A latency offset variable was added to the sink/source struct.
Also a function was introduced to update the latency offset of the
sink/source and a new message type was introduced so we can send the latency
offset to the IO thread.
The latency offset is automatically populated with the latency from the
currently active port.
}
void pa_device_port_set_latency_offset(pa_device_port *p, pa_usec_t offset) {
+ uint32_t state;
+
pa_assert(p);
p->latency_offset = offset;
+
+ if (p->is_output) {
+ pa_sink *sink;
+
+ PA_IDXSET_FOREACH(sink, p->core->sinks, state)
+ if (sink->active_port == p) {
+ pa_sink_set_latency_offset(sink, p->latency_offset);
+ break;
+ }
+
+ } else {
+ pa_source *source;
+
+ PA_IDXSET_FOREACH(source, p->core->sources, state)
+ if (source->active_port == p) {
+ pa_source_set_latency_offset(source, p->latency_offset);
+ break;
+ }
+ }
}
s->active_port = p;
}
+ if (s->active_port)
+ s->latency_offset = s->active_port->latency_offset;
+ else
+ s->latency_offset = 0;
+
s->save_volume = data->save_volume;
s->save_muted = data->save_muted;
pa_sw_cvolume_multiply(&s->thread_info.current_hw_volume, &s->soft_volume, &s->real_volume);
s->thread_info.volume_change_safety_margin = core->deferred_volume_safety_margin_usec;
s->thread_info.volume_change_extra_delay = core->deferred_volume_extra_delay_usec;
+ s->thread_info.latency_offset = s->latency_offset;
/* FIXME: This should probably be moved to pa_sink_put() */
pa_assert_se(pa_idxset_put(core->sinks, s, &s->index) >= 0);
pa_assert_se(pa_asyncmsgq_send(s->asyncmsgq, PA_MSGOBJECT(s), PA_SINK_MESSAGE_GET_LATENCY, &usec, 0, NULL) == 0);
+ usec += s->latency_offset;
+
return usec;
}
if (o->process_msg(o, PA_SINK_MESSAGE_GET_LATENCY, &usec, 0, NULL) < 0)
return -1;
+ usec += s->thread_info.latency_offset;
+
return usec;
}
pa_sink_get_mute(s, TRUE);
return 0;
+ case PA_SINK_MESSAGE_SET_LATENCY_OFFSET:
+ s->thread_info.latency_offset = (pa_usec_t) offset;
+ return 0;
+
case PA_SINK_MESSAGE_GET_LATENCY:
case PA_SINK_MESSAGE_MAX:
;
pa_source_set_fixed_latency_within_thread(s->monitor_source, latency);
}
+/* Called from main context */
+void pa_sink_set_latency_offset(pa_sink *s, pa_usec_t offset) {
+ pa_sink_assert_ref(s);
+
+ s->latency_offset = offset;
+
+ if (PA_SINK_IS_LINKED(s->state))
+ pa_assert_se(pa_asyncmsgq_send(s->asyncmsgq, PA_MSGOBJECT(s), PA_SINK_MESSAGE_SET_LATENCY_OFFSET, NULL, (int64_t) offset, NULL) == 0);
+ else
+ s->thread_info.fixed_latency = offset;
+}
+
/* Called from main context */
size_t pa_sink_get_max_rewind(pa_sink *s) {
size_t r;
s->active_port = port;
s->save_port = save;
+ pa_sink_set_latency_offset(s, s->active_port->latency_offset);
+
pa_hook_fire(&s->core->hooks[PA_CORE_HOOK_SINK_PORT_CHANGED], s);
return 0;
pa_device_port *active_port;
pa_atomic_t mixer_dirty;
+ /* The latency offset is inherited from the currently active port */
+ pa_usec_t latency_offset;
+
unsigned priority;
/* Called when the main loop requests a state change. Called from
* in changing it */
pa_usec_t fixed_latency; /* for sinks with PA_SINK_DYNAMIC_LATENCY this is 0 */
+ /* This latency offset is a direct copy from s->latency_offset */
+ pa_usec_t latency_offset;
+
/* Delayed volume change events are queued here. The events
* are stored in expiration order. The one expiring next is in
* the head of the list. */
PA_SINK_MESSAGE_SET_MAX_REQUEST,
PA_SINK_MESSAGE_SET_PORT,
PA_SINK_MESSAGE_UPDATE_VOLUME_AND_MUTE,
+ PA_SINK_MESSAGE_SET_LATENCY_OFFSET,
PA_SINK_MESSAGE_MAX
} pa_sink_message_t;
/**** May be called by everyone, from main context */
pa_bool_t pa_sink_update_rate(pa_sink *s, uint32_t rate, pa_bool_t passthrough);
+void pa_sink_set_latency_offset(pa_sink *s, pa_usec_t offset);
/* The returned value is supposed to be in the time domain of the sound card! */
pa_usec_t pa_sink_get_latency(pa_sink *s);
s->active_port = p;
}
+ if (s->active_port)
+ s->latency_offset = s->active_port->latency_offset;
+ else
+ s->latency_offset = 0;
+
s->save_volume = data->save_volume;
s->save_muted = data->save_muted;
pa_sw_cvolume_multiply(&s->thread_info.current_hw_volume, &s->soft_volume, &s->real_volume);
s->thread_info.volume_change_safety_margin = core->deferred_volume_safety_margin_usec;
s->thread_info.volume_change_extra_delay = core->deferred_volume_extra_delay_usec;
+ s->thread_info.latency_offset = s->latency_offset;
/* FIXME: This should probably be moved to pa_source_put() */
pa_assert_se(pa_idxset_put(core->sources, s, &s->index) >= 0);
pa_assert_se(pa_asyncmsgq_send(s->asyncmsgq, PA_MSGOBJECT(s), PA_SOURCE_MESSAGE_GET_LATENCY, &usec, 0, NULL) == 0);
+ usec += s->latency_offset;
+
return usec;
}
if (o->process_msg(o, PA_SOURCE_MESSAGE_GET_LATENCY, &usec, 0, NULL) < 0)
return -1;
+ usec += s->thread_info.latency_offset;
+
return usec;
}
pa_source_get_mute(s, TRUE);
return 0;
+ case PA_SOURCE_MESSAGE_SET_LATENCY_OFFSET:
+ s->thread_info.latency_offset = (pa_usec_t) offset;
+ return 0;
+
case PA_SOURCE_MESSAGE_MAX:
;
}
pa_source_invalidate_requested_latency(s, FALSE);
}
+/* Called from main thread */
+void pa_source_set_latency_offset(pa_source *s, pa_usec_t offset) {
+ pa_source_assert_ref(s);
+
+ s->latency_offset = offset;
+
+ if (PA_SOURCE_IS_LINKED(s->state))
+ pa_assert_se(pa_asyncmsgq_send(s->asyncmsgq, PA_MSGOBJECT(s), PA_SOURCE_MESSAGE_SET_LATENCY_OFFSET, NULL, (int64_t) offset, NULL) == 0);
+ else
+ s->thread_info.fixed_latency = offset;
+}
+
/* Called from main thread */
size_t pa_source_get_max_rewind(pa_source *s) {
size_t r;
pa_device_port *active_port;
pa_atomic_t mixer_dirty;
+ /* The latency offset is inherited from the currently active port */
+ pa_usec_t latency_offset;
+
unsigned priority;
/* Called when the main loop requests a state change. Called from
pa_usec_t fixed_latency; /* for sources with PA_SOURCE_DYNAMIC_LATENCY this is 0 */
+ /* This latency offset is a direct copy from s->latency_offset */
+ pa_usec_t latency_offset;
+
/* Delayed volume change events are queued here. The events
* are stored in expiration order. The one expiring next is in
* the head of the list. */
PA_SOURCE_MESSAGE_SET_MAX_REWIND,
PA_SOURCE_MESSAGE_SET_PORT,
PA_SOURCE_MESSAGE_UPDATE_VOLUME_AND_MUTE,
+ PA_SOURCE_MESSAGE_SET_LATENCY_OFFSET,
PA_SOURCE_MESSAGE_MAX
} pa_source_message_t;
/*** May be called by everyone, from main context */
+void pa_source_set_latency_offset(pa_source *s, pa_usec_t offset);
+
/* The returned value is supposed to be in the time domain of the sound card! */
pa_usec_t pa_source_get_latency(pa_source *s);
pa_usec_t pa_source_get_requested_latency(pa_source *s);