]> code.delx.au - gnu-emacs/blob - src/indent.c
Merged in changes from CVS trunk. Plus added lisp/term tweaks.
[gnu-emacs] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. */
21
22 #include <config.h>
23 #include <stdio.h>
24
25 #include "lisp.h"
26 #include "buffer.h"
27 #include "charset.h"
28 #include "category.h"
29 #include "indent.h"
30 #include "keyboard.h"
31 #include "frame.h"
32 #include "window.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "disptab.h"
36 #include "intervals.h"
37 #include "region-cache.h"
38
39 /* Indentation can insert tabs if this is non-zero;
40 otherwise always uses spaces. */
41
42 int indent_tabs_mode;
43
44 #define CR 015
45
46 /* These three values memorize the current column to avoid recalculation. */
47
48 /* Last value returned by current_column.
49 Some things in set last_known_column_point to -1
50 to mark the memorized value as invalid. */
51
52 double last_known_column;
53
54 /* Value of point when current_column was called. */
55
56 int last_known_column_point;
57
58 /* Value of MODIFF when current_column was called. */
59
60 int last_known_column_modified;
61
62 static double current_column_1 P_ ((void));
63 static double position_indentation P_ ((int));
64
65 /* Cache of beginning of line found by the last call of
66 current_column. */
67
68 int current_column_bol_cache;
69
70 /* Get the display table to use for the current buffer. */
71
72 struct Lisp_Char_Table *
73 buffer_display_table ()
74 {
75 Lisp_Object thisbuf;
76
77 thisbuf = current_buffer->display_table;
78 if (DISP_TABLE_P (thisbuf))
79 return XCHAR_TABLE (thisbuf);
80 if (DISP_TABLE_P (Vstandard_display_table))
81 return XCHAR_TABLE (Vstandard_display_table);
82 return 0;
83 }
84 \f
85 /* Width run cache considerations. */
86
87 /* Return the width of character C under display table DP. */
88
89 static int
90 character_width (c, dp)
91 int c;
92 struct Lisp_Char_Table *dp;
93 {
94 Lisp_Object elt;
95
96 /* These width computations were determined by examining the cases
97 in display_text_line. */
98
99 /* Everything can be handled by the display table, if it's
100 present and the element is right. */
101 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
102 return XVECTOR (elt)->size;
103
104 /* Some characters are special. */
105 if (c == '\n' || c == '\t' || c == '\015')
106 return 0;
107
108 /* Printing characters have width 1. */
109 else if (c >= 040 && c < 0177)
110 return 1;
111
112 /* Everybody else (control characters, metacharacters) has other
113 widths. We could return their actual widths here, but they
114 depend on things like ctl_arrow and crud like that, and they're
115 not very common at all. So we'll just claim we don't know their
116 widths. */
117 else
118 return 0;
119 }
120
121 /* Return true iff the display table DISPTAB specifies the same widths
122 for characters as WIDTHTAB. We use this to decide when to
123 invalidate the buffer's width_run_cache. */
124
125 int
126 disptab_matches_widthtab (disptab, widthtab)
127 struct Lisp_Char_Table *disptab;
128 struct Lisp_Vector *widthtab;
129 {
130 int i;
131
132 if (widthtab->size != 256)
133 abort ();
134
135 for (i = 0; i < 256; i++)
136 if (character_width (i, disptab)
137 != XFASTINT (widthtab->contents[i]))
138 return 0;
139
140 return 1;
141 }
142
143 /* Recompute BUF's width table, using the display table DISPTAB. */
144
145 void
146 recompute_width_table (buf, disptab)
147 struct buffer *buf;
148 struct Lisp_Char_Table *disptab;
149 {
150 int i;
151 struct Lisp_Vector *widthtab;
152
153 if (!VECTORP (buf->width_table))
154 buf->width_table = Fmake_vector (make_number (256), make_number (0));
155 widthtab = XVECTOR (buf->width_table);
156 if (widthtab->size != 256)
157 abort ();
158
159 for (i = 0; i < 256; i++)
160 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
161 }
162
163 /* Allocate or free the width run cache, as requested by the current
164 state of current_buffer's cache_long_line_scans variable. */
165
166 static void
167 width_run_cache_on_off ()
168 {
169 if (NILP (current_buffer->cache_long_line_scans)
170 /* And, for the moment, this feature doesn't work on multibyte
171 characters. */
172 || !NILP (current_buffer->enable_multibyte_characters))
173 {
174 /* It should be off. */
175 if (current_buffer->width_run_cache)
176 {
177 free_region_cache (current_buffer->width_run_cache);
178 current_buffer->width_run_cache = 0;
179 current_buffer->width_table = Qnil;
180 }
181 }
182 else
183 {
184 /* It should be on. */
185 if (current_buffer->width_run_cache == 0)
186 {
187 current_buffer->width_run_cache = new_region_cache ();
188 recompute_width_table (current_buffer, buffer_display_table ());
189 }
190 }
191 }
192
193 \f
194 /* Skip some invisible characters starting from POS.
195 This includes characters invisible because of text properties
196 and characters invisible because of overlays.
197
198 If position POS is followed by invisible characters,
199 skip some of them and return the position after them.
200 Otherwise return POS itself.
201
202 Set *NEXT_BOUNDARY_P to the next position at which
203 it will be necessary to call this function again.
204
205 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
206 to a value greater than TO.
207
208 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
209 take account of overlays that apply only in WINDOW.
210
211 We don't necessarily skip all the invisible characters after POS
212 because that could take a long time. We skip a reasonable number
213 which can be skipped quickly. If there might be more invisible
214 characters immediately following, then *NEXT_BOUNDARY_P
215 will equal the return value. */
216
217 int
218 skip_invisible (pos, next_boundary_p, to, window)
219 int pos;
220 int *next_boundary_p;
221 int to;
222 Lisp_Object window;
223 {
224 Lisp_Object prop, position, overlay_limit, proplimit;
225 Lisp_Object buffer, tmp;
226 int end, inv_p;
227
228 XSETFASTINT (position, pos);
229 XSETBUFFER (buffer, current_buffer);
230
231 /* Give faster response for overlay lookup near POS. */
232 recenter_overlay_lists (current_buffer, pos);
233
234 /* We must not advance farther than the next overlay change.
235 The overlay change might change the invisible property;
236 or there might be overlay strings to be displayed there. */
237 overlay_limit = Fnext_overlay_change (position);
238 /* As for text properties, this gives a lower bound
239 for where the invisible text property could change. */
240 proplimit = Fnext_property_change (position, buffer, Qt);
241 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
242 proplimit = overlay_limit;
243 /* PROPLIMIT is now a lower bound for the next change
244 in invisible status. If that is plenty far away,
245 use that lower bound. */
246 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
247 *next_boundary_p = XFASTINT (proplimit);
248 /* Otherwise, scan for the next `invisible' property change. */
249 else
250 {
251 /* Don't scan terribly far. */
252 XSETFASTINT (proplimit, min (pos + 100, to));
253 /* No matter what. don't go past next overlay change. */
254 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
255 proplimit = overlay_limit;
256 tmp = Fnext_single_property_change (position, Qinvisible,
257 buffer, proplimit);
258 end = XFASTINT (tmp);
259 #if 0
260 /* Don't put the boundary in the middle of multibyte form if
261 there is no actual property change. */
262 if (end == pos + 100
263 && !NILP (current_buffer->enable_multibyte_characters)
264 && end < ZV)
265 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
266 end--;
267 #endif
268 *next_boundary_p = end;
269 }
270 /* if the `invisible' property is set, we can skip to
271 the next property change */
272 prop = Fget_char_property (position, Qinvisible,
273 (!NILP (window)
274 && EQ (XWINDOW (window)->buffer, buffer))
275 ? window : buffer);
276 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
277 /* When counting columns (window == nil), don't skip over ellipsis text. */
278 if (NILP (window) ? inv_p == 1 : inv_p)
279 return *next_boundary_p;
280 return pos;
281 }
282 \f
283 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
284 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
285 to the width, and return 1. Otherwise, return 0. */
286
287 static int
288 check_composition (pos, pos_byte, point, len, len_byte, width)
289 int pos, pos_byte, point;
290 int *len, *len_byte, *width;
291 {
292 Lisp_Object prop;
293 int start, end;
294 int id;
295
296 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
297 || pos != start || point < end
298 || !COMPOSITION_VALID_P (start, end, prop))
299 return 0;
300 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
301 return 0;
302
303 *len = COMPOSITION_LENGTH (prop);
304 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
305 *width = composition_table[id]->width;
306 return 1;
307 }
308 \f
309 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
310
311 DP is a display table or NULL.
312
313 This macro is used in current_column_1, Fmove_to_column, and
314 compute_motion. */
315
316 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
317 do { \
318 int c; \
319 \
320 wide_column = 0; \
321 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
322 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
323 width = bytes * 4; \
324 else \
325 { \
326 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
327 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
328 else \
329 width = WIDTH_BY_CHAR_HEAD (*p); \
330 if (width > 1) \
331 wide_column = width; \
332 } \
333 } while (0)
334
335
336 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
337 doc: /* Return the horizontal position of point. Beginning of line is column 0.
338 This is calculated by adding together the widths of all the displayed
339 representations of the character between the start of the previous line
340 and point. (eg control characters will have a width of 2 or 4, tabs
341 will have a variable width)
342 Ignores finite width of frame, which means that this function may return
343 values greater than (frame-width).
344 Whether the line is visible (if `selective-display' is t) has no effect;
345 however, ^M is treated as end of line when `selective-display' is t.
346 Text that has an invisible property is considered as having width 0, unless
347 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
348 ()
349 {
350 Lisp_Object temp;
351 XSETFASTINT (temp, (int) current_column ()); /* iftc */
352 return temp;
353 }
354
355 /* Cancel any recorded value of the horizontal position. */
356
357 void
358 invalidate_current_column ()
359 {
360 last_known_column_point = 0;
361 }
362
363 double
364 current_column ()
365 {
366 register int col;
367 register unsigned char *ptr, *stop;
368 register int tab_seen;
369 int post_tab;
370 register int c;
371 register int tab_width = XINT (current_buffer->tab_width);
372 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
373 register struct Lisp_Char_Table *dp = buffer_display_table ();
374
375 if (PT == last_known_column_point
376 && MODIFF == last_known_column_modified)
377 return last_known_column;
378
379 /* If the buffer has overlays, text properties,
380 or multibyte characters, use a more general algorithm. */
381 if (BUF_INTERVALS (current_buffer)
382 || current_buffer->overlays_before
383 || current_buffer->overlays_after
384 || Z != Z_BYTE)
385 return current_column_1 ();
386
387 /* Scan backwards from point to the previous newline,
388 counting width. Tab characters are the only complicated case. */
389
390 /* Make a pointer for decrementing through the chars before point. */
391 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
392 /* Make a pointer to where consecutive chars leave off,
393 going backwards from point. */
394 if (PT == BEGV)
395 stop = ptr;
396 else if (PT <= GPT || BEGV > GPT)
397 stop = BEGV_ADDR;
398 else
399 stop = GAP_END_ADDR;
400
401 if (tab_width <= 0 || tab_width > 1000)
402 tab_width = 8;
403
404 col = 0, tab_seen = 0, post_tab = 0;
405
406 while (1)
407 {
408 EMACS_INT i, n;
409 Lisp_Object charvec;
410
411 if (ptr == stop)
412 {
413 /* We stopped either for the beginning of the buffer
414 or for the gap. */
415 if (ptr == BEGV_ADDR)
416 break;
417
418 /* It was the gap. Jump back over it. */
419 stop = BEGV_ADDR;
420 ptr = GPT_ADDR;
421
422 /* Check whether that brings us to beginning of buffer. */
423 if (BEGV >= GPT)
424 break;
425 }
426
427 c = *--ptr;
428
429 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
430 {
431 charvec = DISP_CHAR_VECTOR (dp, c);
432 n = ASIZE (charvec);
433 }
434 else
435 {
436 charvec = Qnil;
437 n = 1;
438 }
439
440 for (i = n - 1; i >= 0; --i)
441 {
442 if (VECTORP (charvec))
443 {
444 /* This should be handled the same as
445 next_element_from_display_vector does it. */
446 Lisp_Object entry = AREF (charvec, i);
447
448 if (INTEGERP (entry)
449 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
450 c = FAST_GLYPH_CHAR (XFASTINT (entry));
451 else
452 c = ' ';
453 }
454
455 if (c >= 040 && c < 0177)
456 col++;
457 else if (c == '\n'
458 || (c == '\r'
459 && EQ (current_buffer->selective_display, Qt)))
460 {
461 ptr++;
462 goto start_of_line_found;
463 }
464 else if (c == '\t')
465 {
466 if (tab_seen)
467 col = ((col + tab_width) / tab_width) * tab_width;
468
469 post_tab += col;
470 col = 0;
471 tab_seen = 1;
472 }
473 else if (VECTORP (charvec))
474 /* With a display table entry, C is displayed as is, and
475 not displayed as \NNN or as ^N. If C is a single-byte
476 character, it takes one column. If C is multi-byte in
477 an unibyte buffer, it's translated to unibyte, so it
478 also takes one column. */
479 ++col;
480 else
481 col += (ctl_arrow && c < 0200) ? 2 : 4;
482 }
483 }
484
485 start_of_line_found:
486
487 if (tab_seen)
488 {
489 col = ((col + tab_width) / tab_width) * tab_width;
490 col += post_tab;
491 }
492
493 if (ptr == BEGV_ADDR)
494 current_column_bol_cache = BEGV;
495 else
496 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
497
498 last_known_column = col;
499 last_known_column_point = PT;
500 last_known_column_modified = MODIFF;
501
502 return col;
503 }
504 \f
505 /* Return the column number of position POS
506 by scanning forward from the beginning of the line.
507 This function handles characters that are invisible
508 due to text properties or overlays. */
509
510 static double
511 current_column_1 ()
512 {
513 register int tab_width = XINT (current_buffer->tab_width);
514 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
515 register struct Lisp_Char_Table *dp = buffer_display_table ();
516 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
517
518 /* Start the scan at the beginning of this line with column number 0. */
519 register int col = 0;
520 int scan, scan_byte;
521 int next_boundary;
522 int opoint = PT, opoint_byte = PT_BYTE;
523
524 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
525 current_column_bol_cache = PT;
526 scan = PT, scan_byte = PT_BYTE;
527 SET_PT_BOTH (opoint, opoint_byte);
528 next_boundary = scan;
529
530 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
531
532 /* Scan forward to the target position. */
533 while (scan < opoint)
534 {
535 int c;
536
537 /* Occasionally we may need to skip invisible text. */
538 while (scan == next_boundary)
539 {
540 int old_scan = scan;
541 /* This updates NEXT_BOUNDARY to the next place
542 where we might need to skip more invisible text. */
543 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
544 if (scan >= opoint)
545 goto endloop;
546 if (scan != old_scan)
547 scan_byte = CHAR_TO_BYTE (scan);
548 }
549
550 /* Check composition sequence. */
551 {
552 int len, len_byte, width;
553
554 if (check_composition (scan, scan_byte, opoint,
555 &len, &len_byte, &width))
556 {
557 scan += len;
558 scan_byte += len_byte;
559 if (scan <= opoint)
560 col += width;
561 continue;
562 }
563 }
564
565 c = FETCH_BYTE (scan_byte);
566
567 if (dp != 0
568 && ! (multibyte && BASE_LEADING_CODE_P (c))
569 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
570 {
571 Lisp_Object charvec;
572 EMACS_INT i, n;
573
574 /* This character is displayed using a vector of glyphs.
575 Update the column based on those glyphs. */
576
577 charvec = DISP_CHAR_VECTOR (dp, c);
578 n = ASIZE (charvec);
579
580 for (i = 0; i < n; i++)
581 {
582 /* This should be handled the same as
583 next_element_from_display_vector does it. */
584 Lisp_Object entry;
585 entry = AREF (charvec, i);
586
587 if (INTEGERP (entry)
588 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
589 c = FAST_GLYPH_CHAR (XFASTINT (entry));
590 else
591 c = ' ';
592
593 if (c == '\n')
594 goto endloop;
595 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
596 goto endloop;
597 if (c == '\t')
598 {
599 col += tab_width;
600 col = col / tab_width * tab_width;
601 }
602 else
603 ++col;
604 }
605 }
606 else
607 {
608 /* The display table says nothing for this character.
609 Display it as itself. */
610
611 if (c == '\n')
612 goto endloop;
613 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
614 goto endloop;
615 if (c == '\t')
616 {
617 col += tab_width;
618 col = col / tab_width * tab_width;
619 }
620 else if (multibyte && BASE_LEADING_CODE_P (c))
621 {
622 unsigned char *ptr;
623 int bytes, width, wide_column;
624
625 ptr = BYTE_POS_ADDR (scan_byte);
626 MULTIBYTE_BYTES_WIDTH (ptr, dp);
627 scan_byte += bytes;
628 /* Subtract one to compensate for the increment
629 that is going to happen below. */
630 scan_byte--;
631 col += width;
632 }
633 else if (ctl_arrow && (c < 040 || c == 0177))
634 col += 2;
635 else if (c < 040 || c >= 0177)
636 col += 4;
637 else
638 col++;
639 }
640 scan++;
641 scan_byte++;
642
643 }
644 endloop:
645
646 last_known_column = col;
647 last_known_column_point = PT;
648 last_known_column_modified = MODIFF;
649
650 return col;
651 }
652 \f
653
654 #if 0 /* Not used. */
655
656 /* Return the width in columns of the part of STRING from BEG to END.
657 If BEG is nil, that stands for the beginning of STRING.
658 If END is nil, that stands for the end of STRING. */
659
660 static double
661 string_display_width (string, beg, end)
662 Lisp_Object string, beg, end;
663 {
664 register int col;
665 register unsigned char *ptr, *stop;
666 register int tab_seen;
667 int post_tab;
668 register int c;
669 register int tab_width = XINT (current_buffer->tab_width);
670 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
671 register struct Lisp_Char_Table *dp = buffer_display_table ();
672 int b, e;
673
674 if (NILP (end))
675 e = SCHARS (string);
676 else
677 {
678 CHECK_NUMBER (end);
679 e = XINT (end);
680 }
681
682 if (NILP (beg))
683 b = 0;
684 else
685 {
686 CHECK_NUMBER (beg);
687 b = XINT (beg);
688 }
689
690 /* Make a pointer for decrementing through the chars before point. */
691 ptr = SDATA (string) + e;
692 /* Make a pointer to where consecutive chars leave off,
693 going backwards from point. */
694 stop = SDATA (string) + b;
695
696 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
697
698 col = 0, tab_seen = 0, post_tab = 0;
699
700 while (1)
701 {
702 if (ptr == stop)
703 break;
704
705 c = *--ptr;
706 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
707 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
708 else if (c >= 040 && c < 0177)
709 col++;
710 else if (c == '\n')
711 break;
712 else if (c == '\t')
713 {
714 if (tab_seen)
715 col = ((col + tab_width) / tab_width) * tab_width;
716
717 post_tab += col;
718 col = 0;
719 tab_seen = 1;
720 }
721 else
722 col += (ctl_arrow && c < 0200) ? 2 : 4;
723 }
724
725 if (tab_seen)
726 {
727 col = ((col + tab_width) / tab_width) * tab_width;
728 col += post_tab;
729 }
730
731 return col;
732 }
733
734 #endif /* 0 */
735
736 \f
737 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
738 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
739 Optional second argument MININUM says always do at least MININUM spaces
740 even if that goes past COLUMN; by default, MININUM is zero. */)
741 (column, minimum)
742 Lisp_Object column, minimum;
743 {
744 int mincol;
745 register int fromcol;
746 register int tab_width = XINT (current_buffer->tab_width);
747
748 CHECK_NUMBER (column);
749 if (NILP (minimum))
750 XSETFASTINT (minimum, 0);
751 CHECK_NUMBER (minimum);
752
753 fromcol = current_column ();
754 mincol = fromcol + XINT (minimum);
755 if (mincol < XINT (column)) mincol = XINT (column);
756
757 if (fromcol == mincol)
758 return make_number (mincol);
759
760 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
761
762 if (indent_tabs_mode)
763 {
764 Lisp_Object n;
765 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
766 if (XFASTINT (n) != 0)
767 {
768 Finsert_char (make_number ('\t'), n, Qt);
769
770 fromcol = (mincol / tab_width) * tab_width;
771 }
772 }
773
774 XSETFASTINT (column, mincol - fromcol);
775 Finsert_char (make_number (' '), column, Qt);
776
777 last_known_column = mincol;
778 last_known_column_point = PT;
779 last_known_column_modified = MODIFF;
780
781 XSETINT (column, mincol);
782 return column;
783 }
784
785 \f
786 static double position_indentation P_ ((int));
787
788 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
789 0, 0, 0,
790 doc: /* Return the indentation of the current line.
791 This is the horizontal position of the character
792 following any initial whitespace. */)
793 ()
794 {
795 Lisp_Object val;
796 int opoint = PT, opoint_byte = PT_BYTE;
797
798 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
799
800 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
801 SET_PT_BOTH (opoint, opoint_byte);
802 return val;
803 }
804
805 static double
806 position_indentation (pos_byte)
807 register int pos_byte;
808 {
809 register int column = 0;
810 register int tab_width = XINT (current_buffer->tab_width);
811 register unsigned char *p;
812 register unsigned char *stop;
813 unsigned char *start;
814 int next_boundary_byte = pos_byte;
815 int ceiling = next_boundary_byte;
816
817 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
818
819 p = BYTE_POS_ADDR (pos_byte);
820 /* STOP records the value of P at which we will need
821 to think about the gap, or about invisible text,
822 or about the end of the buffer. */
823 stop = p;
824 /* START records the starting value of P. */
825 start = p;
826 while (1)
827 {
828 while (p == stop)
829 {
830 int stop_pos_byte;
831
832 /* If we have updated P, set POS_BYTE to match.
833 The first time we enter the loop, POS_BYTE is already right. */
834 if (p != start)
835 pos_byte = PTR_BYTE_POS (p);
836 /* Consider the various reasons STOP might have been set here. */
837 if (pos_byte == ZV_BYTE)
838 return column;
839 if (pos_byte == next_boundary_byte)
840 {
841 int next_boundary;
842 int pos = BYTE_TO_CHAR (pos_byte);
843 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
844 pos_byte = CHAR_TO_BYTE (pos);
845 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
846 }
847 if (pos_byte >= ceiling)
848 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
849 /* Compute the next place we need to stop and think,
850 and set STOP accordingly. */
851 stop_pos_byte = min (ceiling, next_boundary_byte);
852 /* The -1 and +1 arrange to point at the first byte of gap
853 (if STOP_POS_BYTE is the position of the gap)
854 rather than at the data after the gap. */
855
856 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
857 p = BYTE_POS_ADDR (pos_byte);
858 }
859 switch (*p++)
860 {
861 case 0240:
862 if (! NILP (current_buffer->enable_multibyte_characters))
863 return column;
864 case ' ':
865 column++;
866 break;
867 case '\t':
868 column += tab_width - column % tab_width;
869 break;
870 default:
871 if (ASCII_BYTE_P (p[-1])
872 || NILP (current_buffer->enable_multibyte_characters))
873 return column;
874 {
875 int c;
876 pos_byte = PTR_BYTE_POS (p - 1);
877 c = FETCH_MULTIBYTE_CHAR (pos_byte);
878 if (CHAR_HAS_CATEGORY (c, ' '))
879 {
880 column++;
881 INC_POS (pos_byte);
882 p = BYTE_POS_ADDR (pos_byte);
883 }
884 else
885 return column;
886 }
887 }
888 }
889 }
890
891 /* Test whether the line beginning at POS is indented beyond COLUMN.
892 Blank lines are treated as if they had the same indentation as the
893 preceding line. */
894
895 int
896 indented_beyond_p (pos, pos_byte, column)
897 int pos, pos_byte;
898 double column;
899 {
900 double val;
901 int opoint = PT, opoint_byte = PT_BYTE;
902
903 SET_PT_BOTH (pos, pos_byte);
904 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
905 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
906
907 val = position_indentation (PT_BYTE);
908 SET_PT_BOTH (opoint, opoint_byte);
909 return val >= column; /* hmm, float comparison */
910 }
911 \f
912 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
913 doc: /* Move point to column COLUMN in the current line.
914 The column of a character is calculated by adding together the widths
915 as displayed of the previous characters in the line.
916 This function ignores line-continuation;
917 there is no upper limit on the column number a character can have
918 and horizontal scrolling has no effect.
919
920 If specified column is within a character, point goes after that character.
921 If it's past end of line, point goes to end of line.
922
923 A non-nil second (optional) argument FORCE means,
924 if COLUMN is in the middle of a tab character, change it to spaces.
925 In addition, if FORCE is t, and the line is too short
926 to reach column COLUMN, add spaces/tabs to get there.
927
928 The return value is the current column. */)
929 (column, force)
930 Lisp_Object column, force;
931 {
932 register int pos;
933 register int col = current_column ();
934 register int goal;
935 register int end;
936 register int tab_width = XINT (current_buffer->tab_width);
937 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
938 register struct Lisp_Char_Table *dp = buffer_display_table ();
939 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
940
941 Lisp_Object val;
942 int prev_col = 0;
943 int c = 0;
944 int next_boundary, pos_byte;
945
946 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
947 CHECK_NATNUM (column);
948 goal = XINT (column);
949
950 pos = PT;
951 pos_byte = PT_BYTE;
952 end = ZV;
953 next_boundary = pos;
954
955 /* If we're starting past the desired column,
956 back up to beginning of line and scan from there. */
957 if (col > goal)
958 {
959 end = pos;
960 pos = current_column_bol_cache;
961 pos_byte = CHAR_TO_BYTE (pos);
962 col = 0;
963 }
964
965 while (pos < end)
966 {
967 while (pos == next_boundary)
968 {
969 int prev = pos;
970 pos = skip_invisible (pos, &next_boundary, end, Qnil);
971 if (pos != prev)
972 pos_byte = CHAR_TO_BYTE (pos);
973 if (pos >= end)
974 goto endloop;
975 }
976
977 /* Test reaching the goal column. We do this after skipping
978 invisible characters, so that we put point before the
979 character on which the cursor will appear. */
980 if (col >= goal)
981 break;
982
983 /* Check composition sequence. */
984 {
985 int len, len_byte, width;
986
987 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
988 {
989 pos += len;
990 pos_byte += len_byte;
991 col += width;
992 continue;
993 }
994 }
995
996 c = FETCH_BYTE (pos_byte);
997
998 /* See if there is a display table and it relates
999 to this character. */
1000
1001 if (dp != 0
1002 && ! (multibyte && BASE_LEADING_CODE_P (c))
1003 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1004 {
1005 Lisp_Object charvec;
1006 EMACS_INT i, n;
1007
1008 /* This character is displayed using a vector of glyphs.
1009 Update the position based on those glyphs. */
1010
1011 charvec = DISP_CHAR_VECTOR (dp, c);
1012 n = ASIZE (charvec);
1013
1014 for (i = 0; i < n; i++)
1015 {
1016 /* This should be handled the same as
1017 next_element_from_display_vector does it. */
1018
1019 Lisp_Object entry;
1020 entry = AREF (charvec, i);
1021
1022 if (INTEGERP (entry)
1023 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1024 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1025 else
1026 c = ' ';
1027
1028 if (c == '\n')
1029 goto endloop;
1030 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1031 goto endloop;
1032 if (c == '\t')
1033 {
1034 prev_col = col;
1035 col += tab_width;
1036 col = col / tab_width * tab_width;
1037 }
1038 else
1039 ++col;
1040 }
1041 }
1042 else
1043 {
1044 /* The display table doesn't affect this character;
1045 it displays as itself. */
1046
1047 if (c == '\n')
1048 goto endloop;
1049 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1050 goto endloop;
1051 if (c == '\t')
1052 {
1053 prev_col = col;
1054 col += tab_width;
1055 col = col / tab_width * tab_width;
1056 }
1057 else if (ctl_arrow && (c < 040 || c == 0177))
1058 col += 2;
1059 else if (c < 040 || c == 0177)
1060 col += 4;
1061 else if (c < 0177)
1062 col++;
1063 else if (multibyte && BASE_LEADING_CODE_P (c))
1064 {
1065 /* Start of multi-byte form. */
1066 unsigned char *ptr;
1067 int bytes, width, wide_column;
1068
1069 ptr = BYTE_POS_ADDR (pos_byte);
1070 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1071 pos_byte += bytes - 1;
1072 col += width;
1073 }
1074 else
1075 col += 4;
1076 }
1077
1078 pos++;
1079 pos_byte++;
1080 }
1081 endloop:
1082
1083 SET_PT_BOTH (pos, pos_byte);
1084
1085 /* If a tab char made us overshoot, change it to spaces
1086 and scan through it again. */
1087 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1088 {
1089 int goal_pt, goal_pt_byte;
1090
1091 /* Insert spaces in front of the tab to reach GOAL. Do this
1092 first so that a marker at the end of the tab gets
1093 adjusted. */
1094 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1095 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1096
1097 /* Now delete the tab, and indent to COL. */
1098 del_range (PT, PT + 1);
1099 goal_pt = PT;
1100 goal_pt_byte = PT_BYTE;
1101 Findent_to (make_number (col), Qnil);
1102 SET_PT_BOTH (goal_pt, goal_pt_byte);
1103
1104 /* Set the last_known... vars consistently. */
1105 col = goal;
1106 }
1107
1108 /* If line ends prematurely, add space to the end. */
1109 if (col < goal && EQ (force, Qt))
1110 Findent_to (make_number (col = goal), Qnil);
1111
1112 last_known_column = col;
1113 last_known_column_point = PT;
1114 last_known_column_modified = MODIFF;
1115
1116 XSETFASTINT (val, col);
1117 return val;
1118 }
1119 \f
1120 /* compute_motion: compute buffer posn given screen posn and vice versa */
1121
1122 struct position val_compute_motion;
1123
1124 /* Scan the current buffer forward from offset FROM, pretending that
1125 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1126 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1127 and return the ending buffer position and screen location. If we
1128 can't hit the requested column exactly (because of a tab or other
1129 multi-column character), overshoot.
1130
1131 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1132 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1133 earlier call to compute_motion. The other common case is that FROMHPOS
1134 is zero and FROM is a position that "belongs" at column zero, but might
1135 be shifted by overlay strings; in this case DID_MOTION should be 0.
1136
1137 WIDTH is the number of columns available to display text;
1138 compute_motion uses this to handle continuation lines and such.
1139 If WIDTH is -1, use width of window's text area adjusted for
1140 continuation glyph when needed.
1141
1142 HSCROLL is the number of columns not being displayed at the left
1143 margin; this is usually taken from a window's hscroll member.
1144 TAB_OFFSET is the number of columns of the first tab that aren't
1145 being displayed, perhaps because of a continuation line or
1146 something.
1147
1148 compute_motion returns a pointer to a struct position. The bufpos
1149 member gives the buffer position at the end of the scan, and hpos
1150 and vpos give its cartesian location. prevhpos is the column at
1151 which the character before bufpos started, and contin is non-zero
1152 if we reached the current line by continuing the previous.
1153
1154 Note that FROMHPOS and TOHPOS should be expressed in real screen
1155 columns, taking HSCROLL and the truncation glyph at the left margin
1156 into account. That is, beginning-of-line moves you to the hpos
1157 -HSCROLL + (HSCROLL > 0).
1158
1159 For example, to find the buffer position of column COL of line LINE
1160 of a certain window, pass the window's starting location as FROM
1161 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1162 Pass the buffer's ZV as TO, to limit the scan to the end of the
1163 visible section of the buffer, and pass LINE and COL as TOVPOS and
1164 TOHPOS.
1165
1166 When displaying in window w, a typical formula for WIDTH is:
1167
1168 window_width - 1
1169 - (has_vertical_scroll_bars
1170 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1171 : (window_width + window_left != frame_cols))
1172
1173 where
1174 window_width is XFASTINT (w->total_cols),
1175 window_left is XFASTINT (w->left_col),
1176 has_vertical_scroll_bars is
1177 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1178 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1179
1180 Or you can let window_box_text_cols do this all for you, and write:
1181 window_box_text_cols (w) - 1
1182
1183 The `-1' accounts for the continuation-line backslashes; the rest
1184 accounts for window borders if the window is split horizontally, and
1185 the scroll bars if they are turned on. */
1186
1187 struct position *
1188 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1189 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1190 int did_motion;
1191 register int width;
1192 int hscroll, tab_offset;
1193 struct window *win;
1194 {
1195 register int hpos = fromhpos;
1196 register int vpos = fromvpos;
1197
1198 register int pos;
1199 int pos_byte;
1200 register int c = 0;
1201 register int tab_width = XFASTINT (current_buffer->tab_width);
1202 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1203 register struct Lisp_Char_Table *dp = window_display_table (win);
1204 int selective
1205 = (INTEGERP (current_buffer->selective_display)
1206 ? XINT (current_buffer->selective_display)
1207 : !NILP (current_buffer->selective_display) ? -1 : 0);
1208 int selective_rlen
1209 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1210 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1211 /* The next location where the `invisible' property changes, or an
1212 overlay starts or ends. */
1213 int next_boundary = from;
1214
1215 /* For computing runs of characters with similar widths.
1216 Invariant: width_run_width is zero, or all the characters
1217 from width_run_start to width_run_end have a fixed width of
1218 width_run_width. */
1219 int width_run_start = from;
1220 int width_run_end = from;
1221 int width_run_width = 0;
1222 Lisp_Object *width_table;
1223 Lisp_Object buffer;
1224
1225 /* The next buffer pos where we should consult the width run cache. */
1226 int next_width_run = from;
1227 Lisp_Object window;
1228
1229 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1230 /* If previous char scanned was a wide character,
1231 this is the column where it ended. Otherwise, this is 0. */
1232 int wide_column_end_hpos = 0;
1233 int prev_pos; /* Previous buffer position. */
1234 int prev_pos_byte; /* Previous buffer position. */
1235 int prev_hpos = 0;
1236 int prev_vpos = 0;
1237 int contin_hpos; /* HPOS of last column of continued line. */
1238 int prev_tab_offset; /* Previous tab offset. */
1239 int continuation_glyph_width;
1240
1241 XSETBUFFER (buffer, current_buffer);
1242 XSETWINDOW (window, win);
1243
1244 width_run_cache_on_off ();
1245 if (dp == buffer_display_table ())
1246 width_table = (VECTORP (current_buffer->width_table)
1247 ? XVECTOR (current_buffer->width_table)->contents
1248 : 0);
1249 else
1250 /* If the window has its own display table, we can't use the width
1251 run cache, because that's based on the buffer's display table. */
1252 width_table = 0;
1253
1254 if (tab_width <= 0 || tab_width > 1000)
1255 tab_width = 8;
1256
1257 /* Negative width means use all available text columns. */
1258 if (width < 0)
1259 {
1260 width = window_box_text_cols (win);
1261 /* We must make room for continuation marks if we don't have fringes. */
1262 #ifdef HAVE_WINDOW_SYSTEM
1263 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1264 #endif
1265 width -= 1;
1266 }
1267
1268 continuation_glyph_width = 1;
1269 #ifdef HAVE_WINDOW_SYSTEM
1270 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1271 continuation_glyph_width = 0; /* In the fringe. */
1272 #endif
1273
1274 immediate_quit = 1;
1275 QUIT;
1276
1277 pos = prev_pos = from;
1278 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1279 contin_hpos = 0;
1280 prev_tab_offset = tab_offset;
1281 while (1)
1282 {
1283 while (pos == next_boundary)
1284 {
1285 int pos_here = pos;
1286 int newpos;
1287
1288 /* Don't skip invisible if we are already at the margin. */
1289 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1290 {
1291 if (contin_hpos && prev_hpos == 0
1292 && hpos > tohpos
1293 && (contin_hpos == width || wide_column_end_hpos > width))
1294 { /* Line breaks because we can't put the character at the
1295 previous line any more. It is not the multi-column
1296 character continued in middle. Go back to previous
1297 buffer position, screen position, and set tab offset
1298 to previous value. It's the beginning of the
1299 line. */
1300 pos = prev_pos;
1301 pos_byte = prev_pos_byte;
1302 hpos = prev_hpos;
1303 vpos = prev_vpos;
1304 tab_offset = prev_tab_offset;
1305 }
1306 break;
1307 }
1308
1309 /* If the caller says that the screen position came from an earlier
1310 call to compute_motion, then we've already accounted for the
1311 overlay strings at point. This is only true the first time
1312 through, so clear the flag after testing it. */
1313 if (!did_motion)
1314 /* We need to skip past the overlay strings. Currently those
1315 strings must not contain TAB;
1316 if we want to relax that restriction, something will have
1317 to be changed here. */
1318 {
1319 unsigned char *ovstr;
1320 int ovlen = overlay_strings (pos, win, &ovstr);
1321 hpos += ((multibyte && ovlen > 0)
1322 ? strwidth (ovstr, ovlen) : ovlen);
1323 }
1324 did_motion = 0;
1325
1326 if (pos >= to)
1327 break;
1328
1329 /* Advance POS past invisible characters
1330 (but not necessarily all that there are here),
1331 and store in next_boundary the next position where
1332 we need to call skip_invisible. */
1333 newpos = skip_invisible (pos, &next_boundary, to, window);
1334
1335 if (newpos >= to)
1336 {
1337 pos = min (to, newpos);
1338 pos_byte = CHAR_TO_BYTE (pos);
1339 goto after_loop;
1340 }
1341
1342 if (newpos != pos_here)
1343 {
1344 pos = newpos;
1345 pos_byte = CHAR_TO_BYTE (pos);
1346 }
1347 }
1348
1349 /* Handle right margin. */
1350 /* Note on a wide-column character.
1351
1352 Characters are classified into the following three categories
1353 according to the width (columns occupied on screen).
1354
1355 (1) single-column character: ex. `a'
1356 (2) multi-column character: ex. `^A', TAB, `\033'
1357 (3) wide-column character: ex. Japanese character, Chinese character
1358 (In the following example, `W_' stands for them.)
1359
1360 Multi-column characters can be divided around the right margin,
1361 but wide-column characters cannot.
1362
1363 NOTE:
1364
1365 (*) The cursor is placed on the next character after the point.
1366
1367 ----------
1368 abcdefghi\
1369 j ^---- next after the point
1370 ^--- next char. after the point.
1371 ----------
1372 In case of sigle-column character
1373
1374 ----------
1375 abcdefgh\\
1376 033 ^---- next after the point, next char. after the point.
1377 ----------
1378 In case of multi-column character
1379
1380 ----------
1381 abcdefgh\\
1382 W_ ^---- next after the point
1383 ^---- next char. after the point.
1384 ----------
1385 In case of wide-column character
1386
1387 The problem here is continuation at a wide-column character.
1388 In this case, the line may shorter less than WIDTH.
1389 And we find the continuation AFTER it occurs.
1390
1391 */
1392
1393 if (hpos > width)
1394 {
1395 if (hscroll
1396 || (truncate_partial_width_windows
1397 && ((width + continuation_glyph_width)
1398 < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1399 || !NILP (current_buffer->truncate_lines))
1400 {
1401 /* Truncating: skip to newline, unless we are already past
1402 TO (we need to go back below). */
1403 if (pos <= to)
1404 {
1405 pos = find_before_next_newline (pos, to, 1);
1406 pos_byte = CHAR_TO_BYTE (pos);
1407 hpos = width;
1408 /* If we just skipped next_boundary,
1409 loop around in the main while
1410 and handle it. */
1411 if (pos >= next_boundary)
1412 next_boundary = pos + 1;
1413 prev_hpos = width;
1414 prev_vpos = vpos;
1415 prev_tab_offset = tab_offset;
1416 }
1417 }
1418 else
1419 {
1420 /* Continuing. */
1421 /* Remember the previous value. */
1422 prev_tab_offset = tab_offset;
1423
1424 if (wide_column_end_hpos > width)
1425 {
1426 hpos -= prev_hpos;
1427 tab_offset += prev_hpos;
1428 }
1429 else
1430 {
1431 tab_offset += width;
1432 hpos -= width;
1433 }
1434 vpos++;
1435 contin_hpos = prev_hpos;
1436 prev_hpos = 0;
1437 prev_vpos = vpos;
1438 }
1439 }
1440
1441 /* Stop if past the target buffer position or screen position. */
1442 if (pos > to)
1443 {
1444 /* Go back to the previous position. */
1445 pos = prev_pos;
1446 pos_byte = prev_pos_byte;
1447 hpos = prev_hpos;
1448 vpos = prev_vpos;
1449 tab_offset = prev_tab_offset;
1450
1451 /* NOTE on contin_hpos, hpos, and prev_hpos.
1452
1453 ----------
1454 abcdefgh\\
1455 W_ ^---- contin_hpos
1456 | ^----- hpos
1457 \---- prev_hpos
1458 ----------
1459 */
1460
1461 if (contin_hpos && prev_hpos == 0
1462 && contin_hpos < width && !wide_column_end_hpos)
1463 {
1464 /* Line breaking occurs in the middle of multi-column
1465 character. Go back to previous line. */
1466 hpos = contin_hpos;
1467 vpos = vpos - 1;
1468 }
1469 break;
1470 }
1471
1472 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1473 {
1474 if (contin_hpos && prev_hpos == 0
1475 && hpos > tohpos
1476 && (contin_hpos == width || wide_column_end_hpos > width))
1477 { /* Line breaks because we can't put the character at the
1478 previous line any more. It is not the multi-column
1479 character continued in middle. Go back to previous
1480 buffer position, screen position, and set tab offset
1481 to previous value. It's the beginning of the
1482 line. */
1483 pos = prev_pos;
1484 pos_byte = prev_pos_byte;
1485 hpos = prev_hpos;
1486 vpos = prev_vpos;
1487 tab_offset = prev_tab_offset;
1488 }
1489 break;
1490 }
1491 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1492 break;
1493
1494 prev_hpos = hpos;
1495 prev_vpos = vpos;
1496 prev_pos = pos;
1497 prev_pos_byte = pos_byte;
1498 wide_column_end_hpos = 0;
1499
1500 /* Consult the width run cache to see if we can avoid inspecting
1501 the text character-by-character. */
1502 if (current_buffer->width_run_cache && pos >= next_width_run)
1503 {
1504 int run_end;
1505 int common_width
1506 = region_cache_forward (current_buffer,
1507 current_buffer->width_run_cache,
1508 pos, &run_end);
1509
1510 /* A width of zero means the character's width varies (like
1511 a tab), is meaningless (like a newline), or we just don't
1512 want to skip over it for some other reason. */
1513 if (common_width != 0)
1514 {
1515 int run_end_hpos;
1516
1517 /* Don't go past the final buffer posn the user
1518 requested. */
1519 if (run_end > to)
1520 run_end = to;
1521
1522 run_end_hpos = hpos + (run_end - pos) * common_width;
1523
1524 /* Don't go past the final horizontal position the user
1525 requested. */
1526 if (vpos == tovpos && run_end_hpos > tohpos)
1527 {
1528 run_end = pos + (tohpos - hpos) / common_width;
1529 run_end_hpos = hpos + (run_end - pos) * common_width;
1530 }
1531
1532 /* Don't go past the margin. */
1533 if (run_end_hpos >= width)
1534 {
1535 run_end = pos + (width - hpos) / common_width;
1536 run_end_hpos = hpos + (run_end - pos) * common_width;
1537 }
1538
1539 hpos = run_end_hpos;
1540 if (run_end > pos)
1541 prev_hpos = hpos - common_width;
1542 if (pos != run_end)
1543 {
1544 pos = run_end;
1545 pos_byte = CHAR_TO_BYTE (pos);
1546 }
1547 }
1548
1549 next_width_run = run_end + 1;
1550 }
1551
1552 /* We have to scan the text character-by-character. */
1553 else
1554 {
1555 EMACS_INT i, n;
1556 Lisp_Object charvec;
1557
1558 c = FETCH_BYTE (pos_byte);
1559
1560 /* Check composition sequence. */
1561 {
1562 int len, len_byte, width;
1563
1564 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1565 {
1566 pos += len;
1567 pos_byte += len_byte;
1568 hpos += width;
1569 continue;
1570 }
1571 }
1572
1573 pos++, pos_byte++;
1574
1575 /* Perhaps add some info to the width_run_cache. */
1576 if (current_buffer->width_run_cache)
1577 {
1578 /* Is this character part of the current run? If so, extend
1579 the run. */
1580 if (pos - 1 == width_run_end
1581 && XFASTINT (width_table[c]) == width_run_width)
1582 width_run_end = pos;
1583
1584 /* The previous run is over, since this is a character at a
1585 different position, or a different width. */
1586 else
1587 {
1588 /* Have we accumulated a run to put in the cache?
1589 (Currently, we only cache runs of width == 1). */
1590 if (width_run_start < width_run_end
1591 && width_run_width == 1)
1592 know_region_cache (current_buffer,
1593 current_buffer->width_run_cache,
1594 width_run_start, width_run_end);
1595
1596 /* Start recording a new width run. */
1597 width_run_width = XFASTINT (width_table[c]);
1598 width_run_start = pos - 1;
1599 width_run_end = pos;
1600 }
1601 }
1602
1603 if (dp != 0
1604 && ! (multibyte && BASE_LEADING_CODE_P (c))
1605 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1606 {
1607 charvec = DISP_CHAR_VECTOR (dp, c);
1608 n = ASIZE (charvec);
1609 }
1610 else
1611 {
1612 charvec = Qnil;
1613 n = 1;
1614 }
1615
1616 for (i = n - 1; i >= 0; --i)
1617 {
1618 if (VECTORP (charvec))
1619 {
1620 /* This should be handled the same as
1621 next_element_from_display_vector does it. */
1622 Lisp_Object entry = AREF (charvec, i);
1623
1624 if (INTEGERP (entry)
1625 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1626 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1627 else
1628 c = ' ';
1629 }
1630
1631 if (c >= 040 && c < 0177)
1632 hpos++;
1633 else if (c == '\t')
1634 {
1635 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1636 % tab_width);
1637 if (tem < 0)
1638 tem += tab_width;
1639 hpos += tab_width - tem;
1640 }
1641 else if (c == '\n')
1642 {
1643 if (selective > 0
1644 && indented_beyond_p (pos, pos_byte,
1645 (double) selective)) /* iftc */
1646 {
1647 /* If (pos == to), we don't have to take care of
1648 selective display. */
1649 if (pos < to)
1650 {
1651 /* Skip any number of invisible lines all at once */
1652 do
1653 {
1654 pos = find_before_next_newline (pos, to, 1);
1655 if (pos < to)
1656 pos++;
1657 pos_byte = CHAR_TO_BYTE (pos);
1658 }
1659 while (pos < to
1660 && indented_beyond_p (pos, pos_byte,
1661 (double) selective)); /* iftc */
1662 /* Allow for the " ..." that is displayed for them. */
1663 if (selective_rlen)
1664 {
1665 hpos += selective_rlen;
1666 if (hpos >= width)
1667 hpos = width;
1668 }
1669 DEC_BOTH (pos, pos_byte);
1670 /* We have skipped the invis text, but not the
1671 newline after. */
1672 }
1673 }
1674 else
1675 {
1676 /* A visible line. */
1677 vpos++;
1678 hpos = 0;
1679 hpos -= hscroll;
1680 /* Count the truncation glyph on column 0 */
1681 if (hscroll > 0)
1682 hpos += continuation_glyph_width;
1683 tab_offset = 0;
1684 }
1685 contin_hpos = 0;
1686 }
1687 else if (c == CR && selective < 0)
1688 {
1689 /* In selective display mode,
1690 everything from a ^M to the end of the line is invisible.
1691 Stop *before* the real newline. */
1692 if (pos < to)
1693 {
1694 pos = find_before_next_newline (pos, to, 1);
1695 pos_byte = CHAR_TO_BYTE (pos);
1696 }
1697 /* If we just skipped next_boundary,
1698 loop around in the main while
1699 and handle it. */
1700 if (pos > next_boundary)
1701 next_boundary = pos;
1702 /* Allow for the " ..." that is displayed for them. */
1703 if (selective_rlen)
1704 {
1705 hpos += selective_rlen;
1706 if (hpos >= width)
1707 hpos = width;
1708 }
1709 }
1710 else if (multibyte && BASE_LEADING_CODE_P (c))
1711 {
1712 /* Start of multi-byte form. */
1713 unsigned char *ptr;
1714 int bytes, width, wide_column;
1715
1716 pos_byte--; /* rewind POS_BYTE */
1717 ptr = BYTE_POS_ADDR (pos_byte);
1718 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1719 pos_byte += bytes;
1720 if (wide_column)
1721 wide_column_end_hpos = hpos + wide_column;
1722 hpos += width;
1723 }
1724 else if (VECTORP (charvec))
1725 ++hpos;
1726 else
1727 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1728 }
1729 }
1730 }
1731
1732 after_loop:
1733
1734 /* Remember any final width run in the cache. */
1735 if (current_buffer->width_run_cache
1736 && width_run_width == 1
1737 && width_run_start < width_run_end)
1738 know_region_cache (current_buffer, current_buffer->width_run_cache,
1739 width_run_start, width_run_end);
1740
1741 val_compute_motion.bufpos = pos;
1742 val_compute_motion.bytepos = pos_byte;
1743 val_compute_motion.hpos = hpos;
1744 val_compute_motion.vpos = vpos;
1745 if (contin_hpos && prev_hpos == 0)
1746 val_compute_motion.prevhpos = contin_hpos;
1747 else
1748 val_compute_motion.prevhpos = prev_hpos;
1749 /* We alalways handle all of them here; none of them remain to do. */
1750 val_compute_motion.ovstring_chars_done = 0;
1751
1752 /* Nonzero if have just continued a line */
1753 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1754
1755 immediate_quit = 0;
1756 return &val_compute_motion;
1757 }
1758
1759
1760 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1761 doc: /* Scan through the current buffer, calculating screen position.
1762 Scan the current buffer forward from offset FROM,
1763 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1764 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1765 and return the ending buffer position and screen location.
1766
1767 If TOPOS is nil, the actual width and height of the window's
1768 text area are used.
1769
1770 There are three additional arguments:
1771
1772 WIDTH is the number of columns available to display text;
1773 this affects handling of continuation lines. A value of nil
1774 corresponds to the actual number of available text columns.
1775
1776 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1777 HSCROLL is the number of columns not being displayed at the left
1778 margin; this is usually taken from a window's hscroll member.
1779 TAB-OFFSET is the number of columns of the first tab that aren't
1780 being displayed, perhaps because the line was continued within it.
1781 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1782
1783 WINDOW is the window to operate on. It is used to choose the display table;
1784 if it is showing the current buffer, it is used also for
1785 deciding which overlay properties apply.
1786 Note that `compute-motion' always operates on the current buffer.
1787
1788 The value is a list of five elements:
1789 (POS HPOS VPOS PREVHPOS CONTIN)
1790 POS is the buffer position where the scan stopped.
1791 VPOS is the vertical position where the scan stopped.
1792 HPOS is the horizontal position where the scan stopped.
1793
1794 PREVHPOS is the horizontal position one character back from POS.
1795 CONTIN is t if a line was continued after (or within) the previous character.
1796
1797 For example, to find the buffer position of column COL of line LINE
1798 of a certain window, pass the window's starting location as FROM
1799 and the window's upper-left coordinates as FROMPOS.
1800 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1801 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1802 (from, frompos, to, topos, width, offsets, window)
1803 Lisp_Object from, frompos, to, topos;
1804 Lisp_Object width, offsets, window;
1805 {
1806 struct window *w;
1807 Lisp_Object bufpos, hpos, vpos, prevhpos;
1808 struct position *pos;
1809 int hscroll, tab_offset;
1810
1811 CHECK_NUMBER_COERCE_MARKER (from);
1812 CHECK_CONS (frompos);
1813 CHECK_NUMBER_CAR (frompos);
1814 CHECK_NUMBER_CDR (frompos);
1815 CHECK_NUMBER_COERCE_MARKER (to);
1816 if (!NILP (topos))
1817 {
1818 CHECK_CONS (topos);
1819 CHECK_NUMBER_CAR (topos);
1820 CHECK_NUMBER_CDR (topos);
1821 }
1822 if (!NILP (width))
1823 CHECK_NUMBER (width);
1824
1825 if (!NILP (offsets))
1826 {
1827 CHECK_CONS (offsets);
1828 CHECK_NUMBER_CAR (offsets);
1829 CHECK_NUMBER_CDR (offsets);
1830 hscroll = XINT (XCAR (offsets));
1831 tab_offset = XINT (XCDR (offsets));
1832 }
1833 else
1834 hscroll = tab_offset = 0;
1835
1836 if (NILP (window))
1837 window = Fselected_window ();
1838 else
1839 CHECK_LIVE_WINDOW (window);
1840 w = XWINDOW (window);
1841
1842 if (XINT (from) < BEGV || XINT (from) > ZV)
1843 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1844 if (XINT (to) < BEGV || XINT (to) > ZV)
1845 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1846
1847 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1848 XINT (XCAR (frompos)), 0,
1849 XINT (to),
1850 (NILP (topos)
1851 ? window_internal_height (w)
1852 : XINT (XCDR (topos))),
1853 (NILP (topos)
1854 ? (window_box_text_cols (w)
1855 - (
1856 #ifdef HAVE_WINDOW_SYSTEM
1857 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1858 #endif
1859 1))
1860 : XINT (XCAR (topos))),
1861 (NILP (width) ? -1 : XINT (width)),
1862 hscroll, tab_offset,
1863 XWINDOW (window));
1864
1865 XSETFASTINT (bufpos, pos->bufpos);
1866 XSETINT (hpos, pos->hpos);
1867 XSETINT (vpos, pos->vpos);
1868 XSETINT (prevhpos, pos->prevhpos);
1869
1870 return Fcons (bufpos,
1871 Fcons (hpos,
1872 Fcons (vpos,
1873 Fcons (prevhpos,
1874 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1875
1876 }
1877 \f
1878 /* Fvertical_motion and vmotion */
1879
1880 struct position val_vmotion;
1881
1882 struct position *
1883 vmotion (from, vtarget, w)
1884 register int from, vtarget;
1885 struct window *w;
1886 {
1887 int hscroll = XINT (w->hscroll);
1888 struct position pos;
1889 /* vpos is cumulative vertical position, changed as from is changed */
1890 register int vpos = 0;
1891 int prevline;
1892 register int first;
1893 int from_byte;
1894 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1895 int selective
1896 = (INTEGERP (current_buffer->selective_display)
1897 ? XINT (current_buffer->selective_display)
1898 : !NILP (current_buffer->selective_display) ? -1 : 0);
1899 Lisp_Object window;
1900 int start_hpos = 0;
1901 int did_motion;
1902 /* This is the object we use for fetching character properties. */
1903 Lisp_Object text_prop_object;
1904
1905 XSETWINDOW (window, w);
1906
1907 /* If the window contains this buffer, use it for getting text properties.
1908 Otherwise use the current buffer as arg for doing that. */
1909 if (EQ (w->buffer, Fcurrent_buffer ()))
1910 text_prop_object = window;
1911 else
1912 text_prop_object = Fcurrent_buffer ();
1913
1914 if (vpos >= vtarget)
1915 {
1916 /* To move upward, go a line at a time until
1917 we have gone at least far enough. */
1918
1919 first = 1;
1920
1921 while ((vpos > vtarget || first) && from > BEGV)
1922 {
1923 Lisp_Object propval;
1924
1925 prevline = find_next_newline_no_quit (from - 1, -1);
1926 while (prevline > BEGV
1927 && ((selective > 0
1928 && indented_beyond_p (prevline,
1929 CHAR_TO_BYTE (prevline),
1930 (double) selective)) /* iftc */
1931 /* Watch out for newlines with `invisible' property.
1932 When moving upward, check the newline before. */
1933 || (propval = Fget_char_property (make_number (prevline - 1),
1934 Qinvisible,
1935 text_prop_object),
1936 TEXT_PROP_MEANS_INVISIBLE (propval))))
1937 prevline = find_next_newline_no_quit (prevline - 1, -1);
1938 pos = *compute_motion (prevline, 0,
1939 lmargin + (prevline == BEG ? start_hpos : 0),
1940 0,
1941 from,
1942 /* Don't care for VPOS... */
1943 1 << (BITS_PER_SHORT - 1),
1944 /* ... nor HPOS. */
1945 1 << (BITS_PER_SHORT - 1),
1946 -1, hscroll,
1947 /* This compensates for start_hpos
1948 so that a tab as first character
1949 still occupies 8 columns. */
1950 (prevline == BEG ? -start_hpos : 0),
1951 w);
1952 vpos -= pos.vpos;
1953 first = 0;
1954 from = prevline;
1955 }
1956
1957 /* If we made exactly the desired vertical distance,
1958 or if we hit beginning of buffer,
1959 return point found */
1960 if (vpos >= vtarget)
1961 {
1962 val_vmotion.bufpos = from;
1963 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1964 val_vmotion.vpos = vpos;
1965 val_vmotion.hpos = lmargin;
1966 val_vmotion.contin = 0;
1967 val_vmotion.prevhpos = 0;
1968 val_vmotion.ovstring_chars_done = 0;
1969 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1970 return &val_vmotion;
1971 }
1972
1973 /* Otherwise find the correct spot by moving down */
1974 }
1975 /* Moving downward is simple, but must calculate from beg of line
1976 to determine hpos of starting point */
1977 from_byte = CHAR_TO_BYTE (from);
1978 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1979 {
1980 Lisp_Object propval;
1981
1982 prevline = find_next_newline_no_quit (from, -1);
1983 while (prevline > BEGV
1984 && ((selective > 0
1985 && indented_beyond_p (prevline,
1986 CHAR_TO_BYTE (prevline),
1987 (double) selective)) /* iftc */
1988 /* Watch out for newlines with `invisible' property.
1989 When moving downward, check the newline after. */
1990 || (propval = Fget_char_property (make_number (prevline),
1991 Qinvisible,
1992 text_prop_object),
1993 TEXT_PROP_MEANS_INVISIBLE (propval))))
1994 prevline = find_next_newline_no_quit (prevline - 1, -1);
1995 pos = *compute_motion (prevline, 0,
1996 lmargin + (prevline == BEG
1997 ? start_hpos : 0),
1998 0,
1999 from,
2000 /* Don't care for VPOS... */
2001 1 << (BITS_PER_SHORT - 1),
2002 /* ... nor HPOS. */
2003 1 << (BITS_PER_SHORT - 1),
2004 -1, hscroll,
2005 (prevline == BEG ? -start_hpos : 0),
2006 w);
2007 did_motion = 1;
2008 }
2009 else
2010 {
2011 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
2012 pos.vpos = 0;
2013 pos.tab_offset = 0;
2014 did_motion = 0;
2015 }
2016 return compute_motion (from, vpos, pos.hpos, did_motion,
2017 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
2018 -1, hscroll,
2019 pos.tab_offset - (from == BEG ? start_hpos : 0),
2020 w);
2021 }
2022
2023 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
2024 doc: /* Move point to start of the screen line LINES lines down.
2025 If LINES is negative, this means moving up.
2026
2027 This function is an ordinary cursor motion function
2028 which calculates the new position based on how text would be displayed.
2029 The new position may be the start of a line,
2030 or just the start of a continuation line.
2031 The function returns number of screen lines moved over;
2032 that usually equals LINES, but may be closer to zero
2033 if beginning or end of buffer was reached.
2034
2035 The optional second argument WINDOW specifies the window to use for
2036 parameters such as width, horizontal scrolling, and so on.
2037 The default is to use the selected window's parameters.
2038
2039 `vertical-motion' always uses the current buffer,
2040 regardless of which buffer is displayed in WINDOW.
2041 This is consistent with other cursor motion functions
2042 and makes it possible to use `vertical-motion' in any buffer,
2043 whether or not it is currently displayed in some window. */)
2044 (lines, window)
2045 Lisp_Object lines, window;
2046 {
2047 struct it it;
2048 struct text_pos pt;
2049 struct window *w;
2050 Lisp_Object old_buffer;
2051 struct gcpro gcpro1;
2052
2053 CHECK_NUMBER (lines);
2054 if (! NILP (window))
2055 CHECK_WINDOW (window);
2056 else
2057 window = selected_window;
2058 w = XWINDOW (window);
2059
2060 old_buffer = Qnil;
2061 GCPRO1 (old_buffer);
2062 if (XBUFFER (w->buffer) != current_buffer)
2063 {
2064 /* Set the window's buffer temporarily to the current buffer. */
2065 old_buffer = w->buffer;
2066 XSETBUFFER (w->buffer, current_buffer);
2067 }
2068
2069 if (noninteractive)
2070 {
2071 struct position pos;
2072 pos = *vmotion (PT, XINT (lines), w);
2073 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2074 }
2075 else
2076 {
2077 int it_start;
2078 int oselective;
2079 int start_on_image_p;
2080
2081 SET_TEXT_POS (pt, PT, PT_BYTE);
2082 start_display (&it, w, pt);
2083
2084 /* Scan from the start of the line containing PT. If we don't
2085 do this, we start moving with IT->current_x == 0, while PT is
2086 really at some x > 0. The effect is, in continuation lines, that
2087 we end up with the iterator placed at where it thinks X is 0,
2088 while the end position is really at some X > 0, the same X that
2089 PT had. */
2090 it_start = IT_CHARPOS (it);
2091 start_on_image_p = (it.method == GET_FROM_IMAGE);
2092 reseat_at_previous_visible_line_start (&it);
2093 it.current_x = it.hpos = 0;
2094 /* Temporarily disable selective display so we don't move too far */
2095 oselective = it.selective;
2096 it.selective = 0;
2097 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2098 it.selective = oselective;
2099
2100 /* Move back if we got too far. This may happen if
2101 truncate-lines is on and PT is beyond right margin.
2102 It may also happen if it_start is on an image --
2103 in that case, don't go back. */
2104 if (IT_CHARPOS (it) > it_start && XINT (lines) > 0 && !start_on_image_p)
2105 move_it_by_lines (&it, -1, 0);
2106
2107 it.vpos = 0;
2108 /* Do this even if LINES is 0, so that we move back
2109 to the beginning of the current line as we ought. */
2110 move_it_by_lines (&it, XINT (lines), 0);
2111
2112 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2113 }
2114
2115 if (BUFFERP (old_buffer))
2116 w->buffer = old_buffer;
2117
2118 RETURN_UNGCPRO (make_number (it.vpos));
2119 }
2120
2121
2122 \f
2123 /* File's initialization. */
2124
2125 void
2126 syms_of_indent ()
2127 {
2128 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2129 doc: /* *Indentation can insert tabs if this is non-nil.
2130 Setting this variable automatically makes it local to the current buffer. */);
2131 indent_tabs_mode = 1;
2132
2133 defsubr (&Scurrent_indentation);
2134 defsubr (&Sindent_to);
2135 defsubr (&Scurrent_column);
2136 defsubr (&Smove_to_column);
2137 defsubr (&Svertical_motion);
2138 defsubr (&Scompute_motion);
2139 }
2140
2141 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2142 (do not change this comment) */