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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_OPT_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_OPT_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_OPT_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 int new_height = -1;
4851
4852 if (CONSP (it->font_height)
4853 && (EQ (XCAR (it->font_height), Qplus)
4854 || EQ (XCAR (it->font_height), Qminus))
4855 && CONSP (XCDR (it->font_height))
4856 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4857 {
4858 /* `(+ N)' or `(- N)' where N is an integer. */
4859 int steps = XINT (XCAR (XCDR (it->font_height)));
4860 if (EQ (XCAR (it->font_height), Qplus))
4861 steps = - steps;
4862 it->face_id = smaller_face (it->f, it->face_id, steps);
4863 }
4864 else if (FUNCTIONP (it->font_height))
4865 {
4866 /* Call function with current height as argument.
4867 Value is the new height. */
4868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4891
4892 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4893 value = safe_eval (it->font_height);
4894 unbind_to (count, Qnil);
4895
4896 if (NUMBERP (value))
4897 new_height = XFLOATINT (value);
4898 }
4899
4900 if (new_height > 0)
4901 it->face_id = face_with_height (it->f, it->face_id, new_height);
4902 }
4903 }
4904
4905 return 0;
4906 }
4907
4908 /* Handle `(space-width WIDTH)'. */
4909 if (CONSP (spec)
4910 && EQ (XCAR (spec), Qspace_width)
4911 && CONSP (XCDR (spec)))
4912 {
4913 if (it)
4914 {
4915 if (!FRAME_WINDOW_P (it->f))
4916 return 0;
4917
4918 value = XCAR (XCDR (spec));
4919 if (NUMBERP (value) && XFLOATINT (value) > 0)
4920 it->space_width = value;
4921 }
4922
4923 return 0;
4924 }
4925
4926 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 if (CONSP (spec)
4928 && EQ (XCAR (spec), Qslice))
4929 {
4930 Lisp_Object tem;
4931
4932 if (it)
4933 {
4934 if (!FRAME_WINDOW_P (it->f))
4935 return 0;
4936
4937 if (tem = XCDR (spec), CONSP (tem))
4938 {
4939 it->slice.x = XCAR (tem);
4940 if (tem = XCDR (tem), CONSP (tem))
4941 {
4942 it->slice.y = XCAR (tem);
4943 if (tem = XCDR (tem), CONSP (tem))
4944 {
4945 it->slice.width = XCAR (tem);
4946 if (tem = XCDR (tem), CONSP (tem))
4947 it->slice.height = XCAR (tem);
4948 }
4949 }
4950 }
4951 }
4952
4953 return 0;
4954 }
4955
4956 /* Handle `(raise FACTOR)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qraise)
4959 && CONSP (XCDR (spec)))
4960 {
4961 if (it)
4962 {
4963 if (!FRAME_WINDOW_P (it->f))
4964 return 0;
4965
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (NUMBERP (value))
4969 {
4970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4971 it->voffset = - (XFLOATINT (value)
4972 * (normal_char_height (face->font, -1)));
4973 }
4974 #endif /* HAVE_WINDOW_SYSTEM */
4975 }
4976
4977 return 0;
4978 }
4979
4980 /* Don't handle the other kinds of display specifications
4981 inside a string that we got from a `display' property. */
4982 if (it && it->string_from_display_prop_p)
4983 return 0;
4984
4985 /* Characters having this form of property are not displayed, so
4986 we have to find the end of the property. */
4987 if (it)
4988 {
4989 start_pos = *position;
4990 *position = display_prop_end (it, object, start_pos);
4991 /* If the display property comes from an overlay, don't consider
4992 any potential stop_charpos values before the end of that
4993 overlay. Since display_prop_end will happily find another
4994 'display' property coming from some other overlay or text
4995 property on buffer positions before this overlay's end, we
4996 need to ignore them, or else we risk displaying this
4997 overlay's display string/image twice. */
4998 if (!NILP (overlay))
4999 {
5000 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5001
5002 if (ovendpos > CHARPOS (*position))
5003 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5004 }
5005 }
5006 value = Qnil;
5007
5008 /* Stop the scan at that end position--we assume that all
5009 text properties change there. */
5010 if (it)
5011 it->stop_charpos = position->charpos;
5012
5013 /* Handle `(left-fringe BITMAP [FACE])'
5014 and `(right-fringe BITMAP [FACE])'. */
5015 if (CONSP (spec)
5016 && (EQ (XCAR (spec), Qleft_fringe)
5017 || EQ (XCAR (spec), Qright_fringe))
5018 && CONSP (XCDR (spec)))
5019 {
5020 int fringe_bitmap;
5021
5022 if (it)
5023 {
5024 if (!FRAME_WINDOW_P (it->f))
5025 /* If we return here, POSITION has been advanced
5026 across the text with this property. */
5027 {
5028 /* Synchronize the bidi iterator with POSITION. This is
5029 needed because we are not going to push the iterator
5030 on behalf of this display property, so there will be
5031 no pop_it call to do this synchronization for us. */
5032 if (it->bidi_p)
5033 {
5034 it->position = *position;
5035 iterate_out_of_display_property (it);
5036 *position = it->position;
5037 }
5038 return 1;
5039 }
5040 }
5041 else if (!frame_window_p)
5042 return 1;
5043
5044 #ifdef HAVE_WINDOW_SYSTEM
5045 value = XCAR (XCDR (spec));
5046 if (!SYMBOLP (value)
5047 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5048 /* If we return here, POSITION has been advanced
5049 across the text with this property. */
5050 {
5051 if (it && it->bidi_p)
5052 {
5053 it->position = *position;
5054 iterate_out_of_display_property (it);
5055 *position = it->position;
5056 }
5057 return 1;
5058 }
5059
5060 if (it)
5061 {
5062 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5063
5064 if (CONSP (XCDR (XCDR (spec))))
5065 {
5066 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5067 int face_id2 = lookup_derived_face (it->f, face_name,
5068 FRINGE_FACE_ID, false);
5069 if (face_id2 >= 0)
5070 face_id = face_id2;
5071 }
5072
5073 /* Save current settings of IT so that we can restore them
5074 when we are finished with the glyph property value. */
5075 push_it (it, position);
5076
5077 it->area = TEXT_AREA;
5078 it->what = IT_IMAGE;
5079 it->image_id = -1; /* no image */
5080 it->position = start_pos;
5081 it->object = NILP (object) ? it->w->contents : object;
5082 it->method = GET_FROM_IMAGE;
5083 it->from_overlay = Qnil;
5084 it->face_id = face_id;
5085 it->from_disp_prop_p = true;
5086
5087 /* Say that we haven't consumed the characters with
5088 `display' property yet. The call to pop_it in
5089 set_iterator_to_next will clean this up. */
5090 *position = start_pos;
5091
5092 if (EQ (XCAR (spec), Qleft_fringe))
5093 {
5094 it->left_user_fringe_bitmap = fringe_bitmap;
5095 it->left_user_fringe_face_id = face_id;
5096 }
5097 else
5098 {
5099 it->right_user_fringe_bitmap = fringe_bitmap;
5100 it->right_user_fringe_face_id = face_id;
5101 }
5102 }
5103 #endif /* HAVE_WINDOW_SYSTEM */
5104 return 1;
5105 }
5106
5107 /* Prepare to handle `((margin left-margin) ...)',
5108 `((margin right-margin) ...)' and `((margin nil) ...)'
5109 prefixes for display specifications. */
5110 location = Qunbound;
5111 if (CONSP (spec) && CONSP (XCAR (spec)))
5112 {
5113 Lisp_Object tem;
5114
5115 value = XCDR (spec);
5116 if (CONSP (value))
5117 value = XCAR (value);
5118
5119 tem = XCAR (spec);
5120 if (EQ (XCAR (tem), Qmargin)
5121 && (tem = XCDR (tem),
5122 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5123 (NILP (tem)
5124 || EQ (tem, Qleft_margin)
5125 || EQ (tem, Qright_margin))))
5126 location = tem;
5127 }
5128
5129 if (EQ (location, Qunbound))
5130 {
5131 location = Qnil;
5132 value = spec;
5133 }
5134
5135 /* After this point, VALUE is the property after any
5136 margin prefix has been stripped. It must be a string,
5137 an image specification, or `(space ...)'.
5138
5139 LOCATION specifies where to display: `left-margin',
5140 `right-margin' or nil. */
5141
5142 bool valid_p = (STRINGP (value)
5143 #ifdef HAVE_WINDOW_SYSTEM
5144 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5145 && valid_image_p (value))
5146 #endif /* not HAVE_WINDOW_SYSTEM */
5147 || (CONSP (value) && EQ (XCAR (value), Qspace))
5148 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5149 && valid_xwidget_spec_p (value)));
5150
5151 if (valid_p && display_replaced == 0)
5152 {
5153 int retval = 1;
5154
5155 if (!it)
5156 {
5157 /* Callers need to know whether the display spec is any kind
5158 of `(space ...)' spec that is about to affect text-area
5159 display. */
5160 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5161 retval = 2;
5162 return retval;
5163 }
5164
5165 /* Save current settings of IT so that we can restore them
5166 when we are finished with the glyph property value. */
5167 push_it (it, position);
5168 it->from_overlay = overlay;
5169 it->from_disp_prop_p = true;
5170
5171 if (NILP (location))
5172 it->area = TEXT_AREA;
5173 else if (EQ (location, Qleft_margin))
5174 it->area = LEFT_MARGIN_AREA;
5175 else
5176 it->area = RIGHT_MARGIN_AREA;
5177
5178 if (STRINGP (value))
5179 {
5180 it->string = value;
5181 it->multibyte_p = STRING_MULTIBYTE (it->string);
5182 it->current.overlay_string_index = -1;
5183 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5184 it->end_charpos = it->string_nchars = SCHARS (it->string);
5185 it->method = GET_FROM_STRING;
5186 it->stop_charpos = 0;
5187 it->prev_stop = 0;
5188 it->base_level_stop = 0;
5189 it->string_from_display_prop_p = true;
5190 /* Say that we haven't consumed the characters with
5191 `display' property yet. The call to pop_it in
5192 set_iterator_to_next will clean this up. */
5193 if (BUFFERP (object))
5194 *position = start_pos;
5195
5196 /* Force paragraph direction to be that of the parent
5197 object. If the parent object's paragraph direction is
5198 not yet determined, default to L2R. */
5199 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5200 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5201 else
5202 it->paragraph_embedding = L2R;
5203
5204 /* Set up the bidi iterator for this display string. */
5205 if (it->bidi_p)
5206 {
5207 it->bidi_it.string.lstring = it->string;
5208 it->bidi_it.string.s = NULL;
5209 it->bidi_it.string.schars = it->end_charpos;
5210 it->bidi_it.string.bufpos = bufpos;
5211 it->bidi_it.string.from_disp_str = true;
5212 it->bidi_it.string.unibyte = !it->multibyte_p;
5213 it->bidi_it.w = it->w;
5214 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5215 }
5216 }
5217 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5218 {
5219 it->method = GET_FROM_STRETCH;
5220 it->object = value;
5221 *position = it->position = start_pos;
5222 retval = 1 + (it->area == TEXT_AREA);
5223 }
5224 else if (valid_xwidget_spec_p (value))
5225 {
5226 it->what = IT_XWIDGET;
5227 it->method = GET_FROM_XWIDGET;
5228 it->position = start_pos;
5229 it->object = NILP (object) ? it->w->contents : object;
5230 *position = start_pos;
5231 it->xwidget = lookup_xwidget (value);
5232 }
5233 #ifdef HAVE_WINDOW_SYSTEM
5234 else
5235 {
5236 it->what = IT_IMAGE;
5237 it->image_id = lookup_image (it->f, value);
5238 it->position = start_pos;
5239 it->object = NILP (object) ? it->w->contents : object;
5240 it->method = GET_FROM_IMAGE;
5241
5242 /* Say that we haven't consumed the characters with
5243 `display' property yet. The call to pop_it in
5244 set_iterator_to_next will clean this up. */
5245 *position = start_pos;
5246 }
5247 #endif /* HAVE_WINDOW_SYSTEM */
5248
5249 return retval;
5250 }
5251
5252 /* Invalid property or property not supported. Restore
5253 POSITION to what it was before. */
5254 *position = start_pos;
5255 return 0;
5256 }
5257
5258 /* Check if PROP is a display property value whose text should be
5259 treated as intangible. OVERLAY is the overlay from which PROP
5260 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5261 specify the buffer position covered by PROP. */
5262
5263 bool
5264 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5265 ptrdiff_t charpos, ptrdiff_t bytepos)
5266 {
5267 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5268 struct text_pos position;
5269
5270 SET_TEXT_POS (position, charpos, bytepos);
5271 return (handle_display_spec (NULL, prop, Qnil, overlay,
5272 &position, charpos, frame_window_p)
5273 != 0);
5274 }
5275
5276
5277 /* Return true if PROP is a display sub-property value containing STRING.
5278
5279 Implementation note: this and the following function are really
5280 special cases of handle_display_spec and
5281 handle_single_display_spec, and should ideally use the same code.
5282 Until they do, these two pairs must be consistent and must be
5283 modified in sync. */
5284
5285 static bool
5286 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5287 {
5288 if (EQ (string, prop))
5289 return true;
5290
5291 /* Skip over `when FORM'. */
5292 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5293 {
5294 prop = XCDR (prop);
5295 if (!CONSP (prop))
5296 return false;
5297 /* Actually, the condition following `when' should be eval'ed,
5298 like handle_single_display_spec does, and we should return
5299 false if it evaluates to nil. However, this function is
5300 called only when the buffer was already displayed and some
5301 glyph in the glyph matrix was found to come from a display
5302 string. Therefore, the condition was already evaluated, and
5303 the result was non-nil, otherwise the display string wouldn't
5304 have been displayed and we would have never been called for
5305 this property. Thus, we can skip the evaluation and assume
5306 its result is non-nil. */
5307 prop = XCDR (prop);
5308 }
5309
5310 if (CONSP (prop))
5311 /* Skip over `margin LOCATION'. */
5312 if (EQ (XCAR (prop), Qmargin))
5313 {
5314 prop = XCDR (prop);
5315 if (!CONSP (prop))
5316 return false;
5317
5318 prop = XCDR (prop);
5319 if (!CONSP (prop))
5320 return false;
5321 }
5322
5323 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5324 }
5325
5326
5327 /* Return true if STRING appears in the `display' property PROP. */
5328
5329 static bool
5330 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5331 {
5332 if (CONSP (prop)
5333 && !EQ (XCAR (prop), Qwhen)
5334 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5335 {
5336 /* A list of sub-properties. */
5337 while (CONSP (prop))
5338 {
5339 if (single_display_spec_string_p (XCAR (prop), string))
5340 return true;
5341 prop = XCDR (prop);
5342 }
5343 }
5344 else if (VECTORP (prop))
5345 {
5346 /* A vector of sub-properties. */
5347 ptrdiff_t i;
5348 for (i = 0; i < ASIZE (prop); ++i)
5349 if (single_display_spec_string_p (AREF (prop, i), string))
5350 return true;
5351 }
5352 else
5353 return single_display_spec_string_p (prop, string);
5354
5355 return false;
5356 }
5357
5358 /* Look for STRING in overlays and text properties in the current
5359 buffer, between character positions FROM and TO (excluding TO).
5360 BACK_P means look back (in this case, TO is supposed to be
5361 less than FROM).
5362 Value is the first character position where STRING was found, or
5363 zero if it wasn't found before hitting TO.
5364
5365 This function may only use code that doesn't eval because it is
5366 called asynchronously from note_mouse_highlight. */
5367
5368 static ptrdiff_t
5369 string_buffer_position_lim (Lisp_Object string,
5370 ptrdiff_t from, ptrdiff_t to, bool back_p)
5371 {
5372 Lisp_Object limit, prop, pos;
5373 bool found = false;
5374
5375 pos = make_number (max (from, BEGV));
5376
5377 if (!back_p) /* looking forward */
5378 {
5379 limit = make_number (min (to, ZV));
5380 while (!found && !EQ (pos, limit))
5381 {
5382 prop = Fget_char_property (pos, Qdisplay, Qnil);
5383 if (!NILP (prop) && display_prop_string_p (prop, string))
5384 found = true;
5385 else
5386 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5387 limit);
5388 }
5389 }
5390 else /* looking back */
5391 {
5392 limit = make_number (max (to, BEGV));
5393 while (!found && !EQ (pos, limit))
5394 {
5395 prop = Fget_char_property (pos, Qdisplay, Qnil);
5396 if (!NILP (prop) && display_prop_string_p (prop, string))
5397 found = true;
5398 else
5399 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5400 limit);
5401 }
5402 }
5403
5404 return found ? XINT (pos) : 0;
5405 }
5406
5407 /* Determine which buffer position in current buffer STRING comes from.
5408 AROUND_CHARPOS is an approximate position where it could come from.
5409 Value is the buffer position or 0 if it couldn't be determined.
5410
5411 This function is necessary because we don't record buffer positions
5412 in glyphs generated from strings (to keep struct glyph small).
5413 This function may only use code that doesn't eval because it is
5414 called asynchronously from note_mouse_highlight. */
5415
5416 static ptrdiff_t
5417 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5418 {
5419 const int MAX_DISTANCE = 1000;
5420 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5421 around_charpos + MAX_DISTANCE,
5422 false);
5423
5424 if (!found)
5425 found = string_buffer_position_lim (string, around_charpos,
5426 around_charpos - MAX_DISTANCE, true);
5427 return found;
5428 }
5429
5430
5431 \f
5432 /***********************************************************************
5433 `composition' property
5434 ***********************************************************************/
5435
5436 /* Set up iterator IT from `composition' property at its current
5437 position. Called from handle_stop. */
5438
5439 static enum prop_handled
5440 handle_composition_prop (struct it *it)
5441 {
5442 Lisp_Object prop, string;
5443 ptrdiff_t pos, pos_byte, start, end;
5444
5445 if (STRINGP (it->string))
5446 {
5447 unsigned char *s;
5448
5449 pos = IT_STRING_CHARPOS (*it);
5450 pos_byte = IT_STRING_BYTEPOS (*it);
5451 string = it->string;
5452 s = SDATA (string) + pos_byte;
5453 it->c = STRING_CHAR (s);
5454 }
5455 else
5456 {
5457 pos = IT_CHARPOS (*it);
5458 pos_byte = IT_BYTEPOS (*it);
5459 string = Qnil;
5460 it->c = FETCH_CHAR (pos_byte);
5461 }
5462
5463 /* If there's a valid composition and point is not inside of the
5464 composition (in the case that the composition is from the current
5465 buffer), draw a glyph composed from the composition components. */
5466 if (find_composition (pos, -1, &start, &end, &prop, string)
5467 && composition_valid_p (start, end, prop)
5468 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5469 {
5470 if (start < pos)
5471 /* As we can't handle this situation (perhaps font-lock added
5472 a new composition), we just return here hoping that next
5473 redisplay will detect this composition much earlier. */
5474 return HANDLED_NORMALLY;
5475 if (start != pos)
5476 {
5477 if (STRINGP (it->string))
5478 pos_byte = string_char_to_byte (it->string, start);
5479 else
5480 pos_byte = CHAR_TO_BYTE (start);
5481 }
5482 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5483 prop, string);
5484
5485 if (it->cmp_it.id >= 0)
5486 {
5487 it->cmp_it.ch = -1;
5488 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5489 it->cmp_it.nglyphs = -1;
5490 }
5491 }
5492
5493 return HANDLED_NORMALLY;
5494 }
5495
5496
5497 \f
5498 /***********************************************************************
5499 Overlay strings
5500 ***********************************************************************/
5501
5502 /* The following structure is used to record overlay strings for
5503 later sorting in load_overlay_strings. */
5504
5505 struct overlay_entry
5506 {
5507 Lisp_Object overlay;
5508 Lisp_Object string;
5509 EMACS_INT priority;
5510 bool after_string_p;
5511 };
5512
5513
5514 /* Set up iterator IT from overlay strings at its current position.
5515 Called from handle_stop. */
5516
5517 static enum prop_handled
5518 handle_overlay_change (struct it *it)
5519 {
5520 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5521 return HANDLED_RECOMPUTE_PROPS;
5522 else
5523 return HANDLED_NORMALLY;
5524 }
5525
5526
5527 /* Set up the next overlay string for delivery by IT, if there is an
5528 overlay string to deliver. Called by set_iterator_to_next when the
5529 end of the current overlay string is reached. If there are more
5530 overlay strings to display, IT->string and
5531 IT->current.overlay_string_index are set appropriately here.
5532 Otherwise IT->string is set to nil. */
5533
5534 static void
5535 next_overlay_string (struct it *it)
5536 {
5537 ++it->current.overlay_string_index;
5538 if (it->current.overlay_string_index == it->n_overlay_strings)
5539 {
5540 /* No more overlay strings. Restore IT's settings to what
5541 they were before overlay strings were processed, and
5542 continue to deliver from current_buffer. */
5543
5544 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5545 pop_it (it);
5546 eassert (it->sp > 0
5547 || (NILP (it->string)
5548 && it->method == GET_FROM_BUFFER
5549 && it->stop_charpos >= BEGV
5550 && it->stop_charpos <= it->end_charpos));
5551 it->current.overlay_string_index = -1;
5552 it->n_overlay_strings = 0;
5553 /* If there's an empty display string on the stack, pop the
5554 stack, to resync the bidi iterator with IT's position. Such
5555 empty strings are pushed onto the stack in
5556 get_overlay_strings_1. */
5557 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5558 pop_it (it);
5559
5560 /* Since we've exhausted overlay strings at this buffer
5561 position, set the flag to ignore overlays until we move to
5562 another position. The flag is reset in
5563 next_element_from_buffer. */
5564 it->ignore_overlay_strings_at_pos_p = true;
5565
5566 /* If we're at the end of the buffer, record that we have
5567 processed the overlay strings there already, so that
5568 next_element_from_buffer doesn't try it again. */
5569 if (NILP (it->string)
5570 && IT_CHARPOS (*it) >= it->end_charpos
5571 && it->overlay_strings_charpos >= it->end_charpos)
5572 it->overlay_strings_at_end_processed_p = true;
5573 /* Note: we reset overlay_strings_charpos only here, to make
5574 sure the just-processed overlays were indeed at EOB.
5575 Otherwise, overlays on text with invisible text property,
5576 which are processed with IT's position past the invisible
5577 text, might fool us into thinking the overlays at EOB were
5578 already processed (linum-mode can cause this, for
5579 example). */
5580 it->overlay_strings_charpos = -1;
5581 }
5582 else
5583 {
5584 /* There are more overlay strings to process. If
5585 IT->current.overlay_string_index has advanced to a position
5586 where we must load IT->overlay_strings with more strings, do
5587 it. We must load at the IT->overlay_strings_charpos where
5588 IT->n_overlay_strings was originally computed; when invisible
5589 text is present, this might not be IT_CHARPOS (Bug#7016). */
5590 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5591
5592 if (it->current.overlay_string_index && i == 0)
5593 load_overlay_strings (it, it->overlay_strings_charpos);
5594
5595 /* Initialize IT to deliver display elements from the overlay
5596 string. */
5597 it->string = it->overlay_strings[i];
5598 it->multibyte_p = STRING_MULTIBYTE (it->string);
5599 SET_TEXT_POS (it->current.string_pos, 0, 0);
5600 it->method = GET_FROM_STRING;
5601 it->stop_charpos = 0;
5602 it->end_charpos = SCHARS (it->string);
5603 if (it->cmp_it.stop_pos >= 0)
5604 it->cmp_it.stop_pos = 0;
5605 it->prev_stop = 0;
5606 it->base_level_stop = 0;
5607
5608 /* Set up the bidi iterator for this overlay string. */
5609 if (it->bidi_p)
5610 {
5611 it->bidi_it.string.lstring = it->string;
5612 it->bidi_it.string.s = NULL;
5613 it->bidi_it.string.schars = SCHARS (it->string);
5614 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5615 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5616 it->bidi_it.string.unibyte = !it->multibyte_p;
5617 it->bidi_it.w = it->w;
5618 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5619 }
5620 }
5621
5622 CHECK_IT (it);
5623 }
5624
5625
5626 /* Compare two overlay_entry structures E1 and E2. Used as a
5627 comparison function for qsort in load_overlay_strings. Overlay
5628 strings for the same position are sorted so that
5629
5630 1. All after-strings come in front of before-strings, except
5631 when they come from the same overlay.
5632
5633 2. Within after-strings, strings are sorted so that overlay strings
5634 from overlays with higher priorities come first.
5635
5636 2. Within before-strings, strings are sorted so that overlay
5637 strings from overlays with higher priorities come last.
5638
5639 Value is analogous to strcmp. */
5640
5641
5642 static int
5643 compare_overlay_entries (const void *e1, const void *e2)
5644 {
5645 struct overlay_entry const *entry1 = e1;
5646 struct overlay_entry const *entry2 = e2;
5647 int result;
5648
5649 if (entry1->after_string_p != entry2->after_string_p)
5650 {
5651 /* Let after-strings appear in front of before-strings if
5652 they come from different overlays. */
5653 if (EQ (entry1->overlay, entry2->overlay))
5654 result = entry1->after_string_p ? 1 : -1;
5655 else
5656 result = entry1->after_string_p ? -1 : 1;
5657 }
5658 else if (entry1->priority != entry2->priority)
5659 {
5660 if (entry1->after_string_p)
5661 /* After-strings sorted in order of decreasing priority. */
5662 result = entry2->priority < entry1->priority ? -1 : 1;
5663 else
5664 /* Before-strings sorted in order of increasing priority. */
5665 result = entry1->priority < entry2->priority ? -1 : 1;
5666 }
5667 else
5668 result = 0;
5669
5670 return result;
5671 }
5672
5673
5674 /* Load the vector IT->overlay_strings with overlay strings from IT's
5675 current buffer position, or from CHARPOS if that is > 0. Set
5676 IT->n_overlays to the total number of overlay strings found.
5677
5678 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5679 a time. On entry into load_overlay_strings,
5680 IT->current.overlay_string_index gives the number of overlay
5681 strings that have already been loaded by previous calls to this
5682 function.
5683
5684 IT->add_overlay_start contains an additional overlay start
5685 position to consider for taking overlay strings from, if non-zero.
5686 This position comes into play when the overlay has an `invisible'
5687 property, and both before and after-strings. When we've skipped to
5688 the end of the overlay, because of its `invisible' property, we
5689 nevertheless want its before-string to appear.
5690 IT->add_overlay_start will contain the overlay start position
5691 in this case.
5692
5693 Overlay strings are sorted so that after-string strings come in
5694 front of before-string strings. Within before and after-strings,
5695 strings are sorted by overlay priority. See also function
5696 compare_overlay_entries. */
5697
5698 static void
5699 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5700 {
5701 Lisp_Object overlay, window, str, invisible;
5702 struct Lisp_Overlay *ov;
5703 ptrdiff_t start, end;
5704 ptrdiff_t n = 0, i, j;
5705 int invis;
5706 struct overlay_entry entriesbuf[20];
5707 ptrdiff_t size = ARRAYELTS (entriesbuf);
5708 struct overlay_entry *entries = entriesbuf;
5709 USE_SAFE_ALLOCA;
5710
5711 if (charpos <= 0)
5712 charpos = IT_CHARPOS (*it);
5713
5714 /* Append the overlay string STRING of overlay OVERLAY to vector
5715 `entries' which has size `size' and currently contains `n'
5716 elements. AFTER_P means STRING is an after-string of
5717 OVERLAY. */
5718 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5719 do \
5720 { \
5721 Lisp_Object priority; \
5722 \
5723 if (n == size) \
5724 { \
5725 struct overlay_entry *old = entries; \
5726 SAFE_NALLOCA (entries, 2, size); \
5727 memcpy (entries, old, size * sizeof *entries); \
5728 size *= 2; \
5729 } \
5730 \
5731 entries[n].string = (STRING); \
5732 entries[n].overlay = (OVERLAY); \
5733 priority = Foverlay_get ((OVERLAY), Qpriority); \
5734 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5735 entries[n].after_string_p = (AFTER_P); \
5736 ++n; \
5737 } \
5738 while (false)
5739
5740 /* Process overlay before the overlay center. */
5741 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5742 {
5743 XSETMISC (overlay, ov);
5744 eassert (OVERLAYP (overlay));
5745 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5746 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5747
5748 if (end < charpos)
5749 break;
5750
5751 /* Skip this overlay if it doesn't start or end at IT's current
5752 position. */
5753 if (end != charpos && start != charpos)
5754 continue;
5755
5756 /* Skip this overlay if it doesn't apply to IT->w. */
5757 window = Foverlay_get (overlay, Qwindow);
5758 if (WINDOWP (window) && XWINDOW (window) != it->w)
5759 continue;
5760
5761 /* If the text ``under'' the overlay is invisible, both before-
5762 and after-strings from this overlay are visible; start and
5763 end position are indistinguishable. */
5764 invisible = Foverlay_get (overlay, Qinvisible);
5765 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5766
5767 /* If overlay has a non-empty before-string, record it. */
5768 if ((start == charpos || (end == charpos && invis != 0))
5769 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5770 && SCHARS (str))
5771 RECORD_OVERLAY_STRING (overlay, str, false);
5772
5773 /* If overlay has a non-empty after-string, record it. */
5774 if ((end == charpos || (start == charpos && invis != 0))
5775 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5776 && SCHARS (str))
5777 RECORD_OVERLAY_STRING (overlay, str, true);
5778 }
5779
5780 /* Process overlays after the overlay center. */
5781 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5782 {
5783 XSETMISC (overlay, ov);
5784 eassert (OVERLAYP (overlay));
5785 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5786 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5787
5788 if (start > charpos)
5789 break;
5790
5791 /* Skip this overlay if it doesn't start or end at IT's current
5792 position. */
5793 if (end != charpos && start != charpos)
5794 continue;
5795
5796 /* Skip this overlay if it doesn't apply to IT->w. */
5797 window = Foverlay_get (overlay, Qwindow);
5798 if (WINDOWP (window) && XWINDOW (window) != it->w)
5799 continue;
5800
5801 /* If the text ``under'' the overlay is invisible, it has a zero
5802 dimension, and both before- and after-strings apply. */
5803 invisible = Foverlay_get (overlay, Qinvisible);
5804 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5805
5806 /* If overlay has a non-empty before-string, record it. */
5807 if ((start == charpos || (end == charpos && invis != 0))
5808 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5809 && SCHARS (str))
5810 RECORD_OVERLAY_STRING (overlay, str, false);
5811
5812 /* If overlay has a non-empty after-string, record it. */
5813 if ((end == charpos || (start == charpos && invis != 0))
5814 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5815 && SCHARS (str))
5816 RECORD_OVERLAY_STRING (overlay, str, true);
5817 }
5818
5819 #undef RECORD_OVERLAY_STRING
5820
5821 /* Sort entries. */
5822 if (n > 1)
5823 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5824
5825 /* Record number of overlay strings, and where we computed it. */
5826 it->n_overlay_strings = n;
5827 it->overlay_strings_charpos = charpos;
5828
5829 /* IT->current.overlay_string_index is the number of overlay strings
5830 that have already been consumed by IT. Copy some of the
5831 remaining overlay strings to IT->overlay_strings. */
5832 i = 0;
5833 j = it->current.overlay_string_index;
5834 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5835 {
5836 it->overlay_strings[i] = entries[j].string;
5837 it->string_overlays[i++] = entries[j++].overlay;
5838 }
5839
5840 CHECK_IT (it);
5841 SAFE_FREE ();
5842 }
5843
5844
5845 /* Get the first chunk of overlay strings at IT's current buffer
5846 position, or at CHARPOS if that is > 0. Value is true if at
5847 least one overlay string was found. */
5848
5849 static bool
5850 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5851 {
5852 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5853 process. This fills IT->overlay_strings with strings, and sets
5854 IT->n_overlay_strings to the total number of strings to process.
5855 IT->pos.overlay_string_index has to be set temporarily to zero
5856 because load_overlay_strings needs this; it must be set to -1
5857 when no overlay strings are found because a zero value would
5858 indicate a position in the first overlay string. */
5859 it->current.overlay_string_index = 0;
5860 load_overlay_strings (it, charpos);
5861
5862 /* If we found overlay strings, set up IT to deliver display
5863 elements from the first one. Otherwise set up IT to deliver
5864 from current_buffer. */
5865 if (it->n_overlay_strings)
5866 {
5867 /* Make sure we know settings in current_buffer, so that we can
5868 restore meaningful values when we're done with the overlay
5869 strings. */
5870 if (compute_stop_p)
5871 compute_stop_pos (it);
5872 eassert (it->face_id >= 0);
5873
5874 /* Save IT's settings. They are restored after all overlay
5875 strings have been processed. */
5876 eassert (!compute_stop_p || it->sp == 0);
5877
5878 /* When called from handle_stop, there might be an empty display
5879 string loaded. In that case, don't bother saving it. But
5880 don't use this optimization with the bidi iterator, since we
5881 need the corresponding pop_it call to resync the bidi
5882 iterator's position with IT's position, after we are done
5883 with the overlay strings. (The corresponding call to pop_it
5884 in case of an empty display string is in
5885 next_overlay_string.) */
5886 if (!(!it->bidi_p
5887 && STRINGP (it->string) && !SCHARS (it->string)))
5888 push_it (it, NULL);
5889
5890 /* Set up IT to deliver display elements from the first overlay
5891 string. */
5892 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5893 it->string = it->overlay_strings[0];
5894 it->from_overlay = Qnil;
5895 it->stop_charpos = 0;
5896 eassert (STRINGP (it->string));
5897 it->end_charpos = SCHARS (it->string);
5898 it->prev_stop = 0;
5899 it->base_level_stop = 0;
5900 it->multibyte_p = STRING_MULTIBYTE (it->string);
5901 it->method = GET_FROM_STRING;
5902 it->from_disp_prop_p = 0;
5903
5904 /* Force paragraph direction to be that of the parent
5905 buffer. */
5906 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5907 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5908 else
5909 it->paragraph_embedding = L2R;
5910
5911 /* Set up the bidi iterator for this overlay string. */
5912 if (it->bidi_p)
5913 {
5914 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5915
5916 it->bidi_it.string.lstring = it->string;
5917 it->bidi_it.string.s = NULL;
5918 it->bidi_it.string.schars = SCHARS (it->string);
5919 it->bidi_it.string.bufpos = pos;
5920 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5921 it->bidi_it.string.unibyte = !it->multibyte_p;
5922 it->bidi_it.w = it->w;
5923 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5924 }
5925 return true;
5926 }
5927
5928 it->current.overlay_string_index = -1;
5929 return false;
5930 }
5931
5932 static bool
5933 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5934 {
5935 it->string = Qnil;
5936 it->method = GET_FROM_BUFFER;
5937
5938 get_overlay_strings_1 (it, charpos, true);
5939
5940 CHECK_IT (it);
5941
5942 /* Value is true if we found at least one overlay string. */
5943 return STRINGP (it->string);
5944 }
5945
5946
5947 \f
5948 /***********************************************************************
5949 Saving and restoring state
5950 ***********************************************************************/
5951
5952 /* Save current settings of IT on IT->stack. Called, for example,
5953 before setting up IT for an overlay string, to be able to restore
5954 IT's settings to what they were after the overlay string has been
5955 processed. If POSITION is non-NULL, it is the position to save on
5956 the stack instead of IT->position. */
5957
5958 static void
5959 push_it (struct it *it, struct text_pos *position)
5960 {
5961 struct iterator_stack_entry *p;
5962
5963 eassert (it->sp < IT_STACK_SIZE);
5964 p = it->stack + it->sp;
5965
5966 p->stop_charpos = it->stop_charpos;
5967 p->prev_stop = it->prev_stop;
5968 p->base_level_stop = it->base_level_stop;
5969 p->cmp_it = it->cmp_it;
5970 eassert (it->face_id >= 0);
5971 p->face_id = it->face_id;
5972 p->string = it->string;
5973 p->method = it->method;
5974 p->from_overlay = it->from_overlay;
5975 switch (p->method)
5976 {
5977 case GET_FROM_IMAGE:
5978 p->u.image.object = it->object;
5979 p->u.image.image_id = it->image_id;
5980 p->u.image.slice = it->slice;
5981 break;
5982 case GET_FROM_STRETCH:
5983 p->u.stretch.object = it->object;
5984 break;
5985 case GET_FROM_XWIDGET:
5986 p->u.xwidget.object = it->object;
5987 break;
5988 case GET_FROM_BUFFER:
5989 case GET_FROM_DISPLAY_VECTOR:
5990 case GET_FROM_STRING:
5991 case GET_FROM_C_STRING:
5992 break;
5993 default:
5994 emacs_abort ();
5995 }
5996 p->position = position ? *position : it->position;
5997 p->current = it->current;
5998 p->end_charpos = it->end_charpos;
5999 p->string_nchars = it->string_nchars;
6000 p->area = it->area;
6001 p->multibyte_p = it->multibyte_p;
6002 p->avoid_cursor_p = it->avoid_cursor_p;
6003 p->space_width = it->space_width;
6004 p->font_height = it->font_height;
6005 p->voffset = it->voffset;
6006 p->string_from_display_prop_p = it->string_from_display_prop_p;
6007 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6008 p->display_ellipsis_p = false;
6009 p->line_wrap = it->line_wrap;
6010 p->bidi_p = it->bidi_p;
6011 p->paragraph_embedding = it->paragraph_embedding;
6012 p->from_disp_prop_p = it->from_disp_prop_p;
6013 ++it->sp;
6014
6015 /* Save the state of the bidi iterator as well. */
6016 if (it->bidi_p)
6017 bidi_push_it (&it->bidi_it);
6018 }
6019
6020 static void
6021 iterate_out_of_display_property (struct it *it)
6022 {
6023 bool buffer_p = !STRINGP (it->string);
6024 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6025 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6026
6027 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6028
6029 /* Maybe initialize paragraph direction. If we are at the beginning
6030 of a new paragraph, next_element_from_buffer may not have a
6031 chance to do that. */
6032 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6033 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6034 /* prev_stop can be zero, so check against BEGV as well. */
6035 while (it->bidi_it.charpos >= bob
6036 && it->prev_stop <= it->bidi_it.charpos
6037 && it->bidi_it.charpos < CHARPOS (it->position)
6038 && it->bidi_it.charpos < eob)
6039 bidi_move_to_visually_next (&it->bidi_it);
6040 /* Record the stop_pos we just crossed, for when we cross it
6041 back, maybe. */
6042 if (it->bidi_it.charpos > CHARPOS (it->position))
6043 it->prev_stop = CHARPOS (it->position);
6044 /* If we ended up not where pop_it put us, resync IT's
6045 positional members with the bidi iterator. */
6046 if (it->bidi_it.charpos != CHARPOS (it->position))
6047 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6048 if (buffer_p)
6049 it->current.pos = it->position;
6050 else
6051 it->current.string_pos = it->position;
6052 }
6053
6054 /* Restore IT's settings from IT->stack. Called, for example, when no
6055 more overlay strings must be processed, and we return to delivering
6056 display elements from a buffer, or when the end of a string from a
6057 `display' property is reached and we return to delivering display
6058 elements from an overlay string, or from a buffer. */
6059
6060 static void
6061 pop_it (struct it *it)
6062 {
6063 struct iterator_stack_entry *p;
6064 bool from_display_prop = it->from_disp_prop_p;
6065 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6066
6067 eassert (it->sp > 0);
6068 --it->sp;
6069 p = it->stack + it->sp;
6070 it->stop_charpos = p->stop_charpos;
6071 it->prev_stop = p->prev_stop;
6072 it->base_level_stop = p->base_level_stop;
6073 it->cmp_it = p->cmp_it;
6074 it->face_id = p->face_id;
6075 it->current = p->current;
6076 it->position = p->position;
6077 it->string = p->string;
6078 it->from_overlay = p->from_overlay;
6079 if (NILP (it->string))
6080 SET_TEXT_POS (it->current.string_pos, -1, -1);
6081 it->method = p->method;
6082 switch (it->method)
6083 {
6084 case GET_FROM_IMAGE:
6085 it->image_id = p->u.image.image_id;
6086 it->object = p->u.image.object;
6087 it->slice = p->u.image.slice;
6088 break;
6089 case GET_FROM_XWIDGET:
6090 it->object = p->u.xwidget.object;
6091 break;
6092 case GET_FROM_STRETCH:
6093 it->object = p->u.stretch.object;
6094 break;
6095 case GET_FROM_BUFFER:
6096 it->object = it->w->contents;
6097 break;
6098 case GET_FROM_STRING:
6099 {
6100 struct face *face = FACE_OPT_FROM_ID (it->f, it->face_id);
6101
6102 /* Restore the face_box_p flag, since it could have been
6103 overwritten by the face of the object that we just finished
6104 displaying. */
6105 if (face)
6106 it->face_box_p = face->box != FACE_NO_BOX;
6107 it->object = it->string;
6108 }
6109 break;
6110 case GET_FROM_DISPLAY_VECTOR:
6111 if (it->s)
6112 it->method = GET_FROM_C_STRING;
6113 else if (STRINGP (it->string))
6114 it->method = GET_FROM_STRING;
6115 else
6116 {
6117 it->method = GET_FROM_BUFFER;
6118 it->object = it->w->contents;
6119 }
6120 break;
6121 case GET_FROM_C_STRING:
6122 break;
6123 default:
6124 emacs_abort ();
6125 }
6126 it->end_charpos = p->end_charpos;
6127 it->string_nchars = p->string_nchars;
6128 it->area = p->area;
6129 it->multibyte_p = p->multibyte_p;
6130 it->avoid_cursor_p = p->avoid_cursor_p;
6131 it->space_width = p->space_width;
6132 it->font_height = p->font_height;
6133 it->voffset = p->voffset;
6134 it->string_from_display_prop_p = p->string_from_display_prop_p;
6135 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6136 it->line_wrap = p->line_wrap;
6137 it->bidi_p = p->bidi_p;
6138 it->paragraph_embedding = p->paragraph_embedding;
6139 it->from_disp_prop_p = p->from_disp_prop_p;
6140 if (it->bidi_p)
6141 {
6142 bidi_pop_it (&it->bidi_it);
6143 /* Bidi-iterate until we get out of the portion of text, if any,
6144 covered by a `display' text property or by an overlay with
6145 `display' property. (We cannot just jump there, because the
6146 internal coherency of the bidi iterator state can not be
6147 preserved across such jumps.) We also must determine the
6148 paragraph base direction if the overlay we just processed is
6149 at the beginning of a new paragraph. */
6150 if (from_display_prop
6151 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6152 iterate_out_of_display_property (it);
6153
6154 eassert ((BUFFERP (it->object)
6155 && IT_CHARPOS (*it) == it->bidi_it.charpos
6156 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6157 || (STRINGP (it->object)
6158 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6159 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6160 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6161 }
6162 /* If we move the iterator over text covered by a display property
6163 to a new buffer position, any info about previously seen overlays
6164 is no longer valid. */
6165 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6166 it->ignore_overlay_strings_at_pos_p = false;
6167 }
6168
6169
6170 \f
6171 /***********************************************************************
6172 Moving over lines
6173 ***********************************************************************/
6174
6175 /* Set IT's current position to the previous line start. */
6176
6177 static void
6178 back_to_previous_line_start (struct it *it)
6179 {
6180 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6181
6182 DEC_BOTH (cp, bp);
6183 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6184 }
6185
6186
6187 /* Move IT to the next line start.
6188
6189 Value is true if a newline was found. Set *SKIPPED_P to true if
6190 we skipped over part of the text (as opposed to moving the iterator
6191 continuously over the text). Otherwise, don't change the value
6192 of *SKIPPED_P.
6193
6194 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6195 iterator on the newline, if it was found.
6196
6197 Newlines may come from buffer text, overlay strings, or strings
6198 displayed via the `display' property. That's the reason we can't
6199 simply use find_newline_no_quit.
6200
6201 Note that this function may not skip over invisible text that is so
6202 because of text properties and immediately follows a newline. If
6203 it would, function reseat_at_next_visible_line_start, when called
6204 from set_iterator_to_next, would effectively make invisible
6205 characters following a newline part of the wrong glyph row, which
6206 leads to wrong cursor motion. */
6207
6208 static bool
6209 forward_to_next_line_start (struct it *it, bool *skipped_p,
6210 struct bidi_it *bidi_it_prev)
6211 {
6212 ptrdiff_t old_selective;
6213 bool newline_found_p = false;
6214 int n;
6215 const int MAX_NEWLINE_DISTANCE = 500;
6216
6217 /* If already on a newline, just consume it to avoid unintended
6218 skipping over invisible text below. */
6219 if (it->what == IT_CHARACTER
6220 && it->c == '\n'
6221 && CHARPOS (it->position) == IT_CHARPOS (*it))
6222 {
6223 if (it->bidi_p && bidi_it_prev)
6224 *bidi_it_prev = it->bidi_it;
6225 set_iterator_to_next (it, false);
6226 it->c = 0;
6227 return true;
6228 }
6229
6230 /* Don't handle selective display in the following. It's (a)
6231 unnecessary because it's done by the caller, and (b) leads to an
6232 infinite recursion because next_element_from_ellipsis indirectly
6233 calls this function. */
6234 old_selective = it->selective;
6235 it->selective = 0;
6236
6237 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6238 from buffer text. */
6239 for (n = 0;
6240 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6241 n += !STRINGP (it->string))
6242 {
6243 if (!get_next_display_element (it))
6244 return false;
6245 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6246 if (newline_found_p && it->bidi_p && bidi_it_prev)
6247 *bidi_it_prev = it->bidi_it;
6248 set_iterator_to_next (it, false);
6249 }
6250
6251 /* If we didn't find a newline near enough, see if we can use a
6252 short-cut. */
6253 if (!newline_found_p)
6254 {
6255 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6256 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6257 1, &bytepos);
6258 Lisp_Object pos;
6259
6260 eassert (!STRINGP (it->string));
6261
6262 /* If there isn't any `display' property in sight, and no
6263 overlays, we can just use the position of the newline in
6264 buffer text. */
6265 if (it->stop_charpos >= limit
6266 || ((pos = Fnext_single_property_change (make_number (start),
6267 Qdisplay, Qnil,
6268 make_number (limit)),
6269 NILP (pos))
6270 && next_overlay_change (start) == ZV))
6271 {
6272 if (!it->bidi_p)
6273 {
6274 IT_CHARPOS (*it) = limit;
6275 IT_BYTEPOS (*it) = bytepos;
6276 }
6277 else
6278 {
6279 struct bidi_it bprev;
6280
6281 /* Help bidi.c avoid expensive searches for display
6282 properties and overlays, by telling it that there are
6283 none up to `limit'. */
6284 if (it->bidi_it.disp_pos < limit)
6285 {
6286 it->bidi_it.disp_pos = limit;
6287 it->bidi_it.disp_prop = 0;
6288 }
6289 do {
6290 bprev = it->bidi_it;
6291 bidi_move_to_visually_next (&it->bidi_it);
6292 } while (it->bidi_it.charpos != limit);
6293 IT_CHARPOS (*it) = limit;
6294 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6295 if (bidi_it_prev)
6296 *bidi_it_prev = bprev;
6297 }
6298 *skipped_p = newline_found_p = true;
6299 }
6300 else
6301 {
6302 while (get_next_display_element (it)
6303 && !newline_found_p)
6304 {
6305 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6306 if (newline_found_p && it->bidi_p && bidi_it_prev)
6307 *bidi_it_prev = it->bidi_it;
6308 set_iterator_to_next (it, false);
6309 }
6310 }
6311 }
6312
6313 it->selective = old_selective;
6314 return newline_found_p;
6315 }
6316
6317
6318 /* Set IT's current position to the previous visible line start. Skip
6319 invisible text that is so either due to text properties or due to
6320 selective display. Caution: this does not change IT->current_x and
6321 IT->hpos. */
6322
6323 static void
6324 back_to_previous_visible_line_start (struct it *it)
6325 {
6326 while (IT_CHARPOS (*it) > BEGV)
6327 {
6328 back_to_previous_line_start (it);
6329
6330 if (IT_CHARPOS (*it) <= BEGV)
6331 break;
6332
6333 /* If selective > 0, then lines indented more than its value are
6334 invisible. */
6335 if (it->selective > 0
6336 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6337 it->selective))
6338 continue;
6339
6340 /* Check the newline before point for invisibility. */
6341 {
6342 Lisp_Object prop;
6343 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6344 Qinvisible, it->window);
6345 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6346 continue;
6347 }
6348
6349 if (IT_CHARPOS (*it) <= BEGV)
6350 break;
6351
6352 {
6353 struct it it2;
6354 void *it2data = NULL;
6355 ptrdiff_t pos;
6356 ptrdiff_t beg, end;
6357 Lisp_Object val, overlay;
6358
6359 SAVE_IT (it2, *it, it2data);
6360
6361 /* If newline is part of a composition, continue from start of composition */
6362 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6363 && beg < IT_CHARPOS (*it))
6364 goto replaced;
6365
6366 /* If newline is replaced by a display property, find start of overlay
6367 or interval and continue search from that point. */
6368 pos = --IT_CHARPOS (it2);
6369 --IT_BYTEPOS (it2);
6370 it2.sp = 0;
6371 bidi_unshelve_cache (NULL, false);
6372 it2.string_from_display_prop_p = false;
6373 it2.from_disp_prop_p = false;
6374 if (handle_display_prop (&it2) == HANDLED_RETURN
6375 && !NILP (val = get_char_property_and_overlay
6376 (make_number (pos), Qdisplay, Qnil, &overlay))
6377 && (OVERLAYP (overlay)
6378 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6379 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6380 {
6381 RESTORE_IT (it, it, it2data);
6382 goto replaced;
6383 }
6384
6385 /* Newline is not replaced by anything -- so we are done. */
6386 RESTORE_IT (it, it, it2data);
6387 break;
6388
6389 replaced:
6390 if (beg < BEGV)
6391 beg = BEGV;
6392 IT_CHARPOS (*it) = beg;
6393 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6394 }
6395 }
6396
6397 it->continuation_lines_width = 0;
6398
6399 eassert (IT_CHARPOS (*it) >= BEGV);
6400 eassert (IT_CHARPOS (*it) == BEGV
6401 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6402 CHECK_IT (it);
6403 }
6404
6405
6406 /* Reseat iterator IT at the previous visible line start. Skip
6407 invisible text that is so either due to text properties or due to
6408 selective display. At the end, update IT's overlay information,
6409 face information etc. */
6410
6411 void
6412 reseat_at_previous_visible_line_start (struct it *it)
6413 {
6414 back_to_previous_visible_line_start (it);
6415 reseat (it, it->current.pos, true);
6416 CHECK_IT (it);
6417 }
6418
6419
6420 /* Reseat iterator IT on the next visible line start in the current
6421 buffer. ON_NEWLINE_P means position IT on the newline
6422 preceding the line start. Skip over invisible text that is so
6423 because of selective display. Compute faces, overlays etc at the
6424 new position. Note that this function does not skip over text that
6425 is invisible because of text properties. */
6426
6427 static void
6428 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6429 {
6430 bool skipped_p = false;
6431 struct bidi_it bidi_it_prev;
6432 bool newline_found_p
6433 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6434
6435 /* Skip over lines that are invisible because they are indented
6436 more than the value of IT->selective. */
6437 if (it->selective > 0)
6438 while (IT_CHARPOS (*it) < ZV
6439 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6440 it->selective))
6441 {
6442 eassert (IT_BYTEPOS (*it) == BEGV
6443 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6444 newline_found_p =
6445 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6446 }
6447
6448 /* Position on the newline if that's what's requested. */
6449 if (on_newline_p && newline_found_p)
6450 {
6451 if (STRINGP (it->string))
6452 {
6453 if (IT_STRING_CHARPOS (*it) > 0)
6454 {
6455 if (!it->bidi_p)
6456 {
6457 --IT_STRING_CHARPOS (*it);
6458 --IT_STRING_BYTEPOS (*it);
6459 }
6460 else
6461 {
6462 /* We need to restore the bidi iterator to the state
6463 it had on the newline, and resync the IT's
6464 position with that. */
6465 it->bidi_it = bidi_it_prev;
6466 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6467 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6468 }
6469 }
6470 }
6471 else if (IT_CHARPOS (*it) > BEGV)
6472 {
6473 if (!it->bidi_p)
6474 {
6475 --IT_CHARPOS (*it);
6476 --IT_BYTEPOS (*it);
6477 }
6478 else
6479 {
6480 /* We need to restore the bidi iterator to the state it
6481 had on the newline and resync IT with that. */
6482 it->bidi_it = bidi_it_prev;
6483 IT_CHARPOS (*it) = it->bidi_it.charpos;
6484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6485 }
6486 reseat (it, it->current.pos, false);
6487 }
6488 }
6489 else if (skipped_p)
6490 reseat (it, it->current.pos, false);
6491
6492 CHECK_IT (it);
6493 }
6494
6495
6496 \f
6497 /***********************************************************************
6498 Changing an iterator's position
6499 ***********************************************************************/
6500
6501 /* Change IT's current position to POS in current_buffer.
6502 If FORCE_P, always check for text properties at the new position.
6503 Otherwise, text properties are only looked up if POS >=
6504 IT->check_charpos of a property. */
6505
6506 static void
6507 reseat (struct it *it, struct text_pos pos, bool force_p)
6508 {
6509 ptrdiff_t original_pos = IT_CHARPOS (*it);
6510
6511 reseat_1 (it, pos, false);
6512
6513 /* Determine where to check text properties. Avoid doing it
6514 where possible because text property lookup is very expensive. */
6515 if (force_p
6516 || CHARPOS (pos) > it->stop_charpos
6517 || CHARPOS (pos) < original_pos)
6518 {
6519 if (it->bidi_p)
6520 {
6521 /* For bidi iteration, we need to prime prev_stop and
6522 base_level_stop with our best estimations. */
6523 /* Implementation note: Of course, POS is not necessarily a
6524 stop position, so assigning prev_pos to it is a lie; we
6525 should have called compute_stop_backwards. However, if
6526 the current buffer does not include any R2L characters,
6527 that call would be a waste of cycles, because the
6528 iterator will never move back, and thus never cross this
6529 "fake" stop position. So we delay that backward search
6530 until the time we really need it, in next_element_from_buffer. */
6531 if (CHARPOS (pos) != it->prev_stop)
6532 it->prev_stop = CHARPOS (pos);
6533 if (CHARPOS (pos) < it->base_level_stop)
6534 it->base_level_stop = 0; /* meaning it's unknown */
6535 handle_stop (it);
6536 }
6537 else
6538 {
6539 handle_stop (it);
6540 it->prev_stop = it->base_level_stop = 0;
6541 }
6542
6543 }
6544
6545 CHECK_IT (it);
6546 }
6547
6548
6549 /* Change IT's buffer position to POS. SET_STOP_P means set
6550 IT->stop_pos to POS, also. */
6551
6552 static void
6553 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6554 {
6555 /* Don't call this function when scanning a C string. */
6556 eassert (it->s == NULL);
6557
6558 /* POS must be a reasonable value. */
6559 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6560
6561 it->current.pos = it->position = pos;
6562 it->end_charpos = ZV;
6563 it->dpvec = NULL;
6564 it->current.dpvec_index = -1;
6565 it->current.overlay_string_index = -1;
6566 IT_STRING_CHARPOS (*it) = -1;
6567 IT_STRING_BYTEPOS (*it) = -1;
6568 it->string = Qnil;
6569 it->method = GET_FROM_BUFFER;
6570 it->object = it->w->contents;
6571 it->area = TEXT_AREA;
6572 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6573 it->sp = 0;
6574 it->string_from_display_prop_p = false;
6575 it->string_from_prefix_prop_p = false;
6576
6577 it->from_disp_prop_p = false;
6578 it->face_before_selective_p = false;
6579 if (it->bidi_p)
6580 {
6581 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6582 &it->bidi_it);
6583 bidi_unshelve_cache (NULL, false);
6584 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6585 it->bidi_it.string.s = NULL;
6586 it->bidi_it.string.lstring = Qnil;
6587 it->bidi_it.string.bufpos = 0;
6588 it->bidi_it.string.from_disp_str = false;
6589 it->bidi_it.string.unibyte = false;
6590 it->bidi_it.w = it->w;
6591 }
6592
6593 if (set_stop_p)
6594 {
6595 it->stop_charpos = CHARPOS (pos);
6596 it->base_level_stop = CHARPOS (pos);
6597 }
6598 /* This make the information stored in it->cmp_it invalidate. */
6599 it->cmp_it.id = -1;
6600 }
6601
6602
6603 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6604 If S is non-null, it is a C string to iterate over. Otherwise,
6605 STRING gives a Lisp string to iterate over.
6606
6607 If PRECISION > 0, don't return more then PRECISION number of
6608 characters from the string.
6609
6610 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6611 characters have been returned. FIELD_WIDTH < 0 means an infinite
6612 field width.
6613
6614 MULTIBYTE = 0 means disable processing of multibyte characters,
6615 MULTIBYTE > 0 means enable it,
6616 MULTIBYTE < 0 means use IT->multibyte_p.
6617
6618 IT must be initialized via a prior call to init_iterator before
6619 calling this function. */
6620
6621 static void
6622 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6623 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6624 int multibyte)
6625 {
6626 /* No text property checks performed by default, but see below. */
6627 it->stop_charpos = -1;
6628
6629 /* Set iterator position and end position. */
6630 memset (&it->current, 0, sizeof it->current);
6631 it->current.overlay_string_index = -1;
6632 it->current.dpvec_index = -1;
6633 eassert (charpos >= 0);
6634
6635 /* If STRING is specified, use its multibyteness, otherwise use the
6636 setting of MULTIBYTE, if specified. */
6637 if (multibyte >= 0)
6638 it->multibyte_p = multibyte > 0;
6639
6640 /* Bidirectional reordering of strings is controlled by the default
6641 value of bidi-display-reordering. Don't try to reorder while
6642 loading loadup.el, as the necessary character property tables are
6643 not yet available. */
6644 it->bidi_p =
6645 !redisplay__inhibit_bidi
6646 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6647
6648 if (s == NULL)
6649 {
6650 eassert (STRINGP (string));
6651 it->string = string;
6652 it->s = NULL;
6653 it->end_charpos = it->string_nchars = SCHARS (string);
6654 it->method = GET_FROM_STRING;
6655 it->current.string_pos = string_pos (charpos, string);
6656
6657 if (it->bidi_p)
6658 {
6659 it->bidi_it.string.lstring = string;
6660 it->bidi_it.string.s = NULL;
6661 it->bidi_it.string.schars = it->end_charpos;
6662 it->bidi_it.string.bufpos = 0;
6663 it->bidi_it.string.from_disp_str = false;
6664 it->bidi_it.string.unibyte = !it->multibyte_p;
6665 it->bidi_it.w = it->w;
6666 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6667 FRAME_WINDOW_P (it->f), &it->bidi_it);
6668 }
6669 }
6670 else
6671 {
6672 it->s = (const unsigned char *) s;
6673 it->string = Qnil;
6674
6675 /* Note that we use IT->current.pos, not it->current.string_pos,
6676 for displaying C strings. */
6677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6678 if (it->multibyte_p)
6679 {
6680 it->current.pos = c_string_pos (charpos, s, true);
6681 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6682 }
6683 else
6684 {
6685 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6686 it->end_charpos = it->string_nchars = strlen (s);
6687 }
6688
6689 if (it->bidi_p)
6690 {
6691 it->bidi_it.string.lstring = Qnil;
6692 it->bidi_it.string.s = (const unsigned char *) s;
6693 it->bidi_it.string.schars = it->end_charpos;
6694 it->bidi_it.string.bufpos = 0;
6695 it->bidi_it.string.from_disp_str = false;
6696 it->bidi_it.string.unibyte = !it->multibyte_p;
6697 it->bidi_it.w = it->w;
6698 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6699 &it->bidi_it);
6700 }
6701 it->method = GET_FROM_C_STRING;
6702 }
6703
6704 /* PRECISION > 0 means don't return more than PRECISION characters
6705 from the string. */
6706 if (precision > 0 && it->end_charpos - charpos > precision)
6707 {
6708 it->end_charpos = it->string_nchars = charpos + precision;
6709 if (it->bidi_p)
6710 it->bidi_it.string.schars = it->end_charpos;
6711 }
6712
6713 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6714 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6715 FIELD_WIDTH < 0 means infinite field width. This is useful for
6716 padding with `-' at the end of a mode line. */
6717 if (field_width < 0)
6718 field_width = INFINITY;
6719 /* Implementation note: We deliberately don't enlarge
6720 it->bidi_it.string.schars here to fit it->end_charpos, because
6721 the bidi iterator cannot produce characters out of thin air. */
6722 if (field_width > it->end_charpos - charpos)
6723 it->end_charpos = charpos + field_width;
6724
6725 /* Use the standard display table for displaying strings. */
6726 if (DISP_TABLE_P (Vstandard_display_table))
6727 it->dp = XCHAR_TABLE (Vstandard_display_table);
6728
6729 it->stop_charpos = charpos;
6730 it->prev_stop = charpos;
6731 it->base_level_stop = 0;
6732 if (it->bidi_p)
6733 {
6734 it->bidi_it.first_elt = true;
6735 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6736 it->bidi_it.disp_pos = -1;
6737 }
6738 if (s == NULL && it->multibyte_p)
6739 {
6740 ptrdiff_t endpos = SCHARS (it->string);
6741 if (endpos > it->end_charpos)
6742 endpos = it->end_charpos;
6743 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6744 it->string);
6745 }
6746 CHECK_IT (it);
6747 }
6748
6749
6750 \f
6751 /***********************************************************************
6752 Iteration
6753 ***********************************************************************/
6754
6755 /* Map enum it_method value to corresponding next_element_from_* function. */
6756
6757 typedef bool (*next_element_function) (struct it *);
6758
6759 static next_element_function const get_next_element[NUM_IT_METHODS] =
6760 {
6761 next_element_from_buffer,
6762 next_element_from_display_vector,
6763 next_element_from_string,
6764 next_element_from_c_string,
6765 next_element_from_image,
6766 next_element_from_stretch,
6767 next_element_from_xwidget,
6768 };
6769
6770 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6771
6772
6773 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6774 (possibly with the following characters). */
6775
6776 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6777 ((IT)->cmp_it.id >= 0 \
6778 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6779 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6780 END_CHARPOS, (IT)->w, \
6781 FACE_OPT_FROM_ID ((IT)->f, (IT)->face_id), \
6782 (IT)->string)))
6783
6784
6785 /* Lookup the char-table Vglyphless_char_display for character C (-1
6786 if we want information for no-font case), and return the display
6787 method symbol. By side-effect, update it->what and
6788 it->glyphless_method. This function is called from
6789 get_next_display_element for each character element, and from
6790 x_produce_glyphs when no suitable font was found. */
6791
6792 Lisp_Object
6793 lookup_glyphless_char_display (int c, struct it *it)
6794 {
6795 Lisp_Object glyphless_method = Qnil;
6796
6797 if (CHAR_TABLE_P (Vglyphless_char_display)
6798 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6799 {
6800 if (c >= 0)
6801 {
6802 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6803 if (CONSP (glyphless_method))
6804 glyphless_method = FRAME_WINDOW_P (it->f)
6805 ? XCAR (glyphless_method)
6806 : XCDR (glyphless_method);
6807 }
6808 else
6809 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6810 }
6811
6812 retry:
6813 if (NILP (glyphless_method))
6814 {
6815 if (c >= 0)
6816 /* The default is to display the character by a proper font. */
6817 return Qnil;
6818 /* The default for the no-font case is to display an empty box. */
6819 glyphless_method = Qempty_box;
6820 }
6821 if (EQ (glyphless_method, Qzero_width))
6822 {
6823 if (c >= 0)
6824 return glyphless_method;
6825 /* This method can't be used for the no-font case. */
6826 glyphless_method = Qempty_box;
6827 }
6828 if (EQ (glyphless_method, Qthin_space))
6829 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6830 else if (EQ (glyphless_method, Qempty_box))
6831 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6832 else if (EQ (glyphless_method, Qhex_code))
6833 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6834 else if (STRINGP (glyphless_method))
6835 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6836 else
6837 {
6838 /* Invalid value. We use the default method. */
6839 glyphless_method = Qnil;
6840 goto retry;
6841 }
6842 it->what = IT_GLYPHLESS;
6843 return glyphless_method;
6844 }
6845
6846 /* Merge escape glyph face and cache the result. */
6847
6848 static struct frame *last_escape_glyph_frame = NULL;
6849 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6850 static int last_escape_glyph_merged_face_id = 0;
6851
6852 static int
6853 merge_escape_glyph_face (struct it *it)
6854 {
6855 int face_id;
6856
6857 if (it->f == last_escape_glyph_frame
6858 && it->face_id == last_escape_glyph_face_id)
6859 face_id = last_escape_glyph_merged_face_id;
6860 else
6861 {
6862 /* Merge the `escape-glyph' face into the current face. */
6863 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6864 last_escape_glyph_frame = it->f;
6865 last_escape_glyph_face_id = it->face_id;
6866 last_escape_glyph_merged_face_id = face_id;
6867 }
6868 return face_id;
6869 }
6870
6871 /* Likewise for glyphless glyph face. */
6872
6873 static struct frame *last_glyphless_glyph_frame = NULL;
6874 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6875 static int last_glyphless_glyph_merged_face_id = 0;
6876
6877 int
6878 merge_glyphless_glyph_face (struct it *it)
6879 {
6880 int face_id;
6881
6882 if (it->f == last_glyphless_glyph_frame
6883 && it->face_id == last_glyphless_glyph_face_id)
6884 face_id = last_glyphless_glyph_merged_face_id;
6885 else
6886 {
6887 /* Merge the `glyphless-char' face into the current face. */
6888 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6889 last_glyphless_glyph_frame = it->f;
6890 last_glyphless_glyph_face_id = it->face_id;
6891 last_glyphless_glyph_merged_face_id = face_id;
6892 }
6893 return face_id;
6894 }
6895
6896 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6897 be called before redisplaying windows, and when the frame's face
6898 cache is freed. */
6899 void
6900 forget_escape_and_glyphless_faces (void)
6901 {
6902 last_escape_glyph_frame = NULL;
6903 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6904 last_glyphless_glyph_frame = NULL;
6905 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6906 }
6907
6908 /* Load IT's display element fields with information about the next
6909 display element from the current position of IT. Value is false if
6910 end of buffer (or C string) is reached. */
6911
6912 static bool
6913 get_next_display_element (struct it *it)
6914 {
6915 /* True means that we found a display element. False means that
6916 we hit the end of what we iterate over. Performance note: the
6917 function pointer `method' used here turns out to be faster than
6918 using a sequence of if-statements. */
6919 bool success_p;
6920
6921 get_next:
6922 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6923
6924 if (it->what == IT_CHARACTER)
6925 {
6926 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6927 and only if (a) the resolved directionality of that character
6928 is R..." */
6929 /* FIXME: Do we need an exception for characters from display
6930 tables? */
6931 if (it->bidi_p && it->bidi_it.type == STRONG_R
6932 && !inhibit_bidi_mirroring)
6933 it->c = bidi_mirror_char (it->c);
6934 /* Map via display table or translate control characters.
6935 IT->c, IT->len etc. have been set to the next character by
6936 the function call above. If we have a display table, and it
6937 contains an entry for IT->c, translate it. Don't do this if
6938 IT->c itself comes from a display table, otherwise we could
6939 end up in an infinite recursion. (An alternative could be to
6940 count the recursion depth of this function and signal an
6941 error when a certain maximum depth is reached.) Is it worth
6942 it? */
6943 if (success_p && it->dpvec == NULL)
6944 {
6945 Lisp_Object dv;
6946 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6947 bool nonascii_space_p = false;
6948 bool nonascii_hyphen_p = false;
6949 int c = it->c; /* This is the character to display. */
6950
6951 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6952 {
6953 eassert (SINGLE_BYTE_CHAR_P (c));
6954 if (unibyte_display_via_language_environment)
6955 {
6956 c = DECODE_CHAR (unibyte, c);
6957 if (c < 0)
6958 c = BYTE8_TO_CHAR (it->c);
6959 }
6960 else
6961 c = BYTE8_TO_CHAR (it->c);
6962 }
6963
6964 if (it->dp
6965 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6966 VECTORP (dv)))
6967 {
6968 struct Lisp_Vector *v = XVECTOR (dv);
6969
6970 /* Return the first character from the display table
6971 entry, if not empty. If empty, don't display the
6972 current character. */
6973 if (v->header.size)
6974 {
6975 it->dpvec_char_len = it->len;
6976 it->dpvec = v->contents;
6977 it->dpend = v->contents + v->header.size;
6978 it->current.dpvec_index = 0;
6979 it->dpvec_face_id = -1;
6980 it->saved_face_id = it->face_id;
6981 it->method = GET_FROM_DISPLAY_VECTOR;
6982 it->ellipsis_p = false;
6983 }
6984 else
6985 {
6986 set_iterator_to_next (it, false);
6987 }
6988 goto get_next;
6989 }
6990
6991 if (! NILP (lookup_glyphless_char_display (c, it)))
6992 {
6993 if (it->what == IT_GLYPHLESS)
6994 goto done;
6995 /* Don't display this character. */
6996 set_iterator_to_next (it, false);
6997 goto get_next;
6998 }
6999
7000 /* If `nobreak-char-display' is non-nil, we display
7001 non-ASCII spaces and hyphens specially. */
7002 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7003 {
7004 if (c == NO_BREAK_SPACE)
7005 nonascii_space_p = true;
7006 else if (c == SOFT_HYPHEN || c == HYPHEN
7007 || c == NON_BREAKING_HYPHEN)
7008 nonascii_hyphen_p = true;
7009 }
7010
7011 /* Translate control characters into `\003' or `^C' form.
7012 Control characters coming from a display table entry are
7013 currently not translated because we use IT->dpvec to hold
7014 the translation. This could easily be changed but I
7015 don't believe that it is worth doing.
7016
7017 The characters handled by `nobreak-char-display' must be
7018 translated too.
7019
7020 Non-printable characters and raw-byte characters are also
7021 translated to octal form. */
7022 if (((c < ' ' || c == 127) /* ASCII control chars. */
7023 ? (it->area != TEXT_AREA
7024 /* In mode line, treat \n, \t like other crl chars. */
7025 || (c != '\t'
7026 && it->glyph_row
7027 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7028 || (c != '\n' && c != '\t'))
7029 : (nonascii_space_p
7030 || nonascii_hyphen_p
7031 || CHAR_BYTE8_P (c)
7032 || ! CHAR_PRINTABLE_P (c))))
7033 {
7034 /* C is a control character, non-ASCII space/hyphen,
7035 raw-byte, or a non-printable character which must be
7036 displayed either as '\003' or as `^C' where the '\\'
7037 and '^' can be defined in the display table. Fill
7038 IT->ctl_chars with glyphs for what we have to
7039 display. Then, set IT->dpvec to these glyphs. */
7040 Lisp_Object gc;
7041 int ctl_len;
7042 int face_id;
7043 int lface_id = 0;
7044 int escape_glyph;
7045
7046 /* Handle control characters with ^. */
7047
7048 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7049 {
7050 int g;
7051
7052 g = '^'; /* default glyph for Control */
7053 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7054 if (it->dp
7055 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7056 {
7057 g = GLYPH_CODE_CHAR (gc);
7058 lface_id = GLYPH_CODE_FACE (gc);
7059 }
7060
7061 face_id = (lface_id
7062 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7063 : merge_escape_glyph_face (it));
7064
7065 XSETINT (it->ctl_chars[0], g);
7066 XSETINT (it->ctl_chars[1], c ^ 0100);
7067 ctl_len = 2;
7068 goto display_control;
7069 }
7070
7071 /* Handle non-ascii space in the mode where it only gets
7072 highlighting. */
7073
7074 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7075 {
7076 /* Merge `nobreak-space' into the current face. */
7077 face_id = merge_faces (it->f, Qnobreak_space, 0,
7078 it->face_id);
7079 XSETINT (it->ctl_chars[0], ' ');
7080 ctl_len = 1;
7081 goto display_control;
7082 }
7083
7084 /* Handle non-ascii hyphens in the mode where it only
7085 gets highlighting. */
7086
7087 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7088 {
7089 /* Merge `nobreak-space' into the current face. */
7090 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7091 it->face_id);
7092 XSETINT (it->ctl_chars[0], '-');
7093 ctl_len = 1;
7094 goto display_control;
7095 }
7096
7097 /* Handle sequences that start with the "escape glyph". */
7098
7099 /* the default escape glyph is \. */
7100 escape_glyph = '\\';
7101
7102 if (it->dp
7103 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7104 {
7105 escape_glyph = GLYPH_CODE_CHAR (gc);
7106 lface_id = GLYPH_CODE_FACE (gc);
7107 }
7108
7109 face_id = (lface_id
7110 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7111 : merge_escape_glyph_face (it));
7112
7113 /* Draw non-ASCII space/hyphen with escape glyph: */
7114
7115 if (nonascii_space_p || nonascii_hyphen_p)
7116 {
7117 XSETINT (it->ctl_chars[0], escape_glyph);
7118 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7119 ctl_len = 2;
7120 goto display_control;
7121 }
7122
7123 {
7124 char str[10];
7125 int len, i;
7126
7127 if (CHAR_BYTE8_P (c))
7128 /* Display \200 instead of \17777600. */
7129 c = CHAR_TO_BYTE8 (c);
7130 len = sprintf (str, "%03o", c + 0u);
7131
7132 XSETINT (it->ctl_chars[0], escape_glyph);
7133 for (i = 0; i < len; i++)
7134 XSETINT (it->ctl_chars[i + 1], str[i]);
7135 ctl_len = len + 1;
7136 }
7137
7138 display_control:
7139 /* Set up IT->dpvec and return first character from it. */
7140 it->dpvec_char_len = it->len;
7141 it->dpvec = it->ctl_chars;
7142 it->dpend = it->dpvec + ctl_len;
7143 it->current.dpvec_index = 0;
7144 it->dpvec_face_id = face_id;
7145 it->saved_face_id = it->face_id;
7146 it->method = GET_FROM_DISPLAY_VECTOR;
7147 it->ellipsis_p = false;
7148 goto get_next;
7149 }
7150 it->char_to_display = c;
7151 }
7152 else if (success_p)
7153 {
7154 it->char_to_display = it->c;
7155 }
7156 }
7157
7158 #ifdef HAVE_WINDOW_SYSTEM
7159 /* Adjust face id for a multibyte character. There are no multibyte
7160 character in unibyte text. */
7161 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7162 && it->multibyte_p
7163 && success_p
7164 && FRAME_WINDOW_P (it->f))
7165 {
7166 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7167
7168 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7169 {
7170 /* Automatic composition with glyph-string. */
7171 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7172
7173 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7174 }
7175 else
7176 {
7177 ptrdiff_t pos = (it->s ? -1
7178 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7179 : IT_CHARPOS (*it));
7180 int c;
7181
7182 if (it->what == IT_CHARACTER)
7183 c = it->char_to_display;
7184 else
7185 {
7186 struct composition *cmp = composition_table[it->cmp_it.id];
7187 int i;
7188
7189 c = ' ';
7190 for (i = 0; i < cmp->glyph_len; i++)
7191 /* TAB in a composition means display glyphs with
7192 padding space on the left or right. */
7193 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7194 break;
7195 }
7196 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7197 }
7198 }
7199 #endif /* HAVE_WINDOW_SYSTEM */
7200
7201 done:
7202 /* Is this character the last one of a run of characters with
7203 box? If yes, set IT->end_of_box_run_p to true. */
7204 if (it->face_box_p
7205 && it->s == NULL)
7206 {
7207 if (it->method == GET_FROM_STRING && it->sp)
7208 {
7209 int face_id = underlying_face_id (it);
7210 struct face *face = FACE_OPT_FROM_ID (it->f, face_id);
7211
7212 if (face)
7213 {
7214 if (face->box == FACE_NO_BOX)
7215 {
7216 /* If the box comes from face properties in a
7217 display string, check faces in that string. */
7218 int string_face_id = face_after_it_pos (it);
7219 it->end_of_box_run_p
7220 = (FACE_FROM_ID (it->f, string_face_id)->box
7221 == FACE_NO_BOX);
7222 }
7223 /* Otherwise, the box comes from the underlying face.
7224 If this is the last string character displayed, check
7225 the next buffer location. */
7226 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7227 /* n_overlay_strings is unreliable unless
7228 overlay_string_index is non-negative. */
7229 && ((it->current.overlay_string_index >= 0
7230 && (it->current.overlay_string_index
7231 == it->n_overlay_strings - 1))
7232 /* A string from display property. */
7233 || it->from_disp_prop_p))
7234 {
7235 ptrdiff_t ignore;
7236 int next_face_id;
7237 bool text_from_string = false;
7238 /* Normally, the next buffer location is stored in
7239 IT->current.pos... */
7240 struct text_pos pos = it->current.pos;
7241
7242 /* ...but for a string from a display property, the
7243 next buffer position is stored in the 'position'
7244 member of the iteration stack slot below the
7245 current one, see handle_single_display_spec. By
7246 contrast, it->current.pos was not yet updated to
7247 point to that buffer position; that will happen
7248 in pop_it, after we finish displaying the current
7249 string. Note that we already checked above that
7250 it->sp is positive, so subtracting one from it is
7251 safe. */
7252 if (it->from_disp_prop_p)
7253 {
7254 int stackp = it->sp - 1;
7255
7256 /* Find the stack level with data from buffer. */
7257 while (stackp >= 0
7258 && STRINGP ((it->stack + stackp)->string))
7259 stackp--;
7260 if (stackp < 0)
7261 {
7262 /* If no stack slot was found for iterating
7263 a buffer, we are displaying text from a
7264 string, most probably the mode line or
7265 the header line, and that string has a
7266 display string on some of its
7267 characters. */
7268 text_from_string = true;
7269 pos = it->stack[it->sp - 1].position;
7270 }
7271 else
7272 pos = (it->stack + stackp)->position;
7273 }
7274 else
7275 INC_TEXT_POS (pos, it->multibyte_p);
7276
7277 if (text_from_string)
7278 {
7279 Lisp_Object base_string = it->stack[it->sp - 1].string;
7280
7281 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7282 it->end_of_box_run_p = true;
7283 else
7284 {
7285 next_face_id
7286 = face_at_string_position (it->w, base_string,
7287 CHARPOS (pos), 0,
7288 &ignore, face_id, false);
7289 it->end_of_box_run_p
7290 = (FACE_FROM_ID (it->f, next_face_id)->box
7291 == FACE_NO_BOX);
7292 }
7293 }
7294 else if (CHARPOS (pos) >= ZV)
7295 it->end_of_box_run_p = true;
7296 else
7297 {
7298 next_face_id =
7299 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7300 CHARPOS (pos)
7301 + TEXT_PROP_DISTANCE_LIMIT,
7302 false, -1);
7303 it->end_of_box_run_p
7304 = (FACE_FROM_ID (it->f, next_face_id)->box
7305 == FACE_NO_BOX);
7306 }
7307 }
7308 }
7309 }
7310 /* next_element_from_display_vector sets this flag according to
7311 faces of the display vector glyphs, see there. */
7312 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7313 {
7314 int face_id = face_after_it_pos (it);
7315 it->end_of_box_run_p
7316 = (face_id != it->face_id
7317 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7318 }
7319 }
7320 /* If we reached the end of the object we've been iterating (e.g., a
7321 display string or an overlay string), and there's something on
7322 IT->stack, proceed with what's on the stack. It doesn't make
7323 sense to return false if there's unprocessed stuff on the stack,
7324 because otherwise that stuff will never be displayed. */
7325 if (!success_p && it->sp > 0)
7326 {
7327 set_iterator_to_next (it, false);
7328 success_p = get_next_display_element (it);
7329 }
7330
7331 /* Value is false if end of buffer or string reached. */
7332 return success_p;
7333 }
7334
7335
7336 /* Move IT to the next display element.
7337
7338 RESEAT_P means if called on a newline in buffer text,
7339 skip to the next visible line start.
7340
7341 Functions get_next_display_element and set_iterator_to_next are
7342 separate because I find this arrangement easier to handle than a
7343 get_next_display_element function that also increments IT's
7344 position. The way it is we can first look at an iterator's current
7345 display element, decide whether it fits on a line, and if it does,
7346 increment the iterator position. The other way around we probably
7347 would either need a flag indicating whether the iterator has to be
7348 incremented the next time, or we would have to implement a
7349 decrement position function which would not be easy to write. */
7350
7351 void
7352 set_iterator_to_next (struct it *it, bool reseat_p)
7353 {
7354 /* Reset flags indicating start and end of a sequence of characters
7355 with box. Reset them at the start of this function because
7356 moving the iterator to a new position might set them. */
7357 it->start_of_box_run_p = it->end_of_box_run_p = false;
7358
7359 switch (it->method)
7360 {
7361 case GET_FROM_BUFFER:
7362 /* The current display element of IT is a character from
7363 current_buffer. Advance in the buffer, and maybe skip over
7364 invisible lines that are so because of selective display. */
7365 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7366 reseat_at_next_visible_line_start (it, false);
7367 else if (it->cmp_it.id >= 0)
7368 {
7369 /* We are currently getting glyphs from a composition. */
7370 if (! it->bidi_p)
7371 {
7372 IT_CHARPOS (*it) += it->cmp_it.nchars;
7373 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7374 }
7375 else
7376 {
7377 int i;
7378
7379 /* Update IT's char/byte positions to point to the first
7380 character of the next grapheme cluster, or to the
7381 character visually after the current composition. */
7382 for (i = 0; i < it->cmp_it.nchars; i++)
7383 bidi_move_to_visually_next (&it->bidi_it);
7384 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7385 IT_CHARPOS (*it) = it->bidi_it.charpos;
7386 }
7387
7388 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7389 && it->cmp_it.to < it->cmp_it.nglyphs)
7390 {
7391 /* Composition created while scanning forward. Proceed
7392 to the next grapheme cluster. */
7393 it->cmp_it.from = it->cmp_it.to;
7394 }
7395 else if ((it->bidi_p && it->cmp_it.reversed_p)
7396 && it->cmp_it.from > 0)
7397 {
7398 /* Composition created while scanning backward. Proceed
7399 to the previous grapheme cluster. */
7400 it->cmp_it.to = it->cmp_it.from;
7401 }
7402 else
7403 {
7404 /* No more grapheme clusters in this composition.
7405 Find the next stop position. */
7406 ptrdiff_t stop = it->end_charpos;
7407
7408 if (it->bidi_it.scan_dir < 0)
7409 /* Now we are scanning backward and don't know
7410 where to stop. */
7411 stop = -1;
7412 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7413 IT_BYTEPOS (*it), stop, Qnil);
7414 }
7415 }
7416 else
7417 {
7418 eassert (it->len != 0);
7419
7420 if (!it->bidi_p)
7421 {
7422 IT_BYTEPOS (*it) += it->len;
7423 IT_CHARPOS (*it) += 1;
7424 }
7425 else
7426 {
7427 int prev_scan_dir = it->bidi_it.scan_dir;
7428 /* If this is a new paragraph, determine its base
7429 direction (a.k.a. its base embedding level). */
7430 if (it->bidi_it.new_paragraph)
7431 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7432 false);
7433 bidi_move_to_visually_next (&it->bidi_it);
7434 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7435 IT_CHARPOS (*it) = it->bidi_it.charpos;
7436 if (prev_scan_dir != it->bidi_it.scan_dir)
7437 {
7438 /* As the scan direction was changed, we must
7439 re-compute the stop position for composition. */
7440 ptrdiff_t stop = it->end_charpos;
7441 if (it->bidi_it.scan_dir < 0)
7442 stop = -1;
7443 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7444 IT_BYTEPOS (*it), stop, Qnil);
7445 }
7446 }
7447 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7448 }
7449 break;
7450
7451 case GET_FROM_C_STRING:
7452 /* Current display element of IT is from a C string. */
7453 if (!it->bidi_p
7454 /* If the string position is beyond string's end, it means
7455 next_element_from_c_string is padding the string with
7456 blanks, in which case we bypass the bidi iterator,
7457 because it cannot deal with such virtual characters. */
7458 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7459 {
7460 IT_BYTEPOS (*it) += it->len;
7461 IT_CHARPOS (*it) += 1;
7462 }
7463 else
7464 {
7465 bidi_move_to_visually_next (&it->bidi_it);
7466 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7467 IT_CHARPOS (*it) = it->bidi_it.charpos;
7468 }
7469 break;
7470
7471 case GET_FROM_DISPLAY_VECTOR:
7472 /* Current display element of IT is from a display table entry.
7473 Advance in the display table definition. Reset it to null if
7474 end reached, and continue with characters from buffers/
7475 strings. */
7476 ++it->current.dpvec_index;
7477
7478 /* Restore face of the iterator to what they were before the
7479 display vector entry (these entries may contain faces). */
7480 it->face_id = it->saved_face_id;
7481
7482 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7483 {
7484 bool recheck_faces = it->ellipsis_p;
7485
7486 if (it->s)
7487 it->method = GET_FROM_C_STRING;
7488 else if (STRINGP (it->string))
7489 it->method = GET_FROM_STRING;
7490 else
7491 {
7492 it->method = GET_FROM_BUFFER;
7493 it->object = it->w->contents;
7494 }
7495
7496 it->dpvec = NULL;
7497 it->current.dpvec_index = -1;
7498
7499 /* Skip over characters which were displayed via IT->dpvec. */
7500 if (it->dpvec_char_len < 0)
7501 reseat_at_next_visible_line_start (it, true);
7502 else if (it->dpvec_char_len > 0)
7503 {
7504 it->len = it->dpvec_char_len;
7505 set_iterator_to_next (it, reseat_p);
7506 }
7507
7508 /* Maybe recheck faces after display vector. */
7509 if (recheck_faces)
7510 {
7511 if (it->method == GET_FROM_STRING)
7512 it->stop_charpos = IT_STRING_CHARPOS (*it);
7513 else
7514 it->stop_charpos = IT_CHARPOS (*it);
7515 }
7516 }
7517 break;
7518
7519 case GET_FROM_STRING:
7520 /* Current display element is a character from a Lisp string. */
7521 eassert (it->s == NULL && STRINGP (it->string));
7522 /* Don't advance past string end. These conditions are true
7523 when set_iterator_to_next is called at the end of
7524 get_next_display_element, in which case the Lisp string is
7525 already exhausted, and all we want is pop the iterator
7526 stack. */
7527 if (it->current.overlay_string_index >= 0)
7528 {
7529 /* This is an overlay string, so there's no padding with
7530 spaces, and the number of characters in the string is
7531 where the string ends. */
7532 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7533 goto consider_string_end;
7534 }
7535 else
7536 {
7537 /* Not an overlay string. There could be padding, so test
7538 against it->end_charpos. */
7539 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7540 goto consider_string_end;
7541 }
7542 if (it->cmp_it.id >= 0)
7543 {
7544 /* We are delivering display elements from a composition.
7545 Update the string position past the grapheme cluster
7546 we've just processed. */
7547 if (! it->bidi_p)
7548 {
7549 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7550 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7551 }
7552 else
7553 {
7554 int i;
7555
7556 for (i = 0; i < it->cmp_it.nchars; i++)
7557 bidi_move_to_visually_next (&it->bidi_it);
7558 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7559 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7560 }
7561
7562 /* Did we exhaust all the grapheme clusters of this
7563 composition? */
7564 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7565 && (it->cmp_it.to < it->cmp_it.nglyphs))
7566 {
7567 /* Not all the grapheme clusters were processed yet;
7568 advance to the next cluster. */
7569 it->cmp_it.from = it->cmp_it.to;
7570 }
7571 else if ((it->bidi_p && it->cmp_it.reversed_p)
7572 && it->cmp_it.from > 0)
7573 {
7574 /* Likewise: advance to the next cluster, but going in
7575 the reverse direction. */
7576 it->cmp_it.to = it->cmp_it.from;
7577 }
7578 else
7579 {
7580 /* This composition was fully processed; find the next
7581 candidate place for checking for composed
7582 characters. */
7583 /* Always limit string searches to the string length;
7584 any padding spaces are not part of the string, and
7585 there cannot be any compositions in that padding. */
7586 ptrdiff_t stop = SCHARS (it->string);
7587
7588 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7589 stop = -1;
7590 else if (it->end_charpos < stop)
7591 {
7592 /* Cf. PRECISION in reseat_to_string: we might be
7593 limited in how many of the string characters we
7594 need to deliver. */
7595 stop = it->end_charpos;
7596 }
7597 composition_compute_stop_pos (&it->cmp_it,
7598 IT_STRING_CHARPOS (*it),
7599 IT_STRING_BYTEPOS (*it), stop,
7600 it->string);
7601 }
7602 }
7603 else
7604 {
7605 if (!it->bidi_p
7606 /* If the string position is beyond string's end, it
7607 means next_element_from_string is padding the string
7608 with blanks, in which case we bypass the bidi
7609 iterator, because it cannot deal with such virtual
7610 characters. */
7611 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7612 {
7613 IT_STRING_BYTEPOS (*it) += it->len;
7614 IT_STRING_CHARPOS (*it) += 1;
7615 }
7616 else
7617 {
7618 int prev_scan_dir = it->bidi_it.scan_dir;
7619
7620 bidi_move_to_visually_next (&it->bidi_it);
7621 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7622 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7623 /* If the scan direction changes, we may need to update
7624 the place where to check for composed characters. */
7625 if (prev_scan_dir != it->bidi_it.scan_dir)
7626 {
7627 ptrdiff_t stop = SCHARS (it->string);
7628
7629 if (it->bidi_it.scan_dir < 0)
7630 stop = -1;
7631 else if (it->end_charpos < stop)
7632 stop = it->end_charpos;
7633
7634 composition_compute_stop_pos (&it->cmp_it,
7635 IT_STRING_CHARPOS (*it),
7636 IT_STRING_BYTEPOS (*it), stop,
7637 it->string);
7638 }
7639 }
7640 }
7641
7642 consider_string_end:
7643
7644 if (it->current.overlay_string_index >= 0)
7645 {
7646 /* IT->string is an overlay string. Advance to the
7647 next, if there is one. */
7648 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7649 {
7650 it->ellipsis_p = false;
7651 next_overlay_string (it);
7652 if (it->ellipsis_p)
7653 setup_for_ellipsis (it, 0);
7654 }
7655 }
7656 else
7657 {
7658 /* IT->string is not an overlay string. If we reached
7659 its end, and there is something on IT->stack, proceed
7660 with what is on the stack. This can be either another
7661 string, this time an overlay string, or a buffer. */
7662 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7663 && it->sp > 0)
7664 {
7665 pop_it (it);
7666 if (it->method == GET_FROM_STRING)
7667 goto consider_string_end;
7668 }
7669 }
7670 break;
7671
7672 case GET_FROM_IMAGE:
7673 case GET_FROM_STRETCH:
7674 case GET_FROM_XWIDGET:
7675
7676 /* The position etc with which we have to proceed are on
7677 the stack. The position may be at the end of a string,
7678 if the `display' property takes up the whole string. */
7679 eassert (it->sp > 0);
7680 pop_it (it);
7681 if (it->method == GET_FROM_STRING)
7682 goto consider_string_end;
7683 break;
7684
7685 default:
7686 /* There are no other methods defined, so this should be a bug. */
7687 emacs_abort ();
7688 }
7689
7690 eassert (it->method != GET_FROM_STRING
7691 || (STRINGP (it->string)
7692 && IT_STRING_CHARPOS (*it) >= 0));
7693 }
7694
7695 /* Load IT's display element fields with information about the next
7696 display element which comes from a display table entry or from the
7697 result of translating a control character to one of the forms `^C'
7698 or `\003'.
7699
7700 IT->dpvec holds the glyphs to return as characters.
7701 IT->saved_face_id holds the face id before the display vector--it
7702 is restored into IT->face_id in set_iterator_to_next. */
7703
7704 static bool
7705 next_element_from_display_vector (struct it *it)
7706 {
7707 Lisp_Object gc;
7708 int prev_face_id = it->face_id;
7709 int next_face_id;
7710
7711 /* Precondition. */
7712 eassert (it->dpvec && it->current.dpvec_index >= 0);
7713
7714 it->face_id = it->saved_face_id;
7715
7716 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7717 That seemed totally bogus - so I changed it... */
7718 gc = it->dpvec[it->current.dpvec_index];
7719
7720 if (GLYPH_CODE_P (gc))
7721 {
7722 struct face *this_face, *prev_face, *next_face;
7723
7724 it->c = GLYPH_CODE_CHAR (gc);
7725 it->len = CHAR_BYTES (it->c);
7726
7727 /* The entry may contain a face id to use. Such a face id is
7728 the id of a Lisp face, not a realized face. A face id of
7729 zero means no face is specified. */
7730 if (it->dpvec_face_id >= 0)
7731 it->face_id = it->dpvec_face_id;
7732 else
7733 {
7734 int lface_id = GLYPH_CODE_FACE (gc);
7735 if (lface_id > 0)
7736 it->face_id = merge_faces (it->f, Qt, lface_id,
7737 it->saved_face_id);
7738 }
7739
7740 /* Glyphs in the display vector could have the box face, so we
7741 need to set the related flags in the iterator, as
7742 appropriate. */
7743 this_face = FACE_OPT_FROM_ID (it->f, it->face_id);
7744 prev_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
7745
7746 /* Is this character the first character of a box-face run? */
7747 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7748 && (!prev_face
7749 || prev_face->box == FACE_NO_BOX));
7750
7751 /* For the last character of the box-face run, we need to look
7752 either at the next glyph from the display vector, or at the
7753 face we saw before the display vector. */
7754 next_face_id = it->saved_face_id;
7755 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7756 {
7757 if (it->dpvec_face_id >= 0)
7758 next_face_id = it->dpvec_face_id;
7759 else
7760 {
7761 int lface_id =
7762 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7763
7764 if (lface_id > 0)
7765 next_face_id = merge_faces (it->f, Qt, lface_id,
7766 it->saved_face_id);
7767 }
7768 }
7769 next_face = FACE_OPT_FROM_ID (it->f, next_face_id);
7770 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7771 && (!next_face
7772 || next_face->box == FACE_NO_BOX));
7773 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7774 }
7775 else
7776 /* Display table entry is invalid. Return a space. */
7777 it->c = ' ', it->len = 1;
7778
7779 /* Don't change position and object of the iterator here. They are
7780 still the values of the character that had this display table
7781 entry or was translated, and that's what we want. */
7782 it->what = IT_CHARACTER;
7783 return true;
7784 }
7785
7786 /* Get the first element of string/buffer in the visual order, after
7787 being reseated to a new position in a string or a buffer. */
7788 static void
7789 get_visually_first_element (struct it *it)
7790 {
7791 bool string_p = STRINGP (it->string) || it->s;
7792 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7793 ptrdiff_t bob = (string_p ? 0 : BEGV);
7794
7795 if (STRINGP (it->string))
7796 {
7797 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7799 }
7800 else
7801 {
7802 it->bidi_it.charpos = IT_CHARPOS (*it);
7803 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7804 }
7805
7806 if (it->bidi_it.charpos == eob)
7807 {
7808 /* Nothing to do, but reset the FIRST_ELT flag, like
7809 bidi_paragraph_init does, because we are not going to
7810 call it. */
7811 it->bidi_it.first_elt = false;
7812 }
7813 else if (it->bidi_it.charpos == bob
7814 || (!string_p
7815 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7816 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7817 {
7818 /* If we are at the beginning of a line/string, we can produce
7819 the next element right away. */
7820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7821 bidi_move_to_visually_next (&it->bidi_it);
7822 }
7823 else
7824 {
7825 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7826
7827 /* We need to prime the bidi iterator starting at the line's or
7828 string's beginning, before we will be able to produce the
7829 next element. */
7830 if (string_p)
7831 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7832 else
7833 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7834 IT_BYTEPOS (*it), -1,
7835 &it->bidi_it.bytepos);
7836 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7837 do
7838 {
7839 /* Now return to buffer/string position where we were asked
7840 to get the next display element, and produce that. */
7841 bidi_move_to_visually_next (&it->bidi_it);
7842 }
7843 while (it->bidi_it.bytepos != orig_bytepos
7844 && it->bidi_it.charpos < eob);
7845 }
7846
7847 /* Adjust IT's position information to where we ended up. */
7848 if (STRINGP (it->string))
7849 {
7850 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7852 }
7853 else
7854 {
7855 IT_CHARPOS (*it) = it->bidi_it.charpos;
7856 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7857 }
7858
7859 if (STRINGP (it->string) || !it->s)
7860 {
7861 ptrdiff_t stop, charpos, bytepos;
7862
7863 if (STRINGP (it->string))
7864 {
7865 eassert (!it->s);
7866 stop = SCHARS (it->string);
7867 if (stop > it->end_charpos)
7868 stop = it->end_charpos;
7869 charpos = IT_STRING_CHARPOS (*it);
7870 bytepos = IT_STRING_BYTEPOS (*it);
7871 }
7872 else
7873 {
7874 stop = it->end_charpos;
7875 charpos = IT_CHARPOS (*it);
7876 bytepos = IT_BYTEPOS (*it);
7877 }
7878 if (it->bidi_it.scan_dir < 0)
7879 stop = -1;
7880 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7881 it->string);
7882 }
7883 }
7884
7885 /* Load IT with the next display element from Lisp string IT->string.
7886 IT->current.string_pos is the current position within the string.
7887 If IT->current.overlay_string_index >= 0, the Lisp string is an
7888 overlay string. */
7889
7890 static bool
7891 next_element_from_string (struct it *it)
7892 {
7893 struct text_pos position;
7894
7895 eassert (STRINGP (it->string));
7896 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7897 eassert (IT_STRING_CHARPOS (*it) >= 0);
7898 position = it->current.string_pos;
7899
7900 /* With bidi reordering, the character to display might not be the
7901 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7902 that we were reseat()ed to a new string, whose paragraph
7903 direction is not known. */
7904 if (it->bidi_p && it->bidi_it.first_elt)
7905 {
7906 get_visually_first_element (it);
7907 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7908 }
7909
7910 /* Time to check for invisible text? */
7911 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7912 {
7913 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7914 {
7915 if (!(!it->bidi_p
7916 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7917 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7918 {
7919 /* With bidi non-linear iteration, we could find
7920 ourselves far beyond the last computed stop_charpos,
7921 with several other stop positions in between that we
7922 missed. Scan them all now, in buffer's logical
7923 order, until we find and handle the last stop_charpos
7924 that precedes our current position. */
7925 handle_stop_backwards (it, it->stop_charpos);
7926 return GET_NEXT_DISPLAY_ELEMENT (it);
7927 }
7928 else
7929 {
7930 if (it->bidi_p)
7931 {
7932 /* Take note of the stop position we just moved
7933 across, for when we will move back across it. */
7934 it->prev_stop = it->stop_charpos;
7935 /* If we are at base paragraph embedding level, take
7936 note of the last stop position seen at this
7937 level. */
7938 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7939 it->base_level_stop = it->stop_charpos;
7940 }
7941 handle_stop (it);
7942
7943 /* Since a handler may have changed IT->method, we must
7944 recurse here. */
7945 return GET_NEXT_DISPLAY_ELEMENT (it);
7946 }
7947 }
7948 else if (it->bidi_p
7949 /* If we are before prev_stop, we may have overstepped
7950 on our way backwards a stop_pos, and if so, we need
7951 to handle that stop_pos. */
7952 && IT_STRING_CHARPOS (*it) < it->prev_stop
7953 /* We can sometimes back up for reasons that have nothing
7954 to do with bidi reordering. E.g., compositions. The
7955 code below is only needed when we are above the base
7956 embedding level, so test for that explicitly. */
7957 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7958 {
7959 /* If we lost track of base_level_stop, we have no better
7960 place for handle_stop_backwards to start from than string
7961 beginning. This happens, e.g., when we were reseated to
7962 the previous screenful of text by vertical-motion. */
7963 if (it->base_level_stop <= 0
7964 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7965 it->base_level_stop = 0;
7966 handle_stop_backwards (it, it->base_level_stop);
7967 return GET_NEXT_DISPLAY_ELEMENT (it);
7968 }
7969 }
7970
7971 if (it->current.overlay_string_index >= 0)
7972 {
7973 /* Get the next character from an overlay string. In overlay
7974 strings, there is no field width or padding with spaces to
7975 do. */
7976 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7977 {
7978 it->what = IT_EOB;
7979 return false;
7980 }
7981 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7982 IT_STRING_BYTEPOS (*it),
7983 it->bidi_it.scan_dir < 0
7984 ? -1
7985 : SCHARS (it->string))
7986 && next_element_from_composition (it))
7987 {
7988 return true;
7989 }
7990 else if (STRING_MULTIBYTE (it->string))
7991 {
7992 const unsigned char *s = (SDATA (it->string)
7993 + IT_STRING_BYTEPOS (*it));
7994 it->c = string_char_and_length (s, &it->len);
7995 }
7996 else
7997 {
7998 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7999 it->len = 1;
8000 }
8001 }
8002 else
8003 {
8004 /* Get the next character from a Lisp string that is not an
8005 overlay string. Such strings come from the mode line, for
8006 example. We may have to pad with spaces, or truncate the
8007 string. See also next_element_from_c_string. */
8008 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8009 {
8010 it->what = IT_EOB;
8011 return false;
8012 }
8013 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8014 {
8015 /* Pad with spaces. */
8016 it->c = ' ', it->len = 1;
8017 CHARPOS (position) = BYTEPOS (position) = -1;
8018 }
8019 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8020 IT_STRING_BYTEPOS (*it),
8021 it->bidi_it.scan_dir < 0
8022 ? -1
8023 : it->string_nchars)
8024 && next_element_from_composition (it))
8025 {
8026 return true;
8027 }
8028 else if (STRING_MULTIBYTE (it->string))
8029 {
8030 const unsigned char *s = (SDATA (it->string)
8031 + IT_STRING_BYTEPOS (*it));
8032 it->c = string_char_and_length (s, &it->len);
8033 }
8034 else
8035 {
8036 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8037 it->len = 1;
8038 }
8039 }
8040
8041 /* Record what we have and where it came from. */
8042 it->what = IT_CHARACTER;
8043 it->object = it->string;
8044 it->position = position;
8045 return true;
8046 }
8047
8048
8049 /* Load IT with next display element from C string IT->s.
8050 IT->string_nchars is the maximum number of characters to return
8051 from the string. IT->end_charpos may be greater than
8052 IT->string_nchars when this function is called, in which case we
8053 may have to return padding spaces. Value is false if end of string
8054 reached, including padding spaces. */
8055
8056 static bool
8057 next_element_from_c_string (struct it *it)
8058 {
8059 bool success_p = true;
8060
8061 eassert (it->s);
8062 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8063 it->what = IT_CHARACTER;
8064 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8065 it->object = make_number (0);
8066
8067 /* With bidi reordering, the character to display might not be the
8068 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8069 we were reseated to a new string, whose paragraph direction is
8070 not known. */
8071 if (it->bidi_p && it->bidi_it.first_elt)
8072 get_visually_first_element (it);
8073
8074 /* IT's position can be greater than IT->string_nchars in case a
8075 field width or precision has been specified when the iterator was
8076 initialized. */
8077 if (IT_CHARPOS (*it) >= it->end_charpos)
8078 {
8079 /* End of the game. */
8080 it->what = IT_EOB;
8081 success_p = false;
8082 }
8083 else if (IT_CHARPOS (*it) >= it->string_nchars)
8084 {
8085 /* Pad with spaces. */
8086 it->c = ' ', it->len = 1;
8087 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8088 }
8089 else if (it->multibyte_p)
8090 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8091 else
8092 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8093
8094 return success_p;
8095 }
8096
8097
8098 /* Set up IT to return characters from an ellipsis, if appropriate.
8099 The definition of the ellipsis glyphs may come from a display table
8100 entry. This function fills IT with the first glyph from the
8101 ellipsis if an ellipsis is to be displayed. */
8102
8103 static bool
8104 next_element_from_ellipsis (struct it *it)
8105 {
8106 if (it->selective_display_ellipsis_p)
8107 setup_for_ellipsis (it, it->len);
8108 else
8109 {
8110 /* The face at the current position may be different from the
8111 face we find after the invisible text. Remember what it
8112 was in IT->saved_face_id, and signal that it's there by
8113 setting face_before_selective_p. */
8114 it->saved_face_id = it->face_id;
8115 it->method = GET_FROM_BUFFER;
8116 it->object = it->w->contents;
8117 reseat_at_next_visible_line_start (it, true);
8118 it->face_before_selective_p = true;
8119 }
8120
8121 return GET_NEXT_DISPLAY_ELEMENT (it);
8122 }
8123
8124
8125 /* Deliver an image display element. The iterator IT is already
8126 filled with image information (done in handle_display_prop). Value
8127 is always true. */
8128
8129
8130 static bool
8131 next_element_from_image (struct it *it)
8132 {
8133 it->what = IT_IMAGE;
8134 return true;
8135 }
8136
8137 static bool
8138 next_element_from_xwidget (struct it *it)
8139 {
8140 it->what = IT_XWIDGET;
8141 return true;
8142 }
8143
8144
8145 /* Fill iterator IT with next display element from a stretch glyph
8146 property. IT->object is the value of the text property. Value is
8147 always true. */
8148
8149 static bool
8150 next_element_from_stretch (struct it *it)
8151 {
8152 it->what = IT_STRETCH;
8153 return true;
8154 }
8155
8156 /* Scan backwards from IT's current position until we find a stop
8157 position, or until BEGV. This is called when we find ourself
8158 before both the last known prev_stop and base_level_stop while
8159 reordering bidirectional text. */
8160
8161 static void
8162 compute_stop_pos_backwards (struct it *it)
8163 {
8164 const int SCAN_BACK_LIMIT = 1000;
8165 struct text_pos pos;
8166 struct display_pos save_current = it->current;
8167 struct text_pos save_position = it->position;
8168 ptrdiff_t charpos = IT_CHARPOS (*it);
8169 ptrdiff_t where_we_are = charpos;
8170 ptrdiff_t save_stop_pos = it->stop_charpos;
8171 ptrdiff_t save_end_pos = it->end_charpos;
8172
8173 eassert (NILP (it->string) && !it->s);
8174 eassert (it->bidi_p);
8175 it->bidi_p = false;
8176 do
8177 {
8178 it->end_charpos = min (charpos + 1, ZV);
8179 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8180 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8181 reseat_1 (it, pos, false);
8182 compute_stop_pos (it);
8183 /* We must advance forward, right? */
8184 if (it->stop_charpos <= charpos)
8185 emacs_abort ();
8186 }
8187 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8188
8189 if (it->stop_charpos <= where_we_are)
8190 it->prev_stop = it->stop_charpos;
8191 else
8192 it->prev_stop = BEGV;
8193 it->bidi_p = true;
8194 it->current = save_current;
8195 it->position = save_position;
8196 it->stop_charpos = save_stop_pos;
8197 it->end_charpos = save_end_pos;
8198 }
8199
8200 /* Scan forward from CHARPOS in the current buffer/string, until we
8201 find a stop position > current IT's position. Then handle the stop
8202 position before that. This is called when we bump into a stop
8203 position while reordering bidirectional text. CHARPOS should be
8204 the last previously processed stop_pos (or BEGV/0, if none were
8205 processed yet) whose position is less that IT's current
8206 position. */
8207
8208 static void
8209 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8210 {
8211 bool bufp = !STRINGP (it->string);
8212 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8213 struct display_pos save_current = it->current;
8214 struct text_pos save_position = it->position;
8215 struct text_pos pos1;
8216 ptrdiff_t next_stop;
8217
8218 /* Scan in strict logical order. */
8219 eassert (it->bidi_p);
8220 it->bidi_p = false;
8221 do
8222 {
8223 it->prev_stop = charpos;
8224 if (bufp)
8225 {
8226 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8227 reseat_1 (it, pos1, false);
8228 }
8229 else
8230 it->current.string_pos = string_pos (charpos, it->string);
8231 compute_stop_pos (it);
8232 /* We must advance forward, right? */
8233 if (it->stop_charpos <= it->prev_stop)
8234 emacs_abort ();
8235 charpos = it->stop_charpos;
8236 }
8237 while (charpos <= where_we_are);
8238
8239 it->bidi_p = true;
8240 it->current = save_current;
8241 it->position = save_position;
8242 next_stop = it->stop_charpos;
8243 it->stop_charpos = it->prev_stop;
8244 handle_stop (it);
8245 it->stop_charpos = next_stop;
8246 }
8247
8248 /* Load IT with the next display element from current_buffer. Value
8249 is false if end of buffer reached. IT->stop_charpos is the next
8250 position at which to stop and check for text properties or buffer
8251 end. */
8252
8253 static bool
8254 next_element_from_buffer (struct it *it)
8255 {
8256 bool success_p = true;
8257
8258 eassert (IT_CHARPOS (*it) >= BEGV);
8259 eassert (NILP (it->string) && !it->s);
8260 eassert (!it->bidi_p
8261 || (EQ (it->bidi_it.string.lstring, Qnil)
8262 && it->bidi_it.string.s == NULL));
8263
8264 /* With bidi reordering, the character to display might not be the
8265 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8266 we were reseat()ed to a new buffer position, which is potentially
8267 a different paragraph. */
8268 if (it->bidi_p && it->bidi_it.first_elt)
8269 {
8270 get_visually_first_element (it);
8271 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8272 }
8273
8274 if (IT_CHARPOS (*it) >= it->stop_charpos)
8275 {
8276 if (IT_CHARPOS (*it) >= it->end_charpos)
8277 {
8278 bool overlay_strings_follow_p;
8279
8280 /* End of the game, except when overlay strings follow that
8281 haven't been returned yet. */
8282 if (it->overlay_strings_at_end_processed_p)
8283 overlay_strings_follow_p = false;
8284 else
8285 {
8286 it->overlay_strings_at_end_processed_p = true;
8287 overlay_strings_follow_p = get_overlay_strings (it, 0);
8288 }
8289
8290 if (overlay_strings_follow_p)
8291 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8292 else
8293 {
8294 it->what = IT_EOB;
8295 it->position = it->current.pos;
8296 success_p = false;
8297 }
8298 }
8299 else if (!(!it->bidi_p
8300 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8301 || IT_CHARPOS (*it) == it->stop_charpos))
8302 {
8303 /* With bidi non-linear iteration, we could find ourselves
8304 far beyond the last computed stop_charpos, with several
8305 other stop positions in between that we missed. Scan
8306 them all now, in buffer's logical order, until we find
8307 and handle the last stop_charpos that precedes our
8308 current position. */
8309 handle_stop_backwards (it, it->stop_charpos);
8310 it->ignore_overlay_strings_at_pos_p = false;
8311 return GET_NEXT_DISPLAY_ELEMENT (it);
8312 }
8313 else
8314 {
8315 if (it->bidi_p)
8316 {
8317 /* Take note of the stop position we just moved across,
8318 for when we will move back across it. */
8319 it->prev_stop = it->stop_charpos;
8320 /* If we are at base paragraph embedding level, take
8321 note of the last stop position seen at this
8322 level. */
8323 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8324 it->base_level_stop = it->stop_charpos;
8325 }
8326 handle_stop (it);
8327 it->ignore_overlay_strings_at_pos_p = false;
8328 return GET_NEXT_DISPLAY_ELEMENT (it);
8329 }
8330 }
8331 else if (it->bidi_p
8332 /* If we are before prev_stop, we may have overstepped on
8333 our way backwards a stop_pos, and if so, we need to
8334 handle that stop_pos. */
8335 && IT_CHARPOS (*it) < it->prev_stop
8336 /* We can sometimes back up for reasons that have nothing
8337 to do with bidi reordering. E.g., compositions. The
8338 code below is only needed when we are above the base
8339 embedding level, so test for that explicitly. */
8340 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8341 {
8342 if (it->base_level_stop <= 0
8343 || IT_CHARPOS (*it) < it->base_level_stop)
8344 {
8345 /* If we lost track of base_level_stop, we need to find
8346 prev_stop by looking backwards. This happens, e.g., when
8347 we were reseated to the previous screenful of text by
8348 vertical-motion. */
8349 it->base_level_stop = BEGV;
8350 compute_stop_pos_backwards (it);
8351 handle_stop_backwards (it, it->prev_stop);
8352 }
8353 else
8354 handle_stop_backwards (it, it->base_level_stop);
8355 it->ignore_overlay_strings_at_pos_p = false;
8356 return GET_NEXT_DISPLAY_ELEMENT (it);
8357 }
8358 else
8359 {
8360 /* No face changes, overlays etc. in sight, so just return a
8361 character from current_buffer. */
8362 unsigned char *p;
8363 ptrdiff_t stop;
8364
8365 /* We moved to the next buffer position, so any info about
8366 previously seen overlays is no longer valid. */
8367 it->ignore_overlay_strings_at_pos_p = false;
8368
8369 /* Maybe run the redisplay end trigger hook. Performance note:
8370 This doesn't seem to cost measurable time. */
8371 if (it->redisplay_end_trigger_charpos
8372 && it->glyph_row
8373 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8374 run_redisplay_end_trigger_hook (it);
8375
8376 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8377 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8378 stop)
8379 && next_element_from_composition (it))
8380 {
8381 return true;
8382 }
8383
8384 /* Get the next character, maybe multibyte. */
8385 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8386 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8387 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8388 else
8389 it->c = *p, it->len = 1;
8390
8391 /* Record what we have and where it came from. */
8392 it->what = IT_CHARACTER;
8393 it->object = it->w->contents;
8394 it->position = it->current.pos;
8395
8396 /* Normally we return the character found above, except when we
8397 really want to return an ellipsis for selective display. */
8398 if (it->selective)
8399 {
8400 if (it->c == '\n')
8401 {
8402 /* A value of selective > 0 means hide lines indented more
8403 than that number of columns. */
8404 if (it->selective > 0
8405 && IT_CHARPOS (*it) + 1 < ZV
8406 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8407 IT_BYTEPOS (*it) + 1,
8408 it->selective))
8409 {
8410 success_p = next_element_from_ellipsis (it);
8411 it->dpvec_char_len = -1;
8412 }
8413 }
8414 else if (it->c == '\r' && it->selective == -1)
8415 {
8416 /* A value of selective == -1 means that everything from the
8417 CR to the end of the line is invisible, with maybe an
8418 ellipsis displayed for it. */
8419 success_p = next_element_from_ellipsis (it);
8420 it->dpvec_char_len = -1;
8421 }
8422 }
8423 }
8424
8425 /* Value is false if end of buffer reached. */
8426 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8427 return success_p;
8428 }
8429
8430
8431 /* Run the redisplay end trigger hook for IT. */
8432
8433 static void
8434 run_redisplay_end_trigger_hook (struct it *it)
8435 {
8436 /* IT->glyph_row should be non-null, i.e. we should be actually
8437 displaying something, or otherwise we should not run the hook. */
8438 eassert (it->glyph_row);
8439
8440 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8441 it->redisplay_end_trigger_charpos = 0;
8442
8443 /* Since we are *trying* to run these functions, don't try to run
8444 them again, even if they get an error. */
8445 wset_redisplay_end_trigger (it->w, Qnil);
8446 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8447 make_number (charpos));
8448
8449 /* Notice if it changed the face of the character we are on. */
8450 handle_face_prop (it);
8451 }
8452
8453
8454 /* Deliver a composition display element. Unlike the other
8455 next_element_from_XXX, this function is not registered in the array
8456 get_next_element[]. It is called from next_element_from_buffer and
8457 next_element_from_string when necessary. */
8458
8459 static bool
8460 next_element_from_composition (struct it *it)
8461 {
8462 it->what = IT_COMPOSITION;
8463 it->len = it->cmp_it.nbytes;
8464 if (STRINGP (it->string))
8465 {
8466 if (it->c < 0)
8467 {
8468 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8469 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8470 return false;
8471 }
8472 it->position = it->current.string_pos;
8473 it->object = it->string;
8474 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8475 IT_STRING_BYTEPOS (*it), it->string);
8476 }
8477 else
8478 {
8479 if (it->c < 0)
8480 {
8481 IT_CHARPOS (*it) += it->cmp_it.nchars;
8482 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8483 if (it->bidi_p)
8484 {
8485 if (it->bidi_it.new_paragraph)
8486 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8487 false);
8488 /* Resync the bidi iterator with IT's new position.
8489 FIXME: this doesn't support bidirectional text. */
8490 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8491 bidi_move_to_visually_next (&it->bidi_it);
8492 }
8493 return false;
8494 }
8495 it->position = it->current.pos;
8496 it->object = it->w->contents;
8497 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8498 IT_BYTEPOS (*it), Qnil);
8499 }
8500 return true;
8501 }
8502
8503
8504 \f
8505 /***********************************************************************
8506 Moving an iterator without producing glyphs
8507 ***********************************************************************/
8508
8509 /* Check if iterator is at a position corresponding to a valid buffer
8510 position after some move_it_ call. */
8511
8512 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8513 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8514
8515
8516 /* Move iterator IT to a specified buffer or X position within one
8517 line on the display without producing glyphs.
8518
8519 OP should be a bit mask including some or all of these bits:
8520 MOVE_TO_X: Stop upon reaching x-position TO_X.
8521 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8522 Regardless of OP's value, stop upon reaching the end of the display line.
8523
8524 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8525 This means, in particular, that TO_X includes window's horizontal
8526 scroll amount.
8527
8528 The return value has several possible values that
8529 say what condition caused the scan to stop:
8530
8531 MOVE_POS_MATCH_OR_ZV
8532 - when TO_POS or ZV was reached.
8533
8534 MOVE_X_REACHED
8535 -when TO_X was reached before TO_POS or ZV were reached.
8536
8537 MOVE_LINE_CONTINUED
8538 - when we reached the end of the display area and the line must
8539 be continued.
8540
8541 MOVE_LINE_TRUNCATED
8542 - when we reached the end of the display area and the line is
8543 truncated.
8544
8545 MOVE_NEWLINE_OR_CR
8546 - when we stopped at a line end, i.e. a newline or a CR and selective
8547 display is on. */
8548
8549 static enum move_it_result
8550 move_it_in_display_line_to (struct it *it,
8551 ptrdiff_t to_charpos, int to_x,
8552 enum move_operation_enum op)
8553 {
8554 enum move_it_result result = MOVE_UNDEFINED;
8555 struct glyph_row *saved_glyph_row;
8556 struct it wrap_it, atpos_it, atx_it, ppos_it;
8557 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8558 void *ppos_data = NULL;
8559 bool may_wrap = false;
8560 enum it_method prev_method = it->method;
8561 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8562 bool saw_smaller_pos = prev_pos < to_charpos;
8563
8564 /* Don't produce glyphs in produce_glyphs. */
8565 saved_glyph_row = it->glyph_row;
8566 it->glyph_row = NULL;
8567
8568 /* Use wrap_it to save a copy of IT wherever a word wrap could
8569 occur. Use atpos_it to save a copy of IT at the desired buffer
8570 position, if found, so that we can scan ahead and check if the
8571 word later overshoots the window edge. Use atx_it similarly, for
8572 pixel positions. */
8573 wrap_it.sp = -1;
8574 atpos_it.sp = -1;
8575 atx_it.sp = -1;
8576
8577 /* Use ppos_it under bidi reordering to save a copy of IT for the
8578 initial position. We restore that position in IT when we have
8579 scanned the entire display line without finding a match for
8580 TO_CHARPOS and all the character positions are greater than
8581 TO_CHARPOS. We then restart the scan from the initial position,
8582 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8583 the closest to TO_CHARPOS. */
8584 if (it->bidi_p)
8585 {
8586 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8587 {
8588 SAVE_IT (ppos_it, *it, ppos_data);
8589 closest_pos = IT_CHARPOS (*it);
8590 }
8591 else
8592 closest_pos = ZV;
8593 }
8594
8595 #define BUFFER_POS_REACHED_P() \
8596 ((op & MOVE_TO_POS) != 0 \
8597 && BUFFERP (it->object) \
8598 && (IT_CHARPOS (*it) == to_charpos \
8599 || ((!it->bidi_p \
8600 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8601 && IT_CHARPOS (*it) > to_charpos) \
8602 || (it->what == IT_COMPOSITION \
8603 && ((IT_CHARPOS (*it) > to_charpos \
8604 && to_charpos >= it->cmp_it.charpos) \
8605 || (IT_CHARPOS (*it) < to_charpos \
8606 && to_charpos <= it->cmp_it.charpos)))) \
8607 && (it->method == GET_FROM_BUFFER \
8608 || (it->method == GET_FROM_DISPLAY_VECTOR \
8609 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8610
8611 /* If there's a line-/wrap-prefix, handle it. */
8612 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8613 && it->current_y < it->last_visible_y)
8614 handle_line_prefix (it);
8615
8616 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8617 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8618
8619 while (true)
8620 {
8621 int x, i, ascent = 0, descent = 0;
8622
8623 /* Utility macro to reset an iterator with x, ascent, and descent. */
8624 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8625 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8626 (IT)->max_descent = descent)
8627
8628 /* Stop if we move beyond TO_CHARPOS (after an image or a
8629 display string or stretch glyph). */
8630 if ((op & MOVE_TO_POS) != 0
8631 && BUFFERP (it->object)
8632 && it->method == GET_FROM_BUFFER
8633 && (((!it->bidi_p
8634 /* When the iterator is at base embedding level, we
8635 are guaranteed that characters are delivered for
8636 display in strictly increasing order of their
8637 buffer positions. */
8638 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8639 && IT_CHARPOS (*it) > to_charpos)
8640 || (it->bidi_p
8641 && (prev_method == GET_FROM_IMAGE
8642 || prev_method == GET_FROM_STRETCH
8643 || prev_method == GET_FROM_STRING)
8644 /* Passed TO_CHARPOS from left to right. */
8645 && ((prev_pos < to_charpos
8646 && IT_CHARPOS (*it) > to_charpos)
8647 /* Passed TO_CHARPOS from right to left. */
8648 || (prev_pos > to_charpos
8649 && IT_CHARPOS (*it) < to_charpos)))))
8650 {
8651 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8652 {
8653 result = MOVE_POS_MATCH_OR_ZV;
8654 break;
8655 }
8656 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8657 /* If wrap_it is valid, the current position might be in a
8658 word that is wrapped. So, save the iterator in
8659 atpos_it and continue to see if wrapping happens. */
8660 SAVE_IT (atpos_it, *it, atpos_data);
8661 }
8662
8663 /* Stop when ZV reached.
8664 We used to stop here when TO_CHARPOS reached as well, but that is
8665 too soon if this glyph does not fit on this line. So we handle it
8666 explicitly below. */
8667 if (!get_next_display_element (it))
8668 {
8669 result = MOVE_POS_MATCH_OR_ZV;
8670 break;
8671 }
8672
8673 if (it->line_wrap == TRUNCATE)
8674 {
8675 if (BUFFER_POS_REACHED_P ())
8676 {
8677 result = MOVE_POS_MATCH_OR_ZV;
8678 break;
8679 }
8680 }
8681 else
8682 {
8683 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8684 {
8685 if (IT_DISPLAYING_WHITESPACE (it))
8686 may_wrap = true;
8687 else if (may_wrap)
8688 {
8689 /* We have reached a glyph that follows one or more
8690 whitespace characters. If the position is
8691 already found, we are done. */
8692 if (atpos_it.sp >= 0)
8693 {
8694 RESTORE_IT (it, &atpos_it, atpos_data);
8695 result = MOVE_POS_MATCH_OR_ZV;
8696 goto done;
8697 }
8698 if (atx_it.sp >= 0)
8699 {
8700 RESTORE_IT (it, &atx_it, atx_data);
8701 result = MOVE_X_REACHED;
8702 goto done;
8703 }
8704 /* Otherwise, we can wrap here. */
8705 SAVE_IT (wrap_it, *it, wrap_data);
8706 may_wrap = false;
8707 }
8708 }
8709 }
8710
8711 /* Remember the line height for the current line, in case
8712 the next element doesn't fit on the line. */
8713 ascent = it->max_ascent;
8714 descent = it->max_descent;
8715
8716 /* The call to produce_glyphs will get the metrics of the
8717 display element IT is loaded with. Record the x-position
8718 before this display element, in case it doesn't fit on the
8719 line. */
8720 x = it->current_x;
8721
8722 PRODUCE_GLYPHS (it);
8723
8724 if (it->area != TEXT_AREA)
8725 {
8726 prev_method = it->method;
8727 if (it->method == GET_FROM_BUFFER)
8728 prev_pos = IT_CHARPOS (*it);
8729 set_iterator_to_next (it, true);
8730 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8731 SET_TEXT_POS (this_line_min_pos,
8732 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8733 if (it->bidi_p
8734 && (op & MOVE_TO_POS)
8735 && IT_CHARPOS (*it) > to_charpos
8736 && IT_CHARPOS (*it) < closest_pos)
8737 closest_pos = IT_CHARPOS (*it);
8738 continue;
8739 }
8740
8741 /* The number of glyphs we get back in IT->nglyphs will normally
8742 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8743 character on a terminal frame, or (iii) a line end. For the
8744 second case, IT->nglyphs - 1 padding glyphs will be present.
8745 (On X frames, there is only one glyph produced for a
8746 composite character.)
8747
8748 The behavior implemented below means, for continuation lines,
8749 that as many spaces of a TAB as fit on the current line are
8750 displayed there. For terminal frames, as many glyphs of a
8751 multi-glyph character are displayed in the current line, too.
8752 This is what the old redisplay code did, and we keep it that
8753 way. Under X, the whole shape of a complex character must
8754 fit on the line or it will be completely displayed in the
8755 next line.
8756
8757 Note that both for tabs and padding glyphs, all glyphs have
8758 the same width. */
8759 if (it->nglyphs)
8760 {
8761 /* More than one glyph or glyph doesn't fit on line. All
8762 glyphs have the same width. */
8763 int single_glyph_width = it->pixel_width / it->nglyphs;
8764 int new_x;
8765 int x_before_this_char = x;
8766 int hpos_before_this_char = it->hpos;
8767
8768 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8769 {
8770 new_x = x + single_glyph_width;
8771
8772 /* We want to leave anything reaching TO_X to the caller. */
8773 if ((op & MOVE_TO_X) && new_x > to_x)
8774 {
8775 if (BUFFER_POS_REACHED_P ())
8776 {
8777 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8778 goto buffer_pos_reached;
8779 if (atpos_it.sp < 0)
8780 {
8781 SAVE_IT (atpos_it, *it, atpos_data);
8782 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8783 }
8784 }
8785 else
8786 {
8787 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8788 {
8789 it->current_x = x;
8790 result = MOVE_X_REACHED;
8791 break;
8792 }
8793 if (atx_it.sp < 0)
8794 {
8795 SAVE_IT (atx_it, *it, atx_data);
8796 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8797 }
8798 }
8799 }
8800
8801 if (/* Lines are continued. */
8802 it->line_wrap != TRUNCATE
8803 && (/* And glyph doesn't fit on the line. */
8804 new_x > it->last_visible_x
8805 /* Or it fits exactly and we're on a window
8806 system frame. */
8807 || (new_x == it->last_visible_x
8808 && FRAME_WINDOW_P (it->f)
8809 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8810 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8811 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8812 {
8813 if (/* IT->hpos == 0 means the very first glyph
8814 doesn't fit on the line, e.g. a wide image. */
8815 it->hpos == 0
8816 || (new_x == it->last_visible_x
8817 && FRAME_WINDOW_P (it->f)))
8818 {
8819 ++it->hpos;
8820 it->current_x = new_x;
8821
8822 /* The character's last glyph just barely fits
8823 in this row. */
8824 if (i == it->nglyphs - 1)
8825 {
8826 /* If this is the destination position,
8827 return a position *before* it in this row,
8828 now that we know it fits in this row. */
8829 if (BUFFER_POS_REACHED_P ())
8830 {
8831 if (it->line_wrap != WORD_WRAP
8832 || wrap_it.sp < 0
8833 /* If we've just found whitespace to
8834 wrap, effectively ignore the
8835 previous wrap point -- it is no
8836 longer relevant, but we won't
8837 have an opportunity to update it,
8838 since we've reached the edge of
8839 this screen line. */
8840 || (may_wrap
8841 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8842 {
8843 it->hpos = hpos_before_this_char;
8844 it->current_x = x_before_this_char;
8845 result = MOVE_POS_MATCH_OR_ZV;
8846 break;
8847 }
8848 if (it->line_wrap == WORD_WRAP
8849 && atpos_it.sp < 0)
8850 {
8851 SAVE_IT (atpos_it, *it, atpos_data);
8852 atpos_it.current_x = x_before_this_char;
8853 atpos_it.hpos = hpos_before_this_char;
8854 }
8855 }
8856
8857 prev_method = it->method;
8858 if (it->method == GET_FROM_BUFFER)
8859 prev_pos = IT_CHARPOS (*it);
8860 set_iterator_to_next (it, true);
8861 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8862 SET_TEXT_POS (this_line_min_pos,
8863 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8864 /* On graphical terminals, newlines may
8865 "overflow" into the fringe if
8866 overflow-newline-into-fringe is non-nil.
8867 On text terminals, and on graphical
8868 terminals with no right margin, newlines
8869 may overflow into the last glyph on the
8870 display line.*/
8871 if (!FRAME_WINDOW_P (it->f)
8872 || ((it->bidi_p
8873 && it->bidi_it.paragraph_dir == R2L)
8874 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8875 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8876 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8877 {
8878 if (!get_next_display_element (it))
8879 {
8880 result = MOVE_POS_MATCH_OR_ZV;
8881 break;
8882 }
8883 if (BUFFER_POS_REACHED_P ())
8884 {
8885 if (ITERATOR_AT_END_OF_LINE_P (it))
8886 result = MOVE_POS_MATCH_OR_ZV;
8887 else
8888 result = MOVE_LINE_CONTINUED;
8889 break;
8890 }
8891 if (ITERATOR_AT_END_OF_LINE_P (it)
8892 && (it->line_wrap != WORD_WRAP
8893 || wrap_it.sp < 0
8894 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8895 {
8896 result = MOVE_NEWLINE_OR_CR;
8897 break;
8898 }
8899 }
8900 }
8901 }
8902 else
8903 IT_RESET_X_ASCENT_DESCENT (it);
8904
8905 /* If the screen line ends with whitespace, and we
8906 are under word-wrap, don't use wrap_it: it is no
8907 longer relevant, but we won't have an opportunity
8908 to update it, since we are done with this screen
8909 line. */
8910 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8911 {
8912 /* If we've found TO_X, go back there, as we now
8913 know the last word fits on this screen line. */
8914 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8915 && atx_it.sp >= 0)
8916 {
8917 RESTORE_IT (it, &atx_it, atx_data);
8918 atpos_it.sp = -1;
8919 atx_it.sp = -1;
8920 result = MOVE_X_REACHED;
8921 break;
8922 }
8923 }
8924 else if (wrap_it.sp >= 0)
8925 {
8926 RESTORE_IT (it, &wrap_it, wrap_data);
8927 atpos_it.sp = -1;
8928 atx_it.sp = -1;
8929 }
8930
8931 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8932 IT_CHARPOS (*it)));
8933 result = MOVE_LINE_CONTINUED;
8934 break;
8935 }
8936
8937 if (BUFFER_POS_REACHED_P ())
8938 {
8939 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8940 goto buffer_pos_reached;
8941 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8942 {
8943 SAVE_IT (atpos_it, *it, atpos_data);
8944 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8945 }
8946 }
8947
8948 if (new_x > it->first_visible_x)
8949 {
8950 /* Glyph is visible. Increment number of glyphs that
8951 would be displayed. */
8952 ++it->hpos;
8953 }
8954 }
8955
8956 if (result != MOVE_UNDEFINED)
8957 break;
8958 }
8959 else if (BUFFER_POS_REACHED_P ())
8960 {
8961 buffer_pos_reached:
8962 IT_RESET_X_ASCENT_DESCENT (it);
8963 result = MOVE_POS_MATCH_OR_ZV;
8964 break;
8965 }
8966 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8967 {
8968 /* Stop when TO_X specified and reached. This check is
8969 necessary here because of lines consisting of a line end,
8970 only. The line end will not produce any glyphs and we
8971 would never get MOVE_X_REACHED. */
8972 eassert (it->nglyphs == 0);
8973 result = MOVE_X_REACHED;
8974 break;
8975 }
8976
8977 /* Is this a line end? If yes, we're done. */
8978 if (ITERATOR_AT_END_OF_LINE_P (it))
8979 {
8980 /* If we are past TO_CHARPOS, but never saw any character
8981 positions smaller than TO_CHARPOS, return
8982 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8983 did. */
8984 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8985 {
8986 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8987 {
8988 if (closest_pos < ZV)
8989 {
8990 RESTORE_IT (it, &ppos_it, ppos_data);
8991 /* Don't recurse if closest_pos is equal to
8992 to_charpos, since we have just tried that. */
8993 if (closest_pos != to_charpos)
8994 move_it_in_display_line_to (it, closest_pos, -1,
8995 MOVE_TO_POS);
8996 result = MOVE_POS_MATCH_OR_ZV;
8997 }
8998 else
8999 goto buffer_pos_reached;
9000 }
9001 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9002 && IT_CHARPOS (*it) > to_charpos)
9003 goto buffer_pos_reached;
9004 else
9005 result = MOVE_NEWLINE_OR_CR;
9006 }
9007 else
9008 result = MOVE_NEWLINE_OR_CR;
9009 break;
9010 }
9011
9012 prev_method = it->method;
9013 if (it->method == GET_FROM_BUFFER)
9014 prev_pos = IT_CHARPOS (*it);
9015 /* The current display element has been consumed. Advance
9016 to the next. */
9017 set_iterator_to_next (it, true);
9018 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9019 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9020 if (IT_CHARPOS (*it) < to_charpos)
9021 saw_smaller_pos = true;
9022 if (it->bidi_p
9023 && (op & MOVE_TO_POS)
9024 && IT_CHARPOS (*it) >= to_charpos
9025 && IT_CHARPOS (*it) < closest_pos)
9026 closest_pos = IT_CHARPOS (*it);
9027
9028 /* Stop if lines are truncated and IT's current x-position is
9029 past the right edge of the window now. */
9030 if (it->line_wrap == TRUNCATE
9031 && it->current_x >= it->last_visible_x)
9032 {
9033 if (!FRAME_WINDOW_P (it->f)
9034 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9035 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9036 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9037 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9038 {
9039 bool at_eob_p = false;
9040
9041 if ((at_eob_p = !get_next_display_element (it))
9042 || BUFFER_POS_REACHED_P ()
9043 /* If we are past TO_CHARPOS, but never saw any
9044 character positions smaller than TO_CHARPOS,
9045 return MOVE_POS_MATCH_OR_ZV, like the
9046 unidirectional display did. */
9047 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9048 && !saw_smaller_pos
9049 && IT_CHARPOS (*it) > to_charpos))
9050 {
9051 if (it->bidi_p
9052 && !BUFFER_POS_REACHED_P ()
9053 && !at_eob_p && closest_pos < ZV)
9054 {
9055 RESTORE_IT (it, &ppos_it, ppos_data);
9056 if (closest_pos != to_charpos)
9057 move_it_in_display_line_to (it, closest_pos, -1,
9058 MOVE_TO_POS);
9059 }
9060 result = MOVE_POS_MATCH_OR_ZV;
9061 break;
9062 }
9063 if (ITERATOR_AT_END_OF_LINE_P (it))
9064 {
9065 result = MOVE_NEWLINE_OR_CR;
9066 break;
9067 }
9068 }
9069 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9070 && !saw_smaller_pos
9071 && IT_CHARPOS (*it) > to_charpos)
9072 {
9073 if (closest_pos < ZV)
9074 {
9075 RESTORE_IT (it, &ppos_it, ppos_data);
9076 if (closest_pos != to_charpos)
9077 move_it_in_display_line_to (it, closest_pos, -1,
9078 MOVE_TO_POS);
9079 }
9080 result = MOVE_POS_MATCH_OR_ZV;
9081 break;
9082 }
9083 result = MOVE_LINE_TRUNCATED;
9084 break;
9085 }
9086 #undef IT_RESET_X_ASCENT_DESCENT
9087 }
9088
9089 #undef BUFFER_POS_REACHED_P
9090
9091 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9092 restore the saved iterator. */
9093 if (atpos_it.sp >= 0)
9094 RESTORE_IT (it, &atpos_it, atpos_data);
9095 else if (atx_it.sp >= 0)
9096 RESTORE_IT (it, &atx_it, atx_data);
9097
9098 done:
9099
9100 if (atpos_data)
9101 bidi_unshelve_cache (atpos_data, true);
9102 if (atx_data)
9103 bidi_unshelve_cache (atx_data, true);
9104 if (wrap_data)
9105 bidi_unshelve_cache (wrap_data, true);
9106 if (ppos_data)
9107 bidi_unshelve_cache (ppos_data, true);
9108
9109 /* Restore the iterator settings altered at the beginning of this
9110 function. */
9111 it->glyph_row = saved_glyph_row;
9112 return result;
9113 }
9114
9115 /* For external use. */
9116 void
9117 move_it_in_display_line (struct it *it,
9118 ptrdiff_t to_charpos, int to_x,
9119 enum move_operation_enum op)
9120 {
9121 if (it->line_wrap == WORD_WRAP
9122 && (op & MOVE_TO_X))
9123 {
9124 struct it save_it;
9125 void *save_data = NULL;
9126 int skip;
9127
9128 SAVE_IT (save_it, *it, save_data);
9129 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9130 /* When word-wrap is on, TO_X may lie past the end
9131 of a wrapped line. Then it->current is the
9132 character on the next line, so backtrack to the
9133 space before the wrap point. */
9134 if (skip == MOVE_LINE_CONTINUED)
9135 {
9136 int prev_x = max (it->current_x - 1, 0);
9137 RESTORE_IT (it, &save_it, save_data);
9138 move_it_in_display_line_to
9139 (it, -1, prev_x, MOVE_TO_X);
9140 }
9141 else
9142 bidi_unshelve_cache (save_data, true);
9143 }
9144 else
9145 move_it_in_display_line_to (it, to_charpos, to_x, op);
9146 }
9147
9148
9149 /* Move IT forward until it satisfies one or more of the criteria in
9150 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9151
9152 OP is a bit-mask that specifies where to stop, and in particular,
9153 which of those four position arguments makes a difference. See the
9154 description of enum move_operation_enum.
9155
9156 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9157 screen line, this function will set IT to the next position that is
9158 displayed to the right of TO_CHARPOS on the screen.
9159
9160 Return the maximum pixel length of any line scanned but never more
9161 than it.last_visible_x. */
9162
9163 int
9164 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9165 {
9166 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9167 int line_height, line_start_x = 0, reached = 0;
9168 int max_current_x = 0;
9169 void *backup_data = NULL;
9170
9171 for (;;)
9172 {
9173 if (op & MOVE_TO_VPOS)
9174 {
9175 /* If no TO_CHARPOS and no TO_X specified, stop at the
9176 start of the line TO_VPOS. */
9177 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9178 {
9179 if (it->vpos == to_vpos)
9180 {
9181 reached = 1;
9182 break;
9183 }
9184 else
9185 skip = move_it_in_display_line_to (it, -1, -1, 0);
9186 }
9187 else
9188 {
9189 /* TO_VPOS >= 0 means stop at TO_X in the line at
9190 TO_VPOS, or at TO_POS, whichever comes first. */
9191 if (it->vpos == to_vpos)
9192 {
9193 reached = 2;
9194 break;
9195 }
9196
9197 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9198
9199 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9200 {
9201 reached = 3;
9202 break;
9203 }
9204 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9205 {
9206 /* We have reached TO_X but not in the line we want. */
9207 skip = move_it_in_display_line_to (it, to_charpos,
9208 -1, MOVE_TO_POS);
9209 if (skip == MOVE_POS_MATCH_OR_ZV)
9210 {
9211 reached = 4;
9212 break;
9213 }
9214 }
9215 }
9216 }
9217 else if (op & MOVE_TO_Y)
9218 {
9219 struct it it_backup;
9220
9221 if (it->line_wrap == WORD_WRAP)
9222 SAVE_IT (it_backup, *it, backup_data);
9223
9224 /* TO_Y specified means stop at TO_X in the line containing
9225 TO_Y---or at TO_CHARPOS if this is reached first. The
9226 problem is that we can't really tell whether the line
9227 contains TO_Y before we have completely scanned it, and
9228 this may skip past TO_X. What we do is to first scan to
9229 TO_X.
9230
9231 If TO_X is not specified, use a TO_X of zero. The reason
9232 is to make the outcome of this function more predictable.
9233 If we didn't use TO_X == 0, we would stop at the end of
9234 the line which is probably not what a caller would expect
9235 to happen. */
9236 skip = move_it_in_display_line_to
9237 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9238 (MOVE_TO_X | (op & MOVE_TO_POS)));
9239
9240 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9241 if (skip == MOVE_POS_MATCH_OR_ZV)
9242 reached = 5;
9243 else if (skip == MOVE_X_REACHED)
9244 {
9245 /* If TO_X was reached, we want to know whether TO_Y is
9246 in the line. We know this is the case if the already
9247 scanned glyphs make the line tall enough. Otherwise,
9248 we must check by scanning the rest of the line. */
9249 line_height = it->max_ascent + it->max_descent;
9250 if (to_y >= it->current_y
9251 && to_y < it->current_y + line_height)
9252 {
9253 reached = 6;
9254 break;
9255 }
9256 SAVE_IT (it_backup, *it, backup_data);
9257 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9258 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9259 op & MOVE_TO_POS);
9260 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9261 line_height = it->max_ascent + it->max_descent;
9262 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9263
9264 if (to_y >= it->current_y
9265 && to_y < it->current_y + line_height)
9266 {
9267 /* If TO_Y is in this line and TO_X was reached
9268 above, we scanned too far. We have to restore
9269 IT's settings to the ones before skipping. But
9270 keep the more accurate values of max_ascent and
9271 max_descent we've found while skipping the rest
9272 of the line, for the sake of callers, such as
9273 pos_visible_p, that need to know the line
9274 height. */
9275 int max_ascent = it->max_ascent;
9276 int max_descent = it->max_descent;
9277
9278 RESTORE_IT (it, &it_backup, backup_data);
9279 it->max_ascent = max_ascent;
9280 it->max_descent = max_descent;
9281 reached = 6;
9282 }
9283 else
9284 {
9285 skip = skip2;
9286 if (skip == MOVE_POS_MATCH_OR_ZV)
9287 reached = 7;
9288 }
9289 }
9290 else
9291 {
9292 /* Check whether TO_Y is in this line. */
9293 line_height = it->max_ascent + it->max_descent;
9294 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9295
9296 if (to_y >= it->current_y
9297 && to_y < it->current_y + line_height)
9298 {
9299 if (to_y > it->current_y)
9300 max_current_x = max (it->current_x, max_current_x);
9301
9302 /* When word-wrap is on, TO_X may lie past the end
9303 of a wrapped line. Then it->current is the
9304 character on the next line, so backtrack to the
9305 space before the wrap point. */
9306 if (skip == MOVE_LINE_CONTINUED
9307 && it->line_wrap == WORD_WRAP)
9308 {
9309 int prev_x = max (it->current_x - 1, 0);
9310 RESTORE_IT (it, &it_backup, backup_data);
9311 skip = move_it_in_display_line_to
9312 (it, -1, prev_x, MOVE_TO_X);
9313 }
9314
9315 reached = 6;
9316 }
9317 }
9318
9319 if (reached)
9320 {
9321 max_current_x = max (it->current_x, max_current_x);
9322 break;
9323 }
9324 }
9325 else if (BUFFERP (it->object)
9326 && (it->method == GET_FROM_BUFFER
9327 || it->method == GET_FROM_STRETCH)
9328 && IT_CHARPOS (*it) >= to_charpos
9329 /* Under bidi iteration, a call to set_iterator_to_next
9330 can scan far beyond to_charpos if the initial
9331 portion of the next line needs to be reordered. In
9332 that case, give move_it_in_display_line_to another
9333 chance below. */
9334 && !(it->bidi_p
9335 && it->bidi_it.scan_dir == -1))
9336 skip = MOVE_POS_MATCH_OR_ZV;
9337 else
9338 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9339
9340 switch (skip)
9341 {
9342 case MOVE_POS_MATCH_OR_ZV:
9343 max_current_x = max (it->current_x, max_current_x);
9344 reached = 8;
9345 goto out;
9346
9347 case MOVE_NEWLINE_OR_CR:
9348 max_current_x = max (it->current_x, max_current_x);
9349 set_iterator_to_next (it, true);
9350 it->continuation_lines_width = 0;
9351 break;
9352
9353 case MOVE_LINE_TRUNCATED:
9354 max_current_x = it->last_visible_x;
9355 it->continuation_lines_width = 0;
9356 reseat_at_next_visible_line_start (it, false);
9357 if ((op & MOVE_TO_POS) != 0
9358 && IT_CHARPOS (*it) > to_charpos)
9359 {
9360 reached = 9;
9361 goto out;
9362 }
9363 break;
9364
9365 case MOVE_LINE_CONTINUED:
9366 max_current_x = it->last_visible_x;
9367 /* For continued lines ending in a tab, some of the glyphs
9368 associated with the tab are displayed on the current
9369 line. Since it->current_x does not include these glyphs,
9370 we use it->last_visible_x instead. */
9371 if (it->c == '\t')
9372 {
9373 it->continuation_lines_width += it->last_visible_x;
9374 /* When moving by vpos, ensure that the iterator really
9375 advances to the next line (bug#847, bug#969). Fixme:
9376 do we need to do this in other circumstances? */
9377 if (it->current_x != it->last_visible_x
9378 && (op & MOVE_TO_VPOS)
9379 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9380 {
9381 line_start_x = it->current_x + it->pixel_width
9382 - it->last_visible_x;
9383 if (FRAME_WINDOW_P (it->f))
9384 {
9385 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9386 struct font *face_font = face->font;
9387
9388 /* When display_line produces a continued line
9389 that ends in a TAB, it skips a tab stop that
9390 is closer than the font's space character
9391 width (see x_produce_glyphs where it produces
9392 the stretch glyph which represents a TAB).
9393 We need to reproduce the same logic here. */
9394 eassert (face_font);
9395 if (face_font)
9396 {
9397 if (line_start_x < face_font->space_width)
9398 line_start_x
9399 += it->tab_width * face_font->space_width;
9400 }
9401 }
9402 set_iterator_to_next (it, false);
9403 }
9404 }
9405 else
9406 it->continuation_lines_width += it->current_x;
9407 break;
9408
9409 default:
9410 emacs_abort ();
9411 }
9412
9413 /* Reset/increment for the next run. */
9414 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9415 it->current_x = line_start_x;
9416 line_start_x = 0;
9417 it->hpos = 0;
9418 it->current_y += it->max_ascent + it->max_descent;
9419 ++it->vpos;
9420 last_height = it->max_ascent + it->max_descent;
9421 it->max_ascent = it->max_descent = 0;
9422 }
9423
9424 out:
9425
9426 /* On text terminals, we may stop at the end of a line in the middle
9427 of a multi-character glyph. If the glyph itself is continued,
9428 i.e. it is actually displayed on the next line, don't treat this
9429 stopping point as valid; move to the next line instead (unless
9430 that brings us offscreen). */
9431 if (!FRAME_WINDOW_P (it->f)
9432 && op & MOVE_TO_POS
9433 && IT_CHARPOS (*it) == to_charpos
9434 && it->what == IT_CHARACTER
9435 && it->nglyphs > 1
9436 && it->line_wrap == WINDOW_WRAP
9437 && it->current_x == it->last_visible_x - 1
9438 && it->c != '\n'
9439 && it->c != '\t'
9440 && it->w->window_end_valid
9441 && it->vpos < it->w->window_end_vpos)
9442 {
9443 it->continuation_lines_width += it->current_x;
9444 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9445 it->current_y += it->max_ascent + it->max_descent;
9446 ++it->vpos;
9447 last_height = it->max_ascent + it->max_descent;
9448 }
9449
9450 if (backup_data)
9451 bidi_unshelve_cache (backup_data, true);
9452
9453 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9454
9455 return max_current_x;
9456 }
9457
9458
9459 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9460
9461 If DY > 0, move IT backward at least that many pixels. DY = 0
9462 means move IT backward to the preceding line start or BEGV. This
9463 function may move over more than DY pixels if IT->current_y - DY
9464 ends up in the middle of a line; in this case IT->current_y will be
9465 set to the top of the line moved to. */
9466
9467 void
9468 move_it_vertically_backward (struct it *it, int dy)
9469 {
9470 int nlines, h;
9471 struct it it2, it3;
9472 void *it2data = NULL, *it3data = NULL;
9473 ptrdiff_t start_pos;
9474 int nchars_per_row
9475 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9476 ptrdiff_t pos_limit;
9477
9478 move_further_back:
9479 eassert (dy >= 0);
9480
9481 start_pos = IT_CHARPOS (*it);
9482
9483 /* Estimate how many newlines we must move back. */
9484 nlines = max (1, dy / default_line_pixel_height (it->w));
9485 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9486 pos_limit = BEGV;
9487 else
9488 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9489
9490 /* Set the iterator's position that many lines back. But don't go
9491 back more than NLINES full screen lines -- this wins a day with
9492 buffers which have very long lines. */
9493 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9494 back_to_previous_visible_line_start (it);
9495
9496 /* Reseat the iterator here. When moving backward, we don't want
9497 reseat to skip forward over invisible text, set up the iterator
9498 to deliver from overlay strings at the new position etc. So,
9499 use reseat_1 here. */
9500 reseat_1 (it, it->current.pos, true);
9501
9502 /* We are now surely at a line start. */
9503 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9504 reordering is in effect. */
9505 it->continuation_lines_width = 0;
9506
9507 /* Move forward and see what y-distance we moved. First move to the
9508 start of the next line so that we get its height. We need this
9509 height to be able to tell whether we reached the specified
9510 y-distance. */
9511 SAVE_IT (it2, *it, it2data);
9512 it2.max_ascent = it2.max_descent = 0;
9513 do
9514 {
9515 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9516 MOVE_TO_POS | MOVE_TO_VPOS);
9517 }
9518 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9519 /* If we are in a display string which starts at START_POS,
9520 and that display string includes a newline, and we are
9521 right after that newline (i.e. at the beginning of a
9522 display line), exit the loop, because otherwise we will
9523 infloop, since move_it_to will see that it is already at
9524 START_POS and will not move. */
9525 || (it2.method == GET_FROM_STRING
9526 && IT_CHARPOS (it2) == start_pos
9527 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9528 eassert (IT_CHARPOS (*it) >= BEGV);
9529 SAVE_IT (it3, it2, it3data);
9530
9531 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9532 eassert (IT_CHARPOS (*it) >= BEGV);
9533 /* H is the actual vertical distance from the position in *IT
9534 and the starting position. */
9535 h = it2.current_y - it->current_y;
9536 /* NLINES is the distance in number of lines. */
9537 nlines = it2.vpos - it->vpos;
9538
9539 /* Correct IT's y and vpos position
9540 so that they are relative to the starting point. */
9541 it->vpos -= nlines;
9542 it->current_y -= h;
9543
9544 if (dy == 0)
9545 {
9546 /* DY == 0 means move to the start of the screen line. The
9547 value of nlines is > 0 if continuation lines were involved,
9548 or if the original IT position was at start of a line. */
9549 RESTORE_IT (it, it, it2data);
9550 if (nlines > 0)
9551 move_it_by_lines (it, nlines);
9552 /* The above code moves us to some position NLINES down,
9553 usually to its first glyph (leftmost in an L2R line), but
9554 that's not necessarily the start of the line, under bidi
9555 reordering. We want to get to the character position
9556 that is immediately after the newline of the previous
9557 line. */
9558 if (it->bidi_p
9559 && !it->continuation_lines_width
9560 && !STRINGP (it->string)
9561 && IT_CHARPOS (*it) > BEGV
9562 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9563 {
9564 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9565
9566 DEC_BOTH (cp, bp);
9567 cp = find_newline_no_quit (cp, bp, -1, NULL);
9568 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9569 }
9570 bidi_unshelve_cache (it3data, true);
9571 }
9572 else
9573 {
9574 /* The y-position we try to reach, relative to *IT.
9575 Note that H has been subtracted in front of the if-statement. */
9576 int target_y = it->current_y + h - dy;
9577 int y0 = it3.current_y;
9578 int y1;
9579 int line_height;
9580
9581 RESTORE_IT (&it3, &it3, it3data);
9582 y1 = line_bottom_y (&it3);
9583 line_height = y1 - y0;
9584 RESTORE_IT (it, it, it2data);
9585 /* If we did not reach target_y, try to move further backward if
9586 we can. If we moved too far backward, try to move forward. */
9587 if (target_y < it->current_y
9588 /* This is heuristic. In a window that's 3 lines high, with
9589 a line height of 13 pixels each, recentering with point
9590 on the bottom line will try to move -39/2 = 19 pixels
9591 backward. Try to avoid moving into the first line. */
9592 && (it->current_y - target_y
9593 > min (window_box_height (it->w), line_height * 2 / 3))
9594 && IT_CHARPOS (*it) > BEGV)
9595 {
9596 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9597 target_y - it->current_y));
9598 dy = it->current_y - target_y;
9599 goto move_further_back;
9600 }
9601 else if (target_y >= it->current_y + line_height
9602 && IT_CHARPOS (*it) < ZV)
9603 {
9604 /* Should move forward by at least one line, maybe more.
9605
9606 Note: Calling move_it_by_lines can be expensive on
9607 terminal frames, where compute_motion is used (via
9608 vmotion) to do the job, when there are very long lines
9609 and truncate-lines is nil. That's the reason for
9610 treating terminal frames specially here. */
9611
9612 if (!FRAME_WINDOW_P (it->f))
9613 move_it_vertically (it, target_y - it->current_y);
9614 else
9615 {
9616 do
9617 {
9618 move_it_by_lines (it, 1);
9619 }
9620 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9621 }
9622 }
9623 }
9624 }
9625
9626
9627 /* Move IT by a specified amount of pixel lines DY. DY negative means
9628 move backwards. DY = 0 means move to start of screen line. At the
9629 end, IT will be on the start of a screen line. */
9630
9631 void
9632 move_it_vertically (struct it *it, int dy)
9633 {
9634 if (dy <= 0)
9635 move_it_vertically_backward (it, -dy);
9636 else
9637 {
9638 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9639 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9640 MOVE_TO_POS | MOVE_TO_Y);
9641 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9642
9643 /* If buffer ends in ZV without a newline, move to the start of
9644 the line to satisfy the post-condition. */
9645 if (IT_CHARPOS (*it) == ZV
9646 && ZV > BEGV
9647 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9648 move_it_by_lines (it, 0);
9649 }
9650 }
9651
9652
9653 /* Move iterator IT past the end of the text line it is in. */
9654
9655 void
9656 move_it_past_eol (struct it *it)
9657 {
9658 enum move_it_result rc;
9659
9660 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9661 if (rc == MOVE_NEWLINE_OR_CR)
9662 set_iterator_to_next (it, false);
9663 }
9664
9665
9666 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9667 negative means move up. DVPOS == 0 means move to the start of the
9668 screen line.
9669
9670 Optimization idea: If we would know that IT->f doesn't use
9671 a face with proportional font, we could be faster for
9672 truncate-lines nil. */
9673
9674 void
9675 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9676 {
9677
9678 /* The commented-out optimization uses vmotion on terminals. This
9679 gives bad results, because elements like it->what, on which
9680 callers such as pos_visible_p rely, aren't updated. */
9681 /* struct position pos;
9682 if (!FRAME_WINDOW_P (it->f))
9683 {
9684 struct text_pos textpos;
9685
9686 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9687 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9688 reseat (it, textpos, true);
9689 it->vpos += pos.vpos;
9690 it->current_y += pos.vpos;
9691 }
9692 else */
9693
9694 if (dvpos == 0)
9695 {
9696 /* DVPOS == 0 means move to the start of the screen line. */
9697 move_it_vertically_backward (it, 0);
9698 /* Let next call to line_bottom_y calculate real line height. */
9699 last_height = 0;
9700 }
9701 else if (dvpos > 0)
9702 {
9703 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9704 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9705 {
9706 /* Only move to the next buffer position if we ended up in a
9707 string from display property, not in an overlay string
9708 (before-string or after-string). That is because the
9709 latter don't conceal the underlying buffer position, so
9710 we can ask to move the iterator to the exact position we
9711 are interested in. Note that, even if we are already at
9712 IT_CHARPOS (*it), the call below is not a no-op, as it
9713 will detect that we are at the end of the string, pop the
9714 iterator, and compute it->current_x and it->hpos
9715 correctly. */
9716 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9717 -1, -1, -1, MOVE_TO_POS);
9718 }
9719 }
9720 else
9721 {
9722 struct it it2;
9723 void *it2data = NULL;
9724 ptrdiff_t start_charpos, i;
9725 int nchars_per_row
9726 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9727 bool hit_pos_limit = false;
9728 ptrdiff_t pos_limit;
9729
9730 /* Start at the beginning of the screen line containing IT's
9731 position. This may actually move vertically backwards,
9732 in case of overlays, so adjust dvpos accordingly. */
9733 dvpos += it->vpos;
9734 move_it_vertically_backward (it, 0);
9735 dvpos -= it->vpos;
9736
9737 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9738 screen lines, and reseat the iterator there. */
9739 start_charpos = IT_CHARPOS (*it);
9740 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9741 pos_limit = BEGV;
9742 else
9743 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9744
9745 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9746 back_to_previous_visible_line_start (it);
9747 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9748 hit_pos_limit = true;
9749 reseat (it, it->current.pos, true);
9750
9751 /* Move further back if we end up in a string or an image. */
9752 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9753 {
9754 /* First try to move to start of display line. */
9755 dvpos += it->vpos;
9756 move_it_vertically_backward (it, 0);
9757 dvpos -= it->vpos;
9758 if (IT_POS_VALID_AFTER_MOVE_P (it))
9759 break;
9760 /* If start of line is still in string or image,
9761 move further back. */
9762 back_to_previous_visible_line_start (it);
9763 reseat (it, it->current.pos, true);
9764 dvpos--;
9765 }
9766
9767 it->current_x = it->hpos = 0;
9768
9769 /* Above call may have moved too far if continuation lines
9770 are involved. Scan forward and see if it did. */
9771 SAVE_IT (it2, *it, it2data);
9772 it2.vpos = it2.current_y = 0;
9773 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9774 it->vpos -= it2.vpos;
9775 it->current_y -= it2.current_y;
9776 it->current_x = it->hpos = 0;
9777
9778 /* If we moved too far back, move IT some lines forward. */
9779 if (it2.vpos > -dvpos)
9780 {
9781 int delta = it2.vpos + dvpos;
9782
9783 RESTORE_IT (&it2, &it2, it2data);
9784 SAVE_IT (it2, *it, it2data);
9785 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9786 /* Move back again if we got too far ahead. */
9787 if (IT_CHARPOS (*it) >= start_charpos)
9788 RESTORE_IT (it, &it2, it2data);
9789 else
9790 bidi_unshelve_cache (it2data, true);
9791 }
9792 else if (hit_pos_limit && pos_limit > BEGV
9793 && dvpos < 0 && it2.vpos < -dvpos)
9794 {
9795 /* If we hit the limit, but still didn't make it far enough
9796 back, that means there's a display string with a newline
9797 covering a large chunk of text, and that caused
9798 back_to_previous_visible_line_start try to go too far.
9799 Punish those who commit such atrocities by going back
9800 until we've reached DVPOS, after lifting the limit, which
9801 could make it slow for very long lines. "If it hurts,
9802 don't do that!" */
9803 dvpos += it2.vpos;
9804 RESTORE_IT (it, it, it2data);
9805 for (i = -dvpos; i > 0; --i)
9806 {
9807 back_to_previous_visible_line_start (it);
9808 it->vpos--;
9809 }
9810 reseat_1 (it, it->current.pos, true);
9811 }
9812 else
9813 RESTORE_IT (it, it, it2data);
9814 }
9815 }
9816
9817 /* Return true if IT points into the middle of a display vector. */
9818
9819 bool
9820 in_display_vector_p (struct it *it)
9821 {
9822 return (it->method == GET_FROM_DISPLAY_VECTOR
9823 && it->current.dpvec_index > 0
9824 && it->dpvec + it->current.dpvec_index != it->dpend);
9825 }
9826
9827 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9828 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9829 WINDOW must be a live window and defaults to the selected one. The
9830 return value is a cons of the maximum pixel-width of any text line and
9831 the maximum pixel-height of all text lines.
9832
9833 The optional argument FROM, if non-nil, specifies the first text
9834 position and defaults to the minimum accessible position of the buffer.
9835 If FROM is t, use the minimum accessible position that starts a
9836 non-empty line. TO, if non-nil, specifies the last text position and
9837 defaults to the maximum accessible position of the buffer. If TO is t,
9838 use the maximum accessible position that ends a non-empty line.
9839
9840 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9841 width that can be returned. X-LIMIT nil or omitted, means to use the
9842 pixel-width of WINDOW's body; use this if you want to know how high
9843 WINDOW should be become in order to fit all of its buffer's text with
9844 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9845 if you intend to change WINDOW's width. In any case, text whose
9846 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9847 of long lines can take some time, it's always a good idea to make this
9848 argument as small as possible; in particular, if the buffer contains
9849 long lines that shall be truncated anyway.
9850
9851 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9852 height (excluding the height of the mode- or header-line, if any) that
9853 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9854 ignored. Since calculating the text height of a large buffer can take
9855 some time, it makes sense to specify this argument if the size of the
9856 buffer is large or unknown.
9857
9858 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9859 include the height of the mode- or header-line of WINDOW in the return
9860 value. If it is either the symbol `mode-line' or `header-line', include
9861 only the height of that line, if present, in the return value. If t,
9862 include the height of both, if present, in the return value. */)
9863 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9864 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9865 {
9866 struct window *w = decode_live_window (window);
9867 Lisp_Object buffer = w->contents;
9868 struct buffer *b;
9869 struct it it;
9870 struct buffer *old_b = NULL;
9871 ptrdiff_t start, end, pos;
9872 struct text_pos startp;
9873 void *itdata = NULL;
9874 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9875
9876 CHECK_BUFFER (buffer);
9877 b = XBUFFER (buffer);
9878
9879 if (b != current_buffer)
9880 {
9881 old_b = current_buffer;
9882 set_buffer_internal (b);
9883 }
9884
9885 if (NILP (from))
9886 start = BEGV;
9887 else if (EQ (from, Qt))
9888 {
9889 start = pos = BEGV;
9890 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9891 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9892 start = pos;
9893 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9894 start = pos;
9895 }
9896 else
9897 {
9898 CHECK_NUMBER_COERCE_MARKER (from);
9899 start = min (max (XINT (from), BEGV), ZV);
9900 }
9901
9902 if (NILP (to))
9903 end = ZV;
9904 else if (EQ (to, Qt))
9905 {
9906 end = pos = ZV;
9907 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9908 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9909 end = pos;
9910 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9911 end = pos;
9912 }
9913 else
9914 {
9915 CHECK_NUMBER_COERCE_MARKER (to);
9916 end = max (start, min (XINT (to), ZV));
9917 }
9918
9919 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9920 max_x = XINT (x_limit);
9921
9922 if (NILP (y_limit))
9923 max_y = INT_MAX;
9924 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9925 max_y = XINT (y_limit);
9926
9927 itdata = bidi_shelve_cache ();
9928 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9929 start_display (&it, w, startp);
9930
9931 if (NILP (x_limit))
9932 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9933 else
9934 {
9935 it.last_visible_x = max_x;
9936 /* Actually, we never want move_it_to stop at to_x. But to make
9937 sure that move_it_in_display_line_to always moves far enough,
9938 we set it to INT_MAX and specify MOVE_TO_X. Also bound width
9939 value by X-LIMIT. */
9940 x = min (move_it_to (&it, end, INT_MAX, max_y, -1,
9941 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y),
9942 max_x);
9943 }
9944
9945 /* Subtract height of header-line which was counted automatically by
9946 start_display. */
9947 y = min (it.current_y + it.max_ascent + it.max_descent
9948 - WINDOW_HEADER_LINE_HEIGHT (w),
9949 max_y);
9950
9951 if (EQ (mode_and_header_line, Qheader_line)
9952 || EQ (mode_and_header_line, Qt))
9953 /* Re-add height of header-line as requested. */
9954 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
9955
9956 if (EQ (mode_and_header_line, Qmode_line)
9957 || EQ (mode_and_header_line, Qt))
9958 /* Add height of mode-line as requested. */
9959 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9960
9961 bidi_unshelve_cache (itdata, false);
9962
9963 if (old_b)
9964 set_buffer_internal (old_b);
9965
9966 return Fcons (make_number (x), make_number (y));
9967 }
9968 \f
9969 /***********************************************************************
9970 Messages
9971 ***********************************************************************/
9972
9973 /* Return the number of arguments the format string FORMAT needs. */
9974
9975 static ptrdiff_t
9976 format_nargs (char const *format)
9977 {
9978 ptrdiff_t nargs = 0;
9979 for (char const *p = format; (p = strchr (p, '%')); p++)
9980 if (p[1] == '%')
9981 p++;
9982 else
9983 nargs++;
9984 return nargs;
9985 }
9986
9987 /* Add a message with format string FORMAT and formatted arguments
9988 to *Messages*. */
9989
9990 void
9991 add_to_log (const char *format, ...)
9992 {
9993 va_list ap;
9994 va_start (ap, format);
9995 vadd_to_log (format, ap);
9996 va_end (ap);
9997 }
9998
9999 void
10000 vadd_to_log (char const *format, va_list ap)
10001 {
10002 ptrdiff_t form_nargs = format_nargs (format);
10003 ptrdiff_t nargs = 1 + form_nargs;
10004 Lisp_Object args[10];
10005 eassert (nargs <= ARRAYELTS (args));
10006 AUTO_STRING (args0, format);
10007 args[0] = args0;
10008 for (ptrdiff_t i = 1; i <= nargs; i++)
10009 args[i] = va_arg (ap, Lisp_Object);
10010 Lisp_Object msg = Qnil;
10011 msg = Fformat_message (nargs, args);
10012
10013 ptrdiff_t len = SBYTES (msg) + 1;
10014 USE_SAFE_ALLOCA;
10015 char *buffer = SAFE_ALLOCA (len);
10016 memcpy (buffer, SDATA (msg), len);
10017
10018 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10019 SAFE_FREE ();
10020 }
10021
10022
10023 /* Output a newline in the *Messages* buffer if "needs" one. */
10024
10025 void
10026 message_log_maybe_newline (void)
10027 {
10028 if (message_log_need_newline)
10029 message_dolog ("", 0, true, false);
10030 }
10031
10032
10033 /* Add a string M of length NBYTES to the message log, optionally
10034 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10035 true, means interpret the contents of M as multibyte. This
10036 function calls low-level routines in order to bypass text property
10037 hooks, etc. which might not be safe to run.
10038
10039 This may GC (insert may run before/after change hooks),
10040 so the buffer M must NOT point to a Lisp string. */
10041
10042 void
10043 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10044 {
10045 const unsigned char *msg = (const unsigned char *) m;
10046
10047 if (!NILP (Vmemory_full))
10048 return;
10049
10050 if (!NILP (Vmessage_log_max))
10051 {
10052 struct buffer *oldbuf;
10053 Lisp_Object oldpoint, oldbegv, oldzv;
10054 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10055 ptrdiff_t point_at_end = 0;
10056 ptrdiff_t zv_at_end = 0;
10057 Lisp_Object old_deactivate_mark;
10058
10059 old_deactivate_mark = Vdeactivate_mark;
10060 oldbuf = current_buffer;
10061
10062 /* Ensure the Messages buffer exists, and switch to it.
10063 If we created it, set the major-mode. */
10064 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10065 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10066 if (newbuffer
10067 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10068 call0 (intern ("messages-buffer-mode"));
10069
10070 bset_undo_list (current_buffer, Qt);
10071 bset_cache_long_scans (current_buffer, Qnil);
10072
10073 oldpoint = message_dolog_marker1;
10074 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10075 oldbegv = message_dolog_marker2;
10076 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10077 oldzv = message_dolog_marker3;
10078 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10079
10080 if (PT == Z)
10081 point_at_end = 1;
10082 if (ZV == Z)
10083 zv_at_end = 1;
10084
10085 BEGV = BEG;
10086 BEGV_BYTE = BEG_BYTE;
10087 ZV = Z;
10088 ZV_BYTE = Z_BYTE;
10089 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10090
10091 /* Insert the string--maybe converting multibyte to single byte
10092 or vice versa, so that all the text fits the buffer. */
10093 if (multibyte
10094 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10095 {
10096 ptrdiff_t i;
10097 int c, char_bytes;
10098 char work[1];
10099
10100 /* Convert a multibyte string to single-byte
10101 for the *Message* buffer. */
10102 for (i = 0; i < nbytes; i += char_bytes)
10103 {
10104 c = string_char_and_length (msg + i, &char_bytes);
10105 work[0] = CHAR_TO_BYTE8 (c);
10106 insert_1_both (work, 1, 1, true, false, false);
10107 }
10108 }
10109 else if (! multibyte
10110 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10111 {
10112 ptrdiff_t i;
10113 int c, char_bytes;
10114 unsigned char str[MAX_MULTIBYTE_LENGTH];
10115 /* Convert a single-byte string to multibyte
10116 for the *Message* buffer. */
10117 for (i = 0; i < nbytes; i++)
10118 {
10119 c = msg[i];
10120 MAKE_CHAR_MULTIBYTE (c);
10121 char_bytes = CHAR_STRING (c, str);
10122 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10123 }
10124 }
10125 else if (nbytes)
10126 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10127 true, false, false);
10128
10129 if (nlflag)
10130 {
10131 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10132 printmax_t dups;
10133
10134 insert_1_both ("\n", 1, 1, true, false, false);
10135
10136 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10137 this_bol = PT;
10138 this_bol_byte = PT_BYTE;
10139
10140 /* See if this line duplicates the previous one.
10141 If so, combine duplicates. */
10142 if (this_bol > BEG)
10143 {
10144 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10145 prev_bol = PT;
10146 prev_bol_byte = PT_BYTE;
10147
10148 dups = message_log_check_duplicate (prev_bol_byte,
10149 this_bol_byte);
10150 if (dups)
10151 {
10152 del_range_both (prev_bol, prev_bol_byte,
10153 this_bol, this_bol_byte, false);
10154 if (dups > 1)
10155 {
10156 char dupstr[sizeof " [ times]"
10157 + INT_STRLEN_BOUND (printmax_t)];
10158
10159 /* If you change this format, don't forget to also
10160 change message_log_check_duplicate. */
10161 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10162 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10163 insert_1_both (dupstr, duplen, duplen,
10164 true, false, true);
10165 }
10166 }
10167 }
10168
10169 /* If we have more than the desired maximum number of lines
10170 in the *Messages* buffer now, delete the oldest ones.
10171 This is safe because we don't have undo in this buffer. */
10172
10173 if (NATNUMP (Vmessage_log_max))
10174 {
10175 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10176 -XFASTINT (Vmessage_log_max) - 1, false);
10177 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10178 }
10179 }
10180 BEGV = marker_position (oldbegv);
10181 BEGV_BYTE = marker_byte_position (oldbegv);
10182
10183 if (zv_at_end)
10184 {
10185 ZV = Z;
10186 ZV_BYTE = Z_BYTE;
10187 }
10188 else
10189 {
10190 ZV = marker_position (oldzv);
10191 ZV_BYTE = marker_byte_position (oldzv);
10192 }
10193
10194 if (point_at_end)
10195 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10196 else
10197 /* We can't do Fgoto_char (oldpoint) because it will run some
10198 Lisp code. */
10199 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10200 marker_byte_position (oldpoint));
10201
10202 unchain_marker (XMARKER (oldpoint));
10203 unchain_marker (XMARKER (oldbegv));
10204 unchain_marker (XMARKER (oldzv));
10205
10206 /* We called insert_1_both above with its 5th argument (PREPARE)
10207 false, which prevents insert_1_both from calling
10208 prepare_to_modify_buffer, which in turns prevents us from
10209 incrementing windows_or_buffers_changed even if *Messages* is
10210 shown in some window. So we must manually set
10211 windows_or_buffers_changed here to make up for that. */
10212 windows_or_buffers_changed = old_windows_or_buffers_changed;
10213 bset_redisplay (current_buffer);
10214
10215 set_buffer_internal (oldbuf);
10216
10217 message_log_need_newline = !nlflag;
10218 Vdeactivate_mark = old_deactivate_mark;
10219 }
10220 }
10221
10222
10223 /* We are at the end of the buffer after just having inserted a newline.
10224 (Note: We depend on the fact we won't be crossing the gap.)
10225 Check to see if the most recent message looks a lot like the previous one.
10226 Return 0 if different, 1 if the new one should just replace it, or a
10227 value N > 1 if we should also append " [N times]". */
10228
10229 static intmax_t
10230 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10231 {
10232 ptrdiff_t i;
10233 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10234 bool seen_dots = false;
10235 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10236 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10237
10238 for (i = 0; i < len; i++)
10239 {
10240 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10241 seen_dots = true;
10242 if (p1[i] != p2[i])
10243 return seen_dots;
10244 }
10245 p1 += len;
10246 if (*p1 == '\n')
10247 return 2;
10248 if (*p1++ == ' ' && *p1++ == '[')
10249 {
10250 char *pend;
10251 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10252 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10253 return n + 1;
10254 }
10255 return 0;
10256 }
10257 \f
10258
10259 /* Display an echo area message M with a specified length of NBYTES
10260 bytes. The string may include null characters. If M is not a
10261 string, clear out any existing message, and let the mini-buffer
10262 text show through.
10263
10264 This function cancels echoing. */
10265
10266 void
10267 message3 (Lisp_Object m)
10268 {
10269 clear_message (true, true);
10270 cancel_echoing ();
10271
10272 /* First flush out any partial line written with print. */
10273 message_log_maybe_newline ();
10274 if (STRINGP (m))
10275 {
10276 ptrdiff_t nbytes = SBYTES (m);
10277 bool multibyte = STRING_MULTIBYTE (m);
10278 char *buffer;
10279 USE_SAFE_ALLOCA;
10280 SAFE_ALLOCA_STRING (buffer, m);
10281 message_dolog (buffer, nbytes, true, multibyte);
10282 SAFE_FREE ();
10283 }
10284 if (! inhibit_message)
10285 message3_nolog (m);
10286 }
10287
10288 /* Log the message M to stderr. Log an empty line if M is not a string. */
10289
10290 static void
10291 message_to_stderr (Lisp_Object m)
10292 {
10293 if (noninteractive_need_newline)
10294 {
10295 noninteractive_need_newline = false;
10296 fputc ('\n', stderr);
10297 }
10298 if (STRINGP (m))
10299 {
10300 Lisp_Object coding_system = Vlocale_coding_system;
10301 Lisp_Object s;
10302
10303 if (!NILP (Vcoding_system_for_write))
10304 coding_system = Vcoding_system_for_write;
10305 if (!NILP (coding_system))
10306 s = code_convert_string_norecord (m, coding_system, true);
10307 else
10308 s = m;
10309
10310 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10311 }
10312 if (!cursor_in_echo_area)
10313 fputc ('\n', stderr);
10314 fflush (stderr);
10315 }
10316
10317 /* The non-logging version of message3.
10318 This does not cancel echoing, because it is used for echoing.
10319 Perhaps we need to make a separate function for echoing
10320 and make this cancel echoing. */
10321
10322 void
10323 message3_nolog (Lisp_Object m)
10324 {
10325 struct frame *sf = SELECTED_FRAME ();
10326
10327 if (FRAME_INITIAL_P (sf))
10328 message_to_stderr (m);
10329 /* Error messages get reported properly by cmd_error, so this must be just an
10330 informative message; if the frame hasn't really been initialized yet, just
10331 toss it. */
10332 else if (INTERACTIVE && sf->glyphs_initialized_p)
10333 {
10334 /* Get the frame containing the mini-buffer
10335 that the selected frame is using. */
10336 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10337 Lisp_Object frame = XWINDOW (mini_window)->frame;
10338 struct frame *f = XFRAME (frame);
10339
10340 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10341 Fmake_frame_visible (frame);
10342
10343 if (STRINGP (m) && SCHARS (m) > 0)
10344 {
10345 set_message (m);
10346 if (minibuffer_auto_raise)
10347 Fraise_frame (frame);
10348 /* Assume we are not echoing.
10349 (If we are, echo_now will override this.) */
10350 echo_message_buffer = Qnil;
10351 }
10352 else
10353 clear_message (true, true);
10354
10355 do_pending_window_change (false);
10356 echo_area_display (true);
10357 do_pending_window_change (false);
10358 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10359 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10360 }
10361 }
10362
10363
10364 /* Display a null-terminated echo area message M. If M is 0, clear
10365 out any existing message, and let the mini-buffer text show through.
10366
10367 The buffer M must continue to exist until after the echo area gets
10368 cleared or some other message gets displayed there. Do not pass
10369 text that is stored in a Lisp string. Do not pass text in a buffer
10370 that was alloca'd. */
10371
10372 void
10373 message1 (const char *m)
10374 {
10375 message3 (m ? build_unibyte_string (m) : Qnil);
10376 }
10377
10378
10379 /* The non-logging counterpart of message1. */
10380
10381 void
10382 message1_nolog (const char *m)
10383 {
10384 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10385 }
10386
10387 /* Display a message M which contains a single %s
10388 which gets replaced with STRING. */
10389
10390 void
10391 message_with_string (const char *m, Lisp_Object string, bool log)
10392 {
10393 CHECK_STRING (string);
10394
10395 bool need_message;
10396 if (noninteractive)
10397 need_message = !!m;
10398 else if (!INTERACTIVE)
10399 need_message = false;
10400 else
10401 {
10402 /* The frame whose minibuffer we're going to display the message on.
10403 It may be larger than the selected frame, so we need
10404 to use its buffer, not the selected frame's buffer. */
10405 Lisp_Object mini_window;
10406 struct frame *f, *sf = SELECTED_FRAME ();
10407
10408 /* Get the frame containing the minibuffer
10409 that the selected frame is using. */
10410 mini_window = FRAME_MINIBUF_WINDOW (sf);
10411 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10412
10413 /* Error messages get reported properly by cmd_error, so this must be
10414 just an informative message; if the frame hasn't really been
10415 initialized yet, just toss it. */
10416 need_message = f->glyphs_initialized_p;
10417 }
10418
10419 if (need_message)
10420 {
10421 AUTO_STRING (fmt, m);
10422 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10423
10424 if (noninteractive)
10425 message_to_stderr (msg);
10426 else
10427 {
10428 if (log)
10429 message3 (msg);
10430 else
10431 message3_nolog (msg);
10432
10433 /* Print should start at the beginning of the message
10434 buffer next time. */
10435 message_buf_print = false;
10436 }
10437 }
10438 }
10439
10440
10441 /* Dump an informative message to the minibuf. If M is 0, clear out
10442 any existing message, and let the mini-buffer text show through.
10443
10444 The message must be safe ASCII and the format must not contain ` or
10445 '. If your message and format do not fit into this category,
10446 convert your arguments to Lisp objects and use Fmessage instead. */
10447
10448 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10449 vmessage (const char *m, va_list ap)
10450 {
10451 if (noninteractive)
10452 {
10453 if (m)
10454 {
10455 if (noninteractive_need_newline)
10456 putc ('\n', stderr);
10457 noninteractive_need_newline = false;
10458 vfprintf (stderr, m, ap);
10459 if (!cursor_in_echo_area)
10460 fprintf (stderr, "\n");
10461 fflush (stderr);
10462 }
10463 }
10464 else if (INTERACTIVE)
10465 {
10466 /* The frame whose mini-buffer we're going to display the message
10467 on. It may be larger than the selected frame, so we need to
10468 use its buffer, not the selected frame's buffer. */
10469 Lisp_Object mini_window;
10470 struct frame *f, *sf = SELECTED_FRAME ();
10471
10472 /* Get the frame containing the mini-buffer
10473 that the selected frame is using. */
10474 mini_window = FRAME_MINIBUF_WINDOW (sf);
10475 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10476
10477 /* Error messages get reported properly by cmd_error, so this must be
10478 just an informative message; if the frame hasn't really been
10479 initialized yet, just toss it. */
10480 if (f->glyphs_initialized_p)
10481 {
10482 if (m)
10483 {
10484 ptrdiff_t len;
10485 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10486 USE_SAFE_ALLOCA;
10487 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10488
10489 len = doprnt (message_buf, maxsize, m, 0, ap);
10490
10491 message3 (make_string (message_buf, len));
10492 SAFE_FREE ();
10493 }
10494 else
10495 message1 (0);
10496
10497 /* Print should start at the beginning of the message
10498 buffer next time. */
10499 message_buf_print = false;
10500 }
10501 }
10502 }
10503
10504 void
10505 message (const char *m, ...)
10506 {
10507 va_list ap;
10508 va_start (ap, m);
10509 vmessage (m, ap);
10510 va_end (ap);
10511 }
10512
10513
10514 /* Display the current message in the current mini-buffer. This is
10515 only called from error handlers in process.c, and is not time
10516 critical. */
10517
10518 void
10519 update_echo_area (void)
10520 {
10521 if (!NILP (echo_area_buffer[0]))
10522 {
10523 Lisp_Object string;
10524 string = Fcurrent_message ();
10525 message3 (string);
10526 }
10527 }
10528
10529
10530 /* Make sure echo area buffers in `echo_buffers' are live.
10531 If they aren't, make new ones. */
10532
10533 static void
10534 ensure_echo_area_buffers (void)
10535 {
10536 for (int i = 0; i < 2; i++)
10537 if (!BUFFERP (echo_buffer[i])
10538 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10539 {
10540 Lisp_Object old_buffer = echo_buffer[i];
10541 static char const name_fmt[] = " *Echo Area %d*";
10542 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10543 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10544 echo_buffer[i] = Fget_buffer_create (lname);
10545 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10546 /* to force word wrap in echo area -
10547 it was decided to postpone this*/
10548 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10549
10550 for (int j = 0; j < 2; j++)
10551 if (EQ (old_buffer, echo_area_buffer[j]))
10552 echo_area_buffer[j] = echo_buffer[i];
10553 }
10554 }
10555
10556
10557 /* Call FN with args A1..A2 with either the current or last displayed
10558 echo_area_buffer as current buffer.
10559
10560 WHICH zero means use the current message buffer
10561 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10562 from echo_buffer[] and clear it.
10563
10564 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10565 suitable buffer from echo_buffer[] and clear it.
10566
10567 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10568 that the current message becomes the last displayed one, choose a
10569 suitable buffer for echo_area_buffer[0], and clear it.
10570
10571 Value is what FN returns. */
10572
10573 static bool
10574 with_echo_area_buffer (struct window *w, int which,
10575 bool (*fn) (ptrdiff_t, Lisp_Object),
10576 ptrdiff_t a1, Lisp_Object a2)
10577 {
10578 Lisp_Object buffer;
10579 bool this_one, the_other, clear_buffer_p, rc;
10580 ptrdiff_t count = SPECPDL_INDEX ();
10581
10582 /* If buffers aren't live, make new ones. */
10583 ensure_echo_area_buffers ();
10584
10585 clear_buffer_p = false;
10586
10587 if (which == 0)
10588 this_one = false, the_other = true;
10589 else if (which > 0)
10590 this_one = true, the_other = false;
10591 else
10592 {
10593 this_one = false, the_other = true;
10594 clear_buffer_p = true;
10595
10596 /* We need a fresh one in case the current echo buffer equals
10597 the one containing the last displayed echo area message. */
10598 if (!NILP (echo_area_buffer[this_one])
10599 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10600 echo_area_buffer[this_one] = Qnil;
10601 }
10602
10603 /* Choose a suitable buffer from echo_buffer[] if we don't
10604 have one. */
10605 if (NILP (echo_area_buffer[this_one]))
10606 {
10607 echo_area_buffer[this_one]
10608 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10609 ? echo_buffer[the_other]
10610 : echo_buffer[this_one]);
10611 clear_buffer_p = true;
10612 }
10613
10614 buffer = echo_area_buffer[this_one];
10615
10616 /* Don't get confused by reusing the buffer used for echoing
10617 for a different purpose. */
10618 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10619 cancel_echoing ();
10620
10621 record_unwind_protect (unwind_with_echo_area_buffer,
10622 with_echo_area_buffer_unwind_data (w));
10623
10624 /* Make the echo area buffer current. Note that for display
10625 purposes, it is not necessary that the displayed window's buffer
10626 == current_buffer, except for text property lookup. So, let's
10627 only set that buffer temporarily here without doing a full
10628 Fset_window_buffer. We must also change w->pointm, though,
10629 because otherwise an assertions in unshow_buffer fails, and Emacs
10630 aborts. */
10631 set_buffer_internal_1 (XBUFFER (buffer));
10632 if (w)
10633 {
10634 wset_buffer (w, buffer);
10635 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10636 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10637 }
10638
10639 bset_undo_list (current_buffer, Qt);
10640 bset_read_only (current_buffer, Qnil);
10641 specbind (Qinhibit_read_only, Qt);
10642 specbind (Qinhibit_modification_hooks, Qt);
10643
10644 if (clear_buffer_p && Z > BEG)
10645 del_range (BEG, Z);
10646
10647 eassert (BEGV >= BEG);
10648 eassert (ZV <= Z && ZV >= BEGV);
10649
10650 rc = fn (a1, a2);
10651
10652 eassert (BEGV >= BEG);
10653 eassert (ZV <= Z && ZV >= BEGV);
10654
10655 unbind_to (count, Qnil);
10656 return rc;
10657 }
10658
10659
10660 /* Save state that should be preserved around the call to the function
10661 FN called in with_echo_area_buffer. */
10662
10663 static Lisp_Object
10664 with_echo_area_buffer_unwind_data (struct window *w)
10665 {
10666 int i = 0;
10667 Lisp_Object vector, tmp;
10668
10669 /* Reduce consing by keeping one vector in
10670 Vwith_echo_area_save_vector. */
10671 vector = Vwith_echo_area_save_vector;
10672 Vwith_echo_area_save_vector = Qnil;
10673
10674 if (NILP (vector))
10675 vector = Fmake_vector (make_number (11), Qnil);
10676
10677 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10678 ASET (vector, i, Vdeactivate_mark); ++i;
10679 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10680
10681 if (w)
10682 {
10683 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10684 ASET (vector, i, w->contents); ++i;
10685 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10686 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10687 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10688 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10689 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10690 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10691 }
10692 else
10693 {
10694 int end = i + 8;
10695 for (; i < end; ++i)
10696 ASET (vector, i, Qnil);
10697 }
10698
10699 eassert (i == ASIZE (vector));
10700 return vector;
10701 }
10702
10703
10704 /* Restore global state from VECTOR which was created by
10705 with_echo_area_buffer_unwind_data. */
10706
10707 static void
10708 unwind_with_echo_area_buffer (Lisp_Object vector)
10709 {
10710 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10711 Vdeactivate_mark = AREF (vector, 1);
10712 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10713
10714 if (WINDOWP (AREF (vector, 3)))
10715 {
10716 struct window *w;
10717 Lisp_Object buffer;
10718
10719 w = XWINDOW (AREF (vector, 3));
10720 buffer = AREF (vector, 4);
10721
10722 wset_buffer (w, buffer);
10723 set_marker_both (w->pointm, buffer,
10724 XFASTINT (AREF (vector, 5)),
10725 XFASTINT (AREF (vector, 6)));
10726 set_marker_both (w->old_pointm, buffer,
10727 XFASTINT (AREF (vector, 7)),
10728 XFASTINT (AREF (vector, 8)));
10729 set_marker_both (w->start, buffer,
10730 XFASTINT (AREF (vector, 9)),
10731 XFASTINT (AREF (vector, 10)));
10732 }
10733
10734 Vwith_echo_area_save_vector = vector;
10735 }
10736
10737
10738 /* Set up the echo area for use by print functions. MULTIBYTE_P
10739 means we will print multibyte. */
10740
10741 void
10742 setup_echo_area_for_printing (bool multibyte_p)
10743 {
10744 /* If we can't find an echo area any more, exit. */
10745 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10746 Fkill_emacs (Qnil);
10747
10748 ensure_echo_area_buffers ();
10749
10750 if (!message_buf_print)
10751 {
10752 /* A message has been output since the last time we printed.
10753 Choose a fresh echo area buffer. */
10754 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10755 echo_area_buffer[0] = echo_buffer[1];
10756 else
10757 echo_area_buffer[0] = echo_buffer[0];
10758
10759 /* Switch to that buffer and clear it. */
10760 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10761 bset_truncate_lines (current_buffer, Qnil);
10762
10763 if (Z > BEG)
10764 {
10765 ptrdiff_t count = SPECPDL_INDEX ();
10766 specbind (Qinhibit_read_only, Qt);
10767 /* Note that undo recording is always disabled. */
10768 del_range (BEG, Z);
10769 unbind_to (count, Qnil);
10770 }
10771 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10772
10773 /* Set up the buffer for the multibyteness we need. */
10774 if (multibyte_p
10775 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10776 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10777
10778 /* Raise the frame containing the echo area. */
10779 if (minibuffer_auto_raise)
10780 {
10781 struct frame *sf = SELECTED_FRAME ();
10782 Lisp_Object mini_window;
10783 mini_window = FRAME_MINIBUF_WINDOW (sf);
10784 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10785 }
10786
10787 message_log_maybe_newline ();
10788 message_buf_print = true;
10789 }
10790 else
10791 {
10792 if (NILP (echo_area_buffer[0]))
10793 {
10794 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10795 echo_area_buffer[0] = echo_buffer[1];
10796 else
10797 echo_area_buffer[0] = echo_buffer[0];
10798 }
10799
10800 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10801 {
10802 /* Someone switched buffers between print requests. */
10803 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10804 bset_truncate_lines (current_buffer, Qnil);
10805 }
10806 }
10807 }
10808
10809
10810 /* Display an echo area message in window W. Value is true if W's
10811 height is changed. If display_last_displayed_message_p,
10812 display the message that was last displayed, otherwise
10813 display the current message. */
10814
10815 static bool
10816 display_echo_area (struct window *w)
10817 {
10818 bool no_message_p, window_height_changed_p;
10819
10820 /* Temporarily disable garbage collections while displaying the echo
10821 area. This is done because a GC can print a message itself.
10822 That message would modify the echo area buffer's contents while a
10823 redisplay of the buffer is going on, and seriously confuse
10824 redisplay. */
10825 ptrdiff_t count = inhibit_garbage_collection ();
10826
10827 /* If there is no message, we must call display_echo_area_1
10828 nevertheless because it resizes the window. But we will have to
10829 reset the echo_area_buffer in question to nil at the end because
10830 with_echo_area_buffer will sets it to an empty buffer. */
10831 bool i = display_last_displayed_message_p;
10832 /* According to the C99, C11 and C++11 standards, the integral value
10833 of a "bool" is always 0 or 1, so this array access is safe here,
10834 if oddly typed. */
10835 no_message_p = NILP (echo_area_buffer[i]);
10836
10837 window_height_changed_p
10838 = with_echo_area_buffer (w, display_last_displayed_message_p,
10839 display_echo_area_1,
10840 (intptr_t) w, Qnil);
10841
10842 if (no_message_p)
10843 echo_area_buffer[i] = Qnil;
10844
10845 unbind_to (count, Qnil);
10846 return window_height_changed_p;
10847 }
10848
10849
10850 /* Helper for display_echo_area. Display the current buffer which
10851 contains the current echo area message in window W, a mini-window,
10852 a pointer to which is passed in A1. A2..A4 are currently not used.
10853 Change the height of W so that all of the message is displayed.
10854 Value is true if height of W was changed. */
10855
10856 static bool
10857 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10858 {
10859 intptr_t i1 = a1;
10860 struct window *w = (struct window *) i1;
10861 Lisp_Object window;
10862 struct text_pos start;
10863
10864 /* We are about to enter redisplay without going through
10865 redisplay_internal, so we need to forget these faces by hand
10866 here. */
10867 forget_escape_and_glyphless_faces ();
10868
10869 /* Do this before displaying, so that we have a large enough glyph
10870 matrix for the display. If we can't get enough space for the
10871 whole text, display the last N lines. That works by setting w->start. */
10872 bool window_height_changed_p = resize_mini_window (w, false);
10873
10874 /* Use the starting position chosen by resize_mini_window. */
10875 SET_TEXT_POS_FROM_MARKER (start, w->start);
10876
10877 /* Display. */
10878 clear_glyph_matrix (w->desired_matrix);
10879 XSETWINDOW (window, w);
10880 try_window (window, start, 0);
10881
10882 return window_height_changed_p;
10883 }
10884
10885
10886 /* Resize the echo area window to exactly the size needed for the
10887 currently displayed message, if there is one. If a mini-buffer
10888 is active, don't shrink it. */
10889
10890 void
10891 resize_echo_area_exactly (void)
10892 {
10893 if (BUFFERP (echo_area_buffer[0])
10894 && WINDOWP (echo_area_window))
10895 {
10896 struct window *w = XWINDOW (echo_area_window);
10897 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10898 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10899 (intptr_t) w, resize_exactly);
10900 if (resized_p)
10901 {
10902 windows_or_buffers_changed = 42;
10903 update_mode_lines = 30;
10904 redisplay_internal ();
10905 }
10906 }
10907 }
10908
10909
10910 /* Callback function for with_echo_area_buffer, when used from
10911 resize_echo_area_exactly. A1 contains a pointer to the window to
10912 resize, EXACTLY non-nil means resize the mini-window exactly to the
10913 size of the text displayed. A3 and A4 are not used. Value is what
10914 resize_mini_window returns. */
10915
10916 static bool
10917 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10918 {
10919 intptr_t i1 = a1;
10920 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10921 }
10922
10923
10924 /* Resize mini-window W to fit the size of its contents. EXACT_P
10925 means size the window exactly to the size needed. Otherwise, it's
10926 only enlarged until W's buffer is empty.
10927
10928 Set W->start to the right place to begin display. If the whole
10929 contents fit, start at the beginning. Otherwise, start so as
10930 to make the end of the contents appear. This is particularly
10931 important for y-or-n-p, but seems desirable generally.
10932
10933 Value is true if the window height has been changed. */
10934
10935 bool
10936 resize_mini_window (struct window *w, bool exact_p)
10937 {
10938 struct frame *f = XFRAME (w->frame);
10939 bool window_height_changed_p = false;
10940
10941 eassert (MINI_WINDOW_P (w));
10942
10943 /* By default, start display at the beginning. */
10944 set_marker_both (w->start, w->contents,
10945 BUF_BEGV (XBUFFER (w->contents)),
10946 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10947
10948 /* Don't resize windows while redisplaying a window; it would
10949 confuse redisplay functions when the size of the window they are
10950 displaying changes from under them. Such a resizing can happen,
10951 for instance, when which-func prints a long message while
10952 we are running fontification-functions. We're running these
10953 functions with safe_call which binds inhibit-redisplay to t. */
10954 if (!NILP (Vinhibit_redisplay))
10955 return false;
10956
10957 /* Nil means don't try to resize. */
10958 if (NILP (Vresize_mini_windows)
10959 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10960 return false;
10961
10962 if (!FRAME_MINIBUF_ONLY_P (f))
10963 {
10964 struct it it;
10965 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10966 + WINDOW_PIXEL_HEIGHT (w));
10967 int unit = FRAME_LINE_HEIGHT (f);
10968 int height, max_height;
10969 struct text_pos start;
10970 struct buffer *old_current_buffer = NULL;
10971
10972 if (current_buffer != XBUFFER (w->contents))
10973 {
10974 old_current_buffer = current_buffer;
10975 set_buffer_internal (XBUFFER (w->contents));
10976 }
10977
10978 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10979
10980 /* Compute the max. number of lines specified by the user. */
10981 if (FLOATP (Vmax_mini_window_height))
10982 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10983 else if (INTEGERP (Vmax_mini_window_height))
10984 max_height = XINT (Vmax_mini_window_height) * unit;
10985 else
10986 max_height = total_height / 4;
10987
10988 /* Correct that max. height if it's bogus. */
10989 max_height = clip_to_bounds (unit, max_height, total_height);
10990
10991 /* Find out the height of the text in the window. */
10992 if (it.line_wrap == TRUNCATE)
10993 height = unit;
10994 else
10995 {
10996 last_height = 0;
10997 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10998 if (it.max_ascent == 0 && it.max_descent == 0)
10999 height = it.current_y + last_height;
11000 else
11001 height = it.current_y + it.max_ascent + it.max_descent;
11002 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11003 }
11004
11005 /* Compute a suitable window start. */
11006 if (height > max_height)
11007 {
11008 height = (max_height / unit) * unit;
11009 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11010 move_it_vertically_backward (&it, height - unit);
11011 start = it.current.pos;
11012 }
11013 else
11014 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11015 SET_MARKER_FROM_TEXT_POS (w->start, start);
11016
11017 if (EQ (Vresize_mini_windows, Qgrow_only))
11018 {
11019 /* Let it grow only, until we display an empty message, in which
11020 case the window shrinks again. */
11021 if (height > WINDOW_PIXEL_HEIGHT (w))
11022 {
11023 int old_height = WINDOW_PIXEL_HEIGHT (w);
11024
11025 FRAME_WINDOWS_FROZEN (f) = true;
11026 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11027 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11028 }
11029 else if (height < WINDOW_PIXEL_HEIGHT (w)
11030 && (exact_p || BEGV == ZV))
11031 {
11032 int old_height = WINDOW_PIXEL_HEIGHT (w);
11033
11034 FRAME_WINDOWS_FROZEN (f) = false;
11035 shrink_mini_window (w, true);
11036 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11037 }
11038 }
11039 else
11040 {
11041 /* Always resize to exact size needed. */
11042 if (height > WINDOW_PIXEL_HEIGHT (w))
11043 {
11044 int old_height = WINDOW_PIXEL_HEIGHT (w);
11045
11046 FRAME_WINDOWS_FROZEN (f) = true;
11047 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11048 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11049 }
11050 else if (height < WINDOW_PIXEL_HEIGHT (w))
11051 {
11052 int old_height = WINDOW_PIXEL_HEIGHT (w);
11053
11054 FRAME_WINDOWS_FROZEN (f) = false;
11055 shrink_mini_window (w, true);
11056
11057 if (height)
11058 {
11059 FRAME_WINDOWS_FROZEN (f) = true;
11060 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11061 }
11062
11063 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11064 }
11065 }
11066
11067 if (old_current_buffer)
11068 set_buffer_internal (old_current_buffer);
11069 }
11070
11071 return window_height_changed_p;
11072 }
11073
11074
11075 /* Value is the current message, a string, or nil if there is no
11076 current message. */
11077
11078 Lisp_Object
11079 current_message (void)
11080 {
11081 Lisp_Object msg;
11082
11083 if (!BUFFERP (echo_area_buffer[0]))
11084 msg = Qnil;
11085 else
11086 {
11087 with_echo_area_buffer (0, 0, current_message_1,
11088 (intptr_t) &msg, Qnil);
11089 if (NILP (msg))
11090 echo_area_buffer[0] = Qnil;
11091 }
11092
11093 return msg;
11094 }
11095
11096
11097 static bool
11098 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11099 {
11100 intptr_t i1 = a1;
11101 Lisp_Object *msg = (Lisp_Object *) i1;
11102
11103 if (Z > BEG)
11104 *msg = make_buffer_string (BEG, Z, true);
11105 else
11106 *msg = Qnil;
11107 return false;
11108 }
11109
11110
11111 /* Push the current message on Vmessage_stack for later restoration
11112 by restore_message. Value is true if the current message isn't
11113 empty. This is a relatively infrequent operation, so it's not
11114 worth optimizing. */
11115
11116 bool
11117 push_message (void)
11118 {
11119 Lisp_Object msg = current_message ();
11120 Vmessage_stack = Fcons (msg, Vmessage_stack);
11121 return STRINGP (msg);
11122 }
11123
11124
11125 /* Restore message display from the top of Vmessage_stack. */
11126
11127 void
11128 restore_message (void)
11129 {
11130 eassert (CONSP (Vmessage_stack));
11131 message3_nolog (XCAR (Vmessage_stack));
11132 }
11133
11134
11135 /* Handler for unwind-protect calling pop_message. */
11136
11137 void
11138 pop_message_unwind (void)
11139 {
11140 /* Pop the top-most entry off Vmessage_stack. */
11141 eassert (CONSP (Vmessage_stack));
11142 Vmessage_stack = XCDR (Vmessage_stack);
11143 }
11144
11145
11146 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11147 exits. If the stack is not empty, we have a missing pop_message
11148 somewhere. */
11149
11150 void
11151 check_message_stack (void)
11152 {
11153 if (!NILP (Vmessage_stack))
11154 emacs_abort ();
11155 }
11156
11157
11158 /* Truncate to NCHARS what will be displayed in the echo area the next
11159 time we display it---but don't redisplay it now. */
11160
11161 void
11162 truncate_echo_area (ptrdiff_t nchars)
11163 {
11164 if (nchars == 0)
11165 echo_area_buffer[0] = Qnil;
11166 else if (!noninteractive
11167 && INTERACTIVE
11168 && !NILP (echo_area_buffer[0]))
11169 {
11170 struct frame *sf = SELECTED_FRAME ();
11171 /* Error messages get reported properly by cmd_error, so this must be
11172 just an informative message; if the frame hasn't really been
11173 initialized yet, just toss it. */
11174 if (sf->glyphs_initialized_p)
11175 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11176 }
11177 }
11178
11179
11180 /* Helper function for truncate_echo_area. Truncate the current
11181 message to at most NCHARS characters. */
11182
11183 static bool
11184 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11185 {
11186 if (BEG + nchars < Z)
11187 del_range (BEG + nchars, Z);
11188 if (Z == BEG)
11189 echo_area_buffer[0] = Qnil;
11190 return false;
11191 }
11192
11193 /* Set the current message to STRING. */
11194
11195 static void
11196 set_message (Lisp_Object string)
11197 {
11198 eassert (STRINGP (string));
11199
11200 message_enable_multibyte = STRING_MULTIBYTE (string);
11201
11202 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11203 message_buf_print = false;
11204 help_echo_showing_p = false;
11205
11206 if (STRINGP (Vdebug_on_message)
11207 && STRINGP (string)
11208 && fast_string_match (Vdebug_on_message, string) >= 0)
11209 call_debugger (list2 (Qerror, string));
11210 }
11211
11212
11213 /* Helper function for set_message. First argument is ignored and second
11214 argument has the same meaning as for set_message.
11215 This function is called with the echo area buffer being current. */
11216
11217 static bool
11218 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11219 {
11220 eassert (STRINGP (string));
11221
11222 /* Change multibyteness of the echo buffer appropriately. */
11223 if (message_enable_multibyte
11224 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11225 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11226
11227 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11228 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11229 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11230
11231 /* Insert new message at BEG. */
11232 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11233
11234 /* This function takes care of single/multibyte conversion.
11235 We just have to ensure that the echo area buffer has the right
11236 setting of enable_multibyte_characters. */
11237 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11238
11239 return false;
11240 }
11241
11242
11243 /* Clear messages. CURRENT_P means clear the current message.
11244 LAST_DISPLAYED_P means clear the message last displayed. */
11245
11246 void
11247 clear_message (bool current_p, bool last_displayed_p)
11248 {
11249 if (current_p)
11250 {
11251 echo_area_buffer[0] = Qnil;
11252 message_cleared_p = true;
11253 }
11254
11255 if (last_displayed_p)
11256 echo_area_buffer[1] = Qnil;
11257
11258 message_buf_print = false;
11259 }
11260
11261 /* Clear garbaged frames.
11262
11263 This function is used where the old redisplay called
11264 redraw_garbaged_frames which in turn called redraw_frame which in
11265 turn called clear_frame. The call to clear_frame was a source of
11266 flickering. I believe a clear_frame is not necessary. It should
11267 suffice in the new redisplay to invalidate all current matrices,
11268 and ensure a complete redisplay of all windows. */
11269
11270 static void
11271 clear_garbaged_frames (void)
11272 {
11273 if (frame_garbaged)
11274 {
11275 Lisp_Object tail, frame;
11276 struct frame *sf = SELECTED_FRAME ();
11277
11278 FOR_EACH_FRAME (tail, frame)
11279 {
11280 struct frame *f = XFRAME (frame);
11281
11282 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11283 {
11284 if (f->resized_p
11285 /* It makes no sense to redraw a non-selected TTY
11286 frame, since that will actually clear the
11287 selected frame, and might leave the selected
11288 frame with corrupted display, if it happens not
11289 to be marked garbaged. */
11290 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11291 redraw_frame (f);
11292 else
11293 clear_current_matrices (f);
11294 fset_redisplay (f);
11295 f->garbaged = false;
11296 f->resized_p = false;
11297 }
11298 }
11299
11300 frame_garbaged = false;
11301 }
11302 }
11303
11304
11305 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11306 selected_frame. */
11307
11308 static void
11309 echo_area_display (bool update_frame_p)
11310 {
11311 Lisp_Object mini_window;
11312 struct window *w;
11313 struct frame *f;
11314 bool window_height_changed_p = false;
11315 struct frame *sf = SELECTED_FRAME ();
11316
11317 mini_window = FRAME_MINIBUF_WINDOW (sf);
11318 w = XWINDOW (mini_window);
11319 f = XFRAME (WINDOW_FRAME (w));
11320
11321 /* Don't display if frame is invisible or not yet initialized. */
11322 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11323 return;
11324
11325 #ifdef HAVE_WINDOW_SYSTEM
11326 /* When Emacs starts, selected_frame may be the initial terminal
11327 frame. If we let this through, a message would be displayed on
11328 the terminal. */
11329 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11330 return;
11331 #endif /* HAVE_WINDOW_SYSTEM */
11332
11333 /* Redraw garbaged frames. */
11334 clear_garbaged_frames ();
11335
11336 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11337 {
11338 echo_area_window = mini_window;
11339 window_height_changed_p = display_echo_area (w);
11340 w->must_be_updated_p = true;
11341
11342 /* Update the display, unless called from redisplay_internal.
11343 Also don't update the screen during redisplay itself. The
11344 update will happen at the end of redisplay, and an update
11345 here could cause confusion. */
11346 if (update_frame_p && !redisplaying_p)
11347 {
11348 int n = 0;
11349
11350 /* If the display update has been interrupted by pending
11351 input, update mode lines in the frame. Due to the
11352 pending input, it might have been that redisplay hasn't
11353 been called, so that mode lines above the echo area are
11354 garbaged. This looks odd, so we prevent it here. */
11355 if (!display_completed)
11356 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11357
11358 if (window_height_changed_p
11359 /* Don't do this if Emacs is shutting down. Redisplay
11360 needs to run hooks. */
11361 && !NILP (Vrun_hooks))
11362 {
11363 /* Must update other windows. Likewise as in other
11364 cases, don't let this update be interrupted by
11365 pending input. */
11366 ptrdiff_t count = SPECPDL_INDEX ();
11367 specbind (Qredisplay_dont_pause, Qt);
11368 fset_redisplay (f);
11369 redisplay_internal ();
11370 unbind_to (count, Qnil);
11371 }
11372 else if (FRAME_WINDOW_P (f) && n == 0)
11373 {
11374 /* Window configuration is the same as before.
11375 Can do with a display update of the echo area,
11376 unless we displayed some mode lines. */
11377 update_single_window (w);
11378 flush_frame (f);
11379 }
11380 else
11381 update_frame (f, true, true);
11382
11383 /* If cursor is in the echo area, make sure that the next
11384 redisplay displays the minibuffer, so that the cursor will
11385 be replaced with what the minibuffer wants. */
11386 if (cursor_in_echo_area)
11387 wset_redisplay (XWINDOW (mini_window));
11388 }
11389 }
11390 else if (!EQ (mini_window, selected_window))
11391 wset_redisplay (XWINDOW (mini_window));
11392
11393 /* Last displayed message is now the current message. */
11394 echo_area_buffer[1] = echo_area_buffer[0];
11395 /* Inform read_char that we're not echoing. */
11396 echo_message_buffer = Qnil;
11397
11398 /* Prevent redisplay optimization in redisplay_internal by resetting
11399 this_line_start_pos. This is done because the mini-buffer now
11400 displays the message instead of its buffer text. */
11401 if (EQ (mini_window, selected_window))
11402 CHARPOS (this_line_start_pos) = 0;
11403
11404 if (window_height_changed_p)
11405 {
11406 fset_redisplay (f);
11407
11408 /* If window configuration was changed, frames may have been
11409 marked garbaged. Clear them or we will experience
11410 surprises wrt scrolling.
11411 FIXME: How/why/when? */
11412 clear_garbaged_frames ();
11413 }
11414 }
11415
11416 /* True if W's buffer was changed but not saved. */
11417
11418 static bool
11419 window_buffer_changed (struct window *w)
11420 {
11421 struct buffer *b = XBUFFER (w->contents);
11422
11423 eassert (BUFFER_LIVE_P (b));
11424
11425 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11426 }
11427
11428 /* True if W has %c in its mode line and mode line should be updated. */
11429
11430 static bool
11431 mode_line_update_needed (struct window *w)
11432 {
11433 return (w->column_number_displayed != -1
11434 && !(PT == w->last_point && !window_outdated (w))
11435 && (w->column_number_displayed != current_column ()));
11436 }
11437
11438 /* True if window start of W is frozen and may not be changed during
11439 redisplay. */
11440
11441 static bool
11442 window_frozen_p (struct window *w)
11443 {
11444 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11445 {
11446 Lisp_Object window;
11447
11448 XSETWINDOW (window, w);
11449 if (MINI_WINDOW_P (w))
11450 return false;
11451 else if (EQ (window, selected_window))
11452 return false;
11453 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11454 && EQ (window, Vminibuf_scroll_window))
11455 /* This special window can't be frozen too. */
11456 return false;
11457 else
11458 return true;
11459 }
11460 return false;
11461 }
11462
11463 /***********************************************************************
11464 Mode Lines and Frame Titles
11465 ***********************************************************************/
11466
11467 /* A buffer for constructing non-propertized mode-line strings and
11468 frame titles in it; allocated from the heap in init_xdisp and
11469 resized as needed in store_mode_line_noprop_char. */
11470
11471 static char *mode_line_noprop_buf;
11472
11473 /* The buffer's end, and a current output position in it. */
11474
11475 static char *mode_line_noprop_buf_end;
11476 static char *mode_line_noprop_ptr;
11477
11478 #define MODE_LINE_NOPROP_LEN(start) \
11479 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11480
11481 static enum {
11482 MODE_LINE_DISPLAY = 0,
11483 MODE_LINE_TITLE,
11484 MODE_LINE_NOPROP,
11485 MODE_LINE_STRING
11486 } mode_line_target;
11487
11488 /* Alist that caches the results of :propertize.
11489 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11490 static Lisp_Object mode_line_proptrans_alist;
11491
11492 /* List of strings making up the mode-line. */
11493 static Lisp_Object mode_line_string_list;
11494
11495 /* Base face property when building propertized mode line string. */
11496 static Lisp_Object mode_line_string_face;
11497 static Lisp_Object mode_line_string_face_prop;
11498
11499
11500 /* Unwind data for mode line strings */
11501
11502 static Lisp_Object Vmode_line_unwind_vector;
11503
11504 static Lisp_Object
11505 format_mode_line_unwind_data (struct frame *target_frame,
11506 struct buffer *obuf,
11507 Lisp_Object owin,
11508 bool save_proptrans)
11509 {
11510 Lisp_Object vector, tmp;
11511
11512 /* Reduce consing by keeping one vector in
11513 Vwith_echo_area_save_vector. */
11514 vector = Vmode_line_unwind_vector;
11515 Vmode_line_unwind_vector = Qnil;
11516
11517 if (NILP (vector))
11518 vector = Fmake_vector (make_number (10), Qnil);
11519
11520 ASET (vector, 0, make_number (mode_line_target));
11521 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11522 ASET (vector, 2, mode_line_string_list);
11523 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11524 ASET (vector, 4, mode_line_string_face);
11525 ASET (vector, 5, mode_line_string_face_prop);
11526
11527 if (obuf)
11528 XSETBUFFER (tmp, obuf);
11529 else
11530 tmp = Qnil;
11531 ASET (vector, 6, tmp);
11532 ASET (vector, 7, owin);
11533 if (target_frame)
11534 {
11535 /* Similarly to `with-selected-window', if the operation selects
11536 a window on another frame, we must restore that frame's
11537 selected window, and (for a tty) the top-frame. */
11538 ASET (vector, 8, target_frame->selected_window);
11539 if (FRAME_TERMCAP_P (target_frame))
11540 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11541 }
11542
11543 return vector;
11544 }
11545
11546 static void
11547 unwind_format_mode_line (Lisp_Object vector)
11548 {
11549 Lisp_Object old_window = AREF (vector, 7);
11550 Lisp_Object target_frame_window = AREF (vector, 8);
11551 Lisp_Object old_top_frame = AREF (vector, 9);
11552
11553 mode_line_target = XINT (AREF (vector, 0));
11554 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11555 mode_line_string_list = AREF (vector, 2);
11556 if (! EQ (AREF (vector, 3), Qt))
11557 mode_line_proptrans_alist = AREF (vector, 3);
11558 mode_line_string_face = AREF (vector, 4);
11559 mode_line_string_face_prop = AREF (vector, 5);
11560
11561 /* Select window before buffer, since it may change the buffer. */
11562 if (!NILP (old_window))
11563 {
11564 /* If the operation that we are unwinding had selected a window
11565 on a different frame, reset its frame-selected-window. For a
11566 text terminal, reset its top-frame if necessary. */
11567 if (!NILP (target_frame_window))
11568 {
11569 Lisp_Object frame
11570 = WINDOW_FRAME (XWINDOW (target_frame_window));
11571
11572 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11573 Fselect_window (target_frame_window, Qt);
11574
11575 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11576 Fselect_frame (old_top_frame, Qt);
11577 }
11578
11579 Fselect_window (old_window, Qt);
11580 }
11581
11582 if (!NILP (AREF (vector, 6)))
11583 {
11584 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11585 ASET (vector, 6, Qnil);
11586 }
11587
11588 Vmode_line_unwind_vector = vector;
11589 }
11590
11591
11592 /* Store a single character C for the frame title in mode_line_noprop_buf.
11593 Re-allocate mode_line_noprop_buf if necessary. */
11594
11595 static void
11596 store_mode_line_noprop_char (char c)
11597 {
11598 /* If output position has reached the end of the allocated buffer,
11599 increase the buffer's size. */
11600 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11601 {
11602 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11603 ptrdiff_t size = len;
11604 mode_line_noprop_buf =
11605 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11606 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11607 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11608 }
11609
11610 *mode_line_noprop_ptr++ = c;
11611 }
11612
11613
11614 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11615 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11616 characters that yield more columns than PRECISION; PRECISION <= 0
11617 means copy the whole string. Pad with spaces until FIELD_WIDTH
11618 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11619 pad. Called from display_mode_element when it is used to build a
11620 frame title. */
11621
11622 static int
11623 store_mode_line_noprop (const char *string, int field_width, int precision)
11624 {
11625 const unsigned char *str = (const unsigned char *) string;
11626 int n = 0;
11627 ptrdiff_t dummy, nbytes;
11628
11629 /* Copy at most PRECISION chars from STR. */
11630 nbytes = strlen (string);
11631 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11632 while (nbytes--)
11633 store_mode_line_noprop_char (*str++);
11634
11635 /* Fill up with spaces until FIELD_WIDTH reached. */
11636 while (field_width > 0
11637 && n < field_width)
11638 {
11639 store_mode_line_noprop_char (' ');
11640 ++n;
11641 }
11642
11643 return n;
11644 }
11645
11646 /***********************************************************************
11647 Frame Titles
11648 ***********************************************************************/
11649
11650 #ifdef HAVE_WINDOW_SYSTEM
11651
11652 /* Set the title of FRAME, if it has changed. The title format is
11653 Vicon_title_format if FRAME is iconified, otherwise it is
11654 frame_title_format. */
11655
11656 static void
11657 x_consider_frame_title (Lisp_Object frame)
11658 {
11659 struct frame *f = XFRAME (frame);
11660
11661 if ((FRAME_WINDOW_P (f)
11662 || FRAME_MINIBUF_ONLY_P (f)
11663 || f->explicit_name)
11664 && NILP (Fframe_parameter (frame, Qtooltip)))
11665 {
11666 /* Do we have more than one visible frame on this X display? */
11667 Lisp_Object tail, other_frame, fmt;
11668 ptrdiff_t title_start;
11669 char *title;
11670 ptrdiff_t len;
11671 struct it it;
11672 ptrdiff_t count = SPECPDL_INDEX ();
11673
11674 FOR_EACH_FRAME (tail, other_frame)
11675 {
11676 struct frame *tf = XFRAME (other_frame);
11677
11678 if (tf != f
11679 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11680 && !FRAME_MINIBUF_ONLY_P (tf)
11681 && !EQ (other_frame, tip_frame)
11682 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11683 break;
11684 }
11685
11686 /* Set global variable indicating that multiple frames exist. */
11687 multiple_frames = CONSP (tail);
11688
11689 /* Switch to the buffer of selected window of the frame. Set up
11690 mode_line_target so that display_mode_element will output into
11691 mode_line_noprop_buf; then display the title. */
11692 record_unwind_protect (unwind_format_mode_line,
11693 format_mode_line_unwind_data
11694 (f, current_buffer, selected_window, false));
11695
11696 Fselect_window (f->selected_window, Qt);
11697 set_buffer_internal_1
11698 (XBUFFER (XWINDOW (f->selected_window)->contents));
11699 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11700
11701 mode_line_target = MODE_LINE_TITLE;
11702 title_start = MODE_LINE_NOPROP_LEN (0);
11703 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11704 NULL, DEFAULT_FACE_ID);
11705 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11706 len = MODE_LINE_NOPROP_LEN (title_start);
11707 title = mode_line_noprop_buf + title_start;
11708 unbind_to (count, Qnil);
11709
11710 /* Set the title only if it's changed. This avoids consing in
11711 the common case where it hasn't. (If it turns out that we've
11712 already wasted too much time by walking through the list with
11713 display_mode_element, then we might need to optimize at a
11714 higher level than this.) */
11715 if (! STRINGP (f->name)
11716 || SBYTES (f->name) != len
11717 || memcmp (title, SDATA (f->name), len) != 0)
11718 x_implicitly_set_name (f, make_string (title, len), Qnil);
11719 }
11720 }
11721
11722 #endif /* not HAVE_WINDOW_SYSTEM */
11723
11724 \f
11725 /***********************************************************************
11726 Menu Bars
11727 ***********************************************************************/
11728
11729 /* True if we will not redisplay all visible windows. */
11730 #define REDISPLAY_SOME_P() \
11731 ((windows_or_buffers_changed == 0 \
11732 || windows_or_buffers_changed == REDISPLAY_SOME) \
11733 && (update_mode_lines == 0 \
11734 || update_mode_lines == REDISPLAY_SOME))
11735
11736 /* Prepare for redisplay by updating menu-bar item lists when
11737 appropriate. This can call eval. */
11738
11739 static void
11740 prepare_menu_bars (void)
11741 {
11742 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11743 bool some_windows = REDISPLAY_SOME_P ();
11744 Lisp_Object tooltip_frame;
11745
11746 #ifdef HAVE_WINDOW_SYSTEM
11747 tooltip_frame = tip_frame;
11748 #else
11749 tooltip_frame = Qnil;
11750 #endif
11751
11752 if (FUNCTIONP (Vpre_redisplay_function))
11753 {
11754 Lisp_Object windows = all_windows ? Qt : Qnil;
11755 if (all_windows && some_windows)
11756 {
11757 Lisp_Object ws = window_list ();
11758 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11759 {
11760 Lisp_Object this = XCAR (ws);
11761 struct window *w = XWINDOW (this);
11762 if (w->redisplay
11763 || XFRAME (w->frame)->redisplay
11764 || XBUFFER (w->contents)->text->redisplay)
11765 {
11766 windows = Fcons (this, windows);
11767 }
11768 }
11769 }
11770 safe__call1 (true, Vpre_redisplay_function, windows);
11771 }
11772
11773 /* Update all frame titles based on their buffer names, etc. We do
11774 this before the menu bars so that the buffer-menu will show the
11775 up-to-date frame titles. */
11776 #ifdef HAVE_WINDOW_SYSTEM
11777 if (all_windows)
11778 {
11779 Lisp_Object tail, frame;
11780
11781 FOR_EACH_FRAME (tail, frame)
11782 {
11783 struct frame *f = XFRAME (frame);
11784 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11785 if (some_windows
11786 && !f->redisplay
11787 && !w->redisplay
11788 && !XBUFFER (w->contents)->text->redisplay)
11789 continue;
11790
11791 if (!EQ (frame, tooltip_frame)
11792 && (FRAME_ICONIFIED_P (f)
11793 || FRAME_VISIBLE_P (f) == 1
11794 /* Exclude TTY frames that are obscured because they
11795 are not the top frame on their console. This is
11796 because x_consider_frame_title actually switches
11797 to the frame, which for TTY frames means it is
11798 marked as garbaged, and will be completely
11799 redrawn on the next redisplay cycle. This causes
11800 TTY frames to be completely redrawn, when there
11801 are more than one of them, even though nothing
11802 should be changed on display. */
11803 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11804 x_consider_frame_title (frame);
11805 }
11806 }
11807 #endif /* HAVE_WINDOW_SYSTEM */
11808
11809 /* Update the menu bar item lists, if appropriate. This has to be
11810 done before any actual redisplay or generation of display lines. */
11811
11812 if (all_windows)
11813 {
11814 Lisp_Object tail, frame;
11815 ptrdiff_t count = SPECPDL_INDEX ();
11816 /* True means that update_menu_bar has run its hooks
11817 so any further calls to update_menu_bar shouldn't do so again. */
11818 bool menu_bar_hooks_run = false;
11819
11820 record_unwind_save_match_data ();
11821
11822 FOR_EACH_FRAME (tail, frame)
11823 {
11824 struct frame *f = XFRAME (frame);
11825 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11826
11827 /* Ignore tooltip frame. */
11828 if (EQ (frame, tooltip_frame))
11829 continue;
11830
11831 if (some_windows
11832 && !f->redisplay
11833 && !w->redisplay
11834 && !XBUFFER (w->contents)->text->redisplay)
11835 continue;
11836
11837 run_window_size_change_functions (frame);
11838 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11839 #ifdef HAVE_WINDOW_SYSTEM
11840 update_tool_bar (f, false);
11841 #endif
11842 }
11843
11844 unbind_to (count, Qnil);
11845 }
11846 else
11847 {
11848 struct frame *sf = SELECTED_FRAME ();
11849 update_menu_bar (sf, true, false);
11850 #ifdef HAVE_WINDOW_SYSTEM
11851 update_tool_bar (sf, true);
11852 #endif
11853 }
11854 }
11855
11856
11857 /* Update the menu bar item list for frame F. This has to be done
11858 before we start to fill in any display lines, because it can call
11859 eval.
11860
11861 If SAVE_MATCH_DATA, we must save and restore it here.
11862
11863 If HOOKS_RUN, a previous call to update_menu_bar
11864 already ran the menu bar hooks for this redisplay, so there
11865 is no need to run them again. The return value is the
11866 updated value of this flag, to pass to the next call. */
11867
11868 static bool
11869 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11870 {
11871 Lisp_Object window;
11872 struct window *w;
11873
11874 /* If called recursively during a menu update, do nothing. This can
11875 happen when, for instance, an activate-menubar-hook causes a
11876 redisplay. */
11877 if (inhibit_menubar_update)
11878 return hooks_run;
11879
11880 window = FRAME_SELECTED_WINDOW (f);
11881 w = XWINDOW (window);
11882
11883 if (FRAME_WINDOW_P (f)
11884 ?
11885 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11886 || defined (HAVE_NS) || defined (USE_GTK)
11887 FRAME_EXTERNAL_MENU_BAR (f)
11888 #else
11889 FRAME_MENU_BAR_LINES (f) > 0
11890 #endif
11891 : FRAME_MENU_BAR_LINES (f) > 0)
11892 {
11893 /* If the user has switched buffers or windows, we need to
11894 recompute to reflect the new bindings. But we'll
11895 recompute when update_mode_lines is set too; that means
11896 that people can use force-mode-line-update to request
11897 that the menu bar be recomputed. The adverse effect on
11898 the rest of the redisplay algorithm is about the same as
11899 windows_or_buffers_changed anyway. */
11900 if (windows_or_buffers_changed
11901 /* This used to test w->update_mode_line, but we believe
11902 there is no need to recompute the menu in that case. */
11903 || update_mode_lines
11904 || window_buffer_changed (w))
11905 {
11906 struct buffer *prev = current_buffer;
11907 ptrdiff_t count = SPECPDL_INDEX ();
11908
11909 specbind (Qinhibit_menubar_update, Qt);
11910
11911 set_buffer_internal_1 (XBUFFER (w->contents));
11912 if (save_match_data)
11913 record_unwind_save_match_data ();
11914 if (NILP (Voverriding_local_map_menu_flag))
11915 {
11916 specbind (Qoverriding_terminal_local_map, Qnil);
11917 specbind (Qoverriding_local_map, Qnil);
11918 }
11919
11920 if (!hooks_run)
11921 {
11922 /* Run the Lucid hook. */
11923 safe_run_hooks (Qactivate_menubar_hook);
11924
11925 /* If it has changed current-menubar from previous value,
11926 really recompute the menu-bar from the value. */
11927 if (! NILP (Vlucid_menu_bar_dirty_flag))
11928 call0 (Qrecompute_lucid_menubar);
11929
11930 safe_run_hooks (Qmenu_bar_update_hook);
11931
11932 hooks_run = true;
11933 }
11934
11935 XSETFRAME (Vmenu_updating_frame, f);
11936 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11937
11938 /* Redisplay the menu bar in case we changed it. */
11939 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11940 || defined (HAVE_NS) || defined (USE_GTK)
11941 if (FRAME_WINDOW_P (f))
11942 {
11943 #if defined (HAVE_NS)
11944 /* All frames on Mac OS share the same menubar. So only
11945 the selected frame should be allowed to set it. */
11946 if (f == SELECTED_FRAME ())
11947 #endif
11948 set_frame_menubar (f, false, false);
11949 }
11950 else
11951 /* On a terminal screen, the menu bar is an ordinary screen
11952 line, and this makes it get updated. */
11953 w->update_mode_line = true;
11954 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11955 /* In the non-toolkit version, the menu bar is an ordinary screen
11956 line, and this makes it get updated. */
11957 w->update_mode_line = true;
11958 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11959
11960 unbind_to (count, Qnil);
11961 set_buffer_internal_1 (prev);
11962 }
11963 }
11964
11965 return hooks_run;
11966 }
11967
11968 /***********************************************************************
11969 Tool-bars
11970 ***********************************************************************/
11971
11972 #ifdef HAVE_WINDOW_SYSTEM
11973
11974 /* Select `frame' temporarily without running all the code in
11975 do_switch_frame.
11976 FIXME: Maybe do_switch_frame should be trimmed down similarly
11977 when `norecord' is set. */
11978 static void
11979 fast_set_selected_frame (Lisp_Object frame)
11980 {
11981 if (!EQ (selected_frame, frame))
11982 {
11983 selected_frame = frame;
11984 selected_window = XFRAME (frame)->selected_window;
11985 }
11986 }
11987
11988 /* Update the tool-bar item list for frame F. This has to be done
11989 before we start to fill in any display lines. Called from
11990 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11991 and restore it here. */
11992
11993 static void
11994 update_tool_bar (struct frame *f, bool save_match_data)
11995 {
11996 #if defined (USE_GTK) || defined (HAVE_NS)
11997 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11998 #else
11999 bool do_update = (WINDOWP (f->tool_bar_window)
12000 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12001 #endif
12002
12003 if (do_update)
12004 {
12005 Lisp_Object window;
12006 struct window *w;
12007
12008 window = FRAME_SELECTED_WINDOW (f);
12009 w = XWINDOW (window);
12010
12011 /* If the user has switched buffers or windows, we need to
12012 recompute to reflect the new bindings. But we'll
12013 recompute when update_mode_lines is set too; that means
12014 that people can use force-mode-line-update to request
12015 that the menu bar be recomputed. The adverse effect on
12016 the rest of the redisplay algorithm is about the same as
12017 windows_or_buffers_changed anyway. */
12018 if (windows_or_buffers_changed
12019 || w->update_mode_line
12020 || update_mode_lines
12021 || window_buffer_changed (w))
12022 {
12023 struct buffer *prev = current_buffer;
12024 ptrdiff_t count = SPECPDL_INDEX ();
12025 Lisp_Object frame, new_tool_bar;
12026 int new_n_tool_bar;
12027
12028 /* Set current_buffer to the buffer of the selected
12029 window of the frame, so that we get the right local
12030 keymaps. */
12031 set_buffer_internal_1 (XBUFFER (w->contents));
12032
12033 /* Save match data, if we must. */
12034 if (save_match_data)
12035 record_unwind_save_match_data ();
12036
12037 /* Make sure that we don't accidentally use bogus keymaps. */
12038 if (NILP (Voverriding_local_map_menu_flag))
12039 {
12040 specbind (Qoverriding_terminal_local_map, Qnil);
12041 specbind (Qoverriding_local_map, Qnil);
12042 }
12043
12044 /* We must temporarily set the selected frame to this frame
12045 before calling tool_bar_items, because the calculation of
12046 the tool-bar keymap uses the selected frame (see
12047 `tool-bar-make-keymap' in tool-bar.el). */
12048 eassert (EQ (selected_window,
12049 /* Since we only explicitly preserve selected_frame,
12050 check that selected_window would be redundant. */
12051 XFRAME (selected_frame)->selected_window));
12052 record_unwind_protect (fast_set_selected_frame, selected_frame);
12053 XSETFRAME (frame, f);
12054 fast_set_selected_frame (frame);
12055
12056 /* Build desired tool-bar items from keymaps. */
12057 new_tool_bar
12058 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12059 &new_n_tool_bar);
12060
12061 /* Redisplay the tool-bar if we changed it. */
12062 if (new_n_tool_bar != f->n_tool_bar_items
12063 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12064 {
12065 /* Redisplay that happens asynchronously due to an expose event
12066 may access f->tool_bar_items. Make sure we update both
12067 variables within BLOCK_INPUT so no such event interrupts. */
12068 block_input ();
12069 fset_tool_bar_items (f, new_tool_bar);
12070 f->n_tool_bar_items = new_n_tool_bar;
12071 w->update_mode_line = true;
12072 unblock_input ();
12073 }
12074
12075 unbind_to (count, Qnil);
12076 set_buffer_internal_1 (prev);
12077 }
12078 }
12079 }
12080
12081 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12082
12083 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12084 F's desired tool-bar contents. F->tool_bar_items must have
12085 been set up previously by calling prepare_menu_bars. */
12086
12087 static void
12088 build_desired_tool_bar_string (struct frame *f)
12089 {
12090 int i, size, size_needed;
12091 Lisp_Object image, plist;
12092
12093 image = plist = Qnil;
12094
12095 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12096 Otherwise, make a new string. */
12097
12098 /* The size of the string we might be able to reuse. */
12099 size = (STRINGP (f->desired_tool_bar_string)
12100 ? SCHARS (f->desired_tool_bar_string)
12101 : 0);
12102
12103 /* We need one space in the string for each image. */
12104 size_needed = f->n_tool_bar_items;
12105
12106 /* Reuse f->desired_tool_bar_string, if possible. */
12107 if (size < size_needed || NILP (f->desired_tool_bar_string))
12108 fset_desired_tool_bar_string
12109 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12110 else
12111 {
12112 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12113 Fremove_text_properties (make_number (0), make_number (size),
12114 props, f->desired_tool_bar_string);
12115 }
12116
12117 /* Put a `display' property on the string for the images to display,
12118 put a `menu_item' property on tool-bar items with a value that
12119 is the index of the item in F's tool-bar item vector. */
12120 for (i = 0; i < f->n_tool_bar_items; ++i)
12121 {
12122 #define PROP(IDX) \
12123 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12124
12125 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12126 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12127 int hmargin, vmargin, relief, idx, end;
12128
12129 /* If image is a vector, choose the image according to the
12130 button state. */
12131 image = PROP (TOOL_BAR_ITEM_IMAGES);
12132 if (VECTORP (image))
12133 {
12134 if (enabled_p)
12135 idx = (selected_p
12136 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12137 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12138 else
12139 idx = (selected_p
12140 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12141 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12142
12143 eassert (ASIZE (image) >= idx);
12144 image = AREF (image, idx);
12145 }
12146 else
12147 idx = -1;
12148
12149 /* Ignore invalid image specifications. */
12150 if (!valid_image_p (image))
12151 continue;
12152
12153 /* Display the tool-bar button pressed, or depressed. */
12154 plist = Fcopy_sequence (XCDR (image));
12155
12156 /* Compute margin and relief to draw. */
12157 relief = (tool_bar_button_relief >= 0
12158 ? tool_bar_button_relief
12159 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12160 hmargin = vmargin = relief;
12161
12162 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12163 INT_MAX - max (hmargin, vmargin)))
12164 {
12165 hmargin += XFASTINT (Vtool_bar_button_margin);
12166 vmargin += XFASTINT (Vtool_bar_button_margin);
12167 }
12168 else if (CONSP (Vtool_bar_button_margin))
12169 {
12170 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12171 INT_MAX - hmargin))
12172 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12173
12174 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12175 INT_MAX - vmargin))
12176 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12177 }
12178
12179 if (auto_raise_tool_bar_buttons_p)
12180 {
12181 /* Add a `:relief' property to the image spec if the item is
12182 selected. */
12183 if (selected_p)
12184 {
12185 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12186 hmargin -= relief;
12187 vmargin -= relief;
12188 }
12189 }
12190 else
12191 {
12192 /* If image is selected, display it pressed, i.e. with a
12193 negative relief. If it's not selected, display it with a
12194 raised relief. */
12195 plist = Fplist_put (plist, QCrelief,
12196 (selected_p
12197 ? make_number (-relief)
12198 : make_number (relief)));
12199 hmargin -= relief;
12200 vmargin -= relief;
12201 }
12202
12203 /* Put a margin around the image. */
12204 if (hmargin || vmargin)
12205 {
12206 if (hmargin == vmargin)
12207 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12208 else
12209 plist = Fplist_put (plist, QCmargin,
12210 Fcons (make_number (hmargin),
12211 make_number (vmargin)));
12212 }
12213
12214 /* If button is not enabled, and we don't have special images
12215 for the disabled state, make the image appear disabled by
12216 applying an appropriate algorithm to it. */
12217 if (!enabled_p && idx < 0)
12218 plist = Fplist_put (plist, QCconversion, Qdisabled);
12219
12220 /* Put a `display' text property on the string for the image to
12221 display. Put a `menu-item' property on the string that gives
12222 the start of this item's properties in the tool-bar items
12223 vector. */
12224 image = Fcons (Qimage, plist);
12225 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12226 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12227
12228 /* Let the last image hide all remaining spaces in the tool bar
12229 string. The string can be longer than needed when we reuse a
12230 previous string. */
12231 if (i + 1 == f->n_tool_bar_items)
12232 end = SCHARS (f->desired_tool_bar_string);
12233 else
12234 end = i + 1;
12235 Fadd_text_properties (make_number (i), make_number (end),
12236 props, f->desired_tool_bar_string);
12237 #undef PROP
12238 }
12239 }
12240
12241
12242 /* Display one line of the tool-bar of frame IT->f.
12243
12244 HEIGHT specifies the desired height of the tool-bar line.
12245 If the actual height of the glyph row is less than HEIGHT, the
12246 row's height is increased to HEIGHT, and the icons are centered
12247 vertically in the new height.
12248
12249 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12250 count a final empty row in case the tool-bar width exactly matches
12251 the window width.
12252 */
12253
12254 static void
12255 display_tool_bar_line (struct it *it, int height)
12256 {
12257 struct glyph_row *row = it->glyph_row;
12258 int max_x = it->last_visible_x;
12259 struct glyph *last;
12260
12261 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12262 clear_glyph_row (row);
12263 row->enabled_p = true;
12264 row->y = it->current_y;
12265
12266 /* Note that this isn't made use of if the face hasn't a box,
12267 so there's no need to check the face here. */
12268 it->start_of_box_run_p = true;
12269
12270 while (it->current_x < max_x)
12271 {
12272 int x, n_glyphs_before, i, nglyphs;
12273 struct it it_before;
12274
12275 /* Get the next display element. */
12276 if (!get_next_display_element (it))
12277 {
12278 /* Don't count empty row if we are counting needed tool-bar lines. */
12279 if (height < 0 && !it->hpos)
12280 return;
12281 break;
12282 }
12283
12284 /* Produce glyphs. */
12285 n_glyphs_before = row->used[TEXT_AREA];
12286 it_before = *it;
12287
12288 PRODUCE_GLYPHS (it);
12289
12290 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12291 i = 0;
12292 x = it_before.current_x;
12293 while (i < nglyphs)
12294 {
12295 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12296
12297 if (x + glyph->pixel_width > max_x)
12298 {
12299 /* Glyph doesn't fit on line. Backtrack. */
12300 row->used[TEXT_AREA] = n_glyphs_before;
12301 *it = it_before;
12302 /* If this is the only glyph on this line, it will never fit on the
12303 tool-bar, so skip it. But ensure there is at least one glyph,
12304 so we don't accidentally disable the tool-bar. */
12305 if (n_glyphs_before == 0
12306 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12307 break;
12308 goto out;
12309 }
12310
12311 ++it->hpos;
12312 x += glyph->pixel_width;
12313 ++i;
12314 }
12315
12316 /* Stop at line end. */
12317 if (ITERATOR_AT_END_OF_LINE_P (it))
12318 break;
12319
12320 set_iterator_to_next (it, true);
12321 }
12322
12323 out:;
12324
12325 row->displays_text_p = row->used[TEXT_AREA] != 0;
12326
12327 /* Use default face for the border below the tool bar.
12328
12329 FIXME: When auto-resize-tool-bars is grow-only, there is
12330 no additional border below the possibly empty tool-bar lines.
12331 So to make the extra empty lines look "normal", we have to
12332 use the tool-bar face for the border too. */
12333 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12334 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12335 it->face_id = DEFAULT_FACE_ID;
12336
12337 extend_face_to_end_of_line (it);
12338 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12339 last->right_box_line_p = true;
12340 if (last == row->glyphs[TEXT_AREA])
12341 last->left_box_line_p = true;
12342
12343 /* Make line the desired height and center it vertically. */
12344 if ((height -= it->max_ascent + it->max_descent) > 0)
12345 {
12346 /* Don't add more than one line height. */
12347 height %= FRAME_LINE_HEIGHT (it->f);
12348 it->max_ascent += height / 2;
12349 it->max_descent += (height + 1) / 2;
12350 }
12351
12352 compute_line_metrics (it);
12353
12354 /* If line is empty, make it occupy the rest of the tool-bar. */
12355 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12356 {
12357 row->height = row->phys_height = it->last_visible_y - row->y;
12358 row->visible_height = row->height;
12359 row->ascent = row->phys_ascent = 0;
12360 row->extra_line_spacing = 0;
12361 }
12362
12363 row->full_width_p = true;
12364 row->continued_p = false;
12365 row->truncated_on_left_p = false;
12366 row->truncated_on_right_p = false;
12367
12368 it->current_x = it->hpos = 0;
12369 it->current_y += row->height;
12370 ++it->vpos;
12371 ++it->glyph_row;
12372 }
12373
12374
12375 /* Value is the number of pixels needed to make all tool-bar items of
12376 frame F visible. The actual number of glyph rows needed is
12377 returned in *N_ROWS if non-NULL. */
12378 static int
12379 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12380 {
12381 struct window *w = XWINDOW (f->tool_bar_window);
12382 struct it it;
12383 /* tool_bar_height is called from redisplay_tool_bar after building
12384 the desired matrix, so use (unused) mode-line row as temporary row to
12385 avoid destroying the first tool-bar row. */
12386 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12387
12388 /* Initialize an iterator for iteration over
12389 F->desired_tool_bar_string in the tool-bar window of frame F. */
12390 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12391 temp_row->reversed_p = false;
12392 it.first_visible_x = 0;
12393 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12394 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12395 it.paragraph_embedding = L2R;
12396
12397 while (!ITERATOR_AT_END_P (&it))
12398 {
12399 clear_glyph_row (temp_row);
12400 it.glyph_row = temp_row;
12401 display_tool_bar_line (&it, -1);
12402 }
12403 clear_glyph_row (temp_row);
12404
12405 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12406 if (n_rows)
12407 *n_rows = it.vpos > 0 ? it.vpos : -1;
12408
12409 if (pixelwise)
12410 return it.current_y;
12411 else
12412 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12413 }
12414
12415 #endif /* !USE_GTK && !HAVE_NS */
12416
12417 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12418 0, 2, 0,
12419 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12420 If FRAME is nil or omitted, use the selected frame. Optional argument
12421 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12422 (Lisp_Object frame, Lisp_Object pixelwise)
12423 {
12424 int height = 0;
12425
12426 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12427 struct frame *f = decode_any_frame (frame);
12428
12429 if (WINDOWP (f->tool_bar_window)
12430 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12431 {
12432 update_tool_bar (f, true);
12433 if (f->n_tool_bar_items)
12434 {
12435 build_desired_tool_bar_string (f);
12436 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12437 }
12438 }
12439 #endif
12440
12441 return make_number (height);
12442 }
12443
12444
12445 /* Display the tool-bar of frame F. Value is true if tool-bar's
12446 height should be changed. */
12447 static bool
12448 redisplay_tool_bar (struct frame *f)
12449 {
12450 f->tool_bar_redisplayed = true;
12451 #if defined (USE_GTK) || defined (HAVE_NS)
12452
12453 if (FRAME_EXTERNAL_TOOL_BAR (f))
12454 update_frame_tool_bar (f);
12455 return false;
12456
12457 #else /* !USE_GTK && !HAVE_NS */
12458
12459 struct window *w;
12460 struct it it;
12461 struct glyph_row *row;
12462
12463 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12464 do anything. This means you must start with tool-bar-lines
12465 non-zero to get the auto-sizing effect. Or in other words, you
12466 can turn off tool-bars by specifying tool-bar-lines zero. */
12467 if (!WINDOWP (f->tool_bar_window)
12468 || (w = XWINDOW (f->tool_bar_window),
12469 WINDOW_TOTAL_LINES (w) == 0))
12470 return false;
12471
12472 /* Set up an iterator for the tool-bar window. */
12473 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12474 it.first_visible_x = 0;
12475 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12476 row = it.glyph_row;
12477 row->reversed_p = false;
12478
12479 /* Build a string that represents the contents of the tool-bar. */
12480 build_desired_tool_bar_string (f);
12481 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12482 /* FIXME: This should be controlled by a user option. But it
12483 doesn't make sense to have an R2L tool bar if the menu bar cannot
12484 be drawn also R2L, and making the menu bar R2L is tricky due
12485 toolkit-specific code that implements it. If an R2L tool bar is
12486 ever supported, display_tool_bar_line should also be augmented to
12487 call unproduce_glyphs like display_line and display_string
12488 do. */
12489 it.paragraph_embedding = L2R;
12490
12491 if (f->n_tool_bar_rows == 0)
12492 {
12493 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12494
12495 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12496 {
12497 x_change_tool_bar_height (f, new_height);
12498 frame_default_tool_bar_height = new_height;
12499 /* Always do that now. */
12500 clear_glyph_matrix (w->desired_matrix);
12501 f->fonts_changed = true;
12502 return true;
12503 }
12504 }
12505
12506 /* Display as many lines as needed to display all tool-bar items. */
12507
12508 if (f->n_tool_bar_rows > 0)
12509 {
12510 int border, rows, height, extra;
12511
12512 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12513 border = XINT (Vtool_bar_border);
12514 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12515 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12516 else if (EQ (Vtool_bar_border, Qborder_width))
12517 border = f->border_width;
12518 else
12519 border = 0;
12520 if (border < 0)
12521 border = 0;
12522
12523 rows = f->n_tool_bar_rows;
12524 height = max (1, (it.last_visible_y - border) / rows);
12525 extra = it.last_visible_y - border - height * rows;
12526
12527 while (it.current_y < it.last_visible_y)
12528 {
12529 int h = 0;
12530 if (extra > 0 && rows-- > 0)
12531 {
12532 h = (extra + rows - 1) / rows;
12533 extra -= h;
12534 }
12535 display_tool_bar_line (&it, height + h);
12536 }
12537 }
12538 else
12539 {
12540 while (it.current_y < it.last_visible_y)
12541 display_tool_bar_line (&it, 0);
12542 }
12543
12544 /* It doesn't make much sense to try scrolling in the tool-bar
12545 window, so don't do it. */
12546 w->desired_matrix->no_scrolling_p = true;
12547 w->must_be_updated_p = true;
12548
12549 if (!NILP (Vauto_resize_tool_bars))
12550 {
12551 bool change_height_p = true;
12552
12553 /* If we couldn't display everything, change the tool-bar's
12554 height if there is room for more. */
12555 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12556 change_height_p = true;
12557
12558 /* We subtract 1 because display_tool_bar_line advances the
12559 glyph_row pointer before returning to its caller. We want to
12560 examine the last glyph row produced by
12561 display_tool_bar_line. */
12562 row = it.glyph_row - 1;
12563
12564 /* If there are blank lines at the end, except for a partially
12565 visible blank line at the end that is smaller than
12566 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12567 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12568 && row->height >= FRAME_LINE_HEIGHT (f))
12569 change_height_p = true;
12570
12571 /* If row displays tool-bar items, but is partially visible,
12572 change the tool-bar's height. */
12573 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12574 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12575 change_height_p = true;
12576
12577 /* Resize windows as needed by changing the `tool-bar-lines'
12578 frame parameter. */
12579 if (change_height_p)
12580 {
12581 int nrows;
12582 int new_height = tool_bar_height (f, &nrows, true);
12583
12584 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12585 && !f->minimize_tool_bar_window_p)
12586 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12587 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12588 f->minimize_tool_bar_window_p = false;
12589
12590 if (change_height_p)
12591 {
12592 x_change_tool_bar_height (f, new_height);
12593 frame_default_tool_bar_height = new_height;
12594 clear_glyph_matrix (w->desired_matrix);
12595 f->n_tool_bar_rows = nrows;
12596 f->fonts_changed = true;
12597
12598 return true;
12599 }
12600 }
12601 }
12602
12603 f->minimize_tool_bar_window_p = false;
12604 return false;
12605
12606 #endif /* USE_GTK || HAVE_NS */
12607 }
12608
12609 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12610
12611 /* Get information about the tool-bar item which is displayed in GLYPH
12612 on frame F. Return in *PROP_IDX the index where tool-bar item
12613 properties start in F->tool_bar_items. Value is false if
12614 GLYPH doesn't display a tool-bar item. */
12615
12616 static bool
12617 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12618 {
12619 Lisp_Object prop;
12620 int charpos;
12621
12622 /* This function can be called asynchronously, which means we must
12623 exclude any possibility that Fget_text_property signals an
12624 error. */
12625 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12626 charpos = max (0, charpos);
12627
12628 /* Get the text property `menu-item' at pos. The value of that
12629 property is the start index of this item's properties in
12630 F->tool_bar_items. */
12631 prop = Fget_text_property (make_number (charpos),
12632 Qmenu_item, f->current_tool_bar_string);
12633 if (! INTEGERP (prop))
12634 return false;
12635 *prop_idx = XINT (prop);
12636 return true;
12637 }
12638
12639 \f
12640 /* Get information about the tool-bar item at position X/Y on frame F.
12641 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12642 the current matrix of the tool-bar window of F, or NULL if not
12643 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12644 item in F->tool_bar_items. Value is
12645
12646 -1 if X/Y is not on a tool-bar item
12647 0 if X/Y is on the same item that was highlighted before.
12648 1 otherwise. */
12649
12650 static int
12651 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12652 int *hpos, int *vpos, int *prop_idx)
12653 {
12654 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12655 struct window *w = XWINDOW (f->tool_bar_window);
12656 int area;
12657
12658 /* Find the glyph under X/Y. */
12659 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12660 if (*glyph == NULL)
12661 return -1;
12662
12663 /* Get the start of this tool-bar item's properties in
12664 f->tool_bar_items. */
12665 if (!tool_bar_item_info (f, *glyph, prop_idx))
12666 return -1;
12667
12668 /* Is mouse on the highlighted item? */
12669 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12670 && *vpos >= hlinfo->mouse_face_beg_row
12671 && *vpos <= hlinfo->mouse_face_end_row
12672 && (*vpos > hlinfo->mouse_face_beg_row
12673 || *hpos >= hlinfo->mouse_face_beg_col)
12674 && (*vpos < hlinfo->mouse_face_end_row
12675 || *hpos < hlinfo->mouse_face_end_col
12676 || hlinfo->mouse_face_past_end))
12677 return 0;
12678
12679 return 1;
12680 }
12681
12682
12683 /* EXPORT:
12684 Handle mouse button event on the tool-bar of frame F, at
12685 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12686 false for button release. MODIFIERS is event modifiers for button
12687 release. */
12688
12689 void
12690 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12691 int modifiers)
12692 {
12693 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12694 struct window *w = XWINDOW (f->tool_bar_window);
12695 int hpos, vpos, prop_idx;
12696 struct glyph *glyph;
12697 Lisp_Object enabled_p;
12698 int ts;
12699
12700 /* If not on the highlighted tool-bar item, and mouse-highlight is
12701 non-nil, return. This is so we generate the tool-bar button
12702 click only when the mouse button is released on the same item as
12703 where it was pressed. However, when mouse-highlight is disabled,
12704 generate the click when the button is released regardless of the
12705 highlight, since tool-bar items are not highlighted in that
12706 case. */
12707 frame_to_window_pixel_xy (w, &x, &y);
12708 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12709 if (ts == -1
12710 || (ts != 0 && !NILP (Vmouse_highlight)))
12711 return;
12712
12713 /* When mouse-highlight is off, generate the click for the item
12714 where the button was pressed, disregarding where it was
12715 released. */
12716 if (NILP (Vmouse_highlight) && !down_p)
12717 prop_idx = f->last_tool_bar_item;
12718
12719 /* If item is disabled, do nothing. */
12720 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12721 if (NILP (enabled_p))
12722 return;
12723
12724 if (down_p)
12725 {
12726 /* Show item in pressed state. */
12727 if (!NILP (Vmouse_highlight))
12728 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12729 f->last_tool_bar_item = prop_idx;
12730 }
12731 else
12732 {
12733 Lisp_Object key, frame;
12734 struct input_event event;
12735 EVENT_INIT (event);
12736
12737 /* Show item in released state. */
12738 if (!NILP (Vmouse_highlight))
12739 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12740
12741 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12742
12743 XSETFRAME (frame, f);
12744 event.kind = TOOL_BAR_EVENT;
12745 event.frame_or_window = frame;
12746 event.arg = frame;
12747 kbd_buffer_store_event (&event);
12748
12749 event.kind = TOOL_BAR_EVENT;
12750 event.frame_or_window = frame;
12751 event.arg = key;
12752 event.modifiers = modifiers;
12753 kbd_buffer_store_event (&event);
12754 f->last_tool_bar_item = -1;
12755 }
12756 }
12757
12758
12759 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12760 tool-bar window-relative coordinates X/Y. Called from
12761 note_mouse_highlight. */
12762
12763 static void
12764 note_tool_bar_highlight (struct frame *f, int x, int y)
12765 {
12766 Lisp_Object window = f->tool_bar_window;
12767 struct window *w = XWINDOW (window);
12768 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12769 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12770 int hpos, vpos;
12771 struct glyph *glyph;
12772 struct glyph_row *row;
12773 int i;
12774 Lisp_Object enabled_p;
12775 int prop_idx;
12776 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12777 bool mouse_down_p;
12778 int rc;
12779
12780 /* Function note_mouse_highlight is called with negative X/Y
12781 values when mouse moves outside of the frame. */
12782 if (x <= 0 || y <= 0)
12783 {
12784 clear_mouse_face (hlinfo);
12785 return;
12786 }
12787
12788 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12789 if (rc < 0)
12790 {
12791 /* Not on tool-bar item. */
12792 clear_mouse_face (hlinfo);
12793 return;
12794 }
12795 else if (rc == 0)
12796 /* On same tool-bar item as before. */
12797 goto set_help_echo;
12798
12799 clear_mouse_face (hlinfo);
12800
12801 /* Mouse is down, but on different tool-bar item? */
12802 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12803 && f == dpyinfo->last_mouse_frame);
12804
12805 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12806 return;
12807
12808 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12809
12810 /* If tool-bar item is not enabled, don't highlight it. */
12811 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12812 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12813 {
12814 /* Compute the x-position of the glyph. In front and past the
12815 image is a space. We include this in the highlighted area. */
12816 row = MATRIX_ROW (w->current_matrix, vpos);
12817 for (i = x = 0; i < hpos; ++i)
12818 x += row->glyphs[TEXT_AREA][i].pixel_width;
12819
12820 /* Record this as the current active region. */
12821 hlinfo->mouse_face_beg_col = hpos;
12822 hlinfo->mouse_face_beg_row = vpos;
12823 hlinfo->mouse_face_beg_x = x;
12824 hlinfo->mouse_face_past_end = false;
12825
12826 hlinfo->mouse_face_end_col = hpos + 1;
12827 hlinfo->mouse_face_end_row = vpos;
12828 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12829 hlinfo->mouse_face_window = window;
12830 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12831
12832 /* Display it as active. */
12833 show_mouse_face (hlinfo, draw);
12834 }
12835
12836 set_help_echo:
12837
12838 /* Set help_echo_string to a help string to display for this tool-bar item.
12839 XTread_socket does the rest. */
12840 help_echo_object = help_echo_window = Qnil;
12841 help_echo_pos = -1;
12842 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12843 if (NILP (help_echo_string))
12844 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12845 }
12846
12847 #endif /* !USE_GTK && !HAVE_NS */
12848
12849 #endif /* HAVE_WINDOW_SYSTEM */
12850
12851
12852 \f
12853 /************************************************************************
12854 Horizontal scrolling
12855 ************************************************************************/
12856
12857 /* For all leaf windows in the window tree rooted at WINDOW, set their
12858 hscroll value so that PT is (i) visible in the window, and (ii) so
12859 that it is not within a certain margin at the window's left and
12860 right border. Value is true if any window's hscroll has been
12861 changed. */
12862
12863 static bool
12864 hscroll_window_tree (Lisp_Object window)
12865 {
12866 bool hscrolled_p = false;
12867 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12868 int hscroll_step_abs = 0;
12869 double hscroll_step_rel = 0;
12870
12871 if (hscroll_relative_p)
12872 {
12873 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12874 if (hscroll_step_rel < 0)
12875 {
12876 hscroll_relative_p = false;
12877 hscroll_step_abs = 0;
12878 }
12879 }
12880 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12881 {
12882 hscroll_step_abs = XINT (Vhscroll_step);
12883 if (hscroll_step_abs < 0)
12884 hscroll_step_abs = 0;
12885 }
12886 else
12887 hscroll_step_abs = 0;
12888
12889 while (WINDOWP (window))
12890 {
12891 struct window *w = XWINDOW (window);
12892
12893 if (WINDOWP (w->contents))
12894 hscrolled_p |= hscroll_window_tree (w->contents);
12895 else if (w->cursor.vpos >= 0)
12896 {
12897 int h_margin;
12898 int text_area_width;
12899 struct glyph_row *cursor_row;
12900 struct glyph_row *bottom_row;
12901
12902 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12903 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12904 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12905 else
12906 cursor_row = bottom_row - 1;
12907
12908 if (!cursor_row->enabled_p)
12909 {
12910 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12911 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12912 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12913 else
12914 cursor_row = bottom_row - 1;
12915 }
12916 bool row_r2l_p = cursor_row->reversed_p;
12917
12918 text_area_width = window_box_width (w, TEXT_AREA);
12919
12920 /* Scroll when cursor is inside this scroll margin. */
12921 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12922
12923 /* If the position of this window's point has explicitly
12924 changed, no more suspend auto hscrolling. */
12925 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12926 w->suspend_auto_hscroll = false;
12927
12928 /* Remember window point. */
12929 Fset_marker (w->old_pointm,
12930 ((w == XWINDOW (selected_window))
12931 ? make_number (BUF_PT (XBUFFER (w->contents)))
12932 : Fmarker_position (w->pointm)),
12933 w->contents);
12934
12935 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12936 && !w->suspend_auto_hscroll
12937 /* In some pathological cases, like restoring a window
12938 configuration into a frame that is much smaller than
12939 the one from which the configuration was saved, we
12940 get glyph rows whose start and end have zero buffer
12941 positions, which we cannot handle below. Just skip
12942 such windows. */
12943 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12944 /* For left-to-right rows, hscroll when cursor is either
12945 (i) inside the right hscroll margin, or (ii) if it is
12946 inside the left margin and the window is already
12947 hscrolled. */
12948 && ((!row_r2l_p
12949 && ((w->hscroll && w->cursor.x <= h_margin)
12950 || (cursor_row->enabled_p
12951 && cursor_row->truncated_on_right_p
12952 && (w->cursor.x >= text_area_width - h_margin))))
12953 /* For right-to-left rows, the logic is similar,
12954 except that rules for scrolling to left and right
12955 are reversed. E.g., if cursor.x <= h_margin, we
12956 need to hscroll "to the right" unconditionally,
12957 and that will scroll the screen to the left so as
12958 to reveal the next portion of the row. */
12959 || (row_r2l_p
12960 && ((cursor_row->enabled_p
12961 /* FIXME: It is confusing to set the
12962 truncated_on_right_p flag when R2L rows
12963 are actually truncated on the left. */
12964 && cursor_row->truncated_on_right_p
12965 && w->cursor.x <= h_margin)
12966 || (w->hscroll
12967 && (w->cursor.x >= text_area_width - h_margin))))))
12968 {
12969 struct it it;
12970 ptrdiff_t hscroll;
12971 struct buffer *saved_current_buffer;
12972 ptrdiff_t pt;
12973 int wanted_x;
12974
12975 /* Find point in a display of infinite width. */
12976 saved_current_buffer = current_buffer;
12977 current_buffer = XBUFFER (w->contents);
12978
12979 if (w == XWINDOW (selected_window))
12980 pt = PT;
12981 else
12982 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12983
12984 /* Move iterator to pt starting at cursor_row->start in
12985 a line with infinite width. */
12986 init_to_row_start (&it, w, cursor_row);
12987 it.last_visible_x = INFINITY;
12988 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12989 current_buffer = saved_current_buffer;
12990
12991 /* Position cursor in window. */
12992 if (!hscroll_relative_p && hscroll_step_abs == 0)
12993 hscroll = max (0, (it.current_x
12994 - (ITERATOR_AT_END_OF_LINE_P (&it)
12995 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12996 : (text_area_width / 2))))
12997 / FRAME_COLUMN_WIDTH (it.f);
12998 else if ((!row_r2l_p
12999 && w->cursor.x >= text_area_width - h_margin)
13000 || (row_r2l_p && w->cursor.x <= h_margin))
13001 {
13002 if (hscroll_relative_p)
13003 wanted_x = text_area_width * (1 - hscroll_step_rel)
13004 - h_margin;
13005 else
13006 wanted_x = text_area_width
13007 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13008 - h_margin;
13009 hscroll
13010 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13011 }
13012 else
13013 {
13014 if (hscroll_relative_p)
13015 wanted_x = text_area_width * hscroll_step_rel
13016 + h_margin;
13017 else
13018 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13019 + h_margin;
13020 hscroll
13021 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13022 }
13023 hscroll = max (hscroll, w->min_hscroll);
13024
13025 /* Don't prevent redisplay optimizations if hscroll
13026 hasn't changed, as it will unnecessarily slow down
13027 redisplay. */
13028 if (w->hscroll != hscroll)
13029 {
13030 struct buffer *b = XBUFFER (w->contents);
13031 b->prevent_redisplay_optimizations_p = true;
13032 w->hscroll = hscroll;
13033 hscrolled_p = true;
13034 }
13035 }
13036 }
13037
13038 window = w->next;
13039 }
13040
13041 /* Value is true if hscroll of any leaf window has been changed. */
13042 return hscrolled_p;
13043 }
13044
13045
13046 /* Set hscroll so that cursor is visible and not inside horizontal
13047 scroll margins for all windows in the tree rooted at WINDOW. See
13048 also hscroll_window_tree above. Value is true if any window's
13049 hscroll has been changed. If it has, desired matrices on the frame
13050 of WINDOW are cleared. */
13051
13052 static bool
13053 hscroll_windows (Lisp_Object window)
13054 {
13055 bool hscrolled_p = hscroll_window_tree (window);
13056 if (hscrolled_p)
13057 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13058 return hscrolled_p;
13059 }
13060
13061
13062 \f
13063 /************************************************************************
13064 Redisplay
13065 ************************************************************************/
13066
13067 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13068 This is sometimes handy to have in a debugger session. */
13069
13070 #ifdef GLYPH_DEBUG
13071
13072 /* First and last unchanged row for try_window_id. */
13073
13074 static int debug_first_unchanged_at_end_vpos;
13075 static int debug_last_unchanged_at_beg_vpos;
13076
13077 /* Delta vpos and y. */
13078
13079 static int debug_dvpos, debug_dy;
13080
13081 /* Delta in characters and bytes for try_window_id. */
13082
13083 static ptrdiff_t debug_delta, debug_delta_bytes;
13084
13085 /* Values of window_end_pos and window_end_vpos at the end of
13086 try_window_id. */
13087
13088 static ptrdiff_t debug_end_vpos;
13089
13090 /* Append a string to W->desired_matrix->method. FMT is a printf
13091 format string. If trace_redisplay_p is true also printf the
13092 resulting string to stderr. */
13093
13094 static void debug_method_add (struct window *, char const *, ...)
13095 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13096
13097 static void
13098 debug_method_add (struct window *w, char const *fmt, ...)
13099 {
13100 void *ptr = w;
13101 char *method = w->desired_matrix->method;
13102 int len = strlen (method);
13103 int size = sizeof w->desired_matrix->method;
13104 int remaining = size - len - 1;
13105 va_list ap;
13106
13107 if (len && remaining)
13108 {
13109 method[len] = '|';
13110 --remaining, ++len;
13111 }
13112
13113 va_start (ap, fmt);
13114 vsnprintf (method + len, remaining + 1, fmt, ap);
13115 va_end (ap);
13116
13117 if (trace_redisplay_p)
13118 fprintf (stderr, "%p (%s): %s\n",
13119 ptr,
13120 ((BUFFERP (w->contents)
13121 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13122 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13123 : "no buffer"),
13124 method + len);
13125 }
13126
13127 #endif /* GLYPH_DEBUG */
13128
13129
13130 /* Value is true if all changes in window W, which displays
13131 current_buffer, are in the text between START and END. START is a
13132 buffer position, END is given as a distance from Z. Used in
13133 redisplay_internal for display optimization. */
13134
13135 static bool
13136 text_outside_line_unchanged_p (struct window *w,
13137 ptrdiff_t start, ptrdiff_t end)
13138 {
13139 bool unchanged_p = true;
13140
13141 /* If text or overlays have changed, see where. */
13142 if (window_outdated (w))
13143 {
13144 /* Gap in the line? */
13145 if (GPT < start || Z - GPT < end)
13146 unchanged_p = false;
13147
13148 /* Changes start in front of the line, or end after it? */
13149 if (unchanged_p
13150 && (BEG_UNCHANGED < start - 1
13151 || END_UNCHANGED < end))
13152 unchanged_p = false;
13153
13154 /* If selective display, can't optimize if changes start at the
13155 beginning of the line. */
13156 if (unchanged_p
13157 && INTEGERP (BVAR (current_buffer, selective_display))
13158 && XINT (BVAR (current_buffer, selective_display)) > 0
13159 && (BEG_UNCHANGED < start || GPT <= start))
13160 unchanged_p = false;
13161
13162 /* If there are overlays at the start or end of the line, these
13163 may have overlay strings with newlines in them. A change at
13164 START, for instance, may actually concern the display of such
13165 overlay strings as well, and they are displayed on different
13166 lines. So, quickly rule out this case. (For the future, it
13167 might be desirable to implement something more telling than
13168 just BEG/END_UNCHANGED.) */
13169 if (unchanged_p)
13170 {
13171 if (BEG + BEG_UNCHANGED == start
13172 && overlay_touches_p (start))
13173 unchanged_p = false;
13174 if (END_UNCHANGED == end
13175 && overlay_touches_p (Z - end))
13176 unchanged_p = false;
13177 }
13178
13179 /* Under bidi reordering, adding or deleting a character in the
13180 beginning of a paragraph, before the first strong directional
13181 character, can change the base direction of the paragraph (unless
13182 the buffer specifies a fixed paragraph direction), which will
13183 require redisplaying the whole paragraph. It might be worthwhile
13184 to find the paragraph limits and widen the range of redisplayed
13185 lines to that, but for now just give up this optimization. */
13186 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13187 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13188 unchanged_p = false;
13189 }
13190
13191 return unchanged_p;
13192 }
13193
13194
13195 /* Do a frame update, taking possible shortcuts into account. This is
13196 the main external entry point for redisplay.
13197
13198 If the last redisplay displayed an echo area message and that message
13199 is no longer requested, we clear the echo area or bring back the
13200 mini-buffer if that is in use. */
13201
13202 void
13203 redisplay (void)
13204 {
13205 redisplay_internal ();
13206 }
13207
13208
13209 static Lisp_Object
13210 overlay_arrow_string_or_property (Lisp_Object var)
13211 {
13212 Lisp_Object val;
13213
13214 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13215 return val;
13216
13217 return Voverlay_arrow_string;
13218 }
13219
13220 /* Return true if there are any overlay-arrows in current_buffer. */
13221 static bool
13222 overlay_arrow_in_current_buffer_p (void)
13223 {
13224 Lisp_Object vlist;
13225
13226 for (vlist = Voverlay_arrow_variable_list;
13227 CONSP (vlist);
13228 vlist = XCDR (vlist))
13229 {
13230 Lisp_Object var = XCAR (vlist);
13231 Lisp_Object val;
13232
13233 if (!SYMBOLP (var))
13234 continue;
13235 val = find_symbol_value (var);
13236 if (MARKERP (val)
13237 && current_buffer == XMARKER (val)->buffer)
13238 return true;
13239 }
13240 return false;
13241 }
13242
13243
13244 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13245 has changed. */
13246
13247 static bool
13248 overlay_arrows_changed_p (void)
13249 {
13250 Lisp_Object vlist;
13251
13252 for (vlist = Voverlay_arrow_variable_list;
13253 CONSP (vlist);
13254 vlist = XCDR (vlist))
13255 {
13256 Lisp_Object var = XCAR (vlist);
13257 Lisp_Object val, pstr;
13258
13259 if (!SYMBOLP (var))
13260 continue;
13261 val = find_symbol_value (var);
13262 if (!MARKERP (val))
13263 continue;
13264 if (! EQ (COERCE_MARKER (val),
13265 Fget (var, Qlast_arrow_position))
13266 || ! (pstr = overlay_arrow_string_or_property (var),
13267 EQ (pstr, Fget (var, Qlast_arrow_string))))
13268 return true;
13269 }
13270 return false;
13271 }
13272
13273 /* Mark overlay arrows to be updated on next redisplay. */
13274
13275 static void
13276 update_overlay_arrows (int up_to_date)
13277 {
13278 Lisp_Object vlist;
13279
13280 for (vlist = Voverlay_arrow_variable_list;
13281 CONSP (vlist);
13282 vlist = XCDR (vlist))
13283 {
13284 Lisp_Object var = XCAR (vlist);
13285
13286 if (!SYMBOLP (var))
13287 continue;
13288
13289 if (up_to_date > 0)
13290 {
13291 Lisp_Object val = find_symbol_value (var);
13292 Fput (var, Qlast_arrow_position,
13293 COERCE_MARKER (val));
13294 Fput (var, Qlast_arrow_string,
13295 overlay_arrow_string_or_property (var));
13296 }
13297 else if (up_to_date < 0
13298 || !NILP (Fget (var, Qlast_arrow_position)))
13299 {
13300 Fput (var, Qlast_arrow_position, Qt);
13301 Fput (var, Qlast_arrow_string, Qt);
13302 }
13303 }
13304 }
13305
13306
13307 /* Return overlay arrow string to display at row.
13308 Return integer (bitmap number) for arrow bitmap in left fringe.
13309 Return nil if no overlay arrow. */
13310
13311 static Lisp_Object
13312 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13313 {
13314 Lisp_Object vlist;
13315
13316 for (vlist = Voverlay_arrow_variable_list;
13317 CONSP (vlist);
13318 vlist = XCDR (vlist))
13319 {
13320 Lisp_Object var = XCAR (vlist);
13321 Lisp_Object val;
13322
13323 if (!SYMBOLP (var))
13324 continue;
13325
13326 val = find_symbol_value (var);
13327
13328 if (MARKERP (val)
13329 && current_buffer == XMARKER (val)->buffer
13330 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13331 {
13332 if (FRAME_WINDOW_P (it->f)
13333 /* FIXME: if ROW->reversed_p is set, this should test
13334 the right fringe, not the left one. */
13335 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13336 {
13337 #ifdef HAVE_WINDOW_SYSTEM
13338 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13339 {
13340 int fringe_bitmap = lookup_fringe_bitmap (val);
13341 if (fringe_bitmap != 0)
13342 return make_number (fringe_bitmap);
13343 }
13344 #endif
13345 return make_number (-1); /* Use default arrow bitmap. */
13346 }
13347 return overlay_arrow_string_or_property (var);
13348 }
13349 }
13350
13351 return Qnil;
13352 }
13353
13354 /* Return true if point moved out of or into a composition. Otherwise
13355 return false. PREV_BUF and PREV_PT are the last point buffer and
13356 position. BUF and PT are the current point buffer and position. */
13357
13358 static bool
13359 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13360 struct buffer *buf, ptrdiff_t pt)
13361 {
13362 ptrdiff_t start, end;
13363 Lisp_Object prop;
13364 Lisp_Object buffer;
13365
13366 XSETBUFFER (buffer, buf);
13367 /* Check a composition at the last point if point moved within the
13368 same buffer. */
13369 if (prev_buf == buf)
13370 {
13371 if (prev_pt == pt)
13372 /* Point didn't move. */
13373 return false;
13374
13375 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13376 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13377 && composition_valid_p (start, end, prop)
13378 && start < prev_pt && end > prev_pt)
13379 /* The last point was within the composition. Return true iff
13380 point moved out of the composition. */
13381 return (pt <= start || pt >= end);
13382 }
13383
13384 /* Check a composition at the current point. */
13385 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13386 && find_composition (pt, -1, &start, &end, &prop, buffer)
13387 && composition_valid_p (start, end, prop)
13388 && start < pt && end > pt);
13389 }
13390
13391 /* Reconsider the clip changes of buffer which is displayed in W. */
13392
13393 static void
13394 reconsider_clip_changes (struct window *w)
13395 {
13396 struct buffer *b = XBUFFER (w->contents);
13397
13398 if (b->clip_changed
13399 && w->window_end_valid
13400 && w->current_matrix->buffer == b
13401 && w->current_matrix->zv == BUF_ZV (b)
13402 && w->current_matrix->begv == BUF_BEGV (b))
13403 b->clip_changed = false;
13404
13405 /* If display wasn't paused, and W is not a tool bar window, see if
13406 point has been moved into or out of a composition. In that case,
13407 set b->clip_changed to force updating the screen. If
13408 b->clip_changed has already been set, skip this check. */
13409 if (!b->clip_changed && w->window_end_valid)
13410 {
13411 ptrdiff_t pt = (w == XWINDOW (selected_window)
13412 ? PT : marker_position (w->pointm));
13413
13414 if ((w->current_matrix->buffer != b || pt != w->last_point)
13415 && check_point_in_composition (w->current_matrix->buffer,
13416 w->last_point, b, pt))
13417 b->clip_changed = true;
13418 }
13419 }
13420
13421 static void
13422 propagate_buffer_redisplay (void)
13423 { /* Resetting b->text->redisplay is problematic!
13424 We can't just reset it in the case that some window that displays
13425 it has not been redisplayed; and such a window can stay
13426 unredisplayed for a long time if it's currently invisible.
13427 But we do want to reset it at the end of redisplay otherwise
13428 its displayed windows will keep being redisplayed over and over
13429 again.
13430 So we copy all b->text->redisplay flags up to their windows here,
13431 such that mark_window_display_accurate can safely reset
13432 b->text->redisplay. */
13433 Lisp_Object ws = window_list ();
13434 for (; CONSP (ws); ws = XCDR (ws))
13435 {
13436 struct window *thisw = XWINDOW (XCAR (ws));
13437 struct buffer *thisb = XBUFFER (thisw->contents);
13438 if (thisb->text->redisplay)
13439 thisw->redisplay = true;
13440 }
13441 }
13442
13443 #define STOP_POLLING \
13444 do { if (! polling_stopped_here) stop_polling (); \
13445 polling_stopped_here = true; } while (false)
13446
13447 #define RESUME_POLLING \
13448 do { if (polling_stopped_here) start_polling (); \
13449 polling_stopped_here = false; } while (false)
13450
13451
13452 /* Perhaps in the future avoid recentering windows if it
13453 is not necessary; currently that causes some problems. */
13454
13455 static void
13456 redisplay_internal (void)
13457 {
13458 struct window *w = XWINDOW (selected_window);
13459 struct window *sw;
13460 struct frame *fr;
13461 bool pending;
13462 bool must_finish = false, match_p;
13463 struct text_pos tlbufpos, tlendpos;
13464 int number_of_visible_frames;
13465 ptrdiff_t count;
13466 struct frame *sf;
13467 bool polling_stopped_here = false;
13468 Lisp_Object tail, frame;
13469
13470 /* True means redisplay has to consider all windows on all
13471 frames. False, only selected_window is considered. */
13472 bool consider_all_windows_p;
13473
13474 /* True means redisplay has to redisplay the miniwindow. */
13475 bool update_miniwindow_p = false;
13476
13477 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13478
13479 /* No redisplay if running in batch mode or frame is not yet fully
13480 initialized, or redisplay is explicitly turned off by setting
13481 Vinhibit_redisplay. */
13482 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13483 || !NILP (Vinhibit_redisplay))
13484 return;
13485
13486 /* Don't examine these until after testing Vinhibit_redisplay.
13487 When Emacs is shutting down, perhaps because its connection to
13488 X has dropped, we should not look at them at all. */
13489 fr = XFRAME (w->frame);
13490 sf = SELECTED_FRAME ();
13491
13492 if (!fr->glyphs_initialized_p)
13493 return;
13494
13495 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13496 if (popup_activated ())
13497 return;
13498 #endif
13499
13500 /* I don't think this happens but let's be paranoid. */
13501 if (redisplaying_p)
13502 return;
13503
13504 /* Record a function that clears redisplaying_p
13505 when we leave this function. */
13506 count = SPECPDL_INDEX ();
13507 record_unwind_protect_void (unwind_redisplay);
13508 redisplaying_p = true;
13509 specbind (Qinhibit_free_realized_faces, Qnil);
13510
13511 /* Record this function, so it appears on the profiler's backtraces. */
13512 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13513
13514 FOR_EACH_FRAME (tail, frame)
13515 XFRAME (frame)->already_hscrolled_p = false;
13516
13517 retry:
13518 /* Remember the currently selected window. */
13519 sw = w;
13520
13521 pending = false;
13522 forget_escape_and_glyphless_faces ();
13523
13524 inhibit_free_realized_faces = false;
13525
13526 /* If face_change, init_iterator will free all realized faces, which
13527 includes the faces referenced from current matrices. So, we
13528 can't reuse current matrices in this case. */
13529 if (face_change)
13530 windows_or_buffers_changed = 47;
13531
13532 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13533 && FRAME_TTY (sf)->previous_frame != sf)
13534 {
13535 /* Since frames on a single ASCII terminal share the same
13536 display area, displaying a different frame means redisplay
13537 the whole thing. */
13538 SET_FRAME_GARBAGED (sf);
13539 #ifndef DOS_NT
13540 set_tty_color_mode (FRAME_TTY (sf), sf);
13541 #endif
13542 FRAME_TTY (sf)->previous_frame = sf;
13543 }
13544
13545 /* Set the visible flags for all frames. Do this before checking for
13546 resized or garbaged frames; they want to know if their frames are
13547 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13548 number_of_visible_frames = 0;
13549
13550 FOR_EACH_FRAME (tail, frame)
13551 {
13552 struct frame *f = XFRAME (frame);
13553
13554 if (FRAME_VISIBLE_P (f))
13555 {
13556 ++number_of_visible_frames;
13557 /* Adjust matrices for visible frames only. */
13558 if (f->fonts_changed)
13559 {
13560 adjust_frame_glyphs (f);
13561 /* Disable all redisplay optimizations for this frame.
13562 This is because adjust_frame_glyphs resets the
13563 enabled_p flag for all glyph rows of all windows, so
13564 many optimizations will fail anyway, and some might
13565 fail to test that flag and do bogus things as
13566 result. */
13567 SET_FRAME_GARBAGED (f);
13568 f->fonts_changed = false;
13569 }
13570 /* If cursor type has been changed on the frame
13571 other than selected, consider all frames. */
13572 if (f != sf && f->cursor_type_changed)
13573 fset_redisplay (f);
13574 }
13575 clear_desired_matrices (f);
13576 }
13577
13578 /* Notice any pending interrupt request to change frame size. */
13579 do_pending_window_change (true);
13580
13581 /* do_pending_window_change could change the selected_window due to
13582 frame resizing which makes the selected window too small. */
13583 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13584 sw = w;
13585
13586 /* Clear frames marked as garbaged. */
13587 clear_garbaged_frames ();
13588
13589 /* Build menubar and tool-bar items. */
13590 if (NILP (Vmemory_full))
13591 prepare_menu_bars ();
13592
13593 reconsider_clip_changes (w);
13594
13595 /* In most cases selected window displays current buffer. */
13596 match_p = XBUFFER (w->contents) == current_buffer;
13597 if (match_p)
13598 {
13599 /* Detect case that we need to write or remove a star in the mode line. */
13600 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13601 w->update_mode_line = true;
13602
13603 if (mode_line_update_needed (w))
13604 w->update_mode_line = true;
13605
13606 /* If reconsider_clip_changes above decided that the narrowing
13607 in the current buffer changed, make sure all other windows
13608 showing that buffer will be redisplayed. */
13609 if (current_buffer->clip_changed)
13610 bset_update_mode_line (current_buffer);
13611 }
13612
13613 /* Normally the message* functions will have already displayed and
13614 updated the echo area, but the frame may have been trashed, or
13615 the update may have been preempted, so display the echo area
13616 again here. Checking message_cleared_p captures the case that
13617 the echo area should be cleared. */
13618 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13619 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13620 || (message_cleared_p
13621 && minibuf_level == 0
13622 /* If the mini-window is currently selected, this means the
13623 echo-area doesn't show through. */
13624 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13625 {
13626 echo_area_display (false);
13627
13628 /* If echo_area_display resizes the mini-window, the redisplay and
13629 window_sizes_changed flags of the selected frame are set, but
13630 it's too late for the hooks in window-size-change-functions,
13631 which have been examined already in prepare_menu_bars. So in
13632 that case we call the hooks here only for the selected frame. */
13633 if (sf->redisplay)
13634 {
13635 ptrdiff_t count1 = SPECPDL_INDEX ();
13636
13637 record_unwind_save_match_data ();
13638 run_window_size_change_functions (selected_frame);
13639 unbind_to (count1, Qnil);
13640 }
13641
13642 if (message_cleared_p)
13643 update_miniwindow_p = true;
13644
13645 must_finish = true;
13646
13647 /* If we don't display the current message, don't clear the
13648 message_cleared_p flag, because, if we did, we wouldn't clear
13649 the echo area in the next redisplay which doesn't preserve
13650 the echo area. */
13651 if (!display_last_displayed_message_p)
13652 message_cleared_p = false;
13653 }
13654 else if (EQ (selected_window, minibuf_window)
13655 && (current_buffer->clip_changed || window_outdated (w))
13656 && resize_mini_window (w, false))
13657 {
13658 if (sf->redisplay)
13659 {
13660 ptrdiff_t count1 = SPECPDL_INDEX ();
13661
13662 record_unwind_save_match_data ();
13663 run_window_size_change_functions (selected_frame);
13664 unbind_to (count1, Qnil);
13665 }
13666
13667 /* Resized active mini-window to fit the size of what it is
13668 showing if its contents might have changed. */
13669 must_finish = true;
13670
13671 /* If window configuration was changed, frames may have been
13672 marked garbaged. Clear them or we will experience
13673 surprises wrt scrolling. */
13674 clear_garbaged_frames ();
13675 }
13676
13677 if (windows_or_buffers_changed && !update_mode_lines)
13678 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13679 only the windows's contents needs to be refreshed, or whether the
13680 mode-lines also need a refresh. */
13681 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13682 ? REDISPLAY_SOME : 32);
13683
13684 /* If specs for an arrow have changed, do thorough redisplay
13685 to ensure we remove any arrow that should no longer exist. */
13686 if (overlay_arrows_changed_p ())
13687 /* Apparently, this is the only case where we update other windows,
13688 without updating other mode-lines. */
13689 windows_or_buffers_changed = 49;
13690
13691 consider_all_windows_p = (update_mode_lines
13692 || windows_or_buffers_changed);
13693
13694 #define AINC(a,i) \
13695 { \
13696 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13697 if (INTEGERP (entry)) \
13698 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13699 }
13700
13701 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13702 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13703
13704 /* Optimize the case that only the line containing the cursor in the
13705 selected window has changed. Variables starting with this_ are
13706 set in display_line and record information about the line
13707 containing the cursor. */
13708 tlbufpos = this_line_start_pos;
13709 tlendpos = this_line_end_pos;
13710 if (!consider_all_windows_p
13711 && CHARPOS (tlbufpos) > 0
13712 && !w->update_mode_line
13713 && !current_buffer->clip_changed
13714 && !current_buffer->prevent_redisplay_optimizations_p
13715 && FRAME_VISIBLE_P (XFRAME (w->frame))
13716 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13717 && !XFRAME (w->frame)->cursor_type_changed
13718 && !XFRAME (w->frame)->face_change
13719 /* Make sure recorded data applies to current buffer, etc. */
13720 && this_line_buffer == current_buffer
13721 && match_p
13722 && !w->force_start
13723 && !w->optional_new_start
13724 /* Point must be on the line that we have info recorded about. */
13725 && PT >= CHARPOS (tlbufpos)
13726 && PT <= Z - CHARPOS (tlendpos)
13727 /* All text outside that line, including its final newline,
13728 must be unchanged. */
13729 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13730 CHARPOS (tlendpos)))
13731 {
13732 if (CHARPOS (tlbufpos) > BEGV
13733 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13734 && (CHARPOS (tlbufpos) == ZV
13735 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13736 /* Former continuation line has disappeared by becoming empty. */
13737 goto cancel;
13738 else if (window_outdated (w) || MINI_WINDOW_P (w))
13739 {
13740 /* We have to handle the case of continuation around a
13741 wide-column character (see the comment in indent.c around
13742 line 1340).
13743
13744 For instance, in the following case:
13745
13746 -------- Insert --------
13747 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13748 J_I_ ==> J_I_ `^^' are cursors.
13749 ^^ ^^
13750 -------- --------
13751
13752 As we have to redraw the line above, we cannot use this
13753 optimization. */
13754
13755 struct it it;
13756 int line_height_before = this_line_pixel_height;
13757
13758 /* Note that start_display will handle the case that the
13759 line starting at tlbufpos is a continuation line. */
13760 start_display (&it, w, tlbufpos);
13761
13762 /* Implementation note: It this still necessary? */
13763 if (it.current_x != this_line_start_x)
13764 goto cancel;
13765
13766 TRACE ((stderr, "trying display optimization 1\n"));
13767 w->cursor.vpos = -1;
13768 overlay_arrow_seen = false;
13769 it.vpos = this_line_vpos;
13770 it.current_y = this_line_y;
13771 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13772 display_line (&it);
13773
13774 /* If line contains point, is not continued,
13775 and ends at same distance from eob as before, we win. */
13776 if (w->cursor.vpos >= 0
13777 /* Line is not continued, otherwise this_line_start_pos
13778 would have been set to 0 in display_line. */
13779 && CHARPOS (this_line_start_pos)
13780 /* Line ends as before. */
13781 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13782 /* Line has same height as before. Otherwise other lines
13783 would have to be shifted up or down. */
13784 && this_line_pixel_height == line_height_before)
13785 {
13786 /* If this is not the window's last line, we must adjust
13787 the charstarts of the lines below. */
13788 if (it.current_y < it.last_visible_y)
13789 {
13790 struct glyph_row *row
13791 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13792 ptrdiff_t delta, delta_bytes;
13793
13794 /* We used to distinguish between two cases here,
13795 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13796 when the line ends in a newline or the end of the
13797 buffer's accessible portion. But both cases did
13798 the same, so they were collapsed. */
13799 delta = (Z
13800 - CHARPOS (tlendpos)
13801 - MATRIX_ROW_START_CHARPOS (row));
13802 delta_bytes = (Z_BYTE
13803 - BYTEPOS (tlendpos)
13804 - MATRIX_ROW_START_BYTEPOS (row));
13805
13806 increment_matrix_positions (w->current_matrix,
13807 this_line_vpos + 1,
13808 w->current_matrix->nrows,
13809 delta, delta_bytes);
13810 }
13811
13812 /* If this row displays text now but previously didn't,
13813 or vice versa, w->window_end_vpos may have to be
13814 adjusted. */
13815 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13816 {
13817 if (w->window_end_vpos < this_line_vpos)
13818 w->window_end_vpos = this_line_vpos;
13819 }
13820 else if (w->window_end_vpos == this_line_vpos
13821 && this_line_vpos > 0)
13822 w->window_end_vpos = this_line_vpos - 1;
13823 w->window_end_valid = false;
13824
13825 /* Update hint: No need to try to scroll in update_window. */
13826 w->desired_matrix->no_scrolling_p = true;
13827
13828 #ifdef GLYPH_DEBUG
13829 *w->desired_matrix->method = 0;
13830 debug_method_add (w, "optimization 1");
13831 #endif
13832 #ifdef HAVE_WINDOW_SYSTEM
13833 update_window_fringes (w, false);
13834 #endif
13835 goto update;
13836 }
13837 else
13838 goto cancel;
13839 }
13840 else if (/* Cursor position hasn't changed. */
13841 PT == w->last_point
13842 /* Make sure the cursor was last displayed
13843 in this window. Otherwise we have to reposition it. */
13844
13845 /* PXW: Must be converted to pixels, probably. */
13846 && 0 <= w->cursor.vpos
13847 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13848 {
13849 if (!must_finish)
13850 {
13851 do_pending_window_change (true);
13852 /* If selected_window changed, redisplay again. */
13853 if (WINDOWP (selected_window)
13854 && (w = XWINDOW (selected_window)) != sw)
13855 goto retry;
13856
13857 /* We used to always goto end_of_redisplay here, but this
13858 isn't enough if we have a blinking cursor. */
13859 if (w->cursor_off_p == w->last_cursor_off_p)
13860 goto end_of_redisplay;
13861 }
13862 goto update;
13863 }
13864 /* If highlighting the region, or if the cursor is in the echo area,
13865 then we can't just move the cursor. */
13866 else if (NILP (Vshow_trailing_whitespace)
13867 && !cursor_in_echo_area)
13868 {
13869 struct it it;
13870 struct glyph_row *row;
13871
13872 /* Skip from tlbufpos to PT and see where it is. Note that
13873 PT may be in invisible text. If so, we will end at the
13874 next visible position. */
13875 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13876 NULL, DEFAULT_FACE_ID);
13877 it.current_x = this_line_start_x;
13878 it.current_y = this_line_y;
13879 it.vpos = this_line_vpos;
13880
13881 /* The call to move_it_to stops in front of PT, but
13882 moves over before-strings. */
13883 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13884
13885 if (it.vpos == this_line_vpos
13886 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13887 row->enabled_p))
13888 {
13889 eassert (this_line_vpos == it.vpos);
13890 eassert (this_line_y == it.current_y);
13891 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13892 if (cursor_row_fully_visible_p (w, false, true))
13893 {
13894 #ifdef GLYPH_DEBUG
13895 *w->desired_matrix->method = 0;
13896 debug_method_add (w, "optimization 3");
13897 #endif
13898 goto update;
13899 }
13900 else
13901 goto cancel;
13902 }
13903 else
13904 goto cancel;
13905 }
13906
13907 cancel:
13908 /* Text changed drastically or point moved off of line. */
13909 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13910 }
13911
13912 CHARPOS (this_line_start_pos) = 0;
13913 ++clear_face_cache_count;
13914 #ifdef HAVE_WINDOW_SYSTEM
13915 ++clear_image_cache_count;
13916 #endif
13917
13918 /* Build desired matrices, and update the display. If
13919 consider_all_windows_p, do it for all windows on all frames that
13920 require redisplay, as specified by their 'redisplay' flag.
13921 Otherwise do it for selected_window, only. */
13922
13923 if (consider_all_windows_p)
13924 {
13925 FOR_EACH_FRAME (tail, frame)
13926 XFRAME (frame)->updated_p = false;
13927
13928 propagate_buffer_redisplay ();
13929
13930 FOR_EACH_FRAME (tail, frame)
13931 {
13932 struct frame *f = XFRAME (frame);
13933
13934 /* We don't have to do anything for unselected terminal
13935 frames. */
13936 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13937 && !EQ (FRAME_TTY (f)->top_frame, frame))
13938 continue;
13939
13940 retry_frame:
13941 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13942 {
13943 bool gcscrollbars
13944 /* Only GC scrollbars when we redisplay the whole frame. */
13945 = f->redisplay || !REDISPLAY_SOME_P ();
13946 bool f_redisplay_flag = f->redisplay;
13947 /* Mark all the scroll bars to be removed; we'll redeem
13948 the ones we want when we redisplay their windows. */
13949 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13950 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13951
13952 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13953 redisplay_windows (FRAME_ROOT_WINDOW (f));
13954 /* Remember that the invisible frames need to be redisplayed next
13955 time they're visible. */
13956 else if (!REDISPLAY_SOME_P ())
13957 f->redisplay = true;
13958
13959 /* The X error handler may have deleted that frame. */
13960 if (!FRAME_LIVE_P (f))
13961 continue;
13962
13963 /* Any scroll bars which redisplay_windows should have
13964 nuked should now go away. */
13965 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13966 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13967
13968 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13969 {
13970 /* If fonts changed on visible frame, display again. */
13971 if (f->fonts_changed)
13972 {
13973 adjust_frame_glyphs (f);
13974 /* Disable all redisplay optimizations for this
13975 frame. For the reasons, see the comment near
13976 the previous call to adjust_frame_glyphs above. */
13977 SET_FRAME_GARBAGED (f);
13978 f->fonts_changed = false;
13979 goto retry_frame;
13980 }
13981
13982 /* See if we have to hscroll. */
13983 if (!f->already_hscrolled_p)
13984 {
13985 f->already_hscrolled_p = true;
13986 if (hscroll_windows (f->root_window))
13987 goto retry_frame;
13988 }
13989
13990 /* If the frame's redisplay flag was not set before
13991 we went about redisplaying its windows, but it is
13992 set now, that means we employed some redisplay
13993 optimizations inside redisplay_windows, and
13994 bypassed producing some screen lines. But if
13995 f->redisplay is now set, it might mean the old
13996 faces are no longer valid (e.g., if redisplaying
13997 some window called some Lisp which defined a new
13998 face or redefined an existing face), so trying to
13999 use them in update_frame will segfault.
14000 Therefore, we must redisplay this frame. */
14001 if (!f_redisplay_flag && f->redisplay)
14002 goto retry_frame;
14003
14004 /* Prevent various kinds of signals during display
14005 update. stdio is not robust about handling
14006 signals, which can cause an apparent I/O error. */
14007 if (interrupt_input)
14008 unrequest_sigio ();
14009 STOP_POLLING;
14010
14011 pending |= update_frame (f, false, false);
14012 f->cursor_type_changed = false;
14013 f->updated_p = true;
14014 }
14015 }
14016 }
14017
14018 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14019
14020 if (!pending)
14021 {
14022 /* Do the mark_window_display_accurate after all windows have
14023 been redisplayed because this call resets flags in buffers
14024 which are needed for proper redisplay. */
14025 FOR_EACH_FRAME (tail, frame)
14026 {
14027 struct frame *f = XFRAME (frame);
14028 if (f->updated_p)
14029 {
14030 f->redisplay = false;
14031 mark_window_display_accurate (f->root_window, true);
14032 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14033 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14034 }
14035 }
14036 }
14037 }
14038 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14039 {
14040 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14041 /* Use list_of_error, not Qerror, so that
14042 we catch only errors and don't run the debugger. */
14043 internal_condition_case_1 (redisplay_window_1, selected_window,
14044 list_of_error,
14045 redisplay_window_error);
14046 if (update_miniwindow_p)
14047 internal_condition_case_1 (redisplay_window_1,
14048 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14049 redisplay_window_error);
14050
14051 /* Compare desired and current matrices, perform output. */
14052
14053 update:
14054 /* If fonts changed, display again. Likewise if redisplay_window_1
14055 above caused some change (e.g., a change in faces) that requires
14056 considering the entire frame again. */
14057 if (sf->fonts_changed || sf->redisplay)
14058 {
14059 if (sf->redisplay)
14060 {
14061 /* Set this to force a more thorough redisplay.
14062 Otherwise, we might immediately loop back to the
14063 above "else-if" clause (since all the conditions that
14064 led here might still be true), and we will then
14065 infloop, because the selected-frame's redisplay flag
14066 is not (and cannot be) reset. */
14067 windows_or_buffers_changed = 50;
14068 }
14069 goto retry;
14070 }
14071
14072 /* Prevent freeing of realized faces, since desired matrices are
14073 pending that reference the faces we computed and cached. */
14074 inhibit_free_realized_faces = true;
14075
14076 /* Prevent various kinds of signals during display update.
14077 stdio is not robust about handling signals,
14078 which can cause an apparent I/O error. */
14079 if (interrupt_input)
14080 unrequest_sigio ();
14081 STOP_POLLING;
14082
14083 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14084 {
14085 if (hscroll_windows (selected_window))
14086 goto retry;
14087
14088 XWINDOW (selected_window)->must_be_updated_p = true;
14089 pending = update_frame (sf, false, false);
14090 sf->cursor_type_changed = false;
14091 }
14092
14093 /* We may have called echo_area_display at the top of this
14094 function. If the echo area is on another frame, that may
14095 have put text on a frame other than the selected one, so the
14096 above call to update_frame would not have caught it. Catch
14097 it here. */
14098 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14099 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14100
14101 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14102 {
14103 XWINDOW (mini_window)->must_be_updated_p = true;
14104 pending |= update_frame (mini_frame, false, false);
14105 mini_frame->cursor_type_changed = false;
14106 if (!pending && hscroll_windows (mini_window))
14107 goto retry;
14108 }
14109 }
14110
14111 /* If display was paused because of pending input, make sure we do a
14112 thorough update the next time. */
14113 if (pending)
14114 {
14115 /* Prevent the optimization at the beginning of
14116 redisplay_internal that tries a single-line update of the
14117 line containing the cursor in the selected window. */
14118 CHARPOS (this_line_start_pos) = 0;
14119
14120 /* Let the overlay arrow be updated the next time. */
14121 update_overlay_arrows (0);
14122
14123 /* If we pause after scrolling, some rows in the current
14124 matrices of some windows are not valid. */
14125 if (!WINDOW_FULL_WIDTH_P (w)
14126 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14127 update_mode_lines = 36;
14128 }
14129 else
14130 {
14131 if (!consider_all_windows_p)
14132 {
14133 /* This has already been done above if
14134 consider_all_windows_p is set. */
14135 if (XBUFFER (w->contents)->text->redisplay
14136 && buffer_window_count (XBUFFER (w->contents)) > 1)
14137 /* This can happen if b->text->redisplay was set during
14138 jit-lock. */
14139 propagate_buffer_redisplay ();
14140 mark_window_display_accurate_1 (w, true);
14141
14142 /* Say overlay arrows are up to date. */
14143 update_overlay_arrows (1);
14144
14145 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14146 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14147 }
14148
14149 update_mode_lines = 0;
14150 windows_or_buffers_changed = 0;
14151 }
14152
14153 /* Start SIGIO interrupts coming again. Having them off during the
14154 code above makes it less likely one will discard output, but not
14155 impossible, since there might be stuff in the system buffer here.
14156 But it is much hairier to try to do anything about that. */
14157 if (interrupt_input)
14158 request_sigio ();
14159 RESUME_POLLING;
14160
14161 /* If a frame has become visible which was not before, redisplay
14162 again, so that we display it. Expose events for such a frame
14163 (which it gets when becoming visible) don't call the parts of
14164 redisplay constructing glyphs, so simply exposing a frame won't
14165 display anything in this case. So, we have to display these
14166 frames here explicitly. */
14167 if (!pending)
14168 {
14169 int new_count = 0;
14170
14171 FOR_EACH_FRAME (tail, frame)
14172 {
14173 if (XFRAME (frame)->visible)
14174 new_count++;
14175 }
14176
14177 if (new_count != number_of_visible_frames)
14178 windows_or_buffers_changed = 52;
14179 }
14180
14181 /* Change frame size now if a change is pending. */
14182 do_pending_window_change (true);
14183
14184 /* If we just did a pending size change, or have additional
14185 visible frames, or selected_window changed, redisplay again. */
14186 if ((windows_or_buffers_changed && !pending)
14187 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14188 goto retry;
14189
14190 /* Clear the face and image caches.
14191
14192 We used to do this only if consider_all_windows_p. But the cache
14193 needs to be cleared if a timer creates images in the current
14194 buffer (e.g. the test case in Bug#6230). */
14195
14196 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14197 {
14198 clear_face_cache (false);
14199 clear_face_cache_count = 0;
14200 }
14201
14202 #ifdef HAVE_WINDOW_SYSTEM
14203 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14204 {
14205 clear_image_caches (Qnil);
14206 clear_image_cache_count = 0;
14207 }
14208 #endif /* HAVE_WINDOW_SYSTEM */
14209
14210 end_of_redisplay:
14211 #ifdef HAVE_NS
14212 ns_set_doc_edited ();
14213 #endif
14214 if (interrupt_input && interrupts_deferred)
14215 request_sigio ();
14216
14217 unbind_to (count, Qnil);
14218 RESUME_POLLING;
14219 }
14220
14221
14222 /* Redisplay, but leave alone any recent echo area message unless
14223 another message has been requested in its place.
14224
14225 This is useful in situations where you need to redisplay but no
14226 user action has occurred, making it inappropriate for the message
14227 area to be cleared. See tracking_off and
14228 wait_reading_process_output for examples of these situations.
14229
14230 FROM_WHERE is an integer saying from where this function was
14231 called. This is useful for debugging. */
14232
14233 void
14234 redisplay_preserve_echo_area (int from_where)
14235 {
14236 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14237
14238 if (!NILP (echo_area_buffer[1]))
14239 {
14240 /* We have a previously displayed message, but no current
14241 message. Redisplay the previous message. */
14242 display_last_displayed_message_p = true;
14243 redisplay_internal ();
14244 display_last_displayed_message_p = false;
14245 }
14246 else
14247 redisplay_internal ();
14248
14249 flush_frame (SELECTED_FRAME ());
14250 }
14251
14252
14253 /* Function registered with record_unwind_protect in redisplay_internal. */
14254
14255 static void
14256 unwind_redisplay (void)
14257 {
14258 redisplaying_p = false;
14259 }
14260
14261
14262 /* Mark the display of leaf window W as accurate or inaccurate.
14263 If ACCURATE_P, mark display of W as accurate.
14264 If !ACCURATE_P, arrange for W to be redisplayed the next
14265 time redisplay_internal is called. */
14266
14267 static void
14268 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14269 {
14270 struct buffer *b = XBUFFER (w->contents);
14271
14272 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14273 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14274 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14275
14276 if (accurate_p)
14277 {
14278 b->clip_changed = false;
14279 b->prevent_redisplay_optimizations_p = false;
14280 eassert (buffer_window_count (b) > 0);
14281 /* Resetting b->text->redisplay is problematic!
14282 In order to make it safer to do it here, redisplay_internal must
14283 have copied all b->text->redisplay to their respective windows. */
14284 b->text->redisplay = false;
14285
14286 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14287 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14288 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14289 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14290
14291 w->current_matrix->buffer = b;
14292 w->current_matrix->begv = BUF_BEGV (b);
14293 w->current_matrix->zv = BUF_ZV (b);
14294
14295 w->last_cursor_vpos = w->cursor.vpos;
14296 w->last_cursor_off_p = w->cursor_off_p;
14297
14298 if (w == XWINDOW (selected_window))
14299 w->last_point = BUF_PT (b);
14300 else
14301 w->last_point = marker_position (w->pointm);
14302
14303 w->window_end_valid = true;
14304 w->update_mode_line = false;
14305 }
14306
14307 w->redisplay = !accurate_p;
14308 }
14309
14310
14311 /* Mark the display of windows in the window tree rooted at WINDOW as
14312 accurate or inaccurate. If ACCURATE_P, mark display of
14313 windows as accurate. If !ACCURATE_P, arrange for windows to
14314 be redisplayed the next time redisplay_internal is called. */
14315
14316 void
14317 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14318 {
14319 struct window *w;
14320
14321 for (; !NILP (window); window = w->next)
14322 {
14323 w = XWINDOW (window);
14324 if (WINDOWP (w->contents))
14325 mark_window_display_accurate (w->contents, accurate_p);
14326 else
14327 mark_window_display_accurate_1 (w, accurate_p);
14328 }
14329
14330 if (accurate_p)
14331 update_overlay_arrows (1);
14332 else
14333 /* Force a thorough redisplay the next time by setting
14334 last_arrow_position and last_arrow_string to t, which is
14335 unequal to any useful value of Voverlay_arrow_... */
14336 update_overlay_arrows (-1);
14337 }
14338
14339
14340 /* Return value in display table DP (Lisp_Char_Table *) for character
14341 C. Since a display table doesn't have any parent, we don't have to
14342 follow parent. Do not call this function directly but use the
14343 macro DISP_CHAR_VECTOR. */
14344
14345 Lisp_Object
14346 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14347 {
14348 Lisp_Object val;
14349
14350 if (ASCII_CHAR_P (c))
14351 {
14352 val = dp->ascii;
14353 if (SUB_CHAR_TABLE_P (val))
14354 val = XSUB_CHAR_TABLE (val)->contents[c];
14355 }
14356 else
14357 {
14358 Lisp_Object table;
14359
14360 XSETCHAR_TABLE (table, dp);
14361 val = char_table_ref (table, c);
14362 }
14363 if (NILP (val))
14364 val = dp->defalt;
14365 return val;
14366 }
14367
14368
14369 \f
14370 /***********************************************************************
14371 Window Redisplay
14372 ***********************************************************************/
14373
14374 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14375
14376 static void
14377 redisplay_windows (Lisp_Object window)
14378 {
14379 while (!NILP (window))
14380 {
14381 struct window *w = XWINDOW (window);
14382
14383 if (WINDOWP (w->contents))
14384 redisplay_windows (w->contents);
14385 else if (BUFFERP (w->contents))
14386 {
14387 displayed_buffer = XBUFFER (w->contents);
14388 /* Use list_of_error, not Qerror, so that
14389 we catch only errors and don't run the debugger. */
14390 internal_condition_case_1 (redisplay_window_0, window,
14391 list_of_error,
14392 redisplay_window_error);
14393 }
14394
14395 window = w->next;
14396 }
14397 }
14398
14399 static Lisp_Object
14400 redisplay_window_error (Lisp_Object ignore)
14401 {
14402 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14403 return Qnil;
14404 }
14405
14406 static Lisp_Object
14407 redisplay_window_0 (Lisp_Object window)
14408 {
14409 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14410 redisplay_window (window, false);
14411 return Qnil;
14412 }
14413
14414 static Lisp_Object
14415 redisplay_window_1 (Lisp_Object window)
14416 {
14417 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14418 redisplay_window (window, true);
14419 return Qnil;
14420 }
14421 \f
14422
14423 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14424 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14425 which positions recorded in ROW differ from current buffer
14426 positions.
14427
14428 Return true iff cursor is on this row. */
14429
14430 static bool
14431 set_cursor_from_row (struct window *w, struct glyph_row *row,
14432 struct glyph_matrix *matrix,
14433 ptrdiff_t delta, ptrdiff_t delta_bytes,
14434 int dy, int dvpos)
14435 {
14436 struct glyph *glyph = row->glyphs[TEXT_AREA];
14437 struct glyph *end = glyph + row->used[TEXT_AREA];
14438 struct glyph *cursor = NULL;
14439 /* The last known character position in row. */
14440 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14441 int x = row->x;
14442 ptrdiff_t pt_old = PT - delta;
14443 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14444 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14445 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14446 /* A glyph beyond the edge of TEXT_AREA which we should never
14447 touch. */
14448 struct glyph *glyphs_end = end;
14449 /* True means we've found a match for cursor position, but that
14450 glyph has the avoid_cursor_p flag set. */
14451 bool match_with_avoid_cursor = false;
14452 /* True means we've seen at least one glyph that came from a
14453 display string. */
14454 bool string_seen = false;
14455 /* Largest and smallest buffer positions seen so far during scan of
14456 glyph row. */
14457 ptrdiff_t bpos_max = pos_before;
14458 ptrdiff_t bpos_min = pos_after;
14459 /* Last buffer position covered by an overlay string with an integer
14460 `cursor' property. */
14461 ptrdiff_t bpos_covered = 0;
14462 /* True means the display string on which to display the cursor
14463 comes from a text property, not from an overlay. */
14464 bool string_from_text_prop = false;
14465
14466 /* Don't even try doing anything if called for a mode-line or
14467 header-line row, since the rest of the code isn't prepared to
14468 deal with such calamities. */
14469 eassert (!row->mode_line_p);
14470 if (row->mode_line_p)
14471 return false;
14472
14473 /* Skip over glyphs not having an object at the start and the end of
14474 the row. These are special glyphs like truncation marks on
14475 terminal frames. */
14476 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14477 {
14478 if (!row->reversed_p)
14479 {
14480 while (glyph < end
14481 && NILP (glyph->object)
14482 && glyph->charpos < 0)
14483 {
14484 x += glyph->pixel_width;
14485 ++glyph;
14486 }
14487 while (end > glyph
14488 && NILP ((end - 1)->object)
14489 /* CHARPOS is zero for blanks and stretch glyphs
14490 inserted by extend_face_to_end_of_line. */
14491 && (end - 1)->charpos <= 0)
14492 --end;
14493 glyph_before = glyph - 1;
14494 glyph_after = end;
14495 }
14496 else
14497 {
14498 struct glyph *g;
14499
14500 /* If the glyph row is reversed, we need to process it from back
14501 to front, so swap the edge pointers. */
14502 glyphs_end = end = glyph - 1;
14503 glyph += row->used[TEXT_AREA] - 1;
14504
14505 while (glyph > end + 1
14506 && NILP (glyph->object)
14507 && glyph->charpos < 0)
14508 {
14509 --glyph;
14510 x -= glyph->pixel_width;
14511 }
14512 if (NILP (glyph->object) && glyph->charpos < 0)
14513 --glyph;
14514 /* By default, in reversed rows we put the cursor on the
14515 rightmost (first in the reading order) glyph. */
14516 for (g = end + 1; g < glyph; g++)
14517 x += g->pixel_width;
14518 while (end < glyph
14519 && NILP ((end + 1)->object)
14520 && (end + 1)->charpos <= 0)
14521 ++end;
14522 glyph_before = glyph + 1;
14523 glyph_after = end;
14524 }
14525 }
14526 else if (row->reversed_p)
14527 {
14528 /* In R2L rows that don't display text, put the cursor on the
14529 rightmost glyph. Case in point: an empty last line that is
14530 part of an R2L paragraph. */
14531 cursor = end - 1;
14532 /* Avoid placing the cursor on the last glyph of the row, where
14533 on terminal frames we hold the vertical border between
14534 adjacent windows. */
14535 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14536 && !WINDOW_RIGHTMOST_P (w)
14537 && cursor == row->glyphs[LAST_AREA] - 1)
14538 cursor--;
14539 x = -1; /* will be computed below, at label compute_x */
14540 }
14541
14542 /* Step 1: Try to find the glyph whose character position
14543 corresponds to point. If that's not possible, find 2 glyphs
14544 whose character positions are the closest to point, one before
14545 point, the other after it. */
14546 if (!row->reversed_p)
14547 while (/* not marched to end of glyph row */
14548 glyph < end
14549 /* glyph was not inserted by redisplay for internal purposes */
14550 && !NILP (glyph->object))
14551 {
14552 if (BUFFERP (glyph->object))
14553 {
14554 ptrdiff_t dpos = glyph->charpos - pt_old;
14555
14556 if (glyph->charpos > bpos_max)
14557 bpos_max = glyph->charpos;
14558 if (glyph->charpos < bpos_min)
14559 bpos_min = glyph->charpos;
14560 if (!glyph->avoid_cursor_p)
14561 {
14562 /* If we hit point, we've found the glyph on which to
14563 display the cursor. */
14564 if (dpos == 0)
14565 {
14566 match_with_avoid_cursor = false;
14567 break;
14568 }
14569 /* See if we've found a better approximation to
14570 POS_BEFORE or to POS_AFTER. */
14571 if (0 > dpos && dpos > pos_before - pt_old)
14572 {
14573 pos_before = glyph->charpos;
14574 glyph_before = glyph;
14575 }
14576 else if (0 < dpos && dpos < pos_after - pt_old)
14577 {
14578 pos_after = glyph->charpos;
14579 glyph_after = glyph;
14580 }
14581 }
14582 else if (dpos == 0)
14583 match_with_avoid_cursor = true;
14584 }
14585 else if (STRINGP (glyph->object))
14586 {
14587 Lisp_Object chprop;
14588 ptrdiff_t glyph_pos = glyph->charpos;
14589
14590 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14591 glyph->object);
14592 if (!NILP (chprop))
14593 {
14594 /* If the string came from a `display' text property,
14595 look up the buffer position of that property and
14596 use that position to update bpos_max, as if we
14597 actually saw such a position in one of the row's
14598 glyphs. This helps with supporting integer values
14599 of `cursor' property on the display string in
14600 situations where most or all of the row's buffer
14601 text is completely covered by display properties,
14602 so that no glyph with valid buffer positions is
14603 ever seen in the row. */
14604 ptrdiff_t prop_pos =
14605 string_buffer_position_lim (glyph->object, pos_before,
14606 pos_after, false);
14607
14608 if (prop_pos >= pos_before)
14609 bpos_max = prop_pos;
14610 }
14611 if (INTEGERP (chprop))
14612 {
14613 bpos_covered = bpos_max + XINT (chprop);
14614 /* If the `cursor' property covers buffer positions up
14615 to and including point, we should display cursor on
14616 this glyph. Note that, if a `cursor' property on one
14617 of the string's characters has an integer value, we
14618 will break out of the loop below _before_ we get to
14619 the position match above. IOW, integer values of
14620 the `cursor' property override the "exact match for
14621 point" strategy of positioning the cursor. */
14622 /* Implementation note: bpos_max == pt_old when, e.g.,
14623 we are in an empty line, where bpos_max is set to
14624 MATRIX_ROW_START_CHARPOS, see above. */
14625 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14626 {
14627 cursor = glyph;
14628 break;
14629 }
14630 }
14631
14632 string_seen = true;
14633 }
14634 x += glyph->pixel_width;
14635 ++glyph;
14636 }
14637 else if (glyph > end) /* row is reversed */
14638 while (!NILP (glyph->object))
14639 {
14640 if (BUFFERP (glyph->object))
14641 {
14642 ptrdiff_t dpos = glyph->charpos - pt_old;
14643
14644 if (glyph->charpos > bpos_max)
14645 bpos_max = glyph->charpos;
14646 if (glyph->charpos < bpos_min)
14647 bpos_min = glyph->charpos;
14648 if (!glyph->avoid_cursor_p)
14649 {
14650 if (dpos == 0)
14651 {
14652 match_with_avoid_cursor = false;
14653 break;
14654 }
14655 if (0 > dpos && dpos > pos_before - pt_old)
14656 {
14657 pos_before = glyph->charpos;
14658 glyph_before = glyph;
14659 }
14660 else if (0 < dpos && dpos < pos_after - pt_old)
14661 {
14662 pos_after = glyph->charpos;
14663 glyph_after = glyph;
14664 }
14665 }
14666 else if (dpos == 0)
14667 match_with_avoid_cursor = true;
14668 }
14669 else if (STRINGP (glyph->object))
14670 {
14671 Lisp_Object chprop;
14672 ptrdiff_t glyph_pos = glyph->charpos;
14673
14674 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14675 glyph->object);
14676 if (!NILP (chprop))
14677 {
14678 ptrdiff_t prop_pos =
14679 string_buffer_position_lim (glyph->object, pos_before,
14680 pos_after, false);
14681
14682 if (prop_pos >= pos_before)
14683 bpos_max = prop_pos;
14684 }
14685 if (INTEGERP (chprop))
14686 {
14687 bpos_covered = bpos_max + XINT (chprop);
14688 /* If the `cursor' property covers buffer positions up
14689 to and including point, we should display cursor on
14690 this glyph. */
14691 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14692 {
14693 cursor = glyph;
14694 break;
14695 }
14696 }
14697 string_seen = true;
14698 }
14699 --glyph;
14700 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14701 {
14702 x--; /* can't use any pixel_width */
14703 break;
14704 }
14705 x -= glyph->pixel_width;
14706 }
14707
14708 /* Step 2: If we didn't find an exact match for point, we need to
14709 look for a proper place to put the cursor among glyphs between
14710 GLYPH_BEFORE and GLYPH_AFTER. */
14711 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14712 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14713 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14714 {
14715 /* An empty line has a single glyph whose OBJECT is nil and
14716 whose CHARPOS is the position of a newline on that line.
14717 Note that on a TTY, there are more glyphs after that, which
14718 were produced by extend_face_to_end_of_line, but their
14719 CHARPOS is zero or negative. */
14720 bool empty_line_p =
14721 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14722 && NILP (glyph->object) && glyph->charpos > 0
14723 /* On a TTY, continued and truncated rows also have a glyph at
14724 their end whose OBJECT is nil and whose CHARPOS is
14725 positive (the continuation and truncation glyphs), but such
14726 rows are obviously not "empty". */
14727 && !(row->continued_p || row->truncated_on_right_p));
14728
14729 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14730 {
14731 ptrdiff_t ellipsis_pos;
14732
14733 /* Scan back over the ellipsis glyphs. */
14734 if (!row->reversed_p)
14735 {
14736 ellipsis_pos = (glyph - 1)->charpos;
14737 while (glyph > row->glyphs[TEXT_AREA]
14738 && (glyph - 1)->charpos == ellipsis_pos)
14739 glyph--, x -= glyph->pixel_width;
14740 /* That loop always goes one position too far, including
14741 the glyph before the ellipsis. So scan forward over
14742 that one. */
14743 x += glyph->pixel_width;
14744 glyph++;
14745 }
14746 else /* row is reversed */
14747 {
14748 ellipsis_pos = (glyph + 1)->charpos;
14749 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14750 && (glyph + 1)->charpos == ellipsis_pos)
14751 glyph++, x += glyph->pixel_width;
14752 x -= glyph->pixel_width;
14753 glyph--;
14754 }
14755 }
14756 else if (match_with_avoid_cursor)
14757 {
14758 cursor = glyph_after;
14759 x = -1;
14760 }
14761 else if (string_seen)
14762 {
14763 int incr = row->reversed_p ? -1 : +1;
14764
14765 /* Need to find the glyph that came out of a string which is
14766 present at point. That glyph is somewhere between
14767 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14768 positioned between POS_BEFORE and POS_AFTER in the
14769 buffer. */
14770 struct glyph *start, *stop;
14771 ptrdiff_t pos = pos_before;
14772
14773 x = -1;
14774
14775 /* If the row ends in a newline from a display string,
14776 reordering could have moved the glyphs belonging to the
14777 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14778 in this case we extend the search to the last glyph in
14779 the row that was not inserted by redisplay. */
14780 if (row->ends_in_newline_from_string_p)
14781 {
14782 glyph_after = end;
14783 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14784 }
14785
14786 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14787 correspond to POS_BEFORE and POS_AFTER, respectively. We
14788 need START and STOP in the order that corresponds to the
14789 row's direction as given by its reversed_p flag. If the
14790 directionality of characters between POS_BEFORE and
14791 POS_AFTER is the opposite of the row's base direction,
14792 these characters will have been reordered for display,
14793 and we need to reverse START and STOP. */
14794 if (!row->reversed_p)
14795 {
14796 start = min (glyph_before, glyph_after);
14797 stop = max (glyph_before, glyph_after);
14798 }
14799 else
14800 {
14801 start = max (glyph_before, glyph_after);
14802 stop = min (glyph_before, glyph_after);
14803 }
14804 for (glyph = start + incr;
14805 row->reversed_p ? glyph > stop : glyph < stop; )
14806 {
14807
14808 /* Any glyphs that come from the buffer are here because
14809 of bidi reordering. Skip them, and only pay
14810 attention to glyphs that came from some string. */
14811 if (STRINGP (glyph->object))
14812 {
14813 Lisp_Object str;
14814 ptrdiff_t tem;
14815 /* If the display property covers the newline, we
14816 need to search for it one position farther. */
14817 ptrdiff_t lim = pos_after
14818 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14819
14820 string_from_text_prop = false;
14821 str = glyph->object;
14822 tem = string_buffer_position_lim (str, pos, lim, false);
14823 if (tem == 0 /* from overlay */
14824 || pos <= tem)
14825 {
14826 /* If the string from which this glyph came is
14827 found in the buffer at point, or at position
14828 that is closer to point than pos_after, then
14829 we've found the glyph we've been looking for.
14830 If it comes from an overlay (tem == 0), and
14831 it has the `cursor' property on one of its
14832 glyphs, record that glyph as a candidate for
14833 displaying the cursor. (As in the
14834 unidirectional version, we will display the
14835 cursor on the last candidate we find.) */
14836 if (tem == 0
14837 || tem == pt_old
14838 || (tem - pt_old > 0 && tem < pos_after))
14839 {
14840 /* The glyphs from this string could have
14841 been reordered. Find the one with the
14842 smallest string position. Or there could
14843 be a character in the string with the
14844 `cursor' property, which means display
14845 cursor on that character's glyph. */
14846 ptrdiff_t strpos = glyph->charpos;
14847
14848 if (tem)
14849 {
14850 cursor = glyph;
14851 string_from_text_prop = true;
14852 }
14853 for ( ;
14854 (row->reversed_p ? glyph > stop : glyph < stop)
14855 && EQ (glyph->object, str);
14856 glyph += incr)
14857 {
14858 Lisp_Object cprop;
14859 ptrdiff_t gpos = glyph->charpos;
14860
14861 cprop = Fget_char_property (make_number (gpos),
14862 Qcursor,
14863 glyph->object);
14864 if (!NILP (cprop))
14865 {
14866 cursor = glyph;
14867 break;
14868 }
14869 if (tem && glyph->charpos < strpos)
14870 {
14871 strpos = glyph->charpos;
14872 cursor = glyph;
14873 }
14874 }
14875
14876 if (tem == pt_old
14877 || (tem - pt_old > 0 && tem < pos_after))
14878 goto compute_x;
14879 }
14880 if (tem)
14881 pos = tem + 1; /* don't find previous instances */
14882 }
14883 /* This string is not what we want; skip all of the
14884 glyphs that came from it. */
14885 while ((row->reversed_p ? glyph > stop : glyph < stop)
14886 && EQ (glyph->object, str))
14887 glyph += incr;
14888 }
14889 else
14890 glyph += incr;
14891 }
14892
14893 /* If we reached the end of the line, and END was from a string,
14894 the cursor is not on this line. */
14895 if (cursor == NULL
14896 && (row->reversed_p ? glyph <= end : glyph >= end)
14897 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14898 && STRINGP (end->object)
14899 && row->continued_p)
14900 return false;
14901 }
14902 /* A truncated row may not include PT among its character positions.
14903 Setting the cursor inside the scroll margin will trigger
14904 recalculation of hscroll in hscroll_window_tree. But if a
14905 display string covers point, defer to the string-handling
14906 code below to figure this out. */
14907 else if (row->truncated_on_left_p && pt_old < bpos_min)
14908 {
14909 cursor = glyph_before;
14910 x = -1;
14911 }
14912 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14913 /* Zero-width characters produce no glyphs. */
14914 || (!empty_line_p
14915 && (row->reversed_p
14916 ? glyph_after > glyphs_end
14917 : glyph_after < glyphs_end)))
14918 {
14919 cursor = glyph_after;
14920 x = -1;
14921 }
14922 }
14923
14924 compute_x:
14925 if (cursor != NULL)
14926 glyph = cursor;
14927 else if (glyph == glyphs_end
14928 && pos_before == pos_after
14929 && STRINGP ((row->reversed_p
14930 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14931 : row->glyphs[TEXT_AREA])->object))
14932 {
14933 /* If all the glyphs of this row came from strings, put the
14934 cursor on the first glyph of the row. This avoids having the
14935 cursor outside of the text area in this very rare and hard
14936 use case. */
14937 glyph =
14938 row->reversed_p
14939 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14940 : row->glyphs[TEXT_AREA];
14941 }
14942 if (x < 0)
14943 {
14944 struct glyph *g;
14945
14946 /* Need to compute x that corresponds to GLYPH. */
14947 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14948 {
14949 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14950 emacs_abort ();
14951 x += g->pixel_width;
14952 }
14953 }
14954
14955 /* ROW could be part of a continued line, which, under bidi
14956 reordering, might have other rows whose start and end charpos
14957 occlude point. Only set w->cursor if we found a better
14958 approximation to the cursor position than we have from previously
14959 examined candidate rows belonging to the same continued line. */
14960 if (/* We already have a candidate row. */
14961 w->cursor.vpos >= 0
14962 /* That candidate is not the row we are processing. */
14963 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14964 /* Make sure cursor.vpos specifies a row whose start and end
14965 charpos occlude point, and it is valid candidate for being a
14966 cursor-row. This is because some callers of this function
14967 leave cursor.vpos at the row where the cursor was displayed
14968 during the last redisplay cycle. */
14969 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14970 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14971 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14972 {
14973 struct glyph *g1
14974 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14975
14976 /* Don't consider glyphs that are outside TEXT_AREA. */
14977 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14978 return false;
14979 /* Keep the candidate whose buffer position is the closest to
14980 point or has the `cursor' property. */
14981 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14982 w->cursor.hpos >= 0
14983 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14984 && ((BUFFERP (g1->object)
14985 && (g1->charpos == pt_old /* An exact match always wins. */
14986 || (BUFFERP (glyph->object)
14987 && eabs (g1->charpos - pt_old)
14988 < eabs (glyph->charpos - pt_old))))
14989 /* Previous candidate is a glyph from a string that has
14990 a non-nil `cursor' property. */
14991 || (STRINGP (g1->object)
14992 && (!NILP (Fget_char_property (make_number (g1->charpos),
14993 Qcursor, g1->object))
14994 /* Previous candidate is from the same display
14995 string as this one, and the display string
14996 came from a text property. */
14997 || (EQ (g1->object, glyph->object)
14998 && string_from_text_prop)
14999 /* this candidate is from newline and its
15000 position is not an exact match */
15001 || (NILP (glyph->object)
15002 && glyph->charpos != pt_old)))))
15003 return false;
15004 /* If this candidate gives an exact match, use that. */
15005 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15006 /* If this candidate is a glyph created for the
15007 terminating newline of a line, and point is on that
15008 newline, it wins because it's an exact match. */
15009 || (!row->continued_p
15010 && NILP (glyph->object)
15011 && glyph->charpos == 0
15012 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15013 /* Otherwise, keep the candidate that comes from a row
15014 spanning less buffer positions. This may win when one or
15015 both candidate positions are on glyphs that came from
15016 display strings, for which we cannot compare buffer
15017 positions. */
15018 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15019 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15020 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15021 return false;
15022 }
15023 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15024 w->cursor.x = x;
15025 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15026 w->cursor.y = row->y + dy;
15027
15028 if (w == XWINDOW (selected_window))
15029 {
15030 if (!row->continued_p
15031 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15032 && row->x == 0)
15033 {
15034 this_line_buffer = XBUFFER (w->contents);
15035
15036 CHARPOS (this_line_start_pos)
15037 = MATRIX_ROW_START_CHARPOS (row) + delta;
15038 BYTEPOS (this_line_start_pos)
15039 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15040
15041 CHARPOS (this_line_end_pos)
15042 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15043 BYTEPOS (this_line_end_pos)
15044 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15045
15046 this_line_y = w->cursor.y;
15047 this_line_pixel_height = row->height;
15048 this_line_vpos = w->cursor.vpos;
15049 this_line_start_x = row->x;
15050 }
15051 else
15052 CHARPOS (this_line_start_pos) = 0;
15053 }
15054
15055 return true;
15056 }
15057
15058
15059 /* Run window scroll functions, if any, for WINDOW with new window
15060 start STARTP. Sets the window start of WINDOW to that position.
15061
15062 We assume that the window's buffer is really current. */
15063
15064 static struct text_pos
15065 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15066 {
15067 struct window *w = XWINDOW (window);
15068 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15069
15070 eassert (current_buffer == XBUFFER (w->contents));
15071
15072 if (!NILP (Vwindow_scroll_functions))
15073 {
15074 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15075 make_number (CHARPOS (startp)));
15076 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15077 /* In case the hook functions switch buffers. */
15078 set_buffer_internal (XBUFFER (w->contents));
15079 }
15080
15081 return startp;
15082 }
15083
15084
15085 /* Make sure the line containing the cursor is fully visible.
15086 A value of true means there is nothing to be done.
15087 (Either the line is fully visible, or it cannot be made so,
15088 or we cannot tell.)
15089
15090 If FORCE_P, return false even if partial visible cursor row
15091 is higher than window.
15092
15093 If CURRENT_MATRIX_P, use the information from the
15094 window's current glyph matrix; otherwise use the desired glyph
15095 matrix.
15096
15097 A value of false means the caller should do scrolling
15098 as if point had gone off the screen. */
15099
15100 static bool
15101 cursor_row_fully_visible_p (struct window *w, bool force_p,
15102 bool current_matrix_p)
15103 {
15104 struct glyph_matrix *matrix;
15105 struct glyph_row *row;
15106 int window_height;
15107
15108 if (!make_cursor_line_fully_visible_p)
15109 return true;
15110
15111 /* It's not always possible to find the cursor, e.g, when a window
15112 is full of overlay strings. Don't do anything in that case. */
15113 if (w->cursor.vpos < 0)
15114 return true;
15115
15116 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15117 row = MATRIX_ROW (matrix, w->cursor.vpos);
15118
15119 /* If the cursor row is not partially visible, there's nothing to do. */
15120 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15121 return true;
15122
15123 /* If the row the cursor is in is taller than the window's height,
15124 it's not clear what to do, so do nothing. */
15125 window_height = window_box_height (w);
15126 if (row->height >= window_height)
15127 {
15128 if (!force_p || MINI_WINDOW_P (w)
15129 || w->vscroll || w->cursor.vpos == 0)
15130 return true;
15131 }
15132 return false;
15133 }
15134
15135
15136 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15137 means only WINDOW is redisplayed in redisplay_internal.
15138 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15139 in redisplay_window to bring a partially visible line into view in
15140 the case that only the cursor has moved.
15141
15142 LAST_LINE_MISFIT should be true if we're scrolling because the
15143 last screen line's vertical height extends past the end of the screen.
15144
15145 Value is
15146
15147 1 if scrolling succeeded
15148
15149 0 if scrolling didn't find point.
15150
15151 -1 if new fonts have been loaded so that we must interrupt
15152 redisplay, adjust glyph matrices, and try again. */
15153
15154 enum
15155 {
15156 SCROLLING_SUCCESS,
15157 SCROLLING_FAILED,
15158 SCROLLING_NEED_LARGER_MATRICES
15159 };
15160
15161 /* If scroll-conservatively is more than this, never recenter.
15162
15163 If you change this, don't forget to update the doc string of
15164 `scroll-conservatively' and the Emacs manual. */
15165 #define SCROLL_LIMIT 100
15166
15167 static int
15168 try_scrolling (Lisp_Object window, bool just_this_one_p,
15169 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15170 bool temp_scroll_step, bool last_line_misfit)
15171 {
15172 struct window *w = XWINDOW (window);
15173 struct frame *f = XFRAME (w->frame);
15174 struct text_pos pos, startp;
15175 struct it it;
15176 int this_scroll_margin, scroll_max, rc, height;
15177 int dy = 0, amount_to_scroll = 0;
15178 bool scroll_down_p = false;
15179 int extra_scroll_margin_lines = last_line_misfit;
15180 Lisp_Object aggressive;
15181 /* We will never try scrolling more than this number of lines. */
15182 int scroll_limit = SCROLL_LIMIT;
15183 int frame_line_height = default_line_pixel_height (w);
15184 int window_total_lines
15185 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15186
15187 #ifdef GLYPH_DEBUG
15188 debug_method_add (w, "try_scrolling");
15189 #endif
15190
15191 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15192
15193 /* Compute scroll margin height in pixels. We scroll when point is
15194 within this distance from the top or bottom of the window. */
15195 if (scroll_margin > 0)
15196 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15197 * frame_line_height;
15198 else
15199 this_scroll_margin = 0;
15200
15201 /* Force arg_scroll_conservatively to have a reasonable value, to
15202 avoid scrolling too far away with slow move_it_* functions. Note
15203 that the user can supply scroll-conservatively equal to
15204 `most-positive-fixnum', which can be larger than INT_MAX. */
15205 if (arg_scroll_conservatively > scroll_limit)
15206 {
15207 arg_scroll_conservatively = scroll_limit + 1;
15208 scroll_max = scroll_limit * frame_line_height;
15209 }
15210 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15211 /* Compute how much we should try to scroll maximally to bring
15212 point into view. */
15213 scroll_max = (max (scroll_step,
15214 max (arg_scroll_conservatively, temp_scroll_step))
15215 * frame_line_height);
15216 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15217 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15218 /* We're trying to scroll because of aggressive scrolling but no
15219 scroll_step is set. Choose an arbitrary one. */
15220 scroll_max = 10 * frame_line_height;
15221 else
15222 scroll_max = 0;
15223
15224 too_near_end:
15225
15226 /* Decide whether to scroll down. */
15227 if (PT > CHARPOS (startp))
15228 {
15229 int scroll_margin_y;
15230
15231 /* Compute the pixel ypos of the scroll margin, then move IT to
15232 either that ypos or PT, whichever comes first. */
15233 start_display (&it, w, startp);
15234 scroll_margin_y = it.last_visible_y - this_scroll_margin
15235 - frame_line_height * extra_scroll_margin_lines;
15236 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15237 (MOVE_TO_POS | MOVE_TO_Y));
15238
15239 if (PT > CHARPOS (it.current.pos))
15240 {
15241 int y0 = line_bottom_y (&it);
15242 /* Compute how many pixels below window bottom to stop searching
15243 for PT. This avoids costly search for PT that is far away if
15244 the user limited scrolling by a small number of lines, but
15245 always finds PT if scroll_conservatively is set to a large
15246 number, such as most-positive-fixnum. */
15247 int slack = max (scroll_max, 10 * frame_line_height);
15248 int y_to_move = it.last_visible_y + slack;
15249
15250 /* Compute the distance from the scroll margin to PT or to
15251 the scroll limit, whichever comes first. This should
15252 include the height of the cursor line, to make that line
15253 fully visible. */
15254 move_it_to (&it, PT, -1, y_to_move,
15255 -1, MOVE_TO_POS | MOVE_TO_Y);
15256 dy = line_bottom_y (&it) - y0;
15257
15258 if (dy > scroll_max)
15259 return SCROLLING_FAILED;
15260
15261 if (dy > 0)
15262 scroll_down_p = true;
15263 }
15264 }
15265
15266 if (scroll_down_p)
15267 {
15268 /* Point is in or below the bottom scroll margin, so move the
15269 window start down. If scrolling conservatively, move it just
15270 enough down to make point visible. If scroll_step is set,
15271 move it down by scroll_step. */
15272 if (arg_scroll_conservatively)
15273 amount_to_scroll
15274 = min (max (dy, frame_line_height),
15275 frame_line_height * arg_scroll_conservatively);
15276 else if (scroll_step || temp_scroll_step)
15277 amount_to_scroll = scroll_max;
15278 else
15279 {
15280 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15281 height = WINDOW_BOX_TEXT_HEIGHT (w);
15282 if (NUMBERP (aggressive))
15283 {
15284 double float_amount = XFLOATINT (aggressive) * height;
15285 int aggressive_scroll = float_amount;
15286 if (aggressive_scroll == 0 && float_amount > 0)
15287 aggressive_scroll = 1;
15288 /* Don't let point enter the scroll margin near top of
15289 the window. This could happen if the value of
15290 scroll_up_aggressively is too large and there are
15291 non-zero margins, because scroll_up_aggressively
15292 means put point that fraction of window height
15293 _from_the_bottom_margin_. */
15294 if (aggressive_scroll + 2 * this_scroll_margin > height)
15295 aggressive_scroll = height - 2 * this_scroll_margin;
15296 amount_to_scroll = dy + aggressive_scroll;
15297 }
15298 }
15299
15300 if (amount_to_scroll <= 0)
15301 return SCROLLING_FAILED;
15302
15303 start_display (&it, w, startp);
15304 if (arg_scroll_conservatively <= scroll_limit)
15305 move_it_vertically (&it, amount_to_scroll);
15306 else
15307 {
15308 /* Extra precision for users who set scroll-conservatively
15309 to a large number: make sure the amount we scroll
15310 the window start is never less than amount_to_scroll,
15311 which was computed as distance from window bottom to
15312 point. This matters when lines at window top and lines
15313 below window bottom have different height. */
15314 struct it it1;
15315 void *it1data = NULL;
15316 /* We use a temporary it1 because line_bottom_y can modify
15317 its argument, if it moves one line down; see there. */
15318 int start_y;
15319
15320 SAVE_IT (it1, it, it1data);
15321 start_y = line_bottom_y (&it1);
15322 do {
15323 RESTORE_IT (&it, &it, it1data);
15324 move_it_by_lines (&it, 1);
15325 SAVE_IT (it1, it, it1data);
15326 } while (IT_CHARPOS (it) < ZV
15327 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15328 bidi_unshelve_cache (it1data, true);
15329 }
15330
15331 /* If STARTP is unchanged, move it down another screen line. */
15332 if (IT_CHARPOS (it) == CHARPOS (startp))
15333 move_it_by_lines (&it, 1);
15334 startp = it.current.pos;
15335 }
15336 else
15337 {
15338 struct text_pos scroll_margin_pos = startp;
15339 int y_offset = 0;
15340
15341 /* See if point is inside the scroll margin at the top of the
15342 window. */
15343 if (this_scroll_margin)
15344 {
15345 int y_start;
15346
15347 start_display (&it, w, startp);
15348 y_start = it.current_y;
15349 move_it_vertically (&it, this_scroll_margin);
15350 scroll_margin_pos = it.current.pos;
15351 /* If we didn't move enough before hitting ZV, request
15352 additional amount of scroll, to move point out of the
15353 scroll margin. */
15354 if (IT_CHARPOS (it) == ZV
15355 && it.current_y - y_start < this_scroll_margin)
15356 y_offset = this_scroll_margin - (it.current_y - y_start);
15357 }
15358
15359 if (PT < CHARPOS (scroll_margin_pos))
15360 {
15361 /* Point is in the scroll margin at the top of the window or
15362 above what is displayed in the window. */
15363 int y0, y_to_move;
15364
15365 /* Compute the vertical distance from PT to the scroll
15366 margin position. Move as far as scroll_max allows, or
15367 one screenful, or 10 screen lines, whichever is largest.
15368 Give up if distance is greater than scroll_max or if we
15369 didn't reach the scroll margin position. */
15370 SET_TEXT_POS (pos, PT, PT_BYTE);
15371 start_display (&it, w, pos);
15372 y0 = it.current_y;
15373 y_to_move = max (it.last_visible_y,
15374 max (scroll_max, 10 * frame_line_height));
15375 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15376 y_to_move, -1,
15377 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15378 dy = it.current_y - y0;
15379 if (dy > scroll_max
15380 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15381 return SCROLLING_FAILED;
15382
15383 /* Additional scroll for when ZV was too close to point. */
15384 dy += y_offset;
15385
15386 /* Compute new window start. */
15387 start_display (&it, w, startp);
15388
15389 if (arg_scroll_conservatively)
15390 amount_to_scroll = max (dy, frame_line_height
15391 * max (scroll_step, temp_scroll_step));
15392 else if (scroll_step || temp_scroll_step)
15393 amount_to_scroll = scroll_max;
15394 else
15395 {
15396 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15397 height = WINDOW_BOX_TEXT_HEIGHT (w);
15398 if (NUMBERP (aggressive))
15399 {
15400 double float_amount = XFLOATINT (aggressive) * height;
15401 int aggressive_scroll = float_amount;
15402 if (aggressive_scroll == 0 && float_amount > 0)
15403 aggressive_scroll = 1;
15404 /* Don't let point enter the scroll margin near
15405 bottom of the window, if the value of
15406 scroll_down_aggressively happens to be too
15407 large. */
15408 if (aggressive_scroll + 2 * this_scroll_margin > height)
15409 aggressive_scroll = height - 2 * this_scroll_margin;
15410 amount_to_scroll = dy + aggressive_scroll;
15411 }
15412 }
15413
15414 if (amount_to_scroll <= 0)
15415 return SCROLLING_FAILED;
15416
15417 move_it_vertically_backward (&it, amount_to_scroll);
15418 startp = it.current.pos;
15419 }
15420 }
15421
15422 /* Run window scroll functions. */
15423 startp = run_window_scroll_functions (window, startp);
15424
15425 /* Display the window. Give up if new fonts are loaded, or if point
15426 doesn't appear. */
15427 if (!try_window (window, startp, 0))
15428 rc = SCROLLING_NEED_LARGER_MATRICES;
15429 else if (w->cursor.vpos < 0)
15430 {
15431 clear_glyph_matrix (w->desired_matrix);
15432 rc = SCROLLING_FAILED;
15433 }
15434 else
15435 {
15436 /* Maybe forget recorded base line for line number display. */
15437 if (!just_this_one_p
15438 || current_buffer->clip_changed
15439 || BEG_UNCHANGED < CHARPOS (startp))
15440 w->base_line_number = 0;
15441
15442 /* If cursor ends up on a partially visible line,
15443 treat that as being off the bottom of the screen. */
15444 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15445 false)
15446 /* It's possible that the cursor is on the first line of the
15447 buffer, which is partially obscured due to a vscroll
15448 (Bug#7537). In that case, avoid looping forever. */
15449 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15450 {
15451 clear_glyph_matrix (w->desired_matrix);
15452 ++extra_scroll_margin_lines;
15453 goto too_near_end;
15454 }
15455 rc = SCROLLING_SUCCESS;
15456 }
15457
15458 return rc;
15459 }
15460
15461
15462 /* Compute a suitable window start for window W if display of W starts
15463 on a continuation line. Value is true if a new window start
15464 was computed.
15465
15466 The new window start will be computed, based on W's width, starting
15467 from the start of the continued line. It is the start of the
15468 screen line with the minimum distance from the old start W->start. */
15469
15470 static bool
15471 compute_window_start_on_continuation_line (struct window *w)
15472 {
15473 struct text_pos pos, start_pos;
15474 bool window_start_changed_p = false;
15475
15476 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15477
15478 /* If window start is on a continuation line... Window start may be
15479 < BEGV in case there's invisible text at the start of the
15480 buffer (M-x rmail, for example). */
15481 if (CHARPOS (start_pos) > BEGV
15482 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15483 {
15484 struct it it;
15485 struct glyph_row *row;
15486
15487 /* Handle the case that the window start is out of range. */
15488 if (CHARPOS (start_pos) < BEGV)
15489 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15490 else if (CHARPOS (start_pos) > ZV)
15491 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15492
15493 /* Find the start of the continued line. This should be fast
15494 because find_newline is fast (newline cache). */
15495 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15496 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15497 row, DEFAULT_FACE_ID);
15498 reseat_at_previous_visible_line_start (&it);
15499
15500 /* If the line start is "too far" away from the window start,
15501 say it takes too much time to compute a new window start. */
15502 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15503 /* PXW: Do we need upper bounds here? */
15504 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15505 {
15506 int min_distance, distance;
15507
15508 /* Move forward by display lines to find the new window
15509 start. If window width was enlarged, the new start can
15510 be expected to be > the old start. If window width was
15511 decreased, the new window start will be < the old start.
15512 So, we're looking for the display line start with the
15513 minimum distance from the old window start. */
15514 pos = it.current.pos;
15515 min_distance = INFINITY;
15516 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15517 distance < min_distance)
15518 {
15519 min_distance = distance;
15520 pos = it.current.pos;
15521 if (it.line_wrap == WORD_WRAP)
15522 {
15523 /* Under WORD_WRAP, move_it_by_lines is likely to
15524 overshoot and stop not at the first, but the
15525 second character from the left margin. So in
15526 that case, we need a more tight control on the X
15527 coordinate of the iterator than move_it_by_lines
15528 promises in its contract. The method is to first
15529 go to the last (rightmost) visible character of a
15530 line, then move to the leftmost character on the
15531 next line in a separate call. */
15532 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15533 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15534 move_it_to (&it, ZV, 0,
15535 it.current_y + it.max_ascent + it.max_descent, -1,
15536 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15537 }
15538 else
15539 move_it_by_lines (&it, 1);
15540 }
15541
15542 /* Set the window start there. */
15543 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15544 window_start_changed_p = true;
15545 }
15546 }
15547
15548 return window_start_changed_p;
15549 }
15550
15551
15552 /* Try cursor movement in case text has not changed in window WINDOW,
15553 with window start STARTP. Value is
15554
15555 CURSOR_MOVEMENT_SUCCESS if successful
15556
15557 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15558
15559 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15560 display. *SCROLL_STEP is set to true, under certain circumstances, if
15561 we want to scroll as if scroll-step were set to 1. See the code.
15562
15563 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15564 which case we have to abort this redisplay, and adjust matrices
15565 first. */
15566
15567 enum
15568 {
15569 CURSOR_MOVEMENT_SUCCESS,
15570 CURSOR_MOVEMENT_CANNOT_BE_USED,
15571 CURSOR_MOVEMENT_MUST_SCROLL,
15572 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15573 };
15574
15575 static int
15576 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15577 bool *scroll_step)
15578 {
15579 struct window *w = XWINDOW (window);
15580 struct frame *f = XFRAME (w->frame);
15581 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15582
15583 #ifdef GLYPH_DEBUG
15584 if (inhibit_try_cursor_movement)
15585 return rc;
15586 #endif
15587
15588 /* Previously, there was a check for Lisp integer in the
15589 if-statement below. Now, this field is converted to
15590 ptrdiff_t, thus zero means invalid position in a buffer. */
15591 eassert (w->last_point > 0);
15592 /* Likewise there was a check whether window_end_vpos is nil or larger
15593 than the window. Now window_end_vpos is int and so never nil, but
15594 let's leave eassert to check whether it fits in the window. */
15595 eassert (!w->window_end_valid
15596 || w->window_end_vpos < w->current_matrix->nrows);
15597
15598 /* Handle case where text has not changed, only point, and it has
15599 not moved off the frame. */
15600 if (/* Point may be in this window. */
15601 PT >= CHARPOS (startp)
15602 /* Selective display hasn't changed. */
15603 && !current_buffer->clip_changed
15604 /* Function force-mode-line-update is used to force a thorough
15605 redisplay. It sets either windows_or_buffers_changed or
15606 update_mode_lines. So don't take a shortcut here for these
15607 cases. */
15608 && !update_mode_lines
15609 && !windows_or_buffers_changed
15610 && !f->cursor_type_changed
15611 && NILP (Vshow_trailing_whitespace)
15612 /* This code is not used for mini-buffer for the sake of the case
15613 of redisplaying to replace an echo area message; since in
15614 that case the mini-buffer contents per se are usually
15615 unchanged. This code is of no real use in the mini-buffer
15616 since the handling of this_line_start_pos, etc., in redisplay
15617 handles the same cases. */
15618 && !EQ (window, minibuf_window)
15619 && (FRAME_WINDOW_P (f)
15620 || !overlay_arrow_in_current_buffer_p ()))
15621 {
15622 int this_scroll_margin, top_scroll_margin;
15623 struct glyph_row *row = NULL;
15624 int frame_line_height = default_line_pixel_height (w);
15625 int window_total_lines
15626 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15627
15628 #ifdef GLYPH_DEBUG
15629 debug_method_add (w, "cursor movement");
15630 #endif
15631
15632 /* Scroll if point within this distance from the top or bottom
15633 of the window. This is a pixel value. */
15634 if (scroll_margin > 0)
15635 {
15636 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15637 this_scroll_margin *= frame_line_height;
15638 }
15639 else
15640 this_scroll_margin = 0;
15641
15642 top_scroll_margin = this_scroll_margin;
15643 if (WINDOW_WANTS_HEADER_LINE_P (w))
15644 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15645
15646 /* Start with the row the cursor was displayed during the last
15647 not paused redisplay. Give up if that row is not valid. */
15648 if (w->last_cursor_vpos < 0
15649 || w->last_cursor_vpos >= w->current_matrix->nrows)
15650 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15651 else
15652 {
15653 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15654 if (row->mode_line_p)
15655 ++row;
15656 if (!row->enabled_p)
15657 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15658 }
15659
15660 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15661 {
15662 bool scroll_p = false, must_scroll = false;
15663 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15664
15665 if (PT > w->last_point)
15666 {
15667 /* Point has moved forward. */
15668 while (MATRIX_ROW_END_CHARPOS (row) < PT
15669 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15670 {
15671 eassert (row->enabled_p);
15672 ++row;
15673 }
15674
15675 /* If the end position of a row equals the start
15676 position of the next row, and PT is at that position,
15677 we would rather display cursor in the next line. */
15678 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15679 && MATRIX_ROW_END_CHARPOS (row) == PT
15680 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15681 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15682 && !cursor_row_p (row))
15683 ++row;
15684
15685 /* If within the scroll margin, scroll. Note that
15686 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15687 the next line would be drawn, and that
15688 this_scroll_margin can be zero. */
15689 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15690 || PT > MATRIX_ROW_END_CHARPOS (row)
15691 /* Line is completely visible last line in window
15692 and PT is to be set in the next line. */
15693 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15694 && PT == MATRIX_ROW_END_CHARPOS (row)
15695 && !row->ends_at_zv_p
15696 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15697 scroll_p = true;
15698 }
15699 else if (PT < w->last_point)
15700 {
15701 /* Cursor has to be moved backward. Note that PT >=
15702 CHARPOS (startp) because of the outer if-statement. */
15703 while (!row->mode_line_p
15704 && (MATRIX_ROW_START_CHARPOS (row) > PT
15705 || (MATRIX_ROW_START_CHARPOS (row) == PT
15706 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15707 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15708 row > w->current_matrix->rows
15709 && (row-1)->ends_in_newline_from_string_p))))
15710 && (row->y > top_scroll_margin
15711 || CHARPOS (startp) == BEGV))
15712 {
15713 eassert (row->enabled_p);
15714 --row;
15715 }
15716
15717 /* Consider the following case: Window starts at BEGV,
15718 there is invisible, intangible text at BEGV, so that
15719 display starts at some point START > BEGV. It can
15720 happen that we are called with PT somewhere between
15721 BEGV and START. Try to handle that case. */
15722 if (row < w->current_matrix->rows
15723 || row->mode_line_p)
15724 {
15725 row = w->current_matrix->rows;
15726 if (row->mode_line_p)
15727 ++row;
15728 }
15729
15730 /* Due to newlines in overlay strings, we may have to
15731 skip forward over overlay strings. */
15732 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15733 && MATRIX_ROW_END_CHARPOS (row) == PT
15734 && !cursor_row_p (row))
15735 ++row;
15736
15737 /* If within the scroll margin, scroll. */
15738 if (row->y < top_scroll_margin
15739 && CHARPOS (startp) != BEGV)
15740 scroll_p = true;
15741 }
15742 else
15743 {
15744 /* Cursor did not move. So don't scroll even if cursor line
15745 is partially visible, as it was so before. */
15746 rc = CURSOR_MOVEMENT_SUCCESS;
15747 }
15748
15749 if (PT < MATRIX_ROW_START_CHARPOS (row)
15750 || PT > MATRIX_ROW_END_CHARPOS (row))
15751 {
15752 /* if PT is not in the glyph row, give up. */
15753 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15754 must_scroll = true;
15755 }
15756 else if (rc != CURSOR_MOVEMENT_SUCCESS
15757 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15758 {
15759 struct glyph_row *row1;
15760
15761 /* If rows are bidi-reordered and point moved, back up
15762 until we find a row that does not belong to a
15763 continuation line. This is because we must consider
15764 all rows of a continued line as candidates for the
15765 new cursor positioning, since row start and end
15766 positions change non-linearly with vertical position
15767 in such rows. */
15768 /* FIXME: Revisit this when glyph ``spilling'' in
15769 continuation lines' rows is implemented for
15770 bidi-reordered rows. */
15771 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15772 MATRIX_ROW_CONTINUATION_LINE_P (row);
15773 --row)
15774 {
15775 /* If we hit the beginning of the displayed portion
15776 without finding the first row of a continued
15777 line, give up. */
15778 if (row <= row1)
15779 {
15780 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15781 break;
15782 }
15783 eassert (row->enabled_p);
15784 }
15785 }
15786 if (must_scroll)
15787 ;
15788 else if (rc != CURSOR_MOVEMENT_SUCCESS
15789 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15790 /* Make sure this isn't a header line by any chance, since
15791 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15792 && !row->mode_line_p
15793 && make_cursor_line_fully_visible_p)
15794 {
15795 if (PT == MATRIX_ROW_END_CHARPOS (row)
15796 && !row->ends_at_zv_p
15797 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15798 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15799 else if (row->height > window_box_height (w))
15800 {
15801 /* If we end up in a partially visible line, let's
15802 make it fully visible, except when it's taller
15803 than the window, in which case we can't do much
15804 about it. */
15805 *scroll_step = true;
15806 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15807 }
15808 else
15809 {
15810 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15811 if (!cursor_row_fully_visible_p (w, false, true))
15812 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15813 else
15814 rc = CURSOR_MOVEMENT_SUCCESS;
15815 }
15816 }
15817 else if (scroll_p)
15818 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15819 else if (rc != CURSOR_MOVEMENT_SUCCESS
15820 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15821 {
15822 /* With bidi-reordered rows, there could be more than
15823 one candidate row whose start and end positions
15824 occlude point. We need to let set_cursor_from_row
15825 find the best candidate. */
15826 /* FIXME: Revisit this when glyph ``spilling'' in
15827 continuation lines' rows is implemented for
15828 bidi-reordered rows. */
15829 bool rv = false;
15830
15831 do
15832 {
15833 bool at_zv_p = false, exact_match_p = false;
15834
15835 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15836 && PT <= MATRIX_ROW_END_CHARPOS (row)
15837 && cursor_row_p (row))
15838 rv |= set_cursor_from_row (w, row, w->current_matrix,
15839 0, 0, 0, 0);
15840 /* As soon as we've found the exact match for point,
15841 or the first suitable row whose ends_at_zv_p flag
15842 is set, we are done. */
15843 if (rv)
15844 {
15845 at_zv_p = MATRIX_ROW (w->current_matrix,
15846 w->cursor.vpos)->ends_at_zv_p;
15847 if (!at_zv_p
15848 && w->cursor.hpos >= 0
15849 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15850 w->cursor.vpos))
15851 {
15852 struct glyph_row *candidate =
15853 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15854 struct glyph *g =
15855 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15856 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15857
15858 exact_match_p =
15859 (BUFFERP (g->object) && g->charpos == PT)
15860 || (NILP (g->object)
15861 && (g->charpos == PT
15862 || (g->charpos == 0 && endpos - 1 == PT)));
15863 }
15864 if (at_zv_p || exact_match_p)
15865 {
15866 rc = CURSOR_MOVEMENT_SUCCESS;
15867 break;
15868 }
15869 }
15870 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15871 break;
15872 ++row;
15873 }
15874 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15875 || row->continued_p)
15876 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15877 || (MATRIX_ROW_START_CHARPOS (row) == PT
15878 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15879 /* If we didn't find any candidate rows, or exited the
15880 loop before all the candidates were examined, signal
15881 to the caller that this method failed. */
15882 if (rc != CURSOR_MOVEMENT_SUCCESS
15883 && !(rv
15884 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15885 && !row->continued_p))
15886 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15887 else if (rv)
15888 rc = CURSOR_MOVEMENT_SUCCESS;
15889 }
15890 else
15891 {
15892 do
15893 {
15894 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15895 {
15896 rc = CURSOR_MOVEMENT_SUCCESS;
15897 break;
15898 }
15899 ++row;
15900 }
15901 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15902 && MATRIX_ROW_START_CHARPOS (row) == PT
15903 && cursor_row_p (row));
15904 }
15905 }
15906 }
15907
15908 return rc;
15909 }
15910
15911
15912 void
15913 set_vertical_scroll_bar (struct window *w)
15914 {
15915 ptrdiff_t start, end, whole;
15916
15917 /* Calculate the start and end positions for the current window.
15918 At some point, it would be nice to choose between scrollbars
15919 which reflect the whole buffer size, with special markers
15920 indicating narrowing, and scrollbars which reflect only the
15921 visible region.
15922
15923 Note that mini-buffers sometimes aren't displaying any text. */
15924 if (!MINI_WINDOW_P (w)
15925 || (w == XWINDOW (minibuf_window)
15926 && NILP (echo_area_buffer[0])))
15927 {
15928 struct buffer *buf = XBUFFER (w->contents);
15929 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15930 start = marker_position (w->start) - BUF_BEGV (buf);
15931 /* I don't think this is guaranteed to be right. For the
15932 moment, we'll pretend it is. */
15933 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15934
15935 if (end < start)
15936 end = start;
15937 if (whole < (end - start))
15938 whole = end - start;
15939 }
15940 else
15941 start = end = whole = 0;
15942
15943 /* Indicate what this scroll bar ought to be displaying now. */
15944 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15945 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15946 (w, end - start, whole, start);
15947 }
15948
15949
15950 void
15951 set_horizontal_scroll_bar (struct window *w)
15952 {
15953 int start, end, whole, portion;
15954
15955 if (!MINI_WINDOW_P (w)
15956 || (w == XWINDOW (minibuf_window)
15957 && NILP (echo_area_buffer[0])))
15958 {
15959 struct buffer *b = XBUFFER (w->contents);
15960 struct buffer *old_buffer = NULL;
15961 struct it it;
15962 struct text_pos startp;
15963
15964 if (b != current_buffer)
15965 {
15966 old_buffer = current_buffer;
15967 set_buffer_internal (b);
15968 }
15969
15970 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15971 start_display (&it, w, startp);
15972 it.last_visible_x = INT_MAX;
15973 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15974 MOVE_TO_X | MOVE_TO_Y);
15975 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15976 window_box_height (w), -1,
15977 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15978
15979 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15980 end = start + window_box_width (w, TEXT_AREA);
15981 portion = end - start;
15982 /* After enlarging a horizontally scrolled window such that it
15983 gets at least as wide as the text it contains, make sure that
15984 the thumb doesn't fill the entire scroll bar so we can still
15985 drag it back to see the entire text. */
15986 whole = max (whole, end);
15987
15988 if (it.bidi_p)
15989 {
15990 Lisp_Object pdir;
15991
15992 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15993 if (EQ (pdir, Qright_to_left))
15994 {
15995 start = whole - end;
15996 end = start + portion;
15997 }
15998 }
15999
16000 if (old_buffer)
16001 set_buffer_internal (old_buffer);
16002 }
16003 else
16004 start = end = whole = portion = 0;
16005
16006 w->hscroll_whole = whole;
16007
16008 /* Indicate what this scroll bar ought to be displaying now. */
16009 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16010 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16011 (w, portion, whole, start);
16012 }
16013
16014
16015 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16016 selected_window is redisplayed.
16017
16018 We can return without actually redisplaying the window if fonts has been
16019 changed on window's frame. In that case, redisplay_internal will retry.
16020
16021 As one of the important parts of redisplaying a window, we need to
16022 decide whether the previous window-start position (stored in the
16023 window's w->start marker position) is still valid, and if it isn't,
16024 recompute it. Some details about that:
16025
16026 . The previous window-start could be in a continuation line, in
16027 which case we need to recompute it when the window width
16028 changes. See compute_window_start_on_continuation_line and its
16029 call below.
16030
16031 . The text that changed since last redisplay could include the
16032 previous window-start position. In that case, we try to salvage
16033 what we can from the current glyph matrix by calling
16034 try_scrolling, which see.
16035
16036 . Some Emacs command could force us to use a specific window-start
16037 position by setting the window's force_start flag, or gently
16038 propose doing that by setting the window's optional_new_start
16039 flag. In these cases, we try using the specified start point if
16040 that succeeds (i.e. the window desired matrix is successfully
16041 recomputed, and point location is within the window). In case
16042 of optional_new_start, we first check if the specified start
16043 position is feasible, i.e. if it will allow point to be
16044 displayed in the window. If using the specified start point
16045 fails, e.g., if new fonts are needed to be loaded, we abort the
16046 redisplay cycle and leave it up to the next cycle to figure out
16047 things.
16048
16049 . Note that the window's force_start flag is sometimes set by
16050 redisplay itself, when it decides that the previous window start
16051 point is fine and should be kept. Search for "goto force_start"
16052 below to see the details. Like the values of window-start
16053 specified outside of redisplay, these internally-deduced values
16054 are tested for feasibility, and ignored if found to be
16055 unfeasible.
16056
16057 . Note that the function try_window, used to completely redisplay
16058 a window, accepts the window's start point as its argument.
16059 This is used several times in the redisplay code to control
16060 where the window start will be, according to user options such
16061 as scroll-conservatively, and also to ensure the screen line
16062 showing point will be fully (as opposed to partially) visible on
16063 display. */
16064
16065 static void
16066 redisplay_window (Lisp_Object window, bool just_this_one_p)
16067 {
16068 struct window *w = XWINDOW (window);
16069 struct frame *f = XFRAME (w->frame);
16070 struct buffer *buffer = XBUFFER (w->contents);
16071 struct buffer *old = current_buffer;
16072 struct text_pos lpoint, opoint, startp;
16073 bool update_mode_line;
16074 int tem;
16075 struct it it;
16076 /* Record it now because it's overwritten. */
16077 bool current_matrix_up_to_date_p = false;
16078 bool used_current_matrix_p = false;
16079 /* This is less strict than current_matrix_up_to_date_p.
16080 It indicates that the buffer contents and narrowing are unchanged. */
16081 bool buffer_unchanged_p = false;
16082 bool temp_scroll_step = false;
16083 ptrdiff_t count = SPECPDL_INDEX ();
16084 int rc;
16085 int centering_position = -1;
16086 bool last_line_misfit = false;
16087 ptrdiff_t beg_unchanged, end_unchanged;
16088 int frame_line_height;
16089 bool use_desired_matrix;
16090
16091 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16092 opoint = lpoint;
16093
16094 #ifdef GLYPH_DEBUG
16095 *w->desired_matrix->method = 0;
16096 #endif
16097
16098 if (!just_this_one_p
16099 && REDISPLAY_SOME_P ()
16100 && !w->redisplay
16101 && !w->update_mode_line
16102 && !f->face_change
16103 && !f->redisplay
16104 && !buffer->text->redisplay
16105 && BUF_PT (buffer) == w->last_point)
16106 return;
16107
16108 /* Make sure that both W's markers are valid. */
16109 eassert (XMARKER (w->start)->buffer == buffer);
16110 eassert (XMARKER (w->pointm)->buffer == buffer);
16111
16112 /* We come here again if we need to run window-text-change-functions
16113 below. */
16114 restart:
16115 reconsider_clip_changes (w);
16116 frame_line_height = default_line_pixel_height (w);
16117
16118 /* Has the mode line to be updated? */
16119 update_mode_line = (w->update_mode_line
16120 || update_mode_lines
16121 || buffer->clip_changed
16122 || buffer->prevent_redisplay_optimizations_p);
16123
16124 if (!just_this_one_p)
16125 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16126 cleverly elsewhere. */
16127 w->must_be_updated_p = true;
16128
16129 if (MINI_WINDOW_P (w))
16130 {
16131 if (w == XWINDOW (echo_area_window)
16132 && !NILP (echo_area_buffer[0]))
16133 {
16134 if (update_mode_line)
16135 /* We may have to update a tty frame's menu bar or a
16136 tool-bar. Example `M-x C-h C-h C-g'. */
16137 goto finish_menu_bars;
16138 else
16139 /* We've already displayed the echo area glyphs in this window. */
16140 goto finish_scroll_bars;
16141 }
16142 else if ((w != XWINDOW (minibuf_window)
16143 || minibuf_level == 0)
16144 /* When buffer is nonempty, redisplay window normally. */
16145 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16146 /* Quail displays non-mini buffers in minibuffer window.
16147 In that case, redisplay the window normally. */
16148 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16149 {
16150 /* W is a mini-buffer window, but it's not active, so clear
16151 it. */
16152 int yb = window_text_bottom_y (w);
16153 struct glyph_row *row;
16154 int y;
16155
16156 for (y = 0, row = w->desired_matrix->rows;
16157 y < yb;
16158 y += row->height, ++row)
16159 blank_row (w, row, y);
16160 goto finish_scroll_bars;
16161 }
16162
16163 clear_glyph_matrix (w->desired_matrix);
16164 }
16165
16166 /* Otherwise set up data on this window; select its buffer and point
16167 value. */
16168 /* Really select the buffer, for the sake of buffer-local
16169 variables. */
16170 set_buffer_internal_1 (XBUFFER (w->contents));
16171
16172 current_matrix_up_to_date_p
16173 = (w->window_end_valid
16174 && !current_buffer->clip_changed
16175 && !current_buffer->prevent_redisplay_optimizations_p
16176 && !window_outdated (w));
16177
16178 /* Run the window-text-change-functions
16179 if it is possible that the text on the screen has changed
16180 (either due to modification of the text, or any other reason). */
16181 if (!current_matrix_up_to_date_p
16182 && !NILP (Vwindow_text_change_functions))
16183 {
16184 safe_run_hooks (Qwindow_text_change_functions);
16185 goto restart;
16186 }
16187
16188 beg_unchanged = BEG_UNCHANGED;
16189 end_unchanged = END_UNCHANGED;
16190
16191 SET_TEXT_POS (opoint, PT, PT_BYTE);
16192
16193 specbind (Qinhibit_point_motion_hooks, Qt);
16194
16195 buffer_unchanged_p
16196 = (w->window_end_valid
16197 && !current_buffer->clip_changed
16198 && !window_outdated (w));
16199
16200 /* When windows_or_buffers_changed is non-zero, we can't rely
16201 on the window end being valid, so set it to zero there. */
16202 if (windows_or_buffers_changed)
16203 {
16204 /* If window starts on a continuation line, maybe adjust the
16205 window start in case the window's width changed. */
16206 if (XMARKER (w->start)->buffer == current_buffer)
16207 compute_window_start_on_continuation_line (w);
16208
16209 w->window_end_valid = false;
16210 /* If so, we also can't rely on current matrix
16211 and should not fool try_cursor_movement below. */
16212 current_matrix_up_to_date_p = false;
16213 }
16214
16215 /* Some sanity checks. */
16216 CHECK_WINDOW_END (w);
16217 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16218 emacs_abort ();
16219 if (BYTEPOS (opoint) < CHARPOS (opoint))
16220 emacs_abort ();
16221
16222 if (mode_line_update_needed (w))
16223 update_mode_line = true;
16224
16225 /* Point refers normally to the selected window. For any other
16226 window, set up appropriate value. */
16227 if (!EQ (window, selected_window))
16228 {
16229 ptrdiff_t new_pt = marker_position (w->pointm);
16230 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16231
16232 if (new_pt < BEGV)
16233 {
16234 new_pt = BEGV;
16235 new_pt_byte = BEGV_BYTE;
16236 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16237 }
16238 else if (new_pt > (ZV - 1))
16239 {
16240 new_pt = ZV;
16241 new_pt_byte = ZV_BYTE;
16242 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16243 }
16244
16245 /* We don't use SET_PT so that the point-motion hooks don't run. */
16246 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16247 }
16248
16249 /* If any of the character widths specified in the display table
16250 have changed, invalidate the width run cache. It's true that
16251 this may be a bit late to catch such changes, but the rest of
16252 redisplay goes (non-fatally) haywire when the display table is
16253 changed, so why should we worry about doing any better? */
16254 if (current_buffer->width_run_cache
16255 || (current_buffer->base_buffer
16256 && current_buffer->base_buffer->width_run_cache))
16257 {
16258 struct Lisp_Char_Table *disptab = buffer_display_table ();
16259
16260 if (! disptab_matches_widthtab
16261 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16262 {
16263 struct buffer *buf = current_buffer;
16264
16265 if (buf->base_buffer)
16266 buf = buf->base_buffer;
16267 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16268 recompute_width_table (current_buffer, disptab);
16269 }
16270 }
16271
16272 /* If window-start is screwed up, choose a new one. */
16273 if (XMARKER (w->start)->buffer != current_buffer)
16274 goto recenter;
16275
16276 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16277
16278 /* If someone specified a new starting point but did not insist,
16279 check whether it can be used. */
16280 if ((w->optional_new_start || window_frozen_p (w))
16281 && CHARPOS (startp) >= BEGV
16282 && CHARPOS (startp) <= ZV)
16283 {
16284 ptrdiff_t it_charpos;
16285
16286 w->optional_new_start = false;
16287 start_display (&it, w, startp);
16288 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16289 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16290 /* Record IT's position now, since line_bottom_y might change
16291 that. */
16292 it_charpos = IT_CHARPOS (it);
16293 /* Make sure we set the force_start flag only if the cursor row
16294 will be fully visible. Otherwise, the code under force_start
16295 label below will try to move point back into view, which is
16296 not what the code which sets optional_new_start wants. */
16297 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16298 && !w->force_start)
16299 {
16300 if (it_charpos == PT)
16301 w->force_start = true;
16302 /* IT may overshoot PT if text at PT is invisible. */
16303 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16304 w->force_start = true;
16305 #ifdef GLYPH_DEBUG
16306 if (w->force_start)
16307 {
16308 if (window_frozen_p (w))
16309 debug_method_add (w, "set force_start from frozen window start");
16310 else
16311 debug_method_add (w, "set force_start from optional_new_start");
16312 }
16313 #endif
16314 }
16315 }
16316
16317 force_start:
16318
16319 /* Handle case where place to start displaying has been specified,
16320 unless the specified location is outside the accessible range. */
16321 if (w->force_start)
16322 {
16323 /* We set this later on if we have to adjust point. */
16324 int new_vpos = -1;
16325
16326 w->force_start = false;
16327 w->vscroll = 0;
16328 w->window_end_valid = false;
16329
16330 /* Forget any recorded base line for line number display. */
16331 if (!buffer_unchanged_p)
16332 w->base_line_number = 0;
16333
16334 /* Redisplay the mode line. Select the buffer properly for that.
16335 Also, run the hook window-scroll-functions
16336 because we have scrolled. */
16337 /* Note, we do this after clearing force_start because
16338 if there's an error, it is better to forget about force_start
16339 than to get into an infinite loop calling the hook functions
16340 and having them get more errors. */
16341 if (!update_mode_line
16342 || ! NILP (Vwindow_scroll_functions))
16343 {
16344 update_mode_line = true;
16345 w->update_mode_line = true;
16346 startp = run_window_scroll_functions (window, startp);
16347 }
16348
16349 if (CHARPOS (startp) < BEGV)
16350 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16351 else if (CHARPOS (startp) > ZV)
16352 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16353
16354 /* Redisplay, then check if cursor has been set during the
16355 redisplay. Give up if new fonts were loaded. */
16356 /* We used to issue a CHECK_MARGINS argument to try_window here,
16357 but this causes scrolling to fail when point begins inside
16358 the scroll margin (bug#148) -- cyd */
16359 if (!try_window (window, startp, 0))
16360 {
16361 w->force_start = true;
16362 clear_glyph_matrix (w->desired_matrix);
16363 goto need_larger_matrices;
16364 }
16365
16366 if (w->cursor.vpos < 0)
16367 {
16368 /* If point does not appear, try to move point so it does
16369 appear. The desired matrix has been built above, so we
16370 can use it here. First see if point is in invisible
16371 text, and if so, move it to the first visible buffer
16372 position past that. */
16373 struct glyph_row *r = NULL;
16374 Lisp_Object invprop =
16375 get_char_property_and_overlay (make_number (PT), Qinvisible,
16376 Qnil, NULL);
16377
16378 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16379 {
16380 ptrdiff_t alt_pt;
16381 Lisp_Object invprop_end =
16382 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16383 Qnil, Qnil);
16384
16385 if (NATNUMP (invprop_end))
16386 alt_pt = XFASTINT (invprop_end);
16387 else
16388 alt_pt = ZV;
16389 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16390 NULL, 0);
16391 }
16392 if (r)
16393 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16394 else /* Give up and just move to the middle of the window. */
16395 new_vpos = window_box_height (w) / 2;
16396 }
16397
16398 if (!cursor_row_fully_visible_p (w, false, false))
16399 {
16400 /* Point does appear, but on a line partly visible at end of window.
16401 Move it back to a fully-visible line. */
16402 new_vpos = window_box_height (w);
16403 /* But if window_box_height suggests a Y coordinate that is
16404 not less than we already have, that line will clearly not
16405 be fully visible, so give up and scroll the display.
16406 This can happen when the default face uses a font whose
16407 dimensions are different from the frame's default
16408 font. */
16409 if (new_vpos >= w->cursor.y)
16410 {
16411 w->cursor.vpos = -1;
16412 clear_glyph_matrix (w->desired_matrix);
16413 goto try_to_scroll;
16414 }
16415 }
16416 else if (w->cursor.vpos >= 0)
16417 {
16418 /* Some people insist on not letting point enter the scroll
16419 margin, even though this part handles windows that didn't
16420 scroll at all. */
16421 int window_total_lines
16422 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16423 int margin = min (scroll_margin, window_total_lines / 4);
16424 int pixel_margin = margin * frame_line_height;
16425 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16426
16427 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16428 below, which finds the row to move point to, advances by
16429 the Y coordinate of the _next_ row, see the definition of
16430 MATRIX_ROW_BOTTOM_Y. */
16431 if (w->cursor.vpos < margin + header_line)
16432 {
16433 w->cursor.vpos = -1;
16434 clear_glyph_matrix (w->desired_matrix);
16435 goto try_to_scroll;
16436 }
16437 else
16438 {
16439 int window_height = window_box_height (w);
16440
16441 if (header_line)
16442 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16443 if (w->cursor.y >= window_height - pixel_margin)
16444 {
16445 w->cursor.vpos = -1;
16446 clear_glyph_matrix (w->desired_matrix);
16447 goto try_to_scroll;
16448 }
16449 }
16450 }
16451
16452 /* If we need to move point for either of the above reasons,
16453 now actually do it. */
16454 if (new_vpos >= 0)
16455 {
16456 struct glyph_row *row;
16457
16458 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16459 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16460 ++row;
16461
16462 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16463 MATRIX_ROW_START_BYTEPOS (row));
16464
16465 if (w != XWINDOW (selected_window))
16466 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16467 else if (current_buffer == old)
16468 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16469
16470 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16471
16472 /* Re-run pre-redisplay-function so it can update the region
16473 according to the new position of point. */
16474 /* Other than the cursor, w's redisplay is done so we can set its
16475 redisplay to false. Also the buffer's redisplay can be set to
16476 false, since propagate_buffer_redisplay should have already
16477 propagated its info to `w' anyway. */
16478 w->redisplay = false;
16479 XBUFFER (w->contents)->text->redisplay = false;
16480 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16481
16482 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16483 {
16484 /* pre-redisplay-function made changes (e.g. move the region)
16485 that require another round of redisplay. */
16486 clear_glyph_matrix (w->desired_matrix);
16487 if (!try_window (window, startp, 0))
16488 goto need_larger_matrices;
16489 }
16490 }
16491 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16492 {
16493 clear_glyph_matrix (w->desired_matrix);
16494 goto try_to_scroll;
16495 }
16496
16497 #ifdef GLYPH_DEBUG
16498 debug_method_add (w, "forced window start");
16499 #endif
16500 goto done;
16501 }
16502
16503 /* Handle case where text has not changed, only point, and it has
16504 not moved off the frame, and we are not retrying after hscroll.
16505 (current_matrix_up_to_date_p is true when retrying.) */
16506 if (current_matrix_up_to_date_p
16507 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16508 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16509 {
16510 switch (rc)
16511 {
16512 case CURSOR_MOVEMENT_SUCCESS:
16513 used_current_matrix_p = true;
16514 goto done;
16515
16516 case CURSOR_MOVEMENT_MUST_SCROLL:
16517 goto try_to_scroll;
16518
16519 default:
16520 emacs_abort ();
16521 }
16522 }
16523 /* If current starting point was originally the beginning of a line
16524 but no longer is, find a new starting point. */
16525 else if (w->start_at_line_beg
16526 && !(CHARPOS (startp) <= BEGV
16527 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16528 {
16529 #ifdef GLYPH_DEBUG
16530 debug_method_add (w, "recenter 1");
16531 #endif
16532 goto recenter;
16533 }
16534
16535 /* Try scrolling with try_window_id. Value is > 0 if update has
16536 been done, it is -1 if we know that the same window start will
16537 not work. It is 0 if unsuccessful for some other reason. */
16538 else if ((tem = try_window_id (w)) != 0)
16539 {
16540 #ifdef GLYPH_DEBUG
16541 debug_method_add (w, "try_window_id %d", tem);
16542 #endif
16543
16544 if (f->fonts_changed)
16545 goto need_larger_matrices;
16546 if (tem > 0)
16547 goto done;
16548
16549 /* Otherwise try_window_id has returned -1 which means that we
16550 don't want the alternative below this comment to execute. */
16551 }
16552 else if (CHARPOS (startp) >= BEGV
16553 && CHARPOS (startp) <= ZV
16554 && PT >= CHARPOS (startp)
16555 && (CHARPOS (startp) < ZV
16556 /* Avoid starting at end of buffer. */
16557 || CHARPOS (startp) == BEGV
16558 || !window_outdated (w)))
16559 {
16560 int d1, d2, d5, d6;
16561 int rtop, rbot;
16562
16563 /* If first window line is a continuation line, and window start
16564 is inside the modified region, but the first change is before
16565 current window start, we must select a new window start.
16566
16567 However, if this is the result of a down-mouse event (e.g. by
16568 extending the mouse-drag-overlay), we don't want to select a
16569 new window start, since that would change the position under
16570 the mouse, resulting in an unwanted mouse-movement rather
16571 than a simple mouse-click. */
16572 if (!w->start_at_line_beg
16573 && NILP (do_mouse_tracking)
16574 && CHARPOS (startp) > BEGV
16575 && CHARPOS (startp) > BEG + beg_unchanged
16576 && CHARPOS (startp) <= Z - end_unchanged
16577 /* Even if w->start_at_line_beg is nil, a new window may
16578 start at a line_beg, since that's how set_buffer_window
16579 sets it. So, we need to check the return value of
16580 compute_window_start_on_continuation_line. (See also
16581 bug#197). */
16582 && XMARKER (w->start)->buffer == current_buffer
16583 && compute_window_start_on_continuation_line (w)
16584 /* It doesn't make sense to force the window start like we
16585 do at label force_start if it is already known that point
16586 will not be fully visible in the resulting window, because
16587 doing so will move point from its correct position
16588 instead of scrolling the window to bring point into view.
16589 See bug#9324. */
16590 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16591 /* A very tall row could need more than the window height,
16592 in which case we accept that it is partially visible. */
16593 && (rtop != 0) == (rbot != 0))
16594 {
16595 w->force_start = true;
16596 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16597 #ifdef GLYPH_DEBUG
16598 debug_method_add (w, "recomputed window start in continuation line");
16599 #endif
16600 goto force_start;
16601 }
16602
16603 #ifdef GLYPH_DEBUG
16604 debug_method_add (w, "same window start");
16605 #endif
16606
16607 /* Try to redisplay starting at same place as before.
16608 If point has not moved off frame, accept the results. */
16609 if (!current_matrix_up_to_date_p
16610 /* Don't use try_window_reusing_current_matrix in this case
16611 because a window scroll function can have changed the
16612 buffer. */
16613 || !NILP (Vwindow_scroll_functions)
16614 || MINI_WINDOW_P (w)
16615 || !(used_current_matrix_p
16616 = try_window_reusing_current_matrix (w)))
16617 {
16618 IF_DEBUG (debug_method_add (w, "1"));
16619 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16620 /* -1 means we need to scroll.
16621 0 means we need new matrices, but fonts_changed
16622 is set in that case, so we will detect it below. */
16623 goto try_to_scroll;
16624 }
16625
16626 if (f->fonts_changed)
16627 goto need_larger_matrices;
16628
16629 if (w->cursor.vpos >= 0)
16630 {
16631 if (!just_this_one_p
16632 || current_buffer->clip_changed
16633 || BEG_UNCHANGED < CHARPOS (startp))
16634 /* Forget any recorded base line for line number display. */
16635 w->base_line_number = 0;
16636
16637 if (!cursor_row_fully_visible_p (w, true, false))
16638 {
16639 clear_glyph_matrix (w->desired_matrix);
16640 last_line_misfit = true;
16641 }
16642 /* Drop through and scroll. */
16643 else
16644 goto done;
16645 }
16646 else
16647 clear_glyph_matrix (w->desired_matrix);
16648 }
16649
16650 try_to_scroll:
16651
16652 /* Redisplay the mode line. Select the buffer properly for that. */
16653 if (!update_mode_line)
16654 {
16655 update_mode_line = true;
16656 w->update_mode_line = true;
16657 }
16658
16659 /* Try to scroll by specified few lines. */
16660 if ((scroll_conservatively
16661 || emacs_scroll_step
16662 || temp_scroll_step
16663 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16664 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16665 && CHARPOS (startp) >= BEGV
16666 && CHARPOS (startp) <= ZV)
16667 {
16668 /* The function returns -1 if new fonts were loaded, 1 if
16669 successful, 0 if not successful. */
16670 int ss = try_scrolling (window, just_this_one_p,
16671 scroll_conservatively,
16672 emacs_scroll_step,
16673 temp_scroll_step, last_line_misfit);
16674 switch (ss)
16675 {
16676 case SCROLLING_SUCCESS:
16677 goto done;
16678
16679 case SCROLLING_NEED_LARGER_MATRICES:
16680 goto need_larger_matrices;
16681
16682 case SCROLLING_FAILED:
16683 break;
16684
16685 default:
16686 emacs_abort ();
16687 }
16688 }
16689
16690 /* Finally, just choose a place to start which positions point
16691 according to user preferences. */
16692
16693 recenter:
16694
16695 #ifdef GLYPH_DEBUG
16696 debug_method_add (w, "recenter");
16697 #endif
16698
16699 /* Forget any previously recorded base line for line number display. */
16700 if (!buffer_unchanged_p)
16701 w->base_line_number = 0;
16702
16703 /* Determine the window start relative to point. */
16704 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16705 it.current_y = it.last_visible_y;
16706 if (centering_position < 0)
16707 {
16708 int window_total_lines
16709 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16710 int margin
16711 = scroll_margin > 0
16712 ? min (scroll_margin, window_total_lines / 4)
16713 : 0;
16714 ptrdiff_t margin_pos = CHARPOS (startp);
16715 Lisp_Object aggressive;
16716 bool scrolling_up;
16717
16718 /* If there is a scroll margin at the top of the window, find
16719 its character position. */
16720 if (margin
16721 /* Cannot call start_display if startp is not in the
16722 accessible region of the buffer. This can happen when we
16723 have just switched to a different buffer and/or changed
16724 its restriction. In that case, startp is initialized to
16725 the character position 1 (BEGV) because we did not yet
16726 have chance to display the buffer even once. */
16727 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16728 {
16729 struct it it1;
16730 void *it1data = NULL;
16731
16732 SAVE_IT (it1, it, it1data);
16733 start_display (&it1, w, startp);
16734 move_it_vertically (&it1, margin * frame_line_height);
16735 margin_pos = IT_CHARPOS (it1);
16736 RESTORE_IT (&it, &it, it1data);
16737 }
16738 scrolling_up = PT > margin_pos;
16739 aggressive =
16740 scrolling_up
16741 ? BVAR (current_buffer, scroll_up_aggressively)
16742 : BVAR (current_buffer, scroll_down_aggressively);
16743
16744 if (!MINI_WINDOW_P (w)
16745 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16746 {
16747 int pt_offset = 0;
16748
16749 /* Setting scroll-conservatively overrides
16750 scroll-*-aggressively. */
16751 if (!scroll_conservatively && NUMBERP (aggressive))
16752 {
16753 double float_amount = XFLOATINT (aggressive);
16754
16755 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16756 if (pt_offset == 0 && float_amount > 0)
16757 pt_offset = 1;
16758 if (pt_offset && margin > 0)
16759 margin -= 1;
16760 }
16761 /* Compute how much to move the window start backward from
16762 point so that point will be displayed where the user
16763 wants it. */
16764 if (scrolling_up)
16765 {
16766 centering_position = it.last_visible_y;
16767 if (pt_offset)
16768 centering_position -= pt_offset;
16769 centering_position -=
16770 (frame_line_height * (1 + margin + last_line_misfit)
16771 + WINDOW_HEADER_LINE_HEIGHT (w));
16772 /* Don't let point enter the scroll margin near top of
16773 the window. */
16774 if (centering_position < margin * frame_line_height)
16775 centering_position = margin * frame_line_height;
16776 }
16777 else
16778 centering_position = margin * frame_line_height + pt_offset;
16779 }
16780 else
16781 /* Set the window start half the height of the window backward
16782 from point. */
16783 centering_position = window_box_height (w) / 2;
16784 }
16785 move_it_vertically_backward (&it, centering_position);
16786
16787 eassert (IT_CHARPOS (it) >= BEGV);
16788
16789 /* The function move_it_vertically_backward may move over more
16790 than the specified y-distance. If it->w is small, e.g. a
16791 mini-buffer window, we may end up in front of the window's
16792 display area. Start displaying at the start of the line
16793 containing PT in this case. */
16794 if (it.current_y <= 0)
16795 {
16796 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16797 move_it_vertically_backward (&it, 0);
16798 it.current_y = 0;
16799 }
16800
16801 it.current_x = it.hpos = 0;
16802
16803 /* Set the window start position here explicitly, to avoid an
16804 infinite loop in case the functions in window-scroll-functions
16805 get errors. */
16806 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16807
16808 /* Run scroll hooks. */
16809 startp = run_window_scroll_functions (window, it.current.pos);
16810
16811 /* Redisplay the window. */
16812 use_desired_matrix = false;
16813 if (!current_matrix_up_to_date_p
16814 || windows_or_buffers_changed
16815 || f->cursor_type_changed
16816 /* Don't use try_window_reusing_current_matrix in this case
16817 because it can have changed the buffer. */
16818 || !NILP (Vwindow_scroll_functions)
16819 || !just_this_one_p
16820 || MINI_WINDOW_P (w)
16821 || !(used_current_matrix_p
16822 = try_window_reusing_current_matrix (w)))
16823 use_desired_matrix = (try_window (window, startp, 0) == 1);
16824
16825 /* If new fonts have been loaded (due to fontsets), give up. We
16826 have to start a new redisplay since we need to re-adjust glyph
16827 matrices. */
16828 if (f->fonts_changed)
16829 goto need_larger_matrices;
16830
16831 /* If cursor did not appear assume that the middle of the window is
16832 in the first line of the window. Do it again with the next line.
16833 (Imagine a window of height 100, displaying two lines of height
16834 60. Moving back 50 from it->last_visible_y will end in the first
16835 line.) */
16836 if (w->cursor.vpos < 0)
16837 {
16838 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16839 {
16840 clear_glyph_matrix (w->desired_matrix);
16841 move_it_by_lines (&it, 1);
16842 try_window (window, it.current.pos, 0);
16843 }
16844 else if (PT < IT_CHARPOS (it))
16845 {
16846 clear_glyph_matrix (w->desired_matrix);
16847 move_it_by_lines (&it, -1);
16848 try_window (window, it.current.pos, 0);
16849 }
16850 else
16851 {
16852 /* Not much we can do about it. */
16853 }
16854 }
16855
16856 /* Consider the following case: Window starts at BEGV, there is
16857 invisible, intangible text at BEGV, so that display starts at
16858 some point START > BEGV. It can happen that we are called with
16859 PT somewhere between BEGV and START. Try to handle that case,
16860 and similar ones. */
16861 if (w->cursor.vpos < 0)
16862 {
16863 /* Prefer the desired matrix to the current matrix, if possible,
16864 in the fallback calculations below. This is because using
16865 the current matrix might completely goof, e.g. if its first
16866 row is after point. */
16867 struct glyph_matrix *matrix =
16868 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16869 /* First, try locating the proper glyph row for PT. */
16870 struct glyph_row *row =
16871 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16872
16873 /* Sometimes point is at the beginning of invisible text that is
16874 before the 1st character displayed in the row. In that case,
16875 row_containing_pos fails to find the row, because no glyphs
16876 with appropriate buffer positions are present in the row.
16877 Therefore, we next try to find the row which shows the 1st
16878 position after the invisible text. */
16879 if (!row)
16880 {
16881 Lisp_Object val =
16882 get_char_property_and_overlay (make_number (PT), Qinvisible,
16883 Qnil, NULL);
16884
16885 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16886 {
16887 ptrdiff_t alt_pos;
16888 Lisp_Object invis_end =
16889 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16890 Qnil, Qnil);
16891
16892 if (NATNUMP (invis_end))
16893 alt_pos = XFASTINT (invis_end);
16894 else
16895 alt_pos = ZV;
16896 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16897 }
16898 }
16899 /* Finally, fall back on the first row of the window after the
16900 header line (if any). This is slightly better than not
16901 displaying the cursor at all. */
16902 if (!row)
16903 {
16904 row = matrix->rows;
16905 if (row->mode_line_p)
16906 ++row;
16907 }
16908 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16909 }
16910
16911 if (!cursor_row_fully_visible_p (w, false, false))
16912 {
16913 /* If vscroll is enabled, disable it and try again. */
16914 if (w->vscroll)
16915 {
16916 w->vscroll = 0;
16917 clear_glyph_matrix (w->desired_matrix);
16918 goto recenter;
16919 }
16920
16921 /* Users who set scroll-conservatively to a large number want
16922 point just above/below the scroll margin. If we ended up
16923 with point's row partially visible, move the window start to
16924 make that row fully visible and out of the margin. */
16925 if (scroll_conservatively > SCROLL_LIMIT)
16926 {
16927 int window_total_lines
16928 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16929 int margin =
16930 scroll_margin > 0
16931 ? min (scroll_margin, window_total_lines / 4)
16932 : 0;
16933 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16934
16935 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16936 clear_glyph_matrix (w->desired_matrix);
16937 if (1 == try_window (window, it.current.pos,
16938 TRY_WINDOW_CHECK_MARGINS))
16939 goto done;
16940 }
16941
16942 /* If centering point failed to make the whole line visible,
16943 put point at the top instead. That has to make the whole line
16944 visible, if it can be done. */
16945 if (centering_position == 0)
16946 goto done;
16947
16948 clear_glyph_matrix (w->desired_matrix);
16949 centering_position = 0;
16950 goto recenter;
16951 }
16952
16953 done:
16954
16955 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16956 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16957 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16958
16959 /* Display the mode line, if we must. */
16960 if ((update_mode_line
16961 /* If window not full width, must redo its mode line
16962 if (a) the window to its side is being redone and
16963 (b) we do a frame-based redisplay. This is a consequence
16964 of how inverted lines are drawn in frame-based redisplay. */
16965 || (!just_this_one_p
16966 && !FRAME_WINDOW_P (f)
16967 && !WINDOW_FULL_WIDTH_P (w))
16968 /* Line number to display. */
16969 || w->base_line_pos > 0
16970 /* Column number is displayed and different from the one displayed. */
16971 || (w->column_number_displayed != -1
16972 && (w->column_number_displayed != current_column ())))
16973 /* This means that the window has a mode line. */
16974 && (WINDOW_WANTS_MODELINE_P (w)
16975 || WINDOW_WANTS_HEADER_LINE_P (w)))
16976 {
16977
16978 display_mode_lines (w);
16979
16980 /* If mode line height has changed, arrange for a thorough
16981 immediate redisplay using the correct mode line height. */
16982 if (WINDOW_WANTS_MODELINE_P (w)
16983 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16984 {
16985 f->fonts_changed = true;
16986 w->mode_line_height = -1;
16987 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16988 = DESIRED_MODE_LINE_HEIGHT (w);
16989 }
16990
16991 /* If header line height has changed, arrange for a thorough
16992 immediate redisplay using the correct header line height. */
16993 if (WINDOW_WANTS_HEADER_LINE_P (w)
16994 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16995 {
16996 f->fonts_changed = true;
16997 w->header_line_height = -1;
16998 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16999 = DESIRED_HEADER_LINE_HEIGHT (w);
17000 }
17001
17002 if (f->fonts_changed)
17003 goto need_larger_matrices;
17004 }
17005
17006 if (!line_number_displayed && w->base_line_pos != -1)
17007 {
17008 w->base_line_pos = 0;
17009 w->base_line_number = 0;
17010 }
17011
17012 finish_menu_bars:
17013
17014 /* When we reach a frame's selected window, redo the frame's menu
17015 bar and the frame's title. */
17016 if (update_mode_line
17017 && EQ (FRAME_SELECTED_WINDOW (f), window))
17018 {
17019 bool redisplay_menu_p;
17020
17021 if (FRAME_WINDOW_P (f))
17022 {
17023 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17024 || defined (HAVE_NS) || defined (USE_GTK)
17025 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17026 #else
17027 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17028 #endif
17029 }
17030 else
17031 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17032
17033 if (redisplay_menu_p)
17034 display_menu_bar (w);
17035
17036 #ifdef HAVE_WINDOW_SYSTEM
17037 if (FRAME_WINDOW_P (f))
17038 {
17039 #if defined (USE_GTK) || defined (HAVE_NS)
17040 if (FRAME_EXTERNAL_TOOL_BAR (f))
17041 redisplay_tool_bar (f);
17042 #else
17043 if (WINDOWP (f->tool_bar_window)
17044 && (FRAME_TOOL_BAR_LINES (f) > 0
17045 || !NILP (Vauto_resize_tool_bars))
17046 && redisplay_tool_bar (f))
17047 ignore_mouse_drag_p = true;
17048 #endif
17049 }
17050 ptrdiff_t count1 = SPECPDL_INDEX ();
17051 /* x_consider_frame_title calls select-frame, which calls
17052 resize_mini_window, which could resize the mini-window and by
17053 that undo the effect of this redisplay cycle wrt minibuffer
17054 and echo-area display. Binding inhibit-redisplay to t makes
17055 the call to resize_mini_window a no-op, thus avoiding the
17056 adverse side effects. */
17057 specbind (Qinhibit_redisplay, Qt);
17058 x_consider_frame_title (w->frame);
17059 unbind_to (count1, Qnil);
17060 #endif
17061 }
17062
17063 #ifdef HAVE_WINDOW_SYSTEM
17064 if (FRAME_WINDOW_P (f)
17065 && update_window_fringes (w, (just_this_one_p
17066 || (!used_current_matrix_p && !overlay_arrow_seen)
17067 || w->pseudo_window_p)))
17068 {
17069 update_begin (f);
17070 block_input ();
17071 if (draw_window_fringes (w, true))
17072 {
17073 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17074 x_draw_right_divider (w);
17075 else
17076 x_draw_vertical_border (w);
17077 }
17078 unblock_input ();
17079 update_end (f);
17080 }
17081
17082 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17083 x_draw_bottom_divider (w);
17084 #endif /* HAVE_WINDOW_SYSTEM */
17085
17086 /* We go to this label, with fonts_changed set, if it is
17087 necessary to try again using larger glyph matrices.
17088 We have to redeem the scroll bar even in this case,
17089 because the loop in redisplay_internal expects that. */
17090 need_larger_matrices:
17091 ;
17092 finish_scroll_bars:
17093
17094 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17095 {
17096 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17097 /* Set the thumb's position and size. */
17098 set_vertical_scroll_bar (w);
17099
17100 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17101 /* Set the thumb's position and size. */
17102 set_horizontal_scroll_bar (w);
17103
17104 /* Note that we actually used the scroll bar attached to this
17105 window, so it shouldn't be deleted at the end of redisplay. */
17106 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17107 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17108 }
17109
17110 /* Restore current_buffer and value of point in it. The window
17111 update may have changed the buffer, so first make sure `opoint'
17112 is still valid (Bug#6177). */
17113 if (CHARPOS (opoint) < BEGV)
17114 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17115 else if (CHARPOS (opoint) > ZV)
17116 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17117 else
17118 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17119
17120 set_buffer_internal_1 (old);
17121 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17122 shorter. This can be caused by log truncation in *Messages*. */
17123 if (CHARPOS (lpoint) <= ZV)
17124 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17125
17126 unbind_to (count, Qnil);
17127 }
17128
17129
17130 /* Build the complete desired matrix of WINDOW with a window start
17131 buffer position POS.
17132
17133 Value is 1 if successful. It is zero if fonts were loaded during
17134 redisplay which makes re-adjusting glyph matrices necessary, and -1
17135 if point would appear in the scroll margins.
17136 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17137 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17138 set in FLAGS.) */
17139
17140 int
17141 try_window (Lisp_Object window, struct text_pos pos, int flags)
17142 {
17143 struct window *w = XWINDOW (window);
17144 struct it it;
17145 struct glyph_row *last_text_row = NULL;
17146 struct frame *f = XFRAME (w->frame);
17147 int frame_line_height = default_line_pixel_height (w);
17148
17149 /* Make POS the new window start. */
17150 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17151
17152 /* Mark cursor position as unknown. No overlay arrow seen. */
17153 w->cursor.vpos = -1;
17154 overlay_arrow_seen = false;
17155
17156 /* Initialize iterator and info to start at POS. */
17157 start_display (&it, w, pos);
17158 it.glyph_row->reversed_p = false;
17159
17160 /* Display all lines of W. */
17161 while (it.current_y < it.last_visible_y)
17162 {
17163 if (display_line (&it))
17164 last_text_row = it.glyph_row - 1;
17165 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17166 return 0;
17167 }
17168
17169 /* Don't let the cursor end in the scroll margins. */
17170 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17171 && !MINI_WINDOW_P (w))
17172 {
17173 int this_scroll_margin;
17174 int window_total_lines
17175 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17176
17177 if (scroll_margin > 0)
17178 {
17179 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17180 this_scroll_margin *= frame_line_height;
17181 }
17182 else
17183 this_scroll_margin = 0;
17184
17185 if ((w->cursor.y >= 0 /* not vscrolled */
17186 && w->cursor.y < this_scroll_margin
17187 && CHARPOS (pos) > BEGV
17188 && IT_CHARPOS (it) < ZV)
17189 /* rms: considering make_cursor_line_fully_visible_p here
17190 seems to give wrong results. We don't want to recenter
17191 when the last line is partly visible, we want to allow
17192 that case to be handled in the usual way. */
17193 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17194 {
17195 w->cursor.vpos = -1;
17196 clear_glyph_matrix (w->desired_matrix);
17197 return -1;
17198 }
17199 }
17200
17201 /* If bottom moved off end of frame, change mode line percentage. */
17202 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17203 w->update_mode_line = true;
17204
17205 /* Set window_end_pos to the offset of the last character displayed
17206 on the window from the end of current_buffer. Set
17207 window_end_vpos to its row number. */
17208 if (last_text_row)
17209 {
17210 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17211 adjust_window_ends (w, last_text_row, false);
17212 eassert
17213 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17214 w->window_end_vpos)));
17215 }
17216 else
17217 {
17218 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17219 w->window_end_pos = Z - ZV;
17220 w->window_end_vpos = 0;
17221 }
17222
17223 /* But that is not valid info until redisplay finishes. */
17224 w->window_end_valid = false;
17225 return 1;
17226 }
17227
17228
17229 \f
17230 /************************************************************************
17231 Window redisplay reusing current matrix when buffer has not changed
17232 ************************************************************************/
17233
17234 /* Try redisplay of window W showing an unchanged buffer with a
17235 different window start than the last time it was displayed by
17236 reusing its current matrix. Value is true if successful.
17237 W->start is the new window start. */
17238
17239 static bool
17240 try_window_reusing_current_matrix (struct window *w)
17241 {
17242 struct frame *f = XFRAME (w->frame);
17243 struct glyph_row *bottom_row;
17244 struct it it;
17245 struct run run;
17246 struct text_pos start, new_start;
17247 int nrows_scrolled, i;
17248 struct glyph_row *last_text_row;
17249 struct glyph_row *last_reused_text_row;
17250 struct glyph_row *start_row;
17251 int start_vpos, min_y, max_y;
17252
17253 #ifdef GLYPH_DEBUG
17254 if (inhibit_try_window_reusing)
17255 return false;
17256 #endif
17257
17258 if (/* This function doesn't handle terminal frames. */
17259 !FRAME_WINDOW_P (f)
17260 /* Don't try to reuse the display if windows have been split
17261 or such. */
17262 || windows_or_buffers_changed
17263 || f->cursor_type_changed)
17264 return false;
17265
17266 /* Can't do this if showing trailing whitespace. */
17267 if (!NILP (Vshow_trailing_whitespace))
17268 return false;
17269
17270 /* If top-line visibility has changed, give up. */
17271 if (WINDOW_WANTS_HEADER_LINE_P (w)
17272 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17273 return false;
17274
17275 /* Give up if old or new display is scrolled vertically. We could
17276 make this function handle this, but right now it doesn't. */
17277 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17278 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17279 return false;
17280
17281 /* The variable new_start now holds the new window start. The old
17282 start `start' can be determined from the current matrix. */
17283 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17284 start = start_row->minpos;
17285 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17286
17287 /* Clear the desired matrix for the display below. */
17288 clear_glyph_matrix (w->desired_matrix);
17289
17290 if (CHARPOS (new_start) <= CHARPOS (start))
17291 {
17292 /* Don't use this method if the display starts with an ellipsis
17293 displayed for invisible text. It's not easy to handle that case
17294 below, and it's certainly not worth the effort since this is
17295 not a frequent case. */
17296 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17297 return false;
17298
17299 IF_DEBUG (debug_method_add (w, "twu1"));
17300
17301 /* Display up to a row that can be reused. The variable
17302 last_text_row is set to the last row displayed that displays
17303 text. Note that it.vpos == 0 if or if not there is a
17304 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17305 start_display (&it, w, new_start);
17306 w->cursor.vpos = -1;
17307 last_text_row = last_reused_text_row = NULL;
17308
17309 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17310 {
17311 /* If we have reached into the characters in the START row,
17312 that means the line boundaries have changed. So we
17313 can't start copying with the row START. Maybe it will
17314 work to start copying with the following row. */
17315 while (IT_CHARPOS (it) > CHARPOS (start))
17316 {
17317 /* Advance to the next row as the "start". */
17318 start_row++;
17319 start = start_row->minpos;
17320 /* If there are no more rows to try, or just one, give up. */
17321 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17322 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17323 || CHARPOS (start) == ZV)
17324 {
17325 clear_glyph_matrix (w->desired_matrix);
17326 return false;
17327 }
17328
17329 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17330 }
17331 /* If we have reached alignment, we can copy the rest of the
17332 rows. */
17333 if (IT_CHARPOS (it) == CHARPOS (start)
17334 /* Don't accept "alignment" inside a display vector,
17335 since start_row could have started in the middle of
17336 that same display vector (thus their character
17337 positions match), and we have no way of telling if
17338 that is the case. */
17339 && it.current.dpvec_index < 0)
17340 break;
17341
17342 it.glyph_row->reversed_p = false;
17343 if (display_line (&it))
17344 last_text_row = it.glyph_row - 1;
17345
17346 }
17347
17348 /* A value of current_y < last_visible_y means that we stopped
17349 at the previous window start, which in turn means that we
17350 have at least one reusable row. */
17351 if (it.current_y < it.last_visible_y)
17352 {
17353 struct glyph_row *row;
17354
17355 /* IT.vpos always starts from 0; it counts text lines. */
17356 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17357
17358 /* Find PT if not already found in the lines displayed. */
17359 if (w->cursor.vpos < 0)
17360 {
17361 int dy = it.current_y - start_row->y;
17362
17363 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17364 row = row_containing_pos (w, PT, row, NULL, dy);
17365 if (row)
17366 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17367 dy, nrows_scrolled);
17368 else
17369 {
17370 clear_glyph_matrix (w->desired_matrix);
17371 return false;
17372 }
17373 }
17374
17375 /* Scroll the display. Do it before the current matrix is
17376 changed. The problem here is that update has not yet
17377 run, i.e. part of the current matrix is not up to date.
17378 scroll_run_hook will clear the cursor, and use the
17379 current matrix to get the height of the row the cursor is
17380 in. */
17381 run.current_y = start_row->y;
17382 run.desired_y = it.current_y;
17383 run.height = it.last_visible_y - it.current_y;
17384
17385 if (run.height > 0 && run.current_y != run.desired_y)
17386 {
17387 update_begin (f);
17388 FRAME_RIF (f)->update_window_begin_hook (w);
17389 FRAME_RIF (f)->clear_window_mouse_face (w);
17390 FRAME_RIF (f)->scroll_run_hook (w, &run);
17391 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17392 update_end (f);
17393 }
17394
17395 /* Shift current matrix down by nrows_scrolled lines. */
17396 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17397 rotate_matrix (w->current_matrix,
17398 start_vpos,
17399 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17400 nrows_scrolled);
17401
17402 /* Disable lines that must be updated. */
17403 for (i = 0; i < nrows_scrolled; ++i)
17404 (start_row + i)->enabled_p = false;
17405
17406 /* Re-compute Y positions. */
17407 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17408 max_y = it.last_visible_y;
17409 for (row = start_row + nrows_scrolled;
17410 row < bottom_row;
17411 ++row)
17412 {
17413 row->y = it.current_y;
17414 row->visible_height = row->height;
17415
17416 if (row->y < min_y)
17417 row->visible_height -= min_y - row->y;
17418 if (row->y + row->height > max_y)
17419 row->visible_height -= row->y + row->height - max_y;
17420 if (row->fringe_bitmap_periodic_p)
17421 row->redraw_fringe_bitmaps_p = true;
17422
17423 it.current_y += row->height;
17424
17425 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17426 last_reused_text_row = row;
17427 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17428 break;
17429 }
17430
17431 /* Disable lines in the current matrix which are now
17432 below the window. */
17433 for (++row; row < bottom_row; ++row)
17434 row->enabled_p = row->mode_line_p = false;
17435 }
17436
17437 /* Update window_end_pos etc.; last_reused_text_row is the last
17438 reused row from the current matrix containing text, if any.
17439 The value of last_text_row is the last displayed line
17440 containing text. */
17441 if (last_reused_text_row)
17442 adjust_window_ends (w, last_reused_text_row, true);
17443 else if (last_text_row)
17444 adjust_window_ends (w, last_text_row, false);
17445 else
17446 {
17447 /* This window must be completely empty. */
17448 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17449 w->window_end_pos = Z - ZV;
17450 w->window_end_vpos = 0;
17451 }
17452 w->window_end_valid = false;
17453
17454 /* Update hint: don't try scrolling again in update_window. */
17455 w->desired_matrix->no_scrolling_p = true;
17456
17457 #ifdef GLYPH_DEBUG
17458 debug_method_add (w, "try_window_reusing_current_matrix 1");
17459 #endif
17460 return true;
17461 }
17462 else if (CHARPOS (new_start) > CHARPOS (start))
17463 {
17464 struct glyph_row *pt_row, *row;
17465 struct glyph_row *first_reusable_row;
17466 struct glyph_row *first_row_to_display;
17467 int dy;
17468 int yb = window_text_bottom_y (w);
17469
17470 /* Find the row starting at new_start, if there is one. Don't
17471 reuse a partially visible line at the end. */
17472 first_reusable_row = start_row;
17473 while (first_reusable_row->enabled_p
17474 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17475 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17476 < CHARPOS (new_start)))
17477 ++first_reusable_row;
17478
17479 /* Give up if there is no row to reuse. */
17480 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17481 || !first_reusable_row->enabled_p
17482 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17483 != CHARPOS (new_start)))
17484 return false;
17485
17486 /* We can reuse fully visible rows beginning with
17487 first_reusable_row to the end of the window. Set
17488 first_row_to_display to the first row that cannot be reused.
17489 Set pt_row to the row containing point, if there is any. */
17490 pt_row = NULL;
17491 for (first_row_to_display = first_reusable_row;
17492 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17493 ++first_row_to_display)
17494 {
17495 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17496 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17497 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17498 && first_row_to_display->ends_at_zv_p
17499 && pt_row == NULL)))
17500 pt_row = first_row_to_display;
17501 }
17502
17503 /* Start displaying at the start of first_row_to_display. */
17504 eassert (first_row_to_display->y < yb);
17505 init_to_row_start (&it, w, first_row_to_display);
17506
17507 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17508 - start_vpos);
17509 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17510 - nrows_scrolled);
17511 it.current_y = (first_row_to_display->y - first_reusable_row->y
17512 + WINDOW_HEADER_LINE_HEIGHT (w));
17513
17514 /* Display lines beginning with first_row_to_display in the
17515 desired matrix. Set last_text_row to the last row displayed
17516 that displays text. */
17517 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17518 if (pt_row == NULL)
17519 w->cursor.vpos = -1;
17520 last_text_row = NULL;
17521 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17522 if (display_line (&it))
17523 last_text_row = it.glyph_row - 1;
17524
17525 /* If point is in a reused row, adjust y and vpos of the cursor
17526 position. */
17527 if (pt_row)
17528 {
17529 w->cursor.vpos -= nrows_scrolled;
17530 w->cursor.y -= first_reusable_row->y - start_row->y;
17531 }
17532
17533 /* Give up if point isn't in a row displayed or reused. (This
17534 also handles the case where w->cursor.vpos < nrows_scrolled
17535 after the calls to display_line, which can happen with scroll
17536 margins. See bug#1295.) */
17537 if (w->cursor.vpos < 0)
17538 {
17539 clear_glyph_matrix (w->desired_matrix);
17540 return false;
17541 }
17542
17543 /* Scroll the display. */
17544 run.current_y = first_reusable_row->y;
17545 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17546 run.height = it.last_visible_y - run.current_y;
17547 dy = run.current_y - run.desired_y;
17548
17549 if (run.height)
17550 {
17551 update_begin (f);
17552 FRAME_RIF (f)->update_window_begin_hook (w);
17553 FRAME_RIF (f)->clear_window_mouse_face (w);
17554 FRAME_RIF (f)->scroll_run_hook (w, &run);
17555 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17556 update_end (f);
17557 }
17558
17559 /* Adjust Y positions of reused rows. */
17560 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17561 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17562 max_y = it.last_visible_y;
17563 for (row = first_reusable_row; row < first_row_to_display; ++row)
17564 {
17565 row->y -= dy;
17566 row->visible_height = row->height;
17567 if (row->y < min_y)
17568 row->visible_height -= min_y - row->y;
17569 if (row->y + row->height > max_y)
17570 row->visible_height -= row->y + row->height - max_y;
17571 if (row->fringe_bitmap_periodic_p)
17572 row->redraw_fringe_bitmaps_p = true;
17573 }
17574
17575 /* Scroll the current matrix. */
17576 eassert (nrows_scrolled > 0);
17577 rotate_matrix (w->current_matrix,
17578 start_vpos,
17579 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17580 -nrows_scrolled);
17581
17582 /* Disable rows not reused. */
17583 for (row -= nrows_scrolled; row < bottom_row; ++row)
17584 row->enabled_p = false;
17585
17586 /* Point may have moved to a different line, so we cannot assume that
17587 the previous cursor position is valid; locate the correct row. */
17588 if (pt_row)
17589 {
17590 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17591 row < bottom_row
17592 && PT >= MATRIX_ROW_END_CHARPOS (row)
17593 && !row->ends_at_zv_p;
17594 row++)
17595 {
17596 w->cursor.vpos++;
17597 w->cursor.y = row->y;
17598 }
17599 if (row < bottom_row)
17600 {
17601 /* Can't simply scan the row for point with
17602 bidi-reordered glyph rows. Let set_cursor_from_row
17603 figure out where to put the cursor, and if it fails,
17604 give up. */
17605 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17606 {
17607 if (!set_cursor_from_row (w, row, w->current_matrix,
17608 0, 0, 0, 0))
17609 {
17610 clear_glyph_matrix (w->desired_matrix);
17611 return false;
17612 }
17613 }
17614 else
17615 {
17616 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17617 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17618
17619 for (; glyph < end
17620 && (!BUFFERP (glyph->object)
17621 || glyph->charpos < PT);
17622 glyph++)
17623 {
17624 w->cursor.hpos++;
17625 w->cursor.x += glyph->pixel_width;
17626 }
17627 }
17628 }
17629 }
17630
17631 /* Adjust window end. A null value of last_text_row means that
17632 the window end is in reused rows which in turn means that
17633 only its vpos can have changed. */
17634 if (last_text_row)
17635 adjust_window_ends (w, last_text_row, false);
17636 else
17637 w->window_end_vpos -= nrows_scrolled;
17638
17639 w->window_end_valid = false;
17640 w->desired_matrix->no_scrolling_p = true;
17641
17642 #ifdef GLYPH_DEBUG
17643 debug_method_add (w, "try_window_reusing_current_matrix 2");
17644 #endif
17645 return true;
17646 }
17647
17648 return false;
17649 }
17650
17651
17652 \f
17653 /************************************************************************
17654 Window redisplay reusing current matrix when buffer has changed
17655 ************************************************************************/
17656
17657 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17658 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17659 ptrdiff_t *, ptrdiff_t *);
17660 static struct glyph_row *
17661 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17662 struct glyph_row *);
17663
17664
17665 /* Return the last row in MATRIX displaying text. If row START is
17666 non-null, start searching with that row. IT gives the dimensions
17667 of the display. Value is null if matrix is empty; otherwise it is
17668 a pointer to the row found. */
17669
17670 static struct glyph_row *
17671 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17672 struct glyph_row *start)
17673 {
17674 struct glyph_row *row, *row_found;
17675
17676 /* Set row_found to the last row in IT->w's current matrix
17677 displaying text. The loop looks funny but think of partially
17678 visible lines. */
17679 row_found = NULL;
17680 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17681 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17682 {
17683 eassert (row->enabled_p);
17684 row_found = row;
17685 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17686 break;
17687 ++row;
17688 }
17689
17690 return row_found;
17691 }
17692
17693
17694 /* Return the last row in the current matrix of W that is not affected
17695 by changes at the start of current_buffer that occurred since W's
17696 current matrix was built. Value is null if no such row exists.
17697
17698 BEG_UNCHANGED us the number of characters unchanged at the start of
17699 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17700 first changed character in current_buffer. Characters at positions <
17701 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17702 when the current matrix was built. */
17703
17704 static struct glyph_row *
17705 find_last_unchanged_at_beg_row (struct window *w)
17706 {
17707 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17708 struct glyph_row *row;
17709 struct glyph_row *row_found = NULL;
17710 int yb = window_text_bottom_y (w);
17711
17712 /* Find the last row displaying unchanged text. */
17713 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17714 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17715 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17716 ++row)
17717 {
17718 if (/* If row ends before first_changed_pos, it is unchanged,
17719 except in some case. */
17720 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17721 /* When row ends in ZV and we write at ZV it is not
17722 unchanged. */
17723 && !row->ends_at_zv_p
17724 /* When first_changed_pos is the end of a continued line,
17725 row is not unchanged because it may be no longer
17726 continued. */
17727 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17728 && (row->continued_p
17729 || row->exact_window_width_line_p))
17730 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17731 needs to be recomputed, so don't consider this row as
17732 unchanged. This happens when the last line was
17733 bidi-reordered and was killed immediately before this
17734 redisplay cycle. In that case, ROW->end stores the
17735 buffer position of the first visual-order character of
17736 the killed text, which is now beyond ZV. */
17737 && CHARPOS (row->end.pos) <= ZV)
17738 row_found = row;
17739
17740 /* Stop if last visible row. */
17741 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17742 break;
17743 }
17744
17745 return row_found;
17746 }
17747
17748
17749 /* Find the first glyph row in the current matrix of W that is not
17750 affected by changes at the end of current_buffer since the
17751 time W's current matrix was built.
17752
17753 Return in *DELTA the number of chars by which buffer positions in
17754 unchanged text at the end of current_buffer must be adjusted.
17755
17756 Return in *DELTA_BYTES the corresponding number of bytes.
17757
17758 Value is null if no such row exists, i.e. all rows are affected by
17759 changes. */
17760
17761 static struct glyph_row *
17762 find_first_unchanged_at_end_row (struct window *w,
17763 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17764 {
17765 struct glyph_row *row;
17766 struct glyph_row *row_found = NULL;
17767
17768 *delta = *delta_bytes = 0;
17769
17770 /* Display must not have been paused, otherwise the current matrix
17771 is not up to date. */
17772 eassert (w->window_end_valid);
17773
17774 /* A value of window_end_pos >= END_UNCHANGED means that the window
17775 end is in the range of changed text. If so, there is no
17776 unchanged row at the end of W's current matrix. */
17777 if (w->window_end_pos >= END_UNCHANGED)
17778 return NULL;
17779
17780 /* Set row to the last row in W's current matrix displaying text. */
17781 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17782
17783 /* If matrix is entirely empty, no unchanged row exists. */
17784 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17785 {
17786 /* The value of row is the last glyph row in the matrix having a
17787 meaningful buffer position in it. The end position of row
17788 corresponds to window_end_pos. This allows us to translate
17789 buffer positions in the current matrix to current buffer
17790 positions for characters not in changed text. */
17791 ptrdiff_t Z_old =
17792 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17793 ptrdiff_t Z_BYTE_old =
17794 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17795 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17796 struct glyph_row *first_text_row
17797 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17798
17799 *delta = Z - Z_old;
17800 *delta_bytes = Z_BYTE - Z_BYTE_old;
17801
17802 /* Set last_unchanged_pos to the buffer position of the last
17803 character in the buffer that has not been changed. Z is the
17804 index + 1 of the last character in current_buffer, i.e. by
17805 subtracting END_UNCHANGED we get the index of the last
17806 unchanged character, and we have to add BEG to get its buffer
17807 position. */
17808 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17809 last_unchanged_pos_old = last_unchanged_pos - *delta;
17810
17811 /* Search backward from ROW for a row displaying a line that
17812 starts at a minimum position >= last_unchanged_pos_old. */
17813 for (; row > first_text_row; --row)
17814 {
17815 /* This used to abort, but it can happen.
17816 It is ok to just stop the search instead here. KFS. */
17817 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17818 break;
17819
17820 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17821 row_found = row;
17822 }
17823 }
17824
17825 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17826
17827 return row_found;
17828 }
17829
17830
17831 /* Make sure that glyph rows in the current matrix of window W
17832 reference the same glyph memory as corresponding rows in the
17833 frame's frame matrix. This function is called after scrolling W's
17834 current matrix on a terminal frame in try_window_id and
17835 try_window_reusing_current_matrix. */
17836
17837 static void
17838 sync_frame_with_window_matrix_rows (struct window *w)
17839 {
17840 struct frame *f = XFRAME (w->frame);
17841 struct glyph_row *window_row, *window_row_end, *frame_row;
17842
17843 /* Preconditions: W must be a leaf window and full-width. Its frame
17844 must have a frame matrix. */
17845 eassert (BUFFERP (w->contents));
17846 eassert (WINDOW_FULL_WIDTH_P (w));
17847 eassert (!FRAME_WINDOW_P (f));
17848
17849 /* If W is a full-width window, glyph pointers in W's current matrix
17850 have, by definition, to be the same as glyph pointers in the
17851 corresponding frame matrix. Note that frame matrices have no
17852 marginal areas (see build_frame_matrix). */
17853 window_row = w->current_matrix->rows;
17854 window_row_end = window_row + w->current_matrix->nrows;
17855 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17856 while (window_row < window_row_end)
17857 {
17858 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17859 struct glyph *end = window_row->glyphs[LAST_AREA];
17860
17861 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17862 frame_row->glyphs[TEXT_AREA] = start;
17863 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17864 frame_row->glyphs[LAST_AREA] = end;
17865
17866 /* Disable frame rows whose corresponding window rows have
17867 been disabled in try_window_id. */
17868 if (!window_row->enabled_p)
17869 frame_row->enabled_p = false;
17870
17871 ++window_row, ++frame_row;
17872 }
17873 }
17874
17875
17876 /* Find the glyph row in window W containing CHARPOS. Consider all
17877 rows between START and END (not inclusive). END null means search
17878 all rows to the end of the display area of W. Value is the row
17879 containing CHARPOS or null. */
17880
17881 struct glyph_row *
17882 row_containing_pos (struct window *w, ptrdiff_t charpos,
17883 struct glyph_row *start, struct glyph_row *end, int dy)
17884 {
17885 struct glyph_row *row = start;
17886 struct glyph_row *best_row = NULL;
17887 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17888 int last_y;
17889
17890 /* If we happen to start on a header-line, skip that. */
17891 if (row->mode_line_p)
17892 ++row;
17893
17894 if ((end && row >= end) || !row->enabled_p)
17895 return NULL;
17896
17897 last_y = window_text_bottom_y (w) - dy;
17898
17899 while (true)
17900 {
17901 /* Give up if we have gone too far. */
17902 if ((end && row >= end) || !row->enabled_p)
17903 return NULL;
17904 /* This formerly returned if they were equal.
17905 I think that both quantities are of a "last plus one" type;
17906 if so, when they are equal, the row is within the screen. -- rms. */
17907 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17908 return NULL;
17909
17910 /* If it is in this row, return this row. */
17911 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17912 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17913 /* The end position of a row equals the start
17914 position of the next row. If CHARPOS is there, we
17915 would rather consider it displayed in the next
17916 line, except when this line ends in ZV. */
17917 && !row_for_charpos_p (row, charpos)))
17918 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17919 {
17920 struct glyph *g;
17921
17922 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17923 || (!best_row && !row->continued_p))
17924 return row;
17925 /* In bidi-reordered rows, there could be several rows whose
17926 edges surround CHARPOS, all of these rows belonging to
17927 the same continued line. We need to find the row which
17928 fits CHARPOS the best. */
17929 for (g = row->glyphs[TEXT_AREA];
17930 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17931 g++)
17932 {
17933 if (!STRINGP (g->object))
17934 {
17935 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17936 {
17937 mindif = eabs (g->charpos - charpos);
17938 best_row = row;
17939 /* Exact match always wins. */
17940 if (mindif == 0)
17941 return best_row;
17942 }
17943 }
17944 }
17945 }
17946 else if (best_row && !row->continued_p)
17947 return best_row;
17948 ++row;
17949 }
17950 }
17951
17952
17953 /* Try to redisplay window W by reusing its existing display. W's
17954 current matrix must be up to date when this function is called,
17955 i.e., window_end_valid must be true.
17956
17957 Value is
17958
17959 >= 1 if successful, i.e. display has been updated
17960 specifically:
17961 1 means the changes were in front of a newline that precedes
17962 the window start, and the whole current matrix was reused
17963 2 means the changes were after the last position displayed
17964 in the window, and the whole current matrix was reused
17965 3 means portions of the current matrix were reused, while
17966 some of the screen lines were redrawn
17967 -1 if redisplay with same window start is known not to succeed
17968 0 if otherwise unsuccessful
17969
17970 The following steps are performed:
17971
17972 1. Find the last row in the current matrix of W that is not
17973 affected by changes at the start of current_buffer. If no such row
17974 is found, give up.
17975
17976 2. Find the first row in W's current matrix that is not affected by
17977 changes at the end of current_buffer. Maybe there is no such row.
17978
17979 3. Display lines beginning with the row + 1 found in step 1 to the
17980 row found in step 2 or, if step 2 didn't find a row, to the end of
17981 the window.
17982
17983 4. If cursor is not known to appear on the window, give up.
17984
17985 5. If display stopped at the row found in step 2, scroll the
17986 display and current matrix as needed.
17987
17988 6. Maybe display some lines at the end of W, if we must. This can
17989 happen under various circumstances, like a partially visible line
17990 becoming fully visible, or because newly displayed lines are displayed
17991 in smaller font sizes.
17992
17993 7. Update W's window end information. */
17994
17995 static int
17996 try_window_id (struct window *w)
17997 {
17998 struct frame *f = XFRAME (w->frame);
17999 struct glyph_matrix *current_matrix = w->current_matrix;
18000 struct glyph_matrix *desired_matrix = w->desired_matrix;
18001 struct glyph_row *last_unchanged_at_beg_row;
18002 struct glyph_row *first_unchanged_at_end_row;
18003 struct glyph_row *row;
18004 struct glyph_row *bottom_row;
18005 int bottom_vpos;
18006 struct it it;
18007 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18008 int dvpos, dy;
18009 struct text_pos start_pos;
18010 struct run run;
18011 int first_unchanged_at_end_vpos = 0;
18012 struct glyph_row *last_text_row, *last_text_row_at_end;
18013 struct text_pos start;
18014 ptrdiff_t first_changed_charpos, last_changed_charpos;
18015
18016 #ifdef GLYPH_DEBUG
18017 if (inhibit_try_window_id)
18018 return 0;
18019 #endif
18020
18021 /* This is handy for debugging. */
18022 #if false
18023 #define GIVE_UP(X) \
18024 do { \
18025 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18026 return 0; \
18027 } while (false)
18028 #else
18029 #define GIVE_UP(X) return 0
18030 #endif
18031
18032 SET_TEXT_POS_FROM_MARKER (start, w->start);
18033
18034 /* Don't use this for mini-windows because these can show
18035 messages and mini-buffers, and we don't handle that here. */
18036 if (MINI_WINDOW_P (w))
18037 GIVE_UP (1);
18038
18039 /* This flag is used to prevent redisplay optimizations. */
18040 if (windows_or_buffers_changed || f->cursor_type_changed)
18041 GIVE_UP (2);
18042
18043 /* This function's optimizations cannot be used if overlays have
18044 changed in the buffer displayed by the window, so give up if they
18045 have. */
18046 if (w->last_overlay_modified != OVERLAY_MODIFF)
18047 GIVE_UP (200);
18048
18049 /* Verify that narrowing has not changed.
18050 Also verify that we were not told to prevent redisplay optimizations.
18051 It would be nice to further
18052 reduce the number of cases where this prevents try_window_id. */
18053 if (current_buffer->clip_changed
18054 || current_buffer->prevent_redisplay_optimizations_p)
18055 GIVE_UP (3);
18056
18057 /* Window must either use window-based redisplay or be full width. */
18058 if (!FRAME_WINDOW_P (f)
18059 && (!FRAME_LINE_INS_DEL_OK (f)
18060 || !WINDOW_FULL_WIDTH_P (w)))
18061 GIVE_UP (4);
18062
18063 /* Give up if point is known NOT to appear in W. */
18064 if (PT < CHARPOS (start))
18065 GIVE_UP (5);
18066
18067 /* Another way to prevent redisplay optimizations. */
18068 if (w->last_modified == 0)
18069 GIVE_UP (6);
18070
18071 /* Verify that window is not hscrolled. */
18072 if (w->hscroll != 0)
18073 GIVE_UP (7);
18074
18075 /* Verify that display wasn't paused. */
18076 if (!w->window_end_valid)
18077 GIVE_UP (8);
18078
18079 /* Likewise if highlighting trailing whitespace. */
18080 if (!NILP (Vshow_trailing_whitespace))
18081 GIVE_UP (11);
18082
18083 /* Can't use this if overlay arrow position and/or string have
18084 changed. */
18085 if (overlay_arrows_changed_p ())
18086 GIVE_UP (12);
18087
18088 /* When word-wrap is on, adding a space to the first word of a
18089 wrapped line can change the wrap position, altering the line
18090 above it. It might be worthwhile to handle this more
18091 intelligently, but for now just redisplay from scratch. */
18092 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18093 GIVE_UP (21);
18094
18095 /* Under bidi reordering, adding or deleting a character in the
18096 beginning of a paragraph, before the first strong directional
18097 character, can change the base direction of the paragraph (unless
18098 the buffer specifies a fixed paragraph direction), which will
18099 require redisplaying the whole paragraph. It might be worthwhile
18100 to find the paragraph limits and widen the range of redisplayed
18101 lines to that, but for now just give up this optimization and
18102 redisplay from scratch. */
18103 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18104 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18105 GIVE_UP (22);
18106
18107 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18108 to that variable require thorough redisplay. */
18109 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18110 GIVE_UP (23);
18111
18112 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18113 only if buffer has really changed. The reason is that the gap is
18114 initially at Z for freshly visited files. The code below would
18115 set end_unchanged to 0 in that case. */
18116 if (MODIFF > SAVE_MODIFF
18117 /* This seems to happen sometimes after saving a buffer. */
18118 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18119 {
18120 if (GPT - BEG < BEG_UNCHANGED)
18121 BEG_UNCHANGED = GPT - BEG;
18122 if (Z - GPT < END_UNCHANGED)
18123 END_UNCHANGED = Z - GPT;
18124 }
18125
18126 /* The position of the first and last character that has been changed. */
18127 first_changed_charpos = BEG + BEG_UNCHANGED;
18128 last_changed_charpos = Z - END_UNCHANGED;
18129
18130 /* If window starts after a line end, and the last change is in
18131 front of that newline, then changes don't affect the display.
18132 This case happens with stealth-fontification. Note that although
18133 the display is unchanged, glyph positions in the matrix have to
18134 be adjusted, of course. */
18135 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18136 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18137 && ((last_changed_charpos < CHARPOS (start)
18138 && CHARPOS (start) == BEGV)
18139 || (last_changed_charpos < CHARPOS (start) - 1
18140 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18141 {
18142 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18143 struct glyph_row *r0;
18144
18145 /* Compute how many chars/bytes have been added to or removed
18146 from the buffer. */
18147 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18148 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18149 Z_delta = Z - Z_old;
18150 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18151
18152 /* Give up if PT is not in the window. Note that it already has
18153 been checked at the start of try_window_id that PT is not in
18154 front of the window start. */
18155 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18156 GIVE_UP (13);
18157
18158 /* If window start is unchanged, we can reuse the whole matrix
18159 as is, after adjusting glyph positions. No need to compute
18160 the window end again, since its offset from Z hasn't changed. */
18161 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18162 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18163 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18164 /* PT must not be in a partially visible line. */
18165 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18166 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18167 {
18168 /* Adjust positions in the glyph matrix. */
18169 if (Z_delta || Z_delta_bytes)
18170 {
18171 struct glyph_row *r1
18172 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18173 increment_matrix_positions (w->current_matrix,
18174 MATRIX_ROW_VPOS (r0, current_matrix),
18175 MATRIX_ROW_VPOS (r1, current_matrix),
18176 Z_delta, Z_delta_bytes);
18177 }
18178
18179 /* Set the cursor. */
18180 row = row_containing_pos (w, PT, r0, NULL, 0);
18181 if (row)
18182 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18183 return 1;
18184 }
18185 }
18186
18187 /* Handle the case that changes are all below what is displayed in
18188 the window, and that PT is in the window. This shortcut cannot
18189 be taken if ZV is visible in the window, and text has been added
18190 there that is visible in the window. */
18191 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18192 /* ZV is not visible in the window, or there are no
18193 changes at ZV, actually. */
18194 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18195 || first_changed_charpos == last_changed_charpos))
18196 {
18197 struct glyph_row *r0;
18198
18199 /* Give up if PT is not in the window. Note that it already has
18200 been checked at the start of try_window_id that PT is not in
18201 front of the window start. */
18202 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18203 GIVE_UP (14);
18204
18205 /* If window start is unchanged, we can reuse the whole matrix
18206 as is, without changing glyph positions since no text has
18207 been added/removed in front of the window end. */
18208 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18209 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18210 /* PT must not be in a partially visible line. */
18211 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18212 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18213 {
18214 /* We have to compute the window end anew since text
18215 could have been added/removed after it. */
18216 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18217 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18218
18219 /* Set the cursor. */
18220 row = row_containing_pos (w, PT, r0, NULL, 0);
18221 if (row)
18222 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18223 return 2;
18224 }
18225 }
18226
18227 /* Give up if window start is in the changed area.
18228
18229 The condition used to read
18230
18231 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18232
18233 but why that was tested escapes me at the moment. */
18234 if (CHARPOS (start) >= first_changed_charpos
18235 && CHARPOS (start) <= last_changed_charpos)
18236 GIVE_UP (15);
18237
18238 /* Check that window start agrees with the start of the first glyph
18239 row in its current matrix. Check this after we know the window
18240 start is not in changed text, otherwise positions would not be
18241 comparable. */
18242 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18243 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18244 GIVE_UP (16);
18245
18246 /* Give up if the window ends in strings. Overlay strings
18247 at the end are difficult to handle, so don't try. */
18248 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18249 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18250 GIVE_UP (20);
18251
18252 /* Compute the position at which we have to start displaying new
18253 lines. Some of the lines at the top of the window might be
18254 reusable because they are not displaying changed text. Find the
18255 last row in W's current matrix not affected by changes at the
18256 start of current_buffer. Value is null if changes start in the
18257 first line of window. */
18258 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18259 if (last_unchanged_at_beg_row)
18260 {
18261 /* Avoid starting to display in the middle of a character, a TAB
18262 for instance. This is easier than to set up the iterator
18263 exactly, and it's not a frequent case, so the additional
18264 effort wouldn't really pay off. */
18265 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18266 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18267 && last_unchanged_at_beg_row > w->current_matrix->rows)
18268 --last_unchanged_at_beg_row;
18269
18270 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18271 GIVE_UP (17);
18272
18273 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18274 GIVE_UP (18);
18275 start_pos = it.current.pos;
18276
18277 /* Start displaying new lines in the desired matrix at the same
18278 vpos we would use in the current matrix, i.e. below
18279 last_unchanged_at_beg_row. */
18280 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18281 current_matrix);
18282 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18283 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18284
18285 eassert (it.hpos == 0 && it.current_x == 0);
18286 }
18287 else
18288 {
18289 /* There are no reusable lines at the start of the window.
18290 Start displaying in the first text line. */
18291 start_display (&it, w, start);
18292 it.vpos = it.first_vpos;
18293 start_pos = it.current.pos;
18294 }
18295
18296 /* Find the first row that is not affected by changes at the end of
18297 the buffer. Value will be null if there is no unchanged row, in
18298 which case we must redisplay to the end of the window. delta
18299 will be set to the value by which buffer positions beginning with
18300 first_unchanged_at_end_row have to be adjusted due to text
18301 changes. */
18302 first_unchanged_at_end_row
18303 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18304 IF_DEBUG (debug_delta = delta);
18305 IF_DEBUG (debug_delta_bytes = delta_bytes);
18306
18307 /* Set stop_pos to the buffer position up to which we will have to
18308 display new lines. If first_unchanged_at_end_row != NULL, this
18309 is the buffer position of the start of the line displayed in that
18310 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18311 that we don't stop at a buffer position. */
18312 stop_pos = 0;
18313 if (first_unchanged_at_end_row)
18314 {
18315 eassert (last_unchanged_at_beg_row == NULL
18316 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18317
18318 /* If this is a continuation line, move forward to the next one
18319 that isn't. Changes in lines above affect this line.
18320 Caution: this may move first_unchanged_at_end_row to a row
18321 not displaying text. */
18322 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18323 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18324 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18325 < it.last_visible_y))
18326 ++first_unchanged_at_end_row;
18327
18328 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18329 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18330 >= it.last_visible_y))
18331 first_unchanged_at_end_row = NULL;
18332 else
18333 {
18334 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18335 + delta);
18336 first_unchanged_at_end_vpos
18337 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18338 eassert (stop_pos >= Z - END_UNCHANGED);
18339 }
18340 }
18341 else if (last_unchanged_at_beg_row == NULL)
18342 GIVE_UP (19);
18343
18344
18345 #ifdef GLYPH_DEBUG
18346
18347 /* Either there is no unchanged row at the end, or the one we have
18348 now displays text. This is a necessary condition for the window
18349 end pos calculation at the end of this function. */
18350 eassert (first_unchanged_at_end_row == NULL
18351 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18352
18353 debug_last_unchanged_at_beg_vpos
18354 = (last_unchanged_at_beg_row
18355 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18356 : -1);
18357 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18358
18359 #endif /* GLYPH_DEBUG */
18360
18361
18362 /* Display new lines. Set last_text_row to the last new line
18363 displayed which has text on it, i.e. might end up as being the
18364 line where the window_end_vpos is. */
18365 w->cursor.vpos = -1;
18366 last_text_row = NULL;
18367 overlay_arrow_seen = false;
18368 if (it.current_y < it.last_visible_y
18369 && !f->fonts_changed
18370 && (first_unchanged_at_end_row == NULL
18371 || IT_CHARPOS (it) < stop_pos))
18372 it.glyph_row->reversed_p = false;
18373 while (it.current_y < it.last_visible_y
18374 && !f->fonts_changed
18375 && (first_unchanged_at_end_row == NULL
18376 || IT_CHARPOS (it) < stop_pos))
18377 {
18378 if (display_line (&it))
18379 last_text_row = it.glyph_row - 1;
18380 }
18381
18382 if (f->fonts_changed)
18383 return -1;
18384
18385 /* The redisplay iterations in display_line above could have
18386 triggered font-lock, which could have done something that
18387 invalidates IT->w window's end-point information, on which we
18388 rely below. E.g., one package, which will remain unnamed, used
18389 to install a font-lock-fontify-region-function that called
18390 bury-buffer, whose side effect is to switch the buffer displayed
18391 by IT->w, and that predictably resets IT->w's window_end_valid
18392 flag, which we already tested at the entry to this function.
18393 Amply punish such packages/modes by giving up on this
18394 optimization in those cases. */
18395 if (!w->window_end_valid)
18396 {
18397 clear_glyph_matrix (w->desired_matrix);
18398 return -1;
18399 }
18400
18401 /* Compute differences in buffer positions, y-positions etc. for
18402 lines reused at the bottom of the window. Compute what we can
18403 scroll. */
18404 if (first_unchanged_at_end_row
18405 /* No lines reused because we displayed everything up to the
18406 bottom of the window. */
18407 && it.current_y < it.last_visible_y)
18408 {
18409 dvpos = (it.vpos
18410 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18411 current_matrix));
18412 dy = it.current_y - first_unchanged_at_end_row->y;
18413 run.current_y = first_unchanged_at_end_row->y;
18414 run.desired_y = run.current_y + dy;
18415 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18416 }
18417 else
18418 {
18419 delta = delta_bytes = dvpos = dy
18420 = run.current_y = run.desired_y = run.height = 0;
18421 first_unchanged_at_end_row = NULL;
18422 }
18423 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18424
18425
18426 /* Find the cursor if not already found. We have to decide whether
18427 PT will appear on this window (it sometimes doesn't, but this is
18428 not a very frequent case.) This decision has to be made before
18429 the current matrix is altered. A value of cursor.vpos < 0 means
18430 that PT is either in one of the lines beginning at
18431 first_unchanged_at_end_row or below the window. Don't care for
18432 lines that might be displayed later at the window end; as
18433 mentioned, this is not a frequent case. */
18434 if (w->cursor.vpos < 0)
18435 {
18436 /* Cursor in unchanged rows at the top? */
18437 if (PT < CHARPOS (start_pos)
18438 && last_unchanged_at_beg_row)
18439 {
18440 row = row_containing_pos (w, PT,
18441 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18442 last_unchanged_at_beg_row + 1, 0);
18443 if (row)
18444 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18445 }
18446
18447 /* Start from first_unchanged_at_end_row looking for PT. */
18448 else if (first_unchanged_at_end_row)
18449 {
18450 row = row_containing_pos (w, PT - delta,
18451 first_unchanged_at_end_row, NULL, 0);
18452 if (row)
18453 set_cursor_from_row (w, row, w->current_matrix, delta,
18454 delta_bytes, dy, dvpos);
18455 }
18456
18457 /* Give up if cursor was not found. */
18458 if (w->cursor.vpos < 0)
18459 {
18460 clear_glyph_matrix (w->desired_matrix);
18461 return -1;
18462 }
18463 }
18464
18465 /* Don't let the cursor end in the scroll margins. */
18466 {
18467 int this_scroll_margin, cursor_height;
18468 int frame_line_height = default_line_pixel_height (w);
18469 int window_total_lines
18470 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18471
18472 this_scroll_margin =
18473 max (0, min (scroll_margin, window_total_lines / 4));
18474 this_scroll_margin *= frame_line_height;
18475 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18476
18477 if ((w->cursor.y < this_scroll_margin
18478 && CHARPOS (start) > BEGV)
18479 /* Old redisplay didn't take scroll margin into account at the bottom,
18480 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18481 || (w->cursor.y + (make_cursor_line_fully_visible_p
18482 ? cursor_height + this_scroll_margin
18483 : 1)) > it.last_visible_y)
18484 {
18485 w->cursor.vpos = -1;
18486 clear_glyph_matrix (w->desired_matrix);
18487 return -1;
18488 }
18489 }
18490
18491 /* Scroll the display. Do it before changing the current matrix so
18492 that xterm.c doesn't get confused about where the cursor glyph is
18493 found. */
18494 if (dy && run.height)
18495 {
18496 update_begin (f);
18497
18498 if (FRAME_WINDOW_P (f))
18499 {
18500 FRAME_RIF (f)->update_window_begin_hook (w);
18501 FRAME_RIF (f)->clear_window_mouse_face (w);
18502 FRAME_RIF (f)->scroll_run_hook (w, &run);
18503 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18504 }
18505 else
18506 {
18507 /* Terminal frame. In this case, dvpos gives the number of
18508 lines to scroll by; dvpos < 0 means scroll up. */
18509 int from_vpos
18510 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18511 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18512 int end = (WINDOW_TOP_EDGE_LINE (w)
18513 + WINDOW_WANTS_HEADER_LINE_P (w)
18514 + window_internal_height (w));
18515
18516 #if defined (HAVE_GPM) || defined (MSDOS)
18517 x_clear_window_mouse_face (w);
18518 #endif
18519 /* Perform the operation on the screen. */
18520 if (dvpos > 0)
18521 {
18522 /* Scroll last_unchanged_at_beg_row to the end of the
18523 window down dvpos lines. */
18524 set_terminal_window (f, end);
18525
18526 /* On dumb terminals delete dvpos lines at the end
18527 before inserting dvpos empty lines. */
18528 if (!FRAME_SCROLL_REGION_OK (f))
18529 ins_del_lines (f, end - dvpos, -dvpos);
18530
18531 /* Insert dvpos empty lines in front of
18532 last_unchanged_at_beg_row. */
18533 ins_del_lines (f, from, dvpos);
18534 }
18535 else if (dvpos < 0)
18536 {
18537 /* Scroll up last_unchanged_at_beg_vpos to the end of
18538 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18539 set_terminal_window (f, end);
18540
18541 /* Delete dvpos lines in front of
18542 last_unchanged_at_beg_vpos. ins_del_lines will set
18543 the cursor to the given vpos and emit |dvpos| delete
18544 line sequences. */
18545 ins_del_lines (f, from + dvpos, dvpos);
18546
18547 /* On a dumb terminal insert dvpos empty lines at the
18548 end. */
18549 if (!FRAME_SCROLL_REGION_OK (f))
18550 ins_del_lines (f, end + dvpos, -dvpos);
18551 }
18552
18553 set_terminal_window (f, 0);
18554 }
18555
18556 update_end (f);
18557 }
18558
18559 /* Shift reused rows of the current matrix to the right position.
18560 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18561 text. */
18562 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18563 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18564 if (dvpos < 0)
18565 {
18566 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18567 bottom_vpos, dvpos);
18568 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18569 bottom_vpos);
18570 }
18571 else if (dvpos > 0)
18572 {
18573 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18574 bottom_vpos, dvpos);
18575 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18576 first_unchanged_at_end_vpos + dvpos);
18577 }
18578
18579 /* For frame-based redisplay, make sure that current frame and window
18580 matrix are in sync with respect to glyph memory. */
18581 if (!FRAME_WINDOW_P (f))
18582 sync_frame_with_window_matrix_rows (w);
18583
18584 /* Adjust buffer positions in reused rows. */
18585 if (delta || delta_bytes)
18586 increment_matrix_positions (current_matrix,
18587 first_unchanged_at_end_vpos + dvpos,
18588 bottom_vpos, delta, delta_bytes);
18589
18590 /* Adjust Y positions. */
18591 if (dy)
18592 shift_glyph_matrix (w, current_matrix,
18593 first_unchanged_at_end_vpos + dvpos,
18594 bottom_vpos, dy);
18595
18596 if (first_unchanged_at_end_row)
18597 {
18598 first_unchanged_at_end_row += dvpos;
18599 if (first_unchanged_at_end_row->y >= it.last_visible_y
18600 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18601 first_unchanged_at_end_row = NULL;
18602 }
18603
18604 /* If scrolling up, there may be some lines to display at the end of
18605 the window. */
18606 last_text_row_at_end = NULL;
18607 if (dy < 0)
18608 {
18609 /* Scrolling up can leave for example a partially visible line
18610 at the end of the window to be redisplayed. */
18611 /* Set last_row to the glyph row in the current matrix where the
18612 window end line is found. It has been moved up or down in
18613 the matrix by dvpos. */
18614 int last_vpos = w->window_end_vpos + dvpos;
18615 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18616
18617 /* If last_row is the window end line, it should display text. */
18618 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18619
18620 /* If window end line was partially visible before, begin
18621 displaying at that line. Otherwise begin displaying with the
18622 line following it. */
18623 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18624 {
18625 init_to_row_start (&it, w, last_row);
18626 it.vpos = last_vpos;
18627 it.current_y = last_row->y;
18628 }
18629 else
18630 {
18631 init_to_row_end (&it, w, last_row);
18632 it.vpos = 1 + last_vpos;
18633 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18634 ++last_row;
18635 }
18636
18637 /* We may start in a continuation line. If so, we have to
18638 get the right continuation_lines_width and current_x. */
18639 it.continuation_lines_width = last_row->continuation_lines_width;
18640 it.hpos = it.current_x = 0;
18641
18642 /* Display the rest of the lines at the window end. */
18643 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18644 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18645 {
18646 /* Is it always sure that the display agrees with lines in
18647 the current matrix? I don't think so, so we mark rows
18648 displayed invalid in the current matrix by setting their
18649 enabled_p flag to false. */
18650 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18651 if (display_line (&it))
18652 last_text_row_at_end = it.glyph_row - 1;
18653 }
18654 }
18655
18656 /* Update window_end_pos and window_end_vpos. */
18657 if (first_unchanged_at_end_row && !last_text_row_at_end)
18658 {
18659 /* Window end line if one of the preserved rows from the current
18660 matrix. Set row to the last row displaying text in current
18661 matrix starting at first_unchanged_at_end_row, after
18662 scrolling. */
18663 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18664 row = find_last_row_displaying_text (w->current_matrix, &it,
18665 first_unchanged_at_end_row);
18666 eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18667 adjust_window_ends (w, row, true);
18668 eassert (w->window_end_bytepos >= 0);
18669 IF_DEBUG (debug_method_add (w, "A"));
18670 }
18671 else if (last_text_row_at_end)
18672 {
18673 adjust_window_ends (w, last_text_row_at_end, false);
18674 eassert (w->window_end_bytepos >= 0);
18675 IF_DEBUG (debug_method_add (w, "B"));
18676 }
18677 else if (last_text_row)
18678 {
18679 /* We have displayed either to the end of the window or at the
18680 end of the window, i.e. the last row with text is to be found
18681 in the desired matrix. */
18682 adjust_window_ends (w, last_text_row, false);
18683 eassert (w->window_end_bytepos >= 0);
18684 }
18685 else if (first_unchanged_at_end_row == NULL
18686 && last_text_row == NULL
18687 && last_text_row_at_end == NULL)
18688 {
18689 /* Displayed to end of window, but no line containing text was
18690 displayed. Lines were deleted at the end of the window. */
18691 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18692 int vpos = w->window_end_vpos;
18693 struct glyph_row *current_row = current_matrix->rows + vpos;
18694 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18695
18696 for (row = NULL; !row; --vpos, --current_row, --desired_row)
18697 {
18698 eassert (first_vpos <= vpos);
18699 if (desired_row->enabled_p)
18700 {
18701 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18702 row = desired_row;
18703 }
18704 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18705 row = current_row;
18706 }
18707
18708 w->window_end_vpos = vpos + 1;
18709 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18710 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18711 eassert (w->window_end_bytepos >= 0);
18712 IF_DEBUG (debug_method_add (w, "C"));
18713 }
18714 else
18715 emacs_abort ();
18716
18717 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18718 debug_end_vpos = w->window_end_vpos));
18719
18720 /* Record that display has not been completed. */
18721 w->window_end_valid = false;
18722 w->desired_matrix->no_scrolling_p = true;
18723 return 3;
18724
18725 #undef GIVE_UP
18726 }
18727
18728
18729 \f
18730 /***********************************************************************
18731 More debugging support
18732 ***********************************************************************/
18733
18734 #ifdef GLYPH_DEBUG
18735
18736 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18737 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18738 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18739
18740
18741 /* Dump the contents of glyph matrix MATRIX on stderr.
18742
18743 GLYPHS 0 means don't show glyph contents.
18744 GLYPHS 1 means show glyphs in short form
18745 GLYPHS > 1 means show glyphs in long form. */
18746
18747 void
18748 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18749 {
18750 int i;
18751 for (i = 0; i < matrix->nrows; ++i)
18752 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18753 }
18754
18755
18756 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18757 the glyph row and area where the glyph comes from. */
18758
18759 void
18760 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18761 {
18762 if (glyph->type == CHAR_GLYPH
18763 || glyph->type == GLYPHLESS_GLYPH)
18764 {
18765 fprintf (stderr,
18766 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18767 glyph - row->glyphs[TEXT_AREA],
18768 (glyph->type == CHAR_GLYPH
18769 ? 'C'
18770 : 'G'),
18771 glyph->charpos,
18772 (BUFFERP (glyph->object)
18773 ? 'B'
18774 : (STRINGP (glyph->object)
18775 ? 'S'
18776 : (NILP (glyph->object)
18777 ? '0'
18778 : '-'))),
18779 glyph->pixel_width,
18780 glyph->u.ch,
18781 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18782 ? glyph->u.ch
18783 : '.'),
18784 glyph->face_id,
18785 glyph->left_box_line_p,
18786 glyph->right_box_line_p);
18787 }
18788 else if (glyph->type == STRETCH_GLYPH)
18789 {
18790 fprintf (stderr,
18791 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18792 glyph - row->glyphs[TEXT_AREA],
18793 'S',
18794 glyph->charpos,
18795 (BUFFERP (glyph->object)
18796 ? 'B'
18797 : (STRINGP (glyph->object)
18798 ? 'S'
18799 : (NILP (glyph->object)
18800 ? '0'
18801 : '-'))),
18802 glyph->pixel_width,
18803 0,
18804 ' ',
18805 glyph->face_id,
18806 glyph->left_box_line_p,
18807 glyph->right_box_line_p);
18808 }
18809 else if (glyph->type == IMAGE_GLYPH)
18810 {
18811 fprintf (stderr,
18812 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18813 glyph - row->glyphs[TEXT_AREA],
18814 'I',
18815 glyph->charpos,
18816 (BUFFERP (glyph->object)
18817 ? 'B'
18818 : (STRINGP (glyph->object)
18819 ? 'S'
18820 : (NILP (glyph->object)
18821 ? '0'
18822 : '-'))),
18823 glyph->pixel_width,
18824 glyph->u.img_id,
18825 '.',
18826 glyph->face_id,
18827 glyph->left_box_line_p,
18828 glyph->right_box_line_p);
18829 }
18830 else if (glyph->type == COMPOSITE_GLYPH)
18831 {
18832 fprintf (stderr,
18833 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18834 glyph - row->glyphs[TEXT_AREA],
18835 '+',
18836 glyph->charpos,
18837 (BUFFERP (glyph->object)
18838 ? 'B'
18839 : (STRINGP (glyph->object)
18840 ? 'S'
18841 : (NILP (glyph->object)
18842 ? '0'
18843 : '-'))),
18844 glyph->pixel_width,
18845 glyph->u.cmp.id);
18846 if (glyph->u.cmp.automatic)
18847 fprintf (stderr,
18848 "[%d-%d]",
18849 glyph->slice.cmp.from, glyph->slice.cmp.to);
18850 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18851 glyph->face_id,
18852 glyph->left_box_line_p,
18853 glyph->right_box_line_p);
18854 }
18855 else if (glyph->type == XWIDGET_GLYPH)
18856 {
18857 #ifndef HAVE_XWIDGETS
18858 eassume (false);
18859 #else
18860 fprintf (stderr,
18861 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18862 glyph - row->glyphs[TEXT_AREA],
18863 'X',
18864 glyph->charpos,
18865 (BUFFERP (glyph->object)
18866 ? 'B'
18867 : (STRINGP (glyph->object)
18868 ? 'S'
18869 : '-')),
18870 glyph->pixel_width,
18871 glyph->u.xwidget,
18872 '.',
18873 glyph->face_id,
18874 glyph->left_box_line_p,
18875 glyph->right_box_line_p);
18876 #endif
18877 }
18878 }
18879
18880
18881 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18882 GLYPHS 0 means don't show glyph contents.
18883 GLYPHS 1 means show glyphs in short form
18884 GLYPHS > 1 means show glyphs in long form. */
18885
18886 void
18887 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18888 {
18889 if (glyphs != 1)
18890 {
18891 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18892 fprintf (stderr, "==============================================================================\n");
18893
18894 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18895 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18896 vpos,
18897 MATRIX_ROW_START_CHARPOS (row),
18898 MATRIX_ROW_END_CHARPOS (row),
18899 row->used[TEXT_AREA],
18900 row->contains_overlapping_glyphs_p,
18901 row->enabled_p,
18902 row->truncated_on_left_p,
18903 row->truncated_on_right_p,
18904 row->continued_p,
18905 MATRIX_ROW_CONTINUATION_LINE_P (row),
18906 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18907 row->ends_at_zv_p,
18908 row->fill_line_p,
18909 row->ends_in_middle_of_char_p,
18910 row->starts_in_middle_of_char_p,
18911 row->mouse_face_p,
18912 row->x,
18913 row->y,
18914 row->pixel_width,
18915 row->height,
18916 row->visible_height,
18917 row->ascent,
18918 row->phys_ascent);
18919 /* The next 3 lines should align to "Start" in the header. */
18920 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18921 row->end.overlay_string_index,
18922 row->continuation_lines_width);
18923 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18924 CHARPOS (row->start.string_pos),
18925 CHARPOS (row->end.string_pos));
18926 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18927 row->end.dpvec_index);
18928 }
18929
18930 if (glyphs > 1)
18931 {
18932 int area;
18933
18934 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18935 {
18936 struct glyph *glyph = row->glyphs[area];
18937 struct glyph *glyph_end = glyph + row->used[area];
18938
18939 /* Glyph for a line end in text. */
18940 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18941 ++glyph_end;
18942
18943 if (glyph < glyph_end)
18944 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18945
18946 for (; glyph < glyph_end; ++glyph)
18947 dump_glyph (row, glyph, area);
18948 }
18949 }
18950 else if (glyphs == 1)
18951 {
18952 int area;
18953 char s[SHRT_MAX + 4];
18954
18955 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18956 {
18957 int i;
18958
18959 for (i = 0; i < row->used[area]; ++i)
18960 {
18961 struct glyph *glyph = row->glyphs[area] + i;
18962 if (i == row->used[area] - 1
18963 && area == TEXT_AREA
18964 && NILP (glyph->object)
18965 && glyph->type == CHAR_GLYPH
18966 && glyph->u.ch == ' ')
18967 {
18968 strcpy (&s[i], "[\\n]");
18969 i += 4;
18970 }
18971 else if (glyph->type == CHAR_GLYPH
18972 && glyph->u.ch < 0x80
18973 && glyph->u.ch >= ' ')
18974 s[i] = glyph->u.ch;
18975 else
18976 s[i] = '.';
18977 }
18978
18979 s[i] = '\0';
18980 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18981 }
18982 }
18983 }
18984
18985
18986 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18987 Sdump_glyph_matrix, 0, 1, "p",
18988 doc: /* Dump the current matrix of the selected window to stderr.
18989 Shows contents of glyph row structures. With non-nil
18990 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18991 glyphs in short form, otherwise show glyphs in long form.
18992
18993 Interactively, no argument means show glyphs in short form;
18994 with numeric argument, its value is passed as the GLYPHS flag. */)
18995 (Lisp_Object glyphs)
18996 {
18997 struct window *w = XWINDOW (selected_window);
18998 struct buffer *buffer = XBUFFER (w->contents);
18999
19000 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19001 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19002 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19003 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19004 fprintf (stderr, "=============================================\n");
19005 dump_glyph_matrix (w->current_matrix,
19006 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19007 return Qnil;
19008 }
19009
19010
19011 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19012 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19013 Only text-mode frames have frame glyph matrices. */)
19014 (void)
19015 {
19016 struct frame *f = XFRAME (selected_frame);
19017
19018 if (f->current_matrix)
19019 dump_glyph_matrix (f->current_matrix, 1);
19020 else
19021 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19022 return Qnil;
19023 }
19024
19025
19026 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19027 doc: /* Dump glyph row ROW to stderr.
19028 GLYPH 0 means don't dump glyphs.
19029 GLYPH 1 means dump glyphs in short form.
19030 GLYPH > 1 or omitted means dump glyphs in long form. */)
19031 (Lisp_Object row, Lisp_Object glyphs)
19032 {
19033 struct glyph_matrix *matrix;
19034 EMACS_INT vpos;
19035
19036 CHECK_NUMBER (row);
19037 matrix = XWINDOW (selected_window)->current_matrix;
19038 vpos = XINT (row);
19039 if (vpos >= 0 && vpos < matrix->nrows)
19040 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19041 vpos,
19042 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19043 return Qnil;
19044 }
19045
19046
19047 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19048 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19049 GLYPH 0 means don't dump glyphs.
19050 GLYPH 1 means dump glyphs in short form.
19051 GLYPH > 1 or omitted means dump glyphs in long form.
19052
19053 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19054 do nothing. */)
19055 (Lisp_Object row, Lisp_Object glyphs)
19056 {
19057 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19058 struct frame *sf = SELECTED_FRAME ();
19059 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19060 EMACS_INT vpos;
19061
19062 CHECK_NUMBER (row);
19063 vpos = XINT (row);
19064 if (vpos >= 0 && vpos < m->nrows)
19065 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19066 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19067 #endif
19068 return Qnil;
19069 }
19070
19071
19072 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19073 doc: /* Toggle tracing of redisplay.
19074 With ARG, turn tracing on if and only if ARG is positive. */)
19075 (Lisp_Object arg)
19076 {
19077 if (NILP (arg))
19078 trace_redisplay_p = !trace_redisplay_p;
19079 else
19080 {
19081 arg = Fprefix_numeric_value (arg);
19082 trace_redisplay_p = XINT (arg) > 0;
19083 }
19084
19085 return Qnil;
19086 }
19087
19088
19089 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19090 doc: /* Like `format', but print result to stderr.
19091 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19092 (ptrdiff_t nargs, Lisp_Object *args)
19093 {
19094 Lisp_Object s = Fformat (nargs, args);
19095 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19096 return Qnil;
19097 }
19098
19099 #endif /* GLYPH_DEBUG */
19100
19101
19102 \f
19103 /***********************************************************************
19104 Building Desired Matrix Rows
19105 ***********************************************************************/
19106
19107 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19108 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19109
19110 static struct glyph_row *
19111 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19112 {
19113 struct frame *f = XFRAME (WINDOW_FRAME (w));
19114 struct buffer *buffer = XBUFFER (w->contents);
19115 struct buffer *old = current_buffer;
19116 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19117 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19118 const unsigned char *arrow_end = arrow_string + arrow_len;
19119 const unsigned char *p;
19120 struct it it;
19121 bool multibyte_p;
19122 int n_glyphs_before;
19123
19124 set_buffer_temp (buffer);
19125 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19126 scratch_glyph_row.reversed_p = false;
19127 it.glyph_row->used[TEXT_AREA] = 0;
19128 SET_TEXT_POS (it.position, 0, 0);
19129
19130 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19131 p = arrow_string;
19132 while (p < arrow_end)
19133 {
19134 Lisp_Object face, ilisp;
19135
19136 /* Get the next character. */
19137 if (multibyte_p)
19138 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19139 else
19140 {
19141 it.c = it.char_to_display = *p, it.len = 1;
19142 if (! ASCII_CHAR_P (it.c))
19143 it.char_to_display = BYTE8_TO_CHAR (it.c);
19144 }
19145 p += it.len;
19146
19147 /* Get its face. */
19148 ilisp = make_number (p - arrow_string);
19149 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19150 it.face_id = compute_char_face (f, it.char_to_display, face);
19151
19152 /* Compute its width, get its glyphs. */
19153 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19154 SET_TEXT_POS (it.position, -1, -1);
19155 PRODUCE_GLYPHS (&it);
19156
19157 /* If this character doesn't fit any more in the line, we have
19158 to remove some glyphs. */
19159 if (it.current_x > it.last_visible_x)
19160 {
19161 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19162 break;
19163 }
19164 }
19165
19166 set_buffer_temp (old);
19167 return it.glyph_row;
19168 }
19169
19170
19171 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19172 glyphs to insert is determined by produce_special_glyphs. */
19173
19174 static void
19175 insert_left_trunc_glyphs (struct it *it)
19176 {
19177 struct it truncate_it;
19178 struct glyph *from, *end, *to, *toend;
19179
19180 eassert (!FRAME_WINDOW_P (it->f)
19181 || (!it->glyph_row->reversed_p
19182 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19183 || (it->glyph_row->reversed_p
19184 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19185
19186 /* Get the truncation glyphs. */
19187 truncate_it = *it;
19188 truncate_it.current_x = 0;
19189 truncate_it.face_id = DEFAULT_FACE_ID;
19190 truncate_it.glyph_row = &scratch_glyph_row;
19191 truncate_it.area = TEXT_AREA;
19192 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19193 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19194 truncate_it.object = Qnil;
19195 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19196
19197 /* Overwrite glyphs from IT with truncation glyphs. */
19198 if (!it->glyph_row->reversed_p)
19199 {
19200 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19201
19202 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19203 end = from + tused;
19204 to = it->glyph_row->glyphs[TEXT_AREA];
19205 toend = to + it->glyph_row->used[TEXT_AREA];
19206 if (FRAME_WINDOW_P (it->f))
19207 {
19208 /* On GUI frames, when variable-size fonts are displayed,
19209 the truncation glyphs may need more pixels than the row's
19210 glyphs they overwrite. We overwrite more glyphs to free
19211 enough screen real estate, and enlarge the stretch glyph
19212 on the right (see display_line), if there is one, to
19213 preserve the screen position of the truncation glyphs on
19214 the right. */
19215 int w = 0;
19216 struct glyph *g = to;
19217 short used;
19218
19219 /* The first glyph could be partially visible, in which case
19220 it->glyph_row->x will be negative. But we want the left
19221 truncation glyphs to be aligned at the left margin of the
19222 window, so we override the x coordinate at which the row
19223 will begin. */
19224 it->glyph_row->x = 0;
19225 while (g < toend && w < it->truncation_pixel_width)
19226 {
19227 w += g->pixel_width;
19228 ++g;
19229 }
19230 if (g - to - tused > 0)
19231 {
19232 memmove (to + tused, g, (toend - g) * sizeof(*g));
19233 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19234 }
19235 used = it->glyph_row->used[TEXT_AREA];
19236 if (it->glyph_row->truncated_on_right_p
19237 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19238 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19239 == STRETCH_GLYPH)
19240 {
19241 int extra = w - it->truncation_pixel_width;
19242
19243 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19244 }
19245 }
19246
19247 while (from < end)
19248 *to++ = *from++;
19249
19250 /* There may be padding glyphs left over. Overwrite them too. */
19251 if (!FRAME_WINDOW_P (it->f))
19252 {
19253 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19254 {
19255 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19256 while (from < end)
19257 *to++ = *from++;
19258 }
19259 }
19260
19261 if (to > toend)
19262 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19263 }
19264 else
19265 {
19266 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19267
19268 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19269 that back to front. */
19270 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19271 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19272 toend = it->glyph_row->glyphs[TEXT_AREA];
19273 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19274 if (FRAME_WINDOW_P (it->f))
19275 {
19276 int w = 0;
19277 struct glyph *g = to;
19278
19279 while (g >= toend && w < it->truncation_pixel_width)
19280 {
19281 w += g->pixel_width;
19282 --g;
19283 }
19284 if (to - g - tused > 0)
19285 to = g + tused;
19286 if (it->glyph_row->truncated_on_right_p
19287 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19288 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19289 {
19290 int extra = w - it->truncation_pixel_width;
19291
19292 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19293 }
19294 }
19295
19296 while (from >= end && to >= toend)
19297 *to-- = *from--;
19298 if (!FRAME_WINDOW_P (it->f))
19299 {
19300 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19301 {
19302 from =
19303 truncate_it.glyph_row->glyphs[TEXT_AREA]
19304 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19305 while (from >= end && to >= toend)
19306 *to-- = *from--;
19307 }
19308 }
19309 if (from >= end)
19310 {
19311 /* Need to free some room before prepending additional
19312 glyphs. */
19313 int move_by = from - end + 1;
19314 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19315 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19316
19317 for ( ; g >= g0; g--)
19318 g[move_by] = *g;
19319 while (from >= end)
19320 *to-- = *from--;
19321 it->glyph_row->used[TEXT_AREA] += move_by;
19322 }
19323 }
19324 }
19325
19326 /* Compute the hash code for ROW. */
19327 unsigned
19328 row_hash (struct glyph_row *row)
19329 {
19330 int area, k;
19331 unsigned hashval = 0;
19332
19333 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19334 for (k = 0; k < row->used[area]; ++k)
19335 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19336 + row->glyphs[area][k].u.val
19337 + row->glyphs[area][k].face_id
19338 + row->glyphs[area][k].padding_p
19339 + (row->glyphs[area][k].type << 2));
19340
19341 return hashval;
19342 }
19343
19344 /* Compute the pixel height and width of IT->glyph_row.
19345
19346 Most of the time, ascent and height of a display line will be equal
19347 to the max_ascent and max_height values of the display iterator
19348 structure. This is not the case if
19349
19350 1. We hit ZV without displaying anything. In this case, max_ascent
19351 and max_height will be zero.
19352
19353 2. We have some glyphs that don't contribute to the line height.
19354 (The glyph row flag contributes_to_line_height_p is for future
19355 pixmap extensions).
19356
19357 The first case is easily covered by using default values because in
19358 these cases, the line height does not really matter, except that it
19359 must not be zero. */
19360
19361 static void
19362 compute_line_metrics (struct it *it)
19363 {
19364 struct glyph_row *row = it->glyph_row;
19365
19366 if (FRAME_WINDOW_P (it->f))
19367 {
19368 int i, min_y, max_y;
19369
19370 /* The line may consist of one space only, that was added to
19371 place the cursor on it. If so, the row's height hasn't been
19372 computed yet. */
19373 if (row->height == 0)
19374 {
19375 if (it->max_ascent + it->max_descent == 0)
19376 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19377 row->ascent = it->max_ascent;
19378 row->height = it->max_ascent + it->max_descent;
19379 row->phys_ascent = it->max_phys_ascent;
19380 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19381 row->extra_line_spacing = it->max_extra_line_spacing;
19382 }
19383
19384 /* Compute the width of this line. */
19385 row->pixel_width = row->x;
19386 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19387 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19388
19389 eassert (row->pixel_width >= 0);
19390 eassert (row->ascent >= 0 && row->height > 0);
19391
19392 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19393 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19394
19395 /* If first line's physical ascent is larger than its logical
19396 ascent, use the physical ascent, and make the row taller.
19397 This makes accented characters fully visible. */
19398 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19399 && row->phys_ascent > row->ascent)
19400 {
19401 row->height += row->phys_ascent - row->ascent;
19402 row->ascent = row->phys_ascent;
19403 }
19404
19405 /* Compute how much of the line is visible. */
19406 row->visible_height = row->height;
19407
19408 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19409 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19410
19411 if (row->y < min_y)
19412 row->visible_height -= min_y - row->y;
19413 if (row->y + row->height > max_y)
19414 row->visible_height -= row->y + row->height - max_y;
19415 }
19416 else
19417 {
19418 row->pixel_width = row->used[TEXT_AREA];
19419 if (row->continued_p)
19420 row->pixel_width -= it->continuation_pixel_width;
19421 else if (row->truncated_on_right_p)
19422 row->pixel_width -= it->truncation_pixel_width;
19423 row->ascent = row->phys_ascent = 0;
19424 row->height = row->phys_height = row->visible_height = 1;
19425 row->extra_line_spacing = 0;
19426 }
19427
19428 /* Compute a hash code for this row. */
19429 row->hash = row_hash (row);
19430
19431 it->max_ascent = it->max_descent = 0;
19432 it->max_phys_ascent = it->max_phys_descent = 0;
19433 }
19434
19435
19436 /* Append one space to the glyph row of iterator IT if doing a
19437 window-based redisplay. The space has the same face as
19438 IT->face_id. Value is true if a space was added.
19439
19440 This function is called to make sure that there is always one glyph
19441 at the end of a glyph row that the cursor can be set on under
19442 window-systems. (If there weren't such a glyph we would not know
19443 how wide and tall a box cursor should be displayed).
19444
19445 At the same time this space let's a nicely handle clearing to the
19446 end of the line if the row ends in italic text. */
19447
19448 static bool
19449 append_space_for_newline (struct it *it, bool default_face_p)
19450 {
19451 if (FRAME_WINDOW_P (it->f))
19452 {
19453 int n = it->glyph_row->used[TEXT_AREA];
19454
19455 if (it->glyph_row->glyphs[TEXT_AREA] + n
19456 < it->glyph_row->glyphs[1 + TEXT_AREA])
19457 {
19458 /* Save some values that must not be changed.
19459 Must save IT->c and IT->len because otherwise
19460 ITERATOR_AT_END_P wouldn't work anymore after
19461 append_space_for_newline has been called. */
19462 enum display_element_type saved_what = it->what;
19463 int saved_c = it->c, saved_len = it->len;
19464 int saved_char_to_display = it->char_to_display;
19465 int saved_x = it->current_x;
19466 int saved_face_id = it->face_id;
19467 bool saved_box_end = it->end_of_box_run_p;
19468 struct text_pos saved_pos;
19469 Lisp_Object saved_object;
19470 struct face *face;
19471 struct glyph *g;
19472
19473 saved_object = it->object;
19474 saved_pos = it->position;
19475
19476 it->what = IT_CHARACTER;
19477 memset (&it->position, 0, sizeof it->position);
19478 it->object = Qnil;
19479 it->c = it->char_to_display = ' ';
19480 it->len = 1;
19481
19482 /* If the default face was remapped, be sure to use the
19483 remapped face for the appended newline. */
19484 if (default_face_p)
19485 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19486 else if (it->face_before_selective_p)
19487 it->face_id = it->saved_face_id;
19488 face = FACE_FROM_ID (it->f, it->face_id);
19489 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19490 /* In R2L rows, we will prepend a stretch glyph that will
19491 have the end_of_box_run_p flag set for it, so there's no
19492 need for the appended newline glyph to have that flag
19493 set. */
19494 if (it->glyph_row->reversed_p
19495 /* But if the appended newline glyph goes all the way to
19496 the end of the row, there will be no stretch glyph,
19497 so leave the box flag set. */
19498 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19499 it->end_of_box_run_p = false;
19500
19501 PRODUCE_GLYPHS (it);
19502
19503 #ifdef HAVE_WINDOW_SYSTEM
19504 /* Make sure this space glyph has the right ascent and
19505 descent values, or else cursor at end of line will look
19506 funny, and height of empty lines will be incorrect. */
19507 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19508 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19509 if (n == 0)
19510 {
19511 Lisp_Object height, total_height;
19512 int extra_line_spacing = it->extra_line_spacing;
19513 int boff = font->baseline_offset;
19514
19515 if (font->vertical_centering)
19516 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19517
19518 it->object = saved_object; /* get_it_property needs this */
19519 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19520 /* Must do a subset of line height processing from
19521 x_produce_glyph for newline characters. */
19522 height = get_it_property (it, Qline_height);
19523 if (CONSP (height)
19524 && CONSP (XCDR (height))
19525 && NILP (XCDR (XCDR (height))))
19526 {
19527 total_height = XCAR (XCDR (height));
19528 height = XCAR (height);
19529 }
19530 else
19531 total_height = Qnil;
19532 height = calc_line_height_property (it, height, font, boff, true);
19533
19534 if (it->override_ascent >= 0)
19535 {
19536 it->ascent = it->override_ascent;
19537 it->descent = it->override_descent;
19538 boff = it->override_boff;
19539 }
19540 if (EQ (height, Qt))
19541 extra_line_spacing = 0;
19542 else
19543 {
19544 Lisp_Object spacing;
19545
19546 it->phys_ascent = it->ascent;
19547 it->phys_descent = it->descent;
19548 if (!NILP (height)
19549 && XINT (height) > it->ascent + it->descent)
19550 it->ascent = XINT (height) - it->descent;
19551
19552 if (!NILP (total_height))
19553 spacing = calc_line_height_property (it, total_height, font,
19554 boff, false);
19555 else
19556 {
19557 spacing = get_it_property (it, Qline_spacing);
19558 spacing = calc_line_height_property (it, spacing, font,
19559 boff, false);
19560 }
19561 if (INTEGERP (spacing))
19562 {
19563 extra_line_spacing = XINT (spacing);
19564 if (!NILP (total_height))
19565 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19566 }
19567 }
19568 if (extra_line_spacing > 0)
19569 {
19570 it->descent += extra_line_spacing;
19571 if (extra_line_spacing > it->max_extra_line_spacing)
19572 it->max_extra_line_spacing = extra_line_spacing;
19573 }
19574 it->max_ascent = it->ascent;
19575 it->max_descent = it->descent;
19576 /* Make sure compute_line_metrics recomputes the row height. */
19577 it->glyph_row->height = 0;
19578 }
19579
19580 g->ascent = it->max_ascent;
19581 g->descent = it->max_descent;
19582 #endif
19583
19584 it->override_ascent = -1;
19585 it->constrain_row_ascent_descent_p = false;
19586 it->current_x = saved_x;
19587 it->object = saved_object;
19588 it->position = saved_pos;
19589 it->what = saved_what;
19590 it->face_id = saved_face_id;
19591 it->len = saved_len;
19592 it->c = saved_c;
19593 it->char_to_display = saved_char_to_display;
19594 it->end_of_box_run_p = saved_box_end;
19595 return true;
19596 }
19597 }
19598
19599 return false;
19600 }
19601
19602
19603 /* Extend the face of the last glyph in the text area of IT->glyph_row
19604 to the end of the display line. Called from display_line. If the
19605 glyph row is empty, add a space glyph to it so that we know the
19606 face to draw. Set the glyph row flag fill_line_p. If the glyph
19607 row is R2L, prepend a stretch glyph to cover the empty space to the
19608 left of the leftmost glyph. */
19609
19610 static void
19611 extend_face_to_end_of_line (struct it *it)
19612 {
19613 struct face *face, *default_face;
19614 struct frame *f = it->f;
19615
19616 /* If line is already filled, do nothing. Non window-system frames
19617 get a grace of one more ``pixel'' because their characters are
19618 1-``pixel'' wide, so they hit the equality too early. This grace
19619 is needed only for R2L rows that are not continued, to produce
19620 one extra blank where we could display the cursor. */
19621 if ((it->current_x >= it->last_visible_x
19622 + (!FRAME_WINDOW_P (f)
19623 && it->glyph_row->reversed_p
19624 && !it->glyph_row->continued_p))
19625 /* If the window has display margins, we will need to extend
19626 their face even if the text area is filled. */
19627 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19628 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19629 return;
19630
19631 /* The default face, possibly remapped. */
19632 default_face = FACE_OPT_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19633
19634 /* Face extension extends the background and box of IT->face_id
19635 to the end of the line. If the background equals the background
19636 of the frame, we don't have to do anything. */
19637 face = FACE_OPT_FROM_ID (f, (it->face_before_selective_p
19638 ? it->saved_face_id
19639 : it->face_id));
19640
19641 if (FRAME_WINDOW_P (f)
19642 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19643 && face->box == FACE_NO_BOX
19644 && face->background == FRAME_BACKGROUND_PIXEL (f)
19645 #ifdef HAVE_WINDOW_SYSTEM
19646 && !face->stipple
19647 #endif
19648 && !it->glyph_row->reversed_p)
19649 return;
19650
19651 /* Set the glyph row flag indicating that the face of the last glyph
19652 in the text area has to be drawn to the end of the text area. */
19653 it->glyph_row->fill_line_p = true;
19654
19655 /* If current character of IT is not ASCII, make sure we have the
19656 ASCII face. This will be automatically undone the next time
19657 get_next_display_element returns a multibyte character. Note
19658 that the character will always be single byte in unibyte
19659 text. */
19660 if (!ASCII_CHAR_P (it->c))
19661 {
19662 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19663 }
19664
19665 if (FRAME_WINDOW_P (f))
19666 {
19667 /* If the row is empty, add a space with the current face of IT,
19668 so that we know which face to draw. */
19669 if (it->glyph_row->used[TEXT_AREA] == 0)
19670 {
19671 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19672 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19673 it->glyph_row->used[TEXT_AREA] = 1;
19674 }
19675 /* Mode line and the header line don't have margins, and
19676 likewise the frame's tool-bar window, if there is any. */
19677 if (!(it->glyph_row->mode_line_p
19678 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19679 || (WINDOWP (f->tool_bar_window)
19680 && it->w == XWINDOW (f->tool_bar_window))
19681 #endif
19682 ))
19683 {
19684 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19685 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19686 {
19687 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19688 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19689 default_face->id;
19690 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19691 }
19692 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19693 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19694 {
19695 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19696 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19697 default_face->id;
19698 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19699 }
19700 }
19701 #ifdef HAVE_WINDOW_SYSTEM
19702 if (it->glyph_row->reversed_p)
19703 {
19704 /* Prepend a stretch glyph to the row, such that the
19705 rightmost glyph will be drawn flushed all the way to the
19706 right margin of the window. The stretch glyph that will
19707 occupy the empty space, if any, to the left of the
19708 glyphs. */
19709 struct font *font = face->font ? face->font : FRAME_FONT (f);
19710 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19711 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19712 struct glyph *g;
19713 int row_width, stretch_ascent, stretch_width;
19714 struct text_pos saved_pos;
19715 int saved_face_id;
19716 bool saved_avoid_cursor, saved_box_start;
19717
19718 for (row_width = 0, g = row_start; g < row_end; g++)
19719 row_width += g->pixel_width;
19720
19721 /* FIXME: There are various minor display glitches in R2L
19722 rows when only one of the fringes is missing. The
19723 strange condition below produces the least bad effect. */
19724 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19725 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19726 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19727 stretch_width = window_box_width (it->w, TEXT_AREA);
19728 else
19729 stretch_width = it->last_visible_x - it->first_visible_x;
19730 stretch_width -= row_width;
19731
19732 if (stretch_width > 0)
19733 {
19734 stretch_ascent =
19735 (((it->ascent + it->descent)
19736 * FONT_BASE (font)) / FONT_HEIGHT (font));
19737 saved_pos = it->position;
19738 memset (&it->position, 0, sizeof it->position);
19739 saved_avoid_cursor = it->avoid_cursor_p;
19740 it->avoid_cursor_p = true;
19741 saved_face_id = it->face_id;
19742 saved_box_start = it->start_of_box_run_p;
19743 /* The last row's stretch glyph should get the default
19744 face, to avoid painting the rest of the window with
19745 the region face, if the region ends at ZV. */
19746 if (it->glyph_row->ends_at_zv_p)
19747 it->face_id = default_face->id;
19748 else
19749 it->face_id = face->id;
19750 it->start_of_box_run_p = false;
19751 append_stretch_glyph (it, Qnil, stretch_width,
19752 it->ascent + it->descent, stretch_ascent);
19753 it->position = saved_pos;
19754 it->avoid_cursor_p = saved_avoid_cursor;
19755 it->face_id = saved_face_id;
19756 it->start_of_box_run_p = saved_box_start;
19757 }
19758 /* If stretch_width comes out negative, it means that the
19759 last glyph is only partially visible. In R2L rows, we
19760 want the leftmost glyph to be partially visible, so we
19761 need to give the row the corresponding left offset. */
19762 if (stretch_width < 0)
19763 it->glyph_row->x = stretch_width;
19764 }
19765 #endif /* HAVE_WINDOW_SYSTEM */
19766 }
19767 else
19768 {
19769 /* Save some values that must not be changed. */
19770 int saved_x = it->current_x;
19771 struct text_pos saved_pos;
19772 Lisp_Object saved_object;
19773 enum display_element_type saved_what = it->what;
19774 int saved_face_id = it->face_id;
19775
19776 saved_object = it->object;
19777 saved_pos = it->position;
19778
19779 it->what = IT_CHARACTER;
19780 memset (&it->position, 0, sizeof it->position);
19781 it->object = Qnil;
19782 it->c = it->char_to_display = ' ';
19783 it->len = 1;
19784
19785 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19786 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19787 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19788 && !it->glyph_row->mode_line_p
19789 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19790 {
19791 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19792 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19793
19794 for (it->current_x = 0; g < e; g++)
19795 it->current_x += g->pixel_width;
19796
19797 it->area = LEFT_MARGIN_AREA;
19798 it->face_id = default_face->id;
19799 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19800 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19801 {
19802 PRODUCE_GLYPHS (it);
19803 /* term.c:produce_glyphs advances it->current_x only for
19804 TEXT_AREA. */
19805 it->current_x += it->pixel_width;
19806 }
19807
19808 it->current_x = saved_x;
19809 it->area = TEXT_AREA;
19810 }
19811
19812 /* The last row's blank glyphs should get the default face, to
19813 avoid painting the rest of the window with the region face,
19814 if the region ends at ZV. */
19815 if (it->glyph_row->ends_at_zv_p)
19816 it->face_id = default_face->id;
19817 else
19818 it->face_id = face->id;
19819 PRODUCE_GLYPHS (it);
19820
19821 while (it->current_x <= it->last_visible_x)
19822 PRODUCE_GLYPHS (it);
19823
19824 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19825 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19826 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19827 && !it->glyph_row->mode_line_p
19828 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19829 {
19830 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19831 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19832
19833 for ( ; g < e; g++)
19834 it->current_x += g->pixel_width;
19835
19836 it->area = RIGHT_MARGIN_AREA;
19837 it->face_id = default_face->id;
19838 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19839 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19840 {
19841 PRODUCE_GLYPHS (it);
19842 it->current_x += it->pixel_width;
19843 }
19844
19845 it->area = TEXT_AREA;
19846 }
19847
19848 /* Don't count these blanks really. It would let us insert a left
19849 truncation glyph below and make us set the cursor on them, maybe. */
19850 it->current_x = saved_x;
19851 it->object = saved_object;
19852 it->position = saved_pos;
19853 it->what = saved_what;
19854 it->face_id = saved_face_id;
19855 }
19856 }
19857
19858
19859 /* Value is true if text starting at CHARPOS in current_buffer is
19860 trailing whitespace. */
19861
19862 static bool
19863 trailing_whitespace_p (ptrdiff_t charpos)
19864 {
19865 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19866 int c = 0;
19867
19868 while (bytepos < ZV_BYTE
19869 && (c = FETCH_CHAR (bytepos),
19870 c == ' ' || c == '\t'))
19871 ++bytepos;
19872
19873 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19874 {
19875 if (bytepos != PT_BYTE)
19876 return true;
19877 }
19878 return false;
19879 }
19880
19881
19882 /* Highlight trailing whitespace, if any, in ROW. */
19883
19884 static void
19885 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19886 {
19887 int used = row->used[TEXT_AREA];
19888
19889 if (used)
19890 {
19891 struct glyph *start = row->glyphs[TEXT_AREA];
19892 struct glyph *glyph = start + used - 1;
19893
19894 if (row->reversed_p)
19895 {
19896 /* Right-to-left rows need to be processed in the opposite
19897 direction, so swap the edge pointers. */
19898 glyph = start;
19899 start = row->glyphs[TEXT_AREA] + used - 1;
19900 }
19901
19902 /* Skip over glyphs inserted to display the cursor at the
19903 end of a line, for extending the face of the last glyph
19904 to the end of the line on terminals, and for truncation
19905 and continuation glyphs. */
19906 if (!row->reversed_p)
19907 {
19908 while (glyph >= start
19909 && glyph->type == CHAR_GLYPH
19910 && NILP (glyph->object))
19911 --glyph;
19912 }
19913 else
19914 {
19915 while (glyph <= start
19916 && glyph->type == CHAR_GLYPH
19917 && NILP (glyph->object))
19918 ++glyph;
19919 }
19920
19921 /* If last glyph is a space or stretch, and it's trailing
19922 whitespace, set the face of all trailing whitespace glyphs in
19923 IT->glyph_row to `trailing-whitespace'. */
19924 if ((row->reversed_p ? glyph <= start : glyph >= start)
19925 && BUFFERP (glyph->object)
19926 && (glyph->type == STRETCH_GLYPH
19927 || (glyph->type == CHAR_GLYPH
19928 && glyph->u.ch == ' '))
19929 && trailing_whitespace_p (glyph->charpos))
19930 {
19931 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19932 if (face_id < 0)
19933 return;
19934
19935 if (!row->reversed_p)
19936 {
19937 while (glyph >= start
19938 && BUFFERP (glyph->object)
19939 && (glyph->type == STRETCH_GLYPH
19940 || (glyph->type == CHAR_GLYPH
19941 && glyph->u.ch == ' ')))
19942 (glyph--)->face_id = face_id;
19943 }
19944 else
19945 {
19946 while (glyph <= start
19947 && BUFFERP (glyph->object)
19948 && (glyph->type == STRETCH_GLYPH
19949 || (glyph->type == CHAR_GLYPH
19950 && glyph->u.ch == ' ')))
19951 (glyph++)->face_id = face_id;
19952 }
19953 }
19954 }
19955 }
19956
19957
19958 /* Value is true if glyph row ROW should be
19959 considered to hold the buffer position CHARPOS. */
19960
19961 static bool
19962 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19963 {
19964 bool result = true;
19965
19966 if (charpos == CHARPOS (row->end.pos)
19967 || charpos == MATRIX_ROW_END_CHARPOS (row))
19968 {
19969 /* Suppose the row ends on a string.
19970 Unless the row is continued, that means it ends on a newline
19971 in the string. If it's anything other than a display string
19972 (e.g., a before-string from an overlay), we don't want the
19973 cursor there. (This heuristic seems to give the optimal
19974 behavior for the various types of multi-line strings.)
19975 One exception: if the string has `cursor' property on one of
19976 its characters, we _do_ want the cursor there. */
19977 if (CHARPOS (row->end.string_pos) >= 0)
19978 {
19979 if (row->continued_p)
19980 result = true;
19981 else
19982 {
19983 /* Check for `display' property. */
19984 struct glyph *beg = row->glyphs[TEXT_AREA];
19985 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19986 struct glyph *glyph;
19987
19988 result = false;
19989 for (glyph = end; glyph >= beg; --glyph)
19990 if (STRINGP (glyph->object))
19991 {
19992 Lisp_Object prop
19993 = Fget_char_property (make_number (charpos),
19994 Qdisplay, Qnil);
19995 result =
19996 (!NILP (prop)
19997 && display_prop_string_p (prop, glyph->object));
19998 /* If there's a `cursor' property on one of the
19999 string's characters, this row is a cursor row,
20000 even though this is not a display string. */
20001 if (!result)
20002 {
20003 Lisp_Object s = glyph->object;
20004
20005 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20006 {
20007 ptrdiff_t gpos = glyph->charpos;
20008
20009 if (!NILP (Fget_char_property (make_number (gpos),
20010 Qcursor, s)))
20011 {
20012 result = true;
20013 break;
20014 }
20015 }
20016 }
20017 break;
20018 }
20019 }
20020 }
20021 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20022 {
20023 /* If the row ends in middle of a real character,
20024 and the line is continued, we want the cursor here.
20025 That's because CHARPOS (ROW->end.pos) would equal
20026 PT if PT is before the character. */
20027 if (!row->ends_in_ellipsis_p)
20028 result = row->continued_p;
20029 else
20030 /* If the row ends in an ellipsis, then
20031 CHARPOS (ROW->end.pos) will equal point after the
20032 invisible text. We want that position to be displayed
20033 after the ellipsis. */
20034 result = false;
20035 }
20036 /* If the row ends at ZV, display the cursor at the end of that
20037 row instead of at the start of the row below. */
20038 else
20039 result = row->ends_at_zv_p;
20040 }
20041
20042 return result;
20043 }
20044
20045 /* Value is true if glyph row ROW should be
20046 used to hold the cursor. */
20047
20048 static bool
20049 cursor_row_p (struct glyph_row *row)
20050 {
20051 return row_for_charpos_p (row, PT);
20052 }
20053
20054 \f
20055
20056 /* Push the property PROP so that it will be rendered at the current
20057 position in IT. Return true if PROP was successfully pushed, false
20058 otherwise. Called from handle_line_prefix to handle the
20059 `line-prefix' and `wrap-prefix' properties. */
20060
20061 static bool
20062 push_prefix_prop (struct it *it, Lisp_Object prop)
20063 {
20064 struct text_pos pos =
20065 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20066
20067 eassert (it->method == GET_FROM_BUFFER
20068 || it->method == GET_FROM_DISPLAY_VECTOR
20069 || it->method == GET_FROM_STRING
20070 || it->method == GET_FROM_IMAGE);
20071
20072 /* We need to save the current buffer/string position, so it will be
20073 restored by pop_it, because iterate_out_of_display_property
20074 depends on that being set correctly, but some situations leave
20075 it->position not yet set when this function is called. */
20076 push_it (it, &pos);
20077
20078 if (STRINGP (prop))
20079 {
20080 if (SCHARS (prop) == 0)
20081 {
20082 pop_it (it);
20083 return false;
20084 }
20085
20086 it->string = prop;
20087 it->string_from_prefix_prop_p = true;
20088 it->multibyte_p = STRING_MULTIBYTE (it->string);
20089 it->current.overlay_string_index = -1;
20090 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20091 it->end_charpos = it->string_nchars = SCHARS (it->string);
20092 it->method = GET_FROM_STRING;
20093 it->stop_charpos = 0;
20094 it->prev_stop = 0;
20095 it->base_level_stop = 0;
20096
20097 /* Force paragraph direction to be that of the parent
20098 buffer/string. */
20099 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20100 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20101 else
20102 it->paragraph_embedding = L2R;
20103
20104 /* Set up the bidi iterator for this display string. */
20105 if (it->bidi_p)
20106 {
20107 it->bidi_it.string.lstring = it->string;
20108 it->bidi_it.string.s = NULL;
20109 it->bidi_it.string.schars = it->end_charpos;
20110 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20111 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20112 it->bidi_it.string.unibyte = !it->multibyte_p;
20113 it->bidi_it.w = it->w;
20114 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20115 }
20116 }
20117 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20118 {
20119 it->method = GET_FROM_STRETCH;
20120 it->object = prop;
20121 }
20122 #ifdef HAVE_WINDOW_SYSTEM
20123 else if (IMAGEP (prop))
20124 {
20125 it->what = IT_IMAGE;
20126 it->image_id = lookup_image (it->f, prop);
20127 it->method = GET_FROM_IMAGE;
20128 }
20129 #endif /* HAVE_WINDOW_SYSTEM */
20130 else
20131 {
20132 pop_it (it); /* bogus display property, give up */
20133 return false;
20134 }
20135
20136 return true;
20137 }
20138
20139 /* Return the character-property PROP at the current position in IT. */
20140
20141 static Lisp_Object
20142 get_it_property (struct it *it, Lisp_Object prop)
20143 {
20144 Lisp_Object position, object = it->object;
20145
20146 if (STRINGP (object))
20147 position = make_number (IT_STRING_CHARPOS (*it));
20148 else if (BUFFERP (object))
20149 {
20150 position = make_number (IT_CHARPOS (*it));
20151 object = it->window;
20152 }
20153 else
20154 return Qnil;
20155
20156 return Fget_char_property (position, prop, object);
20157 }
20158
20159 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20160
20161 static void
20162 handle_line_prefix (struct it *it)
20163 {
20164 Lisp_Object prefix;
20165
20166 if (it->continuation_lines_width > 0)
20167 {
20168 prefix = get_it_property (it, Qwrap_prefix);
20169 if (NILP (prefix))
20170 prefix = Vwrap_prefix;
20171 }
20172 else
20173 {
20174 prefix = get_it_property (it, Qline_prefix);
20175 if (NILP (prefix))
20176 prefix = Vline_prefix;
20177 }
20178 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20179 {
20180 /* If the prefix is wider than the window, and we try to wrap
20181 it, it would acquire its own wrap prefix, and so on till the
20182 iterator stack overflows. So, don't wrap the prefix. */
20183 it->line_wrap = TRUNCATE;
20184 it->avoid_cursor_p = true;
20185 }
20186 }
20187
20188 \f
20189
20190 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20191 only for R2L lines from display_line and display_string, when they
20192 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20193 the line/string needs to be continued on the next glyph row. */
20194 static void
20195 unproduce_glyphs (struct it *it, int n)
20196 {
20197 struct glyph *glyph, *end;
20198
20199 eassert (it->glyph_row);
20200 eassert (it->glyph_row->reversed_p);
20201 eassert (it->area == TEXT_AREA);
20202 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20203
20204 if (n > it->glyph_row->used[TEXT_AREA])
20205 n = it->glyph_row->used[TEXT_AREA];
20206 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20207 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20208 for ( ; glyph < end; glyph++)
20209 glyph[-n] = *glyph;
20210 }
20211
20212 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20213 and ROW->maxpos. */
20214 static void
20215 find_row_edges (struct it *it, struct glyph_row *row,
20216 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20217 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20218 {
20219 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20220 lines' rows is implemented for bidi-reordered rows. */
20221
20222 /* ROW->minpos is the value of min_pos, the minimal buffer position
20223 we have in ROW, or ROW->start.pos if that is smaller. */
20224 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20225 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20226 else
20227 /* We didn't find buffer positions smaller than ROW->start, or
20228 didn't find _any_ valid buffer positions in any of the glyphs,
20229 so we must trust the iterator's computed positions. */
20230 row->minpos = row->start.pos;
20231 if (max_pos <= 0)
20232 {
20233 max_pos = CHARPOS (it->current.pos);
20234 max_bpos = BYTEPOS (it->current.pos);
20235 }
20236
20237 /* Here are the various use-cases for ending the row, and the
20238 corresponding values for ROW->maxpos:
20239
20240 Line ends in a newline from buffer eol_pos + 1
20241 Line is continued from buffer max_pos + 1
20242 Line is truncated on right it->current.pos
20243 Line ends in a newline from string max_pos + 1(*)
20244 (*) + 1 only when line ends in a forward scan
20245 Line is continued from string max_pos
20246 Line is continued from display vector max_pos
20247 Line is entirely from a string min_pos == max_pos
20248 Line is entirely from a display vector min_pos == max_pos
20249 Line that ends at ZV ZV
20250
20251 If you discover other use-cases, please add them here as
20252 appropriate. */
20253 if (row->ends_at_zv_p)
20254 row->maxpos = it->current.pos;
20255 else if (row->used[TEXT_AREA])
20256 {
20257 bool seen_this_string = false;
20258 struct glyph_row *r1 = row - 1;
20259
20260 /* Did we see the same display string on the previous row? */
20261 if (STRINGP (it->object)
20262 /* this is not the first row */
20263 && row > it->w->desired_matrix->rows
20264 /* previous row is not the header line */
20265 && !r1->mode_line_p
20266 /* previous row also ends in a newline from a string */
20267 && r1->ends_in_newline_from_string_p)
20268 {
20269 struct glyph *start, *end;
20270
20271 /* Search for the last glyph of the previous row that came
20272 from buffer or string. Depending on whether the row is
20273 L2R or R2L, we need to process it front to back or the
20274 other way round. */
20275 if (!r1->reversed_p)
20276 {
20277 start = r1->glyphs[TEXT_AREA];
20278 end = start + r1->used[TEXT_AREA];
20279 /* Glyphs inserted by redisplay have nil as their object. */
20280 while (end > start
20281 && NILP ((end - 1)->object)
20282 && (end - 1)->charpos <= 0)
20283 --end;
20284 if (end > start)
20285 {
20286 if (EQ ((end - 1)->object, it->object))
20287 seen_this_string = true;
20288 }
20289 else
20290 /* If all the glyphs of the previous row were inserted
20291 by redisplay, it means the previous row was
20292 produced from a single newline, which is only
20293 possible if that newline came from the same string
20294 as the one which produced this ROW. */
20295 seen_this_string = true;
20296 }
20297 else
20298 {
20299 end = r1->glyphs[TEXT_AREA] - 1;
20300 start = end + r1->used[TEXT_AREA];
20301 while (end < start
20302 && NILP ((end + 1)->object)
20303 && (end + 1)->charpos <= 0)
20304 ++end;
20305 if (end < start)
20306 {
20307 if (EQ ((end + 1)->object, it->object))
20308 seen_this_string = true;
20309 }
20310 else
20311 seen_this_string = true;
20312 }
20313 }
20314 /* Take note of each display string that covers a newline only
20315 once, the first time we see it. This is for when a display
20316 string includes more than one newline in it. */
20317 if (row->ends_in_newline_from_string_p && !seen_this_string)
20318 {
20319 /* If we were scanning the buffer forward when we displayed
20320 the string, we want to account for at least one buffer
20321 position that belongs to this row (position covered by
20322 the display string), so that cursor positioning will
20323 consider this row as a candidate when point is at the end
20324 of the visual line represented by this row. This is not
20325 required when scanning back, because max_pos will already
20326 have a much larger value. */
20327 if (CHARPOS (row->end.pos) > max_pos)
20328 INC_BOTH (max_pos, max_bpos);
20329 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20330 }
20331 else if (CHARPOS (it->eol_pos) > 0)
20332 SET_TEXT_POS (row->maxpos,
20333 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20334 else if (row->continued_p)
20335 {
20336 /* If max_pos is different from IT's current position, it
20337 means IT->method does not belong to the display element
20338 at max_pos. However, it also means that the display
20339 element at max_pos was displayed in its entirety on this
20340 line, which is equivalent to saying that the next line
20341 starts at the next buffer position. */
20342 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20343 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20344 else
20345 {
20346 INC_BOTH (max_pos, max_bpos);
20347 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20348 }
20349 }
20350 else if (row->truncated_on_right_p)
20351 /* display_line already called reseat_at_next_visible_line_start,
20352 which puts the iterator at the beginning of the next line, in
20353 the logical order. */
20354 row->maxpos = it->current.pos;
20355 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20356 /* A line that is entirely from a string/image/stretch... */
20357 row->maxpos = row->minpos;
20358 else
20359 emacs_abort ();
20360 }
20361 else
20362 row->maxpos = it->current.pos;
20363 }
20364
20365 /* Construct the glyph row IT->glyph_row in the desired matrix of
20366 IT->w from text at the current position of IT. See dispextern.h
20367 for an overview of struct it. Value is true if
20368 IT->glyph_row displays text, as opposed to a line displaying ZV
20369 only. */
20370
20371 static bool
20372 display_line (struct it *it)
20373 {
20374 struct glyph_row *row = it->glyph_row;
20375 Lisp_Object overlay_arrow_string;
20376 struct it wrap_it;
20377 void *wrap_data = NULL;
20378 bool may_wrap = false;
20379 int wrap_x IF_LINT (= 0);
20380 int wrap_row_used = -1;
20381 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20382 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20383 int wrap_row_extra_line_spacing IF_LINT (= 0);
20384 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20385 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20386 int cvpos;
20387 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20388 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20389 bool pending_handle_line_prefix = false;
20390
20391 /* We always start displaying at hpos zero even if hscrolled. */
20392 eassert (it->hpos == 0 && it->current_x == 0);
20393
20394 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20395 >= it->w->desired_matrix->nrows)
20396 {
20397 it->w->nrows_scale_factor++;
20398 it->f->fonts_changed = true;
20399 return false;
20400 }
20401
20402 /* Clear the result glyph row and enable it. */
20403 prepare_desired_row (it->w, row, false);
20404
20405 row->y = it->current_y;
20406 row->start = it->start;
20407 row->continuation_lines_width = it->continuation_lines_width;
20408 row->displays_text_p = true;
20409 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20410 it->starts_in_middle_of_char_p = false;
20411
20412 /* Arrange the overlays nicely for our purposes. Usually, we call
20413 display_line on only one line at a time, in which case this
20414 can't really hurt too much, or we call it on lines which appear
20415 one after another in the buffer, in which case all calls to
20416 recenter_overlay_lists but the first will be pretty cheap. */
20417 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20418
20419 /* Move over display elements that are not visible because we are
20420 hscrolled. This may stop at an x-position < IT->first_visible_x
20421 if the first glyph is partially visible or if we hit a line end. */
20422 if (it->current_x < it->first_visible_x)
20423 {
20424 enum move_it_result move_result;
20425
20426 this_line_min_pos = row->start.pos;
20427 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20428 MOVE_TO_POS | MOVE_TO_X);
20429 /* If we are under a large hscroll, move_it_in_display_line_to
20430 could hit the end of the line without reaching
20431 it->first_visible_x. Pretend that we did reach it. This is
20432 especially important on a TTY, where we will call
20433 extend_face_to_end_of_line, which needs to know how many
20434 blank glyphs to produce. */
20435 if (it->current_x < it->first_visible_x
20436 && (move_result == MOVE_NEWLINE_OR_CR
20437 || move_result == MOVE_POS_MATCH_OR_ZV))
20438 it->current_x = it->first_visible_x;
20439
20440 /* Record the smallest positions seen while we moved over
20441 display elements that are not visible. This is needed by
20442 redisplay_internal for optimizing the case where the cursor
20443 stays inside the same line. The rest of this function only
20444 considers positions that are actually displayed, so
20445 RECORD_MAX_MIN_POS will not otherwise record positions that
20446 are hscrolled to the left of the left edge of the window. */
20447 min_pos = CHARPOS (this_line_min_pos);
20448 min_bpos = BYTEPOS (this_line_min_pos);
20449 }
20450 else if (it->area == TEXT_AREA)
20451 {
20452 /* We only do this when not calling move_it_in_display_line_to
20453 above, because that function calls itself handle_line_prefix. */
20454 handle_line_prefix (it);
20455 }
20456 else
20457 {
20458 /* Line-prefix and wrap-prefix are always displayed in the text
20459 area. But if this is the first call to display_line after
20460 init_iterator, the iterator might have been set up to write
20461 into a marginal area, e.g. if the line begins with some
20462 display property that writes to the margins. So we need to
20463 wait with the call to handle_line_prefix until whatever
20464 writes to the margin has done its job. */
20465 pending_handle_line_prefix = true;
20466 }
20467
20468 /* Get the initial row height. This is either the height of the
20469 text hscrolled, if there is any, or zero. */
20470 row->ascent = it->max_ascent;
20471 row->height = it->max_ascent + it->max_descent;
20472 row->phys_ascent = it->max_phys_ascent;
20473 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20474 row->extra_line_spacing = it->max_extra_line_spacing;
20475
20476 /* Utility macro to record max and min buffer positions seen until now. */
20477 #define RECORD_MAX_MIN_POS(IT) \
20478 do \
20479 { \
20480 bool composition_p \
20481 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20482 ptrdiff_t current_pos = \
20483 composition_p ? (IT)->cmp_it.charpos \
20484 : IT_CHARPOS (*(IT)); \
20485 ptrdiff_t current_bpos = \
20486 composition_p ? CHAR_TO_BYTE (current_pos) \
20487 : IT_BYTEPOS (*(IT)); \
20488 if (current_pos < min_pos) \
20489 { \
20490 min_pos = current_pos; \
20491 min_bpos = current_bpos; \
20492 } \
20493 if (IT_CHARPOS (*it) > max_pos) \
20494 { \
20495 max_pos = IT_CHARPOS (*it); \
20496 max_bpos = IT_BYTEPOS (*it); \
20497 } \
20498 } \
20499 while (false)
20500
20501 /* Loop generating characters. The loop is left with IT on the next
20502 character to display. */
20503 while (true)
20504 {
20505 int n_glyphs_before, hpos_before, x_before;
20506 int x, nglyphs;
20507 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20508
20509 /* Retrieve the next thing to display. Value is false if end of
20510 buffer reached. */
20511 if (!get_next_display_element (it))
20512 {
20513 /* Maybe add a space at the end of this line that is used to
20514 display the cursor there under X. Set the charpos of the
20515 first glyph of blank lines not corresponding to any text
20516 to -1. */
20517 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20518 row->exact_window_width_line_p = true;
20519 else if ((append_space_for_newline (it, true)
20520 && row->used[TEXT_AREA] == 1)
20521 || row->used[TEXT_AREA] == 0)
20522 {
20523 row->glyphs[TEXT_AREA]->charpos = -1;
20524 row->displays_text_p = false;
20525
20526 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20527 && (!MINI_WINDOW_P (it->w)
20528 || (minibuf_level && EQ (it->window, minibuf_window))))
20529 row->indicate_empty_line_p = true;
20530 }
20531
20532 it->continuation_lines_width = 0;
20533 row->ends_at_zv_p = true;
20534 /* A row that displays right-to-left text must always have
20535 its last face extended all the way to the end of line,
20536 even if this row ends in ZV, because we still write to
20537 the screen left to right. We also need to extend the
20538 last face if the default face is remapped to some
20539 different face, otherwise the functions that clear
20540 portions of the screen will clear with the default face's
20541 background color. */
20542 if (row->reversed_p
20543 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20544 extend_face_to_end_of_line (it);
20545 break;
20546 }
20547
20548 /* Now, get the metrics of what we want to display. This also
20549 generates glyphs in `row' (which is IT->glyph_row). */
20550 n_glyphs_before = row->used[TEXT_AREA];
20551 x = it->current_x;
20552
20553 /* Remember the line height so far in case the next element doesn't
20554 fit on the line. */
20555 if (it->line_wrap != TRUNCATE)
20556 {
20557 ascent = it->max_ascent;
20558 descent = it->max_descent;
20559 phys_ascent = it->max_phys_ascent;
20560 phys_descent = it->max_phys_descent;
20561
20562 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20563 {
20564 if (IT_DISPLAYING_WHITESPACE (it))
20565 may_wrap = true;
20566 else if (may_wrap)
20567 {
20568 SAVE_IT (wrap_it, *it, wrap_data);
20569 wrap_x = x;
20570 wrap_row_used = row->used[TEXT_AREA];
20571 wrap_row_ascent = row->ascent;
20572 wrap_row_height = row->height;
20573 wrap_row_phys_ascent = row->phys_ascent;
20574 wrap_row_phys_height = row->phys_height;
20575 wrap_row_extra_line_spacing = row->extra_line_spacing;
20576 wrap_row_min_pos = min_pos;
20577 wrap_row_min_bpos = min_bpos;
20578 wrap_row_max_pos = max_pos;
20579 wrap_row_max_bpos = max_bpos;
20580 may_wrap = false;
20581 }
20582 }
20583 }
20584
20585 PRODUCE_GLYPHS (it);
20586
20587 /* If this display element was in marginal areas, continue with
20588 the next one. */
20589 if (it->area != TEXT_AREA)
20590 {
20591 row->ascent = max (row->ascent, it->max_ascent);
20592 row->height = max (row->height, it->max_ascent + it->max_descent);
20593 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20594 row->phys_height = max (row->phys_height,
20595 it->max_phys_ascent + it->max_phys_descent);
20596 row->extra_line_spacing = max (row->extra_line_spacing,
20597 it->max_extra_line_spacing);
20598 set_iterator_to_next (it, true);
20599 /* If we didn't handle the line/wrap prefix above, and the
20600 call to set_iterator_to_next just switched to TEXT_AREA,
20601 process the prefix now. */
20602 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20603 {
20604 pending_handle_line_prefix = false;
20605 handle_line_prefix (it);
20606 }
20607 continue;
20608 }
20609
20610 /* Does the display element fit on the line? If we truncate
20611 lines, we should draw past the right edge of the window. If
20612 we don't truncate, we want to stop so that we can display the
20613 continuation glyph before the right margin. If lines are
20614 continued, there are two possible strategies for characters
20615 resulting in more than 1 glyph (e.g. tabs): Display as many
20616 glyphs as possible in this line and leave the rest for the
20617 continuation line, or display the whole element in the next
20618 line. Original redisplay did the former, so we do it also. */
20619 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20620 hpos_before = it->hpos;
20621 x_before = x;
20622
20623 if (/* Not a newline. */
20624 nglyphs > 0
20625 /* Glyphs produced fit entirely in the line. */
20626 && it->current_x < it->last_visible_x)
20627 {
20628 it->hpos += nglyphs;
20629 row->ascent = max (row->ascent, it->max_ascent);
20630 row->height = max (row->height, it->max_ascent + it->max_descent);
20631 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20632 row->phys_height = max (row->phys_height,
20633 it->max_phys_ascent + it->max_phys_descent);
20634 row->extra_line_spacing = max (row->extra_line_spacing,
20635 it->max_extra_line_spacing);
20636 if (it->current_x - it->pixel_width < it->first_visible_x
20637 /* In R2L rows, we arrange in extend_face_to_end_of_line
20638 to add a right offset to the line, by a suitable
20639 change to the stretch glyph that is the leftmost
20640 glyph of the line. */
20641 && !row->reversed_p)
20642 row->x = x - it->first_visible_x;
20643 /* Record the maximum and minimum buffer positions seen so
20644 far in glyphs that will be displayed by this row. */
20645 if (it->bidi_p)
20646 RECORD_MAX_MIN_POS (it);
20647 }
20648 else
20649 {
20650 int i, new_x;
20651 struct glyph *glyph;
20652
20653 for (i = 0; i < nglyphs; ++i, x = new_x)
20654 {
20655 /* Identify the glyphs added by the last call to
20656 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20657 the previous glyphs. */
20658 if (!row->reversed_p)
20659 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20660 else
20661 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20662 new_x = x + glyph->pixel_width;
20663
20664 if (/* Lines are continued. */
20665 it->line_wrap != TRUNCATE
20666 && (/* Glyph doesn't fit on the line. */
20667 new_x > it->last_visible_x
20668 /* Or it fits exactly on a window system frame. */
20669 || (new_x == it->last_visible_x
20670 && FRAME_WINDOW_P (it->f)
20671 && (row->reversed_p
20672 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20673 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20674 {
20675 /* End of a continued line. */
20676
20677 if (it->hpos == 0
20678 || (new_x == it->last_visible_x
20679 && FRAME_WINDOW_P (it->f)
20680 && (row->reversed_p
20681 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20682 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20683 {
20684 /* Current glyph is the only one on the line or
20685 fits exactly on the line. We must continue
20686 the line because we can't draw the cursor
20687 after the glyph. */
20688 row->continued_p = true;
20689 it->current_x = new_x;
20690 it->continuation_lines_width += new_x;
20691 ++it->hpos;
20692 if (i == nglyphs - 1)
20693 {
20694 /* If line-wrap is on, check if a previous
20695 wrap point was found. */
20696 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20697 && wrap_row_used > 0
20698 /* Even if there is a previous wrap
20699 point, continue the line here as
20700 usual, if (i) the previous character
20701 was a space or tab AND (ii) the
20702 current character is not. */
20703 && (!may_wrap
20704 || IT_DISPLAYING_WHITESPACE (it)))
20705 goto back_to_wrap;
20706
20707 /* Record the maximum and minimum buffer
20708 positions seen so far in glyphs that will be
20709 displayed by this row. */
20710 if (it->bidi_p)
20711 RECORD_MAX_MIN_POS (it);
20712 set_iterator_to_next (it, true);
20713 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20714 {
20715 if (!get_next_display_element (it))
20716 {
20717 row->exact_window_width_line_p = true;
20718 it->continuation_lines_width = 0;
20719 row->continued_p = false;
20720 row->ends_at_zv_p = true;
20721 }
20722 else if (ITERATOR_AT_END_OF_LINE_P (it))
20723 {
20724 row->continued_p = false;
20725 row->exact_window_width_line_p = true;
20726 }
20727 /* If line-wrap is on, check if a
20728 previous wrap point was found. */
20729 else if (wrap_row_used > 0
20730 /* Even if there is a previous wrap
20731 point, continue the line here as
20732 usual, if (i) the previous character
20733 was a space or tab AND (ii) the
20734 current character is not. */
20735 && (!may_wrap
20736 || IT_DISPLAYING_WHITESPACE (it)))
20737 goto back_to_wrap;
20738
20739 }
20740 }
20741 else if (it->bidi_p)
20742 RECORD_MAX_MIN_POS (it);
20743 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20744 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20745 extend_face_to_end_of_line (it);
20746 }
20747 else if (CHAR_GLYPH_PADDING_P (*glyph)
20748 && !FRAME_WINDOW_P (it->f))
20749 {
20750 /* A padding glyph that doesn't fit on this line.
20751 This means the whole character doesn't fit
20752 on the line. */
20753 if (row->reversed_p)
20754 unproduce_glyphs (it, row->used[TEXT_AREA]
20755 - n_glyphs_before);
20756 row->used[TEXT_AREA] = n_glyphs_before;
20757
20758 /* Fill the rest of the row with continuation
20759 glyphs like in 20.x. */
20760 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20761 < row->glyphs[1 + TEXT_AREA])
20762 produce_special_glyphs (it, IT_CONTINUATION);
20763
20764 row->continued_p = true;
20765 it->current_x = x_before;
20766 it->continuation_lines_width += x_before;
20767
20768 /* Restore the height to what it was before the
20769 element not fitting on the line. */
20770 it->max_ascent = ascent;
20771 it->max_descent = descent;
20772 it->max_phys_ascent = phys_ascent;
20773 it->max_phys_descent = phys_descent;
20774 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20775 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20776 extend_face_to_end_of_line (it);
20777 }
20778 else if (wrap_row_used > 0)
20779 {
20780 back_to_wrap:
20781 if (row->reversed_p)
20782 unproduce_glyphs (it,
20783 row->used[TEXT_AREA] - wrap_row_used);
20784 RESTORE_IT (it, &wrap_it, wrap_data);
20785 it->continuation_lines_width += wrap_x;
20786 row->used[TEXT_AREA] = wrap_row_used;
20787 row->ascent = wrap_row_ascent;
20788 row->height = wrap_row_height;
20789 row->phys_ascent = wrap_row_phys_ascent;
20790 row->phys_height = wrap_row_phys_height;
20791 row->extra_line_spacing = wrap_row_extra_line_spacing;
20792 min_pos = wrap_row_min_pos;
20793 min_bpos = wrap_row_min_bpos;
20794 max_pos = wrap_row_max_pos;
20795 max_bpos = wrap_row_max_bpos;
20796 row->continued_p = true;
20797 row->ends_at_zv_p = false;
20798 row->exact_window_width_line_p = false;
20799 it->continuation_lines_width += x;
20800
20801 /* Make sure that a non-default face is extended
20802 up to the right margin of the window. */
20803 extend_face_to_end_of_line (it);
20804 }
20805 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20806 {
20807 /* A TAB that extends past the right edge of the
20808 window. This produces a single glyph on
20809 window system frames. We leave the glyph in
20810 this row and let it fill the row, but don't
20811 consume the TAB. */
20812 if ((row->reversed_p
20813 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20814 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20815 produce_special_glyphs (it, IT_CONTINUATION);
20816 it->continuation_lines_width += it->last_visible_x;
20817 row->ends_in_middle_of_char_p = true;
20818 row->continued_p = true;
20819 glyph->pixel_width = it->last_visible_x - x;
20820 it->starts_in_middle_of_char_p = true;
20821 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20822 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20823 extend_face_to_end_of_line (it);
20824 }
20825 else
20826 {
20827 /* Something other than a TAB that draws past
20828 the right edge of the window. Restore
20829 positions to values before the element. */
20830 if (row->reversed_p)
20831 unproduce_glyphs (it, row->used[TEXT_AREA]
20832 - (n_glyphs_before + i));
20833 row->used[TEXT_AREA] = n_glyphs_before + i;
20834
20835 /* Display continuation glyphs. */
20836 it->current_x = x_before;
20837 it->continuation_lines_width += x;
20838 if (!FRAME_WINDOW_P (it->f)
20839 || (row->reversed_p
20840 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20841 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20842 produce_special_glyphs (it, IT_CONTINUATION);
20843 row->continued_p = true;
20844
20845 extend_face_to_end_of_line (it);
20846
20847 if (nglyphs > 1 && i > 0)
20848 {
20849 row->ends_in_middle_of_char_p = true;
20850 it->starts_in_middle_of_char_p = true;
20851 }
20852
20853 /* Restore the height to what it was before the
20854 element not fitting on the line. */
20855 it->max_ascent = ascent;
20856 it->max_descent = descent;
20857 it->max_phys_ascent = phys_ascent;
20858 it->max_phys_descent = phys_descent;
20859 }
20860
20861 break;
20862 }
20863 else if (new_x > it->first_visible_x)
20864 {
20865 /* Increment number of glyphs actually displayed. */
20866 ++it->hpos;
20867
20868 /* Record the maximum and minimum buffer positions
20869 seen so far in glyphs that will be displayed by
20870 this row. */
20871 if (it->bidi_p)
20872 RECORD_MAX_MIN_POS (it);
20873
20874 if (x < it->first_visible_x && !row->reversed_p)
20875 /* Glyph is partially visible, i.e. row starts at
20876 negative X position. Don't do that in R2L
20877 rows, where we arrange to add a right offset to
20878 the line in extend_face_to_end_of_line, by a
20879 suitable change to the stretch glyph that is
20880 the leftmost glyph of the line. */
20881 row->x = x - it->first_visible_x;
20882 /* When the last glyph of an R2L row only fits
20883 partially on the line, we need to set row->x to a
20884 negative offset, so that the leftmost glyph is
20885 the one that is partially visible. But if we are
20886 going to produce the truncation glyph, this will
20887 be taken care of in produce_special_glyphs. */
20888 if (row->reversed_p
20889 && new_x > it->last_visible_x
20890 && !(it->line_wrap == TRUNCATE
20891 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20892 {
20893 eassert (FRAME_WINDOW_P (it->f));
20894 row->x = it->last_visible_x - new_x;
20895 }
20896 }
20897 else
20898 {
20899 /* Glyph is completely off the left margin of the
20900 window. This should not happen because of the
20901 move_it_in_display_line at the start of this
20902 function, unless the text display area of the
20903 window is empty. */
20904 eassert (it->first_visible_x <= it->last_visible_x);
20905 }
20906 }
20907 /* Even if this display element produced no glyphs at all,
20908 we want to record its position. */
20909 if (it->bidi_p && nglyphs == 0)
20910 RECORD_MAX_MIN_POS (it);
20911
20912 row->ascent = max (row->ascent, it->max_ascent);
20913 row->height = max (row->height, it->max_ascent + it->max_descent);
20914 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20915 row->phys_height = max (row->phys_height,
20916 it->max_phys_ascent + it->max_phys_descent);
20917 row->extra_line_spacing = max (row->extra_line_spacing,
20918 it->max_extra_line_spacing);
20919
20920 /* End of this display line if row is continued. */
20921 if (row->continued_p || row->ends_at_zv_p)
20922 break;
20923 }
20924
20925 at_end_of_line:
20926 /* Is this a line end? If yes, we're also done, after making
20927 sure that a non-default face is extended up to the right
20928 margin of the window. */
20929 if (ITERATOR_AT_END_OF_LINE_P (it))
20930 {
20931 int used_before = row->used[TEXT_AREA];
20932
20933 row->ends_in_newline_from_string_p = STRINGP (it->object);
20934
20935 /* Add a space at the end of the line that is used to
20936 display the cursor there. */
20937 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20938 append_space_for_newline (it, false);
20939
20940 /* Extend the face to the end of the line. */
20941 extend_face_to_end_of_line (it);
20942
20943 /* Make sure we have the position. */
20944 if (used_before == 0)
20945 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20946
20947 /* Record the position of the newline, for use in
20948 find_row_edges. */
20949 it->eol_pos = it->current.pos;
20950
20951 /* Consume the line end. This skips over invisible lines. */
20952 set_iterator_to_next (it, true);
20953 it->continuation_lines_width = 0;
20954 break;
20955 }
20956
20957 /* Proceed with next display element. Note that this skips
20958 over lines invisible because of selective display. */
20959 set_iterator_to_next (it, true);
20960
20961 /* If we truncate lines, we are done when the last displayed
20962 glyphs reach past the right margin of the window. */
20963 if (it->line_wrap == TRUNCATE
20964 && ((FRAME_WINDOW_P (it->f)
20965 /* Images are preprocessed in produce_image_glyph such
20966 that they are cropped at the right edge of the
20967 window, so an image glyph will always end exactly at
20968 last_visible_x, even if there's no right fringe. */
20969 && ((row->reversed_p
20970 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20971 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20972 || it->what == IT_IMAGE))
20973 ? (it->current_x >= it->last_visible_x)
20974 : (it->current_x > it->last_visible_x)))
20975 {
20976 /* Maybe add truncation glyphs. */
20977 if (!FRAME_WINDOW_P (it->f)
20978 || (row->reversed_p
20979 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20980 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20981 {
20982 int i, n;
20983
20984 if (!row->reversed_p)
20985 {
20986 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20987 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20988 break;
20989 }
20990 else
20991 {
20992 for (i = 0; i < row->used[TEXT_AREA]; i++)
20993 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20994 break;
20995 /* Remove any padding glyphs at the front of ROW, to
20996 make room for the truncation glyphs we will be
20997 adding below. The loop below always inserts at
20998 least one truncation glyph, so also remove the
20999 last glyph added to ROW. */
21000 unproduce_glyphs (it, i + 1);
21001 /* Adjust i for the loop below. */
21002 i = row->used[TEXT_AREA] - (i + 1);
21003 }
21004
21005 /* produce_special_glyphs overwrites the last glyph, so
21006 we don't want that if we want to keep that last
21007 glyph, which means it's an image. */
21008 if (it->current_x > it->last_visible_x)
21009 {
21010 it->current_x = x_before;
21011 if (!FRAME_WINDOW_P (it->f))
21012 {
21013 for (n = row->used[TEXT_AREA]; i < n; ++i)
21014 {
21015 row->used[TEXT_AREA] = i;
21016 produce_special_glyphs (it, IT_TRUNCATION);
21017 }
21018 }
21019 else
21020 {
21021 row->used[TEXT_AREA] = i;
21022 produce_special_glyphs (it, IT_TRUNCATION);
21023 }
21024 it->hpos = hpos_before;
21025 }
21026 }
21027 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21028 {
21029 /* Don't truncate if we can overflow newline into fringe. */
21030 if (!get_next_display_element (it))
21031 {
21032 it->continuation_lines_width = 0;
21033 row->ends_at_zv_p = true;
21034 row->exact_window_width_line_p = true;
21035 break;
21036 }
21037 if (ITERATOR_AT_END_OF_LINE_P (it))
21038 {
21039 row->exact_window_width_line_p = true;
21040 goto at_end_of_line;
21041 }
21042 it->current_x = x_before;
21043 it->hpos = hpos_before;
21044 }
21045
21046 row->truncated_on_right_p = true;
21047 it->continuation_lines_width = 0;
21048 reseat_at_next_visible_line_start (it, false);
21049 /* We insist below that IT's position be at ZV because in
21050 bidi-reordered lines the character at visible line start
21051 might not be the character that follows the newline in
21052 the logical order. */
21053 if (IT_BYTEPOS (*it) > BEG_BYTE)
21054 row->ends_at_zv_p =
21055 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21056 else
21057 row->ends_at_zv_p = false;
21058 break;
21059 }
21060 }
21061
21062 if (wrap_data)
21063 bidi_unshelve_cache (wrap_data, true);
21064
21065 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21066 at the left window margin. */
21067 if (it->first_visible_x
21068 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21069 {
21070 if (!FRAME_WINDOW_P (it->f)
21071 || (((row->reversed_p
21072 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21073 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21074 /* Don't let insert_left_trunc_glyphs overwrite the
21075 first glyph of the row if it is an image. */
21076 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21077 insert_left_trunc_glyphs (it);
21078 row->truncated_on_left_p = true;
21079 }
21080
21081 /* Remember the position at which this line ends.
21082
21083 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21084 cannot be before the call to find_row_edges below, since that is
21085 where these positions are determined. */
21086 row->end = it->current;
21087 if (!it->bidi_p)
21088 {
21089 row->minpos = row->start.pos;
21090 row->maxpos = row->end.pos;
21091 }
21092 else
21093 {
21094 /* ROW->minpos and ROW->maxpos must be the smallest and
21095 `1 + the largest' buffer positions in ROW. But if ROW was
21096 bidi-reordered, these two positions can be anywhere in the
21097 row, so we must determine them now. */
21098 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21099 }
21100
21101 /* If the start of this line is the overlay arrow-position, then
21102 mark this glyph row as the one containing the overlay arrow.
21103 This is clearly a mess with variable size fonts. It would be
21104 better to let it be displayed like cursors under X. */
21105 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21106 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21107 !NILP (overlay_arrow_string)))
21108 {
21109 /* Overlay arrow in window redisplay is a fringe bitmap. */
21110 if (STRINGP (overlay_arrow_string))
21111 {
21112 struct glyph_row *arrow_row
21113 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21114 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21115 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21116 struct glyph *p = row->glyphs[TEXT_AREA];
21117 struct glyph *p2, *end;
21118
21119 /* Copy the arrow glyphs. */
21120 while (glyph < arrow_end)
21121 *p++ = *glyph++;
21122
21123 /* Throw away padding glyphs. */
21124 p2 = p;
21125 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21126 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21127 ++p2;
21128 if (p2 > p)
21129 {
21130 while (p2 < end)
21131 *p++ = *p2++;
21132 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21133 }
21134 }
21135 else
21136 {
21137 eassert (INTEGERP (overlay_arrow_string));
21138 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21139 }
21140 overlay_arrow_seen = true;
21141 }
21142
21143 /* Highlight trailing whitespace. */
21144 if (!NILP (Vshow_trailing_whitespace))
21145 highlight_trailing_whitespace (it->f, it->glyph_row);
21146
21147 /* Compute pixel dimensions of this line. */
21148 compute_line_metrics (it);
21149
21150 /* Implementation note: No changes in the glyphs of ROW or in their
21151 faces can be done past this point, because compute_line_metrics
21152 computes ROW's hash value and stores it within the glyph_row
21153 structure. */
21154
21155 /* Record whether this row ends inside an ellipsis. */
21156 row->ends_in_ellipsis_p
21157 = (it->method == GET_FROM_DISPLAY_VECTOR
21158 && it->ellipsis_p);
21159
21160 /* Save fringe bitmaps in this row. */
21161 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21162 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21163 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21164 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21165
21166 it->left_user_fringe_bitmap = 0;
21167 it->left_user_fringe_face_id = 0;
21168 it->right_user_fringe_bitmap = 0;
21169 it->right_user_fringe_face_id = 0;
21170
21171 /* Maybe set the cursor. */
21172 cvpos = it->w->cursor.vpos;
21173 if ((cvpos < 0
21174 /* In bidi-reordered rows, keep checking for proper cursor
21175 position even if one has been found already, because buffer
21176 positions in such rows change non-linearly with ROW->VPOS,
21177 when a line is continued. One exception: when we are at ZV,
21178 display cursor on the first suitable glyph row, since all
21179 the empty rows after that also have their position set to ZV. */
21180 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21181 lines' rows is implemented for bidi-reordered rows. */
21182 || (it->bidi_p
21183 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21184 && PT >= MATRIX_ROW_START_CHARPOS (row)
21185 && PT <= MATRIX_ROW_END_CHARPOS (row)
21186 && cursor_row_p (row))
21187 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21188
21189 /* Prepare for the next line. This line starts horizontally at (X
21190 HPOS) = (0 0). Vertical positions are incremented. As a
21191 convenience for the caller, IT->glyph_row is set to the next
21192 row to be used. */
21193 it->current_x = it->hpos = 0;
21194 it->current_y += row->height;
21195 SET_TEXT_POS (it->eol_pos, 0, 0);
21196 ++it->vpos;
21197 ++it->glyph_row;
21198 /* The next row should by default use the same value of the
21199 reversed_p flag as this one. set_iterator_to_next decides when
21200 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21201 the flag accordingly. */
21202 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21203 it->glyph_row->reversed_p = row->reversed_p;
21204 it->start = row->end;
21205 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21206
21207 #undef RECORD_MAX_MIN_POS
21208 }
21209
21210 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21211 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21212 doc: /* Return paragraph direction at point in BUFFER.
21213 Value is either `left-to-right' or `right-to-left'.
21214 If BUFFER is omitted or nil, it defaults to the current buffer.
21215
21216 Paragraph direction determines how the text in the paragraph is displayed.
21217 In left-to-right paragraphs, text begins at the left margin of the window
21218 and the reading direction is generally left to right. In right-to-left
21219 paragraphs, text begins at the right margin and is read from right to left.
21220
21221 See also `bidi-paragraph-direction'. */)
21222 (Lisp_Object buffer)
21223 {
21224 struct buffer *buf = current_buffer;
21225 struct buffer *old = buf;
21226
21227 if (! NILP (buffer))
21228 {
21229 CHECK_BUFFER (buffer);
21230 buf = XBUFFER (buffer);
21231 }
21232
21233 if (NILP (BVAR (buf, bidi_display_reordering))
21234 || NILP (BVAR (buf, enable_multibyte_characters))
21235 /* When we are loading loadup.el, the character property tables
21236 needed for bidi iteration are not yet available. */
21237 || redisplay__inhibit_bidi)
21238 return Qleft_to_right;
21239 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21240 return BVAR (buf, bidi_paragraph_direction);
21241 else
21242 {
21243 /* Determine the direction from buffer text. We could try to
21244 use current_matrix if it is up to date, but this seems fast
21245 enough as it is. */
21246 struct bidi_it itb;
21247 ptrdiff_t pos = BUF_PT (buf);
21248 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21249 int c;
21250 void *itb_data = bidi_shelve_cache ();
21251
21252 set_buffer_temp (buf);
21253 /* bidi_paragraph_init finds the base direction of the paragraph
21254 by searching forward from paragraph start. We need the base
21255 direction of the current or _previous_ paragraph, so we need
21256 to make sure we are within that paragraph. To that end, find
21257 the previous non-empty line. */
21258 if (pos >= ZV && pos > BEGV)
21259 DEC_BOTH (pos, bytepos);
21260 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21261 if (fast_looking_at (trailing_white_space,
21262 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21263 {
21264 while ((c = FETCH_BYTE (bytepos)) == '\n'
21265 || c == ' ' || c == '\t' || c == '\f')
21266 {
21267 if (bytepos <= BEGV_BYTE)
21268 break;
21269 bytepos--;
21270 pos--;
21271 }
21272 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21273 bytepos--;
21274 }
21275 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21276 itb.paragraph_dir = NEUTRAL_DIR;
21277 itb.string.s = NULL;
21278 itb.string.lstring = Qnil;
21279 itb.string.bufpos = 0;
21280 itb.string.from_disp_str = false;
21281 itb.string.unibyte = false;
21282 /* We have no window to use here for ignoring window-specific
21283 overlays. Using NULL for window pointer will cause
21284 compute_display_string_pos to use the current buffer. */
21285 itb.w = NULL;
21286 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21287 bidi_unshelve_cache (itb_data, false);
21288 set_buffer_temp (old);
21289 switch (itb.paragraph_dir)
21290 {
21291 case L2R:
21292 return Qleft_to_right;
21293 break;
21294 case R2L:
21295 return Qright_to_left;
21296 break;
21297 default:
21298 emacs_abort ();
21299 }
21300 }
21301 }
21302
21303 DEFUN ("bidi-find-overridden-directionality",
21304 Fbidi_find_overridden_directionality,
21305 Sbidi_find_overridden_directionality, 2, 3, 0,
21306 doc: /* Return position between FROM and TO where directionality was overridden.
21307
21308 This function returns the first character position in the specified
21309 region of OBJECT where there is a character whose `bidi-class' property
21310 is `L', but which was forced to display as `R' by a directional
21311 override, and likewise with characters whose `bidi-class' is `R'
21312 or `AL' that were forced to display as `L'.
21313
21314 If no such character is found, the function returns nil.
21315
21316 OBJECT is a Lisp string or buffer to search for overridden
21317 directionality, and defaults to the current buffer if nil or omitted.
21318 OBJECT can also be a window, in which case the function will search
21319 the buffer displayed in that window. Passing the window instead of
21320 a buffer is preferable when the buffer is displayed in some window,
21321 because this function will then be able to correctly account for
21322 window-specific overlays, which can affect the results.
21323
21324 Strong directional characters `L', `R', and `AL' can have their
21325 intrinsic directionality overridden by directional override
21326 control characters RLO (u+202e) and LRO (u+202d). See the
21327 function `get-char-code-property' for a way to inquire about
21328 the `bidi-class' property of a character. */)
21329 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21330 {
21331 struct buffer *buf = current_buffer;
21332 struct buffer *old = buf;
21333 struct window *w = NULL;
21334 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21335 struct bidi_it itb;
21336 ptrdiff_t from_pos, to_pos, from_bpos;
21337 void *itb_data;
21338
21339 if (!NILP (object))
21340 {
21341 if (BUFFERP (object))
21342 buf = XBUFFER (object);
21343 else if (WINDOWP (object))
21344 {
21345 w = decode_live_window (object);
21346 buf = XBUFFER (w->contents);
21347 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21348 }
21349 else
21350 CHECK_STRING (object);
21351 }
21352
21353 if (STRINGP (object))
21354 {
21355 /* Characters in unibyte strings are always treated by bidi.c as
21356 strong LTR. */
21357 if (!STRING_MULTIBYTE (object)
21358 /* When we are loading loadup.el, the character property
21359 tables needed for bidi iteration are not yet
21360 available. */
21361 || redisplay__inhibit_bidi)
21362 return Qnil;
21363
21364 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21365 if (from_pos >= SCHARS (object))
21366 return Qnil;
21367
21368 /* Set up the bidi iterator. */
21369 itb_data = bidi_shelve_cache ();
21370 itb.paragraph_dir = NEUTRAL_DIR;
21371 itb.string.lstring = object;
21372 itb.string.s = NULL;
21373 itb.string.schars = SCHARS (object);
21374 itb.string.bufpos = 0;
21375 itb.string.from_disp_str = false;
21376 itb.string.unibyte = false;
21377 itb.w = w;
21378 bidi_init_it (0, 0, frame_window_p, &itb);
21379 }
21380 else
21381 {
21382 /* Nothing this fancy can happen in unibyte buffers, or in a
21383 buffer that disabled reordering, or if FROM is at EOB. */
21384 if (NILP (BVAR (buf, bidi_display_reordering))
21385 || NILP (BVAR (buf, enable_multibyte_characters))
21386 /* When we are loading loadup.el, the character property
21387 tables needed for bidi iteration are not yet
21388 available. */
21389 || redisplay__inhibit_bidi)
21390 return Qnil;
21391
21392 set_buffer_temp (buf);
21393 validate_region (&from, &to);
21394 from_pos = XINT (from);
21395 to_pos = XINT (to);
21396 if (from_pos >= ZV)
21397 return Qnil;
21398
21399 /* Set up the bidi iterator. */
21400 itb_data = bidi_shelve_cache ();
21401 from_bpos = CHAR_TO_BYTE (from_pos);
21402 if (from_pos == BEGV)
21403 {
21404 itb.charpos = BEGV;
21405 itb.bytepos = BEGV_BYTE;
21406 }
21407 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21408 {
21409 itb.charpos = from_pos;
21410 itb.bytepos = from_bpos;
21411 }
21412 else
21413 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21414 -1, &itb.bytepos);
21415 itb.paragraph_dir = NEUTRAL_DIR;
21416 itb.string.s = NULL;
21417 itb.string.lstring = Qnil;
21418 itb.string.bufpos = 0;
21419 itb.string.from_disp_str = false;
21420 itb.string.unibyte = false;
21421 itb.w = w;
21422 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21423 }
21424
21425 ptrdiff_t found;
21426 do {
21427 /* For the purposes of this function, the actual base direction of
21428 the paragraph doesn't matter, so just set it to L2R. */
21429 bidi_paragraph_init (L2R, &itb, false);
21430 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21431 ;
21432 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21433
21434 bidi_unshelve_cache (itb_data, false);
21435 set_buffer_temp (old);
21436
21437 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21438 }
21439
21440 DEFUN ("move-point-visually", Fmove_point_visually,
21441 Smove_point_visually, 1, 1, 0,
21442 doc: /* Move point in the visual order in the specified DIRECTION.
21443 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21444 left.
21445
21446 Value is the new character position of point. */)
21447 (Lisp_Object direction)
21448 {
21449 struct window *w = XWINDOW (selected_window);
21450 struct buffer *b = XBUFFER (w->contents);
21451 struct glyph_row *row;
21452 int dir;
21453 Lisp_Object paragraph_dir;
21454
21455 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21456 (!(ROW)->continued_p \
21457 && NILP ((GLYPH)->object) \
21458 && (GLYPH)->type == CHAR_GLYPH \
21459 && (GLYPH)->u.ch == ' ' \
21460 && (GLYPH)->charpos >= 0 \
21461 && !(GLYPH)->avoid_cursor_p)
21462
21463 CHECK_NUMBER (direction);
21464 dir = XINT (direction);
21465 if (dir > 0)
21466 dir = 1;
21467 else
21468 dir = -1;
21469
21470 /* If current matrix is up-to-date, we can use the information
21471 recorded in the glyphs, at least as long as the goal is on the
21472 screen. */
21473 if (w->window_end_valid
21474 && !windows_or_buffers_changed
21475 && b
21476 && !b->clip_changed
21477 && !b->prevent_redisplay_optimizations_p
21478 && !window_outdated (w)
21479 /* We rely below on the cursor coordinates to be up to date, but
21480 we cannot trust them if some command moved point since the
21481 last complete redisplay. */
21482 && w->last_point == BUF_PT (b)
21483 && w->cursor.vpos >= 0
21484 && w->cursor.vpos < w->current_matrix->nrows
21485 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21486 {
21487 struct glyph *g = row->glyphs[TEXT_AREA];
21488 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21489 struct glyph *gpt = g + w->cursor.hpos;
21490
21491 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21492 {
21493 if (BUFFERP (g->object) && g->charpos != PT)
21494 {
21495 SET_PT (g->charpos);
21496 w->cursor.vpos = -1;
21497 return make_number (PT);
21498 }
21499 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21500 {
21501 ptrdiff_t new_pos;
21502
21503 if (BUFFERP (gpt->object))
21504 {
21505 new_pos = PT;
21506 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21507 new_pos += (row->reversed_p ? -dir : dir);
21508 else
21509 new_pos -= (row->reversed_p ? -dir : dir);
21510 }
21511 else if (BUFFERP (g->object))
21512 new_pos = g->charpos;
21513 else
21514 break;
21515 SET_PT (new_pos);
21516 w->cursor.vpos = -1;
21517 return make_number (PT);
21518 }
21519 else if (ROW_GLYPH_NEWLINE_P (row, g))
21520 {
21521 /* Glyphs inserted at the end of a non-empty line for
21522 positioning the cursor have zero charpos, so we must
21523 deduce the value of point by other means. */
21524 if (g->charpos > 0)
21525 SET_PT (g->charpos);
21526 else if (row->ends_at_zv_p && PT != ZV)
21527 SET_PT (ZV);
21528 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21529 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21530 else
21531 break;
21532 w->cursor.vpos = -1;
21533 return make_number (PT);
21534 }
21535 }
21536 if (g == e || NILP (g->object))
21537 {
21538 if (row->truncated_on_left_p || row->truncated_on_right_p)
21539 goto simulate_display;
21540 if (!row->reversed_p)
21541 row += dir;
21542 else
21543 row -= dir;
21544 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21545 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21546 goto simulate_display;
21547
21548 if (dir > 0)
21549 {
21550 if (row->reversed_p && !row->continued_p)
21551 {
21552 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21553 w->cursor.vpos = -1;
21554 return make_number (PT);
21555 }
21556 g = row->glyphs[TEXT_AREA];
21557 e = g + row->used[TEXT_AREA];
21558 for ( ; g < e; g++)
21559 {
21560 if (BUFFERP (g->object)
21561 /* Empty lines have only one glyph, which stands
21562 for the newline, and whose charpos is the
21563 buffer position of the newline. */
21564 || ROW_GLYPH_NEWLINE_P (row, g)
21565 /* When the buffer ends in a newline, the line at
21566 EOB also has one glyph, but its charpos is -1. */
21567 || (row->ends_at_zv_p
21568 && !row->reversed_p
21569 && NILP (g->object)
21570 && g->type == CHAR_GLYPH
21571 && g->u.ch == ' '))
21572 {
21573 if (g->charpos > 0)
21574 SET_PT (g->charpos);
21575 else if (!row->reversed_p
21576 && row->ends_at_zv_p
21577 && PT != ZV)
21578 SET_PT (ZV);
21579 else
21580 continue;
21581 w->cursor.vpos = -1;
21582 return make_number (PT);
21583 }
21584 }
21585 }
21586 else
21587 {
21588 if (!row->reversed_p && !row->continued_p)
21589 {
21590 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21591 w->cursor.vpos = -1;
21592 return make_number (PT);
21593 }
21594 e = row->glyphs[TEXT_AREA];
21595 g = e + row->used[TEXT_AREA] - 1;
21596 for ( ; g >= e; g--)
21597 {
21598 if (BUFFERP (g->object)
21599 || (ROW_GLYPH_NEWLINE_P (row, g)
21600 && g->charpos > 0)
21601 /* Empty R2L lines on GUI frames have the buffer
21602 position of the newline stored in the stretch
21603 glyph. */
21604 || g->type == STRETCH_GLYPH
21605 || (row->ends_at_zv_p
21606 && row->reversed_p
21607 && NILP (g->object)
21608 && g->type == CHAR_GLYPH
21609 && g->u.ch == ' '))
21610 {
21611 if (g->charpos > 0)
21612 SET_PT (g->charpos);
21613 else if (row->reversed_p
21614 && row->ends_at_zv_p
21615 && PT != ZV)
21616 SET_PT (ZV);
21617 else
21618 continue;
21619 w->cursor.vpos = -1;
21620 return make_number (PT);
21621 }
21622 }
21623 }
21624 }
21625 }
21626
21627 simulate_display:
21628
21629 /* If we wind up here, we failed to move by using the glyphs, so we
21630 need to simulate display instead. */
21631
21632 if (b)
21633 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21634 else
21635 paragraph_dir = Qleft_to_right;
21636 if (EQ (paragraph_dir, Qright_to_left))
21637 dir = -dir;
21638 if (PT <= BEGV && dir < 0)
21639 xsignal0 (Qbeginning_of_buffer);
21640 else if (PT >= ZV && dir > 0)
21641 xsignal0 (Qend_of_buffer);
21642 else
21643 {
21644 struct text_pos pt;
21645 struct it it;
21646 int pt_x, target_x, pixel_width, pt_vpos;
21647 bool at_eol_p;
21648 bool overshoot_expected = false;
21649 bool target_is_eol_p = false;
21650
21651 /* Setup the arena. */
21652 SET_TEXT_POS (pt, PT, PT_BYTE);
21653 start_display (&it, w, pt);
21654 /* When lines are truncated, we could be called with point
21655 outside of the windows edges, in which case move_it_*
21656 functions either prematurely stop at window's edge or jump to
21657 the next screen line, whereas we rely below on our ability to
21658 reach point, in order to start from its X coordinate. So we
21659 need to disregard the window's horizontal extent in that case. */
21660 if (it.line_wrap == TRUNCATE)
21661 it.last_visible_x = INFINITY;
21662
21663 if (it.cmp_it.id < 0
21664 && it.method == GET_FROM_STRING
21665 && it.area == TEXT_AREA
21666 && it.string_from_display_prop_p
21667 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21668 overshoot_expected = true;
21669
21670 /* Find the X coordinate of point. We start from the beginning
21671 of this or previous line to make sure we are before point in
21672 the logical order (since the move_it_* functions can only
21673 move forward). */
21674 reseat:
21675 reseat_at_previous_visible_line_start (&it);
21676 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21677 if (IT_CHARPOS (it) != PT)
21678 {
21679 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21680 -1, -1, -1, MOVE_TO_POS);
21681 /* If we missed point because the character there is
21682 displayed out of a display vector that has more than one
21683 glyph, retry expecting overshoot. */
21684 if (it.method == GET_FROM_DISPLAY_VECTOR
21685 && it.current.dpvec_index > 0
21686 && !overshoot_expected)
21687 {
21688 overshoot_expected = true;
21689 goto reseat;
21690 }
21691 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21692 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21693 }
21694 pt_x = it.current_x;
21695 pt_vpos = it.vpos;
21696 if (dir > 0 || overshoot_expected)
21697 {
21698 struct glyph_row *row = it.glyph_row;
21699
21700 /* When point is at beginning of line, we don't have
21701 information about the glyph there loaded into struct
21702 it. Calling get_next_display_element fixes that. */
21703 if (pt_x == 0)
21704 get_next_display_element (&it);
21705 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21706 it.glyph_row = NULL;
21707 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21708 it.glyph_row = row;
21709 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21710 it, lest it will become out of sync with it's buffer
21711 position. */
21712 it.current_x = pt_x;
21713 }
21714 else
21715 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21716 pixel_width = it.pixel_width;
21717 if (overshoot_expected && at_eol_p)
21718 pixel_width = 0;
21719 else if (pixel_width <= 0)
21720 pixel_width = 1;
21721
21722 /* If there's a display string (or something similar) at point,
21723 we are actually at the glyph to the left of point, so we need
21724 to correct the X coordinate. */
21725 if (overshoot_expected)
21726 {
21727 if (it.bidi_p)
21728 pt_x += pixel_width * it.bidi_it.scan_dir;
21729 else
21730 pt_x += pixel_width;
21731 }
21732
21733 /* Compute target X coordinate, either to the left or to the
21734 right of point. On TTY frames, all characters have the same
21735 pixel width of 1, so we can use that. On GUI frames we don't
21736 have an easy way of getting at the pixel width of the
21737 character to the left of point, so we use a different method
21738 of getting to that place. */
21739 if (dir > 0)
21740 target_x = pt_x + pixel_width;
21741 else
21742 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21743
21744 /* Target X coordinate could be one line above or below the line
21745 of point, in which case we need to adjust the target X
21746 coordinate. Also, if moving to the left, we need to begin at
21747 the left edge of the point's screen line. */
21748 if (dir < 0)
21749 {
21750 if (pt_x > 0)
21751 {
21752 start_display (&it, w, pt);
21753 if (it.line_wrap == TRUNCATE)
21754 it.last_visible_x = INFINITY;
21755 reseat_at_previous_visible_line_start (&it);
21756 it.current_x = it.current_y = it.hpos = 0;
21757 if (pt_vpos != 0)
21758 move_it_by_lines (&it, pt_vpos);
21759 }
21760 else
21761 {
21762 move_it_by_lines (&it, -1);
21763 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21764 target_is_eol_p = true;
21765 /* Under word-wrap, we don't know the x coordinate of
21766 the last character displayed on the previous line,
21767 which immediately precedes the wrap point. To find
21768 out its x coordinate, we try moving to the right
21769 margin of the window, which will stop at the wrap
21770 point, and then reset target_x to point at the
21771 character that precedes the wrap point. This is not
21772 needed on GUI frames, because (see below) there we
21773 move from the left margin one grapheme cluster at a
21774 time, and stop when we hit the wrap point. */
21775 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21776 {
21777 void *it_data = NULL;
21778 struct it it2;
21779
21780 SAVE_IT (it2, it, it_data);
21781 move_it_in_display_line_to (&it, ZV, target_x,
21782 MOVE_TO_POS | MOVE_TO_X);
21783 /* If we arrived at target_x, that _is_ the last
21784 character on the previous line. */
21785 if (it.current_x != target_x)
21786 target_x = it.current_x - 1;
21787 RESTORE_IT (&it, &it2, it_data);
21788 }
21789 }
21790 }
21791 else
21792 {
21793 if (at_eol_p
21794 || (target_x >= it.last_visible_x
21795 && it.line_wrap != TRUNCATE))
21796 {
21797 if (pt_x > 0)
21798 move_it_by_lines (&it, 0);
21799 move_it_by_lines (&it, 1);
21800 target_x = 0;
21801 }
21802 }
21803
21804 /* Move to the target X coordinate. */
21805 #ifdef HAVE_WINDOW_SYSTEM
21806 /* On GUI frames, as we don't know the X coordinate of the
21807 character to the left of point, moving point to the left
21808 requires walking, one grapheme cluster at a time, until we
21809 find ourself at a place immediately to the left of the
21810 character at point. */
21811 if (FRAME_WINDOW_P (it.f) && dir < 0)
21812 {
21813 struct text_pos new_pos;
21814 enum move_it_result rc = MOVE_X_REACHED;
21815
21816 if (it.current_x == 0)
21817 get_next_display_element (&it);
21818 if (it.what == IT_COMPOSITION)
21819 {
21820 new_pos.charpos = it.cmp_it.charpos;
21821 new_pos.bytepos = -1;
21822 }
21823 else
21824 new_pos = it.current.pos;
21825
21826 while (it.current_x + it.pixel_width <= target_x
21827 && (rc == MOVE_X_REACHED
21828 /* Under word-wrap, move_it_in_display_line_to
21829 stops at correct coordinates, but sometimes
21830 returns MOVE_POS_MATCH_OR_ZV. */
21831 || (it.line_wrap == WORD_WRAP
21832 && rc == MOVE_POS_MATCH_OR_ZV)))
21833 {
21834 int new_x = it.current_x + it.pixel_width;
21835
21836 /* For composed characters, we want the position of the
21837 first character in the grapheme cluster (usually, the
21838 composition's base character), whereas it.current
21839 might give us the position of the _last_ one, e.g. if
21840 the composition is rendered in reverse due to bidi
21841 reordering. */
21842 if (it.what == IT_COMPOSITION)
21843 {
21844 new_pos.charpos = it.cmp_it.charpos;
21845 new_pos.bytepos = -1;
21846 }
21847 else
21848 new_pos = it.current.pos;
21849 if (new_x == it.current_x)
21850 new_x++;
21851 rc = move_it_in_display_line_to (&it, ZV, new_x,
21852 MOVE_TO_POS | MOVE_TO_X);
21853 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21854 break;
21855 }
21856 /* The previous position we saw in the loop is the one we
21857 want. */
21858 if (new_pos.bytepos == -1)
21859 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21860 it.current.pos = new_pos;
21861 }
21862 else
21863 #endif
21864 if (it.current_x != target_x)
21865 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21866
21867 /* If we ended up in a display string that covers point, move to
21868 buffer position to the right in the visual order. */
21869 if (dir > 0)
21870 {
21871 while (IT_CHARPOS (it) == PT)
21872 {
21873 set_iterator_to_next (&it, false);
21874 if (!get_next_display_element (&it))
21875 break;
21876 }
21877 }
21878
21879 /* Move point to that position. */
21880 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21881 }
21882
21883 return make_number (PT);
21884
21885 #undef ROW_GLYPH_NEWLINE_P
21886 }
21887
21888 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21889 Sbidi_resolved_levels, 0, 1, 0,
21890 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21891
21892 The resolved levels are produced by the Emacs bidi reordering engine
21893 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21894 read the Unicode Standard Annex 9 (UAX#9) for background information
21895 about these levels.
21896
21897 VPOS is the zero-based number of the current window's screen line
21898 for which to produce the resolved levels. If VPOS is nil or omitted,
21899 it defaults to the screen line of point. If the window displays a
21900 header line, VPOS of zero will report on the header line, and first
21901 line of text in the window will have VPOS of 1.
21902
21903 Value is an array of resolved levels, indexed by glyph number.
21904 Glyphs are numbered from zero starting from the beginning of the
21905 screen line, i.e. the left edge of the window for left-to-right lines
21906 and from the right edge for right-to-left lines. The resolved levels
21907 are produced only for the window's text area; text in display margins
21908 is not included.
21909
21910 If the selected window's display is not up-to-date, or if the specified
21911 screen line does not display text, this function returns nil. It is
21912 highly recommended to bind this function to some simple key, like F8,
21913 in order to avoid these problems.
21914
21915 This function exists mainly for testing the correctness of the
21916 Emacs UBA implementation, in particular with the test suite. */)
21917 (Lisp_Object vpos)
21918 {
21919 struct window *w = XWINDOW (selected_window);
21920 struct buffer *b = XBUFFER (w->contents);
21921 int nrow;
21922 struct glyph_row *row;
21923
21924 if (NILP (vpos))
21925 {
21926 int d1, d2, d3, d4, d5;
21927
21928 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21929 }
21930 else
21931 {
21932 CHECK_NUMBER_COERCE_MARKER (vpos);
21933 nrow = XINT (vpos);
21934 }
21935
21936 /* We require up-to-date glyph matrix for this window. */
21937 if (w->window_end_valid
21938 && !windows_or_buffers_changed
21939 && b
21940 && !b->clip_changed
21941 && !b->prevent_redisplay_optimizations_p
21942 && !window_outdated (w)
21943 && nrow >= 0
21944 && nrow < w->current_matrix->nrows
21945 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21946 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21947 {
21948 struct glyph *g, *e, *g1;
21949 int nglyphs, i;
21950 Lisp_Object levels;
21951
21952 if (!row->reversed_p) /* Left-to-right glyph row. */
21953 {
21954 g = g1 = row->glyphs[TEXT_AREA];
21955 e = g + row->used[TEXT_AREA];
21956
21957 /* Skip over glyphs at the start of the row that was
21958 generated by redisplay for its own needs. */
21959 while (g < e
21960 && NILP (g->object)
21961 && g->charpos < 0)
21962 g++;
21963 g1 = g;
21964
21965 /* Count the "interesting" glyphs in this row. */
21966 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21967 nglyphs++;
21968
21969 /* Create and fill the array. */
21970 levels = make_uninit_vector (nglyphs);
21971 for (i = 0; g1 < g; i++, g1++)
21972 ASET (levels, i, make_number (g1->resolved_level));
21973 }
21974 else /* Right-to-left glyph row. */
21975 {
21976 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21977 e = row->glyphs[TEXT_AREA] - 1;
21978 while (g > e
21979 && NILP (g->object)
21980 && g->charpos < 0)
21981 g--;
21982 g1 = g;
21983 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21984 nglyphs++;
21985 levels = make_uninit_vector (nglyphs);
21986 for (i = 0; g1 > g; i++, g1--)
21987 ASET (levels, i, make_number (g1->resolved_level));
21988 }
21989 return levels;
21990 }
21991 else
21992 return Qnil;
21993 }
21994
21995
21996 \f
21997 /***********************************************************************
21998 Menu Bar
21999 ***********************************************************************/
22000
22001 /* Redisplay the menu bar in the frame for window W.
22002
22003 The menu bar of X frames that don't have X toolkit support is
22004 displayed in a special window W->frame->menu_bar_window.
22005
22006 The menu bar of terminal frames is treated specially as far as
22007 glyph matrices are concerned. Menu bar lines are not part of
22008 windows, so the update is done directly on the frame matrix rows
22009 for the menu bar. */
22010
22011 static void
22012 display_menu_bar (struct window *w)
22013 {
22014 struct frame *f = XFRAME (WINDOW_FRAME (w));
22015 struct it it;
22016 Lisp_Object items;
22017 int i;
22018
22019 /* Don't do all this for graphical frames. */
22020 #ifdef HAVE_NTGUI
22021 if (FRAME_W32_P (f))
22022 return;
22023 #endif
22024 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22025 if (FRAME_X_P (f))
22026 return;
22027 #endif
22028
22029 #ifdef HAVE_NS
22030 if (FRAME_NS_P (f))
22031 return;
22032 #endif /* HAVE_NS */
22033
22034 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22035 eassert (!FRAME_WINDOW_P (f));
22036 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22037 it.first_visible_x = 0;
22038 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22039 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22040 if (FRAME_WINDOW_P (f))
22041 {
22042 /* Menu bar lines are displayed in the desired matrix of the
22043 dummy window menu_bar_window. */
22044 struct window *menu_w;
22045 menu_w = XWINDOW (f->menu_bar_window);
22046 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22047 MENU_FACE_ID);
22048 it.first_visible_x = 0;
22049 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22050 }
22051 else
22052 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22053 {
22054 /* This is a TTY frame, i.e. character hpos/vpos are used as
22055 pixel x/y. */
22056 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22057 MENU_FACE_ID);
22058 it.first_visible_x = 0;
22059 it.last_visible_x = FRAME_COLS (f);
22060 }
22061
22062 /* FIXME: This should be controlled by a user option. See the
22063 comments in redisplay_tool_bar and display_mode_line about
22064 this. */
22065 it.paragraph_embedding = L2R;
22066
22067 /* Clear all rows of the menu bar. */
22068 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22069 {
22070 struct glyph_row *row = it.glyph_row + i;
22071 clear_glyph_row (row);
22072 row->enabled_p = true;
22073 row->full_width_p = true;
22074 row->reversed_p = false;
22075 }
22076
22077 /* Display all items of the menu bar. */
22078 items = FRAME_MENU_BAR_ITEMS (it.f);
22079 for (i = 0; i < ASIZE (items); i += 4)
22080 {
22081 Lisp_Object string;
22082
22083 /* Stop at nil string. */
22084 string = AREF (items, i + 1);
22085 if (NILP (string))
22086 break;
22087
22088 /* Remember where item was displayed. */
22089 ASET (items, i + 3, make_number (it.hpos));
22090
22091 /* Display the item, pad with one space. */
22092 if (it.current_x < it.last_visible_x)
22093 display_string (NULL, string, Qnil, 0, 0, &it,
22094 SCHARS (string) + 1, 0, 0, -1);
22095 }
22096
22097 /* Fill out the line with spaces. */
22098 if (it.current_x < it.last_visible_x)
22099 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22100
22101 /* Compute the total height of the lines. */
22102 compute_line_metrics (&it);
22103 }
22104
22105 /* Deep copy of a glyph row, including the glyphs. */
22106 static void
22107 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22108 {
22109 struct glyph *pointers[1 + LAST_AREA];
22110 int to_used = to->used[TEXT_AREA];
22111
22112 /* Save glyph pointers of TO. */
22113 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22114
22115 /* Do a structure assignment. */
22116 *to = *from;
22117
22118 /* Restore original glyph pointers of TO. */
22119 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22120
22121 /* Copy the glyphs. */
22122 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22123 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22124
22125 /* If we filled only part of the TO row, fill the rest with
22126 space_glyph (which will display as empty space). */
22127 if (to_used > from->used[TEXT_AREA])
22128 fill_up_frame_row_with_spaces (to, to_used);
22129 }
22130
22131 /* Display one menu item on a TTY, by overwriting the glyphs in the
22132 frame F's desired glyph matrix with glyphs produced from the menu
22133 item text. Called from term.c to display TTY drop-down menus one
22134 item at a time.
22135
22136 ITEM_TEXT is the menu item text as a C string.
22137
22138 FACE_ID is the face ID to be used for this menu item. FACE_ID
22139 could specify one of 3 faces: a face for an enabled item, a face
22140 for a disabled item, or a face for a selected item.
22141
22142 X and Y are coordinates of the first glyph in the frame's desired
22143 matrix to be overwritten by the menu item. Since this is a TTY, Y
22144 is the zero-based number of the glyph row and X is the zero-based
22145 glyph number in the row, starting from left, where to start
22146 displaying the item.
22147
22148 SUBMENU means this menu item drops down a submenu, which
22149 should be indicated by displaying a proper visual cue after the
22150 item text. */
22151
22152 void
22153 display_tty_menu_item (const char *item_text, int width, int face_id,
22154 int x, int y, bool submenu)
22155 {
22156 struct it it;
22157 struct frame *f = SELECTED_FRAME ();
22158 struct window *w = XWINDOW (f->selected_window);
22159 struct glyph_row *row;
22160 size_t item_len = strlen (item_text);
22161
22162 eassert (FRAME_TERMCAP_P (f));
22163
22164 /* Don't write beyond the matrix's last row. This can happen for
22165 TTY screens that are not high enough to show the entire menu.
22166 (This is actually a bit of defensive programming, as
22167 tty_menu_display already limits the number of menu items to one
22168 less than the number of screen lines.) */
22169 if (y >= f->desired_matrix->nrows)
22170 return;
22171
22172 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22173 it.first_visible_x = 0;
22174 it.last_visible_x = FRAME_COLS (f) - 1;
22175 row = it.glyph_row;
22176 /* Start with the row contents from the current matrix. */
22177 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22178 bool saved_width = row->full_width_p;
22179 row->full_width_p = true;
22180 bool saved_reversed = row->reversed_p;
22181 row->reversed_p = false;
22182 row->enabled_p = true;
22183
22184 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22185 desired face. */
22186 eassert (x < f->desired_matrix->matrix_w);
22187 it.current_x = it.hpos = x;
22188 it.current_y = it.vpos = y;
22189 int saved_used = row->used[TEXT_AREA];
22190 bool saved_truncated = row->truncated_on_right_p;
22191 row->used[TEXT_AREA] = x;
22192 it.face_id = face_id;
22193 it.line_wrap = TRUNCATE;
22194
22195 /* FIXME: This should be controlled by a user option. See the
22196 comments in redisplay_tool_bar and display_mode_line about this.
22197 Also, if paragraph_embedding could ever be R2L, changes will be
22198 needed to avoid shifting to the right the row characters in
22199 term.c:append_glyph. */
22200 it.paragraph_embedding = L2R;
22201
22202 /* Pad with a space on the left. */
22203 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22204 width--;
22205 /* Display the menu item, pad with spaces to WIDTH. */
22206 if (submenu)
22207 {
22208 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22209 item_len, 0, FRAME_COLS (f) - 1, -1);
22210 width -= item_len;
22211 /* Indicate with " >" that there's a submenu. */
22212 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22213 FRAME_COLS (f) - 1, -1);
22214 }
22215 else
22216 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22217 width, 0, FRAME_COLS (f) - 1, -1);
22218
22219 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22220 row->truncated_on_right_p = saved_truncated;
22221 row->hash = row_hash (row);
22222 row->full_width_p = saved_width;
22223 row->reversed_p = saved_reversed;
22224 }
22225 \f
22226 /***********************************************************************
22227 Mode Line
22228 ***********************************************************************/
22229
22230 /* Redisplay mode lines in the window tree whose root is WINDOW.
22231 If FORCE, redisplay mode lines unconditionally.
22232 Otherwise, redisplay only mode lines that are garbaged. Value is
22233 the number of windows whose mode lines were redisplayed. */
22234
22235 static int
22236 redisplay_mode_lines (Lisp_Object window, bool force)
22237 {
22238 int nwindows = 0;
22239
22240 while (!NILP (window))
22241 {
22242 struct window *w = XWINDOW (window);
22243
22244 if (WINDOWP (w->contents))
22245 nwindows += redisplay_mode_lines (w->contents, force);
22246 else if (force
22247 || FRAME_GARBAGED_P (XFRAME (w->frame))
22248 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22249 {
22250 struct text_pos lpoint;
22251 struct buffer *old = current_buffer;
22252
22253 /* Set the window's buffer for the mode line display. */
22254 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22255 set_buffer_internal_1 (XBUFFER (w->contents));
22256
22257 /* Point refers normally to the selected window. For any
22258 other window, set up appropriate value. */
22259 if (!EQ (window, selected_window))
22260 {
22261 struct text_pos pt;
22262
22263 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22264 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22265 }
22266
22267 /* Display mode lines. */
22268 clear_glyph_matrix (w->desired_matrix);
22269 if (display_mode_lines (w))
22270 ++nwindows;
22271
22272 /* Restore old settings. */
22273 set_buffer_internal_1 (old);
22274 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22275 }
22276
22277 window = w->next;
22278 }
22279
22280 return nwindows;
22281 }
22282
22283
22284 /* Display the mode and/or header line of window W. Value is the
22285 sum number of mode lines and header lines displayed. */
22286
22287 static int
22288 display_mode_lines (struct window *w)
22289 {
22290 Lisp_Object old_selected_window = selected_window;
22291 Lisp_Object old_selected_frame = selected_frame;
22292 Lisp_Object new_frame = w->frame;
22293 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22294 int n = 0;
22295
22296 selected_frame = new_frame;
22297 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22298 or window's point, then we'd need select_window_1 here as well. */
22299 XSETWINDOW (selected_window, w);
22300 XFRAME (new_frame)->selected_window = selected_window;
22301
22302 /* These will be set while the mode line specs are processed. */
22303 line_number_displayed = false;
22304 w->column_number_displayed = -1;
22305
22306 if (WINDOW_WANTS_MODELINE_P (w))
22307 {
22308 struct window *sel_w = XWINDOW (old_selected_window);
22309
22310 /* Select mode line face based on the real selected window. */
22311 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22312 BVAR (current_buffer, mode_line_format));
22313 ++n;
22314 }
22315
22316 if (WINDOW_WANTS_HEADER_LINE_P (w))
22317 {
22318 display_mode_line (w, HEADER_LINE_FACE_ID,
22319 BVAR (current_buffer, header_line_format));
22320 ++n;
22321 }
22322
22323 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22324 selected_frame = old_selected_frame;
22325 selected_window = old_selected_window;
22326 if (n > 0)
22327 w->must_be_updated_p = true;
22328 return n;
22329 }
22330
22331
22332 /* Display mode or header line of window W. FACE_ID specifies which
22333 line to display; it is either MODE_LINE_FACE_ID or
22334 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22335 display. Value is the pixel height of the mode/header line
22336 displayed. */
22337
22338 static int
22339 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22340 {
22341 struct it it;
22342 struct face *face;
22343 ptrdiff_t count = SPECPDL_INDEX ();
22344
22345 init_iterator (&it, w, -1, -1, NULL, face_id);
22346 /* Don't extend on a previously drawn mode-line.
22347 This may happen if called from pos_visible_p. */
22348 it.glyph_row->enabled_p = false;
22349 prepare_desired_row (w, it.glyph_row, true);
22350
22351 it.glyph_row->mode_line_p = true;
22352
22353 /* FIXME: This should be controlled by a user option. But
22354 supporting such an option is not trivial, since the mode line is
22355 made up of many separate strings. */
22356 it.paragraph_embedding = L2R;
22357
22358 record_unwind_protect (unwind_format_mode_line,
22359 format_mode_line_unwind_data (NULL, NULL,
22360 Qnil, false));
22361
22362 mode_line_target = MODE_LINE_DISPLAY;
22363
22364 /* Temporarily make frame's keyboard the current kboard so that
22365 kboard-local variables in the mode_line_format will get the right
22366 values. */
22367 push_kboard (FRAME_KBOARD (it.f));
22368 record_unwind_save_match_data ();
22369 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22370 pop_kboard ();
22371
22372 unbind_to (count, Qnil);
22373
22374 /* Fill up with spaces. */
22375 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22376
22377 compute_line_metrics (&it);
22378 it.glyph_row->full_width_p = true;
22379 it.glyph_row->continued_p = false;
22380 it.glyph_row->truncated_on_left_p = false;
22381 it.glyph_row->truncated_on_right_p = false;
22382
22383 /* Make a 3D mode-line have a shadow at its right end. */
22384 face = FACE_FROM_ID (it.f, face_id);
22385 extend_face_to_end_of_line (&it);
22386 if (face->box != FACE_NO_BOX)
22387 {
22388 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22389 + it.glyph_row->used[TEXT_AREA] - 1);
22390 last->right_box_line_p = true;
22391 }
22392
22393 return it.glyph_row->height;
22394 }
22395
22396 /* Move element ELT in LIST to the front of LIST.
22397 Return the updated list. */
22398
22399 static Lisp_Object
22400 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22401 {
22402 register Lisp_Object tail, prev;
22403 register Lisp_Object tem;
22404
22405 tail = list;
22406 prev = Qnil;
22407 while (CONSP (tail))
22408 {
22409 tem = XCAR (tail);
22410
22411 if (EQ (elt, tem))
22412 {
22413 /* Splice out the link TAIL. */
22414 if (NILP (prev))
22415 list = XCDR (tail);
22416 else
22417 Fsetcdr (prev, XCDR (tail));
22418
22419 /* Now make it the first. */
22420 Fsetcdr (tail, list);
22421 return tail;
22422 }
22423 else
22424 prev = tail;
22425 tail = XCDR (tail);
22426 QUIT;
22427 }
22428
22429 /* Not found--return unchanged LIST. */
22430 return list;
22431 }
22432
22433 /* Contribute ELT to the mode line for window IT->w. How it
22434 translates into text depends on its data type.
22435
22436 IT describes the display environment in which we display, as usual.
22437
22438 DEPTH is the depth in recursion. It is used to prevent
22439 infinite recursion here.
22440
22441 FIELD_WIDTH is the number of characters the display of ELT should
22442 occupy in the mode line, and PRECISION is the maximum number of
22443 characters to display from ELT's representation. See
22444 display_string for details.
22445
22446 Returns the hpos of the end of the text generated by ELT.
22447
22448 PROPS is a property list to add to any string we encounter.
22449
22450 If RISKY, remove (disregard) any properties in any string
22451 we encounter, and ignore :eval and :propertize.
22452
22453 The global variable `mode_line_target' determines whether the
22454 output is passed to `store_mode_line_noprop',
22455 `store_mode_line_string', or `display_string'. */
22456
22457 static int
22458 display_mode_element (struct it *it, int depth, int field_width, int precision,
22459 Lisp_Object elt, Lisp_Object props, bool risky)
22460 {
22461 int n = 0, field, prec;
22462 bool literal = false;
22463
22464 tail_recurse:
22465 if (depth > 100)
22466 elt = build_string ("*too-deep*");
22467
22468 depth++;
22469
22470 switch (XTYPE (elt))
22471 {
22472 case Lisp_String:
22473 {
22474 /* A string: output it and check for %-constructs within it. */
22475 unsigned char c;
22476 ptrdiff_t offset = 0;
22477
22478 if (SCHARS (elt) > 0
22479 && (!NILP (props) || risky))
22480 {
22481 Lisp_Object oprops, aelt;
22482 oprops = Ftext_properties_at (make_number (0), elt);
22483
22484 /* If the starting string's properties are not what
22485 we want, translate the string. Also, if the string
22486 is risky, do that anyway. */
22487
22488 if (NILP (Fequal (props, oprops)) || risky)
22489 {
22490 /* If the starting string has properties,
22491 merge the specified ones onto the existing ones. */
22492 if (! NILP (oprops) && !risky)
22493 {
22494 Lisp_Object tem;
22495
22496 oprops = Fcopy_sequence (oprops);
22497 tem = props;
22498 while (CONSP (tem))
22499 {
22500 oprops = Fplist_put (oprops, XCAR (tem),
22501 XCAR (XCDR (tem)));
22502 tem = XCDR (XCDR (tem));
22503 }
22504 props = oprops;
22505 }
22506
22507 aelt = Fassoc (elt, mode_line_proptrans_alist);
22508 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22509 {
22510 /* AELT is what we want. Move it to the front
22511 without consing. */
22512 elt = XCAR (aelt);
22513 mode_line_proptrans_alist
22514 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22515 }
22516 else
22517 {
22518 Lisp_Object tem;
22519
22520 /* If AELT has the wrong props, it is useless.
22521 so get rid of it. */
22522 if (! NILP (aelt))
22523 mode_line_proptrans_alist
22524 = Fdelq (aelt, mode_line_proptrans_alist);
22525
22526 elt = Fcopy_sequence (elt);
22527 Fset_text_properties (make_number (0), Flength (elt),
22528 props, elt);
22529 /* Add this item to mode_line_proptrans_alist. */
22530 mode_line_proptrans_alist
22531 = Fcons (Fcons (elt, props),
22532 mode_line_proptrans_alist);
22533 /* Truncate mode_line_proptrans_alist
22534 to at most 50 elements. */
22535 tem = Fnthcdr (make_number (50),
22536 mode_line_proptrans_alist);
22537 if (! NILP (tem))
22538 XSETCDR (tem, Qnil);
22539 }
22540 }
22541 }
22542
22543 offset = 0;
22544
22545 if (literal)
22546 {
22547 prec = precision - n;
22548 switch (mode_line_target)
22549 {
22550 case MODE_LINE_NOPROP:
22551 case MODE_LINE_TITLE:
22552 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22553 break;
22554 case MODE_LINE_STRING:
22555 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22556 break;
22557 case MODE_LINE_DISPLAY:
22558 n += display_string (NULL, elt, Qnil, 0, 0, it,
22559 0, prec, 0, STRING_MULTIBYTE (elt));
22560 break;
22561 }
22562
22563 break;
22564 }
22565
22566 /* Handle the non-literal case. */
22567
22568 while ((precision <= 0 || n < precision)
22569 && SREF (elt, offset) != 0
22570 && (mode_line_target != MODE_LINE_DISPLAY
22571 || it->current_x < it->last_visible_x))
22572 {
22573 ptrdiff_t last_offset = offset;
22574
22575 /* Advance to end of string or next format specifier. */
22576 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22577 ;
22578
22579 if (offset - 1 != last_offset)
22580 {
22581 ptrdiff_t nchars, nbytes;
22582
22583 /* Output to end of string or up to '%'. Field width
22584 is length of string. Don't output more than
22585 PRECISION allows us. */
22586 offset--;
22587
22588 prec = c_string_width (SDATA (elt) + last_offset,
22589 offset - last_offset, precision - n,
22590 &nchars, &nbytes);
22591
22592 switch (mode_line_target)
22593 {
22594 case MODE_LINE_NOPROP:
22595 case MODE_LINE_TITLE:
22596 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22597 break;
22598 case MODE_LINE_STRING:
22599 {
22600 ptrdiff_t bytepos = last_offset;
22601 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22602 ptrdiff_t endpos = (precision <= 0
22603 ? string_byte_to_char (elt, offset)
22604 : charpos + nchars);
22605 Lisp_Object mode_string
22606 = Fsubstring (elt, make_number (charpos),
22607 make_number (endpos));
22608 n += store_mode_line_string (NULL, mode_string, false,
22609 0, 0, Qnil);
22610 }
22611 break;
22612 case MODE_LINE_DISPLAY:
22613 {
22614 ptrdiff_t bytepos = last_offset;
22615 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22616
22617 if (precision <= 0)
22618 nchars = string_byte_to_char (elt, offset) - charpos;
22619 n += display_string (NULL, elt, Qnil, 0, charpos,
22620 it, 0, nchars, 0,
22621 STRING_MULTIBYTE (elt));
22622 }
22623 break;
22624 }
22625 }
22626 else /* c == '%' */
22627 {
22628 ptrdiff_t percent_position = offset;
22629
22630 /* Get the specified minimum width. Zero means
22631 don't pad. */
22632 field = 0;
22633 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22634 field = field * 10 + c - '0';
22635
22636 /* Don't pad beyond the total padding allowed. */
22637 if (field_width - n > 0 && field > field_width - n)
22638 field = field_width - n;
22639
22640 /* Note that either PRECISION <= 0 or N < PRECISION. */
22641 prec = precision - n;
22642
22643 if (c == 'M')
22644 n += display_mode_element (it, depth, field, prec,
22645 Vglobal_mode_string, props,
22646 risky);
22647 else if (c != 0)
22648 {
22649 bool multibyte;
22650 ptrdiff_t bytepos, charpos;
22651 const char *spec;
22652 Lisp_Object string;
22653
22654 bytepos = percent_position;
22655 charpos = (STRING_MULTIBYTE (elt)
22656 ? string_byte_to_char (elt, bytepos)
22657 : bytepos);
22658 spec = decode_mode_spec (it->w, c, field, &string);
22659 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22660
22661 switch (mode_line_target)
22662 {
22663 case MODE_LINE_NOPROP:
22664 case MODE_LINE_TITLE:
22665 n += store_mode_line_noprop (spec, field, prec);
22666 break;
22667 case MODE_LINE_STRING:
22668 {
22669 Lisp_Object tem = build_string (spec);
22670 props = Ftext_properties_at (make_number (charpos), elt);
22671 /* Should only keep face property in props */
22672 n += store_mode_line_string (NULL, tem, false,
22673 field, prec, props);
22674 }
22675 break;
22676 case MODE_LINE_DISPLAY:
22677 {
22678 int nglyphs_before, nwritten;
22679
22680 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22681 nwritten = display_string (spec, string, elt,
22682 charpos, 0, it,
22683 field, prec, 0,
22684 multibyte);
22685
22686 /* Assign to the glyphs written above the
22687 string where the `%x' came from, position
22688 of the `%'. */
22689 if (nwritten > 0)
22690 {
22691 struct glyph *glyph
22692 = (it->glyph_row->glyphs[TEXT_AREA]
22693 + nglyphs_before);
22694 int i;
22695
22696 for (i = 0; i < nwritten; ++i)
22697 {
22698 glyph[i].object = elt;
22699 glyph[i].charpos = charpos;
22700 }
22701
22702 n += nwritten;
22703 }
22704 }
22705 break;
22706 }
22707 }
22708 else /* c == 0 */
22709 break;
22710 }
22711 }
22712 }
22713 break;
22714
22715 case Lisp_Symbol:
22716 /* A symbol: process the value of the symbol recursively
22717 as if it appeared here directly. Avoid error if symbol void.
22718 Special case: if value of symbol is a string, output the string
22719 literally. */
22720 {
22721 register Lisp_Object tem;
22722
22723 /* If the variable is not marked as risky to set
22724 then its contents are risky to use. */
22725 if (NILP (Fget (elt, Qrisky_local_variable)))
22726 risky = true;
22727
22728 tem = Fboundp (elt);
22729 if (!NILP (tem))
22730 {
22731 tem = Fsymbol_value (elt);
22732 /* If value is a string, output that string literally:
22733 don't check for % within it. */
22734 if (STRINGP (tem))
22735 literal = true;
22736
22737 if (!EQ (tem, elt))
22738 {
22739 /* Give up right away for nil or t. */
22740 elt = tem;
22741 goto tail_recurse;
22742 }
22743 }
22744 }
22745 break;
22746
22747 case Lisp_Cons:
22748 {
22749 register Lisp_Object car, tem;
22750
22751 /* A cons cell: five distinct cases.
22752 If first element is :eval or :propertize, do something special.
22753 If first element is a string or a cons, process all the elements
22754 and effectively concatenate them.
22755 If first element is a negative number, truncate displaying cdr to
22756 at most that many characters. If positive, pad (with spaces)
22757 to at least that many characters.
22758 If first element is a symbol, process the cadr or caddr recursively
22759 according to whether the symbol's value is non-nil or nil. */
22760 car = XCAR (elt);
22761 if (EQ (car, QCeval))
22762 {
22763 /* An element of the form (:eval FORM) means evaluate FORM
22764 and use the result as mode line elements. */
22765
22766 if (risky)
22767 break;
22768
22769 if (CONSP (XCDR (elt)))
22770 {
22771 Lisp_Object spec;
22772 spec = safe__eval (true, XCAR (XCDR (elt)));
22773 n += display_mode_element (it, depth, field_width - n,
22774 precision - n, spec, props,
22775 risky);
22776 }
22777 }
22778 else if (EQ (car, QCpropertize))
22779 {
22780 /* An element of the form (:propertize ELT PROPS...)
22781 means display ELT but applying properties PROPS. */
22782
22783 if (risky)
22784 break;
22785
22786 if (CONSP (XCDR (elt)))
22787 n += display_mode_element (it, depth, field_width - n,
22788 precision - n, XCAR (XCDR (elt)),
22789 XCDR (XCDR (elt)), risky);
22790 }
22791 else if (SYMBOLP (car))
22792 {
22793 tem = Fboundp (car);
22794 elt = XCDR (elt);
22795 if (!CONSP (elt))
22796 goto invalid;
22797 /* elt is now the cdr, and we know it is a cons cell.
22798 Use its car if CAR has a non-nil value. */
22799 if (!NILP (tem))
22800 {
22801 tem = Fsymbol_value (car);
22802 if (!NILP (tem))
22803 {
22804 elt = XCAR (elt);
22805 goto tail_recurse;
22806 }
22807 }
22808 /* Symbol's value is nil (or symbol is unbound)
22809 Get the cddr of the original list
22810 and if possible find the caddr and use that. */
22811 elt = XCDR (elt);
22812 if (NILP (elt))
22813 break;
22814 else if (!CONSP (elt))
22815 goto invalid;
22816 elt = XCAR (elt);
22817 goto tail_recurse;
22818 }
22819 else if (INTEGERP (car))
22820 {
22821 register int lim = XINT (car);
22822 elt = XCDR (elt);
22823 if (lim < 0)
22824 {
22825 /* Negative int means reduce maximum width. */
22826 if (precision <= 0)
22827 precision = -lim;
22828 else
22829 precision = min (precision, -lim);
22830 }
22831 else if (lim > 0)
22832 {
22833 /* Padding specified. Don't let it be more than
22834 current maximum. */
22835 if (precision > 0)
22836 lim = min (precision, lim);
22837
22838 /* If that's more padding than already wanted, queue it.
22839 But don't reduce padding already specified even if
22840 that is beyond the current truncation point. */
22841 field_width = max (lim, field_width);
22842 }
22843 goto tail_recurse;
22844 }
22845 else if (STRINGP (car) || CONSP (car))
22846 {
22847 Lisp_Object halftail = elt;
22848 int len = 0;
22849
22850 while (CONSP (elt)
22851 && (precision <= 0 || n < precision))
22852 {
22853 n += display_mode_element (it, depth,
22854 /* Do padding only after the last
22855 element in the list. */
22856 (! CONSP (XCDR (elt))
22857 ? field_width - n
22858 : 0),
22859 precision - n, XCAR (elt),
22860 props, risky);
22861 elt = XCDR (elt);
22862 len++;
22863 if ((len & 1) == 0)
22864 halftail = XCDR (halftail);
22865 /* Check for cycle. */
22866 if (EQ (halftail, elt))
22867 break;
22868 }
22869 }
22870 }
22871 break;
22872
22873 default:
22874 invalid:
22875 elt = build_string ("*invalid*");
22876 goto tail_recurse;
22877 }
22878
22879 /* Pad to FIELD_WIDTH. */
22880 if (field_width > 0 && n < field_width)
22881 {
22882 switch (mode_line_target)
22883 {
22884 case MODE_LINE_NOPROP:
22885 case MODE_LINE_TITLE:
22886 n += store_mode_line_noprop ("", field_width - n, 0);
22887 break;
22888 case MODE_LINE_STRING:
22889 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22890 Qnil);
22891 break;
22892 case MODE_LINE_DISPLAY:
22893 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22894 0, 0, 0);
22895 break;
22896 }
22897 }
22898
22899 return n;
22900 }
22901
22902 /* Store a mode-line string element in mode_line_string_list.
22903
22904 If STRING is non-null, display that C string. Otherwise, the Lisp
22905 string LISP_STRING is displayed.
22906
22907 FIELD_WIDTH is the minimum number of output glyphs to produce.
22908 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22909 with spaces. FIELD_WIDTH <= 0 means don't pad.
22910
22911 PRECISION is the maximum number of characters to output from
22912 STRING. PRECISION <= 0 means don't truncate the string.
22913
22914 If COPY_STRING, make a copy of LISP_STRING before adding
22915 properties to the string.
22916
22917 PROPS are the properties to add to the string.
22918 The mode_line_string_face face property is always added to the string.
22919 */
22920
22921 static int
22922 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22923 bool copy_string,
22924 int field_width, int precision, Lisp_Object props)
22925 {
22926 ptrdiff_t len;
22927 int n = 0;
22928
22929 if (string != NULL)
22930 {
22931 len = strlen (string);
22932 if (precision > 0 && len > precision)
22933 len = precision;
22934 lisp_string = make_string (string, len);
22935 if (NILP (props))
22936 props = mode_line_string_face_prop;
22937 else if (!NILP (mode_line_string_face))
22938 {
22939 Lisp_Object face = Fplist_get (props, Qface);
22940 props = Fcopy_sequence (props);
22941 if (NILP (face))
22942 face = mode_line_string_face;
22943 else
22944 face = list2 (face, mode_line_string_face);
22945 props = Fplist_put (props, Qface, face);
22946 }
22947 Fadd_text_properties (make_number (0), make_number (len),
22948 props, lisp_string);
22949 }
22950 else
22951 {
22952 len = XFASTINT (Flength (lisp_string));
22953 if (precision > 0 && len > precision)
22954 {
22955 len = precision;
22956 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22957 precision = -1;
22958 }
22959 if (!NILP (mode_line_string_face))
22960 {
22961 Lisp_Object face;
22962 if (NILP (props))
22963 props = Ftext_properties_at (make_number (0), lisp_string);
22964 face = Fplist_get (props, Qface);
22965 if (NILP (face))
22966 face = mode_line_string_face;
22967 else
22968 face = list2 (face, mode_line_string_face);
22969 props = list2 (Qface, face);
22970 if (copy_string)
22971 lisp_string = Fcopy_sequence (lisp_string);
22972 }
22973 if (!NILP (props))
22974 Fadd_text_properties (make_number (0), make_number (len),
22975 props, lisp_string);
22976 }
22977
22978 if (len > 0)
22979 {
22980 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22981 n += len;
22982 }
22983
22984 if (field_width > len)
22985 {
22986 field_width -= len;
22987 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22988 if (!NILP (props))
22989 Fadd_text_properties (make_number (0), make_number (field_width),
22990 props, lisp_string);
22991 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22992 n += field_width;
22993 }
22994
22995 return n;
22996 }
22997
22998
22999 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23000 1, 4, 0,
23001 doc: /* Format a string out of a mode line format specification.
23002 First arg FORMAT specifies the mode line format (see `mode-line-format'
23003 for details) to use.
23004
23005 By default, the format is evaluated for the currently selected window.
23006
23007 Optional second arg FACE specifies the face property to put on all
23008 characters for which no face is specified. The value nil means the
23009 default face. The value t means whatever face the window's mode line
23010 currently uses (either `mode-line' or `mode-line-inactive',
23011 depending on whether the window is the selected window or not).
23012 An integer value means the value string has no text
23013 properties.
23014
23015 Optional third and fourth args WINDOW and BUFFER specify the window
23016 and buffer to use as the context for the formatting (defaults
23017 are the selected window and the WINDOW's buffer). */)
23018 (Lisp_Object format, Lisp_Object face,
23019 Lisp_Object window, Lisp_Object buffer)
23020 {
23021 struct it it;
23022 int len;
23023 struct window *w;
23024 struct buffer *old_buffer = NULL;
23025 int face_id;
23026 bool no_props = INTEGERP (face);
23027 ptrdiff_t count = SPECPDL_INDEX ();
23028 Lisp_Object str;
23029 int string_start = 0;
23030
23031 w = decode_any_window (window);
23032 XSETWINDOW (window, w);
23033
23034 if (NILP (buffer))
23035 buffer = w->contents;
23036 CHECK_BUFFER (buffer);
23037
23038 /* Make formatting the modeline a non-op when noninteractive, otherwise
23039 there will be problems later caused by a partially initialized frame. */
23040 if (NILP (format) || noninteractive)
23041 return empty_unibyte_string;
23042
23043 if (no_props)
23044 face = Qnil;
23045
23046 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23047 : EQ (face, Qt) ? (EQ (window, selected_window)
23048 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23049 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23050 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23051 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23052 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23053 : DEFAULT_FACE_ID;
23054
23055 old_buffer = current_buffer;
23056
23057 /* Save things including mode_line_proptrans_alist,
23058 and set that to nil so that we don't alter the outer value. */
23059 record_unwind_protect (unwind_format_mode_line,
23060 format_mode_line_unwind_data
23061 (XFRAME (WINDOW_FRAME (w)),
23062 old_buffer, selected_window, true));
23063 mode_line_proptrans_alist = Qnil;
23064
23065 Fselect_window (window, Qt);
23066 set_buffer_internal_1 (XBUFFER (buffer));
23067
23068 init_iterator (&it, w, -1, -1, NULL, face_id);
23069
23070 if (no_props)
23071 {
23072 mode_line_target = MODE_LINE_NOPROP;
23073 mode_line_string_face_prop = Qnil;
23074 mode_line_string_list = Qnil;
23075 string_start = MODE_LINE_NOPROP_LEN (0);
23076 }
23077 else
23078 {
23079 mode_line_target = MODE_LINE_STRING;
23080 mode_line_string_list = Qnil;
23081 mode_line_string_face = face;
23082 mode_line_string_face_prop
23083 = NILP (face) ? Qnil : list2 (Qface, face);
23084 }
23085
23086 push_kboard (FRAME_KBOARD (it.f));
23087 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23088 pop_kboard ();
23089
23090 if (no_props)
23091 {
23092 len = MODE_LINE_NOPROP_LEN (string_start);
23093 str = make_string (mode_line_noprop_buf + string_start, len);
23094 }
23095 else
23096 {
23097 mode_line_string_list = Fnreverse (mode_line_string_list);
23098 str = Fmapconcat (Qidentity, mode_line_string_list,
23099 empty_unibyte_string);
23100 }
23101
23102 unbind_to (count, Qnil);
23103 return str;
23104 }
23105
23106 /* Write a null-terminated, right justified decimal representation of
23107 the positive integer D to BUF using a minimal field width WIDTH. */
23108
23109 static void
23110 pint2str (register char *buf, register int width, register ptrdiff_t d)
23111 {
23112 register char *p = buf;
23113
23114 if (d <= 0)
23115 *p++ = '0';
23116 else
23117 {
23118 while (d > 0)
23119 {
23120 *p++ = d % 10 + '0';
23121 d /= 10;
23122 }
23123 }
23124
23125 for (width -= (int) (p - buf); width > 0; --width)
23126 *p++ = ' ';
23127 *p-- = '\0';
23128 while (p > buf)
23129 {
23130 d = *buf;
23131 *buf++ = *p;
23132 *p-- = d;
23133 }
23134 }
23135
23136 /* Write a null-terminated, right justified decimal and "human
23137 readable" representation of the nonnegative integer D to BUF using
23138 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23139
23140 static const char power_letter[] =
23141 {
23142 0, /* no letter */
23143 'k', /* kilo */
23144 'M', /* mega */
23145 'G', /* giga */
23146 'T', /* tera */
23147 'P', /* peta */
23148 'E', /* exa */
23149 'Z', /* zetta */
23150 'Y' /* yotta */
23151 };
23152
23153 static void
23154 pint2hrstr (char *buf, int width, ptrdiff_t d)
23155 {
23156 /* We aim to represent the nonnegative integer D as
23157 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23158 ptrdiff_t quotient = d;
23159 int remainder = 0;
23160 /* -1 means: do not use TENTHS. */
23161 int tenths = -1;
23162 int exponent = 0;
23163
23164 /* Length of QUOTIENT.TENTHS as a string. */
23165 int length;
23166
23167 char * psuffix;
23168 char * p;
23169
23170 if (quotient >= 1000)
23171 {
23172 /* Scale to the appropriate EXPONENT. */
23173 do
23174 {
23175 remainder = quotient % 1000;
23176 quotient /= 1000;
23177 exponent++;
23178 }
23179 while (quotient >= 1000);
23180
23181 /* Round to nearest and decide whether to use TENTHS or not. */
23182 if (quotient <= 9)
23183 {
23184 tenths = remainder / 100;
23185 if (remainder % 100 >= 50)
23186 {
23187 if (tenths < 9)
23188 tenths++;
23189 else
23190 {
23191 quotient++;
23192 if (quotient == 10)
23193 tenths = -1;
23194 else
23195 tenths = 0;
23196 }
23197 }
23198 }
23199 else
23200 if (remainder >= 500)
23201 {
23202 if (quotient < 999)
23203 quotient++;
23204 else
23205 {
23206 quotient = 1;
23207 exponent++;
23208 tenths = 0;
23209 }
23210 }
23211 }
23212
23213 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23214 if (tenths == -1 && quotient <= 99)
23215 if (quotient <= 9)
23216 length = 1;
23217 else
23218 length = 2;
23219 else
23220 length = 3;
23221 p = psuffix = buf + max (width, length);
23222
23223 /* Print EXPONENT. */
23224 *psuffix++ = power_letter[exponent];
23225 *psuffix = '\0';
23226
23227 /* Print TENTHS. */
23228 if (tenths >= 0)
23229 {
23230 *--p = '0' + tenths;
23231 *--p = '.';
23232 }
23233
23234 /* Print QUOTIENT. */
23235 do
23236 {
23237 int digit = quotient % 10;
23238 *--p = '0' + digit;
23239 }
23240 while ((quotient /= 10) != 0);
23241
23242 /* Print leading spaces. */
23243 while (buf < p)
23244 *--p = ' ';
23245 }
23246
23247 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23248 If EOL_FLAG, set also a mnemonic character for end-of-line
23249 type of CODING_SYSTEM. Return updated pointer into BUF. */
23250
23251 static unsigned char invalid_eol_type[] = "(*invalid*)";
23252
23253 static char *
23254 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23255 {
23256 Lisp_Object val;
23257 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23258 const unsigned char *eol_str;
23259 int eol_str_len;
23260 /* The EOL conversion we are using. */
23261 Lisp_Object eoltype;
23262
23263 val = CODING_SYSTEM_SPEC (coding_system);
23264 eoltype = Qnil;
23265
23266 if (!VECTORP (val)) /* Not yet decided. */
23267 {
23268 *buf++ = multibyte ? '-' : ' ';
23269 if (eol_flag)
23270 eoltype = eol_mnemonic_undecided;
23271 /* Don't mention EOL conversion if it isn't decided. */
23272 }
23273 else
23274 {
23275 Lisp_Object attrs;
23276 Lisp_Object eolvalue;
23277
23278 attrs = AREF (val, 0);
23279 eolvalue = AREF (val, 2);
23280
23281 *buf++ = multibyte
23282 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23283 : ' ';
23284
23285 if (eol_flag)
23286 {
23287 /* The EOL conversion that is normal on this system. */
23288
23289 if (NILP (eolvalue)) /* Not yet decided. */
23290 eoltype = eol_mnemonic_undecided;
23291 else if (VECTORP (eolvalue)) /* Not yet decided. */
23292 eoltype = eol_mnemonic_undecided;
23293 else /* eolvalue is Qunix, Qdos, or Qmac. */
23294 eoltype = (EQ (eolvalue, Qunix)
23295 ? eol_mnemonic_unix
23296 : EQ (eolvalue, Qdos)
23297 ? eol_mnemonic_dos : eol_mnemonic_mac);
23298 }
23299 }
23300
23301 if (eol_flag)
23302 {
23303 /* Mention the EOL conversion if it is not the usual one. */
23304 if (STRINGP (eoltype))
23305 {
23306 eol_str = SDATA (eoltype);
23307 eol_str_len = SBYTES (eoltype);
23308 }
23309 else if (CHARACTERP (eoltype))
23310 {
23311 int c = XFASTINT (eoltype);
23312 return buf + CHAR_STRING (c, (unsigned char *) buf);
23313 }
23314 else
23315 {
23316 eol_str = invalid_eol_type;
23317 eol_str_len = sizeof (invalid_eol_type) - 1;
23318 }
23319 memcpy (buf, eol_str, eol_str_len);
23320 buf += eol_str_len;
23321 }
23322
23323 return buf;
23324 }
23325
23326 /* Return a string for the output of a mode line %-spec for window W,
23327 generated by character C. FIELD_WIDTH > 0 means pad the string
23328 returned with spaces to that value. Return a Lisp string in
23329 *STRING if the resulting string is taken from that Lisp string.
23330
23331 Note we operate on the current buffer for most purposes. */
23332
23333 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23334
23335 static const char *
23336 decode_mode_spec (struct window *w, register int c, int field_width,
23337 Lisp_Object *string)
23338 {
23339 Lisp_Object obj;
23340 struct frame *f = XFRAME (WINDOW_FRAME (w));
23341 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23342 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23343 produce strings from numerical values, so limit preposterously
23344 large values of FIELD_WIDTH to avoid overrunning the buffer's
23345 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23346 bytes plus the terminating null. */
23347 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23348 struct buffer *b = current_buffer;
23349
23350 obj = Qnil;
23351 *string = Qnil;
23352
23353 switch (c)
23354 {
23355 case '*':
23356 if (!NILP (BVAR (b, read_only)))
23357 return "%";
23358 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23359 return "*";
23360 return "-";
23361
23362 case '+':
23363 /* This differs from %* only for a modified read-only buffer. */
23364 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23365 return "*";
23366 if (!NILP (BVAR (b, read_only)))
23367 return "%";
23368 return "-";
23369
23370 case '&':
23371 /* This differs from %* in ignoring read-only-ness. */
23372 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23373 return "*";
23374 return "-";
23375
23376 case '%':
23377 return "%";
23378
23379 case '[':
23380 {
23381 int i;
23382 char *p;
23383
23384 if (command_loop_level > 5)
23385 return "[[[... ";
23386 p = decode_mode_spec_buf;
23387 for (i = 0; i < command_loop_level; i++)
23388 *p++ = '[';
23389 *p = 0;
23390 return decode_mode_spec_buf;
23391 }
23392
23393 case ']':
23394 {
23395 int i;
23396 char *p;
23397
23398 if (command_loop_level > 5)
23399 return " ...]]]";
23400 p = decode_mode_spec_buf;
23401 for (i = 0; i < command_loop_level; i++)
23402 *p++ = ']';
23403 *p = 0;
23404 return decode_mode_spec_buf;
23405 }
23406
23407 case '-':
23408 {
23409 register int i;
23410
23411 /* Let lots_of_dashes be a string of infinite length. */
23412 if (mode_line_target == MODE_LINE_NOPROP
23413 || mode_line_target == MODE_LINE_STRING)
23414 return "--";
23415 if (field_width <= 0
23416 || field_width > sizeof (lots_of_dashes))
23417 {
23418 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23419 decode_mode_spec_buf[i] = '-';
23420 decode_mode_spec_buf[i] = '\0';
23421 return decode_mode_spec_buf;
23422 }
23423 else
23424 return lots_of_dashes;
23425 }
23426
23427 case 'b':
23428 obj = BVAR (b, name);
23429 break;
23430
23431 case 'c':
23432 /* %c and %l are ignored in `frame-title-format'.
23433 (In redisplay_internal, the frame title is drawn _before_ the
23434 windows are updated, so the stuff which depends on actual
23435 window contents (such as %l) may fail to render properly, or
23436 even crash emacs.) */
23437 if (mode_line_target == MODE_LINE_TITLE)
23438 return "";
23439 else
23440 {
23441 ptrdiff_t col = current_column ();
23442 w->column_number_displayed = col;
23443 pint2str (decode_mode_spec_buf, width, col);
23444 return decode_mode_spec_buf;
23445 }
23446
23447 case 'e':
23448 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23449 {
23450 if (NILP (Vmemory_full))
23451 return "";
23452 else
23453 return "!MEM FULL! ";
23454 }
23455 #else
23456 return "";
23457 #endif
23458
23459 case 'F':
23460 /* %F displays the frame name. */
23461 if (!NILP (f->title))
23462 return SSDATA (f->title);
23463 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23464 return SSDATA (f->name);
23465 return "Emacs";
23466
23467 case 'f':
23468 obj = BVAR (b, filename);
23469 break;
23470
23471 case 'i':
23472 {
23473 ptrdiff_t size = ZV - BEGV;
23474 pint2str (decode_mode_spec_buf, width, size);
23475 return decode_mode_spec_buf;
23476 }
23477
23478 case 'I':
23479 {
23480 ptrdiff_t size = ZV - BEGV;
23481 pint2hrstr (decode_mode_spec_buf, width, size);
23482 return decode_mode_spec_buf;
23483 }
23484
23485 case 'l':
23486 {
23487 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23488 ptrdiff_t topline, nlines, height;
23489 ptrdiff_t junk;
23490
23491 /* %c and %l are ignored in `frame-title-format'. */
23492 if (mode_line_target == MODE_LINE_TITLE)
23493 return "";
23494
23495 startpos = marker_position (w->start);
23496 startpos_byte = marker_byte_position (w->start);
23497 height = WINDOW_TOTAL_LINES (w);
23498
23499 /* If we decided that this buffer isn't suitable for line numbers,
23500 don't forget that too fast. */
23501 if (w->base_line_pos == -1)
23502 goto no_value;
23503
23504 /* If the buffer is very big, don't waste time. */
23505 if (INTEGERP (Vline_number_display_limit)
23506 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23507 {
23508 w->base_line_pos = 0;
23509 w->base_line_number = 0;
23510 goto no_value;
23511 }
23512
23513 if (w->base_line_number > 0
23514 && w->base_line_pos > 0
23515 && w->base_line_pos <= startpos)
23516 {
23517 line = w->base_line_number;
23518 linepos = w->base_line_pos;
23519 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23520 }
23521 else
23522 {
23523 line = 1;
23524 linepos = BUF_BEGV (b);
23525 linepos_byte = BUF_BEGV_BYTE (b);
23526 }
23527
23528 /* Count lines from base line to window start position. */
23529 nlines = display_count_lines (linepos_byte,
23530 startpos_byte,
23531 startpos, &junk);
23532
23533 topline = nlines + line;
23534
23535 /* Determine a new base line, if the old one is too close
23536 or too far away, or if we did not have one.
23537 "Too close" means it's plausible a scroll-down would
23538 go back past it. */
23539 if (startpos == BUF_BEGV (b))
23540 {
23541 w->base_line_number = topline;
23542 w->base_line_pos = BUF_BEGV (b);
23543 }
23544 else if (nlines < height + 25 || nlines > height * 3 + 50
23545 || linepos == BUF_BEGV (b))
23546 {
23547 ptrdiff_t limit = BUF_BEGV (b);
23548 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23549 ptrdiff_t position;
23550 ptrdiff_t distance =
23551 (height * 2 + 30) * line_number_display_limit_width;
23552
23553 if (startpos - distance > limit)
23554 {
23555 limit = startpos - distance;
23556 limit_byte = CHAR_TO_BYTE (limit);
23557 }
23558
23559 nlines = display_count_lines (startpos_byte,
23560 limit_byte,
23561 - (height * 2 + 30),
23562 &position);
23563 /* If we couldn't find the lines we wanted within
23564 line_number_display_limit_width chars per line,
23565 give up on line numbers for this window. */
23566 if (position == limit_byte && limit == startpos - distance)
23567 {
23568 w->base_line_pos = -1;
23569 w->base_line_number = 0;
23570 goto no_value;
23571 }
23572
23573 w->base_line_number = topline - nlines;
23574 w->base_line_pos = BYTE_TO_CHAR (position);
23575 }
23576
23577 /* Now count lines from the start pos to point. */
23578 nlines = display_count_lines (startpos_byte,
23579 PT_BYTE, PT, &junk);
23580
23581 /* Record that we did display the line number. */
23582 line_number_displayed = true;
23583
23584 /* Make the string to show. */
23585 pint2str (decode_mode_spec_buf, width, topline + nlines);
23586 return decode_mode_spec_buf;
23587 no_value:
23588 {
23589 char *p = decode_mode_spec_buf;
23590 int pad = width - 2;
23591 while (pad-- > 0)
23592 *p++ = ' ';
23593 *p++ = '?';
23594 *p++ = '?';
23595 *p = '\0';
23596 return decode_mode_spec_buf;
23597 }
23598 }
23599 break;
23600
23601 case 'm':
23602 obj = BVAR (b, mode_name);
23603 break;
23604
23605 case 'n':
23606 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23607 return " Narrow";
23608 break;
23609
23610 case 'p':
23611 {
23612 ptrdiff_t pos = marker_position (w->start);
23613 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23614
23615 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23616 {
23617 if (pos <= BUF_BEGV (b))
23618 return "All";
23619 else
23620 return "Bottom";
23621 }
23622 else if (pos <= BUF_BEGV (b))
23623 return "Top";
23624 else
23625 {
23626 if (total > 1000000)
23627 /* Do it differently for a large value, to avoid overflow. */
23628 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23629 else
23630 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23631 /* We can't normally display a 3-digit number,
23632 so get us a 2-digit number that is close. */
23633 if (total == 100)
23634 total = 99;
23635 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23636 return decode_mode_spec_buf;
23637 }
23638 }
23639
23640 /* Display percentage of size above the bottom of the screen. */
23641 case 'P':
23642 {
23643 ptrdiff_t toppos = marker_position (w->start);
23644 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23645 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23646
23647 if (botpos >= BUF_ZV (b))
23648 {
23649 if (toppos <= BUF_BEGV (b))
23650 return "All";
23651 else
23652 return "Bottom";
23653 }
23654 else
23655 {
23656 if (total > 1000000)
23657 /* Do it differently for a large value, to avoid overflow. */
23658 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23659 else
23660 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23661 /* We can't normally display a 3-digit number,
23662 so get us a 2-digit number that is close. */
23663 if (total == 100)
23664 total = 99;
23665 if (toppos <= BUF_BEGV (b))
23666 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23667 else
23668 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23669 return decode_mode_spec_buf;
23670 }
23671 }
23672
23673 case 's':
23674 /* status of process */
23675 obj = Fget_buffer_process (Fcurrent_buffer ());
23676 if (NILP (obj))
23677 return "no process";
23678 #ifndef MSDOS
23679 obj = Fsymbol_name (Fprocess_status (obj));
23680 #endif
23681 break;
23682
23683 case '@':
23684 {
23685 ptrdiff_t count = inhibit_garbage_collection ();
23686 Lisp_Object curdir = BVAR (current_buffer, directory);
23687 Lisp_Object val = Qnil;
23688
23689 if (STRINGP (curdir))
23690 val = call1 (intern ("file-remote-p"), curdir);
23691
23692 unbind_to (count, Qnil);
23693
23694 if (NILP (val))
23695 return "-";
23696 else
23697 return "@";
23698 }
23699
23700 case 'z':
23701 /* coding-system (not including end-of-line format) */
23702 case 'Z':
23703 /* coding-system (including end-of-line type) */
23704 {
23705 bool eol_flag = (c == 'Z');
23706 char *p = decode_mode_spec_buf;
23707
23708 if (! FRAME_WINDOW_P (f))
23709 {
23710 /* No need to mention EOL here--the terminal never needs
23711 to do EOL conversion. */
23712 p = decode_mode_spec_coding (CODING_ID_NAME
23713 (FRAME_KEYBOARD_CODING (f)->id),
23714 p, false);
23715 p = decode_mode_spec_coding (CODING_ID_NAME
23716 (FRAME_TERMINAL_CODING (f)->id),
23717 p, false);
23718 }
23719 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23720 p, eol_flag);
23721
23722 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23723 #ifdef subprocesses
23724 obj = Fget_buffer_process (Fcurrent_buffer ());
23725 if (PROCESSP (obj))
23726 {
23727 p = decode_mode_spec_coding
23728 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23729 p = decode_mode_spec_coding
23730 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23731 }
23732 #endif /* subprocesses */
23733 #endif /* false */
23734 *p = 0;
23735 return decode_mode_spec_buf;
23736 }
23737 }
23738
23739 if (STRINGP (obj))
23740 {
23741 *string = obj;
23742 return SSDATA (obj);
23743 }
23744 else
23745 return "";
23746 }
23747
23748
23749 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23750 means count lines back from START_BYTE. But don't go beyond
23751 LIMIT_BYTE. Return the number of lines thus found (always
23752 nonnegative).
23753
23754 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23755 either the position COUNT lines after/before START_BYTE, if we
23756 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23757 COUNT lines. */
23758
23759 static ptrdiff_t
23760 display_count_lines (ptrdiff_t start_byte,
23761 ptrdiff_t limit_byte, ptrdiff_t count,
23762 ptrdiff_t *byte_pos_ptr)
23763 {
23764 register unsigned char *cursor;
23765 unsigned char *base;
23766
23767 register ptrdiff_t ceiling;
23768 register unsigned char *ceiling_addr;
23769 ptrdiff_t orig_count = count;
23770
23771 /* If we are not in selective display mode,
23772 check only for newlines. */
23773 bool selective_display
23774 = (!NILP (BVAR (current_buffer, selective_display))
23775 && !INTEGERP (BVAR (current_buffer, selective_display)));
23776
23777 if (count > 0)
23778 {
23779 while (start_byte < limit_byte)
23780 {
23781 ceiling = BUFFER_CEILING_OF (start_byte);
23782 ceiling = min (limit_byte - 1, ceiling);
23783 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23784 base = (cursor = BYTE_POS_ADDR (start_byte));
23785
23786 do
23787 {
23788 if (selective_display)
23789 {
23790 while (*cursor != '\n' && *cursor != 015
23791 && ++cursor != ceiling_addr)
23792 continue;
23793 if (cursor == ceiling_addr)
23794 break;
23795 }
23796 else
23797 {
23798 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23799 if (! cursor)
23800 break;
23801 }
23802
23803 cursor++;
23804
23805 if (--count == 0)
23806 {
23807 start_byte += cursor - base;
23808 *byte_pos_ptr = start_byte;
23809 return orig_count;
23810 }
23811 }
23812 while (cursor < ceiling_addr);
23813
23814 start_byte += ceiling_addr - base;
23815 }
23816 }
23817 else
23818 {
23819 while (start_byte > limit_byte)
23820 {
23821 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23822 ceiling = max (limit_byte, ceiling);
23823 ceiling_addr = BYTE_POS_ADDR (ceiling);
23824 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23825 while (true)
23826 {
23827 if (selective_display)
23828 {
23829 while (--cursor >= ceiling_addr
23830 && *cursor != '\n' && *cursor != 015)
23831 continue;
23832 if (cursor < ceiling_addr)
23833 break;
23834 }
23835 else
23836 {
23837 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23838 if (! cursor)
23839 break;
23840 }
23841
23842 if (++count == 0)
23843 {
23844 start_byte += cursor - base + 1;
23845 *byte_pos_ptr = start_byte;
23846 /* When scanning backwards, we should
23847 not count the newline posterior to which we stop. */
23848 return - orig_count - 1;
23849 }
23850 }
23851 start_byte += ceiling_addr - base;
23852 }
23853 }
23854
23855 *byte_pos_ptr = limit_byte;
23856
23857 if (count < 0)
23858 return - orig_count + count;
23859 return orig_count - count;
23860
23861 }
23862
23863
23864 \f
23865 /***********************************************************************
23866 Displaying strings
23867 ***********************************************************************/
23868
23869 /* Display a NUL-terminated string, starting with index START.
23870
23871 If STRING is non-null, display that C string. Otherwise, the Lisp
23872 string LISP_STRING is displayed. There's a case that STRING is
23873 non-null and LISP_STRING is not nil. It means STRING is a string
23874 data of LISP_STRING. In that case, we display LISP_STRING while
23875 ignoring its text properties.
23876
23877 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23878 FACE_STRING. Display STRING or LISP_STRING with the face at
23879 FACE_STRING_POS in FACE_STRING:
23880
23881 Display the string in the environment given by IT, but use the
23882 standard display table, temporarily.
23883
23884 FIELD_WIDTH is the minimum number of output glyphs to produce.
23885 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23886 with spaces. If STRING has more characters, more than FIELD_WIDTH
23887 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23888
23889 PRECISION is the maximum number of characters to output from
23890 STRING. PRECISION < 0 means don't truncate the string.
23891
23892 This is roughly equivalent to printf format specifiers:
23893
23894 FIELD_WIDTH PRECISION PRINTF
23895 ----------------------------------------
23896 -1 -1 %s
23897 -1 10 %.10s
23898 10 -1 %10s
23899 20 10 %20.10s
23900
23901 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23902 display them, and < 0 means obey the current buffer's value of
23903 enable_multibyte_characters.
23904
23905 Value is the number of columns displayed. */
23906
23907 static int
23908 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23909 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23910 int field_width, int precision, int max_x, int multibyte)
23911 {
23912 int hpos_at_start = it->hpos;
23913 int saved_face_id = it->face_id;
23914 struct glyph_row *row = it->glyph_row;
23915 ptrdiff_t it_charpos;
23916
23917 /* Initialize the iterator IT for iteration over STRING beginning
23918 with index START. */
23919 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23920 precision, field_width, multibyte);
23921 if (string && STRINGP (lisp_string))
23922 /* LISP_STRING is the one returned by decode_mode_spec. We should
23923 ignore its text properties. */
23924 it->stop_charpos = it->end_charpos;
23925
23926 /* If displaying STRING, set up the face of the iterator from
23927 FACE_STRING, if that's given. */
23928 if (STRINGP (face_string))
23929 {
23930 ptrdiff_t endptr;
23931 struct face *face;
23932
23933 it->face_id
23934 = face_at_string_position (it->w, face_string, face_string_pos,
23935 0, &endptr, it->base_face_id, false);
23936 face = FACE_FROM_ID (it->f, it->face_id);
23937 it->face_box_p = face->box != FACE_NO_BOX;
23938 }
23939
23940 /* Set max_x to the maximum allowed X position. Don't let it go
23941 beyond the right edge of the window. */
23942 if (max_x <= 0)
23943 max_x = it->last_visible_x;
23944 else
23945 max_x = min (max_x, it->last_visible_x);
23946
23947 /* Skip over display elements that are not visible. because IT->w is
23948 hscrolled. */
23949 if (it->current_x < it->first_visible_x)
23950 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23951 MOVE_TO_POS | MOVE_TO_X);
23952
23953 row->ascent = it->max_ascent;
23954 row->height = it->max_ascent + it->max_descent;
23955 row->phys_ascent = it->max_phys_ascent;
23956 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23957 row->extra_line_spacing = it->max_extra_line_spacing;
23958
23959 if (STRINGP (it->string))
23960 it_charpos = IT_STRING_CHARPOS (*it);
23961 else
23962 it_charpos = IT_CHARPOS (*it);
23963
23964 /* This condition is for the case that we are called with current_x
23965 past last_visible_x. */
23966 while (it->current_x < max_x)
23967 {
23968 int x_before, x, n_glyphs_before, i, nglyphs;
23969
23970 /* Get the next display element. */
23971 if (!get_next_display_element (it))
23972 break;
23973
23974 /* Produce glyphs. */
23975 x_before = it->current_x;
23976 n_glyphs_before = row->used[TEXT_AREA];
23977 PRODUCE_GLYPHS (it);
23978
23979 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23980 i = 0;
23981 x = x_before;
23982 while (i < nglyphs)
23983 {
23984 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23985
23986 if (it->line_wrap != TRUNCATE
23987 && x + glyph->pixel_width > max_x)
23988 {
23989 /* End of continued line or max_x reached. */
23990 if (CHAR_GLYPH_PADDING_P (*glyph))
23991 {
23992 /* A wide character is unbreakable. */
23993 if (row->reversed_p)
23994 unproduce_glyphs (it, row->used[TEXT_AREA]
23995 - n_glyphs_before);
23996 row->used[TEXT_AREA] = n_glyphs_before;
23997 it->current_x = x_before;
23998 }
23999 else
24000 {
24001 if (row->reversed_p)
24002 unproduce_glyphs (it, row->used[TEXT_AREA]
24003 - (n_glyphs_before + i));
24004 row->used[TEXT_AREA] = n_glyphs_before + i;
24005 it->current_x = x;
24006 }
24007 break;
24008 }
24009 else if (x + glyph->pixel_width >= it->first_visible_x)
24010 {
24011 /* Glyph is at least partially visible. */
24012 ++it->hpos;
24013 if (x < it->first_visible_x)
24014 row->x = x - it->first_visible_x;
24015 }
24016 else
24017 {
24018 /* Glyph is off the left margin of the display area.
24019 Should not happen. */
24020 emacs_abort ();
24021 }
24022
24023 row->ascent = max (row->ascent, it->max_ascent);
24024 row->height = max (row->height, it->max_ascent + it->max_descent);
24025 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24026 row->phys_height = max (row->phys_height,
24027 it->max_phys_ascent + it->max_phys_descent);
24028 row->extra_line_spacing = max (row->extra_line_spacing,
24029 it->max_extra_line_spacing);
24030 x += glyph->pixel_width;
24031 ++i;
24032 }
24033
24034 /* Stop if max_x reached. */
24035 if (i < nglyphs)
24036 break;
24037
24038 /* Stop at line ends. */
24039 if (ITERATOR_AT_END_OF_LINE_P (it))
24040 {
24041 it->continuation_lines_width = 0;
24042 break;
24043 }
24044
24045 set_iterator_to_next (it, true);
24046 if (STRINGP (it->string))
24047 it_charpos = IT_STRING_CHARPOS (*it);
24048 else
24049 it_charpos = IT_CHARPOS (*it);
24050
24051 /* Stop if truncating at the right edge. */
24052 if (it->line_wrap == TRUNCATE
24053 && it->current_x >= it->last_visible_x)
24054 {
24055 /* Add truncation mark, but don't do it if the line is
24056 truncated at a padding space. */
24057 if (it_charpos < it->string_nchars)
24058 {
24059 if (!FRAME_WINDOW_P (it->f))
24060 {
24061 int ii, n;
24062
24063 if (it->current_x > it->last_visible_x)
24064 {
24065 if (!row->reversed_p)
24066 {
24067 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24068 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24069 break;
24070 }
24071 else
24072 {
24073 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24074 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24075 break;
24076 unproduce_glyphs (it, ii + 1);
24077 ii = row->used[TEXT_AREA] - (ii + 1);
24078 }
24079 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24080 {
24081 row->used[TEXT_AREA] = ii;
24082 produce_special_glyphs (it, IT_TRUNCATION);
24083 }
24084 }
24085 produce_special_glyphs (it, IT_TRUNCATION);
24086 }
24087 row->truncated_on_right_p = true;
24088 }
24089 break;
24090 }
24091 }
24092
24093 /* Maybe insert a truncation at the left. */
24094 if (it->first_visible_x
24095 && it_charpos > 0)
24096 {
24097 if (!FRAME_WINDOW_P (it->f)
24098 || (row->reversed_p
24099 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24100 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24101 insert_left_trunc_glyphs (it);
24102 row->truncated_on_left_p = true;
24103 }
24104
24105 it->face_id = saved_face_id;
24106
24107 /* Value is number of columns displayed. */
24108 return it->hpos - hpos_at_start;
24109 }
24110
24111
24112 \f
24113 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24114 appears as an element of LIST or as the car of an element of LIST.
24115 If PROPVAL is a list, compare each element against LIST in that
24116 way, and return 1/2 if any element of PROPVAL is found in LIST.
24117 Otherwise return 0. This function cannot quit.
24118 The return value is 2 if the text is invisible but with an ellipsis
24119 and 1 if it's invisible and without an ellipsis. */
24120
24121 int
24122 invisible_prop (Lisp_Object propval, Lisp_Object list)
24123 {
24124 Lisp_Object tail, proptail;
24125
24126 for (tail = list; CONSP (tail); tail = XCDR (tail))
24127 {
24128 register Lisp_Object tem;
24129 tem = XCAR (tail);
24130 if (EQ (propval, tem))
24131 return 1;
24132 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24133 return NILP (XCDR (tem)) ? 1 : 2;
24134 }
24135
24136 if (CONSP (propval))
24137 {
24138 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24139 {
24140 Lisp_Object propelt;
24141 propelt = XCAR (proptail);
24142 for (tail = list; CONSP (tail); tail = XCDR (tail))
24143 {
24144 register Lisp_Object tem;
24145 tem = XCAR (tail);
24146 if (EQ (propelt, tem))
24147 return 1;
24148 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24149 return NILP (XCDR (tem)) ? 1 : 2;
24150 }
24151 }
24152 }
24153
24154 return 0;
24155 }
24156
24157 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24158 doc: /* Non-nil if the property makes the text invisible.
24159 POS-OR-PROP can be a marker or number, in which case it is taken to be
24160 a position in the current buffer and the value of the `invisible' property
24161 is checked; or it can be some other value, which is then presumed to be the
24162 value of the `invisible' property of the text of interest.
24163 The non-nil value returned can be t for truly invisible text or something
24164 else if the text is replaced by an ellipsis. */)
24165 (Lisp_Object pos_or_prop)
24166 {
24167 Lisp_Object prop
24168 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24169 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24170 : pos_or_prop);
24171 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24172 return (invis == 0 ? Qnil
24173 : invis == 1 ? Qt
24174 : make_number (invis));
24175 }
24176
24177 /* Calculate a width or height in pixels from a specification using
24178 the following elements:
24179
24180 SPEC ::=
24181 NUM - a (fractional) multiple of the default font width/height
24182 (NUM) - specifies exactly NUM pixels
24183 UNIT - a fixed number of pixels, see below.
24184 ELEMENT - size of a display element in pixels, see below.
24185 (NUM . SPEC) - equals NUM * SPEC
24186 (+ SPEC SPEC ...) - add pixel values
24187 (- SPEC SPEC ...) - subtract pixel values
24188 (- SPEC) - negate pixel value
24189
24190 NUM ::=
24191 INT or FLOAT - a number constant
24192 SYMBOL - use symbol's (buffer local) variable binding.
24193
24194 UNIT ::=
24195 in - pixels per inch *)
24196 mm - pixels per 1/1000 meter *)
24197 cm - pixels per 1/100 meter *)
24198 width - width of current font in pixels.
24199 height - height of current font in pixels.
24200
24201 *) using the ratio(s) defined in display-pixels-per-inch.
24202
24203 ELEMENT ::=
24204
24205 left-fringe - left fringe width in pixels
24206 right-fringe - right fringe width in pixels
24207
24208 left-margin - left margin width in pixels
24209 right-margin - right margin width in pixels
24210
24211 scroll-bar - scroll-bar area width in pixels
24212
24213 Examples:
24214
24215 Pixels corresponding to 5 inches:
24216 (5 . in)
24217
24218 Total width of non-text areas on left side of window (if scroll-bar is on left):
24219 '(space :width (+ left-fringe left-margin scroll-bar))
24220
24221 Align to first text column (in header line):
24222 '(space :align-to 0)
24223
24224 Align to middle of text area minus half the width of variable `my-image'
24225 containing a loaded image:
24226 '(space :align-to (0.5 . (- text my-image)))
24227
24228 Width of left margin minus width of 1 character in the default font:
24229 '(space :width (- left-margin 1))
24230
24231 Width of left margin minus width of 2 characters in the current font:
24232 '(space :width (- left-margin (2 . width)))
24233
24234 Center 1 character over left-margin (in header line):
24235 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24236
24237 Different ways to express width of left fringe plus left margin minus one pixel:
24238 '(space :width (- (+ left-fringe left-margin) (1)))
24239 '(space :width (+ left-fringe left-margin (- (1))))
24240 '(space :width (+ left-fringe left-margin (-1)))
24241
24242 */
24243
24244 static bool
24245 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24246 struct font *font, bool width_p, int *align_to)
24247 {
24248 double pixels;
24249
24250 # define OK_PIXELS(val) (*res = (val), true)
24251 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24252
24253 if (NILP (prop))
24254 return OK_PIXELS (0);
24255
24256 eassert (FRAME_LIVE_P (it->f));
24257
24258 if (SYMBOLP (prop))
24259 {
24260 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24261 {
24262 char *unit = SSDATA (SYMBOL_NAME (prop));
24263
24264 if (unit[0] == 'i' && unit[1] == 'n')
24265 pixels = 1.0;
24266 else if (unit[0] == 'm' && unit[1] == 'm')
24267 pixels = 25.4;
24268 else if (unit[0] == 'c' && unit[1] == 'm')
24269 pixels = 2.54;
24270 else
24271 pixels = 0;
24272 if (pixels > 0)
24273 {
24274 double ppi = (width_p ? FRAME_RES_X (it->f)
24275 : FRAME_RES_Y (it->f));
24276
24277 if (ppi > 0)
24278 return OK_PIXELS (ppi / pixels);
24279 return false;
24280 }
24281 }
24282
24283 #ifdef HAVE_WINDOW_SYSTEM
24284 if (EQ (prop, Qheight))
24285 return OK_PIXELS (font
24286 ? normal_char_height (font, -1)
24287 : FRAME_LINE_HEIGHT (it->f));
24288 if (EQ (prop, Qwidth))
24289 return OK_PIXELS (font
24290 ? FONT_WIDTH (font)
24291 : FRAME_COLUMN_WIDTH (it->f));
24292 #else
24293 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24294 return OK_PIXELS (1);
24295 #endif
24296
24297 if (EQ (prop, Qtext))
24298 return OK_PIXELS (width_p
24299 ? window_box_width (it->w, TEXT_AREA)
24300 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24301
24302 if (align_to && *align_to < 0)
24303 {
24304 *res = 0;
24305 if (EQ (prop, Qleft))
24306 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24307 if (EQ (prop, Qright))
24308 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24309 if (EQ (prop, Qcenter))
24310 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24311 + window_box_width (it->w, TEXT_AREA) / 2);
24312 if (EQ (prop, Qleft_fringe))
24313 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24314 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24315 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24316 if (EQ (prop, Qright_fringe))
24317 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24318 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24319 : window_box_right_offset (it->w, TEXT_AREA));
24320 if (EQ (prop, Qleft_margin))
24321 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24322 if (EQ (prop, Qright_margin))
24323 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24324 if (EQ (prop, Qscroll_bar))
24325 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24326 ? 0
24327 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24328 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24329 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24330 : 0)));
24331 }
24332 else
24333 {
24334 if (EQ (prop, Qleft_fringe))
24335 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24336 if (EQ (prop, Qright_fringe))
24337 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24338 if (EQ (prop, Qleft_margin))
24339 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24340 if (EQ (prop, Qright_margin))
24341 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24342 if (EQ (prop, Qscroll_bar))
24343 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24344 }
24345
24346 prop = buffer_local_value (prop, it->w->contents);
24347 if (EQ (prop, Qunbound))
24348 prop = Qnil;
24349 }
24350
24351 if (NUMBERP (prop))
24352 {
24353 int base_unit = (width_p
24354 ? FRAME_COLUMN_WIDTH (it->f)
24355 : FRAME_LINE_HEIGHT (it->f));
24356 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24357 }
24358
24359 if (CONSP (prop))
24360 {
24361 Lisp_Object car = XCAR (prop);
24362 Lisp_Object cdr = XCDR (prop);
24363
24364 if (SYMBOLP (car))
24365 {
24366 #ifdef HAVE_WINDOW_SYSTEM
24367 if (FRAME_WINDOW_P (it->f)
24368 && valid_image_p (prop))
24369 {
24370 ptrdiff_t id = lookup_image (it->f, prop);
24371 struct image *img = IMAGE_FROM_ID (it->f, id);
24372
24373 return OK_PIXELS (width_p ? img->width : img->height);
24374 }
24375 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24376 {
24377 // TODO: Don't return dummy size.
24378 return OK_PIXELS (100);
24379 }
24380 #endif
24381 if (EQ (car, Qplus) || EQ (car, Qminus))
24382 {
24383 bool first = true;
24384 double px;
24385
24386 pixels = 0;
24387 while (CONSP (cdr))
24388 {
24389 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24390 font, width_p, align_to))
24391 return false;
24392 if (first)
24393 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24394 else
24395 pixels += px;
24396 cdr = XCDR (cdr);
24397 }
24398 if (EQ (car, Qminus))
24399 pixels = -pixels;
24400 return OK_PIXELS (pixels);
24401 }
24402
24403 car = buffer_local_value (car, it->w->contents);
24404 if (EQ (car, Qunbound))
24405 car = Qnil;
24406 }
24407
24408 if (NUMBERP (car))
24409 {
24410 double fact;
24411 pixels = XFLOATINT (car);
24412 if (NILP (cdr))
24413 return OK_PIXELS (pixels);
24414 if (calc_pixel_width_or_height (&fact, it, cdr,
24415 font, width_p, align_to))
24416 return OK_PIXELS (pixels * fact);
24417 return false;
24418 }
24419
24420 return false;
24421 }
24422
24423 return false;
24424 }
24425
24426 void
24427 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24428 {
24429 #ifdef HAVE_WINDOW_SYSTEM
24430 normal_char_ascent_descent (font, -1, ascent, descent);
24431 #else
24432 *ascent = 1;
24433 *descent = 0;
24434 #endif
24435 }
24436
24437 \f
24438 /***********************************************************************
24439 Glyph Display
24440 ***********************************************************************/
24441
24442 #ifdef HAVE_WINDOW_SYSTEM
24443
24444 #ifdef GLYPH_DEBUG
24445
24446 void
24447 dump_glyph_string (struct glyph_string *s)
24448 {
24449 fprintf (stderr, "glyph string\n");
24450 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24451 s->x, s->y, s->width, s->height);
24452 fprintf (stderr, " ybase = %d\n", s->ybase);
24453 fprintf (stderr, " hl = %d\n", s->hl);
24454 fprintf (stderr, " left overhang = %d, right = %d\n",
24455 s->left_overhang, s->right_overhang);
24456 fprintf (stderr, " nchars = %d\n", s->nchars);
24457 fprintf (stderr, " extends to end of line = %d\n",
24458 s->extends_to_end_of_line_p);
24459 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24460 fprintf (stderr, " bg width = %d\n", s->background_width);
24461 }
24462
24463 #endif /* GLYPH_DEBUG */
24464
24465 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24466 of XChar2b structures for S; it can't be allocated in
24467 init_glyph_string because it must be allocated via `alloca'. W
24468 is the window on which S is drawn. ROW and AREA are the glyph row
24469 and area within the row from which S is constructed. START is the
24470 index of the first glyph structure covered by S. HL is a
24471 face-override for drawing S. */
24472
24473 #ifdef HAVE_NTGUI
24474 #define OPTIONAL_HDC(hdc) HDC hdc,
24475 #define DECLARE_HDC(hdc) HDC hdc;
24476 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24477 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24478 #endif
24479
24480 #ifndef OPTIONAL_HDC
24481 #define OPTIONAL_HDC(hdc)
24482 #define DECLARE_HDC(hdc)
24483 #define ALLOCATE_HDC(hdc, f)
24484 #define RELEASE_HDC(hdc, f)
24485 #endif
24486
24487 static void
24488 init_glyph_string (struct glyph_string *s,
24489 OPTIONAL_HDC (hdc)
24490 XChar2b *char2b, struct window *w, struct glyph_row *row,
24491 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24492 {
24493 memset (s, 0, sizeof *s);
24494 s->w = w;
24495 s->f = XFRAME (w->frame);
24496 #ifdef HAVE_NTGUI
24497 s->hdc = hdc;
24498 #endif
24499 s->display = FRAME_X_DISPLAY (s->f);
24500 s->window = FRAME_X_WINDOW (s->f);
24501 s->char2b = char2b;
24502 s->hl = hl;
24503 s->row = row;
24504 s->area = area;
24505 s->first_glyph = row->glyphs[area] + start;
24506 s->height = row->height;
24507 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24508 s->ybase = s->y + row->ascent;
24509 }
24510
24511
24512 /* Append the list of glyph strings with head H and tail T to the list
24513 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24514
24515 static void
24516 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24517 struct glyph_string *h, struct glyph_string *t)
24518 {
24519 if (h)
24520 {
24521 if (*head)
24522 (*tail)->next = h;
24523 else
24524 *head = h;
24525 h->prev = *tail;
24526 *tail = t;
24527 }
24528 }
24529
24530
24531 /* Prepend the list of glyph strings with head H and tail T to the
24532 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24533 result. */
24534
24535 static void
24536 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24537 struct glyph_string *h, struct glyph_string *t)
24538 {
24539 if (h)
24540 {
24541 if (*head)
24542 (*head)->prev = t;
24543 else
24544 *tail = t;
24545 t->next = *head;
24546 *head = h;
24547 }
24548 }
24549
24550
24551 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24552 Set *HEAD and *TAIL to the resulting list. */
24553
24554 static void
24555 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24556 struct glyph_string *s)
24557 {
24558 s->next = s->prev = NULL;
24559 append_glyph_string_lists (head, tail, s, s);
24560 }
24561
24562
24563 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24564 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24565 make sure that X resources for the face returned are allocated.
24566 Value is a pointer to a realized face that is ready for display if
24567 DISPLAY_P. */
24568
24569 static struct face *
24570 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24571 XChar2b *char2b, bool display_p)
24572 {
24573 struct face *face = FACE_FROM_ID (f, face_id);
24574 unsigned code = 0;
24575
24576 if (face->font)
24577 {
24578 code = face->font->driver->encode_char (face->font, c);
24579
24580 if (code == FONT_INVALID_CODE)
24581 code = 0;
24582 }
24583 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24584
24585 /* Make sure X resources of the face are allocated. */
24586 #ifdef HAVE_X_WINDOWS
24587 if (display_p)
24588 #endif
24589 {
24590 eassert (face != NULL);
24591 prepare_face_for_display (f, face);
24592 }
24593
24594 return face;
24595 }
24596
24597
24598 /* Get face and two-byte form of character glyph GLYPH on frame F.
24599 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24600 a pointer to a realized face that is ready for display. */
24601
24602 static struct face *
24603 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24604 XChar2b *char2b)
24605 {
24606 struct face *face;
24607 unsigned code = 0;
24608
24609 eassert (glyph->type == CHAR_GLYPH);
24610 face = FACE_FROM_ID (f, glyph->face_id);
24611
24612 /* Make sure X resources of the face are allocated. */
24613 prepare_face_for_display (f, face);
24614
24615 if (face->font)
24616 {
24617 if (CHAR_BYTE8_P (glyph->u.ch))
24618 code = CHAR_TO_BYTE8 (glyph->u.ch);
24619 else
24620 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24621
24622 if (code == FONT_INVALID_CODE)
24623 code = 0;
24624 }
24625
24626 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24627 return face;
24628 }
24629
24630
24631 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24632 Return true iff FONT has a glyph for C. */
24633
24634 static bool
24635 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24636 {
24637 unsigned code;
24638
24639 if (CHAR_BYTE8_P (c))
24640 code = CHAR_TO_BYTE8 (c);
24641 else
24642 code = font->driver->encode_char (font, c);
24643
24644 if (code == FONT_INVALID_CODE)
24645 return false;
24646 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24647 return true;
24648 }
24649
24650
24651 /* Fill glyph string S with composition components specified by S->cmp.
24652
24653 BASE_FACE is the base face of the composition.
24654 S->cmp_from is the index of the first component for S.
24655
24656 OVERLAPS non-zero means S should draw the foreground only, and use
24657 its physical height for clipping. See also draw_glyphs.
24658
24659 Value is the index of a component not in S. */
24660
24661 static int
24662 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24663 int overlaps)
24664 {
24665 int i;
24666 /* For all glyphs of this composition, starting at the offset
24667 S->cmp_from, until we reach the end of the definition or encounter a
24668 glyph that requires the different face, add it to S. */
24669 struct face *face;
24670
24671 eassert (s);
24672
24673 s->for_overlaps = overlaps;
24674 s->face = NULL;
24675 s->font = NULL;
24676 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24677 {
24678 int c = COMPOSITION_GLYPH (s->cmp, i);
24679
24680 /* TAB in a composition means display glyphs with padding space
24681 on the left or right. */
24682 if (c != '\t')
24683 {
24684 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24685 -1, Qnil);
24686
24687 face = get_char_face_and_encoding (s->f, c, face_id,
24688 s->char2b + i, true);
24689 if (face)
24690 {
24691 if (! s->face)
24692 {
24693 s->face = face;
24694 s->font = s->face->font;
24695 }
24696 else if (s->face != face)
24697 break;
24698 }
24699 }
24700 ++s->nchars;
24701 }
24702 s->cmp_to = i;
24703
24704 if (s->face == NULL)
24705 {
24706 s->face = base_face->ascii_face;
24707 s->font = s->face->font;
24708 }
24709
24710 /* All glyph strings for the same composition has the same width,
24711 i.e. the width set for the first component of the composition. */
24712 s->width = s->first_glyph->pixel_width;
24713
24714 /* If the specified font could not be loaded, use the frame's
24715 default font, but record the fact that we couldn't load it in
24716 the glyph string so that we can draw rectangles for the
24717 characters of the glyph string. */
24718 if (s->font == NULL)
24719 {
24720 s->font_not_found_p = true;
24721 s->font = FRAME_FONT (s->f);
24722 }
24723
24724 /* Adjust base line for subscript/superscript text. */
24725 s->ybase += s->first_glyph->voffset;
24726
24727 return s->cmp_to;
24728 }
24729
24730 static int
24731 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24732 int start, int end, int overlaps)
24733 {
24734 struct glyph *glyph, *last;
24735 Lisp_Object lgstring;
24736 int i;
24737
24738 s->for_overlaps = overlaps;
24739 glyph = s->row->glyphs[s->area] + start;
24740 last = s->row->glyphs[s->area] + end;
24741 s->cmp_id = glyph->u.cmp.id;
24742 s->cmp_from = glyph->slice.cmp.from;
24743 s->cmp_to = glyph->slice.cmp.to + 1;
24744 s->face = FACE_OPT_FROM_ID (s->f, face_id);
24745 lgstring = composition_gstring_from_id (s->cmp_id);
24746 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24747 glyph++;
24748 while (glyph < last
24749 && glyph->u.cmp.automatic
24750 && glyph->u.cmp.id == s->cmp_id
24751 && s->cmp_to == glyph->slice.cmp.from)
24752 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24753
24754 for (i = s->cmp_from; i < s->cmp_to; i++)
24755 {
24756 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24757 unsigned code = LGLYPH_CODE (lglyph);
24758
24759 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24760 }
24761 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24762 return glyph - s->row->glyphs[s->area];
24763 }
24764
24765
24766 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24767 See the comment of fill_glyph_string for arguments.
24768 Value is the index of the first glyph not in S. */
24769
24770
24771 static int
24772 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24773 int start, int end, int overlaps)
24774 {
24775 struct glyph *glyph, *last;
24776 int voffset;
24777
24778 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24779 s->for_overlaps = overlaps;
24780 glyph = s->row->glyphs[s->area] + start;
24781 last = s->row->glyphs[s->area] + end;
24782 voffset = glyph->voffset;
24783 s->face = FACE_FROM_ID (s->f, face_id);
24784 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24785 s->nchars = 1;
24786 s->width = glyph->pixel_width;
24787 glyph++;
24788 while (glyph < last
24789 && glyph->type == GLYPHLESS_GLYPH
24790 && glyph->voffset == voffset
24791 && glyph->face_id == face_id)
24792 {
24793 s->nchars++;
24794 s->width += glyph->pixel_width;
24795 glyph++;
24796 }
24797 s->ybase += voffset;
24798 return glyph - s->row->glyphs[s->area];
24799 }
24800
24801
24802 /* Fill glyph string S from a sequence of character glyphs.
24803
24804 FACE_ID is the face id of the string. START is the index of the
24805 first glyph to consider, END is the index of the last + 1.
24806 OVERLAPS non-zero means S should draw the foreground only, and use
24807 its physical height for clipping. See also draw_glyphs.
24808
24809 Value is the index of the first glyph not in S. */
24810
24811 static int
24812 fill_glyph_string (struct glyph_string *s, int face_id,
24813 int start, int end, int overlaps)
24814 {
24815 struct glyph *glyph, *last;
24816 int voffset;
24817 bool glyph_not_available_p;
24818
24819 eassert (s->f == XFRAME (s->w->frame));
24820 eassert (s->nchars == 0);
24821 eassert (start >= 0 && end > start);
24822
24823 s->for_overlaps = overlaps;
24824 glyph = s->row->glyphs[s->area] + start;
24825 last = s->row->glyphs[s->area] + end;
24826 voffset = glyph->voffset;
24827 s->padding_p = glyph->padding_p;
24828 glyph_not_available_p = glyph->glyph_not_available_p;
24829
24830 while (glyph < last
24831 && glyph->type == CHAR_GLYPH
24832 && glyph->voffset == voffset
24833 /* Same face id implies same font, nowadays. */
24834 && glyph->face_id == face_id
24835 && glyph->glyph_not_available_p == glyph_not_available_p)
24836 {
24837 s->face = get_glyph_face_and_encoding (s->f, glyph,
24838 s->char2b + s->nchars);
24839 ++s->nchars;
24840 eassert (s->nchars <= end - start);
24841 s->width += glyph->pixel_width;
24842 if (glyph++->padding_p != s->padding_p)
24843 break;
24844 }
24845
24846 s->font = s->face->font;
24847
24848 /* If the specified font could not be loaded, use the frame's font,
24849 but record the fact that we couldn't load it in
24850 S->font_not_found_p so that we can draw rectangles for the
24851 characters of the glyph string. */
24852 if (s->font == NULL || glyph_not_available_p)
24853 {
24854 s->font_not_found_p = true;
24855 s->font = FRAME_FONT (s->f);
24856 }
24857
24858 /* Adjust base line for subscript/superscript text. */
24859 s->ybase += voffset;
24860
24861 eassert (s->face && s->face->gc);
24862 return glyph - s->row->glyphs[s->area];
24863 }
24864
24865
24866 /* Fill glyph string S from image glyph S->first_glyph. */
24867
24868 static void
24869 fill_image_glyph_string (struct glyph_string *s)
24870 {
24871 eassert (s->first_glyph->type == IMAGE_GLYPH);
24872 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24873 eassert (s->img);
24874 s->slice = s->first_glyph->slice.img;
24875 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24876 s->font = s->face->font;
24877 s->width = s->first_glyph->pixel_width;
24878
24879 /* Adjust base line for subscript/superscript text. */
24880 s->ybase += s->first_glyph->voffset;
24881 }
24882
24883
24884 #ifdef HAVE_XWIDGETS
24885 static void
24886 fill_xwidget_glyph_string (struct glyph_string *s)
24887 {
24888 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24889 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24890 s->font = s->face->font;
24891 s->width = s->first_glyph->pixel_width;
24892 s->ybase += s->first_glyph->voffset;
24893 s->xwidget = s->first_glyph->u.xwidget;
24894 }
24895 #endif
24896 /* Fill glyph string S from a sequence of stretch glyphs.
24897
24898 START is the index of the first glyph to consider,
24899 END is the index of the last + 1.
24900
24901 Value is the index of the first glyph not in S. */
24902
24903 static int
24904 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24905 {
24906 struct glyph *glyph, *last;
24907 int voffset, face_id;
24908
24909 eassert (s->first_glyph->type == STRETCH_GLYPH);
24910
24911 glyph = s->row->glyphs[s->area] + start;
24912 last = s->row->glyphs[s->area] + end;
24913 face_id = glyph->face_id;
24914 s->face = FACE_FROM_ID (s->f, face_id);
24915 s->font = s->face->font;
24916 s->width = glyph->pixel_width;
24917 s->nchars = 1;
24918 voffset = glyph->voffset;
24919
24920 for (++glyph;
24921 (glyph < last
24922 && glyph->type == STRETCH_GLYPH
24923 && glyph->voffset == voffset
24924 && glyph->face_id == face_id);
24925 ++glyph)
24926 s->width += glyph->pixel_width;
24927
24928 /* Adjust base line for subscript/superscript text. */
24929 s->ybase += voffset;
24930
24931 /* The case that face->gc == 0 is handled when drawing the glyph
24932 string by calling prepare_face_for_display. */
24933 eassert (s->face);
24934 return glyph - s->row->glyphs[s->area];
24935 }
24936
24937 static struct font_metrics *
24938 get_per_char_metric (struct font *font, XChar2b *char2b)
24939 {
24940 static struct font_metrics metrics;
24941 unsigned code;
24942
24943 if (! font)
24944 return NULL;
24945 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24946 if (code == FONT_INVALID_CODE)
24947 return NULL;
24948 font->driver->text_extents (font, &code, 1, &metrics);
24949 return &metrics;
24950 }
24951
24952 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24953 for FONT. Values are taken from font-global ones, except for fonts
24954 that claim preposterously large values, but whose glyphs actually
24955 have reasonable dimensions. C is the character to use for metrics
24956 if the font-global values are too large; if C is negative, the
24957 function selects a default character. */
24958 static void
24959 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24960 {
24961 *ascent = FONT_BASE (font);
24962 *descent = FONT_DESCENT (font);
24963
24964 if (FONT_TOO_HIGH (font))
24965 {
24966 XChar2b char2b;
24967
24968 /* Get metrics of C, defaulting to a reasonably sized ASCII
24969 character. */
24970 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24971 {
24972 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24973
24974 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24975 {
24976 /* We add 1 pixel to character dimensions as heuristics
24977 that produces nicer display, e.g. when the face has
24978 the box attribute. */
24979 *ascent = pcm->ascent + 1;
24980 *descent = pcm->descent + 1;
24981 }
24982 }
24983 }
24984 }
24985
24986 /* A subroutine that computes a reasonable "normal character height"
24987 for fonts that claim preposterously large vertical dimensions, but
24988 whose glyphs are actually reasonably sized. C is the character
24989 whose metrics to use for those fonts, or -1 for default
24990 character. */
24991 static int
24992 normal_char_height (struct font *font, int c)
24993 {
24994 int ascent, descent;
24995
24996 normal_char_ascent_descent (font, c, &ascent, &descent);
24997
24998 return ascent + descent;
24999 }
25000
25001 /* EXPORT for RIF:
25002 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25003 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25004 assumed to be zero. */
25005
25006 void
25007 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25008 {
25009 *left = *right = 0;
25010
25011 if (glyph->type == CHAR_GLYPH)
25012 {
25013 XChar2b char2b;
25014 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25015 if (face->font)
25016 {
25017 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25018 if (pcm)
25019 {
25020 if (pcm->rbearing > pcm->width)
25021 *right = pcm->rbearing - pcm->width;
25022 if (pcm->lbearing < 0)
25023 *left = -pcm->lbearing;
25024 }
25025 }
25026 }
25027 else if (glyph->type == COMPOSITE_GLYPH)
25028 {
25029 if (! glyph->u.cmp.automatic)
25030 {
25031 struct composition *cmp = composition_table[glyph->u.cmp.id];
25032
25033 if (cmp->rbearing > cmp->pixel_width)
25034 *right = cmp->rbearing - cmp->pixel_width;
25035 if (cmp->lbearing < 0)
25036 *left = - cmp->lbearing;
25037 }
25038 else
25039 {
25040 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25041 struct font_metrics metrics;
25042
25043 composition_gstring_width (gstring, glyph->slice.cmp.from,
25044 glyph->slice.cmp.to + 1, &metrics);
25045 if (metrics.rbearing > metrics.width)
25046 *right = metrics.rbearing - metrics.width;
25047 if (metrics.lbearing < 0)
25048 *left = - metrics.lbearing;
25049 }
25050 }
25051 }
25052
25053
25054 /* Return the index of the first glyph preceding glyph string S that
25055 is overwritten by S because of S's left overhang. Value is -1
25056 if no glyphs are overwritten. */
25057
25058 static int
25059 left_overwritten (struct glyph_string *s)
25060 {
25061 int k;
25062
25063 if (s->left_overhang)
25064 {
25065 int x = 0, i;
25066 struct glyph *glyphs = s->row->glyphs[s->area];
25067 int first = s->first_glyph - glyphs;
25068
25069 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25070 x -= glyphs[i].pixel_width;
25071
25072 k = i + 1;
25073 }
25074 else
25075 k = -1;
25076
25077 return k;
25078 }
25079
25080
25081 /* Return the index of the first glyph preceding glyph string S that
25082 is overwriting S because of its right overhang. Value is -1 if no
25083 glyph in front of S overwrites S. */
25084
25085 static int
25086 left_overwriting (struct glyph_string *s)
25087 {
25088 int i, k, x;
25089 struct glyph *glyphs = s->row->glyphs[s->area];
25090 int first = s->first_glyph - glyphs;
25091
25092 k = -1;
25093 x = 0;
25094 for (i = first - 1; i >= 0; --i)
25095 {
25096 int left, right;
25097 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25098 if (x + right > 0)
25099 k = i;
25100 x -= glyphs[i].pixel_width;
25101 }
25102
25103 return k;
25104 }
25105
25106
25107 /* Return the index of the last glyph following glyph string S that is
25108 overwritten by S because of S's right overhang. Value is -1 if
25109 no such glyph is found. */
25110
25111 static int
25112 right_overwritten (struct glyph_string *s)
25113 {
25114 int k = -1;
25115
25116 if (s->right_overhang)
25117 {
25118 int x = 0, i;
25119 struct glyph *glyphs = s->row->glyphs[s->area];
25120 int first = (s->first_glyph - glyphs
25121 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25122 int end = s->row->used[s->area];
25123
25124 for (i = first; i < end && s->right_overhang > x; ++i)
25125 x += glyphs[i].pixel_width;
25126
25127 k = i;
25128 }
25129
25130 return k;
25131 }
25132
25133
25134 /* Return the index of the last glyph following glyph string S that
25135 overwrites S because of its left overhang. Value is negative
25136 if no such glyph is found. */
25137
25138 static int
25139 right_overwriting (struct glyph_string *s)
25140 {
25141 int i, k, x;
25142 int end = s->row->used[s->area];
25143 struct glyph *glyphs = s->row->glyphs[s->area];
25144 int first = (s->first_glyph - glyphs
25145 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25146
25147 k = -1;
25148 x = 0;
25149 for (i = first; i < end; ++i)
25150 {
25151 int left, right;
25152 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25153 if (x - left < 0)
25154 k = i;
25155 x += glyphs[i].pixel_width;
25156 }
25157
25158 return k;
25159 }
25160
25161
25162 /* Set background width of glyph string S. START is the index of the
25163 first glyph following S. LAST_X is the right-most x-position + 1
25164 in the drawing area. */
25165
25166 static void
25167 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25168 {
25169 /* If the face of this glyph string has to be drawn to the end of
25170 the drawing area, set S->extends_to_end_of_line_p. */
25171
25172 if (start == s->row->used[s->area]
25173 && ((s->row->fill_line_p
25174 && (s->hl == DRAW_NORMAL_TEXT
25175 || s->hl == DRAW_IMAGE_RAISED
25176 || s->hl == DRAW_IMAGE_SUNKEN))
25177 || s->hl == DRAW_MOUSE_FACE))
25178 s->extends_to_end_of_line_p = true;
25179
25180 /* If S extends its face to the end of the line, set its
25181 background_width to the distance to the right edge of the drawing
25182 area. */
25183 if (s->extends_to_end_of_line_p)
25184 s->background_width = last_x - s->x + 1;
25185 else
25186 s->background_width = s->width;
25187 }
25188
25189
25190 /* Compute overhangs and x-positions for glyph string S and its
25191 predecessors, or successors. X is the starting x-position for S.
25192 BACKWARD_P means process predecessors. */
25193
25194 static void
25195 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25196 {
25197 if (backward_p)
25198 {
25199 while (s)
25200 {
25201 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25202 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25203 x -= s->width;
25204 s->x = x;
25205 s = s->prev;
25206 }
25207 }
25208 else
25209 {
25210 while (s)
25211 {
25212 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25213 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25214 s->x = x;
25215 x += s->width;
25216 s = s->next;
25217 }
25218 }
25219 }
25220
25221
25222
25223 /* The following macros are only called from draw_glyphs below.
25224 They reference the following parameters of that function directly:
25225 `w', `row', `area', and `overlap_p'
25226 as well as the following local variables:
25227 `s', `f', and `hdc' (in W32) */
25228
25229 #ifdef HAVE_NTGUI
25230 /* On W32, silently add local `hdc' variable to argument list of
25231 init_glyph_string. */
25232 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25233 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25234 #else
25235 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25236 init_glyph_string (s, char2b, w, row, area, start, hl)
25237 #endif
25238
25239 /* Add a glyph string for a stretch glyph to the list of strings
25240 between HEAD and TAIL. START is the index of the stretch glyph in
25241 row area AREA of glyph row ROW. END is the index of the last glyph
25242 in that glyph row area. X is the current output position assigned
25243 to the new glyph string constructed. HL overrides that face of the
25244 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25245 is the right-most x-position of the drawing area. */
25246
25247 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25248 and below -- keep them on one line. */
25249 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25250 do \
25251 { \
25252 s = alloca (sizeof *s); \
25253 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25254 START = fill_stretch_glyph_string (s, START, END); \
25255 append_glyph_string (&HEAD, &TAIL, s); \
25256 s->x = (X); \
25257 } \
25258 while (false)
25259
25260
25261 /* Add a glyph string for an image glyph to the list of strings
25262 between HEAD and TAIL. START is the index of the image glyph in
25263 row area AREA of glyph row ROW. END is the index of the last glyph
25264 in that glyph row area. X is the current output position assigned
25265 to the new glyph string constructed. HL overrides that face of the
25266 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25267 is the right-most x-position of the drawing area. */
25268
25269 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25270 do \
25271 { \
25272 s = alloca (sizeof *s); \
25273 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25274 fill_image_glyph_string (s); \
25275 append_glyph_string (&HEAD, &TAIL, s); \
25276 ++START; \
25277 s->x = (X); \
25278 } \
25279 while (false)
25280
25281 #ifndef HAVE_XWIDGETS
25282 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25283 eassume (false)
25284 #else
25285 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25286 do \
25287 { \
25288 s = alloca (sizeof *s); \
25289 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25290 fill_xwidget_glyph_string (s); \
25291 append_glyph_string (&(HEAD), &(TAIL), s); \
25292 ++(START); \
25293 s->x = (X); \
25294 } \
25295 while (false)
25296 #endif
25297
25298 /* Add a glyph string for a sequence of character glyphs to the list
25299 of strings between HEAD and TAIL. START is the index of the first
25300 glyph in row area AREA of glyph row ROW that is part of the new
25301 glyph string. END is the index of the last glyph in that glyph row
25302 area. X is the current output position assigned to the new glyph
25303 string constructed. HL overrides that face of the glyph; e.g. it
25304 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25305 right-most x-position of the drawing area. */
25306
25307 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25308 do \
25309 { \
25310 int face_id; \
25311 XChar2b *char2b; \
25312 \
25313 face_id = (row)->glyphs[area][START].face_id; \
25314 \
25315 s = alloca (sizeof *s); \
25316 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25317 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25318 append_glyph_string (&HEAD, &TAIL, s); \
25319 s->x = (X); \
25320 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25321 } \
25322 while (false)
25323
25324
25325 /* Add a glyph string for a composite sequence to the list of strings
25326 between HEAD and TAIL. START is the index of the first glyph in
25327 row area AREA of glyph row ROW that is part of the new glyph
25328 string. END is the index of the last glyph in that glyph row area.
25329 X is the current output position assigned to the new glyph string
25330 constructed. HL overrides that face of the glyph; e.g. it is
25331 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25332 x-position of the drawing area. */
25333
25334 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25335 do { \
25336 int face_id = (row)->glyphs[area][START].face_id; \
25337 struct face *base_face = FACE_OPT_FROM_ID (f, face_id); \
25338 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25339 struct composition *cmp = composition_table[cmp_id]; \
25340 XChar2b *char2b; \
25341 struct glyph_string *first_s = NULL; \
25342 int n; \
25343 \
25344 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25345 \
25346 /* Make glyph_strings for each glyph sequence that is drawable by \
25347 the same face, and append them to HEAD/TAIL. */ \
25348 for (n = 0; n < cmp->glyph_len;) \
25349 { \
25350 s = alloca (sizeof *s); \
25351 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25352 append_glyph_string (&(HEAD), &(TAIL), s); \
25353 s->cmp = cmp; \
25354 s->cmp_from = n; \
25355 s->x = (X); \
25356 if (n == 0) \
25357 first_s = s; \
25358 n = fill_composite_glyph_string (s, base_face, overlaps); \
25359 } \
25360 \
25361 ++START; \
25362 s = first_s; \
25363 } while (false)
25364
25365
25366 /* Add a glyph string for a glyph-string sequence to the list of strings
25367 between HEAD and TAIL. */
25368
25369 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25370 do { \
25371 int face_id; \
25372 XChar2b *char2b; \
25373 Lisp_Object gstring; \
25374 \
25375 face_id = (row)->glyphs[area][START].face_id; \
25376 gstring = (composition_gstring_from_id \
25377 ((row)->glyphs[area][START].u.cmp.id)); \
25378 s = alloca (sizeof *s); \
25379 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25380 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25381 append_glyph_string (&(HEAD), &(TAIL), s); \
25382 s->x = (X); \
25383 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25384 } while (false)
25385
25386
25387 /* Add a glyph string for a sequence of glyphless character's glyphs
25388 to the list of strings between HEAD and TAIL. The meanings of
25389 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25390
25391 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25392 do \
25393 { \
25394 int face_id; \
25395 \
25396 face_id = (row)->glyphs[area][START].face_id; \
25397 \
25398 s = alloca (sizeof *s); \
25399 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25400 append_glyph_string (&HEAD, &TAIL, s); \
25401 s->x = (X); \
25402 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25403 overlaps); \
25404 } \
25405 while (false)
25406
25407
25408 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25409 of AREA of glyph row ROW on window W between indices START and END.
25410 HL overrides the face for drawing glyph strings, e.g. it is
25411 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25412 x-positions of the drawing area.
25413
25414 This is an ugly monster macro construct because we must use alloca
25415 to allocate glyph strings (because draw_glyphs can be called
25416 asynchronously). */
25417
25418 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25419 do \
25420 { \
25421 HEAD = TAIL = NULL; \
25422 while (START < END) \
25423 { \
25424 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25425 switch (first_glyph->type) \
25426 { \
25427 case CHAR_GLYPH: \
25428 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25429 HL, X, LAST_X); \
25430 break; \
25431 \
25432 case COMPOSITE_GLYPH: \
25433 if (first_glyph->u.cmp.automatic) \
25434 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25435 HL, X, LAST_X); \
25436 else \
25437 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25438 HL, X, LAST_X); \
25439 break; \
25440 \
25441 case STRETCH_GLYPH: \
25442 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25443 HL, X, LAST_X); \
25444 break; \
25445 \
25446 case IMAGE_GLYPH: \
25447 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25448 HL, X, LAST_X); \
25449 break;
25450
25451 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25452 case XWIDGET_GLYPH: \
25453 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25454 HL, X, LAST_X); \
25455 break;
25456
25457 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25458 case GLYPHLESS_GLYPH: \
25459 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25460 HL, X, LAST_X); \
25461 break; \
25462 \
25463 default: \
25464 emacs_abort (); \
25465 } \
25466 \
25467 if (s) \
25468 { \
25469 set_glyph_string_background_width (s, START, LAST_X); \
25470 (X) += s->width; \
25471 } \
25472 } \
25473 } while (false)
25474
25475
25476 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25477 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25478 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25479 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25480
25481
25482 /* Draw glyphs between START and END in AREA of ROW on window W,
25483 starting at x-position X. X is relative to AREA in W. HL is a
25484 face-override with the following meaning:
25485
25486 DRAW_NORMAL_TEXT draw normally
25487 DRAW_CURSOR draw in cursor face
25488 DRAW_MOUSE_FACE draw in mouse face.
25489 DRAW_INVERSE_VIDEO draw in mode line face
25490 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25491 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25492
25493 If OVERLAPS is non-zero, draw only the foreground of characters and
25494 clip to the physical height of ROW. Non-zero value also defines
25495 the overlapping part to be drawn:
25496
25497 OVERLAPS_PRED overlap with preceding rows
25498 OVERLAPS_SUCC overlap with succeeding rows
25499 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25500 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25501
25502 Value is the x-position reached, relative to AREA of W. */
25503
25504 static int
25505 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25506 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25507 enum draw_glyphs_face hl, int overlaps)
25508 {
25509 struct glyph_string *head, *tail;
25510 struct glyph_string *s;
25511 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25512 int i, j, x_reached, last_x, area_left = 0;
25513 struct frame *f = XFRAME (WINDOW_FRAME (w));
25514 DECLARE_HDC (hdc);
25515
25516 ALLOCATE_HDC (hdc, f);
25517
25518 /* Let's rather be paranoid than getting a SEGV. */
25519 end = min (end, row->used[area]);
25520 start = clip_to_bounds (0, start, end);
25521
25522 /* Translate X to frame coordinates. Set last_x to the right
25523 end of the drawing area. */
25524 if (row->full_width_p)
25525 {
25526 /* X is relative to the left edge of W, without scroll bars
25527 or fringes. */
25528 area_left = WINDOW_LEFT_EDGE_X (w);
25529 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25530 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25531 }
25532 else
25533 {
25534 area_left = window_box_left (w, area);
25535 last_x = area_left + window_box_width (w, area);
25536 }
25537 x += area_left;
25538
25539 /* Build a doubly-linked list of glyph_string structures between
25540 head and tail from what we have to draw. Note that the macro
25541 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25542 the reason we use a separate variable `i'. */
25543 i = start;
25544 USE_SAFE_ALLOCA;
25545 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25546 if (tail)
25547 x_reached = tail->x + tail->background_width;
25548 else
25549 x_reached = x;
25550
25551 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25552 the row, redraw some glyphs in front or following the glyph
25553 strings built above. */
25554 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25555 {
25556 struct glyph_string *h, *t;
25557 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25558 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25559 bool check_mouse_face = false;
25560 int dummy_x = 0;
25561
25562 /* If mouse highlighting is on, we may need to draw adjacent
25563 glyphs using mouse-face highlighting. */
25564 if (area == TEXT_AREA && row->mouse_face_p
25565 && hlinfo->mouse_face_beg_row >= 0
25566 && hlinfo->mouse_face_end_row >= 0)
25567 {
25568 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25569
25570 if (row_vpos >= hlinfo->mouse_face_beg_row
25571 && row_vpos <= hlinfo->mouse_face_end_row)
25572 {
25573 check_mouse_face = true;
25574 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25575 ? hlinfo->mouse_face_beg_col : 0;
25576 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25577 ? hlinfo->mouse_face_end_col
25578 : row->used[TEXT_AREA];
25579 }
25580 }
25581
25582 /* Compute overhangs for all glyph strings. */
25583 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25584 for (s = head; s; s = s->next)
25585 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25586
25587 /* Prepend glyph strings for glyphs in front of the first glyph
25588 string that are overwritten because of the first glyph
25589 string's left overhang. The background of all strings
25590 prepended must be drawn because the first glyph string
25591 draws over it. */
25592 i = left_overwritten (head);
25593 if (i >= 0)
25594 {
25595 enum draw_glyphs_face overlap_hl;
25596
25597 /* If this row contains mouse highlighting, attempt to draw
25598 the overlapped glyphs with the correct highlight. This
25599 code fails if the overlap encompasses more than one glyph
25600 and mouse-highlight spans only some of these glyphs.
25601 However, making it work perfectly involves a lot more
25602 code, and I don't know if the pathological case occurs in
25603 practice, so we'll stick to this for now. --- cyd */
25604 if (check_mouse_face
25605 && mouse_beg_col < start && mouse_end_col > i)
25606 overlap_hl = DRAW_MOUSE_FACE;
25607 else
25608 overlap_hl = DRAW_NORMAL_TEXT;
25609
25610 if (hl != overlap_hl)
25611 clip_head = head;
25612 j = i;
25613 BUILD_GLYPH_STRINGS (j, start, h, t,
25614 overlap_hl, dummy_x, last_x);
25615 start = i;
25616 compute_overhangs_and_x (t, head->x, true);
25617 prepend_glyph_string_lists (&head, &tail, h, t);
25618 if (clip_head == NULL)
25619 clip_head = head;
25620 }
25621
25622 /* Prepend glyph strings for glyphs in front of the first glyph
25623 string that overwrite that glyph string because of their
25624 right overhang. For these strings, only the foreground must
25625 be drawn, because it draws over the glyph string at `head'.
25626 The background must not be drawn because this would overwrite
25627 right overhangs of preceding glyphs for which no glyph
25628 strings exist. */
25629 i = left_overwriting (head);
25630 if (i >= 0)
25631 {
25632 enum draw_glyphs_face overlap_hl;
25633
25634 if (check_mouse_face
25635 && mouse_beg_col < start && mouse_end_col > i)
25636 overlap_hl = DRAW_MOUSE_FACE;
25637 else
25638 overlap_hl = DRAW_NORMAL_TEXT;
25639
25640 if (hl == overlap_hl || clip_head == NULL)
25641 clip_head = head;
25642 BUILD_GLYPH_STRINGS (i, start, h, t,
25643 overlap_hl, dummy_x, last_x);
25644 for (s = h; s; s = s->next)
25645 s->background_filled_p = true;
25646 compute_overhangs_and_x (t, head->x, true);
25647 prepend_glyph_string_lists (&head, &tail, h, t);
25648 }
25649
25650 /* Append glyphs strings for glyphs following the last glyph
25651 string tail that are overwritten by tail. The background of
25652 these strings has to be drawn because tail's foreground draws
25653 over it. */
25654 i = right_overwritten (tail);
25655 if (i >= 0)
25656 {
25657 enum draw_glyphs_face overlap_hl;
25658
25659 if (check_mouse_face
25660 && mouse_beg_col < i && mouse_end_col > end)
25661 overlap_hl = DRAW_MOUSE_FACE;
25662 else
25663 overlap_hl = DRAW_NORMAL_TEXT;
25664
25665 if (hl != overlap_hl)
25666 clip_tail = tail;
25667 BUILD_GLYPH_STRINGS (end, i, h, t,
25668 overlap_hl, x, last_x);
25669 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25670 we don't have `end = i;' here. */
25671 compute_overhangs_and_x (h, tail->x + tail->width, false);
25672 append_glyph_string_lists (&head, &tail, h, t);
25673 if (clip_tail == NULL)
25674 clip_tail = tail;
25675 }
25676
25677 /* Append glyph strings for glyphs following the last glyph
25678 string tail that overwrite tail. The foreground of such
25679 glyphs has to be drawn because it writes into the background
25680 of tail. The background must not be drawn because it could
25681 paint over the foreground of following glyphs. */
25682 i = right_overwriting (tail);
25683 if (i >= 0)
25684 {
25685 enum draw_glyphs_face overlap_hl;
25686 if (check_mouse_face
25687 && mouse_beg_col < i && mouse_end_col > end)
25688 overlap_hl = DRAW_MOUSE_FACE;
25689 else
25690 overlap_hl = DRAW_NORMAL_TEXT;
25691
25692 if (hl == overlap_hl || clip_tail == NULL)
25693 clip_tail = tail;
25694 i++; /* We must include the Ith glyph. */
25695 BUILD_GLYPH_STRINGS (end, i, h, t,
25696 overlap_hl, x, last_x);
25697 for (s = h; s; s = s->next)
25698 s->background_filled_p = true;
25699 compute_overhangs_and_x (h, tail->x + tail->width, false);
25700 append_glyph_string_lists (&head, &tail, h, t);
25701 }
25702 if (clip_head || clip_tail)
25703 for (s = head; s; s = s->next)
25704 {
25705 s->clip_head = clip_head;
25706 s->clip_tail = clip_tail;
25707 }
25708 }
25709
25710 /* Draw all strings. */
25711 for (s = head; s; s = s->next)
25712 FRAME_RIF (f)->draw_glyph_string (s);
25713
25714 #ifndef HAVE_NS
25715 /* When focus a sole frame and move horizontally, this clears on_p
25716 causing a failure to erase prev cursor position. */
25717 if (area == TEXT_AREA
25718 && !row->full_width_p
25719 /* When drawing overlapping rows, only the glyph strings'
25720 foreground is drawn, which doesn't erase a cursor
25721 completely. */
25722 && !overlaps)
25723 {
25724 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25725 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25726 : (tail ? tail->x + tail->background_width : x));
25727 x0 -= area_left;
25728 x1 -= area_left;
25729
25730 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25731 row->y, MATRIX_ROW_BOTTOM_Y (row));
25732 }
25733 #endif
25734
25735 /* Value is the x-position up to which drawn, relative to AREA of W.
25736 This doesn't include parts drawn because of overhangs. */
25737 if (row->full_width_p)
25738 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25739 else
25740 x_reached -= area_left;
25741
25742 RELEASE_HDC (hdc, f);
25743
25744 SAFE_FREE ();
25745 return x_reached;
25746 }
25747
25748 /* Expand row matrix if too narrow. Don't expand if area
25749 is not present. */
25750
25751 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25752 { \
25753 if (!it->f->fonts_changed \
25754 && (it->glyph_row->glyphs[area] \
25755 < it->glyph_row->glyphs[area + 1])) \
25756 { \
25757 it->w->ncols_scale_factor++; \
25758 it->f->fonts_changed = true; \
25759 } \
25760 }
25761
25762 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25763 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25764
25765 static void
25766 append_glyph (struct it *it)
25767 {
25768 struct glyph *glyph;
25769 enum glyph_row_area area = it->area;
25770
25771 eassert (it->glyph_row);
25772 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25773
25774 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25775 if (glyph < it->glyph_row->glyphs[area + 1])
25776 {
25777 /* If the glyph row is reversed, we need to prepend the glyph
25778 rather than append it. */
25779 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25780 {
25781 struct glyph *g;
25782
25783 /* Make room for the additional glyph. */
25784 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25785 g[1] = *g;
25786 glyph = it->glyph_row->glyphs[area];
25787 }
25788 glyph->charpos = CHARPOS (it->position);
25789 glyph->object = it->object;
25790 if (it->pixel_width > 0)
25791 {
25792 eassert (it->pixel_width <= SHRT_MAX);
25793 glyph->pixel_width = it->pixel_width;
25794 glyph->padding_p = false;
25795 }
25796 else
25797 {
25798 /* Assure at least 1-pixel width. Otherwise, cursor can't
25799 be displayed correctly. */
25800 glyph->pixel_width = 1;
25801 glyph->padding_p = true;
25802 }
25803 glyph->ascent = it->ascent;
25804 glyph->descent = it->descent;
25805 glyph->voffset = it->voffset;
25806 glyph->type = CHAR_GLYPH;
25807 glyph->avoid_cursor_p = it->avoid_cursor_p;
25808 glyph->multibyte_p = it->multibyte_p;
25809 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25810 {
25811 /* In R2L rows, the left and the right box edges need to be
25812 drawn in reverse direction. */
25813 glyph->right_box_line_p = it->start_of_box_run_p;
25814 glyph->left_box_line_p = it->end_of_box_run_p;
25815 }
25816 else
25817 {
25818 glyph->left_box_line_p = it->start_of_box_run_p;
25819 glyph->right_box_line_p = it->end_of_box_run_p;
25820 }
25821 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25822 || it->phys_descent > it->descent);
25823 glyph->glyph_not_available_p = it->glyph_not_available_p;
25824 glyph->face_id = it->face_id;
25825 glyph->u.ch = it->char_to_display;
25826 glyph->slice.img = null_glyph_slice;
25827 glyph->font_type = FONT_TYPE_UNKNOWN;
25828 if (it->bidi_p)
25829 {
25830 glyph->resolved_level = it->bidi_it.resolved_level;
25831 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25832 glyph->bidi_type = it->bidi_it.type;
25833 }
25834 else
25835 {
25836 glyph->resolved_level = 0;
25837 glyph->bidi_type = UNKNOWN_BT;
25838 }
25839 ++it->glyph_row->used[area];
25840 }
25841 else
25842 IT_EXPAND_MATRIX_WIDTH (it, area);
25843 }
25844
25845 /* Store one glyph for the composition IT->cmp_it.id in
25846 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25847 non-null. */
25848
25849 static void
25850 append_composite_glyph (struct it *it)
25851 {
25852 struct glyph *glyph;
25853 enum glyph_row_area area = it->area;
25854
25855 eassert (it->glyph_row);
25856
25857 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25858 if (glyph < it->glyph_row->glyphs[area + 1])
25859 {
25860 /* If the glyph row is reversed, we need to prepend the glyph
25861 rather than append it. */
25862 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25863 {
25864 struct glyph *g;
25865
25866 /* Make room for the new glyph. */
25867 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25868 g[1] = *g;
25869 glyph = it->glyph_row->glyphs[it->area];
25870 }
25871 glyph->charpos = it->cmp_it.charpos;
25872 glyph->object = it->object;
25873 eassert (it->pixel_width <= SHRT_MAX);
25874 glyph->pixel_width = it->pixel_width;
25875 glyph->ascent = it->ascent;
25876 glyph->descent = it->descent;
25877 glyph->voffset = it->voffset;
25878 glyph->type = COMPOSITE_GLYPH;
25879 if (it->cmp_it.ch < 0)
25880 {
25881 glyph->u.cmp.automatic = false;
25882 glyph->u.cmp.id = it->cmp_it.id;
25883 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25884 }
25885 else
25886 {
25887 glyph->u.cmp.automatic = true;
25888 glyph->u.cmp.id = it->cmp_it.id;
25889 glyph->slice.cmp.from = it->cmp_it.from;
25890 glyph->slice.cmp.to = it->cmp_it.to - 1;
25891 }
25892 glyph->avoid_cursor_p = it->avoid_cursor_p;
25893 glyph->multibyte_p = it->multibyte_p;
25894 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25895 {
25896 /* In R2L rows, the left and the right box edges need to be
25897 drawn in reverse direction. */
25898 glyph->right_box_line_p = it->start_of_box_run_p;
25899 glyph->left_box_line_p = it->end_of_box_run_p;
25900 }
25901 else
25902 {
25903 glyph->left_box_line_p = it->start_of_box_run_p;
25904 glyph->right_box_line_p = it->end_of_box_run_p;
25905 }
25906 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25907 || it->phys_descent > it->descent);
25908 glyph->padding_p = false;
25909 glyph->glyph_not_available_p = false;
25910 glyph->face_id = it->face_id;
25911 glyph->font_type = FONT_TYPE_UNKNOWN;
25912 if (it->bidi_p)
25913 {
25914 glyph->resolved_level = it->bidi_it.resolved_level;
25915 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25916 glyph->bidi_type = it->bidi_it.type;
25917 }
25918 ++it->glyph_row->used[area];
25919 }
25920 else
25921 IT_EXPAND_MATRIX_WIDTH (it, area);
25922 }
25923
25924
25925 /* Change IT->ascent and IT->height according to the setting of
25926 IT->voffset. */
25927
25928 static void
25929 take_vertical_position_into_account (struct it *it)
25930 {
25931 if (it->voffset)
25932 {
25933 if (it->voffset < 0)
25934 /* Increase the ascent so that we can display the text higher
25935 in the line. */
25936 it->ascent -= it->voffset;
25937 else
25938 /* Increase the descent so that we can display the text lower
25939 in the line. */
25940 it->descent += it->voffset;
25941 }
25942 }
25943
25944
25945 /* Produce glyphs/get display metrics for the image IT is loaded with.
25946 See the description of struct display_iterator in dispextern.h for
25947 an overview of struct display_iterator. */
25948
25949 static void
25950 produce_image_glyph (struct it *it)
25951 {
25952 struct image *img;
25953 struct face *face;
25954 int glyph_ascent, crop;
25955 struct glyph_slice slice;
25956
25957 eassert (it->what == IT_IMAGE);
25958
25959 face = FACE_FROM_ID (it->f, it->face_id);
25960 /* Make sure X resources of the face is loaded. */
25961 prepare_face_for_display (it->f, face);
25962
25963 if (it->image_id < 0)
25964 {
25965 /* Fringe bitmap. */
25966 it->ascent = it->phys_ascent = 0;
25967 it->descent = it->phys_descent = 0;
25968 it->pixel_width = 0;
25969 it->nglyphs = 0;
25970 return;
25971 }
25972
25973 img = IMAGE_FROM_ID (it->f, it->image_id);
25974 /* Make sure X resources of the image is loaded. */
25975 prepare_image_for_display (it->f, img);
25976
25977 slice.x = slice.y = 0;
25978 slice.width = img->width;
25979 slice.height = img->height;
25980
25981 if (INTEGERP (it->slice.x))
25982 slice.x = XINT (it->slice.x);
25983 else if (FLOATP (it->slice.x))
25984 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25985
25986 if (INTEGERP (it->slice.y))
25987 slice.y = XINT (it->slice.y);
25988 else if (FLOATP (it->slice.y))
25989 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25990
25991 if (INTEGERP (it->slice.width))
25992 slice.width = XINT (it->slice.width);
25993 else if (FLOATP (it->slice.width))
25994 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25995
25996 if (INTEGERP (it->slice.height))
25997 slice.height = XINT (it->slice.height);
25998 else if (FLOATP (it->slice.height))
25999 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26000
26001 if (slice.x >= img->width)
26002 slice.x = img->width;
26003 if (slice.y >= img->height)
26004 slice.y = img->height;
26005 if (slice.x + slice.width >= img->width)
26006 slice.width = img->width - slice.x;
26007 if (slice.y + slice.height > img->height)
26008 slice.height = img->height - slice.y;
26009
26010 if (slice.width == 0 || slice.height == 0)
26011 return;
26012
26013 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26014
26015 it->descent = slice.height - glyph_ascent;
26016 if (slice.y == 0)
26017 it->descent += img->vmargin;
26018 if (slice.y + slice.height == img->height)
26019 it->descent += img->vmargin;
26020 it->phys_descent = it->descent;
26021
26022 it->pixel_width = slice.width;
26023 if (slice.x == 0)
26024 it->pixel_width += img->hmargin;
26025 if (slice.x + slice.width == img->width)
26026 it->pixel_width += img->hmargin;
26027
26028 /* It's quite possible for images to have an ascent greater than
26029 their height, so don't get confused in that case. */
26030 if (it->descent < 0)
26031 it->descent = 0;
26032
26033 it->nglyphs = 1;
26034
26035 if (face->box != FACE_NO_BOX)
26036 {
26037 if (face->box_line_width > 0)
26038 {
26039 if (slice.y == 0)
26040 it->ascent += face->box_line_width;
26041 if (slice.y + slice.height == img->height)
26042 it->descent += face->box_line_width;
26043 }
26044
26045 if (it->start_of_box_run_p && slice.x == 0)
26046 it->pixel_width += eabs (face->box_line_width);
26047 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26048 it->pixel_width += eabs (face->box_line_width);
26049 }
26050
26051 take_vertical_position_into_account (it);
26052
26053 /* Automatically crop wide image glyphs at right edge so we can
26054 draw the cursor on same display row. */
26055 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26056 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26057 {
26058 it->pixel_width -= crop;
26059 slice.width -= crop;
26060 }
26061
26062 if (it->glyph_row)
26063 {
26064 struct glyph *glyph;
26065 enum glyph_row_area area = it->area;
26066
26067 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26068 if (it->glyph_row->reversed_p)
26069 {
26070 struct glyph *g;
26071
26072 /* Make room for the new glyph. */
26073 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26074 g[1] = *g;
26075 glyph = it->glyph_row->glyphs[it->area];
26076 }
26077 if (glyph < it->glyph_row->glyphs[area + 1])
26078 {
26079 glyph->charpos = CHARPOS (it->position);
26080 glyph->object = it->object;
26081 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26082 glyph->ascent = glyph_ascent;
26083 glyph->descent = it->descent;
26084 glyph->voffset = it->voffset;
26085 glyph->type = IMAGE_GLYPH;
26086 glyph->avoid_cursor_p = it->avoid_cursor_p;
26087 glyph->multibyte_p = it->multibyte_p;
26088 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26089 {
26090 /* In R2L rows, the left and the right box edges need to be
26091 drawn in reverse direction. */
26092 glyph->right_box_line_p = it->start_of_box_run_p;
26093 glyph->left_box_line_p = it->end_of_box_run_p;
26094 }
26095 else
26096 {
26097 glyph->left_box_line_p = it->start_of_box_run_p;
26098 glyph->right_box_line_p = it->end_of_box_run_p;
26099 }
26100 glyph->overlaps_vertically_p = false;
26101 glyph->padding_p = false;
26102 glyph->glyph_not_available_p = false;
26103 glyph->face_id = it->face_id;
26104 glyph->u.img_id = img->id;
26105 glyph->slice.img = slice;
26106 glyph->font_type = FONT_TYPE_UNKNOWN;
26107 if (it->bidi_p)
26108 {
26109 glyph->resolved_level = it->bidi_it.resolved_level;
26110 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26111 glyph->bidi_type = it->bidi_it.type;
26112 }
26113 ++it->glyph_row->used[area];
26114 }
26115 else
26116 IT_EXPAND_MATRIX_WIDTH (it, area);
26117 }
26118 }
26119
26120 static void
26121 produce_xwidget_glyph (struct it *it)
26122 {
26123 #ifdef HAVE_XWIDGETS
26124 struct xwidget *xw;
26125 int glyph_ascent, crop;
26126 eassert (it->what == IT_XWIDGET);
26127
26128 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26129 /* Make sure X resources of the face is loaded. */
26130 prepare_face_for_display (it->f, face);
26131
26132 xw = it->xwidget;
26133 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26134 it->descent = xw->height/2;
26135 it->phys_descent = it->descent;
26136 it->pixel_width = xw->width;
26137 /* It's quite possible for images to have an ascent greater than
26138 their height, so don't get confused in that case. */
26139 if (it->descent < 0)
26140 it->descent = 0;
26141
26142 it->nglyphs = 1;
26143
26144 if (face->box != FACE_NO_BOX)
26145 {
26146 if (face->box_line_width > 0)
26147 {
26148 it->ascent += face->box_line_width;
26149 it->descent += face->box_line_width;
26150 }
26151
26152 if (it->start_of_box_run_p)
26153 it->pixel_width += eabs (face->box_line_width);
26154 it->pixel_width += eabs (face->box_line_width);
26155 }
26156
26157 take_vertical_position_into_account (it);
26158
26159 /* Automatically crop wide image glyphs at right edge so we can
26160 draw the cursor on same display row. */
26161 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26162 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26163 it->pixel_width -= crop;
26164
26165 if (it->glyph_row)
26166 {
26167 enum glyph_row_area area = it->area;
26168 struct glyph *glyph
26169 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26170
26171 if (it->glyph_row->reversed_p)
26172 {
26173 struct glyph *g;
26174
26175 /* Make room for the new glyph. */
26176 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26177 g[1] = *g;
26178 glyph = it->glyph_row->glyphs[it->area];
26179 }
26180 if (glyph < it->glyph_row->glyphs[area + 1])
26181 {
26182 glyph->charpos = CHARPOS (it->position);
26183 glyph->object = it->object;
26184 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26185 glyph->ascent = glyph_ascent;
26186 glyph->descent = it->descent;
26187 glyph->voffset = it->voffset;
26188 glyph->type = XWIDGET_GLYPH;
26189 glyph->avoid_cursor_p = it->avoid_cursor_p;
26190 glyph->multibyte_p = it->multibyte_p;
26191 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26192 {
26193 /* In R2L rows, the left and the right box edges need to be
26194 drawn in reverse direction. */
26195 glyph->right_box_line_p = it->start_of_box_run_p;
26196 glyph->left_box_line_p = it->end_of_box_run_p;
26197 }
26198 else
26199 {
26200 glyph->left_box_line_p = it->start_of_box_run_p;
26201 glyph->right_box_line_p = it->end_of_box_run_p;
26202 }
26203 glyph->overlaps_vertically_p = 0;
26204 glyph->padding_p = 0;
26205 glyph->glyph_not_available_p = 0;
26206 glyph->face_id = it->face_id;
26207 glyph->u.xwidget = it->xwidget;
26208 glyph->font_type = FONT_TYPE_UNKNOWN;
26209 if (it->bidi_p)
26210 {
26211 glyph->resolved_level = it->bidi_it.resolved_level;
26212 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26213 glyph->bidi_type = it->bidi_it.type;
26214 }
26215 ++it->glyph_row->used[area];
26216 }
26217 else
26218 IT_EXPAND_MATRIX_WIDTH (it, area);
26219 }
26220 #endif
26221 }
26222
26223 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26224 of the glyph, WIDTH and HEIGHT are the width and height of the
26225 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26226
26227 static void
26228 append_stretch_glyph (struct it *it, Lisp_Object object,
26229 int width, int height, int ascent)
26230 {
26231 struct glyph *glyph;
26232 enum glyph_row_area area = it->area;
26233
26234 eassert (ascent >= 0 && ascent <= height);
26235
26236 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26237 if (glyph < it->glyph_row->glyphs[area + 1])
26238 {
26239 /* If the glyph row is reversed, we need to prepend the glyph
26240 rather than append it. */
26241 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26242 {
26243 struct glyph *g;
26244
26245 /* Make room for the additional glyph. */
26246 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26247 g[1] = *g;
26248 glyph = it->glyph_row->glyphs[area];
26249
26250 /* Decrease the width of the first glyph of the row that
26251 begins before first_visible_x (e.g., due to hscroll).
26252 This is so the overall width of the row becomes smaller
26253 by the scroll amount, and the stretch glyph appended by
26254 extend_face_to_end_of_line will be wider, to shift the
26255 row glyphs to the right. (In L2R rows, the corresponding
26256 left-shift effect is accomplished by setting row->x to a
26257 negative value, which won't work with R2L rows.)
26258
26259 This must leave us with a positive value of WIDTH, since
26260 otherwise the call to move_it_in_display_line_to at the
26261 beginning of display_line would have got past the entire
26262 first glyph, and then it->current_x would have been
26263 greater or equal to it->first_visible_x. */
26264 if (it->current_x < it->first_visible_x)
26265 width -= it->first_visible_x - it->current_x;
26266 eassert (width > 0);
26267 }
26268 glyph->charpos = CHARPOS (it->position);
26269 glyph->object = object;
26270 /* FIXME: It would be better to use TYPE_MAX here, but
26271 __typeof__ is not portable enough... */
26272 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26273 glyph->ascent = ascent;
26274 glyph->descent = height - ascent;
26275 glyph->voffset = it->voffset;
26276 glyph->type = STRETCH_GLYPH;
26277 glyph->avoid_cursor_p = it->avoid_cursor_p;
26278 glyph->multibyte_p = it->multibyte_p;
26279 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26280 {
26281 /* In R2L rows, the left and the right box edges need to be
26282 drawn in reverse direction. */
26283 glyph->right_box_line_p = it->start_of_box_run_p;
26284 glyph->left_box_line_p = it->end_of_box_run_p;
26285 }
26286 else
26287 {
26288 glyph->left_box_line_p = it->start_of_box_run_p;
26289 glyph->right_box_line_p = it->end_of_box_run_p;
26290 }
26291 glyph->overlaps_vertically_p = false;
26292 glyph->padding_p = false;
26293 glyph->glyph_not_available_p = false;
26294 glyph->face_id = it->face_id;
26295 glyph->u.stretch.ascent = ascent;
26296 glyph->u.stretch.height = height;
26297 glyph->slice.img = null_glyph_slice;
26298 glyph->font_type = FONT_TYPE_UNKNOWN;
26299 if (it->bidi_p)
26300 {
26301 glyph->resolved_level = it->bidi_it.resolved_level;
26302 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26303 glyph->bidi_type = it->bidi_it.type;
26304 }
26305 else
26306 {
26307 glyph->resolved_level = 0;
26308 glyph->bidi_type = UNKNOWN_BT;
26309 }
26310 ++it->glyph_row->used[area];
26311 }
26312 else
26313 IT_EXPAND_MATRIX_WIDTH (it, area);
26314 }
26315
26316 #endif /* HAVE_WINDOW_SYSTEM */
26317
26318 /* Produce a stretch glyph for iterator IT. IT->object is the value
26319 of the glyph property displayed. The value must be a list
26320 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26321 being recognized:
26322
26323 1. `:width WIDTH' specifies that the space should be WIDTH *
26324 canonical char width wide. WIDTH may be an integer or floating
26325 point number.
26326
26327 2. `:relative-width FACTOR' specifies that the width of the stretch
26328 should be computed from the width of the first character having the
26329 `glyph' property, and should be FACTOR times that width.
26330
26331 3. `:align-to HPOS' specifies that the space should be wide enough
26332 to reach HPOS, a value in canonical character units.
26333
26334 Exactly one of the above pairs must be present.
26335
26336 4. `:height HEIGHT' specifies that the height of the stretch produced
26337 should be HEIGHT, measured in canonical character units.
26338
26339 5. `:relative-height FACTOR' specifies that the height of the
26340 stretch should be FACTOR times the height of the characters having
26341 the glyph property.
26342
26343 Either none or exactly one of 4 or 5 must be present.
26344
26345 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26346 of the stretch should be used for the ascent of the stretch.
26347 ASCENT must be in the range 0 <= ASCENT <= 100. */
26348
26349 void
26350 produce_stretch_glyph (struct it *it)
26351 {
26352 /* (space :width WIDTH :height HEIGHT ...) */
26353 Lisp_Object prop, plist;
26354 int width = 0, height = 0, align_to = -1;
26355 bool zero_width_ok_p = false;
26356 double tem;
26357 struct font *font = NULL;
26358
26359 #ifdef HAVE_WINDOW_SYSTEM
26360 int ascent = 0;
26361 bool zero_height_ok_p = false;
26362
26363 if (FRAME_WINDOW_P (it->f))
26364 {
26365 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26366 font = face->font ? face->font : FRAME_FONT (it->f);
26367 prepare_face_for_display (it->f, face);
26368 }
26369 #endif
26370
26371 /* List should start with `space'. */
26372 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26373 plist = XCDR (it->object);
26374
26375 /* Compute the width of the stretch. */
26376 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26377 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26378 {
26379 /* Absolute width `:width WIDTH' specified and valid. */
26380 zero_width_ok_p = true;
26381 width = (int)tem;
26382 }
26383 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26384 {
26385 /* Relative width `:relative-width FACTOR' specified and valid.
26386 Compute the width of the characters having the `glyph'
26387 property. */
26388 struct it it2;
26389 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26390
26391 it2 = *it;
26392 if (it->multibyte_p)
26393 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26394 else
26395 {
26396 it2.c = it2.char_to_display = *p, it2.len = 1;
26397 if (! ASCII_CHAR_P (it2.c))
26398 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26399 }
26400
26401 it2.glyph_row = NULL;
26402 it2.what = IT_CHARACTER;
26403 PRODUCE_GLYPHS (&it2);
26404 width = NUMVAL (prop) * it2.pixel_width;
26405 }
26406 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26407 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26408 &align_to))
26409 {
26410 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26411 align_to = (align_to < 0
26412 ? 0
26413 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26414 else if (align_to < 0)
26415 align_to = window_box_left_offset (it->w, TEXT_AREA);
26416 width = max (0, (int)tem + align_to - it->current_x);
26417 zero_width_ok_p = true;
26418 }
26419 else
26420 /* Nothing specified -> width defaults to canonical char width. */
26421 width = FRAME_COLUMN_WIDTH (it->f);
26422
26423 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26424 width = 1;
26425
26426 #ifdef HAVE_WINDOW_SYSTEM
26427 /* Compute height. */
26428 if (FRAME_WINDOW_P (it->f))
26429 {
26430 int default_height = normal_char_height (font, ' ');
26431
26432 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26433 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26434 {
26435 height = (int)tem;
26436 zero_height_ok_p = true;
26437 }
26438 else if (prop = Fplist_get (plist, QCrelative_height),
26439 NUMVAL (prop) > 0)
26440 height = default_height * NUMVAL (prop);
26441 else
26442 height = default_height;
26443
26444 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26445 height = 1;
26446
26447 /* Compute percentage of height used for ascent. If
26448 `:ascent ASCENT' is present and valid, use that. Otherwise,
26449 derive the ascent from the font in use. */
26450 if (prop = Fplist_get (plist, QCascent),
26451 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26452 ascent = height * NUMVAL (prop) / 100.0;
26453 else if (!NILP (prop)
26454 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26455 ascent = min (max (0, (int)tem), height);
26456 else
26457 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26458 }
26459 else
26460 #endif /* HAVE_WINDOW_SYSTEM */
26461 height = 1;
26462
26463 if (width > 0 && it->line_wrap != TRUNCATE
26464 && it->current_x + width > it->last_visible_x)
26465 {
26466 width = it->last_visible_x - it->current_x;
26467 #ifdef HAVE_WINDOW_SYSTEM
26468 /* Subtract one more pixel from the stretch width, but only on
26469 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26470 width -= FRAME_WINDOW_P (it->f);
26471 #endif
26472 }
26473
26474 if (width > 0 && height > 0 && it->glyph_row)
26475 {
26476 Lisp_Object o_object = it->object;
26477 Lisp_Object object = it->stack[it->sp - 1].string;
26478 int n = width;
26479
26480 if (!STRINGP (object))
26481 object = it->w->contents;
26482 #ifdef HAVE_WINDOW_SYSTEM
26483 if (FRAME_WINDOW_P (it->f))
26484 append_stretch_glyph (it, object, width, height, ascent);
26485 else
26486 #endif
26487 {
26488 it->object = object;
26489 it->char_to_display = ' ';
26490 it->pixel_width = it->len = 1;
26491 while (n--)
26492 tty_append_glyph (it);
26493 it->object = o_object;
26494 }
26495 }
26496
26497 it->pixel_width = width;
26498 #ifdef HAVE_WINDOW_SYSTEM
26499 if (FRAME_WINDOW_P (it->f))
26500 {
26501 it->ascent = it->phys_ascent = ascent;
26502 it->descent = it->phys_descent = height - it->ascent;
26503 it->nglyphs = width > 0 && height > 0;
26504 take_vertical_position_into_account (it);
26505 }
26506 else
26507 #endif
26508 it->nglyphs = width;
26509 }
26510
26511 /* Get information about special display element WHAT in an
26512 environment described by IT. WHAT is one of IT_TRUNCATION or
26513 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26514 non-null glyph_row member. This function ensures that fields like
26515 face_id, c, len of IT are left untouched. */
26516
26517 static void
26518 produce_special_glyphs (struct it *it, enum display_element_type what)
26519 {
26520 struct it temp_it;
26521 Lisp_Object gc;
26522 GLYPH glyph;
26523
26524 temp_it = *it;
26525 temp_it.object = Qnil;
26526 memset (&temp_it.current, 0, sizeof temp_it.current);
26527
26528 if (what == IT_CONTINUATION)
26529 {
26530 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26531 if (it->bidi_it.paragraph_dir == R2L)
26532 SET_GLYPH_FROM_CHAR (glyph, '/');
26533 else
26534 SET_GLYPH_FROM_CHAR (glyph, '\\');
26535 if (it->dp
26536 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26537 {
26538 /* FIXME: Should we mirror GC for R2L lines? */
26539 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26540 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26541 }
26542 }
26543 else if (what == IT_TRUNCATION)
26544 {
26545 /* Truncation glyph. */
26546 SET_GLYPH_FROM_CHAR (glyph, '$');
26547 if (it->dp
26548 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26549 {
26550 /* FIXME: Should we mirror GC for R2L lines? */
26551 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26552 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26553 }
26554 }
26555 else
26556 emacs_abort ();
26557
26558 #ifdef HAVE_WINDOW_SYSTEM
26559 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26560 is turned off, we precede the truncation/continuation glyphs by a
26561 stretch glyph whose width is computed such that these special
26562 glyphs are aligned at the window margin, even when very different
26563 fonts are used in different glyph rows. */
26564 if (FRAME_WINDOW_P (temp_it.f)
26565 /* init_iterator calls this with it->glyph_row == NULL, and it
26566 wants only the pixel width of the truncation/continuation
26567 glyphs. */
26568 && temp_it.glyph_row
26569 /* insert_left_trunc_glyphs calls us at the beginning of the
26570 row, and it has its own calculation of the stretch glyph
26571 width. */
26572 && temp_it.glyph_row->used[TEXT_AREA] > 0
26573 && (temp_it.glyph_row->reversed_p
26574 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26575 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26576 {
26577 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26578
26579 if (stretch_width > 0)
26580 {
26581 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26582 struct font *font =
26583 face->font ? face->font : FRAME_FONT (temp_it.f);
26584 int stretch_ascent =
26585 (((temp_it.ascent + temp_it.descent)
26586 * FONT_BASE (font)) / FONT_HEIGHT (font));
26587
26588 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26589 temp_it.ascent + temp_it.descent,
26590 stretch_ascent);
26591 }
26592 }
26593 #endif
26594
26595 temp_it.dp = NULL;
26596 temp_it.what = IT_CHARACTER;
26597 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26598 temp_it.face_id = GLYPH_FACE (glyph);
26599 temp_it.len = CHAR_BYTES (temp_it.c);
26600
26601 PRODUCE_GLYPHS (&temp_it);
26602 it->pixel_width = temp_it.pixel_width;
26603 it->nglyphs = temp_it.nglyphs;
26604 }
26605
26606 #ifdef HAVE_WINDOW_SYSTEM
26607
26608 /* Calculate line-height and line-spacing properties.
26609 An integer value specifies explicit pixel value.
26610 A float value specifies relative value to current face height.
26611 A cons (float . face-name) specifies relative value to
26612 height of specified face font.
26613
26614 Returns height in pixels, or nil. */
26615
26616 static Lisp_Object
26617 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26618 int boff, bool override)
26619 {
26620 Lisp_Object face_name = Qnil;
26621 int ascent, descent, height;
26622
26623 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26624 return val;
26625
26626 if (CONSP (val))
26627 {
26628 face_name = XCAR (val);
26629 val = XCDR (val);
26630 if (!NUMBERP (val))
26631 val = make_number (1);
26632 if (NILP (face_name))
26633 {
26634 height = it->ascent + it->descent;
26635 goto scale;
26636 }
26637 }
26638
26639 if (NILP (face_name))
26640 {
26641 font = FRAME_FONT (it->f);
26642 boff = FRAME_BASELINE_OFFSET (it->f);
26643 }
26644 else if (EQ (face_name, Qt))
26645 {
26646 override = false;
26647 }
26648 else
26649 {
26650 int face_id;
26651 struct face *face;
26652
26653 face_id = lookup_named_face (it->f, face_name, false);
26654 if (face_id < 0)
26655 return make_number (-1);
26656
26657 face = FACE_FROM_ID (it->f, face_id);
26658 font = face->font;
26659 if (font == NULL)
26660 return make_number (-1);
26661 boff = font->baseline_offset;
26662 if (font->vertical_centering)
26663 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26664 }
26665
26666 normal_char_ascent_descent (font, -1, &ascent, &descent);
26667
26668 if (override)
26669 {
26670 it->override_ascent = ascent;
26671 it->override_descent = descent;
26672 it->override_boff = boff;
26673 }
26674
26675 height = ascent + descent;
26676
26677 scale:
26678 if (FLOATP (val))
26679 height = (int)(XFLOAT_DATA (val) * height);
26680 else if (INTEGERP (val))
26681 height *= XINT (val);
26682
26683 return make_number (height);
26684 }
26685
26686
26687 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26688 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26689 and only if this is for a character for which no font was found.
26690
26691 If the display method (it->glyphless_method) is
26692 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26693 length of the acronym or the hexadecimal string, UPPER_XOFF and
26694 UPPER_YOFF are pixel offsets for the upper part of the string,
26695 LOWER_XOFF and LOWER_YOFF are for the lower part.
26696
26697 For the other display methods, LEN through LOWER_YOFF are zero. */
26698
26699 static void
26700 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26701 short upper_xoff, short upper_yoff,
26702 short lower_xoff, short lower_yoff)
26703 {
26704 struct glyph *glyph;
26705 enum glyph_row_area area = it->area;
26706
26707 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26708 if (glyph < it->glyph_row->glyphs[area + 1])
26709 {
26710 /* If the glyph row is reversed, we need to prepend the glyph
26711 rather than append it. */
26712 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26713 {
26714 struct glyph *g;
26715
26716 /* Make room for the additional glyph. */
26717 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26718 g[1] = *g;
26719 glyph = it->glyph_row->glyphs[area];
26720 }
26721 glyph->charpos = CHARPOS (it->position);
26722 glyph->object = it->object;
26723 eassert (it->pixel_width <= SHRT_MAX);
26724 glyph->pixel_width = it->pixel_width;
26725 glyph->ascent = it->ascent;
26726 glyph->descent = it->descent;
26727 glyph->voffset = it->voffset;
26728 glyph->type = GLYPHLESS_GLYPH;
26729 glyph->u.glyphless.method = it->glyphless_method;
26730 glyph->u.glyphless.for_no_font = for_no_font;
26731 glyph->u.glyphless.len = len;
26732 glyph->u.glyphless.ch = it->c;
26733 glyph->slice.glyphless.upper_xoff = upper_xoff;
26734 glyph->slice.glyphless.upper_yoff = upper_yoff;
26735 glyph->slice.glyphless.lower_xoff = lower_xoff;
26736 glyph->slice.glyphless.lower_yoff = lower_yoff;
26737 glyph->avoid_cursor_p = it->avoid_cursor_p;
26738 glyph->multibyte_p = it->multibyte_p;
26739 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26740 {
26741 /* In R2L rows, the left and the right box edges need to be
26742 drawn in reverse direction. */
26743 glyph->right_box_line_p = it->start_of_box_run_p;
26744 glyph->left_box_line_p = it->end_of_box_run_p;
26745 }
26746 else
26747 {
26748 glyph->left_box_line_p = it->start_of_box_run_p;
26749 glyph->right_box_line_p = it->end_of_box_run_p;
26750 }
26751 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26752 || it->phys_descent > it->descent);
26753 glyph->padding_p = false;
26754 glyph->glyph_not_available_p = false;
26755 glyph->face_id = face_id;
26756 glyph->font_type = FONT_TYPE_UNKNOWN;
26757 if (it->bidi_p)
26758 {
26759 glyph->resolved_level = it->bidi_it.resolved_level;
26760 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26761 glyph->bidi_type = it->bidi_it.type;
26762 }
26763 ++it->glyph_row->used[area];
26764 }
26765 else
26766 IT_EXPAND_MATRIX_WIDTH (it, area);
26767 }
26768
26769
26770 /* Produce a glyph for a glyphless character for iterator IT.
26771 IT->glyphless_method specifies which method to use for displaying
26772 the character. See the description of enum
26773 glyphless_display_method in dispextern.h for the detail.
26774
26775 FOR_NO_FONT is true if and only if this is for a character for
26776 which no font was found. ACRONYM, if non-nil, is an acronym string
26777 for the character. */
26778
26779 static void
26780 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26781 {
26782 int face_id;
26783 struct face *face;
26784 struct font *font;
26785 int base_width, base_height, width, height;
26786 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26787 int len;
26788
26789 /* Get the metrics of the base font. We always refer to the current
26790 ASCII face. */
26791 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26792 font = face->font ? face->font : FRAME_FONT (it->f);
26793 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26794 it->ascent += font->baseline_offset;
26795 it->descent -= font->baseline_offset;
26796 base_height = it->ascent + it->descent;
26797 base_width = font->average_width;
26798
26799 face_id = merge_glyphless_glyph_face (it);
26800
26801 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26802 {
26803 it->pixel_width = THIN_SPACE_WIDTH;
26804 len = 0;
26805 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26806 }
26807 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26808 {
26809 width = CHAR_WIDTH (it->c);
26810 if (width == 0)
26811 width = 1;
26812 else if (width > 4)
26813 width = 4;
26814 it->pixel_width = base_width * width;
26815 len = 0;
26816 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26817 }
26818 else
26819 {
26820 char buf[7];
26821 const char *str;
26822 unsigned int code[6];
26823 int upper_len;
26824 int ascent, descent;
26825 struct font_metrics metrics_upper, metrics_lower;
26826
26827 face = FACE_FROM_ID (it->f, face_id);
26828 font = face->font ? face->font : FRAME_FONT (it->f);
26829 prepare_face_for_display (it->f, face);
26830
26831 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26832 {
26833 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26834 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26835 if (CONSP (acronym))
26836 acronym = XCAR (acronym);
26837 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26838 }
26839 else
26840 {
26841 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26842 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26843 str = buf;
26844 }
26845 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26846 code[len] = font->driver->encode_char (font, str[len]);
26847 upper_len = (len + 1) / 2;
26848 font->driver->text_extents (font, code, upper_len,
26849 &metrics_upper);
26850 font->driver->text_extents (font, code + upper_len, len - upper_len,
26851 &metrics_lower);
26852
26853
26854
26855 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26856 width = max (metrics_upper.width, metrics_lower.width) + 4;
26857 upper_xoff = upper_yoff = 2; /* the typical case */
26858 if (base_width >= width)
26859 {
26860 /* Align the upper to the left, the lower to the right. */
26861 it->pixel_width = base_width;
26862 lower_xoff = base_width - 2 - metrics_lower.width;
26863 }
26864 else
26865 {
26866 /* Center the shorter one. */
26867 it->pixel_width = width;
26868 if (metrics_upper.width >= metrics_lower.width)
26869 lower_xoff = (width - metrics_lower.width) / 2;
26870 else
26871 {
26872 /* FIXME: This code doesn't look right. It formerly was
26873 missing the "lower_xoff = 0;", which couldn't have
26874 been right since it left lower_xoff uninitialized. */
26875 lower_xoff = 0;
26876 upper_xoff = (width - metrics_upper.width) / 2;
26877 }
26878 }
26879
26880 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26881 top, bottom, and between upper and lower strings. */
26882 height = (metrics_upper.ascent + metrics_upper.descent
26883 + metrics_lower.ascent + metrics_lower.descent) + 5;
26884 /* Center vertically.
26885 H:base_height, D:base_descent
26886 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26887
26888 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26889 descent = D - H/2 + h/2;
26890 lower_yoff = descent - 2 - ld;
26891 upper_yoff = lower_yoff - la - 1 - ud; */
26892 ascent = - (it->descent - (base_height + height + 1) / 2);
26893 descent = it->descent - (base_height - height) / 2;
26894 lower_yoff = descent - 2 - metrics_lower.descent;
26895 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26896 - metrics_upper.descent);
26897 /* Don't make the height shorter than the base height. */
26898 if (height > base_height)
26899 {
26900 it->ascent = ascent;
26901 it->descent = descent;
26902 }
26903 }
26904
26905 it->phys_ascent = it->ascent;
26906 it->phys_descent = it->descent;
26907 if (it->glyph_row)
26908 append_glyphless_glyph (it, face_id, for_no_font, len,
26909 upper_xoff, upper_yoff,
26910 lower_xoff, lower_yoff);
26911 it->nglyphs = 1;
26912 take_vertical_position_into_account (it);
26913 }
26914
26915
26916 /* RIF:
26917 Produce glyphs/get display metrics for the display element IT is
26918 loaded with. See the description of struct it in dispextern.h
26919 for an overview of struct it. */
26920
26921 void
26922 x_produce_glyphs (struct it *it)
26923 {
26924 int extra_line_spacing = it->extra_line_spacing;
26925
26926 it->glyph_not_available_p = false;
26927
26928 if (it->what == IT_CHARACTER)
26929 {
26930 XChar2b char2b;
26931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26932 struct font *font = face->font;
26933 struct font_metrics *pcm = NULL;
26934 int boff; /* Baseline offset. */
26935
26936 if (font == NULL)
26937 {
26938 /* When no suitable font is found, display this character by
26939 the method specified in the first extra slot of
26940 Vglyphless_char_display. */
26941 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26942
26943 eassert (it->what == IT_GLYPHLESS);
26944 produce_glyphless_glyph (it, true,
26945 STRINGP (acronym) ? acronym : Qnil);
26946 goto done;
26947 }
26948
26949 boff = font->baseline_offset;
26950 if (font->vertical_centering)
26951 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26952
26953 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26954 {
26955 it->nglyphs = 1;
26956
26957 if (it->override_ascent >= 0)
26958 {
26959 it->ascent = it->override_ascent;
26960 it->descent = it->override_descent;
26961 boff = it->override_boff;
26962 }
26963 else
26964 {
26965 it->ascent = FONT_BASE (font) + boff;
26966 it->descent = FONT_DESCENT (font) - boff;
26967 }
26968
26969 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26970 {
26971 pcm = get_per_char_metric (font, &char2b);
26972 if (pcm->width == 0
26973 && pcm->rbearing == 0 && pcm->lbearing == 0)
26974 pcm = NULL;
26975 }
26976
26977 if (pcm)
26978 {
26979 it->phys_ascent = pcm->ascent + boff;
26980 it->phys_descent = pcm->descent - boff;
26981 it->pixel_width = pcm->width;
26982 /* Don't use font-global values for ascent and descent
26983 if they result in an exceedingly large line height. */
26984 if (it->override_ascent < 0)
26985 {
26986 if (FONT_TOO_HIGH (font))
26987 {
26988 it->ascent = it->phys_ascent;
26989 it->descent = it->phys_descent;
26990 /* These limitations are enforced by an
26991 assertion near the end of this function. */
26992 if (it->ascent < 0)
26993 it->ascent = 0;
26994 if (it->descent < 0)
26995 it->descent = 0;
26996 }
26997 }
26998 }
26999 else
27000 {
27001 it->glyph_not_available_p = true;
27002 it->phys_ascent = it->ascent;
27003 it->phys_descent = it->descent;
27004 it->pixel_width = font->space_width;
27005 }
27006
27007 if (it->constrain_row_ascent_descent_p)
27008 {
27009 if (it->descent > it->max_descent)
27010 {
27011 it->ascent += it->descent - it->max_descent;
27012 it->descent = it->max_descent;
27013 }
27014 if (it->ascent > it->max_ascent)
27015 {
27016 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27017 it->ascent = it->max_ascent;
27018 }
27019 it->phys_ascent = min (it->phys_ascent, it->ascent);
27020 it->phys_descent = min (it->phys_descent, it->descent);
27021 extra_line_spacing = 0;
27022 }
27023
27024 /* If this is a space inside a region of text with
27025 `space-width' property, change its width. */
27026 bool stretched_p
27027 = it->char_to_display == ' ' && !NILP (it->space_width);
27028 if (stretched_p)
27029 it->pixel_width *= XFLOATINT (it->space_width);
27030
27031 /* If face has a box, add the box thickness to the character
27032 height. If character has a box line to the left and/or
27033 right, add the box line width to the character's width. */
27034 if (face->box != FACE_NO_BOX)
27035 {
27036 int thick = face->box_line_width;
27037
27038 if (thick > 0)
27039 {
27040 it->ascent += thick;
27041 it->descent += thick;
27042 }
27043 else
27044 thick = -thick;
27045
27046 if (it->start_of_box_run_p)
27047 it->pixel_width += thick;
27048 if (it->end_of_box_run_p)
27049 it->pixel_width += thick;
27050 }
27051
27052 /* If face has an overline, add the height of the overline
27053 (1 pixel) and a 1 pixel margin to the character height. */
27054 if (face->overline_p)
27055 it->ascent += overline_margin;
27056
27057 if (it->constrain_row_ascent_descent_p)
27058 {
27059 if (it->ascent > it->max_ascent)
27060 it->ascent = it->max_ascent;
27061 if (it->descent > it->max_descent)
27062 it->descent = it->max_descent;
27063 }
27064
27065 take_vertical_position_into_account (it);
27066
27067 /* If we have to actually produce glyphs, do it. */
27068 if (it->glyph_row)
27069 {
27070 if (stretched_p)
27071 {
27072 /* Translate a space with a `space-width' property
27073 into a stretch glyph. */
27074 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27075 / FONT_HEIGHT (font));
27076 append_stretch_glyph (it, it->object, it->pixel_width,
27077 it->ascent + it->descent, ascent);
27078 }
27079 else
27080 append_glyph (it);
27081
27082 /* If characters with lbearing or rbearing are displayed
27083 in this line, record that fact in a flag of the
27084 glyph row. This is used to optimize X output code. */
27085 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27086 it->glyph_row->contains_overlapping_glyphs_p = true;
27087 }
27088 if (! stretched_p && it->pixel_width == 0)
27089 /* We assure that all visible glyphs have at least 1-pixel
27090 width. */
27091 it->pixel_width = 1;
27092 }
27093 else if (it->char_to_display == '\n')
27094 {
27095 /* A newline has no width, but we need the height of the
27096 line. But if previous part of the line sets a height,
27097 don't increase that height. */
27098
27099 Lisp_Object height;
27100 Lisp_Object total_height = Qnil;
27101
27102 it->override_ascent = -1;
27103 it->pixel_width = 0;
27104 it->nglyphs = 0;
27105
27106 height = get_it_property (it, Qline_height);
27107 /* Split (line-height total-height) list. */
27108 if (CONSP (height)
27109 && CONSP (XCDR (height))
27110 && NILP (XCDR (XCDR (height))))
27111 {
27112 total_height = XCAR (XCDR (height));
27113 height = XCAR (height);
27114 }
27115 height = calc_line_height_property (it, height, font, boff, true);
27116
27117 if (it->override_ascent >= 0)
27118 {
27119 it->ascent = it->override_ascent;
27120 it->descent = it->override_descent;
27121 boff = it->override_boff;
27122 }
27123 else
27124 {
27125 if (FONT_TOO_HIGH (font))
27126 {
27127 it->ascent = font->pixel_size + boff - 1;
27128 it->descent = -boff + 1;
27129 if (it->descent < 0)
27130 it->descent = 0;
27131 }
27132 else
27133 {
27134 it->ascent = FONT_BASE (font) + boff;
27135 it->descent = FONT_DESCENT (font) - boff;
27136 }
27137 }
27138
27139 if (EQ (height, Qt))
27140 {
27141 if (it->descent > it->max_descent)
27142 {
27143 it->ascent += it->descent - it->max_descent;
27144 it->descent = it->max_descent;
27145 }
27146 if (it->ascent > it->max_ascent)
27147 {
27148 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27149 it->ascent = it->max_ascent;
27150 }
27151 it->phys_ascent = min (it->phys_ascent, it->ascent);
27152 it->phys_descent = min (it->phys_descent, it->descent);
27153 it->constrain_row_ascent_descent_p = true;
27154 extra_line_spacing = 0;
27155 }
27156 else
27157 {
27158 Lisp_Object spacing;
27159
27160 it->phys_ascent = it->ascent;
27161 it->phys_descent = it->descent;
27162
27163 if ((it->max_ascent > 0 || it->max_descent > 0)
27164 && face->box != FACE_NO_BOX
27165 && face->box_line_width > 0)
27166 {
27167 it->ascent += face->box_line_width;
27168 it->descent += face->box_line_width;
27169 }
27170 if (!NILP (height)
27171 && XINT (height) > it->ascent + it->descent)
27172 it->ascent = XINT (height) - it->descent;
27173
27174 if (!NILP (total_height))
27175 spacing = calc_line_height_property (it, total_height, font,
27176 boff, false);
27177 else
27178 {
27179 spacing = get_it_property (it, Qline_spacing);
27180 spacing = calc_line_height_property (it, spacing, font,
27181 boff, false);
27182 }
27183 if (INTEGERP (spacing))
27184 {
27185 extra_line_spacing = XINT (spacing);
27186 if (!NILP (total_height))
27187 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27188 }
27189 }
27190 }
27191 else /* i.e. (it->char_to_display == '\t') */
27192 {
27193 if (font->space_width > 0)
27194 {
27195 int tab_width = it->tab_width * font->space_width;
27196 int x = it->current_x + it->continuation_lines_width;
27197 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27198
27199 /* If the distance from the current position to the next tab
27200 stop is less than a space character width, use the
27201 tab stop after that. */
27202 if (next_tab_x - x < font->space_width)
27203 next_tab_x += tab_width;
27204
27205 it->pixel_width = next_tab_x - x;
27206 it->nglyphs = 1;
27207 if (FONT_TOO_HIGH (font))
27208 {
27209 if (get_char_glyph_code (' ', font, &char2b))
27210 {
27211 pcm = get_per_char_metric (font, &char2b);
27212 if (pcm->width == 0
27213 && pcm->rbearing == 0 && pcm->lbearing == 0)
27214 pcm = NULL;
27215 }
27216
27217 if (pcm)
27218 {
27219 it->ascent = pcm->ascent + boff;
27220 it->descent = pcm->descent - boff;
27221 }
27222 else
27223 {
27224 it->ascent = font->pixel_size + boff - 1;
27225 it->descent = -boff + 1;
27226 }
27227 if (it->ascent < 0)
27228 it->ascent = 0;
27229 if (it->descent < 0)
27230 it->descent = 0;
27231 }
27232 else
27233 {
27234 it->ascent = FONT_BASE (font) + boff;
27235 it->descent = FONT_DESCENT (font) - boff;
27236 }
27237 it->phys_ascent = it->ascent;
27238 it->phys_descent = it->descent;
27239
27240 if (it->glyph_row)
27241 {
27242 append_stretch_glyph (it, it->object, it->pixel_width,
27243 it->ascent + it->descent, it->ascent);
27244 }
27245 }
27246 else
27247 {
27248 it->pixel_width = 0;
27249 it->nglyphs = 1;
27250 }
27251 }
27252
27253 if (FONT_TOO_HIGH (font))
27254 {
27255 int font_ascent, font_descent;
27256
27257 /* For very large fonts, where we ignore the declared font
27258 dimensions, and go by per-character metrics instead,
27259 don't let the row ascent and descent values (and the row
27260 height computed from them) be smaller than the "normal"
27261 character metrics. This avoids unpleasant effects
27262 whereby lines on display would change their height
27263 depending on which characters are shown. */
27264 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27265 it->max_ascent = max (it->max_ascent, font_ascent);
27266 it->max_descent = max (it->max_descent, font_descent);
27267 }
27268 }
27269 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27270 {
27271 /* A static composition.
27272
27273 Note: A composition is represented as one glyph in the
27274 glyph matrix. There are no padding glyphs.
27275
27276 Important note: pixel_width, ascent, and descent are the
27277 values of what is drawn by draw_glyphs (i.e. the values of
27278 the overall glyphs composed). */
27279 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27280 int boff; /* baseline offset */
27281 struct composition *cmp = composition_table[it->cmp_it.id];
27282 int glyph_len = cmp->glyph_len;
27283 struct font *font = face->font;
27284
27285 it->nglyphs = 1;
27286
27287 /* If we have not yet calculated pixel size data of glyphs of
27288 the composition for the current face font, calculate them
27289 now. Theoretically, we have to check all fonts for the
27290 glyphs, but that requires much time and memory space. So,
27291 here we check only the font of the first glyph. This may
27292 lead to incorrect display, but it's very rare, and C-l
27293 (recenter-top-bottom) can correct the display anyway. */
27294 if (! cmp->font || cmp->font != font)
27295 {
27296 /* Ascent and descent of the font of the first character
27297 of this composition (adjusted by baseline offset).
27298 Ascent and descent of overall glyphs should not be less
27299 than these, respectively. */
27300 int font_ascent, font_descent, font_height;
27301 /* Bounding box of the overall glyphs. */
27302 int leftmost, rightmost, lowest, highest;
27303 int lbearing, rbearing;
27304 int i, width, ascent, descent;
27305 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27306 XChar2b char2b;
27307 struct font_metrics *pcm;
27308 ptrdiff_t pos;
27309
27310 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27311 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27312 break;
27313 bool right_padded = glyph_len < cmp->glyph_len;
27314 for (i = 0; i < glyph_len; i++)
27315 {
27316 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27317 break;
27318 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27319 }
27320 bool left_padded = i > 0;
27321
27322 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27323 : IT_CHARPOS (*it));
27324 /* If no suitable font is found, use the default font. */
27325 bool font_not_found_p = font == NULL;
27326 if (font_not_found_p)
27327 {
27328 face = face->ascii_face;
27329 font = face->font;
27330 }
27331 boff = font->baseline_offset;
27332 if (font->vertical_centering)
27333 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27334 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27335 font_ascent += boff;
27336 font_descent -= boff;
27337 font_height = font_ascent + font_descent;
27338
27339 cmp->font = font;
27340
27341 pcm = NULL;
27342 if (! font_not_found_p)
27343 {
27344 get_char_face_and_encoding (it->f, c, it->face_id,
27345 &char2b, false);
27346 pcm = get_per_char_metric (font, &char2b);
27347 }
27348
27349 /* Initialize the bounding box. */
27350 if (pcm)
27351 {
27352 width = cmp->glyph_len > 0 ? pcm->width : 0;
27353 ascent = pcm->ascent;
27354 descent = pcm->descent;
27355 lbearing = pcm->lbearing;
27356 rbearing = pcm->rbearing;
27357 }
27358 else
27359 {
27360 width = cmp->glyph_len > 0 ? font->space_width : 0;
27361 ascent = FONT_BASE (font);
27362 descent = FONT_DESCENT (font);
27363 lbearing = 0;
27364 rbearing = width;
27365 }
27366
27367 rightmost = width;
27368 leftmost = 0;
27369 lowest = - descent + boff;
27370 highest = ascent + boff;
27371
27372 if (! font_not_found_p
27373 && font->default_ascent
27374 && CHAR_TABLE_P (Vuse_default_ascent)
27375 && !NILP (Faref (Vuse_default_ascent,
27376 make_number (it->char_to_display))))
27377 highest = font->default_ascent + boff;
27378
27379 /* Draw the first glyph at the normal position. It may be
27380 shifted to right later if some other glyphs are drawn
27381 at the left. */
27382 cmp->offsets[i * 2] = 0;
27383 cmp->offsets[i * 2 + 1] = boff;
27384 cmp->lbearing = lbearing;
27385 cmp->rbearing = rbearing;
27386
27387 /* Set cmp->offsets for the remaining glyphs. */
27388 for (i++; i < glyph_len; i++)
27389 {
27390 int left, right, btm, top;
27391 int ch = COMPOSITION_GLYPH (cmp, i);
27392 int face_id;
27393 struct face *this_face;
27394
27395 if (ch == '\t')
27396 ch = ' ';
27397 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27398 this_face = FACE_FROM_ID (it->f, face_id);
27399 font = this_face->font;
27400
27401 if (font == NULL)
27402 pcm = NULL;
27403 else
27404 {
27405 get_char_face_and_encoding (it->f, ch, face_id,
27406 &char2b, false);
27407 pcm = get_per_char_metric (font, &char2b);
27408 }
27409 if (! pcm)
27410 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27411 else
27412 {
27413 width = pcm->width;
27414 ascent = pcm->ascent;
27415 descent = pcm->descent;
27416 lbearing = pcm->lbearing;
27417 rbearing = pcm->rbearing;
27418 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27419 {
27420 /* Relative composition with or without
27421 alternate chars. */
27422 left = (leftmost + rightmost - width) / 2;
27423 btm = - descent + boff;
27424 if (font->relative_compose
27425 && (! CHAR_TABLE_P (Vignore_relative_composition)
27426 || NILP (Faref (Vignore_relative_composition,
27427 make_number (ch)))))
27428 {
27429
27430 if (- descent >= font->relative_compose)
27431 /* One extra pixel between two glyphs. */
27432 btm = highest + 1;
27433 else if (ascent <= 0)
27434 /* One extra pixel between two glyphs. */
27435 btm = lowest - 1 - ascent - descent;
27436 }
27437 }
27438 else
27439 {
27440 /* A composition rule is specified by an integer
27441 value that encodes global and new reference
27442 points (GREF and NREF). GREF and NREF are
27443 specified by numbers as below:
27444
27445 0---1---2 -- ascent
27446 | |
27447 | |
27448 | |
27449 9--10--11 -- center
27450 | |
27451 ---3---4---5--- baseline
27452 | |
27453 6---7---8 -- descent
27454 */
27455 int rule = COMPOSITION_RULE (cmp, i);
27456 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27457
27458 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27459 grefx = gref % 3, nrefx = nref % 3;
27460 grefy = gref / 3, nrefy = nref / 3;
27461 if (xoff)
27462 xoff = font_height * (xoff - 128) / 256;
27463 if (yoff)
27464 yoff = font_height * (yoff - 128) / 256;
27465
27466 left = (leftmost
27467 + grefx * (rightmost - leftmost) / 2
27468 - nrefx * width / 2
27469 + xoff);
27470
27471 btm = ((grefy == 0 ? highest
27472 : grefy == 1 ? 0
27473 : grefy == 2 ? lowest
27474 : (highest + lowest) / 2)
27475 - (nrefy == 0 ? ascent + descent
27476 : nrefy == 1 ? descent - boff
27477 : nrefy == 2 ? 0
27478 : (ascent + descent) / 2)
27479 + yoff);
27480 }
27481
27482 cmp->offsets[i * 2] = left;
27483 cmp->offsets[i * 2 + 1] = btm + descent;
27484
27485 /* Update the bounding box of the overall glyphs. */
27486 if (width > 0)
27487 {
27488 right = left + width;
27489 if (left < leftmost)
27490 leftmost = left;
27491 if (right > rightmost)
27492 rightmost = right;
27493 }
27494 top = btm + descent + ascent;
27495 if (top > highest)
27496 highest = top;
27497 if (btm < lowest)
27498 lowest = btm;
27499
27500 if (cmp->lbearing > left + lbearing)
27501 cmp->lbearing = left + lbearing;
27502 if (cmp->rbearing < left + rbearing)
27503 cmp->rbearing = left + rbearing;
27504 }
27505 }
27506
27507 /* If there are glyphs whose x-offsets are negative,
27508 shift all glyphs to the right and make all x-offsets
27509 non-negative. */
27510 if (leftmost < 0)
27511 {
27512 for (i = 0; i < cmp->glyph_len; i++)
27513 cmp->offsets[i * 2] -= leftmost;
27514 rightmost -= leftmost;
27515 cmp->lbearing -= leftmost;
27516 cmp->rbearing -= leftmost;
27517 }
27518
27519 if (left_padded && cmp->lbearing < 0)
27520 {
27521 for (i = 0; i < cmp->glyph_len; i++)
27522 cmp->offsets[i * 2] -= cmp->lbearing;
27523 rightmost -= cmp->lbearing;
27524 cmp->rbearing -= cmp->lbearing;
27525 cmp->lbearing = 0;
27526 }
27527 if (right_padded && rightmost < cmp->rbearing)
27528 {
27529 rightmost = cmp->rbearing;
27530 }
27531
27532 cmp->pixel_width = rightmost;
27533 cmp->ascent = highest;
27534 cmp->descent = - lowest;
27535 if (cmp->ascent < font_ascent)
27536 cmp->ascent = font_ascent;
27537 if (cmp->descent < font_descent)
27538 cmp->descent = font_descent;
27539 }
27540
27541 if (it->glyph_row
27542 && (cmp->lbearing < 0
27543 || cmp->rbearing > cmp->pixel_width))
27544 it->glyph_row->contains_overlapping_glyphs_p = true;
27545
27546 it->pixel_width = cmp->pixel_width;
27547 it->ascent = it->phys_ascent = cmp->ascent;
27548 it->descent = it->phys_descent = cmp->descent;
27549 if (face->box != FACE_NO_BOX)
27550 {
27551 int thick = face->box_line_width;
27552
27553 if (thick > 0)
27554 {
27555 it->ascent += thick;
27556 it->descent += thick;
27557 }
27558 else
27559 thick = - thick;
27560
27561 if (it->start_of_box_run_p)
27562 it->pixel_width += thick;
27563 if (it->end_of_box_run_p)
27564 it->pixel_width += thick;
27565 }
27566
27567 /* If face has an overline, add the height of the overline
27568 (1 pixel) and a 1 pixel margin to the character height. */
27569 if (face->overline_p)
27570 it->ascent += overline_margin;
27571
27572 take_vertical_position_into_account (it);
27573 if (it->ascent < 0)
27574 it->ascent = 0;
27575 if (it->descent < 0)
27576 it->descent = 0;
27577
27578 if (it->glyph_row && cmp->glyph_len > 0)
27579 append_composite_glyph (it);
27580 }
27581 else if (it->what == IT_COMPOSITION)
27582 {
27583 /* A dynamic (automatic) composition. */
27584 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27585 Lisp_Object gstring;
27586 struct font_metrics metrics;
27587
27588 it->nglyphs = 1;
27589
27590 gstring = composition_gstring_from_id (it->cmp_it.id);
27591 it->pixel_width
27592 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27593 &metrics);
27594 if (it->glyph_row
27595 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27596 it->glyph_row->contains_overlapping_glyphs_p = true;
27597 it->ascent = it->phys_ascent = metrics.ascent;
27598 it->descent = it->phys_descent = metrics.descent;
27599 if (face->box != FACE_NO_BOX)
27600 {
27601 int thick = face->box_line_width;
27602
27603 if (thick > 0)
27604 {
27605 it->ascent += thick;
27606 it->descent += thick;
27607 }
27608 else
27609 thick = - thick;
27610
27611 if (it->start_of_box_run_p)
27612 it->pixel_width += thick;
27613 if (it->end_of_box_run_p)
27614 it->pixel_width += thick;
27615 }
27616 /* If face has an overline, add the height of the overline
27617 (1 pixel) and a 1 pixel margin to the character height. */
27618 if (face->overline_p)
27619 it->ascent += overline_margin;
27620 take_vertical_position_into_account (it);
27621 if (it->ascent < 0)
27622 it->ascent = 0;
27623 if (it->descent < 0)
27624 it->descent = 0;
27625
27626 if (it->glyph_row)
27627 append_composite_glyph (it);
27628 }
27629 else if (it->what == IT_GLYPHLESS)
27630 produce_glyphless_glyph (it, false, Qnil);
27631 else if (it->what == IT_IMAGE)
27632 produce_image_glyph (it);
27633 else if (it->what == IT_STRETCH)
27634 produce_stretch_glyph (it);
27635 else if (it->what == IT_XWIDGET)
27636 produce_xwidget_glyph (it);
27637
27638 done:
27639 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27640 because this isn't true for images with `:ascent 100'. */
27641 eassert (it->ascent >= 0 && it->descent >= 0);
27642 if (it->area == TEXT_AREA)
27643 it->current_x += it->pixel_width;
27644
27645 if (extra_line_spacing > 0)
27646 {
27647 it->descent += extra_line_spacing;
27648 if (extra_line_spacing > it->max_extra_line_spacing)
27649 it->max_extra_line_spacing = extra_line_spacing;
27650 }
27651
27652 it->max_ascent = max (it->max_ascent, it->ascent);
27653 it->max_descent = max (it->max_descent, it->descent);
27654 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27655 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27656 }
27657
27658 /* EXPORT for RIF:
27659 Output LEN glyphs starting at START at the nominal cursor position.
27660 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27661 being updated, and UPDATED_AREA is the area of that row being updated. */
27662
27663 void
27664 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27665 struct glyph *start, enum glyph_row_area updated_area, int len)
27666 {
27667 int x, hpos, chpos = w->phys_cursor.hpos;
27668
27669 eassert (updated_row);
27670 /* When the window is hscrolled, cursor hpos can legitimately be out
27671 of bounds, but we draw the cursor at the corresponding window
27672 margin in that case. */
27673 if (!updated_row->reversed_p && chpos < 0)
27674 chpos = 0;
27675 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27676 chpos = updated_row->used[TEXT_AREA] - 1;
27677
27678 block_input ();
27679
27680 /* Write glyphs. */
27681
27682 hpos = start - updated_row->glyphs[updated_area];
27683 x = draw_glyphs (w, w->output_cursor.x,
27684 updated_row, updated_area,
27685 hpos, hpos + len,
27686 DRAW_NORMAL_TEXT, 0);
27687
27688 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27689 if (updated_area == TEXT_AREA
27690 && w->phys_cursor_on_p
27691 && w->phys_cursor.vpos == w->output_cursor.vpos
27692 && chpos >= hpos
27693 && chpos < hpos + len)
27694 w->phys_cursor_on_p = false;
27695
27696 unblock_input ();
27697
27698 /* Advance the output cursor. */
27699 w->output_cursor.hpos += len;
27700 w->output_cursor.x = x;
27701 }
27702
27703
27704 /* EXPORT for RIF:
27705 Insert LEN glyphs from START at the nominal cursor position. */
27706
27707 void
27708 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27709 struct glyph *start, enum glyph_row_area updated_area, int len)
27710 {
27711 struct frame *f;
27712 int line_height, shift_by_width, shifted_region_width;
27713 struct glyph_row *row;
27714 struct glyph *glyph;
27715 int frame_x, frame_y;
27716 ptrdiff_t hpos;
27717
27718 eassert (updated_row);
27719 block_input ();
27720 f = XFRAME (WINDOW_FRAME (w));
27721
27722 /* Get the height of the line we are in. */
27723 row = updated_row;
27724 line_height = row->height;
27725
27726 /* Get the width of the glyphs to insert. */
27727 shift_by_width = 0;
27728 for (glyph = start; glyph < start + len; ++glyph)
27729 shift_by_width += glyph->pixel_width;
27730
27731 /* Get the width of the region to shift right. */
27732 shifted_region_width = (window_box_width (w, updated_area)
27733 - w->output_cursor.x
27734 - shift_by_width);
27735
27736 /* Shift right. */
27737 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27738 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27739
27740 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27741 line_height, shift_by_width);
27742
27743 /* Write the glyphs. */
27744 hpos = start - row->glyphs[updated_area];
27745 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27746 hpos, hpos + len,
27747 DRAW_NORMAL_TEXT, 0);
27748
27749 /* Advance the output cursor. */
27750 w->output_cursor.hpos += len;
27751 w->output_cursor.x += shift_by_width;
27752 unblock_input ();
27753 }
27754
27755
27756 /* EXPORT for RIF:
27757 Erase the current text line from the nominal cursor position
27758 (inclusive) to pixel column TO_X (exclusive). The idea is that
27759 everything from TO_X onward is already erased.
27760
27761 TO_X is a pixel position relative to UPDATED_AREA of currently
27762 updated window W. TO_X == -1 means clear to the end of this area. */
27763
27764 void
27765 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27766 enum glyph_row_area updated_area, int to_x)
27767 {
27768 struct frame *f;
27769 int max_x, min_y, max_y;
27770 int from_x, from_y, to_y;
27771
27772 eassert (updated_row);
27773 f = XFRAME (w->frame);
27774
27775 if (updated_row->full_width_p)
27776 max_x = (WINDOW_PIXEL_WIDTH (w)
27777 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27778 else
27779 max_x = window_box_width (w, updated_area);
27780 max_y = window_text_bottom_y (w);
27781
27782 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27783 of window. For TO_X > 0, truncate to end of drawing area. */
27784 if (to_x == 0)
27785 return;
27786 else if (to_x < 0)
27787 to_x = max_x;
27788 else
27789 to_x = min (to_x, max_x);
27790
27791 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27792
27793 /* Notice if the cursor will be cleared by this operation. */
27794 if (!updated_row->full_width_p)
27795 notice_overwritten_cursor (w, updated_area,
27796 w->output_cursor.x, -1,
27797 updated_row->y,
27798 MATRIX_ROW_BOTTOM_Y (updated_row));
27799
27800 from_x = w->output_cursor.x;
27801
27802 /* Translate to frame coordinates. */
27803 if (updated_row->full_width_p)
27804 {
27805 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27806 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27807 }
27808 else
27809 {
27810 int area_left = window_box_left (w, updated_area);
27811 from_x += area_left;
27812 to_x += area_left;
27813 }
27814
27815 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27816 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27817 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27818
27819 /* Prevent inadvertently clearing to end of the X window. */
27820 if (to_x > from_x && to_y > from_y)
27821 {
27822 block_input ();
27823 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27824 to_x - from_x, to_y - from_y);
27825 unblock_input ();
27826 }
27827 }
27828
27829 #endif /* HAVE_WINDOW_SYSTEM */
27830
27831
27832 \f
27833 /***********************************************************************
27834 Cursor types
27835 ***********************************************************************/
27836
27837 /* Value is the internal representation of the specified cursor type
27838 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27839 of the bar cursor. */
27840
27841 static enum text_cursor_kinds
27842 get_specified_cursor_type (Lisp_Object arg, int *width)
27843 {
27844 enum text_cursor_kinds type;
27845
27846 if (NILP (arg))
27847 return NO_CURSOR;
27848
27849 if (EQ (arg, Qbox))
27850 return FILLED_BOX_CURSOR;
27851
27852 if (EQ (arg, Qhollow))
27853 return HOLLOW_BOX_CURSOR;
27854
27855 if (EQ (arg, Qbar))
27856 {
27857 *width = 2;
27858 return BAR_CURSOR;
27859 }
27860
27861 if (CONSP (arg)
27862 && EQ (XCAR (arg), Qbar)
27863 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27864 {
27865 *width = XINT (XCDR (arg));
27866 return BAR_CURSOR;
27867 }
27868
27869 if (EQ (arg, Qhbar))
27870 {
27871 *width = 2;
27872 return HBAR_CURSOR;
27873 }
27874
27875 if (CONSP (arg)
27876 && EQ (XCAR (arg), Qhbar)
27877 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27878 {
27879 *width = XINT (XCDR (arg));
27880 return HBAR_CURSOR;
27881 }
27882
27883 /* Treat anything unknown as "hollow box cursor".
27884 It was bad to signal an error; people have trouble fixing
27885 .Xdefaults with Emacs, when it has something bad in it. */
27886 type = HOLLOW_BOX_CURSOR;
27887
27888 return type;
27889 }
27890
27891 /* Set the default cursor types for specified frame. */
27892 void
27893 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27894 {
27895 int width = 1;
27896 Lisp_Object tem;
27897
27898 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27899 FRAME_CURSOR_WIDTH (f) = width;
27900
27901 /* By default, set up the blink-off state depending on the on-state. */
27902
27903 tem = Fassoc (arg, Vblink_cursor_alist);
27904 if (!NILP (tem))
27905 {
27906 FRAME_BLINK_OFF_CURSOR (f)
27907 = get_specified_cursor_type (XCDR (tem), &width);
27908 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27909 }
27910 else
27911 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27912
27913 /* Make sure the cursor gets redrawn. */
27914 f->cursor_type_changed = true;
27915 }
27916
27917
27918 #ifdef HAVE_WINDOW_SYSTEM
27919
27920 /* Return the cursor we want to be displayed in window W. Return
27921 width of bar/hbar cursor through WIDTH arg. Return with
27922 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27923 (i.e. if the `system caret' should track this cursor).
27924
27925 In a mini-buffer window, we want the cursor only to appear if we
27926 are reading input from this window. For the selected window, we
27927 want the cursor type given by the frame parameter or buffer local
27928 setting of cursor-type. If explicitly marked off, draw no cursor.
27929 In all other cases, we want a hollow box cursor. */
27930
27931 static enum text_cursor_kinds
27932 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27933 bool *active_cursor)
27934 {
27935 struct frame *f = XFRAME (w->frame);
27936 struct buffer *b = XBUFFER (w->contents);
27937 int cursor_type = DEFAULT_CURSOR;
27938 Lisp_Object alt_cursor;
27939 bool non_selected = false;
27940
27941 *active_cursor = true;
27942
27943 /* Echo area */
27944 if (cursor_in_echo_area
27945 && FRAME_HAS_MINIBUF_P (f)
27946 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27947 {
27948 if (w == XWINDOW (echo_area_window))
27949 {
27950 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27951 {
27952 *width = FRAME_CURSOR_WIDTH (f);
27953 return FRAME_DESIRED_CURSOR (f);
27954 }
27955 else
27956 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27957 }
27958
27959 *active_cursor = false;
27960 non_selected = true;
27961 }
27962
27963 /* Detect a nonselected window or nonselected frame. */
27964 else if (w != XWINDOW (f->selected_window)
27965 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27966 {
27967 *active_cursor = false;
27968
27969 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27970 return NO_CURSOR;
27971
27972 non_selected = true;
27973 }
27974
27975 /* Never display a cursor in a window in which cursor-type is nil. */
27976 if (NILP (BVAR (b, cursor_type)))
27977 return NO_CURSOR;
27978
27979 /* Get the normal cursor type for this window. */
27980 if (EQ (BVAR (b, cursor_type), Qt))
27981 {
27982 cursor_type = FRAME_DESIRED_CURSOR (f);
27983 *width = FRAME_CURSOR_WIDTH (f);
27984 }
27985 else
27986 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27987
27988 /* Use cursor-in-non-selected-windows instead
27989 for non-selected window or frame. */
27990 if (non_selected)
27991 {
27992 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27993 if (!EQ (Qt, alt_cursor))
27994 return get_specified_cursor_type (alt_cursor, width);
27995 /* t means modify the normal cursor type. */
27996 if (cursor_type == FILLED_BOX_CURSOR)
27997 cursor_type = HOLLOW_BOX_CURSOR;
27998 else if (cursor_type == BAR_CURSOR && *width > 1)
27999 --*width;
28000 return cursor_type;
28001 }
28002
28003 /* Use normal cursor if not blinked off. */
28004 if (!w->cursor_off_p)
28005 {
28006 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28007 return NO_CURSOR;
28008 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28009 {
28010 if (cursor_type == FILLED_BOX_CURSOR)
28011 {
28012 /* Using a block cursor on large images can be very annoying.
28013 So use a hollow cursor for "large" images.
28014 If image is not transparent (no mask), also use hollow cursor. */
28015 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
28016 if (img != NULL && IMAGEP (img->spec))
28017 {
28018 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28019 where N = size of default frame font size.
28020 This should cover most of the "tiny" icons people may use. */
28021 if (!img->mask
28022 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28023 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28024 cursor_type = HOLLOW_BOX_CURSOR;
28025 }
28026 }
28027 else if (cursor_type != NO_CURSOR)
28028 {
28029 /* Display current only supports BOX and HOLLOW cursors for images.
28030 So for now, unconditionally use a HOLLOW cursor when cursor is
28031 not a solid box cursor. */
28032 cursor_type = HOLLOW_BOX_CURSOR;
28033 }
28034 }
28035 return cursor_type;
28036 }
28037
28038 /* Cursor is blinked off, so determine how to "toggle" it. */
28039
28040 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28041 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28042 return get_specified_cursor_type (XCDR (alt_cursor), width);
28043
28044 /* Then see if frame has specified a specific blink off cursor type. */
28045 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28046 {
28047 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28048 return FRAME_BLINK_OFF_CURSOR (f);
28049 }
28050
28051 #if false
28052 /* Some people liked having a permanently visible blinking cursor,
28053 while others had very strong opinions against it. So it was
28054 decided to remove it. KFS 2003-09-03 */
28055
28056 /* Finally perform built-in cursor blinking:
28057 filled box <-> hollow box
28058 wide [h]bar <-> narrow [h]bar
28059 narrow [h]bar <-> no cursor
28060 other type <-> no cursor */
28061
28062 if (cursor_type == FILLED_BOX_CURSOR)
28063 return HOLLOW_BOX_CURSOR;
28064
28065 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28066 {
28067 *width = 1;
28068 return cursor_type;
28069 }
28070 #endif
28071
28072 return NO_CURSOR;
28073 }
28074
28075
28076 /* Notice when the text cursor of window W has been completely
28077 overwritten by a drawing operation that outputs glyphs in AREA
28078 starting at X0 and ending at X1 in the line starting at Y0 and
28079 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28080 the rest of the line after X0 has been written. Y coordinates
28081 are window-relative. */
28082
28083 static void
28084 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28085 int x0, int x1, int y0, int y1)
28086 {
28087 int cx0, cx1, cy0, cy1;
28088 struct glyph_row *row;
28089
28090 if (!w->phys_cursor_on_p)
28091 return;
28092 if (area != TEXT_AREA)
28093 return;
28094
28095 if (w->phys_cursor.vpos < 0
28096 || w->phys_cursor.vpos >= w->current_matrix->nrows
28097 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28098 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28099 return;
28100
28101 if (row->cursor_in_fringe_p)
28102 {
28103 row->cursor_in_fringe_p = false;
28104 draw_fringe_bitmap (w, row, row->reversed_p);
28105 w->phys_cursor_on_p = false;
28106 return;
28107 }
28108
28109 cx0 = w->phys_cursor.x;
28110 cx1 = cx0 + w->phys_cursor_width;
28111 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28112 return;
28113
28114 /* The cursor image will be completely removed from the
28115 screen if the output area intersects the cursor area in
28116 y-direction. When we draw in [y0 y1[, and some part of
28117 the cursor is at y < y0, that part must have been drawn
28118 before. When scrolling, the cursor is erased before
28119 actually scrolling, so we don't come here. When not
28120 scrolling, the rows above the old cursor row must have
28121 changed, and in this case these rows must have written
28122 over the cursor image.
28123
28124 Likewise if part of the cursor is below y1, with the
28125 exception of the cursor being in the first blank row at
28126 the buffer and window end because update_text_area
28127 doesn't draw that row. (Except when it does, but
28128 that's handled in update_text_area.) */
28129
28130 cy0 = w->phys_cursor.y;
28131 cy1 = cy0 + w->phys_cursor_height;
28132 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28133 return;
28134
28135 w->phys_cursor_on_p = false;
28136 }
28137
28138 #endif /* HAVE_WINDOW_SYSTEM */
28139
28140 \f
28141 /************************************************************************
28142 Mouse Face
28143 ************************************************************************/
28144
28145 #ifdef HAVE_WINDOW_SYSTEM
28146
28147 /* EXPORT for RIF:
28148 Fix the display of area AREA of overlapping row ROW in window W
28149 with respect to the overlapping part OVERLAPS. */
28150
28151 void
28152 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28153 enum glyph_row_area area, int overlaps)
28154 {
28155 int i, x;
28156
28157 block_input ();
28158
28159 x = 0;
28160 for (i = 0; i < row->used[area];)
28161 {
28162 if (row->glyphs[area][i].overlaps_vertically_p)
28163 {
28164 int start = i, start_x = x;
28165
28166 do
28167 {
28168 x += row->glyphs[area][i].pixel_width;
28169 ++i;
28170 }
28171 while (i < row->used[area]
28172 && row->glyphs[area][i].overlaps_vertically_p);
28173
28174 draw_glyphs (w, start_x, row, area,
28175 start, i,
28176 DRAW_NORMAL_TEXT, overlaps);
28177 }
28178 else
28179 {
28180 x += row->glyphs[area][i].pixel_width;
28181 ++i;
28182 }
28183 }
28184
28185 unblock_input ();
28186 }
28187
28188
28189 /* EXPORT:
28190 Draw the cursor glyph of window W in glyph row ROW. See the
28191 comment of draw_glyphs for the meaning of HL. */
28192
28193 void
28194 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28195 enum draw_glyphs_face hl)
28196 {
28197 /* If cursor hpos is out of bounds, don't draw garbage. This can
28198 happen in mini-buffer windows when switching between echo area
28199 glyphs and mini-buffer. */
28200 if ((row->reversed_p
28201 ? (w->phys_cursor.hpos >= 0)
28202 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28203 {
28204 bool on_p = w->phys_cursor_on_p;
28205 int x1;
28206 int hpos = w->phys_cursor.hpos;
28207
28208 /* When the window is hscrolled, cursor hpos can legitimately be
28209 out of bounds, but we draw the cursor at the corresponding
28210 window margin in that case. */
28211 if (!row->reversed_p && hpos < 0)
28212 hpos = 0;
28213 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28214 hpos = row->used[TEXT_AREA] - 1;
28215
28216 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28217 hl, 0);
28218 w->phys_cursor_on_p = on_p;
28219
28220 if (hl == DRAW_CURSOR)
28221 w->phys_cursor_width = x1 - w->phys_cursor.x;
28222 /* When we erase the cursor, and ROW is overlapped by other
28223 rows, make sure that these overlapping parts of other rows
28224 are redrawn. */
28225 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28226 {
28227 w->phys_cursor_width = x1 - w->phys_cursor.x;
28228
28229 if (row > w->current_matrix->rows
28230 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28231 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28232 OVERLAPS_ERASED_CURSOR);
28233
28234 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28235 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28236 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28237 OVERLAPS_ERASED_CURSOR);
28238 }
28239 }
28240 }
28241
28242
28243 /* Erase the image of a cursor of window W from the screen. */
28244
28245 void
28246 erase_phys_cursor (struct window *w)
28247 {
28248 struct frame *f = XFRAME (w->frame);
28249 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28250 int hpos = w->phys_cursor.hpos;
28251 int vpos = w->phys_cursor.vpos;
28252 bool mouse_face_here_p = false;
28253 struct glyph_matrix *active_glyphs = w->current_matrix;
28254 struct glyph_row *cursor_row;
28255 struct glyph *cursor_glyph;
28256 enum draw_glyphs_face hl;
28257
28258 /* No cursor displayed or row invalidated => nothing to do on the
28259 screen. */
28260 if (w->phys_cursor_type == NO_CURSOR)
28261 goto mark_cursor_off;
28262
28263 /* VPOS >= active_glyphs->nrows means that window has been resized.
28264 Don't bother to erase the cursor. */
28265 if (vpos >= active_glyphs->nrows)
28266 goto mark_cursor_off;
28267
28268 /* If row containing cursor is marked invalid, there is nothing we
28269 can do. */
28270 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28271 if (!cursor_row->enabled_p)
28272 goto mark_cursor_off;
28273
28274 /* If line spacing is > 0, old cursor may only be partially visible in
28275 window after split-window. So adjust visible height. */
28276 cursor_row->visible_height = min (cursor_row->visible_height,
28277 window_text_bottom_y (w) - cursor_row->y);
28278
28279 /* If row is completely invisible, don't attempt to delete a cursor which
28280 isn't there. This can happen if cursor is at top of a window, and
28281 we switch to a buffer with a header line in that window. */
28282 if (cursor_row->visible_height <= 0)
28283 goto mark_cursor_off;
28284
28285 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28286 if (cursor_row->cursor_in_fringe_p)
28287 {
28288 cursor_row->cursor_in_fringe_p = false;
28289 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28290 goto mark_cursor_off;
28291 }
28292
28293 /* This can happen when the new row is shorter than the old one.
28294 In this case, either draw_glyphs or clear_end_of_line
28295 should have cleared the cursor. Note that we wouldn't be
28296 able to erase the cursor in this case because we don't have a
28297 cursor glyph at hand. */
28298 if ((cursor_row->reversed_p
28299 ? (w->phys_cursor.hpos < 0)
28300 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28301 goto mark_cursor_off;
28302
28303 /* When the window is hscrolled, cursor hpos can legitimately be out
28304 of bounds, but we draw the cursor at the corresponding window
28305 margin in that case. */
28306 if (!cursor_row->reversed_p && hpos < 0)
28307 hpos = 0;
28308 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28309 hpos = cursor_row->used[TEXT_AREA] - 1;
28310
28311 /* If the cursor is in the mouse face area, redisplay that when
28312 we clear the cursor. */
28313 if (! NILP (hlinfo->mouse_face_window)
28314 && coords_in_mouse_face_p (w, hpos, vpos)
28315 /* Don't redraw the cursor's spot in mouse face if it is at the
28316 end of a line (on a newline). The cursor appears there, but
28317 mouse highlighting does not. */
28318 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28319 mouse_face_here_p = true;
28320
28321 /* Maybe clear the display under the cursor. */
28322 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28323 {
28324 int x, y;
28325 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28326 int width;
28327
28328 cursor_glyph = get_phys_cursor_glyph (w);
28329 if (cursor_glyph == NULL)
28330 goto mark_cursor_off;
28331
28332 width = cursor_glyph->pixel_width;
28333 x = w->phys_cursor.x;
28334 if (x < 0)
28335 {
28336 width += x;
28337 x = 0;
28338 }
28339 width = min (width, window_box_width (w, TEXT_AREA) - x);
28340 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28341 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28342
28343 if (width > 0)
28344 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28345 }
28346
28347 /* Erase the cursor by redrawing the character underneath it. */
28348 if (mouse_face_here_p)
28349 hl = DRAW_MOUSE_FACE;
28350 else
28351 hl = DRAW_NORMAL_TEXT;
28352 draw_phys_cursor_glyph (w, cursor_row, hl);
28353
28354 mark_cursor_off:
28355 w->phys_cursor_on_p = false;
28356 w->phys_cursor_type = NO_CURSOR;
28357 }
28358
28359
28360 /* Display or clear cursor of window W. If !ON, clear the cursor.
28361 If ON, display the cursor; where to put the cursor is specified by
28362 HPOS, VPOS, X and Y. */
28363
28364 void
28365 display_and_set_cursor (struct window *w, bool on,
28366 int hpos, int vpos, int x, int y)
28367 {
28368 struct frame *f = XFRAME (w->frame);
28369 int new_cursor_type;
28370 int new_cursor_width;
28371 bool active_cursor;
28372 struct glyph_row *glyph_row;
28373 struct glyph *glyph;
28374
28375 /* This is pointless on invisible frames, and dangerous on garbaged
28376 windows and frames; in the latter case, the frame or window may
28377 be in the midst of changing its size, and x and y may be off the
28378 window. */
28379 if (! FRAME_VISIBLE_P (f)
28380 || FRAME_GARBAGED_P (f)
28381 || vpos >= w->current_matrix->nrows
28382 || hpos >= w->current_matrix->matrix_w)
28383 return;
28384
28385 /* If cursor is off and we want it off, return quickly. */
28386 if (!on && !w->phys_cursor_on_p)
28387 return;
28388
28389 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28390 /* If cursor row is not enabled, we don't really know where to
28391 display the cursor. */
28392 if (!glyph_row->enabled_p)
28393 {
28394 w->phys_cursor_on_p = false;
28395 return;
28396 }
28397
28398 glyph = NULL;
28399 if (!glyph_row->exact_window_width_line_p
28400 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28401 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28402
28403 eassert (input_blocked_p ());
28404
28405 /* Set new_cursor_type to the cursor we want to be displayed. */
28406 new_cursor_type = get_window_cursor_type (w, glyph,
28407 &new_cursor_width, &active_cursor);
28408
28409 /* If cursor is currently being shown and we don't want it to be or
28410 it is in the wrong place, or the cursor type is not what we want,
28411 erase it. */
28412 if (w->phys_cursor_on_p
28413 && (!on
28414 || w->phys_cursor.x != x
28415 || w->phys_cursor.y != y
28416 /* HPOS can be negative in R2L rows whose
28417 exact_window_width_line_p flag is set (i.e. their newline
28418 would "overflow into the fringe"). */
28419 || hpos < 0
28420 || new_cursor_type != w->phys_cursor_type
28421 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28422 && new_cursor_width != w->phys_cursor_width)))
28423 erase_phys_cursor (w);
28424
28425 /* Don't check phys_cursor_on_p here because that flag is only set
28426 to false in some cases where we know that the cursor has been
28427 completely erased, to avoid the extra work of erasing the cursor
28428 twice. In other words, phys_cursor_on_p can be true and the cursor
28429 still not be visible, or it has only been partly erased. */
28430 if (on)
28431 {
28432 w->phys_cursor_ascent = glyph_row->ascent;
28433 w->phys_cursor_height = glyph_row->height;
28434
28435 /* Set phys_cursor_.* before x_draw_.* is called because some
28436 of them may need the information. */
28437 w->phys_cursor.x = x;
28438 w->phys_cursor.y = glyph_row->y;
28439 w->phys_cursor.hpos = hpos;
28440 w->phys_cursor.vpos = vpos;
28441 }
28442
28443 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28444 new_cursor_type, new_cursor_width,
28445 on, active_cursor);
28446 }
28447
28448
28449 /* Switch the display of W's cursor on or off, according to the value
28450 of ON. */
28451
28452 static void
28453 update_window_cursor (struct window *w, bool on)
28454 {
28455 /* Don't update cursor in windows whose frame is in the process
28456 of being deleted. */
28457 if (w->current_matrix)
28458 {
28459 int hpos = w->phys_cursor.hpos;
28460 int vpos = w->phys_cursor.vpos;
28461 struct glyph_row *row;
28462
28463 if (vpos >= w->current_matrix->nrows
28464 || hpos >= w->current_matrix->matrix_w)
28465 return;
28466
28467 row = MATRIX_ROW (w->current_matrix, vpos);
28468
28469 /* When the window is hscrolled, cursor hpos can legitimately be
28470 out of bounds, but we draw the cursor at the corresponding
28471 window margin in that case. */
28472 if (!row->reversed_p && hpos < 0)
28473 hpos = 0;
28474 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28475 hpos = row->used[TEXT_AREA] - 1;
28476
28477 block_input ();
28478 display_and_set_cursor (w, on, hpos, vpos,
28479 w->phys_cursor.x, w->phys_cursor.y);
28480 unblock_input ();
28481 }
28482 }
28483
28484
28485 /* Call update_window_cursor with parameter ON_P on all leaf windows
28486 in the window tree rooted at W. */
28487
28488 static void
28489 update_cursor_in_window_tree (struct window *w, bool on_p)
28490 {
28491 while (w)
28492 {
28493 if (WINDOWP (w->contents))
28494 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28495 else
28496 update_window_cursor (w, on_p);
28497
28498 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28499 }
28500 }
28501
28502
28503 /* EXPORT:
28504 Display the cursor on window W, or clear it, according to ON_P.
28505 Don't change the cursor's position. */
28506
28507 void
28508 x_update_cursor (struct frame *f, bool on_p)
28509 {
28510 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28511 }
28512
28513
28514 /* EXPORT:
28515 Clear the cursor of window W to background color, and mark the
28516 cursor as not shown. This is used when the text where the cursor
28517 is about to be rewritten. */
28518
28519 void
28520 x_clear_cursor (struct window *w)
28521 {
28522 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28523 update_window_cursor (w, false);
28524 }
28525
28526 #endif /* HAVE_WINDOW_SYSTEM */
28527
28528 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28529 and MSDOS. */
28530 static void
28531 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28532 int start_hpos, int end_hpos,
28533 enum draw_glyphs_face draw)
28534 {
28535 #ifdef HAVE_WINDOW_SYSTEM
28536 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28537 {
28538 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28539 return;
28540 }
28541 #endif
28542 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28543 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28544 #endif
28545 }
28546
28547 /* Display the active region described by mouse_face_* according to DRAW. */
28548
28549 static void
28550 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28551 {
28552 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28553 struct frame *f = XFRAME (WINDOW_FRAME (w));
28554
28555 if (/* If window is in the process of being destroyed, don't bother
28556 to do anything. */
28557 w->current_matrix != NULL
28558 /* Don't update mouse highlight if hidden. */
28559 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28560 /* Recognize when we are called to operate on rows that don't exist
28561 anymore. This can happen when a window is split. */
28562 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28563 {
28564 bool phys_cursor_on_p = w->phys_cursor_on_p;
28565 struct glyph_row *row, *first, *last;
28566
28567 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28568 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28569
28570 for (row = first; row <= last && row->enabled_p; ++row)
28571 {
28572 int start_hpos, end_hpos, start_x;
28573
28574 /* For all but the first row, the highlight starts at column 0. */
28575 if (row == first)
28576 {
28577 /* R2L rows have BEG and END in reversed order, but the
28578 screen drawing geometry is always left to right. So
28579 we need to mirror the beginning and end of the
28580 highlighted area in R2L rows. */
28581 if (!row->reversed_p)
28582 {
28583 start_hpos = hlinfo->mouse_face_beg_col;
28584 start_x = hlinfo->mouse_face_beg_x;
28585 }
28586 else if (row == last)
28587 {
28588 start_hpos = hlinfo->mouse_face_end_col;
28589 start_x = hlinfo->mouse_face_end_x;
28590 }
28591 else
28592 {
28593 start_hpos = 0;
28594 start_x = 0;
28595 }
28596 }
28597 else if (row->reversed_p && row == last)
28598 {
28599 start_hpos = hlinfo->mouse_face_end_col;
28600 start_x = hlinfo->mouse_face_end_x;
28601 }
28602 else
28603 {
28604 start_hpos = 0;
28605 start_x = 0;
28606 }
28607
28608 if (row == last)
28609 {
28610 if (!row->reversed_p)
28611 end_hpos = hlinfo->mouse_face_end_col;
28612 else if (row == first)
28613 end_hpos = hlinfo->mouse_face_beg_col;
28614 else
28615 {
28616 end_hpos = row->used[TEXT_AREA];
28617 if (draw == DRAW_NORMAL_TEXT)
28618 row->fill_line_p = true; /* Clear to end of line. */
28619 }
28620 }
28621 else if (row->reversed_p && row == first)
28622 end_hpos = hlinfo->mouse_face_beg_col;
28623 else
28624 {
28625 end_hpos = row->used[TEXT_AREA];
28626 if (draw == DRAW_NORMAL_TEXT)
28627 row->fill_line_p = true; /* Clear to end of line. */
28628 }
28629
28630 if (end_hpos > start_hpos)
28631 {
28632 draw_row_with_mouse_face (w, start_x, row,
28633 start_hpos, end_hpos, draw);
28634
28635 row->mouse_face_p
28636 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28637 }
28638 }
28639
28640 #ifdef HAVE_WINDOW_SYSTEM
28641 /* When we've written over the cursor, arrange for it to
28642 be displayed again. */
28643 if (FRAME_WINDOW_P (f)
28644 && phys_cursor_on_p && !w->phys_cursor_on_p)
28645 {
28646 int hpos = w->phys_cursor.hpos;
28647
28648 /* When the window is hscrolled, cursor hpos can legitimately be
28649 out of bounds, but we draw the cursor at the corresponding
28650 window margin in that case. */
28651 if (!row->reversed_p && hpos < 0)
28652 hpos = 0;
28653 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28654 hpos = row->used[TEXT_AREA] - 1;
28655
28656 block_input ();
28657 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28658 w->phys_cursor.x, w->phys_cursor.y);
28659 unblock_input ();
28660 }
28661 #endif /* HAVE_WINDOW_SYSTEM */
28662 }
28663
28664 #ifdef HAVE_WINDOW_SYSTEM
28665 /* Change the mouse cursor. */
28666 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28667 {
28668 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28669 if (draw == DRAW_NORMAL_TEXT
28670 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28671 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28672 else
28673 #endif
28674 if (draw == DRAW_MOUSE_FACE)
28675 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28676 else
28677 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28678 }
28679 #endif /* HAVE_WINDOW_SYSTEM */
28680 }
28681
28682 /* EXPORT:
28683 Clear out the mouse-highlighted active region.
28684 Redraw it un-highlighted first. Value is true if mouse
28685 face was actually drawn unhighlighted. */
28686
28687 bool
28688 clear_mouse_face (Mouse_HLInfo *hlinfo)
28689 {
28690 bool cleared
28691 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28692 if (cleared)
28693 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28694 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28695 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28696 hlinfo->mouse_face_window = Qnil;
28697 hlinfo->mouse_face_overlay = Qnil;
28698 return cleared;
28699 }
28700
28701 /* Return true if the coordinates HPOS and VPOS on windows W are
28702 within the mouse face on that window. */
28703 static bool
28704 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28705 {
28706 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28707
28708 /* Quickly resolve the easy cases. */
28709 if (!(WINDOWP (hlinfo->mouse_face_window)
28710 && XWINDOW (hlinfo->mouse_face_window) == w))
28711 return false;
28712 if (vpos < hlinfo->mouse_face_beg_row
28713 || vpos > hlinfo->mouse_face_end_row)
28714 return false;
28715 if (vpos > hlinfo->mouse_face_beg_row
28716 && vpos < hlinfo->mouse_face_end_row)
28717 return true;
28718
28719 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28720 {
28721 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28722 {
28723 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28724 return true;
28725 }
28726 else if ((vpos == hlinfo->mouse_face_beg_row
28727 && hpos >= hlinfo->mouse_face_beg_col)
28728 || (vpos == hlinfo->mouse_face_end_row
28729 && hpos < hlinfo->mouse_face_end_col))
28730 return true;
28731 }
28732 else
28733 {
28734 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28735 {
28736 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28737 return true;
28738 }
28739 else if ((vpos == hlinfo->mouse_face_beg_row
28740 && hpos <= hlinfo->mouse_face_beg_col)
28741 || (vpos == hlinfo->mouse_face_end_row
28742 && hpos > hlinfo->mouse_face_end_col))
28743 return true;
28744 }
28745 return false;
28746 }
28747
28748
28749 /* EXPORT:
28750 True if physical cursor of window W is within mouse face. */
28751
28752 bool
28753 cursor_in_mouse_face_p (struct window *w)
28754 {
28755 int hpos = w->phys_cursor.hpos;
28756 int vpos = w->phys_cursor.vpos;
28757 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28758
28759 /* When the window is hscrolled, cursor hpos can legitimately be out
28760 of bounds, but we draw the cursor at the corresponding window
28761 margin in that case. */
28762 if (!row->reversed_p && hpos < 0)
28763 hpos = 0;
28764 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28765 hpos = row->used[TEXT_AREA] - 1;
28766
28767 return coords_in_mouse_face_p (w, hpos, vpos);
28768 }
28769
28770
28771 \f
28772 /* Find the glyph rows START_ROW and END_ROW of window W that display
28773 characters between buffer positions START_CHARPOS and END_CHARPOS
28774 (excluding END_CHARPOS). DISP_STRING is a display string that
28775 covers these buffer positions. This is similar to
28776 row_containing_pos, but is more accurate when bidi reordering makes
28777 buffer positions change non-linearly with glyph rows. */
28778 static void
28779 rows_from_pos_range (struct window *w,
28780 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28781 Lisp_Object disp_string,
28782 struct glyph_row **start, struct glyph_row **end)
28783 {
28784 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28785 int last_y = window_text_bottom_y (w);
28786 struct glyph_row *row;
28787
28788 *start = NULL;
28789 *end = NULL;
28790
28791 while (!first->enabled_p
28792 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28793 first++;
28794
28795 /* Find the START row. */
28796 for (row = first;
28797 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28798 row++)
28799 {
28800 /* A row can potentially be the START row if the range of the
28801 characters it displays intersects the range
28802 [START_CHARPOS..END_CHARPOS). */
28803 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28804 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28805 /* See the commentary in row_containing_pos, for the
28806 explanation of the complicated way to check whether
28807 some position is beyond the end of the characters
28808 displayed by a row. */
28809 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28810 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28811 && !row->ends_at_zv_p
28812 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28813 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28814 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28815 && !row->ends_at_zv_p
28816 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28817 {
28818 /* Found a candidate row. Now make sure at least one of the
28819 glyphs it displays has a charpos from the range
28820 [START_CHARPOS..END_CHARPOS).
28821
28822 This is not obvious because bidi reordering could make
28823 buffer positions of a row be 1,2,3,102,101,100, and if we
28824 want to highlight characters in [50..60), we don't want
28825 this row, even though [50..60) does intersect [1..103),
28826 the range of character positions given by the row's start
28827 and end positions. */
28828 struct glyph *g = row->glyphs[TEXT_AREA];
28829 struct glyph *e = g + row->used[TEXT_AREA];
28830
28831 while (g < e)
28832 {
28833 if (((BUFFERP (g->object) || NILP (g->object))
28834 && start_charpos <= g->charpos && g->charpos < end_charpos)
28835 /* A glyph that comes from DISP_STRING is by
28836 definition to be highlighted. */
28837 || EQ (g->object, disp_string))
28838 *start = row;
28839 g++;
28840 }
28841 if (*start)
28842 break;
28843 }
28844 }
28845
28846 /* Find the END row. */
28847 if (!*start
28848 /* If the last row is partially visible, start looking for END
28849 from that row, instead of starting from FIRST. */
28850 && !(row->enabled_p
28851 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28852 row = first;
28853 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28854 {
28855 struct glyph_row *next = row + 1;
28856 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28857
28858 if (!next->enabled_p
28859 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28860 /* The first row >= START whose range of displayed characters
28861 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28862 is the row END + 1. */
28863 || (start_charpos < next_start
28864 && end_charpos < next_start)
28865 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28866 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28867 && !next->ends_at_zv_p
28868 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28869 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28870 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28871 && !next->ends_at_zv_p
28872 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28873 {
28874 *end = row;
28875 break;
28876 }
28877 else
28878 {
28879 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28880 but none of the characters it displays are in the range, it is
28881 also END + 1. */
28882 struct glyph *g = next->glyphs[TEXT_AREA];
28883 struct glyph *s = g;
28884 struct glyph *e = g + next->used[TEXT_AREA];
28885
28886 while (g < e)
28887 {
28888 if (((BUFFERP (g->object) || NILP (g->object))
28889 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28890 /* If the buffer position of the first glyph in
28891 the row is equal to END_CHARPOS, it means
28892 the last character to be highlighted is the
28893 newline of ROW, and we must consider NEXT as
28894 END, not END+1. */
28895 || (((!next->reversed_p && g == s)
28896 || (next->reversed_p && g == e - 1))
28897 && (g->charpos == end_charpos
28898 /* Special case for when NEXT is an
28899 empty line at ZV. */
28900 || (g->charpos == -1
28901 && !row->ends_at_zv_p
28902 && next_start == end_charpos)))))
28903 /* A glyph that comes from DISP_STRING is by
28904 definition to be highlighted. */
28905 || EQ (g->object, disp_string))
28906 break;
28907 g++;
28908 }
28909 if (g == e)
28910 {
28911 *end = row;
28912 break;
28913 }
28914 /* The first row that ends at ZV must be the last to be
28915 highlighted. */
28916 else if (next->ends_at_zv_p)
28917 {
28918 *end = next;
28919 break;
28920 }
28921 }
28922 }
28923 }
28924
28925 /* This function sets the mouse_face_* elements of HLINFO, assuming
28926 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28927 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28928 for the overlay or run of text properties specifying the mouse
28929 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28930 before-string and after-string that must also be highlighted.
28931 DISP_STRING, if non-nil, is a display string that may cover some
28932 or all of the highlighted text. */
28933
28934 static void
28935 mouse_face_from_buffer_pos (Lisp_Object window,
28936 Mouse_HLInfo *hlinfo,
28937 ptrdiff_t mouse_charpos,
28938 ptrdiff_t start_charpos,
28939 ptrdiff_t end_charpos,
28940 Lisp_Object before_string,
28941 Lisp_Object after_string,
28942 Lisp_Object disp_string)
28943 {
28944 struct window *w = XWINDOW (window);
28945 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28946 struct glyph_row *r1, *r2;
28947 struct glyph *glyph, *end;
28948 ptrdiff_t ignore, pos;
28949 int x;
28950
28951 eassert (NILP (disp_string) || STRINGP (disp_string));
28952 eassert (NILP (before_string) || STRINGP (before_string));
28953 eassert (NILP (after_string) || STRINGP (after_string));
28954
28955 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28956 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28957 if (r1 == NULL)
28958 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28959 /* If the before-string or display-string contains newlines,
28960 rows_from_pos_range skips to its last row. Move back. */
28961 if (!NILP (before_string) || !NILP (disp_string))
28962 {
28963 struct glyph_row *prev;
28964 while ((prev = r1 - 1, prev >= first)
28965 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28966 && prev->used[TEXT_AREA] > 0)
28967 {
28968 struct glyph *beg = prev->glyphs[TEXT_AREA];
28969 glyph = beg + prev->used[TEXT_AREA];
28970 while (--glyph >= beg && NILP (glyph->object));
28971 if (glyph < beg
28972 || !(EQ (glyph->object, before_string)
28973 || EQ (glyph->object, disp_string)))
28974 break;
28975 r1 = prev;
28976 }
28977 }
28978 if (r2 == NULL)
28979 {
28980 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28981 hlinfo->mouse_face_past_end = true;
28982 }
28983 else if (!NILP (after_string))
28984 {
28985 /* If the after-string has newlines, advance to its last row. */
28986 struct glyph_row *next;
28987 struct glyph_row *last
28988 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28989
28990 for (next = r2 + 1;
28991 next <= last
28992 && next->used[TEXT_AREA] > 0
28993 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28994 ++next)
28995 r2 = next;
28996 }
28997 /* The rest of the display engine assumes that mouse_face_beg_row is
28998 either above mouse_face_end_row or identical to it. But with
28999 bidi-reordered continued lines, the row for START_CHARPOS could
29000 be below the row for END_CHARPOS. If so, swap the rows and store
29001 them in correct order. */
29002 if (r1->y > r2->y)
29003 {
29004 struct glyph_row *tem = r2;
29005
29006 r2 = r1;
29007 r1 = tem;
29008 }
29009
29010 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29011 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29012
29013 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29014 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29015 could be anywhere in the row and in any order. The strategy
29016 below is to find the leftmost and the rightmost glyph that
29017 belongs to either of these 3 strings, or whose position is
29018 between START_CHARPOS and END_CHARPOS, and highlight all the
29019 glyphs between those two. This may cover more than just the text
29020 between START_CHARPOS and END_CHARPOS if the range of characters
29021 strides the bidi level boundary, e.g. if the beginning is in R2L
29022 text while the end is in L2R text or vice versa. */
29023 if (!r1->reversed_p)
29024 {
29025 /* This row is in a left to right paragraph. Scan it left to
29026 right. */
29027 glyph = r1->glyphs[TEXT_AREA];
29028 end = glyph + r1->used[TEXT_AREA];
29029 x = r1->x;
29030
29031 /* Skip truncation glyphs at the start of the glyph row. */
29032 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29033 for (; glyph < end
29034 && NILP (glyph->object)
29035 && glyph->charpos < 0;
29036 ++glyph)
29037 x += glyph->pixel_width;
29038
29039 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29040 or DISP_STRING, and the first glyph from buffer whose
29041 position is between START_CHARPOS and END_CHARPOS. */
29042 for (; glyph < end
29043 && !NILP (glyph->object)
29044 && !EQ (glyph->object, disp_string)
29045 && !(BUFFERP (glyph->object)
29046 && (glyph->charpos >= start_charpos
29047 && glyph->charpos < end_charpos));
29048 ++glyph)
29049 {
29050 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29051 are present at buffer positions between START_CHARPOS and
29052 END_CHARPOS, or if they come from an overlay. */
29053 if (EQ (glyph->object, before_string))
29054 {
29055 pos = string_buffer_position (before_string,
29056 start_charpos);
29057 /* If pos == 0, it means before_string came from an
29058 overlay, not from a buffer position. */
29059 if (!pos || (pos >= start_charpos && pos < end_charpos))
29060 break;
29061 }
29062 else if (EQ (glyph->object, after_string))
29063 {
29064 pos = string_buffer_position (after_string, end_charpos);
29065 if (!pos || (pos >= start_charpos && pos < end_charpos))
29066 break;
29067 }
29068 x += glyph->pixel_width;
29069 }
29070 hlinfo->mouse_face_beg_x = x;
29071 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29072 }
29073 else
29074 {
29075 /* This row is in a right to left paragraph. Scan it right to
29076 left. */
29077 struct glyph *g;
29078
29079 end = r1->glyphs[TEXT_AREA] - 1;
29080 glyph = end + r1->used[TEXT_AREA];
29081
29082 /* Skip truncation glyphs at the start of the glyph row. */
29083 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29084 for (; glyph > end
29085 && NILP (glyph->object)
29086 && glyph->charpos < 0;
29087 --glyph)
29088 ;
29089
29090 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29091 or DISP_STRING, and the first glyph from buffer whose
29092 position is between START_CHARPOS and END_CHARPOS. */
29093 for (; glyph > end
29094 && !NILP (glyph->object)
29095 && !EQ (glyph->object, disp_string)
29096 && !(BUFFERP (glyph->object)
29097 && (glyph->charpos >= start_charpos
29098 && glyph->charpos < end_charpos));
29099 --glyph)
29100 {
29101 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29102 are present at buffer positions between START_CHARPOS and
29103 END_CHARPOS, or if they come from an overlay. */
29104 if (EQ (glyph->object, before_string))
29105 {
29106 pos = string_buffer_position (before_string, start_charpos);
29107 /* If pos == 0, it means before_string came from an
29108 overlay, not from a buffer position. */
29109 if (!pos || (pos >= start_charpos && pos < end_charpos))
29110 break;
29111 }
29112 else if (EQ (glyph->object, after_string))
29113 {
29114 pos = string_buffer_position (after_string, end_charpos);
29115 if (!pos || (pos >= start_charpos && pos < end_charpos))
29116 break;
29117 }
29118 }
29119
29120 glyph++; /* first glyph to the right of the highlighted area */
29121 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29122 x += g->pixel_width;
29123 hlinfo->mouse_face_beg_x = x;
29124 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29125 }
29126
29127 /* If the highlight ends in a different row, compute GLYPH and END
29128 for the end row. Otherwise, reuse the values computed above for
29129 the row where the highlight begins. */
29130 if (r2 != r1)
29131 {
29132 if (!r2->reversed_p)
29133 {
29134 glyph = r2->glyphs[TEXT_AREA];
29135 end = glyph + r2->used[TEXT_AREA];
29136 x = r2->x;
29137 }
29138 else
29139 {
29140 end = r2->glyphs[TEXT_AREA] - 1;
29141 glyph = end + r2->used[TEXT_AREA];
29142 }
29143 }
29144
29145 if (!r2->reversed_p)
29146 {
29147 /* Skip truncation and continuation glyphs near the end of the
29148 row, and also blanks and stretch glyphs inserted by
29149 extend_face_to_end_of_line. */
29150 while (end > glyph
29151 && NILP ((end - 1)->object))
29152 --end;
29153 /* Scan the rest of the glyph row from the end, looking for the
29154 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29155 DISP_STRING, or whose position is between START_CHARPOS
29156 and END_CHARPOS */
29157 for (--end;
29158 end > glyph
29159 && !NILP (end->object)
29160 && !EQ (end->object, disp_string)
29161 && !(BUFFERP (end->object)
29162 && (end->charpos >= start_charpos
29163 && end->charpos < end_charpos));
29164 --end)
29165 {
29166 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29167 are present at buffer positions between START_CHARPOS and
29168 END_CHARPOS, or if they come from an overlay. */
29169 if (EQ (end->object, before_string))
29170 {
29171 pos = string_buffer_position (before_string, start_charpos);
29172 if (!pos || (pos >= start_charpos && pos < end_charpos))
29173 break;
29174 }
29175 else if (EQ (end->object, after_string))
29176 {
29177 pos = string_buffer_position (after_string, end_charpos);
29178 if (!pos || (pos >= start_charpos && pos < end_charpos))
29179 break;
29180 }
29181 }
29182 /* Find the X coordinate of the last glyph to be highlighted. */
29183 for (; glyph <= end; ++glyph)
29184 x += glyph->pixel_width;
29185
29186 hlinfo->mouse_face_end_x = x;
29187 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29188 }
29189 else
29190 {
29191 /* Skip truncation and continuation glyphs near the end of the
29192 row, and also blanks and stretch glyphs inserted by
29193 extend_face_to_end_of_line. */
29194 x = r2->x;
29195 end++;
29196 while (end < glyph
29197 && NILP (end->object))
29198 {
29199 x += end->pixel_width;
29200 ++end;
29201 }
29202 /* Scan the rest of the glyph row from the end, looking for the
29203 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29204 DISP_STRING, or whose position is between START_CHARPOS
29205 and END_CHARPOS */
29206 for ( ;
29207 end < glyph
29208 && !NILP (end->object)
29209 && !EQ (end->object, disp_string)
29210 && !(BUFFERP (end->object)
29211 && (end->charpos >= start_charpos
29212 && end->charpos < end_charpos));
29213 ++end)
29214 {
29215 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29216 are present at buffer positions between START_CHARPOS and
29217 END_CHARPOS, or if they come from an overlay. */
29218 if (EQ (end->object, before_string))
29219 {
29220 pos = string_buffer_position (before_string, start_charpos);
29221 if (!pos || (pos >= start_charpos && pos < end_charpos))
29222 break;
29223 }
29224 else if (EQ (end->object, after_string))
29225 {
29226 pos = string_buffer_position (after_string, end_charpos);
29227 if (!pos || (pos >= start_charpos && pos < end_charpos))
29228 break;
29229 }
29230 x += end->pixel_width;
29231 }
29232 /* If we exited the above loop because we arrived at the last
29233 glyph of the row, and its buffer position is still not in
29234 range, it means the last character in range is the preceding
29235 newline. Bump the end column and x values to get past the
29236 last glyph. */
29237 if (end == glyph
29238 && BUFFERP (end->object)
29239 && (end->charpos < start_charpos
29240 || end->charpos >= end_charpos))
29241 {
29242 x += end->pixel_width;
29243 ++end;
29244 }
29245 hlinfo->mouse_face_end_x = x;
29246 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29247 }
29248
29249 hlinfo->mouse_face_window = window;
29250 hlinfo->mouse_face_face_id
29251 = face_at_buffer_position (w, mouse_charpos, &ignore,
29252 mouse_charpos + 1,
29253 !hlinfo->mouse_face_hidden, -1);
29254 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29255 }
29256
29257 /* The following function is not used anymore (replaced with
29258 mouse_face_from_string_pos), but I leave it here for the time
29259 being, in case someone would. */
29260
29261 #if false /* not used */
29262
29263 /* Find the position of the glyph for position POS in OBJECT in
29264 window W's current matrix, and return in *X, *Y the pixel
29265 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29266
29267 RIGHT_P means return the position of the right edge of the glyph.
29268 !RIGHT_P means return the left edge position.
29269
29270 If no glyph for POS exists in the matrix, return the position of
29271 the glyph with the next smaller position that is in the matrix, if
29272 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29273 exists in the matrix, return the position of the glyph with the
29274 next larger position in OBJECT.
29275
29276 Value is true if a glyph was found. */
29277
29278 static bool
29279 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29280 int *hpos, int *vpos, int *x, int *y, bool right_p)
29281 {
29282 int yb = window_text_bottom_y (w);
29283 struct glyph_row *r;
29284 struct glyph *best_glyph = NULL;
29285 struct glyph_row *best_row = NULL;
29286 int best_x = 0;
29287
29288 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29289 r->enabled_p && r->y < yb;
29290 ++r)
29291 {
29292 struct glyph *g = r->glyphs[TEXT_AREA];
29293 struct glyph *e = g + r->used[TEXT_AREA];
29294 int gx;
29295
29296 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29297 if (EQ (g->object, object))
29298 {
29299 if (g->charpos == pos)
29300 {
29301 best_glyph = g;
29302 best_x = gx;
29303 best_row = r;
29304 goto found;
29305 }
29306 else if (best_glyph == NULL
29307 || ((eabs (g->charpos - pos)
29308 < eabs (best_glyph->charpos - pos))
29309 && (right_p
29310 ? g->charpos < pos
29311 : g->charpos > pos)))
29312 {
29313 best_glyph = g;
29314 best_x = gx;
29315 best_row = r;
29316 }
29317 }
29318 }
29319
29320 found:
29321
29322 if (best_glyph)
29323 {
29324 *x = best_x;
29325 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29326
29327 if (right_p)
29328 {
29329 *x += best_glyph->pixel_width;
29330 ++*hpos;
29331 }
29332
29333 *y = best_row->y;
29334 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29335 }
29336
29337 return best_glyph != NULL;
29338 }
29339 #endif /* not used */
29340
29341 /* Find the positions of the first and the last glyphs in window W's
29342 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29343 (assumed to be a string), and return in HLINFO's mouse_face_*
29344 members the pixel and column/row coordinates of those glyphs. */
29345
29346 static void
29347 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29348 Lisp_Object object,
29349 ptrdiff_t startpos, ptrdiff_t endpos)
29350 {
29351 int yb = window_text_bottom_y (w);
29352 struct glyph_row *r;
29353 struct glyph *g, *e;
29354 int gx;
29355 bool found = false;
29356
29357 /* Find the glyph row with at least one position in the range
29358 [STARTPOS..ENDPOS), and the first glyph in that row whose
29359 position belongs to that range. */
29360 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29361 r->enabled_p && r->y < yb;
29362 ++r)
29363 {
29364 if (!r->reversed_p)
29365 {
29366 g = r->glyphs[TEXT_AREA];
29367 e = g + r->used[TEXT_AREA];
29368 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29369 if (EQ (g->object, object)
29370 && startpos <= g->charpos && g->charpos < endpos)
29371 {
29372 hlinfo->mouse_face_beg_row
29373 = MATRIX_ROW_VPOS (r, w->current_matrix);
29374 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29375 hlinfo->mouse_face_beg_x = gx;
29376 found = true;
29377 break;
29378 }
29379 }
29380 else
29381 {
29382 struct glyph *g1;
29383
29384 e = r->glyphs[TEXT_AREA];
29385 g = e + r->used[TEXT_AREA];
29386 for ( ; g > e; --g)
29387 if (EQ ((g-1)->object, object)
29388 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29389 {
29390 hlinfo->mouse_face_beg_row
29391 = MATRIX_ROW_VPOS (r, w->current_matrix);
29392 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29393 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29394 gx += g1->pixel_width;
29395 hlinfo->mouse_face_beg_x = gx;
29396 found = true;
29397 break;
29398 }
29399 }
29400 if (found)
29401 break;
29402 }
29403
29404 if (!found)
29405 return;
29406
29407 /* Starting with the next row, look for the first row which does NOT
29408 include any glyphs whose positions are in the range. */
29409 for (++r; r->enabled_p && r->y < yb; ++r)
29410 {
29411 g = r->glyphs[TEXT_AREA];
29412 e = g + r->used[TEXT_AREA];
29413 found = false;
29414 for ( ; g < e; ++g)
29415 if (EQ (g->object, object)
29416 && startpos <= g->charpos && g->charpos < endpos)
29417 {
29418 found = true;
29419 break;
29420 }
29421 if (!found)
29422 break;
29423 }
29424
29425 /* The highlighted region ends on the previous row. */
29426 r--;
29427
29428 /* Set the end row. */
29429 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29430
29431 /* Compute and set the end column and the end column's horizontal
29432 pixel coordinate. */
29433 if (!r->reversed_p)
29434 {
29435 g = r->glyphs[TEXT_AREA];
29436 e = g + r->used[TEXT_AREA];
29437 for ( ; e > g; --e)
29438 if (EQ ((e-1)->object, object)
29439 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29440 break;
29441 hlinfo->mouse_face_end_col = e - g;
29442
29443 for (gx = r->x; g < e; ++g)
29444 gx += g->pixel_width;
29445 hlinfo->mouse_face_end_x = gx;
29446 }
29447 else
29448 {
29449 e = r->glyphs[TEXT_AREA];
29450 g = e + r->used[TEXT_AREA];
29451 for (gx = r->x ; e < g; ++e)
29452 {
29453 if (EQ (e->object, object)
29454 && startpos <= e->charpos && e->charpos < endpos)
29455 break;
29456 gx += e->pixel_width;
29457 }
29458 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29459 hlinfo->mouse_face_end_x = gx;
29460 }
29461 }
29462
29463 #ifdef HAVE_WINDOW_SYSTEM
29464
29465 /* See if position X, Y is within a hot-spot of an image. */
29466
29467 static bool
29468 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29469 {
29470 if (!CONSP (hot_spot))
29471 return false;
29472
29473 if (EQ (XCAR (hot_spot), Qrect))
29474 {
29475 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29476 Lisp_Object rect = XCDR (hot_spot);
29477 Lisp_Object tem;
29478 if (!CONSP (rect))
29479 return false;
29480 if (!CONSP (XCAR (rect)))
29481 return false;
29482 if (!CONSP (XCDR (rect)))
29483 return false;
29484 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29485 return false;
29486 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29487 return false;
29488 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29489 return false;
29490 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29491 return false;
29492 return true;
29493 }
29494 else if (EQ (XCAR (hot_spot), Qcircle))
29495 {
29496 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29497 Lisp_Object circ = XCDR (hot_spot);
29498 Lisp_Object lr, lx0, ly0;
29499 if (CONSP (circ)
29500 && CONSP (XCAR (circ))
29501 && (lr = XCDR (circ), NUMBERP (lr))
29502 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29503 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29504 {
29505 double r = XFLOATINT (lr);
29506 double dx = XINT (lx0) - x;
29507 double dy = XINT (ly0) - y;
29508 return (dx * dx + dy * dy <= r * r);
29509 }
29510 }
29511 else if (EQ (XCAR (hot_spot), Qpoly))
29512 {
29513 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29514 if (VECTORP (XCDR (hot_spot)))
29515 {
29516 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29517 Lisp_Object *poly = v->contents;
29518 ptrdiff_t n = v->header.size;
29519 ptrdiff_t i;
29520 bool inside = false;
29521 Lisp_Object lx, ly;
29522 int x0, y0;
29523
29524 /* Need an even number of coordinates, and at least 3 edges. */
29525 if (n < 6 || n & 1)
29526 return false;
29527
29528 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29529 If count is odd, we are inside polygon. Pixels on edges
29530 may or may not be included depending on actual geometry of the
29531 polygon. */
29532 if ((lx = poly[n-2], !INTEGERP (lx))
29533 || (ly = poly[n-1], !INTEGERP (lx)))
29534 return false;
29535 x0 = XINT (lx), y0 = XINT (ly);
29536 for (i = 0; i < n; i += 2)
29537 {
29538 int x1 = x0, y1 = y0;
29539 if ((lx = poly[i], !INTEGERP (lx))
29540 || (ly = poly[i+1], !INTEGERP (ly)))
29541 return false;
29542 x0 = XINT (lx), y0 = XINT (ly);
29543
29544 /* Does this segment cross the X line? */
29545 if (x0 >= x)
29546 {
29547 if (x1 >= x)
29548 continue;
29549 }
29550 else if (x1 < x)
29551 continue;
29552 if (y > y0 && y > y1)
29553 continue;
29554 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29555 inside = !inside;
29556 }
29557 return inside;
29558 }
29559 }
29560 return false;
29561 }
29562
29563 Lisp_Object
29564 find_hot_spot (Lisp_Object map, int x, int y)
29565 {
29566 while (CONSP (map))
29567 {
29568 if (CONSP (XCAR (map))
29569 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29570 return XCAR (map);
29571 map = XCDR (map);
29572 }
29573
29574 return Qnil;
29575 }
29576
29577 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29578 3, 3, 0,
29579 doc: /* Lookup in image map MAP coordinates X and Y.
29580 An image map is an alist where each element has the format (AREA ID PLIST).
29581 An AREA is specified as either a rectangle, a circle, or a polygon:
29582 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29583 pixel coordinates of the upper left and bottom right corners.
29584 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29585 and the radius of the circle; r may be a float or integer.
29586 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29587 vector describes one corner in the polygon.
29588 Returns the alist element for the first matching AREA in MAP. */)
29589 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29590 {
29591 if (NILP (map))
29592 return Qnil;
29593
29594 CHECK_NUMBER (x);
29595 CHECK_NUMBER (y);
29596
29597 return find_hot_spot (map,
29598 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29599 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29600 }
29601
29602
29603 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29604 static void
29605 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29606 {
29607 /* Do not change cursor shape while dragging mouse. */
29608 if (EQ (do_mouse_tracking, Qdragging))
29609 return;
29610
29611 if (!NILP (pointer))
29612 {
29613 if (EQ (pointer, Qarrow))
29614 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29615 else if (EQ (pointer, Qhand))
29616 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29617 else if (EQ (pointer, Qtext))
29618 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29619 else if (EQ (pointer, intern ("hdrag")))
29620 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29621 else if (EQ (pointer, intern ("nhdrag")))
29622 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29623 #ifdef HAVE_X_WINDOWS
29624 else if (EQ (pointer, intern ("vdrag")))
29625 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29626 #endif
29627 else if (EQ (pointer, intern ("hourglass")))
29628 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29629 else if (EQ (pointer, Qmodeline))
29630 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29631 else
29632 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29633 }
29634
29635 if (cursor != No_Cursor)
29636 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29637 }
29638
29639 #endif /* HAVE_WINDOW_SYSTEM */
29640
29641 /* Take proper action when mouse has moved to the mode or header line
29642 or marginal area AREA of window W, x-position X and y-position Y.
29643 X is relative to the start of the text display area of W, so the
29644 width of bitmap areas and scroll bars must be subtracted to get a
29645 position relative to the start of the mode line. */
29646
29647 static void
29648 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29649 enum window_part area)
29650 {
29651 struct window *w = XWINDOW (window);
29652 struct frame *f = XFRAME (w->frame);
29653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29654 #ifdef HAVE_WINDOW_SYSTEM
29655 Display_Info *dpyinfo;
29656 #endif
29657 Cursor cursor = No_Cursor;
29658 Lisp_Object pointer = Qnil;
29659 int dx, dy, width, height;
29660 ptrdiff_t charpos;
29661 Lisp_Object string, object = Qnil;
29662 Lisp_Object pos IF_LINT (= Qnil), help;
29663
29664 Lisp_Object mouse_face;
29665 int original_x_pixel = x;
29666 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29667 struct glyph_row *row IF_LINT (= 0);
29668
29669 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29670 {
29671 int x0;
29672 struct glyph *end;
29673
29674 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29675 returns them in row/column units! */
29676 string = mode_line_string (w, area, &x, &y, &charpos,
29677 &object, &dx, &dy, &width, &height);
29678
29679 row = (area == ON_MODE_LINE
29680 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29681 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29682
29683 /* Find the glyph under the mouse pointer. */
29684 if (row->mode_line_p && row->enabled_p)
29685 {
29686 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29687 end = glyph + row->used[TEXT_AREA];
29688
29689 for (x0 = original_x_pixel;
29690 glyph < end && x0 >= glyph->pixel_width;
29691 ++glyph)
29692 x0 -= glyph->pixel_width;
29693
29694 if (glyph >= end)
29695 glyph = NULL;
29696 }
29697 }
29698 else
29699 {
29700 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29701 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29702 returns them in row/column units! */
29703 string = marginal_area_string (w, area, &x, &y, &charpos,
29704 &object, &dx, &dy, &width, &height);
29705 }
29706
29707 help = Qnil;
29708
29709 #ifdef HAVE_WINDOW_SYSTEM
29710 if (IMAGEP (object))
29711 {
29712 Lisp_Object image_map, hotspot;
29713 if ((image_map = Fplist_get (XCDR (object), QCmap),
29714 !NILP (image_map))
29715 && (hotspot = find_hot_spot (image_map, dx, dy),
29716 CONSP (hotspot))
29717 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29718 {
29719 Lisp_Object plist;
29720
29721 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29722 If so, we could look for mouse-enter, mouse-leave
29723 properties in PLIST (and do something...). */
29724 hotspot = XCDR (hotspot);
29725 if (CONSP (hotspot)
29726 && (plist = XCAR (hotspot), CONSP (plist)))
29727 {
29728 pointer = Fplist_get (plist, Qpointer);
29729 if (NILP (pointer))
29730 pointer = Qhand;
29731 help = Fplist_get (plist, Qhelp_echo);
29732 if (!NILP (help))
29733 {
29734 help_echo_string = help;
29735 XSETWINDOW (help_echo_window, w);
29736 help_echo_object = w->contents;
29737 help_echo_pos = charpos;
29738 }
29739 }
29740 }
29741 if (NILP (pointer))
29742 pointer = Fplist_get (XCDR (object), QCpointer);
29743 }
29744 #endif /* HAVE_WINDOW_SYSTEM */
29745
29746 if (STRINGP (string))
29747 pos = make_number (charpos);
29748
29749 /* Set the help text and mouse pointer. If the mouse is on a part
29750 of the mode line without any text (e.g. past the right edge of
29751 the mode line text), use the default help text and pointer. */
29752 if (STRINGP (string) || area == ON_MODE_LINE)
29753 {
29754 /* Arrange to display the help by setting the global variables
29755 help_echo_string, help_echo_object, and help_echo_pos. */
29756 if (NILP (help))
29757 {
29758 if (STRINGP (string))
29759 help = Fget_text_property (pos, Qhelp_echo, string);
29760
29761 if (!NILP (help))
29762 {
29763 help_echo_string = help;
29764 XSETWINDOW (help_echo_window, w);
29765 help_echo_object = string;
29766 help_echo_pos = charpos;
29767 }
29768 else if (area == ON_MODE_LINE)
29769 {
29770 Lisp_Object default_help
29771 = buffer_local_value (Qmode_line_default_help_echo,
29772 w->contents);
29773
29774 if (STRINGP (default_help))
29775 {
29776 help_echo_string = default_help;
29777 XSETWINDOW (help_echo_window, w);
29778 help_echo_object = Qnil;
29779 help_echo_pos = -1;
29780 }
29781 }
29782 }
29783
29784 #ifdef HAVE_WINDOW_SYSTEM
29785 /* Change the mouse pointer according to what is under it. */
29786 if (FRAME_WINDOW_P (f))
29787 {
29788 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29789 || minibuf_level
29790 || NILP (Vresize_mini_windows));
29791
29792 dpyinfo = FRAME_DISPLAY_INFO (f);
29793 if (STRINGP (string))
29794 {
29795 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29796
29797 if (NILP (pointer))
29798 pointer = Fget_text_property (pos, Qpointer, string);
29799
29800 /* Change the mouse pointer according to what is under X/Y. */
29801 if (NILP (pointer)
29802 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29803 {
29804 Lisp_Object map;
29805 map = Fget_text_property (pos, Qlocal_map, string);
29806 if (!KEYMAPP (map))
29807 map = Fget_text_property (pos, Qkeymap, string);
29808 if (!KEYMAPP (map) && draggable)
29809 cursor = dpyinfo->vertical_scroll_bar_cursor;
29810 }
29811 }
29812 else if (draggable)
29813 /* Default mode-line pointer. */
29814 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29815 }
29816 #endif
29817 }
29818
29819 /* Change the mouse face according to what is under X/Y. */
29820 bool mouse_face_shown = false;
29821 if (STRINGP (string))
29822 {
29823 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29824 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29825 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29826 && glyph)
29827 {
29828 Lisp_Object b, e;
29829
29830 struct glyph * tmp_glyph;
29831
29832 int gpos;
29833 int gseq_length;
29834 int total_pixel_width;
29835 ptrdiff_t begpos, endpos, ignore;
29836
29837 int vpos, hpos;
29838
29839 b = Fprevious_single_property_change (make_number (charpos + 1),
29840 Qmouse_face, string, Qnil);
29841 if (NILP (b))
29842 begpos = 0;
29843 else
29844 begpos = XINT (b);
29845
29846 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29847 if (NILP (e))
29848 endpos = SCHARS (string);
29849 else
29850 endpos = XINT (e);
29851
29852 /* Calculate the glyph position GPOS of GLYPH in the
29853 displayed string, relative to the beginning of the
29854 highlighted part of the string.
29855
29856 Note: GPOS is different from CHARPOS. CHARPOS is the
29857 position of GLYPH in the internal string object. A mode
29858 line string format has structures which are converted to
29859 a flattened string by the Emacs Lisp interpreter. The
29860 internal string is an element of those structures. The
29861 displayed string is the flattened string. */
29862 tmp_glyph = row_start_glyph;
29863 while (tmp_glyph < glyph
29864 && (!(EQ (tmp_glyph->object, glyph->object)
29865 && begpos <= tmp_glyph->charpos
29866 && tmp_glyph->charpos < endpos)))
29867 tmp_glyph++;
29868 gpos = glyph - tmp_glyph;
29869
29870 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29871 the highlighted part of the displayed string to which
29872 GLYPH belongs. Note: GSEQ_LENGTH is different from
29873 SCHARS (STRING), because the latter returns the length of
29874 the internal string. */
29875 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29876 tmp_glyph > glyph
29877 && (!(EQ (tmp_glyph->object, glyph->object)
29878 && begpos <= tmp_glyph->charpos
29879 && tmp_glyph->charpos < endpos));
29880 tmp_glyph--)
29881 ;
29882 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29883
29884 /* Calculate the total pixel width of all the glyphs between
29885 the beginning of the highlighted area and GLYPH. */
29886 total_pixel_width = 0;
29887 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29888 total_pixel_width += tmp_glyph->pixel_width;
29889
29890 /* Pre calculation of re-rendering position. Note: X is in
29891 column units here, after the call to mode_line_string or
29892 marginal_area_string. */
29893 hpos = x - gpos;
29894 vpos = (area == ON_MODE_LINE
29895 ? (w->current_matrix)->nrows - 1
29896 : 0);
29897
29898 /* If GLYPH's position is included in the region that is
29899 already drawn in mouse face, we have nothing to do. */
29900 if ( EQ (window, hlinfo->mouse_face_window)
29901 && (!row->reversed_p
29902 ? (hlinfo->mouse_face_beg_col <= hpos
29903 && hpos < hlinfo->mouse_face_end_col)
29904 /* In R2L rows we swap BEG and END, see below. */
29905 : (hlinfo->mouse_face_end_col <= hpos
29906 && hpos < hlinfo->mouse_face_beg_col))
29907 && hlinfo->mouse_face_beg_row == vpos )
29908 return;
29909
29910 if (clear_mouse_face (hlinfo))
29911 cursor = No_Cursor;
29912
29913 if (!row->reversed_p)
29914 {
29915 hlinfo->mouse_face_beg_col = hpos;
29916 hlinfo->mouse_face_beg_x = original_x_pixel
29917 - (total_pixel_width + dx);
29918 hlinfo->mouse_face_end_col = hpos + gseq_length;
29919 hlinfo->mouse_face_end_x = 0;
29920 }
29921 else
29922 {
29923 /* In R2L rows, show_mouse_face expects BEG and END
29924 coordinates to be swapped. */
29925 hlinfo->mouse_face_end_col = hpos;
29926 hlinfo->mouse_face_end_x = original_x_pixel
29927 - (total_pixel_width + dx);
29928 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29929 hlinfo->mouse_face_beg_x = 0;
29930 }
29931
29932 hlinfo->mouse_face_beg_row = vpos;
29933 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29934 hlinfo->mouse_face_past_end = false;
29935 hlinfo->mouse_face_window = window;
29936
29937 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29938 charpos,
29939 0, &ignore,
29940 glyph->face_id,
29941 true);
29942 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29943 mouse_face_shown = true;
29944
29945 if (NILP (pointer))
29946 pointer = Qhand;
29947 }
29948 }
29949
29950 /* If mouse-face doesn't need to be shown, clear any existing
29951 mouse-face. */
29952 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29953 clear_mouse_face (hlinfo);
29954
29955 #ifdef HAVE_WINDOW_SYSTEM
29956 if (FRAME_WINDOW_P (f))
29957 define_frame_cursor1 (f, cursor, pointer);
29958 #endif
29959 }
29960
29961
29962 /* EXPORT:
29963 Take proper action when the mouse has moved to position X, Y on
29964 frame F with regards to highlighting portions of display that have
29965 mouse-face properties. Also de-highlight portions of display where
29966 the mouse was before, set the mouse pointer shape as appropriate
29967 for the mouse coordinates, and activate help echo (tooltips).
29968 X and Y can be negative or out of range. */
29969
29970 void
29971 note_mouse_highlight (struct frame *f, int x, int y)
29972 {
29973 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29974 enum window_part part = ON_NOTHING;
29975 Lisp_Object window;
29976 struct window *w;
29977 Cursor cursor = No_Cursor;
29978 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29979 struct buffer *b;
29980
29981 /* When a menu is active, don't highlight because this looks odd. */
29982 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29983 if (popup_activated ())
29984 return;
29985 #endif
29986
29987 if (!f->glyphs_initialized_p
29988 || f->pointer_invisible)
29989 return;
29990
29991 hlinfo->mouse_face_mouse_x = x;
29992 hlinfo->mouse_face_mouse_y = y;
29993 hlinfo->mouse_face_mouse_frame = f;
29994
29995 if (hlinfo->mouse_face_defer)
29996 return;
29997
29998 /* Which window is that in? */
29999 window = window_from_coordinates (f, x, y, &part, true);
30000
30001 /* If displaying active text in another window, clear that. */
30002 if (! EQ (window, hlinfo->mouse_face_window)
30003 /* Also clear if we move out of text area in same window. */
30004 || (!NILP (hlinfo->mouse_face_window)
30005 && !NILP (window)
30006 && part != ON_TEXT
30007 && part != ON_MODE_LINE
30008 && part != ON_HEADER_LINE))
30009 clear_mouse_face (hlinfo);
30010
30011 /* Not on a window -> return. */
30012 if (!WINDOWP (window))
30013 return;
30014
30015 /* Reset help_echo_string. It will get recomputed below. */
30016 help_echo_string = Qnil;
30017
30018 /* Convert to window-relative pixel coordinates. */
30019 w = XWINDOW (window);
30020 frame_to_window_pixel_xy (w, &x, &y);
30021
30022 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30023 /* Handle tool-bar window differently since it doesn't display a
30024 buffer. */
30025 if (EQ (window, f->tool_bar_window))
30026 {
30027 note_tool_bar_highlight (f, x, y);
30028 return;
30029 }
30030 #endif
30031
30032 /* Mouse is on the mode, header line or margin? */
30033 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30034 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30035 {
30036 note_mode_line_or_margin_highlight (window, x, y, part);
30037
30038 #ifdef HAVE_WINDOW_SYSTEM
30039 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30040 {
30041 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30042 /* Show non-text cursor (Bug#16647). */
30043 goto set_cursor;
30044 }
30045 else
30046 #endif
30047 return;
30048 }
30049
30050 #ifdef HAVE_WINDOW_SYSTEM
30051 if (part == ON_VERTICAL_BORDER)
30052 {
30053 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30054 help_echo_string = build_string ("drag-mouse-1: resize");
30055 }
30056 else if (part == ON_RIGHT_DIVIDER)
30057 {
30058 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30059 help_echo_string = build_string ("drag-mouse-1: resize");
30060 }
30061 else if (part == ON_BOTTOM_DIVIDER)
30062 if (! WINDOW_BOTTOMMOST_P (w)
30063 || minibuf_level
30064 || NILP (Vresize_mini_windows))
30065 {
30066 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30067 help_echo_string = build_string ("drag-mouse-1: resize");
30068 }
30069 else
30070 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30071 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30072 || part == ON_VERTICAL_SCROLL_BAR
30073 || part == ON_HORIZONTAL_SCROLL_BAR)
30074 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30075 else
30076 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30077 #endif
30078
30079 /* Are we in a window whose display is up to date?
30080 And verify the buffer's text has not changed. */
30081 b = XBUFFER (w->contents);
30082 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30083 {
30084 int hpos, vpos, dx, dy, area = LAST_AREA;
30085 ptrdiff_t pos;
30086 struct glyph *glyph;
30087 Lisp_Object object;
30088 Lisp_Object mouse_face = Qnil, position;
30089 Lisp_Object *overlay_vec = NULL;
30090 ptrdiff_t i, noverlays;
30091 struct buffer *obuf;
30092 ptrdiff_t obegv, ozv;
30093 bool same_region;
30094
30095 /* Find the glyph under X/Y. */
30096 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30097
30098 #ifdef HAVE_WINDOW_SYSTEM
30099 /* Look for :pointer property on image. */
30100 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30101 {
30102 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
30103 if (img != NULL && IMAGEP (img->spec))
30104 {
30105 Lisp_Object image_map, hotspot;
30106 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30107 !NILP (image_map))
30108 && (hotspot = find_hot_spot (image_map,
30109 glyph->slice.img.x + dx,
30110 glyph->slice.img.y + dy),
30111 CONSP (hotspot))
30112 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30113 {
30114 Lisp_Object plist;
30115
30116 /* Could check XCAR (hotspot) to see if we enter/leave
30117 this hot-spot.
30118 If so, we could look for mouse-enter, mouse-leave
30119 properties in PLIST (and do something...). */
30120 hotspot = XCDR (hotspot);
30121 if (CONSP (hotspot)
30122 && (plist = XCAR (hotspot), CONSP (plist)))
30123 {
30124 pointer = Fplist_get (plist, Qpointer);
30125 if (NILP (pointer))
30126 pointer = Qhand;
30127 help_echo_string = Fplist_get (plist, Qhelp_echo);
30128 if (!NILP (help_echo_string))
30129 {
30130 help_echo_window = window;
30131 help_echo_object = glyph->object;
30132 help_echo_pos = glyph->charpos;
30133 }
30134 }
30135 }
30136 if (NILP (pointer))
30137 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30138 }
30139 }
30140 #endif /* HAVE_WINDOW_SYSTEM */
30141
30142 /* Clear mouse face if X/Y not over text. */
30143 if (glyph == NULL
30144 || area != TEXT_AREA
30145 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30146 /* Glyph's OBJECT is nil for glyphs inserted by the
30147 display engine for its internal purposes, like truncation
30148 and continuation glyphs and blanks beyond the end of
30149 line's text on text terminals. If we are over such a
30150 glyph, we are not over any text. */
30151 || NILP (glyph->object)
30152 /* R2L rows have a stretch glyph at their front, which
30153 stands for no text, whereas L2R rows have no glyphs at
30154 all beyond the end of text. Treat such stretch glyphs
30155 like we do with NULL glyphs in L2R rows. */
30156 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30157 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30158 && glyph->type == STRETCH_GLYPH
30159 && glyph->avoid_cursor_p))
30160 {
30161 if (clear_mouse_face (hlinfo))
30162 cursor = No_Cursor;
30163 #ifdef HAVE_WINDOW_SYSTEM
30164 if (FRAME_WINDOW_P (f) && NILP (pointer))
30165 {
30166 if (area != TEXT_AREA)
30167 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30168 else
30169 pointer = Vvoid_text_area_pointer;
30170 }
30171 #endif
30172 goto set_cursor;
30173 }
30174
30175 pos = glyph->charpos;
30176 object = glyph->object;
30177 if (!STRINGP (object) && !BUFFERP (object))
30178 goto set_cursor;
30179
30180 /* If we get an out-of-range value, return now; avoid an error. */
30181 if (BUFFERP (object) && pos > BUF_Z (b))
30182 goto set_cursor;
30183
30184 /* Make the window's buffer temporarily current for
30185 overlays_at and compute_char_face. */
30186 obuf = current_buffer;
30187 current_buffer = b;
30188 obegv = BEGV;
30189 ozv = ZV;
30190 BEGV = BEG;
30191 ZV = Z;
30192
30193 /* Is this char mouse-active or does it have help-echo? */
30194 position = make_number (pos);
30195
30196 USE_SAFE_ALLOCA;
30197
30198 if (BUFFERP (object))
30199 {
30200 /* Put all the overlays we want in a vector in overlay_vec. */
30201 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30202 /* Sort overlays into increasing priority order. */
30203 noverlays = sort_overlays (overlay_vec, noverlays, w);
30204 }
30205 else
30206 noverlays = 0;
30207
30208 if (NILP (Vmouse_highlight))
30209 {
30210 clear_mouse_face (hlinfo);
30211 goto check_help_echo;
30212 }
30213
30214 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30215
30216 if (same_region)
30217 cursor = No_Cursor;
30218
30219 /* Check mouse-face highlighting. */
30220 if (! same_region
30221 /* If there exists an overlay with mouse-face overlapping
30222 the one we are currently highlighting, we have to
30223 check if we enter the overlapping overlay, and then
30224 highlight only that. */
30225 || (OVERLAYP (hlinfo->mouse_face_overlay)
30226 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30227 {
30228 /* Find the highest priority overlay with a mouse-face. */
30229 Lisp_Object overlay = Qnil;
30230 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30231 {
30232 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30233 if (!NILP (mouse_face))
30234 overlay = overlay_vec[i];
30235 }
30236
30237 /* If we're highlighting the same overlay as before, there's
30238 no need to do that again. */
30239 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30240 goto check_help_echo;
30241 hlinfo->mouse_face_overlay = overlay;
30242
30243 /* Clear the display of the old active region, if any. */
30244 if (clear_mouse_face (hlinfo))
30245 cursor = No_Cursor;
30246
30247 /* If no overlay applies, get a text property. */
30248 if (NILP (overlay))
30249 mouse_face = Fget_text_property (position, Qmouse_face, object);
30250
30251 /* Next, compute the bounds of the mouse highlighting and
30252 display it. */
30253 if (!NILP (mouse_face) && STRINGP (object))
30254 {
30255 /* The mouse-highlighting comes from a display string
30256 with a mouse-face. */
30257 Lisp_Object s, e;
30258 ptrdiff_t ignore;
30259
30260 s = Fprevious_single_property_change
30261 (make_number (pos + 1), Qmouse_face, object, Qnil);
30262 e = Fnext_single_property_change
30263 (position, Qmouse_face, object, Qnil);
30264 if (NILP (s))
30265 s = make_number (0);
30266 if (NILP (e))
30267 e = make_number (SCHARS (object));
30268 mouse_face_from_string_pos (w, hlinfo, object,
30269 XINT (s), XINT (e));
30270 hlinfo->mouse_face_past_end = false;
30271 hlinfo->mouse_face_window = window;
30272 hlinfo->mouse_face_face_id
30273 = face_at_string_position (w, object, pos, 0, &ignore,
30274 glyph->face_id, true);
30275 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30276 cursor = No_Cursor;
30277 }
30278 else
30279 {
30280 /* The mouse-highlighting, if any, comes from an overlay
30281 or text property in the buffer. */
30282 Lisp_Object buffer IF_LINT (= Qnil);
30283 Lisp_Object disp_string IF_LINT (= Qnil);
30284
30285 if (STRINGP (object))
30286 {
30287 /* If we are on a display string with no mouse-face,
30288 check if the text under it has one. */
30289 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30290 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30291 pos = string_buffer_position (object, start);
30292 if (pos > 0)
30293 {
30294 mouse_face = get_char_property_and_overlay
30295 (make_number (pos), Qmouse_face, w->contents, &overlay);
30296 buffer = w->contents;
30297 disp_string = object;
30298 }
30299 }
30300 else
30301 {
30302 buffer = object;
30303 disp_string = Qnil;
30304 }
30305
30306 if (!NILP (mouse_face))
30307 {
30308 Lisp_Object before, after;
30309 Lisp_Object before_string, after_string;
30310 /* To correctly find the limits of mouse highlight
30311 in a bidi-reordered buffer, we must not use the
30312 optimization of limiting the search in
30313 previous-single-property-change and
30314 next-single-property-change, because
30315 rows_from_pos_range needs the real start and end
30316 positions to DTRT in this case. That's because
30317 the first row visible in a window does not
30318 necessarily display the character whose position
30319 is the smallest. */
30320 Lisp_Object lim1
30321 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30322 ? Fmarker_position (w->start)
30323 : Qnil;
30324 Lisp_Object lim2
30325 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30326 ? make_number (BUF_Z (XBUFFER (buffer))
30327 - w->window_end_pos)
30328 : Qnil;
30329
30330 if (NILP (overlay))
30331 {
30332 /* Handle the text property case. */
30333 before = Fprevious_single_property_change
30334 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30335 after = Fnext_single_property_change
30336 (make_number (pos), Qmouse_face, buffer, lim2);
30337 before_string = after_string = Qnil;
30338 }
30339 else
30340 {
30341 /* Handle the overlay case. */
30342 before = Foverlay_start (overlay);
30343 after = Foverlay_end (overlay);
30344 before_string = Foverlay_get (overlay, Qbefore_string);
30345 after_string = Foverlay_get (overlay, Qafter_string);
30346
30347 if (!STRINGP (before_string)) before_string = Qnil;
30348 if (!STRINGP (after_string)) after_string = Qnil;
30349 }
30350
30351 mouse_face_from_buffer_pos (window, hlinfo, pos,
30352 NILP (before)
30353 ? 1
30354 : XFASTINT (before),
30355 NILP (after)
30356 ? BUF_Z (XBUFFER (buffer))
30357 : XFASTINT (after),
30358 before_string, after_string,
30359 disp_string);
30360 cursor = No_Cursor;
30361 }
30362 }
30363 }
30364
30365 check_help_echo:
30366
30367 /* Look for a `help-echo' property. */
30368 if (NILP (help_echo_string)) {
30369 Lisp_Object help, overlay;
30370
30371 /* Check overlays first. */
30372 help = overlay = Qnil;
30373 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30374 {
30375 overlay = overlay_vec[i];
30376 help = Foverlay_get (overlay, Qhelp_echo);
30377 }
30378
30379 if (!NILP (help))
30380 {
30381 help_echo_string = help;
30382 help_echo_window = window;
30383 help_echo_object = overlay;
30384 help_echo_pos = pos;
30385 }
30386 else
30387 {
30388 Lisp_Object obj = glyph->object;
30389 ptrdiff_t charpos = glyph->charpos;
30390
30391 /* Try text properties. */
30392 if (STRINGP (obj)
30393 && charpos >= 0
30394 && charpos < SCHARS (obj))
30395 {
30396 help = Fget_text_property (make_number (charpos),
30397 Qhelp_echo, obj);
30398 if (NILP (help))
30399 {
30400 /* If the string itself doesn't specify a help-echo,
30401 see if the buffer text ``under'' it does. */
30402 struct glyph_row *r
30403 = MATRIX_ROW (w->current_matrix, vpos);
30404 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30405 ptrdiff_t p = string_buffer_position (obj, start);
30406 if (p > 0)
30407 {
30408 help = Fget_char_property (make_number (p),
30409 Qhelp_echo, w->contents);
30410 if (!NILP (help))
30411 {
30412 charpos = p;
30413 obj = w->contents;
30414 }
30415 }
30416 }
30417 }
30418 else if (BUFFERP (obj)
30419 && charpos >= BEGV
30420 && charpos < ZV)
30421 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30422 obj);
30423
30424 if (!NILP (help))
30425 {
30426 help_echo_string = help;
30427 help_echo_window = window;
30428 help_echo_object = obj;
30429 help_echo_pos = charpos;
30430 }
30431 }
30432 }
30433
30434 #ifdef HAVE_WINDOW_SYSTEM
30435 /* Look for a `pointer' property. */
30436 if (FRAME_WINDOW_P (f) && NILP (pointer))
30437 {
30438 /* Check overlays first. */
30439 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30440 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30441
30442 if (NILP (pointer))
30443 {
30444 Lisp_Object obj = glyph->object;
30445 ptrdiff_t charpos = glyph->charpos;
30446
30447 /* Try text properties. */
30448 if (STRINGP (obj)
30449 && charpos >= 0
30450 && charpos < SCHARS (obj))
30451 {
30452 pointer = Fget_text_property (make_number (charpos),
30453 Qpointer, obj);
30454 if (NILP (pointer))
30455 {
30456 /* If the string itself doesn't specify a pointer,
30457 see if the buffer text ``under'' it does. */
30458 struct glyph_row *r
30459 = MATRIX_ROW (w->current_matrix, vpos);
30460 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30461 ptrdiff_t p = string_buffer_position (obj, start);
30462 if (p > 0)
30463 pointer = Fget_char_property (make_number (p),
30464 Qpointer, w->contents);
30465 }
30466 }
30467 else if (BUFFERP (obj)
30468 && charpos >= BEGV
30469 && charpos < ZV)
30470 pointer = Fget_text_property (make_number (charpos),
30471 Qpointer, obj);
30472 }
30473 }
30474 #endif /* HAVE_WINDOW_SYSTEM */
30475
30476 BEGV = obegv;
30477 ZV = ozv;
30478 current_buffer = obuf;
30479 SAFE_FREE ();
30480 }
30481
30482 set_cursor:
30483
30484 #ifdef HAVE_WINDOW_SYSTEM
30485 if (FRAME_WINDOW_P (f))
30486 define_frame_cursor1 (f, cursor, pointer);
30487 #else
30488 /* This is here to prevent a compiler error, about "label at end of
30489 compound statement". */
30490 return;
30491 #endif
30492 }
30493
30494
30495 /* EXPORT for RIF:
30496 Clear any mouse-face on window W. This function is part of the
30497 redisplay interface, and is called from try_window_id and similar
30498 functions to ensure the mouse-highlight is off. */
30499
30500 void
30501 x_clear_window_mouse_face (struct window *w)
30502 {
30503 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30504 Lisp_Object window;
30505
30506 block_input ();
30507 XSETWINDOW (window, w);
30508 if (EQ (window, hlinfo->mouse_face_window))
30509 clear_mouse_face (hlinfo);
30510 unblock_input ();
30511 }
30512
30513
30514 /* EXPORT:
30515 Just discard the mouse face information for frame F, if any.
30516 This is used when the size of F is changed. */
30517
30518 void
30519 cancel_mouse_face (struct frame *f)
30520 {
30521 Lisp_Object window;
30522 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30523
30524 window = hlinfo->mouse_face_window;
30525 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30526 reset_mouse_highlight (hlinfo);
30527 }
30528
30529
30530 \f
30531 /***********************************************************************
30532 Exposure Events
30533 ***********************************************************************/
30534
30535 #ifdef HAVE_WINDOW_SYSTEM
30536
30537 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30538 which intersects rectangle R. R is in window-relative coordinates. */
30539
30540 static void
30541 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30542 enum glyph_row_area area)
30543 {
30544 struct glyph *first = row->glyphs[area];
30545 struct glyph *end = row->glyphs[area] + row->used[area];
30546 struct glyph *last;
30547 int first_x, start_x, x;
30548
30549 if (area == TEXT_AREA && row->fill_line_p)
30550 /* If row extends face to end of line write the whole line. */
30551 draw_glyphs (w, 0, row, area,
30552 0, row->used[area],
30553 DRAW_NORMAL_TEXT, 0);
30554 else
30555 {
30556 /* Set START_X to the window-relative start position for drawing glyphs of
30557 AREA. The first glyph of the text area can be partially visible.
30558 The first glyphs of other areas cannot. */
30559 start_x = window_box_left_offset (w, area);
30560 x = start_x;
30561 if (area == TEXT_AREA)
30562 x += row->x;
30563
30564 /* Find the first glyph that must be redrawn. */
30565 while (first < end
30566 && x + first->pixel_width < r->x)
30567 {
30568 x += first->pixel_width;
30569 ++first;
30570 }
30571
30572 /* Find the last one. */
30573 last = first;
30574 first_x = x;
30575 /* Use a signed int intermediate value to avoid catastrophic
30576 failures due to comparison between signed and unsigned, when
30577 x is negative (can happen for wide images that are hscrolled). */
30578 int r_end = r->x + r->width;
30579 while (last < end && x < r_end)
30580 {
30581 x += last->pixel_width;
30582 ++last;
30583 }
30584
30585 /* Repaint. */
30586 if (last > first)
30587 draw_glyphs (w, first_x - start_x, row, area,
30588 first - row->glyphs[area], last - row->glyphs[area],
30589 DRAW_NORMAL_TEXT, 0);
30590 }
30591 }
30592
30593
30594 /* Redraw the parts of the glyph row ROW on window W intersecting
30595 rectangle R. R is in window-relative coordinates. Value is
30596 true if mouse-face was overwritten. */
30597
30598 static bool
30599 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30600 {
30601 eassert (row->enabled_p);
30602
30603 if (row->mode_line_p || w->pseudo_window_p)
30604 draw_glyphs (w, 0, row, TEXT_AREA,
30605 0, row->used[TEXT_AREA],
30606 DRAW_NORMAL_TEXT, 0);
30607 else
30608 {
30609 if (row->used[LEFT_MARGIN_AREA])
30610 expose_area (w, row, r, LEFT_MARGIN_AREA);
30611 if (row->used[TEXT_AREA])
30612 expose_area (w, row, r, TEXT_AREA);
30613 if (row->used[RIGHT_MARGIN_AREA])
30614 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30615 draw_row_fringe_bitmaps (w, row);
30616 }
30617
30618 return row->mouse_face_p;
30619 }
30620
30621
30622 /* Redraw those parts of glyphs rows during expose event handling that
30623 overlap other rows. Redrawing of an exposed line writes over parts
30624 of lines overlapping that exposed line; this function fixes that.
30625
30626 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30627 row in W's current matrix that is exposed and overlaps other rows.
30628 LAST_OVERLAPPING_ROW is the last such row. */
30629
30630 static void
30631 expose_overlaps (struct window *w,
30632 struct glyph_row *first_overlapping_row,
30633 struct glyph_row *last_overlapping_row,
30634 XRectangle *r)
30635 {
30636 struct glyph_row *row;
30637
30638 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30639 if (row->overlapping_p)
30640 {
30641 eassert (row->enabled_p && !row->mode_line_p);
30642
30643 row->clip = r;
30644 if (row->used[LEFT_MARGIN_AREA])
30645 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30646
30647 if (row->used[TEXT_AREA])
30648 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30649
30650 if (row->used[RIGHT_MARGIN_AREA])
30651 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30652 row->clip = NULL;
30653 }
30654 }
30655
30656
30657 /* Return true if W's cursor intersects rectangle R. */
30658
30659 static bool
30660 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30661 {
30662 XRectangle cr, result;
30663 struct glyph *cursor_glyph;
30664 struct glyph_row *row;
30665
30666 if (w->phys_cursor.vpos >= 0
30667 && w->phys_cursor.vpos < w->current_matrix->nrows
30668 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30669 row->enabled_p)
30670 && row->cursor_in_fringe_p)
30671 {
30672 /* Cursor is in the fringe. */
30673 cr.x = window_box_right_offset (w,
30674 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30675 ? RIGHT_MARGIN_AREA
30676 : TEXT_AREA));
30677 cr.y = row->y;
30678 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30679 cr.height = row->height;
30680 return x_intersect_rectangles (&cr, r, &result);
30681 }
30682
30683 cursor_glyph = get_phys_cursor_glyph (w);
30684 if (cursor_glyph)
30685 {
30686 /* r is relative to W's box, but w->phys_cursor.x is relative
30687 to left edge of W's TEXT area. Adjust it. */
30688 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30689 cr.y = w->phys_cursor.y;
30690 cr.width = cursor_glyph->pixel_width;
30691 cr.height = w->phys_cursor_height;
30692 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30693 I assume the effect is the same -- and this is portable. */
30694 return x_intersect_rectangles (&cr, r, &result);
30695 }
30696 /* If we don't understand the format, pretend we're not in the hot-spot. */
30697 return false;
30698 }
30699
30700
30701 /* EXPORT:
30702 Draw a vertical window border to the right of window W if W doesn't
30703 have vertical scroll bars. */
30704
30705 void
30706 x_draw_vertical_border (struct window *w)
30707 {
30708 struct frame *f = XFRAME (WINDOW_FRAME (w));
30709
30710 /* We could do better, if we knew what type of scroll-bar the adjacent
30711 windows (on either side) have... But we don't :-(
30712 However, I think this works ok. ++KFS 2003-04-25 */
30713
30714 /* Redraw borders between horizontally adjacent windows. Don't
30715 do it for frames with vertical scroll bars because either the
30716 right scroll bar of a window, or the left scroll bar of its
30717 neighbor will suffice as a border. */
30718 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30719 return;
30720
30721 /* Note: It is necessary to redraw both the left and the right
30722 borders, for when only this single window W is being
30723 redisplayed. */
30724 if (!WINDOW_RIGHTMOST_P (w)
30725 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30726 {
30727 int x0, x1, y0, y1;
30728
30729 window_box_edges (w, &x0, &y0, &x1, &y1);
30730 y1 -= 1;
30731
30732 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30733 x1 -= 1;
30734
30735 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30736 }
30737
30738 if (!WINDOW_LEFTMOST_P (w)
30739 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30740 {
30741 int x0, x1, y0, y1;
30742
30743 window_box_edges (w, &x0, &y0, &x1, &y1);
30744 y1 -= 1;
30745
30746 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30747 x0 -= 1;
30748
30749 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30750 }
30751 }
30752
30753
30754 /* Draw window dividers for window W. */
30755
30756 void
30757 x_draw_right_divider (struct window *w)
30758 {
30759 struct frame *f = WINDOW_XFRAME (w);
30760
30761 if (w->mini || w->pseudo_window_p)
30762 return;
30763 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30764 {
30765 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30766 int x1 = WINDOW_RIGHT_EDGE_X (w);
30767 int y0 = WINDOW_TOP_EDGE_Y (w);
30768 /* The bottom divider prevails. */
30769 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30770
30771 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30772 }
30773 }
30774
30775 static void
30776 x_draw_bottom_divider (struct window *w)
30777 {
30778 struct frame *f = XFRAME (WINDOW_FRAME (w));
30779
30780 if (w->mini || w->pseudo_window_p)
30781 return;
30782 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30783 {
30784 int x0 = WINDOW_LEFT_EDGE_X (w);
30785 int x1 = WINDOW_RIGHT_EDGE_X (w);
30786 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30787 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30788
30789 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30790 }
30791 }
30792
30793 /* Redraw the part of window W intersection rectangle FR. Pixel
30794 coordinates in FR are frame-relative. Call this function with
30795 input blocked. Value is true if the exposure overwrites
30796 mouse-face. */
30797
30798 static bool
30799 expose_window (struct window *w, XRectangle *fr)
30800 {
30801 struct frame *f = XFRAME (w->frame);
30802 XRectangle wr, r;
30803 bool mouse_face_overwritten_p = false;
30804
30805 /* If window is not yet fully initialized, do nothing. This can
30806 happen when toolkit scroll bars are used and a window is split.
30807 Reconfiguring the scroll bar will generate an expose for a newly
30808 created window. */
30809 if (w->current_matrix == NULL)
30810 return false;
30811
30812 /* When we're currently updating the window, display and current
30813 matrix usually don't agree. Arrange for a thorough display
30814 later. */
30815 if (w->must_be_updated_p)
30816 {
30817 SET_FRAME_GARBAGED (f);
30818 return false;
30819 }
30820
30821 /* Frame-relative pixel rectangle of W. */
30822 wr.x = WINDOW_LEFT_EDGE_X (w);
30823 wr.y = WINDOW_TOP_EDGE_Y (w);
30824 wr.width = WINDOW_PIXEL_WIDTH (w);
30825 wr.height = WINDOW_PIXEL_HEIGHT (w);
30826
30827 if (x_intersect_rectangles (fr, &wr, &r))
30828 {
30829 int yb = window_text_bottom_y (w);
30830 struct glyph_row *row;
30831 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30832
30833 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30834 r.x, r.y, r.width, r.height));
30835
30836 /* Convert to window coordinates. */
30837 r.x -= WINDOW_LEFT_EDGE_X (w);
30838 r.y -= WINDOW_TOP_EDGE_Y (w);
30839
30840 /* Turn off the cursor. */
30841 bool cursor_cleared_p = (!w->pseudo_window_p
30842 && phys_cursor_in_rect_p (w, &r));
30843 if (cursor_cleared_p)
30844 x_clear_cursor (w);
30845
30846 /* If the row containing the cursor extends face to end of line,
30847 then expose_area might overwrite the cursor outside the
30848 rectangle and thus notice_overwritten_cursor might clear
30849 w->phys_cursor_on_p. We remember the original value and
30850 check later if it is changed. */
30851 bool phys_cursor_on_p = w->phys_cursor_on_p;
30852
30853 /* Use a signed int intermediate value to avoid catastrophic
30854 failures due to comparison between signed and unsigned, when
30855 y0 or y1 is negative (can happen for tall images). */
30856 int r_bottom = r.y + r.height;
30857
30858 /* Update lines intersecting rectangle R. */
30859 first_overlapping_row = last_overlapping_row = NULL;
30860 for (row = w->current_matrix->rows;
30861 row->enabled_p;
30862 ++row)
30863 {
30864 int y0 = row->y;
30865 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30866
30867 if ((y0 >= r.y && y0 < r_bottom)
30868 || (y1 > r.y && y1 < r_bottom)
30869 || (r.y >= y0 && r.y < y1)
30870 || (r_bottom > y0 && r_bottom < y1))
30871 {
30872 /* A header line may be overlapping, but there is no need
30873 to fix overlapping areas for them. KFS 2005-02-12 */
30874 if (row->overlapping_p && !row->mode_line_p)
30875 {
30876 if (first_overlapping_row == NULL)
30877 first_overlapping_row = row;
30878 last_overlapping_row = row;
30879 }
30880
30881 row->clip = fr;
30882 if (expose_line (w, row, &r))
30883 mouse_face_overwritten_p = true;
30884 row->clip = NULL;
30885 }
30886 else if (row->overlapping_p)
30887 {
30888 /* We must redraw a row overlapping the exposed area. */
30889 if (y0 < r.y
30890 ? y0 + row->phys_height > r.y
30891 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30892 {
30893 if (first_overlapping_row == NULL)
30894 first_overlapping_row = row;
30895 last_overlapping_row = row;
30896 }
30897 }
30898
30899 if (y1 >= yb)
30900 break;
30901 }
30902
30903 /* Display the mode line if there is one. */
30904 if (WINDOW_WANTS_MODELINE_P (w)
30905 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30906 row->enabled_p)
30907 && row->y < r_bottom)
30908 {
30909 if (expose_line (w, row, &r))
30910 mouse_face_overwritten_p = true;
30911 }
30912
30913 if (!w->pseudo_window_p)
30914 {
30915 /* Fix the display of overlapping rows. */
30916 if (first_overlapping_row)
30917 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30918 fr);
30919
30920 /* Draw border between windows. */
30921 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30922 x_draw_right_divider (w);
30923 else
30924 x_draw_vertical_border (w);
30925
30926 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30927 x_draw_bottom_divider (w);
30928
30929 /* Turn the cursor on again. */
30930 if (cursor_cleared_p
30931 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30932 update_window_cursor (w, true);
30933 }
30934 }
30935
30936 return mouse_face_overwritten_p;
30937 }
30938
30939
30940
30941 /* Redraw (parts) of all windows in the window tree rooted at W that
30942 intersect R. R contains frame pixel coordinates. Value is
30943 true if the exposure overwrites mouse-face. */
30944
30945 static bool
30946 expose_window_tree (struct window *w, XRectangle *r)
30947 {
30948 struct frame *f = XFRAME (w->frame);
30949 bool mouse_face_overwritten_p = false;
30950
30951 while (w && !FRAME_GARBAGED_P (f))
30952 {
30953 mouse_face_overwritten_p
30954 |= (WINDOWP (w->contents)
30955 ? expose_window_tree (XWINDOW (w->contents), r)
30956 : expose_window (w, r));
30957
30958 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30959 }
30960
30961 return mouse_face_overwritten_p;
30962 }
30963
30964
30965 /* EXPORT:
30966 Redisplay an exposed area of frame F. X and Y are the upper-left
30967 corner of the exposed rectangle. W and H are width and height of
30968 the exposed area. All are pixel values. W or H zero means redraw
30969 the entire frame. */
30970
30971 void
30972 expose_frame (struct frame *f, int x, int y, int w, int h)
30973 {
30974 XRectangle r;
30975 bool mouse_face_overwritten_p = false;
30976
30977 TRACE ((stderr, "expose_frame "));
30978
30979 /* No need to redraw if frame will be redrawn soon. */
30980 if (FRAME_GARBAGED_P (f))
30981 {
30982 TRACE ((stderr, " garbaged\n"));
30983 return;
30984 }
30985
30986 /* If basic faces haven't been realized yet, there is no point in
30987 trying to redraw anything. This can happen when we get an expose
30988 event while Emacs is starting, e.g. by moving another window. */
30989 if (FRAME_FACE_CACHE (f) == NULL
30990 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30991 {
30992 TRACE ((stderr, " no faces\n"));
30993 return;
30994 }
30995
30996 if (w == 0 || h == 0)
30997 {
30998 r.x = r.y = 0;
30999 r.width = FRAME_TEXT_WIDTH (f);
31000 r.height = FRAME_TEXT_HEIGHT (f);
31001 }
31002 else
31003 {
31004 r.x = x;
31005 r.y = y;
31006 r.width = w;
31007 r.height = h;
31008 }
31009
31010 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31011 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31012
31013 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31014 if (WINDOWP (f->tool_bar_window))
31015 mouse_face_overwritten_p
31016 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31017 #endif
31018
31019 #ifdef HAVE_X_WINDOWS
31020 #ifndef MSDOS
31021 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31022 if (WINDOWP (f->menu_bar_window))
31023 mouse_face_overwritten_p
31024 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31025 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31026 #endif
31027 #endif
31028
31029 /* Some window managers support a focus-follows-mouse style with
31030 delayed raising of frames. Imagine a partially obscured frame,
31031 and moving the mouse into partially obscured mouse-face on that
31032 frame. The visible part of the mouse-face will be highlighted,
31033 then the WM raises the obscured frame. With at least one WM, KDE
31034 2.1, Emacs is not getting any event for the raising of the frame
31035 (even tried with SubstructureRedirectMask), only Expose events.
31036 These expose events will draw text normally, i.e. not
31037 highlighted. Which means we must redo the highlight here.
31038 Subsume it under ``we love X''. --gerd 2001-08-15 */
31039 /* Included in Windows version because Windows most likely does not
31040 do the right thing if any third party tool offers
31041 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31042 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31043 {
31044 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31045 if (f == hlinfo->mouse_face_mouse_frame)
31046 {
31047 int mouse_x = hlinfo->mouse_face_mouse_x;
31048 int mouse_y = hlinfo->mouse_face_mouse_y;
31049 clear_mouse_face (hlinfo);
31050 note_mouse_highlight (f, mouse_x, mouse_y);
31051 }
31052 }
31053 }
31054
31055
31056 /* EXPORT:
31057 Determine the intersection of two rectangles R1 and R2. Return
31058 the intersection in *RESULT. Value is true if RESULT is not
31059 empty. */
31060
31061 bool
31062 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31063 {
31064 XRectangle *left, *right;
31065 XRectangle *upper, *lower;
31066 bool intersection_p = false;
31067
31068 /* Rearrange so that R1 is the left-most rectangle. */
31069 if (r1->x < r2->x)
31070 left = r1, right = r2;
31071 else
31072 left = r2, right = r1;
31073
31074 /* X0 of the intersection is right.x0, if this is inside R1,
31075 otherwise there is no intersection. */
31076 if (right->x <= left->x + left->width)
31077 {
31078 result->x = right->x;
31079
31080 /* The right end of the intersection is the minimum of
31081 the right ends of left and right. */
31082 result->width = (min (left->x + left->width, right->x + right->width)
31083 - result->x);
31084
31085 /* Same game for Y. */
31086 if (r1->y < r2->y)
31087 upper = r1, lower = r2;
31088 else
31089 upper = r2, lower = r1;
31090
31091 /* The upper end of the intersection is lower.y0, if this is inside
31092 of upper. Otherwise, there is no intersection. */
31093 if (lower->y <= upper->y + upper->height)
31094 {
31095 result->y = lower->y;
31096
31097 /* The lower end of the intersection is the minimum of the lower
31098 ends of upper and lower. */
31099 result->height = (min (lower->y + lower->height,
31100 upper->y + upper->height)
31101 - result->y);
31102 intersection_p = true;
31103 }
31104 }
31105
31106 return intersection_p;
31107 }
31108
31109 #endif /* HAVE_WINDOW_SYSTEM */
31110
31111 \f
31112 /***********************************************************************
31113 Initialization
31114 ***********************************************************************/
31115
31116 void
31117 syms_of_xdisp (void)
31118 {
31119 Vwith_echo_area_save_vector = Qnil;
31120 staticpro (&Vwith_echo_area_save_vector);
31121
31122 Vmessage_stack = Qnil;
31123 staticpro (&Vmessage_stack);
31124
31125 /* Non-nil means don't actually do any redisplay. */
31126 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31127
31128 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31129
31130 DEFVAR_BOOL("inhibit-message", inhibit_message,
31131 doc: /* Non-nil means calls to `message' are not displayed.
31132 They are still logged to the *Messages* buffer. */);
31133 inhibit_message = 0;
31134
31135 message_dolog_marker1 = Fmake_marker ();
31136 staticpro (&message_dolog_marker1);
31137 message_dolog_marker2 = Fmake_marker ();
31138 staticpro (&message_dolog_marker2);
31139 message_dolog_marker3 = Fmake_marker ();
31140 staticpro (&message_dolog_marker3);
31141
31142 #ifdef GLYPH_DEBUG
31143 defsubr (&Sdump_frame_glyph_matrix);
31144 defsubr (&Sdump_glyph_matrix);
31145 defsubr (&Sdump_glyph_row);
31146 defsubr (&Sdump_tool_bar_row);
31147 defsubr (&Strace_redisplay);
31148 defsubr (&Strace_to_stderr);
31149 #endif
31150 #ifdef HAVE_WINDOW_SYSTEM
31151 defsubr (&Stool_bar_height);
31152 defsubr (&Slookup_image_map);
31153 #endif
31154 defsubr (&Sline_pixel_height);
31155 defsubr (&Sformat_mode_line);
31156 defsubr (&Sinvisible_p);
31157 defsubr (&Scurrent_bidi_paragraph_direction);
31158 defsubr (&Swindow_text_pixel_size);
31159 defsubr (&Smove_point_visually);
31160 defsubr (&Sbidi_find_overridden_directionality);
31161
31162 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31163 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31164 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31165 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31166 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31167 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31168 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31169 DEFSYM (Qeval, "eval");
31170 DEFSYM (QCdata, ":data");
31171
31172 /* Names of text properties relevant for redisplay. */
31173 DEFSYM (Qdisplay, "display");
31174 DEFSYM (Qspace_width, "space-width");
31175 DEFSYM (Qraise, "raise");
31176 DEFSYM (Qslice, "slice");
31177 DEFSYM (Qspace, "space");
31178 DEFSYM (Qmargin, "margin");
31179 DEFSYM (Qpointer, "pointer");
31180 DEFSYM (Qleft_margin, "left-margin");
31181 DEFSYM (Qright_margin, "right-margin");
31182 DEFSYM (Qcenter, "center");
31183 DEFSYM (Qline_height, "line-height");
31184 DEFSYM (QCalign_to, ":align-to");
31185 DEFSYM (QCrelative_width, ":relative-width");
31186 DEFSYM (QCrelative_height, ":relative-height");
31187 DEFSYM (QCeval, ":eval");
31188 DEFSYM (QCpropertize, ":propertize");
31189 DEFSYM (QCfile, ":file");
31190 DEFSYM (Qfontified, "fontified");
31191 DEFSYM (Qfontification_functions, "fontification-functions");
31192
31193 /* Name of the face used to highlight trailing whitespace. */
31194 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31195
31196 /* Name and number of the face used to highlight escape glyphs. */
31197 DEFSYM (Qescape_glyph, "escape-glyph");
31198
31199 /* Name and number of the face used to highlight non-breaking
31200 spaces/hyphens. */
31201 DEFSYM (Qnobreak_space, "nobreak-space");
31202 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31203
31204 /* The symbol 'image' which is the car of the lists used to represent
31205 images in Lisp. Also a tool bar style. */
31206 DEFSYM (Qimage, "image");
31207
31208 /* Tool bar styles. */
31209 DEFSYM (Qtext, "text");
31210 DEFSYM (Qboth, "both");
31211 DEFSYM (Qboth_horiz, "both-horiz");
31212 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31213
31214 /* The image map types. */
31215 DEFSYM (QCmap, ":map");
31216 DEFSYM (QCpointer, ":pointer");
31217 DEFSYM (Qrect, "rect");
31218 DEFSYM (Qcircle, "circle");
31219 DEFSYM (Qpoly, "poly");
31220
31221 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31222
31223 DEFSYM (Qgrow_only, "grow-only");
31224 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31225 DEFSYM (Qposition, "position");
31226 DEFSYM (Qbuffer_position, "buffer-position");
31227 DEFSYM (Qobject, "object");
31228
31229 /* Cursor shapes. */
31230 DEFSYM (Qbar, "bar");
31231 DEFSYM (Qhbar, "hbar");
31232 DEFSYM (Qbox, "box");
31233 DEFSYM (Qhollow, "hollow");
31234
31235 /* Pointer shapes. */
31236 DEFSYM (Qhand, "hand");
31237 DEFSYM (Qarrow, "arrow");
31238 /* also Qtext */
31239
31240 DEFSYM (Qdragging, "dragging");
31241
31242 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31243
31244 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31245 staticpro (&list_of_error);
31246
31247 /* Values of those variables at last redisplay are stored as
31248 properties on 'overlay-arrow-position' symbol. However, if
31249 Voverlay_arrow_position is a marker, last-arrow-position is its
31250 numerical position. */
31251 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31252 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31253
31254 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31255 properties on a symbol in overlay-arrow-variable-list. */
31256 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31257 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31258
31259 echo_buffer[0] = echo_buffer[1] = Qnil;
31260 staticpro (&echo_buffer[0]);
31261 staticpro (&echo_buffer[1]);
31262
31263 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31264 staticpro (&echo_area_buffer[0]);
31265 staticpro (&echo_area_buffer[1]);
31266
31267 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31268 staticpro (&Vmessages_buffer_name);
31269
31270 mode_line_proptrans_alist = Qnil;
31271 staticpro (&mode_line_proptrans_alist);
31272 mode_line_string_list = Qnil;
31273 staticpro (&mode_line_string_list);
31274 mode_line_string_face = Qnil;
31275 staticpro (&mode_line_string_face);
31276 mode_line_string_face_prop = Qnil;
31277 staticpro (&mode_line_string_face_prop);
31278 Vmode_line_unwind_vector = Qnil;
31279 staticpro (&Vmode_line_unwind_vector);
31280
31281 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31282
31283 help_echo_string = Qnil;
31284 staticpro (&help_echo_string);
31285 help_echo_object = Qnil;
31286 staticpro (&help_echo_object);
31287 help_echo_window = Qnil;
31288 staticpro (&help_echo_window);
31289 previous_help_echo_string = Qnil;
31290 staticpro (&previous_help_echo_string);
31291 help_echo_pos = -1;
31292
31293 DEFSYM (Qright_to_left, "right-to-left");
31294 DEFSYM (Qleft_to_right, "left-to-right");
31295 defsubr (&Sbidi_resolved_levels);
31296
31297 #ifdef HAVE_WINDOW_SYSTEM
31298 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31299 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31300 For example, if a block cursor is over a tab, it will be drawn as
31301 wide as that tab on the display. */);
31302 x_stretch_cursor_p = 0;
31303 #endif
31304
31305 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31306 doc: /* Non-nil means highlight trailing whitespace.
31307 The face used for trailing whitespace is `trailing-whitespace'. */);
31308 Vshow_trailing_whitespace = Qnil;
31309
31310 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31311 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31312 If the value is t, Emacs highlights non-ASCII chars which have the
31313 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31314 or `nobreak-hyphen' face respectively.
31315
31316 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31317 U+2011 (non-breaking hyphen) are affected.
31318
31319 Any other non-nil value means to display these characters as a escape
31320 glyph followed by an ordinary space or hyphen.
31321
31322 A value of nil means no special handling of these characters. */);
31323 Vnobreak_char_display = Qt;
31324
31325 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31326 doc: /* The pointer shape to show in void text areas.
31327 A value of nil means to show the text pointer. Other options are
31328 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31329 `hourglass'. */);
31330 Vvoid_text_area_pointer = Qarrow;
31331
31332 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31333 doc: /* Non-nil means don't actually do any redisplay.
31334 This is used for internal purposes. */);
31335 Vinhibit_redisplay = Qnil;
31336
31337 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31338 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31339 Vglobal_mode_string = Qnil;
31340
31341 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31342 doc: /* Marker for where to display an arrow on top of the buffer text.
31343 This must be the beginning of a line in order to work.
31344 See also `overlay-arrow-string'. */);
31345 Voverlay_arrow_position = Qnil;
31346
31347 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31348 doc: /* String to display as an arrow in non-window frames.
31349 See also `overlay-arrow-position'. */);
31350 Voverlay_arrow_string = build_pure_c_string ("=>");
31351
31352 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31353 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31354 The symbols on this list are examined during redisplay to determine
31355 where to display overlay arrows. */);
31356 Voverlay_arrow_variable_list
31357 = list1 (intern_c_string ("overlay-arrow-position"));
31358
31359 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31360 doc: /* The number of lines to try scrolling a window by when point moves out.
31361 If that fails to bring point back on frame, point is centered instead.
31362 If this is zero, point is always centered after it moves off frame.
31363 If you want scrolling to always be a line at a time, you should set
31364 `scroll-conservatively' to a large value rather than set this to 1. */);
31365
31366 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31367 doc: /* Scroll up to this many lines, to bring point back on screen.
31368 If point moves off-screen, redisplay will scroll by up to
31369 `scroll-conservatively' lines in order to bring point just barely
31370 onto the screen again. If that cannot be done, then redisplay
31371 recenters point as usual.
31372
31373 If the value is greater than 100, redisplay will never recenter point,
31374 but will always scroll just enough text to bring point into view, even
31375 if you move far away.
31376
31377 A value of zero means always recenter point if it moves off screen. */);
31378 scroll_conservatively = 0;
31379
31380 DEFVAR_INT ("scroll-margin", scroll_margin,
31381 doc: /* Number of lines of margin at the top and bottom of a window.
31382 Recenter the window whenever point gets within this many lines
31383 of the top or bottom of the window. */);
31384 scroll_margin = 0;
31385
31386 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31387 doc: /* Pixels per inch value for non-window system displays.
31388 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31389 Vdisplay_pixels_per_inch = make_float (72.0);
31390
31391 #ifdef GLYPH_DEBUG
31392 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31393 #endif
31394
31395 DEFVAR_LISP ("truncate-partial-width-windows",
31396 Vtruncate_partial_width_windows,
31397 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31398 For an integer value, truncate lines in each window narrower than the
31399 full frame width, provided the total window width in column units is less
31400 than that integer; otherwise, respect the value of `truncate-lines'.
31401 The total width of the window is as returned by `window-total-width', it
31402 includes the fringes, the continuation and truncation glyphs, the
31403 display margins (if any), and the scroll bar
31404
31405 For any other non-nil value, truncate lines in all windows that do
31406 not span the full frame width.
31407
31408 A value of nil means to respect the value of `truncate-lines'.
31409
31410 If `word-wrap' is enabled, you might want to reduce this. */);
31411 Vtruncate_partial_width_windows = make_number (50);
31412
31413 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31414 doc: /* Maximum buffer size for which line number should be displayed.
31415 If the buffer is bigger than this, the line number does not appear
31416 in the mode line. A value of nil means no limit. */);
31417 Vline_number_display_limit = Qnil;
31418
31419 DEFVAR_INT ("line-number-display-limit-width",
31420 line_number_display_limit_width,
31421 doc: /* Maximum line width (in characters) for line number display.
31422 If the average length of the lines near point is bigger than this, then the
31423 line number may be omitted from the mode line. */);
31424 line_number_display_limit_width = 200;
31425
31426 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31427 doc: /* Non-nil means highlight region even in nonselected windows. */);
31428 highlight_nonselected_windows = false;
31429
31430 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31431 doc: /* Non-nil if more than one frame is visible on this display.
31432 Minibuffer-only frames don't count, but iconified frames do.
31433 This variable is not guaranteed to be accurate except while processing
31434 `frame-title-format' and `icon-title-format'. */);
31435
31436 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31437 doc: /* Template for displaying the title bar of visible frames.
31438 \(Assuming the window manager supports this feature.)
31439
31440 This variable has the same structure as `mode-line-format', except that
31441 the %c and %l constructs are ignored. It is used only on frames for
31442 which no explicit name has been set (see `modify-frame-parameters'). */);
31443
31444 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31445 doc: /* Template for displaying the title bar of an iconified frame.
31446 \(Assuming the window manager supports this feature.)
31447 This variable has the same structure as `mode-line-format' (which see),
31448 and is used only on frames for which no explicit name has been set
31449 \(see `modify-frame-parameters'). */);
31450 Vicon_title_format
31451 = Vframe_title_format
31452 = listn (CONSTYPE_PURE, 3,
31453 intern_c_string ("multiple-frames"),
31454 build_pure_c_string ("%b"),
31455 listn (CONSTYPE_PURE, 4,
31456 empty_unibyte_string,
31457 intern_c_string ("invocation-name"),
31458 build_pure_c_string ("@"),
31459 intern_c_string ("system-name")));
31460
31461 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31462 doc: /* Maximum number of lines to keep in the message log buffer.
31463 If nil, disable message logging. If t, log messages but don't truncate
31464 the buffer when it becomes large. */);
31465 Vmessage_log_max = make_number (1000);
31466
31467 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31468 doc: /* List of functions to call before redisplaying a window with scrolling.
31469 Each function is called with two arguments, the window and its new
31470 display-start position.
31471 These functions are called whenever the `window-start' marker is modified,
31472 either to point into another buffer (e.g. via `set-window-buffer') or another
31473 place in the same buffer.
31474 Note that the value of `window-end' is not valid when these functions are
31475 called.
31476
31477 Warning: Do not use this feature to alter the way the window
31478 is scrolled. It is not designed for that, and such use probably won't
31479 work. */);
31480 Vwindow_scroll_functions = Qnil;
31481
31482 DEFVAR_LISP ("window-text-change-functions",
31483 Vwindow_text_change_functions,
31484 doc: /* Functions to call in redisplay when text in the window might change. */);
31485 Vwindow_text_change_functions = Qnil;
31486
31487 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31488 doc: /* Functions called when redisplay of a window reaches the end trigger.
31489 Each function is called with two arguments, the window and the end trigger value.
31490 See `set-window-redisplay-end-trigger'. */);
31491 Vredisplay_end_trigger_functions = Qnil;
31492
31493 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31494 doc: /* Non-nil means autoselect window with mouse pointer.
31495 If nil, do not autoselect windows.
31496 A positive number means delay autoselection by that many seconds: a
31497 window is autoselected only after the mouse has remained in that
31498 window for the duration of the delay.
31499 A negative number has a similar effect, but causes windows to be
31500 autoselected only after the mouse has stopped moving. (Because of
31501 the way Emacs compares mouse events, you will occasionally wait twice
31502 that time before the window gets selected.)
31503 Any other value means to autoselect window instantaneously when the
31504 mouse pointer enters it.
31505
31506 Autoselection selects the minibuffer only if it is active, and never
31507 unselects the minibuffer if it is active.
31508
31509 When customizing this variable make sure that the actual value of
31510 `focus-follows-mouse' matches the behavior of your window manager. */);
31511 Vmouse_autoselect_window = Qnil;
31512
31513 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31514 doc: /* Non-nil means automatically resize tool-bars.
31515 This dynamically changes the tool-bar's height to the minimum height
31516 that is needed to make all tool-bar items visible.
31517 If value is `grow-only', the tool-bar's height is only increased
31518 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31519 Vauto_resize_tool_bars = Qt;
31520
31521 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31522 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31523 auto_raise_tool_bar_buttons_p = true;
31524
31525 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31526 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31527 make_cursor_line_fully_visible_p = true;
31528
31529 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31530 doc: /* Border below tool-bar in pixels.
31531 If an integer, use it as the height of the border.
31532 If it is one of `internal-border-width' or `border-width', use the
31533 value of the corresponding frame parameter.
31534 Otherwise, no border is added below the tool-bar. */);
31535 Vtool_bar_border = Qinternal_border_width;
31536
31537 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31538 doc: /* Margin around tool-bar buttons in pixels.
31539 If an integer, use that for both horizontal and vertical margins.
31540 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31541 HORZ specifying the horizontal margin, and VERT specifying the
31542 vertical margin. */);
31543 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31544
31545 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31546 doc: /* Relief thickness of tool-bar buttons. */);
31547 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31548
31549 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31550 doc: /* Tool bar style to use.
31551 It can be one of
31552 image - show images only
31553 text - show text only
31554 both - show both, text below image
31555 both-horiz - show text to the right of the image
31556 text-image-horiz - show text to the left of the image
31557 any other - use system default or image if no system default.
31558
31559 This variable only affects the GTK+ toolkit version of Emacs. */);
31560 Vtool_bar_style = Qnil;
31561
31562 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31563 doc: /* Maximum number of characters a label can have to be shown.
31564 The tool bar style must also show labels for this to have any effect, see
31565 `tool-bar-style'. */);
31566 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31567
31568 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31569 doc: /* List of functions to call to fontify regions of text.
31570 Each function is called with one argument POS. Functions must
31571 fontify a region starting at POS in the current buffer, and give
31572 fontified regions the property `fontified'. */);
31573 Vfontification_functions = Qnil;
31574 Fmake_variable_buffer_local (Qfontification_functions);
31575
31576 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31577 unibyte_display_via_language_environment,
31578 doc: /* Non-nil means display unibyte text according to language environment.
31579 Specifically, this means that raw bytes in the range 160-255 decimal
31580 are displayed by converting them to the equivalent multibyte characters
31581 according to the current language environment. As a result, they are
31582 displayed according to the current fontset.
31583
31584 Note that this variable affects only how these bytes are displayed,
31585 but does not change the fact they are interpreted as raw bytes. */);
31586 unibyte_display_via_language_environment = false;
31587
31588 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31589 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31590 If a float, it specifies a fraction of the mini-window frame's height.
31591 If an integer, it specifies a number of lines. */);
31592 Vmax_mini_window_height = make_float (0.25);
31593
31594 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31595 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31596 A value of nil means don't automatically resize mini-windows.
31597 A value of t means resize them to fit the text displayed in them.
31598 A value of `grow-only', the default, means let mini-windows grow only;
31599 they return to their normal size when the minibuffer is closed, or the
31600 echo area becomes empty. */);
31601 /* Contrary to the doc string, we initialize this to nil, so that
31602 loading loadup.el won't try to resize windows before loading
31603 window.el, where some functions we need to call for this live.
31604 We assign the 'grow-only' value right after loading window.el
31605 during loadup. */
31606 Vresize_mini_windows = Qnil;
31607
31608 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31609 doc: /* Alist specifying how to blink the cursor off.
31610 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31611 `cursor-type' frame-parameter or variable equals ON-STATE,
31612 comparing using `equal', Emacs uses OFF-STATE to specify
31613 how to blink it off. ON-STATE and OFF-STATE are values for
31614 the `cursor-type' frame parameter.
31615
31616 If a frame's ON-STATE has no entry in this list,
31617 the frame's other specifications determine how to blink the cursor off. */);
31618 Vblink_cursor_alist = Qnil;
31619
31620 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31621 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31622 If non-nil, windows are automatically scrolled horizontally to make
31623 point visible. */);
31624 automatic_hscrolling_p = true;
31625 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31626
31627 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31628 doc: /* How many columns away from the window edge point is allowed to get
31629 before automatic hscrolling will horizontally scroll the window. */);
31630 hscroll_margin = 5;
31631
31632 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31633 doc: /* How many columns to scroll the window when point gets too close to the edge.
31634 When point is less than `hscroll-margin' columns from the window
31635 edge, automatic hscrolling will scroll the window by the amount of columns
31636 determined by this variable. If its value is a positive integer, scroll that
31637 many columns. If it's a positive floating-point number, it specifies the
31638 fraction of the window's width to scroll. If it's nil or zero, point will be
31639 centered horizontally after the scroll. Any other value, including negative
31640 numbers, are treated as if the value were zero.
31641
31642 Automatic hscrolling always moves point outside the scroll margin, so if
31643 point was more than scroll step columns inside the margin, the window will
31644 scroll more than the value given by the scroll step.
31645
31646 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31647 and `scroll-right' overrides this variable's effect. */);
31648 Vhscroll_step = make_number (0);
31649
31650 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31651 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31652 Bind this around calls to `message' to let it take effect. */);
31653 message_truncate_lines = false;
31654
31655 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31656 doc: /* Normal hook run to update the menu bar definitions.
31657 Redisplay runs this hook before it redisplays the menu bar.
31658 This is used to update menus such as Buffers, whose contents depend on
31659 various data. */);
31660 Vmenu_bar_update_hook = Qnil;
31661
31662 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31663 doc: /* Frame for which we are updating a menu.
31664 The enable predicate for a menu binding should check this variable. */);
31665 Vmenu_updating_frame = Qnil;
31666
31667 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31668 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31669 inhibit_menubar_update = false;
31670
31671 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31672 doc: /* Prefix prepended to all continuation lines at display time.
31673 The value may be a string, an image, or a stretch-glyph; it is
31674 interpreted in the same way as the value of a `display' text property.
31675
31676 This variable is overridden by any `wrap-prefix' text or overlay
31677 property.
31678
31679 To add a prefix to non-continuation lines, use `line-prefix'. */);
31680 Vwrap_prefix = Qnil;
31681 DEFSYM (Qwrap_prefix, "wrap-prefix");
31682 Fmake_variable_buffer_local (Qwrap_prefix);
31683
31684 DEFVAR_LISP ("line-prefix", Vline_prefix,
31685 doc: /* Prefix prepended to all non-continuation lines at display time.
31686 The value may be a string, an image, or a stretch-glyph; it is
31687 interpreted in the same way as the value of a `display' text property.
31688
31689 This variable is overridden by any `line-prefix' text or overlay
31690 property.
31691
31692 To add a prefix to continuation lines, use `wrap-prefix'. */);
31693 Vline_prefix = Qnil;
31694 DEFSYM (Qline_prefix, "line-prefix");
31695 Fmake_variable_buffer_local (Qline_prefix);
31696
31697 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31698 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31699 inhibit_eval_during_redisplay = false;
31700
31701 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31702 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31703 inhibit_free_realized_faces = false;
31704
31705 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31706 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31707 Intended for use during debugging and for testing bidi display;
31708 see biditest.el in the test suite. */);
31709 inhibit_bidi_mirroring = false;
31710
31711 #ifdef GLYPH_DEBUG
31712 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31713 doc: /* Inhibit try_window_id display optimization. */);
31714 inhibit_try_window_id = false;
31715
31716 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31717 doc: /* Inhibit try_window_reusing display optimization. */);
31718 inhibit_try_window_reusing = false;
31719
31720 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31721 doc: /* Inhibit try_cursor_movement display optimization. */);
31722 inhibit_try_cursor_movement = false;
31723 #endif /* GLYPH_DEBUG */
31724
31725 DEFVAR_INT ("overline-margin", overline_margin,
31726 doc: /* Space between overline and text, in pixels.
31727 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31728 margin to the character height. */);
31729 overline_margin = 2;
31730
31731 DEFVAR_INT ("underline-minimum-offset",
31732 underline_minimum_offset,
31733 doc: /* Minimum distance between baseline and underline.
31734 This can improve legibility of underlined text at small font sizes,
31735 particularly when using variable `x-use-underline-position-properties'
31736 with fonts that specify an UNDERLINE_POSITION relatively close to the
31737 baseline. The default value is 1. */);
31738 underline_minimum_offset = 1;
31739
31740 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31741 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31742 This feature only works when on a window system that can change
31743 cursor shapes. */);
31744 display_hourglass_p = true;
31745
31746 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31747 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31748 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31749
31750 #ifdef HAVE_WINDOW_SYSTEM
31751 hourglass_atimer = NULL;
31752 hourglass_shown_p = false;
31753 #endif /* HAVE_WINDOW_SYSTEM */
31754
31755 /* Name of the face used to display glyphless characters. */
31756 DEFSYM (Qglyphless_char, "glyphless-char");
31757
31758 /* Method symbols for Vglyphless_char_display. */
31759 DEFSYM (Qhex_code, "hex-code");
31760 DEFSYM (Qempty_box, "empty-box");
31761 DEFSYM (Qthin_space, "thin-space");
31762 DEFSYM (Qzero_width, "zero-width");
31763
31764 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31765 doc: /* Function run just before redisplay.
31766 It is called with one argument, which is the set of windows that are to
31767 be redisplayed. This set can be nil (meaning, only the selected window),
31768 or t (meaning all windows). */);
31769 Vpre_redisplay_function = intern ("ignore");
31770
31771 /* Symbol for the purpose of Vglyphless_char_display. */
31772 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31773 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31774
31775 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31776 doc: /* Char-table defining glyphless characters.
31777 Each element, if non-nil, should be one of the following:
31778 an ASCII acronym string: display this string in a box
31779 `hex-code': display the hexadecimal code of a character in a box
31780 `empty-box': display as an empty box
31781 `thin-space': display as 1-pixel width space
31782 `zero-width': don't display
31783 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31784 display method for graphical terminals and text terminals respectively.
31785 GRAPHICAL and TEXT should each have one of the values listed above.
31786
31787 The char-table has one extra slot to control the display of a character for
31788 which no font is found. This slot only takes effect on graphical terminals.
31789 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31790 `thin-space'. The default is `empty-box'.
31791
31792 If a character has a non-nil entry in an active display table, the
31793 display table takes effect; in this case, Emacs does not consult
31794 `glyphless-char-display' at all. */);
31795 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31796 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31797 Qempty_box);
31798
31799 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31800 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31801 Vdebug_on_message = Qnil;
31802
31803 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31804 doc: /* */);
31805 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31806
31807 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31808 doc: /* */);
31809 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31810
31811 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31812 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31813 Vredisplay__variables = Qnil;
31814
31815 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31816 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31817 /* Initialize to t, since we need to disable reordering until
31818 loadup.el successfully loads charprop.el. */
31819 redisplay__inhibit_bidi = true;
31820 }
31821
31822
31823 /* Initialize this module when Emacs starts. */
31824
31825 void
31826 init_xdisp (void)
31827 {
31828 CHARPOS (this_line_start_pos) = 0;
31829
31830 if (!noninteractive)
31831 {
31832 struct window *m = XWINDOW (minibuf_window);
31833 Lisp_Object frame = m->frame;
31834 struct frame *f = XFRAME (frame);
31835 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31836 struct window *r = XWINDOW (root);
31837 int i;
31838
31839 echo_area_window = minibuf_window;
31840
31841 r->top_line = FRAME_TOP_MARGIN (f);
31842 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31843 r->total_cols = FRAME_COLS (f);
31844 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31845 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31846 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31847
31848 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31849 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31850 m->total_cols = FRAME_COLS (f);
31851 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31852 m->total_lines = 1;
31853 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31854
31855 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31856 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31857 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31858
31859 /* The default ellipsis glyphs `...'. */
31860 for (i = 0; i < 3; ++i)
31861 default_invis_vector[i] = make_number ('.');
31862 }
31863
31864 {
31865 /* Allocate the buffer for frame titles.
31866 Also used for `format-mode-line'. */
31867 int size = 100;
31868 mode_line_noprop_buf = xmalloc (size);
31869 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31870 mode_line_noprop_ptr = mode_line_noprop_buf;
31871 mode_line_target = MODE_LINE_DISPLAY;
31872 }
31873
31874 help_echo_showing_p = false;
31875 }
31876
31877 #ifdef HAVE_WINDOW_SYSTEM
31878
31879 /* Platform-independent portion of hourglass implementation. */
31880
31881 /* Timer function of hourglass_atimer. */
31882
31883 static void
31884 show_hourglass (struct atimer *timer)
31885 {
31886 /* The timer implementation will cancel this timer automatically
31887 after this function has run. Set hourglass_atimer to null
31888 so that we know the timer doesn't have to be canceled. */
31889 hourglass_atimer = NULL;
31890
31891 if (!hourglass_shown_p)
31892 {
31893 Lisp_Object tail, frame;
31894
31895 block_input ();
31896
31897 FOR_EACH_FRAME (tail, frame)
31898 {
31899 struct frame *f = XFRAME (frame);
31900
31901 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31902 && FRAME_RIF (f)->show_hourglass)
31903 FRAME_RIF (f)->show_hourglass (f);
31904 }
31905
31906 hourglass_shown_p = true;
31907 unblock_input ();
31908 }
31909 }
31910
31911 /* Cancel a currently active hourglass timer, and start a new one. */
31912
31913 void
31914 start_hourglass (void)
31915 {
31916 struct timespec delay;
31917
31918 cancel_hourglass ();
31919
31920 if (INTEGERP (Vhourglass_delay)
31921 && XINT (Vhourglass_delay) > 0)
31922 delay = make_timespec (min (XINT (Vhourglass_delay),
31923 TYPE_MAXIMUM (time_t)),
31924 0);
31925 else if (FLOATP (Vhourglass_delay)
31926 && XFLOAT_DATA (Vhourglass_delay) > 0)
31927 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31928 else
31929 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31930
31931 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31932 show_hourglass, NULL);
31933 }
31934
31935 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31936 shown. */
31937
31938 void
31939 cancel_hourglass (void)
31940 {
31941 if (hourglass_atimer)
31942 {
31943 cancel_atimer (hourglass_atimer);
31944 hourglass_atimer = NULL;
31945 }
31946
31947 if (hourglass_shown_p)
31948 {
31949 Lisp_Object tail, frame;
31950
31951 block_input ();
31952
31953 FOR_EACH_FRAME (tail, frame)
31954 {
31955 struct frame *f = XFRAME (frame);
31956
31957 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31958 && FRAME_RIF (f)->hide_hourglass)
31959 FRAME_RIF (f)->hide_hourglass (f);
31960 #ifdef HAVE_NTGUI
31961 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31962 else if (!FRAME_W32_P (f))
31963 w32_arrow_cursor ();
31964 #endif
31965 }
31966
31967 hourglass_shown_p = false;
31968 unblock_input ();
31969 }
31970 }
31971
31972 #endif /* HAVE_WINDOW_SYSTEM */