i = pa_xnew(pa_sink_input, 1);
i->ref = 1;
- i->state = PA_SINK_INPUT_RUNNING;
+ i->state = PA_SINK_INPUT_DRAINED;
i->name = pa_xstrdup(name);
i->driver = pa_xstrdup(driver);
i->owner = NULL;
i->underrun = NULL;
i->userdata = NULL;
- i->playing = 0;
-
pa_memchunk_reset(&i->resampled_chunk);
i->resampler = resampler;
i->get_latency = NULL;
i->underrun = NULL;
- i->playing = 0;
i->state = PA_SINK_INPUT_DISCONNECTED;
}
if (!i->peek || !i->drop || i->state == PA_SINK_INPUT_CORKED)
goto finish;
+ assert(i->state == PA_SINK_INPUT_RUNNING || i->state == PA_SINK_INPUT_DRAINED);
+
if (!i->resampler) {
do_volume_adj_here = 0;
ret = i->peek(i, chunk);
finish:
- if (ret < 0 && i->playing && i->underrun)
+ if (ret < 0 && i->state == PA_SINK_INPUT_RUNNING && i->underrun)
i->underrun(i);
- i->playing = ret >= 0;
+ if (ret >= 0)
+ i->state = PA_SINK_INPUT_RUNNING;
+ else if (ret < 0 && i->state == PA_SINK_INPUT_RUNNING)
+ i->state = PA_SINK_INPUT_DRAINED;
if (ret >= 0) {
/* Let's see if we had to apply the volume adjustment
assert(i);
assert(i->ref >= 1);
- if (i->state == PA_SINK_INPUT_DISCONNECTED)
- return;
+ assert(i->state != PA_SINK_INPUT_DISCONNECTED);
n = i->state == PA_SINK_INPUT_CORKED && !b;
-
- i->state = b ? PA_SINK_INPUT_CORKED : PA_SINK_INPUT_RUNNING;
+
+ if (b)
+ i->state = PA_SINK_INPUT_CORKED;
+ else if (i->state == PA_SINK_INPUT_CORKED)
+ i->state = PA_SINK_INPUT_DRAINED;
if (n)
pa_sink_notify(i->sink);
#include <pulsecore/client.h>
typedef enum pa_sink_input_state {
- PA_SINK_INPUT_RUNNING,
- PA_SINK_INPUT_CORKED,
- PA_SINK_INPUT_DISCONNECTED
+ PA_SINK_INPUT_RUNNING, /*< The stream is alive and kicking */
+ PA_SINK_INPUT_DRAINED, /*< The stream stopped playing because there was no data to play */
+ PA_SINK_INPUT_CORKED, /*< The stream was corked on user request */
+ PA_SINK_INPUT_DISCONNECTED /*< The stream is dead */
} pa_sink_input_state_t;
struct pa_sink_input {
void *userdata;
- int playing;
-
pa_memchunk resampled_chunk;
pa_resampler *resampler;
};