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1 #ifndef fooscachehfoo
2 #define fooscachehfoo
3
4 /* $Id$ */
5
6 /***
7 This file is part of polypaudio.
8
9 polypaudio is free software; you can redistribute it and/or modify
10 it under the terms of the GNU Lesser General Public License as published
11 by the Free Software Foundation; either version 2 of the License,
12 or (at your option) any later version.
13
14 polypaudio is distributed in the hope that it will be useful, but
15 WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 General Public License for more details.
18
19 You should have received a copy of the GNU Lesser General Public License
20 along with polypaudio; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
22 USA.
23 ***/
24
25 #include <sys/types.h>
26
27 #include <polyp/context.h>
28 #include <polyp/stream.h>
29 #include <polyp/cdecl.h>
30
31 /** \page scache Sample Cache
32 *
33 * \section overv_sec Overview
34 *
35 * The sample cache provides a simple way of overcoming high network latencies
36 * and reducing bandwidth. Instead of streaming a sound precisely when it
37 * should be played, it is stored on the server and only the command to start
38 * playing it needs to be sent.
39 *
40 * \section create_sec Creation
41 *
42 * To create a sample, the normal stream API is used (see \ref streams). The
43 * function pa_stream_connect_upload() will make sure the stream is stored as
44 * a sample on the server.
45 *
46 * To complete the upload, pa_stream_finish_upload() is called and the sample
47 * will receive the same name as the stream. If the upload should be aborted,
48 * simply call pa_stream_disconnect().
49 *
50 * \section play_sec Playing samples
51 *
52 * To play back a sample, simply call pa_context_play_sample():
53 *
54 * \code
55 * pa_operation *o;
56 *
57 * o = pa_context_play_sample(my_context,
58 * "sample2", // Name of my sample
59 * NULL, // Use default sink
60 * PA_VOLUME_NORM, // Full volume
61 * NULL, // Don't need a callback
62 * NULL
63 * );
64 * if (o)
65 * pa_operation_unref(o);
66 * \endcode
67 *
68 * \section rem_sec Removing samples
69 *
70 * When a sample is no longer needed, it should be removed on the server to
71 * save resources. The sample is deleted using pa_context_remove_sample().
72 */
73
74 /** \file
75 * All sample cache related routines */
76
77 PA_C_DECL_BEGIN
78
79 /** Make this stream a sample upload stream */
80 int pa_stream_connect_upload(pa_stream *s, size_t length);
81
82 /** Finish the sample upload, the stream name will become the sample name. You cancel a samp
83 * le upload by issuing pa_stream_disconnect() */
84 int pa_stream_finish_upload(pa_stream *s);
85
86 /** Play a sample from the sample cache to the specified device. If the latter is NULL use the default sink. Returns an operation object */
87 pa_operation* pa_context_play_sample(
88 pa_context *c /**< Context */,
89 const char *name /**< Name of the sample to play */,
90 const char *dev /**< Sink to play this sample on */,
91 pa_volume_t volume /**< Volume to play this sample with */ ,
92 pa_context_success_cb_t cb /**< Call this function after successfully starting playback, or NULL */,
93 void *userdata /**< Userdata to pass to the callback */);
94
95 /** Remove a sample from the sample cache. Returns an operation object which may be used to cancel the operation while it is running */
96 pa_operation* pa_context_remove_sample(pa_context *c, const char *name, pa_context_success_cb_t, void *userdata);
97
98 PA_C_DECL_END
99
100 #endif