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1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. */
21
22 #include <config.h>
23 #include <stdio.h>
24
25 #include "lisp.h"
26 #include "buffer.h"
27 #include "charset.h"
28 #include "category.h"
29 #include "indent.h"
30 #include "keyboard.h"
31 #include "frame.h"
32 #include "window.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "disptab.h"
36 #include "intervals.h"
37 #include "region-cache.h"
38
39 /* Indentation can insert tabs if this is non-zero;
40 otherwise always uses spaces. */
41
42 int indent_tabs_mode;
43
44 #define CR 015
45
46 /* These three values memorize the current column to avoid recalculation. */
47
48 /* Last value returned by current_column.
49 Some things in set last_known_column_point to -1
50 to mark the memorized value as invalid. */
51
52 double last_known_column;
53
54 /* Value of point when current_column was called. */
55
56 int last_known_column_point;
57
58 /* Value of MODIFF when current_column was called. */
59
60 int last_known_column_modified;
61
62 static double current_column_1 P_ ((void));
63 static double position_indentation P_ ((int));
64
65 /* Cache of beginning of line found by the last call of
66 current_column. */
67
68 int current_column_bol_cache;
69
70 /* Get the display table to use for the current buffer. */
71
72 struct Lisp_Char_Table *
73 buffer_display_table ()
74 {
75 Lisp_Object thisbuf;
76
77 thisbuf = current_buffer->display_table;
78 if (DISP_TABLE_P (thisbuf))
79 return XCHAR_TABLE (thisbuf);
80 if (DISP_TABLE_P (Vstandard_display_table))
81 return XCHAR_TABLE (Vstandard_display_table);
82 return 0;
83 }
84 \f
85 /* Width run cache considerations. */
86
87 /* Return the width of character C under display table DP. */
88
89 static int
90 character_width (c, dp)
91 int c;
92 struct Lisp_Char_Table *dp;
93 {
94 Lisp_Object elt;
95
96 /* These width computations were determined by examining the cases
97 in display_text_line. */
98
99 /* Everything can be handled by the display table, if it's
100 present and the element is right. */
101 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
102 return XVECTOR (elt)->size;
103
104 /* Some characters are special. */
105 if (c == '\n' || c == '\t' || c == '\015')
106 return 0;
107
108 /* Printing characters have width 1. */
109 else if (c >= 040 && c < 0177)
110 return 1;
111
112 /* Everybody else (control characters, metacharacters) has other
113 widths. We could return their actual widths here, but they
114 depend on things like ctl_arrow and crud like that, and they're
115 not very common at all. So we'll just claim we don't know their
116 widths. */
117 else
118 return 0;
119 }
120
121 /* Return true iff the display table DISPTAB specifies the same widths
122 for characters as WIDTHTAB. We use this to decide when to
123 invalidate the buffer's width_run_cache. */
124
125 int
126 disptab_matches_widthtab (disptab, widthtab)
127 struct Lisp_Char_Table *disptab;
128 struct Lisp_Vector *widthtab;
129 {
130 int i;
131
132 if (widthtab->size != 256)
133 abort ();
134
135 for (i = 0; i < 256; i++)
136 if (character_width (i, disptab)
137 != XFASTINT (widthtab->contents[i]))
138 return 0;
139
140 return 1;
141 }
142
143 /* Recompute BUF's width table, using the display table DISPTAB. */
144
145 void
146 recompute_width_table (buf, disptab)
147 struct buffer *buf;
148 struct Lisp_Char_Table *disptab;
149 {
150 int i;
151 struct Lisp_Vector *widthtab;
152
153 if (!VECTORP (buf->width_table))
154 buf->width_table = Fmake_vector (make_number (256), make_number (0));
155 widthtab = XVECTOR (buf->width_table);
156 if (widthtab->size != 256)
157 abort ();
158
159 for (i = 0; i < 256; i++)
160 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
161 }
162
163 /* Allocate or free the width run cache, as requested by the current
164 state of current_buffer's cache_long_line_scans variable. */
165
166 static void
167 width_run_cache_on_off ()
168 {
169 if (NILP (current_buffer->cache_long_line_scans)
170 /* And, for the moment, this feature doesn't work on multibyte
171 characters. */
172 || !NILP (current_buffer->enable_multibyte_characters))
173 {
174 /* It should be off. */
175 if (current_buffer->width_run_cache)
176 {
177 free_region_cache (current_buffer->width_run_cache);
178 current_buffer->width_run_cache = 0;
179 current_buffer->width_table = Qnil;
180 }
181 }
182 else
183 {
184 /* It should be on. */
185 if (current_buffer->width_run_cache == 0)
186 {
187 current_buffer->width_run_cache = new_region_cache ();
188 recompute_width_table (current_buffer, buffer_display_table ());
189 }
190 }
191 }
192
193 \f
194 /* Skip some invisible characters starting from POS.
195 This includes characters invisible because of text properties
196 and characters invisible because of overlays.
197
198 If position POS is followed by invisible characters,
199 skip some of them and return the position after them.
200 Otherwise return POS itself.
201
202 Set *NEXT_BOUNDARY_P to the next position at which
203 it will be necessary to call this function again.
204
205 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
206 to a value greater than TO.
207
208 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
209 take account of overlays that apply only in WINDOW.
210
211 We don't necessarily skip all the invisible characters after POS
212 because that could take a long time. We skip a reasonable number
213 which can be skipped quickly. If there might be more invisible
214 characters immediately following, then *NEXT_BOUNDARY_P
215 will equal the return value. */
216
217 int
218 skip_invisible (pos, next_boundary_p, to, window)
219 int pos;
220 int *next_boundary_p;
221 int to;
222 Lisp_Object window;
223 {
224 Lisp_Object prop, position, overlay_limit, proplimit;
225 Lisp_Object buffer, tmp;
226 int end, inv_p;
227
228 XSETFASTINT (position, pos);
229 XSETBUFFER (buffer, current_buffer);
230
231 /* Give faster response for overlay lookup near POS. */
232 recenter_overlay_lists (current_buffer, pos);
233
234 /* We must not advance farther than the next overlay change.
235 The overlay change might change the invisible property;
236 or there might be overlay strings to be displayed there. */
237 overlay_limit = Fnext_overlay_change (position);
238 /* As for text properties, this gives a lower bound
239 for where the invisible text property could change. */
240 proplimit = Fnext_property_change (position, buffer, Qt);
241 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
242 proplimit = overlay_limit;
243 /* PROPLIMIT is now a lower bound for the next change
244 in invisible status. If that is plenty far away,
245 use that lower bound. */
246 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
247 *next_boundary_p = XFASTINT (proplimit);
248 /* Otherwise, scan for the next `invisible' property change. */
249 else
250 {
251 /* Don't scan terribly far. */
252 XSETFASTINT (proplimit, min (pos + 100, to));
253 /* No matter what. don't go past next overlay change. */
254 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
255 proplimit = overlay_limit;
256 tmp = Fnext_single_property_change (position, Qinvisible,
257 buffer, proplimit);
258 end = XFASTINT (tmp);
259 #if 0
260 /* Don't put the boundary in the middle of multibyte form if
261 there is no actual property change. */
262 if (end == pos + 100
263 && !NILP (current_buffer->enable_multibyte_characters)
264 && end < ZV)
265 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
266 end--;
267 #endif
268 *next_boundary_p = end;
269 }
270 /* if the `invisible' property is set, we can skip to
271 the next property change */
272 prop = Fget_char_property (position, Qinvisible,
273 (!NILP (window)
274 && EQ (XWINDOW (window)->buffer, buffer))
275 ? window : buffer);
276 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
277 /* When counting columns (window == nil), don't skip over ellipsis text. */
278 if (NILP (window) ? inv_p == 1 : inv_p)
279 return *next_boundary_p;
280 return pos;
281 }
282 \f
283 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
284 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
285 to the width, and return 1. Otherwise, return 0. */
286
287 static int
288 check_composition (pos, pos_byte, point, len, len_byte, width)
289 int pos, pos_byte, point;
290 int *len, *len_byte, *width;
291 {
292 Lisp_Object prop;
293 int start, end;
294 int id;
295
296 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
297 || pos != start || point < end
298 || !COMPOSITION_VALID_P (start, end, prop))
299 return 0;
300 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
301 return 0;
302
303 *len = COMPOSITION_LENGTH (prop);
304 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
305 *width = composition_table[id]->width;
306 return 1;
307 }
308 \f
309 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
310
311 DP is a display table or NULL.
312
313 This macro is used in current_column_1, Fmove_to_column, and
314 compute_motion. */
315
316 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
317 do { \
318 int c; \
319 \
320 wide_column = 0; \
321 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
322 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
323 width = bytes * 4; \
324 else \
325 { \
326 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
327 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
328 else \
329 width = WIDTH_BY_CHAR_HEAD (*p); \
330 if (width > 1) \
331 wide_column = width; \
332 } \
333 } while (0)
334
335
336 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
337 doc: /* Return the horizontal position of point. Beginning of line is column 0.
338 This is calculated by adding together the widths of all the displayed
339 representations of the character between the start of the previous line
340 and point (eg. control characters will have a width of 2 or 4, tabs
341 will have a variable width).
342 Ignores finite width of frame, which means that this function may return
343 values greater than (frame-width).
344 Whether the line is visible (if `selective-display' is t) has no effect;
345 however, ^M is treated as end of line when `selective-display' is t.
346 Text that has an invisible property is considered as having width 0, unless
347 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
348 ()
349 {
350 Lisp_Object temp;
351 XSETFASTINT (temp, (int) current_column ()); /* iftc */
352 return temp;
353 }
354
355 /* Cancel any recorded value of the horizontal position. */
356
357 void
358 invalidate_current_column ()
359 {
360 last_known_column_point = 0;
361 }
362
363 double
364 current_column ()
365 {
366 register int col;
367 register unsigned char *ptr, *stop;
368 register int tab_seen;
369 int post_tab;
370 register int c;
371 register int tab_width = XINT (current_buffer->tab_width);
372 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
373 register struct Lisp_Char_Table *dp = buffer_display_table ();
374
375 if (PT == last_known_column_point
376 && MODIFF == last_known_column_modified)
377 return last_known_column;
378
379 /* If the buffer has overlays, text properties,
380 or multibyte characters, use a more general algorithm. */
381 if (BUF_INTERVALS (current_buffer)
382 || current_buffer->overlays_before
383 || current_buffer->overlays_after
384 || Z != Z_BYTE)
385 return current_column_1 ();
386
387 /* Scan backwards from point to the previous newline,
388 counting width. Tab characters are the only complicated case. */
389
390 /* Make a pointer for decrementing through the chars before point. */
391 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
392 /* Make a pointer to where consecutive chars leave off,
393 going backwards from point. */
394 if (PT == BEGV)
395 stop = ptr;
396 else if (PT <= GPT || BEGV > GPT)
397 stop = BEGV_ADDR;
398 else
399 stop = GAP_END_ADDR;
400
401 if (tab_width <= 0 || tab_width > 1000)
402 tab_width = 8;
403
404 col = 0, tab_seen = 0, post_tab = 0;
405
406 while (1)
407 {
408 EMACS_INT i, n;
409 Lisp_Object charvec;
410
411 if (ptr == stop)
412 {
413 /* We stopped either for the beginning of the buffer
414 or for the gap. */
415 if (ptr == BEGV_ADDR)
416 break;
417
418 /* It was the gap. Jump back over it. */
419 stop = BEGV_ADDR;
420 ptr = GPT_ADDR;
421
422 /* Check whether that brings us to beginning of buffer. */
423 if (BEGV >= GPT)
424 break;
425 }
426
427 c = *--ptr;
428
429 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
430 {
431 charvec = DISP_CHAR_VECTOR (dp, c);
432 n = ASIZE (charvec);
433 }
434 else
435 {
436 charvec = Qnil;
437 n = 1;
438 }
439
440 for (i = n - 1; i >= 0; --i)
441 {
442 if (VECTORP (charvec))
443 {
444 /* This should be handled the same as
445 next_element_from_display_vector does it. */
446 Lisp_Object entry = AREF (charvec, i);
447
448 if (INTEGERP (entry)
449 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
450 c = FAST_GLYPH_CHAR (XFASTINT (entry));
451 else
452 c = ' ';
453 }
454
455 if (c >= 040 && c < 0177)
456 col++;
457 else if (c == '\n'
458 || (c == '\r'
459 && EQ (current_buffer->selective_display, Qt)))
460 {
461 ptr++;
462 goto start_of_line_found;
463 }
464 else if (c == '\t')
465 {
466 if (tab_seen)
467 col = ((col + tab_width) / tab_width) * tab_width;
468
469 post_tab += col;
470 col = 0;
471 tab_seen = 1;
472 }
473 else if (VECTORP (charvec))
474 /* With a display table entry, C is displayed as is, and
475 not displayed as \NNN or as ^N. If C is a single-byte
476 character, it takes one column. If C is multi-byte in
477 an unibyte buffer, it's translated to unibyte, so it
478 also takes one column. */
479 ++col;
480 else
481 col += (ctl_arrow && c < 0200) ? 2 : 4;
482 }
483 }
484
485 start_of_line_found:
486
487 if (tab_seen)
488 {
489 col = ((col + tab_width) / tab_width) * tab_width;
490 col += post_tab;
491 }
492
493 if (ptr == BEGV_ADDR)
494 current_column_bol_cache = BEGV;
495 else
496 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
497
498 last_known_column = col;
499 last_known_column_point = PT;
500 last_known_column_modified = MODIFF;
501
502 return col;
503 }
504 \f
505 /* Return the column number of position POS
506 by scanning forward from the beginning of the line.
507 This function handles characters that are invisible
508 due to text properties or overlays. */
509
510 static double
511 current_column_1 ()
512 {
513 register int tab_width = XINT (current_buffer->tab_width);
514 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
515 register struct Lisp_Char_Table *dp = buffer_display_table ();
516 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
517
518 /* Start the scan at the beginning of this line with column number 0. */
519 register int col = 0;
520 int scan, scan_byte;
521 int next_boundary;
522 int opoint = PT, opoint_byte = PT_BYTE;
523
524 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
525 current_column_bol_cache = PT;
526 scan = PT, scan_byte = PT_BYTE;
527 SET_PT_BOTH (opoint, opoint_byte);
528 next_boundary = scan;
529
530 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
531
532 /* Scan forward to the target position. */
533 while (scan < opoint)
534 {
535 int c;
536
537 /* Occasionally we may need to skip invisible text. */
538 while (scan == next_boundary)
539 {
540 int old_scan = scan;
541 /* This updates NEXT_BOUNDARY to the next place
542 where we might need to skip more invisible text. */
543 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
544 if (scan >= opoint)
545 goto endloop;
546 if (scan != old_scan)
547 scan_byte = CHAR_TO_BYTE (scan);
548 }
549
550 /* Check composition sequence. */
551 {
552 int len, len_byte, width;
553
554 if (check_composition (scan, scan_byte, opoint,
555 &len, &len_byte, &width))
556 {
557 scan += len;
558 scan_byte += len_byte;
559 if (scan <= opoint)
560 col += width;
561 continue;
562 }
563 }
564
565 c = FETCH_BYTE (scan_byte);
566
567 if (dp != 0
568 && ! (multibyte && BASE_LEADING_CODE_P (c))
569 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
570 {
571 Lisp_Object charvec;
572 EMACS_INT i, n;
573
574 /* This character is displayed using a vector of glyphs.
575 Update the column based on those glyphs. */
576
577 charvec = DISP_CHAR_VECTOR (dp, c);
578 n = ASIZE (charvec);
579
580 for (i = 0; i < n; i++)
581 {
582 /* This should be handled the same as
583 next_element_from_display_vector does it. */
584 Lisp_Object entry;
585 entry = AREF (charvec, i);
586
587 if (INTEGERP (entry)
588 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
589 c = FAST_GLYPH_CHAR (XFASTINT (entry));
590 else
591 c = ' ';
592
593 if (c == '\n')
594 goto endloop;
595 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
596 goto endloop;
597 if (c == '\t')
598 {
599 col += tab_width;
600 col = col / tab_width * tab_width;
601 }
602 else
603 ++col;
604 }
605 }
606 else
607 {
608 /* The display table says nothing for this character.
609 Display it as itself. */
610
611 if (c == '\n')
612 goto endloop;
613 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
614 goto endloop;
615 if (c == '\t')
616 {
617 col += tab_width;
618 col = col / tab_width * tab_width;
619 }
620 else if (multibyte && BASE_LEADING_CODE_P (c))
621 {
622 unsigned char *ptr;
623 int bytes, width, wide_column;
624
625 ptr = BYTE_POS_ADDR (scan_byte);
626 MULTIBYTE_BYTES_WIDTH (ptr, dp);
627 scan_byte += bytes;
628 /* Subtract one to compensate for the increment
629 that is going to happen below. */
630 scan_byte--;
631 col += width;
632 }
633 else if (ctl_arrow && (c < 040 || c == 0177))
634 col += 2;
635 else if (c < 040 || c >= 0177)
636 col += 4;
637 else
638 col++;
639 }
640 scan++;
641 scan_byte++;
642
643 }
644 endloop:
645
646 last_known_column = col;
647 last_known_column_point = PT;
648 last_known_column_modified = MODIFF;
649
650 return col;
651 }
652 \f
653
654 #if 0 /* Not used. */
655
656 /* Return the width in columns of the part of STRING from BEG to END.
657 If BEG is nil, that stands for the beginning of STRING.
658 If END is nil, that stands for the end of STRING. */
659
660 static double
661 string_display_width (string, beg, end)
662 Lisp_Object string, beg, end;
663 {
664 register int col;
665 register unsigned char *ptr, *stop;
666 register int tab_seen;
667 int post_tab;
668 register int c;
669 register int tab_width = XINT (current_buffer->tab_width);
670 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
671 register struct Lisp_Char_Table *dp = buffer_display_table ();
672 int b, e;
673
674 if (NILP (end))
675 e = SCHARS (string);
676 else
677 {
678 CHECK_NUMBER (end);
679 e = XINT (end);
680 }
681
682 if (NILP (beg))
683 b = 0;
684 else
685 {
686 CHECK_NUMBER (beg);
687 b = XINT (beg);
688 }
689
690 /* Make a pointer for decrementing through the chars before point. */
691 ptr = SDATA (string) + e;
692 /* Make a pointer to where consecutive chars leave off,
693 going backwards from point. */
694 stop = SDATA (string) + b;
695
696 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
697
698 col = 0, tab_seen = 0, post_tab = 0;
699
700 while (1)
701 {
702 if (ptr == stop)
703 break;
704
705 c = *--ptr;
706 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
707 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
708 else if (c >= 040 && c < 0177)
709 col++;
710 else if (c == '\n')
711 break;
712 else if (c == '\t')
713 {
714 if (tab_seen)
715 col = ((col + tab_width) / tab_width) * tab_width;
716
717 post_tab += col;
718 col = 0;
719 tab_seen = 1;
720 }
721 else
722 col += (ctl_arrow && c < 0200) ? 2 : 4;
723 }
724
725 if (tab_seen)
726 {
727 col = ((col + tab_width) / tab_width) * tab_width;
728 col += post_tab;
729 }
730
731 return col;
732 }
733
734 #endif /* 0 */
735
736 \f
737 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
738 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
739 Optional second argument MINIMUM says always do at least MINIMUM spaces
740 even if that goes past COLUMN; by default, MINIMUM is zero. */)
741 (column, minimum)
742 Lisp_Object column, minimum;
743 {
744 int mincol;
745 register int fromcol;
746 register int tab_width = XINT (current_buffer->tab_width);
747
748 CHECK_NUMBER (column);
749 if (NILP (minimum))
750 XSETFASTINT (minimum, 0);
751 CHECK_NUMBER (minimum);
752
753 fromcol = current_column ();
754 mincol = fromcol + XINT (minimum);
755 if (mincol < XINT (column)) mincol = XINT (column);
756
757 if (fromcol == mincol)
758 return make_number (mincol);
759
760 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
761
762 if (indent_tabs_mode)
763 {
764 Lisp_Object n;
765 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
766 if (XFASTINT (n) != 0)
767 {
768 Finsert_char (make_number ('\t'), n, Qt);
769
770 fromcol = (mincol / tab_width) * tab_width;
771 }
772 }
773
774 XSETFASTINT (column, mincol - fromcol);
775 Finsert_char (make_number (' '), column, Qt);
776
777 last_known_column = mincol;
778 last_known_column_point = PT;
779 last_known_column_modified = MODIFF;
780
781 XSETINT (column, mincol);
782 return column;
783 }
784
785 \f
786 static double position_indentation P_ ((int));
787
788 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
789 0, 0, 0,
790 doc: /* Return the indentation of the current line.
791 This is the horizontal position of the character
792 following any initial whitespace. */)
793 ()
794 {
795 Lisp_Object val;
796 int opoint = PT, opoint_byte = PT_BYTE;
797
798 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
799
800 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
801 SET_PT_BOTH (opoint, opoint_byte);
802 return val;
803 }
804
805 static double
806 position_indentation (pos_byte)
807 register int pos_byte;
808 {
809 register int column = 0;
810 register int tab_width = XINT (current_buffer->tab_width);
811 register unsigned char *p;
812 register unsigned char *stop;
813 unsigned char *start;
814 int next_boundary_byte = pos_byte;
815 int ceiling = next_boundary_byte;
816
817 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
818
819 p = BYTE_POS_ADDR (pos_byte);
820 /* STOP records the value of P at which we will need
821 to think about the gap, or about invisible text,
822 or about the end of the buffer. */
823 stop = p;
824 /* START records the starting value of P. */
825 start = p;
826 while (1)
827 {
828 while (p == stop)
829 {
830 int stop_pos_byte;
831
832 /* If we have updated P, set POS_BYTE to match.
833 The first time we enter the loop, POS_BYTE is already right. */
834 if (p != start)
835 pos_byte = PTR_BYTE_POS (p);
836 /* Consider the various reasons STOP might have been set here. */
837 if (pos_byte == ZV_BYTE)
838 return column;
839 if (pos_byte == next_boundary_byte)
840 {
841 int next_boundary;
842 int pos = BYTE_TO_CHAR (pos_byte);
843 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
844 pos_byte = CHAR_TO_BYTE (pos);
845 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
846 }
847 if (pos_byte >= ceiling)
848 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
849 /* Compute the next place we need to stop and think,
850 and set STOP accordingly. */
851 stop_pos_byte = min (ceiling, next_boundary_byte);
852 /* The -1 and +1 arrange to point at the first byte of gap
853 (if STOP_POS_BYTE is the position of the gap)
854 rather than at the data after the gap. */
855
856 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
857 p = BYTE_POS_ADDR (pos_byte);
858 }
859 switch (*p++)
860 {
861 case 0240:
862 if (! NILP (current_buffer->enable_multibyte_characters))
863 return column;
864 case ' ':
865 column++;
866 break;
867 case '\t':
868 column += tab_width - column % tab_width;
869 break;
870 default:
871 if (ASCII_BYTE_P (p[-1])
872 || NILP (current_buffer->enable_multibyte_characters))
873 return column;
874 {
875 int c;
876 pos_byte = PTR_BYTE_POS (p - 1);
877 c = FETCH_MULTIBYTE_CHAR (pos_byte);
878 if (CHAR_HAS_CATEGORY (c, ' '))
879 {
880 column++;
881 INC_POS (pos_byte);
882 p = BYTE_POS_ADDR (pos_byte);
883 }
884 else
885 return column;
886 }
887 }
888 }
889 }
890
891 /* Test whether the line beginning at POS is indented beyond COLUMN.
892 Blank lines are treated as if they had the same indentation as the
893 preceding line. */
894
895 int
896 indented_beyond_p (pos, pos_byte, column)
897 int pos, pos_byte;
898 double column;
899 {
900 double val;
901 int opoint = PT, opoint_byte = PT_BYTE;
902
903 SET_PT_BOTH (pos, pos_byte);
904 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
905 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
906
907 val = position_indentation (PT_BYTE);
908 SET_PT_BOTH (opoint, opoint_byte);
909 return val >= column; /* hmm, float comparison */
910 }
911 \f
912 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
913 doc: /* Move point to column COLUMN in the current line.
914 Interactively, COLUMN is the value of prefix numeric argument.
915 The column of a character is calculated by adding together the widths
916 as displayed of the previous characters in the line.
917 This function ignores line-continuation;
918 there is no upper limit on the column number a character can have
919 and horizontal scrolling has no effect.
920
921 If specified column is within a character, point goes after that character.
922 If it's past end of line, point goes to end of line.
923
924 Optional second argument FORCE non-nil means if COLUMN is in the
925 middle of a tab character, change it to spaces.
926 In addition, if FORCE is t, and the line is too short to reach
927 COLUMN, add spaces/tabs to get there.
928
929 The return value is the current column. */)
930 (column, force)
931 Lisp_Object column, force;
932 {
933 register int pos;
934 register int col = current_column ();
935 register int goal;
936 register int end;
937 register int tab_width = XINT (current_buffer->tab_width);
938 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
939 register struct Lisp_Char_Table *dp = buffer_display_table ();
940 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
941
942 Lisp_Object val;
943 int prev_col = 0;
944 int c = 0;
945 int next_boundary, pos_byte;
946
947 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
948 CHECK_NATNUM (column);
949 goal = XINT (column);
950
951 pos = PT;
952 pos_byte = PT_BYTE;
953 end = ZV;
954 next_boundary = pos;
955
956 /* If we're starting past the desired column,
957 back up to beginning of line and scan from there. */
958 if (col > goal)
959 {
960 end = pos;
961 pos = current_column_bol_cache;
962 pos_byte = CHAR_TO_BYTE (pos);
963 col = 0;
964 }
965
966 while (pos < end)
967 {
968 while (pos == next_boundary)
969 {
970 int prev = pos;
971 pos = skip_invisible (pos, &next_boundary, end, Qnil);
972 if (pos != prev)
973 pos_byte = CHAR_TO_BYTE (pos);
974 if (pos >= end)
975 goto endloop;
976 }
977
978 /* Test reaching the goal column. We do this after skipping
979 invisible characters, so that we put point before the
980 character on which the cursor will appear. */
981 if (col >= goal)
982 break;
983
984 /* Check composition sequence. */
985 {
986 int len, len_byte, width;
987
988 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
989 {
990 pos += len;
991 pos_byte += len_byte;
992 col += width;
993 continue;
994 }
995 }
996
997 c = FETCH_BYTE (pos_byte);
998
999 /* See if there is a display table and it relates
1000 to this character. */
1001
1002 if (dp != 0
1003 && ! (multibyte && BASE_LEADING_CODE_P (c))
1004 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1005 {
1006 Lisp_Object charvec;
1007 EMACS_INT i, n;
1008
1009 /* This character is displayed using a vector of glyphs.
1010 Update the position based on those glyphs. */
1011
1012 charvec = DISP_CHAR_VECTOR (dp, c);
1013 n = ASIZE (charvec);
1014
1015 for (i = 0; i < n; i++)
1016 {
1017 /* This should be handled the same as
1018 next_element_from_display_vector does it. */
1019
1020 Lisp_Object entry;
1021 entry = AREF (charvec, i);
1022
1023 if (INTEGERP (entry)
1024 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1025 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1026 else
1027 c = ' ';
1028
1029 if (c == '\n')
1030 goto endloop;
1031 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1032 goto endloop;
1033 if (c == '\t')
1034 {
1035 prev_col = col;
1036 col += tab_width;
1037 col = col / tab_width * tab_width;
1038 }
1039 else
1040 ++col;
1041 }
1042 }
1043 else
1044 {
1045 /* The display table doesn't affect this character;
1046 it displays as itself. */
1047
1048 if (c == '\n')
1049 goto endloop;
1050 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1051 goto endloop;
1052 if (c == '\t')
1053 {
1054 prev_col = col;
1055 col += tab_width;
1056 col = col / tab_width * tab_width;
1057 }
1058 else if (ctl_arrow && (c < 040 || c == 0177))
1059 col += 2;
1060 else if (c < 040 || c == 0177)
1061 col += 4;
1062 else if (c < 0177)
1063 col++;
1064 else if (multibyte && BASE_LEADING_CODE_P (c))
1065 {
1066 /* Start of multi-byte form. */
1067 unsigned char *ptr;
1068 int bytes, width, wide_column;
1069
1070 ptr = BYTE_POS_ADDR (pos_byte);
1071 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1072 pos_byte += bytes - 1;
1073 col += width;
1074 }
1075 else
1076 col += 4;
1077 }
1078
1079 pos++;
1080 pos_byte++;
1081 }
1082 endloop:
1083
1084 SET_PT_BOTH (pos, pos_byte);
1085
1086 /* If a tab char made us overshoot, change it to spaces
1087 and scan through it again. */
1088 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1089 {
1090 int goal_pt, goal_pt_byte;
1091
1092 /* Insert spaces in front of the tab to reach GOAL. Do this
1093 first so that a marker at the end of the tab gets
1094 adjusted. */
1095 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1096 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1097
1098 /* Now delete the tab, and indent to COL. */
1099 del_range (PT, PT + 1);
1100 goal_pt = PT;
1101 goal_pt_byte = PT_BYTE;
1102 Findent_to (make_number (col), Qnil);
1103 SET_PT_BOTH (goal_pt, goal_pt_byte);
1104
1105 /* Set the last_known... vars consistently. */
1106 col = goal;
1107 }
1108
1109 /* If line ends prematurely, add space to the end. */
1110 if (col < goal && EQ (force, Qt))
1111 Findent_to (make_number (col = goal), Qnil);
1112
1113 last_known_column = col;
1114 last_known_column_point = PT;
1115 last_known_column_modified = MODIFF;
1116
1117 XSETFASTINT (val, col);
1118 return val;
1119 }
1120 \f
1121 /* compute_motion: compute buffer posn given screen posn and vice versa */
1122
1123 struct position val_compute_motion;
1124
1125 /* Scan the current buffer forward from offset FROM, pretending that
1126 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1127 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1128 and return the ending buffer position and screen location. If we
1129 can't hit the requested column exactly (because of a tab or other
1130 multi-column character), overshoot.
1131
1132 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1133 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1134 earlier call to compute_motion. The other common case is that FROMHPOS
1135 is zero and FROM is a position that "belongs" at column zero, but might
1136 be shifted by overlay strings; in this case DID_MOTION should be 0.
1137
1138 WIDTH is the number of columns available to display text;
1139 compute_motion uses this to handle continuation lines and such.
1140 If WIDTH is -1, use width of window's text area adjusted for
1141 continuation glyph when needed.
1142
1143 HSCROLL is the number of columns not being displayed at the left
1144 margin; this is usually taken from a window's hscroll member.
1145 TAB_OFFSET is the number of columns of the first tab that aren't
1146 being displayed, perhaps because of a continuation line or
1147 something.
1148
1149 compute_motion returns a pointer to a struct position. The bufpos
1150 member gives the buffer position at the end of the scan, and hpos
1151 and vpos give its cartesian location. prevhpos is the column at
1152 which the character before bufpos started, and contin is non-zero
1153 if we reached the current line by continuing the previous.
1154
1155 Note that FROMHPOS and TOHPOS should be expressed in real screen
1156 columns, taking HSCROLL and the truncation glyph at the left margin
1157 into account. That is, beginning-of-line moves you to the hpos
1158 -HSCROLL + (HSCROLL > 0).
1159
1160 For example, to find the buffer position of column COL of line LINE
1161 of a certain window, pass the window's starting location as FROM
1162 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1163 Pass the buffer's ZV as TO, to limit the scan to the end of the
1164 visible section of the buffer, and pass LINE and COL as TOVPOS and
1165 TOHPOS.
1166
1167 When displaying in window w, a typical formula for WIDTH is:
1168
1169 window_width - 1
1170 - (has_vertical_scroll_bars
1171 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1172 : (window_width + window_left != frame_cols))
1173
1174 where
1175 window_width is XFASTINT (w->total_cols),
1176 window_left is XFASTINT (w->left_col),
1177 has_vertical_scroll_bars is
1178 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1179 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1180
1181 Or you can let window_box_text_cols do this all for you, and write:
1182 window_box_text_cols (w) - 1
1183
1184 The `-1' accounts for the continuation-line backslashes; the rest
1185 accounts for window borders if the window is split horizontally, and
1186 the scroll bars if they are turned on. */
1187
1188 struct position *
1189 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1190 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1191 int did_motion;
1192 register int width;
1193 int hscroll, tab_offset;
1194 struct window *win;
1195 {
1196 register int hpos = fromhpos;
1197 register int vpos = fromvpos;
1198
1199 register int pos;
1200 int pos_byte;
1201 register int c = 0;
1202 register int tab_width = XFASTINT (current_buffer->tab_width);
1203 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1204 register struct Lisp_Char_Table *dp = window_display_table (win);
1205 int selective
1206 = (INTEGERP (current_buffer->selective_display)
1207 ? XINT (current_buffer->selective_display)
1208 : !NILP (current_buffer->selective_display) ? -1 : 0);
1209 int selective_rlen
1210 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1211 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1212 /* The next location where the `invisible' property changes, or an
1213 overlay starts or ends. */
1214 int next_boundary = from;
1215
1216 /* For computing runs of characters with similar widths.
1217 Invariant: width_run_width is zero, or all the characters
1218 from width_run_start to width_run_end have a fixed width of
1219 width_run_width. */
1220 int width_run_start = from;
1221 int width_run_end = from;
1222 int width_run_width = 0;
1223 Lisp_Object *width_table;
1224 Lisp_Object buffer;
1225
1226 /* The next buffer pos where we should consult the width run cache. */
1227 int next_width_run = from;
1228 Lisp_Object window;
1229
1230 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1231 /* If previous char scanned was a wide character,
1232 this is the column where it ended. Otherwise, this is 0. */
1233 int wide_column_end_hpos = 0;
1234 int prev_pos; /* Previous buffer position. */
1235 int prev_pos_byte; /* Previous buffer position. */
1236 int prev_hpos = 0;
1237 int prev_vpos = 0;
1238 int contin_hpos; /* HPOS of last column of continued line. */
1239 int prev_tab_offset; /* Previous tab offset. */
1240 int continuation_glyph_width;
1241
1242 XSETBUFFER (buffer, current_buffer);
1243 XSETWINDOW (window, win);
1244
1245 width_run_cache_on_off ();
1246 if (dp == buffer_display_table ())
1247 width_table = (VECTORP (current_buffer->width_table)
1248 ? XVECTOR (current_buffer->width_table)->contents
1249 : 0);
1250 else
1251 /* If the window has its own display table, we can't use the width
1252 run cache, because that's based on the buffer's display table. */
1253 width_table = 0;
1254
1255 if (tab_width <= 0 || tab_width > 1000)
1256 tab_width = 8;
1257
1258 /* Negative width means use all available text columns. */
1259 if (width < 0)
1260 {
1261 width = window_box_text_cols (win);
1262 /* We must make room for continuation marks if we don't have fringes. */
1263 #ifdef HAVE_WINDOW_SYSTEM
1264 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1265 #endif
1266 width -= 1;
1267 }
1268
1269 continuation_glyph_width = 1;
1270 #ifdef HAVE_WINDOW_SYSTEM
1271 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1272 continuation_glyph_width = 0; /* In the fringe. */
1273 #endif
1274
1275 immediate_quit = 1;
1276 QUIT;
1277
1278 pos = prev_pos = from;
1279 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1280 contin_hpos = 0;
1281 prev_tab_offset = tab_offset;
1282 while (1)
1283 {
1284 while (pos == next_boundary)
1285 {
1286 int pos_here = pos;
1287 int newpos;
1288
1289 /* Don't skip invisible if we are already at the margin. */
1290 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1291 {
1292 if (contin_hpos && prev_hpos == 0
1293 && hpos > tohpos
1294 && (contin_hpos == width || wide_column_end_hpos > width))
1295 { /* Line breaks because we can't put the character at the
1296 previous line any more. It is not the multi-column
1297 character continued in middle. Go back to previous
1298 buffer position, screen position, and set tab offset
1299 to previous value. It's the beginning of the
1300 line. */
1301 pos = prev_pos;
1302 pos_byte = prev_pos_byte;
1303 hpos = prev_hpos;
1304 vpos = prev_vpos;
1305 tab_offset = prev_tab_offset;
1306 }
1307 break;
1308 }
1309
1310 /* If the caller says that the screen position came from an earlier
1311 call to compute_motion, then we've already accounted for the
1312 overlay strings at point. This is only true the first time
1313 through, so clear the flag after testing it. */
1314 if (!did_motion)
1315 /* We need to skip past the overlay strings. Currently those
1316 strings must not contain TAB;
1317 if we want to relax that restriction, something will have
1318 to be changed here. */
1319 {
1320 unsigned char *ovstr;
1321 int ovlen = overlay_strings (pos, win, &ovstr);
1322 hpos += ((multibyte && ovlen > 0)
1323 ? strwidth (ovstr, ovlen) : ovlen);
1324 }
1325 did_motion = 0;
1326
1327 if (pos >= to)
1328 break;
1329
1330 /* Advance POS past invisible characters
1331 (but not necessarily all that there are here),
1332 and store in next_boundary the next position where
1333 we need to call skip_invisible. */
1334 newpos = skip_invisible (pos, &next_boundary, to, window);
1335
1336 if (newpos >= to)
1337 {
1338 pos = min (to, newpos);
1339 pos_byte = CHAR_TO_BYTE (pos);
1340 goto after_loop;
1341 }
1342
1343 if (newpos != pos_here)
1344 {
1345 pos = newpos;
1346 pos_byte = CHAR_TO_BYTE (pos);
1347 }
1348 }
1349
1350 /* Handle right margin. */
1351 /* Note on a wide-column character.
1352
1353 Characters are classified into the following three categories
1354 according to the width (columns occupied on screen).
1355
1356 (1) single-column character: ex. `a'
1357 (2) multi-column character: ex. `^A', TAB, `\033'
1358 (3) wide-column character: ex. Japanese character, Chinese character
1359 (In the following example, `W_' stands for them.)
1360
1361 Multi-column characters can be divided around the right margin,
1362 but wide-column characters cannot.
1363
1364 NOTE:
1365
1366 (*) The cursor is placed on the next character after the point.
1367
1368 ----------
1369 abcdefghi\
1370 j ^---- next after the point
1371 ^--- next char. after the point.
1372 ----------
1373 In case of sigle-column character
1374
1375 ----------
1376 abcdefgh\\
1377 033 ^---- next after the point, next char. after the point.
1378 ----------
1379 In case of multi-column character
1380
1381 ----------
1382 abcdefgh\\
1383 W_ ^---- next after the point
1384 ^---- next char. after the point.
1385 ----------
1386 In case of wide-column character
1387
1388 The problem here is continuation at a wide-column character.
1389 In this case, the line may shorter less than WIDTH.
1390 And we find the continuation AFTER it occurs.
1391
1392 */
1393
1394 if (hpos > width)
1395 {
1396 if (hscroll
1397 || (truncate_partial_width_windows
1398 && ((width + continuation_glyph_width)
1399 < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1400 || !NILP (current_buffer->truncate_lines))
1401 {
1402 /* Truncating: skip to newline, unless we are already past
1403 TO (we need to go back below). */
1404 if (pos <= to)
1405 {
1406 pos = find_before_next_newline (pos, to, 1);
1407 pos_byte = CHAR_TO_BYTE (pos);
1408 hpos = width;
1409 /* If we just skipped next_boundary,
1410 loop around in the main while
1411 and handle it. */
1412 if (pos >= next_boundary)
1413 next_boundary = pos + 1;
1414 prev_hpos = width;
1415 prev_vpos = vpos;
1416 prev_tab_offset = tab_offset;
1417 }
1418 }
1419 else
1420 {
1421 /* Continuing. */
1422 /* Remember the previous value. */
1423 prev_tab_offset = tab_offset;
1424
1425 if (wide_column_end_hpos > width)
1426 {
1427 hpos -= prev_hpos;
1428 tab_offset += prev_hpos;
1429 }
1430 else
1431 {
1432 tab_offset += width;
1433 hpos -= width;
1434 }
1435 vpos++;
1436 contin_hpos = prev_hpos;
1437 prev_hpos = 0;
1438 prev_vpos = vpos;
1439 }
1440 }
1441
1442 /* Stop if past the target buffer position or screen position. */
1443 if (pos > to)
1444 {
1445 /* Go back to the previous position. */
1446 pos = prev_pos;
1447 pos_byte = prev_pos_byte;
1448 hpos = prev_hpos;
1449 vpos = prev_vpos;
1450 tab_offset = prev_tab_offset;
1451
1452 /* NOTE on contin_hpos, hpos, and prev_hpos.
1453
1454 ----------
1455 abcdefgh\\
1456 W_ ^---- contin_hpos
1457 | ^----- hpos
1458 \---- prev_hpos
1459 ----------
1460 */
1461
1462 if (contin_hpos && prev_hpos == 0
1463 && contin_hpos < width && !wide_column_end_hpos)
1464 {
1465 /* Line breaking occurs in the middle of multi-column
1466 character. Go back to previous line. */
1467 hpos = contin_hpos;
1468 vpos = vpos - 1;
1469 }
1470 break;
1471 }
1472
1473 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1474 {
1475 if (contin_hpos && prev_hpos == 0
1476 && hpos > tohpos
1477 && (contin_hpos == width || wide_column_end_hpos > width))
1478 { /* Line breaks because we can't put the character at the
1479 previous line any more. It is not the multi-column
1480 character continued in middle. Go back to previous
1481 buffer position, screen position, and set tab offset
1482 to previous value. It's the beginning of the
1483 line. */
1484 pos = prev_pos;
1485 pos_byte = prev_pos_byte;
1486 hpos = prev_hpos;
1487 vpos = prev_vpos;
1488 tab_offset = prev_tab_offset;
1489 }
1490 break;
1491 }
1492 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1493 break;
1494
1495 prev_hpos = hpos;
1496 prev_vpos = vpos;
1497 prev_pos = pos;
1498 prev_pos_byte = pos_byte;
1499 wide_column_end_hpos = 0;
1500
1501 /* Consult the width run cache to see if we can avoid inspecting
1502 the text character-by-character. */
1503 if (current_buffer->width_run_cache && pos >= next_width_run)
1504 {
1505 int run_end;
1506 int common_width
1507 = region_cache_forward (current_buffer,
1508 current_buffer->width_run_cache,
1509 pos, &run_end);
1510
1511 /* A width of zero means the character's width varies (like
1512 a tab), is meaningless (like a newline), or we just don't
1513 want to skip over it for some other reason. */
1514 if (common_width != 0)
1515 {
1516 int run_end_hpos;
1517
1518 /* Don't go past the final buffer posn the user
1519 requested. */
1520 if (run_end > to)
1521 run_end = to;
1522
1523 run_end_hpos = hpos + (run_end - pos) * common_width;
1524
1525 /* Don't go past the final horizontal position the user
1526 requested. */
1527 if (vpos == tovpos && run_end_hpos > tohpos)
1528 {
1529 run_end = pos + (tohpos - hpos) / common_width;
1530 run_end_hpos = hpos + (run_end - pos) * common_width;
1531 }
1532
1533 /* Don't go past the margin. */
1534 if (run_end_hpos >= width)
1535 {
1536 run_end = pos + (width - hpos) / common_width;
1537 run_end_hpos = hpos + (run_end - pos) * common_width;
1538 }
1539
1540 hpos = run_end_hpos;
1541 if (run_end > pos)
1542 prev_hpos = hpos - common_width;
1543 if (pos != run_end)
1544 {
1545 pos = run_end;
1546 pos_byte = CHAR_TO_BYTE (pos);
1547 }
1548 }
1549
1550 next_width_run = run_end + 1;
1551 }
1552
1553 /* We have to scan the text character-by-character. */
1554 else
1555 {
1556 EMACS_INT i, n;
1557 Lisp_Object charvec;
1558
1559 c = FETCH_BYTE (pos_byte);
1560
1561 /* Check composition sequence. */
1562 {
1563 int len, len_byte, width;
1564
1565 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1566 {
1567 pos += len;
1568 pos_byte += len_byte;
1569 hpos += width;
1570 continue;
1571 }
1572 }
1573
1574 pos++, pos_byte++;
1575
1576 /* Perhaps add some info to the width_run_cache. */
1577 if (current_buffer->width_run_cache)
1578 {
1579 /* Is this character part of the current run? If so, extend
1580 the run. */
1581 if (pos - 1 == width_run_end
1582 && XFASTINT (width_table[c]) == width_run_width)
1583 width_run_end = pos;
1584
1585 /* The previous run is over, since this is a character at a
1586 different position, or a different width. */
1587 else
1588 {
1589 /* Have we accumulated a run to put in the cache?
1590 (Currently, we only cache runs of width == 1). */
1591 if (width_run_start < width_run_end
1592 && width_run_width == 1)
1593 know_region_cache (current_buffer,
1594 current_buffer->width_run_cache,
1595 width_run_start, width_run_end);
1596
1597 /* Start recording a new width run. */
1598 width_run_width = XFASTINT (width_table[c]);
1599 width_run_start = pos - 1;
1600 width_run_end = pos;
1601 }
1602 }
1603
1604 if (dp != 0
1605 && ! (multibyte && BASE_LEADING_CODE_P (c))
1606 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1607 {
1608 charvec = DISP_CHAR_VECTOR (dp, c);
1609 n = ASIZE (charvec);
1610 }
1611 else
1612 {
1613 charvec = Qnil;
1614 n = 1;
1615 }
1616
1617 for (i = n - 1; i >= 0; --i)
1618 {
1619 if (VECTORP (charvec))
1620 {
1621 /* This should be handled the same as
1622 next_element_from_display_vector does it. */
1623 Lisp_Object entry = AREF (charvec, i);
1624
1625 if (INTEGERP (entry)
1626 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1627 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1628 else
1629 c = ' ';
1630 }
1631
1632 if (c >= 040 && c < 0177)
1633 hpos++;
1634 else if (c == '\t')
1635 {
1636 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1637 % tab_width);
1638 if (tem < 0)
1639 tem += tab_width;
1640 hpos += tab_width - tem;
1641 }
1642 else if (c == '\n')
1643 {
1644 if (selective > 0
1645 && indented_beyond_p (pos, pos_byte,
1646 (double) selective)) /* iftc */
1647 {
1648 /* If (pos == to), we don't have to take care of
1649 selective display. */
1650 if (pos < to)
1651 {
1652 /* Skip any number of invisible lines all at once */
1653 do
1654 {
1655 pos = find_before_next_newline (pos, to, 1);
1656 if (pos < to)
1657 pos++;
1658 pos_byte = CHAR_TO_BYTE (pos);
1659 }
1660 while (pos < to
1661 && indented_beyond_p (pos, pos_byte,
1662 (double) selective)); /* iftc */
1663 /* Allow for the " ..." that is displayed for them. */
1664 if (selective_rlen)
1665 {
1666 hpos += selective_rlen;
1667 if (hpos >= width)
1668 hpos = width;
1669 }
1670 DEC_BOTH (pos, pos_byte);
1671 /* We have skipped the invis text, but not the
1672 newline after. */
1673 }
1674 }
1675 else
1676 {
1677 /* A visible line. */
1678 vpos++;
1679 hpos = 0;
1680 hpos -= hscroll;
1681 /* Count the truncation glyph on column 0 */
1682 if (hscroll > 0)
1683 hpos += continuation_glyph_width;
1684 tab_offset = 0;
1685 }
1686 contin_hpos = 0;
1687 }
1688 else if (c == CR && selective < 0)
1689 {
1690 /* In selective display mode,
1691 everything from a ^M to the end of the line is invisible.
1692 Stop *before* the real newline. */
1693 if (pos < to)
1694 {
1695 pos = find_before_next_newline (pos, to, 1);
1696 pos_byte = CHAR_TO_BYTE (pos);
1697 }
1698 /* If we just skipped next_boundary,
1699 loop around in the main while
1700 and handle it. */
1701 if (pos > next_boundary)
1702 next_boundary = pos;
1703 /* Allow for the " ..." that is displayed for them. */
1704 if (selective_rlen)
1705 {
1706 hpos += selective_rlen;
1707 if (hpos >= width)
1708 hpos = width;
1709 }
1710 }
1711 else if (multibyte && BASE_LEADING_CODE_P (c))
1712 {
1713 /* Start of multi-byte form. */
1714 unsigned char *ptr;
1715 int bytes, width, wide_column;
1716
1717 pos_byte--; /* rewind POS_BYTE */
1718 ptr = BYTE_POS_ADDR (pos_byte);
1719 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1720 pos_byte += bytes;
1721 if (wide_column)
1722 wide_column_end_hpos = hpos + wide_column;
1723 hpos += width;
1724 }
1725 else if (VECTORP (charvec))
1726 ++hpos;
1727 else
1728 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1729 }
1730 }
1731 }
1732
1733 after_loop:
1734
1735 /* Remember any final width run in the cache. */
1736 if (current_buffer->width_run_cache
1737 && width_run_width == 1
1738 && width_run_start < width_run_end)
1739 know_region_cache (current_buffer, current_buffer->width_run_cache,
1740 width_run_start, width_run_end);
1741
1742 val_compute_motion.bufpos = pos;
1743 val_compute_motion.bytepos = pos_byte;
1744 val_compute_motion.hpos = hpos;
1745 val_compute_motion.vpos = vpos;
1746 if (contin_hpos && prev_hpos == 0)
1747 val_compute_motion.prevhpos = contin_hpos;
1748 else
1749 val_compute_motion.prevhpos = prev_hpos;
1750 /* We alalways handle all of them here; none of them remain to do. */
1751 val_compute_motion.ovstring_chars_done = 0;
1752
1753 /* Nonzero if have just continued a line */
1754 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1755
1756 immediate_quit = 0;
1757 return &val_compute_motion;
1758 }
1759
1760
1761 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1762 doc: /* Scan through the current buffer, calculating screen position.
1763 Scan the current buffer forward from offset FROM,
1764 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1765 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1766 and return the ending buffer position and screen location.
1767
1768 If TOPOS is nil, the actual width and height of the window's
1769 text area are used.
1770
1771 There are three additional arguments:
1772
1773 WIDTH is the number of columns available to display text;
1774 this affects handling of continuation lines. A value of nil
1775 corresponds to the actual number of available text columns.
1776
1777 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1778 HSCROLL is the number of columns not being displayed at the left
1779 margin; this is usually taken from a window's hscroll member.
1780 TAB-OFFSET is the number of columns of the first tab that aren't
1781 being displayed, perhaps because the line was continued within it.
1782 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1783
1784 WINDOW is the window to operate on. It is used to choose the display table;
1785 if it is showing the current buffer, it is used also for
1786 deciding which overlay properties apply.
1787 Note that `compute-motion' always operates on the current buffer.
1788
1789 The value is a list of five elements:
1790 (POS HPOS VPOS PREVHPOS CONTIN)
1791 POS is the buffer position where the scan stopped.
1792 VPOS is the vertical position where the scan stopped.
1793 HPOS is the horizontal position where the scan stopped.
1794
1795 PREVHPOS is the horizontal position one character back from POS.
1796 CONTIN is t if a line was continued after (or within) the previous character.
1797
1798 For example, to find the buffer position of column COL of line LINE
1799 of a certain window, pass the window's starting location as FROM
1800 and the window's upper-left coordinates as FROMPOS.
1801 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1802 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1803 (from, frompos, to, topos, width, offsets, window)
1804 Lisp_Object from, frompos, to, topos;
1805 Lisp_Object width, offsets, window;
1806 {
1807 struct window *w;
1808 Lisp_Object bufpos, hpos, vpos, prevhpos;
1809 struct position *pos;
1810 int hscroll, tab_offset;
1811
1812 CHECK_NUMBER_COERCE_MARKER (from);
1813 CHECK_CONS (frompos);
1814 CHECK_NUMBER_CAR (frompos);
1815 CHECK_NUMBER_CDR (frompos);
1816 CHECK_NUMBER_COERCE_MARKER (to);
1817 if (!NILP (topos))
1818 {
1819 CHECK_CONS (topos);
1820 CHECK_NUMBER_CAR (topos);
1821 CHECK_NUMBER_CDR (topos);
1822 }
1823 if (!NILP (width))
1824 CHECK_NUMBER (width);
1825
1826 if (!NILP (offsets))
1827 {
1828 CHECK_CONS (offsets);
1829 CHECK_NUMBER_CAR (offsets);
1830 CHECK_NUMBER_CDR (offsets);
1831 hscroll = XINT (XCAR (offsets));
1832 tab_offset = XINT (XCDR (offsets));
1833 }
1834 else
1835 hscroll = tab_offset = 0;
1836
1837 if (NILP (window))
1838 window = Fselected_window ();
1839 else
1840 CHECK_LIVE_WINDOW (window);
1841 w = XWINDOW (window);
1842
1843 if (XINT (from) < BEGV || XINT (from) > ZV)
1844 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1845 if (XINT (to) < BEGV || XINT (to) > ZV)
1846 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1847
1848 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1849 XINT (XCAR (frompos)), 0,
1850 XINT (to),
1851 (NILP (topos)
1852 ? window_internal_height (w)
1853 : XINT (XCDR (topos))),
1854 (NILP (topos)
1855 ? (window_box_text_cols (w)
1856 - (
1857 #ifdef HAVE_WINDOW_SYSTEM
1858 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1859 #endif
1860 1))
1861 : XINT (XCAR (topos))),
1862 (NILP (width) ? -1 : XINT (width)),
1863 hscroll, tab_offset,
1864 XWINDOW (window));
1865
1866 XSETFASTINT (bufpos, pos->bufpos);
1867 XSETINT (hpos, pos->hpos);
1868 XSETINT (vpos, pos->vpos);
1869 XSETINT (prevhpos, pos->prevhpos);
1870
1871 return Fcons (bufpos,
1872 Fcons (hpos,
1873 Fcons (vpos,
1874 Fcons (prevhpos,
1875 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1876
1877 }
1878 \f
1879 /* Fvertical_motion and vmotion */
1880
1881 struct position val_vmotion;
1882
1883 struct position *
1884 vmotion (from, vtarget, w)
1885 register int from, vtarget;
1886 struct window *w;
1887 {
1888 int hscroll = XINT (w->hscroll);
1889 struct position pos;
1890 /* vpos is cumulative vertical position, changed as from is changed */
1891 register int vpos = 0;
1892 int prevline;
1893 register int first;
1894 int from_byte;
1895 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1896 int selective
1897 = (INTEGERP (current_buffer->selective_display)
1898 ? XINT (current_buffer->selective_display)
1899 : !NILP (current_buffer->selective_display) ? -1 : 0);
1900 Lisp_Object window;
1901 int start_hpos = 0;
1902 int did_motion;
1903 /* This is the object we use for fetching character properties. */
1904 Lisp_Object text_prop_object;
1905
1906 XSETWINDOW (window, w);
1907
1908 /* If the window contains this buffer, use it for getting text properties.
1909 Otherwise use the current buffer as arg for doing that. */
1910 if (EQ (w->buffer, Fcurrent_buffer ()))
1911 text_prop_object = window;
1912 else
1913 text_prop_object = Fcurrent_buffer ();
1914
1915 if (vpos >= vtarget)
1916 {
1917 /* To move upward, go a line at a time until
1918 we have gone at least far enough. */
1919
1920 first = 1;
1921
1922 while ((vpos > vtarget || first) && from > BEGV)
1923 {
1924 Lisp_Object propval;
1925
1926 prevline = find_next_newline_no_quit (from - 1, -1);
1927 while (prevline > BEGV
1928 && ((selective > 0
1929 && indented_beyond_p (prevline,
1930 CHAR_TO_BYTE (prevline),
1931 (double) selective)) /* iftc */
1932 /* Watch out for newlines with `invisible' property.
1933 When moving upward, check the newline before. */
1934 || (propval = Fget_char_property (make_number (prevline - 1),
1935 Qinvisible,
1936 text_prop_object),
1937 TEXT_PROP_MEANS_INVISIBLE (propval))))
1938 prevline = find_next_newline_no_quit (prevline - 1, -1);
1939 pos = *compute_motion (prevline, 0,
1940 lmargin + (prevline == BEG ? start_hpos : 0),
1941 0,
1942 from,
1943 /* Don't care for VPOS... */
1944 1 << (BITS_PER_SHORT - 1),
1945 /* ... nor HPOS. */
1946 1 << (BITS_PER_SHORT - 1),
1947 -1, hscroll,
1948 /* This compensates for start_hpos
1949 so that a tab as first character
1950 still occupies 8 columns. */
1951 (prevline == BEG ? -start_hpos : 0),
1952 w);
1953 vpos -= pos.vpos;
1954 first = 0;
1955 from = prevline;
1956 }
1957
1958 /* If we made exactly the desired vertical distance,
1959 or if we hit beginning of buffer,
1960 return point found */
1961 if (vpos >= vtarget)
1962 {
1963 val_vmotion.bufpos = from;
1964 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1965 val_vmotion.vpos = vpos;
1966 val_vmotion.hpos = lmargin;
1967 val_vmotion.contin = 0;
1968 val_vmotion.prevhpos = 0;
1969 val_vmotion.ovstring_chars_done = 0;
1970 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1971 return &val_vmotion;
1972 }
1973
1974 /* Otherwise find the correct spot by moving down */
1975 }
1976 /* Moving downward is simple, but must calculate from beg of line
1977 to determine hpos of starting point */
1978 from_byte = CHAR_TO_BYTE (from);
1979 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1980 {
1981 Lisp_Object propval;
1982
1983 prevline = find_next_newline_no_quit (from, -1);
1984 while (prevline > BEGV
1985 && ((selective > 0
1986 && indented_beyond_p (prevline,
1987 CHAR_TO_BYTE (prevline),
1988 (double) selective)) /* iftc */
1989 /* Watch out for newlines with `invisible' property.
1990 When moving downward, check the newline after. */
1991 || (propval = Fget_char_property (make_number (prevline),
1992 Qinvisible,
1993 text_prop_object),
1994 TEXT_PROP_MEANS_INVISIBLE (propval))))
1995 prevline = find_next_newline_no_quit (prevline - 1, -1);
1996 pos = *compute_motion (prevline, 0,
1997 lmargin + (prevline == BEG
1998 ? start_hpos : 0),
1999 0,
2000 from,
2001 /* Don't care for VPOS... */
2002 1 << (BITS_PER_SHORT - 1),
2003 /* ... nor HPOS. */
2004 1 << (BITS_PER_SHORT - 1),
2005 -1, hscroll,
2006 (prevline == BEG ? -start_hpos : 0),
2007 w);
2008 did_motion = 1;
2009 }
2010 else
2011 {
2012 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
2013 pos.vpos = 0;
2014 pos.tab_offset = 0;
2015 did_motion = 0;
2016 }
2017 return compute_motion (from, vpos, pos.hpos, did_motion,
2018 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
2019 -1, hscroll,
2020 pos.tab_offset - (from == BEG ? start_hpos : 0),
2021 w);
2022 }
2023
2024 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
2025 doc: /* Move point to start of the screen line LINES lines down.
2026 If LINES is negative, this means moving up.
2027
2028 This function is an ordinary cursor motion function
2029 which calculates the new position based on how text would be displayed.
2030 The new position may be the start of a line,
2031 or just the start of a continuation line.
2032 The function returns number of screen lines moved over;
2033 that usually equals LINES, but may be closer to zero
2034 if beginning or end of buffer was reached.
2035
2036 The optional second argument WINDOW specifies the window to use for
2037 parameters such as width, horizontal scrolling, and so on.
2038 The default is to use the selected window's parameters.
2039
2040 `vertical-motion' always uses the current buffer,
2041 regardless of which buffer is displayed in WINDOW.
2042 This is consistent with other cursor motion functions
2043 and makes it possible to use `vertical-motion' in any buffer,
2044 whether or not it is currently displayed in some window. */)
2045 (lines, window)
2046 Lisp_Object lines, window;
2047 {
2048 struct it it;
2049 struct text_pos pt;
2050 struct window *w;
2051 Lisp_Object old_buffer;
2052 struct gcpro gcpro1;
2053
2054 CHECK_NUMBER (lines);
2055 if (! NILP (window))
2056 CHECK_WINDOW (window);
2057 else
2058 window = selected_window;
2059 w = XWINDOW (window);
2060
2061 old_buffer = Qnil;
2062 GCPRO1 (old_buffer);
2063 if (XBUFFER (w->buffer) != current_buffer)
2064 {
2065 /* Set the window's buffer temporarily to the current buffer. */
2066 old_buffer = w->buffer;
2067 XSETBUFFER (w->buffer, current_buffer);
2068 }
2069
2070 if (noninteractive)
2071 {
2072 struct position pos;
2073 pos = *vmotion (PT, XINT (lines), w);
2074 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2075 }
2076 else
2077 {
2078 int it_start;
2079 int oselective;
2080 int it_overshoot_expected;
2081
2082 SET_TEXT_POS (pt, PT, PT_BYTE);
2083 start_display (&it, w, pt);
2084
2085 /* Scan from the start of the line containing PT. If we don't
2086 do this, we start moving with IT->current_x == 0, while PT is
2087 really at some x > 0. The effect is, in continuation lines, that
2088 we end up with the iterator placed at where it thinks X is 0,
2089 while the end position is really at some X > 0, the same X that
2090 PT had. */
2091 it_start = IT_CHARPOS (it);
2092
2093 /* We expect the call to move_it_to, further down, to overshoot
2094 if the starting point is on an image, stretch glyph,
2095 composition, or Lisp string. We won't need to backtrack in
2096 this situation, except for one corner case: when the Lisp
2097 string contains a newline. */
2098 if (it.method == GET_FROM_STRING)
2099 {
2100 const char *s = SDATA (it.string);
2101 const char *e = s + SBYTES (it.string);
2102
2103 while (s < e && *s != '\n')
2104 ++s;
2105
2106 /* If there is no newline in the string, we need to check
2107 whether there is a newline immediately after the string
2108 in move_it_to below. This may happen if there is an
2109 overlay with an after-string just before the newline. */
2110 it_overshoot_expected = (s == e) ? -1 : 0;
2111 }
2112 else
2113 it_overshoot_expected = (it.method == GET_FROM_IMAGE
2114 || it.method == GET_FROM_STRETCH
2115 || it.method == GET_FROM_COMPOSITION);
2116
2117 reseat_at_previous_visible_line_start (&it);
2118 it.current_x = it.hpos = 0;
2119 /* Temporarily disable selective display so we don't move too far */
2120 oselective = it.selective;
2121 it.selective = 0;
2122 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2123 it.selective = oselective;
2124
2125 /* Move back if we got too far. This may happen if
2126 truncate-lines is on and PT is beyond right margin.
2127 Don't go back if the overshoot is expected (see above). */
2128 if (IT_CHARPOS (it) > it_start && XINT (lines) > 0
2129 && (!it_overshoot_expected
2130 || (it_overshoot_expected < 0
2131 && it.method == GET_FROM_BUFFER
2132 && it.c == '\n')))
2133 move_it_by_lines (&it, -1, 0);
2134
2135 it.vpos = 0;
2136 /* Do this even if LINES is 0, so that we move back
2137 to the beginning of the current line as we ought. */
2138 if (XINT (lines) >= 0 || IT_CHARPOS (it) > 0)
2139 move_it_by_lines (&it, XINT (lines), 0);
2140
2141 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2142 }
2143
2144 if (BUFFERP (old_buffer))
2145 w->buffer = old_buffer;
2146
2147 RETURN_UNGCPRO (make_number (it.vpos));
2148 }
2149
2150
2151 \f
2152 /* File's initialization. */
2153
2154 void
2155 syms_of_indent ()
2156 {
2157 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2158 doc: /* *Indentation can insert tabs if this is non-nil.
2159 Setting this variable automatically makes it local to the current buffer. */);
2160 indent_tabs_mode = 1;
2161
2162 defsubr (&Scurrent_indentation);
2163 defsubr (&Sindent_to);
2164 defsubr (&Scurrent_column);
2165 defsubr (&Smove_to_column);
2166 defsubr (&Svertical_motion);
2167 defsubr (&Scompute_motion);
2168 }
2169
2170 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2171 (do not change this comment) */