self.start()
class CursesAccountFrame:
- def __init__(s, master, accountname):
+ def __init__(s, master, accountname, iolock):
+ s.iolock = iolock
s.c = master
s.children = []
s.accountname = accountname
- def setwindow(s, window):
+ def setwindow(s, window, lock = 1):
s.window = window
acctstr = '%15.15s: ' % s.accountname
s.window.addstr(0, 0, acctstr)
s.location = len(acctstr)
for child in s.children:
- child.update(window, 0, s.location)
+ child.update(window, 0, s.location, lock)
s.location += 1
- def getnewthreadframe(s):
- tf = CursesThreadFrame(s.c, s.window, 0, s.location)
+ def getnewthreadframe(s, lock = 1):
+ tf = CursesThreadFrame(s.c, s.window, 0, s.location, s.iolock, lock)
s.location += 1
s.children.append(tf)
return tf
class CursesThreadFrame:
- def __init__(s, master, window, y, x):
+ def __init__(s, master, window, y, x, iolock, lock = 1):
"""master should be a CursesUtil object."""
+ s.iolock = iolock
s.c = master
s.window = window
s.x = x
'yellow': curses.A_BOLD | s.c.getpair(curses.COLOR_YELLOW, bg),
'pink': curses.A_BOLD | s.c.getpair(curses.COLOR_RED, bg)}
#s.setcolor('gray')
- s.setcolor('black')
+ s.setcolor('black', lock)
- def setcolor(self, color):
+ def setcolor(self, color, lock = 1):
self.color = self.colormap[color]
- self.display()
+ self.display(lock)
- def display(self):
- self.window.addstr(self.y, self.x, '.', self.color)
- self.window.refresh()
+ def display(self, lock = 1):
+ if lock:
+ self.iolock.acquire()
+ try:
+ self.window.addstr(self.y, self.x, '.', self.color)
+ self.window.refresh()
+ finally:
+ if lock:
+ self.iolock.release()
def getcolor(self):
return self.color
- def update(self, window, y, x):
+ def update(self, window, y, x, lock = 1):
self.window = window
self.y = y
self.x = x
- self.display()
+ self.display(lock)
- def setthread(self, newthread):
- self.setcolor('black')
+ def setthread(self, newthread, lock = 1):
+ self.setcolor('black', lock)
#if newthread:
# self.setcolor('gray')
#else:
BlinkenBase.init_banner(s)
s.setupwindows(dolock = 0)
s.inputhandler = InputHandler(s.c)
-
+ s.gettf().setcolor('red')
s._msg(version.banner)
- s._msg(str(dir(s.c.stdscr)))
s.inputhandler.set_bgchar(s.keypress)
def keypress(s, key):
s.inputhandler.input_acquire()
s.iolock.acquire()
try:
- s.gettf().setcolor('white')
+ s.gettf(lock = 0).setcolor('white', lock = 0)
s._addline_unlocked(" *** Input Required", s.gettf().getcolor())
s._addline_unlocked(" *** Please enter password for account %s: " % accountname,
- s.gettf().getcolor())
+ s.gettf(lock = 0).getcolor())
s.logwindow.refresh()
password = s.logwindow.getstr()
finally:
s.logwindow.idlok(1)
s.logwindow.scrollok(1)
s.setupwindow_drawlog()
-
accounts = s.af.keys()
accounts.sort()
accounts.reverse()
pos = s.c.height - 1
for account in accounts:
accountwindow = curses.newwin(1, s.c.width, pos, 0)
- s.af[account].setwindow(accountwindow)
+ s.af[account].setwindow(accountwindow, lock = 0)
pos -= 1
curses.doupdate()
-
finally:
if dolock:
s.iolock.release()
s.logwindow.bkgd(' ', s.c.getpair(curses.COLOR_WHITE, curses.COLOR_BLACK))
for line, color in s.text:
s.logwindow.addstr(line + "\n", color)
- s.logwindow.noutrefresh()
+ s.logwindow.noutrefresh()
def getaccountframe(s):
accountname = s.getthreadaccount()
return s.af[accountname]
# New one.
- s.af[accountname] = CursesAccountFrame(s.c, accountname)
+ s.af[accountname] = CursesAccountFrame(s.c, accountname, s.iolock)
#s.iolock.acquire()
s.c.reset()
s.setupwindows(dolock = 0)
print msg
return
if color:
- s.gettf().setcolor(color)
- s._addline_unlocked(msg, s.gettf().getcolor())
+ s.gettf(lock = 0).setcolor(color, lock = 0)
+ s._addline_unlocked(msg, s.gettf(lock = 0).getcolor())
s.logwindow.refresh()
finally:
s.iolock.release()