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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (face_change && !inhibit_free_realized_faces)
2665 {
2666 face_change = false;
2667 free_all_realized_faces (Qnil);
2668 }
2669
2670 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2671 if (! NILP (Vface_remapping_alist))
2672 remapped_base_face_id
2673 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2674
2675 /* Use one of the mode line rows of W's desired matrix if
2676 appropriate. */
2677 if (row == NULL)
2678 {
2679 if (base_face_id == MODE_LINE_FACE_ID
2680 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2681 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2682 else if (base_face_id == HEADER_LINE_FACE_ID)
2683 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2684 }
2685
2686 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2687 Other parts of redisplay rely on that. */
2688 memclear (it, sizeof *it);
2689 it->current.overlay_string_index = -1;
2690 it->current.dpvec_index = -1;
2691 it->base_face_id = remapped_base_face_id;
2692 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2693 it->paragraph_embedding = L2R;
2694 it->bidi_it.w = w;
2695
2696 /* The window in which we iterate over current_buffer: */
2697 XSETWINDOW (it->window, w);
2698 it->w = w;
2699 it->f = XFRAME (w->frame);
2700
2701 it->cmp_it.id = -1;
2702
2703 /* Extra space between lines (on window systems only). */
2704 if (base_face_id == DEFAULT_FACE_ID
2705 && FRAME_WINDOW_P (it->f))
2706 {
2707 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2708 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2709 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2710 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2711 * FRAME_LINE_HEIGHT (it->f));
2712 else if (it->f->extra_line_spacing > 0)
2713 it->extra_line_spacing = it->f->extra_line_spacing;
2714 }
2715
2716 /* If realized faces have been removed, e.g. because of face
2717 attribute changes of named faces, recompute them. When running
2718 in batch mode, the face cache of the initial frame is null. If
2719 we happen to get called, make a dummy face cache. */
2720 if (FRAME_FACE_CACHE (it->f) == NULL)
2721 init_frame_faces (it->f);
2722 if (FRAME_FACE_CACHE (it->f)->used == 0)
2723 recompute_basic_faces (it->f);
2724
2725 it->override_ascent = -1;
2726
2727 /* Are control characters displayed as `^C'? */
2728 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2729
2730 /* -1 means everything between a CR and the following line end
2731 is invisible. >0 means lines indented more than this value are
2732 invisible. */
2733 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2734 ? (clip_to_bounds
2735 (-1, XINT (BVAR (current_buffer, selective_display)),
2736 PTRDIFF_MAX))
2737 : (!NILP (BVAR (current_buffer, selective_display))
2738 ? -1 : 0));
2739 it->selective_display_ellipsis_p
2740 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2741
2742 /* Display table to use. */
2743 it->dp = window_display_table (w);
2744
2745 /* Are multibyte characters enabled in current_buffer? */
2746 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2747
2748 /* Get the position at which the redisplay_end_trigger hook should
2749 be run, if it is to be run at all. */
2750 if (MARKERP (w->redisplay_end_trigger)
2751 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2752 it->redisplay_end_trigger_charpos
2753 = marker_position (w->redisplay_end_trigger);
2754 else if (INTEGERP (w->redisplay_end_trigger))
2755 it->redisplay_end_trigger_charpos
2756 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2757 PTRDIFF_MAX);
2758
2759 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2760
2761 /* Are lines in the display truncated? */
2762 if (TRUNCATE != 0)
2763 it->line_wrap = TRUNCATE;
2764 if (base_face_id == DEFAULT_FACE_ID
2765 && !it->w->hscroll
2766 && (WINDOW_FULL_WIDTH_P (it->w)
2767 || NILP (Vtruncate_partial_width_windows)
2768 || (INTEGERP (Vtruncate_partial_width_windows)
2769 /* PXW: Shall we do something about this? */
2770 && (XINT (Vtruncate_partial_width_windows)
2771 <= WINDOW_TOTAL_COLS (it->w))))
2772 && NILP (BVAR (current_buffer, truncate_lines)))
2773 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2774 ? WINDOW_WRAP : WORD_WRAP;
2775
2776 /* Get dimensions of truncation and continuation glyphs. These are
2777 displayed as fringe bitmaps under X, but we need them for such
2778 frames when the fringes are turned off. But leave the dimensions
2779 zero for tooltip frames, as these glyphs look ugly there and also
2780 sabotage calculations of tooltip dimensions in x-show-tip. */
2781 #ifdef HAVE_WINDOW_SYSTEM
2782 if (!(FRAME_WINDOW_P (it->f)
2783 && FRAMEP (tip_frame)
2784 && it->f == XFRAME (tip_frame)))
2785 #endif
2786 {
2787 if (it->line_wrap == TRUNCATE)
2788 {
2789 /* We will need the truncation glyph. */
2790 eassert (it->glyph_row == NULL);
2791 produce_special_glyphs (it, IT_TRUNCATION);
2792 it->truncation_pixel_width = it->pixel_width;
2793 }
2794 else
2795 {
2796 /* We will need the continuation glyph. */
2797 eassert (it->glyph_row == NULL);
2798 produce_special_glyphs (it, IT_CONTINUATION);
2799 it->continuation_pixel_width = it->pixel_width;
2800 }
2801 }
2802
2803 /* Reset these values to zero because the produce_special_glyphs
2804 above has changed them. */
2805 it->pixel_width = it->ascent = it->descent = 0;
2806 it->phys_ascent = it->phys_descent = 0;
2807
2808 /* Set this after getting the dimensions of truncation and
2809 continuation glyphs, so that we don't produce glyphs when calling
2810 produce_special_glyphs, above. */
2811 it->glyph_row = row;
2812 it->area = TEXT_AREA;
2813
2814 /* Get the dimensions of the display area. The display area
2815 consists of the visible window area plus a horizontally scrolled
2816 part to the left of the window. All x-values are relative to the
2817 start of this total display area. */
2818 if (base_face_id != DEFAULT_FACE_ID)
2819 {
2820 /* Mode lines, menu bar in terminal frames. */
2821 it->first_visible_x = 0;
2822 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2823 }
2824 else
2825 {
2826 it->first_visible_x
2827 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2828 it->last_visible_x = (it->first_visible_x
2829 + window_box_width (w, TEXT_AREA));
2830
2831 /* If we truncate lines, leave room for the truncation glyph(s) at
2832 the right margin. Otherwise, leave room for the continuation
2833 glyph(s). Done only if the window has no right fringe. */
2834 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2835 {
2836 if (it->line_wrap == TRUNCATE)
2837 it->last_visible_x -= it->truncation_pixel_width;
2838 else
2839 it->last_visible_x -= it->continuation_pixel_width;
2840 }
2841
2842 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2843 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2844 }
2845
2846 /* Leave room for a border glyph. */
2847 if (!FRAME_WINDOW_P (it->f)
2848 && !WINDOW_RIGHTMOST_P (it->w))
2849 it->last_visible_x -= 1;
2850
2851 it->last_visible_y = window_text_bottom_y (w);
2852
2853 /* For mode lines and alike, arrange for the first glyph having a
2854 left box line if the face specifies a box. */
2855 if (base_face_id != DEFAULT_FACE_ID)
2856 {
2857 struct face *face;
2858
2859 it->face_id = remapped_base_face_id;
2860
2861 /* If we have a boxed mode line, make the first character appear
2862 with a left box line. */
2863 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2864 if (face && face->box != FACE_NO_BOX)
2865 it->start_of_box_run_p = true;
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->stop_charpos = charpos;
2873 it->end_charpos = ZV;
2874 eassert (charpos == BYTE_TO_CHAR (bytepos));
2875 IT_CHARPOS (*it) = charpos;
2876 IT_BYTEPOS (*it) = bytepos;
2877
2878 /* We will rely on `reseat' to set this up properly, via
2879 handle_face_prop. */
2880 it->face_id = it->base_face_id;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Since we don't know at this point whether there will be
2900 any R2L lines in the window, we reserve space for
2901 truncation/continuation glyphs even if only the left
2902 fringe is absent. */
2903 if (base_face_id == DEFAULT_FACE_ID
2904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2905 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2906 {
2907 if (it->line_wrap == TRUNCATE)
2908 it->last_visible_x -= it->truncation_pixel_width;
2909 else
2910 it->last_visible_x -= it->continuation_pixel_width;
2911 }
2912 /* Note the paragraph direction that this buffer wants to
2913 use. */
2914 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qleft_to_right))
2916 it->paragraph_embedding = L2R;
2917 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2918 Qright_to_left))
2919 it->paragraph_embedding = R2L;
2920 else
2921 it->paragraph_embedding = NEUTRAL_DIR;
2922 bidi_unshelve_cache (NULL, false);
2923 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2924 &it->bidi_it);
2925 }
2926
2927 /* Compute faces etc. */
2928 reseat (it, it->current.pos, true);
2929 }
2930
2931 CHECK_IT (it);
2932 }
2933
2934
2935 /* Initialize IT for the display of window W with window start POS. */
2936
2937 void
2938 start_display (struct it *it, struct window *w, struct text_pos pos)
2939 {
2940 struct glyph_row *row;
2941 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2942
2943 row = w->desired_matrix->rows + first_vpos;
2944 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2945 it->first_vpos = first_vpos;
2946
2947 /* Don't reseat to previous visible line start if current start
2948 position is in a string or image. */
2949 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2950 {
2951 int first_y = it->current_y;
2952
2953 /* If window start is not at a line start, skip forward to POS to
2954 get the correct continuation lines width. */
2955 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2956 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2957 if (!start_at_line_beg_p)
2958 {
2959 int new_x;
2960
2961 reseat_at_previous_visible_line_start (it);
2962 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2963
2964 new_x = it->current_x + it->pixel_width;
2965
2966 /* If lines are continued, this line may end in the middle
2967 of a multi-glyph character (e.g. a control character
2968 displayed as \003, or in the middle of an overlay
2969 string). In this case move_it_to above will not have
2970 taken us to the start of the continuation line but to the
2971 end of the continued line. */
2972 if (it->current_x > 0
2973 && it->line_wrap != TRUNCATE /* Lines are continued. */
2974 && (/* And glyph doesn't fit on the line. */
2975 new_x > it->last_visible_x
2976 /* Or it fits exactly and we're on a window
2977 system frame. */
2978 || (new_x == it->last_visible_x
2979 && FRAME_WINDOW_P (it->f)
2980 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2983 {
2984 if ((it->current.dpvec_index >= 0
2985 || it->current.overlay_string_index >= 0)
2986 /* If we are on a newline from a display vector or
2987 overlay string, then we are already at the end of
2988 a screen line; no need to go to the next line in
2989 that case, as this line is not really continued.
2990 (If we do go to the next line, C-e will not DTRT.) */
2991 && it->c != '\n')
2992 {
2993 set_iterator_to_next (it, true);
2994 move_it_in_display_line_to (it, -1, -1, 0);
2995 }
2996
2997 it->continuation_lines_width += it->current_x;
2998 }
2999 /* If the character at POS is displayed via a display
3000 vector, move_it_to above stops at the final glyph of
3001 IT->dpvec. To make the caller redisplay that character
3002 again (a.k.a. start at POS), we need to reset the
3003 dpvec_index to the beginning of IT->dpvec. */
3004 else if (it->current.dpvec_index >= 0)
3005 it->current.dpvec_index = 0;
3006
3007 /* We're starting a new display line, not affected by the
3008 height of the continued line, so clear the appropriate
3009 fields in the iterator structure. */
3010 it->max_ascent = it->max_descent = 0;
3011 it->max_phys_ascent = it->max_phys_descent = 0;
3012
3013 it->current_y = first_y;
3014 it->vpos = 0;
3015 it->current_x = it->hpos = 0;
3016 }
3017 }
3018 }
3019
3020
3021 /* Return true if POS is a position in ellipses displayed for invisible
3022 text. W is the window we display, for text property lookup. */
3023
3024 static bool
3025 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3026 {
3027 Lisp_Object prop, window;
3028 bool ellipses_p = false;
3029 ptrdiff_t charpos = CHARPOS (pos->pos);
3030
3031 /* If POS specifies a position in a display vector, this might
3032 be for an ellipsis displayed for invisible text. We won't
3033 get the iterator set up for delivering that ellipsis unless
3034 we make sure that it gets aware of the invisible text. */
3035 if (pos->dpvec_index >= 0
3036 && pos->overlay_string_index < 0
3037 && CHARPOS (pos->string_pos) < 0
3038 && charpos > BEGV
3039 && (XSETWINDOW (window, w),
3040 prop = Fget_char_property (make_number (charpos),
3041 Qinvisible, window),
3042 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3043 {
3044 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3045 window);
3046 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3047 }
3048
3049 return ellipses_p;
3050 }
3051
3052
3053 /* Initialize IT for stepping through current_buffer in window W,
3054 starting at position POS that includes overlay string and display
3055 vector/ control character translation position information. Value
3056 is false if there are overlay strings with newlines at POS. */
3057
3058 static bool
3059 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3060 {
3061 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3062 int i;
3063 bool overlay_strings_with_newlines = false;
3064
3065 /* If POS specifies a position in a display vector, this might
3066 be for an ellipsis displayed for invisible text. We won't
3067 get the iterator set up for delivering that ellipsis unless
3068 we make sure that it gets aware of the invisible text. */
3069 if (in_ellipses_for_invisible_text_p (pos, w))
3070 {
3071 --charpos;
3072 bytepos = 0;
3073 }
3074
3075 /* Keep in mind: the call to reseat in init_iterator skips invisible
3076 text, so we might end up at a position different from POS. This
3077 is only a problem when POS is a row start after a newline and an
3078 overlay starts there with an after-string, and the overlay has an
3079 invisible property. Since we don't skip invisible text in
3080 display_line and elsewhere immediately after consuming the
3081 newline before the row start, such a POS will not be in a string,
3082 but the call to init_iterator below will move us to the
3083 after-string. */
3084 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3085
3086 /* This only scans the current chunk -- it should scan all chunks.
3087 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3088 to 16 in 22.1 to make this a lesser problem. */
3089 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3090 {
3091 const char *s = SSDATA (it->overlay_strings[i]);
3092 const char *e = s + SBYTES (it->overlay_strings[i]);
3093
3094 while (s < e && *s != '\n')
3095 ++s;
3096
3097 if (s < e)
3098 {
3099 overlay_strings_with_newlines = true;
3100 break;
3101 }
3102 }
3103
3104 /* If position is within an overlay string, set up IT to the right
3105 overlay string. */
3106 if (pos->overlay_string_index >= 0)
3107 {
3108 int relative_index;
3109
3110 /* If the first overlay string happens to have a `display'
3111 property for an image, the iterator will be set up for that
3112 image, and we have to undo that setup first before we can
3113 correct the overlay string index. */
3114 if (it->method == GET_FROM_IMAGE)
3115 pop_it (it);
3116
3117 /* We already have the first chunk of overlay strings in
3118 IT->overlay_strings. Load more until the one for
3119 pos->overlay_string_index is in IT->overlay_strings. */
3120 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3121 {
3122 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3123 it->current.overlay_string_index = 0;
3124 while (n--)
3125 {
3126 load_overlay_strings (it, 0);
3127 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 }
3129 }
3130
3131 it->current.overlay_string_index = pos->overlay_string_index;
3132 relative_index = (it->current.overlay_string_index
3133 % OVERLAY_STRING_CHUNK_SIZE);
3134 it->string = it->overlay_strings[relative_index];
3135 eassert (STRINGP (it->string));
3136 it->current.string_pos = pos->string_pos;
3137 it->method = GET_FROM_STRING;
3138 it->end_charpos = SCHARS (it->string);
3139 /* Set up the bidi iterator for this overlay string. */
3140 if (it->bidi_p)
3141 {
3142 it->bidi_it.string.lstring = it->string;
3143 it->bidi_it.string.s = NULL;
3144 it->bidi_it.string.schars = SCHARS (it->string);
3145 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3146 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3147 it->bidi_it.string.unibyte = !it->multibyte_p;
3148 it->bidi_it.w = it->w;
3149 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3150 FRAME_WINDOW_P (it->f), &it->bidi_it);
3151
3152 /* Synchronize the state of the bidi iterator with
3153 pos->string_pos. For any string position other than
3154 zero, this will be done automagically when we resume
3155 iteration over the string and get_visually_first_element
3156 is called. But if string_pos is zero, and the string is
3157 to be reordered for display, we need to resync manually,
3158 since it could be that the iteration state recorded in
3159 pos ended at string_pos of 0 moving backwards in string. */
3160 if (CHARPOS (pos->string_pos) == 0)
3161 {
3162 get_visually_first_element (it);
3163 if (IT_STRING_CHARPOS (*it) != 0)
3164 do {
3165 /* Paranoia. */
3166 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3167 bidi_move_to_visually_next (&it->bidi_it);
3168 } while (it->bidi_it.charpos != 0);
3169 }
3170 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3171 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 }
3173 }
3174
3175 if (CHARPOS (pos->string_pos) >= 0)
3176 {
3177 /* Recorded position is not in an overlay string, but in another
3178 string. This can only be a string from a `display' property.
3179 IT should already be filled with that string. */
3180 it->current.string_pos = pos->string_pos;
3181 eassert (STRINGP (it->string));
3182 if (it->bidi_p)
3183 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3184 FRAME_WINDOW_P (it->f), &it->bidi_it);
3185 }
3186
3187 /* Restore position in display vector translations, control
3188 character translations or ellipses. */
3189 if (pos->dpvec_index >= 0)
3190 {
3191 if (it->dpvec == NULL)
3192 get_next_display_element (it);
3193 eassert (it->dpvec && it->current.dpvec_index == 0);
3194 it->current.dpvec_index = pos->dpvec_index;
3195 }
3196
3197 CHECK_IT (it);
3198 return !overlay_strings_with_newlines;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W
3203 starting at ROW->start. */
3204
3205 static void
3206 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3207 {
3208 init_from_display_pos (it, w, &row->start);
3209 it->start = row->start;
3210 it->continuation_lines_width = row->continuation_lines_width;
3211 CHECK_IT (it);
3212 }
3213
3214
3215 /* Initialize IT for stepping through current_buffer in window W
3216 starting in the line following ROW, i.e. starting at ROW->end.
3217 Value is false if there are overlay strings with newlines at ROW's
3218 end position. */
3219
3220 static bool
3221 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3222 {
3223 bool success = false;
3224
3225 if (init_from_display_pos (it, w, &row->end))
3226 {
3227 if (row->continued_p)
3228 it->continuation_lines_width
3229 = row->continuation_lines_width + row->pixel_width;
3230 CHECK_IT (it);
3231 success = true;
3232 }
3233
3234 return success;
3235 }
3236
3237
3238
3239 \f
3240 /***********************************************************************
3241 Text properties
3242 ***********************************************************************/
3243
3244 /* Called when IT reaches IT->stop_charpos. Handle text property and
3245 overlay changes. Set IT->stop_charpos to the next position where
3246 to stop. */
3247
3248 static void
3249 handle_stop (struct it *it)
3250 {
3251 enum prop_handled handled;
3252 bool handle_overlay_change_p;
3253 struct props *p;
3254
3255 it->dpvec = NULL;
3256 it->current.dpvec_index = -1;
3257 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3258 it->ellipsis_p = false;
3259
3260 /* Use face of preceding text for ellipsis (if invisible) */
3261 if (it->selective_display_ellipsis_p)
3262 it->saved_face_id = it->face_id;
3263
3264 /* Here's the description of the semantics of, and the logic behind,
3265 the various HANDLED_* statuses:
3266
3267 HANDLED_NORMALLY means the handler did its job, and the loop
3268 should proceed to calling the next handler in order.
3269
3270 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3271 change in the properties and overlays at current position, so the
3272 loop should be restarted, to re-invoke the handlers that were
3273 already called. This happens when fontification-functions were
3274 called by handle_fontified_prop, and actually fontified
3275 something. Another case where HANDLED_RECOMPUTE_PROPS is
3276 returned is when we discover overlay strings that need to be
3277 displayed right away. The loop below will continue for as long
3278 as the status is HANDLED_RECOMPUTE_PROPS.
3279
3280 HANDLED_RETURN means return immediately to the caller, to
3281 continue iteration without calling any further handlers. This is
3282 used when we need to act on some property right away, for example
3283 when we need to display the ellipsis or a replacing display
3284 property, such as display string or image.
3285
3286 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3287 consumed, and the handler switched to the next overlay string.
3288 This signals the loop below to refrain from looking for more
3289 overlays before all the overlay strings of the current overlay
3290 are processed.
3291
3292 Some of the handlers called by the loop push the iterator state
3293 onto the stack (see 'push_it'), and arrange for the iteration to
3294 continue with another object, such as an image, a display string,
3295 or an overlay string. In most such cases, it->stop_charpos is
3296 set to the first character of the string, so that when the
3297 iteration resumes, this function will immediately be called
3298 again, to examine the properties at the beginning of the string.
3299
3300 When a display or overlay string is exhausted, the iterator state
3301 is popped (see 'pop_it'), and iteration continues with the
3302 previous object. Again, in many such cases this function is
3303 called again to find the next position where properties might
3304 change. */
3305
3306 do
3307 {
3308 handled = HANDLED_NORMALLY;
3309
3310 /* Call text property handlers. */
3311 for (p = it_props; p->handler; ++p)
3312 {
3313 handled = p->handler (it);
3314
3315 if (handled == HANDLED_RECOMPUTE_PROPS)
3316 break;
3317 else if (handled == HANDLED_RETURN)
3318 {
3319 /* We still want to show before and after strings from
3320 overlays even if the actual buffer text is replaced. */
3321 if (!handle_overlay_change_p
3322 || it->sp > 1
3323 /* Don't call get_overlay_strings_1 if we already
3324 have overlay strings loaded, because doing so
3325 will load them again and push the iterator state
3326 onto the stack one more time, which is not
3327 expected by the rest of the code that processes
3328 overlay strings. */
3329 || (it->current.overlay_string_index < 0
3330 && !get_overlay_strings_1 (it, 0, false)))
3331 {
3332 if (it->ellipsis_p)
3333 setup_for_ellipsis (it, 0);
3334 /* When handling a display spec, we might load an
3335 empty string. In that case, discard it here. We
3336 used to discard it in handle_single_display_spec,
3337 but that causes get_overlay_strings_1, above, to
3338 ignore overlay strings that we must check. */
3339 if (STRINGP (it->string) && !SCHARS (it->string))
3340 pop_it (it);
3341 return;
3342 }
3343 else if (STRINGP (it->string) && !SCHARS (it->string))
3344 pop_it (it);
3345 else
3346 {
3347 it->string_from_display_prop_p = false;
3348 it->from_disp_prop_p = false;
3349 handle_overlay_change_p = false;
3350 }
3351 handled = HANDLED_RECOMPUTE_PROPS;
3352 break;
3353 }
3354 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3355 handle_overlay_change_p = false;
3356 }
3357
3358 if (handled != HANDLED_RECOMPUTE_PROPS)
3359 {
3360 /* Don't check for overlay strings below when set to deliver
3361 characters from a display vector. */
3362 if (it->method == GET_FROM_DISPLAY_VECTOR)
3363 handle_overlay_change_p = false;
3364
3365 /* Handle overlay changes.
3366 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3367 if it finds overlays. */
3368 if (handle_overlay_change_p)
3369 handled = handle_overlay_change (it);
3370 }
3371
3372 if (it->ellipsis_p)
3373 {
3374 setup_for_ellipsis (it, 0);
3375 break;
3376 }
3377 }
3378 while (handled == HANDLED_RECOMPUTE_PROPS);
3379
3380 /* Determine where to stop next. */
3381 if (handled == HANDLED_NORMALLY)
3382 compute_stop_pos (it);
3383 }
3384
3385
3386 /* Compute IT->stop_charpos from text property and overlay change
3387 information for IT's current position. */
3388
3389 static void
3390 compute_stop_pos (struct it *it)
3391 {
3392 register INTERVAL iv, next_iv;
3393 Lisp_Object object, limit, position;
3394 ptrdiff_t charpos, bytepos;
3395
3396 if (STRINGP (it->string))
3397 {
3398 /* Strings are usually short, so don't limit the search for
3399 properties. */
3400 it->stop_charpos = it->end_charpos;
3401 object = it->string;
3402 limit = Qnil;
3403 charpos = IT_STRING_CHARPOS (*it);
3404 bytepos = IT_STRING_BYTEPOS (*it);
3405 }
3406 else
3407 {
3408 ptrdiff_t pos;
3409
3410 /* If end_charpos is out of range for some reason, such as a
3411 misbehaving display function, rationalize it (Bug#5984). */
3412 if (it->end_charpos > ZV)
3413 it->end_charpos = ZV;
3414 it->stop_charpos = it->end_charpos;
3415
3416 /* If next overlay change is in front of the current stop pos
3417 (which is IT->end_charpos), stop there. Note: value of
3418 next_overlay_change is point-max if no overlay change
3419 follows. */
3420 charpos = IT_CHARPOS (*it);
3421 bytepos = IT_BYTEPOS (*it);
3422 pos = next_overlay_change (charpos);
3423 if (pos < it->stop_charpos)
3424 it->stop_charpos = pos;
3425
3426 /* Set up variables for computing the stop position from text
3427 property changes. */
3428 XSETBUFFER (object, current_buffer);
3429 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3430 }
3431
3432 /* Get the interval containing IT's position. Value is a null
3433 interval if there isn't such an interval. */
3434 position = make_number (charpos);
3435 iv = validate_interval_range (object, &position, &position, false);
3436 if (iv)
3437 {
3438 Lisp_Object values_here[LAST_PROP_IDX];
3439 struct props *p;
3440
3441 /* Get properties here. */
3442 for (p = it_props; p->handler; ++p)
3443 values_here[p->idx] = textget (iv->plist,
3444 builtin_lisp_symbol (p->name));
3445
3446 /* Look for an interval following iv that has different
3447 properties. */
3448 for (next_iv = next_interval (iv);
3449 (next_iv
3450 && (NILP (limit)
3451 || XFASTINT (limit) > next_iv->position));
3452 next_iv = next_interval (next_iv))
3453 {
3454 for (p = it_props; p->handler; ++p)
3455 {
3456 Lisp_Object new_value = textget (next_iv->plist,
3457 builtin_lisp_symbol (p->name));
3458 if (!EQ (values_here[p->idx], new_value))
3459 break;
3460 }
3461
3462 if (p->handler)
3463 break;
3464 }
3465
3466 if (next_iv)
3467 {
3468 if (INTEGERP (limit)
3469 && next_iv->position >= XFASTINT (limit))
3470 /* No text property change up to limit. */
3471 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3472 else
3473 /* Text properties change in next_iv. */
3474 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 }
3476 }
3477
3478 if (it->cmp_it.id < 0)
3479 {
3480 ptrdiff_t stoppos = it->end_charpos;
3481
3482 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3483 stoppos = -1;
3484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3485 stoppos, it->string);
3486 }
3487
3488 eassert (STRINGP (it->string)
3489 || (it->stop_charpos >= BEGV
3490 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 }
3492
3493
3494 /* Return the position of the next overlay change after POS in
3495 current_buffer. Value is point-max if no overlay change
3496 follows. This is like `next-overlay-change' but doesn't use
3497 xmalloc. */
3498
3499 static ptrdiff_t
3500 next_overlay_change (ptrdiff_t pos)
3501 {
3502 ptrdiff_t i, noverlays;
3503 ptrdiff_t endpos;
3504 Lisp_Object *overlays;
3505 USE_SAFE_ALLOCA;
3506
3507 /* Get all overlays at the given position. */
3508 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3509
3510 /* If any of these overlays ends before endpos,
3511 use its ending point instead. */
3512 for (i = 0; i < noverlays; ++i)
3513 {
3514 Lisp_Object oend;
3515 ptrdiff_t oendpos;
3516
3517 oend = OVERLAY_END (overlays[i]);
3518 oendpos = OVERLAY_POSITION (oend);
3519 endpos = min (endpos, oendpos);
3520 }
3521
3522 SAFE_FREE ();
3523 return endpos;
3524 }
3525
3526 /* How many characters forward to search for a display property or
3527 display string. Searching too far forward makes the bidi display
3528 sluggish, especially in small windows. */
3529 #define MAX_DISP_SCAN 250
3530
3531 /* Return the character position of a display string at or after
3532 position specified by POSITION. If no display string exists at or
3533 after POSITION, return ZV. A display string is either an overlay
3534 with `display' property whose value is a string, or a `display'
3535 text property whose value is a string. STRING is data about the
3536 string to iterate; if STRING->lstring is nil, we are iterating a
3537 buffer. FRAME_WINDOW_P is true when we are displaying a window
3538 on a GUI frame. DISP_PROP is set to zero if we searched
3539 MAX_DISP_SCAN characters forward without finding any display
3540 strings, non-zero otherwise. It is set to 2 if the display string
3541 uses any kind of `(space ...)' spec that will produce a stretch of
3542 white space in the text area. */
3543 ptrdiff_t
3544 compute_display_string_pos (struct text_pos *position,
3545 struct bidi_string_data *string,
3546 struct window *w,
3547 bool frame_window_p, int *disp_prop)
3548 {
3549 /* OBJECT = nil means current buffer. */
3550 Lisp_Object object, object1;
3551 Lisp_Object pos, spec, limpos;
3552 bool string_p = string && (STRINGP (string->lstring) || string->s);
3553 ptrdiff_t eob = string_p ? string->schars : ZV;
3554 ptrdiff_t begb = string_p ? 0 : BEGV;
3555 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3556 ptrdiff_t lim =
3557 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3558 struct text_pos tpos;
3559 int rv = 0;
3560
3561 if (string && STRINGP (string->lstring))
3562 object1 = object = string->lstring;
3563 else if (w && !string_p)
3564 {
3565 XSETWINDOW (object, w);
3566 object1 = Qnil;
3567 }
3568 else
3569 object1 = object = Qnil;
3570
3571 *disp_prop = 1;
3572
3573 if (charpos >= eob
3574 /* We don't support display properties whose values are strings
3575 that have display string properties. */
3576 || string->from_disp_str
3577 /* C strings cannot have display properties. */
3578 || (string->s && !STRINGP (object)))
3579 {
3580 *disp_prop = 0;
3581 return eob;
3582 }
3583
3584 /* If the character at CHARPOS is where the display string begins,
3585 return CHARPOS. */
3586 pos = make_number (charpos);
3587 if (STRINGP (object))
3588 bufpos = string->bufpos;
3589 else
3590 bufpos = charpos;
3591 tpos = *position;
3592 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3593 && (charpos <= begb
3594 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3595 object),
3596 spec))
3597 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3598 frame_window_p)))
3599 {
3600 if (rv == 2)
3601 *disp_prop = 2;
3602 return charpos;
3603 }
3604
3605 /* Look forward for the first character with a `display' property
3606 that will replace the underlying text when displayed. */
3607 limpos = make_number (lim);
3608 do {
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3610 CHARPOS (tpos) = XFASTINT (pos);
3611 if (CHARPOS (tpos) >= lim)
3612 {
3613 *disp_prop = 0;
3614 break;
3615 }
3616 if (STRINGP (object))
3617 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3618 else
3619 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3620 spec = Fget_char_property (pos, Qdisplay, object);
3621 if (!STRINGP (object))
3622 bufpos = CHARPOS (tpos);
3623 } while (NILP (spec)
3624 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3625 bufpos, frame_window_p)));
3626 if (rv == 2)
3627 *disp_prop = 2;
3628
3629 return CHARPOS (tpos);
3630 }
3631
3632 /* Return the character position of the end of the display string that
3633 started at CHARPOS. If there's no display string at CHARPOS,
3634 return -1. A display string is either an overlay with `display'
3635 property whose value is a string or a `display' text property whose
3636 value is a string. */
3637 ptrdiff_t
3638 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3639 {
3640 /* OBJECT = nil means current buffer. */
3641 Lisp_Object object =
3642 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3643 Lisp_Object pos = make_number (charpos);
3644 ptrdiff_t eob =
3645 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3646
3647 if (charpos >= eob || (string->s && !STRINGP (object)))
3648 return eob;
3649
3650 /* It could happen that the display property or overlay was removed
3651 since we found it in compute_display_string_pos above. One way
3652 this can happen is if JIT font-lock was called (through
3653 handle_fontified_prop), and jit-lock-functions remove text
3654 properties or overlays from the portion of buffer that includes
3655 CHARPOS. Muse mode is known to do that, for example. In this
3656 case, we return -1 to the caller, to signal that no display
3657 string is actually present at CHARPOS. See bidi_fetch_char for
3658 how this is handled.
3659
3660 An alternative would be to never look for display properties past
3661 it->stop_charpos. But neither compute_display_string_pos nor
3662 bidi_fetch_char that calls it know or care where the next
3663 stop_charpos is. */
3664 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3665 return -1;
3666
3667 /* Look forward for the first character where the `display' property
3668 changes. */
3669 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3670
3671 return XFASTINT (pos);
3672 }
3673
3674
3675 \f
3676 /***********************************************************************
3677 Fontification
3678 ***********************************************************************/
3679
3680 /* Handle changes in the `fontified' property of the current buffer by
3681 calling hook functions from Qfontification_functions to fontify
3682 regions of text. */
3683
3684 static enum prop_handled
3685 handle_fontified_prop (struct it *it)
3686 {
3687 Lisp_Object prop, pos;
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (!NILP (Vmemory_full))
3691 return handled;
3692
3693 /* Get the value of the `fontified' property at IT's current buffer
3694 position. (The `fontified' property doesn't have a special
3695 meaning in strings.) If the value is nil, call functions from
3696 Qfontification_functions. */
3697 if (!STRINGP (it->string)
3698 && it->s == NULL
3699 && !NILP (Vfontification_functions)
3700 && !NILP (Vrun_hooks)
3701 && (pos = make_number (IT_CHARPOS (*it)),
3702 prop = Fget_char_property (pos, Qfontified, Qnil),
3703 /* Ignore the special cased nil value always present at EOB since
3704 no amount of fontifying will be able to change it. */
3705 NILP (prop) && IT_CHARPOS (*it) < Z))
3706 {
3707 ptrdiff_t count = SPECPDL_INDEX ();
3708 Lisp_Object val;
3709 struct buffer *obuf = current_buffer;
3710 ptrdiff_t begv = BEGV, zv = ZV;
3711 bool old_clip_changed = current_buffer->clip_changed;
3712
3713 val = Vfontification_functions;
3714 specbind (Qfontification_functions, Qnil);
3715
3716 eassert (it->end_charpos == ZV);
3717
3718 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3719 safe_call1 (val, pos);
3720 else
3721 {
3722 Lisp_Object fns, fn;
3723 struct gcpro gcpro1, gcpro2;
3724
3725 fns = Qnil;
3726 GCPRO2 (val, fns);
3727
3728 for (; CONSP (val); val = XCDR (val))
3729 {
3730 fn = XCAR (val);
3731
3732 if (EQ (fn, Qt))
3733 {
3734 /* A value of t indicates this hook has a local
3735 binding; it means to run the global binding too.
3736 In a global value, t should not occur. If it
3737 does, we must ignore it to avoid an endless
3738 loop. */
3739 for (fns = Fdefault_value (Qfontification_functions);
3740 CONSP (fns);
3741 fns = XCDR (fns))
3742 {
3743 fn = XCAR (fns);
3744 if (!EQ (fn, Qt))
3745 safe_call1 (fn, pos);
3746 }
3747 }
3748 else
3749 safe_call1 (fn, pos);
3750 }
3751
3752 UNGCPRO;
3753 }
3754
3755 unbind_to (count, Qnil);
3756
3757 /* Fontification functions routinely call `save-restriction'.
3758 Normally, this tags clip_changed, which can confuse redisplay
3759 (see discussion in Bug#6671). Since we don't perform any
3760 special handling of fontification changes in the case where
3761 `save-restriction' isn't called, there's no point doing so in
3762 this case either. So, if the buffer's restrictions are
3763 actually left unchanged, reset clip_changed. */
3764 if (obuf == current_buffer)
3765 {
3766 if (begv == BEGV && zv == ZV)
3767 current_buffer->clip_changed = old_clip_changed;
3768 }
3769 /* There isn't much we can reasonably do to protect against
3770 misbehaving fontification, but here's a fig leaf. */
3771 else if (BUFFER_LIVE_P (obuf))
3772 set_buffer_internal_1 (obuf);
3773
3774 /* The fontification code may have added/removed text.
3775 It could do even a lot worse, but let's at least protect against
3776 the most obvious case where only the text past `pos' gets changed',
3777 as is/was done in grep.el where some escapes sequences are turned
3778 into face properties (bug#7876). */
3779 it->end_charpos = ZV;
3780
3781 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3782 something. This avoids an endless loop if they failed to
3783 fontify the text for which reason ever. */
3784 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3785 handled = HANDLED_RECOMPUTE_PROPS;
3786 }
3787
3788 return handled;
3789 }
3790
3791
3792 \f
3793 /***********************************************************************
3794 Faces
3795 ***********************************************************************/
3796
3797 /* Set up iterator IT from face properties at its current position.
3798 Called from handle_stop. */
3799
3800 static enum prop_handled
3801 handle_face_prop (struct it *it)
3802 {
3803 int new_face_id;
3804 ptrdiff_t next_stop;
3805
3806 if (!STRINGP (it->string))
3807 {
3808 new_face_id
3809 = face_at_buffer_position (it->w,
3810 IT_CHARPOS (*it),
3811 &next_stop,
3812 (IT_CHARPOS (*it)
3813 + TEXT_PROP_DISTANCE_LIMIT),
3814 false, it->base_face_id);
3815
3816 /* Is this a start of a run of characters with box face?
3817 Caveat: this can be called for a freshly initialized
3818 iterator; face_id is -1 in this case. We know that the new
3819 face will not change until limit, i.e. if the new face has a
3820 box, all characters up to limit will have one. But, as
3821 usual, we don't know whether limit is really the end. */
3822 if (new_face_id != it->face_id)
3823 {
3824 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3825 /* If it->face_id is -1, old_face below will be NULL, see
3826 the definition of FACE_FROM_ID. This will happen if this
3827 is the initial call that gets the face. */
3828 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3829
3830 /* If the value of face_id of the iterator is -1, we have to
3831 look in front of IT's position and see whether there is a
3832 face there that's different from new_face_id. */
3833 if (!old_face && IT_CHARPOS (*it) > BEG)
3834 {
3835 int prev_face_id = face_before_it_pos (it);
3836
3837 old_face = FACE_FROM_ID (it->f, prev_face_id);
3838 }
3839
3840 /* If the new face has a box, but the old face does not,
3841 this is the start of a run of characters with box face,
3842 i.e. this character has a shadow on the left side. */
3843 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3844 && (old_face == NULL || !old_face->box));
3845 it->face_box_p = new_face->box != FACE_NO_BOX;
3846 }
3847 }
3848 else
3849 {
3850 int base_face_id;
3851 ptrdiff_t bufpos;
3852 int i;
3853 Lisp_Object from_overlay
3854 = (it->current.overlay_string_index >= 0
3855 ? it->string_overlays[it->current.overlay_string_index
3856 % OVERLAY_STRING_CHUNK_SIZE]
3857 : Qnil);
3858
3859 /* See if we got to this string directly or indirectly from
3860 an overlay property. That includes the before-string or
3861 after-string of an overlay, strings in display properties
3862 provided by an overlay, their text properties, etc.
3863
3864 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3865 if (! NILP (from_overlay))
3866 for (i = it->sp - 1; i >= 0; i--)
3867 {
3868 if (it->stack[i].current.overlay_string_index >= 0)
3869 from_overlay
3870 = it->string_overlays[it->stack[i].current.overlay_string_index
3871 % OVERLAY_STRING_CHUNK_SIZE];
3872 else if (! NILP (it->stack[i].from_overlay))
3873 from_overlay = it->stack[i].from_overlay;
3874
3875 if (!NILP (from_overlay))
3876 break;
3877 }
3878
3879 if (! NILP (from_overlay))
3880 {
3881 bufpos = IT_CHARPOS (*it);
3882 /* For a string from an overlay, the base face depends
3883 only on text properties and ignores overlays. */
3884 base_face_id
3885 = face_for_overlay_string (it->w,
3886 IT_CHARPOS (*it),
3887 &next_stop,
3888 (IT_CHARPOS (*it)
3889 + TEXT_PROP_DISTANCE_LIMIT),
3890 false,
3891 from_overlay);
3892 }
3893 else
3894 {
3895 bufpos = 0;
3896
3897 /* For strings from a `display' property, use the face at
3898 IT's current buffer position as the base face to merge
3899 with, so that overlay strings appear in the same face as
3900 surrounding text, unless they specify their own faces.
3901 For strings from wrap-prefix and line-prefix properties,
3902 use the default face, possibly remapped via
3903 Vface_remapping_alist. */
3904 /* Note that the fact that we use the face at _buffer_
3905 position means that a 'display' property on an overlay
3906 string will not inherit the face of that overlay string,
3907 but will instead revert to the face of buffer text
3908 covered by the overlay. This is visible, e.g., when the
3909 overlay specifies a box face, but neither the buffer nor
3910 the display string do. This sounds like a design bug,
3911 but Emacs always did that since v21.1, so changing that
3912 might be a big deal. */
3913 base_face_id = it->string_from_prefix_prop_p
3914 ? (!NILP (Vface_remapping_alist)
3915 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3916 : DEFAULT_FACE_ID)
3917 : underlying_face_id (it);
3918 }
3919
3920 new_face_id = face_at_string_position (it->w,
3921 it->string,
3922 IT_STRING_CHARPOS (*it),
3923 bufpos,
3924 &next_stop,
3925 base_face_id, false);
3926
3927 /* Is this a start of a run of characters with box? Caveat:
3928 this can be called for a freshly allocated iterator; face_id
3929 is -1 is this case. We know that the new face will not
3930 change until the next check pos, i.e. if the new face has a
3931 box, all characters up to that position will have a
3932 box. But, as usual, we don't know whether that position
3933 is really the end. */
3934 if (new_face_id != it->face_id)
3935 {
3936 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3937 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3938
3939 /* If new face has a box but old face hasn't, this is the
3940 start of a run of characters with box, i.e. it has a
3941 shadow on the left side. */
3942 it->start_of_box_run_p
3943 = new_face->box && (old_face == NULL || !old_face->box);
3944 it->face_box_p = new_face->box != FACE_NO_BOX;
3945 }
3946 }
3947
3948 it->face_id = new_face_id;
3949 return HANDLED_NORMALLY;
3950 }
3951
3952
3953 /* Return the ID of the face ``underlying'' IT's current position,
3954 which is in a string. If the iterator is associated with a
3955 buffer, return the face at IT's current buffer position.
3956 Otherwise, use the iterator's base_face_id. */
3957
3958 static int
3959 underlying_face_id (struct it *it)
3960 {
3961 int face_id = it->base_face_id, i;
3962
3963 eassert (STRINGP (it->string));
3964
3965 for (i = it->sp - 1; i >= 0; --i)
3966 if (NILP (it->stack[i].string))
3967 face_id = it->stack[i].face_id;
3968
3969 return face_id;
3970 }
3971
3972
3973 /* Compute the face one character before or after the current position
3974 of IT, in the visual order. BEFORE_P means get the face
3975 in front (to the left in L2R paragraphs, to the right in R2L
3976 paragraphs) of IT's screen position. Value is the ID of the face. */
3977
3978 static int
3979 face_before_or_after_it_pos (struct it *it, bool before_p)
3980 {
3981 int face_id, limit;
3982 ptrdiff_t next_check_charpos;
3983 struct it it_copy;
3984 void *it_copy_data = NULL;
3985
3986 eassert (it->s == NULL);
3987
3988 if (STRINGP (it->string))
3989 {
3990 ptrdiff_t bufpos, charpos;
3991 int base_face_id;
3992
3993 /* No face change past the end of the string (for the case
3994 we are padding with spaces). No face change before the
3995 string start. */
3996 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3997 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3998 return it->face_id;
3999
4000 if (!it->bidi_p)
4001 {
4002 /* Set charpos to the position before or after IT's current
4003 position, in the logical order, which in the non-bidi
4004 case is the same as the visual order. */
4005 if (before_p)
4006 charpos = IT_STRING_CHARPOS (*it) - 1;
4007 else if (it->what == IT_COMPOSITION)
4008 /* For composition, we must check the character after the
4009 composition. */
4010 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4011 else
4012 charpos = IT_STRING_CHARPOS (*it) + 1;
4013 }
4014 else
4015 {
4016 if (before_p)
4017 {
4018 /* With bidi iteration, the character before the current
4019 in the visual order cannot be found by simple
4020 iteration, because "reverse" reordering is not
4021 supported. Instead, we need to use the move_it_*
4022 family of functions. */
4023 /* Ignore face changes before the first visible
4024 character on this display line. */
4025 if (it->current_x <= it->first_visible_x)
4026 return it->face_id;
4027 SAVE_IT (it_copy, *it, it_copy_data);
4028 /* Implementation note: Since move_it_in_display_line
4029 works in the iterator geometry, and thinks the first
4030 character is always the leftmost, even in R2L lines,
4031 we don't need to distinguish between the R2L and L2R
4032 cases here. */
4033 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4034 it_copy.current_x - 1, MOVE_TO_X);
4035 charpos = IT_STRING_CHARPOS (it_copy);
4036 RESTORE_IT (it, it, it_copy_data);
4037 }
4038 else
4039 {
4040 /* Set charpos to the string position of the character
4041 that comes after IT's current position in the visual
4042 order. */
4043 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4044
4045 it_copy = *it;
4046 while (n--)
4047 bidi_move_to_visually_next (&it_copy.bidi_it);
4048
4049 charpos = it_copy.bidi_it.charpos;
4050 }
4051 }
4052 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4053
4054 if (it->current.overlay_string_index >= 0)
4055 bufpos = IT_CHARPOS (*it);
4056 else
4057 bufpos = 0;
4058
4059 base_face_id = underlying_face_id (it);
4060
4061 /* Get the face for ASCII, or unibyte. */
4062 face_id = face_at_string_position (it->w,
4063 it->string,
4064 charpos,
4065 bufpos,
4066 &next_check_charpos,
4067 base_face_id, false);
4068
4069 /* Correct the face for charsets different from ASCII. Do it
4070 for the multibyte case only. The face returned above is
4071 suitable for unibyte text if IT->string is unibyte. */
4072 if (STRING_MULTIBYTE (it->string))
4073 {
4074 struct text_pos pos1 = string_pos (charpos, it->string);
4075 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4076 int c, len;
4077 struct face *face = FACE_FROM_ID (it->f, face_id);
4078
4079 c = string_char_and_length (p, &len);
4080 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4081 }
4082 }
4083 else
4084 {
4085 struct text_pos pos;
4086
4087 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4088 || (IT_CHARPOS (*it) <= BEGV && before_p))
4089 return it->face_id;
4090
4091 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4092 pos = it->current.pos;
4093
4094 if (!it->bidi_p)
4095 {
4096 if (before_p)
4097 DEC_TEXT_POS (pos, it->multibyte_p);
4098 else
4099 {
4100 if (it->what == IT_COMPOSITION)
4101 {
4102 /* For composition, we must check the position after
4103 the composition. */
4104 pos.charpos += it->cmp_it.nchars;
4105 pos.bytepos += it->len;
4106 }
4107 else
4108 INC_TEXT_POS (pos, it->multibyte_p);
4109 }
4110 }
4111 else
4112 {
4113 if (before_p)
4114 {
4115 /* With bidi iteration, the character before the current
4116 in the visual order cannot be found by simple
4117 iteration, because "reverse" reordering is not
4118 supported. Instead, we need to use the move_it_*
4119 family of functions. */
4120 /* Ignore face changes before the first visible
4121 character on this display line. */
4122 if (it->current_x <= it->first_visible_x)
4123 return it->face_id;
4124 SAVE_IT (it_copy, *it, it_copy_data);
4125 /* Implementation note: Since move_it_in_display_line
4126 works in the iterator geometry, and thinks the first
4127 character is always the leftmost, even in R2L lines,
4128 we don't need to distinguish between the R2L and L2R
4129 cases here. */
4130 move_it_in_display_line (&it_copy, ZV,
4131 it_copy.current_x - 1, MOVE_TO_X);
4132 pos = it_copy.current.pos;
4133 RESTORE_IT (it, it, it_copy_data);
4134 }
4135 else
4136 {
4137 /* Set charpos to the buffer position of the character
4138 that comes after IT's current position in the visual
4139 order. */
4140 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4141
4142 it_copy = *it;
4143 while (n--)
4144 bidi_move_to_visually_next (&it_copy.bidi_it);
4145
4146 SET_TEXT_POS (pos,
4147 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4148 }
4149 }
4150 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4151
4152 /* Determine face for CHARSET_ASCII, or unibyte. */
4153 face_id = face_at_buffer_position (it->w,
4154 CHARPOS (pos),
4155 &next_check_charpos,
4156 limit, false, -1);
4157
4158 /* Correct the face for charsets different from ASCII. Do it
4159 for the multibyte case only. The face returned above is
4160 suitable for unibyte text if current_buffer is unibyte. */
4161 if (it->multibyte_p)
4162 {
4163 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4164 struct face *face = FACE_FROM_ID (it->f, face_id);
4165 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4166 }
4167 }
4168
4169 return face_id;
4170 }
4171
4172
4173 \f
4174 /***********************************************************************
4175 Invisible text
4176 ***********************************************************************/
4177
4178 /* Set up iterator IT from invisible properties at its current
4179 position. Called from handle_stop. */
4180
4181 static enum prop_handled
4182 handle_invisible_prop (struct it *it)
4183 {
4184 enum prop_handled handled = HANDLED_NORMALLY;
4185 int invis;
4186 Lisp_Object prop;
4187
4188 if (STRINGP (it->string))
4189 {
4190 Lisp_Object end_charpos, limit;
4191
4192 /* Get the value of the invisible text property at the
4193 current position. Value will be nil if there is no such
4194 property. */
4195 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4196 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4197 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4198
4199 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4200 {
4201 /* Record whether we have to display an ellipsis for the
4202 invisible text. */
4203 bool display_ellipsis_p = (invis == 2);
4204 ptrdiff_t len, endpos;
4205
4206 handled = HANDLED_RECOMPUTE_PROPS;
4207
4208 /* Get the position at which the next visible text can be
4209 found in IT->string, if any. */
4210 endpos = len = SCHARS (it->string);
4211 XSETINT (limit, len);
4212 do
4213 {
4214 end_charpos
4215 = Fnext_single_property_change (end_charpos, Qinvisible,
4216 it->string, limit);
4217 /* Since LIMIT is always an integer, so should be the
4218 value returned by Fnext_single_property_change. */
4219 eassert (INTEGERP (end_charpos));
4220 if (INTEGERP (end_charpos))
4221 {
4222 endpos = XFASTINT (end_charpos);
4223 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4224 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4225 if (invis == 2)
4226 display_ellipsis_p = true;
4227 }
4228 else /* Should never happen; but if it does, exit the loop. */
4229 endpos = len;
4230 }
4231 while (invis != 0 && endpos < len);
4232
4233 if (display_ellipsis_p)
4234 it->ellipsis_p = true;
4235
4236 if (endpos < len)
4237 {
4238 /* Text at END_CHARPOS is visible. Move IT there. */
4239 struct text_pos old;
4240 ptrdiff_t oldpos;
4241
4242 old = it->current.string_pos;
4243 oldpos = CHARPOS (old);
4244 if (it->bidi_p)
4245 {
4246 if (it->bidi_it.first_elt
4247 && it->bidi_it.charpos < SCHARS (it->string))
4248 bidi_paragraph_init (it->paragraph_embedding,
4249 &it->bidi_it, true);
4250 /* Bidi-iterate out of the invisible text. */
4251 do
4252 {
4253 bidi_move_to_visually_next (&it->bidi_it);
4254 }
4255 while (oldpos <= it->bidi_it.charpos
4256 && it->bidi_it.charpos < endpos);
4257
4258 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4259 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4260 if (IT_CHARPOS (*it) >= endpos)
4261 it->prev_stop = endpos;
4262 }
4263 else
4264 {
4265 IT_STRING_CHARPOS (*it) = endpos;
4266 compute_string_pos (&it->current.string_pos, old, it->string);
4267 }
4268 }
4269 else
4270 {
4271 /* The rest of the string is invisible. If this is an
4272 overlay string, proceed with the next overlay string
4273 or whatever comes and return a character from there. */
4274 if (it->current.overlay_string_index >= 0
4275 && !display_ellipsis_p)
4276 {
4277 next_overlay_string (it);
4278 /* Don't check for overlay strings when we just
4279 finished processing them. */
4280 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4281 }
4282 else
4283 {
4284 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4285 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4286 }
4287 }
4288 }
4289 }
4290 else
4291 {
4292 ptrdiff_t newpos, next_stop, start_charpos, tem;
4293 Lisp_Object pos, overlay;
4294
4295 /* First of all, is there invisible text at this position? */
4296 tem = start_charpos = IT_CHARPOS (*it);
4297 pos = make_number (tem);
4298 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4299 &overlay);
4300 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4301
4302 /* If we are on invisible text, skip over it. */
4303 if (invis != 0 && start_charpos < it->end_charpos)
4304 {
4305 /* Record whether we have to display an ellipsis for the
4306 invisible text. */
4307 bool display_ellipsis_p = invis == 2;
4308
4309 handled = HANDLED_RECOMPUTE_PROPS;
4310
4311 /* Loop skipping over invisible text. The loop is left at
4312 ZV or with IT on the first char being visible again. */
4313 do
4314 {
4315 /* Try to skip some invisible text. Return value is the
4316 position reached which can be equal to where we start
4317 if there is nothing invisible there. This skips both
4318 over invisible text properties and overlays with
4319 invisible property. */
4320 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4321
4322 /* If we skipped nothing at all we weren't at invisible
4323 text in the first place. If everything to the end of
4324 the buffer was skipped, end the loop. */
4325 if (newpos == tem || newpos >= ZV)
4326 invis = 0;
4327 else
4328 {
4329 /* We skipped some characters but not necessarily
4330 all there are. Check if we ended up on visible
4331 text. Fget_char_property returns the property of
4332 the char before the given position, i.e. if we
4333 get invis = 0, this means that the char at
4334 newpos is visible. */
4335 pos = make_number (newpos);
4336 prop = Fget_char_property (pos, Qinvisible, it->window);
4337 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4338 }
4339
4340 /* If we ended up on invisible text, proceed to
4341 skip starting with next_stop. */
4342 if (invis != 0)
4343 tem = next_stop;
4344
4345 /* If there are adjacent invisible texts, don't lose the
4346 second one's ellipsis. */
4347 if (invis == 2)
4348 display_ellipsis_p = true;
4349 }
4350 while (invis != 0);
4351
4352 /* The position newpos is now either ZV or on visible text. */
4353 if (it->bidi_p)
4354 {
4355 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4356 bool on_newline
4357 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4358 bool after_newline
4359 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4360
4361 /* If the invisible text ends on a newline or on a
4362 character after a newline, we can avoid the costly,
4363 character by character, bidi iteration to NEWPOS, and
4364 instead simply reseat the iterator there. That's
4365 because all bidi reordering information is tossed at
4366 the newline. This is a big win for modes that hide
4367 complete lines, like Outline, Org, etc. */
4368 if (on_newline || after_newline)
4369 {
4370 struct text_pos tpos;
4371 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4372
4373 SET_TEXT_POS (tpos, newpos, bpos);
4374 reseat_1 (it, tpos, false);
4375 /* If we reseat on a newline/ZV, we need to prep the
4376 bidi iterator for advancing to the next character
4377 after the newline/EOB, keeping the current paragraph
4378 direction (so that PRODUCE_GLYPHS does TRT wrt
4379 prepending/appending glyphs to a glyph row). */
4380 if (on_newline)
4381 {
4382 it->bidi_it.first_elt = false;
4383 it->bidi_it.paragraph_dir = pdir;
4384 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4385 it->bidi_it.nchars = 1;
4386 it->bidi_it.ch_len = 1;
4387 }
4388 }
4389 else /* Must use the slow method. */
4390 {
4391 /* With bidi iteration, the region of invisible text
4392 could start and/or end in the middle of a
4393 non-base embedding level. Therefore, we need to
4394 skip invisible text using the bidi iterator,
4395 starting at IT's current position, until we find
4396 ourselves outside of the invisible text.
4397 Skipping invisible text _after_ bidi iteration
4398 avoids affecting the visual order of the
4399 displayed text when invisible properties are
4400 added or removed. */
4401 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4402 {
4403 /* If we were `reseat'ed to a new paragraph,
4404 determine the paragraph base direction. We
4405 need to do it now because
4406 next_element_from_buffer may not have a
4407 chance to do it, if we are going to skip any
4408 text at the beginning, which resets the
4409 FIRST_ELT flag. */
4410 bidi_paragraph_init (it->paragraph_embedding,
4411 &it->bidi_it, true);
4412 }
4413 do
4414 {
4415 bidi_move_to_visually_next (&it->bidi_it);
4416 }
4417 while (it->stop_charpos <= it->bidi_it.charpos
4418 && it->bidi_it.charpos < newpos);
4419 IT_CHARPOS (*it) = it->bidi_it.charpos;
4420 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4421 /* If we overstepped NEWPOS, record its position in
4422 the iterator, so that we skip invisible text if
4423 later the bidi iteration lands us in the
4424 invisible region again. */
4425 if (IT_CHARPOS (*it) >= newpos)
4426 it->prev_stop = newpos;
4427 }
4428 }
4429 else
4430 {
4431 IT_CHARPOS (*it) = newpos;
4432 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4433 }
4434
4435 if (display_ellipsis_p)
4436 {
4437 /* Make sure that the glyphs of the ellipsis will get
4438 correct `charpos' values. If we would not update
4439 it->position here, the glyphs would belong to the
4440 last visible character _before_ the invisible
4441 text, which confuses `set_cursor_from_row'.
4442
4443 We use the last invisible position instead of the
4444 first because this way the cursor is always drawn on
4445 the first "." of the ellipsis, whenever PT is inside
4446 the invisible text. Otherwise the cursor would be
4447 placed _after_ the ellipsis when the point is after the
4448 first invisible character. */
4449 if (!STRINGP (it->object))
4450 {
4451 it->position.charpos = newpos - 1;
4452 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4453 }
4454 }
4455
4456 /* If there are before-strings at the start of invisible
4457 text, and the text is invisible because of a text
4458 property, arrange to show before-strings because 20.x did
4459 it that way. (If the text is invisible because of an
4460 overlay property instead of a text property, this is
4461 already handled in the overlay code.) */
4462 if (NILP (overlay)
4463 && get_overlay_strings (it, it->stop_charpos))
4464 {
4465 handled = HANDLED_RECOMPUTE_PROPS;
4466 if (it->sp > 0)
4467 {
4468 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4469 /* The call to get_overlay_strings above recomputes
4470 it->stop_charpos, but it only considers changes
4471 in properties and overlays beyond iterator's
4472 current position. This causes us to miss changes
4473 that happen exactly where the invisible property
4474 ended. So we play it safe here and force the
4475 iterator to check for potential stop positions
4476 immediately after the invisible text. Note that
4477 if get_overlay_strings returns true, it
4478 normally also pushed the iterator stack, so we
4479 need to update the stop position in the slot
4480 below the current one. */
4481 it->stack[it->sp - 1].stop_charpos
4482 = CHARPOS (it->stack[it->sp - 1].current.pos);
4483 }
4484 }
4485 else if (display_ellipsis_p)
4486 {
4487 it->ellipsis_p = true;
4488 /* Let the ellipsis display before
4489 considering any properties of the following char.
4490 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4491 handled = HANDLED_RETURN;
4492 }
4493 }
4494 }
4495
4496 return handled;
4497 }
4498
4499
4500 /* Make iterator IT return `...' next.
4501 Replaces LEN characters from buffer. */
4502
4503 static void
4504 setup_for_ellipsis (struct it *it, int len)
4505 {
4506 /* Use the display table definition for `...'. Invalid glyphs
4507 will be handled by the method returning elements from dpvec. */
4508 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4509 {
4510 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4511 it->dpvec = v->contents;
4512 it->dpend = v->contents + v->header.size;
4513 }
4514 else
4515 {
4516 /* Default `...'. */
4517 it->dpvec = default_invis_vector;
4518 it->dpend = default_invis_vector + 3;
4519 }
4520
4521 it->dpvec_char_len = len;
4522 it->current.dpvec_index = 0;
4523 it->dpvec_face_id = -1;
4524
4525 /* Remember the current face id in case glyphs specify faces.
4526 IT's face is restored in set_iterator_to_next.
4527 saved_face_id was set to preceding char's face in handle_stop. */
4528 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4529 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4530
4531 /* If the ellipsis represents buffer text, it means we advanced in
4532 the buffer, so we should no longer ignore overlay strings. */
4533 if (it->method == GET_FROM_BUFFER)
4534 it->ignore_overlay_strings_at_pos_p = false;
4535
4536 it->method = GET_FROM_DISPLAY_VECTOR;
4537 it->ellipsis_p = true;
4538 }
4539
4540
4541 \f
4542 /***********************************************************************
4543 'display' property
4544 ***********************************************************************/
4545
4546 /* Set up iterator IT from `display' property at its current position.
4547 Called from handle_stop.
4548 We return HANDLED_RETURN if some part of the display property
4549 overrides the display of the buffer text itself.
4550 Otherwise we return HANDLED_NORMALLY. */
4551
4552 static enum prop_handled
4553 handle_display_prop (struct it *it)
4554 {
4555 Lisp_Object propval, object, overlay;
4556 struct text_pos *position;
4557 ptrdiff_t bufpos;
4558 /* Nonzero if some property replaces the display of the text itself. */
4559 int display_replaced = 0;
4560
4561 if (STRINGP (it->string))
4562 {
4563 object = it->string;
4564 position = &it->current.string_pos;
4565 bufpos = CHARPOS (it->current.pos);
4566 }
4567 else
4568 {
4569 XSETWINDOW (object, it->w);
4570 position = &it->current.pos;
4571 bufpos = CHARPOS (*position);
4572 }
4573
4574 /* Reset those iterator values set from display property values. */
4575 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4576 it->space_width = Qnil;
4577 it->font_height = Qnil;
4578 it->voffset = 0;
4579
4580 /* We don't support recursive `display' properties, i.e. string
4581 values that have a string `display' property, that have a string
4582 `display' property etc. */
4583 if (!it->string_from_display_prop_p)
4584 it->area = TEXT_AREA;
4585
4586 propval = get_char_property_and_overlay (make_number (position->charpos),
4587 Qdisplay, object, &overlay);
4588 if (NILP (propval))
4589 return HANDLED_NORMALLY;
4590 /* Now OVERLAY is the overlay that gave us this property, or nil
4591 if it was a text property. */
4592
4593 if (!STRINGP (it->string))
4594 object = it->w->contents;
4595
4596 display_replaced = handle_display_spec (it, propval, object, overlay,
4597 position, bufpos,
4598 FRAME_WINDOW_P (it->f));
4599 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4600 }
4601
4602 /* Subroutine of handle_display_prop. Returns non-zero if the display
4603 specification in SPEC is a replacing specification, i.e. it would
4604 replace the text covered by `display' property with something else,
4605 such as an image or a display string. If SPEC includes any kind or
4606 `(space ...) specification, the value is 2; this is used by
4607 compute_display_string_pos, which see.
4608
4609 See handle_single_display_spec for documentation of arguments.
4610 FRAME_WINDOW_P is true if the window being redisplayed is on a
4611 GUI frame; this argument is used only if IT is NULL, see below.
4612
4613 IT can be NULL, if this is called by the bidi reordering code
4614 through compute_display_string_pos, which see. In that case, this
4615 function only examines SPEC, but does not otherwise "handle" it, in
4616 the sense that it doesn't set up members of IT from the display
4617 spec. */
4618 static int
4619 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4620 Lisp_Object overlay, struct text_pos *position,
4621 ptrdiff_t bufpos, bool frame_window_p)
4622 {
4623 int replacing = 0;
4624
4625 if (CONSP (spec)
4626 /* Simple specifications. */
4627 && !EQ (XCAR (spec), Qimage)
4628 && !EQ (XCAR (spec), Qspace)
4629 && !EQ (XCAR (spec), Qwhen)
4630 && !EQ (XCAR (spec), Qslice)
4631 && !EQ (XCAR (spec), Qspace_width)
4632 && !EQ (XCAR (spec), Qheight)
4633 && !EQ (XCAR (spec), Qraise)
4634 /* Marginal area specifications. */
4635 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4636 && !EQ (XCAR (spec), Qleft_fringe)
4637 && !EQ (XCAR (spec), Qright_fringe)
4638 && !NILP (XCAR (spec)))
4639 {
4640 for (; CONSP (spec); spec = XCDR (spec))
4641 {
4642 int rv = handle_single_display_spec (it, XCAR (spec), object,
4643 overlay, position, bufpos,
4644 replacing, frame_window_p);
4645 if (rv != 0)
4646 {
4647 replacing = rv;
4648 /* If some text in a string is replaced, `position' no
4649 longer points to the position of `object'. */
4650 if (!it || STRINGP (object))
4651 break;
4652 }
4653 }
4654 }
4655 else if (VECTORP (spec))
4656 {
4657 ptrdiff_t i;
4658 for (i = 0; i < ASIZE (spec); ++i)
4659 {
4660 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4661 overlay, position, bufpos,
4662 replacing, frame_window_p);
4663 if (rv != 0)
4664 {
4665 replacing = rv;
4666 /* If some text in a string is replaced, `position' no
4667 longer points to the position of `object'. */
4668 if (!it || STRINGP (object))
4669 break;
4670 }
4671 }
4672 }
4673 else
4674 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4675 bufpos, 0, frame_window_p);
4676 return replacing;
4677 }
4678
4679 /* Value is the position of the end of the `display' property starting
4680 at START_POS in OBJECT. */
4681
4682 static struct text_pos
4683 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4684 {
4685 Lisp_Object end;
4686 struct text_pos end_pos;
4687
4688 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4689 Qdisplay, object, Qnil);
4690 CHARPOS (end_pos) = XFASTINT (end);
4691 if (STRINGP (object))
4692 compute_string_pos (&end_pos, start_pos, it->string);
4693 else
4694 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4695
4696 return end_pos;
4697 }
4698
4699
4700 /* Set up IT from a single `display' property specification SPEC. OBJECT
4701 is the object in which the `display' property was found. *POSITION
4702 is the position in OBJECT at which the `display' property was found.
4703 BUFPOS is the buffer position of OBJECT (different from POSITION if
4704 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4705 previously saw a display specification which already replaced text
4706 display with something else, for example an image; we ignore such
4707 properties after the first one has been processed.
4708
4709 OVERLAY is the overlay this `display' property came from,
4710 or nil if it was a text property.
4711
4712 If SPEC is a `space' or `image' specification, and in some other
4713 cases too, set *POSITION to the position where the `display'
4714 property ends.
4715
4716 If IT is NULL, only examine the property specification in SPEC, but
4717 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4718 is intended to be displayed in a window on a GUI frame.
4719
4720 Value is non-zero if something was found which replaces the display
4721 of buffer or string text. */
4722
4723 static int
4724 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4725 Lisp_Object overlay, struct text_pos *position,
4726 ptrdiff_t bufpos, int display_replaced,
4727 bool frame_window_p)
4728 {
4729 Lisp_Object form;
4730 Lisp_Object location, value;
4731 struct text_pos start_pos = *position;
4732
4733 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4734 If the result is non-nil, use VALUE instead of SPEC. */
4735 form = Qt;
4736 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4737 {
4738 spec = XCDR (spec);
4739 if (!CONSP (spec))
4740 return 0;
4741 form = XCAR (spec);
4742 spec = XCDR (spec);
4743 }
4744
4745 if (!NILP (form) && !EQ (form, Qt))
4746 {
4747 ptrdiff_t count = SPECPDL_INDEX ();
4748 struct gcpro gcpro1;
4749
4750 /* Bind `object' to the object having the `display' property, a
4751 buffer or string. Bind `position' to the position in the
4752 object where the property was found, and `buffer-position'
4753 to the current position in the buffer. */
4754
4755 if (NILP (object))
4756 XSETBUFFER (object, current_buffer);
4757 specbind (Qobject, object);
4758 specbind (Qposition, make_number (CHARPOS (*position)));
4759 specbind (Qbuffer_position, make_number (bufpos));
4760 GCPRO1 (form);
4761 form = safe_eval (form);
4762 UNGCPRO;
4763 unbind_to (count, Qnil);
4764 }
4765
4766 if (NILP (form))
4767 return 0;
4768
4769 /* Handle `(height HEIGHT)' specifications. */
4770 if (CONSP (spec)
4771 && EQ (XCAR (spec), Qheight)
4772 && CONSP (XCDR (spec)))
4773 {
4774 if (it)
4775 {
4776 if (!FRAME_WINDOW_P (it->f))
4777 return 0;
4778
4779 it->font_height = XCAR (XCDR (spec));
4780 if (!NILP (it->font_height))
4781 {
4782 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4783 int new_height = -1;
4784
4785 if (CONSP (it->font_height)
4786 && (EQ (XCAR (it->font_height), Qplus)
4787 || EQ (XCAR (it->font_height), Qminus))
4788 && CONSP (XCDR (it->font_height))
4789 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4790 {
4791 /* `(+ N)' or `(- N)' where N is an integer. */
4792 int steps = XINT (XCAR (XCDR (it->font_height)));
4793 if (EQ (XCAR (it->font_height), Qplus))
4794 steps = - steps;
4795 it->face_id = smaller_face (it->f, it->face_id, steps);
4796 }
4797 else if (FUNCTIONP (it->font_height))
4798 {
4799 /* Call function with current height as argument.
4800 Value is the new height. */
4801 Lisp_Object height;
4802 height = safe_call1 (it->font_height,
4803 face->lface[LFACE_HEIGHT_INDEX]);
4804 if (NUMBERP (height))
4805 new_height = XFLOATINT (height);
4806 }
4807 else if (NUMBERP (it->font_height))
4808 {
4809 /* Value is a multiple of the canonical char height. */
4810 struct face *f;
4811
4812 f = FACE_FROM_ID (it->f,
4813 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4814 new_height = (XFLOATINT (it->font_height)
4815 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4816 }
4817 else
4818 {
4819 /* Evaluate IT->font_height with `height' bound to the
4820 current specified height to get the new height. */
4821 ptrdiff_t count = SPECPDL_INDEX ();
4822
4823 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4824 value = safe_eval (it->font_height);
4825 unbind_to (count, Qnil);
4826
4827 if (NUMBERP (value))
4828 new_height = XFLOATINT (value);
4829 }
4830
4831 if (new_height > 0)
4832 it->face_id = face_with_height (it->f, it->face_id, new_height);
4833 }
4834 }
4835
4836 return 0;
4837 }
4838
4839 /* Handle `(space-width WIDTH)'. */
4840 if (CONSP (spec)
4841 && EQ (XCAR (spec), Qspace_width)
4842 && CONSP (XCDR (spec)))
4843 {
4844 if (it)
4845 {
4846 if (!FRAME_WINDOW_P (it->f))
4847 return 0;
4848
4849 value = XCAR (XCDR (spec));
4850 if (NUMBERP (value) && XFLOATINT (value) > 0)
4851 it->space_width = value;
4852 }
4853
4854 return 0;
4855 }
4856
4857 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4858 if (CONSP (spec)
4859 && EQ (XCAR (spec), Qslice))
4860 {
4861 Lisp_Object tem;
4862
4863 if (it)
4864 {
4865 if (!FRAME_WINDOW_P (it->f))
4866 return 0;
4867
4868 if (tem = XCDR (spec), CONSP (tem))
4869 {
4870 it->slice.x = XCAR (tem);
4871 if (tem = XCDR (tem), CONSP (tem))
4872 {
4873 it->slice.y = XCAR (tem);
4874 if (tem = XCDR (tem), CONSP (tem))
4875 {
4876 it->slice.width = XCAR (tem);
4877 if (tem = XCDR (tem), CONSP (tem))
4878 it->slice.height = XCAR (tem);
4879 }
4880 }
4881 }
4882 }
4883
4884 return 0;
4885 }
4886
4887 /* Handle `(raise FACTOR)'. */
4888 if (CONSP (spec)
4889 && EQ (XCAR (spec), Qraise)
4890 && CONSP (XCDR (spec)))
4891 {
4892 if (it)
4893 {
4894 if (!FRAME_WINDOW_P (it->f))
4895 return 0;
4896
4897 #ifdef HAVE_WINDOW_SYSTEM
4898 value = XCAR (XCDR (spec));
4899 if (NUMBERP (value))
4900 {
4901 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4902 it->voffset = - (XFLOATINT (value)
4903 * (normal_char_height (face->font, -1)));
4904 }
4905 #endif /* HAVE_WINDOW_SYSTEM */
4906 }
4907
4908 return 0;
4909 }
4910
4911 /* Don't handle the other kinds of display specifications
4912 inside a string that we got from a `display' property. */
4913 if (it && it->string_from_display_prop_p)
4914 return 0;
4915
4916 /* Characters having this form of property are not displayed, so
4917 we have to find the end of the property. */
4918 if (it)
4919 {
4920 start_pos = *position;
4921 *position = display_prop_end (it, object, start_pos);
4922 /* If the display property comes from an overlay, don't consider
4923 any potential stop_charpos values before the end of that
4924 overlay. Since display_prop_end will happily find another
4925 'display' property coming from some other overlay or text
4926 property on buffer positions before this overlay's end, we
4927 need to ignore them, or else we risk displaying this
4928 overlay's display string/image twice. */
4929 if (!NILP (overlay))
4930 {
4931 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4932
4933 if (ovendpos > CHARPOS (*position))
4934 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4935 }
4936 }
4937 value = Qnil;
4938
4939 /* Stop the scan at that end position--we assume that all
4940 text properties change there. */
4941 if (it)
4942 it->stop_charpos = position->charpos;
4943
4944 /* Handle `(left-fringe BITMAP [FACE])'
4945 and `(right-fringe BITMAP [FACE])'. */
4946 if (CONSP (spec)
4947 && (EQ (XCAR (spec), Qleft_fringe)
4948 || EQ (XCAR (spec), Qright_fringe))
4949 && CONSP (XCDR (spec)))
4950 {
4951 int fringe_bitmap;
4952
4953 if (it)
4954 {
4955 if (!FRAME_WINDOW_P (it->f))
4956 /* If we return here, POSITION has been advanced
4957 across the text with this property. */
4958 {
4959 /* Synchronize the bidi iterator with POSITION. This is
4960 needed because we are not going to push the iterator
4961 on behalf of this display property, so there will be
4962 no pop_it call to do this synchronization for us. */
4963 if (it->bidi_p)
4964 {
4965 it->position = *position;
4966 iterate_out_of_display_property (it);
4967 *position = it->position;
4968 }
4969 return 1;
4970 }
4971 }
4972 else if (!frame_window_p)
4973 return 1;
4974
4975 #ifdef HAVE_WINDOW_SYSTEM
4976 value = XCAR (XCDR (spec));
4977 if (!SYMBOLP (value)
4978 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4979 /* If we return here, POSITION has been advanced
4980 across the text with this property. */
4981 {
4982 if (it && it->bidi_p)
4983 {
4984 it->position = *position;
4985 iterate_out_of_display_property (it);
4986 *position = it->position;
4987 }
4988 return 1;
4989 }
4990
4991 if (it)
4992 {
4993 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4994
4995 if (CONSP (XCDR (XCDR (spec))))
4996 {
4997 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4998 int face_id2 = lookup_derived_face (it->f, face_name,
4999 FRINGE_FACE_ID, false);
5000 if (face_id2 >= 0)
5001 face_id = face_id2;
5002 }
5003
5004 /* Save current settings of IT so that we can restore them
5005 when we are finished with the glyph property value. */
5006 push_it (it, position);
5007
5008 it->area = TEXT_AREA;
5009 it->what = IT_IMAGE;
5010 it->image_id = -1; /* no image */
5011 it->position = start_pos;
5012 it->object = NILP (object) ? it->w->contents : object;
5013 it->method = GET_FROM_IMAGE;
5014 it->from_overlay = Qnil;
5015 it->face_id = face_id;
5016 it->from_disp_prop_p = true;
5017
5018 /* Say that we haven't consumed the characters with
5019 `display' property yet. The call to pop_it in
5020 set_iterator_to_next will clean this up. */
5021 *position = start_pos;
5022
5023 if (EQ (XCAR (spec), Qleft_fringe))
5024 {
5025 it->left_user_fringe_bitmap = fringe_bitmap;
5026 it->left_user_fringe_face_id = face_id;
5027 }
5028 else
5029 {
5030 it->right_user_fringe_bitmap = fringe_bitmap;
5031 it->right_user_fringe_face_id = face_id;
5032 }
5033 }
5034 #endif /* HAVE_WINDOW_SYSTEM */
5035 return 1;
5036 }
5037
5038 /* Prepare to handle `((margin left-margin) ...)',
5039 `((margin right-margin) ...)' and `((margin nil) ...)'
5040 prefixes for display specifications. */
5041 location = Qunbound;
5042 if (CONSP (spec) && CONSP (XCAR (spec)))
5043 {
5044 Lisp_Object tem;
5045
5046 value = XCDR (spec);
5047 if (CONSP (value))
5048 value = XCAR (value);
5049
5050 tem = XCAR (spec);
5051 if (EQ (XCAR (tem), Qmargin)
5052 && (tem = XCDR (tem),
5053 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5054 (NILP (tem)
5055 || EQ (tem, Qleft_margin)
5056 || EQ (tem, Qright_margin))))
5057 location = tem;
5058 }
5059
5060 if (EQ (location, Qunbound))
5061 {
5062 location = Qnil;
5063 value = spec;
5064 }
5065
5066 /* After this point, VALUE is the property after any
5067 margin prefix has been stripped. It must be a string,
5068 an image specification, or `(space ...)'.
5069
5070 LOCATION specifies where to display: `left-margin',
5071 `right-margin' or nil. */
5072
5073 bool valid_p = (STRINGP (value)
5074 #ifdef HAVE_WINDOW_SYSTEM
5075 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5076 && valid_image_p (value))
5077 #endif /* not HAVE_WINDOW_SYSTEM */
5078 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5079
5080 if (valid_p && display_replaced == 0)
5081 {
5082 int retval = 1;
5083
5084 if (!it)
5085 {
5086 /* Callers need to know whether the display spec is any kind
5087 of `(space ...)' spec that is about to affect text-area
5088 display. */
5089 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5090 retval = 2;
5091 return retval;
5092 }
5093
5094 /* Save current settings of IT so that we can restore them
5095 when we are finished with the glyph property value. */
5096 push_it (it, position);
5097 it->from_overlay = overlay;
5098 it->from_disp_prop_p = true;
5099
5100 if (NILP (location))
5101 it->area = TEXT_AREA;
5102 else if (EQ (location, Qleft_margin))
5103 it->area = LEFT_MARGIN_AREA;
5104 else
5105 it->area = RIGHT_MARGIN_AREA;
5106
5107 if (STRINGP (value))
5108 {
5109 it->string = value;
5110 it->multibyte_p = STRING_MULTIBYTE (it->string);
5111 it->current.overlay_string_index = -1;
5112 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5113 it->end_charpos = it->string_nchars = SCHARS (it->string);
5114 it->method = GET_FROM_STRING;
5115 it->stop_charpos = 0;
5116 it->prev_stop = 0;
5117 it->base_level_stop = 0;
5118 it->string_from_display_prop_p = true;
5119 /* Say that we haven't consumed the characters with
5120 `display' property yet. The call to pop_it in
5121 set_iterator_to_next will clean this up. */
5122 if (BUFFERP (object))
5123 *position = start_pos;
5124
5125 /* Force paragraph direction to be that of the parent
5126 object. If the parent object's paragraph direction is
5127 not yet determined, default to L2R. */
5128 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5129 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5130 else
5131 it->paragraph_embedding = L2R;
5132
5133 /* Set up the bidi iterator for this display string. */
5134 if (it->bidi_p)
5135 {
5136 it->bidi_it.string.lstring = it->string;
5137 it->bidi_it.string.s = NULL;
5138 it->bidi_it.string.schars = it->end_charpos;
5139 it->bidi_it.string.bufpos = bufpos;
5140 it->bidi_it.string.from_disp_str = true;
5141 it->bidi_it.string.unibyte = !it->multibyte_p;
5142 it->bidi_it.w = it->w;
5143 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5144 }
5145 }
5146 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5147 {
5148 it->method = GET_FROM_STRETCH;
5149 it->object = value;
5150 *position = it->position = start_pos;
5151 retval = 1 + (it->area == TEXT_AREA);
5152 }
5153 #ifdef HAVE_WINDOW_SYSTEM
5154 else
5155 {
5156 it->what = IT_IMAGE;
5157 it->image_id = lookup_image (it->f, value);
5158 it->position = start_pos;
5159 it->object = NILP (object) ? it->w->contents : object;
5160 it->method = GET_FROM_IMAGE;
5161
5162 /* Say that we haven't consumed the characters with
5163 `display' property yet. The call to pop_it in
5164 set_iterator_to_next will clean this up. */
5165 *position = start_pos;
5166 }
5167 #endif /* HAVE_WINDOW_SYSTEM */
5168
5169 return retval;
5170 }
5171
5172 /* Invalid property or property not supported. Restore
5173 POSITION to what it was before. */
5174 *position = start_pos;
5175 return 0;
5176 }
5177
5178 /* Check if PROP is a display property value whose text should be
5179 treated as intangible. OVERLAY is the overlay from which PROP
5180 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5181 specify the buffer position covered by PROP. */
5182
5183 bool
5184 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5185 ptrdiff_t charpos, ptrdiff_t bytepos)
5186 {
5187 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5188 struct text_pos position;
5189
5190 SET_TEXT_POS (position, charpos, bytepos);
5191 return (handle_display_spec (NULL, prop, Qnil, overlay,
5192 &position, charpos, frame_window_p)
5193 != 0);
5194 }
5195
5196
5197 /* Return true if PROP is a display sub-property value containing STRING.
5198
5199 Implementation note: this and the following function are really
5200 special cases of handle_display_spec and
5201 handle_single_display_spec, and should ideally use the same code.
5202 Until they do, these two pairs must be consistent and must be
5203 modified in sync. */
5204
5205 static bool
5206 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5207 {
5208 if (EQ (string, prop))
5209 return true;
5210
5211 /* Skip over `when FORM'. */
5212 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5213 {
5214 prop = XCDR (prop);
5215 if (!CONSP (prop))
5216 return false;
5217 /* Actually, the condition following `when' should be eval'ed,
5218 like handle_single_display_spec does, and we should return
5219 false if it evaluates to nil. However, this function is
5220 called only when the buffer was already displayed and some
5221 glyph in the glyph matrix was found to come from a display
5222 string. Therefore, the condition was already evaluated, and
5223 the result was non-nil, otherwise the display string wouldn't
5224 have been displayed and we would have never been called for
5225 this property. Thus, we can skip the evaluation and assume
5226 its result is non-nil. */
5227 prop = XCDR (prop);
5228 }
5229
5230 if (CONSP (prop))
5231 /* Skip over `margin LOCATION'. */
5232 if (EQ (XCAR (prop), Qmargin))
5233 {
5234 prop = XCDR (prop);
5235 if (!CONSP (prop))
5236 return false;
5237
5238 prop = XCDR (prop);
5239 if (!CONSP (prop))
5240 return false;
5241 }
5242
5243 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5244 }
5245
5246
5247 /* Return true if STRING appears in the `display' property PROP. */
5248
5249 static bool
5250 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5251 {
5252 if (CONSP (prop)
5253 && !EQ (XCAR (prop), Qwhen)
5254 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5255 {
5256 /* A list of sub-properties. */
5257 while (CONSP (prop))
5258 {
5259 if (single_display_spec_string_p (XCAR (prop), string))
5260 return true;
5261 prop = XCDR (prop);
5262 }
5263 }
5264 else if (VECTORP (prop))
5265 {
5266 /* A vector of sub-properties. */
5267 ptrdiff_t i;
5268 for (i = 0; i < ASIZE (prop); ++i)
5269 if (single_display_spec_string_p (AREF (prop, i), string))
5270 return true;
5271 }
5272 else
5273 return single_display_spec_string_p (prop, string);
5274
5275 return false;
5276 }
5277
5278 /* Look for STRING in overlays and text properties in the current
5279 buffer, between character positions FROM and TO (excluding TO).
5280 BACK_P means look back (in this case, TO is supposed to be
5281 less than FROM).
5282 Value is the first character position where STRING was found, or
5283 zero if it wasn't found before hitting TO.
5284
5285 This function may only use code that doesn't eval because it is
5286 called asynchronously from note_mouse_highlight. */
5287
5288 static ptrdiff_t
5289 string_buffer_position_lim (Lisp_Object string,
5290 ptrdiff_t from, ptrdiff_t to, bool back_p)
5291 {
5292 Lisp_Object limit, prop, pos;
5293 bool found = false;
5294
5295 pos = make_number (max (from, BEGV));
5296
5297 if (!back_p) /* looking forward */
5298 {
5299 limit = make_number (min (to, ZV));
5300 while (!found && !EQ (pos, limit))
5301 {
5302 prop = Fget_char_property (pos, Qdisplay, Qnil);
5303 if (!NILP (prop) && display_prop_string_p (prop, string))
5304 found = true;
5305 else
5306 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5307 limit);
5308 }
5309 }
5310 else /* looking back */
5311 {
5312 limit = make_number (max (to, BEGV));
5313 while (!found && !EQ (pos, limit))
5314 {
5315 prop = Fget_char_property (pos, Qdisplay, Qnil);
5316 if (!NILP (prop) && display_prop_string_p (prop, string))
5317 found = true;
5318 else
5319 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5320 limit);
5321 }
5322 }
5323
5324 return found ? XINT (pos) : 0;
5325 }
5326
5327 /* Determine which buffer position in current buffer STRING comes from.
5328 AROUND_CHARPOS is an approximate position where it could come from.
5329 Value is the buffer position or 0 if it couldn't be determined.
5330
5331 This function is necessary because we don't record buffer positions
5332 in glyphs generated from strings (to keep struct glyph small).
5333 This function may only use code that doesn't eval because it is
5334 called asynchronously from note_mouse_highlight. */
5335
5336 static ptrdiff_t
5337 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5338 {
5339 const int MAX_DISTANCE = 1000;
5340 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5341 around_charpos + MAX_DISTANCE,
5342 false);
5343
5344 if (!found)
5345 found = string_buffer_position_lim (string, around_charpos,
5346 around_charpos - MAX_DISTANCE, true);
5347 return found;
5348 }
5349
5350
5351 \f
5352 /***********************************************************************
5353 `composition' property
5354 ***********************************************************************/
5355
5356 /* Set up iterator IT from `composition' property at its current
5357 position. Called from handle_stop. */
5358
5359 static enum prop_handled
5360 handle_composition_prop (struct it *it)
5361 {
5362 Lisp_Object prop, string;
5363 ptrdiff_t pos, pos_byte, start, end;
5364
5365 if (STRINGP (it->string))
5366 {
5367 unsigned char *s;
5368
5369 pos = IT_STRING_CHARPOS (*it);
5370 pos_byte = IT_STRING_BYTEPOS (*it);
5371 string = it->string;
5372 s = SDATA (string) + pos_byte;
5373 it->c = STRING_CHAR (s);
5374 }
5375 else
5376 {
5377 pos = IT_CHARPOS (*it);
5378 pos_byte = IT_BYTEPOS (*it);
5379 string = Qnil;
5380 it->c = FETCH_CHAR (pos_byte);
5381 }
5382
5383 /* If there's a valid composition and point is not inside of the
5384 composition (in the case that the composition is from the current
5385 buffer), draw a glyph composed from the composition components. */
5386 if (find_composition (pos, -1, &start, &end, &prop, string)
5387 && composition_valid_p (start, end, prop)
5388 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5389 {
5390 if (start < pos)
5391 /* As we can't handle this situation (perhaps font-lock added
5392 a new composition), we just return here hoping that next
5393 redisplay will detect this composition much earlier. */
5394 return HANDLED_NORMALLY;
5395 if (start != pos)
5396 {
5397 if (STRINGP (it->string))
5398 pos_byte = string_char_to_byte (it->string, start);
5399 else
5400 pos_byte = CHAR_TO_BYTE (start);
5401 }
5402 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5403 prop, string);
5404
5405 if (it->cmp_it.id >= 0)
5406 {
5407 it->cmp_it.ch = -1;
5408 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5409 it->cmp_it.nglyphs = -1;
5410 }
5411 }
5412
5413 return HANDLED_NORMALLY;
5414 }
5415
5416
5417 \f
5418 /***********************************************************************
5419 Overlay strings
5420 ***********************************************************************/
5421
5422 /* The following structure is used to record overlay strings for
5423 later sorting in load_overlay_strings. */
5424
5425 struct overlay_entry
5426 {
5427 Lisp_Object overlay;
5428 Lisp_Object string;
5429 EMACS_INT priority;
5430 bool after_string_p;
5431 };
5432
5433
5434 /* Set up iterator IT from overlay strings at its current position.
5435 Called from handle_stop. */
5436
5437 static enum prop_handled
5438 handle_overlay_change (struct it *it)
5439 {
5440 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5441 return HANDLED_RECOMPUTE_PROPS;
5442 else
5443 return HANDLED_NORMALLY;
5444 }
5445
5446
5447 /* Set up the next overlay string for delivery by IT, if there is an
5448 overlay string to deliver. Called by set_iterator_to_next when the
5449 end of the current overlay string is reached. If there are more
5450 overlay strings to display, IT->string and
5451 IT->current.overlay_string_index are set appropriately here.
5452 Otherwise IT->string is set to nil. */
5453
5454 static void
5455 next_overlay_string (struct it *it)
5456 {
5457 ++it->current.overlay_string_index;
5458 if (it->current.overlay_string_index == it->n_overlay_strings)
5459 {
5460 /* No more overlay strings. Restore IT's settings to what
5461 they were before overlay strings were processed, and
5462 continue to deliver from current_buffer. */
5463
5464 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5465 pop_it (it);
5466 eassert (it->sp > 0
5467 || (NILP (it->string)
5468 && it->method == GET_FROM_BUFFER
5469 && it->stop_charpos >= BEGV
5470 && it->stop_charpos <= it->end_charpos));
5471 it->current.overlay_string_index = -1;
5472 it->n_overlay_strings = 0;
5473 /* If there's an empty display string on the stack, pop the
5474 stack, to resync the bidi iterator with IT's position. Such
5475 empty strings are pushed onto the stack in
5476 get_overlay_strings_1. */
5477 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5478 pop_it (it);
5479
5480 /* Since we've exhausted overlay strings at this buffer
5481 position, set the flag to ignore overlays until we move to
5482 another position. The flag is reset in
5483 next_element_from_buffer. */
5484 it->ignore_overlay_strings_at_pos_p = true;
5485
5486 /* If we're at the end of the buffer, record that we have
5487 processed the overlay strings there already, so that
5488 next_element_from_buffer doesn't try it again. */
5489 if (NILP (it->string)
5490 && IT_CHARPOS (*it) >= it->end_charpos
5491 && it->overlay_strings_charpos >= it->end_charpos)
5492 it->overlay_strings_at_end_processed_p = true;
5493 /* Note: we reset overlay_strings_charpos only here, to make
5494 sure the just-processed overlays were indeed at EOB.
5495 Otherwise, overlays on text with invisible text property,
5496 which are processed with IT's position past the invisible
5497 text, might fool us into thinking the overlays at EOB were
5498 already processed (linum-mode can cause this, for
5499 example). */
5500 it->overlay_strings_charpos = -1;
5501 }
5502 else
5503 {
5504 /* There are more overlay strings to process. If
5505 IT->current.overlay_string_index has advanced to a position
5506 where we must load IT->overlay_strings with more strings, do
5507 it. We must load at the IT->overlay_strings_charpos where
5508 IT->n_overlay_strings was originally computed; when invisible
5509 text is present, this might not be IT_CHARPOS (Bug#7016). */
5510 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5511
5512 if (it->current.overlay_string_index && i == 0)
5513 load_overlay_strings (it, it->overlay_strings_charpos);
5514
5515 /* Initialize IT to deliver display elements from the overlay
5516 string. */
5517 it->string = it->overlay_strings[i];
5518 it->multibyte_p = STRING_MULTIBYTE (it->string);
5519 SET_TEXT_POS (it->current.string_pos, 0, 0);
5520 it->method = GET_FROM_STRING;
5521 it->stop_charpos = 0;
5522 it->end_charpos = SCHARS (it->string);
5523 if (it->cmp_it.stop_pos >= 0)
5524 it->cmp_it.stop_pos = 0;
5525 it->prev_stop = 0;
5526 it->base_level_stop = 0;
5527
5528 /* Set up the bidi iterator for this overlay string. */
5529 if (it->bidi_p)
5530 {
5531 it->bidi_it.string.lstring = it->string;
5532 it->bidi_it.string.s = NULL;
5533 it->bidi_it.string.schars = SCHARS (it->string);
5534 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5535 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5536 it->bidi_it.string.unibyte = !it->multibyte_p;
5537 it->bidi_it.w = it->w;
5538 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5539 }
5540 }
5541
5542 CHECK_IT (it);
5543 }
5544
5545
5546 /* Compare two overlay_entry structures E1 and E2. Used as a
5547 comparison function for qsort in load_overlay_strings. Overlay
5548 strings for the same position are sorted so that
5549
5550 1. All after-strings come in front of before-strings, except
5551 when they come from the same overlay.
5552
5553 2. Within after-strings, strings are sorted so that overlay strings
5554 from overlays with higher priorities come first.
5555
5556 2. Within before-strings, strings are sorted so that overlay
5557 strings from overlays with higher priorities come last.
5558
5559 Value is analogous to strcmp. */
5560
5561
5562 static int
5563 compare_overlay_entries (const void *e1, const void *e2)
5564 {
5565 struct overlay_entry const *entry1 = e1;
5566 struct overlay_entry const *entry2 = e2;
5567 int result;
5568
5569 if (entry1->after_string_p != entry2->after_string_p)
5570 {
5571 /* Let after-strings appear in front of before-strings if
5572 they come from different overlays. */
5573 if (EQ (entry1->overlay, entry2->overlay))
5574 result = entry1->after_string_p ? 1 : -1;
5575 else
5576 result = entry1->after_string_p ? -1 : 1;
5577 }
5578 else if (entry1->priority != entry2->priority)
5579 {
5580 if (entry1->after_string_p)
5581 /* After-strings sorted in order of decreasing priority. */
5582 result = entry2->priority < entry1->priority ? -1 : 1;
5583 else
5584 /* Before-strings sorted in order of increasing priority. */
5585 result = entry1->priority < entry2->priority ? -1 : 1;
5586 }
5587 else
5588 result = 0;
5589
5590 return result;
5591 }
5592
5593
5594 /* Load the vector IT->overlay_strings with overlay strings from IT's
5595 current buffer position, or from CHARPOS if that is > 0. Set
5596 IT->n_overlays to the total number of overlay strings found.
5597
5598 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5599 a time. On entry into load_overlay_strings,
5600 IT->current.overlay_string_index gives the number of overlay
5601 strings that have already been loaded by previous calls to this
5602 function.
5603
5604 IT->add_overlay_start contains an additional overlay start
5605 position to consider for taking overlay strings from, if non-zero.
5606 This position comes into play when the overlay has an `invisible'
5607 property, and both before and after-strings. When we've skipped to
5608 the end of the overlay, because of its `invisible' property, we
5609 nevertheless want its before-string to appear.
5610 IT->add_overlay_start will contain the overlay start position
5611 in this case.
5612
5613 Overlay strings are sorted so that after-string strings come in
5614 front of before-string strings. Within before and after-strings,
5615 strings are sorted by overlay priority. See also function
5616 compare_overlay_entries. */
5617
5618 static void
5619 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5620 {
5621 Lisp_Object overlay, window, str, invisible;
5622 struct Lisp_Overlay *ov;
5623 ptrdiff_t start, end;
5624 ptrdiff_t n = 0, i, j;
5625 int invis;
5626 struct overlay_entry entriesbuf[20];
5627 ptrdiff_t size = ARRAYELTS (entriesbuf);
5628 struct overlay_entry *entries = entriesbuf;
5629 USE_SAFE_ALLOCA;
5630
5631 if (charpos <= 0)
5632 charpos = IT_CHARPOS (*it);
5633
5634 /* Append the overlay string STRING of overlay OVERLAY to vector
5635 `entries' which has size `size' and currently contains `n'
5636 elements. AFTER_P means STRING is an after-string of
5637 OVERLAY. */
5638 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5639 do \
5640 { \
5641 Lisp_Object priority; \
5642 \
5643 if (n == size) \
5644 { \
5645 struct overlay_entry *old = entries; \
5646 SAFE_NALLOCA (entries, 2, size); \
5647 memcpy (entries, old, size * sizeof *entries); \
5648 size *= 2; \
5649 } \
5650 \
5651 entries[n].string = (STRING); \
5652 entries[n].overlay = (OVERLAY); \
5653 priority = Foverlay_get ((OVERLAY), Qpriority); \
5654 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5655 entries[n].after_string_p = (AFTER_P); \
5656 ++n; \
5657 } \
5658 while (false)
5659
5660 /* Process overlay before the overlay center. */
5661 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5662 {
5663 XSETMISC (overlay, ov);
5664 eassert (OVERLAYP (overlay));
5665 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5666 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5667
5668 if (end < charpos)
5669 break;
5670
5671 /* Skip this overlay if it doesn't start or end at IT's current
5672 position. */
5673 if (end != charpos && start != charpos)
5674 continue;
5675
5676 /* Skip this overlay if it doesn't apply to IT->w. */
5677 window = Foverlay_get (overlay, Qwindow);
5678 if (WINDOWP (window) && XWINDOW (window) != it->w)
5679 continue;
5680
5681 /* If the text ``under'' the overlay is invisible, both before-
5682 and after-strings from this overlay are visible; start and
5683 end position are indistinguishable. */
5684 invisible = Foverlay_get (overlay, Qinvisible);
5685 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5686
5687 /* If overlay has a non-empty before-string, record it. */
5688 if ((start == charpos || (end == charpos && invis != 0))
5689 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5690 && SCHARS (str))
5691 RECORD_OVERLAY_STRING (overlay, str, false);
5692
5693 /* If overlay has a non-empty after-string, record it. */
5694 if ((end == charpos || (start == charpos && invis != 0))
5695 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5696 && SCHARS (str))
5697 RECORD_OVERLAY_STRING (overlay, str, true);
5698 }
5699
5700 /* Process overlays after the overlay center. */
5701 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5702 {
5703 XSETMISC (overlay, ov);
5704 eassert (OVERLAYP (overlay));
5705 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5706 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5707
5708 if (start > charpos)
5709 break;
5710
5711 /* Skip this overlay if it doesn't start or end at IT's current
5712 position. */
5713 if (end != charpos && start != charpos)
5714 continue;
5715
5716 /* Skip this overlay if it doesn't apply to IT->w. */
5717 window = Foverlay_get (overlay, Qwindow);
5718 if (WINDOWP (window) && XWINDOW (window) != it->w)
5719 continue;
5720
5721 /* If the text ``under'' the overlay is invisible, it has a zero
5722 dimension, and both before- and after-strings apply. */
5723 invisible = Foverlay_get (overlay, Qinvisible);
5724 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5725
5726 /* If overlay has a non-empty before-string, record it. */
5727 if ((start == charpos || (end == charpos && invis != 0))
5728 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5729 && SCHARS (str))
5730 RECORD_OVERLAY_STRING (overlay, str, false);
5731
5732 /* If overlay has a non-empty after-string, record it. */
5733 if ((end == charpos || (start == charpos && invis != 0))
5734 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5735 && SCHARS (str))
5736 RECORD_OVERLAY_STRING (overlay, str, true);
5737 }
5738
5739 #undef RECORD_OVERLAY_STRING
5740
5741 /* Sort entries. */
5742 if (n > 1)
5743 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5744
5745 /* Record number of overlay strings, and where we computed it. */
5746 it->n_overlay_strings = n;
5747 it->overlay_strings_charpos = charpos;
5748
5749 /* IT->current.overlay_string_index is the number of overlay strings
5750 that have already been consumed by IT. Copy some of the
5751 remaining overlay strings to IT->overlay_strings. */
5752 i = 0;
5753 j = it->current.overlay_string_index;
5754 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5755 {
5756 it->overlay_strings[i] = entries[j].string;
5757 it->string_overlays[i++] = entries[j++].overlay;
5758 }
5759
5760 CHECK_IT (it);
5761 SAFE_FREE ();
5762 }
5763
5764
5765 /* Get the first chunk of overlay strings at IT's current buffer
5766 position, or at CHARPOS if that is > 0. Value is true if at
5767 least one overlay string was found. */
5768
5769 static bool
5770 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5771 {
5772 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5773 process. This fills IT->overlay_strings with strings, and sets
5774 IT->n_overlay_strings to the total number of strings to process.
5775 IT->pos.overlay_string_index has to be set temporarily to zero
5776 because load_overlay_strings needs this; it must be set to -1
5777 when no overlay strings are found because a zero value would
5778 indicate a position in the first overlay string. */
5779 it->current.overlay_string_index = 0;
5780 load_overlay_strings (it, charpos);
5781
5782 /* If we found overlay strings, set up IT to deliver display
5783 elements from the first one. Otherwise set up IT to deliver
5784 from current_buffer. */
5785 if (it->n_overlay_strings)
5786 {
5787 /* Make sure we know settings in current_buffer, so that we can
5788 restore meaningful values when we're done with the overlay
5789 strings. */
5790 if (compute_stop_p)
5791 compute_stop_pos (it);
5792 eassert (it->face_id >= 0);
5793
5794 /* Save IT's settings. They are restored after all overlay
5795 strings have been processed. */
5796 eassert (!compute_stop_p || it->sp == 0);
5797
5798 /* When called from handle_stop, there might be an empty display
5799 string loaded. In that case, don't bother saving it. But
5800 don't use this optimization with the bidi iterator, since we
5801 need the corresponding pop_it call to resync the bidi
5802 iterator's position with IT's position, after we are done
5803 with the overlay strings. (The corresponding call to pop_it
5804 in case of an empty display string is in
5805 next_overlay_string.) */
5806 if (!(!it->bidi_p
5807 && STRINGP (it->string) && !SCHARS (it->string)))
5808 push_it (it, NULL);
5809
5810 /* Set up IT to deliver display elements from the first overlay
5811 string. */
5812 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5813 it->string = it->overlay_strings[0];
5814 it->from_overlay = Qnil;
5815 it->stop_charpos = 0;
5816 eassert (STRINGP (it->string));
5817 it->end_charpos = SCHARS (it->string);
5818 it->prev_stop = 0;
5819 it->base_level_stop = 0;
5820 it->multibyte_p = STRING_MULTIBYTE (it->string);
5821 it->method = GET_FROM_STRING;
5822 it->from_disp_prop_p = 0;
5823
5824 /* Force paragraph direction to be that of the parent
5825 buffer. */
5826 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5827 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5828 else
5829 it->paragraph_embedding = L2R;
5830
5831 /* Set up the bidi iterator for this overlay string. */
5832 if (it->bidi_p)
5833 {
5834 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5835
5836 it->bidi_it.string.lstring = it->string;
5837 it->bidi_it.string.s = NULL;
5838 it->bidi_it.string.schars = SCHARS (it->string);
5839 it->bidi_it.string.bufpos = pos;
5840 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5841 it->bidi_it.string.unibyte = !it->multibyte_p;
5842 it->bidi_it.w = it->w;
5843 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5844 }
5845 return true;
5846 }
5847
5848 it->current.overlay_string_index = -1;
5849 return false;
5850 }
5851
5852 static bool
5853 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5854 {
5855 it->string = Qnil;
5856 it->method = GET_FROM_BUFFER;
5857
5858 get_overlay_strings_1 (it, charpos, true);
5859
5860 CHECK_IT (it);
5861
5862 /* Value is true if we found at least one overlay string. */
5863 return STRINGP (it->string);
5864 }
5865
5866
5867 \f
5868 /***********************************************************************
5869 Saving and restoring state
5870 ***********************************************************************/
5871
5872 /* Save current settings of IT on IT->stack. Called, for example,
5873 before setting up IT for an overlay string, to be able to restore
5874 IT's settings to what they were after the overlay string has been
5875 processed. If POSITION is non-NULL, it is the position to save on
5876 the stack instead of IT->position. */
5877
5878 static void
5879 push_it (struct it *it, struct text_pos *position)
5880 {
5881 struct iterator_stack_entry *p;
5882
5883 eassert (it->sp < IT_STACK_SIZE);
5884 p = it->stack + it->sp;
5885
5886 p->stop_charpos = it->stop_charpos;
5887 p->prev_stop = it->prev_stop;
5888 p->base_level_stop = it->base_level_stop;
5889 p->cmp_it = it->cmp_it;
5890 eassert (it->face_id >= 0);
5891 p->face_id = it->face_id;
5892 p->string = it->string;
5893 p->method = it->method;
5894 p->from_overlay = it->from_overlay;
5895 switch (p->method)
5896 {
5897 case GET_FROM_IMAGE:
5898 p->u.image.object = it->object;
5899 p->u.image.image_id = it->image_id;
5900 p->u.image.slice = it->slice;
5901 break;
5902 case GET_FROM_STRETCH:
5903 p->u.stretch.object = it->object;
5904 break;
5905 }
5906 p->position = position ? *position : it->position;
5907 p->current = it->current;
5908 p->end_charpos = it->end_charpos;
5909 p->string_nchars = it->string_nchars;
5910 p->area = it->area;
5911 p->multibyte_p = it->multibyte_p;
5912 p->avoid_cursor_p = it->avoid_cursor_p;
5913 p->space_width = it->space_width;
5914 p->font_height = it->font_height;
5915 p->voffset = it->voffset;
5916 p->string_from_display_prop_p = it->string_from_display_prop_p;
5917 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5918 p->display_ellipsis_p = false;
5919 p->line_wrap = it->line_wrap;
5920 p->bidi_p = it->bidi_p;
5921 p->paragraph_embedding = it->paragraph_embedding;
5922 p->from_disp_prop_p = it->from_disp_prop_p;
5923 ++it->sp;
5924
5925 /* Save the state of the bidi iterator as well. */
5926 if (it->bidi_p)
5927 bidi_push_it (&it->bidi_it);
5928 }
5929
5930 static void
5931 iterate_out_of_display_property (struct it *it)
5932 {
5933 bool buffer_p = !STRINGP (it->string);
5934 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5935 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5936
5937 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5938
5939 /* Maybe initialize paragraph direction. If we are at the beginning
5940 of a new paragraph, next_element_from_buffer may not have a
5941 chance to do that. */
5942 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5943 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5944 /* prev_stop can be zero, so check against BEGV as well. */
5945 while (it->bidi_it.charpos >= bob
5946 && it->prev_stop <= it->bidi_it.charpos
5947 && it->bidi_it.charpos < CHARPOS (it->position)
5948 && it->bidi_it.charpos < eob)
5949 bidi_move_to_visually_next (&it->bidi_it);
5950 /* Record the stop_pos we just crossed, for when we cross it
5951 back, maybe. */
5952 if (it->bidi_it.charpos > CHARPOS (it->position))
5953 it->prev_stop = CHARPOS (it->position);
5954 /* If we ended up not where pop_it put us, resync IT's
5955 positional members with the bidi iterator. */
5956 if (it->bidi_it.charpos != CHARPOS (it->position))
5957 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5958 if (buffer_p)
5959 it->current.pos = it->position;
5960 else
5961 it->current.string_pos = it->position;
5962 }
5963
5964 /* Restore IT's settings from IT->stack. Called, for example, when no
5965 more overlay strings must be processed, and we return to delivering
5966 display elements from a buffer, or when the end of a string from a
5967 `display' property is reached and we return to delivering display
5968 elements from an overlay string, or from a buffer. */
5969
5970 static void
5971 pop_it (struct it *it)
5972 {
5973 struct iterator_stack_entry *p;
5974 bool from_display_prop = it->from_disp_prop_p;
5975 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5976
5977 eassert (it->sp > 0);
5978 --it->sp;
5979 p = it->stack + it->sp;
5980 it->stop_charpos = p->stop_charpos;
5981 it->prev_stop = p->prev_stop;
5982 it->base_level_stop = p->base_level_stop;
5983 it->cmp_it = p->cmp_it;
5984 it->face_id = p->face_id;
5985 it->current = p->current;
5986 it->position = p->position;
5987 it->string = p->string;
5988 it->from_overlay = p->from_overlay;
5989 if (NILP (it->string))
5990 SET_TEXT_POS (it->current.string_pos, -1, -1);
5991 it->method = p->method;
5992 switch (it->method)
5993 {
5994 case GET_FROM_IMAGE:
5995 it->image_id = p->u.image.image_id;
5996 it->object = p->u.image.object;
5997 it->slice = p->u.image.slice;
5998 break;
5999 case GET_FROM_STRETCH:
6000 it->object = p->u.stretch.object;
6001 break;
6002 case GET_FROM_BUFFER:
6003 it->object = it->w->contents;
6004 break;
6005 case GET_FROM_STRING:
6006 {
6007 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6008
6009 /* Restore the face_box_p flag, since it could have been
6010 overwritten by the face of the object that we just finished
6011 displaying. */
6012 if (face)
6013 it->face_box_p = face->box != FACE_NO_BOX;
6014 it->object = it->string;
6015 }
6016 break;
6017 case GET_FROM_DISPLAY_VECTOR:
6018 if (it->s)
6019 it->method = GET_FROM_C_STRING;
6020 else if (STRINGP (it->string))
6021 it->method = GET_FROM_STRING;
6022 else
6023 {
6024 it->method = GET_FROM_BUFFER;
6025 it->object = it->w->contents;
6026 }
6027 }
6028 it->end_charpos = p->end_charpos;
6029 it->string_nchars = p->string_nchars;
6030 it->area = p->area;
6031 it->multibyte_p = p->multibyte_p;
6032 it->avoid_cursor_p = p->avoid_cursor_p;
6033 it->space_width = p->space_width;
6034 it->font_height = p->font_height;
6035 it->voffset = p->voffset;
6036 it->string_from_display_prop_p = p->string_from_display_prop_p;
6037 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6038 it->line_wrap = p->line_wrap;
6039 it->bidi_p = p->bidi_p;
6040 it->paragraph_embedding = p->paragraph_embedding;
6041 it->from_disp_prop_p = p->from_disp_prop_p;
6042 if (it->bidi_p)
6043 {
6044 bidi_pop_it (&it->bidi_it);
6045 /* Bidi-iterate until we get out of the portion of text, if any,
6046 covered by a `display' text property or by an overlay with
6047 `display' property. (We cannot just jump there, because the
6048 internal coherency of the bidi iterator state can not be
6049 preserved across such jumps.) We also must determine the
6050 paragraph base direction if the overlay we just processed is
6051 at the beginning of a new paragraph. */
6052 if (from_display_prop
6053 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6054 iterate_out_of_display_property (it);
6055
6056 eassert ((BUFFERP (it->object)
6057 && IT_CHARPOS (*it) == it->bidi_it.charpos
6058 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6059 || (STRINGP (it->object)
6060 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6061 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6062 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6063 }
6064 /* If we move the iterator over text covered by a display property
6065 to a new buffer position, any info about previously seen overlays
6066 is no longer valid. */
6067 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6068 it->ignore_overlay_strings_at_pos_p = false;
6069 }
6070
6071
6072 \f
6073 /***********************************************************************
6074 Moving over lines
6075 ***********************************************************************/
6076
6077 /* Set IT's current position to the previous line start. */
6078
6079 static void
6080 back_to_previous_line_start (struct it *it)
6081 {
6082 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6083
6084 DEC_BOTH (cp, bp);
6085 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6086 }
6087
6088
6089 /* Move IT to the next line start.
6090
6091 Value is true if a newline was found. Set *SKIPPED_P to true if
6092 we skipped over part of the text (as opposed to moving the iterator
6093 continuously over the text). Otherwise, don't change the value
6094 of *SKIPPED_P.
6095
6096 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6097 iterator on the newline, if it was found.
6098
6099 Newlines may come from buffer text, overlay strings, or strings
6100 displayed via the `display' property. That's the reason we can't
6101 simply use find_newline_no_quit.
6102
6103 Note that this function may not skip over invisible text that is so
6104 because of text properties and immediately follows a newline. If
6105 it would, function reseat_at_next_visible_line_start, when called
6106 from set_iterator_to_next, would effectively make invisible
6107 characters following a newline part of the wrong glyph row, which
6108 leads to wrong cursor motion. */
6109
6110 static bool
6111 forward_to_next_line_start (struct it *it, bool *skipped_p,
6112 struct bidi_it *bidi_it_prev)
6113 {
6114 ptrdiff_t old_selective;
6115 bool newline_found_p = false;
6116 int n;
6117 const int MAX_NEWLINE_DISTANCE = 500;
6118
6119 /* If already on a newline, just consume it to avoid unintended
6120 skipping over invisible text below. */
6121 if (it->what == IT_CHARACTER
6122 && it->c == '\n'
6123 && CHARPOS (it->position) == IT_CHARPOS (*it))
6124 {
6125 if (it->bidi_p && bidi_it_prev)
6126 *bidi_it_prev = it->bidi_it;
6127 set_iterator_to_next (it, false);
6128 it->c = 0;
6129 return true;
6130 }
6131
6132 /* Don't handle selective display in the following. It's (a)
6133 unnecessary because it's done by the caller, and (b) leads to an
6134 infinite recursion because next_element_from_ellipsis indirectly
6135 calls this function. */
6136 old_selective = it->selective;
6137 it->selective = 0;
6138
6139 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6140 from buffer text. */
6141 for (n = 0;
6142 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6143 n += !STRINGP (it->string))
6144 {
6145 if (!get_next_display_element (it))
6146 return false;
6147 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6148 if (newline_found_p && it->bidi_p && bidi_it_prev)
6149 *bidi_it_prev = it->bidi_it;
6150 set_iterator_to_next (it, false);
6151 }
6152
6153 /* If we didn't find a newline near enough, see if we can use a
6154 short-cut. */
6155 if (!newline_found_p)
6156 {
6157 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6158 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6159 1, &bytepos);
6160 Lisp_Object pos;
6161
6162 eassert (!STRINGP (it->string));
6163
6164 /* If there isn't any `display' property in sight, and no
6165 overlays, we can just use the position of the newline in
6166 buffer text. */
6167 if (it->stop_charpos >= limit
6168 || ((pos = Fnext_single_property_change (make_number (start),
6169 Qdisplay, Qnil,
6170 make_number (limit)),
6171 NILP (pos))
6172 && next_overlay_change (start) == ZV))
6173 {
6174 if (!it->bidi_p)
6175 {
6176 IT_CHARPOS (*it) = limit;
6177 IT_BYTEPOS (*it) = bytepos;
6178 }
6179 else
6180 {
6181 struct bidi_it bprev;
6182
6183 /* Help bidi.c avoid expensive searches for display
6184 properties and overlays, by telling it that there are
6185 none up to `limit'. */
6186 if (it->bidi_it.disp_pos < limit)
6187 {
6188 it->bidi_it.disp_pos = limit;
6189 it->bidi_it.disp_prop = 0;
6190 }
6191 do {
6192 bprev = it->bidi_it;
6193 bidi_move_to_visually_next (&it->bidi_it);
6194 } while (it->bidi_it.charpos != limit);
6195 IT_CHARPOS (*it) = limit;
6196 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6197 if (bidi_it_prev)
6198 *bidi_it_prev = bprev;
6199 }
6200 *skipped_p = newline_found_p = true;
6201 }
6202 else
6203 {
6204 while (get_next_display_element (it)
6205 && !newline_found_p)
6206 {
6207 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6208 if (newline_found_p && it->bidi_p && bidi_it_prev)
6209 *bidi_it_prev = it->bidi_it;
6210 set_iterator_to_next (it, false);
6211 }
6212 }
6213 }
6214
6215 it->selective = old_selective;
6216 return newline_found_p;
6217 }
6218
6219
6220 /* Set IT's current position to the previous visible line start. Skip
6221 invisible text that is so either due to text properties or due to
6222 selective display. Caution: this does not change IT->current_x and
6223 IT->hpos. */
6224
6225 static void
6226 back_to_previous_visible_line_start (struct it *it)
6227 {
6228 while (IT_CHARPOS (*it) > BEGV)
6229 {
6230 back_to_previous_line_start (it);
6231
6232 if (IT_CHARPOS (*it) <= BEGV)
6233 break;
6234
6235 /* If selective > 0, then lines indented more than its value are
6236 invisible. */
6237 if (it->selective > 0
6238 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6239 it->selective))
6240 continue;
6241
6242 /* Check the newline before point for invisibility. */
6243 {
6244 Lisp_Object prop;
6245 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6246 Qinvisible, it->window);
6247 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6248 continue;
6249 }
6250
6251 if (IT_CHARPOS (*it) <= BEGV)
6252 break;
6253
6254 {
6255 struct it it2;
6256 void *it2data = NULL;
6257 ptrdiff_t pos;
6258 ptrdiff_t beg, end;
6259 Lisp_Object val, overlay;
6260
6261 SAVE_IT (it2, *it, it2data);
6262
6263 /* If newline is part of a composition, continue from start of composition */
6264 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6265 && beg < IT_CHARPOS (*it))
6266 goto replaced;
6267
6268 /* If newline is replaced by a display property, find start of overlay
6269 or interval and continue search from that point. */
6270 pos = --IT_CHARPOS (it2);
6271 --IT_BYTEPOS (it2);
6272 it2.sp = 0;
6273 bidi_unshelve_cache (NULL, false);
6274 it2.string_from_display_prop_p = false;
6275 it2.from_disp_prop_p = false;
6276 if (handle_display_prop (&it2) == HANDLED_RETURN
6277 && !NILP (val = get_char_property_and_overlay
6278 (make_number (pos), Qdisplay, Qnil, &overlay))
6279 && (OVERLAYP (overlay)
6280 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6281 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6282 {
6283 RESTORE_IT (it, it, it2data);
6284 goto replaced;
6285 }
6286
6287 /* Newline is not replaced by anything -- so we are done. */
6288 RESTORE_IT (it, it, it2data);
6289 break;
6290
6291 replaced:
6292 if (beg < BEGV)
6293 beg = BEGV;
6294 IT_CHARPOS (*it) = beg;
6295 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6296 }
6297 }
6298
6299 it->continuation_lines_width = 0;
6300
6301 eassert (IT_CHARPOS (*it) >= BEGV);
6302 eassert (IT_CHARPOS (*it) == BEGV
6303 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6304 CHECK_IT (it);
6305 }
6306
6307
6308 /* Reseat iterator IT at the previous visible line start. Skip
6309 invisible text that is so either due to text properties or due to
6310 selective display. At the end, update IT's overlay information,
6311 face information etc. */
6312
6313 void
6314 reseat_at_previous_visible_line_start (struct it *it)
6315 {
6316 back_to_previous_visible_line_start (it);
6317 reseat (it, it->current.pos, true);
6318 CHECK_IT (it);
6319 }
6320
6321
6322 /* Reseat iterator IT on the next visible line start in the current
6323 buffer. ON_NEWLINE_P means position IT on the newline
6324 preceding the line start. Skip over invisible text that is so
6325 because of selective display. Compute faces, overlays etc at the
6326 new position. Note that this function does not skip over text that
6327 is invisible because of text properties. */
6328
6329 static void
6330 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6331 {
6332 bool skipped_p = false;
6333 struct bidi_it bidi_it_prev;
6334 bool newline_found_p
6335 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6336
6337 /* Skip over lines that are invisible because they are indented
6338 more than the value of IT->selective. */
6339 if (it->selective > 0)
6340 while (IT_CHARPOS (*it) < ZV
6341 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6342 it->selective))
6343 {
6344 eassert (IT_BYTEPOS (*it) == BEGV
6345 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6346 newline_found_p =
6347 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6348 }
6349
6350 /* Position on the newline if that's what's requested. */
6351 if (on_newline_p && newline_found_p)
6352 {
6353 if (STRINGP (it->string))
6354 {
6355 if (IT_STRING_CHARPOS (*it) > 0)
6356 {
6357 if (!it->bidi_p)
6358 {
6359 --IT_STRING_CHARPOS (*it);
6360 --IT_STRING_BYTEPOS (*it);
6361 }
6362 else
6363 {
6364 /* We need to restore the bidi iterator to the state
6365 it had on the newline, and resync the IT's
6366 position with that. */
6367 it->bidi_it = bidi_it_prev;
6368 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6369 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6370 }
6371 }
6372 }
6373 else if (IT_CHARPOS (*it) > BEGV)
6374 {
6375 if (!it->bidi_p)
6376 {
6377 --IT_CHARPOS (*it);
6378 --IT_BYTEPOS (*it);
6379 }
6380 else
6381 {
6382 /* We need to restore the bidi iterator to the state it
6383 had on the newline and resync IT with that. */
6384 it->bidi_it = bidi_it_prev;
6385 IT_CHARPOS (*it) = it->bidi_it.charpos;
6386 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6387 }
6388 reseat (it, it->current.pos, false);
6389 }
6390 }
6391 else if (skipped_p)
6392 reseat (it, it->current.pos, false);
6393
6394 CHECK_IT (it);
6395 }
6396
6397
6398 \f
6399 /***********************************************************************
6400 Changing an iterator's position
6401 ***********************************************************************/
6402
6403 /* Change IT's current position to POS in current_buffer.
6404 If FORCE_P, always check for text properties at the new position.
6405 Otherwise, text properties are only looked up if POS >=
6406 IT->check_charpos of a property. */
6407
6408 static void
6409 reseat (struct it *it, struct text_pos pos, bool force_p)
6410 {
6411 ptrdiff_t original_pos = IT_CHARPOS (*it);
6412
6413 reseat_1 (it, pos, false);
6414
6415 /* Determine where to check text properties. Avoid doing it
6416 where possible because text property lookup is very expensive. */
6417 if (force_p
6418 || CHARPOS (pos) > it->stop_charpos
6419 || CHARPOS (pos) < original_pos)
6420 {
6421 if (it->bidi_p)
6422 {
6423 /* For bidi iteration, we need to prime prev_stop and
6424 base_level_stop with our best estimations. */
6425 /* Implementation note: Of course, POS is not necessarily a
6426 stop position, so assigning prev_pos to it is a lie; we
6427 should have called compute_stop_backwards. However, if
6428 the current buffer does not include any R2L characters,
6429 that call would be a waste of cycles, because the
6430 iterator will never move back, and thus never cross this
6431 "fake" stop position. So we delay that backward search
6432 until the time we really need it, in next_element_from_buffer. */
6433 if (CHARPOS (pos) != it->prev_stop)
6434 it->prev_stop = CHARPOS (pos);
6435 if (CHARPOS (pos) < it->base_level_stop)
6436 it->base_level_stop = 0; /* meaning it's unknown */
6437 handle_stop (it);
6438 }
6439 else
6440 {
6441 handle_stop (it);
6442 it->prev_stop = it->base_level_stop = 0;
6443 }
6444
6445 }
6446
6447 CHECK_IT (it);
6448 }
6449
6450
6451 /* Change IT's buffer position to POS. SET_STOP_P means set
6452 IT->stop_pos to POS, also. */
6453
6454 static void
6455 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6456 {
6457 /* Don't call this function when scanning a C string. */
6458 eassert (it->s == NULL);
6459
6460 /* POS must be a reasonable value. */
6461 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6462
6463 it->current.pos = it->position = pos;
6464 it->end_charpos = ZV;
6465 it->dpvec = NULL;
6466 it->current.dpvec_index = -1;
6467 it->current.overlay_string_index = -1;
6468 IT_STRING_CHARPOS (*it) = -1;
6469 IT_STRING_BYTEPOS (*it) = -1;
6470 it->string = Qnil;
6471 it->method = GET_FROM_BUFFER;
6472 it->object = it->w->contents;
6473 it->area = TEXT_AREA;
6474 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6475 it->sp = 0;
6476 it->string_from_display_prop_p = false;
6477 it->string_from_prefix_prop_p = false;
6478
6479 it->from_disp_prop_p = false;
6480 it->face_before_selective_p = false;
6481 if (it->bidi_p)
6482 {
6483 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6484 &it->bidi_it);
6485 bidi_unshelve_cache (NULL, false);
6486 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6487 it->bidi_it.string.s = NULL;
6488 it->bidi_it.string.lstring = Qnil;
6489 it->bidi_it.string.bufpos = 0;
6490 it->bidi_it.string.from_disp_str = false;
6491 it->bidi_it.string.unibyte = false;
6492 it->bidi_it.w = it->w;
6493 }
6494
6495 if (set_stop_p)
6496 {
6497 it->stop_charpos = CHARPOS (pos);
6498 it->base_level_stop = CHARPOS (pos);
6499 }
6500 /* This make the information stored in it->cmp_it invalidate. */
6501 it->cmp_it.id = -1;
6502 }
6503
6504
6505 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6506 If S is non-null, it is a C string to iterate over. Otherwise,
6507 STRING gives a Lisp string to iterate over.
6508
6509 If PRECISION > 0, don't return more then PRECISION number of
6510 characters from the string.
6511
6512 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6513 characters have been returned. FIELD_WIDTH < 0 means an infinite
6514 field width.
6515
6516 MULTIBYTE = 0 means disable processing of multibyte characters,
6517 MULTIBYTE > 0 means enable it,
6518 MULTIBYTE < 0 means use IT->multibyte_p.
6519
6520 IT must be initialized via a prior call to init_iterator before
6521 calling this function. */
6522
6523 static void
6524 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6525 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6526 int multibyte)
6527 {
6528 /* No text property checks performed by default, but see below. */
6529 it->stop_charpos = -1;
6530
6531 /* Set iterator position and end position. */
6532 memset (&it->current, 0, sizeof it->current);
6533 it->current.overlay_string_index = -1;
6534 it->current.dpvec_index = -1;
6535 eassert (charpos >= 0);
6536
6537 /* If STRING is specified, use its multibyteness, otherwise use the
6538 setting of MULTIBYTE, if specified. */
6539 if (multibyte >= 0)
6540 it->multibyte_p = multibyte > 0;
6541
6542 /* Bidirectional reordering of strings is controlled by the default
6543 value of bidi-display-reordering. Don't try to reorder while
6544 loading loadup.el, as the necessary character property tables are
6545 not yet available. */
6546 it->bidi_p =
6547 NILP (Vpurify_flag)
6548 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6549
6550 if (s == NULL)
6551 {
6552 eassert (STRINGP (string));
6553 it->string = string;
6554 it->s = NULL;
6555 it->end_charpos = it->string_nchars = SCHARS (string);
6556 it->method = GET_FROM_STRING;
6557 it->current.string_pos = string_pos (charpos, string);
6558
6559 if (it->bidi_p)
6560 {
6561 it->bidi_it.string.lstring = string;
6562 it->bidi_it.string.s = NULL;
6563 it->bidi_it.string.schars = it->end_charpos;
6564 it->bidi_it.string.bufpos = 0;
6565 it->bidi_it.string.from_disp_str = false;
6566 it->bidi_it.string.unibyte = !it->multibyte_p;
6567 it->bidi_it.w = it->w;
6568 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6569 FRAME_WINDOW_P (it->f), &it->bidi_it);
6570 }
6571 }
6572 else
6573 {
6574 it->s = (const unsigned char *) s;
6575 it->string = Qnil;
6576
6577 /* Note that we use IT->current.pos, not it->current.string_pos,
6578 for displaying C strings. */
6579 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6580 if (it->multibyte_p)
6581 {
6582 it->current.pos = c_string_pos (charpos, s, true);
6583 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6584 }
6585 else
6586 {
6587 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6588 it->end_charpos = it->string_nchars = strlen (s);
6589 }
6590
6591 if (it->bidi_p)
6592 {
6593 it->bidi_it.string.lstring = Qnil;
6594 it->bidi_it.string.s = (const unsigned char *) s;
6595 it->bidi_it.string.schars = it->end_charpos;
6596 it->bidi_it.string.bufpos = 0;
6597 it->bidi_it.string.from_disp_str = false;
6598 it->bidi_it.string.unibyte = !it->multibyte_p;
6599 it->bidi_it.w = it->w;
6600 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6601 &it->bidi_it);
6602 }
6603 it->method = GET_FROM_C_STRING;
6604 }
6605
6606 /* PRECISION > 0 means don't return more than PRECISION characters
6607 from the string. */
6608 if (precision > 0 && it->end_charpos - charpos > precision)
6609 {
6610 it->end_charpos = it->string_nchars = charpos + precision;
6611 if (it->bidi_p)
6612 it->bidi_it.string.schars = it->end_charpos;
6613 }
6614
6615 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6616 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6617 FIELD_WIDTH < 0 means infinite field width. This is useful for
6618 padding with `-' at the end of a mode line. */
6619 if (field_width < 0)
6620 field_width = INFINITY;
6621 /* Implementation note: We deliberately don't enlarge
6622 it->bidi_it.string.schars here to fit it->end_charpos, because
6623 the bidi iterator cannot produce characters out of thin air. */
6624 if (field_width > it->end_charpos - charpos)
6625 it->end_charpos = charpos + field_width;
6626
6627 /* Use the standard display table for displaying strings. */
6628 if (DISP_TABLE_P (Vstandard_display_table))
6629 it->dp = XCHAR_TABLE (Vstandard_display_table);
6630
6631 it->stop_charpos = charpos;
6632 it->prev_stop = charpos;
6633 it->base_level_stop = 0;
6634 if (it->bidi_p)
6635 {
6636 it->bidi_it.first_elt = true;
6637 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6638 it->bidi_it.disp_pos = -1;
6639 }
6640 if (s == NULL && it->multibyte_p)
6641 {
6642 ptrdiff_t endpos = SCHARS (it->string);
6643 if (endpos > it->end_charpos)
6644 endpos = it->end_charpos;
6645 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6646 it->string);
6647 }
6648 CHECK_IT (it);
6649 }
6650
6651
6652 \f
6653 /***********************************************************************
6654 Iteration
6655 ***********************************************************************/
6656
6657 /* Map enum it_method value to corresponding next_element_from_* function. */
6658
6659 typedef bool (*next_element_function) (struct it *);
6660
6661 static next_element_function const get_next_element[NUM_IT_METHODS] =
6662 {
6663 next_element_from_buffer,
6664 next_element_from_display_vector,
6665 next_element_from_string,
6666 next_element_from_c_string,
6667 next_element_from_image,
6668 next_element_from_stretch
6669 };
6670
6671 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6672
6673
6674 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6675 (possibly with the following characters). */
6676
6677 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6678 ((IT)->cmp_it.id >= 0 \
6679 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6680 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6681 END_CHARPOS, (IT)->w, \
6682 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6683 (IT)->string)))
6684
6685
6686 /* Lookup the char-table Vglyphless_char_display for character C (-1
6687 if we want information for no-font case), and return the display
6688 method symbol. By side-effect, update it->what and
6689 it->glyphless_method. This function is called from
6690 get_next_display_element for each character element, and from
6691 x_produce_glyphs when no suitable font was found. */
6692
6693 Lisp_Object
6694 lookup_glyphless_char_display (int c, struct it *it)
6695 {
6696 Lisp_Object glyphless_method = Qnil;
6697
6698 if (CHAR_TABLE_P (Vglyphless_char_display)
6699 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6700 {
6701 if (c >= 0)
6702 {
6703 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6704 if (CONSP (glyphless_method))
6705 glyphless_method = FRAME_WINDOW_P (it->f)
6706 ? XCAR (glyphless_method)
6707 : XCDR (glyphless_method);
6708 }
6709 else
6710 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6711 }
6712
6713 retry:
6714 if (NILP (glyphless_method))
6715 {
6716 if (c >= 0)
6717 /* The default is to display the character by a proper font. */
6718 return Qnil;
6719 /* The default for the no-font case is to display an empty box. */
6720 glyphless_method = Qempty_box;
6721 }
6722 if (EQ (glyphless_method, Qzero_width))
6723 {
6724 if (c >= 0)
6725 return glyphless_method;
6726 /* This method can't be used for the no-font case. */
6727 glyphless_method = Qempty_box;
6728 }
6729 if (EQ (glyphless_method, Qthin_space))
6730 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6731 else if (EQ (glyphless_method, Qempty_box))
6732 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6733 else if (EQ (glyphless_method, Qhex_code))
6734 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6735 else if (STRINGP (glyphless_method))
6736 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6737 else
6738 {
6739 /* Invalid value. We use the default method. */
6740 glyphless_method = Qnil;
6741 goto retry;
6742 }
6743 it->what = IT_GLYPHLESS;
6744 return glyphless_method;
6745 }
6746
6747 /* Merge escape glyph face and cache the result. */
6748
6749 static struct frame *last_escape_glyph_frame = NULL;
6750 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6751 static int last_escape_glyph_merged_face_id = 0;
6752
6753 static int
6754 merge_escape_glyph_face (struct it *it)
6755 {
6756 int face_id;
6757
6758 if (it->f == last_escape_glyph_frame
6759 && it->face_id == last_escape_glyph_face_id)
6760 face_id = last_escape_glyph_merged_face_id;
6761 else
6762 {
6763 /* Merge the `escape-glyph' face into the current face. */
6764 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6765 last_escape_glyph_frame = it->f;
6766 last_escape_glyph_face_id = it->face_id;
6767 last_escape_glyph_merged_face_id = face_id;
6768 }
6769 return face_id;
6770 }
6771
6772 /* Likewise for glyphless glyph face. */
6773
6774 static struct frame *last_glyphless_glyph_frame = NULL;
6775 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6776 static int last_glyphless_glyph_merged_face_id = 0;
6777
6778 int
6779 merge_glyphless_glyph_face (struct it *it)
6780 {
6781 int face_id;
6782
6783 if (it->f == last_glyphless_glyph_frame
6784 && it->face_id == last_glyphless_glyph_face_id)
6785 face_id = last_glyphless_glyph_merged_face_id;
6786 else
6787 {
6788 /* Merge the `glyphless-char' face into the current face. */
6789 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6790 last_glyphless_glyph_frame = it->f;
6791 last_glyphless_glyph_face_id = it->face_id;
6792 last_glyphless_glyph_merged_face_id = face_id;
6793 }
6794 return face_id;
6795 }
6796
6797 /* Load IT's display element fields with information about the next
6798 display element from the current position of IT. Value is false if
6799 end of buffer (or C string) is reached. */
6800
6801 static bool
6802 get_next_display_element (struct it *it)
6803 {
6804 /* True means that we found a display element. False means that
6805 we hit the end of what we iterate over. Performance note: the
6806 function pointer `method' used here turns out to be faster than
6807 using a sequence of if-statements. */
6808 bool success_p;
6809
6810 get_next:
6811 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6812
6813 if (it->what == IT_CHARACTER)
6814 {
6815 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6816 and only if (a) the resolved directionality of that character
6817 is R..." */
6818 /* FIXME: Do we need an exception for characters from display
6819 tables? */
6820 if (it->bidi_p && it->bidi_it.type == STRONG_R
6821 && !inhibit_bidi_mirroring)
6822 it->c = bidi_mirror_char (it->c);
6823 /* Map via display table or translate control characters.
6824 IT->c, IT->len etc. have been set to the next character by
6825 the function call above. If we have a display table, and it
6826 contains an entry for IT->c, translate it. Don't do this if
6827 IT->c itself comes from a display table, otherwise we could
6828 end up in an infinite recursion. (An alternative could be to
6829 count the recursion depth of this function and signal an
6830 error when a certain maximum depth is reached.) Is it worth
6831 it? */
6832 if (success_p && it->dpvec == NULL)
6833 {
6834 Lisp_Object dv;
6835 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6836 bool nonascii_space_p = false;
6837 bool nonascii_hyphen_p = false;
6838 int c = it->c; /* This is the character to display. */
6839
6840 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6841 {
6842 eassert (SINGLE_BYTE_CHAR_P (c));
6843 if (unibyte_display_via_language_environment)
6844 {
6845 c = DECODE_CHAR (unibyte, c);
6846 if (c < 0)
6847 c = BYTE8_TO_CHAR (it->c);
6848 }
6849 else
6850 c = BYTE8_TO_CHAR (it->c);
6851 }
6852
6853 if (it->dp
6854 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6855 VECTORP (dv)))
6856 {
6857 struct Lisp_Vector *v = XVECTOR (dv);
6858
6859 /* Return the first character from the display table
6860 entry, if not empty. If empty, don't display the
6861 current character. */
6862 if (v->header.size)
6863 {
6864 it->dpvec_char_len = it->len;
6865 it->dpvec = v->contents;
6866 it->dpend = v->contents + v->header.size;
6867 it->current.dpvec_index = 0;
6868 it->dpvec_face_id = -1;
6869 it->saved_face_id = it->face_id;
6870 it->method = GET_FROM_DISPLAY_VECTOR;
6871 it->ellipsis_p = false;
6872 }
6873 else
6874 {
6875 set_iterator_to_next (it, false);
6876 }
6877 goto get_next;
6878 }
6879
6880 if (! NILP (lookup_glyphless_char_display (c, it)))
6881 {
6882 if (it->what == IT_GLYPHLESS)
6883 goto done;
6884 /* Don't display this character. */
6885 set_iterator_to_next (it, false);
6886 goto get_next;
6887 }
6888
6889 /* If `nobreak-char-display' is non-nil, we display
6890 non-ASCII spaces and hyphens specially. */
6891 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6892 {
6893 if (c == NO_BREAK_SPACE)
6894 nonascii_space_p = true;
6895 else if (c == SOFT_HYPHEN || c == HYPHEN
6896 || c == NON_BREAKING_HYPHEN)
6897 nonascii_hyphen_p = true;
6898 }
6899
6900 /* Translate control characters into `\003' or `^C' form.
6901 Control characters coming from a display table entry are
6902 currently not translated because we use IT->dpvec to hold
6903 the translation. This could easily be changed but I
6904 don't believe that it is worth doing.
6905
6906 The characters handled by `nobreak-char-display' must be
6907 translated too.
6908
6909 Non-printable characters and raw-byte characters are also
6910 translated to octal form. */
6911 if (((c < ' ' || c == 127) /* ASCII control chars. */
6912 ? (it->area != TEXT_AREA
6913 /* In mode line, treat \n, \t like other crl chars. */
6914 || (c != '\t'
6915 && it->glyph_row
6916 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6917 || (c != '\n' && c != '\t'))
6918 : (nonascii_space_p
6919 || nonascii_hyphen_p
6920 || CHAR_BYTE8_P (c)
6921 || ! CHAR_PRINTABLE_P (c))))
6922 {
6923 /* C is a control character, non-ASCII space/hyphen,
6924 raw-byte, or a non-printable character which must be
6925 displayed either as '\003' or as `^C' where the '\\'
6926 and '^' can be defined in the display table. Fill
6927 IT->ctl_chars with glyphs for what we have to
6928 display. Then, set IT->dpvec to these glyphs. */
6929 Lisp_Object gc;
6930 int ctl_len;
6931 int face_id;
6932 int lface_id = 0;
6933 int escape_glyph;
6934
6935 /* Handle control characters with ^. */
6936
6937 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6938 {
6939 int g;
6940
6941 g = '^'; /* default glyph for Control */
6942 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6943 if (it->dp
6944 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6945 {
6946 g = GLYPH_CODE_CHAR (gc);
6947 lface_id = GLYPH_CODE_FACE (gc);
6948 }
6949
6950 face_id = (lface_id
6951 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6952 : merge_escape_glyph_face (it));
6953
6954 XSETINT (it->ctl_chars[0], g);
6955 XSETINT (it->ctl_chars[1], c ^ 0100);
6956 ctl_len = 2;
6957 goto display_control;
6958 }
6959
6960 /* Handle non-ascii space in the mode where it only gets
6961 highlighting. */
6962
6963 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6964 {
6965 /* Merge `nobreak-space' into the current face. */
6966 face_id = merge_faces (it->f, Qnobreak_space, 0,
6967 it->face_id);
6968 XSETINT (it->ctl_chars[0], ' ');
6969 ctl_len = 1;
6970 goto display_control;
6971 }
6972
6973 /* Handle sequences that start with the "escape glyph". */
6974
6975 /* the default escape glyph is \. */
6976 escape_glyph = '\\';
6977
6978 if (it->dp
6979 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6980 {
6981 escape_glyph = GLYPH_CODE_CHAR (gc);
6982 lface_id = GLYPH_CODE_FACE (gc);
6983 }
6984
6985 face_id = (lface_id
6986 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6987 : merge_escape_glyph_face (it));
6988
6989 /* Draw non-ASCII hyphen with just highlighting: */
6990
6991 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6992 {
6993 XSETINT (it->ctl_chars[0], '-');
6994 ctl_len = 1;
6995 goto display_control;
6996 }
6997
6998 /* Draw non-ASCII space/hyphen with escape glyph: */
6999
7000 if (nonascii_space_p || nonascii_hyphen_p)
7001 {
7002 XSETINT (it->ctl_chars[0], escape_glyph);
7003 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7004 ctl_len = 2;
7005 goto display_control;
7006 }
7007
7008 {
7009 char str[10];
7010 int len, i;
7011
7012 if (CHAR_BYTE8_P (c))
7013 /* Display \200 instead of \17777600. */
7014 c = CHAR_TO_BYTE8 (c);
7015 len = sprintf (str, "%03o", c + 0u);
7016
7017 XSETINT (it->ctl_chars[0], escape_glyph);
7018 for (i = 0; i < len; i++)
7019 XSETINT (it->ctl_chars[i + 1], str[i]);
7020 ctl_len = len + 1;
7021 }
7022
7023 display_control:
7024 /* Set up IT->dpvec and return first character from it. */
7025 it->dpvec_char_len = it->len;
7026 it->dpvec = it->ctl_chars;
7027 it->dpend = it->dpvec + ctl_len;
7028 it->current.dpvec_index = 0;
7029 it->dpvec_face_id = face_id;
7030 it->saved_face_id = it->face_id;
7031 it->method = GET_FROM_DISPLAY_VECTOR;
7032 it->ellipsis_p = false;
7033 goto get_next;
7034 }
7035 it->char_to_display = c;
7036 }
7037 else if (success_p)
7038 {
7039 it->char_to_display = it->c;
7040 }
7041 }
7042
7043 #ifdef HAVE_WINDOW_SYSTEM
7044 /* Adjust face id for a multibyte character. There are no multibyte
7045 character in unibyte text. */
7046 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7047 && it->multibyte_p
7048 && success_p
7049 && FRAME_WINDOW_P (it->f))
7050 {
7051 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7052
7053 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7054 {
7055 /* Automatic composition with glyph-string. */
7056 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7057
7058 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7059 }
7060 else
7061 {
7062 ptrdiff_t pos = (it->s ? -1
7063 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7064 : IT_CHARPOS (*it));
7065 int c;
7066
7067 if (it->what == IT_CHARACTER)
7068 c = it->char_to_display;
7069 else
7070 {
7071 struct composition *cmp = composition_table[it->cmp_it.id];
7072 int i;
7073
7074 c = ' ';
7075 for (i = 0; i < cmp->glyph_len; i++)
7076 /* TAB in a composition means display glyphs with
7077 padding space on the left or right. */
7078 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7079 break;
7080 }
7081 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7082 }
7083 }
7084 #endif /* HAVE_WINDOW_SYSTEM */
7085
7086 done:
7087 /* Is this character the last one of a run of characters with
7088 box? If yes, set IT->end_of_box_run_p to true. */
7089 if (it->face_box_p
7090 && it->s == NULL)
7091 {
7092 if (it->method == GET_FROM_STRING && it->sp)
7093 {
7094 int face_id = underlying_face_id (it);
7095 struct face *face = FACE_FROM_ID (it->f, face_id);
7096
7097 if (face)
7098 {
7099 if (face->box == FACE_NO_BOX)
7100 {
7101 /* If the box comes from face properties in a
7102 display string, check faces in that string. */
7103 int string_face_id = face_after_it_pos (it);
7104 it->end_of_box_run_p
7105 = (FACE_FROM_ID (it->f, string_face_id)->box
7106 == FACE_NO_BOX);
7107 }
7108 /* Otherwise, the box comes from the underlying face.
7109 If this is the last string character displayed, check
7110 the next buffer location. */
7111 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7112 /* n_overlay_strings is unreliable unless
7113 overlay_string_index is non-negative. */
7114 && ((it->current.overlay_string_index >= 0
7115 && (it->current.overlay_string_index
7116 == it->n_overlay_strings - 1))
7117 /* A string from display property. */
7118 || it->from_disp_prop_p))
7119 {
7120 ptrdiff_t ignore;
7121 int next_face_id;
7122 struct text_pos pos = it->current.pos;
7123
7124 /* For a string from a display property, the next
7125 buffer position is stored in the 'position'
7126 member of the iteration stack slot below the
7127 current one, see handle_single_display_spec. By
7128 contrast, it->current.pos was is not yet updated
7129 to point to that buffer position; that will
7130 happen in pop_it, after we finish displaying the
7131 current string. Note that we already checked
7132 above that it->sp is positive, so subtracting one
7133 from it is safe. */
7134 if (it->from_disp_prop_p)
7135 pos = (it->stack + it->sp - 1)->position;
7136 else
7137 INC_TEXT_POS (pos, it->multibyte_p);
7138
7139 if (CHARPOS (pos) >= ZV)
7140 it->end_of_box_run_p = true;
7141 else
7142 {
7143 next_face_id = face_at_buffer_position
7144 (it->w, CHARPOS (pos), &ignore,
7145 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7146 it->end_of_box_run_p
7147 = (FACE_FROM_ID (it->f, next_face_id)->box
7148 == FACE_NO_BOX);
7149 }
7150 }
7151 }
7152 }
7153 /* next_element_from_display_vector sets this flag according to
7154 faces of the display vector glyphs, see there. */
7155 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7156 {
7157 int face_id = face_after_it_pos (it);
7158 it->end_of_box_run_p
7159 = (face_id != it->face_id
7160 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7161 }
7162 }
7163 /* If we reached the end of the object we've been iterating (e.g., a
7164 display string or an overlay string), and there's something on
7165 IT->stack, proceed with what's on the stack. It doesn't make
7166 sense to return false if there's unprocessed stuff on the stack,
7167 because otherwise that stuff will never be displayed. */
7168 if (!success_p && it->sp > 0)
7169 {
7170 set_iterator_to_next (it, false);
7171 success_p = get_next_display_element (it);
7172 }
7173
7174 /* Value is false if end of buffer or string reached. */
7175 return success_p;
7176 }
7177
7178
7179 /* Move IT to the next display element.
7180
7181 RESEAT_P means if called on a newline in buffer text,
7182 skip to the next visible line start.
7183
7184 Functions get_next_display_element and set_iterator_to_next are
7185 separate because I find this arrangement easier to handle than a
7186 get_next_display_element function that also increments IT's
7187 position. The way it is we can first look at an iterator's current
7188 display element, decide whether it fits on a line, and if it does,
7189 increment the iterator position. The other way around we probably
7190 would either need a flag indicating whether the iterator has to be
7191 incremented the next time, or we would have to implement a
7192 decrement position function which would not be easy to write. */
7193
7194 void
7195 set_iterator_to_next (struct it *it, bool reseat_p)
7196 {
7197 /* Reset flags indicating start and end of a sequence of characters
7198 with box. Reset them at the start of this function because
7199 moving the iterator to a new position might set them. */
7200 it->start_of_box_run_p = it->end_of_box_run_p = false;
7201
7202 switch (it->method)
7203 {
7204 case GET_FROM_BUFFER:
7205 /* The current display element of IT is a character from
7206 current_buffer. Advance in the buffer, and maybe skip over
7207 invisible lines that are so because of selective display. */
7208 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7209 reseat_at_next_visible_line_start (it, false);
7210 else if (it->cmp_it.id >= 0)
7211 {
7212 /* We are currently getting glyphs from a composition. */
7213 if (! it->bidi_p)
7214 {
7215 IT_CHARPOS (*it) += it->cmp_it.nchars;
7216 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7217 }
7218 else
7219 {
7220 int i;
7221
7222 /* Update IT's char/byte positions to point to the first
7223 character of the next grapheme cluster, or to the
7224 character visually after the current composition. */
7225 for (i = 0; i < it->cmp_it.nchars; i++)
7226 bidi_move_to_visually_next (&it->bidi_it);
7227 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7228 IT_CHARPOS (*it) = it->bidi_it.charpos;
7229 }
7230
7231 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7232 && it->cmp_it.to < it->cmp_it.nglyphs)
7233 {
7234 /* Composition created while scanning forward. Proceed
7235 to the next grapheme cluster. */
7236 it->cmp_it.from = it->cmp_it.to;
7237 }
7238 else if ((it->bidi_p && it->cmp_it.reversed_p)
7239 && it->cmp_it.from > 0)
7240 {
7241 /* Composition created while scanning backward. Proceed
7242 to the previous grapheme cluster. */
7243 it->cmp_it.to = it->cmp_it.from;
7244 }
7245 else
7246 {
7247 /* No more grapheme clusters in this composition.
7248 Find the next stop position. */
7249 ptrdiff_t stop = it->end_charpos;
7250
7251 if (it->bidi_it.scan_dir < 0)
7252 /* Now we are scanning backward and don't know
7253 where to stop. */
7254 stop = -1;
7255 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7256 IT_BYTEPOS (*it), stop, Qnil);
7257 }
7258 }
7259 else
7260 {
7261 eassert (it->len != 0);
7262
7263 if (!it->bidi_p)
7264 {
7265 IT_BYTEPOS (*it) += it->len;
7266 IT_CHARPOS (*it) += 1;
7267 }
7268 else
7269 {
7270 int prev_scan_dir = it->bidi_it.scan_dir;
7271 /* If this is a new paragraph, determine its base
7272 direction (a.k.a. its base embedding level). */
7273 if (it->bidi_it.new_paragraph)
7274 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7275 false);
7276 bidi_move_to_visually_next (&it->bidi_it);
7277 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7278 IT_CHARPOS (*it) = it->bidi_it.charpos;
7279 if (prev_scan_dir != it->bidi_it.scan_dir)
7280 {
7281 /* As the scan direction was changed, we must
7282 re-compute the stop position for composition. */
7283 ptrdiff_t stop = it->end_charpos;
7284 if (it->bidi_it.scan_dir < 0)
7285 stop = -1;
7286 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7287 IT_BYTEPOS (*it), stop, Qnil);
7288 }
7289 }
7290 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7291 }
7292 break;
7293
7294 case GET_FROM_C_STRING:
7295 /* Current display element of IT is from a C string. */
7296 if (!it->bidi_p
7297 /* If the string position is beyond string's end, it means
7298 next_element_from_c_string is padding the string with
7299 blanks, in which case we bypass the bidi iterator,
7300 because it cannot deal with such virtual characters. */
7301 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7302 {
7303 IT_BYTEPOS (*it) += it->len;
7304 IT_CHARPOS (*it) += 1;
7305 }
7306 else
7307 {
7308 bidi_move_to_visually_next (&it->bidi_it);
7309 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7310 IT_CHARPOS (*it) = it->bidi_it.charpos;
7311 }
7312 break;
7313
7314 case GET_FROM_DISPLAY_VECTOR:
7315 /* Current display element of IT is from a display table entry.
7316 Advance in the display table definition. Reset it to null if
7317 end reached, and continue with characters from buffers/
7318 strings. */
7319 ++it->current.dpvec_index;
7320
7321 /* Restore face of the iterator to what they were before the
7322 display vector entry (these entries may contain faces). */
7323 it->face_id = it->saved_face_id;
7324
7325 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7326 {
7327 bool recheck_faces = it->ellipsis_p;
7328
7329 if (it->s)
7330 it->method = GET_FROM_C_STRING;
7331 else if (STRINGP (it->string))
7332 it->method = GET_FROM_STRING;
7333 else
7334 {
7335 it->method = GET_FROM_BUFFER;
7336 it->object = it->w->contents;
7337 }
7338
7339 it->dpvec = NULL;
7340 it->current.dpvec_index = -1;
7341
7342 /* Skip over characters which were displayed via IT->dpvec. */
7343 if (it->dpvec_char_len < 0)
7344 reseat_at_next_visible_line_start (it, true);
7345 else if (it->dpvec_char_len > 0)
7346 {
7347 it->len = it->dpvec_char_len;
7348 set_iterator_to_next (it, reseat_p);
7349 }
7350
7351 /* Maybe recheck faces after display vector. */
7352 if (recheck_faces)
7353 {
7354 if (it->method == GET_FROM_STRING)
7355 it->stop_charpos = IT_STRING_CHARPOS (*it);
7356 else
7357 it->stop_charpos = IT_CHARPOS (*it);
7358 }
7359 }
7360 break;
7361
7362 case GET_FROM_STRING:
7363 /* Current display element is a character from a Lisp string. */
7364 eassert (it->s == NULL && STRINGP (it->string));
7365 /* Don't advance past string end. These conditions are true
7366 when set_iterator_to_next is called at the end of
7367 get_next_display_element, in which case the Lisp string is
7368 already exhausted, and all we want is pop the iterator
7369 stack. */
7370 if (it->current.overlay_string_index >= 0)
7371 {
7372 /* This is an overlay string, so there's no padding with
7373 spaces, and the number of characters in the string is
7374 where the string ends. */
7375 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7376 goto consider_string_end;
7377 }
7378 else
7379 {
7380 /* Not an overlay string. There could be padding, so test
7381 against it->end_charpos. */
7382 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7383 goto consider_string_end;
7384 }
7385 if (it->cmp_it.id >= 0)
7386 {
7387 /* We are delivering display elements from a composition.
7388 Update the string position past the grapheme cluster
7389 we've just processed. */
7390 if (! it->bidi_p)
7391 {
7392 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7393 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7394 }
7395 else
7396 {
7397 int i;
7398
7399 for (i = 0; i < it->cmp_it.nchars; i++)
7400 bidi_move_to_visually_next (&it->bidi_it);
7401 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7402 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7403 }
7404
7405 /* Did we exhaust all the grapheme clusters of this
7406 composition? */
7407 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7408 && (it->cmp_it.to < it->cmp_it.nglyphs))
7409 {
7410 /* Not all the grapheme clusters were processed yet;
7411 advance to the next cluster. */
7412 it->cmp_it.from = it->cmp_it.to;
7413 }
7414 else if ((it->bidi_p && it->cmp_it.reversed_p)
7415 && it->cmp_it.from > 0)
7416 {
7417 /* Likewise: advance to the next cluster, but going in
7418 the reverse direction. */
7419 it->cmp_it.to = it->cmp_it.from;
7420 }
7421 else
7422 {
7423 /* This composition was fully processed; find the next
7424 candidate place for checking for composed
7425 characters. */
7426 /* Always limit string searches to the string length;
7427 any padding spaces are not part of the string, and
7428 there cannot be any compositions in that padding. */
7429 ptrdiff_t stop = SCHARS (it->string);
7430
7431 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7432 stop = -1;
7433 else if (it->end_charpos < stop)
7434 {
7435 /* Cf. PRECISION in reseat_to_string: we might be
7436 limited in how many of the string characters we
7437 need to deliver. */
7438 stop = it->end_charpos;
7439 }
7440 composition_compute_stop_pos (&it->cmp_it,
7441 IT_STRING_CHARPOS (*it),
7442 IT_STRING_BYTEPOS (*it), stop,
7443 it->string);
7444 }
7445 }
7446 else
7447 {
7448 if (!it->bidi_p
7449 /* If the string position is beyond string's end, it
7450 means next_element_from_string is padding the string
7451 with blanks, in which case we bypass the bidi
7452 iterator, because it cannot deal with such virtual
7453 characters. */
7454 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7455 {
7456 IT_STRING_BYTEPOS (*it) += it->len;
7457 IT_STRING_CHARPOS (*it) += 1;
7458 }
7459 else
7460 {
7461 int prev_scan_dir = it->bidi_it.scan_dir;
7462
7463 bidi_move_to_visually_next (&it->bidi_it);
7464 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7466 /* If the scan direction changes, we may need to update
7467 the place where to check for composed characters. */
7468 if (prev_scan_dir != it->bidi_it.scan_dir)
7469 {
7470 ptrdiff_t stop = SCHARS (it->string);
7471
7472 if (it->bidi_it.scan_dir < 0)
7473 stop = -1;
7474 else if (it->end_charpos < stop)
7475 stop = it->end_charpos;
7476
7477 composition_compute_stop_pos (&it->cmp_it,
7478 IT_STRING_CHARPOS (*it),
7479 IT_STRING_BYTEPOS (*it), stop,
7480 it->string);
7481 }
7482 }
7483 }
7484
7485 consider_string_end:
7486
7487 if (it->current.overlay_string_index >= 0)
7488 {
7489 /* IT->string is an overlay string. Advance to the
7490 next, if there is one. */
7491 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7492 {
7493 it->ellipsis_p = false;
7494 next_overlay_string (it);
7495 if (it->ellipsis_p)
7496 setup_for_ellipsis (it, 0);
7497 }
7498 }
7499 else
7500 {
7501 /* IT->string is not an overlay string. If we reached
7502 its end, and there is something on IT->stack, proceed
7503 with what is on the stack. This can be either another
7504 string, this time an overlay string, or a buffer. */
7505 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7506 && it->sp > 0)
7507 {
7508 pop_it (it);
7509 if (it->method == GET_FROM_STRING)
7510 goto consider_string_end;
7511 }
7512 }
7513 break;
7514
7515 case GET_FROM_IMAGE:
7516 case GET_FROM_STRETCH:
7517 /* The position etc with which we have to proceed are on
7518 the stack. The position may be at the end of a string,
7519 if the `display' property takes up the whole string. */
7520 eassert (it->sp > 0);
7521 pop_it (it);
7522 if (it->method == GET_FROM_STRING)
7523 goto consider_string_end;
7524 break;
7525
7526 default:
7527 /* There are no other methods defined, so this should be a bug. */
7528 emacs_abort ();
7529 }
7530
7531 eassert (it->method != GET_FROM_STRING
7532 || (STRINGP (it->string)
7533 && IT_STRING_CHARPOS (*it) >= 0));
7534 }
7535
7536 /* Load IT's display element fields with information about the next
7537 display element which comes from a display table entry or from the
7538 result of translating a control character to one of the forms `^C'
7539 or `\003'.
7540
7541 IT->dpvec holds the glyphs to return as characters.
7542 IT->saved_face_id holds the face id before the display vector--it
7543 is restored into IT->face_id in set_iterator_to_next. */
7544
7545 static bool
7546 next_element_from_display_vector (struct it *it)
7547 {
7548 Lisp_Object gc;
7549 int prev_face_id = it->face_id;
7550 int next_face_id;
7551
7552 /* Precondition. */
7553 eassert (it->dpvec && it->current.dpvec_index >= 0);
7554
7555 it->face_id = it->saved_face_id;
7556
7557 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7558 That seemed totally bogus - so I changed it... */
7559 gc = it->dpvec[it->current.dpvec_index];
7560
7561 if (GLYPH_CODE_P (gc))
7562 {
7563 struct face *this_face, *prev_face, *next_face;
7564
7565 it->c = GLYPH_CODE_CHAR (gc);
7566 it->len = CHAR_BYTES (it->c);
7567
7568 /* The entry may contain a face id to use. Such a face id is
7569 the id of a Lisp face, not a realized face. A face id of
7570 zero means no face is specified. */
7571 if (it->dpvec_face_id >= 0)
7572 it->face_id = it->dpvec_face_id;
7573 else
7574 {
7575 int lface_id = GLYPH_CODE_FACE (gc);
7576 if (lface_id > 0)
7577 it->face_id = merge_faces (it->f, Qt, lface_id,
7578 it->saved_face_id);
7579 }
7580
7581 /* Glyphs in the display vector could have the box face, so we
7582 need to set the related flags in the iterator, as
7583 appropriate. */
7584 this_face = FACE_FROM_ID (it->f, it->face_id);
7585 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7586
7587 /* Is this character the first character of a box-face run? */
7588 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7589 && (!prev_face
7590 || prev_face->box == FACE_NO_BOX));
7591
7592 /* For the last character of the box-face run, we need to look
7593 either at the next glyph from the display vector, or at the
7594 face we saw before the display vector. */
7595 next_face_id = it->saved_face_id;
7596 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7597 {
7598 if (it->dpvec_face_id >= 0)
7599 next_face_id = it->dpvec_face_id;
7600 else
7601 {
7602 int lface_id =
7603 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7604
7605 if (lface_id > 0)
7606 next_face_id = merge_faces (it->f, Qt, lface_id,
7607 it->saved_face_id);
7608 }
7609 }
7610 next_face = FACE_FROM_ID (it->f, next_face_id);
7611 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7612 && (!next_face
7613 || next_face->box == FACE_NO_BOX));
7614 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7615 }
7616 else
7617 /* Display table entry is invalid. Return a space. */
7618 it->c = ' ', it->len = 1;
7619
7620 /* Don't change position and object of the iterator here. They are
7621 still the values of the character that had this display table
7622 entry or was translated, and that's what we want. */
7623 it->what = IT_CHARACTER;
7624 return true;
7625 }
7626
7627 /* Get the first element of string/buffer in the visual order, after
7628 being reseated to a new position in a string or a buffer. */
7629 static void
7630 get_visually_first_element (struct it *it)
7631 {
7632 bool string_p = STRINGP (it->string) || it->s;
7633 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7634 ptrdiff_t bob = (string_p ? 0 : BEGV);
7635
7636 if (STRINGP (it->string))
7637 {
7638 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7639 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7640 }
7641 else
7642 {
7643 it->bidi_it.charpos = IT_CHARPOS (*it);
7644 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7645 }
7646
7647 if (it->bidi_it.charpos == eob)
7648 {
7649 /* Nothing to do, but reset the FIRST_ELT flag, like
7650 bidi_paragraph_init does, because we are not going to
7651 call it. */
7652 it->bidi_it.first_elt = false;
7653 }
7654 else if (it->bidi_it.charpos == bob
7655 || (!string_p
7656 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7657 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7658 {
7659 /* If we are at the beginning of a line/string, we can produce
7660 the next element right away. */
7661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7662 bidi_move_to_visually_next (&it->bidi_it);
7663 }
7664 else
7665 {
7666 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7667
7668 /* We need to prime the bidi iterator starting at the line's or
7669 string's beginning, before we will be able to produce the
7670 next element. */
7671 if (string_p)
7672 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7673 else
7674 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7675 IT_BYTEPOS (*it), -1,
7676 &it->bidi_it.bytepos);
7677 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7678 do
7679 {
7680 /* Now return to buffer/string position where we were asked
7681 to get the next display element, and produce that. */
7682 bidi_move_to_visually_next (&it->bidi_it);
7683 }
7684 while (it->bidi_it.bytepos != orig_bytepos
7685 && it->bidi_it.charpos < eob);
7686 }
7687
7688 /* Adjust IT's position information to where we ended up. */
7689 if (STRINGP (it->string))
7690 {
7691 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7692 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7693 }
7694 else
7695 {
7696 IT_CHARPOS (*it) = it->bidi_it.charpos;
7697 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7698 }
7699
7700 if (STRINGP (it->string) || !it->s)
7701 {
7702 ptrdiff_t stop, charpos, bytepos;
7703
7704 if (STRINGP (it->string))
7705 {
7706 eassert (!it->s);
7707 stop = SCHARS (it->string);
7708 if (stop > it->end_charpos)
7709 stop = it->end_charpos;
7710 charpos = IT_STRING_CHARPOS (*it);
7711 bytepos = IT_STRING_BYTEPOS (*it);
7712 }
7713 else
7714 {
7715 stop = it->end_charpos;
7716 charpos = IT_CHARPOS (*it);
7717 bytepos = IT_BYTEPOS (*it);
7718 }
7719 if (it->bidi_it.scan_dir < 0)
7720 stop = -1;
7721 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7722 it->string);
7723 }
7724 }
7725
7726 /* Load IT with the next display element from Lisp string IT->string.
7727 IT->current.string_pos is the current position within the string.
7728 If IT->current.overlay_string_index >= 0, the Lisp string is an
7729 overlay string. */
7730
7731 static bool
7732 next_element_from_string (struct it *it)
7733 {
7734 struct text_pos position;
7735
7736 eassert (STRINGP (it->string));
7737 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7738 eassert (IT_STRING_CHARPOS (*it) >= 0);
7739 position = it->current.string_pos;
7740
7741 /* With bidi reordering, the character to display might not be the
7742 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7743 that we were reseat()ed to a new string, whose paragraph
7744 direction is not known. */
7745 if (it->bidi_p && it->bidi_it.first_elt)
7746 {
7747 get_visually_first_element (it);
7748 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7749 }
7750
7751 /* Time to check for invisible text? */
7752 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7753 {
7754 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7755 {
7756 if (!(!it->bidi_p
7757 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7758 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7759 {
7760 /* With bidi non-linear iteration, we could find
7761 ourselves far beyond the last computed stop_charpos,
7762 with several other stop positions in between that we
7763 missed. Scan them all now, in buffer's logical
7764 order, until we find and handle the last stop_charpos
7765 that precedes our current position. */
7766 handle_stop_backwards (it, it->stop_charpos);
7767 return GET_NEXT_DISPLAY_ELEMENT (it);
7768 }
7769 else
7770 {
7771 if (it->bidi_p)
7772 {
7773 /* Take note of the stop position we just moved
7774 across, for when we will move back across it. */
7775 it->prev_stop = it->stop_charpos;
7776 /* If we are at base paragraph embedding level, take
7777 note of the last stop position seen at this
7778 level. */
7779 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7780 it->base_level_stop = it->stop_charpos;
7781 }
7782 handle_stop (it);
7783
7784 /* Since a handler may have changed IT->method, we must
7785 recurse here. */
7786 return GET_NEXT_DISPLAY_ELEMENT (it);
7787 }
7788 }
7789 else if (it->bidi_p
7790 /* If we are before prev_stop, we may have overstepped
7791 on our way backwards a stop_pos, and if so, we need
7792 to handle that stop_pos. */
7793 && IT_STRING_CHARPOS (*it) < it->prev_stop
7794 /* We can sometimes back up for reasons that have nothing
7795 to do with bidi reordering. E.g., compositions. The
7796 code below is only needed when we are above the base
7797 embedding level, so test for that explicitly. */
7798 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7799 {
7800 /* If we lost track of base_level_stop, we have no better
7801 place for handle_stop_backwards to start from than string
7802 beginning. This happens, e.g., when we were reseated to
7803 the previous screenful of text by vertical-motion. */
7804 if (it->base_level_stop <= 0
7805 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7806 it->base_level_stop = 0;
7807 handle_stop_backwards (it, it->base_level_stop);
7808 return GET_NEXT_DISPLAY_ELEMENT (it);
7809 }
7810 }
7811
7812 if (it->current.overlay_string_index >= 0)
7813 {
7814 /* Get the next character from an overlay string. In overlay
7815 strings, there is no field width or padding with spaces to
7816 do. */
7817 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7818 {
7819 it->what = IT_EOB;
7820 return false;
7821 }
7822 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7823 IT_STRING_BYTEPOS (*it),
7824 it->bidi_it.scan_dir < 0
7825 ? -1
7826 : SCHARS (it->string))
7827 && next_element_from_composition (it))
7828 {
7829 return true;
7830 }
7831 else if (STRING_MULTIBYTE (it->string))
7832 {
7833 const unsigned char *s = (SDATA (it->string)
7834 + IT_STRING_BYTEPOS (*it));
7835 it->c = string_char_and_length (s, &it->len);
7836 }
7837 else
7838 {
7839 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7840 it->len = 1;
7841 }
7842 }
7843 else
7844 {
7845 /* Get the next character from a Lisp string that is not an
7846 overlay string. Such strings come from the mode line, for
7847 example. We may have to pad with spaces, or truncate the
7848 string. See also next_element_from_c_string. */
7849 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7850 {
7851 it->what = IT_EOB;
7852 return false;
7853 }
7854 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7855 {
7856 /* Pad with spaces. */
7857 it->c = ' ', it->len = 1;
7858 CHARPOS (position) = BYTEPOS (position) = -1;
7859 }
7860 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7861 IT_STRING_BYTEPOS (*it),
7862 it->bidi_it.scan_dir < 0
7863 ? -1
7864 : it->string_nchars)
7865 && next_element_from_composition (it))
7866 {
7867 return true;
7868 }
7869 else if (STRING_MULTIBYTE (it->string))
7870 {
7871 const unsigned char *s = (SDATA (it->string)
7872 + IT_STRING_BYTEPOS (*it));
7873 it->c = string_char_and_length (s, &it->len);
7874 }
7875 else
7876 {
7877 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7878 it->len = 1;
7879 }
7880 }
7881
7882 /* Record what we have and where it came from. */
7883 it->what = IT_CHARACTER;
7884 it->object = it->string;
7885 it->position = position;
7886 return true;
7887 }
7888
7889
7890 /* Load IT with next display element from C string IT->s.
7891 IT->string_nchars is the maximum number of characters to return
7892 from the string. IT->end_charpos may be greater than
7893 IT->string_nchars when this function is called, in which case we
7894 may have to return padding spaces. Value is false if end of string
7895 reached, including padding spaces. */
7896
7897 static bool
7898 next_element_from_c_string (struct it *it)
7899 {
7900 bool success_p = true;
7901
7902 eassert (it->s);
7903 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7904 it->what = IT_CHARACTER;
7905 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7906 it->object = make_number (0);
7907
7908 /* With bidi reordering, the character to display might not be the
7909 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7910 we were reseated to a new string, whose paragraph direction is
7911 not known. */
7912 if (it->bidi_p && it->bidi_it.first_elt)
7913 get_visually_first_element (it);
7914
7915 /* IT's position can be greater than IT->string_nchars in case a
7916 field width or precision has been specified when the iterator was
7917 initialized. */
7918 if (IT_CHARPOS (*it) >= it->end_charpos)
7919 {
7920 /* End of the game. */
7921 it->what = IT_EOB;
7922 success_p = false;
7923 }
7924 else if (IT_CHARPOS (*it) >= it->string_nchars)
7925 {
7926 /* Pad with spaces. */
7927 it->c = ' ', it->len = 1;
7928 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7929 }
7930 else if (it->multibyte_p)
7931 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7932 else
7933 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7934
7935 return success_p;
7936 }
7937
7938
7939 /* Set up IT to return characters from an ellipsis, if appropriate.
7940 The definition of the ellipsis glyphs may come from a display table
7941 entry. This function fills IT with the first glyph from the
7942 ellipsis if an ellipsis is to be displayed. */
7943
7944 static bool
7945 next_element_from_ellipsis (struct it *it)
7946 {
7947 if (it->selective_display_ellipsis_p)
7948 setup_for_ellipsis (it, it->len);
7949 else
7950 {
7951 /* The face at the current position may be different from the
7952 face we find after the invisible text. Remember what it
7953 was in IT->saved_face_id, and signal that it's there by
7954 setting face_before_selective_p. */
7955 it->saved_face_id = it->face_id;
7956 it->method = GET_FROM_BUFFER;
7957 it->object = it->w->contents;
7958 reseat_at_next_visible_line_start (it, true);
7959 it->face_before_selective_p = true;
7960 }
7961
7962 return GET_NEXT_DISPLAY_ELEMENT (it);
7963 }
7964
7965
7966 /* Deliver an image display element. The iterator IT is already
7967 filled with image information (done in handle_display_prop). Value
7968 is always true. */
7969
7970
7971 static bool
7972 next_element_from_image (struct it *it)
7973 {
7974 it->what = IT_IMAGE;
7975 return true;
7976 }
7977
7978
7979 /* Fill iterator IT with next display element from a stretch glyph
7980 property. IT->object is the value of the text property. Value is
7981 always true. */
7982
7983 static bool
7984 next_element_from_stretch (struct it *it)
7985 {
7986 it->what = IT_STRETCH;
7987 return true;
7988 }
7989
7990 /* Scan backwards from IT's current position until we find a stop
7991 position, or until BEGV. This is called when we find ourself
7992 before both the last known prev_stop and base_level_stop while
7993 reordering bidirectional text. */
7994
7995 static void
7996 compute_stop_pos_backwards (struct it *it)
7997 {
7998 const int SCAN_BACK_LIMIT = 1000;
7999 struct text_pos pos;
8000 struct display_pos save_current = it->current;
8001 struct text_pos save_position = it->position;
8002 ptrdiff_t charpos = IT_CHARPOS (*it);
8003 ptrdiff_t where_we_are = charpos;
8004 ptrdiff_t save_stop_pos = it->stop_charpos;
8005 ptrdiff_t save_end_pos = it->end_charpos;
8006
8007 eassert (NILP (it->string) && !it->s);
8008 eassert (it->bidi_p);
8009 it->bidi_p = false;
8010 do
8011 {
8012 it->end_charpos = min (charpos + 1, ZV);
8013 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8014 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8015 reseat_1 (it, pos, false);
8016 compute_stop_pos (it);
8017 /* We must advance forward, right? */
8018 if (it->stop_charpos <= charpos)
8019 emacs_abort ();
8020 }
8021 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8022
8023 if (it->stop_charpos <= where_we_are)
8024 it->prev_stop = it->stop_charpos;
8025 else
8026 it->prev_stop = BEGV;
8027 it->bidi_p = true;
8028 it->current = save_current;
8029 it->position = save_position;
8030 it->stop_charpos = save_stop_pos;
8031 it->end_charpos = save_end_pos;
8032 }
8033
8034 /* Scan forward from CHARPOS in the current buffer/string, until we
8035 find a stop position > current IT's position. Then handle the stop
8036 position before that. This is called when we bump into a stop
8037 position while reordering bidirectional text. CHARPOS should be
8038 the last previously processed stop_pos (or BEGV/0, if none were
8039 processed yet) whose position is less that IT's current
8040 position. */
8041
8042 static void
8043 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8044 {
8045 bool bufp = !STRINGP (it->string);
8046 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8047 struct display_pos save_current = it->current;
8048 struct text_pos save_position = it->position;
8049 struct text_pos pos1;
8050 ptrdiff_t next_stop;
8051
8052 /* Scan in strict logical order. */
8053 eassert (it->bidi_p);
8054 it->bidi_p = false;
8055 do
8056 {
8057 it->prev_stop = charpos;
8058 if (bufp)
8059 {
8060 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8061 reseat_1 (it, pos1, false);
8062 }
8063 else
8064 it->current.string_pos = string_pos (charpos, it->string);
8065 compute_stop_pos (it);
8066 /* We must advance forward, right? */
8067 if (it->stop_charpos <= it->prev_stop)
8068 emacs_abort ();
8069 charpos = it->stop_charpos;
8070 }
8071 while (charpos <= where_we_are);
8072
8073 it->bidi_p = true;
8074 it->current = save_current;
8075 it->position = save_position;
8076 next_stop = it->stop_charpos;
8077 it->stop_charpos = it->prev_stop;
8078 handle_stop (it);
8079 it->stop_charpos = next_stop;
8080 }
8081
8082 /* Load IT with the next display element from current_buffer. Value
8083 is false if end of buffer reached. IT->stop_charpos is the next
8084 position at which to stop and check for text properties or buffer
8085 end. */
8086
8087 static bool
8088 next_element_from_buffer (struct it *it)
8089 {
8090 bool success_p = true;
8091
8092 eassert (IT_CHARPOS (*it) >= BEGV);
8093 eassert (NILP (it->string) && !it->s);
8094 eassert (!it->bidi_p
8095 || (EQ (it->bidi_it.string.lstring, Qnil)
8096 && it->bidi_it.string.s == NULL));
8097
8098 /* With bidi reordering, the character to display might not be the
8099 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8100 we were reseat()ed to a new buffer position, which is potentially
8101 a different paragraph. */
8102 if (it->bidi_p && it->bidi_it.first_elt)
8103 {
8104 get_visually_first_element (it);
8105 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8106 }
8107
8108 if (IT_CHARPOS (*it) >= it->stop_charpos)
8109 {
8110 if (IT_CHARPOS (*it) >= it->end_charpos)
8111 {
8112 bool overlay_strings_follow_p;
8113
8114 /* End of the game, except when overlay strings follow that
8115 haven't been returned yet. */
8116 if (it->overlay_strings_at_end_processed_p)
8117 overlay_strings_follow_p = false;
8118 else
8119 {
8120 it->overlay_strings_at_end_processed_p = true;
8121 overlay_strings_follow_p = get_overlay_strings (it, 0);
8122 }
8123
8124 if (overlay_strings_follow_p)
8125 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8126 else
8127 {
8128 it->what = IT_EOB;
8129 it->position = it->current.pos;
8130 success_p = false;
8131 }
8132 }
8133 else if (!(!it->bidi_p
8134 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8135 || IT_CHARPOS (*it) == it->stop_charpos))
8136 {
8137 /* With bidi non-linear iteration, we could find ourselves
8138 far beyond the last computed stop_charpos, with several
8139 other stop positions in between that we missed. Scan
8140 them all now, in buffer's logical order, until we find
8141 and handle the last stop_charpos that precedes our
8142 current position. */
8143 handle_stop_backwards (it, it->stop_charpos);
8144 it->ignore_overlay_strings_at_pos_p = false;
8145 return GET_NEXT_DISPLAY_ELEMENT (it);
8146 }
8147 else
8148 {
8149 if (it->bidi_p)
8150 {
8151 /* Take note of the stop position we just moved across,
8152 for when we will move back across it. */
8153 it->prev_stop = it->stop_charpos;
8154 /* If we are at base paragraph embedding level, take
8155 note of the last stop position seen at this
8156 level. */
8157 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8158 it->base_level_stop = it->stop_charpos;
8159 }
8160 handle_stop (it);
8161 it->ignore_overlay_strings_at_pos_p = false;
8162 return GET_NEXT_DISPLAY_ELEMENT (it);
8163 }
8164 }
8165 else if (it->bidi_p
8166 /* If we are before prev_stop, we may have overstepped on
8167 our way backwards a stop_pos, and if so, we need to
8168 handle that stop_pos. */
8169 && IT_CHARPOS (*it) < it->prev_stop
8170 /* We can sometimes back up for reasons that have nothing
8171 to do with bidi reordering. E.g., compositions. The
8172 code below is only needed when we are above the base
8173 embedding level, so test for that explicitly. */
8174 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8175 {
8176 if (it->base_level_stop <= 0
8177 || IT_CHARPOS (*it) < it->base_level_stop)
8178 {
8179 /* If we lost track of base_level_stop, we need to find
8180 prev_stop by looking backwards. This happens, e.g., when
8181 we were reseated to the previous screenful of text by
8182 vertical-motion. */
8183 it->base_level_stop = BEGV;
8184 compute_stop_pos_backwards (it);
8185 handle_stop_backwards (it, it->prev_stop);
8186 }
8187 else
8188 handle_stop_backwards (it, it->base_level_stop);
8189 it->ignore_overlay_strings_at_pos_p = false;
8190 return GET_NEXT_DISPLAY_ELEMENT (it);
8191 }
8192 else
8193 {
8194 /* No face changes, overlays etc. in sight, so just return a
8195 character from current_buffer. */
8196 unsigned char *p;
8197 ptrdiff_t stop;
8198
8199 /* We moved to the next buffer position, so any info about
8200 previously seen overlays is no longer valid. */
8201 it->ignore_overlay_strings_at_pos_p = false;
8202
8203 /* Maybe run the redisplay end trigger hook. Performance note:
8204 This doesn't seem to cost measurable time. */
8205 if (it->redisplay_end_trigger_charpos
8206 && it->glyph_row
8207 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8208 run_redisplay_end_trigger_hook (it);
8209
8210 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8211 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8212 stop)
8213 && next_element_from_composition (it))
8214 {
8215 return true;
8216 }
8217
8218 /* Get the next character, maybe multibyte. */
8219 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8220 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8221 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8222 else
8223 it->c = *p, it->len = 1;
8224
8225 /* Record what we have and where it came from. */
8226 it->what = IT_CHARACTER;
8227 it->object = it->w->contents;
8228 it->position = it->current.pos;
8229
8230 /* Normally we return the character found above, except when we
8231 really want to return an ellipsis for selective display. */
8232 if (it->selective)
8233 {
8234 if (it->c == '\n')
8235 {
8236 /* A value of selective > 0 means hide lines indented more
8237 than that number of columns. */
8238 if (it->selective > 0
8239 && IT_CHARPOS (*it) + 1 < ZV
8240 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8241 IT_BYTEPOS (*it) + 1,
8242 it->selective))
8243 {
8244 success_p = next_element_from_ellipsis (it);
8245 it->dpvec_char_len = -1;
8246 }
8247 }
8248 else if (it->c == '\r' && it->selective == -1)
8249 {
8250 /* A value of selective == -1 means that everything from the
8251 CR to the end of the line is invisible, with maybe an
8252 ellipsis displayed for it. */
8253 success_p = next_element_from_ellipsis (it);
8254 it->dpvec_char_len = -1;
8255 }
8256 }
8257 }
8258
8259 /* Value is false if end of buffer reached. */
8260 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8261 return success_p;
8262 }
8263
8264
8265 /* Run the redisplay end trigger hook for IT. */
8266
8267 static void
8268 run_redisplay_end_trigger_hook (struct it *it)
8269 {
8270 /* IT->glyph_row should be non-null, i.e. we should be actually
8271 displaying something, or otherwise we should not run the hook. */
8272 eassert (it->glyph_row);
8273
8274 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8275 it->redisplay_end_trigger_charpos = 0;
8276
8277 /* Since we are *trying* to run these functions, don't try to run
8278 them again, even if they get an error. */
8279 wset_redisplay_end_trigger (it->w, Qnil);
8280 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8281 make_number (charpos));
8282
8283 /* Notice if it changed the face of the character we are on. */
8284 handle_face_prop (it);
8285 }
8286
8287
8288 /* Deliver a composition display element. Unlike the other
8289 next_element_from_XXX, this function is not registered in the array
8290 get_next_element[]. It is called from next_element_from_buffer and
8291 next_element_from_string when necessary. */
8292
8293 static bool
8294 next_element_from_composition (struct it *it)
8295 {
8296 it->what = IT_COMPOSITION;
8297 it->len = it->cmp_it.nbytes;
8298 if (STRINGP (it->string))
8299 {
8300 if (it->c < 0)
8301 {
8302 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8303 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8304 return false;
8305 }
8306 it->position = it->current.string_pos;
8307 it->object = it->string;
8308 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8309 IT_STRING_BYTEPOS (*it), it->string);
8310 }
8311 else
8312 {
8313 if (it->c < 0)
8314 {
8315 IT_CHARPOS (*it) += it->cmp_it.nchars;
8316 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8317 if (it->bidi_p)
8318 {
8319 if (it->bidi_it.new_paragraph)
8320 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8321 false);
8322 /* Resync the bidi iterator with IT's new position.
8323 FIXME: this doesn't support bidirectional text. */
8324 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8325 bidi_move_to_visually_next (&it->bidi_it);
8326 }
8327 return false;
8328 }
8329 it->position = it->current.pos;
8330 it->object = it->w->contents;
8331 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8332 IT_BYTEPOS (*it), Qnil);
8333 }
8334 return true;
8335 }
8336
8337
8338 \f
8339 /***********************************************************************
8340 Moving an iterator without producing glyphs
8341 ***********************************************************************/
8342
8343 /* Check if iterator is at a position corresponding to a valid buffer
8344 position after some move_it_ call. */
8345
8346 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8347 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8348
8349
8350 /* Move iterator IT to a specified buffer or X position within one
8351 line on the display without producing glyphs.
8352
8353 OP should be a bit mask including some or all of these bits:
8354 MOVE_TO_X: Stop upon reaching x-position TO_X.
8355 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8356 Regardless of OP's value, stop upon reaching the end of the display line.
8357
8358 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8359 This means, in particular, that TO_X includes window's horizontal
8360 scroll amount.
8361
8362 The return value has several possible values that
8363 say what condition caused the scan to stop:
8364
8365 MOVE_POS_MATCH_OR_ZV
8366 - when TO_POS or ZV was reached.
8367
8368 MOVE_X_REACHED
8369 -when TO_X was reached before TO_POS or ZV were reached.
8370
8371 MOVE_LINE_CONTINUED
8372 - when we reached the end of the display area and the line must
8373 be continued.
8374
8375 MOVE_LINE_TRUNCATED
8376 - when we reached the end of the display area and the line is
8377 truncated.
8378
8379 MOVE_NEWLINE_OR_CR
8380 - when we stopped at a line end, i.e. a newline or a CR and selective
8381 display is on. */
8382
8383 static enum move_it_result
8384 move_it_in_display_line_to (struct it *it,
8385 ptrdiff_t to_charpos, int to_x,
8386 enum move_operation_enum op)
8387 {
8388 enum move_it_result result = MOVE_UNDEFINED;
8389 struct glyph_row *saved_glyph_row;
8390 struct it wrap_it, atpos_it, atx_it, ppos_it;
8391 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8392 void *ppos_data = NULL;
8393 bool may_wrap = false;
8394 enum it_method prev_method = it->method;
8395 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8396 bool saw_smaller_pos = prev_pos < to_charpos;
8397
8398 /* Don't produce glyphs in produce_glyphs. */
8399 saved_glyph_row = it->glyph_row;
8400 it->glyph_row = NULL;
8401
8402 /* Use wrap_it to save a copy of IT wherever a word wrap could
8403 occur. Use atpos_it to save a copy of IT at the desired buffer
8404 position, if found, so that we can scan ahead and check if the
8405 word later overshoots the window edge. Use atx_it similarly, for
8406 pixel positions. */
8407 wrap_it.sp = -1;
8408 atpos_it.sp = -1;
8409 atx_it.sp = -1;
8410
8411 /* Use ppos_it under bidi reordering to save a copy of IT for the
8412 initial position. We restore that position in IT when we have
8413 scanned the entire display line without finding a match for
8414 TO_CHARPOS and all the character positions are greater than
8415 TO_CHARPOS. We then restart the scan from the initial position,
8416 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8417 the closest to TO_CHARPOS. */
8418 if (it->bidi_p)
8419 {
8420 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8421 {
8422 SAVE_IT (ppos_it, *it, ppos_data);
8423 closest_pos = IT_CHARPOS (*it);
8424 }
8425 else
8426 closest_pos = ZV;
8427 }
8428
8429 #define BUFFER_POS_REACHED_P() \
8430 ((op & MOVE_TO_POS) != 0 \
8431 && BUFFERP (it->object) \
8432 && (IT_CHARPOS (*it) == to_charpos \
8433 || ((!it->bidi_p \
8434 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8435 && IT_CHARPOS (*it) > to_charpos) \
8436 || (it->what == IT_COMPOSITION \
8437 && ((IT_CHARPOS (*it) > to_charpos \
8438 && to_charpos >= it->cmp_it.charpos) \
8439 || (IT_CHARPOS (*it) < to_charpos \
8440 && to_charpos <= it->cmp_it.charpos)))) \
8441 && (it->method == GET_FROM_BUFFER \
8442 || (it->method == GET_FROM_DISPLAY_VECTOR \
8443 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8444
8445 /* If there's a line-/wrap-prefix, handle it. */
8446 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8447 && it->current_y < it->last_visible_y)
8448 handle_line_prefix (it);
8449
8450 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8451 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8452
8453 while (true)
8454 {
8455 int x, i, ascent = 0, descent = 0;
8456
8457 /* Utility macro to reset an iterator with x, ascent, and descent. */
8458 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8459 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8460 (IT)->max_descent = descent)
8461
8462 /* Stop if we move beyond TO_CHARPOS (after an image or a
8463 display string or stretch glyph). */
8464 if ((op & MOVE_TO_POS) != 0
8465 && BUFFERP (it->object)
8466 && it->method == GET_FROM_BUFFER
8467 && (((!it->bidi_p
8468 /* When the iterator is at base embedding level, we
8469 are guaranteed that characters are delivered for
8470 display in strictly increasing order of their
8471 buffer positions. */
8472 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8473 && IT_CHARPOS (*it) > to_charpos)
8474 || (it->bidi_p
8475 && (prev_method == GET_FROM_IMAGE
8476 || prev_method == GET_FROM_STRETCH
8477 || prev_method == GET_FROM_STRING)
8478 /* Passed TO_CHARPOS from left to right. */
8479 && ((prev_pos < to_charpos
8480 && IT_CHARPOS (*it) > to_charpos)
8481 /* Passed TO_CHARPOS from right to left. */
8482 || (prev_pos > to_charpos
8483 && IT_CHARPOS (*it) < to_charpos)))))
8484 {
8485 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8486 {
8487 result = MOVE_POS_MATCH_OR_ZV;
8488 break;
8489 }
8490 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8491 /* If wrap_it is valid, the current position might be in a
8492 word that is wrapped. So, save the iterator in
8493 atpos_it and continue to see if wrapping happens. */
8494 SAVE_IT (atpos_it, *it, atpos_data);
8495 }
8496
8497 /* Stop when ZV reached.
8498 We used to stop here when TO_CHARPOS reached as well, but that is
8499 too soon if this glyph does not fit on this line. So we handle it
8500 explicitly below. */
8501 if (!get_next_display_element (it))
8502 {
8503 result = MOVE_POS_MATCH_OR_ZV;
8504 break;
8505 }
8506
8507 if (it->line_wrap == TRUNCATE)
8508 {
8509 if (BUFFER_POS_REACHED_P ())
8510 {
8511 result = MOVE_POS_MATCH_OR_ZV;
8512 break;
8513 }
8514 }
8515 else
8516 {
8517 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8518 {
8519 if (IT_DISPLAYING_WHITESPACE (it))
8520 may_wrap = true;
8521 else if (may_wrap)
8522 {
8523 /* We have reached a glyph that follows one or more
8524 whitespace characters. If the position is
8525 already found, we are done. */
8526 if (atpos_it.sp >= 0)
8527 {
8528 RESTORE_IT (it, &atpos_it, atpos_data);
8529 result = MOVE_POS_MATCH_OR_ZV;
8530 goto done;
8531 }
8532 if (atx_it.sp >= 0)
8533 {
8534 RESTORE_IT (it, &atx_it, atx_data);
8535 result = MOVE_X_REACHED;
8536 goto done;
8537 }
8538 /* Otherwise, we can wrap here. */
8539 SAVE_IT (wrap_it, *it, wrap_data);
8540 may_wrap = false;
8541 }
8542 }
8543 }
8544
8545 /* Remember the line height for the current line, in case
8546 the next element doesn't fit on the line. */
8547 ascent = it->max_ascent;
8548 descent = it->max_descent;
8549
8550 /* The call to produce_glyphs will get the metrics of the
8551 display element IT is loaded with. Record the x-position
8552 before this display element, in case it doesn't fit on the
8553 line. */
8554 x = it->current_x;
8555
8556 PRODUCE_GLYPHS (it);
8557
8558 if (it->area != TEXT_AREA)
8559 {
8560 prev_method = it->method;
8561 if (it->method == GET_FROM_BUFFER)
8562 prev_pos = IT_CHARPOS (*it);
8563 set_iterator_to_next (it, true);
8564 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8565 SET_TEXT_POS (this_line_min_pos,
8566 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8567 if (it->bidi_p
8568 && (op & MOVE_TO_POS)
8569 && IT_CHARPOS (*it) > to_charpos
8570 && IT_CHARPOS (*it) < closest_pos)
8571 closest_pos = IT_CHARPOS (*it);
8572 continue;
8573 }
8574
8575 /* The number of glyphs we get back in IT->nglyphs will normally
8576 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8577 character on a terminal frame, or (iii) a line end. For the
8578 second case, IT->nglyphs - 1 padding glyphs will be present.
8579 (On X frames, there is only one glyph produced for a
8580 composite character.)
8581
8582 The behavior implemented below means, for continuation lines,
8583 that as many spaces of a TAB as fit on the current line are
8584 displayed there. For terminal frames, as many glyphs of a
8585 multi-glyph character are displayed in the current line, too.
8586 This is what the old redisplay code did, and we keep it that
8587 way. Under X, the whole shape of a complex character must
8588 fit on the line or it will be completely displayed in the
8589 next line.
8590
8591 Note that both for tabs and padding glyphs, all glyphs have
8592 the same width. */
8593 if (it->nglyphs)
8594 {
8595 /* More than one glyph or glyph doesn't fit on line. All
8596 glyphs have the same width. */
8597 int single_glyph_width = it->pixel_width / it->nglyphs;
8598 int new_x;
8599 int x_before_this_char = x;
8600 int hpos_before_this_char = it->hpos;
8601
8602 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8603 {
8604 new_x = x + single_glyph_width;
8605
8606 /* We want to leave anything reaching TO_X to the caller. */
8607 if ((op & MOVE_TO_X) && new_x > to_x)
8608 {
8609 if (BUFFER_POS_REACHED_P ())
8610 {
8611 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8612 goto buffer_pos_reached;
8613 if (atpos_it.sp < 0)
8614 {
8615 SAVE_IT (atpos_it, *it, atpos_data);
8616 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8617 }
8618 }
8619 else
8620 {
8621 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8622 {
8623 it->current_x = x;
8624 result = MOVE_X_REACHED;
8625 break;
8626 }
8627 if (atx_it.sp < 0)
8628 {
8629 SAVE_IT (atx_it, *it, atx_data);
8630 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8631 }
8632 }
8633 }
8634
8635 if (/* Lines are continued. */
8636 it->line_wrap != TRUNCATE
8637 && (/* And glyph doesn't fit on the line. */
8638 new_x > it->last_visible_x
8639 /* Or it fits exactly and we're on a window
8640 system frame. */
8641 || (new_x == it->last_visible_x
8642 && FRAME_WINDOW_P (it->f)
8643 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8644 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8645 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8646 {
8647 if (/* IT->hpos == 0 means the very first glyph
8648 doesn't fit on the line, e.g. a wide image. */
8649 it->hpos == 0
8650 || (new_x == it->last_visible_x
8651 && FRAME_WINDOW_P (it->f)))
8652 {
8653 ++it->hpos;
8654 it->current_x = new_x;
8655
8656 /* The character's last glyph just barely fits
8657 in this row. */
8658 if (i == it->nglyphs - 1)
8659 {
8660 /* If this is the destination position,
8661 return a position *before* it in this row,
8662 now that we know it fits in this row. */
8663 if (BUFFER_POS_REACHED_P ())
8664 {
8665 if (it->line_wrap != WORD_WRAP
8666 || wrap_it.sp < 0
8667 /* If we've just found whitespace to
8668 wrap, effectively ignore the
8669 previous wrap point -- it is no
8670 longer relevant, but we won't
8671 have an opportunity to update it,
8672 since we've reached the edge of
8673 this screen line. */
8674 || (may_wrap
8675 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8676 {
8677 it->hpos = hpos_before_this_char;
8678 it->current_x = x_before_this_char;
8679 result = MOVE_POS_MATCH_OR_ZV;
8680 break;
8681 }
8682 if (it->line_wrap == WORD_WRAP
8683 && atpos_it.sp < 0)
8684 {
8685 SAVE_IT (atpos_it, *it, atpos_data);
8686 atpos_it.current_x = x_before_this_char;
8687 atpos_it.hpos = hpos_before_this_char;
8688 }
8689 }
8690
8691 prev_method = it->method;
8692 if (it->method == GET_FROM_BUFFER)
8693 prev_pos = IT_CHARPOS (*it);
8694 set_iterator_to_next (it, true);
8695 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8696 SET_TEXT_POS (this_line_min_pos,
8697 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8698 /* On graphical terminals, newlines may
8699 "overflow" into the fringe if
8700 overflow-newline-into-fringe is non-nil.
8701 On text terminals, and on graphical
8702 terminals with no right margin, newlines
8703 may overflow into the last glyph on the
8704 display line.*/
8705 if (!FRAME_WINDOW_P (it->f)
8706 || ((it->bidi_p
8707 && it->bidi_it.paragraph_dir == R2L)
8708 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8709 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8710 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8711 {
8712 if (!get_next_display_element (it))
8713 {
8714 result = MOVE_POS_MATCH_OR_ZV;
8715 break;
8716 }
8717 if (BUFFER_POS_REACHED_P ())
8718 {
8719 if (ITERATOR_AT_END_OF_LINE_P (it))
8720 result = MOVE_POS_MATCH_OR_ZV;
8721 else
8722 result = MOVE_LINE_CONTINUED;
8723 break;
8724 }
8725 if (ITERATOR_AT_END_OF_LINE_P (it)
8726 && (it->line_wrap != WORD_WRAP
8727 || wrap_it.sp < 0
8728 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8729 {
8730 result = MOVE_NEWLINE_OR_CR;
8731 break;
8732 }
8733 }
8734 }
8735 }
8736 else
8737 IT_RESET_X_ASCENT_DESCENT (it);
8738
8739 /* If the screen line ends with whitespace, and we
8740 are under word-wrap, don't use wrap_it: it is no
8741 longer relevant, but we won't have an opportunity
8742 to update it, since we are done with this screen
8743 line. */
8744 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8745 {
8746 /* If we've found TO_X, go back there, as we now
8747 know the last word fits on this screen line. */
8748 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8749 && atx_it.sp >= 0)
8750 {
8751 RESTORE_IT (it, &atx_it, atx_data);
8752 atpos_it.sp = -1;
8753 atx_it.sp = -1;
8754 result = MOVE_X_REACHED;
8755 break;
8756 }
8757 }
8758 else if (wrap_it.sp >= 0)
8759 {
8760 RESTORE_IT (it, &wrap_it, wrap_data);
8761 atpos_it.sp = -1;
8762 atx_it.sp = -1;
8763 }
8764
8765 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8766 IT_CHARPOS (*it)));
8767 result = MOVE_LINE_CONTINUED;
8768 break;
8769 }
8770
8771 if (BUFFER_POS_REACHED_P ())
8772 {
8773 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8774 goto buffer_pos_reached;
8775 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8776 {
8777 SAVE_IT (atpos_it, *it, atpos_data);
8778 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8779 }
8780 }
8781
8782 if (new_x > it->first_visible_x)
8783 {
8784 /* Glyph is visible. Increment number of glyphs that
8785 would be displayed. */
8786 ++it->hpos;
8787 }
8788 }
8789
8790 if (result != MOVE_UNDEFINED)
8791 break;
8792 }
8793 else if (BUFFER_POS_REACHED_P ())
8794 {
8795 buffer_pos_reached:
8796 IT_RESET_X_ASCENT_DESCENT (it);
8797 result = MOVE_POS_MATCH_OR_ZV;
8798 break;
8799 }
8800 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8801 {
8802 /* Stop when TO_X specified and reached. This check is
8803 necessary here because of lines consisting of a line end,
8804 only. The line end will not produce any glyphs and we
8805 would never get MOVE_X_REACHED. */
8806 eassert (it->nglyphs == 0);
8807 result = MOVE_X_REACHED;
8808 break;
8809 }
8810
8811 /* Is this a line end? If yes, we're done. */
8812 if (ITERATOR_AT_END_OF_LINE_P (it))
8813 {
8814 /* If we are past TO_CHARPOS, but never saw any character
8815 positions smaller than TO_CHARPOS, return
8816 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8817 did. */
8818 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8819 {
8820 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8821 {
8822 if (closest_pos < ZV)
8823 {
8824 RESTORE_IT (it, &ppos_it, ppos_data);
8825 /* Don't recurse if closest_pos is equal to
8826 to_charpos, since we have just tried that. */
8827 if (closest_pos != to_charpos)
8828 move_it_in_display_line_to (it, closest_pos, -1,
8829 MOVE_TO_POS);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 }
8832 else
8833 goto buffer_pos_reached;
8834 }
8835 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8836 && IT_CHARPOS (*it) > to_charpos)
8837 goto buffer_pos_reached;
8838 else
8839 result = MOVE_NEWLINE_OR_CR;
8840 }
8841 else
8842 result = MOVE_NEWLINE_OR_CR;
8843 break;
8844 }
8845
8846 prev_method = it->method;
8847 if (it->method == GET_FROM_BUFFER)
8848 prev_pos = IT_CHARPOS (*it);
8849 /* The current display element has been consumed. Advance
8850 to the next. */
8851 set_iterator_to_next (it, true);
8852 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8853 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8854 if (IT_CHARPOS (*it) < to_charpos)
8855 saw_smaller_pos = true;
8856 if (it->bidi_p
8857 && (op & MOVE_TO_POS)
8858 && IT_CHARPOS (*it) >= to_charpos
8859 && IT_CHARPOS (*it) < closest_pos)
8860 closest_pos = IT_CHARPOS (*it);
8861
8862 /* Stop if lines are truncated and IT's current x-position is
8863 past the right edge of the window now. */
8864 if (it->line_wrap == TRUNCATE
8865 && it->current_x >= it->last_visible_x)
8866 {
8867 if (!FRAME_WINDOW_P (it->f)
8868 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8869 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8870 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8871 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8872 {
8873 bool at_eob_p = false;
8874
8875 if ((at_eob_p = !get_next_display_element (it))
8876 || BUFFER_POS_REACHED_P ()
8877 /* If we are past TO_CHARPOS, but never saw any
8878 character positions smaller than TO_CHARPOS,
8879 return MOVE_POS_MATCH_OR_ZV, like the
8880 unidirectional display did. */
8881 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8882 && !saw_smaller_pos
8883 && IT_CHARPOS (*it) > to_charpos))
8884 {
8885 if (it->bidi_p
8886 && !BUFFER_POS_REACHED_P ()
8887 && !at_eob_p && closest_pos < ZV)
8888 {
8889 RESTORE_IT (it, &ppos_it, ppos_data);
8890 if (closest_pos != to_charpos)
8891 move_it_in_display_line_to (it, closest_pos, -1,
8892 MOVE_TO_POS);
8893 }
8894 result = MOVE_POS_MATCH_OR_ZV;
8895 break;
8896 }
8897 if (ITERATOR_AT_END_OF_LINE_P (it))
8898 {
8899 result = MOVE_NEWLINE_OR_CR;
8900 break;
8901 }
8902 }
8903 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8904 && !saw_smaller_pos
8905 && IT_CHARPOS (*it) > to_charpos)
8906 {
8907 if (closest_pos < ZV)
8908 {
8909 RESTORE_IT (it, &ppos_it, ppos_data);
8910 if (closest_pos != to_charpos)
8911 move_it_in_display_line_to (it, closest_pos, -1,
8912 MOVE_TO_POS);
8913 }
8914 result = MOVE_POS_MATCH_OR_ZV;
8915 break;
8916 }
8917 result = MOVE_LINE_TRUNCATED;
8918 break;
8919 }
8920 #undef IT_RESET_X_ASCENT_DESCENT
8921 }
8922
8923 #undef BUFFER_POS_REACHED_P
8924
8925 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8926 restore the saved iterator. */
8927 if (atpos_it.sp >= 0)
8928 RESTORE_IT (it, &atpos_it, atpos_data);
8929 else if (atx_it.sp >= 0)
8930 RESTORE_IT (it, &atx_it, atx_data);
8931
8932 done:
8933
8934 if (atpos_data)
8935 bidi_unshelve_cache (atpos_data, true);
8936 if (atx_data)
8937 bidi_unshelve_cache (atx_data, true);
8938 if (wrap_data)
8939 bidi_unshelve_cache (wrap_data, true);
8940 if (ppos_data)
8941 bidi_unshelve_cache (ppos_data, true);
8942
8943 /* Restore the iterator settings altered at the beginning of this
8944 function. */
8945 it->glyph_row = saved_glyph_row;
8946 return result;
8947 }
8948
8949 /* For external use. */
8950 void
8951 move_it_in_display_line (struct it *it,
8952 ptrdiff_t to_charpos, int to_x,
8953 enum move_operation_enum op)
8954 {
8955 if (it->line_wrap == WORD_WRAP
8956 && (op & MOVE_TO_X))
8957 {
8958 struct it save_it;
8959 void *save_data = NULL;
8960 int skip;
8961
8962 SAVE_IT (save_it, *it, save_data);
8963 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8964 /* When word-wrap is on, TO_X may lie past the end
8965 of a wrapped line. Then it->current is the
8966 character on the next line, so backtrack to the
8967 space before the wrap point. */
8968 if (skip == MOVE_LINE_CONTINUED)
8969 {
8970 int prev_x = max (it->current_x - 1, 0);
8971 RESTORE_IT (it, &save_it, save_data);
8972 move_it_in_display_line_to
8973 (it, -1, prev_x, MOVE_TO_X);
8974 }
8975 else
8976 bidi_unshelve_cache (save_data, true);
8977 }
8978 else
8979 move_it_in_display_line_to (it, to_charpos, to_x, op);
8980 }
8981
8982
8983 /* Move IT forward until it satisfies one or more of the criteria in
8984 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8985
8986 OP is a bit-mask that specifies where to stop, and in particular,
8987 which of those four position arguments makes a difference. See the
8988 description of enum move_operation_enum.
8989
8990 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8991 screen line, this function will set IT to the next position that is
8992 displayed to the right of TO_CHARPOS on the screen.
8993
8994 Return the maximum pixel length of any line scanned but never more
8995 than it.last_visible_x. */
8996
8997 int
8998 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8999 {
9000 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9001 int line_height, line_start_x = 0, reached = 0;
9002 int max_current_x = 0;
9003 void *backup_data = NULL;
9004
9005 for (;;)
9006 {
9007 if (op & MOVE_TO_VPOS)
9008 {
9009 /* If no TO_CHARPOS and no TO_X specified, stop at the
9010 start of the line TO_VPOS. */
9011 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9012 {
9013 if (it->vpos == to_vpos)
9014 {
9015 reached = 1;
9016 break;
9017 }
9018 else
9019 skip = move_it_in_display_line_to (it, -1, -1, 0);
9020 }
9021 else
9022 {
9023 /* TO_VPOS >= 0 means stop at TO_X in the line at
9024 TO_VPOS, or at TO_POS, whichever comes first. */
9025 if (it->vpos == to_vpos)
9026 {
9027 reached = 2;
9028 break;
9029 }
9030
9031 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9032
9033 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9034 {
9035 reached = 3;
9036 break;
9037 }
9038 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9039 {
9040 /* We have reached TO_X but not in the line we want. */
9041 skip = move_it_in_display_line_to (it, to_charpos,
9042 -1, MOVE_TO_POS);
9043 if (skip == MOVE_POS_MATCH_OR_ZV)
9044 {
9045 reached = 4;
9046 break;
9047 }
9048 }
9049 }
9050 }
9051 else if (op & MOVE_TO_Y)
9052 {
9053 struct it it_backup;
9054
9055 if (it->line_wrap == WORD_WRAP)
9056 SAVE_IT (it_backup, *it, backup_data);
9057
9058 /* TO_Y specified means stop at TO_X in the line containing
9059 TO_Y---or at TO_CHARPOS if this is reached first. The
9060 problem is that we can't really tell whether the line
9061 contains TO_Y before we have completely scanned it, and
9062 this may skip past TO_X. What we do is to first scan to
9063 TO_X.
9064
9065 If TO_X is not specified, use a TO_X of zero. The reason
9066 is to make the outcome of this function more predictable.
9067 If we didn't use TO_X == 0, we would stop at the end of
9068 the line which is probably not what a caller would expect
9069 to happen. */
9070 skip = move_it_in_display_line_to
9071 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9072 (MOVE_TO_X | (op & MOVE_TO_POS)));
9073
9074 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9075 if (skip == MOVE_POS_MATCH_OR_ZV)
9076 reached = 5;
9077 else if (skip == MOVE_X_REACHED)
9078 {
9079 /* If TO_X was reached, we want to know whether TO_Y is
9080 in the line. We know this is the case if the already
9081 scanned glyphs make the line tall enough. Otherwise,
9082 we must check by scanning the rest of the line. */
9083 line_height = it->max_ascent + it->max_descent;
9084 if (to_y >= it->current_y
9085 && to_y < it->current_y + line_height)
9086 {
9087 reached = 6;
9088 break;
9089 }
9090 SAVE_IT (it_backup, *it, backup_data);
9091 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9092 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9093 op & MOVE_TO_POS);
9094 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9095 line_height = it->max_ascent + it->max_descent;
9096 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9097
9098 if (to_y >= it->current_y
9099 && to_y < it->current_y + line_height)
9100 {
9101 /* If TO_Y is in this line and TO_X was reached
9102 above, we scanned too far. We have to restore
9103 IT's settings to the ones before skipping. But
9104 keep the more accurate values of max_ascent and
9105 max_descent we've found while skipping the rest
9106 of the line, for the sake of callers, such as
9107 pos_visible_p, that need to know the line
9108 height. */
9109 int max_ascent = it->max_ascent;
9110 int max_descent = it->max_descent;
9111
9112 RESTORE_IT (it, &it_backup, backup_data);
9113 it->max_ascent = max_ascent;
9114 it->max_descent = max_descent;
9115 reached = 6;
9116 }
9117 else
9118 {
9119 skip = skip2;
9120 if (skip == MOVE_POS_MATCH_OR_ZV)
9121 reached = 7;
9122 }
9123 }
9124 else
9125 {
9126 /* Check whether TO_Y is in this line. */
9127 line_height = it->max_ascent + it->max_descent;
9128 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9129
9130 if (to_y >= it->current_y
9131 && to_y < it->current_y + line_height)
9132 {
9133 if (to_y > it->current_y)
9134 max_current_x = max (it->current_x, max_current_x);
9135
9136 /* When word-wrap is on, TO_X may lie past the end
9137 of a wrapped line. Then it->current is the
9138 character on the next line, so backtrack to the
9139 space before the wrap point. */
9140 if (skip == MOVE_LINE_CONTINUED
9141 && it->line_wrap == WORD_WRAP)
9142 {
9143 int prev_x = max (it->current_x - 1, 0);
9144 RESTORE_IT (it, &it_backup, backup_data);
9145 skip = move_it_in_display_line_to
9146 (it, -1, prev_x, MOVE_TO_X);
9147 }
9148
9149 reached = 6;
9150 }
9151 }
9152
9153 if (reached)
9154 {
9155 max_current_x = max (it->current_x, max_current_x);
9156 break;
9157 }
9158 }
9159 else if (BUFFERP (it->object)
9160 && (it->method == GET_FROM_BUFFER
9161 || it->method == GET_FROM_STRETCH)
9162 && IT_CHARPOS (*it) >= to_charpos
9163 /* Under bidi iteration, a call to set_iterator_to_next
9164 can scan far beyond to_charpos if the initial
9165 portion of the next line needs to be reordered. In
9166 that case, give move_it_in_display_line_to another
9167 chance below. */
9168 && !(it->bidi_p
9169 && it->bidi_it.scan_dir == -1))
9170 skip = MOVE_POS_MATCH_OR_ZV;
9171 else
9172 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9173
9174 switch (skip)
9175 {
9176 case MOVE_POS_MATCH_OR_ZV:
9177 max_current_x = max (it->current_x, max_current_x);
9178 reached = 8;
9179 goto out;
9180
9181 case MOVE_NEWLINE_OR_CR:
9182 max_current_x = max (it->current_x, max_current_x);
9183 set_iterator_to_next (it, true);
9184 it->continuation_lines_width = 0;
9185 break;
9186
9187 case MOVE_LINE_TRUNCATED:
9188 max_current_x = it->last_visible_x;
9189 it->continuation_lines_width = 0;
9190 reseat_at_next_visible_line_start (it, false);
9191 if ((op & MOVE_TO_POS) != 0
9192 && IT_CHARPOS (*it) > to_charpos)
9193 {
9194 reached = 9;
9195 goto out;
9196 }
9197 break;
9198
9199 case MOVE_LINE_CONTINUED:
9200 max_current_x = it->last_visible_x;
9201 /* For continued lines ending in a tab, some of the glyphs
9202 associated with the tab are displayed on the current
9203 line. Since it->current_x does not include these glyphs,
9204 we use it->last_visible_x instead. */
9205 if (it->c == '\t')
9206 {
9207 it->continuation_lines_width += it->last_visible_x;
9208 /* When moving by vpos, ensure that the iterator really
9209 advances to the next line (bug#847, bug#969). Fixme:
9210 do we need to do this in other circumstances? */
9211 if (it->current_x != it->last_visible_x
9212 && (op & MOVE_TO_VPOS)
9213 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9214 {
9215 line_start_x = it->current_x + it->pixel_width
9216 - it->last_visible_x;
9217 if (FRAME_WINDOW_P (it->f))
9218 {
9219 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9220 struct font *face_font = face->font;
9221
9222 /* When display_line produces a continued line
9223 that ends in a TAB, it skips a tab stop that
9224 is closer than the font's space character
9225 width (see x_produce_glyphs where it produces
9226 the stretch glyph which represents a TAB).
9227 We need to reproduce the same logic here. */
9228 eassert (face_font);
9229 if (face_font)
9230 {
9231 if (line_start_x < face_font->space_width)
9232 line_start_x
9233 += it->tab_width * face_font->space_width;
9234 }
9235 }
9236 set_iterator_to_next (it, false);
9237 }
9238 }
9239 else
9240 it->continuation_lines_width += it->current_x;
9241 break;
9242
9243 default:
9244 emacs_abort ();
9245 }
9246
9247 /* Reset/increment for the next run. */
9248 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9249 it->current_x = line_start_x;
9250 line_start_x = 0;
9251 it->hpos = 0;
9252 it->current_y += it->max_ascent + it->max_descent;
9253 ++it->vpos;
9254 last_height = it->max_ascent + it->max_descent;
9255 it->max_ascent = it->max_descent = 0;
9256 }
9257
9258 out:
9259
9260 /* On text terminals, we may stop at the end of a line in the middle
9261 of a multi-character glyph. If the glyph itself is continued,
9262 i.e. it is actually displayed on the next line, don't treat this
9263 stopping point as valid; move to the next line instead (unless
9264 that brings us offscreen). */
9265 if (!FRAME_WINDOW_P (it->f)
9266 && op & MOVE_TO_POS
9267 && IT_CHARPOS (*it) == to_charpos
9268 && it->what == IT_CHARACTER
9269 && it->nglyphs > 1
9270 && it->line_wrap == WINDOW_WRAP
9271 && it->current_x == it->last_visible_x - 1
9272 && it->c != '\n'
9273 && it->c != '\t'
9274 && it->w->window_end_valid
9275 && it->vpos < it->w->window_end_vpos)
9276 {
9277 it->continuation_lines_width += it->current_x;
9278 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9279 it->current_y += it->max_ascent + it->max_descent;
9280 ++it->vpos;
9281 last_height = it->max_ascent + it->max_descent;
9282 }
9283
9284 if (backup_data)
9285 bidi_unshelve_cache (backup_data, true);
9286
9287 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9288
9289 return max_current_x;
9290 }
9291
9292
9293 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9294
9295 If DY > 0, move IT backward at least that many pixels. DY = 0
9296 means move IT backward to the preceding line start or BEGV. This
9297 function may move over more than DY pixels if IT->current_y - DY
9298 ends up in the middle of a line; in this case IT->current_y will be
9299 set to the top of the line moved to. */
9300
9301 void
9302 move_it_vertically_backward (struct it *it, int dy)
9303 {
9304 int nlines, h;
9305 struct it it2, it3;
9306 void *it2data = NULL, *it3data = NULL;
9307 ptrdiff_t start_pos;
9308 int nchars_per_row
9309 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9310 ptrdiff_t pos_limit;
9311
9312 move_further_back:
9313 eassert (dy >= 0);
9314
9315 start_pos = IT_CHARPOS (*it);
9316
9317 /* Estimate how many newlines we must move back. */
9318 nlines = max (1, dy / default_line_pixel_height (it->w));
9319 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9320 pos_limit = BEGV;
9321 else
9322 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9323
9324 /* Set the iterator's position that many lines back. But don't go
9325 back more than NLINES full screen lines -- this wins a day with
9326 buffers which have very long lines. */
9327 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9328 back_to_previous_visible_line_start (it);
9329
9330 /* Reseat the iterator here. When moving backward, we don't want
9331 reseat to skip forward over invisible text, set up the iterator
9332 to deliver from overlay strings at the new position etc. So,
9333 use reseat_1 here. */
9334 reseat_1 (it, it->current.pos, true);
9335
9336 /* We are now surely at a line start. */
9337 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9338 reordering is in effect. */
9339 it->continuation_lines_width = 0;
9340
9341 /* Move forward and see what y-distance we moved. First move to the
9342 start of the next line so that we get its height. We need this
9343 height to be able to tell whether we reached the specified
9344 y-distance. */
9345 SAVE_IT (it2, *it, it2data);
9346 it2.max_ascent = it2.max_descent = 0;
9347 do
9348 {
9349 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9350 MOVE_TO_POS | MOVE_TO_VPOS);
9351 }
9352 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9353 /* If we are in a display string which starts at START_POS,
9354 and that display string includes a newline, and we are
9355 right after that newline (i.e. at the beginning of a
9356 display line), exit the loop, because otherwise we will
9357 infloop, since move_it_to will see that it is already at
9358 START_POS and will not move. */
9359 || (it2.method == GET_FROM_STRING
9360 && IT_CHARPOS (it2) == start_pos
9361 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9362 eassert (IT_CHARPOS (*it) >= BEGV);
9363 SAVE_IT (it3, it2, it3data);
9364
9365 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9366 eassert (IT_CHARPOS (*it) >= BEGV);
9367 /* H is the actual vertical distance from the position in *IT
9368 and the starting position. */
9369 h = it2.current_y - it->current_y;
9370 /* NLINES is the distance in number of lines. */
9371 nlines = it2.vpos - it->vpos;
9372
9373 /* Correct IT's y and vpos position
9374 so that they are relative to the starting point. */
9375 it->vpos -= nlines;
9376 it->current_y -= h;
9377
9378 if (dy == 0)
9379 {
9380 /* DY == 0 means move to the start of the screen line. The
9381 value of nlines is > 0 if continuation lines were involved,
9382 or if the original IT position was at start of a line. */
9383 RESTORE_IT (it, it, it2data);
9384 if (nlines > 0)
9385 move_it_by_lines (it, nlines);
9386 /* The above code moves us to some position NLINES down,
9387 usually to its first glyph (leftmost in an L2R line), but
9388 that's not necessarily the start of the line, under bidi
9389 reordering. We want to get to the character position
9390 that is immediately after the newline of the previous
9391 line. */
9392 if (it->bidi_p
9393 && !it->continuation_lines_width
9394 && !STRINGP (it->string)
9395 && IT_CHARPOS (*it) > BEGV
9396 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9397 {
9398 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9399
9400 DEC_BOTH (cp, bp);
9401 cp = find_newline_no_quit (cp, bp, -1, NULL);
9402 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9403 }
9404 bidi_unshelve_cache (it3data, true);
9405 }
9406 else
9407 {
9408 /* The y-position we try to reach, relative to *IT.
9409 Note that H has been subtracted in front of the if-statement. */
9410 int target_y = it->current_y + h - dy;
9411 int y0 = it3.current_y;
9412 int y1;
9413 int line_height;
9414
9415 RESTORE_IT (&it3, &it3, it3data);
9416 y1 = line_bottom_y (&it3);
9417 line_height = y1 - y0;
9418 RESTORE_IT (it, it, it2data);
9419 /* If we did not reach target_y, try to move further backward if
9420 we can. If we moved too far backward, try to move forward. */
9421 if (target_y < it->current_y
9422 /* This is heuristic. In a window that's 3 lines high, with
9423 a line height of 13 pixels each, recentering with point
9424 on the bottom line will try to move -39/2 = 19 pixels
9425 backward. Try to avoid moving into the first line. */
9426 && (it->current_y - target_y
9427 > min (window_box_height (it->w), line_height * 2 / 3))
9428 && IT_CHARPOS (*it) > BEGV)
9429 {
9430 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9431 target_y - it->current_y));
9432 dy = it->current_y - target_y;
9433 goto move_further_back;
9434 }
9435 else if (target_y >= it->current_y + line_height
9436 && IT_CHARPOS (*it) < ZV)
9437 {
9438 /* Should move forward by at least one line, maybe more.
9439
9440 Note: Calling move_it_by_lines can be expensive on
9441 terminal frames, where compute_motion is used (via
9442 vmotion) to do the job, when there are very long lines
9443 and truncate-lines is nil. That's the reason for
9444 treating terminal frames specially here. */
9445
9446 if (!FRAME_WINDOW_P (it->f))
9447 move_it_vertically (it, target_y - it->current_y);
9448 else
9449 {
9450 do
9451 {
9452 move_it_by_lines (it, 1);
9453 }
9454 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9455 }
9456 }
9457 }
9458 }
9459
9460
9461 /* Move IT by a specified amount of pixel lines DY. DY negative means
9462 move backwards. DY = 0 means move to start of screen line. At the
9463 end, IT will be on the start of a screen line. */
9464
9465 void
9466 move_it_vertically (struct it *it, int dy)
9467 {
9468 if (dy <= 0)
9469 move_it_vertically_backward (it, -dy);
9470 else
9471 {
9472 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9473 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9474 MOVE_TO_POS | MOVE_TO_Y);
9475 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9476
9477 /* If buffer ends in ZV without a newline, move to the start of
9478 the line to satisfy the post-condition. */
9479 if (IT_CHARPOS (*it) == ZV
9480 && ZV > BEGV
9481 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9482 move_it_by_lines (it, 0);
9483 }
9484 }
9485
9486
9487 /* Move iterator IT past the end of the text line it is in. */
9488
9489 void
9490 move_it_past_eol (struct it *it)
9491 {
9492 enum move_it_result rc;
9493
9494 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9495 if (rc == MOVE_NEWLINE_OR_CR)
9496 set_iterator_to_next (it, false);
9497 }
9498
9499
9500 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9501 negative means move up. DVPOS == 0 means move to the start of the
9502 screen line.
9503
9504 Optimization idea: If we would know that IT->f doesn't use
9505 a face with proportional font, we could be faster for
9506 truncate-lines nil. */
9507
9508 void
9509 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9510 {
9511
9512 /* The commented-out optimization uses vmotion on terminals. This
9513 gives bad results, because elements like it->what, on which
9514 callers such as pos_visible_p rely, aren't updated. */
9515 /* struct position pos;
9516 if (!FRAME_WINDOW_P (it->f))
9517 {
9518 struct text_pos textpos;
9519
9520 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9521 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9522 reseat (it, textpos, true);
9523 it->vpos += pos.vpos;
9524 it->current_y += pos.vpos;
9525 }
9526 else */
9527
9528 if (dvpos == 0)
9529 {
9530 /* DVPOS == 0 means move to the start of the screen line. */
9531 move_it_vertically_backward (it, 0);
9532 /* Let next call to line_bottom_y calculate real line height. */
9533 last_height = 0;
9534 }
9535 else if (dvpos > 0)
9536 {
9537 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9538 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9539 {
9540 /* Only move to the next buffer position if we ended up in a
9541 string from display property, not in an overlay string
9542 (before-string or after-string). That is because the
9543 latter don't conceal the underlying buffer position, so
9544 we can ask to move the iterator to the exact position we
9545 are interested in. Note that, even if we are already at
9546 IT_CHARPOS (*it), the call below is not a no-op, as it
9547 will detect that we are at the end of the string, pop the
9548 iterator, and compute it->current_x and it->hpos
9549 correctly. */
9550 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9551 -1, -1, -1, MOVE_TO_POS);
9552 }
9553 }
9554 else
9555 {
9556 struct it it2;
9557 void *it2data = NULL;
9558 ptrdiff_t start_charpos, i;
9559 int nchars_per_row
9560 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9561 bool hit_pos_limit = false;
9562 ptrdiff_t pos_limit;
9563
9564 /* Start at the beginning of the screen line containing IT's
9565 position. This may actually move vertically backwards,
9566 in case of overlays, so adjust dvpos accordingly. */
9567 dvpos += it->vpos;
9568 move_it_vertically_backward (it, 0);
9569 dvpos -= it->vpos;
9570
9571 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9572 screen lines, and reseat the iterator there. */
9573 start_charpos = IT_CHARPOS (*it);
9574 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9575 pos_limit = BEGV;
9576 else
9577 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9578
9579 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9580 back_to_previous_visible_line_start (it);
9581 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9582 hit_pos_limit = true;
9583 reseat (it, it->current.pos, true);
9584
9585 /* Move further back if we end up in a string or an image. */
9586 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9587 {
9588 /* First try to move to start of display line. */
9589 dvpos += it->vpos;
9590 move_it_vertically_backward (it, 0);
9591 dvpos -= it->vpos;
9592 if (IT_POS_VALID_AFTER_MOVE_P (it))
9593 break;
9594 /* If start of line is still in string or image,
9595 move further back. */
9596 back_to_previous_visible_line_start (it);
9597 reseat (it, it->current.pos, true);
9598 dvpos--;
9599 }
9600
9601 it->current_x = it->hpos = 0;
9602
9603 /* Above call may have moved too far if continuation lines
9604 are involved. Scan forward and see if it did. */
9605 SAVE_IT (it2, *it, it2data);
9606 it2.vpos = it2.current_y = 0;
9607 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9608 it->vpos -= it2.vpos;
9609 it->current_y -= it2.current_y;
9610 it->current_x = it->hpos = 0;
9611
9612 /* If we moved too far back, move IT some lines forward. */
9613 if (it2.vpos > -dvpos)
9614 {
9615 int delta = it2.vpos + dvpos;
9616
9617 RESTORE_IT (&it2, &it2, it2data);
9618 SAVE_IT (it2, *it, it2data);
9619 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9620 /* Move back again if we got too far ahead. */
9621 if (IT_CHARPOS (*it) >= start_charpos)
9622 RESTORE_IT (it, &it2, it2data);
9623 else
9624 bidi_unshelve_cache (it2data, true);
9625 }
9626 else if (hit_pos_limit && pos_limit > BEGV
9627 && dvpos < 0 && it2.vpos < -dvpos)
9628 {
9629 /* If we hit the limit, but still didn't make it far enough
9630 back, that means there's a display string with a newline
9631 covering a large chunk of text, and that caused
9632 back_to_previous_visible_line_start try to go too far.
9633 Punish those who commit such atrocities by going back
9634 until we've reached DVPOS, after lifting the limit, which
9635 could make it slow for very long lines. "If it hurts,
9636 don't do that!" */
9637 dvpos += it2.vpos;
9638 RESTORE_IT (it, it, it2data);
9639 for (i = -dvpos; i > 0; --i)
9640 {
9641 back_to_previous_visible_line_start (it);
9642 it->vpos--;
9643 }
9644 reseat_1 (it, it->current.pos, true);
9645 }
9646 else
9647 RESTORE_IT (it, it, it2data);
9648 }
9649 }
9650
9651 /* Return true if IT points into the middle of a display vector. */
9652
9653 bool
9654 in_display_vector_p (struct it *it)
9655 {
9656 return (it->method == GET_FROM_DISPLAY_VECTOR
9657 && it->current.dpvec_index > 0
9658 && it->dpvec + it->current.dpvec_index != it->dpend);
9659 }
9660
9661 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9662 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9663 WINDOW must be a live window and defaults to the selected one. The
9664 return value is a cons of the maximum pixel-width of any text line and
9665 the maximum pixel-height of all text lines.
9666
9667 The optional argument FROM, if non-nil, specifies the first text
9668 position and defaults to the minimum accessible position of the buffer.
9669 If FROM is t, use the minimum accessible position that is not a newline
9670 character. TO, if non-nil, specifies the last text position and
9671 defaults to the maximum accessible position of the buffer. If TO is t,
9672 use the maximum accessible position that is not a newline character.
9673
9674 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9675 width that can be returned. X-LIMIT nil or omitted, means to use the
9676 pixel-width of WINDOW's body; use this if you do not intend to change
9677 the width of WINDOW. Use the maximum width WINDOW may assume if you
9678 intend to change WINDOW's width. In any case, text whose x-coordinate
9679 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9680 can take some time, it's always a good idea to make this argument as
9681 small as possible; in particular, if the buffer contains long lines that
9682 shall be truncated anyway.
9683
9684 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9685 height that can be returned. Text lines whose y-coordinate is beyond
9686 Y-LIMIT are ignored. Since calculating the text height of a large
9687 buffer can take some time, it makes sense to specify this argument if
9688 the size of the buffer is unknown.
9689
9690 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9691 include the height of the mode- or header-line of WINDOW in the return
9692 value. If it is either the symbol `mode-line' or `header-line', include
9693 only the height of that line, if present, in the return value. If t,
9694 include the height of both, if present, in the return value. */)
9695 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9696 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9697 {
9698 struct window *w = decode_live_window (window);
9699 Lisp_Object buffer = w->contents;
9700 struct buffer *b;
9701 struct it it;
9702 struct buffer *old_b = NULL;
9703 ptrdiff_t start, end, pos;
9704 struct text_pos startp;
9705 void *itdata = NULL;
9706 int c, max_y = -1, x = 0, y = 0;
9707
9708 CHECK_BUFFER (buffer);
9709 b = XBUFFER (buffer);
9710
9711 if (b != current_buffer)
9712 {
9713 old_b = current_buffer;
9714 set_buffer_internal (b);
9715 }
9716
9717 if (NILP (from))
9718 start = BEGV;
9719 else if (EQ (from, Qt))
9720 {
9721 start = pos = BEGV;
9722 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9723 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9724 start = pos;
9725 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9726 start = pos;
9727 }
9728 else
9729 {
9730 CHECK_NUMBER_COERCE_MARKER (from);
9731 start = min (max (XINT (from), BEGV), ZV);
9732 }
9733
9734 if (NILP (to))
9735 end = ZV;
9736 else if (EQ (to, Qt))
9737 {
9738 end = pos = ZV;
9739 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9740 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9741 end = pos;
9742 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9743 end = pos;
9744 }
9745 else
9746 {
9747 CHECK_NUMBER_COERCE_MARKER (to);
9748 end = max (start, min (XINT (to), ZV));
9749 }
9750
9751 if (!NILP (y_limit))
9752 {
9753 CHECK_NUMBER (y_limit);
9754 max_y = min (XINT (y_limit), INT_MAX);
9755 }
9756
9757 itdata = bidi_shelve_cache ();
9758 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9759 start_display (&it, w, startp);
9760
9761 if (NILP (x_limit))
9762 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9763 else
9764 {
9765 CHECK_NUMBER (x_limit);
9766 it.last_visible_x = min (XINT (x_limit), INFINITY);
9767 /* Actually, we never want move_it_to stop at to_x. But to make
9768 sure that move_it_in_display_line_to always moves far enough,
9769 we set it to INT_MAX and specify MOVE_TO_X. */
9770 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9771 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9772 }
9773
9774 y = it.current_y + it.max_ascent + it.max_descent;
9775
9776 if (!EQ (mode_and_header_line, Qheader_line)
9777 && !EQ (mode_and_header_line, Qt))
9778 /* Do not count the header-line which was counted automatically by
9779 start_display. */
9780 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9781
9782 if (EQ (mode_and_header_line, Qmode_line)
9783 || EQ (mode_and_header_line, Qt))
9784 /* Do count the mode-line which is not included automatically by
9785 start_display. */
9786 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9787
9788 bidi_unshelve_cache (itdata, false);
9789
9790 if (old_b)
9791 set_buffer_internal (old_b);
9792
9793 return Fcons (make_number (x), make_number (y));
9794 }
9795 \f
9796 /***********************************************************************
9797 Messages
9798 ***********************************************************************/
9799
9800 /* Return the number of arguments the format string FORMAT needs. */
9801
9802 static ptrdiff_t
9803 format_nargs (char const *format)
9804 {
9805 ptrdiff_t nargs = 0;
9806 for (char const *p = format; (p = strchr (p, '%')); p++)
9807 if (p[1] == '%')
9808 p++;
9809 else
9810 nargs++;
9811 return nargs;
9812 }
9813
9814 /* Add a message with format string FORMAT and formatted arguments
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, ...)
9819 {
9820 va_list ap;
9821 va_start (ap, format);
9822 vadd_to_log (format, ap);
9823 va_end (ap);
9824 }
9825
9826 void
9827 vadd_to_log (char const *format, va_list ap)
9828 {
9829 ptrdiff_t nargs = 1 + format_nargs (format);
9830 Lisp_Object args[10];
9831 eassert (nargs <= ARRAYELTS (args));
9832 args[0] = build_string (format);
9833 for (ptrdiff_t i = 1; i <= nargs; i++)
9834 args[i] = va_arg (ap, Lisp_Object);
9835 Lisp_Object msg = Qnil;
9836 struct gcpro gcpro1, gcpro2;
9837 GCPRO2 (args, msg);
9838 gcpro1.nvars = nargs;
9839 msg = Fformat (nargs, args);
9840
9841 ptrdiff_t len = SBYTES (msg) + 1;
9842 USE_SAFE_ALLOCA;
9843 char *buffer = SAFE_ALLOCA (len);
9844 memcpy (buffer, SDATA (msg), len);
9845
9846 message_dolog (buffer, len - 1, true, false);
9847 SAFE_FREE ();
9848
9849 UNGCPRO;
9850 }
9851
9852
9853 /* Output a newline in the *Messages* buffer if "needs" one. */
9854
9855 void
9856 message_log_maybe_newline (void)
9857 {
9858 if (message_log_need_newline)
9859 message_dolog ("", 0, true, false);
9860 }
9861
9862
9863 /* Add a string M of length NBYTES to the message log, optionally
9864 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9865 true, means interpret the contents of M as multibyte. This
9866 function calls low-level routines in order to bypass text property
9867 hooks, etc. which might not be safe to run.
9868
9869 This may GC (insert may run before/after change hooks),
9870 so the buffer M must NOT point to a Lisp string. */
9871
9872 void
9873 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9874 {
9875 const unsigned char *msg = (const unsigned char *) m;
9876
9877 if (!NILP (Vmemory_full))
9878 return;
9879
9880 if (!NILP (Vmessage_log_max))
9881 {
9882 struct buffer *oldbuf;
9883 Lisp_Object oldpoint, oldbegv, oldzv;
9884 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9885 ptrdiff_t point_at_end = 0;
9886 ptrdiff_t zv_at_end = 0;
9887 Lisp_Object old_deactivate_mark;
9888 struct gcpro gcpro1;
9889
9890 old_deactivate_mark = Vdeactivate_mark;
9891 oldbuf = current_buffer;
9892
9893 /* Ensure the Messages buffer exists, and switch to it.
9894 If we created it, set the major-mode. */
9895 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9896 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9897 if (newbuffer
9898 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9899 call0 (intern ("messages-buffer-mode"));
9900
9901 bset_undo_list (current_buffer, Qt);
9902 bset_cache_long_scans (current_buffer, Qnil);
9903
9904 oldpoint = message_dolog_marker1;
9905 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9906 oldbegv = message_dolog_marker2;
9907 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9908 oldzv = message_dolog_marker3;
9909 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9910 GCPRO1 (old_deactivate_mark);
9911
9912 if (PT == Z)
9913 point_at_end = 1;
9914 if (ZV == Z)
9915 zv_at_end = 1;
9916
9917 BEGV = BEG;
9918 BEGV_BYTE = BEG_BYTE;
9919 ZV = Z;
9920 ZV_BYTE = Z_BYTE;
9921 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9922
9923 /* Insert the string--maybe converting multibyte to single byte
9924 or vice versa, so that all the text fits the buffer. */
9925 if (multibyte
9926 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9927 {
9928 ptrdiff_t i;
9929 int c, char_bytes;
9930 char work[1];
9931
9932 /* Convert a multibyte string to single-byte
9933 for the *Message* buffer. */
9934 for (i = 0; i < nbytes; i += char_bytes)
9935 {
9936 c = string_char_and_length (msg + i, &char_bytes);
9937 work[0] = CHAR_TO_BYTE8 (c);
9938 insert_1_both (work, 1, 1, true, false, false);
9939 }
9940 }
9941 else if (! multibyte
9942 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9943 {
9944 ptrdiff_t i;
9945 int c, char_bytes;
9946 unsigned char str[MAX_MULTIBYTE_LENGTH];
9947 /* Convert a single-byte string to multibyte
9948 for the *Message* buffer. */
9949 for (i = 0; i < nbytes; i++)
9950 {
9951 c = msg[i];
9952 MAKE_CHAR_MULTIBYTE (c);
9953 char_bytes = CHAR_STRING (c, str);
9954 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9955 }
9956 }
9957 else if (nbytes)
9958 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9959 true, false, false);
9960
9961 if (nlflag)
9962 {
9963 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9964 printmax_t dups;
9965
9966 insert_1_both ("\n", 1, 1, true, false, false);
9967
9968 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9969 this_bol = PT;
9970 this_bol_byte = PT_BYTE;
9971
9972 /* See if this line duplicates the previous one.
9973 If so, combine duplicates. */
9974 if (this_bol > BEG)
9975 {
9976 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9977 prev_bol = PT;
9978 prev_bol_byte = PT_BYTE;
9979
9980 dups = message_log_check_duplicate (prev_bol_byte,
9981 this_bol_byte);
9982 if (dups)
9983 {
9984 del_range_both (prev_bol, prev_bol_byte,
9985 this_bol, this_bol_byte, false);
9986 if (dups > 1)
9987 {
9988 char dupstr[sizeof " [ times]"
9989 + INT_STRLEN_BOUND (printmax_t)];
9990
9991 /* If you change this format, don't forget to also
9992 change message_log_check_duplicate. */
9993 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9994 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9995 insert_1_both (dupstr, duplen, duplen,
9996 true, false, true);
9997 }
9998 }
9999 }
10000
10001 /* If we have more than the desired maximum number of lines
10002 in the *Messages* buffer now, delete the oldest ones.
10003 This is safe because we don't have undo in this buffer. */
10004
10005 if (NATNUMP (Vmessage_log_max))
10006 {
10007 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10008 -XFASTINT (Vmessage_log_max) - 1, false);
10009 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10010 }
10011 }
10012 BEGV = marker_position (oldbegv);
10013 BEGV_BYTE = marker_byte_position (oldbegv);
10014
10015 if (zv_at_end)
10016 {
10017 ZV = Z;
10018 ZV_BYTE = Z_BYTE;
10019 }
10020 else
10021 {
10022 ZV = marker_position (oldzv);
10023 ZV_BYTE = marker_byte_position (oldzv);
10024 }
10025
10026 if (point_at_end)
10027 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10028 else
10029 /* We can't do Fgoto_char (oldpoint) because it will run some
10030 Lisp code. */
10031 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10032 marker_byte_position (oldpoint));
10033
10034 UNGCPRO;
10035 unchain_marker (XMARKER (oldpoint));
10036 unchain_marker (XMARKER (oldbegv));
10037 unchain_marker (XMARKER (oldzv));
10038
10039 /* We called insert_1_both above with its 5th argument (PREPARE)
10040 false, which prevents insert_1_both from calling
10041 prepare_to_modify_buffer, which in turns prevents us from
10042 incrementing windows_or_buffers_changed even if *Messages* is
10043 shown in some window. So we must manually set
10044 windows_or_buffers_changed here to make up for that. */
10045 windows_or_buffers_changed = old_windows_or_buffers_changed;
10046 bset_redisplay (current_buffer);
10047
10048 set_buffer_internal (oldbuf);
10049
10050 message_log_need_newline = !nlflag;
10051 Vdeactivate_mark = old_deactivate_mark;
10052 }
10053 }
10054
10055
10056 /* We are at the end of the buffer after just having inserted a newline.
10057 (Note: We depend on the fact we won't be crossing the gap.)
10058 Check to see if the most recent message looks a lot like the previous one.
10059 Return 0 if different, 1 if the new one should just replace it, or a
10060 value N > 1 if we should also append " [N times]". */
10061
10062 static intmax_t
10063 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10064 {
10065 ptrdiff_t i;
10066 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10067 bool seen_dots = false;
10068 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10069 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10070
10071 for (i = 0; i < len; i++)
10072 {
10073 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10074 seen_dots = true;
10075 if (p1[i] != p2[i])
10076 return seen_dots;
10077 }
10078 p1 += len;
10079 if (*p1 == '\n')
10080 return 2;
10081 if (*p1++ == ' ' && *p1++ == '[')
10082 {
10083 char *pend;
10084 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10085 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10086 return n + 1;
10087 }
10088 return 0;
10089 }
10090 \f
10091
10092 /* Display an echo area message M with a specified length of NBYTES
10093 bytes. The string may include null characters. If M is not a
10094 string, clear out any existing message, and let the mini-buffer
10095 text show through.
10096
10097 This function cancels echoing. */
10098
10099 void
10100 message3 (Lisp_Object m)
10101 {
10102 struct gcpro gcpro1;
10103
10104 GCPRO1 (m);
10105 clear_message (true, true);
10106 cancel_echoing ();
10107
10108 /* First flush out any partial line written with print. */
10109 message_log_maybe_newline ();
10110 if (STRINGP (m))
10111 {
10112 ptrdiff_t nbytes = SBYTES (m);
10113 bool multibyte = STRING_MULTIBYTE (m);
10114 char *buffer;
10115 USE_SAFE_ALLOCA;
10116 SAFE_ALLOCA_STRING (buffer, m);
10117 message_dolog (buffer, nbytes, true, multibyte);
10118 SAFE_FREE ();
10119 }
10120 if (! inhibit_message)
10121 message3_nolog (m);
10122 UNGCPRO;
10123 }
10124
10125
10126 /* The non-logging version of message3.
10127 This does not cancel echoing, because it is used for echoing.
10128 Perhaps we need to make a separate function for echoing
10129 and make this cancel echoing. */
10130
10131 void
10132 message3_nolog (Lisp_Object m)
10133 {
10134 struct frame *sf = SELECTED_FRAME ();
10135
10136 if (FRAME_INITIAL_P (sf))
10137 {
10138 if (noninteractive_need_newline)
10139 putc ('\n', stderr);
10140 noninteractive_need_newline = false;
10141 if (STRINGP (m))
10142 {
10143 Lisp_Object s = ENCODE_SYSTEM (m);
10144
10145 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10146 }
10147 if (!cursor_in_echo_area)
10148 fprintf (stderr, "\n");
10149 fflush (stderr);
10150 }
10151 /* Error messages get reported properly by cmd_error, so this must be just an
10152 informative message; if the frame hasn't really been initialized yet, just
10153 toss it. */
10154 else if (INTERACTIVE && sf->glyphs_initialized_p)
10155 {
10156 /* Get the frame containing the mini-buffer
10157 that the selected frame is using. */
10158 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10159 Lisp_Object frame = XWINDOW (mini_window)->frame;
10160 struct frame *f = XFRAME (frame);
10161
10162 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10163 Fmake_frame_visible (frame);
10164
10165 if (STRINGP (m) && SCHARS (m) > 0)
10166 {
10167 set_message (m);
10168 if (minibuffer_auto_raise)
10169 Fraise_frame (frame);
10170 /* Assume we are not echoing.
10171 (If we are, echo_now will override this.) */
10172 echo_message_buffer = Qnil;
10173 }
10174 else
10175 clear_message (true, true);
10176
10177 do_pending_window_change (false);
10178 echo_area_display (true);
10179 do_pending_window_change (false);
10180 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10181 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10182 }
10183 }
10184
10185
10186 /* Display a null-terminated echo area message M. If M is 0, clear
10187 out any existing message, and let the mini-buffer text show through.
10188
10189 The buffer M must continue to exist until after the echo area gets
10190 cleared or some other message gets displayed there. Do not pass
10191 text that is stored in a Lisp string. Do not pass text in a buffer
10192 that was alloca'd. */
10193
10194 void
10195 message1 (const char *m)
10196 {
10197 message3 (m ? build_unibyte_string (m) : Qnil);
10198 }
10199
10200
10201 /* The non-logging counterpart of message1. */
10202
10203 void
10204 message1_nolog (const char *m)
10205 {
10206 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10207 }
10208
10209 /* Display a message M which contains a single %s
10210 which gets replaced with STRING. */
10211
10212 void
10213 message_with_string (const char *m, Lisp_Object string, bool log)
10214 {
10215 CHECK_STRING (string);
10216
10217 if (noninteractive)
10218 {
10219 if (m)
10220 {
10221 /* ENCODE_SYSTEM below can GC and/or relocate the
10222 Lisp data, so make sure we don't use it here. */
10223 eassert (relocatable_string_data_p (m) != 1);
10224
10225 if (noninteractive_need_newline)
10226 putc ('\n', stderr);
10227 noninteractive_need_newline = false;
10228 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10229 if (!cursor_in_echo_area)
10230 fprintf (stderr, "\n");
10231 fflush (stderr);
10232 }
10233 }
10234 else if (INTERACTIVE)
10235 {
10236 /* The frame whose minibuffer we're going to display the message on.
10237 It may be larger than the selected frame, so we need
10238 to use its buffer, not the selected frame's buffer. */
10239 Lisp_Object mini_window;
10240 struct frame *f, *sf = SELECTED_FRAME ();
10241
10242 /* Get the frame containing the minibuffer
10243 that the selected frame is using. */
10244 mini_window = FRAME_MINIBUF_WINDOW (sf);
10245 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10246
10247 /* Error messages get reported properly by cmd_error, so this must be
10248 just an informative message; if the frame hasn't really been
10249 initialized yet, just toss it. */
10250 if (f->glyphs_initialized_p)
10251 {
10252 struct gcpro gcpro1, gcpro2;
10253
10254 Lisp_Object fmt = build_string (m);
10255 Lisp_Object msg = string;
10256 GCPRO2 (fmt, msg);
10257
10258 msg = CALLN (Fformat, fmt, msg);
10259
10260 if (log)
10261 message3 (msg);
10262 else
10263 message3_nolog (msg);
10264
10265 UNGCPRO;
10266
10267 /* Print should start at the beginning of the message
10268 buffer next time. */
10269 message_buf_print = false;
10270 }
10271 }
10272 }
10273
10274
10275 /* Dump an informative message to the minibuf. If M is 0, clear out
10276 any existing message, and let the mini-buffer text show through.
10277
10278 The message must be safe ASCII only. If strings may contain escape
10279 sequences or non-ASCII characters, convert them to Lisp strings and
10280 use Fmessage. */
10281
10282 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10283 vmessage (const char *m, va_list ap)
10284 {
10285 if (noninteractive)
10286 {
10287 if (m)
10288 {
10289 if (noninteractive_need_newline)
10290 putc ('\n', stderr);
10291 noninteractive_need_newline = false;
10292 vfprintf (stderr, m, ap);
10293 if (!cursor_in_echo_area)
10294 fprintf (stderr, "\n");
10295 fflush (stderr);
10296 }
10297 }
10298 else if (INTERACTIVE)
10299 {
10300 /* The frame whose mini-buffer we're going to display the message
10301 on. It may be larger than the selected frame, so we need to
10302 use its buffer, not the selected frame's buffer. */
10303 Lisp_Object mini_window;
10304 struct frame *f, *sf = SELECTED_FRAME ();
10305
10306 /* Get the frame containing the mini-buffer
10307 that the selected frame is using. */
10308 mini_window = FRAME_MINIBUF_WINDOW (sf);
10309 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10310
10311 /* Error messages get reported properly by cmd_error, so this must be
10312 just an informative message; if the frame hasn't really been
10313 initialized yet, just toss it. */
10314 if (f->glyphs_initialized_p)
10315 {
10316 if (m)
10317 {
10318 ptrdiff_t len;
10319 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10320 USE_SAFE_ALLOCA;
10321 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10322
10323 len = doprnt (message_buf, maxsize, m, 0, ap);
10324
10325 message3 (make_string (message_buf, len));
10326 SAFE_FREE ();
10327 }
10328 else
10329 message1 (0);
10330
10331 /* Print should start at the beginning of the message
10332 buffer next time. */
10333 message_buf_print = false;
10334 }
10335 }
10336 }
10337
10338 void
10339 message (const char *m, ...)
10340 {
10341 va_list ap;
10342 va_start (ap, m);
10343 vmessage (m, ap);
10344 va_end (ap);
10345 }
10346
10347
10348 /* Display the current message in the current mini-buffer. This is
10349 only called from error handlers in process.c, and is not time
10350 critical. */
10351
10352 void
10353 update_echo_area (void)
10354 {
10355 if (!NILP (echo_area_buffer[0]))
10356 {
10357 Lisp_Object string;
10358 string = Fcurrent_message ();
10359 message3 (string);
10360 }
10361 }
10362
10363
10364 /* Make sure echo area buffers in `echo_buffers' are live.
10365 If they aren't, make new ones. */
10366
10367 static void
10368 ensure_echo_area_buffers (void)
10369 {
10370 int i;
10371
10372 for (i = 0; i < 2; ++i)
10373 if (!BUFFERP (echo_buffer[i])
10374 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10375 {
10376 char name[30];
10377 Lisp_Object old_buffer;
10378 int j;
10379
10380 old_buffer = echo_buffer[i];
10381 echo_buffer[i] = Fget_buffer_create
10382 (make_formatted_string (name, " *Echo Area %d*", i));
10383 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10384 /* to force word wrap in echo area -
10385 it was decided to postpone this*/
10386 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10387
10388 for (j = 0; j < 2; ++j)
10389 if (EQ (old_buffer, echo_area_buffer[j]))
10390 echo_area_buffer[j] = echo_buffer[i];
10391 }
10392 }
10393
10394
10395 /* Call FN with args A1..A2 with either the current or last displayed
10396 echo_area_buffer as current buffer.
10397
10398 WHICH zero means use the current message buffer
10399 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10400 from echo_buffer[] and clear it.
10401
10402 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10403 suitable buffer from echo_buffer[] and clear it.
10404
10405 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10406 that the current message becomes the last displayed one, make
10407 choose a suitable buffer for echo_area_buffer[0], and clear it.
10408
10409 Value is what FN returns. */
10410
10411 static bool
10412 with_echo_area_buffer (struct window *w, int which,
10413 bool (*fn) (ptrdiff_t, Lisp_Object),
10414 ptrdiff_t a1, Lisp_Object a2)
10415 {
10416 Lisp_Object buffer;
10417 bool this_one, the_other, clear_buffer_p, rc;
10418 ptrdiff_t count = SPECPDL_INDEX ();
10419
10420 /* If buffers aren't live, make new ones. */
10421 ensure_echo_area_buffers ();
10422
10423 clear_buffer_p = false;
10424
10425 if (which == 0)
10426 this_one = false, the_other = true;
10427 else if (which > 0)
10428 this_one = true, the_other = false;
10429 else
10430 {
10431 this_one = false, the_other = true;
10432 clear_buffer_p = true;
10433
10434 /* We need a fresh one in case the current echo buffer equals
10435 the one containing the last displayed echo area message. */
10436 if (!NILP (echo_area_buffer[this_one])
10437 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10438 echo_area_buffer[this_one] = Qnil;
10439 }
10440
10441 /* Choose a suitable buffer from echo_buffer[] is we don't
10442 have one. */
10443 if (NILP (echo_area_buffer[this_one]))
10444 {
10445 echo_area_buffer[this_one]
10446 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10447 ? echo_buffer[the_other]
10448 : echo_buffer[this_one]);
10449 clear_buffer_p = true;
10450 }
10451
10452 buffer = echo_area_buffer[this_one];
10453
10454 /* Don't get confused by reusing the buffer used for echoing
10455 for a different purpose. */
10456 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10457 cancel_echoing ();
10458
10459 record_unwind_protect (unwind_with_echo_area_buffer,
10460 with_echo_area_buffer_unwind_data (w));
10461
10462 /* Make the echo area buffer current. Note that for display
10463 purposes, it is not necessary that the displayed window's buffer
10464 == current_buffer, except for text property lookup. So, let's
10465 only set that buffer temporarily here without doing a full
10466 Fset_window_buffer. We must also change w->pointm, though,
10467 because otherwise an assertions in unshow_buffer fails, and Emacs
10468 aborts. */
10469 set_buffer_internal_1 (XBUFFER (buffer));
10470 if (w)
10471 {
10472 wset_buffer (w, buffer);
10473 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10474 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10475 }
10476
10477 bset_undo_list (current_buffer, Qt);
10478 bset_read_only (current_buffer, Qnil);
10479 specbind (Qinhibit_read_only, Qt);
10480 specbind (Qinhibit_modification_hooks, Qt);
10481
10482 if (clear_buffer_p && Z > BEG)
10483 del_range (BEG, Z);
10484
10485 eassert (BEGV >= BEG);
10486 eassert (ZV <= Z && ZV >= BEGV);
10487
10488 rc = fn (a1, a2);
10489
10490 eassert (BEGV >= BEG);
10491 eassert (ZV <= Z && ZV >= BEGV);
10492
10493 unbind_to (count, Qnil);
10494 return rc;
10495 }
10496
10497
10498 /* Save state that should be preserved around the call to the function
10499 FN called in with_echo_area_buffer. */
10500
10501 static Lisp_Object
10502 with_echo_area_buffer_unwind_data (struct window *w)
10503 {
10504 int i = 0;
10505 Lisp_Object vector, tmp;
10506
10507 /* Reduce consing by keeping one vector in
10508 Vwith_echo_area_save_vector. */
10509 vector = Vwith_echo_area_save_vector;
10510 Vwith_echo_area_save_vector = Qnil;
10511
10512 if (NILP (vector))
10513 vector = Fmake_vector (make_number (11), Qnil);
10514
10515 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10516 ASET (vector, i, Vdeactivate_mark); ++i;
10517 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10518
10519 if (w)
10520 {
10521 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10522 ASET (vector, i, w->contents); ++i;
10523 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10524 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10525 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10526 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10527 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10528 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10529 }
10530 else
10531 {
10532 int end = i + 8;
10533 for (; i < end; ++i)
10534 ASET (vector, i, Qnil);
10535 }
10536
10537 eassert (i == ASIZE (vector));
10538 return vector;
10539 }
10540
10541
10542 /* Restore global state from VECTOR which was created by
10543 with_echo_area_buffer_unwind_data. */
10544
10545 static void
10546 unwind_with_echo_area_buffer (Lisp_Object vector)
10547 {
10548 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10549 Vdeactivate_mark = AREF (vector, 1);
10550 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10551
10552 if (WINDOWP (AREF (vector, 3)))
10553 {
10554 struct window *w;
10555 Lisp_Object buffer;
10556
10557 w = XWINDOW (AREF (vector, 3));
10558 buffer = AREF (vector, 4);
10559
10560 wset_buffer (w, buffer);
10561 set_marker_both (w->pointm, buffer,
10562 XFASTINT (AREF (vector, 5)),
10563 XFASTINT (AREF (vector, 6)));
10564 set_marker_both (w->old_pointm, buffer,
10565 XFASTINT (AREF (vector, 7)),
10566 XFASTINT (AREF (vector, 8)));
10567 set_marker_both (w->start, buffer,
10568 XFASTINT (AREF (vector, 9)),
10569 XFASTINT (AREF (vector, 10)));
10570 }
10571
10572 Vwith_echo_area_save_vector = vector;
10573 }
10574
10575
10576 /* Set up the echo area for use by print functions. MULTIBYTE_P
10577 means we will print multibyte. */
10578
10579 void
10580 setup_echo_area_for_printing (bool multibyte_p)
10581 {
10582 /* If we can't find an echo area any more, exit. */
10583 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10584 Fkill_emacs (Qnil);
10585
10586 ensure_echo_area_buffers ();
10587
10588 if (!message_buf_print)
10589 {
10590 /* A message has been output since the last time we printed.
10591 Choose a fresh echo area buffer. */
10592 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10593 echo_area_buffer[0] = echo_buffer[1];
10594 else
10595 echo_area_buffer[0] = echo_buffer[0];
10596
10597 /* Switch to that buffer and clear it. */
10598 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10599 bset_truncate_lines (current_buffer, Qnil);
10600
10601 if (Z > BEG)
10602 {
10603 ptrdiff_t count = SPECPDL_INDEX ();
10604 specbind (Qinhibit_read_only, Qt);
10605 /* Note that undo recording is always disabled. */
10606 del_range (BEG, Z);
10607 unbind_to (count, Qnil);
10608 }
10609 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10610
10611 /* Set up the buffer for the multibyteness we need. */
10612 if (multibyte_p
10613 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10614 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10615
10616 /* Raise the frame containing the echo area. */
10617 if (minibuffer_auto_raise)
10618 {
10619 struct frame *sf = SELECTED_FRAME ();
10620 Lisp_Object mini_window;
10621 mini_window = FRAME_MINIBUF_WINDOW (sf);
10622 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10623 }
10624
10625 message_log_maybe_newline ();
10626 message_buf_print = true;
10627 }
10628 else
10629 {
10630 if (NILP (echo_area_buffer[0]))
10631 {
10632 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10633 echo_area_buffer[0] = echo_buffer[1];
10634 else
10635 echo_area_buffer[0] = echo_buffer[0];
10636 }
10637
10638 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10639 {
10640 /* Someone switched buffers between print requests. */
10641 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10642 bset_truncate_lines (current_buffer, Qnil);
10643 }
10644 }
10645 }
10646
10647
10648 /* Display an echo area message in window W. Value is true if W's
10649 height is changed. If display_last_displayed_message_p,
10650 display the message that was last displayed, otherwise
10651 display the current message. */
10652
10653 static bool
10654 display_echo_area (struct window *w)
10655 {
10656 bool no_message_p, window_height_changed_p;
10657
10658 /* Temporarily disable garbage collections while displaying the echo
10659 area. This is done because a GC can print a message itself.
10660 That message would modify the echo area buffer's contents while a
10661 redisplay of the buffer is going on, and seriously confuse
10662 redisplay. */
10663 ptrdiff_t count = inhibit_garbage_collection ();
10664
10665 /* If there is no message, we must call display_echo_area_1
10666 nevertheless because it resizes the window. But we will have to
10667 reset the echo_area_buffer in question to nil at the end because
10668 with_echo_area_buffer will sets it to an empty buffer. */
10669 bool i = display_last_displayed_message_p;
10670 no_message_p = NILP (echo_area_buffer[i]);
10671
10672 window_height_changed_p
10673 = with_echo_area_buffer (w, display_last_displayed_message_p,
10674 display_echo_area_1,
10675 (intptr_t) w, Qnil);
10676
10677 if (no_message_p)
10678 echo_area_buffer[i] = Qnil;
10679
10680 unbind_to (count, Qnil);
10681 return window_height_changed_p;
10682 }
10683
10684
10685 /* Helper for display_echo_area. Display the current buffer which
10686 contains the current echo area message in window W, a mini-window,
10687 a pointer to which is passed in A1. A2..A4 are currently not used.
10688 Change the height of W so that all of the message is displayed.
10689 Value is true if height of W was changed. */
10690
10691 static bool
10692 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10693 {
10694 intptr_t i1 = a1;
10695 struct window *w = (struct window *) i1;
10696 Lisp_Object window;
10697 struct text_pos start;
10698
10699 /* Do this before displaying, so that we have a large enough glyph
10700 matrix for the display. If we can't get enough space for the
10701 whole text, display the last N lines. That works by setting w->start. */
10702 bool window_height_changed_p = resize_mini_window (w, false);
10703
10704 /* Use the starting position chosen by resize_mini_window. */
10705 SET_TEXT_POS_FROM_MARKER (start, w->start);
10706
10707 /* Display. */
10708 clear_glyph_matrix (w->desired_matrix);
10709 XSETWINDOW (window, w);
10710 try_window (window, start, 0);
10711
10712 return window_height_changed_p;
10713 }
10714
10715
10716 /* Resize the echo area window to exactly the size needed for the
10717 currently displayed message, if there is one. If a mini-buffer
10718 is active, don't shrink it. */
10719
10720 void
10721 resize_echo_area_exactly (void)
10722 {
10723 if (BUFFERP (echo_area_buffer[0])
10724 && WINDOWP (echo_area_window))
10725 {
10726 struct window *w = XWINDOW (echo_area_window);
10727 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10728 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10729 (intptr_t) w, resize_exactly);
10730 if (resized_p)
10731 {
10732 windows_or_buffers_changed = 42;
10733 update_mode_lines = 30;
10734 redisplay_internal ();
10735 }
10736 }
10737 }
10738
10739
10740 /* Callback function for with_echo_area_buffer, when used from
10741 resize_echo_area_exactly. A1 contains a pointer to the window to
10742 resize, EXACTLY non-nil means resize the mini-window exactly to the
10743 size of the text displayed. A3 and A4 are not used. Value is what
10744 resize_mini_window returns. */
10745
10746 static bool
10747 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10748 {
10749 intptr_t i1 = a1;
10750 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10751 }
10752
10753
10754 /* Resize mini-window W to fit the size of its contents. EXACT_P
10755 means size the window exactly to the size needed. Otherwise, it's
10756 only enlarged until W's buffer is empty.
10757
10758 Set W->start to the right place to begin display. If the whole
10759 contents fit, start at the beginning. Otherwise, start so as
10760 to make the end of the contents appear. This is particularly
10761 important for y-or-n-p, but seems desirable generally.
10762
10763 Value is true if the window height has been changed. */
10764
10765 bool
10766 resize_mini_window (struct window *w, bool exact_p)
10767 {
10768 struct frame *f = XFRAME (w->frame);
10769 bool window_height_changed_p = false;
10770
10771 eassert (MINI_WINDOW_P (w));
10772
10773 /* By default, start display at the beginning. */
10774 set_marker_both (w->start, w->contents,
10775 BUF_BEGV (XBUFFER (w->contents)),
10776 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10777
10778 /* Don't resize windows while redisplaying a window; it would
10779 confuse redisplay functions when the size of the window they are
10780 displaying changes from under them. Such a resizing can happen,
10781 for instance, when which-func prints a long message while
10782 we are running fontification-functions. We're running these
10783 functions with safe_call which binds inhibit-redisplay to t. */
10784 if (!NILP (Vinhibit_redisplay))
10785 return false;
10786
10787 /* Nil means don't try to resize. */
10788 if (NILP (Vresize_mini_windows)
10789 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10790 return false;
10791
10792 if (!FRAME_MINIBUF_ONLY_P (f))
10793 {
10794 struct it it;
10795 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10796 + WINDOW_PIXEL_HEIGHT (w));
10797 int unit = FRAME_LINE_HEIGHT (f);
10798 int height, max_height;
10799 struct text_pos start;
10800 struct buffer *old_current_buffer = NULL;
10801
10802 if (current_buffer != XBUFFER (w->contents))
10803 {
10804 old_current_buffer = current_buffer;
10805 set_buffer_internal (XBUFFER (w->contents));
10806 }
10807
10808 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10809
10810 /* Compute the max. number of lines specified by the user. */
10811 if (FLOATP (Vmax_mini_window_height))
10812 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10813 else if (INTEGERP (Vmax_mini_window_height))
10814 max_height = XINT (Vmax_mini_window_height) * unit;
10815 else
10816 max_height = total_height / 4;
10817
10818 /* Correct that max. height if it's bogus. */
10819 max_height = clip_to_bounds (unit, max_height, total_height);
10820
10821 /* Find out the height of the text in the window. */
10822 if (it.line_wrap == TRUNCATE)
10823 height = unit;
10824 else
10825 {
10826 last_height = 0;
10827 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10828 if (it.max_ascent == 0 && it.max_descent == 0)
10829 height = it.current_y + last_height;
10830 else
10831 height = it.current_y + it.max_ascent + it.max_descent;
10832 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10833 }
10834
10835 /* Compute a suitable window start. */
10836 if (height > max_height)
10837 {
10838 height = (max_height / unit) * unit;
10839 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10840 move_it_vertically_backward (&it, height - unit);
10841 start = it.current.pos;
10842 }
10843 else
10844 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10845 SET_MARKER_FROM_TEXT_POS (w->start, start);
10846
10847 if (EQ (Vresize_mini_windows, Qgrow_only))
10848 {
10849 /* Let it grow only, until we display an empty message, in which
10850 case the window shrinks again. */
10851 if (height > WINDOW_PIXEL_HEIGHT (w))
10852 {
10853 int old_height = WINDOW_PIXEL_HEIGHT (w);
10854
10855 FRAME_WINDOWS_FROZEN (f) = true;
10856 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10857 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10858 }
10859 else if (height < WINDOW_PIXEL_HEIGHT (w)
10860 && (exact_p || BEGV == ZV))
10861 {
10862 int old_height = WINDOW_PIXEL_HEIGHT (w);
10863
10864 FRAME_WINDOWS_FROZEN (f) = false;
10865 shrink_mini_window (w, true);
10866 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10867 }
10868 }
10869 else
10870 {
10871 /* Always resize to exact size needed. */
10872 if (height > WINDOW_PIXEL_HEIGHT (w))
10873 {
10874 int old_height = WINDOW_PIXEL_HEIGHT (w);
10875
10876 FRAME_WINDOWS_FROZEN (f) = true;
10877 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10878 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10879 }
10880 else if (height < WINDOW_PIXEL_HEIGHT (w))
10881 {
10882 int old_height = WINDOW_PIXEL_HEIGHT (w);
10883
10884 FRAME_WINDOWS_FROZEN (f) = false;
10885 shrink_mini_window (w, true);
10886
10887 if (height)
10888 {
10889 FRAME_WINDOWS_FROZEN (f) = true;
10890 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10891 }
10892
10893 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10894 }
10895 }
10896
10897 if (old_current_buffer)
10898 set_buffer_internal (old_current_buffer);
10899 }
10900
10901 return window_height_changed_p;
10902 }
10903
10904
10905 /* Value is the current message, a string, or nil if there is no
10906 current message. */
10907
10908 Lisp_Object
10909 current_message (void)
10910 {
10911 Lisp_Object msg;
10912
10913 if (!BUFFERP (echo_area_buffer[0]))
10914 msg = Qnil;
10915 else
10916 {
10917 with_echo_area_buffer (0, 0, current_message_1,
10918 (intptr_t) &msg, Qnil);
10919 if (NILP (msg))
10920 echo_area_buffer[0] = Qnil;
10921 }
10922
10923 return msg;
10924 }
10925
10926
10927 static bool
10928 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10929 {
10930 intptr_t i1 = a1;
10931 Lisp_Object *msg = (Lisp_Object *) i1;
10932
10933 if (Z > BEG)
10934 *msg = make_buffer_string (BEG, Z, true);
10935 else
10936 *msg = Qnil;
10937 return false;
10938 }
10939
10940
10941 /* Push the current message on Vmessage_stack for later restoration
10942 by restore_message. Value is true if the current message isn't
10943 empty. This is a relatively infrequent operation, so it's not
10944 worth optimizing. */
10945
10946 bool
10947 push_message (void)
10948 {
10949 Lisp_Object msg = current_message ();
10950 Vmessage_stack = Fcons (msg, Vmessage_stack);
10951 return STRINGP (msg);
10952 }
10953
10954
10955 /* Restore message display from the top of Vmessage_stack. */
10956
10957 void
10958 restore_message (void)
10959 {
10960 eassert (CONSP (Vmessage_stack));
10961 message3_nolog (XCAR (Vmessage_stack));
10962 }
10963
10964
10965 /* Handler for unwind-protect calling pop_message. */
10966
10967 void
10968 pop_message_unwind (void)
10969 {
10970 /* Pop the top-most entry off Vmessage_stack. */
10971 eassert (CONSP (Vmessage_stack));
10972 Vmessage_stack = XCDR (Vmessage_stack);
10973 }
10974
10975
10976 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10977 exits. If the stack is not empty, we have a missing pop_message
10978 somewhere. */
10979
10980 void
10981 check_message_stack (void)
10982 {
10983 if (!NILP (Vmessage_stack))
10984 emacs_abort ();
10985 }
10986
10987
10988 /* Truncate to NCHARS what will be displayed in the echo area the next
10989 time we display it---but don't redisplay it now. */
10990
10991 void
10992 truncate_echo_area (ptrdiff_t nchars)
10993 {
10994 if (nchars == 0)
10995 echo_area_buffer[0] = Qnil;
10996 else if (!noninteractive
10997 && INTERACTIVE
10998 && !NILP (echo_area_buffer[0]))
10999 {
11000 struct frame *sf = SELECTED_FRAME ();
11001 /* Error messages get reported properly by cmd_error, so this must be
11002 just an informative message; if the frame hasn't really been
11003 initialized yet, just toss it. */
11004 if (sf->glyphs_initialized_p)
11005 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11006 }
11007 }
11008
11009
11010 /* Helper function for truncate_echo_area. Truncate the current
11011 message to at most NCHARS characters. */
11012
11013 static bool
11014 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11015 {
11016 if (BEG + nchars < Z)
11017 del_range (BEG + nchars, Z);
11018 if (Z == BEG)
11019 echo_area_buffer[0] = Qnil;
11020 return false;
11021 }
11022
11023 /* Set the current message to STRING. */
11024
11025 static void
11026 set_message (Lisp_Object string)
11027 {
11028 eassert (STRINGP (string));
11029
11030 message_enable_multibyte = STRING_MULTIBYTE (string);
11031
11032 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11033 message_buf_print = false;
11034 help_echo_showing_p = false;
11035
11036 if (STRINGP (Vdebug_on_message)
11037 && STRINGP (string)
11038 && fast_string_match (Vdebug_on_message, string) >= 0)
11039 call_debugger (list2 (Qerror, string));
11040 }
11041
11042
11043 /* Helper function for set_message. First argument is ignored and second
11044 argument has the same meaning as for set_message.
11045 This function is called with the echo area buffer being current. */
11046
11047 static bool
11048 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11049 {
11050 eassert (STRINGP (string));
11051
11052 /* Change multibyteness of the echo buffer appropriately. */
11053 if (message_enable_multibyte
11054 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11055 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11056
11057 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11058 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11059 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11060
11061 /* Insert new message at BEG. */
11062 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11063
11064 /* This function takes care of single/multibyte conversion.
11065 We just have to ensure that the echo area buffer has the right
11066 setting of enable_multibyte_characters. */
11067 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11068
11069 return false;
11070 }
11071
11072
11073 /* Clear messages. CURRENT_P means clear the current message.
11074 LAST_DISPLAYED_P means clear the message last displayed. */
11075
11076 void
11077 clear_message (bool current_p, bool last_displayed_p)
11078 {
11079 if (current_p)
11080 {
11081 echo_area_buffer[0] = Qnil;
11082 message_cleared_p = true;
11083 }
11084
11085 if (last_displayed_p)
11086 echo_area_buffer[1] = Qnil;
11087
11088 message_buf_print = false;
11089 }
11090
11091 /* Clear garbaged frames.
11092
11093 This function is used where the old redisplay called
11094 redraw_garbaged_frames which in turn called redraw_frame which in
11095 turn called clear_frame. The call to clear_frame was a source of
11096 flickering. I believe a clear_frame is not necessary. It should
11097 suffice in the new redisplay to invalidate all current matrices,
11098 and ensure a complete redisplay of all windows. */
11099
11100 static void
11101 clear_garbaged_frames (void)
11102 {
11103 if (frame_garbaged)
11104 {
11105 Lisp_Object tail, frame;
11106
11107 FOR_EACH_FRAME (tail, frame)
11108 {
11109 struct frame *f = XFRAME (frame);
11110
11111 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11112 {
11113 if (f->resized_p)
11114 redraw_frame (f);
11115 else
11116 clear_current_matrices (f);
11117 fset_redisplay (f);
11118 f->garbaged = false;
11119 f->resized_p = false;
11120 }
11121 }
11122
11123 frame_garbaged = false;
11124 }
11125 }
11126
11127
11128 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11129 update selected_frame. Value is true if the mini-windows height
11130 has been changed. */
11131
11132 static bool
11133 echo_area_display (bool update_frame_p)
11134 {
11135 Lisp_Object mini_window;
11136 struct window *w;
11137 struct frame *f;
11138 bool window_height_changed_p = false;
11139 struct frame *sf = SELECTED_FRAME ();
11140
11141 mini_window = FRAME_MINIBUF_WINDOW (sf);
11142 w = XWINDOW (mini_window);
11143 f = XFRAME (WINDOW_FRAME (w));
11144
11145 /* Don't display if frame is invisible or not yet initialized. */
11146 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11147 return false;
11148
11149 #ifdef HAVE_WINDOW_SYSTEM
11150 /* When Emacs starts, selected_frame may be the initial terminal
11151 frame. If we let this through, a message would be displayed on
11152 the terminal. */
11153 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11154 return false;
11155 #endif /* HAVE_WINDOW_SYSTEM */
11156
11157 /* Redraw garbaged frames. */
11158 clear_garbaged_frames ();
11159
11160 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11161 {
11162 echo_area_window = mini_window;
11163 window_height_changed_p = display_echo_area (w);
11164 w->must_be_updated_p = true;
11165
11166 /* Update the display, unless called from redisplay_internal.
11167 Also don't update the screen during redisplay itself. The
11168 update will happen at the end of redisplay, and an update
11169 here could cause confusion. */
11170 if (update_frame_p && !redisplaying_p)
11171 {
11172 int n = 0;
11173
11174 /* If the display update has been interrupted by pending
11175 input, update mode lines in the frame. Due to the
11176 pending input, it might have been that redisplay hasn't
11177 been called, so that mode lines above the echo area are
11178 garbaged. This looks odd, so we prevent it here. */
11179 if (!display_completed)
11180 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11181
11182 if (window_height_changed_p
11183 /* Don't do this if Emacs is shutting down. Redisplay
11184 needs to run hooks. */
11185 && !NILP (Vrun_hooks))
11186 {
11187 /* Must update other windows. Likewise as in other
11188 cases, don't let this update be interrupted by
11189 pending input. */
11190 ptrdiff_t count = SPECPDL_INDEX ();
11191 specbind (Qredisplay_dont_pause, Qt);
11192 windows_or_buffers_changed = 44;
11193 redisplay_internal ();
11194 unbind_to (count, Qnil);
11195 }
11196 else if (FRAME_WINDOW_P (f) && n == 0)
11197 {
11198 /* Window configuration is the same as before.
11199 Can do with a display update of the echo area,
11200 unless we displayed some mode lines. */
11201 update_single_window (w);
11202 flush_frame (f);
11203 }
11204 else
11205 update_frame (f, true, true);
11206
11207 /* If cursor is in the echo area, make sure that the next
11208 redisplay displays the minibuffer, so that the cursor will
11209 be replaced with what the minibuffer wants. */
11210 if (cursor_in_echo_area)
11211 wset_redisplay (XWINDOW (mini_window));
11212 }
11213 }
11214 else if (!EQ (mini_window, selected_window))
11215 wset_redisplay (XWINDOW (mini_window));
11216
11217 /* Last displayed message is now the current message. */
11218 echo_area_buffer[1] = echo_area_buffer[0];
11219 /* Inform read_char that we're not echoing. */
11220 echo_message_buffer = Qnil;
11221
11222 /* Prevent redisplay optimization in redisplay_internal by resetting
11223 this_line_start_pos. This is done because the mini-buffer now
11224 displays the message instead of its buffer text. */
11225 if (EQ (mini_window, selected_window))
11226 CHARPOS (this_line_start_pos) = 0;
11227
11228 return window_height_changed_p;
11229 }
11230
11231 /* True if W's buffer was changed but not saved. */
11232
11233 static bool
11234 window_buffer_changed (struct window *w)
11235 {
11236 struct buffer *b = XBUFFER (w->contents);
11237
11238 eassert (BUFFER_LIVE_P (b));
11239
11240 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11241 }
11242
11243 /* True if W has %c in its mode line and mode line should be updated. */
11244
11245 static bool
11246 mode_line_update_needed (struct window *w)
11247 {
11248 return (w->column_number_displayed != -1
11249 && !(PT == w->last_point && !window_outdated (w))
11250 && (w->column_number_displayed != current_column ()));
11251 }
11252
11253 /* True if window start of W is frozen and may not be changed during
11254 redisplay. */
11255
11256 static bool
11257 window_frozen_p (struct window *w)
11258 {
11259 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11260 {
11261 Lisp_Object window;
11262
11263 XSETWINDOW (window, w);
11264 if (MINI_WINDOW_P (w))
11265 return false;
11266 else if (EQ (window, selected_window))
11267 return false;
11268 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11269 && EQ (window, Vminibuf_scroll_window))
11270 /* This special window can't be frozen too. */
11271 return false;
11272 else
11273 return true;
11274 }
11275 return false;
11276 }
11277
11278 /***********************************************************************
11279 Mode Lines and Frame Titles
11280 ***********************************************************************/
11281
11282 /* A buffer for constructing non-propertized mode-line strings and
11283 frame titles in it; allocated from the heap in init_xdisp and
11284 resized as needed in store_mode_line_noprop_char. */
11285
11286 static char *mode_line_noprop_buf;
11287
11288 /* The buffer's end, and a current output position in it. */
11289
11290 static char *mode_line_noprop_buf_end;
11291 static char *mode_line_noprop_ptr;
11292
11293 #define MODE_LINE_NOPROP_LEN(start) \
11294 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11295
11296 static enum {
11297 MODE_LINE_DISPLAY = 0,
11298 MODE_LINE_TITLE,
11299 MODE_LINE_NOPROP,
11300 MODE_LINE_STRING
11301 } mode_line_target;
11302
11303 /* Alist that caches the results of :propertize.
11304 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11305 static Lisp_Object mode_line_proptrans_alist;
11306
11307 /* List of strings making up the mode-line. */
11308 static Lisp_Object mode_line_string_list;
11309
11310 /* Base face property when building propertized mode line string. */
11311 static Lisp_Object mode_line_string_face;
11312 static Lisp_Object mode_line_string_face_prop;
11313
11314
11315 /* Unwind data for mode line strings */
11316
11317 static Lisp_Object Vmode_line_unwind_vector;
11318
11319 static Lisp_Object
11320 format_mode_line_unwind_data (struct frame *target_frame,
11321 struct buffer *obuf,
11322 Lisp_Object owin,
11323 bool save_proptrans)
11324 {
11325 Lisp_Object vector, tmp;
11326
11327 /* Reduce consing by keeping one vector in
11328 Vwith_echo_area_save_vector. */
11329 vector = Vmode_line_unwind_vector;
11330 Vmode_line_unwind_vector = Qnil;
11331
11332 if (NILP (vector))
11333 vector = Fmake_vector (make_number (10), Qnil);
11334
11335 ASET (vector, 0, make_number (mode_line_target));
11336 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11337 ASET (vector, 2, mode_line_string_list);
11338 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11339 ASET (vector, 4, mode_line_string_face);
11340 ASET (vector, 5, mode_line_string_face_prop);
11341
11342 if (obuf)
11343 XSETBUFFER (tmp, obuf);
11344 else
11345 tmp = Qnil;
11346 ASET (vector, 6, tmp);
11347 ASET (vector, 7, owin);
11348 if (target_frame)
11349 {
11350 /* Similarly to `with-selected-window', if the operation selects
11351 a window on another frame, we must restore that frame's
11352 selected window, and (for a tty) the top-frame. */
11353 ASET (vector, 8, target_frame->selected_window);
11354 if (FRAME_TERMCAP_P (target_frame))
11355 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11356 }
11357
11358 return vector;
11359 }
11360
11361 static void
11362 unwind_format_mode_line (Lisp_Object vector)
11363 {
11364 Lisp_Object old_window = AREF (vector, 7);
11365 Lisp_Object target_frame_window = AREF (vector, 8);
11366 Lisp_Object old_top_frame = AREF (vector, 9);
11367
11368 mode_line_target = XINT (AREF (vector, 0));
11369 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11370 mode_line_string_list = AREF (vector, 2);
11371 if (! EQ (AREF (vector, 3), Qt))
11372 mode_line_proptrans_alist = AREF (vector, 3);
11373 mode_line_string_face = AREF (vector, 4);
11374 mode_line_string_face_prop = AREF (vector, 5);
11375
11376 /* Select window before buffer, since it may change the buffer. */
11377 if (!NILP (old_window))
11378 {
11379 /* If the operation that we are unwinding had selected a window
11380 on a different frame, reset its frame-selected-window. For a
11381 text terminal, reset its top-frame if necessary. */
11382 if (!NILP (target_frame_window))
11383 {
11384 Lisp_Object frame
11385 = WINDOW_FRAME (XWINDOW (target_frame_window));
11386
11387 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11388 Fselect_window (target_frame_window, Qt);
11389
11390 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11391 Fselect_frame (old_top_frame, Qt);
11392 }
11393
11394 Fselect_window (old_window, Qt);
11395 }
11396
11397 if (!NILP (AREF (vector, 6)))
11398 {
11399 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11400 ASET (vector, 6, Qnil);
11401 }
11402
11403 Vmode_line_unwind_vector = vector;
11404 }
11405
11406
11407 /* Store a single character C for the frame title in mode_line_noprop_buf.
11408 Re-allocate mode_line_noprop_buf if necessary. */
11409
11410 static void
11411 store_mode_line_noprop_char (char c)
11412 {
11413 /* If output position has reached the end of the allocated buffer,
11414 increase the buffer's size. */
11415 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11416 {
11417 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11418 ptrdiff_t size = len;
11419 mode_line_noprop_buf =
11420 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11421 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11422 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11423 }
11424
11425 *mode_line_noprop_ptr++ = c;
11426 }
11427
11428
11429 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11430 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11431 characters that yield more columns than PRECISION; PRECISION <= 0
11432 means copy the whole string. Pad with spaces until FIELD_WIDTH
11433 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11434 pad. Called from display_mode_element when it is used to build a
11435 frame title. */
11436
11437 static int
11438 store_mode_line_noprop (const char *string, int field_width, int precision)
11439 {
11440 const unsigned char *str = (const unsigned char *) string;
11441 int n = 0;
11442 ptrdiff_t dummy, nbytes;
11443
11444 /* Copy at most PRECISION chars from STR. */
11445 nbytes = strlen (string);
11446 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11447 while (nbytes--)
11448 store_mode_line_noprop_char (*str++);
11449
11450 /* Fill up with spaces until FIELD_WIDTH reached. */
11451 while (field_width > 0
11452 && n < field_width)
11453 {
11454 store_mode_line_noprop_char (' ');
11455 ++n;
11456 }
11457
11458 return n;
11459 }
11460
11461 /***********************************************************************
11462 Frame Titles
11463 ***********************************************************************/
11464
11465 #ifdef HAVE_WINDOW_SYSTEM
11466
11467 /* Set the title of FRAME, if it has changed. The title format is
11468 Vicon_title_format if FRAME is iconified, otherwise it is
11469 frame_title_format. */
11470
11471 static void
11472 x_consider_frame_title (Lisp_Object frame)
11473 {
11474 struct frame *f = XFRAME (frame);
11475
11476 if (FRAME_WINDOW_P (f)
11477 || FRAME_MINIBUF_ONLY_P (f)
11478 || f->explicit_name)
11479 {
11480 /* Do we have more than one visible frame on this X display? */
11481 Lisp_Object tail, other_frame, fmt;
11482 ptrdiff_t title_start;
11483 char *title;
11484 ptrdiff_t len;
11485 struct it it;
11486 ptrdiff_t count = SPECPDL_INDEX ();
11487
11488 FOR_EACH_FRAME (tail, other_frame)
11489 {
11490 struct frame *tf = XFRAME (other_frame);
11491
11492 if (tf != f
11493 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11494 && !FRAME_MINIBUF_ONLY_P (tf)
11495 && !EQ (other_frame, tip_frame)
11496 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11497 break;
11498 }
11499
11500 /* Set global variable indicating that multiple frames exist. */
11501 multiple_frames = CONSP (tail);
11502
11503 /* Switch to the buffer of selected window of the frame. Set up
11504 mode_line_target so that display_mode_element will output into
11505 mode_line_noprop_buf; then display the title. */
11506 record_unwind_protect (unwind_format_mode_line,
11507 format_mode_line_unwind_data
11508 (f, current_buffer, selected_window, false));
11509
11510 Fselect_window (f->selected_window, Qt);
11511 set_buffer_internal_1
11512 (XBUFFER (XWINDOW (f->selected_window)->contents));
11513 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11514
11515 mode_line_target = MODE_LINE_TITLE;
11516 title_start = MODE_LINE_NOPROP_LEN (0);
11517 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11518 NULL, DEFAULT_FACE_ID);
11519 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11520 len = MODE_LINE_NOPROP_LEN (title_start);
11521 title = mode_line_noprop_buf + title_start;
11522 unbind_to (count, Qnil);
11523
11524 /* Set the title only if it's changed. This avoids consing in
11525 the common case where it hasn't. (If it turns out that we've
11526 already wasted too much time by walking through the list with
11527 display_mode_element, then we might need to optimize at a
11528 higher level than this.) */
11529 if (! STRINGP (f->name)
11530 || SBYTES (f->name) != len
11531 || memcmp (title, SDATA (f->name), len) != 0)
11532 x_implicitly_set_name (f, make_string (title, len), Qnil);
11533 }
11534 }
11535
11536 #endif /* not HAVE_WINDOW_SYSTEM */
11537
11538 \f
11539 /***********************************************************************
11540 Menu Bars
11541 ***********************************************************************/
11542
11543 /* True if we will not redisplay all visible windows. */
11544 #define REDISPLAY_SOME_P() \
11545 ((windows_or_buffers_changed == 0 \
11546 || windows_or_buffers_changed == REDISPLAY_SOME) \
11547 && (update_mode_lines == 0 \
11548 || update_mode_lines == REDISPLAY_SOME))
11549
11550 /* Prepare for redisplay by updating menu-bar item lists when
11551 appropriate. This can call eval. */
11552
11553 static void
11554 prepare_menu_bars (void)
11555 {
11556 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11557 bool some_windows = REDISPLAY_SOME_P ();
11558 struct gcpro gcpro1, gcpro2;
11559 Lisp_Object tooltip_frame;
11560
11561 #ifdef HAVE_WINDOW_SYSTEM
11562 tooltip_frame = tip_frame;
11563 #else
11564 tooltip_frame = Qnil;
11565 #endif
11566
11567 if (FUNCTIONP (Vpre_redisplay_function))
11568 {
11569 Lisp_Object windows = all_windows ? Qt : Qnil;
11570 if (all_windows && some_windows)
11571 {
11572 Lisp_Object ws = window_list ();
11573 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11574 {
11575 Lisp_Object this = XCAR (ws);
11576 struct window *w = XWINDOW (this);
11577 if (w->redisplay
11578 || XFRAME (w->frame)->redisplay
11579 || XBUFFER (w->contents)->text->redisplay)
11580 {
11581 windows = Fcons (this, windows);
11582 }
11583 }
11584 }
11585 safe__call1 (true, Vpre_redisplay_function, windows);
11586 }
11587
11588 /* Update all frame titles based on their buffer names, etc. We do
11589 this before the menu bars so that the buffer-menu will show the
11590 up-to-date frame titles. */
11591 #ifdef HAVE_WINDOW_SYSTEM
11592 if (all_windows)
11593 {
11594 Lisp_Object tail, frame;
11595
11596 FOR_EACH_FRAME (tail, frame)
11597 {
11598 struct frame *f = XFRAME (frame);
11599 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11600 if (some_windows
11601 && !f->redisplay
11602 && !w->redisplay
11603 && !XBUFFER (w->contents)->text->redisplay)
11604 continue;
11605
11606 if (!EQ (frame, tooltip_frame)
11607 && (FRAME_ICONIFIED_P (f)
11608 || FRAME_VISIBLE_P (f) == 1
11609 /* Exclude TTY frames that are obscured because they
11610 are not the top frame on their console. This is
11611 because x_consider_frame_title actually switches
11612 to the frame, which for TTY frames means it is
11613 marked as garbaged, and will be completely
11614 redrawn on the next redisplay cycle. This causes
11615 TTY frames to be completely redrawn, when there
11616 are more than one of them, even though nothing
11617 should be changed on display. */
11618 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11619 x_consider_frame_title (frame);
11620 }
11621 }
11622 #endif /* HAVE_WINDOW_SYSTEM */
11623
11624 /* Update the menu bar item lists, if appropriate. This has to be
11625 done before any actual redisplay or generation of display lines. */
11626
11627 if (all_windows)
11628 {
11629 Lisp_Object tail, frame;
11630 ptrdiff_t count = SPECPDL_INDEX ();
11631 /* True means that update_menu_bar has run its hooks
11632 so any further calls to update_menu_bar shouldn't do so again. */
11633 bool menu_bar_hooks_run = false;
11634
11635 record_unwind_save_match_data ();
11636
11637 FOR_EACH_FRAME (tail, frame)
11638 {
11639 struct frame *f = XFRAME (frame);
11640 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11641
11642 /* Ignore tooltip frame. */
11643 if (EQ (frame, tooltip_frame))
11644 continue;
11645
11646 if (some_windows
11647 && !f->redisplay
11648 && !w->redisplay
11649 && !XBUFFER (w->contents)->text->redisplay)
11650 continue;
11651
11652 /* If a window on this frame changed size, report that to
11653 the user and clear the size-change flag. */
11654 if (FRAME_WINDOW_SIZES_CHANGED (f))
11655 {
11656 Lisp_Object functions;
11657
11658 /* Clear flag first in case we get an error below. */
11659 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11660 functions = Vwindow_size_change_functions;
11661 GCPRO2 (tail, functions);
11662
11663 while (CONSP (functions))
11664 {
11665 if (!EQ (XCAR (functions), Qt))
11666 call1 (XCAR (functions), frame);
11667 functions = XCDR (functions);
11668 }
11669 UNGCPRO;
11670 }
11671
11672 GCPRO1 (tail);
11673 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11674 #ifdef HAVE_WINDOW_SYSTEM
11675 update_tool_bar (f, false);
11676 #endif
11677 UNGCPRO;
11678 }
11679
11680 unbind_to (count, Qnil);
11681 }
11682 else
11683 {
11684 struct frame *sf = SELECTED_FRAME ();
11685 update_menu_bar (sf, true, false);
11686 #ifdef HAVE_WINDOW_SYSTEM
11687 update_tool_bar (sf, true);
11688 #endif
11689 }
11690 }
11691
11692
11693 /* Update the menu bar item list for frame F. This has to be done
11694 before we start to fill in any display lines, because it can call
11695 eval.
11696
11697 If SAVE_MATCH_DATA, we must save and restore it here.
11698
11699 If HOOKS_RUN, a previous call to update_menu_bar
11700 already ran the menu bar hooks for this redisplay, so there
11701 is no need to run them again. The return value is the
11702 updated value of this flag, to pass to the next call. */
11703
11704 static bool
11705 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11706 {
11707 Lisp_Object window;
11708 struct window *w;
11709
11710 /* If called recursively during a menu update, do nothing. This can
11711 happen when, for instance, an activate-menubar-hook causes a
11712 redisplay. */
11713 if (inhibit_menubar_update)
11714 return hooks_run;
11715
11716 window = FRAME_SELECTED_WINDOW (f);
11717 w = XWINDOW (window);
11718
11719 if (FRAME_WINDOW_P (f)
11720 ?
11721 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11722 || defined (HAVE_NS) || defined (USE_GTK)
11723 FRAME_EXTERNAL_MENU_BAR (f)
11724 #else
11725 FRAME_MENU_BAR_LINES (f) > 0
11726 #endif
11727 : FRAME_MENU_BAR_LINES (f) > 0)
11728 {
11729 /* If the user has switched buffers or windows, we need to
11730 recompute to reflect the new bindings. But we'll
11731 recompute when update_mode_lines is set too; that means
11732 that people can use force-mode-line-update to request
11733 that the menu bar be recomputed. The adverse effect on
11734 the rest of the redisplay algorithm is about the same as
11735 windows_or_buffers_changed anyway. */
11736 if (windows_or_buffers_changed
11737 /* This used to test w->update_mode_line, but we believe
11738 there is no need to recompute the menu in that case. */
11739 || update_mode_lines
11740 || window_buffer_changed (w))
11741 {
11742 struct buffer *prev = current_buffer;
11743 ptrdiff_t count = SPECPDL_INDEX ();
11744
11745 specbind (Qinhibit_menubar_update, Qt);
11746
11747 set_buffer_internal_1 (XBUFFER (w->contents));
11748 if (save_match_data)
11749 record_unwind_save_match_data ();
11750 if (NILP (Voverriding_local_map_menu_flag))
11751 {
11752 specbind (Qoverriding_terminal_local_map, Qnil);
11753 specbind (Qoverriding_local_map, Qnil);
11754 }
11755
11756 if (!hooks_run)
11757 {
11758 /* Run the Lucid hook. */
11759 safe_run_hooks (Qactivate_menubar_hook);
11760
11761 /* If it has changed current-menubar from previous value,
11762 really recompute the menu-bar from the value. */
11763 if (! NILP (Vlucid_menu_bar_dirty_flag))
11764 call0 (Qrecompute_lucid_menubar);
11765
11766 safe_run_hooks (Qmenu_bar_update_hook);
11767
11768 hooks_run = true;
11769 }
11770
11771 XSETFRAME (Vmenu_updating_frame, f);
11772 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11773
11774 /* Redisplay the menu bar in case we changed it. */
11775 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11776 || defined (HAVE_NS) || defined (USE_GTK)
11777 if (FRAME_WINDOW_P (f))
11778 {
11779 #if defined (HAVE_NS)
11780 /* All frames on Mac OS share the same menubar. So only
11781 the selected frame should be allowed to set it. */
11782 if (f == SELECTED_FRAME ())
11783 #endif
11784 set_frame_menubar (f, false, false);
11785 }
11786 else
11787 /* On a terminal screen, the menu bar is an ordinary screen
11788 line, and this makes it get updated. */
11789 w->update_mode_line = true;
11790 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11791 /* In the non-toolkit version, the menu bar is an ordinary screen
11792 line, and this makes it get updated. */
11793 w->update_mode_line = true;
11794 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11795
11796 unbind_to (count, Qnil);
11797 set_buffer_internal_1 (prev);
11798 }
11799 }
11800
11801 return hooks_run;
11802 }
11803
11804 /***********************************************************************
11805 Tool-bars
11806 ***********************************************************************/
11807
11808 #ifdef HAVE_WINDOW_SYSTEM
11809
11810 /* Select `frame' temporarily without running all the code in
11811 do_switch_frame.
11812 FIXME: Maybe do_switch_frame should be trimmed down similarly
11813 when `norecord' is set. */
11814 static void
11815 fast_set_selected_frame (Lisp_Object frame)
11816 {
11817 if (!EQ (selected_frame, frame))
11818 {
11819 selected_frame = frame;
11820 selected_window = XFRAME (frame)->selected_window;
11821 }
11822 }
11823
11824 /* Update the tool-bar item list for frame F. This has to be done
11825 before we start to fill in any display lines. Called from
11826 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11827 and restore it here. */
11828
11829 static void
11830 update_tool_bar (struct frame *f, bool save_match_data)
11831 {
11832 #if defined (USE_GTK) || defined (HAVE_NS)
11833 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11834 #else
11835 bool do_update = (WINDOWP (f->tool_bar_window)
11836 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11837 #endif
11838
11839 if (do_update)
11840 {
11841 Lisp_Object window;
11842 struct window *w;
11843
11844 window = FRAME_SELECTED_WINDOW (f);
11845 w = XWINDOW (window);
11846
11847 /* If the user has switched buffers or windows, we need to
11848 recompute to reflect the new bindings. But we'll
11849 recompute when update_mode_lines is set too; that means
11850 that people can use force-mode-line-update to request
11851 that the menu bar be recomputed. The adverse effect on
11852 the rest of the redisplay algorithm is about the same as
11853 windows_or_buffers_changed anyway. */
11854 if (windows_or_buffers_changed
11855 || w->update_mode_line
11856 || update_mode_lines
11857 || window_buffer_changed (w))
11858 {
11859 struct buffer *prev = current_buffer;
11860 ptrdiff_t count = SPECPDL_INDEX ();
11861 Lisp_Object frame, new_tool_bar;
11862 int new_n_tool_bar;
11863 struct gcpro gcpro1;
11864
11865 /* Set current_buffer to the buffer of the selected
11866 window of the frame, so that we get the right local
11867 keymaps. */
11868 set_buffer_internal_1 (XBUFFER (w->contents));
11869
11870 /* Save match data, if we must. */
11871 if (save_match_data)
11872 record_unwind_save_match_data ();
11873
11874 /* Make sure that we don't accidentally use bogus keymaps. */
11875 if (NILP (Voverriding_local_map_menu_flag))
11876 {
11877 specbind (Qoverriding_terminal_local_map, Qnil);
11878 specbind (Qoverriding_local_map, Qnil);
11879 }
11880
11881 GCPRO1 (new_tool_bar);
11882
11883 /* We must temporarily set the selected frame to this frame
11884 before calling tool_bar_items, because the calculation of
11885 the tool-bar keymap uses the selected frame (see
11886 `tool-bar-make-keymap' in tool-bar.el). */
11887 eassert (EQ (selected_window,
11888 /* Since we only explicitly preserve selected_frame,
11889 check that selected_window would be redundant. */
11890 XFRAME (selected_frame)->selected_window));
11891 record_unwind_protect (fast_set_selected_frame, selected_frame);
11892 XSETFRAME (frame, f);
11893 fast_set_selected_frame (frame);
11894
11895 /* Build desired tool-bar items from keymaps. */
11896 new_tool_bar
11897 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11898 &new_n_tool_bar);
11899
11900 /* Redisplay the tool-bar if we changed it. */
11901 if (new_n_tool_bar != f->n_tool_bar_items
11902 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11903 {
11904 /* Redisplay that happens asynchronously due to an expose event
11905 may access f->tool_bar_items. Make sure we update both
11906 variables within BLOCK_INPUT so no such event interrupts. */
11907 block_input ();
11908 fset_tool_bar_items (f, new_tool_bar);
11909 f->n_tool_bar_items = new_n_tool_bar;
11910 w->update_mode_line = true;
11911 unblock_input ();
11912 }
11913
11914 UNGCPRO;
11915
11916 unbind_to (count, Qnil);
11917 set_buffer_internal_1 (prev);
11918 }
11919 }
11920 }
11921
11922 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11923
11924 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11925 F's desired tool-bar contents. F->tool_bar_items must have
11926 been set up previously by calling prepare_menu_bars. */
11927
11928 static void
11929 build_desired_tool_bar_string (struct frame *f)
11930 {
11931 int i, size, size_needed;
11932 struct gcpro gcpro1, gcpro2;
11933 Lisp_Object image, plist;
11934
11935 image = plist = Qnil;
11936 GCPRO2 (image, plist);
11937
11938 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11939 Otherwise, make a new string. */
11940
11941 /* The size of the string we might be able to reuse. */
11942 size = (STRINGP (f->desired_tool_bar_string)
11943 ? SCHARS (f->desired_tool_bar_string)
11944 : 0);
11945
11946 /* We need one space in the string for each image. */
11947 size_needed = f->n_tool_bar_items;
11948
11949 /* Reuse f->desired_tool_bar_string, if possible. */
11950 if (size < size_needed || NILP (f->desired_tool_bar_string))
11951 fset_desired_tool_bar_string
11952 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11953 else
11954 {
11955 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11956 struct gcpro gcpro1;
11957 GCPRO1 (props);
11958 Fremove_text_properties (make_number (0), make_number (size),
11959 props, f->desired_tool_bar_string);
11960 UNGCPRO;
11961 }
11962
11963 /* Put a `display' property on the string for the images to display,
11964 put a `menu_item' property on tool-bar items with a value that
11965 is the index of the item in F's tool-bar item vector. */
11966 for (i = 0; i < f->n_tool_bar_items; ++i)
11967 {
11968 #define PROP(IDX) \
11969 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11970
11971 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11972 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11973 int hmargin, vmargin, relief, idx, end;
11974
11975 /* If image is a vector, choose the image according to the
11976 button state. */
11977 image = PROP (TOOL_BAR_ITEM_IMAGES);
11978 if (VECTORP (image))
11979 {
11980 if (enabled_p)
11981 idx = (selected_p
11982 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11983 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11984 else
11985 idx = (selected_p
11986 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11987 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11988
11989 eassert (ASIZE (image) >= idx);
11990 image = AREF (image, idx);
11991 }
11992 else
11993 idx = -1;
11994
11995 /* Ignore invalid image specifications. */
11996 if (!valid_image_p (image))
11997 continue;
11998
11999 /* Display the tool-bar button pressed, or depressed. */
12000 plist = Fcopy_sequence (XCDR (image));
12001
12002 /* Compute margin and relief to draw. */
12003 relief = (tool_bar_button_relief >= 0
12004 ? tool_bar_button_relief
12005 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12006 hmargin = vmargin = relief;
12007
12008 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12009 INT_MAX - max (hmargin, vmargin)))
12010 {
12011 hmargin += XFASTINT (Vtool_bar_button_margin);
12012 vmargin += XFASTINT (Vtool_bar_button_margin);
12013 }
12014 else if (CONSP (Vtool_bar_button_margin))
12015 {
12016 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12017 INT_MAX - hmargin))
12018 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12019
12020 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12021 INT_MAX - vmargin))
12022 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12023 }
12024
12025 if (auto_raise_tool_bar_buttons_p)
12026 {
12027 /* Add a `:relief' property to the image spec if the item is
12028 selected. */
12029 if (selected_p)
12030 {
12031 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12032 hmargin -= relief;
12033 vmargin -= relief;
12034 }
12035 }
12036 else
12037 {
12038 /* If image is selected, display it pressed, i.e. with a
12039 negative relief. If it's not selected, display it with a
12040 raised relief. */
12041 plist = Fplist_put (plist, QCrelief,
12042 (selected_p
12043 ? make_number (-relief)
12044 : make_number (relief)));
12045 hmargin -= relief;
12046 vmargin -= relief;
12047 }
12048
12049 /* Put a margin around the image. */
12050 if (hmargin || vmargin)
12051 {
12052 if (hmargin == vmargin)
12053 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12054 else
12055 plist = Fplist_put (plist, QCmargin,
12056 Fcons (make_number (hmargin),
12057 make_number (vmargin)));
12058 }
12059
12060 /* If button is not enabled, and we don't have special images
12061 for the disabled state, make the image appear disabled by
12062 applying an appropriate algorithm to it. */
12063 if (!enabled_p && idx < 0)
12064 plist = Fplist_put (plist, QCconversion, Qdisabled);
12065
12066 /* Put a `display' text property on the string for the image to
12067 display. Put a `menu-item' property on the string that gives
12068 the start of this item's properties in the tool-bar items
12069 vector. */
12070 image = Fcons (Qimage, plist);
12071 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12072 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12073 struct gcpro gcpro1;
12074 GCPRO1 (props);
12075
12076 /* Let the last image hide all remaining spaces in the tool bar
12077 string. The string can be longer than needed when we reuse a
12078 previous string. */
12079 if (i + 1 == f->n_tool_bar_items)
12080 end = SCHARS (f->desired_tool_bar_string);
12081 else
12082 end = i + 1;
12083 Fadd_text_properties (make_number (i), make_number (end),
12084 props, f->desired_tool_bar_string);
12085 UNGCPRO;
12086 #undef PROP
12087 }
12088
12089 UNGCPRO;
12090 }
12091
12092
12093 /* Display one line of the tool-bar of frame IT->f.
12094
12095 HEIGHT specifies the desired height of the tool-bar line.
12096 If the actual height of the glyph row is less than HEIGHT, the
12097 row's height is increased to HEIGHT, and the icons are centered
12098 vertically in the new height.
12099
12100 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12101 count a final empty row in case the tool-bar width exactly matches
12102 the window width.
12103 */
12104
12105 static void
12106 display_tool_bar_line (struct it *it, int height)
12107 {
12108 struct glyph_row *row = it->glyph_row;
12109 int max_x = it->last_visible_x;
12110 struct glyph *last;
12111
12112 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12113 clear_glyph_row (row);
12114 row->enabled_p = true;
12115 row->y = it->current_y;
12116
12117 /* Note that this isn't made use of if the face hasn't a box,
12118 so there's no need to check the face here. */
12119 it->start_of_box_run_p = true;
12120
12121 while (it->current_x < max_x)
12122 {
12123 int x, n_glyphs_before, i, nglyphs;
12124 struct it it_before;
12125
12126 /* Get the next display element. */
12127 if (!get_next_display_element (it))
12128 {
12129 /* Don't count empty row if we are counting needed tool-bar lines. */
12130 if (height < 0 && !it->hpos)
12131 return;
12132 break;
12133 }
12134
12135 /* Produce glyphs. */
12136 n_glyphs_before = row->used[TEXT_AREA];
12137 it_before = *it;
12138
12139 PRODUCE_GLYPHS (it);
12140
12141 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12142 i = 0;
12143 x = it_before.current_x;
12144 while (i < nglyphs)
12145 {
12146 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12147
12148 if (x + glyph->pixel_width > max_x)
12149 {
12150 /* Glyph doesn't fit on line. Backtrack. */
12151 row->used[TEXT_AREA] = n_glyphs_before;
12152 *it = it_before;
12153 /* If this is the only glyph on this line, it will never fit on the
12154 tool-bar, so skip it. But ensure there is at least one glyph,
12155 so we don't accidentally disable the tool-bar. */
12156 if (n_glyphs_before == 0
12157 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12158 break;
12159 goto out;
12160 }
12161
12162 ++it->hpos;
12163 x += glyph->pixel_width;
12164 ++i;
12165 }
12166
12167 /* Stop at line end. */
12168 if (ITERATOR_AT_END_OF_LINE_P (it))
12169 break;
12170
12171 set_iterator_to_next (it, true);
12172 }
12173
12174 out:;
12175
12176 row->displays_text_p = row->used[TEXT_AREA] != 0;
12177
12178 /* Use default face for the border below the tool bar.
12179
12180 FIXME: When auto-resize-tool-bars is grow-only, there is
12181 no additional border below the possibly empty tool-bar lines.
12182 So to make the extra empty lines look "normal", we have to
12183 use the tool-bar face for the border too. */
12184 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12185 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12186 it->face_id = DEFAULT_FACE_ID;
12187
12188 extend_face_to_end_of_line (it);
12189 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12190 last->right_box_line_p = true;
12191 if (last == row->glyphs[TEXT_AREA])
12192 last->left_box_line_p = true;
12193
12194 /* Make line the desired height and center it vertically. */
12195 if ((height -= it->max_ascent + it->max_descent) > 0)
12196 {
12197 /* Don't add more than one line height. */
12198 height %= FRAME_LINE_HEIGHT (it->f);
12199 it->max_ascent += height / 2;
12200 it->max_descent += (height + 1) / 2;
12201 }
12202
12203 compute_line_metrics (it);
12204
12205 /* If line is empty, make it occupy the rest of the tool-bar. */
12206 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12207 {
12208 row->height = row->phys_height = it->last_visible_y - row->y;
12209 row->visible_height = row->height;
12210 row->ascent = row->phys_ascent = 0;
12211 row->extra_line_spacing = 0;
12212 }
12213
12214 row->full_width_p = true;
12215 row->continued_p = false;
12216 row->truncated_on_left_p = false;
12217 row->truncated_on_right_p = false;
12218
12219 it->current_x = it->hpos = 0;
12220 it->current_y += row->height;
12221 ++it->vpos;
12222 ++it->glyph_row;
12223 }
12224
12225
12226 /* Value is the number of pixels needed to make all tool-bar items of
12227 frame F visible. The actual number of glyph rows needed is
12228 returned in *N_ROWS if non-NULL. */
12229 static int
12230 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12231 {
12232 struct window *w = XWINDOW (f->tool_bar_window);
12233 struct it it;
12234 /* tool_bar_height is called from redisplay_tool_bar after building
12235 the desired matrix, so use (unused) mode-line row as temporary row to
12236 avoid destroying the first tool-bar row. */
12237 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12238
12239 /* Initialize an iterator for iteration over
12240 F->desired_tool_bar_string in the tool-bar window of frame F. */
12241 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12242 temp_row->reversed_p = false;
12243 it.first_visible_x = 0;
12244 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12245 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12246 it.paragraph_embedding = L2R;
12247
12248 while (!ITERATOR_AT_END_P (&it))
12249 {
12250 clear_glyph_row (temp_row);
12251 it.glyph_row = temp_row;
12252 display_tool_bar_line (&it, -1);
12253 }
12254 clear_glyph_row (temp_row);
12255
12256 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12257 if (n_rows)
12258 *n_rows = it.vpos > 0 ? it.vpos : -1;
12259
12260 if (pixelwise)
12261 return it.current_y;
12262 else
12263 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12264 }
12265
12266 #endif /* !USE_GTK && !HAVE_NS */
12267
12268 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12269 0, 2, 0,
12270 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12271 If FRAME is nil or omitted, use the selected frame. Optional argument
12272 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12273 (Lisp_Object frame, Lisp_Object pixelwise)
12274 {
12275 int height = 0;
12276
12277 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12278 struct frame *f = decode_any_frame (frame);
12279
12280 if (WINDOWP (f->tool_bar_window)
12281 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12282 {
12283 update_tool_bar (f, true);
12284 if (f->n_tool_bar_items)
12285 {
12286 build_desired_tool_bar_string (f);
12287 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12288 }
12289 }
12290 #endif
12291
12292 return make_number (height);
12293 }
12294
12295
12296 /* Display the tool-bar of frame F. Value is true if tool-bar's
12297 height should be changed. */
12298 static bool
12299 redisplay_tool_bar (struct frame *f)
12300 {
12301 #if defined (USE_GTK) || defined (HAVE_NS)
12302
12303 if (FRAME_EXTERNAL_TOOL_BAR (f))
12304 update_frame_tool_bar (f);
12305 return false;
12306
12307 #else /* !USE_GTK && !HAVE_NS */
12308
12309 struct window *w;
12310 struct it it;
12311 struct glyph_row *row;
12312
12313 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12314 do anything. This means you must start with tool-bar-lines
12315 non-zero to get the auto-sizing effect. Or in other words, you
12316 can turn off tool-bars by specifying tool-bar-lines zero. */
12317 if (!WINDOWP (f->tool_bar_window)
12318 || (w = XWINDOW (f->tool_bar_window),
12319 WINDOW_TOTAL_LINES (w) == 0))
12320 return false;
12321
12322 /* Set up an iterator for the tool-bar window. */
12323 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12324 it.first_visible_x = 0;
12325 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12326 row = it.glyph_row;
12327 row->reversed_p = false;
12328
12329 /* Build a string that represents the contents of the tool-bar. */
12330 build_desired_tool_bar_string (f);
12331 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12332 /* FIXME: This should be controlled by a user option. But it
12333 doesn't make sense to have an R2L tool bar if the menu bar cannot
12334 be drawn also R2L, and making the menu bar R2L is tricky due
12335 toolkit-specific code that implements it. If an R2L tool bar is
12336 ever supported, display_tool_bar_line should also be augmented to
12337 call unproduce_glyphs like display_line and display_string
12338 do. */
12339 it.paragraph_embedding = L2R;
12340
12341 if (f->n_tool_bar_rows == 0)
12342 {
12343 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12344
12345 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12346 {
12347 x_change_tool_bar_height (f, new_height);
12348 frame_default_tool_bar_height = new_height;
12349 /* Always do that now. */
12350 clear_glyph_matrix (w->desired_matrix);
12351 f->fonts_changed = true;
12352 return true;
12353 }
12354 }
12355
12356 /* Display as many lines as needed to display all tool-bar items. */
12357
12358 if (f->n_tool_bar_rows > 0)
12359 {
12360 int border, rows, height, extra;
12361
12362 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12363 border = XINT (Vtool_bar_border);
12364 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12365 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12366 else if (EQ (Vtool_bar_border, Qborder_width))
12367 border = f->border_width;
12368 else
12369 border = 0;
12370 if (border < 0)
12371 border = 0;
12372
12373 rows = f->n_tool_bar_rows;
12374 height = max (1, (it.last_visible_y - border) / rows);
12375 extra = it.last_visible_y - border - height * rows;
12376
12377 while (it.current_y < it.last_visible_y)
12378 {
12379 int h = 0;
12380 if (extra > 0 && rows-- > 0)
12381 {
12382 h = (extra + rows - 1) / rows;
12383 extra -= h;
12384 }
12385 display_tool_bar_line (&it, height + h);
12386 }
12387 }
12388 else
12389 {
12390 while (it.current_y < it.last_visible_y)
12391 display_tool_bar_line (&it, 0);
12392 }
12393
12394 /* It doesn't make much sense to try scrolling in the tool-bar
12395 window, so don't do it. */
12396 w->desired_matrix->no_scrolling_p = true;
12397 w->must_be_updated_p = true;
12398
12399 if (!NILP (Vauto_resize_tool_bars))
12400 {
12401 bool change_height_p = true;
12402
12403 /* If we couldn't display everything, change the tool-bar's
12404 height if there is room for more. */
12405 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12406 change_height_p = true;
12407
12408 /* We subtract 1 because display_tool_bar_line advances the
12409 glyph_row pointer before returning to its caller. We want to
12410 examine the last glyph row produced by
12411 display_tool_bar_line. */
12412 row = it.glyph_row - 1;
12413
12414 /* If there are blank lines at the end, except for a partially
12415 visible blank line at the end that is smaller than
12416 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12417 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12418 && row->height >= FRAME_LINE_HEIGHT (f))
12419 change_height_p = true;
12420
12421 /* If row displays tool-bar items, but is partially visible,
12422 change the tool-bar's height. */
12423 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12424 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12425 change_height_p = true;
12426
12427 /* Resize windows as needed by changing the `tool-bar-lines'
12428 frame parameter. */
12429 if (change_height_p)
12430 {
12431 int nrows;
12432 int new_height = tool_bar_height (f, &nrows, true);
12433
12434 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12435 && !f->minimize_tool_bar_window_p)
12436 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12437 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12438 f->minimize_tool_bar_window_p = false;
12439
12440 if (change_height_p)
12441 {
12442 x_change_tool_bar_height (f, new_height);
12443 frame_default_tool_bar_height = new_height;
12444 clear_glyph_matrix (w->desired_matrix);
12445 f->n_tool_bar_rows = nrows;
12446 f->fonts_changed = true;
12447
12448 return true;
12449 }
12450 }
12451 }
12452
12453 f->minimize_tool_bar_window_p = false;
12454 return false;
12455
12456 #endif /* USE_GTK || HAVE_NS */
12457 }
12458
12459 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12460
12461 /* Get information about the tool-bar item which is displayed in GLYPH
12462 on frame F. Return in *PROP_IDX the index where tool-bar item
12463 properties start in F->tool_bar_items. Value is false if
12464 GLYPH doesn't display a tool-bar item. */
12465
12466 static bool
12467 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12468 {
12469 Lisp_Object prop;
12470 int charpos;
12471
12472 /* This function can be called asynchronously, which means we must
12473 exclude any possibility that Fget_text_property signals an
12474 error. */
12475 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12476 charpos = max (0, charpos);
12477
12478 /* Get the text property `menu-item' at pos. The value of that
12479 property is the start index of this item's properties in
12480 F->tool_bar_items. */
12481 prop = Fget_text_property (make_number (charpos),
12482 Qmenu_item, f->current_tool_bar_string);
12483 if (! INTEGERP (prop))
12484 return false;
12485 *prop_idx = XINT (prop);
12486 return true;
12487 }
12488
12489 \f
12490 /* Get information about the tool-bar item at position X/Y on frame F.
12491 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12492 the current matrix of the tool-bar window of F, or NULL if not
12493 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12494 item in F->tool_bar_items. Value is
12495
12496 -1 if X/Y is not on a tool-bar item
12497 0 if X/Y is on the same item that was highlighted before.
12498 1 otherwise. */
12499
12500 static int
12501 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12502 int *hpos, int *vpos, int *prop_idx)
12503 {
12504 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12505 struct window *w = XWINDOW (f->tool_bar_window);
12506 int area;
12507
12508 /* Find the glyph under X/Y. */
12509 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12510 if (*glyph == NULL)
12511 return -1;
12512
12513 /* Get the start of this tool-bar item's properties in
12514 f->tool_bar_items. */
12515 if (!tool_bar_item_info (f, *glyph, prop_idx))
12516 return -1;
12517
12518 /* Is mouse on the highlighted item? */
12519 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12520 && *vpos >= hlinfo->mouse_face_beg_row
12521 && *vpos <= hlinfo->mouse_face_end_row
12522 && (*vpos > hlinfo->mouse_face_beg_row
12523 || *hpos >= hlinfo->mouse_face_beg_col)
12524 && (*vpos < hlinfo->mouse_face_end_row
12525 || *hpos < hlinfo->mouse_face_end_col
12526 || hlinfo->mouse_face_past_end))
12527 return 0;
12528
12529 return 1;
12530 }
12531
12532
12533 /* EXPORT:
12534 Handle mouse button event on the tool-bar of frame F, at
12535 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12536 false for button release. MODIFIERS is event modifiers for button
12537 release. */
12538
12539 void
12540 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12541 int modifiers)
12542 {
12543 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12544 struct window *w = XWINDOW (f->tool_bar_window);
12545 int hpos, vpos, prop_idx;
12546 struct glyph *glyph;
12547 Lisp_Object enabled_p;
12548 int ts;
12549
12550 /* If not on the highlighted tool-bar item, and mouse-highlight is
12551 non-nil, return. This is so we generate the tool-bar button
12552 click only when the mouse button is released on the same item as
12553 where it was pressed. However, when mouse-highlight is disabled,
12554 generate the click when the button is released regardless of the
12555 highlight, since tool-bar items are not highlighted in that
12556 case. */
12557 frame_to_window_pixel_xy (w, &x, &y);
12558 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12559 if (ts == -1
12560 || (ts != 0 && !NILP (Vmouse_highlight)))
12561 return;
12562
12563 /* When mouse-highlight is off, generate the click for the item
12564 where the button was pressed, disregarding where it was
12565 released. */
12566 if (NILP (Vmouse_highlight) && !down_p)
12567 prop_idx = f->last_tool_bar_item;
12568
12569 /* If item is disabled, do nothing. */
12570 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12571 if (NILP (enabled_p))
12572 return;
12573
12574 if (down_p)
12575 {
12576 /* Show item in pressed state. */
12577 if (!NILP (Vmouse_highlight))
12578 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12579 f->last_tool_bar_item = prop_idx;
12580 }
12581 else
12582 {
12583 Lisp_Object key, frame;
12584 struct input_event event;
12585 EVENT_INIT (event);
12586
12587 /* Show item in released state. */
12588 if (!NILP (Vmouse_highlight))
12589 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12590
12591 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12592
12593 XSETFRAME (frame, f);
12594 event.kind = TOOL_BAR_EVENT;
12595 event.frame_or_window = frame;
12596 event.arg = frame;
12597 kbd_buffer_store_event (&event);
12598
12599 event.kind = TOOL_BAR_EVENT;
12600 event.frame_or_window = frame;
12601 event.arg = key;
12602 event.modifiers = modifiers;
12603 kbd_buffer_store_event (&event);
12604 f->last_tool_bar_item = -1;
12605 }
12606 }
12607
12608
12609 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12610 tool-bar window-relative coordinates X/Y. Called from
12611 note_mouse_highlight. */
12612
12613 static void
12614 note_tool_bar_highlight (struct frame *f, int x, int y)
12615 {
12616 Lisp_Object window = f->tool_bar_window;
12617 struct window *w = XWINDOW (window);
12618 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12619 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12620 int hpos, vpos;
12621 struct glyph *glyph;
12622 struct glyph_row *row;
12623 int i;
12624 Lisp_Object enabled_p;
12625 int prop_idx;
12626 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12627 bool mouse_down_p;
12628 int rc;
12629
12630 /* Function note_mouse_highlight is called with negative X/Y
12631 values when mouse moves outside of the frame. */
12632 if (x <= 0 || y <= 0)
12633 {
12634 clear_mouse_face (hlinfo);
12635 return;
12636 }
12637
12638 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12639 if (rc < 0)
12640 {
12641 /* Not on tool-bar item. */
12642 clear_mouse_face (hlinfo);
12643 return;
12644 }
12645 else if (rc == 0)
12646 /* On same tool-bar item as before. */
12647 goto set_help_echo;
12648
12649 clear_mouse_face (hlinfo);
12650
12651 /* Mouse is down, but on different tool-bar item? */
12652 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12653 && f == dpyinfo->last_mouse_frame);
12654
12655 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12656 return;
12657
12658 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12659
12660 /* If tool-bar item is not enabled, don't highlight it. */
12661 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12662 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12663 {
12664 /* Compute the x-position of the glyph. In front and past the
12665 image is a space. We include this in the highlighted area. */
12666 row = MATRIX_ROW (w->current_matrix, vpos);
12667 for (i = x = 0; i < hpos; ++i)
12668 x += row->glyphs[TEXT_AREA][i].pixel_width;
12669
12670 /* Record this as the current active region. */
12671 hlinfo->mouse_face_beg_col = hpos;
12672 hlinfo->mouse_face_beg_row = vpos;
12673 hlinfo->mouse_face_beg_x = x;
12674 hlinfo->mouse_face_past_end = false;
12675
12676 hlinfo->mouse_face_end_col = hpos + 1;
12677 hlinfo->mouse_face_end_row = vpos;
12678 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12679 hlinfo->mouse_face_window = window;
12680 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12681
12682 /* Display it as active. */
12683 show_mouse_face (hlinfo, draw);
12684 }
12685
12686 set_help_echo:
12687
12688 /* Set help_echo_string to a help string to display for this tool-bar item.
12689 XTread_socket does the rest. */
12690 help_echo_object = help_echo_window = Qnil;
12691 help_echo_pos = -1;
12692 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12693 if (NILP (help_echo_string))
12694 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12695 }
12696
12697 #endif /* !USE_GTK && !HAVE_NS */
12698
12699 #endif /* HAVE_WINDOW_SYSTEM */
12700
12701
12702 \f
12703 /************************************************************************
12704 Horizontal scrolling
12705 ************************************************************************/
12706
12707 /* For all leaf windows in the window tree rooted at WINDOW, set their
12708 hscroll value so that PT is (i) visible in the window, and (ii) so
12709 that it is not within a certain margin at the window's left and
12710 right border. Value is true if any window's hscroll has been
12711 changed. */
12712
12713 static bool
12714 hscroll_window_tree (Lisp_Object window)
12715 {
12716 bool hscrolled_p = false;
12717 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12718 int hscroll_step_abs = 0;
12719 double hscroll_step_rel = 0;
12720
12721 if (hscroll_relative_p)
12722 {
12723 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12724 if (hscroll_step_rel < 0)
12725 {
12726 hscroll_relative_p = false;
12727 hscroll_step_abs = 0;
12728 }
12729 }
12730 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12731 {
12732 hscroll_step_abs = XINT (Vhscroll_step);
12733 if (hscroll_step_abs < 0)
12734 hscroll_step_abs = 0;
12735 }
12736 else
12737 hscroll_step_abs = 0;
12738
12739 while (WINDOWP (window))
12740 {
12741 struct window *w = XWINDOW (window);
12742
12743 if (WINDOWP (w->contents))
12744 hscrolled_p |= hscroll_window_tree (w->contents);
12745 else if (w->cursor.vpos >= 0)
12746 {
12747 int h_margin;
12748 int text_area_width;
12749 struct glyph_row *cursor_row;
12750 struct glyph_row *bottom_row;
12751
12752 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12753 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12754 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12755 else
12756 cursor_row = bottom_row - 1;
12757
12758 if (!cursor_row->enabled_p)
12759 {
12760 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12761 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12762 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12763 else
12764 cursor_row = bottom_row - 1;
12765 }
12766 bool row_r2l_p = cursor_row->reversed_p;
12767
12768 text_area_width = window_box_width (w, TEXT_AREA);
12769
12770 /* Scroll when cursor is inside this scroll margin. */
12771 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12772
12773 /* If the position of this window's point has explicitly
12774 changed, no more suspend auto hscrolling. */
12775 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12776 w->suspend_auto_hscroll = false;
12777
12778 /* Remember window point. */
12779 Fset_marker (w->old_pointm,
12780 ((w == XWINDOW (selected_window))
12781 ? make_number (BUF_PT (XBUFFER (w->contents)))
12782 : Fmarker_position (w->pointm)),
12783 w->contents);
12784
12785 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12786 && !w->suspend_auto_hscroll
12787 /* In some pathological cases, like restoring a window
12788 configuration into a frame that is much smaller than
12789 the one from which the configuration was saved, we
12790 get glyph rows whose start and end have zero buffer
12791 positions, which we cannot handle below. Just skip
12792 such windows. */
12793 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12794 /* For left-to-right rows, hscroll when cursor is either
12795 (i) inside the right hscroll margin, or (ii) if it is
12796 inside the left margin and the window is already
12797 hscrolled. */
12798 && ((!row_r2l_p
12799 && ((w->hscroll && w->cursor.x <= h_margin)
12800 || (cursor_row->enabled_p
12801 && cursor_row->truncated_on_right_p
12802 && (w->cursor.x >= text_area_width - h_margin))))
12803 /* For right-to-left rows, the logic is similar,
12804 except that rules for scrolling to left and right
12805 are reversed. E.g., if cursor.x <= h_margin, we
12806 need to hscroll "to the right" unconditionally,
12807 and that will scroll the screen to the left so as
12808 to reveal the next portion of the row. */
12809 || (row_r2l_p
12810 && ((cursor_row->enabled_p
12811 /* FIXME: It is confusing to set the
12812 truncated_on_right_p flag when R2L rows
12813 are actually truncated on the left. */
12814 && cursor_row->truncated_on_right_p
12815 && w->cursor.x <= h_margin)
12816 || (w->hscroll
12817 && (w->cursor.x >= text_area_width - h_margin))))))
12818 {
12819 struct it it;
12820 ptrdiff_t hscroll;
12821 struct buffer *saved_current_buffer;
12822 ptrdiff_t pt;
12823 int wanted_x;
12824
12825 /* Find point in a display of infinite width. */
12826 saved_current_buffer = current_buffer;
12827 current_buffer = XBUFFER (w->contents);
12828
12829 if (w == XWINDOW (selected_window))
12830 pt = PT;
12831 else
12832 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12833
12834 /* Move iterator to pt starting at cursor_row->start in
12835 a line with infinite width. */
12836 init_to_row_start (&it, w, cursor_row);
12837 it.last_visible_x = INFINITY;
12838 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12839 current_buffer = saved_current_buffer;
12840
12841 /* Position cursor in window. */
12842 if (!hscroll_relative_p && hscroll_step_abs == 0)
12843 hscroll = max (0, (it.current_x
12844 - (ITERATOR_AT_END_OF_LINE_P (&it)
12845 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12846 : (text_area_width / 2))))
12847 / FRAME_COLUMN_WIDTH (it.f);
12848 else if ((!row_r2l_p
12849 && w->cursor.x >= text_area_width - h_margin)
12850 || (row_r2l_p && w->cursor.x <= h_margin))
12851 {
12852 if (hscroll_relative_p)
12853 wanted_x = text_area_width * (1 - hscroll_step_rel)
12854 - h_margin;
12855 else
12856 wanted_x = text_area_width
12857 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12858 - h_margin;
12859 hscroll
12860 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12861 }
12862 else
12863 {
12864 if (hscroll_relative_p)
12865 wanted_x = text_area_width * hscroll_step_rel
12866 + h_margin;
12867 else
12868 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12869 + h_margin;
12870 hscroll
12871 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12872 }
12873 hscroll = max (hscroll, w->min_hscroll);
12874
12875 /* Don't prevent redisplay optimizations if hscroll
12876 hasn't changed, as it will unnecessarily slow down
12877 redisplay. */
12878 if (w->hscroll != hscroll)
12879 {
12880 struct buffer *b = XBUFFER (w->contents);
12881 b->prevent_redisplay_optimizations_p = true;
12882 w->hscroll = hscroll;
12883 hscrolled_p = true;
12884 }
12885 }
12886 }
12887
12888 window = w->next;
12889 }
12890
12891 /* Value is true if hscroll of any leaf window has been changed. */
12892 return hscrolled_p;
12893 }
12894
12895
12896 /* Set hscroll so that cursor is visible and not inside horizontal
12897 scroll margins for all windows in the tree rooted at WINDOW. See
12898 also hscroll_window_tree above. Value is true if any window's
12899 hscroll has been changed. If it has, desired matrices on the frame
12900 of WINDOW are cleared. */
12901
12902 static bool
12903 hscroll_windows (Lisp_Object window)
12904 {
12905 bool hscrolled_p = hscroll_window_tree (window);
12906 if (hscrolled_p)
12907 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12908 return hscrolled_p;
12909 }
12910
12911
12912 \f
12913 /************************************************************************
12914 Redisplay
12915 ************************************************************************/
12916
12917 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12918 This is sometimes handy to have in a debugger session. */
12919
12920 #ifdef GLYPH_DEBUG
12921
12922 /* First and last unchanged row for try_window_id. */
12923
12924 static int debug_first_unchanged_at_end_vpos;
12925 static int debug_last_unchanged_at_beg_vpos;
12926
12927 /* Delta vpos and y. */
12928
12929 static int debug_dvpos, debug_dy;
12930
12931 /* Delta in characters and bytes for try_window_id. */
12932
12933 static ptrdiff_t debug_delta, debug_delta_bytes;
12934
12935 /* Values of window_end_pos and window_end_vpos at the end of
12936 try_window_id. */
12937
12938 static ptrdiff_t debug_end_vpos;
12939
12940 /* Append a string to W->desired_matrix->method. FMT is a printf
12941 format string. If trace_redisplay_p is true also printf the
12942 resulting string to stderr. */
12943
12944 static void debug_method_add (struct window *, char const *, ...)
12945 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12946
12947 static void
12948 debug_method_add (struct window *w, char const *fmt, ...)
12949 {
12950 void *ptr = w;
12951 char *method = w->desired_matrix->method;
12952 int len = strlen (method);
12953 int size = sizeof w->desired_matrix->method;
12954 int remaining = size - len - 1;
12955 va_list ap;
12956
12957 if (len && remaining)
12958 {
12959 method[len] = '|';
12960 --remaining, ++len;
12961 }
12962
12963 va_start (ap, fmt);
12964 vsnprintf (method + len, remaining + 1, fmt, ap);
12965 va_end (ap);
12966
12967 if (trace_redisplay_p)
12968 fprintf (stderr, "%p (%s): %s\n",
12969 ptr,
12970 ((BUFFERP (w->contents)
12971 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12972 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12973 : "no buffer"),
12974 method + len);
12975 }
12976
12977 #endif /* GLYPH_DEBUG */
12978
12979
12980 /* Value is true if all changes in window W, which displays
12981 current_buffer, are in the text between START and END. START is a
12982 buffer position, END is given as a distance from Z. Used in
12983 redisplay_internal for display optimization. */
12984
12985 static bool
12986 text_outside_line_unchanged_p (struct window *w,
12987 ptrdiff_t start, ptrdiff_t end)
12988 {
12989 bool unchanged_p = true;
12990
12991 /* If text or overlays have changed, see where. */
12992 if (window_outdated (w))
12993 {
12994 /* Gap in the line? */
12995 if (GPT < start || Z - GPT < end)
12996 unchanged_p = false;
12997
12998 /* Changes start in front of the line, or end after it? */
12999 if (unchanged_p
13000 && (BEG_UNCHANGED < start - 1
13001 || END_UNCHANGED < end))
13002 unchanged_p = false;
13003
13004 /* If selective display, can't optimize if changes start at the
13005 beginning of the line. */
13006 if (unchanged_p
13007 && INTEGERP (BVAR (current_buffer, selective_display))
13008 && XINT (BVAR (current_buffer, selective_display)) > 0
13009 && (BEG_UNCHANGED < start || GPT <= start))
13010 unchanged_p = false;
13011
13012 /* If there are overlays at the start or end of the line, these
13013 may have overlay strings with newlines in them. A change at
13014 START, for instance, may actually concern the display of such
13015 overlay strings as well, and they are displayed on different
13016 lines. So, quickly rule out this case. (For the future, it
13017 might be desirable to implement something more telling than
13018 just BEG/END_UNCHANGED.) */
13019 if (unchanged_p)
13020 {
13021 if (BEG + BEG_UNCHANGED == start
13022 && overlay_touches_p (start))
13023 unchanged_p = false;
13024 if (END_UNCHANGED == end
13025 && overlay_touches_p (Z - end))
13026 unchanged_p = false;
13027 }
13028
13029 /* Under bidi reordering, adding or deleting a character in the
13030 beginning of a paragraph, before the first strong directional
13031 character, can change the base direction of the paragraph (unless
13032 the buffer specifies a fixed paragraph direction), which will
13033 require to redisplay the whole paragraph. It might be worthwhile
13034 to find the paragraph limits and widen the range of redisplayed
13035 lines to that, but for now just give up this optimization. */
13036 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13037 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13038 unchanged_p = false;
13039 }
13040
13041 return unchanged_p;
13042 }
13043
13044
13045 /* Do a frame update, taking possible shortcuts into account. This is
13046 the main external entry point for redisplay.
13047
13048 If the last redisplay displayed an echo area message and that message
13049 is no longer requested, we clear the echo area or bring back the
13050 mini-buffer if that is in use. */
13051
13052 void
13053 redisplay (void)
13054 {
13055 redisplay_internal ();
13056 }
13057
13058
13059 static Lisp_Object
13060 overlay_arrow_string_or_property (Lisp_Object var)
13061 {
13062 Lisp_Object val;
13063
13064 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13065 return val;
13066
13067 return Voverlay_arrow_string;
13068 }
13069
13070 /* Return true if there are any overlay-arrows in current_buffer. */
13071 static bool
13072 overlay_arrow_in_current_buffer_p (void)
13073 {
13074 Lisp_Object vlist;
13075
13076 for (vlist = Voverlay_arrow_variable_list;
13077 CONSP (vlist);
13078 vlist = XCDR (vlist))
13079 {
13080 Lisp_Object var = XCAR (vlist);
13081 Lisp_Object val;
13082
13083 if (!SYMBOLP (var))
13084 continue;
13085 val = find_symbol_value (var);
13086 if (MARKERP (val)
13087 && current_buffer == XMARKER (val)->buffer)
13088 return true;
13089 }
13090 return false;
13091 }
13092
13093
13094 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13095 has changed. */
13096
13097 static bool
13098 overlay_arrows_changed_p (void)
13099 {
13100 Lisp_Object vlist;
13101
13102 for (vlist = Voverlay_arrow_variable_list;
13103 CONSP (vlist);
13104 vlist = XCDR (vlist))
13105 {
13106 Lisp_Object var = XCAR (vlist);
13107 Lisp_Object val, pstr;
13108
13109 if (!SYMBOLP (var))
13110 continue;
13111 val = find_symbol_value (var);
13112 if (!MARKERP (val))
13113 continue;
13114 if (! EQ (COERCE_MARKER (val),
13115 Fget (var, Qlast_arrow_position))
13116 || ! (pstr = overlay_arrow_string_or_property (var),
13117 EQ (pstr, Fget (var, Qlast_arrow_string))))
13118 return true;
13119 }
13120 return false;
13121 }
13122
13123 /* Mark overlay arrows to be updated on next redisplay. */
13124
13125 static void
13126 update_overlay_arrows (int up_to_date)
13127 {
13128 Lisp_Object vlist;
13129
13130 for (vlist = Voverlay_arrow_variable_list;
13131 CONSP (vlist);
13132 vlist = XCDR (vlist))
13133 {
13134 Lisp_Object var = XCAR (vlist);
13135
13136 if (!SYMBOLP (var))
13137 continue;
13138
13139 if (up_to_date > 0)
13140 {
13141 Lisp_Object val = find_symbol_value (var);
13142 Fput (var, Qlast_arrow_position,
13143 COERCE_MARKER (val));
13144 Fput (var, Qlast_arrow_string,
13145 overlay_arrow_string_or_property (var));
13146 }
13147 else if (up_to_date < 0
13148 || !NILP (Fget (var, Qlast_arrow_position)))
13149 {
13150 Fput (var, Qlast_arrow_position, Qt);
13151 Fput (var, Qlast_arrow_string, Qt);
13152 }
13153 }
13154 }
13155
13156
13157 /* Return overlay arrow string to display at row.
13158 Return integer (bitmap number) for arrow bitmap in left fringe.
13159 Return nil if no overlay arrow. */
13160
13161 static Lisp_Object
13162 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13163 {
13164 Lisp_Object vlist;
13165
13166 for (vlist = Voverlay_arrow_variable_list;
13167 CONSP (vlist);
13168 vlist = XCDR (vlist))
13169 {
13170 Lisp_Object var = XCAR (vlist);
13171 Lisp_Object val;
13172
13173 if (!SYMBOLP (var))
13174 continue;
13175
13176 val = find_symbol_value (var);
13177
13178 if (MARKERP (val)
13179 && current_buffer == XMARKER (val)->buffer
13180 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13181 {
13182 if (FRAME_WINDOW_P (it->f)
13183 /* FIXME: if ROW->reversed_p is set, this should test
13184 the right fringe, not the left one. */
13185 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13186 {
13187 #ifdef HAVE_WINDOW_SYSTEM
13188 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13189 {
13190 int fringe_bitmap = lookup_fringe_bitmap (val);
13191 if (fringe_bitmap != 0)
13192 return make_number (fringe_bitmap);
13193 }
13194 #endif
13195 return make_number (-1); /* Use default arrow bitmap. */
13196 }
13197 return overlay_arrow_string_or_property (var);
13198 }
13199 }
13200
13201 return Qnil;
13202 }
13203
13204 /* Return true if point moved out of or into a composition. Otherwise
13205 return false. PREV_BUF and PREV_PT are the last point buffer and
13206 position. BUF and PT are the current point buffer and position. */
13207
13208 static bool
13209 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13210 struct buffer *buf, ptrdiff_t pt)
13211 {
13212 ptrdiff_t start, end;
13213 Lisp_Object prop;
13214 Lisp_Object buffer;
13215
13216 XSETBUFFER (buffer, buf);
13217 /* Check a composition at the last point if point moved within the
13218 same buffer. */
13219 if (prev_buf == buf)
13220 {
13221 if (prev_pt == pt)
13222 /* Point didn't move. */
13223 return false;
13224
13225 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13226 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13227 && composition_valid_p (start, end, prop)
13228 && start < prev_pt && end > prev_pt)
13229 /* The last point was within the composition. Return true iff
13230 point moved out of the composition. */
13231 return (pt <= start || pt >= end);
13232 }
13233
13234 /* Check a composition at the current point. */
13235 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13236 && find_composition (pt, -1, &start, &end, &prop, buffer)
13237 && composition_valid_p (start, end, prop)
13238 && start < pt && end > pt);
13239 }
13240
13241 /* Reconsider the clip changes of buffer which is displayed in W. */
13242
13243 static void
13244 reconsider_clip_changes (struct window *w)
13245 {
13246 struct buffer *b = XBUFFER (w->contents);
13247
13248 if (b->clip_changed
13249 && w->window_end_valid
13250 && w->current_matrix->buffer == b
13251 && w->current_matrix->zv == BUF_ZV (b)
13252 && w->current_matrix->begv == BUF_BEGV (b))
13253 b->clip_changed = false;
13254
13255 /* If display wasn't paused, and W is not a tool bar window, see if
13256 point has been moved into or out of a composition. In that case,
13257 set b->clip_changed to force updating the screen. If
13258 b->clip_changed has already been set, skip this check. */
13259 if (!b->clip_changed && w->window_end_valid)
13260 {
13261 ptrdiff_t pt = (w == XWINDOW (selected_window)
13262 ? PT : marker_position (w->pointm));
13263
13264 if ((w->current_matrix->buffer != b || pt != w->last_point)
13265 && check_point_in_composition (w->current_matrix->buffer,
13266 w->last_point, b, pt))
13267 b->clip_changed = true;
13268 }
13269 }
13270
13271 static void
13272 propagate_buffer_redisplay (void)
13273 { /* Resetting b->text->redisplay is problematic!
13274 We can't just reset it in the case that some window that displays
13275 it has not been redisplayed; and such a window can stay
13276 unredisplayed for a long time if it's currently invisible.
13277 But we do want to reset it at the end of redisplay otherwise
13278 its displayed windows will keep being redisplayed over and over
13279 again.
13280 So we copy all b->text->redisplay flags up to their windows here,
13281 such that mark_window_display_accurate can safely reset
13282 b->text->redisplay. */
13283 Lisp_Object ws = window_list ();
13284 for (; CONSP (ws); ws = XCDR (ws))
13285 {
13286 struct window *thisw = XWINDOW (XCAR (ws));
13287 struct buffer *thisb = XBUFFER (thisw->contents);
13288 if (thisb->text->redisplay)
13289 thisw->redisplay = true;
13290 }
13291 }
13292
13293 #define STOP_POLLING \
13294 do { if (! polling_stopped_here) stop_polling (); \
13295 polling_stopped_here = true; } while (false)
13296
13297 #define RESUME_POLLING \
13298 do { if (polling_stopped_here) start_polling (); \
13299 polling_stopped_here = false; } while (false)
13300
13301
13302 /* Perhaps in the future avoid recentering windows if it
13303 is not necessary; currently that causes some problems. */
13304
13305 static void
13306 redisplay_internal (void)
13307 {
13308 struct window *w = XWINDOW (selected_window);
13309 struct window *sw;
13310 struct frame *fr;
13311 bool pending;
13312 bool must_finish = false, match_p;
13313 struct text_pos tlbufpos, tlendpos;
13314 int number_of_visible_frames;
13315 ptrdiff_t count;
13316 struct frame *sf;
13317 bool polling_stopped_here = false;
13318 Lisp_Object tail, frame;
13319
13320 /* True means redisplay has to consider all windows on all
13321 frames. False, only selected_window is considered. */
13322 bool consider_all_windows_p;
13323
13324 /* True means redisplay has to redisplay the miniwindow. */
13325 bool update_miniwindow_p = false;
13326
13327 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13328
13329 /* No redisplay if running in batch mode or frame is not yet fully
13330 initialized, or redisplay is explicitly turned off by setting
13331 Vinhibit_redisplay. */
13332 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13333 || !NILP (Vinhibit_redisplay))
13334 return;
13335
13336 /* Don't examine these until after testing Vinhibit_redisplay.
13337 When Emacs is shutting down, perhaps because its connection to
13338 X has dropped, we should not look at them at all. */
13339 fr = XFRAME (w->frame);
13340 sf = SELECTED_FRAME ();
13341
13342 if (!fr->glyphs_initialized_p)
13343 return;
13344
13345 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13346 if (popup_activated ())
13347 return;
13348 #endif
13349
13350 /* I don't think this happens but let's be paranoid. */
13351 if (redisplaying_p)
13352 return;
13353
13354 /* Record a function that clears redisplaying_p
13355 when we leave this function. */
13356 count = SPECPDL_INDEX ();
13357 record_unwind_protect_void (unwind_redisplay);
13358 redisplaying_p = true;
13359 specbind (Qinhibit_free_realized_faces, Qnil);
13360
13361 /* Record this function, so it appears on the profiler's backtraces. */
13362 record_in_backtrace (Qredisplay_internal, 0, 0);
13363
13364 FOR_EACH_FRAME (tail, frame)
13365 XFRAME (frame)->already_hscrolled_p = false;
13366
13367 retry:
13368 /* Remember the currently selected window. */
13369 sw = w;
13370
13371 pending = false;
13372 last_escape_glyph_frame = NULL;
13373 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13374 last_glyphless_glyph_frame = NULL;
13375 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13376
13377 /* If face_change, init_iterator will free all realized faces, which
13378 includes the faces referenced from current matrices. So, we
13379 can't reuse current matrices in this case. */
13380 if (face_change)
13381 windows_or_buffers_changed = 47;
13382
13383 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13384 && FRAME_TTY (sf)->previous_frame != sf)
13385 {
13386 /* Since frames on a single ASCII terminal share the same
13387 display area, displaying a different frame means redisplay
13388 the whole thing. */
13389 SET_FRAME_GARBAGED (sf);
13390 #ifndef DOS_NT
13391 set_tty_color_mode (FRAME_TTY (sf), sf);
13392 #endif
13393 FRAME_TTY (sf)->previous_frame = sf;
13394 }
13395
13396 /* Set the visible flags for all frames. Do this before checking for
13397 resized or garbaged frames; they want to know if their frames are
13398 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13399 number_of_visible_frames = 0;
13400
13401 FOR_EACH_FRAME (tail, frame)
13402 {
13403 struct frame *f = XFRAME (frame);
13404
13405 if (FRAME_VISIBLE_P (f))
13406 {
13407 ++number_of_visible_frames;
13408 /* Adjust matrices for visible frames only. */
13409 if (f->fonts_changed)
13410 {
13411 adjust_frame_glyphs (f);
13412 /* Disable all redisplay optimizations for this frame.
13413 This is because adjust_frame_glyphs resets the
13414 enabled_p flag for all glyph rows of all windows, so
13415 many optimizations will fail anyway, and some might
13416 fail to test that flag and do bogus things as
13417 result. */
13418 SET_FRAME_GARBAGED (f);
13419 f->fonts_changed = false;
13420 }
13421 /* If cursor type has been changed on the frame
13422 other than selected, consider all frames. */
13423 if (f != sf && f->cursor_type_changed)
13424 update_mode_lines = 31;
13425 }
13426 clear_desired_matrices (f);
13427 }
13428
13429 /* Notice any pending interrupt request to change frame size. */
13430 do_pending_window_change (true);
13431
13432 /* do_pending_window_change could change the selected_window due to
13433 frame resizing which makes the selected window too small. */
13434 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13435 sw = w;
13436
13437 /* Clear frames marked as garbaged. */
13438 clear_garbaged_frames ();
13439
13440 /* Build menubar and tool-bar items. */
13441 if (NILP (Vmemory_full))
13442 prepare_menu_bars ();
13443
13444 reconsider_clip_changes (w);
13445
13446 /* In most cases selected window displays current buffer. */
13447 match_p = XBUFFER (w->contents) == current_buffer;
13448 if (match_p)
13449 {
13450 /* Detect case that we need to write or remove a star in the mode line. */
13451 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13452 w->update_mode_line = true;
13453
13454 if (mode_line_update_needed (w))
13455 w->update_mode_line = true;
13456
13457 /* If reconsider_clip_changes above decided that the narrowing
13458 in the current buffer changed, make sure all other windows
13459 showing that buffer will be redisplayed. */
13460 if (current_buffer->clip_changed)
13461 bset_update_mode_line (current_buffer);
13462 }
13463
13464 /* Normally the message* functions will have already displayed and
13465 updated the echo area, but the frame may have been trashed, or
13466 the update may have been preempted, so display the echo area
13467 again here. Checking message_cleared_p captures the case that
13468 the echo area should be cleared. */
13469 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13470 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13471 || (message_cleared_p
13472 && minibuf_level == 0
13473 /* If the mini-window is currently selected, this means the
13474 echo-area doesn't show through. */
13475 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13476 {
13477 bool window_height_changed_p = echo_area_display (false);
13478
13479 if (message_cleared_p)
13480 update_miniwindow_p = true;
13481
13482 must_finish = true;
13483
13484 /* If we don't display the current message, don't clear the
13485 message_cleared_p flag, because, if we did, we wouldn't clear
13486 the echo area in the next redisplay which doesn't preserve
13487 the echo area. */
13488 if (!display_last_displayed_message_p)
13489 message_cleared_p = false;
13490
13491 if (window_height_changed_p)
13492 {
13493 windows_or_buffers_changed = 50;
13494
13495 /* If window configuration was changed, frames may have been
13496 marked garbaged. Clear them or we will experience
13497 surprises wrt scrolling. */
13498 clear_garbaged_frames ();
13499 }
13500 }
13501 else if (EQ (selected_window, minibuf_window)
13502 && (current_buffer->clip_changed || window_outdated (w))
13503 && resize_mini_window (w, false))
13504 {
13505 /* Resized active mini-window to fit the size of what it is
13506 showing if its contents might have changed. */
13507 must_finish = true;
13508
13509 /* If window configuration was changed, frames may have been
13510 marked garbaged. Clear them or we will experience
13511 surprises wrt scrolling. */
13512 clear_garbaged_frames ();
13513 }
13514
13515 if (windows_or_buffers_changed && !update_mode_lines)
13516 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13517 only the windows's contents needs to be refreshed, or whether the
13518 mode-lines also need a refresh. */
13519 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13520 ? REDISPLAY_SOME : 32);
13521
13522 /* If specs for an arrow have changed, do thorough redisplay
13523 to ensure we remove any arrow that should no longer exist. */
13524 if (overlay_arrows_changed_p ())
13525 /* Apparently, this is the only case where we update other windows,
13526 without updating other mode-lines. */
13527 windows_or_buffers_changed = 49;
13528
13529 consider_all_windows_p = (update_mode_lines
13530 || windows_or_buffers_changed);
13531
13532 #define AINC(a,i) \
13533 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13534 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13535
13536 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13537 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13538
13539 /* Optimize the case that only the line containing the cursor in the
13540 selected window has changed. Variables starting with this_ are
13541 set in display_line and record information about the line
13542 containing the cursor. */
13543 tlbufpos = this_line_start_pos;
13544 tlendpos = this_line_end_pos;
13545 if (!consider_all_windows_p
13546 && CHARPOS (tlbufpos) > 0
13547 && !w->update_mode_line
13548 && !current_buffer->clip_changed
13549 && !current_buffer->prevent_redisplay_optimizations_p
13550 && FRAME_VISIBLE_P (XFRAME (w->frame))
13551 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13552 && !XFRAME (w->frame)->cursor_type_changed
13553 /* Make sure recorded data applies to current buffer, etc. */
13554 && this_line_buffer == current_buffer
13555 && match_p
13556 && !w->force_start
13557 && !w->optional_new_start
13558 /* Point must be on the line that we have info recorded about. */
13559 && PT >= CHARPOS (tlbufpos)
13560 && PT <= Z - CHARPOS (tlendpos)
13561 /* All text outside that line, including its final newline,
13562 must be unchanged. */
13563 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13564 CHARPOS (tlendpos)))
13565 {
13566 if (CHARPOS (tlbufpos) > BEGV
13567 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13568 && (CHARPOS (tlbufpos) == ZV
13569 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13570 /* Former continuation line has disappeared by becoming empty. */
13571 goto cancel;
13572 else if (window_outdated (w) || MINI_WINDOW_P (w))
13573 {
13574 /* We have to handle the case of continuation around a
13575 wide-column character (see the comment in indent.c around
13576 line 1340).
13577
13578 For instance, in the following case:
13579
13580 -------- Insert --------
13581 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13582 J_I_ ==> J_I_ `^^' are cursors.
13583 ^^ ^^
13584 -------- --------
13585
13586 As we have to redraw the line above, we cannot use this
13587 optimization. */
13588
13589 struct it it;
13590 int line_height_before = this_line_pixel_height;
13591
13592 /* Note that start_display will handle the case that the
13593 line starting at tlbufpos is a continuation line. */
13594 start_display (&it, w, tlbufpos);
13595
13596 /* Implementation note: It this still necessary? */
13597 if (it.current_x != this_line_start_x)
13598 goto cancel;
13599
13600 TRACE ((stderr, "trying display optimization 1\n"));
13601 w->cursor.vpos = -1;
13602 overlay_arrow_seen = false;
13603 it.vpos = this_line_vpos;
13604 it.current_y = this_line_y;
13605 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13606 display_line (&it);
13607
13608 /* If line contains point, is not continued,
13609 and ends at same distance from eob as before, we win. */
13610 if (w->cursor.vpos >= 0
13611 /* Line is not continued, otherwise this_line_start_pos
13612 would have been set to 0 in display_line. */
13613 && CHARPOS (this_line_start_pos)
13614 /* Line ends as before. */
13615 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13616 /* Line has same height as before. Otherwise other lines
13617 would have to be shifted up or down. */
13618 && this_line_pixel_height == line_height_before)
13619 {
13620 /* If this is not the window's last line, we must adjust
13621 the charstarts of the lines below. */
13622 if (it.current_y < it.last_visible_y)
13623 {
13624 struct glyph_row *row
13625 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13626 ptrdiff_t delta, delta_bytes;
13627
13628 /* We used to distinguish between two cases here,
13629 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13630 when the line ends in a newline or the end of the
13631 buffer's accessible portion. But both cases did
13632 the same, so they were collapsed. */
13633 delta = (Z
13634 - CHARPOS (tlendpos)
13635 - MATRIX_ROW_START_CHARPOS (row));
13636 delta_bytes = (Z_BYTE
13637 - BYTEPOS (tlendpos)
13638 - MATRIX_ROW_START_BYTEPOS (row));
13639
13640 increment_matrix_positions (w->current_matrix,
13641 this_line_vpos + 1,
13642 w->current_matrix->nrows,
13643 delta, delta_bytes);
13644 }
13645
13646 /* If this row displays text now but previously didn't,
13647 or vice versa, w->window_end_vpos may have to be
13648 adjusted. */
13649 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13650 {
13651 if (w->window_end_vpos < this_line_vpos)
13652 w->window_end_vpos = this_line_vpos;
13653 }
13654 else if (w->window_end_vpos == this_line_vpos
13655 && this_line_vpos > 0)
13656 w->window_end_vpos = this_line_vpos - 1;
13657 w->window_end_valid = false;
13658
13659 /* Update hint: No need to try to scroll in update_window. */
13660 w->desired_matrix->no_scrolling_p = true;
13661
13662 #ifdef GLYPH_DEBUG
13663 *w->desired_matrix->method = 0;
13664 debug_method_add (w, "optimization 1");
13665 #endif
13666 #ifdef HAVE_WINDOW_SYSTEM
13667 update_window_fringes (w, false);
13668 #endif
13669 goto update;
13670 }
13671 else
13672 goto cancel;
13673 }
13674 else if (/* Cursor position hasn't changed. */
13675 PT == w->last_point
13676 /* Make sure the cursor was last displayed
13677 in this window. Otherwise we have to reposition it. */
13678
13679 /* PXW: Must be converted to pixels, probably. */
13680 && 0 <= w->cursor.vpos
13681 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13682 {
13683 if (!must_finish)
13684 {
13685 do_pending_window_change (true);
13686 /* If selected_window changed, redisplay again. */
13687 if (WINDOWP (selected_window)
13688 && (w = XWINDOW (selected_window)) != sw)
13689 goto retry;
13690
13691 /* We used to always goto end_of_redisplay here, but this
13692 isn't enough if we have a blinking cursor. */
13693 if (w->cursor_off_p == w->last_cursor_off_p)
13694 goto end_of_redisplay;
13695 }
13696 goto update;
13697 }
13698 /* If highlighting the region, or if the cursor is in the echo area,
13699 then we can't just move the cursor. */
13700 else if (NILP (Vshow_trailing_whitespace)
13701 && !cursor_in_echo_area)
13702 {
13703 struct it it;
13704 struct glyph_row *row;
13705
13706 /* Skip from tlbufpos to PT and see where it is. Note that
13707 PT may be in invisible text. If so, we will end at the
13708 next visible position. */
13709 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13710 NULL, DEFAULT_FACE_ID);
13711 it.current_x = this_line_start_x;
13712 it.current_y = this_line_y;
13713 it.vpos = this_line_vpos;
13714
13715 /* The call to move_it_to stops in front of PT, but
13716 moves over before-strings. */
13717 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13718
13719 if (it.vpos == this_line_vpos
13720 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13721 row->enabled_p))
13722 {
13723 eassert (this_line_vpos == it.vpos);
13724 eassert (this_line_y == it.current_y);
13725 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13726 #ifdef GLYPH_DEBUG
13727 *w->desired_matrix->method = 0;
13728 debug_method_add (w, "optimization 3");
13729 #endif
13730 goto update;
13731 }
13732 else
13733 goto cancel;
13734 }
13735
13736 cancel:
13737 /* Text changed drastically or point moved off of line. */
13738 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13739 }
13740
13741 CHARPOS (this_line_start_pos) = 0;
13742 ++clear_face_cache_count;
13743 #ifdef HAVE_WINDOW_SYSTEM
13744 ++clear_image_cache_count;
13745 #endif
13746
13747 /* Build desired matrices, and update the display. If
13748 consider_all_windows_p, do it for all windows on all frames.
13749 Otherwise do it for selected_window, only. */
13750
13751 if (consider_all_windows_p)
13752 {
13753 FOR_EACH_FRAME (tail, frame)
13754 XFRAME (frame)->updated_p = false;
13755
13756 propagate_buffer_redisplay ();
13757
13758 FOR_EACH_FRAME (tail, frame)
13759 {
13760 struct frame *f = XFRAME (frame);
13761
13762 /* We don't have to do anything for unselected terminal
13763 frames. */
13764 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13765 && !EQ (FRAME_TTY (f)->top_frame, frame))
13766 continue;
13767
13768 retry_frame:
13769
13770 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13771 /* Redisplay internal tool bar if this is the first time so we
13772 can adjust the frame height right now, if necessary. */
13773 if (!f->tool_bar_redisplayed_once)
13774 {
13775 if (redisplay_tool_bar (f))
13776 adjust_frame_glyphs (f);
13777 f->tool_bar_redisplayed_once = true;
13778 }
13779 #endif
13780
13781 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13782 {
13783 bool gcscrollbars
13784 /* Only GC scrollbars when we redisplay the whole frame. */
13785 = f->redisplay || !REDISPLAY_SOME_P ();
13786 /* Mark all the scroll bars to be removed; we'll redeem
13787 the ones we want when we redisplay their windows. */
13788 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13789 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13790
13791 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13792 redisplay_windows (FRAME_ROOT_WINDOW (f));
13793 /* Remember that the invisible frames need to be redisplayed next
13794 time they're visible. */
13795 else if (!REDISPLAY_SOME_P ())
13796 f->redisplay = true;
13797
13798 /* The X error handler may have deleted that frame. */
13799 if (!FRAME_LIVE_P (f))
13800 continue;
13801
13802 /* Any scroll bars which redisplay_windows should have
13803 nuked should now go away. */
13804 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13805 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13806
13807 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13808 {
13809 /* If fonts changed on visible frame, display again. */
13810 if (f->fonts_changed)
13811 {
13812 adjust_frame_glyphs (f);
13813 /* Disable all redisplay optimizations for this
13814 frame. For the reasons, see the comment near
13815 the previous call to adjust_frame_glyphs above. */
13816 SET_FRAME_GARBAGED (f);
13817 f->fonts_changed = false;
13818 goto retry_frame;
13819 }
13820
13821 /* See if we have to hscroll. */
13822 if (!f->already_hscrolled_p)
13823 {
13824 f->already_hscrolled_p = true;
13825 if (hscroll_windows (f->root_window))
13826 goto retry_frame;
13827 }
13828
13829 /* Prevent various kinds of signals during display
13830 update. stdio is not robust about handling
13831 signals, which can cause an apparent I/O error. */
13832 if (interrupt_input)
13833 unrequest_sigio ();
13834 STOP_POLLING;
13835
13836 pending |= update_frame (f, false, false);
13837 f->cursor_type_changed = false;
13838 f->updated_p = true;
13839 }
13840 }
13841 }
13842
13843 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13844
13845 if (!pending)
13846 {
13847 /* Do the mark_window_display_accurate after all windows have
13848 been redisplayed because this call resets flags in buffers
13849 which are needed for proper redisplay. */
13850 FOR_EACH_FRAME (tail, frame)
13851 {
13852 struct frame *f = XFRAME (frame);
13853 if (f->updated_p)
13854 {
13855 f->redisplay = false;
13856 mark_window_display_accurate (f->root_window, true);
13857 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13858 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13859 }
13860 }
13861 }
13862 }
13863 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13864 {
13865 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13866 struct frame *mini_frame;
13867
13868 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13869 /* Use list_of_error, not Qerror, so that
13870 we catch only errors and don't run the debugger. */
13871 internal_condition_case_1 (redisplay_window_1, selected_window,
13872 list_of_error,
13873 redisplay_window_error);
13874 if (update_miniwindow_p)
13875 internal_condition_case_1 (redisplay_window_1, mini_window,
13876 list_of_error,
13877 redisplay_window_error);
13878
13879 /* Compare desired and current matrices, perform output. */
13880
13881 update:
13882 /* If fonts changed, display again. */
13883 if (sf->fonts_changed)
13884 goto retry;
13885
13886 /* Prevent various kinds of signals during display update.
13887 stdio is not robust about handling signals,
13888 which can cause an apparent I/O error. */
13889 if (interrupt_input)
13890 unrequest_sigio ();
13891 STOP_POLLING;
13892
13893 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13894 {
13895 if (hscroll_windows (selected_window))
13896 goto retry;
13897
13898 XWINDOW (selected_window)->must_be_updated_p = true;
13899 pending = update_frame (sf, false, false);
13900 sf->cursor_type_changed = false;
13901 }
13902
13903 /* We may have called echo_area_display at the top of this
13904 function. If the echo area is on another frame, that may
13905 have put text on a frame other than the selected one, so the
13906 above call to update_frame would not have caught it. Catch
13907 it here. */
13908 mini_window = FRAME_MINIBUF_WINDOW (sf);
13909 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13910
13911 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13912 {
13913 XWINDOW (mini_window)->must_be_updated_p = true;
13914 pending |= update_frame (mini_frame, false, false);
13915 mini_frame->cursor_type_changed = false;
13916 if (!pending && hscroll_windows (mini_window))
13917 goto retry;
13918 }
13919 }
13920
13921 /* If display was paused because of pending input, make sure we do a
13922 thorough update the next time. */
13923 if (pending)
13924 {
13925 /* Prevent the optimization at the beginning of
13926 redisplay_internal that tries a single-line update of the
13927 line containing the cursor in the selected window. */
13928 CHARPOS (this_line_start_pos) = 0;
13929
13930 /* Let the overlay arrow be updated the next time. */
13931 update_overlay_arrows (0);
13932
13933 /* If we pause after scrolling, some rows in the current
13934 matrices of some windows are not valid. */
13935 if (!WINDOW_FULL_WIDTH_P (w)
13936 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13937 update_mode_lines = 36;
13938 }
13939 else
13940 {
13941 if (!consider_all_windows_p)
13942 {
13943 /* This has already been done above if
13944 consider_all_windows_p is set. */
13945 if (XBUFFER (w->contents)->text->redisplay
13946 && buffer_window_count (XBUFFER (w->contents)) > 1)
13947 /* This can happen if b->text->redisplay was set during
13948 jit-lock. */
13949 propagate_buffer_redisplay ();
13950 mark_window_display_accurate_1 (w, true);
13951
13952 /* Say overlay arrows are up to date. */
13953 update_overlay_arrows (1);
13954
13955 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13956 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13957 }
13958
13959 update_mode_lines = 0;
13960 windows_or_buffers_changed = 0;
13961 }
13962
13963 /* Start SIGIO interrupts coming again. Having them off during the
13964 code above makes it less likely one will discard output, but not
13965 impossible, since there might be stuff in the system buffer here.
13966 But it is much hairier to try to do anything about that. */
13967 if (interrupt_input)
13968 request_sigio ();
13969 RESUME_POLLING;
13970
13971 /* If a frame has become visible which was not before, redisplay
13972 again, so that we display it. Expose events for such a frame
13973 (which it gets when becoming visible) don't call the parts of
13974 redisplay constructing glyphs, so simply exposing a frame won't
13975 display anything in this case. So, we have to display these
13976 frames here explicitly. */
13977 if (!pending)
13978 {
13979 int new_count = 0;
13980
13981 FOR_EACH_FRAME (tail, frame)
13982 {
13983 if (XFRAME (frame)->visible)
13984 new_count++;
13985 }
13986
13987 if (new_count != number_of_visible_frames)
13988 windows_or_buffers_changed = 52;
13989 }
13990
13991 /* Change frame size now if a change is pending. */
13992 do_pending_window_change (true);
13993
13994 /* If we just did a pending size change, or have additional
13995 visible frames, or selected_window changed, redisplay again. */
13996 if ((windows_or_buffers_changed && !pending)
13997 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13998 goto retry;
13999
14000 /* Clear the face and image caches.
14001
14002 We used to do this only if consider_all_windows_p. But the cache
14003 needs to be cleared if a timer creates images in the current
14004 buffer (e.g. the test case in Bug#6230). */
14005
14006 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14007 {
14008 clear_face_cache (false);
14009 clear_face_cache_count = 0;
14010 }
14011
14012 #ifdef HAVE_WINDOW_SYSTEM
14013 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14014 {
14015 clear_image_caches (Qnil);
14016 clear_image_cache_count = 0;
14017 }
14018 #endif /* HAVE_WINDOW_SYSTEM */
14019
14020 end_of_redisplay:
14021 #ifdef HAVE_NS
14022 ns_set_doc_edited ();
14023 #endif
14024 if (interrupt_input && interrupts_deferred)
14025 request_sigio ();
14026
14027 unbind_to (count, Qnil);
14028 RESUME_POLLING;
14029 }
14030
14031
14032 /* Redisplay, but leave alone any recent echo area message unless
14033 another message has been requested in its place.
14034
14035 This is useful in situations where you need to redisplay but no
14036 user action has occurred, making it inappropriate for the message
14037 area to be cleared. See tracking_off and
14038 wait_reading_process_output for examples of these situations.
14039
14040 FROM_WHERE is an integer saying from where this function was
14041 called. This is useful for debugging. */
14042
14043 void
14044 redisplay_preserve_echo_area (int from_where)
14045 {
14046 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14047
14048 if (!NILP (echo_area_buffer[1]))
14049 {
14050 /* We have a previously displayed message, but no current
14051 message. Redisplay the previous message. */
14052 display_last_displayed_message_p = true;
14053 redisplay_internal ();
14054 display_last_displayed_message_p = false;
14055 }
14056 else
14057 redisplay_internal ();
14058
14059 flush_frame (SELECTED_FRAME ());
14060 }
14061
14062
14063 /* Function registered with record_unwind_protect in redisplay_internal. */
14064
14065 static void
14066 unwind_redisplay (void)
14067 {
14068 redisplaying_p = false;
14069 }
14070
14071
14072 /* Mark the display of leaf window W as accurate or inaccurate.
14073 If ACCURATE_P, mark display of W as accurate.
14074 If !ACCURATE_P, arrange for W to be redisplayed the next
14075 time redisplay_internal is called. */
14076
14077 static void
14078 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14079 {
14080 struct buffer *b = XBUFFER (w->contents);
14081
14082 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14083 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14084 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14085
14086 if (accurate_p)
14087 {
14088 b->clip_changed = false;
14089 b->prevent_redisplay_optimizations_p = false;
14090 eassert (buffer_window_count (b) > 0);
14091 /* Resetting b->text->redisplay is problematic!
14092 In order to make it safer to do it here, redisplay_internal must
14093 have copied all b->text->redisplay to their respective windows. */
14094 b->text->redisplay = false;
14095
14096 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14097 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14098 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14099 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14100
14101 w->current_matrix->buffer = b;
14102 w->current_matrix->begv = BUF_BEGV (b);
14103 w->current_matrix->zv = BUF_ZV (b);
14104
14105 w->last_cursor_vpos = w->cursor.vpos;
14106 w->last_cursor_off_p = w->cursor_off_p;
14107
14108 if (w == XWINDOW (selected_window))
14109 w->last_point = BUF_PT (b);
14110 else
14111 w->last_point = marker_position (w->pointm);
14112
14113 w->window_end_valid = true;
14114 w->update_mode_line = false;
14115 }
14116
14117 w->redisplay = !accurate_p;
14118 }
14119
14120
14121 /* Mark the display of windows in the window tree rooted at WINDOW as
14122 accurate or inaccurate. If ACCURATE_P, mark display of
14123 windows as accurate. If !ACCURATE_P, arrange for windows to
14124 be redisplayed the next time redisplay_internal is called. */
14125
14126 void
14127 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14128 {
14129 struct window *w;
14130
14131 for (; !NILP (window); window = w->next)
14132 {
14133 w = XWINDOW (window);
14134 if (WINDOWP (w->contents))
14135 mark_window_display_accurate (w->contents, accurate_p);
14136 else
14137 mark_window_display_accurate_1 (w, accurate_p);
14138 }
14139
14140 if (accurate_p)
14141 update_overlay_arrows (1);
14142 else
14143 /* Force a thorough redisplay the next time by setting
14144 last_arrow_position and last_arrow_string to t, which is
14145 unequal to any useful value of Voverlay_arrow_... */
14146 update_overlay_arrows (-1);
14147 }
14148
14149
14150 /* Return value in display table DP (Lisp_Char_Table *) for character
14151 C. Since a display table doesn't have any parent, we don't have to
14152 follow parent. Do not call this function directly but use the
14153 macro DISP_CHAR_VECTOR. */
14154
14155 Lisp_Object
14156 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14157 {
14158 Lisp_Object val;
14159
14160 if (ASCII_CHAR_P (c))
14161 {
14162 val = dp->ascii;
14163 if (SUB_CHAR_TABLE_P (val))
14164 val = XSUB_CHAR_TABLE (val)->contents[c];
14165 }
14166 else
14167 {
14168 Lisp_Object table;
14169
14170 XSETCHAR_TABLE (table, dp);
14171 val = char_table_ref (table, c);
14172 }
14173 if (NILP (val))
14174 val = dp->defalt;
14175 return val;
14176 }
14177
14178
14179 \f
14180 /***********************************************************************
14181 Window Redisplay
14182 ***********************************************************************/
14183
14184 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14185
14186 static void
14187 redisplay_windows (Lisp_Object window)
14188 {
14189 while (!NILP (window))
14190 {
14191 struct window *w = XWINDOW (window);
14192
14193 if (WINDOWP (w->contents))
14194 redisplay_windows (w->contents);
14195 else if (BUFFERP (w->contents))
14196 {
14197 displayed_buffer = XBUFFER (w->contents);
14198 /* Use list_of_error, not Qerror, so that
14199 we catch only errors and don't run the debugger. */
14200 internal_condition_case_1 (redisplay_window_0, window,
14201 list_of_error,
14202 redisplay_window_error);
14203 }
14204
14205 window = w->next;
14206 }
14207 }
14208
14209 static Lisp_Object
14210 redisplay_window_error (Lisp_Object ignore)
14211 {
14212 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14213 return Qnil;
14214 }
14215
14216 static Lisp_Object
14217 redisplay_window_0 (Lisp_Object window)
14218 {
14219 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14220 redisplay_window (window, false);
14221 return Qnil;
14222 }
14223
14224 static Lisp_Object
14225 redisplay_window_1 (Lisp_Object window)
14226 {
14227 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14228 redisplay_window (window, true);
14229 return Qnil;
14230 }
14231 \f
14232
14233 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14234 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14235 which positions recorded in ROW differ from current buffer
14236 positions.
14237
14238 Return true iff cursor is on this row. */
14239
14240 static bool
14241 set_cursor_from_row (struct window *w, struct glyph_row *row,
14242 struct glyph_matrix *matrix,
14243 ptrdiff_t delta, ptrdiff_t delta_bytes,
14244 int dy, int dvpos)
14245 {
14246 struct glyph *glyph = row->glyphs[TEXT_AREA];
14247 struct glyph *end = glyph + row->used[TEXT_AREA];
14248 struct glyph *cursor = NULL;
14249 /* The last known character position in row. */
14250 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14251 int x = row->x;
14252 ptrdiff_t pt_old = PT - delta;
14253 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14254 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14255 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14256 /* A glyph beyond the edge of TEXT_AREA which we should never
14257 touch. */
14258 struct glyph *glyphs_end = end;
14259 /* True means we've found a match for cursor position, but that
14260 glyph has the avoid_cursor_p flag set. */
14261 bool match_with_avoid_cursor = false;
14262 /* True means we've seen at least one glyph that came from a
14263 display string. */
14264 bool string_seen = false;
14265 /* Largest and smallest buffer positions seen so far during scan of
14266 glyph row. */
14267 ptrdiff_t bpos_max = pos_before;
14268 ptrdiff_t bpos_min = pos_after;
14269 /* Last buffer position covered by an overlay string with an integer
14270 `cursor' property. */
14271 ptrdiff_t bpos_covered = 0;
14272 /* True means the display string on which to display the cursor
14273 comes from a text property, not from an overlay. */
14274 bool string_from_text_prop = false;
14275
14276 /* Don't even try doing anything if called for a mode-line or
14277 header-line row, since the rest of the code isn't prepared to
14278 deal with such calamities. */
14279 eassert (!row->mode_line_p);
14280 if (row->mode_line_p)
14281 return false;
14282
14283 /* Skip over glyphs not having an object at the start and the end of
14284 the row. These are special glyphs like truncation marks on
14285 terminal frames. */
14286 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14287 {
14288 if (!row->reversed_p)
14289 {
14290 while (glyph < end
14291 && NILP (glyph->object)
14292 && glyph->charpos < 0)
14293 {
14294 x += glyph->pixel_width;
14295 ++glyph;
14296 }
14297 while (end > glyph
14298 && NILP ((end - 1)->object)
14299 /* CHARPOS is zero for blanks and stretch glyphs
14300 inserted by extend_face_to_end_of_line. */
14301 && (end - 1)->charpos <= 0)
14302 --end;
14303 glyph_before = glyph - 1;
14304 glyph_after = end;
14305 }
14306 else
14307 {
14308 struct glyph *g;
14309
14310 /* If the glyph row is reversed, we need to process it from back
14311 to front, so swap the edge pointers. */
14312 glyphs_end = end = glyph - 1;
14313 glyph += row->used[TEXT_AREA] - 1;
14314
14315 while (glyph > end + 1
14316 && NILP (glyph->object)
14317 && glyph->charpos < 0)
14318 {
14319 --glyph;
14320 x -= glyph->pixel_width;
14321 }
14322 if (NILP (glyph->object) && glyph->charpos < 0)
14323 --glyph;
14324 /* By default, in reversed rows we put the cursor on the
14325 rightmost (first in the reading order) glyph. */
14326 for (g = end + 1; g < glyph; g++)
14327 x += g->pixel_width;
14328 while (end < glyph
14329 && NILP ((end + 1)->object)
14330 && (end + 1)->charpos <= 0)
14331 ++end;
14332 glyph_before = glyph + 1;
14333 glyph_after = end;
14334 }
14335 }
14336 else if (row->reversed_p)
14337 {
14338 /* In R2L rows that don't display text, put the cursor on the
14339 rightmost glyph. Case in point: an empty last line that is
14340 part of an R2L paragraph. */
14341 cursor = end - 1;
14342 /* Avoid placing the cursor on the last glyph of the row, where
14343 on terminal frames we hold the vertical border between
14344 adjacent windows. */
14345 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14346 && !WINDOW_RIGHTMOST_P (w)
14347 && cursor == row->glyphs[LAST_AREA] - 1)
14348 cursor--;
14349 x = -1; /* will be computed below, at label compute_x */
14350 }
14351
14352 /* Step 1: Try to find the glyph whose character position
14353 corresponds to point. If that's not possible, find 2 glyphs
14354 whose character positions are the closest to point, one before
14355 point, the other after it. */
14356 if (!row->reversed_p)
14357 while (/* not marched to end of glyph row */
14358 glyph < end
14359 /* glyph was not inserted by redisplay for internal purposes */
14360 && !NILP (glyph->object))
14361 {
14362 if (BUFFERP (glyph->object))
14363 {
14364 ptrdiff_t dpos = glyph->charpos - pt_old;
14365
14366 if (glyph->charpos > bpos_max)
14367 bpos_max = glyph->charpos;
14368 if (glyph->charpos < bpos_min)
14369 bpos_min = glyph->charpos;
14370 if (!glyph->avoid_cursor_p)
14371 {
14372 /* If we hit point, we've found the glyph on which to
14373 display the cursor. */
14374 if (dpos == 0)
14375 {
14376 match_with_avoid_cursor = false;
14377 break;
14378 }
14379 /* See if we've found a better approximation to
14380 POS_BEFORE or to POS_AFTER. */
14381 if (0 > dpos && dpos > pos_before - pt_old)
14382 {
14383 pos_before = glyph->charpos;
14384 glyph_before = glyph;
14385 }
14386 else if (0 < dpos && dpos < pos_after - pt_old)
14387 {
14388 pos_after = glyph->charpos;
14389 glyph_after = glyph;
14390 }
14391 }
14392 else if (dpos == 0)
14393 match_with_avoid_cursor = true;
14394 }
14395 else if (STRINGP (glyph->object))
14396 {
14397 Lisp_Object chprop;
14398 ptrdiff_t glyph_pos = glyph->charpos;
14399
14400 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14401 glyph->object);
14402 if (!NILP (chprop))
14403 {
14404 /* If the string came from a `display' text property,
14405 look up the buffer position of that property and
14406 use that position to update bpos_max, as if we
14407 actually saw such a position in one of the row's
14408 glyphs. This helps with supporting integer values
14409 of `cursor' property on the display string in
14410 situations where most or all of the row's buffer
14411 text is completely covered by display properties,
14412 so that no glyph with valid buffer positions is
14413 ever seen in the row. */
14414 ptrdiff_t prop_pos =
14415 string_buffer_position_lim (glyph->object, pos_before,
14416 pos_after, false);
14417
14418 if (prop_pos >= pos_before)
14419 bpos_max = prop_pos;
14420 }
14421 if (INTEGERP (chprop))
14422 {
14423 bpos_covered = bpos_max + XINT (chprop);
14424 /* If the `cursor' property covers buffer positions up
14425 to and including point, we should display cursor on
14426 this glyph. Note that, if a `cursor' property on one
14427 of the string's characters has an integer value, we
14428 will break out of the loop below _before_ we get to
14429 the position match above. IOW, integer values of
14430 the `cursor' property override the "exact match for
14431 point" strategy of positioning the cursor. */
14432 /* Implementation note: bpos_max == pt_old when, e.g.,
14433 we are in an empty line, where bpos_max is set to
14434 MATRIX_ROW_START_CHARPOS, see above. */
14435 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14436 {
14437 cursor = glyph;
14438 break;
14439 }
14440 }
14441
14442 string_seen = true;
14443 }
14444 x += glyph->pixel_width;
14445 ++glyph;
14446 }
14447 else if (glyph > end) /* row is reversed */
14448 while (!NILP (glyph->object))
14449 {
14450 if (BUFFERP (glyph->object))
14451 {
14452 ptrdiff_t dpos = glyph->charpos - pt_old;
14453
14454 if (glyph->charpos > bpos_max)
14455 bpos_max = glyph->charpos;
14456 if (glyph->charpos < bpos_min)
14457 bpos_min = glyph->charpos;
14458 if (!glyph->avoid_cursor_p)
14459 {
14460 if (dpos == 0)
14461 {
14462 match_with_avoid_cursor = false;
14463 break;
14464 }
14465 if (0 > dpos && dpos > pos_before - pt_old)
14466 {
14467 pos_before = glyph->charpos;
14468 glyph_before = glyph;
14469 }
14470 else if (0 < dpos && dpos < pos_after - pt_old)
14471 {
14472 pos_after = glyph->charpos;
14473 glyph_after = glyph;
14474 }
14475 }
14476 else if (dpos == 0)
14477 match_with_avoid_cursor = true;
14478 }
14479 else if (STRINGP (glyph->object))
14480 {
14481 Lisp_Object chprop;
14482 ptrdiff_t glyph_pos = glyph->charpos;
14483
14484 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14485 glyph->object);
14486 if (!NILP (chprop))
14487 {
14488 ptrdiff_t prop_pos =
14489 string_buffer_position_lim (glyph->object, pos_before,
14490 pos_after, false);
14491
14492 if (prop_pos >= pos_before)
14493 bpos_max = prop_pos;
14494 }
14495 if (INTEGERP (chprop))
14496 {
14497 bpos_covered = bpos_max + XINT (chprop);
14498 /* If the `cursor' property covers buffer positions up
14499 to and including point, we should display cursor on
14500 this glyph. */
14501 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14502 {
14503 cursor = glyph;
14504 break;
14505 }
14506 }
14507 string_seen = true;
14508 }
14509 --glyph;
14510 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14511 {
14512 x--; /* can't use any pixel_width */
14513 break;
14514 }
14515 x -= glyph->pixel_width;
14516 }
14517
14518 /* Step 2: If we didn't find an exact match for point, we need to
14519 look for a proper place to put the cursor among glyphs between
14520 GLYPH_BEFORE and GLYPH_AFTER. */
14521 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14522 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14523 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14524 {
14525 /* An empty line has a single glyph whose OBJECT is nil and
14526 whose CHARPOS is the position of a newline on that line.
14527 Note that on a TTY, there are more glyphs after that, which
14528 were produced by extend_face_to_end_of_line, but their
14529 CHARPOS is zero or negative. */
14530 bool empty_line_p =
14531 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14532 && NILP (glyph->object) && glyph->charpos > 0
14533 /* On a TTY, continued and truncated rows also have a glyph at
14534 their end whose OBJECT is nil and whose CHARPOS is
14535 positive (the continuation and truncation glyphs), but such
14536 rows are obviously not "empty". */
14537 && !(row->continued_p || row->truncated_on_right_p));
14538
14539 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14540 {
14541 ptrdiff_t ellipsis_pos;
14542
14543 /* Scan back over the ellipsis glyphs. */
14544 if (!row->reversed_p)
14545 {
14546 ellipsis_pos = (glyph - 1)->charpos;
14547 while (glyph > row->glyphs[TEXT_AREA]
14548 && (glyph - 1)->charpos == ellipsis_pos)
14549 glyph--, x -= glyph->pixel_width;
14550 /* That loop always goes one position too far, including
14551 the glyph before the ellipsis. So scan forward over
14552 that one. */
14553 x += glyph->pixel_width;
14554 glyph++;
14555 }
14556 else /* row is reversed */
14557 {
14558 ellipsis_pos = (glyph + 1)->charpos;
14559 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14560 && (glyph + 1)->charpos == ellipsis_pos)
14561 glyph++, x += glyph->pixel_width;
14562 x -= glyph->pixel_width;
14563 glyph--;
14564 }
14565 }
14566 else if (match_with_avoid_cursor)
14567 {
14568 cursor = glyph_after;
14569 x = -1;
14570 }
14571 else if (string_seen)
14572 {
14573 int incr = row->reversed_p ? -1 : +1;
14574
14575 /* Need to find the glyph that came out of a string which is
14576 present at point. That glyph is somewhere between
14577 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14578 positioned between POS_BEFORE and POS_AFTER in the
14579 buffer. */
14580 struct glyph *start, *stop;
14581 ptrdiff_t pos = pos_before;
14582
14583 x = -1;
14584
14585 /* If the row ends in a newline from a display string,
14586 reordering could have moved the glyphs belonging to the
14587 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14588 in this case we extend the search to the last glyph in
14589 the row that was not inserted by redisplay. */
14590 if (row->ends_in_newline_from_string_p)
14591 {
14592 glyph_after = end;
14593 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14594 }
14595
14596 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14597 correspond to POS_BEFORE and POS_AFTER, respectively. We
14598 need START and STOP in the order that corresponds to the
14599 row's direction as given by its reversed_p flag. If the
14600 directionality of characters between POS_BEFORE and
14601 POS_AFTER is the opposite of the row's base direction,
14602 these characters will have been reordered for display,
14603 and we need to reverse START and STOP. */
14604 if (!row->reversed_p)
14605 {
14606 start = min (glyph_before, glyph_after);
14607 stop = max (glyph_before, glyph_after);
14608 }
14609 else
14610 {
14611 start = max (glyph_before, glyph_after);
14612 stop = min (glyph_before, glyph_after);
14613 }
14614 for (glyph = start + incr;
14615 row->reversed_p ? glyph > stop : glyph < stop; )
14616 {
14617
14618 /* Any glyphs that come from the buffer are here because
14619 of bidi reordering. Skip them, and only pay
14620 attention to glyphs that came from some string. */
14621 if (STRINGP (glyph->object))
14622 {
14623 Lisp_Object str;
14624 ptrdiff_t tem;
14625 /* If the display property covers the newline, we
14626 need to search for it one position farther. */
14627 ptrdiff_t lim = pos_after
14628 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14629
14630 string_from_text_prop = false;
14631 str = glyph->object;
14632 tem = string_buffer_position_lim (str, pos, lim, false);
14633 if (tem == 0 /* from overlay */
14634 || pos <= tem)
14635 {
14636 /* If the string from which this glyph came is
14637 found in the buffer at point, or at position
14638 that is closer to point than pos_after, then
14639 we've found the glyph we've been looking for.
14640 If it comes from an overlay (tem == 0), and
14641 it has the `cursor' property on one of its
14642 glyphs, record that glyph as a candidate for
14643 displaying the cursor. (As in the
14644 unidirectional version, we will display the
14645 cursor on the last candidate we find.) */
14646 if (tem == 0
14647 || tem == pt_old
14648 || (tem - pt_old > 0 && tem < pos_after))
14649 {
14650 /* The glyphs from this string could have
14651 been reordered. Find the one with the
14652 smallest string position. Or there could
14653 be a character in the string with the
14654 `cursor' property, which means display
14655 cursor on that character's glyph. */
14656 ptrdiff_t strpos = glyph->charpos;
14657
14658 if (tem)
14659 {
14660 cursor = glyph;
14661 string_from_text_prop = true;
14662 }
14663 for ( ;
14664 (row->reversed_p ? glyph > stop : glyph < stop)
14665 && EQ (glyph->object, str);
14666 glyph += incr)
14667 {
14668 Lisp_Object cprop;
14669 ptrdiff_t gpos = glyph->charpos;
14670
14671 cprop = Fget_char_property (make_number (gpos),
14672 Qcursor,
14673 glyph->object);
14674 if (!NILP (cprop))
14675 {
14676 cursor = glyph;
14677 break;
14678 }
14679 if (tem && glyph->charpos < strpos)
14680 {
14681 strpos = glyph->charpos;
14682 cursor = glyph;
14683 }
14684 }
14685
14686 if (tem == pt_old
14687 || (tem - pt_old > 0 && tem < pos_after))
14688 goto compute_x;
14689 }
14690 if (tem)
14691 pos = tem + 1; /* don't find previous instances */
14692 }
14693 /* This string is not what we want; skip all of the
14694 glyphs that came from it. */
14695 while ((row->reversed_p ? glyph > stop : glyph < stop)
14696 && EQ (glyph->object, str))
14697 glyph += incr;
14698 }
14699 else
14700 glyph += incr;
14701 }
14702
14703 /* If we reached the end of the line, and END was from a string,
14704 the cursor is not on this line. */
14705 if (cursor == NULL
14706 && (row->reversed_p ? glyph <= end : glyph >= end)
14707 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14708 && STRINGP (end->object)
14709 && row->continued_p)
14710 return false;
14711 }
14712 /* A truncated row may not include PT among its character positions.
14713 Setting the cursor inside the scroll margin will trigger
14714 recalculation of hscroll in hscroll_window_tree. But if a
14715 display string covers point, defer to the string-handling
14716 code below to figure this out. */
14717 else if (row->truncated_on_left_p && pt_old < bpos_min)
14718 {
14719 cursor = glyph_before;
14720 x = -1;
14721 }
14722 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14723 /* Zero-width characters produce no glyphs. */
14724 || (!empty_line_p
14725 && (row->reversed_p
14726 ? glyph_after > glyphs_end
14727 : glyph_after < glyphs_end)))
14728 {
14729 cursor = glyph_after;
14730 x = -1;
14731 }
14732 }
14733
14734 compute_x:
14735 if (cursor != NULL)
14736 glyph = cursor;
14737 else if (glyph == glyphs_end
14738 && pos_before == pos_after
14739 && STRINGP ((row->reversed_p
14740 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14741 : row->glyphs[TEXT_AREA])->object))
14742 {
14743 /* If all the glyphs of this row came from strings, put the
14744 cursor on the first glyph of the row. This avoids having the
14745 cursor outside of the text area in this very rare and hard
14746 use case. */
14747 glyph =
14748 row->reversed_p
14749 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14750 : row->glyphs[TEXT_AREA];
14751 }
14752 if (x < 0)
14753 {
14754 struct glyph *g;
14755
14756 /* Need to compute x that corresponds to GLYPH. */
14757 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14758 {
14759 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14760 emacs_abort ();
14761 x += g->pixel_width;
14762 }
14763 }
14764
14765 /* ROW could be part of a continued line, which, under bidi
14766 reordering, might have other rows whose start and end charpos
14767 occlude point. Only set w->cursor if we found a better
14768 approximation to the cursor position than we have from previously
14769 examined candidate rows belonging to the same continued line. */
14770 if (/* We already have a candidate row. */
14771 w->cursor.vpos >= 0
14772 /* That candidate is not the row we are processing. */
14773 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14774 /* Make sure cursor.vpos specifies a row whose start and end
14775 charpos occlude point, and it is valid candidate for being a
14776 cursor-row. This is because some callers of this function
14777 leave cursor.vpos at the row where the cursor was displayed
14778 during the last redisplay cycle. */
14779 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14780 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14781 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14782 {
14783 struct glyph *g1
14784 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14785
14786 /* Don't consider glyphs that are outside TEXT_AREA. */
14787 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14788 return false;
14789 /* Keep the candidate whose buffer position is the closest to
14790 point or has the `cursor' property. */
14791 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14792 w->cursor.hpos >= 0
14793 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14794 && ((BUFFERP (g1->object)
14795 && (g1->charpos == pt_old /* An exact match always wins. */
14796 || (BUFFERP (glyph->object)
14797 && eabs (g1->charpos - pt_old)
14798 < eabs (glyph->charpos - pt_old))))
14799 /* Previous candidate is a glyph from a string that has
14800 a non-nil `cursor' property. */
14801 || (STRINGP (g1->object)
14802 && (!NILP (Fget_char_property (make_number (g1->charpos),
14803 Qcursor, g1->object))
14804 /* Previous candidate is from the same display
14805 string as this one, and the display string
14806 came from a text property. */
14807 || (EQ (g1->object, glyph->object)
14808 && string_from_text_prop)
14809 /* this candidate is from newline and its
14810 position is not an exact match */
14811 || (NILP (glyph->object)
14812 && glyph->charpos != pt_old)))))
14813 return false;
14814 /* If this candidate gives an exact match, use that. */
14815 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14816 /* If this candidate is a glyph created for the
14817 terminating newline of a line, and point is on that
14818 newline, it wins because it's an exact match. */
14819 || (!row->continued_p
14820 && NILP (glyph->object)
14821 && glyph->charpos == 0
14822 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14823 /* Otherwise, keep the candidate that comes from a row
14824 spanning less buffer positions. This may win when one or
14825 both candidate positions are on glyphs that came from
14826 display strings, for which we cannot compare buffer
14827 positions. */
14828 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14829 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14830 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14831 return false;
14832 }
14833 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14834 w->cursor.x = x;
14835 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14836 w->cursor.y = row->y + dy;
14837
14838 if (w == XWINDOW (selected_window))
14839 {
14840 if (!row->continued_p
14841 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14842 && row->x == 0)
14843 {
14844 this_line_buffer = XBUFFER (w->contents);
14845
14846 CHARPOS (this_line_start_pos)
14847 = MATRIX_ROW_START_CHARPOS (row) + delta;
14848 BYTEPOS (this_line_start_pos)
14849 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14850
14851 CHARPOS (this_line_end_pos)
14852 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14853 BYTEPOS (this_line_end_pos)
14854 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14855
14856 this_line_y = w->cursor.y;
14857 this_line_pixel_height = row->height;
14858 this_line_vpos = w->cursor.vpos;
14859 this_line_start_x = row->x;
14860 }
14861 else
14862 CHARPOS (this_line_start_pos) = 0;
14863 }
14864
14865 return true;
14866 }
14867
14868
14869 /* Run window scroll functions, if any, for WINDOW with new window
14870 start STARTP. Sets the window start of WINDOW to that position.
14871
14872 We assume that the window's buffer is really current. */
14873
14874 static struct text_pos
14875 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14876 {
14877 struct window *w = XWINDOW (window);
14878 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14879
14880 eassert (current_buffer == XBUFFER (w->contents));
14881
14882 if (!NILP (Vwindow_scroll_functions))
14883 {
14884 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14885 make_number (CHARPOS (startp)));
14886 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14887 /* In case the hook functions switch buffers. */
14888 set_buffer_internal (XBUFFER (w->contents));
14889 }
14890
14891 return startp;
14892 }
14893
14894
14895 /* Make sure the line containing the cursor is fully visible.
14896 A value of true means there is nothing to be done.
14897 (Either the line is fully visible, or it cannot be made so,
14898 or we cannot tell.)
14899
14900 If FORCE_P, return false even if partial visible cursor row
14901 is higher than window.
14902
14903 If CURRENT_MATRIX_P, use the information from the
14904 window's current glyph matrix; otherwise use the desired glyph
14905 matrix.
14906
14907 A value of false means the caller should do scrolling
14908 as if point had gone off the screen. */
14909
14910 static bool
14911 cursor_row_fully_visible_p (struct window *w, bool force_p,
14912 bool current_matrix_p)
14913 {
14914 struct glyph_matrix *matrix;
14915 struct glyph_row *row;
14916 int window_height;
14917
14918 if (!make_cursor_line_fully_visible_p)
14919 return true;
14920
14921 /* It's not always possible to find the cursor, e.g, when a window
14922 is full of overlay strings. Don't do anything in that case. */
14923 if (w->cursor.vpos < 0)
14924 return true;
14925
14926 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14927 row = MATRIX_ROW (matrix, w->cursor.vpos);
14928
14929 /* If the cursor row is not partially visible, there's nothing to do. */
14930 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14931 return true;
14932
14933 /* If the row the cursor is in is taller than the window's height,
14934 it's not clear what to do, so do nothing. */
14935 window_height = window_box_height (w);
14936 if (row->height >= window_height)
14937 {
14938 if (!force_p || MINI_WINDOW_P (w)
14939 || w->vscroll || w->cursor.vpos == 0)
14940 return true;
14941 }
14942 return false;
14943 }
14944
14945
14946 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14947 means only WINDOW is redisplayed in redisplay_internal.
14948 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14949 in redisplay_window to bring a partially visible line into view in
14950 the case that only the cursor has moved.
14951
14952 LAST_LINE_MISFIT should be true if we're scrolling because the
14953 last screen line's vertical height extends past the end of the screen.
14954
14955 Value is
14956
14957 1 if scrolling succeeded
14958
14959 0 if scrolling didn't find point.
14960
14961 -1 if new fonts have been loaded so that we must interrupt
14962 redisplay, adjust glyph matrices, and try again. */
14963
14964 enum
14965 {
14966 SCROLLING_SUCCESS,
14967 SCROLLING_FAILED,
14968 SCROLLING_NEED_LARGER_MATRICES
14969 };
14970
14971 /* If scroll-conservatively is more than this, never recenter.
14972
14973 If you change this, don't forget to update the doc string of
14974 `scroll-conservatively' and the Emacs manual. */
14975 #define SCROLL_LIMIT 100
14976
14977 static int
14978 try_scrolling (Lisp_Object window, bool just_this_one_p,
14979 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14980 bool temp_scroll_step, bool last_line_misfit)
14981 {
14982 struct window *w = XWINDOW (window);
14983 struct frame *f = XFRAME (w->frame);
14984 struct text_pos pos, startp;
14985 struct it it;
14986 int this_scroll_margin, scroll_max, rc, height;
14987 int dy = 0, amount_to_scroll = 0;
14988 bool scroll_down_p = false;
14989 int extra_scroll_margin_lines = last_line_misfit;
14990 Lisp_Object aggressive;
14991 /* We will never try scrolling more than this number of lines. */
14992 int scroll_limit = SCROLL_LIMIT;
14993 int frame_line_height = default_line_pixel_height (w);
14994 int window_total_lines
14995 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14996
14997 #ifdef GLYPH_DEBUG
14998 debug_method_add (w, "try_scrolling");
14999 #endif
15000
15001 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15002
15003 /* Compute scroll margin height in pixels. We scroll when point is
15004 within this distance from the top or bottom of the window. */
15005 if (scroll_margin > 0)
15006 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15007 * frame_line_height;
15008 else
15009 this_scroll_margin = 0;
15010
15011 /* Force arg_scroll_conservatively to have a reasonable value, to
15012 avoid scrolling too far away with slow move_it_* functions. Note
15013 that the user can supply scroll-conservatively equal to
15014 `most-positive-fixnum', which can be larger than INT_MAX. */
15015 if (arg_scroll_conservatively > scroll_limit)
15016 {
15017 arg_scroll_conservatively = scroll_limit + 1;
15018 scroll_max = scroll_limit * frame_line_height;
15019 }
15020 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15021 /* Compute how much we should try to scroll maximally to bring
15022 point into view. */
15023 scroll_max = (max (scroll_step,
15024 max (arg_scroll_conservatively, temp_scroll_step))
15025 * frame_line_height);
15026 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15027 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15028 /* We're trying to scroll because of aggressive scrolling but no
15029 scroll_step is set. Choose an arbitrary one. */
15030 scroll_max = 10 * frame_line_height;
15031 else
15032 scroll_max = 0;
15033
15034 too_near_end:
15035
15036 /* Decide whether to scroll down. */
15037 if (PT > CHARPOS (startp))
15038 {
15039 int scroll_margin_y;
15040
15041 /* Compute the pixel ypos of the scroll margin, then move IT to
15042 either that ypos or PT, whichever comes first. */
15043 start_display (&it, w, startp);
15044 scroll_margin_y = it.last_visible_y - this_scroll_margin
15045 - frame_line_height * extra_scroll_margin_lines;
15046 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15047 (MOVE_TO_POS | MOVE_TO_Y));
15048
15049 if (PT > CHARPOS (it.current.pos))
15050 {
15051 int y0 = line_bottom_y (&it);
15052 /* Compute how many pixels below window bottom to stop searching
15053 for PT. This avoids costly search for PT that is far away if
15054 the user limited scrolling by a small number of lines, but
15055 always finds PT if scroll_conservatively is set to a large
15056 number, such as most-positive-fixnum. */
15057 int slack = max (scroll_max, 10 * frame_line_height);
15058 int y_to_move = it.last_visible_y + slack;
15059
15060 /* Compute the distance from the scroll margin to PT or to
15061 the scroll limit, whichever comes first. This should
15062 include the height of the cursor line, to make that line
15063 fully visible. */
15064 move_it_to (&it, PT, -1, y_to_move,
15065 -1, MOVE_TO_POS | MOVE_TO_Y);
15066 dy = line_bottom_y (&it) - y0;
15067
15068 if (dy > scroll_max)
15069 return SCROLLING_FAILED;
15070
15071 if (dy > 0)
15072 scroll_down_p = true;
15073 }
15074 }
15075
15076 if (scroll_down_p)
15077 {
15078 /* Point is in or below the bottom scroll margin, so move the
15079 window start down. If scrolling conservatively, move it just
15080 enough down to make point visible. If scroll_step is set,
15081 move it down by scroll_step. */
15082 if (arg_scroll_conservatively)
15083 amount_to_scroll
15084 = min (max (dy, frame_line_height),
15085 frame_line_height * arg_scroll_conservatively);
15086 else if (scroll_step || temp_scroll_step)
15087 amount_to_scroll = scroll_max;
15088 else
15089 {
15090 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15091 height = WINDOW_BOX_TEXT_HEIGHT (w);
15092 if (NUMBERP (aggressive))
15093 {
15094 double float_amount = XFLOATINT (aggressive) * height;
15095 int aggressive_scroll = float_amount;
15096 if (aggressive_scroll == 0 && float_amount > 0)
15097 aggressive_scroll = 1;
15098 /* Don't let point enter the scroll margin near top of
15099 the window. This could happen if the value of
15100 scroll_up_aggressively is too large and there are
15101 non-zero margins, because scroll_up_aggressively
15102 means put point that fraction of window height
15103 _from_the_bottom_margin_. */
15104 if (aggressive_scroll + 2 * this_scroll_margin > height)
15105 aggressive_scroll = height - 2 * this_scroll_margin;
15106 amount_to_scroll = dy + aggressive_scroll;
15107 }
15108 }
15109
15110 if (amount_to_scroll <= 0)
15111 return SCROLLING_FAILED;
15112
15113 start_display (&it, w, startp);
15114 if (arg_scroll_conservatively <= scroll_limit)
15115 move_it_vertically (&it, amount_to_scroll);
15116 else
15117 {
15118 /* Extra precision for users who set scroll-conservatively
15119 to a large number: make sure the amount we scroll
15120 the window start is never less than amount_to_scroll,
15121 which was computed as distance from window bottom to
15122 point. This matters when lines at window top and lines
15123 below window bottom have different height. */
15124 struct it it1;
15125 void *it1data = NULL;
15126 /* We use a temporary it1 because line_bottom_y can modify
15127 its argument, if it moves one line down; see there. */
15128 int start_y;
15129
15130 SAVE_IT (it1, it, it1data);
15131 start_y = line_bottom_y (&it1);
15132 do {
15133 RESTORE_IT (&it, &it, it1data);
15134 move_it_by_lines (&it, 1);
15135 SAVE_IT (it1, it, it1data);
15136 } while (IT_CHARPOS (it) < ZV
15137 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15138 bidi_unshelve_cache (it1data, true);
15139 }
15140
15141 /* If STARTP is unchanged, move it down another screen line. */
15142 if (IT_CHARPOS (it) == CHARPOS (startp))
15143 move_it_by_lines (&it, 1);
15144 startp = it.current.pos;
15145 }
15146 else
15147 {
15148 struct text_pos scroll_margin_pos = startp;
15149 int y_offset = 0;
15150
15151 /* See if point is inside the scroll margin at the top of the
15152 window. */
15153 if (this_scroll_margin)
15154 {
15155 int y_start;
15156
15157 start_display (&it, w, startp);
15158 y_start = it.current_y;
15159 move_it_vertically (&it, this_scroll_margin);
15160 scroll_margin_pos = it.current.pos;
15161 /* If we didn't move enough before hitting ZV, request
15162 additional amount of scroll, to move point out of the
15163 scroll margin. */
15164 if (IT_CHARPOS (it) == ZV
15165 && it.current_y - y_start < this_scroll_margin)
15166 y_offset = this_scroll_margin - (it.current_y - y_start);
15167 }
15168
15169 if (PT < CHARPOS (scroll_margin_pos))
15170 {
15171 /* Point is in the scroll margin at the top of the window or
15172 above what is displayed in the window. */
15173 int y0, y_to_move;
15174
15175 /* Compute the vertical distance from PT to the scroll
15176 margin position. Move as far as scroll_max allows, or
15177 one screenful, or 10 screen lines, whichever is largest.
15178 Give up if distance is greater than scroll_max or if we
15179 didn't reach the scroll margin position. */
15180 SET_TEXT_POS (pos, PT, PT_BYTE);
15181 start_display (&it, w, pos);
15182 y0 = it.current_y;
15183 y_to_move = max (it.last_visible_y,
15184 max (scroll_max, 10 * frame_line_height));
15185 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15186 y_to_move, -1,
15187 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15188 dy = it.current_y - y0;
15189 if (dy > scroll_max
15190 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15191 return SCROLLING_FAILED;
15192
15193 /* Additional scroll for when ZV was too close to point. */
15194 dy += y_offset;
15195
15196 /* Compute new window start. */
15197 start_display (&it, w, startp);
15198
15199 if (arg_scroll_conservatively)
15200 amount_to_scroll = max (dy, frame_line_height
15201 * max (scroll_step, temp_scroll_step));
15202 else if (scroll_step || temp_scroll_step)
15203 amount_to_scroll = scroll_max;
15204 else
15205 {
15206 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15207 height = WINDOW_BOX_TEXT_HEIGHT (w);
15208 if (NUMBERP (aggressive))
15209 {
15210 double float_amount = XFLOATINT (aggressive) * height;
15211 int aggressive_scroll = float_amount;
15212 if (aggressive_scroll == 0 && float_amount > 0)
15213 aggressive_scroll = 1;
15214 /* Don't let point enter the scroll margin near
15215 bottom of the window, if the value of
15216 scroll_down_aggressively happens to be too
15217 large. */
15218 if (aggressive_scroll + 2 * this_scroll_margin > height)
15219 aggressive_scroll = height - 2 * this_scroll_margin;
15220 amount_to_scroll = dy + aggressive_scroll;
15221 }
15222 }
15223
15224 if (amount_to_scroll <= 0)
15225 return SCROLLING_FAILED;
15226
15227 move_it_vertically_backward (&it, amount_to_scroll);
15228 startp = it.current.pos;
15229 }
15230 }
15231
15232 /* Run window scroll functions. */
15233 startp = run_window_scroll_functions (window, startp);
15234
15235 /* Display the window. Give up if new fonts are loaded, or if point
15236 doesn't appear. */
15237 if (!try_window (window, startp, 0))
15238 rc = SCROLLING_NEED_LARGER_MATRICES;
15239 else if (w->cursor.vpos < 0)
15240 {
15241 clear_glyph_matrix (w->desired_matrix);
15242 rc = SCROLLING_FAILED;
15243 }
15244 else
15245 {
15246 /* Maybe forget recorded base line for line number display. */
15247 if (!just_this_one_p
15248 || current_buffer->clip_changed
15249 || BEG_UNCHANGED < CHARPOS (startp))
15250 w->base_line_number = 0;
15251
15252 /* If cursor ends up on a partially visible line,
15253 treat that as being off the bottom of the screen. */
15254 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15255 false)
15256 /* It's possible that the cursor is on the first line of the
15257 buffer, which is partially obscured due to a vscroll
15258 (Bug#7537). In that case, avoid looping forever. */
15259 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15260 {
15261 clear_glyph_matrix (w->desired_matrix);
15262 ++extra_scroll_margin_lines;
15263 goto too_near_end;
15264 }
15265 rc = SCROLLING_SUCCESS;
15266 }
15267
15268 return rc;
15269 }
15270
15271
15272 /* Compute a suitable window start for window W if display of W starts
15273 on a continuation line. Value is true if a new window start
15274 was computed.
15275
15276 The new window start will be computed, based on W's width, starting
15277 from the start of the continued line. It is the start of the
15278 screen line with the minimum distance from the old start W->start. */
15279
15280 static bool
15281 compute_window_start_on_continuation_line (struct window *w)
15282 {
15283 struct text_pos pos, start_pos;
15284 bool window_start_changed_p = false;
15285
15286 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15287
15288 /* If window start is on a continuation line... Window start may be
15289 < BEGV in case there's invisible text at the start of the
15290 buffer (M-x rmail, for example). */
15291 if (CHARPOS (start_pos) > BEGV
15292 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15293 {
15294 struct it it;
15295 struct glyph_row *row;
15296
15297 /* Handle the case that the window start is out of range. */
15298 if (CHARPOS (start_pos) < BEGV)
15299 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15300 else if (CHARPOS (start_pos) > ZV)
15301 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15302
15303 /* Find the start of the continued line. This should be fast
15304 because find_newline is fast (newline cache). */
15305 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15306 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15307 row, DEFAULT_FACE_ID);
15308 reseat_at_previous_visible_line_start (&it);
15309
15310 /* If the line start is "too far" away from the window start,
15311 say it takes too much time to compute a new window start. */
15312 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15313 /* PXW: Do we need upper bounds here? */
15314 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15315 {
15316 int min_distance, distance;
15317
15318 /* Move forward by display lines to find the new window
15319 start. If window width was enlarged, the new start can
15320 be expected to be > the old start. If window width was
15321 decreased, the new window start will be < the old start.
15322 So, we're looking for the display line start with the
15323 minimum distance from the old window start. */
15324 pos = it.current.pos;
15325 min_distance = INFINITY;
15326 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15327 distance < min_distance)
15328 {
15329 min_distance = distance;
15330 pos = it.current.pos;
15331 if (it.line_wrap == WORD_WRAP)
15332 {
15333 /* Under WORD_WRAP, move_it_by_lines is likely to
15334 overshoot and stop not at the first, but the
15335 second character from the left margin. So in
15336 that case, we need a more tight control on the X
15337 coordinate of the iterator than move_it_by_lines
15338 promises in its contract. The method is to first
15339 go to the last (rightmost) visible character of a
15340 line, then move to the leftmost character on the
15341 next line in a separate call. */
15342 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15343 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15344 move_it_to (&it, ZV, 0,
15345 it.current_y + it.max_ascent + it.max_descent, -1,
15346 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15347 }
15348 else
15349 move_it_by_lines (&it, 1);
15350 }
15351
15352 /* Set the window start there. */
15353 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15354 window_start_changed_p = true;
15355 }
15356 }
15357
15358 return window_start_changed_p;
15359 }
15360
15361
15362 /* Try cursor movement in case text has not changed in window WINDOW,
15363 with window start STARTP. Value is
15364
15365 CURSOR_MOVEMENT_SUCCESS if successful
15366
15367 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15368
15369 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15370 display. *SCROLL_STEP is set to true, under certain circumstances, if
15371 we want to scroll as if scroll-step were set to 1. See the code.
15372
15373 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15374 which case we have to abort this redisplay, and adjust matrices
15375 first. */
15376
15377 enum
15378 {
15379 CURSOR_MOVEMENT_SUCCESS,
15380 CURSOR_MOVEMENT_CANNOT_BE_USED,
15381 CURSOR_MOVEMENT_MUST_SCROLL,
15382 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15383 };
15384
15385 static int
15386 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15387 bool *scroll_step)
15388 {
15389 struct window *w = XWINDOW (window);
15390 struct frame *f = XFRAME (w->frame);
15391 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15392
15393 #ifdef GLYPH_DEBUG
15394 if (inhibit_try_cursor_movement)
15395 return rc;
15396 #endif
15397
15398 /* Previously, there was a check for Lisp integer in the
15399 if-statement below. Now, this field is converted to
15400 ptrdiff_t, thus zero means invalid position in a buffer. */
15401 eassert (w->last_point > 0);
15402 /* Likewise there was a check whether window_end_vpos is nil or larger
15403 than the window. Now window_end_vpos is int and so never nil, but
15404 let's leave eassert to check whether it fits in the window. */
15405 eassert (!w->window_end_valid
15406 || w->window_end_vpos < w->current_matrix->nrows);
15407
15408 /* Handle case where text has not changed, only point, and it has
15409 not moved off the frame. */
15410 if (/* Point may be in this window. */
15411 PT >= CHARPOS (startp)
15412 /* Selective display hasn't changed. */
15413 && !current_buffer->clip_changed
15414 /* Function force-mode-line-update is used to force a thorough
15415 redisplay. It sets either windows_or_buffers_changed or
15416 update_mode_lines. So don't take a shortcut here for these
15417 cases. */
15418 && !update_mode_lines
15419 && !windows_or_buffers_changed
15420 && !f->cursor_type_changed
15421 && NILP (Vshow_trailing_whitespace)
15422 /* This code is not used for mini-buffer for the sake of the case
15423 of redisplaying to replace an echo area message; since in
15424 that case the mini-buffer contents per se are usually
15425 unchanged. This code is of no real use in the mini-buffer
15426 since the handling of this_line_start_pos, etc., in redisplay
15427 handles the same cases. */
15428 && !EQ (window, minibuf_window)
15429 && (FRAME_WINDOW_P (f)
15430 || !overlay_arrow_in_current_buffer_p ()))
15431 {
15432 int this_scroll_margin, top_scroll_margin;
15433 struct glyph_row *row = NULL;
15434 int frame_line_height = default_line_pixel_height (w);
15435 int window_total_lines
15436 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15437
15438 #ifdef GLYPH_DEBUG
15439 debug_method_add (w, "cursor movement");
15440 #endif
15441
15442 /* Scroll if point within this distance from the top or bottom
15443 of the window. This is a pixel value. */
15444 if (scroll_margin > 0)
15445 {
15446 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15447 this_scroll_margin *= frame_line_height;
15448 }
15449 else
15450 this_scroll_margin = 0;
15451
15452 top_scroll_margin = this_scroll_margin;
15453 if (WINDOW_WANTS_HEADER_LINE_P (w))
15454 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15455
15456 /* Start with the row the cursor was displayed during the last
15457 not paused redisplay. Give up if that row is not valid. */
15458 if (w->last_cursor_vpos < 0
15459 || w->last_cursor_vpos >= w->current_matrix->nrows)
15460 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15461 else
15462 {
15463 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15464 if (row->mode_line_p)
15465 ++row;
15466 if (!row->enabled_p)
15467 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15468 }
15469
15470 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15471 {
15472 bool scroll_p = false, must_scroll = false;
15473 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15474
15475 if (PT > w->last_point)
15476 {
15477 /* Point has moved forward. */
15478 while (MATRIX_ROW_END_CHARPOS (row) < PT
15479 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15480 {
15481 eassert (row->enabled_p);
15482 ++row;
15483 }
15484
15485 /* If the end position of a row equals the start
15486 position of the next row, and PT is at that position,
15487 we would rather display cursor in the next line. */
15488 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15489 && MATRIX_ROW_END_CHARPOS (row) == PT
15490 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15491 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15492 && !cursor_row_p (row))
15493 ++row;
15494
15495 /* If within the scroll margin, scroll. Note that
15496 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15497 the next line would be drawn, and that
15498 this_scroll_margin can be zero. */
15499 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15500 || PT > MATRIX_ROW_END_CHARPOS (row)
15501 /* Line is completely visible last line in window
15502 and PT is to be set in the next line. */
15503 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15504 && PT == MATRIX_ROW_END_CHARPOS (row)
15505 && !row->ends_at_zv_p
15506 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15507 scroll_p = true;
15508 }
15509 else if (PT < w->last_point)
15510 {
15511 /* Cursor has to be moved backward. Note that PT >=
15512 CHARPOS (startp) because of the outer if-statement. */
15513 while (!row->mode_line_p
15514 && (MATRIX_ROW_START_CHARPOS (row) > PT
15515 || (MATRIX_ROW_START_CHARPOS (row) == PT
15516 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15517 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15518 row > w->current_matrix->rows
15519 && (row-1)->ends_in_newline_from_string_p))))
15520 && (row->y > top_scroll_margin
15521 || CHARPOS (startp) == BEGV))
15522 {
15523 eassert (row->enabled_p);
15524 --row;
15525 }
15526
15527 /* Consider the following case: Window starts at BEGV,
15528 there is invisible, intangible text at BEGV, so that
15529 display starts at some point START > BEGV. It can
15530 happen that we are called with PT somewhere between
15531 BEGV and START. Try to handle that case. */
15532 if (row < w->current_matrix->rows
15533 || row->mode_line_p)
15534 {
15535 row = w->current_matrix->rows;
15536 if (row->mode_line_p)
15537 ++row;
15538 }
15539
15540 /* Due to newlines in overlay strings, we may have to
15541 skip forward over overlay strings. */
15542 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15543 && MATRIX_ROW_END_CHARPOS (row) == PT
15544 && !cursor_row_p (row))
15545 ++row;
15546
15547 /* If within the scroll margin, scroll. */
15548 if (row->y < top_scroll_margin
15549 && CHARPOS (startp) != BEGV)
15550 scroll_p = true;
15551 }
15552 else
15553 {
15554 /* Cursor did not move. So don't scroll even if cursor line
15555 is partially visible, as it was so before. */
15556 rc = CURSOR_MOVEMENT_SUCCESS;
15557 }
15558
15559 if (PT < MATRIX_ROW_START_CHARPOS (row)
15560 || PT > MATRIX_ROW_END_CHARPOS (row))
15561 {
15562 /* if PT is not in the glyph row, give up. */
15563 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15564 must_scroll = true;
15565 }
15566 else if (rc != CURSOR_MOVEMENT_SUCCESS
15567 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15568 {
15569 struct glyph_row *row1;
15570
15571 /* If rows are bidi-reordered and point moved, back up
15572 until we find a row that does not belong to a
15573 continuation line. This is because we must consider
15574 all rows of a continued line as candidates for the
15575 new cursor positioning, since row start and end
15576 positions change non-linearly with vertical position
15577 in such rows. */
15578 /* FIXME: Revisit this when glyph ``spilling'' in
15579 continuation lines' rows is implemented for
15580 bidi-reordered rows. */
15581 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15582 MATRIX_ROW_CONTINUATION_LINE_P (row);
15583 --row)
15584 {
15585 /* If we hit the beginning of the displayed portion
15586 without finding the first row of a continued
15587 line, give up. */
15588 if (row <= row1)
15589 {
15590 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15591 break;
15592 }
15593 eassert (row->enabled_p);
15594 }
15595 }
15596 if (must_scroll)
15597 ;
15598 else if (rc != CURSOR_MOVEMENT_SUCCESS
15599 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15600 /* Make sure this isn't a header line by any chance, since
15601 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15602 && !row->mode_line_p
15603 && make_cursor_line_fully_visible_p)
15604 {
15605 if (PT == MATRIX_ROW_END_CHARPOS (row)
15606 && !row->ends_at_zv_p
15607 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15608 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15609 else if (row->height > window_box_height (w))
15610 {
15611 /* If we end up in a partially visible line, let's
15612 make it fully visible, except when it's taller
15613 than the window, in which case we can't do much
15614 about it. */
15615 *scroll_step = true;
15616 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15617 }
15618 else
15619 {
15620 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15621 if (!cursor_row_fully_visible_p (w, false, true))
15622 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15623 else
15624 rc = CURSOR_MOVEMENT_SUCCESS;
15625 }
15626 }
15627 else if (scroll_p)
15628 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15629 else if (rc != CURSOR_MOVEMENT_SUCCESS
15630 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15631 {
15632 /* With bidi-reordered rows, there could be more than
15633 one candidate row whose start and end positions
15634 occlude point. We need to let set_cursor_from_row
15635 find the best candidate. */
15636 /* FIXME: Revisit this when glyph ``spilling'' in
15637 continuation lines' rows is implemented for
15638 bidi-reordered rows. */
15639 bool rv = false;
15640
15641 do
15642 {
15643 bool at_zv_p = false, exact_match_p = false;
15644
15645 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15646 && PT <= MATRIX_ROW_END_CHARPOS (row)
15647 && cursor_row_p (row))
15648 rv |= set_cursor_from_row (w, row, w->current_matrix,
15649 0, 0, 0, 0);
15650 /* As soon as we've found the exact match for point,
15651 or the first suitable row whose ends_at_zv_p flag
15652 is set, we are done. */
15653 if (rv)
15654 {
15655 at_zv_p = MATRIX_ROW (w->current_matrix,
15656 w->cursor.vpos)->ends_at_zv_p;
15657 if (!at_zv_p
15658 && w->cursor.hpos >= 0
15659 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15660 w->cursor.vpos))
15661 {
15662 struct glyph_row *candidate =
15663 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15664 struct glyph *g =
15665 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15666 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15667
15668 exact_match_p =
15669 (BUFFERP (g->object) && g->charpos == PT)
15670 || (NILP (g->object)
15671 && (g->charpos == PT
15672 || (g->charpos == 0 && endpos - 1 == PT)));
15673 }
15674 if (at_zv_p || exact_match_p)
15675 {
15676 rc = CURSOR_MOVEMENT_SUCCESS;
15677 break;
15678 }
15679 }
15680 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15681 break;
15682 ++row;
15683 }
15684 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15685 || row->continued_p)
15686 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15687 || (MATRIX_ROW_START_CHARPOS (row) == PT
15688 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15689 /* If we didn't find any candidate rows, or exited the
15690 loop before all the candidates were examined, signal
15691 to the caller that this method failed. */
15692 if (rc != CURSOR_MOVEMENT_SUCCESS
15693 && !(rv
15694 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15695 && !row->continued_p))
15696 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15697 else if (rv)
15698 rc = CURSOR_MOVEMENT_SUCCESS;
15699 }
15700 else
15701 {
15702 do
15703 {
15704 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15705 {
15706 rc = CURSOR_MOVEMENT_SUCCESS;
15707 break;
15708 }
15709 ++row;
15710 }
15711 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15712 && MATRIX_ROW_START_CHARPOS (row) == PT
15713 && cursor_row_p (row));
15714 }
15715 }
15716 }
15717
15718 return rc;
15719 }
15720
15721
15722 void
15723 set_vertical_scroll_bar (struct window *w)
15724 {
15725 ptrdiff_t start, end, whole;
15726
15727 /* Calculate the start and end positions for the current window.
15728 At some point, it would be nice to choose between scrollbars
15729 which reflect the whole buffer size, with special markers
15730 indicating narrowing, and scrollbars which reflect only the
15731 visible region.
15732
15733 Note that mini-buffers sometimes aren't displaying any text. */
15734 if (!MINI_WINDOW_P (w)
15735 || (w == XWINDOW (minibuf_window)
15736 && NILP (echo_area_buffer[0])))
15737 {
15738 struct buffer *buf = XBUFFER (w->contents);
15739 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15740 start = marker_position (w->start) - BUF_BEGV (buf);
15741 /* I don't think this is guaranteed to be right. For the
15742 moment, we'll pretend it is. */
15743 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15744
15745 if (end < start)
15746 end = start;
15747 if (whole < (end - start))
15748 whole = end - start;
15749 }
15750 else
15751 start = end = whole = 0;
15752
15753 /* Indicate what this scroll bar ought to be displaying now. */
15754 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15755 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15756 (w, end - start, whole, start);
15757 }
15758
15759
15760 void
15761 set_horizontal_scroll_bar (struct window *w)
15762 {
15763 int start, end, whole, portion;
15764
15765 if (!MINI_WINDOW_P (w)
15766 || (w == XWINDOW (minibuf_window)
15767 && NILP (echo_area_buffer[0])))
15768 {
15769 struct buffer *b = XBUFFER (w->contents);
15770 struct buffer *old_buffer = NULL;
15771 struct it it;
15772 struct text_pos startp;
15773
15774 if (b != current_buffer)
15775 {
15776 old_buffer = current_buffer;
15777 set_buffer_internal (b);
15778 }
15779
15780 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15781 start_display (&it, w, startp);
15782 it.last_visible_x = INT_MAX;
15783 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15784 MOVE_TO_X | MOVE_TO_Y);
15785 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15786 window_box_height (w), -1,
15787 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15788
15789 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15790 end = start + window_box_width (w, TEXT_AREA);
15791 portion = end - start;
15792 /* After enlarging a horizontally scrolled window such that it
15793 gets at least as wide as the text it contains, make sure that
15794 the thumb doesn't fill the entire scroll bar so we can still
15795 drag it back to see the entire text. */
15796 whole = max (whole, end);
15797
15798 if (it.bidi_p)
15799 {
15800 Lisp_Object pdir;
15801
15802 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15803 if (EQ (pdir, Qright_to_left))
15804 {
15805 start = whole - end;
15806 end = start + portion;
15807 }
15808 }
15809
15810 if (old_buffer)
15811 set_buffer_internal (old_buffer);
15812 }
15813 else
15814 start = end = whole = portion = 0;
15815
15816 w->hscroll_whole = whole;
15817
15818 /* Indicate what this scroll bar ought to be displaying now. */
15819 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15820 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15821 (w, portion, whole, start);
15822 }
15823
15824
15825 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15826 selected_window is redisplayed.
15827
15828 We can return without actually redisplaying the window if fonts has been
15829 changed on window's frame. In that case, redisplay_internal will retry.
15830
15831 As one of the important parts of redisplaying a window, we need to
15832 decide whether the previous window-start position (stored in the
15833 window's w->start marker position) is still valid, and if it isn't,
15834 recompute it. Some details about that:
15835
15836 . The previous window-start could be in a continuation line, in
15837 which case we need to recompute it when the window width
15838 changes. See compute_window_start_on_continuation_line and its
15839 call below.
15840
15841 . The text that changed since last redisplay could include the
15842 previous window-start position. In that case, we try to salvage
15843 what we can from the current glyph matrix by calling
15844 try_scrolling, which see.
15845
15846 . Some Emacs command could force us to use a specific window-start
15847 position by setting the window's force_start flag, or gently
15848 propose doing that by setting the window's optional_new_start
15849 flag. In these cases, we try using the specified start point if
15850 that succeeds (i.e. the window desired matrix is successfully
15851 recomputed, and point location is within the window). In case
15852 of optional_new_start, we first check if the specified start
15853 position is feasible, i.e. if it will allow point to be
15854 displayed in the window. If using the specified start point
15855 fails, e.g., if new fonts are needed to be loaded, we abort the
15856 redisplay cycle and leave it up to the next cycle to figure out
15857 things.
15858
15859 . Note that the window's force_start flag is sometimes set by
15860 redisplay itself, when it decides that the previous window start
15861 point is fine and should be kept. Search for "goto force_start"
15862 below to see the details. Like the values of window-start
15863 specified outside of redisplay, these internally-deduced values
15864 are tested for feasibility, and ignored if found to be
15865 unfeasible.
15866
15867 . Note that the function try_window, used to completely redisplay
15868 a window, accepts the window's start point as its argument.
15869 This is used several times in the redisplay code to control
15870 where the window start will be, according to user options such
15871 as scroll-conservatively, and also to ensure the screen line
15872 showing point will be fully (as opposed to partially) visible on
15873 display. */
15874
15875 static void
15876 redisplay_window (Lisp_Object window, bool just_this_one_p)
15877 {
15878 struct window *w = XWINDOW (window);
15879 struct frame *f = XFRAME (w->frame);
15880 struct buffer *buffer = XBUFFER (w->contents);
15881 struct buffer *old = current_buffer;
15882 struct text_pos lpoint, opoint, startp;
15883 bool update_mode_line;
15884 int tem;
15885 struct it it;
15886 /* Record it now because it's overwritten. */
15887 bool current_matrix_up_to_date_p = false;
15888 bool used_current_matrix_p = false;
15889 /* This is less strict than current_matrix_up_to_date_p.
15890 It indicates that the buffer contents and narrowing are unchanged. */
15891 bool buffer_unchanged_p = false;
15892 bool temp_scroll_step = false;
15893 ptrdiff_t count = SPECPDL_INDEX ();
15894 int rc;
15895 int centering_position = -1;
15896 bool last_line_misfit = false;
15897 ptrdiff_t beg_unchanged, end_unchanged;
15898 int frame_line_height;
15899
15900 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15901 opoint = lpoint;
15902
15903 #ifdef GLYPH_DEBUG
15904 *w->desired_matrix->method = 0;
15905 #endif
15906
15907 if (!just_this_one_p
15908 && REDISPLAY_SOME_P ()
15909 && !w->redisplay
15910 && !w->update_mode_line
15911 && !f->redisplay
15912 && !buffer->text->redisplay
15913 && BUF_PT (buffer) == w->last_point)
15914 return;
15915
15916 /* Make sure that both W's markers are valid. */
15917 eassert (XMARKER (w->start)->buffer == buffer);
15918 eassert (XMARKER (w->pointm)->buffer == buffer);
15919
15920 /* We come here again if we need to run window-text-change-functions
15921 below. */
15922 restart:
15923 reconsider_clip_changes (w);
15924 frame_line_height = default_line_pixel_height (w);
15925
15926 /* Has the mode line to be updated? */
15927 update_mode_line = (w->update_mode_line
15928 || update_mode_lines
15929 || buffer->clip_changed
15930 || buffer->prevent_redisplay_optimizations_p);
15931
15932 if (!just_this_one_p)
15933 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15934 cleverly elsewhere. */
15935 w->must_be_updated_p = true;
15936
15937 if (MINI_WINDOW_P (w))
15938 {
15939 if (w == XWINDOW (echo_area_window)
15940 && !NILP (echo_area_buffer[0]))
15941 {
15942 if (update_mode_line)
15943 /* We may have to update a tty frame's menu bar or a
15944 tool-bar. Example `M-x C-h C-h C-g'. */
15945 goto finish_menu_bars;
15946 else
15947 /* We've already displayed the echo area glyphs in this window. */
15948 goto finish_scroll_bars;
15949 }
15950 else if ((w != XWINDOW (minibuf_window)
15951 || minibuf_level == 0)
15952 /* When buffer is nonempty, redisplay window normally. */
15953 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15954 /* Quail displays non-mini buffers in minibuffer window.
15955 In that case, redisplay the window normally. */
15956 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15957 {
15958 /* W is a mini-buffer window, but it's not active, so clear
15959 it. */
15960 int yb = window_text_bottom_y (w);
15961 struct glyph_row *row;
15962 int y;
15963
15964 for (y = 0, row = w->desired_matrix->rows;
15965 y < yb;
15966 y += row->height, ++row)
15967 blank_row (w, row, y);
15968 goto finish_scroll_bars;
15969 }
15970
15971 clear_glyph_matrix (w->desired_matrix);
15972 }
15973
15974 /* Otherwise set up data on this window; select its buffer and point
15975 value. */
15976 /* Really select the buffer, for the sake of buffer-local
15977 variables. */
15978 set_buffer_internal_1 (XBUFFER (w->contents));
15979
15980 current_matrix_up_to_date_p
15981 = (w->window_end_valid
15982 && !current_buffer->clip_changed
15983 && !current_buffer->prevent_redisplay_optimizations_p
15984 && !window_outdated (w));
15985
15986 /* Run the window-text-change-functions
15987 if it is possible that the text on the screen has changed
15988 (either due to modification of the text, or any other reason). */
15989 if (!current_matrix_up_to_date_p
15990 && !NILP (Vwindow_text_change_functions))
15991 {
15992 safe_run_hooks (Qwindow_text_change_functions);
15993 goto restart;
15994 }
15995
15996 beg_unchanged = BEG_UNCHANGED;
15997 end_unchanged = END_UNCHANGED;
15998
15999 SET_TEXT_POS (opoint, PT, PT_BYTE);
16000
16001 specbind (Qinhibit_point_motion_hooks, Qt);
16002
16003 buffer_unchanged_p
16004 = (w->window_end_valid
16005 && !current_buffer->clip_changed
16006 && !window_outdated (w));
16007
16008 /* When windows_or_buffers_changed is non-zero, we can't rely
16009 on the window end being valid, so set it to zero there. */
16010 if (windows_or_buffers_changed)
16011 {
16012 /* If window starts on a continuation line, maybe adjust the
16013 window start in case the window's width changed. */
16014 if (XMARKER (w->start)->buffer == current_buffer)
16015 compute_window_start_on_continuation_line (w);
16016
16017 w->window_end_valid = false;
16018 /* If so, we also can't rely on current matrix
16019 and should not fool try_cursor_movement below. */
16020 current_matrix_up_to_date_p = false;
16021 }
16022
16023 /* Some sanity checks. */
16024 CHECK_WINDOW_END (w);
16025 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16026 emacs_abort ();
16027 if (BYTEPOS (opoint) < CHARPOS (opoint))
16028 emacs_abort ();
16029
16030 if (mode_line_update_needed (w))
16031 update_mode_line = true;
16032
16033 /* Point refers normally to the selected window. For any other
16034 window, set up appropriate value. */
16035 if (!EQ (window, selected_window))
16036 {
16037 ptrdiff_t new_pt = marker_position (w->pointm);
16038 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16039
16040 if (new_pt < BEGV)
16041 {
16042 new_pt = BEGV;
16043 new_pt_byte = BEGV_BYTE;
16044 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16045 }
16046 else if (new_pt > (ZV - 1))
16047 {
16048 new_pt = ZV;
16049 new_pt_byte = ZV_BYTE;
16050 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16051 }
16052
16053 /* We don't use SET_PT so that the point-motion hooks don't run. */
16054 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16055 }
16056
16057 /* If any of the character widths specified in the display table
16058 have changed, invalidate the width run cache. It's true that
16059 this may be a bit late to catch such changes, but the rest of
16060 redisplay goes (non-fatally) haywire when the display table is
16061 changed, so why should we worry about doing any better? */
16062 if (current_buffer->width_run_cache
16063 || (current_buffer->base_buffer
16064 && current_buffer->base_buffer->width_run_cache))
16065 {
16066 struct Lisp_Char_Table *disptab = buffer_display_table ();
16067
16068 if (! disptab_matches_widthtab
16069 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16070 {
16071 struct buffer *buf = current_buffer;
16072
16073 if (buf->base_buffer)
16074 buf = buf->base_buffer;
16075 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16076 recompute_width_table (current_buffer, disptab);
16077 }
16078 }
16079
16080 /* If window-start is screwed up, choose a new one. */
16081 if (XMARKER (w->start)->buffer != current_buffer)
16082 goto recenter;
16083
16084 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16085
16086 /* If someone specified a new starting point but did not insist,
16087 check whether it can be used. */
16088 if ((w->optional_new_start || window_frozen_p (w))
16089 && CHARPOS (startp) >= BEGV
16090 && CHARPOS (startp) <= ZV)
16091 {
16092 ptrdiff_t it_charpos;
16093
16094 w->optional_new_start = false;
16095 start_display (&it, w, startp);
16096 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16097 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16098 /* Record IT's position now, since line_bottom_y might change
16099 that. */
16100 it_charpos = IT_CHARPOS (it);
16101 /* Make sure we set the force_start flag only if the cursor row
16102 will be fully visible. Otherwise, the code under force_start
16103 label below will try to move point back into view, which is
16104 not what the code which sets optional_new_start wants. */
16105 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16106 && !w->force_start)
16107 {
16108 if (it_charpos == PT)
16109 w->force_start = true;
16110 /* IT may overshoot PT if text at PT is invisible. */
16111 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16112 w->force_start = true;
16113 #ifdef GLYPH_DEBUG
16114 if (w->force_start)
16115 {
16116 if (window_frozen_p (w))
16117 debug_method_add (w, "set force_start from frozen window start");
16118 else
16119 debug_method_add (w, "set force_start from optional_new_start");
16120 }
16121 #endif
16122 }
16123 }
16124
16125 force_start:
16126
16127 /* Handle case where place to start displaying has been specified,
16128 unless the specified location is outside the accessible range. */
16129 if (w->force_start)
16130 {
16131 /* We set this later on if we have to adjust point. */
16132 int new_vpos = -1;
16133
16134 w->force_start = false;
16135 w->vscroll = 0;
16136 w->window_end_valid = false;
16137
16138 /* Forget any recorded base line for line number display. */
16139 if (!buffer_unchanged_p)
16140 w->base_line_number = 0;
16141
16142 /* Redisplay the mode line. Select the buffer properly for that.
16143 Also, run the hook window-scroll-functions
16144 because we have scrolled. */
16145 /* Note, we do this after clearing force_start because
16146 if there's an error, it is better to forget about force_start
16147 than to get into an infinite loop calling the hook functions
16148 and having them get more errors. */
16149 if (!update_mode_line
16150 || ! NILP (Vwindow_scroll_functions))
16151 {
16152 update_mode_line = true;
16153 w->update_mode_line = true;
16154 startp = run_window_scroll_functions (window, startp);
16155 }
16156
16157 if (CHARPOS (startp) < BEGV)
16158 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16159 else if (CHARPOS (startp) > ZV)
16160 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16161
16162 /* Redisplay, then check if cursor has been set during the
16163 redisplay. Give up if new fonts were loaded. */
16164 /* We used to issue a CHECK_MARGINS argument to try_window here,
16165 but this causes scrolling to fail when point begins inside
16166 the scroll margin (bug#148) -- cyd */
16167 if (!try_window (window, startp, 0))
16168 {
16169 w->force_start = true;
16170 clear_glyph_matrix (w->desired_matrix);
16171 goto need_larger_matrices;
16172 }
16173
16174 if (w->cursor.vpos < 0)
16175 {
16176 /* If point does not appear, try to move point so it does
16177 appear. The desired matrix has been built above, so we
16178 can use it here. */
16179 new_vpos = window_box_height (w) / 2;
16180 }
16181
16182 if (!cursor_row_fully_visible_p (w, false, false))
16183 {
16184 /* Point does appear, but on a line partly visible at end of window.
16185 Move it back to a fully-visible line. */
16186 new_vpos = window_box_height (w);
16187 /* But if window_box_height suggests a Y coordinate that is
16188 not less than we already have, that line will clearly not
16189 be fully visible, so give up and scroll the display.
16190 This can happen when the default face uses a font whose
16191 dimensions are different from the frame's default
16192 font. */
16193 if (new_vpos >= w->cursor.y)
16194 {
16195 w->cursor.vpos = -1;
16196 clear_glyph_matrix (w->desired_matrix);
16197 goto try_to_scroll;
16198 }
16199 }
16200 else if (w->cursor.vpos >= 0)
16201 {
16202 /* Some people insist on not letting point enter the scroll
16203 margin, even though this part handles windows that didn't
16204 scroll at all. */
16205 int window_total_lines
16206 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16207 int margin = min (scroll_margin, window_total_lines / 4);
16208 int pixel_margin = margin * frame_line_height;
16209 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16210
16211 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16212 below, which finds the row to move point to, advances by
16213 the Y coordinate of the _next_ row, see the definition of
16214 MATRIX_ROW_BOTTOM_Y. */
16215 if (w->cursor.vpos < margin + header_line)
16216 {
16217 w->cursor.vpos = -1;
16218 clear_glyph_matrix (w->desired_matrix);
16219 goto try_to_scroll;
16220 }
16221 else
16222 {
16223 int window_height = window_box_height (w);
16224
16225 if (header_line)
16226 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16227 if (w->cursor.y >= window_height - pixel_margin)
16228 {
16229 w->cursor.vpos = -1;
16230 clear_glyph_matrix (w->desired_matrix);
16231 goto try_to_scroll;
16232 }
16233 }
16234 }
16235
16236 /* If we need to move point for either of the above reasons,
16237 now actually do it. */
16238 if (new_vpos >= 0)
16239 {
16240 struct glyph_row *row;
16241
16242 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16243 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16244 ++row;
16245
16246 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16247 MATRIX_ROW_START_BYTEPOS (row));
16248
16249 if (w != XWINDOW (selected_window))
16250 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16251 else if (current_buffer == old)
16252 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16253
16254 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16255
16256 /* Re-run pre-redisplay-function so it can update the region
16257 according to the new position of point. */
16258 /* Other than the cursor, w's redisplay is done so we can set its
16259 redisplay to false. Also the buffer's redisplay can be set to
16260 false, since propagate_buffer_redisplay should have already
16261 propagated its info to `w' anyway. */
16262 w->redisplay = false;
16263 XBUFFER (w->contents)->text->redisplay = false;
16264 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16265
16266 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16267 {
16268 /* pre-redisplay-function made changes (e.g. move the region)
16269 that require another round of redisplay. */
16270 clear_glyph_matrix (w->desired_matrix);
16271 if (!try_window (window, startp, 0))
16272 goto need_larger_matrices;
16273 }
16274 }
16275 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16276 {
16277 clear_glyph_matrix (w->desired_matrix);
16278 goto try_to_scroll;
16279 }
16280
16281 #ifdef GLYPH_DEBUG
16282 debug_method_add (w, "forced window start");
16283 #endif
16284 goto done;
16285 }
16286
16287 /* Handle case where text has not changed, only point, and it has
16288 not moved off the frame, and we are not retrying after hscroll.
16289 (current_matrix_up_to_date_p is true when retrying.) */
16290 if (current_matrix_up_to_date_p
16291 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16292 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16293 {
16294 switch (rc)
16295 {
16296 case CURSOR_MOVEMENT_SUCCESS:
16297 used_current_matrix_p = true;
16298 goto done;
16299
16300 case CURSOR_MOVEMENT_MUST_SCROLL:
16301 goto try_to_scroll;
16302
16303 default:
16304 emacs_abort ();
16305 }
16306 }
16307 /* If current starting point was originally the beginning of a line
16308 but no longer is, find a new starting point. */
16309 else if (w->start_at_line_beg
16310 && !(CHARPOS (startp) <= BEGV
16311 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16312 {
16313 #ifdef GLYPH_DEBUG
16314 debug_method_add (w, "recenter 1");
16315 #endif
16316 goto recenter;
16317 }
16318
16319 /* Try scrolling with try_window_id. Value is > 0 if update has
16320 been done, it is -1 if we know that the same window start will
16321 not work. It is 0 if unsuccessful for some other reason. */
16322 else if ((tem = try_window_id (w)) != 0)
16323 {
16324 #ifdef GLYPH_DEBUG
16325 debug_method_add (w, "try_window_id %d", tem);
16326 #endif
16327
16328 if (f->fonts_changed)
16329 goto need_larger_matrices;
16330 if (tem > 0)
16331 goto done;
16332
16333 /* Otherwise try_window_id has returned -1 which means that we
16334 don't want the alternative below this comment to execute. */
16335 }
16336 else if (CHARPOS (startp) >= BEGV
16337 && CHARPOS (startp) <= ZV
16338 && PT >= CHARPOS (startp)
16339 && (CHARPOS (startp) < ZV
16340 /* Avoid starting at end of buffer. */
16341 || CHARPOS (startp) == BEGV
16342 || !window_outdated (w)))
16343 {
16344 int d1, d2, d5, d6;
16345 int rtop, rbot;
16346
16347 /* If first window line is a continuation line, and window start
16348 is inside the modified region, but the first change is before
16349 current window start, we must select a new window start.
16350
16351 However, if this is the result of a down-mouse event (e.g. by
16352 extending the mouse-drag-overlay), we don't want to select a
16353 new window start, since that would change the position under
16354 the mouse, resulting in an unwanted mouse-movement rather
16355 than a simple mouse-click. */
16356 if (!w->start_at_line_beg
16357 && NILP (do_mouse_tracking)
16358 && CHARPOS (startp) > BEGV
16359 && CHARPOS (startp) > BEG + beg_unchanged
16360 && CHARPOS (startp) <= Z - end_unchanged
16361 /* Even if w->start_at_line_beg is nil, a new window may
16362 start at a line_beg, since that's how set_buffer_window
16363 sets it. So, we need to check the return value of
16364 compute_window_start_on_continuation_line. (See also
16365 bug#197). */
16366 && XMARKER (w->start)->buffer == current_buffer
16367 && compute_window_start_on_continuation_line (w)
16368 /* It doesn't make sense to force the window start like we
16369 do at label force_start if it is already known that point
16370 will not be fully visible in the resulting window, because
16371 doing so will move point from its correct position
16372 instead of scrolling the window to bring point into view.
16373 See bug#9324. */
16374 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16375 /* A very tall row could need more than the window height,
16376 in which case we accept that it is partially visible. */
16377 && (rtop != 0) == (rbot != 0))
16378 {
16379 w->force_start = true;
16380 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16381 #ifdef GLYPH_DEBUG
16382 debug_method_add (w, "recomputed window start in continuation line");
16383 #endif
16384 goto force_start;
16385 }
16386
16387 #ifdef GLYPH_DEBUG
16388 debug_method_add (w, "same window start");
16389 #endif
16390
16391 /* Try to redisplay starting at same place as before.
16392 If point has not moved off frame, accept the results. */
16393 if (!current_matrix_up_to_date_p
16394 /* Don't use try_window_reusing_current_matrix in this case
16395 because a window scroll function can have changed the
16396 buffer. */
16397 || !NILP (Vwindow_scroll_functions)
16398 || MINI_WINDOW_P (w)
16399 || !(used_current_matrix_p
16400 = try_window_reusing_current_matrix (w)))
16401 {
16402 IF_DEBUG (debug_method_add (w, "1"));
16403 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16404 /* -1 means we need to scroll.
16405 0 means we need new matrices, but fonts_changed
16406 is set in that case, so we will detect it below. */
16407 goto try_to_scroll;
16408 }
16409
16410 if (f->fonts_changed)
16411 goto need_larger_matrices;
16412
16413 if (w->cursor.vpos >= 0)
16414 {
16415 if (!just_this_one_p
16416 || current_buffer->clip_changed
16417 || BEG_UNCHANGED < CHARPOS (startp))
16418 /* Forget any recorded base line for line number display. */
16419 w->base_line_number = 0;
16420
16421 if (!cursor_row_fully_visible_p (w, true, false))
16422 {
16423 clear_glyph_matrix (w->desired_matrix);
16424 last_line_misfit = true;
16425 }
16426 /* Drop through and scroll. */
16427 else
16428 goto done;
16429 }
16430 else
16431 clear_glyph_matrix (w->desired_matrix);
16432 }
16433
16434 try_to_scroll:
16435
16436 /* Redisplay the mode line. Select the buffer properly for that. */
16437 if (!update_mode_line)
16438 {
16439 update_mode_line = true;
16440 w->update_mode_line = true;
16441 }
16442
16443 /* Try to scroll by specified few lines. */
16444 if ((scroll_conservatively
16445 || emacs_scroll_step
16446 || temp_scroll_step
16447 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16448 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16449 && CHARPOS (startp) >= BEGV
16450 && CHARPOS (startp) <= ZV)
16451 {
16452 /* The function returns -1 if new fonts were loaded, 1 if
16453 successful, 0 if not successful. */
16454 int ss = try_scrolling (window, just_this_one_p,
16455 scroll_conservatively,
16456 emacs_scroll_step,
16457 temp_scroll_step, last_line_misfit);
16458 switch (ss)
16459 {
16460 case SCROLLING_SUCCESS:
16461 goto done;
16462
16463 case SCROLLING_NEED_LARGER_MATRICES:
16464 goto need_larger_matrices;
16465
16466 case SCROLLING_FAILED:
16467 break;
16468
16469 default:
16470 emacs_abort ();
16471 }
16472 }
16473
16474 /* Finally, just choose a place to start which positions point
16475 according to user preferences. */
16476
16477 recenter:
16478
16479 #ifdef GLYPH_DEBUG
16480 debug_method_add (w, "recenter");
16481 #endif
16482
16483 /* Forget any previously recorded base line for line number display. */
16484 if (!buffer_unchanged_p)
16485 w->base_line_number = 0;
16486
16487 /* Determine the window start relative to point. */
16488 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16489 it.current_y = it.last_visible_y;
16490 if (centering_position < 0)
16491 {
16492 int window_total_lines
16493 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16494 int margin
16495 = scroll_margin > 0
16496 ? min (scroll_margin, window_total_lines / 4)
16497 : 0;
16498 ptrdiff_t margin_pos = CHARPOS (startp);
16499 Lisp_Object aggressive;
16500 bool scrolling_up;
16501
16502 /* If there is a scroll margin at the top of the window, find
16503 its character position. */
16504 if (margin
16505 /* Cannot call start_display if startp is not in the
16506 accessible region of the buffer. This can happen when we
16507 have just switched to a different buffer and/or changed
16508 its restriction. In that case, startp is initialized to
16509 the character position 1 (BEGV) because we did not yet
16510 have chance to display the buffer even once. */
16511 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16512 {
16513 struct it it1;
16514 void *it1data = NULL;
16515
16516 SAVE_IT (it1, it, it1data);
16517 start_display (&it1, w, startp);
16518 move_it_vertically (&it1, margin * frame_line_height);
16519 margin_pos = IT_CHARPOS (it1);
16520 RESTORE_IT (&it, &it, it1data);
16521 }
16522 scrolling_up = PT > margin_pos;
16523 aggressive =
16524 scrolling_up
16525 ? BVAR (current_buffer, scroll_up_aggressively)
16526 : BVAR (current_buffer, scroll_down_aggressively);
16527
16528 if (!MINI_WINDOW_P (w)
16529 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16530 {
16531 int pt_offset = 0;
16532
16533 /* Setting scroll-conservatively overrides
16534 scroll-*-aggressively. */
16535 if (!scroll_conservatively && NUMBERP (aggressive))
16536 {
16537 double float_amount = XFLOATINT (aggressive);
16538
16539 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16540 if (pt_offset == 0 && float_amount > 0)
16541 pt_offset = 1;
16542 if (pt_offset && margin > 0)
16543 margin -= 1;
16544 }
16545 /* Compute how much to move the window start backward from
16546 point so that point will be displayed where the user
16547 wants it. */
16548 if (scrolling_up)
16549 {
16550 centering_position = it.last_visible_y;
16551 if (pt_offset)
16552 centering_position -= pt_offset;
16553 centering_position -=
16554 (frame_line_height * (1 + margin + last_line_misfit)
16555 + WINDOW_HEADER_LINE_HEIGHT (w));
16556 /* Don't let point enter the scroll margin near top of
16557 the window. */
16558 if (centering_position < margin * frame_line_height)
16559 centering_position = margin * frame_line_height;
16560 }
16561 else
16562 centering_position = margin * frame_line_height + pt_offset;
16563 }
16564 else
16565 /* Set the window start half the height of the window backward
16566 from point. */
16567 centering_position = window_box_height (w) / 2;
16568 }
16569 move_it_vertically_backward (&it, centering_position);
16570
16571 eassert (IT_CHARPOS (it) >= BEGV);
16572
16573 /* The function move_it_vertically_backward may move over more
16574 than the specified y-distance. If it->w is small, e.g. a
16575 mini-buffer window, we may end up in front of the window's
16576 display area. Start displaying at the start of the line
16577 containing PT in this case. */
16578 if (it.current_y <= 0)
16579 {
16580 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16581 move_it_vertically_backward (&it, 0);
16582 it.current_y = 0;
16583 }
16584
16585 it.current_x = it.hpos = 0;
16586
16587 /* Set the window start position here explicitly, to avoid an
16588 infinite loop in case the functions in window-scroll-functions
16589 get errors. */
16590 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16591
16592 /* Run scroll hooks. */
16593 startp = run_window_scroll_functions (window, it.current.pos);
16594
16595 /* Redisplay the window. */
16596 if (!current_matrix_up_to_date_p
16597 || windows_or_buffers_changed
16598 || f->cursor_type_changed
16599 /* Don't use try_window_reusing_current_matrix in this case
16600 because it can have changed the buffer. */
16601 || !NILP (Vwindow_scroll_functions)
16602 || !just_this_one_p
16603 || MINI_WINDOW_P (w)
16604 || !(used_current_matrix_p
16605 = try_window_reusing_current_matrix (w)))
16606 try_window (window, startp, 0);
16607
16608 /* If new fonts have been loaded (due to fontsets), give up. We
16609 have to start a new redisplay since we need to re-adjust glyph
16610 matrices. */
16611 if (f->fonts_changed)
16612 goto need_larger_matrices;
16613
16614 /* If cursor did not appear assume that the middle of the window is
16615 in the first line of the window. Do it again with the next line.
16616 (Imagine a window of height 100, displaying two lines of height
16617 60. Moving back 50 from it->last_visible_y will end in the first
16618 line.) */
16619 if (w->cursor.vpos < 0)
16620 {
16621 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16622 {
16623 clear_glyph_matrix (w->desired_matrix);
16624 move_it_by_lines (&it, 1);
16625 try_window (window, it.current.pos, 0);
16626 }
16627 else if (PT < IT_CHARPOS (it))
16628 {
16629 clear_glyph_matrix (w->desired_matrix);
16630 move_it_by_lines (&it, -1);
16631 try_window (window, it.current.pos, 0);
16632 }
16633 else
16634 {
16635 /* Not much we can do about it. */
16636 }
16637 }
16638
16639 /* Consider the following case: Window starts at BEGV, there is
16640 invisible, intangible text at BEGV, so that display starts at
16641 some point START > BEGV. It can happen that we are called with
16642 PT somewhere between BEGV and START. Try to handle that case,
16643 and similar ones. */
16644 if (w->cursor.vpos < 0)
16645 {
16646 /* First, try locating the proper glyph row for PT. */
16647 struct glyph_row *row =
16648 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16649
16650 /* Sometimes point is at the beginning of invisible text that is
16651 before the 1st character displayed in the row. In that case,
16652 row_containing_pos fails to find the row, because no glyphs
16653 with appropriate buffer positions are present in the row.
16654 Therefore, we next try to find the row which shows the 1st
16655 position after the invisible text. */
16656 if (!row)
16657 {
16658 Lisp_Object val =
16659 get_char_property_and_overlay (make_number (PT), Qinvisible,
16660 Qnil, NULL);
16661
16662 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16663 {
16664 ptrdiff_t alt_pos;
16665 Lisp_Object invis_end =
16666 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16667 Qnil, Qnil);
16668
16669 if (NATNUMP (invis_end))
16670 alt_pos = XFASTINT (invis_end);
16671 else
16672 alt_pos = ZV;
16673 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16674 NULL, 0);
16675 }
16676 }
16677 /* Finally, fall back on the first row of the window after the
16678 header line (if any). This is slightly better than not
16679 displaying the cursor at all. */
16680 if (!row)
16681 {
16682 row = w->current_matrix->rows;
16683 if (row->mode_line_p)
16684 ++row;
16685 }
16686 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16687 }
16688
16689 if (!cursor_row_fully_visible_p (w, false, false))
16690 {
16691 /* If vscroll is enabled, disable it and try again. */
16692 if (w->vscroll)
16693 {
16694 w->vscroll = 0;
16695 clear_glyph_matrix (w->desired_matrix);
16696 goto recenter;
16697 }
16698
16699 /* Users who set scroll-conservatively to a large number want
16700 point just above/below the scroll margin. If we ended up
16701 with point's row partially visible, move the window start to
16702 make that row fully visible and out of the margin. */
16703 if (scroll_conservatively > SCROLL_LIMIT)
16704 {
16705 int window_total_lines
16706 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16707 int margin =
16708 scroll_margin > 0
16709 ? min (scroll_margin, window_total_lines / 4)
16710 : 0;
16711 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16712
16713 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16714 clear_glyph_matrix (w->desired_matrix);
16715 if (1 == try_window (window, it.current.pos,
16716 TRY_WINDOW_CHECK_MARGINS))
16717 goto done;
16718 }
16719
16720 /* If centering point failed to make the whole line visible,
16721 put point at the top instead. That has to make the whole line
16722 visible, if it can be done. */
16723 if (centering_position == 0)
16724 goto done;
16725
16726 clear_glyph_matrix (w->desired_matrix);
16727 centering_position = 0;
16728 goto recenter;
16729 }
16730
16731 done:
16732
16733 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16734 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16735 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16736
16737 /* Display the mode line, if we must. */
16738 if ((update_mode_line
16739 /* If window not full width, must redo its mode line
16740 if (a) the window to its side is being redone and
16741 (b) we do a frame-based redisplay. This is a consequence
16742 of how inverted lines are drawn in frame-based redisplay. */
16743 || (!just_this_one_p
16744 && !FRAME_WINDOW_P (f)
16745 && !WINDOW_FULL_WIDTH_P (w))
16746 /* Line number to display. */
16747 || w->base_line_pos > 0
16748 /* Column number is displayed and different from the one displayed. */
16749 || (w->column_number_displayed != -1
16750 && (w->column_number_displayed != current_column ())))
16751 /* This means that the window has a mode line. */
16752 && (WINDOW_WANTS_MODELINE_P (w)
16753 || WINDOW_WANTS_HEADER_LINE_P (w)))
16754 {
16755
16756 display_mode_lines (w);
16757
16758 /* If mode line height has changed, arrange for a thorough
16759 immediate redisplay using the correct mode line height. */
16760 if (WINDOW_WANTS_MODELINE_P (w)
16761 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16762 {
16763 f->fonts_changed = true;
16764 w->mode_line_height = -1;
16765 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16766 = DESIRED_MODE_LINE_HEIGHT (w);
16767 }
16768
16769 /* If header line height has changed, arrange for a thorough
16770 immediate redisplay using the correct header line height. */
16771 if (WINDOW_WANTS_HEADER_LINE_P (w)
16772 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16773 {
16774 f->fonts_changed = true;
16775 w->header_line_height = -1;
16776 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16777 = DESIRED_HEADER_LINE_HEIGHT (w);
16778 }
16779
16780 if (f->fonts_changed)
16781 goto need_larger_matrices;
16782 }
16783
16784 if (!line_number_displayed && w->base_line_pos != -1)
16785 {
16786 w->base_line_pos = 0;
16787 w->base_line_number = 0;
16788 }
16789
16790 finish_menu_bars:
16791
16792 /* When we reach a frame's selected window, redo the frame's menu bar. */
16793 if (update_mode_line
16794 && EQ (FRAME_SELECTED_WINDOW (f), window))
16795 {
16796 bool redisplay_menu_p;
16797
16798 if (FRAME_WINDOW_P (f))
16799 {
16800 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16801 || defined (HAVE_NS) || defined (USE_GTK)
16802 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16803 #else
16804 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16805 #endif
16806 }
16807 else
16808 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16809
16810 if (redisplay_menu_p)
16811 display_menu_bar (w);
16812
16813 #ifdef HAVE_WINDOW_SYSTEM
16814 if (FRAME_WINDOW_P (f))
16815 {
16816 #if defined (USE_GTK) || defined (HAVE_NS)
16817 if (FRAME_EXTERNAL_TOOL_BAR (f))
16818 redisplay_tool_bar (f);
16819 #else
16820 if (WINDOWP (f->tool_bar_window)
16821 && (FRAME_TOOL_BAR_LINES (f) > 0
16822 || !NILP (Vauto_resize_tool_bars))
16823 && redisplay_tool_bar (f))
16824 ignore_mouse_drag_p = true;
16825 #endif
16826 }
16827 #endif
16828 }
16829
16830 #ifdef HAVE_WINDOW_SYSTEM
16831 if (FRAME_WINDOW_P (f)
16832 && update_window_fringes (w, (just_this_one_p
16833 || (!used_current_matrix_p && !overlay_arrow_seen)
16834 || w->pseudo_window_p)))
16835 {
16836 update_begin (f);
16837 block_input ();
16838 if (draw_window_fringes (w, true))
16839 {
16840 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16841 x_draw_right_divider (w);
16842 else
16843 x_draw_vertical_border (w);
16844 }
16845 unblock_input ();
16846 update_end (f);
16847 }
16848
16849 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16850 x_draw_bottom_divider (w);
16851 #endif /* HAVE_WINDOW_SYSTEM */
16852
16853 /* We go to this label, with fonts_changed set, if it is
16854 necessary to try again using larger glyph matrices.
16855 We have to redeem the scroll bar even in this case,
16856 because the loop in redisplay_internal expects that. */
16857 need_larger_matrices:
16858 ;
16859 finish_scroll_bars:
16860
16861 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16862 {
16863 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16864 /* Set the thumb's position and size. */
16865 set_vertical_scroll_bar (w);
16866
16867 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16868 /* Set the thumb's position and size. */
16869 set_horizontal_scroll_bar (w);
16870
16871 /* Note that we actually used the scroll bar attached to this
16872 window, so it shouldn't be deleted at the end of redisplay. */
16873 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16874 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16875 }
16876
16877 /* Restore current_buffer and value of point in it. The window
16878 update may have changed the buffer, so first make sure `opoint'
16879 is still valid (Bug#6177). */
16880 if (CHARPOS (opoint) < BEGV)
16881 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16882 else if (CHARPOS (opoint) > ZV)
16883 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16884 else
16885 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16886
16887 set_buffer_internal_1 (old);
16888 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16889 shorter. This can be caused by log truncation in *Messages*. */
16890 if (CHARPOS (lpoint) <= ZV)
16891 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16892
16893 unbind_to (count, Qnil);
16894 }
16895
16896
16897 /* Build the complete desired matrix of WINDOW with a window start
16898 buffer position POS.
16899
16900 Value is 1 if successful. It is zero if fonts were loaded during
16901 redisplay which makes re-adjusting glyph matrices necessary, and -1
16902 if point would appear in the scroll margins.
16903 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16904 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16905 set in FLAGS.) */
16906
16907 int
16908 try_window (Lisp_Object window, struct text_pos pos, int flags)
16909 {
16910 struct window *w = XWINDOW (window);
16911 struct it it;
16912 struct glyph_row *last_text_row = NULL;
16913 struct frame *f = XFRAME (w->frame);
16914 int frame_line_height = default_line_pixel_height (w);
16915
16916 /* Make POS the new window start. */
16917 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16918
16919 /* Mark cursor position as unknown. No overlay arrow seen. */
16920 w->cursor.vpos = -1;
16921 overlay_arrow_seen = false;
16922
16923 /* Initialize iterator and info to start at POS. */
16924 start_display (&it, w, pos);
16925 it.glyph_row->reversed_p = false;
16926
16927 /* Display all lines of W. */
16928 while (it.current_y < it.last_visible_y)
16929 {
16930 if (display_line (&it))
16931 last_text_row = it.glyph_row - 1;
16932 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16933 return 0;
16934 }
16935
16936 /* Don't let the cursor end in the scroll margins. */
16937 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16938 && !MINI_WINDOW_P (w))
16939 {
16940 int this_scroll_margin;
16941 int window_total_lines
16942 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16943
16944 if (scroll_margin > 0)
16945 {
16946 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16947 this_scroll_margin *= frame_line_height;
16948 }
16949 else
16950 this_scroll_margin = 0;
16951
16952 if ((w->cursor.y >= 0 /* not vscrolled */
16953 && w->cursor.y < this_scroll_margin
16954 && CHARPOS (pos) > BEGV
16955 && IT_CHARPOS (it) < ZV)
16956 /* rms: considering make_cursor_line_fully_visible_p here
16957 seems to give wrong results. We don't want to recenter
16958 when the last line is partly visible, we want to allow
16959 that case to be handled in the usual way. */
16960 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16961 {
16962 w->cursor.vpos = -1;
16963 clear_glyph_matrix (w->desired_matrix);
16964 return -1;
16965 }
16966 }
16967
16968 /* If bottom moved off end of frame, change mode line percentage. */
16969 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16970 w->update_mode_line = true;
16971
16972 /* Set window_end_pos to the offset of the last character displayed
16973 on the window from the end of current_buffer. Set
16974 window_end_vpos to its row number. */
16975 if (last_text_row)
16976 {
16977 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16978 adjust_window_ends (w, last_text_row, false);
16979 eassert
16980 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16981 w->window_end_vpos)));
16982 }
16983 else
16984 {
16985 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16986 w->window_end_pos = Z - ZV;
16987 w->window_end_vpos = 0;
16988 }
16989
16990 /* But that is not valid info until redisplay finishes. */
16991 w->window_end_valid = false;
16992 return 1;
16993 }
16994
16995
16996 \f
16997 /************************************************************************
16998 Window redisplay reusing current matrix when buffer has not changed
16999 ************************************************************************/
17000
17001 /* Try redisplay of window W showing an unchanged buffer with a
17002 different window start than the last time it was displayed by
17003 reusing its current matrix. Value is true if successful.
17004 W->start is the new window start. */
17005
17006 static bool
17007 try_window_reusing_current_matrix (struct window *w)
17008 {
17009 struct frame *f = XFRAME (w->frame);
17010 struct glyph_row *bottom_row;
17011 struct it it;
17012 struct run run;
17013 struct text_pos start, new_start;
17014 int nrows_scrolled, i;
17015 struct glyph_row *last_text_row;
17016 struct glyph_row *last_reused_text_row;
17017 struct glyph_row *start_row;
17018 int start_vpos, min_y, max_y;
17019
17020 #ifdef GLYPH_DEBUG
17021 if (inhibit_try_window_reusing)
17022 return false;
17023 #endif
17024
17025 if (/* This function doesn't handle terminal frames. */
17026 !FRAME_WINDOW_P (f)
17027 /* Don't try to reuse the display if windows have been split
17028 or such. */
17029 || windows_or_buffers_changed
17030 || f->cursor_type_changed)
17031 return false;
17032
17033 /* Can't do this if showing trailing whitespace. */
17034 if (!NILP (Vshow_trailing_whitespace))
17035 return false;
17036
17037 /* If top-line visibility has changed, give up. */
17038 if (WINDOW_WANTS_HEADER_LINE_P (w)
17039 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17040 return false;
17041
17042 /* Give up if old or new display is scrolled vertically. We could
17043 make this function handle this, but right now it doesn't. */
17044 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17045 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17046 return false;
17047
17048 /* The variable new_start now holds the new window start. The old
17049 start `start' can be determined from the current matrix. */
17050 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17051 start = start_row->minpos;
17052 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17053
17054 /* Clear the desired matrix for the display below. */
17055 clear_glyph_matrix (w->desired_matrix);
17056
17057 if (CHARPOS (new_start) <= CHARPOS (start))
17058 {
17059 /* Don't use this method if the display starts with an ellipsis
17060 displayed for invisible text. It's not easy to handle that case
17061 below, and it's certainly not worth the effort since this is
17062 not a frequent case. */
17063 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17064 return false;
17065
17066 IF_DEBUG (debug_method_add (w, "twu1"));
17067
17068 /* Display up to a row that can be reused. The variable
17069 last_text_row is set to the last row displayed that displays
17070 text. Note that it.vpos == 0 if or if not there is a
17071 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17072 start_display (&it, w, new_start);
17073 w->cursor.vpos = -1;
17074 last_text_row = last_reused_text_row = NULL;
17075
17076 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17077 {
17078 /* If we have reached into the characters in the START row,
17079 that means the line boundaries have changed. So we
17080 can't start copying with the row START. Maybe it will
17081 work to start copying with the following row. */
17082 while (IT_CHARPOS (it) > CHARPOS (start))
17083 {
17084 /* Advance to the next row as the "start". */
17085 start_row++;
17086 start = start_row->minpos;
17087 /* If there are no more rows to try, or just one, give up. */
17088 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17089 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17090 || CHARPOS (start) == ZV)
17091 {
17092 clear_glyph_matrix (w->desired_matrix);
17093 return false;
17094 }
17095
17096 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17097 }
17098 /* If we have reached alignment, we can copy the rest of the
17099 rows. */
17100 if (IT_CHARPOS (it) == CHARPOS (start)
17101 /* Don't accept "alignment" inside a display vector,
17102 since start_row could have started in the middle of
17103 that same display vector (thus their character
17104 positions match), and we have no way of telling if
17105 that is the case. */
17106 && it.current.dpvec_index < 0)
17107 break;
17108
17109 it.glyph_row->reversed_p = false;
17110 if (display_line (&it))
17111 last_text_row = it.glyph_row - 1;
17112
17113 }
17114
17115 /* A value of current_y < last_visible_y means that we stopped
17116 at the previous window start, which in turn means that we
17117 have at least one reusable row. */
17118 if (it.current_y < it.last_visible_y)
17119 {
17120 struct glyph_row *row;
17121
17122 /* IT.vpos always starts from 0; it counts text lines. */
17123 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17124
17125 /* Find PT if not already found in the lines displayed. */
17126 if (w->cursor.vpos < 0)
17127 {
17128 int dy = it.current_y - start_row->y;
17129
17130 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17131 row = row_containing_pos (w, PT, row, NULL, dy);
17132 if (row)
17133 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17134 dy, nrows_scrolled);
17135 else
17136 {
17137 clear_glyph_matrix (w->desired_matrix);
17138 return false;
17139 }
17140 }
17141
17142 /* Scroll the display. Do it before the current matrix is
17143 changed. The problem here is that update has not yet
17144 run, i.e. part of the current matrix is not up to date.
17145 scroll_run_hook will clear the cursor, and use the
17146 current matrix to get the height of the row the cursor is
17147 in. */
17148 run.current_y = start_row->y;
17149 run.desired_y = it.current_y;
17150 run.height = it.last_visible_y - it.current_y;
17151
17152 if (run.height > 0 && run.current_y != run.desired_y)
17153 {
17154 update_begin (f);
17155 FRAME_RIF (f)->update_window_begin_hook (w);
17156 FRAME_RIF (f)->clear_window_mouse_face (w);
17157 FRAME_RIF (f)->scroll_run_hook (w, &run);
17158 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17159 update_end (f);
17160 }
17161
17162 /* Shift current matrix down by nrows_scrolled lines. */
17163 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17164 rotate_matrix (w->current_matrix,
17165 start_vpos,
17166 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17167 nrows_scrolled);
17168
17169 /* Disable lines that must be updated. */
17170 for (i = 0; i < nrows_scrolled; ++i)
17171 (start_row + i)->enabled_p = false;
17172
17173 /* Re-compute Y positions. */
17174 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17175 max_y = it.last_visible_y;
17176 for (row = start_row + nrows_scrolled;
17177 row < bottom_row;
17178 ++row)
17179 {
17180 row->y = it.current_y;
17181 row->visible_height = row->height;
17182
17183 if (row->y < min_y)
17184 row->visible_height -= min_y - row->y;
17185 if (row->y + row->height > max_y)
17186 row->visible_height -= row->y + row->height - max_y;
17187 if (row->fringe_bitmap_periodic_p)
17188 row->redraw_fringe_bitmaps_p = true;
17189
17190 it.current_y += row->height;
17191
17192 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17193 last_reused_text_row = row;
17194 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17195 break;
17196 }
17197
17198 /* Disable lines in the current matrix which are now
17199 below the window. */
17200 for (++row; row < bottom_row; ++row)
17201 row->enabled_p = row->mode_line_p = false;
17202 }
17203
17204 /* Update window_end_pos etc.; last_reused_text_row is the last
17205 reused row from the current matrix containing text, if any.
17206 The value of last_text_row is the last displayed line
17207 containing text. */
17208 if (last_reused_text_row)
17209 adjust_window_ends (w, last_reused_text_row, true);
17210 else if (last_text_row)
17211 adjust_window_ends (w, last_text_row, false);
17212 else
17213 {
17214 /* This window must be completely empty. */
17215 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17216 w->window_end_pos = Z - ZV;
17217 w->window_end_vpos = 0;
17218 }
17219 w->window_end_valid = false;
17220
17221 /* Update hint: don't try scrolling again in update_window. */
17222 w->desired_matrix->no_scrolling_p = true;
17223
17224 #ifdef GLYPH_DEBUG
17225 debug_method_add (w, "try_window_reusing_current_matrix 1");
17226 #endif
17227 return true;
17228 }
17229 else if (CHARPOS (new_start) > CHARPOS (start))
17230 {
17231 struct glyph_row *pt_row, *row;
17232 struct glyph_row *first_reusable_row;
17233 struct glyph_row *first_row_to_display;
17234 int dy;
17235 int yb = window_text_bottom_y (w);
17236
17237 /* Find the row starting at new_start, if there is one. Don't
17238 reuse a partially visible line at the end. */
17239 first_reusable_row = start_row;
17240 while (first_reusable_row->enabled_p
17241 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17242 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17243 < CHARPOS (new_start)))
17244 ++first_reusable_row;
17245
17246 /* Give up if there is no row to reuse. */
17247 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17248 || !first_reusable_row->enabled_p
17249 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17250 != CHARPOS (new_start)))
17251 return false;
17252
17253 /* We can reuse fully visible rows beginning with
17254 first_reusable_row to the end of the window. Set
17255 first_row_to_display to the first row that cannot be reused.
17256 Set pt_row to the row containing point, if there is any. */
17257 pt_row = NULL;
17258 for (first_row_to_display = first_reusable_row;
17259 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17260 ++first_row_to_display)
17261 {
17262 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17263 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17264 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17265 && first_row_to_display->ends_at_zv_p
17266 && pt_row == NULL)))
17267 pt_row = first_row_to_display;
17268 }
17269
17270 /* Start displaying at the start of first_row_to_display. */
17271 eassert (first_row_to_display->y < yb);
17272 init_to_row_start (&it, w, first_row_to_display);
17273
17274 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17275 - start_vpos);
17276 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17277 - nrows_scrolled);
17278 it.current_y = (first_row_to_display->y - first_reusable_row->y
17279 + WINDOW_HEADER_LINE_HEIGHT (w));
17280
17281 /* Display lines beginning with first_row_to_display in the
17282 desired matrix. Set last_text_row to the last row displayed
17283 that displays text. */
17284 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17285 if (pt_row == NULL)
17286 w->cursor.vpos = -1;
17287 last_text_row = NULL;
17288 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17289 if (display_line (&it))
17290 last_text_row = it.glyph_row - 1;
17291
17292 /* If point is in a reused row, adjust y and vpos of the cursor
17293 position. */
17294 if (pt_row)
17295 {
17296 w->cursor.vpos -= nrows_scrolled;
17297 w->cursor.y -= first_reusable_row->y - start_row->y;
17298 }
17299
17300 /* Give up if point isn't in a row displayed or reused. (This
17301 also handles the case where w->cursor.vpos < nrows_scrolled
17302 after the calls to display_line, which can happen with scroll
17303 margins. See bug#1295.) */
17304 if (w->cursor.vpos < 0)
17305 {
17306 clear_glyph_matrix (w->desired_matrix);
17307 return false;
17308 }
17309
17310 /* Scroll the display. */
17311 run.current_y = first_reusable_row->y;
17312 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17313 run.height = it.last_visible_y - run.current_y;
17314 dy = run.current_y - run.desired_y;
17315
17316 if (run.height)
17317 {
17318 update_begin (f);
17319 FRAME_RIF (f)->update_window_begin_hook (w);
17320 FRAME_RIF (f)->clear_window_mouse_face (w);
17321 FRAME_RIF (f)->scroll_run_hook (w, &run);
17322 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17323 update_end (f);
17324 }
17325
17326 /* Adjust Y positions of reused rows. */
17327 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17328 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17329 max_y = it.last_visible_y;
17330 for (row = first_reusable_row; row < first_row_to_display; ++row)
17331 {
17332 row->y -= dy;
17333 row->visible_height = row->height;
17334 if (row->y < min_y)
17335 row->visible_height -= min_y - row->y;
17336 if (row->y + row->height > max_y)
17337 row->visible_height -= row->y + row->height - max_y;
17338 if (row->fringe_bitmap_periodic_p)
17339 row->redraw_fringe_bitmaps_p = true;
17340 }
17341
17342 /* Scroll the current matrix. */
17343 eassert (nrows_scrolled > 0);
17344 rotate_matrix (w->current_matrix,
17345 start_vpos,
17346 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17347 -nrows_scrolled);
17348
17349 /* Disable rows not reused. */
17350 for (row -= nrows_scrolled; row < bottom_row; ++row)
17351 row->enabled_p = false;
17352
17353 /* Point may have moved to a different line, so we cannot assume that
17354 the previous cursor position is valid; locate the correct row. */
17355 if (pt_row)
17356 {
17357 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17358 row < bottom_row
17359 && PT >= MATRIX_ROW_END_CHARPOS (row)
17360 && !row->ends_at_zv_p;
17361 row++)
17362 {
17363 w->cursor.vpos++;
17364 w->cursor.y = row->y;
17365 }
17366 if (row < bottom_row)
17367 {
17368 /* Can't simply scan the row for point with
17369 bidi-reordered glyph rows. Let set_cursor_from_row
17370 figure out where to put the cursor, and if it fails,
17371 give up. */
17372 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17373 {
17374 if (!set_cursor_from_row (w, row, w->current_matrix,
17375 0, 0, 0, 0))
17376 {
17377 clear_glyph_matrix (w->desired_matrix);
17378 return false;
17379 }
17380 }
17381 else
17382 {
17383 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17384 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17385
17386 for (; glyph < end
17387 && (!BUFFERP (glyph->object)
17388 || glyph->charpos < PT);
17389 glyph++)
17390 {
17391 w->cursor.hpos++;
17392 w->cursor.x += glyph->pixel_width;
17393 }
17394 }
17395 }
17396 }
17397
17398 /* Adjust window end. A null value of last_text_row means that
17399 the window end is in reused rows which in turn means that
17400 only its vpos can have changed. */
17401 if (last_text_row)
17402 adjust_window_ends (w, last_text_row, false);
17403 else
17404 w->window_end_vpos -= nrows_scrolled;
17405
17406 w->window_end_valid = false;
17407 w->desired_matrix->no_scrolling_p = true;
17408
17409 #ifdef GLYPH_DEBUG
17410 debug_method_add (w, "try_window_reusing_current_matrix 2");
17411 #endif
17412 return true;
17413 }
17414
17415 return false;
17416 }
17417
17418
17419 \f
17420 /************************************************************************
17421 Window redisplay reusing current matrix when buffer has changed
17422 ************************************************************************/
17423
17424 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17425 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17426 ptrdiff_t *, ptrdiff_t *);
17427 static struct glyph_row *
17428 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17429 struct glyph_row *);
17430
17431
17432 /* Return the last row in MATRIX displaying text. If row START is
17433 non-null, start searching with that row. IT gives the dimensions
17434 of the display. Value is null if matrix is empty; otherwise it is
17435 a pointer to the row found. */
17436
17437 static struct glyph_row *
17438 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17439 struct glyph_row *start)
17440 {
17441 struct glyph_row *row, *row_found;
17442
17443 /* Set row_found to the last row in IT->w's current matrix
17444 displaying text. The loop looks funny but think of partially
17445 visible lines. */
17446 row_found = NULL;
17447 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17448 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17449 {
17450 eassert (row->enabled_p);
17451 row_found = row;
17452 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17453 break;
17454 ++row;
17455 }
17456
17457 return row_found;
17458 }
17459
17460
17461 /* Return the last row in the current matrix of W that is not affected
17462 by changes at the start of current_buffer that occurred since W's
17463 current matrix was built. Value is null if no such row exists.
17464
17465 BEG_UNCHANGED us the number of characters unchanged at the start of
17466 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17467 first changed character in current_buffer. Characters at positions <
17468 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17469 when the current matrix was built. */
17470
17471 static struct glyph_row *
17472 find_last_unchanged_at_beg_row (struct window *w)
17473 {
17474 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17475 struct glyph_row *row;
17476 struct glyph_row *row_found = NULL;
17477 int yb = window_text_bottom_y (w);
17478
17479 /* Find the last row displaying unchanged text. */
17480 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17481 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17482 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17483 ++row)
17484 {
17485 if (/* If row ends before first_changed_pos, it is unchanged,
17486 except in some case. */
17487 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17488 /* When row ends in ZV and we write at ZV it is not
17489 unchanged. */
17490 && !row->ends_at_zv_p
17491 /* When first_changed_pos is the end of a continued line,
17492 row is not unchanged because it may be no longer
17493 continued. */
17494 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17495 && (row->continued_p
17496 || row->exact_window_width_line_p))
17497 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17498 needs to be recomputed, so don't consider this row as
17499 unchanged. This happens when the last line was
17500 bidi-reordered and was killed immediately before this
17501 redisplay cycle. In that case, ROW->end stores the
17502 buffer position of the first visual-order character of
17503 the killed text, which is now beyond ZV. */
17504 && CHARPOS (row->end.pos) <= ZV)
17505 row_found = row;
17506
17507 /* Stop if last visible row. */
17508 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17509 break;
17510 }
17511
17512 return row_found;
17513 }
17514
17515
17516 /* Find the first glyph row in the current matrix of W that is not
17517 affected by changes at the end of current_buffer since the
17518 time W's current matrix was built.
17519
17520 Return in *DELTA the number of chars by which buffer positions in
17521 unchanged text at the end of current_buffer must be adjusted.
17522
17523 Return in *DELTA_BYTES the corresponding number of bytes.
17524
17525 Value is null if no such row exists, i.e. all rows are affected by
17526 changes. */
17527
17528 static struct glyph_row *
17529 find_first_unchanged_at_end_row (struct window *w,
17530 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17531 {
17532 struct glyph_row *row;
17533 struct glyph_row *row_found = NULL;
17534
17535 *delta = *delta_bytes = 0;
17536
17537 /* Display must not have been paused, otherwise the current matrix
17538 is not up to date. */
17539 eassert (w->window_end_valid);
17540
17541 /* A value of window_end_pos >= END_UNCHANGED means that the window
17542 end is in the range of changed text. If so, there is no
17543 unchanged row at the end of W's current matrix. */
17544 if (w->window_end_pos >= END_UNCHANGED)
17545 return NULL;
17546
17547 /* Set row to the last row in W's current matrix displaying text. */
17548 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17549
17550 /* If matrix is entirely empty, no unchanged row exists. */
17551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17552 {
17553 /* The value of row is the last glyph row in the matrix having a
17554 meaningful buffer position in it. The end position of row
17555 corresponds to window_end_pos. This allows us to translate
17556 buffer positions in the current matrix to current buffer
17557 positions for characters not in changed text. */
17558 ptrdiff_t Z_old =
17559 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17560 ptrdiff_t Z_BYTE_old =
17561 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17562 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17563 struct glyph_row *first_text_row
17564 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17565
17566 *delta = Z - Z_old;
17567 *delta_bytes = Z_BYTE - Z_BYTE_old;
17568
17569 /* Set last_unchanged_pos to the buffer position of the last
17570 character in the buffer that has not been changed. Z is the
17571 index + 1 of the last character in current_buffer, i.e. by
17572 subtracting END_UNCHANGED we get the index of the last
17573 unchanged character, and we have to add BEG to get its buffer
17574 position. */
17575 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17576 last_unchanged_pos_old = last_unchanged_pos - *delta;
17577
17578 /* Search backward from ROW for a row displaying a line that
17579 starts at a minimum position >= last_unchanged_pos_old. */
17580 for (; row > first_text_row; --row)
17581 {
17582 /* This used to abort, but it can happen.
17583 It is ok to just stop the search instead here. KFS. */
17584 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17585 break;
17586
17587 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17588 row_found = row;
17589 }
17590 }
17591
17592 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17593
17594 return row_found;
17595 }
17596
17597
17598 /* Make sure that glyph rows in the current matrix of window W
17599 reference the same glyph memory as corresponding rows in the
17600 frame's frame matrix. This function is called after scrolling W's
17601 current matrix on a terminal frame in try_window_id and
17602 try_window_reusing_current_matrix. */
17603
17604 static void
17605 sync_frame_with_window_matrix_rows (struct window *w)
17606 {
17607 struct frame *f = XFRAME (w->frame);
17608 struct glyph_row *window_row, *window_row_end, *frame_row;
17609
17610 /* Preconditions: W must be a leaf window and full-width. Its frame
17611 must have a frame matrix. */
17612 eassert (BUFFERP (w->contents));
17613 eassert (WINDOW_FULL_WIDTH_P (w));
17614 eassert (!FRAME_WINDOW_P (f));
17615
17616 /* If W is a full-width window, glyph pointers in W's current matrix
17617 have, by definition, to be the same as glyph pointers in the
17618 corresponding frame matrix. Note that frame matrices have no
17619 marginal areas (see build_frame_matrix). */
17620 window_row = w->current_matrix->rows;
17621 window_row_end = window_row + w->current_matrix->nrows;
17622 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17623 while (window_row < window_row_end)
17624 {
17625 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17626 struct glyph *end = window_row->glyphs[LAST_AREA];
17627
17628 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17629 frame_row->glyphs[TEXT_AREA] = start;
17630 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17631 frame_row->glyphs[LAST_AREA] = end;
17632
17633 /* Disable frame rows whose corresponding window rows have
17634 been disabled in try_window_id. */
17635 if (!window_row->enabled_p)
17636 frame_row->enabled_p = false;
17637
17638 ++window_row, ++frame_row;
17639 }
17640 }
17641
17642
17643 /* Find the glyph row in window W containing CHARPOS. Consider all
17644 rows between START and END (not inclusive). END null means search
17645 all rows to the end of the display area of W. Value is the row
17646 containing CHARPOS or null. */
17647
17648 struct glyph_row *
17649 row_containing_pos (struct window *w, ptrdiff_t charpos,
17650 struct glyph_row *start, struct glyph_row *end, int dy)
17651 {
17652 struct glyph_row *row = start;
17653 struct glyph_row *best_row = NULL;
17654 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17655 int last_y;
17656
17657 /* If we happen to start on a header-line, skip that. */
17658 if (row->mode_line_p)
17659 ++row;
17660
17661 if ((end && row >= end) || !row->enabled_p)
17662 return NULL;
17663
17664 last_y = window_text_bottom_y (w) - dy;
17665
17666 while (true)
17667 {
17668 /* Give up if we have gone too far. */
17669 if (end && row >= end)
17670 return NULL;
17671 /* This formerly returned if they were equal.
17672 I think that both quantities are of a "last plus one" type;
17673 if so, when they are equal, the row is within the screen. -- rms. */
17674 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17675 return NULL;
17676
17677 /* If it is in this row, return this row. */
17678 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17679 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17680 /* The end position of a row equals the start
17681 position of the next row. If CHARPOS is there, we
17682 would rather consider it displayed in the next
17683 line, except when this line ends in ZV. */
17684 && !row_for_charpos_p (row, charpos)))
17685 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17686 {
17687 struct glyph *g;
17688
17689 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17690 || (!best_row && !row->continued_p))
17691 return row;
17692 /* In bidi-reordered rows, there could be several rows whose
17693 edges surround CHARPOS, all of these rows belonging to
17694 the same continued line. We need to find the row which
17695 fits CHARPOS the best. */
17696 for (g = row->glyphs[TEXT_AREA];
17697 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17698 g++)
17699 {
17700 if (!STRINGP (g->object))
17701 {
17702 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17703 {
17704 mindif = eabs (g->charpos - charpos);
17705 best_row = row;
17706 /* Exact match always wins. */
17707 if (mindif == 0)
17708 return best_row;
17709 }
17710 }
17711 }
17712 }
17713 else if (best_row && !row->continued_p)
17714 return best_row;
17715 ++row;
17716 }
17717 }
17718
17719
17720 /* Try to redisplay window W by reusing its existing display. W's
17721 current matrix must be up to date when this function is called,
17722 i.e., window_end_valid must be true.
17723
17724 Value is
17725
17726 >= 1 if successful, i.e. display has been updated
17727 specifically:
17728 1 means the changes were in front of a newline that precedes
17729 the window start, and the whole current matrix was reused
17730 2 means the changes were after the last position displayed
17731 in the window, and the whole current matrix was reused
17732 3 means portions of the current matrix were reused, while
17733 some of the screen lines were redrawn
17734 -1 if redisplay with same window start is known not to succeed
17735 0 if otherwise unsuccessful
17736
17737 The following steps are performed:
17738
17739 1. Find the last row in the current matrix of W that is not
17740 affected by changes at the start of current_buffer. If no such row
17741 is found, give up.
17742
17743 2. Find the first row in W's current matrix that is not affected by
17744 changes at the end of current_buffer. Maybe there is no such row.
17745
17746 3. Display lines beginning with the row + 1 found in step 1 to the
17747 row found in step 2 or, if step 2 didn't find a row, to the end of
17748 the window.
17749
17750 4. If cursor is not known to appear on the window, give up.
17751
17752 5. If display stopped at the row found in step 2, scroll the
17753 display and current matrix as needed.
17754
17755 6. Maybe display some lines at the end of W, if we must. This can
17756 happen under various circumstances, like a partially visible line
17757 becoming fully visible, or because newly displayed lines are displayed
17758 in smaller font sizes.
17759
17760 7. Update W's window end information. */
17761
17762 static int
17763 try_window_id (struct window *w)
17764 {
17765 struct frame *f = XFRAME (w->frame);
17766 struct glyph_matrix *current_matrix = w->current_matrix;
17767 struct glyph_matrix *desired_matrix = w->desired_matrix;
17768 struct glyph_row *last_unchanged_at_beg_row;
17769 struct glyph_row *first_unchanged_at_end_row;
17770 struct glyph_row *row;
17771 struct glyph_row *bottom_row;
17772 int bottom_vpos;
17773 struct it it;
17774 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17775 int dvpos, dy;
17776 struct text_pos start_pos;
17777 struct run run;
17778 int first_unchanged_at_end_vpos = 0;
17779 struct glyph_row *last_text_row, *last_text_row_at_end;
17780 struct text_pos start;
17781 ptrdiff_t first_changed_charpos, last_changed_charpos;
17782
17783 #ifdef GLYPH_DEBUG
17784 if (inhibit_try_window_id)
17785 return 0;
17786 #endif
17787
17788 /* This is handy for debugging. */
17789 #if false
17790 #define GIVE_UP(X) \
17791 do { \
17792 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17793 return 0; \
17794 } while (false)
17795 #else
17796 #define GIVE_UP(X) return 0
17797 #endif
17798
17799 SET_TEXT_POS_FROM_MARKER (start, w->start);
17800
17801 /* Don't use this for mini-windows because these can show
17802 messages and mini-buffers, and we don't handle that here. */
17803 if (MINI_WINDOW_P (w))
17804 GIVE_UP (1);
17805
17806 /* This flag is used to prevent redisplay optimizations. */
17807 if (windows_or_buffers_changed || f->cursor_type_changed)
17808 GIVE_UP (2);
17809
17810 /* This function's optimizations cannot be used if overlays have
17811 changed in the buffer displayed by the window, so give up if they
17812 have. */
17813 if (w->last_overlay_modified != OVERLAY_MODIFF)
17814 GIVE_UP (200);
17815
17816 /* Verify that narrowing has not changed.
17817 Also verify that we were not told to prevent redisplay optimizations.
17818 It would be nice to further
17819 reduce the number of cases where this prevents try_window_id. */
17820 if (current_buffer->clip_changed
17821 || current_buffer->prevent_redisplay_optimizations_p)
17822 GIVE_UP (3);
17823
17824 /* Window must either use window-based redisplay or be full width. */
17825 if (!FRAME_WINDOW_P (f)
17826 && (!FRAME_LINE_INS_DEL_OK (f)
17827 || !WINDOW_FULL_WIDTH_P (w)))
17828 GIVE_UP (4);
17829
17830 /* Give up if point is known NOT to appear in W. */
17831 if (PT < CHARPOS (start))
17832 GIVE_UP (5);
17833
17834 /* Another way to prevent redisplay optimizations. */
17835 if (w->last_modified == 0)
17836 GIVE_UP (6);
17837
17838 /* Verify that window is not hscrolled. */
17839 if (w->hscroll != 0)
17840 GIVE_UP (7);
17841
17842 /* Verify that display wasn't paused. */
17843 if (!w->window_end_valid)
17844 GIVE_UP (8);
17845
17846 /* Likewise if highlighting trailing whitespace. */
17847 if (!NILP (Vshow_trailing_whitespace))
17848 GIVE_UP (11);
17849
17850 /* Can't use this if overlay arrow position and/or string have
17851 changed. */
17852 if (overlay_arrows_changed_p ())
17853 GIVE_UP (12);
17854
17855 /* When word-wrap is on, adding a space to the first word of a
17856 wrapped line can change the wrap position, altering the line
17857 above it. It might be worthwhile to handle this more
17858 intelligently, but for now just redisplay from scratch. */
17859 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17860 GIVE_UP (21);
17861
17862 /* Under bidi reordering, adding or deleting a character in the
17863 beginning of a paragraph, before the first strong directional
17864 character, can change the base direction of the paragraph (unless
17865 the buffer specifies a fixed paragraph direction), which will
17866 require to redisplay the whole paragraph. It might be worthwhile
17867 to find the paragraph limits and widen the range of redisplayed
17868 lines to that, but for now just give up this optimization and
17869 redisplay from scratch. */
17870 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17871 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17872 GIVE_UP (22);
17873
17874 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17875 to that variable require thorough redisplay. */
17876 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17877 GIVE_UP (23);
17878
17879 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17880 only if buffer has really changed. The reason is that the gap is
17881 initially at Z for freshly visited files. The code below would
17882 set end_unchanged to 0 in that case. */
17883 if (MODIFF > SAVE_MODIFF
17884 /* This seems to happen sometimes after saving a buffer. */
17885 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17886 {
17887 if (GPT - BEG < BEG_UNCHANGED)
17888 BEG_UNCHANGED = GPT - BEG;
17889 if (Z - GPT < END_UNCHANGED)
17890 END_UNCHANGED = Z - GPT;
17891 }
17892
17893 /* The position of the first and last character that has been changed. */
17894 first_changed_charpos = BEG + BEG_UNCHANGED;
17895 last_changed_charpos = Z - END_UNCHANGED;
17896
17897 /* If window starts after a line end, and the last change is in
17898 front of that newline, then changes don't affect the display.
17899 This case happens with stealth-fontification. Note that although
17900 the display is unchanged, glyph positions in the matrix have to
17901 be adjusted, of course. */
17902 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17903 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17904 && ((last_changed_charpos < CHARPOS (start)
17905 && CHARPOS (start) == BEGV)
17906 || (last_changed_charpos < CHARPOS (start) - 1
17907 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17908 {
17909 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17910 struct glyph_row *r0;
17911
17912 /* Compute how many chars/bytes have been added to or removed
17913 from the buffer. */
17914 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17915 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17916 Z_delta = Z - Z_old;
17917 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17918
17919 /* Give up if PT is not in the window. Note that it already has
17920 been checked at the start of try_window_id that PT is not in
17921 front of the window start. */
17922 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17923 GIVE_UP (13);
17924
17925 /* If window start is unchanged, we can reuse the whole matrix
17926 as is, after adjusting glyph positions. No need to compute
17927 the window end again, since its offset from Z hasn't changed. */
17928 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17929 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17930 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17931 /* PT must not be in a partially visible line. */
17932 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17933 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17934 {
17935 /* Adjust positions in the glyph matrix. */
17936 if (Z_delta || Z_delta_bytes)
17937 {
17938 struct glyph_row *r1
17939 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17940 increment_matrix_positions (w->current_matrix,
17941 MATRIX_ROW_VPOS (r0, current_matrix),
17942 MATRIX_ROW_VPOS (r1, current_matrix),
17943 Z_delta, Z_delta_bytes);
17944 }
17945
17946 /* Set the cursor. */
17947 row = row_containing_pos (w, PT, r0, NULL, 0);
17948 if (row)
17949 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17950 return 1;
17951 }
17952 }
17953
17954 /* Handle the case that changes are all below what is displayed in
17955 the window, and that PT is in the window. This shortcut cannot
17956 be taken if ZV is visible in the window, and text has been added
17957 there that is visible in the window. */
17958 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17959 /* ZV is not visible in the window, or there are no
17960 changes at ZV, actually. */
17961 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17962 || first_changed_charpos == last_changed_charpos))
17963 {
17964 struct glyph_row *r0;
17965
17966 /* Give up if PT is not in the window. Note that it already has
17967 been checked at the start of try_window_id that PT is not in
17968 front of the window start. */
17969 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17970 GIVE_UP (14);
17971
17972 /* If window start is unchanged, we can reuse the whole matrix
17973 as is, without changing glyph positions since no text has
17974 been added/removed in front of the window end. */
17975 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17976 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17977 /* PT must not be in a partially visible line. */
17978 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17979 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17980 {
17981 /* We have to compute the window end anew since text
17982 could have been added/removed after it. */
17983 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17984 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17985
17986 /* Set the cursor. */
17987 row = row_containing_pos (w, PT, r0, NULL, 0);
17988 if (row)
17989 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17990 return 2;
17991 }
17992 }
17993
17994 /* Give up if window start is in the changed area.
17995
17996 The condition used to read
17997
17998 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17999
18000 but why that was tested escapes me at the moment. */
18001 if (CHARPOS (start) >= first_changed_charpos
18002 && CHARPOS (start) <= last_changed_charpos)
18003 GIVE_UP (15);
18004
18005 /* Check that window start agrees with the start of the first glyph
18006 row in its current matrix. Check this after we know the window
18007 start is not in changed text, otherwise positions would not be
18008 comparable. */
18009 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18010 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18011 GIVE_UP (16);
18012
18013 /* Give up if the window ends in strings. Overlay strings
18014 at the end are difficult to handle, so don't try. */
18015 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18016 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18017 GIVE_UP (20);
18018
18019 /* Compute the position at which we have to start displaying new
18020 lines. Some of the lines at the top of the window might be
18021 reusable because they are not displaying changed text. Find the
18022 last row in W's current matrix not affected by changes at the
18023 start of current_buffer. Value is null if changes start in the
18024 first line of window. */
18025 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18026 if (last_unchanged_at_beg_row)
18027 {
18028 /* Avoid starting to display in the middle of a character, a TAB
18029 for instance. This is easier than to set up the iterator
18030 exactly, and it's not a frequent case, so the additional
18031 effort wouldn't really pay off. */
18032 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18033 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18034 && last_unchanged_at_beg_row > w->current_matrix->rows)
18035 --last_unchanged_at_beg_row;
18036
18037 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18038 GIVE_UP (17);
18039
18040 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18041 GIVE_UP (18);
18042 start_pos = it.current.pos;
18043
18044 /* Start displaying new lines in the desired matrix at the same
18045 vpos we would use in the current matrix, i.e. below
18046 last_unchanged_at_beg_row. */
18047 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18048 current_matrix);
18049 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18050 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18051
18052 eassert (it.hpos == 0 && it.current_x == 0);
18053 }
18054 else
18055 {
18056 /* There are no reusable lines at the start of the window.
18057 Start displaying in the first text line. */
18058 start_display (&it, w, start);
18059 it.vpos = it.first_vpos;
18060 start_pos = it.current.pos;
18061 }
18062
18063 /* Find the first row that is not affected by changes at the end of
18064 the buffer. Value will be null if there is no unchanged row, in
18065 which case we must redisplay to the end of the window. delta
18066 will be set to the value by which buffer positions beginning with
18067 first_unchanged_at_end_row have to be adjusted due to text
18068 changes. */
18069 first_unchanged_at_end_row
18070 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18071 IF_DEBUG (debug_delta = delta);
18072 IF_DEBUG (debug_delta_bytes = delta_bytes);
18073
18074 /* Set stop_pos to the buffer position up to which we will have to
18075 display new lines. If first_unchanged_at_end_row != NULL, this
18076 is the buffer position of the start of the line displayed in that
18077 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18078 that we don't stop at a buffer position. */
18079 stop_pos = 0;
18080 if (first_unchanged_at_end_row)
18081 {
18082 eassert (last_unchanged_at_beg_row == NULL
18083 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18084
18085 /* If this is a continuation line, move forward to the next one
18086 that isn't. Changes in lines above affect this line.
18087 Caution: this may move first_unchanged_at_end_row to a row
18088 not displaying text. */
18089 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18090 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18091 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18092 < it.last_visible_y))
18093 ++first_unchanged_at_end_row;
18094
18095 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18096 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18097 >= it.last_visible_y))
18098 first_unchanged_at_end_row = NULL;
18099 else
18100 {
18101 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18102 + delta);
18103 first_unchanged_at_end_vpos
18104 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18105 eassert (stop_pos >= Z - END_UNCHANGED);
18106 }
18107 }
18108 else if (last_unchanged_at_beg_row == NULL)
18109 GIVE_UP (19);
18110
18111
18112 #ifdef GLYPH_DEBUG
18113
18114 /* Either there is no unchanged row at the end, or the one we have
18115 now displays text. This is a necessary condition for the window
18116 end pos calculation at the end of this function. */
18117 eassert (first_unchanged_at_end_row == NULL
18118 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18119
18120 debug_last_unchanged_at_beg_vpos
18121 = (last_unchanged_at_beg_row
18122 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18123 : -1);
18124 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18125
18126 #endif /* GLYPH_DEBUG */
18127
18128
18129 /* Display new lines. Set last_text_row to the last new line
18130 displayed which has text on it, i.e. might end up as being the
18131 line where the window_end_vpos is. */
18132 w->cursor.vpos = -1;
18133 last_text_row = NULL;
18134 overlay_arrow_seen = false;
18135 if (it.current_y < it.last_visible_y
18136 && !f->fonts_changed
18137 && (first_unchanged_at_end_row == NULL
18138 || IT_CHARPOS (it) < stop_pos))
18139 it.glyph_row->reversed_p = false;
18140 while (it.current_y < it.last_visible_y
18141 && !f->fonts_changed
18142 && (first_unchanged_at_end_row == NULL
18143 || IT_CHARPOS (it) < stop_pos))
18144 {
18145 if (display_line (&it))
18146 last_text_row = it.glyph_row - 1;
18147 }
18148
18149 if (f->fonts_changed)
18150 return -1;
18151
18152 /* The redisplay iterations in display_line above could have
18153 triggered font-lock, which could have done something that
18154 invalidates IT->w window's end-point information, on which we
18155 rely below. E.g., one package, which will remain unnamed, used
18156 to install a font-lock-fontify-region-function that called
18157 bury-buffer, whose side effect is to switch the buffer displayed
18158 by IT->w, and that predictably resets IT->w's window_end_valid
18159 flag, which we already tested at the entry to this function.
18160 Amply punish such packages/modes by giving up on this
18161 optimization in those cases. */
18162 if (!w->window_end_valid)
18163 {
18164 clear_glyph_matrix (w->desired_matrix);
18165 return -1;
18166 }
18167
18168 /* Compute differences in buffer positions, y-positions etc. for
18169 lines reused at the bottom of the window. Compute what we can
18170 scroll. */
18171 if (first_unchanged_at_end_row
18172 /* No lines reused because we displayed everything up to the
18173 bottom of the window. */
18174 && it.current_y < it.last_visible_y)
18175 {
18176 dvpos = (it.vpos
18177 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18178 current_matrix));
18179 dy = it.current_y - first_unchanged_at_end_row->y;
18180 run.current_y = first_unchanged_at_end_row->y;
18181 run.desired_y = run.current_y + dy;
18182 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18183 }
18184 else
18185 {
18186 delta = delta_bytes = dvpos = dy
18187 = run.current_y = run.desired_y = run.height = 0;
18188 first_unchanged_at_end_row = NULL;
18189 }
18190 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18191
18192
18193 /* Find the cursor if not already found. We have to decide whether
18194 PT will appear on this window (it sometimes doesn't, but this is
18195 not a very frequent case.) This decision has to be made before
18196 the current matrix is altered. A value of cursor.vpos < 0 means
18197 that PT is either in one of the lines beginning at
18198 first_unchanged_at_end_row or below the window. Don't care for
18199 lines that might be displayed later at the window end; as
18200 mentioned, this is not a frequent case. */
18201 if (w->cursor.vpos < 0)
18202 {
18203 /* Cursor in unchanged rows at the top? */
18204 if (PT < CHARPOS (start_pos)
18205 && last_unchanged_at_beg_row)
18206 {
18207 row = row_containing_pos (w, PT,
18208 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18209 last_unchanged_at_beg_row + 1, 0);
18210 if (row)
18211 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18212 }
18213
18214 /* Start from first_unchanged_at_end_row looking for PT. */
18215 else if (first_unchanged_at_end_row)
18216 {
18217 row = row_containing_pos (w, PT - delta,
18218 first_unchanged_at_end_row, NULL, 0);
18219 if (row)
18220 set_cursor_from_row (w, row, w->current_matrix, delta,
18221 delta_bytes, dy, dvpos);
18222 }
18223
18224 /* Give up if cursor was not found. */
18225 if (w->cursor.vpos < 0)
18226 {
18227 clear_glyph_matrix (w->desired_matrix);
18228 return -1;
18229 }
18230 }
18231
18232 /* Don't let the cursor end in the scroll margins. */
18233 {
18234 int this_scroll_margin, cursor_height;
18235 int frame_line_height = default_line_pixel_height (w);
18236 int window_total_lines
18237 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18238
18239 this_scroll_margin =
18240 max (0, min (scroll_margin, window_total_lines / 4));
18241 this_scroll_margin *= frame_line_height;
18242 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18243
18244 if ((w->cursor.y < this_scroll_margin
18245 && CHARPOS (start) > BEGV)
18246 /* Old redisplay didn't take scroll margin into account at the bottom,
18247 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18248 || (w->cursor.y + (make_cursor_line_fully_visible_p
18249 ? cursor_height + this_scroll_margin
18250 : 1)) > it.last_visible_y)
18251 {
18252 w->cursor.vpos = -1;
18253 clear_glyph_matrix (w->desired_matrix);
18254 return -1;
18255 }
18256 }
18257
18258 /* Scroll the display. Do it before changing the current matrix so
18259 that xterm.c doesn't get confused about where the cursor glyph is
18260 found. */
18261 if (dy && run.height)
18262 {
18263 update_begin (f);
18264
18265 if (FRAME_WINDOW_P (f))
18266 {
18267 FRAME_RIF (f)->update_window_begin_hook (w);
18268 FRAME_RIF (f)->clear_window_mouse_face (w);
18269 FRAME_RIF (f)->scroll_run_hook (w, &run);
18270 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18271 }
18272 else
18273 {
18274 /* Terminal frame. In this case, dvpos gives the number of
18275 lines to scroll by; dvpos < 0 means scroll up. */
18276 int from_vpos
18277 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18278 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18279 int end = (WINDOW_TOP_EDGE_LINE (w)
18280 + WINDOW_WANTS_HEADER_LINE_P (w)
18281 + window_internal_height (w));
18282
18283 #if defined (HAVE_GPM) || defined (MSDOS)
18284 x_clear_window_mouse_face (w);
18285 #endif
18286 /* Perform the operation on the screen. */
18287 if (dvpos > 0)
18288 {
18289 /* Scroll last_unchanged_at_beg_row to the end of the
18290 window down dvpos lines. */
18291 set_terminal_window (f, end);
18292
18293 /* On dumb terminals delete dvpos lines at the end
18294 before inserting dvpos empty lines. */
18295 if (!FRAME_SCROLL_REGION_OK (f))
18296 ins_del_lines (f, end - dvpos, -dvpos);
18297
18298 /* Insert dvpos empty lines in front of
18299 last_unchanged_at_beg_row. */
18300 ins_del_lines (f, from, dvpos);
18301 }
18302 else if (dvpos < 0)
18303 {
18304 /* Scroll up last_unchanged_at_beg_vpos to the end of
18305 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18306 set_terminal_window (f, end);
18307
18308 /* Delete dvpos lines in front of
18309 last_unchanged_at_beg_vpos. ins_del_lines will set
18310 the cursor to the given vpos and emit |dvpos| delete
18311 line sequences. */
18312 ins_del_lines (f, from + dvpos, dvpos);
18313
18314 /* On a dumb terminal insert dvpos empty lines at the
18315 end. */
18316 if (!FRAME_SCROLL_REGION_OK (f))
18317 ins_del_lines (f, end + dvpos, -dvpos);
18318 }
18319
18320 set_terminal_window (f, 0);
18321 }
18322
18323 update_end (f);
18324 }
18325
18326 /* Shift reused rows of the current matrix to the right position.
18327 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18328 text. */
18329 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18330 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18331 if (dvpos < 0)
18332 {
18333 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18334 bottom_vpos, dvpos);
18335 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18336 bottom_vpos);
18337 }
18338 else if (dvpos > 0)
18339 {
18340 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18341 bottom_vpos, dvpos);
18342 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18343 first_unchanged_at_end_vpos + dvpos);
18344 }
18345
18346 /* For frame-based redisplay, make sure that current frame and window
18347 matrix are in sync with respect to glyph memory. */
18348 if (!FRAME_WINDOW_P (f))
18349 sync_frame_with_window_matrix_rows (w);
18350
18351 /* Adjust buffer positions in reused rows. */
18352 if (delta || delta_bytes)
18353 increment_matrix_positions (current_matrix,
18354 first_unchanged_at_end_vpos + dvpos,
18355 bottom_vpos, delta, delta_bytes);
18356
18357 /* Adjust Y positions. */
18358 if (dy)
18359 shift_glyph_matrix (w, current_matrix,
18360 first_unchanged_at_end_vpos + dvpos,
18361 bottom_vpos, dy);
18362
18363 if (first_unchanged_at_end_row)
18364 {
18365 first_unchanged_at_end_row += dvpos;
18366 if (first_unchanged_at_end_row->y >= it.last_visible_y
18367 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18368 first_unchanged_at_end_row = NULL;
18369 }
18370
18371 /* If scrolling up, there may be some lines to display at the end of
18372 the window. */
18373 last_text_row_at_end = NULL;
18374 if (dy < 0)
18375 {
18376 /* Scrolling up can leave for example a partially visible line
18377 at the end of the window to be redisplayed. */
18378 /* Set last_row to the glyph row in the current matrix where the
18379 window end line is found. It has been moved up or down in
18380 the matrix by dvpos. */
18381 int last_vpos = w->window_end_vpos + dvpos;
18382 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18383
18384 /* If last_row is the window end line, it should display text. */
18385 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18386
18387 /* If window end line was partially visible before, begin
18388 displaying at that line. Otherwise begin displaying with the
18389 line following it. */
18390 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18391 {
18392 init_to_row_start (&it, w, last_row);
18393 it.vpos = last_vpos;
18394 it.current_y = last_row->y;
18395 }
18396 else
18397 {
18398 init_to_row_end (&it, w, last_row);
18399 it.vpos = 1 + last_vpos;
18400 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18401 ++last_row;
18402 }
18403
18404 /* We may start in a continuation line. If so, we have to
18405 get the right continuation_lines_width and current_x. */
18406 it.continuation_lines_width = last_row->continuation_lines_width;
18407 it.hpos = it.current_x = 0;
18408
18409 /* Display the rest of the lines at the window end. */
18410 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18411 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18412 {
18413 /* Is it always sure that the display agrees with lines in
18414 the current matrix? I don't think so, so we mark rows
18415 displayed invalid in the current matrix by setting their
18416 enabled_p flag to false. */
18417 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18418 if (display_line (&it))
18419 last_text_row_at_end = it.glyph_row - 1;
18420 }
18421 }
18422
18423 /* Update window_end_pos and window_end_vpos. */
18424 if (first_unchanged_at_end_row && !last_text_row_at_end)
18425 {
18426 /* Window end line if one of the preserved rows from the current
18427 matrix. Set row to the last row displaying text in current
18428 matrix starting at first_unchanged_at_end_row, after
18429 scrolling. */
18430 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18431 row = find_last_row_displaying_text (w->current_matrix, &it,
18432 first_unchanged_at_end_row);
18433 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18434 adjust_window_ends (w, row, true);
18435 eassert (w->window_end_bytepos >= 0);
18436 IF_DEBUG (debug_method_add (w, "A"));
18437 }
18438 else if (last_text_row_at_end)
18439 {
18440 adjust_window_ends (w, last_text_row_at_end, false);
18441 eassert (w->window_end_bytepos >= 0);
18442 IF_DEBUG (debug_method_add (w, "B"));
18443 }
18444 else if (last_text_row)
18445 {
18446 /* We have displayed either to the end of the window or at the
18447 end of the window, i.e. the last row with text is to be found
18448 in the desired matrix. */
18449 adjust_window_ends (w, last_text_row, false);
18450 eassert (w->window_end_bytepos >= 0);
18451 }
18452 else if (first_unchanged_at_end_row == NULL
18453 && last_text_row == NULL
18454 && last_text_row_at_end == NULL)
18455 {
18456 /* Displayed to end of window, but no line containing text was
18457 displayed. Lines were deleted at the end of the window. */
18458 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18459 int vpos = w->window_end_vpos;
18460 struct glyph_row *current_row = current_matrix->rows + vpos;
18461 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18462
18463 for (row = NULL;
18464 row == NULL && vpos >= first_vpos;
18465 --vpos, --current_row, --desired_row)
18466 {
18467 if (desired_row->enabled_p)
18468 {
18469 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18470 row = desired_row;
18471 }
18472 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18473 row = current_row;
18474 }
18475
18476 eassert (row != NULL);
18477 w->window_end_vpos = vpos + 1;
18478 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18479 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18480 eassert (w->window_end_bytepos >= 0);
18481 IF_DEBUG (debug_method_add (w, "C"));
18482 }
18483 else
18484 emacs_abort ();
18485
18486 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18487 debug_end_vpos = w->window_end_vpos));
18488
18489 /* Record that display has not been completed. */
18490 w->window_end_valid = false;
18491 w->desired_matrix->no_scrolling_p = true;
18492 return 3;
18493
18494 #undef GIVE_UP
18495 }
18496
18497
18498 \f
18499 /***********************************************************************
18500 More debugging support
18501 ***********************************************************************/
18502
18503 #ifdef GLYPH_DEBUG
18504
18505 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18506 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18507 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18508
18509
18510 /* Dump the contents of glyph matrix MATRIX on stderr.
18511
18512 GLYPHS 0 means don't show glyph contents.
18513 GLYPHS 1 means show glyphs in short form
18514 GLYPHS > 1 means show glyphs in long form. */
18515
18516 void
18517 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18518 {
18519 int i;
18520 for (i = 0; i < matrix->nrows; ++i)
18521 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18522 }
18523
18524
18525 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18526 the glyph row and area where the glyph comes from. */
18527
18528 void
18529 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18530 {
18531 if (glyph->type == CHAR_GLYPH
18532 || glyph->type == GLYPHLESS_GLYPH)
18533 {
18534 fprintf (stderr,
18535 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18536 glyph - row->glyphs[TEXT_AREA],
18537 (glyph->type == CHAR_GLYPH
18538 ? 'C'
18539 : 'G'),
18540 glyph->charpos,
18541 (BUFFERP (glyph->object)
18542 ? 'B'
18543 : (STRINGP (glyph->object)
18544 ? 'S'
18545 : (NILP (glyph->object)
18546 ? '0'
18547 : '-'))),
18548 glyph->pixel_width,
18549 glyph->u.ch,
18550 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18551 ? glyph->u.ch
18552 : '.'),
18553 glyph->face_id,
18554 glyph->left_box_line_p,
18555 glyph->right_box_line_p);
18556 }
18557 else if (glyph->type == STRETCH_GLYPH)
18558 {
18559 fprintf (stderr,
18560 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18561 glyph - row->glyphs[TEXT_AREA],
18562 'S',
18563 glyph->charpos,
18564 (BUFFERP (glyph->object)
18565 ? 'B'
18566 : (STRINGP (glyph->object)
18567 ? 'S'
18568 : (NILP (glyph->object)
18569 ? '0'
18570 : '-'))),
18571 glyph->pixel_width,
18572 0,
18573 ' ',
18574 glyph->face_id,
18575 glyph->left_box_line_p,
18576 glyph->right_box_line_p);
18577 }
18578 else if (glyph->type == IMAGE_GLYPH)
18579 {
18580 fprintf (stderr,
18581 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18582 glyph - row->glyphs[TEXT_AREA],
18583 'I',
18584 glyph->charpos,
18585 (BUFFERP (glyph->object)
18586 ? 'B'
18587 : (STRINGP (glyph->object)
18588 ? 'S'
18589 : (NILP (glyph->object)
18590 ? '0'
18591 : '-'))),
18592 glyph->pixel_width,
18593 glyph->u.img_id,
18594 '.',
18595 glyph->face_id,
18596 glyph->left_box_line_p,
18597 glyph->right_box_line_p);
18598 }
18599 else if (glyph->type == COMPOSITE_GLYPH)
18600 {
18601 fprintf (stderr,
18602 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18603 glyph - row->glyphs[TEXT_AREA],
18604 '+',
18605 glyph->charpos,
18606 (BUFFERP (glyph->object)
18607 ? 'B'
18608 : (STRINGP (glyph->object)
18609 ? 'S'
18610 : (NILP (glyph->object)
18611 ? '0'
18612 : '-'))),
18613 glyph->pixel_width,
18614 glyph->u.cmp.id);
18615 if (glyph->u.cmp.automatic)
18616 fprintf (stderr,
18617 "[%d-%d]",
18618 glyph->slice.cmp.from, glyph->slice.cmp.to);
18619 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18620 glyph->face_id,
18621 glyph->left_box_line_p,
18622 glyph->right_box_line_p);
18623 }
18624 }
18625
18626
18627 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18628 GLYPHS 0 means don't show glyph contents.
18629 GLYPHS 1 means show glyphs in short form
18630 GLYPHS > 1 means show glyphs in long form. */
18631
18632 void
18633 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18634 {
18635 if (glyphs != 1)
18636 {
18637 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18638 fprintf (stderr, "==============================================================================\n");
18639
18640 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18641 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18642 vpos,
18643 MATRIX_ROW_START_CHARPOS (row),
18644 MATRIX_ROW_END_CHARPOS (row),
18645 row->used[TEXT_AREA],
18646 row->contains_overlapping_glyphs_p,
18647 row->enabled_p,
18648 row->truncated_on_left_p,
18649 row->truncated_on_right_p,
18650 row->continued_p,
18651 MATRIX_ROW_CONTINUATION_LINE_P (row),
18652 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18653 row->ends_at_zv_p,
18654 row->fill_line_p,
18655 row->ends_in_middle_of_char_p,
18656 row->starts_in_middle_of_char_p,
18657 row->mouse_face_p,
18658 row->x,
18659 row->y,
18660 row->pixel_width,
18661 row->height,
18662 row->visible_height,
18663 row->ascent,
18664 row->phys_ascent);
18665 /* The next 3 lines should align to "Start" in the header. */
18666 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18667 row->end.overlay_string_index,
18668 row->continuation_lines_width);
18669 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18670 CHARPOS (row->start.string_pos),
18671 CHARPOS (row->end.string_pos));
18672 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18673 row->end.dpvec_index);
18674 }
18675
18676 if (glyphs > 1)
18677 {
18678 int area;
18679
18680 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18681 {
18682 struct glyph *glyph = row->glyphs[area];
18683 struct glyph *glyph_end = glyph + row->used[area];
18684
18685 /* Glyph for a line end in text. */
18686 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18687 ++glyph_end;
18688
18689 if (glyph < glyph_end)
18690 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18691
18692 for (; glyph < glyph_end; ++glyph)
18693 dump_glyph (row, glyph, area);
18694 }
18695 }
18696 else if (glyphs == 1)
18697 {
18698 int area;
18699 char s[SHRT_MAX + 4];
18700
18701 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18702 {
18703 int i;
18704
18705 for (i = 0; i < row->used[area]; ++i)
18706 {
18707 struct glyph *glyph = row->glyphs[area] + i;
18708 if (i == row->used[area] - 1
18709 && area == TEXT_AREA
18710 && NILP (glyph->object)
18711 && glyph->type == CHAR_GLYPH
18712 && glyph->u.ch == ' ')
18713 {
18714 strcpy (&s[i], "[\\n]");
18715 i += 4;
18716 }
18717 else if (glyph->type == CHAR_GLYPH
18718 && glyph->u.ch < 0x80
18719 && glyph->u.ch >= ' ')
18720 s[i] = glyph->u.ch;
18721 else
18722 s[i] = '.';
18723 }
18724
18725 s[i] = '\0';
18726 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18727 }
18728 }
18729 }
18730
18731
18732 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18733 Sdump_glyph_matrix, 0, 1, "p",
18734 doc: /* Dump the current matrix of the selected window to stderr.
18735 Shows contents of glyph row structures. With non-nil
18736 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18737 glyphs in short form, otherwise show glyphs in long form.
18738
18739 Interactively, no argument means show glyphs in short form;
18740 with numeric argument, its value is passed as the GLYPHS flag. */)
18741 (Lisp_Object glyphs)
18742 {
18743 struct window *w = XWINDOW (selected_window);
18744 struct buffer *buffer = XBUFFER (w->contents);
18745
18746 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18747 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18748 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18749 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18750 fprintf (stderr, "=============================================\n");
18751 dump_glyph_matrix (w->current_matrix,
18752 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18753 return Qnil;
18754 }
18755
18756
18757 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18758 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18759 Only text-mode frames have frame glyph matrices. */)
18760 (void)
18761 {
18762 struct frame *f = XFRAME (selected_frame);
18763
18764 if (f->current_matrix)
18765 dump_glyph_matrix (f->current_matrix, 1);
18766 else
18767 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18768 return Qnil;
18769 }
18770
18771
18772 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18773 doc: /* Dump glyph row ROW to stderr.
18774 GLYPH 0 means don't dump glyphs.
18775 GLYPH 1 means dump glyphs in short form.
18776 GLYPH > 1 or omitted means dump glyphs in long form. */)
18777 (Lisp_Object row, Lisp_Object glyphs)
18778 {
18779 struct glyph_matrix *matrix;
18780 EMACS_INT vpos;
18781
18782 CHECK_NUMBER (row);
18783 matrix = XWINDOW (selected_window)->current_matrix;
18784 vpos = XINT (row);
18785 if (vpos >= 0 && vpos < matrix->nrows)
18786 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18787 vpos,
18788 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18789 return Qnil;
18790 }
18791
18792
18793 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18794 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18795 GLYPH 0 means don't dump glyphs.
18796 GLYPH 1 means dump glyphs in short form.
18797 GLYPH > 1 or omitted means dump glyphs in long form.
18798
18799 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18800 do nothing. */)
18801 (Lisp_Object row, Lisp_Object glyphs)
18802 {
18803 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18804 struct frame *sf = SELECTED_FRAME ();
18805 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18806 EMACS_INT vpos;
18807
18808 CHECK_NUMBER (row);
18809 vpos = XINT (row);
18810 if (vpos >= 0 && vpos < m->nrows)
18811 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18812 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18813 #endif
18814 return Qnil;
18815 }
18816
18817
18818 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18819 doc: /* Toggle tracing of redisplay.
18820 With ARG, turn tracing on if and only if ARG is positive. */)
18821 (Lisp_Object arg)
18822 {
18823 if (NILP (arg))
18824 trace_redisplay_p = !trace_redisplay_p;
18825 else
18826 {
18827 arg = Fprefix_numeric_value (arg);
18828 trace_redisplay_p = XINT (arg) > 0;
18829 }
18830
18831 return Qnil;
18832 }
18833
18834
18835 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18836 doc: /* Like `format', but print result to stderr.
18837 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18838 (ptrdiff_t nargs, Lisp_Object *args)
18839 {
18840 Lisp_Object s = Fformat (nargs, args);
18841 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18842 return Qnil;
18843 }
18844
18845 #endif /* GLYPH_DEBUG */
18846
18847
18848 \f
18849 /***********************************************************************
18850 Building Desired Matrix Rows
18851 ***********************************************************************/
18852
18853 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18854 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18855
18856 static struct glyph_row *
18857 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18858 {
18859 struct frame *f = XFRAME (WINDOW_FRAME (w));
18860 struct buffer *buffer = XBUFFER (w->contents);
18861 struct buffer *old = current_buffer;
18862 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18863 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18864 const unsigned char *arrow_end = arrow_string + arrow_len;
18865 const unsigned char *p;
18866 struct it it;
18867 bool multibyte_p;
18868 int n_glyphs_before;
18869
18870 set_buffer_temp (buffer);
18871 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18872 scratch_glyph_row.reversed_p = false;
18873 it.glyph_row->used[TEXT_AREA] = 0;
18874 SET_TEXT_POS (it.position, 0, 0);
18875
18876 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18877 p = arrow_string;
18878 while (p < arrow_end)
18879 {
18880 Lisp_Object face, ilisp;
18881
18882 /* Get the next character. */
18883 if (multibyte_p)
18884 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18885 else
18886 {
18887 it.c = it.char_to_display = *p, it.len = 1;
18888 if (! ASCII_CHAR_P (it.c))
18889 it.char_to_display = BYTE8_TO_CHAR (it.c);
18890 }
18891 p += it.len;
18892
18893 /* Get its face. */
18894 ilisp = make_number (p - arrow_string);
18895 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18896 it.face_id = compute_char_face (f, it.char_to_display, face);
18897
18898 /* Compute its width, get its glyphs. */
18899 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18900 SET_TEXT_POS (it.position, -1, -1);
18901 PRODUCE_GLYPHS (&it);
18902
18903 /* If this character doesn't fit any more in the line, we have
18904 to remove some glyphs. */
18905 if (it.current_x > it.last_visible_x)
18906 {
18907 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18908 break;
18909 }
18910 }
18911
18912 set_buffer_temp (old);
18913 return it.glyph_row;
18914 }
18915
18916
18917 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18918 glyphs to insert is determined by produce_special_glyphs. */
18919
18920 static void
18921 insert_left_trunc_glyphs (struct it *it)
18922 {
18923 struct it truncate_it;
18924 struct glyph *from, *end, *to, *toend;
18925
18926 eassert (!FRAME_WINDOW_P (it->f)
18927 || (!it->glyph_row->reversed_p
18928 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18929 || (it->glyph_row->reversed_p
18930 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18931
18932 /* Get the truncation glyphs. */
18933 truncate_it = *it;
18934 truncate_it.current_x = 0;
18935 truncate_it.face_id = DEFAULT_FACE_ID;
18936 truncate_it.glyph_row = &scratch_glyph_row;
18937 truncate_it.area = TEXT_AREA;
18938 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18939 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18940 truncate_it.object = Qnil;
18941 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18942
18943 /* Overwrite glyphs from IT with truncation glyphs. */
18944 if (!it->glyph_row->reversed_p)
18945 {
18946 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18947
18948 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18949 end = from + tused;
18950 to = it->glyph_row->glyphs[TEXT_AREA];
18951 toend = to + it->glyph_row->used[TEXT_AREA];
18952 if (FRAME_WINDOW_P (it->f))
18953 {
18954 /* On GUI frames, when variable-size fonts are displayed,
18955 the truncation glyphs may need more pixels than the row's
18956 glyphs they overwrite. We overwrite more glyphs to free
18957 enough screen real estate, and enlarge the stretch glyph
18958 on the right (see display_line), if there is one, to
18959 preserve the screen position of the truncation glyphs on
18960 the right. */
18961 int w = 0;
18962 struct glyph *g = to;
18963 short used;
18964
18965 /* The first glyph could be partially visible, in which case
18966 it->glyph_row->x will be negative. But we want the left
18967 truncation glyphs to be aligned at the left margin of the
18968 window, so we override the x coordinate at which the row
18969 will begin. */
18970 it->glyph_row->x = 0;
18971 while (g < toend && w < it->truncation_pixel_width)
18972 {
18973 w += g->pixel_width;
18974 ++g;
18975 }
18976 if (g - to - tused > 0)
18977 {
18978 memmove (to + tused, g, (toend - g) * sizeof(*g));
18979 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18980 }
18981 used = it->glyph_row->used[TEXT_AREA];
18982 if (it->glyph_row->truncated_on_right_p
18983 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18984 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18985 == STRETCH_GLYPH)
18986 {
18987 int extra = w - it->truncation_pixel_width;
18988
18989 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18990 }
18991 }
18992
18993 while (from < end)
18994 *to++ = *from++;
18995
18996 /* There may be padding glyphs left over. Overwrite them too. */
18997 if (!FRAME_WINDOW_P (it->f))
18998 {
18999 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19000 {
19001 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19002 while (from < end)
19003 *to++ = *from++;
19004 }
19005 }
19006
19007 if (to > toend)
19008 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19009 }
19010 else
19011 {
19012 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19013
19014 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19015 that back to front. */
19016 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19017 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19018 toend = it->glyph_row->glyphs[TEXT_AREA];
19019 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19020 if (FRAME_WINDOW_P (it->f))
19021 {
19022 int w = 0;
19023 struct glyph *g = to;
19024
19025 while (g >= toend && w < it->truncation_pixel_width)
19026 {
19027 w += g->pixel_width;
19028 --g;
19029 }
19030 if (to - g - tused > 0)
19031 to = g + tused;
19032 if (it->glyph_row->truncated_on_right_p
19033 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19034 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19035 {
19036 int extra = w - it->truncation_pixel_width;
19037
19038 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19039 }
19040 }
19041
19042 while (from >= end && to >= toend)
19043 *to-- = *from--;
19044 if (!FRAME_WINDOW_P (it->f))
19045 {
19046 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19047 {
19048 from =
19049 truncate_it.glyph_row->glyphs[TEXT_AREA]
19050 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19051 while (from >= end && to >= toend)
19052 *to-- = *from--;
19053 }
19054 }
19055 if (from >= end)
19056 {
19057 /* Need to free some room before prepending additional
19058 glyphs. */
19059 int move_by = from - end + 1;
19060 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19061 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19062
19063 for ( ; g >= g0; g--)
19064 g[move_by] = *g;
19065 while (from >= end)
19066 *to-- = *from--;
19067 it->glyph_row->used[TEXT_AREA] += move_by;
19068 }
19069 }
19070 }
19071
19072 /* Compute the hash code for ROW. */
19073 unsigned
19074 row_hash (struct glyph_row *row)
19075 {
19076 int area, k;
19077 unsigned hashval = 0;
19078
19079 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19080 for (k = 0; k < row->used[area]; ++k)
19081 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19082 + row->glyphs[area][k].u.val
19083 + row->glyphs[area][k].face_id
19084 + row->glyphs[area][k].padding_p
19085 + (row->glyphs[area][k].type << 2));
19086
19087 return hashval;
19088 }
19089
19090 /* Compute the pixel height and width of IT->glyph_row.
19091
19092 Most of the time, ascent and height of a display line will be equal
19093 to the max_ascent and max_height values of the display iterator
19094 structure. This is not the case if
19095
19096 1. We hit ZV without displaying anything. In this case, max_ascent
19097 and max_height will be zero.
19098
19099 2. We have some glyphs that don't contribute to the line height.
19100 (The glyph row flag contributes_to_line_height_p is for future
19101 pixmap extensions).
19102
19103 The first case is easily covered by using default values because in
19104 these cases, the line height does not really matter, except that it
19105 must not be zero. */
19106
19107 static void
19108 compute_line_metrics (struct it *it)
19109 {
19110 struct glyph_row *row = it->glyph_row;
19111
19112 if (FRAME_WINDOW_P (it->f))
19113 {
19114 int i, min_y, max_y;
19115
19116 /* The line may consist of one space only, that was added to
19117 place the cursor on it. If so, the row's height hasn't been
19118 computed yet. */
19119 if (row->height == 0)
19120 {
19121 if (it->max_ascent + it->max_descent == 0)
19122 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19123 row->ascent = it->max_ascent;
19124 row->height = it->max_ascent + it->max_descent;
19125 row->phys_ascent = it->max_phys_ascent;
19126 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19127 row->extra_line_spacing = it->max_extra_line_spacing;
19128 }
19129
19130 /* Compute the width of this line. */
19131 row->pixel_width = row->x;
19132 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19133 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19134
19135 eassert (row->pixel_width >= 0);
19136 eassert (row->ascent >= 0 && row->height > 0);
19137
19138 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19139 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19140
19141 /* If first line's physical ascent is larger than its logical
19142 ascent, use the physical ascent, and make the row taller.
19143 This makes accented characters fully visible. */
19144 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19145 && row->phys_ascent > row->ascent)
19146 {
19147 row->height += row->phys_ascent - row->ascent;
19148 row->ascent = row->phys_ascent;
19149 }
19150
19151 /* Compute how much of the line is visible. */
19152 row->visible_height = row->height;
19153
19154 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19155 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19156
19157 if (row->y < min_y)
19158 row->visible_height -= min_y - row->y;
19159 if (row->y + row->height > max_y)
19160 row->visible_height -= row->y + row->height - max_y;
19161 }
19162 else
19163 {
19164 row->pixel_width = row->used[TEXT_AREA];
19165 if (row->continued_p)
19166 row->pixel_width -= it->continuation_pixel_width;
19167 else if (row->truncated_on_right_p)
19168 row->pixel_width -= it->truncation_pixel_width;
19169 row->ascent = row->phys_ascent = 0;
19170 row->height = row->phys_height = row->visible_height = 1;
19171 row->extra_line_spacing = 0;
19172 }
19173
19174 /* Compute a hash code for this row. */
19175 row->hash = row_hash (row);
19176
19177 it->max_ascent = it->max_descent = 0;
19178 it->max_phys_ascent = it->max_phys_descent = 0;
19179 }
19180
19181
19182 /* Append one space to the glyph row of iterator IT if doing a
19183 window-based redisplay. The space has the same face as
19184 IT->face_id. Value is true if a space was added.
19185
19186 This function is called to make sure that there is always one glyph
19187 at the end of a glyph row that the cursor can be set on under
19188 window-systems. (If there weren't such a glyph we would not know
19189 how wide and tall a box cursor should be displayed).
19190
19191 At the same time this space let's a nicely handle clearing to the
19192 end of the line if the row ends in italic text. */
19193
19194 static bool
19195 append_space_for_newline (struct it *it, bool default_face_p)
19196 {
19197 if (FRAME_WINDOW_P (it->f))
19198 {
19199 int n = it->glyph_row->used[TEXT_AREA];
19200
19201 if (it->glyph_row->glyphs[TEXT_AREA] + n
19202 < it->glyph_row->glyphs[1 + TEXT_AREA])
19203 {
19204 /* Save some values that must not be changed.
19205 Must save IT->c and IT->len because otherwise
19206 ITERATOR_AT_END_P wouldn't work anymore after
19207 append_space_for_newline has been called. */
19208 enum display_element_type saved_what = it->what;
19209 int saved_c = it->c, saved_len = it->len;
19210 int saved_char_to_display = it->char_to_display;
19211 int saved_x = it->current_x;
19212 int saved_face_id = it->face_id;
19213 bool saved_box_end = it->end_of_box_run_p;
19214 struct text_pos saved_pos;
19215 Lisp_Object saved_object;
19216 struct face *face;
19217 struct glyph *g;
19218
19219 saved_object = it->object;
19220 saved_pos = it->position;
19221
19222 it->what = IT_CHARACTER;
19223 memset (&it->position, 0, sizeof it->position);
19224 it->object = Qnil;
19225 it->c = it->char_to_display = ' ';
19226 it->len = 1;
19227
19228 /* If the default face was remapped, be sure to use the
19229 remapped face for the appended newline. */
19230 if (default_face_p)
19231 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19232 else if (it->face_before_selective_p)
19233 it->face_id = it->saved_face_id;
19234 face = FACE_FROM_ID (it->f, it->face_id);
19235 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19236 /* In R2L rows, we will prepend a stretch glyph that will
19237 have the end_of_box_run_p flag set for it, so there's no
19238 need for the appended newline glyph to have that flag
19239 set. */
19240 if (it->glyph_row->reversed_p
19241 /* But if the appended newline glyph goes all the way to
19242 the end of the row, there will be no stretch glyph,
19243 so leave the box flag set. */
19244 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19245 it->end_of_box_run_p = false;
19246
19247 PRODUCE_GLYPHS (it);
19248
19249 #ifdef HAVE_WINDOW_SYSTEM
19250 /* Make sure this space glyph has the right ascent and
19251 descent values, or else cursor at end of line will look
19252 funny, and height of empty lines will be incorrect. */
19253 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19254 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19255 if (n == 0)
19256 {
19257 Lisp_Object height, total_height;
19258 int extra_line_spacing = it->extra_line_spacing;
19259 int boff = font->baseline_offset;
19260
19261 if (font->vertical_centering)
19262 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19263
19264 it->object = saved_object; /* get_it_property needs this */
19265 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19266 /* Must do a subset of line height processing from
19267 x_produce_glyph for newline characters. */
19268 height = get_it_property (it, Qline_height);
19269 if (CONSP (height)
19270 && CONSP (XCDR (height))
19271 && NILP (XCDR (XCDR (height))))
19272 {
19273 total_height = XCAR (XCDR (height));
19274 height = XCAR (height);
19275 }
19276 else
19277 total_height = Qnil;
19278 height = calc_line_height_property (it, height, font, boff, true);
19279
19280 if (it->override_ascent >= 0)
19281 {
19282 it->ascent = it->override_ascent;
19283 it->descent = it->override_descent;
19284 boff = it->override_boff;
19285 }
19286 if (EQ (height, Qt))
19287 extra_line_spacing = 0;
19288 else
19289 {
19290 Lisp_Object spacing;
19291
19292 it->phys_ascent = it->ascent;
19293 it->phys_descent = it->descent;
19294 if (!NILP (height)
19295 && XINT (height) > it->ascent + it->descent)
19296 it->ascent = XINT (height) - it->descent;
19297
19298 if (!NILP (total_height))
19299 spacing = calc_line_height_property (it, total_height, font,
19300 boff, false);
19301 else
19302 {
19303 spacing = get_it_property (it, Qline_spacing);
19304 spacing = calc_line_height_property (it, spacing, font,
19305 boff, false);
19306 }
19307 if (INTEGERP (spacing))
19308 {
19309 extra_line_spacing = XINT (spacing);
19310 if (!NILP (total_height))
19311 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19312 }
19313 }
19314 if (extra_line_spacing > 0)
19315 {
19316 it->descent += extra_line_spacing;
19317 if (extra_line_spacing > it->max_extra_line_spacing)
19318 it->max_extra_line_spacing = extra_line_spacing;
19319 }
19320 it->max_ascent = it->ascent;
19321 it->max_descent = it->descent;
19322 /* Make sure compute_line_metrics recomputes the row height. */
19323 it->glyph_row->height = 0;
19324 }
19325
19326 g->ascent = it->max_ascent;
19327 g->descent = it->max_descent;
19328 #endif
19329
19330 it->override_ascent = -1;
19331 it->constrain_row_ascent_descent_p = false;
19332 it->current_x = saved_x;
19333 it->object = saved_object;
19334 it->position = saved_pos;
19335 it->what = saved_what;
19336 it->face_id = saved_face_id;
19337 it->len = saved_len;
19338 it->c = saved_c;
19339 it->char_to_display = saved_char_to_display;
19340 it->end_of_box_run_p = saved_box_end;
19341 return true;
19342 }
19343 }
19344
19345 return false;
19346 }
19347
19348
19349 /* Extend the face of the last glyph in the text area of IT->glyph_row
19350 to the end of the display line. Called from display_line. If the
19351 glyph row is empty, add a space glyph to it so that we know the
19352 face to draw. Set the glyph row flag fill_line_p. If the glyph
19353 row is R2L, prepend a stretch glyph to cover the empty space to the
19354 left of the leftmost glyph. */
19355
19356 static void
19357 extend_face_to_end_of_line (struct it *it)
19358 {
19359 struct face *face, *default_face;
19360 struct frame *f = it->f;
19361
19362 /* If line is already filled, do nothing. Non window-system frames
19363 get a grace of one more ``pixel'' because their characters are
19364 1-``pixel'' wide, so they hit the equality too early. This grace
19365 is needed only for R2L rows that are not continued, to produce
19366 one extra blank where we could display the cursor. */
19367 if ((it->current_x >= it->last_visible_x
19368 + (!FRAME_WINDOW_P (f)
19369 && it->glyph_row->reversed_p
19370 && !it->glyph_row->continued_p))
19371 /* If the window has display margins, we will need to extend
19372 their face even if the text area is filled. */
19373 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19374 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19375 return;
19376
19377 /* The default face, possibly remapped. */
19378 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19379
19380 /* Face extension extends the background and box of IT->face_id
19381 to the end of the line. If the background equals the background
19382 of the frame, we don't have to do anything. */
19383 if (it->face_before_selective_p)
19384 face = FACE_FROM_ID (f, it->saved_face_id);
19385 else
19386 face = FACE_FROM_ID (f, it->face_id);
19387
19388 if (FRAME_WINDOW_P (f)
19389 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19390 && face->box == FACE_NO_BOX
19391 && face->background == FRAME_BACKGROUND_PIXEL (f)
19392 #ifdef HAVE_WINDOW_SYSTEM
19393 && !face->stipple
19394 #endif
19395 && !it->glyph_row->reversed_p)
19396 return;
19397
19398 /* Set the glyph row flag indicating that the face of the last glyph
19399 in the text area has to be drawn to the end of the text area. */
19400 it->glyph_row->fill_line_p = true;
19401
19402 /* If current character of IT is not ASCII, make sure we have the
19403 ASCII face. This will be automatically undone the next time
19404 get_next_display_element returns a multibyte character. Note
19405 that the character will always be single byte in unibyte
19406 text. */
19407 if (!ASCII_CHAR_P (it->c))
19408 {
19409 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19410 }
19411
19412 if (FRAME_WINDOW_P (f))
19413 {
19414 /* If the row is empty, add a space with the current face of IT,
19415 so that we know which face to draw. */
19416 if (it->glyph_row->used[TEXT_AREA] == 0)
19417 {
19418 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19419 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19420 it->glyph_row->used[TEXT_AREA] = 1;
19421 }
19422 /* Mode line and the header line don't have margins, and
19423 likewise the frame's tool-bar window, if there is any. */
19424 if (!(it->glyph_row->mode_line_p
19425 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19426 || (WINDOWP (f->tool_bar_window)
19427 && it->w == XWINDOW (f->tool_bar_window))
19428 #endif
19429 ))
19430 {
19431 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19432 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19433 {
19434 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19435 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19436 default_face->id;
19437 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19438 }
19439 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19440 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19441 {
19442 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19443 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19444 default_face->id;
19445 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19446 }
19447 }
19448 #ifdef HAVE_WINDOW_SYSTEM
19449 if (it->glyph_row->reversed_p)
19450 {
19451 /* Prepend a stretch glyph to the row, such that the
19452 rightmost glyph will be drawn flushed all the way to the
19453 right margin of the window. The stretch glyph that will
19454 occupy the empty space, if any, to the left of the
19455 glyphs. */
19456 struct font *font = face->font ? face->font : FRAME_FONT (f);
19457 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19458 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19459 struct glyph *g;
19460 int row_width, stretch_ascent, stretch_width;
19461 struct text_pos saved_pos;
19462 int saved_face_id;
19463 bool saved_avoid_cursor, saved_box_start;
19464
19465 for (row_width = 0, g = row_start; g < row_end; g++)
19466 row_width += g->pixel_width;
19467
19468 /* FIXME: There are various minor display glitches in R2L
19469 rows when only one of the fringes is missing. The
19470 strange condition below produces the least bad effect. */
19471 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19472 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19473 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19474 stretch_width = window_box_width (it->w, TEXT_AREA);
19475 else
19476 stretch_width = it->last_visible_x - it->first_visible_x;
19477 stretch_width -= row_width;
19478
19479 if (stretch_width > 0)
19480 {
19481 stretch_ascent =
19482 (((it->ascent + it->descent)
19483 * FONT_BASE (font)) / FONT_HEIGHT (font));
19484 saved_pos = it->position;
19485 memset (&it->position, 0, sizeof it->position);
19486 saved_avoid_cursor = it->avoid_cursor_p;
19487 it->avoid_cursor_p = true;
19488 saved_face_id = it->face_id;
19489 saved_box_start = it->start_of_box_run_p;
19490 /* The last row's stretch glyph should get the default
19491 face, to avoid painting the rest of the window with
19492 the region face, if the region ends at ZV. */
19493 if (it->glyph_row->ends_at_zv_p)
19494 it->face_id = default_face->id;
19495 else
19496 it->face_id = face->id;
19497 it->start_of_box_run_p = false;
19498 append_stretch_glyph (it, Qnil, stretch_width,
19499 it->ascent + it->descent, stretch_ascent);
19500 it->position = saved_pos;
19501 it->avoid_cursor_p = saved_avoid_cursor;
19502 it->face_id = saved_face_id;
19503 it->start_of_box_run_p = saved_box_start;
19504 }
19505 /* If stretch_width comes out negative, it means that the
19506 last glyph is only partially visible. In R2L rows, we
19507 want the leftmost glyph to be partially visible, so we
19508 need to give the row the corresponding left offset. */
19509 if (stretch_width < 0)
19510 it->glyph_row->x = stretch_width;
19511 }
19512 #endif /* HAVE_WINDOW_SYSTEM */
19513 }
19514 else
19515 {
19516 /* Save some values that must not be changed. */
19517 int saved_x = it->current_x;
19518 struct text_pos saved_pos;
19519 Lisp_Object saved_object;
19520 enum display_element_type saved_what = it->what;
19521 int saved_face_id = it->face_id;
19522
19523 saved_object = it->object;
19524 saved_pos = it->position;
19525
19526 it->what = IT_CHARACTER;
19527 memset (&it->position, 0, sizeof it->position);
19528 it->object = Qnil;
19529 it->c = it->char_to_display = ' ';
19530 it->len = 1;
19531
19532 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19533 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19534 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19535 && !it->glyph_row->mode_line_p
19536 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19537 {
19538 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19539 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19540
19541 for (it->current_x = 0; g < e; g++)
19542 it->current_x += g->pixel_width;
19543
19544 it->area = LEFT_MARGIN_AREA;
19545 it->face_id = default_face->id;
19546 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19547 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19548 {
19549 PRODUCE_GLYPHS (it);
19550 /* term.c:produce_glyphs advances it->current_x only for
19551 TEXT_AREA. */
19552 it->current_x += it->pixel_width;
19553 }
19554
19555 it->current_x = saved_x;
19556 it->area = TEXT_AREA;
19557 }
19558
19559 /* The last row's blank glyphs should get the default face, to
19560 avoid painting the rest of the window with the region face,
19561 if the region ends at ZV. */
19562 if (it->glyph_row->ends_at_zv_p)
19563 it->face_id = default_face->id;
19564 else
19565 it->face_id = face->id;
19566 PRODUCE_GLYPHS (it);
19567
19568 while (it->current_x <= it->last_visible_x)
19569 PRODUCE_GLYPHS (it);
19570
19571 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19572 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19573 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19574 && !it->glyph_row->mode_line_p
19575 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19576 {
19577 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19578 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19579
19580 for ( ; g < e; g++)
19581 it->current_x += g->pixel_width;
19582
19583 it->area = RIGHT_MARGIN_AREA;
19584 it->face_id = default_face->id;
19585 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19586 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19587 {
19588 PRODUCE_GLYPHS (it);
19589 it->current_x += it->pixel_width;
19590 }
19591
19592 it->area = TEXT_AREA;
19593 }
19594
19595 /* Don't count these blanks really. It would let us insert a left
19596 truncation glyph below and make us set the cursor on them, maybe. */
19597 it->current_x = saved_x;
19598 it->object = saved_object;
19599 it->position = saved_pos;
19600 it->what = saved_what;
19601 it->face_id = saved_face_id;
19602 }
19603 }
19604
19605
19606 /* Value is true if text starting at CHARPOS in current_buffer is
19607 trailing whitespace. */
19608
19609 static bool
19610 trailing_whitespace_p (ptrdiff_t charpos)
19611 {
19612 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19613 int c = 0;
19614
19615 while (bytepos < ZV_BYTE
19616 && (c = FETCH_CHAR (bytepos),
19617 c == ' ' || c == '\t'))
19618 ++bytepos;
19619
19620 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19621 {
19622 if (bytepos != PT_BYTE)
19623 return true;
19624 }
19625 return false;
19626 }
19627
19628
19629 /* Highlight trailing whitespace, if any, in ROW. */
19630
19631 static void
19632 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19633 {
19634 int used = row->used[TEXT_AREA];
19635
19636 if (used)
19637 {
19638 struct glyph *start = row->glyphs[TEXT_AREA];
19639 struct glyph *glyph = start + used - 1;
19640
19641 if (row->reversed_p)
19642 {
19643 /* Right-to-left rows need to be processed in the opposite
19644 direction, so swap the edge pointers. */
19645 glyph = start;
19646 start = row->glyphs[TEXT_AREA] + used - 1;
19647 }
19648
19649 /* Skip over glyphs inserted to display the cursor at the
19650 end of a line, for extending the face of the last glyph
19651 to the end of the line on terminals, and for truncation
19652 and continuation glyphs. */
19653 if (!row->reversed_p)
19654 {
19655 while (glyph >= start
19656 && glyph->type == CHAR_GLYPH
19657 && NILP (glyph->object))
19658 --glyph;
19659 }
19660 else
19661 {
19662 while (glyph <= start
19663 && glyph->type == CHAR_GLYPH
19664 && NILP (glyph->object))
19665 ++glyph;
19666 }
19667
19668 /* If last glyph is a space or stretch, and it's trailing
19669 whitespace, set the face of all trailing whitespace glyphs in
19670 IT->glyph_row to `trailing-whitespace'. */
19671 if ((row->reversed_p ? glyph <= start : glyph >= start)
19672 && BUFFERP (glyph->object)
19673 && (glyph->type == STRETCH_GLYPH
19674 || (glyph->type == CHAR_GLYPH
19675 && glyph->u.ch == ' '))
19676 && trailing_whitespace_p (glyph->charpos))
19677 {
19678 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19679 if (face_id < 0)
19680 return;
19681
19682 if (!row->reversed_p)
19683 {
19684 while (glyph >= start
19685 && BUFFERP (glyph->object)
19686 && (glyph->type == STRETCH_GLYPH
19687 || (glyph->type == CHAR_GLYPH
19688 && glyph->u.ch == ' ')))
19689 (glyph--)->face_id = face_id;
19690 }
19691 else
19692 {
19693 while (glyph <= start
19694 && BUFFERP (glyph->object)
19695 && (glyph->type == STRETCH_GLYPH
19696 || (glyph->type == CHAR_GLYPH
19697 && glyph->u.ch == ' ')))
19698 (glyph++)->face_id = face_id;
19699 }
19700 }
19701 }
19702 }
19703
19704
19705 /* Value is true if glyph row ROW should be
19706 considered to hold the buffer position CHARPOS. */
19707
19708 static bool
19709 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19710 {
19711 bool result = true;
19712
19713 if (charpos == CHARPOS (row->end.pos)
19714 || charpos == MATRIX_ROW_END_CHARPOS (row))
19715 {
19716 /* Suppose the row ends on a string.
19717 Unless the row is continued, that means it ends on a newline
19718 in the string. If it's anything other than a display string
19719 (e.g., a before-string from an overlay), we don't want the
19720 cursor there. (This heuristic seems to give the optimal
19721 behavior for the various types of multi-line strings.)
19722 One exception: if the string has `cursor' property on one of
19723 its characters, we _do_ want the cursor there. */
19724 if (CHARPOS (row->end.string_pos) >= 0)
19725 {
19726 if (row->continued_p)
19727 result = true;
19728 else
19729 {
19730 /* Check for `display' property. */
19731 struct glyph *beg = row->glyphs[TEXT_AREA];
19732 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19733 struct glyph *glyph;
19734
19735 result = false;
19736 for (glyph = end; glyph >= beg; --glyph)
19737 if (STRINGP (glyph->object))
19738 {
19739 Lisp_Object prop
19740 = Fget_char_property (make_number (charpos),
19741 Qdisplay, Qnil);
19742 result =
19743 (!NILP (prop)
19744 && display_prop_string_p (prop, glyph->object));
19745 /* If there's a `cursor' property on one of the
19746 string's characters, this row is a cursor row,
19747 even though this is not a display string. */
19748 if (!result)
19749 {
19750 Lisp_Object s = glyph->object;
19751
19752 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19753 {
19754 ptrdiff_t gpos = glyph->charpos;
19755
19756 if (!NILP (Fget_char_property (make_number (gpos),
19757 Qcursor, s)))
19758 {
19759 result = true;
19760 break;
19761 }
19762 }
19763 }
19764 break;
19765 }
19766 }
19767 }
19768 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19769 {
19770 /* If the row ends in middle of a real character,
19771 and the line is continued, we want the cursor here.
19772 That's because CHARPOS (ROW->end.pos) would equal
19773 PT if PT is before the character. */
19774 if (!row->ends_in_ellipsis_p)
19775 result = row->continued_p;
19776 else
19777 /* If the row ends in an ellipsis, then
19778 CHARPOS (ROW->end.pos) will equal point after the
19779 invisible text. We want that position to be displayed
19780 after the ellipsis. */
19781 result = false;
19782 }
19783 /* If the row ends at ZV, display the cursor at the end of that
19784 row instead of at the start of the row below. */
19785 else
19786 result = row->ends_at_zv_p;
19787 }
19788
19789 return result;
19790 }
19791
19792 /* Value is true if glyph row ROW should be
19793 used to hold the cursor. */
19794
19795 static bool
19796 cursor_row_p (struct glyph_row *row)
19797 {
19798 return row_for_charpos_p (row, PT);
19799 }
19800
19801 \f
19802
19803 /* Push the property PROP so that it will be rendered at the current
19804 position in IT. Return true if PROP was successfully pushed, false
19805 otherwise. Called from handle_line_prefix to handle the
19806 `line-prefix' and `wrap-prefix' properties. */
19807
19808 static bool
19809 push_prefix_prop (struct it *it, Lisp_Object prop)
19810 {
19811 struct text_pos pos =
19812 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19813
19814 eassert (it->method == GET_FROM_BUFFER
19815 || it->method == GET_FROM_DISPLAY_VECTOR
19816 || it->method == GET_FROM_STRING);
19817
19818 /* We need to save the current buffer/string position, so it will be
19819 restored by pop_it, because iterate_out_of_display_property
19820 depends on that being set correctly, but some situations leave
19821 it->position not yet set when this function is called. */
19822 push_it (it, &pos);
19823
19824 if (STRINGP (prop))
19825 {
19826 if (SCHARS (prop) == 0)
19827 {
19828 pop_it (it);
19829 return false;
19830 }
19831
19832 it->string = prop;
19833 it->string_from_prefix_prop_p = true;
19834 it->multibyte_p = STRING_MULTIBYTE (it->string);
19835 it->current.overlay_string_index = -1;
19836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19837 it->end_charpos = it->string_nchars = SCHARS (it->string);
19838 it->method = GET_FROM_STRING;
19839 it->stop_charpos = 0;
19840 it->prev_stop = 0;
19841 it->base_level_stop = 0;
19842
19843 /* Force paragraph direction to be that of the parent
19844 buffer/string. */
19845 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19846 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19847 else
19848 it->paragraph_embedding = L2R;
19849
19850 /* Set up the bidi iterator for this display string. */
19851 if (it->bidi_p)
19852 {
19853 it->bidi_it.string.lstring = it->string;
19854 it->bidi_it.string.s = NULL;
19855 it->bidi_it.string.schars = it->end_charpos;
19856 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19857 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19858 it->bidi_it.string.unibyte = !it->multibyte_p;
19859 it->bidi_it.w = it->w;
19860 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19861 }
19862 }
19863 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19864 {
19865 it->method = GET_FROM_STRETCH;
19866 it->object = prop;
19867 }
19868 #ifdef HAVE_WINDOW_SYSTEM
19869 else if (IMAGEP (prop))
19870 {
19871 it->what = IT_IMAGE;
19872 it->image_id = lookup_image (it->f, prop);
19873 it->method = GET_FROM_IMAGE;
19874 }
19875 #endif /* HAVE_WINDOW_SYSTEM */
19876 else
19877 {
19878 pop_it (it); /* bogus display property, give up */
19879 return false;
19880 }
19881
19882 return true;
19883 }
19884
19885 /* Return the character-property PROP at the current position in IT. */
19886
19887 static Lisp_Object
19888 get_it_property (struct it *it, Lisp_Object prop)
19889 {
19890 Lisp_Object position, object = it->object;
19891
19892 if (STRINGP (object))
19893 position = make_number (IT_STRING_CHARPOS (*it));
19894 else if (BUFFERP (object))
19895 {
19896 position = make_number (IT_CHARPOS (*it));
19897 object = it->window;
19898 }
19899 else
19900 return Qnil;
19901
19902 return Fget_char_property (position, prop, object);
19903 }
19904
19905 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19906
19907 static void
19908 handle_line_prefix (struct it *it)
19909 {
19910 Lisp_Object prefix;
19911
19912 if (it->continuation_lines_width > 0)
19913 {
19914 prefix = get_it_property (it, Qwrap_prefix);
19915 if (NILP (prefix))
19916 prefix = Vwrap_prefix;
19917 }
19918 else
19919 {
19920 prefix = get_it_property (it, Qline_prefix);
19921 if (NILP (prefix))
19922 prefix = Vline_prefix;
19923 }
19924 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19925 {
19926 /* If the prefix is wider than the window, and we try to wrap
19927 it, it would acquire its own wrap prefix, and so on till the
19928 iterator stack overflows. So, don't wrap the prefix. */
19929 it->line_wrap = TRUNCATE;
19930 it->avoid_cursor_p = true;
19931 }
19932 }
19933
19934 \f
19935
19936 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19937 only for R2L lines from display_line and display_string, when they
19938 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19939 the line/string needs to be continued on the next glyph row. */
19940 static void
19941 unproduce_glyphs (struct it *it, int n)
19942 {
19943 struct glyph *glyph, *end;
19944
19945 eassert (it->glyph_row);
19946 eassert (it->glyph_row->reversed_p);
19947 eassert (it->area == TEXT_AREA);
19948 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19949
19950 if (n > it->glyph_row->used[TEXT_AREA])
19951 n = it->glyph_row->used[TEXT_AREA];
19952 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19953 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19954 for ( ; glyph < end; glyph++)
19955 glyph[-n] = *glyph;
19956 }
19957
19958 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19959 and ROW->maxpos. */
19960 static void
19961 find_row_edges (struct it *it, struct glyph_row *row,
19962 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19963 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19964 {
19965 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19966 lines' rows is implemented for bidi-reordered rows. */
19967
19968 /* ROW->minpos is the value of min_pos, the minimal buffer position
19969 we have in ROW, or ROW->start.pos if that is smaller. */
19970 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19971 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19972 else
19973 /* We didn't find buffer positions smaller than ROW->start, or
19974 didn't find _any_ valid buffer positions in any of the glyphs,
19975 so we must trust the iterator's computed positions. */
19976 row->minpos = row->start.pos;
19977 if (max_pos <= 0)
19978 {
19979 max_pos = CHARPOS (it->current.pos);
19980 max_bpos = BYTEPOS (it->current.pos);
19981 }
19982
19983 /* Here are the various use-cases for ending the row, and the
19984 corresponding values for ROW->maxpos:
19985
19986 Line ends in a newline from buffer eol_pos + 1
19987 Line is continued from buffer max_pos + 1
19988 Line is truncated on right it->current.pos
19989 Line ends in a newline from string max_pos + 1(*)
19990 (*) + 1 only when line ends in a forward scan
19991 Line is continued from string max_pos
19992 Line is continued from display vector max_pos
19993 Line is entirely from a string min_pos == max_pos
19994 Line is entirely from a display vector min_pos == max_pos
19995 Line that ends at ZV ZV
19996
19997 If you discover other use-cases, please add them here as
19998 appropriate. */
19999 if (row->ends_at_zv_p)
20000 row->maxpos = it->current.pos;
20001 else if (row->used[TEXT_AREA])
20002 {
20003 bool seen_this_string = false;
20004 struct glyph_row *r1 = row - 1;
20005
20006 /* Did we see the same display string on the previous row? */
20007 if (STRINGP (it->object)
20008 /* this is not the first row */
20009 && row > it->w->desired_matrix->rows
20010 /* previous row is not the header line */
20011 && !r1->mode_line_p
20012 /* previous row also ends in a newline from a string */
20013 && r1->ends_in_newline_from_string_p)
20014 {
20015 struct glyph *start, *end;
20016
20017 /* Search for the last glyph of the previous row that came
20018 from buffer or string. Depending on whether the row is
20019 L2R or R2L, we need to process it front to back or the
20020 other way round. */
20021 if (!r1->reversed_p)
20022 {
20023 start = r1->glyphs[TEXT_AREA];
20024 end = start + r1->used[TEXT_AREA];
20025 /* Glyphs inserted by redisplay have nil as their object. */
20026 while (end > start
20027 && NILP ((end - 1)->object)
20028 && (end - 1)->charpos <= 0)
20029 --end;
20030 if (end > start)
20031 {
20032 if (EQ ((end - 1)->object, it->object))
20033 seen_this_string = true;
20034 }
20035 else
20036 /* If all the glyphs of the previous row were inserted
20037 by redisplay, it means the previous row was
20038 produced from a single newline, which is only
20039 possible if that newline came from the same string
20040 as the one which produced this ROW. */
20041 seen_this_string = true;
20042 }
20043 else
20044 {
20045 end = r1->glyphs[TEXT_AREA] - 1;
20046 start = end + r1->used[TEXT_AREA];
20047 while (end < start
20048 && NILP ((end + 1)->object)
20049 && (end + 1)->charpos <= 0)
20050 ++end;
20051 if (end < start)
20052 {
20053 if (EQ ((end + 1)->object, it->object))
20054 seen_this_string = true;
20055 }
20056 else
20057 seen_this_string = true;
20058 }
20059 }
20060 /* Take note of each display string that covers a newline only
20061 once, the first time we see it. This is for when a display
20062 string includes more than one newline in it. */
20063 if (row->ends_in_newline_from_string_p && !seen_this_string)
20064 {
20065 /* If we were scanning the buffer forward when we displayed
20066 the string, we want to account for at least one buffer
20067 position that belongs to this row (position covered by
20068 the display string), so that cursor positioning will
20069 consider this row as a candidate when point is at the end
20070 of the visual line represented by this row. This is not
20071 required when scanning back, because max_pos will already
20072 have a much larger value. */
20073 if (CHARPOS (row->end.pos) > max_pos)
20074 INC_BOTH (max_pos, max_bpos);
20075 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20076 }
20077 else if (CHARPOS (it->eol_pos) > 0)
20078 SET_TEXT_POS (row->maxpos,
20079 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20080 else if (row->continued_p)
20081 {
20082 /* If max_pos is different from IT's current position, it
20083 means IT->method does not belong to the display element
20084 at max_pos. However, it also means that the display
20085 element at max_pos was displayed in its entirety on this
20086 line, which is equivalent to saying that the next line
20087 starts at the next buffer position. */
20088 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20089 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20090 else
20091 {
20092 INC_BOTH (max_pos, max_bpos);
20093 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20094 }
20095 }
20096 else if (row->truncated_on_right_p)
20097 /* display_line already called reseat_at_next_visible_line_start,
20098 which puts the iterator at the beginning of the next line, in
20099 the logical order. */
20100 row->maxpos = it->current.pos;
20101 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20102 /* A line that is entirely from a string/image/stretch... */
20103 row->maxpos = row->minpos;
20104 else
20105 emacs_abort ();
20106 }
20107 else
20108 row->maxpos = it->current.pos;
20109 }
20110
20111 /* Construct the glyph row IT->glyph_row in the desired matrix of
20112 IT->w from text at the current position of IT. See dispextern.h
20113 for an overview of struct it. Value is true if
20114 IT->glyph_row displays text, as opposed to a line displaying ZV
20115 only. */
20116
20117 static bool
20118 display_line (struct it *it)
20119 {
20120 struct glyph_row *row = it->glyph_row;
20121 Lisp_Object overlay_arrow_string;
20122 struct it wrap_it;
20123 void *wrap_data = NULL;
20124 bool may_wrap = false;
20125 int wrap_x IF_LINT (= 0);
20126 int wrap_row_used = -1;
20127 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20128 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20129 int wrap_row_extra_line_spacing IF_LINT (= 0);
20130 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20131 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20132 int cvpos;
20133 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20134 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20135 bool pending_handle_line_prefix = false;
20136
20137 /* We always start displaying at hpos zero even if hscrolled. */
20138 eassert (it->hpos == 0 && it->current_x == 0);
20139
20140 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20141 >= it->w->desired_matrix->nrows)
20142 {
20143 it->w->nrows_scale_factor++;
20144 it->f->fonts_changed = true;
20145 return false;
20146 }
20147
20148 /* Clear the result glyph row and enable it. */
20149 prepare_desired_row (it->w, row, false);
20150
20151 row->y = it->current_y;
20152 row->start = it->start;
20153 row->continuation_lines_width = it->continuation_lines_width;
20154 row->displays_text_p = true;
20155 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20156 it->starts_in_middle_of_char_p = false;
20157
20158 /* Arrange the overlays nicely for our purposes. Usually, we call
20159 display_line on only one line at a time, in which case this
20160 can't really hurt too much, or we call it on lines which appear
20161 one after another in the buffer, in which case all calls to
20162 recenter_overlay_lists but the first will be pretty cheap. */
20163 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20164
20165 /* Move over display elements that are not visible because we are
20166 hscrolled. This may stop at an x-position < IT->first_visible_x
20167 if the first glyph is partially visible or if we hit a line end. */
20168 if (it->current_x < it->first_visible_x)
20169 {
20170 enum move_it_result move_result;
20171
20172 this_line_min_pos = row->start.pos;
20173 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20174 MOVE_TO_POS | MOVE_TO_X);
20175 /* If we are under a large hscroll, move_it_in_display_line_to
20176 could hit the end of the line without reaching
20177 it->first_visible_x. Pretend that we did reach it. This is
20178 especially important on a TTY, where we will call
20179 extend_face_to_end_of_line, which needs to know how many
20180 blank glyphs to produce. */
20181 if (it->current_x < it->first_visible_x
20182 && (move_result == MOVE_NEWLINE_OR_CR
20183 || move_result == MOVE_POS_MATCH_OR_ZV))
20184 it->current_x = it->first_visible_x;
20185
20186 /* Record the smallest positions seen while we moved over
20187 display elements that are not visible. This is needed by
20188 redisplay_internal for optimizing the case where the cursor
20189 stays inside the same line. The rest of this function only
20190 considers positions that are actually displayed, so
20191 RECORD_MAX_MIN_POS will not otherwise record positions that
20192 are hscrolled to the left of the left edge of the window. */
20193 min_pos = CHARPOS (this_line_min_pos);
20194 min_bpos = BYTEPOS (this_line_min_pos);
20195 }
20196 else if (it->area == TEXT_AREA)
20197 {
20198 /* We only do this when not calling move_it_in_display_line_to
20199 above, because that function calls itself handle_line_prefix. */
20200 handle_line_prefix (it);
20201 }
20202 else
20203 {
20204 /* Line-prefix and wrap-prefix are always displayed in the text
20205 area. But if this is the first call to display_line after
20206 init_iterator, the iterator might have been set up to write
20207 into a marginal area, e.g. if the line begins with some
20208 display property that writes to the margins. So we need to
20209 wait with the call to handle_line_prefix until whatever
20210 writes to the margin has done its job. */
20211 pending_handle_line_prefix = true;
20212 }
20213
20214 /* Get the initial row height. This is either the height of the
20215 text hscrolled, if there is any, or zero. */
20216 row->ascent = it->max_ascent;
20217 row->height = it->max_ascent + it->max_descent;
20218 row->phys_ascent = it->max_phys_ascent;
20219 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20220 row->extra_line_spacing = it->max_extra_line_spacing;
20221
20222 /* Utility macro to record max and min buffer positions seen until now. */
20223 #define RECORD_MAX_MIN_POS(IT) \
20224 do \
20225 { \
20226 bool composition_p \
20227 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20228 ptrdiff_t current_pos = \
20229 composition_p ? (IT)->cmp_it.charpos \
20230 : IT_CHARPOS (*(IT)); \
20231 ptrdiff_t current_bpos = \
20232 composition_p ? CHAR_TO_BYTE (current_pos) \
20233 : IT_BYTEPOS (*(IT)); \
20234 if (current_pos < min_pos) \
20235 { \
20236 min_pos = current_pos; \
20237 min_bpos = current_bpos; \
20238 } \
20239 if (IT_CHARPOS (*it) > max_pos) \
20240 { \
20241 max_pos = IT_CHARPOS (*it); \
20242 max_bpos = IT_BYTEPOS (*it); \
20243 } \
20244 } \
20245 while (false)
20246
20247 /* Loop generating characters. The loop is left with IT on the next
20248 character to display. */
20249 while (true)
20250 {
20251 int n_glyphs_before, hpos_before, x_before;
20252 int x, nglyphs;
20253 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20254
20255 /* Retrieve the next thing to display. Value is false if end of
20256 buffer reached. */
20257 if (!get_next_display_element (it))
20258 {
20259 /* Maybe add a space at the end of this line that is used to
20260 display the cursor there under X. Set the charpos of the
20261 first glyph of blank lines not corresponding to any text
20262 to -1. */
20263 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20264 row->exact_window_width_line_p = true;
20265 else if ((append_space_for_newline (it, true)
20266 && row->used[TEXT_AREA] == 1)
20267 || row->used[TEXT_AREA] == 0)
20268 {
20269 row->glyphs[TEXT_AREA]->charpos = -1;
20270 row->displays_text_p = false;
20271
20272 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20273 && (!MINI_WINDOW_P (it->w)
20274 || (minibuf_level && EQ (it->window, minibuf_window))))
20275 row->indicate_empty_line_p = true;
20276 }
20277
20278 it->continuation_lines_width = 0;
20279 row->ends_at_zv_p = true;
20280 /* A row that displays right-to-left text must always have
20281 its last face extended all the way to the end of line,
20282 even if this row ends in ZV, because we still write to
20283 the screen left to right. We also need to extend the
20284 last face if the default face is remapped to some
20285 different face, otherwise the functions that clear
20286 portions of the screen will clear with the default face's
20287 background color. */
20288 if (row->reversed_p
20289 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20290 extend_face_to_end_of_line (it);
20291 break;
20292 }
20293
20294 /* Now, get the metrics of what we want to display. This also
20295 generates glyphs in `row' (which is IT->glyph_row). */
20296 n_glyphs_before = row->used[TEXT_AREA];
20297 x = it->current_x;
20298
20299 /* Remember the line height so far in case the next element doesn't
20300 fit on the line. */
20301 if (it->line_wrap != TRUNCATE)
20302 {
20303 ascent = it->max_ascent;
20304 descent = it->max_descent;
20305 phys_ascent = it->max_phys_ascent;
20306 phys_descent = it->max_phys_descent;
20307
20308 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20309 {
20310 if (IT_DISPLAYING_WHITESPACE (it))
20311 may_wrap = true;
20312 else if (may_wrap)
20313 {
20314 SAVE_IT (wrap_it, *it, wrap_data);
20315 wrap_x = x;
20316 wrap_row_used = row->used[TEXT_AREA];
20317 wrap_row_ascent = row->ascent;
20318 wrap_row_height = row->height;
20319 wrap_row_phys_ascent = row->phys_ascent;
20320 wrap_row_phys_height = row->phys_height;
20321 wrap_row_extra_line_spacing = row->extra_line_spacing;
20322 wrap_row_min_pos = min_pos;
20323 wrap_row_min_bpos = min_bpos;
20324 wrap_row_max_pos = max_pos;
20325 wrap_row_max_bpos = max_bpos;
20326 may_wrap = false;
20327 }
20328 }
20329 }
20330
20331 PRODUCE_GLYPHS (it);
20332
20333 /* If this display element was in marginal areas, continue with
20334 the next one. */
20335 if (it->area != TEXT_AREA)
20336 {
20337 row->ascent = max (row->ascent, it->max_ascent);
20338 row->height = max (row->height, it->max_ascent + it->max_descent);
20339 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20340 row->phys_height = max (row->phys_height,
20341 it->max_phys_ascent + it->max_phys_descent);
20342 row->extra_line_spacing = max (row->extra_line_spacing,
20343 it->max_extra_line_spacing);
20344 set_iterator_to_next (it, true);
20345 /* If we didn't handle the line/wrap prefix above, and the
20346 call to set_iterator_to_next just switched to TEXT_AREA,
20347 process the prefix now. */
20348 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20349 {
20350 pending_handle_line_prefix = false;
20351 handle_line_prefix (it);
20352 }
20353 continue;
20354 }
20355
20356 /* Does the display element fit on the line? If we truncate
20357 lines, we should draw past the right edge of the window. If
20358 we don't truncate, we want to stop so that we can display the
20359 continuation glyph before the right margin. If lines are
20360 continued, there are two possible strategies for characters
20361 resulting in more than 1 glyph (e.g. tabs): Display as many
20362 glyphs as possible in this line and leave the rest for the
20363 continuation line, or display the whole element in the next
20364 line. Original redisplay did the former, so we do it also. */
20365 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20366 hpos_before = it->hpos;
20367 x_before = x;
20368
20369 if (/* Not a newline. */
20370 nglyphs > 0
20371 /* Glyphs produced fit entirely in the line. */
20372 && it->current_x < it->last_visible_x)
20373 {
20374 it->hpos += nglyphs;
20375 row->ascent = max (row->ascent, it->max_ascent);
20376 row->height = max (row->height, it->max_ascent + it->max_descent);
20377 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20378 row->phys_height = max (row->phys_height,
20379 it->max_phys_ascent + it->max_phys_descent);
20380 row->extra_line_spacing = max (row->extra_line_spacing,
20381 it->max_extra_line_spacing);
20382 if (it->current_x - it->pixel_width < it->first_visible_x
20383 /* In R2L rows, we arrange in extend_face_to_end_of_line
20384 to add a right offset to the line, by a suitable
20385 change to the stretch glyph that is the leftmost
20386 glyph of the line. */
20387 && !row->reversed_p)
20388 row->x = x - it->first_visible_x;
20389 /* Record the maximum and minimum buffer positions seen so
20390 far in glyphs that will be displayed by this row. */
20391 if (it->bidi_p)
20392 RECORD_MAX_MIN_POS (it);
20393 }
20394 else
20395 {
20396 int i, new_x;
20397 struct glyph *glyph;
20398
20399 for (i = 0; i < nglyphs; ++i, x = new_x)
20400 {
20401 /* Identify the glyphs added by the last call to
20402 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20403 the previous glyphs. */
20404 if (!row->reversed_p)
20405 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20406 else
20407 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20408 new_x = x + glyph->pixel_width;
20409
20410 if (/* Lines are continued. */
20411 it->line_wrap != TRUNCATE
20412 && (/* Glyph doesn't fit on the line. */
20413 new_x > it->last_visible_x
20414 /* Or it fits exactly on a window system frame. */
20415 || (new_x == it->last_visible_x
20416 && FRAME_WINDOW_P (it->f)
20417 && (row->reversed_p
20418 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20419 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20420 {
20421 /* End of a continued line. */
20422
20423 if (it->hpos == 0
20424 || (new_x == it->last_visible_x
20425 && FRAME_WINDOW_P (it->f)
20426 && (row->reversed_p
20427 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20428 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20429 {
20430 /* Current glyph is the only one on the line or
20431 fits exactly on the line. We must continue
20432 the line because we can't draw the cursor
20433 after the glyph. */
20434 row->continued_p = true;
20435 it->current_x = new_x;
20436 it->continuation_lines_width += new_x;
20437 ++it->hpos;
20438 if (i == nglyphs - 1)
20439 {
20440 /* If line-wrap is on, check if a previous
20441 wrap point was found. */
20442 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20443 && wrap_row_used > 0
20444 /* Even if there is a previous wrap
20445 point, continue the line here as
20446 usual, if (i) the previous character
20447 was a space or tab AND (ii) the
20448 current character is not. */
20449 && (!may_wrap
20450 || IT_DISPLAYING_WHITESPACE (it)))
20451 goto back_to_wrap;
20452
20453 /* Record the maximum and minimum buffer
20454 positions seen so far in glyphs that will be
20455 displayed by this row. */
20456 if (it->bidi_p)
20457 RECORD_MAX_MIN_POS (it);
20458 set_iterator_to_next (it, true);
20459 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20460 {
20461 if (!get_next_display_element (it))
20462 {
20463 row->exact_window_width_line_p = true;
20464 it->continuation_lines_width = 0;
20465 row->continued_p = false;
20466 row->ends_at_zv_p = true;
20467 }
20468 else if (ITERATOR_AT_END_OF_LINE_P (it))
20469 {
20470 row->continued_p = false;
20471 row->exact_window_width_line_p = true;
20472 }
20473 /* If line-wrap is on, check if a
20474 previous wrap point was found. */
20475 else if (wrap_row_used > 0
20476 /* Even if there is a previous wrap
20477 point, continue the line here as
20478 usual, if (i) the previous character
20479 was a space or tab AND (ii) the
20480 current character is not. */
20481 && (!may_wrap
20482 || IT_DISPLAYING_WHITESPACE (it)))
20483 goto back_to_wrap;
20484
20485 }
20486 }
20487 else if (it->bidi_p)
20488 RECORD_MAX_MIN_POS (it);
20489 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20490 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20491 extend_face_to_end_of_line (it);
20492 }
20493 else if (CHAR_GLYPH_PADDING_P (*glyph)
20494 && !FRAME_WINDOW_P (it->f))
20495 {
20496 /* A padding glyph that doesn't fit on this line.
20497 This means the whole character doesn't fit
20498 on the line. */
20499 if (row->reversed_p)
20500 unproduce_glyphs (it, row->used[TEXT_AREA]
20501 - n_glyphs_before);
20502 row->used[TEXT_AREA] = n_glyphs_before;
20503
20504 /* Fill the rest of the row with continuation
20505 glyphs like in 20.x. */
20506 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20507 < row->glyphs[1 + TEXT_AREA])
20508 produce_special_glyphs (it, IT_CONTINUATION);
20509
20510 row->continued_p = true;
20511 it->current_x = x_before;
20512 it->continuation_lines_width += x_before;
20513
20514 /* Restore the height to what it was before the
20515 element not fitting on the line. */
20516 it->max_ascent = ascent;
20517 it->max_descent = descent;
20518 it->max_phys_ascent = phys_ascent;
20519 it->max_phys_descent = phys_descent;
20520 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20521 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20522 extend_face_to_end_of_line (it);
20523 }
20524 else if (wrap_row_used > 0)
20525 {
20526 back_to_wrap:
20527 if (row->reversed_p)
20528 unproduce_glyphs (it,
20529 row->used[TEXT_AREA] - wrap_row_used);
20530 RESTORE_IT (it, &wrap_it, wrap_data);
20531 it->continuation_lines_width += wrap_x;
20532 row->used[TEXT_AREA] = wrap_row_used;
20533 row->ascent = wrap_row_ascent;
20534 row->height = wrap_row_height;
20535 row->phys_ascent = wrap_row_phys_ascent;
20536 row->phys_height = wrap_row_phys_height;
20537 row->extra_line_spacing = wrap_row_extra_line_spacing;
20538 min_pos = wrap_row_min_pos;
20539 min_bpos = wrap_row_min_bpos;
20540 max_pos = wrap_row_max_pos;
20541 max_bpos = wrap_row_max_bpos;
20542 row->continued_p = true;
20543 row->ends_at_zv_p = false;
20544 row->exact_window_width_line_p = false;
20545 it->continuation_lines_width += x;
20546
20547 /* Make sure that a non-default face is extended
20548 up to the right margin of the window. */
20549 extend_face_to_end_of_line (it);
20550 }
20551 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20552 {
20553 /* A TAB that extends past the right edge of the
20554 window. This produces a single glyph on
20555 window system frames. We leave the glyph in
20556 this row and let it fill the row, but don't
20557 consume the TAB. */
20558 if ((row->reversed_p
20559 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20560 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20561 produce_special_glyphs (it, IT_CONTINUATION);
20562 it->continuation_lines_width += it->last_visible_x;
20563 row->ends_in_middle_of_char_p = true;
20564 row->continued_p = true;
20565 glyph->pixel_width = it->last_visible_x - x;
20566 it->starts_in_middle_of_char_p = true;
20567 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20568 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20569 extend_face_to_end_of_line (it);
20570 }
20571 else
20572 {
20573 /* Something other than a TAB that draws past
20574 the right edge of the window. Restore
20575 positions to values before the element. */
20576 if (row->reversed_p)
20577 unproduce_glyphs (it, row->used[TEXT_AREA]
20578 - (n_glyphs_before + i));
20579 row->used[TEXT_AREA] = n_glyphs_before + i;
20580
20581 /* Display continuation glyphs. */
20582 it->current_x = x_before;
20583 it->continuation_lines_width += x;
20584 if (!FRAME_WINDOW_P (it->f)
20585 || (row->reversed_p
20586 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20587 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20588 produce_special_glyphs (it, IT_CONTINUATION);
20589 row->continued_p = true;
20590
20591 extend_face_to_end_of_line (it);
20592
20593 if (nglyphs > 1 && i > 0)
20594 {
20595 row->ends_in_middle_of_char_p = true;
20596 it->starts_in_middle_of_char_p = true;
20597 }
20598
20599 /* Restore the height to what it was before the
20600 element not fitting on the line. */
20601 it->max_ascent = ascent;
20602 it->max_descent = descent;
20603 it->max_phys_ascent = phys_ascent;
20604 it->max_phys_descent = phys_descent;
20605 }
20606
20607 break;
20608 }
20609 else if (new_x > it->first_visible_x)
20610 {
20611 /* Increment number of glyphs actually displayed. */
20612 ++it->hpos;
20613
20614 /* Record the maximum and minimum buffer positions
20615 seen so far in glyphs that will be displayed by
20616 this row. */
20617 if (it->bidi_p)
20618 RECORD_MAX_MIN_POS (it);
20619
20620 if (x < it->first_visible_x && !row->reversed_p)
20621 /* Glyph is partially visible, i.e. row starts at
20622 negative X position. Don't do that in R2L
20623 rows, where we arrange to add a right offset to
20624 the line in extend_face_to_end_of_line, by a
20625 suitable change to the stretch glyph that is
20626 the leftmost glyph of the line. */
20627 row->x = x - it->first_visible_x;
20628 /* When the last glyph of an R2L row only fits
20629 partially on the line, we need to set row->x to a
20630 negative offset, so that the leftmost glyph is
20631 the one that is partially visible. But if we are
20632 going to produce the truncation glyph, this will
20633 be taken care of in produce_special_glyphs. */
20634 if (row->reversed_p
20635 && new_x > it->last_visible_x
20636 && !(it->line_wrap == TRUNCATE
20637 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20638 {
20639 eassert (FRAME_WINDOW_P (it->f));
20640 row->x = it->last_visible_x - new_x;
20641 }
20642 }
20643 else
20644 {
20645 /* Glyph is completely off the left margin of the
20646 window. This should not happen because of the
20647 move_it_in_display_line at the start of this
20648 function, unless the text display area of the
20649 window is empty. */
20650 eassert (it->first_visible_x <= it->last_visible_x);
20651 }
20652 }
20653 /* Even if this display element produced no glyphs at all,
20654 we want to record its position. */
20655 if (it->bidi_p && nglyphs == 0)
20656 RECORD_MAX_MIN_POS (it);
20657
20658 row->ascent = max (row->ascent, it->max_ascent);
20659 row->height = max (row->height, it->max_ascent + it->max_descent);
20660 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20661 row->phys_height = max (row->phys_height,
20662 it->max_phys_ascent + it->max_phys_descent);
20663 row->extra_line_spacing = max (row->extra_line_spacing,
20664 it->max_extra_line_spacing);
20665
20666 /* End of this display line if row is continued. */
20667 if (row->continued_p || row->ends_at_zv_p)
20668 break;
20669 }
20670
20671 at_end_of_line:
20672 /* Is this a line end? If yes, we're also done, after making
20673 sure that a non-default face is extended up to the right
20674 margin of the window. */
20675 if (ITERATOR_AT_END_OF_LINE_P (it))
20676 {
20677 int used_before = row->used[TEXT_AREA];
20678
20679 row->ends_in_newline_from_string_p = STRINGP (it->object);
20680
20681 /* Add a space at the end of the line that is used to
20682 display the cursor there. */
20683 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20684 append_space_for_newline (it, false);
20685
20686 /* Extend the face to the end of the line. */
20687 extend_face_to_end_of_line (it);
20688
20689 /* Make sure we have the position. */
20690 if (used_before == 0)
20691 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20692
20693 /* Record the position of the newline, for use in
20694 find_row_edges. */
20695 it->eol_pos = it->current.pos;
20696
20697 /* Consume the line end. This skips over invisible lines. */
20698 set_iterator_to_next (it, true);
20699 it->continuation_lines_width = 0;
20700 break;
20701 }
20702
20703 /* Proceed with next display element. Note that this skips
20704 over lines invisible because of selective display. */
20705 set_iterator_to_next (it, true);
20706
20707 /* If we truncate lines, we are done when the last displayed
20708 glyphs reach past the right margin of the window. */
20709 if (it->line_wrap == TRUNCATE
20710 && ((FRAME_WINDOW_P (it->f)
20711 /* Images are preprocessed in produce_image_glyph such
20712 that they are cropped at the right edge of the
20713 window, so an image glyph will always end exactly at
20714 last_visible_x, even if there's no right fringe. */
20715 && ((row->reversed_p
20716 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20717 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20718 || it->what == IT_IMAGE))
20719 ? (it->current_x >= it->last_visible_x)
20720 : (it->current_x > it->last_visible_x)))
20721 {
20722 /* Maybe add truncation glyphs. */
20723 if (!FRAME_WINDOW_P (it->f)
20724 || (row->reversed_p
20725 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20726 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20727 {
20728 int i, n;
20729
20730 if (!row->reversed_p)
20731 {
20732 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20733 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20734 break;
20735 }
20736 else
20737 {
20738 for (i = 0; i < row->used[TEXT_AREA]; i++)
20739 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20740 break;
20741 /* Remove any padding glyphs at the front of ROW, to
20742 make room for the truncation glyphs we will be
20743 adding below. The loop below always inserts at
20744 least one truncation glyph, so also remove the
20745 last glyph added to ROW. */
20746 unproduce_glyphs (it, i + 1);
20747 /* Adjust i for the loop below. */
20748 i = row->used[TEXT_AREA] - (i + 1);
20749 }
20750
20751 /* produce_special_glyphs overwrites the last glyph, so
20752 we don't want that if we want to keep that last
20753 glyph, which means it's an image. */
20754 if (it->current_x > it->last_visible_x)
20755 {
20756 it->current_x = x_before;
20757 if (!FRAME_WINDOW_P (it->f))
20758 {
20759 for (n = row->used[TEXT_AREA]; i < n; ++i)
20760 {
20761 row->used[TEXT_AREA] = i;
20762 produce_special_glyphs (it, IT_TRUNCATION);
20763 }
20764 }
20765 else
20766 {
20767 row->used[TEXT_AREA] = i;
20768 produce_special_glyphs (it, IT_TRUNCATION);
20769 }
20770 it->hpos = hpos_before;
20771 }
20772 }
20773 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20774 {
20775 /* Don't truncate if we can overflow newline into fringe. */
20776 if (!get_next_display_element (it))
20777 {
20778 it->continuation_lines_width = 0;
20779 row->ends_at_zv_p = true;
20780 row->exact_window_width_line_p = true;
20781 break;
20782 }
20783 if (ITERATOR_AT_END_OF_LINE_P (it))
20784 {
20785 row->exact_window_width_line_p = true;
20786 goto at_end_of_line;
20787 }
20788 it->current_x = x_before;
20789 it->hpos = hpos_before;
20790 }
20791
20792 row->truncated_on_right_p = true;
20793 it->continuation_lines_width = 0;
20794 reseat_at_next_visible_line_start (it, false);
20795 /* We insist below that IT's position be at ZV because in
20796 bidi-reordered lines the character at visible line start
20797 might not be the character that follows the newline in
20798 the logical order. */
20799 if (IT_BYTEPOS (*it) > BEG_BYTE)
20800 row->ends_at_zv_p =
20801 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20802 else
20803 row->ends_at_zv_p = false;
20804 break;
20805 }
20806 }
20807
20808 if (wrap_data)
20809 bidi_unshelve_cache (wrap_data, true);
20810
20811 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20812 at the left window margin. */
20813 if (it->first_visible_x
20814 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20815 {
20816 if (!FRAME_WINDOW_P (it->f)
20817 || (((row->reversed_p
20818 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20819 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20820 /* Don't let insert_left_trunc_glyphs overwrite the
20821 first glyph of the row if it is an image. */
20822 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20823 insert_left_trunc_glyphs (it);
20824 row->truncated_on_left_p = true;
20825 }
20826
20827 /* Remember the position at which this line ends.
20828
20829 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20830 cannot be before the call to find_row_edges below, since that is
20831 where these positions are determined. */
20832 row->end = it->current;
20833 if (!it->bidi_p)
20834 {
20835 row->minpos = row->start.pos;
20836 row->maxpos = row->end.pos;
20837 }
20838 else
20839 {
20840 /* ROW->minpos and ROW->maxpos must be the smallest and
20841 `1 + the largest' buffer positions in ROW. But if ROW was
20842 bidi-reordered, these two positions can be anywhere in the
20843 row, so we must determine them now. */
20844 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20845 }
20846
20847 /* If the start of this line is the overlay arrow-position, then
20848 mark this glyph row as the one containing the overlay arrow.
20849 This is clearly a mess with variable size fonts. It would be
20850 better to let it be displayed like cursors under X. */
20851 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20852 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20853 !NILP (overlay_arrow_string)))
20854 {
20855 /* Overlay arrow in window redisplay is a fringe bitmap. */
20856 if (STRINGP (overlay_arrow_string))
20857 {
20858 struct glyph_row *arrow_row
20859 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20860 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20861 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20862 struct glyph *p = row->glyphs[TEXT_AREA];
20863 struct glyph *p2, *end;
20864
20865 /* Copy the arrow glyphs. */
20866 while (glyph < arrow_end)
20867 *p++ = *glyph++;
20868
20869 /* Throw away padding glyphs. */
20870 p2 = p;
20871 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20872 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20873 ++p2;
20874 if (p2 > p)
20875 {
20876 while (p2 < end)
20877 *p++ = *p2++;
20878 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20879 }
20880 }
20881 else
20882 {
20883 eassert (INTEGERP (overlay_arrow_string));
20884 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20885 }
20886 overlay_arrow_seen = true;
20887 }
20888
20889 /* Highlight trailing whitespace. */
20890 if (!NILP (Vshow_trailing_whitespace))
20891 highlight_trailing_whitespace (it->f, it->glyph_row);
20892
20893 /* Compute pixel dimensions of this line. */
20894 compute_line_metrics (it);
20895
20896 /* Implementation note: No changes in the glyphs of ROW or in their
20897 faces can be done past this point, because compute_line_metrics
20898 computes ROW's hash value and stores it within the glyph_row
20899 structure. */
20900
20901 /* Record whether this row ends inside an ellipsis. */
20902 row->ends_in_ellipsis_p
20903 = (it->method == GET_FROM_DISPLAY_VECTOR
20904 && it->ellipsis_p);
20905
20906 /* Save fringe bitmaps in this row. */
20907 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20908 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20909 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20910 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20911
20912 it->left_user_fringe_bitmap = 0;
20913 it->left_user_fringe_face_id = 0;
20914 it->right_user_fringe_bitmap = 0;
20915 it->right_user_fringe_face_id = 0;
20916
20917 /* Maybe set the cursor. */
20918 cvpos = it->w->cursor.vpos;
20919 if ((cvpos < 0
20920 /* In bidi-reordered rows, keep checking for proper cursor
20921 position even if one has been found already, because buffer
20922 positions in such rows change non-linearly with ROW->VPOS,
20923 when a line is continued. One exception: when we are at ZV,
20924 display cursor on the first suitable glyph row, since all
20925 the empty rows after that also have their position set to ZV. */
20926 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20927 lines' rows is implemented for bidi-reordered rows. */
20928 || (it->bidi_p
20929 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20930 && PT >= MATRIX_ROW_START_CHARPOS (row)
20931 && PT <= MATRIX_ROW_END_CHARPOS (row)
20932 && cursor_row_p (row))
20933 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20934
20935 /* Prepare for the next line. This line starts horizontally at (X
20936 HPOS) = (0 0). Vertical positions are incremented. As a
20937 convenience for the caller, IT->glyph_row is set to the next
20938 row to be used. */
20939 it->current_x = it->hpos = 0;
20940 it->current_y += row->height;
20941 SET_TEXT_POS (it->eol_pos, 0, 0);
20942 ++it->vpos;
20943 ++it->glyph_row;
20944 /* The next row should by default use the same value of the
20945 reversed_p flag as this one. set_iterator_to_next decides when
20946 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20947 the flag accordingly. */
20948 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20949 it->glyph_row->reversed_p = row->reversed_p;
20950 it->start = row->end;
20951 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20952
20953 #undef RECORD_MAX_MIN_POS
20954 }
20955
20956 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20957 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20958 doc: /* Return paragraph direction at point in BUFFER.
20959 Value is either `left-to-right' or `right-to-left'.
20960 If BUFFER is omitted or nil, it defaults to the current buffer.
20961
20962 Paragraph direction determines how the text in the paragraph is displayed.
20963 In left-to-right paragraphs, text begins at the left margin of the window
20964 and the reading direction is generally left to right. In right-to-left
20965 paragraphs, text begins at the right margin and is read from right to left.
20966
20967 See also `bidi-paragraph-direction'. */)
20968 (Lisp_Object buffer)
20969 {
20970 struct buffer *buf = current_buffer;
20971 struct buffer *old = buf;
20972
20973 if (! NILP (buffer))
20974 {
20975 CHECK_BUFFER (buffer);
20976 buf = XBUFFER (buffer);
20977 }
20978
20979 if (NILP (BVAR (buf, bidi_display_reordering))
20980 || NILP (BVAR (buf, enable_multibyte_characters))
20981 /* When we are loading loadup.el, the character property tables
20982 needed for bidi iteration are not yet available. */
20983 || !NILP (Vpurify_flag))
20984 return Qleft_to_right;
20985 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20986 return BVAR (buf, bidi_paragraph_direction);
20987 else
20988 {
20989 /* Determine the direction from buffer text. We could try to
20990 use current_matrix if it is up to date, but this seems fast
20991 enough as it is. */
20992 struct bidi_it itb;
20993 ptrdiff_t pos = BUF_PT (buf);
20994 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20995 int c;
20996 void *itb_data = bidi_shelve_cache ();
20997
20998 set_buffer_temp (buf);
20999 /* bidi_paragraph_init finds the base direction of the paragraph
21000 by searching forward from paragraph start. We need the base
21001 direction of the current or _previous_ paragraph, so we need
21002 to make sure we are within that paragraph. To that end, find
21003 the previous non-empty line. */
21004 if (pos >= ZV && pos > BEGV)
21005 DEC_BOTH (pos, bytepos);
21006 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21007 if (fast_looking_at (trailing_white_space,
21008 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21009 {
21010 while ((c = FETCH_BYTE (bytepos)) == '\n'
21011 || c == ' ' || c == '\t' || c == '\f')
21012 {
21013 if (bytepos <= BEGV_BYTE)
21014 break;
21015 bytepos--;
21016 pos--;
21017 }
21018 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21019 bytepos--;
21020 }
21021 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21022 itb.paragraph_dir = NEUTRAL_DIR;
21023 itb.string.s = NULL;
21024 itb.string.lstring = Qnil;
21025 itb.string.bufpos = 0;
21026 itb.string.from_disp_str = false;
21027 itb.string.unibyte = false;
21028 /* We have no window to use here for ignoring window-specific
21029 overlays. Using NULL for window pointer will cause
21030 compute_display_string_pos to use the current buffer. */
21031 itb.w = NULL;
21032 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21033 bidi_unshelve_cache (itb_data, false);
21034 set_buffer_temp (old);
21035 switch (itb.paragraph_dir)
21036 {
21037 case L2R:
21038 return Qleft_to_right;
21039 break;
21040 case R2L:
21041 return Qright_to_left;
21042 break;
21043 default:
21044 emacs_abort ();
21045 }
21046 }
21047 }
21048
21049 DEFUN ("bidi-find-overridden-directionality",
21050 Fbidi_find_overridden_directionality,
21051 Sbidi_find_overridden_directionality, 2, 3, 0,
21052 doc: /* Return position between FROM and TO where directionality was overridden.
21053
21054 This function returns the first character position in the specified
21055 region of OBJECT where there is a character whose `bidi-class' property
21056 is `L', but which was forced to display as `R' by a directional
21057 override, and likewise with characters whose `bidi-class' is `R'
21058 or `AL' that were forced to display as `L'.
21059
21060 If no such character is found, the function returns nil.
21061
21062 OBJECT is a Lisp string or buffer to search for overridden
21063 directionality, and defaults to the current buffer if nil or omitted.
21064 OBJECT can also be a window, in which case the function will search
21065 the buffer displayed in that window. Passing the window instead of
21066 a buffer is preferable when the buffer is displayed in some window,
21067 because this function will then be able to correctly account for
21068 window-specific overlays, which can affect the results.
21069
21070 Strong directional characters `L', `R', and `AL' can have their
21071 intrinsic directionality overridden by directional override
21072 control characters RLO \(u+202e) and LRO \(u+202d). See the
21073 function `get-char-code-property' for a way to inquire about
21074 the `bidi-class' property of a character. */)
21075 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21076 {
21077 struct buffer *buf = current_buffer;
21078 struct buffer *old = buf;
21079 struct window *w = NULL;
21080 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21081 struct bidi_it itb;
21082 ptrdiff_t from_pos, to_pos, from_bpos;
21083 void *itb_data;
21084
21085 if (!NILP (object))
21086 {
21087 if (BUFFERP (object))
21088 buf = XBUFFER (object);
21089 else if (WINDOWP (object))
21090 {
21091 w = decode_live_window (object);
21092 buf = XBUFFER (w->contents);
21093 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21094 }
21095 else
21096 CHECK_STRING (object);
21097 }
21098
21099 if (STRINGP (object))
21100 {
21101 /* Characters in unibyte strings are always treated by bidi.c as
21102 strong LTR. */
21103 if (!STRING_MULTIBYTE (object)
21104 /* When we are loading loadup.el, the character property
21105 tables needed for bidi iteration are not yet
21106 available. */
21107 || !NILP (Vpurify_flag))
21108 return Qnil;
21109
21110 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21111 if (from_pos >= SCHARS (object))
21112 return Qnil;
21113
21114 /* Set up the bidi iterator. */
21115 itb_data = bidi_shelve_cache ();
21116 itb.paragraph_dir = NEUTRAL_DIR;
21117 itb.string.lstring = object;
21118 itb.string.s = NULL;
21119 itb.string.schars = SCHARS (object);
21120 itb.string.bufpos = 0;
21121 itb.string.from_disp_str = false;
21122 itb.string.unibyte = false;
21123 itb.w = w;
21124 bidi_init_it (0, 0, frame_window_p, &itb);
21125 }
21126 else
21127 {
21128 /* Nothing this fancy can happen in unibyte buffers, or in a
21129 buffer that disabled reordering, or if FROM is at EOB. */
21130 if (NILP (BVAR (buf, bidi_display_reordering))
21131 || NILP (BVAR (buf, enable_multibyte_characters))
21132 /* When we are loading loadup.el, the character property
21133 tables needed for bidi iteration are not yet
21134 available. */
21135 || !NILP (Vpurify_flag))
21136 return Qnil;
21137
21138 set_buffer_temp (buf);
21139 validate_region (&from, &to);
21140 from_pos = XINT (from);
21141 to_pos = XINT (to);
21142 if (from_pos >= ZV)
21143 return Qnil;
21144
21145 /* Set up the bidi iterator. */
21146 itb_data = bidi_shelve_cache ();
21147 from_bpos = CHAR_TO_BYTE (from_pos);
21148 if (from_pos == BEGV)
21149 {
21150 itb.charpos = BEGV;
21151 itb.bytepos = BEGV_BYTE;
21152 }
21153 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21154 {
21155 itb.charpos = from_pos;
21156 itb.bytepos = from_bpos;
21157 }
21158 else
21159 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21160 -1, &itb.bytepos);
21161 itb.paragraph_dir = NEUTRAL_DIR;
21162 itb.string.s = NULL;
21163 itb.string.lstring = Qnil;
21164 itb.string.bufpos = 0;
21165 itb.string.from_disp_str = false;
21166 itb.string.unibyte = false;
21167 itb.w = w;
21168 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21169 }
21170
21171 ptrdiff_t found;
21172 do {
21173 /* For the purposes of this function, the actual base direction of
21174 the paragraph doesn't matter, so just set it to L2R. */
21175 bidi_paragraph_init (L2R, &itb, false);
21176 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21177 ;
21178 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21179
21180 bidi_unshelve_cache (itb_data, false);
21181 set_buffer_temp (old);
21182
21183 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21184 }
21185
21186 DEFUN ("move-point-visually", Fmove_point_visually,
21187 Smove_point_visually, 1, 1, 0,
21188 doc: /* Move point in the visual order in the specified DIRECTION.
21189 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21190 left.
21191
21192 Value is the new character position of point. */)
21193 (Lisp_Object direction)
21194 {
21195 struct window *w = XWINDOW (selected_window);
21196 struct buffer *b = XBUFFER (w->contents);
21197 struct glyph_row *row;
21198 int dir;
21199 Lisp_Object paragraph_dir;
21200
21201 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21202 (!(ROW)->continued_p \
21203 && NILP ((GLYPH)->object) \
21204 && (GLYPH)->type == CHAR_GLYPH \
21205 && (GLYPH)->u.ch == ' ' \
21206 && (GLYPH)->charpos >= 0 \
21207 && !(GLYPH)->avoid_cursor_p)
21208
21209 CHECK_NUMBER (direction);
21210 dir = XINT (direction);
21211 if (dir > 0)
21212 dir = 1;
21213 else
21214 dir = -1;
21215
21216 /* If current matrix is up-to-date, we can use the information
21217 recorded in the glyphs, at least as long as the goal is on the
21218 screen. */
21219 if (w->window_end_valid
21220 && !windows_or_buffers_changed
21221 && b
21222 && !b->clip_changed
21223 && !b->prevent_redisplay_optimizations_p
21224 && !window_outdated (w)
21225 /* We rely below on the cursor coordinates to be up to date, but
21226 we cannot trust them if some command moved point since the
21227 last complete redisplay. */
21228 && w->last_point == BUF_PT (b)
21229 && w->cursor.vpos >= 0
21230 && w->cursor.vpos < w->current_matrix->nrows
21231 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21232 {
21233 struct glyph *g = row->glyphs[TEXT_AREA];
21234 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21235 struct glyph *gpt = g + w->cursor.hpos;
21236
21237 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21238 {
21239 if (BUFFERP (g->object) && g->charpos != PT)
21240 {
21241 SET_PT (g->charpos);
21242 w->cursor.vpos = -1;
21243 return make_number (PT);
21244 }
21245 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21246 {
21247 ptrdiff_t new_pos;
21248
21249 if (BUFFERP (gpt->object))
21250 {
21251 new_pos = PT;
21252 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21253 new_pos += (row->reversed_p ? -dir : dir);
21254 else
21255 new_pos -= (row->reversed_p ? -dir : dir);
21256 }
21257 else if (BUFFERP (g->object))
21258 new_pos = g->charpos;
21259 else
21260 break;
21261 SET_PT (new_pos);
21262 w->cursor.vpos = -1;
21263 return make_number (PT);
21264 }
21265 else if (ROW_GLYPH_NEWLINE_P (row, g))
21266 {
21267 /* Glyphs inserted at the end of a non-empty line for
21268 positioning the cursor have zero charpos, so we must
21269 deduce the value of point by other means. */
21270 if (g->charpos > 0)
21271 SET_PT (g->charpos);
21272 else if (row->ends_at_zv_p && PT != ZV)
21273 SET_PT (ZV);
21274 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21275 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21276 else
21277 break;
21278 w->cursor.vpos = -1;
21279 return make_number (PT);
21280 }
21281 }
21282 if (g == e || NILP (g->object))
21283 {
21284 if (row->truncated_on_left_p || row->truncated_on_right_p)
21285 goto simulate_display;
21286 if (!row->reversed_p)
21287 row += dir;
21288 else
21289 row -= dir;
21290 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21291 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21292 goto simulate_display;
21293
21294 if (dir > 0)
21295 {
21296 if (row->reversed_p && !row->continued_p)
21297 {
21298 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21299 w->cursor.vpos = -1;
21300 return make_number (PT);
21301 }
21302 g = row->glyphs[TEXT_AREA];
21303 e = g + row->used[TEXT_AREA];
21304 for ( ; g < e; g++)
21305 {
21306 if (BUFFERP (g->object)
21307 /* Empty lines have only one glyph, which stands
21308 for the newline, and whose charpos is the
21309 buffer position of the newline. */
21310 || ROW_GLYPH_NEWLINE_P (row, g)
21311 /* When the buffer ends in a newline, the line at
21312 EOB also has one glyph, but its charpos is -1. */
21313 || (row->ends_at_zv_p
21314 && !row->reversed_p
21315 && NILP (g->object)
21316 && g->type == CHAR_GLYPH
21317 && g->u.ch == ' '))
21318 {
21319 if (g->charpos > 0)
21320 SET_PT (g->charpos);
21321 else if (!row->reversed_p
21322 && row->ends_at_zv_p
21323 && PT != ZV)
21324 SET_PT (ZV);
21325 else
21326 continue;
21327 w->cursor.vpos = -1;
21328 return make_number (PT);
21329 }
21330 }
21331 }
21332 else
21333 {
21334 if (!row->reversed_p && !row->continued_p)
21335 {
21336 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21337 w->cursor.vpos = -1;
21338 return make_number (PT);
21339 }
21340 e = row->glyphs[TEXT_AREA];
21341 g = e + row->used[TEXT_AREA] - 1;
21342 for ( ; g >= e; g--)
21343 {
21344 if (BUFFERP (g->object)
21345 || (ROW_GLYPH_NEWLINE_P (row, g)
21346 && g->charpos > 0)
21347 /* Empty R2L lines on GUI frames have the buffer
21348 position of the newline stored in the stretch
21349 glyph. */
21350 || g->type == STRETCH_GLYPH
21351 || (row->ends_at_zv_p
21352 && row->reversed_p
21353 && NILP (g->object)
21354 && g->type == CHAR_GLYPH
21355 && g->u.ch == ' '))
21356 {
21357 if (g->charpos > 0)
21358 SET_PT (g->charpos);
21359 else if (row->reversed_p
21360 && row->ends_at_zv_p
21361 && PT != ZV)
21362 SET_PT (ZV);
21363 else
21364 continue;
21365 w->cursor.vpos = -1;
21366 return make_number (PT);
21367 }
21368 }
21369 }
21370 }
21371 }
21372
21373 simulate_display:
21374
21375 /* If we wind up here, we failed to move by using the glyphs, so we
21376 need to simulate display instead. */
21377
21378 if (b)
21379 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21380 else
21381 paragraph_dir = Qleft_to_right;
21382 if (EQ (paragraph_dir, Qright_to_left))
21383 dir = -dir;
21384 if (PT <= BEGV && dir < 0)
21385 xsignal0 (Qbeginning_of_buffer);
21386 else if (PT >= ZV && dir > 0)
21387 xsignal0 (Qend_of_buffer);
21388 else
21389 {
21390 struct text_pos pt;
21391 struct it it;
21392 int pt_x, target_x, pixel_width, pt_vpos;
21393 bool at_eol_p;
21394 bool overshoot_expected = false;
21395 bool target_is_eol_p = false;
21396
21397 /* Setup the arena. */
21398 SET_TEXT_POS (pt, PT, PT_BYTE);
21399 start_display (&it, w, pt);
21400 /* When lines are truncated, we could be called with point
21401 outside of the windows edges, in which case move_it_*
21402 functions either prematurely stop at window's edge or jump to
21403 the next screen line, whereas we rely below on our ability to
21404 reach point, in order to start from its X coordinate. So we
21405 need to disregard the window's horizontal extent in that case. */
21406 if (it.line_wrap == TRUNCATE)
21407 it.last_visible_x = INFINITY;
21408
21409 if (it.cmp_it.id < 0
21410 && it.method == GET_FROM_STRING
21411 && it.area == TEXT_AREA
21412 && it.string_from_display_prop_p
21413 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21414 overshoot_expected = true;
21415
21416 /* Find the X coordinate of point. We start from the beginning
21417 of this or previous line to make sure we are before point in
21418 the logical order (since the move_it_* functions can only
21419 move forward). */
21420 reseat:
21421 reseat_at_previous_visible_line_start (&it);
21422 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21423 if (IT_CHARPOS (it) != PT)
21424 {
21425 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21426 -1, -1, -1, MOVE_TO_POS);
21427 /* If we missed point because the character there is
21428 displayed out of a display vector that has more than one
21429 glyph, retry expecting overshoot. */
21430 if (it.method == GET_FROM_DISPLAY_VECTOR
21431 && it.current.dpvec_index > 0
21432 && !overshoot_expected)
21433 {
21434 overshoot_expected = true;
21435 goto reseat;
21436 }
21437 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21438 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21439 }
21440 pt_x = it.current_x;
21441 pt_vpos = it.vpos;
21442 if (dir > 0 || overshoot_expected)
21443 {
21444 struct glyph_row *row = it.glyph_row;
21445
21446 /* When point is at beginning of line, we don't have
21447 information about the glyph there loaded into struct
21448 it. Calling get_next_display_element fixes that. */
21449 if (pt_x == 0)
21450 get_next_display_element (&it);
21451 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21452 it.glyph_row = NULL;
21453 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21454 it.glyph_row = row;
21455 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21456 it, lest it will become out of sync with it's buffer
21457 position. */
21458 it.current_x = pt_x;
21459 }
21460 else
21461 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21462 pixel_width = it.pixel_width;
21463 if (overshoot_expected && at_eol_p)
21464 pixel_width = 0;
21465 else if (pixel_width <= 0)
21466 pixel_width = 1;
21467
21468 /* If there's a display string (or something similar) at point,
21469 we are actually at the glyph to the left of point, so we need
21470 to correct the X coordinate. */
21471 if (overshoot_expected)
21472 {
21473 if (it.bidi_p)
21474 pt_x += pixel_width * it.bidi_it.scan_dir;
21475 else
21476 pt_x += pixel_width;
21477 }
21478
21479 /* Compute target X coordinate, either to the left or to the
21480 right of point. On TTY frames, all characters have the same
21481 pixel width of 1, so we can use that. On GUI frames we don't
21482 have an easy way of getting at the pixel width of the
21483 character to the left of point, so we use a different method
21484 of getting to that place. */
21485 if (dir > 0)
21486 target_x = pt_x + pixel_width;
21487 else
21488 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21489
21490 /* Target X coordinate could be one line above or below the line
21491 of point, in which case we need to adjust the target X
21492 coordinate. Also, if moving to the left, we need to begin at
21493 the left edge of the point's screen line. */
21494 if (dir < 0)
21495 {
21496 if (pt_x > 0)
21497 {
21498 start_display (&it, w, pt);
21499 if (it.line_wrap == TRUNCATE)
21500 it.last_visible_x = INFINITY;
21501 reseat_at_previous_visible_line_start (&it);
21502 it.current_x = it.current_y = it.hpos = 0;
21503 if (pt_vpos != 0)
21504 move_it_by_lines (&it, pt_vpos);
21505 }
21506 else
21507 {
21508 move_it_by_lines (&it, -1);
21509 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21510 target_is_eol_p = true;
21511 /* Under word-wrap, we don't know the x coordinate of
21512 the last character displayed on the previous line,
21513 which immediately precedes the wrap point. To find
21514 out its x coordinate, we try moving to the right
21515 margin of the window, which will stop at the wrap
21516 point, and then reset target_x to point at the
21517 character that precedes the wrap point. This is not
21518 needed on GUI frames, because (see below) there we
21519 move from the left margin one grapheme cluster at a
21520 time, and stop when we hit the wrap point. */
21521 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21522 {
21523 void *it_data = NULL;
21524 struct it it2;
21525
21526 SAVE_IT (it2, it, it_data);
21527 move_it_in_display_line_to (&it, ZV, target_x,
21528 MOVE_TO_POS | MOVE_TO_X);
21529 /* If we arrived at target_x, that _is_ the last
21530 character on the previous line. */
21531 if (it.current_x != target_x)
21532 target_x = it.current_x - 1;
21533 RESTORE_IT (&it, &it2, it_data);
21534 }
21535 }
21536 }
21537 else
21538 {
21539 if (at_eol_p
21540 || (target_x >= it.last_visible_x
21541 && it.line_wrap != TRUNCATE))
21542 {
21543 if (pt_x > 0)
21544 move_it_by_lines (&it, 0);
21545 move_it_by_lines (&it, 1);
21546 target_x = 0;
21547 }
21548 }
21549
21550 /* Move to the target X coordinate. */
21551 #ifdef HAVE_WINDOW_SYSTEM
21552 /* On GUI frames, as we don't know the X coordinate of the
21553 character to the left of point, moving point to the left
21554 requires walking, one grapheme cluster at a time, until we
21555 find ourself at a place immediately to the left of the
21556 character at point. */
21557 if (FRAME_WINDOW_P (it.f) && dir < 0)
21558 {
21559 struct text_pos new_pos;
21560 enum move_it_result rc = MOVE_X_REACHED;
21561
21562 if (it.current_x == 0)
21563 get_next_display_element (&it);
21564 if (it.what == IT_COMPOSITION)
21565 {
21566 new_pos.charpos = it.cmp_it.charpos;
21567 new_pos.bytepos = -1;
21568 }
21569 else
21570 new_pos = it.current.pos;
21571
21572 while (it.current_x + it.pixel_width <= target_x
21573 && (rc == MOVE_X_REACHED
21574 /* Under word-wrap, move_it_in_display_line_to
21575 stops at correct coordinates, but sometimes
21576 returns MOVE_POS_MATCH_OR_ZV. */
21577 || (it.line_wrap == WORD_WRAP
21578 && rc == MOVE_POS_MATCH_OR_ZV)))
21579 {
21580 int new_x = it.current_x + it.pixel_width;
21581
21582 /* For composed characters, we want the position of the
21583 first character in the grapheme cluster (usually, the
21584 composition's base character), whereas it.current
21585 might give us the position of the _last_ one, e.g. if
21586 the composition is rendered in reverse due to bidi
21587 reordering. */
21588 if (it.what == IT_COMPOSITION)
21589 {
21590 new_pos.charpos = it.cmp_it.charpos;
21591 new_pos.bytepos = -1;
21592 }
21593 else
21594 new_pos = it.current.pos;
21595 if (new_x == it.current_x)
21596 new_x++;
21597 rc = move_it_in_display_line_to (&it, ZV, new_x,
21598 MOVE_TO_POS | MOVE_TO_X);
21599 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21600 break;
21601 }
21602 /* The previous position we saw in the loop is the one we
21603 want. */
21604 if (new_pos.bytepos == -1)
21605 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21606 it.current.pos = new_pos;
21607 }
21608 else
21609 #endif
21610 if (it.current_x != target_x)
21611 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21612
21613 /* If we ended up in a display string that covers point, move to
21614 buffer position to the right in the visual order. */
21615 if (dir > 0)
21616 {
21617 while (IT_CHARPOS (it) == PT)
21618 {
21619 set_iterator_to_next (&it, false);
21620 if (!get_next_display_element (&it))
21621 break;
21622 }
21623 }
21624
21625 /* Move point to that position. */
21626 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21627 }
21628
21629 return make_number (PT);
21630
21631 #undef ROW_GLYPH_NEWLINE_P
21632 }
21633
21634 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21635 Sbidi_resolved_levels, 0, 1, 0,
21636 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21637
21638 The resolved levels are produced by the Emacs bidi reordering engine
21639 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21640 read the Unicode Standard Annex 9 (UAX#9) for background information
21641 about these levels.
21642
21643 VPOS is the zero-based number of the current window's screen line
21644 for which to produce the resolved levels. If VPOS is nil or omitted,
21645 it defaults to the screen line of point. If the window displays a
21646 header line, VPOS of zero will report on the header line, and first
21647 line of text in the window will have VPOS of 1.
21648
21649 Value is an array of resolved levels, indexed by glyph number.
21650 Glyphs are numbered from zero starting from the beginning of the
21651 screen line, i.e. the left edge of the window for left-to-right lines
21652 and from the right edge for right-to-left lines. The resolved levels
21653 are produced only for the window's text area; text in display margins
21654 is not included.
21655
21656 If the selected window's display is not up-to-date, or if the specified
21657 screen line does not display text, this function returns nil. It is
21658 highly recommended to bind this function to some simple key, like F8,
21659 in order to avoid these problems.
21660
21661 This function exists mainly for testing the correctness of the
21662 Emacs UBA implementation, in particular with the test suite. */)
21663 (Lisp_Object vpos)
21664 {
21665 struct window *w = XWINDOW (selected_window);
21666 struct buffer *b = XBUFFER (w->contents);
21667 int nrow;
21668 struct glyph_row *row;
21669
21670 if (NILP (vpos))
21671 {
21672 int d1, d2, d3, d4, d5;
21673
21674 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21675 }
21676 else
21677 {
21678 CHECK_NUMBER_COERCE_MARKER (vpos);
21679 nrow = XINT (vpos);
21680 }
21681
21682 /* We require up-to-date glyph matrix for this window. */
21683 if (w->window_end_valid
21684 && !windows_or_buffers_changed
21685 && b
21686 && !b->clip_changed
21687 && !b->prevent_redisplay_optimizations_p
21688 && !window_outdated (w)
21689 && nrow >= 0
21690 && nrow < w->current_matrix->nrows
21691 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21692 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21693 {
21694 struct glyph *g, *e, *g1;
21695 int nglyphs, i;
21696 Lisp_Object levels;
21697
21698 if (!row->reversed_p) /* Left-to-right glyph row. */
21699 {
21700 g = g1 = row->glyphs[TEXT_AREA];
21701 e = g + row->used[TEXT_AREA];
21702
21703 /* Skip over glyphs at the start of the row that was
21704 generated by redisplay for its own needs. */
21705 while (g < e
21706 && NILP (g->object)
21707 && g->charpos < 0)
21708 g++;
21709 g1 = g;
21710
21711 /* Count the "interesting" glyphs in this row. */
21712 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21713 nglyphs++;
21714
21715 /* Create and fill the array. */
21716 levels = make_uninit_vector (nglyphs);
21717 for (i = 0; g1 < g; i++, g1++)
21718 ASET (levels, i, make_number (g1->resolved_level));
21719 }
21720 else /* Right-to-left glyph row. */
21721 {
21722 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21723 e = row->glyphs[TEXT_AREA] - 1;
21724 while (g > e
21725 && NILP (g->object)
21726 && g->charpos < 0)
21727 g--;
21728 g1 = g;
21729 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21730 nglyphs++;
21731 levels = make_uninit_vector (nglyphs);
21732 for (i = 0; g1 > g; i++, g1--)
21733 ASET (levels, i, make_number (g1->resolved_level));
21734 }
21735 return levels;
21736 }
21737 else
21738 return Qnil;
21739 }
21740
21741
21742 \f
21743 /***********************************************************************
21744 Menu Bar
21745 ***********************************************************************/
21746
21747 /* Redisplay the menu bar in the frame for window W.
21748
21749 The menu bar of X frames that don't have X toolkit support is
21750 displayed in a special window W->frame->menu_bar_window.
21751
21752 The menu bar of terminal frames is treated specially as far as
21753 glyph matrices are concerned. Menu bar lines are not part of
21754 windows, so the update is done directly on the frame matrix rows
21755 for the menu bar. */
21756
21757 static void
21758 display_menu_bar (struct window *w)
21759 {
21760 struct frame *f = XFRAME (WINDOW_FRAME (w));
21761 struct it it;
21762 Lisp_Object items;
21763 int i;
21764
21765 /* Don't do all this for graphical frames. */
21766 #ifdef HAVE_NTGUI
21767 if (FRAME_W32_P (f))
21768 return;
21769 #endif
21770 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21771 if (FRAME_X_P (f))
21772 return;
21773 #endif
21774
21775 #ifdef HAVE_NS
21776 if (FRAME_NS_P (f))
21777 return;
21778 #endif /* HAVE_NS */
21779
21780 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21781 eassert (!FRAME_WINDOW_P (f));
21782 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21783 it.first_visible_x = 0;
21784 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21785 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21786 if (FRAME_WINDOW_P (f))
21787 {
21788 /* Menu bar lines are displayed in the desired matrix of the
21789 dummy window menu_bar_window. */
21790 struct window *menu_w;
21791 menu_w = XWINDOW (f->menu_bar_window);
21792 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21793 MENU_FACE_ID);
21794 it.first_visible_x = 0;
21795 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21796 }
21797 else
21798 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21799 {
21800 /* This is a TTY frame, i.e. character hpos/vpos are used as
21801 pixel x/y. */
21802 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21803 MENU_FACE_ID);
21804 it.first_visible_x = 0;
21805 it.last_visible_x = FRAME_COLS (f);
21806 }
21807
21808 /* FIXME: This should be controlled by a user option. See the
21809 comments in redisplay_tool_bar and display_mode_line about
21810 this. */
21811 it.paragraph_embedding = L2R;
21812
21813 /* Clear all rows of the menu bar. */
21814 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21815 {
21816 struct glyph_row *row = it.glyph_row + i;
21817 clear_glyph_row (row);
21818 row->enabled_p = true;
21819 row->full_width_p = true;
21820 row->reversed_p = false;
21821 }
21822
21823 /* Display all items of the menu bar. */
21824 items = FRAME_MENU_BAR_ITEMS (it.f);
21825 for (i = 0; i < ASIZE (items); i += 4)
21826 {
21827 Lisp_Object string;
21828
21829 /* Stop at nil string. */
21830 string = AREF (items, i + 1);
21831 if (NILP (string))
21832 break;
21833
21834 /* Remember where item was displayed. */
21835 ASET (items, i + 3, make_number (it.hpos));
21836
21837 /* Display the item, pad with one space. */
21838 if (it.current_x < it.last_visible_x)
21839 display_string (NULL, string, Qnil, 0, 0, &it,
21840 SCHARS (string) + 1, 0, 0, -1);
21841 }
21842
21843 /* Fill out the line with spaces. */
21844 if (it.current_x < it.last_visible_x)
21845 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21846
21847 /* Compute the total height of the lines. */
21848 compute_line_metrics (&it);
21849 }
21850
21851 /* Deep copy of a glyph row, including the glyphs. */
21852 static void
21853 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21854 {
21855 struct glyph *pointers[1 + LAST_AREA];
21856 int to_used = to->used[TEXT_AREA];
21857
21858 /* Save glyph pointers of TO. */
21859 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21860
21861 /* Do a structure assignment. */
21862 *to = *from;
21863
21864 /* Restore original glyph pointers of TO. */
21865 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21866
21867 /* Copy the glyphs. */
21868 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21869 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21870
21871 /* If we filled only part of the TO row, fill the rest with
21872 space_glyph (which will display as empty space). */
21873 if (to_used > from->used[TEXT_AREA])
21874 fill_up_frame_row_with_spaces (to, to_used);
21875 }
21876
21877 /* Display one menu item on a TTY, by overwriting the glyphs in the
21878 frame F's desired glyph matrix with glyphs produced from the menu
21879 item text. Called from term.c to display TTY drop-down menus one
21880 item at a time.
21881
21882 ITEM_TEXT is the menu item text as a C string.
21883
21884 FACE_ID is the face ID to be used for this menu item. FACE_ID
21885 could specify one of 3 faces: a face for an enabled item, a face
21886 for a disabled item, or a face for a selected item.
21887
21888 X and Y are coordinates of the first glyph in the frame's desired
21889 matrix to be overwritten by the menu item. Since this is a TTY, Y
21890 is the zero-based number of the glyph row and X is the zero-based
21891 glyph number in the row, starting from left, where to start
21892 displaying the item.
21893
21894 SUBMENU means this menu item drops down a submenu, which
21895 should be indicated by displaying a proper visual cue after the
21896 item text. */
21897
21898 void
21899 display_tty_menu_item (const char *item_text, int width, int face_id,
21900 int x, int y, bool submenu)
21901 {
21902 struct it it;
21903 struct frame *f = SELECTED_FRAME ();
21904 struct window *w = XWINDOW (f->selected_window);
21905 struct glyph_row *row;
21906 size_t item_len = strlen (item_text);
21907
21908 eassert (FRAME_TERMCAP_P (f));
21909
21910 /* Don't write beyond the matrix's last row. This can happen for
21911 TTY screens that are not high enough to show the entire menu.
21912 (This is actually a bit of defensive programming, as
21913 tty_menu_display already limits the number of menu items to one
21914 less than the number of screen lines.) */
21915 if (y >= f->desired_matrix->nrows)
21916 return;
21917
21918 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21919 it.first_visible_x = 0;
21920 it.last_visible_x = FRAME_COLS (f) - 1;
21921 row = it.glyph_row;
21922 /* Start with the row contents from the current matrix. */
21923 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21924 bool saved_width = row->full_width_p;
21925 row->full_width_p = true;
21926 bool saved_reversed = row->reversed_p;
21927 row->reversed_p = false;
21928 row->enabled_p = true;
21929
21930 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21931 desired face. */
21932 eassert (x < f->desired_matrix->matrix_w);
21933 it.current_x = it.hpos = x;
21934 it.current_y = it.vpos = y;
21935 int saved_used = row->used[TEXT_AREA];
21936 bool saved_truncated = row->truncated_on_right_p;
21937 row->used[TEXT_AREA] = x;
21938 it.face_id = face_id;
21939 it.line_wrap = TRUNCATE;
21940
21941 /* FIXME: This should be controlled by a user option. See the
21942 comments in redisplay_tool_bar and display_mode_line about this.
21943 Also, if paragraph_embedding could ever be R2L, changes will be
21944 needed to avoid shifting to the right the row characters in
21945 term.c:append_glyph. */
21946 it.paragraph_embedding = L2R;
21947
21948 /* Pad with a space on the left. */
21949 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21950 width--;
21951 /* Display the menu item, pad with spaces to WIDTH. */
21952 if (submenu)
21953 {
21954 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21955 item_len, 0, FRAME_COLS (f) - 1, -1);
21956 width -= item_len;
21957 /* Indicate with " >" that there's a submenu. */
21958 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21959 FRAME_COLS (f) - 1, -1);
21960 }
21961 else
21962 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21963 width, 0, FRAME_COLS (f) - 1, -1);
21964
21965 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21966 row->truncated_on_right_p = saved_truncated;
21967 row->hash = row_hash (row);
21968 row->full_width_p = saved_width;
21969 row->reversed_p = saved_reversed;
21970 }
21971 \f
21972 /***********************************************************************
21973 Mode Line
21974 ***********************************************************************/
21975
21976 /* Redisplay mode lines in the window tree whose root is WINDOW.
21977 If FORCE, redisplay mode lines unconditionally.
21978 Otherwise, redisplay only mode lines that are garbaged. Value is
21979 the number of windows whose mode lines were redisplayed. */
21980
21981 static int
21982 redisplay_mode_lines (Lisp_Object window, bool force)
21983 {
21984 int nwindows = 0;
21985
21986 while (!NILP (window))
21987 {
21988 struct window *w = XWINDOW (window);
21989
21990 if (WINDOWP (w->contents))
21991 nwindows += redisplay_mode_lines (w->contents, force);
21992 else if (force
21993 || FRAME_GARBAGED_P (XFRAME (w->frame))
21994 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21995 {
21996 struct text_pos lpoint;
21997 struct buffer *old = current_buffer;
21998
21999 /* Set the window's buffer for the mode line display. */
22000 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22001 set_buffer_internal_1 (XBUFFER (w->contents));
22002
22003 /* Point refers normally to the selected window. For any
22004 other window, set up appropriate value. */
22005 if (!EQ (window, selected_window))
22006 {
22007 struct text_pos pt;
22008
22009 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22010 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22011 }
22012
22013 /* Display mode lines. */
22014 clear_glyph_matrix (w->desired_matrix);
22015 if (display_mode_lines (w))
22016 ++nwindows;
22017
22018 /* Restore old settings. */
22019 set_buffer_internal_1 (old);
22020 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22021 }
22022
22023 window = w->next;
22024 }
22025
22026 return nwindows;
22027 }
22028
22029
22030 /* Display the mode and/or header line of window W. Value is the
22031 sum number of mode lines and header lines displayed. */
22032
22033 static int
22034 display_mode_lines (struct window *w)
22035 {
22036 Lisp_Object old_selected_window = selected_window;
22037 Lisp_Object old_selected_frame = selected_frame;
22038 Lisp_Object new_frame = w->frame;
22039 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22040 int n = 0;
22041
22042 selected_frame = new_frame;
22043 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22044 or window's point, then we'd need select_window_1 here as well. */
22045 XSETWINDOW (selected_window, w);
22046 XFRAME (new_frame)->selected_window = selected_window;
22047
22048 /* These will be set while the mode line specs are processed. */
22049 line_number_displayed = false;
22050 w->column_number_displayed = -1;
22051
22052 if (WINDOW_WANTS_MODELINE_P (w))
22053 {
22054 struct window *sel_w = XWINDOW (old_selected_window);
22055
22056 /* Select mode line face based on the real selected window. */
22057 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22058 BVAR (current_buffer, mode_line_format));
22059 ++n;
22060 }
22061
22062 if (WINDOW_WANTS_HEADER_LINE_P (w))
22063 {
22064 display_mode_line (w, HEADER_LINE_FACE_ID,
22065 BVAR (current_buffer, header_line_format));
22066 ++n;
22067 }
22068
22069 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22070 selected_frame = old_selected_frame;
22071 selected_window = old_selected_window;
22072 if (n > 0)
22073 w->must_be_updated_p = true;
22074 return n;
22075 }
22076
22077
22078 /* Display mode or header line of window W. FACE_ID specifies which
22079 line to display; it is either MODE_LINE_FACE_ID or
22080 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22081 display. Value is the pixel height of the mode/header line
22082 displayed. */
22083
22084 static int
22085 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22086 {
22087 struct it it;
22088 struct face *face;
22089 ptrdiff_t count = SPECPDL_INDEX ();
22090
22091 init_iterator (&it, w, -1, -1, NULL, face_id);
22092 /* Don't extend on a previously drawn mode-line.
22093 This may happen if called from pos_visible_p. */
22094 it.glyph_row->enabled_p = false;
22095 prepare_desired_row (w, it.glyph_row, true);
22096
22097 it.glyph_row->mode_line_p = true;
22098
22099 /* FIXME: This should be controlled by a user option. But
22100 supporting such an option is not trivial, since the mode line is
22101 made up of many separate strings. */
22102 it.paragraph_embedding = L2R;
22103
22104 record_unwind_protect (unwind_format_mode_line,
22105 format_mode_line_unwind_data (NULL, NULL,
22106 Qnil, false));
22107
22108 mode_line_target = MODE_LINE_DISPLAY;
22109
22110 /* Temporarily make frame's keyboard the current kboard so that
22111 kboard-local variables in the mode_line_format will get the right
22112 values. */
22113 push_kboard (FRAME_KBOARD (it.f));
22114 record_unwind_save_match_data ();
22115 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22116 pop_kboard ();
22117
22118 unbind_to (count, Qnil);
22119
22120 /* Fill up with spaces. */
22121 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22122
22123 compute_line_metrics (&it);
22124 it.glyph_row->full_width_p = true;
22125 it.glyph_row->continued_p = false;
22126 it.glyph_row->truncated_on_left_p = false;
22127 it.glyph_row->truncated_on_right_p = false;
22128
22129 /* Make a 3D mode-line have a shadow at its right end. */
22130 face = FACE_FROM_ID (it.f, face_id);
22131 extend_face_to_end_of_line (&it);
22132 if (face->box != FACE_NO_BOX)
22133 {
22134 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22135 + it.glyph_row->used[TEXT_AREA] - 1);
22136 last->right_box_line_p = true;
22137 }
22138
22139 return it.glyph_row->height;
22140 }
22141
22142 /* Move element ELT in LIST to the front of LIST.
22143 Return the updated list. */
22144
22145 static Lisp_Object
22146 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22147 {
22148 register Lisp_Object tail, prev;
22149 register Lisp_Object tem;
22150
22151 tail = list;
22152 prev = Qnil;
22153 while (CONSP (tail))
22154 {
22155 tem = XCAR (tail);
22156
22157 if (EQ (elt, tem))
22158 {
22159 /* Splice out the link TAIL. */
22160 if (NILP (prev))
22161 list = XCDR (tail);
22162 else
22163 Fsetcdr (prev, XCDR (tail));
22164
22165 /* Now make it the first. */
22166 Fsetcdr (tail, list);
22167 return tail;
22168 }
22169 else
22170 prev = tail;
22171 tail = XCDR (tail);
22172 QUIT;
22173 }
22174
22175 /* Not found--return unchanged LIST. */
22176 return list;
22177 }
22178
22179 /* Contribute ELT to the mode line for window IT->w. How it
22180 translates into text depends on its data type.
22181
22182 IT describes the display environment in which we display, as usual.
22183
22184 DEPTH is the depth in recursion. It is used to prevent
22185 infinite recursion here.
22186
22187 FIELD_WIDTH is the number of characters the display of ELT should
22188 occupy in the mode line, and PRECISION is the maximum number of
22189 characters to display from ELT's representation. See
22190 display_string for details.
22191
22192 Returns the hpos of the end of the text generated by ELT.
22193
22194 PROPS is a property list to add to any string we encounter.
22195
22196 If RISKY, remove (disregard) any properties in any string
22197 we encounter, and ignore :eval and :propertize.
22198
22199 The global variable `mode_line_target' determines whether the
22200 output is passed to `store_mode_line_noprop',
22201 `store_mode_line_string', or `display_string'. */
22202
22203 static int
22204 display_mode_element (struct it *it, int depth, int field_width, int precision,
22205 Lisp_Object elt, Lisp_Object props, bool risky)
22206 {
22207 int n = 0, field, prec;
22208 bool literal = false;
22209
22210 tail_recurse:
22211 if (depth > 100)
22212 elt = build_string ("*too-deep*");
22213
22214 depth++;
22215
22216 switch (XTYPE (elt))
22217 {
22218 case Lisp_String:
22219 {
22220 /* A string: output it and check for %-constructs within it. */
22221 unsigned char c;
22222 ptrdiff_t offset = 0;
22223
22224 if (SCHARS (elt) > 0
22225 && (!NILP (props) || risky))
22226 {
22227 Lisp_Object oprops, aelt;
22228 oprops = Ftext_properties_at (make_number (0), elt);
22229
22230 /* If the starting string's properties are not what
22231 we want, translate the string. Also, if the string
22232 is risky, do that anyway. */
22233
22234 if (NILP (Fequal (props, oprops)) || risky)
22235 {
22236 /* If the starting string has properties,
22237 merge the specified ones onto the existing ones. */
22238 if (! NILP (oprops) && !risky)
22239 {
22240 Lisp_Object tem;
22241
22242 oprops = Fcopy_sequence (oprops);
22243 tem = props;
22244 while (CONSP (tem))
22245 {
22246 oprops = Fplist_put (oprops, XCAR (tem),
22247 XCAR (XCDR (tem)));
22248 tem = XCDR (XCDR (tem));
22249 }
22250 props = oprops;
22251 }
22252
22253 aelt = Fassoc (elt, mode_line_proptrans_alist);
22254 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22255 {
22256 /* AELT is what we want. Move it to the front
22257 without consing. */
22258 elt = XCAR (aelt);
22259 mode_line_proptrans_alist
22260 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22261 }
22262 else
22263 {
22264 Lisp_Object tem;
22265
22266 /* If AELT has the wrong props, it is useless.
22267 so get rid of it. */
22268 if (! NILP (aelt))
22269 mode_line_proptrans_alist
22270 = Fdelq (aelt, mode_line_proptrans_alist);
22271
22272 elt = Fcopy_sequence (elt);
22273 Fset_text_properties (make_number (0), Flength (elt),
22274 props, elt);
22275 /* Add this item to mode_line_proptrans_alist. */
22276 mode_line_proptrans_alist
22277 = Fcons (Fcons (elt, props),
22278 mode_line_proptrans_alist);
22279 /* Truncate mode_line_proptrans_alist
22280 to at most 50 elements. */
22281 tem = Fnthcdr (make_number (50),
22282 mode_line_proptrans_alist);
22283 if (! NILP (tem))
22284 XSETCDR (tem, Qnil);
22285 }
22286 }
22287 }
22288
22289 offset = 0;
22290
22291 if (literal)
22292 {
22293 prec = precision - n;
22294 switch (mode_line_target)
22295 {
22296 case MODE_LINE_NOPROP:
22297 case MODE_LINE_TITLE:
22298 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22299 break;
22300 case MODE_LINE_STRING:
22301 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22302 break;
22303 case MODE_LINE_DISPLAY:
22304 n += display_string (NULL, elt, Qnil, 0, 0, it,
22305 0, prec, 0, STRING_MULTIBYTE (elt));
22306 break;
22307 }
22308
22309 break;
22310 }
22311
22312 /* Handle the non-literal case. */
22313
22314 while ((precision <= 0 || n < precision)
22315 && SREF (elt, offset) != 0
22316 && (mode_line_target != MODE_LINE_DISPLAY
22317 || it->current_x < it->last_visible_x))
22318 {
22319 ptrdiff_t last_offset = offset;
22320
22321 /* Advance to end of string or next format specifier. */
22322 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22323 ;
22324
22325 if (offset - 1 != last_offset)
22326 {
22327 ptrdiff_t nchars, nbytes;
22328
22329 /* Output to end of string or up to '%'. Field width
22330 is length of string. Don't output more than
22331 PRECISION allows us. */
22332 offset--;
22333
22334 prec = c_string_width (SDATA (elt) + last_offset,
22335 offset - last_offset, precision - n,
22336 &nchars, &nbytes);
22337
22338 switch (mode_line_target)
22339 {
22340 case MODE_LINE_NOPROP:
22341 case MODE_LINE_TITLE:
22342 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22343 break;
22344 case MODE_LINE_STRING:
22345 {
22346 ptrdiff_t bytepos = last_offset;
22347 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22348 ptrdiff_t endpos = (precision <= 0
22349 ? string_byte_to_char (elt, offset)
22350 : charpos + nchars);
22351 Lisp_Object mode_string
22352 = Fsubstring (elt, make_number (charpos),
22353 make_number (endpos));
22354 n += store_mode_line_string (NULL, mode_string, false,
22355 0, 0, Qnil);
22356 }
22357 break;
22358 case MODE_LINE_DISPLAY:
22359 {
22360 ptrdiff_t bytepos = last_offset;
22361 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22362
22363 if (precision <= 0)
22364 nchars = string_byte_to_char (elt, offset) - charpos;
22365 n += display_string (NULL, elt, Qnil, 0, charpos,
22366 it, 0, nchars, 0,
22367 STRING_MULTIBYTE (elt));
22368 }
22369 break;
22370 }
22371 }
22372 else /* c == '%' */
22373 {
22374 ptrdiff_t percent_position = offset;
22375
22376 /* Get the specified minimum width. Zero means
22377 don't pad. */
22378 field = 0;
22379 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22380 field = field * 10 + c - '0';
22381
22382 /* Don't pad beyond the total padding allowed. */
22383 if (field_width - n > 0 && field > field_width - n)
22384 field = field_width - n;
22385
22386 /* Note that either PRECISION <= 0 or N < PRECISION. */
22387 prec = precision - n;
22388
22389 if (c == 'M')
22390 n += display_mode_element (it, depth, field, prec,
22391 Vglobal_mode_string, props,
22392 risky);
22393 else if (c != 0)
22394 {
22395 bool multibyte;
22396 ptrdiff_t bytepos, charpos;
22397 const char *spec;
22398 Lisp_Object string;
22399
22400 bytepos = percent_position;
22401 charpos = (STRING_MULTIBYTE (elt)
22402 ? string_byte_to_char (elt, bytepos)
22403 : bytepos);
22404 spec = decode_mode_spec (it->w, c, field, &string);
22405 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22406
22407 switch (mode_line_target)
22408 {
22409 case MODE_LINE_NOPROP:
22410 case MODE_LINE_TITLE:
22411 n += store_mode_line_noprop (spec, field, prec);
22412 break;
22413 case MODE_LINE_STRING:
22414 {
22415 Lisp_Object tem = build_string (spec);
22416 props = Ftext_properties_at (make_number (charpos), elt);
22417 /* Should only keep face property in props */
22418 n += store_mode_line_string (NULL, tem, false,
22419 field, prec, props);
22420 }
22421 break;
22422 case MODE_LINE_DISPLAY:
22423 {
22424 int nglyphs_before, nwritten;
22425
22426 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22427 nwritten = display_string (spec, string, elt,
22428 charpos, 0, it,
22429 field, prec, 0,
22430 multibyte);
22431
22432 /* Assign to the glyphs written above the
22433 string where the `%x' came from, position
22434 of the `%'. */
22435 if (nwritten > 0)
22436 {
22437 struct glyph *glyph
22438 = (it->glyph_row->glyphs[TEXT_AREA]
22439 + nglyphs_before);
22440 int i;
22441
22442 for (i = 0; i < nwritten; ++i)
22443 {
22444 glyph[i].object = elt;
22445 glyph[i].charpos = charpos;
22446 }
22447
22448 n += nwritten;
22449 }
22450 }
22451 break;
22452 }
22453 }
22454 else /* c == 0 */
22455 break;
22456 }
22457 }
22458 }
22459 break;
22460
22461 case Lisp_Symbol:
22462 /* A symbol: process the value of the symbol recursively
22463 as if it appeared here directly. Avoid error if symbol void.
22464 Special case: if value of symbol is a string, output the string
22465 literally. */
22466 {
22467 register Lisp_Object tem;
22468
22469 /* If the variable is not marked as risky to set
22470 then its contents are risky to use. */
22471 if (NILP (Fget (elt, Qrisky_local_variable)))
22472 risky = true;
22473
22474 tem = Fboundp (elt);
22475 if (!NILP (tem))
22476 {
22477 tem = Fsymbol_value (elt);
22478 /* If value is a string, output that string literally:
22479 don't check for % within it. */
22480 if (STRINGP (tem))
22481 literal = true;
22482
22483 if (!EQ (tem, elt))
22484 {
22485 /* Give up right away for nil or t. */
22486 elt = tem;
22487 goto tail_recurse;
22488 }
22489 }
22490 }
22491 break;
22492
22493 case Lisp_Cons:
22494 {
22495 register Lisp_Object car, tem;
22496
22497 /* A cons cell: five distinct cases.
22498 If first element is :eval or :propertize, do something special.
22499 If first element is a string or a cons, process all the elements
22500 and effectively concatenate them.
22501 If first element is a negative number, truncate displaying cdr to
22502 at most that many characters. If positive, pad (with spaces)
22503 to at least that many characters.
22504 If first element is a symbol, process the cadr or caddr recursively
22505 according to whether the symbol's value is non-nil or nil. */
22506 car = XCAR (elt);
22507 if (EQ (car, QCeval))
22508 {
22509 /* An element of the form (:eval FORM) means evaluate FORM
22510 and use the result as mode line elements. */
22511
22512 if (risky)
22513 break;
22514
22515 if (CONSP (XCDR (elt)))
22516 {
22517 Lisp_Object spec;
22518 spec = safe__eval (true, XCAR (XCDR (elt)));
22519 n += display_mode_element (it, depth, field_width - n,
22520 precision - n, spec, props,
22521 risky);
22522 }
22523 }
22524 else if (EQ (car, QCpropertize))
22525 {
22526 /* An element of the form (:propertize ELT PROPS...)
22527 means display ELT but applying properties PROPS. */
22528
22529 if (risky)
22530 break;
22531
22532 if (CONSP (XCDR (elt)))
22533 n += display_mode_element (it, depth, field_width - n,
22534 precision - n, XCAR (XCDR (elt)),
22535 XCDR (XCDR (elt)), risky);
22536 }
22537 else if (SYMBOLP (car))
22538 {
22539 tem = Fboundp (car);
22540 elt = XCDR (elt);
22541 if (!CONSP (elt))
22542 goto invalid;
22543 /* elt is now the cdr, and we know it is a cons cell.
22544 Use its car if CAR has a non-nil value. */
22545 if (!NILP (tem))
22546 {
22547 tem = Fsymbol_value (car);
22548 if (!NILP (tem))
22549 {
22550 elt = XCAR (elt);
22551 goto tail_recurse;
22552 }
22553 }
22554 /* Symbol's value is nil (or symbol is unbound)
22555 Get the cddr of the original list
22556 and if possible find the caddr and use that. */
22557 elt = XCDR (elt);
22558 if (NILP (elt))
22559 break;
22560 else if (!CONSP (elt))
22561 goto invalid;
22562 elt = XCAR (elt);
22563 goto tail_recurse;
22564 }
22565 else if (INTEGERP (car))
22566 {
22567 register int lim = XINT (car);
22568 elt = XCDR (elt);
22569 if (lim < 0)
22570 {
22571 /* Negative int means reduce maximum width. */
22572 if (precision <= 0)
22573 precision = -lim;
22574 else
22575 precision = min (precision, -lim);
22576 }
22577 else if (lim > 0)
22578 {
22579 /* Padding specified. Don't let it be more than
22580 current maximum. */
22581 if (precision > 0)
22582 lim = min (precision, lim);
22583
22584 /* If that's more padding than already wanted, queue it.
22585 But don't reduce padding already specified even if
22586 that is beyond the current truncation point. */
22587 field_width = max (lim, field_width);
22588 }
22589 goto tail_recurse;
22590 }
22591 else if (STRINGP (car) || CONSP (car))
22592 {
22593 Lisp_Object halftail = elt;
22594 int len = 0;
22595
22596 while (CONSP (elt)
22597 && (precision <= 0 || n < precision))
22598 {
22599 n += display_mode_element (it, depth,
22600 /* Do padding only after the last
22601 element in the list. */
22602 (! CONSP (XCDR (elt))
22603 ? field_width - n
22604 : 0),
22605 precision - n, XCAR (elt),
22606 props, risky);
22607 elt = XCDR (elt);
22608 len++;
22609 if ((len & 1) == 0)
22610 halftail = XCDR (halftail);
22611 /* Check for cycle. */
22612 if (EQ (halftail, elt))
22613 break;
22614 }
22615 }
22616 }
22617 break;
22618
22619 default:
22620 invalid:
22621 elt = build_string ("*invalid*");
22622 goto tail_recurse;
22623 }
22624
22625 /* Pad to FIELD_WIDTH. */
22626 if (field_width > 0 && n < field_width)
22627 {
22628 switch (mode_line_target)
22629 {
22630 case MODE_LINE_NOPROP:
22631 case MODE_LINE_TITLE:
22632 n += store_mode_line_noprop ("", field_width - n, 0);
22633 break;
22634 case MODE_LINE_STRING:
22635 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22636 Qnil);
22637 break;
22638 case MODE_LINE_DISPLAY:
22639 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22640 0, 0, 0);
22641 break;
22642 }
22643 }
22644
22645 return n;
22646 }
22647
22648 /* Store a mode-line string element in mode_line_string_list.
22649
22650 If STRING is non-null, display that C string. Otherwise, the Lisp
22651 string LISP_STRING is displayed.
22652
22653 FIELD_WIDTH is the minimum number of output glyphs to produce.
22654 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22655 with spaces. FIELD_WIDTH <= 0 means don't pad.
22656
22657 PRECISION is the maximum number of characters to output from
22658 STRING. PRECISION <= 0 means don't truncate the string.
22659
22660 If COPY_STRING, make a copy of LISP_STRING before adding
22661 properties to the string.
22662
22663 PROPS are the properties to add to the string.
22664 The mode_line_string_face face property is always added to the string.
22665 */
22666
22667 static int
22668 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22669 bool copy_string,
22670 int field_width, int precision, Lisp_Object props)
22671 {
22672 ptrdiff_t len;
22673 int n = 0;
22674
22675 if (string != NULL)
22676 {
22677 len = strlen (string);
22678 if (precision > 0 && len > precision)
22679 len = precision;
22680 lisp_string = make_string (string, len);
22681 if (NILP (props))
22682 props = mode_line_string_face_prop;
22683 else if (!NILP (mode_line_string_face))
22684 {
22685 Lisp_Object face = Fplist_get (props, Qface);
22686 props = Fcopy_sequence (props);
22687 if (NILP (face))
22688 face = mode_line_string_face;
22689 else
22690 face = list2 (face, mode_line_string_face);
22691 props = Fplist_put (props, Qface, face);
22692 }
22693 Fadd_text_properties (make_number (0), make_number (len),
22694 props, lisp_string);
22695 }
22696 else
22697 {
22698 len = XFASTINT (Flength (lisp_string));
22699 if (precision > 0 && len > precision)
22700 {
22701 len = precision;
22702 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22703 precision = -1;
22704 }
22705 if (!NILP (mode_line_string_face))
22706 {
22707 Lisp_Object face;
22708 if (NILP (props))
22709 props = Ftext_properties_at (make_number (0), lisp_string);
22710 face = Fplist_get (props, Qface);
22711 if (NILP (face))
22712 face = mode_line_string_face;
22713 else
22714 face = list2 (face, mode_line_string_face);
22715 props = list2 (Qface, face);
22716 if (copy_string)
22717 lisp_string = Fcopy_sequence (lisp_string);
22718 }
22719 if (!NILP (props))
22720 Fadd_text_properties (make_number (0), make_number (len),
22721 props, lisp_string);
22722 }
22723
22724 if (len > 0)
22725 {
22726 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22727 n += len;
22728 }
22729
22730 if (field_width > len)
22731 {
22732 field_width -= len;
22733 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22734 if (!NILP (props))
22735 Fadd_text_properties (make_number (0), make_number (field_width),
22736 props, lisp_string);
22737 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22738 n += field_width;
22739 }
22740
22741 return n;
22742 }
22743
22744
22745 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22746 1, 4, 0,
22747 doc: /* Format a string out of a mode line format specification.
22748 First arg FORMAT specifies the mode line format (see `mode-line-format'
22749 for details) to use.
22750
22751 By default, the format is evaluated for the currently selected window.
22752
22753 Optional second arg FACE specifies the face property to put on all
22754 characters for which no face is specified. The value nil means the
22755 default face. The value t means whatever face the window's mode line
22756 currently uses (either `mode-line' or `mode-line-inactive',
22757 depending on whether the window is the selected window or not).
22758 An integer value means the value string has no text
22759 properties.
22760
22761 Optional third and fourth args WINDOW and BUFFER specify the window
22762 and buffer to use as the context for the formatting (defaults
22763 are the selected window and the WINDOW's buffer). */)
22764 (Lisp_Object format, Lisp_Object face,
22765 Lisp_Object window, Lisp_Object buffer)
22766 {
22767 struct it it;
22768 int len;
22769 struct window *w;
22770 struct buffer *old_buffer = NULL;
22771 int face_id;
22772 bool no_props = INTEGERP (face);
22773 ptrdiff_t count = SPECPDL_INDEX ();
22774 Lisp_Object str;
22775 int string_start = 0;
22776
22777 w = decode_any_window (window);
22778 XSETWINDOW (window, w);
22779
22780 if (NILP (buffer))
22781 buffer = w->contents;
22782 CHECK_BUFFER (buffer);
22783
22784 /* Make formatting the modeline a non-op when noninteractive, otherwise
22785 there will be problems later caused by a partially initialized frame. */
22786 if (NILP (format) || noninteractive)
22787 return empty_unibyte_string;
22788
22789 if (no_props)
22790 face = Qnil;
22791
22792 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22793 : EQ (face, Qt) ? (EQ (window, selected_window)
22794 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22795 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22796 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22797 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22798 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22799 : DEFAULT_FACE_ID;
22800
22801 old_buffer = current_buffer;
22802
22803 /* Save things including mode_line_proptrans_alist,
22804 and set that to nil so that we don't alter the outer value. */
22805 record_unwind_protect (unwind_format_mode_line,
22806 format_mode_line_unwind_data
22807 (XFRAME (WINDOW_FRAME (w)),
22808 old_buffer, selected_window, true));
22809 mode_line_proptrans_alist = Qnil;
22810
22811 Fselect_window (window, Qt);
22812 set_buffer_internal_1 (XBUFFER (buffer));
22813
22814 init_iterator (&it, w, -1, -1, NULL, face_id);
22815
22816 if (no_props)
22817 {
22818 mode_line_target = MODE_LINE_NOPROP;
22819 mode_line_string_face_prop = Qnil;
22820 mode_line_string_list = Qnil;
22821 string_start = MODE_LINE_NOPROP_LEN (0);
22822 }
22823 else
22824 {
22825 mode_line_target = MODE_LINE_STRING;
22826 mode_line_string_list = Qnil;
22827 mode_line_string_face = face;
22828 mode_line_string_face_prop
22829 = NILP (face) ? Qnil : list2 (Qface, face);
22830 }
22831
22832 push_kboard (FRAME_KBOARD (it.f));
22833 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22834 pop_kboard ();
22835
22836 if (no_props)
22837 {
22838 len = MODE_LINE_NOPROP_LEN (string_start);
22839 str = make_string (mode_line_noprop_buf + string_start, len);
22840 }
22841 else
22842 {
22843 mode_line_string_list = Fnreverse (mode_line_string_list);
22844 str = Fmapconcat (Qidentity, mode_line_string_list,
22845 empty_unibyte_string);
22846 }
22847
22848 unbind_to (count, Qnil);
22849 return str;
22850 }
22851
22852 /* Write a null-terminated, right justified decimal representation of
22853 the positive integer D to BUF using a minimal field width WIDTH. */
22854
22855 static void
22856 pint2str (register char *buf, register int width, register ptrdiff_t d)
22857 {
22858 register char *p = buf;
22859
22860 if (d <= 0)
22861 *p++ = '0';
22862 else
22863 {
22864 while (d > 0)
22865 {
22866 *p++ = d % 10 + '0';
22867 d /= 10;
22868 }
22869 }
22870
22871 for (width -= (int) (p - buf); width > 0; --width)
22872 *p++ = ' ';
22873 *p-- = '\0';
22874 while (p > buf)
22875 {
22876 d = *buf;
22877 *buf++ = *p;
22878 *p-- = d;
22879 }
22880 }
22881
22882 /* Write a null-terminated, right justified decimal and "human
22883 readable" representation of the nonnegative integer D to BUF using
22884 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22885
22886 static const char power_letter[] =
22887 {
22888 0, /* no letter */
22889 'k', /* kilo */
22890 'M', /* mega */
22891 'G', /* giga */
22892 'T', /* tera */
22893 'P', /* peta */
22894 'E', /* exa */
22895 'Z', /* zetta */
22896 'Y' /* yotta */
22897 };
22898
22899 static void
22900 pint2hrstr (char *buf, int width, ptrdiff_t d)
22901 {
22902 /* We aim to represent the nonnegative integer D as
22903 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22904 ptrdiff_t quotient = d;
22905 int remainder = 0;
22906 /* -1 means: do not use TENTHS. */
22907 int tenths = -1;
22908 int exponent = 0;
22909
22910 /* Length of QUOTIENT.TENTHS as a string. */
22911 int length;
22912
22913 char * psuffix;
22914 char * p;
22915
22916 if (quotient >= 1000)
22917 {
22918 /* Scale to the appropriate EXPONENT. */
22919 do
22920 {
22921 remainder = quotient % 1000;
22922 quotient /= 1000;
22923 exponent++;
22924 }
22925 while (quotient >= 1000);
22926
22927 /* Round to nearest and decide whether to use TENTHS or not. */
22928 if (quotient <= 9)
22929 {
22930 tenths = remainder / 100;
22931 if (remainder % 100 >= 50)
22932 {
22933 if (tenths < 9)
22934 tenths++;
22935 else
22936 {
22937 quotient++;
22938 if (quotient == 10)
22939 tenths = -1;
22940 else
22941 tenths = 0;
22942 }
22943 }
22944 }
22945 else
22946 if (remainder >= 500)
22947 {
22948 if (quotient < 999)
22949 quotient++;
22950 else
22951 {
22952 quotient = 1;
22953 exponent++;
22954 tenths = 0;
22955 }
22956 }
22957 }
22958
22959 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22960 if (tenths == -1 && quotient <= 99)
22961 if (quotient <= 9)
22962 length = 1;
22963 else
22964 length = 2;
22965 else
22966 length = 3;
22967 p = psuffix = buf + max (width, length);
22968
22969 /* Print EXPONENT. */
22970 *psuffix++ = power_letter[exponent];
22971 *psuffix = '\0';
22972
22973 /* Print TENTHS. */
22974 if (tenths >= 0)
22975 {
22976 *--p = '0' + tenths;
22977 *--p = '.';
22978 }
22979
22980 /* Print QUOTIENT. */
22981 do
22982 {
22983 int digit = quotient % 10;
22984 *--p = '0' + digit;
22985 }
22986 while ((quotient /= 10) != 0);
22987
22988 /* Print leading spaces. */
22989 while (buf < p)
22990 *--p = ' ';
22991 }
22992
22993 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22994 If EOL_FLAG, set also a mnemonic character for end-of-line
22995 type of CODING_SYSTEM. Return updated pointer into BUF. */
22996
22997 static unsigned char invalid_eol_type[] = "(*invalid*)";
22998
22999 static char *
23000 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23001 {
23002 Lisp_Object val;
23003 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23004 const unsigned char *eol_str;
23005 int eol_str_len;
23006 /* The EOL conversion we are using. */
23007 Lisp_Object eoltype;
23008
23009 val = CODING_SYSTEM_SPEC (coding_system);
23010 eoltype = Qnil;
23011
23012 if (!VECTORP (val)) /* Not yet decided. */
23013 {
23014 *buf++ = multibyte ? '-' : ' ';
23015 if (eol_flag)
23016 eoltype = eol_mnemonic_undecided;
23017 /* Don't mention EOL conversion if it isn't decided. */
23018 }
23019 else
23020 {
23021 Lisp_Object attrs;
23022 Lisp_Object eolvalue;
23023
23024 attrs = AREF (val, 0);
23025 eolvalue = AREF (val, 2);
23026
23027 *buf++ = multibyte
23028 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23029 : ' ';
23030
23031 if (eol_flag)
23032 {
23033 /* The EOL conversion that is normal on this system. */
23034
23035 if (NILP (eolvalue)) /* Not yet decided. */
23036 eoltype = eol_mnemonic_undecided;
23037 else if (VECTORP (eolvalue)) /* Not yet decided. */
23038 eoltype = eol_mnemonic_undecided;
23039 else /* eolvalue is Qunix, Qdos, or Qmac. */
23040 eoltype = (EQ (eolvalue, Qunix)
23041 ? eol_mnemonic_unix
23042 : EQ (eolvalue, Qdos)
23043 ? eol_mnemonic_dos : eol_mnemonic_mac);
23044 }
23045 }
23046
23047 if (eol_flag)
23048 {
23049 /* Mention the EOL conversion if it is not the usual one. */
23050 if (STRINGP (eoltype))
23051 {
23052 eol_str = SDATA (eoltype);
23053 eol_str_len = SBYTES (eoltype);
23054 }
23055 else if (CHARACTERP (eoltype))
23056 {
23057 int c = XFASTINT (eoltype);
23058 return buf + CHAR_STRING (c, (unsigned char *) buf);
23059 }
23060 else
23061 {
23062 eol_str = invalid_eol_type;
23063 eol_str_len = sizeof (invalid_eol_type) - 1;
23064 }
23065 memcpy (buf, eol_str, eol_str_len);
23066 buf += eol_str_len;
23067 }
23068
23069 return buf;
23070 }
23071
23072 /* Return a string for the output of a mode line %-spec for window W,
23073 generated by character C. FIELD_WIDTH > 0 means pad the string
23074 returned with spaces to that value. Return a Lisp string in
23075 *STRING if the resulting string is taken from that Lisp string.
23076
23077 Note we operate on the current buffer for most purposes. */
23078
23079 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23080
23081 static const char *
23082 decode_mode_spec (struct window *w, register int c, int field_width,
23083 Lisp_Object *string)
23084 {
23085 Lisp_Object obj;
23086 struct frame *f = XFRAME (WINDOW_FRAME (w));
23087 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23088 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23089 produce strings from numerical values, so limit preposterously
23090 large values of FIELD_WIDTH to avoid overrunning the buffer's
23091 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23092 bytes plus the terminating null. */
23093 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23094 struct buffer *b = current_buffer;
23095
23096 obj = Qnil;
23097 *string = Qnil;
23098
23099 switch (c)
23100 {
23101 case '*':
23102 if (!NILP (BVAR (b, read_only)))
23103 return "%";
23104 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23105 return "*";
23106 return "-";
23107
23108 case '+':
23109 /* This differs from %* only for a modified read-only buffer. */
23110 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23111 return "*";
23112 if (!NILP (BVAR (b, read_only)))
23113 return "%";
23114 return "-";
23115
23116 case '&':
23117 /* This differs from %* in ignoring read-only-ness. */
23118 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23119 return "*";
23120 return "-";
23121
23122 case '%':
23123 return "%";
23124
23125 case '[':
23126 {
23127 int i;
23128 char *p;
23129
23130 if (command_loop_level > 5)
23131 return "[[[... ";
23132 p = decode_mode_spec_buf;
23133 for (i = 0; i < command_loop_level; i++)
23134 *p++ = '[';
23135 *p = 0;
23136 return decode_mode_spec_buf;
23137 }
23138
23139 case ']':
23140 {
23141 int i;
23142 char *p;
23143
23144 if (command_loop_level > 5)
23145 return " ...]]]";
23146 p = decode_mode_spec_buf;
23147 for (i = 0; i < command_loop_level; i++)
23148 *p++ = ']';
23149 *p = 0;
23150 return decode_mode_spec_buf;
23151 }
23152
23153 case '-':
23154 {
23155 register int i;
23156
23157 /* Let lots_of_dashes be a string of infinite length. */
23158 if (mode_line_target == MODE_LINE_NOPROP
23159 || mode_line_target == MODE_LINE_STRING)
23160 return "--";
23161 if (field_width <= 0
23162 || field_width > sizeof (lots_of_dashes))
23163 {
23164 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23165 decode_mode_spec_buf[i] = '-';
23166 decode_mode_spec_buf[i] = '\0';
23167 return decode_mode_spec_buf;
23168 }
23169 else
23170 return lots_of_dashes;
23171 }
23172
23173 case 'b':
23174 obj = BVAR (b, name);
23175 break;
23176
23177 case 'c':
23178 /* %c and %l are ignored in `frame-title-format'.
23179 (In redisplay_internal, the frame title is drawn _before_ the
23180 windows are updated, so the stuff which depends on actual
23181 window contents (such as %l) may fail to render properly, or
23182 even crash emacs.) */
23183 if (mode_line_target == MODE_LINE_TITLE)
23184 return "";
23185 else
23186 {
23187 ptrdiff_t col = current_column ();
23188 w->column_number_displayed = col;
23189 pint2str (decode_mode_spec_buf, width, col);
23190 return decode_mode_spec_buf;
23191 }
23192
23193 case 'e':
23194 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23195 {
23196 if (NILP (Vmemory_full))
23197 return "";
23198 else
23199 return "!MEM FULL! ";
23200 }
23201 #else
23202 return "";
23203 #endif
23204
23205 case 'F':
23206 /* %F displays the frame name. */
23207 if (!NILP (f->title))
23208 return SSDATA (f->title);
23209 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23210 return SSDATA (f->name);
23211 return "Emacs";
23212
23213 case 'f':
23214 obj = BVAR (b, filename);
23215 break;
23216
23217 case 'i':
23218 {
23219 ptrdiff_t size = ZV - BEGV;
23220 pint2str (decode_mode_spec_buf, width, size);
23221 return decode_mode_spec_buf;
23222 }
23223
23224 case 'I':
23225 {
23226 ptrdiff_t size = ZV - BEGV;
23227 pint2hrstr (decode_mode_spec_buf, width, size);
23228 return decode_mode_spec_buf;
23229 }
23230
23231 case 'l':
23232 {
23233 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23234 ptrdiff_t topline, nlines, height;
23235 ptrdiff_t junk;
23236
23237 /* %c and %l are ignored in `frame-title-format'. */
23238 if (mode_line_target == MODE_LINE_TITLE)
23239 return "";
23240
23241 startpos = marker_position (w->start);
23242 startpos_byte = marker_byte_position (w->start);
23243 height = WINDOW_TOTAL_LINES (w);
23244
23245 /* If we decided that this buffer isn't suitable for line numbers,
23246 don't forget that too fast. */
23247 if (w->base_line_pos == -1)
23248 goto no_value;
23249
23250 /* If the buffer is very big, don't waste time. */
23251 if (INTEGERP (Vline_number_display_limit)
23252 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23253 {
23254 w->base_line_pos = 0;
23255 w->base_line_number = 0;
23256 goto no_value;
23257 }
23258
23259 if (w->base_line_number > 0
23260 && w->base_line_pos > 0
23261 && w->base_line_pos <= startpos)
23262 {
23263 line = w->base_line_number;
23264 linepos = w->base_line_pos;
23265 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23266 }
23267 else
23268 {
23269 line = 1;
23270 linepos = BUF_BEGV (b);
23271 linepos_byte = BUF_BEGV_BYTE (b);
23272 }
23273
23274 /* Count lines from base line to window start position. */
23275 nlines = display_count_lines (linepos_byte,
23276 startpos_byte,
23277 startpos, &junk);
23278
23279 topline = nlines + line;
23280
23281 /* Determine a new base line, if the old one is too close
23282 or too far away, or if we did not have one.
23283 "Too close" means it's plausible a scroll-down would
23284 go back past it. */
23285 if (startpos == BUF_BEGV (b))
23286 {
23287 w->base_line_number = topline;
23288 w->base_line_pos = BUF_BEGV (b);
23289 }
23290 else if (nlines < height + 25 || nlines > height * 3 + 50
23291 || linepos == BUF_BEGV (b))
23292 {
23293 ptrdiff_t limit = BUF_BEGV (b);
23294 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23295 ptrdiff_t position;
23296 ptrdiff_t distance =
23297 (height * 2 + 30) * line_number_display_limit_width;
23298
23299 if (startpos - distance > limit)
23300 {
23301 limit = startpos - distance;
23302 limit_byte = CHAR_TO_BYTE (limit);
23303 }
23304
23305 nlines = display_count_lines (startpos_byte,
23306 limit_byte,
23307 - (height * 2 + 30),
23308 &position);
23309 /* If we couldn't find the lines we wanted within
23310 line_number_display_limit_width chars per line,
23311 give up on line numbers for this window. */
23312 if (position == limit_byte && limit == startpos - distance)
23313 {
23314 w->base_line_pos = -1;
23315 w->base_line_number = 0;
23316 goto no_value;
23317 }
23318
23319 w->base_line_number = topline - nlines;
23320 w->base_line_pos = BYTE_TO_CHAR (position);
23321 }
23322
23323 /* Now count lines from the start pos to point. */
23324 nlines = display_count_lines (startpos_byte,
23325 PT_BYTE, PT, &junk);
23326
23327 /* Record that we did display the line number. */
23328 line_number_displayed = true;
23329
23330 /* Make the string to show. */
23331 pint2str (decode_mode_spec_buf, width, topline + nlines);
23332 return decode_mode_spec_buf;
23333 no_value:
23334 {
23335 char *p = decode_mode_spec_buf;
23336 int pad = width - 2;
23337 while (pad-- > 0)
23338 *p++ = ' ';
23339 *p++ = '?';
23340 *p++ = '?';
23341 *p = '\0';
23342 return decode_mode_spec_buf;
23343 }
23344 }
23345 break;
23346
23347 case 'm':
23348 obj = BVAR (b, mode_name);
23349 break;
23350
23351 case 'n':
23352 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23353 return " Narrow";
23354 break;
23355
23356 case 'p':
23357 {
23358 ptrdiff_t pos = marker_position (w->start);
23359 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23360
23361 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23362 {
23363 if (pos <= BUF_BEGV (b))
23364 return "All";
23365 else
23366 return "Bottom";
23367 }
23368 else if (pos <= BUF_BEGV (b))
23369 return "Top";
23370 else
23371 {
23372 if (total > 1000000)
23373 /* Do it differently for a large value, to avoid overflow. */
23374 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23375 else
23376 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23377 /* We can't normally display a 3-digit number,
23378 so get us a 2-digit number that is close. */
23379 if (total == 100)
23380 total = 99;
23381 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23382 return decode_mode_spec_buf;
23383 }
23384 }
23385
23386 /* Display percentage of size above the bottom of the screen. */
23387 case 'P':
23388 {
23389 ptrdiff_t toppos = marker_position (w->start);
23390 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23391 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23392
23393 if (botpos >= BUF_ZV (b))
23394 {
23395 if (toppos <= BUF_BEGV (b))
23396 return "All";
23397 else
23398 return "Bottom";
23399 }
23400 else
23401 {
23402 if (total > 1000000)
23403 /* Do it differently for a large value, to avoid overflow. */
23404 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23405 else
23406 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23407 /* We can't normally display a 3-digit number,
23408 so get us a 2-digit number that is close. */
23409 if (total == 100)
23410 total = 99;
23411 if (toppos <= BUF_BEGV (b))
23412 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23413 else
23414 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23415 return decode_mode_spec_buf;
23416 }
23417 }
23418
23419 case 's':
23420 /* status of process */
23421 obj = Fget_buffer_process (Fcurrent_buffer ());
23422 if (NILP (obj))
23423 return "no process";
23424 #ifndef MSDOS
23425 obj = Fsymbol_name (Fprocess_status (obj));
23426 #endif
23427 break;
23428
23429 case '@':
23430 {
23431 ptrdiff_t count = inhibit_garbage_collection ();
23432 Lisp_Object curdir = BVAR (current_buffer, directory);
23433 Lisp_Object val = Qnil;
23434
23435 if (STRINGP (curdir))
23436 val = call1 (intern ("file-remote-p"), curdir);
23437
23438 unbind_to (count, Qnil);
23439
23440 if (NILP (val))
23441 return "-";
23442 else
23443 return "@";
23444 }
23445
23446 case 'z':
23447 /* coding-system (not including end-of-line format) */
23448 case 'Z':
23449 /* coding-system (including end-of-line type) */
23450 {
23451 bool eol_flag = (c == 'Z');
23452 char *p = decode_mode_spec_buf;
23453
23454 if (! FRAME_WINDOW_P (f))
23455 {
23456 /* No need to mention EOL here--the terminal never needs
23457 to do EOL conversion. */
23458 p = decode_mode_spec_coding (CODING_ID_NAME
23459 (FRAME_KEYBOARD_CODING (f)->id),
23460 p, false);
23461 p = decode_mode_spec_coding (CODING_ID_NAME
23462 (FRAME_TERMINAL_CODING (f)->id),
23463 p, false);
23464 }
23465 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23466 p, eol_flag);
23467
23468 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23469 #ifdef subprocesses
23470 obj = Fget_buffer_process (Fcurrent_buffer ());
23471 if (PROCESSP (obj))
23472 {
23473 p = decode_mode_spec_coding
23474 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23475 p = decode_mode_spec_coding
23476 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23477 }
23478 #endif /* subprocesses */
23479 #endif /* false */
23480 *p = 0;
23481 return decode_mode_spec_buf;
23482 }
23483 }
23484
23485 if (STRINGP (obj))
23486 {
23487 *string = obj;
23488 return SSDATA (obj);
23489 }
23490 else
23491 return "";
23492 }
23493
23494
23495 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23496 means count lines back from START_BYTE. But don't go beyond
23497 LIMIT_BYTE. Return the number of lines thus found (always
23498 nonnegative).
23499
23500 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23501 either the position COUNT lines after/before START_BYTE, if we
23502 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23503 COUNT lines. */
23504
23505 static ptrdiff_t
23506 display_count_lines (ptrdiff_t start_byte,
23507 ptrdiff_t limit_byte, ptrdiff_t count,
23508 ptrdiff_t *byte_pos_ptr)
23509 {
23510 register unsigned char *cursor;
23511 unsigned char *base;
23512
23513 register ptrdiff_t ceiling;
23514 register unsigned char *ceiling_addr;
23515 ptrdiff_t orig_count = count;
23516
23517 /* If we are not in selective display mode,
23518 check only for newlines. */
23519 bool selective_display
23520 = (!NILP (BVAR (current_buffer, selective_display))
23521 && !INTEGERP (BVAR (current_buffer, selective_display)));
23522
23523 if (count > 0)
23524 {
23525 while (start_byte < limit_byte)
23526 {
23527 ceiling = BUFFER_CEILING_OF (start_byte);
23528 ceiling = min (limit_byte - 1, ceiling);
23529 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23530 base = (cursor = BYTE_POS_ADDR (start_byte));
23531
23532 do
23533 {
23534 if (selective_display)
23535 {
23536 while (*cursor != '\n' && *cursor != 015
23537 && ++cursor != ceiling_addr)
23538 continue;
23539 if (cursor == ceiling_addr)
23540 break;
23541 }
23542 else
23543 {
23544 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23545 if (! cursor)
23546 break;
23547 }
23548
23549 cursor++;
23550
23551 if (--count == 0)
23552 {
23553 start_byte += cursor - base;
23554 *byte_pos_ptr = start_byte;
23555 return orig_count;
23556 }
23557 }
23558 while (cursor < ceiling_addr);
23559
23560 start_byte += ceiling_addr - base;
23561 }
23562 }
23563 else
23564 {
23565 while (start_byte > limit_byte)
23566 {
23567 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23568 ceiling = max (limit_byte, ceiling);
23569 ceiling_addr = BYTE_POS_ADDR (ceiling);
23570 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23571 while (true)
23572 {
23573 if (selective_display)
23574 {
23575 while (--cursor >= ceiling_addr
23576 && *cursor != '\n' && *cursor != 015)
23577 continue;
23578 if (cursor < ceiling_addr)
23579 break;
23580 }
23581 else
23582 {
23583 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23584 if (! cursor)
23585 break;
23586 }
23587
23588 if (++count == 0)
23589 {
23590 start_byte += cursor - base + 1;
23591 *byte_pos_ptr = start_byte;
23592 /* When scanning backwards, we should
23593 not count the newline posterior to which we stop. */
23594 return - orig_count - 1;
23595 }
23596 }
23597 start_byte += ceiling_addr - base;
23598 }
23599 }
23600
23601 *byte_pos_ptr = limit_byte;
23602
23603 if (count < 0)
23604 return - orig_count + count;
23605 return orig_count - count;
23606
23607 }
23608
23609
23610 \f
23611 /***********************************************************************
23612 Displaying strings
23613 ***********************************************************************/
23614
23615 /* Display a NUL-terminated string, starting with index START.
23616
23617 If STRING is non-null, display that C string. Otherwise, the Lisp
23618 string LISP_STRING is displayed. There's a case that STRING is
23619 non-null and LISP_STRING is not nil. It means STRING is a string
23620 data of LISP_STRING. In that case, we display LISP_STRING while
23621 ignoring its text properties.
23622
23623 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23624 FACE_STRING. Display STRING or LISP_STRING with the face at
23625 FACE_STRING_POS in FACE_STRING:
23626
23627 Display the string in the environment given by IT, but use the
23628 standard display table, temporarily.
23629
23630 FIELD_WIDTH is the minimum number of output glyphs to produce.
23631 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23632 with spaces. If STRING has more characters, more than FIELD_WIDTH
23633 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23634
23635 PRECISION is the maximum number of characters to output from
23636 STRING. PRECISION < 0 means don't truncate the string.
23637
23638 This is roughly equivalent to printf format specifiers:
23639
23640 FIELD_WIDTH PRECISION PRINTF
23641 ----------------------------------------
23642 -1 -1 %s
23643 -1 10 %.10s
23644 10 -1 %10s
23645 20 10 %20.10s
23646
23647 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23648 display them, and < 0 means obey the current buffer's value of
23649 enable_multibyte_characters.
23650
23651 Value is the number of columns displayed. */
23652
23653 static int
23654 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23655 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23656 int field_width, int precision, int max_x, int multibyte)
23657 {
23658 int hpos_at_start = it->hpos;
23659 int saved_face_id = it->face_id;
23660 struct glyph_row *row = it->glyph_row;
23661 ptrdiff_t it_charpos;
23662
23663 /* Initialize the iterator IT for iteration over STRING beginning
23664 with index START. */
23665 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23666 precision, field_width, multibyte);
23667 if (string && STRINGP (lisp_string))
23668 /* LISP_STRING is the one returned by decode_mode_spec. We should
23669 ignore its text properties. */
23670 it->stop_charpos = it->end_charpos;
23671
23672 /* If displaying STRING, set up the face of the iterator from
23673 FACE_STRING, if that's given. */
23674 if (STRINGP (face_string))
23675 {
23676 ptrdiff_t endptr;
23677 struct face *face;
23678
23679 it->face_id
23680 = face_at_string_position (it->w, face_string, face_string_pos,
23681 0, &endptr, it->base_face_id, false);
23682 face = FACE_FROM_ID (it->f, it->face_id);
23683 it->face_box_p = face->box != FACE_NO_BOX;
23684 }
23685
23686 /* Set max_x to the maximum allowed X position. Don't let it go
23687 beyond the right edge of the window. */
23688 if (max_x <= 0)
23689 max_x = it->last_visible_x;
23690 else
23691 max_x = min (max_x, it->last_visible_x);
23692
23693 /* Skip over display elements that are not visible. because IT->w is
23694 hscrolled. */
23695 if (it->current_x < it->first_visible_x)
23696 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23697 MOVE_TO_POS | MOVE_TO_X);
23698
23699 row->ascent = it->max_ascent;
23700 row->height = it->max_ascent + it->max_descent;
23701 row->phys_ascent = it->max_phys_ascent;
23702 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23703 row->extra_line_spacing = it->max_extra_line_spacing;
23704
23705 if (STRINGP (it->string))
23706 it_charpos = IT_STRING_CHARPOS (*it);
23707 else
23708 it_charpos = IT_CHARPOS (*it);
23709
23710 /* This condition is for the case that we are called with current_x
23711 past last_visible_x. */
23712 while (it->current_x < max_x)
23713 {
23714 int x_before, x, n_glyphs_before, i, nglyphs;
23715
23716 /* Get the next display element. */
23717 if (!get_next_display_element (it))
23718 break;
23719
23720 /* Produce glyphs. */
23721 x_before = it->current_x;
23722 n_glyphs_before = row->used[TEXT_AREA];
23723 PRODUCE_GLYPHS (it);
23724
23725 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23726 i = 0;
23727 x = x_before;
23728 while (i < nglyphs)
23729 {
23730 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23731
23732 if (it->line_wrap != TRUNCATE
23733 && x + glyph->pixel_width > max_x)
23734 {
23735 /* End of continued line or max_x reached. */
23736 if (CHAR_GLYPH_PADDING_P (*glyph))
23737 {
23738 /* A wide character is unbreakable. */
23739 if (row->reversed_p)
23740 unproduce_glyphs (it, row->used[TEXT_AREA]
23741 - n_glyphs_before);
23742 row->used[TEXT_AREA] = n_glyphs_before;
23743 it->current_x = x_before;
23744 }
23745 else
23746 {
23747 if (row->reversed_p)
23748 unproduce_glyphs (it, row->used[TEXT_AREA]
23749 - (n_glyphs_before + i));
23750 row->used[TEXT_AREA] = n_glyphs_before + i;
23751 it->current_x = x;
23752 }
23753 break;
23754 }
23755 else if (x + glyph->pixel_width >= it->first_visible_x)
23756 {
23757 /* Glyph is at least partially visible. */
23758 ++it->hpos;
23759 if (x < it->first_visible_x)
23760 row->x = x - it->first_visible_x;
23761 }
23762 else
23763 {
23764 /* Glyph is off the left margin of the display area.
23765 Should not happen. */
23766 emacs_abort ();
23767 }
23768
23769 row->ascent = max (row->ascent, it->max_ascent);
23770 row->height = max (row->height, it->max_ascent + it->max_descent);
23771 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23772 row->phys_height = max (row->phys_height,
23773 it->max_phys_ascent + it->max_phys_descent);
23774 row->extra_line_spacing = max (row->extra_line_spacing,
23775 it->max_extra_line_spacing);
23776 x += glyph->pixel_width;
23777 ++i;
23778 }
23779
23780 /* Stop if max_x reached. */
23781 if (i < nglyphs)
23782 break;
23783
23784 /* Stop at line ends. */
23785 if (ITERATOR_AT_END_OF_LINE_P (it))
23786 {
23787 it->continuation_lines_width = 0;
23788 break;
23789 }
23790
23791 set_iterator_to_next (it, true);
23792 if (STRINGP (it->string))
23793 it_charpos = IT_STRING_CHARPOS (*it);
23794 else
23795 it_charpos = IT_CHARPOS (*it);
23796
23797 /* Stop if truncating at the right edge. */
23798 if (it->line_wrap == TRUNCATE
23799 && it->current_x >= it->last_visible_x)
23800 {
23801 /* Add truncation mark, but don't do it if the line is
23802 truncated at a padding space. */
23803 if (it_charpos < it->string_nchars)
23804 {
23805 if (!FRAME_WINDOW_P (it->f))
23806 {
23807 int ii, n;
23808
23809 if (it->current_x > it->last_visible_x)
23810 {
23811 if (!row->reversed_p)
23812 {
23813 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23814 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23815 break;
23816 }
23817 else
23818 {
23819 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23820 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23821 break;
23822 unproduce_glyphs (it, ii + 1);
23823 ii = row->used[TEXT_AREA] - (ii + 1);
23824 }
23825 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23826 {
23827 row->used[TEXT_AREA] = ii;
23828 produce_special_glyphs (it, IT_TRUNCATION);
23829 }
23830 }
23831 produce_special_glyphs (it, IT_TRUNCATION);
23832 }
23833 row->truncated_on_right_p = true;
23834 }
23835 break;
23836 }
23837 }
23838
23839 /* Maybe insert a truncation at the left. */
23840 if (it->first_visible_x
23841 && it_charpos > 0)
23842 {
23843 if (!FRAME_WINDOW_P (it->f)
23844 || (row->reversed_p
23845 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23846 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23847 insert_left_trunc_glyphs (it);
23848 row->truncated_on_left_p = true;
23849 }
23850
23851 it->face_id = saved_face_id;
23852
23853 /* Value is number of columns displayed. */
23854 return it->hpos - hpos_at_start;
23855 }
23856
23857
23858 \f
23859 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23860 appears as an element of LIST or as the car of an element of LIST.
23861 If PROPVAL is a list, compare each element against LIST in that
23862 way, and return 1/2 if any element of PROPVAL is found in LIST.
23863 Otherwise return 0. This function cannot quit.
23864 The return value is 2 if the text is invisible but with an ellipsis
23865 and 1 if it's invisible and without an ellipsis. */
23866
23867 int
23868 invisible_prop (Lisp_Object propval, Lisp_Object list)
23869 {
23870 Lisp_Object tail, proptail;
23871
23872 for (tail = list; CONSP (tail); tail = XCDR (tail))
23873 {
23874 register Lisp_Object tem;
23875 tem = XCAR (tail);
23876 if (EQ (propval, tem))
23877 return 1;
23878 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23879 return NILP (XCDR (tem)) ? 1 : 2;
23880 }
23881
23882 if (CONSP (propval))
23883 {
23884 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23885 {
23886 Lisp_Object propelt;
23887 propelt = XCAR (proptail);
23888 for (tail = list; CONSP (tail); tail = XCDR (tail))
23889 {
23890 register Lisp_Object tem;
23891 tem = XCAR (tail);
23892 if (EQ (propelt, tem))
23893 return 1;
23894 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23895 return NILP (XCDR (tem)) ? 1 : 2;
23896 }
23897 }
23898 }
23899
23900 return 0;
23901 }
23902
23903 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23904 doc: /* Non-nil if the property makes the text invisible.
23905 POS-OR-PROP can be a marker or number, in which case it is taken to be
23906 a position in the current buffer and the value of the `invisible' property
23907 is checked; or it can be some other value, which is then presumed to be the
23908 value of the `invisible' property of the text of interest.
23909 The non-nil value returned can be t for truly invisible text or something
23910 else if the text is replaced by an ellipsis. */)
23911 (Lisp_Object pos_or_prop)
23912 {
23913 Lisp_Object prop
23914 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23915 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23916 : pos_or_prop);
23917 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23918 return (invis == 0 ? Qnil
23919 : invis == 1 ? Qt
23920 : make_number (invis));
23921 }
23922
23923 /* Calculate a width or height in pixels from a specification using
23924 the following elements:
23925
23926 SPEC ::=
23927 NUM - a (fractional) multiple of the default font width/height
23928 (NUM) - specifies exactly NUM pixels
23929 UNIT - a fixed number of pixels, see below.
23930 ELEMENT - size of a display element in pixels, see below.
23931 (NUM . SPEC) - equals NUM * SPEC
23932 (+ SPEC SPEC ...) - add pixel values
23933 (- SPEC SPEC ...) - subtract pixel values
23934 (- SPEC) - negate pixel value
23935
23936 NUM ::=
23937 INT or FLOAT - a number constant
23938 SYMBOL - use symbol's (buffer local) variable binding.
23939
23940 UNIT ::=
23941 in - pixels per inch *)
23942 mm - pixels per 1/1000 meter *)
23943 cm - pixels per 1/100 meter *)
23944 width - width of current font in pixels.
23945 height - height of current font in pixels.
23946
23947 *) using the ratio(s) defined in display-pixels-per-inch.
23948
23949 ELEMENT ::=
23950
23951 left-fringe - left fringe width in pixels
23952 right-fringe - right fringe width in pixels
23953
23954 left-margin - left margin width in pixels
23955 right-margin - right margin width in pixels
23956
23957 scroll-bar - scroll-bar area width in pixels
23958
23959 Examples:
23960
23961 Pixels corresponding to 5 inches:
23962 (5 . in)
23963
23964 Total width of non-text areas on left side of window (if scroll-bar is on left):
23965 '(space :width (+ left-fringe left-margin scroll-bar))
23966
23967 Align to first text column (in header line):
23968 '(space :align-to 0)
23969
23970 Align to middle of text area minus half the width of variable `my-image'
23971 containing a loaded image:
23972 '(space :align-to (0.5 . (- text my-image)))
23973
23974 Width of left margin minus width of 1 character in the default font:
23975 '(space :width (- left-margin 1))
23976
23977 Width of left margin minus width of 2 characters in the current font:
23978 '(space :width (- left-margin (2 . width)))
23979
23980 Center 1 character over left-margin (in header line):
23981 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23982
23983 Different ways to express width of left fringe plus left margin minus one pixel:
23984 '(space :width (- (+ left-fringe left-margin) (1)))
23985 '(space :width (+ left-fringe left-margin (- (1))))
23986 '(space :width (+ left-fringe left-margin (-1)))
23987
23988 */
23989
23990 static bool
23991 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23992 struct font *font, bool width_p, int *align_to)
23993 {
23994 double pixels;
23995
23996 # define OK_PIXELS(val) (*res = (val), true)
23997 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23998
23999 if (NILP (prop))
24000 return OK_PIXELS (0);
24001
24002 eassert (FRAME_LIVE_P (it->f));
24003
24004 if (SYMBOLP (prop))
24005 {
24006 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24007 {
24008 char *unit = SSDATA (SYMBOL_NAME (prop));
24009
24010 if (unit[0] == 'i' && unit[1] == 'n')
24011 pixels = 1.0;
24012 else if (unit[0] == 'm' && unit[1] == 'm')
24013 pixels = 25.4;
24014 else if (unit[0] == 'c' && unit[1] == 'm')
24015 pixels = 2.54;
24016 else
24017 pixels = 0;
24018 if (pixels > 0)
24019 {
24020 double ppi = (width_p ? FRAME_RES_X (it->f)
24021 : FRAME_RES_Y (it->f));
24022
24023 if (ppi > 0)
24024 return OK_PIXELS (ppi / pixels);
24025 return false;
24026 }
24027 }
24028
24029 #ifdef HAVE_WINDOW_SYSTEM
24030 if (EQ (prop, Qheight))
24031 return OK_PIXELS (font
24032 ? normal_char_height (font, -1)
24033 : FRAME_LINE_HEIGHT (it->f));
24034 if (EQ (prop, Qwidth))
24035 return OK_PIXELS (font
24036 ? FONT_WIDTH (font)
24037 : FRAME_COLUMN_WIDTH (it->f));
24038 #else
24039 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24040 return OK_PIXELS (1);
24041 #endif
24042
24043 if (EQ (prop, Qtext))
24044 return OK_PIXELS (width_p
24045 ? window_box_width (it->w, TEXT_AREA)
24046 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24047
24048 if (align_to && *align_to < 0)
24049 {
24050 *res = 0;
24051 if (EQ (prop, Qleft))
24052 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24053 if (EQ (prop, Qright))
24054 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24055 if (EQ (prop, Qcenter))
24056 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24057 + window_box_width (it->w, TEXT_AREA) / 2);
24058 if (EQ (prop, Qleft_fringe))
24059 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24060 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24061 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24062 if (EQ (prop, Qright_fringe))
24063 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24064 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24065 : window_box_right_offset (it->w, TEXT_AREA));
24066 if (EQ (prop, Qleft_margin))
24067 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24068 if (EQ (prop, Qright_margin))
24069 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24070 if (EQ (prop, Qscroll_bar))
24071 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24072 ? 0
24073 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24075 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24076 : 0)));
24077 }
24078 else
24079 {
24080 if (EQ (prop, Qleft_fringe))
24081 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24082 if (EQ (prop, Qright_fringe))
24083 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24084 if (EQ (prop, Qleft_margin))
24085 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24086 if (EQ (prop, Qright_margin))
24087 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24088 if (EQ (prop, Qscroll_bar))
24089 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24090 }
24091
24092 prop = buffer_local_value (prop, it->w->contents);
24093 if (EQ (prop, Qunbound))
24094 prop = Qnil;
24095 }
24096
24097 if (INTEGERP (prop) || FLOATP (prop))
24098 {
24099 int base_unit = (width_p
24100 ? FRAME_COLUMN_WIDTH (it->f)
24101 : FRAME_LINE_HEIGHT (it->f));
24102 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24103 }
24104
24105 if (CONSP (prop))
24106 {
24107 Lisp_Object car = XCAR (prop);
24108 Lisp_Object cdr = XCDR (prop);
24109
24110 if (SYMBOLP (car))
24111 {
24112 #ifdef HAVE_WINDOW_SYSTEM
24113 if (FRAME_WINDOW_P (it->f)
24114 && valid_image_p (prop))
24115 {
24116 ptrdiff_t id = lookup_image (it->f, prop);
24117 struct image *img = IMAGE_FROM_ID (it->f, id);
24118
24119 return OK_PIXELS (width_p ? img->width : img->height);
24120 }
24121 #endif
24122 if (EQ (car, Qplus) || EQ (car, Qminus))
24123 {
24124 bool first = true;
24125 double px;
24126
24127 pixels = 0;
24128 while (CONSP (cdr))
24129 {
24130 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24131 font, width_p, align_to))
24132 return false;
24133 if (first)
24134 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24135 else
24136 pixels += px;
24137 cdr = XCDR (cdr);
24138 }
24139 if (EQ (car, Qminus))
24140 pixels = -pixels;
24141 return OK_PIXELS (pixels);
24142 }
24143
24144 car = buffer_local_value (car, it->w->contents);
24145 if (EQ (car, Qunbound))
24146 car = Qnil;
24147 }
24148
24149 if (INTEGERP (car) || FLOATP (car))
24150 {
24151 double fact;
24152 pixels = XFLOATINT (car);
24153 if (NILP (cdr))
24154 return OK_PIXELS (pixels);
24155 if (calc_pixel_width_or_height (&fact, it, cdr,
24156 font, width_p, align_to))
24157 return OK_PIXELS (pixels * fact);
24158 return false;
24159 }
24160
24161 return false;
24162 }
24163
24164 return false;
24165 }
24166
24167 void
24168 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24169 {
24170 #ifdef HAVE_WINDOW_SYSTEM
24171 normal_char_ascent_descent (font, -1, ascent, descent);
24172 #else
24173 *ascent = 1;
24174 *descent = 0;
24175 #endif
24176 }
24177
24178 \f
24179 /***********************************************************************
24180 Glyph Display
24181 ***********************************************************************/
24182
24183 #ifdef HAVE_WINDOW_SYSTEM
24184
24185 #ifdef GLYPH_DEBUG
24186
24187 void
24188 dump_glyph_string (struct glyph_string *s)
24189 {
24190 fprintf (stderr, "glyph string\n");
24191 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24192 s->x, s->y, s->width, s->height);
24193 fprintf (stderr, " ybase = %d\n", s->ybase);
24194 fprintf (stderr, " hl = %d\n", s->hl);
24195 fprintf (stderr, " left overhang = %d, right = %d\n",
24196 s->left_overhang, s->right_overhang);
24197 fprintf (stderr, " nchars = %d\n", s->nchars);
24198 fprintf (stderr, " extends to end of line = %d\n",
24199 s->extends_to_end_of_line_p);
24200 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24201 fprintf (stderr, " bg width = %d\n", s->background_width);
24202 }
24203
24204 #endif /* GLYPH_DEBUG */
24205
24206 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24207 of XChar2b structures for S; it can't be allocated in
24208 init_glyph_string because it must be allocated via `alloca'. W
24209 is the window on which S is drawn. ROW and AREA are the glyph row
24210 and area within the row from which S is constructed. START is the
24211 index of the first glyph structure covered by S. HL is a
24212 face-override for drawing S. */
24213
24214 #ifdef HAVE_NTGUI
24215 #define OPTIONAL_HDC(hdc) HDC hdc,
24216 #define DECLARE_HDC(hdc) HDC hdc;
24217 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24218 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24219 #endif
24220
24221 #ifndef OPTIONAL_HDC
24222 #define OPTIONAL_HDC(hdc)
24223 #define DECLARE_HDC(hdc)
24224 #define ALLOCATE_HDC(hdc, f)
24225 #define RELEASE_HDC(hdc, f)
24226 #endif
24227
24228 static void
24229 init_glyph_string (struct glyph_string *s,
24230 OPTIONAL_HDC (hdc)
24231 XChar2b *char2b, struct window *w, struct glyph_row *row,
24232 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24233 {
24234 memset (s, 0, sizeof *s);
24235 s->w = w;
24236 s->f = XFRAME (w->frame);
24237 #ifdef HAVE_NTGUI
24238 s->hdc = hdc;
24239 #endif
24240 s->display = FRAME_X_DISPLAY (s->f);
24241 s->window = FRAME_X_WINDOW (s->f);
24242 s->char2b = char2b;
24243 s->hl = hl;
24244 s->row = row;
24245 s->area = area;
24246 s->first_glyph = row->glyphs[area] + start;
24247 s->height = row->height;
24248 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24249 s->ybase = s->y + row->ascent;
24250 }
24251
24252
24253 /* Append the list of glyph strings with head H and tail T to the list
24254 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24255
24256 static void
24257 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24258 struct glyph_string *h, struct glyph_string *t)
24259 {
24260 if (h)
24261 {
24262 if (*head)
24263 (*tail)->next = h;
24264 else
24265 *head = h;
24266 h->prev = *tail;
24267 *tail = t;
24268 }
24269 }
24270
24271
24272 /* Prepend the list of glyph strings with head H and tail T to the
24273 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24274 result. */
24275
24276 static void
24277 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24278 struct glyph_string *h, struct glyph_string *t)
24279 {
24280 if (h)
24281 {
24282 if (*head)
24283 (*head)->prev = t;
24284 else
24285 *tail = t;
24286 t->next = *head;
24287 *head = h;
24288 }
24289 }
24290
24291
24292 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24293 Set *HEAD and *TAIL to the resulting list. */
24294
24295 static void
24296 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24297 struct glyph_string *s)
24298 {
24299 s->next = s->prev = NULL;
24300 append_glyph_string_lists (head, tail, s, s);
24301 }
24302
24303
24304 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24305 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24306 make sure that X resources for the face returned are allocated.
24307 Value is a pointer to a realized face that is ready for display if
24308 DISPLAY_P. */
24309
24310 static struct face *
24311 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24312 XChar2b *char2b, bool display_p)
24313 {
24314 struct face *face = FACE_FROM_ID (f, face_id);
24315 unsigned code = 0;
24316
24317 if (face->font)
24318 {
24319 code = face->font->driver->encode_char (face->font, c);
24320
24321 if (code == FONT_INVALID_CODE)
24322 code = 0;
24323 }
24324 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24325
24326 /* Make sure X resources of the face are allocated. */
24327 #ifdef HAVE_X_WINDOWS
24328 if (display_p)
24329 #endif
24330 {
24331 eassert (face != NULL);
24332 prepare_face_for_display (f, face);
24333 }
24334
24335 return face;
24336 }
24337
24338
24339 /* Get face and two-byte form of character glyph GLYPH on frame F.
24340 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24341 a pointer to a realized face that is ready for display. */
24342
24343 static struct face *
24344 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24345 XChar2b *char2b)
24346 {
24347 struct face *face;
24348 unsigned code = 0;
24349
24350 eassert (glyph->type == CHAR_GLYPH);
24351 face = FACE_FROM_ID (f, glyph->face_id);
24352
24353 /* Make sure X resources of the face are allocated. */
24354 eassert (face != NULL);
24355 prepare_face_for_display (f, face);
24356
24357 if (face->font)
24358 {
24359 if (CHAR_BYTE8_P (glyph->u.ch))
24360 code = CHAR_TO_BYTE8 (glyph->u.ch);
24361 else
24362 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24363
24364 if (code == FONT_INVALID_CODE)
24365 code = 0;
24366 }
24367
24368 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24369 return face;
24370 }
24371
24372
24373 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24374 Return true iff FONT has a glyph for C. */
24375
24376 static bool
24377 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24378 {
24379 unsigned code;
24380
24381 if (CHAR_BYTE8_P (c))
24382 code = CHAR_TO_BYTE8 (c);
24383 else
24384 code = font->driver->encode_char (font, c);
24385
24386 if (code == FONT_INVALID_CODE)
24387 return false;
24388 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24389 return true;
24390 }
24391
24392
24393 /* Fill glyph string S with composition components specified by S->cmp.
24394
24395 BASE_FACE is the base face of the composition.
24396 S->cmp_from is the index of the first component for S.
24397
24398 OVERLAPS non-zero means S should draw the foreground only, and use
24399 its physical height for clipping. See also draw_glyphs.
24400
24401 Value is the index of a component not in S. */
24402
24403 static int
24404 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24405 int overlaps)
24406 {
24407 int i;
24408 /* For all glyphs of this composition, starting at the offset
24409 S->cmp_from, until we reach the end of the definition or encounter a
24410 glyph that requires the different face, add it to S. */
24411 struct face *face;
24412
24413 eassert (s);
24414
24415 s->for_overlaps = overlaps;
24416 s->face = NULL;
24417 s->font = NULL;
24418 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24419 {
24420 int c = COMPOSITION_GLYPH (s->cmp, i);
24421
24422 /* TAB in a composition means display glyphs with padding space
24423 on the left or right. */
24424 if (c != '\t')
24425 {
24426 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24427 -1, Qnil);
24428
24429 face = get_char_face_and_encoding (s->f, c, face_id,
24430 s->char2b + i, true);
24431 if (face)
24432 {
24433 if (! s->face)
24434 {
24435 s->face = face;
24436 s->font = s->face->font;
24437 }
24438 else if (s->face != face)
24439 break;
24440 }
24441 }
24442 ++s->nchars;
24443 }
24444 s->cmp_to = i;
24445
24446 if (s->face == NULL)
24447 {
24448 s->face = base_face->ascii_face;
24449 s->font = s->face->font;
24450 }
24451
24452 /* All glyph strings for the same composition has the same width,
24453 i.e. the width set for the first component of the composition. */
24454 s->width = s->first_glyph->pixel_width;
24455
24456 /* If the specified font could not be loaded, use the frame's
24457 default font, but record the fact that we couldn't load it in
24458 the glyph string so that we can draw rectangles for the
24459 characters of the glyph string. */
24460 if (s->font == NULL)
24461 {
24462 s->font_not_found_p = true;
24463 s->font = FRAME_FONT (s->f);
24464 }
24465
24466 /* Adjust base line for subscript/superscript text. */
24467 s->ybase += s->first_glyph->voffset;
24468
24469 return s->cmp_to;
24470 }
24471
24472 static int
24473 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24474 int start, int end, int overlaps)
24475 {
24476 struct glyph *glyph, *last;
24477 Lisp_Object lgstring;
24478 int i;
24479
24480 s->for_overlaps = overlaps;
24481 glyph = s->row->glyphs[s->area] + start;
24482 last = s->row->glyphs[s->area] + end;
24483 s->cmp_id = glyph->u.cmp.id;
24484 s->cmp_from = glyph->slice.cmp.from;
24485 s->cmp_to = glyph->slice.cmp.to + 1;
24486 s->face = FACE_FROM_ID (s->f, face_id);
24487 lgstring = composition_gstring_from_id (s->cmp_id);
24488 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24489 glyph++;
24490 while (glyph < last
24491 && glyph->u.cmp.automatic
24492 && glyph->u.cmp.id == s->cmp_id
24493 && s->cmp_to == glyph->slice.cmp.from)
24494 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24495
24496 for (i = s->cmp_from; i < s->cmp_to; i++)
24497 {
24498 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24499 unsigned code = LGLYPH_CODE (lglyph);
24500
24501 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24502 }
24503 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24504 return glyph - s->row->glyphs[s->area];
24505 }
24506
24507
24508 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24509 See the comment of fill_glyph_string for arguments.
24510 Value is the index of the first glyph not in S. */
24511
24512
24513 static int
24514 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24515 int start, int end, int overlaps)
24516 {
24517 struct glyph *glyph, *last;
24518 int voffset;
24519
24520 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24521 s->for_overlaps = overlaps;
24522 glyph = s->row->glyphs[s->area] + start;
24523 last = s->row->glyphs[s->area] + end;
24524 voffset = glyph->voffset;
24525 s->face = FACE_FROM_ID (s->f, face_id);
24526 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24527 s->nchars = 1;
24528 s->width = glyph->pixel_width;
24529 glyph++;
24530 while (glyph < last
24531 && glyph->type == GLYPHLESS_GLYPH
24532 && glyph->voffset == voffset
24533 && glyph->face_id == face_id)
24534 {
24535 s->nchars++;
24536 s->width += glyph->pixel_width;
24537 glyph++;
24538 }
24539 s->ybase += voffset;
24540 return glyph - s->row->glyphs[s->area];
24541 }
24542
24543
24544 /* Fill glyph string S from a sequence of character glyphs.
24545
24546 FACE_ID is the face id of the string. START is the index of the
24547 first glyph to consider, END is the index of the last + 1.
24548 OVERLAPS non-zero means S should draw the foreground only, and use
24549 its physical height for clipping. See also draw_glyphs.
24550
24551 Value is the index of the first glyph not in S. */
24552
24553 static int
24554 fill_glyph_string (struct glyph_string *s, int face_id,
24555 int start, int end, int overlaps)
24556 {
24557 struct glyph *glyph, *last;
24558 int voffset;
24559 bool glyph_not_available_p;
24560
24561 eassert (s->f == XFRAME (s->w->frame));
24562 eassert (s->nchars == 0);
24563 eassert (start >= 0 && end > start);
24564
24565 s->for_overlaps = overlaps;
24566 glyph = s->row->glyphs[s->area] + start;
24567 last = s->row->glyphs[s->area] + end;
24568 voffset = glyph->voffset;
24569 s->padding_p = glyph->padding_p;
24570 glyph_not_available_p = glyph->glyph_not_available_p;
24571
24572 while (glyph < last
24573 && glyph->type == CHAR_GLYPH
24574 && glyph->voffset == voffset
24575 /* Same face id implies same font, nowadays. */
24576 && glyph->face_id == face_id
24577 && glyph->glyph_not_available_p == glyph_not_available_p)
24578 {
24579 s->face = get_glyph_face_and_encoding (s->f, glyph,
24580 s->char2b + s->nchars);
24581 ++s->nchars;
24582 eassert (s->nchars <= end - start);
24583 s->width += glyph->pixel_width;
24584 if (glyph++->padding_p != s->padding_p)
24585 break;
24586 }
24587
24588 s->font = s->face->font;
24589
24590 /* If the specified font could not be loaded, use the frame's font,
24591 but record the fact that we couldn't load it in
24592 S->font_not_found_p so that we can draw rectangles for the
24593 characters of the glyph string. */
24594 if (s->font == NULL || glyph_not_available_p)
24595 {
24596 s->font_not_found_p = true;
24597 s->font = FRAME_FONT (s->f);
24598 }
24599
24600 /* Adjust base line for subscript/superscript text. */
24601 s->ybase += voffset;
24602
24603 eassert (s->face && s->face->gc);
24604 return glyph - s->row->glyphs[s->area];
24605 }
24606
24607
24608 /* Fill glyph string S from image glyph S->first_glyph. */
24609
24610 static void
24611 fill_image_glyph_string (struct glyph_string *s)
24612 {
24613 eassert (s->first_glyph->type == IMAGE_GLYPH);
24614 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24615 eassert (s->img);
24616 s->slice = s->first_glyph->slice.img;
24617 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24618 s->font = s->face->font;
24619 s->width = s->first_glyph->pixel_width;
24620
24621 /* Adjust base line for subscript/superscript text. */
24622 s->ybase += s->first_glyph->voffset;
24623 }
24624
24625
24626 /* Fill glyph string S from a sequence of stretch glyphs.
24627
24628 START is the index of the first glyph to consider,
24629 END is the index of the last + 1.
24630
24631 Value is the index of the first glyph not in S. */
24632
24633 static int
24634 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24635 {
24636 struct glyph *glyph, *last;
24637 int voffset, face_id;
24638
24639 eassert (s->first_glyph->type == STRETCH_GLYPH);
24640
24641 glyph = s->row->glyphs[s->area] + start;
24642 last = s->row->glyphs[s->area] + end;
24643 face_id = glyph->face_id;
24644 s->face = FACE_FROM_ID (s->f, face_id);
24645 s->font = s->face->font;
24646 s->width = glyph->pixel_width;
24647 s->nchars = 1;
24648 voffset = glyph->voffset;
24649
24650 for (++glyph;
24651 (glyph < last
24652 && glyph->type == STRETCH_GLYPH
24653 && glyph->voffset == voffset
24654 && glyph->face_id == face_id);
24655 ++glyph)
24656 s->width += glyph->pixel_width;
24657
24658 /* Adjust base line for subscript/superscript text. */
24659 s->ybase += voffset;
24660
24661 /* The case that face->gc == 0 is handled when drawing the glyph
24662 string by calling prepare_face_for_display. */
24663 eassert (s->face);
24664 return glyph - s->row->glyphs[s->area];
24665 }
24666
24667 static struct font_metrics *
24668 get_per_char_metric (struct font *font, XChar2b *char2b)
24669 {
24670 static struct font_metrics metrics;
24671 unsigned code;
24672
24673 if (! font)
24674 return NULL;
24675 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24676 if (code == FONT_INVALID_CODE)
24677 return NULL;
24678 font->driver->text_extents (font, &code, 1, &metrics);
24679 return &metrics;
24680 }
24681
24682 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24683 for FONT. Values are taken from font-global ones, except for fonts
24684 that claim preposterously large values, but whose glyphs actually
24685 have reasonable dimensions. C is the character to use for metrics
24686 if the font-global values are too large; if C is negative, the
24687 function selects a default character. */
24688 static void
24689 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24690 {
24691 *ascent = FONT_BASE (font);
24692 *descent = FONT_DESCENT (font);
24693
24694 if (FONT_TOO_HIGH (font))
24695 {
24696 XChar2b char2b;
24697
24698 /* Get metrics of C, defaulting to a reasonably sized ASCII
24699 character. */
24700 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24701 {
24702 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24703
24704 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24705 {
24706 /* We add 1 pixel to character dimensions as heuristics
24707 that produces nicer display, e.g. when the face has
24708 the box attribute. */
24709 *ascent = pcm->ascent + 1;
24710 *descent = pcm->descent + 1;
24711 }
24712 }
24713 }
24714 }
24715
24716 /* A subroutine that computes a reasonable "normal character height"
24717 for fonts that claim preposterously large vertical dimensions, but
24718 whose glyphs are actually reasonably sized. C is the character
24719 whose metrics to use for those fonts, or -1 for default
24720 character. */
24721 static int
24722 normal_char_height (struct font *font, int c)
24723 {
24724 int ascent, descent;
24725
24726 normal_char_ascent_descent (font, c, &ascent, &descent);
24727
24728 return ascent + descent;
24729 }
24730
24731 /* EXPORT for RIF:
24732 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24733 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24734 assumed to be zero. */
24735
24736 void
24737 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24738 {
24739 *left = *right = 0;
24740
24741 if (glyph->type == CHAR_GLYPH)
24742 {
24743 XChar2b char2b;
24744 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24745 if (face->font)
24746 {
24747 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24748 if (pcm)
24749 {
24750 if (pcm->rbearing > pcm->width)
24751 *right = pcm->rbearing - pcm->width;
24752 if (pcm->lbearing < 0)
24753 *left = -pcm->lbearing;
24754 }
24755 }
24756 }
24757 else if (glyph->type == COMPOSITE_GLYPH)
24758 {
24759 if (! glyph->u.cmp.automatic)
24760 {
24761 struct composition *cmp = composition_table[glyph->u.cmp.id];
24762
24763 if (cmp->rbearing > cmp->pixel_width)
24764 *right = cmp->rbearing - cmp->pixel_width;
24765 if (cmp->lbearing < 0)
24766 *left = - cmp->lbearing;
24767 }
24768 else
24769 {
24770 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24771 struct font_metrics metrics;
24772
24773 composition_gstring_width (gstring, glyph->slice.cmp.from,
24774 glyph->slice.cmp.to + 1, &metrics);
24775 if (metrics.rbearing > metrics.width)
24776 *right = metrics.rbearing - metrics.width;
24777 if (metrics.lbearing < 0)
24778 *left = - metrics.lbearing;
24779 }
24780 }
24781 }
24782
24783
24784 /* Return the index of the first glyph preceding glyph string S that
24785 is overwritten by S because of S's left overhang. Value is -1
24786 if no glyphs are overwritten. */
24787
24788 static int
24789 left_overwritten (struct glyph_string *s)
24790 {
24791 int k;
24792
24793 if (s->left_overhang)
24794 {
24795 int x = 0, i;
24796 struct glyph *glyphs = s->row->glyphs[s->area];
24797 int first = s->first_glyph - glyphs;
24798
24799 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24800 x -= glyphs[i].pixel_width;
24801
24802 k = i + 1;
24803 }
24804 else
24805 k = -1;
24806
24807 return k;
24808 }
24809
24810
24811 /* Return the index of the first glyph preceding glyph string S that
24812 is overwriting S because of its right overhang. Value is -1 if no
24813 glyph in front of S overwrites S. */
24814
24815 static int
24816 left_overwriting (struct glyph_string *s)
24817 {
24818 int i, k, x;
24819 struct glyph *glyphs = s->row->glyphs[s->area];
24820 int first = s->first_glyph - glyphs;
24821
24822 k = -1;
24823 x = 0;
24824 for (i = first - 1; i >= 0; --i)
24825 {
24826 int left, right;
24827 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24828 if (x + right > 0)
24829 k = i;
24830 x -= glyphs[i].pixel_width;
24831 }
24832
24833 return k;
24834 }
24835
24836
24837 /* Return the index of the last glyph following glyph string S that is
24838 overwritten by S because of S's right overhang. Value is -1 if
24839 no such glyph is found. */
24840
24841 static int
24842 right_overwritten (struct glyph_string *s)
24843 {
24844 int k = -1;
24845
24846 if (s->right_overhang)
24847 {
24848 int x = 0, i;
24849 struct glyph *glyphs = s->row->glyphs[s->area];
24850 int first = (s->first_glyph - glyphs
24851 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24852 int end = s->row->used[s->area];
24853
24854 for (i = first; i < end && s->right_overhang > x; ++i)
24855 x += glyphs[i].pixel_width;
24856
24857 k = i;
24858 }
24859
24860 return k;
24861 }
24862
24863
24864 /* Return the index of the last glyph following glyph string S that
24865 overwrites S because of its left overhang. Value is negative
24866 if no such glyph is found. */
24867
24868 static int
24869 right_overwriting (struct glyph_string *s)
24870 {
24871 int i, k, x;
24872 int end = s->row->used[s->area];
24873 struct glyph *glyphs = s->row->glyphs[s->area];
24874 int first = (s->first_glyph - glyphs
24875 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24876
24877 k = -1;
24878 x = 0;
24879 for (i = first; i < end; ++i)
24880 {
24881 int left, right;
24882 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24883 if (x - left < 0)
24884 k = i;
24885 x += glyphs[i].pixel_width;
24886 }
24887
24888 return k;
24889 }
24890
24891
24892 /* Set background width of glyph string S. START is the index of the
24893 first glyph following S. LAST_X is the right-most x-position + 1
24894 in the drawing area. */
24895
24896 static void
24897 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24898 {
24899 /* If the face of this glyph string has to be drawn to the end of
24900 the drawing area, set S->extends_to_end_of_line_p. */
24901
24902 if (start == s->row->used[s->area]
24903 && ((s->row->fill_line_p
24904 && (s->hl == DRAW_NORMAL_TEXT
24905 || s->hl == DRAW_IMAGE_RAISED
24906 || s->hl == DRAW_IMAGE_SUNKEN))
24907 || s->hl == DRAW_MOUSE_FACE))
24908 s->extends_to_end_of_line_p = true;
24909
24910 /* If S extends its face to the end of the line, set its
24911 background_width to the distance to the right edge of the drawing
24912 area. */
24913 if (s->extends_to_end_of_line_p)
24914 s->background_width = last_x - s->x + 1;
24915 else
24916 s->background_width = s->width;
24917 }
24918
24919
24920 /* Compute overhangs and x-positions for glyph string S and its
24921 predecessors, or successors. X is the starting x-position for S.
24922 BACKWARD_P means process predecessors. */
24923
24924 static void
24925 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24926 {
24927 if (backward_p)
24928 {
24929 while (s)
24930 {
24931 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24932 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24933 x -= s->width;
24934 s->x = x;
24935 s = s->prev;
24936 }
24937 }
24938 else
24939 {
24940 while (s)
24941 {
24942 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24943 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24944 s->x = x;
24945 x += s->width;
24946 s = s->next;
24947 }
24948 }
24949 }
24950
24951
24952
24953 /* The following macros are only called from draw_glyphs below.
24954 They reference the following parameters of that function directly:
24955 `w', `row', `area', and `overlap_p'
24956 as well as the following local variables:
24957 `s', `f', and `hdc' (in W32) */
24958
24959 #ifdef HAVE_NTGUI
24960 /* On W32, silently add local `hdc' variable to argument list of
24961 init_glyph_string. */
24962 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24963 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24964 #else
24965 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24966 init_glyph_string (s, char2b, w, row, area, start, hl)
24967 #endif
24968
24969 /* Add a glyph string for a stretch glyph to the list of strings
24970 between HEAD and TAIL. START is the index of the stretch glyph in
24971 row area AREA of glyph row ROW. END is the index of the last glyph
24972 in that glyph row area. X is the current output position assigned
24973 to the new glyph string constructed. HL overrides that face of the
24974 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24975 is the right-most x-position of the drawing area. */
24976
24977 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24978 and below -- keep them on one line. */
24979 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24980 do \
24981 { \
24982 s = alloca (sizeof *s); \
24983 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24984 START = fill_stretch_glyph_string (s, START, END); \
24985 append_glyph_string (&HEAD, &TAIL, s); \
24986 s->x = (X); \
24987 } \
24988 while (false)
24989
24990
24991 /* Add a glyph string for an image glyph to the list of strings
24992 between HEAD and TAIL. START is the index of the image glyph in
24993 row area AREA of glyph row ROW. END is the index of the last glyph
24994 in that glyph row area. X is the current output position assigned
24995 to the new glyph string constructed. HL overrides that face of the
24996 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24997 is the right-most x-position of the drawing area. */
24998
24999 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25000 do \
25001 { \
25002 s = alloca (sizeof *s); \
25003 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25004 fill_image_glyph_string (s); \
25005 append_glyph_string (&HEAD, &TAIL, s); \
25006 ++START; \
25007 s->x = (X); \
25008 } \
25009 while (false)
25010
25011
25012 /* Add a glyph string for a sequence of character glyphs to the list
25013 of strings between HEAD and TAIL. START is the index of the first
25014 glyph in row area AREA of glyph row ROW that is part of the new
25015 glyph string. END is the index of the last glyph in that glyph row
25016 area. X is the current output position assigned to the new glyph
25017 string constructed. HL overrides that face of the glyph; e.g. it
25018 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25019 right-most x-position of the drawing area. */
25020
25021 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25022 do \
25023 { \
25024 int face_id; \
25025 XChar2b *char2b; \
25026 \
25027 face_id = (row)->glyphs[area][START].face_id; \
25028 \
25029 s = alloca (sizeof *s); \
25030 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25031 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25032 append_glyph_string (&HEAD, &TAIL, s); \
25033 s->x = (X); \
25034 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25035 } \
25036 while (false)
25037
25038
25039 /* Add a glyph string for a composite sequence to the list of strings
25040 between HEAD and TAIL. START is the index of the first glyph in
25041 row area AREA of glyph row ROW that is part of the new glyph
25042 string. END is the index of the last glyph in that glyph row area.
25043 X is the current output position assigned to the new glyph string
25044 constructed. HL overrides that face of the glyph; e.g. it is
25045 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25046 x-position of the drawing area. */
25047
25048 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25049 do { \
25050 int face_id = (row)->glyphs[area][START].face_id; \
25051 struct face *base_face = FACE_FROM_ID (f, face_id); \
25052 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25053 struct composition *cmp = composition_table[cmp_id]; \
25054 XChar2b *char2b; \
25055 struct glyph_string *first_s = NULL; \
25056 int n; \
25057 \
25058 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25059 \
25060 /* Make glyph_strings for each glyph sequence that is drawable by \
25061 the same face, and append them to HEAD/TAIL. */ \
25062 for (n = 0; n < cmp->glyph_len;) \
25063 { \
25064 s = alloca (sizeof *s); \
25065 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25066 append_glyph_string (&(HEAD), &(TAIL), s); \
25067 s->cmp = cmp; \
25068 s->cmp_from = n; \
25069 s->x = (X); \
25070 if (n == 0) \
25071 first_s = s; \
25072 n = fill_composite_glyph_string (s, base_face, overlaps); \
25073 } \
25074 \
25075 ++START; \
25076 s = first_s; \
25077 } while (false)
25078
25079
25080 /* Add a glyph string for a glyph-string sequence to the list of strings
25081 between HEAD and TAIL. */
25082
25083 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25084 do { \
25085 int face_id; \
25086 XChar2b *char2b; \
25087 Lisp_Object gstring; \
25088 \
25089 face_id = (row)->glyphs[area][START].face_id; \
25090 gstring = (composition_gstring_from_id \
25091 ((row)->glyphs[area][START].u.cmp.id)); \
25092 s = alloca (sizeof *s); \
25093 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25094 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25095 append_glyph_string (&(HEAD), &(TAIL), s); \
25096 s->x = (X); \
25097 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25098 } while (false)
25099
25100
25101 /* Add a glyph string for a sequence of glyphless character's glyphs
25102 to the list of strings between HEAD and TAIL. The meanings of
25103 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25104
25105 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25106 do \
25107 { \
25108 int face_id; \
25109 \
25110 face_id = (row)->glyphs[area][START].face_id; \
25111 \
25112 s = alloca (sizeof *s); \
25113 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25114 append_glyph_string (&HEAD, &TAIL, s); \
25115 s->x = (X); \
25116 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25117 overlaps); \
25118 } \
25119 while (false)
25120
25121
25122 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25123 of AREA of glyph row ROW on window W between indices START and END.
25124 HL overrides the face for drawing glyph strings, e.g. it is
25125 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25126 x-positions of the drawing area.
25127
25128 This is an ugly monster macro construct because we must use alloca
25129 to allocate glyph strings (because draw_glyphs can be called
25130 asynchronously). */
25131
25132 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25133 do \
25134 { \
25135 HEAD = TAIL = NULL; \
25136 while (START < END) \
25137 { \
25138 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25139 switch (first_glyph->type) \
25140 { \
25141 case CHAR_GLYPH: \
25142 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25143 HL, X, LAST_X); \
25144 break; \
25145 \
25146 case COMPOSITE_GLYPH: \
25147 if (first_glyph->u.cmp.automatic) \
25148 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25149 HL, X, LAST_X); \
25150 else \
25151 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25152 HL, X, LAST_X); \
25153 break; \
25154 \
25155 case STRETCH_GLYPH: \
25156 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25157 HL, X, LAST_X); \
25158 break; \
25159 \
25160 case IMAGE_GLYPH: \
25161 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25162 HL, X, LAST_X); \
25163 break; \
25164 \
25165 case GLYPHLESS_GLYPH: \
25166 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25167 HL, X, LAST_X); \
25168 break; \
25169 \
25170 default: \
25171 emacs_abort (); \
25172 } \
25173 \
25174 if (s) \
25175 { \
25176 set_glyph_string_background_width (s, START, LAST_X); \
25177 (X) += s->width; \
25178 } \
25179 } \
25180 } while (false)
25181
25182
25183 /* Draw glyphs between START and END in AREA of ROW on window W,
25184 starting at x-position X. X is relative to AREA in W. HL is a
25185 face-override with the following meaning:
25186
25187 DRAW_NORMAL_TEXT draw normally
25188 DRAW_CURSOR draw in cursor face
25189 DRAW_MOUSE_FACE draw in mouse face.
25190 DRAW_INVERSE_VIDEO draw in mode line face
25191 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25192 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25193
25194 If OVERLAPS is non-zero, draw only the foreground of characters and
25195 clip to the physical height of ROW. Non-zero value also defines
25196 the overlapping part to be drawn:
25197
25198 OVERLAPS_PRED overlap with preceding rows
25199 OVERLAPS_SUCC overlap with succeeding rows
25200 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25201 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25202
25203 Value is the x-position reached, relative to AREA of W. */
25204
25205 static int
25206 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25207 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25208 enum draw_glyphs_face hl, int overlaps)
25209 {
25210 struct glyph_string *head, *tail;
25211 struct glyph_string *s;
25212 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25213 int i, j, x_reached, last_x, area_left = 0;
25214 struct frame *f = XFRAME (WINDOW_FRAME (w));
25215 DECLARE_HDC (hdc);
25216
25217 ALLOCATE_HDC (hdc, f);
25218
25219 /* Let's rather be paranoid than getting a SEGV. */
25220 end = min (end, row->used[area]);
25221 start = clip_to_bounds (0, start, end);
25222
25223 /* Translate X to frame coordinates. Set last_x to the right
25224 end of the drawing area. */
25225 if (row->full_width_p)
25226 {
25227 /* X is relative to the left edge of W, without scroll bars
25228 or fringes. */
25229 area_left = WINDOW_LEFT_EDGE_X (w);
25230 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25231 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25232 }
25233 else
25234 {
25235 area_left = window_box_left (w, area);
25236 last_x = area_left + window_box_width (w, area);
25237 }
25238 x += area_left;
25239
25240 /* Build a doubly-linked list of glyph_string structures between
25241 head and tail from what we have to draw. Note that the macro
25242 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25243 the reason we use a separate variable `i'. */
25244 i = start;
25245 USE_SAFE_ALLOCA;
25246 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25247 if (tail)
25248 x_reached = tail->x + tail->background_width;
25249 else
25250 x_reached = x;
25251
25252 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25253 the row, redraw some glyphs in front or following the glyph
25254 strings built above. */
25255 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25256 {
25257 struct glyph_string *h, *t;
25258 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25259 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25260 bool check_mouse_face = false;
25261 int dummy_x = 0;
25262
25263 /* If mouse highlighting is on, we may need to draw adjacent
25264 glyphs using mouse-face highlighting. */
25265 if (area == TEXT_AREA && row->mouse_face_p
25266 && hlinfo->mouse_face_beg_row >= 0
25267 && hlinfo->mouse_face_end_row >= 0)
25268 {
25269 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25270
25271 if (row_vpos >= hlinfo->mouse_face_beg_row
25272 && row_vpos <= hlinfo->mouse_face_end_row)
25273 {
25274 check_mouse_face = true;
25275 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25276 ? hlinfo->mouse_face_beg_col : 0;
25277 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25278 ? hlinfo->mouse_face_end_col
25279 : row->used[TEXT_AREA];
25280 }
25281 }
25282
25283 /* Compute overhangs for all glyph strings. */
25284 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25285 for (s = head; s; s = s->next)
25286 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25287
25288 /* Prepend glyph strings for glyphs in front of the first glyph
25289 string that are overwritten because of the first glyph
25290 string's left overhang. The background of all strings
25291 prepended must be drawn because the first glyph string
25292 draws over it. */
25293 i = left_overwritten (head);
25294 if (i >= 0)
25295 {
25296 enum draw_glyphs_face overlap_hl;
25297
25298 /* If this row contains mouse highlighting, attempt to draw
25299 the overlapped glyphs with the correct highlight. This
25300 code fails if the overlap encompasses more than one glyph
25301 and mouse-highlight spans only some of these glyphs.
25302 However, making it work perfectly involves a lot more
25303 code, and I don't know if the pathological case occurs in
25304 practice, so we'll stick to this for now. --- cyd */
25305 if (check_mouse_face
25306 && mouse_beg_col < start && mouse_end_col > i)
25307 overlap_hl = DRAW_MOUSE_FACE;
25308 else
25309 overlap_hl = DRAW_NORMAL_TEXT;
25310
25311 if (hl != overlap_hl)
25312 clip_head = head;
25313 j = i;
25314 BUILD_GLYPH_STRINGS (j, start, h, t,
25315 overlap_hl, dummy_x, last_x);
25316 start = i;
25317 compute_overhangs_and_x (t, head->x, true);
25318 prepend_glyph_string_lists (&head, &tail, h, t);
25319 if (clip_head == NULL)
25320 clip_head = head;
25321 }
25322
25323 /* Prepend glyph strings for glyphs in front of the first glyph
25324 string that overwrite that glyph string because of their
25325 right overhang. For these strings, only the foreground must
25326 be drawn, because it draws over the glyph string at `head'.
25327 The background must not be drawn because this would overwrite
25328 right overhangs of preceding glyphs for which no glyph
25329 strings exist. */
25330 i = left_overwriting (head);
25331 if (i >= 0)
25332 {
25333 enum draw_glyphs_face overlap_hl;
25334
25335 if (check_mouse_face
25336 && mouse_beg_col < start && mouse_end_col > i)
25337 overlap_hl = DRAW_MOUSE_FACE;
25338 else
25339 overlap_hl = DRAW_NORMAL_TEXT;
25340
25341 if (hl == overlap_hl || clip_head == NULL)
25342 clip_head = head;
25343 BUILD_GLYPH_STRINGS (i, start, h, t,
25344 overlap_hl, dummy_x, last_x);
25345 for (s = h; s; s = s->next)
25346 s->background_filled_p = true;
25347 compute_overhangs_and_x (t, head->x, true);
25348 prepend_glyph_string_lists (&head, &tail, h, t);
25349 }
25350
25351 /* Append glyphs strings for glyphs following the last glyph
25352 string tail that are overwritten by tail. The background of
25353 these strings has to be drawn because tail's foreground draws
25354 over it. */
25355 i = right_overwritten (tail);
25356 if (i >= 0)
25357 {
25358 enum draw_glyphs_face overlap_hl;
25359
25360 if (check_mouse_face
25361 && mouse_beg_col < i && mouse_end_col > end)
25362 overlap_hl = DRAW_MOUSE_FACE;
25363 else
25364 overlap_hl = DRAW_NORMAL_TEXT;
25365
25366 if (hl != overlap_hl)
25367 clip_tail = tail;
25368 BUILD_GLYPH_STRINGS (end, i, h, t,
25369 overlap_hl, x, last_x);
25370 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25371 we don't have `end = i;' here. */
25372 compute_overhangs_and_x (h, tail->x + tail->width, false);
25373 append_glyph_string_lists (&head, &tail, h, t);
25374 if (clip_tail == NULL)
25375 clip_tail = tail;
25376 }
25377
25378 /* Append glyph strings for glyphs following the last glyph
25379 string tail that overwrite tail. The foreground of such
25380 glyphs has to be drawn because it writes into the background
25381 of tail. The background must not be drawn because it could
25382 paint over the foreground of following glyphs. */
25383 i = right_overwriting (tail);
25384 if (i >= 0)
25385 {
25386 enum draw_glyphs_face overlap_hl;
25387 if (check_mouse_face
25388 && mouse_beg_col < i && mouse_end_col > end)
25389 overlap_hl = DRAW_MOUSE_FACE;
25390 else
25391 overlap_hl = DRAW_NORMAL_TEXT;
25392
25393 if (hl == overlap_hl || clip_tail == NULL)
25394 clip_tail = tail;
25395 i++; /* We must include the Ith glyph. */
25396 BUILD_GLYPH_STRINGS (end, i, h, t,
25397 overlap_hl, x, last_x);
25398 for (s = h; s; s = s->next)
25399 s->background_filled_p = true;
25400 compute_overhangs_and_x (h, tail->x + tail->width, false);
25401 append_glyph_string_lists (&head, &tail, h, t);
25402 }
25403 if (clip_head || clip_tail)
25404 for (s = head; s; s = s->next)
25405 {
25406 s->clip_head = clip_head;
25407 s->clip_tail = clip_tail;
25408 }
25409 }
25410
25411 /* Draw all strings. */
25412 for (s = head; s; s = s->next)
25413 FRAME_RIF (f)->draw_glyph_string (s);
25414
25415 #ifndef HAVE_NS
25416 /* When focus a sole frame and move horizontally, this clears on_p
25417 causing a failure to erase prev cursor position. */
25418 if (area == TEXT_AREA
25419 && !row->full_width_p
25420 /* When drawing overlapping rows, only the glyph strings'
25421 foreground is drawn, which doesn't erase a cursor
25422 completely. */
25423 && !overlaps)
25424 {
25425 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25426 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25427 : (tail ? tail->x + tail->background_width : x));
25428 x0 -= area_left;
25429 x1 -= area_left;
25430
25431 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25432 row->y, MATRIX_ROW_BOTTOM_Y (row));
25433 }
25434 #endif
25435
25436 /* Value is the x-position up to which drawn, relative to AREA of W.
25437 This doesn't include parts drawn because of overhangs. */
25438 if (row->full_width_p)
25439 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25440 else
25441 x_reached -= area_left;
25442
25443 RELEASE_HDC (hdc, f);
25444
25445 SAFE_FREE ();
25446 return x_reached;
25447 }
25448
25449 /* Expand row matrix if too narrow. Don't expand if area
25450 is not present. */
25451
25452 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25453 { \
25454 if (!it->f->fonts_changed \
25455 && (it->glyph_row->glyphs[area] \
25456 < it->glyph_row->glyphs[area + 1])) \
25457 { \
25458 it->w->ncols_scale_factor++; \
25459 it->f->fonts_changed = true; \
25460 } \
25461 }
25462
25463 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25464 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25465
25466 static void
25467 append_glyph (struct it *it)
25468 {
25469 struct glyph *glyph;
25470 enum glyph_row_area area = it->area;
25471
25472 eassert (it->glyph_row);
25473 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25474
25475 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25476 if (glyph < it->glyph_row->glyphs[area + 1])
25477 {
25478 /* If the glyph row is reversed, we need to prepend the glyph
25479 rather than append it. */
25480 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25481 {
25482 struct glyph *g;
25483
25484 /* Make room for the additional glyph. */
25485 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25486 g[1] = *g;
25487 glyph = it->glyph_row->glyphs[area];
25488 }
25489 glyph->charpos = CHARPOS (it->position);
25490 glyph->object = it->object;
25491 if (it->pixel_width > 0)
25492 {
25493 glyph->pixel_width = it->pixel_width;
25494 glyph->padding_p = false;
25495 }
25496 else
25497 {
25498 /* Assure at least 1-pixel width. Otherwise, cursor can't
25499 be displayed correctly. */
25500 glyph->pixel_width = 1;
25501 glyph->padding_p = true;
25502 }
25503 glyph->ascent = it->ascent;
25504 glyph->descent = it->descent;
25505 glyph->voffset = it->voffset;
25506 glyph->type = CHAR_GLYPH;
25507 glyph->avoid_cursor_p = it->avoid_cursor_p;
25508 glyph->multibyte_p = it->multibyte_p;
25509 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25510 {
25511 /* In R2L rows, the left and the right box edges need to be
25512 drawn in reverse direction. */
25513 glyph->right_box_line_p = it->start_of_box_run_p;
25514 glyph->left_box_line_p = it->end_of_box_run_p;
25515 }
25516 else
25517 {
25518 glyph->left_box_line_p = it->start_of_box_run_p;
25519 glyph->right_box_line_p = it->end_of_box_run_p;
25520 }
25521 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25522 || it->phys_descent > it->descent);
25523 glyph->glyph_not_available_p = it->glyph_not_available_p;
25524 glyph->face_id = it->face_id;
25525 glyph->u.ch = it->char_to_display;
25526 glyph->slice.img = null_glyph_slice;
25527 glyph->font_type = FONT_TYPE_UNKNOWN;
25528 if (it->bidi_p)
25529 {
25530 glyph->resolved_level = it->bidi_it.resolved_level;
25531 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25532 glyph->bidi_type = it->bidi_it.type;
25533 }
25534 else
25535 {
25536 glyph->resolved_level = 0;
25537 glyph->bidi_type = UNKNOWN_BT;
25538 }
25539 ++it->glyph_row->used[area];
25540 }
25541 else
25542 IT_EXPAND_MATRIX_WIDTH (it, area);
25543 }
25544
25545 /* Store one glyph for the composition IT->cmp_it.id in
25546 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25547 non-null. */
25548
25549 static void
25550 append_composite_glyph (struct it *it)
25551 {
25552 struct glyph *glyph;
25553 enum glyph_row_area area = it->area;
25554
25555 eassert (it->glyph_row);
25556
25557 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25558 if (glyph < it->glyph_row->glyphs[area + 1])
25559 {
25560 /* If the glyph row is reversed, we need to prepend the glyph
25561 rather than append it. */
25562 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25563 {
25564 struct glyph *g;
25565
25566 /* Make room for the new glyph. */
25567 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25568 g[1] = *g;
25569 glyph = it->glyph_row->glyphs[it->area];
25570 }
25571 glyph->charpos = it->cmp_it.charpos;
25572 glyph->object = it->object;
25573 glyph->pixel_width = it->pixel_width;
25574 glyph->ascent = it->ascent;
25575 glyph->descent = it->descent;
25576 glyph->voffset = it->voffset;
25577 glyph->type = COMPOSITE_GLYPH;
25578 if (it->cmp_it.ch < 0)
25579 {
25580 glyph->u.cmp.automatic = false;
25581 glyph->u.cmp.id = it->cmp_it.id;
25582 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25583 }
25584 else
25585 {
25586 glyph->u.cmp.automatic = true;
25587 glyph->u.cmp.id = it->cmp_it.id;
25588 glyph->slice.cmp.from = it->cmp_it.from;
25589 glyph->slice.cmp.to = it->cmp_it.to - 1;
25590 }
25591 glyph->avoid_cursor_p = it->avoid_cursor_p;
25592 glyph->multibyte_p = it->multibyte_p;
25593 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25594 {
25595 /* In R2L rows, the left and the right box edges need to be
25596 drawn in reverse direction. */
25597 glyph->right_box_line_p = it->start_of_box_run_p;
25598 glyph->left_box_line_p = it->end_of_box_run_p;
25599 }
25600 else
25601 {
25602 glyph->left_box_line_p = it->start_of_box_run_p;
25603 glyph->right_box_line_p = it->end_of_box_run_p;
25604 }
25605 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25606 || it->phys_descent > it->descent);
25607 glyph->padding_p = false;
25608 glyph->glyph_not_available_p = false;
25609 glyph->face_id = it->face_id;
25610 glyph->font_type = FONT_TYPE_UNKNOWN;
25611 if (it->bidi_p)
25612 {
25613 glyph->resolved_level = it->bidi_it.resolved_level;
25614 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25615 glyph->bidi_type = it->bidi_it.type;
25616 }
25617 ++it->glyph_row->used[area];
25618 }
25619 else
25620 IT_EXPAND_MATRIX_WIDTH (it, area);
25621 }
25622
25623
25624 /* Change IT->ascent and IT->height according to the setting of
25625 IT->voffset. */
25626
25627 static void
25628 take_vertical_position_into_account (struct it *it)
25629 {
25630 if (it->voffset)
25631 {
25632 if (it->voffset < 0)
25633 /* Increase the ascent so that we can display the text higher
25634 in the line. */
25635 it->ascent -= it->voffset;
25636 else
25637 /* Increase the descent so that we can display the text lower
25638 in the line. */
25639 it->descent += it->voffset;
25640 }
25641 }
25642
25643
25644 /* Produce glyphs/get display metrics for the image IT is loaded with.
25645 See the description of struct display_iterator in dispextern.h for
25646 an overview of struct display_iterator. */
25647
25648 static void
25649 produce_image_glyph (struct it *it)
25650 {
25651 struct image *img;
25652 struct face *face;
25653 int glyph_ascent, crop;
25654 struct glyph_slice slice;
25655
25656 eassert (it->what == IT_IMAGE);
25657
25658 face = FACE_FROM_ID (it->f, it->face_id);
25659 eassert (face);
25660 /* Make sure X resources of the face is loaded. */
25661 prepare_face_for_display (it->f, face);
25662
25663 if (it->image_id < 0)
25664 {
25665 /* Fringe bitmap. */
25666 it->ascent = it->phys_ascent = 0;
25667 it->descent = it->phys_descent = 0;
25668 it->pixel_width = 0;
25669 it->nglyphs = 0;
25670 return;
25671 }
25672
25673 img = IMAGE_FROM_ID (it->f, it->image_id);
25674 eassert (img);
25675 /* Make sure X resources of the image is loaded. */
25676 prepare_image_for_display (it->f, img);
25677
25678 slice.x = slice.y = 0;
25679 slice.width = img->width;
25680 slice.height = img->height;
25681
25682 if (INTEGERP (it->slice.x))
25683 slice.x = XINT (it->slice.x);
25684 else if (FLOATP (it->slice.x))
25685 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25686
25687 if (INTEGERP (it->slice.y))
25688 slice.y = XINT (it->slice.y);
25689 else if (FLOATP (it->slice.y))
25690 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25691
25692 if (INTEGERP (it->slice.width))
25693 slice.width = XINT (it->slice.width);
25694 else if (FLOATP (it->slice.width))
25695 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25696
25697 if (INTEGERP (it->slice.height))
25698 slice.height = XINT (it->slice.height);
25699 else if (FLOATP (it->slice.height))
25700 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25701
25702 if (slice.x >= img->width)
25703 slice.x = img->width;
25704 if (slice.y >= img->height)
25705 slice.y = img->height;
25706 if (slice.x + slice.width >= img->width)
25707 slice.width = img->width - slice.x;
25708 if (slice.y + slice.height > img->height)
25709 slice.height = img->height - slice.y;
25710
25711 if (slice.width == 0 || slice.height == 0)
25712 return;
25713
25714 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25715
25716 it->descent = slice.height - glyph_ascent;
25717 if (slice.y == 0)
25718 it->descent += img->vmargin;
25719 if (slice.y + slice.height == img->height)
25720 it->descent += img->vmargin;
25721 it->phys_descent = it->descent;
25722
25723 it->pixel_width = slice.width;
25724 if (slice.x == 0)
25725 it->pixel_width += img->hmargin;
25726 if (slice.x + slice.width == img->width)
25727 it->pixel_width += img->hmargin;
25728
25729 /* It's quite possible for images to have an ascent greater than
25730 their height, so don't get confused in that case. */
25731 if (it->descent < 0)
25732 it->descent = 0;
25733
25734 it->nglyphs = 1;
25735
25736 if (face->box != FACE_NO_BOX)
25737 {
25738 if (face->box_line_width > 0)
25739 {
25740 if (slice.y == 0)
25741 it->ascent += face->box_line_width;
25742 if (slice.y + slice.height == img->height)
25743 it->descent += face->box_line_width;
25744 }
25745
25746 if (it->start_of_box_run_p && slice.x == 0)
25747 it->pixel_width += eabs (face->box_line_width);
25748 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25749 it->pixel_width += eabs (face->box_line_width);
25750 }
25751
25752 take_vertical_position_into_account (it);
25753
25754 /* Automatically crop wide image glyphs at right edge so we can
25755 draw the cursor on same display row. */
25756 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25757 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25758 {
25759 it->pixel_width -= crop;
25760 slice.width -= crop;
25761 }
25762
25763 if (it->glyph_row)
25764 {
25765 struct glyph *glyph;
25766 enum glyph_row_area area = it->area;
25767
25768 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25769 if (it->glyph_row->reversed_p)
25770 {
25771 struct glyph *g;
25772
25773 /* Make room for the new glyph. */
25774 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25775 g[1] = *g;
25776 glyph = it->glyph_row->glyphs[it->area];
25777 }
25778 if (glyph < it->glyph_row->glyphs[area + 1])
25779 {
25780 glyph->charpos = CHARPOS (it->position);
25781 glyph->object = it->object;
25782 glyph->pixel_width = it->pixel_width;
25783 glyph->ascent = glyph_ascent;
25784 glyph->descent = it->descent;
25785 glyph->voffset = it->voffset;
25786 glyph->type = IMAGE_GLYPH;
25787 glyph->avoid_cursor_p = it->avoid_cursor_p;
25788 glyph->multibyte_p = it->multibyte_p;
25789 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25790 {
25791 /* In R2L rows, the left and the right box edges need to be
25792 drawn in reverse direction. */
25793 glyph->right_box_line_p = it->start_of_box_run_p;
25794 glyph->left_box_line_p = it->end_of_box_run_p;
25795 }
25796 else
25797 {
25798 glyph->left_box_line_p = it->start_of_box_run_p;
25799 glyph->right_box_line_p = it->end_of_box_run_p;
25800 }
25801 glyph->overlaps_vertically_p = false;
25802 glyph->padding_p = false;
25803 glyph->glyph_not_available_p = false;
25804 glyph->face_id = it->face_id;
25805 glyph->u.img_id = img->id;
25806 glyph->slice.img = slice;
25807 glyph->font_type = FONT_TYPE_UNKNOWN;
25808 if (it->bidi_p)
25809 {
25810 glyph->resolved_level = it->bidi_it.resolved_level;
25811 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25812 glyph->bidi_type = it->bidi_it.type;
25813 }
25814 ++it->glyph_row->used[area];
25815 }
25816 else
25817 IT_EXPAND_MATRIX_WIDTH (it, area);
25818 }
25819 }
25820
25821
25822 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25823 of the glyph, WIDTH and HEIGHT are the width and height of the
25824 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25825
25826 static void
25827 append_stretch_glyph (struct it *it, Lisp_Object object,
25828 int width, int height, int ascent)
25829 {
25830 struct glyph *glyph;
25831 enum glyph_row_area area = it->area;
25832
25833 eassert (ascent >= 0 && ascent <= height);
25834
25835 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25836 if (glyph < it->glyph_row->glyphs[area + 1])
25837 {
25838 /* If the glyph row is reversed, we need to prepend the glyph
25839 rather than append it. */
25840 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25841 {
25842 struct glyph *g;
25843
25844 /* Make room for the additional glyph. */
25845 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25846 g[1] = *g;
25847 glyph = it->glyph_row->glyphs[area];
25848
25849 /* Decrease the width of the first glyph of the row that
25850 begins before first_visible_x (e.g., due to hscroll).
25851 This is so the overall width of the row becomes smaller
25852 by the scroll amount, and the stretch glyph appended by
25853 extend_face_to_end_of_line will be wider, to shift the
25854 row glyphs to the right. (In L2R rows, the corresponding
25855 left-shift effect is accomplished by setting row->x to a
25856 negative value, which won't work with R2L rows.)
25857
25858 This must leave us with a positive value of WIDTH, since
25859 otherwise the call to move_it_in_display_line_to at the
25860 beginning of display_line would have got past the entire
25861 first glyph, and then it->current_x would have been
25862 greater or equal to it->first_visible_x. */
25863 if (it->current_x < it->first_visible_x)
25864 width -= it->first_visible_x - it->current_x;
25865 eassert (width > 0);
25866 }
25867 glyph->charpos = CHARPOS (it->position);
25868 glyph->object = object;
25869 glyph->pixel_width = width;
25870 glyph->ascent = ascent;
25871 glyph->descent = height - ascent;
25872 glyph->voffset = it->voffset;
25873 glyph->type = STRETCH_GLYPH;
25874 glyph->avoid_cursor_p = it->avoid_cursor_p;
25875 glyph->multibyte_p = it->multibyte_p;
25876 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25877 {
25878 /* In R2L rows, the left and the right box edges need to be
25879 drawn in reverse direction. */
25880 glyph->right_box_line_p = it->start_of_box_run_p;
25881 glyph->left_box_line_p = it->end_of_box_run_p;
25882 }
25883 else
25884 {
25885 glyph->left_box_line_p = it->start_of_box_run_p;
25886 glyph->right_box_line_p = it->end_of_box_run_p;
25887 }
25888 glyph->overlaps_vertically_p = false;
25889 glyph->padding_p = false;
25890 glyph->glyph_not_available_p = false;
25891 glyph->face_id = it->face_id;
25892 glyph->u.stretch.ascent = ascent;
25893 glyph->u.stretch.height = height;
25894 glyph->slice.img = null_glyph_slice;
25895 glyph->font_type = FONT_TYPE_UNKNOWN;
25896 if (it->bidi_p)
25897 {
25898 glyph->resolved_level = it->bidi_it.resolved_level;
25899 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25900 glyph->bidi_type = it->bidi_it.type;
25901 }
25902 else
25903 {
25904 glyph->resolved_level = 0;
25905 glyph->bidi_type = UNKNOWN_BT;
25906 }
25907 ++it->glyph_row->used[area];
25908 }
25909 else
25910 IT_EXPAND_MATRIX_WIDTH (it, area);
25911 }
25912
25913 #endif /* HAVE_WINDOW_SYSTEM */
25914
25915 /* Produce a stretch glyph for iterator IT. IT->object is the value
25916 of the glyph property displayed. The value must be a list
25917 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25918 being recognized:
25919
25920 1. `:width WIDTH' specifies that the space should be WIDTH *
25921 canonical char width wide. WIDTH may be an integer or floating
25922 point number.
25923
25924 2. `:relative-width FACTOR' specifies that the width of the stretch
25925 should be computed from the width of the first character having the
25926 `glyph' property, and should be FACTOR times that width.
25927
25928 3. `:align-to HPOS' specifies that the space should be wide enough
25929 to reach HPOS, a value in canonical character units.
25930
25931 Exactly one of the above pairs must be present.
25932
25933 4. `:height HEIGHT' specifies that the height of the stretch produced
25934 should be HEIGHT, measured in canonical character units.
25935
25936 5. `:relative-height FACTOR' specifies that the height of the
25937 stretch should be FACTOR times the height of the characters having
25938 the glyph property.
25939
25940 Either none or exactly one of 4 or 5 must be present.
25941
25942 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25943 of the stretch should be used for the ascent of the stretch.
25944 ASCENT must be in the range 0 <= ASCENT <= 100. */
25945
25946 void
25947 produce_stretch_glyph (struct it *it)
25948 {
25949 /* (space :width WIDTH :height HEIGHT ...) */
25950 Lisp_Object prop, plist;
25951 int width = 0, height = 0, align_to = -1;
25952 bool zero_width_ok_p = false;
25953 double tem;
25954 struct font *font = NULL;
25955
25956 #ifdef HAVE_WINDOW_SYSTEM
25957 int ascent = 0;
25958 bool zero_height_ok_p = false;
25959
25960 if (FRAME_WINDOW_P (it->f))
25961 {
25962 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25963 font = face->font ? face->font : FRAME_FONT (it->f);
25964 prepare_face_for_display (it->f, face);
25965 }
25966 #endif
25967
25968 /* List should start with `space'. */
25969 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25970 plist = XCDR (it->object);
25971
25972 /* Compute the width of the stretch. */
25973 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25974 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25975 {
25976 /* Absolute width `:width WIDTH' specified and valid. */
25977 zero_width_ok_p = true;
25978 width = (int)tem;
25979 }
25980 #ifdef HAVE_WINDOW_SYSTEM
25981 else if (FRAME_WINDOW_P (it->f)
25982 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25983 {
25984 /* Relative width `:relative-width FACTOR' specified and valid.
25985 Compute the width of the characters having the `glyph'
25986 property. */
25987 struct it it2;
25988 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25989
25990 it2 = *it;
25991 if (it->multibyte_p)
25992 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25993 else
25994 {
25995 it2.c = it2.char_to_display = *p, it2.len = 1;
25996 if (! ASCII_CHAR_P (it2.c))
25997 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25998 }
25999
26000 it2.glyph_row = NULL;
26001 it2.what = IT_CHARACTER;
26002 x_produce_glyphs (&it2);
26003 width = NUMVAL (prop) * it2.pixel_width;
26004 }
26005 #endif /* HAVE_WINDOW_SYSTEM */
26006 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26007 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26008 &align_to))
26009 {
26010 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26011 align_to = (align_to < 0
26012 ? 0
26013 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26014 else if (align_to < 0)
26015 align_to = window_box_left_offset (it->w, TEXT_AREA);
26016 width = max (0, (int)tem + align_to - it->current_x);
26017 zero_width_ok_p = true;
26018 }
26019 else
26020 /* Nothing specified -> width defaults to canonical char width. */
26021 width = FRAME_COLUMN_WIDTH (it->f);
26022
26023 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26024 width = 1;
26025
26026 #ifdef HAVE_WINDOW_SYSTEM
26027 /* Compute height. */
26028 if (FRAME_WINDOW_P (it->f))
26029 {
26030 int default_height = normal_char_height (font, ' ');
26031
26032 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26033 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26034 {
26035 height = (int)tem;
26036 zero_height_ok_p = true;
26037 }
26038 else if (prop = Fplist_get (plist, QCrelative_height),
26039 NUMVAL (prop) > 0)
26040 height = default_height * NUMVAL (prop);
26041 else
26042 height = default_height;
26043
26044 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26045 height = 1;
26046
26047 /* Compute percentage of height used for ascent. If
26048 `:ascent ASCENT' is present and valid, use that. Otherwise,
26049 derive the ascent from the font in use. */
26050 if (prop = Fplist_get (plist, QCascent),
26051 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26052 ascent = height * NUMVAL (prop) / 100.0;
26053 else if (!NILP (prop)
26054 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26055 ascent = min (max (0, (int)tem), height);
26056 else
26057 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26058 }
26059 else
26060 #endif /* HAVE_WINDOW_SYSTEM */
26061 height = 1;
26062
26063 if (width > 0 && it->line_wrap != TRUNCATE
26064 && it->current_x + width > it->last_visible_x)
26065 {
26066 width = it->last_visible_x - it->current_x;
26067 #ifdef HAVE_WINDOW_SYSTEM
26068 /* Subtract one more pixel from the stretch width, but only on
26069 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26070 width -= FRAME_WINDOW_P (it->f);
26071 #endif
26072 }
26073
26074 if (width > 0 && height > 0 && it->glyph_row)
26075 {
26076 Lisp_Object o_object = it->object;
26077 Lisp_Object object = it->stack[it->sp - 1].string;
26078 int n = width;
26079
26080 if (!STRINGP (object))
26081 object = it->w->contents;
26082 #ifdef HAVE_WINDOW_SYSTEM
26083 if (FRAME_WINDOW_P (it->f))
26084 append_stretch_glyph (it, object, width, height, ascent);
26085 else
26086 #endif
26087 {
26088 it->object = object;
26089 it->char_to_display = ' ';
26090 it->pixel_width = it->len = 1;
26091 while (n--)
26092 tty_append_glyph (it);
26093 it->object = o_object;
26094 }
26095 }
26096
26097 it->pixel_width = width;
26098 #ifdef HAVE_WINDOW_SYSTEM
26099 if (FRAME_WINDOW_P (it->f))
26100 {
26101 it->ascent = it->phys_ascent = ascent;
26102 it->descent = it->phys_descent = height - it->ascent;
26103 it->nglyphs = width > 0 && height > 0;
26104 take_vertical_position_into_account (it);
26105 }
26106 else
26107 #endif
26108 it->nglyphs = width;
26109 }
26110
26111 /* Get information about special display element WHAT in an
26112 environment described by IT. WHAT is one of IT_TRUNCATION or
26113 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26114 non-null glyph_row member. This function ensures that fields like
26115 face_id, c, len of IT are left untouched. */
26116
26117 static void
26118 produce_special_glyphs (struct it *it, enum display_element_type what)
26119 {
26120 struct it temp_it;
26121 Lisp_Object gc;
26122 GLYPH glyph;
26123
26124 temp_it = *it;
26125 temp_it.object = Qnil;
26126 memset (&temp_it.current, 0, sizeof temp_it.current);
26127
26128 if (what == IT_CONTINUATION)
26129 {
26130 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26131 if (it->bidi_it.paragraph_dir == R2L)
26132 SET_GLYPH_FROM_CHAR (glyph, '/');
26133 else
26134 SET_GLYPH_FROM_CHAR (glyph, '\\');
26135 if (it->dp
26136 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26137 {
26138 /* FIXME: Should we mirror GC for R2L lines? */
26139 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26140 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26141 }
26142 }
26143 else if (what == IT_TRUNCATION)
26144 {
26145 /* Truncation glyph. */
26146 SET_GLYPH_FROM_CHAR (glyph, '$');
26147 if (it->dp
26148 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26149 {
26150 /* FIXME: Should we mirror GC for R2L lines? */
26151 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26152 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26153 }
26154 }
26155 else
26156 emacs_abort ();
26157
26158 #ifdef HAVE_WINDOW_SYSTEM
26159 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26160 is turned off, we precede the truncation/continuation glyphs by a
26161 stretch glyph whose width is computed such that these special
26162 glyphs are aligned at the window margin, even when very different
26163 fonts are used in different glyph rows. */
26164 if (FRAME_WINDOW_P (temp_it.f)
26165 /* init_iterator calls this with it->glyph_row == NULL, and it
26166 wants only the pixel width of the truncation/continuation
26167 glyphs. */
26168 && temp_it.glyph_row
26169 /* insert_left_trunc_glyphs calls us at the beginning of the
26170 row, and it has its own calculation of the stretch glyph
26171 width. */
26172 && temp_it.glyph_row->used[TEXT_AREA] > 0
26173 && (temp_it.glyph_row->reversed_p
26174 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26175 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26176 {
26177 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26178
26179 if (stretch_width > 0)
26180 {
26181 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26182 struct font *font =
26183 face->font ? face->font : FRAME_FONT (temp_it.f);
26184 int stretch_ascent =
26185 (((temp_it.ascent + temp_it.descent)
26186 * FONT_BASE (font)) / FONT_HEIGHT (font));
26187
26188 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26189 temp_it.ascent + temp_it.descent,
26190 stretch_ascent);
26191 }
26192 }
26193 #endif
26194
26195 temp_it.dp = NULL;
26196 temp_it.what = IT_CHARACTER;
26197 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26198 temp_it.face_id = GLYPH_FACE (glyph);
26199 temp_it.len = CHAR_BYTES (temp_it.c);
26200
26201 PRODUCE_GLYPHS (&temp_it);
26202 it->pixel_width = temp_it.pixel_width;
26203 it->nglyphs = temp_it.nglyphs;
26204 }
26205
26206 #ifdef HAVE_WINDOW_SYSTEM
26207
26208 /* Calculate line-height and line-spacing properties.
26209 An integer value specifies explicit pixel value.
26210 A float value specifies relative value to current face height.
26211 A cons (float . face-name) specifies relative value to
26212 height of specified face font.
26213
26214 Returns height in pixels, or nil. */
26215
26216 static Lisp_Object
26217 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26218 int boff, bool override)
26219 {
26220 Lisp_Object face_name = Qnil;
26221 int ascent, descent, height;
26222
26223 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26224 return val;
26225
26226 if (CONSP (val))
26227 {
26228 face_name = XCAR (val);
26229 val = XCDR (val);
26230 if (!NUMBERP (val))
26231 val = make_number (1);
26232 if (NILP (face_name))
26233 {
26234 height = it->ascent + it->descent;
26235 goto scale;
26236 }
26237 }
26238
26239 if (NILP (face_name))
26240 {
26241 font = FRAME_FONT (it->f);
26242 boff = FRAME_BASELINE_OFFSET (it->f);
26243 }
26244 else if (EQ (face_name, Qt))
26245 {
26246 override = false;
26247 }
26248 else
26249 {
26250 int face_id;
26251 struct face *face;
26252
26253 face_id = lookup_named_face (it->f, face_name, false);
26254 if (face_id < 0)
26255 return make_number (-1);
26256
26257 face = FACE_FROM_ID (it->f, face_id);
26258 font = face->font;
26259 if (font == NULL)
26260 return make_number (-1);
26261 boff = font->baseline_offset;
26262 if (font->vertical_centering)
26263 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26264 }
26265
26266 normal_char_ascent_descent (font, -1, &ascent, &descent);
26267
26268 if (override)
26269 {
26270 it->override_ascent = ascent;
26271 it->override_descent = descent;
26272 it->override_boff = boff;
26273 }
26274
26275 height = ascent + descent;
26276
26277 scale:
26278 if (FLOATP (val))
26279 height = (int)(XFLOAT_DATA (val) * height);
26280 else if (INTEGERP (val))
26281 height *= XINT (val);
26282
26283 return make_number (height);
26284 }
26285
26286
26287 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26288 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26289 and only if this is for a character for which no font was found.
26290
26291 If the display method (it->glyphless_method) is
26292 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26293 length of the acronym or the hexadecimal string, UPPER_XOFF and
26294 UPPER_YOFF are pixel offsets for the upper part of the string,
26295 LOWER_XOFF and LOWER_YOFF are for the lower part.
26296
26297 For the other display methods, LEN through LOWER_YOFF are zero. */
26298
26299 static void
26300 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26301 short upper_xoff, short upper_yoff,
26302 short lower_xoff, short lower_yoff)
26303 {
26304 struct glyph *glyph;
26305 enum glyph_row_area area = it->area;
26306
26307 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26308 if (glyph < it->glyph_row->glyphs[area + 1])
26309 {
26310 /* If the glyph row is reversed, we need to prepend the glyph
26311 rather than append it. */
26312 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26313 {
26314 struct glyph *g;
26315
26316 /* Make room for the additional glyph. */
26317 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26318 g[1] = *g;
26319 glyph = it->glyph_row->glyphs[area];
26320 }
26321 glyph->charpos = CHARPOS (it->position);
26322 glyph->object = it->object;
26323 glyph->pixel_width = it->pixel_width;
26324 glyph->ascent = it->ascent;
26325 glyph->descent = it->descent;
26326 glyph->voffset = it->voffset;
26327 glyph->type = GLYPHLESS_GLYPH;
26328 glyph->u.glyphless.method = it->glyphless_method;
26329 glyph->u.glyphless.for_no_font = for_no_font;
26330 glyph->u.glyphless.len = len;
26331 glyph->u.glyphless.ch = it->c;
26332 glyph->slice.glyphless.upper_xoff = upper_xoff;
26333 glyph->slice.glyphless.upper_yoff = upper_yoff;
26334 glyph->slice.glyphless.lower_xoff = lower_xoff;
26335 glyph->slice.glyphless.lower_yoff = lower_yoff;
26336 glyph->avoid_cursor_p = it->avoid_cursor_p;
26337 glyph->multibyte_p = it->multibyte_p;
26338 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26339 {
26340 /* In R2L rows, the left and the right box edges need to be
26341 drawn in reverse direction. */
26342 glyph->right_box_line_p = it->start_of_box_run_p;
26343 glyph->left_box_line_p = it->end_of_box_run_p;
26344 }
26345 else
26346 {
26347 glyph->left_box_line_p = it->start_of_box_run_p;
26348 glyph->right_box_line_p = it->end_of_box_run_p;
26349 }
26350 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26351 || it->phys_descent > it->descent);
26352 glyph->padding_p = false;
26353 glyph->glyph_not_available_p = false;
26354 glyph->face_id = face_id;
26355 glyph->font_type = FONT_TYPE_UNKNOWN;
26356 if (it->bidi_p)
26357 {
26358 glyph->resolved_level = it->bidi_it.resolved_level;
26359 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26360 glyph->bidi_type = it->bidi_it.type;
26361 }
26362 ++it->glyph_row->used[area];
26363 }
26364 else
26365 IT_EXPAND_MATRIX_WIDTH (it, area);
26366 }
26367
26368
26369 /* Produce a glyph for a glyphless character for iterator IT.
26370 IT->glyphless_method specifies which method to use for displaying
26371 the character. See the description of enum
26372 glyphless_display_method in dispextern.h for the detail.
26373
26374 FOR_NO_FONT is true if and only if this is for a character for
26375 which no font was found. ACRONYM, if non-nil, is an acronym string
26376 for the character. */
26377
26378 static void
26379 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26380 {
26381 int face_id;
26382 struct face *face;
26383 struct font *font;
26384 int base_width, base_height, width, height;
26385 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26386 int len;
26387
26388 /* Get the metrics of the base font. We always refer to the current
26389 ASCII face. */
26390 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26391 font = face->font ? face->font : FRAME_FONT (it->f);
26392 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26393 it->ascent += font->baseline_offset;
26394 it->descent -= font->baseline_offset;
26395 base_height = it->ascent + it->descent;
26396 base_width = font->average_width;
26397
26398 face_id = merge_glyphless_glyph_face (it);
26399
26400 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26401 {
26402 it->pixel_width = THIN_SPACE_WIDTH;
26403 len = 0;
26404 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26405 }
26406 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26407 {
26408 width = CHAR_WIDTH (it->c);
26409 if (width == 0)
26410 width = 1;
26411 else if (width > 4)
26412 width = 4;
26413 it->pixel_width = base_width * width;
26414 len = 0;
26415 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26416 }
26417 else
26418 {
26419 char buf[7];
26420 const char *str;
26421 unsigned int code[6];
26422 int upper_len;
26423 int ascent, descent;
26424 struct font_metrics metrics_upper, metrics_lower;
26425
26426 face = FACE_FROM_ID (it->f, face_id);
26427 font = face->font ? face->font : FRAME_FONT (it->f);
26428 prepare_face_for_display (it->f, face);
26429
26430 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26431 {
26432 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26433 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26434 if (CONSP (acronym))
26435 acronym = XCAR (acronym);
26436 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26437 }
26438 else
26439 {
26440 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26441 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26442 str = buf;
26443 }
26444 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26445 code[len] = font->driver->encode_char (font, str[len]);
26446 upper_len = (len + 1) / 2;
26447 font->driver->text_extents (font, code, upper_len,
26448 &metrics_upper);
26449 font->driver->text_extents (font, code + upper_len, len - upper_len,
26450 &metrics_lower);
26451
26452
26453
26454 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26455 width = max (metrics_upper.width, metrics_lower.width) + 4;
26456 upper_xoff = upper_yoff = 2; /* the typical case */
26457 if (base_width >= width)
26458 {
26459 /* Align the upper to the left, the lower to the right. */
26460 it->pixel_width = base_width;
26461 lower_xoff = base_width - 2 - metrics_lower.width;
26462 }
26463 else
26464 {
26465 /* Center the shorter one. */
26466 it->pixel_width = width;
26467 if (metrics_upper.width >= metrics_lower.width)
26468 lower_xoff = (width - metrics_lower.width) / 2;
26469 else
26470 {
26471 /* FIXME: This code doesn't look right. It formerly was
26472 missing the "lower_xoff = 0;", which couldn't have
26473 been right since it left lower_xoff uninitialized. */
26474 lower_xoff = 0;
26475 upper_xoff = (width - metrics_upper.width) / 2;
26476 }
26477 }
26478
26479 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26480 top, bottom, and between upper and lower strings. */
26481 height = (metrics_upper.ascent + metrics_upper.descent
26482 + metrics_lower.ascent + metrics_lower.descent) + 5;
26483 /* Center vertically.
26484 H:base_height, D:base_descent
26485 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26486
26487 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26488 descent = D - H/2 + h/2;
26489 lower_yoff = descent - 2 - ld;
26490 upper_yoff = lower_yoff - la - 1 - ud; */
26491 ascent = - (it->descent - (base_height + height + 1) / 2);
26492 descent = it->descent - (base_height - height) / 2;
26493 lower_yoff = descent - 2 - metrics_lower.descent;
26494 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26495 - metrics_upper.descent);
26496 /* Don't make the height shorter than the base height. */
26497 if (height > base_height)
26498 {
26499 it->ascent = ascent;
26500 it->descent = descent;
26501 }
26502 }
26503
26504 it->phys_ascent = it->ascent;
26505 it->phys_descent = it->descent;
26506 if (it->glyph_row)
26507 append_glyphless_glyph (it, face_id, for_no_font, len,
26508 upper_xoff, upper_yoff,
26509 lower_xoff, lower_yoff);
26510 it->nglyphs = 1;
26511 take_vertical_position_into_account (it);
26512 }
26513
26514
26515 /* RIF:
26516 Produce glyphs/get display metrics for the display element IT is
26517 loaded with. See the description of struct it in dispextern.h
26518 for an overview of struct it. */
26519
26520 void
26521 x_produce_glyphs (struct it *it)
26522 {
26523 int extra_line_spacing = it->extra_line_spacing;
26524
26525 it->glyph_not_available_p = false;
26526
26527 if (it->what == IT_CHARACTER)
26528 {
26529 XChar2b char2b;
26530 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26531 struct font *font = face->font;
26532 struct font_metrics *pcm = NULL;
26533 int boff; /* Baseline offset. */
26534
26535 if (font == NULL)
26536 {
26537 /* When no suitable font is found, display this character by
26538 the method specified in the first extra slot of
26539 Vglyphless_char_display. */
26540 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26541
26542 eassert (it->what == IT_GLYPHLESS);
26543 produce_glyphless_glyph (it, true,
26544 STRINGP (acronym) ? acronym : Qnil);
26545 goto done;
26546 }
26547
26548 boff = font->baseline_offset;
26549 if (font->vertical_centering)
26550 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26551
26552 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26553 {
26554 it->nglyphs = 1;
26555
26556 if (it->override_ascent >= 0)
26557 {
26558 it->ascent = it->override_ascent;
26559 it->descent = it->override_descent;
26560 boff = it->override_boff;
26561 }
26562 else
26563 {
26564 it->ascent = FONT_BASE (font) + boff;
26565 it->descent = FONT_DESCENT (font) - boff;
26566 }
26567
26568 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26569 {
26570 pcm = get_per_char_metric (font, &char2b);
26571 if (pcm->width == 0
26572 && pcm->rbearing == 0 && pcm->lbearing == 0)
26573 pcm = NULL;
26574 }
26575
26576 if (pcm)
26577 {
26578 it->phys_ascent = pcm->ascent + boff;
26579 it->phys_descent = pcm->descent - boff;
26580 it->pixel_width = pcm->width;
26581 /* Don't use font-global values for ascent and descent
26582 if they result in an exceedingly large line height. */
26583 if (it->override_ascent < 0)
26584 {
26585 if (FONT_TOO_HIGH (font))
26586 {
26587 it->ascent = it->phys_ascent;
26588 it->descent = it->phys_descent;
26589 /* These limitations are enforced by an
26590 assertion near the end of this function. */
26591 if (it->ascent < 0)
26592 it->ascent = 0;
26593 if (it->descent < 0)
26594 it->descent = 0;
26595 }
26596 }
26597 }
26598 else
26599 {
26600 it->glyph_not_available_p = true;
26601 it->phys_ascent = it->ascent;
26602 it->phys_descent = it->descent;
26603 it->pixel_width = font->space_width;
26604 }
26605
26606 if (it->constrain_row_ascent_descent_p)
26607 {
26608 if (it->descent > it->max_descent)
26609 {
26610 it->ascent += it->descent - it->max_descent;
26611 it->descent = it->max_descent;
26612 }
26613 if (it->ascent > it->max_ascent)
26614 {
26615 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26616 it->ascent = it->max_ascent;
26617 }
26618 it->phys_ascent = min (it->phys_ascent, it->ascent);
26619 it->phys_descent = min (it->phys_descent, it->descent);
26620 extra_line_spacing = 0;
26621 }
26622
26623 /* If this is a space inside a region of text with
26624 `space-width' property, change its width. */
26625 bool stretched_p
26626 = it->char_to_display == ' ' && !NILP (it->space_width);
26627 if (stretched_p)
26628 it->pixel_width *= XFLOATINT (it->space_width);
26629
26630 /* If face has a box, add the box thickness to the character
26631 height. If character has a box line to the left and/or
26632 right, add the box line width to the character's width. */
26633 if (face->box != FACE_NO_BOX)
26634 {
26635 int thick = face->box_line_width;
26636
26637 if (thick > 0)
26638 {
26639 it->ascent += thick;
26640 it->descent += thick;
26641 }
26642 else
26643 thick = -thick;
26644
26645 if (it->start_of_box_run_p)
26646 it->pixel_width += thick;
26647 if (it->end_of_box_run_p)
26648 it->pixel_width += thick;
26649 }
26650
26651 /* If face has an overline, add the height of the overline
26652 (1 pixel) and a 1 pixel margin to the character height. */
26653 if (face->overline_p)
26654 it->ascent += overline_margin;
26655
26656 if (it->constrain_row_ascent_descent_p)
26657 {
26658 if (it->ascent > it->max_ascent)
26659 it->ascent = it->max_ascent;
26660 if (it->descent > it->max_descent)
26661 it->descent = it->max_descent;
26662 }
26663
26664 take_vertical_position_into_account (it);
26665
26666 /* If we have to actually produce glyphs, do it. */
26667 if (it->glyph_row)
26668 {
26669 if (stretched_p)
26670 {
26671 /* Translate a space with a `space-width' property
26672 into a stretch glyph. */
26673 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26674 / FONT_HEIGHT (font));
26675 append_stretch_glyph (it, it->object, it->pixel_width,
26676 it->ascent + it->descent, ascent);
26677 }
26678 else
26679 append_glyph (it);
26680
26681 /* If characters with lbearing or rbearing are displayed
26682 in this line, record that fact in a flag of the
26683 glyph row. This is used to optimize X output code. */
26684 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26685 it->glyph_row->contains_overlapping_glyphs_p = true;
26686 }
26687 if (! stretched_p && it->pixel_width == 0)
26688 /* We assure that all visible glyphs have at least 1-pixel
26689 width. */
26690 it->pixel_width = 1;
26691 }
26692 else if (it->char_to_display == '\n')
26693 {
26694 /* A newline has no width, but we need the height of the
26695 line. But if previous part of the line sets a height,
26696 don't increase that height. */
26697
26698 Lisp_Object height;
26699 Lisp_Object total_height = Qnil;
26700
26701 it->override_ascent = -1;
26702 it->pixel_width = 0;
26703 it->nglyphs = 0;
26704
26705 height = get_it_property (it, Qline_height);
26706 /* Split (line-height total-height) list. */
26707 if (CONSP (height)
26708 && CONSP (XCDR (height))
26709 && NILP (XCDR (XCDR (height))))
26710 {
26711 total_height = XCAR (XCDR (height));
26712 height = XCAR (height);
26713 }
26714 height = calc_line_height_property (it, height, font, boff, true);
26715
26716 if (it->override_ascent >= 0)
26717 {
26718 it->ascent = it->override_ascent;
26719 it->descent = it->override_descent;
26720 boff = it->override_boff;
26721 }
26722 else
26723 {
26724 if (FONT_TOO_HIGH (font))
26725 {
26726 it->ascent = font->pixel_size + boff - 1;
26727 it->descent = -boff + 1;
26728 if (it->descent < 0)
26729 it->descent = 0;
26730 }
26731 else
26732 {
26733 it->ascent = FONT_BASE (font) + boff;
26734 it->descent = FONT_DESCENT (font) - boff;
26735 }
26736 }
26737
26738 if (EQ (height, Qt))
26739 {
26740 if (it->descent > it->max_descent)
26741 {
26742 it->ascent += it->descent - it->max_descent;
26743 it->descent = it->max_descent;
26744 }
26745 if (it->ascent > it->max_ascent)
26746 {
26747 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26748 it->ascent = it->max_ascent;
26749 }
26750 it->phys_ascent = min (it->phys_ascent, it->ascent);
26751 it->phys_descent = min (it->phys_descent, it->descent);
26752 it->constrain_row_ascent_descent_p = true;
26753 extra_line_spacing = 0;
26754 }
26755 else
26756 {
26757 Lisp_Object spacing;
26758
26759 it->phys_ascent = it->ascent;
26760 it->phys_descent = it->descent;
26761
26762 if ((it->max_ascent > 0 || it->max_descent > 0)
26763 && face->box != FACE_NO_BOX
26764 && face->box_line_width > 0)
26765 {
26766 it->ascent += face->box_line_width;
26767 it->descent += face->box_line_width;
26768 }
26769 if (!NILP (height)
26770 && XINT (height) > it->ascent + it->descent)
26771 it->ascent = XINT (height) - it->descent;
26772
26773 if (!NILP (total_height))
26774 spacing = calc_line_height_property (it, total_height, font,
26775 boff, false);
26776 else
26777 {
26778 spacing = get_it_property (it, Qline_spacing);
26779 spacing = calc_line_height_property (it, spacing, font,
26780 boff, false);
26781 }
26782 if (INTEGERP (spacing))
26783 {
26784 extra_line_spacing = XINT (spacing);
26785 if (!NILP (total_height))
26786 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26787 }
26788 }
26789 }
26790 else /* i.e. (it->char_to_display == '\t') */
26791 {
26792 if (font->space_width > 0)
26793 {
26794 int tab_width = it->tab_width * font->space_width;
26795 int x = it->current_x + it->continuation_lines_width;
26796 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26797
26798 /* If the distance from the current position to the next tab
26799 stop is less than a space character width, use the
26800 tab stop after that. */
26801 if (next_tab_x - x < font->space_width)
26802 next_tab_x += tab_width;
26803
26804 it->pixel_width = next_tab_x - x;
26805 it->nglyphs = 1;
26806 if (FONT_TOO_HIGH (font))
26807 {
26808 if (get_char_glyph_code (' ', font, &char2b))
26809 {
26810 pcm = get_per_char_metric (font, &char2b);
26811 if (pcm->width == 0
26812 && pcm->rbearing == 0 && pcm->lbearing == 0)
26813 pcm = NULL;
26814 }
26815
26816 if (pcm)
26817 {
26818 it->ascent = pcm->ascent + boff;
26819 it->descent = pcm->descent - boff;
26820 }
26821 else
26822 {
26823 it->ascent = font->pixel_size + boff - 1;
26824 it->descent = -boff + 1;
26825 }
26826 if (it->ascent < 0)
26827 it->ascent = 0;
26828 if (it->descent < 0)
26829 it->descent = 0;
26830 }
26831 else
26832 {
26833 it->ascent = FONT_BASE (font) + boff;
26834 it->descent = FONT_DESCENT (font) - boff;
26835 }
26836 it->phys_ascent = it->ascent;
26837 it->phys_descent = it->descent;
26838
26839 if (it->glyph_row)
26840 {
26841 append_stretch_glyph (it, it->object, it->pixel_width,
26842 it->ascent + it->descent, it->ascent);
26843 }
26844 }
26845 else
26846 {
26847 it->pixel_width = 0;
26848 it->nglyphs = 1;
26849 }
26850 }
26851
26852 if (FONT_TOO_HIGH (font))
26853 {
26854 int font_ascent, font_descent;
26855
26856 /* For very large fonts, where we ignore the declared font
26857 dimensions, and go by per-character metrics instead,
26858 don't let the row ascent and descent values (and the row
26859 height computed from them) be smaller than the "normal"
26860 character metrics. This avoids unpleasant effects
26861 whereby lines on display would change their height
26862 depending on which characters are shown. */
26863 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26864 it->max_ascent = max (it->max_ascent, font_ascent);
26865 it->max_descent = max (it->max_descent, font_descent);
26866 }
26867 }
26868 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26869 {
26870 /* A static composition.
26871
26872 Note: A composition is represented as one glyph in the
26873 glyph matrix. There are no padding glyphs.
26874
26875 Important note: pixel_width, ascent, and descent are the
26876 values of what is drawn by draw_glyphs (i.e. the values of
26877 the overall glyphs composed). */
26878 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26879 int boff; /* baseline offset */
26880 struct composition *cmp = composition_table[it->cmp_it.id];
26881 int glyph_len = cmp->glyph_len;
26882 struct font *font = face->font;
26883
26884 it->nglyphs = 1;
26885
26886 /* If we have not yet calculated pixel size data of glyphs of
26887 the composition for the current face font, calculate them
26888 now. Theoretically, we have to check all fonts for the
26889 glyphs, but that requires much time and memory space. So,
26890 here we check only the font of the first glyph. This may
26891 lead to incorrect display, but it's very rare, and C-l
26892 (recenter-top-bottom) can correct the display anyway. */
26893 if (! cmp->font || cmp->font != font)
26894 {
26895 /* Ascent and descent of the font of the first character
26896 of this composition (adjusted by baseline offset).
26897 Ascent and descent of overall glyphs should not be less
26898 than these, respectively. */
26899 int font_ascent, font_descent, font_height;
26900 /* Bounding box of the overall glyphs. */
26901 int leftmost, rightmost, lowest, highest;
26902 int lbearing, rbearing;
26903 int i, width, ascent, descent;
26904 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26905 XChar2b char2b;
26906 struct font_metrics *pcm;
26907 ptrdiff_t pos;
26908
26909 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26910 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26911 break;
26912 bool right_padded = glyph_len < cmp->glyph_len;
26913 for (i = 0; i < glyph_len; i++)
26914 {
26915 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26916 break;
26917 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26918 }
26919 bool left_padded = i > 0;
26920
26921 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26922 : IT_CHARPOS (*it));
26923 /* If no suitable font is found, use the default font. */
26924 bool font_not_found_p = font == NULL;
26925 if (font_not_found_p)
26926 {
26927 face = face->ascii_face;
26928 font = face->font;
26929 }
26930 boff = font->baseline_offset;
26931 if (font->vertical_centering)
26932 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26933 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26934 font_ascent += boff;
26935 font_descent -= boff;
26936 font_height = font_ascent + font_descent;
26937
26938 cmp->font = font;
26939
26940 pcm = NULL;
26941 if (! font_not_found_p)
26942 {
26943 get_char_face_and_encoding (it->f, c, it->face_id,
26944 &char2b, false);
26945 pcm = get_per_char_metric (font, &char2b);
26946 }
26947
26948 /* Initialize the bounding box. */
26949 if (pcm)
26950 {
26951 width = cmp->glyph_len > 0 ? pcm->width : 0;
26952 ascent = pcm->ascent;
26953 descent = pcm->descent;
26954 lbearing = pcm->lbearing;
26955 rbearing = pcm->rbearing;
26956 }
26957 else
26958 {
26959 width = cmp->glyph_len > 0 ? font->space_width : 0;
26960 ascent = FONT_BASE (font);
26961 descent = FONT_DESCENT (font);
26962 lbearing = 0;
26963 rbearing = width;
26964 }
26965
26966 rightmost = width;
26967 leftmost = 0;
26968 lowest = - descent + boff;
26969 highest = ascent + boff;
26970
26971 if (! font_not_found_p
26972 && font->default_ascent
26973 && CHAR_TABLE_P (Vuse_default_ascent)
26974 && !NILP (Faref (Vuse_default_ascent,
26975 make_number (it->char_to_display))))
26976 highest = font->default_ascent + boff;
26977
26978 /* Draw the first glyph at the normal position. It may be
26979 shifted to right later if some other glyphs are drawn
26980 at the left. */
26981 cmp->offsets[i * 2] = 0;
26982 cmp->offsets[i * 2 + 1] = boff;
26983 cmp->lbearing = lbearing;
26984 cmp->rbearing = rbearing;
26985
26986 /* Set cmp->offsets for the remaining glyphs. */
26987 for (i++; i < glyph_len; i++)
26988 {
26989 int left, right, btm, top;
26990 int ch = COMPOSITION_GLYPH (cmp, i);
26991 int face_id;
26992 struct face *this_face;
26993
26994 if (ch == '\t')
26995 ch = ' ';
26996 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26997 this_face = FACE_FROM_ID (it->f, face_id);
26998 font = this_face->font;
26999
27000 if (font == NULL)
27001 pcm = NULL;
27002 else
27003 {
27004 get_char_face_and_encoding (it->f, ch, face_id,
27005 &char2b, false);
27006 pcm = get_per_char_metric (font, &char2b);
27007 }
27008 if (! pcm)
27009 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27010 else
27011 {
27012 width = pcm->width;
27013 ascent = pcm->ascent;
27014 descent = pcm->descent;
27015 lbearing = pcm->lbearing;
27016 rbearing = pcm->rbearing;
27017 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27018 {
27019 /* Relative composition with or without
27020 alternate chars. */
27021 left = (leftmost + rightmost - width) / 2;
27022 btm = - descent + boff;
27023 if (font->relative_compose
27024 && (! CHAR_TABLE_P (Vignore_relative_composition)
27025 || NILP (Faref (Vignore_relative_composition,
27026 make_number (ch)))))
27027 {
27028
27029 if (- descent >= font->relative_compose)
27030 /* One extra pixel between two glyphs. */
27031 btm = highest + 1;
27032 else if (ascent <= 0)
27033 /* One extra pixel between two glyphs. */
27034 btm = lowest - 1 - ascent - descent;
27035 }
27036 }
27037 else
27038 {
27039 /* A composition rule is specified by an integer
27040 value that encodes global and new reference
27041 points (GREF and NREF). GREF and NREF are
27042 specified by numbers as below:
27043
27044 0---1---2 -- ascent
27045 | |
27046 | |
27047 | |
27048 9--10--11 -- center
27049 | |
27050 ---3---4---5--- baseline
27051 | |
27052 6---7---8 -- descent
27053 */
27054 int rule = COMPOSITION_RULE (cmp, i);
27055 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27056
27057 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27058 grefx = gref % 3, nrefx = nref % 3;
27059 grefy = gref / 3, nrefy = nref / 3;
27060 if (xoff)
27061 xoff = font_height * (xoff - 128) / 256;
27062 if (yoff)
27063 yoff = font_height * (yoff - 128) / 256;
27064
27065 left = (leftmost
27066 + grefx * (rightmost - leftmost) / 2
27067 - nrefx * width / 2
27068 + xoff);
27069
27070 btm = ((grefy == 0 ? highest
27071 : grefy == 1 ? 0
27072 : grefy == 2 ? lowest
27073 : (highest + lowest) / 2)
27074 - (nrefy == 0 ? ascent + descent
27075 : nrefy == 1 ? descent - boff
27076 : nrefy == 2 ? 0
27077 : (ascent + descent) / 2)
27078 + yoff);
27079 }
27080
27081 cmp->offsets[i * 2] = left;
27082 cmp->offsets[i * 2 + 1] = btm + descent;
27083
27084 /* Update the bounding box of the overall glyphs. */
27085 if (width > 0)
27086 {
27087 right = left + width;
27088 if (left < leftmost)
27089 leftmost = left;
27090 if (right > rightmost)
27091 rightmost = right;
27092 }
27093 top = btm + descent + ascent;
27094 if (top > highest)
27095 highest = top;
27096 if (btm < lowest)
27097 lowest = btm;
27098
27099 if (cmp->lbearing > left + lbearing)
27100 cmp->lbearing = left + lbearing;
27101 if (cmp->rbearing < left + rbearing)
27102 cmp->rbearing = left + rbearing;
27103 }
27104 }
27105
27106 /* If there are glyphs whose x-offsets are negative,
27107 shift all glyphs to the right and make all x-offsets
27108 non-negative. */
27109 if (leftmost < 0)
27110 {
27111 for (i = 0; i < cmp->glyph_len; i++)
27112 cmp->offsets[i * 2] -= leftmost;
27113 rightmost -= leftmost;
27114 cmp->lbearing -= leftmost;
27115 cmp->rbearing -= leftmost;
27116 }
27117
27118 if (left_padded && cmp->lbearing < 0)
27119 {
27120 for (i = 0; i < cmp->glyph_len; i++)
27121 cmp->offsets[i * 2] -= cmp->lbearing;
27122 rightmost -= cmp->lbearing;
27123 cmp->rbearing -= cmp->lbearing;
27124 cmp->lbearing = 0;
27125 }
27126 if (right_padded && rightmost < cmp->rbearing)
27127 {
27128 rightmost = cmp->rbearing;
27129 }
27130
27131 cmp->pixel_width = rightmost;
27132 cmp->ascent = highest;
27133 cmp->descent = - lowest;
27134 if (cmp->ascent < font_ascent)
27135 cmp->ascent = font_ascent;
27136 if (cmp->descent < font_descent)
27137 cmp->descent = font_descent;
27138 }
27139
27140 if (it->glyph_row
27141 && (cmp->lbearing < 0
27142 || cmp->rbearing > cmp->pixel_width))
27143 it->glyph_row->contains_overlapping_glyphs_p = true;
27144
27145 it->pixel_width = cmp->pixel_width;
27146 it->ascent = it->phys_ascent = cmp->ascent;
27147 it->descent = it->phys_descent = cmp->descent;
27148 if (face->box != FACE_NO_BOX)
27149 {
27150 int thick = face->box_line_width;
27151
27152 if (thick > 0)
27153 {
27154 it->ascent += thick;
27155 it->descent += thick;
27156 }
27157 else
27158 thick = - thick;
27159
27160 if (it->start_of_box_run_p)
27161 it->pixel_width += thick;
27162 if (it->end_of_box_run_p)
27163 it->pixel_width += thick;
27164 }
27165
27166 /* If face has an overline, add the height of the overline
27167 (1 pixel) and a 1 pixel margin to the character height. */
27168 if (face->overline_p)
27169 it->ascent += overline_margin;
27170
27171 take_vertical_position_into_account (it);
27172 if (it->ascent < 0)
27173 it->ascent = 0;
27174 if (it->descent < 0)
27175 it->descent = 0;
27176
27177 if (it->glyph_row && cmp->glyph_len > 0)
27178 append_composite_glyph (it);
27179 }
27180 else if (it->what == IT_COMPOSITION)
27181 {
27182 /* A dynamic (automatic) composition. */
27183 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27184 Lisp_Object gstring;
27185 struct font_metrics metrics;
27186
27187 it->nglyphs = 1;
27188
27189 gstring = composition_gstring_from_id (it->cmp_it.id);
27190 it->pixel_width
27191 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27192 &metrics);
27193 if (it->glyph_row
27194 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27195 it->glyph_row->contains_overlapping_glyphs_p = true;
27196 it->ascent = it->phys_ascent = metrics.ascent;
27197 it->descent = it->phys_descent = metrics.descent;
27198 if (face->box != FACE_NO_BOX)
27199 {
27200 int thick = face->box_line_width;
27201
27202 if (thick > 0)
27203 {
27204 it->ascent += thick;
27205 it->descent += thick;
27206 }
27207 else
27208 thick = - thick;
27209
27210 if (it->start_of_box_run_p)
27211 it->pixel_width += thick;
27212 if (it->end_of_box_run_p)
27213 it->pixel_width += thick;
27214 }
27215 /* If face has an overline, add the height of the overline
27216 (1 pixel) and a 1 pixel margin to the character height. */
27217 if (face->overline_p)
27218 it->ascent += overline_margin;
27219 take_vertical_position_into_account (it);
27220 if (it->ascent < 0)
27221 it->ascent = 0;
27222 if (it->descent < 0)
27223 it->descent = 0;
27224
27225 if (it->glyph_row)
27226 append_composite_glyph (it);
27227 }
27228 else if (it->what == IT_GLYPHLESS)
27229 produce_glyphless_glyph (it, false, Qnil);
27230 else if (it->what == IT_IMAGE)
27231 produce_image_glyph (it);
27232 else if (it->what == IT_STRETCH)
27233 produce_stretch_glyph (it);
27234
27235 done:
27236 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27237 because this isn't true for images with `:ascent 100'. */
27238 eassert (it->ascent >= 0 && it->descent >= 0);
27239 if (it->area == TEXT_AREA)
27240 it->current_x += it->pixel_width;
27241
27242 if (extra_line_spacing > 0)
27243 {
27244 it->descent += extra_line_spacing;
27245 if (extra_line_spacing > it->max_extra_line_spacing)
27246 it->max_extra_line_spacing = extra_line_spacing;
27247 }
27248
27249 it->max_ascent = max (it->max_ascent, it->ascent);
27250 it->max_descent = max (it->max_descent, it->descent);
27251 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27252 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27253 }
27254
27255 /* EXPORT for RIF:
27256 Output LEN glyphs starting at START at the nominal cursor position.
27257 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27258 being updated, and UPDATED_AREA is the area of that row being updated. */
27259
27260 void
27261 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27262 struct glyph *start, enum glyph_row_area updated_area, int len)
27263 {
27264 int x, hpos, chpos = w->phys_cursor.hpos;
27265
27266 eassert (updated_row);
27267 /* When the window is hscrolled, cursor hpos can legitimately be out
27268 of bounds, but we draw the cursor at the corresponding window
27269 margin in that case. */
27270 if (!updated_row->reversed_p && chpos < 0)
27271 chpos = 0;
27272 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27273 chpos = updated_row->used[TEXT_AREA] - 1;
27274
27275 block_input ();
27276
27277 /* Write glyphs. */
27278
27279 hpos = start - updated_row->glyphs[updated_area];
27280 x = draw_glyphs (w, w->output_cursor.x,
27281 updated_row, updated_area,
27282 hpos, hpos + len,
27283 DRAW_NORMAL_TEXT, 0);
27284
27285 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27286 if (updated_area == TEXT_AREA
27287 && w->phys_cursor_on_p
27288 && w->phys_cursor.vpos == w->output_cursor.vpos
27289 && chpos >= hpos
27290 && chpos < hpos + len)
27291 w->phys_cursor_on_p = false;
27292
27293 unblock_input ();
27294
27295 /* Advance the output cursor. */
27296 w->output_cursor.hpos += len;
27297 w->output_cursor.x = x;
27298 }
27299
27300
27301 /* EXPORT for RIF:
27302 Insert LEN glyphs from START at the nominal cursor position. */
27303
27304 void
27305 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27306 struct glyph *start, enum glyph_row_area updated_area, int len)
27307 {
27308 struct frame *f;
27309 int line_height, shift_by_width, shifted_region_width;
27310 struct glyph_row *row;
27311 struct glyph *glyph;
27312 int frame_x, frame_y;
27313 ptrdiff_t hpos;
27314
27315 eassert (updated_row);
27316 block_input ();
27317 f = XFRAME (WINDOW_FRAME (w));
27318
27319 /* Get the height of the line we are in. */
27320 row = updated_row;
27321 line_height = row->height;
27322
27323 /* Get the width of the glyphs to insert. */
27324 shift_by_width = 0;
27325 for (glyph = start; glyph < start + len; ++glyph)
27326 shift_by_width += glyph->pixel_width;
27327
27328 /* Get the width of the region to shift right. */
27329 shifted_region_width = (window_box_width (w, updated_area)
27330 - w->output_cursor.x
27331 - shift_by_width);
27332
27333 /* Shift right. */
27334 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27335 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27336
27337 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27338 line_height, shift_by_width);
27339
27340 /* Write the glyphs. */
27341 hpos = start - row->glyphs[updated_area];
27342 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27343 hpos, hpos + len,
27344 DRAW_NORMAL_TEXT, 0);
27345
27346 /* Advance the output cursor. */
27347 w->output_cursor.hpos += len;
27348 w->output_cursor.x += shift_by_width;
27349 unblock_input ();
27350 }
27351
27352
27353 /* EXPORT for RIF:
27354 Erase the current text line from the nominal cursor position
27355 (inclusive) to pixel column TO_X (exclusive). The idea is that
27356 everything from TO_X onward is already erased.
27357
27358 TO_X is a pixel position relative to UPDATED_AREA of currently
27359 updated window W. TO_X == -1 means clear to the end of this area. */
27360
27361 void
27362 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27363 enum glyph_row_area updated_area, int to_x)
27364 {
27365 struct frame *f;
27366 int max_x, min_y, max_y;
27367 int from_x, from_y, to_y;
27368
27369 eassert (updated_row);
27370 f = XFRAME (w->frame);
27371
27372 if (updated_row->full_width_p)
27373 max_x = (WINDOW_PIXEL_WIDTH (w)
27374 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27375 else
27376 max_x = window_box_width (w, updated_area);
27377 max_y = window_text_bottom_y (w);
27378
27379 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27380 of window. For TO_X > 0, truncate to end of drawing area. */
27381 if (to_x == 0)
27382 return;
27383 else if (to_x < 0)
27384 to_x = max_x;
27385 else
27386 to_x = min (to_x, max_x);
27387
27388 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27389
27390 /* Notice if the cursor will be cleared by this operation. */
27391 if (!updated_row->full_width_p)
27392 notice_overwritten_cursor (w, updated_area,
27393 w->output_cursor.x, -1,
27394 updated_row->y,
27395 MATRIX_ROW_BOTTOM_Y (updated_row));
27396
27397 from_x = w->output_cursor.x;
27398
27399 /* Translate to frame coordinates. */
27400 if (updated_row->full_width_p)
27401 {
27402 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27403 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27404 }
27405 else
27406 {
27407 int area_left = window_box_left (w, updated_area);
27408 from_x += area_left;
27409 to_x += area_left;
27410 }
27411
27412 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27413 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27414 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27415
27416 /* Prevent inadvertently clearing to end of the X window. */
27417 if (to_x > from_x && to_y > from_y)
27418 {
27419 block_input ();
27420 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27421 to_x - from_x, to_y - from_y);
27422 unblock_input ();
27423 }
27424 }
27425
27426 #endif /* HAVE_WINDOW_SYSTEM */
27427
27428
27429 \f
27430 /***********************************************************************
27431 Cursor types
27432 ***********************************************************************/
27433
27434 /* Value is the internal representation of the specified cursor type
27435 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27436 of the bar cursor. */
27437
27438 static enum text_cursor_kinds
27439 get_specified_cursor_type (Lisp_Object arg, int *width)
27440 {
27441 enum text_cursor_kinds type;
27442
27443 if (NILP (arg))
27444 return NO_CURSOR;
27445
27446 if (EQ (arg, Qbox))
27447 return FILLED_BOX_CURSOR;
27448
27449 if (EQ (arg, Qhollow))
27450 return HOLLOW_BOX_CURSOR;
27451
27452 if (EQ (arg, Qbar))
27453 {
27454 *width = 2;
27455 return BAR_CURSOR;
27456 }
27457
27458 if (CONSP (arg)
27459 && EQ (XCAR (arg), Qbar)
27460 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27461 {
27462 *width = XINT (XCDR (arg));
27463 return BAR_CURSOR;
27464 }
27465
27466 if (EQ (arg, Qhbar))
27467 {
27468 *width = 2;
27469 return HBAR_CURSOR;
27470 }
27471
27472 if (CONSP (arg)
27473 && EQ (XCAR (arg), Qhbar)
27474 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27475 {
27476 *width = XINT (XCDR (arg));
27477 return HBAR_CURSOR;
27478 }
27479
27480 /* Treat anything unknown as "hollow box cursor".
27481 It was bad to signal an error; people have trouble fixing
27482 .Xdefaults with Emacs, when it has something bad in it. */
27483 type = HOLLOW_BOX_CURSOR;
27484
27485 return type;
27486 }
27487
27488 /* Set the default cursor types for specified frame. */
27489 void
27490 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27491 {
27492 int width = 1;
27493 Lisp_Object tem;
27494
27495 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27496 FRAME_CURSOR_WIDTH (f) = width;
27497
27498 /* By default, set up the blink-off state depending on the on-state. */
27499
27500 tem = Fassoc (arg, Vblink_cursor_alist);
27501 if (!NILP (tem))
27502 {
27503 FRAME_BLINK_OFF_CURSOR (f)
27504 = get_specified_cursor_type (XCDR (tem), &width);
27505 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27506 }
27507 else
27508 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27509
27510 /* Make sure the cursor gets redrawn. */
27511 f->cursor_type_changed = true;
27512 }
27513
27514
27515 #ifdef HAVE_WINDOW_SYSTEM
27516
27517 /* Return the cursor we want to be displayed in window W. Return
27518 width of bar/hbar cursor through WIDTH arg. Return with
27519 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27520 (i.e. if the `system caret' should track this cursor).
27521
27522 In a mini-buffer window, we want the cursor only to appear if we
27523 are reading input from this window. For the selected window, we
27524 want the cursor type given by the frame parameter or buffer local
27525 setting of cursor-type. If explicitly marked off, draw no cursor.
27526 In all other cases, we want a hollow box cursor. */
27527
27528 static enum text_cursor_kinds
27529 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27530 bool *active_cursor)
27531 {
27532 struct frame *f = XFRAME (w->frame);
27533 struct buffer *b = XBUFFER (w->contents);
27534 int cursor_type = DEFAULT_CURSOR;
27535 Lisp_Object alt_cursor;
27536 bool non_selected = false;
27537
27538 *active_cursor = true;
27539
27540 /* Echo area */
27541 if (cursor_in_echo_area
27542 && FRAME_HAS_MINIBUF_P (f)
27543 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27544 {
27545 if (w == XWINDOW (echo_area_window))
27546 {
27547 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27548 {
27549 *width = FRAME_CURSOR_WIDTH (f);
27550 return FRAME_DESIRED_CURSOR (f);
27551 }
27552 else
27553 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27554 }
27555
27556 *active_cursor = false;
27557 non_selected = true;
27558 }
27559
27560 /* Detect a nonselected window or nonselected frame. */
27561 else if (w != XWINDOW (f->selected_window)
27562 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27563 {
27564 *active_cursor = false;
27565
27566 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27567 return NO_CURSOR;
27568
27569 non_selected = true;
27570 }
27571
27572 /* Never display a cursor in a window in which cursor-type is nil. */
27573 if (NILP (BVAR (b, cursor_type)))
27574 return NO_CURSOR;
27575
27576 /* Get the normal cursor type for this window. */
27577 if (EQ (BVAR (b, cursor_type), Qt))
27578 {
27579 cursor_type = FRAME_DESIRED_CURSOR (f);
27580 *width = FRAME_CURSOR_WIDTH (f);
27581 }
27582 else
27583 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27584
27585 /* Use cursor-in-non-selected-windows instead
27586 for non-selected window or frame. */
27587 if (non_selected)
27588 {
27589 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27590 if (!EQ (Qt, alt_cursor))
27591 return get_specified_cursor_type (alt_cursor, width);
27592 /* t means modify the normal cursor type. */
27593 if (cursor_type == FILLED_BOX_CURSOR)
27594 cursor_type = HOLLOW_BOX_CURSOR;
27595 else if (cursor_type == BAR_CURSOR && *width > 1)
27596 --*width;
27597 return cursor_type;
27598 }
27599
27600 /* Use normal cursor if not blinked off. */
27601 if (!w->cursor_off_p)
27602 {
27603 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27604 {
27605 if (cursor_type == FILLED_BOX_CURSOR)
27606 {
27607 /* Using a block cursor on large images can be very annoying.
27608 So use a hollow cursor for "large" images.
27609 If image is not transparent (no mask), also use hollow cursor. */
27610 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27611 if (img != NULL && IMAGEP (img->spec))
27612 {
27613 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27614 where N = size of default frame font size.
27615 This should cover most of the "tiny" icons people may use. */
27616 if (!img->mask
27617 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27618 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27619 cursor_type = HOLLOW_BOX_CURSOR;
27620 }
27621 }
27622 else if (cursor_type != NO_CURSOR)
27623 {
27624 /* Display current only supports BOX and HOLLOW cursors for images.
27625 So for now, unconditionally use a HOLLOW cursor when cursor is
27626 not a solid box cursor. */
27627 cursor_type = HOLLOW_BOX_CURSOR;
27628 }
27629 }
27630 return cursor_type;
27631 }
27632
27633 /* Cursor is blinked off, so determine how to "toggle" it. */
27634
27635 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27636 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27637 return get_specified_cursor_type (XCDR (alt_cursor), width);
27638
27639 /* Then see if frame has specified a specific blink off cursor type. */
27640 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27641 {
27642 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27643 return FRAME_BLINK_OFF_CURSOR (f);
27644 }
27645
27646 #if false
27647 /* Some people liked having a permanently visible blinking cursor,
27648 while others had very strong opinions against it. So it was
27649 decided to remove it. KFS 2003-09-03 */
27650
27651 /* Finally perform built-in cursor blinking:
27652 filled box <-> hollow box
27653 wide [h]bar <-> narrow [h]bar
27654 narrow [h]bar <-> no cursor
27655 other type <-> no cursor */
27656
27657 if (cursor_type == FILLED_BOX_CURSOR)
27658 return HOLLOW_BOX_CURSOR;
27659
27660 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27661 {
27662 *width = 1;
27663 return cursor_type;
27664 }
27665 #endif
27666
27667 return NO_CURSOR;
27668 }
27669
27670
27671 /* Notice when the text cursor of window W has been completely
27672 overwritten by a drawing operation that outputs glyphs in AREA
27673 starting at X0 and ending at X1 in the line starting at Y0 and
27674 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27675 the rest of the line after X0 has been written. Y coordinates
27676 are window-relative. */
27677
27678 static void
27679 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27680 int x0, int x1, int y0, int y1)
27681 {
27682 int cx0, cx1, cy0, cy1;
27683 struct glyph_row *row;
27684
27685 if (!w->phys_cursor_on_p)
27686 return;
27687 if (area != TEXT_AREA)
27688 return;
27689
27690 if (w->phys_cursor.vpos < 0
27691 || w->phys_cursor.vpos >= w->current_matrix->nrows
27692 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27693 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27694 return;
27695
27696 if (row->cursor_in_fringe_p)
27697 {
27698 row->cursor_in_fringe_p = false;
27699 draw_fringe_bitmap (w, row, row->reversed_p);
27700 w->phys_cursor_on_p = false;
27701 return;
27702 }
27703
27704 cx0 = w->phys_cursor.x;
27705 cx1 = cx0 + w->phys_cursor_width;
27706 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27707 return;
27708
27709 /* The cursor image will be completely removed from the
27710 screen if the output area intersects the cursor area in
27711 y-direction. When we draw in [y0 y1[, and some part of
27712 the cursor is at y < y0, that part must have been drawn
27713 before. When scrolling, the cursor is erased before
27714 actually scrolling, so we don't come here. When not
27715 scrolling, the rows above the old cursor row must have
27716 changed, and in this case these rows must have written
27717 over the cursor image.
27718
27719 Likewise if part of the cursor is below y1, with the
27720 exception of the cursor being in the first blank row at
27721 the buffer and window end because update_text_area
27722 doesn't draw that row. (Except when it does, but
27723 that's handled in update_text_area.) */
27724
27725 cy0 = w->phys_cursor.y;
27726 cy1 = cy0 + w->phys_cursor_height;
27727 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27728 return;
27729
27730 w->phys_cursor_on_p = false;
27731 }
27732
27733 #endif /* HAVE_WINDOW_SYSTEM */
27734
27735 \f
27736 /************************************************************************
27737 Mouse Face
27738 ************************************************************************/
27739
27740 #ifdef HAVE_WINDOW_SYSTEM
27741
27742 /* EXPORT for RIF:
27743 Fix the display of area AREA of overlapping row ROW in window W
27744 with respect to the overlapping part OVERLAPS. */
27745
27746 void
27747 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27748 enum glyph_row_area area, int overlaps)
27749 {
27750 int i, x;
27751
27752 block_input ();
27753
27754 x = 0;
27755 for (i = 0; i < row->used[area];)
27756 {
27757 if (row->glyphs[area][i].overlaps_vertically_p)
27758 {
27759 int start = i, start_x = x;
27760
27761 do
27762 {
27763 x += row->glyphs[area][i].pixel_width;
27764 ++i;
27765 }
27766 while (i < row->used[area]
27767 && row->glyphs[area][i].overlaps_vertically_p);
27768
27769 draw_glyphs (w, start_x, row, area,
27770 start, i,
27771 DRAW_NORMAL_TEXT, overlaps);
27772 }
27773 else
27774 {
27775 x += row->glyphs[area][i].pixel_width;
27776 ++i;
27777 }
27778 }
27779
27780 unblock_input ();
27781 }
27782
27783
27784 /* EXPORT:
27785 Draw the cursor glyph of window W in glyph row ROW. See the
27786 comment of draw_glyphs for the meaning of HL. */
27787
27788 void
27789 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27790 enum draw_glyphs_face hl)
27791 {
27792 /* If cursor hpos is out of bounds, don't draw garbage. This can
27793 happen in mini-buffer windows when switching between echo area
27794 glyphs and mini-buffer. */
27795 if ((row->reversed_p
27796 ? (w->phys_cursor.hpos >= 0)
27797 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27798 {
27799 bool on_p = w->phys_cursor_on_p;
27800 int x1;
27801 int hpos = w->phys_cursor.hpos;
27802
27803 /* When the window is hscrolled, cursor hpos can legitimately be
27804 out of bounds, but we draw the cursor at the corresponding
27805 window margin in that case. */
27806 if (!row->reversed_p && hpos < 0)
27807 hpos = 0;
27808 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27809 hpos = row->used[TEXT_AREA] - 1;
27810
27811 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27812 hl, 0);
27813 w->phys_cursor_on_p = on_p;
27814
27815 if (hl == DRAW_CURSOR)
27816 w->phys_cursor_width = x1 - w->phys_cursor.x;
27817 /* When we erase the cursor, and ROW is overlapped by other
27818 rows, make sure that these overlapping parts of other rows
27819 are redrawn. */
27820 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27821 {
27822 w->phys_cursor_width = x1 - w->phys_cursor.x;
27823
27824 if (row > w->current_matrix->rows
27825 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27826 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27827 OVERLAPS_ERASED_CURSOR);
27828
27829 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27830 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27831 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27832 OVERLAPS_ERASED_CURSOR);
27833 }
27834 }
27835 }
27836
27837
27838 /* Erase the image of a cursor of window W from the screen. */
27839
27840 void
27841 erase_phys_cursor (struct window *w)
27842 {
27843 struct frame *f = XFRAME (w->frame);
27844 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27845 int hpos = w->phys_cursor.hpos;
27846 int vpos = w->phys_cursor.vpos;
27847 bool mouse_face_here_p = false;
27848 struct glyph_matrix *active_glyphs = w->current_matrix;
27849 struct glyph_row *cursor_row;
27850 struct glyph *cursor_glyph;
27851 enum draw_glyphs_face hl;
27852
27853 /* No cursor displayed or row invalidated => nothing to do on the
27854 screen. */
27855 if (w->phys_cursor_type == NO_CURSOR)
27856 goto mark_cursor_off;
27857
27858 /* VPOS >= active_glyphs->nrows means that window has been resized.
27859 Don't bother to erase the cursor. */
27860 if (vpos >= active_glyphs->nrows)
27861 goto mark_cursor_off;
27862
27863 /* If row containing cursor is marked invalid, there is nothing we
27864 can do. */
27865 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27866 if (!cursor_row->enabled_p)
27867 goto mark_cursor_off;
27868
27869 /* If line spacing is > 0, old cursor may only be partially visible in
27870 window after split-window. So adjust visible height. */
27871 cursor_row->visible_height = min (cursor_row->visible_height,
27872 window_text_bottom_y (w) - cursor_row->y);
27873
27874 /* If row is completely invisible, don't attempt to delete a cursor which
27875 isn't there. This can happen if cursor is at top of a window, and
27876 we switch to a buffer with a header line in that window. */
27877 if (cursor_row->visible_height <= 0)
27878 goto mark_cursor_off;
27879
27880 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27881 if (cursor_row->cursor_in_fringe_p)
27882 {
27883 cursor_row->cursor_in_fringe_p = false;
27884 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27885 goto mark_cursor_off;
27886 }
27887
27888 /* This can happen when the new row is shorter than the old one.
27889 In this case, either draw_glyphs or clear_end_of_line
27890 should have cleared the cursor. Note that we wouldn't be
27891 able to erase the cursor in this case because we don't have a
27892 cursor glyph at hand. */
27893 if ((cursor_row->reversed_p
27894 ? (w->phys_cursor.hpos < 0)
27895 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27896 goto mark_cursor_off;
27897
27898 /* When the window is hscrolled, cursor hpos can legitimately be out
27899 of bounds, but we draw the cursor at the corresponding window
27900 margin in that case. */
27901 if (!cursor_row->reversed_p && hpos < 0)
27902 hpos = 0;
27903 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27904 hpos = cursor_row->used[TEXT_AREA] - 1;
27905
27906 /* If the cursor is in the mouse face area, redisplay that when
27907 we clear the cursor. */
27908 if (! NILP (hlinfo->mouse_face_window)
27909 && coords_in_mouse_face_p (w, hpos, vpos)
27910 /* Don't redraw the cursor's spot in mouse face if it is at the
27911 end of a line (on a newline). The cursor appears there, but
27912 mouse highlighting does not. */
27913 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27914 mouse_face_here_p = true;
27915
27916 /* Maybe clear the display under the cursor. */
27917 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27918 {
27919 int x, y;
27920 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27921 int width;
27922
27923 cursor_glyph = get_phys_cursor_glyph (w);
27924 if (cursor_glyph == NULL)
27925 goto mark_cursor_off;
27926
27927 width = cursor_glyph->pixel_width;
27928 x = w->phys_cursor.x;
27929 if (x < 0)
27930 {
27931 width += x;
27932 x = 0;
27933 }
27934 width = min (width, window_box_width (w, TEXT_AREA) - x);
27935 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27936 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27937
27938 if (width > 0)
27939 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27940 }
27941
27942 /* Erase the cursor by redrawing the character underneath it. */
27943 if (mouse_face_here_p)
27944 hl = DRAW_MOUSE_FACE;
27945 else
27946 hl = DRAW_NORMAL_TEXT;
27947 draw_phys_cursor_glyph (w, cursor_row, hl);
27948
27949 mark_cursor_off:
27950 w->phys_cursor_on_p = false;
27951 w->phys_cursor_type = NO_CURSOR;
27952 }
27953
27954
27955 /* Display or clear cursor of window W. If !ON, clear the cursor.
27956 If ON, display the cursor; where to put the cursor is specified by
27957 HPOS, VPOS, X and Y. */
27958
27959 void
27960 display_and_set_cursor (struct window *w, bool on,
27961 int hpos, int vpos, int x, int y)
27962 {
27963 struct frame *f = XFRAME (w->frame);
27964 int new_cursor_type;
27965 int new_cursor_width;
27966 bool active_cursor;
27967 struct glyph_row *glyph_row;
27968 struct glyph *glyph;
27969
27970 /* This is pointless on invisible frames, and dangerous on garbaged
27971 windows and frames; in the latter case, the frame or window may
27972 be in the midst of changing its size, and x and y may be off the
27973 window. */
27974 if (! FRAME_VISIBLE_P (f)
27975 || FRAME_GARBAGED_P (f)
27976 || vpos >= w->current_matrix->nrows
27977 || hpos >= w->current_matrix->matrix_w)
27978 return;
27979
27980 /* If cursor is off and we want it off, return quickly. */
27981 if (!on && !w->phys_cursor_on_p)
27982 return;
27983
27984 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27985 /* If cursor row is not enabled, we don't really know where to
27986 display the cursor. */
27987 if (!glyph_row->enabled_p)
27988 {
27989 w->phys_cursor_on_p = false;
27990 return;
27991 }
27992
27993 glyph = NULL;
27994 if (!glyph_row->exact_window_width_line_p
27995 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27996 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27997
27998 eassert (input_blocked_p ());
27999
28000 /* Set new_cursor_type to the cursor we want to be displayed. */
28001 new_cursor_type = get_window_cursor_type (w, glyph,
28002 &new_cursor_width, &active_cursor);
28003
28004 /* If cursor is currently being shown and we don't want it to be or
28005 it is in the wrong place, or the cursor type is not what we want,
28006 erase it. */
28007 if (w->phys_cursor_on_p
28008 && (!on
28009 || w->phys_cursor.x != x
28010 || w->phys_cursor.y != y
28011 /* HPOS can be negative in R2L rows whose
28012 exact_window_width_line_p flag is set (i.e. their newline
28013 would "overflow into the fringe"). */
28014 || hpos < 0
28015 || new_cursor_type != w->phys_cursor_type
28016 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28017 && new_cursor_width != w->phys_cursor_width)))
28018 erase_phys_cursor (w);
28019
28020 /* Don't check phys_cursor_on_p here because that flag is only set
28021 to false in some cases where we know that the cursor has been
28022 completely erased, to avoid the extra work of erasing the cursor
28023 twice. In other words, phys_cursor_on_p can be true and the cursor
28024 still not be visible, or it has only been partly erased. */
28025 if (on)
28026 {
28027 w->phys_cursor_ascent = glyph_row->ascent;
28028 w->phys_cursor_height = glyph_row->height;
28029
28030 /* Set phys_cursor_.* before x_draw_.* is called because some
28031 of them may need the information. */
28032 w->phys_cursor.x = x;
28033 w->phys_cursor.y = glyph_row->y;
28034 w->phys_cursor.hpos = hpos;
28035 w->phys_cursor.vpos = vpos;
28036 }
28037
28038 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28039 new_cursor_type, new_cursor_width,
28040 on, active_cursor);
28041 }
28042
28043
28044 /* Switch the display of W's cursor on or off, according to the value
28045 of ON. */
28046
28047 static void
28048 update_window_cursor (struct window *w, bool on)
28049 {
28050 /* Don't update cursor in windows whose frame is in the process
28051 of being deleted. */
28052 if (w->current_matrix)
28053 {
28054 int hpos = w->phys_cursor.hpos;
28055 int vpos = w->phys_cursor.vpos;
28056 struct glyph_row *row;
28057
28058 if (vpos >= w->current_matrix->nrows
28059 || hpos >= w->current_matrix->matrix_w)
28060 return;
28061
28062 row = MATRIX_ROW (w->current_matrix, vpos);
28063
28064 /* When the window is hscrolled, cursor hpos can legitimately be
28065 out of bounds, but we draw the cursor at the corresponding
28066 window margin in that case. */
28067 if (!row->reversed_p && hpos < 0)
28068 hpos = 0;
28069 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28070 hpos = row->used[TEXT_AREA] - 1;
28071
28072 block_input ();
28073 display_and_set_cursor (w, on, hpos, vpos,
28074 w->phys_cursor.x, w->phys_cursor.y);
28075 unblock_input ();
28076 }
28077 }
28078
28079
28080 /* Call update_window_cursor with parameter ON_P on all leaf windows
28081 in the window tree rooted at W. */
28082
28083 static void
28084 update_cursor_in_window_tree (struct window *w, bool on_p)
28085 {
28086 while (w)
28087 {
28088 if (WINDOWP (w->contents))
28089 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28090 else
28091 update_window_cursor (w, on_p);
28092
28093 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28094 }
28095 }
28096
28097
28098 /* EXPORT:
28099 Display the cursor on window W, or clear it, according to ON_P.
28100 Don't change the cursor's position. */
28101
28102 void
28103 x_update_cursor (struct frame *f, bool on_p)
28104 {
28105 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28106 }
28107
28108
28109 /* EXPORT:
28110 Clear the cursor of window W to background color, and mark the
28111 cursor as not shown. This is used when the text where the cursor
28112 is about to be rewritten. */
28113
28114 void
28115 x_clear_cursor (struct window *w)
28116 {
28117 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28118 update_window_cursor (w, false);
28119 }
28120
28121 #endif /* HAVE_WINDOW_SYSTEM */
28122
28123 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28124 and MSDOS. */
28125 static void
28126 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28127 int start_hpos, int end_hpos,
28128 enum draw_glyphs_face draw)
28129 {
28130 #ifdef HAVE_WINDOW_SYSTEM
28131 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28132 {
28133 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28134 return;
28135 }
28136 #endif
28137 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28138 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28139 #endif
28140 }
28141
28142 /* Display the active region described by mouse_face_* according to DRAW. */
28143
28144 static void
28145 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28146 {
28147 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28148 struct frame *f = XFRAME (WINDOW_FRAME (w));
28149
28150 if (/* If window is in the process of being destroyed, don't bother
28151 to do anything. */
28152 w->current_matrix != NULL
28153 /* Don't update mouse highlight if hidden. */
28154 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28155 /* Recognize when we are called to operate on rows that don't exist
28156 anymore. This can happen when a window is split. */
28157 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28158 {
28159 bool phys_cursor_on_p = w->phys_cursor_on_p;
28160 struct glyph_row *row, *first, *last;
28161
28162 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28163 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28164
28165 for (row = first; row <= last && row->enabled_p; ++row)
28166 {
28167 int start_hpos, end_hpos, start_x;
28168
28169 /* For all but the first row, the highlight starts at column 0. */
28170 if (row == first)
28171 {
28172 /* R2L rows have BEG and END in reversed order, but the
28173 screen drawing geometry is always left to right. So
28174 we need to mirror the beginning and end of the
28175 highlighted area in R2L rows. */
28176 if (!row->reversed_p)
28177 {
28178 start_hpos = hlinfo->mouse_face_beg_col;
28179 start_x = hlinfo->mouse_face_beg_x;
28180 }
28181 else if (row == last)
28182 {
28183 start_hpos = hlinfo->mouse_face_end_col;
28184 start_x = hlinfo->mouse_face_end_x;
28185 }
28186 else
28187 {
28188 start_hpos = 0;
28189 start_x = 0;
28190 }
28191 }
28192 else if (row->reversed_p && row == last)
28193 {
28194 start_hpos = hlinfo->mouse_face_end_col;
28195 start_x = hlinfo->mouse_face_end_x;
28196 }
28197 else
28198 {
28199 start_hpos = 0;
28200 start_x = 0;
28201 }
28202
28203 if (row == last)
28204 {
28205 if (!row->reversed_p)
28206 end_hpos = hlinfo->mouse_face_end_col;
28207 else if (row == first)
28208 end_hpos = hlinfo->mouse_face_beg_col;
28209 else
28210 {
28211 end_hpos = row->used[TEXT_AREA];
28212 if (draw == DRAW_NORMAL_TEXT)
28213 row->fill_line_p = true; /* Clear to end of line. */
28214 }
28215 }
28216 else if (row->reversed_p && row == first)
28217 end_hpos = hlinfo->mouse_face_beg_col;
28218 else
28219 {
28220 end_hpos = row->used[TEXT_AREA];
28221 if (draw == DRAW_NORMAL_TEXT)
28222 row->fill_line_p = true; /* Clear to end of line. */
28223 }
28224
28225 if (end_hpos > start_hpos)
28226 {
28227 draw_row_with_mouse_face (w, start_x, row,
28228 start_hpos, end_hpos, draw);
28229
28230 row->mouse_face_p
28231 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28232 }
28233 }
28234
28235 #ifdef HAVE_WINDOW_SYSTEM
28236 /* When we've written over the cursor, arrange for it to
28237 be displayed again. */
28238 if (FRAME_WINDOW_P (f)
28239 && phys_cursor_on_p && !w->phys_cursor_on_p)
28240 {
28241 int hpos = w->phys_cursor.hpos;
28242
28243 /* When the window is hscrolled, cursor hpos can legitimately be
28244 out of bounds, but we draw the cursor at the corresponding
28245 window margin in that case. */
28246 if (!row->reversed_p && hpos < 0)
28247 hpos = 0;
28248 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28249 hpos = row->used[TEXT_AREA] - 1;
28250
28251 block_input ();
28252 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28253 w->phys_cursor.x, w->phys_cursor.y);
28254 unblock_input ();
28255 }
28256 #endif /* HAVE_WINDOW_SYSTEM */
28257 }
28258
28259 #ifdef HAVE_WINDOW_SYSTEM
28260 /* Change the mouse cursor. */
28261 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28262 {
28263 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28264 if (draw == DRAW_NORMAL_TEXT
28265 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28266 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28267 else
28268 #endif
28269 if (draw == DRAW_MOUSE_FACE)
28270 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28271 else
28272 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28273 }
28274 #endif /* HAVE_WINDOW_SYSTEM */
28275 }
28276
28277 /* EXPORT:
28278 Clear out the mouse-highlighted active region.
28279 Redraw it un-highlighted first. Value is true if mouse
28280 face was actually drawn unhighlighted. */
28281
28282 bool
28283 clear_mouse_face (Mouse_HLInfo *hlinfo)
28284 {
28285 bool cleared
28286 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28287 if (cleared)
28288 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28289 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28290 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28291 hlinfo->mouse_face_window = Qnil;
28292 hlinfo->mouse_face_overlay = Qnil;
28293 return cleared;
28294 }
28295
28296 /* Return true if the coordinates HPOS and VPOS on windows W are
28297 within the mouse face on that window. */
28298 static bool
28299 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28300 {
28301 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28302
28303 /* Quickly resolve the easy cases. */
28304 if (!(WINDOWP (hlinfo->mouse_face_window)
28305 && XWINDOW (hlinfo->mouse_face_window) == w))
28306 return false;
28307 if (vpos < hlinfo->mouse_face_beg_row
28308 || vpos > hlinfo->mouse_face_end_row)
28309 return false;
28310 if (vpos > hlinfo->mouse_face_beg_row
28311 && vpos < hlinfo->mouse_face_end_row)
28312 return true;
28313
28314 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28315 {
28316 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28317 {
28318 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28319 return true;
28320 }
28321 else if ((vpos == hlinfo->mouse_face_beg_row
28322 && hpos >= hlinfo->mouse_face_beg_col)
28323 || (vpos == hlinfo->mouse_face_end_row
28324 && hpos < hlinfo->mouse_face_end_col))
28325 return true;
28326 }
28327 else
28328 {
28329 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28330 {
28331 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28332 return true;
28333 }
28334 else if ((vpos == hlinfo->mouse_face_beg_row
28335 && hpos <= hlinfo->mouse_face_beg_col)
28336 || (vpos == hlinfo->mouse_face_end_row
28337 && hpos > hlinfo->mouse_face_end_col))
28338 return true;
28339 }
28340 return false;
28341 }
28342
28343
28344 /* EXPORT:
28345 True if physical cursor of window W is within mouse face. */
28346
28347 bool
28348 cursor_in_mouse_face_p (struct window *w)
28349 {
28350 int hpos = w->phys_cursor.hpos;
28351 int vpos = w->phys_cursor.vpos;
28352 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28353
28354 /* When the window is hscrolled, cursor hpos can legitimately be out
28355 of bounds, but we draw the cursor at the corresponding window
28356 margin in that case. */
28357 if (!row->reversed_p && hpos < 0)
28358 hpos = 0;
28359 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28360 hpos = row->used[TEXT_AREA] - 1;
28361
28362 return coords_in_mouse_face_p (w, hpos, vpos);
28363 }
28364
28365
28366 \f
28367 /* Find the glyph rows START_ROW and END_ROW of window W that display
28368 characters between buffer positions START_CHARPOS and END_CHARPOS
28369 (excluding END_CHARPOS). DISP_STRING is a display string that
28370 covers these buffer positions. This is similar to
28371 row_containing_pos, but is more accurate when bidi reordering makes
28372 buffer positions change non-linearly with glyph rows. */
28373 static void
28374 rows_from_pos_range (struct window *w,
28375 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28376 Lisp_Object disp_string,
28377 struct glyph_row **start, struct glyph_row **end)
28378 {
28379 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28380 int last_y = window_text_bottom_y (w);
28381 struct glyph_row *row;
28382
28383 *start = NULL;
28384 *end = NULL;
28385
28386 while (!first->enabled_p
28387 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28388 first++;
28389
28390 /* Find the START row. */
28391 for (row = first;
28392 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28393 row++)
28394 {
28395 /* A row can potentially be the START row if the range of the
28396 characters it displays intersects the range
28397 [START_CHARPOS..END_CHARPOS). */
28398 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28399 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28400 /* See the commentary in row_containing_pos, for the
28401 explanation of the complicated way to check whether
28402 some position is beyond the end of the characters
28403 displayed by a row. */
28404 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28405 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28406 && !row->ends_at_zv_p
28407 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28408 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28409 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28410 && !row->ends_at_zv_p
28411 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28412 {
28413 /* Found a candidate row. Now make sure at least one of the
28414 glyphs it displays has a charpos from the range
28415 [START_CHARPOS..END_CHARPOS).
28416
28417 This is not obvious because bidi reordering could make
28418 buffer positions of a row be 1,2,3,102,101,100, and if we
28419 want to highlight characters in [50..60), we don't want
28420 this row, even though [50..60) does intersect [1..103),
28421 the range of character positions given by the row's start
28422 and end positions. */
28423 struct glyph *g = row->glyphs[TEXT_AREA];
28424 struct glyph *e = g + row->used[TEXT_AREA];
28425
28426 while (g < e)
28427 {
28428 if (((BUFFERP (g->object) || NILP (g->object))
28429 && start_charpos <= g->charpos && g->charpos < end_charpos)
28430 /* A glyph that comes from DISP_STRING is by
28431 definition to be highlighted. */
28432 || EQ (g->object, disp_string))
28433 *start = row;
28434 g++;
28435 }
28436 if (*start)
28437 break;
28438 }
28439 }
28440
28441 /* Find the END row. */
28442 if (!*start
28443 /* If the last row is partially visible, start looking for END
28444 from that row, instead of starting from FIRST. */
28445 && !(row->enabled_p
28446 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28447 row = first;
28448 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28449 {
28450 struct glyph_row *next = row + 1;
28451 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28452
28453 if (!next->enabled_p
28454 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28455 /* The first row >= START whose range of displayed characters
28456 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28457 is the row END + 1. */
28458 || (start_charpos < next_start
28459 && end_charpos < next_start)
28460 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28461 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28462 && !next->ends_at_zv_p
28463 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28464 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28465 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28466 && !next->ends_at_zv_p
28467 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28468 {
28469 *end = row;
28470 break;
28471 }
28472 else
28473 {
28474 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28475 but none of the characters it displays are in the range, it is
28476 also END + 1. */
28477 struct glyph *g = next->glyphs[TEXT_AREA];
28478 struct glyph *s = g;
28479 struct glyph *e = g + next->used[TEXT_AREA];
28480
28481 while (g < e)
28482 {
28483 if (((BUFFERP (g->object) || NILP (g->object))
28484 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28485 /* If the buffer position of the first glyph in
28486 the row is equal to END_CHARPOS, it means
28487 the last character to be highlighted is the
28488 newline of ROW, and we must consider NEXT as
28489 END, not END+1. */
28490 || (((!next->reversed_p && g == s)
28491 || (next->reversed_p && g == e - 1))
28492 && (g->charpos == end_charpos
28493 /* Special case for when NEXT is an
28494 empty line at ZV. */
28495 || (g->charpos == -1
28496 && !row->ends_at_zv_p
28497 && next_start == end_charpos)))))
28498 /* A glyph that comes from DISP_STRING is by
28499 definition to be highlighted. */
28500 || EQ (g->object, disp_string))
28501 break;
28502 g++;
28503 }
28504 if (g == e)
28505 {
28506 *end = row;
28507 break;
28508 }
28509 /* The first row that ends at ZV must be the last to be
28510 highlighted. */
28511 else if (next->ends_at_zv_p)
28512 {
28513 *end = next;
28514 break;
28515 }
28516 }
28517 }
28518 }
28519
28520 /* This function sets the mouse_face_* elements of HLINFO, assuming
28521 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28522 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28523 for the overlay or run of text properties specifying the mouse
28524 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28525 before-string and after-string that must also be highlighted.
28526 DISP_STRING, if non-nil, is a display string that may cover some
28527 or all of the highlighted text. */
28528
28529 static void
28530 mouse_face_from_buffer_pos (Lisp_Object window,
28531 Mouse_HLInfo *hlinfo,
28532 ptrdiff_t mouse_charpos,
28533 ptrdiff_t start_charpos,
28534 ptrdiff_t end_charpos,
28535 Lisp_Object before_string,
28536 Lisp_Object after_string,
28537 Lisp_Object disp_string)
28538 {
28539 struct window *w = XWINDOW (window);
28540 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28541 struct glyph_row *r1, *r2;
28542 struct glyph *glyph, *end;
28543 ptrdiff_t ignore, pos;
28544 int x;
28545
28546 eassert (NILP (disp_string) || STRINGP (disp_string));
28547 eassert (NILP (before_string) || STRINGP (before_string));
28548 eassert (NILP (after_string) || STRINGP (after_string));
28549
28550 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28551 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28552 if (r1 == NULL)
28553 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28554 /* If the before-string or display-string contains newlines,
28555 rows_from_pos_range skips to its last row. Move back. */
28556 if (!NILP (before_string) || !NILP (disp_string))
28557 {
28558 struct glyph_row *prev;
28559 while ((prev = r1 - 1, prev >= first)
28560 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28561 && prev->used[TEXT_AREA] > 0)
28562 {
28563 struct glyph *beg = prev->glyphs[TEXT_AREA];
28564 glyph = beg + prev->used[TEXT_AREA];
28565 while (--glyph >= beg && NILP (glyph->object));
28566 if (glyph < beg
28567 || !(EQ (glyph->object, before_string)
28568 || EQ (glyph->object, disp_string)))
28569 break;
28570 r1 = prev;
28571 }
28572 }
28573 if (r2 == NULL)
28574 {
28575 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28576 hlinfo->mouse_face_past_end = true;
28577 }
28578 else if (!NILP (after_string))
28579 {
28580 /* If the after-string has newlines, advance to its last row. */
28581 struct glyph_row *next;
28582 struct glyph_row *last
28583 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28584
28585 for (next = r2 + 1;
28586 next <= last
28587 && next->used[TEXT_AREA] > 0
28588 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28589 ++next)
28590 r2 = next;
28591 }
28592 /* The rest of the display engine assumes that mouse_face_beg_row is
28593 either above mouse_face_end_row or identical to it. But with
28594 bidi-reordered continued lines, the row for START_CHARPOS could
28595 be below the row for END_CHARPOS. If so, swap the rows and store
28596 them in correct order. */
28597 if (r1->y > r2->y)
28598 {
28599 struct glyph_row *tem = r2;
28600
28601 r2 = r1;
28602 r1 = tem;
28603 }
28604
28605 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28606 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28607
28608 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28609 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28610 could be anywhere in the row and in any order. The strategy
28611 below is to find the leftmost and the rightmost glyph that
28612 belongs to either of these 3 strings, or whose position is
28613 between START_CHARPOS and END_CHARPOS, and highlight all the
28614 glyphs between those two. This may cover more than just the text
28615 between START_CHARPOS and END_CHARPOS if the range of characters
28616 strides the bidi level boundary, e.g. if the beginning is in R2L
28617 text while the end is in L2R text or vice versa. */
28618 if (!r1->reversed_p)
28619 {
28620 /* This row is in a left to right paragraph. Scan it left to
28621 right. */
28622 glyph = r1->glyphs[TEXT_AREA];
28623 end = glyph + r1->used[TEXT_AREA];
28624 x = r1->x;
28625
28626 /* Skip truncation glyphs at the start of the glyph row. */
28627 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28628 for (; glyph < end
28629 && NILP (glyph->object)
28630 && glyph->charpos < 0;
28631 ++glyph)
28632 x += glyph->pixel_width;
28633
28634 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28635 or DISP_STRING, and the first glyph from buffer whose
28636 position is between START_CHARPOS and END_CHARPOS. */
28637 for (; glyph < end
28638 && !NILP (glyph->object)
28639 && !EQ (glyph->object, disp_string)
28640 && !(BUFFERP (glyph->object)
28641 && (glyph->charpos >= start_charpos
28642 && glyph->charpos < end_charpos));
28643 ++glyph)
28644 {
28645 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28646 are present at buffer positions between START_CHARPOS and
28647 END_CHARPOS, or if they come from an overlay. */
28648 if (EQ (glyph->object, before_string))
28649 {
28650 pos = string_buffer_position (before_string,
28651 start_charpos);
28652 /* If pos == 0, it means before_string came from an
28653 overlay, not from a buffer position. */
28654 if (!pos || (pos >= start_charpos && pos < end_charpos))
28655 break;
28656 }
28657 else if (EQ (glyph->object, after_string))
28658 {
28659 pos = string_buffer_position (after_string, end_charpos);
28660 if (!pos || (pos >= start_charpos && pos < end_charpos))
28661 break;
28662 }
28663 x += glyph->pixel_width;
28664 }
28665 hlinfo->mouse_face_beg_x = x;
28666 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28667 }
28668 else
28669 {
28670 /* This row is in a right to left paragraph. Scan it right to
28671 left. */
28672 struct glyph *g;
28673
28674 end = r1->glyphs[TEXT_AREA] - 1;
28675 glyph = end + r1->used[TEXT_AREA];
28676
28677 /* Skip truncation glyphs at the start of the glyph row. */
28678 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28679 for (; glyph > end
28680 && NILP (glyph->object)
28681 && glyph->charpos < 0;
28682 --glyph)
28683 ;
28684
28685 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28686 or DISP_STRING, and the first glyph from buffer whose
28687 position is between START_CHARPOS and END_CHARPOS. */
28688 for (; glyph > end
28689 && !NILP (glyph->object)
28690 && !EQ (glyph->object, disp_string)
28691 && !(BUFFERP (glyph->object)
28692 && (glyph->charpos >= start_charpos
28693 && glyph->charpos < end_charpos));
28694 --glyph)
28695 {
28696 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28697 are present at buffer positions between START_CHARPOS and
28698 END_CHARPOS, or if they come from an overlay. */
28699 if (EQ (glyph->object, before_string))
28700 {
28701 pos = string_buffer_position (before_string, start_charpos);
28702 /* If pos == 0, it means before_string came from an
28703 overlay, not from a buffer position. */
28704 if (!pos || (pos >= start_charpos && pos < end_charpos))
28705 break;
28706 }
28707 else if (EQ (glyph->object, after_string))
28708 {
28709 pos = string_buffer_position (after_string, end_charpos);
28710 if (!pos || (pos >= start_charpos && pos < end_charpos))
28711 break;
28712 }
28713 }
28714
28715 glyph++; /* first glyph to the right of the highlighted area */
28716 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28717 x += g->pixel_width;
28718 hlinfo->mouse_face_beg_x = x;
28719 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28720 }
28721
28722 /* If the highlight ends in a different row, compute GLYPH and END
28723 for the end row. Otherwise, reuse the values computed above for
28724 the row where the highlight begins. */
28725 if (r2 != r1)
28726 {
28727 if (!r2->reversed_p)
28728 {
28729 glyph = r2->glyphs[TEXT_AREA];
28730 end = glyph + r2->used[TEXT_AREA];
28731 x = r2->x;
28732 }
28733 else
28734 {
28735 end = r2->glyphs[TEXT_AREA] - 1;
28736 glyph = end + r2->used[TEXT_AREA];
28737 }
28738 }
28739
28740 if (!r2->reversed_p)
28741 {
28742 /* Skip truncation and continuation glyphs near the end of the
28743 row, and also blanks and stretch glyphs inserted by
28744 extend_face_to_end_of_line. */
28745 while (end > glyph
28746 && NILP ((end - 1)->object))
28747 --end;
28748 /* Scan the rest of the glyph row from the end, looking for the
28749 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28750 DISP_STRING, or whose position is between START_CHARPOS
28751 and END_CHARPOS */
28752 for (--end;
28753 end > glyph
28754 && !NILP (end->object)
28755 && !EQ (end->object, disp_string)
28756 && !(BUFFERP (end->object)
28757 && (end->charpos >= start_charpos
28758 && end->charpos < end_charpos));
28759 --end)
28760 {
28761 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28762 are present at buffer positions between START_CHARPOS and
28763 END_CHARPOS, or if they come from an overlay. */
28764 if (EQ (end->object, before_string))
28765 {
28766 pos = string_buffer_position (before_string, start_charpos);
28767 if (!pos || (pos >= start_charpos && pos < end_charpos))
28768 break;
28769 }
28770 else if (EQ (end->object, after_string))
28771 {
28772 pos = string_buffer_position (after_string, end_charpos);
28773 if (!pos || (pos >= start_charpos && pos < end_charpos))
28774 break;
28775 }
28776 }
28777 /* Find the X coordinate of the last glyph to be highlighted. */
28778 for (; glyph <= end; ++glyph)
28779 x += glyph->pixel_width;
28780
28781 hlinfo->mouse_face_end_x = x;
28782 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28783 }
28784 else
28785 {
28786 /* Skip truncation and continuation glyphs near the end of the
28787 row, and also blanks and stretch glyphs inserted by
28788 extend_face_to_end_of_line. */
28789 x = r2->x;
28790 end++;
28791 while (end < glyph
28792 && NILP (end->object))
28793 {
28794 x += end->pixel_width;
28795 ++end;
28796 }
28797 /* Scan the rest of the glyph row from the end, looking for the
28798 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28799 DISP_STRING, or whose position is between START_CHARPOS
28800 and END_CHARPOS */
28801 for ( ;
28802 end < glyph
28803 && !NILP (end->object)
28804 && !EQ (end->object, disp_string)
28805 && !(BUFFERP (end->object)
28806 && (end->charpos >= start_charpos
28807 && end->charpos < end_charpos));
28808 ++end)
28809 {
28810 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28811 are present at buffer positions between START_CHARPOS and
28812 END_CHARPOS, or if they come from an overlay. */
28813 if (EQ (end->object, before_string))
28814 {
28815 pos = string_buffer_position (before_string, start_charpos);
28816 if (!pos || (pos >= start_charpos && pos < end_charpos))
28817 break;
28818 }
28819 else if (EQ (end->object, after_string))
28820 {
28821 pos = string_buffer_position (after_string, end_charpos);
28822 if (!pos || (pos >= start_charpos && pos < end_charpos))
28823 break;
28824 }
28825 x += end->pixel_width;
28826 }
28827 /* If we exited the above loop because we arrived at the last
28828 glyph of the row, and its buffer position is still not in
28829 range, it means the last character in range is the preceding
28830 newline. Bump the end column and x values to get past the
28831 last glyph. */
28832 if (end == glyph
28833 && BUFFERP (end->object)
28834 && (end->charpos < start_charpos
28835 || end->charpos >= end_charpos))
28836 {
28837 x += end->pixel_width;
28838 ++end;
28839 }
28840 hlinfo->mouse_face_end_x = x;
28841 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28842 }
28843
28844 hlinfo->mouse_face_window = window;
28845 hlinfo->mouse_face_face_id
28846 = face_at_buffer_position (w, mouse_charpos, &ignore,
28847 mouse_charpos + 1,
28848 !hlinfo->mouse_face_hidden, -1);
28849 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28850 }
28851
28852 /* The following function is not used anymore (replaced with
28853 mouse_face_from_string_pos), but I leave it here for the time
28854 being, in case someone would. */
28855
28856 #if false /* not used */
28857
28858 /* Find the position of the glyph for position POS in OBJECT in
28859 window W's current matrix, and return in *X, *Y the pixel
28860 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28861
28862 RIGHT_P means return the position of the right edge of the glyph.
28863 !RIGHT_P means return the left edge position.
28864
28865 If no glyph for POS exists in the matrix, return the position of
28866 the glyph with the next smaller position that is in the matrix, if
28867 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28868 exists in the matrix, return the position of the glyph with the
28869 next larger position in OBJECT.
28870
28871 Value is true if a glyph was found. */
28872
28873 static bool
28874 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28875 int *hpos, int *vpos, int *x, int *y, bool right_p)
28876 {
28877 int yb = window_text_bottom_y (w);
28878 struct glyph_row *r;
28879 struct glyph *best_glyph = NULL;
28880 struct glyph_row *best_row = NULL;
28881 int best_x = 0;
28882
28883 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28884 r->enabled_p && r->y < yb;
28885 ++r)
28886 {
28887 struct glyph *g = r->glyphs[TEXT_AREA];
28888 struct glyph *e = g + r->used[TEXT_AREA];
28889 int gx;
28890
28891 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28892 if (EQ (g->object, object))
28893 {
28894 if (g->charpos == pos)
28895 {
28896 best_glyph = g;
28897 best_x = gx;
28898 best_row = r;
28899 goto found;
28900 }
28901 else if (best_glyph == NULL
28902 || ((eabs (g->charpos - pos)
28903 < eabs (best_glyph->charpos - pos))
28904 && (right_p
28905 ? g->charpos < pos
28906 : g->charpos > pos)))
28907 {
28908 best_glyph = g;
28909 best_x = gx;
28910 best_row = r;
28911 }
28912 }
28913 }
28914
28915 found:
28916
28917 if (best_glyph)
28918 {
28919 *x = best_x;
28920 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28921
28922 if (right_p)
28923 {
28924 *x += best_glyph->pixel_width;
28925 ++*hpos;
28926 }
28927
28928 *y = best_row->y;
28929 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28930 }
28931
28932 return best_glyph != NULL;
28933 }
28934 #endif /* not used */
28935
28936 /* Find the positions of the first and the last glyphs in window W's
28937 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28938 (assumed to be a string), and return in HLINFO's mouse_face_*
28939 members the pixel and column/row coordinates of those glyphs. */
28940
28941 static void
28942 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28943 Lisp_Object object,
28944 ptrdiff_t startpos, ptrdiff_t endpos)
28945 {
28946 int yb = window_text_bottom_y (w);
28947 struct glyph_row *r;
28948 struct glyph *g, *e;
28949 int gx;
28950 bool found = false;
28951
28952 /* Find the glyph row with at least one position in the range
28953 [STARTPOS..ENDPOS), and the first glyph in that row whose
28954 position belongs to that range. */
28955 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28956 r->enabled_p && r->y < yb;
28957 ++r)
28958 {
28959 if (!r->reversed_p)
28960 {
28961 g = r->glyphs[TEXT_AREA];
28962 e = g + r->used[TEXT_AREA];
28963 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28964 if (EQ (g->object, object)
28965 && startpos <= g->charpos && g->charpos < endpos)
28966 {
28967 hlinfo->mouse_face_beg_row
28968 = MATRIX_ROW_VPOS (r, w->current_matrix);
28969 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28970 hlinfo->mouse_face_beg_x = gx;
28971 found = true;
28972 break;
28973 }
28974 }
28975 else
28976 {
28977 struct glyph *g1;
28978
28979 e = r->glyphs[TEXT_AREA];
28980 g = e + r->used[TEXT_AREA];
28981 for ( ; g > e; --g)
28982 if (EQ ((g-1)->object, object)
28983 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28984 {
28985 hlinfo->mouse_face_beg_row
28986 = MATRIX_ROW_VPOS (r, w->current_matrix);
28987 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28988 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28989 gx += g1->pixel_width;
28990 hlinfo->mouse_face_beg_x = gx;
28991 found = true;
28992 break;
28993 }
28994 }
28995 if (found)
28996 break;
28997 }
28998
28999 if (!found)
29000 return;
29001
29002 /* Starting with the next row, look for the first row which does NOT
29003 include any glyphs whose positions are in the range. */
29004 for (++r; r->enabled_p && r->y < yb; ++r)
29005 {
29006 g = r->glyphs[TEXT_AREA];
29007 e = g + r->used[TEXT_AREA];
29008 found = false;
29009 for ( ; g < e; ++g)
29010 if (EQ (g->object, object)
29011 && startpos <= g->charpos && g->charpos < endpos)
29012 {
29013 found = true;
29014 break;
29015 }
29016 if (!found)
29017 break;
29018 }
29019
29020 /* The highlighted region ends on the previous row. */
29021 r--;
29022
29023 /* Set the end row. */
29024 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29025
29026 /* Compute and set the end column and the end column's horizontal
29027 pixel coordinate. */
29028 if (!r->reversed_p)
29029 {
29030 g = r->glyphs[TEXT_AREA];
29031 e = g + r->used[TEXT_AREA];
29032 for ( ; e > g; --e)
29033 if (EQ ((e-1)->object, object)
29034 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29035 break;
29036 hlinfo->mouse_face_end_col = e - g;
29037
29038 for (gx = r->x; g < e; ++g)
29039 gx += g->pixel_width;
29040 hlinfo->mouse_face_end_x = gx;
29041 }
29042 else
29043 {
29044 e = r->glyphs[TEXT_AREA];
29045 g = e + r->used[TEXT_AREA];
29046 for (gx = r->x ; e < g; ++e)
29047 {
29048 if (EQ (e->object, object)
29049 && startpos <= e->charpos && e->charpos < endpos)
29050 break;
29051 gx += e->pixel_width;
29052 }
29053 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29054 hlinfo->mouse_face_end_x = gx;
29055 }
29056 }
29057
29058 #ifdef HAVE_WINDOW_SYSTEM
29059
29060 /* See if position X, Y is within a hot-spot of an image. */
29061
29062 static bool
29063 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29064 {
29065 if (!CONSP (hot_spot))
29066 return false;
29067
29068 if (EQ (XCAR (hot_spot), Qrect))
29069 {
29070 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29071 Lisp_Object rect = XCDR (hot_spot);
29072 Lisp_Object tem;
29073 if (!CONSP (rect))
29074 return false;
29075 if (!CONSP (XCAR (rect)))
29076 return false;
29077 if (!CONSP (XCDR (rect)))
29078 return false;
29079 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29080 return false;
29081 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29082 return false;
29083 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29084 return false;
29085 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29086 return false;
29087 return true;
29088 }
29089 else if (EQ (XCAR (hot_spot), Qcircle))
29090 {
29091 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29092 Lisp_Object circ = XCDR (hot_spot);
29093 Lisp_Object lr, lx0, ly0;
29094 if (CONSP (circ)
29095 && CONSP (XCAR (circ))
29096 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29097 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29098 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29099 {
29100 double r = XFLOATINT (lr);
29101 double dx = XINT (lx0) - x;
29102 double dy = XINT (ly0) - y;
29103 return (dx * dx + dy * dy <= r * r);
29104 }
29105 }
29106 else if (EQ (XCAR (hot_spot), Qpoly))
29107 {
29108 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29109 if (VECTORP (XCDR (hot_spot)))
29110 {
29111 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29112 Lisp_Object *poly = v->contents;
29113 ptrdiff_t n = v->header.size;
29114 ptrdiff_t i;
29115 bool inside = false;
29116 Lisp_Object lx, ly;
29117 int x0, y0;
29118
29119 /* Need an even number of coordinates, and at least 3 edges. */
29120 if (n < 6 || n & 1)
29121 return false;
29122
29123 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29124 If count is odd, we are inside polygon. Pixels on edges
29125 may or may not be included depending on actual geometry of the
29126 polygon. */
29127 if ((lx = poly[n-2], !INTEGERP (lx))
29128 || (ly = poly[n-1], !INTEGERP (lx)))
29129 return false;
29130 x0 = XINT (lx), y0 = XINT (ly);
29131 for (i = 0; i < n; i += 2)
29132 {
29133 int x1 = x0, y1 = y0;
29134 if ((lx = poly[i], !INTEGERP (lx))
29135 || (ly = poly[i+1], !INTEGERP (ly)))
29136 return false;
29137 x0 = XINT (lx), y0 = XINT (ly);
29138
29139 /* Does this segment cross the X line? */
29140 if (x0 >= x)
29141 {
29142 if (x1 >= x)
29143 continue;
29144 }
29145 else if (x1 < x)
29146 continue;
29147 if (y > y0 && y > y1)
29148 continue;
29149 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29150 inside = !inside;
29151 }
29152 return inside;
29153 }
29154 }
29155 return false;
29156 }
29157
29158 Lisp_Object
29159 find_hot_spot (Lisp_Object map, int x, int y)
29160 {
29161 while (CONSP (map))
29162 {
29163 if (CONSP (XCAR (map))
29164 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29165 return XCAR (map);
29166 map = XCDR (map);
29167 }
29168
29169 return Qnil;
29170 }
29171
29172 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29173 3, 3, 0,
29174 doc: /* Lookup in image map MAP coordinates X and Y.
29175 An image map is an alist where each element has the format (AREA ID PLIST).
29176 An AREA is specified as either a rectangle, a circle, or a polygon:
29177 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29178 pixel coordinates of the upper left and bottom right corners.
29179 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29180 and the radius of the circle; r may be a float or integer.
29181 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29182 vector describes one corner in the polygon.
29183 Returns the alist element for the first matching AREA in MAP. */)
29184 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29185 {
29186 if (NILP (map))
29187 return Qnil;
29188
29189 CHECK_NUMBER (x);
29190 CHECK_NUMBER (y);
29191
29192 return find_hot_spot (map,
29193 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29194 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29195 }
29196
29197
29198 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29199 static void
29200 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29201 {
29202 /* Do not change cursor shape while dragging mouse. */
29203 if (EQ (do_mouse_tracking, Qdragging))
29204 return;
29205
29206 if (!NILP (pointer))
29207 {
29208 if (EQ (pointer, Qarrow))
29209 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29210 else if (EQ (pointer, Qhand))
29211 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29212 else if (EQ (pointer, Qtext))
29213 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29214 else if (EQ (pointer, intern ("hdrag")))
29215 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29216 else if (EQ (pointer, intern ("nhdrag")))
29217 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29218 #ifdef HAVE_X_WINDOWS
29219 else if (EQ (pointer, intern ("vdrag")))
29220 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29221 #endif
29222 else if (EQ (pointer, intern ("hourglass")))
29223 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29224 else if (EQ (pointer, Qmodeline))
29225 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29226 else
29227 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29228 }
29229
29230 if (cursor != No_Cursor)
29231 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29232 }
29233
29234 #endif /* HAVE_WINDOW_SYSTEM */
29235
29236 /* Take proper action when mouse has moved to the mode or header line
29237 or marginal area AREA of window W, x-position X and y-position Y.
29238 X is relative to the start of the text display area of W, so the
29239 width of bitmap areas and scroll bars must be subtracted to get a
29240 position relative to the start of the mode line. */
29241
29242 static void
29243 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29244 enum window_part area)
29245 {
29246 struct window *w = XWINDOW (window);
29247 struct frame *f = XFRAME (w->frame);
29248 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29249 #ifdef HAVE_WINDOW_SYSTEM
29250 Display_Info *dpyinfo;
29251 #endif
29252 Cursor cursor = No_Cursor;
29253 Lisp_Object pointer = Qnil;
29254 int dx, dy, width, height;
29255 ptrdiff_t charpos;
29256 Lisp_Object string, object = Qnil;
29257 Lisp_Object pos IF_LINT (= Qnil), help;
29258
29259 Lisp_Object mouse_face;
29260 int original_x_pixel = x;
29261 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29262 struct glyph_row *row IF_LINT (= 0);
29263
29264 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29265 {
29266 int x0;
29267 struct glyph *end;
29268
29269 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29270 returns them in row/column units! */
29271 string = mode_line_string (w, area, &x, &y, &charpos,
29272 &object, &dx, &dy, &width, &height);
29273
29274 row = (area == ON_MODE_LINE
29275 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29276 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29277
29278 /* Find the glyph under the mouse pointer. */
29279 if (row->mode_line_p && row->enabled_p)
29280 {
29281 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29282 end = glyph + row->used[TEXT_AREA];
29283
29284 for (x0 = original_x_pixel;
29285 glyph < end && x0 >= glyph->pixel_width;
29286 ++glyph)
29287 x0 -= glyph->pixel_width;
29288
29289 if (glyph >= end)
29290 glyph = NULL;
29291 }
29292 }
29293 else
29294 {
29295 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29296 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29297 returns them in row/column units! */
29298 string = marginal_area_string (w, area, &x, &y, &charpos,
29299 &object, &dx, &dy, &width, &height);
29300 }
29301
29302 help = Qnil;
29303
29304 #ifdef HAVE_WINDOW_SYSTEM
29305 if (IMAGEP (object))
29306 {
29307 Lisp_Object image_map, hotspot;
29308 if ((image_map = Fplist_get (XCDR (object), QCmap),
29309 !NILP (image_map))
29310 && (hotspot = find_hot_spot (image_map, dx, dy),
29311 CONSP (hotspot))
29312 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29313 {
29314 Lisp_Object plist;
29315
29316 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29317 If so, we could look for mouse-enter, mouse-leave
29318 properties in PLIST (and do something...). */
29319 hotspot = XCDR (hotspot);
29320 if (CONSP (hotspot)
29321 && (plist = XCAR (hotspot), CONSP (plist)))
29322 {
29323 pointer = Fplist_get (plist, Qpointer);
29324 if (NILP (pointer))
29325 pointer = Qhand;
29326 help = Fplist_get (plist, Qhelp_echo);
29327 if (!NILP (help))
29328 {
29329 help_echo_string = help;
29330 XSETWINDOW (help_echo_window, w);
29331 help_echo_object = w->contents;
29332 help_echo_pos = charpos;
29333 }
29334 }
29335 }
29336 if (NILP (pointer))
29337 pointer = Fplist_get (XCDR (object), QCpointer);
29338 }
29339 #endif /* HAVE_WINDOW_SYSTEM */
29340
29341 if (STRINGP (string))
29342 pos = make_number (charpos);
29343
29344 /* Set the help text and mouse pointer. If the mouse is on a part
29345 of the mode line without any text (e.g. past the right edge of
29346 the mode line text), use the default help text and pointer. */
29347 if (STRINGP (string) || area == ON_MODE_LINE)
29348 {
29349 /* Arrange to display the help by setting the global variables
29350 help_echo_string, help_echo_object, and help_echo_pos. */
29351 if (NILP (help))
29352 {
29353 if (STRINGP (string))
29354 help = Fget_text_property (pos, Qhelp_echo, string);
29355
29356 if (!NILP (help))
29357 {
29358 help_echo_string = help;
29359 XSETWINDOW (help_echo_window, w);
29360 help_echo_object = string;
29361 help_echo_pos = charpos;
29362 }
29363 else if (area == ON_MODE_LINE)
29364 {
29365 Lisp_Object default_help
29366 = buffer_local_value (Qmode_line_default_help_echo,
29367 w->contents);
29368
29369 if (STRINGP (default_help))
29370 {
29371 help_echo_string = default_help;
29372 XSETWINDOW (help_echo_window, w);
29373 help_echo_object = Qnil;
29374 help_echo_pos = -1;
29375 }
29376 }
29377 }
29378
29379 #ifdef HAVE_WINDOW_SYSTEM
29380 /* Change the mouse pointer according to what is under it. */
29381 if (FRAME_WINDOW_P (f))
29382 {
29383 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29384 || minibuf_level
29385 || NILP (Vresize_mini_windows));
29386
29387 dpyinfo = FRAME_DISPLAY_INFO (f);
29388 if (STRINGP (string))
29389 {
29390 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29391
29392 if (NILP (pointer))
29393 pointer = Fget_text_property (pos, Qpointer, string);
29394
29395 /* Change the mouse pointer according to what is under X/Y. */
29396 if (NILP (pointer)
29397 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29398 {
29399 Lisp_Object map;
29400 map = Fget_text_property (pos, Qlocal_map, string);
29401 if (!KEYMAPP (map))
29402 map = Fget_text_property (pos, Qkeymap, string);
29403 if (!KEYMAPP (map) && draggable)
29404 cursor = dpyinfo->vertical_scroll_bar_cursor;
29405 }
29406 }
29407 else if (draggable)
29408 /* Default mode-line pointer. */
29409 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29410 }
29411 #endif
29412 }
29413
29414 /* Change the mouse face according to what is under X/Y. */
29415 bool mouse_face_shown = false;
29416 if (STRINGP (string))
29417 {
29418 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29419 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29420 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29421 && glyph)
29422 {
29423 Lisp_Object b, e;
29424
29425 struct glyph * tmp_glyph;
29426
29427 int gpos;
29428 int gseq_length;
29429 int total_pixel_width;
29430 ptrdiff_t begpos, endpos, ignore;
29431
29432 int vpos, hpos;
29433
29434 b = Fprevious_single_property_change (make_number (charpos + 1),
29435 Qmouse_face, string, Qnil);
29436 if (NILP (b))
29437 begpos = 0;
29438 else
29439 begpos = XINT (b);
29440
29441 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29442 if (NILP (e))
29443 endpos = SCHARS (string);
29444 else
29445 endpos = XINT (e);
29446
29447 /* Calculate the glyph position GPOS of GLYPH in the
29448 displayed string, relative to the beginning of the
29449 highlighted part of the string.
29450
29451 Note: GPOS is different from CHARPOS. CHARPOS is the
29452 position of GLYPH in the internal string object. A mode
29453 line string format has structures which are converted to
29454 a flattened string by the Emacs Lisp interpreter. The
29455 internal string is an element of those structures. The
29456 displayed string is the flattened string. */
29457 tmp_glyph = row_start_glyph;
29458 while (tmp_glyph < glyph
29459 && (!(EQ (tmp_glyph->object, glyph->object)
29460 && begpos <= tmp_glyph->charpos
29461 && tmp_glyph->charpos < endpos)))
29462 tmp_glyph++;
29463 gpos = glyph - tmp_glyph;
29464
29465 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29466 the highlighted part of the displayed string to which
29467 GLYPH belongs. Note: GSEQ_LENGTH is different from
29468 SCHARS (STRING), because the latter returns the length of
29469 the internal string. */
29470 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29471 tmp_glyph > glyph
29472 && (!(EQ (tmp_glyph->object, glyph->object)
29473 && begpos <= tmp_glyph->charpos
29474 && tmp_glyph->charpos < endpos));
29475 tmp_glyph--)
29476 ;
29477 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29478
29479 /* Calculate the total pixel width of all the glyphs between
29480 the beginning of the highlighted area and GLYPH. */
29481 total_pixel_width = 0;
29482 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29483 total_pixel_width += tmp_glyph->pixel_width;
29484
29485 /* Pre calculation of re-rendering position. Note: X is in
29486 column units here, after the call to mode_line_string or
29487 marginal_area_string. */
29488 hpos = x - gpos;
29489 vpos = (area == ON_MODE_LINE
29490 ? (w->current_matrix)->nrows - 1
29491 : 0);
29492
29493 /* If GLYPH's position is included in the region that is
29494 already drawn in mouse face, we have nothing to do. */
29495 if ( EQ (window, hlinfo->mouse_face_window)
29496 && (!row->reversed_p
29497 ? (hlinfo->mouse_face_beg_col <= hpos
29498 && hpos < hlinfo->mouse_face_end_col)
29499 /* In R2L rows we swap BEG and END, see below. */
29500 : (hlinfo->mouse_face_end_col <= hpos
29501 && hpos < hlinfo->mouse_face_beg_col))
29502 && hlinfo->mouse_face_beg_row == vpos )
29503 return;
29504
29505 if (clear_mouse_face (hlinfo))
29506 cursor = No_Cursor;
29507
29508 if (!row->reversed_p)
29509 {
29510 hlinfo->mouse_face_beg_col = hpos;
29511 hlinfo->mouse_face_beg_x = original_x_pixel
29512 - (total_pixel_width + dx);
29513 hlinfo->mouse_face_end_col = hpos + gseq_length;
29514 hlinfo->mouse_face_end_x = 0;
29515 }
29516 else
29517 {
29518 /* In R2L rows, show_mouse_face expects BEG and END
29519 coordinates to be swapped. */
29520 hlinfo->mouse_face_end_col = hpos;
29521 hlinfo->mouse_face_end_x = original_x_pixel
29522 - (total_pixel_width + dx);
29523 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29524 hlinfo->mouse_face_beg_x = 0;
29525 }
29526
29527 hlinfo->mouse_face_beg_row = vpos;
29528 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29529 hlinfo->mouse_face_past_end = false;
29530 hlinfo->mouse_face_window = window;
29531
29532 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29533 charpos,
29534 0, &ignore,
29535 glyph->face_id,
29536 true);
29537 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29538 mouse_face_shown = true;
29539
29540 if (NILP (pointer))
29541 pointer = Qhand;
29542 }
29543 }
29544
29545 /* If mouse-face doesn't need to be shown, clear any existing
29546 mouse-face. */
29547 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29548 clear_mouse_face (hlinfo);
29549
29550 #ifdef HAVE_WINDOW_SYSTEM
29551 if (FRAME_WINDOW_P (f))
29552 define_frame_cursor1 (f, cursor, pointer);
29553 #endif
29554 }
29555
29556
29557 /* EXPORT:
29558 Take proper action when the mouse has moved to position X, Y on
29559 frame F with regards to highlighting portions of display that have
29560 mouse-face properties. Also de-highlight portions of display where
29561 the mouse was before, set the mouse pointer shape as appropriate
29562 for the mouse coordinates, and activate help echo (tooltips).
29563 X and Y can be negative or out of range. */
29564
29565 void
29566 note_mouse_highlight (struct frame *f, int x, int y)
29567 {
29568 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29569 enum window_part part = ON_NOTHING;
29570 Lisp_Object window;
29571 struct window *w;
29572 Cursor cursor = No_Cursor;
29573 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29574 struct buffer *b;
29575
29576 /* When a menu is active, don't highlight because this looks odd. */
29577 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29578 if (popup_activated ())
29579 return;
29580 #endif
29581
29582 if (!f->glyphs_initialized_p
29583 || f->pointer_invisible)
29584 return;
29585
29586 hlinfo->mouse_face_mouse_x = x;
29587 hlinfo->mouse_face_mouse_y = y;
29588 hlinfo->mouse_face_mouse_frame = f;
29589
29590 if (hlinfo->mouse_face_defer)
29591 return;
29592
29593 /* Which window is that in? */
29594 window = window_from_coordinates (f, x, y, &part, true);
29595
29596 /* If displaying active text in another window, clear that. */
29597 if (! EQ (window, hlinfo->mouse_face_window)
29598 /* Also clear if we move out of text area in same window. */
29599 || (!NILP (hlinfo->mouse_face_window)
29600 && !NILP (window)
29601 && part != ON_TEXT
29602 && part != ON_MODE_LINE
29603 && part != ON_HEADER_LINE))
29604 clear_mouse_face (hlinfo);
29605
29606 /* Not on a window -> return. */
29607 if (!WINDOWP (window))
29608 return;
29609
29610 /* Reset help_echo_string. It will get recomputed below. */
29611 help_echo_string = Qnil;
29612
29613 /* Convert to window-relative pixel coordinates. */
29614 w = XWINDOW (window);
29615 frame_to_window_pixel_xy (w, &x, &y);
29616
29617 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29618 /* Handle tool-bar window differently since it doesn't display a
29619 buffer. */
29620 if (EQ (window, f->tool_bar_window))
29621 {
29622 note_tool_bar_highlight (f, x, y);
29623 return;
29624 }
29625 #endif
29626
29627 /* Mouse is on the mode, header line or margin? */
29628 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29629 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29630 {
29631 note_mode_line_or_margin_highlight (window, x, y, part);
29632
29633 #ifdef HAVE_WINDOW_SYSTEM
29634 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29635 {
29636 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29637 /* Show non-text cursor (Bug#16647). */
29638 goto set_cursor;
29639 }
29640 else
29641 #endif
29642 return;
29643 }
29644
29645 #ifdef HAVE_WINDOW_SYSTEM
29646 if (part == ON_VERTICAL_BORDER)
29647 {
29648 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29649 help_echo_string = build_string ("drag-mouse-1: resize");
29650 }
29651 else if (part == ON_RIGHT_DIVIDER)
29652 {
29653 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29654 help_echo_string = build_string ("drag-mouse-1: resize");
29655 }
29656 else if (part == ON_BOTTOM_DIVIDER)
29657 if (! WINDOW_BOTTOMMOST_P (w)
29658 || minibuf_level
29659 || NILP (Vresize_mini_windows))
29660 {
29661 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29662 help_echo_string = build_string ("drag-mouse-1: resize");
29663 }
29664 else
29665 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29666 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29667 || part == ON_VERTICAL_SCROLL_BAR
29668 || part == ON_HORIZONTAL_SCROLL_BAR)
29669 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29670 else
29671 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29672 #endif
29673
29674 /* Are we in a window whose display is up to date?
29675 And verify the buffer's text has not changed. */
29676 b = XBUFFER (w->contents);
29677 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29678 {
29679 int hpos, vpos, dx, dy, area = LAST_AREA;
29680 ptrdiff_t pos;
29681 struct glyph *glyph;
29682 Lisp_Object object;
29683 Lisp_Object mouse_face = Qnil, position;
29684 Lisp_Object *overlay_vec = NULL;
29685 ptrdiff_t i, noverlays;
29686 struct buffer *obuf;
29687 ptrdiff_t obegv, ozv;
29688 bool same_region;
29689
29690 /* Find the glyph under X/Y. */
29691 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29692
29693 #ifdef HAVE_WINDOW_SYSTEM
29694 /* Look for :pointer property on image. */
29695 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29696 {
29697 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29698 if (img != NULL && IMAGEP (img->spec))
29699 {
29700 Lisp_Object image_map, hotspot;
29701 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29702 !NILP (image_map))
29703 && (hotspot = find_hot_spot (image_map,
29704 glyph->slice.img.x + dx,
29705 glyph->slice.img.y + dy),
29706 CONSP (hotspot))
29707 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29708 {
29709 Lisp_Object plist;
29710
29711 /* Could check XCAR (hotspot) to see if we enter/leave
29712 this hot-spot.
29713 If so, we could look for mouse-enter, mouse-leave
29714 properties in PLIST (and do something...). */
29715 hotspot = XCDR (hotspot);
29716 if (CONSP (hotspot)
29717 && (plist = XCAR (hotspot), CONSP (plist)))
29718 {
29719 pointer = Fplist_get (plist, Qpointer);
29720 if (NILP (pointer))
29721 pointer = Qhand;
29722 help_echo_string = Fplist_get (plist, Qhelp_echo);
29723 if (!NILP (help_echo_string))
29724 {
29725 help_echo_window = window;
29726 help_echo_object = glyph->object;
29727 help_echo_pos = glyph->charpos;
29728 }
29729 }
29730 }
29731 if (NILP (pointer))
29732 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29733 }
29734 }
29735 #endif /* HAVE_WINDOW_SYSTEM */
29736
29737 /* Clear mouse face if X/Y not over text. */
29738 if (glyph == NULL
29739 || area != TEXT_AREA
29740 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29741 /* Glyph's OBJECT is nil for glyphs inserted by the
29742 display engine for its internal purposes, like truncation
29743 and continuation glyphs and blanks beyond the end of
29744 line's text on text terminals. If we are over such a
29745 glyph, we are not over any text. */
29746 || NILP (glyph->object)
29747 /* R2L rows have a stretch glyph at their front, which
29748 stands for no text, whereas L2R rows have no glyphs at
29749 all beyond the end of text. Treat such stretch glyphs
29750 like we do with NULL glyphs in L2R rows. */
29751 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29752 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29753 && glyph->type == STRETCH_GLYPH
29754 && glyph->avoid_cursor_p))
29755 {
29756 if (clear_mouse_face (hlinfo))
29757 cursor = No_Cursor;
29758 #ifdef HAVE_WINDOW_SYSTEM
29759 if (FRAME_WINDOW_P (f) && NILP (pointer))
29760 {
29761 if (area != TEXT_AREA)
29762 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29763 else
29764 pointer = Vvoid_text_area_pointer;
29765 }
29766 #endif
29767 goto set_cursor;
29768 }
29769
29770 pos = glyph->charpos;
29771 object = glyph->object;
29772 if (!STRINGP (object) && !BUFFERP (object))
29773 goto set_cursor;
29774
29775 /* If we get an out-of-range value, return now; avoid an error. */
29776 if (BUFFERP (object) && pos > BUF_Z (b))
29777 goto set_cursor;
29778
29779 /* Make the window's buffer temporarily current for
29780 overlays_at and compute_char_face. */
29781 obuf = current_buffer;
29782 current_buffer = b;
29783 obegv = BEGV;
29784 ozv = ZV;
29785 BEGV = BEG;
29786 ZV = Z;
29787
29788 /* Is this char mouse-active or does it have help-echo? */
29789 position = make_number (pos);
29790
29791 USE_SAFE_ALLOCA;
29792
29793 if (BUFFERP (object))
29794 {
29795 /* Put all the overlays we want in a vector in overlay_vec. */
29796 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29797 /* Sort overlays into increasing priority order. */
29798 noverlays = sort_overlays (overlay_vec, noverlays, w);
29799 }
29800 else
29801 noverlays = 0;
29802
29803 if (NILP (Vmouse_highlight))
29804 {
29805 clear_mouse_face (hlinfo);
29806 goto check_help_echo;
29807 }
29808
29809 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29810
29811 if (same_region)
29812 cursor = No_Cursor;
29813
29814 /* Check mouse-face highlighting. */
29815 if (! same_region
29816 /* If there exists an overlay with mouse-face overlapping
29817 the one we are currently highlighting, we have to
29818 check if we enter the overlapping overlay, and then
29819 highlight only that. */
29820 || (OVERLAYP (hlinfo->mouse_face_overlay)
29821 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29822 {
29823 /* Find the highest priority overlay with a mouse-face. */
29824 Lisp_Object overlay = Qnil;
29825 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29826 {
29827 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29828 if (!NILP (mouse_face))
29829 overlay = overlay_vec[i];
29830 }
29831
29832 /* If we're highlighting the same overlay as before, there's
29833 no need to do that again. */
29834 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29835 goto check_help_echo;
29836 hlinfo->mouse_face_overlay = overlay;
29837
29838 /* Clear the display of the old active region, if any. */
29839 if (clear_mouse_face (hlinfo))
29840 cursor = No_Cursor;
29841
29842 /* If no overlay applies, get a text property. */
29843 if (NILP (overlay))
29844 mouse_face = Fget_text_property (position, Qmouse_face, object);
29845
29846 /* Next, compute the bounds of the mouse highlighting and
29847 display it. */
29848 if (!NILP (mouse_face) && STRINGP (object))
29849 {
29850 /* The mouse-highlighting comes from a display string
29851 with a mouse-face. */
29852 Lisp_Object s, e;
29853 ptrdiff_t ignore;
29854
29855 s = Fprevious_single_property_change
29856 (make_number (pos + 1), Qmouse_face, object, Qnil);
29857 e = Fnext_single_property_change
29858 (position, Qmouse_face, object, Qnil);
29859 if (NILP (s))
29860 s = make_number (0);
29861 if (NILP (e))
29862 e = make_number (SCHARS (object));
29863 mouse_face_from_string_pos (w, hlinfo, object,
29864 XINT (s), XINT (e));
29865 hlinfo->mouse_face_past_end = false;
29866 hlinfo->mouse_face_window = window;
29867 hlinfo->mouse_face_face_id
29868 = face_at_string_position (w, object, pos, 0, &ignore,
29869 glyph->face_id, true);
29870 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29871 cursor = No_Cursor;
29872 }
29873 else
29874 {
29875 /* The mouse-highlighting, if any, comes from an overlay
29876 or text property in the buffer. */
29877 Lisp_Object buffer IF_LINT (= Qnil);
29878 Lisp_Object disp_string IF_LINT (= Qnil);
29879
29880 if (STRINGP (object))
29881 {
29882 /* If we are on a display string with no mouse-face,
29883 check if the text under it has one. */
29884 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29885 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29886 pos = string_buffer_position (object, start);
29887 if (pos > 0)
29888 {
29889 mouse_face = get_char_property_and_overlay
29890 (make_number (pos), Qmouse_face, w->contents, &overlay);
29891 buffer = w->contents;
29892 disp_string = object;
29893 }
29894 }
29895 else
29896 {
29897 buffer = object;
29898 disp_string = Qnil;
29899 }
29900
29901 if (!NILP (mouse_face))
29902 {
29903 Lisp_Object before, after;
29904 Lisp_Object before_string, after_string;
29905 /* To correctly find the limits of mouse highlight
29906 in a bidi-reordered buffer, we must not use the
29907 optimization of limiting the search in
29908 previous-single-property-change and
29909 next-single-property-change, because
29910 rows_from_pos_range needs the real start and end
29911 positions to DTRT in this case. That's because
29912 the first row visible in a window does not
29913 necessarily display the character whose position
29914 is the smallest. */
29915 Lisp_Object lim1
29916 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29917 ? Fmarker_position (w->start)
29918 : Qnil;
29919 Lisp_Object lim2
29920 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29921 ? make_number (BUF_Z (XBUFFER (buffer))
29922 - w->window_end_pos)
29923 : Qnil;
29924
29925 if (NILP (overlay))
29926 {
29927 /* Handle the text property case. */
29928 before = Fprevious_single_property_change
29929 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29930 after = Fnext_single_property_change
29931 (make_number (pos), Qmouse_face, buffer, lim2);
29932 before_string = after_string = Qnil;
29933 }
29934 else
29935 {
29936 /* Handle the overlay case. */
29937 before = Foverlay_start (overlay);
29938 after = Foverlay_end (overlay);
29939 before_string = Foverlay_get (overlay, Qbefore_string);
29940 after_string = Foverlay_get (overlay, Qafter_string);
29941
29942 if (!STRINGP (before_string)) before_string = Qnil;
29943 if (!STRINGP (after_string)) after_string = Qnil;
29944 }
29945
29946 mouse_face_from_buffer_pos (window, hlinfo, pos,
29947 NILP (before)
29948 ? 1
29949 : XFASTINT (before),
29950 NILP (after)
29951 ? BUF_Z (XBUFFER (buffer))
29952 : XFASTINT (after),
29953 before_string, after_string,
29954 disp_string);
29955 cursor = No_Cursor;
29956 }
29957 }
29958 }
29959
29960 check_help_echo:
29961
29962 /* Look for a `help-echo' property. */
29963 if (NILP (help_echo_string)) {
29964 Lisp_Object help, overlay;
29965
29966 /* Check overlays first. */
29967 help = overlay = Qnil;
29968 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29969 {
29970 overlay = overlay_vec[i];
29971 help = Foverlay_get (overlay, Qhelp_echo);
29972 }
29973
29974 if (!NILP (help))
29975 {
29976 help_echo_string = help;
29977 help_echo_window = window;
29978 help_echo_object = overlay;
29979 help_echo_pos = pos;
29980 }
29981 else
29982 {
29983 Lisp_Object obj = glyph->object;
29984 ptrdiff_t charpos = glyph->charpos;
29985
29986 /* Try text properties. */
29987 if (STRINGP (obj)
29988 && charpos >= 0
29989 && charpos < SCHARS (obj))
29990 {
29991 help = Fget_text_property (make_number (charpos),
29992 Qhelp_echo, obj);
29993 if (NILP (help))
29994 {
29995 /* If the string itself doesn't specify a help-echo,
29996 see if the buffer text ``under'' it does. */
29997 struct glyph_row *r
29998 = MATRIX_ROW (w->current_matrix, vpos);
29999 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30000 ptrdiff_t p = string_buffer_position (obj, start);
30001 if (p > 0)
30002 {
30003 help = Fget_char_property (make_number (p),
30004 Qhelp_echo, w->contents);
30005 if (!NILP (help))
30006 {
30007 charpos = p;
30008 obj = w->contents;
30009 }
30010 }
30011 }
30012 }
30013 else if (BUFFERP (obj)
30014 && charpos >= BEGV
30015 && charpos < ZV)
30016 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30017 obj);
30018
30019 if (!NILP (help))
30020 {
30021 help_echo_string = help;
30022 help_echo_window = window;
30023 help_echo_object = obj;
30024 help_echo_pos = charpos;
30025 }
30026 }
30027 }
30028
30029 #ifdef HAVE_WINDOW_SYSTEM
30030 /* Look for a `pointer' property. */
30031 if (FRAME_WINDOW_P (f) && NILP (pointer))
30032 {
30033 /* Check overlays first. */
30034 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30035 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30036
30037 if (NILP (pointer))
30038 {
30039 Lisp_Object obj = glyph->object;
30040 ptrdiff_t charpos = glyph->charpos;
30041
30042 /* Try text properties. */
30043 if (STRINGP (obj)
30044 && charpos >= 0
30045 && charpos < SCHARS (obj))
30046 {
30047 pointer = Fget_text_property (make_number (charpos),
30048 Qpointer, obj);
30049 if (NILP (pointer))
30050 {
30051 /* If the string itself doesn't specify a pointer,
30052 see if the buffer text ``under'' it does. */
30053 struct glyph_row *r
30054 = MATRIX_ROW (w->current_matrix, vpos);
30055 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30056 ptrdiff_t p = string_buffer_position (obj, start);
30057 if (p > 0)
30058 pointer = Fget_char_property (make_number (p),
30059 Qpointer, w->contents);
30060 }
30061 }
30062 else if (BUFFERP (obj)
30063 && charpos >= BEGV
30064 && charpos < ZV)
30065 pointer = Fget_text_property (make_number (charpos),
30066 Qpointer, obj);
30067 }
30068 }
30069 #endif /* HAVE_WINDOW_SYSTEM */
30070
30071 BEGV = obegv;
30072 ZV = ozv;
30073 current_buffer = obuf;
30074 SAFE_FREE ();
30075 }
30076
30077 set_cursor:
30078
30079 #ifdef HAVE_WINDOW_SYSTEM
30080 if (FRAME_WINDOW_P (f))
30081 define_frame_cursor1 (f, cursor, pointer);
30082 #else
30083 /* This is here to prevent a compiler error, about "label at end of
30084 compound statement". */
30085 return;
30086 #endif
30087 }
30088
30089
30090 /* EXPORT for RIF:
30091 Clear any mouse-face on window W. This function is part of the
30092 redisplay interface, and is called from try_window_id and similar
30093 functions to ensure the mouse-highlight is off. */
30094
30095 void
30096 x_clear_window_mouse_face (struct window *w)
30097 {
30098 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30099 Lisp_Object window;
30100
30101 block_input ();
30102 XSETWINDOW (window, w);
30103 if (EQ (window, hlinfo->mouse_face_window))
30104 clear_mouse_face (hlinfo);
30105 unblock_input ();
30106 }
30107
30108
30109 /* EXPORT:
30110 Just discard the mouse face information for frame F, if any.
30111 This is used when the size of F is changed. */
30112
30113 void
30114 cancel_mouse_face (struct frame *f)
30115 {
30116 Lisp_Object window;
30117 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30118
30119 window = hlinfo->mouse_face_window;
30120 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30121 reset_mouse_highlight (hlinfo);
30122 }
30123
30124
30125 \f
30126 /***********************************************************************
30127 Exposure Events
30128 ***********************************************************************/
30129
30130 #ifdef HAVE_WINDOW_SYSTEM
30131
30132 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30133 which intersects rectangle R. R is in window-relative coordinates. */
30134
30135 static void
30136 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30137 enum glyph_row_area area)
30138 {
30139 struct glyph *first = row->glyphs[area];
30140 struct glyph *end = row->glyphs[area] + row->used[area];
30141 struct glyph *last;
30142 int first_x, start_x, x;
30143
30144 if (area == TEXT_AREA && row->fill_line_p)
30145 /* If row extends face to end of line write the whole line. */
30146 draw_glyphs (w, 0, row, area,
30147 0, row->used[area],
30148 DRAW_NORMAL_TEXT, 0);
30149 else
30150 {
30151 /* Set START_X to the window-relative start position for drawing glyphs of
30152 AREA. The first glyph of the text area can be partially visible.
30153 The first glyphs of other areas cannot. */
30154 start_x = window_box_left_offset (w, area);
30155 x = start_x;
30156 if (area == TEXT_AREA)
30157 x += row->x;
30158
30159 /* Find the first glyph that must be redrawn. */
30160 while (first < end
30161 && x + first->pixel_width < r->x)
30162 {
30163 x += first->pixel_width;
30164 ++first;
30165 }
30166
30167 /* Find the last one. */
30168 last = first;
30169 first_x = x;
30170 /* Use a signed int intermediate value to avoid catastrophic
30171 failures due to comparison between signed and unsigned, when
30172 x is negative (can happen for wide images that are hscrolled). */
30173 int r_end = r->x + r->width;
30174 while (last < end && x < r_end)
30175 {
30176 x += last->pixel_width;
30177 ++last;
30178 }
30179
30180 /* Repaint. */
30181 if (last > first)
30182 draw_glyphs (w, first_x - start_x, row, area,
30183 first - row->glyphs[area], last - row->glyphs[area],
30184 DRAW_NORMAL_TEXT, 0);
30185 }
30186 }
30187
30188
30189 /* Redraw the parts of the glyph row ROW on window W intersecting
30190 rectangle R. R is in window-relative coordinates. Value is
30191 true if mouse-face was overwritten. */
30192
30193 static bool
30194 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30195 {
30196 eassert (row->enabled_p);
30197
30198 if (row->mode_line_p || w->pseudo_window_p)
30199 draw_glyphs (w, 0, row, TEXT_AREA,
30200 0, row->used[TEXT_AREA],
30201 DRAW_NORMAL_TEXT, 0);
30202 else
30203 {
30204 if (row->used[LEFT_MARGIN_AREA])
30205 expose_area (w, row, r, LEFT_MARGIN_AREA);
30206 if (row->used[TEXT_AREA])
30207 expose_area (w, row, r, TEXT_AREA);
30208 if (row->used[RIGHT_MARGIN_AREA])
30209 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30210 draw_row_fringe_bitmaps (w, row);
30211 }
30212
30213 return row->mouse_face_p;
30214 }
30215
30216
30217 /* Redraw those parts of glyphs rows during expose event handling that
30218 overlap other rows. Redrawing of an exposed line writes over parts
30219 of lines overlapping that exposed line; this function fixes that.
30220
30221 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30222 row in W's current matrix that is exposed and overlaps other rows.
30223 LAST_OVERLAPPING_ROW is the last such row. */
30224
30225 static void
30226 expose_overlaps (struct window *w,
30227 struct glyph_row *first_overlapping_row,
30228 struct glyph_row *last_overlapping_row,
30229 XRectangle *r)
30230 {
30231 struct glyph_row *row;
30232
30233 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30234 if (row->overlapping_p)
30235 {
30236 eassert (row->enabled_p && !row->mode_line_p);
30237
30238 row->clip = r;
30239 if (row->used[LEFT_MARGIN_AREA])
30240 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30241
30242 if (row->used[TEXT_AREA])
30243 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30244
30245 if (row->used[RIGHT_MARGIN_AREA])
30246 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30247 row->clip = NULL;
30248 }
30249 }
30250
30251
30252 /* Return true if W's cursor intersects rectangle R. */
30253
30254 static bool
30255 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30256 {
30257 XRectangle cr, result;
30258 struct glyph *cursor_glyph;
30259 struct glyph_row *row;
30260
30261 if (w->phys_cursor.vpos >= 0
30262 && w->phys_cursor.vpos < w->current_matrix->nrows
30263 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30264 row->enabled_p)
30265 && row->cursor_in_fringe_p)
30266 {
30267 /* Cursor is in the fringe. */
30268 cr.x = window_box_right_offset (w,
30269 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30270 ? RIGHT_MARGIN_AREA
30271 : TEXT_AREA));
30272 cr.y = row->y;
30273 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30274 cr.height = row->height;
30275 return x_intersect_rectangles (&cr, r, &result);
30276 }
30277
30278 cursor_glyph = get_phys_cursor_glyph (w);
30279 if (cursor_glyph)
30280 {
30281 /* r is relative to W's box, but w->phys_cursor.x is relative
30282 to left edge of W's TEXT area. Adjust it. */
30283 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30284 cr.y = w->phys_cursor.y;
30285 cr.width = cursor_glyph->pixel_width;
30286 cr.height = w->phys_cursor_height;
30287 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30288 I assume the effect is the same -- and this is portable. */
30289 return x_intersect_rectangles (&cr, r, &result);
30290 }
30291 /* If we don't understand the format, pretend we're not in the hot-spot. */
30292 return false;
30293 }
30294
30295
30296 /* EXPORT:
30297 Draw a vertical window border to the right of window W if W doesn't
30298 have vertical scroll bars. */
30299
30300 void
30301 x_draw_vertical_border (struct window *w)
30302 {
30303 struct frame *f = XFRAME (WINDOW_FRAME (w));
30304
30305 /* We could do better, if we knew what type of scroll-bar the adjacent
30306 windows (on either side) have... But we don't :-(
30307 However, I think this works ok. ++KFS 2003-04-25 */
30308
30309 /* Redraw borders between horizontally adjacent windows. Don't
30310 do it for frames with vertical scroll bars because either the
30311 right scroll bar of a window, or the left scroll bar of its
30312 neighbor will suffice as a border. */
30313 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30314 return;
30315
30316 /* Note: It is necessary to redraw both the left and the right
30317 borders, for when only this single window W is being
30318 redisplayed. */
30319 if (!WINDOW_RIGHTMOST_P (w)
30320 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30321 {
30322 int x0, x1, y0, y1;
30323
30324 window_box_edges (w, &x0, &y0, &x1, &y1);
30325 y1 -= 1;
30326
30327 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30328 x1 -= 1;
30329
30330 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30331 }
30332
30333 if (!WINDOW_LEFTMOST_P (w)
30334 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30335 {
30336 int x0, x1, y0, y1;
30337
30338 window_box_edges (w, &x0, &y0, &x1, &y1);
30339 y1 -= 1;
30340
30341 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30342 x0 -= 1;
30343
30344 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30345 }
30346 }
30347
30348
30349 /* Draw window dividers for window W. */
30350
30351 void
30352 x_draw_right_divider (struct window *w)
30353 {
30354 struct frame *f = WINDOW_XFRAME (w);
30355
30356 if (w->mini || w->pseudo_window_p)
30357 return;
30358 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30359 {
30360 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30361 int x1 = WINDOW_RIGHT_EDGE_X (w);
30362 int y0 = WINDOW_TOP_EDGE_Y (w);
30363 /* The bottom divider prevails. */
30364 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30365
30366 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30367 }
30368 }
30369
30370 static void
30371 x_draw_bottom_divider (struct window *w)
30372 {
30373 struct frame *f = XFRAME (WINDOW_FRAME (w));
30374
30375 if (w->mini || w->pseudo_window_p)
30376 return;
30377 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30378 {
30379 int x0 = WINDOW_LEFT_EDGE_X (w);
30380 int x1 = WINDOW_RIGHT_EDGE_X (w);
30381 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30382 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30383
30384 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30385 }
30386 }
30387
30388 /* Redraw the part of window W intersection rectangle FR. Pixel
30389 coordinates in FR are frame-relative. Call this function with
30390 input blocked. Value is true if the exposure overwrites
30391 mouse-face. */
30392
30393 static bool
30394 expose_window (struct window *w, XRectangle *fr)
30395 {
30396 struct frame *f = XFRAME (w->frame);
30397 XRectangle wr, r;
30398 bool mouse_face_overwritten_p = false;
30399
30400 /* If window is not yet fully initialized, do nothing. This can
30401 happen when toolkit scroll bars are used and a window is split.
30402 Reconfiguring the scroll bar will generate an expose for a newly
30403 created window. */
30404 if (w->current_matrix == NULL)
30405 return false;
30406
30407 /* When we're currently updating the window, display and current
30408 matrix usually don't agree. Arrange for a thorough display
30409 later. */
30410 if (w->must_be_updated_p)
30411 {
30412 SET_FRAME_GARBAGED (f);
30413 return false;
30414 }
30415
30416 /* Frame-relative pixel rectangle of W. */
30417 wr.x = WINDOW_LEFT_EDGE_X (w);
30418 wr.y = WINDOW_TOP_EDGE_Y (w);
30419 wr.width = WINDOW_PIXEL_WIDTH (w);
30420 wr.height = WINDOW_PIXEL_HEIGHT (w);
30421
30422 if (x_intersect_rectangles (fr, &wr, &r))
30423 {
30424 int yb = window_text_bottom_y (w);
30425 struct glyph_row *row;
30426 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30427
30428 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30429 r.x, r.y, r.width, r.height));
30430
30431 /* Convert to window coordinates. */
30432 r.x -= WINDOW_LEFT_EDGE_X (w);
30433 r.y -= WINDOW_TOP_EDGE_Y (w);
30434
30435 /* Turn off the cursor. */
30436 bool cursor_cleared_p = (!w->pseudo_window_p
30437 && phys_cursor_in_rect_p (w, &r));
30438 if (cursor_cleared_p)
30439 x_clear_cursor (w);
30440
30441 /* If the row containing the cursor extends face to end of line,
30442 then expose_area might overwrite the cursor outside the
30443 rectangle and thus notice_overwritten_cursor might clear
30444 w->phys_cursor_on_p. We remember the original value and
30445 check later if it is changed. */
30446 bool phys_cursor_on_p = w->phys_cursor_on_p;
30447
30448 /* Use a signed int intermediate value to avoid catastrophic
30449 failures due to comparison between signed and unsigned, when
30450 y0 or y1 is negative (can happen for tall images). */
30451 int r_bottom = r.y + r.height;
30452
30453 /* Update lines intersecting rectangle R. */
30454 first_overlapping_row = last_overlapping_row = NULL;
30455 for (row = w->current_matrix->rows;
30456 row->enabled_p;
30457 ++row)
30458 {
30459 int y0 = row->y;
30460 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30461
30462 if ((y0 >= r.y && y0 < r_bottom)
30463 || (y1 > r.y && y1 < r_bottom)
30464 || (r.y >= y0 && r.y < y1)
30465 || (r_bottom > y0 && r_bottom < y1))
30466 {
30467 /* A header line may be overlapping, but there is no need
30468 to fix overlapping areas for them. KFS 2005-02-12 */
30469 if (row->overlapping_p && !row->mode_line_p)
30470 {
30471 if (first_overlapping_row == NULL)
30472 first_overlapping_row = row;
30473 last_overlapping_row = row;
30474 }
30475
30476 row->clip = fr;
30477 if (expose_line (w, row, &r))
30478 mouse_face_overwritten_p = true;
30479 row->clip = NULL;
30480 }
30481 else if (row->overlapping_p)
30482 {
30483 /* We must redraw a row overlapping the exposed area. */
30484 if (y0 < r.y
30485 ? y0 + row->phys_height > r.y
30486 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30487 {
30488 if (first_overlapping_row == NULL)
30489 first_overlapping_row = row;
30490 last_overlapping_row = row;
30491 }
30492 }
30493
30494 if (y1 >= yb)
30495 break;
30496 }
30497
30498 /* Display the mode line if there is one. */
30499 if (WINDOW_WANTS_MODELINE_P (w)
30500 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30501 row->enabled_p)
30502 && row->y < r_bottom)
30503 {
30504 if (expose_line (w, row, &r))
30505 mouse_face_overwritten_p = true;
30506 }
30507
30508 if (!w->pseudo_window_p)
30509 {
30510 /* Fix the display of overlapping rows. */
30511 if (first_overlapping_row)
30512 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30513 fr);
30514
30515 /* Draw border between windows. */
30516 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30517 x_draw_right_divider (w);
30518 else
30519 x_draw_vertical_border (w);
30520
30521 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30522 x_draw_bottom_divider (w);
30523
30524 /* Turn the cursor on again. */
30525 if (cursor_cleared_p
30526 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30527 update_window_cursor (w, true);
30528 }
30529 }
30530
30531 return mouse_face_overwritten_p;
30532 }
30533
30534
30535
30536 /* Redraw (parts) of all windows in the window tree rooted at W that
30537 intersect R. R contains frame pixel coordinates. Value is
30538 true if the exposure overwrites mouse-face. */
30539
30540 static bool
30541 expose_window_tree (struct window *w, XRectangle *r)
30542 {
30543 struct frame *f = XFRAME (w->frame);
30544 bool mouse_face_overwritten_p = false;
30545
30546 while (w && !FRAME_GARBAGED_P (f))
30547 {
30548 mouse_face_overwritten_p
30549 |= (WINDOWP (w->contents)
30550 ? expose_window_tree (XWINDOW (w->contents), r)
30551 : expose_window (w, r));
30552
30553 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30554 }
30555
30556 return mouse_face_overwritten_p;
30557 }
30558
30559
30560 /* EXPORT:
30561 Redisplay an exposed area of frame F. X and Y are the upper-left
30562 corner of the exposed rectangle. W and H are width and height of
30563 the exposed area. All are pixel values. W or H zero means redraw
30564 the entire frame. */
30565
30566 void
30567 expose_frame (struct frame *f, int x, int y, int w, int h)
30568 {
30569 XRectangle r;
30570 bool mouse_face_overwritten_p = false;
30571
30572 TRACE ((stderr, "expose_frame "));
30573
30574 /* No need to redraw if frame will be redrawn soon. */
30575 if (FRAME_GARBAGED_P (f))
30576 {
30577 TRACE ((stderr, " garbaged\n"));
30578 return;
30579 }
30580
30581 /* If basic faces haven't been realized yet, there is no point in
30582 trying to redraw anything. This can happen when we get an expose
30583 event while Emacs is starting, e.g. by moving another window. */
30584 if (FRAME_FACE_CACHE (f) == NULL
30585 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30586 {
30587 TRACE ((stderr, " no faces\n"));
30588 return;
30589 }
30590
30591 if (w == 0 || h == 0)
30592 {
30593 r.x = r.y = 0;
30594 r.width = FRAME_TEXT_WIDTH (f);
30595 r.height = FRAME_TEXT_HEIGHT (f);
30596 }
30597 else
30598 {
30599 r.x = x;
30600 r.y = y;
30601 r.width = w;
30602 r.height = h;
30603 }
30604
30605 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30606 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30607
30608 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30609 if (WINDOWP (f->tool_bar_window))
30610 mouse_face_overwritten_p
30611 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30612 #endif
30613
30614 #ifdef HAVE_X_WINDOWS
30615 #ifndef MSDOS
30616 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30617 if (WINDOWP (f->menu_bar_window))
30618 mouse_face_overwritten_p
30619 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30620 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30621 #endif
30622 #endif
30623
30624 /* Some window managers support a focus-follows-mouse style with
30625 delayed raising of frames. Imagine a partially obscured frame,
30626 and moving the mouse into partially obscured mouse-face on that
30627 frame. The visible part of the mouse-face will be highlighted,
30628 then the WM raises the obscured frame. With at least one WM, KDE
30629 2.1, Emacs is not getting any event for the raising of the frame
30630 (even tried with SubstructureRedirectMask), only Expose events.
30631 These expose events will draw text normally, i.e. not
30632 highlighted. Which means we must redo the highlight here.
30633 Subsume it under ``we love X''. --gerd 2001-08-15 */
30634 /* Included in Windows version because Windows most likely does not
30635 do the right thing if any third party tool offers
30636 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30637 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30638 {
30639 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30640 if (f == hlinfo->mouse_face_mouse_frame)
30641 {
30642 int mouse_x = hlinfo->mouse_face_mouse_x;
30643 int mouse_y = hlinfo->mouse_face_mouse_y;
30644 clear_mouse_face (hlinfo);
30645 note_mouse_highlight (f, mouse_x, mouse_y);
30646 }
30647 }
30648 }
30649
30650
30651 /* EXPORT:
30652 Determine the intersection of two rectangles R1 and R2. Return
30653 the intersection in *RESULT. Value is true if RESULT is not
30654 empty. */
30655
30656 bool
30657 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30658 {
30659 XRectangle *left, *right;
30660 XRectangle *upper, *lower;
30661 bool intersection_p = false;
30662
30663 /* Rearrange so that R1 is the left-most rectangle. */
30664 if (r1->x < r2->x)
30665 left = r1, right = r2;
30666 else
30667 left = r2, right = r1;
30668
30669 /* X0 of the intersection is right.x0, if this is inside R1,
30670 otherwise there is no intersection. */
30671 if (right->x <= left->x + left->width)
30672 {
30673 result->x = right->x;
30674
30675 /* The right end of the intersection is the minimum of
30676 the right ends of left and right. */
30677 result->width = (min (left->x + left->width, right->x + right->width)
30678 - result->x);
30679
30680 /* Same game for Y. */
30681 if (r1->y < r2->y)
30682 upper = r1, lower = r2;
30683 else
30684 upper = r2, lower = r1;
30685
30686 /* The upper end of the intersection is lower.y0, if this is inside
30687 of upper. Otherwise, there is no intersection. */
30688 if (lower->y <= upper->y + upper->height)
30689 {
30690 result->y = lower->y;
30691
30692 /* The lower end of the intersection is the minimum of the lower
30693 ends of upper and lower. */
30694 result->height = (min (lower->y + lower->height,
30695 upper->y + upper->height)
30696 - result->y);
30697 intersection_p = true;
30698 }
30699 }
30700
30701 return intersection_p;
30702 }
30703
30704 #endif /* HAVE_WINDOW_SYSTEM */
30705
30706 \f
30707 /***********************************************************************
30708 Initialization
30709 ***********************************************************************/
30710
30711 void
30712 syms_of_xdisp (void)
30713 {
30714 Vwith_echo_area_save_vector = Qnil;
30715 staticpro (&Vwith_echo_area_save_vector);
30716
30717 Vmessage_stack = Qnil;
30718 staticpro (&Vmessage_stack);
30719
30720 /* Non-nil means don't actually do any redisplay. */
30721 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30722
30723 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30724
30725 DEFVAR_BOOL("inhibit-message", inhibit_message,
30726 doc: /* Non-nil means calls to `message' are not displayed.
30727 They are still logged to the *Messages* buffer. */);
30728 inhibit_message = 0;
30729
30730 message_dolog_marker1 = Fmake_marker ();
30731 staticpro (&message_dolog_marker1);
30732 message_dolog_marker2 = Fmake_marker ();
30733 staticpro (&message_dolog_marker2);
30734 message_dolog_marker3 = Fmake_marker ();
30735 staticpro (&message_dolog_marker3);
30736
30737 #ifdef GLYPH_DEBUG
30738 defsubr (&Sdump_frame_glyph_matrix);
30739 defsubr (&Sdump_glyph_matrix);
30740 defsubr (&Sdump_glyph_row);
30741 defsubr (&Sdump_tool_bar_row);
30742 defsubr (&Strace_redisplay);
30743 defsubr (&Strace_to_stderr);
30744 #endif
30745 #ifdef HAVE_WINDOW_SYSTEM
30746 defsubr (&Stool_bar_height);
30747 defsubr (&Slookup_image_map);
30748 #endif
30749 defsubr (&Sline_pixel_height);
30750 defsubr (&Sformat_mode_line);
30751 defsubr (&Sinvisible_p);
30752 defsubr (&Scurrent_bidi_paragraph_direction);
30753 defsubr (&Swindow_text_pixel_size);
30754 defsubr (&Smove_point_visually);
30755 defsubr (&Sbidi_find_overridden_directionality);
30756
30757 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30758 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30759 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30760 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30761 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30762 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30763 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30764 DEFSYM (Qeval, "eval");
30765 DEFSYM (QCdata, ":data");
30766
30767 /* Names of text properties relevant for redisplay. */
30768 DEFSYM (Qdisplay, "display");
30769 DEFSYM (Qspace_width, "space-width");
30770 DEFSYM (Qraise, "raise");
30771 DEFSYM (Qslice, "slice");
30772 DEFSYM (Qspace, "space");
30773 DEFSYM (Qmargin, "margin");
30774 DEFSYM (Qpointer, "pointer");
30775 DEFSYM (Qleft_margin, "left-margin");
30776 DEFSYM (Qright_margin, "right-margin");
30777 DEFSYM (Qcenter, "center");
30778 DEFSYM (Qline_height, "line-height");
30779 DEFSYM (QCalign_to, ":align-to");
30780 DEFSYM (QCrelative_width, ":relative-width");
30781 DEFSYM (QCrelative_height, ":relative-height");
30782 DEFSYM (QCeval, ":eval");
30783 DEFSYM (QCpropertize, ":propertize");
30784 DEFSYM (QCfile, ":file");
30785 DEFSYM (Qfontified, "fontified");
30786 DEFSYM (Qfontification_functions, "fontification-functions");
30787
30788 /* Name of the face used to highlight trailing whitespace. */
30789 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30790
30791 /* Name and number of the face used to highlight escape glyphs. */
30792 DEFSYM (Qescape_glyph, "escape-glyph");
30793
30794 /* Name and number of the face used to highlight non-breaking spaces. */
30795 DEFSYM (Qnobreak_space, "nobreak-space");
30796
30797 /* The symbol 'image' which is the car of the lists used to represent
30798 images in Lisp. Also a tool bar style. */
30799 DEFSYM (Qimage, "image");
30800
30801 /* Tool bar styles. */
30802 DEFSYM (Qtext, "text");
30803 DEFSYM (Qboth, "both");
30804 DEFSYM (Qboth_horiz, "both-horiz");
30805 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30806
30807 /* The image map types. */
30808 DEFSYM (QCmap, ":map");
30809 DEFSYM (QCpointer, ":pointer");
30810 DEFSYM (Qrect, "rect");
30811 DEFSYM (Qcircle, "circle");
30812 DEFSYM (Qpoly, "poly");
30813
30814 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30815
30816 DEFSYM (Qgrow_only, "grow-only");
30817 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30818 DEFSYM (Qposition, "position");
30819 DEFSYM (Qbuffer_position, "buffer-position");
30820 DEFSYM (Qobject, "object");
30821
30822 /* Cursor shapes. */
30823 DEFSYM (Qbar, "bar");
30824 DEFSYM (Qhbar, "hbar");
30825 DEFSYM (Qbox, "box");
30826 DEFSYM (Qhollow, "hollow");
30827
30828 /* Pointer shapes. */
30829 DEFSYM (Qhand, "hand");
30830 DEFSYM (Qarrow, "arrow");
30831 /* also Qtext */
30832
30833 DEFSYM (Qdragging, "dragging");
30834
30835 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30836
30837 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30838 staticpro (&list_of_error);
30839
30840 /* Values of those variables at last redisplay are stored as
30841 properties on 'overlay-arrow-position' symbol. However, if
30842 Voverlay_arrow_position is a marker, last-arrow-position is its
30843 numerical position. */
30844 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30845 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30846
30847 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30848 properties on a symbol in overlay-arrow-variable-list. */
30849 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30850 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30851
30852 echo_buffer[0] = echo_buffer[1] = Qnil;
30853 staticpro (&echo_buffer[0]);
30854 staticpro (&echo_buffer[1]);
30855
30856 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30857 staticpro (&echo_area_buffer[0]);
30858 staticpro (&echo_area_buffer[1]);
30859
30860 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30861 staticpro (&Vmessages_buffer_name);
30862
30863 mode_line_proptrans_alist = Qnil;
30864 staticpro (&mode_line_proptrans_alist);
30865 mode_line_string_list = Qnil;
30866 staticpro (&mode_line_string_list);
30867 mode_line_string_face = Qnil;
30868 staticpro (&mode_line_string_face);
30869 mode_line_string_face_prop = Qnil;
30870 staticpro (&mode_line_string_face_prop);
30871 Vmode_line_unwind_vector = Qnil;
30872 staticpro (&Vmode_line_unwind_vector);
30873
30874 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30875
30876 help_echo_string = Qnil;
30877 staticpro (&help_echo_string);
30878 help_echo_object = Qnil;
30879 staticpro (&help_echo_object);
30880 help_echo_window = Qnil;
30881 staticpro (&help_echo_window);
30882 previous_help_echo_string = Qnil;
30883 staticpro (&previous_help_echo_string);
30884 help_echo_pos = -1;
30885
30886 DEFSYM (Qright_to_left, "right-to-left");
30887 DEFSYM (Qleft_to_right, "left-to-right");
30888 defsubr (&Sbidi_resolved_levels);
30889
30890 #ifdef HAVE_WINDOW_SYSTEM
30891 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30892 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30893 For example, if a block cursor is over a tab, it will be drawn as
30894 wide as that tab on the display. */);
30895 x_stretch_cursor_p = 0;
30896 #endif
30897
30898 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30899 doc: /* Non-nil means highlight trailing whitespace.
30900 The face used for trailing whitespace is `trailing-whitespace'. */);
30901 Vshow_trailing_whitespace = Qnil;
30902
30903 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30904 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30905 If the value is t, Emacs highlights non-ASCII chars which have the
30906 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30907 or `escape-glyph' face respectively.
30908
30909 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30910 U+2011 (non-breaking hyphen) are affected.
30911
30912 Any other non-nil value means to display these characters as a escape
30913 glyph followed by an ordinary space or hyphen.
30914
30915 A value of nil means no special handling of these characters. */);
30916 Vnobreak_char_display = Qt;
30917
30918 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30919 doc: /* The pointer shape to show in void text areas.
30920 A value of nil means to show the text pointer. Other options are
30921 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30922 `hourglass'. */);
30923 Vvoid_text_area_pointer = Qarrow;
30924
30925 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30926 doc: /* Non-nil means don't actually do any redisplay.
30927 This is used for internal purposes. */);
30928 Vinhibit_redisplay = Qnil;
30929
30930 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30931 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30932 Vglobal_mode_string = Qnil;
30933
30934 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30935 doc: /* Marker for where to display an arrow on top of the buffer text.
30936 This must be the beginning of a line in order to work.
30937 See also `overlay-arrow-string'. */);
30938 Voverlay_arrow_position = Qnil;
30939
30940 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30941 doc: /* String to display as an arrow in non-window frames.
30942 See also `overlay-arrow-position'. */);
30943 Voverlay_arrow_string = build_pure_c_string ("=>");
30944
30945 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30946 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30947 The symbols on this list are examined during redisplay to determine
30948 where to display overlay arrows. */);
30949 Voverlay_arrow_variable_list
30950 = list1 (intern_c_string ("overlay-arrow-position"));
30951
30952 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30953 doc: /* The number of lines to try scrolling a window by when point moves out.
30954 If that fails to bring point back on frame, point is centered instead.
30955 If this is zero, point is always centered after it moves off frame.
30956 If you want scrolling to always be a line at a time, you should set
30957 `scroll-conservatively' to a large value rather than set this to 1. */);
30958
30959 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30960 doc: /* Scroll up to this many lines, to bring point back on screen.
30961 If point moves off-screen, redisplay will scroll by up to
30962 `scroll-conservatively' lines in order to bring point just barely
30963 onto the screen again. If that cannot be done, then redisplay
30964 recenters point as usual.
30965
30966 If the value is greater than 100, redisplay will never recenter point,
30967 but will always scroll just enough text to bring point into view, even
30968 if you move far away.
30969
30970 A value of zero means always recenter point if it moves off screen. */);
30971 scroll_conservatively = 0;
30972
30973 DEFVAR_INT ("scroll-margin", scroll_margin,
30974 doc: /* Number of lines of margin at the top and bottom of a window.
30975 Recenter the window whenever point gets within this many lines
30976 of the top or bottom of the window. */);
30977 scroll_margin = 0;
30978
30979 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30980 doc: /* Pixels per inch value for non-window system displays.
30981 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30982 Vdisplay_pixels_per_inch = make_float (72.0);
30983
30984 #ifdef GLYPH_DEBUG
30985 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30986 #endif
30987
30988 DEFVAR_LISP ("truncate-partial-width-windows",
30989 Vtruncate_partial_width_windows,
30990 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30991 For an integer value, truncate lines in each window narrower than the
30992 full frame width, provided the window width is less than that integer;
30993 otherwise, respect the value of `truncate-lines'.
30994
30995 For any other non-nil value, truncate lines in all windows that do
30996 not span the full frame width.
30997
30998 A value of nil means to respect the value of `truncate-lines'.
30999
31000 If `word-wrap' is enabled, you might want to reduce this. */);
31001 Vtruncate_partial_width_windows = make_number (50);
31002
31003 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31004 doc: /* Maximum buffer size for which line number should be displayed.
31005 If the buffer is bigger than this, the line number does not appear
31006 in the mode line. A value of nil means no limit. */);
31007 Vline_number_display_limit = Qnil;
31008
31009 DEFVAR_INT ("line-number-display-limit-width",
31010 line_number_display_limit_width,
31011 doc: /* Maximum line width (in characters) for line number display.
31012 If the average length of the lines near point is bigger than this, then the
31013 line number may be omitted from the mode line. */);
31014 line_number_display_limit_width = 200;
31015
31016 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31017 doc: /* Non-nil means highlight region even in nonselected windows. */);
31018 highlight_nonselected_windows = false;
31019
31020 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31021 doc: /* Non-nil if more than one frame is visible on this display.
31022 Minibuffer-only frames don't count, but iconified frames do.
31023 This variable is not guaranteed to be accurate except while processing
31024 `frame-title-format' and `icon-title-format'. */);
31025
31026 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31027 doc: /* Template for displaying the title bar of visible frames.
31028 \(Assuming the window manager supports this feature.)
31029
31030 This variable has the same structure as `mode-line-format', except that
31031 the %c and %l constructs are ignored. It is used only on frames for
31032 which no explicit name has been set \(see `modify-frame-parameters'). */);
31033
31034 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31035 doc: /* Template for displaying the title bar of an iconified frame.
31036 \(Assuming the window manager supports this feature.)
31037 This variable has the same structure as `mode-line-format' (which see),
31038 and is used only on frames for which no explicit name has been set
31039 \(see `modify-frame-parameters'). */);
31040 Vicon_title_format
31041 = Vframe_title_format
31042 = listn (CONSTYPE_PURE, 3,
31043 intern_c_string ("multiple-frames"),
31044 build_pure_c_string ("%b"),
31045 listn (CONSTYPE_PURE, 4,
31046 empty_unibyte_string,
31047 intern_c_string ("invocation-name"),
31048 build_pure_c_string ("@"),
31049 intern_c_string ("system-name")));
31050
31051 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31052 doc: /* Maximum number of lines to keep in the message log buffer.
31053 If nil, disable message logging. If t, log messages but don't truncate
31054 the buffer when it becomes large. */);
31055 Vmessage_log_max = make_number (1000);
31056
31057 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31058 doc: /* Functions called before redisplay, if window sizes have changed.
31059 The value should be a list of functions that take one argument.
31060 Just before redisplay, for each frame, if any of its windows have changed
31061 size since the last redisplay, or have been split or deleted,
31062 all the functions in the list are called, with the frame as argument. */);
31063 Vwindow_size_change_functions = Qnil;
31064
31065 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31066 doc: /* List of functions to call before redisplaying a window with scrolling.
31067 Each function is called with two arguments, the window and its new
31068 display-start position.
31069 These functions are called whenever the `window-start' marker is modified,
31070 either to point into another buffer (e.g. via `set-window-buffer') or another
31071 place in the same buffer.
31072 Note that the value of `window-end' is not valid when these functions are
31073 called.
31074
31075 Warning: Do not use this feature to alter the way the window
31076 is scrolled. It is not designed for that, and such use probably won't
31077 work. */);
31078 Vwindow_scroll_functions = Qnil;
31079
31080 DEFVAR_LISP ("window-text-change-functions",
31081 Vwindow_text_change_functions,
31082 doc: /* Functions to call in redisplay when text in the window might change. */);
31083 Vwindow_text_change_functions = Qnil;
31084
31085 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31086 doc: /* Functions called when redisplay of a window reaches the end trigger.
31087 Each function is called with two arguments, the window and the end trigger value.
31088 See `set-window-redisplay-end-trigger'. */);
31089 Vredisplay_end_trigger_functions = Qnil;
31090
31091 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31092 doc: /* Non-nil means autoselect window with mouse pointer.
31093 If nil, do not autoselect windows.
31094 A positive number means delay autoselection by that many seconds: a
31095 window is autoselected only after the mouse has remained in that
31096 window for the duration of the delay.
31097 A negative number has a similar effect, but causes windows to be
31098 autoselected only after the mouse has stopped moving. \(Because of
31099 the way Emacs compares mouse events, you will occasionally wait twice
31100 that time before the window gets selected.\)
31101 Any other value means to autoselect window instantaneously when the
31102 mouse pointer enters it.
31103
31104 Autoselection selects the minibuffer only if it is active, and never
31105 unselects the minibuffer if it is active.
31106
31107 When customizing this variable make sure that the actual value of
31108 `focus-follows-mouse' matches the behavior of your window manager. */);
31109 Vmouse_autoselect_window = Qnil;
31110
31111 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31112 doc: /* Non-nil means automatically resize tool-bars.
31113 This dynamically changes the tool-bar's height to the minimum height
31114 that is needed to make all tool-bar items visible.
31115 If value is `grow-only', the tool-bar's height is only increased
31116 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31117 Vauto_resize_tool_bars = Qt;
31118
31119 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31120 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31121 auto_raise_tool_bar_buttons_p = true;
31122
31123 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31124 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31125 make_cursor_line_fully_visible_p = true;
31126
31127 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31128 doc: /* Border below tool-bar in pixels.
31129 If an integer, use it as the height of the border.
31130 If it is one of `internal-border-width' or `border-width', use the
31131 value of the corresponding frame parameter.
31132 Otherwise, no border is added below the tool-bar. */);
31133 Vtool_bar_border = Qinternal_border_width;
31134
31135 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31136 doc: /* Margin around tool-bar buttons in pixels.
31137 If an integer, use that for both horizontal and vertical margins.
31138 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31139 HORZ specifying the horizontal margin, and VERT specifying the
31140 vertical margin. */);
31141 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31142
31143 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31144 doc: /* Relief thickness of tool-bar buttons. */);
31145 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31146
31147 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31148 doc: /* Tool bar style to use.
31149 It can be one of
31150 image - show images only
31151 text - show text only
31152 both - show both, text below image
31153 both-horiz - show text to the right of the image
31154 text-image-horiz - show text to the left of the image
31155 any other - use system default or image if no system default.
31156
31157 This variable only affects the GTK+ toolkit version of Emacs. */);
31158 Vtool_bar_style = Qnil;
31159
31160 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31161 doc: /* Maximum number of characters a label can have to be shown.
31162 The tool bar style must also show labels for this to have any effect, see
31163 `tool-bar-style'. */);
31164 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31165
31166 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31167 doc: /* List of functions to call to fontify regions of text.
31168 Each function is called with one argument POS. Functions must
31169 fontify a region starting at POS in the current buffer, and give
31170 fontified regions the property `fontified'. */);
31171 Vfontification_functions = Qnil;
31172 Fmake_variable_buffer_local (Qfontification_functions);
31173
31174 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31175 unibyte_display_via_language_environment,
31176 doc: /* Non-nil means display unibyte text according to language environment.
31177 Specifically, this means that raw bytes in the range 160-255 decimal
31178 are displayed by converting them to the equivalent multibyte characters
31179 according to the current language environment. As a result, they are
31180 displayed according to the current fontset.
31181
31182 Note that this variable affects only how these bytes are displayed,
31183 but does not change the fact they are interpreted as raw bytes. */);
31184 unibyte_display_via_language_environment = false;
31185
31186 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31187 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31188 If a float, it specifies a fraction of the mini-window frame's height.
31189 If an integer, it specifies a number of lines. */);
31190 Vmax_mini_window_height = make_float (0.25);
31191
31192 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31193 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31194 A value of nil means don't automatically resize mini-windows.
31195 A value of t means resize them to fit the text displayed in them.
31196 A value of `grow-only', the default, means let mini-windows grow only;
31197 they return to their normal size when the minibuffer is closed, or the
31198 echo area becomes empty. */);
31199 Vresize_mini_windows = Qgrow_only;
31200
31201 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31202 doc: /* Alist specifying how to blink the cursor off.
31203 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31204 `cursor-type' frame-parameter or variable equals ON-STATE,
31205 comparing using `equal', Emacs uses OFF-STATE to specify
31206 how to blink it off. ON-STATE and OFF-STATE are values for
31207 the `cursor-type' frame parameter.
31208
31209 If a frame's ON-STATE has no entry in this list,
31210 the frame's other specifications determine how to blink the cursor off. */);
31211 Vblink_cursor_alist = Qnil;
31212
31213 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31214 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31215 If non-nil, windows are automatically scrolled horizontally to make
31216 point visible. */);
31217 automatic_hscrolling_p = true;
31218 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31219
31220 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31221 doc: /* How many columns away from the window edge point is allowed to get
31222 before automatic hscrolling will horizontally scroll the window. */);
31223 hscroll_margin = 5;
31224
31225 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31226 doc: /* How many columns to scroll the window when point gets too close to the edge.
31227 When point is less than `hscroll-margin' columns from the window
31228 edge, automatic hscrolling will scroll the window by the amount of columns
31229 determined by this variable. If its value is a positive integer, scroll that
31230 many columns. If it's a positive floating-point number, it specifies the
31231 fraction of the window's width to scroll. If it's nil or zero, point will be
31232 centered horizontally after the scroll. Any other value, including negative
31233 numbers, are treated as if the value were zero.
31234
31235 Automatic hscrolling always moves point outside the scroll margin, so if
31236 point was more than scroll step columns inside the margin, the window will
31237 scroll more than the value given by the scroll step.
31238
31239 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31240 and `scroll-right' overrides this variable's effect. */);
31241 Vhscroll_step = make_number (0);
31242
31243 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31244 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31245 Bind this around calls to `message' to let it take effect. */);
31246 message_truncate_lines = false;
31247
31248 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31249 doc: /* Normal hook run to update the menu bar definitions.
31250 Redisplay runs this hook before it redisplays the menu bar.
31251 This is used to update menus such as Buffers, whose contents depend on
31252 various data. */);
31253 Vmenu_bar_update_hook = Qnil;
31254
31255 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31256 doc: /* Frame for which we are updating a menu.
31257 The enable predicate for a menu binding should check this variable. */);
31258 Vmenu_updating_frame = Qnil;
31259
31260 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31261 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31262 inhibit_menubar_update = false;
31263
31264 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31265 doc: /* Prefix prepended to all continuation lines at display time.
31266 The value may be a string, an image, or a stretch-glyph; it is
31267 interpreted in the same way as the value of a `display' text property.
31268
31269 This variable is overridden by any `wrap-prefix' text or overlay
31270 property.
31271
31272 To add a prefix to non-continuation lines, use `line-prefix'. */);
31273 Vwrap_prefix = Qnil;
31274 DEFSYM (Qwrap_prefix, "wrap-prefix");
31275 Fmake_variable_buffer_local (Qwrap_prefix);
31276
31277 DEFVAR_LISP ("line-prefix", Vline_prefix,
31278 doc: /* Prefix prepended to all non-continuation lines at display time.
31279 The value may be a string, an image, or a stretch-glyph; it is
31280 interpreted in the same way as the value of a `display' text property.
31281
31282 This variable is overridden by any `line-prefix' text or overlay
31283 property.
31284
31285 To add a prefix to continuation lines, use `wrap-prefix'. */);
31286 Vline_prefix = Qnil;
31287 DEFSYM (Qline_prefix, "line-prefix");
31288 Fmake_variable_buffer_local (Qline_prefix);
31289
31290 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31291 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31292 inhibit_eval_during_redisplay = false;
31293
31294 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31295 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31296 inhibit_free_realized_faces = false;
31297
31298 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31299 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31300 Intended for use during debugging and for testing bidi display;
31301 see biditest.el in the test suite. */);
31302 inhibit_bidi_mirroring = false;
31303
31304 #ifdef GLYPH_DEBUG
31305 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31306 doc: /* Inhibit try_window_id display optimization. */);
31307 inhibit_try_window_id = false;
31308
31309 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31310 doc: /* Inhibit try_window_reusing display optimization. */);
31311 inhibit_try_window_reusing = false;
31312
31313 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31314 doc: /* Inhibit try_cursor_movement display optimization. */);
31315 inhibit_try_cursor_movement = false;
31316 #endif /* GLYPH_DEBUG */
31317
31318 DEFVAR_INT ("overline-margin", overline_margin,
31319 doc: /* Space between overline and text, in pixels.
31320 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31321 margin to the character height. */);
31322 overline_margin = 2;
31323
31324 DEFVAR_INT ("underline-minimum-offset",
31325 underline_minimum_offset,
31326 doc: /* Minimum distance between baseline and underline.
31327 This can improve legibility of underlined text at small font sizes,
31328 particularly when using variable `x-use-underline-position-properties'
31329 with fonts that specify an UNDERLINE_POSITION relatively close to the
31330 baseline. The default value is 1. */);
31331 underline_minimum_offset = 1;
31332
31333 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31334 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31335 This feature only works when on a window system that can change
31336 cursor shapes. */);
31337 display_hourglass_p = true;
31338
31339 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31340 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31341 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31342
31343 #ifdef HAVE_WINDOW_SYSTEM
31344 hourglass_atimer = NULL;
31345 hourglass_shown_p = false;
31346 #endif /* HAVE_WINDOW_SYSTEM */
31347
31348 /* Name of the face used to display glyphless characters. */
31349 DEFSYM (Qglyphless_char, "glyphless-char");
31350
31351 /* Method symbols for Vglyphless_char_display. */
31352 DEFSYM (Qhex_code, "hex-code");
31353 DEFSYM (Qempty_box, "empty-box");
31354 DEFSYM (Qthin_space, "thin-space");
31355 DEFSYM (Qzero_width, "zero-width");
31356
31357 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31358 doc: /* Function run just before redisplay.
31359 It is called with one argument, which is the set of windows that are to
31360 be redisplayed. This set can be nil (meaning, only the selected window),
31361 or t (meaning all windows). */);
31362 Vpre_redisplay_function = intern ("ignore");
31363
31364 /* Symbol for the purpose of Vglyphless_char_display. */
31365 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31366 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31367
31368 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31369 doc: /* Char-table defining glyphless characters.
31370 Each element, if non-nil, should be one of the following:
31371 an ASCII acronym string: display this string in a box
31372 `hex-code': display the hexadecimal code of a character in a box
31373 `empty-box': display as an empty box
31374 `thin-space': display as 1-pixel width space
31375 `zero-width': don't display
31376 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31377 display method for graphical terminals and text terminals respectively.
31378 GRAPHICAL and TEXT should each have one of the values listed above.
31379
31380 The char-table has one extra slot to control the display of a character for
31381 which no font is found. This slot only takes effect on graphical terminals.
31382 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31383 `thin-space'. The default is `empty-box'.
31384
31385 If a character has a non-nil entry in an active display table, the
31386 display table takes effect; in this case, Emacs does not consult
31387 `glyphless-char-display' at all. */);
31388 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31389 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31390 Qempty_box);
31391
31392 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31393 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31394 Vdebug_on_message = Qnil;
31395
31396 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31397 doc: /* */);
31398 Vredisplay__all_windows_cause
31399 = Fmake_vector (make_number (100), make_number (0));
31400
31401 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31402 doc: /* */);
31403 Vredisplay__mode_lines_cause
31404 = Fmake_vector (make_number (100), make_number (0));
31405 }
31406
31407
31408 /* Initialize this module when Emacs starts. */
31409
31410 void
31411 init_xdisp (void)
31412 {
31413 CHARPOS (this_line_start_pos) = 0;
31414
31415 if (!noninteractive)
31416 {
31417 struct window *m = XWINDOW (minibuf_window);
31418 Lisp_Object frame = m->frame;
31419 struct frame *f = XFRAME (frame);
31420 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31421 struct window *r = XWINDOW (root);
31422 int i;
31423
31424 echo_area_window = minibuf_window;
31425
31426 r->top_line = FRAME_TOP_MARGIN (f);
31427 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31428 r->total_cols = FRAME_COLS (f);
31429 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31430 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31431 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31432
31433 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31434 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31435 m->total_cols = FRAME_COLS (f);
31436 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31437 m->total_lines = 1;
31438 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31439
31440 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31441 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31442 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31443
31444 /* The default ellipsis glyphs `...'. */
31445 for (i = 0; i < 3; ++i)
31446 default_invis_vector[i] = make_number ('.');
31447 }
31448
31449 {
31450 /* Allocate the buffer for frame titles.
31451 Also used for `format-mode-line'. */
31452 int size = 100;
31453 mode_line_noprop_buf = xmalloc (size);
31454 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31455 mode_line_noprop_ptr = mode_line_noprop_buf;
31456 mode_line_target = MODE_LINE_DISPLAY;
31457 }
31458
31459 help_echo_showing_p = false;
31460 }
31461
31462 #ifdef HAVE_WINDOW_SYSTEM
31463
31464 /* Platform-independent portion of hourglass implementation. */
31465
31466 /* Timer function of hourglass_atimer. */
31467
31468 static void
31469 show_hourglass (struct atimer *timer)
31470 {
31471 /* The timer implementation will cancel this timer automatically
31472 after this function has run. Set hourglass_atimer to null
31473 so that we know the timer doesn't have to be canceled. */
31474 hourglass_atimer = NULL;
31475
31476 if (!hourglass_shown_p)
31477 {
31478 Lisp_Object tail, frame;
31479
31480 block_input ();
31481
31482 FOR_EACH_FRAME (tail, frame)
31483 {
31484 struct frame *f = XFRAME (frame);
31485
31486 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31487 && FRAME_RIF (f)->show_hourglass)
31488 FRAME_RIF (f)->show_hourglass (f);
31489 }
31490
31491 hourglass_shown_p = true;
31492 unblock_input ();
31493 }
31494 }
31495
31496 /* Cancel a currently active hourglass timer, and start a new one. */
31497
31498 void
31499 start_hourglass (void)
31500 {
31501 struct timespec delay;
31502
31503 cancel_hourglass ();
31504
31505 if (INTEGERP (Vhourglass_delay)
31506 && XINT (Vhourglass_delay) > 0)
31507 delay = make_timespec (min (XINT (Vhourglass_delay),
31508 TYPE_MAXIMUM (time_t)),
31509 0);
31510 else if (FLOATP (Vhourglass_delay)
31511 && XFLOAT_DATA (Vhourglass_delay) > 0)
31512 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31513 else
31514 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31515
31516 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31517 show_hourglass, NULL);
31518 }
31519
31520 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31521 shown. */
31522
31523 void
31524 cancel_hourglass (void)
31525 {
31526 if (hourglass_atimer)
31527 {
31528 cancel_atimer (hourglass_atimer);
31529 hourglass_atimer = NULL;
31530 }
31531
31532 if (hourglass_shown_p)
31533 {
31534 Lisp_Object tail, frame;
31535
31536 block_input ();
31537
31538 FOR_EACH_FRAME (tail, frame)
31539 {
31540 struct frame *f = XFRAME (frame);
31541
31542 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31543 && FRAME_RIF (f)->hide_hourglass)
31544 FRAME_RIF (f)->hide_hourglass (f);
31545 #ifdef HAVE_NTGUI
31546 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31547 else if (!FRAME_W32_P (f))
31548 w32_arrow_cursor ();
31549 #endif
31550 }
31551
31552 hourglass_shown_p = false;
31553 unblock_input ();
31554 }
31555 }
31556
31557 #endif /* HAVE_WINDOW_SYSTEM */