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1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 1994, 1995, 1996, 1997, 1999, 2000, 2001, 2002,
3 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. */
21
22 /* Contributed by Morten Welinder */
23 /* New display, keyboard, and mouse control by Kim F. Storm */
24
25 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
26
27 #include <config.h>
28
29 #ifdef MSDOS
30 #include "lisp.h"
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <time.h>
34 #include <sys/param.h>
35 #include <sys/time.h>
36 #include <dos.h>
37 #include <errno.h>
38 #include <string.h> /* for bzero and string functions */
39 #include <sys/stat.h> /* for _fixpath */
40 #include <unistd.h> /* for chdir, dup, dup2, etc. */
41 #include <dir.h> /* for getdisk */
42 #if __DJGPP__ >= 2
43 #pragma pack(0) /* dir.h does a pack(4), which isn't GCC's default */
44 #include <fcntl.h>
45 #include <io.h> /* for setmode */
46 #include <dpmi.h> /* for __dpmi_xxx stuff */
47 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
48 #include <libc/dosio.h> /* for _USE_LFN */
49 #include <conio.h> /* for cputs */
50 #endif
51
52 #include "msdos.h"
53 #include "systime.h"
54 #include "termhooks.h"
55 #include "termchar.h"
56 #include "dispextern.h"
57 #include "dosfns.h"
58 #include "termopts.h"
59 #include "charset.h"
60 #include "coding.h"
61 #include "disptab.h"
62 #include "frame.h"
63 #include "window.h"
64 #include "buffer.h"
65 #include "commands.h"
66 #include "blockinput.h"
67 #include "keyboard.h"
68 #include "intervals.h"
69 #include <go32.h>
70 #include <pc.h>
71 #include <ctype.h>
72 /* #include <process.h> */
73 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
74 #define P_WAIT 1
75
76 #ifndef _USE_LFN
77 #define _USE_LFN 0
78 #endif
79
80 #ifndef _dos_ds
81 #define _dos_ds _go32_info_block.selector_for_linear_memory
82 #endif
83
84 #if __DJGPP__ > 1
85
86 #include <signal.h>
87 #include "syssignal.h"
88
89 #ifndef SYSTEM_MALLOC
90
91 #ifdef GNU_MALLOC
92
93 /* If other `malloc' than ours is used, force our `sbrk' behave like
94 Unix programs expect (resize memory blocks to keep them contiguous).
95 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
96 because that's what `gmalloc' expects to get. */
97 #include <crt0.h>
98
99 #ifdef REL_ALLOC
100 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
101 #else /* not REL_ALLOC */
102 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
103 #endif /* not REL_ALLOC */
104 #endif /* GNU_MALLOC */
105
106 #endif /* not SYSTEM_MALLOC */
107 #endif /* __DJGPP__ > 1 */
108
109 static unsigned long
110 event_timestamp ()
111 {
112 struct time t;
113 unsigned long s;
114
115 gettime (&t);
116 s = t.ti_min;
117 s *= 60;
118 s += t.ti_sec;
119 s *= 1000;
120 s += t.ti_hund * 10;
121
122 return s;
123 }
124
125 \f
126 /* ------------------------ Mouse control ---------------------------
127 *
128 * Coordinates are in screen positions and zero based.
129 * Mouse buttons are numbered from left to right and also zero based.
130 */
131
132 /* This used to be in termhooks.h, but mainstream Emacs code no longer
133 uses it, and it was removed... */
134 #define NUM_MOUSE_BUTTONS (5)
135
136 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
137 static int mouse_visible;
138
139 static int mouse_last_x;
140 static int mouse_last_y;
141
142 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
143 static int mouse_button_count;
144
145 void
146 mouse_on ()
147 {
148 union REGS regs;
149
150 if (have_mouse > 0 && !mouse_visible)
151 {
152 if (termscript)
153 fprintf (termscript, "<M_ON>");
154 regs.x.ax = 0x0001;
155 int86 (0x33, &regs, &regs);
156 mouse_visible = 1;
157 }
158 }
159
160 void
161 mouse_off ()
162 {
163 union REGS regs;
164
165 if (have_mouse > 0 && mouse_visible)
166 {
167 if (termscript)
168 fprintf (termscript, "<M_OFF>");
169 regs.x.ax = 0x0002;
170 int86 (0x33, &regs, &regs);
171 mouse_visible = 0;
172 }
173 }
174
175 static void
176 mouse_setup_buttons (int n_buttons)
177 {
178 if (n_buttons == 3)
179 {
180 mouse_button_count = 3;
181 mouse_button_translate[0] = 0; /* Left */
182 mouse_button_translate[1] = 2; /* Middle */
183 mouse_button_translate[2] = 1; /* Right */
184 }
185 else /* two, what else? */
186 {
187 mouse_button_count = 2;
188 mouse_button_translate[0] = 0;
189 mouse_button_translate[1] = 1;
190 }
191 }
192
193 DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
194 1, 1, "NSet number of mouse buttons to: ",
195 doc: /* Set the number of mouse buttons to use by Emacs.
196 This is useful with mice that report the number of buttons inconsistently,
197 e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of
198 them. This happens with wheeled mice on Windows 9X, for example. */)
199 (nbuttons)
200 Lisp_Object nbuttons;
201 {
202 int n;
203
204 CHECK_NUMBER (nbuttons);
205 n = XINT (nbuttons);
206 if (n < 2 || n > 3)
207 Fsignal (Qargs_out_of_range,
208 Fcons (build_string ("only 2 or 3 mouse buttons are supported"),
209 Fcons (nbuttons, Qnil)));
210 mouse_setup_buttons (n);
211 return Qnil;
212 }
213
214 static void
215 mouse_get_xy (int *x, int *y)
216 {
217 union REGS regs;
218
219 regs.x.ax = 0x0003;
220 int86 (0x33, &regs, &regs);
221 *x = regs.x.cx / 8;
222 *y = regs.x.dx / 8;
223 }
224
225 void
226 mouse_moveto (x, y)
227 int x, y;
228 {
229 union REGS regs;
230
231 if (termscript)
232 fprintf (termscript, "<M_XY=%dx%d>", x, y);
233 regs.x.ax = 0x0004;
234 mouse_last_x = regs.x.cx = x * 8;
235 mouse_last_y = regs.x.dx = y * 8;
236 int86 (0x33, &regs, &regs);
237 }
238
239 static int
240 mouse_pressed (b, xp, yp)
241 int b, *xp, *yp;
242 {
243 union REGS regs;
244
245 if (b >= mouse_button_count)
246 return 0;
247 regs.x.ax = 0x0005;
248 regs.x.bx = mouse_button_translate[b];
249 int86 (0x33, &regs, &regs);
250 if (regs.x.bx)
251 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
252 return (regs.x.bx != 0);
253 }
254
255 static int
256 mouse_released (b, xp, yp)
257 int b, *xp, *yp;
258 {
259 union REGS regs;
260
261 if (b >= mouse_button_count)
262 return 0;
263 regs.x.ax = 0x0006;
264 regs.x.bx = mouse_button_translate[b];
265 int86 (0x33, &regs, &regs);
266 if (regs.x.bx)
267 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
268 return (regs.x.bx != 0);
269 }
270
271 static int
272 mouse_button_depressed (b, xp, yp)
273 int b, *xp, *yp;
274 {
275 union REGS regs;
276
277 if (b >= mouse_button_count)
278 return 0;
279 regs.x.ax = 0x0003;
280 int86 (0x33, &regs, &regs);
281 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
282 {
283 *xp = regs.x.cx / 8;
284 *yp = regs.x.dx / 8;
285 return 1;
286 }
287 return 0;
288 }
289
290 void
291 mouse_get_pos (f, insist, bar_window, part, x, y, time)
292 FRAME_PTR *f;
293 int insist;
294 Lisp_Object *bar_window, *x, *y;
295 enum scroll_bar_part *part;
296 unsigned long *time;
297 {
298 int ix, iy;
299 Lisp_Object frame, tail;
300
301 /* Clear the mouse-moved flag for every frame on this display. */
302 FOR_EACH_FRAME (tail, frame)
303 XFRAME (frame)->mouse_moved = 0;
304
305 *f = SELECTED_FRAME();
306 *bar_window = Qnil;
307 mouse_get_xy (&ix, &iy);
308 *time = event_timestamp ();
309 *x = make_number (mouse_last_x = ix);
310 *y = make_number (mouse_last_y = iy);
311 }
312
313 static void
314 mouse_check_moved ()
315 {
316 int x, y;
317
318 mouse_get_xy (&x, &y);
319 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
320 mouse_last_x = x;
321 mouse_last_y = y;
322 }
323
324 /* Force the mouse driver to ``forget'' about any button clicks until
325 now. */
326 static void
327 mouse_clear_clicks (void)
328 {
329 int b;
330
331 for (b = 0; b < mouse_button_count; b++)
332 {
333 int dummy_x, dummy_y;
334
335 (void) mouse_pressed (b, &dummy_x, &dummy_y);
336 (void) mouse_released (b, &dummy_x, &dummy_y);
337 }
338 }
339
340 void
341 mouse_init ()
342 {
343 union REGS regs;
344
345 if (termscript)
346 fprintf (termscript, "<M_INIT>");
347
348 regs.x.ax = 0x0021;
349 int86 (0x33, &regs, &regs);
350
351 /* Reset the mouse last press/release info. It seems that Windows
352 doesn't do that automatically when function 21h is called, which
353 causes Emacs to ``remember'' the click that switched focus to the
354 window just before Emacs was started from that window. */
355 mouse_clear_clicks ();
356
357 regs.x.ax = 0x0007;
358 regs.x.cx = 0;
359 regs.x.dx = 8 * (ScreenCols () - 1);
360 int86 (0x33, &regs, &regs);
361
362 regs.x.ax = 0x0008;
363 regs.x.cx = 0;
364 regs.x.dx = 8 * (ScreenRows () - 1);
365 int86 (0x33, &regs, &regs);
366
367 mouse_moveto (0, 0);
368 mouse_visible = 0;
369 }
370 \f
371 /* ------------------------- Screen control ----------------------
372 *
373 */
374
375 static int internal_terminal = 0;
376
377 #ifndef HAVE_X_WINDOWS
378 extern unsigned char ScreenAttrib;
379 static int screen_face;
380
381 static int screen_size_X;
382 static int screen_size_Y;
383 static int screen_size;
384
385 static int current_pos_X;
386 static int current_pos_Y;
387 static int new_pos_X;
388 static int new_pos_Y;
389
390 static void *startup_screen_buffer;
391 static int startup_screen_size_X;
392 static int startup_screen_size_Y;
393 static int startup_pos_X;
394 static int startup_pos_Y;
395 static unsigned char startup_screen_attrib;
396
397 static clock_t startup_time;
398
399 static int term_setup_done;
400
401 static unsigned short outside_cursor;
402
403 /* Similar to the_only_frame. */
404 struct x_output the_only_x_display;
405
406 /* Support for DOS/V (allows Japanese characters to be displayed on
407 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
408
409 /* Holds the address of the text-mode screen buffer. */
410 static unsigned long screen_old_address = 0;
411 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
412 static unsigned short screen_virtual_segment = 0;
413 static unsigned short screen_virtual_offset = 0;
414 /* A flag to control how to display unibyte 8-bit characters. */
415 extern int unibyte_display_via_language_environment;
416
417 extern Lisp_Object Qcursor_type;
418 extern Lisp_Object Qbar, Qhbar;
419
420 /* The screen colors of the current frame, which serve as the default
421 colors for newly-created frames. */
422 static int initial_screen_colors[2];
423
424 #if __DJGPP__ > 1
425 /* Update the screen from a part of relocated DOS/V screen buffer which
426 begins at OFFSET and includes COUNT characters. */
427 static void
428 dosv_refresh_virtual_screen (int offset, int count)
429 {
430 __dpmi_regs regs;
431
432 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
433 return;
434
435 regs.h.ah = 0xff; /* update relocated screen */
436 regs.x.es = screen_virtual_segment;
437 regs.x.di = screen_virtual_offset + offset;
438 regs.x.cx = count;
439 __dpmi_int (0x10, &regs);
440 }
441 #endif
442
443 static void
444 dos_direct_output (y, x, buf, len)
445 int x, y;
446 char *buf;
447 int len;
448 {
449 int t0 = 2 * (x + y * screen_size_X);
450 int t = t0 + (int) ScreenPrimary;
451 int l0 = len;
452
453 #if (__DJGPP__ < 2)
454 while (--len >= 0) {
455 dosmemput (buf++, 1, t);
456 t += 2;
457 }
458 #else
459 /* This is faster. */
460 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
461 _farnspokeb (t, *buf);
462
463 if (screen_virtual_segment)
464 dosv_refresh_virtual_screen (t0, l0);
465 #endif
466 }
467 #endif
468
469 /* Flash the screen as a substitute for BEEPs. */
470
471 #if (__DJGPP__ < 2)
472 static void
473 do_visible_bell (xorattr)
474 unsigned char xorattr;
475 {
476 asm volatile
477 (" movb $1,%%dl \n\
478 visible_bell_0: \n\
479 movl _ScreenPrimary,%%eax \n\
480 call dosmemsetup \n\
481 movl %%eax,%%ebx \n\
482 movl %1,%%ecx \n\
483 movb %0,%%al \n\
484 incl %%ebx \n\
485 visible_bell_1: \n\
486 xorb %%al,%%gs:(%%ebx) \n\
487 addl $2,%%ebx \n\
488 decl %%ecx \n\
489 jne visible_bell_1 \n\
490 decb %%dl \n\
491 jne visible_bell_3 \n\
492 visible_bell_2: \n\
493 movzwl %%ax,%%eax \n\
494 movzwl %%ax,%%eax \n\
495 movzwl %%ax,%%eax \n\
496 movzwl %%ax,%%eax \n\
497 decw %%cx \n\
498 jne visible_bell_2 \n\
499 jmp visible_bell_0 \n\
500 visible_bell_3:"
501 : /* no output */
502 : "m" (xorattr), "g" (screen_size)
503 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
504 }
505
506 static void
507 ScreenVisualBell (void)
508 {
509 /* This creates an xor-mask that will swap the default fore- and
510 background colors. */
511 do_visible_bell (((the_only_x_display.foreground_pixel
512 ^ the_only_x_display.background_pixel)
513 * 0x11) & 0x7f);
514 }
515 #endif
516
517 #ifndef HAVE_X_WINDOWS
518
519 static int blink_bit = -1; /* the state of the blink bit at startup */
520
521 /* Enable bright background colors. */
522 static void
523 bright_bg (void)
524 {
525 union REGS regs;
526
527 /* Remember the original state of the blink/bright-background bit.
528 It is stored at 0040:0065h in the BIOS data area. */
529 if (blink_bit == -1)
530 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
531
532 regs.h.bl = 0;
533 regs.x.ax = 0x1003;
534 int86 (0x10, &regs, &regs);
535 }
536
537 /* Disable bright background colors (and enable blinking) if we found
538 the video system in that state at startup. */
539 static void
540 maybe_enable_blinking (void)
541 {
542 if (blink_bit == 1)
543 {
544 union REGS regs;
545
546 regs.h.bl = 1;
547 regs.x.ax = 0x1003;
548 int86 (0x10, &regs, &regs);
549 }
550 }
551
552 /* Return non-zero if the system has a VGA adapter. */
553 static int
554 vga_installed (void)
555 {
556 union REGS regs;
557
558 regs.x.ax = 0x1a00;
559 int86 (0x10, &regs, &regs);
560 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
561 return 1;
562 return 0;
563 }
564
565 /* Set the screen dimensions so that it can show no less than
566 ROWS x COLS frame. */
567
568 void
569 dos_set_window_size (rows, cols)
570 int *rows, *cols;
571 {
572 char video_name[30];
573 union REGS regs;
574 Lisp_Object video_mode;
575 int video_mode_value, have_vga = 0;
576 int current_rows = ScreenRows (), current_cols = ScreenCols ();
577
578 if (*rows == current_rows && *cols == current_cols)
579 return;
580
581 mouse_off ();
582 have_vga = vga_installed ();
583
584 /* If the user specified a special video mode for these dimensions,
585 use that mode. */
586 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
587 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
588 Qnil))-> value;
589
590 if (INTEGERP (video_mode)
591 && (video_mode_value = XINT (video_mode)) > 0)
592 {
593 regs.x.ax = video_mode_value;
594 int86 (0x10, &regs, &regs);
595
596 if (have_mouse)
597 {
598 /* Must hardware-reset the mouse, or else it won't update
599 its notion of screen dimensions for some non-standard
600 video modes. This is *painfully* slow... */
601 regs.x.ax = 0;
602 int86 (0x33, &regs, &regs);
603 }
604 }
605
606 /* Find one of the dimensions supported by standard EGA/VGA
607 which gives us at least the required dimensions. */
608
609 #if __DJGPP__ > 1
610
611 else
612 {
613 static struct {
614 int rows, need_vga;
615 } std_dimension[] = {
616 {25, 0},
617 {28, 1},
618 {35, 0},
619 {40, 1},
620 {43, 0},
621 {50, 1}
622 };
623 int i = 0;
624
625 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
626 {
627 if (std_dimension[i].need_vga <= have_vga
628 && std_dimension[i].rows >= *rows)
629 {
630 if (std_dimension[i].rows != current_rows
631 || *cols != current_cols)
632 _set_screen_lines (std_dimension[i].rows);
633 break;
634 }
635 i++;
636 }
637 }
638
639 #else /* not __DJGPP__ > 1 */
640
641 else if (*rows <= 25)
642 {
643 if (current_rows != 25 || current_cols != 80)
644 {
645 regs.x.ax = 3;
646 int86 (0x10, &regs, &regs);
647 regs.x.ax = 0x1101;
648 regs.h.bl = 0;
649 int86 (0x10, &regs, &regs);
650 regs.x.ax = 0x1200;
651 regs.h.bl = 32;
652 int86 (0x10, &regs, &regs);
653 regs.x.ax = 3;
654 int86 (0x10, &regs, &regs);
655 }
656 }
657 else if (*rows <= 50)
658 if (have_vga && (current_rows != 50 || current_cols != 80)
659 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
660 {
661 regs.x.ax = 3;
662 int86 (0x10, &regs, &regs);
663 regs.x.ax = 0x1112;
664 regs.h.bl = 0;
665 int86 (0x10, &regs, &regs);
666 regs.x.ax = 0x1200;
667 regs.h.bl = 32;
668 int86 (0x10, &regs, &regs);
669 regs.x.ax = 0x0100;
670 regs.x.cx = 7;
671 int86 (0x10, &regs, &regs);
672 }
673 #endif /* not __DJGPP__ > 1 */
674
675 if (have_mouse)
676 {
677 mouse_init ();
678 mouse_on ();
679 }
680
681 /* Tell the caller what dimensions have been REALLY set. */
682 *rows = ScreenRows ();
683 *cols = ScreenCols ();
684
685 /* Update Emacs' notion of screen dimensions. */
686 screen_size_X = *cols;
687 screen_size_Y = *rows;
688 screen_size = *cols * *rows;
689
690 #if __DJGPP__ > 1
691 /* If the dimensions changed, the mouse highlight info is invalid. */
692 if (current_rows != *rows || current_cols != *cols)
693 {
694 struct frame *f = SELECTED_FRAME();
695 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
696 Lisp_Object window = dpyinfo->mouse_face_window;
697
698 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
699 {
700 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
701 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
702 dpyinfo->mouse_face_window = Qnil;
703 }
704 }
705 #endif
706
707 /* Enable bright background colors. */
708 bright_bg ();
709
710 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
711 be defensive anyway. */
712 if (screen_virtual_segment)
713 dosv_refresh_virtual_screen (0, *cols * *rows);
714 }
715
716 /* If we write a character in the position where the mouse is,
717 the mouse cursor may need to be refreshed. */
718
719 static void
720 mouse_off_maybe ()
721 {
722 int x, y;
723
724 if (!mouse_visible)
725 return;
726
727 mouse_get_xy (&x, &y);
728 if (y != new_pos_Y || x < new_pos_X)
729 return;
730
731 mouse_off ();
732 }
733
734 #define DEFAULT_CURSOR_START (-1)
735 #define DEFAULT_CURSOR_WIDTH (-1)
736 #define BOX_CURSOR_WIDTH (-32)
737
738 /* Set cursor to begin at scan line START_LINE in the character cell
739 and extend for WIDTH scan lines. Scan lines are counted from top
740 of the character cell, starting from zero. */
741 static void
742 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
743 {
744 #if __DJGPP__ > 1
745 unsigned desired_cursor;
746 __dpmi_regs regs;
747 int max_line, top_line, bot_line;
748
749 /* Avoid the costly BIOS call if F isn't the currently selected
750 frame. Allow for NULL as unconditionally meaning the selected
751 frame. */
752 if (f && f != SELECTED_FRAME())
753 return;
754
755 if (termscript)
756 fprintf (termscript, "\nCURSOR SHAPE=(%d,%d)", start_line, width);
757
758 /* The character cell size in scan lines is stored at 40:85 in the
759 BIOS data area. */
760 max_line = _farpeekw (_dos_ds, 0x485) - 1;
761 switch (max_line)
762 {
763 default: /* this relies on CGA cursor emulation being ON! */
764 case 7:
765 bot_line = 7;
766 break;
767 case 9:
768 bot_line = 9;
769 break;
770 case 13:
771 bot_line = 12;
772 break;
773 case 15:
774 bot_line = 14;
775 break;
776 }
777
778 if (width < 0)
779 {
780 if (width == BOX_CURSOR_WIDTH)
781 {
782 top_line = 0;
783 bot_line = max_line;
784 }
785 else if (start_line != DEFAULT_CURSOR_START)
786 {
787 top_line = start_line;
788 bot_line = top_line - width - 1;
789 }
790 else if (width != DEFAULT_CURSOR_WIDTH)
791 {
792 top_line = 0;
793 bot_line = -1 - width;
794 }
795 else
796 top_line = bot_line + 1;
797 }
798 else if (width == 0)
799 {
800 /* [31, 0] seems to DTRT for all screen sizes. */
801 top_line = 31;
802 bot_line = 0;
803 }
804 else /* WIDTH is positive */
805 {
806 if (start_line != DEFAULT_CURSOR_START)
807 bot_line = start_line;
808 top_line = bot_line - (width - 1);
809 }
810
811 /* If the current cursor shape is already what they want, we are
812 history here. */
813 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
814 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
815 return;
816
817 regs.h.ah = 1;
818 regs.x.cx = desired_cursor;
819 __dpmi_int (0x10, &regs);
820 #endif /* __DJGPP__ > 1 */
821 }
822
823 static void
824 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
825 {
826 if (EQ (cursor_type, Qbar) || EQ (cursor_type, Qhbar))
827 {
828 /* Just BAR means the normal EGA/VGA cursor. */
829 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
830 }
831 else if (CONSP (cursor_type)
832 && (EQ (XCAR (cursor_type), Qbar)
833 || EQ (XCAR (cursor_type), Qhbar)))
834 {
835 Lisp_Object bar_parms = XCDR (cursor_type);
836 int width;
837
838 if (INTEGERP (bar_parms))
839 {
840 /* Feature: negative WIDTH means cursor at the top
841 of the character cell, zero means invisible cursor. */
842 width = XINT (bar_parms);
843 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
844 width);
845 }
846 else if (CONSP (bar_parms)
847 && INTEGERP (XCAR (bar_parms))
848 && INTEGERP (XCDR (bar_parms)))
849 {
850 int start_line = XINT (XCDR (bar_parms));
851
852 width = XINT (XCAR (bar_parms));
853 msdos_set_cursor_shape (f, start_line, width);
854 }
855 }
856 else
857 {
858 /* Treat anything unknown as "box cursor". This includes nil, so
859 that a frame which doesn't specify a cursor type gets a box,
860 which is the default in Emacs. */
861 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
862 }
863 }
864
865 static void
866 IT_ring_bell (void)
867 {
868 if (visible_bell)
869 {
870 mouse_off ();
871 ScreenVisualBell ();
872 }
873 else
874 {
875 union REGS inregs, outregs;
876 inregs.h.ah = 2;
877 inregs.h.dl = 7;
878 intdos (&inregs, &outregs);
879 }
880 }
881
882 /* Given a face id FACE, extract the face parameters to be used for
883 display until the face changes. The face parameters (actually, its
884 color) are used to construct the video attribute byte for each
885 glyph during the construction of the buffer that is then blitted to
886 the video RAM. */
887 static void
888 IT_set_face (int face)
889 {
890 struct frame *sf = SELECTED_FRAME();
891 struct face *fp = FACE_FROM_ID (sf, face);
892 struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
893 unsigned long fg, bg, dflt_fg, dflt_bg;
894
895 if (!fp)
896 {
897 fp = dfp;
898 /* The default face for the frame should always be realized and
899 cached. */
900 if (!fp)
901 abort ();
902 }
903 screen_face = face;
904 fg = fp->foreground;
905 bg = fp->background;
906 dflt_fg = dfp->foreground;
907 dflt_bg = dfp->background;
908
909 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_* colors
910 mean use the colors of the default face. Note that we assume all
911 16 colors to be available for the background, since Emacs switches
912 on this mode (and loses the blinking attribute) at startup. */
913 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
914 fg = FRAME_FOREGROUND_PIXEL (sf);
915 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
916 fg = FRAME_BACKGROUND_PIXEL (sf);
917 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
918 bg = FRAME_BACKGROUND_PIXEL (sf);
919 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
920 bg = FRAME_FOREGROUND_PIXEL (sf);
921
922 /* Make sure highlighted lines really stand out, come what may. */
923 if (fp->tty_reverse_p && (fg == dflt_fg && bg == dflt_bg))
924 {
925 unsigned long tem = fg;
926
927 fg = bg;
928 bg = tem;
929 }
930 /* If the user requested inverse video, obey. */
931 if (inverse_video)
932 {
933 unsigned long tem2 = fg;
934
935 fg = bg;
936 bg = tem2;
937 }
938 if (termscript)
939 fprintf (termscript, "<FACE %d: %d/%d[FG:%d/BG:%d]>", face,
940 fp->foreground, fp->background, fg, bg);
941 if (fg >= 0 && fg < 16)
942 {
943 ScreenAttrib &= 0xf0;
944 ScreenAttrib |= fg;
945 }
946 if (bg >= 0 && bg < 16)
947 {
948 ScreenAttrib &= 0x0f;
949 ScreenAttrib |= ((bg & 0x0f) << 4);
950 }
951 }
952
953 Lisp_Object Vdos_unsupported_char_glyph;
954
955 static void
956 IT_write_glyphs (struct glyph *str, int str_len)
957 {
958 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
959 int unsupported_face = 0;
960 unsigned unsupported_char = '\177';
961 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
962 register int sl = str_len;
963 register int tlen = GLYPH_TABLE_LENGTH;
964 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
965
966 /* If terminal_coding does any conversion, use it, otherwise use
967 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
968 because it always returns 1 if terminal_coding.src_multibyte is 1. */
969 struct coding_system *coding =
970 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
971 ? &terminal_coding
972 : &safe_terminal_coding);
973 struct frame *sf;
974
975 /* Do we need to consider conversion of unibyte characters to
976 multibyte? */
977 int convert_unibyte_characters
978 = (NILP (current_buffer->enable_multibyte_characters)
979 && unibyte_display_via_language_environment);
980
981 unsigned char conversion_buffer[256];
982 int conversion_buffer_size = sizeof conversion_buffer;
983
984 if (str_len <= 0) return;
985
986 /* Set up the unsupported character glyph */
987 if (!NILP (Vdos_unsupported_char_glyph))
988 {
989 unsupported_char = FAST_GLYPH_CHAR (XINT (Vdos_unsupported_char_glyph));
990 unsupported_face = FAST_GLYPH_FACE (XINT (Vdos_unsupported_char_glyph));
991 }
992
993 screen_buf = screen_bp = alloca (str_len * 2);
994 screen_buf_end = screen_buf + str_len * 2;
995 sf = SELECTED_FRAME();
996
997 /* Since faces get cached and uncached behind our back, we can't
998 rely on their indices in the cache being consistent across
999 invocations. So always reset the screen face to the default
1000 face of the frame, before writing glyphs, and let the glyphs
1001 set the right face if it's different from the default. */
1002 IT_set_face (DEFAULT_FACE_ID);
1003
1004 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
1005 the tail. */
1006 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
1007 while (sl)
1008 {
1009 int cf, chlen, enclen;
1010 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
1011 unsigned ch;
1012
1013 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
1014 only for the redisplay code to know how many columns does
1015 this character occupy on the screen. Skip padding glyphs. */
1016 if (CHAR_GLYPH_PADDING_P (*str))
1017 {
1018 str++;
1019 sl--;
1020 }
1021 else
1022 {
1023 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
1024 int glyph_not_in_table = 0;
1025
1026 /* If g is negative, it means we have a multibyte character
1027 in *str. That's what GLYPH_FROM_CHAR_GLYPH returns for
1028 multibyte characters. */
1029 if (g < 0 || g >= tlen)
1030 {
1031 /* This glyph doesn't have an entry in Vglyph_table. */
1032 ch = str->u.ch;
1033 glyph_not_in_table = 1;
1034 }
1035 else
1036 {
1037 /* This glyph has an entry in Vglyph_table, so process
1038 any aliases before testing for simpleness. */
1039 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
1040 ch = FAST_GLYPH_CHAR (g);
1041 }
1042
1043 /* Convert the character code to multibyte, if they
1044 requested display via language environment. We only want
1045 to convert unibyte characters to multibyte in unibyte
1046 buffers! Otherwise, the 8-bit value in CH came from the
1047 display table set up to display foreign characters. */
1048 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
1049 && (ch >= 0240
1050 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
1051 ch = unibyte_char_to_multibyte (ch);
1052
1053 /* Invalid characters are displayed with a special glyph. */
1054 if (! CHAR_VALID_P (ch, 0))
1055 {
1056 g = !NILP (Vdos_unsupported_char_glyph)
1057 ? XINT (Vdos_unsupported_char_glyph)
1058 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
1059 ch = FAST_GLYPH_CHAR (g);
1060 }
1061
1062 /* If the face of this glyph is different from the current
1063 screen face, update the screen attribute byte. */
1064 cf = str->face_id;
1065 if (cf != screen_face)
1066 IT_set_face (cf); /* handles invalid faces gracefully */
1067
1068 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
1069 {
1070 /* We generate the multi-byte form of CH in WORKBUF. */
1071 chlen = CHAR_STRING (ch, workbuf);
1072 buf = workbuf;
1073 }
1074 else
1075 {
1076 /* We have a string in Vglyph_table. */
1077 chlen = GLYPH_LENGTH (tbase, g);
1078 buf = GLYPH_STRING (tbase, g);
1079 }
1080
1081 /* If the character is not multibyte, don't bother converting it. */
1082 if (chlen == 1)
1083 {
1084 *conversion_buffer = (unsigned char)ch;
1085 chlen = 0;
1086 enclen = 1;
1087 }
1088 else
1089 {
1090 coding->src_multibyte = 1;
1091 encode_coding (coding, buf, conversion_buffer, chlen,
1092 conversion_buffer_size);
1093 chlen -= coding->consumed;
1094 enclen = coding->produced;
1095
1096 /* Replace glyph codes that cannot be converted by
1097 terminal_coding with Vdos_unsupported_char_glyph. */
1098 if (*conversion_buffer == '?')
1099 {
1100 unsigned char *cbp = conversion_buffer;
1101
1102 while (cbp < conversion_buffer + enclen && *cbp == '?')
1103 *cbp++ = unsupported_char;
1104 if (unsupported_face != screen_face)
1105 IT_set_face (unsupported_face);
1106 }
1107 }
1108
1109 if (enclen + chlen > screen_buf_end - screen_bp)
1110 {
1111 /* The allocated buffer for screen writes is too small.
1112 Flush it and loop again without incrementing STR, so
1113 that the next loop will begin with the same glyph. */
1114 int nbytes = screen_bp - screen_buf;
1115
1116 mouse_off_maybe ();
1117 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1118 if (screen_virtual_segment)
1119 dosv_refresh_virtual_screen (offset, nbytes / 2);
1120 new_pos_X += nbytes / 2;
1121 offset += nbytes;
1122
1123 /* Prepare to reuse the same buffer again. */
1124 screen_bp = screen_buf;
1125 }
1126 else
1127 {
1128 /* There's enough place in the allocated buffer to add
1129 the encoding of this glyph. */
1130
1131 /* First, copy the encoded bytes. */
1132 for (bp = conversion_buffer; enclen--; bp++)
1133 {
1134 *screen_bp++ = (unsigned char)*bp;
1135 *screen_bp++ = ScreenAttrib;
1136 if (termscript)
1137 fputc (*bp, termscript);
1138 }
1139
1140 /* Now copy the bytes not consumed by the encoding. */
1141 if (chlen > 0)
1142 {
1143 buf += coding->consumed;
1144 while (chlen--)
1145 {
1146 if (termscript)
1147 fputc (*buf, termscript);
1148 *screen_bp++ = (unsigned char)*buf++;
1149 *screen_bp++ = ScreenAttrib;
1150 }
1151 }
1152
1153 /* Update STR and its remaining length. */
1154 str++;
1155 sl--;
1156 }
1157 }
1158 }
1159
1160 /* Dump whatever is left in the screen buffer. */
1161 mouse_off_maybe ();
1162 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1163 if (screen_virtual_segment)
1164 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1165 new_pos_X += (screen_bp - screen_buf) / 2;
1166
1167 /* We may have to output some codes to terminate the writing. */
1168 if (CODING_REQUIRE_FLUSHING (coding))
1169 {
1170 coding->mode |= CODING_MODE_LAST_BLOCK;
1171 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1172 if (coding->produced > 0)
1173 {
1174 screen_buf = alloca (coding->produced * 2);
1175 for (screen_bp = screen_buf, bp = conversion_buffer;
1176 coding->produced--; bp++)
1177 {
1178 *screen_bp++ = (unsigned char)*bp;
1179 *screen_bp++ = ScreenAttrib;
1180 if (termscript)
1181 fputc (*bp, termscript);
1182 }
1183 offset += screen_bp - screen_buf;
1184 mouse_off_maybe ();
1185 dosmemput (screen_buf, screen_bp - screen_buf,
1186 (int)ScreenPrimary + offset);
1187 if (screen_virtual_segment)
1188 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1189 new_pos_X += (screen_bp - screen_buf) / 2;
1190 }
1191 }
1192 }
1193
1194 /************************************************************************
1195 Mouse Highlight (and friends..)
1196 ************************************************************************/
1197
1198 /* Last window where we saw the mouse. Used by mouse-autoselect-window. */
1199 static Lisp_Object last_mouse_window;
1200
1201 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1202
1203 /* Set the mouse pointer shape according to whether it is in the
1204 area where the mouse highlight is in effect. */
1205 static void
1206 IT_set_mouse_pointer (int mode)
1207 {
1208 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1209 many possibilities to change its shape, and the available
1210 functionality pretty much sucks (e.g., almost every reasonable
1211 shape will conceal the character it is on). Since the color of
1212 the pointer changes in the highlighted area, it is not clear to
1213 me whether anything else is required, anyway. */
1214 }
1215
1216 /* Display the active region described by mouse_face_*
1217 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1218 static void
1219 show_mouse_face (struct display_info *dpyinfo, int hl)
1220 {
1221 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1222 struct frame *f = XFRAME (WINDOW_FRAME (w));
1223 int i;
1224 struct face *fp;
1225
1226
1227 /* If window is in the process of being destroyed, don't bother
1228 doing anything. */
1229 if (w->current_matrix == NULL)
1230 goto set_cursor_shape;
1231
1232 /* Recognize when we are called to operate on rows that don't exist
1233 anymore. This can happen when a window is split. */
1234 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1235 goto set_cursor_shape;
1236
1237 /* There's no sense to do anything if the mouse face isn't realized. */
1238 if (hl > 0)
1239 {
1240 if (dpyinfo->mouse_face_hidden)
1241 goto set_cursor_shape;
1242
1243 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1244 if (!fp)
1245 goto set_cursor_shape;
1246 }
1247
1248 /* Note that mouse_face_beg_row etc. are window relative. */
1249 for (i = dpyinfo->mouse_face_beg_row;
1250 i <= dpyinfo->mouse_face_end_row;
1251 i++)
1252 {
1253 int start_hpos, end_hpos;
1254 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1255
1256 /* Don't do anything if row doesn't have valid contents. */
1257 if (!row->enabled_p)
1258 continue;
1259
1260 /* For all but the first row, the highlight starts at column 0. */
1261 if (i == dpyinfo->mouse_face_beg_row)
1262 start_hpos = dpyinfo->mouse_face_beg_col;
1263 else
1264 start_hpos = 0;
1265
1266 if (i == dpyinfo->mouse_face_end_row)
1267 end_hpos = dpyinfo->mouse_face_end_col;
1268 else
1269 end_hpos = row->used[TEXT_AREA];
1270
1271 if (end_hpos <= start_hpos)
1272 continue;
1273 /* Record that some glyphs of this row are displayed in
1274 mouse-face. */
1275 row->mouse_face_p = hl > 0;
1276 if (hl > 0)
1277 {
1278 int vpos = row->y + WINDOW_TOP_EDGE_Y (w);
1279 int kstart = start_hpos + WINDOW_LEFT_EDGE_X (w);
1280 int nglyphs = end_hpos - start_hpos;
1281 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1282 int start_offset = offset;
1283
1284 if (termscript)
1285 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1286 kstart, kstart + nglyphs - 1, vpos);
1287
1288 mouse_off ();
1289 IT_set_face (dpyinfo->mouse_face_face_id);
1290 /* Since we are going to change only the _colors_ of the
1291 displayed text, there's no need to go through all the
1292 pain of generating and encoding the text from the glyphs.
1293 Instead, we simply poke the attribute byte of each
1294 affected position in video memory with the colors
1295 computed by IT_set_face! */
1296 _farsetsel (_dos_ds);
1297 while (nglyphs--)
1298 {
1299 _farnspokeb (offset, ScreenAttrib);
1300 offset += 2;
1301 }
1302 if (screen_virtual_segment)
1303 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1304 mouse_on ();
1305 }
1306 else
1307 {
1308 /* We are removing a previously-drawn mouse highlight. The
1309 safest way to do so is to redraw the glyphs anew, since
1310 all kinds of faces and display tables could have changed
1311 behind our back. */
1312 int nglyphs = end_hpos - start_hpos;
1313 int save_x = new_pos_X, save_y = new_pos_Y;
1314
1315 if (end_hpos >= row->used[TEXT_AREA])
1316 nglyphs = row->used[TEXT_AREA] - start_hpos;
1317
1318 /* IT_write_glyphs writes at cursor position, so we need to
1319 temporarily move cursor coordinates to the beginning of
1320 the highlight region. */
1321 new_pos_X = start_hpos + WINDOW_LEFT_EDGE_X (w);
1322 new_pos_Y = row->y + WINDOW_TOP_EDGE_Y (w);
1323
1324 if (termscript)
1325 fprintf (termscript, "<MH- %d-%d:%d>",
1326 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1327 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1328 if (termscript)
1329 fputs ("\n", termscript);
1330 new_pos_X = save_x;
1331 new_pos_Y = save_y;
1332 }
1333 }
1334
1335 set_cursor_shape:
1336 /* Change the mouse pointer shape. */
1337 IT_set_mouse_pointer (hl);
1338 }
1339
1340 /* Clear out the mouse-highlighted active region.
1341 Redraw it un-highlighted first. */
1342 static void
1343 clear_mouse_face (struct display_info *dpyinfo)
1344 {
1345 if (!dpyinfo->mouse_face_hidden && ! NILP (dpyinfo->mouse_face_window))
1346 show_mouse_face (dpyinfo, 0);
1347
1348 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1349 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1350 dpyinfo->mouse_face_window = Qnil;
1351 }
1352
1353 /* Find the glyph matrix position of buffer position POS in window W.
1354 *HPOS and *VPOS are set to the positions found. W's current glyphs
1355 must be up to date. If POS is above window start return (0, 0).
1356 If POS is after end of W, return end of last line in W. */
1357 static int
1358 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1359 {
1360 int i, lastcol, line_start_position, maybe_next_line_p = 0;
1361 int yb = window_text_bottom_y (w);
1362 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0), *best_row = row;
1363
1364 while (row->y < yb)
1365 {
1366 if (row->used[TEXT_AREA])
1367 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1368 else
1369 line_start_position = 0;
1370
1371 if (line_start_position > pos)
1372 break;
1373 /* If the position sought is the end of the buffer,
1374 don't include the blank lines at the bottom of the window. */
1375 else if (line_start_position == pos
1376 && pos == BUF_ZV (XBUFFER (w->buffer)))
1377 {
1378 maybe_next_line_p = 1;
1379 break;
1380 }
1381 else if (line_start_position > 0)
1382 best_row = row;
1383
1384 /* Don't overstep the last matrix row, lest we get into the
1385 never-never land... */
1386 if (row->y + 1 >= yb)
1387 break;
1388
1389 ++row;
1390 }
1391
1392 /* Find the right column within BEST_ROW. */
1393 lastcol = 0;
1394 row = best_row;
1395 for (i = 0; i < row->used[TEXT_AREA]; i++)
1396 {
1397 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1398 int charpos;
1399
1400 charpos = glyph->charpos;
1401 if (charpos == pos)
1402 {
1403 *hpos = i;
1404 *vpos = row->y;
1405 return 1;
1406 }
1407 else if (charpos > pos)
1408 break;
1409 else if (charpos > 0)
1410 lastcol = i;
1411 }
1412
1413 /* If we're looking for the end of the buffer,
1414 and we didn't find it in the line we scanned,
1415 use the start of the following line. */
1416 if (maybe_next_line_p)
1417 {
1418 ++row;
1419 lastcol = 0;
1420 }
1421
1422 *vpos = row->y;
1423 *hpos = lastcol + 1;
1424 return 0;
1425 }
1426
1427 /* Take proper action when mouse has moved to the mode or top line of
1428 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1429 mode line. X is relative to the start of the text display area of
1430 W, so the width of fringes and scroll bars must be subtracted
1431 to get a position relative to the start of the mode line. */
1432 static void
1433 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1434 {
1435 struct frame *f = XFRAME (w->frame);
1436 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1437 struct glyph_row *row;
1438
1439 if (mode_line_p)
1440 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1441 else
1442 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1443
1444 if (row->enabled_p)
1445 {
1446 extern Lisp_Object Qhelp_echo;
1447 struct glyph *glyph, *end;
1448 Lisp_Object help, map;
1449
1450 /* Find the glyph under X. */
1451 glyph = (row->glyphs[TEXT_AREA]
1452 + x
1453 /* in case someone implements scroll bars some day... */
1454 - WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w));
1455 end = glyph + row->used[TEXT_AREA];
1456 if (glyph < end
1457 && STRINGP (glyph->object)
1458 && STRING_INTERVALS (glyph->object)
1459 && glyph->charpos >= 0
1460 && glyph->charpos < SCHARS (glyph->object))
1461 {
1462 /* If we're on a string with `help-echo' text property,
1463 arrange for the help to be displayed. This is done by
1464 setting the global variable help_echo to the help string. */
1465 help = Fget_text_property (make_number (glyph->charpos),
1466 Qhelp_echo, glyph->object);
1467 if (!NILP (help))
1468 {
1469 help_echo_string = help;
1470 XSETWINDOW (help_echo_window, w);
1471 help_echo_object = glyph->object;
1472 help_echo_pos = glyph->charpos;
1473 }
1474 }
1475 }
1476 }
1477
1478 /* Take proper action when the mouse has moved to position X, Y on
1479 frame F as regards highlighting characters that have mouse-face
1480 properties. Also de-highlighting chars where the mouse was before.
1481 X and Y can be negative or out of range. */
1482 static void
1483 IT_note_mouse_highlight (struct frame *f, int x, int y)
1484 {
1485 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1486 enum window_part part = ON_NOTHING;
1487 Lisp_Object window;
1488 struct window *w;
1489
1490 /* When a menu is active, don't highlight because this looks odd. */
1491 if (mouse_preempted)
1492 return;
1493
1494 if (NILP (Vmouse_highlight)
1495 || !f->glyphs_initialized_p)
1496 return;
1497
1498 dpyinfo->mouse_face_mouse_x = x;
1499 dpyinfo->mouse_face_mouse_y = y;
1500 dpyinfo->mouse_face_mouse_frame = f;
1501
1502 if (dpyinfo->mouse_face_defer)
1503 return;
1504
1505 if (gc_in_progress)
1506 {
1507 dpyinfo->mouse_face_deferred_gc = 1;
1508 return;
1509 }
1510
1511 /* Which window is that in? */
1512 window = window_from_coordinates (f, x, y, &part, &x, &y, 0);
1513
1514 /* If we were displaying active text in another window, clear that. */
1515 if (! EQ (window, dpyinfo->mouse_face_window))
1516 clear_mouse_face (dpyinfo);
1517
1518 /* Not on a window -> return. */
1519 if (!WINDOWP (window))
1520 return;
1521
1522 /* Convert to window-relative coordinates. */
1523 w = XWINDOW (window);
1524
1525 if (part == ON_MODE_LINE || part == ON_HEADER_LINE)
1526 {
1527 /* Mouse is on the mode or top line. */
1528 IT_note_mode_line_highlight (w, x, part == ON_MODE_LINE);
1529 return;
1530 }
1531
1532 IT_set_mouse_pointer (0);
1533
1534 /* Are we in a window whose display is up to date?
1535 And verify the buffer's text has not changed. */
1536 if (part == ON_TEXT
1537 && EQ (w->window_end_valid, w->buffer)
1538 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1539 && (XFASTINT (w->last_overlay_modified)
1540 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1541 {
1542 int pos, i, nrows = w->current_matrix->nrows;
1543 struct glyph_row *row;
1544 struct glyph *glyph;
1545
1546 /* Find the glyph under X/Y. */
1547 glyph = NULL;
1548 if (y >= 0 && y < nrows)
1549 {
1550 row = MATRIX_ROW (w->current_matrix, y);
1551 /* Give up if some row before the one we are looking for is
1552 not enabled. */
1553 for (i = 0; i <= y; i++)
1554 if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
1555 break;
1556 if (i > y /* all rows upto and including the one at Y are enabled */
1557 && row->displays_text_p
1558 && x < window_box_width (w, TEXT_AREA))
1559 {
1560 glyph = row->glyphs[TEXT_AREA];
1561 if (x >= row->used[TEXT_AREA])
1562 glyph = NULL;
1563 else
1564 {
1565 glyph += x;
1566 if (!BUFFERP (glyph->object))
1567 glyph = NULL;
1568 }
1569 }
1570 }
1571
1572 /* Clear mouse face if X/Y not over text. */
1573 if (glyph == NULL)
1574 {
1575 clear_mouse_face (dpyinfo);
1576 return;
1577 }
1578
1579 if (!BUFFERP (glyph->object))
1580 abort ();
1581 pos = glyph->charpos;
1582
1583 /* Check for mouse-face and help-echo. */
1584 {
1585 extern Lisp_Object Qmouse_face;
1586 Lisp_Object mouse_face, overlay, position, *overlay_vec;
1587 int noverlays, obegv, ozv;;
1588 struct buffer *obuf;
1589
1590 /* If we get an out-of-range value, return now; avoid an error. */
1591 if (pos > BUF_Z (XBUFFER (w->buffer)))
1592 return;
1593
1594 /* Make the window's buffer temporarily current for
1595 overlays_at and compute_char_face. */
1596 obuf = current_buffer;
1597 current_buffer = XBUFFER (w->buffer);
1598 obegv = BEGV;
1599 ozv = ZV;
1600 BEGV = BEG;
1601 ZV = Z;
1602
1603 /* Is this char mouse-active or does it have help-echo? */
1604 XSETINT (position, pos);
1605
1606 /* Put all the overlays we want in a vector in overlay_vec. */
1607 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
1608 /* Sort overlays into increasing priority order. */
1609 noverlays = sort_overlays (overlay_vec, noverlays, w);
1610
1611 /* Check mouse-face highlighting. */
1612 if (! (EQ (window, dpyinfo->mouse_face_window)
1613 && y >= dpyinfo->mouse_face_beg_row
1614 && y <= dpyinfo->mouse_face_end_row
1615 && (y > dpyinfo->mouse_face_beg_row
1616 || x >= dpyinfo->mouse_face_beg_col)
1617 && (y < dpyinfo->mouse_face_end_row
1618 || x < dpyinfo->mouse_face_end_col
1619 || dpyinfo->mouse_face_past_end)))
1620 {
1621 /* Clear the display of the old active region, if any. */
1622 clear_mouse_face (dpyinfo);
1623
1624 /* Find highest priority overlay that has a mouse-face prop. */
1625 overlay = Qnil;
1626 for (i = noverlays - 1; i >= 0; --i)
1627 {
1628 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1629 if (!NILP (mouse_face))
1630 {
1631 overlay = overlay_vec[i];
1632 break;
1633 }
1634 }
1635
1636 /* If no overlay applies, get a text property. */
1637 if (NILP (overlay))
1638 mouse_face = Fget_text_property (position, Qmouse_face,
1639 w->buffer);
1640
1641 /* Handle the overlay case. */
1642 if (! NILP (overlay))
1643 {
1644 /* Find the range of text around this char that
1645 should be active. */
1646 Lisp_Object before, after;
1647 int ignore;
1648
1649 before = Foverlay_start (overlay);
1650 after = Foverlay_end (overlay);
1651 /* Record this as the current active region. */
1652 fast_find_position (w, XFASTINT (before),
1653 &dpyinfo->mouse_face_beg_col,
1654 &dpyinfo->mouse_face_beg_row);
1655 dpyinfo->mouse_face_past_end
1656 = !fast_find_position (w, XFASTINT (after),
1657 &dpyinfo->mouse_face_end_col,
1658 &dpyinfo->mouse_face_end_row);
1659 dpyinfo->mouse_face_window = window;
1660 dpyinfo->mouse_face_face_id
1661 = face_at_buffer_position (w, pos, 0, 0,
1662 &ignore, pos + 1,
1663 !dpyinfo->mouse_face_hidden);
1664
1665 /* Display it as active. */
1666 show_mouse_face (dpyinfo, 1);
1667 }
1668 /* Handle the text property case. */
1669 else if (! NILP (mouse_face))
1670 {
1671 /* Find the range of text around this char that
1672 should be active. */
1673 Lisp_Object before, after, beginning, end;
1674 int ignore;
1675
1676 beginning = Fmarker_position (w->start);
1677 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1678 - XFASTINT (w->window_end_pos)));
1679 before
1680 = Fprevious_single_property_change (make_number (pos + 1),
1681 Qmouse_face,
1682 w->buffer, beginning);
1683 after
1684 = Fnext_single_property_change (position, Qmouse_face,
1685 w->buffer, end);
1686 /* Record this as the current active region. */
1687 fast_find_position (w, XFASTINT (before),
1688 &dpyinfo->mouse_face_beg_col,
1689 &dpyinfo->mouse_face_beg_row);
1690 dpyinfo->mouse_face_past_end
1691 = !fast_find_position (w, XFASTINT (after),
1692 &dpyinfo->mouse_face_end_col,
1693 &dpyinfo->mouse_face_end_row);
1694 dpyinfo->mouse_face_window = window;
1695 dpyinfo->mouse_face_face_id
1696 = face_at_buffer_position (w, pos, 0, 0,
1697 &ignore, pos + 1,
1698 !dpyinfo->mouse_face_hidden);
1699
1700 /* Display it as active. */
1701 show_mouse_face (dpyinfo, 1);
1702 }
1703 }
1704
1705 /* Look for a `help-echo' property. */
1706 {
1707 Lisp_Object help;
1708 extern Lisp_Object Qhelp_echo;
1709
1710 /* Check overlays first. */
1711 help = Qnil;
1712 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1713 {
1714 overlay = overlay_vec[i];
1715 help = Foverlay_get (overlay, Qhelp_echo);
1716 }
1717
1718 if (!NILP (help))
1719 {
1720 help_echo_string = help;
1721 help_echo_window = window;
1722 help_echo_object = overlay;
1723 help_echo_pos = pos;
1724 }
1725 /* Try text properties. */
1726 else if (NILP (help)
1727 && ((STRINGP (glyph->object)
1728 && glyph->charpos >= 0
1729 && glyph->charpos < SCHARS (glyph->object))
1730 || (BUFFERP (glyph->object)
1731 && glyph->charpos >= BEGV
1732 && glyph->charpos < ZV)))
1733 {
1734 help = Fget_text_property (make_number (glyph->charpos),
1735 Qhelp_echo, glyph->object);
1736 if (!NILP (help))
1737 {
1738 help_echo_string = help;
1739 help_echo_window = window;
1740 help_echo_object = glyph->object;
1741 help_echo_pos = glyph->charpos;
1742 }
1743 }
1744 }
1745
1746 BEGV = obegv;
1747 ZV = ozv;
1748 current_buffer = obuf;
1749 }
1750 }
1751 }
1752
1753 static void
1754 IT_clear_end_of_line (int first_unused)
1755 {
1756 char *spaces, *sp;
1757 int i, j, offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1758 extern int fatal_error_in_progress;
1759
1760 if (new_pos_X >= first_unused || fatal_error_in_progress)
1761 return;
1762
1763 IT_set_face (0);
1764 i = (j = first_unused - new_pos_X) * 2;
1765 if (termscript)
1766 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1767 spaces = sp = alloca (i);
1768
1769 while (--j >= 0)
1770 {
1771 *sp++ = ' ';
1772 *sp++ = ScreenAttrib;
1773 }
1774
1775 mouse_off_maybe ();
1776 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1777 if (screen_virtual_segment)
1778 dosv_refresh_virtual_screen (offset, i / 2);
1779
1780 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1781 Let's follow their lead, in case someone relies on this. */
1782 new_pos_X = first_unused;
1783 }
1784
1785 static void
1786 IT_clear_screen (void)
1787 {
1788 if (termscript)
1789 fprintf (termscript, "<CLR:SCR>");
1790 /* We are sometimes called (from clear_garbaged_frames) when a new
1791 frame is being created, but its faces are not yet realized. In
1792 such a case we cannot call IT_set_face, since it will fail to find
1793 any valid faces and will abort. Instead, use the initial screen
1794 colors; that should mimic what a Unix tty does, which simply clears
1795 the screen with whatever default colors are in use. */
1796 if (FACE_FROM_ID (SELECTED_FRAME (), DEFAULT_FACE_ID) == NULL)
1797 ScreenAttrib = (initial_screen_colors[0] << 4) | initial_screen_colors[1];
1798 else
1799 IT_set_face (0);
1800 mouse_off ();
1801 ScreenClear ();
1802 if (screen_virtual_segment)
1803 dosv_refresh_virtual_screen (0, screen_size);
1804 new_pos_X = new_pos_Y = 0;
1805 }
1806
1807 static void
1808 IT_clear_to_end (void)
1809 {
1810 if (termscript)
1811 fprintf (termscript, "<CLR:EOS>");
1812
1813 while (new_pos_Y < screen_size_Y) {
1814 new_pos_X = 0;
1815 IT_clear_end_of_line (screen_size_X);
1816 new_pos_Y++;
1817 }
1818 }
1819
1820 static void
1821 IT_cursor_to (int y, int x)
1822 {
1823 if (termscript)
1824 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1825 new_pos_X = x;
1826 new_pos_Y = y;
1827 }
1828
1829 static int cursor_cleared;
1830
1831 static void
1832 IT_display_cursor (int on)
1833 {
1834 if (termscript)
1835 fprintf (termscript, "\nCURSOR %s", on ? "ON" : "OFF");
1836 if (on && cursor_cleared)
1837 {
1838 ScreenSetCursor (current_pos_Y, current_pos_X);
1839 cursor_cleared = 0;
1840 }
1841 else if (!on && !cursor_cleared)
1842 {
1843 ScreenSetCursor (-1, -1);
1844 cursor_cleared = 1;
1845 }
1846 }
1847
1848 /* Emacs calls cursor-movement functions a lot when it updates the
1849 display (probably a legacy of old terminals where you cannot
1850 update a screen line without first moving the cursor there).
1851 However, cursor movement is expensive on MSDOS (it calls a slow
1852 BIOS function and requires 2 mode switches), while actual screen
1853 updates access the video memory directly and don't depend on
1854 cursor position. To avoid slowing down the redisplay, we cheat:
1855 all functions that move the cursor only set internal variables
1856 which record the cursor position, whereas the cursor is only
1857 moved to its final position whenever screen update is complete.
1858
1859 `IT_cmgoto' is called from the keyboard reading loop and when the
1860 frame update is complete. This means that we are ready for user
1861 input, so we update the cursor position to show where the point is,
1862 and also make the mouse pointer visible.
1863
1864 Special treatment is required when the cursor is in the echo area,
1865 to put the cursor at the end of the text displayed there. */
1866
1867 static void
1868 IT_cmgoto (FRAME_PTR f)
1869 {
1870 /* Only set the cursor to where it should be if the display is
1871 already in sync with the window contents. */
1872 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1873
1874 /* FIXME: This needs to be rewritten for the new redisplay, or
1875 removed. */
1876 #if 0
1877 static int previous_pos_X = -1;
1878
1879 update_cursor_pos = 1; /* temporary!!! */
1880
1881 /* If the display is in sync, forget any previous knowledge about
1882 cursor position. This is primarily for unexpected events like
1883 C-g in the minibuffer. */
1884 if (update_cursor_pos && previous_pos_X >= 0)
1885 previous_pos_X = -1;
1886 /* If we are in the echo area, put the cursor at the
1887 end of the echo area message. */
1888 if (!update_cursor_pos
1889 && WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f))) <= new_pos_Y)
1890 {
1891 int tem_X = current_pos_X, dummy;
1892
1893 if (echo_area_glyphs)
1894 {
1895 tem_X = echo_area_glyphs_length;
1896 /* Save current cursor position, to be restored after the
1897 echo area message is erased. Only remember one level
1898 of previous cursor position. */
1899 if (previous_pos_X == -1)
1900 ScreenGetCursor (&dummy, &previous_pos_X);
1901 }
1902 else if (previous_pos_X >= 0)
1903 {
1904 /* We wind up here after the echo area message is erased.
1905 Restore the cursor position we remembered above. */
1906 tem_X = previous_pos_X;
1907 previous_pos_X = -1;
1908 }
1909
1910 if (current_pos_X != tem_X)
1911 {
1912 new_pos_X = tem_X;
1913 update_cursor_pos = 1;
1914 }
1915 }
1916 #endif
1917
1918 if (update_cursor_pos
1919 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1920 {
1921 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1922 if (termscript)
1923 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1924 }
1925
1926 /* Maybe cursor is invisible, so make it visible. */
1927 IT_display_cursor (1);
1928
1929 /* Mouse pointer should be always visible if we are waiting for
1930 keyboard input. */
1931 if (!mouse_visible)
1932 mouse_on ();
1933 }
1934
1935 static void
1936 IT_update_begin (struct frame *f)
1937 {
1938 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1939 struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
1940
1941 BLOCK_INPUT;
1942
1943 if (f && f == mouse_face_frame)
1944 {
1945 /* Don't do highlighting for mouse motion during the update. */
1946 display_info->mouse_face_defer = 1;
1947
1948 /* If F needs to be redrawn, simply forget about any prior mouse
1949 highlighting. */
1950 if (FRAME_GARBAGED_P (f))
1951 display_info->mouse_face_window = Qnil;
1952
1953 /* Can we tell that this update does not affect the window
1954 where the mouse highlight is? If so, no need to turn off.
1955 Likewise, don't do anything if none of the enabled rows
1956 contains glyphs highlighted in mouse face. */
1957 if (!NILP (display_info->mouse_face_window)
1958 && WINDOWP (display_info->mouse_face_window))
1959 {
1960 struct window *w = XWINDOW (display_info->mouse_face_window);
1961 int i;
1962
1963 /* If the mouse highlight is in the window that was deleted
1964 (e.g., if it was popped by completion), clear highlight
1965 unconditionally. */
1966 if (NILP (w->buffer))
1967 display_info->mouse_face_window = Qnil;
1968 else
1969 {
1970 for (i = 0; i < w->desired_matrix->nrows; ++i)
1971 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1972 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
1973 break;
1974 }
1975
1976 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1977 clear_mouse_face (display_info);
1978 }
1979 }
1980 else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
1981 {
1982 /* If the frame with mouse highlight was deleted, invalidate the
1983 highlight info. */
1984 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1985 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1986 display_info->mouse_face_window = Qnil;
1987 display_info->mouse_face_deferred_gc = 0;
1988 display_info->mouse_face_mouse_frame = NULL;
1989 }
1990
1991 UNBLOCK_INPUT;
1992 }
1993
1994 static void
1995 IT_update_end (struct frame *f)
1996 {
1997 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
1998 }
1999
2000 static void
2001 IT_frame_up_to_date (struct frame *f)
2002 {
2003 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
2004 Lisp_Object new_cursor, frame_desired_cursor;
2005 struct window *sw;
2006
2007 if (dpyinfo->mouse_face_deferred_gc
2008 || (f && f == dpyinfo->mouse_face_mouse_frame))
2009 {
2010 BLOCK_INPUT;
2011 if (dpyinfo->mouse_face_mouse_frame)
2012 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
2013 dpyinfo->mouse_face_mouse_x,
2014 dpyinfo->mouse_face_mouse_y);
2015 dpyinfo->mouse_face_deferred_gc = 0;
2016 UNBLOCK_INPUT;
2017 }
2018
2019 /* Set the cursor type to whatever they wanted. In a minibuffer
2020 window, we want the cursor to appear only if we are reading input
2021 from this window, and we want the cursor to be taken from the
2022 frame parameters. For the selected window, we use either its
2023 buffer-local value or the value from the frame parameters if the
2024 buffer doesn't define its local value for the cursor type. */
2025 sw = XWINDOW (f->selected_window);
2026 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
2027 if (cursor_in_echo_area
2028 && FRAME_HAS_MINIBUF_P (f)
2029 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2030 && sw == XWINDOW (echo_area_window))
2031 new_cursor = frame_desired_cursor;
2032 else
2033 {
2034 struct buffer *b = XBUFFER (sw->buffer);
2035
2036 if (EQ (b->cursor_type, Qt))
2037 new_cursor = frame_desired_cursor;
2038 else if (NILP (b->cursor_type)) /* nil means no cursor */
2039 new_cursor = Fcons (Qbar, make_number (0));
2040 else
2041 new_cursor = b->cursor_type;
2042 }
2043
2044 IT_set_cursor_type (f, new_cursor);
2045
2046 IT_cmgoto (f); /* position cursor when update is done */
2047 }
2048
2049 /* Copy LEN glyphs displayed on a single line whose vertical position
2050 is YPOS, beginning at horizontal position XFROM to horizontal
2051 position XTO, by moving blocks in the video memory. Used by
2052 functions that insert and delete glyphs. */
2053 static void
2054 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2055 {
2056 /* The offsets of source and destination relative to the
2057 conventional memorty selector. */
2058 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2059 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2060
2061 if (from == to || len <= 0)
2062 return;
2063
2064 _farsetsel (_dos_ds);
2065
2066 /* The source and destination might overlap, so we need to move
2067 glyphs non-destructively. */
2068 if (from > to)
2069 {
2070 for ( ; len; from += 2, to += 2, len--)
2071 _farnspokew (to, _farnspeekw (from));
2072 }
2073 else
2074 {
2075 from += (len - 1) * 2;
2076 to += (len - 1) * 2;
2077 for ( ; len; from -= 2, to -= 2, len--)
2078 _farnspokew (to, _farnspeekw (from));
2079 }
2080 if (screen_virtual_segment)
2081 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2082 }
2083
2084 /* Insert and delete glyphs. */
2085 static void
2086 IT_insert_glyphs (start, len)
2087 register struct glyph *start;
2088 register int len;
2089 {
2090 int shift_by_width = screen_size_X - (new_pos_X + len);
2091
2092 /* Shift right the glyphs from the nominal cursor position to the
2093 end of this line. */
2094 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2095
2096 /* Now write the glyphs to be inserted. */
2097 IT_write_glyphs (start, len);
2098 }
2099
2100 static void
2101 IT_delete_glyphs (n)
2102 register int n;
2103 {
2104 abort ();
2105 }
2106
2107 /* set-window-configuration on window.c needs this. */
2108 void
2109 x_set_menu_bar_lines (f, value, oldval)
2110 struct frame *f;
2111 Lisp_Object value, oldval;
2112 {
2113 set_menu_bar_lines (f, value, oldval);
2114 }
2115
2116 /* This was copied from xfaces.c */
2117
2118 extern Lisp_Object Qbackground_color;
2119 extern Lisp_Object Qforeground_color;
2120 Lisp_Object Qreverse;
2121 extern Lisp_Object Qtitle;
2122
2123 /* IT_set_terminal_modes is called when emacs is started,
2124 resumed, and whenever the screen is redrawn! */
2125
2126 static void
2127 IT_set_terminal_modes (void)
2128 {
2129 if (termscript)
2130 fprintf (termscript, "\n<SET_TERM>");
2131
2132 screen_size_X = ScreenCols ();
2133 screen_size_Y = ScreenRows ();
2134 screen_size = screen_size_X * screen_size_Y;
2135
2136 new_pos_X = new_pos_Y = 0;
2137 current_pos_X = current_pos_Y = -1;
2138
2139 if (term_setup_done)
2140 return;
2141 term_setup_done = 1;
2142
2143 startup_screen_size_X = screen_size_X;
2144 startup_screen_size_Y = screen_size_Y;
2145 startup_screen_attrib = ScreenAttrib;
2146
2147 #if __DJGPP__ > 1
2148 /* Is DOS/V (or any other RSIS software which relocates
2149 the screen) installed? */
2150 {
2151 unsigned short es_value;
2152 __dpmi_regs regs;
2153
2154 regs.h.ah = 0xfe; /* get relocated screen address */
2155 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2156 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2157 else if (screen_old_address) /* already switched to Japanese mode once */
2158 regs.x.es = (screen_old_address >> 4) & 0xffff;
2159 else
2160 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2161 regs.x.di = 0;
2162 es_value = regs.x.es;
2163 __dpmi_int (0x10, &regs);
2164
2165 if (regs.x.es != es_value)
2166 {
2167 /* screen_old_address is only set if ScreenPrimary does NOT
2168 already point to the relocated buffer address returned by
2169 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2170 ScreenPrimary to that address at startup under DOS/V. */
2171 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2172 screen_old_address = ScreenPrimary;
2173 screen_virtual_segment = regs.x.es;
2174 screen_virtual_offset = regs.x.di;
2175 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2176 }
2177 }
2178 #endif /* __DJGPP__ > 1 */
2179
2180 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2181 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2182
2183 if (termscript)
2184 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2185 screen_size_X, screen_size_Y);
2186
2187 bright_bg ();
2188 }
2189
2190 /* IT_reset_terminal_modes is called when emacs is
2191 suspended or killed. */
2192
2193 static void
2194 IT_reset_terminal_modes (void)
2195 {
2196 int display_row_start = (int) ScreenPrimary;
2197 int saved_row_len = startup_screen_size_X * 2;
2198 int update_row_len = ScreenCols () * 2, current_rows = ScreenRows ();
2199 int to_next_row = update_row_len;
2200 unsigned char *saved_row = startup_screen_buffer;
2201 int cursor_pos_X = ScreenCols () - 1, cursor_pos_Y = ScreenRows () - 1;
2202
2203 if (termscript)
2204 fprintf (termscript, "\n<RESET_TERM>");
2205
2206 if (!term_setup_done)
2207 return;
2208
2209 mouse_off ();
2210
2211 /* Leave the video system in the same state as we found it,
2212 as far as the blink/bright-background bit is concerned. */
2213 maybe_enable_blinking ();
2214
2215 /* We have a situation here.
2216 We cannot just do ScreenUpdate(startup_screen_buffer) because
2217 the luser could have changed screen dimensions inside Emacs
2218 and failed (or didn't want) to restore them before killing
2219 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2220 thus will happily use memory outside what was allocated for
2221 `startup_screen_buffer'.
2222 Thus we only restore as much as the current screen dimensions
2223 can hold, and clear the rest (if the saved screen is smaller than
2224 the current) with the color attribute saved at startup. The cursor
2225 is also restored within the visible dimensions. */
2226
2227 ScreenAttrib = startup_screen_attrib;
2228
2229 /* Don't restore the screen if we are exiting less than 2 seconds
2230 after startup: we might be crashing, and the screen might show
2231 some vital clues to what's wrong. */
2232 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2233 {
2234 ScreenClear ();
2235 if (screen_virtual_segment)
2236 dosv_refresh_virtual_screen (0, screen_size);
2237
2238 if (update_row_len > saved_row_len)
2239 update_row_len = saved_row_len;
2240 if (current_rows > startup_screen_size_Y)
2241 current_rows = startup_screen_size_Y;
2242
2243 if (termscript)
2244 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2245 update_row_len / 2, current_rows);
2246
2247 while (current_rows--)
2248 {
2249 dosmemput (saved_row, update_row_len, display_row_start);
2250 if (screen_virtual_segment)
2251 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2252 update_row_len / 2);
2253 saved_row += saved_row_len;
2254 display_row_start += to_next_row;
2255 }
2256 }
2257 if (startup_pos_X < cursor_pos_X)
2258 cursor_pos_X = startup_pos_X;
2259 if (startup_pos_Y < cursor_pos_Y)
2260 cursor_pos_Y = startup_pos_Y;
2261
2262 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2263 xfree (startup_screen_buffer);
2264
2265 term_setup_done = 0;
2266 }
2267
2268 static void
2269 IT_set_terminal_window (int foo)
2270 {
2271 }
2272
2273 /* Remember the screen colors of the curent frame, to serve as the
2274 default colors for newly-created frames. */
2275 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2276 Smsdos_remember_default_colors, 1, 1, 0,
2277 doc: /* Remember the screen colors of the current frame. */)
2278 (frame)
2279 Lisp_Object frame;
2280 {
2281 struct frame *f;
2282
2283 CHECK_FRAME (frame);
2284 f= XFRAME (frame);
2285
2286 /* This function is called after applying default-frame-alist to the
2287 initial frame. At that time, if reverse-colors option was
2288 specified in default-frame-alist, it was already applied, and
2289 frame colors are reversed. We need to account for that. */
2290 if (EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt))
2291 {
2292 initial_screen_colors[0] = FRAME_BACKGROUND_PIXEL (f);
2293 initial_screen_colors[1] = FRAME_FOREGROUND_PIXEL (f);
2294 }
2295 else
2296 {
2297 initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
2298 initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
2299 }
2300 }
2301
2302 void
2303 IT_set_frame_parameters (f, alist)
2304 struct frame *f;
2305 Lisp_Object alist;
2306 {
2307 Lisp_Object tail;
2308 int i, j, length = XINT (Flength (alist));
2309 Lisp_Object *parms
2310 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2311 Lisp_Object *values
2312 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2313 /* Do we have to reverse the foreground and background colors? */
2314 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2315 int need_to_reverse, was_reverse = reverse;
2316 int redraw = 0, fg_set = 0, bg_set = 0;
2317 unsigned long orig_fg, orig_bg;
2318 Lisp_Object frame_bg, frame_fg;
2319 extern Lisp_Object Qdefault, QCforeground, QCbackground;
2320
2321 /* If we are creating a new frame, begin with the original screen colors
2322 used for the initial frame. */
2323 if (EQ (alist, Vdefault_frame_alist)
2324 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2325 {
2326 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2327 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2328 }
2329 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2330 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2331 frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
2332 frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
2333 /* frame_fg and frame_bg could be nil if, for example,
2334 f->param_alist is nil, e.g. if we are called from
2335 Fmake_terminal_frame. */
2336 if (NILP (frame_fg))
2337 frame_fg = build_string (unspecified_fg);
2338 if (NILP (frame_bg))
2339 frame_bg = build_string (unspecified_bg);
2340
2341 /* Extract parm names and values into those vectors. */
2342 i = 0;
2343 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2344 {
2345 Lisp_Object elt;
2346
2347 elt = Fcar (tail);
2348 parms[i] = Fcar (elt);
2349 CHECK_SYMBOL (parms[i]);
2350 values[i] = Fcdr (elt);
2351 i++;
2352 }
2353
2354 j = i;
2355
2356 for (i = 0; i < j; i++)
2357 {
2358 Lisp_Object prop, val;
2359
2360 prop = parms[i];
2361 val = values[i];
2362
2363 if (EQ (prop, Qreverse))
2364 reverse = EQ (val, Qt);
2365 }
2366
2367 need_to_reverse = reverse && !was_reverse;
2368 if (termscript && need_to_reverse)
2369 fprintf (termscript, "<INVERSE-VIDEO>\n");
2370
2371 /* Now process the alist elements in reverse of specified order. */
2372 for (i--; i >= 0; i--)
2373 {
2374 Lisp_Object prop, val, frame;
2375
2376 prop = parms[i];
2377 val = values[i];
2378
2379 if (EQ (prop, Qforeground_color))
2380 {
2381 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2382 ? LFACE_BACKGROUND_INDEX
2383 : LFACE_FOREGROUND_INDEX);
2384 if (new_color != FACE_TTY_DEFAULT_COLOR
2385 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2386 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2387 {
2388 FRAME_FOREGROUND_PIXEL (f) = new_color;
2389 /* Make sure the foreground of the default face for this
2390 frame is changed as well. */
2391 XSETFRAME (frame, f);
2392 if (need_to_reverse)
2393 {
2394 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2395 val, frame);
2396 prop = Qbackground_color;
2397 bg_set = 1;
2398 }
2399 else
2400 {
2401 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2402 val, frame);
2403 fg_set = 1;
2404 }
2405 redraw = 1;
2406 if (termscript)
2407 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2408 }
2409 }
2410 else if (EQ (prop, Qbackground_color))
2411 {
2412 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2413 ? LFACE_FOREGROUND_INDEX
2414 : LFACE_BACKGROUND_INDEX);
2415 if (new_color != FACE_TTY_DEFAULT_COLOR
2416 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2417 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2418 {
2419 FRAME_BACKGROUND_PIXEL (f) = new_color;
2420 /* Make sure the background of the default face for this
2421 frame is changed as well. */
2422 XSETFRAME (frame, f);
2423 if (need_to_reverse)
2424 {
2425 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2426 val, frame);
2427 prop = Qforeground_color;
2428 fg_set = 1;
2429 }
2430 else
2431 {
2432 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2433 val, frame);
2434 bg_set = 1;
2435 }
2436 redraw = 1;
2437 if (termscript)
2438 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2439 }
2440 }
2441 else if (EQ (prop, Qtitle))
2442 {
2443 x_set_title (f, val);
2444 if (termscript)
2445 fprintf (termscript, "<TITLE: %s>\n", SDATA (val));
2446 }
2447 else if (EQ (prop, Qcursor_type))
2448 {
2449 IT_set_cursor_type (f, val);
2450 if (termscript)
2451 fprintf (termscript, "<CTYPE: %s>\n",
2452 EQ (val, Qbar) || EQ (val, Qhbar)
2453 || CONSP (val) && (EQ (XCAR (val), Qbar)
2454 || EQ (XCAR (val), Qhbar))
2455 ? "bar" : "box");
2456 }
2457 store_frame_param (f, prop, val);
2458 }
2459
2460 /* If they specified "reverse", but not the colors, we need to swap
2461 the current frame colors. */
2462 if (need_to_reverse)
2463 {
2464 Lisp_Object frame;
2465
2466 if (!fg_set)
2467 {
2468 XSETFRAME (frame, f);
2469 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2470 tty_color_name (f, orig_bg),
2471 frame);
2472 redraw = 1;
2473 }
2474 if (!bg_set)
2475 {
2476 XSETFRAME (frame, f);
2477 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2478 tty_color_name (f, orig_fg),
2479 frame);
2480 redraw = 1;
2481 }
2482 }
2483
2484 if (redraw)
2485 {
2486 face_change_count++; /* forces xdisp.c to recompute basic faces */
2487 if (f == SELECTED_FRAME())
2488 redraw_frame (f);
2489 }
2490 }
2491
2492 extern void init_frame_faces (FRAME_PTR);
2493
2494 #endif /* !HAVE_X_WINDOWS */
2495
2496
2497 /* Do we need the internal terminal? */
2498
2499 void
2500 internal_terminal_init ()
2501 {
2502 char *term = getenv ("TERM"), *colors;
2503 struct frame *sf = SELECTED_FRAME();
2504
2505 #ifdef HAVE_X_WINDOWS
2506 if (!inhibit_window_system)
2507 return;
2508 #endif
2509
2510 internal_terminal
2511 = (!noninteractive) && term && !strcmp (term, "internal");
2512
2513 if (getenv ("EMACSTEST"))
2514 termscript = fopen (getenv ("EMACSTEST"), "wt");
2515
2516 #ifndef HAVE_X_WINDOWS
2517 if (!internal_terminal || inhibit_window_system)
2518 {
2519 sf->output_method = output_termcap;
2520 return;
2521 }
2522
2523 Vwindow_system = intern ("pc");
2524 Vwindow_system_version = make_number (1);
2525 sf->output_method = output_msdos_raw;
2526
2527 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2528 screen_old_address = 0;
2529
2530 /* Forget the stale screen colors as well. */
2531 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2532
2533 bzero (&the_only_x_display, sizeof the_only_x_display);
2534 the_only_x_display.background_pixel = 7; /* White */
2535 the_only_x_display.foreground_pixel = 0; /* Black */
2536 bright_bg ();
2537 colors = getenv ("EMACSCOLORS");
2538 if (colors && strlen (colors) >= 2)
2539 {
2540 /* The colors use 4 bits each (we enable bright background). */
2541 if (isdigit (colors[0]))
2542 colors[0] -= '0';
2543 else if (isxdigit (colors[0]))
2544 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2545 if (colors[0] >= 0 && colors[0] < 16)
2546 the_only_x_display.foreground_pixel = colors[0];
2547 if (isdigit (colors[1]))
2548 colors[1] -= '0';
2549 else if (isxdigit (colors[1]))
2550 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2551 if (colors[1] >= 0 && colors[1] < 16)
2552 the_only_x_display.background_pixel = colors[1];
2553 }
2554 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2555 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2556 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2557 the_only_x_display.display_info.mouse_face_beg_row =
2558 the_only_x_display.display_info.mouse_face_beg_col = -1;
2559 the_only_x_display.display_info.mouse_face_end_row =
2560 the_only_x_display.display_info.mouse_face_end_col = -1;
2561 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2562 the_only_x_display.display_info.mouse_face_window = Qnil;
2563 the_only_x_display.display_info.mouse_face_mouse_x =
2564 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2565 the_only_x_display.display_info.mouse_face_defer = 0;
2566 the_only_x_display.display_info.mouse_face_hidden = 0;
2567
2568 init_frame_faces (sf);
2569
2570 ring_bell_hook = IT_ring_bell;
2571 insert_glyphs_hook = IT_insert_glyphs;
2572 delete_glyphs_hook = IT_delete_glyphs;
2573 write_glyphs_hook = IT_write_glyphs;
2574 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2575 clear_to_end_hook = IT_clear_to_end;
2576 clear_end_of_line_hook = IT_clear_end_of_line;
2577 clear_frame_hook = IT_clear_screen;
2578 update_begin_hook = IT_update_begin;
2579 update_end_hook = IT_update_end;
2580 frame_up_to_date_hook = IT_frame_up_to_date;
2581
2582 /* These hooks are called by term.c without being checked. */
2583 set_terminal_modes_hook = IT_set_terminal_modes;
2584 reset_terminal_modes_hook = IT_reset_terminal_modes;
2585 set_terminal_window_hook = IT_set_terminal_window;
2586 char_ins_del_ok = 0;
2587 #endif
2588 }
2589
2590 dos_get_saved_screen (screen, rows, cols)
2591 char **screen;
2592 int *rows;
2593 int *cols;
2594 {
2595 #ifndef HAVE_X_WINDOWS
2596 *screen = startup_screen_buffer;
2597 *cols = startup_screen_size_X;
2598 *rows = startup_screen_size_Y;
2599 return *screen != (char *)0;
2600 #else
2601 return 0;
2602 #endif
2603 }
2604
2605 #ifndef HAVE_X_WINDOWS
2606
2607 /* We are not X, but we can emulate it well enough for our needs... */
2608 void
2609 check_x (void)
2610 {
2611 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2612 error ("Not running under a window system");
2613 }
2614
2615 #endif
2616
2617 \f
2618 /* ----------------------- Keyboard control ----------------------
2619 *
2620 * Keymaps reflect the following keyboard layout:
2621 *
2622 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2623 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2624 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2625 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2626 * SPACE
2627 */
2628
2629 #define Ignore 0x0000
2630 #define Normal 0x0000 /* normal key - alt changes scan-code */
2631 #define FctKey 0x1000 /* func key if c == 0, else c */
2632 #define Special 0x2000 /* func key even if c != 0 */
2633 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2634 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2635 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2636 #define Grey 0x6000 /* Grey keypad key */
2637
2638 #define Alt 0x0100 /* alt scan-code */
2639 #define Ctrl 0x0200 /* ctrl scan-code */
2640 #define Shift 0x0400 /* shift scan-code */
2641
2642 static int extended_kbd; /* 101 (102) keyboard present. */
2643
2644 struct kbd_translate {
2645 unsigned char sc;
2646 unsigned char ch;
2647 unsigned short code;
2648 };
2649
2650 struct dos_keyboard_map
2651 {
2652 char *unshifted;
2653 char *shifted;
2654 char *alt_gr;
2655 struct kbd_translate *translate_table;
2656 };
2657
2658
2659 static struct dos_keyboard_map us_keyboard = {
2660 /* 0 1 2 3 4 5 */
2661 /* 01234567890123456789012345678901234567890 12345678901234 */
2662 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2663 /* 0123456789012345678901234567890123456789 012345678901234 */
2664 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2665 0, /* no Alt-Gr key */
2666 0 /* no translate table */
2667 };
2668
2669 static struct dos_keyboard_map fr_keyboard = {
2670 /* 0 1 2 3 4 5 */
2671 /* 012 3456789012345678901234567890123456789012345678901234 */
2672 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2673 /* 0123456789012345678901234567890123456789012345678901234 */
2674 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2675 /* 01234567 89012345678901234567890123456789012345678901234 */
2676 " ~#{[|`\\^@]} Ï ",
2677 0 /* no translate table */
2678 };
2679
2680 /*
2681 * Italian keyboard support, country code 39.
2682 * '<' 56:3c*0000
2683 * '>' 56:3e*0000
2684 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2685 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2686 */
2687
2688 static struct kbd_translate it_kbd_translate_table[] = {
2689 { 0x56, 0x3c, Normal | 13 },
2690 { 0x56, 0x3e, Normal | 27 },
2691 { 0, 0, 0 }
2692 };
2693 static struct dos_keyboard_map it_keyboard = {
2694 /* 0 1 2 3 4 5 */
2695 /* 0 123456789012345678901234567890123456789012345678901234 */
2696 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2697 /* 01 23456789012345678901234567890123456789012345678901234 */
2698 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2699 /* 0123456789012345678901234567890123456789012345678901234 */
2700 " {}~` [] @# ",
2701 it_kbd_translate_table
2702 };
2703
2704 static struct dos_keyboard_map dk_keyboard = {
2705 /* 0 1 2 3 4 5 */
2706 /* 0123456789012345678901234567890123456789012345678901234 */
2707 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2708 /* 01 23456789012345678901234567890123456789012345678901234 */
2709 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2710 /* 0123456789012345678901234567890123456789012345678901234 */
2711 " @\9c$ {[]} | ",
2712 0 /* no translate table */
2713 };
2714
2715 static struct kbd_translate jp_kbd_translate_table[] = {
2716 { 0x73, 0x5c, Normal | 0 },
2717 { 0x73, 0x5f, Normal | 0 },
2718 { 0x73, 0x1c, Map | 0 },
2719 { 0x7d, 0x5c, Normal | 13 },
2720 { 0x7d, 0x7c, Normal | 13 },
2721 { 0x7d, 0x1c, Map | 13 },
2722 { 0, 0, 0 }
2723 };
2724 static struct dos_keyboard_map jp_keyboard = {
2725 /* 0 1 2 3 4 5 */
2726 /* 0123456789012 345678901234567890123456789012345678901234 */
2727 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2728 /* 01 23456789012345678901234567890123456789012345678901234 */
2729 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2730 0, /* no Alt-Gr key */
2731 jp_kbd_translate_table
2732 };
2733
2734 static struct keyboard_layout_list
2735 {
2736 int country_code;
2737 struct dos_keyboard_map *keyboard_map;
2738 } keyboard_layout_list[] =
2739 {
2740 1, &us_keyboard,
2741 33, &fr_keyboard,
2742 39, &it_keyboard,
2743 45, &dk_keyboard,
2744 81, &jp_keyboard
2745 };
2746
2747 static struct dos_keyboard_map *keyboard;
2748 static int keyboard_map_all;
2749 static int international_keyboard;
2750
2751 int
2752 dos_set_keyboard (code, always)
2753 int code;
2754 int always;
2755 {
2756 int i;
2757 _go32_dpmi_registers regs;
2758
2759 /* See if Keyb.Com is installed (for international keyboard support).
2760 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2761 of Windows 9X! So don't do that! */
2762 regs.x.ax = 0xad80;
2763 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2764 _go32_dpmi_simulate_int (0x2f, &regs);
2765 if (regs.h.al == 0xff)
2766 international_keyboard = 1;
2767
2768 /* Initialize to US settings, for countries that don't have their own. */
2769 keyboard = keyboard_layout_list[0].keyboard_map;
2770 keyboard_map_all = always;
2771 dos_keyboard_layout = 1;
2772
2773 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2774 if (code == keyboard_layout_list[i].country_code)
2775 {
2776 keyboard = keyboard_layout_list[i].keyboard_map;
2777 keyboard_map_all = always;
2778 dos_keyboard_layout = code;
2779 return 1;
2780 }
2781 return 0;
2782 }
2783 \f
2784 static struct
2785 {
2786 unsigned char char_code; /* normal code */
2787 unsigned char meta_code; /* M- code */
2788 unsigned char keypad_code; /* keypad code */
2789 unsigned char editkey_code; /* edit key */
2790 } keypad_translate_map[] = {
2791 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2792 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2793 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2794 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2795 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2796 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2797 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2798 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2799 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2800 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2801 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2802 };
2803
2804 static struct
2805 {
2806 unsigned char char_code; /* normal code */
2807 unsigned char keypad_code; /* keypad code */
2808 } grey_key_translate_map[] = {
2809 '/', 0xaf, /* kp-decimal */
2810 '*', 0xaa, /* kp-multiply */
2811 '-', 0xad, /* kp-subtract */
2812 '+', 0xab, /* kp-add */
2813 '\r', 0x8d /* kp-enter */
2814 };
2815
2816 static unsigned short
2817 ibmpc_translate_map[] =
2818 {
2819 /* --------------- 00 to 0f --------------- */
2820 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2821 Alt | ModFct | 0x1b, /* Escape */
2822 Normal | 1, /* '1' */
2823 Normal | 2, /* '2' */
2824 Normal | 3, /* '3' */
2825 Normal | 4, /* '4' */
2826 Normal | 5, /* '5' */
2827 Normal | 6, /* '6' */
2828 Normal | 7, /* '7' */
2829 Normal | 8, /* '8' */
2830 Normal | 9, /* '9' */
2831 Normal | 10, /* '0' */
2832 Normal | 11, /* '-' */
2833 Normal | 12, /* '=' */
2834 Special | 0x08, /* Backspace */
2835 ModFct | 0x74, /* Tab/Backtab */
2836
2837 /* --------------- 10 to 1f --------------- */
2838 Map | 15, /* 'q' */
2839 Map | 16, /* 'w' */
2840 Map | 17, /* 'e' */
2841 Map | 18, /* 'r' */
2842 Map | 19, /* 't' */
2843 Map | 20, /* 'y' */
2844 Map | 21, /* 'u' */
2845 Map | 22, /* 'i' */
2846 Map | 23, /* 'o' */
2847 Map | 24, /* 'p' */
2848 Map | 25, /* '[' */
2849 Map | 26, /* ']' */
2850 ModFct | 0x0d, /* Return */
2851 Ignore, /* Ctrl */
2852 Map | 30, /* 'a' */
2853 Map | 31, /* 's' */
2854
2855 /* --------------- 20 to 2f --------------- */
2856 Map | 32, /* 'd' */
2857 Map | 33, /* 'f' */
2858 Map | 34, /* 'g' */
2859 Map | 35, /* 'h' */
2860 Map | 36, /* 'j' */
2861 Map | 37, /* 'k' */
2862 Map | 38, /* 'l' */
2863 Map | 39, /* ';' */
2864 Map | 40, /* '\'' */
2865 Map | 0, /* '`' */
2866 Ignore, /* Left shift */
2867 Map | 41, /* '\\' */
2868 Map | 45, /* 'z' */
2869 Map | 46, /* 'x' */
2870 Map | 47, /* 'c' */
2871 Map | 48, /* 'v' */
2872
2873 /* --------------- 30 to 3f --------------- */
2874 Map | 49, /* 'b' */
2875 Map | 50, /* 'n' */
2876 Map | 51, /* 'm' */
2877 Map | 52, /* ',' */
2878 Map | 53, /* '.' */
2879 Map | 54, /* '/' */
2880 Ignore, /* Right shift */
2881 Grey | 1, /* Grey * */
2882 Ignore, /* Alt */
2883 Normal | 55, /* ' ' */
2884 Ignore, /* Caps Lock */
2885 FctKey | 0xbe, /* F1 */
2886 FctKey | 0xbf, /* F2 */
2887 FctKey | 0xc0, /* F3 */
2888 FctKey | 0xc1, /* F4 */
2889 FctKey | 0xc2, /* F5 */
2890
2891 /* --------------- 40 to 4f --------------- */
2892 FctKey | 0xc3, /* F6 */
2893 FctKey | 0xc4, /* F7 */
2894 FctKey | 0xc5, /* F8 */
2895 FctKey | 0xc6, /* F9 */
2896 FctKey | 0xc7, /* F10 */
2897 Ignore, /* Num Lock */
2898 Ignore, /* Scroll Lock */
2899 KeyPad | 7, /* Home */
2900 KeyPad | 8, /* Up */
2901 KeyPad | 9, /* Page Up */
2902 Grey | 2, /* Grey - */
2903 KeyPad | 4, /* Left */
2904 KeyPad | 5, /* Keypad 5 */
2905 KeyPad | 6, /* Right */
2906 Grey | 3, /* Grey + */
2907 KeyPad | 1, /* End */
2908
2909 /* --------------- 50 to 5f --------------- */
2910 KeyPad | 2, /* Down */
2911 KeyPad | 3, /* Page Down */
2912 KeyPad | 0, /* Insert */
2913 KeyPad | 10, /* Delete */
2914 Shift | FctKey | 0xbe, /* (Shift) F1 */
2915 Shift | FctKey | 0xbf, /* (Shift) F2 */
2916 Shift | FctKey | 0xc0, /* (Shift) F3 */
2917 Shift | FctKey | 0xc1, /* (Shift) F4 */
2918 Shift | FctKey | 0xc2, /* (Shift) F5 */
2919 Shift | FctKey | 0xc3, /* (Shift) F6 */
2920 Shift | FctKey | 0xc4, /* (Shift) F7 */
2921 Shift | FctKey | 0xc5, /* (Shift) F8 */
2922 Shift | FctKey | 0xc6, /* (Shift) F9 */
2923 Shift | FctKey | 0xc7, /* (Shift) F10 */
2924 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2925 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2926
2927 /* --------------- 60 to 6f --------------- */
2928 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2929 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2930 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2931 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2932 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2933 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2934 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2935 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2936 Alt | FctKey | 0xbe, /* (Alt) F1 */
2937 Alt | FctKey | 0xbf, /* (Alt) F2 */
2938 Alt | FctKey | 0xc0, /* (Alt) F3 */
2939 Alt | FctKey | 0xc1, /* (Alt) F4 */
2940 Alt | FctKey | 0xc2, /* (Alt) F5 */
2941 Alt | FctKey | 0xc3, /* (Alt) F6 */
2942 Alt | FctKey | 0xc4, /* (Alt) F7 */
2943 Alt | FctKey | 0xc5, /* (Alt) F8 */
2944
2945 /* --------------- 70 to 7f --------------- */
2946 Alt | FctKey | 0xc6, /* (Alt) F9 */
2947 Alt | FctKey | 0xc7, /* (Alt) F10 */
2948 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2949 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2950 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2951 Ctrl | KeyPad | 1, /* (Ctrl) End */
2952 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2953 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2954 Alt | Map | 1, /* '1' */
2955 Alt | Map | 2, /* '2' */
2956 Alt | Map | 3, /* '3' */
2957 Alt | Map | 4, /* '4' */
2958 Alt | Map | 5, /* '5' */
2959 Alt | Map | 6, /* '6' */
2960 Alt | Map | 7, /* '7' */
2961 Alt | Map | 8, /* '8' */
2962
2963 /* --------------- 80 to 8f --------------- */
2964 Alt | Map | 9, /* '9' */
2965 Alt | Map | 10, /* '0' */
2966 Alt | Map | 11, /* '-' */
2967 Alt | Map | 12, /* '=' */
2968 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2969 FctKey | 0xc8, /* F11 */
2970 FctKey | 0xc9, /* F12 */
2971 Shift | FctKey | 0xc8, /* (Shift) F11 */
2972 Shift | FctKey | 0xc9, /* (Shift) F12 */
2973 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2974 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2975 Alt | FctKey | 0xc8, /* (Alt) F11 */
2976 Alt | FctKey | 0xc9, /* (Alt) F12 */
2977 Ctrl | KeyPad | 8, /* (Ctrl) Up */
2978 Ctrl | Grey | 2, /* (Ctrl) Grey - */
2979 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
2980
2981 /* --------------- 90 to 9f --------------- */
2982 Ctrl | Grey | 3, /* (Ctrl) Grey + */
2983 Ctrl | KeyPad | 2, /* (Ctrl) Down */
2984 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
2985 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
2986 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
2987 Ctrl | Grey | 0, /* (Ctrl) Grey / */
2988 Ctrl | Grey | 1, /* (Ctrl) Grey * */
2989 Alt | FctKey | 0x50, /* (Alt) Home */
2990 Alt | FctKey | 0x52, /* (Alt) Up */
2991 Alt | FctKey | 0x55, /* (Alt) Page Up */
2992 Ignore, /* NO KEY */
2993 Alt | FctKey | 0x51, /* (Alt) Left */
2994 Ignore, /* NO KEY */
2995 Alt | FctKey | 0x53, /* (Alt) Right */
2996 Ignore, /* NO KEY */
2997 Alt | FctKey | 0x57, /* (Alt) End */
2998
2999 /* --------------- a0 to af --------------- */
3000 Alt | KeyPad | 2, /* (Alt) Down */
3001 Alt | KeyPad | 3, /* (Alt) Page Down */
3002 Alt | KeyPad | 0, /* (Alt) Insert */
3003 Alt | KeyPad | 10, /* (Alt) Delete */
3004 Alt | Grey | 0, /* (Alt) Grey / */
3005 Alt | FctKey | 0x09, /* (Alt) Tab */
3006 Alt | Grey | 4 /* (Alt) Keypad Enter */
3007 };
3008 \f
3009 /* These bit-positions corresponds to values returned by BIOS */
3010 #define SHIFT_P 0x0003 /* two bits! */
3011 #define CTRL_P 0x0004
3012 #define ALT_P 0x0008
3013 #define SCRLOCK_P 0x0010
3014 #define NUMLOCK_P 0x0020
3015 #define CAPSLOCK_P 0x0040
3016 #define ALT_GR_P 0x0800
3017 #define SUPER_P 0x4000 /* pseudo */
3018 #define HYPER_P 0x8000 /* pseudo */
3019
3020 static int
3021 dos_get_modifiers (keymask)
3022 int *keymask;
3023 {
3024 union REGS regs;
3025 int mask, modifiers = 0;
3026
3027 /* Calculate modifier bits */
3028 regs.h.ah = extended_kbd ? 0x12 : 0x02;
3029 int86 (0x16, &regs, &regs);
3030
3031 if (!extended_kbd)
3032 {
3033 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
3034 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3035 }
3036 else
3037 {
3038 mask = regs.h.al & (SHIFT_P |
3039 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3040
3041 /* Do not break international keyboard support. */
3042 /* When Keyb.Com is loaded, the right Alt key is */
3043 /* used for accessing characters like { and } */
3044 if (regs.h.ah & 2) /* Left ALT pressed ? */
3045 mask |= ALT_P;
3046
3047 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
3048 {
3049 mask |= ALT_GR_P;
3050 if (dos_hyper_key == 1)
3051 {
3052 mask |= HYPER_P;
3053 modifiers |= hyper_modifier;
3054 }
3055 else if (dos_super_key == 1)
3056 {
3057 mask |= SUPER_P;
3058 modifiers |= super_modifier;
3059 }
3060 else if (!international_keyboard)
3061 {
3062 /* If Keyb.Com is NOT installed, let Right Alt behave
3063 like the Left Alt. */
3064 mask &= ~ALT_GR_P;
3065 mask |= ALT_P;
3066 }
3067 }
3068
3069 if (regs.h.ah & 1) /* Left CTRL pressed ? */
3070 mask |= CTRL_P;
3071
3072 if (regs.h.ah & 4) /* Right CTRL pressed ? */
3073 {
3074 if (dos_hyper_key == 2)
3075 {
3076 mask |= HYPER_P;
3077 modifiers |= hyper_modifier;
3078 }
3079 else if (dos_super_key == 2)
3080 {
3081 mask |= SUPER_P;
3082 modifiers |= super_modifier;
3083 }
3084 else
3085 mask |= CTRL_P;
3086 }
3087 }
3088
3089 if (mask & SHIFT_P)
3090 modifiers |= shift_modifier;
3091 if (mask & CTRL_P)
3092 modifiers |= ctrl_modifier;
3093 if (mask & ALT_P)
3094 modifiers |= meta_modifier;
3095
3096 if (keymask)
3097 *keymask = mask;
3098 return modifiers;
3099 }
3100
3101 #define NUM_RECENT_DOSKEYS (100)
3102 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
3103 int total_doskeys; /* Total number of elements stored into recent_doskeys */
3104 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
3105
3106 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
3107 doc: /* Return vector of last 100 keyboard input values seen in dos_rawgetc.
3108 Each input key receives two values in this vector: first the ASCII code,
3109 and then the scan code. */)
3110 ()
3111 {
3112 Lisp_Object val, *keys = XVECTOR (recent_doskeys)->contents;
3113
3114 if (total_doskeys < NUM_RECENT_DOSKEYS)
3115 return Fvector (total_doskeys, keys);
3116 else
3117 {
3118 val = Fvector (NUM_RECENT_DOSKEYS, keys);
3119 bcopy (keys + recent_doskeys_index,
3120 XVECTOR (val)->contents,
3121 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
3122 bcopy (keys,
3123 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
3124 recent_doskeys_index * sizeof (Lisp_Object));
3125 return val;
3126 }
3127 }
3128
3129 /* Get a char from keyboard. Function keys are put into the event queue. */
3130 static int
3131 dos_rawgetc ()
3132 {
3133 struct input_event event;
3134 union REGS regs;
3135 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (SELECTED_FRAME());
3136 EVENT_INIT (event);
3137
3138 #ifndef HAVE_X_WINDOWS
3139 /* Maybe put the cursor where it should be. */
3140 IT_cmgoto (SELECTED_FRAME());
3141 #endif
3142
3143 /* The following condition is equivalent to `kbhit ()', except that
3144 it uses the bios to do its job. This pleases DESQview/X. */
3145 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3146 int86 (0x16, &regs, &regs),
3147 (regs.x.flags & 0x40) == 0)
3148 {
3149 union REGS regs;
3150 register unsigned char c;
3151 int modifiers, sc, code = -1, mask, kp_mode;
3152
3153 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3154 int86 (0x16, &regs, &regs);
3155 c = regs.h.al;
3156 sc = regs.h.ah;
3157
3158 total_doskeys += 2;
3159 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3160 = make_number (c);
3161 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3162 recent_doskeys_index = 0;
3163 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3164 = make_number (sc);
3165 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3166 recent_doskeys_index = 0;
3167
3168 modifiers = dos_get_modifiers (&mask);
3169
3170 #ifndef HAVE_X_WINDOWS
3171 if (!NILP (Vdos_display_scancodes))
3172 {
3173 char buf[11];
3174 sprintf (buf, "%02x:%02x*%04x",
3175 (unsigned) (sc&0xff), (unsigned) c, mask);
3176 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3177 }
3178 #endif
3179
3180 if (sc == 0xe0)
3181 {
3182 switch (c)
3183 {
3184 case 10: /* Ctrl Grey Enter */
3185 code = Ctrl | Grey | 4;
3186 break;
3187 case 13: /* Grey Enter */
3188 code = Grey | 4;
3189 break;
3190 case '/': /* Grey / */
3191 code = Grey | 0;
3192 break;
3193 default:
3194 continue;
3195 };
3196 c = 0;
3197 }
3198 else
3199 {
3200 /* Try the keyboard-private translation table first. */
3201 if (keyboard->translate_table)
3202 {
3203 struct kbd_translate *p = keyboard->translate_table;
3204
3205 while (p->sc)
3206 {
3207 if (p->sc == sc && p->ch == c)
3208 {
3209 code = p->code;
3210 break;
3211 }
3212 p++;
3213 }
3214 }
3215 /* If the private table didn't translate it, use the general
3216 one. */
3217 if (code == -1)
3218 {
3219 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3220 continue;
3221 if ((code = ibmpc_translate_map[sc]) == Ignore)
3222 continue;
3223 }
3224 }
3225
3226 if (c == 0)
3227 {
3228 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3229 Emacs is ready to read a key. Therefore, if they press
3230 `Alt-x' when Emacs is busy, by the time we get to
3231 `dos_get_modifiers', they might have already released the
3232 Alt key, and Emacs gets just `x', which is BAD.
3233 However, for keys with the `Map' property set, the ASCII
3234 code returns zero iff Alt is pressed. So, when we DON'T
3235 have to support international_keyboard, we don't have to
3236 distinguish between the left and right Alt keys, and we
3237 can set the META modifier for any keys with the `Map'
3238 property if they return zero ASCII code (c = 0). */
3239 if ( (code & Alt)
3240 || ( (code & 0xf000) == Map && !international_keyboard))
3241 modifiers |= meta_modifier;
3242 if (code & Ctrl)
3243 modifiers |= ctrl_modifier;
3244 if (code & Shift)
3245 modifiers |= shift_modifier;
3246 }
3247
3248 switch (code & 0xf000)
3249 {
3250 case ModFct:
3251 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3252 return c;
3253 c = 0; /* Special */
3254
3255 case FctKey:
3256 if (c != 0)
3257 return c;
3258
3259 case Special:
3260 code |= 0xff00;
3261 break;
3262
3263 case Normal:
3264 if (sc == 0)
3265 {
3266 if (c == 0) /* ctrl-break */
3267 continue;
3268 return c; /* ALT-nnn */
3269 }
3270 if (!keyboard_map_all)
3271 {
3272 if (c != ' ')
3273 return c;
3274 code = c;
3275 break;
3276 }
3277
3278 case Map:
3279 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3280 if (!keyboard_map_all)
3281 return c;
3282
3283 code &= 0xff;
3284 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3285 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3286
3287 if (mask & SHIFT_P)
3288 {
3289 code = keyboard->shifted[code];
3290 mask -= SHIFT_P;
3291 modifiers &= ~shift_modifier;
3292 }
3293 else
3294 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3295 code = keyboard->alt_gr[code];
3296 else
3297 code = keyboard->unshifted[code];
3298 break;
3299
3300 case KeyPad:
3301 code &= 0xff;
3302 if (c == 0xe0) /* edit key */
3303 kp_mode = 3;
3304 else
3305 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3306 kp_mode = dos_keypad_mode & 0x03;
3307 else
3308 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3309
3310 switch (kp_mode)
3311 {
3312 case 0:
3313 if (code == 10 && dos_decimal_point)
3314 return dos_decimal_point;
3315 return keypad_translate_map[code].char_code;
3316
3317 case 1:
3318 code = 0xff00 | keypad_translate_map[code].keypad_code;
3319 break;
3320
3321 case 2:
3322 code = keypad_translate_map[code].meta_code;
3323 modifiers = meta_modifier;
3324 break;
3325
3326 case 3:
3327 code = 0xff00 | keypad_translate_map[code].editkey_code;
3328 break;
3329 }
3330 break;
3331
3332 case Grey:
3333 code &= 0xff;
3334 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3335 if (dos_keypad_mode & kp_mode)
3336 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3337 else
3338 code = grey_key_translate_map[code].char_code;
3339 break;
3340 }
3341
3342 make_event:
3343 if (code == 0)
3344 continue;
3345
3346 if (!dpyinfo->mouse_face_hidden && INTEGERP (Vmouse_highlight))
3347 {
3348 clear_mouse_face (dpyinfo);
3349 dpyinfo->mouse_face_hidden = 1;
3350 }
3351
3352 if (code >= 0x100)
3353 event.kind = NON_ASCII_KEYSTROKE_EVENT;
3354 else
3355 event.kind = ASCII_KEYSTROKE_EVENT;
3356 event.code = code;
3357 event.modifiers = modifiers;
3358 event.frame_or_window = selected_frame;
3359 event.arg = Qnil;
3360 event.timestamp = event_timestamp ();
3361 kbd_buffer_store_event (&event);
3362 }
3363
3364 if (have_mouse > 0 && !mouse_preempted)
3365 {
3366 int but, press, x, y, ok;
3367 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3368 Lisp_Object mouse_window = Qnil;
3369
3370 /* Check for mouse movement *before* buttons. */
3371 mouse_check_moved ();
3372
3373 /* If the mouse moved from the spot of its last sighting, we
3374 might need to update mouse highlight. */
3375 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3376 {
3377 if (dpyinfo->mouse_face_hidden)
3378 {
3379 dpyinfo->mouse_face_hidden = 0;
3380 clear_mouse_face (dpyinfo);
3381 }
3382
3383 /* Generate SELECT_WINDOW_EVENTs when needed. */
3384 if (mouse_autoselect_window)
3385 {
3386 mouse_window = window_from_coordinates (SELECTED_FRAME(),
3387 mouse_last_x,
3388 mouse_last_y,
3389 0, 0, 0, 0);
3390 /* A window will be selected only when it is not
3391 selected now, and the last mouse movement event was
3392 not in it. A minibuffer window will be selected iff
3393 it is active. */
3394 if (WINDOWP (mouse_window)
3395 && !EQ (mouse_window, last_mouse_window)
3396 && !EQ (mouse_window, selected_window))
3397 {
3398 event.kind = SELECT_WINDOW_EVENT;
3399 event.frame_or_window = mouse_window;
3400 event.arg = Qnil;
3401 event.timestamp = event_timestamp ();
3402 kbd_buffer_store_event (&event);
3403 }
3404 last_mouse_window = mouse_window;
3405 }
3406 else
3407 last_mouse_window = Qnil;
3408
3409 previous_help_echo_string = help_echo_string;
3410 help_echo_string = help_echo_object = help_echo_window = Qnil;
3411 help_echo_pos = -1;
3412 IT_note_mouse_highlight (SELECTED_FRAME(),
3413 mouse_last_x, mouse_last_y);
3414 /* If the contents of the global variable help_echo has
3415 changed, generate a HELP_EVENT. */
3416 if (!NILP (help_echo_string) || !NILP (previous_help_echo_string))
3417 {
3418 event.kind = HELP_EVENT;
3419 event.frame_or_window = selected_frame;
3420 event.arg = help_echo_object;
3421 event.x = WINDOWP (help_echo_window)
3422 ? help_echo_window : selected_frame;
3423 event.y = help_echo_string;
3424 event.timestamp = event_timestamp ();
3425 event.code = help_echo_pos;
3426 kbd_buffer_store_event (&event);
3427 }
3428 }
3429
3430 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3431 for (press = 0; press < 2; press++)
3432 {
3433 int button_num = but;
3434
3435 if (press)
3436 ok = mouse_pressed (but, &x, &y);
3437 else
3438 ok = mouse_released (but, &x, &y);
3439 if (ok)
3440 {
3441 /* Allow a simultaneous press/release of Mouse-1 and
3442 Mouse-2 to simulate Mouse-3 on two-button mice. */
3443 if (mouse_button_count == 2 && but < 2)
3444 {
3445 int x2, y2; /* don't clobber original coordinates */
3446
3447 /* If only one button is pressed, wait 100 msec and
3448 check again. This way, Speedy Gonzales isn't
3449 punished, while the slow get their chance. */
3450 if (press && mouse_pressed (1-but, &x2, &y2)
3451 || !press && mouse_released (1-but, &x2, &y2))
3452 button_num = 2;
3453 else
3454 {
3455 delay (100);
3456 if (press && mouse_pressed (1-but, &x2, &y2)
3457 || !press && mouse_released (1-but, &x2, &y2))
3458 button_num = 2;
3459 }
3460 }
3461
3462 event.kind = MOUSE_CLICK_EVENT;
3463 event.code = button_num;
3464 event.modifiers = dos_get_modifiers (0)
3465 | (press ? down_modifier : up_modifier);
3466 event.x = make_number (x);
3467 event.y = make_number (y);
3468 event.frame_or_window = selected_frame;
3469 event.arg = Qnil;
3470 event.timestamp = event_timestamp ();
3471 kbd_buffer_store_event (&event);
3472 }
3473 }
3474 }
3475
3476 return -1;
3477 }
3478
3479 static int prev_get_char = -1;
3480
3481 /* Return 1 if a key is ready to be read without suspending execution. */
3482
3483 dos_keysns ()
3484 {
3485 if (prev_get_char != -1)
3486 return 1;
3487 else
3488 return ((prev_get_char = dos_rawgetc ()) != -1);
3489 }
3490
3491 /* Read a key. Return -1 if no key is ready. */
3492
3493 dos_keyread ()
3494 {
3495 if (prev_get_char != -1)
3496 {
3497 int c = prev_get_char;
3498 prev_get_char = -1;
3499 return c;
3500 }
3501 else
3502 return dos_rawgetc ();
3503 }
3504 \f
3505 #ifndef HAVE_X_WINDOWS
3506
3507 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3508 for now.
3509
3510 Actually, I don't know the meaning of all the parameters of the functions
3511 here -- I only know how they are called by xmenu.c. I could of course
3512 grab the nearest Xlib manual (down the hall, second-to-last door on the
3513 left), but I don't think it's worth the effort. */
3514
3515 /* These hold text of the current and the previous menu help messages. */
3516 static char *menu_help_message, *prev_menu_help_message;
3517 /* Pane number and item number of the menu item which generated the
3518 last menu help message. */
3519 static int menu_help_paneno, menu_help_itemno;
3520
3521 static XMenu *
3522 IT_menu_create ()
3523 {
3524 XMenu *menu;
3525
3526 menu = (XMenu *) xmalloc (sizeof (XMenu));
3527 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3528 return menu;
3529 }
3530
3531 /* Allocate some (more) memory for MENU ensuring that there is room for one
3532 for item. */
3533
3534 static void
3535 IT_menu_make_room (XMenu *menu)
3536 {
3537 if (menu->allocated == 0)
3538 {
3539 int count = menu->allocated = 10;
3540 menu->text = (char **) xmalloc (count * sizeof (char *));
3541 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3542 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3543 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3544 }
3545 else if (menu->allocated == menu->count)
3546 {
3547 int count = menu->allocated = menu->allocated + 10;
3548 menu->text
3549 = (char **) xrealloc (menu->text, count * sizeof (char *));
3550 menu->submenu
3551 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3552 menu->panenumber
3553 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3554 menu->help_text
3555 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3556 }
3557 }
3558
3559 /* Search the given menu structure for a given pane number. */
3560
3561 static XMenu *
3562 IT_menu_search_pane (XMenu *menu, int pane)
3563 {
3564 int i;
3565 XMenu *try;
3566
3567 for (i = 0; i < menu->count; i++)
3568 if (menu->submenu[i])
3569 {
3570 if (pane == menu->panenumber[i])
3571 return menu->submenu[i];
3572 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3573 return try;
3574 }
3575 return (XMenu *) 0;
3576 }
3577
3578 /* Determine how much screen space a given menu needs. */
3579
3580 static void
3581 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3582 {
3583 int i, h2, w2, maxsubwidth, maxheight;
3584
3585 maxsubwidth = 0;
3586 maxheight = menu->count;
3587 for (i = 0; i < menu->count; i++)
3588 {
3589 if (menu->submenu[i])
3590 {
3591 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3592 if (w2 > maxsubwidth) maxsubwidth = w2;
3593 if (i + h2 > maxheight) maxheight = i + h2;
3594 }
3595 }
3596 *width = menu->width + maxsubwidth;
3597 *height = maxheight;
3598 }
3599
3600 /* Display MENU at (X,Y) using FACES. */
3601
3602 static void
3603 IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
3604 {
3605 int i, j, face, width, mx, my, enabled, mousehere, row, col;
3606 struct glyph *text, *p;
3607 char *q;
3608 struct frame *sf = SELECTED_FRAME();
3609
3610 menu_help_message = NULL;
3611
3612 width = menu->width;
3613 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3614 ScreenGetCursor (&row, &col);
3615 mouse_get_xy (&mx, &my);
3616 IT_update_begin (sf);
3617 for (i = 0; i < menu->count; i++)
3618 {
3619 int max_width = width + 2;
3620
3621 IT_cursor_to (y + i, x);
3622 enabled
3623 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3624 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3625 face = faces[enabled + mousehere * 2];
3626 /* The following if clause means that we display the menu help
3627 strings even if the menu item is currently disabled. */
3628 if (disp_help && enabled + mousehere * 2 >= 2)
3629 {
3630 menu_help_message = menu->help_text[i];
3631 menu_help_paneno = pn - 1;
3632 menu_help_itemno = i;
3633 }
3634 p = text;
3635 SET_CHAR_GLYPH (*p, ' ', face, 0);
3636 p++;
3637 for (j = 0, q = menu->text[i]; *q; j++)
3638 {
3639 if (*q > 26)
3640 {
3641 SET_CHAR_GLYPH (*p, *q++, face, 0);
3642 p++;
3643 }
3644 else /* make '^x' */
3645 {
3646 SET_CHAR_GLYPH (*p, '^', face, 0);
3647 p++;
3648 j++;
3649 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3650 p++;
3651 }
3652 }
3653 /* Don't let the menu text overflow into the next screen row. */
3654 if (x + max_width > screen_size_X)
3655 {
3656 max_width = screen_size_X - x;
3657 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3658 }
3659 for (; j < max_width - 2; j++, p++)
3660 SET_CHAR_GLYPH (*p, ' ', face, 0);
3661
3662 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3663 p++;
3664 IT_write_glyphs (text, max_width);
3665 }
3666 IT_update_end (sf);
3667 IT_cursor_to (row, col);
3668 xfree (text);
3669 }
3670 \f
3671 /* --------------------------- X Menu emulation ---------------------- */
3672
3673 /* Report availability of menus. */
3674
3675 int
3676 have_menus_p () { return 1; }
3677
3678 /* Create a brand new menu structure. */
3679
3680 XMenu *
3681 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3682 {
3683 return IT_menu_create ();
3684 }
3685
3686 /* Create a new pane and place it on the outer-most level. It is not
3687 clear that it should be placed out there, but I don't know what else
3688 to do. */
3689
3690 int
3691 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3692 {
3693 int len;
3694 char *p;
3695
3696 if (!enable)
3697 abort ();
3698
3699 IT_menu_make_room (menu);
3700 menu->submenu[menu->count] = IT_menu_create ();
3701 menu->text[menu->count] = txt;
3702 menu->panenumber[menu->count] = ++menu->panecount;
3703 menu->help_text[menu->count] = NULL;
3704 menu->count++;
3705
3706 /* Adjust length for possible control characters (which will
3707 be written as ^x). */
3708 for (len = strlen (txt), p = txt; *p; p++)
3709 if (*p < 27)
3710 len++;
3711
3712 if (len > menu->width)
3713 menu->width = len;
3714
3715 return menu->panecount;
3716 }
3717
3718 /* Create a new item in a menu pane. */
3719
3720 int
3721 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3722 int foo, char *txt, int enable, char *help_text)
3723 {
3724 int len;
3725 char *p;
3726
3727 if (pane)
3728 if (!(menu = IT_menu_search_pane (menu, pane)))
3729 return XM_FAILURE;
3730 IT_menu_make_room (menu);
3731 menu->submenu[menu->count] = (XMenu *) 0;
3732 menu->text[menu->count] = txt;
3733 menu->panenumber[menu->count] = enable;
3734 menu->help_text[menu->count] = help_text;
3735 menu->count++;
3736
3737 /* Adjust length for possible control characters (which will
3738 be written as ^x). */
3739 for (len = strlen (txt), p = txt; *p; p++)
3740 if (*p < 27)
3741 len++;
3742
3743 if (len > menu->width)
3744 menu->width = len;
3745
3746 return XM_SUCCESS;
3747 }
3748
3749 /* Decide where the menu would be placed if requested at (X,Y). */
3750
3751 void
3752 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3753 int *ulx, int *uly, int *width, int *height)
3754 {
3755 IT_menu_calc_size (menu, width, height);
3756 *ulx = x + 1;
3757 *uly = y;
3758 *width += 2;
3759 }
3760
3761 struct IT_menu_state
3762 {
3763 void *screen_behind;
3764 XMenu *menu;
3765 int pane;
3766 int x, y;
3767 };
3768
3769
3770 /* Display menu, wait for user's response, and return that response. */
3771
3772 int
3773 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3774 int x0, int y0, unsigned ButtonMask, char **txt,
3775 void (*help_callback)(char *, int, int))
3776 {
3777 struct IT_menu_state *state;
3778 int statecount, x, y, i, b, screensize, leave, result, onepane;
3779 int title_faces[4]; /* face to display the menu title */
3780 int faces[4], buffers_num_deleted = 0;
3781 struct frame *sf = SELECTED_FRAME();
3782 Lisp_Object saved_echo_area_message, selectface;
3783
3784 /* Just in case we got here without a mouse present... */
3785 if (have_mouse <= 0)
3786 return XM_IA_SELECT;
3787 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3788 around the display. */
3789 if (x0 <= 0)
3790 x0 = 1;
3791 if (y0 <= 0)
3792 y0 = 1;
3793
3794 /* We will process all the mouse events directly, so we had
3795 better prevent dos_rawgetc from stealing them from us. */
3796 mouse_preempted++;
3797
3798 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3799 screensize = screen_size * 2;
3800 faces[0]
3801 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3802 0, DEFAULT_FACE_ID, 1);
3803 faces[1]
3804 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3805 0, DEFAULT_FACE_ID, 1);
3806 selectface = intern ("msdos-menu-select-face");
3807 faces[2] = lookup_derived_face (sf, selectface,
3808 0, faces[0], 1);
3809 faces[3] = lookup_derived_face (sf, selectface,
3810 0, faces[1], 1);
3811
3812 /* Make sure the menu title is always displayed with
3813 `msdos-menu-active-face', no matter where the mouse pointer is. */
3814 for (i = 0; i < 4; i++)
3815 title_faces[i] = faces[3];
3816
3817 statecount = 1;
3818
3819 /* Don't let the title for the "Buffers" popup menu include a
3820 digit (which is ugly).
3821
3822 This is a terrible kludge, but I think the "Buffers" case is
3823 the only one where the title includes a number, so it doesn't
3824 seem to be necessary to make this more general. */
3825 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3826 {
3827 menu->text[0][7] = '\0';
3828 buffers_num_deleted = 1;
3829 }
3830
3831 /* We need to save the current echo area message, so that we could
3832 restore it below, before we exit. See the commentary below,
3833 before the call to message_with_string. */
3834 saved_echo_area_message = Fcurrent_message ();
3835 state[0].menu = menu;
3836 mouse_off ();
3837 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3838
3839 /* Turn off the cursor. Otherwise it shows through the menu
3840 panes, which is ugly. */
3841 IT_display_cursor (0);
3842
3843 /* Display the menu title. */
3844 IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
3845 if (buffers_num_deleted)
3846 menu->text[0][7] = ' ';
3847 if ((onepane = menu->count == 1 && menu->submenu[0]))
3848 {
3849 menu->width = menu->submenu[0]->width;
3850 state[0].menu = menu->submenu[0];
3851 }
3852 else
3853 {
3854 state[0].menu = menu;
3855 }
3856 state[0].x = x0 - 1;
3857 state[0].y = y0;
3858 state[0].pane = onepane;
3859
3860 mouse_last_x = -1; /* A hack that forces display. */
3861 leave = 0;
3862 while (!leave)
3863 {
3864 if (!mouse_visible) mouse_on ();
3865 mouse_check_moved ();
3866 if (sf->mouse_moved)
3867 {
3868 sf->mouse_moved = 0;
3869 result = XM_IA_SELECT;
3870 mouse_get_xy (&x, &y);
3871 for (i = 0; i < statecount; i++)
3872 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3873 {
3874 int dy = y - state[i].y;
3875 if (0 <= dy && dy < state[i].menu->count)
3876 {
3877 if (!state[i].menu->submenu[dy])
3878 if (state[i].menu->panenumber[dy])
3879 result = XM_SUCCESS;
3880 else
3881 result = XM_IA_SELECT;
3882 *pane = state[i].pane - 1;
3883 *selidx = dy;
3884 /* We hit some part of a menu, so drop extra menus that
3885 have been opened. That does not include an open and
3886 active submenu. */
3887 if (i != statecount - 2
3888 || state[i].menu->submenu[dy] != state[i+1].menu)
3889 while (i != statecount - 1)
3890 {
3891 statecount--;
3892 mouse_off ();
3893 ScreenUpdate (state[statecount].screen_behind);
3894 if (screen_virtual_segment)
3895 dosv_refresh_virtual_screen (0, screen_size);
3896 xfree (state[statecount].screen_behind);
3897 }
3898 if (i == statecount - 1 && state[i].menu->submenu[dy])
3899 {
3900 IT_menu_display (state[i].menu,
3901 state[i].y,
3902 state[i].x,
3903 state[i].pane,
3904 faces, 1);
3905 state[statecount].menu = state[i].menu->submenu[dy];
3906 state[statecount].pane = state[i].menu->panenumber[dy];
3907 mouse_off ();
3908 ScreenRetrieve (state[statecount].screen_behind
3909 = xmalloc (screensize));
3910 state[statecount].x
3911 = state[i].x + state[i].menu->width + 2;
3912 state[statecount].y = y;
3913 statecount++;
3914 }
3915 }
3916 }
3917 IT_menu_display (state[statecount - 1].menu,
3918 state[statecount - 1].y,
3919 state[statecount - 1].x,
3920 state[statecount - 1].pane,
3921 faces, 1);
3922 }
3923 else
3924 {
3925 if ((menu_help_message || prev_menu_help_message)
3926 && menu_help_message != prev_menu_help_message)
3927 {
3928 help_callback (menu_help_message,
3929 menu_help_paneno, menu_help_itemno);
3930 IT_display_cursor (0);
3931 prev_menu_help_message = menu_help_message;
3932 }
3933 /* We are busy-waiting for the mouse to move, so let's be nice
3934 to other Windows applications by releasing our time slice. */
3935 __dpmi_yield ();
3936 }
3937 for (b = 0; b < mouse_button_count && !leave; b++)
3938 {
3939 /* Only leave if user both pressed and released the mouse, and in
3940 that order. This avoids popping down the menu pane unless
3941 the user is really done with it. */
3942 if (mouse_pressed (b, &x, &y))
3943 {
3944 while (mouse_button_depressed (b, &x, &y))
3945 __dpmi_yield ();
3946 leave = 1;
3947 }
3948 (void) mouse_released (b, &x, &y);
3949 }
3950 }
3951
3952 mouse_off ();
3953 ScreenUpdate (state[0].screen_behind);
3954 if (screen_virtual_segment)
3955 dosv_refresh_virtual_screen (0, screen_size);
3956
3957 /* We have a situation here. ScreenUpdate has just restored the
3958 screen contents as it was before we started drawing this menu.
3959 That includes any echo area message that could have been
3960 displayed back then. (In reality, that echo area message will
3961 almost always be the ``keystroke echo'' that echoes the sequence
3962 of menu items chosen by the user.) However, if the menu had some
3963 help messages, then displaying those messages caused Emacs to
3964 forget about the original echo area message. So when
3965 ScreenUpdate restored it, it created a discrepancy between the
3966 actual screen contents and what Emacs internal data structures
3967 know about it.
3968
3969 To avoid this conflict, we force Emacs to restore the original
3970 echo area message as we found it when we entered this function.
3971 The irony of this is that we then erase the restored message
3972 right away, so the only purpose of restoring it is so that
3973 erasing it works correctly... */
3974 if (! NILP (saved_echo_area_message))
3975 message_with_string ("%s", saved_echo_area_message, 0);
3976 message (0);
3977 while (statecount--)
3978 xfree (state[statecount].screen_behind);
3979 IT_display_cursor (1); /* turn cursor back on */
3980 /* Clean up any mouse events that are waiting inside Emacs event queue.
3981 These events are likely to be generated before the menu was even
3982 displayed, probably because the user pressed and released the button
3983 (which invoked the menu) too quickly. If we don't remove these events,
3984 Emacs will process them after we return and surprise the user. */
3985 discard_mouse_events ();
3986 mouse_clear_clicks ();
3987 if (!kbd_buffer_events_waiting (1))
3988 clear_input_pending ();
3989 /* Allow mouse events generation by dos_rawgetc. */
3990 mouse_preempted--;
3991 return result;
3992 }
3993
3994 /* Dispose of a menu. */
3995
3996 void
3997 XMenuDestroy (Display *foo, XMenu *menu)
3998 {
3999 int i;
4000 if (menu->allocated)
4001 {
4002 for (i = 0; i < menu->count; i++)
4003 if (menu->submenu[i])
4004 XMenuDestroy (foo, menu->submenu[i]);
4005 xfree (menu->text);
4006 xfree (menu->submenu);
4007 xfree (menu->panenumber);
4008 xfree (menu->help_text);
4009 }
4010 xfree (menu);
4011 menu_help_message = prev_menu_help_message = NULL;
4012 }
4013
4014 int
4015 x_pixel_width (struct frame *f)
4016 {
4017 return FRAME_COLS (f);
4018 }
4019
4020 int
4021 x_pixel_height (struct frame *f)
4022 {
4023 return FRAME_LINES (f);
4024 }
4025 #endif /* !HAVE_X_WINDOWS */
4026 \f
4027 /* ----------------------- DOS / UNIX conversion --------------------- */
4028
4029 void msdos_downcase_filename (unsigned char *);
4030
4031 /* Destructively turn backslashes into slashes. */
4032
4033 void
4034 dostounix_filename (p)
4035 register char *p;
4036 {
4037 msdos_downcase_filename (p);
4038
4039 while (*p)
4040 {
4041 if (*p == '\\')
4042 *p = '/';
4043 p++;
4044 }
4045 }
4046
4047 /* Destructively turn slashes into backslashes. */
4048
4049 void
4050 unixtodos_filename (p)
4051 register char *p;
4052 {
4053 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4054 {
4055 *p += 'a' - 'A';
4056 p += 2;
4057 }
4058
4059 while (*p)
4060 {
4061 if (*p == '/')
4062 *p = '\\';
4063 p++;
4064 }
4065 }
4066
4067 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
4068
4069 int
4070 getdefdir (drive, dst)
4071 int drive;
4072 char *dst;
4073 {
4074 char in_path[4], *p = in_path, e = errno;;
4075
4076 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
4077 if (drive != 0)
4078 {
4079 *p++ = drive + 'A' - 1;
4080 *p++ = ':';
4081 }
4082
4083 *p++ = '.';
4084 *p = '\0';
4085 errno = 0;
4086 _fixpath (in_path, dst);
4087 /* _fixpath can set errno to ENOSYS on non-LFN systems because
4088 it queries the LFN support, so ignore that error. */
4089 if ((errno && errno != ENOSYS) || *dst == '\0')
4090 return 0;
4091
4092 msdos_downcase_filename (dst);
4093
4094 errno = e;
4095 return 1;
4096 }
4097
4098 char *
4099 emacs_root_dir (void)
4100 {
4101 static char root_dir[4];
4102
4103 sprintf (root_dir, "%c:/", 'A' + getdisk ());
4104 root_dir[0] = tolower (root_dir[0]);
4105 return root_dir;
4106 }
4107
4108 /* Remove all CR's that are followed by a LF. */
4109
4110 int
4111 crlf_to_lf (n, buf)
4112 register int n;
4113 register unsigned char *buf;
4114 {
4115 unsigned char *np = buf, *startp = buf, *endp = buf + n;
4116
4117 if (n == 0)
4118 return n;
4119 while (buf < endp - 1)
4120 {
4121 if (*buf == 0x0d)
4122 {
4123 if (*(++buf) != 0x0a)
4124 *np++ = 0x0d;
4125 }
4126 else
4127 *np++ = *buf++;
4128 }
4129 if (buf < endp)
4130 *np++ = *buf++;
4131 return np - startp;
4132 }
4133
4134 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
4135
4136 /* In DJGPP v2.0, library `write' can call `malloc', which might
4137 cause relocation of the buffer whose address we get in ADDR.
4138 Here is a version of `write' that avoids calling `malloc',
4139 to serve us until such time as the library is fixed.
4140 Actually, what we define here is called `__write', because
4141 `write' is a stub that just jmp's to `__write' (to be
4142 POSIXLY-correct with respect to the global name-space). */
4143
4144 #include <io.h> /* for _write */
4145 #include <libc/dosio.h> /* for __file_handle_modes[] */
4146
4147 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
4148
4149 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
4150
4151 int
4152 __write (int handle, const void *buffer, size_t count)
4153 {
4154 if (count == 0)
4155 return 0;
4156
4157 if(__file_handle_modes[handle] & O_BINARY)
4158 return _write (handle, buffer, count);
4159 else
4160 {
4161 char *xbp = xbuf;
4162 const char *bp = buffer;
4163 int total_written = 0;
4164 int nmoved = 0, ncr = 0;
4165
4166 while (count)
4167 {
4168 /* The next test makes sure there's space for at least 2 more
4169 characters in xbuf[], so both CR and LF can be put there. */
4170 if (xbp < XBUF_END)
4171 {
4172 if (*bp == '\n')
4173 {
4174 ncr++;
4175 *xbp++ = '\r';
4176 }
4177 *xbp++ = *bp++;
4178 nmoved++;
4179 count--;
4180 }
4181 if (xbp >= XBUF_END || !count)
4182 {
4183 size_t to_write = nmoved + ncr;
4184 int written = _write (handle, xbuf, to_write);
4185
4186 if (written == -1)
4187 return -1;
4188 else
4189 total_written += nmoved; /* CRs aren't counted in ret value */
4190
4191 /* If some, but not all were written (disk full?), return
4192 an estimate of the total written bytes not counting CRs. */
4193 if (written < to_write)
4194 return total_written - (to_write - written) * nmoved/to_write;
4195
4196 nmoved = 0;
4197 ncr = 0;
4198 xbp = xbuf;
4199 }
4200 }
4201 return total_written;
4202 }
4203 }
4204
4205 /* A low-level file-renaming function which works around Windows 95 bug.
4206 This is pulled directly out of DJGPP v2.01 library sources, and only
4207 used when you compile with DJGPP v2.0. */
4208
4209 #include <io.h>
4210
4211 int _rename(const char *old, const char *new)
4212 {
4213 __dpmi_regs r;
4214 int olen = strlen(old) + 1;
4215 int i;
4216 int use_lfn = _USE_LFN;
4217 char tempfile[FILENAME_MAX];
4218 const char *orig = old;
4219 int lfn_fd = -1;
4220
4221 r.x.dx = __tb_offset;
4222 r.x.di = __tb_offset + olen;
4223 r.x.ds = r.x.es = __tb_segment;
4224
4225 if (use_lfn)
4226 {
4227 /* Windows 95 bug: for some filenames, when you rename
4228 file -> file~ (as in Emacs, to leave a backup), the
4229 short 8+3 alias doesn't change, which effectively
4230 makes OLD and NEW the same file. We must rename
4231 through a temporary file to work around this. */
4232
4233 char *pbase = 0, *p;
4234 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4235 int idx = sizeof(try_char) - 1;
4236
4237 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4238 might point to another drive, which will fail the DOS call. */
4239 strcpy(tempfile, old);
4240 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4241 if (*p == '/' || *p == '\\' || *p == ':')
4242 pbase = p;
4243 if (pbase)
4244 pbase++;
4245 else
4246 pbase = tempfile;
4247 strcpy(pbase, "X$$djren$$.$$temp$$");
4248
4249 do
4250 {
4251 if (idx <= 0)
4252 return -1;
4253 *pbase = try_char[--idx];
4254 } while (_chmod(tempfile, 0) != -1);
4255
4256 r.x.ax = 0x7156;
4257 _put_path2(tempfile, olen);
4258 _put_path(old);
4259 __dpmi_int(0x21, &r);
4260 if (r.x.flags & 1)
4261 {
4262 errno = __doserr_to_errno(r.x.ax);
4263 return -1;
4264 }
4265
4266 /* Now create a file with the original name. This will
4267 ensure that NEW will always have a 8+3 alias
4268 different from that of OLD. (Seems to be required
4269 when NameNumericTail in the Registry is set to 0.) */
4270 lfn_fd = _creat(old, 0);
4271
4272 olen = strlen(tempfile) + 1;
4273 old = tempfile;
4274 r.x.di = __tb_offset + olen;
4275 }
4276
4277 for (i=0; i<2; i++)
4278 {
4279 if(use_lfn)
4280 r.x.ax = 0x7156;
4281 else
4282 r.h.ah = 0x56;
4283 _put_path2(new, olen);
4284 _put_path(old);
4285 __dpmi_int(0x21, &r);
4286 if(r.x.flags & 1)
4287 {
4288 if (r.x.ax == 5 && i == 0) /* access denied */
4289 remove(new); /* and try again */
4290 else
4291 {
4292 errno = __doserr_to_errno(r.x.ax);
4293
4294 /* Restore to original name if we renamed it to temporary. */
4295 if (use_lfn)
4296 {
4297 if (lfn_fd != -1)
4298 {
4299 _close (lfn_fd);
4300 remove (orig);
4301 }
4302 _put_path2(orig, olen);
4303 _put_path(tempfile);
4304 r.x.ax = 0x7156;
4305 __dpmi_int(0x21, &r);
4306 }
4307 return -1;
4308 }
4309 }
4310 else
4311 break;
4312 }
4313
4314 /* Success. Delete the file possibly created to work
4315 around the Windows 95 bug. */
4316 if (lfn_fd != -1)
4317 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4318 return 0;
4319 }
4320
4321 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4322
4323 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4324 0, 0, 0,
4325 doc: /* Return non-nil if long file names are supported on MSDOS. */)
4326 ()
4327 {
4328 return (_USE_LFN ? Qt : Qnil);
4329 }
4330
4331 /* Convert alphabetic characters in a filename to lower-case. */
4332
4333 void
4334 msdos_downcase_filename (p)
4335 register unsigned char *p;
4336 {
4337 /* Always lower-case drive letters a-z, even if the filesystem
4338 preserves case in filenames.
4339 This is so MSDOS filenames could be compared by string comparison
4340 functions that are case-sensitive. Even case-preserving filesystems
4341 do not distinguish case in drive letters. */
4342 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4343 {
4344 *p += 'a' - 'A';
4345 p += 2;
4346 }
4347
4348 /* Under LFN we expect to get pathnames in their true case. */
4349 if (NILP (Fmsdos_long_file_names ()))
4350 for ( ; *p; p++)
4351 if (*p >= 'A' && *p <= 'Z')
4352 *p += 'a' - 'A';
4353 }
4354
4355 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4356 1, 1, 0,
4357 doc: /* Convert alphabetic characters in FILENAME to lower case and return that.
4358 When long filenames are supported, doesn't change FILENAME.
4359 If FILENAME is not a string, returns nil.
4360 The argument object is never altered--the value is a copy. */)
4361 (filename)
4362 Lisp_Object filename;
4363 {
4364 Lisp_Object tem;
4365
4366 if (! STRINGP (filename))
4367 return Qnil;
4368
4369 tem = Fcopy_sequence (filename);
4370 msdos_downcase_filename (SDATA (tem));
4371 return tem;
4372 }
4373 \f
4374 /* The Emacs root directory as determined by init_environment. */
4375
4376 static char emacsroot[MAXPATHLEN];
4377
4378 char *
4379 rootrelativepath (rel)
4380 char *rel;
4381 {
4382 static char result[MAXPATHLEN + 10];
4383
4384 strcpy (result, emacsroot);
4385 strcat (result, "/");
4386 strcat (result, rel);
4387 return result;
4388 }
4389
4390 /* Define a lot of environment variables if not already defined. Don't
4391 remove anything unless you know what you're doing -- lots of code will
4392 break if one or more of these are missing. */
4393
4394 void
4395 init_environment (argc, argv, skip_args)
4396 int argc;
4397 char **argv;
4398 int skip_args;
4399 {
4400 char *s, *t, *root;
4401 int len, i;
4402 static const char * const tempdirs[] = {
4403 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4404 };
4405 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4406
4407 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4408 temporary files and assume "/tmp" if $TMPDIR is unset, which
4409 will break on DOS/Windows. Refuse to work if we cannot find
4410 a directory, not even "c:/", usable for that purpose. */
4411 for (i = 0; i < imax ; i++)
4412 {
4413 const char *tmp = tempdirs[i];
4414 char buf[FILENAME_MAX];
4415
4416 if (*tmp == '$')
4417 {
4418 int tmp_len;
4419
4420 tmp = getenv (tmp + 1);
4421 if (!tmp)
4422 continue;
4423
4424 /* Some lusers set TMPDIR=e:, probably because some losing
4425 programs cannot handle multiple slashes if they use e:/.
4426 e: fails in `access' below, so we interpret e: as e:/. */
4427 tmp_len = strlen(tmp);
4428 if (tmp[tmp_len - 1] != '/' && tmp[tmp_len - 1] != '\\')
4429 {
4430 strcpy(buf, tmp);
4431 buf[tmp_len++] = '/', buf[tmp_len] = 0;
4432 tmp = buf;
4433 }
4434 }
4435
4436 /* Note that `access' can lie to us if the directory resides on a
4437 read-only filesystem, like CD-ROM or a write-protected floppy.
4438 The only way to be really sure is to actually create a file and
4439 see if it succeeds. But I think that's too much to ask. */
4440 if (tmp && access (tmp, D_OK) == 0)
4441 {
4442 setenv ("TMPDIR", tmp, 1);
4443 break;
4444 }
4445 }
4446 if (i >= imax)
4447 cmd_error_internal
4448 (Fcons (Qerror,
4449 Fcons (build_string ("no usable temporary directories found!!"),
4450 Qnil)),
4451 "While setting TMPDIR: ");
4452
4453 /* Note the startup time, so we know not to clear the screen if we
4454 exit immediately; see IT_reset_terminal_modes.
4455 (Yes, I know `clock' returns zero the first time it's called, but
4456 I do this anyway, in case some wiseguy changes that at some point.) */
4457 startup_time = clock ();
4458
4459 /* Find our root from argv[0]. Assuming argv[0] is, say,
4460 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4461 root = alloca (MAXPATHLEN + 20);
4462 _fixpath (argv[0], root);
4463 msdos_downcase_filename (root);
4464 len = strlen (root);
4465 while (len > 0 && root[len] != '/' && root[len] != ':')
4466 len--;
4467 root[len] = '\0';
4468 if (len > 4
4469 && (strcmp (root + len - 4, "/bin") == 0
4470 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4471 root[len - 4] = '\0';
4472 else
4473 strcpy (root, "c:/emacs"); /* let's be defensive */
4474 len = strlen (root);
4475 strcpy (emacsroot, root);
4476
4477 /* We default HOME to our root. */
4478 setenv ("HOME", root, 0);
4479
4480 /* We default EMACSPATH to root + "/bin". */
4481 strcpy (root + len, "/bin");
4482 setenv ("EMACSPATH", root, 0);
4483
4484 /* I don't expect anybody to ever use other terminals so the internal
4485 terminal is the default. */
4486 setenv ("TERM", "internal", 0);
4487
4488 #ifdef HAVE_X_WINDOWS
4489 /* Emacs expects DISPLAY to be set. */
4490 setenv ("DISPLAY", "unix:0.0", 0);
4491 #endif
4492
4493 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4494 downcase it and mirror the backslashes. */
4495 s = getenv ("COMSPEC");
4496 if (!s) s = "c:/command.com";
4497 t = alloca (strlen (s) + 1);
4498 strcpy (t, s);
4499 dostounix_filename (t);
4500 setenv ("SHELL", t, 0);
4501
4502 /* PATH is also downcased and backslashes mirrored. */
4503 s = getenv ("PATH");
4504 if (!s) s = "";
4505 t = alloca (strlen (s) + 3);
4506 /* Current directory is always considered part of MsDos's path but it is
4507 not normally mentioned. Now it is. */
4508 strcat (strcpy (t, ".;"), s);
4509 dostounix_filename (t); /* Not a single file name, but this should work. */
4510 setenv ("PATH", t, 1);
4511
4512 /* In some sense all dos users have root privileges, so... */
4513 setenv ("USER", "root", 0);
4514 setenv ("NAME", getenv ("USER"), 0);
4515
4516 /* Time zone determined from country code. To make this possible, the
4517 country code may not span more than one time zone. In other words,
4518 in the USA, you lose. */
4519 if (!getenv ("TZ"))
4520 switch (dos_country_code)
4521 {
4522 case 31: /* Belgium */
4523 case 32: /* The Netherlands */
4524 case 33: /* France */
4525 case 34: /* Spain */
4526 case 36: /* Hungary */
4527 case 38: /* Yugoslavia (or what's left of it?) */
4528 case 39: /* Italy */
4529 case 41: /* Switzerland */
4530 case 42: /* Tjekia */
4531 case 45: /* Denmark */
4532 case 46: /* Sweden */
4533 case 47: /* Norway */
4534 case 48: /* Poland */
4535 case 49: /* Germany */
4536 /* Daylight saving from last Sunday in March to last Sunday in
4537 September, both at 2AM. */
4538 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4539 break;
4540 case 44: /* United Kingdom */
4541 case 351: /* Portugal */
4542 case 354: /* Iceland */
4543 setenv ("TZ", "GMT+00", 0);
4544 break;
4545 case 81: /* Japan */
4546 case 82: /* Korea */
4547 setenv ("TZ", "JST-09", 0);
4548 break;
4549 case 90: /* Turkey */
4550 case 358: /* Finland */
4551 setenv ("TZ", "EET-02", 0);
4552 break;
4553 case 972: /* Israel */
4554 /* This is an approximation. (For exact rules, use the
4555 `zoneinfo/israel' file which comes with DJGPP, but you need
4556 to install it in `/usr/share/zoneinfo/' directory first.) */
4557 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4558 break;
4559 }
4560 tzset ();
4561 }
4562
4563 \f
4564
4565 static int break_stat; /* BREAK check mode status. */
4566 static int stdin_stat; /* stdin IOCTL status. */
4567
4568 #if __DJGPP__ < 2
4569
4570 /* These must be global. */
4571 static _go32_dpmi_seginfo ctrl_break_vector;
4572 static _go32_dpmi_registers ctrl_break_regs;
4573 static int ctrlbreakinstalled = 0;
4574
4575 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4576
4577 void
4578 ctrl_break_func (regs)
4579 _go32_dpmi_registers *regs;
4580 {
4581 Vquit_flag = Qt;
4582 }
4583
4584 void
4585 install_ctrl_break_check ()
4586 {
4587 if (!ctrlbreakinstalled)
4588 {
4589 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4590 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4591 ctrlbreakinstalled = 1;
4592 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4593 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4594 &ctrl_break_regs);
4595 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4596 }
4597 }
4598
4599 #endif /* __DJGPP__ < 2 */
4600
4601 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4602 control chars by DOS. Determine the keyboard type. */
4603
4604 int
4605 dos_ttraw ()
4606 {
4607 union REGS inregs, outregs;
4608 static int first_time = 1;
4609
4610 break_stat = getcbrk ();
4611 setcbrk (0);
4612 #if __DJGPP__ < 2
4613 install_ctrl_break_check ();
4614 #endif
4615
4616 if (first_time)
4617 {
4618 inregs.h.ah = 0xc0;
4619 int86 (0x15, &inregs, &outregs);
4620 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4621
4622 have_mouse = 0;
4623
4624 if (internal_terminal
4625 #ifdef HAVE_X_WINDOWS
4626 && inhibit_window_system
4627 #endif
4628 )
4629 {
4630 inregs.x.ax = 0x0021;
4631 int86 (0x33, &inregs, &outregs);
4632 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4633 if (!have_mouse)
4634 {
4635 /* Reportedly, the above doesn't work for some mouse drivers. There
4636 is an additional detection method that should work, but might be
4637 a little slower. Use that as an alternative. */
4638 inregs.x.ax = 0x0000;
4639 int86 (0x33, &inregs, &outregs);
4640 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4641 }
4642
4643 if (have_mouse)
4644 {
4645 have_mouse = 1; /* enable mouse */
4646 mouse_visible = 0;
4647 mouse_setup_buttons (outregs.x.bx);
4648 mouse_position_hook = &mouse_get_pos;
4649 mouse_init ();
4650 }
4651
4652 #ifndef HAVE_X_WINDOWS
4653 #if __DJGPP__ >= 2
4654 /* Save the cursor shape used outside Emacs. */
4655 outside_cursor = _farpeekw (_dos_ds, 0x460);
4656 #endif
4657 #endif
4658 }
4659
4660 first_time = 0;
4661
4662 #if __DJGPP__ >= 2
4663
4664 stdin_stat = setmode (fileno (stdin), O_BINARY);
4665 return (stdin_stat != -1);
4666 }
4667 else
4668 return (setmode (fileno (stdin), O_BINARY) != -1);
4669
4670 #else /* __DJGPP__ < 2 */
4671
4672 }
4673
4674 /* I think it is wrong to overwrite `stdin_stat' every time
4675 but the first one this function is called, but I don't
4676 want to change the way it used to work in v1.x.--EZ */
4677
4678 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4679 inregs.x.bx = 0x00; /* 0 = stdin. */
4680 intdos (&inregs, &outregs);
4681 stdin_stat = outregs.h.dl;
4682
4683 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4684 inregs.x.ax = 0x4401; /* Set IOCTL status */
4685 intdos (&inregs, &outregs);
4686 return !outregs.x.cflag;
4687
4688 #endif /* __DJGPP__ < 2 */
4689 }
4690
4691 /* Restore status of standard input and Ctrl-C checking. */
4692
4693 int
4694 dos_ttcooked ()
4695 {
4696 union REGS inregs, outregs;
4697
4698 setcbrk (break_stat);
4699 mouse_off ();
4700
4701 #if __DJGPP__ >= 2
4702
4703 #ifndef HAVE_X_WINDOWS
4704 /* Restore the cursor shape we found on startup. */
4705 if (outside_cursor)
4706 {
4707 inregs.h.ah = 1;
4708 inregs.x.cx = outside_cursor;
4709 int86 (0x10, &inregs, &outregs);
4710 }
4711 #endif
4712
4713 return (setmode (fileno (stdin), stdin_stat) != -1);
4714
4715 #else /* not __DJGPP__ >= 2 */
4716
4717 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4718 inregs.x.bx = 0x00; /* 0 = stdin. */
4719 inregs.x.dx = stdin_stat;
4720 intdos (&inregs, &outregs);
4721 return !outregs.x.cflag;
4722
4723 #endif /* not __DJGPP__ >= 2 */
4724 }
4725
4726 \f
4727 /* Run command as specified by ARGV in directory DIR.
4728 The command is run with input from TEMPIN, output to
4729 file TEMPOUT and stderr to TEMPERR. */
4730
4731 int
4732 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4733 unsigned char **argv;
4734 const char *working_dir;
4735 int tempin, tempout, temperr;
4736 char **envv;
4737 {
4738 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4739 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4740 int msshell, result = -1, inbak, outbak, errbak, x, y;
4741 Lisp_Object cmd;
4742
4743 /* Get current directory as MSDOS cwd is not per-process. */
4744 getwd (oldwd);
4745
4746 /* If argv[0] is the shell, it might come in any lettercase.
4747 Since `Fmember' is case-sensitive, we need to downcase
4748 argv[0], even if we are on case-preserving filesystems. */
4749 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4750 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4751 {
4752 *pl = *pa++;
4753 if (*pl >= 'A' && *pl <= 'Z')
4754 *pl += 'a' - 'A';
4755 }
4756 *pl = '\0';
4757
4758 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4759 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4760 && !strcmp ("-c", argv[1]);
4761 if (msshell)
4762 {
4763 saveargv1 = argv[1];
4764 saveargv2 = argv[2];
4765 argv[1] = "/c";
4766 /* We only need to mirror slashes if a DOS shell will be invoked
4767 not via `system' (which does the mirroring itself). Yes, that
4768 means DJGPP v1.x will lose here. */
4769 if (argv[2] && argv[3])
4770 {
4771 char *p = alloca (strlen (argv[2]) + 1);
4772
4773 strcpy (argv[2] = p, saveargv2);
4774 while (*p && isspace (*p))
4775 p++;
4776 while (*p)
4777 {
4778 if (*p == '/')
4779 *p++ = '\\';
4780 else
4781 p++;
4782 }
4783 }
4784 }
4785
4786 chdir (working_dir);
4787 inbak = dup (0);
4788 outbak = dup (1);
4789 errbak = dup (2);
4790 if (inbak < 0 || outbak < 0 || errbak < 0)
4791 goto done; /* Allocation might fail due to lack of descriptors. */
4792
4793 if (have_mouse > 0)
4794 mouse_get_xy (&x, &y);
4795
4796 dos_ttcooked (); /* do it here while 0 = stdin */
4797
4798 dup2 (tempin, 0);
4799 dup2 (tempout, 1);
4800 dup2 (temperr, 2);
4801
4802 #if __DJGPP__ > 1
4803
4804 if (msshell && !argv[3])
4805 {
4806 /* MS-DOS native shells are too restrictive. For starters, they
4807 cannot grok commands longer than 126 characters. In DJGPP v2
4808 and later, `system' is much smarter, so we'll call it instead. */
4809
4810 const char *cmnd;
4811
4812 /* A shell gets a single argument--its full command
4813 line--whose original was saved in `saveargv2'. */
4814
4815 /* Don't let them pass empty command lines to `system', since
4816 with some shells it will try to invoke an interactive shell,
4817 which will hang Emacs. */
4818 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4819 ;
4820 if (*cmnd)
4821 {
4822 extern char **environ;
4823 char **save_env = environ;
4824 int save_system_flags = __system_flags;
4825
4826 /* Request the most powerful version of `system'. We need
4827 all the help we can get to avoid calling stock DOS shells. */
4828 __system_flags = (__system_redirect
4829 | __system_use_shell
4830 | __system_allow_multiple_cmds
4831 | __system_allow_long_cmds
4832 | __system_handle_null_commands
4833 | __system_emulate_chdir);
4834
4835 environ = envv;
4836 result = system (cmnd);
4837 __system_flags = save_system_flags;
4838 environ = save_env;
4839 }
4840 else
4841 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4842 }
4843 else
4844
4845 #endif /* __DJGPP__ > 1 */
4846
4847 result = spawnve (P_WAIT, argv[0], argv, envv);
4848
4849 dup2 (inbak, 0);
4850 dup2 (outbak, 1);
4851 dup2 (errbak, 2);
4852 emacs_close (inbak);
4853 emacs_close (outbak);
4854 emacs_close (errbak);
4855
4856 dos_ttraw ();
4857 if (have_mouse > 0)
4858 {
4859 mouse_init ();
4860 mouse_moveto (x, y);
4861 }
4862
4863 /* Some programs might change the meaning of the highest bit of the
4864 text attribute byte, so we get blinking characters instead of the
4865 bright background colors. Restore that. */
4866 bright_bg ();
4867
4868 done:
4869 chdir (oldwd);
4870 if (msshell)
4871 {
4872 argv[1] = saveargv1;
4873 argv[2] = saveargv2;
4874 }
4875 return result;
4876 }
4877
4878 void
4879 croak (badfunc)
4880 char *badfunc;
4881 {
4882 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4883 reset_sys_modes ();
4884 exit (1);
4885 }
4886 \f
4887 #if __DJGPP__ < 2
4888
4889 /* ------------------------- Compatibility functions -------------------
4890 * gethostname
4891 * gettimeofday
4892 */
4893
4894 /* Hostnames for a pc are not really funny,
4895 but they are used in change log so we emulate the best we can. */
4896
4897 gethostname (p, size)
4898 char *p;
4899 int size;
4900 {
4901 char *q = egetenv ("HOSTNAME");
4902
4903 if (!q) q = "pc";
4904 strcpy (p, q);
4905 return 0;
4906 }
4907
4908 /* When time zones are set from Ms-Dos too many C-libraries are playing
4909 tricks with time values. We solve this by defining our own version
4910 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4911 once and after each call to `tzset' with TZ changed. That is
4912 accomplished by aliasing tzset to init_gettimeofday. */
4913
4914 static struct tm time_rec;
4915
4916 int
4917 gettimeofday (struct timeval *tp, struct timezone *tzp)
4918 {
4919 if (tp)
4920 {
4921 struct time t;
4922 struct tm tm;
4923
4924 gettime (&t);
4925 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4926 {
4927 struct date d;
4928 getdate (&d);
4929 time_rec.tm_year = d.da_year - 1900;
4930 time_rec.tm_mon = d.da_mon - 1;
4931 time_rec.tm_mday = d.da_day;
4932 }
4933
4934 time_rec.tm_hour = t.ti_hour;
4935 time_rec.tm_min = t.ti_min;
4936 time_rec.tm_sec = t.ti_sec;
4937
4938 tm = time_rec;
4939 tm.tm_gmtoff = dos_timezone_offset;
4940
4941 tp->tv_sec = mktime (&tm); /* may modify tm */
4942 tp->tv_usec = t.ti_hund * (1000000 / 100);
4943 }
4944 /* Ignore tzp; it's obsolescent. */
4945 return 0;
4946 }
4947
4948 #endif /* __DJGPP__ < 2 */
4949
4950 /*
4951 * A list of unimplemented functions that we silently ignore.
4952 */
4953
4954 #if __DJGPP__ < 2
4955 unsigned alarm (s) unsigned s; {}
4956 fork () { return 0; }
4957 int kill (x, y) int x, y; { return -1; }
4958 nice (p) int p; {}
4959 void volatile pause () {}
4960 sigsetmask (x) int x; { return 0; }
4961 sigblock (mask) int mask; { return 0; }
4962 #endif
4963
4964 void request_sigio (void) {}
4965 setpgrp () {return 0; }
4966 setpriority (x,y,z) int x,y,z; { return 0; }
4967 void unrequest_sigio (void) {}
4968
4969 #if __DJGPP__ > 1
4970 #if __DJGPP_MINOR__ < 2
4971
4972 #ifdef POSIX_SIGNALS
4973
4974 /* Augment DJGPP library POSIX signal functions. This is needed
4975 as of DJGPP v2.01, but might be in the library in later releases. */
4976
4977 #include <libc/bss.h>
4978
4979 /* A counter to know when to re-initialize the static sets. */
4980 static int sigprocmask_count = -1;
4981
4982 /* Which signals are currently blocked (initially none). */
4983 static sigset_t current_mask;
4984
4985 /* Which signals are pending (initially none). */
4986 static sigset_t pending_signals;
4987
4988 /* Previous handlers to restore when the blocked signals are unblocked. */
4989 typedef void (*sighandler_t)(int);
4990 static sighandler_t prev_handlers[320];
4991
4992 /* A signal handler which just records that a signal occurred
4993 (it will be raised later, if and when the signal is unblocked). */
4994 static void
4995 sig_suspender (signo)
4996 int signo;
4997 {
4998 sigaddset (&pending_signals, signo);
4999 }
5000
5001 int
5002 sigprocmask (how, new_set, old_set)
5003 int how;
5004 const sigset_t *new_set;
5005 sigset_t *old_set;
5006 {
5007 int signo;
5008 sigset_t new_mask;
5009
5010 /* If called for the first time, initialize. */
5011 if (sigprocmask_count != __bss_count)
5012 {
5013 sigprocmask_count = __bss_count;
5014 sigemptyset (&pending_signals);
5015 sigemptyset (&current_mask);
5016 for (signo = 0; signo < 320; signo++)
5017 prev_handlers[signo] = SIG_ERR;
5018 }
5019
5020 if (old_set)
5021 *old_set = current_mask;
5022
5023 if (new_set == 0)
5024 return 0;
5025
5026 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
5027 {
5028 errno = EINVAL;
5029 return -1;
5030 }
5031
5032 sigemptyset (&new_mask);
5033
5034 /* DJGPP supports upto 320 signals. */
5035 for (signo = 0; signo < 320; signo++)
5036 {
5037 if (sigismember (&current_mask, signo))
5038 sigaddset (&new_mask, signo);
5039 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
5040 {
5041 sigaddset (&new_mask, signo);
5042
5043 /* SIGKILL is silently ignored, as on other platforms. */
5044 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
5045 prev_handlers[signo] = signal (signo, sig_suspender);
5046 }
5047 if (( how == SIG_UNBLOCK
5048 && sigismember (&new_mask, signo)
5049 && sigismember (new_set, signo))
5050 || (how == SIG_SETMASK
5051 && sigismember (&new_mask, signo)
5052 && !sigismember (new_set, signo)))
5053 {
5054 sigdelset (&new_mask, signo);
5055 if (prev_handlers[signo] != SIG_ERR)
5056 {
5057 signal (signo, prev_handlers[signo]);
5058 prev_handlers[signo] = SIG_ERR;
5059 }
5060 if (sigismember (&pending_signals, signo))
5061 {
5062 sigdelset (&pending_signals, signo);
5063 raise (signo);
5064 }
5065 }
5066 }
5067 current_mask = new_mask;
5068 return 0;
5069 }
5070
5071 #else /* not POSIX_SIGNALS */
5072
5073 sigsetmask (x) int x; { return 0; }
5074 sigblock (mask) int mask; { return 0; }
5075
5076 #endif /* not POSIX_SIGNALS */
5077 #endif /* not __DJGPP_MINOR__ < 2 */
5078 #endif /* __DJGPP__ > 1 */
5079
5080 #ifndef HAVE_SELECT
5081 #include "sysselect.h"
5082
5083 #ifndef EMACS_TIME_ZERO_OR_NEG_P
5084 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
5085 ((long)(time).tv_sec < 0 \
5086 || ((time).tv_sec == 0 \
5087 && (long)(time).tv_usec <= 0))
5088 #endif
5089
5090 /* This yields the rest of the current time slice to the task manager.
5091 It should be called by any code which knows that it has nothing
5092 useful to do except idle.
5093
5094 I don't use __dpmi_yield here, since versions of library before 2.02
5095 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
5096 on some versions of Windows 9X. */
5097
5098 void
5099 dos_yield_time_slice (void)
5100 {
5101 _go32_dpmi_registers r;
5102
5103 r.x.ax = 0x1680;
5104 r.x.ss = r.x.sp = r.x.flags = 0;
5105 _go32_dpmi_simulate_int (0x2f, &r);
5106 if (r.h.al == 0x80)
5107 errno = ENOSYS;
5108 }
5109
5110 /* Only event queue is checked. */
5111 /* We don't have to call timer_check here
5112 because wait_reading_process_output takes care of that. */
5113 int
5114 sys_select (nfds, rfds, wfds, efds, timeout)
5115 int nfds;
5116 SELECT_TYPE *rfds, *wfds, *efds;
5117 EMACS_TIME *timeout;
5118 {
5119 int check_input;
5120 struct time t;
5121
5122 check_input = 0;
5123 if (rfds)
5124 {
5125 check_input = FD_ISSET (0, rfds);
5126 FD_ZERO (rfds);
5127 }
5128 if (wfds)
5129 FD_ZERO (wfds);
5130 if (efds)
5131 FD_ZERO (efds);
5132
5133 if (nfds != 1)
5134 abort ();
5135
5136 /* If we are looking only for the terminal, with no timeout,
5137 just read it and wait -- that's more efficient. */
5138 if (!timeout)
5139 {
5140 while (!detect_input_pending ())
5141 {
5142 dos_yield_time_slice ();
5143 }
5144 }
5145 else
5146 {
5147 EMACS_TIME clnow, cllast, cldiff;
5148
5149 gettime (&t);
5150 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
5151
5152 while (!check_input || !detect_input_pending ())
5153 {
5154 gettime (&t);
5155 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
5156 EMACS_SUB_TIME (cldiff, clnow, cllast);
5157
5158 /* When seconds wrap around, we assume that no more than
5159 1 minute passed since last `gettime'. */
5160 if (EMACS_TIME_NEG_P (cldiff))
5161 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
5162 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
5163
5164 /* Stop when timeout value crosses zero. */
5165 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
5166 return 0;
5167 cllast = clnow;
5168 dos_yield_time_slice ();
5169 }
5170 }
5171
5172 FD_SET (0, rfds);
5173 return 1;
5174 }
5175 #endif
5176
5177 /*
5178 * Define overlaid functions:
5179 *
5180 * chdir -> sys_chdir
5181 * tzset -> init_gettimeofday
5182 * abort -> dos_abort
5183 */
5184
5185 #ifdef chdir
5186 #undef chdir
5187 extern int chdir ();
5188
5189 int
5190 sys_chdir (path)
5191 const char* path;
5192 {
5193 int len = strlen (path);
5194 char *tmp = (char *)path;
5195
5196 if (*tmp && tmp[1] == ':')
5197 {
5198 if (getdisk () != tolower (tmp[0]) - 'a')
5199 setdisk (tolower (tmp[0]) - 'a');
5200 tmp += 2; /* strip drive: KFS 1995-07-06 */
5201 len -= 2;
5202 }
5203
5204 if (len > 1 && (tmp[len - 1] == '/'))
5205 {
5206 char *tmp1 = (char *) alloca (len + 1);
5207 strcpy (tmp1, tmp);
5208 tmp1[len - 1] = 0;
5209 tmp = tmp1;
5210 }
5211 return chdir (tmp);
5212 }
5213 #endif
5214
5215 #ifdef tzset
5216 #undef tzset
5217 extern void tzset (void);
5218
5219 void
5220 init_gettimeofday ()
5221 {
5222 time_t ltm, gtm;
5223 struct tm *lstm;
5224
5225 tzset ();
5226 ltm = gtm = time (NULL);
5227 ltm = mktime (lstm = localtime (&ltm));
5228 gtm = mktime (gmtime (&gtm));
5229 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5230 time_rec.tm_isdst = lstm->tm_isdst;
5231 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5232 }
5233 #endif
5234
5235 #ifdef abort
5236 #undef abort
5237 void
5238 dos_abort (file, line)
5239 char *file;
5240 int line;
5241 {
5242 char buffer1[200], buffer2[400];
5243 int i, j;
5244
5245 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5246 for (i = j = 0; buffer1[i]; i++) {
5247 buffer2[j++] = buffer1[i];
5248 buffer2[j++] = 0x70;
5249 }
5250 dosmemput (buffer2, j, (int)ScreenPrimary);
5251 ScreenSetCursor (2, 0);
5252 abort ();
5253 }
5254 #else
5255 void
5256 abort ()
5257 {
5258 dos_ttcooked ();
5259 ScreenSetCursor (10, 0);
5260 cputs ("\r\n\nEmacs aborted!\r\n");
5261 #if __DJGPP__ > 1
5262 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5263 if (screen_virtual_segment)
5264 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5265 /* Generate traceback, so we could tell whodunit. */
5266 signal (SIGINT, SIG_DFL);
5267 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5268 #else /* __DJGPP_MINOR__ >= 2 */
5269 raise (SIGABRT);
5270 #endif /* __DJGPP_MINOR__ >= 2 */
5271 #endif
5272 exit (2);
5273 }
5274 #endif
5275
5276 /* The following variables are required so that cus-start.el won't
5277 complain about unbound variables. */
5278 #ifndef subprocesses
5279 /* Nonzero means delete a process right away if it exits (process.c). */
5280 static int delete_exited_processes;
5281 #endif
5282
5283 syms_of_msdos ()
5284 {
5285 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5286 staticpro (&recent_doskeys);
5287
5288 #ifndef HAVE_X_WINDOWS
5289
5290 /* The following two are from xfns.c: */
5291 Qreverse = intern ("reverse");
5292 staticpro (&Qreverse);
5293
5294 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5295 doc: /* *Glyph to display instead of chars not supported by current codepage.
5296 This variable is used only by MSDOS terminals. */);
5297 Vdos_unsupported_char_glyph = make_number ('\177');
5298
5299 #endif
5300 #ifndef subprocesses
5301 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5302 doc: /* *Non-nil means delete processes immediately when they exit.
5303 nil means don't delete them until `list-processes' is run. */);
5304 delete_exited_processes = 0;
5305 #endif
5306
5307 defsubr (&Srecent_doskeys);
5308 defsubr (&Smsdos_long_file_names);
5309 defsubr (&Smsdos_downcase_filename);
5310 defsubr (&Smsdos_remember_default_colors);
5311 defsubr (&Smsdos_set_mouse_buttons);
5312 }
5313
5314 #endif /* MSDOS */
5315
5316 /* arch-tag: db404e92-52a5-475f-9eb2-1cb78dd05f30
5317 (do not change this comment) */