]> code.delx.au - gnu-emacs/blob - src/xdisp.c
Avoid infinite recursion while displaying box face
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static void echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (face_change && !inhibit_free_realized_faces)
2665 {
2666 face_change = false;
2667 free_all_realized_faces (Qnil);
2668 }
2669
2670 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2671 if (! NILP (Vface_remapping_alist))
2672 remapped_base_face_id
2673 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2674
2675 /* Use one of the mode line rows of W's desired matrix if
2676 appropriate. */
2677 if (row == NULL)
2678 {
2679 if (base_face_id == MODE_LINE_FACE_ID
2680 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2681 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2682 else if (base_face_id == HEADER_LINE_FACE_ID)
2683 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2684 }
2685
2686 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2687 Other parts of redisplay rely on that. */
2688 memclear (it, sizeof *it);
2689 it->current.overlay_string_index = -1;
2690 it->current.dpvec_index = -1;
2691 it->base_face_id = remapped_base_face_id;
2692 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2693 it->paragraph_embedding = L2R;
2694 it->bidi_it.w = w;
2695
2696 /* The window in which we iterate over current_buffer: */
2697 XSETWINDOW (it->window, w);
2698 it->w = w;
2699 it->f = XFRAME (w->frame);
2700
2701 it->cmp_it.id = -1;
2702
2703 /* Extra space between lines (on window systems only). */
2704 if (base_face_id == DEFAULT_FACE_ID
2705 && FRAME_WINDOW_P (it->f))
2706 {
2707 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2708 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2709 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2710 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2711 * FRAME_LINE_HEIGHT (it->f));
2712 else if (it->f->extra_line_spacing > 0)
2713 it->extra_line_spacing = it->f->extra_line_spacing;
2714 }
2715
2716 /* If realized faces have been removed, e.g. because of face
2717 attribute changes of named faces, recompute them. When running
2718 in batch mode, the face cache of the initial frame is null. If
2719 we happen to get called, make a dummy face cache. */
2720 if (FRAME_FACE_CACHE (it->f) == NULL)
2721 init_frame_faces (it->f);
2722 if (FRAME_FACE_CACHE (it->f)->used == 0)
2723 recompute_basic_faces (it->f);
2724
2725 it->override_ascent = -1;
2726
2727 /* Are control characters displayed as `^C'? */
2728 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2729
2730 /* -1 means everything between a CR and the following line end
2731 is invisible. >0 means lines indented more than this value are
2732 invisible. */
2733 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2734 ? (clip_to_bounds
2735 (-1, XINT (BVAR (current_buffer, selective_display)),
2736 PTRDIFF_MAX))
2737 : (!NILP (BVAR (current_buffer, selective_display))
2738 ? -1 : 0));
2739 it->selective_display_ellipsis_p
2740 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2741
2742 /* Display table to use. */
2743 it->dp = window_display_table (w);
2744
2745 /* Are multibyte characters enabled in current_buffer? */
2746 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2747
2748 /* Get the position at which the redisplay_end_trigger hook should
2749 be run, if it is to be run at all. */
2750 if (MARKERP (w->redisplay_end_trigger)
2751 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2752 it->redisplay_end_trigger_charpos
2753 = marker_position (w->redisplay_end_trigger);
2754 else if (INTEGERP (w->redisplay_end_trigger))
2755 it->redisplay_end_trigger_charpos
2756 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2757 PTRDIFF_MAX);
2758
2759 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2760
2761 /* Are lines in the display truncated? */
2762 if (TRUNCATE != 0)
2763 it->line_wrap = TRUNCATE;
2764 if (base_face_id == DEFAULT_FACE_ID
2765 && !it->w->hscroll
2766 && (WINDOW_FULL_WIDTH_P (it->w)
2767 || NILP (Vtruncate_partial_width_windows)
2768 || (INTEGERP (Vtruncate_partial_width_windows)
2769 /* PXW: Shall we do something about this? */
2770 && (XINT (Vtruncate_partial_width_windows)
2771 <= WINDOW_TOTAL_COLS (it->w))))
2772 && NILP (BVAR (current_buffer, truncate_lines)))
2773 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2774 ? WINDOW_WRAP : WORD_WRAP;
2775
2776 /* Get dimensions of truncation and continuation glyphs. These are
2777 displayed as fringe bitmaps under X, but we need them for such
2778 frames when the fringes are turned off. But leave the dimensions
2779 zero for tooltip frames, as these glyphs look ugly there and also
2780 sabotage calculations of tooltip dimensions in x-show-tip. */
2781 #ifdef HAVE_WINDOW_SYSTEM
2782 if (!(FRAME_WINDOW_P (it->f)
2783 && FRAMEP (tip_frame)
2784 && it->f == XFRAME (tip_frame)))
2785 #endif
2786 {
2787 if (it->line_wrap == TRUNCATE)
2788 {
2789 /* We will need the truncation glyph. */
2790 eassert (it->glyph_row == NULL);
2791 produce_special_glyphs (it, IT_TRUNCATION);
2792 it->truncation_pixel_width = it->pixel_width;
2793 }
2794 else
2795 {
2796 /* We will need the continuation glyph. */
2797 eassert (it->glyph_row == NULL);
2798 produce_special_glyphs (it, IT_CONTINUATION);
2799 it->continuation_pixel_width = it->pixel_width;
2800 }
2801 }
2802
2803 /* Reset these values to zero because the produce_special_glyphs
2804 above has changed them. */
2805 it->pixel_width = it->ascent = it->descent = 0;
2806 it->phys_ascent = it->phys_descent = 0;
2807
2808 /* Set this after getting the dimensions of truncation and
2809 continuation glyphs, so that we don't produce glyphs when calling
2810 produce_special_glyphs, above. */
2811 it->glyph_row = row;
2812 it->area = TEXT_AREA;
2813
2814 /* Get the dimensions of the display area. The display area
2815 consists of the visible window area plus a horizontally scrolled
2816 part to the left of the window. All x-values are relative to the
2817 start of this total display area. */
2818 if (base_face_id != DEFAULT_FACE_ID)
2819 {
2820 /* Mode lines, menu bar in terminal frames. */
2821 it->first_visible_x = 0;
2822 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2823 }
2824 else
2825 {
2826 it->first_visible_x
2827 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2828 it->last_visible_x = (it->first_visible_x
2829 + window_box_width (w, TEXT_AREA));
2830
2831 /* If we truncate lines, leave room for the truncation glyph(s) at
2832 the right margin. Otherwise, leave room for the continuation
2833 glyph(s). Done only if the window has no right fringe. */
2834 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2835 {
2836 if (it->line_wrap == TRUNCATE)
2837 it->last_visible_x -= it->truncation_pixel_width;
2838 else
2839 it->last_visible_x -= it->continuation_pixel_width;
2840 }
2841
2842 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2843 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2844 }
2845
2846 /* Leave room for a border glyph. */
2847 if (!FRAME_WINDOW_P (it->f)
2848 && !WINDOW_RIGHTMOST_P (it->w))
2849 it->last_visible_x -= 1;
2850
2851 it->last_visible_y = window_text_bottom_y (w);
2852
2853 /* For mode lines and alike, arrange for the first glyph having a
2854 left box line if the face specifies a box. */
2855 if (base_face_id != DEFAULT_FACE_ID)
2856 {
2857 struct face *face;
2858
2859 it->face_id = remapped_base_face_id;
2860
2861 /* If we have a boxed mode line, make the first character appear
2862 with a left box line. */
2863 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2864 if (face && face->box != FACE_NO_BOX)
2865 it->start_of_box_run_p = true;
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->stop_charpos = charpos;
2873 it->end_charpos = ZV;
2874 eassert (charpos == BYTE_TO_CHAR (bytepos));
2875 IT_CHARPOS (*it) = charpos;
2876 IT_BYTEPOS (*it) = bytepos;
2877
2878 /* We will rely on `reseat' to set this up properly, via
2879 handle_face_prop. */
2880 it->face_id = it->base_face_id;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Since we don't know at this point whether there will be
2900 any R2L lines in the window, we reserve space for
2901 truncation/continuation glyphs even if only the left
2902 fringe is absent. */
2903 if (base_face_id == DEFAULT_FACE_ID
2904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2905 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2906 {
2907 if (it->line_wrap == TRUNCATE)
2908 it->last_visible_x -= it->truncation_pixel_width;
2909 else
2910 it->last_visible_x -= it->continuation_pixel_width;
2911 }
2912 /* Note the paragraph direction that this buffer wants to
2913 use. */
2914 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qleft_to_right))
2916 it->paragraph_embedding = L2R;
2917 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2918 Qright_to_left))
2919 it->paragraph_embedding = R2L;
2920 else
2921 it->paragraph_embedding = NEUTRAL_DIR;
2922 bidi_unshelve_cache (NULL, false);
2923 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2924 &it->bidi_it);
2925 }
2926
2927 /* Compute faces etc. */
2928 reseat (it, it->current.pos, true);
2929 }
2930
2931 CHECK_IT (it);
2932 }
2933
2934
2935 /* Initialize IT for the display of window W with window start POS. */
2936
2937 void
2938 start_display (struct it *it, struct window *w, struct text_pos pos)
2939 {
2940 struct glyph_row *row;
2941 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2942
2943 row = w->desired_matrix->rows + first_vpos;
2944 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2945 it->first_vpos = first_vpos;
2946
2947 /* Don't reseat to previous visible line start if current start
2948 position is in a string or image. */
2949 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2950 {
2951 int first_y = it->current_y;
2952
2953 /* If window start is not at a line start, skip forward to POS to
2954 get the correct continuation lines width. */
2955 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2956 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2957 if (!start_at_line_beg_p)
2958 {
2959 int new_x;
2960
2961 reseat_at_previous_visible_line_start (it);
2962 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2963
2964 new_x = it->current_x + it->pixel_width;
2965
2966 /* If lines are continued, this line may end in the middle
2967 of a multi-glyph character (e.g. a control character
2968 displayed as \003, or in the middle of an overlay
2969 string). In this case move_it_to above will not have
2970 taken us to the start of the continuation line but to the
2971 end of the continued line. */
2972 if (it->current_x > 0
2973 && it->line_wrap != TRUNCATE /* Lines are continued. */
2974 && (/* And glyph doesn't fit on the line. */
2975 new_x > it->last_visible_x
2976 /* Or it fits exactly and we're on a window
2977 system frame. */
2978 || (new_x == it->last_visible_x
2979 && FRAME_WINDOW_P (it->f)
2980 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2983 {
2984 if ((it->current.dpvec_index >= 0
2985 || it->current.overlay_string_index >= 0)
2986 /* If we are on a newline from a display vector or
2987 overlay string, then we are already at the end of
2988 a screen line; no need to go to the next line in
2989 that case, as this line is not really continued.
2990 (If we do go to the next line, C-e will not DTRT.) */
2991 && it->c != '\n')
2992 {
2993 set_iterator_to_next (it, true);
2994 move_it_in_display_line_to (it, -1, -1, 0);
2995 }
2996
2997 it->continuation_lines_width += it->current_x;
2998 }
2999 /* If the character at POS is displayed via a display
3000 vector, move_it_to above stops at the final glyph of
3001 IT->dpvec. To make the caller redisplay that character
3002 again (a.k.a. start at POS), we need to reset the
3003 dpvec_index to the beginning of IT->dpvec. */
3004 else if (it->current.dpvec_index >= 0)
3005 it->current.dpvec_index = 0;
3006
3007 /* We're starting a new display line, not affected by the
3008 height of the continued line, so clear the appropriate
3009 fields in the iterator structure. */
3010 it->max_ascent = it->max_descent = 0;
3011 it->max_phys_ascent = it->max_phys_descent = 0;
3012
3013 it->current_y = first_y;
3014 it->vpos = 0;
3015 it->current_x = it->hpos = 0;
3016 }
3017 }
3018 }
3019
3020
3021 /* Return true if POS is a position in ellipses displayed for invisible
3022 text. W is the window we display, for text property lookup. */
3023
3024 static bool
3025 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3026 {
3027 Lisp_Object prop, window;
3028 bool ellipses_p = false;
3029 ptrdiff_t charpos = CHARPOS (pos->pos);
3030
3031 /* If POS specifies a position in a display vector, this might
3032 be for an ellipsis displayed for invisible text. We won't
3033 get the iterator set up for delivering that ellipsis unless
3034 we make sure that it gets aware of the invisible text. */
3035 if (pos->dpvec_index >= 0
3036 && pos->overlay_string_index < 0
3037 && CHARPOS (pos->string_pos) < 0
3038 && charpos > BEGV
3039 && (XSETWINDOW (window, w),
3040 prop = Fget_char_property (make_number (charpos),
3041 Qinvisible, window),
3042 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3043 {
3044 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3045 window);
3046 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3047 }
3048
3049 return ellipses_p;
3050 }
3051
3052
3053 /* Initialize IT for stepping through current_buffer in window W,
3054 starting at position POS that includes overlay string and display
3055 vector/ control character translation position information. Value
3056 is false if there are overlay strings with newlines at POS. */
3057
3058 static bool
3059 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3060 {
3061 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3062 int i;
3063 bool overlay_strings_with_newlines = false;
3064
3065 /* If POS specifies a position in a display vector, this might
3066 be for an ellipsis displayed for invisible text. We won't
3067 get the iterator set up for delivering that ellipsis unless
3068 we make sure that it gets aware of the invisible text. */
3069 if (in_ellipses_for_invisible_text_p (pos, w))
3070 {
3071 --charpos;
3072 bytepos = 0;
3073 }
3074
3075 /* Keep in mind: the call to reseat in init_iterator skips invisible
3076 text, so we might end up at a position different from POS. This
3077 is only a problem when POS is a row start after a newline and an
3078 overlay starts there with an after-string, and the overlay has an
3079 invisible property. Since we don't skip invisible text in
3080 display_line and elsewhere immediately after consuming the
3081 newline before the row start, such a POS will not be in a string,
3082 but the call to init_iterator below will move us to the
3083 after-string. */
3084 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3085
3086 /* This only scans the current chunk -- it should scan all chunks.
3087 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3088 to 16 in 22.1 to make this a lesser problem. */
3089 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3090 {
3091 const char *s = SSDATA (it->overlay_strings[i]);
3092 const char *e = s + SBYTES (it->overlay_strings[i]);
3093
3094 while (s < e && *s != '\n')
3095 ++s;
3096
3097 if (s < e)
3098 {
3099 overlay_strings_with_newlines = true;
3100 break;
3101 }
3102 }
3103
3104 /* If position is within an overlay string, set up IT to the right
3105 overlay string. */
3106 if (pos->overlay_string_index >= 0)
3107 {
3108 int relative_index;
3109
3110 /* If the first overlay string happens to have a `display'
3111 property for an image, the iterator will be set up for that
3112 image, and we have to undo that setup first before we can
3113 correct the overlay string index. */
3114 if (it->method == GET_FROM_IMAGE)
3115 pop_it (it);
3116
3117 /* We already have the first chunk of overlay strings in
3118 IT->overlay_strings. Load more until the one for
3119 pos->overlay_string_index is in IT->overlay_strings. */
3120 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3121 {
3122 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3123 it->current.overlay_string_index = 0;
3124 while (n--)
3125 {
3126 load_overlay_strings (it, 0);
3127 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 }
3129 }
3130
3131 it->current.overlay_string_index = pos->overlay_string_index;
3132 relative_index = (it->current.overlay_string_index
3133 % OVERLAY_STRING_CHUNK_SIZE);
3134 it->string = it->overlay_strings[relative_index];
3135 eassert (STRINGP (it->string));
3136 it->current.string_pos = pos->string_pos;
3137 it->method = GET_FROM_STRING;
3138 it->end_charpos = SCHARS (it->string);
3139 /* Set up the bidi iterator for this overlay string. */
3140 if (it->bidi_p)
3141 {
3142 it->bidi_it.string.lstring = it->string;
3143 it->bidi_it.string.s = NULL;
3144 it->bidi_it.string.schars = SCHARS (it->string);
3145 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3146 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3147 it->bidi_it.string.unibyte = !it->multibyte_p;
3148 it->bidi_it.w = it->w;
3149 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3150 FRAME_WINDOW_P (it->f), &it->bidi_it);
3151
3152 /* Synchronize the state of the bidi iterator with
3153 pos->string_pos. For any string position other than
3154 zero, this will be done automagically when we resume
3155 iteration over the string and get_visually_first_element
3156 is called. But if string_pos is zero, and the string is
3157 to be reordered for display, we need to resync manually,
3158 since it could be that the iteration state recorded in
3159 pos ended at string_pos of 0 moving backwards in string. */
3160 if (CHARPOS (pos->string_pos) == 0)
3161 {
3162 get_visually_first_element (it);
3163 if (IT_STRING_CHARPOS (*it) != 0)
3164 do {
3165 /* Paranoia. */
3166 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3167 bidi_move_to_visually_next (&it->bidi_it);
3168 } while (it->bidi_it.charpos != 0);
3169 }
3170 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3171 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 }
3173 }
3174
3175 if (CHARPOS (pos->string_pos) >= 0)
3176 {
3177 /* Recorded position is not in an overlay string, but in another
3178 string. This can only be a string from a `display' property.
3179 IT should already be filled with that string. */
3180 it->current.string_pos = pos->string_pos;
3181 eassert (STRINGP (it->string));
3182 if (it->bidi_p)
3183 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3184 FRAME_WINDOW_P (it->f), &it->bidi_it);
3185 }
3186
3187 /* Restore position in display vector translations, control
3188 character translations or ellipses. */
3189 if (pos->dpvec_index >= 0)
3190 {
3191 if (it->dpvec == NULL)
3192 get_next_display_element (it);
3193 eassert (it->dpvec && it->current.dpvec_index == 0);
3194 it->current.dpvec_index = pos->dpvec_index;
3195 }
3196
3197 CHECK_IT (it);
3198 return !overlay_strings_with_newlines;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W
3203 starting at ROW->start. */
3204
3205 static void
3206 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3207 {
3208 init_from_display_pos (it, w, &row->start);
3209 it->start = row->start;
3210 it->continuation_lines_width = row->continuation_lines_width;
3211 CHECK_IT (it);
3212 }
3213
3214
3215 /* Initialize IT for stepping through current_buffer in window W
3216 starting in the line following ROW, i.e. starting at ROW->end.
3217 Value is false if there are overlay strings with newlines at ROW's
3218 end position. */
3219
3220 static bool
3221 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3222 {
3223 bool success = false;
3224
3225 if (init_from_display_pos (it, w, &row->end))
3226 {
3227 if (row->continued_p)
3228 it->continuation_lines_width
3229 = row->continuation_lines_width + row->pixel_width;
3230 CHECK_IT (it);
3231 success = true;
3232 }
3233
3234 return success;
3235 }
3236
3237
3238
3239 \f
3240 /***********************************************************************
3241 Text properties
3242 ***********************************************************************/
3243
3244 /* Called when IT reaches IT->stop_charpos. Handle text property and
3245 overlay changes. Set IT->stop_charpos to the next position where
3246 to stop. */
3247
3248 static void
3249 handle_stop (struct it *it)
3250 {
3251 enum prop_handled handled;
3252 bool handle_overlay_change_p;
3253 struct props *p;
3254
3255 it->dpvec = NULL;
3256 it->current.dpvec_index = -1;
3257 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3258 it->ellipsis_p = false;
3259
3260 /* Use face of preceding text for ellipsis (if invisible) */
3261 if (it->selective_display_ellipsis_p)
3262 it->saved_face_id = it->face_id;
3263
3264 /* Here's the description of the semantics of, and the logic behind,
3265 the various HANDLED_* statuses:
3266
3267 HANDLED_NORMALLY means the handler did its job, and the loop
3268 should proceed to calling the next handler in order.
3269
3270 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3271 change in the properties and overlays at current position, so the
3272 loop should be restarted, to re-invoke the handlers that were
3273 already called. This happens when fontification-functions were
3274 called by handle_fontified_prop, and actually fontified
3275 something. Another case where HANDLED_RECOMPUTE_PROPS is
3276 returned is when we discover overlay strings that need to be
3277 displayed right away. The loop below will continue for as long
3278 as the status is HANDLED_RECOMPUTE_PROPS.
3279
3280 HANDLED_RETURN means return immediately to the caller, to
3281 continue iteration without calling any further handlers. This is
3282 used when we need to act on some property right away, for example
3283 when we need to display the ellipsis or a replacing display
3284 property, such as display string or image.
3285
3286 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3287 consumed, and the handler switched to the next overlay string.
3288 This signals the loop below to refrain from looking for more
3289 overlays before all the overlay strings of the current overlay
3290 are processed.
3291
3292 Some of the handlers called by the loop push the iterator state
3293 onto the stack (see 'push_it'), and arrange for the iteration to
3294 continue with another object, such as an image, a display string,
3295 or an overlay string. In most such cases, it->stop_charpos is
3296 set to the first character of the string, so that when the
3297 iteration resumes, this function will immediately be called
3298 again, to examine the properties at the beginning of the string.
3299
3300 When a display or overlay string is exhausted, the iterator state
3301 is popped (see 'pop_it'), and iteration continues with the
3302 previous object. Again, in many such cases this function is
3303 called again to find the next position where properties might
3304 change. */
3305
3306 do
3307 {
3308 handled = HANDLED_NORMALLY;
3309
3310 /* Call text property handlers. */
3311 for (p = it_props; p->handler; ++p)
3312 {
3313 handled = p->handler (it);
3314
3315 if (handled == HANDLED_RECOMPUTE_PROPS)
3316 break;
3317 else if (handled == HANDLED_RETURN)
3318 {
3319 /* We still want to show before and after strings from
3320 overlays even if the actual buffer text is replaced. */
3321 if (!handle_overlay_change_p
3322 || it->sp > 1
3323 /* Don't call get_overlay_strings_1 if we already
3324 have overlay strings loaded, because doing so
3325 will load them again and push the iterator state
3326 onto the stack one more time, which is not
3327 expected by the rest of the code that processes
3328 overlay strings. */
3329 || (it->current.overlay_string_index < 0
3330 && !get_overlay_strings_1 (it, 0, false)))
3331 {
3332 if (it->ellipsis_p)
3333 setup_for_ellipsis (it, 0);
3334 /* When handling a display spec, we might load an
3335 empty string. In that case, discard it here. We
3336 used to discard it in handle_single_display_spec,
3337 but that causes get_overlay_strings_1, above, to
3338 ignore overlay strings that we must check. */
3339 if (STRINGP (it->string) && !SCHARS (it->string))
3340 pop_it (it);
3341 return;
3342 }
3343 else if (STRINGP (it->string) && !SCHARS (it->string))
3344 pop_it (it);
3345 else
3346 {
3347 it->string_from_display_prop_p = false;
3348 it->from_disp_prop_p = false;
3349 handle_overlay_change_p = false;
3350 }
3351 handled = HANDLED_RECOMPUTE_PROPS;
3352 break;
3353 }
3354 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3355 handle_overlay_change_p = false;
3356 }
3357
3358 if (handled != HANDLED_RECOMPUTE_PROPS)
3359 {
3360 /* Don't check for overlay strings below when set to deliver
3361 characters from a display vector. */
3362 if (it->method == GET_FROM_DISPLAY_VECTOR)
3363 handle_overlay_change_p = false;
3364
3365 /* Handle overlay changes.
3366 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3367 if it finds overlays. */
3368 if (handle_overlay_change_p)
3369 handled = handle_overlay_change (it);
3370 }
3371
3372 if (it->ellipsis_p)
3373 {
3374 setup_for_ellipsis (it, 0);
3375 break;
3376 }
3377 }
3378 while (handled == HANDLED_RECOMPUTE_PROPS);
3379
3380 /* Determine where to stop next. */
3381 if (handled == HANDLED_NORMALLY)
3382 compute_stop_pos (it);
3383 }
3384
3385
3386 /* Compute IT->stop_charpos from text property and overlay change
3387 information for IT's current position. */
3388
3389 static void
3390 compute_stop_pos (struct it *it)
3391 {
3392 register INTERVAL iv, next_iv;
3393 Lisp_Object object, limit, position;
3394 ptrdiff_t charpos, bytepos;
3395
3396 if (STRINGP (it->string))
3397 {
3398 /* Strings are usually short, so don't limit the search for
3399 properties. */
3400 it->stop_charpos = it->end_charpos;
3401 object = it->string;
3402 limit = Qnil;
3403 charpos = IT_STRING_CHARPOS (*it);
3404 bytepos = IT_STRING_BYTEPOS (*it);
3405 }
3406 else
3407 {
3408 ptrdiff_t pos;
3409
3410 /* If end_charpos is out of range for some reason, such as a
3411 misbehaving display function, rationalize it (Bug#5984). */
3412 if (it->end_charpos > ZV)
3413 it->end_charpos = ZV;
3414 it->stop_charpos = it->end_charpos;
3415
3416 /* If next overlay change is in front of the current stop pos
3417 (which is IT->end_charpos), stop there. Note: value of
3418 next_overlay_change is point-max if no overlay change
3419 follows. */
3420 charpos = IT_CHARPOS (*it);
3421 bytepos = IT_BYTEPOS (*it);
3422 pos = next_overlay_change (charpos);
3423 if (pos < it->stop_charpos)
3424 it->stop_charpos = pos;
3425
3426 /* Set up variables for computing the stop position from text
3427 property changes. */
3428 XSETBUFFER (object, current_buffer);
3429 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3430 }
3431
3432 /* Get the interval containing IT's position. Value is a null
3433 interval if there isn't such an interval. */
3434 position = make_number (charpos);
3435 iv = validate_interval_range (object, &position, &position, false);
3436 if (iv)
3437 {
3438 Lisp_Object values_here[LAST_PROP_IDX];
3439 struct props *p;
3440
3441 /* Get properties here. */
3442 for (p = it_props; p->handler; ++p)
3443 values_here[p->idx] = textget (iv->plist,
3444 builtin_lisp_symbol (p->name));
3445
3446 /* Look for an interval following iv that has different
3447 properties. */
3448 for (next_iv = next_interval (iv);
3449 (next_iv
3450 && (NILP (limit)
3451 || XFASTINT (limit) > next_iv->position));
3452 next_iv = next_interval (next_iv))
3453 {
3454 for (p = it_props; p->handler; ++p)
3455 {
3456 Lisp_Object new_value = textget (next_iv->plist,
3457 builtin_lisp_symbol (p->name));
3458 if (!EQ (values_here[p->idx], new_value))
3459 break;
3460 }
3461
3462 if (p->handler)
3463 break;
3464 }
3465
3466 if (next_iv)
3467 {
3468 if (INTEGERP (limit)
3469 && next_iv->position >= XFASTINT (limit))
3470 /* No text property change up to limit. */
3471 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3472 else
3473 /* Text properties change in next_iv. */
3474 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 }
3476 }
3477
3478 if (it->cmp_it.id < 0)
3479 {
3480 ptrdiff_t stoppos = it->end_charpos;
3481
3482 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3483 stoppos = -1;
3484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3485 stoppos, it->string);
3486 }
3487
3488 eassert (STRINGP (it->string)
3489 || (it->stop_charpos >= BEGV
3490 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 }
3492
3493
3494 /* Return the position of the next overlay change after POS in
3495 current_buffer. Value is point-max if no overlay change
3496 follows. This is like `next-overlay-change' but doesn't use
3497 xmalloc. */
3498
3499 static ptrdiff_t
3500 next_overlay_change (ptrdiff_t pos)
3501 {
3502 ptrdiff_t i, noverlays;
3503 ptrdiff_t endpos;
3504 Lisp_Object *overlays;
3505 USE_SAFE_ALLOCA;
3506
3507 /* Get all overlays at the given position. */
3508 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3509
3510 /* If any of these overlays ends before endpos,
3511 use its ending point instead. */
3512 for (i = 0; i < noverlays; ++i)
3513 {
3514 Lisp_Object oend;
3515 ptrdiff_t oendpos;
3516
3517 oend = OVERLAY_END (overlays[i]);
3518 oendpos = OVERLAY_POSITION (oend);
3519 endpos = min (endpos, oendpos);
3520 }
3521
3522 SAFE_FREE ();
3523 return endpos;
3524 }
3525
3526 /* How many characters forward to search for a display property or
3527 display string. Searching too far forward makes the bidi display
3528 sluggish, especially in small windows. */
3529 #define MAX_DISP_SCAN 250
3530
3531 /* Return the character position of a display string at or after
3532 position specified by POSITION. If no display string exists at or
3533 after POSITION, return ZV. A display string is either an overlay
3534 with `display' property whose value is a string, or a `display'
3535 text property whose value is a string. STRING is data about the
3536 string to iterate; if STRING->lstring is nil, we are iterating a
3537 buffer. FRAME_WINDOW_P is true when we are displaying a window
3538 on a GUI frame. DISP_PROP is set to zero if we searched
3539 MAX_DISP_SCAN characters forward without finding any display
3540 strings, non-zero otherwise. It is set to 2 if the display string
3541 uses any kind of `(space ...)' spec that will produce a stretch of
3542 white space in the text area. */
3543 ptrdiff_t
3544 compute_display_string_pos (struct text_pos *position,
3545 struct bidi_string_data *string,
3546 struct window *w,
3547 bool frame_window_p, int *disp_prop)
3548 {
3549 /* OBJECT = nil means current buffer. */
3550 Lisp_Object object, object1;
3551 Lisp_Object pos, spec, limpos;
3552 bool string_p = string && (STRINGP (string->lstring) || string->s);
3553 ptrdiff_t eob = string_p ? string->schars : ZV;
3554 ptrdiff_t begb = string_p ? 0 : BEGV;
3555 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3556 ptrdiff_t lim =
3557 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3558 struct text_pos tpos;
3559 int rv = 0;
3560
3561 if (string && STRINGP (string->lstring))
3562 object1 = object = string->lstring;
3563 else if (w && !string_p)
3564 {
3565 XSETWINDOW (object, w);
3566 object1 = Qnil;
3567 }
3568 else
3569 object1 = object = Qnil;
3570
3571 *disp_prop = 1;
3572
3573 if (charpos >= eob
3574 /* We don't support display properties whose values are strings
3575 that have display string properties. */
3576 || string->from_disp_str
3577 /* C strings cannot have display properties. */
3578 || (string->s && !STRINGP (object)))
3579 {
3580 *disp_prop = 0;
3581 return eob;
3582 }
3583
3584 /* If the character at CHARPOS is where the display string begins,
3585 return CHARPOS. */
3586 pos = make_number (charpos);
3587 if (STRINGP (object))
3588 bufpos = string->bufpos;
3589 else
3590 bufpos = charpos;
3591 tpos = *position;
3592 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3593 && (charpos <= begb
3594 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3595 object),
3596 spec))
3597 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3598 frame_window_p)))
3599 {
3600 if (rv == 2)
3601 *disp_prop = 2;
3602 return charpos;
3603 }
3604
3605 /* Look forward for the first character with a `display' property
3606 that will replace the underlying text when displayed. */
3607 limpos = make_number (lim);
3608 do {
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3610 CHARPOS (tpos) = XFASTINT (pos);
3611 if (CHARPOS (tpos) >= lim)
3612 {
3613 *disp_prop = 0;
3614 break;
3615 }
3616 if (STRINGP (object))
3617 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3618 else
3619 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3620 spec = Fget_char_property (pos, Qdisplay, object);
3621 if (!STRINGP (object))
3622 bufpos = CHARPOS (tpos);
3623 } while (NILP (spec)
3624 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3625 bufpos, frame_window_p)));
3626 if (rv == 2)
3627 *disp_prop = 2;
3628
3629 return CHARPOS (tpos);
3630 }
3631
3632 /* Return the character position of the end of the display string that
3633 started at CHARPOS. If there's no display string at CHARPOS,
3634 return -1. A display string is either an overlay with `display'
3635 property whose value is a string or a `display' text property whose
3636 value is a string. */
3637 ptrdiff_t
3638 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3639 {
3640 /* OBJECT = nil means current buffer. */
3641 Lisp_Object object =
3642 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3643 Lisp_Object pos = make_number (charpos);
3644 ptrdiff_t eob =
3645 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3646
3647 if (charpos >= eob || (string->s && !STRINGP (object)))
3648 return eob;
3649
3650 /* It could happen that the display property or overlay was removed
3651 since we found it in compute_display_string_pos above. One way
3652 this can happen is if JIT font-lock was called (through
3653 handle_fontified_prop), and jit-lock-functions remove text
3654 properties or overlays from the portion of buffer that includes
3655 CHARPOS. Muse mode is known to do that, for example. In this
3656 case, we return -1 to the caller, to signal that no display
3657 string is actually present at CHARPOS. See bidi_fetch_char for
3658 how this is handled.
3659
3660 An alternative would be to never look for display properties past
3661 it->stop_charpos. But neither compute_display_string_pos nor
3662 bidi_fetch_char that calls it know or care where the next
3663 stop_charpos is. */
3664 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3665 return -1;
3666
3667 /* Look forward for the first character where the `display' property
3668 changes. */
3669 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3670
3671 return XFASTINT (pos);
3672 }
3673
3674
3675 \f
3676 /***********************************************************************
3677 Fontification
3678 ***********************************************************************/
3679
3680 /* Handle changes in the `fontified' property of the current buffer by
3681 calling hook functions from Qfontification_functions to fontify
3682 regions of text. */
3683
3684 static enum prop_handled
3685 handle_fontified_prop (struct it *it)
3686 {
3687 Lisp_Object prop, pos;
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (!NILP (Vmemory_full))
3691 return handled;
3692
3693 /* Get the value of the `fontified' property at IT's current buffer
3694 position. (The `fontified' property doesn't have a special
3695 meaning in strings.) If the value is nil, call functions from
3696 Qfontification_functions. */
3697 if (!STRINGP (it->string)
3698 && it->s == NULL
3699 && !NILP (Vfontification_functions)
3700 && !NILP (Vrun_hooks)
3701 && (pos = make_number (IT_CHARPOS (*it)),
3702 prop = Fget_char_property (pos, Qfontified, Qnil),
3703 /* Ignore the special cased nil value always present at EOB since
3704 no amount of fontifying will be able to change it. */
3705 NILP (prop) && IT_CHARPOS (*it) < Z))
3706 {
3707 ptrdiff_t count = SPECPDL_INDEX ();
3708 Lisp_Object val;
3709 struct buffer *obuf = current_buffer;
3710 ptrdiff_t begv = BEGV, zv = ZV;
3711 bool old_clip_changed = current_buffer->clip_changed;
3712
3713 val = Vfontification_functions;
3714 specbind (Qfontification_functions, Qnil);
3715
3716 eassert (it->end_charpos == ZV);
3717
3718 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3719 safe_call1 (val, pos);
3720 else
3721 {
3722 Lisp_Object fns, fn;
3723
3724 fns = Qnil;
3725
3726 for (; CONSP (val); val = XCDR (val))
3727 {
3728 fn = XCAR (val);
3729
3730 if (EQ (fn, Qt))
3731 {
3732 /* A value of t indicates this hook has a local
3733 binding; it means to run the global binding too.
3734 In a global value, t should not occur. If it
3735 does, we must ignore it to avoid an endless
3736 loop. */
3737 for (fns = Fdefault_value (Qfontification_functions);
3738 CONSP (fns);
3739 fns = XCDR (fns))
3740 {
3741 fn = XCAR (fns);
3742 if (!EQ (fn, Qt))
3743 safe_call1 (fn, pos);
3744 }
3745 }
3746 else
3747 safe_call1 (fn, pos);
3748 }
3749 }
3750
3751 unbind_to (count, Qnil);
3752
3753 /* Fontification functions routinely call `save-restriction'.
3754 Normally, this tags clip_changed, which can confuse redisplay
3755 (see discussion in Bug#6671). Since we don't perform any
3756 special handling of fontification changes in the case where
3757 `save-restriction' isn't called, there's no point doing so in
3758 this case either. So, if the buffer's restrictions are
3759 actually left unchanged, reset clip_changed. */
3760 if (obuf == current_buffer)
3761 {
3762 if (begv == BEGV && zv == ZV)
3763 current_buffer->clip_changed = old_clip_changed;
3764 }
3765 /* There isn't much we can reasonably do to protect against
3766 misbehaving fontification, but here's a fig leaf. */
3767 else if (BUFFER_LIVE_P (obuf))
3768 set_buffer_internal_1 (obuf);
3769
3770 /* The fontification code may have added/removed text.
3771 It could do even a lot worse, but let's at least protect against
3772 the most obvious case where only the text past `pos' gets changed',
3773 as is/was done in grep.el where some escapes sequences are turned
3774 into face properties (bug#7876). */
3775 it->end_charpos = ZV;
3776
3777 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3778 something. This avoids an endless loop if they failed to
3779 fontify the text for which reason ever. */
3780 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3781 handled = HANDLED_RECOMPUTE_PROPS;
3782 }
3783
3784 return handled;
3785 }
3786
3787
3788 \f
3789 /***********************************************************************
3790 Faces
3791 ***********************************************************************/
3792
3793 /* Set up iterator IT from face properties at its current position.
3794 Called from handle_stop. */
3795
3796 static enum prop_handled
3797 handle_face_prop (struct it *it)
3798 {
3799 int new_face_id;
3800 ptrdiff_t next_stop;
3801
3802 if (!STRINGP (it->string))
3803 {
3804 new_face_id
3805 = face_at_buffer_position (it->w,
3806 IT_CHARPOS (*it),
3807 &next_stop,
3808 (IT_CHARPOS (*it)
3809 + TEXT_PROP_DISTANCE_LIMIT),
3810 false, it->base_face_id);
3811
3812 /* Is this a start of a run of characters with box face?
3813 Caveat: this can be called for a freshly initialized
3814 iterator; face_id is -1 in this case. We know that the new
3815 face will not change until limit, i.e. if the new face has a
3816 box, all characters up to limit will have one. But, as
3817 usual, we don't know whether limit is really the end. */
3818 if (new_face_id != it->face_id)
3819 {
3820 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3821 /* If it->face_id is -1, old_face below will be NULL, see
3822 the definition of FACE_FROM_ID. This will happen if this
3823 is the initial call that gets the face. */
3824 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3825
3826 /* If the value of face_id of the iterator is -1, we have to
3827 look in front of IT's position and see whether there is a
3828 face there that's different from new_face_id. */
3829 if (!old_face && IT_CHARPOS (*it) > BEG)
3830 {
3831 int prev_face_id = face_before_it_pos (it);
3832
3833 old_face = FACE_FROM_ID (it->f, prev_face_id);
3834 }
3835
3836 /* If the new face has a box, but the old face does not,
3837 this is the start of a run of characters with box face,
3838 i.e. this character has a shadow on the left side. */
3839 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3840 && (old_face == NULL || !old_face->box));
3841 it->face_box_p = new_face->box != FACE_NO_BOX;
3842 }
3843 }
3844 else
3845 {
3846 int base_face_id;
3847 ptrdiff_t bufpos;
3848 int i;
3849 Lisp_Object from_overlay
3850 = (it->current.overlay_string_index >= 0
3851 ? it->string_overlays[it->current.overlay_string_index
3852 % OVERLAY_STRING_CHUNK_SIZE]
3853 : Qnil);
3854
3855 /* See if we got to this string directly or indirectly from
3856 an overlay property. That includes the before-string or
3857 after-string of an overlay, strings in display properties
3858 provided by an overlay, their text properties, etc.
3859
3860 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3861 if (! NILP (from_overlay))
3862 for (i = it->sp - 1; i >= 0; i--)
3863 {
3864 if (it->stack[i].current.overlay_string_index >= 0)
3865 from_overlay
3866 = it->string_overlays[it->stack[i].current.overlay_string_index
3867 % OVERLAY_STRING_CHUNK_SIZE];
3868 else if (! NILP (it->stack[i].from_overlay))
3869 from_overlay = it->stack[i].from_overlay;
3870
3871 if (!NILP (from_overlay))
3872 break;
3873 }
3874
3875 if (! NILP (from_overlay))
3876 {
3877 bufpos = IT_CHARPOS (*it);
3878 /* For a string from an overlay, the base face depends
3879 only on text properties and ignores overlays. */
3880 base_face_id
3881 = face_for_overlay_string (it->w,
3882 IT_CHARPOS (*it),
3883 &next_stop,
3884 (IT_CHARPOS (*it)
3885 + TEXT_PROP_DISTANCE_LIMIT),
3886 false,
3887 from_overlay);
3888 }
3889 else
3890 {
3891 bufpos = 0;
3892
3893 /* For strings from a `display' property, use the face at
3894 IT's current buffer position as the base face to merge
3895 with, so that overlay strings appear in the same face as
3896 surrounding text, unless they specify their own faces.
3897 For strings from wrap-prefix and line-prefix properties,
3898 use the default face, possibly remapped via
3899 Vface_remapping_alist. */
3900 /* Note that the fact that we use the face at _buffer_
3901 position means that a 'display' property on an overlay
3902 string will not inherit the face of that overlay string,
3903 but will instead revert to the face of buffer text
3904 covered by the overlay. This is visible, e.g., when the
3905 overlay specifies a box face, but neither the buffer nor
3906 the display string do. This sounds like a design bug,
3907 but Emacs always did that since v21.1, so changing that
3908 might be a big deal. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3914 }
3915
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, false);
3922
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3931 {
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3934
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3941 }
3942 }
3943
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3946 }
3947
3948
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3953
3954 static int
3955 underlying_face_id (struct it *it)
3956 {
3957 int face_id = it->base_face_id, i;
3958
3959 eassert (STRINGP (it->string));
3960
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3964
3965 return face_id;
3966 }
3967
3968
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3973
3974 static int
3975 face_before_or_after_it_pos (struct it *it, bool before_p)
3976 {
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3981
3982 eassert (it->s == NULL);
3983
3984 if (STRINGP (it->string))
3985 {
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3988
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3995
3996 if (!it->bidi_p)
3997 {
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4009 }
4010 else
4011 {
4012 if (before_p)
4013 {
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to start from the string
4018 beginning and go all the way to the current string
4019 position, remembering the previous position. */
4020 /* Ignore face changes before the first visible
4021 character on this display line. */
4022 if (it->current_x <= it->first_visible_x)
4023 return it->face_id;
4024 SAVE_IT (it_copy, *it, it_copy_data);
4025 IT_STRING_CHARPOS (it_copy) = 0;
4026 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4027 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it))
4028 {
4029 charpos = IT_STRING_CHARPOS (it_copy);
4030 if (charpos >= SCHARS (it->string))
4031 break;
4032 bidi_move_to_visually_next (&it_copy.bidi_it);
4033 }
4034 RESTORE_IT (it, it, it_copy_data);
4035 }
4036 else
4037 {
4038 /* Set charpos to the string position of the character
4039 that comes after IT's current position in the visual
4040 order. */
4041 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4042
4043 it_copy = *it;
4044 while (n--)
4045 bidi_move_to_visually_next (&it_copy.bidi_it);
4046
4047 charpos = it_copy.bidi_it.charpos;
4048 }
4049 }
4050 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4051
4052 if (it->current.overlay_string_index >= 0)
4053 bufpos = IT_CHARPOS (*it);
4054 else
4055 bufpos = 0;
4056
4057 base_face_id = underlying_face_id (it);
4058
4059 /* Get the face for ASCII, or unibyte. */
4060 face_id = face_at_string_position (it->w,
4061 it->string,
4062 charpos,
4063 bufpos,
4064 &next_check_charpos,
4065 base_face_id, false);
4066
4067 /* Correct the face for charsets different from ASCII. Do it
4068 for the multibyte case only. The face returned above is
4069 suitable for unibyte text if IT->string is unibyte. */
4070 if (STRING_MULTIBYTE (it->string))
4071 {
4072 struct text_pos pos1 = string_pos (charpos, it->string);
4073 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4074 int c, len;
4075 struct face *face = FACE_FROM_ID (it->f, face_id);
4076
4077 c = string_char_and_length (p, &len);
4078 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4079 }
4080 }
4081 else
4082 {
4083 struct text_pos pos;
4084
4085 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4086 || (IT_CHARPOS (*it) <= BEGV && before_p))
4087 return it->face_id;
4088
4089 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4090 pos = it->current.pos;
4091
4092 if (!it->bidi_p)
4093 {
4094 if (before_p)
4095 DEC_TEXT_POS (pos, it->multibyte_p);
4096 else
4097 {
4098 if (it->what == IT_COMPOSITION)
4099 {
4100 /* For composition, we must check the position after
4101 the composition. */
4102 pos.charpos += it->cmp_it.nchars;
4103 pos.bytepos += it->len;
4104 }
4105 else
4106 INC_TEXT_POS (pos, it->multibyte_p);
4107 }
4108 }
4109 else
4110 {
4111 if (before_p)
4112 {
4113 int current_x;
4114
4115 /* With bidi iteration, the character before the current
4116 in the visual order cannot be found by simple
4117 iteration, because "reverse" reordering is not
4118 supported. Instead, we need to use the move_it_*
4119 family of functions, and move to the previous
4120 character starting from the beginning of the visual
4121 line. */
4122 /* Ignore face changes before the first visible
4123 character on this display line. */
4124 if (it->current_x <= it->first_visible_x)
4125 return it->face_id;
4126 SAVE_IT (it_copy, *it, it_copy_data);
4127 /* Implementation note: Since move_it_in_display_line
4128 works in the iterator geometry, and thinks the first
4129 character is always the leftmost, even in R2L lines,
4130 we don't need to distinguish between the R2L and L2R
4131 cases here. */
4132 current_x = it_copy.current_x;
4133 move_it_vertically_backward (&it_copy, 0);
4134 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4135 pos = it_copy.current.pos;
4136 RESTORE_IT (it, it, it_copy_data);
4137 }
4138 else
4139 {
4140 /* Set charpos to the buffer position of the character
4141 that comes after IT's current position in the visual
4142 order. */
4143 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4144
4145 it_copy = *it;
4146 while (n--)
4147 bidi_move_to_visually_next (&it_copy.bidi_it);
4148
4149 SET_TEXT_POS (pos,
4150 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4151 }
4152 }
4153 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4154
4155 /* Determine face for CHARSET_ASCII, or unibyte. */
4156 face_id = face_at_buffer_position (it->w,
4157 CHARPOS (pos),
4158 &next_check_charpos,
4159 limit, false, -1);
4160
4161 /* Correct the face for charsets different from ASCII. Do it
4162 for the multibyte case only. The face returned above is
4163 suitable for unibyte text if current_buffer is unibyte. */
4164 if (it->multibyte_p)
4165 {
4166 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4167 struct face *face = FACE_FROM_ID (it->f, face_id);
4168 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4169 }
4170 }
4171
4172 return face_id;
4173 }
4174
4175
4176 \f
4177 /***********************************************************************
4178 Invisible text
4179 ***********************************************************************/
4180
4181 /* Set up iterator IT from invisible properties at its current
4182 position. Called from handle_stop. */
4183
4184 static enum prop_handled
4185 handle_invisible_prop (struct it *it)
4186 {
4187 enum prop_handled handled = HANDLED_NORMALLY;
4188 int invis;
4189 Lisp_Object prop;
4190
4191 if (STRINGP (it->string))
4192 {
4193 Lisp_Object end_charpos, limit;
4194
4195 /* Get the value of the invisible text property at the
4196 current position. Value will be nil if there is no such
4197 property. */
4198 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4199 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4200 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4201
4202 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4203 {
4204 /* Record whether we have to display an ellipsis for the
4205 invisible text. */
4206 bool display_ellipsis_p = (invis == 2);
4207 ptrdiff_t len, endpos;
4208
4209 handled = HANDLED_RECOMPUTE_PROPS;
4210
4211 /* Get the position at which the next visible text can be
4212 found in IT->string, if any. */
4213 endpos = len = SCHARS (it->string);
4214 XSETINT (limit, len);
4215 do
4216 {
4217 end_charpos
4218 = Fnext_single_property_change (end_charpos, Qinvisible,
4219 it->string, limit);
4220 /* Since LIMIT is always an integer, so should be the
4221 value returned by Fnext_single_property_change. */
4222 eassert (INTEGERP (end_charpos));
4223 if (INTEGERP (end_charpos))
4224 {
4225 endpos = XFASTINT (end_charpos);
4226 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4227 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4228 if (invis == 2)
4229 display_ellipsis_p = true;
4230 }
4231 else /* Should never happen; but if it does, exit the loop. */
4232 endpos = len;
4233 }
4234 while (invis != 0 && endpos < len);
4235
4236 if (display_ellipsis_p)
4237 it->ellipsis_p = true;
4238
4239 if (endpos < len)
4240 {
4241 /* Text at END_CHARPOS is visible. Move IT there. */
4242 struct text_pos old;
4243 ptrdiff_t oldpos;
4244
4245 old = it->current.string_pos;
4246 oldpos = CHARPOS (old);
4247 if (it->bidi_p)
4248 {
4249 if (it->bidi_it.first_elt
4250 && it->bidi_it.charpos < SCHARS (it->string))
4251 bidi_paragraph_init (it->paragraph_embedding,
4252 &it->bidi_it, true);
4253 /* Bidi-iterate out of the invisible text. */
4254 do
4255 {
4256 bidi_move_to_visually_next (&it->bidi_it);
4257 }
4258 while (oldpos <= it->bidi_it.charpos
4259 && it->bidi_it.charpos < endpos);
4260
4261 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4262 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4263 if (IT_CHARPOS (*it) >= endpos)
4264 it->prev_stop = endpos;
4265 }
4266 else
4267 {
4268 IT_STRING_CHARPOS (*it) = endpos;
4269 compute_string_pos (&it->current.string_pos, old, it->string);
4270 }
4271 }
4272 else
4273 {
4274 /* The rest of the string is invisible. If this is an
4275 overlay string, proceed with the next overlay string
4276 or whatever comes and return a character from there. */
4277 if (it->current.overlay_string_index >= 0
4278 && !display_ellipsis_p)
4279 {
4280 next_overlay_string (it);
4281 /* Don't check for overlay strings when we just
4282 finished processing them. */
4283 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4284 }
4285 else
4286 {
4287 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4288 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4289 }
4290 }
4291 }
4292 }
4293 else
4294 {
4295 ptrdiff_t newpos, next_stop, start_charpos, tem;
4296 Lisp_Object pos, overlay;
4297
4298 /* First of all, is there invisible text at this position? */
4299 tem = start_charpos = IT_CHARPOS (*it);
4300 pos = make_number (tem);
4301 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4302 &overlay);
4303 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4304
4305 /* If we are on invisible text, skip over it. */
4306 if (invis != 0 && start_charpos < it->end_charpos)
4307 {
4308 /* Record whether we have to display an ellipsis for the
4309 invisible text. */
4310 bool display_ellipsis_p = invis == 2;
4311
4312 handled = HANDLED_RECOMPUTE_PROPS;
4313
4314 /* Loop skipping over invisible text. The loop is left at
4315 ZV or with IT on the first char being visible again. */
4316 do
4317 {
4318 /* Try to skip some invisible text. Return value is the
4319 position reached which can be equal to where we start
4320 if there is nothing invisible there. This skips both
4321 over invisible text properties and overlays with
4322 invisible property. */
4323 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4324
4325 /* If we skipped nothing at all we weren't at invisible
4326 text in the first place. If everything to the end of
4327 the buffer was skipped, end the loop. */
4328 if (newpos == tem || newpos >= ZV)
4329 invis = 0;
4330 else
4331 {
4332 /* We skipped some characters but not necessarily
4333 all there are. Check if we ended up on visible
4334 text. Fget_char_property returns the property of
4335 the char before the given position, i.e. if we
4336 get invis = 0, this means that the char at
4337 newpos is visible. */
4338 pos = make_number (newpos);
4339 prop = Fget_char_property (pos, Qinvisible, it->window);
4340 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4341 }
4342
4343 /* If we ended up on invisible text, proceed to
4344 skip starting with next_stop. */
4345 if (invis != 0)
4346 tem = next_stop;
4347
4348 /* If there are adjacent invisible texts, don't lose the
4349 second one's ellipsis. */
4350 if (invis == 2)
4351 display_ellipsis_p = true;
4352 }
4353 while (invis != 0);
4354
4355 /* The position newpos is now either ZV or on visible text. */
4356 if (it->bidi_p)
4357 {
4358 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4359 bool on_newline
4360 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4361 bool after_newline
4362 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4363
4364 /* If the invisible text ends on a newline or on a
4365 character after a newline, we can avoid the costly,
4366 character by character, bidi iteration to NEWPOS, and
4367 instead simply reseat the iterator there. That's
4368 because all bidi reordering information is tossed at
4369 the newline. This is a big win for modes that hide
4370 complete lines, like Outline, Org, etc. */
4371 if (on_newline || after_newline)
4372 {
4373 struct text_pos tpos;
4374 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4375
4376 SET_TEXT_POS (tpos, newpos, bpos);
4377 reseat_1 (it, tpos, false);
4378 /* If we reseat on a newline/ZV, we need to prep the
4379 bidi iterator for advancing to the next character
4380 after the newline/EOB, keeping the current paragraph
4381 direction (so that PRODUCE_GLYPHS does TRT wrt
4382 prepending/appending glyphs to a glyph row). */
4383 if (on_newline)
4384 {
4385 it->bidi_it.first_elt = false;
4386 it->bidi_it.paragraph_dir = pdir;
4387 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4388 it->bidi_it.nchars = 1;
4389 it->bidi_it.ch_len = 1;
4390 }
4391 }
4392 else /* Must use the slow method. */
4393 {
4394 /* With bidi iteration, the region of invisible text
4395 could start and/or end in the middle of a
4396 non-base embedding level. Therefore, we need to
4397 skip invisible text using the bidi iterator,
4398 starting at IT's current position, until we find
4399 ourselves outside of the invisible text.
4400 Skipping invisible text _after_ bidi iteration
4401 avoids affecting the visual order of the
4402 displayed text when invisible properties are
4403 added or removed. */
4404 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4405 {
4406 /* If we were `reseat'ed to a new paragraph,
4407 determine the paragraph base direction. We
4408 need to do it now because
4409 next_element_from_buffer may not have a
4410 chance to do it, if we are going to skip any
4411 text at the beginning, which resets the
4412 FIRST_ELT flag. */
4413 bidi_paragraph_init (it->paragraph_embedding,
4414 &it->bidi_it, true);
4415 }
4416 do
4417 {
4418 bidi_move_to_visually_next (&it->bidi_it);
4419 }
4420 while (it->stop_charpos <= it->bidi_it.charpos
4421 && it->bidi_it.charpos < newpos);
4422 IT_CHARPOS (*it) = it->bidi_it.charpos;
4423 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4424 /* If we overstepped NEWPOS, record its position in
4425 the iterator, so that we skip invisible text if
4426 later the bidi iteration lands us in the
4427 invisible region again. */
4428 if (IT_CHARPOS (*it) >= newpos)
4429 it->prev_stop = newpos;
4430 }
4431 }
4432 else
4433 {
4434 IT_CHARPOS (*it) = newpos;
4435 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4436 }
4437
4438 if (display_ellipsis_p)
4439 {
4440 /* Make sure that the glyphs of the ellipsis will get
4441 correct `charpos' values. If we would not update
4442 it->position here, the glyphs would belong to the
4443 last visible character _before_ the invisible
4444 text, which confuses `set_cursor_from_row'.
4445
4446 We use the last invisible position instead of the
4447 first because this way the cursor is always drawn on
4448 the first "." of the ellipsis, whenever PT is inside
4449 the invisible text. Otherwise the cursor would be
4450 placed _after_ the ellipsis when the point is after the
4451 first invisible character. */
4452 if (!STRINGP (it->object))
4453 {
4454 it->position.charpos = newpos - 1;
4455 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4456 }
4457 }
4458
4459 /* If there are before-strings at the start of invisible
4460 text, and the text is invisible because of a text
4461 property, arrange to show before-strings because 20.x did
4462 it that way. (If the text is invisible because of an
4463 overlay property instead of a text property, this is
4464 already handled in the overlay code.) */
4465 if (NILP (overlay)
4466 && get_overlay_strings (it, it->stop_charpos))
4467 {
4468 handled = HANDLED_RECOMPUTE_PROPS;
4469 if (it->sp > 0)
4470 {
4471 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4472 /* The call to get_overlay_strings above recomputes
4473 it->stop_charpos, but it only considers changes
4474 in properties and overlays beyond iterator's
4475 current position. This causes us to miss changes
4476 that happen exactly where the invisible property
4477 ended. So we play it safe here and force the
4478 iterator to check for potential stop positions
4479 immediately after the invisible text. Note that
4480 if get_overlay_strings returns true, it
4481 normally also pushed the iterator stack, so we
4482 need to update the stop position in the slot
4483 below the current one. */
4484 it->stack[it->sp - 1].stop_charpos
4485 = CHARPOS (it->stack[it->sp - 1].current.pos);
4486 }
4487 }
4488 else if (display_ellipsis_p)
4489 {
4490 it->ellipsis_p = true;
4491 /* Let the ellipsis display before
4492 considering any properties of the following char.
4493 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4494 handled = HANDLED_RETURN;
4495 }
4496 }
4497 }
4498
4499 return handled;
4500 }
4501
4502
4503 /* Make iterator IT return `...' next.
4504 Replaces LEN characters from buffer. */
4505
4506 static void
4507 setup_for_ellipsis (struct it *it, int len)
4508 {
4509 /* Use the display table definition for `...'. Invalid glyphs
4510 will be handled by the method returning elements from dpvec. */
4511 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4512 {
4513 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4514 it->dpvec = v->contents;
4515 it->dpend = v->contents + v->header.size;
4516 }
4517 else
4518 {
4519 /* Default `...'. */
4520 it->dpvec = default_invis_vector;
4521 it->dpend = default_invis_vector + 3;
4522 }
4523
4524 it->dpvec_char_len = len;
4525 it->current.dpvec_index = 0;
4526 it->dpvec_face_id = -1;
4527
4528 /* Remember the current face id in case glyphs specify faces.
4529 IT's face is restored in set_iterator_to_next.
4530 saved_face_id was set to preceding char's face in handle_stop. */
4531 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4532 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4533
4534 /* If the ellipsis represents buffer text, it means we advanced in
4535 the buffer, so we should no longer ignore overlay strings. */
4536 if (it->method == GET_FROM_BUFFER)
4537 it->ignore_overlay_strings_at_pos_p = false;
4538
4539 it->method = GET_FROM_DISPLAY_VECTOR;
4540 it->ellipsis_p = true;
4541 }
4542
4543
4544 \f
4545 /***********************************************************************
4546 'display' property
4547 ***********************************************************************/
4548
4549 /* Set up iterator IT from `display' property at its current position.
4550 Called from handle_stop.
4551 We return HANDLED_RETURN if some part of the display property
4552 overrides the display of the buffer text itself.
4553 Otherwise we return HANDLED_NORMALLY. */
4554
4555 static enum prop_handled
4556 handle_display_prop (struct it *it)
4557 {
4558 Lisp_Object propval, object, overlay;
4559 struct text_pos *position;
4560 ptrdiff_t bufpos;
4561 /* Nonzero if some property replaces the display of the text itself. */
4562 int display_replaced = 0;
4563
4564 if (STRINGP (it->string))
4565 {
4566 object = it->string;
4567 position = &it->current.string_pos;
4568 bufpos = CHARPOS (it->current.pos);
4569 }
4570 else
4571 {
4572 XSETWINDOW (object, it->w);
4573 position = &it->current.pos;
4574 bufpos = CHARPOS (*position);
4575 }
4576
4577 /* Reset those iterator values set from display property values. */
4578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4579 it->space_width = Qnil;
4580 it->font_height = Qnil;
4581 it->voffset = 0;
4582
4583 /* We don't support recursive `display' properties, i.e. string
4584 values that have a string `display' property, that have a string
4585 `display' property etc. */
4586 if (!it->string_from_display_prop_p)
4587 it->area = TEXT_AREA;
4588
4589 propval = get_char_property_and_overlay (make_number (position->charpos),
4590 Qdisplay, object, &overlay);
4591 if (NILP (propval))
4592 return HANDLED_NORMALLY;
4593 /* Now OVERLAY is the overlay that gave us this property, or nil
4594 if it was a text property. */
4595
4596 if (!STRINGP (it->string))
4597 object = it->w->contents;
4598
4599 display_replaced = handle_display_spec (it, propval, object, overlay,
4600 position, bufpos,
4601 FRAME_WINDOW_P (it->f));
4602 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4603 }
4604
4605 /* Subroutine of handle_display_prop. Returns non-zero if the display
4606 specification in SPEC is a replacing specification, i.e. it would
4607 replace the text covered by `display' property with something else,
4608 such as an image or a display string. If SPEC includes any kind or
4609 `(space ...) specification, the value is 2; this is used by
4610 compute_display_string_pos, which see.
4611
4612 See handle_single_display_spec for documentation of arguments.
4613 FRAME_WINDOW_P is true if the window being redisplayed is on a
4614 GUI frame; this argument is used only if IT is NULL, see below.
4615
4616 IT can be NULL, if this is called by the bidi reordering code
4617 through compute_display_string_pos, which see. In that case, this
4618 function only examines SPEC, but does not otherwise "handle" it, in
4619 the sense that it doesn't set up members of IT from the display
4620 spec. */
4621 static int
4622 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4623 Lisp_Object overlay, struct text_pos *position,
4624 ptrdiff_t bufpos, bool frame_window_p)
4625 {
4626 int replacing = 0;
4627
4628 if (CONSP (spec)
4629 /* Simple specifications. */
4630 && !EQ (XCAR (spec), Qimage)
4631 && !EQ (XCAR (spec), Qspace)
4632 && !EQ (XCAR (spec), Qwhen)
4633 && !EQ (XCAR (spec), Qslice)
4634 && !EQ (XCAR (spec), Qspace_width)
4635 && !EQ (XCAR (spec), Qheight)
4636 && !EQ (XCAR (spec), Qraise)
4637 /* Marginal area specifications. */
4638 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4639 && !EQ (XCAR (spec), Qleft_fringe)
4640 && !EQ (XCAR (spec), Qright_fringe)
4641 && !NILP (XCAR (spec)))
4642 {
4643 for (; CONSP (spec); spec = XCDR (spec))
4644 {
4645 int rv = handle_single_display_spec (it, XCAR (spec), object,
4646 overlay, position, bufpos,
4647 replacing, frame_window_p);
4648 if (rv != 0)
4649 {
4650 replacing = rv;
4651 /* If some text in a string is replaced, `position' no
4652 longer points to the position of `object'. */
4653 if (!it || STRINGP (object))
4654 break;
4655 }
4656 }
4657 }
4658 else if (VECTORP (spec))
4659 {
4660 ptrdiff_t i;
4661 for (i = 0; i < ASIZE (spec); ++i)
4662 {
4663 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4664 overlay, position, bufpos,
4665 replacing, frame_window_p);
4666 if (rv != 0)
4667 {
4668 replacing = rv;
4669 /* If some text in a string is replaced, `position' no
4670 longer points to the position of `object'. */
4671 if (!it || STRINGP (object))
4672 break;
4673 }
4674 }
4675 }
4676 else
4677 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4678 bufpos, 0, frame_window_p);
4679 return replacing;
4680 }
4681
4682 /* Value is the position of the end of the `display' property starting
4683 at START_POS in OBJECT. */
4684
4685 static struct text_pos
4686 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4687 {
4688 Lisp_Object end;
4689 struct text_pos end_pos;
4690
4691 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4692 Qdisplay, object, Qnil);
4693 CHARPOS (end_pos) = XFASTINT (end);
4694 if (STRINGP (object))
4695 compute_string_pos (&end_pos, start_pos, it->string);
4696 else
4697 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4698
4699 return end_pos;
4700 }
4701
4702
4703 /* Set up IT from a single `display' property specification SPEC. OBJECT
4704 is the object in which the `display' property was found. *POSITION
4705 is the position in OBJECT at which the `display' property was found.
4706 BUFPOS is the buffer position of OBJECT (different from POSITION if
4707 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4708 previously saw a display specification which already replaced text
4709 display with something else, for example an image; we ignore such
4710 properties after the first one has been processed.
4711
4712 OVERLAY is the overlay this `display' property came from,
4713 or nil if it was a text property.
4714
4715 If SPEC is a `space' or `image' specification, and in some other
4716 cases too, set *POSITION to the position where the `display'
4717 property ends.
4718
4719 If IT is NULL, only examine the property specification in SPEC, but
4720 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4721 is intended to be displayed in a window on a GUI frame.
4722
4723 Value is non-zero if something was found which replaces the display
4724 of buffer or string text. */
4725
4726 static int
4727 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4728 Lisp_Object overlay, struct text_pos *position,
4729 ptrdiff_t bufpos, int display_replaced,
4730 bool frame_window_p)
4731 {
4732 Lisp_Object form;
4733 Lisp_Object location, value;
4734 struct text_pos start_pos = *position;
4735
4736 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4737 If the result is non-nil, use VALUE instead of SPEC. */
4738 form = Qt;
4739 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4740 {
4741 spec = XCDR (spec);
4742 if (!CONSP (spec))
4743 return 0;
4744 form = XCAR (spec);
4745 spec = XCDR (spec);
4746 }
4747
4748 if (!NILP (form) && !EQ (form, Qt))
4749 {
4750 ptrdiff_t count = SPECPDL_INDEX ();
4751
4752 /* Bind `object' to the object having the `display' property, a
4753 buffer or string. Bind `position' to the position in the
4754 object where the property was found, and `buffer-position'
4755 to the current position in the buffer. */
4756
4757 if (NILP (object))
4758 XSETBUFFER (object, current_buffer);
4759 specbind (Qobject, object);
4760 specbind (Qposition, make_number (CHARPOS (*position)));
4761 specbind (Qbuffer_position, make_number (bufpos));
4762 form = safe_eval (form);
4763 unbind_to (count, Qnil);
4764 }
4765
4766 if (NILP (form))
4767 return 0;
4768
4769 /* Handle `(height HEIGHT)' specifications. */
4770 if (CONSP (spec)
4771 && EQ (XCAR (spec), Qheight)
4772 && CONSP (XCDR (spec)))
4773 {
4774 if (it)
4775 {
4776 if (!FRAME_WINDOW_P (it->f))
4777 return 0;
4778
4779 it->font_height = XCAR (XCDR (spec));
4780 if (!NILP (it->font_height))
4781 {
4782 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4783 int new_height = -1;
4784
4785 if (CONSP (it->font_height)
4786 && (EQ (XCAR (it->font_height), Qplus)
4787 || EQ (XCAR (it->font_height), Qminus))
4788 && CONSP (XCDR (it->font_height))
4789 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4790 {
4791 /* `(+ N)' or `(- N)' where N is an integer. */
4792 int steps = XINT (XCAR (XCDR (it->font_height)));
4793 if (EQ (XCAR (it->font_height), Qplus))
4794 steps = - steps;
4795 it->face_id = smaller_face (it->f, it->face_id, steps);
4796 }
4797 else if (FUNCTIONP (it->font_height))
4798 {
4799 /* Call function with current height as argument.
4800 Value is the new height. */
4801 Lisp_Object height;
4802 height = safe_call1 (it->font_height,
4803 face->lface[LFACE_HEIGHT_INDEX]);
4804 if (NUMBERP (height))
4805 new_height = XFLOATINT (height);
4806 }
4807 else if (NUMBERP (it->font_height))
4808 {
4809 /* Value is a multiple of the canonical char height. */
4810 struct face *f;
4811
4812 f = FACE_FROM_ID (it->f,
4813 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4814 new_height = (XFLOATINT (it->font_height)
4815 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4816 }
4817 else
4818 {
4819 /* Evaluate IT->font_height with `height' bound to the
4820 current specified height to get the new height. */
4821 ptrdiff_t count = SPECPDL_INDEX ();
4822
4823 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4824 value = safe_eval (it->font_height);
4825 unbind_to (count, Qnil);
4826
4827 if (NUMBERP (value))
4828 new_height = XFLOATINT (value);
4829 }
4830
4831 if (new_height > 0)
4832 it->face_id = face_with_height (it->f, it->face_id, new_height);
4833 }
4834 }
4835
4836 return 0;
4837 }
4838
4839 /* Handle `(space-width WIDTH)'. */
4840 if (CONSP (spec)
4841 && EQ (XCAR (spec), Qspace_width)
4842 && CONSP (XCDR (spec)))
4843 {
4844 if (it)
4845 {
4846 if (!FRAME_WINDOW_P (it->f))
4847 return 0;
4848
4849 value = XCAR (XCDR (spec));
4850 if (NUMBERP (value) && XFLOATINT (value) > 0)
4851 it->space_width = value;
4852 }
4853
4854 return 0;
4855 }
4856
4857 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4858 if (CONSP (spec)
4859 && EQ (XCAR (spec), Qslice))
4860 {
4861 Lisp_Object tem;
4862
4863 if (it)
4864 {
4865 if (!FRAME_WINDOW_P (it->f))
4866 return 0;
4867
4868 if (tem = XCDR (spec), CONSP (tem))
4869 {
4870 it->slice.x = XCAR (tem);
4871 if (tem = XCDR (tem), CONSP (tem))
4872 {
4873 it->slice.y = XCAR (tem);
4874 if (tem = XCDR (tem), CONSP (tem))
4875 {
4876 it->slice.width = XCAR (tem);
4877 if (tem = XCDR (tem), CONSP (tem))
4878 it->slice.height = XCAR (tem);
4879 }
4880 }
4881 }
4882 }
4883
4884 return 0;
4885 }
4886
4887 /* Handle `(raise FACTOR)'. */
4888 if (CONSP (spec)
4889 && EQ (XCAR (spec), Qraise)
4890 && CONSP (XCDR (spec)))
4891 {
4892 if (it)
4893 {
4894 if (!FRAME_WINDOW_P (it->f))
4895 return 0;
4896
4897 #ifdef HAVE_WINDOW_SYSTEM
4898 value = XCAR (XCDR (spec));
4899 if (NUMBERP (value))
4900 {
4901 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4902 it->voffset = - (XFLOATINT (value)
4903 * (normal_char_height (face->font, -1)));
4904 }
4905 #endif /* HAVE_WINDOW_SYSTEM */
4906 }
4907
4908 return 0;
4909 }
4910
4911 /* Don't handle the other kinds of display specifications
4912 inside a string that we got from a `display' property. */
4913 if (it && it->string_from_display_prop_p)
4914 return 0;
4915
4916 /* Characters having this form of property are not displayed, so
4917 we have to find the end of the property. */
4918 if (it)
4919 {
4920 start_pos = *position;
4921 *position = display_prop_end (it, object, start_pos);
4922 /* If the display property comes from an overlay, don't consider
4923 any potential stop_charpos values before the end of that
4924 overlay. Since display_prop_end will happily find another
4925 'display' property coming from some other overlay or text
4926 property on buffer positions before this overlay's end, we
4927 need to ignore them, or else we risk displaying this
4928 overlay's display string/image twice. */
4929 if (!NILP (overlay))
4930 {
4931 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4932
4933 if (ovendpos > CHARPOS (*position))
4934 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4935 }
4936 }
4937 value = Qnil;
4938
4939 /* Stop the scan at that end position--we assume that all
4940 text properties change there. */
4941 if (it)
4942 it->stop_charpos = position->charpos;
4943
4944 /* Handle `(left-fringe BITMAP [FACE])'
4945 and `(right-fringe BITMAP [FACE])'. */
4946 if (CONSP (spec)
4947 && (EQ (XCAR (spec), Qleft_fringe)
4948 || EQ (XCAR (spec), Qright_fringe))
4949 && CONSP (XCDR (spec)))
4950 {
4951 int fringe_bitmap;
4952
4953 if (it)
4954 {
4955 if (!FRAME_WINDOW_P (it->f))
4956 /* If we return here, POSITION has been advanced
4957 across the text with this property. */
4958 {
4959 /* Synchronize the bidi iterator with POSITION. This is
4960 needed because we are not going to push the iterator
4961 on behalf of this display property, so there will be
4962 no pop_it call to do this synchronization for us. */
4963 if (it->bidi_p)
4964 {
4965 it->position = *position;
4966 iterate_out_of_display_property (it);
4967 *position = it->position;
4968 }
4969 return 1;
4970 }
4971 }
4972 else if (!frame_window_p)
4973 return 1;
4974
4975 #ifdef HAVE_WINDOW_SYSTEM
4976 value = XCAR (XCDR (spec));
4977 if (!SYMBOLP (value)
4978 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4979 /* If we return here, POSITION has been advanced
4980 across the text with this property. */
4981 {
4982 if (it && it->bidi_p)
4983 {
4984 it->position = *position;
4985 iterate_out_of_display_property (it);
4986 *position = it->position;
4987 }
4988 return 1;
4989 }
4990
4991 if (it)
4992 {
4993 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4994
4995 if (CONSP (XCDR (XCDR (spec))))
4996 {
4997 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4998 int face_id2 = lookup_derived_face (it->f, face_name,
4999 FRINGE_FACE_ID, false);
5000 if (face_id2 >= 0)
5001 face_id = face_id2;
5002 }
5003
5004 /* Save current settings of IT so that we can restore them
5005 when we are finished with the glyph property value. */
5006 push_it (it, position);
5007
5008 it->area = TEXT_AREA;
5009 it->what = IT_IMAGE;
5010 it->image_id = -1; /* no image */
5011 it->position = start_pos;
5012 it->object = NILP (object) ? it->w->contents : object;
5013 it->method = GET_FROM_IMAGE;
5014 it->from_overlay = Qnil;
5015 it->face_id = face_id;
5016 it->from_disp_prop_p = true;
5017
5018 /* Say that we haven't consumed the characters with
5019 `display' property yet. The call to pop_it in
5020 set_iterator_to_next will clean this up. */
5021 *position = start_pos;
5022
5023 if (EQ (XCAR (spec), Qleft_fringe))
5024 {
5025 it->left_user_fringe_bitmap = fringe_bitmap;
5026 it->left_user_fringe_face_id = face_id;
5027 }
5028 else
5029 {
5030 it->right_user_fringe_bitmap = fringe_bitmap;
5031 it->right_user_fringe_face_id = face_id;
5032 }
5033 }
5034 #endif /* HAVE_WINDOW_SYSTEM */
5035 return 1;
5036 }
5037
5038 /* Prepare to handle `((margin left-margin) ...)',
5039 `((margin right-margin) ...)' and `((margin nil) ...)'
5040 prefixes for display specifications. */
5041 location = Qunbound;
5042 if (CONSP (spec) && CONSP (XCAR (spec)))
5043 {
5044 Lisp_Object tem;
5045
5046 value = XCDR (spec);
5047 if (CONSP (value))
5048 value = XCAR (value);
5049
5050 tem = XCAR (spec);
5051 if (EQ (XCAR (tem), Qmargin)
5052 && (tem = XCDR (tem),
5053 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5054 (NILP (tem)
5055 || EQ (tem, Qleft_margin)
5056 || EQ (tem, Qright_margin))))
5057 location = tem;
5058 }
5059
5060 if (EQ (location, Qunbound))
5061 {
5062 location = Qnil;
5063 value = spec;
5064 }
5065
5066 /* After this point, VALUE is the property after any
5067 margin prefix has been stripped. It must be a string,
5068 an image specification, or `(space ...)'.
5069
5070 LOCATION specifies where to display: `left-margin',
5071 `right-margin' or nil. */
5072
5073 bool valid_p = (STRINGP (value)
5074 #ifdef HAVE_WINDOW_SYSTEM
5075 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5076 && valid_image_p (value))
5077 #endif /* not HAVE_WINDOW_SYSTEM */
5078 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5079
5080 if (valid_p && display_replaced == 0)
5081 {
5082 int retval = 1;
5083
5084 if (!it)
5085 {
5086 /* Callers need to know whether the display spec is any kind
5087 of `(space ...)' spec that is about to affect text-area
5088 display. */
5089 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5090 retval = 2;
5091 return retval;
5092 }
5093
5094 /* Save current settings of IT so that we can restore them
5095 when we are finished with the glyph property value. */
5096 push_it (it, position);
5097 it->from_overlay = overlay;
5098 it->from_disp_prop_p = true;
5099
5100 if (NILP (location))
5101 it->area = TEXT_AREA;
5102 else if (EQ (location, Qleft_margin))
5103 it->area = LEFT_MARGIN_AREA;
5104 else
5105 it->area = RIGHT_MARGIN_AREA;
5106
5107 if (STRINGP (value))
5108 {
5109 it->string = value;
5110 it->multibyte_p = STRING_MULTIBYTE (it->string);
5111 it->current.overlay_string_index = -1;
5112 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5113 it->end_charpos = it->string_nchars = SCHARS (it->string);
5114 it->method = GET_FROM_STRING;
5115 it->stop_charpos = 0;
5116 it->prev_stop = 0;
5117 it->base_level_stop = 0;
5118 it->string_from_display_prop_p = true;
5119 /* Say that we haven't consumed the characters with
5120 `display' property yet. The call to pop_it in
5121 set_iterator_to_next will clean this up. */
5122 if (BUFFERP (object))
5123 *position = start_pos;
5124
5125 /* Force paragraph direction to be that of the parent
5126 object. If the parent object's paragraph direction is
5127 not yet determined, default to L2R. */
5128 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5129 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5130 else
5131 it->paragraph_embedding = L2R;
5132
5133 /* Set up the bidi iterator for this display string. */
5134 if (it->bidi_p)
5135 {
5136 it->bidi_it.string.lstring = it->string;
5137 it->bidi_it.string.s = NULL;
5138 it->bidi_it.string.schars = it->end_charpos;
5139 it->bidi_it.string.bufpos = bufpos;
5140 it->bidi_it.string.from_disp_str = true;
5141 it->bidi_it.string.unibyte = !it->multibyte_p;
5142 it->bidi_it.w = it->w;
5143 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5144 }
5145 }
5146 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5147 {
5148 it->method = GET_FROM_STRETCH;
5149 it->object = value;
5150 *position = it->position = start_pos;
5151 retval = 1 + (it->area == TEXT_AREA);
5152 }
5153 #ifdef HAVE_WINDOW_SYSTEM
5154 else
5155 {
5156 it->what = IT_IMAGE;
5157 it->image_id = lookup_image (it->f, value);
5158 it->position = start_pos;
5159 it->object = NILP (object) ? it->w->contents : object;
5160 it->method = GET_FROM_IMAGE;
5161
5162 /* Say that we haven't consumed the characters with
5163 `display' property yet. The call to pop_it in
5164 set_iterator_to_next will clean this up. */
5165 *position = start_pos;
5166 }
5167 #endif /* HAVE_WINDOW_SYSTEM */
5168
5169 return retval;
5170 }
5171
5172 /* Invalid property or property not supported. Restore
5173 POSITION to what it was before. */
5174 *position = start_pos;
5175 return 0;
5176 }
5177
5178 /* Check if PROP is a display property value whose text should be
5179 treated as intangible. OVERLAY is the overlay from which PROP
5180 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5181 specify the buffer position covered by PROP. */
5182
5183 bool
5184 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5185 ptrdiff_t charpos, ptrdiff_t bytepos)
5186 {
5187 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5188 struct text_pos position;
5189
5190 SET_TEXT_POS (position, charpos, bytepos);
5191 return (handle_display_spec (NULL, prop, Qnil, overlay,
5192 &position, charpos, frame_window_p)
5193 != 0);
5194 }
5195
5196
5197 /* Return true if PROP is a display sub-property value containing STRING.
5198
5199 Implementation note: this and the following function are really
5200 special cases of handle_display_spec and
5201 handle_single_display_spec, and should ideally use the same code.
5202 Until they do, these two pairs must be consistent and must be
5203 modified in sync. */
5204
5205 static bool
5206 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5207 {
5208 if (EQ (string, prop))
5209 return true;
5210
5211 /* Skip over `when FORM'. */
5212 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5213 {
5214 prop = XCDR (prop);
5215 if (!CONSP (prop))
5216 return false;
5217 /* Actually, the condition following `when' should be eval'ed,
5218 like handle_single_display_spec does, and we should return
5219 false if it evaluates to nil. However, this function is
5220 called only when the buffer was already displayed and some
5221 glyph in the glyph matrix was found to come from a display
5222 string. Therefore, the condition was already evaluated, and
5223 the result was non-nil, otherwise the display string wouldn't
5224 have been displayed and we would have never been called for
5225 this property. Thus, we can skip the evaluation and assume
5226 its result is non-nil. */
5227 prop = XCDR (prop);
5228 }
5229
5230 if (CONSP (prop))
5231 /* Skip over `margin LOCATION'. */
5232 if (EQ (XCAR (prop), Qmargin))
5233 {
5234 prop = XCDR (prop);
5235 if (!CONSP (prop))
5236 return false;
5237
5238 prop = XCDR (prop);
5239 if (!CONSP (prop))
5240 return false;
5241 }
5242
5243 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5244 }
5245
5246
5247 /* Return true if STRING appears in the `display' property PROP. */
5248
5249 static bool
5250 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5251 {
5252 if (CONSP (prop)
5253 && !EQ (XCAR (prop), Qwhen)
5254 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5255 {
5256 /* A list of sub-properties. */
5257 while (CONSP (prop))
5258 {
5259 if (single_display_spec_string_p (XCAR (prop), string))
5260 return true;
5261 prop = XCDR (prop);
5262 }
5263 }
5264 else if (VECTORP (prop))
5265 {
5266 /* A vector of sub-properties. */
5267 ptrdiff_t i;
5268 for (i = 0; i < ASIZE (prop); ++i)
5269 if (single_display_spec_string_p (AREF (prop, i), string))
5270 return true;
5271 }
5272 else
5273 return single_display_spec_string_p (prop, string);
5274
5275 return false;
5276 }
5277
5278 /* Look for STRING in overlays and text properties in the current
5279 buffer, between character positions FROM and TO (excluding TO).
5280 BACK_P means look back (in this case, TO is supposed to be
5281 less than FROM).
5282 Value is the first character position where STRING was found, or
5283 zero if it wasn't found before hitting TO.
5284
5285 This function may only use code that doesn't eval because it is
5286 called asynchronously from note_mouse_highlight. */
5287
5288 static ptrdiff_t
5289 string_buffer_position_lim (Lisp_Object string,
5290 ptrdiff_t from, ptrdiff_t to, bool back_p)
5291 {
5292 Lisp_Object limit, prop, pos;
5293 bool found = false;
5294
5295 pos = make_number (max (from, BEGV));
5296
5297 if (!back_p) /* looking forward */
5298 {
5299 limit = make_number (min (to, ZV));
5300 while (!found && !EQ (pos, limit))
5301 {
5302 prop = Fget_char_property (pos, Qdisplay, Qnil);
5303 if (!NILP (prop) && display_prop_string_p (prop, string))
5304 found = true;
5305 else
5306 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5307 limit);
5308 }
5309 }
5310 else /* looking back */
5311 {
5312 limit = make_number (max (to, BEGV));
5313 while (!found && !EQ (pos, limit))
5314 {
5315 prop = Fget_char_property (pos, Qdisplay, Qnil);
5316 if (!NILP (prop) && display_prop_string_p (prop, string))
5317 found = true;
5318 else
5319 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5320 limit);
5321 }
5322 }
5323
5324 return found ? XINT (pos) : 0;
5325 }
5326
5327 /* Determine which buffer position in current buffer STRING comes from.
5328 AROUND_CHARPOS is an approximate position where it could come from.
5329 Value is the buffer position or 0 if it couldn't be determined.
5330
5331 This function is necessary because we don't record buffer positions
5332 in glyphs generated from strings (to keep struct glyph small).
5333 This function may only use code that doesn't eval because it is
5334 called asynchronously from note_mouse_highlight. */
5335
5336 static ptrdiff_t
5337 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5338 {
5339 const int MAX_DISTANCE = 1000;
5340 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5341 around_charpos + MAX_DISTANCE,
5342 false);
5343
5344 if (!found)
5345 found = string_buffer_position_lim (string, around_charpos,
5346 around_charpos - MAX_DISTANCE, true);
5347 return found;
5348 }
5349
5350
5351 \f
5352 /***********************************************************************
5353 `composition' property
5354 ***********************************************************************/
5355
5356 /* Set up iterator IT from `composition' property at its current
5357 position. Called from handle_stop. */
5358
5359 static enum prop_handled
5360 handle_composition_prop (struct it *it)
5361 {
5362 Lisp_Object prop, string;
5363 ptrdiff_t pos, pos_byte, start, end;
5364
5365 if (STRINGP (it->string))
5366 {
5367 unsigned char *s;
5368
5369 pos = IT_STRING_CHARPOS (*it);
5370 pos_byte = IT_STRING_BYTEPOS (*it);
5371 string = it->string;
5372 s = SDATA (string) + pos_byte;
5373 it->c = STRING_CHAR (s);
5374 }
5375 else
5376 {
5377 pos = IT_CHARPOS (*it);
5378 pos_byte = IT_BYTEPOS (*it);
5379 string = Qnil;
5380 it->c = FETCH_CHAR (pos_byte);
5381 }
5382
5383 /* If there's a valid composition and point is not inside of the
5384 composition (in the case that the composition is from the current
5385 buffer), draw a glyph composed from the composition components. */
5386 if (find_composition (pos, -1, &start, &end, &prop, string)
5387 && composition_valid_p (start, end, prop)
5388 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5389 {
5390 if (start < pos)
5391 /* As we can't handle this situation (perhaps font-lock added
5392 a new composition), we just return here hoping that next
5393 redisplay will detect this composition much earlier. */
5394 return HANDLED_NORMALLY;
5395 if (start != pos)
5396 {
5397 if (STRINGP (it->string))
5398 pos_byte = string_char_to_byte (it->string, start);
5399 else
5400 pos_byte = CHAR_TO_BYTE (start);
5401 }
5402 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5403 prop, string);
5404
5405 if (it->cmp_it.id >= 0)
5406 {
5407 it->cmp_it.ch = -1;
5408 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5409 it->cmp_it.nglyphs = -1;
5410 }
5411 }
5412
5413 return HANDLED_NORMALLY;
5414 }
5415
5416
5417 \f
5418 /***********************************************************************
5419 Overlay strings
5420 ***********************************************************************/
5421
5422 /* The following structure is used to record overlay strings for
5423 later sorting in load_overlay_strings. */
5424
5425 struct overlay_entry
5426 {
5427 Lisp_Object overlay;
5428 Lisp_Object string;
5429 EMACS_INT priority;
5430 bool after_string_p;
5431 };
5432
5433
5434 /* Set up iterator IT from overlay strings at its current position.
5435 Called from handle_stop. */
5436
5437 static enum prop_handled
5438 handle_overlay_change (struct it *it)
5439 {
5440 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5441 return HANDLED_RECOMPUTE_PROPS;
5442 else
5443 return HANDLED_NORMALLY;
5444 }
5445
5446
5447 /* Set up the next overlay string for delivery by IT, if there is an
5448 overlay string to deliver. Called by set_iterator_to_next when the
5449 end of the current overlay string is reached. If there are more
5450 overlay strings to display, IT->string and
5451 IT->current.overlay_string_index are set appropriately here.
5452 Otherwise IT->string is set to nil. */
5453
5454 static void
5455 next_overlay_string (struct it *it)
5456 {
5457 ++it->current.overlay_string_index;
5458 if (it->current.overlay_string_index == it->n_overlay_strings)
5459 {
5460 /* No more overlay strings. Restore IT's settings to what
5461 they were before overlay strings were processed, and
5462 continue to deliver from current_buffer. */
5463
5464 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5465 pop_it (it);
5466 eassert (it->sp > 0
5467 || (NILP (it->string)
5468 && it->method == GET_FROM_BUFFER
5469 && it->stop_charpos >= BEGV
5470 && it->stop_charpos <= it->end_charpos));
5471 it->current.overlay_string_index = -1;
5472 it->n_overlay_strings = 0;
5473 /* If there's an empty display string on the stack, pop the
5474 stack, to resync the bidi iterator with IT's position. Such
5475 empty strings are pushed onto the stack in
5476 get_overlay_strings_1. */
5477 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5478 pop_it (it);
5479
5480 /* Since we've exhausted overlay strings at this buffer
5481 position, set the flag to ignore overlays until we move to
5482 another position. The flag is reset in
5483 next_element_from_buffer. */
5484 it->ignore_overlay_strings_at_pos_p = true;
5485
5486 /* If we're at the end of the buffer, record that we have
5487 processed the overlay strings there already, so that
5488 next_element_from_buffer doesn't try it again. */
5489 if (NILP (it->string)
5490 && IT_CHARPOS (*it) >= it->end_charpos
5491 && it->overlay_strings_charpos >= it->end_charpos)
5492 it->overlay_strings_at_end_processed_p = true;
5493 /* Note: we reset overlay_strings_charpos only here, to make
5494 sure the just-processed overlays were indeed at EOB.
5495 Otherwise, overlays on text with invisible text property,
5496 which are processed with IT's position past the invisible
5497 text, might fool us into thinking the overlays at EOB were
5498 already processed (linum-mode can cause this, for
5499 example). */
5500 it->overlay_strings_charpos = -1;
5501 }
5502 else
5503 {
5504 /* There are more overlay strings to process. If
5505 IT->current.overlay_string_index has advanced to a position
5506 where we must load IT->overlay_strings with more strings, do
5507 it. We must load at the IT->overlay_strings_charpos where
5508 IT->n_overlay_strings was originally computed; when invisible
5509 text is present, this might not be IT_CHARPOS (Bug#7016). */
5510 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5511
5512 if (it->current.overlay_string_index && i == 0)
5513 load_overlay_strings (it, it->overlay_strings_charpos);
5514
5515 /* Initialize IT to deliver display elements from the overlay
5516 string. */
5517 it->string = it->overlay_strings[i];
5518 it->multibyte_p = STRING_MULTIBYTE (it->string);
5519 SET_TEXT_POS (it->current.string_pos, 0, 0);
5520 it->method = GET_FROM_STRING;
5521 it->stop_charpos = 0;
5522 it->end_charpos = SCHARS (it->string);
5523 if (it->cmp_it.stop_pos >= 0)
5524 it->cmp_it.stop_pos = 0;
5525 it->prev_stop = 0;
5526 it->base_level_stop = 0;
5527
5528 /* Set up the bidi iterator for this overlay string. */
5529 if (it->bidi_p)
5530 {
5531 it->bidi_it.string.lstring = it->string;
5532 it->bidi_it.string.s = NULL;
5533 it->bidi_it.string.schars = SCHARS (it->string);
5534 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5535 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5536 it->bidi_it.string.unibyte = !it->multibyte_p;
5537 it->bidi_it.w = it->w;
5538 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5539 }
5540 }
5541
5542 CHECK_IT (it);
5543 }
5544
5545
5546 /* Compare two overlay_entry structures E1 and E2. Used as a
5547 comparison function for qsort in load_overlay_strings. Overlay
5548 strings for the same position are sorted so that
5549
5550 1. All after-strings come in front of before-strings, except
5551 when they come from the same overlay.
5552
5553 2. Within after-strings, strings are sorted so that overlay strings
5554 from overlays with higher priorities come first.
5555
5556 2. Within before-strings, strings are sorted so that overlay
5557 strings from overlays with higher priorities come last.
5558
5559 Value is analogous to strcmp. */
5560
5561
5562 static int
5563 compare_overlay_entries (const void *e1, const void *e2)
5564 {
5565 struct overlay_entry const *entry1 = e1;
5566 struct overlay_entry const *entry2 = e2;
5567 int result;
5568
5569 if (entry1->after_string_p != entry2->after_string_p)
5570 {
5571 /* Let after-strings appear in front of before-strings if
5572 they come from different overlays. */
5573 if (EQ (entry1->overlay, entry2->overlay))
5574 result = entry1->after_string_p ? 1 : -1;
5575 else
5576 result = entry1->after_string_p ? -1 : 1;
5577 }
5578 else if (entry1->priority != entry2->priority)
5579 {
5580 if (entry1->after_string_p)
5581 /* After-strings sorted in order of decreasing priority. */
5582 result = entry2->priority < entry1->priority ? -1 : 1;
5583 else
5584 /* Before-strings sorted in order of increasing priority. */
5585 result = entry1->priority < entry2->priority ? -1 : 1;
5586 }
5587 else
5588 result = 0;
5589
5590 return result;
5591 }
5592
5593
5594 /* Load the vector IT->overlay_strings with overlay strings from IT's
5595 current buffer position, or from CHARPOS if that is > 0. Set
5596 IT->n_overlays to the total number of overlay strings found.
5597
5598 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5599 a time. On entry into load_overlay_strings,
5600 IT->current.overlay_string_index gives the number of overlay
5601 strings that have already been loaded by previous calls to this
5602 function.
5603
5604 IT->add_overlay_start contains an additional overlay start
5605 position to consider for taking overlay strings from, if non-zero.
5606 This position comes into play when the overlay has an `invisible'
5607 property, and both before and after-strings. When we've skipped to
5608 the end of the overlay, because of its `invisible' property, we
5609 nevertheless want its before-string to appear.
5610 IT->add_overlay_start will contain the overlay start position
5611 in this case.
5612
5613 Overlay strings are sorted so that after-string strings come in
5614 front of before-string strings. Within before and after-strings,
5615 strings are sorted by overlay priority. See also function
5616 compare_overlay_entries. */
5617
5618 static void
5619 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5620 {
5621 Lisp_Object overlay, window, str, invisible;
5622 struct Lisp_Overlay *ov;
5623 ptrdiff_t start, end;
5624 ptrdiff_t n = 0, i, j;
5625 int invis;
5626 struct overlay_entry entriesbuf[20];
5627 ptrdiff_t size = ARRAYELTS (entriesbuf);
5628 struct overlay_entry *entries = entriesbuf;
5629 USE_SAFE_ALLOCA;
5630
5631 if (charpos <= 0)
5632 charpos = IT_CHARPOS (*it);
5633
5634 /* Append the overlay string STRING of overlay OVERLAY to vector
5635 `entries' which has size `size' and currently contains `n'
5636 elements. AFTER_P means STRING is an after-string of
5637 OVERLAY. */
5638 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5639 do \
5640 { \
5641 Lisp_Object priority; \
5642 \
5643 if (n == size) \
5644 { \
5645 struct overlay_entry *old = entries; \
5646 SAFE_NALLOCA (entries, 2, size); \
5647 memcpy (entries, old, size * sizeof *entries); \
5648 size *= 2; \
5649 } \
5650 \
5651 entries[n].string = (STRING); \
5652 entries[n].overlay = (OVERLAY); \
5653 priority = Foverlay_get ((OVERLAY), Qpriority); \
5654 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5655 entries[n].after_string_p = (AFTER_P); \
5656 ++n; \
5657 } \
5658 while (false)
5659
5660 /* Process overlay before the overlay center. */
5661 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5662 {
5663 XSETMISC (overlay, ov);
5664 eassert (OVERLAYP (overlay));
5665 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5666 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5667
5668 if (end < charpos)
5669 break;
5670
5671 /* Skip this overlay if it doesn't start or end at IT's current
5672 position. */
5673 if (end != charpos && start != charpos)
5674 continue;
5675
5676 /* Skip this overlay if it doesn't apply to IT->w. */
5677 window = Foverlay_get (overlay, Qwindow);
5678 if (WINDOWP (window) && XWINDOW (window) != it->w)
5679 continue;
5680
5681 /* If the text ``under'' the overlay is invisible, both before-
5682 and after-strings from this overlay are visible; start and
5683 end position are indistinguishable. */
5684 invisible = Foverlay_get (overlay, Qinvisible);
5685 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5686
5687 /* If overlay has a non-empty before-string, record it. */
5688 if ((start == charpos || (end == charpos && invis != 0))
5689 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5690 && SCHARS (str))
5691 RECORD_OVERLAY_STRING (overlay, str, false);
5692
5693 /* If overlay has a non-empty after-string, record it. */
5694 if ((end == charpos || (start == charpos && invis != 0))
5695 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5696 && SCHARS (str))
5697 RECORD_OVERLAY_STRING (overlay, str, true);
5698 }
5699
5700 /* Process overlays after the overlay center. */
5701 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5702 {
5703 XSETMISC (overlay, ov);
5704 eassert (OVERLAYP (overlay));
5705 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5706 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5707
5708 if (start > charpos)
5709 break;
5710
5711 /* Skip this overlay if it doesn't start or end at IT's current
5712 position. */
5713 if (end != charpos && start != charpos)
5714 continue;
5715
5716 /* Skip this overlay if it doesn't apply to IT->w. */
5717 window = Foverlay_get (overlay, Qwindow);
5718 if (WINDOWP (window) && XWINDOW (window) != it->w)
5719 continue;
5720
5721 /* If the text ``under'' the overlay is invisible, it has a zero
5722 dimension, and both before- and after-strings apply. */
5723 invisible = Foverlay_get (overlay, Qinvisible);
5724 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5725
5726 /* If overlay has a non-empty before-string, record it. */
5727 if ((start == charpos || (end == charpos && invis != 0))
5728 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5729 && SCHARS (str))
5730 RECORD_OVERLAY_STRING (overlay, str, false);
5731
5732 /* If overlay has a non-empty after-string, record it. */
5733 if ((end == charpos || (start == charpos && invis != 0))
5734 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5735 && SCHARS (str))
5736 RECORD_OVERLAY_STRING (overlay, str, true);
5737 }
5738
5739 #undef RECORD_OVERLAY_STRING
5740
5741 /* Sort entries. */
5742 if (n > 1)
5743 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5744
5745 /* Record number of overlay strings, and where we computed it. */
5746 it->n_overlay_strings = n;
5747 it->overlay_strings_charpos = charpos;
5748
5749 /* IT->current.overlay_string_index is the number of overlay strings
5750 that have already been consumed by IT. Copy some of the
5751 remaining overlay strings to IT->overlay_strings. */
5752 i = 0;
5753 j = it->current.overlay_string_index;
5754 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5755 {
5756 it->overlay_strings[i] = entries[j].string;
5757 it->string_overlays[i++] = entries[j++].overlay;
5758 }
5759
5760 CHECK_IT (it);
5761 SAFE_FREE ();
5762 }
5763
5764
5765 /* Get the first chunk of overlay strings at IT's current buffer
5766 position, or at CHARPOS if that is > 0. Value is true if at
5767 least one overlay string was found. */
5768
5769 static bool
5770 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5771 {
5772 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5773 process. This fills IT->overlay_strings with strings, and sets
5774 IT->n_overlay_strings to the total number of strings to process.
5775 IT->pos.overlay_string_index has to be set temporarily to zero
5776 because load_overlay_strings needs this; it must be set to -1
5777 when no overlay strings are found because a zero value would
5778 indicate a position in the first overlay string. */
5779 it->current.overlay_string_index = 0;
5780 load_overlay_strings (it, charpos);
5781
5782 /* If we found overlay strings, set up IT to deliver display
5783 elements from the first one. Otherwise set up IT to deliver
5784 from current_buffer. */
5785 if (it->n_overlay_strings)
5786 {
5787 /* Make sure we know settings in current_buffer, so that we can
5788 restore meaningful values when we're done with the overlay
5789 strings. */
5790 if (compute_stop_p)
5791 compute_stop_pos (it);
5792 eassert (it->face_id >= 0);
5793
5794 /* Save IT's settings. They are restored after all overlay
5795 strings have been processed. */
5796 eassert (!compute_stop_p || it->sp == 0);
5797
5798 /* When called from handle_stop, there might be an empty display
5799 string loaded. In that case, don't bother saving it. But
5800 don't use this optimization with the bidi iterator, since we
5801 need the corresponding pop_it call to resync the bidi
5802 iterator's position with IT's position, after we are done
5803 with the overlay strings. (The corresponding call to pop_it
5804 in case of an empty display string is in
5805 next_overlay_string.) */
5806 if (!(!it->bidi_p
5807 && STRINGP (it->string) && !SCHARS (it->string)))
5808 push_it (it, NULL);
5809
5810 /* Set up IT to deliver display elements from the first overlay
5811 string. */
5812 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5813 it->string = it->overlay_strings[0];
5814 it->from_overlay = Qnil;
5815 it->stop_charpos = 0;
5816 eassert (STRINGP (it->string));
5817 it->end_charpos = SCHARS (it->string);
5818 it->prev_stop = 0;
5819 it->base_level_stop = 0;
5820 it->multibyte_p = STRING_MULTIBYTE (it->string);
5821 it->method = GET_FROM_STRING;
5822 it->from_disp_prop_p = 0;
5823
5824 /* Force paragraph direction to be that of the parent
5825 buffer. */
5826 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5827 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5828 else
5829 it->paragraph_embedding = L2R;
5830
5831 /* Set up the bidi iterator for this overlay string. */
5832 if (it->bidi_p)
5833 {
5834 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5835
5836 it->bidi_it.string.lstring = it->string;
5837 it->bidi_it.string.s = NULL;
5838 it->bidi_it.string.schars = SCHARS (it->string);
5839 it->bidi_it.string.bufpos = pos;
5840 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5841 it->bidi_it.string.unibyte = !it->multibyte_p;
5842 it->bidi_it.w = it->w;
5843 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5844 }
5845 return true;
5846 }
5847
5848 it->current.overlay_string_index = -1;
5849 return false;
5850 }
5851
5852 static bool
5853 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5854 {
5855 it->string = Qnil;
5856 it->method = GET_FROM_BUFFER;
5857
5858 get_overlay_strings_1 (it, charpos, true);
5859
5860 CHECK_IT (it);
5861
5862 /* Value is true if we found at least one overlay string. */
5863 return STRINGP (it->string);
5864 }
5865
5866
5867 \f
5868 /***********************************************************************
5869 Saving and restoring state
5870 ***********************************************************************/
5871
5872 /* Save current settings of IT on IT->stack. Called, for example,
5873 before setting up IT for an overlay string, to be able to restore
5874 IT's settings to what they were after the overlay string has been
5875 processed. If POSITION is non-NULL, it is the position to save on
5876 the stack instead of IT->position. */
5877
5878 static void
5879 push_it (struct it *it, struct text_pos *position)
5880 {
5881 struct iterator_stack_entry *p;
5882
5883 eassert (it->sp < IT_STACK_SIZE);
5884 p = it->stack + it->sp;
5885
5886 p->stop_charpos = it->stop_charpos;
5887 p->prev_stop = it->prev_stop;
5888 p->base_level_stop = it->base_level_stop;
5889 p->cmp_it = it->cmp_it;
5890 eassert (it->face_id >= 0);
5891 p->face_id = it->face_id;
5892 p->string = it->string;
5893 p->method = it->method;
5894 p->from_overlay = it->from_overlay;
5895 switch (p->method)
5896 {
5897 case GET_FROM_IMAGE:
5898 p->u.image.object = it->object;
5899 p->u.image.image_id = it->image_id;
5900 p->u.image.slice = it->slice;
5901 break;
5902 case GET_FROM_STRETCH:
5903 p->u.stretch.object = it->object;
5904 break;
5905 case GET_FROM_BUFFER:
5906 case GET_FROM_DISPLAY_VECTOR:
5907 case GET_FROM_STRING:
5908 case GET_FROM_C_STRING:
5909 break;
5910 default:
5911 emacs_abort ();
5912 }
5913 p->position = position ? *position : it->position;
5914 p->current = it->current;
5915 p->end_charpos = it->end_charpos;
5916 p->string_nchars = it->string_nchars;
5917 p->area = it->area;
5918 p->multibyte_p = it->multibyte_p;
5919 p->avoid_cursor_p = it->avoid_cursor_p;
5920 p->space_width = it->space_width;
5921 p->font_height = it->font_height;
5922 p->voffset = it->voffset;
5923 p->string_from_display_prop_p = it->string_from_display_prop_p;
5924 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5925 p->display_ellipsis_p = false;
5926 p->line_wrap = it->line_wrap;
5927 p->bidi_p = it->bidi_p;
5928 p->paragraph_embedding = it->paragraph_embedding;
5929 p->from_disp_prop_p = it->from_disp_prop_p;
5930 ++it->sp;
5931
5932 /* Save the state of the bidi iterator as well. */
5933 if (it->bidi_p)
5934 bidi_push_it (&it->bidi_it);
5935 }
5936
5937 static void
5938 iterate_out_of_display_property (struct it *it)
5939 {
5940 bool buffer_p = !STRINGP (it->string);
5941 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5942 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5943
5944 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5945
5946 /* Maybe initialize paragraph direction. If we are at the beginning
5947 of a new paragraph, next_element_from_buffer may not have a
5948 chance to do that. */
5949 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5950 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5951 /* prev_stop can be zero, so check against BEGV as well. */
5952 while (it->bidi_it.charpos >= bob
5953 && it->prev_stop <= it->bidi_it.charpos
5954 && it->bidi_it.charpos < CHARPOS (it->position)
5955 && it->bidi_it.charpos < eob)
5956 bidi_move_to_visually_next (&it->bidi_it);
5957 /* Record the stop_pos we just crossed, for when we cross it
5958 back, maybe. */
5959 if (it->bidi_it.charpos > CHARPOS (it->position))
5960 it->prev_stop = CHARPOS (it->position);
5961 /* If we ended up not where pop_it put us, resync IT's
5962 positional members with the bidi iterator. */
5963 if (it->bidi_it.charpos != CHARPOS (it->position))
5964 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5965 if (buffer_p)
5966 it->current.pos = it->position;
5967 else
5968 it->current.string_pos = it->position;
5969 }
5970
5971 /* Restore IT's settings from IT->stack. Called, for example, when no
5972 more overlay strings must be processed, and we return to delivering
5973 display elements from a buffer, or when the end of a string from a
5974 `display' property is reached and we return to delivering display
5975 elements from an overlay string, or from a buffer. */
5976
5977 static void
5978 pop_it (struct it *it)
5979 {
5980 struct iterator_stack_entry *p;
5981 bool from_display_prop = it->from_disp_prop_p;
5982 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5983
5984 eassert (it->sp > 0);
5985 --it->sp;
5986 p = it->stack + it->sp;
5987 it->stop_charpos = p->stop_charpos;
5988 it->prev_stop = p->prev_stop;
5989 it->base_level_stop = p->base_level_stop;
5990 it->cmp_it = p->cmp_it;
5991 it->face_id = p->face_id;
5992 it->current = p->current;
5993 it->position = p->position;
5994 it->string = p->string;
5995 it->from_overlay = p->from_overlay;
5996 if (NILP (it->string))
5997 SET_TEXT_POS (it->current.string_pos, -1, -1);
5998 it->method = p->method;
5999 switch (it->method)
6000 {
6001 case GET_FROM_IMAGE:
6002 it->image_id = p->u.image.image_id;
6003 it->object = p->u.image.object;
6004 it->slice = p->u.image.slice;
6005 break;
6006 case GET_FROM_STRETCH:
6007 it->object = p->u.stretch.object;
6008 break;
6009 case GET_FROM_BUFFER:
6010 it->object = it->w->contents;
6011 break;
6012 case GET_FROM_STRING:
6013 {
6014 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6015
6016 /* Restore the face_box_p flag, since it could have been
6017 overwritten by the face of the object that we just finished
6018 displaying. */
6019 if (face)
6020 it->face_box_p = face->box != FACE_NO_BOX;
6021 it->object = it->string;
6022 }
6023 break;
6024 case GET_FROM_DISPLAY_VECTOR:
6025 if (it->s)
6026 it->method = GET_FROM_C_STRING;
6027 else if (STRINGP (it->string))
6028 it->method = GET_FROM_STRING;
6029 else
6030 {
6031 it->method = GET_FROM_BUFFER;
6032 it->object = it->w->contents;
6033 }
6034 break;
6035 case GET_FROM_C_STRING:
6036 break;
6037 default:
6038 emacs_abort ();
6039 }
6040 it->end_charpos = p->end_charpos;
6041 it->string_nchars = p->string_nchars;
6042 it->area = p->area;
6043 it->multibyte_p = p->multibyte_p;
6044 it->avoid_cursor_p = p->avoid_cursor_p;
6045 it->space_width = p->space_width;
6046 it->font_height = p->font_height;
6047 it->voffset = p->voffset;
6048 it->string_from_display_prop_p = p->string_from_display_prop_p;
6049 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6050 it->line_wrap = p->line_wrap;
6051 it->bidi_p = p->bidi_p;
6052 it->paragraph_embedding = p->paragraph_embedding;
6053 it->from_disp_prop_p = p->from_disp_prop_p;
6054 if (it->bidi_p)
6055 {
6056 bidi_pop_it (&it->bidi_it);
6057 /* Bidi-iterate until we get out of the portion of text, if any,
6058 covered by a `display' text property or by an overlay with
6059 `display' property. (We cannot just jump there, because the
6060 internal coherency of the bidi iterator state can not be
6061 preserved across such jumps.) We also must determine the
6062 paragraph base direction if the overlay we just processed is
6063 at the beginning of a new paragraph. */
6064 if (from_display_prop
6065 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6066 iterate_out_of_display_property (it);
6067
6068 eassert ((BUFFERP (it->object)
6069 && IT_CHARPOS (*it) == it->bidi_it.charpos
6070 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6071 || (STRINGP (it->object)
6072 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6073 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6074 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6075 }
6076 /* If we move the iterator over text covered by a display property
6077 to a new buffer position, any info about previously seen overlays
6078 is no longer valid. */
6079 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6080 it->ignore_overlay_strings_at_pos_p = false;
6081 }
6082
6083
6084 \f
6085 /***********************************************************************
6086 Moving over lines
6087 ***********************************************************************/
6088
6089 /* Set IT's current position to the previous line start. */
6090
6091 static void
6092 back_to_previous_line_start (struct it *it)
6093 {
6094 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6095
6096 DEC_BOTH (cp, bp);
6097 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6098 }
6099
6100
6101 /* Move IT to the next line start.
6102
6103 Value is true if a newline was found. Set *SKIPPED_P to true if
6104 we skipped over part of the text (as opposed to moving the iterator
6105 continuously over the text). Otherwise, don't change the value
6106 of *SKIPPED_P.
6107
6108 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6109 iterator on the newline, if it was found.
6110
6111 Newlines may come from buffer text, overlay strings, or strings
6112 displayed via the `display' property. That's the reason we can't
6113 simply use find_newline_no_quit.
6114
6115 Note that this function may not skip over invisible text that is so
6116 because of text properties and immediately follows a newline. If
6117 it would, function reseat_at_next_visible_line_start, when called
6118 from set_iterator_to_next, would effectively make invisible
6119 characters following a newline part of the wrong glyph row, which
6120 leads to wrong cursor motion. */
6121
6122 static bool
6123 forward_to_next_line_start (struct it *it, bool *skipped_p,
6124 struct bidi_it *bidi_it_prev)
6125 {
6126 ptrdiff_t old_selective;
6127 bool newline_found_p = false;
6128 int n;
6129 const int MAX_NEWLINE_DISTANCE = 500;
6130
6131 /* If already on a newline, just consume it to avoid unintended
6132 skipping over invisible text below. */
6133 if (it->what == IT_CHARACTER
6134 && it->c == '\n'
6135 && CHARPOS (it->position) == IT_CHARPOS (*it))
6136 {
6137 if (it->bidi_p && bidi_it_prev)
6138 *bidi_it_prev = it->bidi_it;
6139 set_iterator_to_next (it, false);
6140 it->c = 0;
6141 return true;
6142 }
6143
6144 /* Don't handle selective display in the following. It's (a)
6145 unnecessary because it's done by the caller, and (b) leads to an
6146 infinite recursion because next_element_from_ellipsis indirectly
6147 calls this function. */
6148 old_selective = it->selective;
6149 it->selective = 0;
6150
6151 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6152 from buffer text. */
6153 for (n = 0;
6154 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6155 n += !STRINGP (it->string))
6156 {
6157 if (!get_next_display_element (it))
6158 return false;
6159 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6160 if (newline_found_p && it->bidi_p && bidi_it_prev)
6161 *bidi_it_prev = it->bidi_it;
6162 set_iterator_to_next (it, false);
6163 }
6164
6165 /* If we didn't find a newline near enough, see if we can use a
6166 short-cut. */
6167 if (!newline_found_p)
6168 {
6169 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6170 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6171 1, &bytepos);
6172 Lisp_Object pos;
6173
6174 eassert (!STRINGP (it->string));
6175
6176 /* If there isn't any `display' property in sight, and no
6177 overlays, we can just use the position of the newline in
6178 buffer text. */
6179 if (it->stop_charpos >= limit
6180 || ((pos = Fnext_single_property_change (make_number (start),
6181 Qdisplay, Qnil,
6182 make_number (limit)),
6183 NILP (pos))
6184 && next_overlay_change (start) == ZV))
6185 {
6186 if (!it->bidi_p)
6187 {
6188 IT_CHARPOS (*it) = limit;
6189 IT_BYTEPOS (*it) = bytepos;
6190 }
6191 else
6192 {
6193 struct bidi_it bprev;
6194
6195 /* Help bidi.c avoid expensive searches for display
6196 properties and overlays, by telling it that there are
6197 none up to `limit'. */
6198 if (it->bidi_it.disp_pos < limit)
6199 {
6200 it->bidi_it.disp_pos = limit;
6201 it->bidi_it.disp_prop = 0;
6202 }
6203 do {
6204 bprev = it->bidi_it;
6205 bidi_move_to_visually_next (&it->bidi_it);
6206 } while (it->bidi_it.charpos != limit);
6207 IT_CHARPOS (*it) = limit;
6208 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6209 if (bidi_it_prev)
6210 *bidi_it_prev = bprev;
6211 }
6212 *skipped_p = newline_found_p = true;
6213 }
6214 else
6215 {
6216 while (get_next_display_element (it)
6217 && !newline_found_p)
6218 {
6219 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6220 if (newline_found_p && it->bidi_p && bidi_it_prev)
6221 *bidi_it_prev = it->bidi_it;
6222 set_iterator_to_next (it, false);
6223 }
6224 }
6225 }
6226
6227 it->selective = old_selective;
6228 return newline_found_p;
6229 }
6230
6231
6232 /* Set IT's current position to the previous visible line start. Skip
6233 invisible text that is so either due to text properties or due to
6234 selective display. Caution: this does not change IT->current_x and
6235 IT->hpos. */
6236
6237 static void
6238 back_to_previous_visible_line_start (struct it *it)
6239 {
6240 while (IT_CHARPOS (*it) > BEGV)
6241 {
6242 back_to_previous_line_start (it);
6243
6244 if (IT_CHARPOS (*it) <= BEGV)
6245 break;
6246
6247 /* If selective > 0, then lines indented more than its value are
6248 invisible. */
6249 if (it->selective > 0
6250 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6251 it->selective))
6252 continue;
6253
6254 /* Check the newline before point for invisibility. */
6255 {
6256 Lisp_Object prop;
6257 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6258 Qinvisible, it->window);
6259 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6260 continue;
6261 }
6262
6263 if (IT_CHARPOS (*it) <= BEGV)
6264 break;
6265
6266 {
6267 struct it it2;
6268 void *it2data = NULL;
6269 ptrdiff_t pos;
6270 ptrdiff_t beg, end;
6271 Lisp_Object val, overlay;
6272
6273 SAVE_IT (it2, *it, it2data);
6274
6275 /* If newline is part of a composition, continue from start of composition */
6276 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6277 && beg < IT_CHARPOS (*it))
6278 goto replaced;
6279
6280 /* If newline is replaced by a display property, find start of overlay
6281 or interval and continue search from that point. */
6282 pos = --IT_CHARPOS (it2);
6283 --IT_BYTEPOS (it2);
6284 it2.sp = 0;
6285 bidi_unshelve_cache (NULL, false);
6286 it2.string_from_display_prop_p = false;
6287 it2.from_disp_prop_p = false;
6288 if (handle_display_prop (&it2) == HANDLED_RETURN
6289 && !NILP (val = get_char_property_and_overlay
6290 (make_number (pos), Qdisplay, Qnil, &overlay))
6291 && (OVERLAYP (overlay)
6292 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6293 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6294 {
6295 RESTORE_IT (it, it, it2data);
6296 goto replaced;
6297 }
6298
6299 /* Newline is not replaced by anything -- so we are done. */
6300 RESTORE_IT (it, it, it2data);
6301 break;
6302
6303 replaced:
6304 if (beg < BEGV)
6305 beg = BEGV;
6306 IT_CHARPOS (*it) = beg;
6307 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6308 }
6309 }
6310
6311 it->continuation_lines_width = 0;
6312
6313 eassert (IT_CHARPOS (*it) >= BEGV);
6314 eassert (IT_CHARPOS (*it) == BEGV
6315 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6316 CHECK_IT (it);
6317 }
6318
6319
6320 /* Reseat iterator IT at the previous visible line start. Skip
6321 invisible text that is so either due to text properties or due to
6322 selective display. At the end, update IT's overlay information,
6323 face information etc. */
6324
6325 void
6326 reseat_at_previous_visible_line_start (struct it *it)
6327 {
6328 back_to_previous_visible_line_start (it);
6329 reseat (it, it->current.pos, true);
6330 CHECK_IT (it);
6331 }
6332
6333
6334 /* Reseat iterator IT on the next visible line start in the current
6335 buffer. ON_NEWLINE_P means position IT on the newline
6336 preceding the line start. Skip over invisible text that is so
6337 because of selective display. Compute faces, overlays etc at the
6338 new position. Note that this function does not skip over text that
6339 is invisible because of text properties. */
6340
6341 static void
6342 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6343 {
6344 bool skipped_p = false;
6345 struct bidi_it bidi_it_prev;
6346 bool newline_found_p
6347 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6348
6349 /* Skip over lines that are invisible because they are indented
6350 more than the value of IT->selective. */
6351 if (it->selective > 0)
6352 while (IT_CHARPOS (*it) < ZV
6353 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6354 it->selective))
6355 {
6356 eassert (IT_BYTEPOS (*it) == BEGV
6357 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6358 newline_found_p =
6359 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6360 }
6361
6362 /* Position on the newline if that's what's requested. */
6363 if (on_newline_p && newline_found_p)
6364 {
6365 if (STRINGP (it->string))
6366 {
6367 if (IT_STRING_CHARPOS (*it) > 0)
6368 {
6369 if (!it->bidi_p)
6370 {
6371 --IT_STRING_CHARPOS (*it);
6372 --IT_STRING_BYTEPOS (*it);
6373 }
6374 else
6375 {
6376 /* We need to restore the bidi iterator to the state
6377 it had on the newline, and resync the IT's
6378 position with that. */
6379 it->bidi_it = bidi_it_prev;
6380 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6381 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6382 }
6383 }
6384 }
6385 else if (IT_CHARPOS (*it) > BEGV)
6386 {
6387 if (!it->bidi_p)
6388 {
6389 --IT_CHARPOS (*it);
6390 --IT_BYTEPOS (*it);
6391 }
6392 else
6393 {
6394 /* We need to restore the bidi iterator to the state it
6395 had on the newline and resync IT with that. */
6396 it->bidi_it = bidi_it_prev;
6397 IT_CHARPOS (*it) = it->bidi_it.charpos;
6398 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6399 }
6400 reseat (it, it->current.pos, false);
6401 }
6402 }
6403 else if (skipped_p)
6404 reseat (it, it->current.pos, false);
6405
6406 CHECK_IT (it);
6407 }
6408
6409
6410 \f
6411 /***********************************************************************
6412 Changing an iterator's position
6413 ***********************************************************************/
6414
6415 /* Change IT's current position to POS in current_buffer.
6416 If FORCE_P, always check for text properties at the new position.
6417 Otherwise, text properties are only looked up if POS >=
6418 IT->check_charpos of a property. */
6419
6420 static void
6421 reseat (struct it *it, struct text_pos pos, bool force_p)
6422 {
6423 ptrdiff_t original_pos = IT_CHARPOS (*it);
6424
6425 reseat_1 (it, pos, false);
6426
6427 /* Determine where to check text properties. Avoid doing it
6428 where possible because text property lookup is very expensive. */
6429 if (force_p
6430 || CHARPOS (pos) > it->stop_charpos
6431 || CHARPOS (pos) < original_pos)
6432 {
6433 if (it->bidi_p)
6434 {
6435 /* For bidi iteration, we need to prime prev_stop and
6436 base_level_stop with our best estimations. */
6437 /* Implementation note: Of course, POS is not necessarily a
6438 stop position, so assigning prev_pos to it is a lie; we
6439 should have called compute_stop_backwards. However, if
6440 the current buffer does not include any R2L characters,
6441 that call would be a waste of cycles, because the
6442 iterator will never move back, and thus never cross this
6443 "fake" stop position. So we delay that backward search
6444 until the time we really need it, in next_element_from_buffer. */
6445 if (CHARPOS (pos) != it->prev_stop)
6446 it->prev_stop = CHARPOS (pos);
6447 if (CHARPOS (pos) < it->base_level_stop)
6448 it->base_level_stop = 0; /* meaning it's unknown */
6449 handle_stop (it);
6450 }
6451 else
6452 {
6453 handle_stop (it);
6454 it->prev_stop = it->base_level_stop = 0;
6455 }
6456
6457 }
6458
6459 CHECK_IT (it);
6460 }
6461
6462
6463 /* Change IT's buffer position to POS. SET_STOP_P means set
6464 IT->stop_pos to POS, also. */
6465
6466 static void
6467 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6468 {
6469 /* Don't call this function when scanning a C string. */
6470 eassert (it->s == NULL);
6471
6472 /* POS must be a reasonable value. */
6473 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6474
6475 it->current.pos = it->position = pos;
6476 it->end_charpos = ZV;
6477 it->dpvec = NULL;
6478 it->current.dpvec_index = -1;
6479 it->current.overlay_string_index = -1;
6480 IT_STRING_CHARPOS (*it) = -1;
6481 IT_STRING_BYTEPOS (*it) = -1;
6482 it->string = Qnil;
6483 it->method = GET_FROM_BUFFER;
6484 it->object = it->w->contents;
6485 it->area = TEXT_AREA;
6486 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6487 it->sp = 0;
6488 it->string_from_display_prop_p = false;
6489 it->string_from_prefix_prop_p = false;
6490
6491 it->from_disp_prop_p = false;
6492 it->face_before_selective_p = false;
6493 if (it->bidi_p)
6494 {
6495 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6496 &it->bidi_it);
6497 bidi_unshelve_cache (NULL, false);
6498 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6499 it->bidi_it.string.s = NULL;
6500 it->bidi_it.string.lstring = Qnil;
6501 it->bidi_it.string.bufpos = 0;
6502 it->bidi_it.string.from_disp_str = false;
6503 it->bidi_it.string.unibyte = false;
6504 it->bidi_it.w = it->w;
6505 }
6506
6507 if (set_stop_p)
6508 {
6509 it->stop_charpos = CHARPOS (pos);
6510 it->base_level_stop = CHARPOS (pos);
6511 }
6512 /* This make the information stored in it->cmp_it invalidate. */
6513 it->cmp_it.id = -1;
6514 }
6515
6516
6517 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6518 If S is non-null, it is a C string to iterate over. Otherwise,
6519 STRING gives a Lisp string to iterate over.
6520
6521 If PRECISION > 0, don't return more then PRECISION number of
6522 characters from the string.
6523
6524 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6525 characters have been returned. FIELD_WIDTH < 0 means an infinite
6526 field width.
6527
6528 MULTIBYTE = 0 means disable processing of multibyte characters,
6529 MULTIBYTE > 0 means enable it,
6530 MULTIBYTE < 0 means use IT->multibyte_p.
6531
6532 IT must be initialized via a prior call to init_iterator before
6533 calling this function. */
6534
6535 static void
6536 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6537 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6538 int multibyte)
6539 {
6540 /* No text property checks performed by default, but see below. */
6541 it->stop_charpos = -1;
6542
6543 /* Set iterator position and end position. */
6544 memset (&it->current, 0, sizeof it->current);
6545 it->current.overlay_string_index = -1;
6546 it->current.dpvec_index = -1;
6547 eassert (charpos >= 0);
6548
6549 /* If STRING is specified, use its multibyteness, otherwise use the
6550 setting of MULTIBYTE, if specified. */
6551 if (multibyte >= 0)
6552 it->multibyte_p = multibyte > 0;
6553
6554 /* Bidirectional reordering of strings is controlled by the default
6555 value of bidi-display-reordering. Don't try to reorder while
6556 loading loadup.el, as the necessary character property tables are
6557 not yet available. */
6558 it->bidi_p =
6559 NILP (Vpurify_flag)
6560 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6561
6562 if (s == NULL)
6563 {
6564 eassert (STRINGP (string));
6565 it->string = string;
6566 it->s = NULL;
6567 it->end_charpos = it->string_nchars = SCHARS (string);
6568 it->method = GET_FROM_STRING;
6569 it->current.string_pos = string_pos (charpos, string);
6570
6571 if (it->bidi_p)
6572 {
6573 it->bidi_it.string.lstring = string;
6574 it->bidi_it.string.s = NULL;
6575 it->bidi_it.string.schars = it->end_charpos;
6576 it->bidi_it.string.bufpos = 0;
6577 it->bidi_it.string.from_disp_str = false;
6578 it->bidi_it.string.unibyte = !it->multibyte_p;
6579 it->bidi_it.w = it->w;
6580 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6581 FRAME_WINDOW_P (it->f), &it->bidi_it);
6582 }
6583 }
6584 else
6585 {
6586 it->s = (const unsigned char *) s;
6587 it->string = Qnil;
6588
6589 /* Note that we use IT->current.pos, not it->current.string_pos,
6590 for displaying C strings. */
6591 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6592 if (it->multibyte_p)
6593 {
6594 it->current.pos = c_string_pos (charpos, s, true);
6595 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6596 }
6597 else
6598 {
6599 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6600 it->end_charpos = it->string_nchars = strlen (s);
6601 }
6602
6603 if (it->bidi_p)
6604 {
6605 it->bidi_it.string.lstring = Qnil;
6606 it->bidi_it.string.s = (const unsigned char *) s;
6607 it->bidi_it.string.schars = it->end_charpos;
6608 it->bidi_it.string.bufpos = 0;
6609 it->bidi_it.string.from_disp_str = false;
6610 it->bidi_it.string.unibyte = !it->multibyte_p;
6611 it->bidi_it.w = it->w;
6612 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6613 &it->bidi_it);
6614 }
6615 it->method = GET_FROM_C_STRING;
6616 }
6617
6618 /* PRECISION > 0 means don't return more than PRECISION characters
6619 from the string. */
6620 if (precision > 0 && it->end_charpos - charpos > precision)
6621 {
6622 it->end_charpos = it->string_nchars = charpos + precision;
6623 if (it->bidi_p)
6624 it->bidi_it.string.schars = it->end_charpos;
6625 }
6626
6627 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6628 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6629 FIELD_WIDTH < 0 means infinite field width. This is useful for
6630 padding with `-' at the end of a mode line. */
6631 if (field_width < 0)
6632 field_width = INFINITY;
6633 /* Implementation note: We deliberately don't enlarge
6634 it->bidi_it.string.schars here to fit it->end_charpos, because
6635 the bidi iterator cannot produce characters out of thin air. */
6636 if (field_width > it->end_charpos - charpos)
6637 it->end_charpos = charpos + field_width;
6638
6639 /* Use the standard display table for displaying strings. */
6640 if (DISP_TABLE_P (Vstandard_display_table))
6641 it->dp = XCHAR_TABLE (Vstandard_display_table);
6642
6643 it->stop_charpos = charpos;
6644 it->prev_stop = charpos;
6645 it->base_level_stop = 0;
6646 if (it->bidi_p)
6647 {
6648 it->bidi_it.first_elt = true;
6649 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6650 it->bidi_it.disp_pos = -1;
6651 }
6652 if (s == NULL && it->multibyte_p)
6653 {
6654 ptrdiff_t endpos = SCHARS (it->string);
6655 if (endpos > it->end_charpos)
6656 endpos = it->end_charpos;
6657 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6658 it->string);
6659 }
6660 CHECK_IT (it);
6661 }
6662
6663
6664 \f
6665 /***********************************************************************
6666 Iteration
6667 ***********************************************************************/
6668
6669 /* Map enum it_method value to corresponding next_element_from_* function. */
6670
6671 typedef bool (*next_element_function) (struct it *);
6672
6673 static next_element_function const get_next_element[NUM_IT_METHODS] =
6674 {
6675 next_element_from_buffer,
6676 next_element_from_display_vector,
6677 next_element_from_string,
6678 next_element_from_c_string,
6679 next_element_from_image,
6680 next_element_from_stretch
6681 };
6682
6683 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6684
6685
6686 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6687 (possibly with the following characters). */
6688
6689 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6690 ((IT)->cmp_it.id >= 0 \
6691 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6692 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6693 END_CHARPOS, (IT)->w, \
6694 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6695 (IT)->string)))
6696
6697
6698 /* Lookup the char-table Vglyphless_char_display for character C (-1
6699 if we want information for no-font case), and return the display
6700 method symbol. By side-effect, update it->what and
6701 it->glyphless_method. This function is called from
6702 get_next_display_element for each character element, and from
6703 x_produce_glyphs when no suitable font was found. */
6704
6705 Lisp_Object
6706 lookup_glyphless_char_display (int c, struct it *it)
6707 {
6708 Lisp_Object glyphless_method = Qnil;
6709
6710 if (CHAR_TABLE_P (Vglyphless_char_display)
6711 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6712 {
6713 if (c >= 0)
6714 {
6715 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6716 if (CONSP (glyphless_method))
6717 glyphless_method = FRAME_WINDOW_P (it->f)
6718 ? XCAR (glyphless_method)
6719 : XCDR (glyphless_method);
6720 }
6721 else
6722 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6723 }
6724
6725 retry:
6726 if (NILP (glyphless_method))
6727 {
6728 if (c >= 0)
6729 /* The default is to display the character by a proper font. */
6730 return Qnil;
6731 /* The default for the no-font case is to display an empty box. */
6732 glyphless_method = Qempty_box;
6733 }
6734 if (EQ (glyphless_method, Qzero_width))
6735 {
6736 if (c >= 0)
6737 return glyphless_method;
6738 /* This method can't be used for the no-font case. */
6739 glyphless_method = Qempty_box;
6740 }
6741 if (EQ (glyphless_method, Qthin_space))
6742 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6743 else if (EQ (glyphless_method, Qempty_box))
6744 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6745 else if (EQ (glyphless_method, Qhex_code))
6746 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6747 else if (STRINGP (glyphless_method))
6748 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6749 else
6750 {
6751 /* Invalid value. We use the default method. */
6752 glyphless_method = Qnil;
6753 goto retry;
6754 }
6755 it->what = IT_GLYPHLESS;
6756 return glyphless_method;
6757 }
6758
6759 /* Merge escape glyph face and cache the result. */
6760
6761 static struct frame *last_escape_glyph_frame = NULL;
6762 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6763 static int last_escape_glyph_merged_face_id = 0;
6764
6765 static int
6766 merge_escape_glyph_face (struct it *it)
6767 {
6768 int face_id;
6769
6770 if (it->f == last_escape_glyph_frame
6771 && it->face_id == last_escape_glyph_face_id)
6772 face_id = last_escape_glyph_merged_face_id;
6773 else
6774 {
6775 /* Merge the `escape-glyph' face into the current face. */
6776 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6777 last_escape_glyph_frame = it->f;
6778 last_escape_glyph_face_id = it->face_id;
6779 last_escape_glyph_merged_face_id = face_id;
6780 }
6781 return face_id;
6782 }
6783
6784 /* Likewise for glyphless glyph face. */
6785
6786 static struct frame *last_glyphless_glyph_frame = NULL;
6787 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6788 static int last_glyphless_glyph_merged_face_id = 0;
6789
6790 int
6791 merge_glyphless_glyph_face (struct it *it)
6792 {
6793 int face_id;
6794
6795 if (it->f == last_glyphless_glyph_frame
6796 && it->face_id == last_glyphless_glyph_face_id)
6797 face_id = last_glyphless_glyph_merged_face_id;
6798 else
6799 {
6800 /* Merge the `glyphless-char' face into the current face. */
6801 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6802 last_glyphless_glyph_frame = it->f;
6803 last_glyphless_glyph_face_id = it->face_id;
6804 last_glyphless_glyph_merged_face_id = face_id;
6805 }
6806 return face_id;
6807 }
6808
6809 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6810 be called before redisplaying windows, and when the frame's face
6811 cache is freed. */
6812 void
6813 forget_escape_and_glyphless_faces (void)
6814 {
6815 last_escape_glyph_frame = NULL;
6816 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6817 last_glyphless_glyph_frame = NULL;
6818 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6819 }
6820
6821 /* Load IT's display element fields with information about the next
6822 display element from the current position of IT. Value is false if
6823 end of buffer (or C string) is reached. */
6824
6825 static bool
6826 get_next_display_element (struct it *it)
6827 {
6828 /* True means that we found a display element. False means that
6829 we hit the end of what we iterate over. Performance note: the
6830 function pointer `method' used here turns out to be faster than
6831 using a sequence of if-statements. */
6832 bool success_p;
6833
6834 get_next:
6835 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6836
6837 if (it->what == IT_CHARACTER)
6838 {
6839 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6840 and only if (a) the resolved directionality of that character
6841 is R..." */
6842 /* FIXME: Do we need an exception for characters from display
6843 tables? */
6844 if (it->bidi_p && it->bidi_it.type == STRONG_R
6845 && !inhibit_bidi_mirroring)
6846 it->c = bidi_mirror_char (it->c);
6847 /* Map via display table or translate control characters.
6848 IT->c, IT->len etc. have been set to the next character by
6849 the function call above. If we have a display table, and it
6850 contains an entry for IT->c, translate it. Don't do this if
6851 IT->c itself comes from a display table, otherwise we could
6852 end up in an infinite recursion. (An alternative could be to
6853 count the recursion depth of this function and signal an
6854 error when a certain maximum depth is reached.) Is it worth
6855 it? */
6856 if (success_p && it->dpvec == NULL)
6857 {
6858 Lisp_Object dv;
6859 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6860 bool nonascii_space_p = false;
6861 bool nonascii_hyphen_p = false;
6862 int c = it->c; /* This is the character to display. */
6863
6864 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6865 {
6866 eassert (SINGLE_BYTE_CHAR_P (c));
6867 if (unibyte_display_via_language_environment)
6868 {
6869 c = DECODE_CHAR (unibyte, c);
6870 if (c < 0)
6871 c = BYTE8_TO_CHAR (it->c);
6872 }
6873 else
6874 c = BYTE8_TO_CHAR (it->c);
6875 }
6876
6877 if (it->dp
6878 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6879 VECTORP (dv)))
6880 {
6881 struct Lisp_Vector *v = XVECTOR (dv);
6882
6883 /* Return the first character from the display table
6884 entry, if not empty. If empty, don't display the
6885 current character. */
6886 if (v->header.size)
6887 {
6888 it->dpvec_char_len = it->len;
6889 it->dpvec = v->contents;
6890 it->dpend = v->contents + v->header.size;
6891 it->current.dpvec_index = 0;
6892 it->dpvec_face_id = -1;
6893 it->saved_face_id = it->face_id;
6894 it->method = GET_FROM_DISPLAY_VECTOR;
6895 it->ellipsis_p = false;
6896 }
6897 else
6898 {
6899 set_iterator_to_next (it, false);
6900 }
6901 goto get_next;
6902 }
6903
6904 if (! NILP (lookup_glyphless_char_display (c, it)))
6905 {
6906 if (it->what == IT_GLYPHLESS)
6907 goto done;
6908 /* Don't display this character. */
6909 set_iterator_to_next (it, false);
6910 goto get_next;
6911 }
6912
6913 /* If `nobreak-char-display' is non-nil, we display
6914 non-ASCII spaces and hyphens specially. */
6915 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6916 {
6917 if (c == NO_BREAK_SPACE)
6918 nonascii_space_p = true;
6919 else if (c == SOFT_HYPHEN || c == HYPHEN
6920 || c == NON_BREAKING_HYPHEN)
6921 nonascii_hyphen_p = true;
6922 }
6923
6924 /* Translate control characters into `\003' or `^C' form.
6925 Control characters coming from a display table entry are
6926 currently not translated because we use IT->dpvec to hold
6927 the translation. This could easily be changed but I
6928 don't believe that it is worth doing.
6929
6930 The characters handled by `nobreak-char-display' must be
6931 translated too.
6932
6933 Non-printable characters and raw-byte characters are also
6934 translated to octal form. */
6935 if (((c < ' ' || c == 127) /* ASCII control chars. */
6936 ? (it->area != TEXT_AREA
6937 /* In mode line, treat \n, \t like other crl chars. */
6938 || (c != '\t'
6939 && it->glyph_row
6940 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6941 || (c != '\n' && c != '\t'))
6942 : (nonascii_space_p
6943 || nonascii_hyphen_p
6944 || CHAR_BYTE8_P (c)
6945 || ! CHAR_PRINTABLE_P (c))))
6946 {
6947 /* C is a control character, non-ASCII space/hyphen,
6948 raw-byte, or a non-printable character which must be
6949 displayed either as '\003' or as `^C' where the '\\'
6950 and '^' can be defined in the display table. Fill
6951 IT->ctl_chars with glyphs for what we have to
6952 display. Then, set IT->dpvec to these glyphs. */
6953 Lisp_Object gc;
6954 int ctl_len;
6955 int face_id;
6956 int lface_id = 0;
6957 int escape_glyph;
6958
6959 /* Handle control characters with ^. */
6960
6961 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6962 {
6963 int g;
6964
6965 g = '^'; /* default glyph for Control */
6966 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6967 if (it->dp
6968 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6969 {
6970 g = GLYPH_CODE_CHAR (gc);
6971 lface_id = GLYPH_CODE_FACE (gc);
6972 }
6973
6974 face_id = (lface_id
6975 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6976 : merge_escape_glyph_face (it));
6977
6978 XSETINT (it->ctl_chars[0], g);
6979 XSETINT (it->ctl_chars[1], c ^ 0100);
6980 ctl_len = 2;
6981 goto display_control;
6982 }
6983
6984 /* Handle non-ascii space in the mode where it only gets
6985 highlighting. */
6986
6987 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6988 {
6989 /* Merge `nobreak-space' into the current face. */
6990 face_id = merge_faces (it->f, Qnobreak_space, 0,
6991 it->face_id);
6992 XSETINT (it->ctl_chars[0], ' ');
6993 ctl_len = 1;
6994 goto display_control;
6995 }
6996
6997 /* Handle sequences that start with the "escape glyph". */
6998
6999 /* the default escape glyph is \. */
7000 escape_glyph = '\\';
7001
7002 if (it->dp
7003 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7004 {
7005 escape_glyph = GLYPH_CODE_CHAR (gc);
7006 lface_id = GLYPH_CODE_FACE (gc);
7007 }
7008
7009 face_id = (lface_id
7010 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7011 : merge_escape_glyph_face (it));
7012
7013 /* Draw non-ASCII hyphen with just highlighting: */
7014
7015 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7016 {
7017 XSETINT (it->ctl_chars[0], '-');
7018 ctl_len = 1;
7019 goto display_control;
7020 }
7021
7022 /* Draw non-ASCII space/hyphen with escape glyph: */
7023
7024 if (nonascii_space_p || nonascii_hyphen_p)
7025 {
7026 XSETINT (it->ctl_chars[0], escape_glyph);
7027 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7028 ctl_len = 2;
7029 goto display_control;
7030 }
7031
7032 {
7033 char str[10];
7034 int len, i;
7035
7036 if (CHAR_BYTE8_P (c))
7037 /* Display \200 instead of \17777600. */
7038 c = CHAR_TO_BYTE8 (c);
7039 len = sprintf (str, "%03o", c + 0u);
7040
7041 XSETINT (it->ctl_chars[0], escape_glyph);
7042 for (i = 0; i < len; i++)
7043 XSETINT (it->ctl_chars[i + 1], str[i]);
7044 ctl_len = len + 1;
7045 }
7046
7047 display_control:
7048 /* Set up IT->dpvec and return first character from it. */
7049 it->dpvec_char_len = it->len;
7050 it->dpvec = it->ctl_chars;
7051 it->dpend = it->dpvec + ctl_len;
7052 it->current.dpvec_index = 0;
7053 it->dpvec_face_id = face_id;
7054 it->saved_face_id = it->face_id;
7055 it->method = GET_FROM_DISPLAY_VECTOR;
7056 it->ellipsis_p = false;
7057 goto get_next;
7058 }
7059 it->char_to_display = c;
7060 }
7061 else if (success_p)
7062 {
7063 it->char_to_display = it->c;
7064 }
7065 }
7066
7067 #ifdef HAVE_WINDOW_SYSTEM
7068 /* Adjust face id for a multibyte character. There are no multibyte
7069 character in unibyte text. */
7070 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7071 && it->multibyte_p
7072 && success_p
7073 && FRAME_WINDOW_P (it->f))
7074 {
7075 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7076
7077 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7078 {
7079 /* Automatic composition with glyph-string. */
7080 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7081
7082 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7083 }
7084 else
7085 {
7086 ptrdiff_t pos = (it->s ? -1
7087 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7088 : IT_CHARPOS (*it));
7089 int c;
7090
7091 if (it->what == IT_CHARACTER)
7092 c = it->char_to_display;
7093 else
7094 {
7095 struct composition *cmp = composition_table[it->cmp_it.id];
7096 int i;
7097
7098 c = ' ';
7099 for (i = 0; i < cmp->glyph_len; i++)
7100 /* TAB in a composition means display glyphs with
7101 padding space on the left or right. */
7102 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7103 break;
7104 }
7105 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7106 }
7107 }
7108 #endif /* HAVE_WINDOW_SYSTEM */
7109
7110 done:
7111 /* Is this character the last one of a run of characters with
7112 box? If yes, set IT->end_of_box_run_p to true. */
7113 if (it->face_box_p
7114 && it->s == NULL)
7115 {
7116 if (it->method == GET_FROM_STRING && it->sp)
7117 {
7118 int face_id = underlying_face_id (it);
7119 struct face *face = FACE_FROM_ID (it->f, face_id);
7120
7121 if (face)
7122 {
7123 if (face->box == FACE_NO_BOX)
7124 {
7125 /* If the box comes from face properties in a
7126 display string, check faces in that string. */
7127 int string_face_id = face_after_it_pos (it);
7128 it->end_of_box_run_p
7129 = (FACE_FROM_ID (it->f, string_face_id)->box
7130 == FACE_NO_BOX);
7131 }
7132 /* Otherwise, the box comes from the underlying face.
7133 If this is the last string character displayed, check
7134 the next buffer location. */
7135 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7136 /* n_overlay_strings is unreliable unless
7137 overlay_string_index is non-negative. */
7138 && ((it->current.overlay_string_index >= 0
7139 && (it->current.overlay_string_index
7140 == it->n_overlay_strings - 1))
7141 /* A string from display property. */
7142 || it->from_disp_prop_p))
7143 {
7144 ptrdiff_t ignore;
7145 int next_face_id;
7146 struct text_pos pos = it->current.pos;
7147
7148 /* For a string from a display property, the next
7149 buffer position is stored in the 'position'
7150 member of the iteration stack slot below the
7151 current one, see handle_single_display_spec. By
7152 contrast, it->current.pos was is not yet updated
7153 to point to that buffer position; that will
7154 happen in pop_it, after we finish displaying the
7155 current string. Note that we already checked
7156 above that it->sp is positive, so subtracting one
7157 from it is safe. */
7158 if (it->from_disp_prop_p)
7159 pos = (it->stack + it->sp - 1)->position;
7160 else
7161 INC_TEXT_POS (pos, it->multibyte_p);
7162
7163 if (CHARPOS (pos) >= ZV)
7164 it->end_of_box_run_p = true;
7165 else
7166 {
7167 next_face_id = face_at_buffer_position
7168 (it->w, CHARPOS (pos), &ignore,
7169 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7170 it->end_of_box_run_p
7171 = (FACE_FROM_ID (it->f, next_face_id)->box
7172 == FACE_NO_BOX);
7173 }
7174 }
7175 }
7176 }
7177 /* next_element_from_display_vector sets this flag according to
7178 faces of the display vector glyphs, see there. */
7179 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7180 {
7181 int face_id = face_after_it_pos (it);
7182 it->end_of_box_run_p
7183 = (face_id != it->face_id
7184 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7185 }
7186 }
7187 /* If we reached the end of the object we've been iterating (e.g., a
7188 display string or an overlay string), and there's something on
7189 IT->stack, proceed with what's on the stack. It doesn't make
7190 sense to return false if there's unprocessed stuff on the stack,
7191 because otherwise that stuff will never be displayed. */
7192 if (!success_p && it->sp > 0)
7193 {
7194 set_iterator_to_next (it, false);
7195 success_p = get_next_display_element (it);
7196 }
7197
7198 /* Value is false if end of buffer or string reached. */
7199 return success_p;
7200 }
7201
7202
7203 /* Move IT to the next display element.
7204
7205 RESEAT_P means if called on a newline in buffer text,
7206 skip to the next visible line start.
7207
7208 Functions get_next_display_element and set_iterator_to_next are
7209 separate because I find this arrangement easier to handle than a
7210 get_next_display_element function that also increments IT's
7211 position. The way it is we can first look at an iterator's current
7212 display element, decide whether it fits on a line, and if it does,
7213 increment the iterator position. The other way around we probably
7214 would either need a flag indicating whether the iterator has to be
7215 incremented the next time, or we would have to implement a
7216 decrement position function which would not be easy to write. */
7217
7218 void
7219 set_iterator_to_next (struct it *it, bool reseat_p)
7220 {
7221 /* Reset flags indicating start and end of a sequence of characters
7222 with box. Reset them at the start of this function because
7223 moving the iterator to a new position might set them. */
7224 it->start_of_box_run_p = it->end_of_box_run_p = false;
7225
7226 switch (it->method)
7227 {
7228 case GET_FROM_BUFFER:
7229 /* The current display element of IT is a character from
7230 current_buffer. Advance in the buffer, and maybe skip over
7231 invisible lines that are so because of selective display. */
7232 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7233 reseat_at_next_visible_line_start (it, false);
7234 else if (it->cmp_it.id >= 0)
7235 {
7236 /* We are currently getting glyphs from a composition. */
7237 if (! it->bidi_p)
7238 {
7239 IT_CHARPOS (*it) += it->cmp_it.nchars;
7240 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7241 }
7242 else
7243 {
7244 int i;
7245
7246 /* Update IT's char/byte positions to point to the first
7247 character of the next grapheme cluster, or to the
7248 character visually after the current composition. */
7249 for (i = 0; i < it->cmp_it.nchars; i++)
7250 bidi_move_to_visually_next (&it->bidi_it);
7251 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 }
7254
7255 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7256 && it->cmp_it.to < it->cmp_it.nglyphs)
7257 {
7258 /* Composition created while scanning forward. Proceed
7259 to the next grapheme cluster. */
7260 it->cmp_it.from = it->cmp_it.to;
7261 }
7262 else if ((it->bidi_p && it->cmp_it.reversed_p)
7263 && it->cmp_it.from > 0)
7264 {
7265 /* Composition created while scanning backward. Proceed
7266 to the previous grapheme cluster. */
7267 it->cmp_it.to = it->cmp_it.from;
7268 }
7269 else
7270 {
7271 /* No more grapheme clusters in this composition.
7272 Find the next stop position. */
7273 ptrdiff_t stop = it->end_charpos;
7274
7275 if (it->bidi_it.scan_dir < 0)
7276 /* Now we are scanning backward and don't know
7277 where to stop. */
7278 stop = -1;
7279 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7280 IT_BYTEPOS (*it), stop, Qnil);
7281 }
7282 }
7283 else
7284 {
7285 eassert (it->len != 0);
7286
7287 if (!it->bidi_p)
7288 {
7289 IT_BYTEPOS (*it) += it->len;
7290 IT_CHARPOS (*it) += 1;
7291 }
7292 else
7293 {
7294 int prev_scan_dir = it->bidi_it.scan_dir;
7295 /* If this is a new paragraph, determine its base
7296 direction (a.k.a. its base embedding level). */
7297 if (it->bidi_it.new_paragraph)
7298 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7299 false);
7300 bidi_move_to_visually_next (&it->bidi_it);
7301 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7302 IT_CHARPOS (*it) = it->bidi_it.charpos;
7303 if (prev_scan_dir != it->bidi_it.scan_dir)
7304 {
7305 /* As the scan direction was changed, we must
7306 re-compute the stop position for composition. */
7307 ptrdiff_t stop = it->end_charpos;
7308 if (it->bidi_it.scan_dir < 0)
7309 stop = -1;
7310 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7311 IT_BYTEPOS (*it), stop, Qnil);
7312 }
7313 }
7314 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7315 }
7316 break;
7317
7318 case GET_FROM_C_STRING:
7319 /* Current display element of IT is from a C string. */
7320 if (!it->bidi_p
7321 /* If the string position is beyond string's end, it means
7322 next_element_from_c_string is padding the string with
7323 blanks, in which case we bypass the bidi iterator,
7324 because it cannot deal with such virtual characters. */
7325 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7326 {
7327 IT_BYTEPOS (*it) += it->len;
7328 IT_CHARPOS (*it) += 1;
7329 }
7330 else
7331 {
7332 bidi_move_to_visually_next (&it->bidi_it);
7333 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7334 IT_CHARPOS (*it) = it->bidi_it.charpos;
7335 }
7336 break;
7337
7338 case GET_FROM_DISPLAY_VECTOR:
7339 /* Current display element of IT is from a display table entry.
7340 Advance in the display table definition. Reset it to null if
7341 end reached, and continue with characters from buffers/
7342 strings. */
7343 ++it->current.dpvec_index;
7344
7345 /* Restore face of the iterator to what they were before the
7346 display vector entry (these entries may contain faces). */
7347 it->face_id = it->saved_face_id;
7348
7349 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7350 {
7351 bool recheck_faces = it->ellipsis_p;
7352
7353 if (it->s)
7354 it->method = GET_FROM_C_STRING;
7355 else if (STRINGP (it->string))
7356 it->method = GET_FROM_STRING;
7357 else
7358 {
7359 it->method = GET_FROM_BUFFER;
7360 it->object = it->w->contents;
7361 }
7362
7363 it->dpvec = NULL;
7364 it->current.dpvec_index = -1;
7365
7366 /* Skip over characters which were displayed via IT->dpvec. */
7367 if (it->dpvec_char_len < 0)
7368 reseat_at_next_visible_line_start (it, true);
7369 else if (it->dpvec_char_len > 0)
7370 {
7371 it->len = it->dpvec_char_len;
7372 set_iterator_to_next (it, reseat_p);
7373 }
7374
7375 /* Maybe recheck faces after display vector. */
7376 if (recheck_faces)
7377 {
7378 if (it->method == GET_FROM_STRING)
7379 it->stop_charpos = IT_STRING_CHARPOS (*it);
7380 else
7381 it->stop_charpos = IT_CHARPOS (*it);
7382 }
7383 }
7384 break;
7385
7386 case GET_FROM_STRING:
7387 /* Current display element is a character from a Lisp string. */
7388 eassert (it->s == NULL && STRINGP (it->string));
7389 /* Don't advance past string end. These conditions are true
7390 when set_iterator_to_next is called at the end of
7391 get_next_display_element, in which case the Lisp string is
7392 already exhausted, and all we want is pop the iterator
7393 stack. */
7394 if (it->current.overlay_string_index >= 0)
7395 {
7396 /* This is an overlay string, so there's no padding with
7397 spaces, and the number of characters in the string is
7398 where the string ends. */
7399 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7400 goto consider_string_end;
7401 }
7402 else
7403 {
7404 /* Not an overlay string. There could be padding, so test
7405 against it->end_charpos. */
7406 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7407 goto consider_string_end;
7408 }
7409 if (it->cmp_it.id >= 0)
7410 {
7411 /* We are delivering display elements from a composition.
7412 Update the string position past the grapheme cluster
7413 we've just processed. */
7414 if (! it->bidi_p)
7415 {
7416 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7417 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7418 }
7419 else
7420 {
7421 int i;
7422
7423 for (i = 0; i < it->cmp_it.nchars; i++)
7424 bidi_move_to_visually_next (&it->bidi_it);
7425 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7426 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7427 }
7428
7429 /* Did we exhaust all the grapheme clusters of this
7430 composition? */
7431 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7432 && (it->cmp_it.to < it->cmp_it.nglyphs))
7433 {
7434 /* Not all the grapheme clusters were processed yet;
7435 advance to the next cluster. */
7436 it->cmp_it.from = it->cmp_it.to;
7437 }
7438 else if ((it->bidi_p && it->cmp_it.reversed_p)
7439 && it->cmp_it.from > 0)
7440 {
7441 /* Likewise: advance to the next cluster, but going in
7442 the reverse direction. */
7443 it->cmp_it.to = it->cmp_it.from;
7444 }
7445 else
7446 {
7447 /* This composition was fully processed; find the next
7448 candidate place for checking for composed
7449 characters. */
7450 /* Always limit string searches to the string length;
7451 any padding spaces are not part of the string, and
7452 there cannot be any compositions in that padding. */
7453 ptrdiff_t stop = SCHARS (it->string);
7454
7455 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7456 stop = -1;
7457 else if (it->end_charpos < stop)
7458 {
7459 /* Cf. PRECISION in reseat_to_string: we might be
7460 limited in how many of the string characters we
7461 need to deliver. */
7462 stop = it->end_charpos;
7463 }
7464 composition_compute_stop_pos (&it->cmp_it,
7465 IT_STRING_CHARPOS (*it),
7466 IT_STRING_BYTEPOS (*it), stop,
7467 it->string);
7468 }
7469 }
7470 else
7471 {
7472 if (!it->bidi_p
7473 /* If the string position is beyond string's end, it
7474 means next_element_from_string is padding the string
7475 with blanks, in which case we bypass the bidi
7476 iterator, because it cannot deal with such virtual
7477 characters. */
7478 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7479 {
7480 IT_STRING_BYTEPOS (*it) += it->len;
7481 IT_STRING_CHARPOS (*it) += 1;
7482 }
7483 else
7484 {
7485 int prev_scan_dir = it->bidi_it.scan_dir;
7486
7487 bidi_move_to_visually_next (&it->bidi_it);
7488 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7489 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7490 /* If the scan direction changes, we may need to update
7491 the place where to check for composed characters. */
7492 if (prev_scan_dir != it->bidi_it.scan_dir)
7493 {
7494 ptrdiff_t stop = SCHARS (it->string);
7495
7496 if (it->bidi_it.scan_dir < 0)
7497 stop = -1;
7498 else if (it->end_charpos < stop)
7499 stop = it->end_charpos;
7500
7501 composition_compute_stop_pos (&it->cmp_it,
7502 IT_STRING_CHARPOS (*it),
7503 IT_STRING_BYTEPOS (*it), stop,
7504 it->string);
7505 }
7506 }
7507 }
7508
7509 consider_string_end:
7510
7511 if (it->current.overlay_string_index >= 0)
7512 {
7513 /* IT->string is an overlay string. Advance to the
7514 next, if there is one. */
7515 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7516 {
7517 it->ellipsis_p = false;
7518 next_overlay_string (it);
7519 if (it->ellipsis_p)
7520 setup_for_ellipsis (it, 0);
7521 }
7522 }
7523 else
7524 {
7525 /* IT->string is not an overlay string. If we reached
7526 its end, and there is something on IT->stack, proceed
7527 with what is on the stack. This can be either another
7528 string, this time an overlay string, or a buffer. */
7529 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7530 && it->sp > 0)
7531 {
7532 pop_it (it);
7533 if (it->method == GET_FROM_STRING)
7534 goto consider_string_end;
7535 }
7536 }
7537 break;
7538
7539 case GET_FROM_IMAGE:
7540 case GET_FROM_STRETCH:
7541 /* The position etc with which we have to proceed are on
7542 the stack. The position may be at the end of a string,
7543 if the `display' property takes up the whole string. */
7544 eassert (it->sp > 0);
7545 pop_it (it);
7546 if (it->method == GET_FROM_STRING)
7547 goto consider_string_end;
7548 break;
7549
7550 default:
7551 /* There are no other methods defined, so this should be a bug. */
7552 emacs_abort ();
7553 }
7554
7555 eassert (it->method != GET_FROM_STRING
7556 || (STRINGP (it->string)
7557 && IT_STRING_CHARPOS (*it) >= 0));
7558 }
7559
7560 /* Load IT's display element fields with information about the next
7561 display element which comes from a display table entry or from the
7562 result of translating a control character to one of the forms `^C'
7563 or `\003'.
7564
7565 IT->dpvec holds the glyphs to return as characters.
7566 IT->saved_face_id holds the face id before the display vector--it
7567 is restored into IT->face_id in set_iterator_to_next. */
7568
7569 static bool
7570 next_element_from_display_vector (struct it *it)
7571 {
7572 Lisp_Object gc;
7573 int prev_face_id = it->face_id;
7574 int next_face_id;
7575
7576 /* Precondition. */
7577 eassert (it->dpvec && it->current.dpvec_index >= 0);
7578
7579 it->face_id = it->saved_face_id;
7580
7581 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7582 That seemed totally bogus - so I changed it... */
7583 gc = it->dpvec[it->current.dpvec_index];
7584
7585 if (GLYPH_CODE_P (gc))
7586 {
7587 struct face *this_face, *prev_face, *next_face;
7588
7589 it->c = GLYPH_CODE_CHAR (gc);
7590 it->len = CHAR_BYTES (it->c);
7591
7592 /* The entry may contain a face id to use. Such a face id is
7593 the id of a Lisp face, not a realized face. A face id of
7594 zero means no face is specified. */
7595 if (it->dpvec_face_id >= 0)
7596 it->face_id = it->dpvec_face_id;
7597 else
7598 {
7599 int lface_id = GLYPH_CODE_FACE (gc);
7600 if (lface_id > 0)
7601 it->face_id = merge_faces (it->f, Qt, lface_id,
7602 it->saved_face_id);
7603 }
7604
7605 /* Glyphs in the display vector could have the box face, so we
7606 need to set the related flags in the iterator, as
7607 appropriate. */
7608 this_face = FACE_FROM_ID (it->f, it->face_id);
7609 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7610
7611 /* Is this character the first character of a box-face run? */
7612 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7613 && (!prev_face
7614 || prev_face->box == FACE_NO_BOX));
7615
7616 /* For the last character of the box-face run, we need to look
7617 either at the next glyph from the display vector, or at the
7618 face we saw before the display vector. */
7619 next_face_id = it->saved_face_id;
7620 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7621 {
7622 if (it->dpvec_face_id >= 0)
7623 next_face_id = it->dpvec_face_id;
7624 else
7625 {
7626 int lface_id =
7627 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7628
7629 if (lface_id > 0)
7630 next_face_id = merge_faces (it->f, Qt, lface_id,
7631 it->saved_face_id);
7632 }
7633 }
7634 next_face = FACE_FROM_ID (it->f, next_face_id);
7635 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7636 && (!next_face
7637 || next_face->box == FACE_NO_BOX));
7638 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7639 }
7640 else
7641 /* Display table entry is invalid. Return a space. */
7642 it->c = ' ', it->len = 1;
7643
7644 /* Don't change position and object of the iterator here. They are
7645 still the values of the character that had this display table
7646 entry or was translated, and that's what we want. */
7647 it->what = IT_CHARACTER;
7648 return true;
7649 }
7650
7651 /* Get the first element of string/buffer in the visual order, after
7652 being reseated to a new position in a string or a buffer. */
7653 static void
7654 get_visually_first_element (struct it *it)
7655 {
7656 bool string_p = STRINGP (it->string) || it->s;
7657 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7658 ptrdiff_t bob = (string_p ? 0 : BEGV);
7659
7660 if (STRINGP (it->string))
7661 {
7662 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7663 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7664 }
7665 else
7666 {
7667 it->bidi_it.charpos = IT_CHARPOS (*it);
7668 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7669 }
7670
7671 if (it->bidi_it.charpos == eob)
7672 {
7673 /* Nothing to do, but reset the FIRST_ELT flag, like
7674 bidi_paragraph_init does, because we are not going to
7675 call it. */
7676 it->bidi_it.first_elt = false;
7677 }
7678 else if (it->bidi_it.charpos == bob
7679 || (!string_p
7680 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7681 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7682 {
7683 /* If we are at the beginning of a line/string, we can produce
7684 the next element right away. */
7685 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7686 bidi_move_to_visually_next (&it->bidi_it);
7687 }
7688 else
7689 {
7690 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7691
7692 /* We need to prime the bidi iterator starting at the line's or
7693 string's beginning, before we will be able to produce the
7694 next element. */
7695 if (string_p)
7696 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7697 else
7698 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7699 IT_BYTEPOS (*it), -1,
7700 &it->bidi_it.bytepos);
7701 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7702 do
7703 {
7704 /* Now return to buffer/string position where we were asked
7705 to get the next display element, and produce that. */
7706 bidi_move_to_visually_next (&it->bidi_it);
7707 }
7708 while (it->bidi_it.bytepos != orig_bytepos
7709 && it->bidi_it.charpos < eob);
7710 }
7711
7712 /* Adjust IT's position information to where we ended up. */
7713 if (STRINGP (it->string))
7714 {
7715 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7716 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7717 }
7718 else
7719 {
7720 IT_CHARPOS (*it) = it->bidi_it.charpos;
7721 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7722 }
7723
7724 if (STRINGP (it->string) || !it->s)
7725 {
7726 ptrdiff_t stop, charpos, bytepos;
7727
7728 if (STRINGP (it->string))
7729 {
7730 eassert (!it->s);
7731 stop = SCHARS (it->string);
7732 if (stop > it->end_charpos)
7733 stop = it->end_charpos;
7734 charpos = IT_STRING_CHARPOS (*it);
7735 bytepos = IT_STRING_BYTEPOS (*it);
7736 }
7737 else
7738 {
7739 stop = it->end_charpos;
7740 charpos = IT_CHARPOS (*it);
7741 bytepos = IT_BYTEPOS (*it);
7742 }
7743 if (it->bidi_it.scan_dir < 0)
7744 stop = -1;
7745 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7746 it->string);
7747 }
7748 }
7749
7750 /* Load IT with the next display element from Lisp string IT->string.
7751 IT->current.string_pos is the current position within the string.
7752 If IT->current.overlay_string_index >= 0, the Lisp string is an
7753 overlay string. */
7754
7755 static bool
7756 next_element_from_string (struct it *it)
7757 {
7758 struct text_pos position;
7759
7760 eassert (STRINGP (it->string));
7761 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7762 eassert (IT_STRING_CHARPOS (*it) >= 0);
7763 position = it->current.string_pos;
7764
7765 /* With bidi reordering, the character to display might not be the
7766 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7767 that we were reseat()ed to a new string, whose paragraph
7768 direction is not known. */
7769 if (it->bidi_p && it->bidi_it.first_elt)
7770 {
7771 get_visually_first_element (it);
7772 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7773 }
7774
7775 /* Time to check for invisible text? */
7776 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7777 {
7778 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7779 {
7780 if (!(!it->bidi_p
7781 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7782 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7783 {
7784 /* With bidi non-linear iteration, we could find
7785 ourselves far beyond the last computed stop_charpos,
7786 with several other stop positions in between that we
7787 missed. Scan them all now, in buffer's logical
7788 order, until we find and handle the last stop_charpos
7789 that precedes our current position. */
7790 handle_stop_backwards (it, it->stop_charpos);
7791 return GET_NEXT_DISPLAY_ELEMENT (it);
7792 }
7793 else
7794 {
7795 if (it->bidi_p)
7796 {
7797 /* Take note of the stop position we just moved
7798 across, for when we will move back across it. */
7799 it->prev_stop = it->stop_charpos;
7800 /* If we are at base paragraph embedding level, take
7801 note of the last stop position seen at this
7802 level. */
7803 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7804 it->base_level_stop = it->stop_charpos;
7805 }
7806 handle_stop (it);
7807
7808 /* Since a handler may have changed IT->method, we must
7809 recurse here. */
7810 return GET_NEXT_DISPLAY_ELEMENT (it);
7811 }
7812 }
7813 else if (it->bidi_p
7814 /* If we are before prev_stop, we may have overstepped
7815 on our way backwards a stop_pos, and if so, we need
7816 to handle that stop_pos. */
7817 && IT_STRING_CHARPOS (*it) < it->prev_stop
7818 /* We can sometimes back up for reasons that have nothing
7819 to do with bidi reordering. E.g., compositions. The
7820 code below is only needed when we are above the base
7821 embedding level, so test for that explicitly. */
7822 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7823 {
7824 /* If we lost track of base_level_stop, we have no better
7825 place for handle_stop_backwards to start from than string
7826 beginning. This happens, e.g., when we were reseated to
7827 the previous screenful of text by vertical-motion. */
7828 if (it->base_level_stop <= 0
7829 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7830 it->base_level_stop = 0;
7831 handle_stop_backwards (it, it->base_level_stop);
7832 return GET_NEXT_DISPLAY_ELEMENT (it);
7833 }
7834 }
7835
7836 if (it->current.overlay_string_index >= 0)
7837 {
7838 /* Get the next character from an overlay string. In overlay
7839 strings, there is no field width or padding with spaces to
7840 do. */
7841 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7842 {
7843 it->what = IT_EOB;
7844 return false;
7845 }
7846 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7847 IT_STRING_BYTEPOS (*it),
7848 it->bidi_it.scan_dir < 0
7849 ? -1
7850 : SCHARS (it->string))
7851 && next_element_from_composition (it))
7852 {
7853 return true;
7854 }
7855 else if (STRING_MULTIBYTE (it->string))
7856 {
7857 const unsigned char *s = (SDATA (it->string)
7858 + IT_STRING_BYTEPOS (*it));
7859 it->c = string_char_and_length (s, &it->len);
7860 }
7861 else
7862 {
7863 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7864 it->len = 1;
7865 }
7866 }
7867 else
7868 {
7869 /* Get the next character from a Lisp string that is not an
7870 overlay string. Such strings come from the mode line, for
7871 example. We may have to pad with spaces, or truncate the
7872 string. See also next_element_from_c_string. */
7873 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7874 {
7875 it->what = IT_EOB;
7876 return false;
7877 }
7878 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7879 {
7880 /* Pad with spaces. */
7881 it->c = ' ', it->len = 1;
7882 CHARPOS (position) = BYTEPOS (position) = -1;
7883 }
7884 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7885 IT_STRING_BYTEPOS (*it),
7886 it->bidi_it.scan_dir < 0
7887 ? -1
7888 : it->string_nchars)
7889 && next_element_from_composition (it))
7890 {
7891 return true;
7892 }
7893 else if (STRING_MULTIBYTE (it->string))
7894 {
7895 const unsigned char *s = (SDATA (it->string)
7896 + IT_STRING_BYTEPOS (*it));
7897 it->c = string_char_and_length (s, &it->len);
7898 }
7899 else
7900 {
7901 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7902 it->len = 1;
7903 }
7904 }
7905
7906 /* Record what we have and where it came from. */
7907 it->what = IT_CHARACTER;
7908 it->object = it->string;
7909 it->position = position;
7910 return true;
7911 }
7912
7913
7914 /* Load IT with next display element from C string IT->s.
7915 IT->string_nchars is the maximum number of characters to return
7916 from the string. IT->end_charpos may be greater than
7917 IT->string_nchars when this function is called, in which case we
7918 may have to return padding spaces. Value is false if end of string
7919 reached, including padding spaces. */
7920
7921 static bool
7922 next_element_from_c_string (struct it *it)
7923 {
7924 bool success_p = true;
7925
7926 eassert (it->s);
7927 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7928 it->what = IT_CHARACTER;
7929 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7930 it->object = make_number (0);
7931
7932 /* With bidi reordering, the character to display might not be the
7933 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7934 we were reseated to a new string, whose paragraph direction is
7935 not known. */
7936 if (it->bidi_p && it->bidi_it.first_elt)
7937 get_visually_first_element (it);
7938
7939 /* IT's position can be greater than IT->string_nchars in case a
7940 field width or precision has been specified when the iterator was
7941 initialized. */
7942 if (IT_CHARPOS (*it) >= it->end_charpos)
7943 {
7944 /* End of the game. */
7945 it->what = IT_EOB;
7946 success_p = false;
7947 }
7948 else if (IT_CHARPOS (*it) >= it->string_nchars)
7949 {
7950 /* Pad with spaces. */
7951 it->c = ' ', it->len = 1;
7952 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7953 }
7954 else if (it->multibyte_p)
7955 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7956 else
7957 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7958
7959 return success_p;
7960 }
7961
7962
7963 /* Set up IT to return characters from an ellipsis, if appropriate.
7964 The definition of the ellipsis glyphs may come from a display table
7965 entry. This function fills IT with the first glyph from the
7966 ellipsis if an ellipsis is to be displayed. */
7967
7968 static bool
7969 next_element_from_ellipsis (struct it *it)
7970 {
7971 if (it->selective_display_ellipsis_p)
7972 setup_for_ellipsis (it, it->len);
7973 else
7974 {
7975 /* The face at the current position may be different from the
7976 face we find after the invisible text. Remember what it
7977 was in IT->saved_face_id, and signal that it's there by
7978 setting face_before_selective_p. */
7979 it->saved_face_id = it->face_id;
7980 it->method = GET_FROM_BUFFER;
7981 it->object = it->w->contents;
7982 reseat_at_next_visible_line_start (it, true);
7983 it->face_before_selective_p = true;
7984 }
7985
7986 return GET_NEXT_DISPLAY_ELEMENT (it);
7987 }
7988
7989
7990 /* Deliver an image display element. The iterator IT is already
7991 filled with image information (done in handle_display_prop). Value
7992 is always true. */
7993
7994
7995 static bool
7996 next_element_from_image (struct it *it)
7997 {
7998 it->what = IT_IMAGE;
7999 return true;
8000 }
8001
8002
8003 /* Fill iterator IT with next display element from a stretch glyph
8004 property. IT->object is the value of the text property. Value is
8005 always true. */
8006
8007 static bool
8008 next_element_from_stretch (struct it *it)
8009 {
8010 it->what = IT_STRETCH;
8011 return true;
8012 }
8013
8014 /* Scan backwards from IT's current position until we find a stop
8015 position, or until BEGV. This is called when we find ourself
8016 before both the last known prev_stop and base_level_stop while
8017 reordering bidirectional text. */
8018
8019 static void
8020 compute_stop_pos_backwards (struct it *it)
8021 {
8022 const int SCAN_BACK_LIMIT = 1000;
8023 struct text_pos pos;
8024 struct display_pos save_current = it->current;
8025 struct text_pos save_position = it->position;
8026 ptrdiff_t charpos = IT_CHARPOS (*it);
8027 ptrdiff_t where_we_are = charpos;
8028 ptrdiff_t save_stop_pos = it->stop_charpos;
8029 ptrdiff_t save_end_pos = it->end_charpos;
8030
8031 eassert (NILP (it->string) && !it->s);
8032 eassert (it->bidi_p);
8033 it->bidi_p = false;
8034 do
8035 {
8036 it->end_charpos = min (charpos + 1, ZV);
8037 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8038 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8039 reseat_1 (it, pos, false);
8040 compute_stop_pos (it);
8041 /* We must advance forward, right? */
8042 if (it->stop_charpos <= charpos)
8043 emacs_abort ();
8044 }
8045 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8046
8047 if (it->stop_charpos <= where_we_are)
8048 it->prev_stop = it->stop_charpos;
8049 else
8050 it->prev_stop = BEGV;
8051 it->bidi_p = true;
8052 it->current = save_current;
8053 it->position = save_position;
8054 it->stop_charpos = save_stop_pos;
8055 it->end_charpos = save_end_pos;
8056 }
8057
8058 /* Scan forward from CHARPOS in the current buffer/string, until we
8059 find a stop position > current IT's position. Then handle the stop
8060 position before that. This is called when we bump into a stop
8061 position while reordering bidirectional text. CHARPOS should be
8062 the last previously processed stop_pos (or BEGV/0, if none were
8063 processed yet) whose position is less that IT's current
8064 position. */
8065
8066 static void
8067 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8068 {
8069 bool bufp = !STRINGP (it->string);
8070 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8071 struct display_pos save_current = it->current;
8072 struct text_pos save_position = it->position;
8073 struct text_pos pos1;
8074 ptrdiff_t next_stop;
8075
8076 /* Scan in strict logical order. */
8077 eassert (it->bidi_p);
8078 it->bidi_p = false;
8079 do
8080 {
8081 it->prev_stop = charpos;
8082 if (bufp)
8083 {
8084 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8085 reseat_1 (it, pos1, false);
8086 }
8087 else
8088 it->current.string_pos = string_pos (charpos, it->string);
8089 compute_stop_pos (it);
8090 /* We must advance forward, right? */
8091 if (it->stop_charpos <= it->prev_stop)
8092 emacs_abort ();
8093 charpos = it->stop_charpos;
8094 }
8095 while (charpos <= where_we_are);
8096
8097 it->bidi_p = true;
8098 it->current = save_current;
8099 it->position = save_position;
8100 next_stop = it->stop_charpos;
8101 it->stop_charpos = it->prev_stop;
8102 handle_stop (it);
8103 it->stop_charpos = next_stop;
8104 }
8105
8106 /* Load IT with the next display element from current_buffer. Value
8107 is false if end of buffer reached. IT->stop_charpos is the next
8108 position at which to stop and check for text properties or buffer
8109 end. */
8110
8111 static bool
8112 next_element_from_buffer (struct it *it)
8113 {
8114 bool success_p = true;
8115
8116 eassert (IT_CHARPOS (*it) >= BEGV);
8117 eassert (NILP (it->string) && !it->s);
8118 eassert (!it->bidi_p
8119 || (EQ (it->bidi_it.string.lstring, Qnil)
8120 && it->bidi_it.string.s == NULL));
8121
8122 /* With bidi reordering, the character to display might not be the
8123 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8124 we were reseat()ed to a new buffer position, which is potentially
8125 a different paragraph. */
8126 if (it->bidi_p && it->bidi_it.first_elt)
8127 {
8128 get_visually_first_element (it);
8129 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8130 }
8131
8132 if (IT_CHARPOS (*it) >= it->stop_charpos)
8133 {
8134 if (IT_CHARPOS (*it) >= it->end_charpos)
8135 {
8136 bool overlay_strings_follow_p;
8137
8138 /* End of the game, except when overlay strings follow that
8139 haven't been returned yet. */
8140 if (it->overlay_strings_at_end_processed_p)
8141 overlay_strings_follow_p = false;
8142 else
8143 {
8144 it->overlay_strings_at_end_processed_p = true;
8145 overlay_strings_follow_p = get_overlay_strings (it, 0);
8146 }
8147
8148 if (overlay_strings_follow_p)
8149 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8150 else
8151 {
8152 it->what = IT_EOB;
8153 it->position = it->current.pos;
8154 success_p = false;
8155 }
8156 }
8157 else if (!(!it->bidi_p
8158 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8159 || IT_CHARPOS (*it) == it->stop_charpos))
8160 {
8161 /* With bidi non-linear iteration, we could find ourselves
8162 far beyond the last computed stop_charpos, with several
8163 other stop positions in between that we missed. Scan
8164 them all now, in buffer's logical order, until we find
8165 and handle the last stop_charpos that precedes our
8166 current position. */
8167 handle_stop_backwards (it, it->stop_charpos);
8168 it->ignore_overlay_strings_at_pos_p = false;
8169 return GET_NEXT_DISPLAY_ELEMENT (it);
8170 }
8171 else
8172 {
8173 if (it->bidi_p)
8174 {
8175 /* Take note of the stop position we just moved across,
8176 for when we will move back across it. */
8177 it->prev_stop = it->stop_charpos;
8178 /* If we are at base paragraph embedding level, take
8179 note of the last stop position seen at this
8180 level. */
8181 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8182 it->base_level_stop = it->stop_charpos;
8183 }
8184 handle_stop (it);
8185 it->ignore_overlay_strings_at_pos_p = false;
8186 return GET_NEXT_DISPLAY_ELEMENT (it);
8187 }
8188 }
8189 else if (it->bidi_p
8190 /* If we are before prev_stop, we may have overstepped on
8191 our way backwards a stop_pos, and if so, we need to
8192 handle that stop_pos. */
8193 && IT_CHARPOS (*it) < it->prev_stop
8194 /* We can sometimes back up for reasons that have nothing
8195 to do with bidi reordering. E.g., compositions. The
8196 code below is only needed when we are above the base
8197 embedding level, so test for that explicitly. */
8198 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8199 {
8200 if (it->base_level_stop <= 0
8201 || IT_CHARPOS (*it) < it->base_level_stop)
8202 {
8203 /* If we lost track of base_level_stop, we need to find
8204 prev_stop by looking backwards. This happens, e.g., when
8205 we were reseated to the previous screenful of text by
8206 vertical-motion. */
8207 it->base_level_stop = BEGV;
8208 compute_stop_pos_backwards (it);
8209 handle_stop_backwards (it, it->prev_stop);
8210 }
8211 else
8212 handle_stop_backwards (it, it->base_level_stop);
8213 it->ignore_overlay_strings_at_pos_p = false;
8214 return GET_NEXT_DISPLAY_ELEMENT (it);
8215 }
8216 else
8217 {
8218 /* No face changes, overlays etc. in sight, so just return a
8219 character from current_buffer. */
8220 unsigned char *p;
8221 ptrdiff_t stop;
8222
8223 /* We moved to the next buffer position, so any info about
8224 previously seen overlays is no longer valid. */
8225 it->ignore_overlay_strings_at_pos_p = false;
8226
8227 /* Maybe run the redisplay end trigger hook. Performance note:
8228 This doesn't seem to cost measurable time. */
8229 if (it->redisplay_end_trigger_charpos
8230 && it->glyph_row
8231 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8232 run_redisplay_end_trigger_hook (it);
8233
8234 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8235 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8236 stop)
8237 && next_element_from_composition (it))
8238 {
8239 return true;
8240 }
8241
8242 /* Get the next character, maybe multibyte. */
8243 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8244 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8245 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8246 else
8247 it->c = *p, it->len = 1;
8248
8249 /* Record what we have and where it came from. */
8250 it->what = IT_CHARACTER;
8251 it->object = it->w->contents;
8252 it->position = it->current.pos;
8253
8254 /* Normally we return the character found above, except when we
8255 really want to return an ellipsis for selective display. */
8256 if (it->selective)
8257 {
8258 if (it->c == '\n')
8259 {
8260 /* A value of selective > 0 means hide lines indented more
8261 than that number of columns. */
8262 if (it->selective > 0
8263 && IT_CHARPOS (*it) + 1 < ZV
8264 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8265 IT_BYTEPOS (*it) + 1,
8266 it->selective))
8267 {
8268 success_p = next_element_from_ellipsis (it);
8269 it->dpvec_char_len = -1;
8270 }
8271 }
8272 else if (it->c == '\r' && it->selective == -1)
8273 {
8274 /* A value of selective == -1 means that everything from the
8275 CR to the end of the line is invisible, with maybe an
8276 ellipsis displayed for it. */
8277 success_p = next_element_from_ellipsis (it);
8278 it->dpvec_char_len = -1;
8279 }
8280 }
8281 }
8282
8283 /* Value is false if end of buffer reached. */
8284 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8285 return success_p;
8286 }
8287
8288
8289 /* Run the redisplay end trigger hook for IT. */
8290
8291 static void
8292 run_redisplay_end_trigger_hook (struct it *it)
8293 {
8294 /* IT->glyph_row should be non-null, i.e. we should be actually
8295 displaying something, or otherwise we should not run the hook. */
8296 eassert (it->glyph_row);
8297
8298 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8299 it->redisplay_end_trigger_charpos = 0;
8300
8301 /* Since we are *trying* to run these functions, don't try to run
8302 them again, even if they get an error. */
8303 wset_redisplay_end_trigger (it->w, Qnil);
8304 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8305 make_number (charpos));
8306
8307 /* Notice if it changed the face of the character we are on. */
8308 handle_face_prop (it);
8309 }
8310
8311
8312 /* Deliver a composition display element. Unlike the other
8313 next_element_from_XXX, this function is not registered in the array
8314 get_next_element[]. It is called from next_element_from_buffer and
8315 next_element_from_string when necessary. */
8316
8317 static bool
8318 next_element_from_composition (struct it *it)
8319 {
8320 it->what = IT_COMPOSITION;
8321 it->len = it->cmp_it.nbytes;
8322 if (STRINGP (it->string))
8323 {
8324 if (it->c < 0)
8325 {
8326 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8327 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8328 return false;
8329 }
8330 it->position = it->current.string_pos;
8331 it->object = it->string;
8332 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8333 IT_STRING_BYTEPOS (*it), it->string);
8334 }
8335 else
8336 {
8337 if (it->c < 0)
8338 {
8339 IT_CHARPOS (*it) += it->cmp_it.nchars;
8340 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8341 if (it->bidi_p)
8342 {
8343 if (it->bidi_it.new_paragraph)
8344 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8345 false);
8346 /* Resync the bidi iterator with IT's new position.
8347 FIXME: this doesn't support bidirectional text. */
8348 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8349 bidi_move_to_visually_next (&it->bidi_it);
8350 }
8351 return false;
8352 }
8353 it->position = it->current.pos;
8354 it->object = it->w->contents;
8355 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8356 IT_BYTEPOS (*it), Qnil);
8357 }
8358 return true;
8359 }
8360
8361
8362 \f
8363 /***********************************************************************
8364 Moving an iterator without producing glyphs
8365 ***********************************************************************/
8366
8367 /* Check if iterator is at a position corresponding to a valid buffer
8368 position after some move_it_ call. */
8369
8370 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8371 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8372
8373
8374 /* Move iterator IT to a specified buffer or X position within one
8375 line on the display without producing glyphs.
8376
8377 OP should be a bit mask including some or all of these bits:
8378 MOVE_TO_X: Stop upon reaching x-position TO_X.
8379 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8380 Regardless of OP's value, stop upon reaching the end of the display line.
8381
8382 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8383 This means, in particular, that TO_X includes window's horizontal
8384 scroll amount.
8385
8386 The return value has several possible values that
8387 say what condition caused the scan to stop:
8388
8389 MOVE_POS_MATCH_OR_ZV
8390 - when TO_POS or ZV was reached.
8391
8392 MOVE_X_REACHED
8393 -when TO_X was reached before TO_POS or ZV were reached.
8394
8395 MOVE_LINE_CONTINUED
8396 - when we reached the end of the display area and the line must
8397 be continued.
8398
8399 MOVE_LINE_TRUNCATED
8400 - when we reached the end of the display area and the line is
8401 truncated.
8402
8403 MOVE_NEWLINE_OR_CR
8404 - when we stopped at a line end, i.e. a newline or a CR and selective
8405 display is on. */
8406
8407 static enum move_it_result
8408 move_it_in_display_line_to (struct it *it,
8409 ptrdiff_t to_charpos, int to_x,
8410 enum move_operation_enum op)
8411 {
8412 enum move_it_result result = MOVE_UNDEFINED;
8413 struct glyph_row *saved_glyph_row;
8414 struct it wrap_it, atpos_it, atx_it, ppos_it;
8415 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8416 void *ppos_data = NULL;
8417 bool may_wrap = false;
8418 enum it_method prev_method = it->method;
8419 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8420 bool saw_smaller_pos = prev_pos < to_charpos;
8421
8422 /* Don't produce glyphs in produce_glyphs. */
8423 saved_glyph_row = it->glyph_row;
8424 it->glyph_row = NULL;
8425
8426 /* Use wrap_it to save a copy of IT wherever a word wrap could
8427 occur. Use atpos_it to save a copy of IT at the desired buffer
8428 position, if found, so that we can scan ahead and check if the
8429 word later overshoots the window edge. Use atx_it similarly, for
8430 pixel positions. */
8431 wrap_it.sp = -1;
8432 atpos_it.sp = -1;
8433 atx_it.sp = -1;
8434
8435 /* Use ppos_it under bidi reordering to save a copy of IT for the
8436 initial position. We restore that position in IT when we have
8437 scanned the entire display line without finding a match for
8438 TO_CHARPOS and all the character positions are greater than
8439 TO_CHARPOS. We then restart the scan from the initial position,
8440 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8441 the closest to TO_CHARPOS. */
8442 if (it->bidi_p)
8443 {
8444 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8445 {
8446 SAVE_IT (ppos_it, *it, ppos_data);
8447 closest_pos = IT_CHARPOS (*it);
8448 }
8449 else
8450 closest_pos = ZV;
8451 }
8452
8453 #define BUFFER_POS_REACHED_P() \
8454 ((op & MOVE_TO_POS) != 0 \
8455 && BUFFERP (it->object) \
8456 && (IT_CHARPOS (*it) == to_charpos \
8457 || ((!it->bidi_p \
8458 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8459 && IT_CHARPOS (*it) > to_charpos) \
8460 || (it->what == IT_COMPOSITION \
8461 && ((IT_CHARPOS (*it) > to_charpos \
8462 && to_charpos >= it->cmp_it.charpos) \
8463 || (IT_CHARPOS (*it) < to_charpos \
8464 && to_charpos <= it->cmp_it.charpos)))) \
8465 && (it->method == GET_FROM_BUFFER \
8466 || (it->method == GET_FROM_DISPLAY_VECTOR \
8467 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8468
8469 /* If there's a line-/wrap-prefix, handle it. */
8470 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8471 && it->current_y < it->last_visible_y)
8472 handle_line_prefix (it);
8473
8474 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8475 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8476
8477 while (true)
8478 {
8479 int x, i, ascent = 0, descent = 0;
8480
8481 /* Utility macro to reset an iterator with x, ascent, and descent. */
8482 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8483 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8484 (IT)->max_descent = descent)
8485
8486 /* Stop if we move beyond TO_CHARPOS (after an image or a
8487 display string or stretch glyph). */
8488 if ((op & MOVE_TO_POS) != 0
8489 && BUFFERP (it->object)
8490 && it->method == GET_FROM_BUFFER
8491 && (((!it->bidi_p
8492 /* When the iterator is at base embedding level, we
8493 are guaranteed that characters are delivered for
8494 display in strictly increasing order of their
8495 buffer positions. */
8496 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8497 && IT_CHARPOS (*it) > to_charpos)
8498 || (it->bidi_p
8499 && (prev_method == GET_FROM_IMAGE
8500 || prev_method == GET_FROM_STRETCH
8501 || prev_method == GET_FROM_STRING)
8502 /* Passed TO_CHARPOS from left to right. */
8503 && ((prev_pos < to_charpos
8504 && IT_CHARPOS (*it) > to_charpos)
8505 /* Passed TO_CHARPOS from right to left. */
8506 || (prev_pos > to_charpos
8507 && IT_CHARPOS (*it) < to_charpos)))))
8508 {
8509 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8510 {
8511 result = MOVE_POS_MATCH_OR_ZV;
8512 break;
8513 }
8514 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8515 /* If wrap_it is valid, the current position might be in a
8516 word that is wrapped. So, save the iterator in
8517 atpos_it and continue to see if wrapping happens. */
8518 SAVE_IT (atpos_it, *it, atpos_data);
8519 }
8520
8521 /* Stop when ZV reached.
8522 We used to stop here when TO_CHARPOS reached as well, but that is
8523 too soon if this glyph does not fit on this line. So we handle it
8524 explicitly below. */
8525 if (!get_next_display_element (it))
8526 {
8527 result = MOVE_POS_MATCH_OR_ZV;
8528 break;
8529 }
8530
8531 if (it->line_wrap == TRUNCATE)
8532 {
8533 if (BUFFER_POS_REACHED_P ())
8534 {
8535 result = MOVE_POS_MATCH_OR_ZV;
8536 break;
8537 }
8538 }
8539 else
8540 {
8541 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8542 {
8543 if (IT_DISPLAYING_WHITESPACE (it))
8544 may_wrap = true;
8545 else if (may_wrap)
8546 {
8547 /* We have reached a glyph that follows one or more
8548 whitespace characters. If the position is
8549 already found, we are done. */
8550 if (atpos_it.sp >= 0)
8551 {
8552 RESTORE_IT (it, &atpos_it, atpos_data);
8553 result = MOVE_POS_MATCH_OR_ZV;
8554 goto done;
8555 }
8556 if (atx_it.sp >= 0)
8557 {
8558 RESTORE_IT (it, &atx_it, atx_data);
8559 result = MOVE_X_REACHED;
8560 goto done;
8561 }
8562 /* Otherwise, we can wrap here. */
8563 SAVE_IT (wrap_it, *it, wrap_data);
8564 may_wrap = false;
8565 }
8566 }
8567 }
8568
8569 /* Remember the line height for the current line, in case
8570 the next element doesn't fit on the line. */
8571 ascent = it->max_ascent;
8572 descent = it->max_descent;
8573
8574 /* The call to produce_glyphs will get the metrics of the
8575 display element IT is loaded with. Record the x-position
8576 before this display element, in case it doesn't fit on the
8577 line. */
8578 x = it->current_x;
8579
8580 PRODUCE_GLYPHS (it);
8581
8582 if (it->area != TEXT_AREA)
8583 {
8584 prev_method = it->method;
8585 if (it->method == GET_FROM_BUFFER)
8586 prev_pos = IT_CHARPOS (*it);
8587 set_iterator_to_next (it, true);
8588 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8589 SET_TEXT_POS (this_line_min_pos,
8590 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8591 if (it->bidi_p
8592 && (op & MOVE_TO_POS)
8593 && IT_CHARPOS (*it) > to_charpos
8594 && IT_CHARPOS (*it) < closest_pos)
8595 closest_pos = IT_CHARPOS (*it);
8596 continue;
8597 }
8598
8599 /* The number of glyphs we get back in IT->nglyphs will normally
8600 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8601 character on a terminal frame, or (iii) a line end. For the
8602 second case, IT->nglyphs - 1 padding glyphs will be present.
8603 (On X frames, there is only one glyph produced for a
8604 composite character.)
8605
8606 The behavior implemented below means, for continuation lines,
8607 that as many spaces of a TAB as fit on the current line are
8608 displayed there. For terminal frames, as many glyphs of a
8609 multi-glyph character are displayed in the current line, too.
8610 This is what the old redisplay code did, and we keep it that
8611 way. Under X, the whole shape of a complex character must
8612 fit on the line or it will be completely displayed in the
8613 next line.
8614
8615 Note that both for tabs and padding glyphs, all glyphs have
8616 the same width. */
8617 if (it->nglyphs)
8618 {
8619 /* More than one glyph or glyph doesn't fit on line. All
8620 glyphs have the same width. */
8621 int single_glyph_width = it->pixel_width / it->nglyphs;
8622 int new_x;
8623 int x_before_this_char = x;
8624 int hpos_before_this_char = it->hpos;
8625
8626 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8627 {
8628 new_x = x + single_glyph_width;
8629
8630 /* We want to leave anything reaching TO_X to the caller. */
8631 if ((op & MOVE_TO_X) && new_x > to_x)
8632 {
8633 if (BUFFER_POS_REACHED_P ())
8634 {
8635 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8636 goto buffer_pos_reached;
8637 if (atpos_it.sp < 0)
8638 {
8639 SAVE_IT (atpos_it, *it, atpos_data);
8640 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8641 }
8642 }
8643 else
8644 {
8645 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8646 {
8647 it->current_x = x;
8648 result = MOVE_X_REACHED;
8649 break;
8650 }
8651 if (atx_it.sp < 0)
8652 {
8653 SAVE_IT (atx_it, *it, atx_data);
8654 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8655 }
8656 }
8657 }
8658
8659 if (/* Lines are continued. */
8660 it->line_wrap != TRUNCATE
8661 && (/* And glyph doesn't fit on the line. */
8662 new_x > it->last_visible_x
8663 /* Or it fits exactly and we're on a window
8664 system frame. */
8665 || (new_x == it->last_visible_x
8666 && FRAME_WINDOW_P (it->f)
8667 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8668 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8669 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8670 {
8671 if (/* IT->hpos == 0 means the very first glyph
8672 doesn't fit on the line, e.g. a wide image. */
8673 it->hpos == 0
8674 || (new_x == it->last_visible_x
8675 && FRAME_WINDOW_P (it->f)))
8676 {
8677 ++it->hpos;
8678 it->current_x = new_x;
8679
8680 /* The character's last glyph just barely fits
8681 in this row. */
8682 if (i == it->nglyphs - 1)
8683 {
8684 /* If this is the destination position,
8685 return a position *before* it in this row,
8686 now that we know it fits in this row. */
8687 if (BUFFER_POS_REACHED_P ())
8688 {
8689 if (it->line_wrap != WORD_WRAP
8690 || wrap_it.sp < 0
8691 /* If we've just found whitespace to
8692 wrap, effectively ignore the
8693 previous wrap point -- it is no
8694 longer relevant, but we won't
8695 have an opportunity to update it,
8696 since we've reached the edge of
8697 this screen line. */
8698 || (may_wrap
8699 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8700 {
8701 it->hpos = hpos_before_this_char;
8702 it->current_x = x_before_this_char;
8703 result = MOVE_POS_MATCH_OR_ZV;
8704 break;
8705 }
8706 if (it->line_wrap == WORD_WRAP
8707 && atpos_it.sp < 0)
8708 {
8709 SAVE_IT (atpos_it, *it, atpos_data);
8710 atpos_it.current_x = x_before_this_char;
8711 atpos_it.hpos = hpos_before_this_char;
8712 }
8713 }
8714
8715 prev_method = it->method;
8716 if (it->method == GET_FROM_BUFFER)
8717 prev_pos = IT_CHARPOS (*it);
8718 set_iterator_to_next (it, true);
8719 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8720 SET_TEXT_POS (this_line_min_pos,
8721 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8722 /* On graphical terminals, newlines may
8723 "overflow" into the fringe if
8724 overflow-newline-into-fringe is non-nil.
8725 On text terminals, and on graphical
8726 terminals with no right margin, newlines
8727 may overflow into the last glyph on the
8728 display line.*/
8729 if (!FRAME_WINDOW_P (it->f)
8730 || ((it->bidi_p
8731 && it->bidi_it.paragraph_dir == R2L)
8732 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8733 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8734 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8735 {
8736 if (!get_next_display_element (it))
8737 {
8738 result = MOVE_POS_MATCH_OR_ZV;
8739 break;
8740 }
8741 if (BUFFER_POS_REACHED_P ())
8742 {
8743 if (ITERATOR_AT_END_OF_LINE_P (it))
8744 result = MOVE_POS_MATCH_OR_ZV;
8745 else
8746 result = MOVE_LINE_CONTINUED;
8747 break;
8748 }
8749 if (ITERATOR_AT_END_OF_LINE_P (it)
8750 && (it->line_wrap != WORD_WRAP
8751 || wrap_it.sp < 0
8752 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8753 {
8754 result = MOVE_NEWLINE_OR_CR;
8755 break;
8756 }
8757 }
8758 }
8759 }
8760 else
8761 IT_RESET_X_ASCENT_DESCENT (it);
8762
8763 /* If the screen line ends with whitespace, and we
8764 are under word-wrap, don't use wrap_it: it is no
8765 longer relevant, but we won't have an opportunity
8766 to update it, since we are done with this screen
8767 line. */
8768 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8769 {
8770 /* If we've found TO_X, go back there, as we now
8771 know the last word fits on this screen line. */
8772 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8773 && atx_it.sp >= 0)
8774 {
8775 RESTORE_IT (it, &atx_it, atx_data);
8776 atpos_it.sp = -1;
8777 atx_it.sp = -1;
8778 result = MOVE_X_REACHED;
8779 break;
8780 }
8781 }
8782 else if (wrap_it.sp >= 0)
8783 {
8784 RESTORE_IT (it, &wrap_it, wrap_data);
8785 atpos_it.sp = -1;
8786 atx_it.sp = -1;
8787 }
8788
8789 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8790 IT_CHARPOS (*it)));
8791 result = MOVE_LINE_CONTINUED;
8792 break;
8793 }
8794
8795 if (BUFFER_POS_REACHED_P ())
8796 {
8797 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8798 goto buffer_pos_reached;
8799 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8800 {
8801 SAVE_IT (atpos_it, *it, atpos_data);
8802 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8803 }
8804 }
8805
8806 if (new_x > it->first_visible_x)
8807 {
8808 /* Glyph is visible. Increment number of glyphs that
8809 would be displayed. */
8810 ++it->hpos;
8811 }
8812 }
8813
8814 if (result != MOVE_UNDEFINED)
8815 break;
8816 }
8817 else if (BUFFER_POS_REACHED_P ())
8818 {
8819 buffer_pos_reached:
8820 IT_RESET_X_ASCENT_DESCENT (it);
8821 result = MOVE_POS_MATCH_OR_ZV;
8822 break;
8823 }
8824 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8825 {
8826 /* Stop when TO_X specified and reached. This check is
8827 necessary here because of lines consisting of a line end,
8828 only. The line end will not produce any glyphs and we
8829 would never get MOVE_X_REACHED. */
8830 eassert (it->nglyphs == 0);
8831 result = MOVE_X_REACHED;
8832 break;
8833 }
8834
8835 /* Is this a line end? If yes, we're done. */
8836 if (ITERATOR_AT_END_OF_LINE_P (it))
8837 {
8838 /* If we are past TO_CHARPOS, but never saw any character
8839 positions smaller than TO_CHARPOS, return
8840 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8841 did. */
8842 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8843 {
8844 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8845 {
8846 if (closest_pos < ZV)
8847 {
8848 RESTORE_IT (it, &ppos_it, ppos_data);
8849 /* Don't recurse if closest_pos is equal to
8850 to_charpos, since we have just tried that. */
8851 if (closest_pos != to_charpos)
8852 move_it_in_display_line_to (it, closest_pos, -1,
8853 MOVE_TO_POS);
8854 result = MOVE_POS_MATCH_OR_ZV;
8855 }
8856 else
8857 goto buffer_pos_reached;
8858 }
8859 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8860 && IT_CHARPOS (*it) > to_charpos)
8861 goto buffer_pos_reached;
8862 else
8863 result = MOVE_NEWLINE_OR_CR;
8864 }
8865 else
8866 result = MOVE_NEWLINE_OR_CR;
8867 break;
8868 }
8869
8870 prev_method = it->method;
8871 if (it->method == GET_FROM_BUFFER)
8872 prev_pos = IT_CHARPOS (*it);
8873 /* The current display element has been consumed. Advance
8874 to the next. */
8875 set_iterator_to_next (it, true);
8876 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8877 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8878 if (IT_CHARPOS (*it) < to_charpos)
8879 saw_smaller_pos = true;
8880 if (it->bidi_p
8881 && (op & MOVE_TO_POS)
8882 && IT_CHARPOS (*it) >= to_charpos
8883 && IT_CHARPOS (*it) < closest_pos)
8884 closest_pos = IT_CHARPOS (*it);
8885
8886 /* Stop if lines are truncated and IT's current x-position is
8887 past the right edge of the window now. */
8888 if (it->line_wrap == TRUNCATE
8889 && it->current_x >= it->last_visible_x)
8890 {
8891 if (!FRAME_WINDOW_P (it->f)
8892 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8893 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8894 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8895 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8896 {
8897 bool at_eob_p = false;
8898
8899 if ((at_eob_p = !get_next_display_element (it))
8900 || BUFFER_POS_REACHED_P ()
8901 /* If we are past TO_CHARPOS, but never saw any
8902 character positions smaller than TO_CHARPOS,
8903 return MOVE_POS_MATCH_OR_ZV, like the
8904 unidirectional display did. */
8905 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8906 && !saw_smaller_pos
8907 && IT_CHARPOS (*it) > to_charpos))
8908 {
8909 if (it->bidi_p
8910 && !BUFFER_POS_REACHED_P ()
8911 && !at_eob_p && closest_pos < ZV)
8912 {
8913 RESTORE_IT (it, &ppos_it, ppos_data);
8914 if (closest_pos != to_charpos)
8915 move_it_in_display_line_to (it, closest_pos, -1,
8916 MOVE_TO_POS);
8917 }
8918 result = MOVE_POS_MATCH_OR_ZV;
8919 break;
8920 }
8921 if (ITERATOR_AT_END_OF_LINE_P (it))
8922 {
8923 result = MOVE_NEWLINE_OR_CR;
8924 break;
8925 }
8926 }
8927 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8928 && !saw_smaller_pos
8929 && IT_CHARPOS (*it) > to_charpos)
8930 {
8931 if (closest_pos < ZV)
8932 {
8933 RESTORE_IT (it, &ppos_it, ppos_data);
8934 if (closest_pos != to_charpos)
8935 move_it_in_display_line_to (it, closest_pos, -1,
8936 MOVE_TO_POS);
8937 }
8938 result = MOVE_POS_MATCH_OR_ZV;
8939 break;
8940 }
8941 result = MOVE_LINE_TRUNCATED;
8942 break;
8943 }
8944 #undef IT_RESET_X_ASCENT_DESCENT
8945 }
8946
8947 #undef BUFFER_POS_REACHED_P
8948
8949 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8950 restore the saved iterator. */
8951 if (atpos_it.sp >= 0)
8952 RESTORE_IT (it, &atpos_it, atpos_data);
8953 else if (atx_it.sp >= 0)
8954 RESTORE_IT (it, &atx_it, atx_data);
8955
8956 done:
8957
8958 if (atpos_data)
8959 bidi_unshelve_cache (atpos_data, true);
8960 if (atx_data)
8961 bidi_unshelve_cache (atx_data, true);
8962 if (wrap_data)
8963 bidi_unshelve_cache (wrap_data, true);
8964 if (ppos_data)
8965 bidi_unshelve_cache (ppos_data, true);
8966
8967 /* Restore the iterator settings altered at the beginning of this
8968 function. */
8969 it->glyph_row = saved_glyph_row;
8970 return result;
8971 }
8972
8973 /* For external use. */
8974 void
8975 move_it_in_display_line (struct it *it,
8976 ptrdiff_t to_charpos, int to_x,
8977 enum move_operation_enum op)
8978 {
8979 if (it->line_wrap == WORD_WRAP
8980 && (op & MOVE_TO_X))
8981 {
8982 struct it save_it;
8983 void *save_data = NULL;
8984 int skip;
8985
8986 SAVE_IT (save_it, *it, save_data);
8987 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8988 /* When word-wrap is on, TO_X may lie past the end
8989 of a wrapped line. Then it->current is the
8990 character on the next line, so backtrack to the
8991 space before the wrap point. */
8992 if (skip == MOVE_LINE_CONTINUED)
8993 {
8994 int prev_x = max (it->current_x - 1, 0);
8995 RESTORE_IT (it, &save_it, save_data);
8996 move_it_in_display_line_to
8997 (it, -1, prev_x, MOVE_TO_X);
8998 }
8999 else
9000 bidi_unshelve_cache (save_data, true);
9001 }
9002 else
9003 move_it_in_display_line_to (it, to_charpos, to_x, op);
9004 }
9005
9006
9007 /* Move IT forward until it satisfies one or more of the criteria in
9008 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9009
9010 OP is a bit-mask that specifies where to stop, and in particular,
9011 which of those four position arguments makes a difference. See the
9012 description of enum move_operation_enum.
9013
9014 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9015 screen line, this function will set IT to the next position that is
9016 displayed to the right of TO_CHARPOS on the screen.
9017
9018 Return the maximum pixel length of any line scanned but never more
9019 than it.last_visible_x. */
9020
9021 int
9022 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9023 {
9024 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9025 int line_height, line_start_x = 0, reached = 0;
9026 int max_current_x = 0;
9027 void *backup_data = NULL;
9028
9029 for (;;)
9030 {
9031 if (op & MOVE_TO_VPOS)
9032 {
9033 /* If no TO_CHARPOS and no TO_X specified, stop at the
9034 start of the line TO_VPOS. */
9035 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9036 {
9037 if (it->vpos == to_vpos)
9038 {
9039 reached = 1;
9040 break;
9041 }
9042 else
9043 skip = move_it_in_display_line_to (it, -1, -1, 0);
9044 }
9045 else
9046 {
9047 /* TO_VPOS >= 0 means stop at TO_X in the line at
9048 TO_VPOS, or at TO_POS, whichever comes first. */
9049 if (it->vpos == to_vpos)
9050 {
9051 reached = 2;
9052 break;
9053 }
9054
9055 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9056
9057 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9058 {
9059 reached = 3;
9060 break;
9061 }
9062 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9063 {
9064 /* We have reached TO_X but not in the line we want. */
9065 skip = move_it_in_display_line_to (it, to_charpos,
9066 -1, MOVE_TO_POS);
9067 if (skip == MOVE_POS_MATCH_OR_ZV)
9068 {
9069 reached = 4;
9070 break;
9071 }
9072 }
9073 }
9074 }
9075 else if (op & MOVE_TO_Y)
9076 {
9077 struct it it_backup;
9078
9079 if (it->line_wrap == WORD_WRAP)
9080 SAVE_IT (it_backup, *it, backup_data);
9081
9082 /* TO_Y specified means stop at TO_X in the line containing
9083 TO_Y---or at TO_CHARPOS if this is reached first. The
9084 problem is that we can't really tell whether the line
9085 contains TO_Y before we have completely scanned it, and
9086 this may skip past TO_X. What we do is to first scan to
9087 TO_X.
9088
9089 If TO_X is not specified, use a TO_X of zero. The reason
9090 is to make the outcome of this function more predictable.
9091 If we didn't use TO_X == 0, we would stop at the end of
9092 the line which is probably not what a caller would expect
9093 to happen. */
9094 skip = move_it_in_display_line_to
9095 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9096 (MOVE_TO_X | (op & MOVE_TO_POS)));
9097
9098 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9099 if (skip == MOVE_POS_MATCH_OR_ZV)
9100 reached = 5;
9101 else if (skip == MOVE_X_REACHED)
9102 {
9103 /* If TO_X was reached, we want to know whether TO_Y is
9104 in the line. We know this is the case if the already
9105 scanned glyphs make the line tall enough. Otherwise,
9106 we must check by scanning the rest of the line. */
9107 line_height = it->max_ascent + it->max_descent;
9108 if (to_y >= it->current_y
9109 && to_y < it->current_y + line_height)
9110 {
9111 reached = 6;
9112 break;
9113 }
9114 SAVE_IT (it_backup, *it, backup_data);
9115 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9116 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9117 op & MOVE_TO_POS);
9118 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9119 line_height = it->max_ascent + it->max_descent;
9120 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9121
9122 if (to_y >= it->current_y
9123 && to_y < it->current_y + line_height)
9124 {
9125 /* If TO_Y is in this line and TO_X was reached
9126 above, we scanned too far. We have to restore
9127 IT's settings to the ones before skipping. But
9128 keep the more accurate values of max_ascent and
9129 max_descent we've found while skipping the rest
9130 of the line, for the sake of callers, such as
9131 pos_visible_p, that need to know the line
9132 height. */
9133 int max_ascent = it->max_ascent;
9134 int max_descent = it->max_descent;
9135
9136 RESTORE_IT (it, &it_backup, backup_data);
9137 it->max_ascent = max_ascent;
9138 it->max_descent = max_descent;
9139 reached = 6;
9140 }
9141 else
9142 {
9143 skip = skip2;
9144 if (skip == MOVE_POS_MATCH_OR_ZV)
9145 reached = 7;
9146 }
9147 }
9148 else
9149 {
9150 /* Check whether TO_Y is in this line. */
9151 line_height = it->max_ascent + it->max_descent;
9152 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9153
9154 if (to_y >= it->current_y
9155 && to_y < it->current_y + line_height)
9156 {
9157 if (to_y > it->current_y)
9158 max_current_x = max (it->current_x, max_current_x);
9159
9160 /* When word-wrap is on, TO_X may lie past the end
9161 of a wrapped line. Then it->current is the
9162 character on the next line, so backtrack to the
9163 space before the wrap point. */
9164 if (skip == MOVE_LINE_CONTINUED
9165 && it->line_wrap == WORD_WRAP)
9166 {
9167 int prev_x = max (it->current_x - 1, 0);
9168 RESTORE_IT (it, &it_backup, backup_data);
9169 skip = move_it_in_display_line_to
9170 (it, -1, prev_x, MOVE_TO_X);
9171 }
9172
9173 reached = 6;
9174 }
9175 }
9176
9177 if (reached)
9178 {
9179 max_current_x = max (it->current_x, max_current_x);
9180 break;
9181 }
9182 }
9183 else if (BUFFERP (it->object)
9184 && (it->method == GET_FROM_BUFFER
9185 || it->method == GET_FROM_STRETCH)
9186 && IT_CHARPOS (*it) >= to_charpos
9187 /* Under bidi iteration, a call to set_iterator_to_next
9188 can scan far beyond to_charpos if the initial
9189 portion of the next line needs to be reordered. In
9190 that case, give move_it_in_display_line_to another
9191 chance below. */
9192 && !(it->bidi_p
9193 && it->bidi_it.scan_dir == -1))
9194 skip = MOVE_POS_MATCH_OR_ZV;
9195 else
9196 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9197
9198 switch (skip)
9199 {
9200 case MOVE_POS_MATCH_OR_ZV:
9201 max_current_x = max (it->current_x, max_current_x);
9202 reached = 8;
9203 goto out;
9204
9205 case MOVE_NEWLINE_OR_CR:
9206 max_current_x = max (it->current_x, max_current_x);
9207 set_iterator_to_next (it, true);
9208 it->continuation_lines_width = 0;
9209 break;
9210
9211 case MOVE_LINE_TRUNCATED:
9212 max_current_x = it->last_visible_x;
9213 it->continuation_lines_width = 0;
9214 reseat_at_next_visible_line_start (it, false);
9215 if ((op & MOVE_TO_POS) != 0
9216 && IT_CHARPOS (*it) > to_charpos)
9217 {
9218 reached = 9;
9219 goto out;
9220 }
9221 break;
9222
9223 case MOVE_LINE_CONTINUED:
9224 max_current_x = it->last_visible_x;
9225 /* For continued lines ending in a tab, some of the glyphs
9226 associated with the tab are displayed on the current
9227 line. Since it->current_x does not include these glyphs,
9228 we use it->last_visible_x instead. */
9229 if (it->c == '\t')
9230 {
9231 it->continuation_lines_width += it->last_visible_x;
9232 /* When moving by vpos, ensure that the iterator really
9233 advances to the next line (bug#847, bug#969). Fixme:
9234 do we need to do this in other circumstances? */
9235 if (it->current_x != it->last_visible_x
9236 && (op & MOVE_TO_VPOS)
9237 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9238 {
9239 line_start_x = it->current_x + it->pixel_width
9240 - it->last_visible_x;
9241 if (FRAME_WINDOW_P (it->f))
9242 {
9243 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9244 struct font *face_font = face->font;
9245
9246 /* When display_line produces a continued line
9247 that ends in a TAB, it skips a tab stop that
9248 is closer than the font's space character
9249 width (see x_produce_glyphs where it produces
9250 the stretch glyph which represents a TAB).
9251 We need to reproduce the same logic here. */
9252 eassert (face_font);
9253 if (face_font)
9254 {
9255 if (line_start_x < face_font->space_width)
9256 line_start_x
9257 += it->tab_width * face_font->space_width;
9258 }
9259 }
9260 set_iterator_to_next (it, false);
9261 }
9262 }
9263 else
9264 it->continuation_lines_width += it->current_x;
9265 break;
9266
9267 default:
9268 emacs_abort ();
9269 }
9270
9271 /* Reset/increment for the next run. */
9272 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9273 it->current_x = line_start_x;
9274 line_start_x = 0;
9275 it->hpos = 0;
9276 it->current_y += it->max_ascent + it->max_descent;
9277 ++it->vpos;
9278 last_height = it->max_ascent + it->max_descent;
9279 it->max_ascent = it->max_descent = 0;
9280 }
9281
9282 out:
9283
9284 /* On text terminals, we may stop at the end of a line in the middle
9285 of a multi-character glyph. If the glyph itself is continued,
9286 i.e. it is actually displayed on the next line, don't treat this
9287 stopping point as valid; move to the next line instead (unless
9288 that brings us offscreen). */
9289 if (!FRAME_WINDOW_P (it->f)
9290 && op & MOVE_TO_POS
9291 && IT_CHARPOS (*it) == to_charpos
9292 && it->what == IT_CHARACTER
9293 && it->nglyphs > 1
9294 && it->line_wrap == WINDOW_WRAP
9295 && it->current_x == it->last_visible_x - 1
9296 && it->c != '\n'
9297 && it->c != '\t'
9298 && it->w->window_end_valid
9299 && it->vpos < it->w->window_end_vpos)
9300 {
9301 it->continuation_lines_width += it->current_x;
9302 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9303 it->current_y += it->max_ascent + it->max_descent;
9304 ++it->vpos;
9305 last_height = it->max_ascent + it->max_descent;
9306 }
9307
9308 if (backup_data)
9309 bidi_unshelve_cache (backup_data, true);
9310
9311 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9312
9313 return max_current_x;
9314 }
9315
9316
9317 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9318
9319 If DY > 0, move IT backward at least that many pixels. DY = 0
9320 means move IT backward to the preceding line start or BEGV. This
9321 function may move over more than DY pixels if IT->current_y - DY
9322 ends up in the middle of a line; in this case IT->current_y will be
9323 set to the top of the line moved to. */
9324
9325 void
9326 move_it_vertically_backward (struct it *it, int dy)
9327 {
9328 int nlines, h;
9329 struct it it2, it3;
9330 void *it2data = NULL, *it3data = NULL;
9331 ptrdiff_t start_pos;
9332 int nchars_per_row
9333 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9334 ptrdiff_t pos_limit;
9335
9336 move_further_back:
9337 eassert (dy >= 0);
9338
9339 start_pos = IT_CHARPOS (*it);
9340
9341 /* Estimate how many newlines we must move back. */
9342 nlines = max (1, dy / default_line_pixel_height (it->w));
9343 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9344 pos_limit = BEGV;
9345 else
9346 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9347
9348 /* Set the iterator's position that many lines back. But don't go
9349 back more than NLINES full screen lines -- this wins a day with
9350 buffers which have very long lines. */
9351 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9352 back_to_previous_visible_line_start (it);
9353
9354 /* Reseat the iterator here. When moving backward, we don't want
9355 reseat to skip forward over invisible text, set up the iterator
9356 to deliver from overlay strings at the new position etc. So,
9357 use reseat_1 here. */
9358 reseat_1 (it, it->current.pos, true);
9359
9360 /* We are now surely at a line start. */
9361 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9362 reordering is in effect. */
9363 it->continuation_lines_width = 0;
9364
9365 /* Move forward and see what y-distance we moved. First move to the
9366 start of the next line so that we get its height. We need this
9367 height to be able to tell whether we reached the specified
9368 y-distance. */
9369 SAVE_IT (it2, *it, it2data);
9370 it2.max_ascent = it2.max_descent = 0;
9371 do
9372 {
9373 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9374 MOVE_TO_POS | MOVE_TO_VPOS);
9375 }
9376 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9377 /* If we are in a display string which starts at START_POS,
9378 and that display string includes a newline, and we are
9379 right after that newline (i.e. at the beginning of a
9380 display line), exit the loop, because otherwise we will
9381 infloop, since move_it_to will see that it is already at
9382 START_POS and will not move. */
9383 || (it2.method == GET_FROM_STRING
9384 && IT_CHARPOS (it2) == start_pos
9385 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9386 eassert (IT_CHARPOS (*it) >= BEGV);
9387 SAVE_IT (it3, it2, it3data);
9388
9389 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9390 eassert (IT_CHARPOS (*it) >= BEGV);
9391 /* H is the actual vertical distance from the position in *IT
9392 and the starting position. */
9393 h = it2.current_y - it->current_y;
9394 /* NLINES is the distance in number of lines. */
9395 nlines = it2.vpos - it->vpos;
9396
9397 /* Correct IT's y and vpos position
9398 so that they are relative to the starting point. */
9399 it->vpos -= nlines;
9400 it->current_y -= h;
9401
9402 if (dy == 0)
9403 {
9404 /* DY == 0 means move to the start of the screen line. The
9405 value of nlines is > 0 if continuation lines were involved,
9406 or if the original IT position was at start of a line. */
9407 RESTORE_IT (it, it, it2data);
9408 if (nlines > 0)
9409 move_it_by_lines (it, nlines);
9410 /* The above code moves us to some position NLINES down,
9411 usually to its first glyph (leftmost in an L2R line), but
9412 that's not necessarily the start of the line, under bidi
9413 reordering. We want to get to the character position
9414 that is immediately after the newline of the previous
9415 line. */
9416 if (it->bidi_p
9417 && !it->continuation_lines_width
9418 && !STRINGP (it->string)
9419 && IT_CHARPOS (*it) > BEGV
9420 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9421 {
9422 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9423
9424 DEC_BOTH (cp, bp);
9425 cp = find_newline_no_quit (cp, bp, -1, NULL);
9426 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9427 }
9428 bidi_unshelve_cache (it3data, true);
9429 }
9430 else
9431 {
9432 /* The y-position we try to reach, relative to *IT.
9433 Note that H has been subtracted in front of the if-statement. */
9434 int target_y = it->current_y + h - dy;
9435 int y0 = it3.current_y;
9436 int y1;
9437 int line_height;
9438
9439 RESTORE_IT (&it3, &it3, it3data);
9440 y1 = line_bottom_y (&it3);
9441 line_height = y1 - y0;
9442 RESTORE_IT (it, it, it2data);
9443 /* If we did not reach target_y, try to move further backward if
9444 we can. If we moved too far backward, try to move forward. */
9445 if (target_y < it->current_y
9446 /* This is heuristic. In a window that's 3 lines high, with
9447 a line height of 13 pixels each, recentering with point
9448 on the bottom line will try to move -39/2 = 19 pixels
9449 backward. Try to avoid moving into the first line. */
9450 && (it->current_y - target_y
9451 > min (window_box_height (it->w), line_height * 2 / 3))
9452 && IT_CHARPOS (*it) > BEGV)
9453 {
9454 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9455 target_y - it->current_y));
9456 dy = it->current_y - target_y;
9457 goto move_further_back;
9458 }
9459 else if (target_y >= it->current_y + line_height
9460 && IT_CHARPOS (*it) < ZV)
9461 {
9462 /* Should move forward by at least one line, maybe more.
9463
9464 Note: Calling move_it_by_lines can be expensive on
9465 terminal frames, where compute_motion is used (via
9466 vmotion) to do the job, when there are very long lines
9467 and truncate-lines is nil. That's the reason for
9468 treating terminal frames specially here. */
9469
9470 if (!FRAME_WINDOW_P (it->f))
9471 move_it_vertically (it, target_y - it->current_y);
9472 else
9473 {
9474 do
9475 {
9476 move_it_by_lines (it, 1);
9477 }
9478 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9479 }
9480 }
9481 }
9482 }
9483
9484
9485 /* Move IT by a specified amount of pixel lines DY. DY negative means
9486 move backwards. DY = 0 means move to start of screen line. At the
9487 end, IT will be on the start of a screen line. */
9488
9489 void
9490 move_it_vertically (struct it *it, int dy)
9491 {
9492 if (dy <= 0)
9493 move_it_vertically_backward (it, -dy);
9494 else
9495 {
9496 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9497 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9498 MOVE_TO_POS | MOVE_TO_Y);
9499 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9500
9501 /* If buffer ends in ZV without a newline, move to the start of
9502 the line to satisfy the post-condition. */
9503 if (IT_CHARPOS (*it) == ZV
9504 && ZV > BEGV
9505 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9506 move_it_by_lines (it, 0);
9507 }
9508 }
9509
9510
9511 /* Move iterator IT past the end of the text line it is in. */
9512
9513 void
9514 move_it_past_eol (struct it *it)
9515 {
9516 enum move_it_result rc;
9517
9518 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9519 if (rc == MOVE_NEWLINE_OR_CR)
9520 set_iterator_to_next (it, false);
9521 }
9522
9523
9524 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9525 negative means move up. DVPOS == 0 means move to the start of the
9526 screen line.
9527
9528 Optimization idea: If we would know that IT->f doesn't use
9529 a face with proportional font, we could be faster for
9530 truncate-lines nil. */
9531
9532 void
9533 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9534 {
9535
9536 /* The commented-out optimization uses vmotion on terminals. This
9537 gives bad results, because elements like it->what, on which
9538 callers such as pos_visible_p rely, aren't updated. */
9539 /* struct position pos;
9540 if (!FRAME_WINDOW_P (it->f))
9541 {
9542 struct text_pos textpos;
9543
9544 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9545 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9546 reseat (it, textpos, true);
9547 it->vpos += pos.vpos;
9548 it->current_y += pos.vpos;
9549 }
9550 else */
9551
9552 if (dvpos == 0)
9553 {
9554 /* DVPOS == 0 means move to the start of the screen line. */
9555 move_it_vertically_backward (it, 0);
9556 /* Let next call to line_bottom_y calculate real line height. */
9557 last_height = 0;
9558 }
9559 else if (dvpos > 0)
9560 {
9561 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9562 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9563 {
9564 /* Only move to the next buffer position if we ended up in a
9565 string from display property, not in an overlay string
9566 (before-string or after-string). That is because the
9567 latter don't conceal the underlying buffer position, so
9568 we can ask to move the iterator to the exact position we
9569 are interested in. Note that, even if we are already at
9570 IT_CHARPOS (*it), the call below is not a no-op, as it
9571 will detect that we are at the end of the string, pop the
9572 iterator, and compute it->current_x and it->hpos
9573 correctly. */
9574 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9575 -1, -1, -1, MOVE_TO_POS);
9576 }
9577 }
9578 else
9579 {
9580 struct it it2;
9581 void *it2data = NULL;
9582 ptrdiff_t start_charpos, i;
9583 int nchars_per_row
9584 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9585 bool hit_pos_limit = false;
9586 ptrdiff_t pos_limit;
9587
9588 /* Start at the beginning of the screen line containing IT's
9589 position. This may actually move vertically backwards,
9590 in case of overlays, so adjust dvpos accordingly. */
9591 dvpos += it->vpos;
9592 move_it_vertically_backward (it, 0);
9593 dvpos -= it->vpos;
9594
9595 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9596 screen lines, and reseat the iterator there. */
9597 start_charpos = IT_CHARPOS (*it);
9598 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9599 pos_limit = BEGV;
9600 else
9601 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9602
9603 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9604 back_to_previous_visible_line_start (it);
9605 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9606 hit_pos_limit = true;
9607 reseat (it, it->current.pos, true);
9608
9609 /* Move further back if we end up in a string or an image. */
9610 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9611 {
9612 /* First try to move to start of display line. */
9613 dvpos += it->vpos;
9614 move_it_vertically_backward (it, 0);
9615 dvpos -= it->vpos;
9616 if (IT_POS_VALID_AFTER_MOVE_P (it))
9617 break;
9618 /* If start of line is still in string or image,
9619 move further back. */
9620 back_to_previous_visible_line_start (it);
9621 reseat (it, it->current.pos, true);
9622 dvpos--;
9623 }
9624
9625 it->current_x = it->hpos = 0;
9626
9627 /* Above call may have moved too far if continuation lines
9628 are involved. Scan forward and see if it did. */
9629 SAVE_IT (it2, *it, it2data);
9630 it2.vpos = it2.current_y = 0;
9631 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9632 it->vpos -= it2.vpos;
9633 it->current_y -= it2.current_y;
9634 it->current_x = it->hpos = 0;
9635
9636 /* If we moved too far back, move IT some lines forward. */
9637 if (it2.vpos > -dvpos)
9638 {
9639 int delta = it2.vpos + dvpos;
9640
9641 RESTORE_IT (&it2, &it2, it2data);
9642 SAVE_IT (it2, *it, it2data);
9643 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9644 /* Move back again if we got too far ahead. */
9645 if (IT_CHARPOS (*it) >= start_charpos)
9646 RESTORE_IT (it, &it2, it2data);
9647 else
9648 bidi_unshelve_cache (it2data, true);
9649 }
9650 else if (hit_pos_limit && pos_limit > BEGV
9651 && dvpos < 0 && it2.vpos < -dvpos)
9652 {
9653 /* If we hit the limit, but still didn't make it far enough
9654 back, that means there's a display string with a newline
9655 covering a large chunk of text, and that caused
9656 back_to_previous_visible_line_start try to go too far.
9657 Punish those who commit such atrocities by going back
9658 until we've reached DVPOS, after lifting the limit, which
9659 could make it slow for very long lines. "If it hurts,
9660 don't do that!" */
9661 dvpos += it2.vpos;
9662 RESTORE_IT (it, it, it2data);
9663 for (i = -dvpos; i > 0; --i)
9664 {
9665 back_to_previous_visible_line_start (it);
9666 it->vpos--;
9667 }
9668 reseat_1 (it, it->current.pos, true);
9669 }
9670 else
9671 RESTORE_IT (it, it, it2data);
9672 }
9673 }
9674
9675 /* Return true if IT points into the middle of a display vector. */
9676
9677 bool
9678 in_display_vector_p (struct it *it)
9679 {
9680 return (it->method == GET_FROM_DISPLAY_VECTOR
9681 && it->current.dpvec_index > 0
9682 && it->dpvec + it->current.dpvec_index != it->dpend);
9683 }
9684
9685 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9686 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9687 WINDOW must be a live window and defaults to the selected one. The
9688 return value is a cons of the maximum pixel-width of any text line and
9689 the maximum pixel-height of all text lines.
9690
9691 The optional argument FROM, if non-nil, specifies the first text
9692 position and defaults to the minimum accessible position of the buffer.
9693 If FROM is t, use the minimum accessible position that is not a newline
9694 character. TO, if non-nil, specifies the last text position and
9695 defaults to the maximum accessible position of the buffer. If TO is t,
9696 use the maximum accessible position that is not a newline character.
9697
9698 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9699 width that can be returned. X-LIMIT nil or omitted, means to use the
9700 pixel-width of WINDOW's body; use this if you do not intend to change
9701 the width of WINDOW. Use the maximum width WINDOW may assume if you
9702 intend to change WINDOW's width. In any case, text whose x-coordinate
9703 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9704 can take some time, it's always a good idea to make this argument as
9705 small as possible; in particular, if the buffer contains long lines that
9706 shall be truncated anyway.
9707
9708 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9709 height that can be returned. Text lines whose y-coordinate is beyond
9710 Y-LIMIT are ignored. Since calculating the text height of a large
9711 buffer can take some time, it makes sense to specify this argument if
9712 the size of the buffer is unknown.
9713
9714 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9715 include the height of the mode- or header-line of WINDOW in the return
9716 value. If it is either the symbol `mode-line' or `header-line', include
9717 only the height of that line, if present, in the return value. If t,
9718 include the height of both, if present, in the return value. */)
9719 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9720 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9721 {
9722 struct window *w = decode_live_window (window);
9723 Lisp_Object buffer = w->contents;
9724 struct buffer *b;
9725 struct it it;
9726 struct buffer *old_b = NULL;
9727 ptrdiff_t start, end, pos;
9728 struct text_pos startp;
9729 void *itdata = NULL;
9730 int c, max_y = -1, x = 0, y = 0;
9731
9732 CHECK_BUFFER (buffer);
9733 b = XBUFFER (buffer);
9734
9735 if (b != current_buffer)
9736 {
9737 old_b = current_buffer;
9738 set_buffer_internal (b);
9739 }
9740
9741 if (NILP (from))
9742 start = BEGV;
9743 else if (EQ (from, Qt))
9744 {
9745 start = pos = BEGV;
9746 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9747 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9748 start = pos;
9749 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9750 start = pos;
9751 }
9752 else
9753 {
9754 CHECK_NUMBER_COERCE_MARKER (from);
9755 start = min (max (XINT (from), BEGV), ZV);
9756 }
9757
9758 if (NILP (to))
9759 end = ZV;
9760 else if (EQ (to, Qt))
9761 {
9762 end = pos = ZV;
9763 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9764 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9765 end = pos;
9766 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9767 end = pos;
9768 }
9769 else
9770 {
9771 CHECK_NUMBER_COERCE_MARKER (to);
9772 end = max (start, min (XINT (to), ZV));
9773 }
9774
9775 if (!NILP (y_limit))
9776 {
9777 CHECK_NUMBER (y_limit);
9778 max_y = min (XINT (y_limit), INT_MAX);
9779 }
9780
9781 itdata = bidi_shelve_cache ();
9782 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9783 start_display (&it, w, startp);
9784
9785 if (NILP (x_limit))
9786 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9787 else
9788 {
9789 CHECK_NUMBER (x_limit);
9790 it.last_visible_x = min (XINT (x_limit), INFINITY);
9791 /* Actually, we never want move_it_to stop at to_x. But to make
9792 sure that move_it_in_display_line_to always moves far enough,
9793 we set it to INT_MAX and specify MOVE_TO_X. */
9794 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9795 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9796 }
9797
9798 y = it.current_y + it.max_ascent + it.max_descent;
9799
9800 if (!EQ (mode_and_header_line, Qheader_line)
9801 && !EQ (mode_and_header_line, Qt))
9802 /* Do not count the header-line which was counted automatically by
9803 start_display. */
9804 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9805
9806 if (EQ (mode_and_header_line, Qmode_line)
9807 || EQ (mode_and_header_line, Qt))
9808 /* Do count the mode-line which is not included automatically by
9809 start_display. */
9810 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9811
9812 bidi_unshelve_cache (itdata, false);
9813
9814 if (old_b)
9815 set_buffer_internal (old_b);
9816
9817 return Fcons (make_number (x), make_number (y));
9818 }
9819 \f
9820 /***********************************************************************
9821 Messages
9822 ***********************************************************************/
9823
9824 /* Return the number of arguments the format string FORMAT needs. */
9825
9826 static ptrdiff_t
9827 format_nargs (char const *format)
9828 {
9829 ptrdiff_t nargs = 0;
9830 for (char const *p = format; (p = strchr (p, '%')); p++)
9831 if (p[1] == '%')
9832 p++;
9833 else
9834 nargs++;
9835 return nargs;
9836 }
9837
9838 /* Add a message with format string FORMAT and formatted arguments
9839 to *Messages*. */
9840
9841 void
9842 add_to_log (const char *format, ...)
9843 {
9844 va_list ap;
9845 va_start (ap, format);
9846 vadd_to_log (format, ap);
9847 va_end (ap);
9848 }
9849
9850 void
9851 vadd_to_log (char const *format, va_list ap)
9852 {
9853 ptrdiff_t form_nargs = format_nargs (format);
9854 ptrdiff_t nargs = 1 + form_nargs;
9855 Lisp_Object args[10];
9856 eassert (nargs <= ARRAYELTS (args));
9857 AUTO_STRING (args0, format);
9858 args[0] = args0;
9859 for (ptrdiff_t i = 1; i <= nargs; i++)
9860 args[i] = va_arg (ap, Lisp_Object);
9861 Lisp_Object msg = Qnil;
9862 msg = Fformat_message (nargs, args);
9863
9864 ptrdiff_t len = SBYTES (msg) + 1;
9865 USE_SAFE_ALLOCA;
9866 char *buffer = SAFE_ALLOCA (len);
9867 memcpy (buffer, SDATA (msg), len);
9868
9869 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9870 SAFE_FREE ();
9871 }
9872
9873
9874 /* Output a newline in the *Messages* buffer if "needs" one. */
9875
9876 void
9877 message_log_maybe_newline (void)
9878 {
9879 if (message_log_need_newline)
9880 message_dolog ("", 0, true, false);
9881 }
9882
9883
9884 /* Add a string M of length NBYTES to the message log, optionally
9885 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9886 true, means interpret the contents of M as multibyte. This
9887 function calls low-level routines in order to bypass text property
9888 hooks, etc. which might not be safe to run.
9889
9890 This may GC (insert may run before/after change hooks),
9891 so the buffer M must NOT point to a Lisp string. */
9892
9893 void
9894 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9895 {
9896 const unsigned char *msg = (const unsigned char *) m;
9897
9898 if (!NILP (Vmemory_full))
9899 return;
9900
9901 if (!NILP (Vmessage_log_max))
9902 {
9903 struct buffer *oldbuf;
9904 Lisp_Object oldpoint, oldbegv, oldzv;
9905 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9906 ptrdiff_t point_at_end = 0;
9907 ptrdiff_t zv_at_end = 0;
9908 Lisp_Object old_deactivate_mark;
9909
9910 old_deactivate_mark = Vdeactivate_mark;
9911 oldbuf = current_buffer;
9912
9913 /* Ensure the Messages buffer exists, and switch to it.
9914 If we created it, set the major-mode. */
9915 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9916 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9917 if (newbuffer
9918 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9919 call0 (intern ("messages-buffer-mode"));
9920
9921 bset_undo_list (current_buffer, Qt);
9922 bset_cache_long_scans (current_buffer, Qnil);
9923
9924 oldpoint = message_dolog_marker1;
9925 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9926 oldbegv = message_dolog_marker2;
9927 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9928 oldzv = message_dolog_marker3;
9929 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9930
9931 if (PT == Z)
9932 point_at_end = 1;
9933 if (ZV == Z)
9934 zv_at_end = 1;
9935
9936 BEGV = BEG;
9937 BEGV_BYTE = BEG_BYTE;
9938 ZV = Z;
9939 ZV_BYTE = Z_BYTE;
9940 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9941
9942 /* Insert the string--maybe converting multibyte to single byte
9943 or vice versa, so that all the text fits the buffer. */
9944 if (multibyte
9945 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9946 {
9947 ptrdiff_t i;
9948 int c, char_bytes;
9949 char work[1];
9950
9951 /* Convert a multibyte string to single-byte
9952 for the *Message* buffer. */
9953 for (i = 0; i < nbytes; i += char_bytes)
9954 {
9955 c = string_char_and_length (msg + i, &char_bytes);
9956 work[0] = CHAR_TO_BYTE8 (c);
9957 insert_1_both (work, 1, 1, true, false, false);
9958 }
9959 }
9960 else if (! multibyte
9961 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9962 {
9963 ptrdiff_t i;
9964 int c, char_bytes;
9965 unsigned char str[MAX_MULTIBYTE_LENGTH];
9966 /* Convert a single-byte string to multibyte
9967 for the *Message* buffer. */
9968 for (i = 0; i < nbytes; i++)
9969 {
9970 c = msg[i];
9971 MAKE_CHAR_MULTIBYTE (c);
9972 char_bytes = CHAR_STRING (c, str);
9973 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9974 }
9975 }
9976 else if (nbytes)
9977 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9978 true, false, false);
9979
9980 if (nlflag)
9981 {
9982 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9983 printmax_t dups;
9984
9985 insert_1_both ("\n", 1, 1, true, false, false);
9986
9987 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9988 this_bol = PT;
9989 this_bol_byte = PT_BYTE;
9990
9991 /* See if this line duplicates the previous one.
9992 If so, combine duplicates. */
9993 if (this_bol > BEG)
9994 {
9995 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9996 prev_bol = PT;
9997 prev_bol_byte = PT_BYTE;
9998
9999 dups = message_log_check_duplicate (prev_bol_byte,
10000 this_bol_byte);
10001 if (dups)
10002 {
10003 del_range_both (prev_bol, prev_bol_byte,
10004 this_bol, this_bol_byte, false);
10005 if (dups > 1)
10006 {
10007 char dupstr[sizeof " [ times]"
10008 + INT_STRLEN_BOUND (printmax_t)];
10009
10010 /* If you change this format, don't forget to also
10011 change message_log_check_duplicate. */
10012 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10013 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10014 insert_1_both (dupstr, duplen, duplen,
10015 true, false, true);
10016 }
10017 }
10018 }
10019
10020 /* If we have more than the desired maximum number of lines
10021 in the *Messages* buffer now, delete the oldest ones.
10022 This is safe because we don't have undo in this buffer. */
10023
10024 if (NATNUMP (Vmessage_log_max))
10025 {
10026 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10027 -XFASTINT (Vmessage_log_max) - 1, false);
10028 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10029 }
10030 }
10031 BEGV = marker_position (oldbegv);
10032 BEGV_BYTE = marker_byte_position (oldbegv);
10033
10034 if (zv_at_end)
10035 {
10036 ZV = Z;
10037 ZV_BYTE = Z_BYTE;
10038 }
10039 else
10040 {
10041 ZV = marker_position (oldzv);
10042 ZV_BYTE = marker_byte_position (oldzv);
10043 }
10044
10045 if (point_at_end)
10046 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10047 else
10048 /* We can't do Fgoto_char (oldpoint) because it will run some
10049 Lisp code. */
10050 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10051 marker_byte_position (oldpoint));
10052
10053 unchain_marker (XMARKER (oldpoint));
10054 unchain_marker (XMARKER (oldbegv));
10055 unchain_marker (XMARKER (oldzv));
10056
10057 /* We called insert_1_both above with its 5th argument (PREPARE)
10058 false, which prevents insert_1_both from calling
10059 prepare_to_modify_buffer, which in turns prevents us from
10060 incrementing windows_or_buffers_changed even if *Messages* is
10061 shown in some window. So we must manually set
10062 windows_or_buffers_changed here to make up for that. */
10063 windows_or_buffers_changed = old_windows_or_buffers_changed;
10064 bset_redisplay (current_buffer);
10065
10066 set_buffer_internal (oldbuf);
10067
10068 message_log_need_newline = !nlflag;
10069 Vdeactivate_mark = old_deactivate_mark;
10070 }
10071 }
10072
10073
10074 /* We are at the end of the buffer after just having inserted a newline.
10075 (Note: We depend on the fact we won't be crossing the gap.)
10076 Check to see if the most recent message looks a lot like the previous one.
10077 Return 0 if different, 1 if the new one should just replace it, or a
10078 value N > 1 if we should also append " [N times]". */
10079
10080 static intmax_t
10081 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10082 {
10083 ptrdiff_t i;
10084 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10085 bool seen_dots = false;
10086 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10087 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10088
10089 for (i = 0; i < len; i++)
10090 {
10091 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10092 seen_dots = true;
10093 if (p1[i] != p2[i])
10094 return seen_dots;
10095 }
10096 p1 += len;
10097 if (*p1 == '\n')
10098 return 2;
10099 if (*p1++ == ' ' && *p1++ == '[')
10100 {
10101 char *pend;
10102 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10103 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10104 return n + 1;
10105 }
10106 return 0;
10107 }
10108 \f
10109
10110 /* Display an echo area message M with a specified length of NBYTES
10111 bytes. The string may include null characters. If M is not a
10112 string, clear out any existing message, and let the mini-buffer
10113 text show through.
10114
10115 This function cancels echoing. */
10116
10117 void
10118 message3 (Lisp_Object m)
10119 {
10120 clear_message (true, true);
10121 cancel_echoing ();
10122
10123 /* First flush out any partial line written with print. */
10124 message_log_maybe_newline ();
10125 if (STRINGP (m))
10126 {
10127 ptrdiff_t nbytes = SBYTES (m);
10128 bool multibyte = STRING_MULTIBYTE (m);
10129 char *buffer;
10130 USE_SAFE_ALLOCA;
10131 SAFE_ALLOCA_STRING (buffer, m);
10132 message_dolog (buffer, nbytes, true, multibyte);
10133 SAFE_FREE ();
10134 }
10135 if (! inhibit_message)
10136 message3_nolog (m);
10137 }
10138
10139 /* Log the message M to stderr. Log an empty line if M is not a string. */
10140
10141 static void
10142 message_to_stderr (Lisp_Object m)
10143 {
10144 if (noninteractive_need_newline)
10145 {
10146 noninteractive_need_newline = false;
10147 fputc ('\n', stderr);
10148 }
10149 if (STRINGP (m))
10150 {
10151 Lisp_Object s = ENCODE_SYSTEM (m);
10152 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10153 }
10154 if (!cursor_in_echo_area)
10155 fputc ('\n', stderr);
10156 fflush (stderr);
10157 }
10158
10159 /* The non-logging version of message3.
10160 This does not cancel echoing, because it is used for echoing.
10161 Perhaps we need to make a separate function for echoing
10162 and make this cancel echoing. */
10163
10164 void
10165 message3_nolog (Lisp_Object m)
10166 {
10167 struct frame *sf = SELECTED_FRAME ();
10168
10169 if (FRAME_INITIAL_P (sf))
10170 message_to_stderr (m);
10171 /* Error messages get reported properly by cmd_error, so this must be just an
10172 informative message; if the frame hasn't really been initialized yet, just
10173 toss it. */
10174 else if (INTERACTIVE && sf->glyphs_initialized_p)
10175 {
10176 /* Get the frame containing the mini-buffer
10177 that the selected frame is using. */
10178 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10179 Lisp_Object frame = XWINDOW (mini_window)->frame;
10180 struct frame *f = XFRAME (frame);
10181
10182 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10183 Fmake_frame_visible (frame);
10184
10185 if (STRINGP (m) && SCHARS (m) > 0)
10186 {
10187 set_message (m);
10188 if (minibuffer_auto_raise)
10189 Fraise_frame (frame);
10190 /* Assume we are not echoing.
10191 (If we are, echo_now will override this.) */
10192 echo_message_buffer = Qnil;
10193 }
10194 else
10195 clear_message (true, true);
10196
10197 do_pending_window_change (false);
10198 echo_area_display (true);
10199 do_pending_window_change (false);
10200 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10201 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10202 }
10203 }
10204
10205
10206 /* Display a null-terminated echo area message M. If M is 0, clear
10207 out any existing message, and let the mini-buffer text show through.
10208
10209 The buffer M must continue to exist until after the echo area gets
10210 cleared or some other message gets displayed there. Do not pass
10211 text that is stored in a Lisp string. Do not pass text in a buffer
10212 that was alloca'd. */
10213
10214 void
10215 message1 (const char *m)
10216 {
10217 message3 (m ? build_unibyte_string (m) : Qnil);
10218 }
10219
10220
10221 /* The non-logging counterpart of message1. */
10222
10223 void
10224 message1_nolog (const char *m)
10225 {
10226 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10227 }
10228
10229 /* Display a message M which contains a single %s
10230 which gets replaced with STRING. */
10231
10232 void
10233 message_with_string (const char *m, Lisp_Object string, bool log)
10234 {
10235 CHECK_STRING (string);
10236
10237 bool need_message;
10238 if (noninteractive)
10239 need_message = !!m;
10240 else if (!INTERACTIVE)
10241 need_message = false;
10242 else
10243 {
10244 /* The frame whose minibuffer we're going to display the message on.
10245 It may be larger than the selected frame, so we need
10246 to use its buffer, not the selected frame's buffer. */
10247 Lisp_Object mini_window;
10248 struct frame *f, *sf = SELECTED_FRAME ();
10249
10250 /* Get the frame containing the minibuffer
10251 that the selected frame is using. */
10252 mini_window = FRAME_MINIBUF_WINDOW (sf);
10253 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10254
10255 /* Error messages get reported properly by cmd_error, so this must be
10256 just an informative message; if the frame hasn't really been
10257 initialized yet, just toss it. */
10258 need_message = f->glyphs_initialized_p;
10259 }
10260
10261 if (need_message)
10262 {
10263 AUTO_STRING (fmt, m);
10264 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10265
10266 if (noninteractive)
10267 message_to_stderr (msg);
10268 else
10269 {
10270 if (log)
10271 message3 (msg);
10272 else
10273 message3_nolog (msg);
10274
10275 /* Print should start at the beginning of the message
10276 buffer next time. */
10277 message_buf_print = false;
10278 }
10279 }
10280 }
10281
10282
10283 /* Dump an informative message to the minibuf. If M is 0, clear out
10284 any existing message, and let the mini-buffer text show through.
10285
10286 The message must be safe ASCII and the format must not contain ` or
10287 '. If your message and format do not fit into this category,
10288 convert your arguments to Lisp objects and use Fmessage instead. */
10289
10290 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10291 vmessage (const char *m, va_list ap)
10292 {
10293 if (noninteractive)
10294 {
10295 if (m)
10296 {
10297 if (noninteractive_need_newline)
10298 putc ('\n', stderr);
10299 noninteractive_need_newline = false;
10300 vfprintf (stderr, m, ap);
10301 if (!cursor_in_echo_area)
10302 fprintf (stderr, "\n");
10303 fflush (stderr);
10304 }
10305 }
10306 else if (INTERACTIVE)
10307 {
10308 /* The frame whose mini-buffer we're going to display the message
10309 on. It may be larger than the selected frame, so we need to
10310 use its buffer, not the selected frame's buffer. */
10311 Lisp_Object mini_window;
10312 struct frame *f, *sf = SELECTED_FRAME ();
10313
10314 /* Get the frame containing the mini-buffer
10315 that the selected frame is using. */
10316 mini_window = FRAME_MINIBUF_WINDOW (sf);
10317 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10318
10319 /* Error messages get reported properly by cmd_error, so this must be
10320 just an informative message; if the frame hasn't really been
10321 initialized yet, just toss it. */
10322 if (f->glyphs_initialized_p)
10323 {
10324 if (m)
10325 {
10326 ptrdiff_t len;
10327 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10328 USE_SAFE_ALLOCA;
10329 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10330
10331 len = doprnt (message_buf, maxsize, m, 0, ap);
10332
10333 message3 (make_string (message_buf, len));
10334 SAFE_FREE ();
10335 }
10336 else
10337 message1 (0);
10338
10339 /* Print should start at the beginning of the message
10340 buffer next time. */
10341 message_buf_print = false;
10342 }
10343 }
10344 }
10345
10346 void
10347 message (const char *m, ...)
10348 {
10349 va_list ap;
10350 va_start (ap, m);
10351 vmessage (m, ap);
10352 va_end (ap);
10353 }
10354
10355
10356 /* Display the current message in the current mini-buffer. This is
10357 only called from error handlers in process.c, and is not time
10358 critical. */
10359
10360 void
10361 update_echo_area (void)
10362 {
10363 if (!NILP (echo_area_buffer[0]))
10364 {
10365 Lisp_Object string;
10366 string = Fcurrent_message ();
10367 message3 (string);
10368 }
10369 }
10370
10371
10372 /* Make sure echo area buffers in `echo_buffers' are live.
10373 If they aren't, make new ones. */
10374
10375 static void
10376 ensure_echo_area_buffers (void)
10377 {
10378 int i;
10379
10380 for (i = 0; i < 2; ++i)
10381 if (!BUFFERP (echo_buffer[i])
10382 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10383 {
10384 char name[30];
10385 Lisp_Object old_buffer;
10386 int j;
10387
10388 old_buffer = echo_buffer[i];
10389 echo_buffer[i] = Fget_buffer_create
10390 (make_formatted_string (name, " *Echo Area %d*", i));
10391 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10392 /* to force word wrap in echo area -
10393 it was decided to postpone this*/
10394 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10395
10396 for (j = 0; j < 2; ++j)
10397 if (EQ (old_buffer, echo_area_buffer[j]))
10398 echo_area_buffer[j] = echo_buffer[i];
10399 }
10400 }
10401
10402
10403 /* Call FN with args A1..A2 with either the current or last displayed
10404 echo_area_buffer as current buffer.
10405
10406 WHICH zero means use the current message buffer
10407 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10408 from echo_buffer[] and clear it.
10409
10410 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10411 suitable buffer from echo_buffer[] and clear it.
10412
10413 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10414 that the current message becomes the last displayed one, make
10415 choose a suitable buffer for echo_area_buffer[0], and clear it.
10416
10417 Value is what FN returns. */
10418
10419 static bool
10420 with_echo_area_buffer (struct window *w, int which,
10421 bool (*fn) (ptrdiff_t, Lisp_Object),
10422 ptrdiff_t a1, Lisp_Object a2)
10423 {
10424 Lisp_Object buffer;
10425 bool this_one, the_other, clear_buffer_p, rc;
10426 ptrdiff_t count = SPECPDL_INDEX ();
10427
10428 /* If buffers aren't live, make new ones. */
10429 ensure_echo_area_buffers ();
10430
10431 clear_buffer_p = false;
10432
10433 if (which == 0)
10434 this_one = false, the_other = true;
10435 else if (which > 0)
10436 this_one = true, the_other = false;
10437 else
10438 {
10439 this_one = false, the_other = true;
10440 clear_buffer_p = true;
10441
10442 /* We need a fresh one in case the current echo buffer equals
10443 the one containing the last displayed echo area message. */
10444 if (!NILP (echo_area_buffer[this_one])
10445 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10446 echo_area_buffer[this_one] = Qnil;
10447 }
10448
10449 /* Choose a suitable buffer from echo_buffer[] is we don't
10450 have one. */
10451 if (NILP (echo_area_buffer[this_one]))
10452 {
10453 echo_area_buffer[this_one]
10454 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10455 ? echo_buffer[the_other]
10456 : echo_buffer[this_one]);
10457 clear_buffer_p = true;
10458 }
10459
10460 buffer = echo_area_buffer[this_one];
10461
10462 /* Don't get confused by reusing the buffer used for echoing
10463 for a different purpose. */
10464 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10465 cancel_echoing ();
10466
10467 record_unwind_protect (unwind_with_echo_area_buffer,
10468 with_echo_area_buffer_unwind_data (w));
10469
10470 /* Make the echo area buffer current. Note that for display
10471 purposes, it is not necessary that the displayed window's buffer
10472 == current_buffer, except for text property lookup. So, let's
10473 only set that buffer temporarily here without doing a full
10474 Fset_window_buffer. We must also change w->pointm, though,
10475 because otherwise an assertions in unshow_buffer fails, and Emacs
10476 aborts. */
10477 set_buffer_internal_1 (XBUFFER (buffer));
10478 if (w)
10479 {
10480 wset_buffer (w, buffer);
10481 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10482 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10483 }
10484
10485 bset_undo_list (current_buffer, Qt);
10486 bset_read_only (current_buffer, Qnil);
10487 specbind (Qinhibit_read_only, Qt);
10488 specbind (Qinhibit_modification_hooks, Qt);
10489
10490 if (clear_buffer_p && Z > BEG)
10491 del_range (BEG, Z);
10492
10493 eassert (BEGV >= BEG);
10494 eassert (ZV <= Z && ZV >= BEGV);
10495
10496 rc = fn (a1, a2);
10497
10498 eassert (BEGV >= BEG);
10499 eassert (ZV <= Z && ZV >= BEGV);
10500
10501 unbind_to (count, Qnil);
10502 return rc;
10503 }
10504
10505
10506 /* Save state that should be preserved around the call to the function
10507 FN called in with_echo_area_buffer. */
10508
10509 static Lisp_Object
10510 with_echo_area_buffer_unwind_data (struct window *w)
10511 {
10512 int i = 0;
10513 Lisp_Object vector, tmp;
10514
10515 /* Reduce consing by keeping one vector in
10516 Vwith_echo_area_save_vector. */
10517 vector = Vwith_echo_area_save_vector;
10518 Vwith_echo_area_save_vector = Qnil;
10519
10520 if (NILP (vector))
10521 vector = Fmake_vector (make_number (11), Qnil);
10522
10523 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10524 ASET (vector, i, Vdeactivate_mark); ++i;
10525 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10526
10527 if (w)
10528 {
10529 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10530 ASET (vector, i, w->contents); ++i;
10531 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10532 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10533 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10534 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10535 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10536 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10537 }
10538 else
10539 {
10540 int end = i + 8;
10541 for (; i < end; ++i)
10542 ASET (vector, i, Qnil);
10543 }
10544
10545 eassert (i == ASIZE (vector));
10546 return vector;
10547 }
10548
10549
10550 /* Restore global state from VECTOR which was created by
10551 with_echo_area_buffer_unwind_data. */
10552
10553 static void
10554 unwind_with_echo_area_buffer (Lisp_Object vector)
10555 {
10556 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10557 Vdeactivate_mark = AREF (vector, 1);
10558 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10559
10560 if (WINDOWP (AREF (vector, 3)))
10561 {
10562 struct window *w;
10563 Lisp_Object buffer;
10564
10565 w = XWINDOW (AREF (vector, 3));
10566 buffer = AREF (vector, 4);
10567
10568 wset_buffer (w, buffer);
10569 set_marker_both (w->pointm, buffer,
10570 XFASTINT (AREF (vector, 5)),
10571 XFASTINT (AREF (vector, 6)));
10572 set_marker_both (w->old_pointm, buffer,
10573 XFASTINT (AREF (vector, 7)),
10574 XFASTINT (AREF (vector, 8)));
10575 set_marker_both (w->start, buffer,
10576 XFASTINT (AREF (vector, 9)),
10577 XFASTINT (AREF (vector, 10)));
10578 }
10579
10580 Vwith_echo_area_save_vector = vector;
10581 }
10582
10583
10584 /* Set up the echo area for use by print functions. MULTIBYTE_P
10585 means we will print multibyte. */
10586
10587 void
10588 setup_echo_area_for_printing (bool multibyte_p)
10589 {
10590 /* If we can't find an echo area any more, exit. */
10591 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10592 Fkill_emacs (Qnil);
10593
10594 ensure_echo_area_buffers ();
10595
10596 if (!message_buf_print)
10597 {
10598 /* A message has been output since the last time we printed.
10599 Choose a fresh echo area buffer. */
10600 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10601 echo_area_buffer[0] = echo_buffer[1];
10602 else
10603 echo_area_buffer[0] = echo_buffer[0];
10604
10605 /* Switch to that buffer and clear it. */
10606 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10607 bset_truncate_lines (current_buffer, Qnil);
10608
10609 if (Z > BEG)
10610 {
10611 ptrdiff_t count = SPECPDL_INDEX ();
10612 specbind (Qinhibit_read_only, Qt);
10613 /* Note that undo recording is always disabled. */
10614 del_range (BEG, Z);
10615 unbind_to (count, Qnil);
10616 }
10617 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10618
10619 /* Set up the buffer for the multibyteness we need. */
10620 if (multibyte_p
10621 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10622 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10623
10624 /* Raise the frame containing the echo area. */
10625 if (minibuffer_auto_raise)
10626 {
10627 struct frame *sf = SELECTED_FRAME ();
10628 Lisp_Object mini_window;
10629 mini_window = FRAME_MINIBUF_WINDOW (sf);
10630 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10631 }
10632
10633 message_log_maybe_newline ();
10634 message_buf_print = true;
10635 }
10636 else
10637 {
10638 if (NILP (echo_area_buffer[0]))
10639 {
10640 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10641 echo_area_buffer[0] = echo_buffer[1];
10642 else
10643 echo_area_buffer[0] = echo_buffer[0];
10644 }
10645
10646 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10647 {
10648 /* Someone switched buffers between print requests. */
10649 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10650 bset_truncate_lines (current_buffer, Qnil);
10651 }
10652 }
10653 }
10654
10655
10656 /* Display an echo area message in window W. Value is true if W's
10657 height is changed. If display_last_displayed_message_p,
10658 display the message that was last displayed, otherwise
10659 display the current message. */
10660
10661 static bool
10662 display_echo_area (struct window *w)
10663 {
10664 bool no_message_p, window_height_changed_p;
10665
10666 /* Temporarily disable garbage collections while displaying the echo
10667 area. This is done because a GC can print a message itself.
10668 That message would modify the echo area buffer's contents while a
10669 redisplay of the buffer is going on, and seriously confuse
10670 redisplay. */
10671 ptrdiff_t count = inhibit_garbage_collection ();
10672
10673 /* If there is no message, we must call display_echo_area_1
10674 nevertheless because it resizes the window. But we will have to
10675 reset the echo_area_buffer in question to nil at the end because
10676 with_echo_area_buffer will sets it to an empty buffer. */
10677 bool i = display_last_displayed_message_p;
10678 no_message_p = NILP (echo_area_buffer[i]);
10679
10680 window_height_changed_p
10681 = with_echo_area_buffer (w, display_last_displayed_message_p,
10682 display_echo_area_1,
10683 (intptr_t) w, Qnil);
10684
10685 if (no_message_p)
10686 echo_area_buffer[i] = Qnil;
10687
10688 unbind_to (count, Qnil);
10689 return window_height_changed_p;
10690 }
10691
10692
10693 /* Helper for display_echo_area. Display the current buffer which
10694 contains the current echo area message in window W, a mini-window,
10695 a pointer to which is passed in A1. A2..A4 are currently not used.
10696 Change the height of W so that all of the message is displayed.
10697 Value is true if height of W was changed. */
10698
10699 static bool
10700 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10701 {
10702 intptr_t i1 = a1;
10703 struct window *w = (struct window *) i1;
10704 Lisp_Object window;
10705 struct text_pos start;
10706
10707 /* We are about to enter redisplay without going through
10708 redisplay_internal, so we need to forget these faces by hand
10709 here. */
10710 forget_escape_and_glyphless_faces ();
10711
10712 /* Do this before displaying, so that we have a large enough glyph
10713 matrix for the display. If we can't get enough space for the
10714 whole text, display the last N lines. That works by setting w->start. */
10715 bool window_height_changed_p = resize_mini_window (w, false);
10716
10717 /* Use the starting position chosen by resize_mini_window. */
10718 SET_TEXT_POS_FROM_MARKER (start, w->start);
10719
10720 /* Display. */
10721 clear_glyph_matrix (w->desired_matrix);
10722 XSETWINDOW (window, w);
10723 try_window (window, start, 0);
10724
10725 return window_height_changed_p;
10726 }
10727
10728
10729 /* Resize the echo area window to exactly the size needed for the
10730 currently displayed message, if there is one. If a mini-buffer
10731 is active, don't shrink it. */
10732
10733 void
10734 resize_echo_area_exactly (void)
10735 {
10736 if (BUFFERP (echo_area_buffer[0])
10737 && WINDOWP (echo_area_window))
10738 {
10739 struct window *w = XWINDOW (echo_area_window);
10740 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10741 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10742 (intptr_t) w, resize_exactly);
10743 if (resized_p)
10744 {
10745 windows_or_buffers_changed = 42;
10746 update_mode_lines = 30;
10747 redisplay_internal ();
10748 }
10749 }
10750 }
10751
10752
10753 /* Callback function for with_echo_area_buffer, when used from
10754 resize_echo_area_exactly. A1 contains a pointer to the window to
10755 resize, EXACTLY non-nil means resize the mini-window exactly to the
10756 size of the text displayed. A3 and A4 are not used. Value is what
10757 resize_mini_window returns. */
10758
10759 static bool
10760 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10761 {
10762 intptr_t i1 = a1;
10763 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10764 }
10765
10766
10767 /* Resize mini-window W to fit the size of its contents. EXACT_P
10768 means size the window exactly to the size needed. Otherwise, it's
10769 only enlarged until W's buffer is empty.
10770
10771 Set W->start to the right place to begin display. If the whole
10772 contents fit, start at the beginning. Otherwise, start so as
10773 to make the end of the contents appear. This is particularly
10774 important for y-or-n-p, but seems desirable generally.
10775
10776 Value is true if the window height has been changed. */
10777
10778 bool
10779 resize_mini_window (struct window *w, bool exact_p)
10780 {
10781 struct frame *f = XFRAME (w->frame);
10782 bool window_height_changed_p = false;
10783
10784 eassert (MINI_WINDOW_P (w));
10785
10786 /* By default, start display at the beginning. */
10787 set_marker_both (w->start, w->contents,
10788 BUF_BEGV (XBUFFER (w->contents)),
10789 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10790
10791 /* Don't resize windows while redisplaying a window; it would
10792 confuse redisplay functions when the size of the window they are
10793 displaying changes from under them. Such a resizing can happen,
10794 for instance, when which-func prints a long message while
10795 we are running fontification-functions. We're running these
10796 functions with safe_call which binds inhibit-redisplay to t. */
10797 if (!NILP (Vinhibit_redisplay))
10798 return false;
10799
10800 /* Nil means don't try to resize. */
10801 if (NILP (Vresize_mini_windows)
10802 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10803 return false;
10804
10805 if (!FRAME_MINIBUF_ONLY_P (f))
10806 {
10807 struct it it;
10808 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10809 + WINDOW_PIXEL_HEIGHT (w));
10810 int unit = FRAME_LINE_HEIGHT (f);
10811 int height, max_height;
10812 struct text_pos start;
10813 struct buffer *old_current_buffer = NULL;
10814
10815 if (current_buffer != XBUFFER (w->contents))
10816 {
10817 old_current_buffer = current_buffer;
10818 set_buffer_internal (XBUFFER (w->contents));
10819 }
10820
10821 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10822
10823 /* Compute the max. number of lines specified by the user. */
10824 if (FLOATP (Vmax_mini_window_height))
10825 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10826 else if (INTEGERP (Vmax_mini_window_height))
10827 max_height = XINT (Vmax_mini_window_height) * unit;
10828 else
10829 max_height = total_height / 4;
10830
10831 /* Correct that max. height if it's bogus. */
10832 max_height = clip_to_bounds (unit, max_height, total_height);
10833
10834 /* Find out the height of the text in the window. */
10835 if (it.line_wrap == TRUNCATE)
10836 height = unit;
10837 else
10838 {
10839 last_height = 0;
10840 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10841 if (it.max_ascent == 0 && it.max_descent == 0)
10842 height = it.current_y + last_height;
10843 else
10844 height = it.current_y + it.max_ascent + it.max_descent;
10845 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10846 }
10847
10848 /* Compute a suitable window start. */
10849 if (height > max_height)
10850 {
10851 height = (max_height / unit) * unit;
10852 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10853 move_it_vertically_backward (&it, height - unit);
10854 start = it.current.pos;
10855 }
10856 else
10857 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10858 SET_MARKER_FROM_TEXT_POS (w->start, start);
10859
10860 if (EQ (Vresize_mini_windows, Qgrow_only))
10861 {
10862 /* Let it grow only, until we display an empty message, in which
10863 case the window shrinks again. */
10864 if (height > WINDOW_PIXEL_HEIGHT (w))
10865 {
10866 int old_height = WINDOW_PIXEL_HEIGHT (w);
10867
10868 FRAME_WINDOWS_FROZEN (f) = true;
10869 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10870 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10871 }
10872 else if (height < WINDOW_PIXEL_HEIGHT (w)
10873 && (exact_p || BEGV == ZV))
10874 {
10875 int old_height = WINDOW_PIXEL_HEIGHT (w);
10876
10877 FRAME_WINDOWS_FROZEN (f) = false;
10878 shrink_mini_window (w, true);
10879 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10880 }
10881 }
10882 else
10883 {
10884 /* Always resize to exact size needed. */
10885 if (height > WINDOW_PIXEL_HEIGHT (w))
10886 {
10887 int old_height = WINDOW_PIXEL_HEIGHT (w);
10888
10889 FRAME_WINDOWS_FROZEN (f) = true;
10890 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10891 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10892 }
10893 else if (height < WINDOW_PIXEL_HEIGHT (w))
10894 {
10895 int old_height = WINDOW_PIXEL_HEIGHT (w);
10896
10897 FRAME_WINDOWS_FROZEN (f) = false;
10898 shrink_mini_window (w, true);
10899
10900 if (height)
10901 {
10902 FRAME_WINDOWS_FROZEN (f) = true;
10903 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10904 }
10905
10906 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10907 }
10908 }
10909
10910 if (old_current_buffer)
10911 set_buffer_internal (old_current_buffer);
10912 }
10913
10914 return window_height_changed_p;
10915 }
10916
10917
10918 /* Value is the current message, a string, or nil if there is no
10919 current message. */
10920
10921 Lisp_Object
10922 current_message (void)
10923 {
10924 Lisp_Object msg;
10925
10926 if (!BUFFERP (echo_area_buffer[0]))
10927 msg = Qnil;
10928 else
10929 {
10930 with_echo_area_buffer (0, 0, current_message_1,
10931 (intptr_t) &msg, Qnil);
10932 if (NILP (msg))
10933 echo_area_buffer[0] = Qnil;
10934 }
10935
10936 return msg;
10937 }
10938
10939
10940 static bool
10941 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10942 {
10943 intptr_t i1 = a1;
10944 Lisp_Object *msg = (Lisp_Object *) i1;
10945
10946 if (Z > BEG)
10947 *msg = make_buffer_string (BEG, Z, true);
10948 else
10949 *msg = Qnil;
10950 return false;
10951 }
10952
10953
10954 /* Push the current message on Vmessage_stack for later restoration
10955 by restore_message. Value is true if the current message isn't
10956 empty. This is a relatively infrequent operation, so it's not
10957 worth optimizing. */
10958
10959 bool
10960 push_message (void)
10961 {
10962 Lisp_Object msg = current_message ();
10963 Vmessage_stack = Fcons (msg, Vmessage_stack);
10964 return STRINGP (msg);
10965 }
10966
10967
10968 /* Restore message display from the top of Vmessage_stack. */
10969
10970 void
10971 restore_message (void)
10972 {
10973 eassert (CONSP (Vmessage_stack));
10974 message3_nolog (XCAR (Vmessage_stack));
10975 }
10976
10977
10978 /* Handler for unwind-protect calling pop_message. */
10979
10980 void
10981 pop_message_unwind (void)
10982 {
10983 /* Pop the top-most entry off Vmessage_stack. */
10984 eassert (CONSP (Vmessage_stack));
10985 Vmessage_stack = XCDR (Vmessage_stack);
10986 }
10987
10988
10989 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10990 exits. If the stack is not empty, we have a missing pop_message
10991 somewhere. */
10992
10993 void
10994 check_message_stack (void)
10995 {
10996 if (!NILP (Vmessage_stack))
10997 emacs_abort ();
10998 }
10999
11000
11001 /* Truncate to NCHARS what will be displayed in the echo area the next
11002 time we display it---but don't redisplay it now. */
11003
11004 void
11005 truncate_echo_area (ptrdiff_t nchars)
11006 {
11007 if (nchars == 0)
11008 echo_area_buffer[0] = Qnil;
11009 else if (!noninteractive
11010 && INTERACTIVE
11011 && !NILP (echo_area_buffer[0]))
11012 {
11013 struct frame *sf = SELECTED_FRAME ();
11014 /* Error messages get reported properly by cmd_error, so this must be
11015 just an informative message; if the frame hasn't really been
11016 initialized yet, just toss it. */
11017 if (sf->glyphs_initialized_p)
11018 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11019 }
11020 }
11021
11022
11023 /* Helper function for truncate_echo_area. Truncate the current
11024 message to at most NCHARS characters. */
11025
11026 static bool
11027 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11028 {
11029 if (BEG + nchars < Z)
11030 del_range (BEG + nchars, Z);
11031 if (Z == BEG)
11032 echo_area_buffer[0] = Qnil;
11033 return false;
11034 }
11035
11036 /* Set the current message to STRING. */
11037
11038 static void
11039 set_message (Lisp_Object string)
11040 {
11041 eassert (STRINGP (string));
11042
11043 message_enable_multibyte = STRING_MULTIBYTE (string);
11044
11045 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11046 message_buf_print = false;
11047 help_echo_showing_p = false;
11048
11049 if (STRINGP (Vdebug_on_message)
11050 && STRINGP (string)
11051 && fast_string_match (Vdebug_on_message, string) >= 0)
11052 call_debugger (list2 (Qerror, string));
11053 }
11054
11055
11056 /* Helper function for set_message. First argument is ignored and second
11057 argument has the same meaning as for set_message.
11058 This function is called with the echo area buffer being current. */
11059
11060 static bool
11061 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11062 {
11063 eassert (STRINGP (string));
11064
11065 /* Change multibyteness of the echo buffer appropriately. */
11066 if (message_enable_multibyte
11067 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11068 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11069
11070 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11071 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11072 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11073
11074 /* Insert new message at BEG. */
11075 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11076
11077 /* This function takes care of single/multibyte conversion.
11078 We just have to ensure that the echo area buffer has the right
11079 setting of enable_multibyte_characters. */
11080 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11081
11082 return false;
11083 }
11084
11085
11086 /* Clear messages. CURRENT_P means clear the current message.
11087 LAST_DISPLAYED_P means clear the message last displayed. */
11088
11089 void
11090 clear_message (bool current_p, bool last_displayed_p)
11091 {
11092 if (current_p)
11093 {
11094 echo_area_buffer[0] = Qnil;
11095 message_cleared_p = true;
11096 }
11097
11098 if (last_displayed_p)
11099 echo_area_buffer[1] = Qnil;
11100
11101 message_buf_print = false;
11102 }
11103
11104 /* Clear garbaged frames.
11105
11106 This function is used where the old redisplay called
11107 redraw_garbaged_frames which in turn called redraw_frame which in
11108 turn called clear_frame. The call to clear_frame was a source of
11109 flickering. I believe a clear_frame is not necessary. It should
11110 suffice in the new redisplay to invalidate all current matrices,
11111 and ensure a complete redisplay of all windows. */
11112
11113 static void
11114 clear_garbaged_frames (void)
11115 {
11116 if (frame_garbaged)
11117 {
11118 Lisp_Object tail, frame;
11119
11120 FOR_EACH_FRAME (tail, frame)
11121 {
11122 struct frame *f = XFRAME (frame);
11123
11124 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11125 {
11126 if (f->resized_p)
11127 redraw_frame (f);
11128 else
11129 clear_current_matrices (f);
11130 fset_redisplay (f);
11131 f->garbaged = false;
11132 f->resized_p = false;
11133 }
11134 }
11135
11136 frame_garbaged = false;
11137 }
11138 }
11139
11140
11141 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11142 selected_frame. */
11143
11144 static void
11145 echo_area_display (bool update_frame_p)
11146 {
11147 Lisp_Object mini_window;
11148 struct window *w;
11149 struct frame *f;
11150 bool window_height_changed_p = false;
11151 struct frame *sf = SELECTED_FRAME ();
11152
11153 mini_window = FRAME_MINIBUF_WINDOW (sf);
11154 w = XWINDOW (mini_window);
11155 f = XFRAME (WINDOW_FRAME (w));
11156
11157 /* Don't display if frame is invisible or not yet initialized. */
11158 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11159 return;
11160
11161 #ifdef HAVE_WINDOW_SYSTEM
11162 /* When Emacs starts, selected_frame may be the initial terminal
11163 frame. If we let this through, a message would be displayed on
11164 the terminal. */
11165 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11166 return;
11167 #endif /* HAVE_WINDOW_SYSTEM */
11168
11169 /* Redraw garbaged frames. */
11170 clear_garbaged_frames ();
11171
11172 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11173 {
11174 echo_area_window = mini_window;
11175 window_height_changed_p = display_echo_area (w);
11176 w->must_be_updated_p = true;
11177
11178 /* Update the display, unless called from redisplay_internal.
11179 Also don't update the screen during redisplay itself. The
11180 update will happen at the end of redisplay, and an update
11181 here could cause confusion. */
11182 if (update_frame_p && !redisplaying_p)
11183 {
11184 int n = 0;
11185
11186 /* If the display update has been interrupted by pending
11187 input, update mode lines in the frame. Due to the
11188 pending input, it might have been that redisplay hasn't
11189 been called, so that mode lines above the echo area are
11190 garbaged. This looks odd, so we prevent it here. */
11191 if (!display_completed)
11192 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11193
11194 if (window_height_changed_p
11195 /* Don't do this if Emacs is shutting down. Redisplay
11196 needs to run hooks. */
11197 && !NILP (Vrun_hooks))
11198 {
11199 /* Must update other windows. Likewise as in other
11200 cases, don't let this update be interrupted by
11201 pending input. */
11202 ptrdiff_t count = SPECPDL_INDEX ();
11203 specbind (Qredisplay_dont_pause, Qt);
11204 fset_redisplay (f);
11205 redisplay_internal ();
11206 unbind_to (count, Qnil);
11207 }
11208 else if (FRAME_WINDOW_P (f) && n == 0)
11209 {
11210 /* Window configuration is the same as before.
11211 Can do with a display update of the echo area,
11212 unless we displayed some mode lines. */
11213 update_single_window (w);
11214 flush_frame (f);
11215 }
11216 else
11217 update_frame (f, true, true);
11218
11219 /* If cursor is in the echo area, make sure that the next
11220 redisplay displays the minibuffer, so that the cursor will
11221 be replaced with what the minibuffer wants. */
11222 if (cursor_in_echo_area)
11223 wset_redisplay (XWINDOW (mini_window));
11224 }
11225 }
11226 else if (!EQ (mini_window, selected_window))
11227 wset_redisplay (XWINDOW (mini_window));
11228
11229 /* Last displayed message is now the current message. */
11230 echo_area_buffer[1] = echo_area_buffer[0];
11231 /* Inform read_char that we're not echoing. */
11232 echo_message_buffer = Qnil;
11233
11234 /* Prevent redisplay optimization in redisplay_internal by resetting
11235 this_line_start_pos. This is done because the mini-buffer now
11236 displays the message instead of its buffer text. */
11237 if (EQ (mini_window, selected_window))
11238 CHARPOS (this_line_start_pos) = 0;
11239
11240 if (window_height_changed_p)
11241 {
11242 fset_redisplay (f);
11243
11244 /* If window configuration was changed, frames may have been
11245 marked garbaged. Clear them or we will experience
11246 surprises wrt scrolling.
11247 FIXME: How/why/when? */
11248 clear_garbaged_frames ();
11249 }
11250 }
11251
11252 /* True if W's buffer was changed but not saved. */
11253
11254 static bool
11255 window_buffer_changed (struct window *w)
11256 {
11257 struct buffer *b = XBUFFER (w->contents);
11258
11259 eassert (BUFFER_LIVE_P (b));
11260
11261 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11262 }
11263
11264 /* True if W has %c in its mode line and mode line should be updated. */
11265
11266 static bool
11267 mode_line_update_needed (struct window *w)
11268 {
11269 return (w->column_number_displayed != -1
11270 && !(PT == w->last_point && !window_outdated (w))
11271 && (w->column_number_displayed != current_column ()));
11272 }
11273
11274 /* True if window start of W is frozen and may not be changed during
11275 redisplay. */
11276
11277 static bool
11278 window_frozen_p (struct window *w)
11279 {
11280 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11281 {
11282 Lisp_Object window;
11283
11284 XSETWINDOW (window, w);
11285 if (MINI_WINDOW_P (w))
11286 return false;
11287 else if (EQ (window, selected_window))
11288 return false;
11289 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11290 && EQ (window, Vminibuf_scroll_window))
11291 /* This special window can't be frozen too. */
11292 return false;
11293 else
11294 return true;
11295 }
11296 return false;
11297 }
11298
11299 /***********************************************************************
11300 Mode Lines and Frame Titles
11301 ***********************************************************************/
11302
11303 /* A buffer for constructing non-propertized mode-line strings and
11304 frame titles in it; allocated from the heap in init_xdisp and
11305 resized as needed in store_mode_line_noprop_char. */
11306
11307 static char *mode_line_noprop_buf;
11308
11309 /* The buffer's end, and a current output position in it. */
11310
11311 static char *mode_line_noprop_buf_end;
11312 static char *mode_line_noprop_ptr;
11313
11314 #define MODE_LINE_NOPROP_LEN(start) \
11315 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11316
11317 static enum {
11318 MODE_LINE_DISPLAY = 0,
11319 MODE_LINE_TITLE,
11320 MODE_LINE_NOPROP,
11321 MODE_LINE_STRING
11322 } mode_line_target;
11323
11324 /* Alist that caches the results of :propertize.
11325 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11326 static Lisp_Object mode_line_proptrans_alist;
11327
11328 /* List of strings making up the mode-line. */
11329 static Lisp_Object mode_line_string_list;
11330
11331 /* Base face property when building propertized mode line string. */
11332 static Lisp_Object mode_line_string_face;
11333 static Lisp_Object mode_line_string_face_prop;
11334
11335
11336 /* Unwind data for mode line strings */
11337
11338 static Lisp_Object Vmode_line_unwind_vector;
11339
11340 static Lisp_Object
11341 format_mode_line_unwind_data (struct frame *target_frame,
11342 struct buffer *obuf,
11343 Lisp_Object owin,
11344 bool save_proptrans)
11345 {
11346 Lisp_Object vector, tmp;
11347
11348 /* Reduce consing by keeping one vector in
11349 Vwith_echo_area_save_vector. */
11350 vector = Vmode_line_unwind_vector;
11351 Vmode_line_unwind_vector = Qnil;
11352
11353 if (NILP (vector))
11354 vector = Fmake_vector (make_number (10), Qnil);
11355
11356 ASET (vector, 0, make_number (mode_line_target));
11357 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11358 ASET (vector, 2, mode_line_string_list);
11359 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11360 ASET (vector, 4, mode_line_string_face);
11361 ASET (vector, 5, mode_line_string_face_prop);
11362
11363 if (obuf)
11364 XSETBUFFER (tmp, obuf);
11365 else
11366 tmp = Qnil;
11367 ASET (vector, 6, tmp);
11368 ASET (vector, 7, owin);
11369 if (target_frame)
11370 {
11371 /* Similarly to `with-selected-window', if the operation selects
11372 a window on another frame, we must restore that frame's
11373 selected window, and (for a tty) the top-frame. */
11374 ASET (vector, 8, target_frame->selected_window);
11375 if (FRAME_TERMCAP_P (target_frame))
11376 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11377 }
11378
11379 return vector;
11380 }
11381
11382 static void
11383 unwind_format_mode_line (Lisp_Object vector)
11384 {
11385 Lisp_Object old_window = AREF (vector, 7);
11386 Lisp_Object target_frame_window = AREF (vector, 8);
11387 Lisp_Object old_top_frame = AREF (vector, 9);
11388
11389 mode_line_target = XINT (AREF (vector, 0));
11390 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11391 mode_line_string_list = AREF (vector, 2);
11392 if (! EQ (AREF (vector, 3), Qt))
11393 mode_line_proptrans_alist = AREF (vector, 3);
11394 mode_line_string_face = AREF (vector, 4);
11395 mode_line_string_face_prop = AREF (vector, 5);
11396
11397 /* Select window before buffer, since it may change the buffer. */
11398 if (!NILP (old_window))
11399 {
11400 /* If the operation that we are unwinding had selected a window
11401 on a different frame, reset its frame-selected-window. For a
11402 text terminal, reset its top-frame if necessary. */
11403 if (!NILP (target_frame_window))
11404 {
11405 Lisp_Object frame
11406 = WINDOW_FRAME (XWINDOW (target_frame_window));
11407
11408 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11409 Fselect_window (target_frame_window, Qt);
11410
11411 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11412 Fselect_frame (old_top_frame, Qt);
11413 }
11414
11415 Fselect_window (old_window, Qt);
11416 }
11417
11418 if (!NILP (AREF (vector, 6)))
11419 {
11420 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11421 ASET (vector, 6, Qnil);
11422 }
11423
11424 Vmode_line_unwind_vector = vector;
11425 }
11426
11427
11428 /* Store a single character C for the frame title in mode_line_noprop_buf.
11429 Re-allocate mode_line_noprop_buf if necessary. */
11430
11431 static void
11432 store_mode_line_noprop_char (char c)
11433 {
11434 /* If output position has reached the end of the allocated buffer,
11435 increase the buffer's size. */
11436 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11437 {
11438 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11439 ptrdiff_t size = len;
11440 mode_line_noprop_buf =
11441 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11442 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11443 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11444 }
11445
11446 *mode_line_noprop_ptr++ = c;
11447 }
11448
11449
11450 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11451 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11452 characters that yield more columns than PRECISION; PRECISION <= 0
11453 means copy the whole string. Pad with spaces until FIELD_WIDTH
11454 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11455 pad. Called from display_mode_element when it is used to build a
11456 frame title. */
11457
11458 static int
11459 store_mode_line_noprop (const char *string, int field_width, int precision)
11460 {
11461 const unsigned char *str = (const unsigned char *) string;
11462 int n = 0;
11463 ptrdiff_t dummy, nbytes;
11464
11465 /* Copy at most PRECISION chars from STR. */
11466 nbytes = strlen (string);
11467 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11468 while (nbytes--)
11469 store_mode_line_noprop_char (*str++);
11470
11471 /* Fill up with spaces until FIELD_WIDTH reached. */
11472 while (field_width > 0
11473 && n < field_width)
11474 {
11475 store_mode_line_noprop_char (' ');
11476 ++n;
11477 }
11478
11479 return n;
11480 }
11481
11482 /***********************************************************************
11483 Frame Titles
11484 ***********************************************************************/
11485
11486 #ifdef HAVE_WINDOW_SYSTEM
11487
11488 /* Set the title of FRAME, if it has changed. The title format is
11489 Vicon_title_format if FRAME is iconified, otherwise it is
11490 frame_title_format. */
11491
11492 static void
11493 x_consider_frame_title (Lisp_Object frame)
11494 {
11495 struct frame *f = XFRAME (frame);
11496
11497 if (FRAME_WINDOW_P (f)
11498 || FRAME_MINIBUF_ONLY_P (f)
11499 || f->explicit_name)
11500 {
11501 /* Do we have more than one visible frame on this X display? */
11502 Lisp_Object tail, other_frame, fmt;
11503 ptrdiff_t title_start;
11504 char *title;
11505 ptrdiff_t len;
11506 struct it it;
11507 ptrdiff_t count = SPECPDL_INDEX ();
11508
11509 FOR_EACH_FRAME (tail, other_frame)
11510 {
11511 struct frame *tf = XFRAME (other_frame);
11512
11513 if (tf != f
11514 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11515 && !FRAME_MINIBUF_ONLY_P (tf)
11516 && !EQ (other_frame, tip_frame)
11517 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11518 break;
11519 }
11520
11521 /* Set global variable indicating that multiple frames exist. */
11522 multiple_frames = CONSP (tail);
11523
11524 /* Switch to the buffer of selected window of the frame. Set up
11525 mode_line_target so that display_mode_element will output into
11526 mode_line_noprop_buf; then display the title. */
11527 record_unwind_protect (unwind_format_mode_line,
11528 format_mode_line_unwind_data
11529 (f, current_buffer, selected_window, false));
11530
11531 Fselect_window (f->selected_window, Qt);
11532 set_buffer_internal_1
11533 (XBUFFER (XWINDOW (f->selected_window)->contents));
11534 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11535
11536 mode_line_target = MODE_LINE_TITLE;
11537 title_start = MODE_LINE_NOPROP_LEN (0);
11538 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11539 NULL, DEFAULT_FACE_ID);
11540 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11541 len = MODE_LINE_NOPROP_LEN (title_start);
11542 title = mode_line_noprop_buf + title_start;
11543 unbind_to (count, Qnil);
11544
11545 /* Set the title only if it's changed. This avoids consing in
11546 the common case where it hasn't. (If it turns out that we've
11547 already wasted too much time by walking through the list with
11548 display_mode_element, then we might need to optimize at a
11549 higher level than this.) */
11550 if (! STRINGP (f->name)
11551 || SBYTES (f->name) != len
11552 || memcmp (title, SDATA (f->name), len) != 0)
11553 x_implicitly_set_name (f, make_string (title, len), Qnil);
11554 }
11555 }
11556
11557 #endif /* not HAVE_WINDOW_SYSTEM */
11558
11559 \f
11560 /***********************************************************************
11561 Menu Bars
11562 ***********************************************************************/
11563
11564 /* True if we will not redisplay all visible windows. */
11565 #define REDISPLAY_SOME_P() \
11566 ((windows_or_buffers_changed == 0 \
11567 || windows_or_buffers_changed == REDISPLAY_SOME) \
11568 && (update_mode_lines == 0 \
11569 || update_mode_lines == REDISPLAY_SOME))
11570
11571 /* Prepare for redisplay by updating menu-bar item lists when
11572 appropriate. This can call eval. */
11573
11574 static void
11575 prepare_menu_bars (void)
11576 {
11577 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11578 bool some_windows = REDISPLAY_SOME_P ();
11579 Lisp_Object tooltip_frame;
11580
11581 #ifdef HAVE_WINDOW_SYSTEM
11582 tooltip_frame = tip_frame;
11583 #else
11584 tooltip_frame = Qnil;
11585 #endif
11586
11587 if (FUNCTIONP (Vpre_redisplay_function))
11588 {
11589 Lisp_Object windows = all_windows ? Qt : Qnil;
11590 if (all_windows && some_windows)
11591 {
11592 Lisp_Object ws = window_list ();
11593 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11594 {
11595 Lisp_Object this = XCAR (ws);
11596 struct window *w = XWINDOW (this);
11597 if (w->redisplay
11598 || XFRAME (w->frame)->redisplay
11599 || XBUFFER (w->contents)->text->redisplay)
11600 {
11601 windows = Fcons (this, windows);
11602 }
11603 }
11604 }
11605 safe__call1 (true, Vpre_redisplay_function, windows);
11606 }
11607
11608 /* Update all frame titles based on their buffer names, etc. We do
11609 this before the menu bars so that the buffer-menu will show the
11610 up-to-date frame titles. */
11611 #ifdef HAVE_WINDOW_SYSTEM
11612 if (all_windows)
11613 {
11614 Lisp_Object tail, frame;
11615
11616 FOR_EACH_FRAME (tail, frame)
11617 {
11618 struct frame *f = XFRAME (frame);
11619 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11620 if (some_windows
11621 && !f->redisplay
11622 && !w->redisplay
11623 && !XBUFFER (w->contents)->text->redisplay)
11624 continue;
11625
11626 if (!EQ (frame, tooltip_frame)
11627 && (FRAME_ICONIFIED_P (f)
11628 || FRAME_VISIBLE_P (f) == 1
11629 /* Exclude TTY frames that are obscured because they
11630 are not the top frame on their console. This is
11631 because x_consider_frame_title actually switches
11632 to the frame, which for TTY frames means it is
11633 marked as garbaged, and will be completely
11634 redrawn on the next redisplay cycle. This causes
11635 TTY frames to be completely redrawn, when there
11636 are more than one of them, even though nothing
11637 should be changed on display. */
11638 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11639 x_consider_frame_title (frame);
11640 }
11641 }
11642 #endif /* HAVE_WINDOW_SYSTEM */
11643
11644 /* Update the menu bar item lists, if appropriate. This has to be
11645 done before any actual redisplay or generation of display lines. */
11646
11647 if (all_windows)
11648 {
11649 Lisp_Object tail, frame;
11650 ptrdiff_t count = SPECPDL_INDEX ();
11651 /* True means that update_menu_bar has run its hooks
11652 so any further calls to update_menu_bar shouldn't do so again. */
11653 bool menu_bar_hooks_run = false;
11654
11655 record_unwind_save_match_data ();
11656
11657 FOR_EACH_FRAME (tail, frame)
11658 {
11659 struct frame *f = XFRAME (frame);
11660 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11661
11662 /* Ignore tooltip frame. */
11663 if (EQ (frame, tooltip_frame))
11664 continue;
11665
11666 if (some_windows
11667 && !f->redisplay
11668 && !w->redisplay
11669 && !XBUFFER (w->contents)->text->redisplay)
11670 continue;
11671
11672 /* If a window on this frame changed size, report that to
11673 the user and clear the size-change flag. */
11674 if (FRAME_WINDOW_SIZES_CHANGED (f))
11675 {
11676 Lisp_Object functions;
11677
11678 /* Clear flag first in case we get an error below. */
11679 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11680 functions = Vwindow_size_change_functions;
11681
11682 while (CONSP (functions))
11683 {
11684 if (!EQ (XCAR (functions), Qt))
11685 call1 (XCAR (functions), frame);
11686 functions = XCDR (functions);
11687 }
11688 }
11689
11690 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11691 #ifdef HAVE_WINDOW_SYSTEM
11692 update_tool_bar (f, false);
11693 #endif
11694 }
11695
11696 unbind_to (count, Qnil);
11697 }
11698 else
11699 {
11700 struct frame *sf = SELECTED_FRAME ();
11701 update_menu_bar (sf, true, false);
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 update_tool_bar (sf, true);
11704 #endif
11705 }
11706 }
11707
11708
11709 /* Update the menu bar item list for frame F. This has to be done
11710 before we start to fill in any display lines, because it can call
11711 eval.
11712
11713 If SAVE_MATCH_DATA, we must save and restore it here.
11714
11715 If HOOKS_RUN, a previous call to update_menu_bar
11716 already ran the menu bar hooks for this redisplay, so there
11717 is no need to run them again. The return value is the
11718 updated value of this flag, to pass to the next call. */
11719
11720 static bool
11721 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11722 {
11723 Lisp_Object window;
11724 struct window *w;
11725
11726 /* If called recursively during a menu update, do nothing. This can
11727 happen when, for instance, an activate-menubar-hook causes a
11728 redisplay. */
11729 if (inhibit_menubar_update)
11730 return hooks_run;
11731
11732 window = FRAME_SELECTED_WINDOW (f);
11733 w = XWINDOW (window);
11734
11735 if (FRAME_WINDOW_P (f)
11736 ?
11737 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11738 || defined (HAVE_NS) || defined (USE_GTK)
11739 FRAME_EXTERNAL_MENU_BAR (f)
11740 #else
11741 FRAME_MENU_BAR_LINES (f) > 0
11742 #endif
11743 : FRAME_MENU_BAR_LINES (f) > 0)
11744 {
11745 /* If the user has switched buffers or windows, we need to
11746 recompute to reflect the new bindings. But we'll
11747 recompute when update_mode_lines is set too; that means
11748 that people can use force-mode-line-update to request
11749 that the menu bar be recomputed. The adverse effect on
11750 the rest of the redisplay algorithm is about the same as
11751 windows_or_buffers_changed anyway. */
11752 if (windows_or_buffers_changed
11753 /* This used to test w->update_mode_line, but we believe
11754 there is no need to recompute the menu in that case. */
11755 || update_mode_lines
11756 || window_buffer_changed (w))
11757 {
11758 struct buffer *prev = current_buffer;
11759 ptrdiff_t count = SPECPDL_INDEX ();
11760
11761 specbind (Qinhibit_menubar_update, Qt);
11762
11763 set_buffer_internal_1 (XBUFFER (w->contents));
11764 if (save_match_data)
11765 record_unwind_save_match_data ();
11766 if (NILP (Voverriding_local_map_menu_flag))
11767 {
11768 specbind (Qoverriding_terminal_local_map, Qnil);
11769 specbind (Qoverriding_local_map, Qnil);
11770 }
11771
11772 if (!hooks_run)
11773 {
11774 /* Run the Lucid hook. */
11775 safe_run_hooks (Qactivate_menubar_hook);
11776
11777 /* If it has changed current-menubar from previous value,
11778 really recompute the menu-bar from the value. */
11779 if (! NILP (Vlucid_menu_bar_dirty_flag))
11780 call0 (Qrecompute_lucid_menubar);
11781
11782 safe_run_hooks (Qmenu_bar_update_hook);
11783
11784 hooks_run = true;
11785 }
11786
11787 XSETFRAME (Vmenu_updating_frame, f);
11788 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11789
11790 /* Redisplay the menu bar in case we changed it. */
11791 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11792 || defined (HAVE_NS) || defined (USE_GTK)
11793 if (FRAME_WINDOW_P (f))
11794 {
11795 #if defined (HAVE_NS)
11796 /* All frames on Mac OS share the same menubar. So only
11797 the selected frame should be allowed to set it. */
11798 if (f == SELECTED_FRAME ())
11799 #endif
11800 set_frame_menubar (f, false, false);
11801 }
11802 else
11803 /* On a terminal screen, the menu bar is an ordinary screen
11804 line, and this makes it get updated. */
11805 w->update_mode_line = true;
11806 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11807 /* In the non-toolkit version, the menu bar is an ordinary screen
11808 line, and this makes it get updated. */
11809 w->update_mode_line = true;
11810 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11811
11812 unbind_to (count, Qnil);
11813 set_buffer_internal_1 (prev);
11814 }
11815 }
11816
11817 return hooks_run;
11818 }
11819
11820 /***********************************************************************
11821 Tool-bars
11822 ***********************************************************************/
11823
11824 #ifdef HAVE_WINDOW_SYSTEM
11825
11826 /* Select `frame' temporarily without running all the code in
11827 do_switch_frame.
11828 FIXME: Maybe do_switch_frame should be trimmed down similarly
11829 when `norecord' is set. */
11830 static void
11831 fast_set_selected_frame (Lisp_Object frame)
11832 {
11833 if (!EQ (selected_frame, frame))
11834 {
11835 selected_frame = frame;
11836 selected_window = XFRAME (frame)->selected_window;
11837 }
11838 }
11839
11840 /* Update the tool-bar item list for frame F. This has to be done
11841 before we start to fill in any display lines. Called from
11842 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11843 and restore it here. */
11844
11845 static void
11846 update_tool_bar (struct frame *f, bool save_match_data)
11847 {
11848 #if defined (USE_GTK) || defined (HAVE_NS)
11849 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11850 #else
11851 bool do_update = (WINDOWP (f->tool_bar_window)
11852 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11853 #endif
11854
11855 if (do_update)
11856 {
11857 Lisp_Object window;
11858 struct window *w;
11859
11860 window = FRAME_SELECTED_WINDOW (f);
11861 w = XWINDOW (window);
11862
11863 /* If the user has switched buffers or windows, we need to
11864 recompute to reflect the new bindings. But we'll
11865 recompute when update_mode_lines is set too; that means
11866 that people can use force-mode-line-update to request
11867 that the menu bar be recomputed. The adverse effect on
11868 the rest of the redisplay algorithm is about the same as
11869 windows_or_buffers_changed anyway. */
11870 if (windows_or_buffers_changed
11871 || w->update_mode_line
11872 || update_mode_lines
11873 || window_buffer_changed (w))
11874 {
11875 struct buffer *prev = current_buffer;
11876 ptrdiff_t count = SPECPDL_INDEX ();
11877 Lisp_Object frame, new_tool_bar;
11878 int new_n_tool_bar;
11879
11880 /* Set current_buffer to the buffer of the selected
11881 window of the frame, so that we get the right local
11882 keymaps. */
11883 set_buffer_internal_1 (XBUFFER (w->contents));
11884
11885 /* Save match data, if we must. */
11886 if (save_match_data)
11887 record_unwind_save_match_data ();
11888
11889 /* Make sure that we don't accidentally use bogus keymaps. */
11890 if (NILP (Voverriding_local_map_menu_flag))
11891 {
11892 specbind (Qoverriding_terminal_local_map, Qnil);
11893 specbind (Qoverriding_local_map, Qnil);
11894 }
11895
11896 /* We must temporarily set the selected frame to this frame
11897 before calling tool_bar_items, because the calculation of
11898 the tool-bar keymap uses the selected frame (see
11899 `tool-bar-make-keymap' in tool-bar.el). */
11900 eassert (EQ (selected_window,
11901 /* Since we only explicitly preserve selected_frame,
11902 check that selected_window would be redundant. */
11903 XFRAME (selected_frame)->selected_window));
11904 record_unwind_protect (fast_set_selected_frame, selected_frame);
11905 XSETFRAME (frame, f);
11906 fast_set_selected_frame (frame);
11907
11908 /* Build desired tool-bar items from keymaps. */
11909 new_tool_bar
11910 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11911 &new_n_tool_bar);
11912
11913 /* Redisplay the tool-bar if we changed it. */
11914 if (new_n_tool_bar != f->n_tool_bar_items
11915 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11916 {
11917 /* Redisplay that happens asynchronously due to an expose event
11918 may access f->tool_bar_items. Make sure we update both
11919 variables within BLOCK_INPUT so no such event interrupts. */
11920 block_input ();
11921 fset_tool_bar_items (f, new_tool_bar);
11922 f->n_tool_bar_items = new_n_tool_bar;
11923 w->update_mode_line = true;
11924 unblock_input ();
11925 }
11926
11927 unbind_to (count, Qnil);
11928 set_buffer_internal_1 (prev);
11929 }
11930 }
11931 }
11932
11933 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11934
11935 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11936 F's desired tool-bar contents. F->tool_bar_items must have
11937 been set up previously by calling prepare_menu_bars. */
11938
11939 static void
11940 build_desired_tool_bar_string (struct frame *f)
11941 {
11942 int i, size, size_needed;
11943 Lisp_Object image, plist;
11944
11945 image = plist = Qnil;
11946
11947 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11948 Otherwise, make a new string. */
11949
11950 /* The size of the string we might be able to reuse. */
11951 size = (STRINGP (f->desired_tool_bar_string)
11952 ? SCHARS (f->desired_tool_bar_string)
11953 : 0);
11954
11955 /* We need one space in the string for each image. */
11956 size_needed = f->n_tool_bar_items;
11957
11958 /* Reuse f->desired_tool_bar_string, if possible. */
11959 if (size < size_needed || NILP (f->desired_tool_bar_string))
11960 fset_desired_tool_bar_string
11961 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11962 else
11963 {
11964 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11965 Fremove_text_properties (make_number (0), make_number (size),
11966 props, f->desired_tool_bar_string);
11967 }
11968
11969 /* Put a `display' property on the string for the images to display,
11970 put a `menu_item' property on tool-bar items with a value that
11971 is the index of the item in F's tool-bar item vector. */
11972 for (i = 0; i < f->n_tool_bar_items; ++i)
11973 {
11974 #define PROP(IDX) \
11975 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11976
11977 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11978 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11979 int hmargin, vmargin, relief, idx, end;
11980
11981 /* If image is a vector, choose the image according to the
11982 button state. */
11983 image = PROP (TOOL_BAR_ITEM_IMAGES);
11984 if (VECTORP (image))
11985 {
11986 if (enabled_p)
11987 idx = (selected_p
11988 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11989 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11990 else
11991 idx = (selected_p
11992 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11993 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11994
11995 eassert (ASIZE (image) >= idx);
11996 image = AREF (image, idx);
11997 }
11998 else
11999 idx = -1;
12000
12001 /* Ignore invalid image specifications. */
12002 if (!valid_image_p (image))
12003 continue;
12004
12005 /* Display the tool-bar button pressed, or depressed. */
12006 plist = Fcopy_sequence (XCDR (image));
12007
12008 /* Compute margin and relief to draw. */
12009 relief = (tool_bar_button_relief >= 0
12010 ? tool_bar_button_relief
12011 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12012 hmargin = vmargin = relief;
12013
12014 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12015 INT_MAX - max (hmargin, vmargin)))
12016 {
12017 hmargin += XFASTINT (Vtool_bar_button_margin);
12018 vmargin += XFASTINT (Vtool_bar_button_margin);
12019 }
12020 else if (CONSP (Vtool_bar_button_margin))
12021 {
12022 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12023 INT_MAX - hmargin))
12024 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12025
12026 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12027 INT_MAX - vmargin))
12028 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12029 }
12030
12031 if (auto_raise_tool_bar_buttons_p)
12032 {
12033 /* Add a `:relief' property to the image spec if the item is
12034 selected. */
12035 if (selected_p)
12036 {
12037 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12038 hmargin -= relief;
12039 vmargin -= relief;
12040 }
12041 }
12042 else
12043 {
12044 /* If image is selected, display it pressed, i.e. with a
12045 negative relief. If it's not selected, display it with a
12046 raised relief. */
12047 plist = Fplist_put (plist, QCrelief,
12048 (selected_p
12049 ? make_number (-relief)
12050 : make_number (relief)));
12051 hmargin -= relief;
12052 vmargin -= relief;
12053 }
12054
12055 /* Put a margin around the image. */
12056 if (hmargin || vmargin)
12057 {
12058 if (hmargin == vmargin)
12059 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12060 else
12061 plist = Fplist_put (plist, QCmargin,
12062 Fcons (make_number (hmargin),
12063 make_number (vmargin)));
12064 }
12065
12066 /* If button is not enabled, and we don't have special images
12067 for the disabled state, make the image appear disabled by
12068 applying an appropriate algorithm to it. */
12069 if (!enabled_p && idx < 0)
12070 plist = Fplist_put (plist, QCconversion, Qdisabled);
12071
12072 /* Put a `display' text property on the string for the image to
12073 display. Put a `menu-item' property on the string that gives
12074 the start of this item's properties in the tool-bar items
12075 vector. */
12076 image = Fcons (Qimage, plist);
12077 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12078 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12079
12080 /* Let the last image hide all remaining spaces in the tool bar
12081 string. The string can be longer than needed when we reuse a
12082 previous string. */
12083 if (i + 1 == f->n_tool_bar_items)
12084 end = SCHARS (f->desired_tool_bar_string);
12085 else
12086 end = i + 1;
12087 Fadd_text_properties (make_number (i), make_number (end),
12088 props, f->desired_tool_bar_string);
12089 #undef PROP
12090 }
12091 }
12092
12093
12094 /* Display one line of the tool-bar of frame IT->f.
12095
12096 HEIGHT specifies the desired height of the tool-bar line.
12097 If the actual height of the glyph row is less than HEIGHT, the
12098 row's height is increased to HEIGHT, and the icons are centered
12099 vertically in the new height.
12100
12101 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12102 count a final empty row in case the tool-bar width exactly matches
12103 the window width.
12104 */
12105
12106 static void
12107 display_tool_bar_line (struct it *it, int height)
12108 {
12109 struct glyph_row *row = it->glyph_row;
12110 int max_x = it->last_visible_x;
12111 struct glyph *last;
12112
12113 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12114 clear_glyph_row (row);
12115 row->enabled_p = true;
12116 row->y = it->current_y;
12117
12118 /* Note that this isn't made use of if the face hasn't a box,
12119 so there's no need to check the face here. */
12120 it->start_of_box_run_p = true;
12121
12122 while (it->current_x < max_x)
12123 {
12124 int x, n_glyphs_before, i, nglyphs;
12125 struct it it_before;
12126
12127 /* Get the next display element. */
12128 if (!get_next_display_element (it))
12129 {
12130 /* Don't count empty row if we are counting needed tool-bar lines. */
12131 if (height < 0 && !it->hpos)
12132 return;
12133 break;
12134 }
12135
12136 /* Produce glyphs. */
12137 n_glyphs_before = row->used[TEXT_AREA];
12138 it_before = *it;
12139
12140 PRODUCE_GLYPHS (it);
12141
12142 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12143 i = 0;
12144 x = it_before.current_x;
12145 while (i < nglyphs)
12146 {
12147 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12148
12149 if (x + glyph->pixel_width > max_x)
12150 {
12151 /* Glyph doesn't fit on line. Backtrack. */
12152 row->used[TEXT_AREA] = n_glyphs_before;
12153 *it = it_before;
12154 /* If this is the only glyph on this line, it will never fit on the
12155 tool-bar, so skip it. But ensure there is at least one glyph,
12156 so we don't accidentally disable the tool-bar. */
12157 if (n_glyphs_before == 0
12158 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12159 break;
12160 goto out;
12161 }
12162
12163 ++it->hpos;
12164 x += glyph->pixel_width;
12165 ++i;
12166 }
12167
12168 /* Stop at line end. */
12169 if (ITERATOR_AT_END_OF_LINE_P (it))
12170 break;
12171
12172 set_iterator_to_next (it, true);
12173 }
12174
12175 out:;
12176
12177 row->displays_text_p = row->used[TEXT_AREA] != 0;
12178
12179 /* Use default face for the border below the tool bar.
12180
12181 FIXME: When auto-resize-tool-bars is grow-only, there is
12182 no additional border below the possibly empty tool-bar lines.
12183 So to make the extra empty lines look "normal", we have to
12184 use the tool-bar face for the border too. */
12185 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12186 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12187 it->face_id = DEFAULT_FACE_ID;
12188
12189 extend_face_to_end_of_line (it);
12190 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12191 last->right_box_line_p = true;
12192 if (last == row->glyphs[TEXT_AREA])
12193 last->left_box_line_p = true;
12194
12195 /* Make line the desired height and center it vertically. */
12196 if ((height -= it->max_ascent + it->max_descent) > 0)
12197 {
12198 /* Don't add more than one line height. */
12199 height %= FRAME_LINE_HEIGHT (it->f);
12200 it->max_ascent += height / 2;
12201 it->max_descent += (height + 1) / 2;
12202 }
12203
12204 compute_line_metrics (it);
12205
12206 /* If line is empty, make it occupy the rest of the tool-bar. */
12207 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12208 {
12209 row->height = row->phys_height = it->last_visible_y - row->y;
12210 row->visible_height = row->height;
12211 row->ascent = row->phys_ascent = 0;
12212 row->extra_line_spacing = 0;
12213 }
12214
12215 row->full_width_p = true;
12216 row->continued_p = false;
12217 row->truncated_on_left_p = false;
12218 row->truncated_on_right_p = false;
12219
12220 it->current_x = it->hpos = 0;
12221 it->current_y += row->height;
12222 ++it->vpos;
12223 ++it->glyph_row;
12224 }
12225
12226
12227 /* Value is the number of pixels needed to make all tool-bar items of
12228 frame F visible. The actual number of glyph rows needed is
12229 returned in *N_ROWS if non-NULL. */
12230 static int
12231 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12232 {
12233 struct window *w = XWINDOW (f->tool_bar_window);
12234 struct it it;
12235 /* tool_bar_height is called from redisplay_tool_bar after building
12236 the desired matrix, so use (unused) mode-line row as temporary row to
12237 avoid destroying the first tool-bar row. */
12238 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12239
12240 /* Initialize an iterator for iteration over
12241 F->desired_tool_bar_string in the tool-bar window of frame F. */
12242 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12243 temp_row->reversed_p = false;
12244 it.first_visible_x = 0;
12245 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12246 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12247 it.paragraph_embedding = L2R;
12248
12249 while (!ITERATOR_AT_END_P (&it))
12250 {
12251 clear_glyph_row (temp_row);
12252 it.glyph_row = temp_row;
12253 display_tool_bar_line (&it, -1);
12254 }
12255 clear_glyph_row (temp_row);
12256
12257 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12258 if (n_rows)
12259 *n_rows = it.vpos > 0 ? it.vpos : -1;
12260
12261 if (pixelwise)
12262 return it.current_y;
12263 else
12264 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12265 }
12266
12267 #endif /* !USE_GTK && !HAVE_NS */
12268
12269 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12270 0, 2, 0,
12271 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12272 If FRAME is nil or omitted, use the selected frame. Optional argument
12273 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12274 (Lisp_Object frame, Lisp_Object pixelwise)
12275 {
12276 int height = 0;
12277
12278 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12279 struct frame *f = decode_any_frame (frame);
12280
12281 if (WINDOWP (f->tool_bar_window)
12282 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12283 {
12284 update_tool_bar (f, true);
12285 if (f->n_tool_bar_items)
12286 {
12287 build_desired_tool_bar_string (f);
12288 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12289 }
12290 }
12291 #endif
12292
12293 return make_number (height);
12294 }
12295
12296
12297 /* Display the tool-bar of frame F. Value is true if tool-bar's
12298 height should be changed. */
12299 static bool
12300 redisplay_tool_bar (struct frame *f)
12301 {
12302 #if defined (USE_GTK) || defined (HAVE_NS)
12303
12304 if (FRAME_EXTERNAL_TOOL_BAR (f))
12305 update_frame_tool_bar (f);
12306 return false;
12307
12308 #else /* !USE_GTK && !HAVE_NS */
12309
12310 struct window *w;
12311 struct it it;
12312 struct glyph_row *row;
12313
12314 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12315 do anything. This means you must start with tool-bar-lines
12316 non-zero to get the auto-sizing effect. Or in other words, you
12317 can turn off tool-bars by specifying tool-bar-lines zero. */
12318 if (!WINDOWP (f->tool_bar_window)
12319 || (w = XWINDOW (f->tool_bar_window),
12320 WINDOW_TOTAL_LINES (w) == 0))
12321 return false;
12322
12323 /* Set up an iterator for the tool-bar window. */
12324 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12325 it.first_visible_x = 0;
12326 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12327 row = it.glyph_row;
12328 row->reversed_p = false;
12329
12330 /* Build a string that represents the contents of the tool-bar. */
12331 build_desired_tool_bar_string (f);
12332 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12333 /* FIXME: This should be controlled by a user option. But it
12334 doesn't make sense to have an R2L tool bar if the menu bar cannot
12335 be drawn also R2L, and making the menu bar R2L is tricky due
12336 toolkit-specific code that implements it. If an R2L tool bar is
12337 ever supported, display_tool_bar_line should also be augmented to
12338 call unproduce_glyphs like display_line and display_string
12339 do. */
12340 it.paragraph_embedding = L2R;
12341
12342 if (f->n_tool_bar_rows == 0)
12343 {
12344 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12345
12346 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12347 {
12348 x_change_tool_bar_height (f, new_height);
12349 frame_default_tool_bar_height = new_height;
12350 /* Always do that now. */
12351 clear_glyph_matrix (w->desired_matrix);
12352 f->fonts_changed = true;
12353 return true;
12354 }
12355 }
12356
12357 /* Display as many lines as needed to display all tool-bar items. */
12358
12359 if (f->n_tool_bar_rows > 0)
12360 {
12361 int border, rows, height, extra;
12362
12363 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12364 border = XINT (Vtool_bar_border);
12365 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12366 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12367 else if (EQ (Vtool_bar_border, Qborder_width))
12368 border = f->border_width;
12369 else
12370 border = 0;
12371 if (border < 0)
12372 border = 0;
12373
12374 rows = f->n_tool_bar_rows;
12375 height = max (1, (it.last_visible_y - border) / rows);
12376 extra = it.last_visible_y - border - height * rows;
12377
12378 while (it.current_y < it.last_visible_y)
12379 {
12380 int h = 0;
12381 if (extra > 0 && rows-- > 0)
12382 {
12383 h = (extra + rows - 1) / rows;
12384 extra -= h;
12385 }
12386 display_tool_bar_line (&it, height + h);
12387 }
12388 }
12389 else
12390 {
12391 while (it.current_y < it.last_visible_y)
12392 display_tool_bar_line (&it, 0);
12393 }
12394
12395 /* It doesn't make much sense to try scrolling in the tool-bar
12396 window, so don't do it. */
12397 w->desired_matrix->no_scrolling_p = true;
12398 w->must_be_updated_p = true;
12399
12400 if (!NILP (Vauto_resize_tool_bars))
12401 {
12402 bool change_height_p = true;
12403
12404 /* If we couldn't display everything, change the tool-bar's
12405 height if there is room for more. */
12406 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12407 change_height_p = true;
12408
12409 /* We subtract 1 because display_tool_bar_line advances the
12410 glyph_row pointer before returning to its caller. We want to
12411 examine the last glyph row produced by
12412 display_tool_bar_line. */
12413 row = it.glyph_row - 1;
12414
12415 /* If there are blank lines at the end, except for a partially
12416 visible blank line at the end that is smaller than
12417 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12418 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12419 && row->height >= FRAME_LINE_HEIGHT (f))
12420 change_height_p = true;
12421
12422 /* If row displays tool-bar items, but is partially visible,
12423 change the tool-bar's height. */
12424 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12425 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12426 change_height_p = true;
12427
12428 /* Resize windows as needed by changing the `tool-bar-lines'
12429 frame parameter. */
12430 if (change_height_p)
12431 {
12432 int nrows;
12433 int new_height = tool_bar_height (f, &nrows, true);
12434
12435 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12436 && !f->minimize_tool_bar_window_p)
12437 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12438 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12439 f->minimize_tool_bar_window_p = false;
12440
12441 if (change_height_p)
12442 {
12443 x_change_tool_bar_height (f, new_height);
12444 frame_default_tool_bar_height = new_height;
12445 clear_glyph_matrix (w->desired_matrix);
12446 f->n_tool_bar_rows = nrows;
12447 f->fonts_changed = true;
12448
12449 return true;
12450 }
12451 }
12452 }
12453
12454 f->minimize_tool_bar_window_p = false;
12455 return false;
12456
12457 #endif /* USE_GTK || HAVE_NS */
12458 }
12459
12460 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12461
12462 /* Get information about the tool-bar item which is displayed in GLYPH
12463 on frame F. Return in *PROP_IDX the index where tool-bar item
12464 properties start in F->tool_bar_items. Value is false if
12465 GLYPH doesn't display a tool-bar item. */
12466
12467 static bool
12468 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12469 {
12470 Lisp_Object prop;
12471 int charpos;
12472
12473 /* This function can be called asynchronously, which means we must
12474 exclude any possibility that Fget_text_property signals an
12475 error. */
12476 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12477 charpos = max (0, charpos);
12478
12479 /* Get the text property `menu-item' at pos. The value of that
12480 property is the start index of this item's properties in
12481 F->tool_bar_items. */
12482 prop = Fget_text_property (make_number (charpos),
12483 Qmenu_item, f->current_tool_bar_string);
12484 if (! INTEGERP (prop))
12485 return false;
12486 *prop_idx = XINT (prop);
12487 return true;
12488 }
12489
12490 \f
12491 /* Get information about the tool-bar item at position X/Y on frame F.
12492 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12493 the current matrix of the tool-bar window of F, or NULL if not
12494 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12495 item in F->tool_bar_items. Value is
12496
12497 -1 if X/Y is not on a tool-bar item
12498 0 if X/Y is on the same item that was highlighted before.
12499 1 otherwise. */
12500
12501 static int
12502 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12503 int *hpos, int *vpos, int *prop_idx)
12504 {
12505 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12506 struct window *w = XWINDOW (f->tool_bar_window);
12507 int area;
12508
12509 /* Find the glyph under X/Y. */
12510 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12511 if (*glyph == NULL)
12512 return -1;
12513
12514 /* Get the start of this tool-bar item's properties in
12515 f->tool_bar_items. */
12516 if (!tool_bar_item_info (f, *glyph, prop_idx))
12517 return -1;
12518
12519 /* Is mouse on the highlighted item? */
12520 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12521 && *vpos >= hlinfo->mouse_face_beg_row
12522 && *vpos <= hlinfo->mouse_face_end_row
12523 && (*vpos > hlinfo->mouse_face_beg_row
12524 || *hpos >= hlinfo->mouse_face_beg_col)
12525 && (*vpos < hlinfo->mouse_face_end_row
12526 || *hpos < hlinfo->mouse_face_end_col
12527 || hlinfo->mouse_face_past_end))
12528 return 0;
12529
12530 return 1;
12531 }
12532
12533
12534 /* EXPORT:
12535 Handle mouse button event on the tool-bar of frame F, at
12536 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12537 false for button release. MODIFIERS is event modifiers for button
12538 release. */
12539
12540 void
12541 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12542 int modifiers)
12543 {
12544 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12545 struct window *w = XWINDOW (f->tool_bar_window);
12546 int hpos, vpos, prop_idx;
12547 struct glyph *glyph;
12548 Lisp_Object enabled_p;
12549 int ts;
12550
12551 /* If not on the highlighted tool-bar item, and mouse-highlight is
12552 non-nil, return. This is so we generate the tool-bar button
12553 click only when the mouse button is released on the same item as
12554 where it was pressed. However, when mouse-highlight is disabled,
12555 generate the click when the button is released regardless of the
12556 highlight, since tool-bar items are not highlighted in that
12557 case. */
12558 frame_to_window_pixel_xy (w, &x, &y);
12559 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12560 if (ts == -1
12561 || (ts != 0 && !NILP (Vmouse_highlight)))
12562 return;
12563
12564 /* When mouse-highlight is off, generate the click for the item
12565 where the button was pressed, disregarding where it was
12566 released. */
12567 if (NILP (Vmouse_highlight) && !down_p)
12568 prop_idx = f->last_tool_bar_item;
12569
12570 /* If item is disabled, do nothing. */
12571 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12572 if (NILP (enabled_p))
12573 return;
12574
12575 if (down_p)
12576 {
12577 /* Show item in pressed state. */
12578 if (!NILP (Vmouse_highlight))
12579 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12580 f->last_tool_bar_item = prop_idx;
12581 }
12582 else
12583 {
12584 Lisp_Object key, frame;
12585 struct input_event event;
12586 EVENT_INIT (event);
12587
12588 /* Show item in released state. */
12589 if (!NILP (Vmouse_highlight))
12590 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12591
12592 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12593
12594 XSETFRAME (frame, f);
12595 event.kind = TOOL_BAR_EVENT;
12596 event.frame_or_window = frame;
12597 event.arg = frame;
12598 kbd_buffer_store_event (&event);
12599
12600 event.kind = TOOL_BAR_EVENT;
12601 event.frame_or_window = frame;
12602 event.arg = key;
12603 event.modifiers = modifiers;
12604 kbd_buffer_store_event (&event);
12605 f->last_tool_bar_item = -1;
12606 }
12607 }
12608
12609
12610 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12611 tool-bar window-relative coordinates X/Y. Called from
12612 note_mouse_highlight. */
12613
12614 static void
12615 note_tool_bar_highlight (struct frame *f, int x, int y)
12616 {
12617 Lisp_Object window = f->tool_bar_window;
12618 struct window *w = XWINDOW (window);
12619 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12620 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12621 int hpos, vpos;
12622 struct glyph *glyph;
12623 struct glyph_row *row;
12624 int i;
12625 Lisp_Object enabled_p;
12626 int prop_idx;
12627 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12628 bool mouse_down_p;
12629 int rc;
12630
12631 /* Function note_mouse_highlight is called with negative X/Y
12632 values when mouse moves outside of the frame. */
12633 if (x <= 0 || y <= 0)
12634 {
12635 clear_mouse_face (hlinfo);
12636 return;
12637 }
12638
12639 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12640 if (rc < 0)
12641 {
12642 /* Not on tool-bar item. */
12643 clear_mouse_face (hlinfo);
12644 return;
12645 }
12646 else if (rc == 0)
12647 /* On same tool-bar item as before. */
12648 goto set_help_echo;
12649
12650 clear_mouse_face (hlinfo);
12651
12652 /* Mouse is down, but on different tool-bar item? */
12653 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12654 && f == dpyinfo->last_mouse_frame);
12655
12656 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12657 return;
12658
12659 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12660
12661 /* If tool-bar item is not enabled, don't highlight it. */
12662 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12663 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12664 {
12665 /* Compute the x-position of the glyph. In front and past the
12666 image is a space. We include this in the highlighted area. */
12667 row = MATRIX_ROW (w->current_matrix, vpos);
12668 for (i = x = 0; i < hpos; ++i)
12669 x += row->glyphs[TEXT_AREA][i].pixel_width;
12670
12671 /* Record this as the current active region. */
12672 hlinfo->mouse_face_beg_col = hpos;
12673 hlinfo->mouse_face_beg_row = vpos;
12674 hlinfo->mouse_face_beg_x = x;
12675 hlinfo->mouse_face_past_end = false;
12676
12677 hlinfo->mouse_face_end_col = hpos + 1;
12678 hlinfo->mouse_face_end_row = vpos;
12679 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12680 hlinfo->mouse_face_window = window;
12681 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12682
12683 /* Display it as active. */
12684 show_mouse_face (hlinfo, draw);
12685 }
12686
12687 set_help_echo:
12688
12689 /* Set help_echo_string to a help string to display for this tool-bar item.
12690 XTread_socket does the rest. */
12691 help_echo_object = help_echo_window = Qnil;
12692 help_echo_pos = -1;
12693 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12694 if (NILP (help_echo_string))
12695 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12696 }
12697
12698 #endif /* !USE_GTK && !HAVE_NS */
12699
12700 #endif /* HAVE_WINDOW_SYSTEM */
12701
12702
12703 \f
12704 /************************************************************************
12705 Horizontal scrolling
12706 ************************************************************************/
12707
12708 /* For all leaf windows in the window tree rooted at WINDOW, set their
12709 hscroll value so that PT is (i) visible in the window, and (ii) so
12710 that it is not within a certain margin at the window's left and
12711 right border. Value is true if any window's hscroll has been
12712 changed. */
12713
12714 static bool
12715 hscroll_window_tree (Lisp_Object window)
12716 {
12717 bool hscrolled_p = false;
12718 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12719 int hscroll_step_abs = 0;
12720 double hscroll_step_rel = 0;
12721
12722 if (hscroll_relative_p)
12723 {
12724 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12725 if (hscroll_step_rel < 0)
12726 {
12727 hscroll_relative_p = false;
12728 hscroll_step_abs = 0;
12729 }
12730 }
12731 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12732 {
12733 hscroll_step_abs = XINT (Vhscroll_step);
12734 if (hscroll_step_abs < 0)
12735 hscroll_step_abs = 0;
12736 }
12737 else
12738 hscroll_step_abs = 0;
12739
12740 while (WINDOWP (window))
12741 {
12742 struct window *w = XWINDOW (window);
12743
12744 if (WINDOWP (w->contents))
12745 hscrolled_p |= hscroll_window_tree (w->contents);
12746 else if (w->cursor.vpos >= 0)
12747 {
12748 int h_margin;
12749 int text_area_width;
12750 struct glyph_row *cursor_row;
12751 struct glyph_row *bottom_row;
12752
12753 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12754 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12755 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12756 else
12757 cursor_row = bottom_row - 1;
12758
12759 if (!cursor_row->enabled_p)
12760 {
12761 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12762 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12763 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12764 else
12765 cursor_row = bottom_row - 1;
12766 }
12767 bool row_r2l_p = cursor_row->reversed_p;
12768
12769 text_area_width = window_box_width (w, TEXT_AREA);
12770
12771 /* Scroll when cursor is inside this scroll margin. */
12772 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12773
12774 /* If the position of this window's point has explicitly
12775 changed, no more suspend auto hscrolling. */
12776 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12777 w->suspend_auto_hscroll = false;
12778
12779 /* Remember window point. */
12780 Fset_marker (w->old_pointm,
12781 ((w == XWINDOW (selected_window))
12782 ? make_number (BUF_PT (XBUFFER (w->contents)))
12783 : Fmarker_position (w->pointm)),
12784 w->contents);
12785
12786 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12787 && !w->suspend_auto_hscroll
12788 /* In some pathological cases, like restoring a window
12789 configuration into a frame that is much smaller than
12790 the one from which the configuration was saved, we
12791 get glyph rows whose start and end have zero buffer
12792 positions, which we cannot handle below. Just skip
12793 such windows. */
12794 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12795 /* For left-to-right rows, hscroll when cursor is either
12796 (i) inside the right hscroll margin, or (ii) if it is
12797 inside the left margin and the window is already
12798 hscrolled. */
12799 && ((!row_r2l_p
12800 && ((w->hscroll && w->cursor.x <= h_margin)
12801 || (cursor_row->enabled_p
12802 && cursor_row->truncated_on_right_p
12803 && (w->cursor.x >= text_area_width - h_margin))))
12804 /* For right-to-left rows, the logic is similar,
12805 except that rules for scrolling to left and right
12806 are reversed. E.g., if cursor.x <= h_margin, we
12807 need to hscroll "to the right" unconditionally,
12808 and that will scroll the screen to the left so as
12809 to reveal the next portion of the row. */
12810 || (row_r2l_p
12811 && ((cursor_row->enabled_p
12812 /* FIXME: It is confusing to set the
12813 truncated_on_right_p flag when R2L rows
12814 are actually truncated on the left. */
12815 && cursor_row->truncated_on_right_p
12816 && w->cursor.x <= h_margin)
12817 || (w->hscroll
12818 && (w->cursor.x >= text_area_width - h_margin))))))
12819 {
12820 struct it it;
12821 ptrdiff_t hscroll;
12822 struct buffer *saved_current_buffer;
12823 ptrdiff_t pt;
12824 int wanted_x;
12825
12826 /* Find point in a display of infinite width. */
12827 saved_current_buffer = current_buffer;
12828 current_buffer = XBUFFER (w->contents);
12829
12830 if (w == XWINDOW (selected_window))
12831 pt = PT;
12832 else
12833 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12834
12835 /* Move iterator to pt starting at cursor_row->start in
12836 a line with infinite width. */
12837 init_to_row_start (&it, w, cursor_row);
12838 it.last_visible_x = INFINITY;
12839 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12840 current_buffer = saved_current_buffer;
12841
12842 /* Position cursor in window. */
12843 if (!hscroll_relative_p && hscroll_step_abs == 0)
12844 hscroll = max (0, (it.current_x
12845 - (ITERATOR_AT_END_OF_LINE_P (&it)
12846 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12847 : (text_area_width / 2))))
12848 / FRAME_COLUMN_WIDTH (it.f);
12849 else if ((!row_r2l_p
12850 && w->cursor.x >= text_area_width - h_margin)
12851 || (row_r2l_p && w->cursor.x <= h_margin))
12852 {
12853 if (hscroll_relative_p)
12854 wanted_x = text_area_width * (1 - hscroll_step_rel)
12855 - h_margin;
12856 else
12857 wanted_x = text_area_width
12858 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12859 - h_margin;
12860 hscroll
12861 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12862 }
12863 else
12864 {
12865 if (hscroll_relative_p)
12866 wanted_x = text_area_width * hscroll_step_rel
12867 + h_margin;
12868 else
12869 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12870 + h_margin;
12871 hscroll
12872 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12873 }
12874 hscroll = max (hscroll, w->min_hscroll);
12875
12876 /* Don't prevent redisplay optimizations if hscroll
12877 hasn't changed, as it will unnecessarily slow down
12878 redisplay. */
12879 if (w->hscroll != hscroll)
12880 {
12881 struct buffer *b = XBUFFER (w->contents);
12882 b->prevent_redisplay_optimizations_p = true;
12883 w->hscroll = hscroll;
12884 hscrolled_p = true;
12885 }
12886 }
12887 }
12888
12889 window = w->next;
12890 }
12891
12892 /* Value is true if hscroll of any leaf window has been changed. */
12893 return hscrolled_p;
12894 }
12895
12896
12897 /* Set hscroll so that cursor is visible and not inside horizontal
12898 scroll margins for all windows in the tree rooted at WINDOW. See
12899 also hscroll_window_tree above. Value is true if any window's
12900 hscroll has been changed. If it has, desired matrices on the frame
12901 of WINDOW are cleared. */
12902
12903 static bool
12904 hscroll_windows (Lisp_Object window)
12905 {
12906 bool hscrolled_p = hscroll_window_tree (window);
12907 if (hscrolled_p)
12908 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12909 return hscrolled_p;
12910 }
12911
12912
12913 \f
12914 /************************************************************************
12915 Redisplay
12916 ************************************************************************/
12917
12918 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12919 This is sometimes handy to have in a debugger session. */
12920
12921 #ifdef GLYPH_DEBUG
12922
12923 /* First and last unchanged row for try_window_id. */
12924
12925 static int debug_first_unchanged_at_end_vpos;
12926 static int debug_last_unchanged_at_beg_vpos;
12927
12928 /* Delta vpos and y. */
12929
12930 static int debug_dvpos, debug_dy;
12931
12932 /* Delta in characters and bytes for try_window_id. */
12933
12934 static ptrdiff_t debug_delta, debug_delta_bytes;
12935
12936 /* Values of window_end_pos and window_end_vpos at the end of
12937 try_window_id. */
12938
12939 static ptrdiff_t debug_end_vpos;
12940
12941 /* Append a string to W->desired_matrix->method. FMT is a printf
12942 format string. If trace_redisplay_p is true also printf the
12943 resulting string to stderr. */
12944
12945 static void debug_method_add (struct window *, char const *, ...)
12946 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12947
12948 static void
12949 debug_method_add (struct window *w, char const *fmt, ...)
12950 {
12951 void *ptr = w;
12952 char *method = w->desired_matrix->method;
12953 int len = strlen (method);
12954 int size = sizeof w->desired_matrix->method;
12955 int remaining = size - len - 1;
12956 va_list ap;
12957
12958 if (len && remaining)
12959 {
12960 method[len] = '|';
12961 --remaining, ++len;
12962 }
12963
12964 va_start (ap, fmt);
12965 vsnprintf (method + len, remaining + 1, fmt, ap);
12966 va_end (ap);
12967
12968 if (trace_redisplay_p)
12969 fprintf (stderr, "%p (%s): %s\n",
12970 ptr,
12971 ((BUFFERP (w->contents)
12972 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12973 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12974 : "no buffer"),
12975 method + len);
12976 }
12977
12978 #endif /* GLYPH_DEBUG */
12979
12980
12981 /* Value is true if all changes in window W, which displays
12982 current_buffer, are in the text between START and END. START is a
12983 buffer position, END is given as a distance from Z. Used in
12984 redisplay_internal for display optimization. */
12985
12986 static bool
12987 text_outside_line_unchanged_p (struct window *w,
12988 ptrdiff_t start, ptrdiff_t end)
12989 {
12990 bool unchanged_p = true;
12991
12992 /* If text or overlays have changed, see where. */
12993 if (window_outdated (w))
12994 {
12995 /* Gap in the line? */
12996 if (GPT < start || Z - GPT < end)
12997 unchanged_p = false;
12998
12999 /* Changes start in front of the line, or end after it? */
13000 if (unchanged_p
13001 && (BEG_UNCHANGED < start - 1
13002 || END_UNCHANGED < end))
13003 unchanged_p = false;
13004
13005 /* If selective display, can't optimize if changes start at the
13006 beginning of the line. */
13007 if (unchanged_p
13008 && INTEGERP (BVAR (current_buffer, selective_display))
13009 && XINT (BVAR (current_buffer, selective_display)) > 0
13010 && (BEG_UNCHANGED < start || GPT <= start))
13011 unchanged_p = false;
13012
13013 /* If there are overlays at the start or end of the line, these
13014 may have overlay strings with newlines in them. A change at
13015 START, for instance, may actually concern the display of such
13016 overlay strings as well, and they are displayed on different
13017 lines. So, quickly rule out this case. (For the future, it
13018 might be desirable to implement something more telling than
13019 just BEG/END_UNCHANGED.) */
13020 if (unchanged_p)
13021 {
13022 if (BEG + BEG_UNCHANGED == start
13023 && overlay_touches_p (start))
13024 unchanged_p = false;
13025 if (END_UNCHANGED == end
13026 && overlay_touches_p (Z - end))
13027 unchanged_p = false;
13028 }
13029
13030 /* Under bidi reordering, adding or deleting a character in the
13031 beginning of a paragraph, before the first strong directional
13032 character, can change the base direction of the paragraph (unless
13033 the buffer specifies a fixed paragraph direction), which will
13034 require to redisplay the whole paragraph. It might be worthwhile
13035 to find the paragraph limits and widen the range of redisplayed
13036 lines to that, but for now just give up this optimization. */
13037 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13038 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13039 unchanged_p = false;
13040 }
13041
13042 return unchanged_p;
13043 }
13044
13045
13046 /* Do a frame update, taking possible shortcuts into account. This is
13047 the main external entry point for redisplay.
13048
13049 If the last redisplay displayed an echo area message and that message
13050 is no longer requested, we clear the echo area or bring back the
13051 mini-buffer if that is in use. */
13052
13053 void
13054 redisplay (void)
13055 {
13056 redisplay_internal ();
13057 }
13058
13059
13060 static Lisp_Object
13061 overlay_arrow_string_or_property (Lisp_Object var)
13062 {
13063 Lisp_Object val;
13064
13065 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13066 return val;
13067
13068 return Voverlay_arrow_string;
13069 }
13070
13071 /* Return true if there are any overlay-arrows in current_buffer. */
13072 static bool
13073 overlay_arrow_in_current_buffer_p (void)
13074 {
13075 Lisp_Object vlist;
13076
13077 for (vlist = Voverlay_arrow_variable_list;
13078 CONSP (vlist);
13079 vlist = XCDR (vlist))
13080 {
13081 Lisp_Object var = XCAR (vlist);
13082 Lisp_Object val;
13083
13084 if (!SYMBOLP (var))
13085 continue;
13086 val = find_symbol_value (var);
13087 if (MARKERP (val)
13088 && current_buffer == XMARKER (val)->buffer)
13089 return true;
13090 }
13091 return false;
13092 }
13093
13094
13095 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13096 has changed. */
13097
13098 static bool
13099 overlay_arrows_changed_p (void)
13100 {
13101 Lisp_Object vlist;
13102
13103 for (vlist = Voverlay_arrow_variable_list;
13104 CONSP (vlist);
13105 vlist = XCDR (vlist))
13106 {
13107 Lisp_Object var = XCAR (vlist);
13108 Lisp_Object val, pstr;
13109
13110 if (!SYMBOLP (var))
13111 continue;
13112 val = find_symbol_value (var);
13113 if (!MARKERP (val))
13114 continue;
13115 if (! EQ (COERCE_MARKER (val),
13116 Fget (var, Qlast_arrow_position))
13117 || ! (pstr = overlay_arrow_string_or_property (var),
13118 EQ (pstr, Fget (var, Qlast_arrow_string))))
13119 return true;
13120 }
13121 return false;
13122 }
13123
13124 /* Mark overlay arrows to be updated on next redisplay. */
13125
13126 static void
13127 update_overlay_arrows (int up_to_date)
13128 {
13129 Lisp_Object vlist;
13130
13131 for (vlist = Voverlay_arrow_variable_list;
13132 CONSP (vlist);
13133 vlist = XCDR (vlist))
13134 {
13135 Lisp_Object var = XCAR (vlist);
13136
13137 if (!SYMBOLP (var))
13138 continue;
13139
13140 if (up_to_date > 0)
13141 {
13142 Lisp_Object val = find_symbol_value (var);
13143 Fput (var, Qlast_arrow_position,
13144 COERCE_MARKER (val));
13145 Fput (var, Qlast_arrow_string,
13146 overlay_arrow_string_or_property (var));
13147 }
13148 else if (up_to_date < 0
13149 || !NILP (Fget (var, Qlast_arrow_position)))
13150 {
13151 Fput (var, Qlast_arrow_position, Qt);
13152 Fput (var, Qlast_arrow_string, Qt);
13153 }
13154 }
13155 }
13156
13157
13158 /* Return overlay arrow string to display at row.
13159 Return integer (bitmap number) for arrow bitmap in left fringe.
13160 Return nil if no overlay arrow. */
13161
13162 static Lisp_Object
13163 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13164 {
13165 Lisp_Object vlist;
13166
13167 for (vlist = Voverlay_arrow_variable_list;
13168 CONSP (vlist);
13169 vlist = XCDR (vlist))
13170 {
13171 Lisp_Object var = XCAR (vlist);
13172 Lisp_Object val;
13173
13174 if (!SYMBOLP (var))
13175 continue;
13176
13177 val = find_symbol_value (var);
13178
13179 if (MARKERP (val)
13180 && current_buffer == XMARKER (val)->buffer
13181 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13182 {
13183 if (FRAME_WINDOW_P (it->f)
13184 /* FIXME: if ROW->reversed_p is set, this should test
13185 the right fringe, not the left one. */
13186 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13187 {
13188 #ifdef HAVE_WINDOW_SYSTEM
13189 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13190 {
13191 int fringe_bitmap = lookup_fringe_bitmap (val);
13192 if (fringe_bitmap != 0)
13193 return make_number (fringe_bitmap);
13194 }
13195 #endif
13196 return make_number (-1); /* Use default arrow bitmap. */
13197 }
13198 return overlay_arrow_string_or_property (var);
13199 }
13200 }
13201
13202 return Qnil;
13203 }
13204
13205 /* Return true if point moved out of or into a composition. Otherwise
13206 return false. PREV_BUF and PREV_PT are the last point buffer and
13207 position. BUF and PT are the current point buffer and position. */
13208
13209 static bool
13210 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13211 struct buffer *buf, ptrdiff_t pt)
13212 {
13213 ptrdiff_t start, end;
13214 Lisp_Object prop;
13215 Lisp_Object buffer;
13216
13217 XSETBUFFER (buffer, buf);
13218 /* Check a composition at the last point if point moved within the
13219 same buffer. */
13220 if (prev_buf == buf)
13221 {
13222 if (prev_pt == pt)
13223 /* Point didn't move. */
13224 return false;
13225
13226 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13227 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13228 && composition_valid_p (start, end, prop)
13229 && start < prev_pt && end > prev_pt)
13230 /* The last point was within the composition. Return true iff
13231 point moved out of the composition. */
13232 return (pt <= start || pt >= end);
13233 }
13234
13235 /* Check a composition at the current point. */
13236 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13237 && find_composition (pt, -1, &start, &end, &prop, buffer)
13238 && composition_valid_p (start, end, prop)
13239 && start < pt && end > pt);
13240 }
13241
13242 /* Reconsider the clip changes of buffer which is displayed in W. */
13243
13244 static void
13245 reconsider_clip_changes (struct window *w)
13246 {
13247 struct buffer *b = XBUFFER (w->contents);
13248
13249 if (b->clip_changed
13250 && w->window_end_valid
13251 && w->current_matrix->buffer == b
13252 && w->current_matrix->zv == BUF_ZV (b)
13253 && w->current_matrix->begv == BUF_BEGV (b))
13254 b->clip_changed = false;
13255
13256 /* If display wasn't paused, and W is not a tool bar window, see if
13257 point has been moved into or out of a composition. In that case,
13258 set b->clip_changed to force updating the screen. If
13259 b->clip_changed has already been set, skip this check. */
13260 if (!b->clip_changed && w->window_end_valid)
13261 {
13262 ptrdiff_t pt = (w == XWINDOW (selected_window)
13263 ? PT : marker_position (w->pointm));
13264
13265 if ((w->current_matrix->buffer != b || pt != w->last_point)
13266 && check_point_in_composition (w->current_matrix->buffer,
13267 w->last_point, b, pt))
13268 b->clip_changed = true;
13269 }
13270 }
13271
13272 static void
13273 propagate_buffer_redisplay (void)
13274 { /* Resetting b->text->redisplay is problematic!
13275 We can't just reset it in the case that some window that displays
13276 it has not been redisplayed; and such a window can stay
13277 unredisplayed for a long time if it's currently invisible.
13278 But we do want to reset it at the end of redisplay otherwise
13279 its displayed windows will keep being redisplayed over and over
13280 again.
13281 So we copy all b->text->redisplay flags up to their windows here,
13282 such that mark_window_display_accurate can safely reset
13283 b->text->redisplay. */
13284 Lisp_Object ws = window_list ();
13285 for (; CONSP (ws); ws = XCDR (ws))
13286 {
13287 struct window *thisw = XWINDOW (XCAR (ws));
13288 struct buffer *thisb = XBUFFER (thisw->contents);
13289 if (thisb->text->redisplay)
13290 thisw->redisplay = true;
13291 }
13292 }
13293
13294 #define STOP_POLLING \
13295 do { if (! polling_stopped_here) stop_polling (); \
13296 polling_stopped_here = true; } while (false)
13297
13298 #define RESUME_POLLING \
13299 do { if (polling_stopped_here) start_polling (); \
13300 polling_stopped_here = false; } while (false)
13301
13302
13303 /* Perhaps in the future avoid recentering windows if it
13304 is not necessary; currently that causes some problems. */
13305
13306 static void
13307 redisplay_internal (void)
13308 {
13309 struct window *w = XWINDOW (selected_window);
13310 struct window *sw;
13311 struct frame *fr;
13312 bool pending;
13313 bool must_finish = false, match_p;
13314 struct text_pos tlbufpos, tlendpos;
13315 int number_of_visible_frames;
13316 ptrdiff_t count;
13317 struct frame *sf;
13318 bool polling_stopped_here = false;
13319 Lisp_Object tail, frame;
13320
13321 /* True means redisplay has to consider all windows on all
13322 frames. False, only selected_window is considered. */
13323 bool consider_all_windows_p;
13324
13325 /* True means redisplay has to redisplay the miniwindow. */
13326 bool update_miniwindow_p = false;
13327
13328 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13329
13330 /* No redisplay if running in batch mode or frame is not yet fully
13331 initialized, or redisplay is explicitly turned off by setting
13332 Vinhibit_redisplay. */
13333 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13334 || !NILP (Vinhibit_redisplay))
13335 return;
13336
13337 /* Don't examine these until after testing Vinhibit_redisplay.
13338 When Emacs is shutting down, perhaps because its connection to
13339 X has dropped, we should not look at them at all. */
13340 fr = XFRAME (w->frame);
13341 sf = SELECTED_FRAME ();
13342
13343 if (!fr->glyphs_initialized_p)
13344 return;
13345
13346 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13347 if (popup_activated ())
13348 return;
13349 #endif
13350
13351 /* I don't think this happens but let's be paranoid. */
13352 if (redisplaying_p)
13353 return;
13354
13355 /* Record a function that clears redisplaying_p
13356 when we leave this function. */
13357 count = SPECPDL_INDEX ();
13358 record_unwind_protect_void (unwind_redisplay);
13359 redisplaying_p = true;
13360 specbind (Qinhibit_free_realized_faces, Qnil);
13361
13362 /* Record this function, so it appears on the profiler's backtraces. */
13363 record_in_backtrace (Qredisplay_internal, 0, 0);
13364
13365 FOR_EACH_FRAME (tail, frame)
13366 XFRAME (frame)->already_hscrolled_p = false;
13367
13368 retry:
13369 /* Remember the currently selected window. */
13370 sw = w;
13371
13372 pending = false;
13373 forget_escape_and_glyphless_faces ();
13374
13375 /* If face_change, init_iterator will free all realized faces, which
13376 includes the faces referenced from current matrices. So, we
13377 can't reuse current matrices in this case. */
13378 if (face_change)
13379 windows_or_buffers_changed = 47;
13380
13381 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13382 && FRAME_TTY (sf)->previous_frame != sf)
13383 {
13384 /* Since frames on a single ASCII terminal share the same
13385 display area, displaying a different frame means redisplay
13386 the whole thing. */
13387 SET_FRAME_GARBAGED (sf);
13388 #ifndef DOS_NT
13389 set_tty_color_mode (FRAME_TTY (sf), sf);
13390 #endif
13391 FRAME_TTY (sf)->previous_frame = sf;
13392 }
13393
13394 /* Set the visible flags for all frames. Do this before checking for
13395 resized or garbaged frames; they want to know if their frames are
13396 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13397 number_of_visible_frames = 0;
13398
13399 FOR_EACH_FRAME (tail, frame)
13400 {
13401 struct frame *f = XFRAME (frame);
13402
13403 if (FRAME_VISIBLE_P (f))
13404 {
13405 ++number_of_visible_frames;
13406 /* Adjust matrices for visible frames only. */
13407 if (f->fonts_changed)
13408 {
13409 adjust_frame_glyphs (f);
13410 /* Disable all redisplay optimizations for this frame.
13411 This is because adjust_frame_glyphs resets the
13412 enabled_p flag for all glyph rows of all windows, so
13413 many optimizations will fail anyway, and some might
13414 fail to test that flag and do bogus things as
13415 result. */
13416 SET_FRAME_GARBAGED (f);
13417 f->fonts_changed = false;
13418 }
13419 /* If cursor type has been changed on the frame
13420 other than selected, consider all frames. */
13421 if (f != sf && f->cursor_type_changed)
13422 update_mode_lines = 31;
13423 }
13424 clear_desired_matrices (f);
13425 }
13426
13427 /* Notice any pending interrupt request to change frame size. */
13428 do_pending_window_change (true);
13429
13430 /* do_pending_window_change could change the selected_window due to
13431 frame resizing which makes the selected window too small. */
13432 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13433 sw = w;
13434
13435 /* Clear frames marked as garbaged. */
13436 clear_garbaged_frames ();
13437
13438 /* Build menubar and tool-bar items. */
13439 if (NILP (Vmemory_full))
13440 prepare_menu_bars ();
13441
13442 reconsider_clip_changes (w);
13443
13444 /* In most cases selected window displays current buffer. */
13445 match_p = XBUFFER (w->contents) == current_buffer;
13446 if (match_p)
13447 {
13448 /* Detect case that we need to write or remove a star in the mode line. */
13449 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13450 w->update_mode_line = true;
13451
13452 if (mode_line_update_needed (w))
13453 w->update_mode_line = true;
13454
13455 /* If reconsider_clip_changes above decided that the narrowing
13456 in the current buffer changed, make sure all other windows
13457 showing that buffer will be redisplayed. */
13458 if (current_buffer->clip_changed)
13459 bset_update_mode_line (current_buffer);
13460 }
13461
13462 /* Normally the message* functions will have already displayed and
13463 updated the echo area, but the frame may have been trashed, or
13464 the update may have been preempted, so display the echo area
13465 again here. Checking message_cleared_p captures the case that
13466 the echo area should be cleared. */
13467 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13468 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13469 || (message_cleared_p
13470 && minibuf_level == 0
13471 /* If the mini-window is currently selected, this means the
13472 echo-area doesn't show through. */
13473 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13474 {
13475 echo_area_display (false);
13476
13477 if (message_cleared_p)
13478 update_miniwindow_p = true;
13479
13480 must_finish = true;
13481
13482 /* If we don't display the current message, don't clear the
13483 message_cleared_p flag, because, if we did, we wouldn't clear
13484 the echo area in the next redisplay which doesn't preserve
13485 the echo area. */
13486 if (!display_last_displayed_message_p)
13487 message_cleared_p = false;
13488 }
13489 else if (EQ (selected_window, minibuf_window)
13490 && (current_buffer->clip_changed || window_outdated (w))
13491 && resize_mini_window (w, false))
13492 {
13493 /* Resized active mini-window to fit the size of what it is
13494 showing if its contents might have changed. */
13495 must_finish = true;
13496
13497 /* If window configuration was changed, frames may have been
13498 marked garbaged. Clear them or we will experience
13499 surprises wrt scrolling. */
13500 clear_garbaged_frames ();
13501 }
13502
13503 if (windows_or_buffers_changed && !update_mode_lines)
13504 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13505 only the windows's contents needs to be refreshed, or whether the
13506 mode-lines also need a refresh. */
13507 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13508 ? REDISPLAY_SOME : 32);
13509
13510 /* If specs for an arrow have changed, do thorough redisplay
13511 to ensure we remove any arrow that should no longer exist. */
13512 if (overlay_arrows_changed_p ())
13513 /* Apparently, this is the only case where we update other windows,
13514 without updating other mode-lines. */
13515 windows_or_buffers_changed = 49;
13516
13517 consider_all_windows_p = (update_mode_lines
13518 || windows_or_buffers_changed);
13519
13520 #define AINC(a,i) \
13521 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13522 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13523
13524 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13525 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13526
13527 /* Optimize the case that only the line containing the cursor in the
13528 selected window has changed. Variables starting with this_ are
13529 set in display_line and record information about the line
13530 containing the cursor. */
13531 tlbufpos = this_line_start_pos;
13532 tlendpos = this_line_end_pos;
13533 if (!consider_all_windows_p
13534 && CHARPOS (tlbufpos) > 0
13535 && !w->update_mode_line
13536 && !current_buffer->clip_changed
13537 && !current_buffer->prevent_redisplay_optimizations_p
13538 && FRAME_VISIBLE_P (XFRAME (w->frame))
13539 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13540 && !XFRAME (w->frame)->cursor_type_changed
13541 /* Make sure recorded data applies to current buffer, etc. */
13542 && this_line_buffer == current_buffer
13543 && match_p
13544 && !w->force_start
13545 && !w->optional_new_start
13546 /* Point must be on the line that we have info recorded about. */
13547 && PT >= CHARPOS (tlbufpos)
13548 && PT <= Z - CHARPOS (tlendpos)
13549 /* All text outside that line, including its final newline,
13550 must be unchanged. */
13551 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13552 CHARPOS (tlendpos)))
13553 {
13554 if (CHARPOS (tlbufpos) > BEGV
13555 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13556 && (CHARPOS (tlbufpos) == ZV
13557 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13558 /* Former continuation line has disappeared by becoming empty. */
13559 goto cancel;
13560 else if (window_outdated (w) || MINI_WINDOW_P (w))
13561 {
13562 /* We have to handle the case of continuation around a
13563 wide-column character (see the comment in indent.c around
13564 line 1340).
13565
13566 For instance, in the following case:
13567
13568 -------- Insert --------
13569 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13570 J_I_ ==> J_I_ `^^' are cursors.
13571 ^^ ^^
13572 -------- --------
13573
13574 As we have to redraw the line above, we cannot use this
13575 optimization. */
13576
13577 struct it it;
13578 int line_height_before = this_line_pixel_height;
13579
13580 /* Note that start_display will handle the case that the
13581 line starting at tlbufpos is a continuation line. */
13582 start_display (&it, w, tlbufpos);
13583
13584 /* Implementation note: It this still necessary? */
13585 if (it.current_x != this_line_start_x)
13586 goto cancel;
13587
13588 TRACE ((stderr, "trying display optimization 1\n"));
13589 w->cursor.vpos = -1;
13590 overlay_arrow_seen = false;
13591 it.vpos = this_line_vpos;
13592 it.current_y = this_line_y;
13593 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13594 display_line (&it);
13595
13596 /* If line contains point, is not continued,
13597 and ends at same distance from eob as before, we win. */
13598 if (w->cursor.vpos >= 0
13599 /* Line is not continued, otherwise this_line_start_pos
13600 would have been set to 0 in display_line. */
13601 && CHARPOS (this_line_start_pos)
13602 /* Line ends as before. */
13603 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13604 /* Line has same height as before. Otherwise other lines
13605 would have to be shifted up or down. */
13606 && this_line_pixel_height == line_height_before)
13607 {
13608 /* If this is not the window's last line, we must adjust
13609 the charstarts of the lines below. */
13610 if (it.current_y < it.last_visible_y)
13611 {
13612 struct glyph_row *row
13613 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13614 ptrdiff_t delta, delta_bytes;
13615
13616 /* We used to distinguish between two cases here,
13617 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13618 when the line ends in a newline or the end of the
13619 buffer's accessible portion. But both cases did
13620 the same, so they were collapsed. */
13621 delta = (Z
13622 - CHARPOS (tlendpos)
13623 - MATRIX_ROW_START_CHARPOS (row));
13624 delta_bytes = (Z_BYTE
13625 - BYTEPOS (tlendpos)
13626 - MATRIX_ROW_START_BYTEPOS (row));
13627
13628 increment_matrix_positions (w->current_matrix,
13629 this_line_vpos + 1,
13630 w->current_matrix->nrows,
13631 delta, delta_bytes);
13632 }
13633
13634 /* If this row displays text now but previously didn't,
13635 or vice versa, w->window_end_vpos may have to be
13636 adjusted. */
13637 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13638 {
13639 if (w->window_end_vpos < this_line_vpos)
13640 w->window_end_vpos = this_line_vpos;
13641 }
13642 else if (w->window_end_vpos == this_line_vpos
13643 && this_line_vpos > 0)
13644 w->window_end_vpos = this_line_vpos - 1;
13645 w->window_end_valid = false;
13646
13647 /* Update hint: No need to try to scroll in update_window. */
13648 w->desired_matrix->no_scrolling_p = true;
13649
13650 #ifdef GLYPH_DEBUG
13651 *w->desired_matrix->method = 0;
13652 debug_method_add (w, "optimization 1");
13653 #endif
13654 #ifdef HAVE_WINDOW_SYSTEM
13655 update_window_fringes (w, false);
13656 #endif
13657 goto update;
13658 }
13659 else
13660 goto cancel;
13661 }
13662 else if (/* Cursor position hasn't changed. */
13663 PT == w->last_point
13664 /* Make sure the cursor was last displayed
13665 in this window. Otherwise we have to reposition it. */
13666
13667 /* PXW: Must be converted to pixels, probably. */
13668 && 0 <= w->cursor.vpos
13669 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13670 {
13671 if (!must_finish)
13672 {
13673 do_pending_window_change (true);
13674 /* If selected_window changed, redisplay again. */
13675 if (WINDOWP (selected_window)
13676 && (w = XWINDOW (selected_window)) != sw)
13677 goto retry;
13678
13679 /* We used to always goto end_of_redisplay here, but this
13680 isn't enough if we have a blinking cursor. */
13681 if (w->cursor_off_p == w->last_cursor_off_p)
13682 goto end_of_redisplay;
13683 }
13684 goto update;
13685 }
13686 /* If highlighting the region, or if the cursor is in the echo area,
13687 then we can't just move the cursor. */
13688 else if (NILP (Vshow_trailing_whitespace)
13689 && !cursor_in_echo_area)
13690 {
13691 struct it it;
13692 struct glyph_row *row;
13693
13694 /* Skip from tlbufpos to PT and see where it is. Note that
13695 PT may be in invisible text. If so, we will end at the
13696 next visible position. */
13697 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13698 NULL, DEFAULT_FACE_ID);
13699 it.current_x = this_line_start_x;
13700 it.current_y = this_line_y;
13701 it.vpos = this_line_vpos;
13702
13703 /* The call to move_it_to stops in front of PT, but
13704 moves over before-strings. */
13705 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13706
13707 if (it.vpos == this_line_vpos
13708 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13709 row->enabled_p))
13710 {
13711 eassert (this_line_vpos == it.vpos);
13712 eassert (this_line_y == it.current_y);
13713 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13714 #ifdef GLYPH_DEBUG
13715 *w->desired_matrix->method = 0;
13716 debug_method_add (w, "optimization 3");
13717 #endif
13718 goto update;
13719 }
13720 else
13721 goto cancel;
13722 }
13723
13724 cancel:
13725 /* Text changed drastically or point moved off of line. */
13726 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13727 }
13728
13729 CHARPOS (this_line_start_pos) = 0;
13730 ++clear_face_cache_count;
13731 #ifdef HAVE_WINDOW_SYSTEM
13732 ++clear_image_cache_count;
13733 #endif
13734
13735 /* Build desired matrices, and update the display. If
13736 consider_all_windows_p, do it for all windows on all frames.
13737 Otherwise do it for selected_window, only. */
13738
13739 if (consider_all_windows_p)
13740 {
13741 FOR_EACH_FRAME (tail, frame)
13742 XFRAME (frame)->updated_p = false;
13743
13744 propagate_buffer_redisplay ();
13745
13746 FOR_EACH_FRAME (tail, frame)
13747 {
13748 struct frame *f = XFRAME (frame);
13749
13750 /* We don't have to do anything for unselected terminal
13751 frames. */
13752 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13753 && !EQ (FRAME_TTY (f)->top_frame, frame))
13754 continue;
13755
13756 retry_frame:
13757 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13758 {
13759 bool gcscrollbars
13760 /* Only GC scrollbars when we redisplay the whole frame. */
13761 = f->redisplay || !REDISPLAY_SOME_P ();
13762 /* Mark all the scroll bars to be removed; we'll redeem
13763 the ones we want when we redisplay their windows. */
13764 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13765 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13766
13767 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13768 redisplay_windows (FRAME_ROOT_WINDOW (f));
13769 /* Remember that the invisible frames need to be redisplayed next
13770 time they're visible. */
13771 else if (!REDISPLAY_SOME_P ())
13772 f->redisplay = true;
13773
13774 /* The X error handler may have deleted that frame. */
13775 if (!FRAME_LIVE_P (f))
13776 continue;
13777
13778 /* Any scroll bars which redisplay_windows should have
13779 nuked should now go away. */
13780 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13781 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13782
13783 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13784 {
13785 /* If fonts changed on visible frame, display again. */
13786 if (f->fonts_changed)
13787 {
13788 adjust_frame_glyphs (f);
13789 /* Disable all redisplay optimizations for this
13790 frame. For the reasons, see the comment near
13791 the previous call to adjust_frame_glyphs above. */
13792 SET_FRAME_GARBAGED (f);
13793 f->fonts_changed = false;
13794 goto retry_frame;
13795 }
13796
13797 /* See if we have to hscroll. */
13798 if (!f->already_hscrolled_p)
13799 {
13800 f->already_hscrolled_p = true;
13801 if (hscroll_windows (f->root_window))
13802 goto retry_frame;
13803 }
13804
13805 /* Prevent various kinds of signals during display
13806 update. stdio is not robust about handling
13807 signals, which can cause an apparent I/O error. */
13808 if (interrupt_input)
13809 unrequest_sigio ();
13810 STOP_POLLING;
13811
13812 pending |= update_frame (f, false, false);
13813 f->cursor_type_changed = false;
13814 f->updated_p = true;
13815 }
13816 }
13817 }
13818
13819 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13820
13821 if (!pending)
13822 {
13823 /* Do the mark_window_display_accurate after all windows have
13824 been redisplayed because this call resets flags in buffers
13825 which are needed for proper redisplay. */
13826 FOR_EACH_FRAME (tail, frame)
13827 {
13828 struct frame *f = XFRAME (frame);
13829 if (f->updated_p)
13830 {
13831 f->redisplay = false;
13832 mark_window_display_accurate (f->root_window, true);
13833 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13834 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13835 }
13836 }
13837 }
13838 }
13839 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13840 {
13841 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13842 struct frame *mini_frame;
13843
13844 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13845 /* Use list_of_error, not Qerror, so that
13846 we catch only errors and don't run the debugger. */
13847 internal_condition_case_1 (redisplay_window_1, selected_window,
13848 list_of_error,
13849 redisplay_window_error);
13850 if (update_miniwindow_p)
13851 internal_condition_case_1 (redisplay_window_1, mini_window,
13852 list_of_error,
13853 redisplay_window_error);
13854
13855 /* Compare desired and current matrices, perform output. */
13856
13857 update:
13858 /* If fonts changed, display again. */
13859 if (sf->fonts_changed)
13860 goto retry;
13861
13862 /* Prevent various kinds of signals during display update.
13863 stdio is not robust about handling signals,
13864 which can cause an apparent I/O error. */
13865 if (interrupt_input)
13866 unrequest_sigio ();
13867 STOP_POLLING;
13868
13869 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13870 {
13871 if (hscroll_windows (selected_window))
13872 goto retry;
13873
13874 XWINDOW (selected_window)->must_be_updated_p = true;
13875 pending = update_frame (sf, false, false);
13876 sf->cursor_type_changed = false;
13877 }
13878
13879 /* We may have called echo_area_display at the top of this
13880 function. If the echo area is on another frame, that may
13881 have put text on a frame other than the selected one, so the
13882 above call to update_frame would not have caught it. Catch
13883 it here. */
13884 mini_window = FRAME_MINIBUF_WINDOW (sf);
13885 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13886
13887 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13888 {
13889 XWINDOW (mini_window)->must_be_updated_p = true;
13890 pending |= update_frame (mini_frame, false, false);
13891 mini_frame->cursor_type_changed = false;
13892 if (!pending && hscroll_windows (mini_window))
13893 goto retry;
13894 }
13895 }
13896
13897 /* If display was paused because of pending input, make sure we do a
13898 thorough update the next time. */
13899 if (pending)
13900 {
13901 /* Prevent the optimization at the beginning of
13902 redisplay_internal that tries a single-line update of the
13903 line containing the cursor in the selected window. */
13904 CHARPOS (this_line_start_pos) = 0;
13905
13906 /* Let the overlay arrow be updated the next time. */
13907 update_overlay_arrows (0);
13908
13909 /* If we pause after scrolling, some rows in the current
13910 matrices of some windows are not valid. */
13911 if (!WINDOW_FULL_WIDTH_P (w)
13912 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13913 update_mode_lines = 36;
13914 }
13915 else
13916 {
13917 if (!consider_all_windows_p)
13918 {
13919 /* This has already been done above if
13920 consider_all_windows_p is set. */
13921 if (XBUFFER (w->contents)->text->redisplay
13922 && buffer_window_count (XBUFFER (w->contents)) > 1)
13923 /* This can happen if b->text->redisplay was set during
13924 jit-lock. */
13925 propagate_buffer_redisplay ();
13926 mark_window_display_accurate_1 (w, true);
13927
13928 /* Say overlay arrows are up to date. */
13929 update_overlay_arrows (1);
13930
13931 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13932 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13933 }
13934
13935 update_mode_lines = 0;
13936 windows_or_buffers_changed = 0;
13937 }
13938
13939 /* Start SIGIO interrupts coming again. Having them off during the
13940 code above makes it less likely one will discard output, but not
13941 impossible, since there might be stuff in the system buffer here.
13942 But it is much hairier to try to do anything about that. */
13943 if (interrupt_input)
13944 request_sigio ();
13945 RESUME_POLLING;
13946
13947 /* If a frame has become visible which was not before, redisplay
13948 again, so that we display it. Expose events for such a frame
13949 (which it gets when becoming visible) don't call the parts of
13950 redisplay constructing glyphs, so simply exposing a frame won't
13951 display anything in this case. So, we have to display these
13952 frames here explicitly. */
13953 if (!pending)
13954 {
13955 int new_count = 0;
13956
13957 FOR_EACH_FRAME (tail, frame)
13958 {
13959 if (XFRAME (frame)->visible)
13960 new_count++;
13961 }
13962
13963 if (new_count != number_of_visible_frames)
13964 windows_or_buffers_changed = 52;
13965 }
13966
13967 /* Change frame size now if a change is pending. */
13968 do_pending_window_change (true);
13969
13970 /* If we just did a pending size change, or have additional
13971 visible frames, or selected_window changed, redisplay again. */
13972 if ((windows_or_buffers_changed && !pending)
13973 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13974 goto retry;
13975
13976 /* Clear the face and image caches.
13977
13978 We used to do this only if consider_all_windows_p. But the cache
13979 needs to be cleared if a timer creates images in the current
13980 buffer (e.g. the test case in Bug#6230). */
13981
13982 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13983 {
13984 clear_face_cache (false);
13985 clear_face_cache_count = 0;
13986 }
13987
13988 #ifdef HAVE_WINDOW_SYSTEM
13989 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13990 {
13991 clear_image_caches (Qnil);
13992 clear_image_cache_count = 0;
13993 }
13994 #endif /* HAVE_WINDOW_SYSTEM */
13995
13996 end_of_redisplay:
13997 #ifdef HAVE_NS
13998 ns_set_doc_edited ();
13999 #endif
14000 if (interrupt_input && interrupts_deferred)
14001 request_sigio ();
14002
14003 unbind_to (count, Qnil);
14004 RESUME_POLLING;
14005 }
14006
14007
14008 /* Redisplay, but leave alone any recent echo area message unless
14009 another message has been requested in its place.
14010
14011 This is useful in situations where you need to redisplay but no
14012 user action has occurred, making it inappropriate for the message
14013 area to be cleared. See tracking_off and
14014 wait_reading_process_output for examples of these situations.
14015
14016 FROM_WHERE is an integer saying from where this function was
14017 called. This is useful for debugging. */
14018
14019 void
14020 redisplay_preserve_echo_area (int from_where)
14021 {
14022 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14023
14024 if (!NILP (echo_area_buffer[1]))
14025 {
14026 /* We have a previously displayed message, but no current
14027 message. Redisplay the previous message. */
14028 display_last_displayed_message_p = true;
14029 redisplay_internal ();
14030 display_last_displayed_message_p = false;
14031 }
14032 else
14033 redisplay_internal ();
14034
14035 flush_frame (SELECTED_FRAME ());
14036 }
14037
14038
14039 /* Function registered with record_unwind_protect in redisplay_internal. */
14040
14041 static void
14042 unwind_redisplay (void)
14043 {
14044 redisplaying_p = false;
14045 }
14046
14047
14048 /* Mark the display of leaf window W as accurate or inaccurate.
14049 If ACCURATE_P, mark display of W as accurate.
14050 If !ACCURATE_P, arrange for W to be redisplayed the next
14051 time redisplay_internal is called. */
14052
14053 static void
14054 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14055 {
14056 struct buffer *b = XBUFFER (w->contents);
14057
14058 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14059 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14060 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14061
14062 if (accurate_p)
14063 {
14064 b->clip_changed = false;
14065 b->prevent_redisplay_optimizations_p = false;
14066 eassert (buffer_window_count (b) > 0);
14067 /* Resetting b->text->redisplay is problematic!
14068 In order to make it safer to do it here, redisplay_internal must
14069 have copied all b->text->redisplay to their respective windows. */
14070 b->text->redisplay = false;
14071
14072 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14073 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14074 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14075 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14076
14077 w->current_matrix->buffer = b;
14078 w->current_matrix->begv = BUF_BEGV (b);
14079 w->current_matrix->zv = BUF_ZV (b);
14080
14081 w->last_cursor_vpos = w->cursor.vpos;
14082 w->last_cursor_off_p = w->cursor_off_p;
14083
14084 if (w == XWINDOW (selected_window))
14085 w->last_point = BUF_PT (b);
14086 else
14087 w->last_point = marker_position (w->pointm);
14088
14089 w->window_end_valid = true;
14090 w->update_mode_line = false;
14091 }
14092
14093 w->redisplay = !accurate_p;
14094 }
14095
14096
14097 /* Mark the display of windows in the window tree rooted at WINDOW as
14098 accurate or inaccurate. If ACCURATE_P, mark display of
14099 windows as accurate. If !ACCURATE_P, arrange for windows to
14100 be redisplayed the next time redisplay_internal is called. */
14101
14102 void
14103 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14104 {
14105 struct window *w;
14106
14107 for (; !NILP (window); window = w->next)
14108 {
14109 w = XWINDOW (window);
14110 if (WINDOWP (w->contents))
14111 mark_window_display_accurate (w->contents, accurate_p);
14112 else
14113 mark_window_display_accurate_1 (w, accurate_p);
14114 }
14115
14116 if (accurate_p)
14117 update_overlay_arrows (1);
14118 else
14119 /* Force a thorough redisplay the next time by setting
14120 last_arrow_position and last_arrow_string to t, which is
14121 unequal to any useful value of Voverlay_arrow_... */
14122 update_overlay_arrows (-1);
14123 }
14124
14125
14126 /* Return value in display table DP (Lisp_Char_Table *) for character
14127 C. Since a display table doesn't have any parent, we don't have to
14128 follow parent. Do not call this function directly but use the
14129 macro DISP_CHAR_VECTOR. */
14130
14131 Lisp_Object
14132 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14133 {
14134 Lisp_Object val;
14135
14136 if (ASCII_CHAR_P (c))
14137 {
14138 val = dp->ascii;
14139 if (SUB_CHAR_TABLE_P (val))
14140 val = XSUB_CHAR_TABLE (val)->contents[c];
14141 }
14142 else
14143 {
14144 Lisp_Object table;
14145
14146 XSETCHAR_TABLE (table, dp);
14147 val = char_table_ref (table, c);
14148 }
14149 if (NILP (val))
14150 val = dp->defalt;
14151 return val;
14152 }
14153
14154
14155 \f
14156 /***********************************************************************
14157 Window Redisplay
14158 ***********************************************************************/
14159
14160 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14161
14162 static void
14163 redisplay_windows (Lisp_Object window)
14164 {
14165 while (!NILP (window))
14166 {
14167 struct window *w = XWINDOW (window);
14168
14169 if (WINDOWP (w->contents))
14170 redisplay_windows (w->contents);
14171 else if (BUFFERP (w->contents))
14172 {
14173 displayed_buffer = XBUFFER (w->contents);
14174 /* Use list_of_error, not Qerror, so that
14175 we catch only errors and don't run the debugger. */
14176 internal_condition_case_1 (redisplay_window_0, window,
14177 list_of_error,
14178 redisplay_window_error);
14179 }
14180
14181 window = w->next;
14182 }
14183 }
14184
14185 static Lisp_Object
14186 redisplay_window_error (Lisp_Object ignore)
14187 {
14188 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14189 return Qnil;
14190 }
14191
14192 static Lisp_Object
14193 redisplay_window_0 (Lisp_Object window)
14194 {
14195 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14196 redisplay_window (window, false);
14197 return Qnil;
14198 }
14199
14200 static Lisp_Object
14201 redisplay_window_1 (Lisp_Object window)
14202 {
14203 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14204 redisplay_window (window, true);
14205 return Qnil;
14206 }
14207 \f
14208
14209 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14210 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14211 which positions recorded in ROW differ from current buffer
14212 positions.
14213
14214 Return true iff cursor is on this row. */
14215
14216 static bool
14217 set_cursor_from_row (struct window *w, struct glyph_row *row,
14218 struct glyph_matrix *matrix,
14219 ptrdiff_t delta, ptrdiff_t delta_bytes,
14220 int dy, int dvpos)
14221 {
14222 struct glyph *glyph = row->glyphs[TEXT_AREA];
14223 struct glyph *end = glyph + row->used[TEXT_AREA];
14224 struct glyph *cursor = NULL;
14225 /* The last known character position in row. */
14226 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14227 int x = row->x;
14228 ptrdiff_t pt_old = PT - delta;
14229 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14230 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14231 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14232 /* A glyph beyond the edge of TEXT_AREA which we should never
14233 touch. */
14234 struct glyph *glyphs_end = end;
14235 /* True means we've found a match for cursor position, but that
14236 glyph has the avoid_cursor_p flag set. */
14237 bool match_with_avoid_cursor = false;
14238 /* True means we've seen at least one glyph that came from a
14239 display string. */
14240 bool string_seen = false;
14241 /* Largest and smallest buffer positions seen so far during scan of
14242 glyph row. */
14243 ptrdiff_t bpos_max = pos_before;
14244 ptrdiff_t bpos_min = pos_after;
14245 /* Last buffer position covered by an overlay string with an integer
14246 `cursor' property. */
14247 ptrdiff_t bpos_covered = 0;
14248 /* True means the display string on which to display the cursor
14249 comes from a text property, not from an overlay. */
14250 bool string_from_text_prop = false;
14251
14252 /* Don't even try doing anything if called for a mode-line or
14253 header-line row, since the rest of the code isn't prepared to
14254 deal with such calamities. */
14255 eassert (!row->mode_line_p);
14256 if (row->mode_line_p)
14257 return false;
14258
14259 /* Skip over glyphs not having an object at the start and the end of
14260 the row. These are special glyphs like truncation marks on
14261 terminal frames. */
14262 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14263 {
14264 if (!row->reversed_p)
14265 {
14266 while (glyph < end
14267 && NILP (glyph->object)
14268 && glyph->charpos < 0)
14269 {
14270 x += glyph->pixel_width;
14271 ++glyph;
14272 }
14273 while (end > glyph
14274 && NILP ((end - 1)->object)
14275 /* CHARPOS is zero for blanks and stretch glyphs
14276 inserted by extend_face_to_end_of_line. */
14277 && (end - 1)->charpos <= 0)
14278 --end;
14279 glyph_before = glyph - 1;
14280 glyph_after = end;
14281 }
14282 else
14283 {
14284 struct glyph *g;
14285
14286 /* If the glyph row is reversed, we need to process it from back
14287 to front, so swap the edge pointers. */
14288 glyphs_end = end = glyph - 1;
14289 glyph += row->used[TEXT_AREA] - 1;
14290
14291 while (glyph > end + 1
14292 && NILP (glyph->object)
14293 && glyph->charpos < 0)
14294 {
14295 --glyph;
14296 x -= glyph->pixel_width;
14297 }
14298 if (NILP (glyph->object) && glyph->charpos < 0)
14299 --glyph;
14300 /* By default, in reversed rows we put the cursor on the
14301 rightmost (first in the reading order) glyph. */
14302 for (g = end + 1; g < glyph; g++)
14303 x += g->pixel_width;
14304 while (end < glyph
14305 && NILP ((end + 1)->object)
14306 && (end + 1)->charpos <= 0)
14307 ++end;
14308 glyph_before = glyph + 1;
14309 glyph_after = end;
14310 }
14311 }
14312 else if (row->reversed_p)
14313 {
14314 /* In R2L rows that don't display text, put the cursor on the
14315 rightmost glyph. Case in point: an empty last line that is
14316 part of an R2L paragraph. */
14317 cursor = end - 1;
14318 /* Avoid placing the cursor on the last glyph of the row, where
14319 on terminal frames we hold the vertical border between
14320 adjacent windows. */
14321 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14322 && !WINDOW_RIGHTMOST_P (w)
14323 && cursor == row->glyphs[LAST_AREA] - 1)
14324 cursor--;
14325 x = -1; /* will be computed below, at label compute_x */
14326 }
14327
14328 /* Step 1: Try to find the glyph whose character position
14329 corresponds to point. If that's not possible, find 2 glyphs
14330 whose character positions are the closest to point, one before
14331 point, the other after it. */
14332 if (!row->reversed_p)
14333 while (/* not marched to end of glyph row */
14334 glyph < end
14335 /* glyph was not inserted by redisplay for internal purposes */
14336 && !NILP (glyph->object))
14337 {
14338 if (BUFFERP (glyph->object))
14339 {
14340 ptrdiff_t dpos = glyph->charpos - pt_old;
14341
14342 if (glyph->charpos > bpos_max)
14343 bpos_max = glyph->charpos;
14344 if (glyph->charpos < bpos_min)
14345 bpos_min = glyph->charpos;
14346 if (!glyph->avoid_cursor_p)
14347 {
14348 /* If we hit point, we've found the glyph on which to
14349 display the cursor. */
14350 if (dpos == 0)
14351 {
14352 match_with_avoid_cursor = false;
14353 break;
14354 }
14355 /* See if we've found a better approximation to
14356 POS_BEFORE or to POS_AFTER. */
14357 if (0 > dpos && dpos > pos_before - pt_old)
14358 {
14359 pos_before = glyph->charpos;
14360 glyph_before = glyph;
14361 }
14362 else if (0 < dpos && dpos < pos_after - pt_old)
14363 {
14364 pos_after = glyph->charpos;
14365 glyph_after = glyph;
14366 }
14367 }
14368 else if (dpos == 0)
14369 match_with_avoid_cursor = true;
14370 }
14371 else if (STRINGP (glyph->object))
14372 {
14373 Lisp_Object chprop;
14374 ptrdiff_t glyph_pos = glyph->charpos;
14375
14376 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14377 glyph->object);
14378 if (!NILP (chprop))
14379 {
14380 /* If the string came from a `display' text property,
14381 look up the buffer position of that property and
14382 use that position to update bpos_max, as if we
14383 actually saw such a position in one of the row's
14384 glyphs. This helps with supporting integer values
14385 of `cursor' property on the display string in
14386 situations where most or all of the row's buffer
14387 text is completely covered by display properties,
14388 so that no glyph with valid buffer positions is
14389 ever seen in the row. */
14390 ptrdiff_t prop_pos =
14391 string_buffer_position_lim (glyph->object, pos_before,
14392 pos_after, false);
14393
14394 if (prop_pos >= pos_before)
14395 bpos_max = prop_pos;
14396 }
14397 if (INTEGERP (chprop))
14398 {
14399 bpos_covered = bpos_max + XINT (chprop);
14400 /* If the `cursor' property covers buffer positions up
14401 to and including point, we should display cursor on
14402 this glyph. Note that, if a `cursor' property on one
14403 of the string's characters has an integer value, we
14404 will break out of the loop below _before_ we get to
14405 the position match above. IOW, integer values of
14406 the `cursor' property override the "exact match for
14407 point" strategy of positioning the cursor. */
14408 /* Implementation note: bpos_max == pt_old when, e.g.,
14409 we are in an empty line, where bpos_max is set to
14410 MATRIX_ROW_START_CHARPOS, see above. */
14411 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14412 {
14413 cursor = glyph;
14414 break;
14415 }
14416 }
14417
14418 string_seen = true;
14419 }
14420 x += glyph->pixel_width;
14421 ++glyph;
14422 }
14423 else if (glyph > end) /* row is reversed */
14424 while (!NILP (glyph->object))
14425 {
14426 if (BUFFERP (glyph->object))
14427 {
14428 ptrdiff_t dpos = glyph->charpos - pt_old;
14429
14430 if (glyph->charpos > bpos_max)
14431 bpos_max = glyph->charpos;
14432 if (glyph->charpos < bpos_min)
14433 bpos_min = glyph->charpos;
14434 if (!glyph->avoid_cursor_p)
14435 {
14436 if (dpos == 0)
14437 {
14438 match_with_avoid_cursor = false;
14439 break;
14440 }
14441 if (0 > dpos && dpos > pos_before - pt_old)
14442 {
14443 pos_before = glyph->charpos;
14444 glyph_before = glyph;
14445 }
14446 else if (0 < dpos && dpos < pos_after - pt_old)
14447 {
14448 pos_after = glyph->charpos;
14449 glyph_after = glyph;
14450 }
14451 }
14452 else if (dpos == 0)
14453 match_with_avoid_cursor = true;
14454 }
14455 else if (STRINGP (glyph->object))
14456 {
14457 Lisp_Object chprop;
14458 ptrdiff_t glyph_pos = glyph->charpos;
14459
14460 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14461 glyph->object);
14462 if (!NILP (chprop))
14463 {
14464 ptrdiff_t prop_pos =
14465 string_buffer_position_lim (glyph->object, pos_before,
14466 pos_after, false);
14467
14468 if (prop_pos >= pos_before)
14469 bpos_max = prop_pos;
14470 }
14471 if (INTEGERP (chprop))
14472 {
14473 bpos_covered = bpos_max + XINT (chprop);
14474 /* If the `cursor' property covers buffer positions up
14475 to and including point, we should display cursor on
14476 this glyph. */
14477 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14478 {
14479 cursor = glyph;
14480 break;
14481 }
14482 }
14483 string_seen = true;
14484 }
14485 --glyph;
14486 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14487 {
14488 x--; /* can't use any pixel_width */
14489 break;
14490 }
14491 x -= glyph->pixel_width;
14492 }
14493
14494 /* Step 2: If we didn't find an exact match for point, we need to
14495 look for a proper place to put the cursor among glyphs between
14496 GLYPH_BEFORE and GLYPH_AFTER. */
14497 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14498 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14499 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14500 {
14501 /* An empty line has a single glyph whose OBJECT is nil and
14502 whose CHARPOS is the position of a newline on that line.
14503 Note that on a TTY, there are more glyphs after that, which
14504 were produced by extend_face_to_end_of_line, but their
14505 CHARPOS is zero or negative. */
14506 bool empty_line_p =
14507 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14508 && NILP (glyph->object) && glyph->charpos > 0
14509 /* On a TTY, continued and truncated rows also have a glyph at
14510 their end whose OBJECT is nil and whose CHARPOS is
14511 positive (the continuation and truncation glyphs), but such
14512 rows are obviously not "empty". */
14513 && !(row->continued_p || row->truncated_on_right_p));
14514
14515 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14516 {
14517 ptrdiff_t ellipsis_pos;
14518
14519 /* Scan back over the ellipsis glyphs. */
14520 if (!row->reversed_p)
14521 {
14522 ellipsis_pos = (glyph - 1)->charpos;
14523 while (glyph > row->glyphs[TEXT_AREA]
14524 && (glyph - 1)->charpos == ellipsis_pos)
14525 glyph--, x -= glyph->pixel_width;
14526 /* That loop always goes one position too far, including
14527 the glyph before the ellipsis. So scan forward over
14528 that one. */
14529 x += glyph->pixel_width;
14530 glyph++;
14531 }
14532 else /* row is reversed */
14533 {
14534 ellipsis_pos = (glyph + 1)->charpos;
14535 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14536 && (glyph + 1)->charpos == ellipsis_pos)
14537 glyph++, x += glyph->pixel_width;
14538 x -= glyph->pixel_width;
14539 glyph--;
14540 }
14541 }
14542 else if (match_with_avoid_cursor)
14543 {
14544 cursor = glyph_after;
14545 x = -1;
14546 }
14547 else if (string_seen)
14548 {
14549 int incr = row->reversed_p ? -1 : +1;
14550
14551 /* Need to find the glyph that came out of a string which is
14552 present at point. That glyph is somewhere between
14553 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14554 positioned between POS_BEFORE and POS_AFTER in the
14555 buffer. */
14556 struct glyph *start, *stop;
14557 ptrdiff_t pos = pos_before;
14558
14559 x = -1;
14560
14561 /* If the row ends in a newline from a display string,
14562 reordering could have moved the glyphs belonging to the
14563 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14564 in this case we extend the search to the last glyph in
14565 the row that was not inserted by redisplay. */
14566 if (row->ends_in_newline_from_string_p)
14567 {
14568 glyph_after = end;
14569 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14570 }
14571
14572 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14573 correspond to POS_BEFORE and POS_AFTER, respectively. We
14574 need START and STOP in the order that corresponds to the
14575 row's direction as given by its reversed_p flag. If the
14576 directionality of characters between POS_BEFORE and
14577 POS_AFTER is the opposite of the row's base direction,
14578 these characters will have been reordered for display,
14579 and we need to reverse START and STOP. */
14580 if (!row->reversed_p)
14581 {
14582 start = min (glyph_before, glyph_after);
14583 stop = max (glyph_before, glyph_after);
14584 }
14585 else
14586 {
14587 start = max (glyph_before, glyph_after);
14588 stop = min (glyph_before, glyph_after);
14589 }
14590 for (glyph = start + incr;
14591 row->reversed_p ? glyph > stop : glyph < stop; )
14592 {
14593
14594 /* Any glyphs that come from the buffer are here because
14595 of bidi reordering. Skip them, and only pay
14596 attention to glyphs that came from some string. */
14597 if (STRINGP (glyph->object))
14598 {
14599 Lisp_Object str;
14600 ptrdiff_t tem;
14601 /* If the display property covers the newline, we
14602 need to search for it one position farther. */
14603 ptrdiff_t lim = pos_after
14604 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14605
14606 string_from_text_prop = false;
14607 str = glyph->object;
14608 tem = string_buffer_position_lim (str, pos, lim, false);
14609 if (tem == 0 /* from overlay */
14610 || pos <= tem)
14611 {
14612 /* If the string from which this glyph came is
14613 found in the buffer at point, or at position
14614 that is closer to point than pos_after, then
14615 we've found the glyph we've been looking for.
14616 If it comes from an overlay (tem == 0), and
14617 it has the `cursor' property on one of its
14618 glyphs, record that glyph as a candidate for
14619 displaying the cursor. (As in the
14620 unidirectional version, we will display the
14621 cursor on the last candidate we find.) */
14622 if (tem == 0
14623 || tem == pt_old
14624 || (tem - pt_old > 0 && tem < pos_after))
14625 {
14626 /* The glyphs from this string could have
14627 been reordered. Find the one with the
14628 smallest string position. Or there could
14629 be a character in the string with the
14630 `cursor' property, which means display
14631 cursor on that character's glyph. */
14632 ptrdiff_t strpos = glyph->charpos;
14633
14634 if (tem)
14635 {
14636 cursor = glyph;
14637 string_from_text_prop = true;
14638 }
14639 for ( ;
14640 (row->reversed_p ? glyph > stop : glyph < stop)
14641 && EQ (glyph->object, str);
14642 glyph += incr)
14643 {
14644 Lisp_Object cprop;
14645 ptrdiff_t gpos = glyph->charpos;
14646
14647 cprop = Fget_char_property (make_number (gpos),
14648 Qcursor,
14649 glyph->object);
14650 if (!NILP (cprop))
14651 {
14652 cursor = glyph;
14653 break;
14654 }
14655 if (tem && glyph->charpos < strpos)
14656 {
14657 strpos = glyph->charpos;
14658 cursor = glyph;
14659 }
14660 }
14661
14662 if (tem == pt_old
14663 || (tem - pt_old > 0 && tem < pos_after))
14664 goto compute_x;
14665 }
14666 if (tem)
14667 pos = tem + 1; /* don't find previous instances */
14668 }
14669 /* This string is not what we want; skip all of the
14670 glyphs that came from it. */
14671 while ((row->reversed_p ? glyph > stop : glyph < stop)
14672 && EQ (glyph->object, str))
14673 glyph += incr;
14674 }
14675 else
14676 glyph += incr;
14677 }
14678
14679 /* If we reached the end of the line, and END was from a string,
14680 the cursor is not on this line. */
14681 if (cursor == NULL
14682 && (row->reversed_p ? glyph <= end : glyph >= end)
14683 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14684 && STRINGP (end->object)
14685 && row->continued_p)
14686 return false;
14687 }
14688 /* A truncated row may not include PT among its character positions.
14689 Setting the cursor inside the scroll margin will trigger
14690 recalculation of hscroll in hscroll_window_tree. But if a
14691 display string covers point, defer to the string-handling
14692 code below to figure this out. */
14693 else if (row->truncated_on_left_p && pt_old < bpos_min)
14694 {
14695 cursor = glyph_before;
14696 x = -1;
14697 }
14698 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14699 /* Zero-width characters produce no glyphs. */
14700 || (!empty_line_p
14701 && (row->reversed_p
14702 ? glyph_after > glyphs_end
14703 : glyph_after < glyphs_end)))
14704 {
14705 cursor = glyph_after;
14706 x = -1;
14707 }
14708 }
14709
14710 compute_x:
14711 if (cursor != NULL)
14712 glyph = cursor;
14713 else if (glyph == glyphs_end
14714 && pos_before == pos_after
14715 && STRINGP ((row->reversed_p
14716 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14717 : row->glyphs[TEXT_AREA])->object))
14718 {
14719 /* If all the glyphs of this row came from strings, put the
14720 cursor on the first glyph of the row. This avoids having the
14721 cursor outside of the text area in this very rare and hard
14722 use case. */
14723 glyph =
14724 row->reversed_p
14725 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14726 : row->glyphs[TEXT_AREA];
14727 }
14728 if (x < 0)
14729 {
14730 struct glyph *g;
14731
14732 /* Need to compute x that corresponds to GLYPH. */
14733 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14734 {
14735 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14736 emacs_abort ();
14737 x += g->pixel_width;
14738 }
14739 }
14740
14741 /* ROW could be part of a continued line, which, under bidi
14742 reordering, might have other rows whose start and end charpos
14743 occlude point. Only set w->cursor if we found a better
14744 approximation to the cursor position than we have from previously
14745 examined candidate rows belonging to the same continued line. */
14746 if (/* We already have a candidate row. */
14747 w->cursor.vpos >= 0
14748 /* That candidate is not the row we are processing. */
14749 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14750 /* Make sure cursor.vpos specifies a row whose start and end
14751 charpos occlude point, and it is valid candidate for being a
14752 cursor-row. This is because some callers of this function
14753 leave cursor.vpos at the row where the cursor was displayed
14754 during the last redisplay cycle. */
14755 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14756 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14757 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14758 {
14759 struct glyph *g1
14760 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14761
14762 /* Don't consider glyphs that are outside TEXT_AREA. */
14763 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14764 return false;
14765 /* Keep the candidate whose buffer position is the closest to
14766 point or has the `cursor' property. */
14767 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14768 w->cursor.hpos >= 0
14769 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14770 && ((BUFFERP (g1->object)
14771 && (g1->charpos == pt_old /* An exact match always wins. */
14772 || (BUFFERP (glyph->object)
14773 && eabs (g1->charpos - pt_old)
14774 < eabs (glyph->charpos - pt_old))))
14775 /* Previous candidate is a glyph from a string that has
14776 a non-nil `cursor' property. */
14777 || (STRINGP (g1->object)
14778 && (!NILP (Fget_char_property (make_number (g1->charpos),
14779 Qcursor, g1->object))
14780 /* Previous candidate is from the same display
14781 string as this one, and the display string
14782 came from a text property. */
14783 || (EQ (g1->object, glyph->object)
14784 && string_from_text_prop)
14785 /* this candidate is from newline and its
14786 position is not an exact match */
14787 || (NILP (glyph->object)
14788 && glyph->charpos != pt_old)))))
14789 return false;
14790 /* If this candidate gives an exact match, use that. */
14791 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14792 /* If this candidate is a glyph created for the
14793 terminating newline of a line, and point is on that
14794 newline, it wins because it's an exact match. */
14795 || (!row->continued_p
14796 && NILP (glyph->object)
14797 && glyph->charpos == 0
14798 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14799 /* Otherwise, keep the candidate that comes from a row
14800 spanning less buffer positions. This may win when one or
14801 both candidate positions are on glyphs that came from
14802 display strings, for which we cannot compare buffer
14803 positions. */
14804 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14805 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14806 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14807 return false;
14808 }
14809 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14810 w->cursor.x = x;
14811 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14812 w->cursor.y = row->y + dy;
14813
14814 if (w == XWINDOW (selected_window))
14815 {
14816 if (!row->continued_p
14817 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14818 && row->x == 0)
14819 {
14820 this_line_buffer = XBUFFER (w->contents);
14821
14822 CHARPOS (this_line_start_pos)
14823 = MATRIX_ROW_START_CHARPOS (row) + delta;
14824 BYTEPOS (this_line_start_pos)
14825 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14826
14827 CHARPOS (this_line_end_pos)
14828 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14829 BYTEPOS (this_line_end_pos)
14830 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14831
14832 this_line_y = w->cursor.y;
14833 this_line_pixel_height = row->height;
14834 this_line_vpos = w->cursor.vpos;
14835 this_line_start_x = row->x;
14836 }
14837 else
14838 CHARPOS (this_line_start_pos) = 0;
14839 }
14840
14841 return true;
14842 }
14843
14844
14845 /* Run window scroll functions, if any, for WINDOW with new window
14846 start STARTP. Sets the window start of WINDOW to that position.
14847
14848 We assume that the window's buffer is really current. */
14849
14850 static struct text_pos
14851 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14852 {
14853 struct window *w = XWINDOW (window);
14854 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14855
14856 eassert (current_buffer == XBUFFER (w->contents));
14857
14858 if (!NILP (Vwindow_scroll_functions))
14859 {
14860 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14861 make_number (CHARPOS (startp)));
14862 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14863 /* In case the hook functions switch buffers. */
14864 set_buffer_internal (XBUFFER (w->contents));
14865 }
14866
14867 return startp;
14868 }
14869
14870
14871 /* Make sure the line containing the cursor is fully visible.
14872 A value of true means there is nothing to be done.
14873 (Either the line is fully visible, or it cannot be made so,
14874 or we cannot tell.)
14875
14876 If FORCE_P, return false even if partial visible cursor row
14877 is higher than window.
14878
14879 If CURRENT_MATRIX_P, use the information from the
14880 window's current glyph matrix; otherwise use the desired glyph
14881 matrix.
14882
14883 A value of false means the caller should do scrolling
14884 as if point had gone off the screen. */
14885
14886 static bool
14887 cursor_row_fully_visible_p (struct window *w, bool force_p,
14888 bool current_matrix_p)
14889 {
14890 struct glyph_matrix *matrix;
14891 struct glyph_row *row;
14892 int window_height;
14893
14894 if (!make_cursor_line_fully_visible_p)
14895 return true;
14896
14897 /* It's not always possible to find the cursor, e.g, when a window
14898 is full of overlay strings. Don't do anything in that case. */
14899 if (w->cursor.vpos < 0)
14900 return true;
14901
14902 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14903 row = MATRIX_ROW (matrix, w->cursor.vpos);
14904
14905 /* If the cursor row is not partially visible, there's nothing to do. */
14906 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14907 return true;
14908
14909 /* If the row the cursor is in is taller than the window's height,
14910 it's not clear what to do, so do nothing. */
14911 window_height = window_box_height (w);
14912 if (row->height >= window_height)
14913 {
14914 if (!force_p || MINI_WINDOW_P (w)
14915 || w->vscroll || w->cursor.vpos == 0)
14916 return true;
14917 }
14918 return false;
14919 }
14920
14921
14922 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14923 means only WINDOW is redisplayed in redisplay_internal.
14924 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14925 in redisplay_window to bring a partially visible line into view in
14926 the case that only the cursor has moved.
14927
14928 LAST_LINE_MISFIT should be true if we're scrolling because the
14929 last screen line's vertical height extends past the end of the screen.
14930
14931 Value is
14932
14933 1 if scrolling succeeded
14934
14935 0 if scrolling didn't find point.
14936
14937 -1 if new fonts have been loaded so that we must interrupt
14938 redisplay, adjust glyph matrices, and try again. */
14939
14940 enum
14941 {
14942 SCROLLING_SUCCESS,
14943 SCROLLING_FAILED,
14944 SCROLLING_NEED_LARGER_MATRICES
14945 };
14946
14947 /* If scroll-conservatively is more than this, never recenter.
14948
14949 If you change this, don't forget to update the doc string of
14950 `scroll-conservatively' and the Emacs manual. */
14951 #define SCROLL_LIMIT 100
14952
14953 static int
14954 try_scrolling (Lisp_Object window, bool just_this_one_p,
14955 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14956 bool temp_scroll_step, bool last_line_misfit)
14957 {
14958 struct window *w = XWINDOW (window);
14959 struct frame *f = XFRAME (w->frame);
14960 struct text_pos pos, startp;
14961 struct it it;
14962 int this_scroll_margin, scroll_max, rc, height;
14963 int dy = 0, amount_to_scroll = 0;
14964 bool scroll_down_p = false;
14965 int extra_scroll_margin_lines = last_line_misfit;
14966 Lisp_Object aggressive;
14967 /* We will never try scrolling more than this number of lines. */
14968 int scroll_limit = SCROLL_LIMIT;
14969 int frame_line_height = default_line_pixel_height (w);
14970 int window_total_lines
14971 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14972
14973 #ifdef GLYPH_DEBUG
14974 debug_method_add (w, "try_scrolling");
14975 #endif
14976
14977 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14978
14979 /* Compute scroll margin height in pixels. We scroll when point is
14980 within this distance from the top or bottom of the window. */
14981 if (scroll_margin > 0)
14982 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14983 * frame_line_height;
14984 else
14985 this_scroll_margin = 0;
14986
14987 /* Force arg_scroll_conservatively to have a reasonable value, to
14988 avoid scrolling too far away with slow move_it_* functions. Note
14989 that the user can supply scroll-conservatively equal to
14990 `most-positive-fixnum', which can be larger than INT_MAX. */
14991 if (arg_scroll_conservatively > scroll_limit)
14992 {
14993 arg_scroll_conservatively = scroll_limit + 1;
14994 scroll_max = scroll_limit * frame_line_height;
14995 }
14996 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14997 /* Compute how much we should try to scroll maximally to bring
14998 point into view. */
14999 scroll_max = (max (scroll_step,
15000 max (arg_scroll_conservatively, temp_scroll_step))
15001 * frame_line_height);
15002 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15003 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15004 /* We're trying to scroll because of aggressive scrolling but no
15005 scroll_step is set. Choose an arbitrary one. */
15006 scroll_max = 10 * frame_line_height;
15007 else
15008 scroll_max = 0;
15009
15010 too_near_end:
15011
15012 /* Decide whether to scroll down. */
15013 if (PT > CHARPOS (startp))
15014 {
15015 int scroll_margin_y;
15016
15017 /* Compute the pixel ypos of the scroll margin, then move IT to
15018 either that ypos or PT, whichever comes first. */
15019 start_display (&it, w, startp);
15020 scroll_margin_y = it.last_visible_y - this_scroll_margin
15021 - frame_line_height * extra_scroll_margin_lines;
15022 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15023 (MOVE_TO_POS | MOVE_TO_Y));
15024
15025 if (PT > CHARPOS (it.current.pos))
15026 {
15027 int y0 = line_bottom_y (&it);
15028 /* Compute how many pixels below window bottom to stop searching
15029 for PT. This avoids costly search for PT that is far away if
15030 the user limited scrolling by a small number of lines, but
15031 always finds PT if scroll_conservatively is set to a large
15032 number, such as most-positive-fixnum. */
15033 int slack = max (scroll_max, 10 * frame_line_height);
15034 int y_to_move = it.last_visible_y + slack;
15035
15036 /* Compute the distance from the scroll margin to PT or to
15037 the scroll limit, whichever comes first. This should
15038 include the height of the cursor line, to make that line
15039 fully visible. */
15040 move_it_to (&it, PT, -1, y_to_move,
15041 -1, MOVE_TO_POS | MOVE_TO_Y);
15042 dy = line_bottom_y (&it) - y0;
15043
15044 if (dy > scroll_max)
15045 return SCROLLING_FAILED;
15046
15047 if (dy > 0)
15048 scroll_down_p = true;
15049 }
15050 }
15051
15052 if (scroll_down_p)
15053 {
15054 /* Point is in or below the bottom scroll margin, so move the
15055 window start down. If scrolling conservatively, move it just
15056 enough down to make point visible. If scroll_step is set,
15057 move it down by scroll_step. */
15058 if (arg_scroll_conservatively)
15059 amount_to_scroll
15060 = min (max (dy, frame_line_height),
15061 frame_line_height * arg_scroll_conservatively);
15062 else if (scroll_step || temp_scroll_step)
15063 amount_to_scroll = scroll_max;
15064 else
15065 {
15066 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15067 height = WINDOW_BOX_TEXT_HEIGHT (w);
15068 if (NUMBERP (aggressive))
15069 {
15070 double float_amount = XFLOATINT (aggressive) * height;
15071 int aggressive_scroll = float_amount;
15072 if (aggressive_scroll == 0 && float_amount > 0)
15073 aggressive_scroll = 1;
15074 /* Don't let point enter the scroll margin near top of
15075 the window. This could happen if the value of
15076 scroll_up_aggressively is too large and there are
15077 non-zero margins, because scroll_up_aggressively
15078 means put point that fraction of window height
15079 _from_the_bottom_margin_. */
15080 if (aggressive_scroll + 2 * this_scroll_margin > height)
15081 aggressive_scroll = height - 2 * this_scroll_margin;
15082 amount_to_scroll = dy + aggressive_scroll;
15083 }
15084 }
15085
15086 if (amount_to_scroll <= 0)
15087 return SCROLLING_FAILED;
15088
15089 start_display (&it, w, startp);
15090 if (arg_scroll_conservatively <= scroll_limit)
15091 move_it_vertically (&it, amount_to_scroll);
15092 else
15093 {
15094 /* Extra precision for users who set scroll-conservatively
15095 to a large number: make sure the amount we scroll
15096 the window start is never less than amount_to_scroll,
15097 which was computed as distance from window bottom to
15098 point. This matters when lines at window top and lines
15099 below window bottom have different height. */
15100 struct it it1;
15101 void *it1data = NULL;
15102 /* We use a temporary it1 because line_bottom_y can modify
15103 its argument, if it moves one line down; see there. */
15104 int start_y;
15105
15106 SAVE_IT (it1, it, it1data);
15107 start_y = line_bottom_y (&it1);
15108 do {
15109 RESTORE_IT (&it, &it, it1data);
15110 move_it_by_lines (&it, 1);
15111 SAVE_IT (it1, it, it1data);
15112 } while (IT_CHARPOS (it) < ZV
15113 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15114 bidi_unshelve_cache (it1data, true);
15115 }
15116
15117 /* If STARTP is unchanged, move it down another screen line. */
15118 if (IT_CHARPOS (it) == CHARPOS (startp))
15119 move_it_by_lines (&it, 1);
15120 startp = it.current.pos;
15121 }
15122 else
15123 {
15124 struct text_pos scroll_margin_pos = startp;
15125 int y_offset = 0;
15126
15127 /* See if point is inside the scroll margin at the top of the
15128 window. */
15129 if (this_scroll_margin)
15130 {
15131 int y_start;
15132
15133 start_display (&it, w, startp);
15134 y_start = it.current_y;
15135 move_it_vertically (&it, this_scroll_margin);
15136 scroll_margin_pos = it.current.pos;
15137 /* If we didn't move enough before hitting ZV, request
15138 additional amount of scroll, to move point out of the
15139 scroll margin. */
15140 if (IT_CHARPOS (it) == ZV
15141 && it.current_y - y_start < this_scroll_margin)
15142 y_offset = this_scroll_margin - (it.current_y - y_start);
15143 }
15144
15145 if (PT < CHARPOS (scroll_margin_pos))
15146 {
15147 /* Point is in the scroll margin at the top of the window or
15148 above what is displayed in the window. */
15149 int y0, y_to_move;
15150
15151 /* Compute the vertical distance from PT to the scroll
15152 margin position. Move as far as scroll_max allows, or
15153 one screenful, or 10 screen lines, whichever is largest.
15154 Give up if distance is greater than scroll_max or if we
15155 didn't reach the scroll margin position. */
15156 SET_TEXT_POS (pos, PT, PT_BYTE);
15157 start_display (&it, w, pos);
15158 y0 = it.current_y;
15159 y_to_move = max (it.last_visible_y,
15160 max (scroll_max, 10 * frame_line_height));
15161 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15162 y_to_move, -1,
15163 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15164 dy = it.current_y - y0;
15165 if (dy > scroll_max
15166 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15167 return SCROLLING_FAILED;
15168
15169 /* Additional scroll for when ZV was too close to point. */
15170 dy += y_offset;
15171
15172 /* Compute new window start. */
15173 start_display (&it, w, startp);
15174
15175 if (arg_scroll_conservatively)
15176 amount_to_scroll = max (dy, frame_line_height
15177 * max (scroll_step, temp_scroll_step));
15178 else if (scroll_step || temp_scroll_step)
15179 amount_to_scroll = scroll_max;
15180 else
15181 {
15182 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15183 height = WINDOW_BOX_TEXT_HEIGHT (w);
15184 if (NUMBERP (aggressive))
15185 {
15186 double float_amount = XFLOATINT (aggressive) * height;
15187 int aggressive_scroll = float_amount;
15188 if (aggressive_scroll == 0 && float_amount > 0)
15189 aggressive_scroll = 1;
15190 /* Don't let point enter the scroll margin near
15191 bottom of the window, if the value of
15192 scroll_down_aggressively happens to be too
15193 large. */
15194 if (aggressive_scroll + 2 * this_scroll_margin > height)
15195 aggressive_scroll = height - 2 * this_scroll_margin;
15196 amount_to_scroll = dy + aggressive_scroll;
15197 }
15198 }
15199
15200 if (amount_to_scroll <= 0)
15201 return SCROLLING_FAILED;
15202
15203 move_it_vertically_backward (&it, amount_to_scroll);
15204 startp = it.current.pos;
15205 }
15206 }
15207
15208 /* Run window scroll functions. */
15209 startp = run_window_scroll_functions (window, startp);
15210
15211 /* Display the window. Give up if new fonts are loaded, or if point
15212 doesn't appear. */
15213 if (!try_window (window, startp, 0))
15214 rc = SCROLLING_NEED_LARGER_MATRICES;
15215 else if (w->cursor.vpos < 0)
15216 {
15217 clear_glyph_matrix (w->desired_matrix);
15218 rc = SCROLLING_FAILED;
15219 }
15220 else
15221 {
15222 /* Maybe forget recorded base line for line number display. */
15223 if (!just_this_one_p
15224 || current_buffer->clip_changed
15225 || BEG_UNCHANGED < CHARPOS (startp))
15226 w->base_line_number = 0;
15227
15228 /* If cursor ends up on a partially visible line,
15229 treat that as being off the bottom of the screen. */
15230 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15231 false)
15232 /* It's possible that the cursor is on the first line of the
15233 buffer, which is partially obscured due to a vscroll
15234 (Bug#7537). In that case, avoid looping forever. */
15235 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15236 {
15237 clear_glyph_matrix (w->desired_matrix);
15238 ++extra_scroll_margin_lines;
15239 goto too_near_end;
15240 }
15241 rc = SCROLLING_SUCCESS;
15242 }
15243
15244 return rc;
15245 }
15246
15247
15248 /* Compute a suitable window start for window W if display of W starts
15249 on a continuation line. Value is true if a new window start
15250 was computed.
15251
15252 The new window start will be computed, based on W's width, starting
15253 from the start of the continued line. It is the start of the
15254 screen line with the minimum distance from the old start W->start. */
15255
15256 static bool
15257 compute_window_start_on_continuation_line (struct window *w)
15258 {
15259 struct text_pos pos, start_pos;
15260 bool window_start_changed_p = false;
15261
15262 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15263
15264 /* If window start is on a continuation line... Window start may be
15265 < BEGV in case there's invisible text at the start of the
15266 buffer (M-x rmail, for example). */
15267 if (CHARPOS (start_pos) > BEGV
15268 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15269 {
15270 struct it it;
15271 struct glyph_row *row;
15272
15273 /* Handle the case that the window start is out of range. */
15274 if (CHARPOS (start_pos) < BEGV)
15275 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15276 else if (CHARPOS (start_pos) > ZV)
15277 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15278
15279 /* Find the start of the continued line. This should be fast
15280 because find_newline is fast (newline cache). */
15281 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15282 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15283 row, DEFAULT_FACE_ID);
15284 reseat_at_previous_visible_line_start (&it);
15285
15286 /* If the line start is "too far" away from the window start,
15287 say it takes too much time to compute a new window start. */
15288 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15289 /* PXW: Do we need upper bounds here? */
15290 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15291 {
15292 int min_distance, distance;
15293
15294 /* Move forward by display lines to find the new window
15295 start. If window width was enlarged, the new start can
15296 be expected to be > the old start. If window width was
15297 decreased, the new window start will be < the old start.
15298 So, we're looking for the display line start with the
15299 minimum distance from the old window start. */
15300 pos = it.current.pos;
15301 min_distance = INFINITY;
15302 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15303 distance < min_distance)
15304 {
15305 min_distance = distance;
15306 pos = it.current.pos;
15307 if (it.line_wrap == WORD_WRAP)
15308 {
15309 /* Under WORD_WRAP, move_it_by_lines is likely to
15310 overshoot and stop not at the first, but the
15311 second character from the left margin. So in
15312 that case, we need a more tight control on the X
15313 coordinate of the iterator than move_it_by_lines
15314 promises in its contract. The method is to first
15315 go to the last (rightmost) visible character of a
15316 line, then move to the leftmost character on the
15317 next line in a separate call. */
15318 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15319 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15320 move_it_to (&it, ZV, 0,
15321 it.current_y + it.max_ascent + it.max_descent, -1,
15322 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15323 }
15324 else
15325 move_it_by_lines (&it, 1);
15326 }
15327
15328 /* Set the window start there. */
15329 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15330 window_start_changed_p = true;
15331 }
15332 }
15333
15334 return window_start_changed_p;
15335 }
15336
15337
15338 /* Try cursor movement in case text has not changed in window WINDOW,
15339 with window start STARTP. Value is
15340
15341 CURSOR_MOVEMENT_SUCCESS if successful
15342
15343 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15344
15345 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15346 display. *SCROLL_STEP is set to true, under certain circumstances, if
15347 we want to scroll as if scroll-step were set to 1. See the code.
15348
15349 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15350 which case we have to abort this redisplay, and adjust matrices
15351 first. */
15352
15353 enum
15354 {
15355 CURSOR_MOVEMENT_SUCCESS,
15356 CURSOR_MOVEMENT_CANNOT_BE_USED,
15357 CURSOR_MOVEMENT_MUST_SCROLL,
15358 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15359 };
15360
15361 static int
15362 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15363 bool *scroll_step)
15364 {
15365 struct window *w = XWINDOW (window);
15366 struct frame *f = XFRAME (w->frame);
15367 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15368
15369 #ifdef GLYPH_DEBUG
15370 if (inhibit_try_cursor_movement)
15371 return rc;
15372 #endif
15373
15374 /* Previously, there was a check for Lisp integer in the
15375 if-statement below. Now, this field is converted to
15376 ptrdiff_t, thus zero means invalid position in a buffer. */
15377 eassert (w->last_point > 0);
15378 /* Likewise there was a check whether window_end_vpos is nil or larger
15379 than the window. Now window_end_vpos is int and so never nil, but
15380 let's leave eassert to check whether it fits in the window. */
15381 eassert (!w->window_end_valid
15382 || w->window_end_vpos < w->current_matrix->nrows);
15383
15384 /* Handle case where text has not changed, only point, and it has
15385 not moved off the frame. */
15386 if (/* Point may be in this window. */
15387 PT >= CHARPOS (startp)
15388 /* Selective display hasn't changed. */
15389 && !current_buffer->clip_changed
15390 /* Function force-mode-line-update is used to force a thorough
15391 redisplay. It sets either windows_or_buffers_changed or
15392 update_mode_lines. So don't take a shortcut here for these
15393 cases. */
15394 && !update_mode_lines
15395 && !windows_or_buffers_changed
15396 && !f->cursor_type_changed
15397 && NILP (Vshow_trailing_whitespace)
15398 /* This code is not used for mini-buffer for the sake of the case
15399 of redisplaying to replace an echo area message; since in
15400 that case the mini-buffer contents per se are usually
15401 unchanged. This code is of no real use in the mini-buffer
15402 since the handling of this_line_start_pos, etc., in redisplay
15403 handles the same cases. */
15404 && !EQ (window, minibuf_window)
15405 && (FRAME_WINDOW_P (f)
15406 || !overlay_arrow_in_current_buffer_p ()))
15407 {
15408 int this_scroll_margin, top_scroll_margin;
15409 struct glyph_row *row = NULL;
15410 int frame_line_height = default_line_pixel_height (w);
15411 int window_total_lines
15412 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15413
15414 #ifdef GLYPH_DEBUG
15415 debug_method_add (w, "cursor movement");
15416 #endif
15417
15418 /* Scroll if point within this distance from the top or bottom
15419 of the window. This is a pixel value. */
15420 if (scroll_margin > 0)
15421 {
15422 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15423 this_scroll_margin *= frame_line_height;
15424 }
15425 else
15426 this_scroll_margin = 0;
15427
15428 top_scroll_margin = this_scroll_margin;
15429 if (WINDOW_WANTS_HEADER_LINE_P (w))
15430 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15431
15432 /* Start with the row the cursor was displayed during the last
15433 not paused redisplay. Give up if that row is not valid. */
15434 if (w->last_cursor_vpos < 0
15435 || w->last_cursor_vpos >= w->current_matrix->nrows)
15436 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15437 else
15438 {
15439 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15440 if (row->mode_line_p)
15441 ++row;
15442 if (!row->enabled_p)
15443 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15444 }
15445
15446 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15447 {
15448 bool scroll_p = false, must_scroll = false;
15449 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15450
15451 if (PT > w->last_point)
15452 {
15453 /* Point has moved forward. */
15454 while (MATRIX_ROW_END_CHARPOS (row) < PT
15455 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15456 {
15457 eassert (row->enabled_p);
15458 ++row;
15459 }
15460
15461 /* If the end position of a row equals the start
15462 position of the next row, and PT is at that position,
15463 we would rather display cursor in the next line. */
15464 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15465 && MATRIX_ROW_END_CHARPOS (row) == PT
15466 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15467 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15468 && !cursor_row_p (row))
15469 ++row;
15470
15471 /* If within the scroll margin, scroll. Note that
15472 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15473 the next line would be drawn, and that
15474 this_scroll_margin can be zero. */
15475 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15476 || PT > MATRIX_ROW_END_CHARPOS (row)
15477 /* Line is completely visible last line in window
15478 and PT is to be set in the next line. */
15479 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15480 && PT == MATRIX_ROW_END_CHARPOS (row)
15481 && !row->ends_at_zv_p
15482 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15483 scroll_p = true;
15484 }
15485 else if (PT < w->last_point)
15486 {
15487 /* Cursor has to be moved backward. Note that PT >=
15488 CHARPOS (startp) because of the outer if-statement. */
15489 while (!row->mode_line_p
15490 && (MATRIX_ROW_START_CHARPOS (row) > PT
15491 || (MATRIX_ROW_START_CHARPOS (row) == PT
15492 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15493 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15494 row > w->current_matrix->rows
15495 && (row-1)->ends_in_newline_from_string_p))))
15496 && (row->y > top_scroll_margin
15497 || CHARPOS (startp) == BEGV))
15498 {
15499 eassert (row->enabled_p);
15500 --row;
15501 }
15502
15503 /* Consider the following case: Window starts at BEGV,
15504 there is invisible, intangible text at BEGV, so that
15505 display starts at some point START > BEGV. It can
15506 happen that we are called with PT somewhere between
15507 BEGV and START. Try to handle that case. */
15508 if (row < w->current_matrix->rows
15509 || row->mode_line_p)
15510 {
15511 row = w->current_matrix->rows;
15512 if (row->mode_line_p)
15513 ++row;
15514 }
15515
15516 /* Due to newlines in overlay strings, we may have to
15517 skip forward over overlay strings. */
15518 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15519 && MATRIX_ROW_END_CHARPOS (row) == PT
15520 && !cursor_row_p (row))
15521 ++row;
15522
15523 /* If within the scroll margin, scroll. */
15524 if (row->y < top_scroll_margin
15525 && CHARPOS (startp) != BEGV)
15526 scroll_p = true;
15527 }
15528 else
15529 {
15530 /* Cursor did not move. So don't scroll even if cursor line
15531 is partially visible, as it was so before. */
15532 rc = CURSOR_MOVEMENT_SUCCESS;
15533 }
15534
15535 if (PT < MATRIX_ROW_START_CHARPOS (row)
15536 || PT > MATRIX_ROW_END_CHARPOS (row))
15537 {
15538 /* if PT is not in the glyph row, give up. */
15539 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15540 must_scroll = true;
15541 }
15542 else if (rc != CURSOR_MOVEMENT_SUCCESS
15543 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15544 {
15545 struct glyph_row *row1;
15546
15547 /* If rows are bidi-reordered and point moved, back up
15548 until we find a row that does not belong to a
15549 continuation line. This is because we must consider
15550 all rows of a continued line as candidates for the
15551 new cursor positioning, since row start and end
15552 positions change non-linearly with vertical position
15553 in such rows. */
15554 /* FIXME: Revisit this when glyph ``spilling'' in
15555 continuation lines' rows is implemented for
15556 bidi-reordered rows. */
15557 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15558 MATRIX_ROW_CONTINUATION_LINE_P (row);
15559 --row)
15560 {
15561 /* If we hit the beginning of the displayed portion
15562 without finding the first row of a continued
15563 line, give up. */
15564 if (row <= row1)
15565 {
15566 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15567 break;
15568 }
15569 eassert (row->enabled_p);
15570 }
15571 }
15572 if (must_scroll)
15573 ;
15574 else if (rc != CURSOR_MOVEMENT_SUCCESS
15575 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15576 /* Make sure this isn't a header line by any chance, since
15577 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15578 && !row->mode_line_p
15579 && make_cursor_line_fully_visible_p)
15580 {
15581 if (PT == MATRIX_ROW_END_CHARPOS (row)
15582 && !row->ends_at_zv_p
15583 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15584 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15585 else if (row->height > window_box_height (w))
15586 {
15587 /* If we end up in a partially visible line, let's
15588 make it fully visible, except when it's taller
15589 than the window, in which case we can't do much
15590 about it. */
15591 *scroll_step = true;
15592 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15593 }
15594 else
15595 {
15596 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15597 if (!cursor_row_fully_visible_p (w, false, true))
15598 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15599 else
15600 rc = CURSOR_MOVEMENT_SUCCESS;
15601 }
15602 }
15603 else if (scroll_p)
15604 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15605 else if (rc != CURSOR_MOVEMENT_SUCCESS
15606 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15607 {
15608 /* With bidi-reordered rows, there could be more than
15609 one candidate row whose start and end positions
15610 occlude point. We need to let set_cursor_from_row
15611 find the best candidate. */
15612 /* FIXME: Revisit this when glyph ``spilling'' in
15613 continuation lines' rows is implemented for
15614 bidi-reordered rows. */
15615 bool rv = false;
15616
15617 do
15618 {
15619 bool at_zv_p = false, exact_match_p = false;
15620
15621 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15622 && PT <= MATRIX_ROW_END_CHARPOS (row)
15623 && cursor_row_p (row))
15624 rv |= set_cursor_from_row (w, row, w->current_matrix,
15625 0, 0, 0, 0);
15626 /* As soon as we've found the exact match for point,
15627 or the first suitable row whose ends_at_zv_p flag
15628 is set, we are done. */
15629 if (rv)
15630 {
15631 at_zv_p = MATRIX_ROW (w->current_matrix,
15632 w->cursor.vpos)->ends_at_zv_p;
15633 if (!at_zv_p
15634 && w->cursor.hpos >= 0
15635 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15636 w->cursor.vpos))
15637 {
15638 struct glyph_row *candidate =
15639 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15640 struct glyph *g =
15641 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15642 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15643
15644 exact_match_p =
15645 (BUFFERP (g->object) && g->charpos == PT)
15646 || (NILP (g->object)
15647 && (g->charpos == PT
15648 || (g->charpos == 0 && endpos - 1 == PT)));
15649 }
15650 if (at_zv_p || exact_match_p)
15651 {
15652 rc = CURSOR_MOVEMENT_SUCCESS;
15653 break;
15654 }
15655 }
15656 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15657 break;
15658 ++row;
15659 }
15660 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15661 || row->continued_p)
15662 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15663 || (MATRIX_ROW_START_CHARPOS (row) == PT
15664 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15665 /* If we didn't find any candidate rows, or exited the
15666 loop before all the candidates were examined, signal
15667 to the caller that this method failed. */
15668 if (rc != CURSOR_MOVEMENT_SUCCESS
15669 && !(rv
15670 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15671 && !row->continued_p))
15672 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15673 else if (rv)
15674 rc = CURSOR_MOVEMENT_SUCCESS;
15675 }
15676 else
15677 {
15678 do
15679 {
15680 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15681 {
15682 rc = CURSOR_MOVEMENT_SUCCESS;
15683 break;
15684 }
15685 ++row;
15686 }
15687 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15688 && MATRIX_ROW_START_CHARPOS (row) == PT
15689 && cursor_row_p (row));
15690 }
15691 }
15692 }
15693
15694 return rc;
15695 }
15696
15697
15698 void
15699 set_vertical_scroll_bar (struct window *w)
15700 {
15701 ptrdiff_t start, end, whole;
15702
15703 /* Calculate the start and end positions for the current window.
15704 At some point, it would be nice to choose between scrollbars
15705 which reflect the whole buffer size, with special markers
15706 indicating narrowing, and scrollbars which reflect only the
15707 visible region.
15708
15709 Note that mini-buffers sometimes aren't displaying any text. */
15710 if (!MINI_WINDOW_P (w)
15711 || (w == XWINDOW (minibuf_window)
15712 && NILP (echo_area_buffer[0])))
15713 {
15714 struct buffer *buf = XBUFFER (w->contents);
15715 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15716 start = marker_position (w->start) - BUF_BEGV (buf);
15717 /* I don't think this is guaranteed to be right. For the
15718 moment, we'll pretend it is. */
15719 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15720
15721 if (end < start)
15722 end = start;
15723 if (whole < (end - start))
15724 whole = end - start;
15725 }
15726 else
15727 start = end = whole = 0;
15728
15729 /* Indicate what this scroll bar ought to be displaying now. */
15730 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15731 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15732 (w, end - start, whole, start);
15733 }
15734
15735
15736 void
15737 set_horizontal_scroll_bar (struct window *w)
15738 {
15739 int start, end, whole, portion;
15740
15741 if (!MINI_WINDOW_P (w)
15742 || (w == XWINDOW (minibuf_window)
15743 && NILP (echo_area_buffer[0])))
15744 {
15745 struct buffer *b = XBUFFER (w->contents);
15746 struct buffer *old_buffer = NULL;
15747 struct it it;
15748 struct text_pos startp;
15749
15750 if (b != current_buffer)
15751 {
15752 old_buffer = current_buffer;
15753 set_buffer_internal (b);
15754 }
15755
15756 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15757 start_display (&it, w, startp);
15758 it.last_visible_x = INT_MAX;
15759 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15760 MOVE_TO_X | MOVE_TO_Y);
15761 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15762 window_box_height (w), -1,
15763 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15764
15765 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15766 end = start + window_box_width (w, TEXT_AREA);
15767 portion = end - start;
15768 /* After enlarging a horizontally scrolled window such that it
15769 gets at least as wide as the text it contains, make sure that
15770 the thumb doesn't fill the entire scroll bar so we can still
15771 drag it back to see the entire text. */
15772 whole = max (whole, end);
15773
15774 if (it.bidi_p)
15775 {
15776 Lisp_Object pdir;
15777
15778 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15779 if (EQ (pdir, Qright_to_left))
15780 {
15781 start = whole - end;
15782 end = start + portion;
15783 }
15784 }
15785
15786 if (old_buffer)
15787 set_buffer_internal (old_buffer);
15788 }
15789 else
15790 start = end = whole = portion = 0;
15791
15792 w->hscroll_whole = whole;
15793
15794 /* Indicate what this scroll bar ought to be displaying now. */
15795 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15796 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15797 (w, portion, whole, start);
15798 }
15799
15800
15801 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15802 selected_window is redisplayed.
15803
15804 We can return without actually redisplaying the window if fonts has been
15805 changed on window's frame. In that case, redisplay_internal will retry.
15806
15807 As one of the important parts of redisplaying a window, we need to
15808 decide whether the previous window-start position (stored in the
15809 window's w->start marker position) is still valid, and if it isn't,
15810 recompute it. Some details about that:
15811
15812 . The previous window-start could be in a continuation line, in
15813 which case we need to recompute it when the window width
15814 changes. See compute_window_start_on_continuation_line and its
15815 call below.
15816
15817 . The text that changed since last redisplay could include the
15818 previous window-start position. In that case, we try to salvage
15819 what we can from the current glyph matrix by calling
15820 try_scrolling, which see.
15821
15822 . Some Emacs command could force us to use a specific window-start
15823 position by setting the window's force_start flag, or gently
15824 propose doing that by setting the window's optional_new_start
15825 flag. In these cases, we try using the specified start point if
15826 that succeeds (i.e. the window desired matrix is successfully
15827 recomputed, and point location is within the window). In case
15828 of optional_new_start, we first check if the specified start
15829 position is feasible, i.e. if it will allow point to be
15830 displayed in the window. If using the specified start point
15831 fails, e.g., if new fonts are needed to be loaded, we abort the
15832 redisplay cycle and leave it up to the next cycle to figure out
15833 things.
15834
15835 . Note that the window's force_start flag is sometimes set by
15836 redisplay itself, when it decides that the previous window start
15837 point is fine and should be kept. Search for "goto force_start"
15838 below to see the details. Like the values of window-start
15839 specified outside of redisplay, these internally-deduced values
15840 are tested for feasibility, and ignored if found to be
15841 unfeasible.
15842
15843 . Note that the function try_window, used to completely redisplay
15844 a window, accepts the window's start point as its argument.
15845 This is used several times in the redisplay code to control
15846 where the window start will be, according to user options such
15847 as scroll-conservatively, and also to ensure the screen line
15848 showing point will be fully (as opposed to partially) visible on
15849 display. */
15850
15851 static void
15852 redisplay_window (Lisp_Object window, bool just_this_one_p)
15853 {
15854 struct window *w = XWINDOW (window);
15855 struct frame *f = XFRAME (w->frame);
15856 struct buffer *buffer = XBUFFER (w->contents);
15857 struct buffer *old = current_buffer;
15858 struct text_pos lpoint, opoint, startp;
15859 bool update_mode_line;
15860 int tem;
15861 struct it it;
15862 /* Record it now because it's overwritten. */
15863 bool current_matrix_up_to_date_p = false;
15864 bool used_current_matrix_p = false;
15865 /* This is less strict than current_matrix_up_to_date_p.
15866 It indicates that the buffer contents and narrowing are unchanged. */
15867 bool buffer_unchanged_p = false;
15868 bool temp_scroll_step = false;
15869 ptrdiff_t count = SPECPDL_INDEX ();
15870 int rc;
15871 int centering_position = -1;
15872 bool last_line_misfit = false;
15873 ptrdiff_t beg_unchanged, end_unchanged;
15874 int frame_line_height;
15875
15876 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15877 opoint = lpoint;
15878
15879 #ifdef GLYPH_DEBUG
15880 *w->desired_matrix->method = 0;
15881 #endif
15882
15883 if (!just_this_one_p
15884 && REDISPLAY_SOME_P ()
15885 && !w->redisplay
15886 && !w->update_mode_line
15887 && !f->redisplay
15888 && !buffer->text->redisplay
15889 && BUF_PT (buffer) == w->last_point)
15890 return;
15891
15892 /* Make sure that both W's markers are valid. */
15893 eassert (XMARKER (w->start)->buffer == buffer);
15894 eassert (XMARKER (w->pointm)->buffer == buffer);
15895
15896 /* We come here again if we need to run window-text-change-functions
15897 below. */
15898 restart:
15899 reconsider_clip_changes (w);
15900 frame_line_height = default_line_pixel_height (w);
15901
15902 /* Has the mode line to be updated? */
15903 update_mode_line = (w->update_mode_line
15904 || update_mode_lines
15905 || buffer->clip_changed
15906 || buffer->prevent_redisplay_optimizations_p);
15907
15908 if (!just_this_one_p)
15909 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15910 cleverly elsewhere. */
15911 w->must_be_updated_p = true;
15912
15913 if (MINI_WINDOW_P (w))
15914 {
15915 if (w == XWINDOW (echo_area_window)
15916 && !NILP (echo_area_buffer[0]))
15917 {
15918 if (update_mode_line)
15919 /* We may have to update a tty frame's menu bar or a
15920 tool-bar. Example `M-x C-h C-h C-g'. */
15921 goto finish_menu_bars;
15922 else
15923 /* We've already displayed the echo area glyphs in this window. */
15924 goto finish_scroll_bars;
15925 }
15926 else if ((w != XWINDOW (minibuf_window)
15927 || minibuf_level == 0)
15928 /* When buffer is nonempty, redisplay window normally. */
15929 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15930 /* Quail displays non-mini buffers in minibuffer window.
15931 In that case, redisplay the window normally. */
15932 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15933 {
15934 /* W is a mini-buffer window, but it's not active, so clear
15935 it. */
15936 int yb = window_text_bottom_y (w);
15937 struct glyph_row *row;
15938 int y;
15939
15940 for (y = 0, row = w->desired_matrix->rows;
15941 y < yb;
15942 y += row->height, ++row)
15943 blank_row (w, row, y);
15944 goto finish_scroll_bars;
15945 }
15946
15947 clear_glyph_matrix (w->desired_matrix);
15948 }
15949
15950 /* Otherwise set up data on this window; select its buffer and point
15951 value. */
15952 /* Really select the buffer, for the sake of buffer-local
15953 variables. */
15954 set_buffer_internal_1 (XBUFFER (w->contents));
15955
15956 current_matrix_up_to_date_p
15957 = (w->window_end_valid
15958 && !current_buffer->clip_changed
15959 && !current_buffer->prevent_redisplay_optimizations_p
15960 && !window_outdated (w));
15961
15962 /* Run the window-text-change-functions
15963 if it is possible that the text on the screen has changed
15964 (either due to modification of the text, or any other reason). */
15965 if (!current_matrix_up_to_date_p
15966 && !NILP (Vwindow_text_change_functions))
15967 {
15968 safe_run_hooks (Qwindow_text_change_functions);
15969 goto restart;
15970 }
15971
15972 beg_unchanged = BEG_UNCHANGED;
15973 end_unchanged = END_UNCHANGED;
15974
15975 SET_TEXT_POS (opoint, PT, PT_BYTE);
15976
15977 specbind (Qinhibit_point_motion_hooks, Qt);
15978
15979 buffer_unchanged_p
15980 = (w->window_end_valid
15981 && !current_buffer->clip_changed
15982 && !window_outdated (w));
15983
15984 /* When windows_or_buffers_changed is non-zero, we can't rely
15985 on the window end being valid, so set it to zero there. */
15986 if (windows_or_buffers_changed)
15987 {
15988 /* If window starts on a continuation line, maybe adjust the
15989 window start in case the window's width changed. */
15990 if (XMARKER (w->start)->buffer == current_buffer)
15991 compute_window_start_on_continuation_line (w);
15992
15993 w->window_end_valid = false;
15994 /* If so, we also can't rely on current matrix
15995 and should not fool try_cursor_movement below. */
15996 current_matrix_up_to_date_p = false;
15997 }
15998
15999 /* Some sanity checks. */
16000 CHECK_WINDOW_END (w);
16001 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16002 emacs_abort ();
16003 if (BYTEPOS (opoint) < CHARPOS (opoint))
16004 emacs_abort ();
16005
16006 if (mode_line_update_needed (w))
16007 update_mode_line = true;
16008
16009 /* Point refers normally to the selected window. For any other
16010 window, set up appropriate value. */
16011 if (!EQ (window, selected_window))
16012 {
16013 ptrdiff_t new_pt = marker_position (w->pointm);
16014 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16015
16016 if (new_pt < BEGV)
16017 {
16018 new_pt = BEGV;
16019 new_pt_byte = BEGV_BYTE;
16020 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16021 }
16022 else if (new_pt > (ZV - 1))
16023 {
16024 new_pt = ZV;
16025 new_pt_byte = ZV_BYTE;
16026 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16027 }
16028
16029 /* We don't use SET_PT so that the point-motion hooks don't run. */
16030 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16031 }
16032
16033 /* If any of the character widths specified in the display table
16034 have changed, invalidate the width run cache. It's true that
16035 this may be a bit late to catch such changes, but the rest of
16036 redisplay goes (non-fatally) haywire when the display table is
16037 changed, so why should we worry about doing any better? */
16038 if (current_buffer->width_run_cache
16039 || (current_buffer->base_buffer
16040 && current_buffer->base_buffer->width_run_cache))
16041 {
16042 struct Lisp_Char_Table *disptab = buffer_display_table ();
16043
16044 if (! disptab_matches_widthtab
16045 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16046 {
16047 struct buffer *buf = current_buffer;
16048
16049 if (buf->base_buffer)
16050 buf = buf->base_buffer;
16051 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16052 recompute_width_table (current_buffer, disptab);
16053 }
16054 }
16055
16056 /* If window-start is screwed up, choose a new one. */
16057 if (XMARKER (w->start)->buffer != current_buffer)
16058 goto recenter;
16059
16060 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16061
16062 /* If someone specified a new starting point but did not insist,
16063 check whether it can be used. */
16064 if ((w->optional_new_start || window_frozen_p (w))
16065 && CHARPOS (startp) >= BEGV
16066 && CHARPOS (startp) <= ZV)
16067 {
16068 ptrdiff_t it_charpos;
16069
16070 w->optional_new_start = false;
16071 start_display (&it, w, startp);
16072 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16073 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16074 /* Record IT's position now, since line_bottom_y might change
16075 that. */
16076 it_charpos = IT_CHARPOS (it);
16077 /* Make sure we set the force_start flag only if the cursor row
16078 will be fully visible. Otherwise, the code under force_start
16079 label below will try to move point back into view, which is
16080 not what the code which sets optional_new_start wants. */
16081 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16082 && !w->force_start)
16083 {
16084 if (it_charpos == PT)
16085 w->force_start = true;
16086 /* IT may overshoot PT if text at PT is invisible. */
16087 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16088 w->force_start = true;
16089 #ifdef GLYPH_DEBUG
16090 if (w->force_start)
16091 {
16092 if (window_frozen_p (w))
16093 debug_method_add (w, "set force_start from frozen window start");
16094 else
16095 debug_method_add (w, "set force_start from optional_new_start");
16096 }
16097 #endif
16098 }
16099 }
16100
16101 force_start:
16102
16103 /* Handle case where place to start displaying has been specified,
16104 unless the specified location is outside the accessible range. */
16105 if (w->force_start)
16106 {
16107 /* We set this later on if we have to adjust point. */
16108 int new_vpos = -1;
16109
16110 w->force_start = false;
16111 w->vscroll = 0;
16112 w->window_end_valid = false;
16113
16114 /* Forget any recorded base line for line number display. */
16115 if (!buffer_unchanged_p)
16116 w->base_line_number = 0;
16117
16118 /* Redisplay the mode line. Select the buffer properly for that.
16119 Also, run the hook window-scroll-functions
16120 because we have scrolled. */
16121 /* Note, we do this after clearing force_start because
16122 if there's an error, it is better to forget about force_start
16123 than to get into an infinite loop calling the hook functions
16124 and having them get more errors. */
16125 if (!update_mode_line
16126 || ! NILP (Vwindow_scroll_functions))
16127 {
16128 update_mode_line = true;
16129 w->update_mode_line = true;
16130 startp = run_window_scroll_functions (window, startp);
16131 }
16132
16133 if (CHARPOS (startp) < BEGV)
16134 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16135 else if (CHARPOS (startp) > ZV)
16136 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16137
16138 /* Redisplay, then check if cursor has been set during the
16139 redisplay. Give up if new fonts were loaded. */
16140 /* We used to issue a CHECK_MARGINS argument to try_window here,
16141 but this causes scrolling to fail when point begins inside
16142 the scroll margin (bug#148) -- cyd */
16143 if (!try_window (window, startp, 0))
16144 {
16145 w->force_start = true;
16146 clear_glyph_matrix (w->desired_matrix);
16147 goto need_larger_matrices;
16148 }
16149
16150 if (w->cursor.vpos < 0)
16151 {
16152 /* If point does not appear, try to move point so it does
16153 appear. The desired matrix has been built above, so we
16154 can use it here. */
16155 new_vpos = window_box_height (w) / 2;
16156 }
16157
16158 if (!cursor_row_fully_visible_p (w, false, false))
16159 {
16160 /* Point does appear, but on a line partly visible at end of window.
16161 Move it back to a fully-visible line. */
16162 new_vpos = window_box_height (w);
16163 /* But if window_box_height suggests a Y coordinate that is
16164 not less than we already have, that line will clearly not
16165 be fully visible, so give up and scroll the display.
16166 This can happen when the default face uses a font whose
16167 dimensions are different from the frame's default
16168 font. */
16169 if (new_vpos >= w->cursor.y)
16170 {
16171 w->cursor.vpos = -1;
16172 clear_glyph_matrix (w->desired_matrix);
16173 goto try_to_scroll;
16174 }
16175 }
16176 else if (w->cursor.vpos >= 0)
16177 {
16178 /* Some people insist on not letting point enter the scroll
16179 margin, even though this part handles windows that didn't
16180 scroll at all. */
16181 int window_total_lines
16182 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16183 int margin = min (scroll_margin, window_total_lines / 4);
16184 int pixel_margin = margin * frame_line_height;
16185 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16186
16187 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16188 below, which finds the row to move point to, advances by
16189 the Y coordinate of the _next_ row, see the definition of
16190 MATRIX_ROW_BOTTOM_Y. */
16191 if (w->cursor.vpos < margin + header_line)
16192 {
16193 w->cursor.vpos = -1;
16194 clear_glyph_matrix (w->desired_matrix);
16195 goto try_to_scroll;
16196 }
16197 else
16198 {
16199 int window_height = window_box_height (w);
16200
16201 if (header_line)
16202 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16203 if (w->cursor.y >= window_height - pixel_margin)
16204 {
16205 w->cursor.vpos = -1;
16206 clear_glyph_matrix (w->desired_matrix);
16207 goto try_to_scroll;
16208 }
16209 }
16210 }
16211
16212 /* If we need to move point for either of the above reasons,
16213 now actually do it. */
16214 if (new_vpos >= 0)
16215 {
16216 struct glyph_row *row;
16217
16218 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16219 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16220 ++row;
16221
16222 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16223 MATRIX_ROW_START_BYTEPOS (row));
16224
16225 if (w != XWINDOW (selected_window))
16226 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16227 else if (current_buffer == old)
16228 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16229
16230 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16231
16232 /* Re-run pre-redisplay-function so it can update the region
16233 according to the new position of point. */
16234 /* Other than the cursor, w's redisplay is done so we can set its
16235 redisplay to false. Also the buffer's redisplay can be set to
16236 false, since propagate_buffer_redisplay should have already
16237 propagated its info to `w' anyway. */
16238 w->redisplay = false;
16239 XBUFFER (w->contents)->text->redisplay = false;
16240 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16241
16242 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16243 {
16244 /* pre-redisplay-function made changes (e.g. move the region)
16245 that require another round of redisplay. */
16246 clear_glyph_matrix (w->desired_matrix);
16247 if (!try_window (window, startp, 0))
16248 goto need_larger_matrices;
16249 }
16250 }
16251 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16252 {
16253 clear_glyph_matrix (w->desired_matrix);
16254 goto try_to_scroll;
16255 }
16256
16257 #ifdef GLYPH_DEBUG
16258 debug_method_add (w, "forced window start");
16259 #endif
16260 goto done;
16261 }
16262
16263 /* Handle case where text has not changed, only point, and it has
16264 not moved off the frame, and we are not retrying after hscroll.
16265 (current_matrix_up_to_date_p is true when retrying.) */
16266 if (current_matrix_up_to_date_p
16267 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16268 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16269 {
16270 switch (rc)
16271 {
16272 case CURSOR_MOVEMENT_SUCCESS:
16273 used_current_matrix_p = true;
16274 goto done;
16275
16276 case CURSOR_MOVEMENT_MUST_SCROLL:
16277 goto try_to_scroll;
16278
16279 default:
16280 emacs_abort ();
16281 }
16282 }
16283 /* If current starting point was originally the beginning of a line
16284 but no longer is, find a new starting point. */
16285 else if (w->start_at_line_beg
16286 && !(CHARPOS (startp) <= BEGV
16287 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16288 {
16289 #ifdef GLYPH_DEBUG
16290 debug_method_add (w, "recenter 1");
16291 #endif
16292 goto recenter;
16293 }
16294
16295 /* Try scrolling with try_window_id. Value is > 0 if update has
16296 been done, it is -1 if we know that the same window start will
16297 not work. It is 0 if unsuccessful for some other reason. */
16298 else if ((tem = try_window_id (w)) != 0)
16299 {
16300 #ifdef GLYPH_DEBUG
16301 debug_method_add (w, "try_window_id %d", tem);
16302 #endif
16303
16304 if (f->fonts_changed)
16305 goto need_larger_matrices;
16306 if (tem > 0)
16307 goto done;
16308
16309 /* Otherwise try_window_id has returned -1 which means that we
16310 don't want the alternative below this comment to execute. */
16311 }
16312 else if (CHARPOS (startp) >= BEGV
16313 && CHARPOS (startp) <= ZV
16314 && PT >= CHARPOS (startp)
16315 && (CHARPOS (startp) < ZV
16316 /* Avoid starting at end of buffer. */
16317 || CHARPOS (startp) == BEGV
16318 || !window_outdated (w)))
16319 {
16320 int d1, d2, d5, d6;
16321 int rtop, rbot;
16322
16323 /* If first window line is a continuation line, and window start
16324 is inside the modified region, but the first change is before
16325 current window start, we must select a new window start.
16326
16327 However, if this is the result of a down-mouse event (e.g. by
16328 extending the mouse-drag-overlay), we don't want to select a
16329 new window start, since that would change the position under
16330 the mouse, resulting in an unwanted mouse-movement rather
16331 than a simple mouse-click. */
16332 if (!w->start_at_line_beg
16333 && NILP (do_mouse_tracking)
16334 && CHARPOS (startp) > BEGV
16335 && CHARPOS (startp) > BEG + beg_unchanged
16336 && CHARPOS (startp) <= Z - end_unchanged
16337 /* Even if w->start_at_line_beg is nil, a new window may
16338 start at a line_beg, since that's how set_buffer_window
16339 sets it. So, we need to check the return value of
16340 compute_window_start_on_continuation_line. (See also
16341 bug#197). */
16342 && XMARKER (w->start)->buffer == current_buffer
16343 && compute_window_start_on_continuation_line (w)
16344 /* It doesn't make sense to force the window start like we
16345 do at label force_start if it is already known that point
16346 will not be fully visible in the resulting window, because
16347 doing so will move point from its correct position
16348 instead of scrolling the window to bring point into view.
16349 See bug#9324. */
16350 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16351 /* A very tall row could need more than the window height,
16352 in which case we accept that it is partially visible. */
16353 && (rtop != 0) == (rbot != 0))
16354 {
16355 w->force_start = true;
16356 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16357 #ifdef GLYPH_DEBUG
16358 debug_method_add (w, "recomputed window start in continuation line");
16359 #endif
16360 goto force_start;
16361 }
16362
16363 #ifdef GLYPH_DEBUG
16364 debug_method_add (w, "same window start");
16365 #endif
16366
16367 /* Try to redisplay starting at same place as before.
16368 If point has not moved off frame, accept the results. */
16369 if (!current_matrix_up_to_date_p
16370 /* Don't use try_window_reusing_current_matrix in this case
16371 because a window scroll function can have changed the
16372 buffer. */
16373 || !NILP (Vwindow_scroll_functions)
16374 || MINI_WINDOW_P (w)
16375 || !(used_current_matrix_p
16376 = try_window_reusing_current_matrix (w)))
16377 {
16378 IF_DEBUG (debug_method_add (w, "1"));
16379 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16380 /* -1 means we need to scroll.
16381 0 means we need new matrices, but fonts_changed
16382 is set in that case, so we will detect it below. */
16383 goto try_to_scroll;
16384 }
16385
16386 if (f->fonts_changed)
16387 goto need_larger_matrices;
16388
16389 if (w->cursor.vpos >= 0)
16390 {
16391 if (!just_this_one_p
16392 || current_buffer->clip_changed
16393 || BEG_UNCHANGED < CHARPOS (startp))
16394 /* Forget any recorded base line for line number display. */
16395 w->base_line_number = 0;
16396
16397 if (!cursor_row_fully_visible_p (w, true, false))
16398 {
16399 clear_glyph_matrix (w->desired_matrix);
16400 last_line_misfit = true;
16401 }
16402 /* Drop through and scroll. */
16403 else
16404 goto done;
16405 }
16406 else
16407 clear_glyph_matrix (w->desired_matrix);
16408 }
16409
16410 try_to_scroll:
16411
16412 /* Redisplay the mode line. Select the buffer properly for that. */
16413 if (!update_mode_line)
16414 {
16415 update_mode_line = true;
16416 w->update_mode_line = true;
16417 }
16418
16419 /* Try to scroll by specified few lines. */
16420 if ((scroll_conservatively
16421 || emacs_scroll_step
16422 || temp_scroll_step
16423 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16424 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16425 && CHARPOS (startp) >= BEGV
16426 && CHARPOS (startp) <= ZV)
16427 {
16428 /* The function returns -1 if new fonts were loaded, 1 if
16429 successful, 0 if not successful. */
16430 int ss = try_scrolling (window, just_this_one_p,
16431 scroll_conservatively,
16432 emacs_scroll_step,
16433 temp_scroll_step, last_line_misfit);
16434 switch (ss)
16435 {
16436 case SCROLLING_SUCCESS:
16437 goto done;
16438
16439 case SCROLLING_NEED_LARGER_MATRICES:
16440 goto need_larger_matrices;
16441
16442 case SCROLLING_FAILED:
16443 break;
16444
16445 default:
16446 emacs_abort ();
16447 }
16448 }
16449
16450 /* Finally, just choose a place to start which positions point
16451 according to user preferences. */
16452
16453 recenter:
16454
16455 #ifdef GLYPH_DEBUG
16456 debug_method_add (w, "recenter");
16457 #endif
16458
16459 /* Forget any previously recorded base line for line number display. */
16460 if (!buffer_unchanged_p)
16461 w->base_line_number = 0;
16462
16463 /* Determine the window start relative to point. */
16464 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16465 it.current_y = it.last_visible_y;
16466 if (centering_position < 0)
16467 {
16468 int window_total_lines
16469 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16470 int margin
16471 = scroll_margin > 0
16472 ? min (scroll_margin, window_total_lines / 4)
16473 : 0;
16474 ptrdiff_t margin_pos = CHARPOS (startp);
16475 Lisp_Object aggressive;
16476 bool scrolling_up;
16477
16478 /* If there is a scroll margin at the top of the window, find
16479 its character position. */
16480 if (margin
16481 /* Cannot call start_display if startp is not in the
16482 accessible region of the buffer. This can happen when we
16483 have just switched to a different buffer and/or changed
16484 its restriction. In that case, startp is initialized to
16485 the character position 1 (BEGV) because we did not yet
16486 have chance to display the buffer even once. */
16487 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16488 {
16489 struct it it1;
16490 void *it1data = NULL;
16491
16492 SAVE_IT (it1, it, it1data);
16493 start_display (&it1, w, startp);
16494 move_it_vertically (&it1, margin * frame_line_height);
16495 margin_pos = IT_CHARPOS (it1);
16496 RESTORE_IT (&it, &it, it1data);
16497 }
16498 scrolling_up = PT > margin_pos;
16499 aggressive =
16500 scrolling_up
16501 ? BVAR (current_buffer, scroll_up_aggressively)
16502 : BVAR (current_buffer, scroll_down_aggressively);
16503
16504 if (!MINI_WINDOW_P (w)
16505 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16506 {
16507 int pt_offset = 0;
16508
16509 /* Setting scroll-conservatively overrides
16510 scroll-*-aggressively. */
16511 if (!scroll_conservatively && NUMBERP (aggressive))
16512 {
16513 double float_amount = XFLOATINT (aggressive);
16514
16515 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16516 if (pt_offset == 0 && float_amount > 0)
16517 pt_offset = 1;
16518 if (pt_offset && margin > 0)
16519 margin -= 1;
16520 }
16521 /* Compute how much to move the window start backward from
16522 point so that point will be displayed where the user
16523 wants it. */
16524 if (scrolling_up)
16525 {
16526 centering_position = it.last_visible_y;
16527 if (pt_offset)
16528 centering_position -= pt_offset;
16529 centering_position -=
16530 (frame_line_height * (1 + margin + last_line_misfit)
16531 + WINDOW_HEADER_LINE_HEIGHT (w));
16532 /* Don't let point enter the scroll margin near top of
16533 the window. */
16534 if (centering_position < margin * frame_line_height)
16535 centering_position = margin * frame_line_height;
16536 }
16537 else
16538 centering_position = margin * frame_line_height + pt_offset;
16539 }
16540 else
16541 /* Set the window start half the height of the window backward
16542 from point. */
16543 centering_position = window_box_height (w) / 2;
16544 }
16545 move_it_vertically_backward (&it, centering_position);
16546
16547 eassert (IT_CHARPOS (it) >= BEGV);
16548
16549 /* The function move_it_vertically_backward may move over more
16550 than the specified y-distance. If it->w is small, e.g. a
16551 mini-buffer window, we may end up in front of the window's
16552 display area. Start displaying at the start of the line
16553 containing PT in this case. */
16554 if (it.current_y <= 0)
16555 {
16556 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16557 move_it_vertically_backward (&it, 0);
16558 it.current_y = 0;
16559 }
16560
16561 it.current_x = it.hpos = 0;
16562
16563 /* Set the window start position here explicitly, to avoid an
16564 infinite loop in case the functions in window-scroll-functions
16565 get errors. */
16566 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16567
16568 /* Run scroll hooks. */
16569 startp = run_window_scroll_functions (window, it.current.pos);
16570
16571 /* Redisplay the window. */
16572 if (!current_matrix_up_to_date_p
16573 || windows_or_buffers_changed
16574 || f->cursor_type_changed
16575 /* Don't use try_window_reusing_current_matrix in this case
16576 because it can have changed the buffer. */
16577 || !NILP (Vwindow_scroll_functions)
16578 || !just_this_one_p
16579 || MINI_WINDOW_P (w)
16580 || !(used_current_matrix_p
16581 = try_window_reusing_current_matrix (w)))
16582 try_window (window, startp, 0);
16583
16584 /* If new fonts have been loaded (due to fontsets), give up. We
16585 have to start a new redisplay since we need to re-adjust glyph
16586 matrices. */
16587 if (f->fonts_changed)
16588 goto need_larger_matrices;
16589
16590 /* If cursor did not appear assume that the middle of the window is
16591 in the first line of the window. Do it again with the next line.
16592 (Imagine a window of height 100, displaying two lines of height
16593 60. Moving back 50 from it->last_visible_y will end in the first
16594 line.) */
16595 if (w->cursor.vpos < 0)
16596 {
16597 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16598 {
16599 clear_glyph_matrix (w->desired_matrix);
16600 move_it_by_lines (&it, 1);
16601 try_window (window, it.current.pos, 0);
16602 }
16603 else if (PT < IT_CHARPOS (it))
16604 {
16605 clear_glyph_matrix (w->desired_matrix);
16606 move_it_by_lines (&it, -1);
16607 try_window (window, it.current.pos, 0);
16608 }
16609 else
16610 {
16611 /* Not much we can do about it. */
16612 }
16613 }
16614
16615 /* Consider the following case: Window starts at BEGV, there is
16616 invisible, intangible text at BEGV, so that display starts at
16617 some point START > BEGV. It can happen that we are called with
16618 PT somewhere between BEGV and START. Try to handle that case,
16619 and similar ones. */
16620 if (w->cursor.vpos < 0)
16621 {
16622 /* First, try locating the proper glyph row for PT. */
16623 struct glyph_row *row =
16624 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16625
16626 /* Sometimes point is at the beginning of invisible text that is
16627 before the 1st character displayed in the row. In that case,
16628 row_containing_pos fails to find the row, because no glyphs
16629 with appropriate buffer positions are present in the row.
16630 Therefore, we next try to find the row which shows the 1st
16631 position after the invisible text. */
16632 if (!row)
16633 {
16634 Lisp_Object val =
16635 get_char_property_and_overlay (make_number (PT), Qinvisible,
16636 Qnil, NULL);
16637
16638 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16639 {
16640 ptrdiff_t alt_pos;
16641 Lisp_Object invis_end =
16642 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16643 Qnil, Qnil);
16644
16645 if (NATNUMP (invis_end))
16646 alt_pos = XFASTINT (invis_end);
16647 else
16648 alt_pos = ZV;
16649 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16650 NULL, 0);
16651 }
16652 }
16653 /* Finally, fall back on the first row of the window after the
16654 header line (if any). This is slightly better than not
16655 displaying the cursor at all. */
16656 if (!row)
16657 {
16658 row = w->current_matrix->rows;
16659 if (row->mode_line_p)
16660 ++row;
16661 }
16662 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16663 }
16664
16665 if (!cursor_row_fully_visible_p (w, false, false))
16666 {
16667 /* If vscroll is enabled, disable it and try again. */
16668 if (w->vscroll)
16669 {
16670 w->vscroll = 0;
16671 clear_glyph_matrix (w->desired_matrix);
16672 goto recenter;
16673 }
16674
16675 /* Users who set scroll-conservatively to a large number want
16676 point just above/below the scroll margin. If we ended up
16677 with point's row partially visible, move the window start to
16678 make that row fully visible and out of the margin. */
16679 if (scroll_conservatively > SCROLL_LIMIT)
16680 {
16681 int window_total_lines
16682 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16683 int margin =
16684 scroll_margin > 0
16685 ? min (scroll_margin, window_total_lines / 4)
16686 : 0;
16687 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16688
16689 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16690 clear_glyph_matrix (w->desired_matrix);
16691 if (1 == try_window (window, it.current.pos,
16692 TRY_WINDOW_CHECK_MARGINS))
16693 goto done;
16694 }
16695
16696 /* If centering point failed to make the whole line visible,
16697 put point at the top instead. That has to make the whole line
16698 visible, if it can be done. */
16699 if (centering_position == 0)
16700 goto done;
16701
16702 clear_glyph_matrix (w->desired_matrix);
16703 centering_position = 0;
16704 goto recenter;
16705 }
16706
16707 done:
16708
16709 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16710 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16711 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16712
16713 /* Display the mode line, if we must. */
16714 if ((update_mode_line
16715 /* If window not full width, must redo its mode line
16716 if (a) the window to its side is being redone and
16717 (b) we do a frame-based redisplay. This is a consequence
16718 of how inverted lines are drawn in frame-based redisplay. */
16719 || (!just_this_one_p
16720 && !FRAME_WINDOW_P (f)
16721 && !WINDOW_FULL_WIDTH_P (w))
16722 /* Line number to display. */
16723 || w->base_line_pos > 0
16724 /* Column number is displayed and different from the one displayed. */
16725 || (w->column_number_displayed != -1
16726 && (w->column_number_displayed != current_column ())))
16727 /* This means that the window has a mode line. */
16728 && (WINDOW_WANTS_MODELINE_P (w)
16729 || WINDOW_WANTS_HEADER_LINE_P (w)))
16730 {
16731
16732 display_mode_lines (w);
16733
16734 /* If mode line height has changed, arrange for a thorough
16735 immediate redisplay using the correct mode line height. */
16736 if (WINDOW_WANTS_MODELINE_P (w)
16737 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16738 {
16739 f->fonts_changed = true;
16740 w->mode_line_height = -1;
16741 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16742 = DESIRED_MODE_LINE_HEIGHT (w);
16743 }
16744
16745 /* If header line height has changed, arrange for a thorough
16746 immediate redisplay using the correct header line height. */
16747 if (WINDOW_WANTS_HEADER_LINE_P (w)
16748 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16749 {
16750 f->fonts_changed = true;
16751 w->header_line_height = -1;
16752 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16753 = DESIRED_HEADER_LINE_HEIGHT (w);
16754 }
16755
16756 if (f->fonts_changed)
16757 goto need_larger_matrices;
16758 }
16759
16760 if (!line_number_displayed && w->base_line_pos != -1)
16761 {
16762 w->base_line_pos = 0;
16763 w->base_line_number = 0;
16764 }
16765
16766 finish_menu_bars:
16767
16768 /* When we reach a frame's selected window, redo the frame's menu bar. */
16769 if (update_mode_line
16770 && EQ (FRAME_SELECTED_WINDOW (f), window))
16771 {
16772 bool redisplay_menu_p;
16773
16774 if (FRAME_WINDOW_P (f))
16775 {
16776 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16777 || defined (HAVE_NS) || defined (USE_GTK)
16778 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16779 #else
16780 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16781 #endif
16782 }
16783 else
16784 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16785
16786 if (redisplay_menu_p)
16787 display_menu_bar (w);
16788
16789 #ifdef HAVE_WINDOW_SYSTEM
16790 if (FRAME_WINDOW_P (f))
16791 {
16792 #if defined (USE_GTK) || defined (HAVE_NS)
16793 if (FRAME_EXTERNAL_TOOL_BAR (f))
16794 redisplay_tool_bar (f);
16795 #else
16796 if (WINDOWP (f->tool_bar_window)
16797 && (FRAME_TOOL_BAR_LINES (f) > 0
16798 || !NILP (Vauto_resize_tool_bars))
16799 && redisplay_tool_bar (f))
16800 ignore_mouse_drag_p = true;
16801 #endif
16802 }
16803 #endif
16804 }
16805
16806 #ifdef HAVE_WINDOW_SYSTEM
16807 if (FRAME_WINDOW_P (f)
16808 && update_window_fringes (w, (just_this_one_p
16809 || (!used_current_matrix_p && !overlay_arrow_seen)
16810 || w->pseudo_window_p)))
16811 {
16812 update_begin (f);
16813 block_input ();
16814 if (draw_window_fringes (w, true))
16815 {
16816 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16817 x_draw_right_divider (w);
16818 else
16819 x_draw_vertical_border (w);
16820 }
16821 unblock_input ();
16822 update_end (f);
16823 }
16824
16825 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16826 x_draw_bottom_divider (w);
16827 #endif /* HAVE_WINDOW_SYSTEM */
16828
16829 /* We go to this label, with fonts_changed set, if it is
16830 necessary to try again using larger glyph matrices.
16831 We have to redeem the scroll bar even in this case,
16832 because the loop in redisplay_internal expects that. */
16833 need_larger_matrices:
16834 ;
16835 finish_scroll_bars:
16836
16837 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16838 {
16839 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16840 /* Set the thumb's position and size. */
16841 set_vertical_scroll_bar (w);
16842
16843 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16844 /* Set the thumb's position and size. */
16845 set_horizontal_scroll_bar (w);
16846
16847 /* Note that we actually used the scroll bar attached to this
16848 window, so it shouldn't be deleted at the end of redisplay. */
16849 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16850 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16851 }
16852
16853 /* Restore current_buffer and value of point in it. The window
16854 update may have changed the buffer, so first make sure `opoint'
16855 is still valid (Bug#6177). */
16856 if (CHARPOS (opoint) < BEGV)
16857 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16858 else if (CHARPOS (opoint) > ZV)
16859 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16860 else
16861 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16862
16863 set_buffer_internal_1 (old);
16864 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16865 shorter. This can be caused by log truncation in *Messages*. */
16866 if (CHARPOS (lpoint) <= ZV)
16867 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16868
16869 unbind_to (count, Qnil);
16870 }
16871
16872
16873 /* Build the complete desired matrix of WINDOW with a window start
16874 buffer position POS.
16875
16876 Value is 1 if successful. It is zero if fonts were loaded during
16877 redisplay which makes re-adjusting glyph matrices necessary, and -1
16878 if point would appear in the scroll margins.
16879 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16880 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16881 set in FLAGS.) */
16882
16883 int
16884 try_window (Lisp_Object window, struct text_pos pos, int flags)
16885 {
16886 struct window *w = XWINDOW (window);
16887 struct it it;
16888 struct glyph_row *last_text_row = NULL;
16889 struct frame *f = XFRAME (w->frame);
16890 int frame_line_height = default_line_pixel_height (w);
16891
16892 /* Make POS the new window start. */
16893 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16894
16895 /* Mark cursor position as unknown. No overlay arrow seen. */
16896 w->cursor.vpos = -1;
16897 overlay_arrow_seen = false;
16898
16899 /* Initialize iterator and info to start at POS. */
16900 start_display (&it, w, pos);
16901 it.glyph_row->reversed_p = false;
16902
16903 /* Display all lines of W. */
16904 while (it.current_y < it.last_visible_y)
16905 {
16906 if (display_line (&it))
16907 last_text_row = it.glyph_row - 1;
16908 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16909 return 0;
16910 }
16911
16912 /* Don't let the cursor end in the scroll margins. */
16913 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16914 && !MINI_WINDOW_P (w))
16915 {
16916 int this_scroll_margin;
16917 int window_total_lines
16918 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16919
16920 if (scroll_margin > 0)
16921 {
16922 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16923 this_scroll_margin *= frame_line_height;
16924 }
16925 else
16926 this_scroll_margin = 0;
16927
16928 if ((w->cursor.y >= 0 /* not vscrolled */
16929 && w->cursor.y < this_scroll_margin
16930 && CHARPOS (pos) > BEGV
16931 && IT_CHARPOS (it) < ZV)
16932 /* rms: considering make_cursor_line_fully_visible_p here
16933 seems to give wrong results. We don't want to recenter
16934 when the last line is partly visible, we want to allow
16935 that case to be handled in the usual way. */
16936 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16937 {
16938 w->cursor.vpos = -1;
16939 clear_glyph_matrix (w->desired_matrix);
16940 return -1;
16941 }
16942 }
16943
16944 /* If bottom moved off end of frame, change mode line percentage. */
16945 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16946 w->update_mode_line = true;
16947
16948 /* Set window_end_pos to the offset of the last character displayed
16949 on the window from the end of current_buffer. Set
16950 window_end_vpos to its row number. */
16951 if (last_text_row)
16952 {
16953 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16954 adjust_window_ends (w, last_text_row, false);
16955 eassert
16956 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16957 w->window_end_vpos)));
16958 }
16959 else
16960 {
16961 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16962 w->window_end_pos = Z - ZV;
16963 w->window_end_vpos = 0;
16964 }
16965
16966 /* But that is not valid info until redisplay finishes. */
16967 w->window_end_valid = false;
16968 return 1;
16969 }
16970
16971
16972 \f
16973 /************************************************************************
16974 Window redisplay reusing current matrix when buffer has not changed
16975 ************************************************************************/
16976
16977 /* Try redisplay of window W showing an unchanged buffer with a
16978 different window start than the last time it was displayed by
16979 reusing its current matrix. Value is true if successful.
16980 W->start is the new window start. */
16981
16982 static bool
16983 try_window_reusing_current_matrix (struct window *w)
16984 {
16985 struct frame *f = XFRAME (w->frame);
16986 struct glyph_row *bottom_row;
16987 struct it it;
16988 struct run run;
16989 struct text_pos start, new_start;
16990 int nrows_scrolled, i;
16991 struct glyph_row *last_text_row;
16992 struct glyph_row *last_reused_text_row;
16993 struct glyph_row *start_row;
16994 int start_vpos, min_y, max_y;
16995
16996 #ifdef GLYPH_DEBUG
16997 if (inhibit_try_window_reusing)
16998 return false;
16999 #endif
17000
17001 if (/* This function doesn't handle terminal frames. */
17002 !FRAME_WINDOW_P (f)
17003 /* Don't try to reuse the display if windows have been split
17004 or such. */
17005 || windows_or_buffers_changed
17006 || f->cursor_type_changed)
17007 return false;
17008
17009 /* Can't do this if showing trailing whitespace. */
17010 if (!NILP (Vshow_trailing_whitespace))
17011 return false;
17012
17013 /* If top-line visibility has changed, give up. */
17014 if (WINDOW_WANTS_HEADER_LINE_P (w)
17015 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17016 return false;
17017
17018 /* Give up if old or new display is scrolled vertically. We could
17019 make this function handle this, but right now it doesn't. */
17020 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17021 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17022 return false;
17023
17024 /* The variable new_start now holds the new window start. The old
17025 start `start' can be determined from the current matrix. */
17026 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17027 start = start_row->minpos;
17028 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17029
17030 /* Clear the desired matrix for the display below. */
17031 clear_glyph_matrix (w->desired_matrix);
17032
17033 if (CHARPOS (new_start) <= CHARPOS (start))
17034 {
17035 /* Don't use this method if the display starts with an ellipsis
17036 displayed for invisible text. It's not easy to handle that case
17037 below, and it's certainly not worth the effort since this is
17038 not a frequent case. */
17039 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17040 return false;
17041
17042 IF_DEBUG (debug_method_add (w, "twu1"));
17043
17044 /* Display up to a row that can be reused. The variable
17045 last_text_row is set to the last row displayed that displays
17046 text. Note that it.vpos == 0 if or if not there is a
17047 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17048 start_display (&it, w, new_start);
17049 w->cursor.vpos = -1;
17050 last_text_row = last_reused_text_row = NULL;
17051
17052 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17053 {
17054 /* If we have reached into the characters in the START row,
17055 that means the line boundaries have changed. So we
17056 can't start copying with the row START. Maybe it will
17057 work to start copying with the following row. */
17058 while (IT_CHARPOS (it) > CHARPOS (start))
17059 {
17060 /* Advance to the next row as the "start". */
17061 start_row++;
17062 start = start_row->minpos;
17063 /* If there are no more rows to try, or just one, give up. */
17064 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17065 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17066 || CHARPOS (start) == ZV)
17067 {
17068 clear_glyph_matrix (w->desired_matrix);
17069 return false;
17070 }
17071
17072 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17073 }
17074 /* If we have reached alignment, we can copy the rest of the
17075 rows. */
17076 if (IT_CHARPOS (it) == CHARPOS (start)
17077 /* Don't accept "alignment" inside a display vector,
17078 since start_row could have started in the middle of
17079 that same display vector (thus their character
17080 positions match), and we have no way of telling if
17081 that is the case. */
17082 && it.current.dpvec_index < 0)
17083 break;
17084
17085 it.glyph_row->reversed_p = false;
17086 if (display_line (&it))
17087 last_text_row = it.glyph_row - 1;
17088
17089 }
17090
17091 /* A value of current_y < last_visible_y means that we stopped
17092 at the previous window start, which in turn means that we
17093 have at least one reusable row. */
17094 if (it.current_y < it.last_visible_y)
17095 {
17096 struct glyph_row *row;
17097
17098 /* IT.vpos always starts from 0; it counts text lines. */
17099 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17100
17101 /* Find PT if not already found in the lines displayed. */
17102 if (w->cursor.vpos < 0)
17103 {
17104 int dy = it.current_y - start_row->y;
17105
17106 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17107 row = row_containing_pos (w, PT, row, NULL, dy);
17108 if (row)
17109 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17110 dy, nrows_scrolled);
17111 else
17112 {
17113 clear_glyph_matrix (w->desired_matrix);
17114 return false;
17115 }
17116 }
17117
17118 /* Scroll the display. Do it before the current matrix is
17119 changed. The problem here is that update has not yet
17120 run, i.e. part of the current matrix is not up to date.
17121 scroll_run_hook will clear the cursor, and use the
17122 current matrix to get the height of the row the cursor is
17123 in. */
17124 run.current_y = start_row->y;
17125 run.desired_y = it.current_y;
17126 run.height = it.last_visible_y - it.current_y;
17127
17128 if (run.height > 0 && run.current_y != run.desired_y)
17129 {
17130 update_begin (f);
17131 FRAME_RIF (f)->update_window_begin_hook (w);
17132 FRAME_RIF (f)->clear_window_mouse_face (w);
17133 FRAME_RIF (f)->scroll_run_hook (w, &run);
17134 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17135 update_end (f);
17136 }
17137
17138 /* Shift current matrix down by nrows_scrolled lines. */
17139 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17140 rotate_matrix (w->current_matrix,
17141 start_vpos,
17142 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17143 nrows_scrolled);
17144
17145 /* Disable lines that must be updated. */
17146 for (i = 0; i < nrows_scrolled; ++i)
17147 (start_row + i)->enabled_p = false;
17148
17149 /* Re-compute Y positions. */
17150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17151 max_y = it.last_visible_y;
17152 for (row = start_row + nrows_scrolled;
17153 row < bottom_row;
17154 ++row)
17155 {
17156 row->y = it.current_y;
17157 row->visible_height = row->height;
17158
17159 if (row->y < min_y)
17160 row->visible_height -= min_y - row->y;
17161 if (row->y + row->height > max_y)
17162 row->visible_height -= row->y + row->height - max_y;
17163 if (row->fringe_bitmap_periodic_p)
17164 row->redraw_fringe_bitmaps_p = true;
17165
17166 it.current_y += row->height;
17167
17168 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17169 last_reused_text_row = row;
17170 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17171 break;
17172 }
17173
17174 /* Disable lines in the current matrix which are now
17175 below the window. */
17176 for (++row; row < bottom_row; ++row)
17177 row->enabled_p = row->mode_line_p = false;
17178 }
17179
17180 /* Update window_end_pos etc.; last_reused_text_row is the last
17181 reused row from the current matrix containing text, if any.
17182 The value of last_text_row is the last displayed line
17183 containing text. */
17184 if (last_reused_text_row)
17185 adjust_window_ends (w, last_reused_text_row, true);
17186 else if (last_text_row)
17187 adjust_window_ends (w, last_text_row, false);
17188 else
17189 {
17190 /* This window must be completely empty. */
17191 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17192 w->window_end_pos = Z - ZV;
17193 w->window_end_vpos = 0;
17194 }
17195 w->window_end_valid = false;
17196
17197 /* Update hint: don't try scrolling again in update_window. */
17198 w->desired_matrix->no_scrolling_p = true;
17199
17200 #ifdef GLYPH_DEBUG
17201 debug_method_add (w, "try_window_reusing_current_matrix 1");
17202 #endif
17203 return true;
17204 }
17205 else if (CHARPOS (new_start) > CHARPOS (start))
17206 {
17207 struct glyph_row *pt_row, *row;
17208 struct glyph_row *first_reusable_row;
17209 struct glyph_row *first_row_to_display;
17210 int dy;
17211 int yb = window_text_bottom_y (w);
17212
17213 /* Find the row starting at new_start, if there is one. Don't
17214 reuse a partially visible line at the end. */
17215 first_reusable_row = start_row;
17216 while (first_reusable_row->enabled_p
17217 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17218 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17219 < CHARPOS (new_start)))
17220 ++first_reusable_row;
17221
17222 /* Give up if there is no row to reuse. */
17223 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17224 || !first_reusable_row->enabled_p
17225 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17226 != CHARPOS (new_start)))
17227 return false;
17228
17229 /* We can reuse fully visible rows beginning with
17230 first_reusable_row to the end of the window. Set
17231 first_row_to_display to the first row that cannot be reused.
17232 Set pt_row to the row containing point, if there is any. */
17233 pt_row = NULL;
17234 for (first_row_to_display = first_reusable_row;
17235 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17236 ++first_row_to_display)
17237 {
17238 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17239 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17240 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17241 && first_row_to_display->ends_at_zv_p
17242 && pt_row == NULL)))
17243 pt_row = first_row_to_display;
17244 }
17245
17246 /* Start displaying at the start of first_row_to_display. */
17247 eassert (first_row_to_display->y < yb);
17248 init_to_row_start (&it, w, first_row_to_display);
17249
17250 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17251 - start_vpos);
17252 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17253 - nrows_scrolled);
17254 it.current_y = (first_row_to_display->y - first_reusable_row->y
17255 + WINDOW_HEADER_LINE_HEIGHT (w));
17256
17257 /* Display lines beginning with first_row_to_display in the
17258 desired matrix. Set last_text_row to the last row displayed
17259 that displays text. */
17260 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17261 if (pt_row == NULL)
17262 w->cursor.vpos = -1;
17263 last_text_row = NULL;
17264 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17265 if (display_line (&it))
17266 last_text_row = it.glyph_row - 1;
17267
17268 /* If point is in a reused row, adjust y and vpos of the cursor
17269 position. */
17270 if (pt_row)
17271 {
17272 w->cursor.vpos -= nrows_scrolled;
17273 w->cursor.y -= first_reusable_row->y - start_row->y;
17274 }
17275
17276 /* Give up if point isn't in a row displayed or reused. (This
17277 also handles the case where w->cursor.vpos < nrows_scrolled
17278 after the calls to display_line, which can happen with scroll
17279 margins. See bug#1295.) */
17280 if (w->cursor.vpos < 0)
17281 {
17282 clear_glyph_matrix (w->desired_matrix);
17283 return false;
17284 }
17285
17286 /* Scroll the display. */
17287 run.current_y = first_reusable_row->y;
17288 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17289 run.height = it.last_visible_y - run.current_y;
17290 dy = run.current_y - run.desired_y;
17291
17292 if (run.height)
17293 {
17294 update_begin (f);
17295 FRAME_RIF (f)->update_window_begin_hook (w);
17296 FRAME_RIF (f)->clear_window_mouse_face (w);
17297 FRAME_RIF (f)->scroll_run_hook (w, &run);
17298 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17299 update_end (f);
17300 }
17301
17302 /* Adjust Y positions of reused rows. */
17303 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17304 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17305 max_y = it.last_visible_y;
17306 for (row = first_reusable_row; row < first_row_to_display; ++row)
17307 {
17308 row->y -= dy;
17309 row->visible_height = row->height;
17310 if (row->y < min_y)
17311 row->visible_height -= min_y - row->y;
17312 if (row->y + row->height > max_y)
17313 row->visible_height -= row->y + row->height - max_y;
17314 if (row->fringe_bitmap_periodic_p)
17315 row->redraw_fringe_bitmaps_p = true;
17316 }
17317
17318 /* Scroll the current matrix. */
17319 eassert (nrows_scrolled > 0);
17320 rotate_matrix (w->current_matrix,
17321 start_vpos,
17322 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17323 -nrows_scrolled);
17324
17325 /* Disable rows not reused. */
17326 for (row -= nrows_scrolled; row < bottom_row; ++row)
17327 row->enabled_p = false;
17328
17329 /* Point may have moved to a different line, so we cannot assume that
17330 the previous cursor position is valid; locate the correct row. */
17331 if (pt_row)
17332 {
17333 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17334 row < bottom_row
17335 && PT >= MATRIX_ROW_END_CHARPOS (row)
17336 && !row->ends_at_zv_p;
17337 row++)
17338 {
17339 w->cursor.vpos++;
17340 w->cursor.y = row->y;
17341 }
17342 if (row < bottom_row)
17343 {
17344 /* Can't simply scan the row for point with
17345 bidi-reordered glyph rows. Let set_cursor_from_row
17346 figure out where to put the cursor, and if it fails,
17347 give up. */
17348 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17349 {
17350 if (!set_cursor_from_row (w, row, w->current_matrix,
17351 0, 0, 0, 0))
17352 {
17353 clear_glyph_matrix (w->desired_matrix);
17354 return false;
17355 }
17356 }
17357 else
17358 {
17359 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17360 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17361
17362 for (; glyph < end
17363 && (!BUFFERP (glyph->object)
17364 || glyph->charpos < PT);
17365 glyph++)
17366 {
17367 w->cursor.hpos++;
17368 w->cursor.x += glyph->pixel_width;
17369 }
17370 }
17371 }
17372 }
17373
17374 /* Adjust window end. A null value of last_text_row means that
17375 the window end is in reused rows which in turn means that
17376 only its vpos can have changed. */
17377 if (last_text_row)
17378 adjust_window_ends (w, last_text_row, false);
17379 else
17380 w->window_end_vpos -= nrows_scrolled;
17381
17382 w->window_end_valid = false;
17383 w->desired_matrix->no_scrolling_p = true;
17384
17385 #ifdef GLYPH_DEBUG
17386 debug_method_add (w, "try_window_reusing_current_matrix 2");
17387 #endif
17388 return true;
17389 }
17390
17391 return false;
17392 }
17393
17394
17395 \f
17396 /************************************************************************
17397 Window redisplay reusing current matrix when buffer has changed
17398 ************************************************************************/
17399
17400 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17401 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17402 ptrdiff_t *, ptrdiff_t *);
17403 static struct glyph_row *
17404 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17405 struct glyph_row *);
17406
17407
17408 /* Return the last row in MATRIX displaying text. If row START is
17409 non-null, start searching with that row. IT gives the dimensions
17410 of the display. Value is null if matrix is empty; otherwise it is
17411 a pointer to the row found. */
17412
17413 static struct glyph_row *
17414 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17415 struct glyph_row *start)
17416 {
17417 struct glyph_row *row, *row_found;
17418
17419 /* Set row_found to the last row in IT->w's current matrix
17420 displaying text. The loop looks funny but think of partially
17421 visible lines. */
17422 row_found = NULL;
17423 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17424 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17425 {
17426 eassert (row->enabled_p);
17427 row_found = row;
17428 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17429 break;
17430 ++row;
17431 }
17432
17433 return row_found;
17434 }
17435
17436
17437 /* Return the last row in the current matrix of W that is not affected
17438 by changes at the start of current_buffer that occurred since W's
17439 current matrix was built. Value is null if no such row exists.
17440
17441 BEG_UNCHANGED us the number of characters unchanged at the start of
17442 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17443 first changed character in current_buffer. Characters at positions <
17444 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17445 when the current matrix was built. */
17446
17447 static struct glyph_row *
17448 find_last_unchanged_at_beg_row (struct window *w)
17449 {
17450 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17451 struct glyph_row *row;
17452 struct glyph_row *row_found = NULL;
17453 int yb = window_text_bottom_y (w);
17454
17455 /* Find the last row displaying unchanged text. */
17456 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17457 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17458 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17459 ++row)
17460 {
17461 if (/* If row ends before first_changed_pos, it is unchanged,
17462 except in some case. */
17463 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17464 /* When row ends in ZV and we write at ZV it is not
17465 unchanged. */
17466 && !row->ends_at_zv_p
17467 /* When first_changed_pos is the end of a continued line,
17468 row is not unchanged because it may be no longer
17469 continued. */
17470 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17471 && (row->continued_p
17472 || row->exact_window_width_line_p))
17473 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17474 needs to be recomputed, so don't consider this row as
17475 unchanged. This happens when the last line was
17476 bidi-reordered and was killed immediately before this
17477 redisplay cycle. In that case, ROW->end stores the
17478 buffer position of the first visual-order character of
17479 the killed text, which is now beyond ZV. */
17480 && CHARPOS (row->end.pos) <= ZV)
17481 row_found = row;
17482
17483 /* Stop if last visible row. */
17484 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17485 break;
17486 }
17487
17488 return row_found;
17489 }
17490
17491
17492 /* Find the first glyph row in the current matrix of W that is not
17493 affected by changes at the end of current_buffer since the
17494 time W's current matrix was built.
17495
17496 Return in *DELTA the number of chars by which buffer positions in
17497 unchanged text at the end of current_buffer must be adjusted.
17498
17499 Return in *DELTA_BYTES the corresponding number of bytes.
17500
17501 Value is null if no such row exists, i.e. all rows are affected by
17502 changes. */
17503
17504 static struct glyph_row *
17505 find_first_unchanged_at_end_row (struct window *w,
17506 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17507 {
17508 struct glyph_row *row;
17509 struct glyph_row *row_found = NULL;
17510
17511 *delta = *delta_bytes = 0;
17512
17513 /* Display must not have been paused, otherwise the current matrix
17514 is not up to date. */
17515 eassert (w->window_end_valid);
17516
17517 /* A value of window_end_pos >= END_UNCHANGED means that the window
17518 end is in the range of changed text. If so, there is no
17519 unchanged row at the end of W's current matrix. */
17520 if (w->window_end_pos >= END_UNCHANGED)
17521 return NULL;
17522
17523 /* Set row to the last row in W's current matrix displaying text. */
17524 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17525
17526 /* If matrix is entirely empty, no unchanged row exists. */
17527 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17528 {
17529 /* The value of row is the last glyph row in the matrix having a
17530 meaningful buffer position in it. The end position of row
17531 corresponds to window_end_pos. This allows us to translate
17532 buffer positions in the current matrix to current buffer
17533 positions for characters not in changed text. */
17534 ptrdiff_t Z_old =
17535 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17536 ptrdiff_t Z_BYTE_old =
17537 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17538 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17539 struct glyph_row *first_text_row
17540 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17541
17542 *delta = Z - Z_old;
17543 *delta_bytes = Z_BYTE - Z_BYTE_old;
17544
17545 /* Set last_unchanged_pos to the buffer position of the last
17546 character in the buffer that has not been changed. Z is the
17547 index + 1 of the last character in current_buffer, i.e. by
17548 subtracting END_UNCHANGED we get the index of the last
17549 unchanged character, and we have to add BEG to get its buffer
17550 position. */
17551 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17552 last_unchanged_pos_old = last_unchanged_pos - *delta;
17553
17554 /* Search backward from ROW for a row displaying a line that
17555 starts at a minimum position >= last_unchanged_pos_old. */
17556 for (; row > first_text_row; --row)
17557 {
17558 /* This used to abort, but it can happen.
17559 It is ok to just stop the search instead here. KFS. */
17560 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17561 break;
17562
17563 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17564 row_found = row;
17565 }
17566 }
17567
17568 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17569
17570 return row_found;
17571 }
17572
17573
17574 /* Make sure that glyph rows in the current matrix of window W
17575 reference the same glyph memory as corresponding rows in the
17576 frame's frame matrix. This function is called after scrolling W's
17577 current matrix on a terminal frame in try_window_id and
17578 try_window_reusing_current_matrix. */
17579
17580 static void
17581 sync_frame_with_window_matrix_rows (struct window *w)
17582 {
17583 struct frame *f = XFRAME (w->frame);
17584 struct glyph_row *window_row, *window_row_end, *frame_row;
17585
17586 /* Preconditions: W must be a leaf window and full-width. Its frame
17587 must have a frame matrix. */
17588 eassert (BUFFERP (w->contents));
17589 eassert (WINDOW_FULL_WIDTH_P (w));
17590 eassert (!FRAME_WINDOW_P (f));
17591
17592 /* If W is a full-width window, glyph pointers in W's current matrix
17593 have, by definition, to be the same as glyph pointers in the
17594 corresponding frame matrix. Note that frame matrices have no
17595 marginal areas (see build_frame_matrix). */
17596 window_row = w->current_matrix->rows;
17597 window_row_end = window_row + w->current_matrix->nrows;
17598 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17599 while (window_row < window_row_end)
17600 {
17601 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17602 struct glyph *end = window_row->glyphs[LAST_AREA];
17603
17604 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17605 frame_row->glyphs[TEXT_AREA] = start;
17606 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17607 frame_row->glyphs[LAST_AREA] = end;
17608
17609 /* Disable frame rows whose corresponding window rows have
17610 been disabled in try_window_id. */
17611 if (!window_row->enabled_p)
17612 frame_row->enabled_p = false;
17613
17614 ++window_row, ++frame_row;
17615 }
17616 }
17617
17618
17619 /* Find the glyph row in window W containing CHARPOS. Consider all
17620 rows between START and END (not inclusive). END null means search
17621 all rows to the end of the display area of W. Value is the row
17622 containing CHARPOS or null. */
17623
17624 struct glyph_row *
17625 row_containing_pos (struct window *w, ptrdiff_t charpos,
17626 struct glyph_row *start, struct glyph_row *end, int dy)
17627 {
17628 struct glyph_row *row = start;
17629 struct glyph_row *best_row = NULL;
17630 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17631 int last_y;
17632
17633 /* If we happen to start on a header-line, skip that. */
17634 if (row->mode_line_p)
17635 ++row;
17636
17637 if ((end && row >= end) || !row->enabled_p)
17638 return NULL;
17639
17640 last_y = window_text_bottom_y (w) - dy;
17641
17642 while (true)
17643 {
17644 /* Give up if we have gone too far. */
17645 if (end && row >= end)
17646 return NULL;
17647 /* This formerly returned if they were equal.
17648 I think that both quantities are of a "last plus one" type;
17649 if so, when they are equal, the row is within the screen. -- rms. */
17650 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17651 return NULL;
17652
17653 /* If it is in this row, return this row. */
17654 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17655 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17656 /* The end position of a row equals the start
17657 position of the next row. If CHARPOS is there, we
17658 would rather consider it displayed in the next
17659 line, except when this line ends in ZV. */
17660 && !row_for_charpos_p (row, charpos)))
17661 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17662 {
17663 struct glyph *g;
17664
17665 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17666 || (!best_row && !row->continued_p))
17667 return row;
17668 /* In bidi-reordered rows, there could be several rows whose
17669 edges surround CHARPOS, all of these rows belonging to
17670 the same continued line. We need to find the row which
17671 fits CHARPOS the best. */
17672 for (g = row->glyphs[TEXT_AREA];
17673 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17674 g++)
17675 {
17676 if (!STRINGP (g->object))
17677 {
17678 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17679 {
17680 mindif = eabs (g->charpos - charpos);
17681 best_row = row;
17682 /* Exact match always wins. */
17683 if (mindif == 0)
17684 return best_row;
17685 }
17686 }
17687 }
17688 }
17689 else if (best_row && !row->continued_p)
17690 return best_row;
17691 ++row;
17692 }
17693 }
17694
17695
17696 /* Try to redisplay window W by reusing its existing display. W's
17697 current matrix must be up to date when this function is called,
17698 i.e., window_end_valid must be true.
17699
17700 Value is
17701
17702 >= 1 if successful, i.e. display has been updated
17703 specifically:
17704 1 means the changes were in front of a newline that precedes
17705 the window start, and the whole current matrix was reused
17706 2 means the changes were after the last position displayed
17707 in the window, and the whole current matrix was reused
17708 3 means portions of the current matrix were reused, while
17709 some of the screen lines were redrawn
17710 -1 if redisplay with same window start is known not to succeed
17711 0 if otherwise unsuccessful
17712
17713 The following steps are performed:
17714
17715 1. Find the last row in the current matrix of W that is not
17716 affected by changes at the start of current_buffer. If no such row
17717 is found, give up.
17718
17719 2. Find the first row in W's current matrix that is not affected by
17720 changes at the end of current_buffer. Maybe there is no such row.
17721
17722 3. Display lines beginning with the row + 1 found in step 1 to the
17723 row found in step 2 or, if step 2 didn't find a row, to the end of
17724 the window.
17725
17726 4. If cursor is not known to appear on the window, give up.
17727
17728 5. If display stopped at the row found in step 2, scroll the
17729 display and current matrix as needed.
17730
17731 6. Maybe display some lines at the end of W, if we must. This can
17732 happen under various circumstances, like a partially visible line
17733 becoming fully visible, or because newly displayed lines are displayed
17734 in smaller font sizes.
17735
17736 7. Update W's window end information. */
17737
17738 static int
17739 try_window_id (struct window *w)
17740 {
17741 struct frame *f = XFRAME (w->frame);
17742 struct glyph_matrix *current_matrix = w->current_matrix;
17743 struct glyph_matrix *desired_matrix = w->desired_matrix;
17744 struct glyph_row *last_unchanged_at_beg_row;
17745 struct glyph_row *first_unchanged_at_end_row;
17746 struct glyph_row *row;
17747 struct glyph_row *bottom_row;
17748 int bottom_vpos;
17749 struct it it;
17750 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17751 int dvpos, dy;
17752 struct text_pos start_pos;
17753 struct run run;
17754 int first_unchanged_at_end_vpos = 0;
17755 struct glyph_row *last_text_row, *last_text_row_at_end;
17756 struct text_pos start;
17757 ptrdiff_t first_changed_charpos, last_changed_charpos;
17758
17759 #ifdef GLYPH_DEBUG
17760 if (inhibit_try_window_id)
17761 return 0;
17762 #endif
17763
17764 /* This is handy for debugging. */
17765 #if false
17766 #define GIVE_UP(X) \
17767 do { \
17768 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17769 return 0; \
17770 } while (false)
17771 #else
17772 #define GIVE_UP(X) return 0
17773 #endif
17774
17775 SET_TEXT_POS_FROM_MARKER (start, w->start);
17776
17777 /* Don't use this for mini-windows because these can show
17778 messages and mini-buffers, and we don't handle that here. */
17779 if (MINI_WINDOW_P (w))
17780 GIVE_UP (1);
17781
17782 /* This flag is used to prevent redisplay optimizations. */
17783 if (windows_or_buffers_changed || f->cursor_type_changed)
17784 GIVE_UP (2);
17785
17786 /* This function's optimizations cannot be used if overlays have
17787 changed in the buffer displayed by the window, so give up if they
17788 have. */
17789 if (w->last_overlay_modified != OVERLAY_MODIFF)
17790 GIVE_UP (200);
17791
17792 /* Verify that narrowing has not changed.
17793 Also verify that we were not told to prevent redisplay optimizations.
17794 It would be nice to further
17795 reduce the number of cases where this prevents try_window_id. */
17796 if (current_buffer->clip_changed
17797 || current_buffer->prevent_redisplay_optimizations_p)
17798 GIVE_UP (3);
17799
17800 /* Window must either use window-based redisplay or be full width. */
17801 if (!FRAME_WINDOW_P (f)
17802 && (!FRAME_LINE_INS_DEL_OK (f)
17803 || !WINDOW_FULL_WIDTH_P (w)))
17804 GIVE_UP (4);
17805
17806 /* Give up if point is known NOT to appear in W. */
17807 if (PT < CHARPOS (start))
17808 GIVE_UP (5);
17809
17810 /* Another way to prevent redisplay optimizations. */
17811 if (w->last_modified == 0)
17812 GIVE_UP (6);
17813
17814 /* Verify that window is not hscrolled. */
17815 if (w->hscroll != 0)
17816 GIVE_UP (7);
17817
17818 /* Verify that display wasn't paused. */
17819 if (!w->window_end_valid)
17820 GIVE_UP (8);
17821
17822 /* Likewise if highlighting trailing whitespace. */
17823 if (!NILP (Vshow_trailing_whitespace))
17824 GIVE_UP (11);
17825
17826 /* Can't use this if overlay arrow position and/or string have
17827 changed. */
17828 if (overlay_arrows_changed_p ())
17829 GIVE_UP (12);
17830
17831 /* When word-wrap is on, adding a space to the first word of a
17832 wrapped line can change the wrap position, altering the line
17833 above it. It might be worthwhile to handle this more
17834 intelligently, but for now just redisplay from scratch. */
17835 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17836 GIVE_UP (21);
17837
17838 /* Under bidi reordering, adding or deleting a character in the
17839 beginning of a paragraph, before the first strong directional
17840 character, can change the base direction of the paragraph (unless
17841 the buffer specifies a fixed paragraph direction), which will
17842 require to redisplay the whole paragraph. It might be worthwhile
17843 to find the paragraph limits and widen the range of redisplayed
17844 lines to that, but for now just give up this optimization and
17845 redisplay from scratch. */
17846 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17847 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17848 GIVE_UP (22);
17849
17850 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17851 to that variable require thorough redisplay. */
17852 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17853 GIVE_UP (23);
17854
17855 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17856 only if buffer has really changed. The reason is that the gap is
17857 initially at Z for freshly visited files. The code below would
17858 set end_unchanged to 0 in that case. */
17859 if (MODIFF > SAVE_MODIFF
17860 /* This seems to happen sometimes after saving a buffer. */
17861 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17862 {
17863 if (GPT - BEG < BEG_UNCHANGED)
17864 BEG_UNCHANGED = GPT - BEG;
17865 if (Z - GPT < END_UNCHANGED)
17866 END_UNCHANGED = Z - GPT;
17867 }
17868
17869 /* The position of the first and last character that has been changed. */
17870 first_changed_charpos = BEG + BEG_UNCHANGED;
17871 last_changed_charpos = Z - END_UNCHANGED;
17872
17873 /* If window starts after a line end, and the last change is in
17874 front of that newline, then changes don't affect the display.
17875 This case happens with stealth-fontification. Note that although
17876 the display is unchanged, glyph positions in the matrix have to
17877 be adjusted, of course. */
17878 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17879 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17880 && ((last_changed_charpos < CHARPOS (start)
17881 && CHARPOS (start) == BEGV)
17882 || (last_changed_charpos < CHARPOS (start) - 1
17883 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17884 {
17885 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17886 struct glyph_row *r0;
17887
17888 /* Compute how many chars/bytes have been added to or removed
17889 from the buffer. */
17890 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17891 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17892 Z_delta = Z - Z_old;
17893 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17894
17895 /* Give up if PT is not in the window. Note that it already has
17896 been checked at the start of try_window_id that PT is not in
17897 front of the window start. */
17898 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17899 GIVE_UP (13);
17900
17901 /* If window start is unchanged, we can reuse the whole matrix
17902 as is, after adjusting glyph positions. No need to compute
17903 the window end again, since its offset from Z hasn't changed. */
17904 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17905 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17906 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17907 /* PT must not be in a partially visible line. */
17908 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17909 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17910 {
17911 /* Adjust positions in the glyph matrix. */
17912 if (Z_delta || Z_delta_bytes)
17913 {
17914 struct glyph_row *r1
17915 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17916 increment_matrix_positions (w->current_matrix,
17917 MATRIX_ROW_VPOS (r0, current_matrix),
17918 MATRIX_ROW_VPOS (r1, current_matrix),
17919 Z_delta, Z_delta_bytes);
17920 }
17921
17922 /* Set the cursor. */
17923 row = row_containing_pos (w, PT, r0, NULL, 0);
17924 if (row)
17925 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17926 return 1;
17927 }
17928 }
17929
17930 /* Handle the case that changes are all below what is displayed in
17931 the window, and that PT is in the window. This shortcut cannot
17932 be taken if ZV is visible in the window, and text has been added
17933 there that is visible in the window. */
17934 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17935 /* ZV is not visible in the window, or there are no
17936 changes at ZV, actually. */
17937 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17938 || first_changed_charpos == last_changed_charpos))
17939 {
17940 struct glyph_row *r0;
17941
17942 /* Give up if PT is not in the window. Note that it already has
17943 been checked at the start of try_window_id that PT is not in
17944 front of the window start. */
17945 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17946 GIVE_UP (14);
17947
17948 /* If window start is unchanged, we can reuse the whole matrix
17949 as is, without changing glyph positions since no text has
17950 been added/removed in front of the window end. */
17951 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17952 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17953 /* PT must not be in a partially visible line. */
17954 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17955 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17956 {
17957 /* We have to compute the window end anew since text
17958 could have been added/removed after it. */
17959 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17960 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17961
17962 /* Set the cursor. */
17963 row = row_containing_pos (w, PT, r0, NULL, 0);
17964 if (row)
17965 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17966 return 2;
17967 }
17968 }
17969
17970 /* Give up if window start is in the changed area.
17971
17972 The condition used to read
17973
17974 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17975
17976 but why that was tested escapes me at the moment. */
17977 if (CHARPOS (start) >= first_changed_charpos
17978 && CHARPOS (start) <= last_changed_charpos)
17979 GIVE_UP (15);
17980
17981 /* Check that window start agrees with the start of the first glyph
17982 row in its current matrix. Check this after we know the window
17983 start is not in changed text, otherwise positions would not be
17984 comparable. */
17985 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17986 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17987 GIVE_UP (16);
17988
17989 /* Give up if the window ends in strings. Overlay strings
17990 at the end are difficult to handle, so don't try. */
17991 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17992 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17993 GIVE_UP (20);
17994
17995 /* Compute the position at which we have to start displaying new
17996 lines. Some of the lines at the top of the window might be
17997 reusable because they are not displaying changed text. Find the
17998 last row in W's current matrix not affected by changes at the
17999 start of current_buffer. Value is null if changes start in the
18000 first line of window. */
18001 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18002 if (last_unchanged_at_beg_row)
18003 {
18004 /* Avoid starting to display in the middle of a character, a TAB
18005 for instance. This is easier than to set up the iterator
18006 exactly, and it's not a frequent case, so the additional
18007 effort wouldn't really pay off. */
18008 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18009 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18010 && last_unchanged_at_beg_row > w->current_matrix->rows)
18011 --last_unchanged_at_beg_row;
18012
18013 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18014 GIVE_UP (17);
18015
18016 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18017 GIVE_UP (18);
18018 start_pos = it.current.pos;
18019
18020 /* Start displaying new lines in the desired matrix at the same
18021 vpos we would use in the current matrix, i.e. below
18022 last_unchanged_at_beg_row. */
18023 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18024 current_matrix);
18025 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18026 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18027
18028 eassert (it.hpos == 0 && it.current_x == 0);
18029 }
18030 else
18031 {
18032 /* There are no reusable lines at the start of the window.
18033 Start displaying in the first text line. */
18034 start_display (&it, w, start);
18035 it.vpos = it.first_vpos;
18036 start_pos = it.current.pos;
18037 }
18038
18039 /* Find the first row that is not affected by changes at the end of
18040 the buffer. Value will be null if there is no unchanged row, in
18041 which case we must redisplay to the end of the window. delta
18042 will be set to the value by which buffer positions beginning with
18043 first_unchanged_at_end_row have to be adjusted due to text
18044 changes. */
18045 first_unchanged_at_end_row
18046 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18047 IF_DEBUG (debug_delta = delta);
18048 IF_DEBUG (debug_delta_bytes = delta_bytes);
18049
18050 /* Set stop_pos to the buffer position up to which we will have to
18051 display new lines. If first_unchanged_at_end_row != NULL, this
18052 is the buffer position of the start of the line displayed in that
18053 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18054 that we don't stop at a buffer position. */
18055 stop_pos = 0;
18056 if (first_unchanged_at_end_row)
18057 {
18058 eassert (last_unchanged_at_beg_row == NULL
18059 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18060
18061 /* If this is a continuation line, move forward to the next one
18062 that isn't. Changes in lines above affect this line.
18063 Caution: this may move first_unchanged_at_end_row to a row
18064 not displaying text. */
18065 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18066 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18067 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18068 < it.last_visible_y))
18069 ++first_unchanged_at_end_row;
18070
18071 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18072 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18073 >= it.last_visible_y))
18074 first_unchanged_at_end_row = NULL;
18075 else
18076 {
18077 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18078 + delta);
18079 first_unchanged_at_end_vpos
18080 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18081 eassert (stop_pos >= Z - END_UNCHANGED);
18082 }
18083 }
18084 else if (last_unchanged_at_beg_row == NULL)
18085 GIVE_UP (19);
18086
18087
18088 #ifdef GLYPH_DEBUG
18089
18090 /* Either there is no unchanged row at the end, or the one we have
18091 now displays text. This is a necessary condition for the window
18092 end pos calculation at the end of this function. */
18093 eassert (first_unchanged_at_end_row == NULL
18094 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18095
18096 debug_last_unchanged_at_beg_vpos
18097 = (last_unchanged_at_beg_row
18098 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18099 : -1);
18100 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18101
18102 #endif /* GLYPH_DEBUG */
18103
18104
18105 /* Display new lines. Set last_text_row to the last new line
18106 displayed which has text on it, i.e. might end up as being the
18107 line where the window_end_vpos is. */
18108 w->cursor.vpos = -1;
18109 last_text_row = NULL;
18110 overlay_arrow_seen = false;
18111 if (it.current_y < it.last_visible_y
18112 && !f->fonts_changed
18113 && (first_unchanged_at_end_row == NULL
18114 || IT_CHARPOS (it) < stop_pos))
18115 it.glyph_row->reversed_p = false;
18116 while (it.current_y < it.last_visible_y
18117 && !f->fonts_changed
18118 && (first_unchanged_at_end_row == NULL
18119 || IT_CHARPOS (it) < stop_pos))
18120 {
18121 if (display_line (&it))
18122 last_text_row = it.glyph_row - 1;
18123 }
18124
18125 if (f->fonts_changed)
18126 return -1;
18127
18128 /* The redisplay iterations in display_line above could have
18129 triggered font-lock, which could have done something that
18130 invalidates IT->w window's end-point information, on which we
18131 rely below. E.g., one package, which will remain unnamed, used
18132 to install a font-lock-fontify-region-function that called
18133 bury-buffer, whose side effect is to switch the buffer displayed
18134 by IT->w, and that predictably resets IT->w's window_end_valid
18135 flag, which we already tested at the entry to this function.
18136 Amply punish such packages/modes by giving up on this
18137 optimization in those cases. */
18138 if (!w->window_end_valid)
18139 {
18140 clear_glyph_matrix (w->desired_matrix);
18141 return -1;
18142 }
18143
18144 /* Compute differences in buffer positions, y-positions etc. for
18145 lines reused at the bottom of the window. Compute what we can
18146 scroll. */
18147 if (first_unchanged_at_end_row
18148 /* No lines reused because we displayed everything up to the
18149 bottom of the window. */
18150 && it.current_y < it.last_visible_y)
18151 {
18152 dvpos = (it.vpos
18153 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18154 current_matrix));
18155 dy = it.current_y - first_unchanged_at_end_row->y;
18156 run.current_y = first_unchanged_at_end_row->y;
18157 run.desired_y = run.current_y + dy;
18158 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18159 }
18160 else
18161 {
18162 delta = delta_bytes = dvpos = dy
18163 = run.current_y = run.desired_y = run.height = 0;
18164 first_unchanged_at_end_row = NULL;
18165 }
18166 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18167
18168
18169 /* Find the cursor if not already found. We have to decide whether
18170 PT will appear on this window (it sometimes doesn't, but this is
18171 not a very frequent case.) This decision has to be made before
18172 the current matrix is altered. A value of cursor.vpos < 0 means
18173 that PT is either in one of the lines beginning at
18174 first_unchanged_at_end_row or below the window. Don't care for
18175 lines that might be displayed later at the window end; as
18176 mentioned, this is not a frequent case. */
18177 if (w->cursor.vpos < 0)
18178 {
18179 /* Cursor in unchanged rows at the top? */
18180 if (PT < CHARPOS (start_pos)
18181 && last_unchanged_at_beg_row)
18182 {
18183 row = row_containing_pos (w, PT,
18184 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18185 last_unchanged_at_beg_row + 1, 0);
18186 if (row)
18187 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18188 }
18189
18190 /* Start from first_unchanged_at_end_row looking for PT. */
18191 else if (first_unchanged_at_end_row)
18192 {
18193 row = row_containing_pos (w, PT - delta,
18194 first_unchanged_at_end_row, NULL, 0);
18195 if (row)
18196 set_cursor_from_row (w, row, w->current_matrix, delta,
18197 delta_bytes, dy, dvpos);
18198 }
18199
18200 /* Give up if cursor was not found. */
18201 if (w->cursor.vpos < 0)
18202 {
18203 clear_glyph_matrix (w->desired_matrix);
18204 return -1;
18205 }
18206 }
18207
18208 /* Don't let the cursor end in the scroll margins. */
18209 {
18210 int this_scroll_margin, cursor_height;
18211 int frame_line_height = default_line_pixel_height (w);
18212 int window_total_lines
18213 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18214
18215 this_scroll_margin =
18216 max (0, min (scroll_margin, window_total_lines / 4));
18217 this_scroll_margin *= frame_line_height;
18218 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18219
18220 if ((w->cursor.y < this_scroll_margin
18221 && CHARPOS (start) > BEGV)
18222 /* Old redisplay didn't take scroll margin into account at the bottom,
18223 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18224 || (w->cursor.y + (make_cursor_line_fully_visible_p
18225 ? cursor_height + this_scroll_margin
18226 : 1)) > it.last_visible_y)
18227 {
18228 w->cursor.vpos = -1;
18229 clear_glyph_matrix (w->desired_matrix);
18230 return -1;
18231 }
18232 }
18233
18234 /* Scroll the display. Do it before changing the current matrix so
18235 that xterm.c doesn't get confused about where the cursor glyph is
18236 found. */
18237 if (dy && run.height)
18238 {
18239 update_begin (f);
18240
18241 if (FRAME_WINDOW_P (f))
18242 {
18243 FRAME_RIF (f)->update_window_begin_hook (w);
18244 FRAME_RIF (f)->clear_window_mouse_face (w);
18245 FRAME_RIF (f)->scroll_run_hook (w, &run);
18246 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18247 }
18248 else
18249 {
18250 /* Terminal frame. In this case, dvpos gives the number of
18251 lines to scroll by; dvpos < 0 means scroll up. */
18252 int from_vpos
18253 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18254 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18255 int end = (WINDOW_TOP_EDGE_LINE (w)
18256 + WINDOW_WANTS_HEADER_LINE_P (w)
18257 + window_internal_height (w));
18258
18259 #if defined (HAVE_GPM) || defined (MSDOS)
18260 x_clear_window_mouse_face (w);
18261 #endif
18262 /* Perform the operation on the screen. */
18263 if (dvpos > 0)
18264 {
18265 /* Scroll last_unchanged_at_beg_row to the end of the
18266 window down dvpos lines. */
18267 set_terminal_window (f, end);
18268
18269 /* On dumb terminals delete dvpos lines at the end
18270 before inserting dvpos empty lines. */
18271 if (!FRAME_SCROLL_REGION_OK (f))
18272 ins_del_lines (f, end - dvpos, -dvpos);
18273
18274 /* Insert dvpos empty lines in front of
18275 last_unchanged_at_beg_row. */
18276 ins_del_lines (f, from, dvpos);
18277 }
18278 else if (dvpos < 0)
18279 {
18280 /* Scroll up last_unchanged_at_beg_vpos to the end of
18281 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18282 set_terminal_window (f, end);
18283
18284 /* Delete dvpos lines in front of
18285 last_unchanged_at_beg_vpos. ins_del_lines will set
18286 the cursor to the given vpos and emit |dvpos| delete
18287 line sequences. */
18288 ins_del_lines (f, from + dvpos, dvpos);
18289
18290 /* On a dumb terminal insert dvpos empty lines at the
18291 end. */
18292 if (!FRAME_SCROLL_REGION_OK (f))
18293 ins_del_lines (f, end + dvpos, -dvpos);
18294 }
18295
18296 set_terminal_window (f, 0);
18297 }
18298
18299 update_end (f);
18300 }
18301
18302 /* Shift reused rows of the current matrix to the right position.
18303 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18304 text. */
18305 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18306 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18307 if (dvpos < 0)
18308 {
18309 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18310 bottom_vpos, dvpos);
18311 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18312 bottom_vpos);
18313 }
18314 else if (dvpos > 0)
18315 {
18316 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18317 bottom_vpos, dvpos);
18318 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18319 first_unchanged_at_end_vpos + dvpos);
18320 }
18321
18322 /* For frame-based redisplay, make sure that current frame and window
18323 matrix are in sync with respect to glyph memory. */
18324 if (!FRAME_WINDOW_P (f))
18325 sync_frame_with_window_matrix_rows (w);
18326
18327 /* Adjust buffer positions in reused rows. */
18328 if (delta || delta_bytes)
18329 increment_matrix_positions (current_matrix,
18330 first_unchanged_at_end_vpos + dvpos,
18331 bottom_vpos, delta, delta_bytes);
18332
18333 /* Adjust Y positions. */
18334 if (dy)
18335 shift_glyph_matrix (w, current_matrix,
18336 first_unchanged_at_end_vpos + dvpos,
18337 bottom_vpos, dy);
18338
18339 if (first_unchanged_at_end_row)
18340 {
18341 first_unchanged_at_end_row += dvpos;
18342 if (first_unchanged_at_end_row->y >= it.last_visible_y
18343 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18344 first_unchanged_at_end_row = NULL;
18345 }
18346
18347 /* If scrolling up, there may be some lines to display at the end of
18348 the window. */
18349 last_text_row_at_end = NULL;
18350 if (dy < 0)
18351 {
18352 /* Scrolling up can leave for example a partially visible line
18353 at the end of the window to be redisplayed. */
18354 /* Set last_row to the glyph row in the current matrix where the
18355 window end line is found. It has been moved up or down in
18356 the matrix by dvpos. */
18357 int last_vpos = w->window_end_vpos + dvpos;
18358 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18359
18360 /* If last_row is the window end line, it should display text. */
18361 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18362
18363 /* If window end line was partially visible before, begin
18364 displaying at that line. Otherwise begin displaying with the
18365 line following it. */
18366 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18367 {
18368 init_to_row_start (&it, w, last_row);
18369 it.vpos = last_vpos;
18370 it.current_y = last_row->y;
18371 }
18372 else
18373 {
18374 init_to_row_end (&it, w, last_row);
18375 it.vpos = 1 + last_vpos;
18376 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18377 ++last_row;
18378 }
18379
18380 /* We may start in a continuation line. If so, we have to
18381 get the right continuation_lines_width and current_x. */
18382 it.continuation_lines_width = last_row->continuation_lines_width;
18383 it.hpos = it.current_x = 0;
18384
18385 /* Display the rest of the lines at the window end. */
18386 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18387 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18388 {
18389 /* Is it always sure that the display agrees with lines in
18390 the current matrix? I don't think so, so we mark rows
18391 displayed invalid in the current matrix by setting their
18392 enabled_p flag to false. */
18393 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18394 if (display_line (&it))
18395 last_text_row_at_end = it.glyph_row - 1;
18396 }
18397 }
18398
18399 /* Update window_end_pos and window_end_vpos. */
18400 if (first_unchanged_at_end_row && !last_text_row_at_end)
18401 {
18402 /* Window end line if one of the preserved rows from the current
18403 matrix. Set row to the last row displaying text in current
18404 matrix starting at first_unchanged_at_end_row, after
18405 scrolling. */
18406 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18407 row = find_last_row_displaying_text (w->current_matrix, &it,
18408 first_unchanged_at_end_row);
18409 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18410 adjust_window_ends (w, row, true);
18411 eassert (w->window_end_bytepos >= 0);
18412 IF_DEBUG (debug_method_add (w, "A"));
18413 }
18414 else if (last_text_row_at_end)
18415 {
18416 adjust_window_ends (w, last_text_row_at_end, false);
18417 eassert (w->window_end_bytepos >= 0);
18418 IF_DEBUG (debug_method_add (w, "B"));
18419 }
18420 else if (last_text_row)
18421 {
18422 /* We have displayed either to the end of the window or at the
18423 end of the window, i.e. the last row with text is to be found
18424 in the desired matrix. */
18425 adjust_window_ends (w, last_text_row, false);
18426 eassert (w->window_end_bytepos >= 0);
18427 }
18428 else if (first_unchanged_at_end_row == NULL
18429 && last_text_row == NULL
18430 && last_text_row_at_end == NULL)
18431 {
18432 /* Displayed to end of window, but no line containing text was
18433 displayed. Lines were deleted at the end of the window. */
18434 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18435 int vpos = w->window_end_vpos;
18436 struct glyph_row *current_row = current_matrix->rows + vpos;
18437 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18438
18439 for (row = NULL;
18440 row == NULL && vpos >= first_vpos;
18441 --vpos, --current_row, --desired_row)
18442 {
18443 if (desired_row->enabled_p)
18444 {
18445 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18446 row = desired_row;
18447 }
18448 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18449 row = current_row;
18450 }
18451
18452 eassert (row != NULL);
18453 w->window_end_vpos = vpos + 1;
18454 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18455 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18456 eassert (w->window_end_bytepos >= 0);
18457 IF_DEBUG (debug_method_add (w, "C"));
18458 }
18459 else
18460 emacs_abort ();
18461
18462 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18463 debug_end_vpos = w->window_end_vpos));
18464
18465 /* Record that display has not been completed. */
18466 w->window_end_valid = false;
18467 w->desired_matrix->no_scrolling_p = true;
18468 return 3;
18469
18470 #undef GIVE_UP
18471 }
18472
18473
18474 \f
18475 /***********************************************************************
18476 More debugging support
18477 ***********************************************************************/
18478
18479 #ifdef GLYPH_DEBUG
18480
18481 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18482 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18483 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18484
18485
18486 /* Dump the contents of glyph matrix MATRIX on stderr.
18487
18488 GLYPHS 0 means don't show glyph contents.
18489 GLYPHS 1 means show glyphs in short form
18490 GLYPHS > 1 means show glyphs in long form. */
18491
18492 void
18493 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18494 {
18495 int i;
18496 for (i = 0; i < matrix->nrows; ++i)
18497 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18498 }
18499
18500
18501 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18502 the glyph row and area where the glyph comes from. */
18503
18504 void
18505 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18506 {
18507 if (glyph->type == CHAR_GLYPH
18508 || glyph->type == GLYPHLESS_GLYPH)
18509 {
18510 fprintf (stderr,
18511 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18512 glyph - row->glyphs[TEXT_AREA],
18513 (glyph->type == CHAR_GLYPH
18514 ? 'C'
18515 : 'G'),
18516 glyph->charpos,
18517 (BUFFERP (glyph->object)
18518 ? 'B'
18519 : (STRINGP (glyph->object)
18520 ? 'S'
18521 : (NILP (glyph->object)
18522 ? '0'
18523 : '-'))),
18524 glyph->pixel_width,
18525 glyph->u.ch,
18526 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18527 ? glyph->u.ch
18528 : '.'),
18529 glyph->face_id,
18530 glyph->left_box_line_p,
18531 glyph->right_box_line_p);
18532 }
18533 else if (glyph->type == STRETCH_GLYPH)
18534 {
18535 fprintf (stderr,
18536 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18537 glyph - row->glyphs[TEXT_AREA],
18538 'S',
18539 glyph->charpos,
18540 (BUFFERP (glyph->object)
18541 ? 'B'
18542 : (STRINGP (glyph->object)
18543 ? 'S'
18544 : (NILP (glyph->object)
18545 ? '0'
18546 : '-'))),
18547 glyph->pixel_width,
18548 0,
18549 ' ',
18550 glyph->face_id,
18551 glyph->left_box_line_p,
18552 glyph->right_box_line_p);
18553 }
18554 else if (glyph->type == IMAGE_GLYPH)
18555 {
18556 fprintf (stderr,
18557 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18558 glyph - row->glyphs[TEXT_AREA],
18559 'I',
18560 glyph->charpos,
18561 (BUFFERP (glyph->object)
18562 ? 'B'
18563 : (STRINGP (glyph->object)
18564 ? 'S'
18565 : (NILP (glyph->object)
18566 ? '0'
18567 : '-'))),
18568 glyph->pixel_width,
18569 glyph->u.img_id,
18570 '.',
18571 glyph->face_id,
18572 glyph->left_box_line_p,
18573 glyph->right_box_line_p);
18574 }
18575 else if (glyph->type == COMPOSITE_GLYPH)
18576 {
18577 fprintf (stderr,
18578 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18579 glyph - row->glyphs[TEXT_AREA],
18580 '+',
18581 glyph->charpos,
18582 (BUFFERP (glyph->object)
18583 ? 'B'
18584 : (STRINGP (glyph->object)
18585 ? 'S'
18586 : (NILP (glyph->object)
18587 ? '0'
18588 : '-'))),
18589 glyph->pixel_width,
18590 glyph->u.cmp.id);
18591 if (glyph->u.cmp.automatic)
18592 fprintf (stderr,
18593 "[%d-%d]",
18594 glyph->slice.cmp.from, glyph->slice.cmp.to);
18595 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18596 glyph->face_id,
18597 glyph->left_box_line_p,
18598 glyph->right_box_line_p);
18599 }
18600 }
18601
18602
18603 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18604 GLYPHS 0 means don't show glyph contents.
18605 GLYPHS 1 means show glyphs in short form
18606 GLYPHS > 1 means show glyphs in long form. */
18607
18608 void
18609 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18610 {
18611 if (glyphs != 1)
18612 {
18613 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18614 fprintf (stderr, "==============================================================================\n");
18615
18616 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18617 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18618 vpos,
18619 MATRIX_ROW_START_CHARPOS (row),
18620 MATRIX_ROW_END_CHARPOS (row),
18621 row->used[TEXT_AREA],
18622 row->contains_overlapping_glyphs_p,
18623 row->enabled_p,
18624 row->truncated_on_left_p,
18625 row->truncated_on_right_p,
18626 row->continued_p,
18627 MATRIX_ROW_CONTINUATION_LINE_P (row),
18628 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18629 row->ends_at_zv_p,
18630 row->fill_line_p,
18631 row->ends_in_middle_of_char_p,
18632 row->starts_in_middle_of_char_p,
18633 row->mouse_face_p,
18634 row->x,
18635 row->y,
18636 row->pixel_width,
18637 row->height,
18638 row->visible_height,
18639 row->ascent,
18640 row->phys_ascent);
18641 /* The next 3 lines should align to "Start" in the header. */
18642 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18643 row->end.overlay_string_index,
18644 row->continuation_lines_width);
18645 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18646 CHARPOS (row->start.string_pos),
18647 CHARPOS (row->end.string_pos));
18648 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18649 row->end.dpvec_index);
18650 }
18651
18652 if (glyphs > 1)
18653 {
18654 int area;
18655
18656 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18657 {
18658 struct glyph *glyph = row->glyphs[area];
18659 struct glyph *glyph_end = glyph + row->used[area];
18660
18661 /* Glyph for a line end in text. */
18662 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18663 ++glyph_end;
18664
18665 if (glyph < glyph_end)
18666 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18667
18668 for (; glyph < glyph_end; ++glyph)
18669 dump_glyph (row, glyph, area);
18670 }
18671 }
18672 else if (glyphs == 1)
18673 {
18674 int area;
18675 char s[SHRT_MAX + 4];
18676
18677 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18678 {
18679 int i;
18680
18681 for (i = 0; i < row->used[area]; ++i)
18682 {
18683 struct glyph *glyph = row->glyphs[area] + i;
18684 if (i == row->used[area] - 1
18685 && area == TEXT_AREA
18686 && NILP (glyph->object)
18687 && glyph->type == CHAR_GLYPH
18688 && glyph->u.ch == ' ')
18689 {
18690 strcpy (&s[i], "[\\n]");
18691 i += 4;
18692 }
18693 else if (glyph->type == CHAR_GLYPH
18694 && glyph->u.ch < 0x80
18695 && glyph->u.ch >= ' ')
18696 s[i] = glyph->u.ch;
18697 else
18698 s[i] = '.';
18699 }
18700
18701 s[i] = '\0';
18702 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18703 }
18704 }
18705 }
18706
18707
18708 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18709 Sdump_glyph_matrix, 0, 1, "p",
18710 doc: /* Dump the current matrix of the selected window to stderr.
18711 Shows contents of glyph row structures. With non-nil
18712 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18713 glyphs in short form, otherwise show glyphs in long form.
18714
18715 Interactively, no argument means show glyphs in short form;
18716 with numeric argument, its value is passed as the GLYPHS flag. */)
18717 (Lisp_Object glyphs)
18718 {
18719 struct window *w = XWINDOW (selected_window);
18720 struct buffer *buffer = XBUFFER (w->contents);
18721
18722 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18723 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18724 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18725 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18726 fprintf (stderr, "=============================================\n");
18727 dump_glyph_matrix (w->current_matrix,
18728 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18729 return Qnil;
18730 }
18731
18732
18733 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18734 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18735 Only text-mode frames have frame glyph matrices. */)
18736 (void)
18737 {
18738 struct frame *f = XFRAME (selected_frame);
18739
18740 if (f->current_matrix)
18741 dump_glyph_matrix (f->current_matrix, 1);
18742 else
18743 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18744 return Qnil;
18745 }
18746
18747
18748 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18749 doc: /* Dump glyph row ROW to stderr.
18750 GLYPH 0 means don't dump glyphs.
18751 GLYPH 1 means dump glyphs in short form.
18752 GLYPH > 1 or omitted means dump glyphs in long form. */)
18753 (Lisp_Object row, Lisp_Object glyphs)
18754 {
18755 struct glyph_matrix *matrix;
18756 EMACS_INT vpos;
18757
18758 CHECK_NUMBER (row);
18759 matrix = XWINDOW (selected_window)->current_matrix;
18760 vpos = XINT (row);
18761 if (vpos >= 0 && vpos < matrix->nrows)
18762 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18763 vpos,
18764 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18765 return Qnil;
18766 }
18767
18768
18769 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18770 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18771 GLYPH 0 means don't dump glyphs.
18772 GLYPH 1 means dump glyphs in short form.
18773 GLYPH > 1 or omitted means dump glyphs in long form.
18774
18775 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18776 do nothing. */)
18777 (Lisp_Object row, Lisp_Object glyphs)
18778 {
18779 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18780 struct frame *sf = SELECTED_FRAME ();
18781 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18782 EMACS_INT vpos;
18783
18784 CHECK_NUMBER (row);
18785 vpos = XINT (row);
18786 if (vpos >= 0 && vpos < m->nrows)
18787 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18788 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18789 #endif
18790 return Qnil;
18791 }
18792
18793
18794 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18795 doc: /* Toggle tracing of redisplay.
18796 With ARG, turn tracing on if and only if ARG is positive. */)
18797 (Lisp_Object arg)
18798 {
18799 if (NILP (arg))
18800 trace_redisplay_p = !trace_redisplay_p;
18801 else
18802 {
18803 arg = Fprefix_numeric_value (arg);
18804 trace_redisplay_p = XINT (arg) > 0;
18805 }
18806
18807 return Qnil;
18808 }
18809
18810
18811 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18812 doc: /* Like `format', but print result to stderr.
18813 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18814 (ptrdiff_t nargs, Lisp_Object *args)
18815 {
18816 Lisp_Object s = Fformat (nargs, args);
18817 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18818 return Qnil;
18819 }
18820
18821 #endif /* GLYPH_DEBUG */
18822
18823
18824 \f
18825 /***********************************************************************
18826 Building Desired Matrix Rows
18827 ***********************************************************************/
18828
18829 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18830 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18831
18832 static struct glyph_row *
18833 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18834 {
18835 struct frame *f = XFRAME (WINDOW_FRAME (w));
18836 struct buffer *buffer = XBUFFER (w->contents);
18837 struct buffer *old = current_buffer;
18838 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18839 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18840 const unsigned char *arrow_end = arrow_string + arrow_len;
18841 const unsigned char *p;
18842 struct it it;
18843 bool multibyte_p;
18844 int n_glyphs_before;
18845
18846 set_buffer_temp (buffer);
18847 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18848 scratch_glyph_row.reversed_p = false;
18849 it.glyph_row->used[TEXT_AREA] = 0;
18850 SET_TEXT_POS (it.position, 0, 0);
18851
18852 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18853 p = arrow_string;
18854 while (p < arrow_end)
18855 {
18856 Lisp_Object face, ilisp;
18857
18858 /* Get the next character. */
18859 if (multibyte_p)
18860 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18861 else
18862 {
18863 it.c = it.char_to_display = *p, it.len = 1;
18864 if (! ASCII_CHAR_P (it.c))
18865 it.char_to_display = BYTE8_TO_CHAR (it.c);
18866 }
18867 p += it.len;
18868
18869 /* Get its face. */
18870 ilisp = make_number (p - arrow_string);
18871 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18872 it.face_id = compute_char_face (f, it.char_to_display, face);
18873
18874 /* Compute its width, get its glyphs. */
18875 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18876 SET_TEXT_POS (it.position, -1, -1);
18877 PRODUCE_GLYPHS (&it);
18878
18879 /* If this character doesn't fit any more in the line, we have
18880 to remove some glyphs. */
18881 if (it.current_x > it.last_visible_x)
18882 {
18883 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18884 break;
18885 }
18886 }
18887
18888 set_buffer_temp (old);
18889 return it.glyph_row;
18890 }
18891
18892
18893 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18894 glyphs to insert is determined by produce_special_glyphs. */
18895
18896 static void
18897 insert_left_trunc_glyphs (struct it *it)
18898 {
18899 struct it truncate_it;
18900 struct glyph *from, *end, *to, *toend;
18901
18902 eassert (!FRAME_WINDOW_P (it->f)
18903 || (!it->glyph_row->reversed_p
18904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18905 || (it->glyph_row->reversed_p
18906 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18907
18908 /* Get the truncation glyphs. */
18909 truncate_it = *it;
18910 truncate_it.current_x = 0;
18911 truncate_it.face_id = DEFAULT_FACE_ID;
18912 truncate_it.glyph_row = &scratch_glyph_row;
18913 truncate_it.area = TEXT_AREA;
18914 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18915 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18916 truncate_it.object = Qnil;
18917 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18918
18919 /* Overwrite glyphs from IT with truncation glyphs. */
18920 if (!it->glyph_row->reversed_p)
18921 {
18922 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18923
18924 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18925 end = from + tused;
18926 to = it->glyph_row->glyphs[TEXT_AREA];
18927 toend = to + it->glyph_row->used[TEXT_AREA];
18928 if (FRAME_WINDOW_P (it->f))
18929 {
18930 /* On GUI frames, when variable-size fonts are displayed,
18931 the truncation glyphs may need more pixels than the row's
18932 glyphs they overwrite. We overwrite more glyphs to free
18933 enough screen real estate, and enlarge the stretch glyph
18934 on the right (see display_line), if there is one, to
18935 preserve the screen position of the truncation glyphs on
18936 the right. */
18937 int w = 0;
18938 struct glyph *g = to;
18939 short used;
18940
18941 /* The first glyph could be partially visible, in which case
18942 it->glyph_row->x will be negative. But we want the left
18943 truncation glyphs to be aligned at the left margin of the
18944 window, so we override the x coordinate at which the row
18945 will begin. */
18946 it->glyph_row->x = 0;
18947 while (g < toend && w < it->truncation_pixel_width)
18948 {
18949 w += g->pixel_width;
18950 ++g;
18951 }
18952 if (g - to - tused > 0)
18953 {
18954 memmove (to + tused, g, (toend - g) * sizeof(*g));
18955 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18956 }
18957 used = it->glyph_row->used[TEXT_AREA];
18958 if (it->glyph_row->truncated_on_right_p
18959 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18960 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18961 == STRETCH_GLYPH)
18962 {
18963 int extra = w - it->truncation_pixel_width;
18964
18965 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18966 }
18967 }
18968
18969 while (from < end)
18970 *to++ = *from++;
18971
18972 /* There may be padding glyphs left over. Overwrite them too. */
18973 if (!FRAME_WINDOW_P (it->f))
18974 {
18975 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18976 {
18977 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18978 while (from < end)
18979 *to++ = *from++;
18980 }
18981 }
18982
18983 if (to > toend)
18984 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18985 }
18986 else
18987 {
18988 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18989
18990 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18991 that back to front. */
18992 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18993 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18994 toend = it->glyph_row->glyphs[TEXT_AREA];
18995 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18996 if (FRAME_WINDOW_P (it->f))
18997 {
18998 int w = 0;
18999 struct glyph *g = to;
19000
19001 while (g >= toend && w < it->truncation_pixel_width)
19002 {
19003 w += g->pixel_width;
19004 --g;
19005 }
19006 if (to - g - tused > 0)
19007 to = g + tused;
19008 if (it->glyph_row->truncated_on_right_p
19009 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19010 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19011 {
19012 int extra = w - it->truncation_pixel_width;
19013
19014 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19015 }
19016 }
19017
19018 while (from >= end && to >= toend)
19019 *to-- = *from--;
19020 if (!FRAME_WINDOW_P (it->f))
19021 {
19022 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19023 {
19024 from =
19025 truncate_it.glyph_row->glyphs[TEXT_AREA]
19026 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19027 while (from >= end && to >= toend)
19028 *to-- = *from--;
19029 }
19030 }
19031 if (from >= end)
19032 {
19033 /* Need to free some room before prepending additional
19034 glyphs. */
19035 int move_by = from - end + 1;
19036 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19037 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19038
19039 for ( ; g >= g0; g--)
19040 g[move_by] = *g;
19041 while (from >= end)
19042 *to-- = *from--;
19043 it->glyph_row->used[TEXT_AREA] += move_by;
19044 }
19045 }
19046 }
19047
19048 /* Compute the hash code for ROW. */
19049 unsigned
19050 row_hash (struct glyph_row *row)
19051 {
19052 int area, k;
19053 unsigned hashval = 0;
19054
19055 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19056 for (k = 0; k < row->used[area]; ++k)
19057 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19058 + row->glyphs[area][k].u.val
19059 + row->glyphs[area][k].face_id
19060 + row->glyphs[area][k].padding_p
19061 + (row->glyphs[area][k].type << 2));
19062
19063 return hashval;
19064 }
19065
19066 /* Compute the pixel height and width of IT->glyph_row.
19067
19068 Most of the time, ascent and height of a display line will be equal
19069 to the max_ascent and max_height values of the display iterator
19070 structure. This is not the case if
19071
19072 1. We hit ZV without displaying anything. In this case, max_ascent
19073 and max_height will be zero.
19074
19075 2. We have some glyphs that don't contribute to the line height.
19076 (The glyph row flag contributes_to_line_height_p is for future
19077 pixmap extensions).
19078
19079 The first case is easily covered by using default values because in
19080 these cases, the line height does not really matter, except that it
19081 must not be zero. */
19082
19083 static void
19084 compute_line_metrics (struct it *it)
19085 {
19086 struct glyph_row *row = it->glyph_row;
19087
19088 if (FRAME_WINDOW_P (it->f))
19089 {
19090 int i, min_y, max_y;
19091
19092 /* The line may consist of one space only, that was added to
19093 place the cursor on it. If so, the row's height hasn't been
19094 computed yet. */
19095 if (row->height == 0)
19096 {
19097 if (it->max_ascent + it->max_descent == 0)
19098 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19099 row->ascent = it->max_ascent;
19100 row->height = it->max_ascent + it->max_descent;
19101 row->phys_ascent = it->max_phys_ascent;
19102 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19103 row->extra_line_spacing = it->max_extra_line_spacing;
19104 }
19105
19106 /* Compute the width of this line. */
19107 row->pixel_width = row->x;
19108 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19109 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19110
19111 eassert (row->pixel_width >= 0);
19112 eassert (row->ascent >= 0 && row->height > 0);
19113
19114 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19115 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19116
19117 /* If first line's physical ascent is larger than its logical
19118 ascent, use the physical ascent, and make the row taller.
19119 This makes accented characters fully visible. */
19120 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19121 && row->phys_ascent > row->ascent)
19122 {
19123 row->height += row->phys_ascent - row->ascent;
19124 row->ascent = row->phys_ascent;
19125 }
19126
19127 /* Compute how much of the line is visible. */
19128 row->visible_height = row->height;
19129
19130 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19131 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19132
19133 if (row->y < min_y)
19134 row->visible_height -= min_y - row->y;
19135 if (row->y + row->height > max_y)
19136 row->visible_height -= row->y + row->height - max_y;
19137 }
19138 else
19139 {
19140 row->pixel_width = row->used[TEXT_AREA];
19141 if (row->continued_p)
19142 row->pixel_width -= it->continuation_pixel_width;
19143 else if (row->truncated_on_right_p)
19144 row->pixel_width -= it->truncation_pixel_width;
19145 row->ascent = row->phys_ascent = 0;
19146 row->height = row->phys_height = row->visible_height = 1;
19147 row->extra_line_spacing = 0;
19148 }
19149
19150 /* Compute a hash code for this row. */
19151 row->hash = row_hash (row);
19152
19153 it->max_ascent = it->max_descent = 0;
19154 it->max_phys_ascent = it->max_phys_descent = 0;
19155 }
19156
19157
19158 /* Append one space to the glyph row of iterator IT if doing a
19159 window-based redisplay. The space has the same face as
19160 IT->face_id. Value is true if a space was added.
19161
19162 This function is called to make sure that there is always one glyph
19163 at the end of a glyph row that the cursor can be set on under
19164 window-systems. (If there weren't such a glyph we would not know
19165 how wide and tall a box cursor should be displayed).
19166
19167 At the same time this space let's a nicely handle clearing to the
19168 end of the line if the row ends in italic text. */
19169
19170 static bool
19171 append_space_for_newline (struct it *it, bool default_face_p)
19172 {
19173 if (FRAME_WINDOW_P (it->f))
19174 {
19175 int n = it->glyph_row->used[TEXT_AREA];
19176
19177 if (it->glyph_row->glyphs[TEXT_AREA] + n
19178 < it->glyph_row->glyphs[1 + TEXT_AREA])
19179 {
19180 /* Save some values that must not be changed.
19181 Must save IT->c and IT->len because otherwise
19182 ITERATOR_AT_END_P wouldn't work anymore after
19183 append_space_for_newline has been called. */
19184 enum display_element_type saved_what = it->what;
19185 int saved_c = it->c, saved_len = it->len;
19186 int saved_char_to_display = it->char_to_display;
19187 int saved_x = it->current_x;
19188 int saved_face_id = it->face_id;
19189 bool saved_box_end = it->end_of_box_run_p;
19190 struct text_pos saved_pos;
19191 Lisp_Object saved_object;
19192 struct face *face;
19193 struct glyph *g;
19194
19195 saved_object = it->object;
19196 saved_pos = it->position;
19197
19198 it->what = IT_CHARACTER;
19199 memset (&it->position, 0, sizeof it->position);
19200 it->object = Qnil;
19201 it->c = it->char_to_display = ' ';
19202 it->len = 1;
19203
19204 /* If the default face was remapped, be sure to use the
19205 remapped face for the appended newline. */
19206 if (default_face_p)
19207 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19208 else if (it->face_before_selective_p)
19209 it->face_id = it->saved_face_id;
19210 face = FACE_FROM_ID (it->f, it->face_id);
19211 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19212 /* In R2L rows, we will prepend a stretch glyph that will
19213 have the end_of_box_run_p flag set for it, so there's no
19214 need for the appended newline glyph to have that flag
19215 set. */
19216 if (it->glyph_row->reversed_p
19217 /* But if the appended newline glyph goes all the way to
19218 the end of the row, there will be no stretch glyph,
19219 so leave the box flag set. */
19220 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19221 it->end_of_box_run_p = false;
19222
19223 PRODUCE_GLYPHS (it);
19224
19225 #ifdef HAVE_WINDOW_SYSTEM
19226 /* Make sure this space glyph has the right ascent and
19227 descent values, or else cursor at end of line will look
19228 funny, and height of empty lines will be incorrect. */
19229 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19230 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19231 if (n == 0)
19232 {
19233 Lisp_Object height, total_height;
19234 int extra_line_spacing = it->extra_line_spacing;
19235 int boff = font->baseline_offset;
19236
19237 if (font->vertical_centering)
19238 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19239
19240 it->object = saved_object; /* get_it_property needs this */
19241 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19242 /* Must do a subset of line height processing from
19243 x_produce_glyph for newline characters. */
19244 height = get_it_property (it, Qline_height);
19245 if (CONSP (height)
19246 && CONSP (XCDR (height))
19247 && NILP (XCDR (XCDR (height))))
19248 {
19249 total_height = XCAR (XCDR (height));
19250 height = XCAR (height);
19251 }
19252 else
19253 total_height = Qnil;
19254 height = calc_line_height_property (it, height, font, boff, true);
19255
19256 if (it->override_ascent >= 0)
19257 {
19258 it->ascent = it->override_ascent;
19259 it->descent = it->override_descent;
19260 boff = it->override_boff;
19261 }
19262 if (EQ (height, Qt))
19263 extra_line_spacing = 0;
19264 else
19265 {
19266 Lisp_Object spacing;
19267
19268 it->phys_ascent = it->ascent;
19269 it->phys_descent = it->descent;
19270 if (!NILP (height)
19271 && XINT (height) > it->ascent + it->descent)
19272 it->ascent = XINT (height) - it->descent;
19273
19274 if (!NILP (total_height))
19275 spacing = calc_line_height_property (it, total_height, font,
19276 boff, false);
19277 else
19278 {
19279 spacing = get_it_property (it, Qline_spacing);
19280 spacing = calc_line_height_property (it, spacing, font,
19281 boff, false);
19282 }
19283 if (INTEGERP (spacing))
19284 {
19285 extra_line_spacing = XINT (spacing);
19286 if (!NILP (total_height))
19287 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19288 }
19289 }
19290 if (extra_line_spacing > 0)
19291 {
19292 it->descent += extra_line_spacing;
19293 if (extra_line_spacing > it->max_extra_line_spacing)
19294 it->max_extra_line_spacing = extra_line_spacing;
19295 }
19296 it->max_ascent = it->ascent;
19297 it->max_descent = it->descent;
19298 /* Make sure compute_line_metrics recomputes the row height. */
19299 it->glyph_row->height = 0;
19300 }
19301
19302 g->ascent = it->max_ascent;
19303 g->descent = it->max_descent;
19304 #endif
19305
19306 it->override_ascent = -1;
19307 it->constrain_row_ascent_descent_p = false;
19308 it->current_x = saved_x;
19309 it->object = saved_object;
19310 it->position = saved_pos;
19311 it->what = saved_what;
19312 it->face_id = saved_face_id;
19313 it->len = saved_len;
19314 it->c = saved_c;
19315 it->char_to_display = saved_char_to_display;
19316 it->end_of_box_run_p = saved_box_end;
19317 return true;
19318 }
19319 }
19320
19321 return false;
19322 }
19323
19324
19325 /* Extend the face of the last glyph in the text area of IT->glyph_row
19326 to the end of the display line. Called from display_line. If the
19327 glyph row is empty, add a space glyph to it so that we know the
19328 face to draw. Set the glyph row flag fill_line_p. If the glyph
19329 row is R2L, prepend a stretch glyph to cover the empty space to the
19330 left of the leftmost glyph. */
19331
19332 static void
19333 extend_face_to_end_of_line (struct it *it)
19334 {
19335 struct face *face, *default_face;
19336 struct frame *f = it->f;
19337
19338 /* If line is already filled, do nothing. Non window-system frames
19339 get a grace of one more ``pixel'' because their characters are
19340 1-``pixel'' wide, so they hit the equality too early. This grace
19341 is needed only for R2L rows that are not continued, to produce
19342 one extra blank where we could display the cursor. */
19343 if ((it->current_x >= it->last_visible_x
19344 + (!FRAME_WINDOW_P (f)
19345 && it->glyph_row->reversed_p
19346 && !it->glyph_row->continued_p))
19347 /* If the window has display margins, we will need to extend
19348 their face even if the text area is filled. */
19349 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19350 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19351 return;
19352
19353 /* The default face, possibly remapped. */
19354 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19355
19356 /* Face extension extends the background and box of IT->face_id
19357 to the end of the line. If the background equals the background
19358 of the frame, we don't have to do anything. */
19359 if (it->face_before_selective_p)
19360 face = FACE_FROM_ID (f, it->saved_face_id);
19361 else
19362 face = FACE_FROM_ID (f, it->face_id);
19363
19364 if (FRAME_WINDOW_P (f)
19365 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19366 && face->box == FACE_NO_BOX
19367 && face->background == FRAME_BACKGROUND_PIXEL (f)
19368 #ifdef HAVE_WINDOW_SYSTEM
19369 && !face->stipple
19370 #endif
19371 && !it->glyph_row->reversed_p)
19372 return;
19373
19374 /* Set the glyph row flag indicating that the face of the last glyph
19375 in the text area has to be drawn to the end of the text area. */
19376 it->glyph_row->fill_line_p = true;
19377
19378 /* If current character of IT is not ASCII, make sure we have the
19379 ASCII face. This will be automatically undone the next time
19380 get_next_display_element returns a multibyte character. Note
19381 that the character will always be single byte in unibyte
19382 text. */
19383 if (!ASCII_CHAR_P (it->c))
19384 {
19385 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19386 }
19387
19388 if (FRAME_WINDOW_P (f))
19389 {
19390 /* If the row is empty, add a space with the current face of IT,
19391 so that we know which face to draw. */
19392 if (it->glyph_row->used[TEXT_AREA] == 0)
19393 {
19394 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19395 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19396 it->glyph_row->used[TEXT_AREA] = 1;
19397 }
19398 /* Mode line and the header line don't have margins, and
19399 likewise the frame's tool-bar window, if there is any. */
19400 if (!(it->glyph_row->mode_line_p
19401 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19402 || (WINDOWP (f->tool_bar_window)
19403 && it->w == XWINDOW (f->tool_bar_window))
19404 #endif
19405 ))
19406 {
19407 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19408 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19409 {
19410 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19411 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19412 default_face->id;
19413 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19414 }
19415 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19416 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19417 {
19418 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19419 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19420 default_face->id;
19421 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19422 }
19423 }
19424 #ifdef HAVE_WINDOW_SYSTEM
19425 if (it->glyph_row->reversed_p)
19426 {
19427 /* Prepend a stretch glyph to the row, such that the
19428 rightmost glyph will be drawn flushed all the way to the
19429 right margin of the window. The stretch glyph that will
19430 occupy the empty space, if any, to the left of the
19431 glyphs. */
19432 struct font *font = face->font ? face->font : FRAME_FONT (f);
19433 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19434 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19435 struct glyph *g;
19436 int row_width, stretch_ascent, stretch_width;
19437 struct text_pos saved_pos;
19438 int saved_face_id;
19439 bool saved_avoid_cursor, saved_box_start;
19440
19441 for (row_width = 0, g = row_start; g < row_end; g++)
19442 row_width += g->pixel_width;
19443
19444 /* FIXME: There are various minor display glitches in R2L
19445 rows when only one of the fringes is missing. The
19446 strange condition below produces the least bad effect. */
19447 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19448 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19449 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19450 stretch_width = window_box_width (it->w, TEXT_AREA);
19451 else
19452 stretch_width = it->last_visible_x - it->first_visible_x;
19453 stretch_width -= row_width;
19454
19455 if (stretch_width > 0)
19456 {
19457 stretch_ascent =
19458 (((it->ascent + it->descent)
19459 * FONT_BASE (font)) / FONT_HEIGHT (font));
19460 saved_pos = it->position;
19461 memset (&it->position, 0, sizeof it->position);
19462 saved_avoid_cursor = it->avoid_cursor_p;
19463 it->avoid_cursor_p = true;
19464 saved_face_id = it->face_id;
19465 saved_box_start = it->start_of_box_run_p;
19466 /* The last row's stretch glyph should get the default
19467 face, to avoid painting the rest of the window with
19468 the region face, if the region ends at ZV. */
19469 if (it->glyph_row->ends_at_zv_p)
19470 it->face_id = default_face->id;
19471 else
19472 it->face_id = face->id;
19473 it->start_of_box_run_p = false;
19474 append_stretch_glyph (it, Qnil, stretch_width,
19475 it->ascent + it->descent, stretch_ascent);
19476 it->position = saved_pos;
19477 it->avoid_cursor_p = saved_avoid_cursor;
19478 it->face_id = saved_face_id;
19479 it->start_of_box_run_p = saved_box_start;
19480 }
19481 /* If stretch_width comes out negative, it means that the
19482 last glyph is only partially visible. In R2L rows, we
19483 want the leftmost glyph to be partially visible, so we
19484 need to give the row the corresponding left offset. */
19485 if (stretch_width < 0)
19486 it->glyph_row->x = stretch_width;
19487 }
19488 #endif /* HAVE_WINDOW_SYSTEM */
19489 }
19490 else
19491 {
19492 /* Save some values that must not be changed. */
19493 int saved_x = it->current_x;
19494 struct text_pos saved_pos;
19495 Lisp_Object saved_object;
19496 enum display_element_type saved_what = it->what;
19497 int saved_face_id = it->face_id;
19498
19499 saved_object = it->object;
19500 saved_pos = it->position;
19501
19502 it->what = IT_CHARACTER;
19503 memset (&it->position, 0, sizeof it->position);
19504 it->object = Qnil;
19505 it->c = it->char_to_display = ' ';
19506 it->len = 1;
19507
19508 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19509 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19510 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19511 && !it->glyph_row->mode_line_p
19512 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19513 {
19514 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19515 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19516
19517 for (it->current_x = 0; g < e; g++)
19518 it->current_x += g->pixel_width;
19519
19520 it->area = LEFT_MARGIN_AREA;
19521 it->face_id = default_face->id;
19522 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19523 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19524 {
19525 PRODUCE_GLYPHS (it);
19526 /* term.c:produce_glyphs advances it->current_x only for
19527 TEXT_AREA. */
19528 it->current_x += it->pixel_width;
19529 }
19530
19531 it->current_x = saved_x;
19532 it->area = TEXT_AREA;
19533 }
19534
19535 /* The last row's blank glyphs should get the default face, to
19536 avoid painting the rest of the window with the region face,
19537 if the region ends at ZV. */
19538 if (it->glyph_row->ends_at_zv_p)
19539 it->face_id = default_face->id;
19540 else
19541 it->face_id = face->id;
19542 PRODUCE_GLYPHS (it);
19543
19544 while (it->current_x <= it->last_visible_x)
19545 PRODUCE_GLYPHS (it);
19546
19547 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19548 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19549 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19550 && !it->glyph_row->mode_line_p
19551 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19552 {
19553 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19554 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19555
19556 for ( ; g < e; g++)
19557 it->current_x += g->pixel_width;
19558
19559 it->area = RIGHT_MARGIN_AREA;
19560 it->face_id = default_face->id;
19561 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19562 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19563 {
19564 PRODUCE_GLYPHS (it);
19565 it->current_x += it->pixel_width;
19566 }
19567
19568 it->area = TEXT_AREA;
19569 }
19570
19571 /* Don't count these blanks really. It would let us insert a left
19572 truncation glyph below and make us set the cursor on them, maybe. */
19573 it->current_x = saved_x;
19574 it->object = saved_object;
19575 it->position = saved_pos;
19576 it->what = saved_what;
19577 it->face_id = saved_face_id;
19578 }
19579 }
19580
19581
19582 /* Value is true if text starting at CHARPOS in current_buffer is
19583 trailing whitespace. */
19584
19585 static bool
19586 trailing_whitespace_p (ptrdiff_t charpos)
19587 {
19588 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19589 int c = 0;
19590
19591 while (bytepos < ZV_BYTE
19592 && (c = FETCH_CHAR (bytepos),
19593 c == ' ' || c == '\t'))
19594 ++bytepos;
19595
19596 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19597 {
19598 if (bytepos != PT_BYTE)
19599 return true;
19600 }
19601 return false;
19602 }
19603
19604
19605 /* Highlight trailing whitespace, if any, in ROW. */
19606
19607 static void
19608 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19609 {
19610 int used = row->used[TEXT_AREA];
19611
19612 if (used)
19613 {
19614 struct glyph *start = row->glyphs[TEXT_AREA];
19615 struct glyph *glyph = start + used - 1;
19616
19617 if (row->reversed_p)
19618 {
19619 /* Right-to-left rows need to be processed in the opposite
19620 direction, so swap the edge pointers. */
19621 glyph = start;
19622 start = row->glyphs[TEXT_AREA] + used - 1;
19623 }
19624
19625 /* Skip over glyphs inserted to display the cursor at the
19626 end of a line, for extending the face of the last glyph
19627 to the end of the line on terminals, and for truncation
19628 and continuation glyphs. */
19629 if (!row->reversed_p)
19630 {
19631 while (glyph >= start
19632 && glyph->type == CHAR_GLYPH
19633 && NILP (glyph->object))
19634 --glyph;
19635 }
19636 else
19637 {
19638 while (glyph <= start
19639 && glyph->type == CHAR_GLYPH
19640 && NILP (glyph->object))
19641 ++glyph;
19642 }
19643
19644 /* If last glyph is a space or stretch, and it's trailing
19645 whitespace, set the face of all trailing whitespace glyphs in
19646 IT->glyph_row to `trailing-whitespace'. */
19647 if ((row->reversed_p ? glyph <= start : glyph >= start)
19648 && BUFFERP (glyph->object)
19649 && (glyph->type == STRETCH_GLYPH
19650 || (glyph->type == CHAR_GLYPH
19651 && glyph->u.ch == ' '))
19652 && trailing_whitespace_p (glyph->charpos))
19653 {
19654 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19655 if (face_id < 0)
19656 return;
19657
19658 if (!row->reversed_p)
19659 {
19660 while (glyph >= start
19661 && BUFFERP (glyph->object)
19662 && (glyph->type == STRETCH_GLYPH
19663 || (glyph->type == CHAR_GLYPH
19664 && glyph->u.ch == ' ')))
19665 (glyph--)->face_id = face_id;
19666 }
19667 else
19668 {
19669 while (glyph <= start
19670 && BUFFERP (glyph->object)
19671 && (glyph->type == STRETCH_GLYPH
19672 || (glyph->type == CHAR_GLYPH
19673 && glyph->u.ch == ' ')))
19674 (glyph++)->face_id = face_id;
19675 }
19676 }
19677 }
19678 }
19679
19680
19681 /* Value is true if glyph row ROW should be
19682 considered to hold the buffer position CHARPOS. */
19683
19684 static bool
19685 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19686 {
19687 bool result = true;
19688
19689 if (charpos == CHARPOS (row->end.pos)
19690 || charpos == MATRIX_ROW_END_CHARPOS (row))
19691 {
19692 /* Suppose the row ends on a string.
19693 Unless the row is continued, that means it ends on a newline
19694 in the string. If it's anything other than a display string
19695 (e.g., a before-string from an overlay), we don't want the
19696 cursor there. (This heuristic seems to give the optimal
19697 behavior for the various types of multi-line strings.)
19698 One exception: if the string has `cursor' property on one of
19699 its characters, we _do_ want the cursor there. */
19700 if (CHARPOS (row->end.string_pos) >= 0)
19701 {
19702 if (row->continued_p)
19703 result = true;
19704 else
19705 {
19706 /* Check for `display' property. */
19707 struct glyph *beg = row->glyphs[TEXT_AREA];
19708 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19709 struct glyph *glyph;
19710
19711 result = false;
19712 for (glyph = end; glyph >= beg; --glyph)
19713 if (STRINGP (glyph->object))
19714 {
19715 Lisp_Object prop
19716 = Fget_char_property (make_number (charpos),
19717 Qdisplay, Qnil);
19718 result =
19719 (!NILP (prop)
19720 && display_prop_string_p (prop, glyph->object));
19721 /* If there's a `cursor' property on one of the
19722 string's characters, this row is a cursor row,
19723 even though this is not a display string. */
19724 if (!result)
19725 {
19726 Lisp_Object s = glyph->object;
19727
19728 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19729 {
19730 ptrdiff_t gpos = glyph->charpos;
19731
19732 if (!NILP (Fget_char_property (make_number (gpos),
19733 Qcursor, s)))
19734 {
19735 result = true;
19736 break;
19737 }
19738 }
19739 }
19740 break;
19741 }
19742 }
19743 }
19744 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19745 {
19746 /* If the row ends in middle of a real character,
19747 and the line is continued, we want the cursor here.
19748 That's because CHARPOS (ROW->end.pos) would equal
19749 PT if PT is before the character. */
19750 if (!row->ends_in_ellipsis_p)
19751 result = row->continued_p;
19752 else
19753 /* If the row ends in an ellipsis, then
19754 CHARPOS (ROW->end.pos) will equal point after the
19755 invisible text. We want that position to be displayed
19756 after the ellipsis. */
19757 result = false;
19758 }
19759 /* If the row ends at ZV, display the cursor at the end of that
19760 row instead of at the start of the row below. */
19761 else
19762 result = row->ends_at_zv_p;
19763 }
19764
19765 return result;
19766 }
19767
19768 /* Value is true if glyph row ROW should be
19769 used to hold the cursor. */
19770
19771 static bool
19772 cursor_row_p (struct glyph_row *row)
19773 {
19774 return row_for_charpos_p (row, PT);
19775 }
19776
19777 \f
19778
19779 /* Push the property PROP so that it will be rendered at the current
19780 position in IT. Return true if PROP was successfully pushed, false
19781 otherwise. Called from handle_line_prefix to handle the
19782 `line-prefix' and `wrap-prefix' properties. */
19783
19784 static bool
19785 push_prefix_prop (struct it *it, Lisp_Object prop)
19786 {
19787 struct text_pos pos =
19788 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19789
19790 eassert (it->method == GET_FROM_BUFFER
19791 || it->method == GET_FROM_DISPLAY_VECTOR
19792 || it->method == GET_FROM_STRING);
19793
19794 /* We need to save the current buffer/string position, so it will be
19795 restored by pop_it, because iterate_out_of_display_property
19796 depends on that being set correctly, but some situations leave
19797 it->position not yet set when this function is called. */
19798 push_it (it, &pos);
19799
19800 if (STRINGP (prop))
19801 {
19802 if (SCHARS (prop) == 0)
19803 {
19804 pop_it (it);
19805 return false;
19806 }
19807
19808 it->string = prop;
19809 it->string_from_prefix_prop_p = true;
19810 it->multibyte_p = STRING_MULTIBYTE (it->string);
19811 it->current.overlay_string_index = -1;
19812 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19813 it->end_charpos = it->string_nchars = SCHARS (it->string);
19814 it->method = GET_FROM_STRING;
19815 it->stop_charpos = 0;
19816 it->prev_stop = 0;
19817 it->base_level_stop = 0;
19818
19819 /* Force paragraph direction to be that of the parent
19820 buffer/string. */
19821 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19822 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19823 else
19824 it->paragraph_embedding = L2R;
19825
19826 /* Set up the bidi iterator for this display string. */
19827 if (it->bidi_p)
19828 {
19829 it->bidi_it.string.lstring = it->string;
19830 it->bidi_it.string.s = NULL;
19831 it->bidi_it.string.schars = it->end_charpos;
19832 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19833 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19834 it->bidi_it.string.unibyte = !it->multibyte_p;
19835 it->bidi_it.w = it->w;
19836 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19837 }
19838 }
19839 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19840 {
19841 it->method = GET_FROM_STRETCH;
19842 it->object = prop;
19843 }
19844 #ifdef HAVE_WINDOW_SYSTEM
19845 else if (IMAGEP (prop))
19846 {
19847 it->what = IT_IMAGE;
19848 it->image_id = lookup_image (it->f, prop);
19849 it->method = GET_FROM_IMAGE;
19850 }
19851 #endif /* HAVE_WINDOW_SYSTEM */
19852 else
19853 {
19854 pop_it (it); /* bogus display property, give up */
19855 return false;
19856 }
19857
19858 return true;
19859 }
19860
19861 /* Return the character-property PROP at the current position in IT. */
19862
19863 static Lisp_Object
19864 get_it_property (struct it *it, Lisp_Object prop)
19865 {
19866 Lisp_Object position, object = it->object;
19867
19868 if (STRINGP (object))
19869 position = make_number (IT_STRING_CHARPOS (*it));
19870 else if (BUFFERP (object))
19871 {
19872 position = make_number (IT_CHARPOS (*it));
19873 object = it->window;
19874 }
19875 else
19876 return Qnil;
19877
19878 return Fget_char_property (position, prop, object);
19879 }
19880
19881 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19882
19883 static void
19884 handle_line_prefix (struct it *it)
19885 {
19886 Lisp_Object prefix;
19887
19888 if (it->continuation_lines_width > 0)
19889 {
19890 prefix = get_it_property (it, Qwrap_prefix);
19891 if (NILP (prefix))
19892 prefix = Vwrap_prefix;
19893 }
19894 else
19895 {
19896 prefix = get_it_property (it, Qline_prefix);
19897 if (NILP (prefix))
19898 prefix = Vline_prefix;
19899 }
19900 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19901 {
19902 /* If the prefix is wider than the window, and we try to wrap
19903 it, it would acquire its own wrap prefix, and so on till the
19904 iterator stack overflows. So, don't wrap the prefix. */
19905 it->line_wrap = TRUNCATE;
19906 it->avoid_cursor_p = true;
19907 }
19908 }
19909
19910 \f
19911
19912 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19913 only for R2L lines from display_line and display_string, when they
19914 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19915 the line/string needs to be continued on the next glyph row. */
19916 static void
19917 unproduce_glyphs (struct it *it, int n)
19918 {
19919 struct glyph *glyph, *end;
19920
19921 eassert (it->glyph_row);
19922 eassert (it->glyph_row->reversed_p);
19923 eassert (it->area == TEXT_AREA);
19924 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19925
19926 if (n > it->glyph_row->used[TEXT_AREA])
19927 n = it->glyph_row->used[TEXT_AREA];
19928 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19929 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19930 for ( ; glyph < end; glyph++)
19931 glyph[-n] = *glyph;
19932 }
19933
19934 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19935 and ROW->maxpos. */
19936 static void
19937 find_row_edges (struct it *it, struct glyph_row *row,
19938 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19939 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19940 {
19941 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19942 lines' rows is implemented for bidi-reordered rows. */
19943
19944 /* ROW->minpos is the value of min_pos, the minimal buffer position
19945 we have in ROW, or ROW->start.pos if that is smaller. */
19946 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19947 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19948 else
19949 /* We didn't find buffer positions smaller than ROW->start, or
19950 didn't find _any_ valid buffer positions in any of the glyphs,
19951 so we must trust the iterator's computed positions. */
19952 row->minpos = row->start.pos;
19953 if (max_pos <= 0)
19954 {
19955 max_pos = CHARPOS (it->current.pos);
19956 max_bpos = BYTEPOS (it->current.pos);
19957 }
19958
19959 /* Here are the various use-cases for ending the row, and the
19960 corresponding values for ROW->maxpos:
19961
19962 Line ends in a newline from buffer eol_pos + 1
19963 Line is continued from buffer max_pos + 1
19964 Line is truncated on right it->current.pos
19965 Line ends in a newline from string max_pos + 1(*)
19966 (*) + 1 only when line ends in a forward scan
19967 Line is continued from string max_pos
19968 Line is continued from display vector max_pos
19969 Line is entirely from a string min_pos == max_pos
19970 Line is entirely from a display vector min_pos == max_pos
19971 Line that ends at ZV ZV
19972
19973 If you discover other use-cases, please add them here as
19974 appropriate. */
19975 if (row->ends_at_zv_p)
19976 row->maxpos = it->current.pos;
19977 else if (row->used[TEXT_AREA])
19978 {
19979 bool seen_this_string = false;
19980 struct glyph_row *r1 = row - 1;
19981
19982 /* Did we see the same display string on the previous row? */
19983 if (STRINGP (it->object)
19984 /* this is not the first row */
19985 && row > it->w->desired_matrix->rows
19986 /* previous row is not the header line */
19987 && !r1->mode_line_p
19988 /* previous row also ends in a newline from a string */
19989 && r1->ends_in_newline_from_string_p)
19990 {
19991 struct glyph *start, *end;
19992
19993 /* Search for the last glyph of the previous row that came
19994 from buffer or string. Depending on whether the row is
19995 L2R or R2L, we need to process it front to back or the
19996 other way round. */
19997 if (!r1->reversed_p)
19998 {
19999 start = r1->glyphs[TEXT_AREA];
20000 end = start + r1->used[TEXT_AREA];
20001 /* Glyphs inserted by redisplay have nil as their object. */
20002 while (end > start
20003 && NILP ((end - 1)->object)
20004 && (end - 1)->charpos <= 0)
20005 --end;
20006 if (end > start)
20007 {
20008 if (EQ ((end - 1)->object, it->object))
20009 seen_this_string = true;
20010 }
20011 else
20012 /* If all the glyphs of the previous row were inserted
20013 by redisplay, it means the previous row was
20014 produced from a single newline, which is only
20015 possible if that newline came from the same string
20016 as the one which produced this ROW. */
20017 seen_this_string = true;
20018 }
20019 else
20020 {
20021 end = r1->glyphs[TEXT_AREA] - 1;
20022 start = end + r1->used[TEXT_AREA];
20023 while (end < start
20024 && NILP ((end + 1)->object)
20025 && (end + 1)->charpos <= 0)
20026 ++end;
20027 if (end < start)
20028 {
20029 if (EQ ((end + 1)->object, it->object))
20030 seen_this_string = true;
20031 }
20032 else
20033 seen_this_string = true;
20034 }
20035 }
20036 /* Take note of each display string that covers a newline only
20037 once, the first time we see it. This is for when a display
20038 string includes more than one newline in it. */
20039 if (row->ends_in_newline_from_string_p && !seen_this_string)
20040 {
20041 /* If we were scanning the buffer forward when we displayed
20042 the string, we want to account for at least one buffer
20043 position that belongs to this row (position covered by
20044 the display string), so that cursor positioning will
20045 consider this row as a candidate when point is at the end
20046 of the visual line represented by this row. This is not
20047 required when scanning back, because max_pos will already
20048 have a much larger value. */
20049 if (CHARPOS (row->end.pos) > max_pos)
20050 INC_BOTH (max_pos, max_bpos);
20051 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20052 }
20053 else if (CHARPOS (it->eol_pos) > 0)
20054 SET_TEXT_POS (row->maxpos,
20055 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20056 else if (row->continued_p)
20057 {
20058 /* If max_pos is different from IT's current position, it
20059 means IT->method does not belong to the display element
20060 at max_pos. However, it also means that the display
20061 element at max_pos was displayed in its entirety on this
20062 line, which is equivalent to saying that the next line
20063 starts at the next buffer position. */
20064 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20065 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20066 else
20067 {
20068 INC_BOTH (max_pos, max_bpos);
20069 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20070 }
20071 }
20072 else if (row->truncated_on_right_p)
20073 /* display_line already called reseat_at_next_visible_line_start,
20074 which puts the iterator at the beginning of the next line, in
20075 the logical order. */
20076 row->maxpos = it->current.pos;
20077 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20078 /* A line that is entirely from a string/image/stretch... */
20079 row->maxpos = row->minpos;
20080 else
20081 emacs_abort ();
20082 }
20083 else
20084 row->maxpos = it->current.pos;
20085 }
20086
20087 /* Construct the glyph row IT->glyph_row in the desired matrix of
20088 IT->w from text at the current position of IT. See dispextern.h
20089 for an overview of struct it. Value is true if
20090 IT->glyph_row displays text, as opposed to a line displaying ZV
20091 only. */
20092
20093 static bool
20094 display_line (struct it *it)
20095 {
20096 struct glyph_row *row = it->glyph_row;
20097 Lisp_Object overlay_arrow_string;
20098 struct it wrap_it;
20099 void *wrap_data = NULL;
20100 bool may_wrap = false;
20101 int wrap_x IF_LINT (= 0);
20102 int wrap_row_used = -1;
20103 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20104 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20105 int wrap_row_extra_line_spacing IF_LINT (= 0);
20106 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20107 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20108 int cvpos;
20109 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20110 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20111 bool pending_handle_line_prefix = false;
20112
20113 /* We always start displaying at hpos zero even if hscrolled. */
20114 eassert (it->hpos == 0 && it->current_x == 0);
20115
20116 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20117 >= it->w->desired_matrix->nrows)
20118 {
20119 it->w->nrows_scale_factor++;
20120 it->f->fonts_changed = true;
20121 return false;
20122 }
20123
20124 /* Clear the result glyph row and enable it. */
20125 prepare_desired_row (it->w, row, false);
20126
20127 row->y = it->current_y;
20128 row->start = it->start;
20129 row->continuation_lines_width = it->continuation_lines_width;
20130 row->displays_text_p = true;
20131 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20132 it->starts_in_middle_of_char_p = false;
20133
20134 /* Arrange the overlays nicely for our purposes. Usually, we call
20135 display_line on only one line at a time, in which case this
20136 can't really hurt too much, or we call it on lines which appear
20137 one after another in the buffer, in which case all calls to
20138 recenter_overlay_lists but the first will be pretty cheap. */
20139 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20140
20141 /* Move over display elements that are not visible because we are
20142 hscrolled. This may stop at an x-position < IT->first_visible_x
20143 if the first glyph is partially visible or if we hit a line end. */
20144 if (it->current_x < it->first_visible_x)
20145 {
20146 enum move_it_result move_result;
20147
20148 this_line_min_pos = row->start.pos;
20149 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20150 MOVE_TO_POS | MOVE_TO_X);
20151 /* If we are under a large hscroll, move_it_in_display_line_to
20152 could hit the end of the line without reaching
20153 it->first_visible_x. Pretend that we did reach it. This is
20154 especially important on a TTY, where we will call
20155 extend_face_to_end_of_line, which needs to know how many
20156 blank glyphs to produce. */
20157 if (it->current_x < it->first_visible_x
20158 && (move_result == MOVE_NEWLINE_OR_CR
20159 || move_result == MOVE_POS_MATCH_OR_ZV))
20160 it->current_x = it->first_visible_x;
20161
20162 /* Record the smallest positions seen while we moved over
20163 display elements that are not visible. This is needed by
20164 redisplay_internal for optimizing the case where the cursor
20165 stays inside the same line. The rest of this function only
20166 considers positions that are actually displayed, so
20167 RECORD_MAX_MIN_POS will not otherwise record positions that
20168 are hscrolled to the left of the left edge of the window. */
20169 min_pos = CHARPOS (this_line_min_pos);
20170 min_bpos = BYTEPOS (this_line_min_pos);
20171 }
20172 else if (it->area == TEXT_AREA)
20173 {
20174 /* We only do this when not calling move_it_in_display_line_to
20175 above, because that function calls itself handle_line_prefix. */
20176 handle_line_prefix (it);
20177 }
20178 else
20179 {
20180 /* Line-prefix and wrap-prefix are always displayed in the text
20181 area. But if this is the first call to display_line after
20182 init_iterator, the iterator might have been set up to write
20183 into a marginal area, e.g. if the line begins with some
20184 display property that writes to the margins. So we need to
20185 wait with the call to handle_line_prefix until whatever
20186 writes to the margin has done its job. */
20187 pending_handle_line_prefix = true;
20188 }
20189
20190 /* Get the initial row height. This is either the height of the
20191 text hscrolled, if there is any, or zero. */
20192 row->ascent = it->max_ascent;
20193 row->height = it->max_ascent + it->max_descent;
20194 row->phys_ascent = it->max_phys_ascent;
20195 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20196 row->extra_line_spacing = it->max_extra_line_spacing;
20197
20198 /* Utility macro to record max and min buffer positions seen until now. */
20199 #define RECORD_MAX_MIN_POS(IT) \
20200 do \
20201 { \
20202 bool composition_p \
20203 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20204 ptrdiff_t current_pos = \
20205 composition_p ? (IT)->cmp_it.charpos \
20206 : IT_CHARPOS (*(IT)); \
20207 ptrdiff_t current_bpos = \
20208 composition_p ? CHAR_TO_BYTE (current_pos) \
20209 : IT_BYTEPOS (*(IT)); \
20210 if (current_pos < min_pos) \
20211 { \
20212 min_pos = current_pos; \
20213 min_bpos = current_bpos; \
20214 } \
20215 if (IT_CHARPOS (*it) > max_pos) \
20216 { \
20217 max_pos = IT_CHARPOS (*it); \
20218 max_bpos = IT_BYTEPOS (*it); \
20219 } \
20220 } \
20221 while (false)
20222
20223 /* Loop generating characters. The loop is left with IT on the next
20224 character to display. */
20225 while (true)
20226 {
20227 int n_glyphs_before, hpos_before, x_before;
20228 int x, nglyphs;
20229 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20230
20231 /* Retrieve the next thing to display. Value is false if end of
20232 buffer reached. */
20233 if (!get_next_display_element (it))
20234 {
20235 /* Maybe add a space at the end of this line that is used to
20236 display the cursor there under X. Set the charpos of the
20237 first glyph of blank lines not corresponding to any text
20238 to -1. */
20239 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20240 row->exact_window_width_line_p = true;
20241 else if ((append_space_for_newline (it, true)
20242 && row->used[TEXT_AREA] == 1)
20243 || row->used[TEXT_AREA] == 0)
20244 {
20245 row->glyphs[TEXT_AREA]->charpos = -1;
20246 row->displays_text_p = false;
20247
20248 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20249 && (!MINI_WINDOW_P (it->w)
20250 || (minibuf_level && EQ (it->window, minibuf_window))))
20251 row->indicate_empty_line_p = true;
20252 }
20253
20254 it->continuation_lines_width = 0;
20255 row->ends_at_zv_p = true;
20256 /* A row that displays right-to-left text must always have
20257 its last face extended all the way to the end of line,
20258 even if this row ends in ZV, because we still write to
20259 the screen left to right. We also need to extend the
20260 last face if the default face is remapped to some
20261 different face, otherwise the functions that clear
20262 portions of the screen will clear with the default face's
20263 background color. */
20264 if (row->reversed_p
20265 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20266 extend_face_to_end_of_line (it);
20267 break;
20268 }
20269
20270 /* Now, get the metrics of what we want to display. This also
20271 generates glyphs in `row' (which is IT->glyph_row). */
20272 n_glyphs_before = row->used[TEXT_AREA];
20273 x = it->current_x;
20274
20275 /* Remember the line height so far in case the next element doesn't
20276 fit on the line. */
20277 if (it->line_wrap != TRUNCATE)
20278 {
20279 ascent = it->max_ascent;
20280 descent = it->max_descent;
20281 phys_ascent = it->max_phys_ascent;
20282 phys_descent = it->max_phys_descent;
20283
20284 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20285 {
20286 if (IT_DISPLAYING_WHITESPACE (it))
20287 may_wrap = true;
20288 else if (may_wrap)
20289 {
20290 SAVE_IT (wrap_it, *it, wrap_data);
20291 wrap_x = x;
20292 wrap_row_used = row->used[TEXT_AREA];
20293 wrap_row_ascent = row->ascent;
20294 wrap_row_height = row->height;
20295 wrap_row_phys_ascent = row->phys_ascent;
20296 wrap_row_phys_height = row->phys_height;
20297 wrap_row_extra_line_spacing = row->extra_line_spacing;
20298 wrap_row_min_pos = min_pos;
20299 wrap_row_min_bpos = min_bpos;
20300 wrap_row_max_pos = max_pos;
20301 wrap_row_max_bpos = max_bpos;
20302 may_wrap = false;
20303 }
20304 }
20305 }
20306
20307 PRODUCE_GLYPHS (it);
20308
20309 /* If this display element was in marginal areas, continue with
20310 the next one. */
20311 if (it->area != TEXT_AREA)
20312 {
20313 row->ascent = max (row->ascent, it->max_ascent);
20314 row->height = max (row->height, it->max_ascent + it->max_descent);
20315 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20316 row->phys_height = max (row->phys_height,
20317 it->max_phys_ascent + it->max_phys_descent);
20318 row->extra_line_spacing = max (row->extra_line_spacing,
20319 it->max_extra_line_spacing);
20320 set_iterator_to_next (it, true);
20321 /* If we didn't handle the line/wrap prefix above, and the
20322 call to set_iterator_to_next just switched to TEXT_AREA,
20323 process the prefix now. */
20324 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20325 {
20326 pending_handle_line_prefix = false;
20327 handle_line_prefix (it);
20328 }
20329 continue;
20330 }
20331
20332 /* Does the display element fit on the line? If we truncate
20333 lines, we should draw past the right edge of the window. If
20334 we don't truncate, we want to stop so that we can display the
20335 continuation glyph before the right margin. If lines are
20336 continued, there are two possible strategies for characters
20337 resulting in more than 1 glyph (e.g. tabs): Display as many
20338 glyphs as possible in this line and leave the rest for the
20339 continuation line, or display the whole element in the next
20340 line. Original redisplay did the former, so we do it also. */
20341 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20342 hpos_before = it->hpos;
20343 x_before = x;
20344
20345 if (/* Not a newline. */
20346 nglyphs > 0
20347 /* Glyphs produced fit entirely in the line. */
20348 && it->current_x < it->last_visible_x)
20349 {
20350 it->hpos += nglyphs;
20351 row->ascent = max (row->ascent, it->max_ascent);
20352 row->height = max (row->height, it->max_ascent + it->max_descent);
20353 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20354 row->phys_height = max (row->phys_height,
20355 it->max_phys_ascent + it->max_phys_descent);
20356 row->extra_line_spacing = max (row->extra_line_spacing,
20357 it->max_extra_line_spacing);
20358 if (it->current_x - it->pixel_width < it->first_visible_x
20359 /* In R2L rows, we arrange in extend_face_to_end_of_line
20360 to add a right offset to the line, by a suitable
20361 change to the stretch glyph that is the leftmost
20362 glyph of the line. */
20363 && !row->reversed_p)
20364 row->x = x - it->first_visible_x;
20365 /* Record the maximum and minimum buffer positions seen so
20366 far in glyphs that will be displayed by this row. */
20367 if (it->bidi_p)
20368 RECORD_MAX_MIN_POS (it);
20369 }
20370 else
20371 {
20372 int i, new_x;
20373 struct glyph *glyph;
20374
20375 for (i = 0; i < nglyphs; ++i, x = new_x)
20376 {
20377 /* Identify the glyphs added by the last call to
20378 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20379 the previous glyphs. */
20380 if (!row->reversed_p)
20381 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20382 else
20383 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20384 new_x = x + glyph->pixel_width;
20385
20386 if (/* Lines are continued. */
20387 it->line_wrap != TRUNCATE
20388 && (/* Glyph doesn't fit on the line. */
20389 new_x > it->last_visible_x
20390 /* Or it fits exactly on a window system frame. */
20391 || (new_x == it->last_visible_x
20392 && FRAME_WINDOW_P (it->f)
20393 && (row->reversed_p
20394 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20395 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20396 {
20397 /* End of a continued line. */
20398
20399 if (it->hpos == 0
20400 || (new_x == it->last_visible_x
20401 && FRAME_WINDOW_P (it->f)
20402 && (row->reversed_p
20403 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20404 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20405 {
20406 /* Current glyph is the only one on the line or
20407 fits exactly on the line. We must continue
20408 the line because we can't draw the cursor
20409 after the glyph. */
20410 row->continued_p = true;
20411 it->current_x = new_x;
20412 it->continuation_lines_width += new_x;
20413 ++it->hpos;
20414 if (i == nglyphs - 1)
20415 {
20416 /* If line-wrap is on, check if a previous
20417 wrap point was found. */
20418 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20419 && wrap_row_used > 0
20420 /* Even if there is a previous wrap
20421 point, continue the line here as
20422 usual, if (i) the previous character
20423 was a space or tab AND (ii) the
20424 current character is not. */
20425 && (!may_wrap
20426 || IT_DISPLAYING_WHITESPACE (it)))
20427 goto back_to_wrap;
20428
20429 /* Record the maximum and minimum buffer
20430 positions seen so far in glyphs that will be
20431 displayed by this row. */
20432 if (it->bidi_p)
20433 RECORD_MAX_MIN_POS (it);
20434 set_iterator_to_next (it, true);
20435 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20436 {
20437 if (!get_next_display_element (it))
20438 {
20439 row->exact_window_width_line_p = true;
20440 it->continuation_lines_width = 0;
20441 row->continued_p = false;
20442 row->ends_at_zv_p = true;
20443 }
20444 else if (ITERATOR_AT_END_OF_LINE_P (it))
20445 {
20446 row->continued_p = false;
20447 row->exact_window_width_line_p = true;
20448 }
20449 /* If line-wrap is on, check if a
20450 previous wrap point was found. */
20451 else if (wrap_row_used > 0
20452 /* Even if there is a previous wrap
20453 point, continue the line here as
20454 usual, if (i) the previous character
20455 was a space or tab AND (ii) the
20456 current character is not. */
20457 && (!may_wrap
20458 || IT_DISPLAYING_WHITESPACE (it)))
20459 goto back_to_wrap;
20460
20461 }
20462 }
20463 else if (it->bidi_p)
20464 RECORD_MAX_MIN_POS (it);
20465 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20466 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20467 extend_face_to_end_of_line (it);
20468 }
20469 else if (CHAR_GLYPH_PADDING_P (*glyph)
20470 && !FRAME_WINDOW_P (it->f))
20471 {
20472 /* A padding glyph that doesn't fit on this line.
20473 This means the whole character doesn't fit
20474 on the line. */
20475 if (row->reversed_p)
20476 unproduce_glyphs (it, row->used[TEXT_AREA]
20477 - n_glyphs_before);
20478 row->used[TEXT_AREA] = n_glyphs_before;
20479
20480 /* Fill the rest of the row with continuation
20481 glyphs like in 20.x. */
20482 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20483 < row->glyphs[1 + TEXT_AREA])
20484 produce_special_glyphs (it, IT_CONTINUATION);
20485
20486 row->continued_p = true;
20487 it->current_x = x_before;
20488 it->continuation_lines_width += x_before;
20489
20490 /* Restore the height to what it was before the
20491 element not fitting on the line. */
20492 it->max_ascent = ascent;
20493 it->max_descent = descent;
20494 it->max_phys_ascent = phys_ascent;
20495 it->max_phys_descent = phys_descent;
20496 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20497 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20498 extend_face_to_end_of_line (it);
20499 }
20500 else if (wrap_row_used > 0)
20501 {
20502 back_to_wrap:
20503 if (row->reversed_p)
20504 unproduce_glyphs (it,
20505 row->used[TEXT_AREA] - wrap_row_used);
20506 RESTORE_IT (it, &wrap_it, wrap_data);
20507 it->continuation_lines_width += wrap_x;
20508 row->used[TEXT_AREA] = wrap_row_used;
20509 row->ascent = wrap_row_ascent;
20510 row->height = wrap_row_height;
20511 row->phys_ascent = wrap_row_phys_ascent;
20512 row->phys_height = wrap_row_phys_height;
20513 row->extra_line_spacing = wrap_row_extra_line_spacing;
20514 min_pos = wrap_row_min_pos;
20515 min_bpos = wrap_row_min_bpos;
20516 max_pos = wrap_row_max_pos;
20517 max_bpos = wrap_row_max_bpos;
20518 row->continued_p = true;
20519 row->ends_at_zv_p = false;
20520 row->exact_window_width_line_p = false;
20521 it->continuation_lines_width += x;
20522
20523 /* Make sure that a non-default face is extended
20524 up to the right margin of the window. */
20525 extend_face_to_end_of_line (it);
20526 }
20527 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20528 {
20529 /* A TAB that extends past the right edge of the
20530 window. This produces a single glyph on
20531 window system frames. We leave the glyph in
20532 this row and let it fill the row, but don't
20533 consume the TAB. */
20534 if ((row->reversed_p
20535 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20536 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20537 produce_special_glyphs (it, IT_CONTINUATION);
20538 it->continuation_lines_width += it->last_visible_x;
20539 row->ends_in_middle_of_char_p = true;
20540 row->continued_p = true;
20541 glyph->pixel_width = it->last_visible_x - x;
20542 it->starts_in_middle_of_char_p = true;
20543 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20544 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20545 extend_face_to_end_of_line (it);
20546 }
20547 else
20548 {
20549 /* Something other than a TAB that draws past
20550 the right edge of the window. Restore
20551 positions to values before the element. */
20552 if (row->reversed_p)
20553 unproduce_glyphs (it, row->used[TEXT_AREA]
20554 - (n_glyphs_before + i));
20555 row->used[TEXT_AREA] = n_glyphs_before + i;
20556
20557 /* Display continuation glyphs. */
20558 it->current_x = x_before;
20559 it->continuation_lines_width += x;
20560 if (!FRAME_WINDOW_P (it->f)
20561 || (row->reversed_p
20562 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20563 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20564 produce_special_glyphs (it, IT_CONTINUATION);
20565 row->continued_p = true;
20566
20567 extend_face_to_end_of_line (it);
20568
20569 if (nglyphs > 1 && i > 0)
20570 {
20571 row->ends_in_middle_of_char_p = true;
20572 it->starts_in_middle_of_char_p = true;
20573 }
20574
20575 /* Restore the height to what it was before the
20576 element not fitting on the line. */
20577 it->max_ascent = ascent;
20578 it->max_descent = descent;
20579 it->max_phys_ascent = phys_ascent;
20580 it->max_phys_descent = phys_descent;
20581 }
20582
20583 break;
20584 }
20585 else if (new_x > it->first_visible_x)
20586 {
20587 /* Increment number of glyphs actually displayed. */
20588 ++it->hpos;
20589
20590 /* Record the maximum and minimum buffer positions
20591 seen so far in glyphs that will be displayed by
20592 this row. */
20593 if (it->bidi_p)
20594 RECORD_MAX_MIN_POS (it);
20595
20596 if (x < it->first_visible_x && !row->reversed_p)
20597 /* Glyph is partially visible, i.e. row starts at
20598 negative X position. Don't do that in R2L
20599 rows, where we arrange to add a right offset to
20600 the line in extend_face_to_end_of_line, by a
20601 suitable change to the stretch glyph that is
20602 the leftmost glyph of the line. */
20603 row->x = x - it->first_visible_x;
20604 /* When the last glyph of an R2L row only fits
20605 partially on the line, we need to set row->x to a
20606 negative offset, so that the leftmost glyph is
20607 the one that is partially visible. But if we are
20608 going to produce the truncation glyph, this will
20609 be taken care of in produce_special_glyphs. */
20610 if (row->reversed_p
20611 && new_x > it->last_visible_x
20612 && !(it->line_wrap == TRUNCATE
20613 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20614 {
20615 eassert (FRAME_WINDOW_P (it->f));
20616 row->x = it->last_visible_x - new_x;
20617 }
20618 }
20619 else
20620 {
20621 /* Glyph is completely off the left margin of the
20622 window. This should not happen because of the
20623 move_it_in_display_line at the start of this
20624 function, unless the text display area of the
20625 window is empty. */
20626 eassert (it->first_visible_x <= it->last_visible_x);
20627 }
20628 }
20629 /* Even if this display element produced no glyphs at all,
20630 we want to record its position. */
20631 if (it->bidi_p && nglyphs == 0)
20632 RECORD_MAX_MIN_POS (it);
20633
20634 row->ascent = max (row->ascent, it->max_ascent);
20635 row->height = max (row->height, it->max_ascent + it->max_descent);
20636 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20637 row->phys_height = max (row->phys_height,
20638 it->max_phys_ascent + it->max_phys_descent);
20639 row->extra_line_spacing = max (row->extra_line_spacing,
20640 it->max_extra_line_spacing);
20641
20642 /* End of this display line if row is continued. */
20643 if (row->continued_p || row->ends_at_zv_p)
20644 break;
20645 }
20646
20647 at_end_of_line:
20648 /* Is this a line end? If yes, we're also done, after making
20649 sure that a non-default face is extended up to the right
20650 margin of the window. */
20651 if (ITERATOR_AT_END_OF_LINE_P (it))
20652 {
20653 int used_before = row->used[TEXT_AREA];
20654
20655 row->ends_in_newline_from_string_p = STRINGP (it->object);
20656
20657 /* Add a space at the end of the line that is used to
20658 display the cursor there. */
20659 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20660 append_space_for_newline (it, false);
20661
20662 /* Extend the face to the end of the line. */
20663 extend_face_to_end_of_line (it);
20664
20665 /* Make sure we have the position. */
20666 if (used_before == 0)
20667 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20668
20669 /* Record the position of the newline, for use in
20670 find_row_edges. */
20671 it->eol_pos = it->current.pos;
20672
20673 /* Consume the line end. This skips over invisible lines. */
20674 set_iterator_to_next (it, true);
20675 it->continuation_lines_width = 0;
20676 break;
20677 }
20678
20679 /* Proceed with next display element. Note that this skips
20680 over lines invisible because of selective display. */
20681 set_iterator_to_next (it, true);
20682
20683 /* If we truncate lines, we are done when the last displayed
20684 glyphs reach past the right margin of the window. */
20685 if (it->line_wrap == TRUNCATE
20686 && ((FRAME_WINDOW_P (it->f)
20687 /* Images are preprocessed in produce_image_glyph such
20688 that they are cropped at the right edge of the
20689 window, so an image glyph will always end exactly at
20690 last_visible_x, even if there's no right fringe. */
20691 && ((row->reversed_p
20692 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20693 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20694 || it->what == IT_IMAGE))
20695 ? (it->current_x >= it->last_visible_x)
20696 : (it->current_x > it->last_visible_x)))
20697 {
20698 /* Maybe add truncation glyphs. */
20699 if (!FRAME_WINDOW_P (it->f)
20700 || (row->reversed_p
20701 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20702 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20703 {
20704 int i, n;
20705
20706 if (!row->reversed_p)
20707 {
20708 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20709 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20710 break;
20711 }
20712 else
20713 {
20714 for (i = 0; i < row->used[TEXT_AREA]; i++)
20715 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20716 break;
20717 /* Remove any padding glyphs at the front of ROW, to
20718 make room for the truncation glyphs we will be
20719 adding below. The loop below always inserts at
20720 least one truncation glyph, so also remove the
20721 last glyph added to ROW. */
20722 unproduce_glyphs (it, i + 1);
20723 /* Adjust i for the loop below. */
20724 i = row->used[TEXT_AREA] - (i + 1);
20725 }
20726
20727 /* produce_special_glyphs overwrites the last glyph, so
20728 we don't want that if we want to keep that last
20729 glyph, which means it's an image. */
20730 if (it->current_x > it->last_visible_x)
20731 {
20732 it->current_x = x_before;
20733 if (!FRAME_WINDOW_P (it->f))
20734 {
20735 for (n = row->used[TEXT_AREA]; i < n; ++i)
20736 {
20737 row->used[TEXT_AREA] = i;
20738 produce_special_glyphs (it, IT_TRUNCATION);
20739 }
20740 }
20741 else
20742 {
20743 row->used[TEXT_AREA] = i;
20744 produce_special_glyphs (it, IT_TRUNCATION);
20745 }
20746 it->hpos = hpos_before;
20747 }
20748 }
20749 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20750 {
20751 /* Don't truncate if we can overflow newline into fringe. */
20752 if (!get_next_display_element (it))
20753 {
20754 it->continuation_lines_width = 0;
20755 row->ends_at_zv_p = true;
20756 row->exact_window_width_line_p = true;
20757 break;
20758 }
20759 if (ITERATOR_AT_END_OF_LINE_P (it))
20760 {
20761 row->exact_window_width_line_p = true;
20762 goto at_end_of_line;
20763 }
20764 it->current_x = x_before;
20765 it->hpos = hpos_before;
20766 }
20767
20768 row->truncated_on_right_p = true;
20769 it->continuation_lines_width = 0;
20770 reseat_at_next_visible_line_start (it, false);
20771 /* We insist below that IT's position be at ZV because in
20772 bidi-reordered lines the character at visible line start
20773 might not be the character that follows the newline in
20774 the logical order. */
20775 if (IT_BYTEPOS (*it) > BEG_BYTE)
20776 row->ends_at_zv_p =
20777 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20778 else
20779 row->ends_at_zv_p = false;
20780 break;
20781 }
20782 }
20783
20784 if (wrap_data)
20785 bidi_unshelve_cache (wrap_data, true);
20786
20787 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20788 at the left window margin. */
20789 if (it->first_visible_x
20790 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20791 {
20792 if (!FRAME_WINDOW_P (it->f)
20793 || (((row->reversed_p
20794 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20795 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20796 /* Don't let insert_left_trunc_glyphs overwrite the
20797 first glyph of the row if it is an image. */
20798 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20799 insert_left_trunc_glyphs (it);
20800 row->truncated_on_left_p = true;
20801 }
20802
20803 /* Remember the position at which this line ends.
20804
20805 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20806 cannot be before the call to find_row_edges below, since that is
20807 where these positions are determined. */
20808 row->end = it->current;
20809 if (!it->bidi_p)
20810 {
20811 row->minpos = row->start.pos;
20812 row->maxpos = row->end.pos;
20813 }
20814 else
20815 {
20816 /* ROW->minpos and ROW->maxpos must be the smallest and
20817 `1 + the largest' buffer positions in ROW. But if ROW was
20818 bidi-reordered, these two positions can be anywhere in the
20819 row, so we must determine them now. */
20820 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20821 }
20822
20823 /* If the start of this line is the overlay arrow-position, then
20824 mark this glyph row as the one containing the overlay arrow.
20825 This is clearly a mess with variable size fonts. It would be
20826 better to let it be displayed like cursors under X. */
20827 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20828 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20829 !NILP (overlay_arrow_string)))
20830 {
20831 /* Overlay arrow in window redisplay is a fringe bitmap. */
20832 if (STRINGP (overlay_arrow_string))
20833 {
20834 struct glyph_row *arrow_row
20835 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20836 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20837 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20838 struct glyph *p = row->glyphs[TEXT_AREA];
20839 struct glyph *p2, *end;
20840
20841 /* Copy the arrow glyphs. */
20842 while (glyph < arrow_end)
20843 *p++ = *glyph++;
20844
20845 /* Throw away padding glyphs. */
20846 p2 = p;
20847 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20848 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20849 ++p2;
20850 if (p2 > p)
20851 {
20852 while (p2 < end)
20853 *p++ = *p2++;
20854 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20855 }
20856 }
20857 else
20858 {
20859 eassert (INTEGERP (overlay_arrow_string));
20860 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20861 }
20862 overlay_arrow_seen = true;
20863 }
20864
20865 /* Highlight trailing whitespace. */
20866 if (!NILP (Vshow_trailing_whitespace))
20867 highlight_trailing_whitespace (it->f, it->glyph_row);
20868
20869 /* Compute pixel dimensions of this line. */
20870 compute_line_metrics (it);
20871
20872 /* Implementation note: No changes in the glyphs of ROW or in their
20873 faces can be done past this point, because compute_line_metrics
20874 computes ROW's hash value and stores it within the glyph_row
20875 structure. */
20876
20877 /* Record whether this row ends inside an ellipsis. */
20878 row->ends_in_ellipsis_p
20879 = (it->method == GET_FROM_DISPLAY_VECTOR
20880 && it->ellipsis_p);
20881
20882 /* Save fringe bitmaps in this row. */
20883 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20884 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20885 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20886 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20887
20888 it->left_user_fringe_bitmap = 0;
20889 it->left_user_fringe_face_id = 0;
20890 it->right_user_fringe_bitmap = 0;
20891 it->right_user_fringe_face_id = 0;
20892
20893 /* Maybe set the cursor. */
20894 cvpos = it->w->cursor.vpos;
20895 if ((cvpos < 0
20896 /* In bidi-reordered rows, keep checking for proper cursor
20897 position even if one has been found already, because buffer
20898 positions in such rows change non-linearly with ROW->VPOS,
20899 when a line is continued. One exception: when we are at ZV,
20900 display cursor on the first suitable glyph row, since all
20901 the empty rows after that also have their position set to ZV. */
20902 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20903 lines' rows is implemented for bidi-reordered rows. */
20904 || (it->bidi_p
20905 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20906 && PT >= MATRIX_ROW_START_CHARPOS (row)
20907 && PT <= MATRIX_ROW_END_CHARPOS (row)
20908 && cursor_row_p (row))
20909 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20910
20911 /* Prepare for the next line. This line starts horizontally at (X
20912 HPOS) = (0 0). Vertical positions are incremented. As a
20913 convenience for the caller, IT->glyph_row is set to the next
20914 row to be used. */
20915 it->current_x = it->hpos = 0;
20916 it->current_y += row->height;
20917 SET_TEXT_POS (it->eol_pos, 0, 0);
20918 ++it->vpos;
20919 ++it->glyph_row;
20920 /* The next row should by default use the same value of the
20921 reversed_p flag as this one. set_iterator_to_next decides when
20922 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20923 the flag accordingly. */
20924 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20925 it->glyph_row->reversed_p = row->reversed_p;
20926 it->start = row->end;
20927 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20928
20929 #undef RECORD_MAX_MIN_POS
20930 }
20931
20932 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20933 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20934 doc: /* Return paragraph direction at point in BUFFER.
20935 Value is either `left-to-right' or `right-to-left'.
20936 If BUFFER is omitted or nil, it defaults to the current buffer.
20937
20938 Paragraph direction determines how the text in the paragraph is displayed.
20939 In left-to-right paragraphs, text begins at the left margin of the window
20940 and the reading direction is generally left to right. In right-to-left
20941 paragraphs, text begins at the right margin and is read from right to left.
20942
20943 See also `bidi-paragraph-direction'. */)
20944 (Lisp_Object buffer)
20945 {
20946 struct buffer *buf = current_buffer;
20947 struct buffer *old = buf;
20948
20949 if (! NILP (buffer))
20950 {
20951 CHECK_BUFFER (buffer);
20952 buf = XBUFFER (buffer);
20953 }
20954
20955 if (NILP (BVAR (buf, bidi_display_reordering))
20956 || NILP (BVAR (buf, enable_multibyte_characters))
20957 /* When we are loading loadup.el, the character property tables
20958 needed for bidi iteration are not yet available. */
20959 || !NILP (Vpurify_flag))
20960 return Qleft_to_right;
20961 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20962 return BVAR (buf, bidi_paragraph_direction);
20963 else
20964 {
20965 /* Determine the direction from buffer text. We could try to
20966 use current_matrix if it is up to date, but this seems fast
20967 enough as it is. */
20968 struct bidi_it itb;
20969 ptrdiff_t pos = BUF_PT (buf);
20970 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20971 int c;
20972 void *itb_data = bidi_shelve_cache ();
20973
20974 set_buffer_temp (buf);
20975 /* bidi_paragraph_init finds the base direction of the paragraph
20976 by searching forward from paragraph start. We need the base
20977 direction of the current or _previous_ paragraph, so we need
20978 to make sure we are within that paragraph. To that end, find
20979 the previous non-empty line. */
20980 if (pos >= ZV && pos > BEGV)
20981 DEC_BOTH (pos, bytepos);
20982 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20983 if (fast_looking_at (trailing_white_space,
20984 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20985 {
20986 while ((c = FETCH_BYTE (bytepos)) == '\n'
20987 || c == ' ' || c == '\t' || c == '\f')
20988 {
20989 if (bytepos <= BEGV_BYTE)
20990 break;
20991 bytepos--;
20992 pos--;
20993 }
20994 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20995 bytepos--;
20996 }
20997 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20998 itb.paragraph_dir = NEUTRAL_DIR;
20999 itb.string.s = NULL;
21000 itb.string.lstring = Qnil;
21001 itb.string.bufpos = 0;
21002 itb.string.from_disp_str = false;
21003 itb.string.unibyte = false;
21004 /* We have no window to use here for ignoring window-specific
21005 overlays. Using NULL for window pointer will cause
21006 compute_display_string_pos to use the current buffer. */
21007 itb.w = NULL;
21008 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21009 bidi_unshelve_cache (itb_data, false);
21010 set_buffer_temp (old);
21011 switch (itb.paragraph_dir)
21012 {
21013 case L2R:
21014 return Qleft_to_right;
21015 break;
21016 case R2L:
21017 return Qright_to_left;
21018 break;
21019 default:
21020 emacs_abort ();
21021 }
21022 }
21023 }
21024
21025 DEFUN ("bidi-find-overridden-directionality",
21026 Fbidi_find_overridden_directionality,
21027 Sbidi_find_overridden_directionality, 2, 3, 0,
21028 doc: /* Return position between FROM and TO where directionality was overridden.
21029
21030 This function returns the first character position in the specified
21031 region of OBJECT where there is a character whose `bidi-class' property
21032 is `L', but which was forced to display as `R' by a directional
21033 override, and likewise with characters whose `bidi-class' is `R'
21034 or `AL' that were forced to display as `L'.
21035
21036 If no such character is found, the function returns nil.
21037
21038 OBJECT is a Lisp string or buffer to search for overridden
21039 directionality, and defaults to the current buffer if nil or omitted.
21040 OBJECT can also be a window, in which case the function will search
21041 the buffer displayed in that window. Passing the window instead of
21042 a buffer is preferable when the buffer is displayed in some window,
21043 because this function will then be able to correctly account for
21044 window-specific overlays, which can affect the results.
21045
21046 Strong directional characters `L', `R', and `AL' can have their
21047 intrinsic directionality overridden by directional override
21048 control characters RLO (u+202e) and LRO (u+202d). See the
21049 function `get-char-code-property' for a way to inquire about
21050 the `bidi-class' property of a character. */)
21051 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21052 {
21053 struct buffer *buf = current_buffer;
21054 struct buffer *old = buf;
21055 struct window *w = NULL;
21056 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21057 struct bidi_it itb;
21058 ptrdiff_t from_pos, to_pos, from_bpos;
21059 void *itb_data;
21060
21061 if (!NILP (object))
21062 {
21063 if (BUFFERP (object))
21064 buf = XBUFFER (object);
21065 else if (WINDOWP (object))
21066 {
21067 w = decode_live_window (object);
21068 buf = XBUFFER (w->contents);
21069 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21070 }
21071 else
21072 CHECK_STRING (object);
21073 }
21074
21075 if (STRINGP (object))
21076 {
21077 /* Characters in unibyte strings are always treated by bidi.c as
21078 strong LTR. */
21079 if (!STRING_MULTIBYTE (object)
21080 /* When we are loading loadup.el, the character property
21081 tables needed for bidi iteration are not yet
21082 available. */
21083 || !NILP (Vpurify_flag))
21084 return Qnil;
21085
21086 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21087 if (from_pos >= SCHARS (object))
21088 return Qnil;
21089
21090 /* Set up the bidi iterator. */
21091 itb_data = bidi_shelve_cache ();
21092 itb.paragraph_dir = NEUTRAL_DIR;
21093 itb.string.lstring = object;
21094 itb.string.s = NULL;
21095 itb.string.schars = SCHARS (object);
21096 itb.string.bufpos = 0;
21097 itb.string.from_disp_str = false;
21098 itb.string.unibyte = false;
21099 itb.w = w;
21100 bidi_init_it (0, 0, frame_window_p, &itb);
21101 }
21102 else
21103 {
21104 /* Nothing this fancy can happen in unibyte buffers, or in a
21105 buffer that disabled reordering, or if FROM is at EOB. */
21106 if (NILP (BVAR (buf, bidi_display_reordering))
21107 || NILP (BVAR (buf, enable_multibyte_characters))
21108 /* When we are loading loadup.el, the character property
21109 tables needed for bidi iteration are not yet
21110 available. */
21111 || !NILP (Vpurify_flag))
21112 return Qnil;
21113
21114 set_buffer_temp (buf);
21115 validate_region (&from, &to);
21116 from_pos = XINT (from);
21117 to_pos = XINT (to);
21118 if (from_pos >= ZV)
21119 return Qnil;
21120
21121 /* Set up the bidi iterator. */
21122 itb_data = bidi_shelve_cache ();
21123 from_bpos = CHAR_TO_BYTE (from_pos);
21124 if (from_pos == BEGV)
21125 {
21126 itb.charpos = BEGV;
21127 itb.bytepos = BEGV_BYTE;
21128 }
21129 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21130 {
21131 itb.charpos = from_pos;
21132 itb.bytepos = from_bpos;
21133 }
21134 else
21135 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21136 -1, &itb.bytepos);
21137 itb.paragraph_dir = NEUTRAL_DIR;
21138 itb.string.s = NULL;
21139 itb.string.lstring = Qnil;
21140 itb.string.bufpos = 0;
21141 itb.string.from_disp_str = false;
21142 itb.string.unibyte = false;
21143 itb.w = w;
21144 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21145 }
21146
21147 ptrdiff_t found;
21148 do {
21149 /* For the purposes of this function, the actual base direction of
21150 the paragraph doesn't matter, so just set it to L2R. */
21151 bidi_paragraph_init (L2R, &itb, false);
21152 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21153 ;
21154 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21155
21156 bidi_unshelve_cache (itb_data, false);
21157 set_buffer_temp (old);
21158
21159 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21160 }
21161
21162 DEFUN ("move-point-visually", Fmove_point_visually,
21163 Smove_point_visually, 1, 1, 0,
21164 doc: /* Move point in the visual order in the specified DIRECTION.
21165 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21166 left.
21167
21168 Value is the new character position of point. */)
21169 (Lisp_Object direction)
21170 {
21171 struct window *w = XWINDOW (selected_window);
21172 struct buffer *b = XBUFFER (w->contents);
21173 struct glyph_row *row;
21174 int dir;
21175 Lisp_Object paragraph_dir;
21176
21177 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21178 (!(ROW)->continued_p \
21179 && NILP ((GLYPH)->object) \
21180 && (GLYPH)->type == CHAR_GLYPH \
21181 && (GLYPH)->u.ch == ' ' \
21182 && (GLYPH)->charpos >= 0 \
21183 && !(GLYPH)->avoid_cursor_p)
21184
21185 CHECK_NUMBER (direction);
21186 dir = XINT (direction);
21187 if (dir > 0)
21188 dir = 1;
21189 else
21190 dir = -1;
21191
21192 /* If current matrix is up-to-date, we can use the information
21193 recorded in the glyphs, at least as long as the goal is on the
21194 screen. */
21195 if (w->window_end_valid
21196 && !windows_or_buffers_changed
21197 && b
21198 && !b->clip_changed
21199 && !b->prevent_redisplay_optimizations_p
21200 && !window_outdated (w)
21201 /* We rely below on the cursor coordinates to be up to date, but
21202 we cannot trust them if some command moved point since the
21203 last complete redisplay. */
21204 && w->last_point == BUF_PT (b)
21205 && w->cursor.vpos >= 0
21206 && w->cursor.vpos < w->current_matrix->nrows
21207 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21208 {
21209 struct glyph *g = row->glyphs[TEXT_AREA];
21210 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21211 struct glyph *gpt = g + w->cursor.hpos;
21212
21213 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21214 {
21215 if (BUFFERP (g->object) && g->charpos != PT)
21216 {
21217 SET_PT (g->charpos);
21218 w->cursor.vpos = -1;
21219 return make_number (PT);
21220 }
21221 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21222 {
21223 ptrdiff_t new_pos;
21224
21225 if (BUFFERP (gpt->object))
21226 {
21227 new_pos = PT;
21228 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21229 new_pos += (row->reversed_p ? -dir : dir);
21230 else
21231 new_pos -= (row->reversed_p ? -dir : dir);
21232 }
21233 else if (BUFFERP (g->object))
21234 new_pos = g->charpos;
21235 else
21236 break;
21237 SET_PT (new_pos);
21238 w->cursor.vpos = -1;
21239 return make_number (PT);
21240 }
21241 else if (ROW_GLYPH_NEWLINE_P (row, g))
21242 {
21243 /* Glyphs inserted at the end of a non-empty line for
21244 positioning the cursor have zero charpos, so we must
21245 deduce the value of point by other means. */
21246 if (g->charpos > 0)
21247 SET_PT (g->charpos);
21248 else if (row->ends_at_zv_p && PT != ZV)
21249 SET_PT (ZV);
21250 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21251 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21252 else
21253 break;
21254 w->cursor.vpos = -1;
21255 return make_number (PT);
21256 }
21257 }
21258 if (g == e || NILP (g->object))
21259 {
21260 if (row->truncated_on_left_p || row->truncated_on_right_p)
21261 goto simulate_display;
21262 if (!row->reversed_p)
21263 row += dir;
21264 else
21265 row -= dir;
21266 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21267 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21268 goto simulate_display;
21269
21270 if (dir > 0)
21271 {
21272 if (row->reversed_p && !row->continued_p)
21273 {
21274 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21275 w->cursor.vpos = -1;
21276 return make_number (PT);
21277 }
21278 g = row->glyphs[TEXT_AREA];
21279 e = g + row->used[TEXT_AREA];
21280 for ( ; g < e; g++)
21281 {
21282 if (BUFFERP (g->object)
21283 /* Empty lines have only one glyph, which stands
21284 for the newline, and whose charpos is the
21285 buffer position of the newline. */
21286 || ROW_GLYPH_NEWLINE_P (row, g)
21287 /* When the buffer ends in a newline, the line at
21288 EOB also has one glyph, but its charpos is -1. */
21289 || (row->ends_at_zv_p
21290 && !row->reversed_p
21291 && NILP (g->object)
21292 && g->type == CHAR_GLYPH
21293 && g->u.ch == ' '))
21294 {
21295 if (g->charpos > 0)
21296 SET_PT (g->charpos);
21297 else if (!row->reversed_p
21298 && row->ends_at_zv_p
21299 && PT != ZV)
21300 SET_PT (ZV);
21301 else
21302 continue;
21303 w->cursor.vpos = -1;
21304 return make_number (PT);
21305 }
21306 }
21307 }
21308 else
21309 {
21310 if (!row->reversed_p && !row->continued_p)
21311 {
21312 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21313 w->cursor.vpos = -1;
21314 return make_number (PT);
21315 }
21316 e = row->glyphs[TEXT_AREA];
21317 g = e + row->used[TEXT_AREA] - 1;
21318 for ( ; g >= e; g--)
21319 {
21320 if (BUFFERP (g->object)
21321 || (ROW_GLYPH_NEWLINE_P (row, g)
21322 && g->charpos > 0)
21323 /* Empty R2L lines on GUI frames have the buffer
21324 position of the newline stored in the stretch
21325 glyph. */
21326 || g->type == STRETCH_GLYPH
21327 || (row->ends_at_zv_p
21328 && row->reversed_p
21329 && NILP (g->object)
21330 && g->type == CHAR_GLYPH
21331 && g->u.ch == ' '))
21332 {
21333 if (g->charpos > 0)
21334 SET_PT (g->charpos);
21335 else if (row->reversed_p
21336 && row->ends_at_zv_p
21337 && PT != ZV)
21338 SET_PT (ZV);
21339 else
21340 continue;
21341 w->cursor.vpos = -1;
21342 return make_number (PT);
21343 }
21344 }
21345 }
21346 }
21347 }
21348
21349 simulate_display:
21350
21351 /* If we wind up here, we failed to move by using the glyphs, so we
21352 need to simulate display instead. */
21353
21354 if (b)
21355 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21356 else
21357 paragraph_dir = Qleft_to_right;
21358 if (EQ (paragraph_dir, Qright_to_left))
21359 dir = -dir;
21360 if (PT <= BEGV && dir < 0)
21361 xsignal0 (Qbeginning_of_buffer);
21362 else if (PT >= ZV && dir > 0)
21363 xsignal0 (Qend_of_buffer);
21364 else
21365 {
21366 struct text_pos pt;
21367 struct it it;
21368 int pt_x, target_x, pixel_width, pt_vpos;
21369 bool at_eol_p;
21370 bool overshoot_expected = false;
21371 bool target_is_eol_p = false;
21372
21373 /* Setup the arena. */
21374 SET_TEXT_POS (pt, PT, PT_BYTE);
21375 start_display (&it, w, pt);
21376 /* When lines are truncated, we could be called with point
21377 outside of the windows edges, in which case move_it_*
21378 functions either prematurely stop at window's edge or jump to
21379 the next screen line, whereas we rely below on our ability to
21380 reach point, in order to start from its X coordinate. So we
21381 need to disregard the window's horizontal extent in that case. */
21382 if (it.line_wrap == TRUNCATE)
21383 it.last_visible_x = INFINITY;
21384
21385 if (it.cmp_it.id < 0
21386 && it.method == GET_FROM_STRING
21387 && it.area == TEXT_AREA
21388 && it.string_from_display_prop_p
21389 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21390 overshoot_expected = true;
21391
21392 /* Find the X coordinate of point. We start from the beginning
21393 of this or previous line to make sure we are before point in
21394 the logical order (since the move_it_* functions can only
21395 move forward). */
21396 reseat:
21397 reseat_at_previous_visible_line_start (&it);
21398 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21399 if (IT_CHARPOS (it) != PT)
21400 {
21401 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21402 -1, -1, -1, MOVE_TO_POS);
21403 /* If we missed point because the character there is
21404 displayed out of a display vector that has more than one
21405 glyph, retry expecting overshoot. */
21406 if (it.method == GET_FROM_DISPLAY_VECTOR
21407 && it.current.dpvec_index > 0
21408 && !overshoot_expected)
21409 {
21410 overshoot_expected = true;
21411 goto reseat;
21412 }
21413 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21414 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21415 }
21416 pt_x = it.current_x;
21417 pt_vpos = it.vpos;
21418 if (dir > 0 || overshoot_expected)
21419 {
21420 struct glyph_row *row = it.glyph_row;
21421
21422 /* When point is at beginning of line, we don't have
21423 information about the glyph there loaded into struct
21424 it. Calling get_next_display_element fixes that. */
21425 if (pt_x == 0)
21426 get_next_display_element (&it);
21427 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21428 it.glyph_row = NULL;
21429 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21430 it.glyph_row = row;
21431 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21432 it, lest it will become out of sync with it's buffer
21433 position. */
21434 it.current_x = pt_x;
21435 }
21436 else
21437 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21438 pixel_width = it.pixel_width;
21439 if (overshoot_expected && at_eol_p)
21440 pixel_width = 0;
21441 else if (pixel_width <= 0)
21442 pixel_width = 1;
21443
21444 /* If there's a display string (or something similar) at point,
21445 we are actually at the glyph to the left of point, so we need
21446 to correct the X coordinate. */
21447 if (overshoot_expected)
21448 {
21449 if (it.bidi_p)
21450 pt_x += pixel_width * it.bidi_it.scan_dir;
21451 else
21452 pt_x += pixel_width;
21453 }
21454
21455 /* Compute target X coordinate, either to the left or to the
21456 right of point. On TTY frames, all characters have the same
21457 pixel width of 1, so we can use that. On GUI frames we don't
21458 have an easy way of getting at the pixel width of the
21459 character to the left of point, so we use a different method
21460 of getting to that place. */
21461 if (dir > 0)
21462 target_x = pt_x + pixel_width;
21463 else
21464 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21465
21466 /* Target X coordinate could be one line above or below the line
21467 of point, in which case we need to adjust the target X
21468 coordinate. Also, if moving to the left, we need to begin at
21469 the left edge of the point's screen line. */
21470 if (dir < 0)
21471 {
21472 if (pt_x > 0)
21473 {
21474 start_display (&it, w, pt);
21475 if (it.line_wrap == TRUNCATE)
21476 it.last_visible_x = INFINITY;
21477 reseat_at_previous_visible_line_start (&it);
21478 it.current_x = it.current_y = it.hpos = 0;
21479 if (pt_vpos != 0)
21480 move_it_by_lines (&it, pt_vpos);
21481 }
21482 else
21483 {
21484 move_it_by_lines (&it, -1);
21485 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21486 target_is_eol_p = true;
21487 /* Under word-wrap, we don't know the x coordinate of
21488 the last character displayed on the previous line,
21489 which immediately precedes the wrap point. To find
21490 out its x coordinate, we try moving to the right
21491 margin of the window, which will stop at the wrap
21492 point, and then reset target_x to point at the
21493 character that precedes the wrap point. This is not
21494 needed on GUI frames, because (see below) there we
21495 move from the left margin one grapheme cluster at a
21496 time, and stop when we hit the wrap point. */
21497 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21498 {
21499 void *it_data = NULL;
21500 struct it it2;
21501
21502 SAVE_IT (it2, it, it_data);
21503 move_it_in_display_line_to (&it, ZV, target_x,
21504 MOVE_TO_POS | MOVE_TO_X);
21505 /* If we arrived at target_x, that _is_ the last
21506 character on the previous line. */
21507 if (it.current_x != target_x)
21508 target_x = it.current_x - 1;
21509 RESTORE_IT (&it, &it2, it_data);
21510 }
21511 }
21512 }
21513 else
21514 {
21515 if (at_eol_p
21516 || (target_x >= it.last_visible_x
21517 && it.line_wrap != TRUNCATE))
21518 {
21519 if (pt_x > 0)
21520 move_it_by_lines (&it, 0);
21521 move_it_by_lines (&it, 1);
21522 target_x = 0;
21523 }
21524 }
21525
21526 /* Move to the target X coordinate. */
21527 #ifdef HAVE_WINDOW_SYSTEM
21528 /* On GUI frames, as we don't know the X coordinate of the
21529 character to the left of point, moving point to the left
21530 requires walking, one grapheme cluster at a time, until we
21531 find ourself at a place immediately to the left of the
21532 character at point. */
21533 if (FRAME_WINDOW_P (it.f) && dir < 0)
21534 {
21535 struct text_pos new_pos;
21536 enum move_it_result rc = MOVE_X_REACHED;
21537
21538 if (it.current_x == 0)
21539 get_next_display_element (&it);
21540 if (it.what == IT_COMPOSITION)
21541 {
21542 new_pos.charpos = it.cmp_it.charpos;
21543 new_pos.bytepos = -1;
21544 }
21545 else
21546 new_pos = it.current.pos;
21547
21548 while (it.current_x + it.pixel_width <= target_x
21549 && (rc == MOVE_X_REACHED
21550 /* Under word-wrap, move_it_in_display_line_to
21551 stops at correct coordinates, but sometimes
21552 returns MOVE_POS_MATCH_OR_ZV. */
21553 || (it.line_wrap == WORD_WRAP
21554 && rc == MOVE_POS_MATCH_OR_ZV)))
21555 {
21556 int new_x = it.current_x + it.pixel_width;
21557
21558 /* For composed characters, we want the position of the
21559 first character in the grapheme cluster (usually, the
21560 composition's base character), whereas it.current
21561 might give us the position of the _last_ one, e.g. if
21562 the composition is rendered in reverse due to bidi
21563 reordering. */
21564 if (it.what == IT_COMPOSITION)
21565 {
21566 new_pos.charpos = it.cmp_it.charpos;
21567 new_pos.bytepos = -1;
21568 }
21569 else
21570 new_pos = it.current.pos;
21571 if (new_x == it.current_x)
21572 new_x++;
21573 rc = move_it_in_display_line_to (&it, ZV, new_x,
21574 MOVE_TO_POS | MOVE_TO_X);
21575 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21576 break;
21577 }
21578 /* The previous position we saw in the loop is the one we
21579 want. */
21580 if (new_pos.bytepos == -1)
21581 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21582 it.current.pos = new_pos;
21583 }
21584 else
21585 #endif
21586 if (it.current_x != target_x)
21587 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21588
21589 /* If we ended up in a display string that covers point, move to
21590 buffer position to the right in the visual order. */
21591 if (dir > 0)
21592 {
21593 while (IT_CHARPOS (it) == PT)
21594 {
21595 set_iterator_to_next (&it, false);
21596 if (!get_next_display_element (&it))
21597 break;
21598 }
21599 }
21600
21601 /* Move point to that position. */
21602 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21603 }
21604
21605 return make_number (PT);
21606
21607 #undef ROW_GLYPH_NEWLINE_P
21608 }
21609
21610 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21611 Sbidi_resolved_levels, 0, 1, 0,
21612 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21613
21614 The resolved levels are produced by the Emacs bidi reordering engine
21615 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21616 read the Unicode Standard Annex 9 (UAX#9) for background information
21617 about these levels.
21618
21619 VPOS is the zero-based number of the current window's screen line
21620 for which to produce the resolved levels. If VPOS is nil or omitted,
21621 it defaults to the screen line of point. If the window displays a
21622 header line, VPOS of zero will report on the header line, and first
21623 line of text in the window will have VPOS of 1.
21624
21625 Value is an array of resolved levels, indexed by glyph number.
21626 Glyphs are numbered from zero starting from the beginning of the
21627 screen line, i.e. the left edge of the window for left-to-right lines
21628 and from the right edge for right-to-left lines. The resolved levels
21629 are produced only for the window's text area; text in display margins
21630 is not included.
21631
21632 If the selected window's display is not up-to-date, or if the specified
21633 screen line does not display text, this function returns nil. It is
21634 highly recommended to bind this function to some simple key, like F8,
21635 in order to avoid these problems.
21636
21637 This function exists mainly for testing the correctness of the
21638 Emacs UBA implementation, in particular with the test suite. */)
21639 (Lisp_Object vpos)
21640 {
21641 struct window *w = XWINDOW (selected_window);
21642 struct buffer *b = XBUFFER (w->contents);
21643 int nrow;
21644 struct glyph_row *row;
21645
21646 if (NILP (vpos))
21647 {
21648 int d1, d2, d3, d4, d5;
21649
21650 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21651 }
21652 else
21653 {
21654 CHECK_NUMBER_COERCE_MARKER (vpos);
21655 nrow = XINT (vpos);
21656 }
21657
21658 /* We require up-to-date glyph matrix for this window. */
21659 if (w->window_end_valid
21660 && !windows_or_buffers_changed
21661 && b
21662 && !b->clip_changed
21663 && !b->prevent_redisplay_optimizations_p
21664 && !window_outdated (w)
21665 && nrow >= 0
21666 && nrow < w->current_matrix->nrows
21667 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21668 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21669 {
21670 struct glyph *g, *e, *g1;
21671 int nglyphs, i;
21672 Lisp_Object levels;
21673
21674 if (!row->reversed_p) /* Left-to-right glyph row. */
21675 {
21676 g = g1 = row->glyphs[TEXT_AREA];
21677 e = g + row->used[TEXT_AREA];
21678
21679 /* Skip over glyphs at the start of the row that was
21680 generated by redisplay for its own needs. */
21681 while (g < e
21682 && NILP (g->object)
21683 && g->charpos < 0)
21684 g++;
21685 g1 = g;
21686
21687 /* Count the "interesting" glyphs in this row. */
21688 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21689 nglyphs++;
21690
21691 /* Create and fill the array. */
21692 levels = make_uninit_vector (nglyphs);
21693 for (i = 0; g1 < g; i++, g1++)
21694 ASET (levels, i, make_number (g1->resolved_level));
21695 }
21696 else /* Right-to-left glyph row. */
21697 {
21698 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21699 e = row->glyphs[TEXT_AREA] - 1;
21700 while (g > e
21701 && NILP (g->object)
21702 && g->charpos < 0)
21703 g--;
21704 g1 = g;
21705 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21706 nglyphs++;
21707 levels = make_uninit_vector (nglyphs);
21708 for (i = 0; g1 > g; i++, g1--)
21709 ASET (levels, i, make_number (g1->resolved_level));
21710 }
21711 return levels;
21712 }
21713 else
21714 return Qnil;
21715 }
21716
21717
21718 \f
21719 /***********************************************************************
21720 Menu Bar
21721 ***********************************************************************/
21722
21723 /* Redisplay the menu bar in the frame for window W.
21724
21725 The menu bar of X frames that don't have X toolkit support is
21726 displayed in a special window W->frame->menu_bar_window.
21727
21728 The menu bar of terminal frames is treated specially as far as
21729 glyph matrices are concerned. Menu bar lines are not part of
21730 windows, so the update is done directly on the frame matrix rows
21731 for the menu bar. */
21732
21733 static void
21734 display_menu_bar (struct window *w)
21735 {
21736 struct frame *f = XFRAME (WINDOW_FRAME (w));
21737 struct it it;
21738 Lisp_Object items;
21739 int i;
21740
21741 /* Don't do all this for graphical frames. */
21742 #ifdef HAVE_NTGUI
21743 if (FRAME_W32_P (f))
21744 return;
21745 #endif
21746 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21747 if (FRAME_X_P (f))
21748 return;
21749 #endif
21750
21751 #ifdef HAVE_NS
21752 if (FRAME_NS_P (f))
21753 return;
21754 #endif /* HAVE_NS */
21755
21756 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21757 eassert (!FRAME_WINDOW_P (f));
21758 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21759 it.first_visible_x = 0;
21760 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21761 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21762 if (FRAME_WINDOW_P (f))
21763 {
21764 /* Menu bar lines are displayed in the desired matrix of the
21765 dummy window menu_bar_window. */
21766 struct window *menu_w;
21767 menu_w = XWINDOW (f->menu_bar_window);
21768 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21769 MENU_FACE_ID);
21770 it.first_visible_x = 0;
21771 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21772 }
21773 else
21774 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21775 {
21776 /* This is a TTY frame, i.e. character hpos/vpos are used as
21777 pixel x/y. */
21778 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21779 MENU_FACE_ID);
21780 it.first_visible_x = 0;
21781 it.last_visible_x = FRAME_COLS (f);
21782 }
21783
21784 /* FIXME: This should be controlled by a user option. See the
21785 comments in redisplay_tool_bar and display_mode_line about
21786 this. */
21787 it.paragraph_embedding = L2R;
21788
21789 /* Clear all rows of the menu bar. */
21790 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21791 {
21792 struct glyph_row *row = it.glyph_row + i;
21793 clear_glyph_row (row);
21794 row->enabled_p = true;
21795 row->full_width_p = true;
21796 row->reversed_p = false;
21797 }
21798
21799 /* Display all items of the menu bar. */
21800 items = FRAME_MENU_BAR_ITEMS (it.f);
21801 for (i = 0; i < ASIZE (items); i += 4)
21802 {
21803 Lisp_Object string;
21804
21805 /* Stop at nil string. */
21806 string = AREF (items, i + 1);
21807 if (NILP (string))
21808 break;
21809
21810 /* Remember where item was displayed. */
21811 ASET (items, i + 3, make_number (it.hpos));
21812
21813 /* Display the item, pad with one space. */
21814 if (it.current_x < it.last_visible_x)
21815 display_string (NULL, string, Qnil, 0, 0, &it,
21816 SCHARS (string) + 1, 0, 0, -1);
21817 }
21818
21819 /* Fill out the line with spaces. */
21820 if (it.current_x < it.last_visible_x)
21821 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21822
21823 /* Compute the total height of the lines. */
21824 compute_line_metrics (&it);
21825 }
21826
21827 /* Deep copy of a glyph row, including the glyphs. */
21828 static void
21829 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21830 {
21831 struct glyph *pointers[1 + LAST_AREA];
21832 int to_used = to->used[TEXT_AREA];
21833
21834 /* Save glyph pointers of TO. */
21835 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21836
21837 /* Do a structure assignment. */
21838 *to = *from;
21839
21840 /* Restore original glyph pointers of TO. */
21841 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21842
21843 /* Copy the glyphs. */
21844 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21845 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21846
21847 /* If we filled only part of the TO row, fill the rest with
21848 space_glyph (which will display as empty space). */
21849 if (to_used > from->used[TEXT_AREA])
21850 fill_up_frame_row_with_spaces (to, to_used);
21851 }
21852
21853 /* Display one menu item on a TTY, by overwriting the glyphs in the
21854 frame F's desired glyph matrix with glyphs produced from the menu
21855 item text. Called from term.c to display TTY drop-down menus one
21856 item at a time.
21857
21858 ITEM_TEXT is the menu item text as a C string.
21859
21860 FACE_ID is the face ID to be used for this menu item. FACE_ID
21861 could specify one of 3 faces: a face for an enabled item, a face
21862 for a disabled item, or a face for a selected item.
21863
21864 X and Y are coordinates of the first glyph in the frame's desired
21865 matrix to be overwritten by the menu item. Since this is a TTY, Y
21866 is the zero-based number of the glyph row and X is the zero-based
21867 glyph number in the row, starting from left, where to start
21868 displaying the item.
21869
21870 SUBMENU means this menu item drops down a submenu, which
21871 should be indicated by displaying a proper visual cue after the
21872 item text. */
21873
21874 void
21875 display_tty_menu_item (const char *item_text, int width, int face_id,
21876 int x, int y, bool submenu)
21877 {
21878 struct it it;
21879 struct frame *f = SELECTED_FRAME ();
21880 struct window *w = XWINDOW (f->selected_window);
21881 struct glyph_row *row;
21882 size_t item_len = strlen (item_text);
21883
21884 eassert (FRAME_TERMCAP_P (f));
21885
21886 /* Don't write beyond the matrix's last row. This can happen for
21887 TTY screens that are not high enough to show the entire menu.
21888 (This is actually a bit of defensive programming, as
21889 tty_menu_display already limits the number of menu items to one
21890 less than the number of screen lines.) */
21891 if (y >= f->desired_matrix->nrows)
21892 return;
21893
21894 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21895 it.first_visible_x = 0;
21896 it.last_visible_x = FRAME_COLS (f) - 1;
21897 row = it.glyph_row;
21898 /* Start with the row contents from the current matrix. */
21899 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21900 bool saved_width = row->full_width_p;
21901 row->full_width_p = true;
21902 bool saved_reversed = row->reversed_p;
21903 row->reversed_p = false;
21904 row->enabled_p = true;
21905
21906 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21907 desired face. */
21908 eassert (x < f->desired_matrix->matrix_w);
21909 it.current_x = it.hpos = x;
21910 it.current_y = it.vpos = y;
21911 int saved_used = row->used[TEXT_AREA];
21912 bool saved_truncated = row->truncated_on_right_p;
21913 row->used[TEXT_AREA] = x;
21914 it.face_id = face_id;
21915 it.line_wrap = TRUNCATE;
21916
21917 /* FIXME: This should be controlled by a user option. See the
21918 comments in redisplay_tool_bar and display_mode_line about this.
21919 Also, if paragraph_embedding could ever be R2L, changes will be
21920 needed to avoid shifting to the right the row characters in
21921 term.c:append_glyph. */
21922 it.paragraph_embedding = L2R;
21923
21924 /* Pad with a space on the left. */
21925 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21926 width--;
21927 /* Display the menu item, pad with spaces to WIDTH. */
21928 if (submenu)
21929 {
21930 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21931 item_len, 0, FRAME_COLS (f) - 1, -1);
21932 width -= item_len;
21933 /* Indicate with " >" that there's a submenu. */
21934 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21935 FRAME_COLS (f) - 1, -1);
21936 }
21937 else
21938 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21939 width, 0, FRAME_COLS (f) - 1, -1);
21940
21941 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21942 row->truncated_on_right_p = saved_truncated;
21943 row->hash = row_hash (row);
21944 row->full_width_p = saved_width;
21945 row->reversed_p = saved_reversed;
21946 }
21947 \f
21948 /***********************************************************************
21949 Mode Line
21950 ***********************************************************************/
21951
21952 /* Redisplay mode lines in the window tree whose root is WINDOW.
21953 If FORCE, redisplay mode lines unconditionally.
21954 Otherwise, redisplay only mode lines that are garbaged. Value is
21955 the number of windows whose mode lines were redisplayed. */
21956
21957 static int
21958 redisplay_mode_lines (Lisp_Object window, bool force)
21959 {
21960 int nwindows = 0;
21961
21962 while (!NILP (window))
21963 {
21964 struct window *w = XWINDOW (window);
21965
21966 if (WINDOWP (w->contents))
21967 nwindows += redisplay_mode_lines (w->contents, force);
21968 else if (force
21969 || FRAME_GARBAGED_P (XFRAME (w->frame))
21970 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21971 {
21972 struct text_pos lpoint;
21973 struct buffer *old = current_buffer;
21974
21975 /* Set the window's buffer for the mode line display. */
21976 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21977 set_buffer_internal_1 (XBUFFER (w->contents));
21978
21979 /* Point refers normally to the selected window. For any
21980 other window, set up appropriate value. */
21981 if (!EQ (window, selected_window))
21982 {
21983 struct text_pos pt;
21984
21985 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21986 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21987 }
21988
21989 /* Display mode lines. */
21990 clear_glyph_matrix (w->desired_matrix);
21991 if (display_mode_lines (w))
21992 ++nwindows;
21993
21994 /* Restore old settings. */
21995 set_buffer_internal_1 (old);
21996 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21997 }
21998
21999 window = w->next;
22000 }
22001
22002 return nwindows;
22003 }
22004
22005
22006 /* Display the mode and/or header line of window W. Value is the
22007 sum number of mode lines and header lines displayed. */
22008
22009 static int
22010 display_mode_lines (struct window *w)
22011 {
22012 Lisp_Object old_selected_window = selected_window;
22013 Lisp_Object old_selected_frame = selected_frame;
22014 Lisp_Object new_frame = w->frame;
22015 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22016 int n = 0;
22017
22018 selected_frame = new_frame;
22019 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22020 or window's point, then we'd need select_window_1 here as well. */
22021 XSETWINDOW (selected_window, w);
22022 XFRAME (new_frame)->selected_window = selected_window;
22023
22024 /* These will be set while the mode line specs are processed. */
22025 line_number_displayed = false;
22026 w->column_number_displayed = -1;
22027
22028 if (WINDOW_WANTS_MODELINE_P (w))
22029 {
22030 struct window *sel_w = XWINDOW (old_selected_window);
22031
22032 /* Select mode line face based on the real selected window. */
22033 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22034 BVAR (current_buffer, mode_line_format));
22035 ++n;
22036 }
22037
22038 if (WINDOW_WANTS_HEADER_LINE_P (w))
22039 {
22040 display_mode_line (w, HEADER_LINE_FACE_ID,
22041 BVAR (current_buffer, header_line_format));
22042 ++n;
22043 }
22044
22045 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22046 selected_frame = old_selected_frame;
22047 selected_window = old_selected_window;
22048 if (n > 0)
22049 w->must_be_updated_p = true;
22050 return n;
22051 }
22052
22053
22054 /* Display mode or header line of window W. FACE_ID specifies which
22055 line to display; it is either MODE_LINE_FACE_ID or
22056 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22057 display. Value is the pixel height of the mode/header line
22058 displayed. */
22059
22060 static int
22061 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22062 {
22063 struct it it;
22064 struct face *face;
22065 ptrdiff_t count = SPECPDL_INDEX ();
22066
22067 init_iterator (&it, w, -1, -1, NULL, face_id);
22068 /* Don't extend on a previously drawn mode-line.
22069 This may happen if called from pos_visible_p. */
22070 it.glyph_row->enabled_p = false;
22071 prepare_desired_row (w, it.glyph_row, true);
22072
22073 it.glyph_row->mode_line_p = true;
22074
22075 /* FIXME: This should be controlled by a user option. But
22076 supporting such an option is not trivial, since the mode line is
22077 made up of many separate strings. */
22078 it.paragraph_embedding = L2R;
22079
22080 record_unwind_protect (unwind_format_mode_line,
22081 format_mode_line_unwind_data (NULL, NULL,
22082 Qnil, false));
22083
22084 mode_line_target = MODE_LINE_DISPLAY;
22085
22086 /* Temporarily make frame's keyboard the current kboard so that
22087 kboard-local variables in the mode_line_format will get the right
22088 values. */
22089 push_kboard (FRAME_KBOARD (it.f));
22090 record_unwind_save_match_data ();
22091 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22092 pop_kboard ();
22093
22094 unbind_to (count, Qnil);
22095
22096 /* Fill up with spaces. */
22097 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22098
22099 compute_line_metrics (&it);
22100 it.glyph_row->full_width_p = true;
22101 it.glyph_row->continued_p = false;
22102 it.glyph_row->truncated_on_left_p = false;
22103 it.glyph_row->truncated_on_right_p = false;
22104
22105 /* Make a 3D mode-line have a shadow at its right end. */
22106 face = FACE_FROM_ID (it.f, face_id);
22107 extend_face_to_end_of_line (&it);
22108 if (face->box != FACE_NO_BOX)
22109 {
22110 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22111 + it.glyph_row->used[TEXT_AREA] - 1);
22112 last->right_box_line_p = true;
22113 }
22114
22115 return it.glyph_row->height;
22116 }
22117
22118 /* Move element ELT in LIST to the front of LIST.
22119 Return the updated list. */
22120
22121 static Lisp_Object
22122 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22123 {
22124 register Lisp_Object tail, prev;
22125 register Lisp_Object tem;
22126
22127 tail = list;
22128 prev = Qnil;
22129 while (CONSP (tail))
22130 {
22131 tem = XCAR (tail);
22132
22133 if (EQ (elt, tem))
22134 {
22135 /* Splice out the link TAIL. */
22136 if (NILP (prev))
22137 list = XCDR (tail);
22138 else
22139 Fsetcdr (prev, XCDR (tail));
22140
22141 /* Now make it the first. */
22142 Fsetcdr (tail, list);
22143 return tail;
22144 }
22145 else
22146 prev = tail;
22147 tail = XCDR (tail);
22148 QUIT;
22149 }
22150
22151 /* Not found--return unchanged LIST. */
22152 return list;
22153 }
22154
22155 /* Contribute ELT to the mode line for window IT->w. How it
22156 translates into text depends on its data type.
22157
22158 IT describes the display environment in which we display, as usual.
22159
22160 DEPTH is the depth in recursion. It is used to prevent
22161 infinite recursion here.
22162
22163 FIELD_WIDTH is the number of characters the display of ELT should
22164 occupy in the mode line, and PRECISION is the maximum number of
22165 characters to display from ELT's representation. See
22166 display_string for details.
22167
22168 Returns the hpos of the end of the text generated by ELT.
22169
22170 PROPS is a property list to add to any string we encounter.
22171
22172 If RISKY, remove (disregard) any properties in any string
22173 we encounter, and ignore :eval and :propertize.
22174
22175 The global variable `mode_line_target' determines whether the
22176 output is passed to `store_mode_line_noprop',
22177 `store_mode_line_string', or `display_string'. */
22178
22179 static int
22180 display_mode_element (struct it *it, int depth, int field_width, int precision,
22181 Lisp_Object elt, Lisp_Object props, bool risky)
22182 {
22183 int n = 0, field, prec;
22184 bool literal = false;
22185
22186 tail_recurse:
22187 if (depth > 100)
22188 elt = build_string ("*too-deep*");
22189
22190 depth++;
22191
22192 switch (XTYPE (elt))
22193 {
22194 case Lisp_String:
22195 {
22196 /* A string: output it and check for %-constructs within it. */
22197 unsigned char c;
22198 ptrdiff_t offset = 0;
22199
22200 if (SCHARS (elt) > 0
22201 && (!NILP (props) || risky))
22202 {
22203 Lisp_Object oprops, aelt;
22204 oprops = Ftext_properties_at (make_number (0), elt);
22205
22206 /* If the starting string's properties are not what
22207 we want, translate the string. Also, if the string
22208 is risky, do that anyway. */
22209
22210 if (NILP (Fequal (props, oprops)) || risky)
22211 {
22212 /* If the starting string has properties,
22213 merge the specified ones onto the existing ones. */
22214 if (! NILP (oprops) && !risky)
22215 {
22216 Lisp_Object tem;
22217
22218 oprops = Fcopy_sequence (oprops);
22219 tem = props;
22220 while (CONSP (tem))
22221 {
22222 oprops = Fplist_put (oprops, XCAR (tem),
22223 XCAR (XCDR (tem)));
22224 tem = XCDR (XCDR (tem));
22225 }
22226 props = oprops;
22227 }
22228
22229 aelt = Fassoc (elt, mode_line_proptrans_alist);
22230 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22231 {
22232 /* AELT is what we want. Move it to the front
22233 without consing. */
22234 elt = XCAR (aelt);
22235 mode_line_proptrans_alist
22236 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22237 }
22238 else
22239 {
22240 Lisp_Object tem;
22241
22242 /* If AELT has the wrong props, it is useless.
22243 so get rid of it. */
22244 if (! NILP (aelt))
22245 mode_line_proptrans_alist
22246 = Fdelq (aelt, mode_line_proptrans_alist);
22247
22248 elt = Fcopy_sequence (elt);
22249 Fset_text_properties (make_number (0), Flength (elt),
22250 props, elt);
22251 /* Add this item to mode_line_proptrans_alist. */
22252 mode_line_proptrans_alist
22253 = Fcons (Fcons (elt, props),
22254 mode_line_proptrans_alist);
22255 /* Truncate mode_line_proptrans_alist
22256 to at most 50 elements. */
22257 tem = Fnthcdr (make_number (50),
22258 mode_line_proptrans_alist);
22259 if (! NILP (tem))
22260 XSETCDR (tem, Qnil);
22261 }
22262 }
22263 }
22264
22265 offset = 0;
22266
22267 if (literal)
22268 {
22269 prec = precision - n;
22270 switch (mode_line_target)
22271 {
22272 case MODE_LINE_NOPROP:
22273 case MODE_LINE_TITLE:
22274 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22275 break;
22276 case MODE_LINE_STRING:
22277 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22278 break;
22279 case MODE_LINE_DISPLAY:
22280 n += display_string (NULL, elt, Qnil, 0, 0, it,
22281 0, prec, 0, STRING_MULTIBYTE (elt));
22282 break;
22283 }
22284
22285 break;
22286 }
22287
22288 /* Handle the non-literal case. */
22289
22290 while ((precision <= 0 || n < precision)
22291 && SREF (elt, offset) != 0
22292 && (mode_line_target != MODE_LINE_DISPLAY
22293 || it->current_x < it->last_visible_x))
22294 {
22295 ptrdiff_t last_offset = offset;
22296
22297 /* Advance to end of string or next format specifier. */
22298 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22299 ;
22300
22301 if (offset - 1 != last_offset)
22302 {
22303 ptrdiff_t nchars, nbytes;
22304
22305 /* Output to end of string or up to '%'. Field width
22306 is length of string. Don't output more than
22307 PRECISION allows us. */
22308 offset--;
22309
22310 prec = c_string_width (SDATA (elt) + last_offset,
22311 offset - last_offset, precision - n,
22312 &nchars, &nbytes);
22313
22314 switch (mode_line_target)
22315 {
22316 case MODE_LINE_NOPROP:
22317 case MODE_LINE_TITLE:
22318 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22319 break;
22320 case MODE_LINE_STRING:
22321 {
22322 ptrdiff_t bytepos = last_offset;
22323 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22324 ptrdiff_t endpos = (precision <= 0
22325 ? string_byte_to_char (elt, offset)
22326 : charpos + nchars);
22327 Lisp_Object mode_string
22328 = Fsubstring (elt, make_number (charpos),
22329 make_number (endpos));
22330 n += store_mode_line_string (NULL, mode_string, false,
22331 0, 0, Qnil);
22332 }
22333 break;
22334 case MODE_LINE_DISPLAY:
22335 {
22336 ptrdiff_t bytepos = last_offset;
22337 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22338
22339 if (precision <= 0)
22340 nchars = string_byte_to_char (elt, offset) - charpos;
22341 n += display_string (NULL, elt, Qnil, 0, charpos,
22342 it, 0, nchars, 0,
22343 STRING_MULTIBYTE (elt));
22344 }
22345 break;
22346 }
22347 }
22348 else /* c == '%' */
22349 {
22350 ptrdiff_t percent_position = offset;
22351
22352 /* Get the specified minimum width. Zero means
22353 don't pad. */
22354 field = 0;
22355 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22356 field = field * 10 + c - '0';
22357
22358 /* Don't pad beyond the total padding allowed. */
22359 if (field_width - n > 0 && field > field_width - n)
22360 field = field_width - n;
22361
22362 /* Note that either PRECISION <= 0 or N < PRECISION. */
22363 prec = precision - n;
22364
22365 if (c == 'M')
22366 n += display_mode_element (it, depth, field, prec,
22367 Vglobal_mode_string, props,
22368 risky);
22369 else if (c != 0)
22370 {
22371 bool multibyte;
22372 ptrdiff_t bytepos, charpos;
22373 const char *spec;
22374 Lisp_Object string;
22375
22376 bytepos = percent_position;
22377 charpos = (STRING_MULTIBYTE (elt)
22378 ? string_byte_to_char (elt, bytepos)
22379 : bytepos);
22380 spec = decode_mode_spec (it->w, c, field, &string);
22381 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22382
22383 switch (mode_line_target)
22384 {
22385 case MODE_LINE_NOPROP:
22386 case MODE_LINE_TITLE:
22387 n += store_mode_line_noprop (spec, field, prec);
22388 break;
22389 case MODE_LINE_STRING:
22390 {
22391 Lisp_Object tem = build_string (spec);
22392 props = Ftext_properties_at (make_number (charpos), elt);
22393 /* Should only keep face property in props */
22394 n += store_mode_line_string (NULL, tem, false,
22395 field, prec, props);
22396 }
22397 break;
22398 case MODE_LINE_DISPLAY:
22399 {
22400 int nglyphs_before, nwritten;
22401
22402 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22403 nwritten = display_string (spec, string, elt,
22404 charpos, 0, it,
22405 field, prec, 0,
22406 multibyte);
22407
22408 /* Assign to the glyphs written above the
22409 string where the `%x' came from, position
22410 of the `%'. */
22411 if (nwritten > 0)
22412 {
22413 struct glyph *glyph
22414 = (it->glyph_row->glyphs[TEXT_AREA]
22415 + nglyphs_before);
22416 int i;
22417
22418 for (i = 0; i < nwritten; ++i)
22419 {
22420 glyph[i].object = elt;
22421 glyph[i].charpos = charpos;
22422 }
22423
22424 n += nwritten;
22425 }
22426 }
22427 break;
22428 }
22429 }
22430 else /* c == 0 */
22431 break;
22432 }
22433 }
22434 }
22435 break;
22436
22437 case Lisp_Symbol:
22438 /* A symbol: process the value of the symbol recursively
22439 as if it appeared here directly. Avoid error if symbol void.
22440 Special case: if value of symbol is a string, output the string
22441 literally. */
22442 {
22443 register Lisp_Object tem;
22444
22445 /* If the variable is not marked as risky to set
22446 then its contents are risky to use. */
22447 if (NILP (Fget (elt, Qrisky_local_variable)))
22448 risky = true;
22449
22450 tem = Fboundp (elt);
22451 if (!NILP (tem))
22452 {
22453 tem = Fsymbol_value (elt);
22454 /* If value is a string, output that string literally:
22455 don't check for % within it. */
22456 if (STRINGP (tem))
22457 literal = true;
22458
22459 if (!EQ (tem, elt))
22460 {
22461 /* Give up right away for nil or t. */
22462 elt = tem;
22463 goto tail_recurse;
22464 }
22465 }
22466 }
22467 break;
22468
22469 case Lisp_Cons:
22470 {
22471 register Lisp_Object car, tem;
22472
22473 /* A cons cell: five distinct cases.
22474 If first element is :eval or :propertize, do something special.
22475 If first element is a string or a cons, process all the elements
22476 and effectively concatenate them.
22477 If first element is a negative number, truncate displaying cdr to
22478 at most that many characters. If positive, pad (with spaces)
22479 to at least that many characters.
22480 If first element is a symbol, process the cadr or caddr recursively
22481 according to whether the symbol's value is non-nil or nil. */
22482 car = XCAR (elt);
22483 if (EQ (car, QCeval))
22484 {
22485 /* An element of the form (:eval FORM) means evaluate FORM
22486 and use the result as mode line elements. */
22487
22488 if (risky)
22489 break;
22490
22491 if (CONSP (XCDR (elt)))
22492 {
22493 Lisp_Object spec;
22494 spec = safe__eval (true, XCAR (XCDR (elt)));
22495 n += display_mode_element (it, depth, field_width - n,
22496 precision - n, spec, props,
22497 risky);
22498 }
22499 }
22500 else if (EQ (car, QCpropertize))
22501 {
22502 /* An element of the form (:propertize ELT PROPS...)
22503 means display ELT but applying properties PROPS. */
22504
22505 if (risky)
22506 break;
22507
22508 if (CONSP (XCDR (elt)))
22509 n += display_mode_element (it, depth, field_width - n,
22510 precision - n, XCAR (XCDR (elt)),
22511 XCDR (XCDR (elt)), risky);
22512 }
22513 else if (SYMBOLP (car))
22514 {
22515 tem = Fboundp (car);
22516 elt = XCDR (elt);
22517 if (!CONSP (elt))
22518 goto invalid;
22519 /* elt is now the cdr, and we know it is a cons cell.
22520 Use its car if CAR has a non-nil value. */
22521 if (!NILP (tem))
22522 {
22523 tem = Fsymbol_value (car);
22524 if (!NILP (tem))
22525 {
22526 elt = XCAR (elt);
22527 goto tail_recurse;
22528 }
22529 }
22530 /* Symbol's value is nil (or symbol is unbound)
22531 Get the cddr of the original list
22532 and if possible find the caddr and use that. */
22533 elt = XCDR (elt);
22534 if (NILP (elt))
22535 break;
22536 else if (!CONSP (elt))
22537 goto invalid;
22538 elt = XCAR (elt);
22539 goto tail_recurse;
22540 }
22541 else if (INTEGERP (car))
22542 {
22543 register int lim = XINT (car);
22544 elt = XCDR (elt);
22545 if (lim < 0)
22546 {
22547 /* Negative int means reduce maximum width. */
22548 if (precision <= 0)
22549 precision = -lim;
22550 else
22551 precision = min (precision, -lim);
22552 }
22553 else if (lim > 0)
22554 {
22555 /* Padding specified. Don't let it be more than
22556 current maximum. */
22557 if (precision > 0)
22558 lim = min (precision, lim);
22559
22560 /* If that's more padding than already wanted, queue it.
22561 But don't reduce padding already specified even if
22562 that is beyond the current truncation point. */
22563 field_width = max (lim, field_width);
22564 }
22565 goto tail_recurse;
22566 }
22567 else if (STRINGP (car) || CONSP (car))
22568 {
22569 Lisp_Object halftail = elt;
22570 int len = 0;
22571
22572 while (CONSP (elt)
22573 && (precision <= 0 || n < precision))
22574 {
22575 n += display_mode_element (it, depth,
22576 /* Do padding only after the last
22577 element in the list. */
22578 (! CONSP (XCDR (elt))
22579 ? field_width - n
22580 : 0),
22581 precision - n, XCAR (elt),
22582 props, risky);
22583 elt = XCDR (elt);
22584 len++;
22585 if ((len & 1) == 0)
22586 halftail = XCDR (halftail);
22587 /* Check for cycle. */
22588 if (EQ (halftail, elt))
22589 break;
22590 }
22591 }
22592 }
22593 break;
22594
22595 default:
22596 invalid:
22597 elt = build_string ("*invalid*");
22598 goto tail_recurse;
22599 }
22600
22601 /* Pad to FIELD_WIDTH. */
22602 if (field_width > 0 && n < field_width)
22603 {
22604 switch (mode_line_target)
22605 {
22606 case MODE_LINE_NOPROP:
22607 case MODE_LINE_TITLE:
22608 n += store_mode_line_noprop ("", field_width - n, 0);
22609 break;
22610 case MODE_LINE_STRING:
22611 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22612 Qnil);
22613 break;
22614 case MODE_LINE_DISPLAY:
22615 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22616 0, 0, 0);
22617 break;
22618 }
22619 }
22620
22621 return n;
22622 }
22623
22624 /* Store a mode-line string element in mode_line_string_list.
22625
22626 If STRING is non-null, display that C string. Otherwise, the Lisp
22627 string LISP_STRING is displayed.
22628
22629 FIELD_WIDTH is the minimum number of output glyphs to produce.
22630 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22631 with spaces. FIELD_WIDTH <= 0 means don't pad.
22632
22633 PRECISION is the maximum number of characters to output from
22634 STRING. PRECISION <= 0 means don't truncate the string.
22635
22636 If COPY_STRING, make a copy of LISP_STRING before adding
22637 properties to the string.
22638
22639 PROPS are the properties to add to the string.
22640 The mode_line_string_face face property is always added to the string.
22641 */
22642
22643 static int
22644 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22645 bool copy_string,
22646 int field_width, int precision, Lisp_Object props)
22647 {
22648 ptrdiff_t len;
22649 int n = 0;
22650
22651 if (string != NULL)
22652 {
22653 len = strlen (string);
22654 if (precision > 0 && len > precision)
22655 len = precision;
22656 lisp_string = make_string (string, len);
22657 if (NILP (props))
22658 props = mode_line_string_face_prop;
22659 else if (!NILP (mode_line_string_face))
22660 {
22661 Lisp_Object face = Fplist_get (props, Qface);
22662 props = Fcopy_sequence (props);
22663 if (NILP (face))
22664 face = mode_line_string_face;
22665 else
22666 face = list2 (face, mode_line_string_face);
22667 props = Fplist_put (props, Qface, face);
22668 }
22669 Fadd_text_properties (make_number (0), make_number (len),
22670 props, lisp_string);
22671 }
22672 else
22673 {
22674 len = XFASTINT (Flength (lisp_string));
22675 if (precision > 0 && len > precision)
22676 {
22677 len = precision;
22678 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22679 precision = -1;
22680 }
22681 if (!NILP (mode_line_string_face))
22682 {
22683 Lisp_Object face;
22684 if (NILP (props))
22685 props = Ftext_properties_at (make_number (0), lisp_string);
22686 face = Fplist_get (props, Qface);
22687 if (NILP (face))
22688 face = mode_line_string_face;
22689 else
22690 face = list2 (face, mode_line_string_face);
22691 props = list2 (Qface, face);
22692 if (copy_string)
22693 lisp_string = Fcopy_sequence (lisp_string);
22694 }
22695 if (!NILP (props))
22696 Fadd_text_properties (make_number (0), make_number (len),
22697 props, lisp_string);
22698 }
22699
22700 if (len > 0)
22701 {
22702 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22703 n += len;
22704 }
22705
22706 if (field_width > len)
22707 {
22708 field_width -= len;
22709 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22710 if (!NILP (props))
22711 Fadd_text_properties (make_number (0), make_number (field_width),
22712 props, lisp_string);
22713 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22714 n += field_width;
22715 }
22716
22717 return n;
22718 }
22719
22720
22721 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22722 1, 4, 0,
22723 doc: /* Format a string out of a mode line format specification.
22724 First arg FORMAT specifies the mode line format (see `mode-line-format'
22725 for details) to use.
22726
22727 By default, the format is evaluated for the currently selected window.
22728
22729 Optional second arg FACE specifies the face property to put on all
22730 characters for which no face is specified. The value nil means the
22731 default face. The value t means whatever face the window's mode line
22732 currently uses (either `mode-line' or `mode-line-inactive',
22733 depending on whether the window is the selected window or not).
22734 An integer value means the value string has no text
22735 properties.
22736
22737 Optional third and fourth args WINDOW and BUFFER specify the window
22738 and buffer to use as the context for the formatting (defaults
22739 are the selected window and the WINDOW's buffer). */)
22740 (Lisp_Object format, Lisp_Object face,
22741 Lisp_Object window, Lisp_Object buffer)
22742 {
22743 struct it it;
22744 int len;
22745 struct window *w;
22746 struct buffer *old_buffer = NULL;
22747 int face_id;
22748 bool no_props = INTEGERP (face);
22749 ptrdiff_t count = SPECPDL_INDEX ();
22750 Lisp_Object str;
22751 int string_start = 0;
22752
22753 w = decode_any_window (window);
22754 XSETWINDOW (window, w);
22755
22756 if (NILP (buffer))
22757 buffer = w->contents;
22758 CHECK_BUFFER (buffer);
22759
22760 /* Make formatting the modeline a non-op when noninteractive, otherwise
22761 there will be problems later caused by a partially initialized frame. */
22762 if (NILP (format) || noninteractive)
22763 return empty_unibyte_string;
22764
22765 if (no_props)
22766 face = Qnil;
22767
22768 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22769 : EQ (face, Qt) ? (EQ (window, selected_window)
22770 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22771 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22772 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22773 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22774 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22775 : DEFAULT_FACE_ID;
22776
22777 old_buffer = current_buffer;
22778
22779 /* Save things including mode_line_proptrans_alist,
22780 and set that to nil so that we don't alter the outer value. */
22781 record_unwind_protect (unwind_format_mode_line,
22782 format_mode_line_unwind_data
22783 (XFRAME (WINDOW_FRAME (w)),
22784 old_buffer, selected_window, true));
22785 mode_line_proptrans_alist = Qnil;
22786
22787 Fselect_window (window, Qt);
22788 set_buffer_internal_1 (XBUFFER (buffer));
22789
22790 init_iterator (&it, w, -1, -1, NULL, face_id);
22791
22792 if (no_props)
22793 {
22794 mode_line_target = MODE_LINE_NOPROP;
22795 mode_line_string_face_prop = Qnil;
22796 mode_line_string_list = Qnil;
22797 string_start = MODE_LINE_NOPROP_LEN (0);
22798 }
22799 else
22800 {
22801 mode_line_target = MODE_LINE_STRING;
22802 mode_line_string_list = Qnil;
22803 mode_line_string_face = face;
22804 mode_line_string_face_prop
22805 = NILP (face) ? Qnil : list2 (Qface, face);
22806 }
22807
22808 push_kboard (FRAME_KBOARD (it.f));
22809 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22810 pop_kboard ();
22811
22812 if (no_props)
22813 {
22814 len = MODE_LINE_NOPROP_LEN (string_start);
22815 str = make_string (mode_line_noprop_buf + string_start, len);
22816 }
22817 else
22818 {
22819 mode_line_string_list = Fnreverse (mode_line_string_list);
22820 str = Fmapconcat (Qidentity, mode_line_string_list,
22821 empty_unibyte_string);
22822 }
22823
22824 unbind_to (count, Qnil);
22825 return str;
22826 }
22827
22828 /* Write a null-terminated, right justified decimal representation of
22829 the positive integer D to BUF using a minimal field width WIDTH. */
22830
22831 static void
22832 pint2str (register char *buf, register int width, register ptrdiff_t d)
22833 {
22834 register char *p = buf;
22835
22836 if (d <= 0)
22837 *p++ = '0';
22838 else
22839 {
22840 while (d > 0)
22841 {
22842 *p++ = d % 10 + '0';
22843 d /= 10;
22844 }
22845 }
22846
22847 for (width -= (int) (p - buf); width > 0; --width)
22848 *p++ = ' ';
22849 *p-- = '\0';
22850 while (p > buf)
22851 {
22852 d = *buf;
22853 *buf++ = *p;
22854 *p-- = d;
22855 }
22856 }
22857
22858 /* Write a null-terminated, right justified decimal and "human
22859 readable" representation of the nonnegative integer D to BUF using
22860 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22861
22862 static const char power_letter[] =
22863 {
22864 0, /* no letter */
22865 'k', /* kilo */
22866 'M', /* mega */
22867 'G', /* giga */
22868 'T', /* tera */
22869 'P', /* peta */
22870 'E', /* exa */
22871 'Z', /* zetta */
22872 'Y' /* yotta */
22873 };
22874
22875 static void
22876 pint2hrstr (char *buf, int width, ptrdiff_t d)
22877 {
22878 /* We aim to represent the nonnegative integer D as
22879 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22880 ptrdiff_t quotient = d;
22881 int remainder = 0;
22882 /* -1 means: do not use TENTHS. */
22883 int tenths = -1;
22884 int exponent = 0;
22885
22886 /* Length of QUOTIENT.TENTHS as a string. */
22887 int length;
22888
22889 char * psuffix;
22890 char * p;
22891
22892 if (quotient >= 1000)
22893 {
22894 /* Scale to the appropriate EXPONENT. */
22895 do
22896 {
22897 remainder = quotient % 1000;
22898 quotient /= 1000;
22899 exponent++;
22900 }
22901 while (quotient >= 1000);
22902
22903 /* Round to nearest and decide whether to use TENTHS or not. */
22904 if (quotient <= 9)
22905 {
22906 tenths = remainder / 100;
22907 if (remainder % 100 >= 50)
22908 {
22909 if (tenths < 9)
22910 tenths++;
22911 else
22912 {
22913 quotient++;
22914 if (quotient == 10)
22915 tenths = -1;
22916 else
22917 tenths = 0;
22918 }
22919 }
22920 }
22921 else
22922 if (remainder >= 500)
22923 {
22924 if (quotient < 999)
22925 quotient++;
22926 else
22927 {
22928 quotient = 1;
22929 exponent++;
22930 tenths = 0;
22931 }
22932 }
22933 }
22934
22935 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22936 if (tenths == -1 && quotient <= 99)
22937 if (quotient <= 9)
22938 length = 1;
22939 else
22940 length = 2;
22941 else
22942 length = 3;
22943 p = psuffix = buf + max (width, length);
22944
22945 /* Print EXPONENT. */
22946 *psuffix++ = power_letter[exponent];
22947 *psuffix = '\0';
22948
22949 /* Print TENTHS. */
22950 if (tenths >= 0)
22951 {
22952 *--p = '0' + tenths;
22953 *--p = '.';
22954 }
22955
22956 /* Print QUOTIENT. */
22957 do
22958 {
22959 int digit = quotient % 10;
22960 *--p = '0' + digit;
22961 }
22962 while ((quotient /= 10) != 0);
22963
22964 /* Print leading spaces. */
22965 while (buf < p)
22966 *--p = ' ';
22967 }
22968
22969 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22970 If EOL_FLAG, set also a mnemonic character for end-of-line
22971 type of CODING_SYSTEM. Return updated pointer into BUF. */
22972
22973 static unsigned char invalid_eol_type[] = "(*invalid*)";
22974
22975 static char *
22976 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22977 {
22978 Lisp_Object val;
22979 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22980 const unsigned char *eol_str;
22981 int eol_str_len;
22982 /* The EOL conversion we are using. */
22983 Lisp_Object eoltype;
22984
22985 val = CODING_SYSTEM_SPEC (coding_system);
22986 eoltype = Qnil;
22987
22988 if (!VECTORP (val)) /* Not yet decided. */
22989 {
22990 *buf++ = multibyte ? '-' : ' ';
22991 if (eol_flag)
22992 eoltype = eol_mnemonic_undecided;
22993 /* Don't mention EOL conversion if it isn't decided. */
22994 }
22995 else
22996 {
22997 Lisp_Object attrs;
22998 Lisp_Object eolvalue;
22999
23000 attrs = AREF (val, 0);
23001 eolvalue = AREF (val, 2);
23002
23003 *buf++ = multibyte
23004 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23005 : ' ';
23006
23007 if (eol_flag)
23008 {
23009 /* The EOL conversion that is normal on this system. */
23010
23011 if (NILP (eolvalue)) /* Not yet decided. */
23012 eoltype = eol_mnemonic_undecided;
23013 else if (VECTORP (eolvalue)) /* Not yet decided. */
23014 eoltype = eol_mnemonic_undecided;
23015 else /* eolvalue is Qunix, Qdos, or Qmac. */
23016 eoltype = (EQ (eolvalue, Qunix)
23017 ? eol_mnemonic_unix
23018 : EQ (eolvalue, Qdos)
23019 ? eol_mnemonic_dos : eol_mnemonic_mac);
23020 }
23021 }
23022
23023 if (eol_flag)
23024 {
23025 /* Mention the EOL conversion if it is not the usual one. */
23026 if (STRINGP (eoltype))
23027 {
23028 eol_str = SDATA (eoltype);
23029 eol_str_len = SBYTES (eoltype);
23030 }
23031 else if (CHARACTERP (eoltype))
23032 {
23033 int c = XFASTINT (eoltype);
23034 return buf + CHAR_STRING (c, (unsigned char *) buf);
23035 }
23036 else
23037 {
23038 eol_str = invalid_eol_type;
23039 eol_str_len = sizeof (invalid_eol_type) - 1;
23040 }
23041 memcpy (buf, eol_str, eol_str_len);
23042 buf += eol_str_len;
23043 }
23044
23045 return buf;
23046 }
23047
23048 /* Return a string for the output of a mode line %-spec for window W,
23049 generated by character C. FIELD_WIDTH > 0 means pad the string
23050 returned with spaces to that value. Return a Lisp string in
23051 *STRING if the resulting string is taken from that Lisp string.
23052
23053 Note we operate on the current buffer for most purposes. */
23054
23055 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23056
23057 static const char *
23058 decode_mode_spec (struct window *w, register int c, int field_width,
23059 Lisp_Object *string)
23060 {
23061 Lisp_Object obj;
23062 struct frame *f = XFRAME (WINDOW_FRAME (w));
23063 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23064 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23065 produce strings from numerical values, so limit preposterously
23066 large values of FIELD_WIDTH to avoid overrunning the buffer's
23067 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23068 bytes plus the terminating null. */
23069 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23070 struct buffer *b = current_buffer;
23071
23072 obj = Qnil;
23073 *string = Qnil;
23074
23075 switch (c)
23076 {
23077 case '*':
23078 if (!NILP (BVAR (b, read_only)))
23079 return "%";
23080 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23081 return "*";
23082 return "-";
23083
23084 case '+':
23085 /* This differs from %* only for a modified read-only buffer. */
23086 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23087 return "*";
23088 if (!NILP (BVAR (b, read_only)))
23089 return "%";
23090 return "-";
23091
23092 case '&':
23093 /* This differs from %* in ignoring read-only-ness. */
23094 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23095 return "*";
23096 return "-";
23097
23098 case '%':
23099 return "%";
23100
23101 case '[':
23102 {
23103 int i;
23104 char *p;
23105
23106 if (command_loop_level > 5)
23107 return "[[[... ";
23108 p = decode_mode_spec_buf;
23109 for (i = 0; i < command_loop_level; i++)
23110 *p++ = '[';
23111 *p = 0;
23112 return decode_mode_spec_buf;
23113 }
23114
23115 case ']':
23116 {
23117 int i;
23118 char *p;
23119
23120 if (command_loop_level > 5)
23121 return " ...]]]";
23122 p = decode_mode_spec_buf;
23123 for (i = 0; i < command_loop_level; i++)
23124 *p++ = ']';
23125 *p = 0;
23126 return decode_mode_spec_buf;
23127 }
23128
23129 case '-':
23130 {
23131 register int i;
23132
23133 /* Let lots_of_dashes be a string of infinite length. */
23134 if (mode_line_target == MODE_LINE_NOPROP
23135 || mode_line_target == MODE_LINE_STRING)
23136 return "--";
23137 if (field_width <= 0
23138 || field_width > sizeof (lots_of_dashes))
23139 {
23140 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23141 decode_mode_spec_buf[i] = '-';
23142 decode_mode_spec_buf[i] = '\0';
23143 return decode_mode_spec_buf;
23144 }
23145 else
23146 return lots_of_dashes;
23147 }
23148
23149 case 'b':
23150 obj = BVAR (b, name);
23151 break;
23152
23153 case 'c':
23154 /* %c and %l are ignored in `frame-title-format'.
23155 (In redisplay_internal, the frame title is drawn _before_ the
23156 windows are updated, so the stuff which depends on actual
23157 window contents (such as %l) may fail to render properly, or
23158 even crash emacs.) */
23159 if (mode_line_target == MODE_LINE_TITLE)
23160 return "";
23161 else
23162 {
23163 ptrdiff_t col = current_column ();
23164 w->column_number_displayed = col;
23165 pint2str (decode_mode_spec_buf, width, col);
23166 return decode_mode_spec_buf;
23167 }
23168
23169 case 'e':
23170 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23171 {
23172 if (NILP (Vmemory_full))
23173 return "";
23174 else
23175 return "!MEM FULL! ";
23176 }
23177 #else
23178 return "";
23179 #endif
23180
23181 case 'F':
23182 /* %F displays the frame name. */
23183 if (!NILP (f->title))
23184 return SSDATA (f->title);
23185 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23186 return SSDATA (f->name);
23187 return "Emacs";
23188
23189 case 'f':
23190 obj = BVAR (b, filename);
23191 break;
23192
23193 case 'i':
23194 {
23195 ptrdiff_t size = ZV - BEGV;
23196 pint2str (decode_mode_spec_buf, width, size);
23197 return decode_mode_spec_buf;
23198 }
23199
23200 case 'I':
23201 {
23202 ptrdiff_t size = ZV - BEGV;
23203 pint2hrstr (decode_mode_spec_buf, width, size);
23204 return decode_mode_spec_buf;
23205 }
23206
23207 case 'l':
23208 {
23209 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23210 ptrdiff_t topline, nlines, height;
23211 ptrdiff_t junk;
23212
23213 /* %c and %l are ignored in `frame-title-format'. */
23214 if (mode_line_target == MODE_LINE_TITLE)
23215 return "";
23216
23217 startpos = marker_position (w->start);
23218 startpos_byte = marker_byte_position (w->start);
23219 height = WINDOW_TOTAL_LINES (w);
23220
23221 /* If we decided that this buffer isn't suitable for line numbers,
23222 don't forget that too fast. */
23223 if (w->base_line_pos == -1)
23224 goto no_value;
23225
23226 /* If the buffer is very big, don't waste time. */
23227 if (INTEGERP (Vline_number_display_limit)
23228 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23229 {
23230 w->base_line_pos = 0;
23231 w->base_line_number = 0;
23232 goto no_value;
23233 }
23234
23235 if (w->base_line_number > 0
23236 && w->base_line_pos > 0
23237 && w->base_line_pos <= startpos)
23238 {
23239 line = w->base_line_number;
23240 linepos = w->base_line_pos;
23241 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23242 }
23243 else
23244 {
23245 line = 1;
23246 linepos = BUF_BEGV (b);
23247 linepos_byte = BUF_BEGV_BYTE (b);
23248 }
23249
23250 /* Count lines from base line to window start position. */
23251 nlines = display_count_lines (linepos_byte,
23252 startpos_byte,
23253 startpos, &junk);
23254
23255 topline = nlines + line;
23256
23257 /* Determine a new base line, if the old one is too close
23258 or too far away, or if we did not have one.
23259 "Too close" means it's plausible a scroll-down would
23260 go back past it. */
23261 if (startpos == BUF_BEGV (b))
23262 {
23263 w->base_line_number = topline;
23264 w->base_line_pos = BUF_BEGV (b);
23265 }
23266 else if (nlines < height + 25 || nlines > height * 3 + 50
23267 || linepos == BUF_BEGV (b))
23268 {
23269 ptrdiff_t limit = BUF_BEGV (b);
23270 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23271 ptrdiff_t position;
23272 ptrdiff_t distance =
23273 (height * 2 + 30) * line_number_display_limit_width;
23274
23275 if (startpos - distance > limit)
23276 {
23277 limit = startpos - distance;
23278 limit_byte = CHAR_TO_BYTE (limit);
23279 }
23280
23281 nlines = display_count_lines (startpos_byte,
23282 limit_byte,
23283 - (height * 2 + 30),
23284 &position);
23285 /* If we couldn't find the lines we wanted within
23286 line_number_display_limit_width chars per line,
23287 give up on line numbers for this window. */
23288 if (position == limit_byte && limit == startpos - distance)
23289 {
23290 w->base_line_pos = -1;
23291 w->base_line_number = 0;
23292 goto no_value;
23293 }
23294
23295 w->base_line_number = topline - nlines;
23296 w->base_line_pos = BYTE_TO_CHAR (position);
23297 }
23298
23299 /* Now count lines from the start pos to point. */
23300 nlines = display_count_lines (startpos_byte,
23301 PT_BYTE, PT, &junk);
23302
23303 /* Record that we did display the line number. */
23304 line_number_displayed = true;
23305
23306 /* Make the string to show. */
23307 pint2str (decode_mode_spec_buf, width, topline + nlines);
23308 return decode_mode_spec_buf;
23309 no_value:
23310 {
23311 char *p = decode_mode_spec_buf;
23312 int pad = width - 2;
23313 while (pad-- > 0)
23314 *p++ = ' ';
23315 *p++ = '?';
23316 *p++ = '?';
23317 *p = '\0';
23318 return decode_mode_spec_buf;
23319 }
23320 }
23321 break;
23322
23323 case 'm':
23324 obj = BVAR (b, mode_name);
23325 break;
23326
23327 case 'n':
23328 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23329 return " Narrow";
23330 break;
23331
23332 case 'p':
23333 {
23334 ptrdiff_t pos = marker_position (w->start);
23335 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23336
23337 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23338 {
23339 if (pos <= BUF_BEGV (b))
23340 return "All";
23341 else
23342 return "Bottom";
23343 }
23344 else if (pos <= BUF_BEGV (b))
23345 return "Top";
23346 else
23347 {
23348 if (total > 1000000)
23349 /* Do it differently for a large value, to avoid overflow. */
23350 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23351 else
23352 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23353 /* We can't normally display a 3-digit number,
23354 so get us a 2-digit number that is close. */
23355 if (total == 100)
23356 total = 99;
23357 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23358 return decode_mode_spec_buf;
23359 }
23360 }
23361
23362 /* Display percentage of size above the bottom of the screen. */
23363 case 'P':
23364 {
23365 ptrdiff_t toppos = marker_position (w->start);
23366 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23367 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23368
23369 if (botpos >= BUF_ZV (b))
23370 {
23371 if (toppos <= BUF_BEGV (b))
23372 return "All";
23373 else
23374 return "Bottom";
23375 }
23376 else
23377 {
23378 if (total > 1000000)
23379 /* Do it differently for a large value, to avoid overflow. */
23380 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23381 else
23382 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23383 /* We can't normally display a 3-digit number,
23384 so get us a 2-digit number that is close. */
23385 if (total == 100)
23386 total = 99;
23387 if (toppos <= BUF_BEGV (b))
23388 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23389 else
23390 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23391 return decode_mode_spec_buf;
23392 }
23393 }
23394
23395 case 's':
23396 /* status of process */
23397 obj = Fget_buffer_process (Fcurrent_buffer ());
23398 if (NILP (obj))
23399 return "no process";
23400 #ifndef MSDOS
23401 obj = Fsymbol_name (Fprocess_status (obj));
23402 #endif
23403 break;
23404
23405 case '@':
23406 {
23407 ptrdiff_t count = inhibit_garbage_collection ();
23408 Lisp_Object curdir = BVAR (current_buffer, directory);
23409 Lisp_Object val = Qnil;
23410
23411 if (STRINGP (curdir))
23412 val = call1 (intern ("file-remote-p"), curdir);
23413
23414 unbind_to (count, Qnil);
23415
23416 if (NILP (val))
23417 return "-";
23418 else
23419 return "@";
23420 }
23421
23422 case 'z':
23423 /* coding-system (not including end-of-line format) */
23424 case 'Z':
23425 /* coding-system (including end-of-line type) */
23426 {
23427 bool eol_flag = (c == 'Z');
23428 char *p = decode_mode_spec_buf;
23429
23430 if (! FRAME_WINDOW_P (f))
23431 {
23432 /* No need to mention EOL here--the terminal never needs
23433 to do EOL conversion. */
23434 p = decode_mode_spec_coding (CODING_ID_NAME
23435 (FRAME_KEYBOARD_CODING (f)->id),
23436 p, false);
23437 p = decode_mode_spec_coding (CODING_ID_NAME
23438 (FRAME_TERMINAL_CODING (f)->id),
23439 p, false);
23440 }
23441 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23442 p, eol_flag);
23443
23444 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23445 #ifdef subprocesses
23446 obj = Fget_buffer_process (Fcurrent_buffer ());
23447 if (PROCESSP (obj))
23448 {
23449 p = decode_mode_spec_coding
23450 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23451 p = decode_mode_spec_coding
23452 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23453 }
23454 #endif /* subprocesses */
23455 #endif /* false */
23456 *p = 0;
23457 return decode_mode_spec_buf;
23458 }
23459 }
23460
23461 if (STRINGP (obj))
23462 {
23463 *string = obj;
23464 return SSDATA (obj);
23465 }
23466 else
23467 return "";
23468 }
23469
23470
23471 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23472 means count lines back from START_BYTE. But don't go beyond
23473 LIMIT_BYTE. Return the number of lines thus found (always
23474 nonnegative).
23475
23476 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23477 either the position COUNT lines after/before START_BYTE, if we
23478 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23479 COUNT lines. */
23480
23481 static ptrdiff_t
23482 display_count_lines (ptrdiff_t start_byte,
23483 ptrdiff_t limit_byte, ptrdiff_t count,
23484 ptrdiff_t *byte_pos_ptr)
23485 {
23486 register unsigned char *cursor;
23487 unsigned char *base;
23488
23489 register ptrdiff_t ceiling;
23490 register unsigned char *ceiling_addr;
23491 ptrdiff_t orig_count = count;
23492
23493 /* If we are not in selective display mode,
23494 check only for newlines. */
23495 bool selective_display
23496 = (!NILP (BVAR (current_buffer, selective_display))
23497 && !INTEGERP (BVAR (current_buffer, selective_display)));
23498
23499 if (count > 0)
23500 {
23501 while (start_byte < limit_byte)
23502 {
23503 ceiling = BUFFER_CEILING_OF (start_byte);
23504 ceiling = min (limit_byte - 1, ceiling);
23505 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23506 base = (cursor = BYTE_POS_ADDR (start_byte));
23507
23508 do
23509 {
23510 if (selective_display)
23511 {
23512 while (*cursor != '\n' && *cursor != 015
23513 && ++cursor != ceiling_addr)
23514 continue;
23515 if (cursor == ceiling_addr)
23516 break;
23517 }
23518 else
23519 {
23520 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23521 if (! cursor)
23522 break;
23523 }
23524
23525 cursor++;
23526
23527 if (--count == 0)
23528 {
23529 start_byte += cursor - base;
23530 *byte_pos_ptr = start_byte;
23531 return orig_count;
23532 }
23533 }
23534 while (cursor < ceiling_addr);
23535
23536 start_byte += ceiling_addr - base;
23537 }
23538 }
23539 else
23540 {
23541 while (start_byte > limit_byte)
23542 {
23543 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23544 ceiling = max (limit_byte, ceiling);
23545 ceiling_addr = BYTE_POS_ADDR (ceiling);
23546 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23547 while (true)
23548 {
23549 if (selective_display)
23550 {
23551 while (--cursor >= ceiling_addr
23552 && *cursor != '\n' && *cursor != 015)
23553 continue;
23554 if (cursor < ceiling_addr)
23555 break;
23556 }
23557 else
23558 {
23559 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23560 if (! cursor)
23561 break;
23562 }
23563
23564 if (++count == 0)
23565 {
23566 start_byte += cursor - base + 1;
23567 *byte_pos_ptr = start_byte;
23568 /* When scanning backwards, we should
23569 not count the newline posterior to which we stop. */
23570 return - orig_count - 1;
23571 }
23572 }
23573 start_byte += ceiling_addr - base;
23574 }
23575 }
23576
23577 *byte_pos_ptr = limit_byte;
23578
23579 if (count < 0)
23580 return - orig_count + count;
23581 return orig_count - count;
23582
23583 }
23584
23585
23586 \f
23587 /***********************************************************************
23588 Displaying strings
23589 ***********************************************************************/
23590
23591 /* Display a NUL-terminated string, starting with index START.
23592
23593 If STRING is non-null, display that C string. Otherwise, the Lisp
23594 string LISP_STRING is displayed. There's a case that STRING is
23595 non-null and LISP_STRING is not nil. It means STRING is a string
23596 data of LISP_STRING. In that case, we display LISP_STRING while
23597 ignoring its text properties.
23598
23599 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23600 FACE_STRING. Display STRING or LISP_STRING with the face at
23601 FACE_STRING_POS in FACE_STRING:
23602
23603 Display the string in the environment given by IT, but use the
23604 standard display table, temporarily.
23605
23606 FIELD_WIDTH is the minimum number of output glyphs to produce.
23607 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23608 with spaces. If STRING has more characters, more than FIELD_WIDTH
23609 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23610
23611 PRECISION is the maximum number of characters to output from
23612 STRING. PRECISION < 0 means don't truncate the string.
23613
23614 This is roughly equivalent to printf format specifiers:
23615
23616 FIELD_WIDTH PRECISION PRINTF
23617 ----------------------------------------
23618 -1 -1 %s
23619 -1 10 %.10s
23620 10 -1 %10s
23621 20 10 %20.10s
23622
23623 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23624 display them, and < 0 means obey the current buffer's value of
23625 enable_multibyte_characters.
23626
23627 Value is the number of columns displayed. */
23628
23629 static int
23630 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23631 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23632 int field_width, int precision, int max_x, int multibyte)
23633 {
23634 int hpos_at_start = it->hpos;
23635 int saved_face_id = it->face_id;
23636 struct glyph_row *row = it->glyph_row;
23637 ptrdiff_t it_charpos;
23638
23639 /* Initialize the iterator IT for iteration over STRING beginning
23640 with index START. */
23641 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23642 precision, field_width, multibyte);
23643 if (string && STRINGP (lisp_string))
23644 /* LISP_STRING is the one returned by decode_mode_spec. We should
23645 ignore its text properties. */
23646 it->stop_charpos = it->end_charpos;
23647
23648 /* If displaying STRING, set up the face of the iterator from
23649 FACE_STRING, if that's given. */
23650 if (STRINGP (face_string))
23651 {
23652 ptrdiff_t endptr;
23653 struct face *face;
23654
23655 it->face_id
23656 = face_at_string_position (it->w, face_string, face_string_pos,
23657 0, &endptr, it->base_face_id, false);
23658 face = FACE_FROM_ID (it->f, it->face_id);
23659 it->face_box_p = face->box != FACE_NO_BOX;
23660 }
23661
23662 /* Set max_x to the maximum allowed X position. Don't let it go
23663 beyond the right edge of the window. */
23664 if (max_x <= 0)
23665 max_x = it->last_visible_x;
23666 else
23667 max_x = min (max_x, it->last_visible_x);
23668
23669 /* Skip over display elements that are not visible. because IT->w is
23670 hscrolled. */
23671 if (it->current_x < it->first_visible_x)
23672 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23673 MOVE_TO_POS | MOVE_TO_X);
23674
23675 row->ascent = it->max_ascent;
23676 row->height = it->max_ascent + it->max_descent;
23677 row->phys_ascent = it->max_phys_ascent;
23678 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23679 row->extra_line_spacing = it->max_extra_line_spacing;
23680
23681 if (STRINGP (it->string))
23682 it_charpos = IT_STRING_CHARPOS (*it);
23683 else
23684 it_charpos = IT_CHARPOS (*it);
23685
23686 /* This condition is for the case that we are called with current_x
23687 past last_visible_x. */
23688 while (it->current_x < max_x)
23689 {
23690 int x_before, x, n_glyphs_before, i, nglyphs;
23691
23692 /* Get the next display element. */
23693 if (!get_next_display_element (it))
23694 break;
23695
23696 /* Produce glyphs. */
23697 x_before = it->current_x;
23698 n_glyphs_before = row->used[TEXT_AREA];
23699 PRODUCE_GLYPHS (it);
23700
23701 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23702 i = 0;
23703 x = x_before;
23704 while (i < nglyphs)
23705 {
23706 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23707
23708 if (it->line_wrap != TRUNCATE
23709 && x + glyph->pixel_width > max_x)
23710 {
23711 /* End of continued line or max_x reached. */
23712 if (CHAR_GLYPH_PADDING_P (*glyph))
23713 {
23714 /* A wide character is unbreakable. */
23715 if (row->reversed_p)
23716 unproduce_glyphs (it, row->used[TEXT_AREA]
23717 - n_glyphs_before);
23718 row->used[TEXT_AREA] = n_glyphs_before;
23719 it->current_x = x_before;
23720 }
23721 else
23722 {
23723 if (row->reversed_p)
23724 unproduce_glyphs (it, row->used[TEXT_AREA]
23725 - (n_glyphs_before + i));
23726 row->used[TEXT_AREA] = n_glyphs_before + i;
23727 it->current_x = x;
23728 }
23729 break;
23730 }
23731 else if (x + glyph->pixel_width >= it->first_visible_x)
23732 {
23733 /* Glyph is at least partially visible. */
23734 ++it->hpos;
23735 if (x < it->first_visible_x)
23736 row->x = x - it->first_visible_x;
23737 }
23738 else
23739 {
23740 /* Glyph is off the left margin of the display area.
23741 Should not happen. */
23742 emacs_abort ();
23743 }
23744
23745 row->ascent = max (row->ascent, it->max_ascent);
23746 row->height = max (row->height, it->max_ascent + it->max_descent);
23747 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23748 row->phys_height = max (row->phys_height,
23749 it->max_phys_ascent + it->max_phys_descent);
23750 row->extra_line_spacing = max (row->extra_line_spacing,
23751 it->max_extra_line_spacing);
23752 x += glyph->pixel_width;
23753 ++i;
23754 }
23755
23756 /* Stop if max_x reached. */
23757 if (i < nglyphs)
23758 break;
23759
23760 /* Stop at line ends. */
23761 if (ITERATOR_AT_END_OF_LINE_P (it))
23762 {
23763 it->continuation_lines_width = 0;
23764 break;
23765 }
23766
23767 set_iterator_to_next (it, true);
23768 if (STRINGP (it->string))
23769 it_charpos = IT_STRING_CHARPOS (*it);
23770 else
23771 it_charpos = IT_CHARPOS (*it);
23772
23773 /* Stop if truncating at the right edge. */
23774 if (it->line_wrap == TRUNCATE
23775 && it->current_x >= it->last_visible_x)
23776 {
23777 /* Add truncation mark, but don't do it if the line is
23778 truncated at a padding space. */
23779 if (it_charpos < it->string_nchars)
23780 {
23781 if (!FRAME_WINDOW_P (it->f))
23782 {
23783 int ii, n;
23784
23785 if (it->current_x > it->last_visible_x)
23786 {
23787 if (!row->reversed_p)
23788 {
23789 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23790 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23791 break;
23792 }
23793 else
23794 {
23795 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23796 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23797 break;
23798 unproduce_glyphs (it, ii + 1);
23799 ii = row->used[TEXT_AREA] - (ii + 1);
23800 }
23801 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23802 {
23803 row->used[TEXT_AREA] = ii;
23804 produce_special_glyphs (it, IT_TRUNCATION);
23805 }
23806 }
23807 produce_special_glyphs (it, IT_TRUNCATION);
23808 }
23809 row->truncated_on_right_p = true;
23810 }
23811 break;
23812 }
23813 }
23814
23815 /* Maybe insert a truncation at the left. */
23816 if (it->first_visible_x
23817 && it_charpos > 0)
23818 {
23819 if (!FRAME_WINDOW_P (it->f)
23820 || (row->reversed_p
23821 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23822 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23823 insert_left_trunc_glyphs (it);
23824 row->truncated_on_left_p = true;
23825 }
23826
23827 it->face_id = saved_face_id;
23828
23829 /* Value is number of columns displayed. */
23830 return it->hpos - hpos_at_start;
23831 }
23832
23833
23834 \f
23835 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23836 appears as an element of LIST or as the car of an element of LIST.
23837 If PROPVAL is a list, compare each element against LIST in that
23838 way, and return 1/2 if any element of PROPVAL is found in LIST.
23839 Otherwise return 0. This function cannot quit.
23840 The return value is 2 if the text is invisible but with an ellipsis
23841 and 1 if it's invisible and without an ellipsis. */
23842
23843 int
23844 invisible_prop (Lisp_Object propval, Lisp_Object list)
23845 {
23846 Lisp_Object tail, proptail;
23847
23848 for (tail = list; CONSP (tail); tail = XCDR (tail))
23849 {
23850 register Lisp_Object tem;
23851 tem = XCAR (tail);
23852 if (EQ (propval, tem))
23853 return 1;
23854 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23855 return NILP (XCDR (tem)) ? 1 : 2;
23856 }
23857
23858 if (CONSP (propval))
23859 {
23860 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23861 {
23862 Lisp_Object propelt;
23863 propelt = XCAR (proptail);
23864 for (tail = list; CONSP (tail); tail = XCDR (tail))
23865 {
23866 register Lisp_Object tem;
23867 tem = XCAR (tail);
23868 if (EQ (propelt, tem))
23869 return 1;
23870 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23871 return NILP (XCDR (tem)) ? 1 : 2;
23872 }
23873 }
23874 }
23875
23876 return 0;
23877 }
23878
23879 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23880 doc: /* Non-nil if the property makes the text invisible.
23881 POS-OR-PROP can be a marker or number, in which case it is taken to be
23882 a position in the current buffer and the value of the `invisible' property
23883 is checked; or it can be some other value, which is then presumed to be the
23884 value of the `invisible' property of the text of interest.
23885 The non-nil value returned can be t for truly invisible text or something
23886 else if the text is replaced by an ellipsis. */)
23887 (Lisp_Object pos_or_prop)
23888 {
23889 Lisp_Object prop
23890 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23891 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23892 : pos_or_prop);
23893 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23894 return (invis == 0 ? Qnil
23895 : invis == 1 ? Qt
23896 : make_number (invis));
23897 }
23898
23899 /* Calculate a width or height in pixels from a specification using
23900 the following elements:
23901
23902 SPEC ::=
23903 NUM - a (fractional) multiple of the default font width/height
23904 (NUM) - specifies exactly NUM pixels
23905 UNIT - a fixed number of pixels, see below.
23906 ELEMENT - size of a display element in pixels, see below.
23907 (NUM . SPEC) - equals NUM * SPEC
23908 (+ SPEC SPEC ...) - add pixel values
23909 (- SPEC SPEC ...) - subtract pixel values
23910 (- SPEC) - negate pixel value
23911
23912 NUM ::=
23913 INT or FLOAT - a number constant
23914 SYMBOL - use symbol's (buffer local) variable binding.
23915
23916 UNIT ::=
23917 in - pixels per inch *)
23918 mm - pixels per 1/1000 meter *)
23919 cm - pixels per 1/100 meter *)
23920 width - width of current font in pixels.
23921 height - height of current font in pixels.
23922
23923 *) using the ratio(s) defined in display-pixels-per-inch.
23924
23925 ELEMENT ::=
23926
23927 left-fringe - left fringe width in pixels
23928 right-fringe - right fringe width in pixels
23929
23930 left-margin - left margin width in pixels
23931 right-margin - right margin width in pixels
23932
23933 scroll-bar - scroll-bar area width in pixels
23934
23935 Examples:
23936
23937 Pixels corresponding to 5 inches:
23938 (5 . in)
23939
23940 Total width of non-text areas on left side of window (if scroll-bar is on left):
23941 '(space :width (+ left-fringe left-margin scroll-bar))
23942
23943 Align to first text column (in header line):
23944 '(space :align-to 0)
23945
23946 Align to middle of text area minus half the width of variable `my-image'
23947 containing a loaded image:
23948 '(space :align-to (0.5 . (- text my-image)))
23949
23950 Width of left margin minus width of 1 character in the default font:
23951 '(space :width (- left-margin 1))
23952
23953 Width of left margin minus width of 2 characters in the current font:
23954 '(space :width (- left-margin (2 . width)))
23955
23956 Center 1 character over left-margin (in header line):
23957 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23958
23959 Different ways to express width of left fringe plus left margin minus one pixel:
23960 '(space :width (- (+ left-fringe left-margin) (1)))
23961 '(space :width (+ left-fringe left-margin (- (1))))
23962 '(space :width (+ left-fringe left-margin (-1)))
23963
23964 */
23965
23966 static bool
23967 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23968 struct font *font, bool width_p, int *align_to)
23969 {
23970 double pixels;
23971
23972 # define OK_PIXELS(val) (*res = (val), true)
23973 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23974
23975 if (NILP (prop))
23976 return OK_PIXELS (0);
23977
23978 eassert (FRAME_LIVE_P (it->f));
23979
23980 if (SYMBOLP (prop))
23981 {
23982 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23983 {
23984 char *unit = SSDATA (SYMBOL_NAME (prop));
23985
23986 if (unit[0] == 'i' && unit[1] == 'n')
23987 pixels = 1.0;
23988 else if (unit[0] == 'm' && unit[1] == 'm')
23989 pixels = 25.4;
23990 else if (unit[0] == 'c' && unit[1] == 'm')
23991 pixels = 2.54;
23992 else
23993 pixels = 0;
23994 if (pixels > 0)
23995 {
23996 double ppi = (width_p ? FRAME_RES_X (it->f)
23997 : FRAME_RES_Y (it->f));
23998
23999 if (ppi > 0)
24000 return OK_PIXELS (ppi / pixels);
24001 return false;
24002 }
24003 }
24004
24005 #ifdef HAVE_WINDOW_SYSTEM
24006 if (EQ (prop, Qheight))
24007 return OK_PIXELS (font
24008 ? normal_char_height (font, -1)
24009 : FRAME_LINE_HEIGHT (it->f));
24010 if (EQ (prop, Qwidth))
24011 return OK_PIXELS (font
24012 ? FONT_WIDTH (font)
24013 : FRAME_COLUMN_WIDTH (it->f));
24014 #else
24015 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24016 return OK_PIXELS (1);
24017 #endif
24018
24019 if (EQ (prop, Qtext))
24020 return OK_PIXELS (width_p
24021 ? window_box_width (it->w, TEXT_AREA)
24022 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24023
24024 if (align_to && *align_to < 0)
24025 {
24026 *res = 0;
24027 if (EQ (prop, Qleft))
24028 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24029 if (EQ (prop, Qright))
24030 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24031 if (EQ (prop, Qcenter))
24032 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24033 + window_box_width (it->w, TEXT_AREA) / 2);
24034 if (EQ (prop, Qleft_fringe))
24035 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24036 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24037 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24038 if (EQ (prop, Qright_fringe))
24039 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24040 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24041 : window_box_right_offset (it->w, TEXT_AREA));
24042 if (EQ (prop, Qleft_margin))
24043 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24044 if (EQ (prop, Qright_margin))
24045 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24046 if (EQ (prop, Qscroll_bar))
24047 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24048 ? 0
24049 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24050 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24051 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24052 : 0)));
24053 }
24054 else
24055 {
24056 if (EQ (prop, Qleft_fringe))
24057 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24058 if (EQ (prop, Qright_fringe))
24059 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24060 if (EQ (prop, Qleft_margin))
24061 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24062 if (EQ (prop, Qright_margin))
24063 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24064 if (EQ (prop, Qscroll_bar))
24065 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24066 }
24067
24068 prop = buffer_local_value (prop, it->w->contents);
24069 if (EQ (prop, Qunbound))
24070 prop = Qnil;
24071 }
24072
24073 if (NUMBERP (prop))
24074 {
24075 int base_unit = (width_p
24076 ? FRAME_COLUMN_WIDTH (it->f)
24077 : FRAME_LINE_HEIGHT (it->f));
24078 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24079 }
24080
24081 if (CONSP (prop))
24082 {
24083 Lisp_Object car = XCAR (prop);
24084 Lisp_Object cdr = XCDR (prop);
24085
24086 if (SYMBOLP (car))
24087 {
24088 #ifdef HAVE_WINDOW_SYSTEM
24089 if (FRAME_WINDOW_P (it->f)
24090 && valid_image_p (prop))
24091 {
24092 ptrdiff_t id = lookup_image (it->f, prop);
24093 struct image *img = IMAGE_FROM_ID (it->f, id);
24094
24095 return OK_PIXELS (width_p ? img->width : img->height);
24096 }
24097 #endif
24098 if (EQ (car, Qplus) || EQ (car, Qminus))
24099 {
24100 bool first = true;
24101 double px;
24102
24103 pixels = 0;
24104 while (CONSP (cdr))
24105 {
24106 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24107 font, width_p, align_to))
24108 return false;
24109 if (first)
24110 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24111 else
24112 pixels += px;
24113 cdr = XCDR (cdr);
24114 }
24115 if (EQ (car, Qminus))
24116 pixels = -pixels;
24117 return OK_PIXELS (pixels);
24118 }
24119
24120 car = buffer_local_value (car, it->w->contents);
24121 if (EQ (car, Qunbound))
24122 car = Qnil;
24123 }
24124
24125 if (NUMBERP (car))
24126 {
24127 double fact;
24128 pixels = XFLOATINT (car);
24129 if (NILP (cdr))
24130 return OK_PIXELS (pixels);
24131 if (calc_pixel_width_or_height (&fact, it, cdr,
24132 font, width_p, align_to))
24133 return OK_PIXELS (pixels * fact);
24134 return false;
24135 }
24136
24137 return false;
24138 }
24139
24140 return false;
24141 }
24142
24143 void
24144 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24145 {
24146 #ifdef HAVE_WINDOW_SYSTEM
24147 normal_char_ascent_descent (font, -1, ascent, descent);
24148 #else
24149 *ascent = 1;
24150 *descent = 0;
24151 #endif
24152 }
24153
24154 \f
24155 /***********************************************************************
24156 Glyph Display
24157 ***********************************************************************/
24158
24159 #ifdef HAVE_WINDOW_SYSTEM
24160
24161 #ifdef GLYPH_DEBUG
24162
24163 void
24164 dump_glyph_string (struct glyph_string *s)
24165 {
24166 fprintf (stderr, "glyph string\n");
24167 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24168 s->x, s->y, s->width, s->height);
24169 fprintf (stderr, " ybase = %d\n", s->ybase);
24170 fprintf (stderr, " hl = %d\n", s->hl);
24171 fprintf (stderr, " left overhang = %d, right = %d\n",
24172 s->left_overhang, s->right_overhang);
24173 fprintf (stderr, " nchars = %d\n", s->nchars);
24174 fprintf (stderr, " extends to end of line = %d\n",
24175 s->extends_to_end_of_line_p);
24176 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24177 fprintf (stderr, " bg width = %d\n", s->background_width);
24178 }
24179
24180 #endif /* GLYPH_DEBUG */
24181
24182 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24183 of XChar2b structures for S; it can't be allocated in
24184 init_glyph_string because it must be allocated via `alloca'. W
24185 is the window on which S is drawn. ROW and AREA are the glyph row
24186 and area within the row from which S is constructed. START is the
24187 index of the first glyph structure covered by S. HL is a
24188 face-override for drawing S. */
24189
24190 #ifdef HAVE_NTGUI
24191 #define OPTIONAL_HDC(hdc) HDC hdc,
24192 #define DECLARE_HDC(hdc) HDC hdc;
24193 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24194 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24195 #endif
24196
24197 #ifndef OPTIONAL_HDC
24198 #define OPTIONAL_HDC(hdc)
24199 #define DECLARE_HDC(hdc)
24200 #define ALLOCATE_HDC(hdc, f)
24201 #define RELEASE_HDC(hdc, f)
24202 #endif
24203
24204 static void
24205 init_glyph_string (struct glyph_string *s,
24206 OPTIONAL_HDC (hdc)
24207 XChar2b *char2b, struct window *w, struct glyph_row *row,
24208 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24209 {
24210 memset (s, 0, sizeof *s);
24211 s->w = w;
24212 s->f = XFRAME (w->frame);
24213 #ifdef HAVE_NTGUI
24214 s->hdc = hdc;
24215 #endif
24216 s->display = FRAME_X_DISPLAY (s->f);
24217 s->window = FRAME_X_WINDOW (s->f);
24218 s->char2b = char2b;
24219 s->hl = hl;
24220 s->row = row;
24221 s->area = area;
24222 s->first_glyph = row->glyphs[area] + start;
24223 s->height = row->height;
24224 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24225 s->ybase = s->y + row->ascent;
24226 }
24227
24228
24229 /* Append the list of glyph strings with head H and tail T to the list
24230 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24231
24232 static void
24233 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24234 struct glyph_string *h, struct glyph_string *t)
24235 {
24236 if (h)
24237 {
24238 if (*head)
24239 (*tail)->next = h;
24240 else
24241 *head = h;
24242 h->prev = *tail;
24243 *tail = t;
24244 }
24245 }
24246
24247
24248 /* Prepend the list of glyph strings with head H and tail T to the
24249 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24250 result. */
24251
24252 static void
24253 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24254 struct glyph_string *h, struct glyph_string *t)
24255 {
24256 if (h)
24257 {
24258 if (*head)
24259 (*head)->prev = t;
24260 else
24261 *tail = t;
24262 t->next = *head;
24263 *head = h;
24264 }
24265 }
24266
24267
24268 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24269 Set *HEAD and *TAIL to the resulting list. */
24270
24271 static void
24272 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24273 struct glyph_string *s)
24274 {
24275 s->next = s->prev = NULL;
24276 append_glyph_string_lists (head, tail, s, s);
24277 }
24278
24279
24280 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24281 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24282 make sure that X resources for the face returned are allocated.
24283 Value is a pointer to a realized face that is ready for display if
24284 DISPLAY_P. */
24285
24286 static struct face *
24287 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24288 XChar2b *char2b, bool display_p)
24289 {
24290 struct face *face = FACE_FROM_ID (f, face_id);
24291 unsigned code = 0;
24292
24293 if (face->font)
24294 {
24295 code = face->font->driver->encode_char (face->font, c);
24296
24297 if (code == FONT_INVALID_CODE)
24298 code = 0;
24299 }
24300 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24301
24302 /* Make sure X resources of the face are allocated. */
24303 #ifdef HAVE_X_WINDOWS
24304 if (display_p)
24305 #endif
24306 {
24307 eassert (face != NULL);
24308 prepare_face_for_display (f, face);
24309 }
24310
24311 return face;
24312 }
24313
24314
24315 /* Get face and two-byte form of character glyph GLYPH on frame F.
24316 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24317 a pointer to a realized face that is ready for display. */
24318
24319 static struct face *
24320 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24321 XChar2b *char2b)
24322 {
24323 struct face *face;
24324 unsigned code = 0;
24325
24326 eassert (glyph->type == CHAR_GLYPH);
24327 face = FACE_FROM_ID (f, glyph->face_id);
24328
24329 /* Make sure X resources of the face are allocated. */
24330 eassert (face != NULL);
24331 prepare_face_for_display (f, face);
24332
24333 if (face->font)
24334 {
24335 if (CHAR_BYTE8_P (glyph->u.ch))
24336 code = CHAR_TO_BYTE8 (glyph->u.ch);
24337 else
24338 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24339
24340 if (code == FONT_INVALID_CODE)
24341 code = 0;
24342 }
24343
24344 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24345 return face;
24346 }
24347
24348
24349 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24350 Return true iff FONT has a glyph for C. */
24351
24352 static bool
24353 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24354 {
24355 unsigned code;
24356
24357 if (CHAR_BYTE8_P (c))
24358 code = CHAR_TO_BYTE8 (c);
24359 else
24360 code = font->driver->encode_char (font, c);
24361
24362 if (code == FONT_INVALID_CODE)
24363 return false;
24364 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24365 return true;
24366 }
24367
24368
24369 /* Fill glyph string S with composition components specified by S->cmp.
24370
24371 BASE_FACE is the base face of the composition.
24372 S->cmp_from is the index of the first component for S.
24373
24374 OVERLAPS non-zero means S should draw the foreground only, and use
24375 its physical height for clipping. See also draw_glyphs.
24376
24377 Value is the index of a component not in S. */
24378
24379 static int
24380 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24381 int overlaps)
24382 {
24383 int i;
24384 /* For all glyphs of this composition, starting at the offset
24385 S->cmp_from, until we reach the end of the definition or encounter a
24386 glyph that requires the different face, add it to S. */
24387 struct face *face;
24388
24389 eassert (s);
24390
24391 s->for_overlaps = overlaps;
24392 s->face = NULL;
24393 s->font = NULL;
24394 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24395 {
24396 int c = COMPOSITION_GLYPH (s->cmp, i);
24397
24398 /* TAB in a composition means display glyphs with padding space
24399 on the left or right. */
24400 if (c != '\t')
24401 {
24402 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24403 -1, Qnil);
24404
24405 face = get_char_face_and_encoding (s->f, c, face_id,
24406 s->char2b + i, true);
24407 if (face)
24408 {
24409 if (! s->face)
24410 {
24411 s->face = face;
24412 s->font = s->face->font;
24413 }
24414 else if (s->face != face)
24415 break;
24416 }
24417 }
24418 ++s->nchars;
24419 }
24420 s->cmp_to = i;
24421
24422 if (s->face == NULL)
24423 {
24424 s->face = base_face->ascii_face;
24425 s->font = s->face->font;
24426 }
24427
24428 /* All glyph strings for the same composition has the same width,
24429 i.e. the width set for the first component of the composition. */
24430 s->width = s->first_glyph->pixel_width;
24431
24432 /* If the specified font could not be loaded, use the frame's
24433 default font, but record the fact that we couldn't load it in
24434 the glyph string so that we can draw rectangles for the
24435 characters of the glyph string. */
24436 if (s->font == NULL)
24437 {
24438 s->font_not_found_p = true;
24439 s->font = FRAME_FONT (s->f);
24440 }
24441
24442 /* Adjust base line for subscript/superscript text. */
24443 s->ybase += s->first_glyph->voffset;
24444
24445 return s->cmp_to;
24446 }
24447
24448 static int
24449 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24450 int start, int end, int overlaps)
24451 {
24452 struct glyph *glyph, *last;
24453 Lisp_Object lgstring;
24454 int i;
24455
24456 s->for_overlaps = overlaps;
24457 glyph = s->row->glyphs[s->area] + start;
24458 last = s->row->glyphs[s->area] + end;
24459 s->cmp_id = glyph->u.cmp.id;
24460 s->cmp_from = glyph->slice.cmp.from;
24461 s->cmp_to = glyph->slice.cmp.to + 1;
24462 s->face = FACE_FROM_ID (s->f, face_id);
24463 lgstring = composition_gstring_from_id (s->cmp_id);
24464 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24465 glyph++;
24466 while (glyph < last
24467 && glyph->u.cmp.automatic
24468 && glyph->u.cmp.id == s->cmp_id
24469 && s->cmp_to == glyph->slice.cmp.from)
24470 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24471
24472 for (i = s->cmp_from; i < s->cmp_to; i++)
24473 {
24474 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24475 unsigned code = LGLYPH_CODE (lglyph);
24476
24477 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24478 }
24479 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24480 return glyph - s->row->glyphs[s->area];
24481 }
24482
24483
24484 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24485 See the comment of fill_glyph_string for arguments.
24486 Value is the index of the first glyph not in S. */
24487
24488
24489 static int
24490 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24491 int start, int end, int overlaps)
24492 {
24493 struct glyph *glyph, *last;
24494 int voffset;
24495
24496 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24497 s->for_overlaps = overlaps;
24498 glyph = s->row->glyphs[s->area] + start;
24499 last = s->row->glyphs[s->area] + end;
24500 voffset = glyph->voffset;
24501 s->face = FACE_FROM_ID (s->f, face_id);
24502 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24503 s->nchars = 1;
24504 s->width = glyph->pixel_width;
24505 glyph++;
24506 while (glyph < last
24507 && glyph->type == GLYPHLESS_GLYPH
24508 && glyph->voffset == voffset
24509 && glyph->face_id == face_id)
24510 {
24511 s->nchars++;
24512 s->width += glyph->pixel_width;
24513 glyph++;
24514 }
24515 s->ybase += voffset;
24516 return glyph - s->row->glyphs[s->area];
24517 }
24518
24519
24520 /* Fill glyph string S from a sequence of character glyphs.
24521
24522 FACE_ID is the face id of the string. START is the index of the
24523 first glyph to consider, END is the index of the last + 1.
24524 OVERLAPS non-zero means S should draw the foreground only, and use
24525 its physical height for clipping. See also draw_glyphs.
24526
24527 Value is the index of the first glyph not in S. */
24528
24529 static int
24530 fill_glyph_string (struct glyph_string *s, int face_id,
24531 int start, int end, int overlaps)
24532 {
24533 struct glyph *glyph, *last;
24534 int voffset;
24535 bool glyph_not_available_p;
24536
24537 eassert (s->f == XFRAME (s->w->frame));
24538 eassert (s->nchars == 0);
24539 eassert (start >= 0 && end > start);
24540
24541 s->for_overlaps = overlaps;
24542 glyph = s->row->glyphs[s->area] + start;
24543 last = s->row->glyphs[s->area] + end;
24544 voffset = glyph->voffset;
24545 s->padding_p = glyph->padding_p;
24546 glyph_not_available_p = glyph->glyph_not_available_p;
24547
24548 while (glyph < last
24549 && glyph->type == CHAR_GLYPH
24550 && glyph->voffset == voffset
24551 /* Same face id implies same font, nowadays. */
24552 && glyph->face_id == face_id
24553 && glyph->glyph_not_available_p == glyph_not_available_p)
24554 {
24555 s->face = get_glyph_face_and_encoding (s->f, glyph,
24556 s->char2b + s->nchars);
24557 ++s->nchars;
24558 eassert (s->nchars <= end - start);
24559 s->width += glyph->pixel_width;
24560 if (glyph++->padding_p != s->padding_p)
24561 break;
24562 }
24563
24564 s->font = s->face->font;
24565
24566 /* If the specified font could not be loaded, use the frame's font,
24567 but record the fact that we couldn't load it in
24568 S->font_not_found_p so that we can draw rectangles for the
24569 characters of the glyph string. */
24570 if (s->font == NULL || glyph_not_available_p)
24571 {
24572 s->font_not_found_p = true;
24573 s->font = FRAME_FONT (s->f);
24574 }
24575
24576 /* Adjust base line for subscript/superscript text. */
24577 s->ybase += voffset;
24578
24579 eassert (s->face && s->face->gc);
24580 return glyph - s->row->glyphs[s->area];
24581 }
24582
24583
24584 /* Fill glyph string S from image glyph S->first_glyph. */
24585
24586 static void
24587 fill_image_glyph_string (struct glyph_string *s)
24588 {
24589 eassert (s->first_glyph->type == IMAGE_GLYPH);
24590 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24591 eassert (s->img);
24592 s->slice = s->first_glyph->slice.img;
24593 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24594 s->font = s->face->font;
24595 s->width = s->first_glyph->pixel_width;
24596
24597 /* Adjust base line for subscript/superscript text. */
24598 s->ybase += s->first_glyph->voffset;
24599 }
24600
24601
24602 /* Fill glyph string S from a sequence of stretch glyphs.
24603
24604 START is the index of the first glyph to consider,
24605 END is the index of the last + 1.
24606
24607 Value is the index of the first glyph not in S. */
24608
24609 static int
24610 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24611 {
24612 struct glyph *glyph, *last;
24613 int voffset, face_id;
24614
24615 eassert (s->first_glyph->type == STRETCH_GLYPH);
24616
24617 glyph = s->row->glyphs[s->area] + start;
24618 last = s->row->glyphs[s->area] + end;
24619 face_id = glyph->face_id;
24620 s->face = FACE_FROM_ID (s->f, face_id);
24621 s->font = s->face->font;
24622 s->width = glyph->pixel_width;
24623 s->nchars = 1;
24624 voffset = glyph->voffset;
24625
24626 for (++glyph;
24627 (glyph < last
24628 && glyph->type == STRETCH_GLYPH
24629 && glyph->voffset == voffset
24630 && glyph->face_id == face_id);
24631 ++glyph)
24632 s->width += glyph->pixel_width;
24633
24634 /* Adjust base line for subscript/superscript text. */
24635 s->ybase += voffset;
24636
24637 /* The case that face->gc == 0 is handled when drawing the glyph
24638 string by calling prepare_face_for_display. */
24639 eassert (s->face);
24640 return glyph - s->row->glyphs[s->area];
24641 }
24642
24643 static struct font_metrics *
24644 get_per_char_metric (struct font *font, XChar2b *char2b)
24645 {
24646 static struct font_metrics metrics;
24647 unsigned code;
24648
24649 if (! font)
24650 return NULL;
24651 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24652 if (code == FONT_INVALID_CODE)
24653 return NULL;
24654 font->driver->text_extents (font, &code, 1, &metrics);
24655 return &metrics;
24656 }
24657
24658 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24659 for FONT. Values are taken from font-global ones, except for fonts
24660 that claim preposterously large values, but whose glyphs actually
24661 have reasonable dimensions. C is the character to use for metrics
24662 if the font-global values are too large; if C is negative, the
24663 function selects a default character. */
24664 static void
24665 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24666 {
24667 *ascent = FONT_BASE (font);
24668 *descent = FONT_DESCENT (font);
24669
24670 if (FONT_TOO_HIGH (font))
24671 {
24672 XChar2b char2b;
24673
24674 /* Get metrics of C, defaulting to a reasonably sized ASCII
24675 character. */
24676 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24677 {
24678 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24679
24680 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24681 {
24682 /* We add 1 pixel to character dimensions as heuristics
24683 that produces nicer display, e.g. when the face has
24684 the box attribute. */
24685 *ascent = pcm->ascent + 1;
24686 *descent = pcm->descent + 1;
24687 }
24688 }
24689 }
24690 }
24691
24692 /* A subroutine that computes a reasonable "normal character height"
24693 for fonts that claim preposterously large vertical dimensions, but
24694 whose glyphs are actually reasonably sized. C is the character
24695 whose metrics to use for those fonts, or -1 for default
24696 character. */
24697 static int
24698 normal_char_height (struct font *font, int c)
24699 {
24700 int ascent, descent;
24701
24702 normal_char_ascent_descent (font, c, &ascent, &descent);
24703
24704 return ascent + descent;
24705 }
24706
24707 /* EXPORT for RIF:
24708 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24709 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24710 assumed to be zero. */
24711
24712 void
24713 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24714 {
24715 *left = *right = 0;
24716
24717 if (glyph->type == CHAR_GLYPH)
24718 {
24719 XChar2b char2b;
24720 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24721 if (face->font)
24722 {
24723 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24724 if (pcm)
24725 {
24726 if (pcm->rbearing > pcm->width)
24727 *right = pcm->rbearing - pcm->width;
24728 if (pcm->lbearing < 0)
24729 *left = -pcm->lbearing;
24730 }
24731 }
24732 }
24733 else if (glyph->type == COMPOSITE_GLYPH)
24734 {
24735 if (! glyph->u.cmp.automatic)
24736 {
24737 struct composition *cmp = composition_table[glyph->u.cmp.id];
24738
24739 if (cmp->rbearing > cmp->pixel_width)
24740 *right = cmp->rbearing - cmp->pixel_width;
24741 if (cmp->lbearing < 0)
24742 *left = - cmp->lbearing;
24743 }
24744 else
24745 {
24746 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24747 struct font_metrics metrics;
24748
24749 composition_gstring_width (gstring, glyph->slice.cmp.from,
24750 glyph->slice.cmp.to + 1, &metrics);
24751 if (metrics.rbearing > metrics.width)
24752 *right = metrics.rbearing - metrics.width;
24753 if (metrics.lbearing < 0)
24754 *left = - metrics.lbearing;
24755 }
24756 }
24757 }
24758
24759
24760 /* Return the index of the first glyph preceding glyph string S that
24761 is overwritten by S because of S's left overhang. Value is -1
24762 if no glyphs are overwritten. */
24763
24764 static int
24765 left_overwritten (struct glyph_string *s)
24766 {
24767 int k;
24768
24769 if (s->left_overhang)
24770 {
24771 int x = 0, i;
24772 struct glyph *glyphs = s->row->glyphs[s->area];
24773 int first = s->first_glyph - glyphs;
24774
24775 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24776 x -= glyphs[i].pixel_width;
24777
24778 k = i + 1;
24779 }
24780 else
24781 k = -1;
24782
24783 return k;
24784 }
24785
24786
24787 /* Return the index of the first glyph preceding glyph string S that
24788 is overwriting S because of its right overhang. Value is -1 if no
24789 glyph in front of S overwrites S. */
24790
24791 static int
24792 left_overwriting (struct glyph_string *s)
24793 {
24794 int i, k, x;
24795 struct glyph *glyphs = s->row->glyphs[s->area];
24796 int first = s->first_glyph - glyphs;
24797
24798 k = -1;
24799 x = 0;
24800 for (i = first - 1; i >= 0; --i)
24801 {
24802 int left, right;
24803 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24804 if (x + right > 0)
24805 k = i;
24806 x -= glyphs[i].pixel_width;
24807 }
24808
24809 return k;
24810 }
24811
24812
24813 /* Return the index of the last glyph following glyph string S that is
24814 overwritten by S because of S's right overhang. Value is -1 if
24815 no such glyph is found. */
24816
24817 static int
24818 right_overwritten (struct glyph_string *s)
24819 {
24820 int k = -1;
24821
24822 if (s->right_overhang)
24823 {
24824 int x = 0, i;
24825 struct glyph *glyphs = s->row->glyphs[s->area];
24826 int first = (s->first_glyph - glyphs
24827 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24828 int end = s->row->used[s->area];
24829
24830 for (i = first; i < end && s->right_overhang > x; ++i)
24831 x += glyphs[i].pixel_width;
24832
24833 k = i;
24834 }
24835
24836 return k;
24837 }
24838
24839
24840 /* Return the index of the last glyph following glyph string S that
24841 overwrites S because of its left overhang. Value is negative
24842 if no such glyph is found. */
24843
24844 static int
24845 right_overwriting (struct glyph_string *s)
24846 {
24847 int i, k, x;
24848 int end = s->row->used[s->area];
24849 struct glyph *glyphs = s->row->glyphs[s->area];
24850 int first = (s->first_glyph - glyphs
24851 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24852
24853 k = -1;
24854 x = 0;
24855 for (i = first; i < end; ++i)
24856 {
24857 int left, right;
24858 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24859 if (x - left < 0)
24860 k = i;
24861 x += glyphs[i].pixel_width;
24862 }
24863
24864 return k;
24865 }
24866
24867
24868 /* Set background width of glyph string S. START is the index of the
24869 first glyph following S. LAST_X is the right-most x-position + 1
24870 in the drawing area. */
24871
24872 static void
24873 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24874 {
24875 /* If the face of this glyph string has to be drawn to the end of
24876 the drawing area, set S->extends_to_end_of_line_p. */
24877
24878 if (start == s->row->used[s->area]
24879 && ((s->row->fill_line_p
24880 && (s->hl == DRAW_NORMAL_TEXT
24881 || s->hl == DRAW_IMAGE_RAISED
24882 || s->hl == DRAW_IMAGE_SUNKEN))
24883 || s->hl == DRAW_MOUSE_FACE))
24884 s->extends_to_end_of_line_p = true;
24885
24886 /* If S extends its face to the end of the line, set its
24887 background_width to the distance to the right edge of the drawing
24888 area. */
24889 if (s->extends_to_end_of_line_p)
24890 s->background_width = last_x - s->x + 1;
24891 else
24892 s->background_width = s->width;
24893 }
24894
24895
24896 /* Compute overhangs and x-positions for glyph string S and its
24897 predecessors, or successors. X is the starting x-position for S.
24898 BACKWARD_P means process predecessors. */
24899
24900 static void
24901 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24902 {
24903 if (backward_p)
24904 {
24905 while (s)
24906 {
24907 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24908 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24909 x -= s->width;
24910 s->x = x;
24911 s = s->prev;
24912 }
24913 }
24914 else
24915 {
24916 while (s)
24917 {
24918 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24919 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24920 s->x = x;
24921 x += s->width;
24922 s = s->next;
24923 }
24924 }
24925 }
24926
24927
24928
24929 /* The following macros are only called from draw_glyphs below.
24930 They reference the following parameters of that function directly:
24931 `w', `row', `area', and `overlap_p'
24932 as well as the following local variables:
24933 `s', `f', and `hdc' (in W32) */
24934
24935 #ifdef HAVE_NTGUI
24936 /* On W32, silently add local `hdc' variable to argument list of
24937 init_glyph_string. */
24938 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24939 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24940 #else
24941 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24942 init_glyph_string (s, char2b, w, row, area, start, hl)
24943 #endif
24944
24945 /* Add a glyph string for a stretch glyph to the list of strings
24946 between HEAD and TAIL. START is the index of the stretch glyph in
24947 row area AREA of glyph row ROW. END is the index of the last glyph
24948 in that glyph row area. X is the current output position assigned
24949 to the new glyph string constructed. HL overrides that face of the
24950 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24951 is the right-most x-position of the drawing area. */
24952
24953 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24954 and below -- keep them on one line. */
24955 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24956 do \
24957 { \
24958 s = alloca (sizeof *s); \
24959 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24960 START = fill_stretch_glyph_string (s, START, END); \
24961 append_glyph_string (&HEAD, &TAIL, s); \
24962 s->x = (X); \
24963 } \
24964 while (false)
24965
24966
24967 /* Add a glyph string for an image glyph to the list of strings
24968 between HEAD and TAIL. START is the index of the image glyph in
24969 row area AREA of glyph row ROW. END is the index of the last glyph
24970 in that glyph row area. X is the current output position assigned
24971 to the new glyph string constructed. HL overrides that face of the
24972 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24973 is the right-most x-position of the drawing area. */
24974
24975 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24976 do \
24977 { \
24978 s = alloca (sizeof *s); \
24979 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24980 fill_image_glyph_string (s); \
24981 append_glyph_string (&HEAD, &TAIL, s); \
24982 ++START; \
24983 s->x = (X); \
24984 } \
24985 while (false)
24986
24987
24988 /* Add a glyph string for a sequence of character glyphs to the list
24989 of strings between HEAD and TAIL. START is the index of the first
24990 glyph in row area AREA of glyph row ROW that is part of the new
24991 glyph string. END is the index of the last glyph in that glyph row
24992 area. X is the current output position assigned to the new glyph
24993 string constructed. HL overrides that face of the glyph; e.g. it
24994 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24995 right-most x-position of the drawing area. */
24996
24997 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24998 do \
24999 { \
25000 int face_id; \
25001 XChar2b *char2b; \
25002 \
25003 face_id = (row)->glyphs[area][START].face_id; \
25004 \
25005 s = alloca (sizeof *s); \
25006 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25007 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25008 append_glyph_string (&HEAD, &TAIL, s); \
25009 s->x = (X); \
25010 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25011 } \
25012 while (false)
25013
25014
25015 /* Add a glyph string for a composite sequence to the list of strings
25016 between HEAD and TAIL. START is the index of the first glyph in
25017 row area AREA of glyph row ROW that is part of the new glyph
25018 string. END is the index of the last glyph in that glyph row area.
25019 X is the current output position assigned to the new glyph string
25020 constructed. HL overrides that face of the glyph; e.g. it is
25021 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25022 x-position of the drawing area. */
25023
25024 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25025 do { \
25026 int face_id = (row)->glyphs[area][START].face_id; \
25027 struct face *base_face = FACE_FROM_ID (f, face_id); \
25028 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25029 struct composition *cmp = composition_table[cmp_id]; \
25030 XChar2b *char2b; \
25031 struct glyph_string *first_s = NULL; \
25032 int n; \
25033 \
25034 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25035 \
25036 /* Make glyph_strings for each glyph sequence that is drawable by \
25037 the same face, and append them to HEAD/TAIL. */ \
25038 for (n = 0; n < cmp->glyph_len;) \
25039 { \
25040 s = alloca (sizeof *s); \
25041 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25042 append_glyph_string (&(HEAD), &(TAIL), s); \
25043 s->cmp = cmp; \
25044 s->cmp_from = n; \
25045 s->x = (X); \
25046 if (n == 0) \
25047 first_s = s; \
25048 n = fill_composite_glyph_string (s, base_face, overlaps); \
25049 } \
25050 \
25051 ++START; \
25052 s = first_s; \
25053 } while (false)
25054
25055
25056 /* Add a glyph string for a glyph-string sequence to the list of strings
25057 between HEAD and TAIL. */
25058
25059 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25060 do { \
25061 int face_id; \
25062 XChar2b *char2b; \
25063 Lisp_Object gstring; \
25064 \
25065 face_id = (row)->glyphs[area][START].face_id; \
25066 gstring = (composition_gstring_from_id \
25067 ((row)->glyphs[area][START].u.cmp.id)); \
25068 s = alloca (sizeof *s); \
25069 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25070 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25071 append_glyph_string (&(HEAD), &(TAIL), s); \
25072 s->x = (X); \
25073 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25074 } while (false)
25075
25076
25077 /* Add a glyph string for a sequence of glyphless character's glyphs
25078 to the list of strings between HEAD and TAIL. The meanings of
25079 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25080
25081 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25082 do \
25083 { \
25084 int face_id; \
25085 \
25086 face_id = (row)->glyphs[area][START].face_id; \
25087 \
25088 s = alloca (sizeof *s); \
25089 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25090 append_glyph_string (&HEAD, &TAIL, s); \
25091 s->x = (X); \
25092 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25093 overlaps); \
25094 } \
25095 while (false)
25096
25097
25098 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25099 of AREA of glyph row ROW on window W between indices START and END.
25100 HL overrides the face for drawing glyph strings, e.g. it is
25101 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25102 x-positions of the drawing area.
25103
25104 This is an ugly monster macro construct because we must use alloca
25105 to allocate glyph strings (because draw_glyphs can be called
25106 asynchronously). */
25107
25108 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25109 do \
25110 { \
25111 HEAD = TAIL = NULL; \
25112 while (START < END) \
25113 { \
25114 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25115 switch (first_glyph->type) \
25116 { \
25117 case CHAR_GLYPH: \
25118 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25119 HL, X, LAST_X); \
25120 break; \
25121 \
25122 case COMPOSITE_GLYPH: \
25123 if (first_glyph->u.cmp.automatic) \
25124 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25125 HL, X, LAST_X); \
25126 else \
25127 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25128 HL, X, LAST_X); \
25129 break; \
25130 \
25131 case STRETCH_GLYPH: \
25132 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25133 HL, X, LAST_X); \
25134 break; \
25135 \
25136 case IMAGE_GLYPH: \
25137 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25138 HL, X, LAST_X); \
25139 break; \
25140 \
25141 case GLYPHLESS_GLYPH: \
25142 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25143 HL, X, LAST_X); \
25144 break; \
25145 \
25146 default: \
25147 emacs_abort (); \
25148 } \
25149 \
25150 if (s) \
25151 { \
25152 set_glyph_string_background_width (s, START, LAST_X); \
25153 (X) += s->width; \
25154 } \
25155 } \
25156 } while (false)
25157
25158
25159 /* Draw glyphs between START and END in AREA of ROW on window W,
25160 starting at x-position X. X is relative to AREA in W. HL is a
25161 face-override with the following meaning:
25162
25163 DRAW_NORMAL_TEXT draw normally
25164 DRAW_CURSOR draw in cursor face
25165 DRAW_MOUSE_FACE draw in mouse face.
25166 DRAW_INVERSE_VIDEO draw in mode line face
25167 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25168 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25169
25170 If OVERLAPS is non-zero, draw only the foreground of characters and
25171 clip to the physical height of ROW. Non-zero value also defines
25172 the overlapping part to be drawn:
25173
25174 OVERLAPS_PRED overlap with preceding rows
25175 OVERLAPS_SUCC overlap with succeeding rows
25176 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25177 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25178
25179 Value is the x-position reached, relative to AREA of W. */
25180
25181 static int
25182 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25183 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25184 enum draw_glyphs_face hl, int overlaps)
25185 {
25186 struct glyph_string *head, *tail;
25187 struct glyph_string *s;
25188 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25189 int i, j, x_reached, last_x, area_left = 0;
25190 struct frame *f = XFRAME (WINDOW_FRAME (w));
25191 DECLARE_HDC (hdc);
25192
25193 ALLOCATE_HDC (hdc, f);
25194
25195 /* Let's rather be paranoid than getting a SEGV. */
25196 end = min (end, row->used[area]);
25197 start = clip_to_bounds (0, start, end);
25198
25199 /* Translate X to frame coordinates. Set last_x to the right
25200 end of the drawing area. */
25201 if (row->full_width_p)
25202 {
25203 /* X is relative to the left edge of W, without scroll bars
25204 or fringes. */
25205 area_left = WINDOW_LEFT_EDGE_X (w);
25206 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25207 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25208 }
25209 else
25210 {
25211 area_left = window_box_left (w, area);
25212 last_x = area_left + window_box_width (w, area);
25213 }
25214 x += area_left;
25215
25216 /* Build a doubly-linked list of glyph_string structures between
25217 head and tail from what we have to draw. Note that the macro
25218 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25219 the reason we use a separate variable `i'. */
25220 i = start;
25221 USE_SAFE_ALLOCA;
25222 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25223 if (tail)
25224 x_reached = tail->x + tail->background_width;
25225 else
25226 x_reached = x;
25227
25228 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25229 the row, redraw some glyphs in front or following the glyph
25230 strings built above. */
25231 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25232 {
25233 struct glyph_string *h, *t;
25234 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25235 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25236 bool check_mouse_face = false;
25237 int dummy_x = 0;
25238
25239 /* If mouse highlighting is on, we may need to draw adjacent
25240 glyphs using mouse-face highlighting. */
25241 if (area == TEXT_AREA && row->mouse_face_p
25242 && hlinfo->mouse_face_beg_row >= 0
25243 && hlinfo->mouse_face_end_row >= 0)
25244 {
25245 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25246
25247 if (row_vpos >= hlinfo->mouse_face_beg_row
25248 && row_vpos <= hlinfo->mouse_face_end_row)
25249 {
25250 check_mouse_face = true;
25251 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25252 ? hlinfo->mouse_face_beg_col : 0;
25253 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25254 ? hlinfo->mouse_face_end_col
25255 : row->used[TEXT_AREA];
25256 }
25257 }
25258
25259 /* Compute overhangs for all glyph strings. */
25260 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25261 for (s = head; s; s = s->next)
25262 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25263
25264 /* Prepend glyph strings for glyphs in front of the first glyph
25265 string that are overwritten because of the first glyph
25266 string's left overhang. The background of all strings
25267 prepended must be drawn because the first glyph string
25268 draws over it. */
25269 i = left_overwritten (head);
25270 if (i >= 0)
25271 {
25272 enum draw_glyphs_face overlap_hl;
25273
25274 /* If this row contains mouse highlighting, attempt to draw
25275 the overlapped glyphs with the correct highlight. This
25276 code fails if the overlap encompasses more than one glyph
25277 and mouse-highlight spans only some of these glyphs.
25278 However, making it work perfectly involves a lot more
25279 code, and I don't know if the pathological case occurs in
25280 practice, so we'll stick to this for now. --- cyd */
25281 if (check_mouse_face
25282 && mouse_beg_col < start && mouse_end_col > i)
25283 overlap_hl = DRAW_MOUSE_FACE;
25284 else
25285 overlap_hl = DRAW_NORMAL_TEXT;
25286
25287 if (hl != overlap_hl)
25288 clip_head = head;
25289 j = i;
25290 BUILD_GLYPH_STRINGS (j, start, h, t,
25291 overlap_hl, dummy_x, last_x);
25292 start = i;
25293 compute_overhangs_and_x (t, head->x, true);
25294 prepend_glyph_string_lists (&head, &tail, h, t);
25295 if (clip_head == NULL)
25296 clip_head = head;
25297 }
25298
25299 /* Prepend glyph strings for glyphs in front of the first glyph
25300 string that overwrite that glyph string because of their
25301 right overhang. For these strings, only the foreground must
25302 be drawn, because it draws over the glyph string at `head'.
25303 The background must not be drawn because this would overwrite
25304 right overhangs of preceding glyphs for which no glyph
25305 strings exist. */
25306 i = left_overwriting (head);
25307 if (i >= 0)
25308 {
25309 enum draw_glyphs_face overlap_hl;
25310
25311 if (check_mouse_face
25312 && mouse_beg_col < start && mouse_end_col > i)
25313 overlap_hl = DRAW_MOUSE_FACE;
25314 else
25315 overlap_hl = DRAW_NORMAL_TEXT;
25316
25317 if (hl == overlap_hl || clip_head == NULL)
25318 clip_head = head;
25319 BUILD_GLYPH_STRINGS (i, start, h, t,
25320 overlap_hl, dummy_x, last_x);
25321 for (s = h; s; s = s->next)
25322 s->background_filled_p = true;
25323 compute_overhangs_and_x (t, head->x, true);
25324 prepend_glyph_string_lists (&head, &tail, h, t);
25325 }
25326
25327 /* Append glyphs strings for glyphs following the last glyph
25328 string tail that are overwritten by tail. The background of
25329 these strings has to be drawn because tail's foreground draws
25330 over it. */
25331 i = right_overwritten (tail);
25332 if (i >= 0)
25333 {
25334 enum draw_glyphs_face overlap_hl;
25335
25336 if (check_mouse_face
25337 && mouse_beg_col < i && mouse_end_col > end)
25338 overlap_hl = DRAW_MOUSE_FACE;
25339 else
25340 overlap_hl = DRAW_NORMAL_TEXT;
25341
25342 if (hl != overlap_hl)
25343 clip_tail = tail;
25344 BUILD_GLYPH_STRINGS (end, i, h, t,
25345 overlap_hl, x, last_x);
25346 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25347 we don't have `end = i;' here. */
25348 compute_overhangs_and_x (h, tail->x + tail->width, false);
25349 append_glyph_string_lists (&head, &tail, h, t);
25350 if (clip_tail == NULL)
25351 clip_tail = tail;
25352 }
25353
25354 /* Append glyph strings for glyphs following the last glyph
25355 string tail that overwrite tail. The foreground of such
25356 glyphs has to be drawn because it writes into the background
25357 of tail. The background must not be drawn because it could
25358 paint over the foreground of following glyphs. */
25359 i = right_overwriting (tail);
25360 if (i >= 0)
25361 {
25362 enum draw_glyphs_face overlap_hl;
25363 if (check_mouse_face
25364 && mouse_beg_col < i && mouse_end_col > end)
25365 overlap_hl = DRAW_MOUSE_FACE;
25366 else
25367 overlap_hl = DRAW_NORMAL_TEXT;
25368
25369 if (hl == overlap_hl || clip_tail == NULL)
25370 clip_tail = tail;
25371 i++; /* We must include the Ith glyph. */
25372 BUILD_GLYPH_STRINGS (end, i, h, t,
25373 overlap_hl, x, last_x);
25374 for (s = h; s; s = s->next)
25375 s->background_filled_p = true;
25376 compute_overhangs_and_x (h, tail->x + tail->width, false);
25377 append_glyph_string_lists (&head, &tail, h, t);
25378 }
25379 if (clip_head || clip_tail)
25380 for (s = head; s; s = s->next)
25381 {
25382 s->clip_head = clip_head;
25383 s->clip_tail = clip_tail;
25384 }
25385 }
25386
25387 /* Draw all strings. */
25388 for (s = head; s; s = s->next)
25389 FRAME_RIF (f)->draw_glyph_string (s);
25390
25391 #ifndef HAVE_NS
25392 /* When focus a sole frame and move horizontally, this clears on_p
25393 causing a failure to erase prev cursor position. */
25394 if (area == TEXT_AREA
25395 && !row->full_width_p
25396 /* When drawing overlapping rows, only the glyph strings'
25397 foreground is drawn, which doesn't erase a cursor
25398 completely. */
25399 && !overlaps)
25400 {
25401 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25402 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25403 : (tail ? tail->x + tail->background_width : x));
25404 x0 -= area_left;
25405 x1 -= area_left;
25406
25407 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25408 row->y, MATRIX_ROW_BOTTOM_Y (row));
25409 }
25410 #endif
25411
25412 /* Value is the x-position up to which drawn, relative to AREA of W.
25413 This doesn't include parts drawn because of overhangs. */
25414 if (row->full_width_p)
25415 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25416 else
25417 x_reached -= area_left;
25418
25419 RELEASE_HDC (hdc, f);
25420
25421 SAFE_FREE ();
25422 return x_reached;
25423 }
25424
25425 /* Expand row matrix if too narrow. Don't expand if area
25426 is not present. */
25427
25428 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25429 { \
25430 if (!it->f->fonts_changed \
25431 && (it->glyph_row->glyphs[area] \
25432 < it->glyph_row->glyphs[area + 1])) \
25433 { \
25434 it->w->ncols_scale_factor++; \
25435 it->f->fonts_changed = true; \
25436 } \
25437 }
25438
25439 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25440 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25441
25442 static void
25443 append_glyph (struct it *it)
25444 {
25445 struct glyph *glyph;
25446 enum glyph_row_area area = it->area;
25447
25448 eassert (it->glyph_row);
25449 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25450
25451 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25452 if (glyph < it->glyph_row->glyphs[area + 1])
25453 {
25454 /* If the glyph row is reversed, we need to prepend the glyph
25455 rather than append it. */
25456 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25457 {
25458 struct glyph *g;
25459
25460 /* Make room for the additional glyph. */
25461 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25462 g[1] = *g;
25463 glyph = it->glyph_row->glyphs[area];
25464 }
25465 glyph->charpos = CHARPOS (it->position);
25466 glyph->object = it->object;
25467 if (it->pixel_width > 0)
25468 {
25469 glyph->pixel_width = it->pixel_width;
25470 glyph->padding_p = false;
25471 }
25472 else
25473 {
25474 /* Assure at least 1-pixel width. Otherwise, cursor can't
25475 be displayed correctly. */
25476 glyph->pixel_width = 1;
25477 glyph->padding_p = true;
25478 }
25479 glyph->ascent = it->ascent;
25480 glyph->descent = it->descent;
25481 glyph->voffset = it->voffset;
25482 glyph->type = CHAR_GLYPH;
25483 glyph->avoid_cursor_p = it->avoid_cursor_p;
25484 glyph->multibyte_p = it->multibyte_p;
25485 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25486 {
25487 /* In R2L rows, the left and the right box edges need to be
25488 drawn in reverse direction. */
25489 glyph->right_box_line_p = it->start_of_box_run_p;
25490 glyph->left_box_line_p = it->end_of_box_run_p;
25491 }
25492 else
25493 {
25494 glyph->left_box_line_p = it->start_of_box_run_p;
25495 glyph->right_box_line_p = it->end_of_box_run_p;
25496 }
25497 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25498 || it->phys_descent > it->descent);
25499 glyph->glyph_not_available_p = it->glyph_not_available_p;
25500 glyph->face_id = it->face_id;
25501 glyph->u.ch = it->char_to_display;
25502 glyph->slice.img = null_glyph_slice;
25503 glyph->font_type = FONT_TYPE_UNKNOWN;
25504 if (it->bidi_p)
25505 {
25506 glyph->resolved_level = it->bidi_it.resolved_level;
25507 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25508 glyph->bidi_type = it->bidi_it.type;
25509 }
25510 else
25511 {
25512 glyph->resolved_level = 0;
25513 glyph->bidi_type = UNKNOWN_BT;
25514 }
25515 ++it->glyph_row->used[area];
25516 }
25517 else
25518 IT_EXPAND_MATRIX_WIDTH (it, area);
25519 }
25520
25521 /* Store one glyph for the composition IT->cmp_it.id in
25522 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25523 non-null. */
25524
25525 static void
25526 append_composite_glyph (struct it *it)
25527 {
25528 struct glyph *glyph;
25529 enum glyph_row_area area = it->area;
25530
25531 eassert (it->glyph_row);
25532
25533 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25534 if (glyph < it->glyph_row->glyphs[area + 1])
25535 {
25536 /* If the glyph row is reversed, we need to prepend the glyph
25537 rather than append it. */
25538 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25539 {
25540 struct glyph *g;
25541
25542 /* Make room for the new glyph. */
25543 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25544 g[1] = *g;
25545 glyph = it->glyph_row->glyphs[it->area];
25546 }
25547 glyph->charpos = it->cmp_it.charpos;
25548 glyph->object = it->object;
25549 glyph->pixel_width = it->pixel_width;
25550 glyph->ascent = it->ascent;
25551 glyph->descent = it->descent;
25552 glyph->voffset = it->voffset;
25553 glyph->type = COMPOSITE_GLYPH;
25554 if (it->cmp_it.ch < 0)
25555 {
25556 glyph->u.cmp.automatic = false;
25557 glyph->u.cmp.id = it->cmp_it.id;
25558 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25559 }
25560 else
25561 {
25562 glyph->u.cmp.automatic = true;
25563 glyph->u.cmp.id = it->cmp_it.id;
25564 glyph->slice.cmp.from = it->cmp_it.from;
25565 glyph->slice.cmp.to = it->cmp_it.to - 1;
25566 }
25567 glyph->avoid_cursor_p = it->avoid_cursor_p;
25568 glyph->multibyte_p = it->multibyte_p;
25569 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25570 {
25571 /* In R2L rows, the left and the right box edges need to be
25572 drawn in reverse direction. */
25573 glyph->right_box_line_p = it->start_of_box_run_p;
25574 glyph->left_box_line_p = it->end_of_box_run_p;
25575 }
25576 else
25577 {
25578 glyph->left_box_line_p = it->start_of_box_run_p;
25579 glyph->right_box_line_p = it->end_of_box_run_p;
25580 }
25581 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25582 || it->phys_descent > it->descent);
25583 glyph->padding_p = false;
25584 glyph->glyph_not_available_p = false;
25585 glyph->face_id = it->face_id;
25586 glyph->font_type = FONT_TYPE_UNKNOWN;
25587 if (it->bidi_p)
25588 {
25589 glyph->resolved_level = it->bidi_it.resolved_level;
25590 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25591 glyph->bidi_type = it->bidi_it.type;
25592 }
25593 ++it->glyph_row->used[area];
25594 }
25595 else
25596 IT_EXPAND_MATRIX_WIDTH (it, area);
25597 }
25598
25599
25600 /* Change IT->ascent and IT->height according to the setting of
25601 IT->voffset. */
25602
25603 static void
25604 take_vertical_position_into_account (struct it *it)
25605 {
25606 if (it->voffset)
25607 {
25608 if (it->voffset < 0)
25609 /* Increase the ascent so that we can display the text higher
25610 in the line. */
25611 it->ascent -= it->voffset;
25612 else
25613 /* Increase the descent so that we can display the text lower
25614 in the line. */
25615 it->descent += it->voffset;
25616 }
25617 }
25618
25619
25620 /* Produce glyphs/get display metrics for the image IT is loaded with.
25621 See the description of struct display_iterator in dispextern.h for
25622 an overview of struct display_iterator. */
25623
25624 static void
25625 produce_image_glyph (struct it *it)
25626 {
25627 struct image *img;
25628 struct face *face;
25629 int glyph_ascent, crop;
25630 struct glyph_slice slice;
25631
25632 eassert (it->what == IT_IMAGE);
25633
25634 face = FACE_FROM_ID (it->f, it->face_id);
25635 eassert (face);
25636 /* Make sure X resources of the face is loaded. */
25637 prepare_face_for_display (it->f, face);
25638
25639 if (it->image_id < 0)
25640 {
25641 /* Fringe bitmap. */
25642 it->ascent = it->phys_ascent = 0;
25643 it->descent = it->phys_descent = 0;
25644 it->pixel_width = 0;
25645 it->nglyphs = 0;
25646 return;
25647 }
25648
25649 img = IMAGE_FROM_ID (it->f, it->image_id);
25650 eassert (img);
25651 /* Make sure X resources of the image is loaded. */
25652 prepare_image_for_display (it->f, img);
25653
25654 slice.x = slice.y = 0;
25655 slice.width = img->width;
25656 slice.height = img->height;
25657
25658 if (INTEGERP (it->slice.x))
25659 slice.x = XINT (it->slice.x);
25660 else if (FLOATP (it->slice.x))
25661 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25662
25663 if (INTEGERP (it->slice.y))
25664 slice.y = XINT (it->slice.y);
25665 else if (FLOATP (it->slice.y))
25666 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25667
25668 if (INTEGERP (it->slice.width))
25669 slice.width = XINT (it->slice.width);
25670 else if (FLOATP (it->slice.width))
25671 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25672
25673 if (INTEGERP (it->slice.height))
25674 slice.height = XINT (it->slice.height);
25675 else if (FLOATP (it->slice.height))
25676 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25677
25678 if (slice.x >= img->width)
25679 slice.x = img->width;
25680 if (slice.y >= img->height)
25681 slice.y = img->height;
25682 if (slice.x + slice.width >= img->width)
25683 slice.width = img->width - slice.x;
25684 if (slice.y + slice.height > img->height)
25685 slice.height = img->height - slice.y;
25686
25687 if (slice.width == 0 || slice.height == 0)
25688 return;
25689
25690 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25691
25692 it->descent = slice.height - glyph_ascent;
25693 if (slice.y == 0)
25694 it->descent += img->vmargin;
25695 if (slice.y + slice.height == img->height)
25696 it->descent += img->vmargin;
25697 it->phys_descent = it->descent;
25698
25699 it->pixel_width = slice.width;
25700 if (slice.x == 0)
25701 it->pixel_width += img->hmargin;
25702 if (slice.x + slice.width == img->width)
25703 it->pixel_width += img->hmargin;
25704
25705 /* It's quite possible for images to have an ascent greater than
25706 their height, so don't get confused in that case. */
25707 if (it->descent < 0)
25708 it->descent = 0;
25709
25710 it->nglyphs = 1;
25711
25712 if (face->box != FACE_NO_BOX)
25713 {
25714 if (face->box_line_width > 0)
25715 {
25716 if (slice.y == 0)
25717 it->ascent += face->box_line_width;
25718 if (slice.y + slice.height == img->height)
25719 it->descent += face->box_line_width;
25720 }
25721
25722 if (it->start_of_box_run_p && slice.x == 0)
25723 it->pixel_width += eabs (face->box_line_width);
25724 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25725 it->pixel_width += eabs (face->box_line_width);
25726 }
25727
25728 take_vertical_position_into_account (it);
25729
25730 /* Automatically crop wide image glyphs at right edge so we can
25731 draw the cursor on same display row. */
25732 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25733 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25734 {
25735 it->pixel_width -= crop;
25736 slice.width -= crop;
25737 }
25738
25739 if (it->glyph_row)
25740 {
25741 struct glyph *glyph;
25742 enum glyph_row_area area = it->area;
25743
25744 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25745 if (it->glyph_row->reversed_p)
25746 {
25747 struct glyph *g;
25748
25749 /* Make room for the new glyph. */
25750 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25751 g[1] = *g;
25752 glyph = it->glyph_row->glyphs[it->area];
25753 }
25754 if (glyph < it->glyph_row->glyphs[area + 1])
25755 {
25756 glyph->charpos = CHARPOS (it->position);
25757 glyph->object = it->object;
25758 glyph->pixel_width = it->pixel_width;
25759 glyph->ascent = glyph_ascent;
25760 glyph->descent = it->descent;
25761 glyph->voffset = it->voffset;
25762 glyph->type = IMAGE_GLYPH;
25763 glyph->avoid_cursor_p = it->avoid_cursor_p;
25764 glyph->multibyte_p = it->multibyte_p;
25765 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25766 {
25767 /* In R2L rows, the left and the right box edges need to be
25768 drawn in reverse direction. */
25769 glyph->right_box_line_p = it->start_of_box_run_p;
25770 glyph->left_box_line_p = it->end_of_box_run_p;
25771 }
25772 else
25773 {
25774 glyph->left_box_line_p = it->start_of_box_run_p;
25775 glyph->right_box_line_p = it->end_of_box_run_p;
25776 }
25777 glyph->overlaps_vertically_p = false;
25778 glyph->padding_p = false;
25779 glyph->glyph_not_available_p = false;
25780 glyph->face_id = it->face_id;
25781 glyph->u.img_id = img->id;
25782 glyph->slice.img = slice;
25783 glyph->font_type = FONT_TYPE_UNKNOWN;
25784 if (it->bidi_p)
25785 {
25786 glyph->resolved_level = it->bidi_it.resolved_level;
25787 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25788 glyph->bidi_type = it->bidi_it.type;
25789 }
25790 ++it->glyph_row->used[area];
25791 }
25792 else
25793 IT_EXPAND_MATRIX_WIDTH (it, area);
25794 }
25795 }
25796
25797
25798 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25799 of the glyph, WIDTH and HEIGHT are the width and height of the
25800 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25801
25802 static void
25803 append_stretch_glyph (struct it *it, Lisp_Object object,
25804 int width, int height, int ascent)
25805 {
25806 struct glyph *glyph;
25807 enum glyph_row_area area = it->area;
25808
25809 eassert (ascent >= 0 && ascent <= height);
25810
25811 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25812 if (glyph < it->glyph_row->glyphs[area + 1])
25813 {
25814 /* If the glyph row is reversed, we need to prepend the glyph
25815 rather than append it. */
25816 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25817 {
25818 struct glyph *g;
25819
25820 /* Make room for the additional glyph. */
25821 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25822 g[1] = *g;
25823 glyph = it->glyph_row->glyphs[area];
25824
25825 /* Decrease the width of the first glyph of the row that
25826 begins before first_visible_x (e.g., due to hscroll).
25827 This is so the overall width of the row becomes smaller
25828 by the scroll amount, and the stretch glyph appended by
25829 extend_face_to_end_of_line will be wider, to shift the
25830 row glyphs to the right. (In L2R rows, the corresponding
25831 left-shift effect is accomplished by setting row->x to a
25832 negative value, which won't work with R2L rows.)
25833
25834 This must leave us with a positive value of WIDTH, since
25835 otherwise the call to move_it_in_display_line_to at the
25836 beginning of display_line would have got past the entire
25837 first glyph, and then it->current_x would have been
25838 greater or equal to it->first_visible_x. */
25839 if (it->current_x < it->first_visible_x)
25840 width -= it->first_visible_x - it->current_x;
25841 eassert (width > 0);
25842 }
25843 glyph->charpos = CHARPOS (it->position);
25844 glyph->object = object;
25845 glyph->pixel_width = width;
25846 glyph->ascent = ascent;
25847 glyph->descent = height - ascent;
25848 glyph->voffset = it->voffset;
25849 glyph->type = STRETCH_GLYPH;
25850 glyph->avoid_cursor_p = it->avoid_cursor_p;
25851 glyph->multibyte_p = it->multibyte_p;
25852 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25853 {
25854 /* In R2L rows, the left and the right box edges need to be
25855 drawn in reverse direction. */
25856 glyph->right_box_line_p = it->start_of_box_run_p;
25857 glyph->left_box_line_p = it->end_of_box_run_p;
25858 }
25859 else
25860 {
25861 glyph->left_box_line_p = it->start_of_box_run_p;
25862 glyph->right_box_line_p = it->end_of_box_run_p;
25863 }
25864 glyph->overlaps_vertically_p = false;
25865 glyph->padding_p = false;
25866 glyph->glyph_not_available_p = false;
25867 glyph->face_id = it->face_id;
25868 glyph->u.stretch.ascent = ascent;
25869 glyph->u.stretch.height = height;
25870 glyph->slice.img = null_glyph_slice;
25871 glyph->font_type = FONT_TYPE_UNKNOWN;
25872 if (it->bidi_p)
25873 {
25874 glyph->resolved_level = it->bidi_it.resolved_level;
25875 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25876 glyph->bidi_type = it->bidi_it.type;
25877 }
25878 else
25879 {
25880 glyph->resolved_level = 0;
25881 glyph->bidi_type = UNKNOWN_BT;
25882 }
25883 ++it->glyph_row->used[area];
25884 }
25885 else
25886 IT_EXPAND_MATRIX_WIDTH (it, area);
25887 }
25888
25889 #endif /* HAVE_WINDOW_SYSTEM */
25890
25891 /* Produce a stretch glyph for iterator IT. IT->object is the value
25892 of the glyph property displayed. The value must be a list
25893 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25894 being recognized:
25895
25896 1. `:width WIDTH' specifies that the space should be WIDTH *
25897 canonical char width wide. WIDTH may be an integer or floating
25898 point number.
25899
25900 2. `:relative-width FACTOR' specifies that the width of the stretch
25901 should be computed from the width of the first character having the
25902 `glyph' property, and should be FACTOR times that width.
25903
25904 3. `:align-to HPOS' specifies that the space should be wide enough
25905 to reach HPOS, a value in canonical character units.
25906
25907 Exactly one of the above pairs must be present.
25908
25909 4. `:height HEIGHT' specifies that the height of the stretch produced
25910 should be HEIGHT, measured in canonical character units.
25911
25912 5. `:relative-height FACTOR' specifies that the height of the
25913 stretch should be FACTOR times the height of the characters having
25914 the glyph property.
25915
25916 Either none or exactly one of 4 or 5 must be present.
25917
25918 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25919 of the stretch should be used for the ascent of the stretch.
25920 ASCENT must be in the range 0 <= ASCENT <= 100. */
25921
25922 void
25923 produce_stretch_glyph (struct it *it)
25924 {
25925 /* (space :width WIDTH :height HEIGHT ...) */
25926 Lisp_Object prop, plist;
25927 int width = 0, height = 0, align_to = -1;
25928 bool zero_width_ok_p = false;
25929 double tem;
25930 struct font *font = NULL;
25931
25932 #ifdef HAVE_WINDOW_SYSTEM
25933 int ascent = 0;
25934 bool zero_height_ok_p = false;
25935
25936 if (FRAME_WINDOW_P (it->f))
25937 {
25938 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25939 font = face->font ? face->font : FRAME_FONT (it->f);
25940 prepare_face_for_display (it->f, face);
25941 }
25942 #endif
25943
25944 /* List should start with `space'. */
25945 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25946 plist = XCDR (it->object);
25947
25948 /* Compute the width of the stretch. */
25949 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25950 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25951 {
25952 /* Absolute width `:width WIDTH' specified and valid. */
25953 zero_width_ok_p = true;
25954 width = (int)tem;
25955 }
25956 #ifdef HAVE_WINDOW_SYSTEM
25957 else if (FRAME_WINDOW_P (it->f)
25958 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25959 {
25960 /* Relative width `:relative-width FACTOR' specified and valid.
25961 Compute the width of the characters having the `glyph'
25962 property. */
25963 struct it it2;
25964 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25965
25966 it2 = *it;
25967 if (it->multibyte_p)
25968 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25969 else
25970 {
25971 it2.c = it2.char_to_display = *p, it2.len = 1;
25972 if (! ASCII_CHAR_P (it2.c))
25973 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25974 }
25975
25976 it2.glyph_row = NULL;
25977 it2.what = IT_CHARACTER;
25978 x_produce_glyphs (&it2);
25979 width = NUMVAL (prop) * it2.pixel_width;
25980 }
25981 #endif /* HAVE_WINDOW_SYSTEM */
25982 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25983 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25984 &align_to))
25985 {
25986 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25987 align_to = (align_to < 0
25988 ? 0
25989 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25990 else if (align_to < 0)
25991 align_to = window_box_left_offset (it->w, TEXT_AREA);
25992 width = max (0, (int)tem + align_to - it->current_x);
25993 zero_width_ok_p = true;
25994 }
25995 else
25996 /* Nothing specified -> width defaults to canonical char width. */
25997 width = FRAME_COLUMN_WIDTH (it->f);
25998
25999 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26000 width = 1;
26001
26002 #ifdef HAVE_WINDOW_SYSTEM
26003 /* Compute height. */
26004 if (FRAME_WINDOW_P (it->f))
26005 {
26006 int default_height = normal_char_height (font, ' ');
26007
26008 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26009 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26010 {
26011 height = (int)tem;
26012 zero_height_ok_p = true;
26013 }
26014 else if (prop = Fplist_get (plist, QCrelative_height),
26015 NUMVAL (prop) > 0)
26016 height = default_height * NUMVAL (prop);
26017 else
26018 height = default_height;
26019
26020 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26021 height = 1;
26022
26023 /* Compute percentage of height used for ascent. If
26024 `:ascent ASCENT' is present and valid, use that. Otherwise,
26025 derive the ascent from the font in use. */
26026 if (prop = Fplist_get (plist, QCascent),
26027 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26028 ascent = height * NUMVAL (prop) / 100.0;
26029 else if (!NILP (prop)
26030 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26031 ascent = min (max (0, (int)tem), height);
26032 else
26033 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26034 }
26035 else
26036 #endif /* HAVE_WINDOW_SYSTEM */
26037 height = 1;
26038
26039 if (width > 0 && it->line_wrap != TRUNCATE
26040 && it->current_x + width > it->last_visible_x)
26041 {
26042 width = it->last_visible_x - it->current_x;
26043 #ifdef HAVE_WINDOW_SYSTEM
26044 /* Subtract one more pixel from the stretch width, but only on
26045 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26046 width -= FRAME_WINDOW_P (it->f);
26047 #endif
26048 }
26049
26050 if (width > 0 && height > 0 && it->glyph_row)
26051 {
26052 Lisp_Object o_object = it->object;
26053 Lisp_Object object = it->stack[it->sp - 1].string;
26054 int n = width;
26055
26056 if (!STRINGP (object))
26057 object = it->w->contents;
26058 #ifdef HAVE_WINDOW_SYSTEM
26059 if (FRAME_WINDOW_P (it->f))
26060 append_stretch_glyph (it, object, width, height, ascent);
26061 else
26062 #endif
26063 {
26064 it->object = object;
26065 it->char_to_display = ' ';
26066 it->pixel_width = it->len = 1;
26067 while (n--)
26068 tty_append_glyph (it);
26069 it->object = o_object;
26070 }
26071 }
26072
26073 it->pixel_width = width;
26074 #ifdef HAVE_WINDOW_SYSTEM
26075 if (FRAME_WINDOW_P (it->f))
26076 {
26077 it->ascent = it->phys_ascent = ascent;
26078 it->descent = it->phys_descent = height - it->ascent;
26079 it->nglyphs = width > 0 && height > 0;
26080 take_vertical_position_into_account (it);
26081 }
26082 else
26083 #endif
26084 it->nglyphs = width;
26085 }
26086
26087 /* Get information about special display element WHAT in an
26088 environment described by IT. WHAT is one of IT_TRUNCATION or
26089 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26090 non-null glyph_row member. This function ensures that fields like
26091 face_id, c, len of IT are left untouched. */
26092
26093 static void
26094 produce_special_glyphs (struct it *it, enum display_element_type what)
26095 {
26096 struct it temp_it;
26097 Lisp_Object gc;
26098 GLYPH glyph;
26099
26100 temp_it = *it;
26101 temp_it.object = Qnil;
26102 memset (&temp_it.current, 0, sizeof temp_it.current);
26103
26104 if (what == IT_CONTINUATION)
26105 {
26106 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26107 if (it->bidi_it.paragraph_dir == R2L)
26108 SET_GLYPH_FROM_CHAR (glyph, '/');
26109 else
26110 SET_GLYPH_FROM_CHAR (glyph, '\\');
26111 if (it->dp
26112 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26113 {
26114 /* FIXME: Should we mirror GC for R2L lines? */
26115 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26116 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26117 }
26118 }
26119 else if (what == IT_TRUNCATION)
26120 {
26121 /* Truncation glyph. */
26122 SET_GLYPH_FROM_CHAR (glyph, '$');
26123 if (it->dp
26124 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26125 {
26126 /* FIXME: Should we mirror GC for R2L lines? */
26127 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26128 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26129 }
26130 }
26131 else
26132 emacs_abort ();
26133
26134 #ifdef HAVE_WINDOW_SYSTEM
26135 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26136 is turned off, we precede the truncation/continuation glyphs by a
26137 stretch glyph whose width is computed such that these special
26138 glyphs are aligned at the window margin, even when very different
26139 fonts are used in different glyph rows. */
26140 if (FRAME_WINDOW_P (temp_it.f)
26141 /* init_iterator calls this with it->glyph_row == NULL, and it
26142 wants only the pixel width of the truncation/continuation
26143 glyphs. */
26144 && temp_it.glyph_row
26145 /* insert_left_trunc_glyphs calls us at the beginning of the
26146 row, and it has its own calculation of the stretch glyph
26147 width. */
26148 && temp_it.glyph_row->used[TEXT_AREA] > 0
26149 && (temp_it.glyph_row->reversed_p
26150 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26151 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26152 {
26153 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26154
26155 if (stretch_width > 0)
26156 {
26157 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26158 struct font *font =
26159 face->font ? face->font : FRAME_FONT (temp_it.f);
26160 int stretch_ascent =
26161 (((temp_it.ascent + temp_it.descent)
26162 * FONT_BASE (font)) / FONT_HEIGHT (font));
26163
26164 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26165 temp_it.ascent + temp_it.descent,
26166 stretch_ascent);
26167 }
26168 }
26169 #endif
26170
26171 temp_it.dp = NULL;
26172 temp_it.what = IT_CHARACTER;
26173 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26174 temp_it.face_id = GLYPH_FACE (glyph);
26175 temp_it.len = CHAR_BYTES (temp_it.c);
26176
26177 PRODUCE_GLYPHS (&temp_it);
26178 it->pixel_width = temp_it.pixel_width;
26179 it->nglyphs = temp_it.nglyphs;
26180 }
26181
26182 #ifdef HAVE_WINDOW_SYSTEM
26183
26184 /* Calculate line-height and line-spacing properties.
26185 An integer value specifies explicit pixel value.
26186 A float value specifies relative value to current face height.
26187 A cons (float . face-name) specifies relative value to
26188 height of specified face font.
26189
26190 Returns height in pixels, or nil. */
26191
26192 static Lisp_Object
26193 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26194 int boff, bool override)
26195 {
26196 Lisp_Object face_name = Qnil;
26197 int ascent, descent, height;
26198
26199 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26200 return val;
26201
26202 if (CONSP (val))
26203 {
26204 face_name = XCAR (val);
26205 val = XCDR (val);
26206 if (!NUMBERP (val))
26207 val = make_number (1);
26208 if (NILP (face_name))
26209 {
26210 height = it->ascent + it->descent;
26211 goto scale;
26212 }
26213 }
26214
26215 if (NILP (face_name))
26216 {
26217 font = FRAME_FONT (it->f);
26218 boff = FRAME_BASELINE_OFFSET (it->f);
26219 }
26220 else if (EQ (face_name, Qt))
26221 {
26222 override = false;
26223 }
26224 else
26225 {
26226 int face_id;
26227 struct face *face;
26228
26229 face_id = lookup_named_face (it->f, face_name, false);
26230 if (face_id < 0)
26231 return make_number (-1);
26232
26233 face = FACE_FROM_ID (it->f, face_id);
26234 font = face->font;
26235 if (font == NULL)
26236 return make_number (-1);
26237 boff = font->baseline_offset;
26238 if (font->vertical_centering)
26239 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26240 }
26241
26242 normal_char_ascent_descent (font, -1, &ascent, &descent);
26243
26244 if (override)
26245 {
26246 it->override_ascent = ascent;
26247 it->override_descent = descent;
26248 it->override_boff = boff;
26249 }
26250
26251 height = ascent + descent;
26252
26253 scale:
26254 if (FLOATP (val))
26255 height = (int)(XFLOAT_DATA (val) * height);
26256 else if (INTEGERP (val))
26257 height *= XINT (val);
26258
26259 return make_number (height);
26260 }
26261
26262
26263 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26264 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26265 and only if this is for a character for which no font was found.
26266
26267 If the display method (it->glyphless_method) is
26268 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26269 length of the acronym or the hexadecimal string, UPPER_XOFF and
26270 UPPER_YOFF are pixel offsets for the upper part of the string,
26271 LOWER_XOFF and LOWER_YOFF are for the lower part.
26272
26273 For the other display methods, LEN through LOWER_YOFF are zero. */
26274
26275 static void
26276 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26277 short upper_xoff, short upper_yoff,
26278 short lower_xoff, short lower_yoff)
26279 {
26280 struct glyph *glyph;
26281 enum glyph_row_area area = it->area;
26282
26283 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26284 if (glyph < it->glyph_row->glyphs[area + 1])
26285 {
26286 /* If the glyph row is reversed, we need to prepend the glyph
26287 rather than append it. */
26288 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26289 {
26290 struct glyph *g;
26291
26292 /* Make room for the additional glyph. */
26293 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26294 g[1] = *g;
26295 glyph = it->glyph_row->glyphs[area];
26296 }
26297 glyph->charpos = CHARPOS (it->position);
26298 glyph->object = it->object;
26299 glyph->pixel_width = it->pixel_width;
26300 glyph->ascent = it->ascent;
26301 glyph->descent = it->descent;
26302 glyph->voffset = it->voffset;
26303 glyph->type = GLYPHLESS_GLYPH;
26304 glyph->u.glyphless.method = it->glyphless_method;
26305 glyph->u.glyphless.for_no_font = for_no_font;
26306 glyph->u.glyphless.len = len;
26307 glyph->u.glyphless.ch = it->c;
26308 glyph->slice.glyphless.upper_xoff = upper_xoff;
26309 glyph->slice.glyphless.upper_yoff = upper_yoff;
26310 glyph->slice.glyphless.lower_xoff = lower_xoff;
26311 glyph->slice.glyphless.lower_yoff = lower_yoff;
26312 glyph->avoid_cursor_p = it->avoid_cursor_p;
26313 glyph->multibyte_p = it->multibyte_p;
26314 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26315 {
26316 /* In R2L rows, the left and the right box edges need to be
26317 drawn in reverse direction. */
26318 glyph->right_box_line_p = it->start_of_box_run_p;
26319 glyph->left_box_line_p = it->end_of_box_run_p;
26320 }
26321 else
26322 {
26323 glyph->left_box_line_p = it->start_of_box_run_p;
26324 glyph->right_box_line_p = it->end_of_box_run_p;
26325 }
26326 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26327 || it->phys_descent > it->descent);
26328 glyph->padding_p = false;
26329 glyph->glyph_not_available_p = false;
26330 glyph->face_id = face_id;
26331 glyph->font_type = FONT_TYPE_UNKNOWN;
26332 if (it->bidi_p)
26333 {
26334 glyph->resolved_level = it->bidi_it.resolved_level;
26335 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26336 glyph->bidi_type = it->bidi_it.type;
26337 }
26338 ++it->glyph_row->used[area];
26339 }
26340 else
26341 IT_EXPAND_MATRIX_WIDTH (it, area);
26342 }
26343
26344
26345 /* Produce a glyph for a glyphless character for iterator IT.
26346 IT->glyphless_method specifies which method to use for displaying
26347 the character. See the description of enum
26348 glyphless_display_method in dispextern.h for the detail.
26349
26350 FOR_NO_FONT is true if and only if this is for a character for
26351 which no font was found. ACRONYM, if non-nil, is an acronym string
26352 for the character. */
26353
26354 static void
26355 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26356 {
26357 int face_id;
26358 struct face *face;
26359 struct font *font;
26360 int base_width, base_height, width, height;
26361 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26362 int len;
26363
26364 /* Get the metrics of the base font. We always refer to the current
26365 ASCII face. */
26366 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26367 font = face->font ? face->font : FRAME_FONT (it->f);
26368 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26369 it->ascent += font->baseline_offset;
26370 it->descent -= font->baseline_offset;
26371 base_height = it->ascent + it->descent;
26372 base_width = font->average_width;
26373
26374 face_id = merge_glyphless_glyph_face (it);
26375
26376 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26377 {
26378 it->pixel_width = THIN_SPACE_WIDTH;
26379 len = 0;
26380 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26381 }
26382 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26383 {
26384 width = CHAR_WIDTH (it->c);
26385 if (width == 0)
26386 width = 1;
26387 else if (width > 4)
26388 width = 4;
26389 it->pixel_width = base_width * width;
26390 len = 0;
26391 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26392 }
26393 else
26394 {
26395 char buf[7];
26396 const char *str;
26397 unsigned int code[6];
26398 int upper_len;
26399 int ascent, descent;
26400 struct font_metrics metrics_upper, metrics_lower;
26401
26402 face = FACE_FROM_ID (it->f, face_id);
26403 font = face->font ? face->font : FRAME_FONT (it->f);
26404 prepare_face_for_display (it->f, face);
26405
26406 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26407 {
26408 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26409 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26410 if (CONSP (acronym))
26411 acronym = XCAR (acronym);
26412 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26413 }
26414 else
26415 {
26416 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26417 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26418 str = buf;
26419 }
26420 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26421 code[len] = font->driver->encode_char (font, str[len]);
26422 upper_len = (len + 1) / 2;
26423 font->driver->text_extents (font, code, upper_len,
26424 &metrics_upper);
26425 font->driver->text_extents (font, code + upper_len, len - upper_len,
26426 &metrics_lower);
26427
26428
26429
26430 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26431 width = max (metrics_upper.width, metrics_lower.width) + 4;
26432 upper_xoff = upper_yoff = 2; /* the typical case */
26433 if (base_width >= width)
26434 {
26435 /* Align the upper to the left, the lower to the right. */
26436 it->pixel_width = base_width;
26437 lower_xoff = base_width - 2 - metrics_lower.width;
26438 }
26439 else
26440 {
26441 /* Center the shorter one. */
26442 it->pixel_width = width;
26443 if (metrics_upper.width >= metrics_lower.width)
26444 lower_xoff = (width - metrics_lower.width) / 2;
26445 else
26446 {
26447 /* FIXME: This code doesn't look right. It formerly was
26448 missing the "lower_xoff = 0;", which couldn't have
26449 been right since it left lower_xoff uninitialized. */
26450 lower_xoff = 0;
26451 upper_xoff = (width - metrics_upper.width) / 2;
26452 }
26453 }
26454
26455 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26456 top, bottom, and between upper and lower strings. */
26457 height = (metrics_upper.ascent + metrics_upper.descent
26458 + metrics_lower.ascent + metrics_lower.descent) + 5;
26459 /* Center vertically.
26460 H:base_height, D:base_descent
26461 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26462
26463 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26464 descent = D - H/2 + h/2;
26465 lower_yoff = descent - 2 - ld;
26466 upper_yoff = lower_yoff - la - 1 - ud; */
26467 ascent = - (it->descent - (base_height + height + 1) / 2);
26468 descent = it->descent - (base_height - height) / 2;
26469 lower_yoff = descent - 2 - metrics_lower.descent;
26470 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26471 - metrics_upper.descent);
26472 /* Don't make the height shorter than the base height. */
26473 if (height > base_height)
26474 {
26475 it->ascent = ascent;
26476 it->descent = descent;
26477 }
26478 }
26479
26480 it->phys_ascent = it->ascent;
26481 it->phys_descent = it->descent;
26482 if (it->glyph_row)
26483 append_glyphless_glyph (it, face_id, for_no_font, len,
26484 upper_xoff, upper_yoff,
26485 lower_xoff, lower_yoff);
26486 it->nglyphs = 1;
26487 take_vertical_position_into_account (it);
26488 }
26489
26490
26491 /* RIF:
26492 Produce glyphs/get display metrics for the display element IT is
26493 loaded with. See the description of struct it in dispextern.h
26494 for an overview of struct it. */
26495
26496 void
26497 x_produce_glyphs (struct it *it)
26498 {
26499 int extra_line_spacing = it->extra_line_spacing;
26500
26501 it->glyph_not_available_p = false;
26502
26503 if (it->what == IT_CHARACTER)
26504 {
26505 XChar2b char2b;
26506 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26507 struct font *font = face->font;
26508 struct font_metrics *pcm = NULL;
26509 int boff; /* Baseline offset. */
26510
26511 if (font == NULL)
26512 {
26513 /* When no suitable font is found, display this character by
26514 the method specified in the first extra slot of
26515 Vglyphless_char_display. */
26516 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26517
26518 eassert (it->what == IT_GLYPHLESS);
26519 produce_glyphless_glyph (it, true,
26520 STRINGP (acronym) ? acronym : Qnil);
26521 goto done;
26522 }
26523
26524 boff = font->baseline_offset;
26525 if (font->vertical_centering)
26526 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26527
26528 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26529 {
26530 it->nglyphs = 1;
26531
26532 if (it->override_ascent >= 0)
26533 {
26534 it->ascent = it->override_ascent;
26535 it->descent = it->override_descent;
26536 boff = it->override_boff;
26537 }
26538 else
26539 {
26540 it->ascent = FONT_BASE (font) + boff;
26541 it->descent = FONT_DESCENT (font) - boff;
26542 }
26543
26544 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26545 {
26546 pcm = get_per_char_metric (font, &char2b);
26547 if (pcm->width == 0
26548 && pcm->rbearing == 0 && pcm->lbearing == 0)
26549 pcm = NULL;
26550 }
26551
26552 if (pcm)
26553 {
26554 it->phys_ascent = pcm->ascent + boff;
26555 it->phys_descent = pcm->descent - boff;
26556 it->pixel_width = pcm->width;
26557 /* Don't use font-global values for ascent and descent
26558 if they result in an exceedingly large line height. */
26559 if (it->override_ascent < 0)
26560 {
26561 if (FONT_TOO_HIGH (font))
26562 {
26563 it->ascent = it->phys_ascent;
26564 it->descent = it->phys_descent;
26565 /* These limitations are enforced by an
26566 assertion near the end of this function. */
26567 if (it->ascent < 0)
26568 it->ascent = 0;
26569 if (it->descent < 0)
26570 it->descent = 0;
26571 }
26572 }
26573 }
26574 else
26575 {
26576 it->glyph_not_available_p = true;
26577 it->phys_ascent = it->ascent;
26578 it->phys_descent = it->descent;
26579 it->pixel_width = font->space_width;
26580 }
26581
26582 if (it->constrain_row_ascent_descent_p)
26583 {
26584 if (it->descent > it->max_descent)
26585 {
26586 it->ascent += it->descent - it->max_descent;
26587 it->descent = it->max_descent;
26588 }
26589 if (it->ascent > it->max_ascent)
26590 {
26591 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26592 it->ascent = it->max_ascent;
26593 }
26594 it->phys_ascent = min (it->phys_ascent, it->ascent);
26595 it->phys_descent = min (it->phys_descent, it->descent);
26596 extra_line_spacing = 0;
26597 }
26598
26599 /* If this is a space inside a region of text with
26600 `space-width' property, change its width. */
26601 bool stretched_p
26602 = it->char_to_display == ' ' && !NILP (it->space_width);
26603 if (stretched_p)
26604 it->pixel_width *= XFLOATINT (it->space_width);
26605
26606 /* If face has a box, add the box thickness to the character
26607 height. If character has a box line to the left and/or
26608 right, add the box line width to the character's width. */
26609 if (face->box != FACE_NO_BOX)
26610 {
26611 int thick = face->box_line_width;
26612
26613 if (thick > 0)
26614 {
26615 it->ascent += thick;
26616 it->descent += thick;
26617 }
26618 else
26619 thick = -thick;
26620
26621 if (it->start_of_box_run_p)
26622 it->pixel_width += thick;
26623 if (it->end_of_box_run_p)
26624 it->pixel_width += thick;
26625 }
26626
26627 /* If face has an overline, add the height of the overline
26628 (1 pixel) and a 1 pixel margin to the character height. */
26629 if (face->overline_p)
26630 it->ascent += overline_margin;
26631
26632 if (it->constrain_row_ascent_descent_p)
26633 {
26634 if (it->ascent > it->max_ascent)
26635 it->ascent = it->max_ascent;
26636 if (it->descent > it->max_descent)
26637 it->descent = it->max_descent;
26638 }
26639
26640 take_vertical_position_into_account (it);
26641
26642 /* If we have to actually produce glyphs, do it. */
26643 if (it->glyph_row)
26644 {
26645 if (stretched_p)
26646 {
26647 /* Translate a space with a `space-width' property
26648 into a stretch glyph. */
26649 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26650 / FONT_HEIGHT (font));
26651 append_stretch_glyph (it, it->object, it->pixel_width,
26652 it->ascent + it->descent, ascent);
26653 }
26654 else
26655 append_glyph (it);
26656
26657 /* If characters with lbearing or rbearing are displayed
26658 in this line, record that fact in a flag of the
26659 glyph row. This is used to optimize X output code. */
26660 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26661 it->glyph_row->contains_overlapping_glyphs_p = true;
26662 }
26663 if (! stretched_p && it->pixel_width == 0)
26664 /* We assure that all visible glyphs have at least 1-pixel
26665 width. */
26666 it->pixel_width = 1;
26667 }
26668 else if (it->char_to_display == '\n')
26669 {
26670 /* A newline has no width, but we need the height of the
26671 line. But if previous part of the line sets a height,
26672 don't increase that height. */
26673
26674 Lisp_Object height;
26675 Lisp_Object total_height = Qnil;
26676
26677 it->override_ascent = -1;
26678 it->pixel_width = 0;
26679 it->nglyphs = 0;
26680
26681 height = get_it_property (it, Qline_height);
26682 /* Split (line-height total-height) list. */
26683 if (CONSP (height)
26684 && CONSP (XCDR (height))
26685 && NILP (XCDR (XCDR (height))))
26686 {
26687 total_height = XCAR (XCDR (height));
26688 height = XCAR (height);
26689 }
26690 height = calc_line_height_property (it, height, font, boff, true);
26691
26692 if (it->override_ascent >= 0)
26693 {
26694 it->ascent = it->override_ascent;
26695 it->descent = it->override_descent;
26696 boff = it->override_boff;
26697 }
26698 else
26699 {
26700 if (FONT_TOO_HIGH (font))
26701 {
26702 it->ascent = font->pixel_size + boff - 1;
26703 it->descent = -boff + 1;
26704 if (it->descent < 0)
26705 it->descent = 0;
26706 }
26707 else
26708 {
26709 it->ascent = FONT_BASE (font) + boff;
26710 it->descent = FONT_DESCENT (font) - boff;
26711 }
26712 }
26713
26714 if (EQ (height, Qt))
26715 {
26716 if (it->descent > it->max_descent)
26717 {
26718 it->ascent += it->descent - it->max_descent;
26719 it->descent = it->max_descent;
26720 }
26721 if (it->ascent > it->max_ascent)
26722 {
26723 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26724 it->ascent = it->max_ascent;
26725 }
26726 it->phys_ascent = min (it->phys_ascent, it->ascent);
26727 it->phys_descent = min (it->phys_descent, it->descent);
26728 it->constrain_row_ascent_descent_p = true;
26729 extra_line_spacing = 0;
26730 }
26731 else
26732 {
26733 Lisp_Object spacing;
26734
26735 it->phys_ascent = it->ascent;
26736 it->phys_descent = it->descent;
26737
26738 if ((it->max_ascent > 0 || it->max_descent > 0)
26739 && face->box != FACE_NO_BOX
26740 && face->box_line_width > 0)
26741 {
26742 it->ascent += face->box_line_width;
26743 it->descent += face->box_line_width;
26744 }
26745 if (!NILP (height)
26746 && XINT (height) > it->ascent + it->descent)
26747 it->ascent = XINT (height) - it->descent;
26748
26749 if (!NILP (total_height))
26750 spacing = calc_line_height_property (it, total_height, font,
26751 boff, false);
26752 else
26753 {
26754 spacing = get_it_property (it, Qline_spacing);
26755 spacing = calc_line_height_property (it, spacing, font,
26756 boff, false);
26757 }
26758 if (INTEGERP (spacing))
26759 {
26760 extra_line_spacing = XINT (spacing);
26761 if (!NILP (total_height))
26762 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26763 }
26764 }
26765 }
26766 else /* i.e. (it->char_to_display == '\t') */
26767 {
26768 if (font->space_width > 0)
26769 {
26770 int tab_width = it->tab_width * font->space_width;
26771 int x = it->current_x + it->continuation_lines_width;
26772 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26773
26774 /* If the distance from the current position to the next tab
26775 stop is less than a space character width, use the
26776 tab stop after that. */
26777 if (next_tab_x - x < font->space_width)
26778 next_tab_x += tab_width;
26779
26780 it->pixel_width = next_tab_x - x;
26781 it->nglyphs = 1;
26782 if (FONT_TOO_HIGH (font))
26783 {
26784 if (get_char_glyph_code (' ', font, &char2b))
26785 {
26786 pcm = get_per_char_metric (font, &char2b);
26787 if (pcm->width == 0
26788 && pcm->rbearing == 0 && pcm->lbearing == 0)
26789 pcm = NULL;
26790 }
26791
26792 if (pcm)
26793 {
26794 it->ascent = pcm->ascent + boff;
26795 it->descent = pcm->descent - boff;
26796 }
26797 else
26798 {
26799 it->ascent = font->pixel_size + boff - 1;
26800 it->descent = -boff + 1;
26801 }
26802 if (it->ascent < 0)
26803 it->ascent = 0;
26804 if (it->descent < 0)
26805 it->descent = 0;
26806 }
26807 else
26808 {
26809 it->ascent = FONT_BASE (font) + boff;
26810 it->descent = FONT_DESCENT (font) - boff;
26811 }
26812 it->phys_ascent = it->ascent;
26813 it->phys_descent = it->descent;
26814
26815 if (it->glyph_row)
26816 {
26817 append_stretch_glyph (it, it->object, it->pixel_width,
26818 it->ascent + it->descent, it->ascent);
26819 }
26820 }
26821 else
26822 {
26823 it->pixel_width = 0;
26824 it->nglyphs = 1;
26825 }
26826 }
26827
26828 if (FONT_TOO_HIGH (font))
26829 {
26830 int font_ascent, font_descent;
26831
26832 /* For very large fonts, where we ignore the declared font
26833 dimensions, and go by per-character metrics instead,
26834 don't let the row ascent and descent values (and the row
26835 height computed from them) be smaller than the "normal"
26836 character metrics. This avoids unpleasant effects
26837 whereby lines on display would change their height
26838 depending on which characters are shown. */
26839 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26840 it->max_ascent = max (it->max_ascent, font_ascent);
26841 it->max_descent = max (it->max_descent, font_descent);
26842 }
26843 }
26844 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26845 {
26846 /* A static composition.
26847
26848 Note: A composition is represented as one glyph in the
26849 glyph matrix. There are no padding glyphs.
26850
26851 Important note: pixel_width, ascent, and descent are the
26852 values of what is drawn by draw_glyphs (i.e. the values of
26853 the overall glyphs composed). */
26854 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26855 int boff; /* baseline offset */
26856 struct composition *cmp = composition_table[it->cmp_it.id];
26857 int glyph_len = cmp->glyph_len;
26858 struct font *font = face->font;
26859
26860 it->nglyphs = 1;
26861
26862 /* If we have not yet calculated pixel size data of glyphs of
26863 the composition for the current face font, calculate them
26864 now. Theoretically, we have to check all fonts for the
26865 glyphs, but that requires much time and memory space. So,
26866 here we check only the font of the first glyph. This may
26867 lead to incorrect display, but it's very rare, and C-l
26868 (recenter-top-bottom) can correct the display anyway. */
26869 if (! cmp->font || cmp->font != font)
26870 {
26871 /* Ascent and descent of the font of the first character
26872 of this composition (adjusted by baseline offset).
26873 Ascent and descent of overall glyphs should not be less
26874 than these, respectively. */
26875 int font_ascent, font_descent, font_height;
26876 /* Bounding box of the overall glyphs. */
26877 int leftmost, rightmost, lowest, highest;
26878 int lbearing, rbearing;
26879 int i, width, ascent, descent;
26880 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26881 XChar2b char2b;
26882 struct font_metrics *pcm;
26883 ptrdiff_t pos;
26884
26885 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26886 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26887 break;
26888 bool right_padded = glyph_len < cmp->glyph_len;
26889 for (i = 0; i < glyph_len; i++)
26890 {
26891 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26892 break;
26893 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26894 }
26895 bool left_padded = i > 0;
26896
26897 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26898 : IT_CHARPOS (*it));
26899 /* If no suitable font is found, use the default font. */
26900 bool font_not_found_p = font == NULL;
26901 if (font_not_found_p)
26902 {
26903 face = face->ascii_face;
26904 font = face->font;
26905 }
26906 boff = font->baseline_offset;
26907 if (font->vertical_centering)
26908 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26909 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26910 font_ascent += boff;
26911 font_descent -= boff;
26912 font_height = font_ascent + font_descent;
26913
26914 cmp->font = font;
26915
26916 pcm = NULL;
26917 if (! font_not_found_p)
26918 {
26919 get_char_face_and_encoding (it->f, c, it->face_id,
26920 &char2b, false);
26921 pcm = get_per_char_metric (font, &char2b);
26922 }
26923
26924 /* Initialize the bounding box. */
26925 if (pcm)
26926 {
26927 width = cmp->glyph_len > 0 ? pcm->width : 0;
26928 ascent = pcm->ascent;
26929 descent = pcm->descent;
26930 lbearing = pcm->lbearing;
26931 rbearing = pcm->rbearing;
26932 }
26933 else
26934 {
26935 width = cmp->glyph_len > 0 ? font->space_width : 0;
26936 ascent = FONT_BASE (font);
26937 descent = FONT_DESCENT (font);
26938 lbearing = 0;
26939 rbearing = width;
26940 }
26941
26942 rightmost = width;
26943 leftmost = 0;
26944 lowest = - descent + boff;
26945 highest = ascent + boff;
26946
26947 if (! font_not_found_p
26948 && font->default_ascent
26949 && CHAR_TABLE_P (Vuse_default_ascent)
26950 && !NILP (Faref (Vuse_default_ascent,
26951 make_number (it->char_to_display))))
26952 highest = font->default_ascent + boff;
26953
26954 /* Draw the first glyph at the normal position. It may be
26955 shifted to right later if some other glyphs are drawn
26956 at the left. */
26957 cmp->offsets[i * 2] = 0;
26958 cmp->offsets[i * 2 + 1] = boff;
26959 cmp->lbearing = lbearing;
26960 cmp->rbearing = rbearing;
26961
26962 /* Set cmp->offsets for the remaining glyphs. */
26963 for (i++; i < glyph_len; i++)
26964 {
26965 int left, right, btm, top;
26966 int ch = COMPOSITION_GLYPH (cmp, i);
26967 int face_id;
26968 struct face *this_face;
26969
26970 if (ch == '\t')
26971 ch = ' ';
26972 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26973 this_face = FACE_FROM_ID (it->f, face_id);
26974 font = this_face->font;
26975
26976 if (font == NULL)
26977 pcm = NULL;
26978 else
26979 {
26980 get_char_face_and_encoding (it->f, ch, face_id,
26981 &char2b, false);
26982 pcm = get_per_char_metric (font, &char2b);
26983 }
26984 if (! pcm)
26985 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26986 else
26987 {
26988 width = pcm->width;
26989 ascent = pcm->ascent;
26990 descent = pcm->descent;
26991 lbearing = pcm->lbearing;
26992 rbearing = pcm->rbearing;
26993 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26994 {
26995 /* Relative composition with or without
26996 alternate chars. */
26997 left = (leftmost + rightmost - width) / 2;
26998 btm = - descent + boff;
26999 if (font->relative_compose
27000 && (! CHAR_TABLE_P (Vignore_relative_composition)
27001 || NILP (Faref (Vignore_relative_composition,
27002 make_number (ch)))))
27003 {
27004
27005 if (- descent >= font->relative_compose)
27006 /* One extra pixel between two glyphs. */
27007 btm = highest + 1;
27008 else if (ascent <= 0)
27009 /* One extra pixel between two glyphs. */
27010 btm = lowest - 1 - ascent - descent;
27011 }
27012 }
27013 else
27014 {
27015 /* A composition rule is specified by an integer
27016 value that encodes global and new reference
27017 points (GREF and NREF). GREF and NREF are
27018 specified by numbers as below:
27019
27020 0---1---2 -- ascent
27021 | |
27022 | |
27023 | |
27024 9--10--11 -- center
27025 | |
27026 ---3---4---5--- baseline
27027 | |
27028 6---7---8 -- descent
27029 */
27030 int rule = COMPOSITION_RULE (cmp, i);
27031 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27032
27033 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27034 grefx = gref % 3, nrefx = nref % 3;
27035 grefy = gref / 3, nrefy = nref / 3;
27036 if (xoff)
27037 xoff = font_height * (xoff - 128) / 256;
27038 if (yoff)
27039 yoff = font_height * (yoff - 128) / 256;
27040
27041 left = (leftmost
27042 + grefx * (rightmost - leftmost) / 2
27043 - nrefx * width / 2
27044 + xoff);
27045
27046 btm = ((grefy == 0 ? highest
27047 : grefy == 1 ? 0
27048 : grefy == 2 ? lowest
27049 : (highest + lowest) / 2)
27050 - (nrefy == 0 ? ascent + descent
27051 : nrefy == 1 ? descent - boff
27052 : nrefy == 2 ? 0
27053 : (ascent + descent) / 2)
27054 + yoff);
27055 }
27056
27057 cmp->offsets[i * 2] = left;
27058 cmp->offsets[i * 2 + 1] = btm + descent;
27059
27060 /* Update the bounding box of the overall glyphs. */
27061 if (width > 0)
27062 {
27063 right = left + width;
27064 if (left < leftmost)
27065 leftmost = left;
27066 if (right > rightmost)
27067 rightmost = right;
27068 }
27069 top = btm + descent + ascent;
27070 if (top > highest)
27071 highest = top;
27072 if (btm < lowest)
27073 lowest = btm;
27074
27075 if (cmp->lbearing > left + lbearing)
27076 cmp->lbearing = left + lbearing;
27077 if (cmp->rbearing < left + rbearing)
27078 cmp->rbearing = left + rbearing;
27079 }
27080 }
27081
27082 /* If there are glyphs whose x-offsets are negative,
27083 shift all glyphs to the right and make all x-offsets
27084 non-negative. */
27085 if (leftmost < 0)
27086 {
27087 for (i = 0; i < cmp->glyph_len; i++)
27088 cmp->offsets[i * 2] -= leftmost;
27089 rightmost -= leftmost;
27090 cmp->lbearing -= leftmost;
27091 cmp->rbearing -= leftmost;
27092 }
27093
27094 if (left_padded && cmp->lbearing < 0)
27095 {
27096 for (i = 0; i < cmp->glyph_len; i++)
27097 cmp->offsets[i * 2] -= cmp->lbearing;
27098 rightmost -= cmp->lbearing;
27099 cmp->rbearing -= cmp->lbearing;
27100 cmp->lbearing = 0;
27101 }
27102 if (right_padded && rightmost < cmp->rbearing)
27103 {
27104 rightmost = cmp->rbearing;
27105 }
27106
27107 cmp->pixel_width = rightmost;
27108 cmp->ascent = highest;
27109 cmp->descent = - lowest;
27110 if (cmp->ascent < font_ascent)
27111 cmp->ascent = font_ascent;
27112 if (cmp->descent < font_descent)
27113 cmp->descent = font_descent;
27114 }
27115
27116 if (it->glyph_row
27117 && (cmp->lbearing < 0
27118 || cmp->rbearing > cmp->pixel_width))
27119 it->glyph_row->contains_overlapping_glyphs_p = true;
27120
27121 it->pixel_width = cmp->pixel_width;
27122 it->ascent = it->phys_ascent = cmp->ascent;
27123 it->descent = it->phys_descent = cmp->descent;
27124 if (face->box != FACE_NO_BOX)
27125 {
27126 int thick = face->box_line_width;
27127
27128 if (thick > 0)
27129 {
27130 it->ascent += thick;
27131 it->descent += thick;
27132 }
27133 else
27134 thick = - thick;
27135
27136 if (it->start_of_box_run_p)
27137 it->pixel_width += thick;
27138 if (it->end_of_box_run_p)
27139 it->pixel_width += thick;
27140 }
27141
27142 /* If face has an overline, add the height of the overline
27143 (1 pixel) and a 1 pixel margin to the character height. */
27144 if (face->overline_p)
27145 it->ascent += overline_margin;
27146
27147 take_vertical_position_into_account (it);
27148 if (it->ascent < 0)
27149 it->ascent = 0;
27150 if (it->descent < 0)
27151 it->descent = 0;
27152
27153 if (it->glyph_row && cmp->glyph_len > 0)
27154 append_composite_glyph (it);
27155 }
27156 else if (it->what == IT_COMPOSITION)
27157 {
27158 /* A dynamic (automatic) composition. */
27159 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27160 Lisp_Object gstring;
27161 struct font_metrics metrics;
27162
27163 it->nglyphs = 1;
27164
27165 gstring = composition_gstring_from_id (it->cmp_it.id);
27166 it->pixel_width
27167 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27168 &metrics);
27169 if (it->glyph_row
27170 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27171 it->glyph_row->contains_overlapping_glyphs_p = true;
27172 it->ascent = it->phys_ascent = metrics.ascent;
27173 it->descent = it->phys_descent = metrics.descent;
27174 if (face->box != FACE_NO_BOX)
27175 {
27176 int thick = face->box_line_width;
27177
27178 if (thick > 0)
27179 {
27180 it->ascent += thick;
27181 it->descent += thick;
27182 }
27183 else
27184 thick = - thick;
27185
27186 if (it->start_of_box_run_p)
27187 it->pixel_width += thick;
27188 if (it->end_of_box_run_p)
27189 it->pixel_width += thick;
27190 }
27191 /* If face has an overline, add the height of the overline
27192 (1 pixel) and a 1 pixel margin to the character height. */
27193 if (face->overline_p)
27194 it->ascent += overline_margin;
27195 take_vertical_position_into_account (it);
27196 if (it->ascent < 0)
27197 it->ascent = 0;
27198 if (it->descent < 0)
27199 it->descent = 0;
27200
27201 if (it->glyph_row)
27202 append_composite_glyph (it);
27203 }
27204 else if (it->what == IT_GLYPHLESS)
27205 produce_glyphless_glyph (it, false, Qnil);
27206 else if (it->what == IT_IMAGE)
27207 produce_image_glyph (it);
27208 else if (it->what == IT_STRETCH)
27209 produce_stretch_glyph (it);
27210
27211 done:
27212 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27213 because this isn't true for images with `:ascent 100'. */
27214 eassert (it->ascent >= 0 && it->descent >= 0);
27215 if (it->area == TEXT_AREA)
27216 it->current_x += it->pixel_width;
27217
27218 if (extra_line_spacing > 0)
27219 {
27220 it->descent += extra_line_spacing;
27221 if (extra_line_spacing > it->max_extra_line_spacing)
27222 it->max_extra_line_spacing = extra_line_spacing;
27223 }
27224
27225 it->max_ascent = max (it->max_ascent, it->ascent);
27226 it->max_descent = max (it->max_descent, it->descent);
27227 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27228 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27229 }
27230
27231 /* EXPORT for RIF:
27232 Output LEN glyphs starting at START at the nominal cursor position.
27233 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27234 being updated, and UPDATED_AREA is the area of that row being updated. */
27235
27236 void
27237 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27238 struct glyph *start, enum glyph_row_area updated_area, int len)
27239 {
27240 int x, hpos, chpos = w->phys_cursor.hpos;
27241
27242 eassert (updated_row);
27243 /* When the window is hscrolled, cursor hpos can legitimately be out
27244 of bounds, but we draw the cursor at the corresponding window
27245 margin in that case. */
27246 if (!updated_row->reversed_p && chpos < 0)
27247 chpos = 0;
27248 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27249 chpos = updated_row->used[TEXT_AREA] - 1;
27250
27251 block_input ();
27252
27253 /* Write glyphs. */
27254
27255 hpos = start - updated_row->glyphs[updated_area];
27256 x = draw_glyphs (w, w->output_cursor.x,
27257 updated_row, updated_area,
27258 hpos, hpos + len,
27259 DRAW_NORMAL_TEXT, 0);
27260
27261 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27262 if (updated_area == TEXT_AREA
27263 && w->phys_cursor_on_p
27264 && w->phys_cursor.vpos == w->output_cursor.vpos
27265 && chpos >= hpos
27266 && chpos < hpos + len)
27267 w->phys_cursor_on_p = false;
27268
27269 unblock_input ();
27270
27271 /* Advance the output cursor. */
27272 w->output_cursor.hpos += len;
27273 w->output_cursor.x = x;
27274 }
27275
27276
27277 /* EXPORT for RIF:
27278 Insert LEN glyphs from START at the nominal cursor position. */
27279
27280 void
27281 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27282 struct glyph *start, enum glyph_row_area updated_area, int len)
27283 {
27284 struct frame *f;
27285 int line_height, shift_by_width, shifted_region_width;
27286 struct glyph_row *row;
27287 struct glyph *glyph;
27288 int frame_x, frame_y;
27289 ptrdiff_t hpos;
27290
27291 eassert (updated_row);
27292 block_input ();
27293 f = XFRAME (WINDOW_FRAME (w));
27294
27295 /* Get the height of the line we are in. */
27296 row = updated_row;
27297 line_height = row->height;
27298
27299 /* Get the width of the glyphs to insert. */
27300 shift_by_width = 0;
27301 for (glyph = start; glyph < start + len; ++glyph)
27302 shift_by_width += glyph->pixel_width;
27303
27304 /* Get the width of the region to shift right. */
27305 shifted_region_width = (window_box_width (w, updated_area)
27306 - w->output_cursor.x
27307 - shift_by_width);
27308
27309 /* Shift right. */
27310 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27311 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27312
27313 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27314 line_height, shift_by_width);
27315
27316 /* Write the glyphs. */
27317 hpos = start - row->glyphs[updated_area];
27318 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27319 hpos, hpos + len,
27320 DRAW_NORMAL_TEXT, 0);
27321
27322 /* Advance the output cursor. */
27323 w->output_cursor.hpos += len;
27324 w->output_cursor.x += shift_by_width;
27325 unblock_input ();
27326 }
27327
27328
27329 /* EXPORT for RIF:
27330 Erase the current text line from the nominal cursor position
27331 (inclusive) to pixel column TO_X (exclusive). The idea is that
27332 everything from TO_X onward is already erased.
27333
27334 TO_X is a pixel position relative to UPDATED_AREA of currently
27335 updated window W. TO_X == -1 means clear to the end of this area. */
27336
27337 void
27338 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27339 enum glyph_row_area updated_area, int to_x)
27340 {
27341 struct frame *f;
27342 int max_x, min_y, max_y;
27343 int from_x, from_y, to_y;
27344
27345 eassert (updated_row);
27346 f = XFRAME (w->frame);
27347
27348 if (updated_row->full_width_p)
27349 max_x = (WINDOW_PIXEL_WIDTH (w)
27350 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27351 else
27352 max_x = window_box_width (w, updated_area);
27353 max_y = window_text_bottom_y (w);
27354
27355 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27356 of window. For TO_X > 0, truncate to end of drawing area. */
27357 if (to_x == 0)
27358 return;
27359 else if (to_x < 0)
27360 to_x = max_x;
27361 else
27362 to_x = min (to_x, max_x);
27363
27364 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27365
27366 /* Notice if the cursor will be cleared by this operation. */
27367 if (!updated_row->full_width_p)
27368 notice_overwritten_cursor (w, updated_area,
27369 w->output_cursor.x, -1,
27370 updated_row->y,
27371 MATRIX_ROW_BOTTOM_Y (updated_row));
27372
27373 from_x = w->output_cursor.x;
27374
27375 /* Translate to frame coordinates. */
27376 if (updated_row->full_width_p)
27377 {
27378 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27379 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27380 }
27381 else
27382 {
27383 int area_left = window_box_left (w, updated_area);
27384 from_x += area_left;
27385 to_x += area_left;
27386 }
27387
27388 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27389 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27390 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27391
27392 /* Prevent inadvertently clearing to end of the X window. */
27393 if (to_x > from_x && to_y > from_y)
27394 {
27395 block_input ();
27396 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27397 to_x - from_x, to_y - from_y);
27398 unblock_input ();
27399 }
27400 }
27401
27402 #endif /* HAVE_WINDOW_SYSTEM */
27403
27404
27405 \f
27406 /***********************************************************************
27407 Cursor types
27408 ***********************************************************************/
27409
27410 /* Value is the internal representation of the specified cursor type
27411 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27412 of the bar cursor. */
27413
27414 static enum text_cursor_kinds
27415 get_specified_cursor_type (Lisp_Object arg, int *width)
27416 {
27417 enum text_cursor_kinds type;
27418
27419 if (NILP (arg))
27420 return NO_CURSOR;
27421
27422 if (EQ (arg, Qbox))
27423 return FILLED_BOX_CURSOR;
27424
27425 if (EQ (arg, Qhollow))
27426 return HOLLOW_BOX_CURSOR;
27427
27428 if (EQ (arg, Qbar))
27429 {
27430 *width = 2;
27431 return BAR_CURSOR;
27432 }
27433
27434 if (CONSP (arg)
27435 && EQ (XCAR (arg), Qbar)
27436 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27437 {
27438 *width = XINT (XCDR (arg));
27439 return BAR_CURSOR;
27440 }
27441
27442 if (EQ (arg, Qhbar))
27443 {
27444 *width = 2;
27445 return HBAR_CURSOR;
27446 }
27447
27448 if (CONSP (arg)
27449 && EQ (XCAR (arg), Qhbar)
27450 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27451 {
27452 *width = XINT (XCDR (arg));
27453 return HBAR_CURSOR;
27454 }
27455
27456 /* Treat anything unknown as "hollow box cursor".
27457 It was bad to signal an error; people have trouble fixing
27458 .Xdefaults with Emacs, when it has something bad in it. */
27459 type = HOLLOW_BOX_CURSOR;
27460
27461 return type;
27462 }
27463
27464 /* Set the default cursor types for specified frame. */
27465 void
27466 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27467 {
27468 int width = 1;
27469 Lisp_Object tem;
27470
27471 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27472 FRAME_CURSOR_WIDTH (f) = width;
27473
27474 /* By default, set up the blink-off state depending on the on-state. */
27475
27476 tem = Fassoc (arg, Vblink_cursor_alist);
27477 if (!NILP (tem))
27478 {
27479 FRAME_BLINK_OFF_CURSOR (f)
27480 = get_specified_cursor_type (XCDR (tem), &width);
27481 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27482 }
27483 else
27484 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27485
27486 /* Make sure the cursor gets redrawn. */
27487 f->cursor_type_changed = true;
27488 }
27489
27490
27491 #ifdef HAVE_WINDOW_SYSTEM
27492
27493 /* Return the cursor we want to be displayed in window W. Return
27494 width of bar/hbar cursor through WIDTH arg. Return with
27495 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27496 (i.e. if the `system caret' should track this cursor).
27497
27498 In a mini-buffer window, we want the cursor only to appear if we
27499 are reading input from this window. For the selected window, we
27500 want the cursor type given by the frame parameter or buffer local
27501 setting of cursor-type. If explicitly marked off, draw no cursor.
27502 In all other cases, we want a hollow box cursor. */
27503
27504 static enum text_cursor_kinds
27505 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27506 bool *active_cursor)
27507 {
27508 struct frame *f = XFRAME (w->frame);
27509 struct buffer *b = XBUFFER (w->contents);
27510 int cursor_type = DEFAULT_CURSOR;
27511 Lisp_Object alt_cursor;
27512 bool non_selected = false;
27513
27514 *active_cursor = true;
27515
27516 /* Echo area */
27517 if (cursor_in_echo_area
27518 && FRAME_HAS_MINIBUF_P (f)
27519 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27520 {
27521 if (w == XWINDOW (echo_area_window))
27522 {
27523 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27524 {
27525 *width = FRAME_CURSOR_WIDTH (f);
27526 return FRAME_DESIRED_CURSOR (f);
27527 }
27528 else
27529 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27530 }
27531
27532 *active_cursor = false;
27533 non_selected = true;
27534 }
27535
27536 /* Detect a nonselected window or nonselected frame. */
27537 else if (w != XWINDOW (f->selected_window)
27538 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27539 {
27540 *active_cursor = false;
27541
27542 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27543 return NO_CURSOR;
27544
27545 non_selected = true;
27546 }
27547
27548 /* Never display a cursor in a window in which cursor-type is nil. */
27549 if (NILP (BVAR (b, cursor_type)))
27550 return NO_CURSOR;
27551
27552 /* Get the normal cursor type for this window. */
27553 if (EQ (BVAR (b, cursor_type), Qt))
27554 {
27555 cursor_type = FRAME_DESIRED_CURSOR (f);
27556 *width = FRAME_CURSOR_WIDTH (f);
27557 }
27558 else
27559 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27560
27561 /* Use cursor-in-non-selected-windows instead
27562 for non-selected window or frame. */
27563 if (non_selected)
27564 {
27565 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27566 if (!EQ (Qt, alt_cursor))
27567 return get_specified_cursor_type (alt_cursor, width);
27568 /* t means modify the normal cursor type. */
27569 if (cursor_type == FILLED_BOX_CURSOR)
27570 cursor_type = HOLLOW_BOX_CURSOR;
27571 else if (cursor_type == BAR_CURSOR && *width > 1)
27572 --*width;
27573 return cursor_type;
27574 }
27575
27576 /* Use normal cursor if not blinked off. */
27577 if (!w->cursor_off_p)
27578 {
27579 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27580 {
27581 if (cursor_type == FILLED_BOX_CURSOR)
27582 {
27583 /* Using a block cursor on large images can be very annoying.
27584 So use a hollow cursor for "large" images.
27585 If image is not transparent (no mask), also use hollow cursor. */
27586 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27587 if (img != NULL && IMAGEP (img->spec))
27588 {
27589 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27590 where N = size of default frame font size.
27591 This should cover most of the "tiny" icons people may use. */
27592 if (!img->mask
27593 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27594 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27595 cursor_type = HOLLOW_BOX_CURSOR;
27596 }
27597 }
27598 else if (cursor_type != NO_CURSOR)
27599 {
27600 /* Display current only supports BOX and HOLLOW cursors for images.
27601 So for now, unconditionally use a HOLLOW cursor when cursor is
27602 not a solid box cursor. */
27603 cursor_type = HOLLOW_BOX_CURSOR;
27604 }
27605 }
27606 return cursor_type;
27607 }
27608
27609 /* Cursor is blinked off, so determine how to "toggle" it. */
27610
27611 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27612 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27613 return get_specified_cursor_type (XCDR (alt_cursor), width);
27614
27615 /* Then see if frame has specified a specific blink off cursor type. */
27616 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27617 {
27618 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27619 return FRAME_BLINK_OFF_CURSOR (f);
27620 }
27621
27622 #if false
27623 /* Some people liked having a permanently visible blinking cursor,
27624 while others had very strong opinions against it. So it was
27625 decided to remove it. KFS 2003-09-03 */
27626
27627 /* Finally perform built-in cursor blinking:
27628 filled box <-> hollow box
27629 wide [h]bar <-> narrow [h]bar
27630 narrow [h]bar <-> no cursor
27631 other type <-> no cursor */
27632
27633 if (cursor_type == FILLED_BOX_CURSOR)
27634 return HOLLOW_BOX_CURSOR;
27635
27636 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27637 {
27638 *width = 1;
27639 return cursor_type;
27640 }
27641 #endif
27642
27643 return NO_CURSOR;
27644 }
27645
27646
27647 /* Notice when the text cursor of window W has been completely
27648 overwritten by a drawing operation that outputs glyphs in AREA
27649 starting at X0 and ending at X1 in the line starting at Y0 and
27650 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27651 the rest of the line after X0 has been written. Y coordinates
27652 are window-relative. */
27653
27654 static void
27655 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27656 int x0, int x1, int y0, int y1)
27657 {
27658 int cx0, cx1, cy0, cy1;
27659 struct glyph_row *row;
27660
27661 if (!w->phys_cursor_on_p)
27662 return;
27663 if (area != TEXT_AREA)
27664 return;
27665
27666 if (w->phys_cursor.vpos < 0
27667 || w->phys_cursor.vpos >= w->current_matrix->nrows
27668 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27669 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27670 return;
27671
27672 if (row->cursor_in_fringe_p)
27673 {
27674 row->cursor_in_fringe_p = false;
27675 draw_fringe_bitmap (w, row, row->reversed_p);
27676 w->phys_cursor_on_p = false;
27677 return;
27678 }
27679
27680 cx0 = w->phys_cursor.x;
27681 cx1 = cx0 + w->phys_cursor_width;
27682 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27683 return;
27684
27685 /* The cursor image will be completely removed from the
27686 screen if the output area intersects the cursor area in
27687 y-direction. When we draw in [y0 y1[, and some part of
27688 the cursor is at y < y0, that part must have been drawn
27689 before. When scrolling, the cursor is erased before
27690 actually scrolling, so we don't come here. When not
27691 scrolling, the rows above the old cursor row must have
27692 changed, and in this case these rows must have written
27693 over the cursor image.
27694
27695 Likewise if part of the cursor is below y1, with the
27696 exception of the cursor being in the first blank row at
27697 the buffer and window end because update_text_area
27698 doesn't draw that row. (Except when it does, but
27699 that's handled in update_text_area.) */
27700
27701 cy0 = w->phys_cursor.y;
27702 cy1 = cy0 + w->phys_cursor_height;
27703 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27704 return;
27705
27706 w->phys_cursor_on_p = false;
27707 }
27708
27709 #endif /* HAVE_WINDOW_SYSTEM */
27710
27711 \f
27712 /************************************************************************
27713 Mouse Face
27714 ************************************************************************/
27715
27716 #ifdef HAVE_WINDOW_SYSTEM
27717
27718 /* EXPORT for RIF:
27719 Fix the display of area AREA of overlapping row ROW in window W
27720 with respect to the overlapping part OVERLAPS. */
27721
27722 void
27723 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27724 enum glyph_row_area area, int overlaps)
27725 {
27726 int i, x;
27727
27728 block_input ();
27729
27730 x = 0;
27731 for (i = 0; i < row->used[area];)
27732 {
27733 if (row->glyphs[area][i].overlaps_vertically_p)
27734 {
27735 int start = i, start_x = x;
27736
27737 do
27738 {
27739 x += row->glyphs[area][i].pixel_width;
27740 ++i;
27741 }
27742 while (i < row->used[area]
27743 && row->glyphs[area][i].overlaps_vertically_p);
27744
27745 draw_glyphs (w, start_x, row, area,
27746 start, i,
27747 DRAW_NORMAL_TEXT, overlaps);
27748 }
27749 else
27750 {
27751 x += row->glyphs[area][i].pixel_width;
27752 ++i;
27753 }
27754 }
27755
27756 unblock_input ();
27757 }
27758
27759
27760 /* EXPORT:
27761 Draw the cursor glyph of window W in glyph row ROW. See the
27762 comment of draw_glyphs for the meaning of HL. */
27763
27764 void
27765 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27766 enum draw_glyphs_face hl)
27767 {
27768 /* If cursor hpos is out of bounds, don't draw garbage. This can
27769 happen in mini-buffer windows when switching between echo area
27770 glyphs and mini-buffer. */
27771 if ((row->reversed_p
27772 ? (w->phys_cursor.hpos >= 0)
27773 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27774 {
27775 bool on_p = w->phys_cursor_on_p;
27776 int x1;
27777 int hpos = w->phys_cursor.hpos;
27778
27779 /* When the window is hscrolled, cursor hpos can legitimately be
27780 out of bounds, but we draw the cursor at the corresponding
27781 window margin in that case. */
27782 if (!row->reversed_p && hpos < 0)
27783 hpos = 0;
27784 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27785 hpos = row->used[TEXT_AREA] - 1;
27786
27787 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27788 hl, 0);
27789 w->phys_cursor_on_p = on_p;
27790
27791 if (hl == DRAW_CURSOR)
27792 w->phys_cursor_width = x1 - w->phys_cursor.x;
27793 /* When we erase the cursor, and ROW is overlapped by other
27794 rows, make sure that these overlapping parts of other rows
27795 are redrawn. */
27796 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27797 {
27798 w->phys_cursor_width = x1 - w->phys_cursor.x;
27799
27800 if (row > w->current_matrix->rows
27801 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27802 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27803 OVERLAPS_ERASED_CURSOR);
27804
27805 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27806 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27807 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27808 OVERLAPS_ERASED_CURSOR);
27809 }
27810 }
27811 }
27812
27813
27814 /* Erase the image of a cursor of window W from the screen. */
27815
27816 void
27817 erase_phys_cursor (struct window *w)
27818 {
27819 struct frame *f = XFRAME (w->frame);
27820 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27821 int hpos = w->phys_cursor.hpos;
27822 int vpos = w->phys_cursor.vpos;
27823 bool mouse_face_here_p = false;
27824 struct glyph_matrix *active_glyphs = w->current_matrix;
27825 struct glyph_row *cursor_row;
27826 struct glyph *cursor_glyph;
27827 enum draw_glyphs_face hl;
27828
27829 /* No cursor displayed or row invalidated => nothing to do on the
27830 screen. */
27831 if (w->phys_cursor_type == NO_CURSOR)
27832 goto mark_cursor_off;
27833
27834 /* VPOS >= active_glyphs->nrows means that window has been resized.
27835 Don't bother to erase the cursor. */
27836 if (vpos >= active_glyphs->nrows)
27837 goto mark_cursor_off;
27838
27839 /* If row containing cursor is marked invalid, there is nothing we
27840 can do. */
27841 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27842 if (!cursor_row->enabled_p)
27843 goto mark_cursor_off;
27844
27845 /* If line spacing is > 0, old cursor may only be partially visible in
27846 window after split-window. So adjust visible height. */
27847 cursor_row->visible_height = min (cursor_row->visible_height,
27848 window_text_bottom_y (w) - cursor_row->y);
27849
27850 /* If row is completely invisible, don't attempt to delete a cursor which
27851 isn't there. This can happen if cursor is at top of a window, and
27852 we switch to a buffer with a header line in that window. */
27853 if (cursor_row->visible_height <= 0)
27854 goto mark_cursor_off;
27855
27856 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27857 if (cursor_row->cursor_in_fringe_p)
27858 {
27859 cursor_row->cursor_in_fringe_p = false;
27860 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27861 goto mark_cursor_off;
27862 }
27863
27864 /* This can happen when the new row is shorter than the old one.
27865 In this case, either draw_glyphs or clear_end_of_line
27866 should have cleared the cursor. Note that we wouldn't be
27867 able to erase the cursor in this case because we don't have a
27868 cursor glyph at hand. */
27869 if ((cursor_row->reversed_p
27870 ? (w->phys_cursor.hpos < 0)
27871 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27872 goto mark_cursor_off;
27873
27874 /* When the window is hscrolled, cursor hpos can legitimately be out
27875 of bounds, but we draw the cursor at the corresponding window
27876 margin in that case. */
27877 if (!cursor_row->reversed_p && hpos < 0)
27878 hpos = 0;
27879 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27880 hpos = cursor_row->used[TEXT_AREA] - 1;
27881
27882 /* If the cursor is in the mouse face area, redisplay that when
27883 we clear the cursor. */
27884 if (! NILP (hlinfo->mouse_face_window)
27885 && coords_in_mouse_face_p (w, hpos, vpos)
27886 /* Don't redraw the cursor's spot in mouse face if it is at the
27887 end of a line (on a newline). The cursor appears there, but
27888 mouse highlighting does not. */
27889 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27890 mouse_face_here_p = true;
27891
27892 /* Maybe clear the display under the cursor. */
27893 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27894 {
27895 int x, y;
27896 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27897 int width;
27898
27899 cursor_glyph = get_phys_cursor_glyph (w);
27900 if (cursor_glyph == NULL)
27901 goto mark_cursor_off;
27902
27903 width = cursor_glyph->pixel_width;
27904 x = w->phys_cursor.x;
27905 if (x < 0)
27906 {
27907 width += x;
27908 x = 0;
27909 }
27910 width = min (width, window_box_width (w, TEXT_AREA) - x);
27911 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27912 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27913
27914 if (width > 0)
27915 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27916 }
27917
27918 /* Erase the cursor by redrawing the character underneath it. */
27919 if (mouse_face_here_p)
27920 hl = DRAW_MOUSE_FACE;
27921 else
27922 hl = DRAW_NORMAL_TEXT;
27923 draw_phys_cursor_glyph (w, cursor_row, hl);
27924
27925 mark_cursor_off:
27926 w->phys_cursor_on_p = false;
27927 w->phys_cursor_type = NO_CURSOR;
27928 }
27929
27930
27931 /* Display or clear cursor of window W. If !ON, clear the cursor.
27932 If ON, display the cursor; where to put the cursor is specified by
27933 HPOS, VPOS, X and Y. */
27934
27935 void
27936 display_and_set_cursor (struct window *w, bool on,
27937 int hpos, int vpos, int x, int y)
27938 {
27939 struct frame *f = XFRAME (w->frame);
27940 int new_cursor_type;
27941 int new_cursor_width;
27942 bool active_cursor;
27943 struct glyph_row *glyph_row;
27944 struct glyph *glyph;
27945
27946 /* This is pointless on invisible frames, and dangerous on garbaged
27947 windows and frames; in the latter case, the frame or window may
27948 be in the midst of changing its size, and x and y may be off the
27949 window. */
27950 if (! FRAME_VISIBLE_P (f)
27951 || FRAME_GARBAGED_P (f)
27952 || vpos >= w->current_matrix->nrows
27953 || hpos >= w->current_matrix->matrix_w)
27954 return;
27955
27956 /* If cursor is off and we want it off, return quickly. */
27957 if (!on && !w->phys_cursor_on_p)
27958 return;
27959
27960 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27961 /* If cursor row is not enabled, we don't really know where to
27962 display the cursor. */
27963 if (!glyph_row->enabled_p)
27964 {
27965 w->phys_cursor_on_p = false;
27966 return;
27967 }
27968
27969 glyph = NULL;
27970 if (!glyph_row->exact_window_width_line_p
27971 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27972 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27973
27974 eassert (input_blocked_p ());
27975
27976 /* Set new_cursor_type to the cursor we want to be displayed. */
27977 new_cursor_type = get_window_cursor_type (w, glyph,
27978 &new_cursor_width, &active_cursor);
27979
27980 /* If cursor is currently being shown and we don't want it to be or
27981 it is in the wrong place, or the cursor type is not what we want,
27982 erase it. */
27983 if (w->phys_cursor_on_p
27984 && (!on
27985 || w->phys_cursor.x != x
27986 || w->phys_cursor.y != y
27987 /* HPOS can be negative in R2L rows whose
27988 exact_window_width_line_p flag is set (i.e. their newline
27989 would "overflow into the fringe"). */
27990 || hpos < 0
27991 || new_cursor_type != w->phys_cursor_type
27992 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27993 && new_cursor_width != w->phys_cursor_width)))
27994 erase_phys_cursor (w);
27995
27996 /* Don't check phys_cursor_on_p here because that flag is only set
27997 to false in some cases where we know that the cursor has been
27998 completely erased, to avoid the extra work of erasing the cursor
27999 twice. In other words, phys_cursor_on_p can be true and the cursor
28000 still not be visible, or it has only been partly erased. */
28001 if (on)
28002 {
28003 w->phys_cursor_ascent = glyph_row->ascent;
28004 w->phys_cursor_height = glyph_row->height;
28005
28006 /* Set phys_cursor_.* before x_draw_.* is called because some
28007 of them may need the information. */
28008 w->phys_cursor.x = x;
28009 w->phys_cursor.y = glyph_row->y;
28010 w->phys_cursor.hpos = hpos;
28011 w->phys_cursor.vpos = vpos;
28012 }
28013
28014 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28015 new_cursor_type, new_cursor_width,
28016 on, active_cursor);
28017 }
28018
28019
28020 /* Switch the display of W's cursor on or off, according to the value
28021 of ON. */
28022
28023 static void
28024 update_window_cursor (struct window *w, bool on)
28025 {
28026 /* Don't update cursor in windows whose frame is in the process
28027 of being deleted. */
28028 if (w->current_matrix)
28029 {
28030 int hpos = w->phys_cursor.hpos;
28031 int vpos = w->phys_cursor.vpos;
28032 struct glyph_row *row;
28033
28034 if (vpos >= w->current_matrix->nrows
28035 || hpos >= w->current_matrix->matrix_w)
28036 return;
28037
28038 row = MATRIX_ROW (w->current_matrix, vpos);
28039
28040 /* When the window is hscrolled, cursor hpos can legitimately be
28041 out of bounds, but we draw the cursor at the corresponding
28042 window margin in that case. */
28043 if (!row->reversed_p && hpos < 0)
28044 hpos = 0;
28045 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28046 hpos = row->used[TEXT_AREA] - 1;
28047
28048 block_input ();
28049 display_and_set_cursor (w, on, hpos, vpos,
28050 w->phys_cursor.x, w->phys_cursor.y);
28051 unblock_input ();
28052 }
28053 }
28054
28055
28056 /* Call update_window_cursor with parameter ON_P on all leaf windows
28057 in the window tree rooted at W. */
28058
28059 static void
28060 update_cursor_in_window_tree (struct window *w, bool on_p)
28061 {
28062 while (w)
28063 {
28064 if (WINDOWP (w->contents))
28065 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28066 else
28067 update_window_cursor (w, on_p);
28068
28069 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28070 }
28071 }
28072
28073
28074 /* EXPORT:
28075 Display the cursor on window W, or clear it, according to ON_P.
28076 Don't change the cursor's position. */
28077
28078 void
28079 x_update_cursor (struct frame *f, bool on_p)
28080 {
28081 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28082 }
28083
28084
28085 /* EXPORT:
28086 Clear the cursor of window W to background color, and mark the
28087 cursor as not shown. This is used when the text where the cursor
28088 is about to be rewritten. */
28089
28090 void
28091 x_clear_cursor (struct window *w)
28092 {
28093 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28094 update_window_cursor (w, false);
28095 }
28096
28097 #endif /* HAVE_WINDOW_SYSTEM */
28098
28099 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28100 and MSDOS. */
28101 static void
28102 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28103 int start_hpos, int end_hpos,
28104 enum draw_glyphs_face draw)
28105 {
28106 #ifdef HAVE_WINDOW_SYSTEM
28107 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28108 {
28109 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28110 return;
28111 }
28112 #endif
28113 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28114 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28115 #endif
28116 }
28117
28118 /* Display the active region described by mouse_face_* according to DRAW. */
28119
28120 static void
28121 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28122 {
28123 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28124 struct frame *f = XFRAME (WINDOW_FRAME (w));
28125
28126 if (/* If window is in the process of being destroyed, don't bother
28127 to do anything. */
28128 w->current_matrix != NULL
28129 /* Don't update mouse highlight if hidden. */
28130 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28131 /* Recognize when we are called to operate on rows that don't exist
28132 anymore. This can happen when a window is split. */
28133 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28134 {
28135 bool phys_cursor_on_p = w->phys_cursor_on_p;
28136 struct glyph_row *row, *first, *last;
28137
28138 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28139 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28140
28141 for (row = first; row <= last && row->enabled_p; ++row)
28142 {
28143 int start_hpos, end_hpos, start_x;
28144
28145 /* For all but the first row, the highlight starts at column 0. */
28146 if (row == first)
28147 {
28148 /* R2L rows have BEG and END in reversed order, but the
28149 screen drawing geometry is always left to right. So
28150 we need to mirror the beginning and end of the
28151 highlighted area in R2L rows. */
28152 if (!row->reversed_p)
28153 {
28154 start_hpos = hlinfo->mouse_face_beg_col;
28155 start_x = hlinfo->mouse_face_beg_x;
28156 }
28157 else if (row == last)
28158 {
28159 start_hpos = hlinfo->mouse_face_end_col;
28160 start_x = hlinfo->mouse_face_end_x;
28161 }
28162 else
28163 {
28164 start_hpos = 0;
28165 start_x = 0;
28166 }
28167 }
28168 else if (row->reversed_p && row == last)
28169 {
28170 start_hpos = hlinfo->mouse_face_end_col;
28171 start_x = hlinfo->mouse_face_end_x;
28172 }
28173 else
28174 {
28175 start_hpos = 0;
28176 start_x = 0;
28177 }
28178
28179 if (row == last)
28180 {
28181 if (!row->reversed_p)
28182 end_hpos = hlinfo->mouse_face_end_col;
28183 else if (row == first)
28184 end_hpos = hlinfo->mouse_face_beg_col;
28185 else
28186 {
28187 end_hpos = row->used[TEXT_AREA];
28188 if (draw == DRAW_NORMAL_TEXT)
28189 row->fill_line_p = true; /* Clear to end of line. */
28190 }
28191 }
28192 else if (row->reversed_p && row == first)
28193 end_hpos = hlinfo->mouse_face_beg_col;
28194 else
28195 {
28196 end_hpos = row->used[TEXT_AREA];
28197 if (draw == DRAW_NORMAL_TEXT)
28198 row->fill_line_p = true; /* Clear to end of line. */
28199 }
28200
28201 if (end_hpos > start_hpos)
28202 {
28203 draw_row_with_mouse_face (w, start_x, row,
28204 start_hpos, end_hpos, draw);
28205
28206 row->mouse_face_p
28207 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28208 }
28209 }
28210
28211 #ifdef HAVE_WINDOW_SYSTEM
28212 /* When we've written over the cursor, arrange for it to
28213 be displayed again. */
28214 if (FRAME_WINDOW_P (f)
28215 && phys_cursor_on_p && !w->phys_cursor_on_p)
28216 {
28217 int hpos = w->phys_cursor.hpos;
28218
28219 /* When the window is hscrolled, cursor hpos can legitimately be
28220 out of bounds, but we draw the cursor at the corresponding
28221 window margin in that case. */
28222 if (!row->reversed_p && hpos < 0)
28223 hpos = 0;
28224 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28225 hpos = row->used[TEXT_AREA] - 1;
28226
28227 block_input ();
28228 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28229 w->phys_cursor.x, w->phys_cursor.y);
28230 unblock_input ();
28231 }
28232 #endif /* HAVE_WINDOW_SYSTEM */
28233 }
28234
28235 #ifdef HAVE_WINDOW_SYSTEM
28236 /* Change the mouse cursor. */
28237 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28238 {
28239 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28240 if (draw == DRAW_NORMAL_TEXT
28241 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28242 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28243 else
28244 #endif
28245 if (draw == DRAW_MOUSE_FACE)
28246 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28247 else
28248 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28249 }
28250 #endif /* HAVE_WINDOW_SYSTEM */
28251 }
28252
28253 /* EXPORT:
28254 Clear out the mouse-highlighted active region.
28255 Redraw it un-highlighted first. Value is true if mouse
28256 face was actually drawn unhighlighted. */
28257
28258 bool
28259 clear_mouse_face (Mouse_HLInfo *hlinfo)
28260 {
28261 bool cleared
28262 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28263 if (cleared)
28264 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28265 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28266 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28267 hlinfo->mouse_face_window = Qnil;
28268 hlinfo->mouse_face_overlay = Qnil;
28269 return cleared;
28270 }
28271
28272 /* Return true if the coordinates HPOS and VPOS on windows W are
28273 within the mouse face on that window. */
28274 static bool
28275 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28276 {
28277 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28278
28279 /* Quickly resolve the easy cases. */
28280 if (!(WINDOWP (hlinfo->mouse_face_window)
28281 && XWINDOW (hlinfo->mouse_face_window) == w))
28282 return false;
28283 if (vpos < hlinfo->mouse_face_beg_row
28284 || vpos > hlinfo->mouse_face_end_row)
28285 return false;
28286 if (vpos > hlinfo->mouse_face_beg_row
28287 && vpos < hlinfo->mouse_face_end_row)
28288 return true;
28289
28290 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28291 {
28292 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28293 {
28294 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28295 return true;
28296 }
28297 else if ((vpos == hlinfo->mouse_face_beg_row
28298 && hpos >= hlinfo->mouse_face_beg_col)
28299 || (vpos == hlinfo->mouse_face_end_row
28300 && hpos < hlinfo->mouse_face_end_col))
28301 return true;
28302 }
28303 else
28304 {
28305 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28306 {
28307 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28308 return true;
28309 }
28310 else if ((vpos == hlinfo->mouse_face_beg_row
28311 && hpos <= hlinfo->mouse_face_beg_col)
28312 || (vpos == hlinfo->mouse_face_end_row
28313 && hpos > hlinfo->mouse_face_end_col))
28314 return true;
28315 }
28316 return false;
28317 }
28318
28319
28320 /* EXPORT:
28321 True if physical cursor of window W is within mouse face. */
28322
28323 bool
28324 cursor_in_mouse_face_p (struct window *w)
28325 {
28326 int hpos = w->phys_cursor.hpos;
28327 int vpos = w->phys_cursor.vpos;
28328 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28329
28330 /* When the window is hscrolled, cursor hpos can legitimately be out
28331 of bounds, but we draw the cursor at the corresponding window
28332 margin in that case. */
28333 if (!row->reversed_p && hpos < 0)
28334 hpos = 0;
28335 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28336 hpos = row->used[TEXT_AREA] - 1;
28337
28338 return coords_in_mouse_face_p (w, hpos, vpos);
28339 }
28340
28341
28342 \f
28343 /* Find the glyph rows START_ROW and END_ROW of window W that display
28344 characters between buffer positions START_CHARPOS and END_CHARPOS
28345 (excluding END_CHARPOS). DISP_STRING is a display string that
28346 covers these buffer positions. This is similar to
28347 row_containing_pos, but is more accurate when bidi reordering makes
28348 buffer positions change non-linearly with glyph rows. */
28349 static void
28350 rows_from_pos_range (struct window *w,
28351 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28352 Lisp_Object disp_string,
28353 struct glyph_row **start, struct glyph_row **end)
28354 {
28355 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28356 int last_y = window_text_bottom_y (w);
28357 struct glyph_row *row;
28358
28359 *start = NULL;
28360 *end = NULL;
28361
28362 while (!first->enabled_p
28363 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28364 first++;
28365
28366 /* Find the START row. */
28367 for (row = first;
28368 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28369 row++)
28370 {
28371 /* A row can potentially be the START row if the range of the
28372 characters it displays intersects the range
28373 [START_CHARPOS..END_CHARPOS). */
28374 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28375 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28376 /* See the commentary in row_containing_pos, for the
28377 explanation of the complicated way to check whether
28378 some position is beyond the end of the characters
28379 displayed by a row. */
28380 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28381 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28382 && !row->ends_at_zv_p
28383 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28384 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28385 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28386 && !row->ends_at_zv_p
28387 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28388 {
28389 /* Found a candidate row. Now make sure at least one of the
28390 glyphs it displays has a charpos from the range
28391 [START_CHARPOS..END_CHARPOS).
28392
28393 This is not obvious because bidi reordering could make
28394 buffer positions of a row be 1,2,3,102,101,100, and if we
28395 want to highlight characters in [50..60), we don't want
28396 this row, even though [50..60) does intersect [1..103),
28397 the range of character positions given by the row's start
28398 and end positions. */
28399 struct glyph *g = row->glyphs[TEXT_AREA];
28400 struct glyph *e = g + row->used[TEXT_AREA];
28401
28402 while (g < e)
28403 {
28404 if (((BUFFERP (g->object) || NILP (g->object))
28405 && start_charpos <= g->charpos && g->charpos < end_charpos)
28406 /* A glyph that comes from DISP_STRING is by
28407 definition to be highlighted. */
28408 || EQ (g->object, disp_string))
28409 *start = row;
28410 g++;
28411 }
28412 if (*start)
28413 break;
28414 }
28415 }
28416
28417 /* Find the END row. */
28418 if (!*start
28419 /* If the last row is partially visible, start looking for END
28420 from that row, instead of starting from FIRST. */
28421 && !(row->enabled_p
28422 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28423 row = first;
28424 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28425 {
28426 struct glyph_row *next = row + 1;
28427 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28428
28429 if (!next->enabled_p
28430 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28431 /* The first row >= START whose range of displayed characters
28432 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28433 is the row END + 1. */
28434 || (start_charpos < next_start
28435 && end_charpos < next_start)
28436 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28437 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28438 && !next->ends_at_zv_p
28439 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28440 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28441 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28442 && !next->ends_at_zv_p
28443 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28444 {
28445 *end = row;
28446 break;
28447 }
28448 else
28449 {
28450 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28451 but none of the characters it displays are in the range, it is
28452 also END + 1. */
28453 struct glyph *g = next->glyphs[TEXT_AREA];
28454 struct glyph *s = g;
28455 struct glyph *e = g + next->used[TEXT_AREA];
28456
28457 while (g < e)
28458 {
28459 if (((BUFFERP (g->object) || NILP (g->object))
28460 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28461 /* If the buffer position of the first glyph in
28462 the row is equal to END_CHARPOS, it means
28463 the last character to be highlighted is the
28464 newline of ROW, and we must consider NEXT as
28465 END, not END+1. */
28466 || (((!next->reversed_p && g == s)
28467 || (next->reversed_p && g == e - 1))
28468 && (g->charpos == end_charpos
28469 /* Special case for when NEXT is an
28470 empty line at ZV. */
28471 || (g->charpos == -1
28472 && !row->ends_at_zv_p
28473 && next_start == end_charpos)))))
28474 /* A glyph that comes from DISP_STRING is by
28475 definition to be highlighted. */
28476 || EQ (g->object, disp_string))
28477 break;
28478 g++;
28479 }
28480 if (g == e)
28481 {
28482 *end = row;
28483 break;
28484 }
28485 /* The first row that ends at ZV must be the last to be
28486 highlighted. */
28487 else if (next->ends_at_zv_p)
28488 {
28489 *end = next;
28490 break;
28491 }
28492 }
28493 }
28494 }
28495
28496 /* This function sets the mouse_face_* elements of HLINFO, assuming
28497 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28498 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28499 for the overlay or run of text properties specifying the mouse
28500 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28501 before-string and after-string that must also be highlighted.
28502 DISP_STRING, if non-nil, is a display string that may cover some
28503 or all of the highlighted text. */
28504
28505 static void
28506 mouse_face_from_buffer_pos (Lisp_Object window,
28507 Mouse_HLInfo *hlinfo,
28508 ptrdiff_t mouse_charpos,
28509 ptrdiff_t start_charpos,
28510 ptrdiff_t end_charpos,
28511 Lisp_Object before_string,
28512 Lisp_Object after_string,
28513 Lisp_Object disp_string)
28514 {
28515 struct window *w = XWINDOW (window);
28516 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28517 struct glyph_row *r1, *r2;
28518 struct glyph *glyph, *end;
28519 ptrdiff_t ignore, pos;
28520 int x;
28521
28522 eassert (NILP (disp_string) || STRINGP (disp_string));
28523 eassert (NILP (before_string) || STRINGP (before_string));
28524 eassert (NILP (after_string) || STRINGP (after_string));
28525
28526 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28527 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28528 if (r1 == NULL)
28529 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28530 /* If the before-string or display-string contains newlines,
28531 rows_from_pos_range skips to its last row. Move back. */
28532 if (!NILP (before_string) || !NILP (disp_string))
28533 {
28534 struct glyph_row *prev;
28535 while ((prev = r1 - 1, prev >= first)
28536 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28537 && prev->used[TEXT_AREA] > 0)
28538 {
28539 struct glyph *beg = prev->glyphs[TEXT_AREA];
28540 glyph = beg + prev->used[TEXT_AREA];
28541 while (--glyph >= beg && NILP (glyph->object));
28542 if (glyph < beg
28543 || !(EQ (glyph->object, before_string)
28544 || EQ (glyph->object, disp_string)))
28545 break;
28546 r1 = prev;
28547 }
28548 }
28549 if (r2 == NULL)
28550 {
28551 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28552 hlinfo->mouse_face_past_end = true;
28553 }
28554 else if (!NILP (after_string))
28555 {
28556 /* If the after-string has newlines, advance to its last row. */
28557 struct glyph_row *next;
28558 struct glyph_row *last
28559 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28560
28561 for (next = r2 + 1;
28562 next <= last
28563 && next->used[TEXT_AREA] > 0
28564 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28565 ++next)
28566 r2 = next;
28567 }
28568 /* The rest of the display engine assumes that mouse_face_beg_row is
28569 either above mouse_face_end_row or identical to it. But with
28570 bidi-reordered continued lines, the row for START_CHARPOS could
28571 be below the row for END_CHARPOS. If so, swap the rows and store
28572 them in correct order. */
28573 if (r1->y > r2->y)
28574 {
28575 struct glyph_row *tem = r2;
28576
28577 r2 = r1;
28578 r1 = tem;
28579 }
28580
28581 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28582 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28583
28584 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28585 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28586 could be anywhere in the row and in any order. The strategy
28587 below is to find the leftmost and the rightmost glyph that
28588 belongs to either of these 3 strings, or whose position is
28589 between START_CHARPOS and END_CHARPOS, and highlight all the
28590 glyphs between those two. This may cover more than just the text
28591 between START_CHARPOS and END_CHARPOS if the range of characters
28592 strides the bidi level boundary, e.g. if the beginning is in R2L
28593 text while the end is in L2R text or vice versa. */
28594 if (!r1->reversed_p)
28595 {
28596 /* This row is in a left to right paragraph. Scan it left to
28597 right. */
28598 glyph = r1->glyphs[TEXT_AREA];
28599 end = glyph + r1->used[TEXT_AREA];
28600 x = r1->x;
28601
28602 /* Skip truncation glyphs at the start of the glyph row. */
28603 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28604 for (; glyph < end
28605 && NILP (glyph->object)
28606 && glyph->charpos < 0;
28607 ++glyph)
28608 x += glyph->pixel_width;
28609
28610 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28611 or DISP_STRING, and the first glyph from buffer whose
28612 position is between START_CHARPOS and END_CHARPOS. */
28613 for (; glyph < end
28614 && !NILP (glyph->object)
28615 && !EQ (glyph->object, disp_string)
28616 && !(BUFFERP (glyph->object)
28617 && (glyph->charpos >= start_charpos
28618 && glyph->charpos < end_charpos));
28619 ++glyph)
28620 {
28621 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28622 are present at buffer positions between START_CHARPOS and
28623 END_CHARPOS, or if they come from an overlay. */
28624 if (EQ (glyph->object, before_string))
28625 {
28626 pos = string_buffer_position (before_string,
28627 start_charpos);
28628 /* If pos == 0, it means before_string came from an
28629 overlay, not from a buffer position. */
28630 if (!pos || (pos >= start_charpos && pos < end_charpos))
28631 break;
28632 }
28633 else if (EQ (glyph->object, after_string))
28634 {
28635 pos = string_buffer_position (after_string, end_charpos);
28636 if (!pos || (pos >= start_charpos && pos < end_charpos))
28637 break;
28638 }
28639 x += glyph->pixel_width;
28640 }
28641 hlinfo->mouse_face_beg_x = x;
28642 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28643 }
28644 else
28645 {
28646 /* This row is in a right to left paragraph. Scan it right to
28647 left. */
28648 struct glyph *g;
28649
28650 end = r1->glyphs[TEXT_AREA] - 1;
28651 glyph = end + r1->used[TEXT_AREA];
28652
28653 /* Skip truncation glyphs at the start of the glyph row. */
28654 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28655 for (; glyph > end
28656 && NILP (glyph->object)
28657 && glyph->charpos < 0;
28658 --glyph)
28659 ;
28660
28661 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28662 or DISP_STRING, and the first glyph from buffer whose
28663 position is between START_CHARPOS and END_CHARPOS. */
28664 for (; glyph > end
28665 && !NILP (glyph->object)
28666 && !EQ (glyph->object, disp_string)
28667 && !(BUFFERP (glyph->object)
28668 && (glyph->charpos >= start_charpos
28669 && glyph->charpos < end_charpos));
28670 --glyph)
28671 {
28672 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28673 are present at buffer positions between START_CHARPOS and
28674 END_CHARPOS, or if they come from an overlay. */
28675 if (EQ (glyph->object, before_string))
28676 {
28677 pos = string_buffer_position (before_string, start_charpos);
28678 /* If pos == 0, it means before_string came from an
28679 overlay, not from a buffer position. */
28680 if (!pos || (pos >= start_charpos && pos < end_charpos))
28681 break;
28682 }
28683 else if (EQ (glyph->object, after_string))
28684 {
28685 pos = string_buffer_position (after_string, end_charpos);
28686 if (!pos || (pos >= start_charpos && pos < end_charpos))
28687 break;
28688 }
28689 }
28690
28691 glyph++; /* first glyph to the right of the highlighted area */
28692 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28693 x += g->pixel_width;
28694 hlinfo->mouse_face_beg_x = x;
28695 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28696 }
28697
28698 /* If the highlight ends in a different row, compute GLYPH and END
28699 for the end row. Otherwise, reuse the values computed above for
28700 the row where the highlight begins. */
28701 if (r2 != r1)
28702 {
28703 if (!r2->reversed_p)
28704 {
28705 glyph = r2->glyphs[TEXT_AREA];
28706 end = glyph + r2->used[TEXT_AREA];
28707 x = r2->x;
28708 }
28709 else
28710 {
28711 end = r2->glyphs[TEXT_AREA] - 1;
28712 glyph = end + r2->used[TEXT_AREA];
28713 }
28714 }
28715
28716 if (!r2->reversed_p)
28717 {
28718 /* Skip truncation and continuation glyphs near the end of the
28719 row, and also blanks and stretch glyphs inserted by
28720 extend_face_to_end_of_line. */
28721 while (end > glyph
28722 && NILP ((end - 1)->object))
28723 --end;
28724 /* Scan the rest of the glyph row from the end, looking for the
28725 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28726 DISP_STRING, or whose position is between START_CHARPOS
28727 and END_CHARPOS */
28728 for (--end;
28729 end > glyph
28730 && !NILP (end->object)
28731 && !EQ (end->object, disp_string)
28732 && !(BUFFERP (end->object)
28733 && (end->charpos >= start_charpos
28734 && end->charpos < end_charpos));
28735 --end)
28736 {
28737 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28738 are present at buffer positions between START_CHARPOS and
28739 END_CHARPOS, or if they come from an overlay. */
28740 if (EQ (end->object, before_string))
28741 {
28742 pos = string_buffer_position (before_string, start_charpos);
28743 if (!pos || (pos >= start_charpos && pos < end_charpos))
28744 break;
28745 }
28746 else if (EQ (end->object, after_string))
28747 {
28748 pos = string_buffer_position (after_string, end_charpos);
28749 if (!pos || (pos >= start_charpos && pos < end_charpos))
28750 break;
28751 }
28752 }
28753 /* Find the X coordinate of the last glyph to be highlighted. */
28754 for (; glyph <= end; ++glyph)
28755 x += glyph->pixel_width;
28756
28757 hlinfo->mouse_face_end_x = x;
28758 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28759 }
28760 else
28761 {
28762 /* Skip truncation and continuation glyphs near the end of the
28763 row, and also blanks and stretch glyphs inserted by
28764 extend_face_to_end_of_line. */
28765 x = r2->x;
28766 end++;
28767 while (end < glyph
28768 && NILP (end->object))
28769 {
28770 x += end->pixel_width;
28771 ++end;
28772 }
28773 /* Scan the rest of the glyph row from the end, looking for the
28774 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28775 DISP_STRING, or whose position is between START_CHARPOS
28776 and END_CHARPOS */
28777 for ( ;
28778 end < glyph
28779 && !NILP (end->object)
28780 && !EQ (end->object, disp_string)
28781 && !(BUFFERP (end->object)
28782 && (end->charpos >= start_charpos
28783 && end->charpos < end_charpos));
28784 ++end)
28785 {
28786 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28787 are present at buffer positions between START_CHARPOS and
28788 END_CHARPOS, or if they come from an overlay. */
28789 if (EQ (end->object, before_string))
28790 {
28791 pos = string_buffer_position (before_string, start_charpos);
28792 if (!pos || (pos >= start_charpos && pos < end_charpos))
28793 break;
28794 }
28795 else if (EQ (end->object, after_string))
28796 {
28797 pos = string_buffer_position (after_string, end_charpos);
28798 if (!pos || (pos >= start_charpos && pos < end_charpos))
28799 break;
28800 }
28801 x += end->pixel_width;
28802 }
28803 /* If we exited the above loop because we arrived at the last
28804 glyph of the row, and its buffer position is still not in
28805 range, it means the last character in range is the preceding
28806 newline. Bump the end column and x values to get past the
28807 last glyph. */
28808 if (end == glyph
28809 && BUFFERP (end->object)
28810 && (end->charpos < start_charpos
28811 || end->charpos >= end_charpos))
28812 {
28813 x += end->pixel_width;
28814 ++end;
28815 }
28816 hlinfo->mouse_face_end_x = x;
28817 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28818 }
28819
28820 hlinfo->mouse_face_window = window;
28821 hlinfo->mouse_face_face_id
28822 = face_at_buffer_position (w, mouse_charpos, &ignore,
28823 mouse_charpos + 1,
28824 !hlinfo->mouse_face_hidden, -1);
28825 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28826 }
28827
28828 /* The following function is not used anymore (replaced with
28829 mouse_face_from_string_pos), but I leave it here for the time
28830 being, in case someone would. */
28831
28832 #if false /* not used */
28833
28834 /* Find the position of the glyph for position POS in OBJECT in
28835 window W's current matrix, and return in *X, *Y the pixel
28836 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28837
28838 RIGHT_P means return the position of the right edge of the glyph.
28839 !RIGHT_P means return the left edge position.
28840
28841 If no glyph for POS exists in the matrix, return the position of
28842 the glyph with the next smaller position that is in the matrix, if
28843 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28844 exists in the matrix, return the position of the glyph with the
28845 next larger position in OBJECT.
28846
28847 Value is true if a glyph was found. */
28848
28849 static bool
28850 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28851 int *hpos, int *vpos, int *x, int *y, bool right_p)
28852 {
28853 int yb = window_text_bottom_y (w);
28854 struct glyph_row *r;
28855 struct glyph *best_glyph = NULL;
28856 struct glyph_row *best_row = NULL;
28857 int best_x = 0;
28858
28859 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28860 r->enabled_p && r->y < yb;
28861 ++r)
28862 {
28863 struct glyph *g = r->glyphs[TEXT_AREA];
28864 struct glyph *e = g + r->used[TEXT_AREA];
28865 int gx;
28866
28867 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28868 if (EQ (g->object, object))
28869 {
28870 if (g->charpos == pos)
28871 {
28872 best_glyph = g;
28873 best_x = gx;
28874 best_row = r;
28875 goto found;
28876 }
28877 else if (best_glyph == NULL
28878 || ((eabs (g->charpos - pos)
28879 < eabs (best_glyph->charpos - pos))
28880 && (right_p
28881 ? g->charpos < pos
28882 : g->charpos > pos)))
28883 {
28884 best_glyph = g;
28885 best_x = gx;
28886 best_row = r;
28887 }
28888 }
28889 }
28890
28891 found:
28892
28893 if (best_glyph)
28894 {
28895 *x = best_x;
28896 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28897
28898 if (right_p)
28899 {
28900 *x += best_glyph->pixel_width;
28901 ++*hpos;
28902 }
28903
28904 *y = best_row->y;
28905 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28906 }
28907
28908 return best_glyph != NULL;
28909 }
28910 #endif /* not used */
28911
28912 /* Find the positions of the first and the last glyphs in window W's
28913 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28914 (assumed to be a string), and return in HLINFO's mouse_face_*
28915 members the pixel and column/row coordinates of those glyphs. */
28916
28917 static void
28918 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28919 Lisp_Object object,
28920 ptrdiff_t startpos, ptrdiff_t endpos)
28921 {
28922 int yb = window_text_bottom_y (w);
28923 struct glyph_row *r;
28924 struct glyph *g, *e;
28925 int gx;
28926 bool found = false;
28927
28928 /* Find the glyph row with at least one position in the range
28929 [STARTPOS..ENDPOS), and the first glyph in that row whose
28930 position belongs to that range. */
28931 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28932 r->enabled_p && r->y < yb;
28933 ++r)
28934 {
28935 if (!r->reversed_p)
28936 {
28937 g = r->glyphs[TEXT_AREA];
28938 e = g + r->used[TEXT_AREA];
28939 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28940 if (EQ (g->object, object)
28941 && startpos <= g->charpos && g->charpos < endpos)
28942 {
28943 hlinfo->mouse_face_beg_row
28944 = MATRIX_ROW_VPOS (r, w->current_matrix);
28945 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28946 hlinfo->mouse_face_beg_x = gx;
28947 found = true;
28948 break;
28949 }
28950 }
28951 else
28952 {
28953 struct glyph *g1;
28954
28955 e = r->glyphs[TEXT_AREA];
28956 g = e + r->used[TEXT_AREA];
28957 for ( ; g > e; --g)
28958 if (EQ ((g-1)->object, object)
28959 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28960 {
28961 hlinfo->mouse_face_beg_row
28962 = MATRIX_ROW_VPOS (r, w->current_matrix);
28963 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28964 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28965 gx += g1->pixel_width;
28966 hlinfo->mouse_face_beg_x = gx;
28967 found = true;
28968 break;
28969 }
28970 }
28971 if (found)
28972 break;
28973 }
28974
28975 if (!found)
28976 return;
28977
28978 /* Starting with the next row, look for the first row which does NOT
28979 include any glyphs whose positions are in the range. */
28980 for (++r; r->enabled_p && r->y < yb; ++r)
28981 {
28982 g = r->glyphs[TEXT_AREA];
28983 e = g + r->used[TEXT_AREA];
28984 found = false;
28985 for ( ; g < e; ++g)
28986 if (EQ (g->object, object)
28987 && startpos <= g->charpos && g->charpos < endpos)
28988 {
28989 found = true;
28990 break;
28991 }
28992 if (!found)
28993 break;
28994 }
28995
28996 /* The highlighted region ends on the previous row. */
28997 r--;
28998
28999 /* Set the end row. */
29000 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29001
29002 /* Compute and set the end column and the end column's horizontal
29003 pixel coordinate. */
29004 if (!r->reversed_p)
29005 {
29006 g = r->glyphs[TEXT_AREA];
29007 e = g + r->used[TEXT_AREA];
29008 for ( ; e > g; --e)
29009 if (EQ ((e-1)->object, object)
29010 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29011 break;
29012 hlinfo->mouse_face_end_col = e - g;
29013
29014 for (gx = r->x; g < e; ++g)
29015 gx += g->pixel_width;
29016 hlinfo->mouse_face_end_x = gx;
29017 }
29018 else
29019 {
29020 e = r->glyphs[TEXT_AREA];
29021 g = e + r->used[TEXT_AREA];
29022 for (gx = r->x ; e < g; ++e)
29023 {
29024 if (EQ (e->object, object)
29025 && startpos <= e->charpos && e->charpos < endpos)
29026 break;
29027 gx += e->pixel_width;
29028 }
29029 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29030 hlinfo->mouse_face_end_x = gx;
29031 }
29032 }
29033
29034 #ifdef HAVE_WINDOW_SYSTEM
29035
29036 /* See if position X, Y is within a hot-spot of an image. */
29037
29038 static bool
29039 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29040 {
29041 if (!CONSP (hot_spot))
29042 return false;
29043
29044 if (EQ (XCAR (hot_spot), Qrect))
29045 {
29046 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29047 Lisp_Object rect = XCDR (hot_spot);
29048 Lisp_Object tem;
29049 if (!CONSP (rect))
29050 return false;
29051 if (!CONSP (XCAR (rect)))
29052 return false;
29053 if (!CONSP (XCDR (rect)))
29054 return false;
29055 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29056 return false;
29057 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29058 return false;
29059 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29060 return false;
29061 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29062 return false;
29063 return true;
29064 }
29065 else if (EQ (XCAR (hot_spot), Qcircle))
29066 {
29067 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29068 Lisp_Object circ = XCDR (hot_spot);
29069 Lisp_Object lr, lx0, ly0;
29070 if (CONSP (circ)
29071 && CONSP (XCAR (circ))
29072 && (lr = XCDR (circ), NUMBERP (lr))
29073 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29074 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29075 {
29076 double r = XFLOATINT (lr);
29077 double dx = XINT (lx0) - x;
29078 double dy = XINT (ly0) - y;
29079 return (dx * dx + dy * dy <= r * r);
29080 }
29081 }
29082 else if (EQ (XCAR (hot_spot), Qpoly))
29083 {
29084 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29085 if (VECTORP (XCDR (hot_spot)))
29086 {
29087 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29088 Lisp_Object *poly = v->contents;
29089 ptrdiff_t n = v->header.size;
29090 ptrdiff_t i;
29091 bool inside = false;
29092 Lisp_Object lx, ly;
29093 int x0, y0;
29094
29095 /* Need an even number of coordinates, and at least 3 edges. */
29096 if (n < 6 || n & 1)
29097 return false;
29098
29099 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29100 If count is odd, we are inside polygon. Pixels on edges
29101 may or may not be included depending on actual geometry of the
29102 polygon. */
29103 if ((lx = poly[n-2], !INTEGERP (lx))
29104 || (ly = poly[n-1], !INTEGERP (lx)))
29105 return false;
29106 x0 = XINT (lx), y0 = XINT (ly);
29107 for (i = 0; i < n; i += 2)
29108 {
29109 int x1 = x0, y1 = y0;
29110 if ((lx = poly[i], !INTEGERP (lx))
29111 || (ly = poly[i+1], !INTEGERP (ly)))
29112 return false;
29113 x0 = XINT (lx), y0 = XINT (ly);
29114
29115 /* Does this segment cross the X line? */
29116 if (x0 >= x)
29117 {
29118 if (x1 >= x)
29119 continue;
29120 }
29121 else if (x1 < x)
29122 continue;
29123 if (y > y0 && y > y1)
29124 continue;
29125 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29126 inside = !inside;
29127 }
29128 return inside;
29129 }
29130 }
29131 return false;
29132 }
29133
29134 Lisp_Object
29135 find_hot_spot (Lisp_Object map, int x, int y)
29136 {
29137 while (CONSP (map))
29138 {
29139 if (CONSP (XCAR (map))
29140 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29141 return XCAR (map);
29142 map = XCDR (map);
29143 }
29144
29145 return Qnil;
29146 }
29147
29148 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29149 3, 3, 0,
29150 doc: /* Lookup in image map MAP coordinates X and Y.
29151 An image map is an alist where each element has the format (AREA ID PLIST).
29152 An AREA is specified as either a rectangle, a circle, or a polygon:
29153 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29154 pixel coordinates of the upper left and bottom right corners.
29155 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29156 and the radius of the circle; r may be a float or integer.
29157 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29158 vector describes one corner in the polygon.
29159 Returns the alist element for the first matching AREA in MAP. */)
29160 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29161 {
29162 if (NILP (map))
29163 return Qnil;
29164
29165 CHECK_NUMBER (x);
29166 CHECK_NUMBER (y);
29167
29168 return find_hot_spot (map,
29169 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29170 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29171 }
29172
29173
29174 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29175 static void
29176 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29177 {
29178 /* Do not change cursor shape while dragging mouse. */
29179 if (EQ (do_mouse_tracking, Qdragging))
29180 return;
29181
29182 if (!NILP (pointer))
29183 {
29184 if (EQ (pointer, Qarrow))
29185 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29186 else if (EQ (pointer, Qhand))
29187 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29188 else if (EQ (pointer, Qtext))
29189 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29190 else if (EQ (pointer, intern ("hdrag")))
29191 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29192 else if (EQ (pointer, intern ("nhdrag")))
29193 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29194 #ifdef HAVE_X_WINDOWS
29195 else if (EQ (pointer, intern ("vdrag")))
29196 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29197 #endif
29198 else if (EQ (pointer, intern ("hourglass")))
29199 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29200 else if (EQ (pointer, Qmodeline))
29201 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29202 else
29203 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29204 }
29205
29206 if (cursor != No_Cursor)
29207 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29208 }
29209
29210 #endif /* HAVE_WINDOW_SYSTEM */
29211
29212 /* Take proper action when mouse has moved to the mode or header line
29213 or marginal area AREA of window W, x-position X and y-position Y.
29214 X is relative to the start of the text display area of W, so the
29215 width of bitmap areas and scroll bars must be subtracted to get a
29216 position relative to the start of the mode line. */
29217
29218 static void
29219 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29220 enum window_part area)
29221 {
29222 struct window *w = XWINDOW (window);
29223 struct frame *f = XFRAME (w->frame);
29224 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29225 #ifdef HAVE_WINDOW_SYSTEM
29226 Display_Info *dpyinfo;
29227 #endif
29228 Cursor cursor = No_Cursor;
29229 Lisp_Object pointer = Qnil;
29230 int dx, dy, width, height;
29231 ptrdiff_t charpos;
29232 Lisp_Object string, object = Qnil;
29233 Lisp_Object pos IF_LINT (= Qnil), help;
29234
29235 Lisp_Object mouse_face;
29236 int original_x_pixel = x;
29237 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29238 struct glyph_row *row IF_LINT (= 0);
29239
29240 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29241 {
29242 int x0;
29243 struct glyph *end;
29244
29245 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29246 returns them in row/column units! */
29247 string = mode_line_string (w, area, &x, &y, &charpos,
29248 &object, &dx, &dy, &width, &height);
29249
29250 row = (area == ON_MODE_LINE
29251 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29252 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29253
29254 /* Find the glyph under the mouse pointer. */
29255 if (row->mode_line_p && row->enabled_p)
29256 {
29257 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29258 end = glyph + row->used[TEXT_AREA];
29259
29260 for (x0 = original_x_pixel;
29261 glyph < end && x0 >= glyph->pixel_width;
29262 ++glyph)
29263 x0 -= glyph->pixel_width;
29264
29265 if (glyph >= end)
29266 glyph = NULL;
29267 }
29268 }
29269 else
29270 {
29271 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29272 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29273 returns them in row/column units! */
29274 string = marginal_area_string (w, area, &x, &y, &charpos,
29275 &object, &dx, &dy, &width, &height);
29276 }
29277
29278 help = Qnil;
29279
29280 #ifdef HAVE_WINDOW_SYSTEM
29281 if (IMAGEP (object))
29282 {
29283 Lisp_Object image_map, hotspot;
29284 if ((image_map = Fplist_get (XCDR (object), QCmap),
29285 !NILP (image_map))
29286 && (hotspot = find_hot_spot (image_map, dx, dy),
29287 CONSP (hotspot))
29288 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29289 {
29290 Lisp_Object plist;
29291
29292 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29293 If so, we could look for mouse-enter, mouse-leave
29294 properties in PLIST (and do something...). */
29295 hotspot = XCDR (hotspot);
29296 if (CONSP (hotspot)
29297 && (plist = XCAR (hotspot), CONSP (plist)))
29298 {
29299 pointer = Fplist_get (plist, Qpointer);
29300 if (NILP (pointer))
29301 pointer = Qhand;
29302 help = Fplist_get (plist, Qhelp_echo);
29303 if (!NILP (help))
29304 {
29305 help_echo_string = help;
29306 XSETWINDOW (help_echo_window, w);
29307 help_echo_object = w->contents;
29308 help_echo_pos = charpos;
29309 }
29310 }
29311 }
29312 if (NILP (pointer))
29313 pointer = Fplist_get (XCDR (object), QCpointer);
29314 }
29315 #endif /* HAVE_WINDOW_SYSTEM */
29316
29317 if (STRINGP (string))
29318 pos = make_number (charpos);
29319
29320 /* Set the help text and mouse pointer. If the mouse is on a part
29321 of the mode line without any text (e.g. past the right edge of
29322 the mode line text), use the default help text and pointer. */
29323 if (STRINGP (string) || area == ON_MODE_LINE)
29324 {
29325 /* Arrange to display the help by setting the global variables
29326 help_echo_string, help_echo_object, and help_echo_pos. */
29327 if (NILP (help))
29328 {
29329 if (STRINGP (string))
29330 help = Fget_text_property (pos, Qhelp_echo, string);
29331
29332 if (!NILP (help))
29333 {
29334 help_echo_string = help;
29335 XSETWINDOW (help_echo_window, w);
29336 help_echo_object = string;
29337 help_echo_pos = charpos;
29338 }
29339 else if (area == ON_MODE_LINE)
29340 {
29341 Lisp_Object default_help
29342 = buffer_local_value (Qmode_line_default_help_echo,
29343 w->contents);
29344
29345 if (STRINGP (default_help))
29346 {
29347 help_echo_string = default_help;
29348 XSETWINDOW (help_echo_window, w);
29349 help_echo_object = Qnil;
29350 help_echo_pos = -1;
29351 }
29352 }
29353 }
29354
29355 #ifdef HAVE_WINDOW_SYSTEM
29356 /* Change the mouse pointer according to what is under it. */
29357 if (FRAME_WINDOW_P (f))
29358 {
29359 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29360 || minibuf_level
29361 || NILP (Vresize_mini_windows));
29362
29363 dpyinfo = FRAME_DISPLAY_INFO (f);
29364 if (STRINGP (string))
29365 {
29366 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29367
29368 if (NILP (pointer))
29369 pointer = Fget_text_property (pos, Qpointer, string);
29370
29371 /* Change the mouse pointer according to what is under X/Y. */
29372 if (NILP (pointer)
29373 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29374 {
29375 Lisp_Object map;
29376 map = Fget_text_property (pos, Qlocal_map, string);
29377 if (!KEYMAPP (map))
29378 map = Fget_text_property (pos, Qkeymap, string);
29379 if (!KEYMAPP (map) && draggable)
29380 cursor = dpyinfo->vertical_scroll_bar_cursor;
29381 }
29382 }
29383 else if (draggable)
29384 /* Default mode-line pointer. */
29385 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29386 }
29387 #endif
29388 }
29389
29390 /* Change the mouse face according to what is under X/Y. */
29391 bool mouse_face_shown = false;
29392 if (STRINGP (string))
29393 {
29394 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29395 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29396 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29397 && glyph)
29398 {
29399 Lisp_Object b, e;
29400
29401 struct glyph * tmp_glyph;
29402
29403 int gpos;
29404 int gseq_length;
29405 int total_pixel_width;
29406 ptrdiff_t begpos, endpos, ignore;
29407
29408 int vpos, hpos;
29409
29410 b = Fprevious_single_property_change (make_number (charpos + 1),
29411 Qmouse_face, string, Qnil);
29412 if (NILP (b))
29413 begpos = 0;
29414 else
29415 begpos = XINT (b);
29416
29417 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29418 if (NILP (e))
29419 endpos = SCHARS (string);
29420 else
29421 endpos = XINT (e);
29422
29423 /* Calculate the glyph position GPOS of GLYPH in the
29424 displayed string, relative to the beginning of the
29425 highlighted part of the string.
29426
29427 Note: GPOS is different from CHARPOS. CHARPOS is the
29428 position of GLYPH in the internal string object. A mode
29429 line string format has structures which are converted to
29430 a flattened string by the Emacs Lisp interpreter. The
29431 internal string is an element of those structures. The
29432 displayed string is the flattened string. */
29433 tmp_glyph = row_start_glyph;
29434 while (tmp_glyph < glyph
29435 && (!(EQ (tmp_glyph->object, glyph->object)
29436 && begpos <= tmp_glyph->charpos
29437 && tmp_glyph->charpos < endpos)))
29438 tmp_glyph++;
29439 gpos = glyph - tmp_glyph;
29440
29441 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29442 the highlighted part of the displayed string to which
29443 GLYPH belongs. Note: GSEQ_LENGTH is different from
29444 SCHARS (STRING), because the latter returns the length of
29445 the internal string. */
29446 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29447 tmp_glyph > glyph
29448 && (!(EQ (tmp_glyph->object, glyph->object)
29449 && begpos <= tmp_glyph->charpos
29450 && tmp_glyph->charpos < endpos));
29451 tmp_glyph--)
29452 ;
29453 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29454
29455 /* Calculate the total pixel width of all the glyphs between
29456 the beginning of the highlighted area and GLYPH. */
29457 total_pixel_width = 0;
29458 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29459 total_pixel_width += tmp_glyph->pixel_width;
29460
29461 /* Pre calculation of re-rendering position. Note: X is in
29462 column units here, after the call to mode_line_string or
29463 marginal_area_string. */
29464 hpos = x - gpos;
29465 vpos = (area == ON_MODE_LINE
29466 ? (w->current_matrix)->nrows - 1
29467 : 0);
29468
29469 /* If GLYPH's position is included in the region that is
29470 already drawn in mouse face, we have nothing to do. */
29471 if ( EQ (window, hlinfo->mouse_face_window)
29472 && (!row->reversed_p
29473 ? (hlinfo->mouse_face_beg_col <= hpos
29474 && hpos < hlinfo->mouse_face_end_col)
29475 /* In R2L rows we swap BEG and END, see below. */
29476 : (hlinfo->mouse_face_end_col <= hpos
29477 && hpos < hlinfo->mouse_face_beg_col))
29478 && hlinfo->mouse_face_beg_row == vpos )
29479 return;
29480
29481 if (clear_mouse_face (hlinfo))
29482 cursor = No_Cursor;
29483
29484 if (!row->reversed_p)
29485 {
29486 hlinfo->mouse_face_beg_col = hpos;
29487 hlinfo->mouse_face_beg_x = original_x_pixel
29488 - (total_pixel_width + dx);
29489 hlinfo->mouse_face_end_col = hpos + gseq_length;
29490 hlinfo->mouse_face_end_x = 0;
29491 }
29492 else
29493 {
29494 /* In R2L rows, show_mouse_face expects BEG and END
29495 coordinates to be swapped. */
29496 hlinfo->mouse_face_end_col = hpos;
29497 hlinfo->mouse_face_end_x = original_x_pixel
29498 - (total_pixel_width + dx);
29499 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29500 hlinfo->mouse_face_beg_x = 0;
29501 }
29502
29503 hlinfo->mouse_face_beg_row = vpos;
29504 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29505 hlinfo->mouse_face_past_end = false;
29506 hlinfo->mouse_face_window = window;
29507
29508 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29509 charpos,
29510 0, &ignore,
29511 glyph->face_id,
29512 true);
29513 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29514 mouse_face_shown = true;
29515
29516 if (NILP (pointer))
29517 pointer = Qhand;
29518 }
29519 }
29520
29521 /* If mouse-face doesn't need to be shown, clear any existing
29522 mouse-face. */
29523 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29524 clear_mouse_face (hlinfo);
29525
29526 #ifdef HAVE_WINDOW_SYSTEM
29527 if (FRAME_WINDOW_P (f))
29528 define_frame_cursor1 (f, cursor, pointer);
29529 #endif
29530 }
29531
29532
29533 /* EXPORT:
29534 Take proper action when the mouse has moved to position X, Y on
29535 frame F with regards to highlighting portions of display that have
29536 mouse-face properties. Also de-highlight portions of display where
29537 the mouse was before, set the mouse pointer shape as appropriate
29538 for the mouse coordinates, and activate help echo (tooltips).
29539 X and Y can be negative or out of range. */
29540
29541 void
29542 note_mouse_highlight (struct frame *f, int x, int y)
29543 {
29544 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29545 enum window_part part = ON_NOTHING;
29546 Lisp_Object window;
29547 struct window *w;
29548 Cursor cursor = No_Cursor;
29549 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29550 struct buffer *b;
29551
29552 /* When a menu is active, don't highlight because this looks odd. */
29553 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29554 if (popup_activated ())
29555 return;
29556 #endif
29557
29558 if (!f->glyphs_initialized_p
29559 || f->pointer_invisible)
29560 return;
29561
29562 hlinfo->mouse_face_mouse_x = x;
29563 hlinfo->mouse_face_mouse_y = y;
29564 hlinfo->mouse_face_mouse_frame = f;
29565
29566 if (hlinfo->mouse_face_defer)
29567 return;
29568
29569 /* Which window is that in? */
29570 window = window_from_coordinates (f, x, y, &part, true);
29571
29572 /* If displaying active text in another window, clear that. */
29573 if (! EQ (window, hlinfo->mouse_face_window)
29574 /* Also clear if we move out of text area in same window. */
29575 || (!NILP (hlinfo->mouse_face_window)
29576 && !NILP (window)
29577 && part != ON_TEXT
29578 && part != ON_MODE_LINE
29579 && part != ON_HEADER_LINE))
29580 clear_mouse_face (hlinfo);
29581
29582 /* Not on a window -> return. */
29583 if (!WINDOWP (window))
29584 return;
29585
29586 /* Reset help_echo_string. It will get recomputed below. */
29587 help_echo_string = Qnil;
29588
29589 /* Convert to window-relative pixel coordinates. */
29590 w = XWINDOW (window);
29591 frame_to_window_pixel_xy (w, &x, &y);
29592
29593 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29594 /* Handle tool-bar window differently since it doesn't display a
29595 buffer. */
29596 if (EQ (window, f->tool_bar_window))
29597 {
29598 note_tool_bar_highlight (f, x, y);
29599 return;
29600 }
29601 #endif
29602
29603 /* Mouse is on the mode, header line or margin? */
29604 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29605 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29606 {
29607 note_mode_line_or_margin_highlight (window, x, y, part);
29608
29609 #ifdef HAVE_WINDOW_SYSTEM
29610 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29611 {
29612 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29613 /* Show non-text cursor (Bug#16647). */
29614 goto set_cursor;
29615 }
29616 else
29617 #endif
29618 return;
29619 }
29620
29621 #ifdef HAVE_WINDOW_SYSTEM
29622 if (part == ON_VERTICAL_BORDER)
29623 {
29624 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29625 help_echo_string = build_string ("drag-mouse-1: resize");
29626 }
29627 else if (part == ON_RIGHT_DIVIDER)
29628 {
29629 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29630 help_echo_string = build_string ("drag-mouse-1: resize");
29631 }
29632 else if (part == ON_BOTTOM_DIVIDER)
29633 if (! WINDOW_BOTTOMMOST_P (w)
29634 || minibuf_level
29635 || NILP (Vresize_mini_windows))
29636 {
29637 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29638 help_echo_string = build_string ("drag-mouse-1: resize");
29639 }
29640 else
29641 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29642 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29643 || part == ON_VERTICAL_SCROLL_BAR
29644 || part == ON_HORIZONTAL_SCROLL_BAR)
29645 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29646 else
29647 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29648 #endif
29649
29650 /* Are we in a window whose display is up to date?
29651 And verify the buffer's text has not changed. */
29652 b = XBUFFER (w->contents);
29653 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29654 {
29655 int hpos, vpos, dx, dy, area = LAST_AREA;
29656 ptrdiff_t pos;
29657 struct glyph *glyph;
29658 Lisp_Object object;
29659 Lisp_Object mouse_face = Qnil, position;
29660 Lisp_Object *overlay_vec = NULL;
29661 ptrdiff_t i, noverlays;
29662 struct buffer *obuf;
29663 ptrdiff_t obegv, ozv;
29664 bool same_region;
29665
29666 /* Find the glyph under X/Y. */
29667 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29668
29669 #ifdef HAVE_WINDOW_SYSTEM
29670 /* Look for :pointer property on image. */
29671 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29672 {
29673 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29674 if (img != NULL && IMAGEP (img->spec))
29675 {
29676 Lisp_Object image_map, hotspot;
29677 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29678 !NILP (image_map))
29679 && (hotspot = find_hot_spot (image_map,
29680 glyph->slice.img.x + dx,
29681 glyph->slice.img.y + dy),
29682 CONSP (hotspot))
29683 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29684 {
29685 Lisp_Object plist;
29686
29687 /* Could check XCAR (hotspot) to see if we enter/leave
29688 this hot-spot.
29689 If so, we could look for mouse-enter, mouse-leave
29690 properties in PLIST (and do something...). */
29691 hotspot = XCDR (hotspot);
29692 if (CONSP (hotspot)
29693 && (plist = XCAR (hotspot), CONSP (plist)))
29694 {
29695 pointer = Fplist_get (plist, Qpointer);
29696 if (NILP (pointer))
29697 pointer = Qhand;
29698 help_echo_string = Fplist_get (plist, Qhelp_echo);
29699 if (!NILP (help_echo_string))
29700 {
29701 help_echo_window = window;
29702 help_echo_object = glyph->object;
29703 help_echo_pos = glyph->charpos;
29704 }
29705 }
29706 }
29707 if (NILP (pointer))
29708 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29709 }
29710 }
29711 #endif /* HAVE_WINDOW_SYSTEM */
29712
29713 /* Clear mouse face if X/Y not over text. */
29714 if (glyph == NULL
29715 || area != TEXT_AREA
29716 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29717 /* Glyph's OBJECT is nil for glyphs inserted by the
29718 display engine for its internal purposes, like truncation
29719 and continuation glyphs and blanks beyond the end of
29720 line's text on text terminals. If we are over such a
29721 glyph, we are not over any text. */
29722 || NILP (glyph->object)
29723 /* R2L rows have a stretch glyph at their front, which
29724 stands for no text, whereas L2R rows have no glyphs at
29725 all beyond the end of text. Treat such stretch glyphs
29726 like we do with NULL glyphs in L2R rows. */
29727 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29728 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29729 && glyph->type == STRETCH_GLYPH
29730 && glyph->avoid_cursor_p))
29731 {
29732 if (clear_mouse_face (hlinfo))
29733 cursor = No_Cursor;
29734 #ifdef HAVE_WINDOW_SYSTEM
29735 if (FRAME_WINDOW_P (f) && NILP (pointer))
29736 {
29737 if (area != TEXT_AREA)
29738 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29739 else
29740 pointer = Vvoid_text_area_pointer;
29741 }
29742 #endif
29743 goto set_cursor;
29744 }
29745
29746 pos = glyph->charpos;
29747 object = glyph->object;
29748 if (!STRINGP (object) && !BUFFERP (object))
29749 goto set_cursor;
29750
29751 /* If we get an out-of-range value, return now; avoid an error. */
29752 if (BUFFERP (object) && pos > BUF_Z (b))
29753 goto set_cursor;
29754
29755 /* Make the window's buffer temporarily current for
29756 overlays_at and compute_char_face. */
29757 obuf = current_buffer;
29758 current_buffer = b;
29759 obegv = BEGV;
29760 ozv = ZV;
29761 BEGV = BEG;
29762 ZV = Z;
29763
29764 /* Is this char mouse-active or does it have help-echo? */
29765 position = make_number (pos);
29766
29767 USE_SAFE_ALLOCA;
29768
29769 if (BUFFERP (object))
29770 {
29771 /* Put all the overlays we want in a vector in overlay_vec. */
29772 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29773 /* Sort overlays into increasing priority order. */
29774 noverlays = sort_overlays (overlay_vec, noverlays, w);
29775 }
29776 else
29777 noverlays = 0;
29778
29779 if (NILP (Vmouse_highlight))
29780 {
29781 clear_mouse_face (hlinfo);
29782 goto check_help_echo;
29783 }
29784
29785 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29786
29787 if (same_region)
29788 cursor = No_Cursor;
29789
29790 /* Check mouse-face highlighting. */
29791 if (! same_region
29792 /* If there exists an overlay with mouse-face overlapping
29793 the one we are currently highlighting, we have to
29794 check if we enter the overlapping overlay, and then
29795 highlight only that. */
29796 || (OVERLAYP (hlinfo->mouse_face_overlay)
29797 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29798 {
29799 /* Find the highest priority overlay with a mouse-face. */
29800 Lisp_Object overlay = Qnil;
29801 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29802 {
29803 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29804 if (!NILP (mouse_face))
29805 overlay = overlay_vec[i];
29806 }
29807
29808 /* If we're highlighting the same overlay as before, there's
29809 no need to do that again. */
29810 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29811 goto check_help_echo;
29812 hlinfo->mouse_face_overlay = overlay;
29813
29814 /* Clear the display of the old active region, if any. */
29815 if (clear_mouse_face (hlinfo))
29816 cursor = No_Cursor;
29817
29818 /* If no overlay applies, get a text property. */
29819 if (NILP (overlay))
29820 mouse_face = Fget_text_property (position, Qmouse_face, object);
29821
29822 /* Next, compute the bounds of the mouse highlighting and
29823 display it. */
29824 if (!NILP (mouse_face) && STRINGP (object))
29825 {
29826 /* The mouse-highlighting comes from a display string
29827 with a mouse-face. */
29828 Lisp_Object s, e;
29829 ptrdiff_t ignore;
29830
29831 s = Fprevious_single_property_change
29832 (make_number (pos + 1), Qmouse_face, object, Qnil);
29833 e = Fnext_single_property_change
29834 (position, Qmouse_face, object, Qnil);
29835 if (NILP (s))
29836 s = make_number (0);
29837 if (NILP (e))
29838 e = make_number (SCHARS (object));
29839 mouse_face_from_string_pos (w, hlinfo, object,
29840 XINT (s), XINT (e));
29841 hlinfo->mouse_face_past_end = false;
29842 hlinfo->mouse_face_window = window;
29843 hlinfo->mouse_face_face_id
29844 = face_at_string_position (w, object, pos, 0, &ignore,
29845 glyph->face_id, true);
29846 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29847 cursor = No_Cursor;
29848 }
29849 else
29850 {
29851 /* The mouse-highlighting, if any, comes from an overlay
29852 or text property in the buffer. */
29853 Lisp_Object buffer IF_LINT (= Qnil);
29854 Lisp_Object disp_string IF_LINT (= Qnil);
29855
29856 if (STRINGP (object))
29857 {
29858 /* If we are on a display string with no mouse-face,
29859 check if the text under it has one. */
29860 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29861 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29862 pos = string_buffer_position (object, start);
29863 if (pos > 0)
29864 {
29865 mouse_face = get_char_property_and_overlay
29866 (make_number (pos), Qmouse_face, w->contents, &overlay);
29867 buffer = w->contents;
29868 disp_string = object;
29869 }
29870 }
29871 else
29872 {
29873 buffer = object;
29874 disp_string = Qnil;
29875 }
29876
29877 if (!NILP (mouse_face))
29878 {
29879 Lisp_Object before, after;
29880 Lisp_Object before_string, after_string;
29881 /* To correctly find the limits of mouse highlight
29882 in a bidi-reordered buffer, we must not use the
29883 optimization of limiting the search in
29884 previous-single-property-change and
29885 next-single-property-change, because
29886 rows_from_pos_range needs the real start and end
29887 positions to DTRT in this case. That's because
29888 the first row visible in a window does not
29889 necessarily display the character whose position
29890 is the smallest. */
29891 Lisp_Object lim1
29892 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29893 ? Fmarker_position (w->start)
29894 : Qnil;
29895 Lisp_Object lim2
29896 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29897 ? make_number (BUF_Z (XBUFFER (buffer))
29898 - w->window_end_pos)
29899 : Qnil;
29900
29901 if (NILP (overlay))
29902 {
29903 /* Handle the text property case. */
29904 before = Fprevious_single_property_change
29905 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29906 after = Fnext_single_property_change
29907 (make_number (pos), Qmouse_face, buffer, lim2);
29908 before_string = after_string = Qnil;
29909 }
29910 else
29911 {
29912 /* Handle the overlay case. */
29913 before = Foverlay_start (overlay);
29914 after = Foverlay_end (overlay);
29915 before_string = Foverlay_get (overlay, Qbefore_string);
29916 after_string = Foverlay_get (overlay, Qafter_string);
29917
29918 if (!STRINGP (before_string)) before_string = Qnil;
29919 if (!STRINGP (after_string)) after_string = Qnil;
29920 }
29921
29922 mouse_face_from_buffer_pos (window, hlinfo, pos,
29923 NILP (before)
29924 ? 1
29925 : XFASTINT (before),
29926 NILP (after)
29927 ? BUF_Z (XBUFFER (buffer))
29928 : XFASTINT (after),
29929 before_string, after_string,
29930 disp_string);
29931 cursor = No_Cursor;
29932 }
29933 }
29934 }
29935
29936 check_help_echo:
29937
29938 /* Look for a `help-echo' property. */
29939 if (NILP (help_echo_string)) {
29940 Lisp_Object help, overlay;
29941
29942 /* Check overlays first. */
29943 help = overlay = Qnil;
29944 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29945 {
29946 overlay = overlay_vec[i];
29947 help = Foverlay_get (overlay, Qhelp_echo);
29948 }
29949
29950 if (!NILP (help))
29951 {
29952 help_echo_string = help;
29953 help_echo_window = window;
29954 help_echo_object = overlay;
29955 help_echo_pos = pos;
29956 }
29957 else
29958 {
29959 Lisp_Object obj = glyph->object;
29960 ptrdiff_t charpos = glyph->charpos;
29961
29962 /* Try text properties. */
29963 if (STRINGP (obj)
29964 && charpos >= 0
29965 && charpos < SCHARS (obj))
29966 {
29967 help = Fget_text_property (make_number (charpos),
29968 Qhelp_echo, obj);
29969 if (NILP (help))
29970 {
29971 /* If the string itself doesn't specify a help-echo,
29972 see if the buffer text ``under'' it does. */
29973 struct glyph_row *r
29974 = MATRIX_ROW (w->current_matrix, vpos);
29975 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29976 ptrdiff_t p = string_buffer_position (obj, start);
29977 if (p > 0)
29978 {
29979 help = Fget_char_property (make_number (p),
29980 Qhelp_echo, w->contents);
29981 if (!NILP (help))
29982 {
29983 charpos = p;
29984 obj = w->contents;
29985 }
29986 }
29987 }
29988 }
29989 else if (BUFFERP (obj)
29990 && charpos >= BEGV
29991 && charpos < ZV)
29992 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29993 obj);
29994
29995 if (!NILP (help))
29996 {
29997 help_echo_string = help;
29998 help_echo_window = window;
29999 help_echo_object = obj;
30000 help_echo_pos = charpos;
30001 }
30002 }
30003 }
30004
30005 #ifdef HAVE_WINDOW_SYSTEM
30006 /* Look for a `pointer' property. */
30007 if (FRAME_WINDOW_P (f) && NILP (pointer))
30008 {
30009 /* Check overlays first. */
30010 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30011 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30012
30013 if (NILP (pointer))
30014 {
30015 Lisp_Object obj = glyph->object;
30016 ptrdiff_t charpos = glyph->charpos;
30017
30018 /* Try text properties. */
30019 if (STRINGP (obj)
30020 && charpos >= 0
30021 && charpos < SCHARS (obj))
30022 {
30023 pointer = Fget_text_property (make_number (charpos),
30024 Qpointer, obj);
30025 if (NILP (pointer))
30026 {
30027 /* If the string itself doesn't specify a pointer,
30028 see if the buffer text ``under'' it does. */
30029 struct glyph_row *r
30030 = MATRIX_ROW (w->current_matrix, vpos);
30031 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30032 ptrdiff_t p = string_buffer_position (obj, start);
30033 if (p > 0)
30034 pointer = Fget_char_property (make_number (p),
30035 Qpointer, w->contents);
30036 }
30037 }
30038 else if (BUFFERP (obj)
30039 && charpos >= BEGV
30040 && charpos < ZV)
30041 pointer = Fget_text_property (make_number (charpos),
30042 Qpointer, obj);
30043 }
30044 }
30045 #endif /* HAVE_WINDOW_SYSTEM */
30046
30047 BEGV = obegv;
30048 ZV = ozv;
30049 current_buffer = obuf;
30050 SAFE_FREE ();
30051 }
30052
30053 set_cursor:
30054
30055 #ifdef HAVE_WINDOW_SYSTEM
30056 if (FRAME_WINDOW_P (f))
30057 define_frame_cursor1 (f, cursor, pointer);
30058 #else
30059 /* This is here to prevent a compiler error, about "label at end of
30060 compound statement". */
30061 return;
30062 #endif
30063 }
30064
30065
30066 /* EXPORT for RIF:
30067 Clear any mouse-face on window W. This function is part of the
30068 redisplay interface, and is called from try_window_id and similar
30069 functions to ensure the mouse-highlight is off. */
30070
30071 void
30072 x_clear_window_mouse_face (struct window *w)
30073 {
30074 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30075 Lisp_Object window;
30076
30077 block_input ();
30078 XSETWINDOW (window, w);
30079 if (EQ (window, hlinfo->mouse_face_window))
30080 clear_mouse_face (hlinfo);
30081 unblock_input ();
30082 }
30083
30084
30085 /* EXPORT:
30086 Just discard the mouse face information for frame F, if any.
30087 This is used when the size of F is changed. */
30088
30089 void
30090 cancel_mouse_face (struct frame *f)
30091 {
30092 Lisp_Object window;
30093 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30094
30095 window = hlinfo->mouse_face_window;
30096 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30097 reset_mouse_highlight (hlinfo);
30098 }
30099
30100
30101 \f
30102 /***********************************************************************
30103 Exposure Events
30104 ***********************************************************************/
30105
30106 #ifdef HAVE_WINDOW_SYSTEM
30107
30108 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30109 which intersects rectangle R. R is in window-relative coordinates. */
30110
30111 static void
30112 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30113 enum glyph_row_area area)
30114 {
30115 struct glyph *first = row->glyphs[area];
30116 struct glyph *end = row->glyphs[area] + row->used[area];
30117 struct glyph *last;
30118 int first_x, start_x, x;
30119
30120 if (area == TEXT_AREA && row->fill_line_p)
30121 /* If row extends face to end of line write the whole line. */
30122 draw_glyphs (w, 0, row, area,
30123 0, row->used[area],
30124 DRAW_NORMAL_TEXT, 0);
30125 else
30126 {
30127 /* Set START_X to the window-relative start position for drawing glyphs of
30128 AREA. The first glyph of the text area can be partially visible.
30129 The first glyphs of other areas cannot. */
30130 start_x = window_box_left_offset (w, area);
30131 x = start_x;
30132 if (area == TEXT_AREA)
30133 x += row->x;
30134
30135 /* Find the first glyph that must be redrawn. */
30136 while (first < end
30137 && x + first->pixel_width < r->x)
30138 {
30139 x += first->pixel_width;
30140 ++first;
30141 }
30142
30143 /* Find the last one. */
30144 last = first;
30145 first_x = x;
30146 /* Use a signed int intermediate value to avoid catastrophic
30147 failures due to comparison between signed and unsigned, when
30148 x is negative (can happen for wide images that are hscrolled). */
30149 int r_end = r->x + r->width;
30150 while (last < end && x < r_end)
30151 {
30152 x += last->pixel_width;
30153 ++last;
30154 }
30155
30156 /* Repaint. */
30157 if (last > first)
30158 draw_glyphs (w, first_x - start_x, row, area,
30159 first - row->glyphs[area], last - row->glyphs[area],
30160 DRAW_NORMAL_TEXT, 0);
30161 }
30162 }
30163
30164
30165 /* Redraw the parts of the glyph row ROW on window W intersecting
30166 rectangle R. R is in window-relative coordinates. Value is
30167 true if mouse-face was overwritten. */
30168
30169 static bool
30170 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30171 {
30172 eassert (row->enabled_p);
30173
30174 if (row->mode_line_p || w->pseudo_window_p)
30175 draw_glyphs (w, 0, row, TEXT_AREA,
30176 0, row->used[TEXT_AREA],
30177 DRAW_NORMAL_TEXT, 0);
30178 else
30179 {
30180 if (row->used[LEFT_MARGIN_AREA])
30181 expose_area (w, row, r, LEFT_MARGIN_AREA);
30182 if (row->used[TEXT_AREA])
30183 expose_area (w, row, r, TEXT_AREA);
30184 if (row->used[RIGHT_MARGIN_AREA])
30185 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30186 draw_row_fringe_bitmaps (w, row);
30187 }
30188
30189 return row->mouse_face_p;
30190 }
30191
30192
30193 /* Redraw those parts of glyphs rows during expose event handling that
30194 overlap other rows. Redrawing of an exposed line writes over parts
30195 of lines overlapping that exposed line; this function fixes that.
30196
30197 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30198 row in W's current matrix that is exposed and overlaps other rows.
30199 LAST_OVERLAPPING_ROW is the last such row. */
30200
30201 static void
30202 expose_overlaps (struct window *w,
30203 struct glyph_row *first_overlapping_row,
30204 struct glyph_row *last_overlapping_row,
30205 XRectangle *r)
30206 {
30207 struct glyph_row *row;
30208
30209 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30210 if (row->overlapping_p)
30211 {
30212 eassert (row->enabled_p && !row->mode_line_p);
30213
30214 row->clip = r;
30215 if (row->used[LEFT_MARGIN_AREA])
30216 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30217
30218 if (row->used[TEXT_AREA])
30219 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30220
30221 if (row->used[RIGHT_MARGIN_AREA])
30222 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30223 row->clip = NULL;
30224 }
30225 }
30226
30227
30228 /* Return true if W's cursor intersects rectangle R. */
30229
30230 static bool
30231 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30232 {
30233 XRectangle cr, result;
30234 struct glyph *cursor_glyph;
30235 struct glyph_row *row;
30236
30237 if (w->phys_cursor.vpos >= 0
30238 && w->phys_cursor.vpos < w->current_matrix->nrows
30239 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30240 row->enabled_p)
30241 && row->cursor_in_fringe_p)
30242 {
30243 /* Cursor is in the fringe. */
30244 cr.x = window_box_right_offset (w,
30245 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30246 ? RIGHT_MARGIN_AREA
30247 : TEXT_AREA));
30248 cr.y = row->y;
30249 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30250 cr.height = row->height;
30251 return x_intersect_rectangles (&cr, r, &result);
30252 }
30253
30254 cursor_glyph = get_phys_cursor_glyph (w);
30255 if (cursor_glyph)
30256 {
30257 /* r is relative to W's box, but w->phys_cursor.x is relative
30258 to left edge of W's TEXT area. Adjust it. */
30259 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30260 cr.y = w->phys_cursor.y;
30261 cr.width = cursor_glyph->pixel_width;
30262 cr.height = w->phys_cursor_height;
30263 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30264 I assume the effect is the same -- and this is portable. */
30265 return x_intersect_rectangles (&cr, r, &result);
30266 }
30267 /* If we don't understand the format, pretend we're not in the hot-spot. */
30268 return false;
30269 }
30270
30271
30272 /* EXPORT:
30273 Draw a vertical window border to the right of window W if W doesn't
30274 have vertical scroll bars. */
30275
30276 void
30277 x_draw_vertical_border (struct window *w)
30278 {
30279 struct frame *f = XFRAME (WINDOW_FRAME (w));
30280
30281 /* We could do better, if we knew what type of scroll-bar the adjacent
30282 windows (on either side) have... But we don't :-(
30283 However, I think this works ok. ++KFS 2003-04-25 */
30284
30285 /* Redraw borders between horizontally adjacent windows. Don't
30286 do it for frames with vertical scroll bars because either the
30287 right scroll bar of a window, or the left scroll bar of its
30288 neighbor will suffice as a border. */
30289 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30290 return;
30291
30292 /* Note: It is necessary to redraw both the left and the right
30293 borders, for when only this single window W is being
30294 redisplayed. */
30295 if (!WINDOW_RIGHTMOST_P (w)
30296 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30297 {
30298 int x0, x1, y0, y1;
30299
30300 window_box_edges (w, &x0, &y0, &x1, &y1);
30301 y1 -= 1;
30302
30303 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30304 x1 -= 1;
30305
30306 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30307 }
30308
30309 if (!WINDOW_LEFTMOST_P (w)
30310 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30311 {
30312 int x0, x1, y0, y1;
30313
30314 window_box_edges (w, &x0, &y0, &x1, &y1);
30315 y1 -= 1;
30316
30317 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30318 x0 -= 1;
30319
30320 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30321 }
30322 }
30323
30324
30325 /* Draw window dividers for window W. */
30326
30327 void
30328 x_draw_right_divider (struct window *w)
30329 {
30330 struct frame *f = WINDOW_XFRAME (w);
30331
30332 if (w->mini || w->pseudo_window_p)
30333 return;
30334 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30335 {
30336 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30337 int x1 = WINDOW_RIGHT_EDGE_X (w);
30338 int y0 = WINDOW_TOP_EDGE_Y (w);
30339 /* The bottom divider prevails. */
30340 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30341
30342 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30343 }
30344 }
30345
30346 static void
30347 x_draw_bottom_divider (struct window *w)
30348 {
30349 struct frame *f = XFRAME (WINDOW_FRAME (w));
30350
30351 if (w->mini || w->pseudo_window_p)
30352 return;
30353 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30354 {
30355 int x0 = WINDOW_LEFT_EDGE_X (w);
30356 int x1 = WINDOW_RIGHT_EDGE_X (w);
30357 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30358 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30359
30360 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30361 }
30362 }
30363
30364 /* Redraw the part of window W intersection rectangle FR. Pixel
30365 coordinates in FR are frame-relative. Call this function with
30366 input blocked. Value is true if the exposure overwrites
30367 mouse-face. */
30368
30369 static bool
30370 expose_window (struct window *w, XRectangle *fr)
30371 {
30372 struct frame *f = XFRAME (w->frame);
30373 XRectangle wr, r;
30374 bool mouse_face_overwritten_p = false;
30375
30376 /* If window is not yet fully initialized, do nothing. This can
30377 happen when toolkit scroll bars are used and a window is split.
30378 Reconfiguring the scroll bar will generate an expose for a newly
30379 created window. */
30380 if (w->current_matrix == NULL)
30381 return false;
30382
30383 /* When we're currently updating the window, display and current
30384 matrix usually don't agree. Arrange for a thorough display
30385 later. */
30386 if (w->must_be_updated_p)
30387 {
30388 SET_FRAME_GARBAGED (f);
30389 return false;
30390 }
30391
30392 /* Frame-relative pixel rectangle of W. */
30393 wr.x = WINDOW_LEFT_EDGE_X (w);
30394 wr.y = WINDOW_TOP_EDGE_Y (w);
30395 wr.width = WINDOW_PIXEL_WIDTH (w);
30396 wr.height = WINDOW_PIXEL_HEIGHT (w);
30397
30398 if (x_intersect_rectangles (fr, &wr, &r))
30399 {
30400 int yb = window_text_bottom_y (w);
30401 struct glyph_row *row;
30402 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30403
30404 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30405 r.x, r.y, r.width, r.height));
30406
30407 /* Convert to window coordinates. */
30408 r.x -= WINDOW_LEFT_EDGE_X (w);
30409 r.y -= WINDOW_TOP_EDGE_Y (w);
30410
30411 /* Turn off the cursor. */
30412 bool cursor_cleared_p = (!w->pseudo_window_p
30413 && phys_cursor_in_rect_p (w, &r));
30414 if (cursor_cleared_p)
30415 x_clear_cursor (w);
30416
30417 /* If the row containing the cursor extends face to end of line,
30418 then expose_area might overwrite the cursor outside the
30419 rectangle and thus notice_overwritten_cursor might clear
30420 w->phys_cursor_on_p. We remember the original value and
30421 check later if it is changed. */
30422 bool phys_cursor_on_p = w->phys_cursor_on_p;
30423
30424 /* Use a signed int intermediate value to avoid catastrophic
30425 failures due to comparison between signed and unsigned, when
30426 y0 or y1 is negative (can happen for tall images). */
30427 int r_bottom = r.y + r.height;
30428
30429 /* Update lines intersecting rectangle R. */
30430 first_overlapping_row = last_overlapping_row = NULL;
30431 for (row = w->current_matrix->rows;
30432 row->enabled_p;
30433 ++row)
30434 {
30435 int y0 = row->y;
30436 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30437
30438 if ((y0 >= r.y && y0 < r_bottom)
30439 || (y1 > r.y && y1 < r_bottom)
30440 || (r.y >= y0 && r.y < y1)
30441 || (r_bottom > y0 && r_bottom < y1))
30442 {
30443 /* A header line may be overlapping, but there is no need
30444 to fix overlapping areas for them. KFS 2005-02-12 */
30445 if (row->overlapping_p && !row->mode_line_p)
30446 {
30447 if (first_overlapping_row == NULL)
30448 first_overlapping_row = row;
30449 last_overlapping_row = row;
30450 }
30451
30452 row->clip = fr;
30453 if (expose_line (w, row, &r))
30454 mouse_face_overwritten_p = true;
30455 row->clip = NULL;
30456 }
30457 else if (row->overlapping_p)
30458 {
30459 /* We must redraw a row overlapping the exposed area. */
30460 if (y0 < r.y
30461 ? y0 + row->phys_height > r.y
30462 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30463 {
30464 if (first_overlapping_row == NULL)
30465 first_overlapping_row = row;
30466 last_overlapping_row = row;
30467 }
30468 }
30469
30470 if (y1 >= yb)
30471 break;
30472 }
30473
30474 /* Display the mode line if there is one. */
30475 if (WINDOW_WANTS_MODELINE_P (w)
30476 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30477 row->enabled_p)
30478 && row->y < r_bottom)
30479 {
30480 if (expose_line (w, row, &r))
30481 mouse_face_overwritten_p = true;
30482 }
30483
30484 if (!w->pseudo_window_p)
30485 {
30486 /* Fix the display of overlapping rows. */
30487 if (first_overlapping_row)
30488 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30489 fr);
30490
30491 /* Draw border between windows. */
30492 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30493 x_draw_right_divider (w);
30494 else
30495 x_draw_vertical_border (w);
30496
30497 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30498 x_draw_bottom_divider (w);
30499
30500 /* Turn the cursor on again. */
30501 if (cursor_cleared_p
30502 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30503 update_window_cursor (w, true);
30504 }
30505 }
30506
30507 return mouse_face_overwritten_p;
30508 }
30509
30510
30511
30512 /* Redraw (parts) of all windows in the window tree rooted at W that
30513 intersect R. R contains frame pixel coordinates. Value is
30514 true if the exposure overwrites mouse-face. */
30515
30516 static bool
30517 expose_window_tree (struct window *w, XRectangle *r)
30518 {
30519 struct frame *f = XFRAME (w->frame);
30520 bool mouse_face_overwritten_p = false;
30521
30522 while (w && !FRAME_GARBAGED_P (f))
30523 {
30524 mouse_face_overwritten_p
30525 |= (WINDOWP (w->contents)
30526 ? expose_window_tree (XWINDOW (w->contents), r)
30527 : expose_window (w, r));
30528
30529 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30530 }
30531
30532 return mouse_face_overwritten_p;
30533 }
30534
30535
30536 /* EXPORT:
30537 Redisplay an exposed area of frame F. X and Y are the upper-left
30538 corner of the exposed rectangle. W and H are width and height of
30539 the exposed area. All are pixel values. W or H zero means redraw
30540 the entire frame. */
30541
30542 void
30543 expose_frame (struct frame *f, int x, int y, int w, int h)
30544 {
30545 XRectangle r;
30546 bool mouse_face_overwritten_p = false;
30547
30548 TRACE ((stderr, "expose_frame "));
30549
30550 /* No need to redraw if frame will be redrawn soon. */
30551 if (FRAME_GARBAGED_P (f))
30552 {
30553 TRACE ((stderr, " garbaged\n"));
30554 return;
30555 }
30556
30557 /* If basic faces haven't been realized yet, there is no point in
30558 trying to redraw anything. This can happen when we get an expose
30559 event while Emacs is starting, e.g. by moving another window. */
30560 if (FRAME_FACE_CACHE (f) == NULL
30561 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30562 {
30563 TRACE ((stderr, " no faces\n"));
30564 return;
30565 }
30566
30567 if (w == 0 || h == 0)
30568 {
30569 r.x = r.y = 0;
30570 r.width = FRAME_TEXT_WIDTH (f);
30571 r.height = FRAME_TEXT_HEIGHT (f);
30572 }
30573 else
30574 {
30575 r.x = x;
30576 r.y = y;
30577 r.width = w;
30578 r.height = h;
30579 }
30580
30581 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30582 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30583
30584 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30585 if (WINDOWP (f->tool_bar_window))
30586 mouse_face_overwritten_p
30587 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30588 #endif
30589
30590 #ifdef HAVE_X_WINDOWS
30591 #ifndef MSDOS
30592 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30593 if (WINDOWP (f->menu_bar_window))
30594 mouse_face_overwritten_p
30595 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30596 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30597 #endif
30598 #endif
30599
30600 /* Some window managers support a focus-follows-mouse style with
30601 delayed raising of frames. Imagine a partially obscured frame,
30602 and moving the mouse into partially obscured mouse-face on that
30603 frame. The visible part of the mouse-face will be highlighted,
30604 then the WM raises the obscured frame. With at least one WM, KDE
30605 2.1, Emacs is not getting any event for the raising of the frame
30606 (even tried with SubstructureRedirectMask), only Expose events.
30607 These expose events will draw text normally, i.e. not
30608 highlighted. Which means we must redo the highlight here.
30609 Subsume it under ``we love X''. --gerd 2001-08-15 */
30610 /* Included in Windows version because Windows most likely does not
30611 do the right thing if any third party tool offers
30612 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30613 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30614 {
30615 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30616 if (f == hlinfo->mouse_face_mouse_frame)
30617 {
30618 int mouse_x = hlinfo->mouse_face_mouse_x;
30619 int mouse_y = hlinfo->mouse_face_mouse_y;
30620 clear_mouse_face (hlinfo);
30621 note_mouse_highlight (f, mouse_x, mouse_y);
30622 }
30623 }
30624 }
30625
30626
30627 /* EXPORT:
30628 Determine the intersection of two rectangles R1 and R2. Return
30629 the intersection in *RESULT. Value is true if RESULT is not
30630 empty. */
30631
30632 bool
30633 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30634 {
30635 XRectangle *left, *right;
30636 XRectangle *upper, *lower;
30637 bool intersection_p = false;
30638
30639 /* Rearrange so that R1 is the left-most rectangle. */
30640 if (r1->x < r2->x)
30641 left = r1, right = r2;
30642 else
30643 left = r2, right = r1;
30644
30645 /* X0 of the intersection is right.x0, if this is inside R1,
30646 otherwise there is no intersection. */
30647 if (right->x <= left->x + left->width)
30648 {
30649 result->x = right->x;
30650
30651 /* The right end of the intersection is the minimum of
30652 the right ends of left and right. */
30653 result->width = (min (left->x + left->width, right->x + right->width)
30654 - result->x);
30655
30656 /* Same game for Y. */
30657 if (r1->y < r2->y)
30658 upper = r1, lower = r2;
30659 else
30660 upper = r2, lower = r1;
30661
30662 /* The upper end of the intersection is lower.y0, if this is inside
30663 of upper. Otherwise, there is no intersection. */
30664 if (lower->y <= upper->y + upper->height)
30665 {
30666 result->y = lower->y;
30667
30668 /* The lower end of the intersection is the minimum of the lower
30669 ends of upper and lower. */
30670 result->height = (min (lower->y + lower->height,
30671 upper->y + upper->height)
30672 - result->y);
30673 intersection_p = true;
30674 }
30675 }
30676
30677 return intersection_p;
30678 }
30679
30680 #endif /* HAVE_WINDOW_SYSTEM */
30681
30682 \f
30683 /***********************************************************************
30684 Initialization
30685 ***********************************************************************/
30686
30687 void
30688 syms_of_xdisp (void)
30689 {
30690 Vwith_echo_area_save_vector = Qnil;
30691 staticpro (&Vwith_echo_area_save_vector);
30692
30693 Vmessage_stack = Qnil;
30694 staticpro (&Vmessage_stack);
30695
30696 /* Non-nil means don't actually do any redisplay. */
30697 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30698
30699 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30700
30701 DEFVAR_BOOL("inhibit-message", inhibit_message,
30702 doc: /* Non-nil means calls to `message' are not displayed.
30703 They are still logged to the *Messages* buffer. */);
30704 inhibit_message = 0;
30705
30706 message_dolog_marker1 = Fmake_marker ();
30707 staticpro (&message_dolog_marker1);
30708 message_dolog_marker2 = Fmake_marker ();
30709 staticpro (&message_dolog_marker2);
30710 message_dolog_marker3 = Fmake_marker ();
30711 staticpro (&message_dolog_marker3);
30712
30713 #ifdef GLYPH_DEBUG
30714 defsubr (&Sdump_frame_glyph_matrix);
30715 defsubr (&Sdump_glyph_matrix);
30716 defsubr (&Sdump_glyph_row);
30717 defsubr (&Sdump_tool_bar_row);
30718 defsubr (&Strace_redisplay);
30719 defsubr (&Strace_to_stderr);
30720 #endif
30721 #ifdef HAVE_WINDOW_SYSTEM
30722 defsubr (&Stool_bar_height);
30723 defsubr (&Slookup_image_map);
30724 #endif
30725 defsubr (&Sline_pixel_height);
30726 defsubr (&Sformat_mode_line);
30727 defsubr (&Sinvisible_p);
30728 defsubr (&Scurrent_bidi_paragraph_direction);
30729 defsubr (&Swindow_text_pixel_size);
30730 defsubr (&Smove_point_visually);
30731 defsubr (&Sbidi_find_overridden_directionality);
30732
30733 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30734 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30735 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30736 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30737 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30738 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30739 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30740 DEFSYM (Qeval, "eval");
30741 DEFSYM (QCdata, ":data");
30742
30743 /* Names of text properties relevant for redisplay. */
30744 DEFSYM (Qdisplay, "display");
30745 DEFSYM (Qspace_width, "space-width");
30746 DEFSYM (Qraise, "raise");
30747 DEFSYM (Qslice, "slice");
30748 DEFSYM (Qspace, "space");
30749 DEFSYM (Qmargin, "margin");
30750 DEFSYM (Qpointer, "pointer");
30751 DEFSYM (Qleft_margin, "left-margin");
30752 DEFSYM (Qright_margin, "right-margin");
30753 DEFSYM (Qcenter, "center");
30754 DEFSYM (Qline_height, "line-height");
30755 DEFSYM (QCalign_to, ":align-to");
30756 DEFSYM (QCrelative_width, ":relative-width");
30757 DEFSYM (QCrelative_height, ":relative-height");
30758 DEFSYM (QCeval, ":eval");
30759 DEFSYM (QCpropertize, ":propertize");
30760 DEFSYM (QCfile, ":file");
30761 DEFSYM (Qfontified, "fontified");
30762 DEFSYM (Qfontification_functions, "fontification-functions");
30763
30764 /* Name of the face used to highlight trailing whitespace. */
30765 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30766
30767 /* Name and number of the face used to highlight escape glyphs. */
30768 DEFSYM (Qescape_glyph, "escape-glyph");
30769
30770 /* Name and number of the face used to highlight non-breaking spaces. */
30771 DEFSYM (Qnobreak_space, "nobreak-space");
30772
30773 /* The symbol 'image' which is the car of the lists used to represent
30774 images in Lisp. Also a tool bar style. */
30775 DEFSYM (Qimage, "image");
30776
30777 /* Tool bar styles. */
30778 DEFSYM (Qtext, "text");
30779 DEFSYM (Qboth, "both");
30780 DEFSYM (Qboth_horiz, "both-horiz");
30781 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30782
30783 /* The image map types. */
30784 DEFSYM (QCmap, ":map");
30785 DEFSYM (QCpointer, ":pointer");
30786 DEFSYM (Qrect, "rect");
30787 DEFSYM (Qcircle, "circle");
30788 DEFSYM (Qpoly, "poly");
30789
30790 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30791
30792 DEFSYM (Qgrow_only, "grow-only");
30793 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30794 DEFSYM (Qposition, "position");
30795 DEFSYM (Qbuffer_position, "buffer-position");
30796 DEFSYM (Qobject, "object");
30797
30798 /* Cursor shapes. */
30799 DEFSYM (Qbar, "bar");
30800 DEFSYM (Qhbar, "hbar");
30801 DEFSYM (Qbox, "box");
30802 DEFSYM (Qhollow, "hollow");
30803
30804 /* Pointer shapes. */
30805 DEFSYM (Qhand, "hand");
30806 DEFSYM (Qarrow, "arrow");
30807 /* also Qtext */
30808
30809 DEFSYM (Qdragging, "dragging");
30810
30811 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30812
30813 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30814 staticpro (&list_of_error);
30815
30816 /* Values of those variables at last redisplay are stored as
30817 properties on 'overlay-arrow-position' symbol. However, if
30818 Voverlay_arrow_position is a marker, last-arrow-position is its
30819 numerical position. */
30820 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30821 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30822
30823 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30824 properties on a symbol in overlay-arrow-variable-list. */
30825 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30826 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30827
30828 echo_buffer[0] = echo_buffer[1] = Qnil;
30829 staticpro (&echo_buffer[0]);
30830 staticpro (&echo_buffer[1]);
30831
30832 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30833 staticpro (&echo_area_buffer[0]);
30834 staticpro (&echo_area_buffer[1]);
30835
30836 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30837 staticpro (&Vmessages_buffer_name);
30838
30839 mode_line_proptrans_alist = Qnil;
30840 staticpro (&mode_line_proptrans_alist);
30841 mode_line_string_list = Qnil;
30842 staticpro (&mode_line_string_list);
30843 mode_line_string_face = Qnil;
30844 staticpro (&mode_line_string_face);
30845 mode_line_string_face_prop = Qnil;
30846 staticpro (&mode_line_string_face_prop);
30847 Vmode_line_unwind_vector = Qnil;
30848 staticpro (&Vmode_line_unwind_vector);
30849
30850 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30851
30852 help_echo_string = Qnil;
30853 staticpro (&help_echo_string);
30854 help_echo_object = Qnil;
30855 staticpro (&help_echo_object);
30856 help_echo_window = Qnil;
30857 staticpro (&help_echo_window);
30858 previous_help_echo_string = Qnil;
30859 staticpro (&previous_help_echo_string);
30860 help_echo_pos = -1;
30861
30862 DEFSYM (Qright_to_left, "right-to-left");
30863 DEFSYM (Qleft_to_right, "left-to-right");
30864 defsubr (&Sbidi_resolved_levels);
30865
30866 #ifdef HAVE_WINDOW_SYSTEM
30867 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30868 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30869 For example, if a block cursor is over a tab, it will be drawn as
30870 wide as that tab on the display. */);
30871 x_stretch_cursor_p = 0;
30872 #endif
30873
30874 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30875 doc: /* Non-nil means highlight trailing whitespace.
30876 The face used for trailing whitespace is `trailing-whitespace'. */);
30877 Vshow_trailing_whitespace = Qnil;
30878
30879 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30880 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30881 If the value is t, Emacs highlights non-ASCII chars which have the
30882 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30883 or `escape-glyph' face respectively.
30884
30885 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30886 U+2011 (non-breaking hyphen) are affected.
30887
30888 Any other non-nil value means to display these characters as a escape
30889 glyph followed by an ordinary space or hyphen.
30890
30891 A value of nil means no special handling of these characters. */);
30892 Vnobreak_char_display = Qt;
30893
30894 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30895 doc: /* The pointer shape to show in void text areas.
30896 A value of nil means to show the text pointer. Other options are
30897 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30898 `hourglass'. */);
30899 Vvoid_text_area_pointer = Qarrow;
30900
30901 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30902 doc: /* Non-nil means don't actually do any redisplay.
30903 This is used for internal purposes. */);
30904 Vinhibit_redisplay = Qnil;
30905
30906 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30907 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30908 Vglobal_mode_string = Qnil;
30909
30910 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30911 doc: /* Marker for where to display an arrow on top of the buffer text.
30912 This must be the beginning of a line in order to work.
30913 See also `overlay-arrow-string'. */);
30914 Voverlay_arrow_position = Qnil;
30915
30916 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30917 doc: /* String to display as an arrow in non-window frames.
30918 See also `overlay-arrow-position'. */);
30919 Voverlay_arrow_string = build_pure_c_string ("=>");
30920
30921 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30922 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30923 The symbols on this list are examined during redisplay to determine
30924 where to display overlay arrows. */);
30925 Voverlay_arrow_variable_list
30926 = list1 (intern_c_string ("overlay-arrow-position"));
30927
30928 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30929 doc: /* The number of lines to try scrolling a window by when point moves out.
30930 If that fails to bring point back on frame, point is centered instead.
30931 If this is zero, point is always centered after it moves off frame.
30932 If you want scrolling to always be a line at a time, you should set
30933 `scroll-conservatively' to a large value rather than set this to 1. */);
30934
30935 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30936 doc: /* Scroll up to this many lines, to bring point back on screen.
30937 If point moves off-screen, redisplay will scroll by up to
30938 `scroll-conservatively' lines in order to bring point just barely
30939 onto the screen again. If that cannot be done, then redisplay
30940 recenters point as usual.
30941
30942 If the value is greater than 100, redisplay will never recenter point,
30943 but will always scroll just enough text to bring point into view, even
30944 if you move far away.
30945
30946 A value of zero means always recenter point if it moves off screen. */);
30947 scroll_conservatively = 0;
30948
30949 DEFVAR_INT ("scroll-margin", scroll_margin,
30950 doc: /* Number of lines of margin at the top and bottom of a window.
30951 Recenter the window whenever point gets within this many lines
30952 of the top or bottom of the window. */);
30953 scroll_margin = 0;
30954
30955 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30956 doc: /* Pixels per inch value for non-window system displays.
30957 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30958 Vdisplay_pixels_per_inch = make_float (72.0);
30959
30960 #ifdef GLYPH_DEBUG
30961 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30962 #endif
30963
30964 DEFVAR_LISP ("truncate-partial-width-windows",
30965 Vtruncate_partial_width_windows,
30966 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30967 For an integer value, truncate lines in each window narrower than the
30968 full frame width, provided the window width is less than that integer;
30969 otherwise, respect the value of `truncate-lines'.
30970
30971 For any other non-nil value, truncate lines in all windows that do
30972 not span the full frame width.
30973
30974 A value of nil means to respect the value of `truncate-lines'.
30975
30976 If `word-wrap' is enabled, you might want to reduce this. */);
30977 Vtruncate_partial_width_windows = make_number (50);
30978
30979 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30980 doc: /* Maximum buffer size for which line number should be displayed.
30981 If the buffer is bigger than this, the line number does not appear
30982 in the mode line. A value of nil means no limit. */);
30983 Vline_number_display_limit = Qnil;
30984
30985 DEFVAR_INT ("line-number-display-limit-width",
30986 line_number_display_limit_width,
30987 doc: /* Maximum line width (in characters) for line number display.
30988 If the average length of the lines near point is bigger than this, then the
30989 line number may be omitted from the mode line. */);
30990 line_number_display_limit_width = 200;
30991
30992 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30993 doc: /* Non-nil means highlight region even in nonselected windows. */);
30994 highlight_nonselected_windows = false;
30995
30996 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30997 doc: /* Non-nil if more than one frame is visible on this display.
30998 Minibuffer-only frames don't count, but iconified frames do.
30999 This variable is not guaranteed to be accurate except while processing
31000 `frame-title-format' and `icon-title-format'. */);
31001
31002 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31003 doc: /* Template for displaying the title bar of visible frames.
31004 (Assuming the window manager supports this feature.)
31005
31006 This variable has the same structure as `mode-line-format', except that
31007 the %c and %l constructs are ignored. It is used only on frames for
31008 which no explicit name has been set (see `modify-frame-parameters'). */);
31009
31010 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31011 doc: /* Template for displaying the title bar of an iconified frame.
31012 (Assuming the window manager supports this feature.)
31013 This variable has the same structure as `mode-line-format' (which see),
31014 and is used only on frames for which no explicit name has been set
31015 (see `modify-frame-parameters'). */);
31016 Vicon_title_format
31017 = Vframe_title_format
31018 = listn (CONSTYPE_PURE, 3,
31019 intern_c_string ("multiple-frames"),
31020 build_pure_c_string ("%b"),
31021 listn (CONSTYPE_PURE, 4,
31022 empty_unibyte_string,
31023 intern_c_string ("invocation-name"),
31024 build_pure_c_string ("@"),
31025 intern_c_string ("system-name")));
31026
31027 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31028 doc: /* Maximum number of lines to keep in the message log buffer.
31029 If nil, disable message logging. If t, log messages but don't truncate
31030 the buffer when it becomes large. */);
31031 Vmessage_log_max = make_number (1000);
31032
31033 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31034 doc: /* Functions called before redisplay, if window sizes have changed.
31035 The value should be a list of functions that take one argument.
31036 Just before redisplay, for each frame, if any of its windows have changed
31037 size since the last redisplay, or have been split or deleted,
31038 all the functions in the list are called, with the frame as argument. */);
31039 Vwindow_size_change_functions = Qnil;
31040
31041 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31042 doc: /* List of functions to call before redisplaying a window with scrolling.
31043 Each function is called with two arguments, the window and its new
31044 display-start position.
31045 These functions are called whenever the `window-start' marker is modified,
31046 either to point into another buffer (e.g. via `set-window-buffer') or another
31047 place in the same buffer.
31048 Note that the value of `window-end' is not valid when these functions are
31049 called.
31050
31051 Warning: Do not use this feature to alter the way the window
31052 is scrolled. It is not designed for that, and such use probably won't
31053 work. */);
31054 Vwindow_scroll_functions = Qnil;
31055
31056 DEFVAR_LISP ("window-text-change-functions",
31057 Vwindow_text_change_functions,
31058 doc: /* Functions to call in redisplay when text in the window might change. */);
31059 Vwindow_text_change_functions = Qnil;
31060
31061 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31062 doc: /* Functions called when redisplay of a window reaches the end trigger.
31063 Each function is called with two arguments, the window and the end trigger value.
31064 See `set-window-redisplay-end-trigger'. */);
31065 Vredisplay_end_trigger_functions = Qnil;
31066
31067 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31068 doc: /* Non-nil means autoselect window with mouse pointer.
31069 If nil, do not autoselect windows.
31070 A positive number means delay autoselection by that many seconds: a
31071 window is autoselected only after the mouse has remained in that
31072 window for the duration of the delay.
31073 A negative number has a similar effect, but causes windows to be
31074 autoselected only after the mouse has stopped moving. (Because of
31075 the way Emacs compares mouse events, you will occasionally wait twice
31076 that time before the window gets selected.)
31077 Any other value means to autoselect window instantaneously when the
31078 mouse pointer enters it.
31079
31080 Autoselection selects the minibuffer only if it is active, and never
31081 unselects the minibuffer if it is active.
31082
31083 When customizing this variable make sure that the actual value of
31084 `focus-follows-mouse' matches the behavior of your window manager. */);
31085 Vmouse_autoselect_window = Qnil;
31086
31087 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31088 doc: /* Non-nil means automatically resize tool-bars.
31089 This dynamically changes the tool-bar's height to the minimum height
31090 that is needed to make all tool-bar items visible.
31091 If value is `grow-only', the tool-bar's height is only increased
31092 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31093 Vauto_resize_tool_bars = Qt;
31094
31095 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31096 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31097 auto_raise_tool_bar_buttons_p = true;
31098
31099 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31100 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31101 make_cursor_line_fully_visible_p = true;
31102
31103 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31104 doc: /* Border below tool-bar in pixels.
31105 If an integer, use it as the height of the border.
31106 If it is one of `internal-border-width' or `border-width', use the
31107 value of the corresponding frame parameter.
31108 Otherwise, no border is added below the tool-bar. */);
31109 Vtool_bar_border = Qinternal_border_width;
31110
31111 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31112 doc: /* Margin around tool-bar buttons in pixels.
31113 If an integer, use that for both horizontal and vertical margins.
31114 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31115 HORZ specifying the horizontal margin, and VERT specifying the
31116 vertical margin. */);
31117 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31118
31119 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31120 doc: /* Relief thickness of tool-bar buttons. */);
31121 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31122
31123 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31124 doc: /* Tool bar style to use.
31125 It can be one of
31126 image - show images only
31127 text - show text only
31128 both - show both, text below image
31129 both-horiz - show text to the right of the image
31130 text-image-horiz - show text to the left of the image
31131 any other - use system default or image if no system default.
31132
31133 This variable only affects the GTK+ toolkit version of Emacs. */);
31134 Vtool_bar_style = Qnil;
31135
31136 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31137 doc: /* Maximum number of characters a label can have to be shown.
31138 The tool bar style must also show labels for this to have any effect, see
31139 `tool-bar-style'. */);
31140 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31141
31142 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31143 doc: /* List of functions to call to fontify regions of text.
31144 Each function is called with one argument POS. Functions must
31145 fontify a region starting at POS in the current buffer, and give
31146 fontified regions the property `fontified'. */);
31147 Vfontification_functions = Qnil;
31148 Fmake_variable_buffer_local (Qfontification_functions);
31149
31150 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31151 unibyte_display_via_language_environment,
31152 doc: /* Non-nil means display unibyte text according to language environment.
31153 Specifically, this means that raw bytes in the range 160-255 decimal
31154 are displayed by converting them to the equivalent multibyte characters
31155 according to the current language environment. As a result, they are
31156 displayed according to the current fontset.
31157
31158 Note that this variable affects only how these bytes are displayed,
31159 but does not change the fact they are interpreted as raw bytes. */);
31160 unibyte_display_via_language_environment = false;
31161
31162 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31163 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31164 If a float, it specifies a fraction of the mini-window frame's height.
31165 If an integer, it specifies a number of lines. */);
31166 Vmax_mini_window_height = make_float (0.25);
31167
31168 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31169 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31170 A value of nil means don't automatically resize mini-windows.
31171 A value of t means resize them to fit the text displayed in them.
31172 A value of `grow-only', the default, means let mini-windows grow only;
31173 they return to their normal size when the minibuffer is closed, or the
31174 echo area becomes empty. */);
31175 Vresize_mini_windows = Qgrow_only;
31176
31177 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31178 doc: /* Alist specifying how to blink the cursor off.
31179 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31180 `cursor-type' frame-parameter or variable equals ON-STATE,
31181 comparing using `equal', Emacs uses OFF-STATE to specify
31182 how to blink it off. ON-STATE and OFF-STATE are values for
31183 the `cursor-type' frame parameter.
31184
31185 If a frame's ON-STATE has no entry in this list,
31186 the frame's other specifications determine how to blink the cursor off. */);
31187 Vblink_cursor_alist = Qnil;
31188
31189 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31190 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31191 If non-nil, windows are automatically scrolled horizontally to make
31192 point visible. */);
31193 automatic_hscrolling_p = true;
31194 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31195
31196 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31197 doc: /* How many columns away from the window edge point is allowed to get
31198 before automatic hscrolling will horizontally scroll the window. */);
31199 hscroll_margin = 5;
31200
31201 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31202 doc: /* How many columns to scroll the window when point gets too close to the edge.
31203 When point is less than `hscroll-margin' columns from the window
31204 edge, automatic hscrolling will scroll the window by the amount of columns
31205 determined by this variable. If its value is a positive integer, scroll that
31206 many columns. If it's a positive floating-point number, it specifies the
31207 fraction of the window's width to scroll. If it's nil or zero, point will be
31208 centered horizontally after the scroll. Any other value, including negative
31209 numbers, are treated as if the value were zero.
31210
31211 Automatic hscrolling always moves point outside the scroll margin, so if
31212 point was more than scroll step columns inside the margin, the window will
31213 scroll more than the value given by the scroll step.
31214
31215 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31216 and `scroll-right' overrides this variable's effect. */);
31217 Vhscroll_step = make_number (0);
31218
31219 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31220 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31221 Bind this around calls to `message' to let it take effect. */);
31222 message_truncate_lines = false;
31223
31224 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31225 doc: /* Normal hook run to update the menu bar definitions.
31226 Redisplay runs this hook before it redisplays the menu bar.
31227 This is used to update menus such as Buffers, whose contents depend on
31228 various data. */);
31229 Vmenu_bar_update_hook = Qnil;
31230
31231 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31232 doc: /* Frame for which we are updating a menu.
31233 The enable predicate for a menu binding should check this variable. */);
31234 Vmenu_updating_frame = Qnil;
31235
31236 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31237 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31238 inhibit_menubar_update = false;
31239
31240 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31241 doc: /* Prefix prepended to all continuation lines at display time.
31242 The value may be a string, an image, or a stretch-glyph; it is
31243 interpreted in the same way as the value of a `display' text property.
31244
31245 This variable is overridden by any `wrap-prefix' text or overlay
31246 property.
31247
31248 To add a prefix to non-continuation lines, use `line-prefix'. */);
31249 Vwrap_prefix = Qnil;
31250 DEFSYM (Qwrap_prefix, "wrap-prefix");
31251 Fmake_variable_buffer_local (Qwrap_prefix);
31252
31253 DEFVAR_LISP ("line-prefix", Vline_prefix,
31254 doc: /* Prefix prepended to all non-continuation lines at display time.
31255 The value may be a string, an image, or a stretch-glyph; it is
31256 interpreted in the same way as the value of a `display' text property.
31257
31258 This variable is overridden by any `line-prefix' text or overlay
31259 property.
31260
31261 To add a prefix to continuation lines, use `wrap-prefix'. */);
31262 Vline_prefix = Qnil;
31263 DEFSYM (Qline_prefix, "line-prefix");
31264 Fmake_variable_buffer_local (Qline_prefix);
31265
31266 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31267 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31268 inhibit_eval_during_redisplay = false;
31269
31270 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31271 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31272 inhibit_free_realized_faces = false;
31273
31274 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31275 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31276 Intended for use during debugging and for testing bidi display;
31277 see biditest.el in the test suite. */);
31278 inhibit_bidi_mirroring = false;
31279
31280 #ifdef GLYPH_DEBUG
31281 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31282 doc: /* Inhibit try_window_id display optimization. */);
31283 inhibit_try_window_id = false;
31284
31285 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31286 doc: /* Inhibit try_window_reusing display optimization. */);
31287 inhibit_try_window_reusing = false;
31288
31289 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31290 doc: /* Inhibit try_cursor_movement display optimization. */);
31291 inhibit_try_cursor_movement = false;
31292 #endif /* GLYPH_DEBUG */
31293
31294 DEFVAR_INT ("overline-margin", overline_margin,
31295 doc: /* Space between overline and text, in pixels.
31296 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31297 margin to the character height. */);
31298 overline_margin = 2;
31299
31300 DEFVAR_INT ("underline-minimum-offset",
31301 underline_minimum_offset,
31302 doc: /* Minimum distance between baseline and underline.
31303 This can improve legibility of underlined text at small font sizes,
31304 particularly when using variable `x-use-underline-position-properties'
31305 with fonts that specify an UNDERLINE_POSITION relatively close to the
31306 baseline. The default value is 1. */);
31307 underline_minimum_offset = 1;
31308
31309 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31310 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31311 This feature only works when on a window system that can change
31312 cursor shapes. */);
31313 display_hourglass_p = true;
31314
31315 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31316 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31317 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31318
31319 #ifdef HAVE_WINDOW_SYSTEM
31320 hourglass_atimer = NULL;
31321 hourglass_shown_p = false;
31322 #endif /* HAVE_WINDOW_SYSTEM */
31323
31324 /* Name of the face used to display glyphless characters. */
31325 DEFSYM (Qglyphless_char, "glyphless-char");
31326
31327 /* Method symbols for Vglyphless_char_display. */
31328 DEFSYM (Qhex_code, "hex-code");
31329 DEFSYM (Qempty_box, "empty-box");
31330 DEFSYM (Qthin_space, "thin-space");
31331 DEFSYM (Qzero_width, "zero-width");
31332
31333 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31334 doc: /* Function run just before redisplay.
31335 It is called with one argument, which is the set of windows that are to
31336 be redisplayed. This set can be nil (meaning, only the selected window),
31337 or t (meaning all windows). */);
31338 Vpre_redisplay_function = intern ("ignore");
31339
31340 /* Symbol for the purpose of Vglyphless_char_display. */
31341 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31342 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31343
31344 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31345 doc: /* Char-table defining glyphless characters.
31346 Each element, if non-nil, should be one of the following:
31347 an ASCII acronym string: display this string in a box
31348 `hex-code': display the hexadecimal code of a character in a box
31349 `empty-box': display as an empty box
31350 `thin-space': display as 1-pixel width space
31351 `zero-width': don't display
31352 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31353 display method for graphical terminals and text terminals respectively.
31354 GRAPHICAL and TEXT should each have one of the values listed above.
31355
31356 The char-table has one extra slot to control the display of a character for
31357 which no font is found. This slot only takes effect on graphical terminals.
31358 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31359 `thin-space'. The default is `empty-box'.
31360
31361 If a character has a non-nil entry in an active display table, the
31362 display table takes effect; in this case, Emacs does not consult
31363 `glyphless-char-display' at all. */);
31364 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31365 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31366 Qempty_box);
31367
31368 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31369 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31370 Vdebug_on_message = Qnil;
31371
31372 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31373 doc: /* */);
31374 Vredisplay__all_windows_cause
31375 = Fmake_vector (make_number (100), make_number (0));
31376
31377 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31378 doc: /* */);
31379 Vredisplay__mode_lines_cause
31380 = Fmake_vector (make_number (100), make_number (0));
31381 }
31382
31383
31384 /* Initialize this module when Emacs starts. */
31385
31386 void
31387 init_xdisp (void)
31388 {
31389 CHARPOS (this_line_start_pos) = 0;
31390
31391 if (!noninteractive)
31392 {
31393 struct window *m = XWINDOW (minibuf_window);
31394 Lisp_Object frame = m->frame;
31395 struct frame *f = XFRAME (frame);
31396 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31397 struct window *r = XWINDOW (root);
31398 int i;
31399
31400 echo_area_window = minibuf_window;
31401
31402 r->top_line = FRAME_TOP_MARGIN (f);
31403 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31404 r->total_cols = FRAME_COLS (f);
31405 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31406 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31407 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31408
31409 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31410 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31411 m->total_cols = FRAME_COLS (f);
31412 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31413 m->total_lines = 1;
31414 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31415
31416 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31417 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31418 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31419
31420 /* The default ellipsis glyphs `...'. */
31421 for (i = 0; i < 3; ++i)
31422 default_invis_vector[i] = make_number ('.');
31423 }
31424
31425 {
31426 /* Allocate the buffer for frame titles.
31427 Also used for `format-mode-line'. */
31428 int size = 100;
31429 mode_line_noprop_buf = xmalloc (size);
31430 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31431 mode_line_noprop_ptr = mode_line_noprop_buf;
31432 mode_line_target = MODE_LINE_DISPLAY;
31433 }
31434
31435 help_echo_showing_p = false;
31436 }
31437
31438 #ifdef HAVE_WINDOW_SYSTEM
31439
31440 /* Platform-independent portion of hourglass implementation. */
31441
31442 /* Timer function of hourglass_atimer. */
31443
31444 static void
31445 show_hourglass (struct atimer *timer)
31446 {
31447 /* The timer implementation will cancel this timer automatically
31448 after this function has run. Set hourglass_atimer to null
31449 so that we know the timer doesn't have to be canceled. */
31450 hourglass_atimer = NULL;
31451
31452 if (!hourglass_shown_p)
31453 {
31454 Lisp_Object tail, frame;
31455
31456 block_input ();
31457
31458 FOR_EACH_FRAME (tail, frame)
31459 {
31460 struct frame *f = XFRAME (frame);
31461
31462 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31463 && FRAME_RIF (f)->show_hourglass)
31464 FRAME_RIF (f)->show_hourglass (f);
31465 }
31466
31467 hourglass_shown_p = true;
31468 unblock_input ();
31469 }
31470 }
31471
31472 /* Cancel a currently active hourglass timer, and start a new one. */
31473
31474 void
31475 start_hourglass (void)
31476 {
31477 struct timespec delay;
31478
31479 cancel_hourglass ();
31480
31481 if (INTEGERP (Vhourglass_delay)
31482 && XINT (Vhourglass_delay) > 0)
31483 delay = make_timespec (min (XINT (Vhourglass_delay),
31484 TYPE_MAXIMUM (time_t)),
31485 0);
31486 else if (FLOATP (Vhourglass_delay)
31487 && XFLOAT_DATA (Vhourglass_delay) > 0)
31488 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31489 else
31490 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31491
31492 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31493 show_hourglass, NULL);
31494 }
31495
31496 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31497 shown. */
31498
31499 void
31500 cancel_hourglass (void)
31501 {
31502 if (hourglass_atimer)
31503 {
31504 cancel_atimer (hourglass_atimer);
31505 hourglass_atimer = NULL;
31506 }
31507
31508 if (hourglass_shown_p)
31509 {
31510 Lisp_Object tail, frame;
31511
31512 block_input ();
31513
31514 FOR_EACH_FRAME (tail, frame)
31515 {
31516 struct frame *f = XFRAME (frame);
31517
31518 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31519 && FRAME_RIF (f)->hide_hourglass)
31520 FRAME_RIF (f)->hide_hourglass (f);
31521 #ifdef HAVE_NTGUI
31522 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31523 else if (!FRAME_W32_P (f))
31524 w32_arrow_cursor ();
31525 #endif
31526 }
31527
31528 hourglass_shown_p = false;
31529 unblock_input ();
31530 }
31531 }
31532
31533 #endif /* HAVE_WINDOW_SYSTEM */