pa_device_port *active_port;
pa_atomic_t mixer_dirty;
+ /* The latency offset is inherited from the currently active port */
+ pa_usec_t latency_offset;
+
unsigned priority;
/* Called when the main loop requests a state change. Called from
pa_usec_t fixed_latency; /* for sources with PA_SOURCE_DYNAMIC_LATENCY this is 0 */
+ /* This latency offset is a direct copy from s->latency_offset */
+ pa_usec_t latency_offset;
+
/* Delayed volume change events are queued here. The events
* are stored in expiration order. The one expiring next is in
* the head of the list. */
PA_SOURCE_MESSAGE_SET_MAX_REWIND,
PA_SOURCE_MESSAGE_SET_PORT,
PA_SOURCE_MESSAGE_UPDATE_VOLUME_AND_MUTE,
+ PA_SOURCE_MESSAGE_SET_LATENCY_OFFSET,
PA_SOURCE_MESSAGE_MAX
} pa_source_message_t;
/*** May be called by everyone, from main context */
+void pa_source_set_latency_offset(pa_source *s, pa_usec_t offset);
+
/* The returned value is supposed to be in the time domain of the sound card! */
pa_usec_t pa_source_get_latency(pa_source *s);
pa_usec_t pa_source_get_requested_latency(pa_source *s);