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1 Debugging GNU Emacs
2 Copyright (C) 1985, 2000, 2001, 2002, 2003, 2004,
3 2005, 2006 Free Software Foundation, Inc.
4
5 Permission is granted to anyone to make or distribute verbatim copies
6 of this document as received, in any medium, provided that the
7 copyright notice and permission notice are preserved,
8 and that the distributor grants the recipient permission
9 for further redistribution as permitted by this notice.
10
11 Permission is granted to distribute modified versions
12 of this document, or of portions of it,
13 under the above conditions, provided also that they
14 carry prominent notices stating who last changed them.
15
16 [People who debug Emacs on Windows using native Windows debuggers
17 should read the Windows-specific section near the end of this
18 document.]
19
20 ** When you debug Emacs with GDB, you should start it in the directory
21 where the executable was made. That directory has a .gdbinit file
22 that defines various "user-defined" commands for debugging Emacs.
23 (These commands are described below under "Examining Lisp object
24 values" and "Debugging Emacs Redisplay problems".)
25
26 ** When you are trying to analyze failed assertions, it will be
27 essential to compile Emacs either completely without optimizations or
28 at least (when using GCC) with the -fno-crossjumping option. Failure
29 to do so may make the compiler recycle the same abort call for all
30 assertions in a given function, rendering the stack backtrace useless
31 for identifying the specific failed assertion.
32
33 ** It is a good idea to run Emacs under GDB (or some other suitable
34 debugger) *all the time*. Then, when Emacs crashes, you will be able
35 to debug the live process, not just a core dump. (This is especially
36 important on systems which don't support core files, and instead print
37 just the registers and some stack addresses.)
38
39 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
40 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
41 kick in, provided that you run under GDB.
42
43 ** Getting control to the debugger
44
45 `Fsignal' is a very useful place to put a breakpoint in.
46 All Lisp errors go through there.
47
48 It is useful, when debugging, to have a guaranteed way to return to
49 the debugger at any time. When using X, this is easy: type C-z at the
50 window where Emacs is running under GDB, and it will stop Emacs just
51 as it would stop any ordinary program. When Emacs is running in a
52 terminal, things are not so easy.
53
54 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
55 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
56 On modern POSIX systems, you can override that with this command:
57
58 handle SIGINT stop nopass
59
60 After this `handle' command, SIGINT will return control to GDB. If
61 you want the C-g to cause a QUIT within Emacs as well, omit the
62 `nopass'.
63
64 A technique that can work when `handle SIGINT' does not is to store
65 the code for some character into the variable stop_character. Thus,
66
67 set stop_character = 29
68
69 makes Control-] (decimal code 29) the stop character.
70 Typing Control-] will cause immediate stop. You cannot
71 use the set command until the inferior process has been started.
72 Put a breakpoint early in `main', or suspend the Emacs,
73 to get an opportunity to do the set command.
74
75 When Emacs is running in a terminal, it is useful to use a separate terminal
76 for the debug session. This can be done by starting Emacs as usual, then
77 attaching to it from gdb with the `attach' command which is explained in the
78 node "Attach" of the GDB manual.
79
80 ** Examining Lisp object values.
81
82 When you have a live process to debug, and it has not encountered a
83 fatal error, you can use the GDB command `pr'. First print the value
84 in the ordinary way, with the `p' command. Then type `pr' with no
85 arguments. This calls a subroutine which uses the Lisp printer.
86
87 You can also use `pp value' to print the emacs value directly.
88
89 To see the current value of a Lisp Variable, use `pv variable'.
90
91 Note: It is not a good idea to try `pr', `pp', or `pv' if you know that Emacs
92 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
93 due to stack overflow), or crucial data structures, such as `obarray',
94 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
95 might make more damage, like overwrite some data that is important for
96 debugging the original problem.
97
98 Also, on some systems it is impossible to use `pr' if you stopped
99 Emacs while it was inside `select'. This is in fact what happens if
100 you stop Emacs while it is waiting. In such a situation, don't try to
101 use `pr'. Instead, use `s' to step out of the system call. Then
102 Emacs will be between instructions and capable of handling `pr'.
103
104 If you can't use `pr' command, for whatever reason, you can use the
105 `xpr' command to print out the data type and value of the last data
106 value, For example:
107
108 p it->object
109 xpr
110
111 You may also analyze data values using lower-level commands. Use the
112 `xtype' command to print out the data type of the last data value.
113 Once you know the data type, use the command that corresponds to that
114 type. Here are these commands:
115
116 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
117 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
118 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
119
120 Each one of them applies to a certain type or class of types.
121 (Some of these types are not visible in Lisp, because they exist only
122 internally.)
123
124 Each x... command prints some information about the value, and
125 produces a GDB value (subsequently available in $) through which you
126 can get at the rest of the contents.
127
128 In general, most of the rest of the contents will be additional Lisp
129 objects which you can examine in turn with the x... commands.
130
131 Even with a live process, these x... commands are useful for
132 examining the fields in a buffer, window, process, frame or marker.
133 Here's an example using concepts explained in the node "Value History"
134 of the GDB manual to print values associated with the variable
135 called frame. First, use these commands:
136
137 cd src
138 gdb emacs
139 b set_frame_buffer_list
140 r -q
141
142 Then Emacs hits the breakpoint:
143
144 (gdb) p frame
145 $1 = 139854428
146 (gdb) xpr
147 Lisp_Vectorlike
148 PVEC_FRAME
149 $2 = (struct frame *) 0x8560258
150 "emacs@localhost"
151 (gdb) p *$
152 $3 = {
153 size = 1073742931,
154 next = 0x85dfe58,
155 name = 140615219,
156 [...]
157 }
158
159 Now we can use `pr' to print the frame parameters:
160
161 (gdb) pp $->param_alist
162 ((background-mode . light) (display-type . color) [...])
163
164
165 The Emacs C code heavily uses macros defined in lisp.h. So suppose
166 we want the address of the l-value expression near the bottom of
167 `add_command_key' from keyboard.c:
168
169 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
170
171 XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with
172 preprocessor macro information. GCC provides this if you specify the options
173 `-gdwarf-2' and `-g3'. In this case, GDB can evaluate expressions like
174 "p XVECTOR (this_command_keys)".
175
176 When this information isn't available, you can use the xvector command in GDB
177 to get the same result. Here is how:
178
179 (gdb) p this_command_keys
180 $1 = 1078005760
181 (gdb) xvector
182 $2 = (struct Lisp_Vector *) 0x411000
183 0
184 (gdb) p $->contents[this_command_key_count]
185 $3 = 1077872640
186 (gdb) p &$
187 $4 = (int *) 0x411008
188
189 Here's a related example of macros and the GDB `define' command.
190 There are many Lisp vectors such as `recent_keys', which contains the
191 last 100 keystrokes. We can print this Lisp vector
192
193 p recent_keys
194 pr
195
196 But this may be inconvenient, since `recent_keys' is much more verbose
197 than `C-h l'. We might want to print only the last 10 elements of
198 this vector. `recent_keys' is updated in keyboard.c by the command
199
200 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
201
202 So we define a GDB command `xvector-elts', so the last 10 keystrokes
203 are printed by
204
205 xvector-elts recent_keys recent_keys_index 10
206
207 where you can define xvector-elts as follows:
208
209 define xvector-elts
210 set $i = 0
211 p $arg0
212 xvector
213 set $foo = $
214 while $i < $arg2
215 p $foo->contents[$arg1-($i++)]
216 pr
217 end
218 document xvector-elts
219 Prints a range of elements of a Lisp vector.
220 xvector-elts v n i
221 prints `i' elements of the vector `v' ending at the index `n'.
222 end
223
224 ** Getting Lisp-level backtrace information within GDB
225
226 The most convenient way is to use the `xbacktrace' command. This
227 shows the names of the Lisp functions that are currently active.
228
229 If that doesn't work (e.g., because the `backtrace_list' structure is
230 corrupted), type "bt" at the GDB prompt, to produce the C-level
231 backtrace, and look for stack frames that call Ffuncall. Select them
232 one by one in GDB, by typing "up N", where N is the appropriate number
233 of frames to go up, and in each frame that calls Ffuncall type this:
234
235 p *args
236 pr
237
238 This will print the name of the Lisp function called by that level
239 of function calling.
240
241 By printing the remaining elements of args, you can see the argument
242 values. Here's how to print the first argument:
243
244 p args[1]
245 pr
246
247 If you do not have a live process, you can use xtype and the other
248 x... commands such as xsymbol to get such information, albeit less
249 conveniently. For example:
250
251 p *args
252 xtype
253
254 and, assuming that "xtype" says that args[0] is a symbol:
255
256 xsymbol
257
258 ** Debugging Emacs Redisplay problems
259
260 The src/.gdbinit file defines many useful commands for dumping redisplay
261 related data structures in a terse and user-friendly format:
262
263 `ppt' prints value of PT, narrowing, and gap in current buffer.
264 `pit' dumps the current display iterator `it'.
265 `pwin' dumps the current window 'win'.
266 `prow' dumps the current glyph_row `row'.
267 `pg' dumps the current glyph `glyph'.
268 `pgi' dumps the next glyph.
269 `pgrow' dumps all glyphs in current glyph_row `row'.
270 `pcursor' dumps current output_cursor.
271
272 The above commands also exist in a version with an `x' suffix which
273 takes an object of the relevant type as argument.
274
275 ** Following longjmp call.
276
277 Recent versions of glibc (2.4+?) encrypt stored values for setjmp/longjmp which
278 prevents GDB from being able to follow a longjmp call using `next'. To
279 disable this protection you need to set the environment variable
280 LD_POINTER_GUARD to 0.
281
282 ** Using GDB in Emacs
283
284 Debugging with GDB in Emacs offers some advantages over the command line (See
285 the GDB Graphical Interface node of the Emacs manual). There are also some
286 features available just for debugging Emacs:
287
288 1) The command gud-pp is available on the tool bar (the `pp' icon) and
289 allows the user to print the s-expression of the variable at point,
290 in the GUD buffer.
291
292 2) Pressing `p' on a component of a watch expression that is a lisp object
293 in the speedbar prints its s-expression in the GUD buffer.
294
295 3) The STOP button on the tool bar is adjusted so that it sends SIGTSTP
296 instead of the usual SIGINT.
297
298 4) The command gud-pv has the global binding 'C-x C-a C-v' and prints the
299 value of the lisp variable at point.
300
301 ** Debugging what happens while preloading and dumping Emacs
302
303 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
304
305 If temacs actually succeeds when running under GDB in this way, do not
306 try to run the dumped Emacs, because it was dumped with the GDB
307 breakpoints in it.
308
309 ** Debugging `temacs'
310
311 Debugging `temacs' is useful when you want to establish whether a
312 problem happens in an undumped Emacs. To run `temacs' under a
313 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
314
315 ** If you encounter X protocol errors
316
317 Try evaluating (x-synchronize t). That puts Emacs into synchronous
318 mode, where each Xlib call checks for errors before it returns. This
319 mode is much slower, but when you get an error, you will see exactly
320 which call really caused the error.
321
322 You can start Emacs in a synchronous mode by invoking it with the -xrm
323 option, like this:
324
325 emacs -xrm "emacs.synchronous: true"
326
327 Setting a breakpoint in the function `x_error_quitter' and looking at
328 the backtrace when Emacs stops inside that function will show what
329 code causes the X protocol errors.
330
331 Some bugs related to the X protocol disappear when Emacs runs in a
332 synchronous mode. To track down those bugs, we suggest the following
333 procedure:
334
335 - Run Emacs under a debugger and put a breakpoint inside the
336 primitive function which, when called from Lisp, triggers the X
337 protocol errors. For example, if the errors happen when you
338 delete a frame, put a breakpoint inside `Fdelete_frame'.
339
340 - When the breakpoint breaks, step through the code, looking for
341 calls to X functions (the ones whose names begin with "X" or
342 "Xt" or "Xm").
343
344 - Insert calls to `XSync' before and after each call to the X
345 functions, like this:
346
347 XSync (f->output_data.x->display_info->display, 0);
348
349 where `f' is the pointer to the `struct frame' of the selected
350 frame, normally available via XFRAME (selected_frame). (Most
351 functions which call X already have some variable that holds the
352 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
353 need to compute it.)
354
355 If your debugger can call functions in the program being debugged,
356 you should be able to issue the calls to `XSync' without recompiling
357 Emacs. For example, with GDB, just type:
358
359 call XSync (f->output_data.x->display_info->display, 0)
360
361 before and immediately after the suspect X calls. If your
362 debugger does not support this, you will need to add these pairs
363 of calls in the source and rebuild Emacs.
364
365 Either way, systematically step through the code and issue these
366 calls until you find the first X function called by Emacs after
367 which a call to `XSync' winds up in the function
368 `x_error_quitter'. The first X function call for which this
369 happens is the one that generated the X protocol error.
370
371 - You should now look around this offending X call and try to figure
372 out what is wrong with it.
373
374 ** If Emacs causes errors or memory leaks in your X server
375
376 You can trace the traffic between Emacs and your X server with a tool
377 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
378
379 Xmon can be used to see exactly what Emacs sends when X protocol errors
380 happen. If Emacs causes the X server memory usage to increase you can
381 use xmon to see what items Emacs creates in the server (windows,
382 graphical contexts, pixmaps) and what items Emacs delete. If there
383 are consistently more creations than deletions, the type of item
384 and the activity you do when the items get created can give a hint where
385 to start debugging.
386
387 ** If the symptom of the bug is that Emacs fails to respond
388
389 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
390 To find out which, make the problem happen under GDB and stop Emacs
391 once it is not responding. (If Emacs is using X Windows directly, you
392 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
393 `step'. If Emacs is hung, the `step' command won't return. If it is
394 looping, `step' will return.
395
396 If this shows Emacs is hung in a system call, stop it again and
397 examine the arguments of the call. If you report the bug, it is very
398 important to state exactly where in the source the system call is, and
399 what the arguments are.
400
401 If Emacs is in an infinite loop, try to determine where the loop
402 starts and ends. The easiest way to do this is to use the GDB command
403 `finish'. Each time you use it, Emacs resumes execution until it
404 exits one stack frame. Keep typing `finish' until it doesn't
405 return--that means the infinite loop is in the stack frame which you
406 just tried to finish.
407
408 Stop Emacs again, and use `finish' repeatedly again until you get back
409 to that frame. Then use `next' to step through that frame. By
410 stepping, you will see where the loop starts and ends. Also, examine
411 the data being used in the loop and try to determine why the loop does
412 not exit when it should.
413
414 ** If certain operations in Emacs are slower than they used to be, here
415 is some advice for how to find out why.
416
417 Stop Emacs repeatedly during the slow operation, and make a backtrace
418 each time. Compare the backtraces looking for a pattern--a specific
419 function that shows up more often than you'd expect.
420
421 If you don't see a pattern in the C backtraces, get some Lisp
422 backtrace information by typing "xbacktrace" or by looking at Ffuncall
423 frames (see above), and again look for a pattern.
424
425 When using X, you can stop Emacs at any time by typing C-z at GDB.
426 When not using X, you can do this with C-g. On non-Unix platforms,
427 such as MS-DOS, you might need to press C-BREAK instead.
428
429 ** If GDB does not run and your debuggers can't load Emacs.
430
431 On some systems, no debugger can load Emacs with a symbol table,
432 perhaps because they all have fixed limits on the number of symbols
433 and Emacs exceeds the limits. Here is a method that can be used
434 in such an extremity. Do
435
436 nm -n temacs > nmout
437 strip temacs
438 adb temacs
439 0xd:i
440 0xe:i
441 14:i
442 17:i
443 :r -l loadup (or whatever)
444
445 It is necessary to refer to the file `nmout' to convert
446 numeric addresses into symbols and vice versa.
447
448 It is useful to be running under a window system.
449 Then, if Emacs becomes hopelessly wedged, you can create
450 another window to do kill -9 in. kill -ILL is often
451 useful too, since that may make Emacs dump core or return
452 to adb.
453
454
455 ** Debugging incorrect screen updating.
456
457 To debug Emacs problems that update the screen wrong, it is useful
458 to have a record of what input you typed and what Emacs sent to the
459 screen. To make these records, do
460
461 (open-dribble-file "~/.dribble")
462 (open-termscript "~/.termscript")
463
464 The dribble file contains all characters read by Emacs from the
465 terminal, and the termscript file contains all characters it sent to
466 the terminal. The use of the directory `~/' prevents interference
467 with any other user.
468
469 If you have irreproducible display problems, put those two expressions
470 in your ~/.emacs file. When the problem happens, exit the Emacs that
471 you were running, kill it, and rename the two files. Then you can start
472 another Emacs without clobbering those files, and use it to examine them.
473
474 An easy way to see if too much text is being redrawn on a terminal is to
475 evaluate `(setq inverse-video t)' before you try the operation you think
476 will cause too much redrawing. This doesn't refresh the screen, so only
477 newly drawn text is in inverse video.
478
479 The Emacs display code includes special debugging code, but it is
480 normally disabled. You can enable it by building Emacs with the
481 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
482 suitable for Unix and GNU systems, to build such a debugging version:
483
484 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
485
486 Building Emacs like that activates many assertions which scrutinize
487 display code operation more than Emacs does normally. (To see the
488 code which tests these assertions, look for calls to the `xassert'
489 macros.) Any assertion that is reported to fail should be
490 investigated.
491
492 Building with GLYPH_DEBUG defined also defines several helper
493 functions which can help debugging display code. One such function is
494 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
495 contents of any glyph matrix by just calling that function with the
496 matrix as its argument. For example, the following command will print
497 the contents of the current matrix of the window whose pointer is in
498 `w':
499
500 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
501
502 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
503 a long form.) You can dump the selected window's current glyph matrix
504 interactively with "M-x dump-glyph-matrix RET"; see the documentation
505 of this function for more details.
506
507 Several more functions for debugging display code are available in
508 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
509 "C-h f trace- TAB" to see the full list.
510
511 When you debug display problems running emacs under X, you can use
512 the `ff' command to flush all pending display updates to the screen.
513
514
515 ** Debugging LessTif
516
517 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
518 and keyboard events, or LessTif menus behave weirdly, it might be
519 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
520 variables, so that one can see what LessTif was doing at this point.
521 For instance
522
523 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
524 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
525 emacs &
526
527 causes LessTif to print traces from the three named source files to a
528 file in `/usr/tmp' (that file can get pretty large). The above should
529 be typed at the shell prompt before invoking Emacs, as shown by the
530 last line above.
531
532 Running GDB from another terminal could also help with such problems.
533 You can arrange for GDB to run on one machine, with the Emacs display
534 appearing on another. Then, when the bug happens, you can go back to
535 the machine where you started GDB and use the debugger from there.
536
537
538 ** Debugging problems which happen in GC
539
540 The array `last_marked' (defined on alloc.c) can be used to display up
541 to 500 last objects marked by the garbage collection process.
542 Whenever the garbage collector marks a Lisp object, it records the
543 pointer to that object in the `last_marked' array, which is maintained
544 as a circular buffer. The variable `last_marked_index' holds the
545 index into the `last_marked' array one place beyond where the pointer
546 to the very last marked object is stored.
547
548 The single most important goal in debugging GC problems is to find the
549 Lisp data structure that got corrupted. This is not easy since GC
550 changes the tag bits and relocates strings which make it hard to look
551 at Lisp objects with commands such as `pr'. It is sometimes necessary
552 to convert Lisp_Object variables into pointers to C struct's manually.
553
554 Use the `last_marked' array and the source to reconstruct the sequence
555 that objects were marked. In general, you need to correlate the
556 values recorded in the `last_marked' array with the corresponding
557 stack frames in the backtrace, beginning with the innermost frame.
558 Some subroutines of `mark_object' are invoked recursively, others loop
559 over portions of the data structure and mark them as they go. By
560 looking at the code of those routines and comparing the frames in the
561 backtrace with the values in `last_marked', you will be able to find
562 connections between the values in `last_marked'. E.g., when GC finds
563 a cons cell, it recursively marks its car and its cdr. Similar things
564 happen with properties of symbols, elements of vectors, etc. Use
565 these connections to reconstruct the data structure that was being
566 marked, paying special attention to the strings and names of symbols
567 that you encounter: these strings and symbol names can be used to grep
568 the sources to find out what high-level symbols and global variables
569 are involved in the crash.
570
571 Once you discover the corrupted Lisp object or data structure, grep
572 the sources for its uses and try to figure out what could cause the
573 corruption. If looking at the sources doesn;t help, you could try
574 setting a watchpoint on the corrupted data, and see what code modifies
575 it in some invalid way. (Obviously, this technique is only useful for
576 data that is modified only very rarely.)
577
578 It is also useful to look at the corrupted object or data structure in
579 a fresh Emacs session and compare its contents with a session that you
580 are debugging.
581
582 ** Debugging problems with non-ASCII characters
583
584 If you experience problems which seem to be related to non-ASCII
585 characters, such as \201 characters appearing in the buffer or in your
586 files, set the variable byte-debug-flag to t. This causes Emacs to do
587 some extra checks, such as look for broken relations between byte and
588 character positions in buffers and strings; the resulting diagnostics
589 might pinpoint the cause of the problem.
590
591 ** Debugging the TTY (non-windowed) version
592
593 The most convenient method of debugging the character-terminal display
594 is to do that on a window system such as X. Begin by starting an
595 xterm window, then type these commands inside that window:
596
597 $ tty
598 $ echo $TERM
599
600 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
601
602 Now start Emacs (the normal, windowed-display session, i.e. without
603 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
604 type these commands at GDB's prompt:
605
606 (gdb) set args -nw -t /dev/ttyp4
607 (gdb) set environment TERM xterm
608 (gdb) run
609
610 The debugged Emacs should now start in no-window mode with its display
611 directed to the xterm window you opened above.
612
613 Similar arrangement is possible on a character terminal by using the
614 `screen' package.
615
616 ** Running Emacs built with malloc debugging packages
617
618 If Emacs exhibits bugs that seem to be related to use of memory
619 allocated off the heap, it might be useful to link Emacs with a
620 special debugging library, such as Electric Fence (a.k.a. efence) or
621 GNU Checker, which helps find such problems.
622
623 Emacs compiled with such packages might not run without some hacking,
624 because Emacs replaces the system's memory allocation functions with
625 its own versions, and because the dumping process might be
626 incompatible with the way these packages use to track allocated
627 memory. Here are some of the changes you might find necessary
628 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
629 CPU-specific headers in the subdirectories of `src'):
630
631 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
632
633 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
634 "#define CANNOT_UNEXEC".
635
636 - Configure with a different --prefix= option. If you use GCC,
637 version 2.7.2 is preferred, as some malloc debugging packages
638 work a lot better with it than with 2.95 or later versions.
639
640 - Type "make" then "make -k install".
641
642 - If required, invoke the package-specific command to prepare
643 src/temacs for execution.
644
645 - cd ..; src/temacs
646
647 (Note that this runs `temacs' instead of the usual `emacs' executable.
648 This avoids problems with dumping Emacs mentioned above.)
649
650 Some malloc debugging libraries might print lots of false alarms for
651 bitfields used by Emacs in some data structures. If you want to get
652 rid of the false alarms, you will have to hack the definitions of
653 these data structures on the respective headers to remove the `:N'
654 bitfield definitions (which will cause each such field to use a full
655 int).
656
657 ** How to recover buffer contents from an Emacs core dump file
658
659 The file etc/emacs-buffer.gdb defines a set of GDB commands for
660 recovering the contents of Emacs buffers from a core dump file. You
661 might also find those commands useful for displaying the list of
662 buffers in human-readable format from within the debugger.
663
664 ** Some suggestions for debugging on MS Windows:
665
666 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
667
668 To debug Emacs with Microsoft Visual C++, you either start emacs from
669 the debugger or attach the debugger to a running emacs process.
670
671 To start emacs from the debugger, you can use the file bin/debug.bat.
672 The Microsoft Developer studio will start and under Project, Settings,
673 Debug, General you can set the command-line arguments and Emacs's
674 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
675 other functions that you want to examine. Run the program (Build,
676 Start debug). Emacs will start and the debugger will take control as
677 soon as a breakpoint is hit.
678
679 You can also attach the debugger to an already running Emacs process.
680 To do this, start up the Microsoft Developer studio and select Build,
681 Start debug, Attach to process. Choose the Emacs process from the
682 list. Send a break to the running process (Debug, Break) and you will
683 find that execution is halted somewhere in user32.dll. Open the stack
684 trace window and go up the stack to w32_msg_pump. Now you can set
685 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
686 process (Debug, Step out) and control will return to Emacs, until a
687 breakpoint is hit.
688
689 To examine the contents of a Lisp variable, you can use the function
690 'debug_print'. Right-click on a variable, select QuickWatch (it has
691 an eyeglass symbol on its button in the toolbar), and in the text
692 field at the top of the window, place 'debug_print(' and ')' around
693 the expression. Press 'Recalculate' and the output is sent to stderr,
694 and to the debugger via the OutputDebugString routine. The output
695 sent to stderr should be displayed in the console window that was
696 opened when the emacs.exe executable was started. The output sent to
697 the debugger should be displayed in the 'Debug' pane in the Output
698 window. If Emacs was started from the debugger, a console window was
699 opened at Emacs' startup; this console window also shows the output of
700 'debug_print'.
701
702 For example, start and run Emacs in the debugger until it is waiting
703 for user input. Then click on the `Break' button in the debugger to
704 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
705 an input event. Use the `Call Stack' window to select the procedure
706 `w32_msp_pump' up the call stack (see below for why you have to do
707 this). Open the QuickWatch window and enter
708 "debug_print(Vexec_path)". Evaluating this expression will then print
709 out the contents of the Lisp variable `exec-path'.
710
711 If QuickWatch reports that the symbol is unknown, then check the call
712 stack in the `Call Stack' window. If the selected frame in the call
713 stack is not an Emacs procedure, then the debugger won't recognize
714 Emacs symbols. Instead, select a frame that is inside an Emacs
715 procedure and try using `debug_print' again.
716
717 If QuickWatch invokes debug_print but nothing happens, then check the
718 thread that is selected in the debugger. If the selected thread is
719 not the last thread to run (the "current" thread), then it cannot be
720 used to execute debug_print. Use the Debug menu to select the current
721 thread and try using debug_print again. Note that the debugger halts
722 execution (e.g., due to a breakpoint) in the context of the current
723 thread, so this should only be a problem if you've explicitly switched
724 threads.
725
726 It is also possible to keep appropriately masked and typecast Lisp
727 symbols in the Watch window, this is more convenient when steeping
728 though the code. For instance, on entering apply_lambda, you can
729 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
730
731 Optimizations often confuse the MS debugger. For example, the
732 debugger will sometimes report wrong line numbers, e.g., when it
733 prints the backtrace for a crash. It is usually best to look at the
734 disassembly to determine exactly what code is being run--the
735 disassembly will probably show several source lines followed by a
736 block of assembler for those lines. The actual point where Emacs
737 crashes will be one of those source lines, but not neccesarily the one
738 that the debugger reports.
739
740 Another problematic area with the MS debugger is with variables that
741 are stored in registers: it will sometimes display wrong values for
742 those variables. Usually you will not be able to see any value for a
743 register variable, but if it is only being stored in a register
744 temporarily, you will see an old value for it. Again, you need to
745 look at the disassembly to determine which registers are being used,
746 and look at those registers directly, to see the actual current values
747 of these variables.
748
749 \f
750 Local variables:
751 mode: outline
752 paragraph-separate: "[ \f]*$"
753 end:
754
755 ;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b