]> code.delx.au - pulseaudio/blob - vala/libpulse-simple.vapi
remap: Refactor channel remap table computation calc_map_table()
[pulseaudio] / vala / libpulse-simple.vapi
1 /***
2 This file is part of PulseAudio.
3
4 Copyright 2012 Alexander Kurtz <kurtz.alex@googlemail.com>
5
6 PulseAudio is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published
8 by the Free Software Foundation; either version 2.1 of the License,
9 or (at your option) any later version.
10
11 PulseAudio is distributed in the hope that it will be useful, but
12 WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License
17 along with PulseAudio; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
19 USA.
20 ***/
21
22 namespace PulseAudio {
23 [Compact]
24 [CCode (cheader_filename="pulse/simple.h", cname="pa_simple", cprefix="pa_simple_")]
25 class Simple {
26 public Simple(string? server = null, string? name = null, Stream.Direction dir = Stream.Direction.PLAYBACK,
27 string? dev = null, string stream_name = "",
28 SampleSpec ss = SampleSpec(){ format = SampleFormat.S16NE, rate = 44100, channels = 2 },
29 ChannelMap? map = null, Stream.BufferAttr? attr = null, out int error = null);
30 public int write(void* data, size_t bytes, out int error = null);
31 public int drain(out int error = null);
32 public int read(void* data, size_t bytes, out int error = null);
33 public usec get_latency(out int error = null);
34 public int flush(out int error = null);
35 }
36 }