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[pulseaudio] / src / pulse / scache.h
1 #ifndef fooscachehfoo
2 #define fooscachehfoo
3
4 /***
5 This file is part of PulseAudio.
6
7 Copyright 2004-2006 Lennart Poettering
8 Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
9
10 PulseAudio is free software; you can redistribute it and/or modify
11 it under the terms of the GNU Lesser General Public License as published
12 by the Free Software Foundation; either version 2 of the License,
13 or (at your option) any later version.
14
15 PulseAudio is distributed in the hope that it will be useful, but
16 WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 General Public License for more details.
19
20 You should have received a copy of the GNU Lesser General Public License
21 along with PulseAudio; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
23 USA.
24 ***/
25
26 #include <sys/types.h>
27
28 #include <pulse/context.h>
29 #include <pulse/stream.h>
30 #include <pulse/cdecl.h>
31 #include <pulse/version.h>
32
33 /** \page scache Sample Cache
34 *
35 * \section overv_sec Overview
36 *
37 * The sample cache provides a simple way of overcoming high network latencies
38 * and reducing bandwidth. Instead of streaming a sound precisely when it
39 * should be played, it is stored on the server and only the command to start
40 * playing it needs to be sent.
41 *
42 * \section create_sec Creation
43 *
44 * To create a sample, the normal stream API is used (see \ref streams). The
45 * function pa_stream_connect_upload() will make sure the stream is stored as
46 * a sample on the server.
47 *
48 * To complete the upload, pa_stream_finish_upload() is called and the sample
49 * will receive the same name as the stream. If the upload should be aborted,
50 * simply call pa_stream_disconnect().
51 *
52 * \section play_sec Playing samples
53 *
54 * To play back a sample, simply call pa_context_play_sample():
55 *
56 * \code
57 * pa_operation *o;
58 *
59 * o = pa_context_play_sample(my_context,
60 * "sample2", // Name of my sample
61 * NULL, // Use default sink
62 * PA_VOLUME_NORM, // Full volume
63 * NULL, // Don't need a callback
64 * NULL
65 * );
66 * if (o)
67 * pa_operation_unref(o);
68 * \endcode
69 *
70 * \section rem_sec Removing samples
71 *
72 * When a sample is no longer needed, it should be removed on the server to
73 * save resources. The sample is deleted using pa_context_remove_sample().
74 */
75
76 /** \file
77 * All sample cache related routines */
78
79 PA_C_DECL_BEGIN
80
81 /** Callback prototype for pa_context_play_sample_with_proplist(). The
82 * idx value is the index of the sink input object, or
83 * PA_INVALID_INDEX on failure. \since 0.9.11 */
84 typedef void (*pa_context_play_sample_cb_t)(pa_context *c, uint32_t idx, void *userdata);
85
86 /** Make this stream a sample upload stream */
87 int pa_stream_connect_upload(pa_stream *s, size_t length);
88
89 /** Finish the sample upload, the stream name will become the sample
90 * name. You cancel a sample upload by issuing
91 * pa_stream_disconnect() */
92 int pa_stream_finish_upload(pa_stream *s);
93
94 /** Remove a sample from the sample cache. Returns an operation object which may be used to cancel the operation while it is running */
95 pa_operation* pa_context_remove_sample(pa_context *c, const char *name, pa_context_success_cb_t cb, void *userdata);
96
97 /** Play a sample from the sample cache to the specified device. If
98 * the latter is NULL use the default sink. Returns an operation
99 * object */
100 pa_operation* pa_context_play_sample(
101 pa_context *c /**< Context */,
102 const char *name /**< Name of the sample to play */,
103 const char *dev /**< Sink to play this sample on */,
104 pa_volume_t volume /**< Volume to play this sample with. Starting with 0.9.15 you may pass here (pa_volume_t) -1 which will leave the decision about the volume to the server side which is a good idea. */ ,
105 pa_context_success_cb_t cb /**< Call this function after successfully starting playback, or NULL */,
106 void *userdata /**< Userdata to pass to the callback */);
107
108 /** Play a sample from the sample cache to the specified device,
109 * allowing specification of a property list for the playback
110 * stream. If the latter is NULL use the default sink. Returns an
111 * operation object. \since 0.9.11 */
112 pa_operation* pa_context_play_sample_with_proplist(
113 pa_context *c /**< Context */,
114 const char *name /**< Name of the sample to play */,
115 const char *dev /**< Sink to play this sample on */,
116 pa_volume_t volume /**< Volume to play this sample with. Starting with 0.9.15 you may pass here (pa_volume_t) -1 which will leave the decision about the volume to the server side which is a good idea. */ ,
117 pa_proplist *proplist /**< Property list for this sound. The property list of the cached entry will be merged into this property list */,
118 pa_context_play_sample_cb_t cb /**< Call this function after successfully starting playback, or NULL */,
119 void *userdata /**< Userdata to pass to the callback */);
120
121 PA_C_DECL_END
122
123 #endif