->nglyphs = 1;
26895
26896 /* If we have not yet calculated pixel size data of glyphs of
26897 the composition for the current face font, calculate them
26898 now. Theoretically, we have to check all fonts for the
26899 glyphs, but that requires much time and memory space. So,
26900 here we check only the font of the first glyph. This may
26901 lead to incorrect display, but it's very rare, and C-l
26902 (recenter-top-bottom) can correct the display anyway. */
26903 if (! cmp->font || cmp->font != font)
26904 {
26905 /* Ascent and descent of the font of the first character
26906 of this composition (adjusted by baseline offset).
26907 Ascent and descent of overall glyphs should not be less
26908 than these, respectively. */
26909 int font_ascent, font_descent, font_height;
26910 /* Bounding box of the overall glyphs. */
26911 int leftmost, rightmost, lowest, highest;
26912 int lbearing, rbearing;
26913 int i, width, ascent, descent;
26914 int left_padded = 0, right_padded = 0;
26915 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26916 XChar2b char2b;
26917 struct font_metrics *pcm;
26918 int font_not_found_p;
26919 ptrdiff_t pos;
26920
26921 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26922 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26923 break;
26924 if (glyph_len < cmp->glyph_len)
26925 right_padded = 1;
26926 for (i = 0; i < glyph_len; i++)
26927 {
26928 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26929 break;
26930 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26931 }
26932 if (i > 0)
26933 left_padded = 1;
26934
26935 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26936 : IT_CHARPOS (*it));
26937 /* If no suitable font is found, use the default font. */
26938 font_not_found_p = font == NULL;
26939 if (font_not_found_p)
26940 {
26941 face = face->ascii_face;
26942 font = face->font;
26943 }
26944 boff = font->baseline_offset;
26945 if (font->vertical_centering)
26946 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26947 font_ascent = FONT_BASE (font) + boff;
26948 font_descent = FONT_DESCENT (font) - boff;
26949 font_height = FONT_HEIGHT (font);
26950
26951 cmp->font = font;
26952
26953 pcm = NULL;
26954 if (! font_not_found_p)
26955 {
26956 get_char_face_and_encoding (it->f, c, it->face_id,
26957 &char2b, 0);
26958 pcm = get_per_char_metric (font, &char2b);
26959 }
26960
26961 /* Initialize the bounding box. */
26962 if (pcm)
26963 {
26964 width = cmp->glyph_len > 0 ? pcm->width : 0;
26965 ascent = pcm->ascent;
26966 descent = pcm->descent;
26967 lbearing = pcm->lbearing;
26968 rbearing = pcm->rbearing;
26969 }
26970 else
26971 {
26972 width = cmp->glyph_len > 0 ? font->space_width : 0;
26973 ascent = FONT_BASE (font);
26974 descent = FONT_DESCENT (font);
26975 lbearing = 0;
26976 rbearing = width;
26977 }
26978
26979 rightmost = width;
26980 leftmost = 0;
26981 lowest = - descent + boff;
26982 highest = ascent + boff;
26983
26984 if (! font_not_found_p
26985 && font->default_ascent
26986 && CHAR_TABLE_P (Vuse_default_ascent)
26987 && !NILP (Faref (Vuse_default_ascent,
26988 make_number (it->char_to_display))))
26989 highest = font->default_ascent + boff;
26990
26991 /* Draw the first glyph at the normal position. It may be
26992 shifted to right later if some other glyphs are drawn
26993 at the left. */
26994 cmp->offsets[i * 2] = 0;
26995 cmp->offsets[i * 2 + 1] = boff;
26996 cmp->lbearing = lbearing;
26997 cmp->rbearing = rbearing;
26998
26999 /* Set cmp->offsets for the remaining glyphs. */
27000 for (i++; i < glyph_len; i++)
27001 {
27002 int left, right, btm, top;
27003 int ch = COMPOSITION_GLYPH (cmp, i);
27004 int face_id;
27005 struct face *this_face;
27006
27007 if (ch == '\t')
27008 ch = ' ';
27009 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27010 this_face = FACE_FROM_ID (it->f, face_id);
27011 font = this_face->font;
27012
27013 if (font == NULL)
27014 pcm = NULL;
27015 else
27016 {
27017 get_char_face_and_encoding (it->f, ch, face_id,
27018 &char2b, 0);
27019 pcm = get_per_char_metric (font, &char2b);
27020 }
27021 if (! pcm)
27022 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27023 else
27024 {
27025 width = pcm->width;
27026 ascent = pcm->ascent;
27027 descent = pcm->descent;
27028 lbearing = pcm->lbearing;
27029 rbearing = pcm->rbearing;
27030 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27031 {
27032 /* Relative composition with or without
27033 alternate chars. */
27034 left = (leftmost + rightmost - width) / 2;
27035 btm = - descent + boff;
27036 if (font->relative_compose
27037 && (! CHAR_TABLE_P (Vignore_relative_composition)
27038 || NILP (Faref (Vignore_relative_composition,
27039 make_number (ch)))))
27040 {
27041
27042 if (- descent >= font->relative_compose)
27043 /* One extra pixel between two glyphs. */
27044 btm = highest + 1;
27045 else if (ascent <= 0)
27046 /* One extra pixel between two glyphs. */
27047 btm = lowest - 1 - ascent - descent;
27048 }
27049 }
27050 else
27051 {
27052 /* A composition rule is specified by an integer
27053 value that encodes global and new reference
27054 points (GREF and NREF). GREF and NREF are
27055 specified by numbers as below:
27056
27057 0---1---2 -- ascent
27058 | |
27059 | |
27060 | |
27061 9--10--11 -- center
27062 | |
27063 ---3---4---5--- baseline
27064 | |
27065 6---7---8 -- descent
27066 */
27067 int rule = COMPOSITION_RULE (cmp, i);
27068 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27069
27070 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27071 grefx = gref % 3, nrefx = nref % 3;
27072 grefy = gref / 3, nrefy = nref / 3;
27073 if (xoff)
27074 xoff = font_height * (xoff - 128) / 256;
27075 if (yoff)
27076 yoff = font_height * (yoff - 128) / 256;
27077
27078 left = (leftmost
27079 + grefx * (rightmost - leftmost) / 2
27080 - nrefx * width / 2
27081 + xoff);
27082
27083 btm = ((grefy == 0 ? highest
27084 : grefy == 1 ? 0
27085 : grefy == 2 ? lowest
27086 : (highest + lowest) / 2)
27087 - (nrefy == 0 ? ascent + descent
27088 : nrefy == 1 ? descent - boff
27089 : nrefy == 2 ? 0
27090 : (ascent + descent) / 2)
27091 + yoff);
27092 }
27093
27094 cmp->offsets[i * 2] = left;
27095 cmp->offsets[i * 2 + 1] = btm + descent;
27096
27097 /* Update the bounding box of the overall glyphs. */
27098 if (width > 0)
27099 {
27100 right = left + width;
27101 if (left < leftmost)
27102 leftmost = left;
27103 if (right > rightmost)
27104 rightmost = right;
27105 }
27106 top = btm + descent + ascent;
27107 if (top > highest)
27108 highest = top;
27109 if (btm < lowest)
27110 lowest = btm;
27111
27112 if (cmp->lbearing > left + lbearing)
27113 cmp->lbearing = left + lbearing;
27114 if (cmp->rbearing < left + rbearing)
27115 cmp->rbearing = left + rbearing;
27116 }
27117 }
27118
27119 /* If there are glyphs whose x-offsets are negative,
27120 shift all glyphs to the right and make all x-offsets
27121 non-negative. */
27122 if (leftmost < 0)
27123 {
27124 for (i = 0; i < cmp->glyph_len; i++)
27125 cmp->offsets[i * 2] -= leftmost;
27126 rightmost -= leftmost;
27127 cmp->lbearing -= leftmost;
27128 cmp->rbearing -= leftmost;
27129 }
27130
27131 if (left_padded && cmp->lbearing < 0)
27132 {
27133 for (i = 0; i < cmp->glyph_len; i++)
27134 cmp->offsets[i * 2] -= cmp->lbearing;
27135 rightmost -= cmp->lbearing;
27136 cmp->rbearing -= cmp->lbearing;
27137 cmp->lbearing = 0;
27138 }
27139 if (right_padded && rightmost < cmp->rbearing)
27140 {
27141 rightmost = cmp->rbearing;
27142 }
27143
27144 cmp->pixel_width = rightmost;
27145 cmp->ascent = highest;
27146 cmp->descent = - lowest;
27147 if (cmp->ascent < font_ascent)
27148 cmp->ascent = font_ascent;
27149 if (cmp->descent < font_descent)
27150 cmp->descent = font_descent;
27151 }
27152
27153 if (it->glyph_row
27154 && (cmp->lbearing < 0
27155 || cmp->rbearing > cmp->pixel_width))
27156 it->glyph_row->contains_overlapping_glyphs_p = 1;
27157
27158 it->pixel_width = cmp->pixel_width;
27159 it->ascent = it->phys_ascent = cmp->ascent;
27160 it->descent = it->phys_descent = cmp->descent;
27161 if (face->box != FACE_NO_BOX)
27162 {
27163 int thick = face->box_line_width;
27164
27165 if (thick > 0)
27166 {
27167 it->ascent += thick;
27168 it->descent += thick;
27169 }
27170 else
27171 thick = - thick;
27172
27173 if (it->start_of_box_run_p)
27174 it->pixel_width += thick;
27175 if (it->end_of_box_run_p)
27176 it->pixel_width += thick;
27177 }
27178
27179 /* If face has an overline, add the height of the overline
27180 (1 pixel) and a 1 pixel margin to the character height. */
27181 if (face->overline_p)
27182 it->ascent += overline_margin;
27183
27184 take_vertical_position_into_account (it);
27185 if (it->ascent < 0)
27186 it->ascent = 0;
27187 if (it->descent < 0)
27188 it->descent = 0;
27189
27190 if (it->glyph_row && cmp->glyph_len > 0)
27191 append_composite_glyph (it);
27192 }
27193 else if (it->what == IT_COMPOSITION)
27194 {
27195 /* A dynamic (automatic) composition. */
27196 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27197 Lisp_Object gstring;
27198 struct font_metrics metrics;
27199
27200 it->nglyphs = 1;
27201
27202 gstring = composition_gstring_from_id (it->cmp_it.id);
27203 it->pixel_width
27204 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27205 &metrics);
27206 if (it->glyph_row
27207 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27208 it->glyph_row->contains_overlapping_glyphs_p = 1;
27209 it->ascent = it->phys_ascent = metrics.ascent;
27210 it->descent = it->phys_descent = metrics.descent;
27211 if (face->box != FACE_NO_BOX)
27212 {
27213 int thick = face->box_line_width;
27214
27215 if (thick > 0)
27216 {
27217 it->ascent += thick;
27218 it->descent += thick;
27219 }
27220 else
27221 thick = - thick;
27222
27223 if (it->start_of_box_run_p)
27224 it->pixel_width += thick;
27225 if (it->end_of_box_run_p)
27226 it->pixel_width += thick;
27227 }
27228 /* If face has an overline, add the height of the overline
27229 (1 pixel) and a 1 pixel margin to the character height. */
27230 if (face->overline_p)
27231 it->ascent += overline_margin;
27232 take_vertical_position_into_account (it);
27233 if (it->ascent < 0)
27234 it->ascent = 0;
27235 if (it->descent < 0)
27236 it->descent = 0;
27237
27238 if (it->glyph_row)
27239 append_composite_glyph (it);
27240 }
27241 else if (it->what == IT_GLYPHLESS)
27242 produce_glyphless_glyph (it, 0, Qnil);
27243 else if (it->what == IT_IMAGE)
27244 produce_image_glyph (it);
27245 else if (it->what == IT_STRETCH)
27246 produce_stretch_glyph (it);
27247 #ifdef HAVE_XWIDGETS
27248 else if (it->what == IT_XWIDGET)
27249 produce_xwidget_glyph (it);
27250 #endif
27251
27252 done:
27253 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27254 because this isn't true for images with `:ascent 100'. */
27255 eassert (it->ascent >= 0 && it->descent >= 0);
27256 if (it->area == TEXT_AREA)
27257 it->current_x += it->pixel_width;
27258
27259 if (extra_line_spacing > 0)
27260 {
27261 it->descent += extra_line_spacing;
27262 if (extra_line_spacing > it->max_extra_line_spacing)
27263 it->max_extra_line_spacing = extra_line_spacing;
27264 }
27265
27266 it->max_ascent = max (it->max_ascent, it->ascent);
27267 it->max_descent = max (it->max_descent, it->descent);
27268 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27269 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27270 }
27271
27272 /* EXPORT for RIF:
27273 Output LEN glyphs starting at START at the nominal cursor position.
27274 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27275 being updated, and UPDATED_AREA is the area of that row being updated. */
27276
27277 void
27278 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27279 struct glyph *start, enum glyph_row_area updated_area, int len)
27280 {
27281 int x, hpos, chpos = w->phys_cursor.hpos;
27282
27283 eassert (updated_row);
27284 /* When the window is hscrolled, cursor hpos can legitimately be out
27285 of bounds, but we draw the cursor at the corresponding window
27286 margin in that case. */
27287 if (!updated_row->reversed_p && chpos < 0)
27288 chpos = 0;
27289 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27290 chpos = updated_row->used[TEXT_AREA] - 1;
27291
27292 block_input ();
27293
27294 /* Write glyphs. */
27295
27296 hpos = start - updated_row->glyphs[updated_area];
27297 x = draw_glyphs (w, w->output_cursor.x,
27298 updated_row, updated_area,
27299 hpos, hpos + len,
27300 DRAW_NORMAL_TEXT, 0);
27301
27302 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27303 if (updated_area == TEXT_AREA
27304 && w->phys_cursor_on_p
27305 && w->phys_cursor.vpos == w->output_cursor.vpos
27306 && chpos >= hpos
27307 && chpos < hpos + len)
27308 w->phys_cursor_on_p = 0;
27309
27310 unblock_input ();
27311
27312 /* Advance the output cursor. */
27313 w->output_cursor.hpos += len;
27314 w->output_cursor.x = x;
27315 }
27316
27317
27318 /* EXPORT for RIF:
27319 Insert LEN glyphs from START at the nominal cursor position. */
27320
27321 void
27322 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27323 struct glyph *start, enum glyph_row_area updated_area, int len)
27324 {
27325 struct frame *f;
27326 int line_height, shift_by_width, shifted_region_width;
27327 struct glyph_row *row;
27328 struct glyph *glyph;
27329 int frame_x, frame_y;
27330 ptrdiff_t hpos;
27331
27332 eassert (updated_row);
27333 block_input ();
27334 f = XFRAME (WINDOW_FRAME (w));
27335
27336 /* Get the height of the line we are in. */
27337 row = updated_row;
27338 line_height = row->height;
27339
27340 /* Get the width of the glyphs to insert. */
27341 shift_by_width = 0;
27342 for (glyph = start; glyph < start + len; ++glyph)
27343 shift_by_width += glyph->pixel_width;
27344
27345 /* Get the width of the region to shift right. */
27346 shifted_region_width = (window_box_width (w, updated_area)
27347 - w->output_cursor.x
27348 - shift_by_width);
27349
27350 /* Shift right. */
27351 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27352 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27353
27354 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27355 line_height, shift_by_width);
27356
27357 /* Write the glyphs. */
27358 hpos = start - row->glyphs[updated_area];
27359 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27360 hpos, hpos + len,
27361 DRAW_NORMAL_TEXT, 0);
27362
27363 /* Advance the output cursor. */
27364 w->output_cursor.hpos += len;
27365 w->output_cursor.x += shift_by_width;
27366 unblock_input ();
27367 }
27368
27369
27370 /* EXPORT for RIF:
27371 Erase the current text line from the nominal cursor position
27372 (inclusive) to pixel column TO_X (exclusive). The idea is that
27373 everything from TO_X onward is already erased.
27374
27375 TO_X is a pixel position relative to UPDATED_AREA of currently
27376 updated window W. TO_X == -1 means clear to the end of this area. */
27377
27378 void
27379 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27380 enum glyph_row_area updated_area, int to_x)
27381 {
27382 struct frame *f;
27383 int max_x, min_y, max_y;
27384 int from_x, from_y, to_y;
27385
27386 eassert (updated_row);
27387 f = XFRAME (w->frame);
27388
27389 if (updated_row->full_width_p)
27390 max_x = (WINDOW_PIXEL_WIDTH (w)
27391 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27392 else
27393 max_x = window_box_width (w, updated_area);
27394 max_y = window_text_bottom_y (w);
27395
27396 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27397 of window. For TO_X > 0, truncate to end of drawing area. */
27398 if (to_x == 0)
27399 return;
27400 else if (to_x < 0)
27401 to_x = max_x;
27402 else
27403 to_x = min (to_x, max_x);
27404
27405 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27406
27407 /* Notice if the cursor will be cleared by this operation. */
27408 if (!updated_row->full_width_p)
27409 notice_overwritten_cursor (w, updated_area,
27410 w->output_cursor.x, -1,
27411 updated_row->y,
27412 MATRIX_ROW_BOTTOM_Y (updated_row));
27413
27414 from_x = w->output_cursor.x;
27415
27416 /* Translate to frame coordinates. */
27417 if (updated_row->full_width_p)
27418 {
27419 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27420 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27421 }
27422 else
27423 {
27424 int area_left = window_box_left (w, updated_area);
27425 from_x += area_left;
27426 to_x += area_left;
27427 }
27428
27429 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27430 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27431 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27432
27433 /* Prevent inadvertently clearing to end of the X window. */
27434 if (to_x > from_x && to_y > from_y)
27435 {
27436 block_input ();
27437 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27438 to_x - from_x, to_y - from_y);
27439 unblock_input ();
27440 }
27441 }
27442
27443 #endif /* HAVE_WINDOW_SYSTEM */
27444
27445
27446 \f
27447 /***********************************************************************
27448 Cursor types
27449 ***********************************************************************/
27450
27451 /* Value is the internal representation of the specified cursor type
27452 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27453 of the bar cursor. */
27454
27455 static enum text_cursor_kinds
27456 get_specified_cursor_type (Lisp_Object arg, int *width)
27457 {
27458 enum text_cursor_kinds type;
27459
27460 if (NILP (arg))
27461 return NO_CURSOR;
27462
27463 if (EQ (arg, Qbox))
27464 return FILLED_BOX_CURSOR;
27465
27466 if (EQ (arg, Qhollow))
27467 return HOLLOW_BOX_CURSOR;
27468
27469 if (EQ (arg, Qbar))
27470 {
27471 *width = 2;
27472 return BAR_CURSOR;
27473 }
27474
27475 if (CONSP (arg)
27476 && EQ (XCAR (arg), Qbar)
27477 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27478 {
27479 *width = XINT (XCDR (arg));
27480 return BAR_CURSOR;
27481 }
27482
27483 if (EQ (arg, Qhbar))
27484 {
27485 *width = 2;
27486 return HBAR_CURSOR;
27487 }
27488
27489 if (CONSP (arg)
27490 && EQ (XCAR (arg), Qhbar)
27491 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27492 {
27493 *width = XINT (XCDR (arg));
27494 return HBAR_CURSOR;
27495 }
27496
27497 /* Treat anything unknown as "hollow box cursor".
27498 It was bad to signal an error; people have trouble fixing
27499 .Xdefaults with Emacs, when it has something bad in it. */
27500 type = HOLLOW_BOX_CURSOR;
27501
27502 return type;
27503 }
27504
27505 /* Set the default cursor types for specified frame. */
27506 void
27507 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27508 {
27509 int width = 1;
27510 Lisp_Object tem;
27511
27512 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27513 FRAME_CURSOR_WIDTH (f) = width;
27514
27515 /* By default, set up the blink-off state depending on the on-state. */
27516
27517 tem = Fassoc (arg, Vblink_cursor_alist);
27518 if (!NILP (tem))
27519 {
27520 FRAME_BLINK_OFF_CURSOR (f)
27521 = get_specified_cursor_type (XCDR (tem), &width);
27522 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27523 }
27524 else
27525 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27526
27527 /* Make sure the cursor gets redrawn. */
27528 f->cursor_type_changed = 1;
27529 }
27530
27531
27532 #ifdef HAVE_WINDOW_SYSTEM
27533
27534 /* Return the cursor we want to be displayed in window W. Return
27535 width of bar/hbar cursor through WIDTH arg. Return with
27536 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27537 (i.e. if the `system caret' should track this cursor).
27538
27539 In a mini-buffer window, we want the cursor only to appear if we
27540 are reading input from this window. For the selected window, we
27541 want the cursor type given by the frame parameter or buffer local
27542 setting of cursor-type. If explicitly marked off, draw no cursor.
27543 In all other cases, we want a hollow box cursor. */
27544
27545 static enum text_cursor_kinds
27546 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27547 int *active_cursor)
27548 {
27549 struct frame *f = XFRAME (w->frame);
27550 struct buffer *b = XBUFFER (w->contents);
27551 int cursor_type = DEFAULT_CURSOR;
27552 Lisp_Object alt_cursor;
27553 int non_selected = 0;
27554
27555 *active_cursor = 1;
27556
27557 /* Echo area */
27558 if (cursor_in_echo_area
27559 && FRAME_HAS_MINIBUF_P (f)
27560 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27561 {
27562 if (w == XWINDOW (echo_area_window))
27563 {
27564 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27565 {
27566 *width = FRAME_CURSOR_WIDTH (f);
27567 return FRAME_DESIRED_CURSOR (f);
27568 }
27569 else
27570 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27571 }
27572
27573 *active_cursor = 0;
27574 non_selected = 1;
27575 }
27576
27577 /* Detect a nonselected window or nonselected frame. */
27578 else if (w != XWINDOW (f->selected_window)
27579 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27580 {
27581 *active_cursor = 0;
27582
27583 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27584 return NO_CURSOR;
27585
27586 non_selected = 1;
27587 }
27588
27589 /* Never display a cursor in a window in which cursor-type is nil. */
27590 if (NILP (BVAR (b, cursor_type)))
27591 return NO_CURSOR;
27592
27593 /* Get the normal cursor type for this window. */
27594 if (EQ (BVAR (b, cursor_type), Qt))
27595 {
27596 cursor_type = FRAME_DESIRED_CURSOR (f);
27597 *width = FRAME_CURSOR_WIDTH (f);
27598 }
27599 else
27600 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27601
27602 /* Use cursor-in-non-selected-windows instead
27603 for non-selected window or frame. */
27604 if (non_selected)
27605 {
27606 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27607 if (!EQ (Qt, alt_cursor))
27608 return get_specified_cursor_type (alt_cursor, width);
27609 /* t means modify the normal cursor type. */
27610 if (cursor_type == FILLED_BOX_CURSOR)
27611 cursor_type = HOLLOW_BOX_CURSOR;
27612 else if (cursor_type == BAR_CURSOR && *width > 1)
27613 --*width;
27614 return cursor_type;
27615 }
27616
27617 /* Use normal cursor if not blinked off. */
27618 if (!w->cursor_off_p)
27619 {
27620
27621 #ifdef HAVE_XWIDGETS
27622 if (glyph != NULL && glyph->type == XWIDGET_GLYPH){
27623 return NO_CURSOR;
27624 }
27625 #endif
27626 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27627 {
27628 if (cursor_type == FILLED_BOX_CURSOR)
27629 {
27630 /* Using a block cursor on large images can be very annoying.
27631 So use a hollow cursor for "large" images.
27632 If image is not transparent (no mask), also use hollow cursor. */
27633 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27634 if (img != NULL && IMAGEP (img->spec))
27635 {
27636 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27637 where N = size of default frame font size.
27638 This should cover most of the "tiny" icons people may use. */
27639 if (!img->mask
27640 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27641 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27642 cursor_type = HOLLOW_BOX_CURSOR;
27643 }
27644 }
27645 else if (cursor_type != NO_CURSOR)
27646 {
27647 /* Display current only supports BOX and HOLLOW cursors for images.
27648 So for now, unconditionally use a HOLLOW cursor when cursor is
27649 not a solid box cursor. */
27650 cursor_type = HOLLOW_BOX_CURSOR;
27651 }
27652 }
27653 return cursor_type;
27654 }
27655
27656 /* Cursor is blinked off, so determine how to "toggle" it. */
27657
27658 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27659 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27660 return get_specified_cursor_type (XCDR (alt_cursor), width);
27661
27662 /* Then see if frame has specified a specific blink off cursor type. */
27663 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27664 {
27665 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27666 return FRAME_BLINK_OFF_CURSOR (f);
27667 }
27668
27669 #if 0
27670 /* Some people liked having a permanently visible blinking cursor,
27671 while others had very strong opinions against it. So it was
27672 decided to remove it. KFS 2003-09-03 */
27673
27674 /* Finally perform built-in cursor blinking:
27675 filled box <-> hollow box
27676 wide [h]bar <-> narrow [h]bar
27677 narrow [h]bar <-> no cursor
27678 other type <-> no cursor */
27679
27680 if (cursor_type == FILLED_BOX_CURSOR)
27681 return HOLLOW_BOX_CURSOR;
27682
27683 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27684 {
27685 *width = 1;
27686 return cursor_type;
27687 }
27688 #endif
27689
27690 return NO_CURSOR;
27691 }
27692
27693
27694 /* Notice when the text cursor of window W has been completely
27695 overwritten by a drawing operation that outputs glyphs in AREA
27696 starting at X0 and ending at X1 in the line starting at Y0 and
27697 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27698 the rest of the line after X0 has been written. Y coordinates
27699 are window-relative. */
27700
27701 static void
27702 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27703 int x0, int x1, int y0, int y1)
27704 {
27705 int cx0, cx1, cy0, cy1;
27706 struct glyph_row *row;
27707
27708 if (!w->phys_cursor_on_p)
27709 return;
27710 if (area != TEXT_AREA)
27711 return;
27712
27713 if (w->phys_cursor.vpos < 0
27714 || w->phys_cursor.vpos >= w->current_matrix->nrows
27715 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27716 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27717 return;
27718
27719 if (row->cursor_in_fringe_p)
27720 {
27721 row->cursor_in_fringe_p = 0;
27722 draw_fringe_bitmap (w, row, row->reversed_p);
27723 w->phys_cursor_on_p = 0;
27724 return;
27725 }
27726
27727 cx0 = w->phys_cursor.x;
27728 cx1 = cx0 + w->phys_cursor_width;
27729 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27730 return;
27731
27732 /* The cursor image will be completely removed from the
27733 screen if the output area intersects the cursor area in
27734 y-direction. When we draw in [y0 y1[, and some part of
27735 the cursor is at y < y0, that part must have been drawn
27736 before. When scrolling, the cursor is erased before
27737 actually scrolling, so we don't come here. When not
27738 scrolling, the rows above the old cursor row must have
27739 changed, and in this case these rows must have written
27740 over the cursor image.
27741
27742 Likewise if part of the cursor is below y1, with the
27743 exception of the cursor being in the first blank row at
27744 the buffer and window end because update_text_area
27745 doesn't draw that row. (Except when it does, but
27746 that's handled in update_text_area.) */
27747
27748 cy0 = w->phys_cursor.y;
27749 cy1 = cy0 + w->phys_cursor_height;
27750 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27751 return;
27752
27753 w->phys_cursor_on_p = 0;
27754 }
27755
27756 #endif /* HAVE_WINDOW_SYSTEM */
27757
27758 \f
27759 /************************************************************************
27760 Mouse Face
27761 ************************************************************************/
27762
27763 #ifdef HAVE_WINDOW_SYSTEM
27764
27765 /* EXPORT for RIF:
27766 Fix the display of area AREA of overlapping row ROW in window W
27767 with respect to the overlapping part OVERLAPS. */
27768
27769 void
27770 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27771 enum glyph_row_area area, int overlaps)
27772 {
27773 int i, x;
27774
27775 block_input ();
27776
27777 x = 0;
27778 for (i = 0; i < row->used[area];)
27779 {
27780 if (row->glyphs[area][i].overlaps_vertically_p)
27781 {
27782 int start = i, start_x = x;
27783
27784 do
27785 {
27786 x += row->glyphs[area][i].pixel_width;
27787 ++i;
27788 }
27789 while (i < row->used[area]
27790 && row->glyphs[area][i].overlaps_vertically_p);
27791
27792 draw_glyphs (w, start_x, row, area,
27793 start, i,
27794 DRAW_NORMAL_TEXT, overlaps);
27795 }
27796 else
27797 {
27798 x += row->glyphs[area][i].pixel_width;
27799 ++i;
27800 }
27801 }
27802
27803 unblock_input ();
27804 }
27805
27806
27807 /* EXPORT:
27808 Draw the cursor glyph of window W in glyph row ROW. See the
27809 comment of draw_glyphs for the meaning of HL. */
27810
27811 void
27812 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27813 enum draw_glyphs_face hl)
27814 {
27815 /* If cursor hpos is out of bounds, don't draw garbage. This can
27816 happen in mini-buffer windows when switching between echo area
27817 glyphs and mini-buffer. */
27818 if ((row->reversed_p
27819 ? (w->phys_cursor.hpos >= 0)
27820 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27821 {
27822 int on_p = w->phys_cursor_on_p;
27823 int x1;
27824 int hpos = w->phys_cursor.hpos;
27825
27826 /* When the window is hscrolled, cursor hpos can legitimately be
27827 out of bounds, but we draw the cursor at the corresponding
27828 window margin in that case. */
27829 if (!row->reversed_p && hpos < 0)
27830 hpos = 0;
27831 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27832 hpos = row->used[TEXT_AREA] - 1;
27833
27834 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27835 hl, 0);
27836 w->phys_cursor_on_p = on_p;
27837
27838 if (hl == DRAW_CURSOR)
27839 w->phys_cursor_width = x1 - w->phys_cursor.x;
27840 /* When we erase the cursor, and ROW is overlapped by other
27841 rows, make sure that these overlapping parts of other rows
27842 are redrawn. */
27843 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27844 {
27845 w->phys_cursor_width = x1 - w->phys_cursor.x;
27846
27847 if (row > w->current_matrix->rows
27848 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27849 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27850 OVERLAPS_ERASED_CURSOR);
27851
27852 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27853 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27854 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27855 OVERLAPS_ERASED_CURSOR);
27856 }
27857 }
27858 }
27859
27860
27861 /* Erase the image of a cursor of window W from the screen. */
27862
27863 void
27864 erase_phys_cursor (struct window *w)
27865 {
27866 struct frame *f = XFRAME (w->frame);
27867 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27868 int hpos = w->phys_cursor.hpos;
27869 int vpos = w->phys_cursor.vpos;
27870 int mouse_face_here_p = 0;
27871 struct glyph_matrix *active_glyphs = w->current_matrix;
27872 struct glyph_row *cursor_row;
27873 struct glyph *cursor_glyph;
27874 enum draw_glyphs_face hl;
27875
27876 /* No cursor displayed or row invalidated => nothing to do on the
27877 screen. */
27878 if (w->phys_cursor_type == NO_CURSOR)
27879 goto mark_cursor_off;
27880
27881 /* VPOS >= active_glyphs->nrows means that window has been resized.
27882 Don't bother to erase the cursor. */
27883 if (vpos >= active_glyphs->nrows)
27884 goto mark_cursor_off;
27885
27886 /* If row containing cursor is marked invalid, there is nothing we
27887 can do. */
27888 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27889 if (!cursor_row->enabled_p)
27890 goto mark_cursor_off;
27891
27892 /* If line spacing is > 0, old cursor may only be partially visible in
27893 window after split-window. So adjust visible height. */
27894 cursor_row->visible_height = min (cursor_row->visible_height,
27895 window_text_bottom_y (w) - cursor_row->y);
27896
27897 /* If row is completely invisible, don't attempt to delete a cursor which
27898 isn't there. This can happen if cursor is at top of a window, and
27899 we switch to a buffer with a header line in that window. */
27900 if (cursor_row->visible_height <= 0)
27901 goto mark_cursor_off;
27902
27903 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27904 if (cursor_row->cursor_in_fringe_p)
27905 {
27906 cursor_row->cursor_in_fringe_p = 0;
27907 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27908 goto mark_cursor_off;
27909 }
27910
27911 /* This can happen when the new row is shorter than the old one.
27912 In this case, either draw_glyphs or clear_end_of_line
27913 should have cleared the cursor. Note that we wouldn't be
27914 able to erase the cursor in this case because we don't have a
27915 cursor glyph at hand. */
27916 if ((cursor_row->reversed_p
27917 ? (w->phys_cursor.hpos < 0)
27918 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27919 goto mark_cursor_off;
27920
27921 /* When the window is hscrolled, cursor hpos can legitimately be out
27922 of bounds, but we draw the cursor at the corresponding window
27923 margin in that case. */
27924 if (!cursor_row->reversed_p && hpos < 0)
27925 hpos = 0;
27926 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27927 hpos = cursor_row->used[TEXT_AREA] - 1;
27928
27929 /* If the cursor is in the mouse face area, redisplay that when
27930 we clear the cursor. */
27931 if (! NILP (hlinfo->mouse_face_window)
27932 && coords_in_mouse_face_p (w, hpos, vpos)
27933 /* Don't redraw the cursor's spot in mouse face if it is at the
27934 end of a line (on a newline). The cursor appears there, but
27935 mouse highlighting does not. */
27936 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27937 mouse_face_here_p = 1;
27938
27939 /* Maybe clear the display under the cursor. */
27940 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27941 {
27942 int x, y;
27943 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27944 int width;
27945
27946 cursor_glyph = get_phys_cursor_glyph (w);
27947 if (cursor_glyph == NULL)
27948 goto mark_cursor_off;
27949
27950 width = cursor_glyph->pixel_width;
27951 x = w->phys_cursor.x;
27952 if (x < 0)
27953 {
27954 width += x;
27955 x = 0;
27956 }
27957 width = min (width, window_box_width (w, TEXT_AREA) - x);
27958 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27959 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27960
27961 if (width > 0)
27962 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27963 }
27964
27965 /* Erase the cursor by redrawing the character underneath it. */
27966 if (mouse_face_here_p)
27967 hl = DRAW_MOUSE_FACE;
27968 else
27969 hl = DRAW_NORMAL_TEXT;
27970 draw_phys_cursor_glyph (w, cursor_row, hl);
27971
27972 mark_cursor_off:
27973 w->phys_cursor_on_p = 0;
27974 w->phys_cursor_type = NO_CURSOR;
27975 }
27976
27977
27978 /* EXPORT:
27979 Display or clear cursor of window W. If ON is zero, clear the
27980 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27981 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27982
27983 void
27984 display_and_set_cursor (struct window *w, bool on,
27985 int hpos, int vpos, int x, int y)
27986 {
27987 struct frame *f = XFRAME (w->frame);
27988 int new_cursor_type;
27989 int new_cursor_width;
27990 int active_cursor;
27991 struct glyph_row *glyph_row;
27992 struct glyph *glyph;
27993
27994 /* This is pointless on invisible frames, and dangerous on garbaged
27995 windows and frames; in the latter case, the frame or window may
27996 be in the midst of changing its size, and x and y may be off the
27997 window. */
27998 if (! FRAME_VISIBLE_P (f)
27999 || FRAME_GARBAGED_P (f)
28000 || vpos >= w->current_matrix->nrows
28001 || hpos >= w->current_matrix->matrix_w)
28002 return;
28003
28004 /* If cursor is off and we want it off, return quickly. */
28005 if (!on && !w->phys_cursor_on_p)
28006 return;
28007
28008 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28009 /* If cursor row is not enabled, we don't really know where to
28010 display the cursor. */
28011 if (!glyph_row->enabled_p)
28012 {
28013 w->phys_cursor_on_p = 0;
28014 return;
28015 }
28016
28017 glyph = NULL;
28018 if (!glyph_row->exact_window_width_line_p
28019 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28020 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28021
28022 eassert (input_blocked_p ());
28023
28024 /* Set new_cursor_type to the cursor we want to be displayed. */
28025 new_cursor_type = get_window_cursor_type (w, glyph,
28026 &new_cursor_width, &active_cursor);
28027
28028 /* If cursor is currently being shown and we don't want it to be or
28029 it is in the wrong place, or the cursor type is not what we want,
28030 erase it. */
28031 if (w->phys_cursor_on_p
28032 && (!on
28033 || w->phys_cursor.x != x
28034 || w->phys_cursor.y != y
28035 /* HPOS can be negative in R2L rows whose
28036 exact_window_width_line_p flag is set (i.e. their newline
28037 would "overflow into the fringe"). */
28038 || hpos < 0
28039 || new_cursor_type != w->phys_cursor_type
28040 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28041 && new_cursor_width != w->phys_cursor_width)))
28042 erase_phys_cursor (w);
28043
28044 /* Don't check phys_cursor_on_p here because that flag is only set
28045 to zero in some cases where we know that the cursor has been
28046 completely erased, to avoid the extra work of erasing the cursor
28047 twice. In other words, phys_cursor_on_p can be 1 and the cursor
28048 still not be visible, or it has only been partly erased. */
28049 if (on)
28050 {
28051 w->phys_cursor_ascent = glyph_row->ascent;
28052 w->phys_cursor_height = glyph_row->height;
28053
28054 /* Set phys_cursor_.* before x_draw_.* is called because some
28055 of them may need the information. */
28056 w->phys_cursor.x = x;
28057 w->phys_cursor.y = glyph_row->y;
28058 w->phys_cursor.hpos = hpos;
28059 w->phys_cursor.vpos = vpos;
28060 }
28061
28062 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28063 new_cursor_type, new_cursor_width,
28064 on, active_cursor);
28065 }
28066
28067
28068 /* Switch the display of W's cursor on or off, according to the value
28069 of ON. */
28070
28071 static void
28072 update_window_cursor (struct window *w, bool on)
28073 {
28074 /* Don't update cursor in windows whose frame is in the process
28075 of being deleted. */
28076 if (w->current_matrix)
28077 {
28078 int hpos = w->phys_cursor.hpos;
28079 int vpos = w->phys_cursor.vpos;
28080 struct glyph_row *row;
28081
28082 if (vpos >= w->current_matrix->nrows
28083 || hpos >= w->current_matrix->matrix_w)
28084 return;
28085
28086 row = MATRIX_ROW (w->current_matrix, vpos);
28087
28088 /* When the window is hscrolled, cursor hpos can legitimately be
28089 out of bounds, but we draw the cursor at the corresponding
28090 window margin in that case. */
28091 if (!row->reversed_p && hpos < 0)
28092 hpos = 0;
28093 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28094 hpos = row->used[TEXT_AREA] - 1;
28095
28096 block_input ();
28097 display_and_set_cursor (w, on, hpos, vpos,
28098 w->phys_cursor.x, w->phys_cursor.y);
28099 unblock_input ();
28100 }
28101 }
28102
28103
28104 /* Call update_window_cursor with parameter ON_P on all leaf windows
28105 in the window tree rooted at W. */
28106
28107 static void
28108 update_cursor_in_window_tree (struct window *w, bool on_p)
28109 {
28110 while (w)
28111 {
28112 if (WINDOWP (w->contents))
28113 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28114 else
28115 update_window_cursor (w, on_p);
28116
28117 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28118 }
28119 }
28120
28121
28122 /* EXPORT:
28123 Display the cursor on window W, or clear it, according to ON_P.
28124 Don't change the cursor's position. */
28125
28126 void
28127 x_update_cursor (struct frame *f, bool on_p)
28128 {
28129 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28130 }
28131
28132
28133 /* EXPORT:
28134 Clear the cursor of window W to background color, and mark the
28135 cursor as not shown. This is used when the text where the cursor
28136 is about to be rewritten. */
28137
28138 void
28139 x_clear_cursor (struct window *w)
28140 {
28141 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28142 update_window_cursor (w, 0);
28143 }
28144
28145 #endif /* HAVE_WINDOW_SYSTEM */
28146
28147 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28148 and MSDOS. */
28149 static void
28150 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28151 int start_hpos, int end_hpos,
28152 enum draw_glyphs_face draw)
28153 {
28154 #ifdef HAVE_WINDOW_SYSTEM
28155 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28156 {
28157 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28158 return;
28159 }
28160 #endif
28161 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28162 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28163 #endif
28164 }
28165
28166 /* Display the active region described by mouse_face_* according to DRAW. */
28167
28168 static void
28169 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28170 {
28171 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28172 struct frame *f = XFRAME (WINDOW_FRAME (w));
28173
28174 if (/* If window is in the process of being destroyed, don't bother
28175 to do anything. */
28176 w->current_matrix != NULL
28177 /* Don't update mouse highlight if hidden. */
28178 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28179 /* Recognize when we are called to operate on rows that don't exist
28180 anymore. This can happen when a window is split. */
28181 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28182 {
28183 int phys_cursor_on_p = w->phys_cursor_on_p;
28184 struct glyph_row *row, *first, *last;
28185
28186 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28187 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28188
28189 for (row = first; row <= last && row->enabled_p; ++row)
28190 {
28191 int start_hpos, end_hpos, start_x;
28192
28193 /* For all but the first row, the highlight starts at column 0. */
28194 if (row == first)
28195 {
28196 /* R2L rows have BEG and END in reversed order, but the
28197 screen drawing geometry is always left to right. So
28198 we need to mirror the beginning and end of the
28199 highlighted area in R2L rows. */
28200 if (!row->reversed_p)
28201 {
28202 start_hpos = hlinfo->mouse_face_beg_col;
28203 start_x = hlinfo->mouse_face_beg_x;
28204 }
28205 else if (row == last)
28206 {
28207 start_hpos = hlinfo->mouse_face_end_col;
28208 start_x = hlinfo->mouse_face_end_x;
28209 }
28210 else
28211 {
28212 start_hpos = 0;
28213 start_x = 0;
28214 }
28215 }
28216 else if (row->reversed_p && row == last)
28217 {
28218 start_hpos = hlinfo->mouse_face_end_col;
28219 start_x = hlinfo->mouse_face_end_x;
28220 }
28221 else
28222 {
28223 start_hpos = 0;
28224 start_x = 0;
28225 }
28226
28227 if (row == last)
28228 {
28229 if (!row->reversed_p)
28230 end_hpos = hlinfo->mouse_face_end_col;
28231 else if (row == first)
28232 end_hpos = hlinfo->mouse_face_beg_col;
28233 else
28234 {
28235 end_hpos = row->used[TEXT_AREA];
28236 if (draw == DRAW_NORMAL_TEXT)
28237 row->fill_line_p = 1; /* Clear to end of line */
28238 }
28239 }
28240 else if (row->reversed_p && row == first)
28241 end_hpos = hlinfo->mouse_face_beg_col;
28242 else
28243 {
28244 end_hpos = row->used[TEXT_AREA];
28245 if (draw == DRAW_NORMAL_TEXT)
28246 row->fill_line_p = 1; /* Clear to end of line */
28247 }
28248
28249 if (end_hpos > start_hpos)
28250 {
28251 draw_row_with_mouse_face (w, start_x, row,
28252 start_hpos, end_hpos, draw);
28253
28254 row->mouse_face_p
28255 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28256 }
28257 }
28258
28259 #ifdef HAVE_WINDOW_SYSTEM
28260 /* When we've written over the cursor, arrange for it to
28261 be displayed again. */
28262 if (FRAME_WINDOW_P (f)
28263 && phys_cursor_on_p && !w->phys_cursor_on_p)
28264 {
28265 int hpos = w->phys_cursor.hpos;
28266
28267 /* When the window is hscrolled, cursor hpos can legitimately be
28268 out of bounds, but we draw the cursor at the corresponding
28269 window margin in that case. */
28270 if (!row->reversed_p && hpos < 0)
28271 hpos = 0;
28272 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28273 hpos = row->used[TEXT_AREA] - 1;
28274
28275 block_input ();
28276 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
28277 w->phys_cursor.x, w->phys_cursor.y);
28278 unblock_input ();
28279 }
28280 #endif /* HAVE_WINDOW_SYSTEM */
28281 }
28282
28283 #ifdef HAVE_WINDOW_SYSTEM
28284 /* Change the mouse cursor. */
28285 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28286 {
28287 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28288 if (draw == DRAW_NORMAL_TEXT
28289 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28290 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28291 else
28292 #endif
28293 if (draw == DRAW_MOUSE_FACE)
28294 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28295 else
28296 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28297 }
28298 #endif /* HAVE_WINDOW_SYSTEM */
28299 }
28300
28301 /* EXPORT:
28302 Clear out the mouse-highlighted active region.
28303 Redraw it un-highlighted first. Value is non-zero if mouse
28304 face was actually drawn unhighlighted. */
28305
28306 int
28307 clear_mouse_face (Mouse_HLInfo *hlinfo)
28308 {
28309 int cleared = 0;
28310
28311 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
28312 {
28313 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28314 cleared = 1;
28315 }
28316
28317 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28318 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28319 hlinfo->mouse_face_window = Qnil;
28320 hlinfo->mouse_face_overlay = Qnil;
28321 return cleared;
28322 }
28323
28324 /* Return true if the coordinates HPOS and VPOS on windows W are
28325 within the mouse face on that window. */
28326 static bool
28327 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28328 {
28329 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28330
28331 /* Quickly resolve the easy cases. */
28332 if (!(WINDOWP (hlinfo->mouse_face_window)
28333 && XWINDOW (hlinfo->mouse_face_window) == w))
28334 return false;
28335 if (vpos < hlinfo->mouse_face_beg_row
28336 || vpos > hlinfo->mouse_face_end_row)
28337 return false;
28338 if (vpos > hlinfo->mouse_face_beg_row
28339 && vpos < hlinfo->mouse_face_end_row)
28340 return true;
28341
28342 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28343 {
28344 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28345 {
28346 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28347 return true;
28348 }
28349 else if ((vpos == hlinfo->mouse_face_beg_row
28350 && hpos >= hlinfo->mouse_face_beg_col)
28351 || (vpos == hlinfo->mouse_face_end_row
28352 && hpos < hlinfo->mouse_face_end_col))
28353 return true;
28354 }
28355 else
28356 {
28357 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28358 {
28359 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28360 return true;
28361 }
28362 else if ((vpos == hlinfo->mouse_face_beg_row
28363 && hpos <= hlinfo->mouse_face_beg_col)
28364 || (vpos == hlinfo->mouse_face_end_row
28365 && hpos > hlinfo->mouse_face_end_col))
28366 return true;
28367 }
28368 return false;
28369 }
28370
28371
28372 /* EXPORT:
28373 True if physical cursor of window W is within mouse face. */
28374
28375 bool
28376 cursor_in_mouse_face_p (struct window *w)
28377 {
28378 int hpos = w->phys_cursor.hpos;
28379 int vpos = w->phys_cursor.vpos;
28380 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28381
28382 /* When the window is hscrolled, cursor hpos can legitimately be out
28383 of bounds, but we draw the cursor at the corresponding window
28384 margin in that case. */
28385 if (!row->reversed_p && hpos < 0)
28386 hpos = 0;
28387 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28388 hpos = row->used[TEXT_AREA] - 1;
28389
28390 return coords_in_mouse_face_p (w, hpos, vpos);
28391 }
28392
28393
28394 \f
28395 /* Find the glyph rows START_ROW and END_ROW of window W that display
28396 characters between buffer positions START_CHARPOS and END_CHARPOS
28397 (excluding END_CHARPOS). DISP_STRING is a display string that
28398 covers these buffer positions. This is similar to
28399 row_containing_pos, but is more accurate when bidi reordering makes
28400 buffer positions change non-linearly with glyph rows. */
28401 static void
28402 rows_from_pos_range (struct window *w,
28403 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28404 Lisp_Object disp_string,
28405 struct glyph_row **start, struct glyph_row **end)
28406 {
28407 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28408 int last_y = window_text_bottom_y (w);
28409 struct glyph_row *row;
28410
28411 *start = NULL;
28412 *end = NULL;
28413
28414 while (!first->enabled_p
28415 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28416 first++;
28417
28418 /* Find the START row. */
28419 for (row = first;
28420 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28421 row++)
28422 {
28423 /* A row can potentially be the START row if the range of the
28424 characters it displays intersects the range
28425 [START_CHARPOS..END_CHARPOS). */
28426 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28427 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28428 /* See the commentary in row_containing_pos, for the
28429 explanation of the complicated way to check whether
28430 some position is beyond the end of the characters
28431 displayed by a row. */
28432 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28433 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28434 && !row->ends_at_zv_p
28435 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28436 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28437 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28438 && !row->ends_at_zv_p
28439 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28440 {
28441 /* Found a candidate row. Now make sure at least one of the
28442 glyphs it displays has a charpos from the range
28443 [START_CHARPOS..END_CHARPOS).
28444
28445 This is not obvious because bidi reordering could make
28446 buffer positions of a row be 1,2,3,102,101,100, and if we
28447 want to highlight characters in [50..60), we don't want
28448 this row, even though [50..60) does intersect [1..103),
28449 the range of character positions given by the row's start
28450 and end positions. */
28451 struct glyph *g = row->glyphs[TEXT_AREA];
28452 struct glyph *e = g + row->used[TEXT_AREA];
28453
28454 while (g < e)
28455 {
28456 if (((BUFFERP (g->object) || NILP (g->object))
28457 && start_charpos <= g->charpos && g->charpos < end_charpos)
28458 /* A glyph that comes from DISP_STRING is by
28459 definition to be highlighted. */
28460 || EQ (g->object, disp_string))
28461 *start = row;
28462 g++;
28463 }
28464 if (*start)
28465 break;
28466 }
28467 }
28468
28469 /* Find the END row. */
28470 if (!*start
28471 /* If the last row is partially visible, start looking for END
28472 from that row, instead of starting from FIRST. */
28473 && !(row->enabled_p
28474 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28475 row = first;
28476 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28477 {
28478 struct glyph_row *next = row + 1;
28479 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28480
28481 if (!next->enabled_p
28482 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28483 /* The first row >= START whose range of displayed characters
28484 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28485 is the row END + 1. */
28486 || (start_charpos < next_start
28487 && end_charpos < next_start)
28488 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28489 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28490 && !next->ends_at_zv_p
28491 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28492 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28493 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28494 && !next->ends_at_zv_p
28495 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28496 {
28497 *end = row;
28498 break;
28499 }
28500 else
28501 {
28502 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28503 but none of the characters it displays are in the range, it is
28504 also END + 1. */
28505 struct glyph *g = next->glyphs[TEXT_AREA];
28506 struct glyph *s = g;
28507 struct glyph *e = g + next->used[TEXT_AREA];
28508
28509 while (g < e)
28510 {
28511 if (((BUFFERP (g->object) || NILP (g->object))
28512 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28513 /* If the buffer position of the first glyph in
28514 the row is equal to END_CHARPOS, it means
28515 the last character to be highlighted is the
28516 newline of ROW, and we must consider NEXT as
28517 END, not END+1. */
28518 || (((!next->reversed_p && g == s)
28519 || (next->reversed_p && g == e - 1))
28520 && (g->charpos == end_charpos
28521 /* Special case for when NEXT is an
28522 empty line at ZV. */
28523 || (g->charpos == -1
28524 && !row->ends_at_zv_p
28525 && next_start == end_charpos)))))
28526 /* A glyph that comes from DISP_STRING is by
28527 definition to be highlighted. */
28528 || EQ (g->object, disp_string))
28529 break;
28530 g++;
28531 }
28532 if (g == e)
28533 {
28534 *end = row;
28535 break;
28536 }
28537 /* The first row that ends at ZV must be the last to be
28538 highlighted. */
28539 else if (next->ends_at_zv_p)
28540 {
28541 *end = next;
28542 break;
28543 }
28544 }
28545 }
28546 }
28547
28548 /* This function sets the mouse_face_* elements of HLINFO, assuming
28549 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28550 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28551 for the overlay or run of text properties specifying the mouse
28552 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28553 before-string and after-string that must also be highlighted.
28554 DISP_STRING, if non-nil, is a display string that may cover some
28555 or all of the highlighted text. */
28556
28557 static void
28558 mouse_face_from_buffer_pos (Lisp_Object window,
28559 Mouse_HLInfo *hlinfo,
28560 ptrdiff_t mouse_charpos,
28561 ptrdiff_t start_charpos,
28562 ptrdiff_t end_charpos,
28563 Lisp_Object before_string,
28564 Lisp_Object after_string,
28565 Lisp_Object disp_string)
28566 {
28567 struct window *w = XWINDOW (window);
28568 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28569 struct glyph_row *r1, *r2;
28570 struct glyph *glyph, *end;
28571 ptrdiff_t ignore, pos;
28572 int x;
28573
28574 eassert (NILP (disp_string) || STRINGP (disp_string));
28575 eassert (NILP (before_string) || STRINGP (before_string));
28576 eassert (NILP (after_string) || STRINGP (after_string));
28577
28578 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28579 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28580 if (r1 == NULL)
28581 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28582 /* If the before-string or display-string contains newlines,
28583 rows_from_pos_range skips to its last row. Move back. */
28584 if (!NILP (before_string) || !NILP (disp_string))
28585 {
28586 struct glyph_row *prev;
28587 while ((prev = r1 - 1, prev >= first)
28588 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28589 && prev->used[TEXT_AREA] > 0)
28590 {
28591 struct glyph *beg = prev->glyphs[TEXT_AREA];
28592 glyph = beg + prev->used[TEXT_AREA];
28593 while (--glyph >= beg && NILP (glyph->object));
28594 if (glyph < beg
28595 || !(EQ (glyph->object, before_string)
28596 || EQ (glyph->object, disp_string)))
28597 break;
28598 r1 = prev;
28599 }
28600 }
28601 if (r2 == NULL)
28602 {
28603 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28604 hlinfo->mouse_face_past_end = 1;
28605 }
28606 else if (!NILP (after_string))
28607 {
28608 /* If the after-string has newlines, advance to its last row. */
28609 struct glyph_row *next;
28610 struct glyph_row *last
28611 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28612
28613 for (next = r2 + 1;
28614 next <= last
28615 && next->used[TEXT_AREA] > 0
28616 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28617 ++next)
28618 r2 = next;
28619 }
28620 /* The rest of the display engine assumes that mouse_face_beg_row is
28621 either above mouse_face_end_row or identical to it. But with
28622 bidi-reordered continued lines, the row for START_CHARPOS could
28623 be below the row for END_CHARPOS. If so, swap the rows and store
28624 them in correct order. */
28625 if (r1->y > r2->y)
28626 {
28627 struct glyph_row *tem = r2;
28628
28629 r2 = r1;
28630 r1 = tem;
28631 }
28632
28633 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28634 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28635
28636 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28637 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28638 could be anywhere in the row and in any order. The strategy
28639 below is to find the leftmost and the rightmost glyph that
28640 belongs to either of these 3 strings, or whose position is
28641 between START_CHARPOS and END_CHARPOS, and highlight all the
28642 glyphs between those two. This may cover more than just the text
28643 between START_CHARPOS and END_CHARPOS if the range of characters
28644 strides the bidi level boundary, e.g. if the beginning is in R2L
28645 text while the end is in L2R text or vice versa. */
28646 if (!r1->reversed_p)
28647 {
28648 /* This row is in a left to right paragraph. Scan it left to
28649 right. */
28650 glyph = r1->glyphs[TEXT_AREA];
28651 end = glyph + r1->used[TEXT_AREA];
28652 x = r1->x;
28653
28654 /* Skip truncation glyphs at the start of the glyph row. */
28655 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28656 for (; glyph < end
28657 && NILP (glyph->object)
28658 && glyph->charpos < 0;
28659 ++glyph)
28660 x += glyph->pixel_width;
28661
28662 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28663 or DISP_STRING, and the first glyph from buffer whose
28664 position is between START_CHARPOS and END_CHARPOS. */
28665 for (; glyph < end
28666 && !NILP (glyph->object)
28667 && !EQ (glyph->object, disp_string)
28668 && !(BUFFERP (glyph->object)
28669 && (glyph->charpos >= start_charpos
28670 && glyph->charpos < end_charpos));
28671 ++glyph)
28672 {
28673 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28674 are present at buffer positions between START_CHARPOS and
28675 END_CHARPOS, or if they come from an overlay. */
28676 if (EQ (glyph->object, before_string))
28677 {
28678 pos = string_buffer_position (before_string,
28679 start_charpos);
28680 /* If pos == 0, it means before_string came from an
28681 overlay, not from a buffer position. */
28682 if (!pos || (pos >= start_charpos && pos < end_charpos))
28683 break;
28684 }
28685 else if (EQ (glyph->object, after_string))
28686 {
28687 pos = string_buffer_position (after_string, end_charpos);
28688 if (!pos || (pos >= start_charpos && pos < end_charpos))
28689 break;
28690 }
28691 x += glyph->pixel_width;
28692 }
28693 hlinfo->mouse_face_beg_x = x;
28694 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28695 }
28696 else
28697 {
28698 /* This row is in a right to left paragraph. Scan it right to
28699 left. */
28700 struct glyph *g;
28701
28702 end = r1->glyphs[TEXT_AREA] - 1;
28703 glyph = end + r1->used[TEXT_AREA];
28704
28705 /* Skip truncation glyphs at the start of the glyph row. */
28706 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28707 for (; glyph > end
28708 && NILP (glyph->object)
28709 && glyph->charpos < 0;
28710 --glyph)
28711 ;
28712
28713 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28714 or DISP_STRING, and the first glyph from buffer whose
28715 position is between START_CHARPOS and END_CHARPOS. */
28716 for (; glyph > end
28717 && !NILP (glyph->object)
28718 && !EQ (glyph->object, disp_string)
28719 && !(BUFFERP (glyph->object)
28720 && (glyph->charpos >= start_charpos
28721 && glyph->charpos < end_charpos));
28722 --glyph)
28723 {
28724 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28725 are present at buffer positions between START_CHARPOS and
28726 END_CHARPOS, or if they come from an overlay. */
28727 if (EQ (glyph->object, before_string))
28728 {
28729 pos = string_buffer_position (before_string, start_charpos);
28730 /* If pos == 0, it means before_string came from an
28731 overlay, not from a buffer position. */
28732 if (!pos || (pos >= start_charpos && pos < end_charpos))
28733 break;
28734 }
28735 else if (EQ (glyph->object, after_string))
28736 {
28737 pos = string_buffer_position (after_string, end_charpos);
28738 if (!pos || (pos >= start_charpos && pos < end_charpos))
28739 break;
28740 }
28741 }
28742
28743 glyph++; /* first glyph to the right of the highlighted area */
28744 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28745 x += g->pixel_width;
28746 hlinfo->mouse_face_beg_x = x;
28747 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28748 }
28749
28750 /* If the highlight ends in a different row, compute GLYPH and END
28751 for the end row. Otherwise, reuse the values computed above for
28752 the row where the highlight begins. */
28753 if (r2 != r1)
28754 {
28755 if (!r2->reversed_p)
28756 {
28757 glyph = r2->glyphs[TEXT_AREA];
28758 end = glyph + r2->used[TEXT_AREA];
28759 x = r2->x;
28760 }
28761 else
28762 {
28763 end = r2->glyphs[TEXT_AREA] - 1;
28764 glyph = end + r2->used[TEXT_AREA];
28765 }
28766 }
28767
28768 if (!r2->reversed_p)
28769 {
28770 /* Skip truncation and continuation glyphs near the end of the
28771 row, and also blanks and stretch glyphs inserted by
28772 extend_face_to_end_of_line. */
28773 while (end > glyph
28774 && NILP ((end - 1)->object))
28775 --end;
28776 /* Scan the rest of the glyph row from the end, looking for the
28777 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28778 DISP_STRING, or whose position is between START_CHARPOS
28779 and END_CHARPOS */
28780 for (--end;
28781 end > glyph
28782 && !NILP (end->object)
28783 && !EQ (end->object, disp_string)
28784 && !(BUFFERP (end->object)
28785 && (end->charpos >= start_charpos
28786 && end->charpos < end_charpos));
28787 --end)
28788 {
28789 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28790 are present at buffer positions between START_CHARPOS and
28791 END_CHARPOS, or if they come from an overlay. */
28792 if (EQ (end->object, before_string))
28793 {
28794 pos = string_buffer_position (before_string, start_charpos);
28795 if (!pos || (pos >= start_charpos && pos < end_charpos))
28796 break;
28797 }
28798 else if (EQ (end->object, after_string))
28799 {
28800 pos = string_buffer_position (after_string, end_charpos);
28801 if (!pos || (pos >= start_charpos && pos < end_charpos))
28802 break;
28803 }
28804 }
28805 /* Find the X coordinate of the last glyph to be highlighted. */
28806 for (; glyph <= end; ++glyph)
28807 x += glyph->pixel_width;
28808
28809 hlinfo->mouse_face_end_x = x;
28810 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28811 }
28812 else
28813 {
28814 /* Skip truncation and continuation glyphs near the end of the
28815 row, and also blanks and stretch glyphs inserted by
28816 extend_face_to_end_of_line. */
28817 x = r2->x;
28818 end++;
28819 while (end < glyph
28820 && NILP (end->object))
28821 {
28822 x += end->pixel_width;
28823 ++end;
28824 }
28825 /* Scan the rest of the glyph row from the end, looking for the
28826 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28827 DISP_STRING, or whose position is between START_CHARPOS
28828 and END_CHARPOS */
28829 for ( ;
28830 end < glyph
28831 && !NILP (end->object)
28832 && !EQ (end->object, disp_string)
28833 && !(BUFFERP (end->object)
28834 && (end->charpos >= start_charpos
28835 && end->charpos < end_charpos));
28836 ++end)
28837 {
28838 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28839 are present at buffer positions between START_CHARPOS and
28840 END_CHARPOS, or if they come from an overlay. */
28841 if (EQ (end->object, before_string))
28842 {
28843 pos = string_buffer_position (before_string, start_charpos);
28844 if (!pos || (pos >= start_charpos && pos < end_charpos))
28845 break;
28846 }
28847 else if (EQ (end->object, after_string))
28848 {
28849 pos = string_buffer_position (after_string, end_charpos);
28850 if (!pos || (pos >= start_charpos && pos < end_charpos))
28851 break;
28852 }
28853 x += end->pixel_width;
28854 }
28855 /* If we exited the above loop because we arrived at the last
28856 glyph of the row, and its buffer position is still not in
28857 range, it means the last character in range is the preceding
28858 newline. Bump the end column and x values to get past the
28859 last glyph. */
28860 if (end == glyph
28861 && BUFFERP (end->object)
28862 && (end->charpos < start_charpos
28863 || end->charpos >= end_charpos))
28864 {
28865 x += end->pixel_width;
28866 ++end;
28867 }
28868 hlinfo->mouse_face_end_x = x;
28869 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28870 }
28871
28872 hlinfo->mouse_face_window = window;
28873 hlinfo->mouse_face_face_id
28874 = face_at_buffer_position (w, mouse_charpos, &ignore,
28875 mouse_charpos + 1,
28876 !hlinfo->mouse_face_hidden, -1);
28877 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28878 }
28879
28880 /* The following function is not used anymore (replaced with
28881 mouse_face_from_string_pos), but I leave it here for the time
28882 being, in case someone would. */
28883
28884 #if 0 /* not used */
28885
28886 /* Find the position of the glyph for position POS in OBJECT in
28887 window W's current matrix, and return in *X, *Y the pixel
28888 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28889
28890 RIGHT_P non-zero means return the position of the right edge of the
28891 glyph, RIGHT_P zero means return the left edge position.
28892
28893 If no glyph for POS exists in the matrix, return the position of
28894 the glyph with the next smaller position that is in the matrix, if
28895 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28896 exists in the matrix, return the position of the glyph with the
28897 next larger position in OBJECT.
28898
28899 Value is non-zero if a glyph was found. */
28900
28901 static int
28902 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28903 int *hpos, int *vpos, int *x, int *y, int right_p)
28904 {
28905 int yb = window_text_bottom_y (w);
28906 struct glyph_row *r;
28907 struct glyph *best_glyph = NULL;
28908 struct glyph_row *best_row = NULL;
28909 int best_x = 0;
28910
28911 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28912 r->enabled_p && r->y < yb;
28913 ++r)
28914 {
28915 struct glyph *g = r->glyphs[TEXT_AREA];
28916 struct glyph *e = g + r->used[TEXT_AREA];
28917 int gx;
28918
28919 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28920 if (EQ (g->object, object))
28921 {
28922 if (g->charpos == pos)
28923 {
28924 best_glyph = g;
28925 best_x = gx;
28926 best_row = r;
28927 goto found;
28928 }
28929 else if (best_glyph == NULL
28930 || ((eabs (g->charpos - pos)
28931 < eabs (best_glyph->charpos - pos))
28932 && (right_p
28933 ? g->charpos < pos
28934 : g->charpos > pos)))
28935 {
28936 best_glyph = g;
28937 best_x = gx;
28938 best_row = r;
28939 }
28940 }
28941 }
28942
28943 found:
28944
28945 if (best_glyph)
28946 {
28947 *x = best_x;
28948 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28949
28950 if (right_p)
28951 {
28952 *x += best_glyph->pixel_width;
28953 ++*hpos;
28954 }
28955
28956 *y = best_row->y;
28957 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28958 }
28959
28960 return best_glyph != NULL;
28961 }
28962 #endif /* not used */
28963
28964 /* Find the positions of the first and the last glyphs in window W's
28965 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28966 (assumed to be a string), and return in HLINFO's mouse_face_*
28967 members the pixel and column/row coordinates of those glyphs. */
28968
28969 static void
28970 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28971 Lisp_Object object,
28972 ptrdiff_t startpos, ptrdiff_t endpos)
28973 {
28974 int yb = window_text_bottom_y (w);
28975 struct glyph_row *r;
28976 struct glyph *g, *e;
28977 int gx;
28978 int found = 0;
28979
28980 /* Find the glyph row with at least one position in the range
28981 [STARTPOS..ENDPOS), and the first glyph in that row whose
28982 position belongs to that range. */
28983 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28984 r->enabled_p && r->y < yb;
28985 ++r)
28986 {
28987 if (!r->reversed_p)
28988 {
28989 g = r->glyphs[TEXT_AREA];
28990 e = g + r->used[TEXT_AREA];
28991 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28992 if (EQ (g->object, object)
28993 && startpos <= g->charpos && g->charpos < endpos)
28994 {
28995 hlinfo->mouse_face_beg_row
28996 = MATRIX_ROW_VPOS (r, w->current_matrix);
28997 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28998 hlinfo->mouse_face_beg_x = gx;
28999 found = 1;
29000 break;
29001 }
29002 }
29003 else
29004 {
29005 struct glyph *g1;
29006
29007 e = r->glyphs[TEXT_AREA];
29008 g = e + r->used[TEXT_AREA];
29009 for ( ; g > e; --g)
29010 if (EQ ((g-1)->object, object)
29011 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29012 {
29013 hlinfo->mouse_face_beg_row
29014 = MATRIX_ROW_VPOS (r, w->current_matrix);
29015 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29016 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29017 gx += g1->pixel_width;
29018 hlinfo->mouse_face_beg_x = gx;
29019 found = 1;
29020 break;
29021 }
29022 }
29023 if (found)
29024 break;
29025 }
29026
29027 if (!found)
29028 return;
29029
29030 /* Starting with the next row, look for the first row which does NOT
29031 include any glyphs whose positions are in the range. */
29032 for (++r; r->enabled_p && r->y < yb; ++r)
29033 {
29034 g = r->glyphs[TEXT_AREA];
29035 e = g + r->used[TEXT_AREA];
29036 found = 0;
29037 for ( ; g < e; ++g)
29038 if (EQ (g->object, object)
29039 && startpos <= g->charpos && g->charpos < endpos)
29040 {
29041 found = 1;
29042 break;
29043 }
29044 if (!found)
29045 break;
29046 }
29047
29048 /* The highlighted region ends on the previous row. */
29049 r--;
29050
29051 /* Set the end row. */
29052 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29053
29054 /* Compute and set the end column and the end column's horizontal
29055 pixel coordinate. */
29056 if (!r->reversed_p)
29057 {
29058 g = r->glyphs[TEXT_AREA];
29059 e = g + r->used[TEXT_AREA];
29060 for ( ; e > g; --e)
29061 if (EQ ((e-1)->object, object)
29062 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29063 break;
29064 hlinfo->mouse_face_end_col = e - g;
29065
29066 for (gx = r->x; g < e; ++g)
29067 gx += g->pixel_width;
29068 hlinfo->mouse_face_end_x = gx;
29069 }
29070 else
29071 {
29072 e = r->glyphs[TEXT_AREA];
29073 g = e + r->used[TEXT_AREA];
29074 for (gx = r->x ; e < g; ++e)
29075 {
29076 if (EQ (e->object, object)
29077 && startpos <= e->charpos && e->charpos < endpos)
29078 break;
29079 gx += e->pixel_width;
29080 }
29081 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29082 hlinfo->mouse_face_end_x = gx;
29083 }
29084 }
29085
29086 #ifdef HAVE_WINDOW_SYSTEM
29087
29088 /* See if position X, Y is within a hot-spot of an image. */
29089
29090 static int
29091 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29092 {
29093 if (!CONSP (hot_spot))
29094 return 0;
29095
29096 if (EQ (XCAR (hot_spot), Qrect))
29097 {
29098 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29099 Lisp_Object rect = XCDR (hot_spot);
29100 Lisp_Object tem;
29101 if (!CONSP (rect))
29102 return 0;
29103 if (!CONSP (XCAR (rect)))
29104 return 0;
29105 if (!CONSP (XCDR (rect)))
29106 return 0;
29107 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29108 return 0;
29109 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29110 return 0;
29111 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29112 return 0;
29113 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29114 return 0;
29115 return 1;
29116 }
29117 else if (EQ (XCAR (hot_spot), Qcircle))
29118 {
29119 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29120 Lisp_Object circ = XCDR (hot_spot);
29121 Lisp_Object lr, lx0, ly0;
29122 if (CONSP (circ)
29123 && CONSP (XCAR (circ))
29124 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29125 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29126 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29127 {
29128 double r = XFLOATINT (lr);
29129 double dx = XINT (lx0) - x;
29130 double dy = XINT (ly0) - y;
29131 return (dx * dx + dy * dy <= r * r);
29132 }
29133 }
29134 else if (EQ (XCAR (hot_spot), Qpoly))
29135 {
29136 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29137 if (VECTORP (XCDR (hot_spot)))
29138 {
29139 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29140 Lisp_Object *poly = v->contents;
29141 ptrdiff_t n = v->header.size;
29142 ptrdiff_t i;
29143 int inside = 0;
29144 Lisp_Object lx, ly;
29145 int x0, y0;
29146
29147 /* Need an even number of coordinates, and at least 3 edges. */
29148 if (n < 6 || n & 1)
29149 return 0;
29150
29151 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29152 If count is odd, we are inside polygon. Pixels on edges
29153 may or may not be included depending on actual geometry of the
29154 polygon. */
29155 if ((lx = poly[n-2], !INTEGERP (lx))
29156 || (ly = poly[n-1], !INTEGERP (lx)))
29157 return 0;
29158 x0 = XINT (lx), y0 = XINT (ly);
29159 for (i = 0; i < n; i += 2)
29160 {
29161 int x1 = x0, y1 = y0;
29162 if ((lx = poly[i], !INTEGERP (lx))
29163 || (ly = poly[i+1], !INTEGERP (ly)))
29164 return 0;
29165 x0 = XINT (lx), y0 = XINT (ly);
29166
29167 /* Does this segment cross the X line? */
29168 if (x0 >= x)
29169 {
29170 if (x1 >= x)
29171 continue;
29172 }
29173 else if (x1 < x)
29174 continue;
29175 if (y > y0 && y > y1)
29176 continue;
29177 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29178 inside = !inside;
29179 }
29180 return inside;
29181 }
29182 }
29183 return 0;
29184 }
29185
29186 Lisp_Object
29187 find_hot_spot (Lisp_Object map, int x, int y)
29188 {
29189 while (CONSP (map))
29190 {
29191 if (CONSP (XCAR (map))
29192 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29193 return XCAR (map);
29194 map = XCDR (map);
29195 }
29196
29197 return Qnil;
29198 }
29199
29200 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29201 3, 3, 0,
29202 doc: /* Lookup in image map MAP coordinates X and Y.
29203 An image map is an alist where each element has the format (AREA ID PLIST).
29204 An AREA is specified as either a rectangle, a circle, or a polygon:
29205 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29206 pixel coordinates of the upper left and bottom right corners.
29207 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29208 and the radius of the circle; r may be a float or integer.
29209 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29210 vector describes one corner in the polygon.
29211 Returns the alist element for the first matching AREA in MAP. */)
29212 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29213 {
29214 if (NILP (map))
29215 return Qnil;
29216
29217 CHECK_NUMBER (x);
29218 CHECK_NUMBER (y);
29219
29220 return find_hot_spot (map,
29221 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29222 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29223 }
29224
29225
29226 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29227 static void
29228 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29229 {
29230 /* Do not change cursor shape while dragging mouse. */
29231 if (!NILP (do_mouse_tracking))
29232 return;
29233
29234 if (!NILP (pointer))
29235 {
29236 if (EQ (pointer, Qarrow))
29237 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29238 else if (EQ (pointer, Qhand))
29239 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29240 else if (EQ (pointer, Qtext))
29241 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29242 else if (EQ (pointer, intern ("hdrag")))
29243 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29244 else if (EQ (pointer, intern ("nhdrag")))
29245 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29246 #ifdef HAVE_X_WINDOWS
29247 else if (EQ (pointer, intern ("vdrag")))
29248 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29249 #endif
29250 else if (EQ (pointer, intern ("hourglass")))
29251 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29252 else if (EQ (pointer, Qmodeline))
29253 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29254 else
29255 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29256 }
29257
29258 if (cursor != No_Cursor)
29259 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29260 }
29261
29262 #endif /* HAVE_WINDOW_SYSTEM */
29263
29264 /* Take proper action when mouse has moved to the mode or header line
29265 or marginal area AREA of window W, x-position X and y-position Y.
29266 X is relative to the start of the text display area of W, so the
29267 width of bitmap areas and scroll bars must be subtracted to get a
29268 position relative to the start of the mode line. */
29269
29270 static void
29271 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29272 enum window_part area)
29273 {
29274 struct window *w = XWINDOW (window);
29275 struct frame *f = XFRAME (w->frame);
29276 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29277 #ifdef HAVE_WINDOW_SYSTEM
29278 Display_Info *dpyinfo;
29279 #endif
29280 Cursor cursor = No_Cursor;
29281 Lisp_Object pointer = Qnil;
29282 int dx, dy, width, height;
29283 ptrdiff_t charpos;
29284 Lisp_Object string, object = Qnil;
29285 Lisp_Object pos IF_LINT (= Qnil), help;
29286
29287 Lisp_Object mouse_face;
29288 int original_x_pixel = x;
29289 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29290 struct glyph_row *row IF_LINT (= 0);
29291
29292 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29293 {
29294 int x0;
29295 struct glyph *end;
29296
29297 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29298 returns them in row/column units! */
29299 string = mode_line_string (w, area, &x, &y, &charpos,
29300 &object, &dx, &dy, &width, &height);
29301
29302 row = (area == ON_MODE_LINE
29303 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29304 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29305
29306 /* Find the glyph under the mouse pointer. */
29307 if (row->mode_line_p && row->enabled_p)
29308 {
29309 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29310 end = glyph + row->used[TEXT_AREA];
29311
29312 for (x0 = original_x_pixel;
29313 glyph < end && x0 >= glyph->pixel_width;
29314 ++glyph)
29315 x0 -= glyph->pixel_width;
29316
29317 if (glyph >= end)
29318 glyph = NULL;
29319 }
29320 }
29321 else
29322 {
29323 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29324 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29325 returns them in row/column units! */
29326 string = marginal_area_string (w, area, &x, &y, &charpos,
29327 &object, &dx, &dy, &width, &height);
29328 }
29329
29330 help = Qnil;
29331
29332 #ifdef HAVE_WINDOW_SYSTEM
29333 if (IMAGEP (object))
29334 {
29335 Lisp_Object image_map, hotspot;
29336 if ((image_map = Fplist_get (XCDR (object), QCmap),
29337 !NILP (image_map))
29338 && (hotspot = find_hot_spot (image_map, dx, dy),
29339 CONSP (hotspot))
29340 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29341 {
29342 Lisp_Object plist;
29343
29344 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29345 If so, we could look for mouse-enter, mouse-leave
29346 properties in PLIST (and do something...). */
29347 hotspot = XCDR (hotspot);
29348 if (CONSP (hotspot)
29349 && (plist = XCAR (hotspot), CONSP (plist)))
29350 {
29351 pointer = Fplist_get (plist, Qpointer);
29352 if (NILP (pointer))
29353 pointer = Qhand;
29354 help = Fplist_get (plist, Qhelp_echo);
29355 if (!NILP (help))
29356 {
29357 help_echo_string = help;
29358 XSETWINDOW (help_echo_window, w);
29359 help_echo_object = w->contents;
29360 help_echo_pos = charpos;
29361 }
29362 }
29363 }
29364 if (NILP (pointer))
29365 pointer = Fplist_get (XCDR (object), QCpointer);
29366 }
29367 #endif /* HAVE_WINDOW_SYSTEM */
29368
29369 if (STRINGP (string))
29370 pos = make_number (charpos);
29371
29372 /* Set the help text and mouse pointer. If the mouse is on a part
29373 of the mode line without any text (e.g. past the right edge of
29374 the mode line text), use the default help text and pointer. */
29375 if (STRINGP (string) || area == ON_MODE_LINE)
29376 {
29377 /* Arrange to display the help by setting the global variables
29378 help_echo_string, help_echo_object, and help_echo_pos. */
29379 if (NILP (help))
29380 {
29381 if (STRINGP (string))
29382 help = Fget_text_property (pos, Qhelp_echo, string);
29383
29384 if (!NILP (help))
29385 {
29386 help_echo_string = help;
29387 XSETWINDOW (help_echo_window, w);
29388 help_echo_object = string;
29389 help_echo_pos = charpos;
29390 }
29391 else if (area == ON_MODE_LINE)
29392 {
29393 Lisp_Object default_help
29394 = buffer_local_value (Qmode_line_default_help_echo,
29395 w->contents);
29396
29397 if (STRINGP (default_help))
29398 {
29399 help_echo_string = default_help;
29400 XSETWINDOW (help_echo_window, w);
29401 help_echo_object = Qnil;
29402 help_echo_pos = -1;
29403 }
29404 }
29405 }
29406
29407 #ifdef HAVE_WINDOW_SYSTEM
29408 /* Change the mouse pointer according to what is under it. */
29409 if (FRAME_WINDOW_P (f))
29410 {
29411 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29412 || minibuf_level
29413 || NILP (Vresize_mini_windows));
29414
29415 dpyinfo = FRAME_DISPLAY_INFO (f);
29416 if (STRINGP (string))
29417 {
29418 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29419
29420 if (NILP (pointer))
29421 pointer = Fget_text_property (pos, Qpointer, string);
29422
29423 /* Change the mouse pointer according to what is under X/Y. */
29424 if (NILP (pointer)
29425 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29426 {
29427 Lisp_Object map;
29428 map = Fget_text_property (pos, Qlocal_map, string);
29429 if (!KEYMAPP (map))
29430 map = Fget_text_property (pos, Qkeymap, string);
29431 if (!KEYMAPP (map) && draggable)
29432 cursor = dpyinfo->vertical_scroll_bar_cursor;
29433 }
29434 }
29435 else if (draggable)
29436 /* Default mode-line pointer. */
29437 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29438 }
29439 #endif
29440 }
29441
29442 /* Change the mouse face according to what is under X/Y. */
29443 if (STRINGP (string))
29444 {
29445 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29446 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29447 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29448 && glyph)
29449 {
29450 Lisp_Object b, e;
29451
29452 struct glyph * tmp_glyph;
29453
29454 int gpos;
29455 int gseq_length;
29456 int total_pixel_width;
29457 ptrdiff_t begpos, endpos, ignore;
29458
29459 int vpos, hpos;
29460
29461 b = Fprevious_single_property_change (make_number (charpos + 1),
29462 Qmouse_face, string, Qnil);
29463 if (NILP (b))
29464 begpos = 0;
29465 else
29466 begpos = XINT (b);
29467
29468 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29469 if (NILP (e))
29470 endpos = SCHARS (string);
29471 else
29472 endpos = XINT (e);
29473
29474 /* Calculate the glyph position GPOS of GLYPH in the
29475 displayed string, relative to the beginning of the
29476 highlighted part of the string.
29477
29478 Note: GPOS is different from CHARPOS. CHARPOS is the
29479 position of GLYPH in the internal string object. A mode
29480 line string format has structures which are converted to
29481 a flattened string by the Emacs Lisp interpreter. The
29482 internal string is an element of those structures. The
29483 displayed string is the flattened string. */
29484 tmp_glyph = row_start_glyph;
29485 while (tmp_glyph < glyph
29486 && (!(EQ (tmp_glyph->object, glyph->object)
29487 && begpos <= tmp_glyph->charpos
29488 && tmp_glyph->charpos < endpos)))
29489 tmp_glyph++;
29490 gpos = glyph - tmp_glyph;
29491
29492 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29493 the highlighted part of the displayed string to which
29494 GLYPH belongs. Note: GSEQ_LENGTH is different from
29495 SCHARS (STRING), because the latter returns the length of
29496 the internal string. */
29497 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29498 tmp_glyph > glyph
29499 && (!(EQ (tmp_glyph->object, glyph->object)
29500 && begpos <= tmp_glyph->charpos
29501 && tmp_glyph->charpos < endpos));
29502 tmp_glyph--)
29503 ;
29504 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29505
29506 /* Calculate the total pixel width of all the glyphs between
29507 the beginning of the highlighted area and GLYPH. */
29508 total_pixel_width = 0;
29509 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29510 total_pixel_width += tmp_glyph->pixel_width;
29511
29512 /* Pre calculation of re-rendering position. Note: X is in
29513 column units here, after the call to mode_line_string or
29514 marginal_area_string. */
29515 hpos = x - gpos;
29516 vpos = (area == ON_MODE_LINE
29517 ? (w->current_matrix)->nrows - 1
29518 : 0);
29519
29520 /* If GLYPH's position is included in the region that is
29521 already drawn in mouse face, we have nothing to do. */
29522 if ( EQ (window, hlinfo->mouse_face_window)
29523 && (!row->reversed_p
29524 ? (hlinfo->mouse_face_beg_col <= hpos
29525 && hpos < hlinfo->mouse_face_end_col)
29526 /* In R2L rows we swap BEG and END, see below. */
29527 : (hlinfo->mouse_face_end_col <= hpos
29528 && hpos < hlinfo->mouse_face_beg_col))
29529 && hlinfo->mouse_face_beg_row == vpos )
29530 return;
29531
29532 if (clear_mouse_face (hlinfo))
29533 cursor = No_Cursor;
29534
29535 if (!row->reversed_p)
29536 {
29537 hlinfo->mouse_face_beg_col = hpos;
29538 hlinfo->mouse_face_beg_x = original_x_pixel
29539 - (total_pixel_width + dx);
29540 hlinfo->mouse_face_end_col = hpos + gseq_length;
29541 hlinfo->mouse_face_end_x = 0;
29542 }
29543 else
29544 {
29545 /* In R2L rows, show_mouse_face expects BEG and END
29546 coordinates to be swapped. */
29547 hlinfo->mouse_face_end_col = hpos;
29548 hlinfo->mouse_face_end_x = original_x_pixel
29549 - (total_pixel_width + dx);
29550 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29551 hlinfo->mouse_face_beg_x = 0;
29552 }
29553
29554 hlinfo->mouse_face_beg_row = vpos;
29555 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29556 hlinfo->mouse_face_past_end = 0;
29557 hlinfo->mouse_face_window = window;
29558
29559 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29560 charpos,
29561 0, &ignore,
29562 glyph->face_id,
29563 true);
29564 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29565
29566 if (NILP (pointer))
29567 pointer = Qhand;
29568 }
29569 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29570 clear_mouse_face (hlinfo);
29571 }
29572 #ifdef HAVE_WINDOW_SYSTEM
29573 if (FRAME_WINDOW_P (f))
29574 define_frame_cursor1 (f, cursor, pointer);
29575 #endif
29576 }
29577
29578
29579 /* EXPORT:
29580 Take proper action when the mouse has moved to position X, Y on
29581 frame F with regards to highlighting portions of display that have
29582 mouse-face properties. Also de-highlight portions of display where
29583 the mouse was before, set the mouse pointer shape as appropriate
29584 for the mouse coordinates, and activate help echo (tooltips).
29585 X and Y can be negative or out of range. */
29586
29587 void
29588 note_mouse_highlight (struct frame *f, int x, int y)
29589 {
29590 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29591 enum window_part part = ON_NOTHING;
29592 Lisp_Object window;
29593 struct window *w;
29594 Cursor cursor = No_Cursor;
29595 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29596 struct buffer *b;
29597
29598 /* When a menu is active, don't highlight because this looks odd. */
29599 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29600 if (popup_activated ())
29601 return;
29602 #endif
29603
29604 if (!f->glyphs_initialized_p
29605 || f->pointer_invisible)
29606 return;
29607
29608 hlinfo->mouse_face_mouse_x = x;
29609 hlinfo->mouse_face_mouse_y = y;
29610 hlinfo->mouse_face_mouse_frame = f;
29611
29612 if (hlinfo->mouse_face_defer)
29613 return;
29614
29615 /* Which window is that in? */
29616 window = window_from_coordinates (f, x, y, &part, 1);
29617
29618 /* If displaying active text in another window, clear that. */
29619 if (! EQ (window, hlinfo->mouse_face_window)
29620 /* Also clear if we move out of text area in same window. */
29621 || (!NILP (hlinfo->mouse_face_window)
29622 && !NILP (window)
29623 && part != ON_TEXT
29624 && part != ON_MODE_LINE
29625 && part != ON_HEADER_LINE))
29626 clear_mouse_face (hlinfo);
29627
29628 /* Not on a window -> return. */
29629 if (!WINDOWP (window))
29630 return;
29631
29632 /* Reset help_echo_string. It will get recomputed below. */
29633 help_echo_string = Qnil;
29634
29635 /* Convert to window-relative pixel coordinates. */
29636 w = XWINDOW (window);
29637 frame_to_window_pixel_xy (w, &x, &y);
29638
29639 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29640 /* Handle tool-bar window differently since it doesn't display a
29641 buffer. */
29642 if (EQ (window, f->tool_bar_window))
29643 {
29644 note_tool_bar_highlight (f, x, y);
29645 return;
29646 }
29647 #endif
29648
29649 /* Mouse is on the mode, header line or margin? */
29650 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29651 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29652 {
29653 note_mode_line_or_margin_highlight (window, x, y, part);
29654
29655 #ifdef HAVE_WINDOW_SYSTEM
29656 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29657 {
29658 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29659 /* Show non-text cursor (Bug#16647). */
29660 goto set_cursor;
29661 }
29662 else
29663 #endif
29664 return;
29665 }
29666
29667 #ifdef HAVE_WINDOW_SYSTEM
29668 if (part == ON_VERTICAL_BORDER)
29669 {
29670 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29671 help_echo_string = build_string ("drag-mouse-1: resize");
29672 }
29673 else if (part == ON_RIGHT_DIVIDER)
29674 {
29675 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29676 help_echo_string = build_string ("drag-mouse-1: resize");
29677 }
29678 else if (part == ON_BOTTOM_DIVIDER)
29679 if (! WINDOW_BOTTOMMOST_P (w)
29680 || minibuf_level
29681 || NILP (Vresize_mini_windows))
29682 {
29683 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29684 help_echo_string = build_string ("drag-mouse-1: resize");
29685 }
29686 else
29687 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29688 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29689 || part == ON_VERTICAL_SCROLL_BAR
29690 || part == ON_HORIZONTAL_SCROLL_BAR)
29691 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29692 else
29693 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29694 #endif
29695
29696 /* Are we in a window whose display is up to date?
29697 And verify the buffer's text has not changed. */
29698 b = XBUFFER (w->contents);
29699 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29700 {
29701 int hpos, vpos, dx, dy, area = LAST_AREA;
29702 ptrdiff_t pos;
29703 struct glyph *glyph;
29704 Lisp_Object object;
29705 Lisp_Object mouse_face = Qnil, position;
29706 Lisp_Object *overlay_vec = NULL;
29707 ptrdiff_t i, noverlays;
29708 struct buffer *obuf;
29709 ptrdiff_t obegv, ozv;
29710 int same_region;
29711
29712 /* Find the glyph under X/Y. */
29713 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29714
29715 #ifdef HAVE_WINDOW_SYSTEM
29716 /* Look for :pointer property on image. */
29717 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29718 {
29719 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29720 if (img != NULL && IMAGEP (img->spec))
29721 {
29722 Lisp_Object image_map, hotspot;
29723 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29724 !NILP (image_map))
29725 && (hotspot = find_hot_spot (image_map,
29726 glyph->slice.img.x + dx,
29727 glyph->slice.img.y + dy),
29728 CONSP (hotspot))
29729 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29730 {
29731 Lisp_Object plist;
29732
29733 /* Could check XCAR (hotspot) to see if we enter/leave
29734 this hot-spot.
29735 If so, we could look for mouse-enter, mouse-leave
29736 properties in PLIST (and do something...). */
29737 hotspot = XCDR (hotspot);
29738 if (CONSP (hotspot)
29739 && (plist = XCAR (hotspot), CONSP (plist)))
29740 {
29741 pointer = Fplist_get (plist, Qpointer);
29742 if (NILP (pointer))
29743 pointer = Qhand;
29744 help_echo_string = Fplist_get (plist, Qhelp_echo);
29745 if (!NILP (help_echo_string))
29746 {
29747 help_echo_window = window;
29748 help_echo_object = glyph->object;
29749 help_echo_pos = glyph->charpos;
29750 }
29751 }
29752 }
29753 if (NILP (pointer))
29754 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29755 }
29756 }
29757 #endif /* HAVE_WINDOW_SYSTEM */
29758
29759 /* Clear mouse face if X/Y not over text. */
29760 if (glyph == NULL
29761 || area != TEXT_AREA
29762 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29763 /* Glyph's OBJECT is nil for glyphs inserted by the
29764 display engine for its internal purposes, like truncation
29765 and continuation glyphs and blanks beyond the end of
29766 line's text on text terminals. If we are over such a
29767 glyph, we are not over any text. */
29768 || NILP (glyph->object)
29769 /* R2L rows have a stretch glyph at their front, which
29770 stands for no text, whereas L2R rows have no glyphs at
29771 all beyond the end of text. Treat such stretch glyphs
29772 like we do with NULL glyphs in L2R rows. */
29773 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29774 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29775 && glyph->type == STRETCH_GLYPH
29776 && glyph->avoid_cursor_p))
29777 {
29778 if (clear_mouse_face (hlinfo))
29779 cursor = No_Cursor;
29780 #ifdef HAVE_WINDOW_SYSTEM
29781 if (FRAME_WINDOW_P (f) && NILP (pointer))
29782 {
29783 if (area != TEXT_AREA)
29784 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29785 else
29786 pointer = Vvoid_text_area_pointer;
29787 }
29788 #endif
29789 goto set_cursor;
29790 }
29791
29792 pos = glyph->charpos;
29793 object = glyph->object;
29794 if (!STRINGP (object) && !BUFFERP (object))
29795 goto set_cursor;
29796
29797 /* If we get an out-of-range value, return now; avoid an error. */
29798 if (BUFFERP (object) && pos > BUF_Z (b))
29799 goto set_cursor;
29800
29801 /* Make the window's buffer temporarily current for
29802 overlays_at and compute_char_face. */
29803 obuf = current_buffer;
29804 current_buffer = b;
29805 obegv = BEGV;
29806 ozv = ZV;
29807 BEGV = BEG;
29808 ZV = Z;
29809
29810 /* Is this char mouse-active or does it have help-echo? */
29811 position = make_number (pos);
29812
29813 USE_SAFE_ALLOCA;
29814
29815 if (BUFFERP (object))
29816 {
29817 /* Put all the overlays we want in a vector in overlay_vec. */
29818 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29819 /* Sort overlays into increasing priority order. */
29820 noverlays = sort_overlays (overlay_vec, noverlays, w);
29821 }
29822 else
29823 noverlays = 0;
29824
29825 if (NILP (Vmouse_highlight))
29826 {
29827 clear_mouse_face (hlinfo);
29828 goto check_help_echo;
29829 }
29830
29831 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29832
29833 if (same_region)
29834 cursor = No_Cursor;
29835
29836 /* Check mouse-face highlighting. */
29837 if (! same_region
29838 /* If there exists an overlay with mouse-face overlapping
29839 the one we are currently highlighting, we have to
29840 check if we enter the overlapping overlay, and then
29841 highlight only that. */
29842 || (OVERLAYP (hlinfo->mouse_face_overlay)
29843 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29844 {
29845 /* Find the highest priority overlay with a mouse-face. */
29846 Lisp_Object overlay = Qnil;
29847 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29848 {
29849 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29850 if (!NILP (mouse_face))
29851 overlay = overlay_vec[i];
29852 }
29853
29854 /* If we're highlighting the same overlay as before, there's
29855 no need to do that again. */
29856 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29857 goto check_help_echo;
29858 hlinfo->mouse_face_overlay = overlay;
29859
29860 /* Clear the display of the old active region, if any. */
29861 if (clear_mouse_face (hlinfo))
29862 cursor = No_Cursor;
29863
29864 /* If no overlay applies, get a text property. */
29865 if (NILP (overlay))
29866 mouse_face = Fget_text_property (position, Qmouse_face, object);
29867
29868 /* Next, compute the bounds of the mouse highlighting and
29869 display it. */
29870 if (!NILP (mouse_face) && STRINGP (object))
29871 {
29872 /* The mouse-highlighting comes from a display string
29873 with a mouse-face. */
29874 Lisp_Object s, e;
29875 ptrdiff_t ignore;
29876
29877 s = Fprevious_single_property_change
29878 (make_number (pos + 1), Qmouse_face, object, Qnil);
29879 e = Fnext_single_property_change
29880 (position, Qmouse_face, object, Qnil);
29881 if (NILP (s))
29882 s = make_number (0);
29883 if (NILP (e))
29884 e = make_number (SCHARS (object));
29885 mouse_face_from_string_pos (w, hlinfo, object,
29886 XINT (s), XINT (e));
29887 hlinfo->mouse_face_past_end = 0;
29888 hlinfo->mouse_face_window = window;
29889 hlinfo->mouse_face_face_id
29890 = face_at_string_position (w, object, pos, 0, &ignore,
29891 glyph->face_id, true);
29892 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29893 cursor = No_Cursor;
29894 }
29895 else
29896 {
29897 /* The mouse-highlighting, if any, comes from an overlay
29898 or text property in the buffer. */
29899 Lisp_Object buffer IF_LINT (= Qnil);
29900 Lisp_Object disp_string IF_LINT (= Qnil);
29901
29902 if (STRINGP (object))
29903 {
29904 /* If we are on a display string with no mouse-face,
29905 check if the text under it has one. */
29906 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29907 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29908 pos = string_buffer_position (object, start);
29909 if (pos > 0)
29910 {
29911 mouse_face = get_char_property_and_overlay
29912 (make_number (pos), Qmouse_face, w->contents, &overlay);
29913 buffer = w->contents;
29914 disp_string = object;
29915 }
29916 }
29917 else
29918 {
29919 buffer = object;
29920 disp_string = Qnil;
29921 }
29922
29923 if (!NILP (mouse_face))
29924 {
29925 Lisp_Object before, after;
29926 Lisp_Object before_string, after_string;
29927 /* To correctly find the limits of mouse highlight
29928 in a bidi-reordered buffer, we must not use the
29929 optimization of limiting the search in
29930 previous-single-property-change and
29931 next-single-property-change, because
29932 rows_from_pos_range needs the real start and end
29933 positions to DTRT in this case. That's because
29934 the first row visible in a window does not
29935 necessarily display the character whose position
29936 is the smallest. */
29937 Lisp_Object lim1
29938 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29939 ? Fmarker_position (w->start)
29940 : Qnil;
29941 Lisp_Object lim2
29942 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29943 ? make_number (BUF_Z (XBUFFER (buffer))
29944 - w->window_end_pos)
29945 : Qnil;
29946
29947 if (NILP (overlay))
29948 {
29949 /* Handle the text property case. */
29950 before = Fprevious_single_property_change
29951 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29952 after = Fnext_single_property_change
29953 (make_number (pos), Qmouse_face, buffer, lim2);
29954 before_string = after_string = Qnil;
29955 }
29956 else
29957 {
29958 /* Handle the overlay case. */
29959 before = Foverlay_start (overlay);
29960 after = Foverlay_end (overlay);
29961 before_string = Foverlay_get (overlay, Qbefore_string);
29962 after_string = Foverlay_get (overlay, Qafter_string);
29963
29964 if (!STRINGP (before_string)) before_string = Qnil;
29965 if (!STRINGP (after_string)) after_string = Qnil;
29966 }
29967
29968 mouse_face_from_buffer_pos (window, hlinfo, pos,
29969 NILP (before)
29970 ? 1
29971 : XFASTINT (before),
29972 NILP (after)
29973 ? BUF_Z (XBUFFER (buffer))
29974 : XFASTINT (after),
29975 before_string, after_string,
29976 disp_string);
29977 cursor = No_Cursor;
29978 }
29979 }
29980 }
29981
29982 check_help_echo:
29983
29984 /* Look for a `help-echo' property. */
29985 if (NILP (help_echo_string)) {
29986 Lisp_Object help, overlay;
29987
29988 /* Check overlays first. */
29989 help = overlay = Qnil;
29990 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29991 {
29992 overlay = overlay_vec[i];
29993 help = Foverlay_get (overlay, Qhelp_echo);
29994 }
29995
29996 if (!NILP (help))
29997 {
29998 help_echo_string = help;
29999 help_echo_window = window;
30000 help_echo_object = overlay;
30001 help_echo_pos = pos;
30002 }
30003 else
30004 {
30005 Lisp_Object obj = glyph->object;
30006 ptrdiff_t charpos = glyph->charpos;
30007
30008 /* Try text properties. */
30009 if (STRINGP (obj)
30010 && charpos >= 0
30011 && charpos < SCHARS (obj))
30012 {
30013 help = Fget_text_property (make_number (charpos),
30014 Qhelp_echo, obj);
30015 if (NILP (help))
30016 {
30017 /* If the string itself doesn't specify a help-echo,
30018 see if the buffer text ``under'' it does. */
30019 struct glyph_row *r
30020 = MATRIX_ROW (w->current_matrix, vpos);
30021 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30022 ptrdiff_t p = string_buffer_position (obj, start);
30023 if (p > 0)
30024 {
30025 help = Fget_char_property (make_number (p),
30026 Qhelp_echo, w->contents);
30027 if (!NILP (help))
30028 {
30029 charpos = p;
30030 obj = w->contents;
30031 }
30032 }
30033 }
30034 }
30035 else if (BUFFERP (obj)
30036 && charpos >= BEGV
30037 && charpos < ZV)
30038 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30039 obj);
30040
30041 if (!NILP (help))
30042 {
30043 help_echo_string = help;
30044 help_echo_window = window;
30045 help_echo_object = obj;
30046 help_echo_pos = charpos;
30047 }
30048 }
30049 }
30050
30051 #ifdef HAVE_WINDOW_SYSTEM
30052 /* Look for a `pointer' property. */
30053 if (FRAME_WINDOW_P (f) && NILP (pointer))
30054 {
30055 /* Check overlays first. */
30056 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30057 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30058
30059 if (NILP (pointer))
30060 {
30061 Lisp_Object obj = glyph->object;
30062 ptrdiff_t charpos = glyph->charpos;
30063
30064 /* Try text properties. */
30065 if (STRINGP (obj)
30066 && charpos >= 0
30067 && charpos < SCHARS (obj))
30068 {
30069 pointer = Fget_text_property (make_number (charpos),
30070 Qpointer, obj);
30071 if (NILP (pointer))
30072 {
30073 /* If the string itself doesn't specify a pointer,
30074 see if the buffer text ``under'' it does. */
30075 struct glyph_row *r
30076 = MATRIX_ROW (w->current_matrix, vpos);
30077 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30078 ptrdiff_t p = string_buffer_position (obj, start);
30079 if (p > 0)
30080 pointer = Fget_char_property (make_number (p),
30081 Qpointer, w->contents);
30082 }
30083 }
30084 else if (BUFFERP (obj)
30085 && charpos >= BEGV
30086 && charpos < ZV)
30087 pointer = Fget_text_property (make_number (charpos),
30088 Qpointer, obj);
30089 }
30090 }
30091 #endif /* HAVE_WINDOW_SYSTEM */
30092
30093 BEGV = obegv;
30094 ZV = ozv;
30095 current_buffer = obuf;
30096 SAFE_FREE ();
30097 }
30098
30099 set_cursor:
30100
30101 #ifdef HAVE_WINDOW_SYSTEM
30102 if (FRAME_WINDOW_P (f))
30103 define_frame_cursor1 (f, cursor, pointer);
30104 #else
30105 /* This is here to prevent a compiler error, about "label at end of
30106 compound statement". */
30107 return;
30108 #endif
30109 }
30110
30111
30112 /* EXPORT for RIF:
30113 Clear any mouse-face on window W. This function is part of the
30114 redisplay interface, and is called from try_window_id and similar
30115 functions to ensure the mouse-highlight is off. */
30116
30117 void
30118 x_clear_window_mouse_face (struct window *w)
30119 {
30120 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30121 Lisp_Object window;
30122
30123 block_input ();
30124 XSETWINDOW (window, w);
30125 if (EQ (window, hlinfo->mouse_face_window))
30126 clear_mouse_face (hlinfo);
30127 unblock_input ();
30128 }
30129
30130
30131 /* EXPORT:
30132 Just discard the mouse face information for frame F, if any.
30133 This is used when the size of F is changed. */
30134
30135 void
30136 cancel_mouse_face (struct frame *f)
30137 {
30138 Lisp_Object window;
30139 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30140
30141 window = hlinfo->mouse_face_window;
30142 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30143 reset_mouse_highlight (hlinfo);
30144 }
30145
30146
30147 \f
30148 /***********************************************************************
30149 Exposure Events
30150 ***********************************************************************/
30151
30152 #ifdef HAVE_WINDOW_SYSTEM
30153
30154 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30155 which intersects rectangle R. R is in window-relative coordinates. */
30156
30157 static void
30158 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30159 enum glyph_row_area area)
30160 {
30161 struct glyph *first = row->glyphs[area];
30162 struct glyph *end = row->glyphs[area] + row->used[area];
30163 struct glyph *last;
30164 int first_x, start_x, x;
30165
30166 if (area == TEXT_AREA && row->fill_line_p)
30167 /* If row extends face to end of line write the whole line. */
30168 draw_glyphs (w, 0, row, area,
30169 0, row->used[area],
30170 DRAW_NORMAL_TEXT, 0);
30171 else
30172 {
30173 /* Set START_X to the window-relative start position for drawing glyphs of
30174 AREA. The first glyph of the text area can be partially visible.
30175 The first glyphs of other areas cannot. */
30176 start_x = window_box_left_offset (w, area);
30177 x = start_x;
30178 if (area == TEXT_AREA)
30179 x += row->x;
30180
30181 /* Find the first glyph that must be redrawn. */
30182 while (first < end
30183 && x + first->pixel_width < r->x)
30184 {
30185 x += first->pixel_width;
30186 ++first;
30187 }
30188
30189 /* Find the last one. */
30190 last = first;
30191 first_x = x;
30192 while (last < end
30193 && x < r->x + r->width)
30194 {
30195 x += last->pixel_width;
30196 ++last;
30197 }
30198
30199 /* Repaint. */
30200 if (last > first)
30201 draw_glyphs (w, first_x - start_x, row, area,
30202 first - row->glyphs[area], last - row->glyphs[area],
30203 DRAW_NORMAL_TEXT, 0);
30204 }
30205 }
30206
30207
30208 /* Redraw the parts of the glyph row ROW on window W intersecting
30209 rectangle R. R is in window-relative coordinates. Value is
30210 non-zero if mouse-face was overwritten. */
30211
30212 static int
30213 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30214 {
30215 eassert (row->enabled_p);
30216
30217 if (row->mode_line_p || w->pseudo_window_p)
30218 draw_glyphs (w, 0, row, TEXT_AREA,
30219 0, row->used[TEXT_AREA],
30220 DRAW_NORMAL_TEXT, 0);
30221 else
30222 {
30223 if (row->used[LEFT_MARGIN_AREA])
30224 expose_area (w, row, r, LEFT_MARGIN_AREA);
30225 if (row->used[TEXT_AREA])
30226 expose_area (w, row, r, TEXT_AREA);
30227 if (row->used[RIGHT_MARGIN_AREA])
30228 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30229 draw_row_fringe_bitmaps (w, row);
30230 }
30231
30232 return row->mouse_face_p;
30233 }
30234
30235
30236 /* Redraw those parts of glyphs rows during expose event handling that
30237 overlap other rows. Redrawing of an exposed line writes over parts
30238 of lines overlapping that exposed line; this function fixes that.
30239
30240 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30241 row in W's current matrix that is exposed and overlaps other rows.
30242 LAST_OVERLAPPING_ROW is the last such row. */
30243
30244 static void
30245 expose_overlaps (struct window *w,
30246 struct glyph_row *first_overlapping_row,
30247 struct glyph_row *last_overlapping_row,
30248 XRectangle *r)
30249 {
30250 struct glyph_row *row;
30251
30252 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30253 if (row->overlapping_p)
30254 {
30255 eassert (row->enabled_p && !row->mode_line_p);
30256
30257 row->clip = r;
30258 if (row->used[LEFT_MARGIN_AREA])
30259 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30260
30261 if (row->used[TEXT_AREA])
30262 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30263
30264 if (row->used[RIGHT_MARGIN_AREA])
30265 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30266 row->clip = NULL;
30267 }
30268 }
30269
30270
30271 /* Return non-zero if W's cursor intersects rectangle R. */
30272
30273 static int
30274 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30275 {
30276 XRectangle cr, result;
30277 struct glyph *cursor_glyph;
30278 struct glyph_row *row;
30279
30280 if (w->phys_cursor.vpos >= 0
30281 && w->phys_cursor.vpos < w->current_matrix->nrows
30282 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30283 row->enabled_p)
30284 && row->cursor_in_fringe_p)
30285 {
30286 /* Cursor is in the fringe. */
30287 cr.x = window_box_right_offset (w,
30288 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30289 ? RIGHT_MARGIN_AREA
30290 : TEXT_AREA));
30291 cr.y = row->y;
30292 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30293 cr.height = row->height;
30294 return x_intersect_rectangles (&cr, r, &result);
30295 }
30296
30297 cursor_glyph = get_phys_cursor_glyph (w);
30298 if (cursor_glyph)
30299 {
30300 /* r is relative to W's box, but w->phys_cursor.x is relative
30301 to left edge of W's TEXT area. Adjust it. */
30302 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30303 cr.y = w->phys_cursor.y;
30304 cr.width = cursor_glyph->pixel_width;
30305 cr.height = w->phys_cursor_height;
30306 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30307 I assume the effect is the same -- and this is portable. */
30308 return x_intersect_rectangles (&cr, r, &result);
30309 }
30310 /* If we don't understand the format, pretend we're not in the hot-spot. */
30311 return 0;
30312 }
30313
30314
30315 /* EXPORT:
30316 Draw a vertical window border to the right of window W if W doesn't
30317 have vertical scroll bars. */
30318
30319 void
30320 x_draw_vertical_border (struct window *w)
30321 {
30322 struct frame *f = XFRAME (WINDOW_FRAME (w));
30323
30324 /* We could do better, if we knew what type of scroll-bar the adjacent
30325 windows (on either side) have... But we don't :-(
30326 However, I think this works ok. ++KFS 2003-04-25 */
30327
30328 /* Redraw borders between horizontally adjacent windows. Don't
30329 do it for frames with vertical scroll bars because either the
30330 right scroll bar of a window, or the left scroll bar of its
30331 neighbor will suffice as a border. */
30332 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30333 return;
30334
30335 /* Note: It is necessary to redraw both the left and the right
30336 borders, for when only this single window W is being
30337 redisplayed. */
30338 if (!WINDOW_RIGHTMOST_P (w)
30339 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30340 {
30341 int x0, x1, y0, y1;
30342
30343 window_box_edges (w, &x0, &y0, &x1, &y1);
30344 y1 -= 1;
30345
30346 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30347 x1 -= 1;
30348
30349 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30350 }
30351
30352 if (!WINDOW_LEFTMOST_P (w)
30353 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30354 {
30355 int x0, x1, y0, y1;
30356
30357 window_box_edges (w, &x0, &y0, &x1, &y1);
30358 y1 -= 1;
30359
30360 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30361 x0 -= 1;
30362
30363 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30364 }
30365 }
30366
30367
30368 /* Draw window dividers for window W. */
30369
30370 void
30371 x_draw_right_divider (struct window *w)
30372 {
30373 struct frame *f = WINDOW_XFRAME (w);
30374
30375 if (w->mini || w->pseudo_window_p)
30376 return;
30377 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30378 {
30379 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30380 int x1 = WINDOW_RIGHT_EDGE_X (w);
30381 int y0 = WINDOW_TOP_EDGE_Y (w);
30382 /* The bottom divider prevails. */
30383 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30384
30385 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30386 }
30387 }
30388
30389 static void
30390 x_draw_bottom_divider (struct window *w)
30391 {
30392 struct frame *f = XFRAME (WINDOW_FRAME (w));
30393
30394 if (w->mini || w->pseudo_window_p)
30395 return;
30396 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30397 {
30398 int x0 = WINDOW_LEFT_EDGE_X (w);
30399 int x1 = WINDOW_RIGHT_EDGE_X (w);
30400 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30401 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30402
30403 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30404 }
30405 }
30406
30407 /* Redraw the part of window W intersection rectangle FR. Pixel
30408 coordinates in FR are frame-relative. Call this function with
30409 input blocked. Value is non-zero if the exposure overwrites
30410 mouse-face. */
30411
30412 static int
30413 expose_window (struct window *w, XRectangle *fr)
30414 {
30415 struct frame *f = XFRAME (w->frame);
30416 XRectangle wr, r;
30417 int mouse_face_overwritten_p = 0;
30418
30419 /* If window is not yet fully initialized, do nothing. This can
30420 happen when toolkit scroll bars are used and a window is split.
30421 Reconfiguring the scroll bar will generate an expose for a newly
30422 created window. */
30423 if (w->current_matrix == NULL)
30424 return 0;
30425
30426 /* When we're currently updating the window, display and current
30427 matrix usually don't agree. Arrange for a thorough display
30428 later. */
30429 if (w->must_be_updated_p)
30430 {
30431 SET_FRAME_GARBAGED (f);
30432 return 0;
30433 }
30434
30435 /* Frame-relative pixel rectangle of W. */
30436 wr.x = WINDOW_LEFT_EDGE_X (w);
30437 wr.y = WINDOW_TOP_EDGE_Y (w);
30438 wr.width = WINDOW_PIXEL_WIDTH (w);
30439 wr.height = WINDOW_PIXEL_HEIGHT (w);
30440
30441 if (x_intersect_rectangles (fr, &wr, &r))
30442 {
30443 int yb = window_text_bottom_y (w);
30444 struct glyph_row *row;
30445 int cursor_cleared_p, phys_cursor_on_p;
30446 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30447
30448 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30449 r.x, r.y, r.width, r.height));
30450
30451 /* Convert to window coordinates. */
30452 r.x -= WINDOW_LEFT_EDGE_X (w);
30453 r.y -= WINDOW_TOP_EDGE_Y (w);
30454
30455 /* Turn off the cursor. */
30456 if (!w->pseudo_window_p
30457 && phys_cursor_in_rect_p (w, &r))
30458 {
30459 x_clear_cursor (w);
30460 cursor_cleared_p = 1;
30461 }
30462 else
30463 cursor_cleared_p = 0;
30464
30465 /* If the row containing the cursor extends face to end of line,
30466 then expose_area might overwrite the cursor outside the
30467 rectangle and thus notice_overwritten_cursor might clear
30468 w->phys_cursor_on_p. We remember the original value and
30469 check later if it is changed. */
30470 phys_cursor_on_p = w->phys_cursor_on_p;
30471
30472 /* Update lines intersecting rectangle R. */
30473 first_overlapping_row = last_overlapping_row = NULL;
30474 for (row = w->current_matrix->rows;
30475 row->enabled_p;
30476 ++row)
30477 {
30478 int y0 = row->y;
30479 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30480
30481 if ((y0 >= r.y && y0 < r.y + r.height)
30482 || (y1 > r.y && y1 < r.y + r.height)
30483 || (r.y >= y0 && r.y < y1)
30484 || (r.y + r.height > y0 && r.y + r.height < y1))
30485 {
30486 /* A header line may be overlapping, but there is no need
30487 to fix overlapping areas for them. KFS 2005-02-12 */
30488 if (row->overlapping_p && !row->mode_line_p)
30489 {
30490 if (first_overlapping_row == NULL)
30491 first_overlapping_row = row;
30492 last_overlapping_row = row;
30493 }
30494
30495 row->clip = fr;
30496 if (expose_line (w, row, &r))
30497 mouse_face_overwritten_p = 1;
30498 row->clip = NULL;
30499 }
30500 else if (row->overlapping_p)
30501 {
30502 /* We must redraw a row overlapping the exposed area. */
30503 if (y0 < r.y
30504 ? y0 + row->phys_height > r.y
30505 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30506 {
30507 if (first_overlapping_row == NULL)
30508 first_overlapping_row = row;
30509 last_overlapping_row = row;
30510 }
30511 }
30512
30513 if (y1 >= yb)
30514 break;
30515 }
30516
30517 /* Display the mode line if there is one. */
30518 if (WINDOW_WANTS_MODELINE_P (w)
30519 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30520 row->enabled_p)
30521 && row->y < r.y + r.height)
30522 {
30523 if (expose_line (w, row, &r))
30524 mouse_face_overwritten_p = 1;
30525 }
30526
30527 if (!w->pseudo_window_p)
30528 {
30529 /* Fix the display of overlapping rows. */
30530 if (first_overlapping_row)
30531 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30532 fr);
30533
30534 /* Draw border between windows. */
30535 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30536 x_draw_right_divider (w);
30537 else
30538 x_draw_vertical_border (w);
30539
30540 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30541 x_draw_bottom_divider (w);
30542
30543 /* Turn the cursor on again. */
30544 if (cursor_cleared_p
30545 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30546 update_window_cursor (w, 1);
30547 }
30548 }
30549
30550 return mouse_face_overwritten_p;
30551 }
30552
30553
30554
30555 /* Redraw (parts) of all windows in the window tree rooted at W that
30556 intersect R. R contains frame pixel coordinates. Value is
30557 non-zero if the exposure overwrites mouse-face. */
30558
30559 static int
30560 expose_window_tree (struct window *w, XRectangle *r)
30561 {
30562 struct frame *f = XFRAME (w->frame);
30563 int mouse_face_overwritten_p = 0;
30564
30565 while (w && !FRAME_GARBAGED_P (f))
30566 {
30567 if (WINDOWP (w->contents))
30568 mouse_face_overwritten_p
30569 |= expose_window_tree (XWINDOW (w->contents), r);
30570 else
30571 mouse_face_overwritten_p |= expose_window (w, r);
30572
30573 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30574 }
30575
30576 return mouse_face_overwritten_p;
30577 }
30578
30579
30580 /* EXPORT:
30581 Redisplay an exposed area of frame F. X and Y are the upper-left
30582 corner of the exposed rectangle. W and H are width and height of
30583 the exposed area. All are pixel values. W or H zero means redraw
30584 the entire frame. */
30585
30586 void
30587 expose_frame (struct frame *f, int x, int y, int w, int h)
30588 {
30589 XRectangle r;
30590 int mouse_face_overwritten_p = 0;
30591
30592 TRACE ((stderr, "expose_frame "));
30593
30594 /* No need to redraw if frame will be redrawn soon. */
30595 if (FRAME_GARBAGED_P (f))
30596 {
30597 TRACE ((stderr, " garbaged\n"));
30598 return;
30599 }
30600
30601 /* If basic faces haven't been realized yet, there is no point in
30602 trying to redraw anything. This can happen when we get an expose
30603 event while Emacs is starting, e.g. by moving another window. */
30604 if (FRAME_FACE_CACHE (f) == NULL
30605 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30606 {
30607 TRACE ((stderr, " no faces\n"));
30608 return;
30609 }
30610
30611 if (w == 0 || h == 0)
30612 {
30613 r.x = r.y = 0;
30614 r.width = FRAME_TEXT_WIDTH (f);
30615 r.height = FRAME_TEXT_HEIGHT (f);
30616 }
30617 else
30618 {
30619 r.x = x;
30620 r.y = y;
30621 r.width = w;
30622 r.height = h;
30623 }
30624
30625 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30626 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30627
30628 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30629 if (WINDOWP (f->tool_bar_window))
30630 mouse_face_overwritten_p
30631 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30632 #endif
30633
30634 #ifdef HAVE_X_WINDOWS
30635 #ifndef MSDOS
30636 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30637 if (WINDOWP (f->menu_bar_window))
30638 mouse_face_overwritten_p
30639 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30640 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30641 #endif
30642 #endif
30643
30644 /* Some window managers support a focus-follows-mouse style with
30645 delayed raising of frames. Imagine a partially obscured frame,
30646 and moving the mouse into partially obscured mouse-face on that
30647 frame. The visible part of the mouse-face will be highlighted,
30648 then the WM raises the obscured frame. With at least one WM, KDE
30649 2.1, Emacs is not getting any event for the raising of the frame
30650 (even tried with SubstructureRedirectMask), only Expose events.
30651 These expose events will draw text normally, i.e. not
30652 highlighted. Which means we must redo the highlight here.
30653 Subsume it under ``we love X''. --gerd 2001-08-15 */
30654 /* Included in Windows version because Windows most likely does not
30655 do the right thing if any third party tool offers
30656 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30657 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30658 {
30659 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30660 if (f == hlinfo->mouse_face_mouse_frame)
30661 {
30662 int mouse_x = hlinfo->mouse_face_mouse_x;
30663 int mouse_y = hlinfo->mouse_face_mouse_y;
30664 clear_mouse_face (hlinfo);
30665 note_mouse_highlight (f, mouse_x, mouse_y);
30666 }
30667 }
30668 }
30669
30670
30671 /* EXPORT:
30672 Determine the intersection of two rectangles R1 and R2. Return
30673 the intersection in *RESULT. Value is non-zero if RESULT is not
30674 empty. */
30675
30676 int
30677 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30678 {
30679 XRectangle *left, *right;
30680 XRectangle *upper, *lower;
30681 int intersection_p = 0;
30682
30683 /* Rearrange so that R1 is the left-most rectangle. */
30684 if (r1->x < r2->x)
30685 left = r1, right = r2;
30686 else
30687 left = r2, right = r1;
30688
30689 /* X0 of the intersection is right.x0, if this is inside R1,
30690 otherwise there is no intersection. */
30691 if (right->x <= left->x + left->width)
30692 {
30693 result->x = right->x;
30694
30695 /* The right end of the intersection is the minimum of
30696 the right ends of left and right. */
30697 result->width = (min (left->x + left->width, right->x + right->width)
30698 - result->x);
30699
30700 /* Same game for Y. */
30701 if (r1->y < r2->y)
30702 upper = r1, lower = r2;
30703 else
30704 upper = r2, lower = r1;
30705
30706 /* The upper end of the intersection is lower.y0, if this is inside
30707 of upper. Otherwise, there is no intersection. */
30708 if (lower->y <= upper->y + upper->height)
30709 {
30710 result->y = lower->y;
30711
30712 /* The lower end of the intersection is the minimum of the lower
30713 ends of upper and lower. */
30714 result->height = (min (lower->y + lower->height,
30715 upper->y + upper->height)
30716 - result->y);
30717 intersection_p = 1;
30718 }
30719 }
30720
30721 return intersection_p;
30722 }
30723
30724 #endif /* HAVE_WINDOW_SYSTEM */
30725
30726 \f
30727 /***********************************************************************
30728 Initialization
30729 ***********************************************************************/
30730
30731 void
30732 syms_of_xdisp (void)
30733 {
30734 Vwith_echo_area_save_vector = Qnil;
30735 staticpro (&Vwith_echo_area_save_vector);
30736
30737 Vmessage_stack = Qnil;
30738 staticpro (&Vmessage_stack);
30739
30740 /* Non-nil means don't actually do any redisplay. */
30741 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30742
30743 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30744
30745 message_dolog_marker1 = Fmake_marker ();
30746 staticpro (&message_dolog_marker1);
30747 message_dolog_marker2 = Fmake_marker ();
30748 staticpro (&message_dolog_marker2);
30749 message_dolog_marker3 = Fmake_marker ();
30750 staticpro (&message_dolog_marker3);
30751
30752 #ifdef GLYPH_DEBUG
30753 defsubr (&Sdump_frame_glyph_matrix);
30754 defsubr (&Sdump_glyph_matrix);
30755 defsubr (&Sdump_glyph_row);
30756 defsubr (&Sdump_tool_bar_row);
30757 defsubr (&Strace_redisplay);
30758 defsubr (&Strace_to_stderr);
30759 #endif
30760 #ifdef HAVE_WINDOW_SYSTEM
30761 defsubr (&Stool_bar_height);
30762 defsubr (&Slookup_image_map);
30763 #endif
30764 defsubr (&Sline_pixel_height);
30765 defsubr (&Sformat_mode_line);
30766 defsubr (&Sinvisible_p);
30767 defsubr (&Scurrent_bidi_paragraph_direction);
30768 defsubr (&Swindow_text_pixel_size);
30769 defsubr (&Smove_point_visually);
30770 defsubr (&Sbidi_find_overridden_directionality);
30771
30772 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30773 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30774 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30775 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30776 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30777 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30778 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30779 DEFSYM (Qeval, "eval");
30780 DEFSYM (QCdata, ":data");
30781
30782 /* Names of text properties relevant for redisplay. */
30783 DEFSYM (Qdisplay, "display");
30784 DEFSYM (Qspace_width, "space-width");
30785 DEFSYM (Qraise, "raise");
30786 DEFSYM (Qslice, "slice");
30787 DEFSYM (Qspace, "space");
30788 DEFSYM (Qmargin, "margin");
30789 DEFSYM (Qpointer, "pointer");
30790 DEFSYM (Qleft_margin, "left-margin");
30791 DEFSYM (Qright_margin, "right-margin");
30792 DEFSYM (Qcenter, "center");
30793 DEFSYM (Qline_height, "line-height");
30794 DEFSYM (QCalign_to, ":align-to");
30795 DEFSYM (QCrelative_width, ":relative-width");
30796 DEFSYM (QCrelative_height, ":relative-height");
30797 DEFSYM (QCeval, ":eval");
30798 DEFSYM (QCpropertize, ":propertize");
30799 DEFSYM (QCfile, ":file");
30800 DEFSYM (Qfontified, "fontified");
30801 DEFSYM (Qfontification_functions, "fontification-functions");
30802
30803 /* Name of the face used to highlight trailing whitespace. */
30804 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30805
30806 /* Name and number of the face used to highlight escape glyphs. */
30807 DEFSYM (Qescape_glyph, "escape-glyph");
30808
30809 /* Name and number of the face used to highlight non-breaking spaces. */
30810 DEFSYM (Qnobreak_space, "nobreak-space");
30811
30812 /* The symbol 'image' which is the car of the lists used to represent
30813 images in Lisp. Also a tool bar style. */
30814 DEFSYM (Qimage, "image");
30815
30816 /* Tool bar styles. */
30817 DEFSYM (Qtext, "text");
30818 DEFSYM (Qboth, "both");
30819 DEFSYM (Qboth_horiz, "both-horiz");
30820 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30821
30822 /* The image map types. */
30823 DEFSYM (QCmap, ":map");
30824 DEFSYM (QCpointer, ":pointer");
30825 DEFSYM (Qrect, "rect");
30826 DEFSYM (Qcircle, "circle");
30827 DEFSYM (Qpoly, "poly");
30828
30829 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
30830 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30831 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30832
30833 DEFSYM (Qgrow_only, "grow-only");
30834 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30835 DEFSYM (Qposition, "position");
30836 DEFSYM (Qbuffer_position, "buffer-position");
30837 DEFSYM (Qobject, "object");
30838
30839 /* Cursor shapes. */
30840 DEFSYM (Qbar, "bar");
30841 DEFSYM (Qhbar, "hbar");
30842 DEFSYM (Qbox, "box");
30843 DEFSYM (Qhollow, "hollow");
30844
30845 /* Pointer shapes. */
30846 DEFSYM (Qhand, "hand");
30847 DEFSYM (Qarrow, "arrow");
30848 /* also Qtext */
30849
30850 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30851
30852 list_of_error = list1 (list2 (intern_c_string ("error"),
30853 intern_c_string ("void-variable")));
30854 staticpro (&list_of_error);
30855
30856 /* Values of those variables at last redisplay are stored as
30857 properties on 'overlay-arrow-position' symbol. However, if
30858 Voverlay_arrow_position is a marker, last-arrow-position is its
30859 numerical position. */
30860 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30861 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30862
30863 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30864 properties on a symbol in overlay-arrow-variable-list. */
30865 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30866 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30867
30868 echo_buffer[0] = echo_buffer[1] = Qnil;
30869 staticpro (&echo_buffer[0]);
30870 staticpro (&echo_buffer[1]);
30871
30872 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30873 staticpro (&echo_area_buffer[0]);
30874 staticpro (&echo_area_buffer[1]);
30875
30876 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30877 staticpro (&Vmessages_buffer_name);
30878
30879 mode_line_proptrans_alist = Qnil;
30880 staticpro (&mode_line_proptrans_alist);
30881 mode_line_string_list = Qnil;
30882 staticpro (&mode_line_string_list);
30883 mode_line_string_face = Qnil;
30884 staticpro (&mode_line_string_face);
30885 mode_line_string_face_prop = Qnil;
30886 staticpro (&mode_line_string_face_prop);
30887 Vmode_line_unwind_vector = Qnil;
30888 staticpro (&Vmode_line_unwind_vector);
30889
30890 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30891
30892 help_echo_string = Qnil;
30893 staticpro (&help_echo_string);
30894 help_echo_object = Qnil;
30895 staticpro (&help_echo_object);
30896 help_echo_window = Qnil;
30897 staticpro (&help_echo_window);
30898 previous_help_echo_string = Qnil;
30899 staticpro (&previous_help_echo_string);
30900 help_echo_pos = -1;
30901
30902 DEFSYM (Qright_to_left, "right-to-left");
30903 DEFSYM (Qleft_to_right, "left-to-right");
30904 defsubr (&Sbidi_resolved_levels);
30905
30906 #ifdef HAVE_WINDOW_SYSTEM
30907 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30908 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30909 For example, if a block cursor is over a tab, it will be drawn as
30910 wide as that tab on the display. */);
30911 x_stretch_cursor_p = 0;
30912 #endif
30913
30914 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30915 doc: /* Non-nil means highlight trailing whitespace.
30916 The face used for trailing whitespace is `trailing-whitespace'. */);
30917 Vshow_trailing_whitespace = Qnil;
30918
30919 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30920 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30921 If the value is t, Emacs highlights non-ASCII chars which have the
30922 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30923 or `escape-glyph' face respectively.
30924
30925 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30926 U+2011 (non-breaking hyphen) are affected.
30927
30928 Any other non-nil value means to display these characters as a escape
30929 glyph followed by an ordinary space or hyphen.
30930
30931 A value of nil means no special handling of these characters. */);
30932 Vnobreak_char_display = Qt;
30933
30934 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30935 doc: /* The pointer shape to show in void text areas.
30936 A value of nil means to show the text pointer. Other options are
30937 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30938 `hourglass'. */);
30939 Vvoid_text_area_pointer = Qarrow;
30940
30941 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30942 doc: /* Non-nil means don't actually do any redisplay.
30943 This is used for internal purposes. */);
30944 Vinhibit_redisplay = Qnil;
30945
30946 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30947 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30948 Vglobal_mode_string = Qnil;
30949
30950 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30951 doc: /* Marker for where to display an arrow on top of the buffer text.
30952 This must be the beginning of a line in order to work.
30953 See also `overlay-arrow-string'. */);
30954 Voverlay_arrow_position = Qnil;
30955
30956 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30957 doc: /* String to display as an arrow in non-window frames.
30958 See also `overlay-arrow-position'. */);
30959 Voverlay_arrow_string = build_pure_c_string ("=>");
30960
30961 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30962 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30963 The symbols on this list are examined during redisplay to determine
30964 where to display overlay arrows. */);
30965 Voverlay_arrow_variable_list
30966 = list1 (intern_c_string ("overlay-arrow-position"));
30967
30968 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30969 doc: /* The number of lines to try scrolling a window by when point moves out.
30970 If that fails to bring point back on frame, point is centered instead.
30971 If this is zero, point is always centered after it moves off frame.
30972 If you want scrolling to always be a line at a time, you should set
30973 `scroll-conservatively' to a large value rather than set this to 1. */);
30974
30975 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30976 doc: /* Scroll up to this many lines, to bring point back on screen.
30977 If point moves off-screen, redisplay will scroll by up to
30978 `scroll-conservatively' lines in order to bring point just barely
30979 onto the screen again. If that cannot be done, then redisplay
30980 recenters point as usual.
30981
30982 If the value is greater than 100, redisplay will never recenter point,
30983 but will always scroll just enough text to bring point into view, even
30984 if you move far away.
30985
30986 A value of zero means always recenter point if it moves off screen. */);
30987 scroll_conservatively = 0;
30988
30989 DEFVAR_INT ("scroll-margin", scroll_margin,
30990 doc: /* Number of lines of margin at the top and bottom of a window.
30991 Recenter the window whenever point gets within this many lines
30992 of the top or bottom of the window. */);
30993 scroll_margin = 0;
30994
30995 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30996 doc: /* Pixels per inch value for non-window system displays.
30997 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30998 Vdisplay_pixels_per_inch = make_float (72.0);
30999
31000 #ifdef GLYPH_DEBUG
31001 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31002 #endif
31003
31004 DEFVAR_LISP ("truncate-partial-width-windows",
31005 Vtruncate_partial_width_windows,
31006 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31007 For an integer value, truncate lines in each window narrower than the
31008 full frame width, provided the window width is less than that integer;
31009 otherwise, respect the value of `truncate-lines'.
31010
31011 For any other non-nil value, truncate lines in all windows that do
31012 not span the full frame width.
31013
31014 A value of nil means to respect the value of `truncate-lines'.
31015
31016 If `word-wrap' is enabled, you might want to reduce this. */);
31017 Vtruncate_partial_width_windows = make_number (50);
31018
31019 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31020 doc: /* Maximum buffer size for which line number should be displayed.
31021 If the buffer is bigger than this, the line number does not appear
31022 in the mode line. A value of nil means no limit. */);
31023 Vline_number_display_limit = Qnil;
31024
31025 DEFVAR_INT ("line-number-display-limit-width",
31026 line_number_display_limit_width,
31027 doc: /* Maximum line width (in characters) for line number display.
31028 If the average length of the lines near point is bigger than this, then the
31029 line number may be omitted from the mode line. */);
31030 line_number_display_limit_width = 200;
31031
31032 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31033 doc: /* Non-nil means highlight region even in nonselected windows. */);
31034 highlight_nonselected_windows = 0;
31035
31036 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31037 doc: /* Non-nil if more than one frame is visible on this display.
31038 Minibuffer-only frames don't count, but iconified frames do.
31039 This variable is not guaranteed to be accurate except while processing
31040 `frame-title-format' and `icon-title-format'. */);
31041
31042 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31043 doc: /* Template for displaying the title bar of visible frames.
31044 \(Assuming the window manager supports this feature.)
31045
31046 This variable has the same structure as `mode-line-format', except that
31047 the %c and %l constructs are ignored. It is used only on frames for
31048 which no explicit name has been set \(see `modify-frame-parameters'). */);
31049
31050 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31051 doc: /* Template for displaying the title bar of an iconified frame.
31052 \(Assuming the window manager supports this feature.)
31053 This variable has the same structure as `mode-line-format' (which see),
31054 and is used only on frames for which no explicit name has been set
31055 \(see `modify-frame-parameters'). */);
31056 Vicon_title_format
31057 = Vframe_title_format
31058 = listn (CONSTYPE_PURE, 3,
31059 intern_c_string ("multiple-frames"),
31060 build_pure_c_string ("%b"),
31061 listn (CONSTYPE_PURE, 4,
31062 empty_unibyte_string,
31063 intern_c_string ("invocation-name"),
31064 build_pure_c_string ("@"),
31065 intern_c_string ("system-name")));
31066
31067 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31068 doc: /* Maximum number of lines to keep in the message log buffer.
31069 If nil, disable message logging. If t, log messages but don't truncate
31070 the buffer when it becomes large. */);
31071 Vmessage_log_max = make_number (1000);
31072
31073 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31074 doc: /* Functions called before redisplay, if window sizes have changed.
31075 The value should be a list of functions that take one argument.
31076 Just before redisplay, for each frame, if any of its windows have changed
31077 size since the last redisplay, or have been split or deleted,
31078 all the functions in the list are called, with the frame as argument. */);
31079 Vwindow_size_change_functions = Qnil;
31080
31081 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31082 doc: /* List of functions to call before redisplaying a window with scrolling.
31083 Each function is called with two arguments, the window and its new
31084 display-start position.
31085 These functions are called whenever the `window-start' marker is modified,
31086 either to point into another buffer (e.g. via `set-window-buffer') or another
31087 place in the same buffer.
31088 Note that the value of `window-end' is not valid when these functions are
31089 called.
31090
31091 Warning: Do not use this feature to alter the way the window
31092 is scrolled. It is not designed for that, and such use probably won't
31093 work. */);
31094 Vwindow_scroll_functions = Qnil;
31095
31096 DEFVAR_LISP ("window-text-change-functions",
31097 Vwindow_text_change_functions,
31098 doc: /* Functions to call in redisplay when text in the window might change. */);
31099 Vwindow_text_change_functions = Qnil;
31100
31101 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31102 doc: /* Functions called when redisplay of a window reaches the end trigger.
31103 Each function is called with two arguments, the window and the end trigger value.
31104 See `set-window-redisplay-end-trigger'. */);
31105 Vredisplay_end_trigger_functions = Qnil;
31106
31107 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31108 doc: /* Non-nil means autoselect window with mouse pointer.
31109 If nil, do not autoselect windows.
31110 A positive number means delay autoselection by that many seconds: a
31111 window is autoselected only after the mouse has remained in that
31112 window for the duration of the delay.
31113 A negative number has a similar effect, but causes windows to be
31114 autoselected only after the mouse has stopped moving. \(Because of
31115 the way Emacs compares mouse events, you will occasionally wait twice
31116 that time before the window gets selected.\)
31117 Any other value means to autoselect window instantaneously when the
31118 mouse pointer enters it.
31119
31120 Autoselection selects the minibuffer only if it is active, and never
31121 unselects the minibuffer if it is active.
31122
31123 When customizing this variable make sure that the actual value of
31124 `focus-follows-mouse' matches the behavior of your window manager. */);
31125 Vmouse_autoselect_window = Qnil;
31126
31127 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31128 doc: /* Non-nil means automatically resize tool-bars.
31129 This dynamically changes the tool-bar's height to the minimum height
31130 that is needed to make all tool-bar items visible.
31131 If value is `grow-only', the tool-bar's height is only increased
31132 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31133 Vauto_resize_tool_bars = Qt;
31134
31135 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31136 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31137 auto_raise_tool_bar_buttons_p = 1;
31138
31139 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31140 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31141 make_cursor_line_fully_visible_p = 1;
31142
31143 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31144 doc: /* Border below tool-bar in pixels.
31145 If an integer, use it as the height of the border.
31146 If it is one of `internal-border-width' or `border-width', use the
31147 value of the corresponding frame parameter.
31148 Otherwise, no border is added below the tool-bar. */);
31149 Vtool_bar_border = Qinternal_border_width;
31150
31151 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31152 doc: /* Margin around tool-bar buttons in pixels.
31153 If an integer, use that for both horizontal and vertical margins.
31154 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31155 HORZ specifying the horizontal margin, and VERT specifying the
31156 vertical margin. */);
31157 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31158
31159 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31160 doc: /* Relief thickness of tool-bar buttons. */);
31161 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31162
31163 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31164 doc: /* Tool bar style to use.
31165 It can be one of
31166 image - show images only
31167 text - show text only
31168 both - show both, text below image
31169 both-horiz - show text to the right of the image
31170 text-image-horiz - show text to the left of the image
31171 any other - use system default or image if no system default.
31172
31173 This variable only affects the GTK+ toolkit version of Emacs. */);
31174 Vtool_bar_style = Qnil;
31175
31176 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31177 doc: /* Maximum number of characters a label can have to be shown.
31178 The tool bar style must also show labels for this to have any effect, see
31179 `tool-bar-style'. */);
31180 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31181
31182 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31183 doc: /* List of functions to call to fontify regions of text.
31184 Each function is called with one argument POS. Functions must
31185 fontify a region starting at POS in the current buffer, and give
31186 fontified regions the property `fontified'. */);
31187 Vfontification_functions = Qnil;
31188 Fmake_variable_buffer_local (Qfontification_functions);
31189
31190 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31191 unibyte_display_via_language_environment,
31192 doc: /* Non-nil means display unibyte text according to language environment.
31193 Specifically, this means that raw bytes in the range 160-255 decimal
31194 are displayed by converting them to the equivalent multibyte characters
31195 according to the current language environment. As a result, they are
31196 displayed according to the current fontset.
31197
31198 Note that this variable affects only how these bytes are displayed,
31199 but does not change the fact they are interpreted as raw bytes. */);
31200 unibyte_display_via_language_environment = 0;
31201
31202 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31203 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31204 If a float, it specifies a fraction of the mini-window frame's height.
31205 If an integer, it specifies a number of lines. */);
31206 Vmax_mini_window_height = make_float (0.25);
31207
31208 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31209 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31210 A value of nil means don't automatically resize mini-windows.
31211 A value of t means resize them to fit the text displayed in them.
31212 A value of `grow-only', the default, means let mini-windows grow only;
31213 they return to their normal size when the minibuffer is closed, or the
31214 echo area becomes empty. */);
31215 Vresize_mini_windows = Qgrow_only;
31216
31217 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31218 doc: /* Alist specifying how to blink the cursor off.
31219 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31220 `cursor-type' frame-parameter or variable equals ON-STATE,
31221 comparing using `equal', Emacs uses OFF-STATE to specify
31222 how to blink it off. ON-STATE and OFF-STATE are values for
31223 the `cursor-type' frame parameter.
31224
31225 If a frame's ON-STATE has no entry in this list,
31226 the frame's other specifications determine how to blink the cursor off. */);
31227 Vblink_cursor_alist = Qnil;
31228
31229 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31230 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31231 If non-nil, windows are automatically scrolled horizontally to make
31232 point visible. */);
31233 automatic_hscrolling_p = 1;
31234 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31235
31236 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31237 doc: /* How many columns away from the window edge point is allowed to get
31238 before automatic hscrolling will horizontally scroll the window. */);
31239 hscroll_margin = 5;
31240
31241 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31242 doc: /* How many columns to scroll the window when point gets too close to the edge.
31243 When point is less than `hscroll-margin' columns from the window
31244 edge, automatic hscrolling will scroll the window by the amount of columns
31245 determined by this variable. If its value is a positive integer, scroll that
31246 many columns. If it's a positive floating-point number, it specifies the
31247 fraction of the window's width to scroll. If it's nil or zero, point will be
31248 centered horizontally after the scroll. Any other value, including negative
31249 numbers, are treated as if the value were zero.
31250
31251 Automatic hscrolling always moves point outside the scroll margin, so if
31252 point was more than scroll step columns inside the margin, the window will
31253 scroll more than the value given by the scroll step.
31254
31255 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31256 and `scroll-right' overrides this variable's effect. */);
31257 Vhscroll_step = make_number (0);
31258
31259 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31260 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31261 Bind this around calls to `message' to let it take effect. */);
31262 message_truncate_lines = 0;
31263
31264 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31265 doc: /* Normal hook run to update the menu bar definitions.
31266 Redisplay runs this hook before it redisplays the menu bar.
31267 This is used to update menus such as Buffers, whose contents depend on
31268 various data. */);
31269 Vmenu_bar_update_hook = Qnil;
31270
31271 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31272 doc: /* Frame for which we are updating a menu.
31273 The enable predicate for a menu binding should check this variable. */);
31274 Vmenu_updating_frame = Qnil;
31275
31276 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31277 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31278 inhibit_menubar_update = 0;
31279
31280 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31281 doc: /* Prefix prepended to all continuation lines at display time.
31282 The value may be a string, an image, or a stretch-glyph; it is
31283 interpreted in the same way as the value of a `display' text property.
31284
31285 This variable is overridden by any `wrap-prefix' text or overlay
31286 property.
31287
31288 To add a prefix to non-continuation lines, use `line-prefix'. */);
31289 Vwrap_prefix = Qnil;
31290 DEFSYM (Qwrap_prefix, "wrap-prefix");
31291 Fmake_variable_buffer_local (Qwrap_prefix);
31292
31293 DEFVAR_LISP ("line-prefix", Vline_prefix,
31294 doc: /* Prefix prepended to all non-continuation lines at display time.
31295 The value may be a string, an image, or a stretch-glyph; it is
31296 interpreted in the same way as the value of a `display' text property.
31297
31298 This variable is overridden by any `line-prefix' text or overlay
31299 property.
31300
31301 To add a prefix to continuation lines, use `wrap-prefix'. */);
31302 Vline_prefix = Qnil;
31303 DEFSYM (Qline_prefix, "line-prefix");
31304 Fmake_variable_buffer_local (Qline_prefix);
31305
31306 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31307 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31308 inhibit_eval_during_redisplay = 0;
31309
31310 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31311 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31312 inhibit_free_realized_faces = 0;
31313
31314 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31315 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31316 Intended for use during debugging and for testing bidi display;
31317 see biditest.el in the test suite. */);
31318 inhibit_bidi_mirroring = 0;
31319
31320 #ifdef GLYPH_DEBUG
31321 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31322 doc: /* Inhibit try_window_id display optimization. */);
31323 inhibit_try_window_id = 0;
31324
31325 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31326 doc: /* Inhibit try_window_reusing display optimization. */);
31327 inhibit_try_window_reusing = 0;
31328
31329 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31330 doc: /* Inhibit try_cursor_movement display optimization. */);
31331 inhibit_try_cursor_movement = 0;
31332 #endif /* GLYPH_DEBUG */
31333
31334 DEFVAR_INT ("overline-margin", overline_margin,
31335 doc: /* Space between overline and text, in pixels.
31336 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31337 margin to the character height. */);
31338 overline_margin = 2;
31339
31340 DEFVAR_INT ("underline-minimum-offset",
31341 underline_minimum_offset,
31342 doc: /* Minimum distance between baseline and underline.
31343 This can improve legibility of underlined text at small font sizes,
31344 particularly when using variable `x-use-underline-position-properties'
31345 with fonts that specify an UNDERLINE_POSITION relatively close to the
31346 baseline. The default value is 1. */);
31347 underline_minimum_offset = 1;
31348
31349 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31350 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31351 This feature only works when on a window system that can change
31352 cursor shapes. */);
31353 display_hourglass_p = 1;
31354
31355 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31356 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31357 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31358
31359 #ifdef HAVE_WINDOW_SYSTEM
31360 hourglass_atimer = NULL;
31361 hourglass_shown_p = 0;
31362 #endif /* HAVE_WINDOW_SYSTEM */
31363
31364 /* Name of the face used to display glyphless characters. */
31365 DEFSYM (Qglyphless_char, "glyphless-char");
31366
31367 /* Method symbols for Vglyphless_char_display. */
31368 DEFSYM (Qhex_code, "hex-code");
31369 DEFSYM (Qempty_box, "empty-box");
31370 DEFSYM (Qthin_space, "thin-space");
31371 DEFSYM (Qzero_width, "zero-width");
31372
31373 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31374 doc: /* Function run just before redisplay.
31375 It is called with one argument, which is the set of windows that are to
31376 be redisplayed. This set can be nil (meaning, only the selected window),
31377 or t (meaning all windows). */);
31378 Vpre_redisplay_function = intern ("ignore");
31379
31380 /* Symbol for the purpose of Vglyphless_char_display. */
31381 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31382 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31383
31384 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31385 doc: /* Char-table defining glyphless characters.
31386 Each element, if non-nil, should be one of the following:
31387 an ASCII acronym string: display this string in a box
31388 `hex-code': display the hexadecimal code of a character in a box
31389 `empty-box': display as an empty box
31390 `thin-space': display as 1-pixel width space
31391 `zero-width': don't display
31392 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31393 display method for graphical terminals and text terminals respectively.
31394 GRAPHICAL and TEXT should each have one of the values listed above.
31395
31396 The char-table has one extra slot to control the display of a character for
31397 which no font is found. This slot only takes effect on graphical terminals.
31398 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31399 `thin-space'. The default is `empty-box'.
31400
31401 If a character has a non-nil entry in an active display table, the
31402 display table takes effect; in this case, Emacs does not consult
31403 `glyphless-char-display' at all. */);
31404 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31405 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31406 Qempty_box);
31407
31408 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31409 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31410 Vdebug_on_message = Qnil;
31411
31412 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31413 doc: /* */);
31414 Vredisplay__all_windows_cause
31415 = Fmake_vector (make_number (100), make_number (0));
31416
31417 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31418 doc: /* */);
31419 Vredisplay__mode_lines_cause
31420 = Fmake_vector (make_number (100), make_number (0));
31421 }
31422
31423
31424 /* Initialize this module when Emacs starts. */
31425
31426 void
31427 init_xdisp (void)
31428 {
31429 CHARPOS (this_line_start_pos) = 0;
31430
31431 if (!noninteractive)
31432 {
31433 struct window *m = XWINDOW (minibuf_window);
31434 Lisp_Object frame = m->frame;
31435 struct frame *f = XFRAME (frame);
31436 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31437 struct window *r = XWINDOW (root);
31438 int i;
31439
31440 echo_area_window = minibuf_window;
31441
31442 r->top_line = FRAME_TOP_MARGIN (f);
31443 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31444 r->total_cols = FRAME_COLS (f);
31445 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31446 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31447 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31448
31449 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31450 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31451 m->total_cols = FRAME_COLS (f);
31452 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31453 m->total_lines = 1;
31454 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31455
31456 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31457 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31458 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31459
31460 /* The default ellipsis glyphs `...'. */
31461 for (i = 0; i < 3; ++i)
31462 default_invis_vector[i] = make_number ('.');
31463 }
31464
31465 {
31466 /* Allocate the buffer for frame titles.
31467 Also used for `format-mode-line'. */
31468 int size = 100;
31469 mode_line_noprop_buf = xmalloc (size);
31470 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31471 mode_line_noprop_ptr = mode_line_noprop_buf;
31472 mode_line_target = MODE_LINE_DISPLAY;
31473 }
31474
31475 help_echo_showing_p = 0;
31476 }
31477
31478 #ifdef HAVE_WINDOW_SYSTEM
31479
31480 /* Platform-independent portion of hourglass implementation. */
31481
31482 /* Timer function of hourglass_atimer. */
31483
31484 static void
31485 show_hourglass (struct atimer *timer)
31486 {
31487 /* The timer implementation will cancel this timer automatically
31488 after this function has run. Set hourglass_atimer to null
31489 so that we know the timer doesn't have to be canceled. */
31490 hourglass_atimer = NULL;
31491
31492 if (!hourglass_shown_p)
31493 {
31494 Lisp_Object tail, frame;
31495
31496 block_input ();
31497
31498 FOR_EACH_FRAME (tail, frame)
31499 {
31500 struct frame *f = XFRAME (frame);
31501
31502 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31503 && FRAME_RIF (f)->show_hourglass)
31504 FRAME_RIF (f)->show_hourglass (f);
31505 }
31506
31507 hourglass_shown_p = 1;
31508 unblock_input ();
31509 }
31510 }
31511
31512 /* Cancel a currently active hourglass timer, and start a new one. */
31513
31514 void
31515 start_hourglass (void)
31516 {
31517 struct timespec delay;
31518
31519 cancel_hourglass ();
31520
31521 if (INTEGERP (Vhourglass_delay)
31522 && XINT (Vhourglass_delay) > 0)
31523 delay = make_timespec (min (XINT (Vhourglass_delay),
31524 TYPE_MAXIMUM (time_t)),
31525 0);
31526 else if (FLOATP (Vhourglass_delay)
31527 && XFLOAT_DATA (Vhourglass_delay) > 0)
31528 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31529 else
31530 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31531
31532 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31533 show_hourglass, NULL);
31534 }
31535
31536 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31537 shown. */
31538
31539 void
31540 cancel_hourglass (void)
31541 {
31542 if (hourglass_atimer)
31543 {
31544 cancel_atimer (hourglass_atimer);
31545 hourglass_atimer = NULL;
31546 }
31547
31548 if (hourglass_shown_p)
31549 {
31550 Lisp_Object tail, frame;
31551
31552 block_input ();
31553
31554 FOR_EACH_FRAME (tail, frame)
31555 {
31556 struct frame *f = XFRAME (frame);
31557
31558 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31559 && FRAME_RIF (f)->hide_hourglass)
31560 FRAME_RIF (f)->hide_hourglass (f);
31561 #ifdef HAVE_NTGUI
31562 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31563 else if (!FRAME_W32_P (f))
31564 w32_arrow_cursor ();
31565 #endif
31566 }
31567
31568 hourglass_shown_p = 0;
31569 unblock_input ();
31570 }
31571 }
31572
31573 #endif /* HAVE_WINDOW_SYSTEM */