pa_device_port *active_port;
pa_atomic_t mixer_dirty;
+ /* The latency offset is inherited from the currently active port */
+ pa_usec_t latency_offset;
+
unsigned priority;
/* Called when the main loop requests a state change. Called from
* in changing it */
pa_usec_t fixed_latency; /* for sinks with PA_SINK_DYNAMIC_LATENCY this is 0 */
+ /* This latency offset is a direct copy from s->latency_offset */
+ pa_usec_t latency_offset;
+
/* Delayed volume change events are queued here. The events
* are stored in expiration order. The one expiring next is in
* the head of the list. */
PA_SINK_MESSAGE_SET_MAX_REQUEST,
PA_SINK_MESSAGE_SET_PORT,
PA_SINK_MESSAGE_UPDATE_VOLUME_AND_MUTE,
+ PA_SINK_MESSAGE_SET_LATENCY_OFFSET,
PA_SINK_MESSAGE_MAX
} pa_sink_message_t;
/**** May be called by everyone, from main context */
pa_bool_t pa_sink_update_rate(pa_sink *s, uint32_t rate, pa_bool_t passthrough);
+void pa_sink_set_latency_offset(pa_sink *s, pa_usec_t offset);
/* The returned value is supposed to be in the time domain of the sound card! */
pa_usec_t pa_sink_get_latency(pa_sink *s);