]> code.delx.au - pulseaudio/blob - src/pulsecore/esound.h
merge 'lennart' branch back into trunk.
[pulseaudio] / src / pulsecore / esound.h
1 #ifndef fooesoundhfoo
2 #define fooesoundhfoo
3
4 /* $Id$ */
5
6 /***
7 This file is part of PulseAudio.
8
9 Copyright 2004-2006 Lennart Poettering
10
11 PulseAudio is free software; you can redistribute it and/or modify
12 it under the terms of the GNU Lesser General Public License as published
13 by the Free Software Foundation; either version 2 of the License,
14 or (at your option) any later version.
15
16 PulseAudio is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
20
21 You should have received a copy of the GNU Lesser General Public License
22 along with PulseAudio; if not, write to the Free Software
23 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
24 USA.
25 ***/
26
27 /* Most of the following is blatantly stolen from esound. */
28
29
30 /* path and name of the default EsounD domain socket */
31 #define ESD_UNIX_SOCKET_DIR "/tmp/.esd"
32 #define ESD_UNIX_SOCKET_NAME "/tmp/.esd/socket"
33
34 /* length of the audio buffer size */
35 #define ESD_BUF_SIZE (4 * 1024)
36 /* maximum size we can write(). Otherwise we might overflow */
37 #define ESD_MAX_WRITE_SIZE (21 * 4096)
38
39 /* length of the authorization key, octets */
40 #define ESD_KEY_LEN (16)
41
42 /* default port for the EsounD server */
43 #define ESD_DEFAULT_PORT (16001)
44
45 /* default sample rate for the EsounD server */
46 #define ESD_DEFAULT_RATE (44100)
47
48 /* maximum length of a stream/sample name */
49 #define ESD_NAME_MAX (128)
50
51 /* a magic number to identify the relative endianness of a client */
52 #define ESD_ENDIAN_KEY ((uint32_t) (('E' << 24) + ('N' << 16) + ('D' << 8) + ('N')))
53
54 #define ESD_VOLUME_BASE (256)
55
56
57 /*************************************/
58 /* what can we do to/with the EsounD */
59 enum esd_proto {
60 ESD_PROTO_CONNECT, /* implied on inital client connection */
61
62 /* pseudo "security" functionality */
63 ESD_PROTO_LOCK, /* disable "foreign" client connections */
64 ESD_PROTO_UNLOCK, /* enable "foreign" client connections */
65
66 /* stream functionality: play, record, monitor */
67 ESD_PROTO_STREAM_PLAY, /* play all following data as a stream */
68 ESD_PROTO_STREAM_REC, /* record data from card as a stream */
69 ESD_PROTO_STREAM_MON, /* send mixed buffer output as a stream */
70
71 /* sample functionality: cache, free, play, loop, EOL, kill */
72 ESD_PROTO_SAMPLE_CACHE, /* cache a sample in the server */
73 ESD_PROTO_SAMPLE_FREE, /* release a sample in the server */
74 ESD_PROTO_SAMPLE_PLAY, /* play a cached sample */
75 ESD_PROTO_SAMPLE_LOOP, /* loop a cached sample, til eoloop */
76 ESD_PROTO_SAMPLE_STOP, /* stop a looping sample when done */
77 ESD_PROTO_SAMPLE_KILL, /* stop the looping sample immed. */
78
79 /* free and reclaim /dev/dsp functionality */
80 ESD_PROTO_STANDBY, /* release /dev/dsp and ignore all data */
81 ESD_PROTO_RESUME, /* reclaim /dev/dsp and play sounds again */
82
83 /* TODO: move these to a more logical place. NOTE: will break the protocol */
84 ESD_PROTO_SAMPLE_GETID, /* get the ID for an already-cached sample */
85 ESD_PROTO_STREAM_FILT, /* filter mixed buffer output as a stream */
86
87 /* esd remote management */
88 ESD_PROTO_SERVER_INFO, /* get server info (ver, sample rate, format) */
89 ESD_PROTO_ALL_INFO, /* get all info (server info, players, samples) */
90 ESD_PROTO_SUBSCRIBE, /* track new and removed players and samples */
91 ESD_PROTO_UNSUBSCRIBE, /* stop tracking updates */
92
93 /* esd remote control */
94 ESD_PROTO_STREAM_PAN, /* set stream panning */
95 ESD_PROTO_SAMPLE_PAN, /* set default sample panning */
96
97 /* esd status */
98 ESD_PROTO_STANDBY_MODE, /* see if server is in standby, autostandby, etc */
99
100 /* esd latency */
101 ESD_PROTO_LATENCY, /* retrieve latency between write()'s and output */
102
103 ESD_PROTO_MAX /* for bounds checking */
104 };
105
106 /******************/
107 /* The EsounD api */
108
109 /* the properties of a sound buffer are logically or'd */
110
111 /* bits of stream/sample data */
112 #define ESD_MASK_BITS ( 0x000F )
113 #define ESD_BITS8 ( 0x0000 )
114 #define ESD_BITS16 ( 0x0001 )
115
116 /* how many interleaved channels of data */
117 #define ESD_MASK_CHAN ( 0x00F0 )
118 #define ESD_MONO ( 0x0010 )
119 #define ESD_STEREO ( 0x0020 )
120
121 /* whether it's a stream or a sample */
122 #define ESD_MASK_MODE ( 0x0F00 )
123 #define ESD_STREAM ( 0x0000 )
124 #define ESD_SAMPLE ( 0x0100 )
125 #define ESD_ADPCM ( 0x0200 ) /* TODO: anyone up for this? =P */
126
127 /* the function of the stream/sample, and common functions */
128 #define ESD_MASK_FUNC ( 0xF000 )
129 #define ESD_PLAY ( 0x1000 )
130 /* functions for streams only */
131 #define ESD_MONITOR ( 0x0000 )
132 #define ESD_RECORD ( 0x2000 )
133 /* functions for samples only */
134 #define ESD_STOP ( 0x0000 )
135 #define ESD_LOOP ( 0x2000 )
136
137 typedef int esd_format_t;
138 typedef int esd_proto_t;
139
140 /*******************************************************************/
141 /* esdmgr.c - functions to implement a "sound manager" for esd */
142
143 /* structures to retrieve information about streams/samples from the server */
144 typedef struct esd_server_info {
145
146 int version; /* server version encoded as an int */
147 esd_format_t format; /* magic int with the format info */
148 int rate; /* sample rate */
149
150 } esd_server_info_t;
151
152 typedef struct esd_player_info {
153
154 struct esd_player_info *next; /* point to next entry in list */
155 esd_server_info_t *server; /* the server that contains this stream */
156
157 int source_id; /* either a stream fd or sample id */
158 char name[ ESD_NAME_MAX ]; /* name of stream for remote control */
159 int rate; /* sample rate */
160 int left_vol_scale; /* volume scaling */
161 int right_vol_scale;
162
163 esd_format_t format; /* magic int with the format info */
164
165 } esd_player_info_t;
166
167 typedef struct esd_sample_info {
168
169 struct esd_sample_info *next; /* point to next entry in list */
170 esd_server_info_t *server; /* the server that contains this sample */
171
172 int sample_id; /* either a stream fd or sample id */
173 char name[ ESD_NAME_MAX ]; /* name of stream for remote control */
174 int rate; /* sample rate */
175 int left_vol_scale; /* volume scaling */
176 int right_vol_scale;
177
178 esd_format_t format; /* magic int with the format info */
179 int length; /* total buffer length */
180
181 } esd_sample_info_t;
182
183 typedef struct esd_info {
184
185 esd_server_info_t *server;
186 esd_player_info_t *player_list;
187 esd_sample_info_t *sample_list;
188
189 } esd_info_t;
190
191 enum esd_standby_mode {
192 ESM_ERROR, ESM_ON_STANDBY, ESM_ON_AUTOSTANDBY, ESM_RUNNING
193 };
194 typedef int esd_standby_mode_t;
195
196 enum esd_client_state {
197 ESD_STREAMING_DATA, /* data from here on is streamed data */
198 ESD_CACHING_SAMPLE, /* midway through caching a sample */
199 ESD_NEEDS_REQDATA, /* more data needed to complere request */
200 ESD_NEXT_REQUEST, /* proceed to next request */
201 ESD_CLIENT_STATE_MAX /* place holder */
202 };
203 typedef int esd_client_state_t;
204
205 /* the endian key is transferred in binary, if it's read into int, */
206 /* and matches ESD_ENDIAN_KEY (ENDN), then the endianness of the */
207 /* server and the client match; if it's SWAP_ENDIAN_KEY, swap data */
208 #define ESD_SWAP_ENDIAN_KEY (PA_UINT32_SWAP(ESD_ENDIAN_KEY))
209
210
211 #endif