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Fixed no timeout with keyboard disconnected; better duplicate loader
[refind] / refind / menu.c
1 /*
2 * refit/menu.c
3 * Menu functions
4 *
5 * Copyright (c) 2006 Christoph Pfisterer
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 *
15 * * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the
18 * distribution.
19 *
20 * * Neither the name of Christoph Pfisterer nor the names of the
21 * contributors may be used to endorse or promote products derived
22 * from this software without specific prior written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
25 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
26 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
27 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
28 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
29 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
30 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
31 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
32 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
33 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
34 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36 /*
37 * Modifications copyright (c) 2012 Roderick W. Smith
38 *
39 * Modifications distributed under the terms of the GNU General Public
40 * License (GPL) version 3 (GPLv3), a copy of which must be distributed
41 * with this source code or binaries made from it.
42 *
43 */
44
45 #include "global.h"
46 #include "screen.h"
47 #include "lib.h"
48 #include "menu.h"
49 #include "config.h"
50 #include "libeg.h"
51 #include "libegint.h"
52 #include "../include/refit_call_wrapper.h"
53
54 #include "../include/egemb_back_selected_small.h"
55 #include "../include/egemb_arrow_left.h"
56 #include "../include/egemb_arrow_right.h"
57
58 // other menu definitions
59
60 #define MENU_FUNCTION_INIT (0)
61 #define MENU_FUNCTION_CLEANUP (1)
62 #define MENU_FUNCTION_PAINT_ALL (2)
63 #define MENU_FUNCTION_PAINT_SELECTION (3)
64 #define MENU_FUNCTION_PAINT_TIMEOUT (4)
65 #define MENU_FUNCTION_PAINT_HINTS (5)
66
67 typedef VOID (*MENU_STYLE_FUNC)(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText);
68
69 static CHAR16 ArrowUp[2] = { ARROW_UP, 0 };
70 static CHAR16 ArrowDown[2] = { ARROW_DOWN, 0 };
71
72 // Text and icon spacing constants....
73 #define TEXT_YMARGIN (2)
74 //#define TEXT_XMARGIN (8)
75 //#define TEXT_LINE_HEIGHT (FONT_CELL_HEIGHT + TEXT_YMARGIN * 2)
76 #define TITLEICON_SPACING (16)
77
78 #define ROW0_TILESIZE (144)
79 #define ROW1_TILESIZE (64)
80 #define TILE_XSPACING (8)
81 #define TILE_YSPACING (16)
82
83 // Alignment values for PaintIcon()
84 #define ALIGN_RIGHT 1
85 #define ALIGN_LEFT 0
86
87 static EG_IMAGE *SelectionImages[2] = { NULL, NULL };
88 static EG_PIXEL SelectionBackgroundPixel = { 0xff, 0xff, 0xff, 0 };
89
90 //
91 // Graphics helper functions
92 //
93
94 static VOID InitSelection(VOID)
95 {
96 UINTN x, y, src_x, src_y;
97 EG_PIXEL *DestPtr, *SrcPtr;
98
99 if (!AllowGraphicsMode)
100 return;
101 if (SelectionImages[0] != NULL)
102 return;
103
104 // load small selection image
105 if (GlobalConfig.SelectionSmallFileName != NULL) {
106 SelectionImages[1] = egLoadImage(SelfDir, GlobalConfig.SelectionSmallFileName, TRUE);
107 }
108 if (SelectionImages[1] == NULL)
109 SelectionImages[1] = egPrepareEmbeddedImage(&egemb_back_selected_small, TRUE);
110 SelectionImages[1] = egEnsureImageSize(SelectionImages[1], ROW1_TILESIZE, ROW1_TILESIZE, &MenuBackgroundPixel);
111 if (SelectionImages[1] == NULL)
112 return;
113
114 // load big selection image
115 if (GlobalConfig.SelectionBigFileName != NULL) {
116 SelectionImages[0] = egLoadImage(SelfDir, GlobalConfig.SelectionBigFileName, TRUE);
117 SelectionImages[0] = egEnsureImageSize(SelectionImages[0], ROW0_TILESIZE, ROW0_TILESIZE, &MenuBackgroundPixel);
118 }
119 if (SelectionImages[0] == NULL) {
120 // calculate big selection image from small one
121
122 SelectionImages[0] = egCreateImage(ROW0_TILESIZE, ROW0_TILESIZE, TRUE);
123 if (SelectionImages[0] == NULL) {
124 egFreeImage(SelectionImages[1]);
125 SelectionImages[1] = NULL;
126 return;
127 }
128
129 DestPtr = SelectionImages[0]->PixelData;
130 SrcPtr = SelectionImages[1]->PixelData;
131 for (y = 0; y < ROW0_TILESIZE; y++) {
132 if (y < (ROW1_TILESIZE >> 1))
133 src_y = y;
134 else if (y < (ROW0_TILESIZE - (ROW1_TILESIZE >> 1)))
135 src_y = (ROW1_TILESIZE >> 1);
136 else
137 src_y = y - (ROW0_TILESIZE - ROW1_TILESIZE);
138
139 for (x = 0; x < ROW0_TILESIZE; x++) {
140 if (x < (ROW1_TILESIZE >> 1))
141 src_x = x;
142 else if (x < (ROW0_TILESIZE - (ROW1_TILESIZE >> 1)))
143 src_x = (ROW1_TILESIZE >> 1);
144 else
145 src_x = x - (ROW0_TILESIZE - ROW1_TILESIZE);
146
147 *DestPtr++ = SrcPtr[src_y * ROW1_TILESIZE + src_x];
148 }
149 }
150 }
151 } // VOID InitSelection()
152
153 //
154 // Scrolling functions
155 //
156
157 static VOID InitScroll(OUT SCROLL_STATE *State, IN UINTN ItemCount, IN UINTN VisibleSpace)
158 {
159 State->PreviousSelection = State->CurrentSelection = 0;
160 State->MaxIndex = (INTN)ItemCount - 1;
161 State->FirstVisible = 0;
162 if (AllowGraphicsMode) {
163 State->MaxVisible = UGAWidth / (ROW0_TILESIZE + TILE_XSPACING) - 1;
164 } else
165 State->MaxVisible = ConHeight - 4;
166 if ((VisibleSpace > 0) && (VisibleSpace < State->MaxVisible))
167 State->MaxVisible = (INTN)VisibleSpace;
168 State->PaintAll = TRUE;
169 State->PaintSelection = FALSE;
170
171 State->LastVisible = State->FirstVisible + State->MaxVisible - 1;
172 }
173
174 // Adjust variables relating to the scrolling of tags, for when a selected icon isn't
175 // visible given the current scrolling condition....
176 static VOID AdjustScrollState(IN SCROLL_STATE *State) {
177 if (State->CurrentSelection > State->LastVisible) {
178 State->LastVisible = State->CurrentSelection;
179 State->FirstVisible = 1 + State->CurrentSelection - State->MaxVisible;
180 if (State->FirstVisible < 0) // shouldn't happen, but just in case....
181 State->FirstVisible = 0;
182 State->PaintAll = TRUE;
183 } // Scroll forward
184 if (State->CurrentSelection < State->FirstVisible) {
185 State->FirstVisible = State->CurrentSelection;
186 State->LastVisible = State->CurrentSelection + State->MaxVisible - 1;
187 State->PaintAll = TRUE;
188 } // Scroll backward
189 } // static VOID AdjustScrollState
190
191 static VOID UpdateScroll(IN OUT SCROLL_STATE *State, IN UINTN Movement)
192 {
193 State->PreviousSelection = State->CurrentSelection;
194
195 switch (Movement) {
196 case SCROLL_LINE_LEFT:
197 if (State->CurrentSelection > 0) {
198 State->CurrentSelection --;
199 }
200 break;
201
202 case SCROLL_LINE_RIGHT:
203 if (State->CurrentSelection < State->MaxIndex) {
204 State->CurrentSelection ++;
205 }
206 break;
207
208 case SCROLL_LINE_UP:
209 if (State->ScrollMode == SCROLL_MODE_ICONS) {
210 if (State->CurrentSelection >= State->InitialRow1) {
211 if (State->MaxIndex > State->InitialRow1) { // avoid division by 0!
212 State->CurrentSelection = State->FirstVisible + (State->LastVisible - State->FirstVisible) *
213 (State->CurrentSelection - State->InitialRow1) /
214 (State->MaxIndex - State->InitialRow1);
215 } else {
216 State->CurrentSelection = State->FirstVisible;
217 } // if/else
218 } // if in second row
219 } else {
220 if (State->CurrentSelection > 0)
221 State->CurrentSelection--;
222 } // if/else
223 break;
224
225 case SCROLL_LINE_DOWN:
226 if (State->ScrollMode == SCROLL_MODE_ICONS) {
227 if (State->CurrentSelection <= State->FinalRow0) {
228 if (State->LastVisible > State->FirstVisible) { // avoid division by 0!
229 State->CurrentSelection = State->InitialRow1 + (State->MaxIndex - State->InitialRow1) *
230 (State->CurrentSelection - State->FirstVisible) /
231 (State->LastVisible - State->FirstVisible);
232 } else {
233 State->CurrentSelection = State->InitialRow1;
234 } // if/else
235 } // if in first row
236 } else {
237 if (State->CurrentSelection < State->MaxIndex)
238 State->CurrentSelection++;
239 } // if/else
240 break;
241
242 case SCROLL_PAGE_UP:
243 if (State->CurrentSelection <= State->FinalRow0)
244 State->CurrentSelection -= State->MaxVisible;
245 else if (State->CurrentSelection == State->InitialRow1)
246 State->CurrentSelection = State->FinalRow0;
247 else
248 State->CurrentSelection = State->InitialRow1;
249 if (State->CurrentSelection < 0)
250 State->CurrentSelection = 0;
251 break;
252
253 case SCROLL_FIRST:
254 if (State->CurrentSelection > 0) {
255 State->PaintAll = TRUE;
256 State->CurrentSelection = 0;
257 }
258 break;
259
260 case SCROLL_PAGE_DOWN:
261 if (State->CurrentSelection < State->FinalRow0) {
262 State->CurrentSelection += State->MaxVisible;
263 if (State->CurrentSelection > State->FinalRow0)
264 State->CurrentSelection = State->FinalRow0;
265 } else if (State->CurrentSelection == State->FinalRow0) {
266 State->CurrentSelection++;
267 } else {
268 State->CurrentSelection = State->MaxIndex;
269 }
270 if (State->CurrentSelection > State->MaxIndex)
271 State->CurrentSelection = State->MaxIndex;
272 break;
273
274 case SCROLL_LAST:
275 if (State->CurrentSelection < State->MaxIndex) {
276 State->PaintAll = TRUE;
277 State->CurrentSelection = State->MaxIndex;
278 }
279 break;
280
281 case SCROLL_NONE:
282 break;
283
284 }
285 if (State->ScrollMode == SCROLL_MODE_TEXT)
286 AdjustScrollState(State);
287
288 if (!State->PaintAll && State->CurrentSelection != State->PreviousSelection)
289 State->PaintSelection = TRUE;
290 State->LastVisible = State->FirstVisible + State->MaxVisible - 1;
291 } // static VOID UpdateScroll()
292
293 //
294 // menu helper functions
295 //
296
297 VOID AddMenuInfoLine(IN REFIT_MENU_SCREEN *Screen, IN CHAR16 *InfoLine)
298 {
299 AddListElement((VOID ***) &(Screen->InfoLines), &(Screen->InfoLineCount), InfoLine);
300 }
301
302 VOID AddMenuEntry(IN REFIT_MENU_SCREEN *Screen, IN REFIT_MENU_ENTRY *Entry)
303 {
304 AddListElement((VOID ***) &(Screen->Entries), &(Screen->EntryCount), Entry);
305 }
306
307
308 static INTN FindMenuShortcutEntry(IN REFIT_MENU_SCREEN *Screen, IN CHAR16 *Shortcut)
309 {
310 UINTN i;
311
312 if (Shortcut == NULL)
313 return (-1);
314
315 if (StrLen(Shortcut) == 1) {
316 if (Shortcut[0] >= 'a' && Shortcut[0] <= 'z')
317 Shortcut[0] -= ('a' - 'A');
318 if (Shortcut[0]) {
319 for (i = 0; i < Screen->EntryCount; i++) {
320 if (Screen->Entries[i]->ShortcutDigit == Shortcut[0] || Screen->Entries[i]->ShortcutLetter == Shortcut[0]) {
321 return i;
322 } // if
323 } // for
324 } // if
325 } else if (StrLen(Shortcut) > 1) {
326 for (i = 0; i < Screen->EntryCount; i++) {
327 if (StriSubCmp(Shortcut, Screen->Entries[i]->Title))
328 return i;
329 } // for
330 }
331 return -1;
332 }
333
334 // Identify the end of row 0 and the beginning of row 1; store the results in the
335 // appropriate fields in State. Also reduce MaxVisible if that value is greater
336 // than the total number of row-0 tags and if we're in an icon-based screen
337 static VOID IdentifyRows(IN SCROLL_STATE *State, IN REFIT_MENU_SCREEN *Screen) {
338 UINTN i;
339
340 State->FinalRow0 = 0;
341 State->InitialRow1 = State->MaxIndex;
342 for (i = 0; i < State->MaxIndex; i++) {
343 if (Screen->Entries[i]->Row == 0) {
344 State->FinalRow0 = i;
345 } else if ((Screen->Entries[i]->Row == 1) && (State->InitialRow1 > i)) {
346 State->InitialRow1 = i;
347 } // if/else
348 } // for
349 if ((State->ScrollMode == SCROLL_MODE_ICONS) && (State->MaxVisible > (State->FinalRow0 + 1)))
350 State->MaxVisible = State->FinalRow0 + 1;
351 } // static VOID IdentifyRows()
352
353 //
354 // generic menu function
355 //
356 static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC StyleFunc, IN OUT INTN *DefaultEntryIndex,
357 OUT REFIT_MENU_ENTRY **ChosenEntry)
358 {
359 SCROLL_STATE State;
360 EFI_STATUS Status;
361 EFI_INPUT_KEY key;
362 UINTN index;
363 INTN ShortcutEntry;
364 BOOLEAN HaveTimeout = FALSE;
365 UINTN TimeoutCountdown = 0;
366 INTN PreviousTime = -1, CurrentTime;
367 CHAR16 TimeoutMessage[256];
368 CHAR16 KeyAsString[2];
369 UINTN MenuExit;
370
371 if (Screen->TimeoutSeconds > 0) {
372 HaveTimeout = TRUE;
373 TimeoutCountdown = Screen->TimeoutSeconds * 10;
374 }
375 MenuExit = 0;
376
377 StyleFunc(Screen, &State, MENU_FUNCTION_INIT, NULL);
378 IdentifyRows(&State, Screen);
379 // override the starting selection with the default index, if any
380 if (*DefaultEntryIndex >= 0 && *DefaultEntryIndex <= State.MaxIndex) {
381 State.CurrentSelection = *DefaultEntryIndex;
382 UpdateScroll(&State, SCROLL_NONE);
383 }
384 State.PaintAll = TRUE;
385
386 while (!MenuExit) {
387 // update the screen
388 if (State.PaintAll) {
389 StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_ALL, NULL);
390 State.PaintAll = FALSE;
391 } else if (State.PaintSelection) {
392 StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_SELECTION, NULL);
393 State.PaintSelection = FALSE;
394 }
395
396 if (HaveTimeout) {
397 CurrentTime = (TimeoutCountdown + 5) / 10;
398 if (CurrentTime != PreviousTime) {
399 SPrint(TimeoutMessage, 255, L"%s in %d seconds", Screen->TimeoutText, CurrentTime);
400 StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_TIMEOUT, TimeoutMessage);
401 PreviousTime = CurrentTime;
402 }
403 }
404
405 // read key press (and wait for it if applicable)
406 Status = refit_call2_wrapper(ST->ConIn->ReadKeyStroke, ST->ConIn, &key);
407 if (Status != EFI_SUCCESS) {
408 if (HaveTimeout && TimeoutCountdown == 0) {
409 // timeout expired
410 MenuExit = MENU_EXIT_TIMEOUT;
411 break;
412 } else if (HaveTimeout) {
413 refit_call1_wrapper(BS->Stall, 100000); // Pause for 100 ms
414 TimeoutCountdown--;
415 } else {
416 refit_call3_wrapper(BS->WaitForEvent, 1, &ST->ConIn->WaitForKey, &index);
417 }
418 continue;
419 }
420 if (HaveTimeout) {
421 // the user pressed a key, cancel the timeout
422 StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_TIMEOUT, L"");
423 HaveTimeout = FALSE;
424 }
425
426 // react to key press
427 switch (key.ScanCode) {
428 case SCAN_UP:
429 UpdateScroll(&State, SCROLL_LINE_UP);
430 break;
431 case SCAN_LEFT:
432 UpdateScroll(&State, SCROLL_LINE_LEFT);
433 break;
434 case SCAN_DOWN:
435 UpdateScroll(&State, SCROLL_LINE_DOWN);
436 break;
437 case SCAN_RIGHT:
438 UpdateScroll(&State, SCROLL_LINE_RIGHT);
439 break;
440 case SCAN_HOME:
441 UpdateScroll(&State, SCROLL_FIRST);
442 break;
443 case SCAN_END:
444 UpdateScroll(&State, SCROLL_LAST);
445 break;
446 case SCAN_PAGE_UP:
447 UpdateScroll(&State, SCROLL_PAGE_UP);
448 break;
449 case SCAN_PAGE_DOWN:
450 UpdateScroll(&State, SCROLL_PAGE_DOWN);
451 break;
452 case SCAN_ESC:
453 MenuExit = MENU_EXIT_ESCAPE;
454 break;
455 case SCAN_INSERT:
456 case SCAN_F2:
457 MenuExit = MENU_EXIT_DETAILS;
458 break;
459 case SCAN_F10:
460 egScreenShot();
461 break;
462 case 0x0016: // F12
463 if (EjectMedia())
464 MenuExit = MENU_EXIT_ESCAPE;
465 break;
466 }
467 switch (key.UnicodeChar) {
468 case CHAR_LINEFEED:
469 case CHAR_CARRIAGE_RETURN:
470 case ' ':
471 MenuExit = MENU_EXIT_ENTER;
472 break;
473 case '+':
474 MenuExit = MENU_EXIT_DETAILS;
475 break;
476 default:
477 KeyAsString[0] = key.UnicodeChar;
478 KeyAsString[1] = 0;
479 ShortcutEntry = FindMenuShortcutEntry(Screen, KeyAsString);
480 if (ShortcutEntry >= 0) {
481 State.CurrentSelection = ShortcutEntry;
482 MenuExit = MENU_EXIT_ENTER;
483 }
484 break;
485 }
486 }
487
488 StyleFunc(Screen, &State, MENU_FUNCTION_CLEANUP, NULL);
489
490 if (ChosenEntry)
491 *ChosenEntry = Screen->Entries[State.CurrentSelection];
492 *DefaultEntryIndex = State.CurrentSelection;
493 return MenuExit;
494 } /* static UINTN RunGenericMenu() */
495
496 //
497 // text-mode generic style
498 //
499
500 static VOID TextMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText)
501 {
502 INTN i;
503 UINTN MenuWidth, ItemWidth, MenuHeight;
504 static UINTN MenuPosY;
505 static CHAR16 **DisplayStrings;
506 CHAR16 TimeoutMessage[256];
507
508 State->ScrollMode = SCROLL_MODE_TEXT;
509 switch (Function) {
510
511 case MENU_FUNCTION_INIT:
512 // vertical layout
513 MenuPosY = 4;
514 if (Screen->InfoLineCount > 0)
515 MenuPosY += Screen->InfoLineCount + 1;
516 MenuHeight = ConHeight - MenuPosY - 3;
517 if (Screen->TimeoutSeconds > 0)
518 MenuHeight -= 2;
519 InitScroll(State, Screen->EntryCount, MenuHeight);
520
521 // determine width of the menu
522 MenuWidth = 20; // minimum
523 for (i = 0; i <= State->MaxIndex; i++) {
524 ItemWidth = StrLen(Screen->Entries[i]->Title);
525 if (MenuWidth < ItemWidth)
526 MenuWidth = ItemWidth;
527 }
528 MenuWidth += 2;
529 if (MenuWidth > ConWidth - 3)
530 MenuWidth = ConWidth - 3;
531
532 // prepare strings for display
533 DisplayStrings = AllocatePool(sizeof(CHAR16 *) * Screen->EntryCount);
534 for (i = 0; i <= State->MaxIndex; i++) {
535 // Note: Theoretically, SPrint() is a cleaner way to do this; but the
536 // description of the StrSize parameter to SPrint implies it's measured
537 // in characters, but in practice both TianoCore and GNU-EFI seem to
538 // use bytes instead, resulting in truncated displays. I could just
539 // double the size of the StrSize parameter, but that seems unsafe in
540 // case a future library change starts treating this as characters, so
541 // I'm doing it the hard way in this instance.
542 // TODO: Review the above and possibly change other uses of SPrint()
543 DisplayStrings[i] = AllocateZeroPool(2 * sizeof(CHAR16));
544 DisplayStrings[i][0] = L' ';
545 MergeStrings(&DisplayStrings[i], Screen->Entries[i]->Title, 0);
546 if (StrLen(DisplayStrings[i]) > MenuWidth)
547 DisplayStrings[i][MenuWidth - 1] = 0;
548 // TODO: use more elaborate techniques for shortening too long strings (ellipses in the middle)
549 // TODO: account for double-width characters
550 } // for
551
552 // initial painting
553 BeginTextScreen(Screen->Title);
554 if (Screen->InfoLineCount > 0) {
555 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
556 for (i = 0; i < (INTN)Screen->InfoLineCount; i++) {
557 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 3, 4 + i);
558 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, Screen->InfoLines[i]);
559 }
560 }
561
562 break;
563
564 case MENU_FUNCTION_CLEANUP:
565 // release temporary memory
566 for (i = 0; i <= State->MaxIndex; i++)
567 MyFreePool(DisplayStrings[i]);
568 MyFreePool(DisplayStrings);
569 break;
570
571 case MENU_FUNCTION_PAINT_ALL:
572 // paint the whole screen (initially and after scrolling)
573 for (i = 0; i <= State->MaxIndex; i++) {
574 if (i >= State->FirstVisible && i <= State->LastVisible) {
575 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2, MenuPosY + (i - State->FirstVisible));
576 if (i == State->CurrentSelection)
577 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_CURRENT);
578 else
579 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_BASIC);
580 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, DisplayStrings[i]);
581 }
582 }
583 // scrolling indicators
584 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_SCROLLARROW);
585 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, MenuPosY);
586 if (State->FirstVisible > 0)
587 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, ArrowUp);
588 else
589 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, L" ");
590 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, MenuPosY + State->MaxVisible);
591 if (State->LastVisible < State->MaxIndex)
592 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, ArrowDown);
593 else
594 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, L" ");
595 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_HINTS)) {
596 if (Screen->Hint1 != NULL) {
597 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, ConHeight - 2);
598 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, Screen->Hint1);
599 }
600 if (Screen->Hint2 != NULL) {
601 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, ConHeight - 1);
602 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, Screen->Hint2);
603 }
604 }
605 break;
606
607 case MENU_FUNCTION_PAINT_SELECTION:
608 // redraw selection cursor
609 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2,
610 MenuPosY + (State->PreviousSelection - State->FirstVisible));
611 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_BASIC);
612 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, DisplayStrings[State->PreviousSelection]);
613 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2,
614 MenuPosY + (State->CurrentSelection - State->FirstVisible));
615 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_CURRENT);
616 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, DisplayStrings[State->CurrentSelection]);
617 break;
618
619 case MENU_FUNCTION_PAINT_TIMEOUT:
620 if (ParamText[0] == 0) {
621 // clear message
622 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
623 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, ConHeight - 3);
624 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, BlankLine + 1);
625 } else {
626 // paint or update message
627 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_ERROR);
628 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 3, ConHeight - 3);
629 SPrint(TimeoutMessage, 255, L"%s ", ParamText);
630 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, TimeoutMessage);
631 }
632 break;
633
634 }
635 }
636
637 //
638 // graphical generic style
639 //
640
641 inline static UINTN TextLineHeight(VOID) {
642 return egGetFontHeight() + TEXT_YMARGIN * 2;
643 } // UINTN TextLineHeight()
644
645 //
646 // Display a submenu
647 //
648
649 // Display text with a solid background (MenuBackgroundPixel or SelectionBackgroundPixel).
650 // Indents text by one character and placed TEXT_YMARGIN pixels down from the
651 // specified XPos and YPos locations.
652 static VOID DrawText(IN CHAR16 *Text, IN BOOLEAN Selected, IN UINTN FieldWidth, IN UINTN XPos, IN UINTN YPos)
653 {
654 EG_IMAGE *TextBuffer;
655 EG_PIXEL Bg;
656
657 TextBuffer = egCreateImage(FieldWidth, TextLineHeight(), FALSE);
658
659 egFillImage(TextBuffer, &MenuBackgroundPixel);
660 Bg = MenuBackgroundPixel;
661 if (Selected) {
662 // draw selection bar background
663 egFillImageArea(TextBuffer, 0, 0, FieldWidth, TextBuffer->Height, &SelectionBackgroundPixel);
664 Bg = SelectionBackgroundPixel;
665 }
666
667 // render the text
668 egRenderText(Text, TextBuffer, egGetFontCellWidth(), TEXT_YMARGIN, (Bg.r + Bg.g + Bg.b) / 3);
669 egDrawImageWithTransparency(TextBuffer, NULL, XPos, YPos, TextBuffer->Width, TextBuffer->Height);
670 // BltImage(TextBuffer, XPos, YPos);
671 }
672
673 // Finds the average brightness of the input Image.
674 // NOTE: Passing an Image that covers the whole screen can strain the
675 // capacity of a UINTN on a 32-bit system with a very large display.
676 // Using UINT64 instead is unworkable, since the code won't compile
677 // on a 32-bit system. As the intended use for this function is to handle
678 // a single text string's background, this shouldn't be a problem, but it
679 // may need addressing if it's applied more broadly....
680 static UINT8 AverageBrightness(EG_IMAGE *Image) {
681 UINTN i;
682 UINTN Sum = 0;
683
684 if (Image != NULL) {
685 for (i = 0; i < (Image->Width * Image->Height); i++) {
686 Sum += (Image->PixelData[i].r + Image->PixelData[i].g + Image->PixelData[i].b);
687 }
688 } // if
689 return (UINT8) (Sum / (Image->Width * Image->Height * 3));
690 } // UINT8 AverageBrightness()
691
692 // Display text against the screen's background image. Special case: If Text is NULL
693 // or 0-length, clear the line. Does NOT indent the text or reposition it relative
694 // to the specified XPos and YPos values.
695 static VOID DrawTextWithTransparency(IN CHAR16 *Text, IN UINTN XPos, IN UINTN YPos)
696 {
697 UINTN TextWidth;
698 EG_IMAGE *TextBuffer = NULL;
699
700 if (Text == NULL)
701 Text = L"";
702
703 egMeasureText(Text, &TextWidth, NULL);
704 if (TextWidth == 0) {
705 TextWidth = UGAWidth;
706 XPos = 0;
707 }
708
709 TextBuffer = egCropImage(GlobalConfig.ScreenBackground, XPos, YPos, TextWidth, TextLineHeight());
710 if (TextBuffer == NULL) {
711 Print(L"Error: NULL TextBuffer in DrawTextWithTransparency()\n");
712 return;
713 }
714
715 // render the text
716 egRenderText(Text, TextBuffer, 0, 0, AverageBrightness(TextBuffer));
717 egDrawImageWithTransparency(TextBuffer, NULL, XPos, YPos, TextBuffer->Width, TextBuffer->Height);
718 egFreeImage(TextBuffer);
719 }
720
721 // Compute the size & position of the window that will hold a subscreen's information.
722 static VOID ComputeSubScreenWindowSize(REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, UINTN *XPos, UINTN *YPos,
723 UINTN *Width, UINTN *Height, UINTN *LineWidth) {
724 UINTN i, ItemWidth, HintTop, BannerBottomEdge, TitleWidth;
725 UINTN FontCellWidth = egGetFontCellWidth();
726 UINTN FontCellHeight = egGetFontHeight();
727
728 *Width = 20;
729 *Height = 5;
730 TitleWidth = egComputeTextWidth(Screen->Title);
731
732 for (i = 0; i < Screen->InfoLineCount; i++) {
733 ItemWidth = StrLen(Screen->InfoLines[i]);
734 if (*Width < ItemWidth) {
735 *Width = ItemWidth;
736 }
737 (*Height)++;
738 }
739 for (i = 0; i <= State->MaxIndex; i++) {
740 ItemWidth = StrLen(Screen->Entries[i]->Title);
741 if (*Width < ItemWidth) {
742 *Width = ItemWidth;
743 }
744 (*Height)++;
745 }
746 *Width = (*Width + 2) * FontCellWidth;
747 *LineWidth = *Width;
748 if (Screen->TitleImage)
749 *Width += (Screen->TitleImage->Width + TITLEICON_SPACING * 2 + FontCellWidth);
750 else
751 *Width += FontCellWidth;
752
753 if (*Width < TitleWidth)
754 *Width = TitleWidth + 2 * FontCellWidth;
755
756 // Keep it within the bounds of the screen, or 2/3 of the screen's width
757 // for screens over 800 pixels wide
758 if (*Width > UGAWidth)
759 *Width = UGAWidth;
760
761 *XPos = (UGAWidth - *Width) / 2;
762
763 HintTop = UGAHeight - (FontCellHeight * 3); // top of hint text
764 *Height *= TextLineHeight();
765 if (Screen->TitleImage && (*Height < (Screen->TitleImage->Height + TextLineHeight() * 4)))
766 *Height = Screen->TitleImage->Height + TextLineHeight() * 4;
767
768 if (GlobalConfig.BannerBottomEdge >= HintTop) { // probably a full-screen image; treat it as an empty banner
769 BannerBottomEdge = 0;
770 } else {
771 BannerBottomEdge = GlobalConfig.BannerBottomEdge;
772 }
773 if (*Height > (HintTop - BannerBottomEdge - FontCellHeight * 2)) {
774 BannerBottomEdge = 0;
775 }
776 if (*Height > (HintTop - BannerBottomEdge - FontCellHeight * 2)) {
777 // TODO: Implement scrolling in text screen.
778 *Height = (HintTop - BannerBottomEdge - FontCellHeight * 2);
779 }
780
781 *YPos = ((UGAHeight - *Height) / 2);
782 if (*YPos < BannerBottomEdge)
783 *YPos = BannerBottomEdge + FontCellHeight + (HintTop - BannerBottomEdge - *Height) / 2;
784 } // VOID ComputeSubScreenWindowSize()
785
786 // Displays sub-menus
787 static VOID GraphicsMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText)
788 {
789 INTN i;
790 UINTN ItemWidth;
791 static UINTN LineWidth, MenuWidth, MenuHeight, EntriesPosX, TitlePosX, EntriesPosY, TimeoutPosY, CharWidth;
792 EG_IMAGE *Window;
793 EG_PIXEL *BackgroundPixel = &(GlobalConfig.ScreenBackground->PixelData[0]);
794
795 CharWidth = egGetFontCellWidth();
796 State->ScrollMode = SCROLL_MODE_TEXT;
797 switch (Function) {
798
799 case MENU_FUNCTION_INIT:
800 InitScroll(State, Screen->EntryCount, 0);
801 ComputeSubScreenWindowSize(Screen, State, &EntriesPosX, &EntriesPosY, &MenuWidth, &MenuHeight, &LineWidth);
802 TimeoutPosY = EntriesPosY + (Screen->EntryCount + 1) * TextLineHeight();
803
804 // initial painting
805 SwitchToGraphicsAndClear();
806 Window = egCreateFilledImage(MenuWidth, MenuHeight, FALSE, BackgroundPixel);
807 egDrawImage(Window, EntriesPosX, EntriesPosY);
808 ItemWidth = egComputeTextWidth(Screen->Title);
809 if (MenuWidth > ItemWidth) {
810 TitlePosX = EntriesPosX + (MenuWidth - ItemWidth) / 2 - CharWidth;
811 } else {
812 TitlePosX = EntriesPosX;
813 if (CharWidth > 0) {
814 i = MenuWidth / CharWidth - 2;
815 if (i > 0)
816 Screen->Title[i] = 0;
817 } // if
818 } // if/else
819
820 DrawText(Screen->Title, FALSE, (StrLen(Screen->Title) + 2) * CharWidth, TitlePosX, EntriesPosY += TextLineHeight());
821 if (Screen->TitleImage) {
822 BltImageAlpha(Screen->TitleImage, EntriesPosX + TITLEICON_SPACING, EntriesPosY + TextLineHeight() * 2,
823 BackgroundPixel);
824 EntriesPosX += (Screen->TitleImage->Width + TITLEICON_SPACING * 2);
825 }
826 EntriesPosY += (TextLineHeight() * 2);
827 if (Screen->InfoLineCount > 0) {
828 for (i = 0; i < (INTN)Screen->InfoLineCount; i++) {
829 DrawText(Screen->InfoLines[i], FALSE, LineWidth, EntriesPosX, EntriesPosY);
830 EntriesPosY += TextLineHeight();
831 }
832 EntriesPosY += TextLineHeight(); // also add a blank line
833 }
834
835 break;
836
837 case MENU_FUNCTION_CLEANUP:
838 // nothing to do
839 break;
840
841 case MENU_FUNCTION_PAINT_ALL:
842 for (i = 0; i <= State->MaxIndex; i++) {
843 DrawText(Screen->Entries[i]->Title, (i == State->CurrentSelection), LineWidth, EntriesPosX,
844 EntriesPosY + i * TextLineHeight());
845 }
846 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_HINTS)) {
847 if ((Screen->Hint1 != NULL) && (StrLen(Screen->Hint1) > 0))
848 DrawTextWithTransparency(Screen->Hint1, (UGAWidth - egComputeTextWidth(Screen->Hint1)) / 2,
849 UGAHeight - (egGetFontHeight() * 3));
850 if ((Screen->Hint2 != NULL) && (StrLen(Screen->Hint2) > 0))
851 DrawTextWithTransparency(Screen->Hint2, (UGAWidth - egComputeTextWidth(Screen->Hint2)) / 2,
852 UGAHeight - (egGetFontHeight() * 2));
853 } // if
854 break;
855
856 case MENU_FUNCTION_PAINT_SELECTION:
857 // redraw selection cursor
858 DrawText(Screen->Entries[State->PreviousSelection]->Title, FALSE, LineWidth,
859 EntriesPosX, EntriesPosY + State->PreviousSelection * TextLineHeight());
860 DrawText(Screen->Entries[State->CurrentSelection]->Title, TRUE, LineWidth,
861 EntriesPosX, EntriesPosY + State->CurrentSelection * TextLineHeight());
862 break;
863
864 case MENU_FUNCTION_PAINT_TIMEOUT:
865 DrawText(ParamText, FALSE, LineWidth, EntriesPosX, TimeoutPosY);
866 break;
867
868 }
869 } // static VOID GraphicsMenuStyle()
870
871 //
872 // graphical main menu style
873 //
874
875 static VOID DrawMainMenuEntry(REFIT_MENU_ENTRY *Entry, BOOLEAN selected, UINTN XPos, UINTN YPos)
876 {
877 EG_IMAGE *Background;
878
879 if (SelectionImages != NULL) {
880 if (selected) {
881 Background = egCropImage(GlobalConfig.ScreenBackground, XPos, YPos,
882 SelectionImages[Entry->Row]->Width, SelectionImages[Entry->Row]->Height);
883 egComposeImage(Background, SelectionImages[Entry->Row], 0, 0);
884 BltImageCompositeBadge(Background, Entry->Image, Entry->BadgeImage, XPos, YPos);
885 } else { // Image not selected; copy background
886 egDrawImageWithTransparency(Entry->Image, Entry->BadgeImage, XPos, YPos,
887 SelectionImages[Entry->Row]->Width, SelectionImages[Entry->Row]->Height);
888 } // if/else
889 } // if
890 } // VOID DrawMainMenuEntry()
891
892 static VOID PaintAll(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, UINTN *itemPosX,
893 UINTN row0PosY, UINTN row1PosY, UINTN textPosY) {
894 INTN i;
895
896 if (Screen->Entries[State->CurrentSelection]->Row == 0)
897 AdjustScrollState(State);
898 for (i = State->FirstVisible; i <= State->MaxIndex; i++) {
899 if (Screen->Entries[i]->Row == 0) {
900 if (i <= State->LastVisible) {
901 DrawMainMenuEntry(Screen->Entries[i], (i == State->CurrentSelection) ? TRUE : FALSE,
902 itemPosX[i - State->FirstVisible], row0PosY);
903 } // if
904 } else {
905 DrawMainMenuEntry(Screen->Entries[i], (i == State->CurrentSelection) ? TRUE : FALSE, itemPosX[i], row1PosY);
906 }
907 }
908 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL)) {
909 DrawTextWithTransparency(L"", 0, textPosY);
910 DrawTextWithTransparency(Screen->Entries[State->CurrentSelection]->Title,
911 (UGAWidth - egComputeTextWidth(Screen->Entries[State->CurrentSelection]->Title)) >> 1,
912 textPosY);
913 }
914
915 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_HINTS)) {
916 DrawTextWithTransparency(Screen->Hint1, (UGAWidth - egComputeTextWidth(Screen->Hint1)) / 2,
917 UGAHeight - (egGetFontHeight() * 3));
918 DrawTextWithTransparency(Screen->Hint2, (UGAWidth - egComputeTextWidth(Screen->Hint2)) / 2,
919 UGAHeight - (egGetFontHeight() * 2));
920 } // if
921 } // static VOID PaintAll()
922
923 // Move the selection to State->CurrentSelection, adjusting icon row if necessary...
924 static VOID PaintSelection(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, UINTN *itemPosX,
925 UINTN row0PosY, UINTN row1PosY, UINTN textPosY) {
926 UINTN XSelectPrev, XSelectCur, YPosPrev, YPosCur;
927
928 if (((State->CurrentSelection <= State->LastVisible) && (State->CurrentSelection >= State->FirstVisible)) ||
929 (State->CurrentSelection >= State->InitialRow1) ) {
930 if (Screen->Entries[State->PreviousSelection]->Row == 0) {
931 XSelectPrev = State->PreviousSelection - State->FirstVisible;
932 YPosPrev = row0PosY;
933 } else {
934 XSelectPrev = State->PreviousSelection;
935 YPosPrev = row1PosY;
936 } // if/else
937 if (Screen->Entries[State->CurrentSelection]->Row == 0) {
938 XSelectCur = State->CurrentSelection - State->FirstVisible;
939 YPosCur = row0PosY;
940 } else {
941 XSelectCur = State->CurrentSelection;
942 YPosCur = row1PosY;
943 } // if/else
944 DrawMainMenuEntry(Screen->Entries[State->PreviousSelection], FALSE, itemPosX[XSelectPrev], YPosPrev);
945 DrawMainMenuEntry(Screen->Entries[State->CurrentSelection], TRUE, itemPosX[XSelectCur], YPosCur);
946 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL)) {
947 DrawTextWithTransparency(L"", 0, textPosY);
948 DrawTextWithTransparency(Screen->Entries[State->CurrentSelection]->Title,
949 (UGAWidth - egComputeTextWidth(Screen->Entries[State->CurrentSelection]->Title)) >> 1,
950 textPosY);
951 }
952 } else { // Current selection not visible; must redraw the menu....
953 MainMenuStyle(Screen, State, MENU_FUNCTION_PAINT_ALL, NULL);
954 }
955 } // static VOID MoveSelection(VOID)
956
957 // Display a 48x48 icon at the specified location. Uses the image specified by
958 // ExternalFilename if it's available, or BuiltInImage if it's not. The
959 // Y position is specified as the center value, and so is adjusted by half
960 // the icon's height. The X position is set along the icon's left
961 // edge if Alignment == ALIGN_LEFT, and along the right edge if
962 // Alignment == ALIGN_RIGHT
963 static VOID PaintIcon(IN EG_EMBEDDED_IMAGE *BuiltInIcon, IN CHAR16 *ExternalFilename, UINTN PosX, UINTN PosY, UINTN Alignment) {
964 EG_IMAGE *Icon = NULL;
965
966 Icon = egFindIcon(ExternalFilename, 48);
967 if (Icon == NULL)
968 Icon = egPrepareEmbeddedImage(BuiltInIcon, TRUE);
969 if (Icon != NULL) {
970 if (Alignment == ALIGN_RIGHT)
971 PosX -= Icon->Width;
972 egDrawImageWithTransparency(Icon, NULL, PosX, PosY - (Icon->Height / 2), Icon->Width, Icon->Height);
973 }
974 } // static VOID ()
975
976 inline UINTN ComputeRow0PosY(VOID) {
977 return ((UGAHeight / 2) - ROW0_TILESIZE / 2);
978 } // UINTN ComputeRow0PosY()
979
980 // Display (or erase) the arrow icons to the left and right of an icon's row,
981 // as appropriate.
982 static VOID PaintArrows(SCROLL_STATE *State, UINTN PosX, UINTN PosY, UINTN row0Loaders) {
983 EG_IMAGE *TempImage;
984 UINTN Width, Height, RightX, AdjPosY;
985
986 // NOTE: Assume that left and right arrows are of the same size....
987 Width = egemb_arrow_left.Width;
988 Height = egemb_arrow_left.Height;
989 RightX = (UGAWidth + (ROW0_TILESIZE + TILE_XSPACING) * State->MaxVisible) / 2 + TILE_XSPACING;
990 AdjPosY = PosY - (Height / 2);
991
992 // For PaintIcon() calls, the starting Y position is moved to the midpoint
993 // of the surrounding row; PaintIcon() adjusts this back up by half the
994 // icon's height to properly center it.
995 if ((State->FirstVisible > 0) && (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_ARROWS))) {
996 PaintIcon(&egemb_arrow_left, L"arrow_left", PosX, PosY, ALIGN_RIGHT);
997 } else {
998 TempImage = egCropImage(GlobalConfig.ScreenBackground, PosX - Width, AdjPosY, Width, Height);
999 BltImage(TempImage, PosX - Width, AdjPosY);
1000 egFreeImage(TempImage);
1001 } // if/else
1002
1003 if ((State->LastVisible < (row0Loaders - 1)) && (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_ARROWS))) {
1004 PaintIcon(&egemb_arrow_right, L"arrow_right", RightX, PosY, ALIGN_LEFT);
1005 } else {
1006 TempImage = egCropImage(GlobalConfig.ScreenBackground, RightX, AdjPosY, Width, Height);
1007 BltImage(TempImage, RightX, AdjPosY);
1008 egFreeImage(TempImage);
1009 } // if/else
1010 } // VOID PaintArrows()
1011
1012 // Display main menu in graphics mode
1013 VOID MainMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText)
1014 {
1015 INTN i;
1016 static UINTN row0PosX, row0PosXRunning, row1PosY, row0Loaders;
1017 UINTN row0Count, row1Count, row1PosX, row1PosXRunning;
1018 static UINTN *itemPosX;
1019 static UINTN row0PosY, textPosY;
1020
1021 State->ScrollMode = SCROLL_MODE_ICONS;
1022 switch (Function) {
1023
1024 case MENU_FUNCTION_INIT:
1025 InitScroll(State, Screen->EntryCount, GlobalConfig.MaxTags);
1026
1027 // layout
1028 row0Count = 0;
1029 row1Count = 0;
1030 row0Loaders = 0;
1031 for (i = 0; i <= State->MaxIndex; i++) {
1032 if (Screen->Entries[i]->Row == 1) {
1033 row1Count++;
1034 } else {
1035 row0Loaders++;
1036 if (row0Count < State->MaxVisible)
1037 row0Count++;
1038 }
1039 }
1040 row0PosX = (UGAWidth + TILE_XSPACING - (ROW0_TILESIZE + TILE_XSPACING) * row0Count) >> 1;
1041 row0PosY = ComputeRow0PosY();
1042 row1PosX = (UGAWidth + TILE_XSPACING - (ROW1_TILESIZE + TILE_XSPACING) * row1Count) >> 1;
1043 row1PosY = row0PosY + ROW0_TILESIZE + TILE_YSPACING;
1044 if (row1Count > 0)
1045 textPosY = row1PosY + ROW1_TILESIZE + TILE_YSPACING;
1046 else
1047 textPosY = row1PosY;
1048
1049 itemPosX = AllocatePool(sizeof(UINTN) * Screen->EntryCount);
1050 row0PosXRunning = row0PosX;
1051 row1PosXRunning = row1PosX;
1052 for (i = 0; i <= State->MaxIndex; i++) {
1053 if (Screen->Entries[i]->Row == 0) {
1054 itemPosX[i] = row0PosXRunning;
1055 row0PosXRunning += ROW0_TILESIZE + TILE_XSPACING;
1056 } else {
1057 itemPosX[i] = row1PosXRunning;
1058 row1PosXRunning += ROW1_TILESIZE + TILE_XSPACING;
1059 }
1060 }
1061 // initial painting
1062 InitSelection();
1063 SwitchToGraphicsAndClear();
1064 break;
1065
1066 case MENU_FUNCTION_CLEANUP:
1067 MyFreePool(itemPosX);
1068 break;
1069
1070 case MENU_FUNCTION_PAINT_ALL:
1071 PaintAll(Screen, State, itemPosX, row0PosY, row1PosY, textPosY);
1072 // For PaintArrows(), the starting Y position is moved to the midpoint
1073 // of the surrounding row; PaintIcon() adjusts this back up by half the
1074 // icon's height to properly center it.
1075 PaintArrows(State, row0PosX - TILE_XSPACING, row0PosY + (ROW0_TILESIZE / 2), row0Loaders);
1076 break;
1077
1078 case MENU_FUNCTION_PAINT_SELECTION:
1079 PaintSelection(Screen, State, itemPosX, row0PosY, row1PosY, textPosY);
1080 break;
1081
1082 case MENU_FUNCTION_PAINT_TIMEOUT:
1083 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL)) {
1084 DrawTextWithTransparency(L"", 0, textPosY + TextLineHeight());
1085 DrawTextWithTransparency(ParamText, (UGAWidth - egComputeTextWidth(ParamText)) >> 1, textPosY + TextLineHeight());
1086 }
1087 break;
1088
1089 }
1090 } // VOID MainMenuStyle()
1091
1092 // Enable the user to edit boot loader options.
1093 // Returns TRUE if the user exited with edited options; FALSE if the user
1094 // pressed Esc to terminate the edit.
1095 static BOOLEAN EditOptions(LOADER_ENTRY *MenuEntry) {
1096 UINTN x_max, y_max;
1097 CHAR16 *EditedOptions;
1098 BOOLEAN retval = FALSE;
1099
1100 if (GlobalConfig.HideUIFlags & HIDEUI_FLAG_EDITOR) {
1101 return FALSE;
1102 }
1103
1104 refit_call4_wrapper(ST->ConOut->QueryMode, ST->ConOut, ST->ConOut->Mode->Mode, &x_max, &y_max);
1105
1106 if (!GlobalConfig.TextOnly)
1107 SwitchToText(TRUE);
1108
1109 if (line_edit(MenuEntry->LoadOptions, &EditedOptions, x_max)) {
1110 MyFreePool(MenuEntry->LoadOptions);
1111 MenuEntry->LoadOptions = EditedOptions;
1112 retval = TRUE;
1113 } // if
1114 if (!GlobalConfig.TextOnly)
1115 SwitchToGraphics();
1116 return retval;
1117 } // VOID EditOptions()
1118
1119 //
1120 // user-callable dispatcher functions
1121 //
1122
1123 UINTN RunMenu(IN REFIT_MENU_SCREEN *Screen, OUT REFIT_MENU_ENTRY **ChosenEntry)
1124 {
1125 INTN DefaultEntry = -1;
1126 MENU_STYLE_FUNC Style = TextMenuStyle;
1127
1128 if (AllowGraphicsMode)
1129 Style = GraphicsMenuStyle;
1130
1131 return RunGenericMenu(Screen, Style, &DefaultEntry, ChosenEntry);
1132 }
1133
1134 UINTN RunMainMenu(IN REFIT_MENU_SCREEN *Screen, IN CHAR16* DefaultSelection, OUT REFIT_MENU_ENTRY **ChosenEntry)
1135 {
1136 MENU_STYLE_FUNC Style = TextMenuStyle;
1137 MENU_STYLE_FUNC MainStyle = TextMenuStyle;
1138 REFIT_MENU_ENTRY *TempChosenEntry;
1139 UINTN MenuExit = 0;
1140 INTN DefaultEntryIndex = -1;
1141 INTN DefaultSubmenuIndex = -1;
1142
1143 if (DefaultSelection != NULL) {
1144 // Find a menu entry that includes *DefaultSelection as a substring
1145 DefaultEntryIndex = FindMenuShortcutEntry(Screen, DefaultSelection);
1146 }
1147
1148 if (AllowGraphicsMode) {
1149 Style = GraphicsMenuStyle;
1150 MainStyle = MainMenuStyle;
1151 }
1152
1153 while (!MenuExit) {
1154 MenuExit = RunGenericMenu(Screen, MainStyle, &DefaultEntryIndex, &TempChosenEntry);
1155 Screen->TimeoutSeconds = 0;
1156
1157 if (MenuExit == MENU_EXIT_DETAILS) {
1158 if (TempChosenEntry->SubScreen != NULL) {
1159 MenuExit = RunGenericMenu(TempChosenEntry->SubScreen, Style, &DefaultSubmenuIndex, &TempChosenEntry);
1160 if (MenuExit == MENU_EXIT_ESCAPE || TempChosenEntry->Tag == TAG_RETURN)
1161 MenuExit = 0;
1162 if (MenuExit == MENU_EXIT_DETAILS) {
1163 if (!EditOptions((LOADER_ENTRY *) TempChosenEntry))
1164 MenuExit = 0;
1165 } // if
1166 } else { // no sub-screen; ignore keypress
1167 MenuExit = 0;
1168 }
1169 } // Enter sub-screen
1170 }
1171
1172 if (ChosenEntry)
1173 *ChosenEntry = TempChosenEntry;
1174 return MenuExit;
1175 } /* UINTN RunMainMenu() */