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1 /*
2 * refit/menu.c
3 * Menu functions
4 *
5 * Copyright (c) 2006 Christoph Pfisterer
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 *
15 * * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the
18 * distribution.
19 *
20 * * Neither the name of Christoph Pfisterer nor the names of the
21 * contributors may be used to endorse or promote products derived
22 * from this software without specific prior written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
25 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
26 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
27 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
28 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
29 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
30 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
31 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
32 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
33 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
34 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36 /*
37 * Modifications copyright (c) 2012 Roderick W. Smith
38 *
39 * Modifications distributed under the terms of the GNU General Public
40 * License (GPL) version 3 (GPLv3), a copy of which must be distributed
41 * with this source code or binaries made from it.
42 *
43 */
44
45 #include "global.h"
46 #include "screen.h"
47 #include "lib.h"
48 #include "menu.h"
49 #include "config.h"
50 #include "libeg.h"
51 #include "../include/refit_call_wrapper.h"
52
53 #include "../include/egemb_back_selected_small.h"
54 #include "../include/egemb_arrow_left.h"
55 #include "../include/egemb_arrow_right.h"
56
57 // other menu definitions
58
59 #define MENU_FUNCTION_INIT (0)
60 #define MENU_FUNCTION_CLEANUP (1)
61 #define MENU_FUNCTION_PAINT_ALL (2)
62 #define MENU_FUNCTION_PAINT_SELECTION (3)
63 #define MENU_FUNCTION_PAINT_TIMEOUT (4)
64
65 typedef VOID (*MENU_STYLE_FUNC)(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText);
66
67 static CHAR16 ArrowUp[2] = { ARROW_UP, 0 };
68 static CHAR16 ArrowDown[2] = { ARROW_DOWN, 0 };
69
70 #define TEXT_YMARGIN (2)
71 #define TEXT_XMARGIN (8)
72 #define TEXT_LINE_HEIGHT (FONT_CELL_HEIGHT + TEXT_YMARGIN * 2)
73 #define TITLEICON_SPACING (16)
74
75 #define ROW0_TILESIZE (144)
76 #define ROW1_TILESIZE (64)
77 #define TILE_XSPACING (8)
78 #define TILE_YSPACING (16)
79
80 // Alignment values for PaintIcon()
81 #define ALIGN_RIGHT 1
82 #define ALIGN_LEFT 0
83
84 static EG_IMAGE *SelectionImages[4] = { NULL, NULL, NULL, NULL };
85 static EG_PIXEL SelectionBackgroundPixel = { 0xff, 0xff, 0xff, 0 };
86 static EG_IMAGE *TextBuffer = NULL;
87
88 //
89 // Graphics helper functions
90 //
91
92 static VOID InitSelection(VOID)
93 {
94 UINTN x, y, src_x, src_y;
95 EG_PIXEL *DestPtr, *SrcPtr;
96
97 if (!AllowGraphicsMode)
98 return;
99 if (SelectionImages[0] != NULL)
100 return;
101
102 // load small selection image
103 if (GlobalConfig.SelectionSmallFileName != NULL) {
104 SelectionImages[2] = egLoadImage(SelfDir, GlobalConfig.SelectionSmallFileName, FALSE);
105 }
106 if (SelectionImages[2] == NULL)
107 SelectionImages[2] = egPrepareEmbeddedImage(&egemb_back_selected_small, FALSE);
108 SelectionImages[2] = egEnsureImageSize(SelectionImages[2],
109 ROW1_TILESIZE, ROW1_TILESIZE, &MenuBackgroundPixel);
110 if (SelectionImages[2] == NULL)
111 return;
112
113 // load big selection image
114 if (GlobalConfig.SelectionBigFileName != NULL) {
115 SelectionImages[0] = egLoadImage(SelfDir, GlobalConfig.SelectionBigFileName, FALSE);
116 SelectionImages[0] = egEnsureImageSize(SelectionImages[0],
117 ROW0_TILESIZE, ROW0_TILESIZE, &MenuBackgroundPixel);
118 }
119 if (SelectionImages[0] == NULL) {
120 // calculate big selection image from small one
121
122 SelectionImages[0] = egCreateImage(ROW0_TILESIZE, ROW0_TILESIZE, FALSE);
123 if (SelectionImages[0] == NULL) {
124 egFreeImage(SelectionImages[2]);
125 SelectionImages[2] = NULL;
126 return;
127 }
128
129 DestPtr = SelectionImages[0]->PixelData;
130 SrcPtr = SelectionImages[2]->PixelData;
131 for (y = 0; y < ROW0_TILESIZE; y++) {
132 if (y < (ROW1_TILESIZE >> 1))
133 src_y = y;
134 else if (y < (ROW0_TILESIZE - (ROW1_TILESIZE >> 1)))
135 src_y = (ROW1_TILESIZE >> 1);
136 else
137 src_y = y - (ROW0_TILESIZE - ROW1_TILESIZE);
138
139 for (x = 0; x < ROW0_TILESIZE; x++) {
140 if (x < (ROW1_TILESIZE >> 1))
141 src_x = x;
142 else if (x < (ROW0_TILESIZE - (ROW1_TILESIZE >> 1)))
143 src_x = (ROW1_TILESIZE >> 1);
144 else
145 src_x = x - (ROW0_TILESIZE - ROW1_TILESIZE);
146
147 *DestPtr++ = SrcPtr[src_y * ROW1_TILESIZE + src_x];
148 }
149 }
150 }
151
152 // non-selected background images
153 SelectionImages[1] = egCreateFilledImage(ROW0_TILESIZE, ROW0_TILESIZE, FALSE, &MenuBackgroundPixel);
154 SelectionImages[3] = egCreateFilledImage(ROW1_TILESIZE, ROW1_TILESIZE, FALSE, &MenuBackgroundPixel);
155 }
156
157 //
158 // Scrolling functions
159 //
160
161 static VOID InitScroll(OUT SCROLL_STATE *State, IN UINTN ItemCount, IN UINTN VisibleSpace)
162 {
163 State->PreviousSelection = State->CurrentSelection = 0;
164 State->MaxIndex = (INTN)ItemCount - 1;
165 State->FirstVisible = 0;
166 if (AllowGraphicsMode) {
167 State->MaxVisible = UGAWidth / (ROW0_TILESIZE + TILE_XSPACING) - 1;
168 } else
169 State->MaxVisible = ConHeight - 4;
170 if ((VisibleSpace > 0) && (VisibleSpace < State->MaxVisible))
171 State->MaxVisible = (INTN)VisibleSpace;
172 State->PaintAll = TRUE;
173 State->PaintSelection = FALSE;
174
175 State->LastVisible = State->FirstVisible + State->MaxVisible - 1;
176 }
177
178 // Adjust variables relating to the scrolling of tags, for when a selected icon isn't
179 // visible given the current scrolling condition....
180 static VOID AdjustScrollState(IN SCROLL_STATE *State) {
181 if (State->CurrentSelection > State->LastVisible) {
182 State->LastVisible = State->CurrentSelection;
183 State->FirstVisible = 1 + State->CurrentSelection - State->MaxVisible;
184 if (State->FirstVisible < 0) // shouldn't happen, but just in case....
185 State->FirstVisible = 0;
186 State->PaintAll = TRUE;
187 } // Scroll forward
188 if (State->CurrentSelection < State->FirstVisible) {
189 State->FirstVisible = State->CurrentSelection;
190 State->LastVisible = State->CurrentSelection + State->MaxVisible - 1;
191 State->PaintAll = TRUE;
192 } // Scroll backward
193 } // static VOID AdjustScrollState
194
195 static VOID UpdateScroll(IN OUT SCROLL_STATE *State, IN UINTN Movement)
196 {
197 State->PreviousSelection = State->CurrentSelection;
198
199 switch (Movement) {
200 case SCROLL_LINE_LEFT:
201 if (State->CurrentSelection > 0) {
202 State->CurrentSelection --;
203 }
204 break;
205
206 case SCROLL_LINE_RIGHT:
207 if (State->CurrentSelection < State->MaxIndex) {
208 State->CurrentSelection ++;
209 }
210 break;
211
212 case SCROLL_LINE_UP:
213 if (State->ScrollMode == SCROLL_MODE_ICONS) {
214 if (State->CurrentSelection >= State->InitialRow1) {
215 if (State->MaxIndex > State->InitialRow1) { // avoid division by 0!
216 State->CurrentSelection = State->FirstVisible + (State->LastVisible - State->FirstVisible) *
217 (State->CurrentSelection - State->InitialRow1) /
218 (State->MaxIndex - State->InitialRow1);
219 } else {
220 State->CurrentSelection = State->FirstVisible;
221 } // if/else
222 } // if in second row
223 } else {
224 if (State->CurrentSelection > 0)
225 State->CurrentSelection--;
226 } // if/else
227 break;
228
229 case SCROLL_LINE_DOWN:
230 if (State->ScrollMode == SCROLL_MODE_ICONS) {
231 if (State->CurrentSelection <= State->FinalRow0) {
232 if (State->LastVisible > State->FirstVisible) { // avoid division by 0!
233 State->CurrentSelection = State->InitialRow1 + (State->MaxIndex - State->InitialRow1) *
234 (State->CurrentSelection - State->FirstVisible) /
235 (State->LastVisible - State->FirstVisible);
236 } else {
237 State->CurrentSelection = State->InitialRow1;
238 } // if/else
239 } // if in first row
240 } else {
241 if (State->CurrentSelection < State->MaxIndex)
242 State->CurrentSelection++;
243 } // if/else
244 break;
245
246 case SCROLL_PAGE_UP:
247 if (State->CurrentSelection <= State->FinalRow0)
248 State->CurrentSelection -= State->MaxVisible;
249 else if (State->CurrentSelection == State->InitialRow1)
250 State->CurrentSelection = State->FinalRow0;
251 else
252 State->CurrentSelection = State->InitialRow1;
253 if (State->CurrentSelection < 0)
254 State->CurrentSelection = 0;
255 break;
256
257 case SCROLL_FIRST:
258 if (State->CurrentSelection > 0) {
259 State->PaintAll = TRUE;
260 State->CurrentSelection = 0;
261 }
262 break;
263
264 case SCROLL_PAGE_DOWN:
265 if (State->CurrentSelection < State->FinalRow0) {
266 State->CurrentSelection += State->MaxVisible;
267 if (State->CurrentSelection > State->FinalRow0)
268 State->CurrentSelection = State->FinalRow0;
269 } else if (State->CurrentSelection == State->FinalRow0) {
270 State->CurrentSelection++;
271 } else {
272 State->CurrentSelection = State->MaxIndex;
273 }
274 if (State->CurrentSelection > State->MaxIndex)
275 State->CurrentSelection = State->MaxIndex;
276 break;
277
278 case SCROLL_LAST:
279 if (State->CurrentSelection < State->MaxIndex) {
280 State->PaintAll = TRUE;
281 State->CurrentSelection = State->MaxIndex;
282 }
283 break;
284
285 case SCROLL_NONE:
286 break;
287
288 }
289 if (State->ScrollMode == SCROLL_MODE_TEXT)
290 AdjustScrollState(State);
291
292 if (!State->PaintAll && State->CurrentSelection != State->PreviousSelection)
293 State->PaintSelection = TRUE;
294 State->LastVisible = State->FirstVisible + State->MaxVisible - 1;
295 } // static VOID UpdateScroll()
296
297 //
298 // menu helper functions
299 //
300
301 VOID AddMenuInfoLine(IN REFIT_MENU_SCREEN *Screen, IN CHAR16 *InfoLine)
302 {
303 AddListElement((VOID ***) &(Screen->InfoLines), &(Screen->InfoLineCount), InfoLine);
304 }
305
306 VOID AddMenuEntry(IN REFIT_MENU_SCREEN *Screen, IN REFIT_MENU_ENTRY *Entry)
307 {
308 AddListElement((VOID ***) &(Screen->Entries), &(Screen->EntryCount), Entry);
309 }
310
311 VOID FreeMenu(IN REFIT_MENU_SCREEN *Screen)
312 {
313 if (Screen->Entries)
314 FreePool(Screen->Entries);
315 }
316
317 static INTN FindMenuShortcutEntry(IN REFIT_MENU_SCREEN *Screen, IN CHAR16 *Shortcut)
318 {
319 UINTN i;
320
321 if (Shortcut == NULL)
322 return (-1);
323
324 if (StrLen(Shortcut) == 1) {
325 if (Shortcut[0] >= 'a' && Shortcut[0] <= 'z')
326 Shortcut[0] -= ('a' - 'A');
327 if (Shortcut[0]) {
328 for (i = 0; i < Screen->EntryCount; i++) {
329 if (Screen->Entries[i]->ShortcutDigit == Shortcut[0] || Screen->Entries[i]->ShortcutLetter == Shortcut[0]) {
330 return i;
331 } // if
332 } // for
333 } // if
334 } else if (StrLen(Shortcut) > 1) {
335 for (i = 0; i < Screen->EntryCount; i++) {
336 if (StriSubCmp(Shortcut, Screen->Entries[i]->Title))
337 return i;
338 } // for
339 }
340 return -1;
341 }
342
343 // Identify the end of row 0 and the beginning of row 1; store the results in the
344 // appropriate fields in State. Also reduce MaxVisible if that value is greater
345 // than the total number of row-0 tags and if we're in an icon-based screen
346 static VOID IdentifyRows(IN SCROLL_STATE *State, IN REFIT_MENU_SCREEN *Screen) {
347 UINTN i;
348
349 State->FinalRow0 = 0;
350 State->InitialRow1 = State->MaxIndex;
351 for (i = 0; i < State->MaxIndex; i++) {
352 if (Screen->Entries[i]->Row == 0) {
353 State->FinalRow0 = i;
354 } else if ((Screen->Entries[i]->Row == 1) && (State->InitialRow1 > i)) {
355 State->InitialRow1 = i;
356 } // if/else
357 } // for
358 if ((State->ScrollMode == SCROLL_MODE_ICONS) && (State->MaxVisible > (State->FinalRow0 + 1)))
359 State->MaxVisible = State->FinalRow0 + 1;
360 } // static VOID IdentifyRows()
361
362 //
363 // generic menu function
364 //
365 static UINTN RunGenericMenu(IN REFIT_MENU_SCREEN *Screen, IN MENU_STYLE_FUNC StyleFunc, IN INTN DefaultEntryIndex, OUT REFIT_MENU_ENTRY **ChosenEntry)
366 {
367 SCROLL_STATE State;
368 EFI_STATUS Status;
369 EFI_INPUT_KEY key;
370 UINTN index;
371 INTN ShortcutEntry;
372 BOOLEAN HaveTimeout = FALSE;
373 UINTN TimeoutCountdown = 0;
374 CHAR16 TimeoutMessage[256];
375 CHAR16 KeyAsString[2];
376 UINTN MenuExit;
377
378 if (Screen->TimeoutSeconds > 0) {
379 HaveTimeout = TRUE;
380 TimeoutCountdown = Screen->TimeoutSeconds * 10;
381 }
382 MenuExit = 0;
383
384 StyleFunc(Screen, &State, MENU_FUNCTION_INIT, NULL);
385 IdentifyRows(&State, Screen);
386 // override the starting selection with the default index, if any
387 if (DefaultEntryIndex >= 0 && DefaultEntryIndex <= State.MaxIndex) {
388 State.CurrentSelection = DefaultEntryIndex;
389 UpdateScroll(&State, SCROLL_NONE);
390 }
391
392 while (!MenuExit) {
393 // update the screen
394 if (State.PaintAll) {
395 StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_ALL, NULL);
396 State.PaintAll = FALSE;
397 } else if (State.PaintSelection) {
398 StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_SELECTION, NULL);
399 State.PaintSelection = FALSE;
400 }
401
402 if (HaveTimeout) {
403 SPrint(TimeoutMessage, 255, L"%s in %d seconds", Screen->TimeoutText, (TimeoutCountdown + 5) / 10);
404 StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_TIMEOUT, TimeoutMessage);
405 }
406
407 // read key press (and wait for it if applicable)
408 Status = refit_call2_wrapper(ST->ConIn->ReadKeyStroke, ST->ConIn, &key);
409 if (Status == EFI_NOT_READY) {
410 if (HaveTimeout && TimeoutCountdown == 0) {
411 // timeout expired
412 MenuExit = MENU_EXIT_TIMEOUT;
413 break;
414 } else if (HaveTimeout) {
415 refit_call1_wrapper(BS->Stall, 100000);
416 TimeoutCountdown--;
417 } else
418 refit_call3_wrapper(BS->WaitForEvent, 1, &ST->ConIn->WaitForKey, &index);
419 continue;
420 }
421 if (HaveTimeout) {
422 // the user pressed a key, cancel the timeout
423 StyleFunc(Screen, &State, MENU_FUNCTION_PAINT_TIMEOUT, L"");
424 HaveTimeout = FALSE;
425 }
426
427 // react to key press
428 switch (key.ScanCode) {
429 case SCAN_UP:
430 UpdateScroll(&State, SCROLL_LINE_UP);
431 break;
432 case SCAN_LEFT:
433 UpdateScroll(&State, SCROLL_LINE_LEFT);
434 break;
435 case SCAN_DOWN:
436 UpdateScroll(&State, SCROLL_LINE_DOWN);
437 break;
438 case SCAN_RIGHT:
439 UpdateScroll(&State, SCROLL_LINE_RIGHT);
440 break;
441 case SCAN_HOME:
442 UpdateScroll(&State, SCROLL_FIRST);
443 break;
444 case SCAN_END:
445 UpdateScroll(&State, SCROLL_LAST);
446 break;
447 case SCAN_PAGE_UP:
448 UpdateScroll(&State, SCROLL_PAGE_UP);
449 break;
450 case SCAN_PAGE_DOWN:
451 UpdateScroll(&State, SCROLL_PAGE_DOWN);
452 break;
453 case SCAN_ESC:
454 MenuExit = MENU_EXIT_ESCAPE;
455 break;
456 case SCAN_INSERT:
457 case SCAN_F2:
458 MenuExit = MENU_EXIT_DETAILS;
459 break;
460 case SCAN_F10:
461 egScreenShot();
462 break;
463 case 0x0016: // F12
464 if (EjectMedia())
465 MenuExit = MENU_EXIT_ESCAPE;
466 break;
467 }
468 switch (key.UnicodeChar) {
469 case CHAR_LINEFEED:
470 case CHAR_CARRIAGE_RETURN:
471 case ' ':
472 MenuExit = MENU_EXIT_ENTER;
473 break;
474 case '+':
475 MenuExit = MENU_EXIT_DETAILS;
476 break;
477 default:
478 KeyAsString[0] = key.UnicodeChar;
479 KeyAsString[1] = 0;
480 ShortcutEntry = FindMenuShortcutEntry(Screen, KeyAsString);
481 if (ShortcutEntry >= 0) {
482 State.CurrentSelection = ShortcutEntry;
483 MenuExit = MENU_EXIT_ENTER;
484 }
485 break;
486 }
487 }
488
489 StyleFunc(Screen, &State, MENU_FUNCTION_CLEANUP, NULL);
490
491 if (ChosenEntry)
492 *ChosenEntry = Screen->Entries[State.CurrentSelection];
493 return MenuExit;
494 } /* static UINTN RunGenericMenu( */
495
496 //
497 // text-mode generic style
498 //
499
500 static VOID TextMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText)
501 {
502 INTN i;
503 UINTN MenuWidth, ItemWidth, MenuHeight;
504 static UINTN MenuPosY;
505 static CHAR16 **DisplayStrings;
506 CHAR16 TimeoutMessage[256];
507
508 State->ScrollMode = SCROLL_MODE_TEXT;
509 switch (Function) {
510
511 case MENU_FUNCTION_INIT:
512 // vertical layout
513 MenuPosY = 4;
514 if (Screen->InfoLineCount > 0)
515 MenuPosY += Screen->InfoLineCount + 1;
516 MenuHeight = ConHeight - MenuPosY;
517 if (Screen->TimeoutSeconds > 0)
518 MenuHeight -= 2;
519 InitScroll(State, Screen->EntryCount, MenuHeight);
520
521 // determine width of the menu
522 MenuWidth = 20; // minimum
523 for (i = 0; i <= State->MaxIndex; i++) {
524 ItemWidth = StrLen(Screen->Entries[i]->Title);
525 if (MenuWidth < ItemWidth)
526 MenuWidth = ItemWidth;
527 }
528 if (MenuWidth > ConWidth - 6)
529 MenuWidth = ConWidth - 6;
530
531 // prepare strings for display
532 DisplayStrings = AllocatePool(sizeof(CHAR16 *) * Screen->EntryCount);
533 for (i = 0; i <= State->MaxIndex; i++) {
534 DisplayStrings[i] = AllocateZeroPool(256 * sizeof(CHAR16));
535 SPrint(DisplayStrings[i], 255, L" %-.*s ", MenuWidth, Screen->Entries[i]->Title);
536 // TODO: use more elaborate techniques for shortening too long strings (ellipses in the middle)
537 // TODO: account for double-width characters
538 } // for
539
540 // initial painting
541 BeginTextScreen(Screen->Title);
542 if (Screen->InfoLineCount > 0) {
543 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
544 for (i = 0; i < (INTN)Screen->InfoLineCount; i++) {
545 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 3, 4 + i);
546 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, Screen->InfoLines[i]);
547 }
548 }
549
550 break;
551
552 case MENU_FUNCTION_CLEANUP:
553 // release temporary memory
554 for (i = 0; i <= State->MaxIndex; i++)
555 FreePool(DisplayStrings[i]);
556 FreePool(DisplayStrings);
557 break;
558
559 case MENU_FUNCTION_PAINT_ALL:
560 // paint the whole screen (initially and after scrolling)
561 for (i = 0; i <= State->MaxIndex; i++) {
562 if (i >= State->FirstVisible && i <= State->LastVisible) {
563 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2, MenuPosY + (i - State->FirstVisible));
564 if (i == State->CurrentSelection)
565 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_CURRENT);
566 else
567 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_BASIC);
568 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, DisplayStrings[i]);
569 }
570 }
571 // scrolling indicators
572 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_SCROLLARROW);
573 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, MenuPosY);
574 if (State->FirstVisible > 0)
575 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, ArrowUp);
576 else
577 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, L" ");
578 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, MenuPosY + State->MaxVisible);
579 if (State->LastVisible < State->MaxIndex)
580 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, ArrowDown);
581 else
582 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, L" ");
583 break;
584
585 case MENU_FUNCTION_PAINT_SELECTION:
586 // redraw selection cursor
587 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2, MenuPosY + (State->PreviousSelection - State->FirstVisible));
588 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_BASIC);
589 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, DisplayStrings[State->PreviousSelection]);
590 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 2, MenuPosY + (State->CurrentSelection - State->FirstVisible));
591 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_CHOICE_CURRENT);
592 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, DisplayStrings[State->CurrentSelection]);
593 break;
594
595 case MENU_FUNCTION_PAINT_TIMEOUT:
596 if (ParamText[0] == 0) {
597 // clear message
598 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_BASIC);
599 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 0, ConHeight - 1);
600 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, BlankLine + 1);
601 } else {
602 // paint or update message
603 refit_call2_wrapper(ST->ConOut->SetAttribute, ST->ConOut, ATTR_ERROR);
604 refit_call3_wrapper(ST->ConOut->SetCursorPosition, ST->ConOut, 3, ConHeight - 1);
605 SPrint(TimeoutMessage, 255, L"%s ", ParamText);
606 refit_call2_wrapper(ST->ConOut->OutputString, ST->ConOut, TimeoutMessage);
607 }
608 break;
609
610 }
611 }
612
613 //
614 // graphical generic style
615 //
616
617
618 static VOID DrawMenuText(IN CHAR16 *Text, IN UINTN SelectedWidth, IN UINTN XPos, IN UINTN YPos)
619 {
620 if (TextBuffer == NULL)
621 TextBuffer = egCreateImage(LAYOUT_TEXT_WIDTH, TEXT_LINE_HEIGHT, FALSE);
622
623 egFillImage(TextBuffer, &MenuBackgroundPixel);
624 if (SelectedWidth > 0) {
625 // draw selection bar background
626 egFillImageArea(TextBuffer, 0, 0, SelectedWidth, TextBuffer->Height,
627 &SelectionBackgroundPixel);
628 }
629
630 // render the text
631 egRenderText(Text, TextBuffer, TEXT_XMARGIN, TEXT_YMARGIN);
632 BltImage(TextBuffer, XPos, YPos);
633 }
634
635 // Displays sub-menus
636 static VOID GraphicsMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText)
637 {
638 INTN i;
639 UINTN ItemWidth;
640 static UINTN MenuWidth, EntriesPosX, EntriesPosY, TimeoutPosY;
641
642 State->ScrollMode = SCROLL_MODE_TEXT;
643 switch (Function) {
644
645 case MENU_FUNCTION_INIT:
646 InitScroll(State, Screen->EntryCount, 0);
647
648 // determine width of the menu
649 MenuWidth = 20; // minimum
650 for (i = 0; i < (INTN)Screen->InfoLineCount; i++) {
651 ItemWidth = StrLen(Screen->InfoLines[i]);
652 if (MenuWidth < ItemWidth)
653 MenuWidth = ItemWidth;
654 }
655 for (i = 0; i <= State->MaxIndex; i++) {
656 ItemWidth = StrLen(Screen->Entries[i]->Title);
657 if (MenuWidth < ItemWidth)
658 MenuWidth = ItemWidth;
659 }
660 MenuWidth = TEXT_XMARGIN * 2 + MenuWidth * FONT_CELL_WIDTH;
661 if (MenuWidth > LAYOUT_TEXT_WIDTH)
662 MenuWidth = LAYOUT_TEXT_WIDTH;
663
664 if (Screen->TitleImage)
665 EntriesPosX = (UGAWidth + (Screen->TitleImage->Width + TITLEICON_SPACING) - MenuWidth) >> 1;
666 else
667 EntriesPosX = (UGAWidth - MenuWidth) >> 1;
668 EntriesPosY = ((UGAHeight - LAYOUT_TOTAL_HEIGHT) >> 1) + LAYOUT_BANNER_YOFFSET + TEXT_LINE_HEIGHT * 2;
669 TimeoutPosY = EntriesPosY + (Screen->EntryCount + 1) * TEXT_LINE_HEIGHT;
670
671 // initial painting
672 SwitchToGraphicsAndClear();
673 egMeasureText(Screen->Title, &ItemWidth, NULL);
674 DrawMenuText(Screen->Title, 0, ((UGAWidth - ItemWidth) >> 1) - TEXT_XMARGIN, EntriesPosY - TEXT_LINE_HEIGHT * 2);
675 if (Screen->TitleImage)
676 BltImageAlpha(Screen->TitleImage,
677 EntriesPosX - (Screen->TitleImage->Width + TITLEICON_SPACING), EntriesPosY,
678 &MenuBackgroundPixel);
679 if (Screen->InfoLineCount > 0) {
680 for (i = 0; i < (INTN)Screen->InfoLineCount; i++) {
681 DrawMenuText(Screen->InfoLines[i], 0, EntriesPosX, EntriesPosY);
682 EntriesPosY += TEXT_LINE_HEIGHT;
683 }
684 EntriesPosY += TEXT_LINE_HEIGHT; // also add a blank line
685 }
686
687 break;
688
689 case MENU_FUNCTION_CLEANUP:
690 // nothing to do
691 break;
692
693 case MENU_FUNCTION_PAINT_ALL:
694 for (i = 0; i <= State->MaxIndex; i++) {
695 DrawMenuText(Screen->Entries[i]->Title, (i == State->CurrentSelection) ? MenuWidth : 0,
696 EntriesPosX, EntriesPosY + i * TEXT_LINE_HEIGHT);
697 }
698 break;
699
700 case MENU_FUNCTION_PAINT_SELECTION:
701 // redraw selection cursor
702 DrawMenuText(Screen->Entries[State->PreviousSelection]->Title, 0,
703 EntriesPosX, EntriesPosY + State->PreviousSelection * TEXT_LINE_HEIGHT);
704 DrawMenuText(Screen->Entries[State->CurrentSelection]->Title, MenuWidth,
705 EntriesPosX, EntriesPosY + State->CurrentSelection * TEXT_LINE_HEIGHT);
706 break;
707
708 case MENU_FUNCTION_PAINT_TIMEOUT:
709 DrawMenuText(ParamText, 0, EntriesPosX, TimeoutPosY);
710 break;
711
712 }
713 }
714
715 //
716 // graphical main menu style
717 //
718
719 static VOID DrawMainMenuEntry(REFIT_MENU_ENTRY *Entry, BOOLEAN selected, UINTN XPos, UINTN YPos)
720 {
721 UINTN ImageNum;
722
723 ImageNum = ((Entry->Row == 0) ? 0 : 2) + (selected ? 0 : 1);
724 if (SelectionImages != NULL)
725 BltImageCompositeBadge(SelectionImages[ImageNum],
726 Entry->Image, Entry->BadgeImage, XPos, YPos);
727 }
728
729 static VOID DrawMainMenuText(IN CHAR16 *Text, IN UINTN XPos, IN UINTN YPos)
730 {
731 UINTN TextWidth, TextPosX;
732
733 if (TextBuffer == NULL)
734 TextBuffer = egCreateImage(LAYOUT_TEXT_WIDTH, TEXT_LINE_HEIGHT, FALSE);
735
736 egFillImage(TextBuffer, &MenuBackgroundPixel);
737
738 // render the text
739 egMeasureText(Text, &TextWidth, NULL);
740 if (TextWidth > TextBuffer->Width)
741 TextPosX = 0;
742 else
743 TextPosX = (TextBuffer->Width - TextWidth) / 2;
744 egRenderText(Text, TextBuffer, TextPosX, 0);
745 // egRenderText(Text, TextBuffer, (TextBuffer->Width - TextWidth) >> 1, 0);
746 BltImage(TextBuffer, XPos, YPos);
747 }
748
749 static VOID PaintAll(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, UINTN *itemPosX,
750 UINTN row0PosY, UINTN row1PosY, UINTN textPosY) {
751 INTN i;
752
753 if (Screen->Entries[State->CurrentSelection]->Row == 0)
754 AdjustScrollState(State);
755 for (i = State->FirstVisible; i <= State->MaxIndex; i++) {
756 if (Screen->Entries[i]->Row == 0) {
757 if (i <= State->LastVisible) {
758 DrawMainMenuEntry(Screen->Entries[i], (i == State->CurrentSelection) ? TRUE : FALSE,
759 itemPosX[i - State->FirstVisible], row0PosY);
760 } // if
761 } else {
762 DrawMainMenuEntry(Screen->Entries[i], (i == State->CurrentSelection) ? TRUE : FALSE, itemPosX[i], row1PosY);
763 }
764 }
765 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL))
766 DrawMainMenuText(Screen->Entries[State->CurrentSelection]->Title,
767 (UGAWidth - LAYOUT_TEXT_WIDTH) >> 1, textPosY);
768 } // static VOID PaintAll()
769
770 // Move the selection to State->CurrentSelection, adjusting icon row if necessary...
771 static VOID PaintSelection(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, UINTN *itemPosX,
772 UINTN row0PosY, UINTN row1PosY, UINTN textPosY) {
773 UINTN XSelectPrev, XSelectCur, YPosPrev, YPosCur;
774
775 if (((State->CurrentSelection <= State->LastVisible) && (State->CurrentSelection >= State->FirstVisible)) ||
776 (State->CurrentSelection >= State->InitialRow1) ) {
777 if (Screen->Entries[State->PreviousSelection]->Row == 0) {
778 XSelectPrev = State->PreviousSelection - State->FirstVisible;
779 YPosPrev = row0PosY;
780 } else {
781 XSelectPrev = State->PreviousSelection;
782 YPosPrev = row1PosY;
783 } // if/else
784 if (Screen->Entries[State->CurrentSelection]->Row == 0) {
785 XSelectCur = State->CurrentSelection - State->FirstVisible;
786 YPosCur = row0PosY;
787 } else {
788 XSelectCur = State->CurrentSelection;
789 YPosCur = row1PosY;
790 } // if/else
791 DrawMainMenuEntry(Screen->Entries[State->PreviousSelection], FALSE, itemPosX[XSelectPrev], YPosPrev);
792 DrawMainMenuEntry(Screen->Entries[State->CurrentSelection], TRUE, itemPosX[XSelectCur], YPosCur);
793 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL))
794 DrawMainMenuText(Screen->Entries[State->CurrentSelection]->Title,
795 (UGAWidth - LAYOUT_TEXT_WIDTH) >> 1, textPosY);
796 } else { // Current selection not visible; must redraw the menu....
797 MainMenuStyle(Screen, State, MENU_FUNCTION_PAINT_ALL, NULL);
798 }
799 } // static VOID MoveSelection(VOID)
800
801 // Display an icon at the specified location. Uses the image specified by
802 // ExternalFilename if it's available, or BuiltInImage if it's not. The
803 // Y position is specified as the center value, and so is adjusted by half
804 // the icon's height. The X position is set along the icon's left
805 // edge if Alignment == ALIGN_LEFT, and along the right edge if
806 // Alignment == ALIGN_RIGHT
807 static VOID PaintIcon(IN EG_EMBEDDED_IMAGE *BuiltInIcon, IN CHAR16 *ExternalFilename, UINTN PosX, UINTN PosY, UINTN Alignment) {
808 EG_IMAGE *Icon = NULL;
809
810 if (FileExists(SelfDir, ExternalFilename))
811 Icon = egLoadIcon(SelfDir, ExternalFilename, 48);
812 if (Icon == NULL)
813 Icon = egPrepareEmbeddedImage(BuiltInIcon, TRUE);
814 if (Icon != NULL) {
815 if (Alignment == ALIGN_RIGHT)
816 PosX -= Icon->Width;
817 BltImageAlpha(Icon, PosX, PosY - (Icon->Height / 2), &MenuBackgroundPixel);
818 }
819 } // static VOID PaintIcon()
820
821 // Display main menu in graphics mode
822 VOID MainMenuStyle(IN REFIT_MENU_SCREEN *Screen, IN SCROLL_STATE *State, IN UINTN Function, IN CHAR16 *ParamText)
823 {
824 INTN i;
825 static UINTN row0PosX, row0PosXRunning, row1PosY, row0Loaders;
826 UINTN row0Count, row1Count, row1PosX, row1PosXRunning;
827 static UINTN *itemPosX;
828 static UINTN row0PosY, textPosY;
829 CHAR16 FileName[256];
830
831 State->ScrollMode = SCROLL_MODE_ICONS;
832 switch (Function) {
833
834 case MENU_FUNCTION_INIT:
835 InitScroll(State, Screen->EntryCount, GlobalConfig.MaxTags);
836
837 // layout
838 row0Count = 0;
839 row1Count = 0;
840 row0Loaders = 0;
841 for (i = 0; i <= State->MaxIndex; i++) {
842 if (Screen->Entries[i]->Row == 1) {
843 row1Count++;
844 } else {
845 row0Loaders++;
846 if (row0Count < State->MaxVisible)
847 row0Count++;
848 }
849 }
850 row0PosX = (UGAWidth + TILE_XSPACING - (ROW0_TILESIZE + TILE_XSPACING) * row0Count) >> 1;
851 row0PosY = ((UGAHeight - LAYOUT_TOTAL_HEIGHT) >> 1) + LAYOUT_BANNER_YOFFSET;
852 row1PosX = (UGAWidth + TILE_XSPACING - (ROW1_TILESIZE + TILE_XSPACING) * row1Count) >> 1;
853 row1PosY = row0PosY + ROW0_TILESIZE + TILE_YSPACING;
854 if (row1Count > 0)
855 textPosY = row1PosY + ROW1_TILESIZE + TILE_YSPACING;
856 else
857 textPosY = row1PosY;
858
859 itemPosX = AllocatePool(sizeof(UINTN) * Screen->EntryCount);
860 row0PosXRunning = row0PosX;
861 row1PosXRunning = row1PosX;
862 for (i = 0; i <= State->MaxIndex; i++) {
863 if (Screen->Entries[i]->Row == 0) {
864 itemPosX[i] = row0PosXRunning;
865 row0PosXRunning += ROW0_TILESIZE + TILE_XSPACING;
866 } else {
867 itemPosX[i] = row1PosXRunning;
868 row1PosXRunning += ROW1_TILESIZE + TILE_XSPACING;
869 }
870 }
871 // initial painting
872 InitSelection();
873 SwitchToGraphicsAndClear();
874 break;
875
876 case MENU_FUNCTION_CLEANUP:
877 FreePool(itemPosX);
878 break;
879
880 case MENU_FUNCTION_PAINT_ALL:
881 BltClearScreen(TRUE);
882 PaintAll(Screen, State, itemPosX, row0PosY, row1PosY, textPosY);
883 // For PaintIcon() calls, the starting Y position is moved to the midpoint
884 // of the surrounding row; PaintIcon() adjusts this back up by half the
885 // icon's height to properly center it.
886 if ((State->FirstVisible > 0) && (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_ARROWS))) {
887 SPrint(FileName, 255, L"%s\\arrow_left.icns", GlobalConfig.IconsDir ? GlobalConfig.IconsDir : DEFAULT_ICONS_DIR);
888 PaintIcon(&egemb_arrow_left, FileName, row0PosX - TILE_XSPACING,
889 row0PosY + (ROW0_TILESIZE / 2), ALIGN_RIGHT);
890 } // if
891 if ((State->LastVisible < (row0Loaders - 1)) && (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_ARROWS))) {
892 SPrint(FileName, 255, L"%s\\arrow_right.icns", GlobalConfig.IconsDir ? GlobalConfig.IconsDir : DEFAULT_ICONS_DIR);
893 PaintIcon(&egemb_arrow_right, FileName,
894 (UGAWidth + (ROW0_TILESIZE + TILE_XSPACING) * State->MaxVisible) / 2 + TILE_XSPACING,
895 row0PosY + (ROW0_TILESIZE / 2), ALIGN_LEFT);
896 } // if
897 break;
898
899 case MENU_FUNCTION_PAINT_SELECTION:
900 PaintSelection(Screen, State, itemPosX, row0PosY, row1PosY, textPosY);
901 break;
902
903 case MENU_FUNCTION_PAINT_TIMEOUT:
904 if (!(GlobalConfig.HideUIFlags & HIDEUI_FLAG_LABEL))
905 DrawMainMenuText(ParamText, (UGAWidth - LAYOUT_TEXT_WIDTH) >> 1, textPosY + TEXT_LINE_HEIGHT);
906 break;
907
908 }
909 }
910
911 //
912 // user-callable dispatcher functions
913 //
914
915 UINTN RunMenu(IN REFIT_MENU_SCREEN *Screen, OUT REFIT_MENU_ENTRY **ChosenEntry)
916 {
917 MENU_STYLE_FUNC Style = TextMenuStyle;
918
919 if (AllowGraphicsMode)
920 Style = GraphicsMenuStyle;
921
922 return RunGenericMenu(Screen, Style, -1, ChosenEntry);
923 }
924
925 UINTN RunMainMenu(IN REFIT_MENU_SCREEN *Screen, IN CHAR16* DefaultSelection, OUT REFIT_MENU_ENTRY **ChosenEntry)
926 {
927 MENU_STYLE_FUNC Style = TextMenuStyle;
928 MENU_STYLE_FUNC MainStyle = TextMenuStyle;
929 REFIT_MENU_ENTRY *TempChosenEntry;
930 UINTN MenuExit = 0;
931 UINTN DefaultEntryIndex = -1;
932
933 if (DefaultSelection != NULL) {
934 // Find a menu entry that includes *DefaultSelection as a substring
935 DefaultEntryIndex = FindMenuShortcutEntry(Screen, DefaultSelection);
936 // If that didn't work, should we scan more characters? For now, no.
937 }
938
939 if (AllowGraphicsMode) {
940 Style = GraphicsMenuStyle;
941 MainStyle = MainMenuStyle;
942 }
943
944 while (!MenuExit) {
945 MenuExit = RunGenericMenu(Screen, MainStyle, DefaultEntryIndex, &TempChosenEntry);
946 Screen->TimeoutSeconds = 0;
947
948 if (MenuExit == MENU_EXIT_DETAILS && TempChosenEntry->SubScreen != NULL) {
949 MenuExit = RunGenericMenu(TempChosenEntry->SubScreen, Style, -1, &TempChosenEntry);
950 if (MenuExit == MENU_EXIT_ESCAPE || TempChosenEntry->Tag == TAG_RETURN)
951 MenuExit = 0;
952 }
953 }
954
955 if (ChosenEntry)
956 *ChosenEntry = TempChosenEntry;
957 return MenuExit;
958 } /* UINTN RunMainMenu() */