void pa_simple_free(pa_simple *s);
/** Write some data to the server */
-int pa_simple_write(pa_simple *s, const void*data, size_t length, int *error);
+int pa_simple_write(pa_simple *s, const void*data, size_t bytes, int *error);
/** Wait until all data already written is played by the daemon */
int pa_simple_drain(pa_simple *s, int *error);
/** Read some data from the server */
-int pa_simple_read(pa_simple *s, void*data, size_t length, int *error);
+int pa_simple_read(pa_simple *s, void*data, size_t bytes, int *error);
/** Return the playback latency. \since 0.5 */
pa_usec_t pa_simple_get_latency(pa_simple *s, int *error);